Quake III Arena Demo Test for Linux
We're being barraged with submissions that the Quake 3 Demo Test for Linux is now available, along with Win32 and Mac versions for the OS-challenged. I just tried it and the download was maxing out my DSL line, so I guess the Sandpiper guys are on the job.
only 3 chipsets that have OpenGL support in hardware (Nvidia, 3Dfx, and Matrox)
But a 4th, ATI, will be supported next (openly, at that). With those 4 your have basically 75% of the graphics card market anyway, don't you? You're missing Intel, Number9, and Permidia, but those are all pretty small now. I guess S3 is the only thing left to worry about.
my tnt card doesn't work well in q3test, I don't recommend buying nvidia cards for linux
It looked awesome...until it froze. Does it have issues with either a TNT card? Or smp issues (i remember reading way back that carmack had something aginst smp) - hrm......
Thanks a lot, it worked great.
Know ye not that ye are Gods???
I run a dual celeron 550 with a v3 3000. Let me clarify about my statement that "I don't have to worry about the OS crashing": I don't necessarily mean that q3test was doing it. I crashed hard once in q3test because I enabled r_smp 1 and couldn't get out of the game. Other than that, NT would crash every single time I tried to run Nero, the cd burning software that came with my cdrw. Various other programs just as Musicmatch Jukebox would cause a BSOD everytime I double clicked on it. I have friends who will let their dvds and cdrws sit useless in their computer or put it in another computer rather than install the drivers and "screw their NT install". Anyway, I digress. The point is that I know i can play q3 in linux and not worry about crashing before, during, or after. I can't say the same of NT.
Jeremy
Looking for a Python IRC bot?
Probably 100,000 Linux users read the story about the Linux version being pulled from the UT cd. I'm willing to bet you Brandon got less than 50 hatemails.
We will never get away from that half a promille of the Linux users who behave like children (mostly because, well, they are children).
-
We cannot reason ourselves out of our basic irrationality. All we can do is learn the art of being irrational in a reasonable way.
CDRom.com has it for all 3 platforms. ftp.cdrom.com/pub/idgames/idstuff/quake3/
Sadly, I have to agree on the `availability' point. I have a Millennium II, and I've _heard_ it's possible to do q3test on it, but I haven't found out how. So I tried the q3test in software emulation (80x60x0.5fps), and now I want 3D-acceleration even more... Nobody have a clue on how to get a Millennium II (or Millennium I -- Q3A without texture mapping, yay!) to work? (I simply don't have enough slots on my motherboard to put in a 3D card...)
/* Steinar */
(This comment is of course GPLed.)
Note that said itp mirrors explicitly violate iD's no redistribution policy. So go ahead and be an asshole if you must.
So, if you are saying the truth, then this itp mirror actually mails you a CD, huh? Or is what you say is just damp flatulance.
/checks www.quake3arena.com
Yup. You've got a gas problem. Better grab the pepto.
-sw
I haven't checked any mirrors yet, but from what I see here the demo won't be showing up on any magazine coverdiscs due to licensing restrictions.
This really bothers me. Not everybody has Cable/DSL/T3 in their area. On a 56K modem it takes FOREVER to d/l it. I understood when the test was d/l only, I figured they didn't want people to be running a 3 month old version by the time they got their copy due to publishing delays.
Now we are apparently in the same boat when it comes to the demo of the final game! Is there a legitimate reason? Or has id decided that all "real" gamers have moved into metropolitan areas served by high speed access? Perhaps all the bandwidth they are used to has made them lose touch with what many of us face?
According to Brian Hook (who was at id at the time he made the comment), id has put in the necessary software support to use 3DNow and SSE instructions within the quake3 proper. So driver support, while nice, isn't going to be the only place we get benefits from our instruction sets.
I would hold off on a 3dfx board. Right now they aren't "the best" (whatever that means) and they are going to have new product out in March which should be a lot better than what they got now. If you can only buy 1 card and you have to have it now, the GeForce 256 based cards are fastest. If you can afford two cards, buy a TNT or TNT2 for cheap and then get one of the new 3dfx cards in the spring.
-sw
Just out of morbid curiosity, how did your system get that number?
-- Give him Head? Be a Beacon?
-- Give him Head? Be a Beacon? :P)
(If you can't figure out how to E-Mail me, Don't.
TNT works ok. I wouldn't call it well :) I disagree with the previous poster though. And I think things are picking up steam very fast.
What's this 300bps? Hah, what luxury!
BBSs were much more fun on a 110bps teletype!
PCs suck for gaming, period. Serious gamers are console gamers. When I play games, I want to see a projection screen with 500 watts of surround sound. If you want to sit huddled in front of a postage-stamp-sized screen with scratchy sound out of a pair of shitty speakers, be my guest. :-)
:) Go out and buy any decent mini system from Sony/AIWA/JVC/et al. Hook it up to your $50 SbLive or Aural based card. And my 17" monitor may be smaller than my 35" TV, but it certainly has a much better picture than my TV be far. Plus when the urge arises I can hook my computer up to my TV. But the urge seldom tweaks my bottom. Have a great weekend! :)
LOL! Dude you're living in denial or something.
