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CGI About to Boom In Hollywood

FortKnox writes "Because of the success of "Monsters Inc" and "Shrek", many major hollywood studios are scrambling getting on the CGI bandwagon. Looks like we're about to get smothered by CGI movies left and right. For those that like to tinker with CG, it might be a good time to go jobhunting..." Several upcoming movies mentioned. Some ven look like they might have potential ;)

340 comments

  1. Cave Troll @ Lord of the Rings by Maori · · Score: 1

    I hope that they have a better animation than that of the cave troll in the Lord of the Rings.

    It's movements were disapointing. (But most of the rest was ok)

    1. Re:Cave Troll @ Lord of the Rings by nagora · · Score: 1, Flamebait
      I hope that they have a better animation than that of the cave troll in the Lord of the Rings.

      And a better script!

      TWW

      --
      "Encyclopedia" is to "Wikipedia" what "Library" is to "Some people at a bus stop"
    2. Re:Cave Troll @ Lord of the Rings by MtViewGuy · · Score: 4, Interesting

      However, you forgot one thing that director Peter Jackson said about the Cave Troll: it was designed specifically as an homage to Ray Harryhausen, perhaps the greatest stop-motion special effects artist ever. That's why the motion of the Cave Troll is not completely smooth--it copied Harryhausen's style.

      If Jackson had wanted more smooth action from the Cave Troll his CGI team at WETA Digital would have copied the movement style of the go motion figures that was first heavily used by Industrial Light and Magic for the movie Dragonslayer.

    3. Re:Cave Troll @ Lord of the Rings by cvd6262 · · Score: 1
      If Jackson had wanted more smooth action from the Cave Troll...

      The cave trolls motion was captured from a human actor.... Not generated by computer.

      --

      I'd rather have someone respond than be modded up.

    4. Re:Cave Troll @ Lord of the Rings by MtViewGuy · · Score: 2

      The cave trolls motion was captured from a human actor.... Not generated by computer.

      While the basic movements of the Cave Troll were done by motion capture, note that in the final movie the movements of the character had a herky-jerky feel like what you saw from the stop-motion work of Harryhausen. I think the CGI was deliberately done that way, hence my comment it was an homage to Harryhausen's special effects work.

      WETA Digital could have rendered the Cave Troll so it moved smoothly, apeing the go-motion model designs from ILM. But then, it wouldn't be a homage to Harryhausen, would it? :-)

    5. Re:Cave Troll @ Lord of the Rings by Anonymous Coward · · Score: 0

      I am tired, so I will just say that you don't know what the fuck you are talking about. Go motion is more fluent because of motion blur, it has nothing to do with jerkyness. I didn't see the troll being rendered without motion blur. That isn't a style it is an artifact of the object not actually moving.

    6. Re:Cave Troll @ Lord of the Rings by ch-chuck · · Score: 1

      Ray Harryhausen, perhaps the greatest stop-motion special effects artist ever.

      You betcha - I had to get a cheap tape of "Seventh Voyage of Sinbad" just to enjoy some of his work - I also have a super-8 film of his flying saucers in "Earth vs the Flying Saucers" (the original "Independance Day" heheh.)

      --
      try { do() || do_not(); } catch (JediException err) { yoda(err); }
  2. When can we expect... by Livn4Golf · · Score: 1, Funny

    When can we expect Rob's Duckpins or Hamster Havoc to be adapted into feature length releases?

    1. Re:When can we expect... by Kwikymart · · Score: 0, Offtopic

      As soon as they release a fully funded blockbuster hollywood film detailing the rise of Rob and Slashdot, with Keanu Reeves as Rob (you know he can play the Taco!).

      --

      Buying a Dell computer is equivalent to dropping the soap in a prison shower.
  3. I just love... by curunir · · Score: 0, Offtopic

    ven with potential

    --
    "Don't blame me, I voted for Kodos!"
  4. Hey Hollywood... by Spackler · · Score: 4, Insightful

    Don't forget that Shrek (and both Toy Story movies for that matter) was a great movie because it had a good script! If you just put out the same crap (*cough* FF *cough*), it will not be successful.

    1. Write a good script

    2. Make it with good actors (LOTR) or CGI.

    3. Make money.

    It is really pretty simple.

    1. Re:Hey Hollywood... by stew77 · · Score: 4, Insightful

      Definately true. Shrek would even have been a great success if it wasn't high quality CGI but bad cartoons like the Tracy Ullman Simpsons. At least, I went to see Shreck because of the graphics, but I ended up laughing my ass off and couldn't pay any attention to the rendering at all.

    2. Re:Hey Hollywood... by DeadVulcan · · Score: 4, Insightful

      Unfortunately, there's a principle in movies called MOTSS ("more of the same stuff"... or for the cynical, "more of the same sh*t").

      And even more unfortunately, sometimes that principle actually works, really REALLY well.

      *sigh*

      --
      Accountability on the heads of the powerful.
      Power in the hands of the accountable.
    3. Re:Hey Hollywood... by Monkey-Man · · Score: 1

      Don't forget that Shrek (and both Toy Story movies for that matter) was a great movie because it had a good script! If you just put out the same crap (*cough* FF *cough*), it will not be successful. 1. Write a good script 2. Make it with good actors (LOTR) or CGI. 3. Make money. It is really pretty simple.

      Simple, but not easy.

    4. Re:Hey Hollywood... by Anonymous Coward · · Score: 0

      You saying Final Fantasy was bad?

      Oh god, you must be one of those lamers who spent the entire childhood playing those stupid games and when you saw the movie, you expected your entire childhood to be reflected on the movie.

      If you could have watched the movie without thinking of yourself you would have clearly seen that it has nothing to do with your childish japanese games, and was a very well played out movie.

      Thank you.

    5. Re:Hey Hollywood... by rgmoore · · Score: 5, Interesting
      2. Make it with good actors (LOTR) or CGI.

      Any real animation fan will tell you that using CGI (or conventional cell animation) doesn't eliminate the need for good actors. The quality of the voice acting in an animated feature can make a huge difference in its overall quality.

      To take a particularly strong negative example, consider JarJar Binks. His antics in Phantom Menace were certainly distracting, but it was the awful voice acting that made him so utterly annoying. On the positive side, look at your examples of Shrek and Toy Story. Both movies had top name actors providing the voices for key characters. In Japan, the best seiyuu (voice actors) in anime can be nationally famous just for their vocal talents.

      --

      There's no point in questioning authority if you aren't going to listen to the answers.

    6. Re:Hey Hollywood... by Anonymous Coward · · Score: 0

      Shrek had a good script??

      It was just a vehical for a bunch of mediocre pop-culture names to act like retards behind the veil of animated characters. A talking jackass in the voice and stile of your average black sit-com? (You know, the ones on UPN where every african-american has to have a catch phrase and talk like "waaazuuup?" and "keep it real yo" and "dynoooomiiiiite!". The plot was horrendous. Cameron Diaz or whoever played the voice of the girl had only slightly more appeal in animated form than her dimensionally flat self in real life. It was a horrible horrible film and I can't believe any adult would have been amused by it for two minutes. I can't even believe any child would tolerate it. It was worse than any standard-stamp drivel put out on the market in any other genre. A good tip that a movie is going to be a piece of shit is whethe or not any fast food chain offers a toy or a glass or some other promotion tieing in with it.

    7. Re:Hey Hollywood... by Anonymous Coward · · Score: 0

      And even more unfortunately, sometimes that principle actually works, really REALLY well.

      Like the whole "Home Alone" POS series, or the time when Beavis and Butthead was the #1 movie in America. What a great time to be alive that was....*sigh*

    8. Re:Hey Hollywood... by Anonymous Coward · · Score: 0

      Well I bet you can expect to see the following...

      You hated Barney Before, but now you learn to hate CGI Barney...

      The Flintstones done CGI... Because on can never reuse an old idea enough...

    9. Re:Hey Hollywood... by Anonymous Coward · · Score: 1, Funny
      Write a good script
      I wonder whether Hollywood use Perl or Python for their CGI scripts.
    10. Re:Hey Hollywood... by Anonymous Coward · · Score: 0

      consider JarJar Binks.

      No.

    11. Re:Hey Hollywood... by shredwheat · · Score: 1

      > 1. Write a good script

      You know, this would seem like a logical assumption for any movie. But even for live-action it doesn't appear to be a requirement for many-a-greenlight.

      I'm sure as more animated movies like this appear, a similar percentage of movies will have bad stories/acting. Welcome to the brave new world!

    12. Re:Hey Hollywood... by fedos · · Score: 1
      The Flintstones done CGI... Because on can never reuse an old idea enough...

      You mean like this?

      "Ice Age," the story of a human infant found by a trio of Ice Age animals, is the kind of film that likely would not have been made were it not being produced digitally.

      I wonder if they'll even bother crediting Rudyard Kipling.

    13. Re:Hey Hollywood... by Anonymous Coward · · Score: 0

      I never played the games but I sure thought that was one terribly written movie.

    14. Re:Hey Hollywood... by Anonymous Coward · · Score: 0
      Any real animation fan will tell you that using CGI (or conventional cell animation) doesn't eliminate the need for good actors. The quality of the voice acting in an animated feature can make a huge difference in its overall quality.

      Well, at least those who didn't hit the genetic lottery, but can voice act, will be able to land good jobs. I mean, have you seen Pamela Anderson try to act? Yeesh...

    15. Re:Hey Hollywood... by Anonymous Coward · · Score: 0

      yes but with CGI you can have butt-ugly voice talent or even circus side-show freaks as the voice talent. Many many people have excellent vocal talent and wonderful voices but yet are gut-wrenching ugly or even more horrible--- regular looking.

    16. Re:Hey Hollywood... by Donut2099 · · Score: 1

      preach it brutha, I want my $6 back

    17. Re:Hey Hollywood... by Anonymous Coward · · Score: 0
      I wonder whether Hollywood use Perl or Python for their CGI scripts.

      I'm sure that the resident trolls around here will let you know that it's impossible to write anything good in Perl, so they must be using some other language.

    18. Re:Hey Hollywood... by MtViewGuy · · Score: 5, Informative

      On the positive side, look at your examples of Shrek and Toy Story. Both movies had top name actors providing the voices for key characters.

      Indeed. Much of the success of the two Toy Story movies was due the fact they very effectively used voice talent--they got famous actors whose voice really made the movie go.

      A Japanese seiyuu can become extremely famous if they do a large number of very good anime series. A good example is Hayashibara Megumi: she voiced Lina Inverse in three Slayers TV series, Ayanami Rei in Shin Seiki Evangelion, and Lime in two Saber Marionette TV series (among many other voice acting credits). She also has two radio shows in Japan and is a frequent guest on many Japanese entertainment shows. Even though most of use don't understand Japanese, you can understand why she's so famous in Japan--her voice acting skills range from very subdued to over-the-top hyperkenetic, and she pulls it off extremely effectively.

    19. Re:Hey Hollywood... by Knightmare · · Score: 1

      I have to disagree with you on this point. To make a CGI movie good you have to have good actors. Where do you think they get the posturing of the bodies and the facial expressions? They record both the audio AND the video of the reciting of the script by the actors. If you have access to a movie that has EXCELENT CGI work, Final Fantasy is a the top of my list, take a look at that movie. Then drag out some other movie that has the same actor actually on camera, notice any similarities?
      There is a reason the CGI models folow the movement of the voices behind them. Good acting isn't just in the voice, it requires the use of the body and especially the face.

    20. Re:Hey Hollywood... by rgmoore · · Score: 1

      I debated mentioning Megumi by name, but decided against it. She's certainly very famous; she also has a fair number of music CDs, both by herself and with the other women of Ranma 1/2 (where she played Ranma-chan). FWIW, you can see her credits at the on-line seiyuu database. I think that the best indication of her reputation is that there's a character named in her honor in Nadesico, and fans are expected to get the joke (even that the character trained as a nurse before becoming a seiyuu, just like the original).

      --

      There's no point in questioning authority if you aren't going to listen to the answers.

    21. Re:Hey Hollywood... by jafac · · Score: 1, Offtopic

      I don't know about you, but I think that Elijah Wood sucked ass.

      The others were good enough though that it didn't ruin the movie for me.

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    22. Re:Hey Hollywood... by Anonymous Coward · · Score: 0

      I wish I hadn't wasted 3 seconds of my life reading that because I feel cheated and duller now. Now only was the movie written amazingly, but it deserved an oscar. Obviously you're not high brow enough to enjoy Fnial Fantasy The Spirits Within. Perhaps you should just stick to your "Freddy Got Fingered" low brow entertainment and not pollute the rest of society with your negativity.

      Thank you.

    23. Re:Hey Hollywood... by abolith · · Score: 1

      oh I don't know about that one. I mean you got the basics right, but I am NOT into all the CGI movies, I just don't see the attraction. I thought FF sucked big ones, long slow and boring(tho I think most good movies should be longer) and Shrek...well we won't go there :)
      Really tho, it takes a well done movie with REAL actors to make me get up to go see it (LOTR, 4 times so far). But then again I am in the minorty aren't I?

      just my 2 cents....

      --
      if you want "No More Hiroshimas" then I say "You First. No More Pearl Harbors."
    24. Re:Hey Hollywood... by Bobby+Orr · · Score: 1

      A great example of this is the Coen Bros. "Barton Fink." The more you think about the talented writer being forced into this MOTSS (in this case a wrestling pic) the funnier and more poignant it gets.

    25. Re:Hey Hollywood... by SCHecklerX · · Score: 2
      Definately true. Shrek would even have been a great success if it wasn't high quality CGI but bad cartoons like the Tracy Ullman Simpsons. At least, I went to see Shreck because of the graphics, but I ended up laughing my ass off and couldn't pay any attention to the rendering at all.

      I disagree. Many of the visual jokes in Pixar's creations would not work with cartoons. They are incredibly skilled at finding what works with their chosen medium and using it. Do you honestly think that "For the Birds" or the infamous "Luxo Junior" or "Tin Toy" would be funny as a hand-drawn cartoon? I don't. But as rendered animation, it works, and is funny as can be.

      I actually had this discussion with my girlfriend in the theatre for Monsters, Inc. about "For the Birds" and she, even though not the rendered animation freak I am, agreed :)

    26. Re:Hey Hollywood... by Zilya · · Score: 1

      I think actors and music in Shrek were brilliant, but I hate the idea they put in this movie - you can be ugly ogre and still be beautiful. Why bother and try to improve yourself? You just need to wait for equally ugly wife and produce ugly children happily thereafter. And they (and I) don't mean physical beauty only...

  5. Bloopers by eyeball · · Score: 2

    Good! The best part about CGI are the bloopers and outtakes. Funny!

    Oh, that's sarcasm btw.

    --

    _______
    2B1ASK1
    1. Re:Bloopers by Magus311X · · Score: 1

      I know, seriously, how can there be bloopers aside from bad script readings? More like deleted scenes at most. Pixar just wanted to ensure Monsters Inc. ticket sales wouldnt drop off and that they might get people to go for an additional time.

      -----

    2. Re:Bloopers by Alsee · · Score: 3, Funny

      Good! The best part about CGI are the bloopers and outtakes. Funny!

      Oh, that's sarcasm btw.


      I guess you haven't heard about the Toy Story scene where Mr. Potatohead pulls his eyes off and sticks them under Bo-Peep's dress!

      I *REALLY* want to get my hands on that!

      AFAIK it hasn't escaped from Pixar's private insider collection.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    3. Re:Bloopers by stew77 · · Score: 1

      I know, seriously, how can there be bloopers aside from bad script readings?

