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Nintendo Patents Handheld Emulation, Cracks Down

mclove writes "Looks like Nintendo has recently been granted a patent that gives them new leverage in their fight against emulators: Patent 6,672,963 mainly appears to cover emulators like UltraHLE that are custom-tailored for particular games, but they're already using it to suppress a new Game Boy Advance emulator for the Tapwave Zodiac, Firestorm gbaZ, and there's no reason to think they won't start leveraging it against anyone else trying to emulate their systems." The reprinted lawyer's letter from Nintendo also notes: "Whether you have an authentic game or not, it is illegal to copy a Nintendo game from a cartridge or to download and play a Nintendo ROM from the Internet."

658 comments

  1. Umm? by Anonymous Coward · · Score: 5, Insightful

    'The reprinted lawyer's letter from Nintendo also notes: "Whether you have an authentic game or not, it is illegal to copy a Nintendo game from a cartridge or to download and play a Nintendo ROM from the Internet." '

    aren't consumers allowed to make backup copies of their electronic media?

    1. Re:Umm? by kdgibson · · Score: 1

      Yeah, you can make back-ups, but their problem lies in the downloading and distributing said back-ups via the internet. Downloading and supplying is different than creating.

    2. Re:Umm? by Naffer · · Score: 1

      They're claiming that it isn't even legal to rip the data off of the cartridge yourself. Honestly I don't see why Nintento is so uppity about the whole thing. I don't want to play GBA games on my 12 pound laptop or (heaven forbid) on my stationary desktop. These PC emulators are not substitutes for the real deal. Last month I played a japanese rom with an english language patch. The game never came out in the U.S and was never translated officially. I own an SP and a ton of games, so why are you bothering me Nintendo?

    3. Re:Umm? by Anonymous Coward · · Score: 0

      When the ROM readers first came out, they decided to ban them based on the fact they could be used to pirate the games.

      You still are technically allowed to make backup copies, however the only method available of doing so is illegal which prevents you from being able to do so in practise.

      You're still allowed to *have* backup copies, it's just impossible to *create* the backup copies.

    4. Re:Umm? by Anonymous Coward · · Score: 0

      Regardless of actual truth, this has always been Nintendo's stance.

    5. Re:Umm? by 10101001+10101001 · · Score: 1

      > aren't consumers allowed to make backup copies of their electronic media?

      You're allowed to make backups, but backup devices are illegal and any image created from said backup device is illegal. I think it's the same logic as the whole DMCA thing.

      --
      Eurohacker European paranoia, gun rights, and h
    6. Re:Umm? by Anonymous Coward · · Score: 0

      The way I see it, all this hoohah about copy control only applies in countries where such laws exist, most notably the USA.

      If it *MATTERS*, and these laws really are a problem, then some other country is being handed an advantage, because they don't have to operate under such oppression.

      If it *DOES NOT* matter, well, then it doesn't, unless you personally are being arrested for having a chip reader, etc., hosting images on your website, etc.

      What's missing from this picture, is that people in the supposed "free" countries aren't taking advantage of the opportunity to become the new land of the free, global economic superpower, etc.

      Do laws like the DMCA and corporate control of government and so on make a country weaker or stronger? If the answer is "weaker" quit whining and make lemonade, for crying out loud. Turn it into a weapon to be used against itself.

    7. Re:Umm? by Anonymous Coward · · Score: 0

      Yes, consumers are ALWAYS allowed to make backup copies of their electronic media. This is regardless of any DMCA clauses (which are only lawful when used against unauthorized copying). There is NO current law that can stop a legitimate purchaser to backup his games/DVDs/CDs or whatever. Don't believe the hype about the DMCA. Even if some judges think it has some impact (as seen in recent cases), in reality it can not be legally used against lawful consumers. Since fair use is still around in the law, it overrides the DMCA if you have legally purchased the product. If you have not, well... then Nintendo's statement would be correct.

      You are also allowed to make said backups in whatever format you like if you can't or don't want to use the original format (DVD->DivX, SNES->SMC, CD->OGG and so on...).

      Most of you will also have read this /. post which would effectively curb any attempt by Nintendo to use this against SNES/NES/GBP emulators, at least.

    8. Re:Umm? by Anonymous Coward · · Score: 0

      Perhaps putting the data on a cartridge is considered a form of encryption, and therefore copying it implies breaking that encryption, which is clearly in violation of the DMCA.

      I'm thinking about patenting "encryption scheme for using liquid-based dye compound and hyper-thin, processed wood fiber for the recording of alphanumeric characters."

    9. Re:Umm? by lemody · · Score: 1
      it think this comment is not very 'insightful' since "backup copies" has ALWAYS BEEN AN EXCUSE to warez-scene... I still have my old GB and games and they work very well, no need to make backups of those.

      If you try to make business with something you cannot allow copying that's for sure. Some method should be implemented between customer and company to order those backups when the real one fails.

      --


      class he-man extends man!
    10. Re:Umm? by Moofie · · Score: 1

      Did you pay any attention at all to the fact that the article is talking about an emulator on a PDA which is designed explicitly for gaming?

      --
      Why yes, I AM a rocket scientist!
    11. Re:Umm? by dave420 · · Score: 1

      There's a difference in downloading a ROM you already own and making a backup directly from the ROM you own... Whether the end product is the same, the means by which you acquired it are different, and that's where the problem lies. You're not backing up your copy, but copying someone else's...

    12. Re:Umm? by Anonymous Coward · · Score: 0

      In Russia, copy backs up YOU!

    13. Re:Umm? by n0wak · · Score: 1

      Yes. But *making* a back-up and *downloading* a copy are two different things. You are allowed to rip your CD to your hard-drive; you are, technically, not allowed to download someone else's copy. That's the difference.

      Of course, it's a bit different here in Canada, but that's the general idea.

    14. Re:Umm? by Phisbut · · Score: 1

      From Nintendo's legal letter:

      "The very limited archival copy exception to copyright laws is set forth in 17 U.S.C. 117(a)(2), which specifies that the owner of a computer program can make a copy "for archival purposes only." Even if it were otherwise permitted, which it is not, playing a copy of a Nintendo game on the Zodiac system is not "archiving". Moreover, 117(a)(2) does not allow the owner of a game to make a copy of a game ROM that someone else possesses, or to post a copy on the Internet for distribution."

      So yes, you can make a copy of your *own* copy for archiving. You cannot copy someone else's file for your archiving. And the copy you make for archiving can't be used in another device than the one used to make the copy

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    15. Re:Umm? by Anonymous Coward · · Score: 0

      People who buy games ph33r!
      Long time gba file swapping community gbatemp.net #gbatemp @ efnet is a great place to get free romz and info! (only on channel, not on website!)
      Feds cant do nothing! Emulamer revolution!!

    16. Re:Umm? by WorkEmail · · Score: 1
      I don't understand the motivation behind all of that. Wouldn't the lawsuits and trying to prove someone was emulating games, etc, be way more money in legal hassles than it would save them. I have tons of friends who play downloaded ROM's of old arcade games, and nintendo and genesis, etc.

      Do they think that if I couldn't download a ROM of super mario brothers 3 I would go to my local Gamestop and buy an NES and get it? Please. Even if I did buy an old one they don't profit from it anyways. We built that company and gave them millions in the 1980's and 1990's. The least they can do is let our generation have some fun while we play the old games for memories once in a while on our PC's....

    17. Re:Umm? by MrLint · · Score: 1

      When i first got my game cube i noticed the little thing on a fame that said "it is illegal an unnecessary to make back up copies" so i emailed them and asked about what happens if one get damaged media. This is the response:

      Message(#6851-000081-1838\811838)

      Hello,

      That is an interesting question regarding what measures are in place to insure that back ups of your Nintendo software is not needed. The very media that Nintendo games are store on is what makes back ups unnecessary. Be it a Game Pak cartridge or a Game Disc for the Nintendo GameCube, when used correctly, there is no way that the information of the game would be changed or corrupted.

      If a non-warranty problem were to occur, we can help you to repair or replace the game at a cost that is much lower than the cost of a brand new game.

      One more thing, I wanted to let you know that we are inviting all of our consumers with Internet access to sign-up for our new My Nintendo membership program. As a member of this program, you can view the status of any order, repair, or subscription you set up with us. You can keep us up to date on your game preferences, the systems you own, and the type of information you want to receive via our exclusive e-mail newsletters. To become a registered member (which is free), go to www.nintendo.com and click on the "My Nintendo" icon located on the right-side of the screen.

      Nintendo of America Inc.
      J.J. Craig McClure

      Nintendo's home page: http://www.nintendo.com/
      Power Line (Automated Product Info): (425) 885-7529

      So if anyone wants a copy of this message let me know. And I'll also testify in court that this email is authentic.

    18. Re:Umm? by dogbowl · · Score: 1

      Uhh .. bad example there. Super Mario Brothers 3 is being sold as Super Mario Advance 4 right now. In fact, it is one of the top selling gameboy games right now.

      So while it may not be on the same platform, they are still producing and selling the same game.

      --

      These pretzels are making me thirsty.
    19. Re:Umm? by Dun+Malg · · Score: 1
      Yes. But *making* a back-up and *downloading* a copy are two different things. You are allowed to rip your CD to your hard-drive; you are, technically, not allowed to download someone else's copy. That's the difference.

      Actually, the source from which you obtain your copy is largely irrelevant in terms of your liability. When you download a [song/ROM/etc] the person from who you are getting it is the one breaking the law. Copyright law says you have a right to make a backup copy so long as you possess a legal, licensed copy. It doesn't require that the copy be made from your original source.

      --
      If a job's not worth doing, it's not worth doing right.
    20. Re:Umm? by TrebLib · · Score: 1

      Once a consumer purchases something, in my opinion, it should be theirs to do whatever they whish with it, as long as it pertains to personal use. If you bout the game for the purpose of takeing it appart and reverse enginerrring it so that you could make your own product, then this is obviously not for personal use. However, If what you are doing is only for yourself, and will nevever be used by someone else, then there is no reason a consumer should be restriced from making a ROM / backup copy of their game. Courts have to start using common cense.

    21. Re:Umm? by WorkEmail · · Score: 1
      Hmmm.. that really was a bad example. But do they really need to make more money off of SMB 3? The game came out what, like 15 years ago? 12 to 15 years I think. And I bet they are charging $29.99 for it too, and they wonder why people want to download it if they can. But that is besides the point.

      I don't know what exactly I think is right and or fair, but it just seems odd to sue someone over downloading a ROM of a super old game.

    22. Re:Umm? by Anonymous Coward · · Score: 0

      Try reading the consoleclassix.com legal page, it lists most of the laws relevant to the US.

      I don't think that just because they said it, it's true. It *is* however, true, that there are a lot of caveats (e.g. you generally can't just download ROMs off the internet, you have to dump the games yourself).

      Sadly, the time I wrote to NOA Legal, they declined to comment.

      Now then, concerning their patent, wth are they thinking!? They don't HAVE an emulator, at least not one I know of. Moreover, there are several previously existing emulators out there, which would seem to be very obvious prior art...

      Sometimes I wonder what these folks are thinking... Of course, I will confess that I haven't checked on the filing date for their patent, but when many such products exist (for free!) and they don't have one and yet patent it, it seems obvious to me that the patent is only being used to stifle innovation and should be barred for even that reason alone... But that's just me.

    23. Re:Umm? by Kaldaien · · Score: 1
      No, this comes directly from the back of my Lunar Legend instruction manual...

      1. IMPORTANT:

        WARNING: Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. "Back-up" or "archival" copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.

        This Nintendo game is not designed for use with any unauthorized copying device or any unlicensed accessory. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached please contact Nintendo Customer Service (see below).


      ....

      Interestingly, and unrelated, I noticed Nintendo recently dropped the "quality" from the old "Nintendo Seal of Quality" emblem :)
  2. No surprises here. by Anonymous Coward · · Score: 0

    Nothing to see here, move on. In the years to come everything will be covered by patents, even basic stuff.

  3. Kinda Silly by ryg0r · · Score: 1
    They can't stop it. But I helps people like me, stern PS2 fanatics to get into another system, be it old/new.

    I'm loving the SNES!!

    --
    Karma whoring .sigs don't work
  4. Prior art by Gunnery+Sgt.+Hartman · · Score: 4, Insightful

    There has got to be prior art for handheld emmulators. I've ran NES emmulators on my desktop for years now. You can't tell me this hasn't been done before on a handheld. What about the Super Mario Bros. game that I had on my TI-85?

    --
    [ ]
    1. Re:Prior art by Sparr0 · · Score: 3, Interesting

      SMB on the TI-85 was more of a port than an emulation. However, TI-85 games on the TI-86 were partially emulated. Or Sega Master System chips in the Game Gear (which may or may not have been real, just came to mind). Or how about every emulator that has ever run on a Palm?

    2. Re:Prior art by DataPath · · Score: 2, Informative

      Phoinix: a GB emulator for Palm. Been around for years.

      --
      Inconceivable!
    3. Re:Prior art by Anonymous Coward · · Score: 2, Insightful

      Oh there is plenty of prior art. the world is saturated with it.

      However, the US legal system doesn't rely on prior art or its lack to judge the granting of a patent. That's only relevant to the defending of a patent.

      I could patent the apple macintosh now, if it weren't already, and I worded it sufficiently vaguely. It's not like I'd have the resources to defend it if Mr.Steve decided to ream my ass.

      On the other hand, Apple Computer could patent the use of a computer near a window as a stress relief device during workdays as opposed to a computer in a cubicle, and there's not a fucking thing you or I could do about it.

      It's not meant to make sense

    4. Re:Prior art by LostCluster · · Score: 4, Informative

      That's not what the patent claims. The patent is for a handheld emulator that can dynamically chose which platform to emulate based on the input file it was asked to load.

      The workaround is to forget about coding that part and just have the user select which platform needs to be emulated.

    5. Re:Prior art by Eatingdogs · · Score: 1

      That Mario game you had on your TI-85 was not an emulator, so not prior art. It was coded by a fan of Mario, doing it for fun. I'm pretty sure you can't emulate a z80 (on the Gameboy) on a z80 (the TI-85's). I'm not saying there was no prior art for handeld emulation, just that there was no Nintendo emulation on a Ti Calculator. Ever.

      --
      -beep-
    6. Re:Prior art by Aneurysm9 · · Score: 1
      However, the US legal system doesn't rely on prior art or its lack to judge the granting of a patent. That's only relevant to the defending of a patent.
      What do you mean? Are you telling me all this time I'm spending studying patent practice and procedure at $800 per credit hour is wasted? If patent law didn't look to prior art during examination prior to granting a patent, why then did Nintendo cite numerous U.S. patents going back to 1984, a handful of EU and JP patents, and more journal articles, web pages, and patent applications than you can shake a stick at? As an inventor seeking a patent in the U.S., you have a duty to disclose all relevant prior art you are aware of until the application is granted or abandoned. Do you think they just want you to give them that information so they can find it easier if someone challenges the issuance of the patent later?
      --
      There was Cowboy Neal at the wheel of a bus to never-ever land.
    7. Re:Prior art by Anonymous Coward · · Score: 1, Insightful

      The patent is for a handheld emulator that can dynamically chose which platform to emulate based on the input file it was asked to load.

      Ah, I see. So that leaves open a patent for a handhold emulator that can dynamically choose which platform to emulate based on the input file it was asked to load ... ON ODD-NUMBERED DAYS?

      I mean, seriously, how can you patent something that is a subset of something that is prior art?

    8. Re:Prior art by pla · · Score: 2, Insightful

      The patent is for a handheld emulator that can dynamically chose which platform to emulate based on the input file it was asked to load.

      Kinda like MAME, running on any portable device?

      Or most of the SMS/GG emulators?

      Or the GBA/GBC/GB emulators?

      see your point, that most people have started ranting with no idea about what they should rant about, but... Prior art for this still most definitely exists.

    9. Re:Prior art by wfberg · · Score: 1

      What do you mean? Are you telling me all this time I'm spending studying patent practice and procedure at $800 per credit hour is wasted? If patent law didn't look to prior art during examination prior to granting a patent, why then did Nintendo cite numerous U.S. patents going back to 1984, a handful of EU and JP patents, and more journal articles, web pages, and patent applications than you can shake a stick at? As an inventor seeking a patent in the U.S., you have a duty to disclose all relevant prior art you are aware of until the application is granted or abandoned. Do you think they just want you to give them that information so they can find it easier if someone challenges the issuance of the patent later?

      Nice to see you're into the whole "spirit of the law" thing. Most companies go for that whole "letter of the law" thing, though. They only cite prior art if they can't get away with not citing it; if the patent examiner is lazy, then well, hey, that's their problem.

      Besides, you never refer to actual prior art as it existed in the real world, but only to patents. So if there's a patent on, let's say, the wheel, you make sure you cite it, and then go on to claim "but that's not what my patent is about, my patent is about the application of the wheel for use with internal combustion engines! See, that's never been patented before!"..

      Patents that cite a lot of prior art and other patents were usually too broad to begin with, and sent back multiple times by some patent examiner for clarification WTF it is that's so unobvious that they're trying to patent.

      As a little guy, yes, you're charged a lot of money by patent lawyers to go through all sorts of prior art searches; it's basically an insurance policy to make sure you end up with a usable patent, or if it's been patented before, you don't end up spending years and thousands of dollars in amending and defending your patent applications that get disapproved. Big corporations don't need that insurance, they can just game the system; send in 100 applications, and probabaly half will stick on the first try, and the rest you elaborate with lots and lots of prior art..

      It could also be that you're just being reamed. $800/hr is a lot of money. If I was charging that, I'd make sure I'd tell you how important it was as well!

      --
      SCO employee? Check out the bounty
    10. Re:Prior art by LostCluster · · Score: 1

      Yep, I'm just suggesting delcorations of "This is prior art!" be limited only to things that actually knock out the patent.

    11. Re:Prior art by wfberg · · Score: 1

      That Mario game you had on your TI-85 was not an emulator, so not prior art. It was coded by a fan of Mario, doing it for fun. I'm pretty sure you can't emulate a z80 (on the Gameboy) on a z80 (the TI-85's).

      You could have a pentium emulator on a Z80, just don't expect it to be fast. I had an 8086 emulator on my 8086, back in the day.

      I'd bandy about flashy terms like "Turing complete" at this time in my post, but you get the idea.

      --
      SCO employee? Check out the bounty
    12. Re:Prior art by nhaines · · Score: 3, Informative

      (Disclaimer: Yes, nhaines as in nhaines@ticalc.org)

      SMB for the TI-85 wasn't a port, it was just someone writing a game that looked like the original. It didn't even play like any of the games. It was impressive, though.

      Also, TI-85 emulation on the TI-86 was more along the lines of providing ZShell and Usgard ROM call functions, and not so much actual emulation. This is why TI-85 games were limited to 16k or so when you'd run them in YAS: because the TI-86 provided more memory and two configurable memory pages, if I remember correctly, and YAS never did anything fancy other than handling TI-85 assembler shell routines.

    13. Re:Prior art by windows · · Score: 1

      The Mario game you speak of is sqrxz, which isn't emulated. It's a unique Mario-like game and could not possibly qualify as prior art. While on the subject of TI calculators, however, you bring up an interesting suggestion for possible prior art.

      One of the best possible examples of prior art just happens to be Virtual TI, which emulates TI calculators on a Windows machine.

      The reason for this is Virtual TI emulates many different calculators. It detects which calculator a ROM image is for and uses different emulation routines to emulate that particular calculator.

    14. Re:Prior art by Aneurysm9 · · Score: 1

      Yeah, I'm still in law school, so the "spirit" is a bit clearer to me than to most, but I am also looking only at the letter, specifically 37 C.F.R. 1.56. It requires the disclosure of not only patents, but "all information known to that individual to be material to patentability." Now, there's a hell of a lot of wiggle room around "material to patentability" (which has it's own subsection of the regs) but the obligation is still there. You're right that a lot of companies will try to disclose as little as possible and limit their disclosures to very general art. In this case, Nintendo themselves disclosed a lot of "real world" prior art, such as MAME, bleem! and Snes9x. I'm not sure I agree with you though that "Big corporations don't need that insurance." I work for a decent sized law firm who works for a very large corporation and I have had to do a number of patent searches and patentability opinions for that client before they would even consider filing an application. As for applications being granted on the first try, that's not been my experience. It's far more likely that an application will be rejected on the first try and, if it isn't, then the attorney drafting the claims should probably be sued for malpractice because they didn't draft broadly enough.

      --
      There was Cowboy Neal at the wheel of a bus to never-ever land.
    15. Re:Prior art by tcdk · · Score: 4, Funny
      That's not what the patent claims. The patent is for a handheld emulator that can dynamically chose which platform to emulate based on the input file it was asked to load. The workaround is to forget about coding that part and just have the user select which platform needs to be emulated.
      I can see it now:
      LOADING MY_SNES_GAME.ROM....
      LOADED...

      Please select which emulator to run this ROM on:

      1. PS1 (not!)
      2. GameBoy (I don't think so)
      [H1][BLINK]3. SNES[/BLINK][/H1]
      4. Amiga (No way)

      Please press a number between 1-4 (which isn't 1, 2 or 4): _
      --
      TC - My Photos..
    16. Re:Prior art by Anonymous Coward · · Score: 0

      Mame was ported to Windows CE a long ago. Look for MameCE. Likewise, Mame was also ported to StrongArm/IPAQ running Linux about 2000/01.

      The earliest I got an idea for a Mame Handheld was 1/2001, but there's no publicly available documentation to prove this.

    17. Re:Prior art by Anne+Thwacks · · Score: 1
      IANAL: While not haveing RTFA, or indeed done any research or investigation, as an "expert", my opinion is:

      The original definition of a computer, from the days of Turing, was "a universal computing machine that compute anything computable" - and the original application was to emulate the Enigma machine.

      Using a computer to emulate another is "using the machine for the purpose for which it was intended" and cannot be described as a novel invention for the purpose of a patent.

      As far as being handheld is concerned, ISTR handheld computing machined known as "four function calculators" (which contained microprocessors) being available in the early 1970's. I have an emulation of one of these on my woindows desktop, and another on my kde desktop. I have written one myself, and indeed, Borland gave one away as part of the Turbo-C examples.

      In short, if this patent is valid, even in America, low flying pigs are a bigger threat to the US than any terrorists.

      --
      Sent from my ASR33 using ASCII
    18. Re:Prior art by Anonymous Coward · · Score: 0

      The Sega Game Gear was by and large the same system as the Sega Master System. Most Master System games ran just fine, with a few exceptions like the dungeons in Phantasy Star. (Why they never released a Game Gear version of Phantasy Star is a mystery. The fix shouldn't have taken much effort.)
      The only thing the Master Gear Converter did was match the pinout from the game cartridge to the much smaller connector on the Game Gear.

      Absolutely no software translation was needed.

    19. Re:Prior art by Alsee · · Score: 1
      1. PS1 (not!)
      2. GameBoy (I don't think so)
      [H1][BLINK]3. SNES[/BLINK][/H1]
      4. Amiga (No way)

      Please press a number between 1-4 (which isn't 1, 2 or 4): _

      I think the fun part would be trying out 1, 2, and 4 :)

      -
      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    20. Re:Prior art by Hettch · · Score: 1

      There's been a recent flush of emulators for the Game Boy Advance. 128, and 256 MB Flash carts can be bought (from China) that hook into your pc via USB and can download games, be they GB(A), NES, or Genesis, as I've played them all. I would assume that is what this patent is all about. (Google for "PogoShell" and you can see the OS) Pogoshell also does choose which emulator to run, but it is based on extension instead of raw file input, but i could be wrong on this.

    21. Re:Prior art by iion_tichy · · Score: 1

      The patent is for a handheld emulator that can dynamically chose which platform to emulate based on the input file it was asked to load.

      How serious does one need to take a patent like that? Just because some company shells out money to 'patent' something, doesn't mean it would hold up in court. I can't imagine that thing to hold up, given that OS like Windows have been choosing Applications based on file types for years.

    22. Re:Prior art by Pinteiro · · Score: 1

      The point many people seens to be missing is: In Japan it takes 7 (seven!) years from depositing a patent request and having it granted, so any prior art must be older than 7 years to be used against a patent.

      --
      "If you can't explain it to a 8 year-old, you probably didn't undertand it" Albert Einstein
    23. Re:Prior art by karnal · · Score: 1

      How about limiting the input on said menu to only allowing you to choose one of the above?

      Given, it'd be kind of silly, but it'd also be kind of funny. "See, we're giving you the option..... ummmm..."

      --
      Karnal
    24. Re:Prior art by Deathlizard · · Score: 1

      Liberty, A Gameboy Emulator for the PalmOS, was released 7/6/2000, Well before the 11/28/2000 filing of the patent.

      Gambit Studios is going to have a field day with this patent.

    25. Re:Prior art by Anonymous Coward · · Score: 0
      If you RTFA you will see that they site tons of exising emulators. When you site prior art in a patent it can't be used against you in a challange.

      It's clear that they are pointing this patent at their airline business ("e.g., a seat-back display for airline") and if you look at one patent they site McCarten its clear that they have been doing this for a long time.

      Seems Nintendo has a whole nother world the rest of us never see.

    26. Re:Prior art by Anonymous Coward · · Score: 0

      But in order to present such a menu, it would have to dynamically choose which platform it needed to emulate.

    27. Re:Prior art by alexo · · Score: 1

      > How serious does one need to take a patent like that? Just because some company shells out money to 'patent' something, doesn't mean it would hold up in court.

      You forget that said company can also shell out enough money to bankrupt you and keep the case from reaching an unfavourable conclusion.

    28. Re:Prior art by iion_tichy · · Score: 1

      You forget that said company can also shell out enough money to bankrupt you and keep the case from reaching an unfavourable conclusion.

      But then they could probably just do that anyway, with or without the 'patent'. I don't like it, but what can we do? In the future, I can't imagine living without breaking patent and copyright laws all the time. The only alternative seems to be a consumer drone :-(

    29. Re:Prior art by Alsee · · Score: 1
      LOL, actually Microsoft was all set to use exactly that solution to get around the Eolas patent. Instead of "an automated method of launching an object embedded in a webpage" the browser would pop up a dialog box with (I think) a single button to launch that object.

      This page contains a Macromedia Flash object.
      Press OK to launch the Macromedia Flash player:
      |OK|


      -
      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    30. Re:Prior art by strider_starslayer · · Score: 1

      ahh, but the truth is in the pudding; it can dynamically choose which program it NEEDS to emulate; it cannot 'dynamically choose which program to emulate'; those two words make it a different implimentation not subject to the limitations of the patent

      As mentioned above; this is simmilar to microsofts method to avoid Eolas patent if they needed to- it woudl load a page saying 'this is a flash object, click here to run it [ok]'- it still automatically detected that it was a flash object, and it still ran it, it just now required a user intervention before doing so (interestingly: This is considered a valuable feature on Mozilla that people install a plugin to get!)

      --
      -Millions of Monkeys, Millions of typewriters, 6 hours of sorting through faeces encrusted pages to find: This post
  5. As a game developer... by Anonymous Coward · · Score: 0

    As a game developer I am interested in protecting my IP. Though I do find it to be unjust for Nintendo to hold this patent.

    1. Re:As a game developer... by Anonymous Coward · · Score: 0

      "As a game developer I am interested in protecting my IP."

      Sounds like you want to have it both ways.

      You want to distribute something worldwide, and keep it a secret too.

      You want to have your cake and eat it too.

      And the reason you think this is a good idea, or necessary, is that lots of other people seem to think it's a good idea. Even though there is no system that will work to control your ability to have your cake and eat it too. No system has ever worked. Not one of them. Litigation only works under a certain legal system, and if that's what you're down to, you really shouldn't have bothered.

      No copy protection scheme has ever worked. They are always an inconvenience and make your product inferior. They do not ever achieve the intended goal, which is presumably to keep the workings of your product a secret, or to ensure that only distribution channels you control will distribute you product.

      No system works, not one of them has ever worked, not even litigation. Yet the market for the product has never faltered.

  6. I thought.. ? by SillySnake · · Score: 4, Interesting

    I thought patents were only granted for new technology? Handheld emulation has been around for years. How can Nintendo suddenly own it?

    1. Re:I thought.. ? by L.+J.+Beauregard · · Score: 5, Funny

      You're new here, aren't you?

      --
      Ooh, moderator points! Five more idjits go to Minus One Hell!
      Delendae sunt RIAA, MPAA et Windoze
    2. Re:I thought.. ? by Fallout2man · · Score: 1

      Quite simple, sue/bribe/threaten/etc anyone who dares to challenge their "right" to patent it. I imagine enough money will keep anyone with the power to change things from considering revoking the patent. After all, considering Nintendo's history with questionable tactics in the console industry, I wouldn't put it past them.

    3. Re:I thought.. ? by Anonymous Coward · · Score: 0

      I already got there, so I created a new user. I wonder how long before I get re-bad-karma-ed.... btw, I'm Hindu. YOU CAN'T CHANGE MY KARMA. ONLY I CAN!

    4. Re:I thought.. ? by Motherfucking+Shit · · Score: 1
      I thought patents were only granted for new technology? Handheld emulation has been around for years. How can Nintendo suddenly own it?
      Because it hadn't been patented before, at least not in the manner in which this patent application describes. Welcome to the wacky world of the USPTO...
      --
      "BSD: Free as in speech. Linux: Free as in beer. Windows 10: Free as in herpes." --Man On Pink Corner in #52607549.
    5. Re:I thought.. ? by Anonymous Coward · · Score: 0

      dthen kyu kom again!

    6. Re:I thought.. ? by Anonymous Coward · · Score: 0

      yeah, me too. A patent is meant to represent a major innovative step and relate to something that has not been publically discussed or demonstrated. I really don't see how you can patent this as its been around for ages. The patent office really needs to do more research on this before granting patents.

    7. Re:I thought.. ? by Cornelius+the+Great · · Score: 1

      "Because it hadn't been patented before, at least not in the manner in which this patent application describes. Welcome to the wacky world of the USPTO..."