-sw
I just installed the RPM, and when I run linuxquake3 I get the following messages:
...loading libMesaVoodooGL.so.3.3: Initializing OpenGL display
...setting mode 3: 640 480
Using XFree86-VidModeExtension Version 0.8
XFree86-VidModeExtension: Ignored on non-fullscreen/Voodoo
Received signal 4, exiting...
Anyone know what the problem could be? Thanks.
Anyway, check out the OS of the next Internet Quake server you play on. You might be surprised.
FreeBSD! (yeah yeah, I know, flamebait. but it's true.)
Right now the next quake server anybody plays on will most likely be 98 or NT. Just a simple fact given the release time of the linux version.
Let's hope that the word actually gets out that such a thing as Quake 3 for Linux exists. Games are (sadly) one of the major blocks for people from moving to Linux, and if they realise that they can still play the best FPS they'll be one step closer!
(Who cares about spreadsheets, when you have Quake?)
They said:
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Actually, one of the guys that comes to our regular lan parties is in the same boat as you. A few games of q3 or halflife and he's about to hurl. What he uses is an elastic band that fits around your wrist and has a plastic bit that presses on a presssure point that alleviates your motion sickeness. You can probably find them in a drugstore. I don't have a specific name of brand. Hope that helps.
---
End They
And i spew:
I've always had that problem with Descent, Freespace, and other games like that... The ones with the full 3D range of movement in all directions... And for some reason to a limited extent, I think Tomb Raider on the PSX.
But Never in Wolfie, Doom, or Quake or HalfLife.. But definitly try the plastic wrist-pressure-point band thing... I think I've seen them in Walgreens and in some of the bigger chain drugstores...
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I don't spellcheck
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http://thepoliticalgeek.com/blog/ Politics for Geeks.
I'm getting the same problem- is it a bug in the drivers? I'm really beginning to think so. I've had some funky problems with one of my friends OpenGL stuff he's been tinkering with and getting it to run on mine. However, Q3 does work with libMesaGL.so, but incredibly slowly (I didn't even get past the option screens). I know the 128 is kind of an old card, but under windows it runs Q3 perfectly. I guess with the current alpha drivers from nvidia I shouldn't expect much (I can't wait for XFree 4.0)...
But besides that, has anyone been able to load it with the nvidia drivers and the 128?
Still not dead.
So how does Sandpiper work? Distributed proxies? It seems kinda sketchy.
~Chris
After all this, you're gonna download Q3 and do it all again?! Yessir.. that's the general idea...
--
Who here is old enough to remember this from the good old days of b4 Doom? :)
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Deepak Saxena
Deepak Saxena
"Computers are useless, they can only give you answers" - Picasso
I've also done this for *.au/*.nz users.
/ q3demoTEST-1.10-5-NOPAK.i386.tar.gz
ftp://mirror.aarnet.edu.au/pub/q3demotest/linux
1,201,886 bytes
-jason
Have you set the environment variable MESA_GLX_FX=fullscreen ?
Probably both :)
(I was only an egg, but then I cracked)
I figured out how to run it. The "couldn't get visual" problem is because there is only 4MB of memory. You have to remove the large virtual desktops from your XF86Config file, so that the desktop (note, not display) resolution is smaller. Then it can get a visual.
However, I find that I still only get about 20fps in corners and 2fps otherwise. Clearly it isn't hardware accelerated, as it is with the same drivers and RIVA TNT2. I can't figure out why. I'm fairly sure I'm doing everything correct (16bit etc.).
--
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Marc A. Lepage
Software Developer
It works great with my RIVA TNT2 at work. However, at home (with the test and this demo test) I haven't had luck with my RIVA 128. I am using the same driver (X server and libGL.so) but I get this error:
Couldn't get a visual
How can I fix this to work at home? Please email.
--
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Marc A. Lepage
Software Developer
Hhmmm. Perhaps we can the q3/linux community a service and plot download times by ISP and date/time of day? November 21st, 11:00AM CST, TimeWarner RoadRunner in Memphis, TN, USA - 52MB in 2 minutes, 8 seconds.
The Norton Anthology of English Literature, 4th Ed., Vol 2
Yes, I've had the same problem. I'm using the kernel OSS drivers, but it locks up after afew minutes. I've had to disable sound.
not quite. q3 only supports opengl officially, which in turn is only officially supported by ati. for 3dfx you use mesa, which still works but isn't officially supported, for whatever that's worth.
