Big Blue to take on Pixar?
spareacct1 writes "USAToday is reporting that IBM is set to announce a strategic partnership with Threshold Digital Research Labs of Santa Monica, CA. TDRL now hopes it has the deep pockets and computing power to take on Pixar as the undisputed leader in CG animated films. TDRL's spartan website is showing off digital stills. Interesting sidebar at the end of the story, both Pixar and TDRL recently dumped Sun and MS, respectively, in favor of Linux."
Pixar's movies are good because of their people, not their computers. They've got good artists, good directors, and amazing writers. Without those, you end up with movies like Final Fantasy: technically adept, but ultimately empty and pointless.
This looks eeirly familiar. Is that from the Mortal Kombat movie?
Everything is mainstream now.
You don't just need big computing power, you need design & drawing skills, besides lots of creativity and imagination.
I could have all the computing power and still not be able to do something worth watching.
It doesn't matter if IBM is providing your Linux tech support, and it doesn't matter how pretty the pixels are.. What's important is that the movie is good, and I've never even heard of this company before.
After looking at the article and TDRL's website, the more interesting side of the story seems to come from the USA Today article, specifically IBM's new goal to make computing power a utility such that on demand computing can be purchased just like the power/water/gas utilities of today. The animation stills from TDRL are ok, but nothing spectacular. I've seen more realistic stills come out of a skilled single artist with Maya (see here). The incredible results that Pixar has been able to achieve through their research into rendering technology (ie. RenderMan) combined with artistic prowess have brought them success, and I fail to see how the Terminator 2 producer merely acquiring processor power brings TDRL into a position to challenge the best in the field.
**AA: a bunch of mindless jerks who'll be the first against the wall when the revolution comes
well, believe it or not, but PIXARs success isn't really because of their rendering power -- true enough, the realism and rendering techniques used in their latest productions has contributed to making images better, but they've always had the edge when it comes down to the thing that matters: storytelling and keeping the audience interested. Look at their older shorts and their more recent feature films, the story is the main driving force.
While Final Fantasy looked quite amazing, the story and the movie just didn't fit in like most of the PIXAR movies. PIXAR makes movies for the whole family which people enjoy on different levels (best example, toy story 2) -- Shrek was a very welcome break from the PIXAR dominance, but not because it wasn't made by pixar, more because of a great story supported by a nice screenplay and good animation (it's more about how you use the tools, not that the end result has been raytraced with molecular precision)..
If they're able to produce films that would be entertaining even if they were hand drawn by a five year old, then the rendering power comes to good use; not the other way around.
mats
One man's ceiling is another man's floor.
So IBM's supplying hardware as a showcase of their new initiative. It's hardly 'taking on Pixar'. I bet IBM would love to do business with Pixar, too. Do people say that IBM's "taking on the XBox" by supplying the processor in the Gamecube?
What did you eat today? http://www.atetoday.com/
I say IBM makes a movie about a bunch of geeks....who turned the world upsid-down trough their crazy madcap antics....and then started a their own country....called "The United States of Stallmania". Then we'd get to see: is "The United States of America" trademarked? And if so, how can we blame it on the RIAA?
I did NOT learn everything I need to know in kindergarten.
Who is the grandstanding IBM spokesman that will be at every hollywood premiere and grandstand like Steve Jobs ? God does that guy have an ego or what.
I'm sorry to say, but it takes more that just CPU cycles and money to bring a good movie together. I mean, there are people that need to animate the whole thing, to work on it, to light it, to make it "work". if they have 100000 different caracters, but they are all moving the same choppy way, who cares... It'll need to get some REAL GOOD people being this infracture. and there are the tools. As far as i know Pixar is using a lot of tools that has been developed by pixar, for pixar, and noone else has that.
now, that said, I wish them luck...
haha, they did the bullet time in scary movie.
"A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
He basically singlehandledly changed the computing world on four separate occasions. I think he's earned whatever ego he wants to haul around with him.
