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Salon Goes Inside the X-Box

Romancer writes "According to this article, Recent X-box "Sales have been disappointing, and the co-creator of Microsoft's game console just quit his job -- a day before a book portraying him as a hero hit the bookstores." " The article itself is allright, but it has a lot of good links.

468 comments

  1. Like an American car... by PhilJackson · · Score: 2, Funny

    The xbox is like an American car, its big, its fast, it just doesn't turn corners! :)

    1. Re:Like an American car... by Anonymous Coward · · Score: 0

      The gamecube is like a japanese car. Its small, gets great gasmileage, and little boys like to soup it up with noisy mufflers and underbody neon.

    2. Re:Like an American car... by Anonymous Coward · · Score: 0
      The xbox is like an American car, its big, its fast, it just doesn't turn corners! :)
      PhilJackson is like a Slashdot troll - a Slam on the surface, but the comment's really stupid once you think about it. (Erm, American cars have been able to corner since 1984, really well.)
    3. Re:Like an American car... by JThaddeus · · Score: 1

      And you can still get better performance from the overseas models. So tell me, how come only the Japanese can make a 4WD that gets better than 25mpg?

      --
      "Love is a familiar; Love is a devil: there is no evil angel but Love." --William Shakespeare ('Love's Labors Lost')
    4. Re:Like an American car... by Anonymous Coward · · Score: 0

      Since 1984! Wow, that's really impressive. When will they be able brake?

    5. Re:Like an American car... by Anonymous Coward · · Score: 0
      Erm, American cars have been able to corner since 1984, really well.

      Nonsense. Get thee to a Lotus Elise, and learn what handling actually means.

      I've never understood why American cars aren't up to very much. Seriously. I mean, it's not as if American engineering is bad - it's normally very good. America makes good engines too - there's an ancient 3.5l Buick that's been in everything from Land Rovers to ordinary Rovers to TVR sportscars. Why they've never followed through on chassis design I simply don't understand.

      Honourable exception: The Ford GT40. Sheer quality, and one of my favourite cars. However, that was about thirty years ago...

    6. Re:Like an American car... by Anonymous Coward · · Score: 0

      Same year. 1984 Corvette: First production car to handle 1.0g lateral cornering. Lotus makes great cars for a countries with small twisty roads and cities very close together. America doesn't have a lot of that. Therefore we make a very different sportscar. Are you so nearsighted as to miss that very obvious point? Case in point: Your lotus tops out around 140mph...MY Corvette tops out at 168 mph...personally tested...in Nevada.

    7. Re:Like an American car... by Anonymous Coward · · Score: 0

      Well aussies make suburus, right?

    8. Re:Like an American car... by mccalli · · Score: 2
      Your lotus tops out around 140mph...MY Corvette tops out at 168 mph...personally tested...in Nevada.

      Question was about cornering, not speed. Corvettes? Please. I've driven one. I chose a Jaguar XJR over it. Handling-wise the XJR's no Lotus either, but it's a much better cruiser. The Corvette is neither one thing or the other. Quite good value though - price is low for its speed, but if you're looking for value then I'd take the Honda NSX or Toyota Supra over it any day.

    9. Re:Like an American car... by JThaddeus · · Score: 1

      No, they just hawk Subarus. The Japanese build them and I have two: I get 27mpg on the Outback and 29mpg on the Forrester.

      --
      "Love is a familiar; Love is a devil: there is no evil angel but Love." --William Shakespeare ('Love's Labors Lost')
    10. Re:Like an American car... by Tsu-na-mi · · Score: 1

      The GT40 was designed by an English team (Lola, I think) with a Ford engine. I absolutely adore them, but I wouldn't give Ford that much credit.

      --
      I've built up so much character I have an alter-ego
    11. Re:Like an American car... by Anonymous Coward · · Score: 0

      Good for you. You'd pick a ten year old design (NSX) or a rice burnered dyno-queen (Supra) over a vette. Neither can compete on a track with the Vette.

      Your opinion. You're welcome to it. But of the cars in question, The C5 is the best value, best handling, and only gives up straightline acceleration to the Viper...which costs twice as much and has some serious longevity issues when used in race trim.

    12. Re:Like an American car... by ergo98 · · Score: 1

      He did mention that the Corvette was the first to hit a lateral 1.0G (and lateral Gs are the pure definition of corning: It's the rate of direction change that creates lateral Gs). The current Corvette, while rather ugly in my opinion (it looks like an NSX somewhat to me, and the NSX looks like something straight out of the late 80s), is apparently an incredible car. Anyone who simply discounts the Corvette based on some "American" attribute proves themselves to be nothing more than a pretentious bigot, as just about every sports car show down has been choosing the Corvette as the #1 for several years now.

    13. Re:Like an American car... by Anonymous Coward · · Score: 0
      ... but if you're looking for value then I'd take the Honda NSX or Toyota Supra over it any day.

      Actually, as others have mentioned, the NSX is an incredibly old car and the Supra is riceboy city.

      If you want quality for a low price then look towards the M3. Great power but the real kicker is the handling. Nothing handles better than a BMW (flame on).

    14. Re:Like an American car... by Anonymous Coward · · Score: 0

      Way into OTland at this point, but by the same
      token you mention, anyone who flatout slams anything
      other than a Corvette, (like this guy seems to be
      doing) is no better.

      Personally, I'll keep my Boxster S. =)

    15. Re:Like an American car... by ihoppancakes · · Score: 0

      M3 is the car you settle for if your married and pussy whipped.

    16. Re:Like an American car... by Anonymous Coward · · Score: 0

      Where, exactly, did they "flat out slams" anything other than a Corvette? Sounds more like you read into it more than it stated.

    17. Re:Like an American car... by CaseyB · · Score: 2
      and lateral Gs are the pure definition of corning

      Hardly. Lateral Gs are just that -- maximum lateral acceleration. Cornering is the general ability of the car to perform in turns. It involves a host of other factors: weight transfer, body roll, balance, over/understeer, etc. in addition to the simple lateral Gs.

    18. Re:Like an American car... by Anonymous Coward · · Score: 0
      as just about every sports car show down has been choosing the Corvette as the #1 for several years

      Err...which shows? In which country? I'm not aware of the European ones doing so. Most go for Porsche , or currently Audi (although I'm no Audi fan).

      Let me perhaps correct some of the 'bigot' image that might be coming across. Firstly, I'm not on some anti-American trip. As I say, I actually think that America produces some excellent automotive engineering. And, viewed harshly, you could even say that the XJR I eventually went with is just a big Ford.

      However, that engineering rarely translates to handling ability. I'll happily admit that you have me on the very latest Corvette - the one I drove was a 96 model. I'm aware that the modified Corvettes are doing well in the sports car world cups, but the standard model? All reviews I've read point to it not having top-notch handling.

      Now, I'm prepared to be proved wrong. In fact, I'd be delighted to be proved wrong. I'm a car fan, and the greater the number of decent car-producing nations there are in the world, the happier I become. I have three cars - a British XJR, a Japanese MX5/Miata/Eunos Roadster/whatever else the marketing department dreamt up, and a new Mini (arguably either German or British). I also have access to a Porsche Boxster. In other words, I'm not hung up on one country being 'the greatest' forever. If the new Corvette has made the strides required, well good! I'm pleased. However, I have to say that I've not come across many reviews saying that over here.

      Incidently, this is going miles off-topic. On the other hand, it's fun and I seem to have encountered people who actually know how to judge cars (well done with the lateral-G quote), so I'm going to continue posting because I'm enjoying it.

      Cheers,
      Ian

    19. Re:Like an American car... by minghe · · Score: 1

      Thats with japanese passengers, but with big fat gringos like us.

      Or whatever...

      --
      ...um...like...a sig...
    20. Re:Like an American car... by ergo98 · · Score: 1

      That's like saying that the reading on the radar gun isn't indicative of the real speed of the car, but rather it's the engine, the suspension, the aerodynamics...

      Lateral Gs are the result of a good design: If you have excellent suspension that keeps good weigth distribution, a wide, not top heavy design, large boots (I love hearing that term in F1 commentary :-)), and an excellent weight distribution, then you'll obtain the maximum lateral Gs before the rubber detaches from the ground and a spin is induced. Hence, lateral Gs are the absolute end result of the cornering ability of a car, just as measured speed is the result of the performance of a car.

    21. Re:Like an American car... by Anonymous Coward · · Score: 0
      Actually, as others have mentioned, the NSX is an incredibly old car and the Supra is riceboy city.

      Er..."riceboy city"? Make it any worse as car? Perhaps you feel the same way about the Subarus?

      If you want quality for a low price then look towards the M3.

      Good choice. I like the M3, though I'm surprised you didn't mention the bigger M5.

      ...Nothing handles better than a BMW (flame on).

      Should you insist... :-). Try a Lotus. Really. Seriously. Honestly. There's nobody else close to what they can do with a car when it comes to handling. Whilst you're at it, try a Boxster S. Lovely device, though less general purpose than your M3 example.

      Cheers,
      Ian

    22. Re:Like an American car... by lucifuge31337 · · Score: 1

      Because they're stripped down toy vehicles. Not heavy duty 4WD's. The transfer case by itself (on my AMERICAN, FULL-SIZE, 4WD, 8 CYLLINDER, 15 MPG) truck weighs more than an entire damn Subaru Forrester.

      --
      Do not fold, spindle or mutilate.
    23. Re:Like an American car... by windex · · Score: 1

      If your going to compare anything to the NSX you need to hit things in its price class. E.g. the new GT-40, the Viper, so on and so forth. The Viper is cheaper than both, actually. I'm an Honda (Acura) fan, and while I'd drive a NSX, it would be purely because of the rarity of the vehicle, and its 0-60 in 5.0 seconds, not because of top speed or cornering. Right now I drive a RSX, and I'm sure its FWD-ness kicks the shit out of the NSX on a really twisty road, because the cars are built for diffrent purposes. Anyhow, comparing the NSX to a Corvette is stupid, it's like comparing a Mercedes SL500 to a Ford Pinto.

      Oh, this is entirely offtopic, but as the trolls say, it's only karma. :)

    24. Re:Like an American car... by ergo98 · · Score: 1

      Most every review of the NSX, or "production super car showdowns", directly pits the NSX against the Corvette: Just because one has a higher price tag doesn't make it a better car (though it could indicate a naivety of its purchasers). The Corvette Z06 does 0-60 in about 4.0 seconds (faster than the NSX), and (apparently, though I've driven neither) has better handling. It also has technology throughout that rivals the best technology in any car in the world.

      I guess my whole point in this is this (I'm not a Corvette lover by any measure of the imagination, and I don't think I'd ever buy a two seater for simple practicality reasons): Most people don't realize it, but they've been had -> Many auto companies did something very intelligent, and that's to sell their engineering as the brand (note that this is purely marketing, not reality): Pictures of CAD drawings of pistons, commercials full of talk about aluminum and VTEC systems, etc. At the same time most "American" companies were still just trying to sell the "end result" as a product : i.e. "Buy our fun new Dodge Neon!". The end result is a marketplace that has an unproven, unquantified belief that something like a Corvette is "low tech" or low performance while something like an NSX is high tech/high performance (as you mentioned comparing the SL500 to a Pinto...why? The Corvette spanks the NSX, from what I've seen, in almost every review), yet in actuality there is nothing superior in the NSX that I'm aware of, except for a fantastic marketing campaign.

    25. Re:Like an American car... by Anonymous Coward · · Score: 0

      you fucking fool. Corvette is NOT a sports car. It's a low-rent GT that's only made to bring some glamour to a moribund range. Americans have NEVER made sports cars, they just don't understand them them. We all know what the American car of choice is, a gas guzzling, 3 ton SUV.

    26. Re:Like an American car... by CaseyB · · Score: 2
      That's like saying that the reading on the radar gun isn't indicative of the real speed of the car, but rather it's the engine, the suspension, the aerodynamics...

      Speed is a nicely defined simple measurement. "Cornering" is not.

      Consider a car with lots of body roll, but otherwise very good characteristics. That car might have high G numbers if you eeease it into a turn. But it would throw its weight and lose traction if you snapped the car into a fast turn.

      If you're desperate for discrete measurements, then slalom times are probably a better measure of "cornering".

      Of course, the 'Vette owns at that too.

    27. Re:Like an American car... by Anonymous Coward · · Score: 0

      a Viper is not even a match for a TVR Tuscan in a straight line. No fucking way can a Corvette be considered a rival to the NSX. Incredible American arrogance to presume it could. Shit, a Misubishi Evo VI or a Mazda RX-7 (like mine) dances all over the Corvettes grave. Twat.

    28. Re:Like an American car... by windex · · Score: 1

      Oh my, how deep in the land of OT we've gone, oh well..

      See, when you pay $90k for a NSX, you're buying one of the few cars that keeps its value, and nearly increases as newer models come out that are more expensive. Why? Rarity. It's all about being rare in the US that makes the car valuable. The Corvette is *not* rare, it may be a better car in regards to preformance, but its underlying thought is not to be a comfortable sports car, it's to be a balls out sports car. NSX's are well balanced in terms of luxury, ride, power, etc. I've been inside a Corvette, it didn't make me go "oooh, ahhh" like the NSX does (as I was sitting in one while I was buying the RSX).

      Honda's (and Acura's) in general have some of the highest residual values of any mass-produced car. There is a reason for that, and if you've ever really driven the shit out of any Honda/Acura product, you'd see why.

      Next thing, the NSX is a sports car for people who have previously owned high-end Honda (Acura) vehicles and like the overall feel of them. It has alot of the same comforts, etc. Although it might not be the best bang for buck, it's definatley not junk for its price. If I was concerned with bang for buck, I'd of bought a Subaru Impreza WRX -- the problem is, it's 99% fast 1% sensible and 0% luxury/comfort. I just got the RSX, which is the "cheapest Acura", I have never been to any car dealer, including dealers for Cadillac/Mercedes, that has treated me with the respect I got from that dealer. From what I hear, the same is true elsewhere. Oh, and the overall quality of the car kicks ass too.

    29. Re:Like an American car... by Anonymous Coward · · Score: 0

      there's no point trying to explain it to him. He's a typical AMerican car bigot. The very fact that Japanese makers have to invent brand names like Acura and Lexus for the Americans shows just how fucked up American ideas about cars are.

    30. Re:Like an American car... by Anonymous Coward · · Score: 0

      Wow, look in the mirror you moron if you want to see a bigot.

      I have no doubt whatsoever that, sitting in your Mazda RX-7 (bwahahahahahahahahahahahaha... if you truly think that you'd do anything more than provide hilarious, gut busting entertainment for someone in a Z06 then you're a fool), probably with a VTEC badge stuck on the back, maybe with a nice home made sheet metal fin stuck on the back, that you're a laughing stock. Keep on believe it you moron.

      I'm not even American, but I get a riot out of defensive little turds like you that, seeing America do well on the world stage, invents your own superiority in other areas: YEAH, US CARS ARE GARBAGE! Uh huh.

    31. Re:Like an American car... by Anonymous Coward · · Score: 0

      anyone who's driven a Caterham and an Elise knows the truth. Lotus cars are fine handling indeed, but NOT the best.

    32. Re:Like an American car... by Anonymous Coward · · Score: 0

      why would I put a VTEC badge on the back of my car when it has a rotary engine? Your right though, US cars ARE garbage, that's why the rest of the world ignores them so intensely, despite the giveaway pricing. Just about the only American car you'll see on British roads is the Jeep Cherokee, and anyone dumb enough to buy a off-roader for tarmac use MUST have zero judgement anyway.

    33. Re:Like an American car... by Anonymous Coward · · Score: 0

      only a complete idiot would praise a car component based on it's high weight. What a fucking joke American cars are!

    34. Re:Like an American car... by the48thronin · · Score: 1

      is there anyone of you guys that doesnt drive an NSX, or a Vette, or a Boxster, of a Tuscan 6? My 1991 chevy s-10 starts up everytime, and that more than I can say for my friends X-Box...

    35. Re:Like an American car... by ergo98 · · Score: 1

      Scarcity alone does not make anything great, though this varies by person I suppose. I'm not the type of person that collects rare antiques or fawns over a particular species of animal just because they are rare (I find all animals and lifeforms absolutely sunningly fascinating).

      Regarding the ooh ahhh factor of cars, I will agree that perhaps it's true, but it's not indicative of the quality or features of the car itself, but rather the preconditioning that you had before hand (the good old placebo effect): convince people that something is the greatest, and when they're in the presence of it they'll convince themselves that it's true.

      I'm not a bigot when it comes to cars: My favourite car right now (regardless of prestige or price) is the Nissan Altima 3.5SE. I love that car. I also love the BMW 320i and am seriously considering one. I love that Honda has incredible fuel-economy (as a general feature across their whole line. That company should get accolades from governments for that, alongside their excellent environmental record), but I find that Honda as a brand is "oversold": I was in a Civic and it was one of the worst performing, noisy cars I'd ever been in: Oh, I should mention that it was sold as an "Acura" (here in Canada the Civic EX, I believe, is rebadged as an Acura EL, and Acura fans coo and caw over the remarkable Acura engineering in their Civic^H^H^H^H^HAcura 1.7 EL).

    36. Re:Like an American car... by caspper69 · · Score: 1

      Actually, a Viper Venom 600 will do 0 to 60 in 3.70 seconds. A TVR Tuscan does the same in 3.90 seconds. A TVR Speed 12 however will do the same in 3.50 seconds. The Mitsu Evo VI or the Mazda RX-7 aren't even in the top 50. The NSX is no longer in the top 50, because it's no longer produced (I *may* be wrong). If I remember correctly though it was in the low 4's.

      And a Corvette holds 2 places in the top 50. American arrogrance? I think you need to get your facts straight before opening your mouth.

    37. Re:Like an American car... by Anonymous Coward · · Score: 0

      How many British cars do you see on American roads? The Jag, and that's about it. Britain, and Europe in general, is full of trash micro-garbage cars that wouldn't sell a single instance in North America. There are some European brands that do well, such as BMW and Daimler-Benz, but that's about it.

      The Japanese car companies do well in North America because they focused on it as a market (and conversely, American cars don't do well in Japan because many Japanese are xenophobic asshole bigots like yourself, who are sure that nothing could better than their own stuff, along with the fact that no North American car company has attempted to sell in Japan anywhere like the Japanese do here, ignoring the gross protectionism on the Japanese marketplace).

      The VTEC comment wasn't intended to state something practical or reasonable: Most morons (the kind of person that thinks their RX-7 is a match for a Z06) care more about looks of speed than about speed itself.

    38. Re:Like an American car... by caspper69 · · Score: 1

      Actually, US cars don't sell elsewhere because of the poor gasoline mileage. If you think it's because of anything else, you are a bigot. It's no secret that gas is over $4/gallon in most Eurpoean nations, while here in the good ole' US, our crude is $1.20-1.50 a gallon.

      We like our cars big, mean, fast and powerful. You like your cars to be fast, lean and sounding like a vaccuum cleaner on crack. Sweet. I'll still take any good old American big block over any Japanese sportscar. And this is coming from a previous Eclipse GS-T owner.

    39. Re:Like an American car... by caspper69 · · Score: 1

      I would give Ford a lot of credit. The GT40 was in direct response to Enzo (sp?) Ferrari's rebuff of Ford's buyout offer. So, Ford said: We're going to kick the shit out of Ferrari in LeMans. They built (or had built) a car that would do just that. It was the sole purpose of the GT40's life to destroy the Ferrari. It's a shame the GT40 never had any commercial success (I don't even think it was marketed, really), because once they triumphed it took a back seat at Ford for the last 40 years.

    40. Re:Like an American car... by Anonymous Coward · · Score: 0

      A light car recently rear-ended my heavy truck. I had to replace my rear bumber and tailgate, while their little rice-burner was totalled out. I'll gladly take 25 MPG for the sake of added safety.

    41. Re:Like an American car... by Anonymous Coward · · Score: 0

      since when has 0-60 been the only measure of straight line speed? you need to get a grip - cars are NOT simply a collection of stats you know, they're machines built for driving It's your kind of idiotic approach that gives rise to abortions like Jerry Weigert's foolish Vector. That one still makes me laugh! Why not dress up a 'vette or a Trans Am like Knight Rider for extra hilarity? The viper is a hunk of shit, only one I ever saw was in a ditch - apparently the rear suspension broke while the (extremely fat) owner was attempting to get the tail out. What a prick!

    42. Re:Like an American car... by Anonymous Coward · · Score: 0

      better performance?? I have a trans am.. and that trams am will smoke any production, honda, toyota, nissan, kia, suburu.. and it will keep or wip almost all BMWs, Benzes...... performance??? I think you ment to say economy!

    43. Re:Like an American car... by novitk · · Score: 0

      If you want quality for a low price then look towards the M3. Great power but the real kicker is the handling. Nothing handles better than a BMW (flame on).

      M3 is an incredible car, but is not even close to the best value.
      In US that would be the new Nissan 350Z($26K base) or Subaru WRX. Both of this cars give you "M3 level performance" far a lot less money.

    44. Re:Like an American car... by PhilJackson · · Score: 1

      your a troubled young man

    45. Re:Like an American car... by windex · · Score: 1

      Wow, the "Acura EL" thing is really stupid. Then again, mabye Civic's don't sell well in Canada, they do here. I can understand the use of "Lexus", "Acura", etc, because if you look at Ford, they have, what, 7 name properties for selling vehicles? Toyota and Lexus, Honda and Acura, and Nissan and Infinity isin't too bad compared to "Ford Volvo Aston Martin Mazda Lincon Mercury Jaguar Land Rover" Incorporated of America. But, hey, I regard my Acura as a Honda product, and if you have ever seen the post-sale stuff that Honda sends you, so do they.

      I will say that the RSX, though, has to be the quietest vehicle I've ever driven with exception to the Honda Civic HX with the Continiously Variable Transmission, it's quiet as hell. The RSX's motor has no low omnious growl, it sounds like a wind-up toy, but has ample power. If the sunroof and windows are closed, you don't even know you have an engine unless your over 3k rpm (which is hard to do in 5th gear, we're talking over 75 or 80mph). Something about having the power the RSX has + 30mpg on the freeway (I think Honda rates it at 33, epa says 30), is just killer. Too bad the Corvette beats the NSX in fuel efficency (by about 1mpg). i-VTEC is a nice technology.

      I'm a car geek. I blame my coworkers. :(

    46. Re:Like an American car... by Anonymous Coward · · Score: 0

      Rarity? I don't know what podunk town you live in but I see NSX's almost everyday here.

      As for your Corvette comment, you've obviously never driven one. My friend owns a 2001 'Vette which I've driven, and its handling is quite primo. I'm not sure how its done exactly, but the steering wheel feels completely digital (you can somewhat feel the increments in the wheel as you turn it) where you are seperated from the road (ie. you hit a pothole and your steering wheel doesn't jerk over). I'd say that the handling of his 'Vette is probably about equivalent to that of the NSX (which isn't nearly as good as its hyped to be, as a couple of my neighbors have them so I know). For top-speed, the NSX would be blown away by a new Corvette.

    47. Re:Like an American car... by ergo98 · · Score: 1

      i-VTEC is nice, but it's interesting how much Honda has marketing that, and now Toyota with VVTi : The Nissan Altima has infinitely variable valve timing, as do many other makes and models of cars, but there isn't a catchy badge on the trunk telling you this, nor do they go out of their way to market it. The funny things about engines is that the engine has just a couple of things we should ever care about : Weight, power curve, fuel efficiency, noise, and reliability. Whether it's quad overhead cams or 20 valves per cylinder, or it uses triple-quad-timing belts made of monkey butter, should be irrelevant to people, and that's what I mentioned about many Japanese companies brilliantly advertising their technological prowess to the point that people actually care about VVTi or other esoteric things that are just a small part of an engine's make-up, yet other companies have been just as advanced or moreso.

    48. Re:Like an American car... by God_Retired · · Score: 1

      This little war of cornering ability and car quality, while OT is funny as hell. I'll leave work today, jump on my GSX-R that was under 10k and whip any car anyone here mentions. That's 0-60 and cornering. Of course, in the world of motorcycles, Japanese are still King. Would be nice to be a Buell or Ducati though....

    49. Re:Like an American car... by Anonymous Coward · · Score: 0

      Corvettes are LEMONS, my friend had one for 1 year and finally gave up, It spent more time in the car shop...

    50. Re:Like an American car... by Anonymous Coward · · Score: 0
      In US that would be the new Nissan 350Z($26K base) or Subaru WRX. Both of this cars give you "M3 level performance" far a lot less money.

      You do get a lot of car for you money with those choices, but you don't get M3 level performance. Not in acceleartaion, braking, or handling.

      That's not to say that both the WRX and 350Z aren't excellent cars from a driving standpoint. They just aren't as good as a BMW M3. Both the WRX and 350Z are deadly fast, but the M3 is still faster.

      FWIW, I don't like any of them. The WRX is just flat out ugly. The M3 looks like a pimp's ride. And the 350Z looks like a rehashed 80s sportscar.

      I'll take a Porsche 911, or if money is no object a Ferarri 360. Let's be honest, these are the type of cars we've wanted since our childhood, not Suburus or Corvettes. Those are the types of cars we settle for because we can't afford otherwise.

    51. Re:Like an American car... by Anonymous Coward · · Score: 0
      &nbsp
      The Ford GT40 is coming back.

      For a bunch of guys discussing cars, it's amazing the number of things you guys don't know and get wrong.

      &nbsp

    52. Re:Like an American car... by Mirus+Nex · · Score: 1

      If you define value as price to performance. M3 gives you performance and comfort... I value comfort over price so an M3 would be a better value for me...

    53. Re:Like an American car... by dimator · · Score: 2

      Something like 95% of SUV owners never go off the pavement. So, it really doesn't make a difference if american SUV's are *actually* made for "SUV" use.

      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
    54. Re:Like an American car... by Mirus+Nex · · Score: 1

      Ok, I'll take you any day on wet pavement, gravel, snow or ice... I'll even give you a 30mph head start...

    55. Re:Like an American car... by Anonymous Coward · · Score: 0

      >by Anonymous Coward on Friday April 26, @10:08AM (#3415558)
      >Good for you. You'd pick a ten year old design (NSX) or a rice
      >burnered dyno-queen (Supra) over a vette. Neither can compete on a
      >track with the Vette.
      >
      >
      You're right. That's why you don't see the Vette in the Rally Circuit. It'll flip over worse than a SUV trying to make a simple turn.....

    56. Re:Like an American car... by Anonymous Coward · · Score: 0

      Ahhhh, I get 33 miles for gallon on my Impreza 1.8gl, subarus are amazing cars.

    57. Re:Like an American car... by lucifuge31337 · · Score: 1

      A complete idoit?

      If it weren't for the weight of my vehicle I wouldn't be able to use it for it's intended purpose: towing a 4-slot horse trailer.

      I'm not you average moron commuter in a Ford Explorer that never sees dirt. My vehicle works for a living and need to be that heavy to work properly.

      If you knew more about vehicels, you wouldn't be making such a fool of yourself.

      --
      Do not fold, spindle or mutilate.
    58. Re:Like an American car... by lucifuge31337 · · Score: 1

      For the most part that's correct. But (see below post) I actually _need_ a truck to do what trucks were intended for.

      --
      Do not fold, spindle or mutilate.
    59. Re:Like an American car... by Anonymous Coward · · Score: 0

      You shoulda stuck with keep up when it comes to BMW's and Benzes, because besides the lowest end models, your trans am isn't even gonna keep up (hell, the BMW X5 4.6 could probably beat your trans am).

    60. Re:Like an American car... by Anonymous Coward · · Score: 0

      Frankly I haven't seen reason to buy any of the three. I've played them all at the stores and wasn't really impressed by any of them. What it comes down to is that all of the games any of them had were extremely boring to play. I think the Xbox has the best graphics of the three, but I've yet to even complete a level or a race on any of the games the stores have. I just walk away and go home and play games on my PC.