      The feature doesn't need to be patented before to prevent someone else from patenting it. All one needs to challenge this patent is an example of prior art.

      --
      Sigs are for losers
    8. Re:I thought.. ? by ShadeEagle · · Score: 1

      Two words: Prior Art.

      The Gameboy emulator for PalmOS will do nicely for this.

  7. Backup Copies by Nalanthi · · Score: 2, Interesting

    Now I know that we can't make a backup copy of our DVD's because of DECSS but why aren't we allowed to make our backuo copies of nintendo games?
    Nalanthi

    --
    I can't find my .sig file!
    1. Re:Backup Copies by Bobdoer · · Score: 1
      Do you have a ROM dumper lying around? If not, you really can't copy any cartridge based game yourself.

      Of course, you can always exercise your fair use rights by downloading a backup copy, but they seem to want to keep you from doing that.

    2. Re:Backup Copies by Anonymous Coward · · Score: 1, Informative


      "Do you have a ROM dumper lying around? If not, you really can't copy any cartridge based game yourself."

      Not specifically for these games, but I know how to build one. What do you want? A PIC programmer? A PROM burner? A Flash interface?

      Somewhere in this discussion is a pretext of understanding that such devices are either too complicated for the average person to consider, or else somehow ought to be controlled, or something. To the average electronics tinkerer, that notion is a joke.

    3. Re:Backup Copies by tepples · · Score: 2, Informative

      Do you have a ROM dumper lying around?

      Yes, in fact, I do. I also have a copy of GCC targeted for the Game Boy Advance.

    4. Re:Backup Copies by darkain · · Score: 2, Informative

      actually, you can get a customized link cable that plugs into a parallel port to dump games onto the PC, as well as SAVERAM, and the GBA BIOS. it isnt limited to just ROM DUMPERs. and with there being home-brew versions of the cables being made now-a-days, just about *anyone* could get into it and start dumping their games.

    5. Re:Backup Copies by Zigg · · Score: 1

      Do you have links to the schematics of the homebrew cables? Google is not being helpful.

    6. Re:Backup Copies by Zigg · · Score: 1

      I found schematics for a "dumb cable" after some searching.

  8. Fuck them by BiggerIsBetter · · Score: 4, Insightful

    You *are* allowed to make backups and fair-use copies. Wailing lawyers don't change this fact.

    --
    Forget thrust, drag, lift and weight. Airplanes fly because of money.
    1. Re:Fuck them by obeythefist · · Score: 4, Insightful

      Unless the media is protected by encryption or similar copy protection of any kind. The american DMCA prevents circumvention of copy protection, even if you have a legitimate right to make copies, you have no right to bypass copy protection.

      --
      I am government man, come from the government. The government has sent me. -- G.I.R.
    2. Re:Fuck them by jeffkjo1 · · Score: 2, Insightful

      This assumes that Nintendo cartridges are even encrypted...

      I don't think they even had the space to do stuff like that back in 1980. Not on a consumer console.

      If 4 digit dates were a problem, I can't even imagine encryption.

    3. Re:Fuck them by Anonymous Coward · · Score: 0

      i don't think old s/nes cartridges have copyright protection on them beyond the physical formfactor of the cartridge do they?

    4. Re:Fuck them by LostCluster · · Score: 4, Insightful

      You *are* allowed to make backups and fair-use copies. Wailing lawyers don't change this fact.

      Yes, but you can only use a backup copy for restoration purposes, otherwise it's not a backup copy anymore.

      And, if you're defeating an encryption scheme to try to use your "backup copy" in an emulator, now you've really got yourself on the wrong side of the DMCA.

      At least Nintendo's sending a polite letter warning that this project is dangerously close if not over the line into foul territory before this project gets into trouble. They should at least talk to lawyers before going any further with their plans.

    5. Re:Fuck them by Aneurysm9 · · Score: 2, Informative

      The only problem is, you never *own* any software. You *license* software, even handheld game cartridges. You are allowed to make backups and copies necessary to use a legally licensed copy under 17 U.S.C. 117, but that right terminates once the license terminates. If the license limits the use of the software to the machine it was sold for then the license may be terminated immediately upon the use of the software with an emulator.

      --
      There was Cowboy Neal at the wheel of a bus to never-ever land.
    6. Re:Fuck them by Ghost_MH · · Score: 1

      Maybe I'm confusing matters, but unless I'm mistaken you not only have the right to make backup copies of any media you own, but do you not also have the right to modify that media so that it may work on a platform it was not originally intended to??? That would...Say...Cover your right to make a backup of your DVD on VHS incase your DVD player broke, rip an audio CD to MP3 incase your CD player broke, or dump a GameBoy game onto your PC for using it in an emulator if your GameBoy broke.

    7. Re:Fuck them by NanoGator · · Score: 1

      "You *are* allowed to make backups and fair-use copies. Wailing lawyers don't change this fact. "

      Every manual for a Nintendo game specifically states that you cannot back it up. What exactly overrides that?

      (Note: I'm asking out of genuine curiosity, not in defense of Nintendo.)

      --
      "Derp de derp."
    8. Re:Fuck them by cpt+kangarooski · · Score: 3, Informative

      Wow.

      One, in the absence of a EULA, you do own the copy of the software. So the alleged licensor has to prove that a license existed. Even if there is a purported license, it still might not be operative due to the UCC.

      Two, 117 only applies to owned copies of software, not licensed copies.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    9. Re:Fuck them by Anonymous Coward · · Score: 0

      Wrong, you own software. Se Adobe vs. Softman.

    10. Re:Fuck them by J.+T.+MacLeod · · Score: 2, Interesting

      By US law, at least, you are allowed to make copies for fair use (archival purposes, etc).

      A statement in the back of a manual doesn't remove that right.

    11. Re:Fuck them by BiggerIsBetter · · Score: 1

      Rubbish. Unless there is a written and legally binding agreement between two parties, there is no "license" in effect. When Joe Public buys a Nintendo cartridge he's buying a product, and the manufacturer writing arbitrary restrictions on or inside the box does not change this. It's no different to buying a book from a book store - and good luck enforcing a book's EULA saying you can't read it on the train because someone might read over your shoulder.

      --
      Forget thrust, drag, lift and weight. Airplanes fly because of money.
    12. Re:Fuck them by Aneurysm9 · · Score: 1

      Then are you telling me that, i.e., the GPL is unenforceable along with all other software licenses? Read the ProCD case and tell me if you still feel the same way.

      --
      There was Cowboy Neal at the wheel of a bus to never-ever land.
    13. Re:Fuck them by Aneurysm9 · · Score: 2, Insightful
      You own the physical medium on which the software is carried. You do not own the copyright to the software. Adobe v. SoftMan doesn't tell us any different. The judge in that case, quite wisely, held that SoftMan was doing nothing more than exercising its rights under the first sale doctrine to sell a *particular copy* of the software that it purchased:
      In short, the transfer of copies of Adobe software making up the distribution chain from Adobe to SoftMan are sales of the particular copies, but not of Adobe's intellectual rights in the computer program itself, which is protected by Adobe's copyright. SoftMan is an "owner" of the copy and is entitled to the use and enjoyment of the software, with the rights that are consistent with copyright law. The Court rejects Adobe's argument that the EULA gives to purchasers only a license to use the software. The Court finds that SoftMan has not assented to the EULA and therefore cannot be bound by its terms. Therefore, the Court finds that Adobe has not demonstrated a likelihood of success on the merits of its copyright infringement claim.
      It is abundantly clear from this that you do not own anything more than the medium on which the software is distributed. You do not, by the mere purchase of a CD, obtain any of the exclusive rights under 17 U.S.C. 106.
      --
      There was Cowboy Neal at the wheel of a bus to never-ever land.
    14. Re:Fuck them by tepples · · Score: 1

      Unless the media is protected by encryption or similar copy protection of any kind.

      NES, Super NES, N64, Game Boy, Virtual Boy, and Game Boy Advance game paks lack any sort of encryption on the game program.

      DMCA

      Jury nullification.

    15. Re:Fuck them by Drakonite · · Score: 4, Informative
      Unless the media is protected by encryption or similar copy protection of any kind. The american DMCA prevents circumvention of copy protection, even if you have a legitimate right to make copies, you have no right to bypass copy protection.

      As previously reported here on slashdot, there were a few exemptions granted for the DMCA, one of which was to allow backing up of cartridge based games/software.

      --
      Shoot Pixels, Not People!
    16. Re:Fuck them by n.wegner · · Score: 1

      >Then are you telling me that, i.e., the GPL is unenforceable

      The GPL grants people certain rights to redistribute as long as they comply with it. If it's unenforcable, then people don't have those rights, and copyright stops them from redistributing. Basically, if you redistribute GPL'd programs then either you've agreed to the GPL or you break copyright.

    17. Re:Fuck them by Anonymous Coward · · Score: 0

      You don't own the software, but you damn well do own a copy of the software. And no, you did not license it; you own it in the exact same sense as a novel you bought. If you bought a copy, and you did not sign a contract, it doesn't matter what noises the maker makes. Except in Maryland and Virginia, where the law specifically states otherwise, your rights are not limited by the terms inside the package you bought.

      Clickthrough licenses are arguably a different story, since you had to indicate consent, and there's precedent on-point. But you have a perfect right in all other cases to copy and adapt (but not decrypt, due to the DMCA) the software to run it on any machine.

      Now, you can't just download any ROM image of any game you happen to have; you get to make copies of your copy, not of someone else's. But if you 1) copy the game from a cartridge you own, 2) don't have to deal with a clickthrough license, 3) didn't have to decrypt the software, and 4) live in one of the other 48 states or the federal territories (rather than Virginia or Maryland), then you can play the game on your PC all you damn well please.

      Note foreign countries have different rules.

    18. Re:Fuck them by Aneurysm9 · · Score: 1
      Perhaps I was less than clear. I never meant to imply that you do not own a copy of software you purchase. The meduim on which you purchase software is yours, just as the little five-inch diameter piece of plastic holding the latest [insert crappy band name here] album is yours, but that doesn't grant you any ownership interest in the software on that medium.

      Why would the UCC render a purported license inoperative? We've looked a fair amount at UCITA and UETA in my e-commerce class with respect to software licensing and it would seem to me that, at least UETA and ESIGN, having effect in most U.S. jurisdictions, emphasize that a license is not invalid merely because it is electronic. Maybe I don't understand your point.

      Finally, 117 does only apply to owned copies of software, but, as I said above, I don't deny that you own the *copy*, you just don't own the *software* but rather you license it. Also, 117 does allow for copies to be "leased, sold, or otherwise transferred" which leads me to believe it would apply to copies of a software program that were licensed (the physical copy that is). 117 also only allows such extra copies to be made "as an essential step in the utilization of the computer program in conjunction with a machine and ... in no other manner" Section 101 doesn't define "machine," but I would be willing to bet you'd have a hard time finding a court outside the 9th circuit to hold that it meant anything other than the machine for which the software was created.

      --
      There was Cowboy Neal at the wheel of a bus to never-ever land.
    19. Re:Fuck them by Aneurysm9 · · Score: 1

      But, as I read BiggerIsBetter's argument, if I purchase a copy of a GPL'd program and the GPL is later found to be invalid, I can then use that program however I want because there was no valid license and I own a copy of the program. If I'm misapprehending that, please correct me.

      --
      There was Cowboy Neal at the wheel of a bus to never-ever land.
    20. Re:Fuck them by Anonymous Coward · · Score: 0

      It is, by default, illegal to distribute copies of even GPL software. If you do not agree to the license, then you are committing copyright infringement if you distribute it to anyone. Therefore, anyone who wishes to distribute it must comply with the license, or face the consequences of violating copyright law.

      It is, by default, perfectly legal to make copies of and adapt software to be run on a machine, whatever the machine is. If you do not agree to a license, you are not committing copyright infingement by making a copy and adapting it to enable it to be run on a machine. Therefore, anyone who wishes to run it on their machine may do so without a license, without facing any consequences in law.

    21. Re:Fuck them by Aneurysm9 · · Score: 1

      Your post is so internally inconsistent that I won't even respond to it except to say as much. Try again when you've figured out the rules of logic.

      --
      There was Cowboy Neal at the wheel of a bus to never-ever land.
    22. Re:Fuck them by n.wegner · · Score: 1

      >if I purchase a copy of a GPL'd program and the GPL is later found to be invalid, I can then use that program however I want

      You can run the program however you want, and the GPL doesn't limit that. Distribution and derivative works would still be covered by copyright, so it wouldn't be legal to distribute copies or derivatives.

    23. Re:Fuck them by MagicDude · · Score: 1

      IANAL, but isn't there something in the law about how it's illegal to use items for uses outside their specifications? I believe that it originally stems from personal injury litigations, because people would injur themselves using items in functions they weren't meant for, or using them improperly. Couldn't the same thing apply here? Nintendo software is meant solely to operate on a nintendo system. By downloading it to your computer, you are utilizing the cartrige or disc in a manner not originally intended. I wouldn't think fair use would apply since if a cartrige breaks, you'd have a hard time proving that your intention is to bust out the soldering iron, debug the cartrige, fix it, and then download it back to the cartrige. So I think that if you are attempting to use the software in a fashion not intended by the product specifications, fair use and backups wouldn't necessarily apply.

    24. Re:Fuck them by Jeremi · · Score: 4, Insightful
      Every manual for a Nintendo game specifically states that you cannot back it up. What exactly overrides that?


      The fact that Nintendo is not the government, and Nintendo manuals are not law books.

      --


      I don't care if it's 90,000 hectares. That lake was not my doing.
    25. Re:Fuck them by SEE · · Score: 4, Interesting

      IANAL, but as I understand it:

      Unless you have a contractual relationship with Nintendo that forbids it, you may excercise all the rights granted in 17 U.S. Code 117 with any copy of a work of software you have. That explicitly includes the right to make a copy of, and adapt if necessary, your copy of a work of software if it is an integral step in running it on a machine. What kind of machine is not limited by the US Code, and you don't have a contract with Nintendo limiting that right, which means you have a right to get a ROM reader, copy the game on to your PC, and play it on your PC.

      And simply printing the line in the manual does not make it an enforcable contract. For a contractual relationship to exist, there must be evidence of voluntary consent to the terms and consideration granted in exchange for the terms. (Exception; Maryland and Virginia law recongizes shrink-wrap licenses.)

      Nintendo can't even show evidence you ever read the no-copy requirements, much less consented to them, and they can show nothing you recieved on the condition of agreeing to it (since you had full rights by default from point of purchase).

      (Click-through licenses meet the criteria at least more closely, since you must state you agree. The "consideration" is murkier, but there is at least one case on-point that declares click-throughs an enforcable contract.)

      Now, if your copy on your PC is not a copy of the cartridge you own, but someone else's, you're at least arguably violating the law. But you are, under US law, allowed to make your own copy if you have to do it to run the program on a machine of your choice.

    26. Re:Fuck them by zurab · · Score: 4, Informative
      You *are* allowed to make backups and fair-use copies. Wailing lawyers don't change this fact.

      Yes, but you can only use a backup copy for restoration purposes, otherwise it's not a backup copy anymore.

      Yes, but "fair use" is not limited by backup copies only. The parent poster used the "and" in the sentence, and IMO, correctly so. I can make 2 or 3 copies of the game, but which one I use to play is irrelevant because, I imagine, such copying should fall under fair use.

      IANAL, so depending on the law that applies to making digital copies of software, you can even loan them to your friend or brother or whoever. As long as you don't engage in wider/larger scale and/or for-profit distribution, it may well fall under fair use.

      Remember that most commercial software comes with an EULA which they contend is a legal agreement between you and distributor/licensor. The EULA may limit your rights further; however, whether these agreements are valid or not is irrelevant in this case. First, Nintendo games don't come with anything that can even remotely resemble an enforceable agreement. Second, I don't think anyone, including Nintendo, will contend or in any way require, that a minor playing a GBA game should legally enter into an EULA-type agreement. Therefore, IMO, regular copyright restrictions with all "fair-use" rights intact should apply to their products.
    27. Re:Fuck them by Aneurysm9 · · Score: 1

      What, then, of 17 U.S.C. 503 allowing a court to impound and, eventually, destroy copies made in violation of the 106 rights and "other arcitles by means of which such copies or phonorecords may be reproduced." Granted, this requires an infringement action and an injunction, but it still indicates that Congress doesn't seem to view ownership of a copy made in violation of a 106 right to be lawful.

      --
      There was Cowboy Neal at the wheel of a bus to never-ever land.
    28. Re:Fuck them by John+Courtland · · Score: 3, Informative

      What they used to do is put custom DSP chips in the ROM cartridges, which was possibly not meant to stop piracy, but that seemed to be a side-effect. It basically forced the emulator makers to emulate the on ROM DSP. I think that was the problem for a while with certain Capcom games in MAME, although don't quote me on that.

      --
      Slashdot is proof that Sturgeon's Law applies to mankind.
    29. Re:Fuck them by Talez · · Score: 4, Informative

      The Capcom games you are thinking about are CPS2 games and they were protected by an encrpytion that was very hard to crack. It still hasn't been cracked. They just use custom written programs to dump the data as its decrypted.

    30. Re:Fuck them by cpt+kangarooski · · Score: 3, Insightful

      The meduim on which you purchase software is yours, just as the little five-inch diameter piece of plastic holding the latest [insert crappy band name here] album is yours

      I agree, though again EULAs could be put forth to attack that position.

      but that doesn't grant you any ownership interest in the software on that medium.

      This is totally incorrect. You're failing to distinguish between a work as a whole, and a copy as a fixed medium embodying an individual instance of a work.

      OBVIOUSLY the owner of a copy has rights pertaining to that copy. You are making the absurd argument that just because you buy a book doesn't mean you have the right to read the story printed in it. You're turning the limited nature of copyrights on its head as well; rights not exclusively granted to the copyright holder either don't exist or follow ordinary property law. Use is not an exclusive right, and thus follows ownership of the material object, just as with any material object.

      Why would the UCC render a purported license inoperative? We've looked a fair amount at UCITA and UETA in my e-commerce class with respect to software licensing and it would seem to me that, at least UETA and ESIGN, having effect in most U.S. jurisdictions, emphasize that a license is not invalid merely because it is electronic. Maybe I don't understand your point.

      I never mentioned electronic contracts, nor UETA, ESIGN, etc. UCITA is generally worth ignoring as it only exists in two jurisdictions, and several other states have anti-UCITA laws to keep them out.

      The issue is this: when you buy something where, after the sale, further terms are proposed, are they binding?

      If we treat UCC 2-204 to be controlling, then they probably are (though there must be an opportunity to reject and return per 2-606). OTOH, if we treat 2-207 as being controlling, then there is no obligation by nonmerchant purchasers to accept the additional terms; the original terms stand.

      Personally, I'm on the 2-207 side, but this is by no means a resolved issue, and there've been court cases going all different ways on the subject. Plus of course, the UCC is in no small part concerned with protecting customers, and EULAs are nothing other than hostile towards customers. Frankly, I think they ought to be banned as a matter of contract law, as well as in copyright law.

      Also, 117 does allow for copies to be "leased, sold, or otherwise transferred" which leads me to believe it would apply to copies of a software program that were licensed (the physical copy that is).

      Wow. You didn't even finish reading the entire subsection.

      That part of 117 says that if you have made additional copies, they have to follow the original if you no longer posess it. You can't sell an original copy and keep a backup.

      I have no clue where you're reading in what you're talking about.

      117 also only allows such extra copies to be made "as an essential step in the utilization of the computer program in conjunction with a machine and ... in no other manner"

      Those are adaptation copies, not backup copies. 117 allows two different kinds of copies.

      Plus of course, it just says "in conjunction with a machine." It doesn't specify. If Congress wanted to specify, they know how to do so. The proper judicial interpretation of this would be that the machine can be any kind of machine. Congress didn't care, and if that's wrong, can trivially correct it. But given how readily things change in the computer world, it's quite likely that they meant just that.

      For example, your needlessly narrow reading would prohibit people from getting a computer that postdates the software. That's absurd -- it would mean I couldn't run a copy of Visicalc for the Apple II on the IIgs for no other reason than that the hardware would be newer than the software.

      It would also prevent somewhat unavoidable emulation, such as the 68LC040 emulator on Power Macs. Whole different processor family, but thanks to that, it can keep up.

      I think you need to seriously reread 117.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    31. Re:Fuck them by BiggerIsBetter · · Score: 1

      I think there's a difference between waiving your consumer rights (eg put wide wheels on your car, don't go crying GM if the axle breaks) and it being illegal to use products you've bought in any manner you see fit (as long as you're not messing with others rights). Eg, running your old games on an emulator == OK, but putting them on the 'net for others to run == BAD.

      --
      Forget thrust, drag, lift and weight. Airplanes fly because of money.
    32. Re:Fuck them by Anonymous Coward · · Score: 0

      FYI -- Apparently there's special, more restrictive copyright law that covers ROM media.

    33. Re:Fuck them by LuYu · · Score: 1

      You own the physical medium on which the software is carried. You do not own the copyright to the software.
      For that matter, Adobe does not "own" the software, either. As stated, the copyright is owned not the software. Therefore, you do actually "own" that copy of the software, but you are restricted by copyright law (not their licences) with respect to some uses you might put it to, such as copying and selling it.
      --
      All data is speech. All speech is Free.
    34. Re:Fuck them by pantherace · · Score: 1
      It really is a copyright licence. It is not a copy-use licence, as are EULAs. Now honestly, You can do anything (non-illegal) with your one copy of a GPL program (fair use) Rewrite it, use it, etc.

      The GPL does not matter until you get into something copyright law prohibits: distribution of copies. In this case you can 1) accept the GPL and distribute copies (with or without modification) OR 2) regect the GPL and also lose the right to distribute (unless you negotiate a licence with another company). Other than that you really don't even have to accept it (you can modify it all you want (permitted by 1) fair use, 2) GPL))

      If it says that you must accept the EULA on the outside of the box, then it's an issue.

    35. Re:Fuck them by Anonymous Coward · · Score: 1, Interesting

      But it's NOT illegal to decrypt something IF you are the rightful intended recipient. If you own an original cart, you're entitled by virtue of the fact that you on it to do whatever the hell yoy like with it.

      Anyway, encryption and copy-protection are two different things; you cannot prevent copying by encryption, because you don't need to decrypt to make a copy -- it will be decrypted anyway at the reading stage. Prove it yourself by copying out a passage of text, in a language you don't understand, with pencil and paper.

      DVD-CSS, the thing that started the whole encryption/copy-protection hoo-hah, was NEVER anything to do with copy-protection; it was about creating an illegal cartel of 'authorised' DVD and equipment manufacturers and 'locking out' anybody who didn't fit in with their exclusive little club. Fortunately, in accordance with all the laws of nature it has FAILED spectacularly, and its supporters will soon stop kicking and lie still.

    36. Re:Fuck them by Jexx+Dragon · · Score: 1
      Don't own software? What crazy laws you have: Anything you buy you own. You paid for the software, therefore you own that copy. You may not have the right to make more copies, except for your own use, but you bought the CD (or floppy if it's that old) and you therefore own the CD and its contents. At least, thats the way I understand it, though I'm not from the US.

      And what of GPLed software? Or others under free licence (or no licence)

      Laws are screwed.

      --
      I don't have time to comment my code, the program is late already.
    37. Re:Fuck them by PhotoBoy · · Score: 5, Insightful

      Most cartridges since the Famicom/NES have had country lock-out chips (kind of like DVD regions) but aside from a few notable examples there wasn't any kind of copy protection- there wasn't much need as cartridge counterfeiting is pretty difficult when there are custom chips like the SuperFX in them.

      IIRC Street Fighter Alpha and Star Ocean both did employ encryption but I those were the only ones.

      With the widespread availability of flash cartridges for the GBA I'm surprised Nintendo hasn't started throwing its weight around sooner. It's a shame for emulation fans like myself though,

      I can understand why they'd go after the Tapwave Zodiac too, it can currently emulate NES games perfectly and SNES emulation is starting to make good progress, who wants to pay $30 for a GBA port of a SNES game when you can download the original for free and play it on the Zodiac?

      I'm sure the fact that Nintendo is now selling expensive collector editions of its old NES games for the GBA in Japan has nothing to do with this.... It's been huge a success so I suspect they are now looking at re-releasing other classics and are making sure emulation isn't going to spoil business.

    38. Re:Fuck them by Beautyon · · Score: 4, Insightful
      Yes, but you can only use a backup copy for restoration purposes, otherwise it's not a backup copy anymore.
      If you make a backup copy, and your original cart gets destroyed, where are you supposed to play your backed up copy?. Where are you supposed to restore it to?

      Unless Ninetndo makes it possible to restore and play your backed up game, you will have to use a third party device to play the game you payed for.
      --
      ATH0 Bitcoin: 1DnwFLXczVZV8kLJbMYoheUrpqHesjxrSi
    39. Re:Fuck them by tftp · · Score: 3, Interesting

      DMCA talks about "technological measure" that is used to prevent copying. The very fact that a PC has no connector for the cartridge can qualify as such a measure. Making a connector, a reader, or a program for such a transfer can be seen as circumvention of the protection, since such a connector or a reader is not useful for much else.

    40. Re:Fuck them by Aneurysm9 · · Score: 1
      but that doesn't grant you any ownership interest in the software on that medium.

      This is totally incorrect. You're failing to distinguish between a work as a whole, and a copy as a fixed medium embodying an individual instance of a work.

      I don't think I am, but let me try to elaborate on my thinking and you can, as you have so ably done before, poke holes through it! We seem to agree that the purchase of a CD containing software results in the ownership of that CD by the purchaser. Where we seem to diverge is what rights come with that ownership. I don't think we would disagree that there is the right to dispose of the CD, i.e., through sale. I also don't think we would disagree that the purchase of the CD conveys any right to reproduce the contents of the CD to the extent that such reproducton is an infringement of a 106 right. Where that infringement occurs seems to be where we differ. I think you misapprehend my argument when you make the analogy to reading a book. When you read a book you do not exercise any of the rights granted under 106. Use of a computer program is different in that, of necessity, a copy of that program is made and the right "to reproduce the copyrighted work" is right there in 106(1). That brings us to 117 which tells us that, notwithstanding 106, it is not an infringement to make a copy of a computer program in certain circumstances. Let's look at the elements of the limitation of 106 embodied in 117(a):

      it is not infringement for the owner of a copy of a computer program to make a copy or adaptation of the program provided

      1. the new copy or adaptation
        • is created as an essential step to using the program
        • together with a machine
        • and in no other manner; or
      2. the new copy or adaptation
        • is for archival purposes only
        • all archival copies are destroyed when continued possession is no longer rightful

      Now, I don't think we disagree about (2). The question really is how broad should the terms of 117(a)(1) be read. Is it essential to make a copy of a GBA ROM to run on an emulator when the ROM would run just as well on a real GBA without the intermediate copy? How is "a machine" to be interpreted? Your point that Congress well knows how to limit terms and could have chosen to do so is well taken. That said, Congress doesn't seem to have been very thoughtful in drafting 117 which, if I remember correctly, was a somewhat rushed response to the Peak v. MAI case holding that copying to RAM to run a program is infringement. For example, 117(b) states that copies so prepared may only be transferred only along with the transfer "of all rights in the program." Does that mean "all rights in the [copy of] the program" to more closely reflect the distinction they were otherwise careful to make between a copy and the computer program as a work protected by copyright?

      On the UCC front, I completely agree with you that 2-207 makes it clear that such terms are only "proposals for addition to the contract" in contracts not between merchants. I don't see how that necesesarily means that they cannot become part of the contract absent explicit indication of assent to the modified agreement. 2-207(3) repeats the proposition from 2-204 that "Conduct by both parties which recognizes the existence of a contract is sufficient to establish a contract for sale although the writings of the parties do not otherwise establish a contract." There are a whole host of factual issues to be considered in that analysis, but I think it a difficult argument to make that 2-207 prevents the addition of terms to a contract between a merchant and a nonmerchant (or between nonmerchants).

      Anyways, it's too damn late (early?!?) and I've got to try to get some sleep. I'm sure there are flaws in my thinking and I hope you'll continue to point them out to me.

      --
      There was Cowboy Neal at the wheel of a bus to never-ever land.
    41. Re:Fuck them by Anonymous Coward · · Score: 0

      This post is overrated but a later post saying "The fact that Nintendo is not the government, and Nintendo manuals are not law books." is +4, insightful? Whatever happened to the value of prompting further discussion?

    42. Re:Fuck them by Aneurysm9 · · Score: 1

      I thought that was the point I was trying to make. Sorry if I didn't make it clear. Thanks for giving a succinct statement of what I was trying to get across in my ramblings.

      --
      There was Cowboy Neal at the wheel of a bus to never-ever land.
    43. Re:Fuck them by daveashcroft · · Score: 1

      under *american* law. Slashdot is not populated 100% by american citizens though - and we europeans dont necessarily have such *fair use* clauses built into their copyright law.

    44. Re:Fuck them by Anonymous Coward · · Score: 0

      Well, PCs can have EEPROM readers so the idea of the cartridge-edge interface is moot. I've never heard of anyone using a cartridge interface to copy ROMs.

    45. Re:Fuck them by uglyduckling · · Score: 1

      Look, it's really simple. I don't have the proof that this is the case in US law (I'm a Brit) but the arguments make sense.

      use
      * you are automatically allowed to use the software that you bought in any way you please - just like reading a book
      * you are allowed to make adaptations to that software in order to run it on your chosen machine e.g. installation copies it to the hard disk - just like I might e.g. annotate a book for words that I don't understand
      * you may have bought a piece of software under a license that restricts the above - e.g. a student version of a development package may prohibit the use of the software for commercial purposes

      distribution
      * by default, you have no right to redistribute software - just like you can't photocopy an entire book and give it to a friend
      * but you _may_ buy software under a license that allows redistribution under certain terms and conditions - e.g. the GPL, or a development package that allows redistribution of runtime libraries

      ...simple isn't it?

