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EA Cites MS Bullying, Says No Xbox Online Games

beggs writes: "It appears that Electronic Arts will not have any games for the new Xbox online service Microsoft is rolling out this week. In this article over at the Times, people close to the negotiations for the service say that Microsoft was "trying to force software publishers to offer their online games on data-serving computers controlled by Microsoft, a move that could potentially give Microsoft access to information about customers." In the end EA said it will work with Sony and the PS2 online service."

249 of 369 comments (clear)

  1. Hailstorm recycled? by Ratface · · Score: 4, Interesting

    And there we were wondering why Microsoft were so prepared to back down and close their Hailstorm division. Who wants to bet that a good deal of the technology they were researching there shows up in their future gaming plans?

    --

    A little planning goes a long way...
    1. Re:Hailstorm recycled? by Melantha_Bacchae · · Score: 1

      An AC wrote:

      > This is the end of Microsoft they are out of capital http://www.billparish.com
      > for information on their real worth and a look at how they minipulate
      > the stock market and cook the books.

      Thanks for the link. Very informative indeed!

      > Those employees are now demanding payment on Microsofts paper.

      Microsoft's position seems to be very similar to that of Happy Enterprises in "Mothra vs. Godzilla" (sometimes in US: "Godzilla vs. the Thing"). You had:

      Villagers from whom HE "bought" (but never paid for) Mothra's egg. They also leased the land for HE's park, and worked for HE (again sans payment). They were supposed to be paid when HE's park opened, which it never did.

      The guy supposedly in charge of HE, Kumoyama, was actually just a front man. When the villagers began demanding payment, he was forced to take a loan against his share in Mothra's egg to pay them.

      The real owner, the guy with the cabinet full of money, was Torahata. Of course, he found out that a golden parachute (or a pile of cash bundled in a coat) didn't do much good when Godzilla dropped a building on him. Divine retribution is such a pain. ;)

      The difference (aside from size and market) between HE and Microsoft is that in Mvs.G, Godzilla was acting as Mothra's executioner because he likes destroying things. Godzilla hates Microsoft with a fiery passion ("Godzilla 2000 Millenium"), and will happily destroy them himself if Microsoft does not oblige him by collapsing under their own weight.

      That's the problem with basing your movie characters on real deities worshipped by millions of real people: they have an annoying habit of acting on their own in the real world. Poor Toho must really have trouble now finding a nuclear plant willing to do location filming of a Godzilla attack after the incident at Tokai. ;)

      "Really, gentlemen, if that's the case, let's see the power of attorney given to you by Mothra."
      Torahata, "Mothra vs. Godzilla", 1964

  2. Sega! by alexmogil · · Score: 1
    That's fine by me - EA's practices are about as bad as Microsft's anyway, and Sega's sports games (the only games I'd play online on the Xbox anyway) absolutely KILL EA's sports series.

    No big loss.

    --
    A winner is you!
    1. Re:Sega! by larien · · Score: 2
      Not sure about Sega's games, but I've had a lot of fun with SSX Tricky; kept me sane while I had a broken ankle (I could sit on the settee and keep my leg raised in front of the TV/PS2).

      To each their own, I guess...

    2. Re:Sega! by asv108 · · Score: 2

      I agree, I've been a big fan of the NBA 2K series and it is by far the best basketball series ever made. I was so addicted to the original NBA 2K 2 years ago that I had to sell my dreamcast to a friend. Luckily, I bought back from him last fall with 10 games included for $40 bucks ;)

    3. Re:Sega! by BigJimSlade · · Score: 4, Insightful

      and Sega's sports games... absolutely KILL EA's sports series.

      While you may believe this, I believe this is actually what killed the Dreamcast. People have grown up with EA's sports title. NHL Hockey and Madden Football are probably the two most notables. I know quite a few people that were getting Madden when they first got their PS2 and Game Cube. If the online versions start to take off (and they most likely will), coupled with the lack of triple-A titles for the XBox, these could be the key ingredients in the death of the Microsoft console business.

    4. Re:Sega! by SledgeHBK · · Score: 1

      You know, the sony fanboy mantra is "it's all about the games..."

      Well... I find it pretty widely accepted that EA does not make the best sports games anymore. Besides that fact, I think it's pretty funny that Sony is going to let their users get charged directly by EA.

      Sony is just as ruthless as Microsoft, but just because Microsoft keeps Linux from saving the world, Sony is everybody's friend because the enemy of your enemy is your friend.

      Bullcrap.

      "it's all about the games..." alright. Then get me 2k2, NFL Fever, JSRF, Halo, DOA3, PGR, a carton of cigarettes, a case of beer, and get the hell out!

    5. Re:Sega! by MisterBlister · · Score: 1
      Brand loyalty in sports games isn't as strong as you suggest. The first year 989 started pumping out games and the EA (Madden, etc) games were pretty lackluster, Sony/989 trounced EA in sales. When 989s games started sucking soon after, for who knows what reason, they were dropped like a bad habit.

      Yes, there are some brand loyalty issues with these constant year-after-year games (sports titles), but they aren't as strong as you make out, and the Sega/Visual Concepts games do kick quite a lot of ass over other available sports games right now.

    6. Re:Sega! by DarkZero · · Score: 2

      For those of us that aren't really into sports games, and thus have very little experience with Electronic Arts, how are EA's practices "about as bad as Microsoft's"? I've never heard many negative things about them, but then again, sports games are probably the only genre of video game that I really don't touch.

    7. Re:Sega! by reptilian+biotech · · Score: 1

      You people never do read before you post.

      I have a copy of NHL 2002 sitting downstairs next to my XBOX, and you know what? it works. It is made by EA- this is a trollish post for me, but the shit is getting deep here again on slashdot.

  3. Serious question by jackal! · · Score: 3, Interesting
    (Mod up any good answer to this)

    Is there any online games that are going to be MS only? I know PSO is coming to all platforms, and I doubt EQ (owned by Sony) will be on MS at all. Is there any killer online app for Xbox? I don't expect MS to launch this service without something special backing it up, but I haven't heard what that would be yet.

    --

    Who moderates the meta-moderators?

    1. Re:Serious question by alexmogil · · Score: 2, Informative
      We haven't heard what content Microsoft is going to put out such as an Asheron's Call type game, perhaps a Bungie title like Halo2. NFL Fever is really the only MS-specific title I know of. Perhaps E3 will answer this question further.

      Since Microsoft hasn't 'officially' announced their online plans, look for some exclusive titles announced at the same time.

      --
      A winner is you!
    2. Re:Serious question by mirko · · Score: 5, Funny
      • minehunt
      • solitaire
      • freecell
      • mshearts
      • monster truck madness...
      --
      Trolling using another account since 2005.
    3. Re:Serious question by Anonymous Coward · · Score: 2, Funny

      Ahseron's Call 2 will undoubtedly be X-Box only as MS is the publisher. And what a killer game it is going to be.

    4. Re:Serious question by popo · · Score: 3, Informative


      Halo Online already rocks. Check out xbconnect.com

      --
      ------ The best brain training is now totally free : )
    5. Re:Serious question by Spankophile · · Score: 3, Informative

      > I don't expect MS to launch this service
      > without something special backing it up, but I
      > haven't heard what that would be yet.

      Then you haven't heard them pimping Unreal Championship for months on end!

    6. Re:Serious question by Morphine007 · · Score: 1

      Is there any online games that are going to be MS only?

      umm... how about MetalGear Solid X

      when that comes out I'll bite the bullet and buy an XBox just for that...

    7. Re:Serious question by Gehenna_Gehenna · · Score: 1

      isn't it just a port of the playststion 2 version?

      --

    8. Re:Serious question by jason99si · · Score: 4, Interesting

      Age of Empires II would be Microsoft's best chance at an online killer-app.

      I've spent countless hours losing trebuchets to co-workers and friends.

    9. Re:Serious question by FatherOfONe · · Score: 1

      There are two problems with this.

      1. If Unreal Championship is released for only the XBOX then they are going to cut off ~90% of the people that would possibly buy the game. They may do that for this ONE game, but it would be suicide to try and do that type of stuff for long.
      2. If they release it for the XBOX and the PC, then people with high end PC's will beat the crap out of the XBOX owners (better video and control). If/When that happens, people will start to only buy the PC version.
      3. Do you think that any other major game company will want to go with Microsoft now? I can just imagine going to upper management and saying "I think we should go with Microsoft's online service", and a VP saying "Didn't EA not go with them because of some serious security issues, and that Microsoft will control everything". Short of Microsoft buying the business for ONE or TWO games, this probably won't happen.

      --
      The more I learn about science, the more my faith in God increases.
    10. Re:Serious question by BlameFate · · Score: 1
      No; I t's allegedly a port of Metal Gear Solid from the PSOne - the shadow moses incident; with the tanker level from MGS 2 tacked on the end.

      --

      --is not to be confused with user #672982 - Bame Flait

    11. Re:Serious question by cnkeller · · Score: 2
      Age of Empires II would be Microsoft's best chance at an online killer-app.

      While AOE II does rock, Dungeon Seige is a better game to compete against a console version of EQ.

      --

      there are no stupid questions, but there are a lot of inquisitive idiots

    12. Re:Serious question by kz45 · · Score: 1

      While AOE II does rock, Dungeon Seige is a better game to compete against a console version of EQ

      If they really want a killer app, they should use that new starwars game (galactic empire I think it's called). I believe it uses the same engine as AOE2.

    13. Re:Serious question by davidsansome · · Score: 1

      Sssh... don't give them ideas!

      --
      -- Wibble
    14. Re:Serious question by TheTrunkDr. · · Score: 1

      Well that's an easy one Unreal Championship is probably going to be one of the flagship titles for MS's online service, and probably won't get ported anywhere, at least not soon.

      --

      Good things never end "eum" they end in "MANIA" or "teria"

    15. Re:Serious question by YourGarbageMan · · Score: 1

      Yes, *but* Uureal Tournament 2003 and Unreal 2 will both be out for Win/Mac this year. So I don't see Unreal Championship as being all that exclusive, at least in terms of game play or engine capability. It will have different maps and weapons but that's probably about it.

      Besides FPS games just don't cut it without a mouse or suitable mouse replacement. That's been said many times but its an entirely valid point. Given the choice, I'de much rather play UT2003 with KB/mouse than UC with a joystick. Since I will have the choice, I won't buy UC. Yes, I do have an xbox and its probably going on ebay soon.

    16. Re:Serious question by Doodleman3 · · Score: 1

      Age of Empires II would be Microsoft's best chance at an online killer-app.

      Isn't AoE II coming to the PS2 though?

      --
      Never Underestimate A Human Being
    17. Re:Serious question by Schlacht · · Score: 1

      HALO is the xbox killer app

      Bungie is the only innovative
      thing they have on campus now.

      --
      rm -rf ms/*
  4. Jack Welch rule of business #1 by alen · · Score: 4, Insightful

    Don't let anyone get between you and your customers. Microsoft and EA both know this.

    1. Re:Jack Welch rule of business #1 by Guppy06 · · Score: 3, Funny

      Wrong. We're talking about corporations here. The #1 rule there is "Don't let anyone get between you and your investors."

  5. EA is a big deal... by ChiPHeaD23 · · Score: 4, Interesting

    The fact that Sega and EA couldn't be friends is, IMO, one of the reasons the Dreamcast got killed. Don't underestimate the power of EA Sports's games (which are re-released with minor improvements every year, so sales for their "series" are always huge) and the multitude of developers that EA publishes for. This *could* mean trouble for M$. Sure, they're only mentioning online play but what's Slashdot without a little extrapolation?

    1. Re:EA is a big deal... by alexmogil · · Score: 2
      As long as Sega and Microsoft are in bed, I wouldn't worry about sports titles for the Xbox. There were no less than four football titles for the Xbox last year.

      Besides.. there's always Acklame's sports series. *shudder*

      --
      A winner is you!
    2. Re:EA is a big deal... by checkyoulater · · Score: 2, Interesting

      There were no less than four football titles for the Xbox last year.

      That is fine for you Americans who happen to love a boring game such as NFL football, but will those games sell in the rest of the world, too?

      If I recall the days of the Genesis, there were cricket games, rugby, soccer(football) and of course, hockey. All games that don't sell well in the United States. How many football games are needed?

      --
      Is that a real poncho? I mean, is that a Mexican poncho or is that a Sears poncho?
    3. Re:EA is a big deal... by Glytch · · Score: 2

      True. I work at a Walmart (thank you for wincing), and you should see all the N64 clearance rack. Last count was one copy of Quake 2, one copy of Mario Party 2, and six dozen copies of various football games. I've worked there a year, and I've never seen a single one sold.

    4. Re:EA is a big deal... by archen · · Score: 2, Funny

      As long as Sega and Microsoft are in bed

      And what an ugly kid that would be...

  6. Spying on customers? by 91degrees · · Score: 1, Troll
    Why do EA care? They're not going to lose that many customers over it. While some people care a lot, these people are the minority. By refusing to go along with it, they're getting zero return. I can't believe that they are doing this based purely on ethical reasons.


    I think this is more about aplying pressure to MS to change their terms. MS can;t afford to lose out in this market.

    1. Re:Spying on customers? by 91degrees · · Score: 1

      I've made pretty much the same observations in the past. The tricks played against Bleem were no different from most of the ones played by MS. Sony just have better luck in the courts.

    2. Re:Spying on customers? by Gorin · · Score: 4, Insightful

      A company shows some integrity by trying to protect it's customers and you ask "why should they care"? The appropriate response should be "thank you!". We complain every day about companies that don't respect their customers, and run said companies with apparent abandon, only eyeing the almighty dollar as the goal. That's contagious and habit forming. The next concession to the companies integrity is that much easier and the customer is the one that ultimately pays the price. It's decisions like this one by Sony that move to gain the respect of their customers. That's the best business move you can make, and will garner more of that dollar goal in the long term from those customers.