      There are some cool ones on the Shrek DVD. You can see mistakes where the princess' dress is two feet left of her body or where donkey's fur is ten inches too long. I'm making my money writing graphics software, and believe me, there's much you can do wrong! (and some of it looks funny)

    4. Re:Bloopers by eyeball · · Score: 1

      yeah, i'm mostly talking about the stupid ones that are scripted and animated to be fake bloopers. i'm mostly afraid of the people (er, mindless sheep) that look at it and think it's a real blooper.

      --

      _______
      2B1ASK1
    5. Re:Bloopers by GregGardner · · Score: 2, Troll

      You're afraid of stupid people being stupid? You must spend a whole lot of time being afraid.

    6. Re:Bloopers by sjehay · · Score: 1

      Some of the 'fake' bloopers are absolutely hilarious... I can't remember exactly which films, but I think one of the Toy Stories and certainly either Bug's Life or Antz they had, in the cinema, right at the VERY end, after all the credits and so on, a bunch of deliberately made bloopers that the CGI people had evidently spent ages amusing themselves with. Exactly the sort of thing you'd expect in a standard film, but animated: people messing up lines etc. but also things collapsing when they lean on them, things hitting people, props disappearing, etc. And there was hardly anyone there to watch as they all left during the credits...

      Having just got the video of Shrek I note that they've added 'Shrek's Karaoke' at the end - all the characters doing a medley of different songs with cool 'video', etc. It's that sort of thing that makes me think it would be great fun to work on one of these projects...

    7. Re:Bloopers by Anonymous Coward · · Score: 0
      Some of the 'fake' bloopers are absolutely hilarious...

      I guess hilarity is in the eye of the beholder. I find them extremely lame and contrived. If I was an artist on one of those projects and got assigned another week's work to create "bloopers" I think I'd slap my boss silly.

    8. Re:Bloopers by sjehay · · Score: 1

      I very much doubt that for the artists on these projects it's 'another week's work'. I think it could be great fun, experimenting with the characters you've created, trying things, making them behave differently and so on. Still, each to his own...

    9. Re:Bloopers by rlp · · Score: 2

      I liked the way they did 'bloopers' on the Shrek DVD. Instead of contrived bloopers, they showed rendering errors. The result of a small tweak to one particular rendering algorithm (I won't spoil it) was CLASSIC.

      --
      [Insert pithy quote here]
    10. Re:Bloopers by Anonymous Coward · · Score: 0

      Where did you hear about that one? Do you have a link?

    11. Re:Bloopers by eyeball · · Score: 1

      You're afraid of stupid people being stupid? You must spend a whole lot of time being afraid.

      sadly i spend upwards of 20 hours a day cowering under my bed :)

      --

      _______
      2B1ASK1
    12. Re:Bloopers by GregGardner · · Score: 1

      -2 Troll? Man there is a serious dearth of sense of humor on here.

  6. Plot. by Hiro+Antagonist · · Score: 2

    I certainly hope that the producers of these wonder-CGI flicks understand that the reason that movies like "Shrek" and "Monsters, Inc." did well is that they had funny and original plots; the fact that they were digitally rendered was simply an added bonus.

    Don't get me wrong; I'd like to see more CG films, but I don't really want that all-familliar Hollywood trend of copying an idea to death.

    I predict that there will be a few good flicks out of this rush, and a whole bunch of lousy, plotless, kindergarten-quality films about wombats and potatoes.

    --

    --
    I Hit the Karma Cap, and All I Got Was This Lousy .sig.
    1. Re:Plot. by MrTaz65 · · Score: 1

      Awesome! You don't know how long I've been waiting for a wombat and potatoe flick.

    2. Re:Plot. by stipe42 · · Score: 1
      Without wombats can great cinema even exist?

      stipe42
      www.pcwatch.com

    3. Re:Plot. by bshuttleworth · · Score: 1

      Hah! While the pessimist in all of us says "oh d'mn, more of that old plot", always bear in mind one thing: people don't copy something that doesn't work, especially when doing it costs lots of moo-lah.

      The very act of spawning derivative drivel marks a bizarre coming-of-age ritual for CG - just as Doom / Wolfenstein spawning billions of rip-offs (in its own way) meant that the FPS was now ready, and ditto for Populous and "god-games".

      But please don't take this as a validation of pulp-novel-writing (or dotComs...) - every good hypothesis has a counterexample :)

    4. Re:Plot. by dongkiru · · Score: 1

      I thought Shrek was pretty clever. But I didn't think Monsters Inc had good plots at all. I just liked it because Boo was just so darn cute. Another good film that no one's mentioned yet(probably because it claymation and not cgi) is Chicken Run. I thought the dialogs were far more original than Toy Story 2 or even Shrek.

      "It's a cling on!!!" - the best line of the movie Chicken Run

    5. Re:Plot. by jafac · · Score: 2

      What I'm afraid of is when movies like "Antz" do better at the box office than movies like "A Bug's Life".

      Then, the era of "garbage CGI" will have truly dawned. Understand that Pixar are geeks. They get into nerdy things like developing the next coolest rendering technology. IIRC, "Gerri's Game" (the short about an old man who gets into a chess game with himself, and loses) was more of a technology demonstration about rendering hair more realistically - a proof of concept for the technology in Monsters Inc.
      Us geeks watched Monsters Inc. and wowed over the supremely cool hair rendering, and wondered where they got enough CPU to do it all. While the "unwashed masses" went to go see a piece of crap like Jimmy Neutron, which was, while amusing, - it was technically a peice of crap. In the end, per dollar invested up front in engineering and production quality, I'll bet movies like Jimmy Neutron are going to end up being more profitable in the end. Which sucks.
      Which business model do YOU think Hollywood will favor?

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    6. Re:Plot. by mshiltonj · · Score: 1

      Don't get me wrong; I'd like to see more CG films, but I don't really want that all-familliar Hollywood trend of copying an idea to death.

      Get ready to be disappointed.

    7. Re:Plot. by Anonymous Coward · · Score: 0

      are you related to Dan Quayle? get a dictionary - makes your jokes funnier if they're spelled correctly.

    8. Re:Plot. by Alan+Partridge · · Score: 1

      Antz comes off like Citizen Kane next to Shrek. I actually enjoyed Final Fantasy, but it was a fairly anime plot for sure - I gave it a 6/10. Bug's Life, Toy Story 2 and Monsters Inc all did it for me - excellent. I don't understand how people can speak of garbage like Shrek in the same breath as the Pixar movies. Ice Age looks like a lovely job judging from the trailers - can't wait to give it a look.

      --
      That was classic intercourse!
  7. This is news to me by cscx · · Score: 1

    I had no idea that GD and GIFgraph were used to make Shrek!

    1. Re:This is news to me by cscx · · Score: 1

      GD and GIFgraph are Perl libraries... I guess jokes aren't that funny when you have to explain them.

    2. Re:This is news to me by Anonymous Coward · · Score: 0

      No, jokes like that aren't funny period.

  8. Hmm.... by DeadVulcan · · Score: 3, Insightful

    I just hope they realize that the success of "Shrek" had nothing to do with the fact that it was CGI, and that merely using CGI will not necessarily guarantee them the success of "Shrek."

    --
    Accountability on the heads of the powerful.
    Power in the hands of the accountable.
    1. Re:Hmm.... by druiid · · Score: 1

      The funny thing about South Park, is that they're actually using "3d" software to create the animation. Last time I checked they were using Alias Wavefront for rendering...

    2. Re:Hmm.... by fedos · · Score: 1
      That makes sense. The "total crap" appearance of South Park is, after all, an artistic (I know I'm gonna get it for that) choice. That is to say, that is not the best the animators can do.

  9. Re:Yes, but... by stew77 · · Score: 1

    There is already computer generated pornography. There are also popular communities like renderotica around.

  10. This might be very bad. by Krapangor · · Score: 2, Funny
    With the rise of all these computer generated images in film there might be no real actors soon !!!
    This is very bad !
    Real actors often act as projection surfaces for the phantasies of people like Natalie Portman. I doubt that CG actors will do the same, at least they are really artificial.

    Also actors act as role model for little children making them bright, healthy and law-abiding citizens.
    Without real live actor these will be gone. The only role models for little children will be the other people they see on news on TV - politicians and terrorists.
    Would you like George "Duyba" Bush, Tony Blair or even Osama bin Laden to be a role model for your children ?

    So all these CG movies are really very bad and might lead to reduction of morale in the free modern western civilization.

    --
    Owner of a Mensa membership card.
    1. Re:This might be very bad. by Bandman · · Score: 2

      Real actors often act as projection surfaces for the phantasies of people like Natalie Portman. I doubt that CG actors will do the same, at least they are really artificial.

      So wait...you're saying Aki didn't do anything for you in FF? I left the theatre depressed because (unlike Catherine Zeta-Jones) I was attracted to someone who didn't even exist...damn them

    2. Re:This might be very bad. by Namarrgon · · Score: 2
      I guess the little children's parents are no longer a factor then.

      Damn. And I was so looking forward to bringing up my own kids...

      --
      Why would anyone engrave "Elbereth"?
    3. Re:This might be very bad. by JMZero · · Score: 1

      Parents? Teachers? Friends? Robert Downey Jr.?

      Sports heroes? Musicians? Fictional characters? Religious figures? Callista Flockhart?

      Ok, I'll give you Jimmy Stewart...

      CG==OBL

      -

      --
      Let's not stir that bag of worms...
    4. Re:This might be very bad. by pivo · · Score: 1
      So all these CG movies are really very bad and might lead to reduction of morale in the free modern western civilization.

      I think the only important question is how much money can you make from CGI movies?

      OK, I don't really think that but I'll guarentee you that hollywood thinks exactly that. As other people have pointed out, the rush to pump out CGI flicks is driven by perceived market demand. Making money is the bottom line pretty much everywhere here but especially in tinsel town.

      Besides, hollywood has been making films with living unethical or otherwise poor role models for a long time. I'm no right wing fundamentalist, but I hate the poverty of morals in movies and television for the obvious reason, but also because it leads to meaningless (and thus boring) story lines. Meaningless action scences take up more and more space where dialog or other techniques used to be used to be employed to convey ideas.

      On the other hand, I'd have to argue that morality, or at least politeness, has been taught through non human devices such as cartoons and puppets for many, many years. I'm not so sure why you wouldn't be able to do it with CGI. The real question is why do it if you can't make money off it? (The real answer is: People, and especially Parents, shoudln't patronize bad films.)

    5. Re:This might be very bad. by jcoy42 · · Score: 1
      With the rise of all these computer generated images in film there might be no real actors soon !!! This is very bad !
      I agree.

      I think it would be sad if rather then a few actors making $20 million we ended up with a bunch of computer geeks taking that money home.

      Goodness knows no one here wants the job market for geeks to pick back up. Give that cash to the hollywood heartthrobs- my heart *so* goes out to them in these desperate times..
      --
      Never trust an atom. They make up everything.
    6. Re:This might be very bad. by jdludlow · · Score: 1
      Would you like George "Duyba" Bush, Tony Blair or even Osama bin Laden to be a role model for your children ?

      Yes, no, and no. Any other stupid questions?

    7. Re:This might be very bad. by Anonymous Coward · · Score: 0

      Would you like George "Duyba" Bush, Tony Blair or even Osama bin Laden to be a role model for your children ?

      Nice Troll! You're right I wouldn't want any of those as my child's rolemodel. I prefer Bill Clinton as a role model for our children. Treat women like the sex objects they are!

    8. Re:This might be very bad. by 8bit · · Score: 1

      Moral CG characters: Vegetales. With posers and all. I think it's a tv series or something along those lines. My cousins seem to like it.

      Projection surfaces for fantasies? Like...sexually? I don't get what you mean... But CG characters are 'stars' if you will, I know a few people that scour the internet for images of that girl from Final Fantasy.

      I doubt real actors will die. No form of media ever really dies, I'm sure silent films are still being made (I for one would like to make one,) and there is this thing called the theater, where you can see people perform LIVE in 3D!

      Even if actors become a dying breed, I wouldn't mind. I wonder how the heck a society comes to value cheap entertainment so much that they have to idolize celebrities and give them big, fat, million dollar paychecks.

      --

      --Roy
    9. Re:This might be very bad. by jafac · · Score: 2

      I know what you mean. I totally want to fuck Dot Matrix in Reboot (Third season, in the Elvira costume, none of that first season unibreast crap).

      Talk about a totally submissive woman! Write the right macro, and she's your love-slave for ever!

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    10. Re:This might be very bad. by mgv · · Score: 1

      Yes, no, and no. Any other stupid questions?

      No, Yes and No. For me anyway. If you asked a few million islamic people living in poverty, it might be no, no and yes. Probably flamebait material posting like this, but the point is that the question may not be as stupid as you think. It depends of the perspective of the person who provides the answer.

      Anyway, isn't this getting just a bit offtopic.

      Michael

      --
      There is no cryptographic solution to the problem where the intended receiver and the attacker are the same entity.
    11. Re:This might be very bad. by Anonymous Coward · · Score: 0

      Fuck ... fuck .. fuck.

      Hell you will be lucky to fuck anything but your hand my dear friend.

    12. Re:This might be very bad. by Anonymous Coward · · Score: 0

      Who gives a fuck about islamic people ?

      Definition of murder and rape depends on the perspective of the person who provides the answer.

    13. Re:This might be very bad. by Alan+Partridge · · Score: 1

      I'd much rather see a bunch of PhD geeks taking the money than Sly Stallone, Michael Douglas, Keanu Reeves etc etc. Face it, most "actors" are nothing of the sort - they're just pretty faces with nice asses. maybe we can get away from the Pretty-ocracy a little.

      --
      That was classic intercourse!
    14. Re:This might be very bad. by mgv · · Score: 1

      Who gives a fuck about islamic people ?

      Most Americans do, now. Its the radical islamic people who feel as you do that caused September 11. Pity you can't see how close you are to them.

      Anyway, this is so off topic that I'm not going to keep this thread going any more.

      Michael

      --
      There is no cryptographic solution to the problem where the intended receiver and the attacker are the same entity.
  11. Okay article, but... by gkbarr · · Score: 2, Insightful
    they never mentioned "Final Fantasy" when talking about big-time CGI films. Maybe I'm just a geek, but I thought the CG landscapes (and the whole film) were amazing. Certainly much more realistic than Shrek's cartoonish CG scapes.

    I still live action actors, so maybe a combination (Roger Rabbit, Cool World, etc.) of CG and live action is on the horizon.

    --
    Sapere Aude - Homer
    1. Re:Okay article, but... by displacer · · Score: 2, Informative

      But wasn't Final Fantasy a flop financially? Cost $138 million but only grossed $61 million worldwide. It was still cool though. Too bad it didn't do better.

    2. Re:Okay article, but... by Anonymous Coward · · Score: 0

      FF didn't have a very good story, but it wasn't very bad either. The CG was amazing, far surpassing the quality of any other CG in the movies, on TV or in a game. Also, the end theme song "Spirit Dreams Inside", by L'Arc-en-Ciel was pretty good (although I'm a biased Laruku fan).

    3. Re:Okay article, but... by mallie_mcg · · Score: 1

      they never mentioned "Final Fantasy" when talking about big-time CGI films. Maybe I'm just a geek, but I thought the CG landscapes (and the whole film) were amazing. Certainly much more realistic than Shrek's cartoonish CG scapes.

      Having just recently watch various parts of the Shrek DVD, with the Directors Comments as the audio track, there were many scenes where they decided that they needed to look more "cartoony" as they were aiming for a fairy tale look. They were not aiming for FF style scenes and backgrounds. Its actually an interesting watch :))

      --


      Do the following really mean anything? SCSA MCP CCSA CCNA
      --I'm not actually after an answer!
    4. Re:Okay article, but... by Anonymous Coward · · Score: 0

      I still live action actors, so maybe a combination (Roger Rabbit, Cool World, etc.) of CG and live action is on the horizon.