    61. Re:Like an American car... by Alan+Partridge · · Score: 1

      If you knew more about spelling, YOU wouldn't be making such a fool of YOURself.

      --
      That was classic intercourse!
    62. Re:Like an American car... by lucifuge31337 · · Score: 1

      That's the best you've got-nit-picking a typo?

      --
      Do not fold, spindle or mutilate.
    63. Re:Like an American car... by God_Retired · · Score: 1

      Yeah, good point. Living in Southern California, I don't really think about those conditions.....

  2. Xbox Version 2 by line-bundle · · Score: 2

    So from the way the development team has lost its head the version 2 of the xbox will be a completely different creature.

    But, since this is hardware (as opposed to software where it is easier to fix mistakes) can MSFT really succeed/afford in making a new versions untile they become successful.

    xbox looks doomed as matters stand now.

    1. Re:Xbox Version 2 by Delphix · · Score: 1

      Microsoft has the resources to put behind anything they want. They can afford to keep dumping cash into XBox until it's the only game console available...even if it's going to take a 1000 years.

    2. Re:Xbox Version 2 by sugrshack · · Score: 2, Insightful
      since when does lack of quality = failure?

      I mean, if that were the case, nobody would be using AOL (or outlook express, for that matter).

      sure this version isn't doing that well, but when the Borg sets it targets on an area of the market, you can be fairly certain that it will eventually be assimilated.

      --
      I can't believe it's not lard!
    3. Re:Xbox Version 2 by kubrick · · Score: 2

      For any question which begins "Can Microsoft really afford...", the answer is usually 'Yes'. Some quick Googling revealed that they have "over $30 billion in cash reserves, with $40 billion expected by the end of the year" (I think that's a 2001 quote -- whatever, it's definitely north of $30b).

      --
      deus does not exist but if he does
    4. Re:Xbox Version 2 by sql*kitten · · Score: 2

      For any question which begins "Can Microsoft really afford...", the answer is usually 'Yes'. Some quick Googling revealed that they have "over $30 billion in cash reserves, with $40 billion expected by the end of the year"

      This is an interesting article on how Microsoft manage their cash reserve - later pages discuss their plans for it.

    5. Re:Xbox Version 2 by Anonymous Coward · · Score: 0

      If this were true they would have sold them for $100 bucks a pop and doubled the specs. Even giants are fallible...

    6. Re:Xbox Version 2 by ihoppancakes · · Score: 0

      Guess you haven't seen the response from MS's shareholders about the insane about of money wasted on the deadend console...

    7. Re:Xbox Version 2 by HeUnique · · Score: 2

      Unless you forgot, MS is a public company, which needs to satisfy their share-holders - and they have tons of share holders..

      So, even if Steve Ballmer wants to keep pouring money on XBox even after all report tells its a failure product - he'll have to explain the share holder why he's dropping money to a "dead" product..

      Who knows, maybe XBox can defeat Nintendo selling numbers, although it will be a real tuff - specially in Japan. As for Sony - their machine is damn cheap now - I've seen it being solder at some web sites for $150!

      --
      Hetz (Heunique)
    8. Re:Xbox Version 2 by JabberWokky · · Score: 2
      I've seen it being solder at some web sites for $150!

      I assume that you mean sold, and that you mean the PS2, not the PSX or PSOne. What website can you find them at that price?

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    9. Re:Xbox Version 2 by Kierthos · · Score: 1

      Maybe. Look, one big reason why the XBOX isn't doing so well is that it is the new console on the market. It does not have anywhere near the title list that the PlayStation (1 and 2) are able to claim, and can not really be said to have a runaway hit game to make the console attractive.

      Then, there's the price. A lot of people I know aren't going to pay that much for a console that doesn't have that many games out yet. Most of them have said that when it has more games (and assuming said games are worth a shit) they might consider buying it.

      If Ballmer can satisfy the shareholders, they will no doubt continue to produce and sell the console. They can afford to lose quite a lot of money on this if it means they will eventually increase their share.

      Of course, the fact that several insanely popular game titles are _never_ going to be XBOX exclusives will hurt, but hell, any console has exclusive titles AND shared titles.

      Kierthos

      --
      Mr. Hu is not a ninja.
    10. Re:Xbox Version 2 by Anonymous Coward · · Score: 0

      If Ballmer can satisfy the shareholders, they will no doubt continue to produce and sell the console. They can afford to lose quite a lot of money on this if it means they will eventually increase their share

      and with the plan laid out to the shareholders being set out to 2005 or longer, there's no rush for it to do extremely well on short-term sales. Obviously they have to do some things to bring up international sales, but US sales have been exceeding expectations. Just because a console didn't have a shortage in it's first four months doesn't mean it's not successful, it means that it actually had a supply line fitting it's demand. Not to mention that it hit the US market in time for the holiday season, which can't be said about the Japanese and European launches.

    11. Re:Xbox Version 2 by Anonymous Coward · · Score: 0

      Another important note is that early on in Microsoft's life Bill Gates stated that he wanted to be able to keep the company running for a year without *any* sales. While this doesn't sit well with shareholders and would cause quite an impact on cash reserves, it's quite possible that that is still within the corporate strategy for MS. Losing money on a particular project is nothing new for MS, and they rarely bail on a project for that reason alone, especially before it's planned time frame has run out.

    12. Re:Xbox Version 2 by Aiku1337 · · Score: 1
      xbox looks doomed as matters stand now.

      Give the Xbox a year to get some good games. It took the PS2 about that long for it to take off. E3 is comming up, maybe we should wait until then to see how doomed the Xbox is.

      Note: I am not an Xbox fanboy. In fact I purchased one, yet its sitting on my floor gathering dust. I'd like to see some good xbox titles come out so that I didn't waste 300$ on a machine to play 2 games. 1 of which that could have been played on the PS2 (which I owned prior to the Xbox). I just don't like hearing people make predictions so early.

    13. Re:Xbox Version 2 by dumbArtMajor · · Score: 1

      >>this version isn't doing that well

      what makes you think developers will continue to support a machine if the system's makers and users would give up on it, concede that it sucks, and we should just "wait for the next version"?

      and what makes you think the users will shell out another $300 (at least) for the next version when there were less good games for the original system than you could count on one hand? backward compatibility on v2.0 is only a plus when you've got games people will to continue to play.

      and who wants a system that would need to be "upgraded" every 2 years to compete with PS2 and Nintendo, who stick behind their consoles? Isn't that the whole reason FOR supposedly buying Xbox INSTEAD of a PC?

      And I'm sorry, but I'm so sick of the argument that you have to compare Xbox at 6 mos. with PS2 at 6 mos. Nobody's making that same argument for Nintendo, who seems to be doing quite well in the current generation despite the same late start (due to the present lineup and upcoming Zelda/Metroid/Mario games ACTUALLY coming out, not the "maybe in the future, we might get a really cool game, you never know" stance all Xbox owners seem to take).

    14. Re:Xbox Version 2 by ihoppancakes · · Score: 0

      Oh please. There has to be a point where idiots like you can't even stand to spew the same bullshit and rationalizations over and over again.

      FlopBox sales have plummeted in the US. It is being outsold by the GameCube for the past month. Japan is doing more harm to MS than if they had wisely pulled the turd off the market by constantly reminding the console community what a joke the console is.

      Europe only looks good if you 1) work in MS's marketing department and 2) you are also looking at MS's Japanese sales disaster.

      The FlopBox sales are in freefall worldwide(I guess except for Japan where it's not really possible to go lower). The FlopBox is dying faster than the Dreamcast.

      And bullshit like "things to bring up international sales" and "exceeding expectations" isn't going to save your piece of crap deadend fake pc dressed up like a oversized console.

    15. Re:Xbox Version 2 by martyn+s · · Score: 1

      You have such a backwards view on things, I can tell you just barely know anything about the current gaming market. You're talking about games that will come out for GameCube, but right now they don't have much. Xbox is the one that has a lot of really great games now. I mean seriously, you're saying nintendo's lineup will be good because of a 35 second zelda movie? They have nothing now. I'm not saying they're not gonna get all those great games, but it's starting to look like what happened with N64. That is, very few unique third party titles; all the great games are first party. Which means there won't be enough of them.

    16. Re:Xbox Version 2 by Anonymous Coward · · Score: 0

      This is Slashdot, remember. Giving any credit to Microsoft is strictly verboten.

      If the Xbox pumped out a thousand dollar bill every two seconds the crowd here would still say it was a piece of crap.

      Not to mention the PS2 owners who conveniently forget that it took the better part of a year for the PS2 to get ANY good games.

    17. Re:Xbox Version 2 by dumbArtMajor · · Score: 1

      Exactly! "Exclusive Titles" is what Xbox lacks. To say I have a backwards view on things when this guy's championing Xbox as having a lot of really great games... Wow.

      ...and speaking of understanding the market, the Zelda series is one of the top sellers of all time, so yes, I do think a 35 sec. clip will make people buy GC. Along with the 35 sec. clips of Mario and Metroid when they premiere. My point was that Nintendo/PS2 have shown tangible proof of what's to come, so far Xbox is just hype.

      If you don't think Zelda looks good, fine, but Nintendo's track record pretty much speaks for itself, quality-wise. As a matter of fact, so does M$'s.

    18. Re:Xbox Version 2 by martyn+s · · Score: 1

      I'm not saying Zelda won't be great, in fact I'm part of the (I think) minority who actually likes the look of the cel shaded cartoony Zelda. But you're missing my point. What I was trying to say was, that even though Xbox is lacking some of the great games PS2 has, comparing Xbox to GameCube, right now, Xbox has a much more active and fresh library.

    19. Re:Xbox Version 2 by kubrick · · Score: 2

      Really gives the lie to all that Linux 'world domination' talk, doesn't it? Cash reserves like that mean that the people at the top of MS would have to be pretty incompetent to lose their grip on their current income streams, and they're certainly not bad at business. (In fact, their main problems have come through continuing the same actions that made them successful *after* such actions became illegal due to their effective monopoly status. And that doesn't seem to have slowed them down too much in the last decade or so.)

      --
      deus does not exist but if he does
    20. Re:Xbox Version 2 by tetsuo13 · · Score: 1

      The XBox isn't going anywhere people. No matter how much it sucks, no matter how much better some other console is: MS will keep pouring money into its development and marketing. They will try and market this like any other of their products by cramming adverts everywhere we turn until we're brainwashed into thinking we must have one.

      This is MS's next step into moving into the living room. The next few versions of the XBox will have more "features" that will make the Tivo, WebTV, cablebox, antenna, all obsolete.

      Thanks alot MS, now I can get a BSOD from just turning on my TV!

  3. First try. by digitalunity · · Score: 4, Insightful

    Microsoft needs to help the developers. Give them free dev kits. Give them free support. If you built it, they will come.

    Without massive developer interest like there was with the Sony PS1, you end up with a flop like the Dreamcast. Good games are the only thing that will keep the customers interested.

    No amount of advertising can compensate for mediocrity...

    Wait a minute. Did I just say that about MS?

    --
    You can't legislate goodness. Let each to his own destiny, by will of his freely made choices.
    1. Re:First try. by magicsquid · · Score: 5, Insightful

      There's a problem with your logic. The Dreamcast had a huge number of GREAT games and yet it still fell prey to the onslaught of PS2 hype that Sony generated.

      Unfortunately, in this day and age good games aren't enough to carry a system. You also have to spend lots of cash on solid marketing and name recognition.

      --


      "Chances of RHIC-induced Armageddon are exceedingly rare, but... you never know." - MIT Physicist Bob Jaffe
    2. Re:First try. by JThaddeus · · Score: 1

      Free? From MS?? Hmmm... and last time I looked, the entry price for .Net development was a $1000/year MSDN subscription. Right!

      I don't think it's the developer community pushing .Net--it's the PHBs. So, it looks like Gates' best shot at boosting X-Box sales is the same approach he uses with .Net--beat on management (read 'parents') until they insist that those who know the environment better (read 'kids') use the X-Box or nothing else.

      --
      "Love is a familiar; Love is a devil: there is no evil angel but Love." --William Shakespeare ('Love's Labors Lost')
    3. Re:First try. by gl4ss · · Score: 1

      that won't help much if no-one actually goes and buys the console.. and the games.. devkit price is pocketmoney when developing a major title anyways.

      --
      world was created 5 seconds before this post as it is.
    4. Re:First try. by Junks+Jerzey · · Score: 5, Insightful

      Microsoft needs to help the developers. Give them free dev kits. Give them free support. If you built it, they will come.

      Sorry, that wouldn't help. They'd just attract a lot of people writing Mario Kart clones and such. Developing big name console titles is a very expensive business. The typical game costs 4-5 million ($US) to develop. You're not going to say "Yeah! Xbox!" just because you get a free dev kit. That the Sony kits originally cost $20,000 is irrelevant when you're looking at blowing five million dollars.

    5. Re:First try. by TummyX · · Score: 1


      I looked, the entry price for .Net development was a $1000/year MSDN subscription. Right!


      The .NET framework SDK has always been FREE. This includes the C# compiler, VB compiler, JScript.NET compiler and even the the C++ compiler. The SDK also comes with full documentation, source examples and GUI debugger.

      Try again troll.

    6. Re:First try. by Anonymous Coward · · Score: 0

      "The Dreamcast had a huge number of GREAT games and yet it still fell prey to the onslaught of PS2 hype that Sony generated."

      No, its just that people remember the Saturn, and werent going to stump up the cash for the Saturn II (which is what it has since become) until they saw some good AAA DreamCast only games. Well, where are/were they?

      "You also have to spend lots of cash on solid marketing and name recognition. "

      Yep, nothing to do with the spec (nerds always forget this and get excited by triangle counts, for some reason - as if the average user has a frigging clue what a bilinearly interpolated polygon is). The ps2 had Sony`s name on it, the Dreamcast had Segas name on it. Hard choice.

    7. Re:First try. by oingoboingo · · Score: 1

      the entry price for .Net development was a $1000/year MSDN subscription. Right!

      Are you complaining about a $1000 per year cost to develop for .NET? Sure, it would be better if it was free, but seriously...who except for maybe 13 year old at-home hackers isn't going to be able to afford $2.73 a day if they want to develop commercial apps for .NET? I know everyone around here expects companies to just give away everything for free and pay their employees with bananas or something, but $1000/year seems pretty reasonable to me (and no I'm not an MS stooge, I use Linux, Perl and Java for my work...all free...but I would happily pay $2.73/day if necessary to get access to these tools...my ADSL costs more than that and it barely works...thanks Telstra).

    8. Re:First try. by timbck2 · · Score: 1
      Microsoft needs to help the developers. Give them free dev kits. Give them free support. If you built it, they will come.
      I'd say it's too late for that, for the Xbox. Stick a fork in it.
      --
      Absurdity: A statement or belief manifestly inconsistent with one's own opinion. -- Ambrose Bierce
    9. Re:First try. by TheCrazyFinn · · Score: 1

      Jet Grind Radio
      Soul Calibur
      Shenmue
      D2
      Grandia 2 (Since Ported to PS2, after DC demise)
      DOA2 (years before PS2 version, which was worse)
      Resident Evil: Code Veronica (Ported to PS2 afer DC Demise)
      Sega Rally (Best Rally game until Rallisport Challenge)
      Phantasy Star Online
      Bomberman Online
      NFL 2K
      Sega Tennis

      What DC needed was a good ad budget, and better backing from Sega. X-Box is very effectively the DC2, right down to the dev tools.

      The Crazy Finn

      --
      "You've got an invalid haircut" -Warren Zevon - Life'll Kill Ya
    10. Re:First try. by Anonymous Coward · · Score: 1, Insightful
      Karma=50. No moderation required. Thank you all.

      Moderation isn't for your karma, it's for comment filtering.
    11. Re:First try. by DaveyJ · · Score: 1

      I'm not quite sure I agree. As a typical college student I did my research prior to buying my console. Basically it came down to the obvious PS2 or XBox. I chose XBox, why? Bang for my $$$, I didn't look at how many titles were out. You can have 2 million titles out for PS2, but not all the games are "worth buying". At first I was leery of my decision, everyone seemed to be still buying PS2. But all those guys that have PS2 and play XBox seem to think that XBox has the better, more responsive graphics, much faster load times and most even like the controller vs. PS2 (they say too small after you get used to XBox). M$ has the money to stick into the market, do you really think they're going to give up this easily in the game? VERY doubtful...

      Just my $0.02

    12. Re:First try. by Asprin · · Score: 1

      OTOH, it seems to me that the big selling points of the XBox as a development platform were:

      1) It's based on standard PC hardware technology that's easy to interface and extend.
      2) It's based on standard PC software technology that you already know how to code.
      3) It's based on standard PC technology that's much more advanced and powerful than the other consoles.

      The fact that it's really a special-purpose PC in a box (making developing EASY!) will have gone completely to waste if they can't get anyone to dev games for it and it tanks in two years. (Although, I don't think it will - see the Pocket PC for details...)

      If, in a year or two from now, new game development has evaporated and nobody's buying the thing, What have they really got to lose by just posting dev kits for download? I'm sure several people are already installing Linux on an XBox as we speak, and some hardy souls out there are still coding new games for the Atari 2600.

      Maybe MS hosts an XBOXNet so small developers can post and trade games they've written via broadband. That might be kinda cool.

      --
      "Lawyers are for sucks."
      - Doug McKenzie
    13. Re:First try. by Pope · · Score: 1
      What DC needed was a good ad budget

      You're joking, right? Dreamcast had ads on TV all the time during the launch. The problem is the commercials were STUPID!! Ugh, what the hell does an out of focus logo drifting up and down saying "It's thinking" mean??! Man, one of the worst and stupidest ad campaigns ever. Sega threw a tonne of money for the DC launch, they just didn't spend it making sense.

      --
      It doesn't mean much now, it's built for the future.
    14. Re:First try. by Anonymous Coward · · Score: 0

      Dreamcast was a Japanese console with bad sales in the Japanese market. It did better than expected in the US, but the US arm of Sega can't keep the Japanese head from cutting it off, and everyone knows that a game developer can make more money multiplatform in the console industry than they can with an exclusive title when the top spot may be in question.

    15. Re:First try. by Anonymous Coward · · Score: 0

      I bought a PS2, but primarily because I expect the XBox to have another wave of titles out in a year, when I'll be ready to buy another console. If the XBox tanks (which I doubt it will in this short a period of time, next holiday season will be more telling), then the advantage is I get to pick up the system and the games I want at a lower price, but if it thrives then it means I'll have more games to play in the future, and I'll have both systems so it doesn't really matter which it is.

      I'll agree on one thing, though, if you look at cross-platform titles that are on both systems (and/or the PC), anything that actually takes the time to utilize the system they're on looks and plays far better on the XBox than the PS2, which is why most of the titles I've bought for the PS2 have been PS2-only titles.

    16. Re:First try. by Anonymous Coward · · Score: 0

      funny that. last I checked, the XBox was barely outselling the Dreamcast in Japan. It's dead. and Halo sucks.

    17. Re:First try. by digitalunity · · Score: 0

      Grow a brain. Find me funny.

      --
      You can't legislate goodness. Let each to his own destiny, by will of his freely made choices.
    18. Re:First try. by dubiousmike · · Score: 1

      I don't know about that.

      I work for a software manufacturer and of course, our stuff is pirated as soon as it hits the market.

      Sure you might have a lot of people writing Mario Kart clones, but then you have more poeple who know how to develop on your system. If the market isn't very tight, it then costs less to find qualified developers. Then, more likely that companies will consider producing games.

      My logic might be perfect, but it can't hurt to have an underground using dev stuff.

    19. Re:First try. by Anonymous Coward · · Score: 0

      The funny thing is now when my roomates PS2 is loading and it takes a long time we always say "It's thinking" (we both owned a Dreamcast). Sega should have brought back the Sega Scream and they still should. I still own a Dreamcast and with cheap games and accessories now I will be playing it for a long time.

  4. In other news... by ilyag · · Score: 2, Funny

    Windows YP will include X-BOX as a mandatory part of the operating system. Bill Gates says:

    "Not inclusion of X-BOX in Windows put the development of Windows 10 years back. Now, we can move in the bright future with Windows YP! Toaster included, too!"

    1. Re:In other news... by Dead_Smiley · · Score: 1
      Wouldn't that be flying toaster included?

      --
      I know what the Internet is, what the hell is this Interweb business?!
  5. Seamus Blackley's Story by timothy_m_smith · · Score: 5, Informative

    All of the articles talking about Blackley's departure as being a sign of XBox's fall are mostly just hype. Blackley did this interview with Gamespot and said that his departure had to do with the coming of E3 and the formation of his own game company.

    1. Re:Seamus Blackley's Story by Ilgaz · · Score: 2, Interesting

      Xbox falls. Right... Sales are disappointing.

      Well, he wouldn't say "oh,that xbox was a crap trying to compete with 128bit Sony PS/2 with absolutely awful Microsoft image behind on their own game" right?

      Since its first debut or rumors, I couldn't get why on earth a person with p4 2000/GeForce 4 would buy xbox either... Yes,there are my friends having such configuration AND bought a PS/2 too.

      One of the reasons were especially simple and funny looking... They bought it instead of an DVD deck. There are some stories that, Xbox needs another thing to play DVDs...

      I wouldn't want to sound funny but... If next Xbox was based on Itanium or AMD Hammer chip, something you CAN'T GO AND BUY FROM A SHOP directly, it will sell real good.

      On same time, PS/3 will feature Grid computing from IBM :-)

      Worst fault was... Using Microsoft name on it. Moderate me troll or not.

    2. Re:Seamus Blackley's Story by Kraegar · · Score: 1

      The article linked above, from Salon, says the same thing. Perhaps read it before you comment? It goes into some good detail (with links) about what Blackley is planning on doing next, too.

    3. Re:Seamus Blackley's Story by microTodd · · Score: 1

      So why didn't he just go to Bungie or form a MS 2nd party? Why form his own company?

      --
      "You cannot find out which view is the right one by science in the ordinary sense." - C.S. Lewis on Intelligent Design
    4. Re:Seamus Blackley's Story by Spankophile · · Score: 1

      I'd rather moderate you for grammar.

    5. Re:Seamus Blackley's Story by Spankophile · · Score: 2

      That might mean that he couldn't continue spreading anti-MS FUD..

      Heavens no! MS has an innovative, technically superior product, at a competitive price. The sky must be falling! If we all try hard enough, the /. machine can kill the XBox! Boycott it, cuz it's dead anyways!

      Ugh...

    6. Re:Seamus Blackley's Story by Che+Guevarra · · Score: 1

      word up to that.

    7. Re:Seamus Blackley's Story by Anonymous Coward · · Score: 0

      You need to read between the lines. Of course he left because X-Box is a flop. Why would he hang around there when he could form his own company and run it as he sees fit? Guys like Blackley don't like having their future tied to some corporate decision-makers. Unless he had carte blanche at MS, I can guarantee that we was frustrated by them. He wants a shot at some new success.

    8. Re:Seamus Blackley's Story by RadioTV · · Score: 1

      Why get an Xbox - it's simple. I have a network with five PC's running Windows 98 for games. It seems that every time I get a new game I have to do a round of upgrades (more ram, new video cards, etc). I also spent almost as much time maintaining computers (changing fans, reinstalling windows, etc.) as I spent playing games. With the Xbox, all you have to do is get a beer from the fridge and throw in the Halo disk and you are set for hours of fun killing your friends (repeat beer as necessary).

      --
      I have great faith in fools - self confidence my friends call it. - Edgar Allan Poe
    9. Re:Seamus Blackley's Story by Ilgaz · · Score: 1

      _
      I'd rather moderate you for grammar.
      _
      oh I am not a native english speaker,kill me for it... heh

    10. Re:Seamus Blackley's Story by rseuhs · · Score: 2
      MS has an innovative, technically superior product,

      Innovative? Because of the A-20 gate?

      Superior? At this price? (look at the game price, they somehow have to get back their losses - in the end the customer pays)

      XBox is just a brute-force aproach of putting PC-components into a box. The PS2 on the other hand is a enterily new design. It may be superior because new manufacturing methods allow more MHz, but the design is the stupidest, least innovative and least cost-efficient possible.

    11. Re:Seamus Blackley's Story by Anonymous Coward · · Score: 0

      And anyone who actually read the Salon story would know that it said the same thing.

    12. Re:Seamus Blackley's Story by Anonymous Coward · · Score: 0

      Superior? At this price? (look at the game price, they somehow have to get back their losses - in the end the customer pays)

      The price? Here in the US, anyway, the console is the same price as the PS2 (an older system...), and the games are equivalently priced to PS2 games. The only reason you can't find as many cheaper games for the XBox is because it hasn't been around as long, and isn't backwards compatible (yeah, I can go out and spend $100 and bring home 10 PSX games to play on my PS2).

      XBox is just a brute-force aproach of putting PC-components into a box. The PS2 on the other hand is a enterily new design. It may be superior because new manufacturing methods allow more MHz, but the design is the stupidest, least innovative and least cost-efficient possible.


      Most of the innovation in the XBox is in the motherboard, removing a lot of the common limitations of the PC architecture when it comes to gaming, not to mention the graphics chip, which was designed for the XBox with some basis on the GeForce 3. To be the least cost-efficient possible design, they would've had to start from the ground up, or used a P4 instead of an older P3, which, given the fact that PC and console games both rely more on graphics processing than the CPU, would've been a waste of processor cycles and money.

    13. Re:Seamus Blackley's Story by Quikah · · Score: 1

      It seems that every time I get a new game I have to do a round of upgrades (more ram, new video cards, etc)

      wow, you must be up to like 1 GB of RAM by now if you need to upgrade everytime.

      --
      Q.
    14. Re:Seamus Blackley's Story by digitalunity · · Score: 2

      With todays prices, why not?

      In the words of some famous person, 'You can never have enough.'

      --
      You can't legislate goodness. Let each to his own destiny, by will of his freely made choices.
    15. Re:Seamus Blackley's Story by 56ker · · Score: 2

      People buy a console for the games. In Europe at least the release of Metal Gear Solid 2 on the PS2 at the same time as the X-Box launch put a huge dent in their sales figures. That and the fact that the PS2 had a hige back catalogue and could play PS1 games meant that it hasn't been as successful as they thought it would be. Also the sales figures predictions were probably based on a pre-Christmas launch which would've seen more boxes being shifted. However - like most things in the gaming world it took longer than expected.

    16. Re:Seamus Blackley's Story by dimator · · Score: 2

      I have no idea what the point of the parent post was.

      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
    17. Re:Seamus Blackley's Story by toopc · · Score: 1
      So why didn't he just go to Bungie or form a MS 2nd party? Why form his own company?

      Because he has more money than God (but less than Bill Gates) and wants to start his own company so he can be in charge.

      I know if I had $10 million or so, I'd start my own company. Why work for someone else if money is no longer the motivation? For those of us working 9 to 5 with enough money to get by, but not enough to break out this probably seems a foreign concept. Our bosses all like to talk about challenges and empowerment, and we all shake our heads and agree. Well, starting your own company is the ultimate challenge and is the ultimate in empowerment.

      You're the boss and at the end of the day success or failure is ultimately on you and with millions in the bank, the fear of failure is no longer quite so imposing. You win some, you lose some, but if you still have millions of dollars, you never have to worry about missing a house payment.

    18. Re:Seamus Blackley's Story by dan_bethe · · Score: 1

      If so, I wonder what his plan is for competing with Microsoft! The Small Businesss Administration should add that as a new section heading for their Business Plan template for all new entrepreneurs in this country.