    3. Re:Spying on customers? by 91degrees · · Score: 1

      Lack of trust. EA is a big company. It exists to make money. All big companies do.

      But if they really care, why aren't they doing the same thing as they do with their affiliation with AOL - Agreeing to partner with them, on the understanding that it is up to the customer whethjer or not to accept AOL's privacy policy.

      Plus, there isn't any evidence that Microsoft do want to do this. EA said they might have the ability to do this, but not that they would. Note the careful language in the article - "a move that could potentially give Microsoft access to information about customers.". This says they could. Not that they will.

    4. Re:Spying on customers? by evilned · · Score: 2

      One serious question is the fact that MS has competing sports products, NFL Fever and NBA Inside Drive. Now if you are creating servers for your online games, do you really want to give control to a competing company? I'd be willing to bet MS makes considerably more on their first party games than it does on third party licensees, so with the xbox online network, you have both the means, and the motive from microsoft to screw over EA. I'm not saying that it would occur, just that it is possible.

      --

      "My head hurts, My feet stink, and I dont love Jesus." -Jimmy Buffett

    5. Re:Spying on customers? by Archfeld · · Score: 2

      I am sorry but when a CORPORATION, in business to make money does something that doesn't overtly make them money I get suspicious. If you honestly believe that Sony is concerned about 'integrity' and 'respect' over 'bottom-line' and 'profit' then more power too you, but I don't. I think that behind this little PR war you will find a PROFIT motive for both companies, and BOTH will be at our, the consumers expense, in $$'s and privacy.

      --
      errr....umm...*whooosh* *whoosh* Is this thing on ?
    6. Re:Spying on customers? by Glonk · · Score: 1

      A company shows some integrity by trying to protect it's customers and you ask "why should they care"? The appropriate response should be "thank you!". We complain every day about companies that don't respect their customers, and run said companies with apparent abandon, only eyeing the almighty dollar as the goal. That's contagious and habit forming. The next concession to the companies integrity is that much easier and the customer is the one that ultimately pays the price. It's decisions like this one by Sony that move to gain the respect of their customers. That's the best business move you can make, and will garner more of that dollar goal in the long term from those customers.

      That's sort of right.

      This article is blown way out of proportion, Slashdot-esque in "let's slant this against MS so it looks like they're doomed!".

      Xbox Live means you pay one flat fee for unlimited online games, all hosted on fat-piped MS servers. You can even challenge someone to a completely different game than you're currently playing, swap the DVD (it keeps you connected) and put in the new DVD and challenge your opponent.

      MS wants everyone on the Xbox Live servers so this is possible. They want players to be used to a familiar, easy to use interface and not play with complicated pricing schemes and subscriptions.

      EA (and Sony) aren't doing this because they want to pretect customer's integrity, they're doing it so they can make more money. Why settle for a fraction of the $10/mo when you can charge gamers $10/mo for each and every EA Sports game they want to play online?

      That's what they're doing.

      And why does everyone keep forgetting that Sony is an integral part of the MPAA and RIAA? Yeah, they're really here for customer's rights...

    7. Re:Spying on customers? by Radical+Rad · · Score: 2

      So are you saying that when EA and Sony take a position which is in the interest of their customers and is diametrically opposed to Microsoft's position that they are only doing it out of profit motive?

      That is probably at least partially right. After all why should they help to Xbox in its efforts to become a success? EA competes with Microsoft in the game software arena and Sony in the game hardware arena.

      But why disparage what they are doing when they are on the right side? You should give them a pat on the back for doing the right thing regardless of how they came to their decision.

    8. Re:Spying on customers? by martyn+s · · Score: 1

      I think you strayed a little too far from the IGN boards. Go back home.

    9. Re:Spying on customers? by Glonk · · Score: 2

      Yeah,right. Don't even think for one moment that Microsoft has *ANY* intention of letting EA use Microsoft's servers to host/create games that would include PS2/GameCube players. Microsoft's online scam is only for XBox games and don't you ever forget that.
      I never said a single thing about talking to PS2/GC players.

      What makes you think PS2 players can play against GC players either? :D

      I thought it was understood that consoles will only play with consoles of the same type...

    10. Re:Spying on customers? by 91degrees · · Score: 1

      who the hell actually gave a damn about Bleem?

      Sony did. Idiot.

      Whether the idea was good or not is not the point. Sony still played some pretty dirty tricks to kill it.

    11. Re:Spying on customers? by Archfeld · · Score: 2

      I fail to see how the interest of the customers enters into this at all. It MUST be in SONY/EA's interest or there would be no discussion. I am cynical but I've worked for large corporations for a long time. Maybe you are right and they deserve a pat on the back, but I doubt it, I am just waiting for the other shoe to fall. I am betting it will become an issue of who controls the info, not whether it is captured and sold.

      --
      errr....umm...*whooosh* *whoosh* Is this thing on ?
  7. The *obvious* thing to do now is... by Cynical_Dude · · Score: 4, Funny

    set mode(Nelson(Simpsons)==true)

    point finger at Micro$oft.

    Hah-Hah!

    1. Re:The *obvious* thing to do now is... by x+mani+x · · Score: 5, Funny

      What the hell kind of code is that?!?!? Has management or marketing started posting on slashdot???

    2. Re:The *obvious* thing to do now is... by Anonymous Coward · · Score: 1

      First of all, I don't know why you found it necessary to make a line of code at all. But you probably should have just avoided it altogether, as your "code" is pretty dang shoddy, even for pseudocode.

      set mode(Nelson(Simpsons)==true)

      Why is Simpsons being taken as input into the function Nelson()? Is this because there are a bunch of Nelsons and the program needs to indicate which Nelson it is? Also, the function mode() takes the input of a boolean, ie the result of Nelson(Simpsons)==true. So you're setting the mode to true/false (depending on whether Nelson(Simpsons) is true). I also wonder if you meant Nelson(Simpsons) = true instead, but seeing how little sense your whole statement makes, I will just forget about that part.

      This line of code was totally unnecessary in the first place as it was just a Nelson-haha. It would have been more effective to just use IRC-speak or something like that. And you could have avoided this horrendous code.

    3. Re:The *obvious* thing to do now is... by Datafage · · Score: 1

      I think you maybe mean:

      Nelson.pointfinger(Microsoft);

      but as other people have said, you just shouldn't have bothered.

      --

      Nicotine free Amish .sig.

  8. Thank God! by SkyLeach · · Score: 2

    I really hope this is the beginning a trend. I am getting tired of marketing people trying to sell me a product with a 300 page legal agreement attached and a barely veiled threat that they will not like me or my company if I don't "Buy, sign, and then shut up and do what they say... or else."

    It sounds like that was what M$ tried to do (again) but this time it backfired in their face.

    I can only hope this is the lightening horizon of the dawn of an age where Mob-style business practices are met with swift justice.

    --
    My $0.02 will always be worth more than your â0.02, so :-p
  9. Yeah, so? by qurob · · Score: 1

    Once MS gets Dungeon Siege, Mech Warrior, Asheron's Call, Age of Empires, and Combat Flight Simulator networked.....they'll get all the geeks to buy XBoxen

    1. Re:Yeah, so? by Disoculated · · Score: 1

      Er, maybe, if they do it for PC. Who wants to play any of these at TV resolution? Bleah.

    2. Re:Yeah, so? by Tsu-na-mi · · Score: 3, Insightful

      Uh, don't all the geeks who would play these already have PCs? Why would they need an Xbox? And if you think playing an FPS without a mouse is hard, try playing an RTS like AoE without one.

      It's this kind of thinking on the part of MS management and Xbox advocates that will kill the system. Yes, Xbox is easy to port PC games from. However, those same PC games were not designed for a console. They were not designed for a console controller, and they were not designed for TV screen resolutions. Yet by most accounts, they will make up the bulk of the Xbox library. Yes, console gamers will love getting PC games they've always wanted to play but could not afford a PC to do so. But they will hate the poor gaming experience of playing them on a platform not suited for them.

      --
      I've built up so much character I have an alter-ego
    3. Re:Yeah, so? by analog_line · · Score: 2

      Uh, they're already networked, for the PC.

      Why, pray tell, should I give MS $300 more to play these games on the Xbox, when I can play them networked NOW for the cost of the Win98 I bought for games oh so long ago.

      I'll answer for you, there's not a single reason. With a few notable exceptions, all the games Microsoft has brought out for the Xbox are PC ports, hired sequels to Dreamcast games, or games that get released for all platforms (like sports games).

    4. Re:Yeah, so? by marmoset · · Score: 1

      The people who get hardons over those games are already playing them on PC's. The "winner" in the console gaming online war (if it even reaches critical mass in this generation of console hardware) will be determined by who manages to take the game types that appeal to console gamers and make them a compelling experience online. Warmed over PC ports are not going to set the console world on fire.

    5. Re:Yeah, so? by bluprint · · Score: 1

      Maybe not the best resolution but the 53" screen makes up for it...

      --
      A modern day witchhunt.
    6. Re:Yeah, so? by bluprint · · Score: 1

      I think the console controller for a FPS is a lot more intuitive (maybe that's a result of having the Nintendo before the mouse...), although I can use either (PC or console).

      However, I won't argue with you about playing an RTS without a mouse...

      --
      A modern day witchhunt.
    7. Re:Yeah, so? by tshak · · Score: 2

      However, those same PC games were not designed for a console. They were not designed for a console controller, and they were not designed for TV screen resolutions. Yet by most accounts, they will make up the bulk of the Xbox library.

      Could you please give us some data regarding your claim? Most XBox games are games designed for a Console, not a PC. Even "PC Ports" like Ghost Recon have been redesigned to meet more of the console library. Really, can you sit down with 2-4 friends and play a fighting game like DOA3 or Mortal Kombat on your PC? These are the types of games that make up the bulk of the XBox library - games designed for the XBox or multiplatform consoles. Sure, games like AOE are kinda silly for those who have PC's already, but games like Brute Force are extremely unique and are going to be great fun online.

      --

      There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
    8. Re:Yeah, so? by tshak · · Score: 2

      Why, pray tell, should I give MS $300
      It's $200 nowWith a few notable exceptions, all the games Microsoft has brought out for the Xbox are PC ports

      Anyone can believe what they want to believe, but if you actually looked at the game library, you couldn't honestly make this statement. Also, some of the DC games like JSRF are great games, so I don't see how this is a bad thing.

      I agree that I can play AOE II or Warcraft III on my PC networked already, so why would I want this on my XBox? What I can't do on my PC is sit down with 3 or 4 friends in my living room and team up against a bunch of people across the street (or even the country).

      If I had limited funds, a PC is the way to go. However, consoles (including networked consoles)add a social element that is really fun.

      --

      There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
  10. who do we hate this week? by oyenstikker · · Score: 4, Funny

    if (ThisArticle.about()==Gaming) {
    Sony.opinion(like);
    Microsoft.opinion(hate);
    }
    elseif (ThisArticle.about()==Music) {
    Sony.opinion(hate);
    Microsoft.opinion(neutral);
    }
    else {
    Sony.opinion(like);
    Microsoft.opinion(hate);
    }

    --
    The masses are the crack whores of religion.
    1. Re:who do we hate this week? by Tarquin+Sidebottom · · Score: 3, Funny

      I hate to be picky but theres more to live than games and music. You're optimisation would go all wrong on ThisArticle.about()==DCMA, which Sony has used before.

      if (ThisArticle.about()==Music)
      {
      Sony.opinion(hate);
      if (Microsoft.involved) {
      Microsoft.opinion(hate);
      }
      else
      {
      Microsoft.opinion(bash_them_anyway);
      }
      elsif (ThisArticle.about()==Games)
      {
      Sony.opinion(like);
      Microsoft.opinion(hate);
      }
      elsif (ThisArticle.about()==DMCA)
      {
      Sony.opinion(hate);
      Microsoft.opinion(hate);
      }
      elsif (ThisArticle.about()==Females)
      {
      Sony.opinion(like);
      Microsoft.opinion(hate);
      Error_Msg('Insufficent data to comply');
      }
      else {
      Sony.opinion(like);
      Microsoft.opinion(hate);
      }

    2. Re:who do we hate this week? by Anonymous Coward · · Score: 1, Insightful
      When you grow up and mature, you too will realize that healthy criticism does not equal hate.

      In the mean time, enjoy your black and white world.

    3. Re:who do we hate this week? by Peyna · · Score: 4, Funny

      Everyone knows this problem is more suited to logic programming anyway.

      --
      What?
    4. Re:who do we hate this week? by psavo · · Score: 2

      Man, u don't know how to code. Watch and learn:

      // assuming *this == /.

      Like(Sony.GetOpinion());
      Hate(Microsoft.GetOpin ion());

      if(GetCurrentArticle.about() == Music) {
      Hate(Sony.GetOpinion());
      Neutral(Microsoft.GetOpinion());
      }

      --
      fucktard is a tenderhearted description
    5. Re:who do we hate this week? by PlatoShrimp · · Score: 1

      10 PRINT PS2 RULEZ 20 GOTO 10

    6. Re:who do we hate this week? by mblase · · Score: 2

      How inefficient. You can throw the first if/then clause away entirely and trust the final else clause to capture it with identical output.

    7. Re:who do we hate this week? by jaoswald · · Score: 1

      Yes, but which code is easier to maintain? Slashdot opinion evolves over time.

    8. Re:who do we hate this week? by cdrudge · · Score: 2

      If you really wanted to get technical, wouldn't the GetOpinion() method of the BigCorperationsToHate class return Like or Hate constants? This could then be passed into the CompanyReaction() method.