Hire some talented writers and storytellers. Contrary to popular opinion, Pixar's success had much less to do with the CGI than with traditional old storytelling skill. Pumping money into the technology side at the expense of people will result in a big financial loss.
Just ask Sony.
-- You see, there would be these conclusions that you could jump to
Steve Jobs is the Chairman of the company he co-founded which just entered an alliance with IBM for microprocessors.
Steve Jobs is the Chairman of the company he bought from ILM which just entered a battle with IBM for computer procduced films.
Reality is stranger than fiction.
fuck...you...
can i borrow a dollar ? At least Apple is not outsourcing.
this is really what linux should used for not desktops. Linux is at its best as a stable relibale fast platform to perform specific tasks. On the desktop, OSX is king among the unixes
The war with islam is a war on the beast
The war on terror is a war for peace
Wasn't used in the second Matrix movie. That was some German firms software. But it's still up there.
I don't see why their motive matters, nor where one was implied in either the introduction or the article. If people switch to Linux because it is a more attractive market, then that just makes it an even more attractive market. Regardless of the motives Linux gets what it needs to gain momentum: mind-share.
Hewlett-Packard has announced that they will be writing children's novels in attempt to compete with JK Rowling- "With our experience in building and designing excellent printers, as well as photo-grade papers and color inks, we see no reason we shouldn't be able to write great books." Currently HP is working on it's first book, "Harry Plotter and the Unholy Army of Third-party Ink-cartridge Refurbishers". USB cable not included.
http://www.threshold-digital.com/visual-fx/fx2.php 3 -- Is that Jon Stewart? WTF movie was that?
Sure, processing power is a crucial part of it, but it's only necessary for advancing the state-of-the-art in computer graphics.
In each movie that Pixar takes, it takes about 8 hours to render each frame (or so I've read in numerous locations) and you can see that with the increasingly "less-computery" look of their movies as processing power has increased for each one.
This brings me to the point that I'm intending on making: the realism of the graphics is not what makes a great movie, it's the quality of the story and all that. I saw Toy Story again the other week and it looks so dated now compared to say Monsters Inc. It was still a thoroughly entertaining movie though because it was a good story.
I love CG films, but I admit that the main reason I love seeing them is to see what new effects and advancements have been made, which is why Pixar films are so great to me.. they're always advancing the state-of-the-art.
Damnit, now I've just contradicted the original point I was trying to make! Hrmm... BRING ON THE CG FILMS!
"After running our RenderMan benchmarks, we can now say that the G5 is the fastest desktop in the world"
This according to Pixar president Ed Catmull, who is an early booster of the Power Mac G5. An introduction video for the Power Mac G5 posted to Apple's own Web site features Catmull explaining that the G5 allows Pixar animators to show frames at full resolution.
This comes amid speculation of a Rendezvous-enabled (G5) Xserve rendering cluster, which would allow 3D shops to set up a plug-and-play rendering cluster which works in conjunction with RenderMan. Couple this with the availability of other 3D applications like Maya, and of course the sheer number of other production and DV applications like Photoshop, AfterEffects, Final Cut Pro, and Shake and the Mac seems to become an ideal platform for 3D production.
Seriously, their technology is two generations away from a Best Picture Oscar.
How many reading this cried during Finding Nemo?
Me, too.
Phallic Symbols in LOTR
Unless you're going to replicate the entire Pixar team, company X (Dreamworks, TDRL, anyone...) is never going to be Pixar.
As if the bleedingly obvious has to be stated here, but Pixar have a long history of digital animation, and their films have never been about the technology, it's always about telling a great story.
The technology simply provides a platform from which to elevate their incredibly rich narratives and ideas to another level. Should Pixar ever reach the boundaries of their current technolgies (software and/or hardware) I'm guessin' they will find something else, or some other alliance that will provide them with a powerful platform which will support their creativity.
There is no doubt that they do this already. RenderMan, provides them with the flexibility to (re)develop their own software when requirements upon it change.
I wouldn't bind my creativity to anything - would you?