      Section IX: Legal Status and Ownership
      Section X: Financial Projections
      Section XI: How to Compete With Microsoft
      Section XII: Exit Strategy (if not covered in XI)
      Appendix

    19. Re:Seamus Blackley's Story by hype7 · · Score: 1

      All of the articles talking about Blackley's departure as being a sign of XBox's fall are mostly just hype. Blackley did this interview [gamespot.com] with Gamespot and said that his departure had to do with the coming of E3 and the formation of his own game company.

      seriously, how often do you hear of people leaving companies with the excuse that their projects suck, they think its going to flop, etc?

      Standard PR, take your pick:
      1. Going to spend more time with family
      or, if doesn't have family:
      2. Going to work on long time project.

      It's standard.

      -- james

  6. Actually surprising article... by ACK!! · · Score: 1, Interesting

    I don't know if this guy is just a Mickeysoft basher or what but I like the surprise he stated about the fact that Micro$oft has so many internal troubles in its decision making process.

    He says that they are not the unstoppable Juggernaut most people make them out to be.

    That is pretty cool stuff. It gives me the hope that maybe a company software based or not will come along and make some business decisions that are not bone-headed and knock the Borg off their perch.

    In any case, the article in terms of getting a feel for Redmond is very interesting.

    ________________________________________________ __

    --
    ACK /ak/ interj. 2. [from the comic strip "Bloom County"] An exclamation of surprised disgust, esp. i
    1. Re:Actually surprising article... by squaretorus · · Score: 4, Insightful

      It gives me the hope that maybe a company software based or not will come along and make some business decisions that are not bone-headed and knock the Borg off their perch

      And then we can start bitching about THEM!

      Seriously - we don't want any ONE company to knock them off the perch. We want the hordes to eat the perch! making sure no one else gets up there to crap on us again!

    2. Re:Actually surprising article... by Peyna · · Score: 3, Interesting

      Doesn't any large corporation have internal trouble in decision making processes? Why do you think it takes our government so long to pass bills? It's one big messed up corporation.

      --
      What?
    3. Re:Actually surprising article... by gordgekko · · Score: 1

      Why is that surprising? Reports have been coming out of Redmond for years that there is heavy fighting for resources for the various projects that Mirosoft is pursuing. Even a company of Microsoft's size doesn't have unlimited resources (especially manpower) and each division believes it's working on The Next Big Thing.

      Frankly, I'd be more surprised if everyone got along at Redmond. It's been a long time since everyone knew each other at Microsoft and could wonder in and out of the various divisions pitching in a hand where needed.

      --
      You want to know who isn't running Firefox 2.x? They spell it "definately" and "rediculous".
    4. Re:Actually surprising article... by Galvatron · · Score: 3, Interesting

      There has actually been a lot of talk in the business community about Microsoft's (mis)management. Bill Gates & Co. are obviously brilliant strategists, having successfully established a powerful monopoly over an exceptionally fast moving field. However, they have created very little in the way of an internal corporate structure. They still run it like a startup. What we may be looking at is something like an Alexander the Great empire, an enormous power at the moment, but likely to collapse as the original founders retire.

      --
      "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
    5. Re:Actually surprising article... by rnd() · · Score: 2

      i expect that if there is scrutiny on this aspect of Microsoft's operations, Bill & co will have put in place a world class system w/in 8 months to a year. That is the benefit of running the company like a startup.

      --

      Amazing magic tricks

    6. Re:Actually surprising article... by Anonymous Coward · · Score: 0

      Call me what you like, but I think it's actually a good thing (for MS) that they are willing to put 2 different teams coming from 2 different angles on a problem and then compare what they come up with to find the best approach. Sure, it leads to some internal competition and maybe even in-fighting, but it gives you the better solution if your management can see the merits of what comes to the table and make the best decision. Part of the Juggernaut description that so often is missed is that they are slow to bring things to fruition, but that eventually it does happen. XBox slipped a bit on it's release because MS started putting constraints on the system, wanting to be able to reuse parts of it in other areas of business, but in the long term it came through, and might still come through in the market, as well. As long as they can manage to pull their marketing together and bring up sales internationally.

    7. Re:Actually surprising article... by Anonymous Coward · · Score: 0

      Why does everybody buy this crap about how hard it is to stay on top in a "fast moving" technology field? This is Bill's baloney. IBM is doing just fine and Intel keeps making chips since the 80's and IBM before many of us were even born. We still have HP, Motorolla, Apple, Seagate, AMD, Sony, Sun etc. It took years to kill DEC and then by companies far more capital intensive than DEC was when they went under. It seems to me it is rather easy once on top in capital intensive spaces since you have barriers to entry and monopoly. Bill can and does create a Byzantine road to interplation so MS is a household name going back 25 years. Try the restaurant business, retail or farming which is at best monoplistic competition. All the examples I have seen are new companies dying which ties into how tough it is to GET on top and how easy it is for established companies to pull the rug out from under them.

      You,and others, have let Bill's rhetoric turn econmic theory on its head; they kill off their own technology and emerge with new stuff as new threats appear. Microsoft was brillaint ruthless and lucky to get past IBM due to a combination of anti-trust climate, nice weather during a certain meeting and stupidity that happens once every 20 years or so.

    8. Re:Actually surprising article... by Anonymous Coward · · Score: 0

      I don't know if this guy is just a Mickeysoft basher or what but I like the surprise he stated about the fact that Micro$oft has so many internal troubles in its decision making process

      Actually its quite obvious if you think about it. Consider: Microsoft pays lots of money to hire very talented developers. They pour $5bil/year into research. They have huge testing labs and "usability" labs.

      And yet they still have an extremely serious quality problem.

      How else could you explain this, but by "poor management"? You can have the best everything, and poor management will kill it.

  7. What exactly will this new company be doing? by phreak404 · · Score: 1

    In the article, Blackley is quoted as saying

    "It's the kind of stuff," Blackley adds, "that we talked about at GDC [Game Developers Conference], when I'd hang out with Phil Harrison [of Sony] or those Nintendo guys. We all have the same problem. We'd launch a new console but we can't get people to make new content for it. It's a big investment for the publishers and it's a risk for developers. Based on our experience we realized there's an opportunity to make a company that could really encourage a lot of products to be made and to be made really well."

    So what will this company be doing? A development company for developers by developers instead of by MBA monkeys?

  8. Cheap Server? by polyp2000 · · Score: 1, Interesting

    I know this has been discussed before,
    but has anyone managed to get linux running
    on the thing yet ? only price drop to this
    Its a steal for a nice little x-term or even a
    apache server.

    http://www.polyprecords.com

    --
    Electronic Music Made Using Linux http://soundcloud.com/polyp
    1. Re:Cheap Server? by Fulcrum+of+Evil · · Score: 4, Insightful

      As it turns out, the X-Box contains a couple layers of hardware based encryption. For instance, I'm pretty sure that you can't run any code from CD unless it's been signed with a key that MS possesses - development is done on the disk. None of the software that supports this is accessible from the game, and the hardware is likely prtected too, so you'll have a bitch of a time loading linux on it.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    2. Re:Cheap Server? by linzeal · · Score: 4, Funny

      give it to the netbsd geeks they could get netbsd to run on a left-handed and broken abacus.

    3. Re:Cheap Server? by Narf+Narf · · Score: 1

      You know what Stewart? I like you. You're not like the other people, here in the trailer park.

      --

      "There's one born every minute." - Steve Case
    4. Re:Cheap Server? by RadioTV · · Score: 1

      The fact that I find that incredibly funny makes my think - I need different hobby.

      --
      I have great faith in fools - self confidence my friends call it. - Edgar Allan Poe
    5. Re:Cheap Server? by Anonymous Coward · · Score: 0

      mod parent up!
      He's telling the truth for most of us :D

  9. It was born dead already by fabiolrs · · Score: 0, Insightful

    I, personally, dontt like Xbox. Its just a computer inside a pretty box that connects to your TV so you can play games. And why is it dying? Well, Microsoft has a pretty weak business planing for Xbox. It has no support from many of world largest game houses, it was born too damn expensive, it has two or three good games (out of 10 games ever launched)... what, in my opinion, made Playstation One so famous was one possibility to choose beetwen hundreds of diferent games.

    Hope Micros~1 does a better job next time!

    --
    Fabio - Sumare/Sao Paulo/Brazil/South America/Earth/Solar System/Milky Way/Universe
    http://www.morroida.com.br
    1. Re:It was born dead already by NetJunkie · · Score: 3, Informative

      First off, there are far more than "10 games" and many more than "two or three good ones". Second, the Playstation didn't launch with "hundreds of different games". How long has the PS1 been out? 6 years?

    2. Re:It was born dead already by Anonymous Coward · · Score: 4, Funny

      Its just a computer inside a pretty box that connects to your TV so you can play games

      Yeah, those have never succeeded.

    3. Re:It was born dead already by Anonymous Coward · · Score: 0

      Examples of the good games please. I'd really like to know, but I don't care enough about the XBox to look it up and you seem to care enough to correct this common misjudgment.

    4. Re:It was born dead already by NetJunkie · · Score: 1, Flamebait

      Halo, one of the best console games ever.
      JSRF
      DOA3 (now with free expansion)
      Spider Man (Clearly the best on XBox)
      THPS3 (Again, shown to be clearly best on XBox)
      RalliSport (GREAT racing game)
      SSX Tricky (Again, shown to be best on XBox)

      A lot of the games can be had on other systems, but look at comparisons and you'll see that they are the best on XBox. Better graphics, better sound, and widescreen.

    5. Re:It was born dead already by Ilgaz · · Score: 1

      I want to add those specs to your post since there are actual people who believes Xbox is a high end console. No its not. Only way if it can be suscessful is MS giant at its back. Will it be good for Console users if there is _just_ microsoft left on arena? Its the nr 1 rule of MS; eliminate rivals,don'T compete with them. They tried it via wmedia (Realplayer), failed. They tried it against Quicken, failed. Now, its 3rd time they failed. Not a big deal, its a company lol!

      __
      PlayStation®2 Computer Entertainment System

      Features and Specifications

      CPU

      128-bit Playstation 2 CPU

      System Clock Frequency

      294.912 MHz

      Cache Memory

      Instruction: 16KB, Data: 8KB + 16KB (ScrP)

      Main Memory

      Direct Rambus (Direct RDRAM)

      Memory Size

      32MB

      Memory Bus Bandwidth

      3.2GB per Second

      Co-processor

      FPU (Floating Point Unit)

      Floating Point Multiply Accumulator x 1,

      Floating Point Divider x 1

      Vector Units

      VU0 and VU1

    6. Re:It was born dead already by Anonymous Coward · · Score: 0
      Its just a computer inside a pretty box that connects to your TV so you can play games.

      As compared with PS2 and Gamecube which are, umm, computers inside a pretty box that connect to your TV.


      what, in my opinion, made Playstation One so famous was one possibility to choose beetwen hundreds of diferent games.


      Playstation One had hundreds of games available at release! Wow! (That's not the way I remember it.)

    7. Re:It was born dead already by Slad · · Score: 1

      I find it funny that so many people who have little or no industry knowledge consistently claim that the XBox is failing.

      The fact of the matter is, MS and many other industry experts anticipated poor sales in Japan and Europe during the XBox's initial launch. True, the sales figures were lower than expected, but not THAT much lower.

      In the US, the XBox is out selling both PS2 and GameCube - hardly an indication that it is a failure. Moreover, we are talking about Microsoft here.

      As far as your post goes, fabiolrs, isn't EVERY video game system essentially a PC? What makes the XBox more a PC than PS2? A hard drive?

      --
      I am Slad.
    8. Re:It was born dead already by Ilgaz · · Score: 1

      Ahem, your industry? So you compare an electronics giant's machine such as Sony which is 128bit RISC CPU with a p3 733 crap?

      Man, interesting is... How a cult MS fallowers is... A new religion maybe?

    9. Re:It was born dead already by Tsu-na-mi · · Score: 3, Informative

      This is a false argument. It is unfair to compare a 6-month old system with a 2-year (PS2) or 8-year (PSX) old system. At least compare today's X-box to the PS2 6 months after launch (which is when I bought mine).

      PS2 at the time had only 2 'great' games (SSX and Madden), and a handful of good ones (Armored Core 2, Star Wars Starfighter). It also had a TON of crap. Comparing that to the X-box today with Halo, Jet Set Radio Future, and DOA3 they are not so different. SONY was also in a similar position to Microsoft when PS2 launched. Dreamcast had been out for over a year and had a number of good, solid titles behind it: Soul Calibur, Sega GT, Jet Grind Radio just to name a few. I remember at the time of PS2's launch when people were commenting how PS2 had mostly crap games, while Dreamcast had a good library of titles. Sound familiar?

      Today, PS2 has FAR more market penetration than DC ever did, so it will be a more difficult struggle for MS. Plus, PS2 has done a much better job of continuing to produce great titles than Sega ever did. Gran Turismo 3, Grand Theft Auto 3, Metal Gear Solid 2, Final Fantasy X, Silent Hill 2, SSX/Tricky, Devil May Cry, Ace Combat 4, Wipeout Fusion, Virtua Fighter 4, etc.--most of which are exclusive content--are all great games that drive system sales. The upcoming schedule for PS2 also has more highly-anticipated titles than any other system.

      Since the beginning, the Xbox has been perceived by many as a "cheap PC that connects to the TV to play games". And as evidenced by the upcoming titles on the system, a lot of PC ports seem to be in its future. Xbox will have far and away the most FPS games of any console, I'm sure. Problem is, it will have little else. Most console gamers grew up on "Japanese" video games. Many are anime fans. US developers mostly seem uninterested in making that style of game (cute), instead opting for 'manly' killing machine games. Consoles are driven by content, not tech specs, and the Japanese still own in the content department, at least as far as console-style games go.

      Also, while the stable hardware platform should make Xbox less buggy than normal MS software, the folks at Redmond hardly have a reputation for making things that work well. That, coupled with the public's negative views of MS as a company ("evil corporate pirates!") and SONY's experience and head start, things look bad for Xbox.

      And when the Japanese public finds out Xbox was called "Project Midway" by MS Insiders, don't expect to sell many more boxes there. ^_^

      --
      Dave

      --
      I've built up so much character I have an alter-ego
    10. Re:It was born dead already by ivan256 · · Score: 2

      True, the sales figures were lower than expected, but not THAT much lower

      I know you want to stick up for your Xbox because you don't want to feel so bad about flushing all that cash, but missing sales targets by more then 50% in Europe, and by way more then that in Japan when you're already taking a big hit on the cost of the hardware to begin with is called failure where I come from. Any company but Microsoft would have been forced to pull out of those markets or go out of business. Do you know how many more games they're going to have to sell now just to break even?

    11. Re:It was born dead already by clontzman · · Score: 5, Funny
      Its just a computer inside a pretty box that connects to your TV so you can play games.

      Er... isn't that the definition of a video game console? What do you think is inside the GameCube -- Keebler Elves?

    12. Re:It was born dead already by ihoppancakes · · Score: 0

      Ughh, the retards have come out from under their rocks..."we are talking about Microsoft here"

      You clearly aren't associated in any way with the console biz if you're trying to make such silly claims about sales.

      Japan - DEAD.
      Europe - ALMOST DEAD.
      US - DYING.

      Time for you to go check out the US sales figures for last month before you run your mouth off next time.

      As if your post wasn't pathetic enough already, "What makes the XBox more a PC"

      Yeah, you work in the console biz...

    13. Re:It was born dead already by Surlyboi · · Score: 1

      Surely you jest!

      I've played all of those games on the XBox and the
      only ones that have been worth my time have been
      Halo and JSRF and those two are only best by sheer
      virtue of being XBox only.

      Also, for each of the games you mentioned, there
      are dogs like Blood Wake, and Arctic Thunder
      or run-of-the-mill fare like Amped and Fuzion
      Frenzy.

      Lastly, define "shown to be best on the XBox" The
      graphical improvements over the PS2 or the Gamecube
      are marginal at best.

      The Xbox smokes the other systems on paper, but in
      practice, it comes in at just average if not a bit
      below that.

      --
      Mod me down and I will become more powerful than you can possibly imagine...
    14. Re:It was born dead already by bluprint · · Score: 1

      Any company but Microsoft would have been forced to pull out of those markets or go out of business

      Which is part of my motivation to buy one. Personally, I felt like I had three choices:
      1)Gamecube -- maybe I'm wrong, but I see nintendo as being more of a kid game, and less adult potential
      2)PS2 -- I already own a PS1, so the whole "you can play PS games TOO" hype didn't pertain to me. I didn't see a huge attraction to the PS2...
      3)Xbox -- A couple good games coming out on it (Morrowind and Project Ego), plus a whole bunch of games in the next year. The hardware was impressive, mainly I've had bad luck with the memory cards on my PS breaking, so I thought the HD would be a really good improvement to a console.

      Plus, since MS is so big, I figure they've got as good a chance of persuading game companies to develop for them as anyone...

      Perfomance on both are going to be really good, I don't get into the whole "graphics on the xbox are better, no, the PS2 graphics are better". As far as I'm concerned, graphics are good enough that I'm looking at other factors. They both cost basically the same, except you have to pay extra for memory cards on PS2, the HD provides plenty of save space on the Xbox. Add that into the fact that those memory cards are so fragile, and from a purely financial perspective, the choice was easy to me.

      From a game play perspective, Elder Scrolls: MOrrowind and Project Ego are the two games I'm looking forward to more than anything. It will be a while before I get a new computer, so the only way I get to play either of these games in on my MS machine.

      --
      A modern day witchhunt.
    15. Re:It was born dead already by fabiolrs · · Score: 1

      Halo: Pretty graphics and good physics... whatelse? Microsoft did so mcuh marketing on it that you say it is good just because you dont wanna say you spend 500$ on a shitty videogame.
      Spider Man: You never played that on a GeForce 4 at 1600x1200
      THPS3: You never played it on 1600x1200 with 5.1 speakers (so you can here BodyJar music)

      --
      Fabio - Sumare/Sao Paulo/Brazil/South America/Earth/Solar System/Milky Way/Universe
      http://www.morroida.com.br
    16. Re:It was born dead already by Dark+Paladin · · Score: 3, Insightful

      Yes, there are more than 10 games for the system. And how many are exclusive games that I want to play?

      Halo. Project Gothom. Jet Grind Radio. Dead or Alive 3. Maybe New Legends and Munch's Oddyssee.

      The rest of the games are either co-released for other platforms (Spiderman: The Movie, that Batman games, etc) or PS2 remakes (Genmu Onimusha, for example).

      So at the moment, we've got 4 games I really want to play that are exclusive to the system. (If you don't disacount Halo since it's coming to the PC (and hopefully Mac) right before Hell Freezes Over)).

      The PSOne took over because they won over developer support over Nintendo, which focused on their cartridge technology. They courted the 3rd party developers. Now, they're smart enough to not let them completly jump ship to Microsoft, so unlike your PSOne vs Nintendo argument (Six years! Give Xbox six years, and it will be just as good!), Sony isn't going to let their premiere developers leave them the way Nintendo did, so they'll still have a great lineup.

      The Xbox has potential. It's even a powerful system. But they're fighting an upstream battle, and just saying "give them time! It's a great system!" isn't going to help. If they want to really succeed, they need to get the exclusives to their system, and that means winning over Japan.

      I don't see it happening. I'm sorry, and I know that you've spent a lot of time in this article defending the Xbox. But you've got to face the facts - unless something changes, something that makes game developer en masse go "Damn, let's dump the PS2 and go to the Xbox" so that all the gamers will go "Damn - I guess we'd better switch as well" - until that day happens, PS2 will keep on winning since developers will develop games for the clear winner first to make money, then the "other" consoles later to pick up some extra income if possible. And with the Xbox systems/games dropping off in sales instead of increasing, the just looks more bleak.

      Maybe Xbox 2 will be better. (For God's sake, maybe they'll include some real USB ports so I don't have to use the controller to t-y-p-e-i-n-w-o-r-d-s.) Maybe broadband support will really be "out of the box" instead of waiting 8 months for MS to decide that "Gee, I guess a TCP/IP stack is a good idea". Maybe someoe will hear the majority of users going "controller sucks - deal with it". Maybe they'll let you download games over a broadband connection for a fee (mixing in with the Ultimate TV developers that have been reassigned to the Xbox?).

      But first we have to weather the current Xbox 1 storm, and it looks pretty rudderless.

      Of course, that's just my opinion. I could be wrong.

    17. Re:It was born dead already by fabiolrs · · Score: 1

      Ok, can you connect PS2/GC HDD on a PC and play around with it? Does PS2/GC have lame Celeron processors? (nothing against Celerons, they are just know to be pretty much inferior to many other processors)

      Id rather spend 400$ on new hardware to my PC and play many other games (which are much better than xbox)...

      --
      Fabio - Sumare/Sao Paulo/Brazil/South America/Earth/Solar System/Milky Way/Universe
      http://www.morroida.com.br
    18. Re:It was born dead already by fabiolrs · · Score: 1

      Playstation One had hundreds of games available at release! Wow! (That's not the way I remember it.)

      yeah... not in the begining but months later there were plenty of games. Come on, Xbox is out there for quite a while and all we see is 1 new game a month.

      --
      Fabio - Sumare/Sao Paulo/Brazil/South America/Earth/Solar System/Milky Way/Universe
      http://www.morroida.com.br
    19. Re:It was born dead already by fabiolrs · · Score: 1

      As far as your post goes, fabiolrs, isn't EVERY video game system essentially a PC? What makes the XBox more a PC than PS2? A hard drive?

      i know that... but I would rather spend 400 bucks on a new video card and play many other great games then spend 400 bucks on video game and wait for 1 game to be released every month..

      im not saying others are not computers, im saying xbox share the same architeture of a PC which makes it more a PC than others...

      --
      Fabio - Sumare/Sao Paulo/Brazil/South America/Earth/Solar System/Milky Way/Universe
      http://www.morroida.com.br
    20. Re:It was born dead already by fabiolrs · · Score: 1

      The fact of the matter is, MS and many other industry experts anticipated poor sales in Japan and Europe during the XBox's initial launch. True, the sales figures were lower than expected, but not THAT much lower.

      I dont believe MS would want to lose Japan market which is one of the most "rich" one out there. You know what that is? Poor business planning! Man, if I know my console would depend ONLY on USA sales would I really launch it or work a little more? Come on, not even hollywood is stupid enough to rely on USA for their movies...

      --
      Fabio - Sumare/Sao Paulo/Brazil/South America/Earth/Solar System/Milky Way/Universe
      http://www.morroida.com.br
    21. Re:It was born dead already by EnderWiggnz · · Score: 1

      you bought the xbox at an obscene price and now hope it isnt obsolete... right?

      sigh...

      lesson kids - wait until you figure out who "won" the latest round in the console wars, and THEN go buy that one.

      dont try to guess. you'll always be wrong.

      --
      ... hi bingo ...
    22. Re:It was born dead already by artg · · Score: 1

      I don't think MS are trying to decide whether to put a TCP/IP stack in - they're trying to make sure there isn't a way to root the box over the net.

      Given their track record, that can't be easy : but there's not a lot of point defending the hardware against non-approved CDs if the first net game they release falls to a buffer overflow, is there?

    23. Re:It was born dead already by ivan256 · · Score: 1

      mainly I've had bad luck with the memory cards on my PS breaking,

      Add that into the fact that those memory cards are so fragile,

      Sounds like someone bought clone memory cards. I've never had a sony memory card break, but all the clones I've ever bought wore out eventually. I don't know if the problem is as severe with the PS2 as it was with the PSX because flash memory is much more advanced now, but I'm not taking the risk. Two 8Mb sony memory cards should be enough for anyone *. (And you can't bring the hard drive with you :)

      The "who has better games" argument is clearly a matter of perspective, but my take on it is that I'll have had two years of great gaming on my PS2 by the time any seriously good games come out for the Xbox. And if any seriously good games come out for the Xbox I can just get the PC port a few months later. 900 MHz CPU's can be had for less then $75 these days, and GeForce 4s will be really cheap soon.

      (I don't know how that argument justifies my Gamecube purchase though, since I've been pretty dissapointed with the speed at which games have been released. As long as I get a Mario game, a Zelda game, a Mario Cart game, and Perfect Dark 2, I'll think the $200 was justified.)

      --

      *(on a PS2 I mean, I'm not making a vast prediction about future consoles here!)

    24. Re:It was born dead already by Anonymous Coward · · Score: 0

      the controllers don't suck! you have small hands buahahahahah

    25. Re:It was born dead already by cqnn · · Score: 2

      "Do you know how many more games they're going to have to sell now just to break even?"

      Yes, just as many games as they would have had to sell before... People make the mistake
      of thinking that consoles sell the games, when the reality is the other way around.
      Only the most hardcore of gamers buy the console sight unseen, the rest of the public waits
      for the release of the game that they really want to play to justify getting the console
      for all the other games it can also run. If Microsoft can keep the release schedule going
      for newer games, and keep the advertising effort/hype going for people to want to play those
      games, then they will also continue to sell X-Boxes, and make further revenue on X-Box accessories.

      It may cost them in the short term to have an oversupply, but IIRC Sony suffered last year
      from not being able to make enough PS2s to meet demand during critical sales periods.
      Some people were trying to call that a failure too.

      MS is in a better position to keep a steady flow of consoles on store shelves, and meet
      hoped for demand in the summer and winter sales seasons. They just have to convince
      retailers that the upcoming game releases are enough to generate continued
      interest in buying the box, and (more importantly) keep the game designers convinced
      that the platform will continue for another year or two.

      The biggest mistake MS (and Sony and Nintendo) have made was in keeping thier sales predictions
      and expectations at such a high level in the face of ongoing economic problems and more recent
      political and social concerns that, while they don't directly effect the demand, do have
      an effect on how buyers will proritize making the purchase of a console.

      Just like all the consoles before it, it will take more than 6 months on the market for
      the X-box to really show as a success or a failure.

    26. Re:It was born dead already by NetJunkie · · Score: 2

      You never played them on a 64" widescreen with a great 5.1 sound system while sitting on a comfy couch with your feet up.

      I'd rather do that.

    27. Re:It was born dead already by connorbd · · Score: 2

      Umm... silly pointless numbers troll? You're forgetting the hacked nForce chipset with the GeForce 3 inside...

      It's not about the CPU anymore (insert threadbare rant about Brian's PII box).

      /Brian

    28. Re:It was born dead already by RadioTV · · Score: 1

      There is nothing wrong with Fusion Frenzy. Get four controllers and three friends and you can have a great time. The games are simple enough that people that don't normally play games have a chance to win, but challenging enough that they are a lot of fun to play. I will admit that I haven't tried playing against the computer. That doesn't seem like as much fun.

      --
      I have great faith in fools - self confidence my friends call it. - Edgar Allan Poe
    29. Re:It was born dead already by fabiolrs · · Score: 1

      well, if it helps a friend of mine has a room in his home with a 3M projector on a 180" display and a 5.1 sound system with a athlon 2200 with wireless keyboard and mouse :))

      --
      Fabio - Sumare/Sao Paulo/Brazil/South America/Earth/Solar System/Milky Way/Universe
      http://www.morroida.com.br
    30. Re:It was born dead already by Ilgaz · · Score: 1

      hmm I don't reply, I just paste your post...
      __

      Umm... silly pointless numbers troll? You're forgetting the hacked nForce chipset with the GeForce 3 inside...

      It's not about the CPU anymore (insert threadbare rant about Brian's PII box).

    31. Re:It was born dead already by Slad · · Score: 1

      Lets take a look at your post, one line at a time, Shall we?

      "Japan - DEAD.
      Europe - ALMOST DEAD.
      US - DYING"

      Japan sales are weak, so are Europe's. This is true. However, the XBox has been on sale in Europe of a MONTH, and MS just dropped the price in both markets. Your conclusion is premature.