    9. Re:who do we hate this week? by Corporate+Troll · · Score: 1
      elsif (ThisArticle.about()==Females)

      Has there ever been a slashdot article about females??? I missed that one out. ;-P

      To stay halfway on topic: why don't you guy use integer constants and a switch...so much easier...

      The only EA games I ever played were the Need For Speed Series...now that in network mode is just screaming. Does that qualify as "sports games", I never understood how it could be fun to play soccer/basketball/skateboard on a computer. Especially team-sports are obscure to me: how can you control 11 players at the same time?

    10. Re:who do we hate this week? by psavo · · Score: 2

      Well, I said 'assuming *this == /.'.
      So 'Like' is this->Like(Opinion&). We're manipulating opinion of slashdot here.
      We don't need to set Sony's opinion. We're liking what is opinion of 'sony'.

      I actually do code, so don't bother.

      --
      fucktard is a tenderhearted description
    11. Re:who do we hate this week? by The_Sock · · Score: 1

      I missed that one out. ;-P

      *In my best Samuel L. Jackson Voice*

      Engrish Motherfucker, Do you speak it?

      See The Samuel L. Jackson Soundboard

      --
      For a good time call www.sawkie.com
    12. Re:who do we hate this week? by 56ker · · Score: 2

      And if we're really going to get technical isn't corporation spelt with three os? Or is this a difference in American/ British spelling?

    13. Re:who do we hate this week? by darien · · Score: 2

      I won't be impressed until someone comes up with a version that's valid in both C# and GW-Basic. And 6809 assembler.

    14. Re:who do we hate this week? by Tarquin+Sidebottom · · Score: 1

      Um, line 9...ahhh, see it is always Microsoft's fault !

    15. Re:who do we hate this week? by g1zmo · · Score: 1

      Here I am reading stupid-ass Slashdot retard pseudo-code jokes (and watching those jokes get picked apart by people with too much time on their hands) and what's the first thing that goes through my head?

      "He's missing a brace"

      --
      I have found there are just two ways to go.
      It all comes down to livin' fast or dyin' slow.
      -REK, Jr.
    16. Re:who do we hate this week? by cdrudge · · Score: 2

      Yes, corporation is spelled with three O's...but this is Slashdot, so spelling doesn't count. Besides, its my code and I'll spel it rong if eye want too. :P

    17. Re:who do we hate this week? by oyenstikker · · Score: 1

      I'm sure you do code better. I'm not a real programmer and have only taken intro to OO programming. I understand what you're doing though, and it does make a lot more sense than mine. Only on slashdot can I learn so much by making a [bad] joke. Thanks for the mini-lesson. (:

      --
      The masses are the crack whores of religion.
    18. Re:who do we hate this week? by psavo · · Score: 2

      Yes, corporation is spelled with three O's...but this is Slashdot, so spelling doesn't count. Besides, its my code and I'll spel it rong if eye want too.

      Sheuldn't ye spel it Crapperetion 'hen?

      --
      fucktard is a tenderhearted description
    19. Re:who do we hate this week? by phaze3000 · · Score: 1
      No no no no no no no..

      10 PRINT "PS2 RULEZ"
      20 PRINT GOTO 10

      --
      Blaming GW Bush for the Iraq war is like blaming Ronald McDonald for the poor quality of food.
    20. Re:who do we hate this week? by bastard01 · · Score: 1

      here is a much more efficent way to set our opinions about sony and m$:
      const char Music == 'M';
      const char DMCA == 'S'; //dmca is a pointer to shit

      Microsoft.opinion(hate); // /. hates m$ no matter what..
      switch(article.topic()){
      case 'M':
      case 'S':
      sony.opinion(hate);
      break;
      default:
      sony.opinion(like);
      }
      there, just use some constants... and there will be a much easier setting for opinions...

  11. Bill would'nt do that by coryboehne · · Score: 2, Funny

    Come on, everyone knows Microsoft is the most ethical company out there, they would *NEVER* steal a customer from anyone. God knows they're an industry leader in fair trade and low cost software products. Geez this article almost makes them sound like some sort of monopoly, which we all know is impossible.....

    1. Re:Bill would'nt do that by Ivan+Raikov · · Score: 2, Funny

      Geez this article almost makes them sound like some sort of monopoly, which we all know is impossible.....

      Yeah, this is probably deceptive propaganda from that Linux company that's trying to undermine honest American business...

      :-)

  12. Sony by CaffeineAddict2001 · · Score: 3, Insightful

    It seems to me like everytime a major game company gets pissed off with their platform manufacturer they go to sony.

    1. Re:Sony by Link-chan · · Score: 1

      In this case, EA is only going to Sony for their sports games because Sony has their online plan publicized and Nintendo doesn't.

  13. Good for EA by NeoSkandranon · · Score: 1

    Just hope their latest round of games dont mysteriously develop problems once WinXP SP1 is out.

    In all seriousness though, I'm glad to hear that at least some company is sticking up to MS....would be funny if more followed suit.

    Regardless of EA's motives, i think this is a Good Thing(tm) for people who plan on console gaming online

    --
    If you can't see the value in jet powered ants you should turn in your nerd card. - Dunbal (464142)
    1. Re:Good for EA by alexmogil · · Score: 2

      I can't understand exactly how - they've used the same code base for their sports titles for the last 8 years.

      --
      A winner is you!
  14. Online Sports Games by rbeattie · · Score: 2


    I've been sort of wondering when we're going to see an online Sports game where all the players on the opposing teams are controlled by real people. This is sort of the holy grail of sports video games... Virtual pick-up games.

    Then it would be cool "tune-in" to games in progress. This might be good content for that 24 video games channel that was just launched. People from all parts of the world (within decent ping times of course) could form virtual teams, etc. Play in virtual tournaments, etc.

    This could surpass real sports as we know them!

    -Russ

    --
    Me
    1. Re:Online Sports Games by alexmogil · · Score: 2
      I'd like to be able to watch the game on my Xbox, too - let's say there's a doubles tennis match playing online with four people - I'd like to sit in the stands and watch the game while waiting on another game to open.

      The potential of this make my skin pale in anticipation.

      --
      A winner is you!
    2. Re:Online Sports Games by Papineau · · Score: 3, Insightful

      Of course, with all the PK (player killers) in online FPS, you'd have a very tough ride.

      Let's say a football game: the quarterback chooses the play (is he alone to choose, or the rest of the team can have an input too?), everybody lines up... and before the play is started, that moron on the left gets another penalty for encroachment, doubled by a major fault on the QB. Sure you can kick him out, but the damage's still done.
      Also, seems very fun to play as an offensive guard...

      Another example, featuring "real" football (soccer): the PK gets to control a very good defenseman. He tackles by behind a few times (maybe injuring an opposing player in the process), and the AI referee finally redcards the player. PK gone, but he leaves his team 10 to 11!
      Again, very fun it is to control a player not part of the action... Who to be goalie wants and the game watch from 100 yards away? (bad attempt at Yoda speak)

      At least in real sports, you have some practices between the games, so there's no incentive for a moron to act funny in games, as he has to act correctly in practices. Or if he does act funny in games, at least you can kick him (for real)...

    3. Re:Online Sports Games by Parsa · · Score: 1

      I think the concept of playing every player in a sports game is cool but in some situations it just won't work. Like with American Football. If you're not a QB or LB just how fun will it be? This could be fairly interesting with Tennis or Soccer except for the goalie. It would be interesting to develop for some situations but I wouldn't play football online.

      --
      Abiit, excessit, evasit, erupit.
    4. Re:Online Sports Games by RexRuther · · Score: 3, Interesting

      Check out the latest version of Half-Life/Counter-strike. This has a spectator (HLTV) mode with very cool features. You can follow people around, see what they are seeing, look at a dynamic map of the arena, or just move your camera anywhere you like. They have used it to broadcast title matches to the internet and it appears to work well.

      One of the best $30 I ever spent.

      --
      -"The early bird catches the worm, but the late bird sleeps the most"
    5. Re:Online Sports Games by checkyoulater · · Score: 1

      I think the concept of playing every player in a sports game is cool but in some situations it just won't work. Like with American Football.

      I notice that nobody has mentioned the one sport where this would work just fine. Hockey. Even if a player is injured, penalized, or benched, it wouldn't matter. Each human player simply locks on to a position, rather than an actual player. I would leave the goalies as AI, but I suppose if somebody wanted to be the goalie they could.

      --
      Is that a real poncho? I mean, is that a Mexican poncho or is that a Sears poncho?
    6. Re:Online Sports Games by FurryFeet · · Score: 2

      set (gramar.nazi)==true

      "One of the best $30 I ever spent".

      This would be better as "30 of the better dollars I've ever spent".

      The editor attacks again :)

    7. Re:Online Sports Games by kubrick · · Score: 1

      I've been sort of wondering when we're going to see an online Sports game where all the players on the opposing teams are controlled by real people. This is sort of the holy grail of sports video games... Virtual pick-up games.

      Of course, the only way you're going to be able to coordinate strategy -- an important part of these games -- is to be in the same room.

      And if you can get that many people together, what's to stop you all going out and doing it all for real? It's more fun, and it helps keep you fit :)

      --
      deus does not exist but if he does
    8. Re:Online Sports Games by Alsee · · Score: 2

      that moron on the left gets another penalty for encroachment

      He tackles by behind a few times, and the AI referee finally redcards the player - leaves his team 10 to 11!

      One benefit of computer sports is that you can simply make illegal / penalty actions impossible. No need for a referee.

      Not that it matters to me. I find sports simulations about as interesting/exciting as needlepoint. No, wait - that's not quite true. If somebody fumbles in needlepoint you might get to see some blood.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  15. If Microsoft was in the lead. . by The+MoMo+King · · Score: 1

    of the console wars, would EA be so fast to dismiss Microsoft?

    1. Re:If Microsoft was in the lead. . by kontos · · Score: 1

      I think so. Online EA sports titles are my killer app. You won't find me buying a console that won't let me play Madden Football Online. I'm sure there are others like me.
      Maybe even enough to knock MS out of the lead (if they were there to begin with).

      --
      SM MBL-VIR looking 4 SIG 4 LTR. must be DDF, no 420, SD ok.
    2. Re:If Microsoft was in the lead. . by SledgeHBK · · Score: 1

      I've played (on xbox) 2k2, Madden, and Fever.

      Madden is by far the worst of the three.

      I'll be perfectly happy to play 2k2 or Fever online over EA's shoddy work.

  16. Well... by beleg777 · · Score: 1

    I'm glad somone finally realized that they actually can do something about Mircrosoft. And it's especially good that someone puts them in their place now, rather than waiting five years till they have monopolized the game industry as well.

    --

    Science may someday discover what faith has always known.
  17. EA isn't a saint by derrickh · · Score: 1, Interesting

    EA is just as guilty of strong arming companies. Starting wayyy back with the Sega Genesis when they refused to pay lisence fees. A few years later they pretty much came out and said that they were going to kill the Dreamcast because Sega wouldn't meet thier demands. Now EA thinks it can make MS back down by saying "We arent gonna give you Madden 2003 online". Big deal. As if EA's evil servers are any better than Microsofts evil servers. This time, I'm on Microsoft's side.

    D

    1. Re:EA isn't a saint by bucky0 · · Score: 2, Insightful

      The issue isn't who server's better than who's. EA doesn't want their customer's data, and their server code running on a server that Microsoft has access to.

      --

      -Bucky
    2. Re:EA isn't a saint by derrickh · · Score: 1

      But why would I want EA to have my data rather than Microsoft? Why should I believe that EA will 'protect' my info any better than MS?

      D

    3. Re:EA isn't a saint by analog_line · · Score: 2

      I generally eschew EA games. It take alot for me to plunk down my increasingly limited gaming budget down for one of their games, when they are such a strongarming company.

      That said, I'm glad they are taking this stand, and I hope they follow suit and kill the Xbox as well. The Xbox deserves to die just as the Dreamcast did. Still won't buy any EA games, but I will applaud any effort that helps the Xbox down the shitter. Call it vengeance and you'd be correct. Microsoft thinks they can do whatever they want, wherever they want. I find it certainly amusing that they are being taught a lesson, and hopefully driven out of the console business. No, EA isn't a saint, but I have no problem with two devils locking horns, and the greater devil losing the fight. EA just does games. MS wants their fingers in everything. IN the end, it's more important that they be brought down. EA's time will come.

  18. Bullying Tactics by CaptainZapp · · Score: 5, Insightful
    Oh boy

    The good folks in Redmond just don't see, that you can apply bullying tactics only where you have a monoploy. They definitely don't have one in the console market (yet) and they desperately need partners here to ever be successful.

    The problem nowadays is probably that Microsoft id a wholly untrustworthy company to partner with. Just ask all the companies that received the kiss of death.

    --
    ich bin der musikant

    mit taschenrechner in der hand

    kraftwerk

  19. Why always NY Times? by pubjames · · Score: 4, Informative

    Why does Slashdot always link to NY Times, a subscription site? I don't subscribe, so can't read it. A quick search on Google News is all it takes to throw up other links about this story:

    Reuters

    Reuters

    Does Slashdot have a deal with NY Times?

    1. Re:Why always NY Times? by Quazion · · Score: 1

      Cause /. readers also read NY Times ?
      or so it seems, else they wouldnt post news from it or would they ?

      And just cause you wont subscribe doesnt mean other dont either. :) i dont atleast :)

    2. Re:Why always NY Times? by samael · · Score: 4, Insightful

      I'd say it was because the NY Times frequently has well written, informative takes on the story, and the subscriptions costs you.... nothing.

    3. Re:Why always NY Times? by sirinek · · Score: 4, Insightful

      I am soooo sick and tired of hearing /. people bitch about the NYTimes registration.

      1) ITS FREE

      2) No one said you had to give them your real name/phone/email/ss#/mothers maiden name/CC#

      3) There's numerous username/pass combos floating around. Someone once said slashdot/slashdot worked there.