The g5, even if it is on top which I doubt, won't stay on top long. Apple simply can't keep up. That's just how it is. Even if Pixar converts their entire operation to g5's, they'll be glad they have the linux option in a few months when the next big x86 processor comes along and destroys it and Apple doesn't have a competing system in sight. The G5 is a fluke. They lucked out. It might happen again in another 5 years if they last that long.
Pixar make very warm, funny, intelligent movies. These movies would be good no matter what the format, CG, Puppet or Animated. The combination of Script, Talent, and Production is what does it.
No amount of computer generated wizardry will help if the story is incomplete. Who needs 10,000 charachters on screen when good dialogue between 2 charachters can be far more engaging.
It's a myth that Pixar are uncontested when it comes to digital features (as it states in the article). For example:
(1) Blue Sky Studios made a little movie called Ice Age.
(2) Pacific Data Images made a little movie called Shrek, and also released the 2nd ever computer generated feature, Antz (the official site, Antz.com seems dead).
Here's another myth:
While Pixar's rendering techniques are *good*, they aren't necessarily cutting edge when it comes to technology. Blue Sky uses raytracing for their images. This gives them features like caustics, global illumination and efficient curved surfaces. Curves in particular had a huge advantage through memory efficiency for their render farm - meanwhile Pixar's render nodes were crashing because of scene complexity simulating curves through polygons. Sure, Pixar's movies are impressive, but I can't help but think they'd do better without clinging to some legacy baggage that comes with Renderman.
Anyway - the technology is overhyped. It's just a better pencil. Story, story, story is what counts. Disney can probably afford to take longer developing scripts. This is why you can have something as gorgeous as the Final Fantasy movie and have it completely suck at the box office; and Disney flicks don't look so great, but sell well.
Yeah, well you might live in a fantasy land where talent and creativity are the prime components of a good film...
But IBM is better placed to synergize the business potential of the graphics medium. Personally, I can't wait to see what will happen with the structural dynamics of Rational Rose hits the big screen in an animated short.
Like many of the Slashdot crowd, I absolutely love Pixar's movies (and shorts). Not only for the visuals (which are always stunning) but also the great stories.
I recall seeing somewhere, many many months ago, a comment from someone at Pixar saying that part of the key to their success is that they take artists and teach them how to use computers, instead of taking computer people and teaching them how to be artists. Many of Pixar's best people are alums or the California Institute of Arts (including John Lasseter). [There are many in-jokes through Pixar's movies that are refernces to Cal Arts).
Can't wait for "Cars" or "The Incredibles" to hit theaters.
CyberDave
Will you people stop saying "It's the story, not the graphics"? Yes, we know. We knew before you told us. Even if we hadn't known, reading it 3 million times on the posts here would have clued us in. Your 3 million and 1st wasn't necessary.
That said, if IBM hires good writers then they can make good movies too. Pixar's stories are good. They're very good. They're not, however, the greatest stories ever written, and people don't collapse to their knees at the end of the film, weeping copiously in gratitude for being permitted to see such movies.
May show some 'rendering skills' but it shows zero artistic merit. The page seriously has the esthetic merit of some Geocities page who's proprietor just learned about the 'lenses flair' function in Photoshop...
Just about everyone in every industry says stuff like "We are going to be the next [industry leader". It hardly ever happens. If these guys actually want to take on Pixar, they are going to need some real artists.
Btw, has anyone noticed how much poorly done cg is out there in the movies now? I mean, when CG was all new and novel it was always so well done, Jurassic park looked real to me, but the CG in League of Exceptional Gentlemen (not a movie that I had really planned on seeing) was horrible. Even the CG in spider-man was pretty hokey (but there the movie was rescued by a good plot)
autopr0n is like, down and stuff.