      Use and redistribution are two entirely different things, something that arguements about the GPL seem to miss. As far as the GPL is concerned, modifying source and recompiling is a legitimate 'use', but as soon as I decide to redistribute by selling or giving away outside of my organisation, I must comply with the terms of the GPL. If the GPL is found unenforcable at some point in the future then the right to redistribute ceases, and anybody with a piece of GPL software worldwide must cease redistribution (but use is fine) until the author of each piece of software offers a new license.

    46. Re:Fuck them by Anonymous Coward · · Score: 0

      Except that the DMCA (luckily) only applies in the USA... untill the EU implements their superDMCA version.

    47. Re:Fuck them by uglyduckling · · Score: 1
      It is abundantly clear from this that you do not own anything more than the medium on which the software is distributed.

      Then you must be reading a different piece of text than the one you quoted - unless you mean something different by 'medium' than I do. To me, 'medium' means a CD or a disk, minus the data. Buying a piece of software means that you have the CD plus the data encoded on it, to do with as you wish, within the law, including copyright law. You're arguing the reverse of what the judge argued - you're saying you only buy the media and need a license to actually use the software. The judge is saying that when SoftMan bought whatever software it was, they obviously have the right to use it, i.e. "is entitled to the use and enjoyment of the software".

      I think the confusion here is that we are all used to seeing software as an abstract piece of intellectual property. The software companies would like to think that we never buy software, but only a license to use it, and that the media is an effectively worthless necessity (less so now with DSL available). The judge here seems to be grounding it in the physical - if you go into a shop and by a software CD, then you obviously have the right to use it - anything else would be ridiculous. If you think about it in terms of a book or an art print then it makes perfect sense - I can do as I please with a book I bought, save photocopying it for my friends.

    48. Re:Fuck them by sosume · · Score: 3, Interesting

      well, that won't take long. The EU has just passed a bill allowing the recording industry to raid houses without approval from the court or the police.

      Where oh where does that lead us.

    49. Re:Fuck them by dirgotronix · · Score: 1, Informative

      Wrong.

      Fair Use allows you _one_ copy, made from the original media you purchased (_not_ downloaded from another source because distribution is infringement and you cannot turn an infringing work into a non-infringing legal copy) to use for backup _or_ format shifting. Granted, you can destroy your backup and make a format shifted copy, or destroy your format shifted copy and make a backup. One at a time, though.

      You can buy a rom dumper and dump all your games to roms (format shifting) to play in the emulator (use the game you purchased in the way most convenient for you.) No amount of strong-arming is going to change that; it has been defended in the courts on a multitude of occasions.

      Nintendo is trying to act like the RIAA here, scaring people by using incorrect terminology and lies.

      (I am not a laywer, but I have done a great deal of research on the topic of Fair Use.)

      --
      America - Home of the scapegoat, land of the Corporation
    50. Re:Fuck them by Urkki · · Score: 1
      • And, if you're defeating an encryption scheme to try to use your "backup copy" in an emulator, now you've really got yourself on the wrong side of the DMCA.

      I'd say that gets you to the *right* side of DMCA...

      Considering what DMCA implies, being in the legal side of it is definitely the wrong side to be in. Unless you want your country to turn into corporate oligarchy, of course....
    51. Re:Fuck them by cHALiTO · · Score: 1

      Phew! Good thing I don't live in the US. Hope they don't start spreading those laws around the world though.. they've almost managed to extend some DMCA-style crap over south america with their infamous ALCA.

      --
      "Luck is my middle name," said Rincewind, indistinctly. "Mind you, my first name is Bad." -- Terry Pratchett
    52. Re:Fuck them by Alsee · · Score: 1

      Perhaps you can explain something for me. Apparently your e-commerce class explains about "licencing software". As far as I know from the copyright law I've read and the court rulings I've read, particular copies can only be "owned". It is only possible to "licence" Sec 106 rights.

      You can't licence a copy of software, you can only licence rights to create reproductions, rights to distridute reporductions, and rights to pulicly preform the work. It is certainly possible to licence sec 106 rights to a particular peice of software, though I don't think I have ever seen an EULA that actually DOES grant any Sec 106 rights except perhaps EULA's that grant rights to install (create copies) on 5 machines (or some other number greater than 1).

      And while you can certainly licence sec 106 rights to someone without giving them a copy, it is generally never done because such a licence would be worthless. It is physically impossible to make use of that licence and any of those rights unless you actually HAVE a copy. So every supposed "licencing" of software also involves the transfer of a copy of that software.

      You can therefore decline to make any use of section 106 rights and decline to make any use of the licence. You can simply install and run the copy you own under 117. Entirely licence-free use of the copy you own.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    53. Re:Fuck them by Anonymous Coward · · Score: 0

      If you don't believe that person's argument is correct, then attack the argument NOT the person. This is the correct useage of a rule of logic, an Ad Hominem Abusive is not.

    54. Re:Fuck them by Anonymous Coward · · Score: 0

      Actually, if you've ever read the crap that comes with the carts, and this has always been so since I first read them, they explicitly say you're not allowed to copy them for fair use, because they will repair or replace for a reasonable price. Hell even Pirates! for the Apple ][ GS had a similar disclaimer.

    55. Re:Fuck them by aronc · · Score: 1

      As sort of a side note you are incorrect. We do have the right to break the copyprotection even on something like a DVD. What you cannot to is give or recieve a tool that will assist you in doing so. As long as you, yourself, have the ability to bypass the protections and you make no effort to distribute the knowledge of how to do so you are in the clear.

      --

      jello.
      aka aron.
    56. Re:Fuck them by PainKilleR-CE · · Score: 5, Insightful

      Actually, if you've ever read the crap that comes with the carts, and this has always been so since I first read them, they explicitly say you're not allowed to copy them for fair use, because they will repair or replace for a reasonable price.

      Fortunately, that still doesn't prevent fair use copying from being legal. They can put whatever disclaimers and statements they want to in the packaging and at the end of all of the legal statements it still states that it is all subject to local laws and restrictions.

      --
      -PainKilleR-[CE]
    57. Re:Fuck them by Anonymous Coward · · Score: 0

      Actually, according to the DMCA, it doesn't matter if you own it. It is still illegal to bypass copy-protection, or to write software that could be use to bypass said protection.

    58. Re:Fuck them by Squideye · · Score: 1

      What about for interoperability? Isn't it possible to reverse-engineer to use a piece of software with the equipment you have?

    59. Re:Fuck them by Eccles · · Score: 3, Funny

      What you cannot to is give or recieve a tool that will assist you in doing so.

      Perhaps someday there will be geek cruises, where CDs of DVD extract and DVD shrink are exchanged once the boat reaches international waters...

      --
      Ooh, a sarcasm detector. Oh, that's a real useful invention.
    60. Re:Fuck them by fraudrogic · · Score: 2, Interesting

      careful with your words...There are many who believe we have a *right* to bypass copy protection, however it is *illegal*. If you start believing that what you have a right to do is based on the law, you might as well just let big brother strip you down and body cavity search you right now. Laws aren't always right. And your rights should be *protected* by the law.

      --
      I only mod up parents of "mod parent up" posts...
    61. Re:Fuck them by Anonymous Coward · · Score: 0

      Steet Fighter Alpha 2 and Star Ocean used special chips to decompress the high amount of data in those games. It wasn't exactly encryption, though in effect it might as well have been.

    62. Re:Fuck them by Pig+Hogger · · Score: 1
      Unless the media is protected by encryption or similar copy protection of any kind. The american DMCA prevents circumvention of copy protection, even if you have a legitimate right to make copies, you have no right to bypass copy protection.
      So what? The DMCA is powerless mere inches beyond the US border.
    63. Re:Fuck them by sbrown123 · · Score: 0, Offtopic

      Good post. I wont add comment since you covered this quite well.

    64. Re:Fuck them by GweeDo · · Score: 2, Informative

      Actually the n64, super nes and game boy didn't have any region locking (like our newer optical media based systems). These cart systems actually used physical means of blocking you out. The N64 had different "notches" on each system only letting you put carts in for your region, but that was nothing a little filing couldn't fix.

    65. Re:Fuck them by Anonymous Coward · · Score: 0

      But the DMCA violates the US constitution. Even I can see that and I am not an American! Therefore, such provisions of the DMCA which conflict with the Constitution are unenforceable {the whole of the DMCA may be unenforceable if there is no severability clause}. Anyone who has been arrested under said provisions should be thinking about suing the federal prosecution service for false imprisonment; anyone else should be thinking about getting a state or county law passed which gives explicit permission to do the "reasonable" acts the DMCA forbids, and ensures that local police will not co-operate with the FBI in pursuing activities that are not criminal offences in their jurisdiction (a la California Hemp Initiative).

    66. Re:Fuck them by mdwh2 · · Score: 1

      Every manual for a Nintendo game specifically states that you cannot back it up. What exactly overrides that?

      And supposing this piece of paper I have specifically states that you owe me a load of money. What exactly overrides that?

    67. Re:Fuck them by Eric+Sharkey · · Score: 4, Informative

      Wrong.

      Fair Use allows you _one_ copy


      Show me where in copyright law it says that.

      Note that clause 2 of paragraph 117 refers to the archival copies in the plural sense.

      I have done a great deal of research on the topic of Fair Use

      It doesn't really sound like it.

    68. Re:Fuck them by Anonymous Coward · · Score: 0

      yeah, law is unclear because the dmca conflicts with laws written in the 70s about legal back up copies. let's just hope nintendo doesn't become bastards and attack stuff like zsnes - attacking an open source project wouldn't look very good, i believe. at least not from my perspective.

    69. Re:Fuck them by Anonymous Coward · · Score: 0

      If the piece of paper is a contract that you signed and I signed, then not terribly much overrides it. Completion of the terms of the agreement set-forth in said contract or the courts finding that the contract cannot be legally binding due to illegal clauses are about the only things.
      Your example is totally different than the parent's, but thanks for playing.

    70. Re:Fuck them by mdwh2 · · Score: 1

      Your example is totally different than the parent's, but thanks for playing.

      Of course it's different - it wouldn't be an analogy if I simply repeated the same example the original poster gave.

      How is it different in any relevant aspect? I don't recall ever signing a manual.

    71. Re:Fuck them by SillyNickName4me · · Score: 1

      Hmm... I am quite sure they have copyright protection... but usually no copy protection ;)

      sorry, just nitpicking.

    72. Re:Fuck them by J.+T.+MacLeod · · Score: 1

      Yes, it is!

      In fact, it's a common practice (look up clean room reverse engineering).

      The PC you're using, the car you drive, and so many other things were made possible by reverse-engineering other products.

      Unfortunately, the DMCA has provisions that limit reverse-engineering, which is partly what makes it so problematic.

    73. Re:Fuck them by Anonymous Coward · · Score: 0

      one of which was to allow backing up of cartridge based games/software

      Yeah but fair use does *NOT* include putting the ROM image on the internet where a million people can download it. You can make a copy and store it somewhere safe and private, thats what "for your own personal use" means. You also do not have the right to offer "backup services" to anyone period.

    74. Re:Fuck them by FuzzyBad-Mofo · · Score: 1

      I think we're still allowed to crack copy protection, but the DMCA makes it illegal to disclose the methods or tools used.
      /not a lawyer

    75. Re:Fuck them by cpt+kangarooski · · Score: 1

      When you read a book you do not exercise any of the rights granted under 106. Use of a computer program is different in that, of necessity, a copy of that program is made and the right "to reproduce the copyrighted work" is right there in 106(1).

      Not necessarily.

      You see, I think that the MAI v. Peak decision was very wrong. Let me explain this.

      Firstly, in the record accompanying 17 USC 102, Congress took care to point out that it didn't consider the following to be fixed copies -- images displayed on a CRT, or information temporarily stored in computer memory.

      Secondly, let's think a bit about what is and isn't considered a fixed copy.

      Fixation requires that an instance of the work be sufficiently embodied in a material object and is sufficiently permanent or stable to permit it to be perceived, reproduced, or otherwise communicated for a period of more than transitory duration

      Leaving aside the material object for a moment, if I read aloud from a book, I am altering the air around me in such a way that is sufficiently stable that if you're in proximity to me, you can perceive it.

      Have I copied the book?

      If you say, no, because it is only transitory, then let's say that I read from the book. Person A hears this and repeats it instantly to person B, who does the same to C, C to D, then back to A. They will continue a never-ending game of telephone with each other. Has the book been copied now?

      If still no, let's add a material object. Instead of talking through the air, each one of them has a microphone hooked up directly to a speaker. The speaker is in a long tube filled with mercury (n.b. sound travels much faster in mercury than air, so it'll be present in the tube for less time than it would be otherwise) that leads up to the next person. At the second person's end is a microphone, hooked up to headphones the second person is wearing. Now they'll have their game of telephone, but it'll be through this device in which you can literally see the information propogate as a wave along the tube.

      If still no, then let me point out that what I've just described is known as a mercury delay line. It's an early form of computer memory, and while it's a big hack, it works okay.

      CRTs have also been used as computer memory, because it takes a few moments for a picture displayed on it to fade. Too short for us to normally notice, but plenty of computers used this, and had banks of CRTs with photosensors stuck on them. (There's a funny story about Ivan Sutherland replacing the visual test program used to look for worn-out tubes with one that spelled out dirty language)

      Well, volatile RAM of the sort we use now stores any individual instance of data for nanoseconds at best. But it doesn't really differ in terms of operation from my method of storing information in four people playing telephone in a grassy field, other than that it's cheaper and smaller and probably doesn't employ as many people as if we switched to my idea.

      I don't think that RAM copies -- as distingushed from copies made to substantially long-lived media such as magnetic disks, which 117 would also permit -- should qualify then.

      Particularly because Congress did not grant an exclusive use right to copyright holders, and MAI would seek to do so.

      Additionally, there are fairly good estoppel and fair use arguments to be made that it's okay for the legitimate owner of a copy of software to make incidental copies and adaptations of it for the purposes of using it. Using it doesn't seem so extreme as to be a copyright violation.

      But I will agree that this is an area in which copyright law needs to be reformed to be more clearly on the side of the public, overturning MAI in the process.

      I think it a difficult argument to make that 2-207 prevents the addition of terms to a contract between a merchant and a nonmerchant (or between nonmerchants).

      Sure. I'm not saying that EULAs are, today, totally impossible. But I t

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    76. Re:Fuck them by PeelBoy · · Score: 1

      Just because you can legally backup your game cart doesn't mean Nintendo HAS to give you a way to restore it to another cart OR emulate it with other software.

      I'm sure most people use that 3rd party software to play illegal ROMS not the legal ones they backed up.

    77. Re:Fuck them by Random832 · · Score: 1

      but the original post / lawyer-letter says that even the "one copy for yourself only" is illegal.

      --
      We've secretly replaced Slashdot with new Folgers Crystals - let's see if it notices.
    78. Re:Fuck them by BlueStrat · · Score: 1

      "The DMCA is powerless mere inches beyond the US border."

      On the face of it, that's true. However, if that scenario came to pass (trips to international waters to avoid the DMCA), it would be quite likely that if the participants were to return to the U.S., they would be arrested and prosecuted anyways. Maybe for DMCA violations, maybe not, but some charge would be dreamed up. Possibly an international racketeering/organised crime/RICO charge, and (not sure what prison time/fines DMCA violations can get you) possibly much increased penalties. If the U.S. gov. is willing to extend F.C.C. powers to international waters in order to raid and stop offshore pirate radio broadcasters who only competed with local radio broadcasters, how far would they be willing to go for a whole industry (or a significant portion of one)?

      --
      Progressivism (aka US 'Liberalism'): Ideas so good they need a police/surveillance-state to enforce.
    79. Re:Fuck them by Anonymous Coward · · Score: 0

      Oh well if it's unconstitutional then there's nothing at all to worry about.

      Go ahead corrupt lawmakers, pass all the unconstitutional laws you want. The SCUS will overturn them and NO HARM WILL BE DONE. This company/guy/whatever who's being nuked by Nintendo's lawyers will just get his money back and keep on truckin'.

    80. Re:Fuck them by Beautyon · · Score: 1

      Nintendo HAS

      My word; I implied, "IF" Nintendo doesnt provide it not Nintendo "HAS" to provide it.

      Cant get clearer than that. Backups are USELESS without a way to play them. The law is an ass if it outlaws a way to play legal backups, yet permits the making of backups that are unplayable without an illegal device like an emulator - "Thats the whole point General!".

      --
      ATH0 Bitcoin: 1DnwFLXczVZV8kLJbMYoheUrpqHesjxrSi
    81. Re:Fuck them by poot_rootbeer · · Score: 1

      Or to change the emphasis of your sentence, *YOU* are allowed to make backups and fair-use copies.

      You are NOT allowed to obtain a copy made by someone else. So unless you own a GBA cart reader and are using that to create ROM images, it is a violation of copyright to obtain them.

    82. Re:Fuck them by scabb · · Score: 1

      Why have this law in the first place? If my video games get stolen or are enflamed by various fires then I get a new one from people make roms of games is to distribute them. I'm not saying that I'm opposed to this, but it is most definitely a bad, unfair thing. Maybe all of these "fair use" laws should be replace with "common sense" laws.

    83. Re:Fuck them by Anonymous Coward · · Score: 0

      They aren't fighting the emulators of classic Gameboys. They are trying to shut down emulators for their CURRENT hardware, the GBA.

      If you have the money to buy a Tapwave Zodiac, to run, it's obvious you have the money to pay a gba and some games.

      Since this is Slashdot, you obviously haven't readed the article, so here is a part:

      A review of the your web site indicates that you have announced you plan to distribute the Firestorm gbaZ emulator, which purports to allow users to play Game Boy(R), Game Boy(R) Color, and Game Boy(R) Advance video game software on the Tapwave Zodiac platform. Further, your web site encourages users to download thousands of copyrighted works published by Nintendo and its video game licensees exclusively for the proprietary Nintendo systems. Indeed, the front page of your website states:

      " 1600 GBA games
      1200 GBC games
      600 GB games
      1 great emulator"

      Both the emulator and the 3,400 infringing versions of games you advertise are not authorized by Nintendo. Your website also states that "You must own a physical copy to legally play the ROMs." This statement is not correct and operates as a further inducement to users to buy the Firestorm gbaZ emulator to play illegal copies of Nintendo video games. The very limited archival copy exception to copyright laws is set forth in 17 U.S.C. 117(a)(2), which specifies that the owner of a computer program can make a copy "for archival purposes only." Even if it were otherwise permitted, which it is not, playing a copy of a Nintendo game on the Zodiac system is not "archiving". Moreover, 117(a)(2) does not allow the owner of a game to make a copy of a game ROM that someone else possesses, or to post a copy on the Internet for distribution. Therefore, whether you have an authentic game or not, it is illegal to copy a Nintendo game from a cartridge or to download and play a Nintendo ROM from the Internet


      The guy that programed the gba emulator in question, SELLS it (well, was taking preorders), so he IS making a profit on someone else IP. Encryption is not an issue.

    84. Re:Fuck them by Anonymous Coward · · Score: 0

      In most states, their willingness to fix problems that aren't caused by abuse for, a small fee, does.

      That's the problem with internet lawyers. All the knowledge of Corbin Bernsen with all of the charisma.

    85. Re:Fuck them by Beautyon · · Score: 1

      Maybe all of these "fair use" laws should be replace with "common sense" laws.

      How likely is that??!? The EU has just voted in an absurd law written by and for vested interests. The fact of the matter is, if you want your rights, you have to take them and not expect any parliament or unelected commission to act sensibly and look after your interests. If you dont act accordingly in the face of blatant corruption as we have just seen in the EU, then you have only yourself to blame for the rightless life you will be living if you abide by corporate bought law.

      --
      ATH0 Bitcoin: 1DnwFLXczVZV8kLJbMYoheUrpqHesjxrSi
    86. Re:Fuck them by Anonymous Coward · · Score: 0

      CPS2 was been cracked, but unfortunately only by a Chinese dude working for a mass piracy outlet; he isn't in a commercial position to be able to say how he did it.

    87. Re:Fuck them by PeelBoy · · Score: 1

      The law says you can make backups. It does not say that Nintendo is required to provide you a way to restore you backups to Nintendo's media. It does not say Nintendo is required to let 3rd party software companies create software to emulate Nintendos products. (Altho I don't know much about laws regarding software that emulates another companies software/hardware) I fail to see how allowing people to backup their games and play them with 3rd party software is in Nintendos best interest. I'm sure Nintendo is smart enough to know that MOST (not all) people only want to backup their games so that they can provide them for free on the internet, and that MOST people who use these emulators use them to play illegal roms. (I know that isn't the case some of the time) Perhaps if there was a way to verify that the ROMS were legally backed up and owned by you before it allows you to play them, but I dono't see how that would be possible. (and it would be easily cracked anyway). Besides you won't be able to legally back up most games these days anyway if they have copy protection. So anyway. What was the point of your post again? Besides stating the obvious that is?

    88. Re:Fuck them by The+Happy+Camper · · Score: 1
      Here is a likely situation: What happens when my son (a minor) buys a game cartridge and copies it at his friend's house? What about my adult friend, the immigrant who can't read English? I certainly don't think he's legally required to hire a translator to read the slip of paper in his game cartridge.

      I expect that the immigrant may use mitigating circumstance as a defense, but how are they going to foist breach-of-contract on a minor? Or even worse, an uninvolved adult, namely me? Or is it, his mom should go to jail? What about his grandma, since is was her who took him to the mall in the first place. Maybe the parent of my kid's friend should go to jail.

      BTW, getting a patent seems clever to me. Now, how long until the patent expires?

    89. Re:Fuck them by BiggerIsBetter · · Score: 1

      First paragraph, yes. Second one, not so sure. I've never seen it written that receiving copyrighted material was against the law. Certainly distributing it is, but I'm not so sure about it being a copyright violation to obtain them.

      --
      Forget thrust, drag, lift and weight. Airplanes fly because of money.
    90. Re:Fuck them by Beautyon · · Score: 1

      The law says you can make backups.

      That law is stupid, while emulators are in a legal grey area. Uou cannot allow breathing but outlaw oxygen and not look like an ass.

      I fail to see how allowing people to backup their games and play them with 3rd party software is in Nintendos best interest.

      Goodwill?

      I fail to see how allowing people to backup their games and play them with 3rd party software is in Nintendos best interest.

      Just because something CAN be used for an illegal purpose doesnt mean that it should be made illegal. This has been tested in court (Sony Betamax, and more recently Sharman Networks with KaZaa). Emulators are fundamentally not illegal, and will be found to be so when this issue inevitably goes to court.

      What was the point of your post again? Besides stating the obvious that is?

      Are you a n00b? - not with a low user numba like that yhu arent! I have four words for you as to why I made that post:

      "The Emporers New Clothes"

      Reason enough every time.

      --
      ATH0 Bitcoin: 1DnwFLXczVZV8kLJbMYoheUrpqHesjxrSi
    91. Re:Fuck them by Maul · · Score: 1

      Also the fact that I didn't read the manual. I took out the game, put it in my GBA, and played it.

      If Nintendo wants to make it remotely enforceable, they'll probably need to specifically create an EULA and show it to you before you play the game, in a similar manner to how PC software does it.

      --

      "You spoony bard!" -Tellah

    92. Re:Fuck them by Chrontius · · Score: 1

      if I had to guess, it's heading toward the society of Cyberpunk 2020 and Shadowrun.

      God help us all.

    93. Re:Fuck them by Anonymous Coward · · Score: 0
      well, that won't take long. The EU has just passed a bill allowing the recording industry to raid houses without approval from the court or the police. Where oh where does that lead us.
      Storm troopers who can hum in tune?
    94. Re:Fuck them by Sj0 · · Score: 1

      ...so he IS making a profit on someone else IP.

      Technically, so is nintendo... I can guarantee that they didn't invent emulation. :)

      --
      It's been a long time.
    95. Re:Fuck them by Aneurysm9 · · Score: 1
      Wow! What can I say. I've thought MAI was a complete and total POS from the day that I read it, but I've never been able to clearly express why other than pointing to the transitory nature of RAM and the definition of fixation. Your analogy to the telephone game is very effective. I hope you don't mind if I share this exchange with some other students at my school. You're, in my view, right on the UCC point as well. Acceptance should be tied to affirmative acts that indicate acceptance and constitute, at least in some minimal form, consideration. Taking advantage of tech support would be a prime example.

      I know your sig says you're not a lawyer, but you seem to have a better grasp of these issues than some of my professors. Are you a student? A paralegal? What do you do? I've been trying to figure out how I can do technology law without doing patents (not because I can't sit for the patent bar, just because I don't really want to, I don't really care for the idea of software patents and if I have to do much more work like the provisional application I drafted today for an incremental improvement in a particular aspect of an anti-lock braking system I'm going to rip my hair out) and the CSO at my school is no help. Any advice?

      --
      There was Cowboy Neal at the wheel of a bus to never-ever land.
    96. Re:Fuck them by Anonymous Coward · · Score: 0

      I partly understand the underlying matters behind this issue, and you are always allowed to make a back-up copy of anything you buy as long as making the copy doesn't circumvent any copy-protection, doesn't break other laws AND ... (This is the important part) YOU are the only one who uses it. period. No one else may use something you backed up from a copy-written work. Following with this, I believe no one else is allowed to make a back-up for you, nor are you allowed to obtain a copy of a back-up someone made of the work even if you own the a copy of the original.

      I was shown an interesting essay a while back on this particular topic, so here it is:

      The Question of ROMs

    97. Re:Fuck them by ScrewMaster · · Score: 1

      Sure. And I believe everything that Nintendo (one of history's most litigious, consumer un friendly corporations) says, implicitly.

      --
      The higher the technology, the sharper that two-edged sword.
    98. Re:Fuck them by Anonymous Coward · · Score: 0

      the cps2 encryption was cracked, it's true, but the guy wasn't chinese, he's swedish, and he doesn't work for a piracy outlet.. if you want to read the information at his website, just visit http://www.cps2shock.com

    99. Re:Fuck them by Anonymous Coward · · Score: 0

      "Fair use" only applies if you can afford to employ a lawyer longer than the copyright holder in question.

    100. Re:Fuck them by cpt+kangarooski · · Score: 1

      If you really want to get scared though, check out the natural result of MAI -- Intellectual Reserve v. Utah Lighthouse. This is a scary, scary decision.

      Feel free to use the telephone analogy. You might want to take a look at historical examples of telephone-like forms of computer memory like mercury delay lines or CRT storage to bolster it. Computer memory doesn't have to be volatile, though. Core memory was quite popular for a while, and preserved information just fine even when unpowered.

      At the moment, I'm not much.

      I just finished law school, but I don't sit for the bar til summer. A paying spring job in my field has so far not made itself known. I'm hoping to get into an IP LLM program. I can't sit for the patent bar, but I'm a copyright person anyway; I find patents insanely boring. Trademarks are okay, but not where my real passions lie.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    101. Re:Fuck them by Anomie-ous+Cow-ard · · Score: 1

      If those games were Mega Man X2 or X3 for the SNES, it could be the C4 chip which really is a custom DSP. That chip was partially emulated (playable, but with glitches) by the zsnes team, and later some snes9x and zsnes developers figured out enough so the games seem to work right.

      --

      --
      perl -e'$_=shift;die eval' '"$^X $0\047\$_=shift;die eval\047 \047$_\047"' at -e line 1.

    102. Re:Fuck them by Anomie-ous+Cow-ard · · Score: 1

      SNES did have region locking, of a sort. IIRC there were 2 versions of the CIC lockout chip, one used in US/Japan and one for Europe. Further, as you noted the US and Japan units had different shapes. Of course, the CIC could be bypassed and the tabs could be filed off (or an adapter could be easily constructed). The SNES has no BIOS or anything, at power on the CPU just jumps to whatever address is pointed to by the word at $00:FFFC (which is mapped to the cart anyway), so each ROM must do its own region locking. And the console didn't have any "country code" register to check, the best that could easily be done was to check if the console was PAL or NTSC.

      --

      --
      perl -e'$_=shift;die eval' '"$^X $0\047\$_=shift;die eval\047 \047$_\047"' at -e line 1.

    103. Re:Fuck them by Anomie-ous+Cow-ard · · Score: 1

      The decompression chip used by both is the S-DD1 (also spelled SDD1 or SDD-1), which has only recently been emulated. The SPC7110 chip also does compression, and this one hasn't been (publicly) emulated yet.

      --

      --
      perl -e'$_=shift;die eval' '"$^X $0\047\$_=shift;die eval\047 \047$_\047"' at -e line 1.

    104. Re:Fuck them by Anomie-ous+Cow-ard · · Score: 1

      I have. Usually they connect to the PC's parallel port and plug into the SNES as well. Some also have floppy drives.

      --

      --
      perl -e'$_=shift;die eval' '"$^X $0\047\$_=shift;die eval\047 \047$_\047"' at -e line 1.

    105. Re:Fuck them by Random832 · · Score: 1

      i wasn't saying it was true that it was illegal, but you (or, parent poster, anyway [if you're not then why are you responding]... i don't tend to keep track of who posts what in threads) were arguing that they hadn't said it.

      --
      We've secretly replaced Slashdot with new Folgers Crystals - let's see if it notices.
    106. Re:Fuck them by WWWWolf · · Score: 1

      And Game Boy didn't have any kind of region lockout at all, I think. I frequently saw US games being sold here, without any kinds of disclaimers about incompatibility. Worked fine and didn't have a strangely translated manual. (I have to say that in recent times, the manual translation quality has gone way up. Maybe switching to another importer helped? =)

      Some games did have warnings but worked fine (a friend of mine let me play his Double Dragon game, and it had "only for USA" or something like that on the title screen, but it worked fine otherwise).

      There are possibly some inter-version incompatibilities though what comes to link play - I hear Pokemon will freak out if used with different language cart...

    107. Re:Fuck them by Anonymous Coward · · Score: 0

      You're right, I assumed you were referring to a contract you had with the other person saying they owed you a lot of money. I guess you meant you just had a piece of paper of unknown origin saying that you were owed money. Sorry for jumping to conclusions (not that the apology of an AC matters much..)

  9. Nintendo's the SCO of the gaming industry by Anonymous Coward · · Score: 0, Insightful

    Nintendo used to be the leader in video games and consoles, but now they've seriously lagged behind everyone else (Sony and MS primarily).