      The NYT is a fine, reputable source for an article like this. Better than, say, ZDNet.

      siri

    4. Re:Why always NY Times? by baywulf · · Score: 2, Funny

      Since 99% of the Slashdot users don't read the article anyway, it doesn't matter.

    5. Re:Why always NY Times? by grytpype · · Score: 2

      user slashdotac
      pass slashdotac

      --

      - Have a picture

    6. Re:Why always NY Times? by unicron · · Score: 1

      Much like Linux, it's only free if your time is worthless to you.

      --
      Finally, math books without any of that base 6 crap in them.
    7. Re:Why always NY Times? by Quixadhal · · Score: 2, Informative

      Or you can try this...

      http://www.meehawl.com/Asset/nytview.html

      That way you don't even have to think up what name you'll register with.

    8. Re:Why always NY Times? by Bytenik · · Score: 1

      In case you weren't aware, the registration to read the online articles is free.

      --

      "Scientists prove we were never here."
      -- Devo

    9. Re:Why always NY Times? by AnalogDiehard · · Score: 1
      I am soooo sick and tired of hearing /. people bitch about the NYTimes registration.

      A year ago a fellow /.er provided this NYT logon alias:

      UserID = allyourbaseare

      pswd = belongtous

      That's pretty easy to remember, no?

      --
      Eternity: will that be smoking, or non-smoking? I Corinthians 6:9-10
  20. Funny.. by new_breed · · Score: 1

    ..how paranoid companies / people dig their own grave. This just shows, that what they do themselves (stealing stuff), they fear others will do to them as well. What goes around, comes around.

    It's the true nature of things..I got a feeling Microsoft's demise is becoming more and more inevitable by the year. They'll fight to stop it, thus giving it more and more a place in their reality. Quite a spiritual truth, really :P

    1. Re:Funny.. by f00zbll · · Score: 1

      The thing about paranoia is it might be beneficial at first, but after a while the line between reality and fantasy gets blurred. At some point, that paranoia might turn into full blown schizophrenia. Once that happens, it hard to rebuild credibility. I'm not saying that MS is going down that road, but that sometimes it's a natural progression.

  21. Passport by asv108 · · Score: 2

    Where they planning on using passport for the XboX online? I would imagine so, it really pisses me off when I run in to a site that uses passport or even worse forces you to get a passport account. A good example is CNBC's website which now forces old accounts to "upgrade" to a passport account.

  22. Creepy Quote by gambit3 · · Score: 4, Funny

    From the NYT Article:

    "Microsoft executives said yesterday that they believed that they would be able to convince Electronic Arts that the Xbox online service would not constitute a threat to the customer base of Electronic Arts."

    This sounds like the old "We'll make them an offer they can't refuse" from the 'Godfather' movies.

  23. H i g h . S t a k e s by tapiwa · · Score: 3

    The stakes these companies are playing for are quite huge.

    Whoever wins will be the FIFA/IOC (substitute world governing body of your choice) of the gaming industry.

    win2k, linux... who cares. What will emerge is an online gaming platform (think direct x or OS of your choice) that games will eventually standardise on.

    Whoever controls those servers, that platform will make the windoze licence to print money look like a game of monopoly. We are talking big bucks (tm) here.

    My take, keep the OS/gaming platform open.
    !!go bnetd go!!

    --

    Live today. Tomorrow will cost a lot more!

  24. actually.. by dmouritsendk · · Score: 2, Interesting

    No big loss.

    eeh, EA is the worlds largest games publisher. Its actually the biggest fish you can lose as a gamehardware creator.

    I agree that VisualConcepts are doing a GREAT job over at Sega Sports, ever since the Virtua Tennis on the dreamcast those guys have had nothing but my greatest respect. But, there are MUCH more to EA than EA Sports.

    Im willing to bet gooood money that M$, is disliking the fact that they wont get no online sims.. just as an example :)

    1. Re:actually.. by jamesidm · · Score: 2

      Sega are the biggest games publisher. EA lost the throne when Sega ditched the hardware. And what a job Sega do... thank you sonic team :)

    2. Re:actually.. by 13Echo · · Score: 1

      I agree about the SEGA sports games, but Visual Concepts didn't make the Virtua Tennis games.

      The game was done by Hitmaker (AM3), makers of such recent games as Crazy Taxi and Confidential Mission.

      About EA though; I don't really think that they are going to be quite as big in the coming years as many people may think. Their popularity was largely due to the Sony franchise, and with better sports games coming from SEGA, I am not disappointed in this deal with EA.

    3. Re:actually.. by FuzzyBad-Mofo · · Score: 1

      eeh, EA is the worlds largest games publisher

      Yes, just like MacDonald's is the worlds largest restraunt chain. At one time EA was a young, innovative company. These days they spare innovation for a more conservative approach.

      Hard to believe this is the same publisher who once brought us titles like MULE, Archon, Legacy of the Ancients, Realm of Impossibility, Adventure Construction Set, Mail Order Monsters, ect.

      Now all they have to offer is Baseball $YEAR, Football $YEAR, Nascar $YEAR, and crap like UO: The Second Rehash.

    4. Re:actually.. by Mirus+Nex · · Score: 1

      Thanks for bringing up old memories. I loved Legacy... I think that was the first CRPG that I actually played from beginning to end. Might have to dust off the old //gs and hope my floppies haven't leaked bits over the years and play that one again...

      I liked EA in the beginning, they had a diverse collection of games. Now it's mostly sports crap, and I have to agree with most everyone that Sega's sports crap is better than EA's. I had NFL2K1 for DC until I traded my DC in for GC games. Now I'm waiting for Sega sports games for GC... I refuse to buy an X-box and am continually frustrated that X-box is getting some of the great Sega titles like TJ&E III, Shenmue II (this might actually make it to GC) and Crazy Taxi 3. Though, Monkey Ball is awesome and the second one coming out later this year looks incredible so I'll keep funding Sega...

  25. Won't last by kpetruse · · Score: 1

    I can't see EA missing out on all the potential sales of their software from Xbox users. All twenty of them.

    Ok, joking aside, MS have sold millions of these things so that's a fairly nice market for EA. Consider that it's reasonably easy to port a PC game to the XBox, EA will have a licence to print money. They know this, and they are trying to force MS to play their way. Fair enough really, this is business after all, and EA knows that MS needs big sports games, because these are huge sellers. MS can't afford to miss out on having such huge franchises as the NFL and FIFA games, not only for the licencing fees but the additional consoles these games sell.

    Give it a few weeks, they'll kiss and make up...

  26. Can we say... by CProgrammer98 · · Score: 1, Offtopic

    "All your boxen are belong to us?"

    ... I knew you could :)

    --
    And the people shall be oppressed, every one by another, and every one by his neighbour Isaiah 3:5
  27. I hope they stick to their guns... by Uttles · · Score: 2

    It seems like they won't be able to hold out from Microsoft forever, but I sure hope they do, becasue EA makes the greatest sports games, especially John Madden Football, and XBox will really be hurting without them.

    --

    ~ now you know
  28. The irony with Microsoft by theolein · · Score: 3, Insightful

    The irony with Microsoft is that if they were less amenable to dirty tricks and actually showed some respect towards partners and customers they would be a much more popular company and possibly would not even be in court now.

    On the other hand they would probably never have become the huge monopoly that they are if they didn't resort to dirty tricks.

    This control freak syndrome exhibited by Microsoft in the EA story is so typical of Microsoft it seems not even worth mentioning or replying to. Although EA is no angel, it does give one a sort of evil satisfaction somewhere that Microsoft doesn't always win in their Everquest(;)) to win domination of the world.

  29. Sounds Like what EA did to the Dreamcast by Skrauty · · Score: 1

    Man I can feel the EA egos here and I no longer work in games development/live in Silicon Valley. But the EA producers and programmers I had met were very proud of the fact that they "Singlehandedly killed the Dreamcast." EA is in a lot of ways like the big record companies. Turning out the same old crap year after year then making threats and doing rash things when it doesn't get its way. The problem is there are so many console junkies that need to buy (Insert Franchise name here) (Insert next year's date here) who like lemmings drop their $50 for the latest not so great EA Sports title. I'm trying to think of the last EA produced game which did not have a number after the title... It's such a shame to see good concepts (notice I didn't say games :) like the Sims and Black and White be controlled by EA, and it makes one wonder if this announcement will also include third party developed games distributed by EA. It would be a shame to see devolpers like Will Wright or Peter Molyneux handcuffed because EA management doesn't like what Microsoft said, and so won't play fully in the XBox Sandbox.

  30. Sarcasm by SyntheticTruth · · Score: 1


    Slashdot needs a new Mod options: Sarcasm.

    No, really.

    1. Re:Sarcasm by grytpype · · Score: 2

      Yeah. Great idea, Einstein.

      --

      - Have a picture

    2. Re:Sarcasm by Dephex+Twin · · Score: 1

      Gee, didn't see that coming. How original.

      --

      If you want to make an apple pie from scratch, you must first create the universe. -- Carl Sagan
  31. Re:H i g h . S t a k e s by tapiwa · · Score: 2

    think $9.99 per month

    Multiply this by number of users out there.

    Add all the other services you can leverage off this. Its about interactive entertainment, which at the moment translates to online gaming, but in the future....

    Think music downloads. Think movies. Think. Just Think.

    This about more than gaming.

    --

    Live today. Tomorrow will cost a lot more!

  32. Excellent news by Jeppe+Salvesen · · Score: 2

    Finally someone has started to look at the historical implications of cooperating with Microsoft. If any one console wins a monopoly, it is bad news for the game developers, since the monopolist will be able to charge lots of dough for development tools. That would probably mean more expensive games for us.

    I wouldn't even be surprised to see Sony and Nintendo coordinating attacks on Microsoft if XBox starts to gain too much momentum.

    The current chemistry works nicely. Why change it?

    --

    Stop the brainwash

  33. EA dismissed Nintendo for years by pommiekiwifruit · · Score: 1

    and Nintendo was quite popular in the USA with the NES and SNES.

    1. Re:EA dismissed Nintendo for years by Imperial+Tacohead · · Score: 1

      Well, back in the days of the NES, or even the SNES, EA wasn't quite so big a player. Hell, in those days, Tecmo Bowl was the king of football video games. Joe Montana, hail mary to Jerry Rice, touchdown every damn time, baby!

  34. How long before MS buys EA? by wift · · Score: 2, Funny

    I understand EA not wanting to lessen the value of their own game servers. I also see MS desire to make as much $ as possible on their console business. Seems like a dead lock.

    EA is taking the upperhand because they have it. MS can always throw the trump card and buy their a$$.

    --
    ....... Thus ends my attempt at wit or whatever
    1. Re:How long before MS buys EA? by Kintanon · · Score: 2

      Why does everyone keep assuming that if you just pile enough money in front of a corporation you will automaticly own them? No one can force the company to sell to MSFT. And the current BoD are quite happy with their current exorbitant profits. They have no reason to sellout to MSFT. Especially when they can just buddy up to Sony and have a platform for their games for the forseeable future.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
    2. Re:How long before MS buys EA? by slashdot_commentator · · Score: 2


      Yes, if you can pile up enough money in front of a corporation, you will eventually own them. Its all about who owns 51% of the shares. Corporations where the founders hold the "controlling" shares may be invulnerable to takeover, but anyplace else, its fair game. The board of directors do not "own" the company. They can only make the buyout process more costly.
      Usually, the price/value is too high to make it worthwhile to do a takeover.

      --
      There is no America. There is no democracy. There is only IBM and AT&T and DuPont, Dow, General Electric, and Exxon
    3. Re:How long before MS buys EA? by kindbud · · Score: 2

      Why does everyone keep assuming that if you just pile enough money in front of a corporation you will automaticly own them?

      Because if you do, you will.

      No one can force the company to sell to MSFT.

      It's not the company's (EA's) call. It's their shareholders' call. If MS is unsuccessful at negotiating a price, they can still buy shares on the open market until they have enough votes to get their way. Given enough money, there it no way to prevent a hostile takeover. You can make it expensive, sometimes, but you can't stop it if deep pockets are determined to own you.

      --
      Edith Keeler Must Die
  35. the MS Report Card by Alien54 · · Score: 4, Funny
    I suspect that there would be a comment on it that says:
    Does not get along well with others

    While talented, and extremely bright, MS has an inflated sense of self, and sometimes shows bullying behavior on the playground, and has difficulty in respecting the rights and property of others. This offers some concern for the future development of MS. MS displays developmental problems, conforming to what used to be called a "spoiled child", a symptom of ineffective parenting, with an inadequate example being set in the home.

    Possibly MS would wind up in foster care, being assigned to a parent that could both set a better example, and provide the proper discipline to encourage growth as a reponsible citizen.

    Just a wild day dream before the morning coffee kicks in.

    --
    "It is a greater offense to steal men's labor, than their clothes"
    1. Re:the MS Report Card by SledgeHBK · · Score: 1

      This cracks me up.

      Although the whole analogy is off. Microsoft makes the rules. EA doesn't want to follow the rules. EA gets expelled. Nobody in the class misses EA.

      I mean, jesus, Madden was not even close to 2k2 or fever.

      No worries.

    2. Re:the MS Report Card by B.D.Mills · · Score: 2

      This sure adds a whole new perspective when considering whether Microsoft should be split in half. Eww.

      --

      The only thing necessary for the triumph of evil is for good men to do nothing. - Edmund Burke
    3. Re:the MS Report Card by Technician · · Score: 2

      and provide the proper discipline to encourage growth as a reponsible citizen.
      Unfortunately foster parents are not permited to use corporal punishment to curb bad behavior. MS may get passed from home to home leaving bad feelings behind while not getting the help they need to curb bad behavior. This established pattern of bad behavior will be their downfall when everyone stops playing with them.