      Sales in the US have beat estimates, as of April 18th. You are wrong here.

      "As if your post wasn't pathetic enough already, "What makes the XBox more a PC"

      Yeah, you work in the console biz..."

      The addition of a hard drive does not make the XBox more a PC than a PS2. Yeah, you work in the technology sector.

      --
      I am Slad.
    32. Re:It was born dead already by ivan256 · · Score: 2

      Yes, just as many games as they would have had to sell before...

      Ok, if they stopped console production, and managed to sell off the remaining stock, they would only have had to sell as many games as before. The problem is the stock isn't sold, and they made enough units to cover their incorrect projections. They will sell that overstock, but it'll be at a reduced price (Read: increased cost to Microsoft). Now, if you increase the amount of money you loose on each console sale, you increase the number of games you have to sell before you start making a profit. It's simple math. No matter what the bottom line for MS will be smaller then what they thought it would be because they had to lower prices. You are correct that only time will tell if they come out in the black, but that is only one measure of the success of a product. I don't understand what "games selling consoles, not the other way around" has to do with it. Wait, yes I do. It has nothing to do with it. If microsoft makes enough good games to sell the console, but not enough good games to break even on the console, then they've failed.

      How many more games does microsoft have to sell per unit now? Well lets see: They're loosing $145 additional dollars per sale at the new European price. Lets say they pocket $30 for the sale of each game (That's likely generous considering how much marketing they do) $145/$30 = ~5 additional games per unit before they are turning a profit. What percentage does 5 games make up of the average number of games that are purchased for a particular console over it's life (My guess is between 10 and 20%)? How many games did microsoft already have to sell to break even?

      The biggest mistake MS (and Sony and Nintendo) have made was in keeping thier sales predictions
      and expectations at such a high level in the face of ongoing economic problems and more recent
      political and social concerns that, while they don't directly effect the demand, do have
      an effect on how buyers will proritize making the purchase of a console.


      I'm curious as to why you say that, since only MS seems to be having problems meeting it's sales projections (Though Nintendo hasn't launched in Europe yet, so we don't know what will happen with that).

    33. Re:It was born dead already by Anonymous Coward · · Score: 0
      Come on, Xbox is out there for quite a while...

      November, December, January, February, March, April. Six months. I'd give it a year before I start writing obituaries.


      Having said that, yea, the lack of some hot, new games coming out is disappointing.

    34. Re:It was born dead already by Slad · · Score: 1

      Microsoft did not anticipate Japan sales to be so low. Honestly, I think there is a barrier that MS has that Sony and Nintendo do not; meaning an inport console vs domestic.

      MS is missing sales in Europe largly due to it's price, which it has corrected.

      --
      I am Slad.
    35. Re:It was born dead already by tshak · · Score: 2

      But games that are available on all platforms like Spiderman have been rated the best (mainly for graphics and sound, but sometimes playability as well) on the Xbox. So yes, I can play the same game on the PS2, just as I can play Unreal 2 on a Geforce 1 without all the detail on. Which would you rather have for the same dollar? A Geforce 3 or a Geforce 1?

      --

      There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
    36. Re:It was born dead already by tshak · · Score: 2

      This is just my own experiences but...

      the folks at Redmond hardly have a reputation for making things that work well.

      This is BS. I make my living as a developer on Windows servers. Our servers have incredible uptime. Remember, MS's problem is security, _NOT_ stability. Also, I've had my XBox at a "LAN party" where it was essentially hammered on for 12 hours straight. This is on the network. The bottom line is, for the past few months that I've owned my XBox, I've yet to have it crash. If only my PS1 would have the same uptime.

      --

      There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
    37. Re:It was born dead already by jackal! · · Score: 2
      It is unfair to compare a 6-month old system with a 2-year (PS2) or 8-year (PSX) old system

      No, it's fair. Timing has a lot to do with why any product succeeds or fails. In fact time is sometimes the ONLY reason why. When it comes to competition being a year behind someone might more than wipe out any advantages you would have otherwise had, such as superior product.

      --

      Who moderates the meta-moderators?

    38. Re:It was born dead already by Anonymous Coward · · Score: 0

      I would rather have it slightly less pretty and have lots of other good exclusive games to play on my ps2.

    39. Re:It was born dead already by Anonymous Coward · · Score: 0

      Commodore 64, anyone? This was one of the top selling computers of all time, and if it had not been for some incredibly idiotic business decisions CBM might have been one of the computer heavyweights like IBM.

  10. What is the point of XBOX ? by Anonymous Coward · · Score: 0
    If I wanted a PC I would buy a PC.


    Microsoft will face defeat at the hands of Sony and Nintendo, just like the American Automobile industry, you cannot fight Japanese production engineering and quality.


    By the way, you should all check out the new sony VAIO over at Dynamism Kick ASS!

    1. Re:What is the point of XBOX ? by JThaddeus · · Score: 1

      Well, when you get an X-Box, you *do* get a PC--but one with a stripped-down Windows like Gates just admitted was possible.

      One guy here watched his 17-year old know-it-all son buy an X-Box and a skateboarding (maybe snowboarding) game. About 20 minutes into play, you can see the game pause for Windows' garbage collection. Over the next 10 minutes, it gets slower and slower and the garbage collection increases. At 30 minutes, the Blue Screen of Death. Yep! That's Windows alright!

      --
      "Love is a familiar; Love is a devil: there is no evil angel but Love." --William Shakespeare ('Love's Labors Lost')
    2. Re:What is the point of XBOX ? by Slad · · Score: 0, Flamebait

      Every video game console is essentially a PC - your ignorance astonishes me.

      The American Automobile industry? I think you need to do some research. General Motors Grossed $294 Billion last year, if I am not mistaken. I believe that was over 2 times as much as the biggest Japanese car company.

      --
      I am Slad.
    3. Re:What is the point of XBOX ? by TummyX · · Score: 1

      Windows doesn't include garbage collection though.

    4. Re:What is the point of XBOX ? by JThaddeus · · Score: 1

      Well then, maybe it's the Virtual Memory Manager. You know--when the Windows box slows and churns to repaint itself after a simple/common task--like moving or closing a window. You get the same stellar performance from the X-Box.

      --
      "Love is a familiar; Love is a devil: there is no evil angel but Love." --William Shakespeare ('Love's Labors Lost')
    5. Re:What is the point of XBOX ? by Anonymous Coward · · Score: 0

      Wow. Ignorant flamebait by ignorant geeks. Have you guys even used an XBox? Mine has never crashed or bogged down.

    6. Re:What is the point of XBOX ? by syates21 · · Score: 1

      Oh, puhleeze, and people here complain about Microsoft spreading FUD.

      There is no "Windows' garbage collection", there is no BSOD on X-box, and most of the hiccups that I have seen in games have been on braindead ports from old PS2 games.

    7. Re:What is the point of XBOX ? by Anonymous Coward · · Score: 0

      Most every time I have seen one it has a blue screen with error messages in multiple languages.

      ac

    8. Re:What is the point of XBOX ? by Anonymous Coward · · Score: 0

      Most every time I have seen one it has a blue screen with error messages in multiple languages.

      ac


      You're confusing it with the PS2 - that's what you see when that crashes.

      My XBOX has never crashed. Or had any problems.

    9. Re:What is the point of XBOX ? by Anonymous Coward · · Score: 0

      Also, Mazda is now owned by Ford, and Toyota's biggest owner is Chevy. So much for Japanese dominance of the auto industry.

    10. Re:What is the point of XBOX ? by Anonymous Coward · · Score: 0

      Actually it is known that you get a Green Screen of Death from an XBOX, I wonder what happens when they run out of colors?

    11. Re:What is the point of XBOX ? by Anonymous Coward · · Score: 0

      That's a complete load of crap. I have an Xbox and there is no "garbage collection" or BSOD or any problems at all.

      Why can't you just deal with factual information instead of making up this BS?

  11. spelling.. by cisco_rob · · Score: 1, Offtopic

    Sorry...can't...help...myself...

    it's alright or all-right - not allright.

    [dictionary.com] "all-right adj : (informal) being satisfactory or in satisfactory condition; "an all-right movie"; "the passengers were shaken up but are all right"; "is everything all right?"; "everything's fine"; "things are okay" "

    syn: all right(p), all-right(a), fine, ok, o.k., okay

    alright Pronunciation Key (ôl-rt)
    adv. Nonstandard
    All right. See Usage Note at all right.

    --
    "I do not fear computers. I fear lack of them." -Isaac Asimov
    1. Re:spelling.. by jonelf · · Score: 1

      While we're at it. Isn't "The article itself is allright, but it has a lot of good links" like saying "She's cute but she's sweet." or "The CPU itself is fast but it's cheap."?

      Just to make this post a complete waste I would like to add that XBOX is a much better name than .NET. What was the marketing folks at MS thinking? "Let's have one of those cool Internet-symbols in the name to make it unique and easy to remember!". Do you think they ever head of a search engine?

      Anyway $300 for all that hardware that is crammed into a XBOX is cheap. PS2 has been around for nearly three years and is actually way behind in features and speed. I'm not saying that this will make the XBOX a winner.

      --
      /J - to know recursion you must first know recursion
    2. Re:spelling.. by Anonymous Coward · · Score: 0

      exactly...cute but sweet. Words fail him... clearly.

      malda is jacking off on the keyboard again. someone adjust his meds before he breaks a blood vessel.

  12. X Box is finished or is it? by 00_NOP · · Score: 3, Interesting

    I think the Dreamcast experience shows us that you just cannot recover from the position the Xbox is in - unless....

    Well, MS could obviously use its market power to cut prices to silly levels. If it did it all over the world then it could be accused of dumping, but it would be high risk - MS would look to make money on the games, but would face more law suits.

    Yet, given the pathetic nature of penalties suggested by the DoJ they might want to take that risk.

    And what government wants to go up against a company selling its console for $99?

    Anyway, get a Dreamcast. They're cheap and you can run Linux on them!

    More DC Linux Stuff here.

    1. Re:X Box is finished or is it? by lightspawn · · Score: 3, Informative

      Anyway, get a Dreamcast. They're cheap and you can run Linux on them!

      Yeah, except that you can't get them new any more (by all means, let me know if I'm wrong - but just me. We don't want a repeat of last week when somebody bought all 304 copies of crazy taxi 2 off kbtoys.com to ebay them later).

      And buyer beware: a small percentage of Dreamcasts cannot run Linux or any CD-R software for that matter. Check the compatibility list.

    2. Re:X Box is finished or is it? by JPaulC · · Score: 1

      Check that list again.. "It has been determined all models, that were previously thought un-working, infact do work that were in this list. So this concludes that so far, all DC's work :)"

    3. Re:X Box is finished or is it? by LiENUS · · Score: 1

      dcemulation.com aint the most accurate source of information. the only known for sure non working ones are the sakura wars ones (sold in limited quantities inside japan)

    4. Re:X Box is finished or is it? by Bob+The+Cowboy · · Score: 1
      Anyway, get a Dreamcast. They're cheap and you can run Linux on them!

      Yeah, except that you can't get them new any more (by all means, let me know if I'm wrong - but just me. We don't want a repeat of last week when somebody bought all 304 copies of crazy taxi 2 off kbtoys.com to ebay them later).

      And buyer beware: a small percentage of Dreamcasts cannot run Linux or any CD-R software for that matter. Check the compatability list.


      Actually, according to that article you just linked, they all work!

      Quote:

      It has been determined all models, that were previously thought un-working, infact do work that were in this list. So this concludes that so far, all DC's work :)

      Have fun!
      Bill
    5. Re:X Box is finished or is it? by Zemran · · Score: 2, Informative

      The X-box is about to take a price dive of £100 in the UK ($140?). This will happen in the next couple of days and was sent out in a memo to Toys'R'Us yesterday. The reason for this is said to be to compete with the Gamecube which is being released at £130. I think that bad sales may have also had an effect on this decision.

      --
      I love stacking my barbecues in the shed at the end of summer - you can't beat a bit of grill on grill action.
    6. Re:X Box is finished or is it? by Anonymous Coward · · Score: 0

      One interesting sidelight to this: in public statements recently, Jim Allchin and Gates have been holding forth on how the PC is their entry into the living rooms of America. Last year it was the Xbox (and Blackely's evangelism). Before then it was their various ITV projects. Allchin happens to lead Windows, and from an outsider perspective, it looks like he's been winning a lot of internal battles. It probably drives him (and Gates) nuts that selling more Xboxes does nothing to spread Windows even more widely... they'd rather have someone else make the living room box so they can get more licensing fees for Windows.

    7. Re:X Box is finished or is it? by lightspawn · · Score: 2

      Sorry, you're right - the page had updates since I last checked it. Good news for those who already have a DC, but it's still tricky to find a new one.

  13. Is the Xbox Dead? by blankmange · · Score: 2

    Granted, we have a lot of gloom and doom here, with sales dropping, MS dropping their expected shipments by 40%, Blackley leaving, etc... but this is MS remember. Against the juggernaut of PS2, the Xbox does seem dead, but then MS doesn't usually just drop something that has this much market/profit share. Will MS make a bid to buy out Sony's PS development team to 86 any competition? We will have to wait and see....

    --
    ...we are from the government - we are here to help...
    1. Re:Is the Xbox Dead? by ihoppancakes · · Score: 0

      If I had a dollar for everytime I've had to read some dope post:

      "...but this is MS remember."

  14. american software quality by Anonymous Coward · · Score: 0

    I wonder if this has anything to do with the
    visible decline in US software quality ?

  15. Is it just me or are journalist's brains melting? by sam_handelman · · Score: 5, Insightful

    "Opening the Xbox" is published by Prima Publishing. Among gamers, the Prima name is best known for publishing strategy guidebooks for a wide variety of console and computer titles. Prima guides are currently available for more than a dozen Xbox games, including Microsoft's popular shooter Halo and gridiron simulation NFL Fever 2002. Strategy guide publishers like Prima often depend heavily on the cooperation of game companies -- like Microsoft -- to release hint books that are information packed, timely and useful to gamers.

    They also depend on mushbrained "journalists" giving them free advertising. That paragraph is worded like a prima press release, no one uses "information packed" in any other context.

    Question - is Mr McCauley (who wrote the Salon article) a complete tool, or did he agree to include that exact phrasing in exchange for getting some sort of access? Have things gotten to the point where companies like Prima can dictate terms to the press? (He actually works for the Philadelphia Inquirer, not Salon.)

    --
    The good and new comes from no quarter where it is looked for, and is always something different from what is expected.
  16. something that might keep sales low. by Tha_Zanthrax · · Score: 1

    The XBox is far more expensive than a GameCube...

    1. Re:something that might keep sales low. by MungoBBQ · · Score: 1

      Actually, after the price drop here in Europe, the price of the Xbox is only $30 more than that of GC (which won't be released here for another week) so I don't think that will be a factor here.

    2. Re:something that might keep sales low. by Anonymous Coward · · Score: 0

      make that 100 less; now if M$ were to cut another 100 off then even an anti-M$ mac-lover like me might buy one... as long as I can play DVD-movies on it.

    3. Re:something that might keep sales low. by Anonymous Coward · · Score: 0

      the xbox scatches dvd's ... ms already came out and said "it doesnt matter though" :-)

    4. Re:something that might keep sales low. by Anonymous Coward · · Score: 0

      $30 more, but you won't have to buy a $30 VMU/Memory card for every game you own on the XBOX.

  17. I'm waiting for.... by SuperCal · · Score: 0, Offtopic

    I'm waiting for the posts asking when the emulator will be availible and how the Linux port is coming along. They are always posted to every article involving the XBox.

    --
    Business News and Resources: www.usasource.net
  18. Price cuts in Europe by MungoBBQ · · Score: 2, Informative

    X-box has been selling almost nothing over here in Europe but today is the first day with the new price, 299 which brought the Xbox to below $300 here in Sweden where it was previously around $500. Reportedly several stores have sold out of Xbox today so maybe now things will get going for Microsoft in the gaming arena.

  19. Dave Does Debian by mydigitalself · · Score: 0, Offtopic

    i was just trying to put some names to faces from the super pow-wow discussed on the salon article.

    anyway, came across Dave Riola (WebTV)'s home page and found it quite funny that he uses these little icons that look like the Debian logo! checkit

    1. Re:Dave Does Debian by Anonymous Coward · · Score: 0


      you mean Dave ripped it from Debian who ripped it from Dreamcast or maybe they all ripped them from here

  20. Wrong reasons by misfit13b · · Score: 3, Insightful

    Reading one of the side articles that the topic article linked to, it seemed that Gates was more interested in attacking Sony than he was in putting out a product that people would actually enjoy.

    My brother has one of these things, and I hate the controller (even the smaller Japanese version that he picked up on a visit overseas). The games are nothing new (older PS2 re-releases for the most part, and don't even talk to me about Halo - if I want a FPS I've got my PC).

    So am I surprised that it's not doing all that well? No. I think this one should have spent a little more time on the drawing board, and not come out just to take sales away from Sony.

    1. Re:Wrong reasons by Anonymous Coward · · Score: 0

      Some company makes little dongles that you can use to connect PS/PS2 controllers to the X-Box. I can't remember the URL offhand, but check out any X-Box FAQ floating around out there.

      And, have you ever actually played Halo? I hate FPS's and I loved Halo. Everybody that I've spoken to says it's the best FPS they've ever played. And the control scheme for it is excellent. I'll never go back to a keyboard/mouse combination.

    2. Re:Wrong reasons by jcoleman · · Score: 2

      Halo is quite possibly the best FPS ever to grace a console. As far as multiplayer, I might even pick it over RtCW and MoH. The controls are great (after you get used to them) and the replay value is immense. The single player is also superb.

      Now if only there were another game worth playing on the XBox...

  21. XBox is a great system. by NetJunkie · · Score: 5, Insightful

    I have all the current consoles, in fact, I have almost every console that has been made.

    Of the current three the best hardware is the XBox. You get the HD for saving games and adding levels/characters/etc. You get true high definition support. True wide screen support. And very good Dolby Digital 5.1 sound. The GC game selection isn't very good, but it's cheaper. It has no DD and not all games support 480p resolution. The PS2 can only do DD in cut scenes. Not many games at all do wide screen. Both the GC and the PS2 still use memory cards. The XBox also has the shortest load times for games by far. The XBox also has built-in Ethernet.

    As for game selection the PS2 wins, mainly because it's been out so long that the good games have appeared. Nintendo needs to get their Mario/Zelda/Metroid games out NOW. Microsoft is steadily releasing good games. Also, go hit IGN sometime when a game comes out on all three consoles. They have started doing very good side-by-side-by-side comparisons, and the XBox always wins. Better graphics, better sound, and sometimes extra levels/characters/etc.

    Microsoft won't lose this. They have far more plans for this system than a simple game console. Give them another year to get even more good games out and we'll see what happens.

    1. Re:XBox is a great system. by Anonymous Coward · · Score: 0

      you have a Jaguar and a 3D0? Cool!

      the jaguar had about .... 6 games made for it..

      How about a NEO-GEO? those were a cool idea.

    2. Re:XBox is a great system. by WoodenBoy · · Score: 1
      Microsoft is steadily releasing good games.
      That's part of the problem. They're only releasing "good games". IMHO, I haven't seen a truely standout game yet, ala MGS2 or GTA3.

      Hopefully by the end of the year, a few great games will be out for the GC and Xbox, but can they afford to wait that long before public support dwindles?
    3. Re:XBox is a great system. by ZaMoose · · Score: 2

      XG3 does Dolby Dig in-game, SSX Tricky has DTS in game. *poof* goes that point.

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    4. Re:XBox is a great system. by ZaMoose · · Score: 1

      *ahem*, submitted too early, it should have been noted that I meant both of those games on PS2 feature support for DD/DTS.

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    5. Re:XBox is a great system. by Anonymous Coward · · Score: 0

      Only good games? Have you seen Kabuki Warriors?

      Worst Game Ever.

    6. Re:XBox is a great system. by CaseyB · · Score: 2
      Uh, wrong.

      The PS2's "support" for Dolby Digital consists of playing canned 5.1 audio samples. It's the audio equivalent of FMV.

      The Xbox on the other hand has a built-in Dolby Digital *encoder*, so that the realtime ingame 3D audio is placed using all the DD channels.

    7. Re:XBox is a great system. by Anonymous Coward · · Score: 1, Interesting


      both GC and PS2 supports HDTV + DTV (480p => 1280i) and the PS2 also supports standard VESA resolutions for VGS/SVGA/XGA output. to utilize this you need special cables and games written to take advantage of it.

      the hardware DolbyDigital encoder suffers from delay problems when operating in real-time. the DD format is heavily compressed and for the intended purpouse software encoded ProLogic2 is just as good (with higher fidelity as a bonus - the DD at 384 kbit/sek includes all 5.1 channels vs a standard 2 channel uncompressed DPL2 audio runs at 1.4 mbit/sek).

      all consoles can do widescreen (anamorphic or not) and there should be no reason why games should have long loading times on any of these plattforms. just look at Jak&Daxter on PS2 - vitually NO loading time at all when you play.

    8. Re:XBox is a great system. by CaseyB · · Score: 2
      It seems that the mentioned games do support ingame DTS/DD. That is a testament to clever programmers writing software audio encoders. If you can afford to give up that CPU, that's cool.

      The PS2 itself has no support for ingame DD/DTS whatsoever.

    9. Re:XBox is a great system. by ZaMoose · · Score: 2

      Correct. No encoder in the PS2 hardware, but that's a different matter from not supporting DD/DTS at all.

      As I recall, SSX Tricky actually utilized the second Emotion Engine CPU to do the sound calcs, leaving the first CPU to do geometry setup/physics/etc., which goes towards making Sony's point about having a flexible architecture. It allows clever programmers (like those at EA Big) to do plenty of stuff that the hardware itself was never programmed/designed to do.

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    10. Re:XBox is a great system. by Anonymous Coward · · Score: 1, Informative

      GTA3 comes out for the XBox this summer.

    11. Re:XBox is a great system. by jtshaw · · Score: 1

      Actually, XBox seams to have a lot longer load times for me then the PS2 does. In fact, in some instances a selection screen will load, and it takes up to 30 seconds before the graphics for the items being selected load. The PS2 never has any of those issues.

      But eitherway, as it has been said many many times, better hardware has little to do with it in the gaming industry. It is nice to have support for HDTV, it is great to have Dolby Digital. But the games have to not suck first.

    12. Re:XBox is a great system. by Anonymous Coward · · Score: 0

      worse than E.T. for the 2600?

    13. Re:XBox is a great system. by CaseyB · · Score: 2
      It allows clever programmers (like those at EA Big) to do plenty of stuff that the hardware itself was never programmed/designed to do.

      Which is nice if said stuff isn't core to most every game on the platform. 3D audio should probably be supported in hardware.

    14. Re:XBox is a great system. by spectecjr · · Score: 2

      both GC and PS2 supports HDTV + DTV (480p => 1280i) and the PS2 also supports standard VESA resolutions for VGS/SVGA/XGA output. to utilize this you need special cables and games written to take advantage of it.

      Actually, the gamecube only supports 480p mode (which is a little better than basic television, but not much). (Check nintendo's site), and while the PS2 supports HDTV for DVDs, typically it only supports anamorphic widescreen (ie. standard TV resolution which is stretched out to fill the full screen). The XBox? Well, that supports 480i, 480p, 720p, and 1080i.

      Simon

      --
      Coming soon - pyrogyra
    15. Re:XBox is a great system. by scot4875 · · Score: 1

      And very good Dolby Digital 5.1 sound.

      I'd just like to point out that DD 5.1 is nearly useless for in-game sound effects, because of the terrible latency between the time that the receiver gets the data, and the time the receiver sends the output to the speakers. Note: The latency occurs between the receiver and speakers, not between the console and speakers. It's just built into the decoder, and no amount of clever programming or hardware engineering on the console side can remove it.

      Naturally, it *can* be overcome by writing clunky code that tries to predict when sound effects will be played, but how can you predict when someone is going to press a button? Oops, your gunfire sound just played half a second late ...

      All the consoles can (and should) support DPLII, since it's got: zero latency, zero compression, *nearly* complete frequency range, and backwards compatibility with DPL and stereo receivers.

      Dolby Digital is great for movies, but sucks for real-time audio.

      --Jeremy

      --
      Jesus was a liberal
    16. Re:XBox is a great system. by Monkey · · Score: 1

      That must be why it's the only X-Box game that's 50% off in WalMart.

    17. Re:XBox is a great system. by npsimons · · Score: 1
      Microsoft won't lose this. They have far more plans for this system than a simple game console. Give them another year to get even more good games out and we'll see what happens.

      Like, selling an addon for $30 that comes with the PS2 for free?

      It's been said before, but I'll say it again: the XBox is going to fail, for a number of good reasons, not the least of which are that the PS2 is three times as useful as an XBox (it plays PSOne games, PS2 games and DVDs out of the box).

      Sure, the XBox may have better hardware. But is that really going to make a difference to the majority of people who will be running it on a shitty TV with shitty sound? In case you are thinking that there is a large market for high end consoles and the XBox will prevail, let me remind you of the NeoGeo . . .

    18. Re:XBox is a great system. by demon · · Score: 1

      I know many PlayStation2 titles where the developers cared about fully-spatialized audio have a denotation on the box about dts Interactive Audio. Apparently, it's a specialized version of the DTS digital multichannel audio more suited to realtime applications.

      So, if you want full spatial audio, make sure your receiver supports DTS, turn on DTS digital out, and use a digital optical out cable with your PS2.

      --

      Sam: "That was needlessly cryptic."
      Max: "I'd be peeing my pants if I wore any!"
    19. Re:XBox is a great system. by SuperKendall · · Score: 2

      Why? What's the difference between library support on really powerful general purpouse chips, and hardware support if the API's are the same? (hypothetical - I'm not saying they are)

      I'll tell you the difference - (a) you're not going to get as rich a sound library as quickly as the hardware solution (indeed, is there any general DTS library for the PS2 yet? The EA stuff is all in-house), and (b) the software is much more flexible and can be tailored to your needs a lot better.

      I really think it's all a marginal point though - I wonder how many people really have an XBox hooked up to a system that can take advantage of the DD support? Sure it helps draw in the early adoptors so it has more value than just the people who use it, but in the end I don't think it helps at all to gain broad market share. I'm not even sure the graphics are a main point there. (though they factor in to be sure).

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    20. Re:XBox is a great system. by SuperKendall · · Score: 1

      Actually, the Jaguar had about six fantastic games... it had a number of others that were either good or OK. The ones that reall stand out for me were Tempest 2000, and Alien Vs. Preditor. The system was worth it for just those two games, really.

      I'm can't remember if the CD unit ever had anything of much note though.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
  22. Uhh. He LEFT game dev because he SUCKED at it. by Anonymous Coward · · Score: 0

    If you ever played Trespasser, or read any of his interviews, you would know Blackley made one of the biggest bombs right next to Diakatana called TRESPASSER. He constantly says that was his biggest failure so far in his life, and one of the reasons he signed on to do HARDWARE design for game systems. Now he's failed at doing that, you're trying to tell me he's going back to making sucky games? I think not. The hype is there for a reason, Blackley just wasn't cut out to be in the gaming industry and he knew it. He got out before the world came down around his ankles.

    1. Re:Uhh. He LEFT game dev because he SUCKED at it. by MisterBlister · · Score: 1
      He was also one of the primary developers on System Shock, widely recognized as one of the greatest FPS games of all time and a precursor to Half Life and Deus Ex, though it didn't sell as because the marketing wasn't as good.

