Unreal Tournament 2004 Demo Released
JSDopefish writes "The demo for the PC game Unreal Tournament has been released, and Blue's News has a full list of mirrors [including BitTorrent links from GameTab and AIXGaming] for downloading the 209mb Win32 client. If you like classic Deathmatch, it's a great game - I still love one on one deathmatch. The site explains: 'The Unreal Tournament 2004 official demo includes five playable game modes, and offers fans their first taste of Unreal Tournament 2004's two new game modes: the introduction of the hyper-charged Onslaught mode and the return of the fan-favorite Assault mode, which last appeared in the original Unreal Tournament. The demo also features established gametypes like Deathmatch, Capture the Flag and Bombing Run'."
Another mirror at runuo.com (Plug: Check out the site while you're there! ;-) )
I love UT2004. I downloaded and installed it a couple hours ago, and I'm amazed. Finally, there is more focus on the gameplay and less on the graphics. This equals the win for all of us with Radeon 7500 PCI graphics cards.
Karma: Meh (Mostly from meh.)
And who could forget the UT 2004 Linux server: http://www.filerush.com/torrents/ut2004-lnxded-dem o-3120.tar.bz2.torrent
Here is a torrent, if you need it.
The Human Cow - bringing you scrumtrelescence since 1995
Anyone know any BitTorrent links for the Mac version, also released today?
Bummer. I guess this thread is useless now.
If the linux install is on the CD I'll be buying another game at near full price. :)
Why does the file name say "beta demo"? I thought this was the official version?
Life is not for the lazy.
Hrm, still only 6 KiB/s...maybe time to pray to the bittorrent gods...
This is my digital signature. 10011011001
I was thinking of posting this myself but I haven't gotten around to stop playing the thing to do so. the emphasis seems to be more on teamwork than solo rambo stuff as before. it runs about as good as UT2003, which isn't saying much as my GF3 is really showing its age. I will definitely be buying this when I see it at Bestbuy, unless of course Doom3 or Halflife 2 suddenly decide to appear on the shelf.... go download it
It definitely has more of a ut feel to it. Much better than 2k3! I'm starting to drool over the dvd version.
Sig? What Sig?
Ask and ye shall receive: http://www.macgamefiles.com/detail.php?item=18034. Enjoy. Quit your bitching about no OS X and just look around a bit. There are other mirrors, this is just the first I found.
today is spelling optional day.
No, the mac post is out too. Not sure about Linux. See my other post for the link if you are too lazy to look for yourself.
today is spelling optional day.
Personally, I'm looking forward to assault mode the most.
IAALS.
Anyone got an ETA on the linux version?
Once Nvidia becomes a bit more solid on 2.6, I imagine a AMD64 compiled unreal 2004 with 2.6 would be quite a nice experience. Although there are still some K8T800 chipset support problems for linux with the popular boards like MSI K8T neo and others. The Nvidia chipsets don't seem to cut it in the benchmarks at the moment, so unless they drop their price point the VIA is the way to go.
For those of you looking for other games on linux. Savage the battle for Newerth has just released a huge update for their retail version which speeds things up nicely. THE game of late 03 early 04 is Savage. Definitely worth a look-see if you haven't tried it yet.
Thinks are looking up for a linux desktop:
2.6 kernel
open office 1.1 is nice
new KDE and Gnome releases
mozilla 1.6 and firebird steadily approaching a 1 release
GIMP 2 comming up real soon, and that SVG one (name?) too.
Jahshaka and Gstreamer are promising for video editing, as is the commercial Mainactor from Mainconcept.
Enemy Territory native, Savage Native, Quakes, Tons of stuff under WINE.
Seeing some rad stuff from GPL Blender 3D, commercial Maya and Apple Shake working in industry.
Good ol' apache tanking along.
some of the GPL databases slowing moving from mid-commercial to big iron.
Innovation in python and php.
This damned well rocks. I don't code, so thank you to all the coders who have made this the year of the FULL desktop switch.
Unfortunately, it seems doubtful that Epic will be releasing the game with episodic prices.
There must be about as many PC's that can actually handle this game as there are macs. It's not like my dad's P-II 400 with a matrox G200 is going to be able to handle this.