    If I still bought Nintendo, I would stop after hearing this sort of cheapshot move.

    1. Re:Nintendo's the SCO of the gaming industry by pla · · Score: 1

      If I still bought Nintendo, I would stop after hearing this sort of cheapshot move.

      So, you've stopped buying PS/PS2 games, I take it?

      Because, Sony sued (and lost against!) Bleem quite a few years ago, for emulating the original Playstation.

    2. Re:Nintendo's the SCO of the gaming industry by Anonymous Coward · · Score: 0

      Because, Sony sued (and lost against!) Bleem quite a few years ago, for emulating the original Playstation.

      They did?

      My recollection is as follows:

      1. Sony sue Connectix over their PS1 emulator. Settled out of court: Sony buy Connectix's emulator and promptly bury it.

      2. Sony sue Bleem! over their PS1 emulator. Bleem! go bankrupt defending the case, case dropped.

      I'm not sure either case actually went far enough to establish a precedent.

    3. Re:Nintendo's the SCO of the gaming industry by Anonymous Coward · · Score: 0

      2. Sony sue Bleem! over their PS1 emulator. Bleem! go bankrupt defending the case, case dropped.

      Bleem! won. Sony appealed I think 3 or 4 times and lost everytime. Bleem! finally went bankrupt on it's own a while after Sony stopped

    4. Re:Nintendo's the SCO of the gaming industry by pla · · Score: 1
      My recollection is as follows:

      I think time has dulled all of our memories somewhat. So, I found a few relevant links. You have the end results correct, but the way we got there has quite a lot of relevance to the present topic...


      1. Sony sue Connectix over their PS1 emulator. Settled out of court: Sony buy Connectix's emulator and promptly bury it.

      Gamespot has an article covering the last actual case resolved in court on this issue, from 05/17/2000...
      A San Francisco Federal Court judge, The Honorable Charles Legge, today dismissed copyright and trademark infringement claims initiated by Sony Computer Entertainment against Connectix Corp and its Connectix Video Game Station.

      Now, the very next day Sony filed another suit, and Connectix settled. However, remember that Connectix, as a commercial project, had profit as a goal, not the good of the retrogaming community. So, Connectix didn't settle because they feared loosing (every indication, right down to the USSC refusing to entertain Sony's claims, suggested Sony had basically no case), the settled because Sony gave them far more than their cute little toy emulater would have ever made them.

      So on this one, I would say we both have it right - Connectix did sell-out, in the context of settling the suit against them, but they basically won their day in court (the more important event here, in the bigger picture, since it set a legal precedent).


      2. Sony sue Bleem! over their PS1 emulator. Bleem! go bankrupt defending the case, case dropped.

      This one seems a tad less clear (plenty of articles out there about the case, but the timeline seems very muddy). However, I did find evidence that Bleem! at least survived Sony's initial onslaught, at Game Marketwatch, from 05/23/2001:
      Bleem has filed suit against Sony in U.S. District Court, Northern District, California charging the company with using its market power to discourage retailers from carrying the Bleemcast.
      So, at the very least, Bleem! didn't go under directly from Sony's initial suit - They went under because Sony pulled an MS-like tactic, using their market dominance to prevent anyone from making or selling Bleemcast.


      Additionally, MobyGames has a brief introduction to emulator case history, discussing both the Connectix and Bleem! suits, as well as Nintendo's attack on UltraHLE. It includes the delicious quote (bolding mine),
      In its opinion, the high court deemed the development and release of an emulator to be non-infringing provided that no patents were violated and that the final product itself did not contain any infringing code; furthermore, it also ruled emulation itself to be protected fair use of computer software.
      I find it particularly interesting that Nintendo has taken a new approach, since the courts have repeatedly decided that emulation counts as fair use - They've opted to approach the patent issue (the first phrase in bold above) as this very topic addresses.

      I suspect they will have some serious problems, however. With this current patent, filed for in 2000 and just now granted, prior art most definitely exists - On February 5th, 1997 Nicola Salmoria released MAME v0.1, which by the very nature of what it does (and its very name), it needs to decide what system to emulate based on the ROM set presented. Several other emulators (usually within a product family, such as SegaEMU for SG1000/SMS/Genesis/SCD, or VisualBoy Advance, for GB/GBC/SGB/SGB2/GBA) also support selecting a different emulation core based on the ROM, but I do not know offhand if any of those predate 2000. MAME, however, most certainly does.
  10. Own a pencil? by GoMMiX · · Score: 4, Insightful

    Things like this are disturbing. It's become acceptable, in today's society, for a company to tell it's customers how they can and can't use their products. It's like a pencil manufacturer selling you a pencil, then saying you can only write on the paper they make. Doesn't make much sense to me, but what would I know.

    1. Re:Own a pencil? by bangular · · Score: 3, Funny

      I'd like to see them stop me from wiping my ass with Rad Racer!!! *blows in cartridge first...*

    2. Re:Own a pencil? by obeythefist · · Score: 1

      You've got to stop saying things like that. You'll give them ideas.

      But seriously, that's a very good business practice and it's worked very well for Microsoft in the past. Apple tries very hard, by making an O/S that will only work on their lock-in hardware. Many businesses use this kind of lockin wherever they can. Even my phone is locked down to 3 as a provider (Good phone, godawful company to be locked into).

      The only thing that stops this kind of lock in is market forces that trend towards consumer choice. Those forces have almost always proved beneficial to consumers in the long run - Windows for instance is more popular than OS/X because there isn't as much lock-in for hardware (I can choose which platform to run Windows from, I can't choose to run OS/X anywhere but where Apple tells me to). In turn, Linux is now gaining serious footholds into Microsofts market for being even more pro-choice than Windows. Sony's memory stick and Minidisc formats aren't universal standards because they only tend to work with Sony or Sony licensed gear.

      --
      I am government man, come from the government. The government has sent me. -- G.I.R.
    3. Re:Own a pencil? by MacOS_Rules · · Score: 1

      That's because in the example of the pencil, you would be granted a license to use the pencil, and hence must obey the terms of the license (as a contract, thought how can minors enter into contracts - IANAL). And this is about where I lose any remaining faith in intellectual property - as a consumer, I want the tool, and I can figure out what to do with it as I damn well please. But to the producers, it is much more profitable to essentially rent out products - never giving them away - they have greater control. I guess our [threat of] disobedience keeps them in line, but this kind of thing is a slipery slope IMHO.

      --
      If a man's character is to be abused there's nobody like a relative to do the business. -Thackeray, William
    4. Re:Own a pencil? by Anonymous Coward · · Score: 1, Interesting

      "It's become acceptable, in today's society, for a company to tell it's customers how they can and can't use their products. "

      Actually, it *hasn't* become acceptable. There's pretty much constant noise about it everywhere you look. What's missing of course is severe action. On the peaceable side of things, we still consume the products of these corporations. We could put them to death in a single business quarter if we would merely cease doing that.

      On the other end of the spectrum we get into advocating violence. When someone makes a statement like the guy in the article, wherein EVERYONE's rights are threatened and diminished,
      why does that guy live to see the next morning?

      Sooner or later, they won't. Right now, we have too much to lose, so we don't tend to resort to violence. If life wasn't so damned cushy and pleasant for everybody, the upper eschelons wouldn't be so smug about how they treat the masses.

      I don't think video game copyright control is going to be the catalyst for the revolution, but it makes as much sense as anything else.

    5. Re:Own a pencil? by Anonymous Coward · · Score: 0

      Apple doesnt make an OS that only works on their "lock-in hardware". They make an OS that ONLY SUPPORTS Power PC Systems that run with official Apple Firmware.

      As for Windows being more popular than OS X because there isn't as much lock in for hardware. Why, just take that legal copy of windows XP you own and have run on your 1GHz Athlon for all of these years, and try installing it on that 500MHz thinkpad you just got off eBay. What's that? Microsoft won't let the product activation work?

      Try installing Mac OS X 10.3 from the discs your PowerMac came with on to a clamshell ibook, oh hell look at that, it's working.

      3 does not lock customers into only their service, but i challenge you to find another 3g provider in Australia.

      Try getting an informed opinion before you sprout crap.

    6. Re:Own a pencil? by NanoGator · · Score: 5, Insightful

      "Things like this are disturbing. It's become acceptable, in today's society, for a company to tell it's customers how they can and can't use their products."

      That's not what's happening here. They're telling a company (or team?) trying to sell the product for a profit not to do that. It doesn't help that their site for it touts "1400 GBA games, 1200 GBC games, 600 GB games"

      Not saying I'm siding with Nintendo on this one, but the fact that they're expecting to make a profit ilegally off of Nintendo isn't helping their case any. You'll notice other free emulators are out there and not under legal scrutiny. (Note: That's not to say they won't down the road.)

      Frankly, this is a road they should not have tried to travel. Who can seriously look at that system with that emulator and not expect Nintendo to go apeshit over it? Derrrr.

      --
      "Derp de derp."
    7. Re:Own a pencil? by obeythefist · · Score: 1

      Apple doesnt make an OS that only works on their "lock-in hardware". They make an OS that ONLY SUPPORTS Power PC Systems that run with official Apple Firmware.

      Sorry, my mistake. Apple makes an OS that only works on Apple "approved" hardware that's using Apple Firmware. So it's a hardware and firmware lockin.

      Why, just take that legal copy of windows XP you own and have run on your 1GHz Athlon for all of these years, and try installing it on that 500MHz thinkpad you just got off eBay

      Chances are the thinkpad already has Windows on it, or it has an OEM license. But heck, you don't see many thinkpads running OS/X, now, do ya? Hardware not good enough for Apple... or is it just Apple's lock-in is more restrictive than Microsofts?

      Either way, I know you can quite easily install MS software or Linux on machines built by major OEM's or even build your own system from off-the-rack parts. You can choose a Sony DVD-Rom and a canadian graphics card, you even get a choice of CPU from transmeta, via, intel, or AMD. You can get parts from the USA or Japan or China or Taiwan. That's not lock in. And given that style of architecture is running the vast majority of desktops around the world, I'd suggest market forces indicate what customers want quite well.

      Just remember, if you have a product activated license for MS Windows, and it's an OEM license locked to a particular set of hardware, it's a breach of the terms and conditions of the EULA to try install it on other hardware. Microsoft, evil, stupid company that they are, maintains a right to ensure that the licenses they provide are used correctly. But trust the advice of most slashdotters - if MS licensing is getting to you, install Linux.

      With the Motorola A920 and A925, the firmware is locked to only accept a Hutchinson SIM card. I'd call that lock-in.

      Please review your facts before posting. Please also review the definition of "informed opinion" before you post. I do not think it means what you think it means.

      --
      I am government man, come from the government. The government has sent me. -- G.I.R.
    8. Re:Own a pencil? by Anonymous Coward · · Score: 0

      > Even my phone is locked down to 3 as a provider
      > (Good phone, godawful company to be locked into).
      > The only thing that stops this kind of lock in is... ...your apparant inability to take the phone to your nearest highstreet or market and giving the nice man 10 UKP to get it unlocked, and possibly a new sim card.

      More fool you for buying a 3 phone, instead of walking past the shop and pointing and laughing at the emptyness inside, and last years sales targets which they didn't even approach.

    9. Re:Own a pencil? by tomstdenis · · Score: 1

      Legal scrutiny of the emulators is part of the problem don't ya think?

      I mean an emulator is in no way a copyright violation yet that's what most megacorps aim at when they try to shut them down. And who is Nintendo to tell me I can't write my own programs for *my* gameboy?

      Most likely this patent was filed for their NES emulator [that uses the trading cards] so they could cover their ass. Chances are right now they're just taking advantage of it now to screw the "underground" developer/gaming community.

      Tom

      --
      Someday, I'll have a real sig.
    10. Re:Own a pencil? by Anonymous Coward · · Score: 0

      I was thinking basically the exact same thing when i read yesterdays "ads in spaaaace" news-blip. At some point someone or a group of someones is going to freak the fuck out about how corporations are slowing taking over more and more of our lives and how enough people just don't care about that fact that the situation has become an unstoppable, run-away train. At some point they are going to strike back at big-business in a compaign of violence and guerrilla warefare. It's going to be nasty. It's going to be ugly. It's going to be interesting to watch.

    11. Re:Own a pencil? by Anonymous Coward · · Score: 0

      So downloading ROM's you dont own and playing them on an emulator is a fair use of Nintendo's products? What DO you know?

    12. Re:Own a pencil? by Jagasian · · Score: 1

      WRONG! PocketNES existed far before Nintendo's trading card emulator. It does a better job at emulating the NES on the GBA than any of Nintendo's crap.

    13. Re:Own a pencil? by Antaeus+Feldspar · · Score: 1

      It really is a good thing you're not siding with Nintendo, because acknowledging why they want this sort of thing stopped doesn't give them one ounce more moral or legal right. Nor does the fact that these people are selling hardware, instead of giving away software, that interacts with their products.

      But then again, you are siding with Nintendo, because you've assumed for reasons that simply aren't clear that what this company is doing is illegal. What's illegal about it?

      Suppose Nintendo made inkjet cartridges and printers, instead of games and consoles. And suppose some other manufacturer said, "Hmmm, Nintendo puts the best ink in their cartridges, making them very popular. Why don't I make my own printer that can use Nintendo ink cartridges?"

      And suppose Nintendo's reaction was to immediately get a patent on "printers that can use the Nintendo ink cartridge", thus creating an instant monopoly by fiat of the Patent Office. Furthermore, they sent a message out to all their existing customers, claiming "even though you have bought our Nintendo ink cartridges, and you are the legal owner of the ink inside, there is absolutely nothing you can do with that ink, legally, except what we approve of. It is illegal to use our cartridges in another manufacturer's printer; it is illegal for you to remove the ink from our cartridge and put it in another manufacturer's cartridge."

      If this was the situation, would you recognize then how far Nintendo was overstepping their bounds?

      --
      If people are to respect the law, perhaps the law should begin by respecting the people.
    14. Re:Own a pencil? by Anonymous Coward · · Score: 0

      "It's become acceptable, in today's society, for a company to tell it's customers how they can and can't use their products."

      Thats right, how dare they believe that we should pay for their products! It has become acceptable for people to steal.. I mean "copy-right infringe"(now that sounds much nicer) on their stuff. Unless it afffects my income, no one should have to pay for games/music/software/computers/food/etc.

    15. Re:Own a pencil? by Anonymous Coward · · Score: 0

      Prior art! pwned!!
      Fuck you, fuckers!

    16. Re:Own a pencil? by tomstdenis · · Score: 1

      How am I wrong? I said the patent was probably for their NES emulator.

      I never said it was a valid patent.

      Geez... knee-jerk reaction or what?

      Tom

      --
      Someday, I'll have a real sig.
    17. Re:Own a pencil? by NanoGator · · Score: 1

      "If this was the situation, would you recognize then how far Nintendo was overstepping their bounds?"

      Sure I would. Afterall, ink isn't copyrightable like a game is.

      --
      "Derp de derp."
    18. Re:Own a pencil? by mark-t · · Score: 1
      Who can seriously look at that system with that emulator and not expect Nintendo to go apeshit over it?
      Was that, like, a pun or something?

      Referring to the fact that Nintendo owns Donkey Kong?

    19. Re:Own a pencil? by JoeCommodore · · Score: 1

      As they said this doesn't restrict customers use of their property... That job is reserved for the DMCA.

      --
      "Enjoy what you're doing! If it becomes drudgery, you're doing it wrong!" - Jim Butterfield
  11. Only for handhelds? by Creedo · · Score: 4, Interesting

    Given the repeated mention of an LCD display, does this patent only affect laptops and handhelds?

    --
    All that is necessary for the triumph of good is that evil men do nothing.
    1. Re:Only for handhelds? by tepples · · Score: 5, Interesting

      "Virtual LCD" means that the emulator emulates an LCD and all its interactions with the emulated CPU, specifically the Hblank and Vblank states and the current scanline number. But still, any Game Boy emulator first published on the Internet before November 28, 2000, is prior art that a reasonably-funded defendant could use to invalidate most or all of this patent.

    2. Re:Only for handhelds? by 10101001+10101001 · · Score: 1

      Given the Slashdot title, I'd say yes. Too busy posting to even read that?

      --
      Eurohacker European paranoia, gun rights, and h
    3. Re:Only for handhelds? by Creedo · · Score: 1

      Did you even read the rest of the blurb?

      there's no reason to think they won't start leveraging it against anyone else trying to emulate their systems

      So, I RTFL, and it was ambiguous, so I asked a question. And, as another responded already noted, it is not as clear cut as it seems.

      --
      All that is necessary for the triumph of good is that evil men do nothing.
    4. Re:Only for handhelds? by Anonymous Coward · · Score: 0

      Given the repeated mention of an LCD display, does this patent only affect laptops and handhelds?

      Given that all the desktops I've used in the past month have had LCD displays, I doubt it.

    5. Re:Only for handhelds? by poot_rootbeer · · Score: 1

      any Game Boy emulator first published on the Internet before November 28, 2000, is prior art that a reasonably-funded defendant could use to invalidate most or all of this patent.

      Aspects of the GameBoy's hardware system were already covered by patents (#5,184,830 and #5,095,798) at the time the first GB emulator was written. Your "prior art" has prior art -- the emulators are nothing more than unlicensed implementations of Nintendo's patented designs.

    6. Re:Only for handhelds? by tepples · · Score: 1

      Your "prior art" has prior art

      True, but just because an implementation may violate an earlier patent doesn't mean it can't count as prior art against a later patent.

      the emulators are nothing more than unlicensed implementations of Nintendo's patented designs.

      The PS1 is patented as well. Sony sued Connectix over patent violation in the CVGS emulator. Connectix won. It sold CVGS to Sony only because the legal fees nearly bankrupted Connectix.

  12. Nintendo, you fools! by BenSpinSpace · · Score: 5, Interesting

    I find it strange and somewhat stupid that Nintendo hasn't tapped into this market... they should be teaming up with the people making emulators, rather than trying to stop the community from doing what they love. It's not like they're going to get any money from the Nintendo/SNES/Etc. at this point anyway. I can understand their frustration with a GBA emulator, but the others... just think of the possibilities, Nintendo!! Surely Nintendo couldn't hurt itself by teaming up with the creators of ZSNES and releasing a commercial version (rather like Linux commercial releases) that includes a bunch of games and some extra features (PDF guides for the games, maybe some touch-ups to the emulator, etc.). Plus, people would get a warm fuzzy feeling for knowing that they'd be collaborating with both Nintendo and emulator creators.

    1. Re:Nintendo, you fools! by proverbialcow · · Score: 2, Interesting

      Well, the thing is, a GBA is essentially a SNES in handheld form. (I think the SP's chip is faster, even.) There are a lot of games for the GBA that cut their teeth on other systems first, so emulation would be cutting into that market.

      Frankly, I use emulation to check out old games you can't find anymore, or to play games that never made it stateside. Remember "Illusion of Gaia" for the SNES. I loved that game. I loved the first game in that series, "Soul Blazer." The third game, "Terranigma," never made it here, but it was released in the UK. So, I can either buy a copy of the game on eBay and not get to play it because of NTSC/PAL incompatibility, or I can get a ROM, which I did.

      Square/Enix can come after me if they want, but they're sorely mistaken if they think I'm depriving them of any sales.

      --
      The only surefire protection against Microsoft infections is abstinence. - The Onion
    2. Re:Nintendo, you fools! by Anonymous Coward · · Score: 1, Insightful

      "I find it strange and somewhat stupid that Nintendo hasn't tapped into this market... they should be teaming up with the people making emulators, rather than trying to stop the community from doing what they love."


      Why team up, and share the profits, when they can just file a patent, and keep any potential profits to themselves? That makes much more sense to me. It's also partially what they're doing.


      "It's not like they're going to get any money from the Nintendo/SNES/Etc."


      Except for games rereleased on their handhelds.. you know, like, the mario brothers game for snes was rereleased on the GBA. .. I bet with an emulator, too. They also have used old games in atleast one of their GameCube games, "Animal Crossing." You can find old nintendo games within the animal crossing game, and play them. They, obviously, used an emulator to do this.

      The games are their "property." They can do what they want with them, including keeping you from playing them :)
    3. Re:Nintendo, you fools! by LostCluster · · Score: 3, Interesting

      Maybe there's a hidden market here...

      Release an official emulator for the hardware as a freeware product. Also, release a hardware product that allows the proprietary cartrige to feed games to the emulator over USB. Allow the user to save serial-number tied copies to their hard disk and sell blank cartriges on which lost or destroied games can be restored, even if they're only playable on one specific unit after that's been done.

      Then, open up your SDK so that people can make their own game images and release them however they want. They may just end up discovering some new game creation talent this way. Afterall, having better games available can help sell a weaker platform over a stronger one.

      If you help the hacker community color between the lines, you'll have less of a threat in the areas where you do have to clamp down, such as the copying and distribution copyright-protected games.

      Make it easier to do things the right way, and most (but not quite all) will do it that way instead of a wrong way.

    4. Re:Nintendo, you fools! by tepples · · Score: 1

      Well, the thing is, a GBA is essentially a SNES in handheld form.

      Completely different CPUs. Completely different sound architectures. The Super NES graphics architecture almost maps onto the GBA's, but not perfectly.

      (I think the SP's chip is faster, even.)

      The GBA SP's processor may be faster spec (as faster spec often draws less current at a given clock frequency), but it's still clocked at 16.78 MHz.

      And with respect to games that don't get ported, you're supposed to import a Game Pak, import a console, and import a TV.

    5. Re:Nintendo, you fools! by fr0dicus · · Score: 1
      It's not like they're going to get any money from the Nintendo/SNES/Etc. at this point anyway.

      You clearly haven't seen some of the recent GBA releases ;-)
    6. Re:Nintendo, you fools! by gl4ss · · Score: 2, Insightful

      why would they?

      as things stand currently they can sell all the old games as 'new' titles for gba, and that's pretty much what they've been doing. "ok, so you want to play arkanoid? hand over 30-40$ and here it is. what you say you already have bought it 3 times? well time to buy it again!".

      as they(nintendo) are the only official source of carts there's no free(as in ones that would exist outside of hacker communities) versions of games like arkanoid that are trivial to write even.

      --
      world was created 5 seconds before this post as it is.
    7. Re:Nintendo, you fools! by Rainier+Wolfecastle · · Score: 1

      Ah, but you see, Nintendo would never do this, because they realize that they are currently in a precarious position where milking their back-catalogue is a financial necessity. Nintendo has just releasesd the Famicom Mini series in Japan, which are Game Boy Advance carts containing NES ROM dumps. So, you see, they are making money off of NES games (and SNES games too, via remakes, rereleases and whatnot).

    8. Re:Nintendo, you fools! by RickHunter · · Score: 1

      Yes, but big companies don't think that way anymore. It stopped being about the profits about twenty years ago. Profits are irrelevant. Now its all about control. If you control a market absolutely and quash anything that even looks like a challenge to your rule, you're garunteed profit forevermore no matter what...

      Or at least, that's how the theory they're teaching in Business School goes.

    9. Re:Nintendo, you fools! by Mac+Degger · · Score: 1

      This is so true. Fact is that no console/handheld manufacturor makes money off the hardware: all revenue comes in through sales of games.

      PS: this does not apply to Palmpilot/PocketPC...but then, they're not handhelds, but PDA's.

      --
      -- Waht? Tehr's a preveiw buottn?
    10. Re:Nintendo, you fools! by Anonymous Coward · · Score: 0

      Where have I heard this one before...

      Oh yeah, "I will only buy music online if it was free, the hightest quality, and there is world peace" and "They can make money off of concerts!"

      Come on, no one will want to pay for that, they will just argue about the DRM, the greedy "every thing should be free" people will do nothing with the SDK, and go back to doing what they were already doing.

    11. Re:Nintendo, you fools! by Anonymous Coward · · Score: 0

      I doubt my friends would much enjoy teaming up with Nintendo, especially since the main programmer is now working at EAC...

  13. Fair use by proverbialcow · · Score: 5, Insightful

    C'mon - you know how in the back of the instruction manual they tell you it's illegal to make any kind of backup of your cartridge because it's unnecessary, and then cover their bets telling you they're not infringing on your statutory rights?

    Software is software is software, and you are allowed to back up your software in case the original gets damaged. Period. Most of my old NES carts are unusable because they're so old. So is it unnecessary for me to backup the cart because Nintendo is going to buy me a new cart, or because I'm allowed to download a ROM and play it on an emulator?

    (Yes, carts do deteriorate - it's called bit rot. Look into it before you flame.)

    --
    The only surefire protection against Microsoft infections is abstinence. - The Onion
    1. Re:Fair use by Anonymous Coward · · Score: 2, Informative

      Mask ROMs do not suffer from bit rot. Those bits aren't going anywhere.

      You must not be taking very good care of your NES carts if they don't work.. it's morel likely a problem with the connector in your system. (new ones are available for ~$10)

    2. Re:Fair use by Jonner · · Score: 3, Informative

      Perhaps you should look up the definition of bit rot yourself, especially the part about it being "quite rare."

    3. Re:Fair use by Anonymous Coward · · Score: 0

      Old things break. Deal with it. If I bought an old book and the pages deteriorated, the publisher is not obligated to get me a newer copy. If you don't like it, don't buy it.

      And here's the thing... a lot of the old NES games have been rereleased either as GBA carts, ports, as bonus features in other games, or as e-Reader cards. You can't play the NES game? Buy a new version. In this case, using the "it's out of print it doesn't hurt anyone" argument just doesn't fly.

      And most of my (and many others') NES carts still work, so if they're not *conveniently* working for you, then maybe the problem is your own mistreatment of them?

    4. Re:Fair use by Anonymous Coward · · Score: 0

      Bit rot or not bit rot is not the question. Whatever the reason, when the cartidge has a problem (not taking care of it is a common one), you can't play your game anymore... Unless you have a backup.

    5. Re:Fair use by proverbialcow · · Score: 2, Interesting

      If I bought an old book and the pages deteriorated, the publisher is not obligated to get me a newer copy.

      True enough, but you ARE allowed to make a back-up copy of that book as a replacement in the event that the book deteriorates. Don't believe me? Check out your local college library. If it's of decent size and the library's been around a while, you'll find tons of copies of books, each with an explanatory note about the demise of the original and fair use.

      In this case, using the "it's out of print it doesn't hurt anyone" argument just doesn't fly.

      I actually make this same point myself in response to a previous post. You're preaching to the choir. The problem I have is Nintendo stating it's illegal to back-up your software when it's not, and then leaving you with no recourse in the event that the game no longer plays.

      And most of my (and many others') NES carts still work, so if they're not *conveniently* working for you, then maybe the problem is your own mistreatment of them?

      My horrible mistreatment of them, yes. Sitting in their dust jackets on the game rack I picked up at K-B on my shelf when I played it frequently; sitting in their dust jackets on the game rack I picked up at K-B in a box in a cool, dry closet now that I play it less frequently. And it's not that they don't work conveniently. I've spent upwards of an hour trying to get some of these carts to work in my deck, and on the off-chance I get anything other than a blue screen, it's filled with garbage characters.
      The worst mistreatment of NES carts, in my opinion, was the NES deck itself. I bet carts subjected to the top-loading decks (remember those?) fared MUCH better than front-loaded ones.

      --
      The only surefire protection against Microsoft infections is abstinence. - The Onion
    6. Re:Fair use by Anonymous Coward · · Score: 0

      He's using the wrong term, but he's right. The carts do get no-good, eventually.

      Sure, most of the time it's just that the contacts need cleaning. MOST of the time.

      But I assure you, there are plenty of old, broken games out there, and there's no way for some folks to play them without backup copies of various sorts.

    7. Re:Fair use by Jonner · · Score: 1

      I don't doubt that old cartridges become unusable for various reasons. It's just that "bit rot" is a tongue-in-cheek term, so it's especially funny to see someone using it so seriously.

  14. So, is Sony in violation? by IshanCaspian · · Score: 4, Insightful

    The PS2 contains a PS1 emulator...does that mean the PS2 is in violation of Nintendo's patent?

    --

    But there is another kind of evil that we must fear most... and that is the indifference of good men.
    1. Re:So, is Sony in violation? by Anonymous Coward · · Score: 0

      It's not an emulator. It basically has a 'playstation on a chip' that shares some hardware with the PS2 chips.

      Though Sony HAS been making a push to aquire lots of emulation talent, etc. lately.

    2. Re:So, is Sony in violation? by Naffer · · Score: 2, Interesting

      Actually, I'm pretty sure it has a PS1 on a chip. No real emulation there.

    3. Re:So, is Sony in violation? by NanoGator · · Score: 1

      "The PS2 contains a PS1 emulator...does that mean the PS2 is in violation of Nintendo's patent? "

      Emulation? I thought it used the PS1's main processor in the system?

      Clarification?

      --
      "Derp de derp."
    4. Re:So, is Sony in violation? by Anonymous Coward · · Score: 0

      The relivant part is not handheld so much as software. What Nintendo has patented is the emulation of one systems hardware using software on another incompatible hardware system. It seems unlikley that this will hold up in a protracted court case since this type of thing has been going on for ages. The problem is no one who has an interest in fighting the patent has enough money to do so. Remember only a handfull of patents have ever been over-turned.

    5. Re:So, is Sony in violation? by Anonymous Coward · · Score: 0

      The PS2 doesn't contain a PS1 emulator - it contains all the PS1 hardware. When building the PS2, Sony needed a nice way to get controller I/O working, and dumping in the entire PS1 worked great, and allowed them to sell backwards compatibility easily.

  15. Programmer, get thee to a lawyer! by LostCluster · · Score: 5, Interesting

    These guys seem to have stepped into legal hot water in several places.

    - Emulating a video game platform is okay, but the patent Nintendo is claiming is against a program emulates multiple handheld videogame consoles based on analysing its input file to declare what format it has been given and therefore which console it needs to emulate. Now, there's likely was that a multi-platform emulator can step around this limitation, like requiring the user to declare which emulation mode is to be used, but this is definitely something the write of such a program should have a lawyer look over before they release their product.

