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Gaim Releases Version 1.0.0

bfree writes "Congratulations to all in the gaim team as they release for download version 1.0.0 (changelog). For those who don't know what gaim is, you could read the full answer on their site but for the lazy: 'Gaim is a multi-protocol instant messaging (IM) client for Linux, BSD, MacOS X, and Windows. It is compatible with AIM (Oscar and TOC protocols), ICQ, MSN Messenger, Yahoo!, IRC, Jabber, Gadu-Gadu, and Zephyr networks.' Gaim is also the 2nd most active project on Sourceforge and the 4th most popular on Freshmeat and seemingly all round #1 Free IM client!"

326 comments

  1. Hooray by Anonymous Coward · · Score: 0, Informative

    Congratulations to the GAIM team!

    1. Re:Hooray by Zenmonkeycat · · Score: 1

      Ach! Where's my ads? Where's my bloated UI? Where's the thing asking me to install AOL for Broadband every 10 minutes? I want answers!

      You know, every time I open a the installer for GPL'ed software, I feel really good about not having to click through the whole license agreement. There's nothing in there about "Stallman can take your personal info and sell it to other OSS Developers" or "We reserve the right to change this license at any time and include Byzantine obfuscations allowing us the rights to your firstborn male child."

      --

      *****
      Dear Mary,
      I yearn for you tragically,
      A.T. Tappman, Chaplain, U.S. Army.

  2. gaim by twenty-exty-six · · Score: 5, Interesting

    Gaim is easily one of the best open-source apps for non-tech savvy users. Without gaim (and Firefox) I wouldn't have been able to convince some of my friends to try linux.

    1. Re:gaim by Anonymous Coward · · Score: 0

      Don't know about that ! I've always used gaim at home through a dial-up connection. But at college, where we have to connect through a squid-proxy that basically allows only http & CONNECTs to port 445, gaim fails miserable at connecting to yahoo while yahoo's own linux messenger is able to do it just fine. Gaim is a great piece of software, but it still does need some work !

    2. Re:gaim by masterQba · · Score: 1

      as far as windows is concerned is gaim better than miranda? ps. the gaim site is on it's knees.

      --
      xb0x
    3. Re:gaim by sigaar · · Score: 3, Informative

      Have you updated your gaim recently. What you describe sound very much like what usually happens every time Yahoo changes something to shut out third party software.

      Usually you just have to wait for the next release for gaim and you're good to go again. They release every two or three weeks.

      --
      sigaar
    4. Re:gaim by BladeMelbourne · · Score: 5, Informative
      as far as windows is concerned is gaim better than miranda?

      Yes and no. IMHO it's up to the end user to decide what their IM needs are, and choose based on that.

      Miranda is a fantastic program - really small with plenty of plugins. The interface is much more responsive than Gaim - it's a very lean program.

      That said, one thing GAIM can do is provide the ability to chat in Yahoo rooms. Miranda sadly can't do that (to the best of my knowledge).

      I have both installed - they are both quality open source programs with very active communities.

    5. Re:gaim by tibike77 · · Score: 1
      And now it's #1 "most active".
      Most Active
      1 Gaim
      2 eGroupWare: Enterprise Collaboration
      3 Azureus - BitTorrent Client

      Hehe, guess the slashdotting effect applies now to sourceforge too ;)
      --
      By reading this signature you agree to not disagree with the post you just read.
    6. Re:gaim by PastaLover · · Score: 1

      It is true, the proxy code needs work and the developers are looking for somebody to take a look at it. But nobody has stepped forward as of yet...

    7. Re:gaim by jimbolaya · · Score: 1
      I've always wondered, how does Yahoo shut out third party software without shutting out older versions of their own software? Do they push updates to their client? If so, couldn't third party software intercept and interpret these updates somehow so as to remain compatible?

      Or, am I starting with a false assumption, and do Yahoo IM users have to manually download new software when Yahoo changes their protocol?

      --

      There ain't no rules here; we're trying to accomplish something.

    8. Re:gaim by Anonymous Coward · · Score: 0

      Sometimes Yahoo forces an upgrade of their client sometimes they just activate unused code. SInce the updates are generally just the full program, they can't really be intercepted.

    9. Re:gaim by baldcamel · · Score: 1

      Without gaim (and Firefox)

      Would somebody tell me then how to lanuch links in gaim in firefox(0.9.3). I had it working with a previous verison of firefox. Most fustrating. But it is still a little dent in the brilliance of both products

    10. Re:gaim by stefanlasiewski · · Score: 1

      Sometimes I think they do shut out their older clients and the web client, but not always on purpose.

      During one of the recent protocol changes back in June or July, I think alot of older YM clients were cut off, and people using the YM Web Interface were cut off for a bit also.

      --
      "Can of worms? The can is open... the worms are everywhere."
    11. Re:gaim by MarkByers · · Score: 2, Informative

      Tools->Preferences->Browser->Firefox

      --
      I'll probably be modded down for this...
    12. Re:gaim by B2382F29 · · Score: 1

      The interface is much more responsive than Gaim - it's a very lean program.

      GAIM is very responsive in Gnome. The problem is it uses GTK and not MS-Windows native widgets (although the WIMP-theme seems to use them/emulate them). So, don't change the IM-Client, change the OS.

      --
      Move Sig. For great justice.
    13. Re:gaim by BladeMelbourne · · Score: 1

      IMHO I wouldn't say very responsive, I would say more responsive. This is on my P3 450 MHz with 640 MB RAM. Of course YMMV on a spanky P4 - in a better way!

      I assumed that the cause was GTK however I didn't want to present something as fact without being sure. Thank you for clarifying it.

      So, don't change the IM-Client, change the OS.

      Not all of us have a choice at work ;-)

    14. Re:gaim by PianoComp81 · · Score: 1

      Miranda is for Windows only, though, whereas Gaim is for Linux and Windows. If you want one program for both OS's, then it'd be best to use Gaim. Using Gaim for both also makes it easy to transfer existing away messages and other settings from one machine to the other, since they use the same settings format. I'm not saying Miranda's a bad program (actually it looks pretty good based on screenshots, though I've never tried it), but it's definitely not multi-platform, which is the benefit of Gaim

    15. Re:gaim by pebs · · Score: 1

      as far as windows is concerned is gaim better than miranda? ps. the gaim site is on it's knees.

      Well, considering that Miranda is total crap, yes.

      Gaim for Windows is kinda flaky though, which I believe is more the fault of GTK+ for Windows. Gaim for Linux is pretty solid.

      --
      #!/
  3. Actually it's the #1 most active on Sourceforge. by Anonymous Coward · · Score: 0

    Go to sourceforge.net, it's #1.

  4. why 1.0? by MoOsEb0y · · Score: 5, Interesting

    There isn't a lot of difference between 0.82.1 and 1.0. Why have they decided that this should be version 1.0?

    1. Re:why 1.0? by Surye · · Score: 5, Informative

      Long discussion on name change. To sum it up, just because.

    2. Re:why 1.0? by WiseWeasel · · Score: 0

      Maybe because they feel that 0.82.1 is pretty much ready for primetime. The 1.0 release usually signifies that all major kinks have been worked out, the main features frozen, and everything should work as expected. 0.x releases usually mean that there are still some core functions that aren't implemented yet, or aren't working as well as they should.

      --
      "I like systems, their application excepted", George Sand (French)
    3. Re:why 1.0? by Surye · · Score: 5, Informative

      No, they made it quite clear in the IRC, and in the lists that it has nothing to do with core goals met. Simply wanted a new, more flexible naming scheme then "number of releases" which was broken anyways during 0.59.x

    4. Re:why 1.0? by SLOviper · · Score: 5, Informative

      I'm not exactly sure why they went to 1.0 either - although it has been much more stable than ever before (since 0.7). I guess they figured that it was good enough to "officially" release.

      For those interested, here is the changelog from the sourceforge site:

      version 1.0.0 (09/17/2004):
      New Features:
      * Drag-and-drop buddy support for the Invite dialog (Stu Tomlinson)
      * Drag-and-drop buddy support for the Pounce dialog (Stu Tomlinson)
      * View Chat log available from the interface (Daniel Atallah)
      * Ability to receive offline messages in character encodings
      other than ASCII (thanks to Nick Sukharev)
      * File transfer status messages printed to conversation
      windows (Dave West)
      * Display file transfer messages when someone sends you a file
      over AIM (Dave West)
      * Handle MSN buddy lists more sanely (Felipe Contreras)
      * Zephyr can use tzc to run from behind a firewall (Arun A Tharuvai)

      Bug Fixes:
      * Work around window manager stupidity with new dialog windows (Dave West)
      * Compile with gtk 2.5.x (Gary Kramlich)
      * Escape invalid characters in log names (Daniel Atallah)
      * Fix for clicking add in an msn chat with 2 or more people in your buddy
      list (Daniel Atallah)

      --
      In theory, theory always works in practice. In practice, theory rarely works. <><
    5. Re:why 1.0? by twener · · Score: 4, Funny

      Because Kopete went to 0.9 recently?

    6. Re:why 1.0? by SimGuy · · Score: 5, Informative

      People have (and we knew this way ahead of the actual release) this horrible misconception that 1.0.0 is Gaim's first major stable release, but for those too lazy to read the discussion on the mailing list, Gaim's versioning is very simple, and 1.0.0 is completely insignificant. We could have started at 12.8.17, but 1.0.0 is a nice place to start numbering from and not break package managers version comparison logic or seeming too completely random....

      Example versioning:

      1.0.0: First release with this numbering system
      1.0.1: No changes to Gaim's API; New features, bugfixes
      1.1.0: New Gaim API added; none removed or changed
      1.2.0: Same as above
      2.0.0: Gaim API changed or removed breaking plugins or anyone using libgaim.
      2.0.1: No changes to API; New features & bugfixes
      2.0.2: et cetera

      As I placed in the topic of #Gaim:

      1.0.0! Not special in any way, other than that you should be using it.

      --
      I don't care, but don't let that stop you from trying to tell me anyway.
    7. Re:why 1.0? by SimGuy · · Score: 2, Informative

      Just to be clear, I am not a Gaim developer. I am a patch contributor and plugin writer for Gaim that happens to be very familiar with the project.

      --
      I don't care, but don't let that stop you from trying to tell me anyway.
    8. Re:why 1.0? by DNS-and-BIND · · Score: 4, Interesting
      Personally, I think the first version that's released should be v1.0. All of this "using v0.2934.d.342.beta" crap is freaking stupid. *cough* Firefox *cough*.

      Yes, I understand "it's not ready yet". If people are downloading it and using it, it's ready.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    9. Re:why 1.0? by lintux · · Score: 1

      Why does a 1.0 release always have to have a bunch of new features?

      It's much better to release 1.0 when the program reaches ultimate stability, usability and reliability. Gaim has been around for a while already, so it's about time that they start calling the program 1.0.

      This has the big advantage of actually having a 1.0 release worth using, as opposed to many 1.0 releases with so many bugs (because of all those new features they tried to get in at the last moment) that you'd better wait for 1.0...

    10. Re:why 1.0? by lintux · · Score: 1

      that you'd better wait for 1.0

      Err, obviously I meant 1.1 here.

    11. Re:why 1.0? by hamishmorgan · · Score: 1

      Although fueled by the version insanity of 0.83.1 which broke their old version system, this really is just a cosmetic change and perhaps a bit of a PR stunt. The proof of the pudding is a frontpage story on /. which should generate some new users and attract some old ones back. All power to them. Doesn't effect me whatsoever because I compile CVS on a weekly basis - it's the only way to stay on top of MSN/Yahoo breaking their own networks.

    12. Re:why 1.0? by mdfst13 · · Score: 2, Interesting

      The first version should be 0 -- programmers should always count in computer numbers.

      Seriously, Firefox may be as ready as any IE release, but that does not make it production software; it just means that IE has never been QAed properly. Fractional (below 1) versions make version 1.0 meaningful. What should we follow the MS scheme: version 1 is utter junk; 2 is better but still lousy; 3 is mostly usable; 3.x and higher are the first versions that are expected to succeed? That's just version inflation.

    13. Re:why 1.0? by mabinogi · · Score: 1

      In the real world, "Production software" is software being used in production.
      Not software that the authors think is ready for production.

      Firefox and GAIM have both been used "In Production" for a long time now.

      Version 1.0 is completely meaningless as any measure of quality or production readiness, so I think it would be far less confusing if the first version placed out for people to download - regardless of its degree of completion - is called version 1. Because that's what it IS.

      People are quite capable of understanding the fact that version 1 is not finished yet, or not considered stable yet, using artificial 1 numbers doesn't magically make version 1.0 mean anything, as it's still just another release in the chain....

      Date based release names actually make the most sense, as at least they tell you something relevant about the release (how new it is).

      --
      Advanced users are users too!
    14. Re:why 1.0? by Shadowlion · · Score: 1

      In the real world, "Production software" is software being used in production.
      Not software that the authors think is ready for production.


      Well, you're arguing two different things. I'll agree with your production software summary, but that's not what Firefox and Gaim are doing. They're using the pre-1.0 numbering scheme to indicate that functionality is missing and/or bugs in the initial functionality are still being worked out. In other words, the authors had a firm conclusion when they started out as to what would constitute a baseline minimal set of features and functionality, and are unwilling to call it 1.0 until it fits those original specification.

      The fact that you can use it before it's officially hit 1.0 is more of a perk of the development process than it is any indication that the authors have set unrealistic goals. And the fact that it meets some of your needs, or even all of your needs, doesn't mean that (a) it meets everybody elses needs, and (b) it's meets the authors expectations about what a baseline program of that type should provide to and for the user.

    15. Re:why 1.0? by mdew · · Score: 0

      and look how long it took kopete to reach 0.9, hardly close to "stable". Older versions of gaim were more stable than kopete, kopete is too immature and flakey.

      --
      http://www.fanboy.co.nz/adblock/
    16. Re:why 1.0? by Taladar · · Score: 1
      Date based release names actually make the most sense, as at least they tell you something relevant about the release (how new it is).
      I agree with you that releases should be tagged with the release-date but I don't think the Date tells you anything about the state of the project, so we need version-numbers as well.