-- the opinions stated above aren't those of my employer. in fact, they're probably not even my own. you know what, ju
I have a voodoo3 3000 and I installed all the drivers. I can get Q3 to run but it's in a small box (not fully screen) and it's runs super slow. I can get the game started so I know the glide drivers are working, it's just small screan (about 600x600) Any help on how to fix this?
i've now mirror'ed q3demotest for people trying to
download from australia/new zealand (only - unfortunately).
http://mirror.aarnet.edu.au/pub/q3demotest/
ftp://mirror.aarnet.edu.au/pub/q3demotest/
ftp://mirror.aarnet.edu.au/pub/glsetup/
-jason
Hey guys,
I could (1.08), get Q3 to load with a TNT2, but it went god-awful slow. Is there something you did to make it run faster? Is the problem fixed with Q3demo, etc?
If you could, reply to sblack@bigfoot.com
Thanks,
Ateran
I'm not flaming you, I just wanted to point out that raw percentages are rather mis-leading: even 1% isn't really terribly small. Percentages are just not a good means for convaying magnitues.
Bill - aka taniwha
--
Leave others their otherness. -- Aratak
I beleive that's a server message (ie sent from the server).
Bill - aka taniwha
--
Leave others their otherness. -- Aratak
A while ago I took the binaries for Q3Test 1.08 and posted them on cdrom.com for all those who had the Windows version and didn't need to re-DL a 50MB pak? Could someone do the same for the Demo please? I know it would only be like 1meg and taring a directory is easy as pie (just make sure you don't tar the pak along with it).
;)
Please? I mean, they should already do this over at iD, but someone just do it for them. I did.
yeah
It is wiser to have HTTP access first. On the server end, web servers handle heavy traffic better than ftp servers do. On the client end, all firewalls and security schemes are usually configured for transparent web browsing while FTP may or may not be configured and it isn't as transparent.
I don't think you know the slightest thing about gamers. I think its a broad generalization that they bring nothing to the linux platform, i think thats somthing that geeks should try and stay away from. Programmers, artists, and designers work on TC's all the time. How else would you have CTF? Quake players are a avid, hard working computer user group. They are twice as hardcore, and have twice the gusto as any /. poster. So don't try and tell them they can't install redhat. Not only are they incredible apologists, I bet half of them work to further the quake community in some way. And the other half is testing the software the others make, and unlike some others they make sure to let there problems known and help in any way they can to make that software better.
They use windows because nothing runs on Linux. And I have to agree with them any Unix is hardly a viable desktop platform. They want to play there games, let them
Rob
"Are you satisfied with fucking?" - Dave Matthews from "Halloween"
You know what? The thing flies!
Does the Linux version support SMP yet? Just wondering if my dual pent will stand a chance this round...
I have q3demo on my TNT w/Nvidia X server working after some effort; I just had to enable 640x480x16bpp in X.
FPS is really weak though, definitely 15 on my p2-350. Hopefully the drivers will shape up soon so I can buy the linux q3 box.
I had this same issue a while back. The trick is to pour over the development mailing list for the answers. :)
Basically, there was a branch in the Mesa CVS tree. In order to compile the latest glx-mga driver for the G200/G400, you need to update your Mesa CVS sources like so:
cvs update -r mesa_3_2_dev
That will get you up to date.
I have to say, I really love my G200. I have followed the progress of the glx driver almost from the beginning and it runs great for an incomplete driver. The new q3demo runs significantly faster than the most previous q3test.
Nothing can possiblai go wrong. Er...possibly go wrong.
Strange, that's the first thing that's ever gone wrong.
Tyler's words coming out of my mouth.
It was the Mac version, to the great surprise of everyone. Id said it was easier to test on the OS that has fewer users. :-)
-Kvorg
Yeah, I guess they fixed something. /usr/local/lib didn't work for me, but I copied the one from my glx source tree (what I should have done in the first place) and it worked fine.
I couldn't get a framerate that was even close to playable in 1.08, but in 1.09 it runs just fine.
In addition to the already mentioned use-16-bit color tip, you also need to use the right libGL.so. The one from
I want to be able to set up a Q3 server on a Lan with only one computer running as a server, I was wondering what is the minimum requirements for the server?
that's the problem with cable, and more will see it as they all get on. It's SHARED with everyone in your local exchange. If everybody is on as much as you then you all get 56k speeks. You have to wade through local traffic and then big-pipe traffic, that's why I chose DSL, fast & steady (and (roughly) twice the upstream)
+&x
Yes, the above post did work for me. Your results may vary.
Thanks da3dAlus
Sig (appended to the end of comments you post, 120 chars)
Well that sucks. I'm getting around 250-270KBps on my Prestige cable. Sure beats ISDN, which I was paying MORE for until I switched. If I were you, I'd drop the service, it can't be worth it.
Well, I live in the countryside so it'll be a while before people start downloading as much as I do! Besides, in another year or two I predict that the speed of cable modems will multiply by at least a factor of 10. That's why I'm leasing the cable modem for $10/month. I can't see paying $200-$250 to own one when it will be obsolete before I get my money's worth. Plus, DSL is not available in this area yet, because it's the boon-docks, and I can always "upgrade" to that later.