They've shown they can rip off the matrix so, I mean, what can't they do!?
autopr0n is like, down and stuff.
shows a still from mortal kombat anhilation
uggh
this summer is teaching hollywood a lesson: go ahead and waste $$$$$$$$$$$ on special effects, it's the storyline that matters, and that is all
a film student who racks up $7,000 on a credit card and films in 2 weeks time can offer a more compelling and moving story than centimillions spent on the most dazzling special effects ever seen... so what
does the story move me? or am i left in a narcotic haze of cgi bullshit that i promptly forget about 10 minutes out of the theatre?
great, bring on more mortal kombat annhilation
ugggh
intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
How we destroyed SCO and used SMP Machines to make this move.
After all, it's easy to take ugly photos. All the images I saw for Ice Age just looked ugly, too much white, and bland colors. I also remember Antz photo image quality wasn't as good as Bug's Life. Shrek OTOH seemed to visualy as good as the pixar stuff.
autopr0n is like, down and stuff.
Pixar is migrating to OS X, primarily because of the G5. Pixar's OS/machine of choice seems to vary with the wind, whatever is the most powerful at the time. It seems that they believe the G5 is where it's at in the near future.
They're posting jobs for techs to assist in a migration to OS X.
http://www.movieeditor.com/pubs/gu4dec.rowe.monday .abridged.pdf
"I might have made a tactical error in not going to a physician for 20 years." -- Warren Zevon
My heart be still.
I am shocked. What is this world coming too?
http://saveie6.com/
i didnt say PIXAR, i said SCO man , SCO, are you deaf...
The lunatic is in my head
Its funny, they talk about how they want to be the leader in CG animated films, but most of the stills that they show on their website are taken from movies with CG/film composites. I think there are only three frames from animated movies. As far as I am concerned, ILM seems to be the leader in this field. Just look at Star Wars Ep. II or even more recent is the Pirates of the Caribbean. I would imagine that if ILM was to ever make a totally CGI movie, it would blow most others out of the water as far as effects are concerned. Also, they have years and years of experience in making movies, which is often more important than who has the fastest servers and the best pixel shaders.
SIGFAULT
Hardly. It's to IBMs' advantage if they can also 'rent' out processing power to Pixar; it doesn't matter to IBM who makes the better movies, as long as their 'computing on demand' initiative succeeds.
GPL Deconstructed
Wouldn't it be funny if the SCO lawsuit effed all this up?
This is old news in the mac world (a whole day), everyone's worried about the Apple/IBM relationship. They're freaks, it happens.
In what movie do john stewart's hands turn into wires?
Take Care
A1miras
Should be good.
But then, they do have the money to buy the best. Maybe IBM can intict Hideki Anno to back into animation and to forget this live action nonsense!
Heyyyyyoooo!!
CowZ up in ya, BITCH
Ice Age sucked. I'm glad you accurately called it a little movie.
IBM's hardware is so powerful, that there beowoulf CPU's will write the script and story itself!
:P
They just punch in the title of the movie, and it renders not only all the animation, but the story too
That day will come.. You tell the computer "Tell me a story", and it generates a computer rendered image complete with computer rendered story and voices.
- Voxel the Troll.
Modesty is one of life's greatest attributes
How are they going to tkae on Pixar when thier website isn't even visually impressive. Oh, and the Mortal Kombat movies?....those are some real winners.....
does anyone else think this is going to piss Steve Jobs off royally?
The same company that he is buying gobs of CPUs from are now going to be competing directly with his other business.
Are you an open source warrior?
All the creativity and talent in the world doesn't mean anything in the 3D rendering world without lots of hardcore computing muscle to turn it into a reality. Those scenes don't just jump from the writers' minds onto the screen.
They simply don't have the talent to take on Pixar. It's a "B" movie house. The place is run by a guy named Larry Kassanoff (sp?) who made his fortune with movies such as Mortal Kombat. He has no love for cartoons or animation like the Pixar staff does.
I saw what the projects Threshold had in the development pipeline last year. While I can't give specifics, nothing they had was worth making into an animated feature.
In my opinion, the only two studios that can even attempt to take on Pixar are Dreamworks and Sony.
Actually, they just start banging out a story, and let Clippy suggest all the plot twists.
"I see that you're trying to write a cliff-hanger..."