      The Date just tells you when it was released, it carries no information about the time spent on the project before this release, about missing features, unfixed bugs. A Project might have a newest release from 3 years ago which is feature complete and there were no releases in between since nobody found a bug.
    17. Re:why 1.0? by Jesus_666 · · Score: 1

      Gaim didn't use that system. Gaim had a system of 0.$RELEASENO, so the 32nd Release would be version 0.32 and the 256th release would have been 0.256. However, since that system has been broken for a while (due to x.y.z releases) they have agreed to just call the next release 1.0.0. and switch to a more traditional numbering style.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    18. Re:why 1.0? by DigiDarkCloud · · Score: 1

      The 1.0 release usually signifies that all major kinks have been worked out, the main features frozen, and everything should work as expected.

      I wish I could believe that were the case with gaim. As someone who uses a fair number of plugins (not to mention trying to write my own), I've been repeatedly frustrated whenever gaim releases a new version. The plugin API changes quite often (but still not as often as Mozilla did in its earlier days). I hope that you're right, and that the main features (particularly the plugin API) are finally frozen, but I'll believe it when I see it.

      --
      SIG: 11
    19. Re:why 1.0? by norsk_hedensk · · Score: 1

      i disagree. version numbers before 1.0 let you know that the software isnt officially "ready" for usage by the general public. its ready for people to use it, to report bugs and look for problems, and its also available to who ever wants it. its the developers saying, heres our software, it still has a few problems we are working on, and some we may not know about. 1.0 is for the masses. pre 1.0 is almost like beta software.

    20. Re:why 1.0? by jimbolaya · · Score: 1

      The first version that is "ready for prime time" should be called 3.0. Or maybe 3.1.

      --

      There ain't no rules here; we're trying to accomplish something.

    21. Re:why 1.0? by IAEBG · · Score: 1

      Really though, Who Cares?

    22. Re:why 1.0? by mrscorpio · · Score: 1

      Or 3.11 for Workgroups ;)

    23. Re:why 1.0? by philipdl71 · · Score: 1

      They knew they would be slashdotted of course! (at least according to this sourceforge.net forum post)

      The question is, will gaim be /. again when 1.0 comes out?

    24. Re:why 1.0? by SimGuy · · Score: 1

      This isn't a PR stunt. We've been dreading this posting on Slashdot, because we knew it would mean our IRC channel would become overrun with people thinking 1.0.0 was significant, and that this thread would run away in all the wrong directions.

      --
      I don't care, but don't let that stop you from trying to tell me anyway.
    25. Re:why 1.0? by SimGuy · · Score: 1

      You've more or less got it now. Features and plugins are not frozen, exactly, but now you'll be able to tell when you should need to upgrade your plugins to new versions, because Gaim's version number contains that information.

      Gaim is preparing version 2.0 which will include a rewrite of the API involving presence states (away, idle, etc). This doesn't indicate that 2.0 will be a total rewrite, but anything that uses the old away API will get broken, and 2.0 will indicate that a signification API change has been made.

      --
      I don't care, but don't let that stop you from trying to tell me anyway.
    26. Re:why 1.0? by lastninja · · Score: 2, Funny

      And who said Kopeting OSS projects wasn`t good ;).

      --
      John Carmack fan, browsing at +5 since 1999.
    27. Re:why 1.0? by ricotest · · Score: 1
      I read the mailing list. The general consensus seems to be that 1.0 would be a good idea because they just broke their old versioning system with v0.82.1 or something. It's not special as your topic says, in fact one post had a comment about how it would be neat to release a 1.0 that isn't special.

      Yet people still thought it might get on /. as if it was special. I quote:

      " > The question is, will gaim be /. again when 1.0 comes out?

      Who cares?"
    28. Re:why 1.0? by duffbeer703 · · Score: 1

      Version numbers have signifigance beyond code quality... they also address things like api stability.

      Firefox breaks alot of extensions and plugins every few months. Presumably, a 1.0 version will remain relatively stable until 2.0.

      --
      Conformity is the jailer of freedom and enemy of growth. -JFK
    29. Re:why 1.0? by isecore · · Score: 1

      Or we could follow the scheme that MS invented for WMP, where they change the skin and all of a sudden it goes from version 9 to 10.

      Dang, FireFox would be like version 284 if we did that.

      --
      I enjoy large posteriors and I cannot prevaricate.
    30. Re:why 1.0? by STrinity · · Score: 1

      Yes, I understand "it's not ready yet". If people are downloading it and using it, it's ready.

      That's the case for proprietary software, where a company tasks a select group with developing a program. But the whole point of open-source is that anyone with enough know-how can contribute, and for that to happen, the program should be available to interested parties as early as possible.

      --
      Les Miserables Volume 1 now up with my reading of
    31. Re:why 1.0? by zsau · · Score: 1

      but for those too lazy to read the discussion on the mailing list

      Please give us a break:

      (1) Not everyone is on the mailing list.
      (2) No link to the mailing list was (obviously) provided in the article.

      --
      Look out!
    32. Re:why 1.0? by javabsp · · Score: 1

      You quoted me.
      The reason why I said it was because of the way it's worked in the past. I simply _know_ that people will post it to slashdot, not because I think there's anything special, but I know someone will make a big deal out of it.
      FYI I am still running a month old gaim.

    33. Re:why 1.0? by Faceprint · · Score: 1

      This is the exact opinion of the developers.

    34. Re:why 1.0? by Trejkaz · · Score: 1

      I've noticed that the Firefox prerelease is actually v0.10. They use 1.0 in all the places the user sees it, but in the actual user agent strings it's 0.10. :-)

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    35. Re:why 1.0? by Anonymous Coward · · Score: 0

      I say alittle all the time. I just don't type it that way.

  5. on the mac... by appleLaserWriter · · Score: 2, Interesting

    Should I prefer it to Fire?

    1. Re:on the mac... by Anonymous Coward · · Score: 1, Funny

      "No!" -- Anonymous Fire Developer ;-)

    2. Re:on the mac... by oboylet · · Score: 5, Informative
      A better question might be: why should I prefer it to adiumx [adiumx.com]? Adium is essentially a mac-friendly gaim.

      Adiumx has a really straight forward user interface, and feels very mac-like. It supports a laundry list of protocols, but keeps things simple yet powerful in terms of UI.

      True, you won't find all the gee-gaws from iChat AV a la video/teleconfrencing, but it's a well written program that does IM extremely well (much better than iChat ... *cough* tabs, easily set up for multiple users of the same computer, etc *cough*).

      And it's not resource intensive.

    3. Re:on the mac... by Anonymous Coward · · Score: 0

      I might be missing something, but why exactly is that a better question?

    4. Re:on the mac... by oboylet · · Score: 2, Interesting
      Becaue as another poster pointed out, there's no readily available mac binary for gaim right now.

      If someone wants to experience gaim on os x the answer is AdiumX. While I might not have answered the question that directly in the previous post, how's this for two reasons:

      I prefer AdiumX because it has a more simplistic, elegant design than Fire does by default. Your buddy list takes up less screen real-estate in AdiumX, for example. Also, though they are no real use to me, someone might want the extra protocols that gaim/adiumx supports that Fire doesn't.

      Just a few thoughts.

    5. Re:on the mac... by Trillan · · Score: 4, Interesting

      I tried Fire, I tried Proteus, and I tried Adium. For multi-protocol, I use Adium.

      But on a day-to-day basis for 99%+ of my chats, I use iChat. I like the simplicity, the stability, and the way the menu works. Make no mistake, it's a one trick pony... but it does that trick very well... much better, I think, than Adiun.

      I am starting to think that both skins and customization are highly overrated. What's needed is a single good skin. The ability to custmoize is nice, but far less important than having a good skin already there.

    6. Re:on the mac... by oboylet · · Score: 1
      I agree that skins are seriously overrated, but I think the look and feel of iChat is lousy all the same. AdiumX's beauty is its simplicity. It's small, utilitarian, and not at all flashy.

      But yes, iChat does do some things quite well. If I had a nice webcam or had mac-using friends I could voice chat with I'd use iChat a lot more.

      A real design short-coming in iChat is when, say, a friend comes to visit and wants to log into AIM quickly -- you have to logout, then go to preferences, then change the username/pass. It would be no trouble at all to add one button that says "log on as a different user." What's more, afaik, there's no smart account manager for iChat to switch between various aim accounts that users of this computer might want to login as.

    7. Re:on the mac... by Anonymous Coward · · Score: 0

      Is this and ad?

    8. Re:on the mac... by repetty · · Score: 1

      > Should I prefer it to Fire?

      Dunno. Maybe it doesn't crash as much.

      --Richard

    9. Re:on the mac... by CGP314 · · Score: 1

      I am starting to think that both skins and customization are highly overrated. What's needed is a single good skin. The ability to custmoize is nice, but far less important than having a good skin already there.

      Can't agree more. When I used windows and, especially, linux I would spend hours trying to get all the themes to look just right. Then in a few weeks time, I'd feel the need to change it all again.

      Now, with OS X, everything looks just right all the time. The only thing I did was remove the brush metal from safari. Otherwise, it's perfection.


      -Colin

    10. Re:on the mac... by Trillan · · Score: 1

      Ah, yes, I can see your point about there being no account manager.

      My mention of skins was because I simply hate Adium's buddy list. :)

    11. Re:on the mac... by dn15 · · Score: 2, Insightful

      There are not many reasons to use it vs. Fire or Adium. Until Gaim for Mac OS X breaks free of X11 (or until X11 itself allows for more integration with the OS) there is no good way to receive notification of new incoming messages.

      If X11 apps each automatically got their own Dock icon and could modify their icons to indicate state changes, it would be a different story. :)

    12. Re:on the mac... by Anonymous Coward · · Score: 0

      Can you turn off HTML messages in iChat? I couldn't talk to my friend over ICQ because his client wouldn't decode the HTML and would just display the tags.

      So I just use Fire, and I'm happy with it.

    13. Re:on the mac... by rsax · · Score: 1
      The only thing I did was remove the brush metal from safari.

      Care to post a screenshot? Please? ;) I'm curious as to how Safari looks without the metal crap. Unfortunately I don't have a Mac yet otherwise I would try it myself.

    14. Re:on the mac... by CGP314 · · Score: 1

      I got it from here. He has some screenshots of it somewhere.


      -Colin

    15. Re:on the mac... by 93+Escort+Wagon · · Score: 1

      No, Adium is really not "essentially a Mac-friendly gaim".

      - Adium has some weird design issues. One of the things I like about gaim is its design is simple - it works and never gets in the way. Adium, somehow, has a design that does get in the way.

      - Adium still doesn't do IRC. When I use an all-in-one client, it's because I don't want to have to use *two* programs.

      - Frankly, the ducks BUG me. I don't want to use a program that looks as if it should be named "My first 'lil chat client".

      Now, if only gaim really was OS X native... I use it, but while fink is handy for a lot of things it'd sure be nice to have a true Mac-based interface. I like how the Windows port makes use of the system tray - a native Mac version could use the dock or the menubar for notifications.

      --
      #DeleteChrome
    16. Re:on the mac... by Anonymous Coward · · Score: 0

      Since iChat isn't an ICQ client, I'd be looking at whatever bridge program you use.

    17. Re:on the mac... by firedeveloper · · Score: 1

      Ouch!.... :: Pulls dagger from chest ::

      Make sure to post your crash logs if you haven't so we can fix them! (http://fire.sf.net/)

      Also, if you haven't tried Fire 1.0.3 (or the 1.1 alpha) you really should.

      Yes, this is a commercial ;). I spend hundreds of hours developing Fire, so I would like others to enjoy it...

    18. Re:on the mac... by discstickers · · Score: 1

      Except that adium is totally customizable, everything from the colors on the buddy list on up. They even have themes now to apply a style right away.

      Never used IRC, so I don't care about it.

      And you can change the ducks too. My icon is the Kid-A bear.

      --
      I have a shitty sig!
    19. Re:on the mac... by Anonymous Coward · · Score: 0

      Adium is essentially a mac-friendly gaim.

      Quite literally, since it uses libgaim.

      I agree with 93 Escort Wagon below, the ducks bug me, too. Especially the sounds which seem to mimic strangulation when a message comes in.

      Fortunately, they are easy to change.

  6. Definition of irony by Toasty16 · · Score: 5, Funny
    I just used Trillian to tell my buddies on AIM, MSN, Yahoo, and IRC about gaim 1.0.0

    They don't care.

    1. Re:Definition of irony by Anonymous Coward · · Score: 1, Funny

      I just used Miranda to joke with my buddies about people who still run Trillan.

    2. Re:Definition of irony by Anonymous Coward · · Score: 0

      Yes because Trillian is such a multi-platform program, one of the major selling points of it. *glare*

    3. Re:Definition of irony by TunaPhish · · Score: 1

      That's nice.

      One neat thing about gaim is that you can use it on Windows if you want to. One crappy thing about Trillian is that you can't use it on Linux.

    4. Re:Definition of irony by Anonymous Coward · · Score: 0

      You're new here, aren't you ?

    5. Re:Definition of irony by Agret · · Score: 1

      No whats truly ironic is that you are paying for an application when there is a free application out that does the job better and doesn't use an ugly skin.

      --
      Have you metaroderated recently?
    6. Re:Definition of irony by Lehk228 · · Score: 1

      you can't use it on Linux
      trillian doesn't work under WINE? I would be very suprised at that since EQIM (EverQuest IM) can be used and it's a buggy POS VB program.

      --
      Snowden and Manning are heroes.
    7. Re:Definition of irony by mikefe · · Score: 1

      There is a girl at work that loves trillian, and won't use gaim.

      I think trillian looks nicer though. Is there any works for skinning support ala xmms or etc?

      --
      There: Something at a specific location.
      Their: Owned by someone.
      Please make sure your english compiles.
  7. The most active by nyri · · Score: 4, Informative

    In fact, Gaim is the most active projecy on the sourceforge. The list is (from the sourceforges main page):
    1 Gaim
    2 eGroupWare: Enterprise CollaborationAccepting Donations
    3 Azureus - BitTorrent ClientAccepting Donations
    4 FCKeditorAccepting Donations
    5 phpMyAdminAccepting Donations
    6 Compiere ERP + CRM Business Solution
    7 OpenWFEAccepting Donations
    8 SugarCRM Accepting Donations
    9 WinMergeAccepting Donations
    10 POPFile - Automatic Email ClassificationAccepting Donations

    Maybe being slashdoted increased its activity...