Thanks!
:)
I just went ahead and pulled the current source of glx off of their cvs, and replaced my older version. The new version is great! It's actually playable.
Thanks for the impetus to upgrade my library
~Chris
What do you mean by "games?" Do you mean the free games that come with every redhat CD? If you count those as games, then Linux already has games, and your point is moot.
If, however, by "games" you mean "proprietary retail boxed games," then I do not agree with you that these games are necessary for success. Remember that Linux does not need enormous popularity to succeed. Other platforms such as Mac, OS/2, or BeOS need to be popular to succeed, since the pace of advancement on these platforms is dictated by the company that sells the software, and the resources of that company are constrained by product sales. Linux, on the other hand, can thrive as long as there are interested users. Any interested user has the freedom to improve the source code.
Certainly there is no doubt that a lack of boxed retail games will hurt Linux's popularity. It might even hurt Linux's chances of succeeding. But it will not, as you claim, doom Linux's chances of succeeding. Even without games, the pool of interested users coupled with the open source nature of the code is enough to ensure Linux's continued progress for a long, long time.
Seems pretty easy to me, 128MB plus 16MB = 144MB. So the system probably has some old, slow 16MB SIMM, that is slowing the system down more than necessary.
For those of you out there using a TNT2 or a G400 or G200, just point the r_GlDriver thing or whatever it was to your /usr/X11/lib/libGL.so or whatever client library you're using for glx. S'what I do here. Running it on a pii 266 .. i remember when my computer was a decent box. when more than 3 people come in view, boom, man it's slow.
on a similar related note.. I heard nVidia actually updated their resource manager so it's mostly ported to 2.2 linux kernels. ( Last one supposedly didn't even work on 2.0 which it was coded against ). Anyone try this out ?
rm -rf ~/.signature
I was worried about the bots, after all of id's past monsters have had a collective IQ of about 12, but these guys are pretty good. I'm also very pleased that the game runs so well on my relatively old, slow hardware - P2/266, 64MB, 12MB V2.
All I have to say is that Quake3 and Linux rocks. A few weeks ago, I got a p133, mainboard and 48 megs of ram for 10 bucks. I figured I'd use it as a masquerading, samba, apache, ftp, etc for my other pc (An AMD 450, with a Voodoo3) hooked to a cable modem. I play games that aren't available for Linux often, so it would be nice to have two boxes instead of having to reboot all the time. I got it all set up, even figured out how to run a Q3 server through the firewall on my windows machine. The bad thing was, that when more than 2 people were playing, the cpu was bogged down and pings jumped sky high. So, I couldn't run a server and play. That sucked. I figured, I'd at least need a PII or AMDK62 to run a server on the linux firewall itself. I tried it anyway. To my suprise, 10 player server, full ran 70-95% cpu, no slowdowns on a P133! Funny, in windows on my K62450, 5 player server runs 60% cpu.
On a sidenote, Quake 3 runs faster (about 4 fps) in Windows because of the beta quality voodoo3 drivers. Hopefully this will change!
Wherever you are, there you are.
50mb came down the pike in 5 minutes. Pshew... long way from the bad ol' days of:
--
rickf@transpect.SPAM-B-GONE.net (remove the SPAM-B-GONE bit)
"People will pay big bucks for the luxury of ignorance."
-----------
"You can't shake the Devil's hand and say you're only kidding."
I had no problem getting the mid wheel setup under the new demo. Works like a charm. Getting the demo to run as a whole was a tad bit more dificult but it runs none the less. and it sure is nice lookin ;)
"We hope you find fun and laughter in the new millenium" - Top half of fastfood gamepiece
"Fighting the underpants gnomes since 1998!" "Bruce Schneier knows the state of schroedinger's cat"
Well, somewhat true. Voodoo1 and Voodoo2 takes over the CRT, so it'll automatically be fullscreen (if you connect a diffrent monitor to your Voodoo you'll see that X is still unning as usual in the bg). With a MGA Gx00, you have the choice of running windowed or fullscreen. The only thing is, fullscreen is really only "windowed-up-in-the-left-corner-of-the-screen" while the resolution is changed to make it look like fullscreen. It works fine though. :)
/Svenne, aka Kerberos
Slagborr
Before I spend the time and diskspace to download this sucker (50MB is a lot, esp since the license terms don't allow me to grab it at work and bring it home on a ZIP disk)...
What video hardware does it support? I got burned in an earlier Q3 test because of an unsupported video card. To be fair, at the time, they were supporting -one- video card.
Or more generally -- I wasn't able to find any hardware requirements listed on the Q3Test pages. Anyone know what they are?
Trying to argue that consoles are better that PCs on features alone is pointless. You can .always. get a better gaming system on a PC than any console if you throw enough money at it.
consoles are better in terms of price/performance.
Quality of games available might be another argument.
scratchy sound? We must be really weird to listen to all the near CD quality mp3's everyone here has on cheap speakers. You plug your PC into your stereo.