Heat dissipation is a MAJOR, HUGE factor is clustering. The G5's extremely low power output is undoubtedly a big selling point for G5 clusters. You think climate control for a cluster of AMD chips is cheap? It's hard enough to keep ONE Athlon XP cool, let alone a few hundred.
welecome to C:\DOS!
PIXAR has what really counts: audience mindshare.
They also have something else that really counts with the paying public, which is a terrific track record. If a PIXAR movie and a TDRL movie were released on the same weekend, which one would you choose? 99% would go with the sure bet, and that's PIXAR.
TDRL/IBM would be better served going after the Dreamworks market. Other than Shrek, Dreamworks last couple of animated films were box-office disappointments. Sinbad, in particular, has been a collossal bomb for them. But that just proves my point, Sinbad was released so close to Finding Nemo that the audience for animated features choose the one they knew would not disappoint.
The dynamics of what makes PIXAR the undisputed king of computer animated movies has very little to do with technology and everything to do with satisfying audience expectations.
http://www.threshold-digital.com/visual-fx/fx10.ph p3
Does anyone know?
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
Threshold Entertainment
:)
1649 11th Street
Santa Monica, CA 90404
US
Domain Name: THRESHOLD-DIGITAL.COM
Administrative Contact:
Wexler, Joshua (JW421) subzero@MORTALKOMBAT.COM
Threshold Entertainment
1649 11TH ST
SANTA MONICA, CA 90404-3707
US
Subzero???
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
AC, for reasons that will soon be clear...
Jeebus, I can't believe their server survived a slash-dotting. That place is totally Mickey Mouse(TM).
TDRL has been working on "Food Fight" for nearly 8 years now. They've spent over 10 million to generate what amounts to a movie trailer. The quality is miserable. I mean, shear crap. Not only that, but the story is garbage. It is essentially a 2 hour ad for various name brand food and household items. Amazing, really, that anyone would get behind a project like that, but they seem to keep convincing people to "invest" money in the company.
Their relationship with IBM goes back a while. They used to get hand-me-down machines from IBM as a form of sponsorship.
But, as many folks have mentioned already, it takes more then computers to make a decent film.
The producer mentioned in the article is your stereotypical "Hollywood Producer". That is, he is not a nice guy. (Not all producers are assholes, but they seem to have that stereotype...) Think "The Producers"... I really believe that's how the place stays afloat... by bilking investors out of money. The rest of the management is not much better than L.K. The place is a mess.
TDRL is not taken seriously in the industry as a result of the poor quality of their work. Many talented people have passed through the place, and then promptly moved on. They can't hold on to skilled people because the work environment is extremely poor and the projects they end up doing are generally fairly low budget. (which is to say, you are almost guaranteed to not be able to do a good job due to the limited resources and time) People with skill don't need to stay in a miserable place like that.
Don't believe a word of that press release. It is pure hype.
I will try to be original. Everyone here repeats the same argument that story is important, talent is important, technology will get you nowhere. I respectfully disagree.
.Bakshi's film). BTW, regarding Bakshi. Notice how everyone critisized the rotoscopy, which didn't work too well. The story there was on par with PJ's lame effort, but the technology wasn't there and Bakshi lost. Point proven - technology is the king.
Look at the story of Two Johns. Romero tried the "Design is King" technology and look where it got him. And look what we got - a terrible mess called Daikatana. His friend Carmack, on the other hand, is probably unable to comprehend that there might be things more important than the rendering pipeline or pixel shaders, but all id games still sell like crazy.
Why do you think the animated movies should be different? Good technology is essential, it empowers the artists, it enables the directors. The story is the cheapest and easiest thing in the whole business. For 1 million you can have the script written by the greatest scriptwriter (whoever he is). And still 1 million is just a small fraction of total costs. Even easier, everyone can use any public domain story like Disney always does. It is even possible to clone other successful films, like the Hollywood industry is often doing.