      Cool World is a perfect example of what drek this new emphasis on CGI could bring us. After Roger Rabbit grossed millions mixing cel animation with live-action, Bakshi figured he could do the same. Cool World was one of the worst movies I ever saw in a theatre (I've seen much worse on video).

    5. Re:Okay article, but... by Anonymous Coward · · Score: 0

      Quote: "so maybe a combination (Roger Rabbit, Cool World, etc.) of CG and live action is on the horizon."

      If it's on the horizon, it's the one behind us -- I think they called it "Episode I."

    6. Re:Okay article, but... by SCHecklerX · · Score: 2
      they never mentioned "Final Fantasy" when talking about big-time CGI films.

      That's because final fantasy sucked serious ass. What a disappointing piece of crap.

    7. Re:Okay article, but... by Anonymous Coward · · Score: 0

      FF didn't "suck ass" it was a mediocre cliched story line with great graphics, meaning it was like most normal american movies but with great cinemetography. it may have been a disappointment for something Square made but it in itself wasn't dissappointing

  12. Molly Star Racer by Bonker · · Score: 4, Informative

    Is an Anime-style cartoon from Sav! The World productions, which is french. (So anime-inspired that it's even got a JPop soundtrack) It's entirely CG, although it's flat-shaded so that it looks like traditional cel animation, albeit with spectacular eeffects and attention to detail. It looks neat, but will cost about $300,000 per episode to produce.

    You can see an Mpeg format trailer here:

    http://www.savtheworld.com/

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    The next Slashdot story will be ready soon, but subscribers can beat the rush and slashdot the links early!
    1. Re:Molly Star Racer by talonyx · · Score: 4, Funny

      For $300k per episode you'd think they could at least spell "save".

    2. Re:Molly Star Racer by Anonymous Coward · · Score: 0

      The Otaku Alliance would like to announce that they will not recognize this as an official anime until it proves it has a plot.

    3. Re:Molly Star Racer by Anonymous Coward · · Score: 0

      Anime has a plot!?

    4. Re:Molly Star Racer by NeuroManson · · Score: 2

      I can't help but think 'I have no nose and I must sneeze!' when I see this, but otherwise it's pretty nifty...

      --
      Just because you can mod me down, doesn't mean you're right. Shoes for industry!
    5. Re:Molly Star Racer by Anonymous Coward · · Score: 0

      See, my point exactly. People are watching so much Dragonball Z that they don't realize anime should have a plot.

    6. Re:Molly Star Racer by jafac · · Score: 2

      Wow, I liked it.

      And the reason I think it's so uber-cool is because it's not brainlessly trying to look like Japanimation (like recent Disney efforts). The French influence is very strong - it almost has that 1970's French comic-book look to it. And as a die-hard Moebius fan, that makes me very happy.

      I also like the way they did the CGI. It's very laid back, and it gives the 3d motion a lot of life that would otherwise be missing in hand-drawn animation. But UNLIKE the same attempt in The Iron Giant, it doesn't jump off the screen and smack you in the face with "CGI precision!!!". It retains some semblance of unity. The only problem I had with it was the running scene at the end, there girl running looked a bit stiff and unnatural. There's just something that hand animators do that CGI just can't seem to handle yet, and that's the human form at a gallop.
      (in all fairness, I think that Pixar licked that one in Monsters. Hell, they even got the pee-pee dance down!)

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    7. Re:Molly Star Racer by MooRogue · · Score: 1

      Oh wow, just some mindless trivia, but all the JPOP songs they're using in this clip is by Ayumi Hamasaki.

      She's my favorite singer right now! Doesn't do much anime related songs, but she's a really good singer IMO

      Some info on Ayumi can be found at http://www.imuya.com

    8. Re:Molly Star Racer by Anonymous Coward · · Score: 0

      That's the coolest trailer I've seen in years. Why can't they make PC games like this? I mean- with 3d graphic movement and cartoon drawing styles? I guess the more relevant question is 'why won't they'...

    9. Re:Molly Star Racer by Bonker · · Score: 2

      Why can't they make PC games like this? I mean- with 3d graphic movement and cartoon drawing styles? I guess the more relevant question is 'why won't they'...

      Graphics overhead for the most part. The algotrithms for flat-shaded 3d rendering have been around for a while, but the most efficient algorithm I know of requires some complex math on a Z-buffer render and brightness render, requiring 3x overhead.

      There are some quake 3 models out there that are designed to be flat-rendered, but again, put a *lot* of stress on the GPU you're rendering Quake with.

      Now, that said, this *is* about to start showing up in video games. The last screenshots distributed for the new Zelda game indicated that it would be a very cartoony, almost anime-style flat-rendered game. Whether or not that will still be the case has yet to be seen.

      --
      The next Slashdot story will be ready soon, but subscribers can beat the rush and slashdot the links early!
    10. Re:Molly Star Racer by Maxxy · · Score: 1

      Try Full Throttle from LucasArts

    11. Re:Molly Star Racer by Anonymous Coward · · Score: 0

      Wrong!

      Since you are too lazy to look at the video and only saw a few screen shots.
      Watch the video god damnit!
      The new Zelda is not a 2d cellshaded game with 3d worlds. That would be Paper Mario.
      It's a 3d cellshaded character in a 3d world.

    12. Re:Molly Star Racer by The+one+and+only+Luk · · Score: 1

      I happen to work with the guys who produced MOLLY. Believe me, they have a plot for the series. By the way, each episode will follow eahc other. Just like in most anime, but very rarely seen in European or American productions. ;)

  13. Duplicate Article by flikx · · Score: 0, Offtopic

    Duplicate on Geekizoid.

    How shameful!

    --
    One future, two choices. Oppose them or let them destroy us.
  14. animation trends in general by nanojath · · Score: 4, Interesting
    Not to ignore the tech aspect, but I think that this speaks just as much to a steadily increasing profile for animation in general. From the Simpsons, MTV's experiments with Liquid Television and series like Aeon Flux, the increasing profile of anime (major full lengths now debut with national albeit limited distribution in a place like the States): I think it's safe to say that the ability of animation to drawq a broad crowd with diversity of gender and age has been proven - certainly just as important as developments in CGI and the sucess of CGI projects.


    Of course, as ususal many studios will slap together formulaic, crummy projects driven by the idea that CGI means a movie on the cheap (no locations! no actors!). They'll tank, and some burned studios will think twice before the next one. And even if the product is decent - I watched "Osmosis Jones" on video this weekend and enjoyed it quite a bit - it may pan because there are no sure things in entertainment.

    --

    It Is the Nature of Information to Transgress Artificial Boundaries

  15. This is what the Market Wants!! by The+Cat · · Score: 2, Insightful

    MORE CLONES!!

    MORE SEQUELS!!!

    MORE PIXELS!!!!

    HIGHER BUDGETS!!!!

    MORE MORE MORE MORE MORE!!!!!

    One. ONE decent memorable character. ONE good storyline that wasn't licensed from a book. (Notice where the REALLY good movies come from?) ONE skillful use of setting, or non-canned music, or silence, or symbolism, or metaphor.

    All the money in Hollywood, and NONE OF THESE THINGS can be produced, apparently.

    But they can spend NINE FIGURES on CG!! Oh, sure. No problem.

    Funny. The game industry is trying desperately to be Hollywood, and Hollywood is trying frantically to be the game industry.

    Maybe instead of the THX thing, they'll put up a sign that says:

    "The audience is yawning"

    1. Re:This is what the Market Wants!! by TheGreenLantern · · Score: 1

      One. ONE decent memorable character. ONE good storyline that wasn't licensed from a book. (Notice where the REALLY good movies come from?) ONE skillful use of setting, or non-canned music, or silence, or symbolism, or metaphor.

      Here you go.

      --

      It hurts when I pee.
    2. Re:This is what the Market Wants!! by The+Cat · · Score: 2

      Sure, but it wasn't made in Hollywood. That's what I mean. If it isn't the 87th remake of some 60s or 70s television show (clone), some canned comedy or flimsy drama (clone), or licensed from a book (licensed clone), or a sequel to one of these, it doesn't get made.

      Crouching Tiger, Hidden Dragon's success is just further proof that more is possible, and it didn't cost eleventy-trillion dollars either.

    3. Re:This is what the Market Wants!! by rgmoore · · Score: 1

      Maybe you should start watching better movies. They are out there, you know, and some of them even come from Hollywood. Just because they're not the movies that Hollywood spends all of its time hyping doesn't mean that's not where they're coming from. It's possible that they don't get into the theaters where you live- not every city is lucky enough to have an art-movie theater- but I don't have a lot of trouble finding them.

      --

      There's no point in questioning authority if you aren't going to listen to the answers.

    4. Re:This is what the Market Wants!! by BluedemonX · · Score: 3, Insightful

      Well, let's look at it this way. The general public does NOT want clever characters, insightful plots, witty writing, etc.

      It wants jiggling breasts, special effects, fight scenes, puerile humor, big explosions, men with almost no bodyfat, and a plot simpler than the rules to a tractor pull.

      The guy that brought up Hidden Tiger Crouching Dragon or whatever the hell it is - please remember that it's basically fight scenes, lovemaking, people waving swords around, special effects, etc. as well as a plot you can summarize in one sentence.

      RULE ONE - if you can't tell me what the movie's about in one sentence, forget it.

      RULE TWO - if there's no T&A, forget it.

      RULE THREE - if there's no violence, forget it. Unless it's a French film, in which case double up on rule two, but realise noone outside France will ever watch it.

      --

      --- Jump!! Fire!! Bullet time!! - Lego version of the Matrix
    5. Re:This is what the Market Wants!! by Anonymous Coward · · Score: 0

      that movie lacked a decent memorable character an storyline.

    6. Re:This is what the Market Wants!! by Anonymous Coward · · Score: 0

      IIRC, CTHD was based on a series of books written in China. So, still looking for that one decent storyline...

    7. Re:This is what the Market Wants!! by sid_vicious · · Score: 1

      One. ONE decent memorable character. ONE good storyline that wasn't licensed from a book. (Notice where the REALLY good movies come from?) ONE skillful use of setting, or non-canned music, or silence, or symbolism, or metaphor.

      You didn't like American Beauty? That had (IMO) pretty memorable characters (I love the scene where Kevin Spacey hurls the plate at the wall), a good storyline that most everyone can relate to, great symbolism and metaphor (remember the scene with girl laying in the rosebed, or the dancing trashbag..?)

      Probably some good music, too.
      :-)

      And most amazing of all, the movie actually got *made* and people liked it.

      --
      If it ain't broke, it doesn't have enough features yet.
    8. Re:This is what the Market Wants!! by BluedemonX · · Score: 5, Funny

      Hollywood's ideal movie:

      Just-turned-18 year old Justinia wakes up, and slinks completely unclothed into a shower, where there's a very long, extended shower scene interspersed with the credits and the extremely violent murder of her cute brother by stereotypical Muslim/arab/mafia/other ethnic people. She finds out her brother has been killed, and they want to kill her next, because she somehow wound up through some unlikely but trivial twist of fate to have the map to something very valuable. She meets up with Mack Dolan, an incredibly muscled tough guy who rides a Harley. He also beats nine colors of heck out of more ethnics who show up just to be beaten up. They drive away, and along the way pick up a wisecracking skinny black guy sidekick played by a flavor-of-the-month filth-mouthed comedian. Along the way someone (not the leads) breaks wind, falls into a vat of manure, or otherwise has something vile happen. They then head to the desert/warehouse/safe house where they pick up lots of guns (shown just as pornographically as scene one) and after a requisite 30 second "character development" scene (she cries, he admits he's not been the same since those same people killed his puppy and standing up, grits his jaw) which leads to the two having steamy sex. They then suit up a la A-team for the glorious final scrumdown with lots of explosions, bullets, corpses, etc. and finally it turns out that Justinia can kick ass too. She dispatches the head/most stereotypically ethnic person and they grab the valuables, riding off into the sunset, sidekick in tow, who makes one last vulgar joke as the credits roll- cue hiphop song over the credits. ("Yo dat ma brotha Dolan, we be rollin...." BOOM chicka-pap chicka BOOM chicka-pap) Fake out-takes from the film in between credits optional. The script must be 90 pages EXACTLY, film to about 83 minutes total, and feature

      a hot heroine

      a hot hero

      a slinky Asian/California babe evil chick

      a overacting character actor or ethnic bad guy

      A father figure, who dispenses some kind of Zen-like wisdom at a critical point

      A dumbass, skinny black guy, or "mook" for comic relief

      --

      --- Jump!! Fire!! Bullet time!! - Lego version of the Matrix
    9. Re:This is what the Market Wants!! by The+Cat · · Score: 2

      Didn't see it, but it's good to know that there is at least one movie that still has some literary elements included.

      But I'll guess it took more than a few meetings to sell the story.

    10. Re:This is what the Market Wants!! by donglekey · · Score: 1

      But I liked True Lies.

    11. Re:This is what the Market Wants!! by mgblst · · Score: 1

      one word...memento. Things are so bad now, that when a good movie comes along, you will probably hear about it!

    12. Re:This is what the Market Wants!! by Anonymous Coward · · Score: 0

      is this copyrighted ;-)?

    13. Re:This is what the Market Wants!! by parliboy · · Score: 1

      ONE decent memorable character. ONE good storyline that wasn't licensed from a book. (Notice where the REALLY good movies come from?) ONE skillful use of setting, or non-canned music, or silence, or symbolism, or metaphor.

      In the land of Hollywood, where the shadows lie...

      --
      "You're never ready, just less unprepared."
  16. Why just for cartoons? by Anonymous Coward · · Score: 1, Interesting

    Isn't anybody using CG for a non-cartoon/non-fantasy film? I haven't seen FF, but I hear that some of it's scenes are pretty hard to distinguish from a "real" movie, but are there any projects in the works that are attempting to have the look of a "film" and not a cartoon?

  17. You know, it's not just CG-only stuff by mystery_bowler · · Score: 5, Interesting

    Movies like Shrek and Final Fantasy (especially Final Fantasy) have done a lot to show what total CG movies can be, but movies like Lord of the Rings and (to a lesser extent, IMHO) Star Wars: Episode One have shown how the effective use of CG can not only compliment human acting, it can bring the immersion and suspension of disbelief to another level.

    I don't think anyone is going to dispute that the scenery and cinematography in Lord of the Rings was fantastic. Granted, the perspective (swooping high above in many cases) allows for loss of detail in such a way that you fool the eyes of the audience in a lot of cases, but the close-up scenes have become finely detailed as well, showing that the possibilities for effectively integrating CG in a live action scene are greater than in previous years.

    I agree that a bumper crop of CG movies are coming, but here's another trend to watch out for: actors that do especially well with blue-screens and acting with things/people that aren't really there.

    Oh, and just a side note...I think all this effective CG stuff is going to really hurt the traditional latex/foam rubber movie monster special effects industry. In years past, things like the cave troll in LotR would have been done with a guy in a suit, or hydraulics or such. But, it probably wouldn't have seemed as fluid or expressive, so, eh no loss, right? :)

    --

    My sigs always suck.
    1. Re:You know, it's not just CG-only stuff by Graymalkin · · Score: 3, Insightful

      A good example of what you point out as the twilight of the latex/foam rubber monster special effects would be the Jurasic Park series. In the first movie there was a scale T-Rex built that fully interacted with the characters. It LOOKED real which was the important thing. In JP2 there was the scene with the raptors fighting and rolling around whilst the actors tried to avoid them. That was also fairly impressive because the raptors made dust fly and moved objects the real actors interacted with. Two different mathods of making dinosaurs with pretty much the same effect on film. On the otherhand look at the difference between the technology used between SW:ANH and SW:TPM. Specifically in the last fight scene between in both movies. In ANH they used some blue screens overlayed with glass matte paintings in post production. It gave the same sense of scope that the same technique using computers did 20 years later. The goal is realism by whatever means, I don't think all filmmakers are going to abandon their old style of making realistic images just because of new wizbang technology.