Im personally not bothered about a few fps difference in speed between windows/linux if it means i dont have to keep booting into windows to run games. As long as the speed difference is not too big then im happy.
looking at unreal tournament and quake3, 'cross platform games, more of your please' is all i can say.
Rather dissapointing that we're at a point where every week a new graphics card comes out with a proprietary chipset yet we can only run games on one chipset introduced 5 years ago that costs twice what most chipsets cost nowadays. 3DImage 975: $30 cheap. Voodoo 3: $73 obsolete.
Has anybody else had their TNT2 X-Server crash while playing the new Quake3 Demo?
I couldn't get a framerate that was even close to playable in 1.08, but in 1.09 it runs just fine. In addition to the already mentioned use-16-bit color tip, you also need to use the right libGL.so. The one from /usr/local/lib didn't work for me, but I copied the one from my glx source tree (what I should have done in the first place) and it worked fine.
Hopefully I won't get moderated into oblivion with this comment, but doesn't this remind you of trying to get something running on Windows?
I mean there's still a major difference: You can get intelligent help with Linux, but the base problem still exists... Wrong libraries, bad drivers, undocumented gotchas... Is this a graphics/desktop-related thing? I mean I never have these kinds of troubles on my servers, but sure as shit, I do any kind of desktop apping on Linux and run into the old drivers/libraries problems...
As mentioned, you can actually resolve these problems under Linux, as opposed to the usual "reboot, reinstall, it's the other guy's stuff" answers you get with Windows, but I just noticed this as I read this morning...
I got annoyed with having to use NVidia's 3.3.3.1 X server, and their glx.so module wouldn't work in 3.3.5, so I compiled their source against 3.3.5.
The binaries are available here.
Doesn't seem any faster than their 3.3.3.1 server, but at least it lets you use 3.3.5.
I can't tell if this is offtopic or flambait. Help me out.
Finkployd
For those of us with only dialup access, this is really annoying. If anyone sets up an FTP mirror post it here, so I can get it to my shell account at my ISP at least :)
- Chuq
Slashdot seems to be the first one to report this. i went lookin for mirrors and bluesnews hasnt even posted about it yet. neither have any of the other quake news sites
"there's a big difference between kneeling down, and bending over" - FZ
If you have the ZAxisMapping setup correctly as outlined in the setup for imwheel, then it will work. I'm currenly using it under the newest XFree 3.5, and it works fine.
The copper bosses killed you, Joe. 'I never died', said he.
Anyway, Q3 is cool, but the FPS guys are gonna have to start coming out with really different stuff if they want to keep people coming.
:)
Okay, I'll get right on it, right after I play another hour or two of Q3.
- Scott
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Scott Stevenson
Scott Stevenson
Tree House Ideas
>While games can run well in Linux, Quake 3 >included, they can not look nearly as good as in >Windows.
I beg to differ. Q3 looks THE SAME under linux as it does under 98. So does Kingpin for that matter. Perhaps you are just unable to grasp detail level settings?
>As for Voodoo cards running games decently, I >don't give a fuck. If the operating system can >only make games run good on 3dfx cards, then >it's a shit operating system for gaming. 3dfx is >going down the drain. But even if it weren't, it >would still be shit.
THe operating system has NO PART in determining the cards that are, or aren't supported. That is up to the manufacturers, who to this point have been less then accomidating with their specs. nVidia has opened up a bit now, as have ATI and Matrox. If you understood any more than "Click here to start!" perhaps you would already know this.
>My system is no slouch.
That's because you believe in the "Upgrade every two weeks" mantra. I laugh at you.
>I am no newbie.
Wow, you're right here. You're an IDIOT. There's a big difference in the two.
>I have never seen a decent game both look and >run nearly as good in Linux as it does in >Windows (or even Mac for that matter - and >that's just sad!), Quake 3 and Kingpin included.
Well, if you had ever run anything other than windows perhaps I would give you some credit.
But I'm not that nice.
I've read a lot of posts, and I've gotten a lot of hateful e-mails from fools like yourself who would call me a linux bigot. And I'm sick of it. I don't go around spouting GARBAGE like these posts, and then claim to be pure of spirit as you would like to think you are. I don't ever hold my OS above any other, and in fact I run 4 of them on this system, and use all of them more or less daily. I KNOW what runs better on my system, and I use it preferentially. That is Linux. I have q3, Civ:CTP, Kingpin, and all those shitty "minesweeper" type of games on it. I never have a hiccup, and the performance on my old "shitty" banshee is more than good enough. I can't say the same about nt, win2k, or even win98 for that matter! The only advantage to any of those is 3dnow! crap in the banshee drivers under win98, and you know what? That only gives me 5fps MAX.
So why don't you go grow up, and perhaps try and expand your seemingly limitless knowledge. Try new things, maybe you'll be surprised.
Or will mommy and daddy get mad if you mess with their new computer?