Yet, to render the underwater world beautifully you need the technology. To do it cheaply you need extensive technological expertise, you need programmers, you need hardware specialists, network engineers, etc. Consider The Two Towers. Where would that movie be without Gollum (we survived because of ME!), glorified CGI fest called Helm's Deep battle, storming of Isengard and other digital goodies? It would be just another crappy flick (no, it won't be good just because it is based on LOTR, look how they butchered the story and, anyway, remember
P.S. And don't say anything about Final Fantasy. It was a first attempt, some argue it was too complex for unsofisticated American public and, anyway, it failed to a large extent because the technology failed (as everyone agrees, animation was stiff and unnatural blah-blah-blah).
Future Wiki -- If you don't think about the future, you cannot have one.
FF had good quality visuals as far as realism went, but as far beauty went, it was not beautiful really. Aki Ross may have been hot, but that aside, the imagery was just standard sci-fi fare, albeit rendered in CG. Beauty and accuracy are two different things.
Photos.
While it is true that Pixar is replacing their Sun/Solaris rendering farm with Intel/Linux, the comment makes it seem that Pixar has ripped out all of their Sun boxes which isn't quite true. In the article the author mentions that the back-end systems (databases, filesystems) are still run in UNIX.
In another note, Pixar replaced their SGI IRIX workstations with IBM workstations running Linux last year. It does appear that IBM is merely supplying hardware and software as they would normally do to any company willing to buy.
Well, there's spam egg sausage and spam, that's not got much spam in it.
According to Pixar, Toy Story 2 does not count as one of the five, being a sequel. So we will get another film: 'The Incredibles' The trailer is here
We slashdotted a site that is using IBM's bandwidth?
:)
Just shows you how much faith they have in threshold digital that they don't even give them enough bandwidth to withstand 200,000+ geeks with broadband all connecting at the same time
You're still not right. Disney and Pixar renegotiated their contract in the early days, following the success of Toy Story. I can't remember at what point, though. There are at least 2 more films coming out. The Incredibles, as you mentioned. I belive the other is tentatively titled Cars.
And all of a sudden, they're a "filmmaker"
...they're not using their server farm to host the website!
Donte Alistair Anderson Roberts - hi son!
Karma: Chameleon
Pixar president Dr Ed Catmull has said on record that the dual 2 GHz G5 Power Mac is the fastest desktop computer for RenderMan to be released for Mac OS X very soon.
Good. Maybe IBM could move against Disney's will and do the Tron sequel Pixar hasn't bothered to do up to now.
- IP
Err...Gollum was crucial to the plot of The Two Towers quite some time before CG animation become prevalent. Like the 1940s, for example, when the book was actually written.
Besides, as I've posted on this board before I think Peter Woodthorpe, from the BBC radio series, made a far better Gollum. Without any CG at all.
Cheers,
Ian
GabrielBenveniste and BethanyHanson from Pixar Animation Studios are going to talk about Deploying and Maintaining Mac OS X in the Enteprise in the upcoming O'Reilly Mac OS X Conference.
To go off on a really different tangent, it's actually pretty sad that ILM can do some great work for other companies, but when it comes to Lucas's baby so far they've been striking out.
In the pst two years two trilogies have come out, the Lord of the Rings series and the Harry Potter series (don't know if it's really a trilogy, but whatever). Each of them is being put out one year after the last film and the digital work is fair (arguably in Fellowship and the Two Towers some of it was painful, like where the fellowship runs through the mines of Moria; I really didn't scrutinize the Harry Potter films that much).
If we're lucky, the Star Wars films come out once every two years, the visual effects at that point are nothing to marvel and and overall they're really like getting a date with the pretty girl next door and then finding out that what she meant was that she wanted you to take out her frumpy second cousin.
My current theory is that Lucas is putting a big gap between releases not just because of production, but so that the general public forgets how much the last movie managed to inhale vigorously.
How does the XServe fit into your worldview then?
Of course there isn't a G5 XServe yet, but unless Apple plans on abandoning the XServe market and form factor, I am supposing it's just a matter of time before you get dual G5s in a 1U enclosure...