;-)
That's actually an interesting point. The specs on games these days are pretty insane compared to the average PC in the family home. Even if a family has a, say, 1.4GHz machine in the home (and I'd guess way less than half of homes is at that level), it probably has a really crappy video card in it.. or even on-board video. This means that 90%+ of machines out there can barely play these games at 20fps in 640x480.
Given this, it really seems like the PC games industry is propped up by gaming die-hards.. whereas the console gaming market is propped up by everyone who owns one. Perhaps we should all remember this when we start bitching about the gaming freaks who mod their cases crazy all the time.. it's these guys who keep the PC industry in games
Yup, it's out for the Mac as well. Macgamefiles.com has a couple of mirrors for it...painfully slow mirrors, but mirrors none the less.
"There must be about as many PC's that can actually handle this game as there are macs."
Uh...huh.
Maybe you should take a look at the high end PC market some time? An insane number of top of the line video cards, memory modules, processors and motherboards are available and they sell like hotcakes. Because PCs are far less generational than Macs there is a tendency for a lot of people to gradually upgrade and thus keep relatively up to date in terms of hardware.
Sorry to ruin the illusion but at a totally uneducated guess I would put money on the number of PCs worldwide that can run this game being in a ratio of at least 50:1 to the number of Macs.
Read Pynchon.
When I bought Unreal 2003 my expectation was thru the roof. Two months later I find myself only using the game to test video cards.
I am sorry but this company milked the unreal series to the degree of no return. Not sure I can spend any more $$$ on another potential disappointing sequel.
Doom III and half life 2 demo... those should be ready by the year 3004. But that's still before the next Duke 3D which will be here in 4004.
How's the sound support this time around? Still OpenAL?
:)
Hopefully the Linux version will have ALSA support this time; I had to add it myself. If you'd like ALSA support (surround sound, good shit!), visit my website and download the new OpenAL driver. Thank you, Open Source
My other car is first.
Yes, icculus (Ryan Gordon) has said that the linux version will be on the install CD - http://icculus.org/cgi-bin/finger/finger.pl?user=i cculus
There will also be a penguin on the box.
-ReK
md5sum -c reality.md5
reality: FAILED
md5sum: WARNING: 1 of 1 computed checksum did NOT match
For those interested, UT2004 is using an open-source codec for voice communication between players. It's also probably the first game to support wideband (16 kHz) communication.
Opus: the Swiss army knife of audio codec
PlanetUnreal has a message from icculus saying that the linux version will be out soon, but 'not tonight' because he's short on sleep and can't concentrate.
-ReK
md5sum -c reality.md5
reality: FAILED
md5sum: WARNING: 1 of 1 computed checksum did NOT match
Download the zipped file then open the .torrent with your favorite BT client.
i p
http://www.elroyonline.net/misc/ut2004torrent.z
They are going to support Linux, in fact, according to some sources, they are actually going to put a penquin on the box this time, unlike UT2K3, which they forgot to mention had a linux port. (The Linux binaries are included and installed with a shell script on the 3rd CD)
According to LinuxGames.
I saw a linux version at 3dgamers, but their FTP links are already full.
Cogito ergo sum in Slashdot.
I'd hereby like to thank Ryan 'icculus' Gordon for his hard work on the Linux and Macintosh clients. (linux one is forthcoming tomorrow, Ryan needs to sleep before he can coherently fix a bug that's still in the linux client)
Andrew 'ashridah' Pilley
I'm not a big fan of the Quake-style deathmatch type games, I much prefer smaller locations, CS/DoD style..
However, the Demo is a LOT of fun. Assault mode is very good, at least it shows off a good map. There's 6 seperate objectives for the attackers to do, and it's fast paced enough to keep it interesting.
Onslaught mode is really good too. I'm not a big fan of the map, but the mode itself has promise. It's basically a sci-fi BF1942, just a lot faster.
And it runs just as well as UT2003. Good programming.
Unfortunately, Ryan 'icculus' gordon needs sleep, before he's coherent enough to fix a bug. should be out tomorrow (american time)
No kidding. I don't understand who could possibly play games on a 9" black and white screen with a one-button mouse anyway. Maybe some Mac people here can provide us with more information.
LRC, the best-read libertarian site on the web
My 1.2 ghz Athlon with a Radeon 7500 runs UT2k4 just peachy. This machine is very old, and could be picked up today for less than $200.