      --
      The truth shall set you free!
  36. What did you expect? by Anonymous Coward · · Score: 1

    Did anyone expect that MicroSoft was going to all of a sudden become this nice company that plays fairly and looks out for the good of the consumer? MicroSoft is a monopolist, plain and simple. They will always try to control through predatory tactics any market they decide to enter. I hope that several more game developers begin to jump off of the X Box ship. Either way, price cut or no, I wouldn't buy an X Box.

  37. Uh oh... by ABeit · · Score: 1

    Microsoft CAN survive without EA, but the problem will become more widespread than just "We don't have 'MLB 2008' on our console." A large part of the console consumer base consists of that group of people who buy a console solely for playing "NHL 2009" and "NBA 8003."

    The problems for Microsoft increase when this consumer base goes into EB and says, "I want an X-Box and Madden 3007." The sales rep. will reply, "Sorry, no Madden for you." Now this entire group of consumers will buy a Gamecube or PS2. That causes Microsoft to lose sales on consoles and, more importantly, all the other non-EA games that this potential consumer would have bought.

    Sony and Nintendo are big boys, Microsoft. Don't try to take their popsicle.

  38. Silly Answer by SEWilco · · Score: 5, Funny
    You forgot one:
    • Monopoly
  39. Gotta figure this is a negotiation tactic by Jackson_Ash · · Score: 1

    While EA does hold a lot of clout in the gaming world I truly believe that they want to develop online games for the Xbox and this is simply a flexing of muscles tactic. The Xbox is the only console out of the 3 main competitors that has broadband right out of the box. Sony's console will cost gamers an additional $150-200 USD to bring their machines up to online gaming spec, and Nintendo continues to be somewhat wishy-washy on their online plans( if they plan on offering anything at all ). The Xbox was built from the ground up with online gaming in mind. M$ knew this was where the real future money is going to be and so does EA. While the news release that EA's stance has changed that will no doubt show up in a few weeks will likely not get as much coverage as an anti M$ related release, it will happen. There's simply too much money to be made for EA to stonewall Microsoft as well as repeat and future EA customers. Of course I could be wrong. If I am, I'll just have to play Sega's NHL2k3 online instead. No more money for EA from me. Their loss. Jackson Ash

  40. Isn't it strange? by redragon · · Score: 2, Insightful

    That Microsoft is still trying to bully people, when they're smack dab in the middle of an anti-trust case?

    And beyond that, they're attempting to brow beat one of the biggest names in computer games. It's just assinine to do that. They're the last people on earth that they should be attempting to "strong arm." These are the people you PARTNER with to see your game platform thrive.

    --
    - Sighuh?
  41. What's acceptable? by saqmaster · · Score: 1

    Well, I don't think MS are in the wrong with this. If you make a product, and produce a license scheme, you should be able to make it however you want.

    If MS want licensee's and online gaming providers to use Microsoft platforms with their Microsoft product, I think that's fair enough.

    It's about time people realized that if a company (or an individual) writes a piece of software, they're allowed to pretty much do what they want with it. I know for sure that if I made a particular product to use a particular O/S, if I had a license scheme I wouldn't want other O/S's getting involved.

    My 2c.

    --
    "Never let the truth get in the way of a good story..."
  42. Microsoft's Architecture by nherc · · Score: 1
    Microsoft's architecture for their xbox online network is set-up to work efficiently and only through their servers.

    All of the games will use a common "Instant Messenger" (if you will) app that will allow you to find and talk to you friends no matter the game they are currently playing. This common app will also allow for voice morphing, ladders, chat rooms, etc.,. which will all be central to the online components of the games.

    Frankly, I don't see this as a bad thing as MS will have to make sure that everything runs smoothly, there is enough bandwidth, low enough pings, etc.,. since everyone is running through their farm. I also believe they want to handle the monthly payments from the customers for all of the games personally, which is again a good idea as I sure don't want to pay $2.50 a month to Epic for Unreal Tournment, $2.50 a month to whomever for that MMORPG, $2.50 a month to another publisher for my online football game plus $2.50 a month to MS for hosting the whole mess.

    --
    'He was a dreamer, a thinker, a speculative philosopher... or, as his wife would have it, an idiot.' - Douglas Adams
    1. Re:Microsoft's Architecture by nherc · · Score: 1

      No. You missed the point, the xbox is tailored to connect to their proprietary gaming network a la the MSN Gaming Zone. Not that any hardware/software couldn't do it better... but this is MS's console after all, not an "open" box (just yet).

      --
      'He was a dreamer, a thinker, a speculative philosopher... or, as his wife would have it, an idiot.' - Douglas Adams
  43. In Public by theolein · · Score: 5, Interesting

    Sorry to post again just after my other post but I forgot to add what is perhaps the most striking thing about this story: The fact that EA publicly informed the press of Microsoft's attempt's to control the server side of the equation. While it obvious why Microsoft is doing this - a public posing platform for it's hailstorm and .Net strategy , which hasn't been so successful as of late - it is fairly rare that anyone who has business dealings with Microsoft has the courage to go public about it. A lot of companies have simply been too frightened of Microsoft retaliation. I know that EA is far less dependant on Microsoft than most software companies, which perhaps explains the move, but given the current wave of shedding light on Microsoft's practices, it seems that it is a good method to avoid Microsoft retaliating, since Microsoft has had an enormous amount of bad press lately, is publicity shy when it comes to having it's dealings exposed and knows full well that negative news events like this *do* affect both other game developers who feel strengthened in their dealings with MS and the general public who normally doesn't care much whether Microsoft is a monopoly or not but defintely does react when seeing negative news about a company in the mainstream media (i.e."I don't think I'll go for an XBox, no one makes games for it" sort of thing).

    1. Re:In Public by jcoleman · · Score: 2
      I know that EA is far less dependant on Microsoft than most software companies, which perhaps explains the move, but given the current wave of shedding light on Microsoft's practices, it seems that it is a good method to avoid Microsoft retaliating, since Microsoft has had an enormous amount of bad press lately, is publicity shy when it comes to having it's dealings exposed and knows full well that negative news events like this *do* affect both other game developers who feel strengthened in their dealings with MS and the general public who normally doesn't care much whether Microsoft is a monopoly or not but defintely does react when seeing negative news about a company in the mainstream media (i.e."I don't think I'll go for an XBox, no one makes games for it" sort of thing).


      Periods. Learn about them.

    2. Re:In Public by Juju · · Score: 2
      Periods. Learn about them.

      Like any guy who has had girlfriends, I can only agree with you on that!
      Know your ennemy! ;o)

      --
      Black holes occur when God divides by zero.
    3. Re:In Public by Steve+Franklin · · Score: 1

      I suspect you wouldn't like Henry James: you may not like long sentences, but they are not automatically wrong; take a look at "The Turn of the Screw," for example; it contains sentences some of which are a page or longer, yet perfectly grammatical.

      --
      Hic iacet Arthurus, rex quondam rexque futurus.
    4. Re:In Public by johnos · · Score: 5, Insightful

      This is so bang on, but there are wider implications. In the computer business, we have come to believe that MS is invulnerable. Well, people outside the computer industry said MS would have their hands full in the console market. That it wasn't as easy as it looked. That MS had never dealt with competitors like Sony and Nintendo. Companies that had long ago figured out how to get rich in the razor sharp consumer electronics market. Some said that MS had no understanding of retail, where Sony rules supreme. I think many of us wanted to believe these things, but we were not hopeful, because MS was invulnerable.

      Guess what? MS is taking a corporate drubbing the likes of which happen once or twice in a generation. Everything the nay sayers said proved correct, and more. This week, for example, they have been thourougly humiliated by both Sony and EA. The impending price cut for the Xbox has been in the computer industry news for several weeks. The Register predicted a North American price drop when MS started discounting in Europe. In typical MS fashion, they failed to see a downside to this chatter, and sort of pre-announced the announcement for next week's E3. Sony trumped them with an impressive speed and boldness. The mass media picked up the Sony price cut as a leading item, and covered the MS price cut as a me-too move. Ouch.

      Now, we have EA going public with an announcement that seems to have humiliation as its sole purpose. MS looks arrogant, underhanded (like we didn't know), but most importantly, inept. Inept,Ineffective, incompetent, inferior. Maybe EA is not the first company to publicly tell MS to fuck off, but I can't remember anyone else doing it. So it can be done.

      The last six weeks have been a total disaster for MS. Dropping Hailstorm, because nobody wanted to play ball with them. Gates admitting in the trial that a modular windows was possible. Jones admitting in the trial that MS intended to make sure competitor's desktop icons would be nothing more than desktop icons. The anemic Japanese Xbox launch. The Xbox price cut in Europe. The widespread media coverage of Sun's StarOffice launch. David Villanueva Nuñez' brilliant Anti-FUD letter. The publicising of the Softimage piracy conviction. The pay-up-or-else dictats to the schools. The desperate demand that educational institutions have to licesnse Windows for people that don't even use computers. The donated PCs "gotta have windows" debacle. The pointed questions about MS' CIFS license, and the recent assertion that at least one of their two patents is unenforceble. The hapless witnesses at the trial, like Jerry "with friends like this" Sanders. Gateway's willingness to testify against them. The revelation that 1/3 of MS customers have taken no action on the new licensing scheme. The continuing, embarrasing security and virus problems (weekly MSIE uber-patch available now). The Lindows case and the possible loss of the Windows trademark. The delightful (well for me anyway) realization that MS can't afford to drop Apple support. Oh, and Apple's creation of the first sexy server.

      These are all stories covered here or at the Reg. Even for MS, which has reliably averaged one PR disaster per week for the last year at least, this is bad. I think the mortal blow is ironically going to be none of Microsoft's fault. The California/Oracle deal will have massive ramifications for all public software contracts. Got Open?

    5. Re:In Public by Fjord · · Score: 1

      I think I hear a BSA audit coming.

      --
      -no broken link
    6. Re:In Public by Rimbo · · Score: 2

      Right now, Microsoft needs EA more than EA needs Microsoft. You cannot imagine how huge this announcement really is -- it may not single-handedly sink the X-box, but it will hurt it badly.

      To give you another example of where a small company with a big franchise can hurt a big corporation, consider what the impact on News Corp. (the parent company of Fox) would be if George Lucas decided that he wanted to switch to Sony/Universal for distribution of the Star Wars films instead.

      Microsoft knew this from the beginning: Their entire strategy from the outset has been to court developers, because they know that having good games is the only thing that will sell the console and make the X-box succeed. And they were doing a fabulous job of it as well, up until now -- they just fell back into one of their old bad habits. These old bad habits will hurt Microsoft in the long run in other areas, but here, the impact is immediate.

      In the long term, this could be the beginning of the end of Microsoft's shoddy business practices. This is the first time Microsoft really got hit in the gut for their bullying tactics. What's more, if this is a hard enough hit to be part of the X-box's failure, people will look at the failure of the X-box and say, "Wow, Microsoft really screwed up." And that realization will cause them to question other things about Microsoft's business strategies. And Microsoft will be hurt even worse.

      Of course EA said it in public. In the video game arena, publishers like Infogrames and EA are the 900lb. gorillas. Not Sony, not Nintendo, and most definitely not Microsoft.

      Does that make any sense at all?

  44. The attack of the clones...? by Rui+del-Negro · · Score: 4, Insightful

    EA is to games what MS is to operating systems. Most are crap, you have a new version every year (that looks just like last year's, with slightly differennt menus), but they control the market. Like MS, they buy out the competition just to kill them (ex., Origin, Bullfrog, etc.) and release their products based on commercial reasons, whether the software is finished or not.

    In other words, they could be long lost brothers, or perhaps clones that grew up in different towns.

    That said, this is a major blow for MS. EA controls a lot of games and a lot of different studios, and the X-Box's problem is precisely the lack of software. This may force MS to "speed up" the development of their games, possibly falling into the same traps as EA often does (buggy, unbalanced, unfinished games). And if PC gamers are fairly forgiving of that, console games expect the games to work right the first time.

    This could be an opportunity for Infogrames, but I don't think they get along with MS very well, either (does anyone?).

    RMN
    ~~~

    1. Re:The attack of the clones...? by Bert64 · · Score: 1

      //console games expect the games to work right the first time.
      Exactly, you can`t download a patch later for console games. Tho perhaps the x-box will allow an updated binary stored on the hd to override the dvd.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    2. Re:The attack of the clones...? by moldar · · Score: 1
      EA is to games what MS is to operating systems.

      Yeah - right. Except that:
      • I don't need an EA game to play my {XBox, PS2, Gamecube}.
      • Other companies actually make games too.
      • Have you every tried to 'play' with an M$ OS? That is *nothing* like a game!
      Sorry - guess I just convinced myself that your generalization doesn't hold water.
    3. Re:The attack of the clones...? by Rui+del-Negro · · Score: 2

      > I don't need an EA game to play my {XBox, PS2, Gamecube}.

      You don't need an MS OS to use your computer. Only if you want to run Windows software (yes, there are emulators, but they don't exactly work). You need to buy EA's games if you want a football game with the real players' names, for example, because they made a deal with FIFA.

      > Other companies actually make games too.

      Other companies make operating systems, too. There's Linux, BSD, MacOS, Solaris, etc.

      > Have you every tried to 'play' with an M$ OS? That is *nothing* like a game!

      Have you ever played EA's FIFA games? They're nothing like real football either. ;-)

      RMN
      ~~~

    4. Re:The attack of the clones...? by mobets · · Score: 1

      Of cource the FIFA games aren't like football. FIFA controls soccer. ;)

      --

      It was me, I did it, I moved your cheese
    5. Re:The attack of the clones...? by Rui+del-Negro · · Score: 2

      Hm... what does F.I.F.A. stand for...? :-)

      RMN
      ~~~

    6. Re:The attack of the clones...? by g4dget · · Score: 1
      You don't need an MS OS to use your computer.

      I need an MS OS if I want to watch most Internet video, if I want to listen to most Internet audio, if I want to submit patents electronically, if I want to order from many web sites, if I want to read many public documents, if I want to do on-line banking, and for many other functions.