    1. Re:The most active by TunaPhish · · Score: 5, Informative

      No, Gaim is almost always on top. They're pretty good about having a two-week release schedule.

      You can check out #gaim on freenode and actually see how active it really is. Most of the developers are there on a daily basis working on stuff.

    2. Re:The most active by Deliveranc3 · · Score: 1

      Does it have webcam and voip support?

      Come on you nutbars get it together!

    3. Re:The most active by quelrods · · Score: 1

      uh they try for a 2week schedule. I would say they are better at missing their 2week release schedule than making it.

      --
      :(){ :|:&};:
    4. Re:The most active by bfree · · Score: 1

      At the time I was posting eGroupWare was top of the activity list, but I included the fact as I always notice Gaim in the top 2 or 3 of the list showing that it seems to have the developer interest required for a 3rd party chat client (which can be broken at whim) to survive and be meaningful. Perhaps it's a close race between 1 and 2 and the activity of the 1.0.0 release only hit into the list after I had posted and it was that which switched their positions?

      --

      Never underestimate the dark side of the Source

    5. Re:The most active by GooberToo · · Score: 1

      They're pretty good about having a two-week release schedule.

      Their two-week release cycle is very new. Before that, they released whenever they felt like it, in spite of known remote exploits and buffer overflow issues in wild, even though they had fixes sitting in CVS.

      While I personally use gaim, I think the people driving the project are some of the ego-centric, oddities of the Internet. AFAIC, gaim is a success in spite of their best efforts. And don't get me started on their odd/rude IRC presence.

    6. Re:The most active by mikefe · · Score: 1

      Not yet, but there is another project that adds video support. I forget the name though.

      --
      There: Something at a specific location.
      Their: Owned by someone.
      Please make sure your english compiles.
    7. Re:The most active by Trejkaz · · Score: 1

      That's why there exist plugins, to keep features which don't belong in an IM client, out of the IM client, but still letting users create or install them.

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    8. Re:The most active by rekkanoryo · · Score: 1

      Actually, that's wrong. They've been aiming for a three-week release schedule, where they like to have a release out Thursday night or Friday morning of that week. Since they went to a three-week schedule they've only been late once (with the 1.0.0 release, actually), and that was only by a few hours.

    9. Re:The most active by rekkanoryo · · Score: 1
      That project is called gaim-vv. It's experimental voice and video extensions for gaim. These are the relevant site and project page.

      Development has been temporarily stopped pending some work on gstreamer. The primary developer of gaim-vv is one of the gaim developers and hopes that when he feels it's ready gaim-vv will be merged back into gaim.

  8. Congratulations by afra242 · · Score: 2, Interesting

    I've been using Gaim since the late '90s. I even donated some beer to them way back in the day - it takes me back to my college days.

    Thanks guys - it's amazing how much Gaim has expanded. I check regularly for a release and have pushed many people to check it out.

  9. Too heavy.. by thewalled · · Score: 5, Interesting

    gaim lost out to miranda (http://miranda-im.org) for one of my customers.. his problem gaim is too heavy / resource intensive for their workstations (here in india most workstations at still stuck at celeron ~700 or so + 64 MB ram and run 98SE).

    miranda on the other hand works quite nicely, btw we use jabber only (no msn/yahoo/icq/oscar support).

    1. Re:Too heavy.. by borud · · Score: 1

      Yeah, I've noticed that too: Gaim seems to be extremely CPU-hungry. Which is odd, since it doesn't really *do* anything. Is there some busy-waiting going on somewhere?

    2. Re:Too heavy.. by PedanticSpellingTrol · · Score: 1

      I've noticed that gaim's CPU burn really takes off when there are a lot of conversations open in tabs. When I get to around 12 tabs, it's using something like 25% of my athlon 2000, but drops back when I switch them into seperate windows. Odd.

    3. Re:Too heavy.. by Motherfucking+Shit · · Score: 2, Informative
      his problem gaim is too heavy / resource intensive for their workstations
      To an extent, I can agree with this, and I'm not exactly on a "stuck" workstation. I'm running XP on an AMD 2600+ with 512 megs of RAM. I just installed gaim 1.0.0 to give it a test run. gaim.exe uses about 18 megs of RAM, whereas aim.exe uses about 5 megs and ICQ runs about 4 megs. AIM and ICQ are the only IM services I use, so for me, it makes more sense to run both AIM and ICQ instead of running gaim. The two of them combined use about half the RAM of gaim, so I can see where this would be a major issue with an older machine.

      I also can't seem to get over the gtk interface; under Windows, it's just clunky. I'm sorry, but I don't know of another way to put it. The widgets (icons, buttons, select lists) are huge, gaim takes twice as much screen real estate as AIM or ICQ's native win32 apps. I have the same issue with the Windows version of Ethereal, its screen presence is bloated. Maybe I'm missing a setting somewhere?

      I love the idea of gaim (and I use Ethereal on a regular basis, kludgy interface or not) but I don't think gaim will ever supplant win32 clients until its interface is slimmed down. I'm not saying that Windows is gaim's target platform - obviously, quite the contrary - but if you're hoping to convince your Windows-using friends to abandon 2 or 3 IM clients in favor of gaim, I don't think it's going to happen just yet.

      All that said, congrats to the gaim team. gaim is an impressive piece of software, from the "behind the scenes" side, especially.
      --
      "BSD: Free as in speech. Linux: Free as in beer. Windows 10: Free as in herpes." --Man On Pink Corner in #52607549.
    4. Re:Too heavy.. by Jugalator · · Score: 1

      Yeah, it's probably much because of the heavy GTK+ libraries. Yuck.

      Miranda's plugin support also rocks compared to what Gaim has to offer, and I really like that Miranda comes with few features to start with so you can make it as complex as you wish, not the IM developers. I know Gaim supports plugins too, but they're not even competing in the same field here, with 5 plugins on their web page compared to 275 for Miranda.

      --
      Beware: In C++, your friends can see your privates!
    5. Re:Too heavy.. by Motherfucking+Shit · · Score: 4, Informative

      To illustrate my points, I've created a series of screenshots. They demonstrate the large amount of screen real estate that gaim takes up on Windows compared to AIM and ICQ, the offset preferences window that gtk generates compared to AIM's small and centered preference window, and the disk space required by AIM, ICQ, gaim+gtk, and AIM+ICQ vs. gaim+gtk.

      My conclusion is obvious, but please draw your own. You should definitely install gaim 1.0.0 if you haven't already, even if only to test it out.

      --
      "BSD: Free as in speech. Linux: Free as in beer. Windows 10: Free as in herpes." --Man On Pink Corner in #52607549.
    6. Re:Too heavy.. by wassy121 · · Score: 1

      I know part of the .8x.x series was one in which they were starting to abstract out the front end. I am not positive how far they got with it, but I think they were close to complete. It is not necessarily a move away from GTK, but with GTK a future option, a Cocoa/Windows frontend will make the app considerably lighter on the memory use for these OSes.

      Join #gaim on irc.freenode.net if you are interested in helping write a different frontend. Almost everything should be implemented, they just haven't written any other frontends, or tested it thouroughly.

      --
      --If I said something interesting it probably wasn't correct
    7. Re:Too heavy.. by Anonymous Coward · · Score: 0

      Turn off the buddy icons in the main GAIM window.

      Prefs->Interface->Buddy List, uncheck Show buddy icons.

      Now GAIM's interface is the same size as AIM's.

    8. Re:Too heavy.. by netsharc · · Score: 5, Informative

      Actually, if you turn off "Show Buddy Icons" (somewhere in the Preferences), Gaim shows only the 16x16 protocol icons, which makes for a buddy list which is a lot more compact, therefore smaller as well, especially without the ads.

      The problem of directory sizes, is that Gaim installs all possible languages -- you can set LANG=?? as an environment variable and get Gaim in that language. I suppose you can delete the unnecessary language files to save space. And from the looks of it, you're using ICQlite. Whatever happened to the full-blown ICQ, which installed a light web-server so people can visit your "homepage" and even chat to you through a Java-Applet of sorts.

      --
      What time is it/will be over there? Check with my iPhone app!
    9. Re:Too heavy.. by moonbender · · Score: 1

      Memory stats can be confusing. Looking at my Miranda (which I love), which is running nearly without any plugins apart from a history viewer, it has a working set of 6 MB and a virtual size of whopping 43 MB. As far as I know, the important number is the working set, that's the amount of physical RAM occupied by the program at the moment, while the virtual size includes stuff that's paged onto the hard drive. I'm not sure, though, as I said memory stats can be confusing.
      Sorting by working set size, Miranda is larger than my media player (foobar), smaller than the SysInternals process explorer, and a lot smaller than both explorer.exe and Opera.

      -- Okay now I'm looking at the process properties in the process explorer, and there's a statistic on "private bytes" displayed prominently (ie along with CPU usage). So maybe that's the relevant number. *sigh*

      --
      Switch back to Slashdot's D1 system.
    10. Re:Too heavy.. by quantaman · · Score: 2, Informative

      At thge end of your page with the screenshots

      AIM requires about 6.25 megs. ICQ requires about 11.1 megs. gaim requires about 13.9 megs plus 14.4 megs for the gtk files. Install AIM and ICQ, use about 17.5 megs of disk. Install gaim, use about 28.3 megs of disk. If the only messaging services you use are AIM and ICQ, you are better off installing AIM and ICQ, as opposed to installing gaim.

      Though if you're already using something gtk based, say gimp, the 14.4M for the gtk files can no longer be blamed on gaim alone and it wins the disk space battle. That being said the problem with icon sizes is definately an issue. If you want you can try submitting a bug report, see what they say.

      --
      I stole this Sig
    11. Re:Too heavy.. by allanc · · Score: 1

      I have a 250GB hard drive. A few extra megs is a perfectly acceptable tradeoff for having all of my AIM and ICQ contacts use the same interface.

      --AC

    12. Re:Too heavy.. by Feztaa · · Score: 1

      Your AIM and ICQ buddy lists are positively bloated.

      I think it's funny, looking at the ICQ list with ugly, garish colors and the big ad that you blocked. AIM is similarly bad, but it's not an ad, just the big "AOL Instant Messenger" graphic. Too much clutter for my tastes.

      I have my gaim chat window to be similarly pared down, but it's not really worth a screenshot. All it is is a menubar, chat window showing what we've said, text entry field for typing my messages, and then a list of tabs for all the people I'm chatting with. no big buttons or anything.

      Use the prefs, Luke!

    13. Re:Too heavy.. by Feztaa · · Score: 1

      AIM and ICQ are the only IM services I use, so for me, it makes more sense to run both AIM and ICQ instead of running gaim

      Only if your RAM is more important than your screen clutter. Frankly, I wouldn't give up having all my buddies in one buddy list for the world.

    14. Re:Too heavy.. by arkanes · · Score: 1

      Gtk-Win32 apps won't share installations without hackery (some won't do it at all). Just another reason anyone claiming that Gtk-Win32 makes Gtk "cross platform" needs a hard smack.

    15. Re:Too heavy.. by GooberToo · · Score: 1

      What are you talking about?

    16. Re:Too heavy.. by LinuxHam · · Score: 1

      I'm with you. My company laptop came with 1.6GHz/512MB/60GB. Its funny seeing folks complain about an extra 3MB or so. But anyway, sometimes I'm reminded of the old days of OSS when I get into discussions about IM. I can't tell you how often I hear myself plugging gaim. You'd think after all these years, I'd give up trying to convert people! Its free, looks the same on Linux & Windows, lets me use Jabber running on some Linux box with non-root privs, and lets me encrypt all my chats the same way regardless of the network I use. It really has been a staple of mine for so many years. I'm in the process of blocking AIM, Yahoo! and MSN chat ports and replacing them with gaim and Jabber (and all its gateways) for a middle school I'm taking care of. Will get them ready for switching to k12ltsp.

      I subscribe to gaim and gaim-encryption file releases from sourceforge, and gaim-encryption usually follows each gaim release by about a week. Oh, and I never load any themes because I use it for utility, not eye candy.

      --
      Intelligent Life on Earth
    17. Re:Too heavy.. by mikefe · · Score: 1

      But at least on windows, even if you use the smaller icons, you can't make the window any narrower (because of the buttons at the bottom).

      Gaim is using about 10MB of ram on my win2k system though.

      How does that compare (in memory usage) to running several other im clients, or trillian?

      --
      There: Something at a specific location.
      Their: Owned by someone.
      Please make sure your english compiles.
    18. Re:Too heavy.. by cobar · · Score: 1

      You can turn off the buttons (which are pretty much useless anyway) in the prefs and resize the window.

      However, gaim really needs an interface redesign. Other clients have a lot nicer buddy list and chat windows.

    19. Re:Too heavy.. by Feztaa · · Score: 1

      What kind of themes are you referring to? Aside from GTK2 themes, that affect ALL the GTK2 apps you're running, the only gaim themes that I can think of are the smiley themes. Not a huge deal.

      But I agree, I prefer un-themable apps in general. It just makes them ugly and stand out like a sore thumb, no matter how cool the theme is. I used to like xmms for it's simplicity, but I switched to rhythmbox mostly because it's a standard GTK2 app that looks like the rest of the apps I use. In "Small Display" mode it's even more screen-efficient than XMMS. plus it has a nicer playlist, which is a bonus. ;)

    20. Re:Too heavy.. by borud · · Score: 1

      this should take next to no CPU at all since it is just IO and some gui stuff. how about someone who knows the Gaim code could just do some profiling and find out where the excessive CPU usage is?

    21. Re:Too heavy.. by LinuxHam · · Score: 1

      What kind of themes are you referring to?

      At install time for gaim, you can choose to install Bluecurve, at least one other theme whose name escapes me, or no theme at all. Back at 0.77 (I believe), there was a big problem with the themes causing ugly crashes, and since the "no theme" install looks like a win95 app (and I reset my XP desktop to the win2k theme), I lose absolutely nothing by specifically choosing to not install a theme. One place I do like to play with themes is the GDM login screen. I especially like the Lower Manhattan theme from themes.org.