    - Emulating a video game platform is okay, but if there are no legal non-cartrige games available for that platform, there's a problem. The Atari emulator community has managed to not just reverse engineer the platform, but have also reverse engineered development tools for that platform so there are some legal freeware Atari 2600 games in circulation. I don't think there are any freeware Game Boy Advance games in circulation yet.

    - You can legally copy your cartriges to your computer (if you can) to make a backup copy that could later be used to restore a lost or damaged cartrige, but you can't legally do anything else with your backup copy and still hide behind the backup fair use shield.

    - The moral justifiation that you can download from the internet what you legally have another copy of is not a legal one. Maybe it should be, but under today's laws it isn't so that's not a defense to hide behind.

    In short, this seems like a tool that encurages piracy and cannot seem to come up with a "substation non-infringing functionality" yet. It should be held tight to the developer until somebody can come up with one... maybe a lawyer can help find one.

    1. Re:Programmer, get thee to a lawyer! by Bobdoer · · Score: 4, Informative

      I don't think there are any freeware Game Boy Advance games in circulation yet.
      Think again.

    2. Re:Programmer, get thee to a lawyer! by dogles · · Score: 5, Insightful

      Freeware GBA games do exist. GBA is in fact becoming a rather popular hobbyist platform - there is a free compiler and lots of documentation out there. All you have to do is get a flash ROM, which are cheap and pretty easy to find - you simply upload your games using a USB adaptor into the GBA itself. gbadev.org has links to tutorials, places to get flash roms, and links to freeware games that people have created.

    3. Re:Programmer, get thee to a lawyer! by SEE · · Score: 1

      US Code, Sec. 117. (a): ....
      Notwithstanding the provisions of section 106, it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided:

      (1) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner, or ....

      I am not a lawyer, but my reading of that is that you have the explicit right to make a copy if you have to do in in order to run it on a machine. Note that there is no provision that limits it to making a copy to run on the machine it was designed to be run on.

      When Nintendo says you cannot copy a ROM to your computer to play it on your computer, it looks to me like they're explicitly lying.

    4. Re:Programmer, get thee to a lawyer! by darkain · · Score: 1

      gbadev.org need i say more?

    5. Re:Programmer, get thee to a lawyer! by LostCluster · · Score: 1

      There may in fact be a path that this product can tread legally... it just has to make very sure it's well-marked so it doesn't stray from that path.

    6. Re:Programmer, get thee to a lawyer! by pla · · Score: 1

      I don't think there are any freeware Game Boy Advance games in circulation yet.

      Hmph, shows what you know...

      Why, from any of a dozen websites, you can download literally hundreds of pirate E-Texts that run on the GBA. Even pirate TV episodes encoded to play on the GBA (though of seriously low quality). ;-)

      But yes, "homebrew" GBA games exist. In fact, grepping through the latest GoodGBA list, I get a count of 2,848 public domain games that exist for the Gameboy Advance, compared to only roughly 1,400 "real" games (based on GBA Renamer, which only includes commercial releases, since GoodGBA includes all those pirate etexts and the like). Quite a good number, I'd say!

    7. Re:Programmer, get thee to a lawyer! by Monkelectric · · Score: 1
      that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner, or ....

      IIRC, that provision was added because software companies were claiming that copying a program off a disk into RAM in order to execute it was a copyright violation. No im not kidding

      --

      Religion is a gateway psychosis. -- Dave Foley

    8. Re:Programmer, get thee to a lawyer! by dennism · · Score: 1

      Emulating a video game platform is okay, but if there are no legal non-cartrige games available for that platform, there's a problem. The Atari emulator community has managed to not just reverse engineer the platform, but have also reverse engineered development tools for that platform so there are some legal freeware Atari 2600 games in circulation. I don't think there are any freeware Game Boy Advance games in circulation yet.

      Actually, there are quite a bit -- check out http://www.gbadev.org , for example. The tools have been available since before the GBA was officially released. There are quite a few really good homebrew games available now.

      --
      dennis
    9. Re:Programmer, get thee to a lawyer! by malf-uk · · Score: 1

      A rather disturbing but recent example of one: Advanced Lawnmower Simulator Advance and is a remake of an old ZX Spectrum game that came on a magazine's tape - enjoy (or not)

      --
      R Tape loading error, 0:1
    10. Re:Programmer, get thee to a lawyer! by optimus2861 · · Score: 1
      software companies were claiming that copying a program off a disk into RAM in order to execute it was a copyright violation

      My IIRC is the same as yours :). I believe the reason they wanted to classify that as a copyright infringement was to make EULAs legally binding -- the argument goes, if it would be an infringement to make a copy in RAM, then you must have the copyright holder's explicit permission to do so, and what's the permission take the form of? EULA!

      This is one area of copyright law that the lawmakers got right.

    11. Re:Programmer, get thee to a lawyer! by Anonymous Coward · · Score: 0

      - You can legally copy your cartriges to your computer (if you can) to make a backup copy that could later be used to restore a lost or damaged cartrige, but you can't legally do anything else with your backup copy and still hide behind the backup fair use shield.

      You may use any copy, whether original or duplicate for whatever purposes you have acquired license for, as long as only one of them is "acting" as the official copy at any given point in time.

      If the license includes clauses as to specifically rule this out, IMO such clause is void in the light of Fair Use, but then again the courts will have their say.

    12. Re:Programmer, get thee to a lawyer! by Chibi+Merrow · · Score: 1

      As many people have already pointed out, there is plenty of homebrew GBA development. My classmates and I are currently working on a GBA game to be entered into a certain student competition and the only way we have to test the game is using VisualBoy Advance, since although most of us own a GBA we can't afford a Flash ROM burner. This is all for the purpose of getting a Game Development degree going at our current University... Which I stuck a GBA ROM burner on the grant app our professor is turning in. :)
      So in the future we might be able to get away from using emulators for development, but we'd rather not as that would slow down the entire process and not allow us use of some excellent built in tools (such as sprite/tile memory viewer, etc). This is about the best way for us to gain "real world" game development experience.

      --
      Maxim: People cannot follow directions.
      Increases in truth directly with the length of time spent explaining them
  16. Their view by loraksus · · Score: 4, Insightful

    The reprinted lawyer's letter from Nintendo also notes: "Whether you have an authentic game or not, it is illegal to copy a Nintendo game from a cartridge or to download and play a Nintendo ROM from the Internet."

    Basically Nintendo is saying "Now pay us again, you consumer piece of shit."
    Apparantly they liked DirectTV's business model (i.e. extortion via letters from lawyers). One has to wonder if this is a first step in something greater.

    --
    1q2w3e4r5t6y7u8i9o0pqawsedrftgthyjukilo;p'azsxdcfv gbhnjmk,l.;/
    1. Re:Their view by Anonymous Coward · · Score: 0

      So, if you give the Nintendo Corporation your money, or consume their product in any way, shame on you twice. Once for supporting the company that has already trampled your rights (and mine) when they accused you of being a thief, and again for supporting them ANYWAY.

      Seriously. Shame on you if you use their product. End of story.

    2. Re:Their view by LostCluster · · Score: 1

      It's legal to format-shift under far use, but everybody must do their own format shifting for yourself.

      Owning a music CD allows you to rip the files to MP3 for your own use. Owning a music CD however doesn't give you an excuse to be lazy and download an MP3 file that was made for somebody else's copy. Yeah, the net result of getting the song in MP3 form on your HD is the same, but one method is legal under fair use while the other isn't.

    3. Re:Their view by NanoGator · · Score: 1

      "Basically Nintendo is saying "Now pay us again, you consumer piece of shit."

      As would Sega, Microsoft, Sony, SNK, etc...

      --
      "Derp de derp."
    4. Re:Their view by Brandybuck · · Score: 1

      Analogy: I own a legal copy of Linux. Does this mean I can download another off of the internet and disregard the GPL?

      Why should violating the copyrights of Nintendo be any different than violating the copyright of Linux?

      --
      Don't blame me, I didn't vote for either of them!
    5. Re:Their view by Mprx · · Score: 1

      The GPL applies to distribution, not use, so this analogy is completely invalid.

    6. Re:Their view by Haeleth · · Score: 1

      As would Sega, Microsoft, Sony, SNK, etc...

      Sega? Don't forget Sega are the people who actually licensed a free MegaDrive emulator (KGen, IIRC) and released it in stores with a selection of ROM images. Sega have a pretty positive attitude to emulation (possibly as a result of the collapse of their hardware business).

    7. Re:Their view by NanoGator · · Score: 1

      "and released it in stores with a selection of ROM images. Sega have a pretty positive attitude to emulation (possibly as a result of the collapse of their hardware business). "

      I wouldn't derive that conclusion from the evidence you've provided. They provided only a handful of ROMs, right? They're not saying you can go download more ROMs, right? It's not all that different from Nintendo porting Donkey Kong Country to the GBA. Sega took a cheaper shortcut.

      In defense of your point, I don't think Sega's filed any anti-emulator lawsuits, though.

      --
      "Derp de derp."
    8. Re:Their view by Alsee · · Score: 1

      Does this mean I can download another off of the internet and disregard the GPL?

      Yep, as long as you aren't making and distributing new copies.

      Why should violating the copyrights of Nintendo be any different than violating the copyright of Linux?

      It's not any different.

      Nintendo can tatoo the words "it is illegal to copy a Nintendo game from a cartridge" on every box, on every booklet, on every cartridge, on every chip, on the Goodyear blimp, and on George-Dubya-Bush's frikin forehead, THAT DOES NOT MAKE IT TRUE.

      It is NOT a violation of Nintendo's copyright to backup a Nintendo cartridge you own. It is NOT a violation of Nintendo's copyright to to play the backup and leave the original cartridge in a bank vault if you like. And it is NOT a violation of Nintendo's copy right to play that backup on an emulator.

      And just to be clear, none of this is in any way connected to the invalid patent that the US patent office just issued to Nintendo.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    9. Re:Their view by n0wak · · Score: 1

      The GPL applies to distribution, not use, so this analogy is completely invalid.

      This is true only if you are making your own copies. In the case the parent was making, in regard to *downloading* copies, it is valid because you're downloading off of somebody -- which is distribution.

      And this is what irks me: everyone says "I have these ROMS for back-up *nudge*nudge* purposes. Yet, I guarantee you, 99.9% of all people that have NES ROMS do not have the means to rip those roms off of their cartridges. In which case, the roms were distributed from somewhere and were, no matter what excuses are thrown, completely illegal.

    10. Re:Their view by iantri · · Score: 1
      It's important to note the difference between going after people who provide ROMs and going after people who provide emulators.

      There is clearly something wrong with downloading ROMs for games (that you can still buy in stores, at least..).

      There is nothing wrong with a piece of software that recreates the hardware of a system.

      Nintendo goes after people who provide ROMs, now Nintendo is going after people who provide emulators.

      Sega has (through the IDSA), gone after people who provide ROMs, but they have not gone after people who provide emulators, and they don't go claiming that you can't copy the data from the cartridge to your computer. AFAIK, Sega has no problem with you buying a ROM dumper and dumping your old Genesis cartridges to ROM files on your computer to play with an emulator.

      Nintendo apparently believes that this is bad, bad, bad, and that you should give them more money.

    11. Re:Their view by Perky_Goth · · Score: 1

      of course, it's yet another step to bankrupcy

  17. Debatable by bperkins · · Score: 3, Interesting

    "Whether you have an authentic game or not, it is illegal to copy a Nintendo game from a cartridge or to download and play a Nintendo ROM from the Internet."

    This seems very debatable to me. Has anyone ever been procescuted for downloading something they own?

    It's not illegal to make a tape that I can listen to in my car off a CD, so why would copying info from a cartidge be any different?

    Is the cartidge form factor enough of a copy protection mechanism that they think it falls under the DMCA?

    1. Re:Debatable by Mooset · · Score: 1

      This seems very debatable to me. Has anyone ever been procescuted for downloading something they own?

      I doubt such a situation has ever presented itself...

    2. Re:Debatable by LostCluster · · Score: 3, Informative

      Well, somebody has been gone after for allowing somebody who has proof of ownership of a CD copy song to download a digital copy of that song... That was the lawsuit that brought down the original MP3.com site and turned the joint over to the recording industry's hands.

    3. Re:Debatable by joycircuit · · Score: 1

      it *is* illegal to copy a cd to tape and listen to it in your car.

    4. Re:Debatable by Famatra · · Score: 1

      Downloading?!

      I am fairly certain it is only illegal (i.e. copyright infrindgement) to *UPLOAD* not download.

      This Nintendo lawyer is stupider then David Boies.

    5. Re:Debatable by Alsee · · Score: 1

      Yes, though the RIAA intentionally MISREPRESENTED the MP3.com case. Note that there is nothing incorrect in the the parent post. I am criticizing the RIAA and trying to clear up common false impressions about the case.

      The RIAA issued press releases saying the case proved that downloading a song you own is copyright infringment. The ruling said nothing of the sort. The ruling said that MP3.com committed copyright infringment.

      I'm not sure MP3.com was even found to have infringed for their uploading activities. If I recall correctly they were found to have infringed for commercially creating derivative(MP3) copies for their database.

      Copyright law is complex and confusing enough without the RIAA intenionally risrepresenting cases to trick the public (and congress) into thinking that copyright law already says what they would like to change copyright law into saying.

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      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    6. Re:Debatable by Alsee · · Score: 2, Interesting

      it *is* illegal to copy a cd to tape and listen to it in your car.

      I don't know what country YOU live in, but here in the US is there is no question that it is perfectly legal.

      There is no question that it is fair use to create a personal backup copy. There are no restrictions about format/storage-media for creating that backup. There is no question that you can store original and play the backup. It is actually smarter tostore the original and play the backup incase the one you're playing gets damaged and you have to preform the copying process multiple times. Even on digital media there's less chance for problems to creep in when you make multiple copies from the original than when you make serial copies of copies.

      You can even "store" the CD copy at home and play the tape copy in the car, then when you get home you can "store" the tape copy in the car and play the CD copy. It's only if you play both copies at the same time that fair use becomes debatable.

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      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    7. Re:Debatable by joycircuit · · Score: 1

      as i understood it, its legal to make back up copies of your software but cds/tapes/lps didnt fall into this category. hence the record industry going nuts in the 80s over home taping and such. i thought it was still illegal to make any unauthorized copy of a cd, even if it is just to tape. perhaps im wrong. insightful point you made though.

    8. Re:Debatable by Typingsux · · Score: 1
      It should be illegal for you to drive in your car without a CD player.

      --
      The above post is an editorial, the poster cannot and will not be held responsible for all or in part for it's contents
    9. Re:Debatable by JamesP · · Score: 1

      "Whether you have an authentic game or not, it is illegal to copy a Nintendo game from a cartridge or to download and play a Nintendo ROM from the Internet."


      So, there is no point in buying the original game.

      --
      how long until /. fixes commenting on Chrome?
    10. Re:Debatable by bperkins · · Score: 1

      I thought about that, and decided that the ruling might have meant somthing else, but it looks like you're right, the case is very relavent.

      It's still somewhat unclear whether _downloading_ something you own is illegal, but there isn't a whole lot of wiggle room there.

      I'd forgotten how bad the MP3.com ruling was.

    11. Re:Debatable by Sloppy · · Score: 1
      Whether you have an authentic game or not, it is illegal to copy a Nintendo game from a cartridge or to download and play a Nintendo ROM from the Internet."

      This seems very debatable to me. Has anyone ever been procescuted for downloading something they own?

      In the my.mp3.com case, the judge ruled that mp3.com was infringing when they uploaded songs to users who already had the music. This was a ruling against the supplier, not the downloader, but the implication is that the act itself is infringement.

      As for it being illegal to copy a game from a cartridge, that's just plain wrong. DMCA may prevent there being a legal way to do it, but the form factor itself isn't it. Just pray they you don't have to unscramble the program by xoring it with "seineeweraynos".

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      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    12. Re:Debatable by ratboy666 · · Score: 1

      In a word - YES.

      But note that the "somebody" who DOWNLOADED the song was NOT "gone after".

      The party doing the publishing was brought down -- not the people who used the result of the publication.

      It IS legal to download ROMs. May or may not be legal to copy them, and provide them on electronic sites (yes, legal, if copyright has been granted, else no).

      I truly would like to see the fireworks if a DOWNLOADER was prosecuted. It would open a nasty can of worms.

      And that leaves (1) emulator and (2) the legality of making a copy to run on the emulator.

      An emulator is perfectly legal. There may be patent encumberance though... and this is what Nintendo seems to be claiming.

      If the emulator is legal, it may be considered a NCESSARY step to copy a ROM to run it. That is allowed in my jurisdiction (Canada) and, I beleive US as well. As well, backup copy can be made.

      And there is no difference between material provided on-line (downloaded) and an actual ROM.

      YOU CAN'T GET INTO TROUBLE FOR DOWNLOADING. Sorry for the harshness, but it seems that many would have you believe otherwise. There are, of course, exceptions to this rule. In Canada, it is illegal to download child porn, and certain other categories of material. Please note that this has nothing to do with copyright.

      YOU CAN GET INTO TROUBLE FOR COPYING OR "UPLOADING". Big time.

      Enjoy your Emulation

      Ratboy.

      --
      Just another "Cubible(sic) Joe" 2 17 3061
    13. Re:Debatable by Alsee · · Score: 1

      as i understood it, its legal to make back up copies of your software but cds/tapes/lps didnt fall into this category.

      I just reviewed/skimmed US Code copyright, and yeah, it seems they only specificly mention a backup copy in refference to software, not anything else.

      An import point about fair use is that it is not actualy granted or defined by copyright law. Before 1976 there was no mention of fair use in copyright law at all. When congress added to the law there specificly said that it they were not creating, altering, enlarging, or diminishing fair use rigths. They were merely attempting to aknowledge the existing fair use standards as established by courts. Section 107 actually says that fair use means whatever the courts say it means. It is important to note that the first paragraph listing examples of fair use says "including" those examples. It is an illustrative list, not an exhastive list. The four factors listed below that are not restrictions, but factores to be "considered". And again they say "shall include", it is an illustrative list not an exhaustive list.

      Sorry for droning on about that, way too many people are under the impression that copyright law grants fair use rights, and that if something isn't there in black-and-white then it isn't fair use, and they think that fair use rights can be changed/eliminated by simply rewriting that law.

      In fact fair use rights are defined by the courts, and often on 1st amendent or other constitutional grounds. A law attempting to remove or diminish fair use rights will almost inevitably come into conflict with the constituion, possibly in an indirect or very non-obvious manner. Such a law would then be unconstituional and void.

      Anyway, back to the question of backups of nonsoftware items. I don't have a specific court ruling to point to offhand, but I'm pretty sure there's one floating around somewhere. It would be pretty ludacris for a judge to deny fair use status for a non-commercial personal-use single copy while keeping the original is "archival storage".

      The right exists for software even in commercial settings. It exists for libraries. Personal use is the most expansive of all cases of fair use, it just tends to be neglected in the text of the law and in court rulings simply because it is never expected to arrive in court in the first place. It's a fair use in the privacy of your own home, the copyright holder is not affected, and the copyright holder generally never knows about it, thus no infringment allegation can be raised at all.

      Copyright law was written as sweeping restictions and pretty much without any exemptions simply because it was only expected to apply to commercial use. All non-commercial use was implicitly exempt. It's easy for a copyright holder to identify and bring infringment charges against anyone making any signifigant profit exploiting a work. Now copyright law is turning into a mess and outrage because they are trying to change it into property law and attempting to intrude into private and non-commercial activites where it was never intended to apply.

      Oops I went into rant mode :D
      I tend to do that whenever copyright law comes up.

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      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    14. Re: Debatable by Anonymous Coward · · Score: 0

      "Is the cartidge form factor enough of a copy protection mechanism that they think it falls under the DMCA?"

      No it's not. The cartridges themselves are not encrypted in any way, and its possible to upload a small copier util to the gba to read the data off the cartridge via a parallel port/usb -> gba link port cable, or using a flash programmer. They can read commercial cartridges as well as programmable carts.

      The only copy protection on the gameboy advance is an encrypted nintendo logo thats embedded into every rom. This generates the nintendo copyright notice you see on the screen when you turn on the gba. Without it, you'd see a random pattern of pixels on the screen and the gba is frozen.

      I'm not sure how its done on the gb/gbc handhelds, my experience has been with gba development only, but they're all simple to read without any form of decryption/reverse engineering involved.

      An emulator can bypass the encrypted logo entirely and run the code in the rom without any changes.

  18. Does it Matter, really? by globalar · · Score: 3, Interesting

    Pirated game roms are just as common as emulators, and are basically illegal. "Archival purposes only" is a complete joke with digital content.

    Still, selling an emulator is asking for trouble. What are you making money off of? You are selling a software representation of the system vs. the hardware system. Which is cheaper? - So you are competition for the hardware platform. It doesn't matter if the emulator is legal or not, the company will take you to court over it and you will be a small world of hurt (even if you win). As a business, a paid-for emulator is encroaching upon the turf of the emulated machine and whoever owns it. Naturally, this turf will be protected in the interest of the company and shareholders.

    Isn't it true most every business to do with a console has to pay royalties to the console's maker (company who controls the platform)? So the company is going to go after you if you are trying to make money off their platform without royalties.

    1. Re:Does it Matter, really? by LostCluster · · Score: 1

      Likewise, it's very hard to reverse engineer a product legally. It's almost as if the civil burden of proof that a reverse engineered product is on the defendant to show documentation that all the proper setps were followed in order for the reverse engineering defense to fly.

      The reverse engineering sheild is often invoked in cases where it just doesn't function.

    2. Re:Does it Matter, really? by lowLark · · Score: 1
      Still, selling an emulator is asking for trouble. What are you making money off of? You are selling a software representation of the system vs. the hardware system. Which is cheaper? - So you are competition for the hardware platform.

      This may not be true for the GBA, but most gaming companies do not make money on their hardware sales. Instead, the hardware is often sold as a loss leader in order to seed the market place with a particular platform. Most of the profits come from the licensing fees the platform provider charges developers to license their game on the platform. I think that what really bothers Nintendo here is the potential loss of those game licenses due to cart downloads.

      Personally, I think that this is pretty shortsighted of them. If they could come up with some kind of a secure software distribution for their titles, emulators like this could massively increase their profit margins by allowing them to avoid the overhead cost of hardware sales and cart manufacturing.

    3. Re:Does it Matter, really? by BinaryOpty · · Score: 1

      Yes, all console makers (Nintendo, Sony, and Microsoft all do, at least) require a royalty to be paid to make a game on their console. This is part of the reason why multiplatform games don't happen as often as one might think they would. This is also why PC games can sell less copies and be okay because their profit margins are higher because they don't have to pay royalties to anyone.

    4. Re:Does it Matter, really? by 0123456 · · Score: 1

      "Still, selling an emulator is asking for trouble."

      Why? Insignia survived for years selling PC emulators for Macs and Unix machines... I don't remember anyone ever suing them for it.

      Admittedly that's somewhat different as all the fundamentals of the PC hardware and the BIOS interface were open knowledge, but I don't see why selling an emulator for a game console should necessarily be illegal (though it easily could be if they're not careful -- e.g. if they ship ripped BIOS ROMs from the console).

    5. Re:Does it Matter, really? by Alsee · · Score: 1

      Pirated game roms are just as common as emulators, and are basically illegal.

      Interesting sentence construction. "basically illegal" is actually attached to "Pirated game roms" which by definition are infringing. You placed "basically illegal" right after "emulators" as if there were a connection. You are trying to imply emulators are somehow "basically illegal".

      If you want to complain about copyright infringment, go ahead. However you that's not what you did.

      selling an emulator is asking for trouble. What are you making money off of?

      I'd be making money off of my work and copyright for writing that software. It takes a lot of work and smarts to write a successful emulator, especially without the assistance of the console maker.

      So you are competition for the hardware platform.

      Yes!
      It's bad logic to think there is something wrong with that. Under free market capitalism competition is a GOOD thing. It's a good thing no matter how much those companies moan and groan about having competition.

      It doesn't matter if the emulator is legal or not, the company will take you to court over it and you will be a small world of hurt (even if you win).

      If you wind up hurt then there's a problem in the legal system. In such a case the judge should rule in favor of your COUNTER SUIT and award you attorney fees and other damges.

      As a business, a paid-for emulator is encroaching upon the turf of the emulated machine and whoever owns it.

      You mean the way VirtualPC running on a Mac encroaches Dell's turf? The way artifical orange flavor encroaches a farmer's turf? The way Chrysler encroaches on Ford's turf?

      Isn't it true most every business to do with a console has to pay royalties to the console's maker

      Yeah, MOST.

      Most of them do it because it is usually quicker/easier/cheaper to pay for documentation and software tools for the console than to study the console and write those development tools on your own.

      Console manufacturers can certainly make it a pain in the ass to be able to write games for their consoles without their documentation and other help, but they have absolutely no right to preventing you from doing so without a licence and without their help.

      So the company is going to go after you if you are trying to make money off their platform without royalties.

      There is nothing wrong with "making money off their platform". Everyone who writes software for a PC is "making money off of that platform". Everyone who produces a clone-PC is "making money off of that platform".

      If you infringe their copyright they can sue. If you violate a contract you signed with them they can sue. If you broke into their corporate offices and stole trade secrets they can sue.

      Aside from that, you have every right to write games for that platform if you can figure out how and you do they work, and you have every right to manufacture a "clone" hardware console to compete if you can figure out how and you do the work, and you have every right to write a "software console" (emulator) if you can figure out how and you do the work. And if they proceed to sue you anyway then they should get slapped with a BIG FAT COUNTERSUIT for abusing the courts.

      For some reason many people think that there is a "right to make money" and think "protecting" big successful businesses is a good thing no matter what it is that they want "protection" from. Just becuase a business doesn't like something and loses money because of something does not mean that thing is bad.

      Free market capitalism is about competition. Competition makes businesses lose money. Liberty is about doing whatever you want so long as you don't violate someone else's rights. When fast-forward commercials, or change channels during commercials, or even go to the bathroom during commercials, that ultimately means the stations won't make as much money from advertizers. TV broadcasters may not LIKE it, but they have no RIGHT to pervent you from closing your eyes.

      It's evil dangerous logic to think something must be bad simply because somebody isn't going to make as much money as they would like or as much money as they used to make.

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      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  19. Video game systems are dying by Anonymous Coward · · Score: 0

    3D chip? Ugh. Looks like I won't be buying it. Once a gaming system incorporates a 3D, it's entire game library devolves into mostly first person shooters. The lack of a 3D chip in the gameboy series is the only reason why it's the only gaming platform that I keep up with anymore.

  20. Saying it does not make it so. by Anonymous Coward · · Score: 0

    Just because someone says something is illegal, it doesn't mean it's illegal, unless that person represents a legislative body of course.

    The last word from the US legislature is that it is legal and necessary that a consumer is permitted to make copies of his media. This has been upheld by judges. It is the law of the land.

    So on one hand we have the Law, which is the fundamental basis of our civilization.

    On the other hand, we have some guy from some company who things by merely making some arbitrary statement, then his statement supersedes the law of the land. In other words, this gentleman belies that civilization is based on his discretion alone.

    A person with such beliefs should be REMOVED from society.

  21. Re:Leaked Nintendo DS specs by psetzer · · Score: 1

    It's pretty much a Palm Pilot with a 3D chip to me. It seems too weak compared to other systems to really compete, but maybe I'm missing something.

    --
    "Anyone who attempts to generate random numbers by deterministic means is living in a state of sin." -- John von Neumann
  22. Re:Fsck them by Erwos · · Score: 5, Insightful

    A very good point, and one that people sometimes forget. I love it when stores post signs saying "we're not responsible for blah blah". They can SAY that, but just saying it does not make it true.

    So, as you said, making backups of your own ROMs only become illegal when Nintendo wins a court case against someone. What they say about the matter only tells you whether they would file suit or not in the first place.

    However, I would caution you against ranting about your fair-use "rights" as though it's part of the Constitution. Fair use rights are entirely at the court's interpretation of what is "fair" or not. What you think is fair may not jive with the court's interpretation.

    Two relevant links:
    http://www.eff.org/IP/eff_fair_use_faq.html
    http://fairuse.stanford.edu/

    I'm not arguing that downloading ROMs of cartridges you own isn't fair use, only cautioning against making "fair use rights" arguments - because the default opinion of the court is going to be for the copyright holder, unless you can make an extremely good argument. In this case, I think you could, though.

    -Erwos

    --
    Plausible conjecture should not be misrepresented as proof positive.
  23. What happened to fair use? by CycoChuck · · Score: 2, Interesting

    I have several NES and SNES games that I own the cartiage yet play them through a PC emulator because the game systems stopped working after a lightning storm. Why am I now a criminal just because I don't feel like wasting time and money for a new system off of ebay that may or may not work?

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    Windows is as solid as quicksand.
    1. Re:What happened to fair use? by August_zero · · Score: 1

      Why am I now a criminal just because I don't feel like wasting time and money for a new system off of ebay that may or may not work?

      Yes you are. But I won't tell on you if you don't tell on me ok?

      Nintendo has realized that there is big money in old games. Look at the number of 8-bit NES games they have snuck onto other titles: Animal crossing had a dozen early NES games, There was a zelda bonus disc with both NES Zeldas, Metroid Prime and Zero mission had copies of the NES metroid included. They are trying to protect themselves and keep a lock on their old games.

      Does this suck? Yeah, a little but I really doubt that the storm troopers are going to be kicking down the door to my, or anybody elses house because we have Actraiser and Tales of Phantasia ROMS.

      --
      On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
    2. Re:What happened to fair use? by Duty · · Score: 1

      Here's some text copied from Thedalek's post further up (give him any karma):

      "A few relevant issues: Since the recent DMCA exemptions created by the Library of Congress, Nintendo's claim that "You're not allowed to play roms you own," is only valid for the GBA, since the Gameboy and Gameboy Color are both legally considered obsolete."

      I would think this applies to your NES and SNES games as well.