      In the game industry, sometimes you make winners & sometimes you make losers, and usually due to the influences of so many other people, you're not totally in control of which one emerges in your current project. In any case, though Trespasser was a horrible, horrible game, it probably advanced the idea that good in-game physics were important more than any other game before or since. A flawed, flawed game, but a grand experiment, and something that wasn't just a me-too product.. Very much unlike Daikatana which also was very flawed, but didn't really try to break new ground (no the stupid 'AI' computer controlled co-op buddies were not new ground)

    2. Re:Uhh. He LEFT game dev because he SUCKED at it. by Anonymous Coward · · Score: 0


      > He was also one of the primary developers on System Shock, widely
      >recognized as one of the greatest FPS games of all time and a
      >precursor to Half Life and Deus Ex, though it didn't sell as because
      >the marketing wasn't as good.
      >
      >
      >
      There *ARE NO GOOD FPS GAMES* They're all basically *CRAP*

  23. Atari tried that with Jaguar by pommiekiwifruit · · Score: 1

    and we just ended up with a lot of pretty boxes stacked unopened in the corner of the office :-)

  24. sad... by Anonymous Coward · · Score: 1, Interesting

    XBox's problems could be seen before launch. They claimed they made their hardware by asking gamers what they wanted. Who/what/which gamers did they ask? As all console makers make their hardware in hopes of sales, the ones that remain standing are the ones that people can identify a certain game with it's designated system (ie. Mario/Nintendo, GT or GTA/PS2). XBox launched with a good game, Halo, but they could have done so much better by striking up a deal with Blizzard. I still think that if any online console is to make it big, it will have to strike a deal with a company such as Blizzard. Everquest is good, but not all gamers will want to shell out more money to pay for a monthly fee. They will need a game such as Diablo 2 or Starcraft to make that console a must-have and it will have to be free to play online. Every console has it's strengths and weaknesses, but XBox has too many weaknesses vs. strengths. Sure the graphical strength and processing power is there, but to reiterate what has been said many a time in previous posts, "games are what make the console".

    What might make XBox a must-have console to buy would be for Microsoft to "unknowingly" leak the development kits or whatever it is to give gamers more options. For example, if I could transfer Mp3's, DivX files, or emulators and ROMs over to my XBox via its Ethernet port onto HD, I would most certainly be using it much more. Of course that is if I could play Mp3's (not WMA only), watch DivX, and use MAME on it. Of course this would be officially forbidden, but we all know how MS plays. MS, leak us the tools, you'll get more console sales at least.

    1. Re:sad... by mellifluous · · Score: 2

      XBox's problems could be seen before launch. They claimed they made their hardware by asking gamers what they wanted. Who/what/which gamers did they ask?

      This may be a symptom of a common marketing problem - overuse of focus groups. Often companies bring together "representative" groups of customers to ask them what they want to see in a new product. While this can be a good tool for generating new ideas, the problem is that these groups only give you people's dreams. What you really need is studies about how people make buying decisions. You may pack all the features they asked for into a console, but that does not mean that the product will be the one they pick when it hits the shelves. What someone asks for in an interview or poll and what they actually pick when they look at it on the shelf are often very different things.

    2. Re:sad... by Nazghal · · Score: 1
      For example, if I could transfer Mp3's, DivX files, or emulators and ROMs over to my XBox via its Ethernet port onto HD, I would most certainly be using it much more. Of course that is if I could play Mp3's (not WMA only), watch DivX, and use MAME on it. Of course this would be officially forbidden, but we all know how MS plays. MS, leak us the tools, you'll get more console sales at least.
      Perhaps you're forgetting they sell consoles at a LOSS and make profits on the titles sold. Selling consoles to hackers/enthusiasts, and them running a bunch of open source/underground utilities, mame in particular (opens access to thousands of games for free if you're prepared to pirate the roms) does not HELP the MS bottom line, in fact it hurts it. A console sold at a loss with potentially NO titles purchased is not something MS wants to see happen.
    3. Re:sad... by Anonymous Coward · · Score: 0

      They will need a game such as Diablo 2 or Starcraft to make that console a must-have and it will have to be free to play online.

      I don't know what you're smoking, but I don't think I want any of it. Diablo (1 or 2) and Starcraft suck ass on consoles. Blizzard used to be a console developer, which explains why they have so many problems as a PC developer as their games get more complex, but that doesn't mean that games they developed for the PC will make a console a 'must have'. They've got Soul Calibur 2 and GTA3 coming down the pipe, what they need next is a few more of the console series that really do well. Or they need something that does for the XBox what FFVII, RE2, and Tekken 2 did for the PSX, show off the hardware and give people another reason to buy it.

  25. Microsoft Sensitivity by Alien54 · · Score: 4, Insightful
    Takahashi realizes that his book may annoy Microsoft corporate types. "Any of the insidery stuff they just really didn't want to get out," he said. "The fact that the initial code name was Project Midway -- they don't want the Japanese people to know that because it will hurt their feelings." The Battle of Midway in 1942 was the turning point of the Pacific War. Before the November 2001 launch of the Xbox, all of the players in the console hardware market -- Sony, Nintendo and Sega -- were Japanese firms.

    This is the famous Microsoft sensitivity and respect to the rights and cultures of others coming to the fore.

    Seriously, this sort of thing is a part of the corporate culture. _Somebody_ had to approve the code name.

    It comes down to how much respect does MS have for others, inside the company?

    --
    "It is a greater offense to steal men's labor, than their clothes"
    1. Re:Microsoft Sensitivity by Anonymous Coward · · Score: 0

      Midway is a great projectname, because it says what they want to do... take over the market... and they're doing it by selling their product at a loss.

    2. Re:Microsoft Sensitivity by Anonymous Coward · · Score: 0

      Aw, c'mon!
      "Midway" was a big battle, but I don't think it's all that offensive.

      Hiroshima or Nagasaki, now THAT would've been over the line.

    3. Re:Microsoft Sensitivity by GutBomb · · Score: 1

      everybody seems to be missing the midway thing. Midway not only reffers to the battle of midway, it also reffers to the arcade game company of the same name, and even some arcades are reffered to as "the midway"

    4. Re:Microsoft Sensitivity by bryanbrunton · · Score: 2



      Midway was actually a much argued about compromise. Gate's preferred code name was Hiroshima.

      Ballmer convince Gates that a code name that referenced the deaths of a mere couple thousand Japanese would be less controversial.

    5. Re:Microsoft Sensitivity by gughunter · · Score: 1

      I see. So it's fine for an American company to try to steal Japanese companies' market share, as long as it doesn't come up with a project name that makes the goal obvious.

      The truth is, American companies have no right to compete with Japanese industry at all, until they have paid proper reparations for America's past colonialist exploitation.

      That's one viewpoint, anyway. My own viewpoint is that if the name "Project Midway" provides any revelation of the dark heart of Microsoft corporate culture, big friggin' deal. I think the name is pretty amusing.

    6. Re:Microsoft Sensitivity by Daniel+Dvorkin · · Score: 2

      ... which in turn comes from carnival midways, of course.

      Yes, yes, yes, there are other possible meanings. But in this context, it's utterly clear that "Midway" was meant to be "the turning point in the war against the Japanese." (See previous post talking about "Hiroshima" -- I'm not sure if that was a joke or not, but "not" wouldn't surprise me.) This is yet another example of Microsoft arrogance, this time on an international rather than national scale.

      --
      The correlation between ignorance of statistics and using "correlation is not causation" as an argument is close to 1.
    7. Re:Microsoft Sensitivity by Anonymous Coward · · Score: 0
      Yes, but if you come up with a jingoistic, nationalistic, Japan-bashing name, then don't try to turn around and sell your product in Japan.

      On the other hand, it is the kind of thing that might improve sales in South Korea (provided the South Koreans don't find out what Gates and Co. think of them....)

      I mean, this isn't about sensitivity, it is about real marketing stupidity. Microsoft are clearly inept at marketing to an international market, this has been proved a few times. (These internal code names always become public.)

      I also think that there's a certain amount of irony in the Microsoft appeal to nationalism. Microsoft managed to screw every American Dreamcast owner who wasn't willing to import the English subtitled, European version of Shenmue II out of the Dreamcast version of Shenmue II with an exclusivity license with Sega. Remember, it was already fully translated!

      It's important to remember that global corporations might cynically appeal to nationalism, but their only real allegiance is to money. I don't have a problem with that, either, but I really hate it when they hypocritically push the "Buy American" mantra. Mostly because I don't like it when people stir up hate to get a few bucks.

    8. Re:Microsoft Sensitivity by KH · · Score: 1

      > Gate's preferred code name was Hiroshima.

      Are you sure this is true? Any source to support?

      Well, THAT is offensive. And I am a Japanese and my father was in 2km radius from the blast in Nagasaki.

      I never liked BillG, rather disliked him as far as I remember, but this episode (again, if it turns out to be true) would confirm my impression that BillG is evil.

    9. Re:Microsoft Sensitivity by Moofie · · Score: 1

      ...what the hell are you talking about? America should pay reparations to Japan for colonialist expansion? Have you ever even been in the same ROOM with a history book? Read about Japan's incursions into southeast Asia. Start with a place called Nanking. Oh, and then there's the whole Pearl Harbor thing, but we'll call that one even. THEN we'll talk about who is owed reparations.

      "steal" marketshare...that's a good one. Only place it's illegal to steal marketshare is in Japan, where it's a state entitlement.

      Don't get me wrong. I LOVE Japanese products. I drive a Miata and have a JVC VCR, Sony monitor, and several sets of Shimano bicycle components. I take issue with YOUR ignorant statements, not with the quality products that come out of a powerful industrial nation.

      Yes, I've been trolled, but it was too good to pass up.

      --
      Why yes, I AM a rocket scientist!
    10. Re:Microsoft Sensitivity by gughunter · · Score: 1

      > Yes, I've been trolled, but it was too good to pass up.

      Heh. I should've put <sarcasm> tags around my "colonialism" line, though I don't know if it was really sarcasm or maybe something like Dadaism, or just plain goofy. Sorry for the inadvertent troll!

    11. Re:Microsoft Sensitivity by gughunter · · Score: 1

      >I mean, this isn't about sensitivity, it is about real marketing stupidity.

      True. The chosen name creates a risk that could have been easily avoided simply by choosing a more arbitrary one -- Project Feldspar, Project Plankton, or whatever. Of course, for all I know, those could be actual U.S. military operations of the past! Let the namer beware...

    12. Re:Microsoft Sensitivity by Anonymous Coward · · Score: 0

      It isn't, you moron. It's devs inside MS who make up names, mostly. Hailstorm was the hostname of one of the freaking developers' machine, and all the marketroids later cribbed to hell about why he hadn't named it pinkfluffygooseball instead.

    13. Re:Microsoft Sensitivity by sean23007 · · Score: 2

      Interesting standpoint, considering the fact that everyone here has already decided that they will have absolutely zero respect for MS, no matter what Bill & Co. try to do. It does all come down to respect. For everyone.

      --

      Lack of eloquence does not denote lack of intelligence, though they often coincide.
    14. Re:Microsoft Sensitivity by Anonymous Coward · · Score: 0

      And you know this how? It's not like the man isn't evil why wouldn't he name it hiroshima?

    15. Re:Microsoft Sensitivity by cygnusx · · Score: 2

      Because Gates is never the one who comes up with Program codenames. And billg may be a sharp businessman, but calling him evil is a stretch. A long one.

    16. Re:Microsoft Sensitivity by bcaulf · · Score: 1

      Microsoft managed to screw every American Dreamcast owner who wasn't willing to import the English subtitled, European version of Shenmue II out of the Dreamcast version of Shenmue II with an exclusivity license with Sega.

      And by import, I mean download and burn. alt.binaries.dreamcast, y'all!

  26. It's just an idea... by JimPooley · · Score: 2

    The Inquirer had this nice suggestion about the XBox-2. Wouldn't that be funny if it happened?

    --

    "Information wants to be paid"
  27. You dont an emulator... by Anonymous Coward · · Score: 0

    You can just play the games on your PC as it is. All the games so far are basically DirectX ports to the XBox from the PC.

  28. Namedropping Phil Harrison??? by pommiekiwifruit · · Score: 1

    that must put him firmly on the publisher side of the publisher/developer fence. :-)

    Phil is very high up in Sony ;-)

  29. Msft in lower 50's by ch-chuck · · Score: 0, Offtopic

    last time I saw Msft stock hit the upper 40's it shortly climed back up into the 60's. Might be getting to a prime purchase price soon. If they hit lower 40's, the legal stuff gets put behind them and something interesting starts to emerge from .NET it would all be good signs.

    --
    try { do() || do_not(); } catch (JediException err) { yoda(err); }
    1. Re:Msft in lower 50's by Anonymous Coward · · Score: 0

      and when it gets to 60 it will be closer to 80 where it was 3 fucking years ago

  30. OT: NT by line-bundle · · Score: 2

    Is Dave Cuttler still working for Microsoft? I remember he was once in charge of the NT project, but rumours say he had to give up the control because of internal disagreements.

    1. Re:OT: NT by BonThomme · · Score: 1

      Yes, he's still there. I saw him quoted in InfoWorld this week. In the article he was quoted as "Chief Architect". Hmmm, wait, isn't Bill the Chief Architect...

    2. Re:OT: NT by cqnn · · Score: 2

      Apparrantly he still is, or is at least acting as a consultant for
      OS development. When AMD did their teleconference recently
      announcing MS support for the Opteron processor, they made a
      point of name-dropping Mr. Cutler as a point of reference
      for the work MS is doing putting in x86-64 support.
      They did not go into specifics as to what role he is playing
      at the company, but he still has some official position there.

  31. From a PC (and former Amiga) user by Ilgaz · · Score: 2, Interesting

    What I see is a p3 733 CPU with custom Nvidia chip (anyone dares to benchmark?) running some extra-cool directX which MS is hiding from us (PC users) oh and a HD which runs some form of FAT (omg,make it at least ntfs for journaling,household electricity problems)

    Did you see Sony PS/2's specs? Don't you laugh to those people (they finally got a clue) saying Xbox would kill PS/2 because it has 733 Mhz CPU???

    MS couldn't win this game. Maybe next time... Oh and those "cool" plans... No, I don't want BillG in my god damn TV... :-)

    1. Re:From a PC (and former Amiga) user by NetJunkie · · Score: 2

      It doesn't matter what the PS/2 has when the games look bad. It's hard for me to play a lot of them because the graphics are so jagged. No contest, the XBox games look far better than the PS/2 games. Go look at some comparisons between the same game.

    2. Re:From a PC (and former Amiga) user by Mordaximus · · Score: 1
      It doesn't matter what the PS/2 has when the games look bad.

      PS2 games don't look bad by any stretch of the imagination. There is alot of horsepower under the hood of a PS2, it's up to the developers to tap into it.

      It's hard for me to play a lot of them because the graphics are so jagged.

      I supposed that jaggies might make the game look less polished, but harder to play? If it's hard to play, it may be that the difficulty setting is too high for you, or maybe you dropped the controller when you were griping about the graphics. You really aught to try playing games instead of just looking at them. Maybe pick up an Atari 2600.You will learn a) what fun it is to play good games and b) what real jaggies are.

    3. Re:From a PC (and former Amiga) user by analog_line · · Score: 2

      In today's console world there is no "next time". If Microsoft doesn't make the Xbox fly there will be few game publishers or developers who will be willing to shell out the kind of cash for a company that couldn't get their last system together.

    4. Re:From a PC (and former Amiga) user by Steveftoth · · Score: 1

      Did you own a PS one?

      Have you played any games before 2000?

      All games before about 99 when they finally started to put AA features on video cards have had horrible jagged edges. Did you just not play these games?

      Don't tell me that the edges are worse on the PS2 then any system that came before it cause it's really not true. The DC had slightly smothed edges, but it stilll had jaggies up the ying yang.

      The ps2 is a good machine, as proven by the great games that have been written for it. I wish that playing Halo was worth 350 dollars to me because it's the only game that can't get on the PS2 that I want to play.

    5. Re:From a PC (and former Amiga) user by kableh · · Score: 2

      Just played DOA3 on the XBox a few days ago, and I don't think it looks any better than Virtua Fighter 4 does.

      I thought one of the big problems with the PS2 was poor anti-aliasing support. From what I've seen, the XBox is almost the same. But with all that massively parallel computer power in the Emotion Engine, couldn't programmers just "brute force" anti-aliasing? It's just a quick calulation and some more pixels, right?

    6. Re:From a PC (and former Amiga) user by sean23007 · · Score: 2

      An interesting standpoint considering the fact that all of Microsoft's competitors have proved that there is a "next time" : MS is the only new company in the ring, meaning everyone else is back from a previous endeavor.

      --

      Lack of eloquence does not denote lack of intelligence, though they often coincide.
    7. Re:From a PC (and former Amiga) user by analog_line · · Score: 2

      Oh yeah? When is Sega's next console due out?

    8. Re:From a PC (and former Amiga) user by bcaulf · · Score: 1

      Despite what these other lunkheads are saying, you are right about the jaggies on PS2. Many PS2 games run in a low res mode with only 240 lines. The lines are doubled to fill the 480 line active area of an NTSC signal.

      These PS2 games look worse than XBox or Dreamcast, both of which can do a 480p display of most any 3D game. People who don't like the way the PS2 looks should get a Dreamcast & a VGA adapter and glory in the resolution.

    9. Re:From a PC (and former Amiga) user by sean23007 · · Score: 2

      I said Microsoft's competitors. Everyone knows the Dreamcast isn't competing with the Xbox. The current competitors of which I spoke (in case you don't already know) are the Sony Playstation 2 and the Nintendo GameCube. Try refuting my argument by naming one of MS's competitors that hasn't previously been in the market. That was the whole point, which you obviously missed.

      --

      Lack of eloquence does not denote lack of intelligence, though they often coincide.
  32. heh phat by Anonymous Coward · · Score: 0

    if you go inside the XBOX then use a condom :-)

  33. Salon Goes Inside the X-Box? by dr_dank · · Score: 1

    I just hope they have enough air in there.

    hee hee hee hee SNORT SNORT.

    Moderation Guideline: Urkel Reference: -2

    --
    Where does the school board find them and why do they keep sending them to ME?
    1. Re:Salon Goes Inside the X-Box? by br0ken+by+design · · Score: 2, Funny

      Judging by the volume of the box, I'd say they have enough for several weeks...

      :wq

      --
      One ring to rule them all. The (_O_) in Goatse.cx
  34. Another year for WHAT games? They dont have any! by Anonymous Coward · · Score: 1, Insightful

    They have no Mario, they have no Metroid. They have no Zelda! They dont have Gran Turismo! They dont have ANYTHING that can directly compete with these killer first party games. They have already lost. Good hardware? Not really, it's just a PC, and looks and plays like one. It certainly doesn't play like a console in the slightest. I can give them props for trying to be innovative, but they just released a PC in a small form factor. That was a terrible move, and because of it all their "good" games are your typical PC ports of games we already own. They just dont have a "Mario" to get their foot in the door. They've already lost Japan by a longshot. Even some pocket neo-geo system is outselling it. If you lost Japan you lost the race.

  35. Software Model Applied to Hardware? by Lethyos · · Score: 2, Interesting

    Microsoft seems to think that they can treat the Xbox like a piece of software. "This version didn't work out so great. Luckily, we have mandatory upgrades in the EULA, so people will have to buy the next version." No. They fail to realize that companies like Sony and Nintendo have successful consoles because they are *extremely* well refined for doing one thing only and that one thing well: playing games. (Duh.) Case in point: the SNES. Weak ass machine, 128/16kb sys/vid RAM, 3.5/2.6/1.7MHz CPU. Effectively less powerful than any given PC 5 years before its time. Yet, it's tight, well designed hardware was able to deliver astonishing audio and video effects for the time.

    So, Microsoft decides to jump on the boat and they offer a console that is really nothing more than a repackaged desktop PC. Stock *everything* except for their pretty case. Microsoft sees Windows as "successful", and surely thought that if they do to the Xbox as with Windows, it too will be successful. That is to make it has huge and feature rich as they possibly can. Totally the wrong idea. It needs to fail so that game companies see quite clearly that this is no way to offer a console. I would venture that if the Xbox were a success, we'd see more slapped together consoles like this cropping up from Nintendo, Sony, or whoever else. Now they know they really have to engineer hardware instead of use the current market hardware like a Lego-kit to build a game platform.

    --
    Why bother.
    1. Re:Software Model Applied to Hardware? by Taurine · · Score: 1

      I'm on your side totally, and I hope very much that the XBox will fail, because I don't want to see the console games market go the way that the home computer market of the 80s did once MS started to take over.

      But your take on the XBox hardware isn't right. Its based on commodity parts (PIII, GeForce4, RDRAM), but the architecture isn't the same as a PC. It has all the IO bottlenecks ironed out between the CPU, memory and GPU. This is an important factor in what makes a console with apparently low spec components capable of running games more breath-taking than those running on PCs several years newer. In that regard its closer to a PS2 than a PC.

    2. Re:Software Model Applied to Hardware? by badasscat · · Score: 1
      "So, Microsoft decides to jump on the boat and they offer a console that is really nothing more than a repackaged desktop PC. Stock *everything* except for their pretty case. Microsoft sees Windows as "successful", and surely thought that if they do to the Xbox as with Windows, it too will be successful. That is to make it has huge and feature rich as they possibly can. Totally the wrong idea. It needs to fail so that game companies see quite clearly that this is no way to offer a console."
      Obvious lack of historical knowledge here - quite a few game consoles have used essentially off-the-shelf PC parts. The Atari 2600 didn't have a custom chip in its body and it sold 29 million units (a ridiculously high number at the time). The ill-fated Atari 5200 was basically a repackaged Atari 400 computer, though that certainly wasn't what doomed it - its technical capabilities surpassed the competition at the time, but the horrible marketing and terrible controllers doomed it to failure. Most consoles throughout history have used at the very least some standard PC parts - and that's true of the PlayStation 2 and GameCube as well (PS2 employing a standard IDE drive interface, USB and FireWire ports and RDRAM memory; GameCube using a barely customized PowerPC CPU).

      When the Xbox was first announced, many said using PC innards would give MS a cost advantage over the competition, and most praised it as a smart move. I still believe it's at the very least not the problem with the system - it's certainly not hurting it any more than it's what hurt the Atari 5200. No, the Xbox has plenty of real problems, just as the 5200 did - a lack of compelling & exclusive games, a huge honkin' case, controllers that feel like a couple of canned hams stuck together, and yes, the Microsoft name. Since when was it "cool" to say you owned a piece of Microsoft equipment? Video games are as much about pop culture as they are about technology or even games, and the Xbox may as well have been called the Geekbox. It's just not the console the cool kids play with. Good marketing may change that over time, but time is not on MS's side - without momentum, game developers will cease development, and a vicious downward spiral begins. That's probably already happening.
    3. Re:Software Model Applied to Hardware? by Anonymous Coward · · Score: 0

      Why do you care what the hardware inside the xbox is? There could be 500 typing monkeys inside one and if the games are good i couldn't give a toss. It's all about the GAMES.

      So here, then, is a critique of the Xbox based on the games:

      1. Xbox doesn't have enough of them, although it's early days yet
      2. Xbox blows every other console out of the water in terms of performance. That's real performance, i.e. games look better, more fluid, levels are larger etc.

      now, hype may kill the Xbox and that's where daft stuff like "oooh it's just a glorified PC" come in.

      i'm going to make the point again, just in case you missed it:

      it doesn't matter WHAT's inside the damn box. what really matters is whether it allows you to play better GAMES. the xbox does that. now it's just a wait to see whether there'll be games that take advantage of that (e.g. Halo).

    4. Re:Software Model Applied to Hardware? by Anonymous Coward · · Score: 0

      Stock *everything* except for their pretty case

      not quite, the CPU, motherboard, sound, and video are all custom jobs (based on existing design with specific enhancements for gaming), though nVidia's taken their work on the motherboard / sound / video and used what they could on the PC with their AMD motherboards and GeForce 4 line.

  36. Console stuff is _really_ different from PC by Ilgaz · · Score: 1

    Yahoo offers free customer reviews "under" the products page,in their shopping network.

    What I see is, the customers (or potential customers) of those systems are REALLY different from us, geeks or PC users.

    There are like 20 messages saying its controller sux by 12-15 year old kids. Not things like PC people would say or care about.

    "console peoples" (lol,I know it sounds like aliens) games are really different. Like, Final Fanstasy, GT3 , some sort of racing games really different from "our" Need For Speed series etc.

    So, before all... Think of it. MS tried to "invade" an area which it never belonged and has no experience.

    Oh, the MS cult members. In fact, even if it crashes totally like discontinues (I wouldn't believe it,disaster company image) MS would have right to say: "See? We aren't such an evil company, sometimes we fail too"

    1. Re:Console stuff is _really_ different from PC by TummyX · · Score: 1


      So, before all... Think of it. MS tried to "invade" an area which it never belonged and has no experience.


      Exactly, sony did that too, and look how they failed...oh whoops

    2. Re:Console stuff is _really_ different from PC by Phil+Wilkins · · Score: 1

      Except that Sony's a huge consumer electronics company with a long histry of selling hardware to the masses. Whereas Microsoft are a huge OS monopoly, with a long history of leveraging it to get what they want. Look how much leverage an OS monopoly buys you in the console market. Oh, whoops.

  37. Their commercials... by NorthDude · · Score: 1

    I received a publicity clip one day from one of my friend, it was an XBox pub. It was a mother giving birth and then, the baby pop out of her, pass throu the window and was going high in the sky. And while he was "flying", we could see him aging and aging really fast and at the end, he falls into a coffin. All in about 1 minute. It's funny how fantasy can be so real sometimes :-)

    --


    I'd rather be sailing...
  38. Re:Another year for WHAT games? They dont have any by Kibo · · Score: 2, Insightful

    The graphics as sound are better than anything else, aside from a full on PC. The HD is convienent.

    As as for games: Project Gotham is better than GT, even some PS2 owners agree. Halo is a decent FPS. Jet Set Radio is sweet, vastly superior to the DC version. Spider-man is pretty decent too, even if you have to fight the camera a little bit.

    --
    --Jimmy has fancy plans; and pants to match.
  39. Re:X Box is finished by Wingchild · · Score: 5, Insightful

    I agree, MS could cut prices to such a level that they could flood the market with cheap units. However, unlike the old Vetrex system which had an asteroids-like game burned into the console ROM itself, the X-Box requires software - and there lies the deficiency.

    Microsoft made all the same mistakes that Neo Geo did in releasing a console - all the same mistakes that 3DO did. (Please tell me I'm not the only gamer old enough to remember.) Impressive hardware, nice design specs, even a cool niche idea - but not enough support. The Neo Geo was only for NG games and didn't have third party support that I'm aware of. The 3DO had so few games that I hesitate to think of more than one offhand.

    The X-Box has fallen into the same perilous pitfall. MS built a system that's a bear to develop for and they didn't secure enough games on release day. Hell - in their release year.

    The Gamecube sells because Nintendo has the almighty power of branding in the console market, and because they've got games by legendary designer Shigeru Miyamoto; that makes a lot of difference. Nintendo isn't about games, it's practically about franchises, esp when Miyamoto gets involved.

    The Playstation 2 sells because, even though it's beastly hard to develop for, it was backward compatible with the libraries of PS1 games already out there. ("Look, Mom! You don't *need* to buy me all new games!") On top of that, they've got heavy duty third-party support: Konami's Metal Gear Solid series, and Squaresoft's Final Fantasy, to name two offhand.

    MS didn't pay attention and has wound up in a bad way. On top of not paying attention to the console market, which they really didn't know, MS didn't even pay attention to the *PC* market, which is their bread and butter. They should know how tight the hardware markets are and how difficult it is to sell a third-party system; they've spent years ensuring this is how it would be. Yet, even so, they distribute the X-Box -- a scaled down PC, with the ability to port your PC games to it -- which places it directly in contention for a part of the PC Gamer market.