      --
      I'm a loner Dottie, a Rebel.
    2. Re:You know, it's not just CG-only stuff by Anonymous Coward · · Score: 0

      It might just be me, but i don't think CG is going to replace puppetry for a while yet. think how awesome and realistic the original aliens in Star Wars looked compared to the dodgy looking CG Jabba the Hutt in the special edition (granted, he was made a few years back). and what about the fantastic Henson creatures in The Labrynth? i can't see CG doing such a good job for at least a few years, and probably a fair bit more than that. at any rate, puppetry will remain the cheaper option for a while.

    3. Re:You know, it's not just CG-only stuff by bryanbrunton · · Score: 2, Insightful

      >> but movies like Lord of the Rings and (to a lesser extent, IMHO) Star Wars: Episode One have shown how the effective use of CG can not only compliment human acting

      To a lesser extent? You are far understating that comparison.

      Peter Jackson specifically went away from the overuse of CG in LoTR. He, instead, made excellent use of miniatures that were completed by CG effects. That's why the effects in LoTR are so good. They completed the movie and story, not distracted and demanded center stage.

      We must all thank the Old Took, that Lucas or a film maker like him didn't get ahold of LoTR. Who knows what lifeless and disgusting Jar-Jar-Hobbits we would have had to deal with.

      The careful use of CG in LoTR distinguishes it from the CG crazed film making of George Lucas.

    4. Re:You know, it's not just CG-only stuff by SuiteSisterMary · · Score: 2
      Who knows what lifeless and disgusting Jar-Jar-Hobbits we would have had to deal with.
      "Exquise me? Yousa say meesa carrying the One Ring? Oh-oh! Weesa in deep doodoo!" "Look out! A cave troll!" "How wude!"
      --
      Vintage computer games and RPG books available. Email me if you're interested.
    5. Re:You know, it's not just CG-only stuff by jejones · · Score: 2
      I don't know about that--part of the charm of Godzilla, Gamera, et al. comes from the cheesy guy in a robber suit feel.

      "Gamera will save us--he's the children's friend!" -- from Gamera vs. Guiron, in which Gamera fights an Exacto knife with legs from outer space

    6. Re:You know, it's not just CG-only stuff by Anonymous Coward · · Score: 0

      yeah, for the record much of the scenery was natural, filmed in various new zealand locations.

    7. Re:You know, it's not just CG-only stuff by Quaryon · · Score: 1

      "...actors that do especially well with blue-screens..."

      .. you mean they use MS Windows for CGI work these days? ;)

      Q.

  18. Will Astroboy still be a lying bastard? by ian+stevens · · Score: 5, Funny
    Sony also is getting into the act by developing its first all-CGI feature, "AstroBoy," a tale about a robot boy who uses his powers to protect Earth from an alien invasion.

    Will the end of the movie feature Astroboy lying to the computer as he files his report just so he can have some fun with the audience? Or will this be fleshed out to reveal a deeper mistrust between superior, smarter AI entities and their more mundane, inferior counterparts in the information sector?

    ian.

    --
    ian
    1. Re:Will Astroboy still be a lying bastard? by JMZero · · Score: 3, Funny

      I wish I had some mod points for you.

      I'm afraid I never had the requisite attention span to catch AB's little faux pas - most of us 7 year olds were mainly watching to see if he'd use his butt laser again.

      .

      --
      Let's not stir that bag of worms...
  19. See South Park by stew77 · · Score: 1

    Just take a look at South Park. It proves that technical perfection or visual quality have nothing to do with good or bad entertainment. South Park's visual appearance is total crap,

    1. Re:See South Park by ConceptJunkie · · Score: 2

      Yep, just throw lotsa four letter words in, and you're good to go.

      Let's face it, that's how most live action comedies are made.

      --
      You are in a maze of twisty little passages, all alike.
    2. Re:See South Park by hondo77 · · Score: 1

      That's "Academy Award-nominated South Park movie" to you!

      --
      I live ze unknown. I love ze unknown. I am ze unknown.
    3. Re:See South Park by ConceptJunkie · · Score: 1, Troll

      Yeah, right... in your dreams...

      What was it nominated for:

      Best use of the word "fart"?
      Best death of someone named "Kenny"?
      Best bashing of Canada in a song that had to be changed for the award show?

      Like that autistic-Matisse artwork and Tourette's dialog could ever win anything. Why even a nomination or something so crass and juvenile would completely invalidate the Academy, in my view. They are a respected institution that would never let things like money, popularity or Isaac Hayes get in the way of their objective evaluation of pure artistic merit.

      p.s. I haven't actually seen the movie which makes me eminently qualified to bash it.

      --
      You are in a maze of twisty little passages, all alike.
  20. "Some ven look like they might have potential ;) " by jlowery · · Score: 1

    Did the writer slip into Swedish Chef mode for a sec?

    --
    If you post it, they will read.
  21. Bit sad for the big names in hollywood.... by hughk · · Score: 2
    I know that Shrek had a big name or two (Cameron Diaz, Mike Myers, John Lithgow and Eddie Murphy) doing the voices, but I guess they were somewhat cheaper than a physical appearance by the same stars.

    Does it mean a lot to have a 'name' when it is just a voice? Not really, there are plenty of other lower profile (and cheaper) actors who can do the voices.

    The current star system is getting a little bit out of order and this could provide an excellent antidote.

    Unfortunately, I guess this will go the say of modern SFX. Wow, great, it looks good, lets have lots of it! Whoops, shame about the plot, direction and acting. Those good films like Shrek came about because some people (i.e., Dreamworks in this case) did a lot of work. Pixar are good too, but let us hope that the industry does not become led by the idea of turning out CGI dross.

    --
    See my journal, I write things there
    1. Re:Bit sad for the big names in hollywood.... by rgmoore · · Score: 1

      Don't count on animation to eliminate star power from the equation. In Japan, where animation is a lot more common than the US, top seiyuu (voice actors) can become big stars for their vocal talents. If anything, can allow a single actor to be a bigger star than they might be in conventional movies or TV simply because it takes less time to record the voice track for an animated feature than it does to do the equivalent filming. That means that a top voice actor can appear in many more features than a conventional actor can, possibly enhancing their star power.

      The other thing to consider is that it might just shift the star power to other positions in the production. The movie will still need a script writer, director, character designer, lead animator, etc. and the top people in those areas will still command big salaries. If for instance, top character designs make as big a difference in a movie's success as top actors do today, you can expect that top designers will start pulling down salaries that are competitive with today's top actors.

      --

      There's no point in questioning authority if you aren't going to listen to the answers.

    2. Re:Bit sad for the big names in hollywood.... by Gavitron_zero · · Score: 1

      Do the big names make the film? Nope, just look at Final Fantasy...that had some really big name voice talent....

    3. Re:Bit sad for the big names in hollywood.... by Anonymous Coward · · Score: 0

      Shrek would be nowhere near a succsess it is without Eddie Murphy. Cheap actor will not be able do give caracter to a donkey. It is not a voice that counts, its character.

    4. Re:Bit sad for the big names in hollywood.... by fedos · · Score: 1
      The success of Shrek was not based on the donkey, however.

    5. Re:Bit sad for the big names in hollywood.... by hughk · · Score: 2

      I think many other comics could have done the donkey. I don't think that the character had 'Eddie Murphy' stamped all over it, so any comic with good delivery could have done it.

      --
      See my journal, I write things there
    6. Re:Bit sad for the big names in hollywood.... by hughk · · Score: 2
      I just don't buy the voices when I go to an animated flick. I just relistened to the radio version of the LOTR produced by the BBC. They had some significant talent involved but none that were really 'stars'. All, however, had good voices and a lot of stage expertise (helps the voice projection) - but this applies to a large number of the profession outside Hollywood.

      Yes, what you say about the star power shift, well I would hope and expect for that but I can see some studios trying to go the animation path 'because it is cheaper' - this is what scares me.

      --
      See my journal, I write things there
  22. another: ice age by StevenHallman76 · · Score: 2, Informative

    a friend of a friend of a friend works for the company producing this:

    http://www.apple.com/trailers/fox/ice_age/

    it looks funny as hell..

    1. Re:another: ice age by Anonymous Coward · · Score: 0

      No, it looks stupid as hell. Tell your friend of a friend he'll get better word of mouth spamming usenet than trolling slashdot.

    2. Re:another: ice age by Anonymous Coward · · Score: 0

      you are right: hell isn't funny and neither is this.

    3. Re:another: ice age by jafac · · Score: 1

      I saw the trailers and I can't for the life of me figure out why in god's name a creature with HUGE fangs, is lugging around an acorn. Don't herbivores have flat teeth? What carnivore, pray tell, eats acorns.

      After that, I just couldn't involve myself enough to enjoy the utterly cliched slapstick shamelessly stolen from a thousand Road Runner shorts.

      Sorry.

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
  23. BloodQuest from Exile Films by Dave_B93 · · Score: 2, Informative
    Another CGI film they forgot to mention is BloodQuest from Exile Films. (They must have forgotten it, *Everyone* knows about Warhammer :) )

    It's based on Games Workshop's Warhammer 40K universe, and looks like it has to possibility to be exciting (atleast to people who follow the hobby) Check out the Exile films site for some neat preview animations and renderings.

  24. What's wrong with movies from books? by JMZero · · Score: 1

    Good special effects is not a problem. Pixels are not a problem either. If you think there's tons of bad movies coming out right now, look back through the years.

    Bad movies have always been with us.

    --
    Let's not stir that bag of worms...
    1. Re:What's wrong with movies from books? by Chris+Burke · · Score: 2

      I'm pretty sure he was lamenting Hollywood's inability to produce new, good stories. Many of the best movies are licensed from books (eg Silence of the Lambs). Of course some movies based off books end up sucking regardless (eg Hannibal).

      --

      The enemies of Democracy are
    2. Re:What's wrong with movies from books? by JMZero · · Score: 1

      My point is simply this: why expect Hollywood to be good at two things?

      I think it's in their best interests to stay out of the story writing business - they fail too often. Movies should be kind of like Reader's Digest - publishing the best of books as film.

      --
      Let's not stir that bag of worms...
  25. Much simpler by atomray · · Score: 1

    1. Write any script.
    2. Get any "big name" actor to be in your movie.
    3. Make money.
    Simpler, isn't it?

    There was a good frontline recently, claiming that most of the big studios rarely consider the script as an important part of the process of making a movie - sad but true. The actors, tie ins, marketing, branding, etc are all much more important factors.

    --
    take your sig and shove it
    1. Re:Much simpler by Deagol · · Score: 2
      Water World

      Ishtar

      Last Action Hero

  26. Discovery magazine covered this... by arcadum · · Score: 0

    Durring the summer I remember reading in Discovery magazine (the date is foggy but the issue was mainly about Prozac) that computer generated actors should be in full force by the following year. It was a good read and they even went as far as to say that we won't be able to tell who's the animated actor.

  27. Answer to your rhetorical question by volpe · · Score: 2


    Would you like George "Duyba" Bush, Tony Blair or even Osama bin Laden to be a role model for your children ?

    No, yes, and no, respectively.

    1. Re:Answer to your rhetorical question by Anonymous Coward · · Score: 0

      You are so stupid it is relaxing to know there are people out there like you.

  28. Save Us! by Stillman · · Score: 1

    I'd like to think that the recent adoption of CG in films has more to do with the requirements of epic storytelling, rather than just using the "next big thing" for it's own sake.

    Without CG, FotR would not have been possible.
    Without CG, Shrek WOULD have been possible - it would have been a "traditional" animated feature, and would not have garnered the acclaim it did.

    Don't get me wrong - I loved the characters, plot, and "atmosphere" of Shrek - I just think too much was made of the technology aspect of the production.

    But I digress - what concerns me is that I predict we will now see a string of movies with token CG, just because they can!

    On the flip side - with so many existing studios moving to Linux tools, there almost has to be a positive spin-off for the Open Source community in terms of better and more polished CG tools.

    --
    Prisoner #655321
    1. Re:Save Us! by Graymalkin · · Score: 2

      Tranitioning a bunch of CG tools from one OS to another is pretty low on the to do lists of major CG production houses. It isn't like they're going to hit up pricewatch and then debian.org and get themselves a bunch of cheap computers to make a movie with. The expensive part of CG animation are the animators themselves. Prosumer grade stuff like Maya and Lightwave ain't free though it wouldn't be too difficult to port them to some other OS besides what they currently run on. If more production houses go with Linux it isn't like some big win for anybody in particular. Alot of people use Windows NT workstations with a bunch of high priced hardware and software in them. Moving to Linux saves you the 50$ Windows NT OEM fee. Big whoop.

      --
      I'm a loner Dottie, a Rebel.
  29. If you must render, by dada21 · · Score: 3, Interesting

    Please make Ender.

    Ender's game that is.

    Probably one of the FEW novels that really NEED CGI in order to get it done (try finding a few hundred kids, who can act, and stay young enough for the sequels).

    Too bad OSC allowed the screenplay to get ruined.

    1. Re:If you must render, by FortKnox · · Score: 1

      I hope it is never made, honestly.

      Ever since starship troopers, I don't want any of the good scifi stories made into movies.

      Unless there is absolutely no desecration to the stories, or only minor changes to condense it to ~2.5 hours(like LOTR).

      --
      Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    2. Re:If you must render, by sigwinch · · Score: 2
      Too bad OSC allowed the screenplay to get ruined.
      <perks up> Huh? That's news to me. Please explain. I still held out some hope that they weren't going to ruin it a la Starship Troopers...
      --

      --
      Kuro5hin.org: where the good times never end. ;-)

    3. Re:If you must render, by Chris+Burke · · Score: 2

      Not saying the idea doesn't intrigue me, though it seems to likely to be butchered. Still, I don't think you need to worry about the child actors because a) there's only a couple in the book who really need to act, and if you focused on the teenage years it wouldn't be so painful and b) in the sequel, Ender is several thousand years old (Earth observer) or middle-aged (Ender observer). So no big deal :)

      --

      The enemies of Democracy are
    4. Re:If you must render, by damiam · · Score: 2
      (try finding a few hundred kids, who can act, and stay young enough for the sequels).

      What sequels? None of original kids appear in any of the sequels. (except for Ender, of course, but he's an adult). If you're talking about Shadow of the Hegemon, it's a sequal to Ender's Shadow, which is itself not a sequel, but a parallel novel.

      Besides, who says you have to make any of the sequels?

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
    5. Re:If you must render, by torqer · · Score: 1

      Probably one of the FEW novels that really NEED CGI in order to get it done (try finding a few hundred kids, who can act, and stay young enough for the sequels). ...or you can pull a LOTR and film all the films at once, elimating child actor's prediliction to aging.

    6. Re:If you must render, by dada21 · · Score: 2

      Shadow of the Hegemon is a parallax-type novel, but the rest of the four books in the Bean series are not. OSC was planning on letting other authors "field" stories about all the main characters, and I believe eventually such will happen, whether or not its OSC.

      As for movie-making material, I've always thought the only real way to do the movie well would be CGI -- the ability to do zero-G "Battle Room" type-effects is possible, but would be much easier to do and portray through CGI than compositing live action actors.

      I still don't think you can find enough actors who are young enough (4 or 5 in Bean's case, 5 o 6 in Ender's case) to truly bring out the "youth" factor in Ender's Game.

      Speaker for the Dead and the rest of the Ender Quartet won't make it as movies. The books reside more in the mind of the characters than in actual vocalizations and physical contact -- very hard to convert to a screenplan. Ender's Game is probably as difficult, but at least I can visualize a movie.