Plays ok under winex today.
great... now joe's gonna go around the office and get everyone to play this, which'll put duke back /another/ year. what we need to do is stop putting out interesting online fps games for a bit so that they can finish that darned thing :)
Well, the basic game has been improved and the weapons seem to basically do the same amount of damage now. The vehicles are horrific though. I was hoping that the vehicles would at least be on par with HALO, but they are far from it. I was wondering why nobody was using the "humvee" aka "warthog," that was until I tried it... It's like the designers said "Hey! lets make a vehicle that nobody can actually drive!" In Halo, the warthog takes a few seconds to get used to, but then it just feels right. I could not get the damn humvee in UT2004 to even turn at all. The flyers in UT2004 are fast, but are generally ineffective. Then there's the tank... Once again the designers seemed like they tried to make the tank as boring as possible. The new maps are pretty well designed and like I said before, the standard (non vehicle) gameplay has been sanitized to the point of being very blaise. Every time I play UT2004 it reminds me of how fantastic just plain old Half-Life's multiplayer weapons were. Ultimately, "Atari," has dropped the ball on this one. It does not hold up against Halo, let alone any of the next-gen titles like HL2.
"Jeremy, you need to get to an internet cafe and cut and paste some appropriate sentiments about me from the world wide
Does anyone else miss Domination mode? That was always my favorite, and the one I'm the best at. Maybe someone could write a mod for it?
Damn my Dial-up Modem to Hell!!
Say what you will about Apple's mice, but not even die-hard PC users think their monitors are garbage.
Hmm... Reminds me of something...
Even if there are as many macs out there as the # of PC's that can handle UT2k4... how many of those macs can handle it? Probably a fairly small percentage. I've played MOHAA on one of the makeup mirror imacs, and it was pretty choppy. I don't think it would handle UT2k4 very well at all. A mac from the same generation as your dad's P-II 400, would be what... a 133mhz iMac? That's not going to be playing much UT2k4 either. If you're going to compare Apples to Oranges, you have to at least make the comparison relevant.
I don't know what the actual #'s are, but I wouldn't be suprised to see that the # of PC's capable of high-end gaming is astronomically higher than macs.
Post #31 in Link: "Icculus (Ryan Gordon, the guy doing the ports) said Linux and OSX demos should become available within a few hours of the Win32 release."
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
Does anyone have any clue about a 64bit version of UT2004? ..
-- I care not for your foolish signatures.
Since I have a Powerbook as my newest computer, and my PC is vastly out of date and unable to play this game, I'm stuck watching the trailer, for the time being. Also, I'm a big fan of Halo, so this might sound a little biased, but when you watch the trailer from the website, there seem to be many, (too many?) similarities with Halo, especially with the vehicles. I guess a tank is a tank and the basic design doesn't vary too much, but I swear they licensed the Warthog from Bungie because it looks nearly identical. The flying vehicles also look very similar to those used in Halo. And the snowy canyon used for the vehicle scene in the trailer, looks just like "Assault on the Control Room" & "Two Betrayals". I suspect the vehicle modes is one of the new types of battle. Otherwise, it looks like good-ol', fast-paced mayhem that'll give your computer, your broadband, and your trigger finger a workout.
Amigori
"The quality of life is determined by its activites."--Aristotle
AIXGaming?
You mean it runs on the RS/6000's PowerPC processor?
Yay! I've gotten so sick of rogue in an xterm.
Back in the day, I knew several people that were totally into the original UT, but played with software rendering on real lowspec machines that you could never play Quake 3 on.
It would be nice to have a game again that you could actually play on the dull dells on the office LAN.
Whenever I hear the word 'Innovation', I reach for my pistol.
at 3+ hours to download I've shared it long enough.
It's my bandwidth thank you very much. If I want to whore it out that's my choice. Not everyone can afford to share popular files for extended amounts of time. I'm sure you wouldn't mind me blowing a good chunk of my alloted monthly upstream bandwidth for this file but I do. And it's my bandwidth.
Feel free to download it from a fixed site if you're worried about everyone disappearing before you're done.
Ben
Work Safe Porn
Or until your particular torrent hits 46 seeds 1 download (like mine - I had a 0.001 up/down ratio at 50%, and not for want of trying :P)
UT2003 used Ogg Vorbis for background music. Is it so for UT2004 too? Im downloading it at the moment (d/l at 5Kb/s :S)
"...a generation of kids has grown up thinking Trance is the shittiest music since country and western." - Paul van Dyk
M$ bought the rights to UT2l4 at the last minute :p
No, theres still a copule of bugs in it that they want to work out.