    3. Re:What happened to fair use? by darkain · · Score: 1

      just because the GB and GBC arent made anymore, how does this make them obsolete? the GBA CPU is still physically in the GBA system, and if you notice inside of the cart slot, there is a lil switch that GBA games wont push, but older games will, and this switches the GBA into GBC mode. does this means its OK to pirate Windows98 because WindowsXP is the new thing? i dont think so..

  24. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  25. The irony by Bill_Royle · · Score: 0, Flamebait

    Ah, the irony. The emulator of the Playstation and the Xbox (with a twist of Hello Kitty), coming out against emulators.

    Remember when they used to define the industry?

    1. Re:The irony by RyuuzakiTetsuya · · Score: 1

      Uh... What? Flame bait, I know, but the GC is emulating the N64. Literally and figuratively. The GC isn't targeted at PS and Xbox players specifically.

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      Non impediti ratione cogitationus.
  26. Nintendo says they'll litigate? Circumnavigate! by Anonymous Coward · · Score: 0

    Actually, a pretty (hearteningly) specific patent which would be not-too-challenging to bust open.. some ideas:

    "storing, in said computer system memory, a binary image that when executed by said handheld video game platform provides interactive video game play on said handheld video game platform;"

    Seems if I store that binary image, say XORed with the Constitution, it wouldn't execute on said handheld video game platform. Or invent your own ARM binary instruction set and convert it offline. That won't provide jack shit interactivity on said handheld video game platform!

    "converting, with said software program, instructions within said stored binary image into instructions for execution by said first type microprocessor;"

    Definitely a hole here. Use an offline program (other than "said" program) to do your dirty work, and save that in a format that executes natively on your processor.

    Also, another hole:
    "analyzing, with said software program, said stored binary image to detect whether said binary image constitutes a predetermined video game title;"

    So, have the "other than 'said' program" I mentioned earlier do the analysis and stick it in a DB or INI file or something.

    Any one of those, and the patent's busted, but I'd be thorough, just to make sure!
    (IANAL)

  27. Download GPL'd GBA games by tepples · · Score: 3, Insightful

    Now, there's likely was that a multi-platform emulator can step around this limitation, like requiring the user to declare which emulation mode is to be used

    Two words: Filename extension. On my computer, I have .nes set to launch FCE Ultra, .bin set to launch a DGen, and .gba set to launch VisualBoyAdvance.

    I don't think there are any freeware Game Boy Advance games in circulation yet.

    You think wrong. In fact, I myself have made some and have run them on hardware.

    You can legally copy your cartriges to your computer (if you can) to make a backup copy that could later be used to restore a lost or damaged cartrige

    I can also make copies and adaptations necessary to run a program on a given computer (17 USC 117).

    The moral justifiation that you can download from the internet what you legally have another copy of is not a legal one.

    The defense of owning a lawful copy (that is, an original Game Pak) does shift the burden of proof to the copyright owner to prove that the alleged infringer was not capable of making the copy, which raises a question of fact that can preclude summary judgment. The seventh amendment to the U.S. Constitution provides that civil suits where at least $20 is at stake will go before a jury, which brings into the picture jury nullification of copyright technicalities such as the DMCA.

    Of course, nothing you read on Slashdot is legal advice; only your attorney can provide that.

    1. Re:Download GPL'd GBA games by LostCluster · · Score: 1

      The defense of owning a lawful copy (that is, an original Game Pak) does shift the burden of proof to the copyright owner to prove that the alleged infringer was not capable of making the copy,

      Off by a little bit. It's not that the infinger could not make a legal copy, all they need to show is that the infinger did not make a legal copy. Any proof that the infringer downloaded a copy that was not from their source is a checkmate.

  28. Not out of the ordinary for NOA by Two+Scoops · · Score: 3, Insightful

    Nintendo has traditionally been quite thorough in going after piracy and this crack down on emulation is nothing new. Their first breakthrough was discovering a multi-million dollar game piracy ring linked to the Taiwanese government during the NES heyday. Ever since, they have made piracy defense one of their top priorities. Through litigation, hardware design, and choice of media (cartridges vs. CDs with the N64) Nintendo reclaims all lost revenue it can.

    I'm not saying this is a bad thing, it seems pretty reasonable for them to secure their market. Normally I would be aghast that Nintendo is threatening a form of emulation, something I hold dear. But they have a legal basis with this patent, so this is more than just strongarming from a big company (*cough* Sony vs. Bleem *cough*).

    There were however some market tactics from Nintendo which I disapprove of such as inventory control. Back then NOA had so much clout, retailers that carried unlicensed Tengen games got a letter: "drop Tengen games or we pull our NES shipments". No license meant no royalty and no NOA quality-control to stop a crapflood of third-party games that destroyed the Atari VCS years before. At least it's good that Nintendo took Tengen to court and took care of matters legally in the end.

    1. Re:Not out of the ordinary for NOA by Alsee · · Score: 1

      Nintendo has traditionally been quite thorough in going after piracy and this crack down on emulation is nothing new.

      Going after emulators is entirey different than going after copyright infringers.

      pretty reasonable for them to secure their market

      It is NOT reasonable to attempt to secure their hardware-console market against COMPETITION. An emulator is a competing platform for playing those games.

      But they have a legal basis with this patent

      I read the patent. Ignoring the fact that software is a field of mathematics and not a field of technology and thus should be unpatentable, ignoring the fact that claimed "invention" is bloody obvious and thus unpatentable, the patent easy fails the novelty requirement. There's tons of prior art in virtually every emulator ever written.

      It's bad enough that the patent office is issuing patents on software at all, but they are effectively issuing patents on "sliced bread". Pure nuicance patents, and it can take a half million dollars to drag it through court for invalidation.

      At least it's good that Nintendo took Tengen to court and took care of matters legally in the end.

      As someone else pointed out, that is a rotten example. Nintendo WAS strongarming Tengen and abusing the legal system to crush legitimate independent game developers. Nintentdo pretty much won on a technicality. Tengen was in the wrong for filing a deceptive claim to the copyright office. Aside from that screwup Tengen had EVERY RIGHT to be producing those games.

      No license meant no royalty and no NOA quality-control to stop a crapflood of third-party games that destroyed the Atari VCS years before.

      Yes, heaven help us if we are offered TOO MUCH. God forbid people should have to make choices, or even worse need ask a friend or read a review befor buying a game. We shouldn't have such a crapfood of different model cars and radios and movies and clothing. But worst of all something really needs to be down to stop the crapflood of different BOOKS available.

      The very purpose of copyright law is to encourage MORE creation. Copyright restrictions are nudged out of the way or outright reversed by the courts when they function or are abused to smother new creation.

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      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    2. Re:Not out of the ordinary for NOA by Two+Scoops · · Score: 1

      With Tengen: Looking back it sounded like I was trying to make another point with it. However that was not my intention, I was describing a relevant example. I do know the history there but I glossed over it, my mistake.

      Going after emulators is entirey different than going after copyright infringers

      The attorney's letter makes a strong mention of the 3,400 ROMs listing advertised on the Firestorm site. Given this and NOA's history of going after pirates which you have failed to address, I find this is their prime motivation.

      It is NOT reasonable to attempt to secure their hardware-console market against COMPETITION

      Nintendo's focus here is on piracy prevention so your point about competition does not apply.

      ignoring the fact that claimed "invention" is bloody obvious and thus unpatentable, the patent easy fails the novelty requirement. There's tons of prior art in virtually every emulator ever written

      The patent is not for all emulators, please read it again. It is for handheld emulators using specific implementations mentioned elsewhere in this thread. Yes there are some excessive patents out there. However this is a good patent because it stays specific, and it even addresses prior art in Game Boy emulators.

      The very purpose of copyright law is to encourage MORE creation

      This is a patent issue, not a copyright issue. Generally speaking, the purpose of a patent is to ensure that every inventor may have a temporary monopoly on a product so they can profit without getting smothered by competition.

      Aside from that screwup Tengen had EVERY RIGHT to be producing those games. . .Yes, heaven help us if we are offered TOO MUCH. . .But worst of all something really needs to be down to stop the crapflood of different BOOKS available.

      One of the largest causes of the Atari-era video game crash was publishers (and Atari themselves) producing millions of cartridges and, quite literally flooding store shelves with excess stock. Games were a gold mine so everyone tried to cash in. They even produced more Pac-Man cartridges than Atari consoles, assuming people would buy another Atari just to play Pac-Man! Unfortunately the game was terrible. Supply far exceeded demand and the games would not sell. Everyone suffered huge losses as games had to be sold below costs to clear inventory. The story of E.T. games buried in the landfill is a popular example of this flood.

      Thus Nintendo, to prevent another crash controlled the quantity of games being published through license agreements. At the time these measures were necessary to ensure market stability. No one had any faith in video games and Nintendo could not use the label without derision (hence "Entertainment System"). Making video games was a huge risk since many went bankrupt and no one had faith in them. Without some kind of safeguards another crash would have been likely, and games may have faded into obscurity without Nintendo helping to bring them back.

      Now Nintendo did get overzealous in their licensing agreements but they erred on the side of caution and truth be told, got a hell of a lot of money out of it. The FTC cracked down though and later NOA got more lax in their licenses. (glossing over this, trying to keep the length reasonable) These days licensing is not nearly an issue as it once was.

    3. Re:Not out of the ordinary for NOA by Alsee · · Score: 1

      The attorney's letter makes a strong mention of the 3,400 ROMs listing advertised on the Firestorm site.

      No, I am virtually certain that Firestorm was not actually offering ANY ROMs. Firestorm's site mentioned that 1600 GBA games exist and 1200 GBC games exist and 600 GB games exist. It beggars belief to think that Firestorm had accumulated a copy of every game ever released for all of those systems. They merely "advertized" that every game you own (of 3,400 existing games) will work on the emulator. Well duh, if the emulator is accurate then they'll all work.

      Nintendo's claim of "3,400 infringing versions of games" is based purely on their ludicris claim that "it is illegal to copy a Nintendo game from a cartridge". Not only is it clearly legal under fair use court rulings, it is explicitly declared to be legal in the text of US law. There is no restriction on the format and storage media of that copy. The owner can then place the original cartidge in a vault and play the copy on any machine he likes.

      patent is not for all emulators... It is for handheld emulators

      (A) It is blatantly obvious to use the exact same methods on a handheld emulator as are used on any other emulator.
      (B) I have no doubt that there is prior art from hand-held emulators.
      (C) It is possible to make a hand-held emulator without violating that patent.
      (D) A post at Firestorm apparently from a developer indicates their emulator isn't in violation of the patent anyway.

      this is a good patent

      I'm a programmer. I read the patent.

      (A) The supposed "invention" described is bloody obvious. It is therefore neither an invention nor patentable.
      (B) I have no doubt there is prior art for supposed "invention" described. It is therefore neither novel nor patentable.
      (C) Software is a feild of mathematics, not a feild of technolgy. Math is not patentable. The patent office is seriously screwed the pooch when they changed their rules to permit patents on software.
      (D) They are absuing the patent process to the exact opposit of it's intent as I explain in the next section.

      the purpose of a patent is to ensure that every inventor may have a temporary monopoly on a product so they can profit without getting smothered by competition

      No. The purpose of patents is encourage people to DOCUMENT and EXPLAIN their discovery to the public, and to encourage bringing the benefits of those dicoveries to the public. Any profits patentholders get is merely a means to an end, not a purpose in itself.

      Patents and copyrights are created by the exact same clause in the constitution and they have the exact same purpose. Their purpose is to benefit the public by promoting creation and promoting getting those creations to the public.

      If Firestorm does happen to violate the patent then it probably wasn't exactly a non-obvious discovery and there was no need for them to document and explain it to the public, was there? And Nintendo's very intent in seeking the patent was NOT to be protected in some effort to bring that "invention" to the public. Nintendo's intent was to SUPPRESS such products and withold them from the public. So even if the patent were valid, it actually runs exactly opposite to the intent and purpose of patent law and it's a "glitch" for patent law to enforce it.

      largest causes of the Atari-era video game crash

      Perhaps it had something to do with the fact that Intellivision and Colecovison hit the market a couple of months earlier and consumers were abandoning Arari in droves for teh vastly superior competition. Nahhhhh.... what a silly idea.

      Games were a gold mine so everyone tried to cash in.

      Some companies made lousy business decisions and tried to jump on a bubble just as the bubble began to burt. They lost money, big deal.

      In time industries learn and stabilize. The "Atari ga

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    4. Re:Not out of the ordinary for NOA by Two+Scoops · · Score: 1

      Regarding patents, I do not have as much experience with them and will look further into it.

      However the rest of your comment indulges in the strawman fallacy many times. My conclusions are different.

      The first - I showed that Nintendo's motivation is preventing piracy. I was not making a judgment call whether they were right to do so or not. I did not claim the advertised ROMs were infringing, or that Firestorm had them available on its site. I only pointed out that Nintendo cited them in its letter.

      The second - Note I said "video game" crash, NOT electronic game crash. Arcades were doing fine, and computer games not too badly either. However games played on a TV screen at home, VIDEO games, were doing terrible. Also note I said atari-ERA (not "atari game industry") crash - all involved, including Mattel (Intellivision) and Coleco eventually left the games business or went out of business altogether. And I doubt that companies going bankrupt left and right is a sign of a "stable" video game industry of any kind. Not to mention the public perception of TV home games was in fact quite negative and seen as a passing thing; games belonged on computers and arcades but not on the television, or so they thought. Yet NOA brought back American console games. True, the Famicom was popular in Japan. But the world of electronic games would have never seen the innovation and creativity that came from the console world via all of those American publishers and developers, had it not been for NOA taking a great risk.

      The third - I never stated unlicensed games are illegal (the Tengen issue was a relevant anecdote, no more no less, read the first line of my second post again). With Nintendo I described their motivation for their licensing method, and said it was far too restricting, hence the FTC rightfully cracking down. This is anything BUT an endorsement of said practices.

    5. Re:Not out of the ordinary for NOA by Alsee · · Score: 1

      I showed that Nintendo's motivation is preventing piracy.

      Agreed. However that motivation does not justify exterminating emulators.

      I did not claim the advertised ROMs were infringing... I only pointed out that Nintendo cited them in its letter.

      Ok. It sounded like you were using that to justify the attack on the emulator. Much of my post was spent on showing that Nintendo was lying (or mistaken) about the law.

      VIDEO games, were doing terrible

      I had an Intellivion and a Commodore64 and buddy had a Colecovision. As I recall there were plenty of new games for all of them duringthat period. According to Wikipedia it would more accurate to call it a shakeout than a crash. Those who tried to jump onto the bubble with crappy games and/or dumb business moves got burned. ET was the pinacle of both crappy-ness and businiess stupidity and it made headlines, along with other crappy games that tanked. Some companies may have been leery, but Nintendo's NES wasn't some sort of "savior", it was merely the third generation console displacing the second generation ones.

      It's not like Nintendo somehow "saved" software authors by collecting licencing fees from them.

      There have never been licencing fees for games (or any software) in the markets for any of the personal computers. Crappy games are not some sort of threat. There's a steady supply of games and people buy the good stuff. Those who make good stuff make money, those who make crap change jobs.

      The market for hardware is tough because they are competing with computers and with each other. It is natural for new hardware to push out old obsolete hardware.

      The big "innovation" of licening console games is that one harmful abuse (crippled hardware) allows a second harmful abuse (extortoting taxes and oppressive contracts from authors) which funds a third harmful abuse - strangling competition in the hardware market.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  29. ROMs are protected by autopr0n · · Score: 4, Informative

    By a locking chip, which prevented duplicates from being used in the system. However, they didn't have anything to prevent copying at the time. Also, hardware encryption is very easy. They could have done DES (or even AES if it had been invented by then) in hardware with almost no cost.

    --
    autopr0n is like, down and stuff.
  30. prior art galore by Anonymous Coward · · Score: 0

    Interesting how they make reference to MAME, but are ignorant of the fact that prior to 2000 or so, someone ported MAME to a digital camera of all things. I think that qualifies as prior art for emulating stuff on a handheld device.

  31. A valid arguement against fair use? by nsingapu · · Score: 3, Interesting

    What a polite and well written way to say (paraphrased) "we'll sue your ass." Perhaps if the RIAA were only half as elequent the world would be a nicer place. Mabye it was the unexpected simplicity of the legal doubletalk, but the letter from Nintendo seems to raise some valid points:

    The very limited archival copy exception to copyright laws is set forth in 17 U.S.C. 117(a)(2), which specifies that the owner of a computer program can make a copy "for archival purposes only." Even if it were otherwise permitted, which it is not, playing a copy of a Nintendo game on the Zodiac system is not "archiving".

    While generally I am amoung the first to annunciate my right to fair use, you have to admit that in this case there is a very legitamate and valid difference between media such as a cd and media on which a game is stored, and as such Nintendo makes a strong arguement. While one could do some waving of the hands and talk about hardware upgrades or software cd/dvd players, the plain and simple case in point here is that Nintendo software is meant to be extremely platform dependant. To reiterate this concept, to this day such software is distributed on a piece of plastic that would seem to have broken off a commadore 64.

    I dont know...I enjoy emulation but generally (due to hardware limitations more then choice) get my kicks from the plethora of original nintendo, super nintendo, original gameboy, atari, playstation, and arcade emulators available. In retrospect there seems something fair-er about playing such games on under emulation, as many of these systems are no longer produced, and as such the emulator itself becomes - conceptually atleast - an archival copy.

    1. Re:A valid arguement against fair use? by LordLucless · · Score: 1

      playing a copy of a Nintendo game on the Zodiac system is not "archiving".

      I'm not American, so I'm not too up on this, but has the concept of space-shifting been ruled upon in a court? Because all this is basically doing is space-shifting from your console to your PC.

      However, their lawyer quoted above isn't saying that it's illegal to play the software images of the carts, he's saying it's illegal to even make then. And simply making them easily falls under the archival exception.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    2. Re:A valid arguement against fair use? by NanoGator · · Score: 1

      " as many of these systems are no longer produced, and as such the emulator itself becomes - conceptually atleast - an archival copy. "

      Generally true, however, Nintendo's made a killing on porting their 'classic games' to the Game Boy Advance.

      --
      "Derp de derp."
    3. Re:A valid arguement against fair use? by LocalH · · Score: 3, Insightful

      No, Nintendo's always been like this when it comes to the rights of the legitimate cart owner. Remember that shit in the back of manuals basically saying that the mere act of copying the game is illegal, no matter WHAT you did with it, oh but 'this may not apply where you live' or some shit along those lines.

      Nintendo KNOWS that emulation, in and of itself, is 100% LEGAL. They also know that in and of itself, dumping ROMs is also 100% LEGAL. The only thing that is illegal, is unauthorized distribution of copyrighted material that one does not have license to distribute. If the copyright owner says yes, Nintendo has no say (of course, this only applies to third party games). If you code the ROM yourself, Nintendo has ABSOLUTELY no say.

      They know how far they're overreaching. They just want to scare as many people as they can into thinking that they're right.

      Nintendo makes great fucking games, but their lawyers are some of the worst bottomfeeders I've ever seen (outside of SCO, anyway).

      --
      FC Closer
    4. Re:A valid arguement against fair use? by Alsee · · Score: 1

      Nintendo makes a strong arguement

      You missed the fact that there are no restrictions about format and media of making an "archive copy", and the fact that it is common and preffered practice to store originals and utilize the copies.

      In particular many libraries archive things like newspapers onto microfiche. The microfiche is made available for use and the originals are placed in storage or possibly even disposed of.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  32. Read the patent by autopr0n · · Score: 1

    It only applies to 'low power' devices. So stick an ARM or Centrino chip in your hand held, and avoid using BLITing or 'a state machine to emulate the LCD driver' and you should be OK.

    The ti-89 mario game was a complete reimplementation, not a ROM.

    --
    autopr0n is like, down and stuff.
  33. Bzzzt, try again by Anonymous Coward · · Score: 0

    Many people seem to believe that it's legal for you to make/download a ROM of a game if you own it. This is a popular lie that permeates the ROM community. It's the type of thing that people believe because they want it to be true.

    Downloading a game program from a cartridge into a computer is not covered by the 'fair use' laws that allow you to back up software. It's considered making 'derivative work,' something that you aren't legally allowed to do unless you have the express permission of the copyright holder. Although changing media for backup purposes isn't usually a problem (it's legal for you to buy software on a floppy disk and make a backup copy on a CD-ROM) this is NOT the case with copying software from a game cartridge into a computer file format.

    This is not an open issue; it has already been decided by a federal court in the case of Nintendo of America Inc. v. Computer & Entertainment Inc., back in 1996. If you make or download a ROM from a game cartridge, you are almost certainly breaking the law. Of course you aren't likely to get caught or punished, but don't delude yourself into thinking that what you're doing in legal.

    1. Re:Bzzzt, try again by Anonymous Coward · · Score: 0
      " Many people seem to believe that it's legal for you to make/download a ROM of a game if you own it. This is a popular lie that permeates the ROM community. It's the type of thing that people believe because they want it to be true."
      In the US, maybe. In many other countries, the copyright law explicitly states that a legitimate consumer is allowed to make "required backups in order to protect the original media".

      "Downloading a game program from a cartridge into a computer is not covered by the 'fair use' laws that allow you to back up software."
      Again, valid in the US only. In most countries, a backup of a product that is hard to back up may be acquired from the net or elsewhere, as long as it is indeed the exact same product (contents) as the original media you own.

      "Although changing media for backup purposes isn't usually a problem (it's legal for you to buy software on a floppy disk and make a backup copy on a CD-ROM) this is NOT the case with copying software from a game cartridge into a computer file format."
      Read through the applicable laws again. I have not seen ANY copyright law making this exception. As such, your statement is your own.

      "If you make or download a ROM from a game cartridge, you are almost certainly breaking the law. Of course you aren't likely to get caught or punished, but don't delude yourself into thinking that what you're doing in legal."
      [Irony mode]
      Whooa! That means Cloanto are breaking the law (or whatever) when they provide tools to dump your Kickstart ROM from your own legally purchased Amiga for use with UAE. Someone - sue Cloanto, quick!!!
      [/Irony mode]

      Seriously though, if you own a ROM or cartridge, no matter the contents (game, BIOS, tools etc.), there is nothing in the current laws that prevents you from downloading that data. HOWEVER, if the data happens to be encrypted, you may not DEcrypt it for use in, say, MAME or the like. But there is nothing stopping you from keeping a verbatim backup of any software you own, regardless of what media it was originally stored on.

      Of course, if you can produce evidence in the letter of the law that these exceptions you claim exist actually DO exist, I would reconsider.
    2. Re:Bzzzt, try again by 91degrees · · Score: 1

      Perhaps, but copyright law is complex and full of contradictions. It may be possible to use the oft misquoted Fair Use exceptions. A copy for personal use that is not sold or distributed, and causes no financial loss to Nintendo may well fall under this area of the law even if Nintendo of America Inc. v. Computer & Entertainment Inc. Ot it may not.

    3. Re:Bzzzt, try again by Anonymous Coward · · Score: 0
      You're ignoring the scope of the discussion. These events are taking place in the US so only US law is relevent.

      Read through the applicable laws again. I have not seen ANY copyright law making this exception. As such, your statement is your own.


      It doesn't matter what the laws say it matters what the judges interpret them as saying. And the post you replied to has already cited a case establishing the precedent that fair use does not extend to making copies of video game ROMs. You have to understand that in the US legal system, precedent has almost as much impact as the laws themselves.

      You can't win an argument by ignoring facts that don't support your side. Well... unless you're a commentator on a TV news channel.
  34. Much wailing and gnashing of teeth... by Thedalek · · Score: 4, Interesting

    This is already causing quite a stir on one of the more prominant Zodiac message boards.

    A few relevant issues: Since the recent DMCA exemptions created by the Library of Congress, Nintendo's claim that "You're not allowed to play roms you own," is only valid for the GBA, since the Gameboy and Gameboy Color are both legally considered obsolete.

    At any rate, the patent only refers to emulators running on "limited capability devices" (Cell Phones, PDAs, and embedded entertainment centers), not to emulators running on desktop PCs. Further, it only covers the Gameboy family of systems: NES, SNES, Virtual Boy, N64, Game Cube and DS are not protected at all.

    As for prior art, the patent was applied for in 2000, but wasn't granted until Jan. 6 2004, but the patent acknowledges prior art in its own phrasing:

    "A number of GAME BOY.RTM. emulators have been written for a variety of different platforms ranging from personal digital assistants to personal computers. However, further improvements are possible and desirable."

    Even more interesting is its mention of Aaron Giles' MAME patent.

    One thing that really makes me scratch my head: I've known of people getting patents in a matter of months. Was this one constantly rejected over the course of those 4 years or something?

    --
    Happiness is relative, Based upon the way we live.
    1. Re:Much wailing and gnashing of teeth... by analog_line · · Score: 1

      A few relevant issues: Since the recent DMCA exemptions created by the Library of Congress, Nintendo's claim that "You're not allowed to play roms you own," is only valid for the GBA, since the Gameboy and Gameboy Color are both legally considered obsolete.

      Actually, by the definition linked to, GBC and GB are NOT LEGALLY OBSOLETE because their games can both be played on the GBA. I have GBC games I still play on my GBA, and original black & white Gameboy games work fine on a GBA. The NES, SNES, Genesis, Master System, possibly the N64, et al do fall under the DMCA exception clause because I can't go buy a SNES system to put it in anymore save save on the dicey used hardware market.

    2. Re:Much wailing and gnashing of teeth... by Thedalek · · Score: 1

      By the legal definition, a system shall be considered obsolete if it is no longer manufactured or is no longer reasonably available on the commercial (first sale) market, and if access to the original hardware or media is a condition of use.

      Nintendo no longer manufactures Gameboy and Gameboy Color systems. They're obsolete. Backwards compatibility doesn't affect this.

      Actually, the main reason for this patent is to protect the GBA's backwards compatibility: The GBA emulates the older Gameboy systems. It doesn't have any of the same processors.

      --
      Happiness is relative, Based upon the way we live.
    3. Re:Much wailing and gnashing of teeth... by tepples · · Score: 1

      a system shall be considered obsolete if it is no longer manufactured or is no longer reasonably available on the commercial (first sale) market, and if access to the original hardware or media is a condition of use. Nintendo no longer manufactures Gameboy and Gameboy Color systems.

      Access to the original Game Boy, Game Boy Pocket, Super Game Boy, or Game Boy Color system is not a condition of use of Game Boy software. Access to any of those systems or the still manufactured GBA, GBA SP, or Game Boy Player is the condition Nintendo claims.

      The GBA emulates the older Gameboy systems. It doesn't have any of the same processors.

      No it doesn't. It has both an ARM7TDMI core and a Sharp80 clone core on the "CPU AGB" die, but only one core is powered at a time.

    4. Re:Much wailing and gnashing of teeth... by Thedalek · · Score: 1

      Access to the original Game Boy, Game Boy Pocket, Super Game Boy, or Game Boy Color system is not a condition of use of Game Boy software. Access to any of those systems or the still manufactured GBA, GBA SP, or Game Boy Player is the condition Nintendo claims.

      Access to the original media is a condition of use. The way the law is phrased, if the system is no longer manufactured, and access to the original media or hardware is a condition of use, the system is obsolete. Therefore, cartridge-based-systems are inherantly obsolete when the system is no longer manufactured. Same goes for PS1.

      --
      Happiness is relative, Based upon the way we live.
  35. Typical Slashdot replies by Dr_LHA · · Score: 3, Insightful

    Oh the typical slashdot replies. How terrible it is that Nintendo are taking away people's rights? Well I personally don't see it that way. Imagine for a second that I started up a company that made Gameboys, compatible 100% with the Nintendo Gameboy. Essentially I'd be profiting of the design of the Gameboy without paying any money to Nintendo. This would be wrong. Right?

    How is an emulator any different? If a company produces a GBA emulator for a Palm Pilot, even ignoring the fact that guaranteed the majority of it's users would be pirating the games for it (yes - they would, admit it), it's essentially a unlicensed gameboy compatible device.

    This patent covers Nintendo against this happening, and is as such a very valid use of a patent, i.e. to protect their business interests from being ripped off by third parties.

    Oh and no, I don't expect to be modded up BTW, being as I'm not towing the Slashdot party line of "oh my god, what about fair use?".

    1. Re:Typical Slashdot replies by J.+T.+MacLeod · · Score: 1

      If this were at all reasonable, there would be never be competing companies--only monopolies.

      This is not a valid, innovative patent on the original technology.

    2. Re:Typical Slashdot replies by Dr_LHA · · Score: 1

      Utter crap. We're talking about emulating a Gameboy here, and Gameboy only. Sure Nintendo have a monopoly on Gameboys, just like Toyota have a monopoly on Camry's and Sony have a Monopoly on Playstation 2's.

      This patent doesn't stop people making other handhelds, or even emulating other handhelds.

    3. Re:Typical Slashdot replies by dafoomie · · Score: 4, Interesting

      Imagine for a second that I started up a company that made Gameboys, compatible 100% with the Nintendo Gameboy. Essentially I'd be profiting of the design of the Gameboy without paying any money to Nintendo. This would be wrong. Right?

      (I know you're just trolling, but you got modded up somehow.)

      You mean like how companies like Compaq made PC's that were 100% compatible with IBM's in the 80's?

      As long as you are not violating any copyrights by using Nintendo software, and are not deceiving people into thinking it is a Nintendo product, why shouldn't you be able to make a device that plays Gameboy games? What law says I can't?

      I'm not even going to bother addressing your other points.

    4. Re:Typical Slashdot replies by Dr_LHA · · Score: 1

      You're right. No law says that you can't emulate Gameboys, which is why Nintendo has to use patents to protect its platform. It's their right to do so as a company.

      Funny how my opinion being different from your is a "troll".

    5. Re:Typical Slashdot replies by blincoln · · Score: 4, Informative

      Imagine for a second that I started up a company that made Gameboys, compatible 100% with the Nintendo Gameboy.

      Something similar was already done in the 80s - several manufacturers made systems or add-ons for their own that were 100% compatible with the Atari 2600.