    7. Re:If you must render, by dada21 · · Score: 2

      I tend to agree -- IF you only have 2 or 3 child actors. But I do believe that Ender's Game shows a need to have a slew of primary or secondary actors -- and there really aren't that many child actors that are children with the ability to portray adult mindsets as they do in Ender's Game.

      How many child actors are just that -- children on and off the screen?

    8. Re:If you must render, by Anonymous Coward · · Score: 0

      Example of a change (use your own opinion as to whether this is a good change or bad change):

      No more references to "buggers".

      That alone rewrites a big chunk of the dialog.

    9. Re:If you must render, by damiam · · Score: 2
      It's not that hard to find a 10-year-old actor who can look like a 7 year old. The problem as I see it is how much the kids age during the book. I don't have a copy, but as I recall, Ender starts the book about half as old as he is when he finishes it.

      In any case, I don't really think an Ender's Game movie should be made. So much of the book is Ender just thinking to himself that a movie version would have to either be completely butchered or be mostly Ender just sitting there as you hear his voice with a corny reverb filter pretending to be his thoughts.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
    10. Re:If you must render, by breon.halling · · Score: 1

      Probably one of the FEW novels that really NEED CGI in order to get it done...

      Let's not forget one of the sci-fi classics -- Larry Niven's Ringworld.

      The arc itself in the background of (almost) every scene, not to mention the Kzin and the Pierson's Puppeteer -- These would all require massive amounts of CGI.

      Just my thoughts. BTW, I think Phil Tippett might be on board. Check Coming Attractions by Corona for details.

      --
      "Yeah, well, Dracula called and he's coming over tonight for you and I said okay."
  30. CGI killing traditional animation? by Bonker · · Score: 5, Insightful

    "I think CGI is starting to phase out traditional animation," Swallow said. "But I think that is very much because of a generational divide. For a generation that is used to seeing these kind of digital images in video games, this is what they start to expect."

    Hmmm... Apparently these guys are talking about Dizney and Dizney alone. The animation houses in Japan have done a great deal to convert over to digital CG production without sacrificing the look of traditional animation.

    Take a good, close look at 'Love Hina', 'Excel Saga', or any newer anime and notice that the cels have all been 'painted' in Photoshop. On some of the closeup shots, you can make out typical Photoshop resizing residue and common filter effects.

    CG may be killing the fatiguing process of 'pencil-paint-photograph', but not traditional animation.

    --
    The next Slashdot story will be ready soon, but subscribers can beat the rush and slashdot the links early!
    1. Re:CGI killing traditional animation? by Milalwi · · Score: 1

      Hmmm... Apparently these guys are talking about Dizney and Dizney alone. The animation houses in Japan have done a great deal to convert over to digital CG production without sacrificing the look of traditional animation.
      Ummm. Diz-nee has for quite some time had a sophisticated layering/CGI product in-house. I believe it was first used extensively in "The Lion King". It allows the animators to have many more layers (since there isn't the problem of opacity you have with layers of cels) I read about it in Computer Graphics World, way back when, but now I can't find the article on-line. (It may not be online, as I think the article is from about 1994!)

      Milalwi
    2. Re:CGI killing traditional animation? by frostgiant · · Score: 1

      Actually, it's not "Photoshop". Animation houses have other products they use. Futurama, for example, is done on computers. But 1/4 of everything is still drawn by hand, computers just cut out the cel coloring process over in Korea.
      Anime like Star Ocean EX is heavily dependent on CGI. Anime also moves at like 2 FPS. ;-)

    3. Re:CGI killing traditional animation? by Cuthalion · · Score: 1

      Certainly in the ballroom scene in Beauty in the Beast there was considerable CGI.. that predates the Lion King.

      --
      Trees can't go dancing
      So do them a big favor
      Pretend dancing stinks!
    4. Re:CGI killing traditional animation? by MtViewGuy · · Score: 2

      I'm glad you mentioned the fact that Japanese animation companies are heavily using computers nowadays.

      The reason is simple: FujiFilm a few years ago said they would phase out the production of the thick transparent film used in animation cel production. Because of that, the Japanese animation companies had to quickly adopt what Disney has been doing since the early 1990's with their Computer Aided Production System (CAPS)--the final cel is completely painted by computer and then directly transferred to film.

    5. Re:CGI killing traditional animation? by hondo77 · · Score: 1

      It was actually used in "The Rescuers Down Under" way back in 1990.

      --
      I live ze unknown. I love ze unknown. I am ze unknown.
    6. Re:CGI killing traditional animation? by donglekey · · Score: 1

      But that isn't what they are talking about. The posted comments are about the use of computers to achieve hand drawn looks, not the use of CG-looking CG and 3D in animated films.

    7. Re:CGI killing traditional animation? by Sabalon · · Score: 2

      C'mon...it was used in that disney movie Tron back in the 80's :)

  31. laura croft by w00tgrl · · Score: 1

    I want a tomb raider movie thats cg !!!!! oooooooo yeeaaahhh! ^_^

    1. Re:laura croft by SuiteSisterMary · · Score: 3, Funny

      Executive: How's the "Tomb Raider: The Silicone Within" work coming?
      Animator: We need to custom build a physics engine.
      Executive: What? Why? It's all off-the-shelf now-a-days.
      Animator: That's the problem; the physics engines are too realistic.
      Executive: What do you mean?
      Animator: Watch this test reel.
      *Animator turns on a monitor, and runs an animation clip.*
      Animation: *Lara Croft, in all her ray-traced glory, is standing as still as a statue on a flat plane. Suddenly she animates; her eyes start looking around, she starts breathing, her body is shifting ever so slightly on her feet, a breeze is playing with her hair. She stretches, arching her back.*
      Animation: *as Lara arches her back, she gets a surprised look on her face*
      Lara's Back: *SNAP*
      Animation: *Lara's back snaps as gravity pulls her titanic brests downwards. She collapses in a hideously bent backward heap*
      Lara: AAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH!
      Animation: Gravity pulls Lara down, bending the flat plane she's standing on into a cone, looking like those graphical renditions of black holes you always see.*
      Animator: See what we mean? Sure, we could reduce the size of her breasts to normal human proportions, but...
      Executive: Hell no! We want to make some money on this!

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    2. Re:laura croft by Anonymous Coward · · Score: 0

      Dike.

    3. Re:laura croft by Anonymous Coward · · Score: 0

      Fuck off. I'd kill to have a body like that. feh on back pain. Back pain sure beats the pain of being ignored by the opposite sex.

    4. Re:laura croft by SuiteSisterMary · · Score: 2
      Back pain sure beats the pain of being ignored by the opposite sex.
      There's good kinds of notice, and there's bad kinds of notice.
      --
      Vintage computer games and RPG books available. Email me if you're interested.
  32. CGI Bandwagon by Gavitron_zero · · Score: 1

    I didn't know people were making movies about Common Gateway Interface....looks like it's time to get those perl skills up to snuff. I want on that bandwagon too!

  33. Bandwagon arrived years ago... by Tazzy531 · · Score: 1

    It's quite surprising to read this now. I mean, weren't they saying the same thing back when Toy Story first came out? Shrek and Monsters Inc are not trend setters or anything, they just followed the path of their previous hits.

    --


    _______________________________
    "I'm not Conceited...I'm just a realist..."
  34. CGI without good script and actors == bomb by Vicegrip · · Score: 2

    CGI is a tool that allows you to make scenes impossible to do with conventional models.

    People like interesting epic stories that stimulate their imagination... go figure...

    This was probably said already, but I wanted to repeat it.. we've been spoiled with good CGI lately.. I really hope we're not in line for a truck load of crap.

    --
    Do not spread "09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0" over the internet, thank you.
  35. Sigh by Anonymous Coward · · Score: 0

    Each time someone makes something cool in the industry, you get a dozen ripoff movies that suck. When will they learn we want something original?

  36. Excellent by sulli · · Score: 1

    I was sick of all those static web pages and mailto forms on movie websites.

    --

    sulli
    RTFJ.
  37. Next CGI by ehiris · · Score: 1

    I'm curious who's going to make more hair move then Final Fantasy. After all, that is the ultimate effect I've seen so far.

  38. Delgo by Anonymous Coward · · Score: 0

    The movie mentioned in the article by Fathom Studios has a website with previews and access to the message boards used by the production team. It's a nice chance to see what goes on behind the scenes of a computer animated film while it is actually happening.

    http://www.delgo.com

  39. IMHO, CG movies suck by Anonymous Coward · · Score: 0

    Movies that require alot of CG means bad directors. If you cannot get your point across without CG, you need more schooling. Movies that require an explosion, and use CG? For safety reasons I can understand but fire is safe now w/ the current pyrotechnics. Cause an actor is scared? BAH. To remove cables? That is great. No reason to endanger(sp) actors like old flicks and small cables. CG in movies is a cop out imho, you can enhance stuff it is okay, where to draw the line? If it cannot or should not be done in real life, use CG. In "Oh brother where art thou" they used a CG cow to get hit by a car, THAT WAS COOL but should not be done in life...poor cow [but i love steak]. As for CG in movies such as Scooby Doo? That is lame, to create a character to run w/ live people always always always always looks bad. Name one movie where it did not?

    1. Re:IMHO, CG movies suck by Anonymous Coward · · Score: 0

      One movie? Roger Rabbit.

      ac

  40. I thought it was going the opposite way by tolldog · · Score: 2

    Many CG studios have gone through some rounds of lay offs the last year.
    And Shrek was not that good of movie. The script was so-so and the character movemnt was only believable on the donkey... and sometimes Shrek.
    Monsters, Inc on the otherhand did an excellent job. Pixar does a good job of making things look right.
    Also .. another studio making a feature length CG movie is Big Idea doing an adaptation of Jonah. (Got to throw a plug in somewhere ;)

    --
    -I just work here... how am I supposed to know?
    1. Re:I thought it was going the opposite way by 90XDoubleSide · · Score: 2

      Although there are layoffs at many CG studios right now, look at how many more studios there are when 6 years ago we saw the first CG film and until recently there had been only been two. As for the quality of the movies, I'm sure we'll see capitalism sort them out. Square Pictures certainly found that out, although I would rather have seen another studio go, since they did some great modeling and shading, even if the script was more than a bit lacking, but Pixar is still growing like crazy to try and reach their movie per year goal; in the last earnings call Steve Jobs reported that they've had to start renting space across the street from the bigger HQ they just finished constructing.

      --
      "Reality is just a convenient measure of complexity" -Alvy Ray Smith
  41. I cant see it becoming mainstream... by Anonymous Coward · · Score: 0

    ... for the simple reason that one or two flops of $100 million CG movies will force the companies to go back to 'normal' films.

  42. Re:Hey Hollywood... EXACTLY by simetra · · Score: 1

    Shrek blew monkeys. Sure, the CGI was good, but the script really wasn't original or remarkable. I found the characters down-right annoying. Toy Story 2 was much better. However, the thing is, it doesn't have to be good, just appealing to the masses. The masses apparently have a collective intellect of an 8-year old who really likes fart jokes. So much the better with cool animation.

    --

    "Would it kill you to put down the toilet seat?" -- Maya Angelou
  43. What's a "ven"?? by jabber · · Score: 1

    Come on guys.. You do this on porpoise, don't you?

    Ewe purpose philly make spilling mist cakes to git
    sum won to cum int a boat bed proof reeding..
    Eww half two!!

    --

    -- What you do today will cost you a day of your life.
  44. CGI? by Cresferthip · · Score: 1

    What exactly does CGI mean in this context? I was always under the impression that the "I" stood for "Insert" or "Image," while the "C" stood for "Computer" and the "G" for "Graphic(s)" or "Generated."

    I've been leaving off the "I" entirely lately because adding an "I" at the end not only sounds stupid, but is also confusing at times when also considering the cgi-bin.

    The cgi-bin is not a repository for CG films.

    1. Re:CGI? by Rootbear · · Score: 1

      CGI means Computer Generated Imagery, if you're into graphics, or it means Common Gateway Interface, if you're into web programming. An unfortunate coincidence.

  45. Blue-screen actors by yerricde · · Score: 1

    here's another trend to watch out for: actors that do especially well with blue-screens

    So instead of going on strike, virtual actors are going to BSOD the computers?

    --
    Will I retire or break 10K?
    1. Re:Blue-screen actors by Anonymous Coward · · Score: 0

      we almost made it through a whole slashdot topic without some geek mentioning bsod. thanks for ruining it.

  46. Re:"Some ven look like they might have potential ; by fro_less · · Score: 1

    Google has bork bork .

  47. Am I the only one who didn't like "Shrek"?!? by AdamBa · · Score: 2
    I fully agree with the point that you have to have a good plot, not just CG for its own sake. But while I loved Toy Story and Bug's Life, I thought that Shrek was in fact the poster child of CG for its own sake, with no redeeming plot. If you got rid of the fancy graphics, it's just a totally basic fantasy movie with a plot that is obvious in the first five minutes.

    Gee do ya think Shrek is going to save the Princess and fall in love with her? Gosh what a surprise. It had some cutesy side jokes, and Cameron Diaz's avatar was certainly a render-o-babe, but that was about it. Diaz's reading was terrible, and Mike Myers talking in a Scottish accent is funny only if you know that he is actually Canadian (although that accent was actually his own idea I gather and a late change in the movie). I can picture some film execs watching this and cracking up each time Myers says "Donkey!" and Eddie Murphy does his thing. But they are only meta-funny, not actually funny. Just the fact that you think of the characters by their human voicers as opposed to their CG selves shows one of the problems.

    - adam

    1. Re:Am I the only one who didn't like "Shrek"?!? by simetra · · Score: 1

      I disliked Shrek as well. The only good part was the Gingerbread man.

      --

      "Would it kill you to put down the toilet seat?" -- Maya Angelou
    2. Re:Am I the only one who didn't like "Shrek"?!? by Doomdark · · Score: 2
      Well, I must admit I haven't seen Shrek, but I remember lots of critics disliking it as well, mostly because of its "trying too hard to be cool", with intellectual-wannabe jokes etc. Perhaps it's just more aimed at younger viewers than Toy Story or Bug's life?

      I did like Toy Story (and even its sequel), mostly because it had both decent plot and good (voice) actors. Even the jokes were actually funny. I didn't really like Bug's life; although its plot was ok, I hated whiny voice acting of the main char, plus the animation wasn't all that good. The latter was probably because they tried to use lots of 'close ups', and where CG still pretty much sucks is animating faces and facial expressions. In Toy Story clever thing was that being toys, their facial expressions are supposed to be plastick-y (or whatever material they were made of); contrast to 'humans' was remarkable... (ie. animated Andy sucked worse than anything else in the movies IMO).

      --
      I like paying taxes. With them I buy civilization -- Oliver Wendell Holmes
    3. Re:Am I the only one who didn't like "Shrek"?!? by Anonymous Coward · · Score: 0

      You are fucking pervert, you know ...

    4. Re:Am I the only one who didn't like "Shrek"?!? by kubrick · · Score: 2

      I fully agree with the point that you have to have a good plot, not just CG for its own sake. But while I loved Toy Story and Bug's Life, I thought that Shrek was in fact the poster child of CG for its own sake, with no redeeming plot. If you got rid of the fancy graphics, it's just a totally basic fantasy movie with a plot that is obvious in the first five minutes.

      I agree with you, absolutely. The script was shallow, rude and referenced non-fantastic elements way too much (Tag Team Professional Wrestling, for example? Way to kill the atmosphere...). All of that rock music blaring out during the film.... I liked the concept of being overrun by Disney characters, but apart from that sequence the plot bored me, and all of the main characters annoyed me. Add to that fart and smell jokes, and other examples of high wit, and I'm afraid I walked out feeling pretty damn cheapened...