    Alas, PC gamers have already bought their hardware and aren't bloody well likely to jump ship for Halo's sake.

    -

    I just don't know. MS has made every mistake they possibly can make with the X-Box. I don't see that unit climbing out of obscurity. They should lick their wounds and prepare for round two, because this one is lost; maybe they should go read about Sega's console history, and see how Sega made the leap from the Master System to the Genesis. (and then *not* follow them down the same paths as the Saturn or the Dreamcast..)

  40. I have gotten over the outside yet! by MrFredBloggs · · Score: 1

    Easily the ugliest console since the Amiga-Cd32!

  41. the .NET SDK is a free download. by Otis_INF · · Score: 1

    knock yourself out

    No '$1000' needed. Oh, and grab a copy of the free, open source C# developmenttool SharpDevelop.

    --
    Never underestimate the relief of true separation of Religion and State.
    1. Re:the .NET SDK is a free download. by JThaddeus · · Score: 1

      And how much for the OS and for the web server that you are targeting with .Net? How much for the security updates and other patches?

      --
      "Love is a familiar; Love is a devil: there is no evil angel but Love." --William Shakespeare ('Love's Labors Lost')
    2. Re:the .NET SDK is a free download. by Anonymous Coward · · Score: 0


      Free !

      http://www.go-mono.com/

      you really need to get out more instead of player hatin'

    3. Re:the .NET SDK is a free download. by Anonymous Coward · · Score: 0

      or FreeBSD

      Then again, .Net can be used for traditional client-only apps, as well.

  42. Re:Is it just me or are journalist's brains meltin by kubrick · · Score: 2

    I think he was emphasising the fact that they need to keep on the game companies' good sides, otherwise their hint books are 'thin on information, late to market and useless to gamers'.

    However, it does read as if he cut & pasted that straight from a company press release. A friend of mine works in PR, and says it's amazing the amount of stuff he writes that he sees verbatim in newspapers and magazines in the weeks and months after a particular release goes out...

    --
    deus does not exist but if he does
  43. Quality vs Quantity by Rik+Sweeney · · Score: 0, Redundant
    I think that something Microsoft didn't realise is that in the games console market quantity is better than quality. Look at the N64 for instance.


    Most of its games were very high quality, but there really weren't very many games.PlayStation on the other hand had some very high quality games and hundreds (if not thousands) of middling to poor games. Just walking into a games store and seeing rows upon rows of PSOne games versus a couple of shelves worth of N64 games was enough for most people to decide which console they wanted.

    I live in Europe and now it's £199 it becomes quite attractive but what I have noticed is that in the States there's an add on disc for DOA3 coming out in June. I know that it's only enhancements but how long will it be before a developer decides to release a game to make their deadline with the intention of releasing an patch for it poorly diguised as an add on?

    1. Re:Quality vs Quantity by Anonymous Coward · · Score: 0

      if you have European or Japanese DOA3 you ALREADY have the update disc, it's the game that actually shipped!

  44. Gamespy Interview with Seamus Blackley by Anonymous Coward · · Score: 0

    www.gamespydaily.com/news/fullstory.asp?id=3319
    I t appears that Seamus just wants to make games.

  45. Re:Another year for WHAT games? They dont have any by Taurine · · Score: 1

    Jet Set Radio Future is rubbish compared to the Dreamcast original. Okay the graphics have been seriously uprated, but its totally spoiled by the way that if you are within three feet of anything resembling a rail, you sort of warp to it and automatically grind. There is just no skill involved whatsoever. And the music of the original was better. Long live Jet Set Radio on Dreamcast!

  46. Remember Tracy Kidder's "Soul of a new machine?" by crovira · · Score: 2

    And what happened to the team?

    And what happened to Data General eventually?

    The sad fact is that most "hardware" ventures, regardless of the industry, are short-lived.

    The X-Box will have had a "shelf-life"/"existence in the retail space," about the same as any other consumer product.

    In our own industry: Remember the Altair 8080? The Osborne-1? The Bernouli Drive? Data General- Keronics/EDS? DEC PDPs & Vaxes? Packard-Bell?

    In other industries: The Packard automobile? Erie-Bucyrus & cable bucket excavators? Pet Rocks? The original Sony Walk-man before it became a profitless knock-off sold in a blister-pack for ten bucks by brothers on the street.
    The list grows daily of products relegated to the ash-can of consumer oblivion. The disappearace is hastened by corporate pressures to perform.

    The bigger the corporation, the higher the pressure. A lot of smaller companies would be quite happy with the X-Box's sales volume but it won't do for a Microsoft. The X-Box team need a lot more money coming in to stay alive as a budget line item.

    --
    MSBPodcast.com The opinions expressed here are my own. If you don't like 'em... Think up your own stuff.
  47. Re:Another year for WHAT games? They dont have any by Ilgaz · · Score: 1

    Gfx and sounds are better looking than because you play them on your TV.

    TVs does some "extra hitech analogue smoothing" :-) while displaying since they are designed for PAL (625 lines therotically but no midrange TV can display full detail).

  48. Dreamcast sold at a loss. by Nindalf · · Score: 3, Interesting

    ...and that's after Saturn sold at a loss. It cost them nearly a billion dollars and put them out of the hardware business. That kind of thinking is what killed the Dreamcast.

    It was a seriously over-ambitious system. The electronics were too expensive (hence the loss), and (likely in an attempt to compensate) the other parts were cheap and poorly designed. When you pick up a Dreamcast controller in your hands, it screams "Piece of junk!" through your fingers.

    Sega needed it to sell big, and sell lots of games to make up the loss, basically to push Playstation aside right out the gate. It didn't, and by the time word started getting around about the great games, talk of the Playstation 2 killed it.

    It didn't look or feel like a better system than the Playstation, and it was launched with the unrealistic expectation of (and desperate need for) a quick win. People perceived it as a loser box, a machine that would be abandoned, and lo and behold it was. This drove away users and developers alike.

    It's true, good games aren't enough to carry a system. You also need a solid strategy for more new games, and a system that looks like you should buy it and feels like something worth hundreds of dollars.

    1. Re:Dreamcast sold at a loss. by Anonymous Coward · · Score: 0

      Almost every console has sold at a loss, that's part of the console business. The problem, of course, is that Sega hadn't made a significant amount of return on a console (generated through games sales) since the Genesis, and wasn't getting much money out of it's traditional arcade market, either. People wanted their games, but they wanted them on the system of choice, regardless of that system's capabilities. It didn't matter that Soul Calibur looked better than Tekken Tag Tournament, even with the latter coming out later.

    2. Re:Dreamcast sold at a loss. by Green+Light · · Score: 1

      It was a seriously over-ambitious system. The electronics were too expensive (hence the loss), and (likely in an attempt to compensate) the other parts were cheap and poorly designed. When you pick up a Dreamcast controller in your hands, it screams "Piece of junk!" through your fingers.

      ACK!! I regularly "pick up my Dreamcast controller" (I own several) and all that it screams is "Use me! Love me! Play a game!". It is a great controller, it feels solid, and plays responsively, not at all a piece of junk. Both I and my 5-year-old son can use it comfortably. The quality of the console is also first-rate, and I'll be enjoying my DOZENS of great games for years to come.

      --
      "Send an Instant Karma to me" - Yes
  49. Re:Another year for WHAT games? They dont have any by Narf+Narf · · Score: 1

    I totally disagree with you. Jet Grind Radio on the Dreamcast is a much better game than Jet Set Radio Future is on the X-Box. JSRF is just so much easier that the only fun is exploring all the outlandish new locales, but the locales aren't as interesting because they are barely recognizable as real places at all. In addition, Project Gotham is Just a souped up Metropolis Street Racer from the Dreamcast. So if I can get a Dreamcast for $50 and these two games for $10 apiece, why do I need an X-Box again?

    --

    "There's one born every minute." - Steve Case
  50. Re:Another year for WHAT games? They dont have any by ihoppancakes · · Score: 0

    What planet are you posting from?

  51. sucks how by JeanBaptiste · · Score: 1

    the xbox is the most powerful of the 3 and it is doing the worst. I have the ps2, gamecube, and xbox and I think that if done properly the games could be the best out of all of them...

  52. Have to get this out... by Ian_Bailey · · Score: 1

    But Star Wars Galaxies is also trying to 'give gamers what they want'. If you read the FAQ on their page, they seem to just want to please everyone.

    In the end, they aren't putting much effort into making a game that will be fun.

    One of the many reasons why I fully support Nintendo, a company that is constantly innovating in their games.

  53. Amount and price of games.. by nolife · · Score: 3, Informative

    More games, more games, more games. Then lower the price of the games. People are not buying a console because it looks cool, was made by a certain company or simply just to have another one. You buy it to play games.
    I bought a Dreamcast in December and have bought at least 20 games for it since then. Why? Its a decent console, connects to the internet, and most of the games still left are under $10. I have spent less for my DC and all 20 games combined then the Xbox and one controller costs. $50-60 for one freaking Xbox game is over 2X above what I will ever pay for a console game, therefore my kids and I will stick to our PC's, Dreamcast and PS1.

    The gamers and must-haves will always buy new, they already have the Xbox and now its up to the general public to keep it floating.

    --
    Bad boys rape our young girls but Violet gives willingly.
  54. Xbox Mistake by SiriusRegalis · · Score: 1

    As an owner of an Xbox and a PS2 i have to say this: The XBox has a much more solid base at the Hardware level. I would love to see more games with deep and rich game play. That's the current problem, the games that are out (30 something games total) most are prety linear, that includes the PS2 ports. If they can levarage the hardware side to convince developers to make games that are more then eye candy, it'll work for them.

    Though, one thing I think they failed on was removing the ability to use CDR's in the box. I know they did it for copyright protection, but if they had they could let developers and individuals make mods for Halo and its kind. Only having a few levels can get pretty dull. Slashdot recently mentioned this in an article about Half-Life/Counterstrike, and I agree with the article claiming mods push business (no time to find article for link, late for work)

    The Xbox has potential, I'd love to see it make waves, but they need to get some CREATIVE developers on the boat first.

    1. Re:Xbox Mistake by WildBeast · · Score: 2

      there's a DOA3 booster disc that's coming out in the Official XBox magasine. There's nothing stopping them from adding Halo mods.

    2. Re:Xbox Mistake by spectecjr · · Score: 2

      Though, one thing I think they failed on was removing the ability to use CDR's in the box. I know they did it for copyright protection, but if they had they could let developers and individuals make mods for Halo and its kind.

      Actually, it's because the DVD drive they use is the cheaper, single-laser type - and that only reads CDs, some CDRWs, DVDs and DVDR. You need a twin-laser system typically to be able to read CDRs.

      Simon

      --
      Coming soon - pyrogyra
    3. Re:Xbox Mistake by SuperKendall · · Score: 2

      Yep, nothing stopping THEM from making approved Halo mods.

      But if you have a fantasy to have an Urkel or Smurf mod, more power to you trying to convince THEM to write such a thing.

      Though I'm with the other poster in noting that the reason you can't read CD-R's is to keep the hardware costs down.

      Now, the real question - why can't you treat the XBox drive as a network share and write mods out to it that way? I'm not sure if that's possible the way things stand, apart from ripping the drive out of the system and mounting it on a PC (or is that even possible?).

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
  55. business plan? I don't think so... by Ender+Ryan · · Score: 3, Interesting
    I think you are totally wrong.

    First off, they don't have many good games in their lineup for the forseeable future.

    They have completely failed in Japan, which is a real problem because many of the best games come from Japan.

    How are they going to make money? They have put a PC in a box and are selling it at a loss, whereas Sony and Nintendo either make money or at least break even on their console sales. Microsoft took a shortcut and simply put a PC in a box, because their expertise is not in making hardware, that's simply not going to work from a business standpoint.

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
  56. Nintendo's in no rush by Nindalf · · Score: 3, Interesting

    They're in for the long haul. They know people will buy the GameCube for the Mario/Zelda/Metroid games when they come out. They're not going to abandon their system, or development of their flagship products, just because people haven't bought it on the merits of the first wave software.

    I also believe that their next portable platform will play GC discs. Long haul.

    If I ran a game company, I'd be working on GC games. Ones with big, readable text for small screens.

    1. Re:Nintendo's in no rush by Steveftoth · · Score: 1

      The big N also has the best selling game right now. Yes, Nintendo has it, it's no longer the juggernaught that is GTA3. Instead it's good old mario (or Super Mario Advance) for the GBA. Nintendo can run forever with these consoles because it has the GB. I'm personally waiting for Resident Evil to come out before I get the game cube.

    2. Re:Nintendo's in no rush by scot4875 · · Score: 1

      You don't have much wait left -- only about 4 days.

      I and a bunch of my friends from work are going to bring my GC into one of the multimedia presentation rooms at work to play RE late at night. Should be a blast.

      --Jeremy

      --
      Jesus was a liberal
  57. Remember the PS1!! by bcwebd · · Score: 1

    I could be wrong, but I seem to remember Sony having real problems selling the PS1 at any sort of profit. I also seem to remember that the PS1 had a very complicated/expensive IDE at the time. There was even some doubt as to the future of the PS1. Then people started making games for it. It all comes down to the games. How many average console consumers plan to use HDTV or 5 channel dolby surround sound? Maybe 10%. If the games are crap, the console is crap. I have a gamecube myself, and I bemoan the lack of real games but plan to wait. Don't discount the fact that the whole situation could turn around if MS holds on for a year or two. Then we'll all have toasters and refrigerators giving us blue screens of death and reporting our eating habits back to the continuum.

  58. E3 by Anonymous Coward · · Score: 0

    I remember it was the Xbox's first E3 showing that changed things for us. Before, we were fairly hopeful about the thing. Afterwards, the prevailing attitude was "let someone else take the risk." After a while, our dev kits got shelved.

    The fact that Halo was nothing but hype and hadn't yet even shown a scrap of gameplay didn't help things either. But I guess we were ultimately wrong about at least that.

  59. Moralsit. by The+Purple+Wizard · · Score: 1

    the co-creator of Microsoft's game console just quit his job -- a day before a book portraying him as a hero hit the bookstores." "

    Of course. If he still remained with Microsoft, he would have been the archenemy's trusted aide.
  60. Re:Another year for WHAT games? They dont have any by Anonymous Coward · · Score: 0

    They have Elder Scrolls III, Project Ego, Hunter: The Reckoning, MechAssault, Brute Force, and the various Tom Clancy tactical shooters coming out for online play. There are PLENTY of good games in the hopper for the XBox.

  61. Re:X Box is finished by Phil+the+Canuck · · Score: 1

    Actually, the 3D0 had quite a few titles. Its biggest problems were the price (pre Saturn and Playstation), and then being swamped by the much more hyped Saturn and Playstation.

  62. Re:Another year for WHAT games? They dont have any by Kibo · · Score: 2

    Well the "missions" such as they are might be easier, but the originals in Jet Grind weren't exactly hard. I don't think I ever had to try more than 3 times to beat them. And I do kinda miss the combo-style of spray painting, but I do think getting rid of that makes the game a litte faster pace and give it better flow.

    But the new areas are huge, you can grind on more things, to more places, and do WAY more tricks, but best of all, no time limit, so you can really wander around and have a litte fun seeing what there is to see. I like that multiplayer game with the ball, hog ball I think. A nice touch.

    Oh and I thought MSR sucked. It certainly didn't seem to have anywhere near the replay value, let alone multiplayer fun, that gotham has. Not to mention Gothams sound track kicks ass. I might even like it better than the original Jet Grind for the DC, which was pretty freakin sweet. Oh, I've never been to Tokyo, and don't really plan on going. So the homage, though it might be nice to some, it doesn't really make it a better game to me. No more than Resident Evil The Movie taking place in Raccoon City made it a better movie.

    In the end, the games for the Xbox have a replay value that the DC versions lacked. And for me, replay value is more important.

    --
    --Jimmy has fancy plans; and pants to match.
  63. Re:business plan? I don't think so... by GutBomb · · Score: 1

    putting a PC in the box was not a shortcut. think about it. the specs LOOK better than any other consoles out there. consumers get impressed. even if they don't know what the specs mean, they look impressive. then on top of that, they sue directx technology. DirectX has been proven to be an efficient game development system, so developers who already know directx can apply thier knowledge easily. looks like marketing to me, not a shortcut.

  64. the REAL reason the X-Box is failing. by SkOink · · Score: 2, Funny

    "And now, the 5 best games for X-Box this year!"

    "In first place........Halo!"
    "In second place........Halo!"
    "In third place........Halo!"
    ...
    ...

    --
    ---- I'll take you in a Hunt deathmatch any day.
  65. Re:business plan? I don't think so... by Anonymous Coward · · Score: 0

    "consumers" dont look at specs, they look at games.

    dumbass.

  66. the wonderful M3 by Anonymous Coward · · Score: 0

    and has a full-size back-seat...

  67. Re:Another year for WHAT games? They dont have any by Anonymous Coward · · Score: 0

    And as an aside, Gotham is 95% new code it just looks the same as MSR).

    Just like Win98 and Win2K really;)

  68. X-Box price slashed bu a third in the UK by Ryan+Hemage · · Score: 1

    Just a few weeks after its launch it's now retailing at a penny under two hundered pounds (approx US$300) after starting at a whopping three hundred quid (approx US$450). If that isn't an indicator of poor sales, I don't know what is.

  69. Re:X Box is finished by CavemanKiwi · · Score: 1

    Here is how they could, release Mame, divix and mp3 player software 4 it then I would buy one at some stage =) maybe a SNES emulator I know the x-box has enuff power 2 perform all the tasks.

  70. Re:business plan? I don't think so... by GutBomb · · Score: 1

    plenty of my friends, consumers, looked at the specs and said, wow, xbox must be good. look at all that R-A-M (yes, they said each letter). they don't even know what the specs mean, but the higher numbers do impress them. Incidentally I was fixing this same friend's computer and I took out his hard drive. I said, this is the hard drive (he had never seen one before) and he asked "So, is that where they keep the gigabytes?"

  71. Out Of Order by Calomnious+Awkward · · Score: 1

    I'm curious to find out how impressive it is.
    But out of the 3 times I've seen it, 2 times it was switched of, 3th time there was a menu up on the screen, but nothing worked (frozen OS, controllers broken, not plugged in ?).
    Happened in to shops of Carrefour belgium (Dutch/french only)
    Zillions of $ worth of marketing, but there is still hope...

    --
    Ceci n'est pas un sig
  72. Rant about strategy guides by Joe+Rumsey · · Score: 3, Insightful
    Strategy guides are the biggest ripoff in gaming! The basic premise of a strategy guide is that "Without this guide, you won't be able to fully enjoy this game." If you believe that, doesn't that mean the game can be described by one or more of:

    Incomplete

    Confusing

    Badly designed

    Overly difficult

    I have said before that well designed games don't need manuals, and yet here's a whole subindustry devoted to selling you an additional manual! I suggest to all of you that if you play a game and have so much trouble figuring it out to the point where you think a "strategy guide" would be useful, you write to the company that made the game and tell them what's wrong with it. Because if you need a strategy guide, there is something wrong with the game. Most game developers love to hear suggestions on what they could have done better, and if enough people tell them, their next game will be better.

    Furthermore, if you get stuck anywhere in any game, it's almost certain that someone will have posted a walkthrough, or even just a usenet post (which Deja/Google will do a wonderful job of finding for you) with the solution. Meaning you spent $10 up front for a guide you might or might not need (if you're buying it in case you get stuck) when you could have found the information for free from your fellow gamers.

    Oftentimes strategy guides aren't even that good. I've worked on and seen enough games in development to know that some of the authors don't even spend much time at all with the game, and essentially just push rewritten versions of the manual or design document out the door as quickly as possible. To be fair, that isn't true for all of them, some guide book authors really do try to provide a valuable service. The main point of this rant is that it's only even a potentially valuable service as long as game companies are writing bad games. And if the games are bad, you shouldn't buy them.

    I would love to hear a counter example from someone who buys strategy guides and finds they improve the experience (of an otherwise good game) somehow. Anyone out there?

    1. Re:Rant about strategy guides by huckda · · Score: 0

      Agreed...
      I beat Original Nintendo games
      Zelda and Metroid without cheat guides...
      don't let me count the number of hours spent
      collecting bombs to find hidden areas in Zelda...
      or climbing frozen metroids...

      --
      "Just Smile and Nod." --Huck
    2. Re:Rant about strategy guides by geekoid · · Score: 2

      guides work because too many people don't want to figure it out.
      "Its too hard, I'll buy a manual" or
      "I want to do this faster then my buds, I'll buy a manual"

      by too hard I mean "I don't want to actually think about the puzzle for longer then 20 minutes"

      My reason for buying manuals? maps. After years of drawing maps on graph paper, I just had enough.

      That stoped when most gams sarted putting decent maping displays in there games.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    3. Re:Rant about strategy guides by Anonymous Coward · · Score: 0

      I bought the official strategy guide for the first Metal Gear Solid game for the PlayStation. Even though I had finished the game on my own already, I enjoyed seeing the little tidbits I missed, and savored the concept art that the guide reproduced.

      --R.J.
      "Just Play It" golf shirts!

    4. Re:Rant about strategy guides by Gutzalpus · · Score: 1

      While I despise the use of strategy guides myself, I have friends that swear by them. Often, it's not a problem with the game, but instead with the game player. Some people just aren't very good at video games - they get stuck very easily, and it makes the game frustrating for them.

      It's impossible to design a game that will be at an appropriate level for everyone. While I refuse to ever use strategy guides (or look at online walkthroughs, or even ask other people for help), I can see why people use them. It makes a lot more sense for them to use a strategy guide than to buy a game, get stuck somewhere right near the beginning, and then stop playing because they can't figure it out.

    5. Re:Rant about strategy guides by Hadean · · Score: 2

      Just wanted to point out a website called GameFAQS. It contains hundreds of FAQs, walkthrough, tricks, eastereggs, and user reviews all for free! (and for most console and computer systems out there, to boot). I'm trying to load it right now, and it's being a little slow, but the last time I used it (to find if I missed anything in Black and White I believe), it was extremely useful.

      (No, I'm not affiliated).

    6. Re:Rant about strategy guides by jcoleman · · Score: 2

      $10 for a strategy guide? They're at least $15.

    7. Re:Rant about strategy guides by artemis67 · · Score: 2

      Furthermore, if you get stuck anywhere in any game, it's almost certain that someone will have posted a walkthrough, or even just a usenet post (which Deja/Google will do a wonderful job of finding for you) with the solution. Meaning you spent $10 up front for a guide you might or might not need (if you're buying it in case you get stuck) when you could have found the information for free from your fellow gamers.

      For the most part that's true; however, I've noticed that fan sites and FAQ's are reluctant to publish tables and charts from the strategy guides. A lot of them say up front that their intention is to supplement the strategy guide, not replace it.

      I would love to hear a counter example from someone who buys strategy guides and finds they improve the experience (of an otherwise good game) somehow. Anyone out there?

      I found the StarCraft guides somewhat useful, though it tended to stop short of detailed analysis. They came bundled with the game, so I wasn't complaining...

      Going way back to a game like X-Com:UFO, the strategy guide was priceless.

    8. Re:Rant about strategy guides by Anonymous Coward · · Score: 0

      The reason that Strategy guides (I was going to say "these days" but it's probably always been this way) are usually crap is that they're just "walkthroughs," i.e. how to find your way through the story without really trying. In my younger days, I bought the grand total of one (1) strategy guide, and it was for Street Fighter Alpha. The only part of the guide that said anything on the order of "do this at this place" was on the first two pages when it explained how to access the secret characters and Dramatic Battle mode.

      Everything else in the book was material for study. How to do each character's moves (usually is usually included in game manuals, but this incarnation had relevant animation frames, damage done, and, where appropriate, translations), ratings for each character's effectiveness, overall strategy for each character, some basic and some flashy combos (including the fabled 30-hit combo that I never came close to achieving), and assorted "cheap" strategies to watch out for. Honestly, it's not likely I ever used 10% of the information in the guide. But it did what strat guides should do: provide a foundation for further study into mastery of the game.

      WRT Gamefaqs, they provided several quality and useful guides for playing Crazy Taxi (which was recently installed in our campus gameroom). Again, I haven't even reached a level where I can use some of the information in the guides (like what customers to pick up at all areas of the map), but the strengths of the individual drivers and the basics on performing Crazy Rocket, Limit Cut, Crazy Drift, etc. are invaluable.

    9. Re:Rant about strategy guides by Anonymous Coward · · Score: 0

      Although it isn't a console game, the original Master of Orion strategy guide penned by Alan Emerich was wonderful. It not only provided strategies one could employ, but also went a little in depth on how the actual software worked. The diplomacy model was particularly illuminating.

  73. N64 by MountainLogic · · Score: 1

    And N64 is like an American mountian bike. It's fast, easy to handle, goes places noboby thought it's class of device could go and was engineered by a bunch of SGI nerds. XBox is just M$'s set top box. Billy G' dosen't care about games he just wants a home PC attached to the TV

    1. Re:N64 by Anonymous Coward · · Score: 0

      The N64 was an underpowered piece of crap with laughable storage capacity and a miniscule amount of texture memory, which is one reason why all textures look like crap.

      Game for game the PSX killed the N64. That's why it reigned supreme during the entire PSX vs N64 wars.

  74. you missed my point by Ender+Ryan · · Score: 2
    It was a shortcut, not in what it allows the machine to do, but it was a shortcut in that they didn't develop a machine that had the possibility of being profitable. Sony and Nintendo put large amounts of effort into developing their hardware, hardware which they can sell NOT AT A LOSS.

    So, eventually, Microsoft will have to ship a machine that is extremely unimpressive, face it, Microsoft just isn't up to the task of actually designing their own hardware, or it will cost twice as much. Or, they will simply never make a profit from the Xbox.

    Sony and Nintendo on the other hand, develop hardware customized for gaming(instead of PC in a box) that can be sold at reasonable prices and they don't have to take a loss.

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
    1. Re:you missed my point by Anonymous Coward · · Score: 0

      Sony and Nintendo put large amounts of effort into developing their hardware, hardware which they can sell NOT AT A LOSS.

      bs, Sony and Nintendo both started out selling the PS2 and GameCube (respectively, not to mention NES, SNES, N64, and PSX) at a loss. MS may actually make money per console sale earlier in the hardware's life cycle than either Sony or Nintendo, depending on how deep the European and Japanese price cuts really go. Almost every console ever made shipped at a loss initially, and they make that up in game sales. With the attach rate on the XBox (if MS' numbers are to be believed), it's unlikely that MS is hurting from the current price of the console.

  75. How ridiculous by Spankophile · · Score: 4, Insightful

    The article is biased, and full of contradictions.
    It tries to make the point that since the head of the development effort is quitting his position, he must know something we don't, and that the XBox must be doomed. It then follows with this:

    --quote
    "Absolutely! Xbox kicks ass."

    But, hey, what else would you expect an ex-Xbox evangelist to say?
    --endquote

    So... he's not quitting because the Xbox is doomed? What's this article about again?

  76. Re:Remember Tracy Kidder's "Soul of a new machine? by MountainLogic · · Score: 1

    Successfull consoles have a 5+ year life. You can still find new SNS systems being solld in the 3rd world. And GameBoy has been around for 12 years and sold 120 million. Nintendo History

  77. Deathwatch ticking.... by SomeOtherGuy · · Score: 2

    Kind of like watching a train wreck. Grab your popcorn and pull up a chair. Has anybody registered fuc*edconsole.com?

    Hey things are fun on this side of the fence. I was sad during the demise of the Dreamcast....Now I am neutral (cause I don't have the funds to participate in the console wars of 2002.)