The copper bosses killed you, Joe. 'I never died', said he.
Hear, hear! Anyone?
I'd like to take this opportunity to complain about my cable provider.
My friends and I have cable modems from Bresnanink. I've had the fastest connection (in linux) with a one time speed of 160k/s. All six of us average 35k/s. And this is for downloads; small things like web pages are barely faster than my dialup connection.
These speeds are terrable. It doesn't make much difference what the setup is (options, os, card, etc.). It's not my hardware either (dual PII 600, 128MB RAM).
A phone call to Bresnanlink showed just how bad it is--we have some of the *faster* connections! And this is what *everyone* is getting!
You don't need a great video card when you play a game. A game should be judged by how it plays not how good the graphics are in it. Although in many cases graphics do enhance the experience sometimes we forget that gameplay is more important than special effects. If your video card works with Quake3 and your not over concerned about the graphics in the game don't go and buy a new video card.
Could somebody upload a pak-less .tgz to the cdrom.com Quake 3 directory for those of use who already have the Win download? One of you cable modem freaks could upload it in about 2 seconds, and it'd save us 56k'ers a whole lot of time. Thanks!
I'm kind of the opposite here.
I get motion sickness from the games that don't bob, like wolf3d and catabyss (anyone remember that one?). I can't play them for more than 5 minutes without feeling as if I'm ready to spew.
Yet, when I play quake, Unreal, Halflife, Forsaken or any other 3d game like that I'm just fine...
I always thought that was kinda strange.. I think its the way they don't bob or something.
~FnkyAlien
HTTP here.
FTP here.
--
Ian Peters
I've posted a tarball of the Demo without the Pak files included for all of you who requested it. It is located at http://www.glue. umd.edu/~spong/q3demoTEST-1.10-5-NOPAK.i386.tar.gz . I don't know if this is violating any kind of license, so Id Software: let me know if it is and I'll take it down.
"Software is like sex- the best is for free"
-Linus Torvalds
Q3Test has been out for Linux just as long (did it come out first?). This newest release has been out for win32 about a week before this.
Scuttlemonkey is a troll
Well, the thing is, I don't think my cheap video card can even run it. I'm going to try, but I'm already convinced that it will flop.
But after all this great information, I am seriously cosidering a high-end video card.
--
Scott Miga
suprax@linux.com
That's exactly how I got 144 megs of ram.
As for the old 16MB SIMM, yes, it does slow down the system a tiny bit, but nothing noticeable.
--
Scott Miga
suprax@linux.com
It works beautifully with my Riva TNT2.
I was just wondering what kind of system it was that those pictures were taken on?
I have a AMD K6-2 400, with 144 megs ram, but a cheap video card.
The game should look good if I get a good video card, but what does everyone suggest? And is my system fit for running smooth and looking good in q3?
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Scott Miga
suprax@linux.com
On a fresh install of Redhat 6.1 + the latest drivers from 3dfxgamers.com : Using XFree86-VidModeExtension Version 0.8 XF86DGA Mouse (Version 1.1) initialized XFree86-VidModeExtension: Ignored on non-fullscreen/Voodoo Received signal 4, exiting... Also UT demo goes insane about cannot create sockets
I am having some problems installing the latest mesa CVS that's needed for glx. I have Mesa 3.0 installed, but when I install glx it reports "Mesa 3.1 or above needed." Then I read some info on the FAQ over at glx.on.openprojects.net, and it stated the glx driver will only work on Mesa 3.2. Well, 3.2 isn't out, and I can't get the cvs version to compile correctly. The cvs version seems not to have the maklib files. Anyone have some suggestions? I really want to get q3 going. Kevin Higgins
One thing I found out from the Linuxquake.com forum is that you cannot use the .RPMs. They just don't work (for Q2 at least.) Get the targz'd one and run the ./riva_install script, it should work. I got Q2 running fine (well, slow but better than S/W) on my TNT that way, and Q3 worked out of the box when I installed that...
mcrandello@my-deja.com
rschaar{at}pegasus.cc.ucf.edu if it's important.
I got that game in the 9th grade when we got a 486 in our house. My friend was lucky enough to have a soundcard in his machine, so we mostly played at his house. I had only played Nintendo and cheesy 286 games, so the realism of Wolf3D used to freak me out -- I just knew there was a German around every corner....
According to somebody who commented on the game at linuxgames.com said that by replacing the MesaVoodooGL.so.3.3 with MesaVoodooGL.so.3.1 from the old q3test 1.08 will fix the problem.
Sometimes I doubt your commitment to Sparkle Motion.
Look at the DNS records for the server the download is from. There's like 9 different DNS servers for it.
but my K6-2 300 with a Matrox G200 is unplayable.
About one fps.
Any tips?
~Chris Carlin
I just played the new demo for a few minutes with r_smp set to 1. Looking at asload afterward, it looks like q3 was just using one processor. That's disapointing.
1, 1, 2, 3, 5, 8, 13, 21 -- Mathematics is the Language of Nature.
Hey, is anyone having problems with the video from this game? I mean, it all looked great for a time, but then suddenly the walls and ceiling started flickering madly and I could no longer see my targets! This did not happen in the previous test.
To note, I have a Voodoo 2 card and I am using the given driver.
Know ye not that ye are Gods???
Actually, one of the guys that comes to our regular lan parties is in the same boat as you. A few games of q3 or halflife and he's about to hurl. What he uses is an elastic band that fits around your wrist and has a plastic bit that presses on a presssure point that alleviates your motion sickeness. You can probably find them in a drugstore. I don't have a specific name of brand. Hope that helps.
if you read the whole thread you'd see I already said that they disabled wget and lynx. But never to fear, itp mentioned in another post that he has set up ftp and http mirrors! Thanks itp :)
- Chuq
The Linux version did come out first.
(I was only an egg, but then I cracked)
Errr...
I might point out that the above post was exactly what the poster was complaining about.
Narrow mindedness seems to run rampant here.
There is no technical reason that a game running on the same system under different operating systems would play any differently. All the operating system does is schedule jobs and ensure efficent use of the hardware.
Software is a TOOL, nothing more, nothing less. Once people get that through their heads, the world will be a better place.
I use Linux because I happen to like being able to look at source code. I like being able to modify things to do exactly what I want, rather then almost what I want. You just can't do that with Microsoft products.
Anyway, check out the OS of the next Internet Quake server you play on. You might be surprised.
(I am only an egg)
(I was only an egg, but then I cracked)
Last time I d/l Q3 it was something like 25 megs, now it's 52??? How could a new build jump 25 megs in size??? Did they fusion power it or something? geez!!!
Now there was a frood who really knew where his towel was. Probably wasn't fully up on where his ritalin was though. ;)
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rickf@transpect.SPAM-B-GONE.net (remove the SPAM-B-GONE bit)
"People will pay big bucks for the luxury of ignorance."
r_smp 1 with a v3 crashes q3 on NT. It doesn't on linux. Also, AIM crashes q3 on NT. Gaim doesn't on linux.
Jeremy
Looking for a Python IRC bot?
I get dizzy watching someone else play, But it's never bothered me when I'm the one playing.
Hmmmmm..
Would I rather my company spend money on?
a) An operating system, user licenses, support, downtime.
b) My salary.
Microsoft is a business. They are out to make the most money possible. The methods they use to do that may or may not coincide your needs. If the methods do, then congratulations. However, if you buy into Microsoft's vision (which I might add, is a rather tasty sounding vision), and they suddenly change business strategies.. Where does that leave you?
(I was only an egg, but then I cracked)
Good one troll. It's a no physical media distribution (CD-ROMs, Zip disks, floppies) policy.
In theory this means ftp/http mirrors, copying across LANs, are fine, whereas all other forms are out.
In practice I doubt whether id will care if you download the demo and take it to a friend on a zip disk, or if you both download the demo. I believe it is intended to stop distribution of the tests on magazine CDs.
- Chuq
Try turning your monitor's brightness all the way up, maybe darken the room you're in, and maybe back off from the monitor a bit more. Doom2 used to give me the same kind of problems.
Maxxed out at 230k/s via my rogers@home cable connection. You GOTTA like that! 50mb came down the pike in 5 minutes.
Is an entirely legit and on-topic post in relation to:
The rest is just a comment about the pleasures of developing online connectivity. The clear observation then is that there's at least one moderator who needs to review the moderation guidelines.I'd also like to point out that, alas, the Riva TNT driver and libGL provided from NVidia will *NOT* work with the demo as currently released. I'll keep hammering on it, but I'm up to video-lockout #3 here and rebooting is getting somewhat annoying.
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rickf@transpect.SPAM-B-GONE.net (remove the SPAM-B-GONE bit)
"People will pay big bucks for the luxury of ignorance."
obviously the driver support is lagging under linux right now.
that problem will be solved..
the real problem is getting developers to stop dicking around with direct(x|3d)and use a portable api ala opengl
i think...
"It's Brazilian"
Everyone's been posting about downloads, and gripes with drivers, but has anyone actually played the game? I've got good performance with my G400, but I want to know if the latest build is actually faster.
Of course they lie. I remember one posting regarding security where a guy claimed that he will continue using Linux and recommending it for his company no matter how many security flaws and oversights were found...because it wasn't microsoft. These people are generally psychos and they're looking for a club to belong to and the "Linux Enthusiasts Club" has got very low standards.
Interesting... I'm not calling you a liar but the mantra of "I don't care how many bugs and oversights it has, I'll continue using it" is the usual windows user mantra. I deploy Linux in server/firewall applications because I feel far more confident in my not recieving a page/call at 5am saying something went down, and because anything that does come up (DoS and other exploits) is patched usually within 24 hours, as opposed to months with Microsoft.