      You may want to argue about whether this is good or bad, or whether it is justified, but it is a simple fact that if people want to participate in the digital age, they invariably end up having to pay money to Microsoft.

      I think MS Windows is awful and use it only for the applications I absolutely have to use it for (which is maybe a few minutes a day on average). But I still ended up having to buy a second $1000 PC for that.

  45. Uhm, EA writes the software here by theolein · · Score: 2

    If one were to follow your logic, one wold still come to the same conclusion. EA is the one writing the software (games and their own server infrastructure), not Microsoft.

  46. So is it just me... by Bob+The+Nob · · Score: 1

    ... or does anyone else find it spooky that my Windows Critical Updates kicked in just as I started to read these threads?

    Dum da dum dum. :)

  47. Princess Leia's rule of business #1 by Larne · · Score: 5, Funny

    The more you tighten your grip, the more companies will slip through your fingers.

    Looks like this is, finally, starting to happen to Microsoft.

  48. Media spin in action? by 2Flower · · Score: 3, Interesting

    I make a habit of reading Yahoo!'s Reuters provided news spools before hitting Slashdot each morning. I saw the same article there -- but there was no mention whatsoever of WHY Electronic Arts was turning down Microsoft.

    Then here we have the NYT article and it's got not just one but multiple quotes slamming Microsoft's policy regarding online game servers. I wonder why one media source covered that angle and others didn't?

    Of course, since I don't wanna scream conspiracy without screaming it from two directions, it could either be because Microsoft leaned on Rueters not to report that bit, or because NYT was digging for any dirt they could blow out of proportion in order to make it look like they were scooping their rivals. Who knows?

    Either way, consolidating servers like Microsoft is proposing is the same My Way Or The Highway tactics that nearly crushed Nintendo in the last generation of the console wars. Guess they didn't learn.

    1. Re:Media spin in action? by Reziac · · Score: 1

      Cuz the NYTimeMachine came to /. and read posts here before deciding what angle to print ;)

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  49. Use the Grid by pcs305 · · Score: 1

    Butterfly.net and IBM unvailed a gaming Grid build on Open Source software and IBM infrastructure. They claim the Grid can handle up to one million concurrent gamers. I don't see any mention of specifick games out there nor any mention of pricing. You can read the press releases from Butterfly.net, Infoworld and CNNalso vovered the story. And the toolkid can be obtained here if you want to get a headstart.

  50. And SEGA? by Slad · · Score: 2, Informative

    I wonder if Sega will use this to their advantage - releasing NFL 2k3 for all three consoles and having online support for all three.

    Personally, I don't think XBox owners will be too upset by this - last I heard, NFL Fever 2002 and NFL 2k2 sold a lot better than Madden NFL 2002 (in the XBox world), and both of those will have online support in ther next releases (2k3 and Fever 2003).

    --
    I am Slad.
    1. Re:And SEGA? by SouthSideMike · · Score: 1

      NFL2K2 is sooooo much better than Madden NFL 2002 and NFL Fever 2002.

    2. Re:And SEGA? by SledgeHBK · · Score: 1

      2k2 is a great game, but it is too easy. If fever had more realistic player models and better in-game commentary, it would be better than 2k2.

      I play Fever all the time now.

      And yes, xbox fans could really give a crap about EA. xbox is getting more support from Sega than any other platform, and they make damn good games.

  51. Microsoft gets the shaft by geneshifter · · Score: 1

    All I have to say is...

    hahahahahahahahhahahahahahaha!

    EA ia a powerhouse of a company and for them to stand up against M$ is great news for all of us.

  52. Heh-heh by Art+Tatum · · Score: 1

    The last console I had was an Atari 2600. Now, I have a 1.4 GHz Athlon, a cable modem, and a copy of RTCW. XBox? Nope.

  53. Not totally true by Stalke · · Score: 1

    The summary left out a few key reasons why EA disagreed with MS. The first reason is that EA already has already invested millions in developing its own data centre for online gaming and it doesn't want to both waste efforts it has already spent in this area, and have to support two online gaming infrastructures.

    Additionally, the article doesn't mention that EA will not support MS' online gaming infrastructure, it will just not produce any games for it this year and will instead focus on PS2's which allows EA to use its own infrastructure.

    --
    -?-
  54. So, Microsoft, tell me... by phillymjs · · Score: 2

    ...how does it feel to be told "Go F yourself, we don't need you" by a vendor who then promptly goes and works with a competitor that you can't crush with your boot heel?

    I can feel the soon-to-be-damning-when-revealed-in-open-court e-mails flying already.... saying "XP SP1 isn't done, until EA games for Windows won't run."

    ~Philly

  55. And remember by oldstrat · · Score: 1

    It's only a game.
    So much for playing nice.

  56. This is hardly suprising. by YottaMatt · · Score: 1
    Anyone who knows someone at EA, or has attended a demo from EA, knows they are Sony bootlickers.

    For them to say "We have a problem with Microsoft and have decided to stick with Sony" is like hearing Rob Malda say "We have a problem with Microsoft and have decided to stick with Linux or OS X"

    Boooooriiiing.

  57. Irony is a big deal... by mblase · · Score: 3, Funny

    Don't underestimate the power of EA Sports's games (which are re-released with minor improvements every year, so sales for their "series" are always huge) and the multitude of developers that EA publishes for. This *could* mean trouble for M$.

    Which is ironic, because Microsoft's own OS development follows almost exactly the same strategy.

  58. Memo to EA: by Anonymous Coward · · Score: 1, Funny

    Re: your software licenses

    Are you sure you guys are paid up? Even for the intern machine in the corner that you threw together real quick? I guess we'll find out...

    Love,

    Bill

    1. Re:Memo to EA: by SouthSideMike · · Score: 1

      Quite Funny, too bad it's so true.

  59. Nothing is free by Loundry · · Score: 2

    and the subscriptions costs you.... nothing.

    Nothing... except a small bit of your personal information which they will use depending on which way their "Privacy Policy" wind blows. Not that such a thing may bother you, but the service is most definately not free.

    --
    I don't make the rules. I just make fun of them.
    1. Re:Nothing is free by samael · · Score: 2

      Nothing... except a small bit of your personal information

      Which you can choose to make up on the spot, should you not trust them.

    2. Re:Nothing is free by jmv · · Score: 2

      Nothing... except a small bit of your personal information

      Are you telling me you actually wrote personal information in the subscription? I'm betting that the information they collect has so much junk in it it's probably useless anyway...

    3. Re:Nothing is free by TheAwfulTruth · · Score: 1

      Which of course is immoral. No suprise that /.ers think nothing of doing something wrong if it's for their own personal gain. You're as bad if not worse than those you scrail against!

      --
      Contrary to popular belief, coding is not all free blow-jobs and beer. Those things cost MONEY!
    4. Re:Nothing is free by Steve+Franklin · · Score: 1

      Well, I registered as melvin666 with a throwaway sneakemail address and totally bogus info including an address somewhere in the Greek netherworld. But, yes, they do spam you for a while trying to get you to sign up for some other nonsense. But at least they don't seem to be too concerned with the length of my organ or the state of my mortgage or my apparently irrepressable urge to use the internet to know everything about everybody or my peculiarly uncontrollable urge to look at some floozy in her underwear.

      Not that it matters, though. All this dreck tends to run together in my mind after a while.

      --
      Hic iacet Arthurus, rex quondam rexque futurus.
    5. Re:Nothing is free by samael · · Score: 2

      I, by the way, gave my real name and other associated information.

      If the NYT wants me to tell them who I am in exchange for vast amounts of information, I'm quite prepared to take them up on it.

      But then I'm not a strict believer in privacy.

  60. Re:No games for the Xbox. by Scrag · · Score: 1

    You made some interesting points in your post.

    - Microsoft has no worthwile games for the Xbox.
    Really? Lets see...
    -Dead or Alive 3 [Exclusive]
    -Max Payne
    -Jet Set Radio Future [Exclusive]
    -Project Gotham Racing [Exclusive]
    -Halo [Exclusive]
    -Tony Hawk 3
    -Rallisport Challenge [Exclusive]

    ...and more than 60 other games, if you don't like any of the above.

    - Halo is ok.
    It seems like you are contradicting your first point here...

    - Microsoft reduced the price of the Xbox.
    Yes, Microsoft reduced the price of the xbox. Sony reduced the price of the Playstation 2, and it ir rumored that the Gamecube is going to drop as well. What was your point again?

    - Microsoft still has no games for the Xbox.
    See my response to point one.

    - A game company made an announcement that they will not develop games for the Xbox.
    Thank you for restating what you thought the article was about. Unfortunately, you either didn't read it, or you didn't understand it. EA did not say they weren't going to make games for the Xbox. They said they were not going to support their online service. There is quite a big difference between the two.

  61. MS's Reasoning by erasmus_ · · Score: 4, Insightful

    I can feel the karma burn coming on, but I don't care. While I have dutifully read through all the posts, no one seems to have truly pointed out why MS and EA would be in disagreement on this issue. No, it's not "obvious" that MS is just doing this to plug Hailstorm and My Services - I think MS got a pretty clear message that companies are not interested in storing their private data on MS's servers given their track record on security.

    However, for anyone that has followed MS's Xbox online vision, the reason why they want everyone on the same servers is clear. One of the biggest selling points of the service (since getting ahead in a highly competitive field like games is all about differentiation) is that users will be able to switch between games on the fly if they already own those games. So I'm playing Halo, someone on my buddy list signs on and wants to play Tony Hawk, and I can get notified of it while playing Halo.

    While I can see that scheme happening with servers being hosted by different companies simply by using a common protocol of some sort, I would think that this would be very difficult to implement when you're talking about many vendors and many hosting facilities. I think MS wants to really control the positive user experience on the Xbox and they know that if EA's servers suck, people (including most of us on here) are going to blame MS, not the actual game vendor.

    A secondary reason is combined billing. I'm not sure if I'm in the minority, but I've never paid for an online game, I think it's a waste of money. If I already paid $50 for a game, I don't want to pay $10 each month to keep playing it. Diablo, etc. which were playable online for free were always a much better choice for me. Yet I'm considering Xbox Live (online service) when it gets started. Why? B/c I think this sounds like a better deal, where I'm going to be able to pay a flat fee for multiple games that I can play online, instead of $10/month to this company, $15 to another, and so on. Now sure that means that my billing information belongs to one place, MS, and that will potentially worry me. But I think I'd rather have one company to worry about, once again, than 5 different ones all having my credit card number. But that's just me.

    EA might not be happy with that idea, and wants to get its own monthly fee, but of course publicly they're going to say that they're just out to protect their customer's data. In reality, it's just business I think, let's not jus take sides automatically.

    --
    Please subscribe to see the more insightful version of th
    1. Re:MS's Reasoning by kindbud · · Score: 4, Insightful

      While I can see that scheme happening with servers being hosted by different companies simply by using a common protocol of some sort, I would think that this would be very difficult to implement when you're talking about many vendors and many hosting facilities.

      Nonsense. Just put a Instant Message client into the game. There is no need to reinvent the wheel, just make existing IM services available in the game.

      --
      Edith Keeler Must Die
    2. Re:MS's Reasoning by YourGarbageMan · · Score: 1

      In regards to switching games on the fly and getting IM type buddy messages, I don't see any reason why this requires central game servers. MS can have central servers for IM, while the game servers run on separate boxes. Both data streams don't need to come from the same server.

      Here's the scenario, you're playing a game on server A, and you're connected to the central IM server B. You get a buddy message from server B telling you your buddy is on server C, you disconnect from A and connect to game server C. Neither central game servers, complex message passing nor magic is required. All that is required is separate connections for game data and IM data.

    3. Re:MS's Reasoning by Alsee · · Score: 2

      no one seems to have truly pointed out why MS and EA would be in disagreement on this issue.

      Actually it doesn't matter why EA disagrees. They have a right to reverse-engineer the X-Box specs, publicly publish the specs, and write the game any way they like. Microsoft is trying to pressure people into doing what Microsoft wants.

      As a matter of fact courts have ruled that EA may display "Copyright Microsoft corporation, all rights reserved by Microsoft", they may display an image to which Microsoft holds the copyright. They may do this if that's what the hardware requires.

      One of the biggest selling points of the service

      That's nice. EA doesn't feel like buying that service.

      I think MS wants to really control the positive user experience on the Xbox and they know that if EA's servers suck, people (including most of us on here) are going to blame MS

      If EA's servers suck then people will stop buying EA's games. Microsoft really wants to monopolize the service. EA wants to compete with Microsoft's service. They have the right to try. They won't make money if their service sucks. That's competition.

      A secondary reason is combined billing.

      This is EA's bills you are taking about. EA may bill people in any way you see fit. Microsoft has no right to a percentage unless EA chooses to buy Microsoft's service.

      let's not jus take sides automatically

      Correct. First see who's right and who's wrong. You're right that people on slashdot sometimes gloss over this step. The same way people gloss over snow in antartica. Until the earth shifts it's orbit, it's a pretty good assumption. When that changes, *THAT* will be news.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  62. Re:Code review by marauder404 · · Score: 1

    No kidding ... some people can't think outside of their nerdbox.

  63. Re:No games for the Xbox.... by Te1waz · · Score: 1

    And no decent games for the PS2 at the moment and not much on the Gamecube line-up neither(well, nothing to compell me to fork up for one).

    I'll just have to make-do with Shenmue2 on my DC, GTA3 on my PS2 and Perfect Dark on my N64 for the time being.

    These are lean times my friends, finish your boiled cabbage, hopefully there is trifle just around the corner...

    --
    From my Autobiography - "Lifestyles of the Sad and Desperate"...
  64. EA not Microsofts biggest problem by IHavePowers · · Score: 1

    What MS needs is a bigger piece of the pie over in Japan. As of right now, the X-Box is basically a N64 with even less Japanese support. Sports games aren't gonna win over Japan. It's like that Simpson's episode where all the signs and giant billboard things come to life. If you remember the way that got rid of them was not looking at them and ignoring them. This is what the Japanese are doing to MS over there.

    1. Re:EA not Microsofts biggest problem by SledgeHBK · · Score: 1

      "X-Box is basically a N64 with even less Japanese support"

      xbox has more games out, and being developed for it than GameCube.

      Microsoft isn't in this for the quick buck; This was a long term commitment, and in the end, I don't see Microsoft losing.

  65. Re:No games for the Xbox. by toriver · · Score: 1, Flamebait
    -Dead or Alive 3 [Exclusive]

    Graphical update to DOA 2 on Dreamcast and PS2

    -Jet Set Radio Future [Exclusive]

    Sequel/update to Jet Set Radio on the Dreamcast.

    Halo, Project Gotham Racing and Rallisport Challenge aren't much more than new incarnatiuons of old formulas.

    At least the other consoles get original stuff like Rez (DC, PS2) and Super Monkey Ball(Gamecube).

  66. Re:Another Microsoft Bashing News by TomHandy · · Score: 1

    Microsoft's history is what damns them. They have been doing things like this for decades.....all the way back to CP/M and DR-DOS. So when something comes up, even if it is questionable, Microsoft has given people no reason to not asssume the worst about them. -Tom

  67. The Lever of Riches by rnd() · · Score: 2, Interesting
    It is interesting to see US an Europe diverging on their treatment of the Microsoft 'monopoly'. For anyone who is interested in learning more about the history of innovation and antitrust and patent law, there is an excellent book. It's called The Lever of Riches. It's a non-technical but fascinating look at the small decisions and factors that have made huge differences in the world as we know it today.

    Heck, I might have to re-read it and review it for Slashdot b/c it seems oddly relevant to the Microsoft issues now.

    --

    Amazing magic tricks

  68. It's Ha Ha... by antdude · · Score: 2

    not hah hah.

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  69. Why Japan is important by IHavePowers · · Score: 1

    My favorite games are RPG's and this basically what I play on the console. I won't buy an X-Box unless I see some must have ones on there. Morrowind isn't gonna do it, I already have it for my PC. Gamecube has pretty much assured itself it will have some by working with Square and Playstation2 already has a lot, though not all great. RPG's aren't the only games that come out of Japan, but they are still important. Also, Japanese gamers aren't gonna buy an X-Box to play American RPGs if they wanted to do that they would get a PC.

  70. Re:No games for the Xbox. by BlameFate · · Score: 1
    Project Gotham is just the Dreamcast's MSR with slightly slicker visuals and a new city; not enough to warrant a purchase, I'll just stick with MSR.

    --

    --is not to be confused with user #672982 - Bame Flait

  71. A haiku. by labratuk · · Score: 1

    No help from EA.
    Gates must find a new lackey
    to fill database.

    --
    Malike Bamiyi wanted my assistance.
    1. Re:A haiku. by gid · · Score: 1

      I hate all consoles.
      Most of the games are shitty.
      I'll keep my PC.

    2. Re:A haiku. by labratuk · · Score: 1

      Disgruntled gamers
      when Halo fled for X-box.
      Must upgrade PC.

      --
      Malike Bamiyi wanted my assistance.
  72. EA - whatever happened to the good old days...? by Te1waz · · Score: 1

    I seem to remember buying a lot of EA titles when I had a C64 / Amiga 500 (sob, my C64 committed suicide tragically, and I had to sell the A500 to pay my way through college).

    Can't give you any examples mind you.

    Haven't bought an EA title in years, apart from the recent James Bond game which was a vast waste of money on unimaginitive crap (I felt as if the game was leading me round by the nose).
    EA to EB (Electronics Boutique - trade in) in less than 24 hrs.

    If they were to write a real James Bond game, most of the 'levels' would involve trying to look suave and sophisticated and the rest would be an online version of 'how to chat up women' (anybody got one, by the way?). It'd be 1% action.

    It'd probably play a bit like 'Breakdance' on the C64...

    --
    From my Autobiography - "Lifestyles of the Sad and Desperate"...
  73. Is it just me? by MarvinMouse · · Score: 1, Flamebait

    Just as a curiousity

    Making a checklist of the errors M$ has made over the last year, it seems like, finally, the consumer and other companies are fighting back.

    for example:

    MS threatens schoolboards - Schoolboards begin to seriously consider Linux

    MS threatens XBox Online games - Companies refuse to produce games for XBox Online

    MS threatens...

    and you get the point....

    It seems that MS is not able to threaten much anymore... or at least they don't have the push that they used to. (Which is a very good thing. :-)

    Just my 2c

    .....Marvin Mouse.....
    (Math, CS, Physics, Psychology Undergrad)

    --
    ~ kjrose
  74. Not Really... by BlackGriffen · · Score: 2

    "Nintendo continues to be somewhat wishy-washy on their online plans( if they plan on offering anything at all )"

    Nintendo has pretty much announced their online plans already. IIRC, it is going to include release of the broadband adaptor and modem adaptor for $35 each. I'm not certain of this either, but the press release describing Nintendo's plan seems to imply that they will be letting the game developers use their (the developer's, that is) own server to run the games, royalty free. For more, check out sights like cube.ign.com and www.planetgamecube.com .

    BlackGriffen

  75. what are you, new here? by geekoid · · Score: 2

    its:

    Microsoft.opinion(hate);

    if (ThisArticle.about()==Gaming) {
    Sony.opinion(like);
    }
    elseif (ThisArticle.about()==Music) {
    Sony.opinion(hate);
    }
    else {
    Sony.opinion(like);
    }

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  76. What should EA be affraid of? by Juju · · Score: 2
    I mean, Microsoft is not going to be able to break DirectX in a way that will only affect EA games on the PC. That's not possible!
    It's not like Microsoft using Windows to go after DrDos or using "secret" API to make MS-Office more integrated than WordPerfect, neither can Microsoft scare them by giving their concurent better deal like they can do with the OEM agreements to keep Dell, HP and Gateway in line...

    Microsoft can't do a thing about EA, and EA as clearly stated they are going with PS2 (ie. they don't believe X-Box will win the console war) so I believe that by putting this statement out, they are only making the PS2 stronger which is good for them. EA would not make such a statement if it was not in their interrest to do so...

    --
    Black holes occur when God divides by zero.
    1. Re:What should EA be affraid of? by g4dget · · Score: 1
      I'm sure EA needs all sorts of agreements and support from Microsoft to develop games for the Xbox. They also may eventually want to deliver on Microsoft's network after all. Microsoft also advertises games for its platforms and has a lot of influence on the computer press. And Microsoft is known for disadvantaging companies that haven't played by their rules in the past.

      If the Xbox were significant, this would be risky for EA. The fact that EA makes such statements shows that they don't consider it likely that the Xbox will become the dominant gaming platform any time soon.

  77. AoE2 killer app? by Enocasiones · · Score: 1
    The problem with this is that AoE2 is already an online game and has been on the market for a while. So maybe AoE3 would be a killer app, but its predecessor hasnt managed to be one.

    I suppose it depends on what you call a "killer app". I think it is an application awfully desired by the user which leads him to adopt a system just to use that app. A killer app cant possibly be a game which offers nothing radically new to anyone not already interested in online gaming.

    Anyway, in this case you must consider that online gaming caters to a much smaller audience than the whole of the computer users, so even if AoE2 has gotten a place in online gaming, its not going to boost Micro$oft's revenue beyond the expected for a game.

    (Of course you get to kill a lot in the game, but Micro$oft already makes me feel like a killer everytime I use M$ Oriffice.)

    --
    Enoc
  78. Re:Open Source Console by kz45 · · Score: 2, Insightful

    Dam it... I'm tired of over priced video games and the war that wages behind them. Why doesn't someone make an open source console??? Then MS can go F then selves

    because unlike software, it takes lots of money to do such a thing, and there is no incentive when your main goal is to make money..

  79. Online AoE2 is poor by Tony+Shepps · · Score: 2

    For playing against friends and co-workers it would be fine, possibly even excellent. Having tried a few times at zone.com, though, it blows. It appears that the definition of "relative newbie" is where they have about 1000 hours of online gameplay behind them. And in four games in a row, a single player scuttled the game.

  80. with respect, that's a bit over-simplistic... by MatthewDunbar · · Score: 1

    No flame intended, but license schemes are contractual agreements. And as with any contract, all parties have equal rights to opt _not_ to agree with a set of terms they find unreasonable. If they don't like them, they don't have to accept them.

    That's how business works. If one party is foolish, and agrees to unfavorable terms, they hurt themself.

    It's bad business practice for someone to effectively give a competitor (and M$ competes _directly_ against EA in that they also write games) a gun to hold to his/her head. If EA accepts being forced onto M$ server platform they will, like everyone else who's allowed M$ a critical advantage, set themselves up to be assimilated or eliminated.

    If EA moves to M$ servers they will have to adopt M$ own coding standards and APIs for both client (on Xbox) AND for server-side code. They would become dependent upon code they have no control over (for the server itself) and would then give M$ a very significant advantage.

    M$ could then bring to bear the anti-competive tactics that have landed them repeatedly in court and establish yet another area in which they have monopoly power because they would hold most of the cards. EA would become 'just another' (albeit a very large and somewhat influential) M$ development shop.

    Progressivly, M$ would leverage this arrangement and continue to stipulate new, more restrictive 'license terms' for each (annual) license renewal, making it progressively harder for EA to write games that perform as well for Sony or SEGA except by spending more and more money to do so.

    Over time, decreased ROI due to rising development costs (on both Xbox and non-Xbox platforms) would become significant enough to force EA to either reduce the number of platforms for which they develop (after having entered into an agreement to use M$ server-side), or to accept losses in order to continue parallel development for other systems. Cost to change to a non-M$ platform would be sufficiently expensive that it would become financially imfeasible to move away from M$, leaving EA at M$ mercy, and making it overwhelmingly likely that SEGA or Sony would be the platform dropped.

    Alternatively, performance on non-Xbox systems would be sufficiently poorer (due to 'undocumented coding features' or 'non-optimization' for non-Xbox hardware) that consumer choice would shift to Xbox, allowing an alternate path for M$ to establish their domination of yet another market.

    If you examine M$ business model, these tactics have been repeatedly demonstrated. Look at the progression to OS dominance, Office Suite dominance, or Client/Server dominance, and M$ tactics to subvert open standards to their own ends (HTML, JAVA, CHIRP, to name only a few). Or look at their current attacks on MPEG standards, trying to force everyone away from them to WMA and AVI formats and to M$ media streaming servers.

    It's not superior products that give M$ dominance. (Even in areas where they may produce quality products.) It is aggresive and anti-competitive tactics.

    Those are my observations (from the last 18 years or 20 years) anyway. You may interpret it differently...

    (JMHO)

  81. EA Sports sucks anyway. by SledgeHBK · · Score: 1

    I'll take NFL Fever or 2K2 over Madden any day of the week.

    To be completely honest, I'm glad this happened (to a point). Now Microsoft will really have to work on Sega to get their sports games online.

  82. Who's doing th e bullying here? by nobodyman · · Score: 2
    It's not like I have any love for Microsoft, but EA is practically the Microsoft in the video games Arena. I would not be surprised in the least if EA were simplying playing the "MS is a Bully" card merely as leverage for more favorable terms. The conspiracy theorist in me makes me think that this has more to do with Microsoft's chummy relationship with Sega (EA's software rival).

    Microsoft is Evil, but not stupid... they don't have the market share to start bullying developers and, in fact, they've been exceedingly friendly (in that crack-dealer-to-first-time-user sense) to anyone even remotely interested in developing for the XBox. If you're an Indy developer, just try getting a dev kit for a PS2 or a Gamecube. It will not happen. It makes no sense to then turn around and alienate developers with a hard-ass stance for the online network.

    Pretend you're an EA marketing droid, what sounds better:
    1. "We won't sign a deal with Microsoft if they sign a deal with Sega"
    2. "We won't sign a deal with Microsoft until they cut their royalty fees in half."
    3. "Microsoft is pushing us around!!"
  83. but ... but ... by OdinHuntr · · Score: 2
  84. Re:EA Just Wants To Charge Users To Access Its Net by SledgeHBK · · Score: 1

    This is exactly right.

    Microsoft has the right idea when it comes to the online play... ONE bill, ALL online games.

    **ducks as anti-microsoft zealots swoop in to take off his head**

    Just buy one, you douchebags. xbox is better. Just play.

  85. I didn't know... by MarkoNo5 · · Score: 2, Funny

    ...yoda was writing story headlines for /.

    1. Re:I didn't know... by AnimeFreak · · Score: 2

      Yoda is done working on the Star Wars movies for a bit, so now he is working for Mr. Malda.

      This won't last too long, though. I hear Yoda has a few interviews coming his way.

  86. Prepending "The Great Satan" to "Microsoft" by Charlie+Bill · · Score: 1

    I mean, I know they've done some particularly ugly things, but the allegation that Microsoft is trying to shave dollars by screwing "partners" is really

    " a move that could potentially give Microsoft access to information about customers"

    isn't supported by the article. Have we gotten to the point that anything Microsoft does is immediately viewed with Fear And Loathing?

    I think I've got bigger things to worry about these days. Besides, not like anybody really cares, right?