      Atari took at least one of them to court, but it was ruled to be legal.

      It wouldn't make much sense to do this now anyway, because there is no profit made on the systems - just the games, which Nintendo still collects the license fees for.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    6. Re:Typical Slashdot replies by Dr_LHA · · Score: 1

      Nintendo do make a profit on GBAs, so they do stand to lose out if someone else makes GBA compatible devices.

      Also the Atari case was ruled against Atari I'm sure because they didn't have such a patent to protect themselves.

    7. Re:Typical Slashdot replies by dafoomie · · Score: 1

      So you are conceding the point that (notwithstanding the patent) it is not illegal to emulate or make compatible devies to the Gameboy. Because of the precedent with IBM and Compaq in the 80s and reverse engineering being expressly allowed for the purposes of interoperability etc. Your point is that since its legal to do that, then Nintendo should do what it can to protect itself. Of course it should, but without abusing the law and the patent system. Have you read the patent? It's clearly bogus. If it were seriously challenged it would not stand up in court. You and I both know that there is a ton of prior art. Nintendo has a long history of violating the law and using pressure tactics to 'protect' itself from competition. This is just another example.

    8. Re:Typical Slashdot replies by Dr_LHA · · Score: 1

      I'll freely admit not to being a patent attorney so I can't tell you as to whether this is a decent patent or not.

      However I will say if it's a bogus patent it shouldn't have been granted.

      OK - we both know the USPTO is bad at researching prior art. I'm sure Nintendo knows that too and use it to full effect.

      What I'm saying here is don't blame Nintendo for doing this, blame the USPTO. :)

    9. Re:Typical Slashdot replies by Kris_J · · Score: 1
      Your position undervalues the work of people that create the copy. Intellectual Property isn't real, it's an artificial construct that's supposed to be designed to encourage the creation of new actual objects. (In this instance lets say that software or a ROM image is a real object -- it's more real than the idea of a design.) Now, I'm not going to say that a lot of work doesn't go into ideas, but a lot of work also goes into making copies -- proportionally less that it used to be, but work none the less. Are you saying that there aren't people in the community that value a GBA emulator for the Zodiac? Are you saying that no work went into making it? Are you saying that it takes no time or money to rip a ROM, post it to the net, download it or store it?

      Would the existing GBA developers be discouraged from creating if they only sold 1 copy for every 100,000 that were played? You bet. But look at all the freeware GBA software that's out there. A good example is the Rogue port. It's great fun. I'd be pretty happy about the money I spent on a GBAsp and a Flash cart even if that was the only thing on offer. It's a freely available port of a program made first made available even before the games industry existed. There may not be a games industry without these draconian laws, but since there are already people releasing free games I'm sure that making money and copyright are not high on their list of priorities.

      (Cynical aside: Nintendo aren't protecting their developers, they're protecting their marketing budget. It's these obscene marketing budgets that reduce the profitability of modern games, not piracy.)

    10. Re:Typical Slashdot replies by dafoomie · · Score: 1

      Oh, I do blame the USPTO, they're horrible.

      But I don't think companies should be taking advantage of a clearly broken system, just because they can. Yes, I do blame Nintendo for doing this. It's yet another one of their anti competitive practices.

      I think Nintendo should do all it can to protect the Gameboy platform, I agree with you there. But theres other things you can do. In the case of a 3rd party handheld (which I don't see happening), use your brand name and marketing to your advantage, and make a better product. In the case of copyright infringement, it is their right to go after people and I don't blame them for it. Emulation right now does promote piracy, but why is that? Is it because people don't want to pay for new games? (yes, there are plenty of these people, and they can and should go after them). Or is it that old cartridges are hard to find, and that there is currently no legal way to purchase roms? I think iTunes has demonstrated that there is a market for legally purchasing content online. Why doesn't Nintendo pursue this? They could sell their entire catalog of games going back to the stone age online, or sell their own emulation platform...

      Sorry, went way off on a tangent there. But back to my point, Nintendo protecting its interests is fine, it should. But not through anti-competitive practices, and not through abusing the patent system. Just because you can, does not mean you should.

      Legal competition is a good thing.

    11. Re:Typical Slashdot replies by Dr_LHA · · Score: 1

      Wow - this makes even less sense than my original post. What is your point here exactly? That Nintendo shouldn't be able to protect their product designs because the people ripping them off worked "oh so hard" on the ripping off?

      Are you saying that it takes no time or money to rip a ROM, post it to the net, download it or store it?

      Even more amazingly you're saying that there's some percieved value in ripping a GBA ROM and posting on the web, which is illegal (and wrong, IMHO).

      Then you finish off with some crap about Marketing. You really are a Slashdot drone arn't you?

    12. Re:Typical Slashdot replies by Dr_LHA · · Score: 1

      Perhaps with this Patent Nintendo are going to pursue this angle (the use of old ROMS).

      Recently Nintendo have been using a lot of their old games (NES games). Previously emulators have considered these games "OK to pirate because you can't buy them any more", but as Nintendo have shown with their Famicom-Mini line in Japan, they still can make money out of these games, hence why they'd want to protect them.

      They've also been using their old games in GC games such as Metroid and Animal Crossing, not to mention porting SNES games for the GBA.

      If its one thing Nintendo can't be accused of its letting its back catalogue gather dust!

    13. Re:Typical Slashdot replies by mkro · · Score: 1
      Imagine for a second that I started up a company that made Gameboys, compatible 100% with the Nintendo Gameboy.
      Imagine for a moment that you live in a less lawyer-infected society, where the products you buy belongs to you.
      --
      I shall go and tell the indestructible man that someone plans to murder him.
    14. Re:Typical Slashdot replies by dafoomie · · Score: 1

      Whichever way the patent goes, I do hope they go that route. And not some silly thing like swiping cards on your GBA.

      I'd like to see them sell the rom and let you use it on whatever device you'd like, but they'll probably tie it in to one of their consoles. Which is fine. What I wonder is if they even have the rights to distribute some of these titles anymore, which could be why they don't sell them. Do they still have the right to sell Final Fantasy 1? Or does Square? These issues can make it impossible for even Nintendo to distribute certain titles.

      Sorry for biting your head off earlier though, I thought you were making a different point than you were.

    15. Re:Typical Slashdot replies by blincoln · · Score: 1

      Nintendo do make a profit on GBAs

      Source, please? I would be curious as to just how much.

      so they do stand to lose out if someone else makes GBA compatible devices.

      Even if they make a profit on the hardware, the main profit is still by far in the game licenses, which they would still be collecting on.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    16. Re:Typical Slashdot replies by Da+w00t · · Score: 2, Insightful

      Oh the typical uneducated slashdot reply. Guess what. It's been done, and can be (note: I did not say IS) 100% legal. This DELL Laptop I'm using to post now is what is called an IBM/PC Clone. Know why? Because ages ago, some guys at Compaq reverse engineered the IBM PC BIOS, wrote a spec, and engineered a 100% compatible BIOS. In the end, they knocked IBM off their PC king-of-the-mountain rift, and here we are today.

      So in other words, there are 100% legal ways for manufacturer B to produce hardware that runs software for manufacturer A's hardware. Otherwise, you'd be stuck buying Toyota gasoline, oil, windshield washer fluid, ... Don't forget, Lexmark wants this with their toner cartridges that have chips inside them. They lost.

      --

      da w00t. mtfnpy?
    17. Re:Typical Slashdot replies by Dr_LHA · · Score: 1

      I have no idea how much profit Nintendo makes on GBs but its generally known that Nintendo aren't in the business of making a loss on hardware unlike some other companies.

      That said, Nintendo makes a "neglible" loss on the GC, but the GBA is way cheaper to make than the GC. I've seen estimates of around $30 for a GBA, but I can't link that because I didn't get it off the web unfortunately.

      Anyway - how many games do you seriously think that people using a Tapwave emulator would buy. I'm guessing none, given that you'd need some hardware to rip the roms yourself. No, people would take the path of least resistance and download the roms off the net.

      If you think otherwise you're just kidding yourself I'm afraid.

    18. Re:Typical Slashdot replies by Dr_LHA · · Score: 1

      Like it or not, if Nintendo have a patent granted on something they're protected against other people copying the patented idea. It's entirely different from Lexmark invoking the DMCA on printer refills or Compaq's cloning of the PC BIOS.

      Oh and yes, Nintendo has a patent on the cartridge format for the GBA as well, so your "Toyota Oil" example does happen, as the only legal carts you can buy for the GBA have are manufactured by Nintendo themselves. Otherwise what would stop people getting around the game licensing fees and just making their own carts?

    19. Re:Typical Slashdot replies by Dr_LHA · · Score: 1

      Nintendo only has the rights to their own games, so Square would have to re-release FF.

      If you believe rumours, the new Nintendo DS portable apparently is both Gameboy compatible and has WiFi built in, so theres internet possibilities there. Another possibility is what Nintendo is doing with the iQue, where the games are stored on flash cards and you can download them from special booths. Essentially this way theres no reason for a game ever to become out of print.

      Don't worry about the head biting. My original post I didn't get my point across that well. It's my personal opinion that emulating the current generation is wrong, because it inevitably leads to piracy of current games (people with GB emulators on their Xboxes are not buying the GBA games, lets face it). Therefore I think it's right that Nintendo should be able to protect their format from being stolen by anyone else, especially an emulator running on a rival system (OK its not a big rival, but there you go).

    20. Re:Typical Slashdot replies by 10101001+10101001 · · Score: 1

      >OK - we both know the USPTO is bad at researching prior art. I'm sure Nintendo knows that too and use it to full effect.

      >What I'm saying here is don't blame Nintendo for doing this, blame the USPTO. :)

      I don't quite get the logic of this. An analogy would be that Nintendo was going around shooting people to protect its market and USPTO is the one that gave them the gun. Now, Nintendo is the one who requested the gun in the first place. So, while it was wrong of the USPTO to give Nintendo a gun, the fundamental reason seems to be that Nintendo is so deranged that it isn't safe to give them a gun. By that logic, shouldn't Nintendo be locked up instead of simply not giving them a gun? Nintendo should be punished for abusing a fucked up system, and the fucked up system needs fixed. It doesn't make sense to try to remove blame from either party.

      --
      Eurohacker European paranoia, gun rights, and h
    21. Re:Typical Slashdot replies by iamacat · · Score: 1

      Essentially I'd be profiting of the design of the Gameboy without paying any money to Nintendo. This would be wrong. Right?

      Nope. You are not automatically entitled to make money off any work you chose to do, or to prevent others from benefiting for free. Society has certain laws that let you do so in special cases and which were supposed to promote overall progress and wealth. A clean re-implementation is not covered.

      Anyhow, these laws are lately abused by a bunch of leeches who are trying to profit from other peoples' success while doing little or no work themselves. I hope backlash is coming soon and IP laws will be restricted in various cases, including the one of downloading a ROM for a GBA game you own.

    22. Re:Typical Slashdot replies by tarunthegreat2 · · Score: 1

      If you created a PC based on the IBM PC would that mean you were unfairly profiting from IBM's designs? Yes. Welcome to the IBM-PC Compatible market....This would wrong, right? Wrong. It would be a smart idea causing more people to purchase nintendo software thus causing nintendo to benefit as everyone out there had a Nintendo emulator.

    23. Re:Typical Slashdot replies by Kris_J · · Score: 1

      I'm saying that our laws now appear to be designed specifically to help companies make money where they used to be to make people's lives better. And that you've been completely brainwashed like ever other good consumer.

    24. Re:Typical Slashdot replies by adamofgreyskull · · Score: 2, Insightful

      Company A manufactures printers and ink cartridges.
      Company B comes along and starts making printers which use Company A's cartridges.

      Their patent on the Gameboy is for the technology they used for interpreting the code on a GB cartridge and providing an interactive gaming experience.
      Their patent should not cover *all* technology used to interpret GB cartridge code and produce an interactive gaming experience.

      I use WineX to run games designed for Windows on GNU/Linux, am I doing anything wrong? If not, how is this any different from your example?

    25. Re:Typical Slashdot replies by Deliveranc3 · · Score: 1

      Why would you bring law into this. Law is flexible and in this case it's probably designed in a way which is immoral.

      Of course the real question as it has always been is about the rights of the producers to control their media shielding it from the public in order to maximize profit (HL2 = $15,000 now think about it from a profit perspective).

      As opposed to the responsability of humans to share their idea's and knowledge with others.

      Media is tough because people are unwilling to admit a "need" for the information, the result is that I pay $20 to hear Britny Spears while Einsteins decendants receive no money.

      I don't think a company should have to compete against their own product whether they freely distribute it or have it reverse engineered. On that basis this emulator deserves the boot. But when I remember games from my earlier childhood that I can no longer play In any form including purchased it reminds me that free information is going to become more and more important for societal devlopment.

      I need Wizardry 6!

    26. Re:Typical Slashdot replies by parliboy · · Score: 2, Informative

      IIRC, the reason that it was legal to make 2600 knock-offs was that the 2600 used entirely off-the-shelf parts. You could open up the 2600, look at it, say, "oh, it has parts A, B, and C", and then buy those things from Radio Shack (back when it didn't suck) and build your own.

      No such possibility exists with the GBA without finding some way to legally reverse engineer the roms.

      --
      "You're never ready, just less unprepared."
    27. Re:Typical Slashdot replies by jsebrech · · Score: 1

      Are you saying when we buy a product that requires us to buy another product before it becomes useful we have to buy those from the same company?

      Imagine if you had to buy paper from your printer company (at ridiculously overcharged prices), or ink fillings from the pen company, or garbage bags from the bin company. In a world like that, we'd be constantly overcharged for everything. Free competition is what makes capitalism work. Get rid of free competition, and you destroy your economy. And yes, free competition means less profits for the manufacturers (under perfectly free competition, you only break even), which is why they don't like it, no matter how much they say they're all for capitalism.

    28. Re:Typical Slashdot replies by SlashDread · · Score: 1

      "This would be wrong. Right?"

      Wrong. EVEN IF a patented techno was used (not nessicary so), at least in the EU, proposed legislation leaves room for compatibility sake (with the game, not the Orinal GB). Ok, it may be a stretch..

      Look, Ill be modded down, and youre up ;-)

      "/Dread"

    29. Re:Typical Slashdot replies by LocalH · · Score: 1

      It was gathering dust until this recent retro craze. As soon as retro is not cool again, it'll all go back on the shelf.

      I'm torn on the topic of copyright. On the one hand, I do believe people should have the right to attempt to make money from their hard work for at least a short period of time like 10-15 years. However, I also feel that allowing unauthorized distribution of software that can no longer be bought new in its original form helps the preservation of that software. Case in point:

      I just recently found a download for the old Amiga UNIX. The one that Commodore sold with the Amiga 3000UX. This was almost lost (it's believed the source code was accidentally erased quite a while ago anyway). So I promptly downloaded up to 3 copies of it, from different sources (I have a habit of doing this, to ensure that I get at least one copy of what I'm looking for).

      Unauthorized distribution of copyrighted material also furthers a goal that benefits the public domain more than anything - I fully believe, had there been the Internet and P2P filesharing back a few years ago, the old shows that are currently lost forever would not be, because SOMEONE would have traded it on P2P, thus when the original masters got destroyed it wouldn't all be gone.

      That's why I feel otherwise-illegal P2P should at least be tolerated to some extent, lest any of these companies get into a situation where an important piece of their history is lost forever, because they were too greedy to let people ensure that copies existed.

      For the record, I do think anyone who sells ROM CDs and/or emulators they did not develop, is nothing but scum. It's one thing to copy something for free, it's entirely different to profit from that copying. The only way I could even see any for-profit copying as being ethical, would be if it was a ROM dumping service that you paid a small fee for, gave them your legally purchased cartridge, and received your cartridge back with a copy of the ROM on a CD-R (probably one of the small ones). That, in my opinion, would be the only ethical way to profit from the actual dumping process (rather than the manufacture of the dumper itself).

      --
      FC Closer
    30. Re:Typical Slashdot replies by Anonymous Coward · · Score: 0

      What a typical big-business response. Do you work for Nintendo? Let's not compete with innovation when lawyers are so much effective against small businesses. Let's make a trivial change to existing technology and patent it. Geez, is Nintendo now taking lessons from American businesses (like Amazon)?

      This is so much different than what IBM dealt with in the 80's with PC clones, or Microsoft with the DOS clones?

      Poor little multi-billion dollar companies. How can the big mean /.'ers complain about fair rights? How can these poor little multi-billion dollar companies expect to compete with innovation and listening to the consumers? /.'ers are such mean bastards, always picking on these defenseless, little rich companies.

    31. Re:Typical Slashdot replies by J.+T.+MacLeod · · Score: 1

      Just because someone WANTS to own the market to something doesn't give them the right to. There's nothing innovative about any model GameBoy to patent. Zilch.

      If I invented a new type of gasoline but had no patent on the engine that used it, anyone would be within their legal rights to produce an engine that ran off of it.

    32. Re:Typical Slashdot replies by parkanoid · · Score: 1

      That is NOT what patents are for. It doesn't matter if it ends up being a legal weapon in a valid case (which I admit this particular one is, since the company was trying to profit from emulation).
      The purpose of a patent is exclusively to protect an inventor's rights, allow him protection while seeking resources to begin commercial exploitation of his idea, and finally to ensure that the invention will enter the public domain once the patent expires, as well as to make the details of the invention publically availible to encourage further innovation in the field. Nintendo's patent is just abuse of the system, althogh we're pretty used to that nowdays.

    33. Re:Typical Slashdot replies by Jagasian · · Score: 1

      Yes, but they can't patent something that has prior art... and they won't be able to stop emulation of the GBA with patents. It is far too late for that.

      By the way, you better not be using a PC, otherwise you are a hypocrit. Oh, and your Nintendo-fanboyism is really obvious. Tone that down a notch, ok? Nintendo took forever to give us inferior emulation to stuff we already had for years. Screw Famicom minis. Nintendo is too little, too late.

    34. Re:Typical Slashdot replies by Alsee · · Score: 1

      No such possibility exists with the GBA without

      Nonsense. Sure it's easier to make a compatible system if you just need to grab a few off-the-shelf parts, but reverse engineering means analizing and reproducing functionality.

      finding some way to legally reverse engineer the roms

      The original IMB BIOS roms for PC's were reverse engineered. Almost the entire PC market were "IBM PC clones". If I recall right the first reverse engineering and "clones" were from Compaq.

      Anyone objecting to reverse engineering and emulation is essentially objecting to the entire personal computer market and history.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    35. Re:Typical Slashdot replies by Anonymous Coward · · Score: 0
      Imagine for a second that I started up a company that made Gameboys, compatible 100% with the Nintendo Gameboy. Essentially I'd be profiting of the design of the Gameboy without paying any money to Nintendo. This would be wrong. Right?

      Imagine Apple invented a way to delete a file: drag the file to a trashcan icon. Then you started selling software that also allowed users to delete a file by dragging it to a trashcan icon. Essentially you'd be profiting off the design of MacOS. This would be wrong. Right?

    36. Re:Typical Slashdot replies by Alsee · · Score: 1

      Like it or not, if Nintendo have a patent granted on something they're protected against other people copying the patented idea.

      (A) I read the patent and it is neither non-obvious nor original. I have little doubt it can be invalidated with prior art.
      (B) You can still make the emulator without violating the patent. I saw a post I think was one of the developers and he said their emulator was already free and clear of the claims in the patent.

      Nintendo has a patent on the cartridge format for the GBA as well

      Ok, I'll take your word for it...

      the only legal carts you can buy for the GBA have are manufactured by Nintendo themselves

      I'm sure it's possible to design something that can connect without violating the patent. You can't patent the general idea of connecting to the machine, you can only patent a specific method of doing so.

      Otherwise what would stop people getting around the game licensing fees and just making their own carts

      Mainly abusive lawsuits from them attempting to crush competition.

      There is absolutely NOTHING WRONG with someone else writing games for the system and selling their own cartridges. It's just often easier to pay Nintendo for various system documentation and programming tools and logo and support standard cartridges and promotion and most of all to aviod abusive lawsuits.

      There really should be stiffer penalties against bringing such abusive lawsuits, or for even threatening people with them. Those who attempt to abuse the courts to suppress competion need to get smacked down hard.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    37. Re:Typical Slashdot replies by Njovich · · Score: 1

      What law says I can't?

      Patent law

    38. Re:Typical Slashdot replies by Anonymous Coward · · Score: 0

      Also with those connectors you still had to have the cartrages(yeah, you probably could dump them, but that was/still is beyond Joe Sixpacks abillity). With emulators you have to either download you legaly purchased games(which is not very likely), download someone elses rom for a game you own(which is still illegal, it isn't your backup), or most likely download every gameboy rom you can find, don't own, and will not pay for.

    39. Re:Typical Slashdot replies by Chibi+Merrow · · Score: 1

      Nintendo only has the rights to their own games, so Square would have to re-release FF.

      Actually I do believe Nintendo of America still has the distribution rights for FF1 in the US--at least, the NES version. Square didn't handle the release of FF1 in the US.
      Towards the end of the SNES life-cycle I actually called them and ordered a copy of FF1 because I was feeling in a retro mood. They had a huge stockpile of carts from an old Nintendo Power giveaway... They may still have some... hmm...

      --
      Maxim: People cannot follow directions.
      Increases in truth directly with the length of time spent explaining them
    40. Re:Typical Slashdot replies by Anonymous Coward · · Score: 0
      IIRC, the reason that it was legal to make 2600 knock-offs was that the 2600 used entirely off-the-shelf parts. You could open up the 2600, look at it, say, "oh, it has parts A, B, and C", and then buy those things from Radio Shack (back when it didn't suck) and build your own.
      The 2600 used a custom graphics & sound chip nicknamed Stella. It apparently wasn't hard to reverse-engineer, but it definitely wasn't available off-the-shelf.
  36. Atari Games v. Nintendo by tepples · · Score: 2, Informative

    At least it's good that Nintendo took Tengen to court and took care of matters legally in the end.

    Tengen lost in Atari Games v. Nintendo only because it had defrauded the U.S. Copyright Office in a request for the 10NES lockout chip source code. When Nintendo tried to sue American Video Entertainment over its lockout defeat method based on a charge pump (now commonly called the "Macronix method" after AVE's parent company), Nintendo lost because no copyright infringement had occurred. AVE went on to license the Macronix method to Camerica (Codemasters' North American publisher) and to Color Dreams.

    Tengen would later get bought out by Midway, a licensed publisher.

  37. Lawyers by Anonymous Coward · · Score: 0


    I'm absolutely amazed at how many lawyers read this site.

  38. Another pointless patent by corian · · Score: 1

    Isn't "We should be able to find a way to get this code to run on another type of system" fairly obvious to any imbedded-system developer? Emulators alongside cross-compilers being primary methods of testing these things before they end up in firmware.

  39. That's VMware by tepples · · Score: 3, Informative

    Then it's VMware style virtualization. The PS2's PS1 on a chip covers only the CPU part; the rest of the system has to be emulated, and the Emotion Engine does a passable job of virtualizing PS1 video onto the PS2 Graphics Synthesizer with all but about a dozen uncommon PS1 titles.

    1. Re:That's VMware by jmauro · · Score: 1

      Except the emotion engine and the PS2 processor are diabled when a PS1 game is inserted. There is a complete copy of the PS1 inside of the PS2. It's not emulation, the PS1 games is running on real PS1 hardware (processor, graphics, i/o, sound systems are all present, accouted for, and fully functional). When a PS2 game is played the system disables the PS1 graphics subsystem and parts of the processor and then just uses the I/O ands sound systems. No emulation occurs in either case. The games that won't play on the PS2 also won't play on the upgraded PSOne, since it uses the same Playstation-on-a-chip as the PS2. The reason they won't run is that they use undocumented instructions from the original ps1 that changed when Sony implemented the new chip.

    2. Re:That's VMware by tepples · · Score: 1

      It's not emulation, the PS1 games is running on real PS1 hardware (processor, graphics, i/o, sound systems are all present, accouted for, and fully functional).

      Then how do you explain the PS2's enhancements to graphics in some PS1 games, such as adding texture filtering?

    3. Re:That's VMware by jmauro · · Score: 1

      Improvements and addittions to in the PSOne hardware. You didn't think Sony would just stand still did you?

      Besides, the only two "enhancements" claimed by Sony were improved load times (from the faster DVD-Rom) and texture filtering. Texture filtering, while sounds cool, has been a disapointment. The games don't look that much better and a few games even look horrible with it on. By an large it seemed to be a marketing point for buying the PS2 over the PSOne at launch.

  40. patents.... by DeadboltX · · Score: 1

    this reminds me of that guy who claimed to have a patent on computer solitaire, dated 1998...

  41. Prior Art? by Cyberllama · · Score: 1

    IANAL, but I don't see how this patent could possibly stand up against any sort of scrutiny. How could Nintendo possibly claim to be the first at emulation on a handheld when they so clearly are not fist?

  42. misinformation by Dwedit · · Score: 1

    The GBA SP runs no faster than the original GBA.

    1. Re:misinformation by nhaines · · Score: 1

      Okay, I'll go back and read his post again.

      Well, the thing is, a GBA is essentially a SNES in handheld form. (I think the SP's chip is faster, even.)

      Actually, he said "A GBA is pretty identical to an SNES." Then he said, "I think a GBA SP is faster than an SNES."

      Whether he meant to compare a GBA SP against an original GBA is not as important. What he wrote can very easily be parsed that way (and I parsed it that way myself). Added to the fact that many people expect a GBA SP to be faster or better (like they expect a Game Boy Player to enhance graphics), well, it wasn't really that absurd a misunderstanding, was it?

  43. PATENT EVERYTHING NOW by Anonymous Coward · · Score: 0

    Don't fight for patent reform! Let the broken system take care of itself.

    Let everybody get a patent on everything under the sun NOW. Let the big land grab happen all within this relatively short time frame. Pluck ALL the low hanging fruit. NOW. All together.
    Why?

    Because in 20 years, give or take, there will be this sudden MASSIVE release of everything that's ever been conceived of, suddenly into the public domain.

    Then, the USA can start to catch up with the rest of the world, where people were busy building industries and technology instead of stifling every idea with litigation. If there's still a USA to speak of after that.

    1. Re:PATENT EVERYTHING NOW by Destoo · · Score: 1

      There's a little flaw to that 20 years deadline. Ever heard of Sony Bono and the Copyright deadlines?
      They might start applying that to patents too.

      --
      Nouvelles de jeux et technologies en français. TC
  44. PlayStation is handheld too by tepples · · Score: 1

    You point out that the patent applies only to emulation of a handheld system. Do you claim that the PSone isn't a handheld?

    1. Re:PlayStation is handheld too by Anonymous Coward · · Score: 0

      Even if it is, that isn't emulation, in case you didn't notice. It does mean that they can't emulate PS1 or PS2 games for the PSP though.

    2. Re:PlayStation is handheld too by tepples · · Score: 1

      Even if it is, that isn't emulation, in case you didn't notice.

      That wasn't the point. The point was to demonstrate that the PS1 is a handheld system and that any emulation of the PS1 would count as prior art to take a bite out of the scope of this patent. Specifically, emulation of a handheld on a handheld has happened, namely bleem! or ePSXe running on a tablet PC, or on a laptop if you're willing to stretch the perception of the claims a bit.

    3. Re:PlayStation is handheld too by Anonymous Coward · · Score: 0

      And how exactly is that a commercially-released, Sony-manufactured handheld? Simple: It's not. It's a hardware mod done by a private individual. Impressive, yes, but it hardly reclassifies every PS1 ever made as a handheld.

    4. Re:PlayStation is handheld too by tepples · · Score: 1

      And how exactly is that a commercially-released, Sony-manufactured handheld?

      Is "mass-produced" part of the letter of the claims of Nintendo's patent?

      Impressive, yes, but it hardly reclassifies every PS1 ever made as a handheld.

      You're not thinking like a lawyer. The existence of the one-off PSp mod does reclassify that particular unit as a handheld and does reclassify emulation of that unit as emulation of a handheld. People looking for patent-killing prior art can always point to "PSp emulators such as ePSXe".

  45. These rights may not apply to you by Anonymous Coward · · Score: 0

    remember in the back of all the booklets, there was plenty of legalspeak about your rights as a consumer pertaining to warranty (its 230am, is that spelled right?)

    and then there was a little section at the bottom that said depending where you live, you may be entitled other (=fair use?) rights, and these rights may not apply to you.
    i cant remember it off hand, but with legalspeak like that, technically making a mix cd could be punishable by death, but voided by those "other" rights you have.

  46. Every time some asshat tries to sell an emulator.. by Juise · · Score: 1

    Every time some asshat tries to sell an emulator something like this happens. While this patent stems from UltraHLE (which was free) you have to remember UltraHLE came out during the actual market life of the N64. Besides UltraHLE, companies really haven't cared to much about emulation, except when some asshat is selling an emulator (bleem!, VGS). While the legal battles that stemmed from those emulators proved emulation is legal. It may not have ever gone to court if the emulators were not for sale. I wish people would quit developing emulators for the purpose of selling them(especially during the market life of the emulated unit). Respect the fact the game makers put up millions in R&D and you are not entitled to any of it! While Nintendo's current way of handling this sucks, and can stand to hurt the emulation scene. The honestly may not of had any other choice. This probably the only time you will ever see say big brother is right.

    --
    The past is just the present only older -me-
  47. Complete and total bullshit by Anonymous Coward · · Score: 0

    Read the letter a few times and consult its claims versus the actual wordings of the patent. Then Google up some other cease and decists and take a look at how poorly this one was written. Even to an outsider, this entire thing has FAKE written all over it.

    Word on the inside is that the Crimson Fire 'team' couldn't finish the product they tricked many people into paying for months ago and wanted to go out in a blaze of drama. Interesting that Nintendo sent such a notice by FedEx rather than certified mail and waited until the day before release, don't ya think?

  48. Illegal? by Hexxon · · Score: 0

    Its Illegal To Lie To A Grand Jury, But I Guess Its Not As Important As Playing A Game.