      The CGI was brilliant, although I do prefer the visual look of the Pixar films. Probably just bias on my part, though.

      I've seen all of the Pixar films (just saw Monsters Inc. tonight :) and also saw Final Fantasy and Shrek (missed Antz though). One thing I can say about the Pixar films is that there are always multiple things to look for; visual clues in the background, minor characters doing their thing out of focus, etc...

      --
      deus does not exist but if he does
  48. SCO IS FOR FUN by Anonymous Coward · · Score: 0

    /-------/| /....../| /-------/| || | |SCO|| |UNIX|| |5.1|/ ||/ +-------/ asdf uasduifhas diufhas difuahs difunasdiuvas ndfiuasdnfiausndf iasudnf asiudnf aisudfna sidufn asiduf nasiudfnas idufn asud

  49. how to convert ascii art to html by Anonymous Coward · · Score: 0

    solution, a perl script:

    #!/usr/bin/perl
    print '<TT>', "\n";
    while (<>)
    {
    chomp($_);
    $_ =~ s/\s+$//;
    print '<DIV>';
    $_ =~ s/\ /\&nbsp\;/g;
    print $_;
    print '</DIV>', "\n";
    }
    print '</TT>', "\n";
    print '<BR>\n';
    exit

  50. Software? by gabeman-o · · Score: 1

    What software is standard for CGI? I use FormZ for 3d modeling now, but its really a CAD program.

    1. Re:Software? by Anonymous Coward · · Score: 0

      Well, the de facto standard is Perl, but anyone will tell you it's impossible to write good scripts with it, so you are better using another software.

  51. LOTR's rubber movie monsters, spaceship models by xixax · · Score: 2
    Oh, and just a side note...I think all this effective CG stuff is going to really hurt the traditional latex/foam rubber movie monster special effects industry. In years past, things like the cave troll in LotR would have been done with a guy in a suit, or hydraulics or such. But, it probably wouldn't have seemed as fluid or expressive, so, eh no loss, right? :)

    I wouldn't say that yet, some of the LOTR stuff looked suspiciously close to stuff from Braindead, a truly excellent rubber and latex splatter film. I wouldn't be suprised if it brings on a whole new wave of films that use *more* FX because the director knows anything is possible.

    And I still find that CGI spaceship models do not have the same impact or feel as a well done model. I say they will compliment each other's strengths.

    Xix.

    --
    "Everything is adjustable, provided you have the right tools"
    1. Re:LOTR's rubber movie monsters, spaceship models by JimPooley · · Score: 2

      I wouldn't say that yet, some of the LOTR stuff looked suspiciously close to stuff from Braindead, a truly excellent rubber and latex splatter film. I wouldn't be suprised if it brings on a whole new wave of films that use *more* FX because the director knows anything is possible

      There'd be a reason for that...!

      --

      "Information wants to be paid"
  52. w00t by Shatai · · Score: 1

    yeeeeeeeeeeehaw! Shatai can post again!

    --
    I'm not stashing karma, I just keep it for a rainy day!
  53. CG Movies "all of a sudden" have an impact. Not! by Thagg · · Score: 5, Interesting

    What the article fails to mention is that PDI and Pixar both have been working toward these CG animated films for 20 years; the article makes it sound like Dreamworks was able to make their first animated film very quickly and easily -- it could only do so because they bought Pacific Data Images who had been laying the foundations for these films beginning in 1980 (disclaimer -- I was at PDI from 1983 'til 1995).

    Ed Catmull, the president of Pixar, has been trying to make animated films since the mid-70's, starting at the University of Utah, then going to the New York Institute of Technology's Computer Graphics Lab, then to Lucasfilm; whose computer division was spun off to become Pixar.

    The film that did seem to happen amazingly fast was Jimmy Neutron; Boy Genius. While Pixar and PDI have used proprietary, in-house systems to do their animation; DNA used pretty much off-the-shelf software (although today's commercial software is very customizable, so the line is blurrier than you might think at first glance). DNA was able to make the jump from hand-drawn 2D animation to a 3D feature very quickly indeed. And while the characters are goofy and the rendering is not (even attempting to be) photoreal -- it is still amazing to me that a small group of people actually can pull off an animated film in a reasonable amount of time.

    Jimmy Neutron will not be the box-office smash that Shrek or Monsters are; but it is the more revolutionary film.

    thad

    --
    I love Mondays. On a Monday, anything is possible.
  54. harryhausen? by garyrich · · Score: 2

    "In years past, things like the cave troll in LotR would have been done with a guy in a suit, or hydraulics or such."

    How soon they forget Ray Harryhausen. In years past he would have done the cave troll and it would have looked..... about like it did in LOTR. That thing had a definite Golden Eye of Sinbad vibe to it.

    --
    -- your Web browser is Ronald Reagan
  55. CGI pr()n anyone? by Why+Should+I · · Score: 1

    Just a thought I had.

    Anyone who has the FF DVD will notice that one of the special features on it were some post production "photos" of Aki in a swim suit. grrfff.


    It was at that point in time that I realised that realistic (i.e. not manga style) CG porn is just around the corner. Just think of the possibilities, XXX movies with real clear, vivid close ups, near-real vitual-reality interactive pr()n movies, build your on pr()n fantasy DVD's ...


    the list goes on....

    1. Re:CGI pr()n anyone? by Anonymous Coward · · Score: 0

      as seen in this link, there seems to be already some research into cgi pr0n games in japan.
      I do not have the economic resources to review them for you but apparently they consist of prerendered 3d graphics and/or fps-like movable characters.

    2. Re:CGI pr()n anyone? by mgblst · · Score: 1

      Do you get to see the picture of her nekkid tho??

  56. Sadly all of this probably will prove that... by Anonymous Coward · · Score: 0

    "[in Hollywood] when you did well you didn't get to do better, you only get to do more" (Tommy Lee Jones quoting Robert Mitchem).

  57. When the 1st completely computerized animation? by deragon · · Score: 1

    So, when are we going to see the first animation completely (100%) done by computer? 10, 20 years from now?

    What? Toy Story was the first? No... the voices were those of actors. We need computer generated voices and sound effects to win this award.

    --
    Remember the year 2000? They promised us flying cars. They delivered the PT Cruiser...
  58. boom and bust: massive layoffs in 2001 by peter303 · · Score: 2

    Disney laid off nearly a third of its animators and cut the pay of much of the rest. Dreamworks/PDI had layoffs. Didn't FOX/Bluth close down their studio? Very little recruiting and parties at the 2001 World Animation Convention & SIGGRAPH this year. Forty resumes for every job offer on the SIGGRAPH employment board. Five years ago if you knew how to use SoftImage or Alias you were guaranteed a cushy job. Hope success turns things around.

  59. Biased moderators? by Anonymous Coward · · Score: 0

    no, yes, no got a +2 and this got a +1

  60. Seen It Before by hondo77 · · Score: 1

    Anybody remember what happened after "The Lion King" came out? A bunch of studios decided that they should get a piece of the bazillion dollars that Disney made from it. What happened to those studios' feature animation departments? They're gone--all of them.

    It's all about story, story, story. It's always about story, story, story.

    A bunch of studios are going to put out CG movies. There is only so much talent to go around but they'll put them out anyway. Most will bomb and most of the studios will go away.

    Again.

    CG is a tool to tell a story. Traditional animation is a tool to tell a story. Live action is...you get the picture.

    I just wish Michael Eisner and Roy Disney would hurry up and clean house at Disney so they could get back to telling good stories again.

    --
    I live ze unknown. I love ze unknown. I am ze unknown.
  61. Whats coming out in 2002? by peter303 · · Score: 2

    I see Ice Age (completely computer) and Peter Pan II (mixed computer and art) have been announced.
    Pixar and Dreamworks/PDI are taking a rest after immense successes in 2001. Both are working on animal movies for 2003. What else is in the works?

    1. Re:Whats coming out in 2002? by peter303 · · Score: 2

      And Beauty and the Beast has been re-rendered for IMAX resolution. Just came out.

    2. Re:Whats coming out in 2002? by Anonymous Coward · · Score: 0

      Metropolis, which I believe makes intensive use of CG, will be on theatres January 25th but only a few major cities.

      http://www.spe.sony.com/cthv/metropolis/

      An excellent Anime BTW, while we all wait for the new AstroBoy (hmm... I suspect the story will lack in depth). I had a chance to see it last summer at Montreal Fantasia and the movie is stunning. It's a shame Sony is not showing on more theatres.

  62. Arrgh! Get it fscking right! by gblues · · Score: 4, Informative

    CGI: (n) Common Gateway Interface. Used primarily as a means of getting and responding to user input via a Web interface.

    CG graphics: (n) Computer Generated images. Typically used to describe animations created completely through computers, as opposed to images created through photography or traditional cel animation.

    SGI graphics: (n) Refers specifically to those CG graphics created on SGI workstations.

    Pick the right term and use it. Thanks!

    Nathan

    1. Re:Arrgh! Get it fscking right! by TimeTrip · · Score: 1

      Alot of people use CGI to stand for computer generated imagery. Maybe you should have put that under the meanings for CGI as well. Just to be complete that is.

      --

      You crazy man? You piss off supahfly!
    2. Re:Arrgh! Get it fscking right! by medscaper · · Score: 1
      Kudos.

      I posted this about 20 pages down the list, and wondered if anyone else caught it. They're wrong about Imagery. You're right.

      --
      Any sufficiently well-organized Government is indistinguishable from bullshit.
    3. Re:Arrgh! Get it fscking right! by medscaper · · Score: 1

      No, no. YOU get it right.

      There is NO way that ANY acronym could stand for anything other than it's FIRST intended meaning.

      Fucking Anonymous Know-it-alls.

      --
      Any sufficiently well-organized Government is indistinguishable from bullshit.
    4. Re:Arrgh! Get it fscking right! by neo · · Score: 2

      Maybe it's because you're not in the industry, but CGI stands for Computer Generated Images. And the term was used before Common Gateway Interface.

    5. Re:Arrgh! Get it fscking right! by Anonymous Coward · · Score: 0

      Amen! I read slashdot almost daily and was trying to guess what CGI might mean besides Common Gateway Interface. We all use the internet to reach slashdot, so the internet term is obviously the one everyone will think of. "Computer Generated Imagery"? Give me a break! It's always been called "computer graphics" in my crowd, never "CGI".

  63. synthetic voices? by peter303 · · Score: 2

    The last part of CGI that depends strongly on humans are the voices. When will they be computer generated?

  64. Will this turnaround SGI's slump? by BrianUofR · · Score: 1

    I hope this will help SGI turnaround their company. I know a lot of the intense CGI stuff is being farmed out to linux boxes for rendering, but massive stuff like this is still where SGI really rocks. They're hardware is so damn cool, I'd love to see them come back in style (and see their stock rise above a dollar!)

  65. I knew it. by t0qer · · Score: 2

    From the first time I saw tron that CGI was not just a passing fad. Tron should win an award in groundbreaking CGI. It paved the path for the future.

  66. ACTORS?!? by Anonymous Coward · · Score: 0

    You're fucking out of your mind! Let me remind you what profession Tom Cruise, Kristy Alley, and John Travolta are: actors. Let me remind you what religion they practice: $cientology. And let me remind you that very few actors even rise to the position of being admirable (Sir Alec Guiness, James Earl Jones, Harrison Ford, just to name a few).

  67. Is linux helping this boom? by DeadBugs · · Score: 2, Informative

    There have been many stories about computer animation switching to Linux boxes because of cost savings and availability. I wonder if the adoption of Linux is helping the industry and in turn will this growth help Linux. Either way here are some Computer Animation\Linux articles to read:

    Linux Goes Hollywood
    Linux Goes To The Movies
    Linux takes Hollywood by storm
    Maya ported to Red Hat

    --
    http://www.kubuntu.org/
  68. Hear, hear, but... by TekkonKinkreet · · Score: 1

    I would like Hollywood--especially Disney--to learn that it is pointless to throw big names on the marquis unless they are also great voice talents. Claire Daines just about did in Princess Mononoke. Lord knows she's not hard to look at, but Ye Gods!: "I'm, like a wolf? And I, like, hate all humans?"

    For my money, John Dimaggio, who does Bender on Futurama, and had credits in Monsters Inc. among many others, is absolutely brilliant: these guys should have mile-long limousines in the new digital Hollywood, but I wouldn't hold my breath if I were them.

    Of course I think the animator should get a credit next to the character, so I'm obviously a dangerous lunatic.

  69. Clever Use of CGI: Amelie by ackthpt · · Score: 3, Interesting

    In a french film, Amelie, there's probably the most subtle, yet effective CGI I've seen in years. Too often, IMHO, CGI is gaudy or simply overused to generate eye-candy. In a few years people will be so accustomed to CGI that, like the introductions of Sound and Color, it'll have to survive on more than just novelty or eye-candy appeal. If you get a chance, see Amelie and note how effective a little CGI can be, particularly the bed table creatures. ;)

    --

    A feeling of having made the same mistake before: Deja Foobar
    1. Re:Clever Use of CGI: Amelie by omega9 · · Score: 2

      You are so correct!

      Amelie was a fantasitic movie, and a great example of how best to use CGI. We're going through a period where movies treat CGI as a main focal point, simply for it's own selfish beauty. While this can be acceptable for films such as Final Fantasy, which was very much meant to break obvious boundries, most films abuse CGI only because they can.

      There are many CGI scenes in movies that, while beautiful, really don't do it for me. When I see a camera sweep of a CGI generated landscape, I want to take in the scene, not the CGI. It most often comes across that the only reason the camera has moved a certain way is to show off the CGI, not what the CGI is representing.

      Amelie is one of the first movies (in memory) that has treated CGI as it should be: a supporting effect, meant to add to a scene qualities that could not have otherwise been brought about. It doesn't linger on the screen yelling "Look at me! I'm CGI", and it's use is very subtle, but precise. Given, Amelie can get away with it a little easier since it is not a Fantasy or Sci-Fi based story, but it is films like Episode I and FotR that could stand to learn how to put effects on the back burner once in a while. Having said that I must also say that I have never been so absorbed into a movie as have with FotR. It was stunning.

      I'm happy to hear that CG effects are being widely adopted, but it will take a few years for the industry to realize they can be well used in films not dealing with space, trolls, and superheros. I don't have anything against digital animators, but I will enjoy the day when CGI is truely treated on the same level as more tried and true film techniques like lighting, cinematography, and even general character placement. When CGI becomes that prevalent it will absolutely be a sight to (not) be seen.

      --
      I'm against picketing, but I don't know how to show it.
    2. Re:Clever Use of CGI: Amelie by new-black-hand · · Score: 1

      dont forget 'fight club' for its seamless special effects.. well woven in, think back to the movie now..

  70. Don't forget the talent by Anonymous Coward · · Score: 0


    It's also important to note that just because you build it, all the talent in the CGI industry won't necessarily come.

    There's a huge amount of talent and expertise amassed at studios like Pixar, PDI, and ILM. Buying shitloads of computers and throwing a huge budget at some artists and programmers won't always result in a visual masterpiece (let alone the necessity of a good script).

  71. If you think today's CGI movies are cool... by PCM2 · · Score: 3, Funny

    ...wait until they start using servlets!

    --
    Breakfast served all day!
  72. Hey! Think along these lines. Worst CGI Film? by ackthpt · · Score: 1
    In the spirit of CGI becoming mainstream, let's take a moment to consider what some CGI dogs have been. Any really bad ones come to mind? What made them suck?