      --
      Intelligent Life on Earth
  10. no mac binary by Leers · · Score: 5, Interesting

    from those of us who don't regularly compile our own software, I don't think gaim qualifies as mac compatible till someone bothers putting a mac binary on their site.

    1. Re:no mac binary by oboylet · · Score: 4, Informative
      While its true there's not a readily available binary of 1.0.0, you can always use fink/darwinports to get the latest stable binary, which right now is .8.2.1 here.

      I agree, its misleading, and the gtk2/x11 port is butt-ugly, it does work.

      For gaim on osx I prefer adiumx [adiumx.com].

    2. Re:no mac binary by gremlins · · Score: 0, Troll

      why don't you cry me a river. Compiling isn't that hard. And if you are so hung up on a mac binary nothing stoping you from doing it.

      --
      just because your a schizophrenic doesn't mean people arn't really out to get you
    3. Re:no mac binary by repetty · · Score: 2, Insightful

      > Compiling isn't that hard.

      Yeah, you're right... when it freaking works.

      When compiling doesn't work, you get to have a NEW hobby. Oh what fun.

      I've never tried to compile Gaim source, but while you're criticizing this guy, do you butcher your own cows to make your hamburgers? Do you shuck your own corn?

      Mac users have a little different expectation on fit and finish than some other computer users so why don't you stop crying.

    4. Re:no mac binary by j1bb3rj4bb3r · · Score: 0

      from those of us who do regularly compile our own software, I'd just like to know how long it should take to be able to get the source via Fink.

      --
      *yawn*
    5. Re:no mac binary by Leers · · Score: 3, Insightful

      Yes, I've done the hobby thing. Thats why I gave up trying to compile things. Mostly, I just find it a little disrespectful, not posting a binary to an operating system you claim compatibility to. Its as if its not worth their time making one for anything besides windows and two dozen linux distros. I forgot about fink though.

    6. Re:no mac binary by knutal · · Score: 4, Informative

      I don't think gaim qualifies as mac compatible till someone bothers putting a mac binary on their site.

      A port of gaim to osx needs a port of gtk first, which is some time into the future, the GTK+OSX project aimed at this but with gtk1.x, not gtk2. Anyway, that project seems far from finished... You can ofcourse install it under X11, or you could try out adiumX, which uses the core library of gaim anyway.

    7. Re:no mac binary by Jugalator · · Score: 1

      Compiling isn't that hard.

      So why don't they do it then?

      It's not a little used OS when comparing non-Windows operating systems with each others.

      And if you are so hung up on a mac binary nothing stoping you from doing it.

      I think he was very aware of that, but he wasn't exactly saying "can I compile a Mac binary?" Please read up on the posts better...

      --
      Beware: In C++, your friends can see your privates!
    8. Re:no mac binary by maxume · · Score: 1

      Shucking your own corn is incredibly easy to do and well worth the time it takes. If you can get fresh corn. The best way to eat sweet corn(why eat other corn?) is to walk out into a field of it, pick some of it, shuck it right there, walk back into the house and drop the corn into your boiling water. It best not be overripe also, as overripe sweet corn is ass. Good fresh sweet corn cannot be beat.

      The complexity of shucking your own corn is a bit lower than that of butchering a cow. Of course, my relatives regularly butcher thier own deer, so go figure. Mmmmh venison.

      --
      Nerd rage is the funniest rage.
    9. Re:no mac binary by littlem · · Score: 1

      Mac users are never happy :) It must be such a rare thing to find a piece of software that works on the Mac, you'd think ./configure, make, make install or whatever the 1-button GUI equivalent is would be forgotten in the moment of pure joy.

    10. Re:no mac binary by nuggetman · · Score: 2, Informative

      why don't you cry me a river. Compiling isn't that hard.

      GAIM is natively an X11 app, and X11 is horribly disjointed from the rest of the OS X interface

      --
      ...and that's all there is to it.
    11. Re:no mac binary by irc.goatse.cx+troll · · Score: 1

      "So why don't they do it then?"

      Because they have no macs? Donate them a nice G5 and you'll probably start seeing mac builds. Or start building them yourself and get on the gaim devel team as the official mac guy?

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    12. Re:no mac binary by Xepo · · Score: 2, Insightful

      Uh-huh. And if someone gave you a cow or corn for free, would you consider butchering/shucking them then? I'm sure you wouldn't be complaining to the guy who gave 'em to you for free that he didn't butcher/shuck them for you.

      Keep in mind, gaim is ran by volunteers. I'm sure if you cared to put some cash towards the gaim project, they'd be willing to start compiling mac binaries.

    13. Re:no mac binary by GeorgeWBorscht · · Score: 1
      My fellow americans, the real problem with not having an OS X binary is that there is no dock support with the port. Having an IM client that cannot alert you (orange and red alert) when you have an incoming IM is only having half an IM client.

      The port of gaim does not have dock funtionarality. There is no bird jumping up and down like in Adium. Or a little guy bouncing like in AIM. You must periodically check the client for IMs (and occasionally WMDs).

      Starting it from the CLI is not good enugh. That is why Gaim isn't good enough as is on the mac.

      --

      I'm GeorgeWBorscht, and I approved this message.

    14. Re:no mac binary by L.Schierer · · Score: 1

      the fink installer provides access to gaim, or just use adium, its based on our code.

    15. Re:no mac binary by SirTalon42 · · Score: 1

      Then go and help port GTK to OS X (port from X11 to their native interface)

      And once your done then you can complain that GAIM doesn't have that functionality.

    16. Re:no mac binary by Anonymous Coward · · Score: 0

      disrespectful?

      hahaha

    17. Re:no mac binary by einhverfr · · Score: 1

      I compile most software I use from source. I do shuck my own corn, but I don't raise cows ;-)

      I don't compile GAIM because compared to other software programs it is a PITA to compile. I have not yet succeeded in getting it to compile with SSL support (required for MSN chatting) and so I use precompiled packages. Those work fine.

      Most software is pretty easy to compile if you have the tools, libraries, and headers installed. GAIM isn't one of them, or at least wasn't last time I tried (earlier this year). Other projects have made great strides in this regard (OpenOffice, Mozilla), so I reserve the right to change my mind. Actually, I do usually install OpenOffice and Mozilla using precompiled packages too, but I can compile them if I need to.

      --

      LedgerSMB: Open source Accounting/ERP
    18. Re:no mac binary by Genom · · Score: 1

      Must agree on the corn. Steamed or grilled in the husk, shucked at the table, plenty of butter & salt. Mmm...

    19. Re:no mac binary by Anonymous Coward · · Score: 0

      Gaim is not completely run by volunteers. They are sponsored by Lindows/Linspire. Check their SF page!

    20. Re:no mac binary by GeorgeWBorscht · · Score: 1

      Now, SirTalon, I can r'spect where it is you're comin' from, but I've got a war on my hands, an ecomony in the toilet, and a re-election campaign to run. I'm swamped. But if we privitize Open Source software, someone will do the porting. Thank you.

      --

      I'm GeorgeWBorscht, and I approved this message.

    21. Re:no mac binary by arkanes · · Score: 1
      And if someone gave you a cow or corn for free, would you consider butchering/shucking them then?

      Maybe corn. But not the cow. And outside the community of farmers who regularly butcher cows, nobody would think you were wierd for turning down a free cow that you had to butcher yourself. Different expectations, you see.

    22. Re:no mac binary by Xepo · · Score: 1

      This doesn't apply to the topic of conversation at all.

  11. Video/audio sound support? by Anonymous Coward · · Score: 4, Interesting

    Yeah, Gaim 1.0... Good...

    But, what I _really_ need is video/audio support for MSN, Y! and AIM. I am asking for this for 2 years now, no one in the OSS community has managed to integrate something like that to a multi-IM application.

    No, Gnomemeeting is not the same, it is not compatible with the 99,9% of the IM world. It is a conference app, I just need integrated video/audio for MSN, Y! and AIM.

    1. Re:Video/audio sound support? by Surye · · Score: 5, Informative
    2. Re:Video/audio sound support? by X-wes · · Score: 2, Informative

      Gaim VV says:
      Your check is in the mail.

    3. Re:Video/audio sound support? by oboylet · · Score: 1
      While I don't know anything about videoconferencing, the audio technology that is used in Yahoo chat/messenger is a proprietary windows-only format.

      The only way you'll be able to audio chat with friends on Yahoo from anything other than a windows client depends on someone opening said format, or Y! ditching it for something more x-platform friendly.

      Translation: Don't hold your breath.

    4. Re:Video/audio sound support? by Anonymous Coward · · Score: 1, Informative

      Actually the yahoo video/voice stuff has been reverse engineered. There is no lib supporting it necessarily.. Libyahoo2 supports video but not audio.. maybe I'll look into this after my other project stuff.

    5. Re:Video/audio sound support? by Anonymous Coward · · Score: 0

      Don't you hate when you complain with such a heartly passion and some guy slaps you in the face with a solution, and then cries "Next!"?

      It's so insensitive! :-)

    6. Re:Video/audio sound support? by Wig · · Score: 1

      The point of Gaim isn't to support audio/video/etc. It's just supposed to be an instant messaging program that incorporates all the major clients. That's it. It even says so on the site. Read. It's not only good for you, ...it's good for you. :-P

    7. Re:Video/audio sound support? by mikefe · · Score: 1

      It isn't targeting the windows platform yet though.

      Any idea on when they're going to merge with the main gaim project?

      --
      There: Something at a specific location.
      Their: Owned by someone.
      Please make sure your english compiles.
    8. Re:Video/audio sound support? by Trejkaz · · Score: 1

      Or to be more to the point, the webcam rubbish in the mainstream IM clients is not compatible with 99.9% of the video conferencing world.

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
  12. Naming. by Anonymous Coward · · Score: 0

    I don't trust any software from people that can't even type "Mac OS X" correctly.

  13. IRC? by WiseWeasel · · Score: 1, Insightful

    IM clients generally make extremely poor IRC clients, so I'm not surprised it was shunned by them. As for Trillian, WORST INTERFACE EVAR!!! That, and it won't import the AIM buddy list automatically.

    --
    "I like systems, their application excepted", George Sand (French)
    1. Re:IRC? by Anonymous Coward · · Score: 0

      I found Trillian's interface way too confusing myself that and I am a Linux man through and through.

    2. Re:IRC? by Anonymous Coward · · Score: 0

      Trillian picks up on my AIM buddy list just fine. Strange that yours doesn't...

    3. Re:IRC? by bender647 · · Score: 1

      I was a Gaim user but wasn't crazy about the interface for IRC, so I went full circle: I now run Yahoo! and AIM inside of my console IRC client using bitlbee. The cool thing is that I can run it on a server with dtach (or Gnu screen) and leave it running 24/7, just attaching to the process from whereever in the world I happen to be. I have set up triggers too and sounds play on all machines in my house when I get a private message.

    4. Re:IRC? by arose · · Score: 1

      How did you set up the sound?

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    5. Re:IRC? by jwymanm · · Score: 1

      Also good for running under screen is centericq.. but it uses a windowed ncurses interface that is somewhat crummy imo. It is nice to have an up to date list of nicks that are currently on in a left pane always visibile. I'm sure this can be done in irssi but I don't want to take the time out to do it yet. But anyway, centericq supports everything GAIM does and also RSS/livejournal feeds. Let's hear it for the text clients! I don't need any widgets, gradients, menus, or smilie icons crowding what should be a purely textual interface. I don't get people who use graphical text clients.. Besides, I can run cicq or irsii+bitlbee on a server and have 24/7 contact capabilities.

    6. Re:IRC? by SirTalon42 · · Score: 1

      It supports buddy icons?

    7. Re:IRC? by bender647 · · Score: 1

      I have the trigger (an IRSSI extension) call a script. This script used to use ssh to play a sound on the linux and fbsd machines (windows machines I ignored), but there was an annoying delay, so I wrote a daemon on each machine to listen for a play command. It isn't really secure, in that anyone on my LAN could trigger a sound, but that's not a big deal to me.

  14. 1.0 and no gaim-vv merge? by Mmm+coffee · · Score: 5, Insightful

    While I'm glad to see gaim moving on to a "stable" number, wouldn't it be smart to wait until the boys at gaim-vv got video and voice chat working? Gaim rocks for an instant messaging client, but can't do the major stupid little things that the "official" clients can do. This may turn off users who see 1.0 and expect it to do that...

    Then again, I might be paranoid and need to have my morning coffee.

    1. Re:1.0 and no gaim-vv merge? by caluml · · Score: 2, Funny

      Yeah :( I get so many offers from girls wanting me to watch them on their cams, that it sometimes almost pains me to have to disappoint them.
      "No, cos I'm not using MSN."
      "No, I can talk to you cos I'm using a different client."
      "No, I can't download the Windows version."
      "Because I'm not running Windows."
      "Because I don't want to."
      "No, not running a Mac either."
      "The spawn of the devil - Linux."
      "Hello?"

    2. Re:1.0 and no gaim-vv merge? by Anonymous Coward · · Score: 0

      Cindy44: "If you want see me naked, just buy Microsoft(tm)"

    3. Re:1.0 and no gaim-vv merge? by Anonymous Coward · · Score: 0

      Why would I want voice or video chat with my messaging?! I just want to type notes to people and keep in touch and shit. I don't need to see their face or hear their voice to do that.

    4. Re:1.0 and no gaim-vv merge? by Mmm+coffee · · Score: 2, Funny

      A few months ago one of my friends in Canada wanted to flash me her tits, so I downloaded gaim-vv and started compiling it. This process ended up costing me three days, six comments on their message boards, and a lot of stress. AIM video chat wasn't implemented yet and MSN didn't work for me, but Yahoo did. In fact, Yahoo! video chat worked perfectly. Many kittens died as a direct result of this.

      Gaim-vv has about 6 months until it's perfected, IMO. Meanwhile, the gaim authors could have spent that time polishing the program to a shine. Reverse engineering the AIM protocol to the point where file transfer works as well in gaim as it does in AIM would be a good start. It's very close to feeling complete and professional, it just needs about what, six months worth of work to really polish it up?