Coupled with the fact that I've got a few busy Linux servers with uptimes nearing a year now and the nearest match I've got on a similarly-deployed busy NT server is about 3 weeks I'll stick with the Linux boxen, thanks. I'm fairly certain I know how to configure the equipment, it's the use that kills NT: I've got about three months' uptime on an NT server doing just basic Exchange Server and PDC functions. I've heard BSD security is better, so i'm gonna be taking a look into that RSN.
Yes, there are linux zealots out there, but there's bad examples in any group of people.
Ah yes, I know how that is.
My home computer is just a lowly P166MMX, although I must say I've worked pretty hard to upgrade everything else (128MB PC100, SB Live!, V550 PCI), and I see absolutely no difference between this and my PII-450 at work (well, except that it has a cheap AGP card).
Of course, when I dual-booted FreeBSD (I need to buy a new MB/CPU so I can use this one as my router/server box), I couldn't even get the GLX drivers to compile - but that very likely is not only crazy mismatched patches, but also my relative inexperience with BSD.
I can understand where this fellow is coming from, as one must admit Windows driver support is generally quite a bit ahead of Linux (and for newer hardware, light-years ahead of FreeBSD). In fact, the whole reason why this is a W98 machine again is because I *REALLY* wanted to frag my brother-in-law on the LAN (made up of equally decrepit computers), as well as the need for office tools and so forth.
Now that I've gone off and written god knows what, I've again come to the conclusion that I really need a Linux box.
Providing Thetan's(TM) safe-haven for over 18 years!
Hmmmm, I don't know about you but I can tell he's lying. Using my Telepathy-over-IP (patent pending) I can sense that his roomate's computer is getting exactly 5.6 fps more than his running the same benchmark...
r ? Have you thoroughly benchmarked all the possible hardware/driver combinations under Linux using each game? How do you know that "There is no possible way that Linux is faster." What studies of the kernel architecture for each OS have you done that I can refer to in order to find truth in your statement?
/. community is not here to try and moderate you down and bash on you just because the majority of us use an operating system(s) currently engaged with Microsoft products in a stuggle for market share. You haven't even been moderated down yet, what makes you think we want to do that? Your opinion is as free as anyone else's, but that gives you no right to personally insult others and refute their claims without evidence to prove your points.
*sarcasm off*
How many games have you played under Linux/FreeBSD/OpenBSD/NetBSD/Solaris/Irix/whateve
Most of the
You may choose to insult me as you did the previous poster, daring the moderators to "hurt" your posts in some masochistic manner, but all of this would only serve to make us think less of you and what you have to say.
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keep acting shocked and move slowly towards the cake.
Someone said earlier today that motion sickness is caused when your senses do not agree with each other, i.e. you see up and down motion (bobbing), but your inner ear does not feel it. This would explain why the bobbing causes me to feel sick. I guess this causes problems for other people as well, since somebody took the time to disable it.
Newer games also include ramps, unlevel floors, jumping, flying, swimming, and other up and down motions. Because of gravity, you can normally feel yourself moving up and down, even if you close your eyes. But smooth, non-accelerated, horizontal motion is impossible to detect with your eyes closed. This means that a game can trick your senses and make you feel like you are moving horizontally (like in Doom or Wolf3D), but will never be able to do this with vertical motion (like the newer games try to do). Your senses will not agree with each other, and this is bound to cause motion sickness in some people.
Whoops, if the reply to the above post is correct, my statement is waaaaay out of line. I hope this preemptive apology will do the trick...
Anonymous counter-troller, I'm sorry, I didn't realize you weren't the original poster.
slinks away to hide under a rock
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keep acting shocked and move slowly towards the cake.
I play my favorites on my 32" TV and my Pioneer surround system, and I'm using a PC. Plus, I get wordprocessor and Internet functionnality toi boot. I haven't seen many of those Playstations get a Slashdot webpage on their projection screen yet!
That's just to easy to shoot down..
If you want a monitor with crapy resolution, and crappy input devices, sure, go for the dedicated gaming system..
For the games I like(FPS, real time strategy) mouse just owns any other controller.
Also, you can use the same speaker system you do for your tv gaming as you can for your Computer gaming..
I have 500 watt system with a 300 watt sub, and my gaming souds kick ass.
I never understood why people waste money on crappy "multimedia" speakers...
Also, my 21" screen is quite adaquite, thank you very much, especially cuz with the added resolution, you can sit arms length away and have a nice, crisp, clear, large, picture, the virtual equivelent size of a huge projection screen from normal viewing distance of most console players..
Blessed are the pessimists, for they have made backups.
Ok, pardon me for not mentioning that NT did crash on me about once a day. Not necessarily q3 related, but of course, I never said that i worried about the OS crashing due to q3. Oh, that, and i couldn't burn cds because my cd writing software caused a crash everytime.
Jeremy
Looking for a Python IRC bot?
Well you didnt do your homework Quake 3 GREW UP ON THE MAC!