    I'll toss out Final Fantasy, not because the CGI was bad (actually excellent), but because the story was simplistic and predictable (about on par with Mario Brothers, the movie :P)

    --

    A feeling of having made the same mistake before: Deja Foobar
  73. Deep Canvas by TekkonKinkreet · · Score: 1
    It's called Deep Canvas, and it was first used in Tarzan. Here's the presentation note from SIGGRAPH '99:

    Deep Canvas in Disney's "Tarzan"

    What if you could paint a painting, then have the brushstrokes themselves come alive and move around? Rather than texture mapping, where the end result of the painting process is wrapped onto a surface, Deep Canvas animates the events that make up a painting: the brushstrokes themselves.

    Almost all "traditional" cel animations have a substantial digital component these days. Entire TV productions are being done in Flash!

    Incidentally, it may be me (I'm a CGI trench soldier), but this entire article and sebsequent commentary seems very quaint and at least four years late. CGI has been booming in Hollywood for a long time, and this year's crop seems to fit the smooth progression of quality and quantity.

    Now everybody go see Jimmy Neutron! Lots of great geek humor.

    1. Re:Deep Canvas by hondo77 · · Score: 1

      Deep Canvas is just used for background-like things.

      --
      I live ze unknown. I love ze unknown. I am ze unknown.
    2. Re:Deep Canvas by Alan+Partridge · · Score: 1

      The standard tools for this are Animo and Toonz AFAIK. Our animator uses Animo the most - these things are very much a matter of personal preference of course. Flash is hopeless for TV productions, take it from me.

      --
      That was classic intercourse!
  74. Why CGI? by bcilfone · · Score: 1

    They should try using mod_perl or tomcat to avoid spawning off a system process for every request...

  75. Complex Animation/Cartoon Plots??? by slugfro · · Score: 1

    So do other animated movies/cartoons have complex plots?

    Bugs Life: Did you think that he wouldn't save the day?

    Disney movies (Alladin, Little Mermaid, etc.): Did you think that he/she would not get the girl/guy in the end?

    Roadrunner Cartoons: Did you really think the coyote would get him this time?

    Animated Movies/Cartoons are generally focused on a very young audience and thus have really simple plots. However a plot can be easy to understand and still be good at the same time; it's just hard to do. One reason that Shrek did pretty well was that it had some humor that was adult focused so parents would be interested in the movie as well as their kids.

    --

    -- Find the Truth...
    1. Re:Complex Animation/Cartoon Plots??? by AdamBa · · Score: 2
      The plot of Shrek was totally straightforward. He gets sent on a quest to a castle, he fights a dragon, he comes back and gets the princess. The only twist was that at the end she turned into an ogre instead of him turning into a handsome man.

      Now compare that with Bug's Life. How is Flik going to save the day? What happens when the identity of the circus bugs is exposed? Or when the bird catches fire? Of course these movies all share the basic ending of good triumphing over evil but Bug's Life takes a lot more twisty route getting there.

      Then you have the Toy Story movies which actually have a quite interesting idea behind them, and are also cleverly done. What truly baffles me is how something so simple-minded as Shrek is supposed to appeal to adults. I can see why kids like it but can such a simple plot really capture an adult's imagination, unless they are simply watching the animation?

      The other thing about Toy Story/Bug's Life is that they could not have been made as live action movies, unlike Shrek (whose basic plot has been made countless times). I haven't seen Monsters Inc. but I think it may show Pixar descending into mere competence as opposed to brilliance.

      - adam

    2. Re:Complex Animation/Cartoon Plots??? by 90XDoubleSide · · Score: 2

      I would have to agree that Shrek is too self-conscious and probably won't be funny in 5 years, although Lithgow's great performance does have redeeming quality. But I think you really hit the nail on the head when you pointed out that although you expect a happy ending in Pixar movies, you could never guess all the plot twists that take you there. Rest assured that MI's ending will not disappoint; if the rest of the movies seems slightly weaker than their previous films, the ending outshines those of any of their other movies, and the beautiful fur animation of Sully will have your eyes glued to the screen the whole time anyway.

      --
      "Reality is just a convenient measure of complexity" -Alvy Ray Smith
    3. Re:Complex Animation/Cartoon Plots??? by BigBir3d · · Score: 1

      "What truly baffles me is how something so simple-minded as Shrek is supposed to appeal to adults."

      that is why there are fart jokes...

    4. Re:Complex Animation/Cartoon Plots??? by AdamBa · · Score: 2
      Ah yes, the ubiquitous fart joke...it's funny, the Pixar movies (Bugs Life and TS/TS2 anyway) are devoid of these as far as I can remember. But the fake bloopers that they run with the credits are about 50% fart jokes. I wonder why.

      Oh I guess that's why they are bloopers...(someone was telling me about an argument they had with someone trying to explain why they weren't really outtakes and had to be specifically made).

      - adam

  76. Re:CG p()rn anyone? by airdrummer · · Score: 1

    so, wshi, whadda ya think about cg kiddie p()rn?

  77. X10 warning by Anonymous Coward · · Score: 0

    Turn off javascript, or you'll get that #%(*@# x10 popunder ad.

  78. cgi = genre? astro boy? by Anonymous Coward · · Score: 0

    just two nitpicks from the article:

    1) computer animated films were referred to as a 'genre'. i hope that doesn't turn out to be the case.

    2) sony's doing astro boy? it was bad enough as the old-school animated show ... i can't imagine a modern remake is going to be worth seeing.

  79. umm, i think i'll listen to Spielberg and Lucas by Anonymous Coward · · Score: 0

    both have on more than one occasion used CGI as the acronym in question. the web interface meaning would be completely unknown to them probably.

  80. CGI is too slow by Anonymous Coward · · Score: 0

    When you have lots of hits, you'd be better off using a module built into your server.

  81. Beginning of the death of the real actor? by EvilNight · · Score: 2, Interesting

    Now they can just pay you a fat check, scan your image and voice once and use it in as many films as they like. Anyone want to take bets on how long it will be before they bring out a modern movie with John Wayne plaing the starring role? It's possible, even easy. After all, they did it with Brandon Lee in The Crow, but that was because they had no other choice. How long before that becomes an accepted way of making a film?

    I'd give it 10 years at most before we see mainstream pictures using dead actors. That could go to a really bad place... corporations and movie studios with licenses to particular actors' digital counterparts, licensing of their digital avatars, patents on the technology... we could see a very real mess develop... after all, precedent of a sort is already set with currently existing animated characters (Mickey Mouse, Aki Ross, Jar Jar Binks, Gollum, etc.) and if those rules were applied to living actors I expect people would not be pleased...

    Some of you will say that computer actors will never be as good as the real thing. You'd be wrong of course... not to say it would be easy, but 99% as good as the real thing is close enough for 99% of the people. Readers on this site in particular should know exactly what CGI technology is capable of, and it's definitely not out of reach. Better start thinking about it now, if we see it happening perhaps we can do something to prevent it from going down the wrong road.

    --
    Hell is being intelligent in a world full of idiots.
    1. Re:Beginning of the death of the real actor? by Anonymous Coward · · Score: 0

      Sounds like Looker.

  82. Re:Hey Hollywood... EXACTLY by Anonymous Coward · · Score: 0

    The masses apparently have a collective intellect of an 8-year old who really likes fart jokes. So much the better with cool animation.

    You obviously haven't heard of South Park.

  83. CG allows movies to become a cottage industry by bob_jenkins · · Score: 1

    CG, plus tools for manipulating voices, plus the internet, eventually will mean that one person can produce and distribute a movie on their own with about as much effort as it takes to write a book and publish it on the internet today.

  84. Am I stupid? by medscaper · · Score: 1
    I'm reading all of this, and thinking that CGI is the Common Gateway Interface, for (generally) web code. Is that not the case?

    If that is so, than CG is what everyone means, right? Or, should I have read the article or something?

    --
    Any sufficiently well-organized Government is indistinguishable from bullshit.
  85. SGI rocks at nothing by Anonymous Coward · · Score: 0

    There are a couple of things which cheap x86 PC's cant supply such as reliability, large interprocessor bandwith and very highly parallel SMP/NUMA setups etc. Unfortunately for SGI that matters dick all for rendering, which is suited incredibly well network farms with relatively low internode bandwith with nodes with the best price/performance ratio. It doesnt matter if a computer can render a frame 5 times faster if it costs 10 times as much.

  86. Tee-hee by nytes · · Score: 1

    Also actors act as role model for little children making them bright, healthy and law-abiding citizens.

    Robert Downey Jr. ... cocaine... hee-hee-ho-ho-*gasp* (*klunk*)

    Would someone please mod the parent as "funny", like the author must've intended? :-)

    --
    -- I have monkeys in my pants.
  87. Investing in computers won't fix the problem. by tcc · · Score: 2

    See how many of the same reactions there is?

    The main problem with hollywood is they are running a buisness. Some people in "the company" are brilliant, but the others (majority) are just seeing and "understanding" the numbers.

    Pixar's been around for quite a while, Disney's been around forever in the realm of 2D animation. If you look at both entities, what made them a success is the mix of mastering their art (2d, 3d) AND the storyline. Obvious you might say? well for us, yes, but think "marketting guy" (no no!!! I don't mean like "what would I do if I had unlimited spending money and a ferrari" :) ) and like I said before, they see only numbers. It's obvious that hollywood has a kool-aid receipe to make movies and bring in cash. The 3D CGI movies got in only because it was a continuation of the 2D art, so it blended in without causing too much noise. It fitted well and Hollywood noticed it generated quite an amount of cash. That's good in a way, that means we'll still se quality content like Pixar's and Dreamwork's, but the downside is we'll probably start seeing a LOT of crap in the next years in that field as well.

    Hollywood sees something that makes money, and they use use use and abuse it until it runs dry and people puke when they see that again. Instead of "risking" new material or storylines. How about a movie that doesn't end well? How about a movie where the good guy gets killed in the middle and you see the movie from the bad guy's perspective until the end (something bad/good happens to him?), How about an ecological catastrophe that CAN'T be avoided and resulting on the mass destruction of the human being with stuff like pollution/asteroids/younameit, instead of having some crap about one guy that defeats nature?

    Yes it might flop, depending, again, on the story and more importantly, how it's told. But I don't think I'd see anyone SERIOUSLY pissed and boycotting hollywood because of a different ending. Of course there's always alternative movies from other countries or independant films if you want something special, but usually only hollywood has the cashflow to push effects in a film to give it that extra "magic".

    --
    --- Metamoderating abusive downgraders since my 300th post.
  88. Linux and CG by i_am_nitrogen · · Score: 2

    Most CG studios already use Linux. There was an article here on /. a while back about it. Maya is available for Linux. Most CG studios also make their own software, usually for Linux. Rendering is done on hundreds or thousands of Linux render servers.

  89. Am I the only one... by suwain_2 · · Score: 2, Offtopic

    ...who started thinking of "CGI scripts", in the sense of perl/PHP/etc server-side stuff? Or was it just me? :-\

    --
    ________________________________________________
    suwain_2 :: quality slashdot p
  90. About to?? by Kasreyn · · Score: 2

    BWAAAAAAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAA!!

    (wipes away tear)

    You really kill me, Rob. "About to", hehe!! ^_^

    Ooh! Here's the next joke you should post as a story, to make me smile:

    "US 'about to' sacrifice neccessary freedoms to catch 'terrorists'"

    Or how about:

    "Enron 'about to' go bankrupt."

    Keep the silliness coming! ^_^

    -Kasreyn

    --
    Kasreyn: Cheerfully playing the part of Devil's Advocate to hairtrigger /. flamers since 1999.
  91. Episode I -- not the same by gkbarr · · Score: 1

    I thought about that after writing my initial post, but decided that E1 was a little bit of everything. They had CG and real characters in both completely real and completely CG environments. E1 was unique in that respect. I was thinking of real people in a CG environment with CG characters. Kind of an optimal medium in many respects.

    --
    Sapere Aude - Homer
    1. Re:Episode I -- not the same by Alan+Partridge · · Score: 1

      You must have missed JURASSIC PARK then... what the hell are you on about? Almost all movie SFX are CGI now, what you're describing sounds EXACTLY like E1 or Tron or even the Last Starfighter to me.

      --
      That was classic intercourse!
  92. Market and Stock Opportunities by webword · · Score: 2

    Here's my more practical question: What industry or industries will benefit from an increased use of CGI characters? If you know this, and you know it well, you can make some really good investments right now. The market is down, especially for technology, so it seems like a good time to strike. Sure technology stocks and technology investors are fickle, but if you have the money to make a few informed bets, you might just make yourself some money.

    What do you think? What companies can capitalize on this trend?

    (Note: People on Slashdot should ask these kinds of questions more often. Business questions would benefit many people here.)

    1. Re:Market and Stock Opportunities by mbstone · · Score: 0

      I don't know who wins, but I'd sell short:

      -- Companies that make custom trailers to serve as star dressing rooms.

      -- Agents.

      -- Malibu real estate.

      -- Pro makeup, hair, and costume-related companies.

      -- Set design and construction companies.

      -- SAG and AFTRA. Well, maybe not AFTRA, you still have to hire talent to do the voice-overs -- for now.

    2. Re:Market and Stock Opportunities by kubrick · · Score: 2

      What industry or industries will benefit from an increased use of CGI characters?

      Politics.

      After all, people are used to voting for something that has been projected onto them.

      If it worked for Ronald Reagan, it can work for Woody from Toy Story!

      --
      deus does not exist but if he does
  93. Re:Yes, but... by Anonymous Coward · · Score: 0

    Good grief.

    Every time I think I've seen everything demented on the net, something new pops up.

    I mean, WHY? There's plenty of this stuff for real, and easily available.

    Ah well...

  94. Re:Hey! Think along these lines. Worst CGI Film? by DAldredge · · Score: 1

    I agree with Final Fantasy: The spirit that made you sleepy...One of the most boring stories I have seen. Just goes to show that great graphics can not save a badly written movie...

  95. It's the Characters, the Plot, and the Meaning by strannik · · Score: 1, Offtopic


    One of the most workable plays is "Our Town" by
    Thornton Wilder. It's scenery is composed of
    a ladder and a few chairs. The story, Plot,
    characters, philosophy/poetry and acting is what
    does the trick. I'm waiting for the movie where
    all the actors do their thing in front of the blue screen, and they don't bother filling in the blue with anything.

    "The most interesting thing in a virtual world is another person" - Jaron Lanier

  96. Curious George in CGI? by Boulder+Geek · · Score: 2
    How can anyone think that using CGI would add value to Curious George, or especially to Where the Wild Things Are. Both of these are books, and quite frankly will be impossible to make into a compelling motion pictures.

    I can just imagine the pitch session:

    Producer: Ok, we can do Where the Wild Things Are, Sendak has agreed to supervise an army of sensitive consumptive artists to hand paint every cel. It'll be beautiful, and about 10 minutes long, but it'll be a shoe-in to win Best Animated Short.

    Studio Exec: No way. Its gotta be feature length CGI or nothing! I can't put out a family film that isn't CGI! Not after Shrek!

    --
    A well-crafted lie appears unquestionable - Dama Mahaleo
    1. Re: Curious George in CGI? by Animats · · Score: 2
      Well, we've already had Monkeybone.

      The Sony Metreon in San Francisco has a Where the Wild Things Are theme park section, along with a Night Kitchen restaurant.

    2. Re:Curious George in CGI? by hondo77 · · Score: 1

      How can anyone think that using CGI would add value to Curious George, or especially to Where the Wild Things Are. Both of these are books, and quite frankly will be impossible to make into a compelling motion pictures.

      Um...yeah...because we all know it's impossible to turn a book into a successfull movie...?

      I dunno, Eric Goldberg is working on Wild Things so I'll give it the benefit of the doubt for now.

      As for the question of why anyone would make Wild Things with CG, remember the texture (for lack of a better word) on the characters. All those little scratch marks would be virtually impossible to recreate traditionally. John Lassiter and Glen Keane fiddled with using computers in a Wild Things test for Disney back in the 80's so it's not as far-fetched as you might think.

      --
      I live ze unknown. I love ze unknown. I am ze unknown.
  97. CGI? by Anonymous Coward · · Score: 0

    Jeez, Hollywood is slow. Most of the world moved onto jsp, php or mod_perl years ago...

  98. Toy Story had this too. by bartyboy · · Score: 2

    In the triple pack they put on sale a few months ago. The third DVD contained a shitload of extras, including badly rendered sequences, misplaced artifacts, etc.

    And while on the subject of contrived bloopers, I'm really not pleased with the "release the movie now, release the bloopers in 4 weeks" strategy that certain studios have adapted. Like I'm gonna sit through Monsters twice. It's cute, but in the end it's just another buddy picture. Like Lethal Weapon or Rush Hour.

  99. Great. by Anonymous Coward · · Score: 0

    It'll just be like every other fad - it'll fail dismally, with a few things in the genre succeeding due to other influences.

    Look at the Final Fantasy movie. It failed. It crashed and burned, horribly. Why?

    Plot.

    Now, most movies have see-through plots, but when they get too pathetic, the average movie-goer can usually tell.

    I really don't see this as replacing real life actors anytime soon, either. While Shrek might be a nice animated movie.. Well, I don't think an animated 'Enemy at the Gates' or 'Saving Private Ryan' would've had quite the same effect as a live-action one.

  100. I just have to say... by Anonymous Coward · · Score: 0

    I just have to say that I have gotten off to Aki from Final Fantasy more than once. What a hot peice of CGI, I tell you!

    So, once actors go all digital, and the guys form Cepstral get computer generated voices down pat (almost, Geoff :) I'll be the first in line for some real time CG porn.

    If this is demoralizing, too bad. It's gonna happen anyway. Tenticle monsters or not.

  101. Re:CG Movies "all of a sudden" have an impact. Not by donglekey · · Score: 3, Interesting

    What Thagg didn't mention (yet I am positive he/she knows) is that not only was Jimmy Neutron made with an off the shelf package, it was made with a very inexpensive ($2500) one called Lightwave 3D. That, and an $800 plugin called Messiah were the backbone of the entire movie. It was bound to happen eventually and proves that if a large group of people got together who were talented enough, and had enough money to live off of for a year or two, the first "basement" movie could be produced. I see this as a step closer to that dream.

    I guess I should mention that Final Fantasy was made mostly with Maya and Photorealistic renderman, (two programs that can be purchased) but it really isn't in the same league as Jimmy Neutron.

    P.S.
    All hail Edwin Catmull!

  102. Re:Hey! Think along these lines. Worst CGI Film? by Zzootnik · · Score: 1

    HEY!!!

    I'm not having no-one bad-mouth the Mario Brothers Movie!

    Simplistic? Sure!
    predictable? ALSO True!

    But then again, who actually expects the Coyote to really CATCH the Road Runner???

    Sorry. I may be slightly infantile, or have a warped sense of humor, but I laughed my ass off at that flick, and it's a highly prized treasure to find it showing on TBS on a lazy Sunday morning...

    --
    Sig currently under construction. Mind the gap....
  103. where are all the B&W silent films??? by lauch · · Score: 1

    "Clearly, there is less traditional .... but eventually something will come along and swing the pendulum back in that direction."

    Yeah...and next year everyone will be releaseing their films in black and white with no sound.....ok..there has been some black and white films made in recent times..but most are art house and fringe...my guess that "traditional" animation will go to the fringe as well...on wards and upwards...we may not always learn from our mistakes...but we sure know how to make things look prettier.

  104. Was it just me, or did Shrek kind of blow. . ? by Fantastic+Lad · · Score: 1
    Aside from the fact that I felt like was watching yet another fucking computer animated movie where gravity and the natural fluidty of animal movement was either ignored or entirely overlooked, --principals which at one time animators not only understood, but actually tried to capture; go watch some of the original Disney features like, "Snow White" or "Pinocchio" just to see how far animators have fallen in terms of skill and general awareness of how the real world actually moves and behaves.

    Aside from all that. . , I came out of that film feeling really unsettled, and to be honest, I'm still not entirely sure why. Might have been the, "Being Short is Not Socially Acceptable," message. Or the black guy playing the side-kick comedy relief just like it was the 20's all over again. . .

    Trivia Time! The word, "Moke," (also from the 20's), means both "Donkey" and "Nigger" --Look it up! --Of course, I don't know if that's at all relevant, but it hit me in the face like a cold bucket of water the instant Eddy Murphy's donkey character opened his mouth to speak.

    Didn't we just go through a version of this same shit with the Phantom Menace?

    And then, there was that bizarre 'beauty myth with a twist' thing which should have felt enlightened but which made my skin crawl in really weird ways.

    I'm still trying to work through the psychology of that whole thing. I certainly hope the creators were just morons and didn't actually know what they were doing!

    Anyway, I must ask: Why does everybody like this film? Any jack-ass company with a 'Beowolf Cluster' can 'ReBoot' and make a poorly animated computer generated movie these days. While it had some good gags, the overall writing was full of bad timing, bad story logic, and fucked up messages.

    Honestly? Am I being over-sensitive? Am I really the only one who noticed any of this shit?

    I'm off to see "Monsters Inc.", shortly. I hope that one doesn't suck too, or I'll know for certain that I no longer fit in the human race. . .


    -Fantastic Lad

    1. Re:Was it just me, or did Shrek kind of blow. . ? by Big+Stick · · Score: 1

      just you

    2. Re:Was it just me, or did Shrek kind of blow. . ? by Fantastic+Lad · · Score: 1
      just you
      Whew!

      I was worried there for a second!


      -Fantastic Lad

  105. Even by inc0gnito · · Score: 0

    Not to troll, Slight Editorial Note... Missed the E in even...

    >>Some ven look like they might have potential ;)

  106. Tron by Animats · · Score: 2
    Tron is considered in the industry to have set CGI acceptance back ten years. The movie was heavily hyped and a disaster financially.

    Many of the scenes in Tron that look like CGI, those that involve both live actors and effects, are actually hand-painted cel animation. Most of that glowing-line stuff is not CGI at all.

  107. actually... it'll be a few years by zonker · · Score: 0

    If you expect anything of "Quality" to come out of Hollywood, it'll take a few years. So my predictions are that it'll be a few years before we see this influx of CGI movies...

  108. Lower budget CG by Animats · · Score: 2
    There's been a minor upsurge of reasonably good CG character animation for TV. The TV series "Starship Troopers" is a good example. This is something people in the industry watch closely, because it's been hard to do much CG on a TV episode budget.

    "Reboot" was the first all-CG TV show, and it was produced by about 30 people doing one episode per week. That's an incredible level of productivity for CG work. When that level of output can be sustained at what we now consider theatrical quality, the CG revolution will really happen.

    I know some pro animators who are looking forward to that. They'd like to head a small team and do their own projects, rather than being a small cog in a huge project outsourced to ten animation houses.

  109. Job hunting? Don't bother... by aquarian · · Score: 1

    Just as with "live" movies, Hollywood is flooded with thousands of talented hopefuls hoping to make the scene. Everyone wants to be in the movie business because it's cool. Studios know this, and take full advantage of it. You may be paid well when you work, but making a career of this is next to impossible- unless you're a world class visual artist, with world class computer skills too. Most people aren't. Even those that are have a hard time staying employed. I know a bunch of them. The upside is that it's cheaper to live in LA than Sili Valley, and if you're skilled enough to do CGI, you're skilled enough to make a living between CGI jobs, doing small office networks and stuff. Hey, it beats waiting tables! This is important, because there are plenty of talented people in LA with trust funds, and that's who you'll be competing with!

  110. Re:CG Movies "all of a sudden" have an impact. Not by UberLame · · Score: 1

    Could you provide a citation for the claim that Jimmy Neutron was done in lightwave?

    BTW, when they say that FF:TSW was done in Maya and PRMan, they usually don't mention that fact that while the two can be used off the self, those two programs are a great framework for developing your own 3D pipeline. You can modify almost every part of either program to meet your needs, and the reports are that for FF:TSW they put in many, many man years of addition programming.

    --
    I'm a loser baby, so why don't you kill me.
  111. Re:CG Movies "all of a sudden" have an impact. Not by donglekey · · Score: 1

    I could, but I am not going to. Thanks for trolling.

  112. Re:Hey! Think along these lines. Worst CGI Film? by ackthpt · · Score: 1

    The ending of Mario Brothers was absolutely indicative of the regard the studio/producers held the subject. When the king turns back into a man from a pile of sludge he says "Hey, I'm back" and that's it. A horrible quick ending with imagination a 1st grader could have come up with. If Leonard Maltin gave it 1 star then he's generous. Granted it didn't use much in the way of CGI, but is the sort of writing we can expect when someone tries to drag too many bad actors and big names into an ill-conceived product. I've only felt totally gypped after a few movies and MB was one of them. The storyline for FF was about on par with stock saturday morning cartoon shows of the late 70's and early 80s (when all the good Bugs Bunny cartoons were lobotomized by nazis and became incomprehensible.)

    --

    A feeling of having made the same mistake before: Deja Foobar
  113. CGI and intellectual property by dido · · Score: 2

    "Technology is making it easier for people to exercise their creative freedom," executive producer Marc Adler said.

    Well, yeah, provided the system of intellectual property law doesn't interfere with it too much. The legal regime that the big studios are making will eventually make it nearly impossible for any form of major creative production to move ahead without a large, skilled, and well paid legal department, which raises the bar quite a bit...

    --
    Qu'on me donne six lignes écrites de la main du plus honnête homme, j'y trouverai de quoi le faire pendre.
  114. YOU get it fsking right. sheesh. by Anonymous Coward · · Score: 0

    "CGI: This stands for Computer Graphic Imagery"

    Masso, Terrence (1999) CG 101: A Computer Graphics Industry Reference. New Riders Publishing. p 144

    fsking slashdope knowitalls. sheesh ;)

  115. which software?? by hoz · · Score: 1

    if i wanted to get into CGI (computer generated images), what software do the pros use?

  116. Highly disagree by Anonymous Coward · · Score: 0

    firstly the quality of CGI is currently crap..well.. unless you like seeing things that were OBVIOUSLY done with computer, in an otherwise non-computer-animated movie.. (think LOTR)

    secondly.. anyone else see final fantasy? bahah.
    the screenshots were good, but the movie itself? NO way, bad quality once again.

  117. Not enough power!. or little anger?! by Alehandro · · Score: 1

    There is not enought power to make 100% realystic movies. Final F wasa limit for modern 100 Selicon Graphic machines working in cluster. LOTR wasn't 100% CGI. I had effects yeas but there was no leaving moving creatures except Sauron himself and some orks clones based on real people and their motions. There a way too many moving particles and triangles on human body to make it look 100% real. Final F had a really bad plot and script. They should based it on on one of the games. Hey I recomend FF 8. It'was ready for movie since the beginging! Nice romantic story. Monster INc and etc. are just some cheap ass movie producer doesn't wanna spend much money to make real cartoon so he turn his fat ass toward computers. Hey why we should pay team of 100 people when we can do it with 10 people and fat ass selicon graphic machine. Toy story.. Monster Inc. It's a sacrilege!!!. It's horrable, it's the worst crime against kids!!!! And plz don't tell me about high tech super ass fat state of the art software that will bring entertaintment to our theatres for young generation...." NOTHING HAS CHANGED SINCE SEGA's VITRUAL FIGHTER.!!! . The only good graphics so far are from SquareSoft. and Final F movie. (again I'm talking only about graphical side). FF is not 100% real but I think it's the best so far in graphics.

  118. Of Course CmdrTaco would post this story... by Zspdude · · Score: 1

    Just a little wishful thinking, eh Rob? Still trying to get "Duckpins" and "Hampster Havoc" out to the public? Sorry, you'll have to do better than this....

    --
    What's in a Sig?
  119. Linux making movies? by Anonymous Coward · · Score: 0

    Since when did handheld appliances make movies?

  120. No...it's not a good time. by buffy · · Score: 2

    Yes, production companies have been getting on the CG bandwagon (like for the last decade, folks) but right now there are a lot of jobless folks in the industry--people with years of professional modelling/animation/compositing experience.

    In six months, this, like the tech industry in general, may be a happier place, but they're hurting right now, too.

    -db

  121. Hell, I like you by Anonymous Coward · · Score: 0

    you can come over and fuck my sister.

  122. "tradition animation" by Anonymous Coward · · Score: 0

    I find it funny that someone brought up that Disney and traditional animation are being supplanted by CG.

    Disney for sometime has been anything but "traditional". Remeber, Disney invented rotoscoping and several other techniques that they converted over to computers years ago. Really if you can't see flashing lines ala 101 Dalmations (the original) you can be sure that it was made on a computer.. I think everything from Litte Mermade foward was basically made with computer assistance.

    BTW: Beauty and the Beast used actual cell-shaded 3d animation for the ballroom dance scene, as backdrops in "cartoon" animation are generally static, or panning, you can tell this a 3d scene with 2d cell characters pasted in.

    If you can find the Robbie Williams Passion movie (sorry no URL) it is a great example of 3d allowing cell-like animation to have vastly more expansive landscapes (among other things), and still look like a 'toon.

  123. Re:CG Movies "all of a sudden" have an impact. Not by UberLame · · Score: 1

    Hmm. Found it.

    http://mag.awn.com/index.php3?ltype=pageone&arti cl e_no=898&page=3

    The whole article is kinda interesting.

    --
    I'm a loser baby, so why don't you kill me.
  124. They don't mean digital painting by mblase · · Score: 2

    As a matter of fact, "The Rescuers Down Under" (1990) was Disney's first "computer-generated" movie in the sense that every cel was painted on computer, instead of by hand. Movies like "The Lion King" and "Beauty and the Beast" have also used CGI characters (wildebeasts and dancing spoons) that look very much like hand-drawn animations.

    What the article means, of course, is using fully 3D-rendered CGI with textures and shadows that would be nearly impossible to create using traditional animation. The distance between digital painting and 3D modelling is absolutely night and day.

    1. Re:They don't mean digital painting by hondo77 · · Score: 1

      Minor quibble:

      every cel was painted on computer, instead of by hand.

      Every cel was painted by hand on a computer instead of by hand with a traditional brush and paint. Computers did not generate painted cels, the painters that painted them on computers did.

      --
      I live ze unknown. I love ze unknown. I am ze unknown.
  125. What the hell is this about? by njdj · · Score: 1

    I thought this site was for techies. I'm a techie. To me CGI stands for "Common Gateway Interface". Clearly it means something competely different in this context. Isn't somebody going to tell us what?

  126. Re:CG Movies "all of a sudden" have an impact. Not by jackal! · · Score: 2
    Jimmy Neutron will not be the box-office smash that Shrek or Monsters are; but it is the more revolutionary film.

    Okay. I think I understand this statement. You're saying that this film makes a much stronger statement because it's not trying to be photorealistic. It's saying that CGI -- even CGI that doesn't look real -- is acceptable.

    However, this film is a kiddy film. It doesn't contain anything that would engage adults like Monsters or Shrek. Isn't that like a step in the wrong direction then? Isn't that like saying unrealistic GCI is okay -- as long as it's for kids. Isn't that the problem animation in general has been having (at least in the west) since the very beginning? Haven't we been trying to fight the opinion that animated films just for the kids?

    --

    Who moderates the meta-moderators?

  127. open movie anyone? by Anonymous Coward · · Score: 0

    it seems to me that if open source projects like linux or apache can succeed nicely, why not an open movie?

    have a script and allow people to write bits of the animation for it. download the source, render away and suddenly you have a good movie.