      But no, it's necessary to jump to 1.0.0 due to 0.83.1 or whatever breaking the normal release numbering system, as noted above. They could have took the time to polish it to a shine that makes you go blind, and have support for video chat to boot. Then they could have released that as 1.0 and create a nice big splash. But no, they chose to release it as 1.0.0 now, "just because".

      Why must Free Software continue to shoot itself in the foot like this? *sigh*

    5. Re:1.0 and no gaim-vv merge? by JohnFluxx · · Score: 1

      So wait, you think they should never release 1.0 until they have every feature that everyone wants, and it's stable?
      And if they don't do this, they are shooting themselves in the foot?

    6. Re:1.0 and no gaim-vv merge? by diegocgteleline.es · · Score: 1

      You know, you aren't obligued to use it.

    7. Re:1.0 and no gaim-vv merge? by Anonymous Coward · · Score: 0

      Obviously, no one wants to see you, and you probably don't want to see any of your ugly friends. Don't try to project your misery on the rest of the world.

    8. Re:1.0 and no gaim-vv merge? by GooberToo · · Score: 1

      No, he's saying they should of waited until they were feature complete with the things that people take for granted. Personally, I can agree that they shouldn't wait for video, but not supporting downloads through all of the services that they support, IMO, is enough to say that this is NOT 1.0 quality. If their 1.0.0 release number is as arbitrary as they claim it is, then it's just plain dumb for them to of done this. Not exactly a surprise after having chatted with a couple of the devs here and there.

    9. Re:1.0 and no gaim-vv merge? by JohnFluxx · · Score: 1

      "Not exactly a surprise after having chatted with a couple of the devs here and there."

      Can't anyone around here talk about anything without falling into insults? Be a bit more professional please.

    10. Re:1.0 and no gaim-vv merge? by GooberToo · · Score: 1

      Hmmm. I thought I did good by not stating that the ones I've talked to have been arrogant pricks. I thought I did well. I guess I stand corrected.

    11. Re:1.0 and no gaim-vv merge? by rizzo · · Score: 1

      So when can we expect your patches for all these things to start working?

      I love how people who aren't involved in development at all start making up timelines for features and then bitching.

      I hope that everyone realizes that the main gaim devs are not involved in gaim-vv. They are actively working to improve protocol support, *when they have time*. As you said, this is "Free Software," which implies that the developers also work for free at their leisure.

      That said, they gladly accept patches.

      --

      "More organs means more human." - Zim

    12. Re:1.0 and no gaim-vv merge? by GooberToo · · Score: 1

      I must say, not only is it odd that you have no sense of humor, but it's very odd that you consider very pressional remarks to be insults. To then mark someone as a foe because you lack a sense of humor clearly indicates where the problem is.

      Cheers!

    13. Re:1.0 and no gaim-vv merge? by JohnFluxx · · Score: 1

      Hmm, it did not come across as a joke to me.

      Besides, I get annoyed when people disagree with the direction a developer takes, and decides they are 'arrogant pricks'. I hate it when I write code, for free, and people complain at me. One side is always complaining every feature is "bloatware crap", another side complains if you don't put the features they want in, and so on.

      And what is 'arrogance' anyway - that they think they know more than you on the software they are developing and you're not?

      Please, do give me an example where the gaim developers arrogance has offended you.

      Anyway, this just all depresses me. I like praise (obviously), and I welcome constructive criticism. Anything else is just unhelpful.

      P.s. No I'm not a gaim developer.
      P.p.s. The majority of users are very nice - it's just the one or two.

    14. Re:1.0 and no gaim-vv merge? by GooberToo · · Score: 1

      Hmm, it did not come across as a joke to me.

      Then put the whole thing back into the context from which you took it from. I politely said a dumb decision has been made and that it wasn't surprising, having previously spoken with several of them. You came back and wacked me for not being professional. I came back wacked them by stating the truth about them. Thusly, highlighting that my original statement was professional. Many people consider that to be funny.

      Besides, I get annoyed when people disagree with the direction a developer takes, and decides they are 'arrogant pricks'.

      Then read again as that's not what I said. I decided that the developers I've spoken to were idiots, long before they performed this odd action. Thusly, based on previous interactions, it makes complete sense that they would do something which is dumb. Disagreeing with people has absoluetely nothing to do with my original assessment.

      Seemingly, you're made at me because you took things out of context.

      And what is 'arrogance' anyway - that they think they know more than you on the software they are developing and you're not?

      As a developer, I'm fully qualified to make quantitive measurements of other developers. Besides, when the developers make statements like (paraphrasing), "people can wait until we're ready to make a release. It doesn't matter if we have a fix for known exploits...if people want the fix, they can get it from CVS". A month later, they finally released. Basically, the developers position is, they couldn't care less if the population has potential exploits. You don't have to be a developer to judge that they are arrogant idiots. But, they didn't care enough about their blind follows (seemingly you) or the userbase in general, to do the right thing.

      Please, do give me an example where the gaim developers arrogance has offended you.

      The above should be enough. Though honestly, it's one of MANY, MANY, MANY, MANY, examples. Basically, several of the developers have proven that they are arrogant idiots. Period.

      To then turn around and release a feature incomplete product, completely arbitrary, seems to match their previous pattern of ignorance and stupidity. After all, if it was truely artbitrary, why not keep a sub-1.0 version until they were actually basic-text IM complete? Why now? It makes no sense.

      The majority of users are very nice - it's just the one or two.

      Except that I'm not talking about users, I'm talking about the developers...well, a couple of them anyways. After talking with a couple of them, it's obvious that they are fairly inexperienced developers, purely driven by their egos...and it shows.

  15. 1.0.0 is just a version number scheme change... by atallah · · Score: 5, Informative

    Not to burst anyone's bubble... but i've been waiting for this story to hit the front page just so i could!

    This isn't a 1.0 release it is a 1.0.0 release: http://sourceforge.net/mailarchive/forum.php?threa d_id=5592699&forum_id=33079

    All it means is that future releases will be in X.Y.Z format. X will mean a change to the API breaking old plugins, Y is any other change, and Z is pretty much meaningless.

    1. Re:1.0.0 is just a version number scheme change... by angrykeyboarder · · Score: 1

      I find version numbers pretty meaningless in open source software anyway. Even "real" ones. OSS is seemingly always in beta/development anyway. :-)

      Until Gaim gets all the functionality of the "Official" clients from Yahoo!, MSN, AOL & ICQ, I'm not gonna be all that interested.

      I've played with it and I downloaded 1.0.0 today but I don't use Gaim nearly as much as the previously mentioned individual clients.

      --
      Scott

      ©20014 angrykeyboarder & Elmer Fudd. All Wights Wesewved
    2. Re:1.0.0 is just a version number scheme change... by Feztaa · · Score: 1

      Actually, you're wrong.

      X is when something is changed/removed from the API that breaks plugins, Y is when something is added to the API but doesn't break anything (because all the old stuff is still there), and Z is any other change.

  16. my gaim experiences by bmajik · · Score: 4, Interesting

    i remember when i was in school and my primary workstation was a used IRIX machine.

    I went through the pain of getting gtk built on my machine, and actually emailed the gaim people (just 2 guys back then, iirc) some trivial diffs to make gaim not die on irix.

    Back in school i think i complained about how linux-centric f/oss software was (nothing written by a linux user ever clean compiled on irix... and not often on solaris..) and gaim was certainly not stellar in this regard..

    Now i'm less antsy about such things.. and despite not really like the "penguin pimps" attitude i seem to recall the gaim crew having,
    AOL AIM client for Win32 is so bad that installing Gtk32 and Gaim seems like the path of least resistance :)

    It's nice that there's a non-AOL AIM client. I'm an IE, Media Player, and XP user, but even I can't stand AOL's installers and apps :)

    --
    My opinions are my own, and do not necessarily represent those of my employer.
    1. Re:my gaim experiences by TunaPhish · · Score: 1

      but even I can't stand AOL's installers and apps

      You mean you don't like WeatherBug??? I mean, that's the coolest software ever! Especially when you try to uninstall it and it just opens up a web browser and never actually does anything to uninstall itself!

      anyone got a removal tool for this goddamned thing?

    2. Re:my gaim experiences by angrykeyboarder · · Score: 1

      Would someone tell me what's wrong with Weatherbug (which is not, from AOL, btw). I've been using it for a few years now and quite like it.

      --
      Scott

      ©20014 angrykeyboarder & Elmer Fudd. All Wights Wesewved
    3. Re:my gaim experiences by amorsen · · Score: 2, Insightful
      Back before it was Linux, it was Solaris. I remember trying to keep various Free Software running on Solaris, HP/UX, and Irix on various architectures. Solaris was by far easiest, simply because that was what everyone else used. Irix was the trickiest, mostly because gcc was having much fun on SGI machines back in those days.

      Trust me, it has gotten far far better over the last 8 years.

      --
      Finally! A year of moderation! Ready for 2019?
    4. Re:my gaim experiences by Tezkah · · Score: 2, Informative

      Instructions for getting rid of it

      As for the fellow below me, its Adware. Spyware, even, but tries to get out of it through a technicality.

    5. Re:my gaim experiences by black+mariah · · Score: 0, Troll

      You have to remember that any piece of free software that tries to make money via ads is anathema to Free software and should be shunned as much as possible, regardless of any and all potential uses said software has.

      --
      'Standards' in computing only impress those who are impressed by things like 'standards'.
    6. Re:my gaim experiences by ciasaboark · · Score: 1

      >my primary workstation was a used IRIX machine
      >I'm an IE, Media Player, and XP user

      Oh, how the mighty have fallen!

    7. Re:my gaim experiences by TunaPhish · · Score: 1

      I really just don't like that it gets installed by default with the new AIM. If you don't have a fast computer it can be a resource hog, and it doesn't come with a good uninstaller yet.

    8. Re:my gaim experiences by angrykeyboarder · · Score: 1

      You;'re not paying attention when you install AIM then. It's an option that you can uncheck.

      --
      Scott

      ©20014 angrykeyboarder & Elmer Fudd. All Wights Wesewved
    9. Re:my gaim experiences by angrykeyboarder · · Score: 1

      Unless and until the Open Source Community comes out with a suitable replacement, I'll use it. :-)

      --
      Scott

      ©20014 angrykeyboarder & Elmer Fudd. All Wights Wesewved
  17. A quck question by Anonymous Coward · · Score: 0

    I've been using Trillian as my chat client of choice for as long as I can remember, but the other day I thought I'd take a look what Gaim is like. When I tried to add people to my contacts list it insisted on getting confirmation from them. What's up with that? Trillian never asked for anything similar.

    1. Re:A quck question by Lussarn · · Score: 1

      I guess woluld be that trillian doesn't do serverside contact lists while gaim do. I have not used trillian so I can't be sure and I am not trying to flame.

  18. Work and offshore developers by cerberusss · · Score: 3, Interesting
    I'm surprised nobody mentioned Gaim related to offshore work yet. I've been using Gaim extensively to work with the offshore part of the team. Works like a charm. It's not so intrusive as the phone, and it also circumvents language barriers. I'm not exactly Betazoid and sometimes have a problem understanding their English, instant messaging neatly circumvents this.

    Now you could say this about any instant messaging client, but Gaim supports a nice bunch of protocols and VERY regularly brings out a new update. There have been a number of problems with Yahoo in the 0.7x series, but these have been gone for long now. I plan on using it for a LONG time to come.

    I've wanted to use paypal to donate, but they don't support that; instead they sell stuff on eBay but I find that too much of a hassle.

    --
    8 of 13 people found this answer helpful. Did you?
    1. Re:Work and offshore developers by Anonymous Coward · · Score: 0
      I'm not exactly Betazoid

      Hmmm - the worst thing is, I immediately got the reference and didn't think it odd at all :)

      Only on /.

    2. Re:Work and offshore developers by Anonymous Coward · · Score: 0

      I will donate too if they let me :)

    3. Re:Work and offshore developers by irc.goatse.cx+troll · · Score: 1

      Their donation policy is pretty simple, They don't feel its right to accept money for something they're only partially responsible for, and its impossible to split any donations up to each and every person that ever wrote a patch or a plugin. Instead they prefer donations in the form of documentation, code, or beer.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
  19. Gaim rules. by BrookHarty · · Score: 4, Interesting

    I use Gaim, but a few annoying things.

    Normal windows popups when re-connecting, so if you are in the middle of typing, it gets the normal windows treatment of stealing focus. I hate focus stealing popup windows.

    MSN re-connects alot, need to hide that...

    Be nice if you could change your IM preferences under gaim, most you have to use the real client.

    Forced alias's change when the user changes their nick.

    Can't change themes without re-installing.

    But for an all 1 in one client, its the best.

    1. Re:Gaim rules. by Anonymous Coward · · Score: 1, Interesting

      Be nice if you could change your IM preferences under gaim, most you have to use the real client.

      You can already

      Forced alias's change when the user changes their nick.

      Ughh how are you supposed to know what the user changes their nick to? You are asking for gaim to read the mind of someone who has changed their nick?

      Can't change themes without re-installing.

      You can.

    2. Re:Gaim rules. by Hobadee · · Score: 2, Informative

      Normal windows popups when re-connecting, so if you are in the middle of typing, it gets the normal windows treatment of stealing focus. I hate focus stealing popup windows.
      <br /><br />
      Continueing with the "this is possible already trend..."
      <br /><br />
      You can change this. Tools > Preferences > Conversations > Raise IM window on events/Raise chat window on events

      --
      ...Had this been an actual emergency, we would have fled in terror, and you would not have been informed.
    3. Re:Gaim rules. by Technonotice_Dom · · Score: 1

      Forced alias's change when the user changes their nick.

      I don't find this. The alias that I assign to the user will stay with them no matter what they set their "display name" to. That's the whole point of it - I wouldn't have a clue who I'm talking to without referring to the e-mail address!

      MSN re-connects alot, need to hide that...

      I agree there, I get quite a few "Switchboard errors" popping up randomly.

      Be nice if you could change your IM preferences under gaim, most you have to use the real client.

      Which "IM preferences" exactly? You can change some stuff if you press Tools->Account Actions.

    4. Re:Gaim rules. by ink · · Score: 1
      Be nice if you could change your IM preferences under gaim, most you have to use the real client.