Are you serious? I'm running an Athlon 2000+, 512 Megs of Corsair DDR RAM in double pumped configuration, Radeon 9700 with 128 megs... and for me it absolutely chugs along, maybe 20 fps at 800x600, shadows and lighting on low, bloom off.
Am I crazy? My system runs quake III at like 500 fps... in all seriousness, it runs everything else absolutely fine, Far Cry runs a treat at 1024x768 with everything cranked, Rainbow Six 3 is great at 1280x1024 (which is what I run most things at). DX2 is seriously fucked up IMHO... sometimes when I look around and I'm in a big open area it drops to single digits on the fps count.
Read Pynchon.
Appearently, the game comes on SIX cds! Holy hi-res textures, batman! However, they are going to release a DVD edition, I urge you all to buy it! (You are going to buy the game if you like it...right?)
I am so fed up with having games that come on DVDs for consoles being converted to lots of easy scratchable CDs for the PC release. At least if you are a RPG fan it is beginning to feel like we are back to the good old floppy times. "Please insert next media..."
When it comes to the game itself, I have read that the music and atmosphere resembles the first game, which I think is great news. I loved the original UT for daring to do something different in design and gameplay from just a Q3 clone. When UT2003 came I was disappointed to see they had taken a step closer to Q3 with lots of colored lights and space dungeons all over again. But in UT2004 levels such as the two trains are back (this time called Convoy appearently).
Being bitter is drinking poison and hoping someone else will die
The site linked in the article (bluesnews) dosen't list all the mirrors, here is the real mirror list from Atari's web site...
I do. They're fucking ugly and overpriced. Wheee!
There goes getting sleep on a work night :D
A witty saying proves you are wittier than the next guy.
Turn off shadows. Some games have issues with shadows and ATI cards. Older cards like the 8500 had less trouble with it, for some reason. If you goto rage3d.com they have a forum with a bunch of bugs and sometimes some help in running games with ATI cards.
-]Phreak Out[-
Damn I love this level! Excellent design, and no camping allowed. Well, not much anyway. ;)
Going back to play it again.
"I said let them truckers roll, 10-4"
"...Well, there's egg and bacon; egg sausage and bacon; egg and spam; egg bacon and spam; egg bacon sausage and spam..."
Totally awesome. I beat Halo two nights ago (or so - took roughly 14 hours to beat. now I just want to beat the level designer), and I can tell you: there are some definite vehicular comparisions.
:P
:) I can't wait for Tribes Vengeance. That will rock the house!
:P My brother played it yesterday for a couple hours, however, and said that the network code sucked, even with a low latency: he'd get lag and disconnects, particularly when he was driving a vehicle. Anyone else experience that?
The "scorpion" in UT2k4 is a lot like the warthog, only better: it only takes a single person to drive it and shoot, and you can shoot/aim with your mouse while you steer/drive with the keyboard. maneuverability is a little bit less, but that's not much of a complaint - it feels nearly identical, seriously. Oh, and one more thing: the scorpion definately trumps the warthog, if for no other reason: the retractable 'blades' that pop out with alternate fire. we're talking about a 30+' driving blade. Makes vehicular homicide fairly easy.
The fliers are also quite fun. IMO, the vehicles in general are better than Tribes and Tribes 2... I kept expecting my character to jump higher, and tried to use the jetpack, however - it feels that similar at times.
I've not yet gotten to play the game online - it appears that by the time I was comfortable enough with the 'single player' mode of the demo, you folks slashdotted the servers.
~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
Doom II, C&C (The original), Total Annihilation, and Tribes.
The only games that have ever brought me to total gaming Nirvana.
Tribes probably has a stronger cult following than OSX. I know people who would (literally) kill there own mother over it. It really was one of the most underrated games of its time.
Actually, I have just cracked it I think... for some reason, if I run in 'Windows 2000 compatability mode' the game runs a hell of a lot better. This is really weird, especially as it runs like a dog under XP and ME...
Anyway, I just got acceptable frame rates, 1280x1024, full lights, full shadows, AA turned on. Weird as hell.
Read Pynchon.