    --
    (+1 Funny) only if I laugh out loud.
    1. Re:Deathwatch ticking.... by Anonymous Coward · · Score: 0

      Maybe it's just me, but instead of grabbing popcorn and pulling up a chair, I would perhaps rush to it and try to assist the victims while you watched on. Have fun.

  78. XBox dying.. not! by vandenh · · Score: 1

    Nintendo in second place? Very funny.. GC is already suffering from the "no games" syndrome that plagued the N64. PS2 is seen by many people as very inferior hardware. Thanx to XBox the GC (and soon PS2) has gone down in price. The console battle is only beginning guys... IMHO XBox looks to be a strong contender. We will see in 2 years....

    1. Re:XBox dying.. not! by Winterblink · · Score: 1

      Actually the GameCube's sitting better than the N64 was at the same point in its life cycle. What the GC needs is a decent Mario title.

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
    2. Re:XBox dying.. not! by Anonymous Coward · · Score: 0

      ...so you bought one, right?

    3. Re:XBox dying.. not! by donglekey · · Score: 1

      That is going to be shown off soon, not to mention zelda, metroid, mariou kart, all taken to the next level. Sweet ass stuff if you ask me.

    4. Re:XBox dying.. not! by Anonymous Coward · · Score: 0

      Yea, and I'm sure playing Mario Sunshine running around on an island cleaning graffitis will be *so* much fun :)

  79. Re:Remember Tracy Kidder's "Soul of a new machine? by SomeOtherGuy · · Score: 2

    You can still find new SNS systems being solld in the 3rd world.

    And in a few years they will have the TV's and electricity to go with their shiny new SNES!

    --
    (+1 Funny) only if I laugh out loud.
  80. Seamus Blackley is an Egotistical Asshole by Anonymous Coward · · Score: 0

    Besides being arrogant and egotistical, he also worked on TRESPASSER (remember? Dreamworks' mega-flop!). According to others on the team, his obnoxious "I'm always right!" attitude was largely responsible for the game's sucking so badly.

    Nonetheless, I fully expect to see publishers sucking up to him at this year's E3, while he wears his stupid, stupid little bandana.

    Within the industry, I suspect he's next in line to be the most hated figure after John Romero.

    1. Re:Seamus Blackley is an Egotistical Asshole by Phil+Wilkins · · Score: 1

      Oh come on, we don't *hate* John. We *laugh* at him, but we don't *hate* him.

  81. Re:Another year for WHAT games? They dont have any by Ntense007 · · Score: 1

    Come on...Project Gotham better than GT3? Get real.....GT is THE acknowledged king of driving simulations.

    Xbox just doesn't have enough to distinguish it from a PC for buyers to be convinced. Like a previous poster said, without a "Mario" the Xflop is doomed.

    Walk into any game store and you will have no problem getting an Xbox, while the stock of PS2 and Gamecube are noticeably lower.

    Xbox will be MS's 21st century version of MS Bob.

  82. Re:Remember Tracy Kidder's "Soul of a new machine? by connorbd · · Score: 2

    I don't quite see your point, to be honest with you. You mention SONM (great book, btw; I think I own a first edition but I'm not sure), but I don't really see how it connects to your final point.

    That said... your list is a lot less coherent than makes any sense. The Altair didn't last long, but it started an entire industry; one could make the same case about the Osborne-1 and portable systems. The Bernoulli still exists; the cartridges are smaller and we call it the Zip drive now, but the technology is the same. Data General was probably a history of missed opportunities more than anything else, though I don't know the whole story. Packard-Bell was a joke from the beginning. As for DEC... you mean to hold up a lineage (lineages really, but you're slamming them together) that got close to thirty years of lifespan overall as a failure (assuming that's your point)?

    I don't really understand where you're coming from at all. The Xbox is in the situation it's in because of a failure to gain credibility in a vicious market. Indrema tried the same thing with very similar hardware and never even made it to the plate. The fact is that some consumer products will last a very long time. Some won't. (As for the Sony Walkman, what exactly you're getting at there escapes me completely -- imitation is the sincerest form of flattery and all that, and I'd say knockoffs or no the Walkman and its successors have been a success beyond anyone's wildest dreams...)

    /Brian

  83. Strike One by zandermander · · Score: 0, Redundant

    It takes MS three tries to get something right (IF they get it right)....

    The X-Box is strike #1.

  84. Re:X Box is finished by Anonymous Coward · · Score: 0

    3D0 was seen as "the next big thing" and had huge industry backing and hundreds of games in it's brief lifetime.

    The main issue was the price ($600!) of the Do-It-All units, which I suppose is also the fundemental problem with the XBox.

  85. Seamus Blackley, XBOX and the future of it by ehiris · · Score: 2

    The capacity used on the XBOX even by Halo is at a very low percentage.
    That is waste of resources and no company has been able to write code that would use it at its full potential.

    Seamus might be leaving his job but he is not out of the industry. His next objective is to develop games. New games are what is needed for all that waste capacity you have in your living room. The best thing he could have done for the XBOX was growing it from a different perspective. He is the person who knows its architecture the best.

    I can't wait to play one of his games on his console.

  86. Xbox and exclusivity by Winterblink · · Score: 1
    I just wanted to address the issue of software for the XBox. I don't own an XBox, I own a PS2. The reason for that is simply the PS2 has a better selection of software, and some great games that are exclusive to its platform. The XBox NEEDS to get some really good exclusive titles beyond the good launch ones like Halo.

    As a PS2 owner, there's no incentive for me to buy an XBox to play a game that I can also get on the PS2. Even if the PS2's hardware isn't up to snuff with the XBox or the GC, I'm not about to shell out several hundred dollars for a new platform when I don't need to.

    --
    "I'm a leaf on the wind. Watch how I soar."
    -Hoban Washburn
  87. bull-poopy by ebbv · · Score: 0, Troll


    the dreamcast had 0 games that interested me, and just about every gamer i know felt the same way.

    you need to keep in mind your opinion of 'great game' will vary wildly from other people's.

    it's *always* about the games. PlayStation has consistently had them, other consoles haven't. end of story.

    --

    Think different? I'd be happy if most people would just think...
  88. Re:X Box is finished by geekoid · · Score: 2

    so your saying MS entered the console market the same way it has entered every other market its in?

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  89. he came he saw he conquered he left to do his own by djsable · · Score: 1

    Thing.

    I'm just betting that Seamus is leaving to form his own game company, probably writing Xbox games for his beloved platform.

    I have no information, but if you look at what sort of person he is, the fact that the fun part of creation is done, and his gripes about games companies not pushing the envelope....

    I imagine the temptation to just that would be overpowering..

    just a thought.

  90. Re:business plan? I don't think so... by connorbd · · Score: 3, Funny

    You know, I'm typing this on an iMac, and I've just realized that my model didn't come with a cup holder. Should I sue ;-)

    Now that you mention it, though, it does seem a bit odd that the bitness thing has gone by the wayside; it might have made a fun marketing strategy, say, five years ago. It really comes down to the realization that if it's really a numbers game, it's not the big ones on the spec sheet that count. Yes, geeks have known this for years. But it would seem that people outside the geek world are starting to figure this out.

    That said... well, yes, mister, that is where they keep all the gigabytes. See, they come out of here by this long ribbon when they're needed, feed around here into this circuit board, and see this big grey metal box where the power cord goes into? Once you have 1.21 gigabytes and the DVD is spinning at 88 mph...

    /Brian

  91. Re:X Box is finished by rnd() · · Score: 3, Insightful
    I just don't know. MS has made every mistake they possibly can make with the X-Box. I don't see that unit climbing out of obscurity. They should lick their wounds and prepare for round two, because this one is lost; maybe they should go read about Sega's console history, and see how Sega made the leap from the Master System to the Genesis. (and then *not* follow them down the same paths as the Saturn or the Dreamcast..)

    A lot of people have said similar things about Microsoft's initial failures, only to be proven very wrong after a year or two once Microsoft has won the war.

    I think that more competition in the console market is better for everyone. Yes, Microsoft rarely gets a product right on the first try, but look at the difference between win 98 and win 2000. Two years can make a big difference.

    All companies make mistakes. Not all companies learn from them.

    --

    Amazing magic tricks

  92. Re:business plan? I don't think so... by rseuhs · · Score: 2
    think about it. the specs LOOK better than any other consoles out there. consumers get impressed.

    Customers impressed about XBox?

    Actually, the specs are making XBox look very bad compared to the PC already standing at home in the consumer's home.

    If you think that specs and buzzwords impress consumers (actually they don't, a big game library will) 128-bit, emotion-engine and DVD-playing are much more impressing than an outdated Celeron.

  93. Re:business plan? I don't think so... by Anonymous Coward · · Score: 0

    i think you'll be proven wrong... just like everyone else who bets against microsoft becuase of an initial launch that leaves a bit to be desired. You don't get to be the most successful company in the history of the world without having a clue about business.

  94. Play some pinball peoples. by TheConfusedOne · · Score: 2

    Midway used to be a big name in the used to be big pinball industry.

    Seems like the codename could be construed as an homage to that rather than a WWII reference.

    --
    --- I wish I could hear the soundtrack to my life. That way I'd know when to duck.
  95. Re:X Box is finished by MisterBlister · · Score: 3, Interesting
    The problem with the 3DO and the NeoGeo (for home use) were price, both costed upwards of 600+ dollars, and that was back in early 90s money.

    Microsoft's going to make plenty of bank on the XBox overall. This whole thing is pretty much a non-issue, and is a bunch of media hype about Microsoft being a failure for not being the #1 console. Nobody in Microsoft expected to be anywhere near the #1 console, Sony built way too good of a brand name with the Playstation. Microsoft is in this for the long haul, at least two more hardware releases.

    Also, the PS2 sold mostly on the brand name, it would have sold well even if not PS1 compatible. Further, the PS3 looks like its going to be even harder to program for, using tons of processors (IBM style grid computing), and Sony has shown no interest in providing better libraries and documentation for even the PS2..They are getting away with this now because the sold a mass of consoles based on their brand name, but treating 3rd party developers the way Sony does is a dangeorous business, ONE slip-up on the business side, and developers are going to flock away from Sony in a mass exodus.. That's not a good position to be in for the long term, and Microsoft realizes that (Nintendo also realizes this after the N64 debacle).

  96. Console "Network effect"? by bstadil · · Score: 4, Insightful

    Why is the Console "Network effect" never mentioned. Has anyone ever seen something on the local geographical distribution of console sales. Local, like by city or smaller geographical units.

    Most gamers buy the same console as their friends so they can share games. This would make the incumbent almost impossible to dislodge and might be the "real" reason the market can't sustain 3 consoles. Dreamcast had lots of good games but I think the "Network effect" killed it, little else.
    This would mean that Japan for sure is dead for Xbox (see sales data below), Europe will depend on the GC early succes. The GC addresses a slightly younger audience so they are to a lesser degree taking on PS2 head-on. Sales of Consoles in Japan early April. Third week sales is out but I couldn't find it)

    Quote
    Sales tracking firm Media Create reports that in the first week of April (4/1 - 4/7), Microsoft sold an abysmal 2,179 units, a number that in and of itself is astonishingly low for a newly-released console system. But when you examine sales of some of the other hardware on the market, the news gets even worse. In the same week in April, Sony's seven-year old PS one platform sold 3,959 units. And get this--Sega's discontinued Dreamcast console even managed to outsell the Xbox with 3,427 units purchased by Japanese gamers. As for the other next-generation platforms, the PS2 and the GameCube sold 80,734 units and 15,06
    8 units respectively.

    --
    Help fight continental drift.
    1. Re:Console "Network effect"? by Winterblink · · Score: 1

      One thing skewed about that point about how XBox was outsold by Sony and Sega. Both of the latter were FIRMLY entrenched in the Japanese gaming market (and the Japanese minds as a whole) previous to the release of their newer consoles. Both companies had unbelievable market penetration there as well, something Microsoft NEVER had (and continues not to have) in Japan as well as the entire asian market due to what can only be described as an aversion to PCs. The opposite is true here, where almost everyone who owns a PC has a Microsoft product installed on it.

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
    2. Re:Console "Network effect"? by samdu · · Score: 1

      Actually, the Dreamcast never did that well in Japan either. At any rate, it should not be outselling the X-Box in ANY market. It's dead. I have one, it's great, but it's dead. Also, the PS monikor has a pretty well entrenched brand name here in the states too. The really big issue as far as the X-Box in Asia is concerned is the lack of Asian-friendly games. This may change over time with more market share, but not if Microsoft can't penetrate the market over there any better than they have managed so far.

      Europe is another story. Europe will most likely go to the least expensive console assuming that it is reasonably well powered. Consider that the Amiga did outstandingly well in Europe. It was a well priced, powerful machine (for the time) with some really kick-ass games. I think that Europe may embrace the PS2 after E3 (and the rumored PS2 price reduction). That really will be all it will take to dash Microsoft's hopes for X-Box there.

      That leaves the US. No console can last without the US market. That much has been pretty much bourne out over time. The interesting question that has yet to be addressed is, "Can a console survive with ONLY the US market?" I think we're about to find out. X-Box will probably hang on here. Once the new Mario title and Zelda title come out for the GC, GC may actually take over X-Box in sales, but it may or may not be a permanent situation. As long as the really cool games are coming out cross platform and the PS2 retains its MGS2s and FFs, X-Box has a long hard fight ahead of it. It will probably hang on, but I don't know if MS can ever make money with it. They may just let it continue out of pride.

      At any rate, this is getting interesting.

      -Sam

  97. That is urban legend by alexhmit01 · · Score: 2

    The Saturn was the first system sold at a loss. It was NOT normal or usual prior to that. Sure consoles didn't make the money, games did, but the marginal loss was a Sega invention.

    They build the Saturn, it was too expensive. They needed a hit to follow on the Genny and the 32X was a disaster. They sold at what the market could bear, losing money.

    In fact, Sega tried to get the stores to lose money on the sales as well. The Saturn killed Sega. They then created a business model around moving LOTS of Dreamcasts and lots of games. They didn't have enough capital.

    Sega died from poor business decisions.

    The Gamecube is the first Nintendo system sold at a loss, and it is apparently in the $10-$20/console range, not the $100+ range of Xbox.

    If you make money/break even on hardware, and make money on software, you make money in the console business. Sony copied Sega's practice of selling at a loss, but they successfully moved units.

    Nintendo made more money than Sony's video game division did during the years that the PSX was destroying the N64.

    If you make money on everything, you make money. All you risk is your initial fixed costs. If you lose money on each item and plan to make more elsewhere, you're running in dangerous territory.

    Microsoft can afford to lose money for 4+ years to make it up in years 5 and 6. Sega couldn't.

    Alex

  98. You are soooo wrong... by cybrthng · · Score: 3, Insightful
    I think you are totally wrong.

    So are you.

    First off, they don't have many good games in their lineup for the forseeable future.


    That is *YOUR* Opinion. Personally, My opinion is that Halo, Project Gotham, Max Payne, Munch's Odysee, Simpsons Road Rage, Rallisport Challenge and DOA3 have all been EXCELLENT games.
    They have completely failed in Japan, which is a real problem because many of the best games come from Japan.


    How are they going to make money? They have put a PC in a box and are selling it at a loss, whereas Sony and Nintendo either make money or at least break even on their console sales. Microsoft took a shortcut and simply put a PC in a box, because their expertise is not in making hardware, that's simply not going to work from a business standpoint.

    Where do you get this nonsense? Everything is a PC in a box. Why such a fuss over putting a hard drive and Linux on a PS2? Isnt that " Just a pc in a box".


    I don't know what you guys are smoking, but the Xbox has only JUST began. The online lineup is amazing, the future titles coming through are amazing and the potential is amazing.


    Just like others have said, we haven't even scratched the surface of the potential of the xbox. It is nice being able to play my own music, have basically infinate game saves and have an EXCELLENT LAUNCH Library.


    You want a sh**y launch library look at the ps2. Took a year before things really got going!


    And i'm sorry, a 300.00 xbox doesn't cost anymore then a 299.00 PS2. You DO get DD 5.1, HDTV 1080 support, DVD Playback, (yeah yeah, a remote is needed, spend the 20 freaking bucks!), Great game linup and a hard drive with infinate potential and savegames.


    I'm sorry, but i'm looking foward to Unreal Championship with the voice commander. It will be nice to not need a keyboard and be able to yell at people.

    1. Re:You are soooo wrong... by Quikah · · Score: 2

      HDTV 1080 support

      You need the HD accessory for that, another $20, not a big deal really. How many games actually support 1080i though?

      --
      Q.
    2. Re:You are soooo wrong... by anshil · · Score: 2


      Where do you get this nonsense? Everything is a PC in a box. Why such a fuss over putting a hard drive and Linux on a PS2? Isnt that " Just a pc in a box".


      That is not true, as long you understand the same thing from a PC. Under PC he ment an "Intel-PC". Having an Intel or AMD processor, a PCI bus, PCisch RAM's etc.

      The difference is that linux runs on a lot more than PC's. In example also on PowerPC's which I guess the PS2 is. (Okay it has also the word PC in it). But a system having a PPC controller is no PC. It's an embedded system and it runs linux, however _not_ any microsoft OS. ms is restricted to "intlish" hardare, and some NT's were for "alphish", but that was it. While linux runs nearly two dozend processors, as far I remember the list, yes with ucLinux it runs even on processors not having an MMU, how sane that is is another opinion :o)

      Using PCisch hardware in embedded design has it's advantages and it's disadvantages, advantages is that you don't have a lot to design, you just take a PC. Second advantage is that PCisch hardware is cheap, as it is produced in hugh masses, PC RAMs are for more cheaper to buy than as seperate chips and soldering them together yourself. Disadvantages are first and the main, it's a damm PC! With all it's freaking stupid layout for backward compability upto ~1985 or such when the first 8086 appeared. Yes if you power your super-duper PC today it still starts in a 8086 mode, then enables 286 enhancements to bootloadm then enables 386 to get a sane system, and on the latest stage pentium code to get the last out of the system. BIOS and the whole x86 instruction set is just damm crazy. The second disadvantage is that PCisch components have a short life time in avability, say you want to manufacture another million XBoxes in 3 years. (without a new hardware design, or a new XBox design, you another million that 100% compatible to the existing ones) Do you still get today-style CPU's? RAM's which are bus and timing compatbile to system as they are today state of the art? You get these parts hardly if at all, and then expensive. while conservative compononets are usually provided for years. You can i.e. still buy 8051.

      --

      --
      Karma 50, and all I got was this lousy T-Shirt.
    3. Re:You are soooo wrong... by styopa · · Score: 2
      That is *YOUR* Opinion. Personally, My opinion is that Halo, Project Gotham, Max Payne, Munch's Odysee, Simpsons Road Rage, Rallisport Challenge and DOA3 have all been EXCELLENT games.
      ...
      ...And i'm sorry, a 300.00 xbox doesn't cost anymore then a 299.00 PS2. You DO get DD 5.1, HDTV 1080 support, DVD Playback, (yeah yeah, a remote is needed, spend the 20 freaking bucks!), Great game linup and a hard drive with infinate potential and savegames


      There is a long term issue here that I would like to address. Currently the X-Box has some good games. Also, they have lined up several companies to produce games for the X-Box. Big thing to remember is that most of the money from console games comes from the games and not from the console. MS knows that, I went to a talk about the X-box and the engineer specifically mentioned that MS is aware of this. Now, the reason why I feel this is important to mention is that that looking at previous actions by MS it is most likely that they will try to get a lot of games for their console at first then screw the competition in the game arena after they have dominance within the console market. Companies know this, and IMHO this is preventing MS from getting a large number of good 3rd parties from building games for their platform. This could be a significant factor in the prevention of the uptake of X-Boxes.

      Also, as amazing as the X-Box may be, they are trying to specifically oust PlayStation 2, which has a healthy lead on MS. It is superior technology, but it is NOT considered the next generation, which means they have a very hard battle to fight, especially since their enemy is well entrenched.

      --
      Disclamer - Opinion of Person
    4. Re:You are soooo wrong... by scot4875 · · Score: 1

      That is *YOUR* Opinion. Personally, My opinion is that Halo, Project Gotham, Max Payne, Munch's Odysee, Simpsons Road Rage, Rallisport Challenge and DOA3 have all been EXCELLENT games.

      Hmm ... 3 driving games (1 a port), 2 first person shooters (1 a port), 1 (boring) platformer, and a button-mashing fighter. (I liked DOA 2 -- it was fun. But it was also completely mindless and needed little skill. DOA3 is more of the same.)

      I think you need to broaden your tastes if you think that those are all EXCELLENT games.

      DD 5.1

      Again, a non-feature for video games and real-time audio in general.

      1080

      You forgot the 'i'. I'll take 480p over 1080i any day.

      --Jeremy

      --
      Jesus was a liberal
    5. Re:You are soooo wrong... by ndogg · · Score: 1

      Just a point of clarification. The GC is the one that runs on a customized PowerPC. The PS2 is completely customized. The instruction set for the PS2's Emotion Engine is unlike any seen before. It's very specific and very fast at things many console games need to do, but that's it. Outside that spectrum, it's pretty slow.

      References:
      http://www.arstechnica.com/paedia/3dtech.html

      --
      // file: mice.h
      #include "frickin_lasers.h"
    6. Re:You are soooo wrong... by mdwebster · · Score: 1

      You forgot the 'i'. I'll take 480p over 1080i any day.

      Is there a reason for that? The only comparison I could find in short order was here, and they seemed to think 1080i was better than 480p.

    7. Re:You are soooo wrong... by Anonymous Coward · · Score: 0

      Doesn't matter. I think only 007 for the XBox cannot do 480P. I'm pretty sure the rest of the XBox's library does 480P standard unless your TV can't do 480P. There are rumours that the new Test Drive will be the first console game to run 1080i.

    8. Re:You are soooo wrong... by nathanh · · Score: 2
      My opinion is that Halo, Project Gotham, Max Payne, Munch's Odysee, Simpsons Road Rage, Rallisport Challenge and DOA3 have all been EXCELLENT games.

      Then your opinion is shithouse. Simpsons Road Rage aims to be Crazy Taxi but without being fun. DOA3 is a perfect example of a fighter for people who don't play fighting games. Project Gotham has finally stolen the title of "Worst Racing Sim, Ever" from Metro Street Racer.

      Oddysee is good, but it's hardly a killer game. Rallisport is perhaps the only decent item on your list: I'm half tempted to buy an X-Box just for Rallisport.

    9. Re:You are soooo wrong... by scot4875 · · Score: 1

      I'd rather have 480p than the improved resolution of 1080i, because interlacing introduces artifacts that negate the resolution gain. That's my reason.

      --Jeremy

      --
      Jesus was a liberal
  99. Re:business plan? I don't think so... by Bravadaz77 · · Score: 1

    First off, they don't have many good games in their lineup for the forseeable future

    I can only assume you dont follow Xbox coverage or havent picked up the latest copy of OXM magazine to find out that theres quite a few great titles coming out for the XBOX. Off the top of my head I can think of B.C., Project EGO, Brute Force, Morrowind, Buffy, Doom/Quake 4, Star Wars KOTOR, Matrix, SOE and GTA3. If you look at there release schedule there pretty busy all year.

    They have completely failed in Japan, which is a real problem because many of the best games come from Japan.

    Just because they haven't sold a lot of consoles in Japan doesn't mean there not getting third party Japanese developers. Capcom/Sega/Namco/Konami all have signed up up to do Xbox games. Also I wouldnt say its a complete dud in japan with ~200,000 consoles sold. They also just released Halo in Japan which Im sure will boost the sales up some more. Just give it some time. Japan doesnt make or break a console. Look at the n64 and Sega Genesis launchs in japan. They did horrible in japan but good everywhere else in the world.

    How are they going to make money? They have put a PC in a box and are selling it at a loss, whereas Sony and Nintendo either make money or at least break even on their console sales. Microsoft took a shortcut and simply put a PC in a box, because their expertise is not in making hardware, that's simply not going to work from a business standpoint.

    Its not just a PC in a box. They have many console developers on board and they produce mostly console games. Yes the hardware does resemble a pc but that just enhances the console. For example you never need to buy a memory card because of the built in hard-drive. YOu have a dvd drive that comes in handy. You have ethernet support out of the box. Defenitely nice not having to buy an add-on. You have arguably one of the fastest video cards ever put on a console system. Atleast faster then its competition. Also when did you become a marketing director? How do you know whats a good business standpoint for Microsoft.

    This Salon article is spreading more FUD. Xbox is getting a lot of bad press lately however its only been out 6 months. Wait until after E3 and see whats revealed there. Also wait for next Christmas. Sales during this time of the year is normally slow. Wait until Christmas and see how the sales are then. Christmas will be a much stronger indicator of how the xbox is doing.

    Bravo

  100. Microsoft isn't invincible... by alexhmit01 · · Score: 2

    MS Money never knocked off Intuit...

    Had an interesting conversation with friend who works at Microsoft... He agrees that there isn't enough exposure to non-MS products among the employees.

    MS wins by bundling, product dumping, etc...

    Alex

  101. Re:Another year for WHAT games? They dont have any by analog_line · · Score: 2

    Jet Set Radio Future is the SEQUEL to JSR for the Dreamcast. I should certainly hope that it's much better for the Xbox.

    As for Halo, FPSes shouldn't be played on consoles. The interface is just plain clumsy in comparison to the keyboard/mouse interface, and there's no ability to mod or import skins and the like. Those who like consoles to play FPSes, more power to you, but you're not getting the real deal. I don't care what kind of graphics the Xbox can pump out. They still have to be displayed on a regular television. I personally can't tell the difference between the Xbox's graphics and the PSX graphics on a regular TV. While I expect that the Xbox does look significantly better on an HDTV compatible television, exactly how many people do you think own HDTVs? If your answer is "more and more," let me be the first to laugh my ass off at you.

    Maybe one or two people out of 500 can afford to drop $2000+ on a HDTV system, if that. If it would even fit in their living rooms wherever. Hell, I just bought a regular 27" TV, only to find out that it's too big for my large entertainment center. Technical specs will blind all the gadget hounds out there, but most people want price and games, both things the Xbox loses big on.

    Nintendo, I will freely admit, is being very VERY slow out of the gate with their games. However, they did the same thing with the N64 and it didn't hurt them much. Nintendo relies on their licensing juggernaut to get consoles out the door. Mario, Zelda, Pokemon, et al, all give Nintendo a "get out of jail free card" when it comes to slow release cycles. Hell, you can't buy Mario World 64 (one of the N64's launch titles) for less than $30 used. Nintendo also has the GameBoy Advance, which for all intents and purposes owns the portable console market. That as well allows them alot of slack in getting their GameCube lineup set.

    The Xbox's game lineup is a cast-iron joke. Not to say that there aren't quality games released for the platform by any means (Jet Set Radio Future for one, Dead or Alive 3, Project Gotham Racing) but the rest of the lineup is either Windows ports, Dreamcast sequels, or 100% quality free productions.

    There's nothing worth playing, aside from hijacked Dreamcast franchises (which both JSRF, Project Gotham are, and DOA2 was orignally DC only) that they can point to and proudly proclaim as Xbox only.

  102. MS fucked this one up by alexhmit01 · · Score: 2

    Microsoft hyped the Nvidia chipset and the P3 processor when they announced the project. They talked about the state-of-the-art components to get computer gamers to get excited.

    Now they go down in flames.

    Using an Intel x86 (with 20 years of backwards compatibility cruft) saves on R&D costs but increases chip chosts. Nintendo and Sony's decision to bite the R&D bullet but lower the component costs was the correct one.

    Microsoft went in with the attitude of release Xbox, release Homestation in 2 years. The strategy was to launch a WebTV/UltimateTV/Xbox combo in two years. Two years to bring costs down (though you'd toss a big-ass hard drive in Homestation) so Homestation would be affordable (has to be less than $500, possible the $300 price point of Xbox).