      Just click on accounts, find the account and you can usually change everything about it (buddy icon, SSL, etc.)

      Can't change themes without re-installing.

      What? It just uses the default GTK theme; if you change your GTK theme, GAIM happily uses the new one just fine -- no need to reinstall.

      But for an all 1 in one client, its the best.

      Yep, it _is_.

      --
      The wheel is turning, but the hamster is dead.
    5. Re:Gaim rules. by jzs9783 · · Score: 1

      Just click on accounts, find the account and you can usually change everything about it (buddy icon, SSL, etc.)

      Not all account preferences are supported by gaim. One, for instance, is the option to not let people search for your screenname via your email address (for AIM accounts). Like he said, you must use another client to set this option as gaim provides no means for setting it (perhaps they just don't know about it?).

    6. Re:Gaim rules. by B2382F29 · · Score: 1

      The problem is not the popup, it is the focus change.

      Quick typing and hitting enter somewhere while gaim pops up, you end up having the half of you text in the conversation.

      Standard should be: raising level of window so that it is ABOVE all other windows but NOT taking focus so that keyboard events don't go to gaim until you click on it.

      --
      Move Sig. For great justice.
    7. Re:Gaim rules. by Anonymous Coward · · Score: 0

      The problem is not the popup, it is the focus change.

      That is the problem, not the popup.

    8. Re:Gaim rules. by BrookHarty · · Score: 1

      No, that doesnt fix the Focus Stealing problem, you are in the middle of typing and it steals the focus, even if you have that turned off, which I already do...

      Read the replies, its a common problem. So not really informative.

      Its the events window steals focus for a second while you are typing. Thats the issue, even when turned off.

    9. Re:Gaim rules. by ImpTech · · Score: 2, Informative

      > Normal windows popups when re-connecting, so if you are in the middle of typing, it gets the normal windows treatment of stealing focus. I hate focus stealing popup windows.

      I believe the Auto-Reconnect plugin has had options to disable this behavior for at least a couple of releases now.

  20. Thanks! by Anonymous Coward · · Score: 0

    I've been looking for a very lightweight IM client for a while now and Miranda looks to be the best bet so far.

    ICQ (even -Lite) is way to bulky, Trillian isn't much better. I was about to try Gaim but now I think I'll pass. I don't need any fancy features like skinning or SMS, just basic messaging. Everything I've seen of Miranda-IM so far looks great.

  21. No bugs anymore? by Anonymous Coward · · Score: 0, Troll

    This is great! They reached version ! release.
    Not many OSS projects van claim a version 1 release.

    But a version 1 implies no more bugs, wil there be no bugs in GAIM??

    Just my thoughts,
    M

    1. Re:No bugs anymore? by seringen · · Score: 5, Funny

      But a version 1 implies no more bugs, wil there be no bugs in GAIM??

      yes, there will NEVER be any bugs in GAIM, EVER!! Even when Yahoo purposely breaks their protocol again, the super hyper gaim fairies will magically fix connectivity for you. We are blessed!

    2. Re:No bugs anymore? by Surye · · Score: 1

      There's a fine line between humor and trolling. And this certainly isn't funny.

    3. Re:No bugs anymore? by zackeller · · Score: 1

      The fairies will be released in version 1.0.1.

    4. Re:No bugs anymore? by LPetrazickis · · Score: 1

      Could you explain the misspelling in your sig?:)

      --
      Is this a sigs-optional kind of place? 'Cause I am totally down with that if you know what I mean.
    5. Re:No bugs anymore? by Surye · · Score: 1

      It's a catch-all for grammar nazi trolls.

  22. multiple column buddy list? by chocolatetrumpet · · Score: 2, Interesting

    Am I the only one who doesn't like scrolling through my buddy list?

    Most applications, when maximized, will utilize the entire available area to display information. Gaim will leave 90% whitespace. This is weird.

    Does anyone want the buddy list to spill into multiple columns feature, or is it just me? Sean said it probably wouldn't happen. :-(

    --
    Spoon not. Fork, or fork not. There is no spoon.
    1. Re:multiple column buddy list? by chocolatetrumpet · · Score: 2, Interesting

      ps view this demo to see how it is weird.

      --
      Spoon not. Fork, or fork not. There is no spoon.
    2. Re:multiple column buddy list? by Anonymous Coward · · Score: 0

      All your buddies aren't visible.. you still have a scrollbar.

    3. Re:multiple column buddy list? by funk_phenomenon · · Score: 1

      I found that in a recent revision Gaim doesn't allow me to shrink horizontaly and is stopped based on the option buttons on the bottom of the window. In earlier versions these buttons would overlap to allow the resizing. The white space IS a problem which is unecessary for 99.99% of the time.

      --

      Even the samurai
      have teddy bears,
      and even the teddy bears
      get drunk

  23. That's cool and all, but... by Parnic · · Score: 5, Funny

    I won't be happy until 1.0.0.0 comes out...hopefully that will fix the nasty "version number isn't obfuscated enough" bug.

  24. ICQ file transfer is not working yet by zero0w · · Score: 1

    I don't understand, while MSN and Yahoo! file transfer works now (and AIM for some lucky folks), ICQ file transfer is still _not_ working. Does Gaim developers plan on working on this? I would have thought a 1.0 release will implement full file transfer support for the 4 or 5 major IM networks.

    1. Re:ICQ file transfer is not working yet by Anonymous Coward · · Score: 0

      ICQ receive should work.
      Only ICQ send isn't working yet.

    2. Re:ICQ file transfer is not working yet by Erwos · · Score: 1

      ICQ is dead. Didn't you notice this?

      AOL is phasing out support for it. It doesn't make a whole lot of sense to waste dev time on a feature that's going to become useless.

      -Erwos

      --
      Plausible conjecture should not be misrepresented as proof positive.
    3. Re:ICQ file transfer is not working yet by nutshell42 · · Score: 1
      It's still the most popular IM in Germany. At least I know noone around here who's using something else. (Well, IRC of course =)

      There are other parts of the world too, IMs aren't about features they're about network effects. Therefore even dead it'll take years for ICQ to die off.

      --
      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
  25. For those with a more text-based outlook by phaze3000 · · Score: 4, Informative

    Try bitlbee - an IRC to IM gateway. I've been using it for sometime and it's superb, I can use my favourite IRC client (irssi) to chat to everyone via an ssh session to my box at home, whatever server room I happen to be holed up in at the time.

    --
    Blaming GW Bush for the Iraq war is like blaming Ronald McDonald for the poor quality of food.
  26. Gaim running... by dutt · · Score: 0

    I use Gaim and I have recently upgraded to version 1.0.0
    I've got to say that it is a great IM client, specially if you use more than one network.
    But a warning, not all functions may work as you are used to in the "original" IM clients. One example is the filetransfer part. It has been worked on and is much improved now, but it doesn't work as good in gaim as in some other clients.
    But, if I was to give an overall judgment, I'd definatley recommend it.

  27. 'License' Issues by OverlordQ · · Score: 1

    Did they ever resolve that whole Window-Binary/Source license bitch-fest they were having before?

    --
    Your hair look like poop, Bob! - Wanker.
    1. Re:'License' Issues by Code+Dark · · Score: 1

      Them too? I thought that was just XChat.

      --
      - Code Dark
    2. Re:'License' Issues by OverlordQ · · Score: 1

      bah, too many OSS Chat proggies :-( my bad.

      --
      Your hair look like poop, Bob! - Wanker.
  28. Congrats to the Dev Team! by Code+Dark · · Score: 1

    Congrats to the Gaim development team! I'm a programmer myself, and I can tell you (if you don't know from personal experience), it's hard as hell to make such a great product and nurture it to the 1.0 release!
    Thanks for making a great product, gaim-team, and I'll continue to use it!

    --
    - Code Dark
    1. Re:Congrats to the Dev Team! by Anonymous Coward · · Score: 0

      Thanks! We enjoy making Gaim! Would you like to join our team? We could use you! You seem nice! Write me back!

    2. Re:Congrats to the Dev Team! by master0ne · · Score: 1

      this isnt a 1.0 release in the sence thats its stable, infact gaim never intended to have a 1.0 release, their release of 0.81 ment that that was their 81st version of gaim, when they released 0.82 and later 0.82.1 (to patch a minor bug) it broke their versioning system, they just took this opertunity to "fix" their system with a x.y.z versioning system, x = major change that will break alot of plugins and stuff, y = minor bug fix or unconesquencial (sp?) change, and z is moot. still a great app though.

      --
      Noone writes jokes in base 13!
    3. Re:Congrats to the Dev Team! by Code+Dark · · Score: 1

      Those damned Slashdot comments made in the wee hours of the morning....
      Thanks for clearing that up, I knew something was fishy.

      --
      - Code Dark
    4. Re:Congrats to the Dev Team! by master0ne · · Score: 1

      no problem, it was easier for me to reply to that one than to metamod you as redundent ;)

      --
      Noone writes jokes in base 13!
  29. just downloaded it by Cynikal · · Score: 2, Interesting

    i always assumed gaim was just another aim client, never realized it did msn and icq as well... this story convinced me to try it out, and yeah its pretty cool... just needs one little added option... options > preferences > text size > readable.. aside from that i like it.

    1. Re:just downloaded it by Julian352 · · Score: 2, Informative

      Many people seem to think similarly about their font selection. That is why someone has created the Extended Prefs pluging for gaim. It allows you to change the font size of incoming IMs as well as simplification of the IM window. Very convenient.

    2. Re:just downloaded it by Cynikal · · Score: 1

      thanks so much, thats just what i needed, now i can abandon all my useless IM clients and just use Gaim... very nice.

  30. Gaim still lacks native encryption by 0x0d0a · · Score: 4, Informative

    You still don't get native encryption with Gaim, and Gaim lacks GPG support for Jabber (as Gabber does). The only way to get support is to download gaim-e, which frequently doesn't build with the current gaim.

    1. Re:Gaim still lacks native encryption by A8 · · Score: 1

      Simply use SILC. http://silcnet.org/ Then you have a chat-net that was designed with encryption in mind. Bye, Frank

    2. Re:Gaim still lacks native encryption by hacker · · Score: 1

      Or just use a proper ircd that implemenets SSL from client->server, like our network does. In fact, we're the only public irc network that uses SSL in this way, and all clients support it, without modification (assuming they can support SSL; xchat, irssi, BitchX can).

    3. Re:Gaim still lacks native encryption by Deanalator · · Score: 3, Informative

      gaim-encryption (http://gaim-encryption.sourceforge.net/) is about a jillion times better than gaim-e. It lets me use 4096 bit RSA to talk to all my friends overseas about taking out the capitalist machine.

    4. Re:Gaim still lacks native encryption by Anonymous Coward · · Score: 0

      Imagine if...

      Gaim and Trillian used the same encryption standard.

  31. O/T: Windows 98 and outsourcing by Anonymous Coward · · Score: 1, Interesting
    gaim lost out to miranda (http://miranda-im.org) for one of my customers.. his problem gaim is too heavy / resource intensive for their workstations (here in india most workstations at still stuck at celeron ~700 or so + 64 MB ram and run 98SE).

    This is an annoying problem for my company. As more of our customers outsource to India, we're getting demands* to support running our server software on Windows 98. We know there are problems with the low level networking on W98, but finding a workaround isn't worth it to us, because who the hell is going to run a real server on 98, especially now it's end of lifed?

    * why is it that Indian developers always come across on forums as if the rest of the world is put there to solve their problems for them?

  32. Another Protocol... by elFarto+the+2nd · · Score: 5, Informative

    For those of you who are sick of using the Sametime client, Meanwhile is a plugin for Gaim to let you use Sametime.

    It's availible from http://meanwhile.sourceforge.net/

    Regards
    elFarto
    1. Re:Another Protocol... by texroot · · Score: 1

      Thanks! Very interesting project. I'll definitely check it out as Sametime is the official IM at work, where I'm using Linux and almost everyone else is using Win2k. It'd be nice to get away from the browser Sametime client. Just when I could use mod points I'm out, but at least someone modded this up.

    2. Re:Another Protocol... by Anonymous Coward · · Score: 0

      for those checking out meanwhile...as of right now, the source for gaim-meanwhile 0.82 is exactly that....for gaim 0.82.x...the source won't compile under 1.0.0... give it another day or two and they should have the code updated. hopefully the account state plugin will be updated shortly as well..
      the guifications plugin has been updated as well for gaim 1.0.0, but there's no news of it as of yet on the guifications homepage(http://guifications.sf.net). you'll need to go to the files page and download guifications 2.2 and compile it from source. You might get lucky and find a mandrake 10.0 rpm at http://jesuschrist.be/gaim/ but he hasn't built it yet as of right now.

    3. Re:Another Protocol... by elFarto+the+2nd · · Score: 1

      The 1.0.0 build of meanwhile-gaim will be along shortly, a few hours at most

      Regards
      elFarto
    4. Re:Another Protocol... by Anonymous Coward · · Score: 0

      yep...it's on the site now....thanx for the heads up...bein that you're involved in the project somehow and all :)

    5. Re:Another Protocol... by elFarto+the+2nd · · Score: 1

      I'm the win32 build maintainer :)

    6. Re:Another Protocol... by Anonymous Coward · · Score: 0

      i'm curious....how did u compile a win32 version of gaim-meanwhile on linux ???

    7. Re:Another Protocol... by Anonymous Coward · · Score: 0

      yeah...i found that out when perusing the gaim-meanwhile forums on the sourceforge project page..:)

    8. Re:Another Protocol... by elFarto+the+2nd · · Score: 1

      You can compile gcc to be a linux/mingw cross compiler.

      Basically download binutils and gcc, and when you configure them, pass

      --target=i386-mingw
      to it and you'll end up with some cross-compilers Regards
      elFarto
    9. Re:Another Protocol... by Anonymous Coward · · Score: 0

      right on.....i will keep that in mind when i upgrade gcc, et. al.

      unless there is a way to tweak a currently installed version (from rpm) or i can pass that off as a gcc compile option(?)....

    10. Re:Another Protocol... by elFarto+the+2nd · · Score: 1

      No, you need 2 different version of the compiler, 1 will be your native compiler, 1 will be your cross-compiler.

      This page explains cross compiling and GCC http://www.objsw.com/CrossGCC/FAQ.html.

      Regards
      elFarto
    11. Re:Another Protocol... by Anonymous Coward · · Score: 0

      right on....thanx for the info :)

    12. Re:Another Protocol... by Anonymous Coward · · Score: 0

      Another method you can use with Linux if you work at IBM is an application called Sanity. You can find it at http://w3.opensource.ibm.com/ (Intranet site). (I am also assuming that only IBM will pretty much be the only ones who ever use Sametime).

  33. Re:Cool by losinggeneration · · Score: 2, Funny

    But by the time you emerge sync I could have already downloaded/configured/made/and installed gaim on my Slackware box. Of course, if you just download the individual ebuild, it'd be close.

  34. IRC features are still poor by Zenikase · · Score: 1

    Not to knock on the developers, but how difficult can it be to implement some basic IRC features, like graphical commands for setting channel modes? Or being able to view the ban list for a channel? Or customizable part/quit messages? Or proper text formatting (this is a real big one)? Or an option for auto-rejoining channels when kicked? Or being able to see the time, date, and setter of a channel's topic?

    Also, I get encoding errors with noticeable frequency when I'm on IRC ("There was an error converting this message. Check the 'Encoding' option in the Account Editor"). I currently use UTF-8, but at one point also tried ISO-8859-1 with no success. I never had a problem with this in X-Chat. Anyone have an idea on how to solve this?

    1. Re:IRC features are still poor by DrMorris · · Score: 1

      You are asking for a full featured IRC client. Why not use software that is developed for that specific purpose? If you are that much of an IRC guy, you should check out BitlBee and use instant messaging in your (favourite) IRC client, not the other way around.

  35. GAIM has opened a lot of doors by Erik+Hollensbe · · Score: 5, Interesting

    I'm not a big fan of GAIM the client.

    However, I'm a huge fan of libgaim.

    Does anyone remember mICQ? They were the first people to reverse engineer the ICQ protocol. Until then, you were forced to use the seriously crappy Java ICQ client if you wanted to use it on anything but windows.

    micq however, IMO of course, was a crappy text-based program that had a horrific interface. Really, I would much rather use my IRC client for ICQ than stick with this thing.

    And now I can. See, the micq guys caught on and released libicq or libmicq, I can't remember at this point. I imagine a good portion of this code is still in libgaim.

    The point is though, that others took libicq and applied their UI design skills and made very useful programs out of it.

    And this is what I get in libgaim.

    I'm not a fan of how you have to contort gaim or work on a specific system with specific plugins to keep windows from popping up on you while you're typing. (I will admit it's been a while since I used gaim, so this climate may have changed)

    However, if you wanted the best support for the various networks out there, GAIM is the way to go.

    libgaim allows me to get rid of the (IMO again) clunky interface and replace it with something else. On the mac, my workstation, I use AdiumX, but before I used Fire (no link, sorry). Both are libgaim-based which means that the advances in this library (especially recently as YIM and MSN seem to change their protocols hourly) are almost instantly integrated into the front-end of my choice. The 'hive mind' mentality here is very effective.

    I *really* wish that more people working on protocols would do this - right now, several HTTP libraries are available but developers refuse to settle on one - I hope apr solves this once and for all. I don't want to worry as a developer about the idiosyncracies of apr, libwww, and others when developing a web app.

    Object brokers are another example. If I install GNOME, KDE, and any other app that uses an ORB, chances are I have many ORBs on my system - for what reason? Those "extra" features that the developer can't live without. I know GNOME and KDE are finally working on making it cross-platform (in the GUI sense), but this provides another good example.

    Do what you like at the GUI or application level - but normalize the libraries (and make MORE of them that meet specific, unique needs so they can be chained together). This gives the developer a reasonable notion of stability at the library and API layer, and the user a reasonable notion of functionality. Also portability, security, and enhancements come quicker and cheaper because more eyes are looking at the same code. Fix a buffer overflow? Well, you've fixed it in 20 programs instead of one. Doesn't that make everyone happy?

    Sorry for the rant. I just feel the need to talk about important topics on my mind that no one will listen to or care about because they're buried at the bottom of a slashdot forum. :)

    1. Re:GAIM has opened a lot of doors by jwymanm · · Score: 1

      This is a great comment with a lot of insight.
      This is exactly the problem with the GNOME/KDE methodology. They aren't just developing interface neutral libraries but all of the work they are doing includes a good deal of interface specifics within the library code as well. Imagine if we could use the features out of GNOME and KDE without being tied to a "desktop" oriented interface. We could instead use the same features in a text program, graphical program, web services program, etc. Instead as it is, we just get a bunch of libraries and programs that all assume they'll be running one way, the GNOME or KDE way. The same way Windows works. Integration within GNOME and KDE and with other programs "outside the system" is just like it is today, almost non-existant and a complete afterthought.

    2. Re:GAIM has opened a lot of doors by dbullock · · Score: 1

      *really* wish that more people working on protocols would do this - right now, several HTTP libraries are available but developers refuse to settle on one - I hope apr solves this once and for all. I don't want to worry as a developer about the idiosyncracies of apr, libwww, and others when developing a web app.

      APR is a platform abstraction library, not a HTTP protocol library. APR is more of answer to Cygwin.

      - Dave

      --
      http://www.bullnet.com
    3. Re:GAIM has opened a lot of doors by Erik+Hollensbe · · Score: 1

      Ah!

      I swear I remember programs using it for HTTP access, but I must have been confused.

      Thanks for the clarification.

    4. Re:GAIM has opened a lot of doors by dbullock · · Score: 1

      Ah!

      I swear I remember programs using it for HTTP access, but I must have been confused.

      Thanks for the clarification.


      BTW - I do believe the substance of what you said is correct. I suspect that too many developers are too possessive, too parochial and too shortsighted to collaborate and produce a standardized solution.

      Instead we end up with 50 partial non compatible implementations of the same thing. I believe this is a major contributing factor that will keep Linux and Unix based systems from regaining a significant hold on the desktop.

      Until the developers can learn to subordinate themselves to someone else and contribute to a larger, coherent framework then we're going to end up with a different kind of DLL hell. This is most noticeable to me with the Windows Managers.

      Unix people like to say that the diversity of applications is a strength, and to some degree it is, but the same is much less true of the underlying infrastructure.

      - Dave

      --
      http://www.bullnet.com
    5. Re:GAIM has opened a lot of doors by Anonymous Coward · · Score: 0

      Actually, some of the things you are talking about are being worked on in gaim. First of all, the next major version of gaim (2.0.0 in cvs) completely rewrites the buddy-status code - one of the last part of the library code that is unfortunately mingled with the UI. So, if you don't like gaim, as of 2.0.0, it'll be that much easier to port the backend ;-)

      Also, I've seen a patch floating around on making sure that windows which pop-up don't interrupt your typing. I'm not sure how well it works on the Windows port - but I believe that it works fine in most WMs in Linux

    6. Re:GAIM has opened a lot of doors by 0x0d0a · · Score: 1

      Yes.

      Things like:

      * VFS functionality (gnome-vfs, kioslaves)
      * Sound server (esd, arts)
      * RPC (CORBA, DCOP)

      should not have an implementation on each desktop.

      Some things *should* be implemented that both still lack:

      * A standard media player library (libmplayer, basically) that apps in each DE can use.

      To their credit, GNOME and KDE have fixed:

      * KDE's broken copy-paste due to Qt 2's broken copy-paste.
      * Drag-and-Drop incompatibilities -- the two can now drag and drop between each other.

  36. Gaim 1.0.0 by Perdition · · Score: 2, Interesting

    Tried it, liked it, kept it. It's about the nicest thing I can say about software.

    --
    Windows XP SP2 told me to install third-party software that prevents viruses and protects stability... I chose Ubuntu
  37. phonegaim by jessONslash · · Score: 1

    Why is phone-gaim not integrated with the Gaim? Is the phonegaim only for Linspire?

    1. Re:phonegaim by ealm · · Score: 1

      The PhoneGaim source code is available here.

      Hopefully the Gaim team will soon embrace it, because PhoneGaim is a REALLY nice app.
      I talked yesterday with friends in California over PhoneGaim. Even though I live in Sweden the sound quality was perfect and there was no notable delay (which I get with PSTN calls to California).

    2. Re:phonegaim by Anonymous Coward · · Score: 0

      The phonegaim source code is crap, and not suitable for integration with the main gaim code. If you don't believe me, go look at it.

      As far as I know, the phonegaim developers have done nothing to get the gaim developers to merge the software, either; they claim on their webpage that they should be merged soon, but no one ever mentioned the project to the gaim developers until after phonegaim was released. This is Very Bad Form.

      In short, phonegaim is only for the people who build it themselves, or run Linspire. It's really not that great of a program, anyway - sending a Linphone address and then dialing with Linphone does the exact same thing.

  38. Call me dumb, but... by Anonymous Coward · · Score: 0

    ...shouldn't Gaim developers be using Gaim to communicate?

    *scratches*, *scratches* head...

    1. Re:Call me dumb, but... by yasth · · Score: 1

      GAIM has IRC support ;)

      --
      I'd do something interesting, but my server can't handle a slashdotting.
    2. Re:Call me dumb, but... by Anonymous Coward · · Score: 0

      Those smart bastard coders...

      Doh, outwitted again! ;-P

  39. GTK bug work around for Windows by Patik · · Score: 2, Informative

    It's a shame this nasty bug is still in GTK. When you view a profile that has characters in Symbol or some other weird font, such as a heart or fancy icon, Gaim will crash. The only work around for now is to go to Preferences, Message Text, and turn on "ignore font faces."

  40. OS X version? Where? by sejanus · · Score: 1

    Sorry if I'm missing something very obvious, but I can't see any reference to an OS X version on their site. Can anyone point me in the right direction?

    cheers

    1. Re:OS X version? Where? by loopkin · · Score: 1

      http://www.adiumx.com/ It's libGaim + Cocoa GUI.

  41. WHAT?! version 1.0.0 by slavik · · Score: 0

    I was told there wasn't going to be a 1.0 version ... by the devs!!! They were going to release 0.100 and go on with their lives ... WTF??

  42. HuH by Anonymous Coward · · Score: 0

    I've beem using it since the Spanish Inquisition, in English ofcourse

  43. but... by nuggetman · · Score: 1

    it's now a 1.0 but there's STILL no proper support for Direct IM with the offical client. is this REALLY that hard to implement properly? I think it's gotten to the point where they simply ignore the lack of support as a bug report.

    --
    ...and that's all there is to it.
    1. Re:but... by rmdir+-r+* · · Score: 1

      Really? I use direct IM often with GAIM... seems to work fine. Linux and win32. Did you really try the 1.0.0 release?

    2. Re:but... by nuggetman · · Score: 1

      GAIM GAIM direct IM works fine
      GAIM AIM never worked for me. The "improved" verison from a few builds ago claims to work better, but it couldn't detect I was behind a router and tried to connect using my 192. address

      --
      ...and that's all there is to it.
  44. the little things by barik · · Score: 1

    Gaim is an excellent client, and it's really come a long way in usability. But it's the little things like spellcheck and its very cool plugin architecture that keep me coming back to it.

  45. the #1 ? by moro_666 · · Score: 3, Interesting

    one thing that does them "all", never becames the #1, at least not yet ...

    while trying to be effective in all possible ways the config has been getting quite big, but at the same time, some options are grouped together so tight, that you lose either one or another feature that you would like to see.

    when i use irc, i wanna have all the "business" in one windows, with different tabs, and no "alters" about any messages, when i do msn or yahoo, i want different windows, on different virtual desktops even, and i do want the popupping effect.

    there are actually tons more examples why having it all in one does destroy the features that it would have, when it'd be separated

    i use amsn for example while trying to work with people on msn. why ? cause it's far more easier to configure, it works better, looks better, supports stuff that gaim doesn't.

    don't get me wrong here, i do use gaim sometimes, but only when i have to yahoo someone, otherwise i keep my fingers away from it, cause it's clumsy and need's yet some more tuning in config/look until you can really say that's an possible alternative to other more advanced clients.

    i'll keep my fingers crossed for gaim, as it seems to have a promising future, but a lot of work does have to be done first.

    --

    I'd tell you the chances of this story being a dupe, but you wouldn't like it.
  46. Gaim log analyzer by RainbowSix · · Score: 4, Interesting

    Here's a half-baked log analyzer that I wrote in a weekend. It works with GAIM log files for the AIM protocol format up to about version .72 (I run it on .59.9, the last GTK 1 version).

    Here is an example of its output on my primary username.

    --
    --------
    It's OK to be social, just don't tell anyone about it.
  47. The only thing... by alexandre · · Score: 1

    ... keeping me from using this, is that it doesn't support GPG encryption like gabber or psi :-(

    if it did, all my friend would switch to GPG! ...What a wonderful worllddd....! hehe

  48. is this really a good metric? by Speare · · Score: 1

    I don't use GAIM, so take this with a grain of salt, and I mean nothing personal to the GAIM team.

    It would seem to me that being on the most active list for long periods of time might indicate bloat and haphazard development, just as easily as it could indicate anything else. How is "activity" determined? CVS checkins. I'd rather be a user of a middle-of-the-road team; responsive to input and considerate of new ideas, but not just pouring bucketfuls of changes into the codebase.

    --
    [ .sig file not found ]
    1. Re:is this really a good metric? by TunaPhish · · Score: 1

      If you check out the ChangeLog, in every release since the middle of the .6x series, there have been many many many translation patches for international users. Aside from the normal bugfixes and feature adding, this is a good thing.... you know, in a AYBABTU sort of way.

    2. Re:is this really a good metric? by rekkanoryo · · Score: 1
      Sourceforge.net's activity statistics hasn't included CVS statistics in quite some time. Instead, activity stats are based on downloads, tracker activity (add, close, and delete bugs, feature requests, etc.), and forum activity. CVS activity is supposed to have a weight in the stats, but CVS activity hasn't been included in the stats for some time. A project's activity rating on sourceforge is not a measure of the stability or usability of the project's code. Read this, as it explains exactly what I just said.

      Also, it's Gaim or gaim, never GAIM.