  87. Nintendo's "plan" is nothing of the kind. by nobodyman · · Score: 2

    To call what Nintendo is doing a "plan" is getting a little loose with the language. Essentially they are saying "We'll make the modem, but you third parties will need to create your own network and subscription model. Oh, and we don't think this online gaming thing is going to be very popular.". When you consider that there is hardly *any* third party support, how is Nintendo going to make this a success by pushing the responsibility onto the third-parities! Of course, perhaps Nintendo the wisest of the three companies -- how many failed peripherals did Nintendo introduce before finally getting the hint?

    As far as EA, I'd say that it does indeed sound like negotiation. Microsoft will probably be more willing to cave-in simply to shut them up.

  88. nothing new by moankey · · Score: 1

    since day one M$ has said they want authentication from their servers first with developers going crazy over that decision.

    Another nail in the XBox coffin, is that they did not want their online games being compatible with PC's for fear that the PCside may infect the Xbox with a virus.

  89. Microsoft's Game Plan by Taco+Cowboy · · Score: 2



    As if we don't know what kind of game plan Microsoft has in mind.

    Way back in the OLD DAYS, yeah, that old-'n-rusty days of BBS, the BoardWatch magazine came up with the now famous "Bill - The Droid" poster.

    Care to guess what's the slogan was / is ?

    --
    Muchas Gracias, Señor Edward Snowden !
  90. Nintendo strategy vs Microsoft strategy by Gizzmonic · · Score: 2
    has anyone heard (rumors or otherwise) what Nintendo's online strategy will be? Here's what I have so far:
    • PSO version 2 was ported to the Gamecube in August 2001.

    • Projected US release date was pushed back to September, then December, then June 2002, and now Sega is saying "before the end of the year."

    • Modem was originally supposed to be released at launch, broadband adapter soon after.

    Is Nintendo getting cold feet due to the cost of add-ons? They are saying "Fuck you" to SEGA and Sonic Team due to draggin' their feet on the network. What a bunch of crap!

    --
    (-1, Raw and Uncut is the only way to read)
    1. Re:Nintendo strategy vs Microsoft strategy by WillSeattle · · Score: 1

      has anyone heard (rumors or otherwise) what Nintendo's online strategy will be?

      I've heard the 56K modem will be released in late May to June and the cable modem will be "later this year" which probably means Xmas 2002 at the earliest.

      They're waiting for MSFT and Sony to get their fingers burned, learn the best approach from what works, and then implement it more cheaply for the GameCube, so they can continue their profitability on the boxes (based on their annual report).

      -

      --
      --- Will in Seattle - What are you doing to fight the War?
  91. Observations from Online Game Developer by Donut · · Score: 1
    1. EA completely sucks at online games. Ultima Online, a game that EA hated until they saw the money roll in, is the ONLY success from the over 500 million dollars they spent on EA.com. And it was already a success. The list of games that have failed is long and distinguished. These guys were so stupid, they even hired Anderson Consulting to design their back end!

    Maybe, maybe, the SIMS might have a chance...but I hear that EA.com refugees have taken over Maxis.

    EA sucks at online because online is about content and technology, things that EA executives do not understand. Normal EA SOP is all about politics, and the rise and fall of EA.com is a story of how reality trumps politics. Notice how all those EA.com stock options were quietly converted BACK to EA stock? Someone should write a book.


    2. Microsoft wants to control the backend for selfish reasons, but not the ones that you think. Most console users are not very bright, not very technologically gifted, and very impatient with things that don't "work". That is why the console industry does not tolerate bugs, and spends so much effort on user interface and accessability. Console games are not simpler than PC games, but their interfaces ARE. Sony is going the "have at it, boys" route for online, and with some exceptions, most of them will have a hard time shoe-horning online connection issues and interfaces into the expectations of the consumers. All it takes for a online console title to fail is one EGM reviewer being unable to connect.
    Add to that the fact that each publisher will have it's own billing, the fact that users are using modems, and that Sony will have little or no control of the problems after ship (how are they going to enforce publisher server quality?), there are a lot of problems with this approach. They only good thing that can be said about this is that the publisher can make more money, and that is probably what is motivating EA.

    Microsoft is attempting to work around that problem by providing the interfaces and services needed for the clients to connect. Then, when a game passes testing, and the user has got the broadband working on the client side, they have a much higher chance of having a seemless, usable, EASY interface to online gaming. And if they have a problem, they CAN hold Microsoft accountable, and Microsoft has the means (and maybe even the will) to fix the problems.
    If the user base can learn to trust this, then in the end, Microsoft might have a better chance of winning.

    So bottom line: MS wants a clean way to make console online games so users can trust them, but their method makes less money for the publishers. EA is in it for the money, and they have serveral ex-EA.com people looking for places to land, and creating back end for Madden 2004 is a nice spot from which to watch the otions vest. And again, they have probably convinced the EA execs (again) that they know what they are doing. Poor Larry.


    Donut


    ps. I am agnostic. If the clients want Xbox, PS2, Gamecube, PC, GBA, or C64, I don't care, as long as the check clears. :)

    1. Re:Observations from Online Game Developer by WildBeast · · Score: 2

      Not to mention NHL 2002, using there online matchup services is a nightmare.

      EA's strategy looks more like software licenses. You'll have to pay a monthly fee for each game you play online. XBox's plan is to have you pay a fixed monthly fee of $10 for whatever amount of games you have.

    2. Re:Observations from Online Game Developer by Alsee · · Score: 2

      1. EA completely sucks at online games.

      Throw mud/fud at Microsoft's opponets all you like. The issue is Microsoft monopolistic tactics.

      2. Microsoft wants to control the backend for selfish reasons, but not the ones that you think.

      Even if we were to assume that Microsoft had the consumer's best intrests in mind (chuckle), they are still attempting to create a monopoly.

      [bugs are unacceptable in game consoles]
      Microsoft is attempting to work around that problem by providing the interfaces and services needed for the clients to connect.


      Microsoft may offer interfaces and services. If Microsoft does a good job then maybe companies like EA will choose to use them.

      Then, when a game passes testing

      Microsoft is welcome to issue a "Certified by Microsoft" seal of approval.

      If the user base can learn to trust
      So bottom line: MS wants a clean way to make console online games so users can trust them


      (Pardon me while I attempt to suppress howls of laughter. Trust Microsoft. The computer is your friend.)

      Microsoft has a dismal track record on trustworthyness. They recognize this as a problem. Microsoft's solution?
      "Give us a monopoly then everyone will trust us!"
      Err, right.

      If they do a good job on a "Seal of approval" program, maybe people will learn to trust that.

      Microsoft is not allowed to lock competitors out.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  92. Xbox is the 2nd Loser. by Alkaiser · · Score: 2

    Because as we all know, 2nd place is the 1st loser.

    I've been saying since E3 and TGS last year that the X-Box was going to end up finishing 3rd this year, maybe even 4th if the GBA was categorized as a console. Why? It's got no game(s)!

    I looked at the lineup at the XBox booths at both venues and noticed no originality at all. All the games they had were either sequels lifted from other consoles, racing games, really pathetic fighting games, or Halo.

    While GameCube had a pathetic start out of the gate, its lower price, and titles which actually had a following (I know several people who picked up a GC to play Resident Evil...how many people picked up an XBox to get Munch's?) Microsoft is hurting in a big way this round.

    The gaming industry has never been able to support 3 consoles. Look at all the times in history when there was any console besides Sony and Nintendo. They died off. Then when Sony entered, they beat Sony and Nintendo at their own game, Nintendo not stepping up to CD fast enough, Sega not getting the premier titles.

    Then the DC died off. It was inenvitable. The majority of the gaming populace is either high school or college students. No college student is going to be happy about forking out $1,000 in just consoles and controllers in the span of a year. No parent's going to plunk down that same amount of money at Christmastime.

    With the initial deployment of 250,000 units still not being sold out in stores in Japan (you can still buy the "limited edition" units in stores.) and still no good games looming on the horizon, Microsoft may as well pack it in this round, and start preparing to launch its next-generation Home PC...oh I mean coffee table...sorry, game console. Microsoft HAS to finish at least 2nd with XBox 2, or it's over.

    --
    Netjak.com independent reviews of domestic & import video ga
    1. Re:Xbox is the 2nd Loser. by jx100 · · Score: 1



      okay, that's one..

  93. this is what contributed to Nintendos decline by liquid_schwartz · · Score: 1

    I recall reading a while ago how Sony being easy to work with while Nintendo was being difficult was the main reason behind so many developers backing the Playstation. We all know how Nintendo has lost most of the main console market. This looks like more of the same, except that MS makes Nintendo look nice.

  94. MS is exercising Good Policy by CathedralRulz · · Score: 1
    MS learned with the PC that when you let other people mess with your system, you get blue screens of death.

    The Xbox is a totally closed system. Nothing goes on there unless MS knows it won't mess up the system. Same thing with being online - they don't want some non-MS company's servers to put data on the Xbox that they can't certify. Imagine how tick'd I would be if EA caused my excellently scored runs on Project Gotham to be erased?

    I also agree that the single, unified service for online play has a LOT of benefits that other folks have listed here.

  95. the real story by WildBeast · · Score: 3, Insightful

    The real story is that MS wants to charge a fixed fee to customers, $10/month for access to all the online games. EA on the other hand wants to charge a monthly fee per game and they also want to have the users use there own online services. So no thanks, I've been boycotting EA since March. I bought the NHL 2002 last october, and guess what? There online service hardly ever works. It's slow, it crashes and when you do get in, you won't find many people to play with because they have already given up on it. I've been able to play like 4 matches online since october. You get the idea.

    And there support, oh boy don't get me started on that one.

    1. Re:the real story by Alsee · · Score: 2

      The real story is that [EA sucks]

      No it isn't. You say EA sucks, and for all I know it may be true. It is completely irrelevant.

      The story is that Microsoft is attempting to strongarm EA into buying into a new Microsoft monoply.

      It's none of Microsoft's business how EA writes it's games. It's none of Microsoft's business how EA bills for those games.

      Sounds to me like more fud-slinging at anyone who gets in Microsoft's way.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  96. game over, M$ by Tom · · Score: 2

    Seriously, this just may be the end of the xbox, and is a major blow to M$ as a whole. Why? Because it removes what another poster has mentioned, the "invulnerability myth". No more bullying people around without the risk of backfire, billy.

    And since M$ can't compete on a level playing field, the xbox just got shafted. Not that I'd shed a tear.

    --
    Assorted stuff I do sometimes: Lemuria.org
    1. Re:game over, M$ by Slad · · Score: 1

      I cannot help but chuckle at PS2 fanboys.

      This is not a death knell for the XBox. Actually, it will turn out to be a blow to EA. If you have ever tried to use EA online, you'd know what I am talking about.

      What are we really talking about here? We are talking about MS's and Sony's online strategy. Sony is basically going to leave everything up to the game developers (EA.com, SquareSoft.Com, etc); where as MS is going to have 1 central site. Who do you think the average consumer is going to want to go with?

      Then after a few months of the PS2 online trainwreck, people will ask themselves "Why bother?" Some, will even go out and buy an XBox. The fact of the matter is, the XBox online strategy is a thousand times better than Sony's strategy. Time will prove this to be true.

      --
      I am Slad.
    2. Re:game over, M$ by Tom · · Score: 2

      I cannot help but chuckle at PS2 fanboys.

      Uh, I don't own a PS, never did, probably never will. No idea why you come up with the PS in your "counterargument" - maybe it was the only one you could find? :-)

      Now, to that other argument: What a great idea a single central site is has been proven again and again and again. Last I checked, we even had a term for it: Single Point of Failure.

      --
      Assorted stuff I do sometimes: Lemuria.org
  97. Age of Mythology by VikingBrad · · Score: 1
    The sequel to Age of Empires II, Age of Mythology, was looking very mature late last year. Then Microsoft bought Ensemble Studios the developer of the Ages series and release was pushed back to Sept 02. No doubt an Xbox version will be released either before or simultaneously wiht the PC release. The graphics look great.

    They have also confirmed another game is in the works with no timeframe and platform announced. Be assured Microsoft development houses will be focused on making exclusive Xbox games to push the console, like Bungie.

  98. "Sexy Servers" by dmiller · · Score: 2, Insightful

    Oh, and Apple's creation of the first sexy server.

    Silicon Graphics did that a decade or more ago. Short memories...

  99. Re:Sarcasm Detector by rat7307 · · Score: 1

    Comic Book Guy to Prof Frink: "Ooh a sarcasm detector, that'sa real useful invention!"

    Detector overloads & explodes


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    Burma?
  100. Re:Sarcasm Detector by Dephex+Twin · · Score: 1

    Ah yes! Good call!

    --

    If you want to make an apple pie from scratch, you must first create the universe. -- Carl Sagan
  101. In private (was: Re:In Public) by sorbits · · Score: 2, Interesting
    These are all stories covered here or at the Reg. Even for MS, which has reliably averaged one PR disaster per week for the last year at least,

    I'm afraid that I don't share your optimism. During the last year I recall Microsoft getting mention in the national news (on or publicly (non-commercially) funded TV-station) on 3 different occasions.

    1. The launch of the Xbox (yes, that made it to the public news, even though PS2, N64 or similar never did) --- the launch of previous versions of Windows also amounted to news coverage.
    2. when Bill testified, though only reporting that he said that if Windows were to be split up then it would take the development 10 years back, and he could not guarantee the stability --- this was in no way questioned by the media (even though they normally love to bring in experts to comment on stuff).
    3. Microsoft bought a Danish software company (NaVision) for 10 billion KR (~= $1.2 billions) --- this was reported as a success story (everybody wants to be bought by Microsoft).

    So I'm afraid that all this bad PR never reach the mainstream.

    Some of my (technical) friends and fellow students (of computer science) are even pro Microsoft, and probably find me rather fanatic.