Domain: eurogamer.net
Stories and comments across the archive that link to eurogamer.net.
Stories · 468
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Official - Bungie Departing Microsoft
jasoncart writes "Microsoft today confirmed the news that has been speculated for some days, that Halo developer Bungie is 'on the path' to becoming an independent company. Microsoft describes this as an 'evolution' of their relationship, but no concrete reason is given for this move. 'Shane Kim, corporate vice president of Microsoft Game Studios, said the company was "supporting Bungie's desire to return to its independent roots". However, he added, Microsoft "will continue to invest in our Halo entertainment property with Bungie and other partners, such as Peter Jackson, on a new interactive series set in the Halo universe". "We look forward to great success with Bungie as our long-term relationship continues to evolve through Halo-related titles and new IP created by Bungie," he added.'" MTV wonders out loud ... if Bungie doesn't make Halo 4 who will? The official press release from Bungie gives you the same information from the other side, as does an interview with Frankie at GameDailyBiz. Update: 10/05 21:25 GMT by Z : In the wake of the announcement Kotaku has a quickie email interview discussing the future of the company. -
Mass Effect Collector's Edition Info, More Background Unveiled
Several pieces of Mass Effect information have come up recently. Eurogamer had the chance to get some hands-on time with the title and speak to BioWare's Greg Zeschuk. " When we started Mass Effect's development, we decided to do a big space epic, we went away and wrote the story, and we just felt it fitted better as installments. But a key thing for us is, we never want to make a game where the end of part one doesn't feel like the end. That's not to say we'll never have any kind of cliffhanger, but you've got to be satisfied with the ending." For more of a sense of the game, check out a video exclusive over at MTV: a tense confrontation between the protagonist and the bounty hunter Wrex. Finally, if you're the type to like extras, they've finally released details of what's going to be in the Limted Edition. -
Mass Effect Collector's Edition Info, More Background Unveiled
Several pieces of Mass Effect information have come up recently. Eurogamer had the chance to get some hands-on time with the title and speak to BioWare's Greg Zeschuk. " When we started Mass Effect's development, we decided to do a big space epic, we went away and wrote the story, and we just felt it fitted better as installments. But a key thing for us is, we never want to make a game where the end of part one doesn't feel like the end. That's not to say we'll never have any kind of cliffhanger, but you've got to be satisfied with the ending." For more of a sense of the game, check out a video exclusive over at MTV: a tense confrontation between the protagonist and the bounty hunter Wrex. Finally, if you're the type to like extras, they've finally released details of what's going to be in the Limted Edition. -
Tabula Rasa Delayed Two Weeks
The FPS/MMOG Tabula Rasa, developed for NCSoft by Richard Garriott's Destination Games, will now be delayed for about two weeks while some last-minute testing goes on. Eurogamer reports: "The extra time will apparently be used to fiddle around with stability and balance issues, as well as put high-level area Ligo through its paces and iron out some crafting niggles. This is very important to Starr, who was adamant to share the development mantra of, 'Stable, fast, fun. In that order.' In the coming weeks, creator Richard Garriott will be writing features detailing what endgame content we can expect in Tabula Rasa, and how Destination Games will go about adding updates over time." -
More Tokyo Game Show Wrapup
There's a few interesting tidbits left over from last week's Tokyo Games show worth noting. Wired categorizes the whole event as other gamemakers fighting over Nintendo's scraps in an overview piece. Certainly with titles like the new version of cult-classic Nights , Nintendo has a lot of heavy artillery this year. Just the same, (keynote aside) Sony had a fair showing at the event. Gamespot's chat with Phil Harrison gives us another glimpse inside their headspace, a useful measure given the swirl of news around their products. They also have a lot of new Square/Enix titles to look forward to. Microsoft ... pretty much just has Lost Odyssey and Infinite Undiscovery for Japanese fans to look forward to. -
Hellgate London Beta Signups Begin
Via Eurogamer comes the news that Beta signups for Hellgate: London have begun. Folks looking forward to the unique blend of FPS/RPG/MMOG can sign up at the official site. From Eurogamer's blurb: "If you're one of the lucky ones pulled out of the gruesome sorting hat, you'll have a chance to get to grips with the ambitious multiplayer part of the game. You might remember that there are two tiers for this; one is a limited and free version, the other asks for a monthly subscription of [about $14] in return for bundles of exciting bits and pieces - player housing, extensive guild options, enormous raid encounters, loads of items to collect, and more. It forms an integral part of the package developer Flagship Studios will be offering when the full game launches on 2nd November." -
Valve's Orange Box For PS3 Delayed, Not Console Related
Eurogamer is reporting that the package of Half-Life 2, Half-Life 2: Episodes One and Two, Portal, and Team Fortress 2 known as the Orange Box will have a delayed release on the PlayStation 3. The 360 and PC versions are still slated for retail release on October 9th, with the PS3 version coming two-to-three weeks later. But, Valve was quick to point out, it's not because of the console: "The reason for the PS3 build's late arrival, marketing director Doug Lombardi told Eurogamer, is simply that the EA UK team handling [the PS3 Orange Box's] development are on the other side of the ocean and are necessarily a bit behind the core Valve team's development. 'We weren't going to hold up PC and 360 for PS3,' Lombardi told us." -
The ESRB Doesn't Take Games Seriously?
Eurogamer has word of comments by the president of developer Factor 5, Julian Eggebrecht. The veteran game developer had some extremely pointed things to say about the ESRB, an organization he painted as 'not taking games seriously'. Says Eggebrecht, "I would be happy if in games we could talk about homosexuality, but we're not even at the point where we can admit that humans have heterosexual relationships, and that is a real problem - and it tends to show that games are not being seen, even by our own ratings boards, as an artform ... It's a flat out bizarre system...It makes it even harder for games than movies because we don't have the intermediate ratings. They don't really tell you what they will object to - they just say 'well, follow the standards that have been set before', which is a problem if you want to push the envelope." There's further discussion of this issue at Ars' Opposable Thumbs blog, which points out that the console makers hold some responsibility here too. Meanwhile, Rockstar is asking for help from the wider games industry to help them to fight the ESRB/BBFC rulings. -
The Aftermath of QuakeCon
Dr. Eggman writes "This past week quite whispers and rumors became fact as two FPS giants, id and Valve joined forces to bring id games back catalog to Valve's Steam. This marks a huge influx of old classics as well as opening up the possibility of bringing some of the newest, most anticipated id games to Steam. That wasn't the only news, of course. There were many announcements by the FPS veteran: Quake Wars is slated for October 2nd release. Quake 3 is coming to Xbox Live Arcade. Their next big game is called Rage , and will feature the id Tech 5 platform technology. All the details can be found in Eurogamer's full convention report. Probably the most interesting news from id was the revelation that they're working on a web-browser based version of Quake 3 . It's going to be completely free, supported by ad revenues." -
The Aftermath of QuakeCon
Dr. Eggman writes "This past week quite whispers and rumors became fact as two FPS giants, id and Valve joined forces to bring id games back catalog to Valve's Steam. This marks a huge influx of old classics as well as opening up the possibility of bringing some of the newest, most anticipated id games to Steam. That wasn't the only news, of course. There were many announcements by the FPS veteran: Quake Wars is slated for October 2nd release. Quake 3 is coming to Xbox Live Arcade. Their next big game is called Rage , and will feature the id Tech 5 platform technology. All the details can be found in Eurogamer's full convention report. Probably the most interesting news from id was the revelation that they're working on a web-browser based version of Quake 3 . It's going to be completely free, supported by ad revenues." -
The Aftermath of QuakeCon
Dr. Eggman writes "This past week quite whispers and rumors became fact as two FPS giants, id and Valve joined forces to bring id games back catalog to Valve's Steam. This marks a huge influx of old classics as well as opening up the possibility of bringing some of the newest, most anticipated id games to Steam. That wasn't the only news, of course. There were many announcements by the FPS veteran: Quake Wars is slated for October 2nd release. Quake 3 is coming to Xbox Live Arcade. Their next big game is called Rage , and will feature the id Tech 5 platform technology. All the details can be found in Eurogamer's full convention report. Probably the most interesting news from id was the revelation that they're working on a web-browser based version of Quake 3 . It's going to be completely free, supported by ad revenues." -
The Aftermath of QuakeCon
Dr. Eggman writes "This past week quite whispers and rumors became fact as two FPS giants, id and Valve joined forces to bring id games back catalog to Valve's Steam. This marks a huge influx of old classics as well as opening up the possibility of bringing some of the newest, most anticipated id games to Steam. That wasn't the only news, of course. There were many announcements by the FPS veteran: Quake Wars is slated for October 2nd release. Quake 3 is coming to Xbox Live Arcade. Their next big game is called Rage , and will feature the id Tech 5 platform technology. All the details can be found in Eurogamer's full convention report. Probably the most interesting news from id was the revelation that they're working on a web-browser based version of Quake 3 . It's going to be completely free, supported by ad revenues." -
The Aftermath of QuakeCon
Dr. Eggman writes "This past week quite whispers and rumors became fact as two FPS giants, id and Valve joined forces to bring id games back catalog to Valve's Steam. This marks a huge influx of old classics as well as opening up the possibility of bringing some of the newest, most anticipated id games to Steam. That wasn't the only news, of course. There were many announcements by the FPS veteran: Quake Wars is slated for October 2nd release. Quake 3 is coming to Xbox Live Arcade. Their next big game is called Rage , and will feature the id Tech 5 platform technology. All the details can be found in Eurogamer's full convention report. Probably the most interesting news from id was the revelation that they're working on a web-browser based version of Quake 3 . It's going to be completely free, supported by ad revenues." -
Sony Crows About Blu-ray, Upcoming PS3 DVR Functionality
Eurogamer/GamesIndustry.biz reports on Sony's pleased statements about the PlayStation 3. The company has made a point to note that Blu-ray was totally worth it after recent comments by some developers who had problems fitting their titles onto a DVD. The interview with the site promises 'big things' for the format in the future. The future of the PS3 itself seems to have changes coming too: a television tuner and DVR functionality looks to be in the offing for the console. Microsoft announced similar plans earlier this year, but there are no firm dates for either company's use of the console. -
Richard Garriot Argues Against Stagnant MMOG Design
The creator of Ultima Online and Tabula Rasa and well-known designer Richard Garriot spoke at the Develop Conference in Brighton, England on the subjects of stagnating MMOG design and the NCSoft deal with Sony. His commentary on Massive game design is fairly direct: "If you look at the vast majority of MMOs that has come out since Ultima Online and Everquest, you can look at the features and they are almost exactly the same. Even though the graphics have got better and the interface is much slicker, fundamentally the gameplay is unchanged. Worse yet, there are many things that have become standard that I look at and even though they are powerful enough to encourage the behavior of people obsessed with playing these games, I don't think they are the right way of building the future." -
PS3 Firmware Update, Heavenly Sword Demo This Week
PlayStation 3 owners are getting a couple of new toys this week. The official Sony blog has announced that the US will see firmware update 1.90 within the next few days. Gamasutra has further details on the patch, which includes a number of functionality improvements: "Ability to rearrange games on the XMB, Option menu now includes 'eject disk', Press triangle to eject games/CDs/movies in the XMB, XMB backgrounds, Change the folder classification, Emoticons, Change CD output to 44.1/88.2/176.4kHz, Force 24Hz output for Blu-ray over HDMI, Change PS3 video settings in-game, 'Bit Mapping' in the 'Music Setting', Save AVCHD type animations from a Memory Stick, Change settings like upscaling while playing PS and PS2 games, Add bookmarks, Web browser security function in the browser's tool section." Indications are also that a demo for Heavenly Sword will be coming soon. Europe is getting it this Thursday, with no firm word on a US date yet. -
Microsoft's Conference AfterParty and Call of Duty 4
In the wake of yesterday's Microsoft conference, there are further details and updates on what was discussed. Moore dropped the statistic that there are 7 million users on Xbox Live, and mentioned an August 24th release date for the Elite SKU in Canada and Europe. Call of Duty 4 seemed to be the most popular game of the event, with the single-player demo going over very well and news of a multiplayer Beta coming soon raising the eyebrows of FPS gamers. There was, of course, a party afterwards; Dean Takahashi gives us a sense of the event, while Kotaku has some beer-fueled comments from Peter Moore and Shane Kim. N'Gai Croal has the final word, with a point-by-point breakdown of the event. -
Killzone 2 Back in Action
After a bout of radio silence, yesterday Sony unveiled Killzone 2 as it stands today. Those attending the event seem duly impressed. Eurogamer's Tom Bramwell points out that the level of cynicism has been set quite high, after the pre-rendered 2005 trailer prompted a lot of hard feelings among journalists. Just the same, Susan Arendt of Game|Life is of the opinion that the wait was worth it: "Most of the action we saw was basic run-and gun--working your way up and down, through the buildings of the city to reach various checkpoints. We saw a fight with a mini-boss that was relatively unremarkable, but it did at least end with a fairly satisfying 'boom.' The level culminated with the destruction of an arc weapon--basically an antenna that draws electricity from lightning and releases it to destroy troops ... Killzone 2 is loud, dirty, and violently elegant. If you have a PS3, you're going to want this game. If you don't have a PS3 you might have to figure out how you're going to get one." For more details, check out the Killzone 2 trailer Sony has released as well as the quick Q&A on the game at PS3 Fanboy. -
E3 2007 - A Horse of A Different Color
Despite the smaller size and scope, there's still going to be a lot of games news coming down the pipe this week: the E3 Media and Business Summit 2007 kicks off soon. The big news starts with Microsoft's press conference on Tuesday, but already journalists are on the ground getting stories in order. E3 predictions are available from 1up and Gamespot's editorial team, while Eurogamer has a piece from their newsletter describing what's different about this year's E3. Not everyone is going this year that went last year because of those differences, and it will make for a wholly changed experience. "While a number of the publishers GameSpot contacted said they would consider participating in next year's E3 (some on the condition that the format is further tweaked), multiple representatives said they didn't believe there would be an E3 at all next year. Gamecock is even referencing that notion in its EIEIO event, which will cap off with a funeral service for the ESA's long-standing trade show. 'We're going to have some fun on the beach and say good-bye to the magical beast of yore that was E3,' Wilson said. 'I'd say there's a fair chance there won't be a show called E3 anything next year, which is why we're saying farewell to it on the beach. But I can't wait to see what emerges.'" -
Sony Threatens PS3 Hackers With Legal Action
Eurogamer reports that Sony is going after users sidestepping the PlayStation 3's protection software. Firmware 1.10 and 1.11 have both been cracked, and as a result illegal game copies can be booted from the console. "Booting games and playing them are two different things, however; so far, hackers have not been able to get any of the copied games to run, nor have they been able to run homebrew software. Every hardware launch brings with it a race for hackers to defeat the system's protections, whether for the technological challenge, to run copied software, or to allow for homebrew games. Despite Sony's attempts to prevent its emergence, the PSP has a strong homebrew community - and hackers are doubtless hoping to establish a similar base for PS3." -
Bioshock Previews Abound
The much-anticipated spiritual successor to System Shock 2, Irrational Games' Bioshock, is finally starting to emerge from the depths of secrecy. The 360/PC title is due on store shelves at the start of August, and a bunch of sites now have previews available for perusal. Eurogamer, CVG, IGN, Team Xbox, and Gamespot all had hands-on experience with the title recently and now can report back. From Gamespot's writeup: "As you investigate Rapture's sprawling, doomed infrastructure, its crumbling art deco facades, and leaky corridors, you'll uncover the secrets of what went wrong. Stepping out of the diving bell, you'll see signs of a struggle ... We'd barely set foot onto the first platform of the city proper before running into a splicer, which is one of BioShock's common enemies and one of Rapture's former residents. As Atlas will quickly fill you in, it seems that overuse of Adam turns the subject into a crazed monster that fiends for--what else--more Adam. Imagine a crazed junkie dying to get his hands on a fix; only this junkie can throw fireballs out of thin air and move large objects with his mind. And those are just the basic enemies." For a more visceral experience, 1up has a video preview of the game, which looks as creepy as it sounds. -
Fallout 3, RE 5 in 2008, Final Fantasy 360 Never
In addition to the truly excellent trailer, yesterday Bethesda Softworks let slip the platforms on which Fallout 3 will be playable. CVG reports on an article in the upcoming issue of Game Informer magazine, which describes some of the gameplay and states the title will be on offer for the PC, 360, and PlayStation 3 sometime in Fall of 2008. Meanwhile, Eurogamer is reporting that Capcom won't be letting Resident Evil 5 out of the holding pen until at least April of next year. For now they're relying on the Wii port of the title and other offerings to see them through the year. Finally, if you were hoping to play Final Fantasy XIII on the Xbox 360, you'll be waiting a long time. IGN has word that there are no plans for any FF games on Microsoft's console. -
World of Darkness MMOG In Active Production
Laying the fears of tabletop gamers to rest, CCP (makers of EVE Online) has confirmed that they're already working on a Massively Multiplayer game set in the World of Darkness. The dark setting, a property owned by CCP's new purchase White Wolf Games, will be translated to the Massive genre some time over the next four to five years. There's no word yet on which portion of the setting will be used for the game, but the Eurogamer article hints that vampires will feature heavily in the title. "The World of Darkness MMO was announced when the two companies merged last year, with both the American and Icelandic operations staying quiet on the subject ever since. Fans have since speculated that the game isn't in active production - rumours Bergsson laid to rest last week. '[World of Darkness] is one of the reasons we were so interested in White Wolf,' [Magnus Bergsson] said. 'It's a very mature IP. It's a great title for us to take and make into an MMO. First of all there are no MMOs like it. We kind of like that, and we want to explore some new avenues with that type of MMO - character-based and not being fantasy, per se. It's a real opportunity for us.'" -
Warhammer Online Beta Application Now Open
Eurogamer reports that applications for the Warhammer Online Beta are now open on the official site. The Beta will be open for both American players as well as folks in the EU, and each have their own site available for signup. We had a chat with the Warhammer team late last year, which should give some insight on the game. Eurogamer as a hands-on preview available from January, if that's more your thing. "'Empire is a world about the End of Days,' bellows Paul [Barnett]. 'A world on the brink of extinction. No matter what they do, the Humans must keep fighting or they'll all die. Breed and fight, expand or die, that's all they can do.'" -
Warhammer Online Beta Application Now Open
Eurogamer reports that applications for the Warhammer Online Beta are now open on the official site. The Beta will be open for both American players as well as folks in the EU, and each have their own site available for signup. We had a chat with the Warhammer team late last year, which should give some insight on the game. Eurogamer as a hands-on preview available from January, if that's more your thing. "'Empire is a world about the End of Days,' bellows Paul [Barnett]. 'A world on the brink of extinction. No matter what they do, the Humans must keep fighting or they'll all die. Breed and fight, expand or die, that's all they can do.'" -
Valve Has No Plans to Charge For Downloadables
In an interview with Eurogamer about the upcoming Team Fortress 2, Valve's Robin Walker discusses Valve's philosophy when it comes to downloadable content. In short, when you buy a game from them you buy 'all of it', even the downloadable maps that will be released after the game launches. "'[In multiplayer games] the content you're playing is being created by the players you're playing against, so the more people that get into the game, the more content you're going to have,' Valve's Charlie Brown concurred. Valve's strategy is roughly in line with the traditional PC model, but in recent years services like Xbox Live Marketplace have popularised microtransactions as a means of continuing to extract development capital from completed games." Relatedly, the company annouced last week that there will be no Black Box release for Half-Life 2, Episode 2. The original plan was to have a retail release of just the three new games (Episode 2, Portal, and TF2); now only the orange box with the complete HL2 experience will be available on store shelves. Gamers can still purchase the new content separately from the Steam service. -
Valve Talks Half-Life 2 Episodes 2 And 3
With the fall release of Episode 2, Team Fortress 2, and Portal growing ever closer (check out the new trailer), Valve is finally beginning to release some information about what actually happens in Episode 2 and some information about Episode 3's progress. From the Episode 2 preview: "Looking down the mountainside reveals a scene that immediately demonstrates one of the key elements of Episode Two: expansiveness. Far off in the distance is the semi-destroyed Combine headquarters, with mighty plumes of smoke rising into the sky amidst a shattered cityscape. Arcing up towards the sky from the imposing edifice is brilliant white stream of energy, meeting the cloud layer in a turbulent maelstrom--a 'portal storm,' Alyx notes." -
EA Announces Simpsons Game, Parodies Videogames
Eurogamer has the news that The Simpsons will be coming to a new videogame title sometime in the near future, a new game with an interesting twist. Instead of playing as the Simpsons inside a more typical genre, such as the arcade smash-em-up from the early nineties or The Simpsons Road Rage, EA's newly-announced title will lampoon other videogames using typical Simpsons comedy. All of the cast members will be lending their voices to the title, and hints about the type of games we can expect were already available when the press release went out. A mock poster with the words Medal of Homer flying above a war-torn battlefield suggests what we might see in the game. "Described as a 16-level 'action comedy' with a storyline penned by the long-running TV show's long-running writers, the new Simpsons game is due out on PS3, Xbox 360, Wii, PS2, DS and PSP this autumn. It's being put together by EA Redwood Shores, and is full of touches that EA reckons fans of the series - now 400 episodes old - will find exciting, like individual title animations and stories for each of the 16 levels, which are being treated like episodes." You can see the posters from the EA event over at Kotaku. -
Warhammer Online Delayed Until 2008
To the surprise of almost no one, EA Mythic has announced that Warhammer Online won't be out until next year. Eurogamer reports: "'Since our acquisition by EA, we have been afforded many wonderful development opportunities and we plan to take full advantage of everything that is available. This includes taking several additional months to make the best MMORPG possible,' Mythic's Mark Jacobs wrote in a community newsletter." They're going to use the extra time to go back over the Dwarven and Greenskin areas to implement new ideas they've had since working on the original content. With the successful launch of LOTRO this week, and the continuing crash and burn of Vanguard , MMOG developers seem to be wising up to the importance of a really good launch. -
Call of Duty 4 Announced
The fourth title in the extremely well received Call of Duty series has been announced. Infinity Ward is now working on Call of Duty 4: Modern Combat . The title will end the series' reliance on the theatre of World War II, and will place gamers into a current-day setting fighting terrorists in the Middle East. While the chance to get away from WWII will be appreciated by game-players, not everyone is happy about that hackneyed title. "What followed [Medal of Honor] were such games as Day of Defeat (Activision, 2003) and Men of Valor (Vivendi, 2004.) Ubisoft briefly bucked the trend, boldly replacing the near-mandatory 'of' with 'in' for its 2005 release 'Brothers in Arms: Road to Hill 30,' but soon fell right in line with the rest of its industry brethren with the 2006 real-time strategy game Faces of War. Ditto for THQ's 2006 RTS game Company of Heroes. Later this year, retail shelves will be graced with THQ's Frontlines: Fuel of War and Midway's Hour of Victory. (That's why for the last couple of years, we and a number of our peers have jokingly created our own World War II game titles, Mad Libs-style, like Call of Honor, Men of Duty, Company of Brothers, etc.)" -
Next Gen Console Commentary
Today has seen a bit of commentary on each of the three next-gen consoles, all relatively positive. The PlayStation 3 has seen users for the PSN community crack the 1.3 million mark, according to Next Generation. If you enjoy the Wii's Virtual Console feature, Chris Kohler has you set up today with a rundown on every VC title rumored or released to date. Nintendo's consoles are selling pretty well, too. Microsoft has had something of a mixed day. On the one hand gamers can look forward to Beautiful Katamri coming to XBLA in the states. On the other, an investment adviser has called Microsoft's entire gaming business a 'disastrous endeavor'. -
This Week in Downloadable Content
Both the Virtual Console and Xbox Live Arcade have some interesting offerings this week, and Microsoft has released word of a lot of new things to come via their community service. The day before yesterday saw the release of Punch-Out!!, Virtua Fighter 2, and Bonk's Revenge for the Wii's download service. No Mike Tyson in this version of Punch-Out!!, but it's still (as Kohler puts it) one of the 'best videogames of all time.' On the Xbox side, today sees the release of a 'double header' of games: Gyruss and 3D Ultra MiniGolf Adventures . Gyruss is a Konami arcade port, while Minigolf includes a course editor to distract you from the simple gameplay. As far as new XBLA content goes: The Daily show is already available on the service, along with The Colbert Report, Carcossonne will join Settlers of Catan and (apparently) Talisman in boardgame-to-Xbox ports, and Microsoft is looking for pitches for a television show to be shown exclusively on Xbox live. If you win the TV contest, you get to make it for them. -
Rock Band As the Costly New MTV?
With the announcement of Rock Band, fans of the Guitar Hero series are well and truly pleased. Despite the fact that GH controllers will work with the game, with all the peripherals the game is going to be ridiculously expensive, assuming you want to get an entire band together. "Specifically, the 'Rock Band Wireless Guitar Controller' will retail at $79.99 (40 quid approx), the standard 'Rock Band Guitar Controller' at $59.99 (30 quid approx), the 'Rock Band Drum Set' $79.99 and the 'Rock Band Microphone' at $39.99 (20 quid approx)." Beyond that, though, Kotaku's Brian Crecente takes a look at the game in a broader context, wondering aloud if the game will be a new version of MTV ... or at least, a new version of the way MTV used to be. Introducing new bands, songs, and sounds to consumers via videogames seems like a fairly natural way of trying things. -
PlayStation 3 Launches in EU/AU
stpk4 wrote to mention some articles discussing the launch of the PlayStation 3 in Europe; London saw Phil Harrison handing out HD sets, while Microsoft's party barge and lackluster crowds marked the Parisian launch. The Australian launch went well but also saw disappointing crowds, with media, security, and store officials outnumbering the customers for much of the event. Eurogamer has a comprehensive list of launch titles, for those of you in the new territories thinking of picking up a console. -
PlayStation 3 Launches in EU/AU
stpk4 wrote to mention some articles discussing the launch of the PlayStation 3 in Europe; London saw Phil Harrison handing out HD sets, while Microsoft's party barge and lackluster crowds marked the Parisian launch. The Australian launch went well but also saw disappointing crowds, with media, security, and store officials outnumbering the customers for much of the event. Eurogamer has a comprehensive list of launch titles, for those of you in the new territories thinking of picking up a console. -
PlayStation Home And Porn - No Problems
Via Eurogamer, a post on the 'semi-official' ThreeSpeech blog essentially saying that Sony doesn't see porn as an issue for the upcoming Home PS3 service. Sony's Phil Harrison was on the other end of the blog's questions, and after reminding us that avatars won't be able to interact, it will be easy to blacklist people, and they will have lots of filters in place: "Well I'm disappointed that you would use those as the first questions ... I think Home should be used for a much wider and more beneficial scope than [porn], but I think that people can express their creativity inside Home in a wide variety of ways and it's not necessarily for us to dictate what that should be." -
Designer Warren Spector Has Two Games in the Works
Eurogamer had the chance to speak with well known game designer Warren Spector (Deus Ex, Thief) about current plans for his new studio, Junction Point. In a detailed interview, Spector discusses the studio's current slate of two titles. He also makes some bold proclamations about his future in the industry: "He now wants to shake a bit of life back into the world of games, a market he believes is still too niche and enclosed, by delivering something new and original rather than a rehash of old experiences. He'd rather 'fail spectacularly' than create another sports game or driving simulation. 'I think that most of what passes for a game, even now, just sucks. It's hard for me not to talk, but I've seen the dangers of doing that. I'm hoping that in the next couple of months we'll have something to say.'" -
Live For Windows Coming in May
Several outlets are carrying the news that Live for Windows is coming in May to a PC near you. The announcement carried confirmation of a similar pricetag for Xbox Live, as well as details on some new titles. Halo 2 will be releasing right around the launch of the service (slated to go up May 8th), and Shadowrun will follow quickly sometime in June. Gamasutra has an interview with Xbox Live general manager JJ Richards on the subject, and 1up offers a bit of commentary with the news. Though when asked about it last week Microsoft reps seemed extremely confident, it still remains to be seen whether PC gamers will pay for what they've always gotten for free. -
Release Updates For Bioshock, Many Other Titles
There have been several updates to game releases and showings this week. Probably most interesting is the news that the much-anticipated Bioshock will release in August, as opposed to the 'June-ish' timeframe we had previously. GTA and Civilization fans have much to look forward to next year; GTA IV's downloadable content, as well as new Civilization content are both due out in 2008. GTA IV itself is due out later this year. If anyone but me was wondering when the MMOG 'Bigworld: Citizen Zero' would be coming out, you can stop wondering: it's been canceled. The sci-fi title was to feature a world where players re-discovered their past on a penal colony where everyone's memory had been erased. Developer Micro Forte has been working on the game for some seven years now, and they've now publicly announced it just won't happen. Instead, they're now working on a spy-themed title. Finally, RPG fans will be getting their fix next week. Tabula Rasa and Mass Effect will be on display at GDC. More details will finally be available for both of these intriguing but mostly-enigmatic titles. -
Release Updates For Bioshock, Many Other Titles
There have been several updates to game releases and showings this week. Probably most interesting is the news that the much-anticipated Bioshock will release in August, as opposed to the 'June-ish' timeframe we had previously. GTA and Civilization fans have much to look forward to next year; GTA IV's downloadable content, as well as new Civilization content are both due out in 2008. GTA IV itself is due out later this year. If anyone but me was wondering when the MMOG 'Bigworld: Citizen Zero' would be coming out, you can stop wondering: it's been canceled. The sci-fi title was to feature a world where players re-discovered their past on a penal colony where everyone's memory had been erased. Developer Micro Forte has been working on the game for some seven years now, and they've now publicly announced it just won't happen. Instead, they're now working on a spy-themed title. Finally, RPG fans will be getting their fix next week. Tabula Rasa and Mass Effect will be on display at GDC. More details will finally be available for both of these intriguing but mostly-enigmatic titles. -
Release Updates For Bioshock, Many Other Titles
There have been several updates to game releases and showings this week. Probably most interesting is the news that the much-anticipated Bioshock will release in August, as opposed to the 'June-ish' timeframe we had previously. GTA and Civilization fans have much to look forward to next year; GTA IV's downloadable content, as well as new Civilization content are both due out in 2008. GTA IV itself is due out later this year. If anyone but me was wondering when the MMOG 'Bigworld: Citizen Zero' would be coming out, you can stop wondering: it's been canceled. The sci-fi title was to feature a world where players re-discovered their past on a penal colony where everyone's memory had been erased. Developer Micro Forte has been working on the game for some seven years now, and they've now publicly announced it just won't happen. Instead, they're now working on a spy-themed title. Finally, RPG fans will be getting their fix next week. Tabula Rasa and Mass Effect will be on display at GDC. More details will finally be available for both of these intriguing but mostly-enigmatic titles. -
Halo 3 To Have 'Mute the Jerk' Button
Eurogamer is reporting on comments from the Bungie website. A feature for the upcoming Halo 3, that they've just announced, will be most welcomed by aging FPS players tired of hearing high-pitched squeals through their headsets. When playing an online match, players will be able to hit a button and then choose one of the gamertags playing the game. The result: a total mute on that player for the remainder of the game. They don't mention it on the site, but one would hope the Xbox Live servers are taking metrics on this activity, to be used in calculating the player's reputation. The more you mouth off, the worse you look to future players. Anyone have some other feature they think might make online gaming better? -
Can Nintendo Save the Adventure Game Genre?
Gamasutra is running an editorial wondering whether the Wii can save the adventure game genre. With the intuitive nature of first-person control and interaction the Wiimote/nunchuck combination provides, it's been an open question since the console's concept was announced whether or not the Nintendo could revive a much-beloved but sadly absent game genre. Scott Nixon writes of the future for point-and-click titles, talking about their hearty success on the DS (with Hotel Dusk and Phoenix Wright) and the requirements of design such games would make of the Wii. With word that a Wii developer for the Sam and Max series is being sought, the question isn't if but when adventure titles begin appearing on the system. Here's hoping they get a warm reception, from an audience ready for their reintroduction. Update: 02/07 01:03 GMT by Z : Fixed the link. Sorry. -
Viva Piñata Apparently 'For Girls'
An anonymous reader writes "Bill Gates has demonstrated his unique public speaking skillset again, this time by further ostracizing gamers who grew to love one of the best Xbox 360 titles of last year - Viva Piñata. Comments made by Mr. Gates during an interview on the Charlie Rose show include the choice comment 'We have a thing called Viva Piñata that's for young girls, where you're tending a garden and these animals come along...'. His comment are carried by Eurogamer, who also provide a link to the YouTube video of the interview. For gamers who really appreciated this under-marketed and lovably quirky title, this is just another low blow." -
PlayStation 3 Still Set For March in EU, Price Revealed
Despite an accidental slip-up on the part of Sony CEO Howard Stringer, the PlayStation 3 is set for launch in the EU this March. When it does launch, folks in the UK and Ireland will be paying a pretty penny for Sony's new console. From the article: "Sony has confirmed ... that the 60GB PS3 will cost EUR 629.99 in Ireland, as suggested on the official website. 'Ireland is traditionally more expensive than other territories,' a spokesperson explained. 'The VAT rate there is 21 per cent, whereas it can be as low as 16 per cent in other EU countries.' However, the spokesperson continued, the PS3 will still cost EUR 599 if you're buying it elsewhere in Europe. Of course, here in Britain we're still using the funny old money with the picture of the rich lady on it, so we'll get a price point all of our own. And according to our old friend Senior Retail Sources, that price point will be set at GBP 425." -
EA Commits to Xbox Live Arcade Title
njkid1 writes "Electronic Arts has committed to launching a game for Xbox Live Arcade, their first ever downloadable console game. Entitled Boom Boom Rocket, it's slated to be a musical rhythm game using rockets to keep the beat. From the coverage at Eurogamer: 'Originally conceived by Pogo.com, the game challenges you to trigger rockets to the beat of the music whilst travelling through a 3D cityscape. The better your timing, the higher your score. Ian Livingstone has composed 10 original tracks for Boom Boom Rocket, each choreographed into three skill levels. Master these to unlock new firework designs.'" -
Blizzard Hints At New StarCraft, Launches Burning Crusade
Game Developer Blizzard Entertainment's long-anticipated expansion to World of Warcraft has gone live. Initial impressions are ... not available, since all 8 million players are currently in the Outlands. I'll take that to mean the servers for the most part have not melted yet. At a Burning Crusade launch party, a Blizzard exec revealed we may see a new StarCraft game very soon. But today is all about WoW. If you're not playing, and want to live vicariously, check out WarCry's extensive preview of the expansion. You could read designer Jeff Kaplan's comments on new features at FiringSquad, or Shane Dibiri's talk of inspiration at Next Generation. One new expansion a year, eh? Some folks are already looking to the future, where we probably won't see WoW on consoles, but may see it with security dongles. 0.1% of the Earth's population can't all be wrong. -
Sony, Nintendo, id Lauded With Emmys
Nintendo, Sony, and id Software have all been given Emmy awards for technology-related contributions to gaming and entertainment. Nintendo's Wiimote, obviously, garnered an Emmy for Peripheral Development and Technoogical Impact of Video Game Controllers, while id collectively received two awards. John Carmack was given The Pioneering Development Work in 3D Game Engines award, and id as a whole received an accolade for Quake's rendering technology. As reader NexusTw1n points out, though, there was something odd about Sony's award. "On Monday, Sony claimed their revolutionary SIXAXIS controller had been honoured with an Emmy , leaving many wondering why the Wiimote had been ignored. Yesterday, that press release was clarified, with a statement making it clear the award was actually for the PS2 Dual Shock controller, rather than the new PS3 model." -
Gears of War Updated, New Maps Wednesday
Microsoft's biggest seller for 2006 (2.7 million sold in eight weeks) is certain to be a series we'll see around for a long, long time. In the immediate future, though, the game is getting a much-needed update today, with new maps available this Wednesday. The new maps are multiplayer only, and are entitled 'Raven Down' and 'Old Bones'. From the update: "Fixed rare situation where players could get stuck after chainsawing in multiplayer. Reduced Grenade Tag melee distance (Z: thank you!). Enabled 'Strict' NAT check on host to prevent possible connection issues. Optimized server browser queries to return results more quickly and prevent scroll bars from hiding quality of service icons. Reduced number of possible revives in Execution to match Warzone. Removed host name from Ranked match server browser. Disabled security cameras in Ranked matches." It's great that the game is getting an update, but that innocuous looking 'removed host name from ranked match server browser' means it is now even more difficult to hook up with friends for a Ranked match. Boo, Epic. Boo. -
A Look Back at the Gaming News of 2006
Every year in gaming is interesting, but last year was ... special. Two major console launches, the rebranding of Windows-based games, a couple of magazine shutdowns, new sites, scandals, rumours, and the last 'real' E3 we're likely to see. Thankfully, several of the gaming sites have gone back to revisit some of the important bits from last year. Eurogamer has pulled out the biggest stories from the first part of the year, as well as the second half of the year, offering up a comprehensive piece called 'That Was The News'. 1up is highlighting some of their best gaming culture articles, with articles ranging from sex to humor, and then all the way back to Warcraft. Gamasutra does the same, with their ten most-read stories of the year giving a good snapshot of what was on the minds of gamers in 2006.