  49. Unspecified fatal error ... by Physics+Dude · · Score: 1
    I've tried to use Gaim a few times but never could get it to work sufficiently.

    I get "Unspecified fatal error encountered, aborting" and log messages of "Failed to load Pango module for id: 'Basic ScriptEngineWin32'".

    Anyone else getting this message? Oh... this is on Win XP until I can get my gentoo for amd64 working.

  50. Pronunciation confusing! by theluckyleper · · Score: 2, Funny

    I love gaim, and I use it every day, but man it confuses me sometimes. How are you supposed to pronounce it? A bunch of people at work use it, and mention it sometimes in telephone conversations, pronouncing it "game", which I guess is correct (or is it (GEE-AIM?). Sample confusing usage:

    THEM: Do you have gaim?
    ME: What game? I have lots of games.

    OR

    THEM: Send me a message, I've got gaim.
    ME: So... you want me to send you a message about playing some basketball? You got game?

    And so on. How do other people combat this conversational conundrum?!

    --
    Visit the Game Programming Wiki!
    1. Re:Pronunciation confusing! by Felis+Rex · · Score: 1

      I find it confusing too. My girlfriend is a gamer, and she uses gAIM, and sometimes I can't tell which "game" we're talking about.

      I pronounce it "gee-aim" usually, and I type it as "gAIM" to specify more clearly what I'm talking about. I think the "g" stands for "gnome", so I would presume it's pronounced "gee-aim".

      Just talking.

      --
      "it's only after disaster that you can be born resurected" - My friend Dave
    2. Re:Pronunciation confusing! by Terrasque · · Score: 0

      dude, don't use telephones

      (yah, its a joke)

      --
      It's The Golden Rule: "He who has the gold makes the rules."
    3. Re:Pronunciation confusing! by theluckyleper · · Score: 1

      Ha, I wish I didn't have to... normally I avoid the phone like the plague. But the maniacs at work seem to enjoy talking on the phone! And so they demand that I participate :(

      Woe is me!

      --
      Visit the Game Programming Wiki!
  51. MSN buddylist synchronization change by MrSpiff · · Score: 1

    they've finally fixed the MSN buddylist synchronization so that if a buddy exists only locally and not on the server you can choose to add it again or not. this previously caused me lots of grief since i have the same accounts at work and at home, so I couldn't remove buddies because they'd get re-added when I fired up gaim on the other computer.

  52. Fonts are still messed up. by DroopyStonx · · Score: 1

    Sign onto AIM and GAIM at the same time and IM yourself.

    The font you see in GAIM is actually a lot smaller than what it really is... so if you're seeing "normal" text im GAIM, your recipient is getting this god awful 18 pt type.

    --
    We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
    1. Re:Fonts are still messed up. by IndependentVik · · Score: 1

      I second the font issue. I made the switch from aim to gaim about two weeks ago, and the fonts are painful. I had to turn on "ignore font faces" to decipher some of the IMs from friends/family who used cutesy fonts that were simply unreadable at the size gaim rendered them (yes, they were quite readable on aim). As an additional note, even with the "ignore font faces" option turned on, the fonts are quite small, and you wouldn't be able to read them unless you had good eyes.

      I'm sticking with gaim, because I like the open nature of it (and the powerful logging features are quite handy), but I can't recommend it to everyone I know until the fonts are easier to read. Non-power users love their eye-candy fonts, and besides that some of the folks I know are far-sighted.

      --
      I'd suggest you don't use Slashdot as your only news source, or you will suffer permanent brain damage.
  53. Awesome! by uncool · · Score: 1

    Now they only need shortcut keys and a messaging mode.

    Seriously, chat mode with windows cluttering the desktop is really unpleasant, and if I need to use a window full of tabs I'd rather use the screen + irssi + bitlbee combo. And have to use the mouse to open every message is just as annoying as having them poping up automatically. Kopete suffers from the very same problem, lack of shortcut keys and a crappy messaging only mode (which combined with shortcut keys is da bomb my brotha).

    Until these issues are solved, the Magic Combo will remain the master of IM here.

    1. Re:Awesome! by Anonymous Coward · · Score: 0

      gaim has plenty of keyboard shortcuts, stop spreading your misinformation.

    2. Re:Awesome! by uncool · · Score: 1

      *global* shortcut keys, I mean. Like ctrl-shift-i to retrieve new messages.

  54. Messenger pictures by frankie_guasch · · Score: 1

    I was trying the other day to make someone switch to gaim. It looks like the best feature people like about messenger is something about adding pictures of yourself.
    I find that reason amazing, in addition Messenger comes pre-installed and is a hell to uninstall.
    Anyway I do use gaim, and we're lucky there is a windows version. Thank you

  55. An idea from the dot - Canvas by theolein · · Score: 1

    Last night someone commenting on the idea of 3D avatars in IM software made the point that these things are fairly useless, but what would be really useful would be a kind of canvas next to the text area where one could just do simple black and white sketching, since a sketch is a wonderful way of getting and idea across when words fail one.

    I thought about this and realised some points (which also relate to GAIM to bring this post on topic):
    1. There have been some Flash and Shockwave based sketching chat ideas around for while but they aren't mainstream since they don't offer the simplicity and flexibility of mainstream IM apps.
    2.The problem with a universal sketchpad in all IM apps is one of protocol. It would be hard to convince yahoo, MS and AOL to come up with a non-proprietry protocol that works everywhere.
    3.The only application which runs on almost all platforms and supports most protocols is GAIM.
    4.My idea is to make a fork of GAIM that has a Canvas with basic sketching utensils next to the text area (rectangle, oval, straight line and freehand, filled and empty with about 8 or 9 colours)
    5.The protocol would be very simple: Text based, similar to a simplified postscript or html imagemap.
    6.The protocol would simply send a small sequence of text characters indicating that what follows is to be interpreted as a sketch, with a similar sequence of characters at the end indicating that the sketch is over.
    Example:
    You draw a black empty rectangle with a line pointing to it and hit enter:
    The application sends the following as plain text:
    ##%%##%%
    color black-rect,unfilled:10,10,30,10,30,30,10,30-strlin e:20,30,20,50
    ##%%##%%##
    The other IM client of your buddy interprets that as the same black unfilled rectangle with a line coming from it.
    7.The GAIM fork would have a simple sketch on/off button to enable/disable sketching.

    1. Re:An idea from the dot - Canvas by simonecaldana · · Score: 1

      > 5.The protocol would be very simple: Text based, similar to a simplified postscript or html imagemap.

      use SVG, and you will get much more support.

  56. At least according to one developer roadmap... by oldosadmin · · Score: 3, Funny
    --
    Jay | http://oldos.org
  57. SIM by BinLadenMyHero · · Score: 1

    No. Miranda is by far the best on Windows.
    But I run only Linux at home, so which ICQ client I'll use?
    First I tried gaim, didn't like it's interface.
    Then both forks of everybuddy: ayttm and eb-lite. Still unsatisfied.
    I was missing a linux port of Miranda..

    Then a non-geek friend of mine told me about SIM.
    Still not perfect, but I found it to be better then the alternatives, and closer to the Miranda approach (plugin-based, and a lean interface).

    1. Re:SIM by Kristoffer+Lunden · · Score: 1

      SIM really had a good shot at being the best, and what I really liked was that I could run it on Windows and Linux with almost the exact same look and feel. I really liked a lot about it, such as the OSD stuff and so on that works much better than the Licq plugin and is non-existant in lots of others.

      Sadly, it has some bugs, especially when talkign to others - GAIM users see HTML and Mac users get garbled messages. The last thing there was the thing that finally forced me back to Miranda for Windows and *still trying them out* on Linux.

      The reason I switched back and am talking about SIM in past tense is that it seems to have been almost completely abandoned, at least nothing has happened there for a long time and activity is low at best.

      Would really like to see SIM waking up again as they got everything right as far as they went.

      Anybody got any clues to what encoding one could set in different IMs to get ICQ on Mac to play nicely? Gaim seems to do ok, but I really don't like to use it - it doesn't do stuff the way I want it to, and I can't customize it. Licq is better, though it has other issues... kopete no way. SIM, please come back with encoding problems solved! ;-)

  58. mICQ crappy text interface by BinLadenMyHero · · Score: 1

    That's funny.
    I have used many (mirabilis, miranda, trillian, gaim, ayttm, eb-lite, center-icq, bitlbee) IM programs, and by far mICQ has the most comfortable user interface.
    The only problem is that it's ICQ-only, and nowadays many people are only on msn, so I had to switch. My choice now: SIM.

  59. Kopete by nurb432 · · Score: 1

    Kopete ( for KDE ) is also setup this way, using a plugin interface instead of having the protocols internal.

    --
    ---- Booth was a patriot ----
    1. Re:Kopete by BinLadenMyHero · · Score: 1

      No KDE nor Gnome here. Thanks, but no thanks, I don't want unecessary bloat.
      SIM is KDE by default, but can be compiled with Qt only.

  60. And, by not checking bounds... by generationxyu · · Score: 1

    Gaim can overflow a buffer when parsing RTF for the Novell GroupWise protocol, allowing any user with OpenSSL and a network connection to execute arbitrary code as the user running Gaim! Yay Gaim!

    --
    I mod down pyramid schemes in sigs.
    1. Re:And, by not checking bounds... by Anonymous Coward · · Score: 0

      Does this look like Bugtraq? Are you lost? And do you think anyone cares about OSS bugs? NO! (unless they were secretly put there by M$)

  61. Red Hat 9 mirror? by bmantz65 · · Score: 1

    The gaim's website link for the Red Hat 9 rpm package results in an error. Anyone? thanks

  62. Yeah, but the most important thing about it is... by Anonymous Coward · · Score: 0

    that it sucks big fucking donkey balls!
    Its the worse program that mimicks stupidest instant messenger known to man kind, aol instant messenger!
    Three words: Gaym sucks balls.
    (Yes, it should be called "gaym"!)

  63. drag the duck by Anonymous Coward · · Score: 0

    I just tried adium - when you mount the disk image, which happens automagically when you download it, the instructions are: "To install adium, drag the duck to the Applications folder".

    That's why people use macs!

    I've never seen linux install isntructions that were so simple :-)

  64. Good news by JimLynch · · Score: 0, Redundant

    I like GAIM, my favorite IM software. Works well on Linux and Windows. Much better than AOL's software, that's for sure.

    --

    Jim Lynch

    Tech Analyst and Community Manager

  65. Sending gaim to tray by psymastr · · Score: 1

    I've been using gaim for windows and I think it's great being able to talk in all those networks without having to have ten different clients. What I don't like though is that the windows version doesn't have the option to send the buddy list to the tray instead of having it sitting on the taskbar. Anybody can help me with that?

    --
    Improve at backgammon rapidly through addictive quickfire position quizzes: www.bgtrain.com
    1. Re:Sending gaim to tray by presidentbeef · · Score: 0

      Just install the windows plug-in (from the plug-in menu) and select the option.

      --
      Everything I need to know about copyrights I learned from Slashdot.
    2. Re:Sending gaim to tray by maxume · · Score: 1

      http://gaim.sourceforge.net/faq.php#q30

      --
      Nerd rage is the funniest rage.
  66. freehoo got also released recently but got no news by Anonymous Coward · · Score: 0

    and theyre even at version 3.0.0. that means three times more stable than gaim,
    three times more features, three thousand times smalles userbase.

    but check it out.

    http://www.nongnu.org/freehoo/

    its got readline support, and its got guile support. what could someone want more
    in a client? too bad it doesnt support irc.

  67. I'd like to see Miranda for Linux by Anonymous Coward · · Score: 0
    I know it works under WINE, but a native implementation would be very elegant.

    It would be quite a lot of work, and I don't have the experience to make it possible, but I was thinking it would be a killer app for Linux. It's the one program I miss switching over from Windows.

  68. Still not on apt-get by Performaman · · Score: 0

    I've ran "apt-get update" and "apt-get install gaim" and I'm only up to 0.82.1
    Oh well. I can wait.

    --

    I have gas, but my car uses petrol.
  69. RSA plugin doesn't work with meanwhile by kcurrie · · Score: 1

    At least in the current version (sorry, the version that was current 2 days ago!) the RSA plugin doesn't work with meanwhile. Yes, I know sametime encrypts the traffic, but it doesn't hide it from THE MAN :-)

    --
    -- I speak only for myself.
  70. adium is the shit by Karma+Star · · Score: 1

    Seriously, adium is SOOOOOOOOOOO much better than ichat. i get a nice log of previous conversations, tabbed browsing, and a beautifully simple and intuitive interface. as much as people like ichat, they should give adium a try. also, mad propz to the adium team...

    --
    Me email iz skyewalkerluke at microsoft's free email service.
  71. Gaim is getting bloated... by Anonymous Coward · · Score: 0

    On my system I see that gaim depends on approximately 34 separate dynamic libraries and has a footprint of approximately 9 megabytes. I would really like to see a slim version of gaim for those people who want just oscar with a minimal amount of bloat (no emoticons, smiley themes, font face support, large buddy icons, dimming buddy icons, extra protocols, etc). The only "must have" feature I really need above basic messaging is conversation logging. I really don't see why you need a gazillion libraries to do this.

    Just my 2c,anon

  72. gaim on OSX by rhettoric · · Score: 1

    Has anyone actually managed to get gaim working on OSX? I'll admit that I'm a bit of a *nix newbie, but I haven't been able to get this working. I even tried installing it on x11 and with fink with no luck. If anyone has some steps that I could use to make it work I'd love to hear them!

    Granted maybe sourceforge is a better place to express this concern but since it was mentioned in the blurb I thought I'd ask /.

    1. Re:gaim on OSX by Xoo · · Score: 1

      gaim has come a long way, and is relatively polished on *nix and windows, but the OSX port still needs some optimization, in the meanwhile I use Adium X for my multi-IM chatting.

      --
      Karma police, arrest this man, he talks in maths....
    2. Re:gaim on OSX by rhettoric · · Score: 1

      thanks! I actually just discovered this today. Very Snazzy!

  73. CenterICQ for console by rwa2 · · Score: 1

    Console users might like to try CenterICQ. I pretty much leave it up all the time within a Screen session, and can connect to it via ssh from wherever ... work, home, PDA, etc.