Does anyone know if there are benchmarking scripts included anywhere in the UT2004 demo? I'd like to collect some solid benchmarks that don't involve me mentally averaging out the on-screen FPS counter while I'm playing capture the flag...
Happy Valentine's Day!!!
*ducks
I used this torrent and although I got blazingly fast download speeds, the disk image that I get is corrupted. "No mountable volumes" is the error message I get.
:(
Off to try a third time
Sort of :)
This was posted in the official Atari forums late last year, so I'm not sure if it's still entirely accurate.
http://www.ataricommunity.com/forums/showthread.ph p?s=&threadid=326141
ATARI AND EPIC GAMES ANNOUNCE NORTH AMERICAN REBATE PROGRAM, PRICING FOR UNREAL TOURNAMENT 2004
Owners of Unreal Tournament 2003 To Receive $10 Rebate on Purchase of New Game; Special Edition Package Includes Headset, Bonus DVD, Sticker and Metal Box
LOS ANGELES - Oct. 16, 2003 - Atari and Epic Games have announced pricing and packaging details as well as a rebate program for Unreal(R) Tournament 2004, the highly anticipated follow-up to last year's smash hit Unreal Tournament 2003, which has become the standard for competitive multiplayer gaming since it shipped in November 2002.
PACKAGES AND PRICING
Unreal Tournament 2004 will ship for Holiday 2003 on PC CD-ROM with a suggested retail price of $39.99. The game will include new maps, modes, characters, weapons, technology and a redesigned interface while also including all of the content - including the free downloadable mission packs from Epic and Digital Extremes - from Unreal Tournament 2003. Unreal Tournament 2004 will mark the return of the fan-favorite Assault mode, the introduction of vehicles and the all new "Onslaught" mode, a team-based challenge across massive battlefields where players face off in a war to destroy and capture the opposing team's power nodes.
A Special Edition package will also be available for Holiday for a suggested price of $59.95. Unreal Tournament 2004 DVD Special Edition will ship as a double-DVD set - disc one will include all of the game content while disc 2 will include more than 150 hours of Video Training Modules (VTMs) from 3D Buzz that will teach fans and amateur mod makers how to use the Unreal Editor to create custom game content. Unreal Tournament 2004 DVD Special Edition will come in a limited edition metal box and will contain a Logitech Internet Chat Headset for use with the game's exclusive voice over IP (voice chat) technology, as well as an Unreal window sticker.
REBATE
Owners of Unreal Tournament 2003 will be entitled to a $10 rebate on the purchase of Unreal Tournament 2004. The rebate will apply to both the standard game and the DVD Special Edition. Owners of Unreal Tournament 2003 will be required to submit a proof of purchase for Unreal Tournament 2003 along with a voucher and receipt from Unreal Tournament 2004 in order to receive the rebate.
"Unreal Tournament 2004 is an entirely new stand-alone game featuring land-, air- and space-based vehicles, as well as two major new modes of play - Onslaught and a new and improved Assault," said Steve Allison, vice president of marketing at Atari. "In addition, Unreal Tournament 2004 contains all of the content that was included in the original Unreal Tournament 2003 and its bonus packs. By offering a rebate to current owners of Unreal Tournament 2003, we are making it easy to upgrade so everyone can experience the great new content Unreal Tournament 2004 has to offer."
"Unreal has always been all about and entirely for the community, and the Unreal Tournament 2004 packaging options and rebate program is the purest reflection of that attitude," said Mark Rein, Vice President of Epic Games. "The rebate will allow current fans of Unreal Tournament 2003 to get this incredible new game for an amazingly low price. We're thrilled that Atari has gone to such great lengths to reward our existing customers. Unreal Tournament 2004 DVD Special Edition packs some awesome goodies. With voice chat support, a headset is essential equipment for true fans and the bonus DVD will help mod makers create better and deeper custom creations. With our '$1,000,000 NVIDIA Make Something Unreal' contest underway, you never know where those lessons and your skills can take you!"
For
If you like the multiplayer team aspects of UT2k4, be sure and check out Unreal 2 eXpanded MultiPlayer. It's also based on the Unreal engine, but is completely team oriented. 3 classes of players, multiple weapons, multiple vehicles, power generators, auto-turrets, manned turrets and artifacts (think capture the flag with 4 flags). Best Unreal-based game yet, IMO.