GPL Deconstructed
I frankly don't care about Pixar's choice of changing OS's. The computer hasn't really been interesting since Toy Story. I gave big appluases to Square Pictures for they DID what they could Pixar hasn't done: almost pseudo-realistic actors. Most of their (Pixar) movies are done cartoony to the point that it's that great anymore. I want them to do at least a movie with a mature storyline. Their writers may be great, but they really need to have new blood.
FF's visuals may have been engaging, but some beauty is timeless. 40 years from now people will say, oh yes, very real, for its time, but it won't get accolades as far as cinematography composition, or compelling story telling goes. What you found beautiful was the experience of watching it, which is not timeless, to enjoy it FF had to be the cutting edge of tech. So apparently, we're discussing two different kinds of beauty, the experiential beauty which cannot exist without the context of FF being a CG breakthrough, and beauty from the standpoint of composition, compelling characters, story, etc.. So I agree, I too was interested by the advanced rendering tech, but I'll say that its a one off, its a gimmick, an enjoyable one, but a gimmick which I think doesn't deserve beauty, an overused term.
Photos.
I can vouch for that
South Park.
/slashdot.org/
Nothing close to realistic 3D and makes a bundle because it's funny and smart and sometimes even makes some good points by the end of the show.
What happens at a super market when the doors close? I have no idea, all the grocery stores around here are open 24 hours.
Maybe next time they could adapt their massive computing power to building a web server to handle slashdot overloads on command.
If $HTTP_REFERRER =~
StartNewServerNode();
Look at the IMDB top 50 animation features. Pixar and Studio Ghibli combined share most of the top ten popular user votes. Disney is further down the ladder, their new stuff fails to captivate the audiences the way the other two studios mentioned do. This is no coincidence -- these studios wins out against their competition because of creative talents and skillful directors, the technology employed is not the answer.
Studio Ghibli and Pixar are masters at production design and storytelling, and their works have appeal to children and adults alike. You could argue that Pixar has put out a few 'buddy' pictures following a very safe and mainstream formula, but generally both Ghibli and Pixar pursues original works that aren't derivative.
Disney on the other hand, is content with stealing from other sources and perpetually rehashing their own tired 'success' formulas, often compromising style, pace and adult interest with jarring diversions and noisy, needless extra characters crammed in by accountants and suits in order to sell a few more McDonald's toy tie-ins.
Ghibli and Pixar's stuff is immensely marketable, but that seems like an emergent property, something coincidental rather than the very reason for the production to exist. Compared to Disney, Ghibli and Pixar's studio structures seem to have much thinner strata of lawyers, accountants and other suits for ideas to percolate through, which means more direct creative control from directors and production designers.
This produces richer and much more satisfying features than the bland and safe works that always result from too many suits in a creative design process.
The secret weapon of Studio Ghibli is Hayao Miyazaki. The secret weapon of Pixar is John Lasseter. Tech doesn't have anything to do with it.
you could be a great computer animator and be handicapped by the abilities of your computer
A great computer animator can achieve fantastic results on an M-5 Anti-aircraft Gun Director if they want to. All animation is creating the illusion of motion over a series of stills. Great animators take that further by introducing suspension of belief, making you forget the methods or the technology behind the illusion and be drawn into what the illusion creates in your mind.
For character animators, that means you react deep down and emotionally to the illusion as if it were actually alive, and forget for the moment that there are a bunch of pixels that took 20 minutes to render flitting by at 1/24th seconds.
How accurately light reflects off of a variety surfaces is only important if your attempt to suspend disbelief depends on it. If you're depending on it, and you don't do it right, then yeah, it interferes with the illusion and sticks out like a sore thumb. But the proverbial "great animator" will work within, and even exploit, the limitations of their technology; they won't be handicapped by it.
Kineska: Cinema, soapbox, music & musings
And will it be called the "Unremarkables"?
--
"Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
Pixar's web site has absolutely nothing to say regarding a change to Mac OS X or the G5 architecture. Whatever information you have heard is nothing but a rumor.
e s
http://corporate.pixar.com/releases.cfm?press=y