    By launching Xbox two years before the real product launch, they get some revenue from game sales and establish a beach head.

    Xbox's failures in Japan and Europe will hurt badly. The real question will be if Homestation ever launches, and if so will it be an Xbox2 or Xbox+. Backwards compatibility is important in this strategy. Do they just add features (Xbox+) or rev the processor and just play the old games.

    I don't know that MS can do this 2-3 year upgrade cycle, we'll see.

    I agree with another poster in this article, MS damaged the PC Gaming market with this entry. They may really suffer for this or benefit. For Xbox to really take off, they want to kill PC gaming to be replaced with their console... we shall see.

    Alex

  103. Hey by Anonymous Coward · · Score: 0

    Hi. I hate Microsoft like you guys. I also have a playstation 2. It's the best. It's not Microsoft, so I know it must be the best.

    You guys think I'm cool now, and we can all be good slashdot friends.

  104. responders have completely missed my point by Ender+Ryan · · Score: 2, Insightful
    I was not criticizing the capabilities of the Xbox! I was not criticizing the capabilities of the Xbox! I was not criticizing the capabilities of the Xbox!

    Of course it's a capable gaming machine, it's a PC!

    That's its strength, but it is also its weakness.

    I'm not criticizing the hardware, I'm criticizing the company. They are trying to gain marketshare in the industry by selling a piece of equipment way below cost, and they are doing that because they aren't capable of developing a dedicated gaming system that can be sold cheaply, above cost.

    Folks, they cannot take a loss forever. Something eventually has to give, either the hardware or the price.

    Also, my criticism of their game lineup is an opinion, you may disagree. But many people are of the same opinion as myself, their lineup is not diverse enough to get the attention of a wide enough audience.

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
    1. Re:responders have completely missed my point by Anonymous Coward · · Score: 0

      I'm not criticizing the hardware, I'm criticizing the company. They are trying to gain marketshare in the industry by selling a piece of equipment way below cost, and they are doing that because they aren't capable of developing a dedicated gaming system that can be sold cheaply, above cost.

      Very few companies have ever made a console that sold above cost at launch. Furthermore, MS hasn't said how much they're losing per console, but estimates have been all over the place, with some of the most detailed estimates being as low as $3 per console at the US launch price. Hardware costs go down as the console gets older (and MS has scheduled 4-5 years for the current XBox' hardware), and they bring in money from the games (just like every other console).

  105. Re:X Box is finished by Anonymous Coward · · Score: 0

    Here is how they could, release Mame, divix and mp3 player software 4 it then I would buy one at some stage =)

    umm I'm pretty sure you can already rip MP3 files onto the hard drive of the XBox and use them for the games' background music instead of the music that came with the game. It's built into the system...

  106. Re:X Box is finished by Anonymous Coward · · Score: 0

    but look at the difference between win 98 and win 2000. Two years can make a big difference.

    Those are two different operating systems. Either look at NT4 and 2000 (same core OS) or win98 and winMe (which sucked, but was the same core OS).

  107. Re:X Box is finished by Anonymous Coward · · Score: 0

    Neo-Geo by SNK (RIP) did have third party support. Some small companies like Alpha Denshi and Yumekobo and some larger ones like Sammy and Technos. Like Dreamcast, it had great games. Metal Slug almost became a huge franchise in its own right. Honestly, did it really cost $500 to slap a 68K and Z80 and a few ASICs together? They misinterpreted arcade as bread and butter and didn't want the home system to compete.
    Bad business killed one of best systems.

  108. linking 'print' version articles is irresponsible by Kunta+Kinte · · Score: 0, Offtopic

    [Note: I am not a writer/editor of any kind, but...]

    Slashdot editors should know how important banner adds are to online content providers. They should also realize how important user data, however small, is as well.

    Yet they link the 'print' version of the articles, thus bypassing the articles writer's means of making money. What if every slashdot user used junkbusters? What if everyone circumvented the slashdot subscribtion? How would slashdot make money?

    We continue to rail on NYtimes for their subscription requierement. But think, you get (i) well written (ii) timely (iii) well researched, articles for free daily. Although there are tons of expenses associated in getting that content to you. And all they ask is a stupid alias ( doesn't even have to be your real name ) to build numbers on users reading habits. Yet you post accounts and account generators.

    Is that reasonable? Is that fair?

    There is an old saying in my religion, "do onto others as you would like done unto you". Religion aside, it is a very wise saying.

    --
    Based on upvotes, Ageism is the only "-ism" Slashdotters care about and think isn't SJW
  109. They'd lose their entire market by alexhmit01 · · Score: 2

    They make money off licensing and publishing. If I could download the Devkit, what would I pay MS for, a pretty little "seal of quality" logo? By controlling the Devkits, you only get one with a contract. The contract results in licensing fees.

    MS needs to make money, not just lose money.

    Alex

  110. Re:X Box is finished by martyn+s · · Score: 1

    What are you talking about! The price is the same as the PS2, at least in the US.

  111. Re:X Box is finished by Anonymous Coward · · Score: 0

    You are right on the money.

    The XBOX is definitely here to stay. As long as they have a strong foothold in the North American market, the product can stand. When the sales are termed disappointing, they can only refer to Europe and Japan, because the xbox has been popular in NA.

    Sony is dominating the market, but it is primarily by the brand name. Their technology is weakest - and that goes for both the hardware and the software development tools. The marketing is what drives these products, but the technology is the base. It is as you describe, a slippery slope for them to walk in the long run.

    I think the console with the biggest risk to 'DIE' would be the Gamecube by Nintendo. While not lacking, they have the fewest resources of the big three. Nintendo also does not have a very strong position in the home (Japanese) market, and the in the US market they are in a solid 3rd place. The danger of them lacking alot of support from 3rd party developers, much less then even the xbox, can only be alleviated because they do a lot of big name game titles themselves. The problem is that 6 months after the consoles release, there are no 'killer' apps for the Gamecube. No Super Marios.

    I guess what it comes down to is that.....while E3 should be a great precursor - we won't know anything till we know what the sales numbers are for this christmas season. Right now it is all hype and propaganda.

  112. curious, how did you wreck your eclipse? by Anonymous Coward · · Score: 0

    please tell.

    Come on, the eclipse did sound cool.
    And before 1999, looked cool.
    But yes it did have a rolling problem on corners.

  113. Re:X Box is finished by Anonymous Coward · · Score: 0

    Hey dummy, go take a look at the US sales figures for this past month.

  114. Re:Another year for WHAT games? They dont have any by Anonymous Coward · · Score: 0

    don't forget Soul Calibur 2, although the DC showed that Tekken is the better selling of Namco's fighting series, SC was great on the DC and is looking like the sequel will be equally great on the XBox.

  115. Re:business plan? I don't think so... by Anonymous Coward · · Score: 0

    Actually, they stopped playing the bit game between consoles putting 2 processors in the system and adding the 'bitness' of the processors to come up with the 'bitness' of the console, and the 32-bit PSX stomping the hell out of the N64 in the market. Besides, with a 32-bit CPU and a 256-bit GPU, what is the 'bitness' of the XBox? ;)

  116. Too early to call by wmacgyver · · Score: 1

    Who will do well or not is still way too early to call. There are still 3 major benchmarks left. 1:E3 for US. 2:Tokyo Game Show for Japan. 3:Then of course, the end of year Holiday Sales figure. Till then, it's just all guesses. Not that it'd stop any of us.

  117. "Salon Goes Inside the X-Box" by VistaBoy · · Score: 1

    Hmmm...and all this time I thought that going inside of the X-Box would void your warranty...

  118. Wrong strategy by Anonymous Coward · · Score: 0

    Microsoft needs to make sure the Xbox is a success in the US before planting it over seas first. No American console has been successful in Japan. Microsoft/Seamus Blackely should have known better. The Japanese like American trends/fads. If the Xbox was popular in the US for a while, Japan surely would have wanted it. Microsoft should have just waited and focused on one thing at a time.

    Designtechnica r0x0rs

  119. Re:X Box is finished by Lemmy+Caution · · Score: 2
    A lot of people provide guesswork explanations for consumer behavior, like yours. There are, in fact, serious tools for analyzing consumer habits, and in platform situations, the consumer expectation of longevity is the major one. A consumer will want to know that the platform he has invested in will continue to be supported, that he will be able to purchase games and add-ons in the future - the value of a game system is determined by subsequent purchases, not the original purchase.

    3D0 failed to do the things that would be required to create this perception: ubiquity is the most important (if you see 3D0's everywhere, you know that they're getting market penetration, and thus games will be produced); a sense of stability is important (3D0 and indeed everyone else loses to Sony in this regard - Sony's, and to a lesser extent Nintendo's - reputation as a hardware manufacturer is such that no one fears getting "orphaned.") Sega's earliest successes leveraged the relative lack of heavy players in the field, and attested also the their ability to work well with their channel. Unfortunately for them, the other players moved into the field, learned from Sega, and then won with their pre-existing advantages.

    Technical details are generally not as important unless there are generational differences in technology.

  120. Re:Another year for WHAT games? They dont have any by spectecjr · · Score: 2

    Come on...Project Gotham better than GT3? Get real.....GT is THE acknowledged king of driving simulations.

    Acknowledged by whom? Having played both, GT3 sucks in comparison to Project Gotham Racing.

    Heck, it REALLY REALLY TRULY sucks in comparison to RallySport.

    Si

    --
    Coming soon - pyrogyra
  121. Re:X Box is finished by ce25254 · · Score: 1
    Yes, Microsoft rarely gets a product right on the first try, but look at the difference between win 98 and win 2000. Two years can make a big difference.

    What? Sorry...but Win2k is an incremental improvement on NT4, not on Win98. I don't think your "two years" comment makes any sense in the context of Win9x vs WinNT.

    If anything, in two years, Microsoft learned that it would be more of a bang to name it Windows 2000 than Windows NT 5.0...

  122. Re:X Box is finished by scot4875 · · Score: 1

    This whole thing is pretty much a non-issue, and is a bunch of media hype about Microsoft being a failure for not being the #1 console.

    Well, the release of the XBox was pretty much nothing but media hype, so I guess it evens out.

    Halo isn't worth $350.

    --Jeremy

    --
    Jesus was a liberal
  123. Re:X Box is finished by scot4875 · · Score: 1

    they [Nintendo] have the fewest resources of the big three.

    Nintendo has enough liquid cash assets to operate quite happily for years to come, even on zero income.

    Having Pokemon on your side is quite helpful.

    --Jeremy

    --
    Jesus was a liberal
  124. Re:X Box is finished by rnd() · · Score: 2

    point taken. A better, though longer, transition is the one from win 3.11 to XP.

    --

    Amazing magic tricks

  125. Re:Another year for WHAT games? They dont have any by Imperial+Tacohead · · Score: 1

    To be fair, while I would tend to agree with you about FPSs on game consoles, there's very little denying that GoldenEye and Perfect Dark are two of the finest shooters ever made. Clumsy control or no, those were simply some brilliantly made games.

  126. Re:Another year for WHAT games? They dont have any by Anonymous Coward · · Score: 0

    Long live Jet Set Radio on Dreamcast!

    One thing I never understood was why it was called `Jet Set Radio'? The name doesn't make any sense, since the `jet set' are the wealthy, which the game's protagonists obviously aren't.

    I always felt the US name of `Jet Grind Radio' was much better.

  127. for a moment there... by linux_avenger · · Score: 0

    When I glanced at the article headline, I thought it said, "Satan goes inside the XBOX". Come to think of it, they could put a sticker on the box, "Satan inside". Ha ha.

  128. Re:Another year for WHAT games? They dont have any by Anonymous Coward · · Score: 0

    Well, as any indication to the quality of the racing games. I recently sold my Xbox to pick up a PS2. I have GT3 for my PS2 and HAD Project Gotham on my Xbox before I sold it. I think GT3 is far superior. Project Gotham was fun for a while but it gets too damned impossibly hard after a certain point....which drives you into the frustration of never playing the game again. Also, Project Gotham is incredibly shoddy in the fact that you cannot do a heads up race and win....you are forced to do "tricks" and slides (which loses time) and therefore get passed up by the other cars you are racing against in which at the later levely you are severely outclassed. As for AI...both games are severely lacking in that department. If you REALLY must play Project Gotham, get a Dreamcast. Metropolis street racer on the DC is the SAME game, same race courses, same experience to the tee. Overall I think (opinion) that GT3 is a far superior driving game. More realistic racing, no goofy "triks" needed to win, and a nice large variety of cars.

    Halo...ahh yes....incredible game. Controls are very easy to use after a slight learning curve. But again, one game does not a console make :-) I have relatively large hands...and I must say that I prefered the Xbox controllers to the PS2 hands down. My main problem is in the fact that I spent over $500.00 for an Xbox "bundle" (which I had to to get it)and that $500.00+ went to be able to play what....one game??? Halo.

    I also loved MS's claims that Xbox buyers were buying more games with their new console than were Gameecube buyers. Well....yes...of course they were....they were FORCED to buy Xbox bundles with several games if they wanted on on initial release!!!

  129. Hate to say "I told you so!" .. but.... by King_TJ · · Score: 2

    Back before Xmas, when all the hype was learning towards X-Box, I said "Wait a minute! There's almost no way this thing will beat PS2 in the marketplace. Too many people already own some type of personal computer, and they don't want to own another stripped-down one with the same processor, hard drive, video adapter and RAM in it!" When I bought my game console, I went the Sony route. It had very little to do with backwards compatibility. (I never owned the PS1 and had no games for it lying around. Furthermore, I didn't want to play older technology stuff with my brand new console.) I was sold because it was different enough from my PC that I felt reasonably certain I wouldn't just end up with a bunch of games that felt just like I was playing them on the computer.

    As long as MS bases their game consoles on PC technology (Intel architecture), they're limiting their audience to some extent.

  130. Re:X Box is finished by Gutboy_Barrelhouse · · Score: 0
    &#149MS built a system that's a bear to develop for

    Compared to what? From day 1 Xbox was built with development ease in mind, and everything I've read since says that it and Gamecube are very friendly. How about you point to one quote from one developer that says the opposite?

    &#149and they didn't secure enough games on release day. Hell - in their release year.

    Again, compared to what? They had arguably the best launch selection of the three current consoles (Gamecube was a joke, and PS2 had football), and the highest software units:hardware units ratio in their opening months.

    &#149Nintendo isn't about games, it's practically about franchises

    ...which consist of games. What Nintendo has are franchises in which the games are consistently good. "Spyro the Dragon" is a franchise, but who gives a shit? It's all recycled crap.

    &#149The Playstation 2 sells because, even though it's beastly hard to develop for, it was backward compatible with the libraries of PS1 games already out there. ("Look, Mom! You don't *need* to buy me all new games!")

    Do you have any evidence regarding how important this feature was to PS2 sales? Granted, it's a positive selling point, but I suspect consistently overrated. Getting SOFTWARE was not the problem for new PS2 owners in the first year - it was getting ahold of the system itself. When you spend $300, 400, 500 dollars on your brand new state-of-the-art machine, you're not going to pop in some pixellated game you've already played.

    &#149On top of that, they've got heavy duty third-party support: Konami's Metal Gear Solid series, and Squaresoft's Final Fantasy, to name two offhand.

    Yes.

    &#149They should know how tight the hardware markets are and how difficult it is to sell a third-party system

    What the hell is a third-party system?

    &#149Yet, even so, they distribute the X-Box -- a scaled down PC, with the ability to port your PC games to it -- which places it directly in contention for a part of the PC Gamer market.

    The Xbox is not a PC, scaled down or otherwise. A PC is defined by its functions (it's a personal computer), and the Xbox doesn't fill those functions. All consoles consist of components not too dissimilar to those found in PCs, the Xbox only somewhat moreso.

    You can port PC games to ANY console. The fact that this will be somewhat easier for the Xbox doesn't "place it in contention for a part of the PC gamer market", whatever that means. Xbox was explicitly designed to NOT be a PC. They still refuse to release a keyboard for it.

    MS aimed, for better or worse, at the console market. They surely never counted on getting PC gamers to "jump ship" - it's not like you can do your homework, office work, web design, graphic design, whatever on an Xbox. It's meant to sit in front of your couch with a pizza box on top of it.

  131. M$ Deserved This by theCyde · · Score: 1

    Most of us hate Microsoft for their unfair domination of the OS market, so I say, they at least deserved to fail in one area.

  132. Re:Another year for WHAT games? They dont have any by Anonymous Coward · · Score: 0

    >As as for games: Project Gotham is better than GT, even some PS2
    >owners agree.
    >
    Bullshit. GT is *lightyears* ahead of Project Gotham. Project Gotham is just an arcade racing game. GT is so much more than that. No wonder you and the crowd you hang out with can't figure out GT. GT requires thought and planning in order to win

  133. Re:Another year for WHAT games? They dont have any by Anonymous Coward · · Score: 0

    GT3 and Project Gotham are different games. Gotham does have better graphics, and the Kudos thing is pretty cool but it isn't as SIM-ey as GT3 is. GT3 is kind of pathetic in that it doesn't show damage. It was great when it was released, but it is kind of dated already.

    Rallisport Challenge is the REAL xbox driving game. It blows GT3 away. I'm not knocking GT3 - but Rallisport is 10 times better. It is the best driving game right now.

  134. Re:X Box is finished by Anonymous Coward · · Score: 0

    Hey dumbass, I have and I stick by everything I said.

  135. Re:X Box is finished by Anonymous Coward · · Score: 0

    Any large company can operate on Zero income (profit), indefinitely even, or at least until the investors revolt.

    The point was that Nintendo has no where near the resources of Sony, and neither have anywhere near the resources of Microsoft.

    One other thing Microsoft has a long term vision to control the set top box market. This means the resources they will devote to this are far more then Sony or Nintendo ever will, because they expect far greater rewards then just to sell games.

  136. Stop complaining! by Kashif+Shaikh · · Score: 1
    It is unfair to compare a 6-month old system with a 2-year (PS2) or 8-year (PSX) old system. At least compare today's X-box to the PS2 6 months after launch

    Why do people constantly compare Xbox launch vs. PS2 launch? You always see comparisons on the lines, "PS2 came out 1 year ago, Xbox has only been out 3 months, so give Xbox time!" This is pure utter horse shit. It is not my fault if Sony was able to come to the market first with their next gen Playstation 2 system.

    And it is not my fault if the execs of Microsoft failed to realize that bringing out the Xbox around PS2's launch would have been a "Good Thing"(tm).

    Microsoft spent 5 fucking years on this contraption(verified in many articles), where it went from a Home/WebTV system to Game system. If they decided firmly what they were going to be creating from day one, hell, we may just have "Yet Another Market Owned by Microsoft"(tm).

    Fact remains, PS2 has a massively installed base and it is selling double(~60K vs ~30K) the amount of systems compared to the Xbox(or GC). PS2 gets blockbuster titles every couple of months, not just resting on gold gems like "Halo".

    Yes, this is "Round1" for Microsoft. But a very costly one in the ass that M$ investors don't like very much.

  137. Re:JapaneseSensitivity by Anonymous Coward · · Score: 0
    This is the famous Japanese sensitivity and
    respect to the rights and cultures of others
    coming to the fore.


    Oh wait... they have no respect for other
    cultures... or maybe just no respect for spelling.

  138. Re:X Box is finished by CommandNotFound · · Score: 1

    A lot of people have said similar things about Microsoft's initial failures, only to be proven very wrong after a year or two once Microsoft has won the war.

    Partly agree, but unlike software, which has nearly zero-cost of replication per unit (after development), with X-Box this is the first endeavor in which they are actually losing lots of money with each unit. I wonder how well that will sit with management, who are used to "taking losses" at only a few bucks per unit with software CDs.

  139. Re:X Box is finished by Anonymous Coward · · Score: 0

    And third party developers have said time and time again that they are not going to develop for a set top box. Without third party developers, the XBox is screwed (which is also why the Japanese market is much more important then most people want to admin, most of the best selling games come from a handful of Japanese companies and if you don't have them on your side ... hint, ms doesn't ... your console is in trouble).

  140. Re:X Box is finished by moogla · · Score: 1

    Maybe not. Win3.11 never evolved into XP. NT 3.1 was born from ex-VMS engineers, which begat 3.5, which begat 4.0, which begat 2000 (5.0), which begat XP (5.1). At 5.0, some of the Win9x features were rolled in for better gaming and hardware support.

    OTH, NT 3.x to NT 5.0 was a GIANT leap.

    :-D

    --
    Black holes are where the Matrix raised SIGFPE
  141. Re:Another year for WHAT games? They dont have any by demon · · Score: 1

    Ok, so Metropolis Street Rally and Project Gotham Racing are both by Sega? Their names come from the DC Comics universe, and that was used because of the DreamCast's name (DreamCast => DC)?

    Yes. This is 100% offtopic. I just don't know - I currently own a PlayStation 2, and it's the first console I've owned, so I really don't know much about such things.

    --

    Sam: "That was needlessly cryptic."
    Max: "I'd be peeing my pants if I wore any!"
  142. hahaha by Edmund+Blackadder · · Score: 2

    Good idea - reparations. But I think Japan should start off first paying reparations to china, korea, malaysa, taiwan for their past colonial exploitation.

  143. starcraft is unplayable on console by Edmund+Blackadder · · Score: 2

    It was released on one of the consoles and it was simply horrible.

    Diablo might be good though. It seems simple enough for a console .... but without a keyboard much of the fun of network play (trading equipment - begging others for equipment, showing equipment off) will be lost. So i dont think diablo will work either.

  144. Re:Another year for WHAT games? They dont have any by Kibo · · Score: 2

    I agree FPS are best on a PC. Still. But most FPS on consoles add a new dimention to the word "suck". Halo rises above that, and not to merely adequate, which would still make it a standout in it class, but to actually good. With replay value no less.

    But if you want to see a difference in graphics, play the san fransico tracks of Gotham that take place at sunset, and put that up against anything. The level of detail is truly impressive.

    And I would also say that DOA3 for the xbox, pardon my french, licks ass. Not that DOA2 for the dreamcast was offensivly bad, but neither of them are soul calibur. But DOA2 does get points for letting you play Denis Rodman in a teletubby costume.

    --
    --Jimmy has fancy plans; and pants to match.
  145. xbox marks a new era on PC too. by Anonymous Coward · · Score: 0

    microsofts xbox is definitely not dead. In fact it will live forever,
    but as an mark of an new era which will be called as...1st ice age of PC?

    from this day on there will be more and more games and fun con software
    (vj-shit etc..) for windows thats been optimized to the level of 733mhz p3 and
    64M mram etc..you know the specs of xbox.And as time goes on this phenomena
    matters more and more to the average consumer.

    the trend of bloating the software as the versionnumbers go higher
    is changing into trend of optimizing the software to still be playable
    on xbox level pc. This might be bad for the hardware developers.

    Just speculation, I have no idea how much it matters
    that every pc is different from each other aswell as tons of other
    technical facts that makes xbox different from other pc:s.

    But yeah, Xbox clearly sets somekind of a standard for the pc from now on.

    peltola

  146. The real question is by LennyDotCom · · Score: 3, Insightful

    Since M$ has a history of just dropping things that don't work out right. Is the Xbox worth it to them to stick it out for the long haul? We all know that given enough time M$ can make any product acceptible to consumers.

    --
    http://Lenny.com
  147. Re:X Box is finished by hype7 · · Score: 1

    A lot of people have said similar things about Microsoft's initial failures, only to be proven very wrong after a year or two once Microsoft has won the war.

    I think that more competition in the console market is better for everyone. Yes, Microsoft rarely gets a product right on the first try, but look at the difference between win 98 and win 2000. Two years can make a big difference.

    All companies make mistakes. Not all companies learn from them.


    I gotta agree with this. MS's mantra is Darwinism - get something out there, even if it's absolute shite to begin with, and then build on it. DirectX is a great example... from Carmack bagging through its first few releases, to saying that with the recent version it's as good as OpenGL etc. Or the PocketPCs - I remember when they first came out they had the crap bagged out of them. Now, you've got those iPaqs popping up everywhere, with functionality that Palm could only dream of.

    I don't know if the console market can be directly compared with those two examples above, but I do know this: MS has deep enough pockets to find out.

    -- james

  148. Re:Another year for WHAT games? They dont have any by Anonymous Coward · · Score: 0

    FPS's shouldn't be played on consoles...Man, what drugs are you on? The Xbox controller is FAR *FAR* more enjoyable to use than a keyboard/mouse setup...and I get to relax in my lounge room blasting bad guys on the big screen in kick ass sound, instead of being in front of my computer on a 17" monitor.

    Oh, and there is a GT3 beater on the Xbox, it's called Rallisport Challenge, 'tis an awesome game.
    and it is proudly proclaimed as Xbox only.

    Yes, more good games are needed, but MS are being very pro-active, sales have sucked, so they made'em cheaper, and people will start buying.

    Personally, I think this is best thing to happen to the console industry in 10 years! Sony have had it too good for too long.

    Micro$oft HAVE to get more good games, but give them and the code monkeys time...you guys are writing them off far too quickly.

  149. Re:X Box is finished by SuperKendall · · Score: 2

    I think the set-top box and the X-Box fight are (for now) seperate issues - Microsoft has directly said they wanted to make a game console, which was one of the reasons they made the USB ports non-standard. Microsoft's web-tv and UltimateTV are more the set top contenders... though it seems to me likely the strategy is to build up a good library of XBox games and then release a set-top that also plays all the old XBox games (now as to that being a wise strategy - of that I am unsure...)

    On the other hand, Sony has said publicially they would very much like to move in a set-top direction even with the current PS2 and provided standard computer ports like USB and firewire to help that along. I expect when the HD/networking combo comes out we'll see some browsing capability built in, possibly that was a reason the ported Linux to the thing to use as a lightweight OS for the browser.

    So, Sony might be in the running earlier as a general use set-top, and possibly get a huge lead that even Microsoft pouring resources into can't break. I personally think that Sony's expertise with home electronics counts a lot for producing better set-top boxes than MS can come up with.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  150. Re:X Box is finished by SuperKendall · · Score: 1

    I agree with you on the point of the backwards compatibility being over-rated in terms of selling a lot of consoles (though I'll have to admit I never owned a PS1 and have bought a few PS1 games here and there).

    However, the PS2 I feel did have a better set of launch titles for selling consoles (note here I'm not nessicarily implying better games!!). It had SSX tricky, DOA2, and Tekken - the Xbox had DOA to be sure so that cancels out that advantage, but I think the combination of SSX and Tekken were more approachable to the mass market than Halo which is a great game but only known to game fanatics. And the PS2 did get some amazing titles before too long (six months or so) that really outshone a lot of what the XBox offers, at least it seems to me... I still don't have a desire to buy an XBox, I'm just waiting for Halo to be released for other systems.

    On the PC point - they might never have counted on PC gamers "jumping ship" as such, but I think a real problem they have is convincing gamers to "get on the ship". I thought from day one - Well, this game or that game looks good but it's either going to be on the PS2 someday or I can play a better version on the PC in a while (Halo as I was saying). Thus by being similar to a PC they have a problem no other console has, of having a market segment (one that is primarily interested in games!) that has a built-in RELUCTANCE to purchase your platform because they might get a better or equal version otehrwise. If you've spent money keeping up you PC with the latest processors, video cards, and memory - why would you dump money into a console title you know will look 10x better when they release it for the PC?

    I've also been keeping a close watch on game reviews for games that span the three systems, to see how things will work out - to be sure in pretty much every review the XBox version looks better. But a number of times it hasn't been amazingly better, and at least in one case (transworld surf) the PS2 version has more refined gameplay and better controls. I think that MS might be forcing some titles out sooned than is heathly to build a library quickly, and that is nt helping to convince people to jump on the platform either.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley