Domain: ign.com
Stories and comments across the archive that link to ign.com.
Comments · 2,859
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Re:The opposite seems to be trueWhat remakes? I'd love to get some Mario or Zelda remakes, but since Mario All Stars on the SNES, I have seen none. You're kidding, right?
The first Zelda, Zelda 2, and A Link to the Past were remade on GBA, and Ocarina of Time was remade on Gamecube. Then, they re-remade Ocarina, Zelda, and Zelda 2 along with Majora's Mask on the Gamecube. Then, we got those re-remade, again, on Wii's Virtual Console.
Mario? Well, SMB was remade on GB Color, and then re-remade on GBA. SMB 2, SMB 3, and SMW all got their remake glory on GBA, while Super Mario 64 got its on DS. Now, do I have to go through the VC remakes and the spinoffs' remakes, or will you just accept as fact that Nintendo makes a lot of remakes? -
Re:The opposite seems to be trueWhat remakes? I'd love to get some Mario or Zelda remakes, but since Mario All Stars on the SNES, I have seen none. You're kidding, right?
The first Zelda, Zelda 2, and A Link to the Past were remade on GBA, and Ocarina of Time was remade on Gamecube. Then, they re-remade Ocarina, Zelda, and Zelda 2 along with Majora's Mask on the Gamecube. Then, we got those re-remade, again, on Wii's Virtual Console.
Mario? Well, SMB was remade on GB Color, and then re-remade on GBA. SMB 2, SMB 3, and SMW all got their remake glory on GBA, while Super Mario 64 got its on DS. Now, do I have to go through the VC remakes and the spinoffs' remakes, or will you just accept as fact that Nintendo makes a lot of remakes? -
Re:The opposite seems to be trueWhat remakes? I'd love to get some Mario or Zelda remakes, but since Mario All Stars on the SNES, I have seen none. You're kidding, right?
The first Zelda, Zelda 2, and A Link to the Past were remade on GBA, and Ocarina of Time was remade on Gamecube. Then, they re-remade Ocarina, Zelda, and Zelda 2 along with Majora's Mask on the Gamecube. Then, we got those re-remade, again, on Wii's Virtual Console.
Mario? Well, SMB was remade on GB Color, and then re-remade on GBA. SMB 2, SMB 3, and SMW all got their remake glory on GBA, while Super Mario 64 got its on DS. Now, do I have to go through the VC remakes and the spinoffs' remakes, or will you just accept as fact that Nintendo makes a lot of remakes? -
Space Interceptor
game.giveawayoftheday.com is hit or miss but today its hit and it relates to the subject of space shooters.
They've got a game available today called Space Interceptor that is actually pretty cool. It is reminiscent of Colony Wars on the Playstation.
The only trick is you have to download it and install it today(July 20, 2007) as that is the whole shtick: a free game per day.
Here's a review of it:
http://pc.ign.com/articles/567/567710p1.html
Here's where to get the game
http://game.giveawayoftheday.com/space-interceptor / -
Re:Delays?
Metroid Prime 3 has a solid release date of August 27, 2007
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Re:Viva Pinata?
Viva Pinata is a child's game. But don't take my word for it. review
By the way, Halo is 'just' a bunch of polygons with pretty graphics and the same "game mechanics" Doom had in 1993.
Are you even old enough to have PLAYED Excitebike or did it just show up in your googling? You couldn't share those tracks buddy. -
Have we also forgotten the incompatibility?Remember back when they were first criticized for it, and they said that due to adding tilt sensors to the controller, it would be impossible to implement rumble?
I used to be a huge Sony fanboy, but between the pricing, the trainwreck release, the lack of decent titles, and their constant lying about things.... I'm fed up with them.
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Re:No Spore?Ummmm.... is it time to panic yet? Apparently they want to keep their team focused on development, but are still going to Leipzig in Germany due to prior booking.
Interview, videos and new screenshots found here
As for the release date... IGN: So April 1st, 2008, or beyond. Patrick Buechner: Yeah, but I wouldn't say too far beyond. -
Re:greatAren't they bored with the WW2 FPS setting yet?
Call of Duty 4 is not a WW2 shooter. It going to be game based on modern combat.
check it out:http://xbox360.ign.com/objects/902/902590.htm
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Re:Sony is back to square 1
Sure, maybe the graphics are childish compared to your average zombie-stomp shoot-em-up,
You mean this one? PS - I wouldn't get your hopes up for Sadness, it has all signs pointing to Vaporware...
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Re:Simpsons
Your wish is granted!
It was shit though... -
Re:I was worried about this
20 minute songs [allmusic.com] deserved to die.
They didn't die. Only last month I bought the latest porcupine tree album, and the central song on it is 17 minutes. This didn't stop it getting great reviews, or selling extremely well.
Here's one review.
If you don't like progressive rock, then the only thing we've established is that you're not qualified to review any of it. People still like the stuff, and I'm afraid you're just going to have to accept that. -
Re:All I know...
Nah, Katamari is going to be on the Wii now. It was too difficult to port to the PS3. Instead, Sony is going for "Nada THREE!"
(Don't get me started on how the Playstation is like television. 5,000,000 options, nothing worth playing at the moment.) -
Should this game be ranked Adults Only?
Here's the link from above to give some better insight...: http://wii.ign.com/articles/792/792012p2.html
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Re:not important
IGN just did a list of games coming out in the Summer period (June 21-September 21).
http://ps3.ign.com/articles/798/798417p1.html
At the end of that article there are links to the lists for the other consoles and PC. -
Re:not important
http://ps3.ign.com/index/release.html There's a start...
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Re:Obv.
Not only are there screenshots, but one of the best video game trailers for the time it was released.
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Re:MS is still not getting itOn one hand, part of the Wii's charm is that a parent wouldn't have to worry about junior getting his hands on extremely questionable games.
Sure, there's Red Steel and Far Cry and some violent shooters, but I can rest easy knowing that junior isn't killing hookers, or chainsawing people in half, or watching limbs fly as he rolls explosive cans of propane into them...
He's ripping testicles off with pliers. Or he's using the Wiimote to make sawing motions as he cuts off heads to wear on his belt. That is, if he's playing Manhunt 2 for Wii which IGN called "the goriest game we have ever seen".
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Realistically
It'll most likely be peripheral improvements:
- Wireless sensor bar (many people myself included have made one.)
- Light gun attachment (seen at last years E3 but never released.)
Or how about a Wii WebCam (eToy type device) that would fit with the big N's new ways to play philosophy.
I doubt Nintendo will add DVD playback as it makes the console less of a console more of a home entertainment system (PS3) which isn't what Nintendo wants, they have no devision telling them to include video + music playback like Sony do. Hard drive... probably not, I just can't see Nintendo releasing a separate device that plugs in, besides a 4gig card works fine it's not like you can't add any extra space. -
Already done
Online Wii games are already available. Pokemon Coliseum has been available in Japan for a while, and Mario Strikers Charged Football was released in Europe this week.
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Re:Rehash? O RLY?
My bad, I misspoke. I meant to say Q4 2008, long after the 10th anniversary. IGN says the game is currently in pre-alpha. It's been reported by many other sources, as well. http://pc.ign.com/articles/790/790158p1.html
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Re:One Name Missing...
It's weird that Nobuo Uematsu's name is off the list, since he did in fact contribute to the game; it was announced over a year ago that he composed the game's title track which can be heard in the original E3 2006 trailer.
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oh, great, another rub duck
Is this a subtle compliment to sony's Super Rub-a-Dub?, which, btw, has a score of 2.9/10.
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Re:CGI Trailer on YouTube
Official Website: Starcraft2.com
The CGI trailer and gameplay footage are available in high quality versions (and in english) at the following link:
Movies
It uses BitTorrent the same way WoW patches work, hence the executables. The downloader for Windows seems to work perfectly using WINE.
Also, screenshots! Screenshots -
Screenshots available
IGN has posted screenshots here.
Looks incredibly cool graphically, though at the moment it looks like the gameplay is exactly the same as StarCraft. I wonder if there'll be some gameplay announcements soon. -
Re:CGI Trailer on YouTube
High resolution in-game screenshots:
http://media.pc.ign.com/media/850/850126/imgs_1.ht ml -
Screenshots
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It has some heroes...
The Protoss mother ship (from IGN's Charles Onyett):
3:18 - warprey also very effective against structures - very vulnerable to small unit fire - shws warpreys getting wiped out by terran marines. Physics system lets debris from warpreys roll down a ramp. Showing one more unit - warped in in a serious of cubes - giant floating base - called a protoss mothership - can only have 1 at a time - cost big resources - special abilities include timebomb that slows all enemy missiles inside - shows terran missle launcher shooting in projectiles that stop in the field before they reach the ship - when field ends missiles drop the ground - planet cracker attack - giant lasers stream from ship to ground - ship can be moved around while planet cracker laser is active - the ship looks like a metallic, triangular sand dollar - mothership can create a black hole anywhere it wannts to - creates distortion that actually sucks ships in and destroys them - in the demo the black hole destroyed four terran battle cruisers in about ten seconds. -
They need a contest?
Why not just delve into the existing selection and hire a few of the wonderfully talented builders that have already wowed us with their work? Or just hire Adam Miller.
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Re:hopefully..But I'm excited about Episode 2, only because I heard that it will feature a stand-alone game called Portal. Be sure to get the Blackbox release and not just the standalone version of Episode 2, if you want to get Portal.
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Neverwinter Nights
The ability of users to create custom content (in addition to the three-platform releases) was a huge key to Neverwinter Nights's success.
While the official campaigns were great, all the longtime NWN players I know have spent countless hours playing on user-created and -hosted persistent worlds and user-created campaigns from places like The Vault. I can't think of many other games that are still being bought and played this long after their releases, and the ones that are probably fall into this category as well.
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Re:Whats the point?
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Re:The thing is that it's true
Well the current DS online system uses GameSpy for matchmaking too. The only real difference I've seen so far in the Wii plans is that I have one code per system rather than one per game on my DS.
Reference: http://ds.ign.com/articles/611/611384p1.html -
Re:Two words
1, 2, 3, huh, some words for you:
Guitar Hero III for Wii
http://wii.ign.com/articles/783/783421p1.html -
Errata
The note at the end is supposed to point to Red Steel. Excuse my flubby fingers. Here's a wonderful review on Red Steel from IGN to help make up for it:
http://wii.ign.com/articles/747/747541p1.html -
Re:orly?
This article probably should have been linked in the summary. It explains what else the $9.95/month gets you. And before people freak out, the 'unique' gear is supposed to just be shinier, not statistically better.
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Re:Games of the past, e.g. Quake 3
I'm thinkin' the article is referring to games built from the ground up with the tools built right in the game. Yes, Quake 3 has a lot of user made content, but that wasn't the primary design goal of id, and you need to no way more about game making than simply drag and dropping stuff around the level than in games like Little Big Planet or similarly in Spore.
I was just reading about Drawn to Life for the DS at lunch (ok, so lunch had been officially for a little while). The little developer working on it has had this cooking for over a year but no publisher. Kinda curious to see how it comes out. -
Re:"as well as the creator of the SCUMM engine"from a recent interview with ron:
IGN: You worked on the SCUMM engine with fellow Lucasfilm Games employees Aric Wilmunder and Brad Taylor. What was your contribution to the engine?
Ron Gilbert: I created it. It was kind of my concept because I really needed it to build Maniac Mansion. I did most of the Commodore 64 programming for the engine. Aric and Brad's contribution came in when we did the PC ports of the engine. -
Re:Not hard to do
There's rarely any reason to pre-render anymore, actually. When you don't have to be ticking most of the gameplay code, it's pretty simple.
Look at the trailers for Stranglehold: http://media.xbox360.ign.com/media/748/748381/vids _1.html. None of that is pre-rendered. -
Re:Some suggestions
Not really. It's been about a year since I last played. I did play AO when it first came out, moved on after that initial year of playing. I still come back to it every now&then. It has been improving over the years, fairly easy to just jump on & play. There is plenty of shopping available; player stores. Crafting is a bit better now, there are stores that sell all the parts up to a certain quality level. Early levels don't have to depend on drops to get their parts.
The Alien Invasion expansion adds a raid-type event; a timed "capture the flag" type event against mobs(aliens). Fun & good loot. :)
You might want to check out VNBoard's AO forums and AO's own forums to get a better idea on the state of things. -
Re:So one editor has morals? Too bad.
But even more than that, I recently felt like checking out old Xbox games so I went to http://xbox.ign.com/index/reviews.html?constraint
If you look at other numbers though, there are many more lower than '9':. floor.article.overall_rating=9&constraint.return_a ll=is_true&sort.attribute=article.overall_rating&s ort.order=desc [ign.com] this link which is all the 9s and above for the Xbox. If you've played most of these games you'll know they are in no way 9s or at least not as high as they are given.0 - 0
1 - 4
2 - 10
3 - 32
4 - 49
5 - 66
6 - 128
7 - 179
8 - 264
9 - 92
10 - 0The average score is about 7. That shouldn't be too surprising. I've come to understand that games aren't rated linearly, they're rated on a curve. '5' is not an average game any more than someone that did better than half the class and worse than half the class would get 50% (an F) no matter how many questions they missed. As far as games go, here we have half the games getting a 'C' or better and half the games getting a 'D' or worse. That seems about right. Don't forget they rate on different aspects of the game also. A game could have great sound and graphics (nines) but the worst gameplay ever (a zero) and that would still average to 6.
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So one editor has morals? Too bad.
Now I like this guy, but he no longer has a job... anywhere.
Sorry people this is sadly the way the world works now and it sucks ass. Advertisers always get a good score, and everyone gets good stores unless you totally fuck up. Go to http://www.gamerankings.com/ http://www.gamerankings.com/itemrankings/sites.asp average scores from some of these sites are jokes. Yet people continue to claim that 5 is average? BS.
But even more than that, I recently felt like checking out old Xbox games so I went to http://xbox.ign.com/index/reviews.html?constraint. floor.article.overall_rating=9&constraint.return_a ll=is_true&sort.attribute=article.overall_rating&s ort.order=desc this link which is all the 9s and above for the Xbox. If you've played most of these games you'll know they are in no way 9s or at least not as high as they are given.
A friend mentioned a good idea as a way to solve this, find a way to get reviews for games written 20 years after the game comes out, to see if the game really does stand the test of time, because otherwise you get this overly biased bullshit where advertising dollars affect the review scores.
The bottom line I've found is every review site and magazine is biased. It's just the simple fact of life that we have to understand when seeking out reviews and articles. -
Re:Understood...
They found a hammer in this kid's house...a fucking HAMMER
Probably a H.A.M.M.E.R.. I can't help you if you can't see how this is going to end! -
Re:This is a non-story!
Copying does NOT require breaking encryption, nor does Linux playback.
If that were really true, why would you need software like BackupHDDVD to begin with? Why did HDTV owners get screwed over without benefit of lube in early 2006 because their sets didn't have decryption for HD-DVDs?
It's not your own account you're locked out of.
Mr. Fair Use disagrees with you. See, once I've bought that content, Fair Use grants me the right to make a backup copy of it and to play it on whatever device I want. AACS denies me those rights. I'm no lawyer, but I would think that makes AACS a violation of copyright law in and of itself.
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Re:Neo-Geo
I've heard about Neo-Geo games for the Wii in Japan, but no mention of this for the rest of the planet. Why?
Neo-Geo Games will be avaliable worldwide on the Wii soon.
http://wii.ign.com/articles/781/781316p1.html
I can't wait!!! -
Re:Not new
Because the solution's still searching for a problem.
While it may be a solution searching for a problem, I think there was a definite itch that needed scratching.
:-) -
Re:Sony's hand up
the article it's not complete, today sony also announced the new eyetoy for ps3 that can save video to the ps3's hdd and then they can be also edited with a bundled software, so they probabily want to push ps3 + playstation eye with this new site
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Re:I'm not buying a WII...
You might be disappointed to hear that you won't be getting Guitar hero 2 on the Wii. You will however, be getting Guitar hero 3.
http://wii.ign.com/objects/899/899094.html -
Re:All 3 Platforms?Yeah. I don't see the situation changing for the forseeable future either
Activision are producing the game for every console. It doesn't mean all consoles are equal though, or as IGN puts it - "Although we didn't see the PS2, PSP, or Wii versions running, Activision has told us that they will still have a large, streaming world only with weaker graphics. To you and me, that means a lower resolution and less draw distance. All of the versions will have 10 storylines, though the PS2, PSP, and Wii iterations will have two different ones when compared to the Xbox 360 and PS3 versions and will feature some different characters never before seen in a Spider-Man movie game. The last difference is that the low resolution versions of Spider-Man 3 will allow the player to switch more easily between the black and red suits."
It seems pretty clear what tier the Wii is on for this game. Which demonstrates my point.
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Re:They're outselling them?
Nintendo is a game maker. They develop software and hardware, and contrary to Microsoft or Sony, all their main assesses are related to games. They are also a Japanese company, which apparently makes them conservative to a great extent. Nintendo raises its forecasts several times through the year because they started with very conservative figures. Two years after the introduction of the Nintendo DS, already a year since the introduction of the Nintendo DS Lite handheld, and they are still struggling to to produce them. During March 2007, they sold 508,000 DS and 259,000 Wiis in US, and 504,000 DS and 263,000 Wiis in Japan. That is, a million DSs and half a million Wiis in just two countries.
I tend to think it is a production issue. They gambled by designing and developing the Nintendo DS and the Wii. I hope they gamble again and pump production up.