Official Unofficial Site
Some Decent Player Guides
The demo is free (just patch your server list). The full version requires Unreal 2, which can be found for as little as $8 (Target Clearance)
Portable versions of Firefox, GIMP, LibreOffice, etc
From what I hear, there won't be one -- only a linux server.
... I'm certainly glad that I had no plans this weekend.
Jaysyn
There is a war going on for your mind.
ftp.sunet.se/pub5/pc/games/gamershell/demo/ut2004_ demo.zip
maxed my 1mbit on 120kb/sec on it
But honeeeeey...it's not that I don't love you, but I just have to play just one more game....
yep - DoomII and Total Annihilation are pretty high on my list of the all time totally engaging games I've played.
(also - QuakeII, Blood, SOFII, Tetris, Digger and lately - Stronghold)
You can't expect to wield supreme executive power, just because some watery tart threw a sword at you
They 'forgot to mention it' because they weren't sure whether the Linux client would be ready when the game would go gold (initially they had planned to release the client later as a download). In the end the client was there so they put it onto the discs as well but of course that far into the production of the game it's hard to make last minute changes to the box design etc.
In the onslaught (think BF1942) mode, I was in the process of invading the opposing army's base inside the belly of a tank of course, just blasting away. After scoring a 'Multi-Kill' (2 frags at once), I then progressed beyond to a 'MEGA-KILL'. A few rounds from the main gun later...the epic words 'MONSTER KILL' made themselves widely known across my screen In my efforts to fumble around at the top of my keyboard searching for the PrintScreen button, I was trapped and burned alive in aforementioned tank. So I'm curious, anyone get a MONSTER KILL yet, and/or get a screenshot? It would mean so much to me...capturing such violence as a True Accomplishment.
I remember, I think with aix 4.1.5 there came a doom port and with aix 4.2.x a platformer named abuse(?) in the welcome_arcade directory on the preinstalled IBM machines, it was nice for gaming in the server room but the internal speaker of the 7248 was quite loud when you started the game till you could turn down the volume.
A full line of wall and aim hacks.
I was really hoping for solid outdoor vehicle based combat (which is what they seemed to be going for) but unfortunately there is one huge mistake that I see that will prevent UT2K3 from ever reaching the level of gameplay that Halo has: game speed.
UT is a very very fast game. The run speed alone makes you feel like your flying. Combine this with vehicles games that should make for huge battles over linking bases together (Onslaught), and instead of solid gameplay you just get a mess.
I realize that many people prefer fast paced gameplay but I really think that this game would truly shine if the speed of everything-walking,vehicles,aircraft-were cut in half (at least) for game types like Onslaught, which I think is an excellent and almost flawless gampleay concept otherwise.
Unreal Tournament 2004 specs?
System Requirements:
Windows 98/Me/2000/XP; Pentium III or AMD Athlon 1.0 GHz processor or faster; 128 MB RAM minimum; 3.5 GB free HD space; Any Windows-compatible video card; Windows-compatible sound card. NVIDIA nForce or other motherboards/soundcards containing the Dolby Digital Interactive Content Encoder required for Dolby Digital audio; DirectX version 8.1(included) or higher; Internet (TCP/IP) and LAN (TCP/IP) play supported. 33.6K baud modem or broadband Internet connection recommended.
So any windows compatible video card will work???
That will give my old 4 meg S3 Virge DX some new life???
And you only need a 33.6k modem to play online???
Not since the original UT could you play on a 56k line without major lag but some how this code will work just fine with a 33.6 modem while you play aginst 30 guys in russia on a T1???
The 3.5 gig of HD space is the best part.
What a pig?
They even proved Intel chips are better
"Pentium III or AMD Athlon 1.0 GHz processor "
SO my 500mhz P3 will do just fine but an AMD owner must use a 1ghz.
See, I knew Intel was the best.
I'm gonna run out and get this game now,
put in my P3 500 with 128 megs of cheap ram, slap in my 4 meg Virge DX and grab a 33.6 modem and will be fraging you all shortly.
I'm not sure if this was posted before, but Ebgames.com is selling pre-orders of the 2-disc DVD special edition for $40 (regular price $60), which is the same price as the 6-cd edition.
The DVD has a lot of extra features (like behind the scenes, etc) that are not included in the cd-rom release. In addition, you don't have to swap out the discs 6 times while installing the game.
I'm looking forward to trying out the new demo, and I'm interested in trying the vehicles out. Hopefully my 1.2 GHz Athlon w/GeForce 2 GTS can run the game at more than 5 fps :)
:) but with the ability to hop out of the car and whoop some ass UT-style. There may be a game out there like that already, I dunno (haven't had a chance to play many games lately)... if so point me to it!
Personally, I'd like to see a PC version of Car Wars (old Steve Jackson game). Like Interstate 76 (rock on Daddy-O!
Read my keyboard review.
Heck, I even liked Tribes 2. UT just doesn't cut it for me.
This is actually why I have two partitions on my system; a strictly-games Windows 2000 partition, and a business/programming Windows XP partition. Don't have to worry about services/background apps slowing down my games, and things tend to work better in 2k anyhow, gaming wise at least.
Not All Who Wander Are Lost
Does it (Unreal 2 XMP) play like UT or UT2K3?
Hahaha. I'm more serious than you know.
Hence loving halo...
Ryan is god if your even a little bit of a Linux gamer. But where did you get this info? Trying to find status on his ports is really..um..frustrating. I check his finger page daily (I'm waiting for Postal 2 retail) and the info is pretty thin. I had no idea *anyone* was working on a UT 2004 port (in fact what I'd picked up on the Linux game sites was that there wouldn't be one).
Anyhow, if you've got some inside track, share. Someone should put a game column into Linux Journal or something with this type of information. He's like a one man army bringing real gaming to the Linux desktop.
Yeehaw!
Quack, quack.
When do you think you'll finish iKernel? Looks like an interesting project (nice looking screen too!).
:-)
Just curious.
Quack, quack.
Gameplay is similar to the Onslaught games in UT2K4. Team and goal-based with vehicles and multiple win strategies. It is more balanced than the onslaught UT levels, which are mainly offensive. Games can be as short as 3 minutes (with a blitz on the enemy base with a raptor) or as long as 45 with well-played offense and defense. It is preconfigured with about 20 team and global phrases for quick communication. No voice communication like 2K4, though.
The demo is free. It takes a little play to get the feel for it, since it is such a departure from typical bombing run or CTF-style games. But, it is well worth it. The maps are impressive, some are just immense.
Portable versions of Firefox, GIMP, LibreOffice, etc
It retails for $30-35 and there's a rebate inside for owners of UT 2003. What more do you want?
Oh, right, it's not *free*.
I actually know one of the members of the UT development team and I asked him for ya...apparently, these things actually cost money to develop. Who knew? Not you, apparently....
When new games are going for upwards of $US70, I don't think that $30 is asking for a lot.
Ryosen
One man's "Troll, +1" is another man's "Insightful, +1".
Yahoo Games Domain has it here:
http://gamesdomain.yahoo.com/feature/5214
Well, I've experienced the instant action, and am still seeding the torrent. Unfortunately no servers show up in the gaming server list. Apparently the trackers aren't running correctly yet.
So, who's got a dedicated server going, and what's your ip#?
"/"Reality
Well, that's why I have two different hard drives, running XP and ME respectively. The ME one is a cut-down install with nothing but games, and it typically whips the XP install for performance (though not necessarily stability :/).
That's why it's weird though - DX2 runs like crap under XP and ME, but ok when I turn on W2K compatibility under XP. Smells like a major bug to me.
Read Pynchon.
ive been playing it all day
..i hope they include more vehicles in the retail...perhaps mechanoids?!
:D
the engine is tweaked to the max, the guns are tweaked, the vehicles are cool..
also a nice touch is being able to re-define the links in onslaught..
i think they could possibly work the vehicles into some of the other game modes. at very least put some turrets in CTF
Can anyone recommend a good therapist for me.. er.. my schizophrenic network card?
Once again the wonderful job by Ryan Gordon:
http://icculus.org/news/news.php?id=1879
UT2004 Demo for GNU/Linux and MacOS X now available:
http://icculus.org/news/news.php?id=1879
UT Linux Client Torrent: http://www.filerush.com/torrents/ut2004-lnx-demo-3 120.run.bz2.torrent
I still love the UT demo!!
--
Your GOD in 2004
It had over 1.5 million downloads in the first week! http://www.ataricommunity.com/forums/showthread.ph p?s=&threadid=350963