  49. Practicality of gathering evidence? by tepples · · Score: 1

    all they need to show is that the infinger did not make a legal copy. Any proof that the infringer downloaded a copy that was not from their source is a checkmate.

    How would Nintendo go about proving this in court? The obvious circumstantial way would be to prove that the defendant could not have made such a copy. How do you propose that Nintendo would gather direct evidence that somebody who owns both a cart and a copier didn't use the copier?

    1. Re:Practicality of gathering evidence? by 10101001+10101001 · · Score: 1

      Well, the fact is that most copiers have been injunctioned against sale in the US. It's been stated, though I can't seem to find an actual link to an official court document to verify this, that all backup devices for cartridge based systems are in fact illegal and that the image produced is also inherently illegal. The basic claim for all of this is that cartridge based systems are covered under the hard goods exception in copyright law which doesn't provide for backups. Of course, it'd be nice to have a clear court case where Nintendo couldn't financial smash the defendant so we'd possibly get an actual answer out of this.

      --
      Eurohacker European paranoia, gun rights, and h
    2. Re:Practicality of gathering evidence? by tepples · · Score: 1

      Well, the fact is that most copiers have been injunctioned against sale in the US.

      Most? Try one. The only banned GBA copier is Visoly's. The F2A, EZ-Flash, and EZFA are still being sold, and you can get the F2A here.

      The basic claim for all of this is that cartridge based systems are covered under the hard goods exception in copyright law which doesn't provide for backups.

      You're talking about Atari v. JS&A Group. Read why that case's precedent may not apply to emulation.

    3. Re:Practicality of gathering evidence? by 10101001+10101001 · · Score: 1

      I was speaking of all of Bung's copiers as well as all of Doctor 's copiers. Granted, none of the above are for the GBA. And since the SNES, N64, etc (though not the GB, as far as I am aware) include a copy protection chip, there could be also claim that making an image without copying the chip as well in backup is somehow circumventing a copy protection scheme. I am 100% sure that the GBA doesn't have any copy protection (having a trademark header in ROMs doesn't count since copying that to get a game to work is covered under Sega vs Activision (though in that case, Activision lost not because of copying a trademark to get games to work but needlessly displaying it on screen (something you can't get around on a GBA, which is Nintendo's fault)).

      So, seeing as the SNES, N64, and GB backup devices were injunctioned prior to the DMCA (well, Bung happened afterwards, but I don't think the DMCA was the reason), my understanding was Nintendo's case was centered around what might happen with a copy from a backup device and how cartridges are a hard good not needing a backup. A quick check of your link just reaffirms that that defense has been used in the past and upheld there too. Now, all of this means to me that the law needs spelled out to cover fair use of software on any device one wants to (which, to me, is very comparable to bablefish). From all the cases issuing injunctions, though, I wouldn't assume that backups *are* legal as of current.

      --
      Eurohacker European paranoia, gun rights, and h
    4. Re:Practicality of gathering evidence? by Anomie-ous+Cow-ard · · Score: 1
      And since the SNES, N64, etc (though not the GB, as far as I am aware) include a copy protection chip

      The SNES does not include a copy protection chip. To copy the vast majority of SNES carts, you just have to drive the address lines and read the data lines (and supply the power lines, etc) just as the SNES does. Some of the special chip carts may be more involved. You're thinking of the CIC lockout chip, which does nothing to prevent copying. By analogy: the CIC chip is like the DVD region code, while 'copy protection' would be more like what DVD CSS was trying to do.

      --

      --
      perl -e'$_=shift;die eval' '"$^X $0\047\$_=shift;die eval\047 \047$_\047"' at -e line 1.

  50. Game Gear Emulation? by GerbilSoft · · Score: 2, Informative

    According to the patent, this would mean that, say, Nintendo has the right to sue someone that writes a Game Gear emulator for a Pocket PC. Considering Sega already developed a Game Gear emulator for the Pocket PC, this would be considered pre-existing works, so the patent should be thrown out.

  51. Mod Parent Up by Cyberllama · · Score: 1

    I don't know why someone would moderate something so insightful as "troll" (I mean, come on, its not like we're talking about Apple -- theres no reason to squelch legitimate criticism.) Perhaps because it was posted as an anonymous coward. . .

    Anyways, I fully agree. Nintendo has crossed a line here that should not be crossed and we must let them know that we will not support it.

  52. sO....... by pcmanjon · · Score: 0, Redundant

    If I own a copy of the game, can I get the rom and play it legally on an emulator?

  53. The Real Motive... by golemite · · Score: 1

    is to stop someone from doing the same for Sony's upcoming PSP

    --
    http://www.s4biturbo.com/
    1. Re:The Real Motive... by RyuuzakiTetsuya · · Score: 1

      No. The PSP wasn't even announced in 2000, when the patent was filed. Now, I'm no patent lawyer, so I'm not going to make some big claim like, "nintendo's trying to screw us!" But it seems to me that back then, they figured out how to tell the difference between GB/C games and GBA games(or even GB and GBC) and thought to patent that process.

      --
      Non impediti ratione cogitationus.
  54. Re:MOD TROLL DOWN PLEASE kthx by Cyberllama · · Score: 1

    And yet, if you think about it, this patent covers so much more.

    Want to make a Newton emulator for your Palm? Better pay nintendo.

    Want to make a TI-85/89 emulator for your Palm? Better pay Nintendo.

    This is a pretty damn outragous patent which Nintendo has clearly shown a will to abuse. It's the very same sort of business tactic which has caused the SCO to earn so much of our ire (though the SCO's target hit a bit closer to home for many of us).

  55. For your information by DarthVaderBigO · · Score: 0
    A couple of summers ago, Darth Vader was visiting Japan, and being interested in Nintendo games, he wandered into a video game shop and noticed that some companies have taken their ram-the-customer-in-the-ass tactics a step further on that side of the Pacific Ocean. Many video games displayed prominent notices that they must not be resold by the consumer. Darth Vader doesn't know exactly what legal ground that stands on, but he finds it a bit disturbing.

    Yes, Darth Vader does think that speaking about himself in the third person makes him sound intelligent and cool.

    1. Re:For your information by tarunthegreat2 · · Score: 1

      Luke....I am Bill Gates' Father....Help me take this mask off.....

  56. The strategy behind this by Rolman · · Score: 4, Interesting

    One of the strongly debated issues about emulators is that they are used to play "abandonware" or software that the copyright holder is assumed will never release again.

    Well, that used to be fairly reasonable in the 90's when the arcade and console videogame market were in this huge transition towards fully immersive 3D games; nobody thought there would be a future for 2D, and then many old games were automatically assumed to be abandoned forever.

    But, the Gameboy Advance changed all that, we are getting re-releases, remakes and rehashes of great, old games because the GBA is not a "3D powerhouse" and it doesn't need to be. I'm actually happy those games are released again, and so are millions of gamers. Just look at how the insane success of the Famicom Mini games in Japan makes the GBA sell even better than the PS2

    This is what an emulator really endangers, it makes it more difficult to market an old game, and in fact the argument about "emulators saving good games from the past" is very much reversed as Nintendo can't sell a game to a market that got it for free. And Nintendo of course is trying to (rightfully) protect their IP, it may not be the right way to do it, but what other choices do they have?

    OK, I see one alternative. I'm not saying it's good or bad to emulate games, but Nintendo and others should contact the emulators' developers and discuss in good faith about the reality of which games are never going to be released and allow them to be legally distributed and emulated. Of course, this is something very unlikely, but still possible in light of iTunes' success as an alternative distribution model.

    Thing is, Nintendo is still a corporation and most of the time it makes decisions that are not popular with gamers, but sometimes you can get good remakes from these decisions. Pac-Man Vs., Super Mario Advance 4 (SMB3) anyone? Nintendo simply doesn't want anyone to compete with their own, official, legal emulators.

    I think that for a game to really become abandonware in these new times, it now needs to be abandoned by both the copyright holder AND the consumer, since it is already proven an old game can sell like new. That leaves a lot less room for the emulation scene.

    --
    - Otaku no naka no otaku, otaking da!!!
    1. Re:The strategy behind this by RyuuzakiTetsuya · · Score: 1

      One of the strongly debated issues about emulators is that they are used to play "abandonware" or software that the copyright holder is assumed will never release again.

      I read the patent. That's entirely wrong. The intent is to make sure that Bandai or SNK not go hog wild and try to get thier portable machines playable on other portable areas like kiosks or other embedded devices with superior graphics and sound from the same cart data.

      This has entirely nothing to do with trying to pull the reigns on abandon ware, it has everything to do to make sure that other game companies get fucked in the ass. It just so happens that this emulator in question violates said patent. If they really wanted to fuck the consumer in the ass, they'd have made the extended capabilities deal go as far as ANY system being emulated ANYWHERE else. Which would fuck people like authors of PSEmuPro/ePSXe plugins. Granted, they could try it an dhope that no one from Bleem! or Sony complain, but that's just too risky.

      --
      Non impediti ratione cogitationus.
    2. Re:The strategy behind this by Abcd1234 · · Score: 1

      But, as I've mentioned in another post, this Nintendo patent doesn't cover something like PocketNES. It does cover, say, GBonGBA, or the Game Gear portions of DrSMS. But it doesn't apply to console-on-GBA emulators, as the patent only covers emulating a "handheld video game platform". So, I'm thinking there's gotta be more to this... I just can't figure out what it is...

  57. Why is everyone so pissed? by Anonymous Coward · · Score: 1, Insightful

    Although I do agree the patent on emulators is a bad idea, that is really the fault of the patent office for issuing it (and so many other stupid patents). Nintendo is just trying to defend their intellectual property, which when you consider the heavy competition they are facing these days is completely understandable.

    Besides, this is no different than anything Microsoft or Sony has done.

  58. Re-releases of NES games on the GBA by Neo-Rio-101 · · Score: 3, Insightful

    Recently in Japan, Nintendo have been re-releasing some of their old 8-bit NES games on the GBA. So you can buy the original Super Mario Bros. on the GBA now, as well as many other old school NES games legally.

    This patent no doubt ties in with the fact that Nintendo want to fleece their back-catalogue.

    I wonder if they borrowed a certain GBA NES emulator to get the effect though?

    --
    READY.
    PRINT ""+-0
    1. Re:Re-releases of NES games on the GBA by tepples · · Score: 1

      No. The e-reader NES emulator isn't copied from PocketNES.

    2. Re:Re-releases of NES games on the GBA by FortissimoWily · · Score: 1

      "I wonder if they borrowed a certain GBA NES emulator to get the effect though?"
      I've seen this question come up before - asked to the authors of the 'certain GBA NES emulator' you mentioned. Their answer: It's Nintendo's own emulation code. ;)

    3. Re:Re-releases of NES games on the GBA by Abcd1234 · · Score: 1

      Well, given that this patent covers "emulating a handheld video game platform" on a "low-capability platform", which doesn't apply to PocketNES or anything like it (since the NES wasn't a handheld video game platform), I'm thinking Nintendo has other motivations...

  59. ZSNES by NeoGeo64 · · Score: 2, Flamebait

    What ramifications does this have for emulators like ZSNES?

    Oh, and Nintendo doesn't have to worry, I'm only emulating games from the 16-bit era (games I own), because everything they made from the N64 on up (with a few exceptions) has sucked majorly.

    1. Re:ZSNES by Anonymous Coward · · Score: 0

      Probably none... Note that they actually cited snes9x as prior art.

    2. Re:ZSNES by Anonymous Coward · · Score: 0
      What ramifications does this have for emulators like ZSNES?

      There's a difference between a SNES emulator and a GBA emulator: they still make new GBA games and make money off of them. The last Super Nintendo game that was made was back in 1995, which is almost 10 years ago. When you can no longer buy the game in the store and the company no longer profits from that, that is when emulation is fine by me to be used.

  60. Fair use by Kris_J · · Score: 0
    Whether you have an authentic game or not, it is illegal to copy a Nintendo game from a cartridge
    Lies.
  61. GBA reissues by MunchMunch · · Score: 2
    It shouldn't surprise anyone that Nintendo has been making quite a hefty sum of money reissuing games on the GBA, and thus it should be equally unsurprising that Nintendo is primarily going after GBA emulation rather than the recent (and spectacular) Dolphin Gamecube emulator.

    However unsurprising it is, this is the side of Nintendo that has always been there. I buy tons of their stuff, and no other company consistently produces innovative games, but they've always had an overactive corral of lawyers, and have spearheaded efforts to do far worse--such as outlaw sales of used copies and rentals in Japan, just to name some of their even more egregious efforts.

  62. Re:The DCMA violates the US constitution by obeythefist · · Score: 2, Interesting

    Very true. American law is culturally the only law for most commoners in western nations. In Australia, many people believe that they have a right to a telephone call when arrested. This is what they see people asking for on television all the time. Australia's constitution has no such requirement. Police don't need to give you a phone call if they don't want to.

    What was that tism song again??

    --
    I am government man, come from the government. The government has sent me. -- G.I.R.
  63. Careful with the "public domain" moniker by tepples · · Score: 1

    Some of those "public domain" GBA programs aren't exactly public domain by the legal definition of "author has abandoned the copyright." Some of them are under a copyleft license, and PD ROM sites that distribute them without passing on information about how to get source code are dirty pirates. Perhaps I should just include some zipped source code inside the ROM itself in order to force the "complete GoodSet" whores to distribute the source code.

  64. The DMCA by Arker · · Score: 2, Interesting

    Is an attempt to institutionalise rights violation. Resist it. I've never had any interest in these things before, but now I'm thinking I should find one just for purposes of civil disobedience.

    --
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Friends don't let friends enable ecmascript.
  65. Re:Fsck them by Total_Wimp · · Score: 5, Interesting

    Or we could just forget what's legal and simply do what's fair.

    It was fair, though not legal, for Rosa Parks to sit in the front of the bus.

    It was fair, though not legal in many states, for gay people ot have intimate relationships.

    It's fair, though possibly not legal, for me to play my legaly purchased games from any media I choose on any platform I choose.

    When we start doing what is legal instead of what is fair then we lose our most basic right and one that's not even in the constitution; our right to do no more or less than we would have done to ourselves. When we do what's fair then we might lose in the short term, but everyone wins in the long run.

    TW

  66. Money in old games by KNicolson · · Score: 1
    Nintendo has realized that there is big money in old games.
    In Japan right now there's currently a series of ads for classic rereleases of NES games on the GameBoy - Mario et al - with the main part of the ad being a person playing intently on his GB, with the instantly recognisable bleeps coming out the machine. It's just in the final 5 seconds you get one screenshot then the box shots. I wish I could find a web link for them - ahh, here we go:

    One, two, three.

    1. Re:Money in old games by August_zero · · Score: 1

      Like one of those mutts that belonged to that fella Pavlov, the bleeps are all they would have to put in a comercial for me, and probably any other adult gamer, to recognize the game.

      thanks

      --
      On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
  67. Re:Mod Parent DOWN by Cyberllama · · Score: 1

    They aren't the leader of the "video game industry". They're a distant third in the console wars (at least here in the states).

    True thier handheld marketshare is significant and likely to remain so for at least a few years (depending on the success of products from competetitors). But that alone cannot offset their spectacular plummet from top of the world to bottom of the heap in the console department. Nintendo is struggling, and acts like these are the acts of a desperate company -- but that cannot excuse or justify them.

  68. Eh, I don't care. by Anhaedra · · Score: 0, Offtopic

    I really don't care, Nintendo can suck my nuts.

    --
    Please flee in terror in an orderly manner.
  69. Re:Every time some asshat tries to sell an emulato by Anonymous Coward · · Score: 0

    Wow, sorry for that asstastic typing towards the end, I need sleep. It should read "They honestly may..." and "will ever see me say..."

  70. Emulation needs memory by tepples · · Score: 2, Interesting

    You could have a pentium emulator on a Z80

    No. The L2 cache wouldn't even fit in the Z80's address space. "Turing completeness" does not apply in the real world because real computers have limited memory and thus qualify as Linear Bounded Automata rather than Turing machines.

    1. Re:Emulation needs memory by Anonymous Coward · · Score: 1, Informative

      Are you suggesting God is the only possible Turing machine? Anyways, memory limits are really only times limits. And because the chipset being emulated only has a limited amount of memory itself, it can be done just not in real time.

    2. Re:Emulation needs memory by Anonymous Coward · · Score: 1, Informative

      Doesn't matter. It doesn't have to be all in RAM. Keep the registers in RAM and offload the memory to disk. Slow as hell but doable.

    3. Re:Emulation needs memory by tepples · · Score: 1

      Are you suggesting God is the only possible Turing machine?

      Yes. Turing machines exist only in theory; all physical approximations known to man are linear bounded automata.

      Anyways, memory limits are really only times limits.

      I didn't mean "memory" as in only solid state memory. Once you get "Virtual memory exhausted", then what?

    4. Re:Emulation needs memory by Anonymous Coward · · Score: 0

      Keep the registers in RAM and offload the memory to disk.

      So what if the program being emulated fills the disk?

  71. It's not so much SNES emmulation by metroid+composite · · Score: 3, Insightful
    ROMs have been a real problem with the GBA. A number of games have had ROMs released before the game itself (both Metroid games, for instance, and I think Pokemon as well).

    Emmulating games which are out of print is fine, but games which are still shipping in mass quantities?

    1. Re:It's not so much SNES emmulation by necrognome · · Score: 1

      But what about my right to make backup copies of games that haven't even been release yet, lol?

      --


      Let's get drunk and delete production data!
    2. Re:It's not so much SNES emmulation by n0wak · · Score: 1

      Emmulating games which are out of print is fine, but games which are still shipping in mass quantities?

      No it's not. If a company chooses to release something in limited quantities, that's their choice -- you can't go and rip the product off because, in your mind, there weren't enough copies and it's no longer available.

    3. Re:It's not so much SNES emmulation by Alsee · · Score: 1

      A number of games have had ROMs released before the game itself

      If you want to complain about copyright infringment of games, fine.

      Emmulating games

      They aren't emulating games. They are emulating the console. Stick any of the games in it and it works.

      games which are still shipping in mass quantities?

      Hell yeah. If I were to buy this emulator I damn well want it to work if I buy the latest game to run on it. I'd just never need to get a Nintendo console.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  72. sigh by ocularDeathRay · · Score: 1, Insightful

    I love those old games. I hear people argue for emulators that nintendo isn't using those old roms anyway.... well I think this is shortsighted. I mean we HAVE been seeing nintendo re-release some of these old games in various forms. The laws allow them intellectual property rights over these programs... and you cant blame them for trying to excercise those rights. They may yet have plans for the old games they own.

    I am torn. The free software nut in me wants these legal battles to go away. but the truth is that most or ALL of those games would never have been written for free. I love free software... I am not perfect... but nearly all of the software I use is free.

    I can't forget however, that I am the guy that grew up with an NES controller in my hand. I have never been a kid that spent a TON of time on it. I was just as likely to go outside and play as I was to sit down and play nintendo. OTOH I have spent much of my more recent life studying computers and software, and I realize that I owe that to those years of playing good old copyrighted, proprietary, video games.

    When I was a kid I didn't worry about making RMS cry. I was too busy trying to figure out what that guy in zelda meant when he said "Master using this And you can have it!". I certainly don't think it should be illegal to make an emulator, or rip your roms for you own use. I strongly believe I should be able to do anything I want with the hardware I own (unless it causes some problem in society, like the death of my neighbors from radiation exposure). This issue DOES illustrate however, what is in my opinion a grey area in the free software movement.

    This is the only area where I still have reservations about which side of the fence I want to be on. When I think that great games like Contra wouldn't have been created without the proprietary game market... I feel that maybe us free software guys should be careful what we wish for. Sure there are great free games out now. Bzflag is a good example. But Go look up NES on ebay and think about how many THOUSANDS of console games are out there. I want all these legal troubles to be a thing of the past... but at the same time I DON'T want to hurt the market that created these games.

    I just don't know what the answer is anymore.

    --
    Obama is a twitter sock puppet
  73. Downloading ROMs != Making one by BinaryOpty · · Score: 3, Insightful

    Listen. It's not fair use if you download a ROM off of the internet because it's not a backup YOU made. If you make the backup for private use and don't share it with anyone, then it's fine, but if you make a backup and post it on the internet, then that's obviously not for private use and thusly is why Nintendo's going after them.

    Personally my ethics with emulation is that if the system is still available to be bought at most places then emulating it is very bad. Anything else I don't mind. Here's my reasoning. You probably would have to go through fifty hoops and pay out of the ass to get an old game that will probably be used so the company that made it isn't making any money off of you anyway. But with current games and consoles the companies haven't fully milked the games for their worth yet so emulation eats into their market, even if a large number of emulator players are downloading and playing ROMs because they can't afford the real game there's still some that are doing it to avoid paying any money. Since these are video games that take anywhere from 6 months to 3 years to make (when was the last time it took a musician 6 months to make an entire album?) for a a week , I'm more inclined to side with the "big bad" company rather than the emulators on this one.

    Also, from what I can read (and I'm not a lawyer, of course) the patent is for "software implementation of a handheld video game hardware platform," which means to me that the emulation is for handheld hardware meant for gaming first and foremost. Don't go all "Nintendo's gone too far! They could possibly stop emulation of [blah] on [blah]!" because unless the first one reads "Game Boy" something, Nintendo probably couldn't give a shit. Nintendo's not SCO. Period.

    Flame me away, whoo!

    1. Re:Downloading ROMs != Making one by Alsee · · Score: 1

      If you make the backup for private use and don't share it with anyone, then it's fine

      Yep.

      post it on the internet, then that's obviously not for private use and thusly is why Nintendo's going after them.

      Errr, no. That is NOT who Nintendo is going after here. They are going after people who, as far as I know, have never posted anything on the internet. They are going after people making and selling their own work, the emulator.

      And as you indictated above, it perfectly fine to go buy a game and back it up. And you can do so onto a different storage media. And you can then store the original in a box and play that copy with the emulator.

      my ethics with emulation is that if the system is still available to be bought at most places then emulating it is very bad

      Ah, good. Then I guess you typed that post on a Genuine IMB PC?

      No? Well every other PC is based on the reverse engineering and emulation of IBM's PC. And it certianly happened while the IBM PC was "still available to be bought".

      Nintendo's not SCO.

      You're right. SCO is trying to get right off someone else's work by collecting fees on Linux. They're more like Microsoft. They are trying to exterminate any competing product.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  74. Here's my attitude. by Anonymous Coward · · Score: 0

    Again, another example of the fucking man trying to make tools illegal. Fucking hypocrites. I'll stop using p2p and emulators when they make gun manufacturers responsible for every death due to a gun shot. WHICH WILL NEVER HAPPEN. WHY? Because our government is in the pocket of the corporations.

    I fully support public disobedience. This should be a strength of open source. Change the name of your software, remove all names / copyright notices and release the complete source to the project. INFORMATION CANNOT BE SILENCED.

    I love Nintendo, I love Zelda. I bought a GameCube to play Zelda. But if I hear that they sue the developer of an emulator or someone who owns the game they are using a rom of, I will no longer buy Nintendo products. I am not kidding or just saying that, I have come to the point where I do not give a fuck about any of this stupid bullshit. And if I'm given the power and the chance, I will change it.

    I seriously doubt that the 'rom community' is hurting Nintendo sales.... FUCK THE MAN.

  75. Ninja Gaiden by Rolman · · Score: 1

    By the way, Tecmo recently released Ninja Gaiden exclusively for the Xbox console, but as an added value decided to include the original NES trilogy.

    Tecmo must have got a license from Nintendo to emulate the games on the Xbox, using a modified PC emulator or a "clean room" one. The only way Tecmo could get away without a license was to port the original games to the new console, because Nintendo is the holder of many patents related to the technology used back then for the cartridges, including a "lockout chip" (really a hardware dongle), and modifying the games to prevent or trick the code to avoid the lockout chip checking would result in a copyright, patent and/or license violation. I think Tecmo saved lots of time and money and went with the license, otherwise the NES games would've been remade better.

    Patenting things related to emulation is simply a way for Nintendo to avoid GBA's and GCN's newly discovered market advantage through legacy games to be dilluted with competitors being able to do the same. Expect the PSP to follow on this strategy with old PSone games.

    To think about what all these years at this industry can teach you...

    --
    - Otaku no naka no otaku, otaking da!!!
    1. Re:Ninja Gaiden by LocalH · · Score: 1

      I bet Tecmo didn't pay a DIME to emulate the NES. Emulation is legal, regardless of what Nintendo's cronies tell you. And since they owned the rights to the games in question, they would be in the clear to emulate the NES (the only thing they'd have to license would be the emulator itself, unless they decided to reinvent the wheel and write their own).

      I suspect that the real reason emulation was used, was simply because they'd probably lost the original source code and thus only had a binary to work from. That's why Sonic Jam on Saturn is a port, but Sonic Mega Collection on NGC is emulation.

      --
      FC Closer
    2. Re:Ninja Gaiden by daVinci1980 · · Score: 1

      You are assuming (incorrectly) that the publisher maintains the rights to the software that developers write for them. More importantly, you are assuming that Nintendo had any long-term rights to the code for Ninja Gaiden (this is highly unlikely as Tecmo was both the developer *and* publisher for the original series on the NES).

      Tecmo developed the *code.* They owned the code, they kept the code. The code was independent of the medium (NES carts) that it was originally developed on.

      So in order for them to make this code work on the XBox, they would simply remove the code specifically pertaining to the Cart and away they go.

      --
      I currently have no clever signature witicism to add here.
    3. Re:Ninja Gaiden by Anomie-ous+Cow-ard · · Score: 1
      including a "lockout chip" (really a hardware dongle), and modifying the games to prevent or trick the code to avoid the lockout chip checking would result in a copyright, patent and/or license violation.

      Sorry. The lockout chip is completely in hardware, intended to prevent hardware piracy: the basic idea was so no one could make a NES or SNES compatible cart without buying the chip from Nintendo to put inside it. The lockout functioned basically by not releasing the system (in the SNES, it acts like the reset button is being held) until the chip in the console finished its handshake with the chip in the cart. The game itself knows nothing of this lockout chip, expecially since if the game gets to run the chip is already satisfied. It's not even a hardware dongle, it's a key needed to turn the hardware on.

      --

      --
      perl -e'$_=shift;die eval' '"$^X $0\047\$_=shift;die eval\047 \047$_\047"' at -e line 1.

  76. Re:The DCMA violates the US constitution by Xabraxas · · Score: 1

    The United States constitution does not require that you get a phone call either. I think it is a part of the Miranda law or at least something similar. So while it is the law, it's not a part of the constitution.

    --
    Time makes more converts than reason
  77. Re:The DCMA violates the US constitution by Anonymous Coward · · Score: 0

    So while you express the "fuck em" sentiment, you stand alone. Your own country is probably considering ways to enact laws that follow the US model even as we speak.

    I live in Canada, and like to at least think that no such laws will be created just to follow the case of the Americans. We like to be different, let people copy cds and download music, let people smoke weed, and have our own weird backwards gun laws.

    As for the country considering ways to enact laws that follow the US, I'm sure that there are people trying to make Canada a communist or socialist country, but they are the minority (at least for now).

    Not everyone wants to be like the US, because we've seen what happens to you when that happens.

  78. Re:Mod Parent DOWN by Anonymous Coward · · Score: 0

    The parent quite clearly said they USED to lead...

    Amazes me how people can post "Mod Parent DOWN" when they seem to lack basic literacy skills. (not that mine are perfect, but at least I can read....)

  79. Prior art? by Anonymous Coward · · Score: 2, Informative

    Virtual Gameboy version 2.1!! was released in 1999.

    Eg.
    http://linux.tucows.com/preview/8776.html
    Look date "Aug 30, 1999"

    Patent filed November 28, 2000.

  80. Wouldn't the file command be prior art ? by RedLaggedTeut · · Score: 1

    The (unix) "file" command combined with a shell script could easily do what the patent does. So even if the file command doesn't count(yet), because it does not usually recognize game platforms, isn't this patent lacking the invention depth required of a patent ?

    --
    I'm still trying to figure out what people mean by 'social skills' here.
  81. Re:Fsck them by ottawanker · · Score: 5, Insightful

    It was fair, though not legal, for Rosa Parks to sit in the front of the bus.

    But was it fair? Not to the people who thought that she was stealing their space (though now I'm sure they feel differently, and as a society we have definately changed our perception of fairness in this case).

    Were the purges in Russian fair? Depends what side you were on.

    Does Nintendo think its fair that you can't emulate their games? Damn straight. Do you think it's fair? Hell no.

    'Fairness' is not a useful way of determining right or wrong (or correctness, if you don't like the terminology).

  82. No they are not. by metroid+composite · · Score: 2, Informative
    Nintendo used to be the leader in video games and consoles, but now they've seriously lagged behind everyone else (Sony and MS primarily).

    They are lagging behind Sony, though only on the home console front, not portable. The GameCube is leading the XBox worldwide; in fact it was never in third. Furthermore, Microsoft has lost money on its games division every quarter, wheras Nintendo has primarily gained money. To say Nintendo is lagging Microsoft just sounds ridiculous.

    In terms of using dirty legal tactics, they're no worse than anybody else. Micosoft is the one who's done the most ridiculous thing I've seen so far in trying to stop XBox Linux (even though it's a legitimate use for the product). As far as I know, neither Sony nor Nintendo has voiced similar complaints about Linux on their respective systems. As for piracy, all three use any edge they can to crack down on it.

    So how, exactly is the parent Insightful? Am I missing something in this post?

  83. prior art exists? by Anonymous Coward · · Score: 0

    Their patent was filed in 2000. But weren't there already emulators for the first-gen Gameboys way before then? Also, there is a commericial GBA emulator that came out before the first GBA ever shipped... not too sure about the dates, though.

  84. Not Adobe v. Softman by LuYu · · Score: 3, Informative

    Uhh... It is Softman v. Adobe, and the order is important because the plaintiff is always first.

    --
    All data is speech. All speech is Free.
    1. Re:Not Adobe v. Softman by Anonymous Coward · · Score: 0

      No, in appeals, the appellant is first.

  85. Re:nintendo suxors by cybermint · · Score: 3, Insightful

    I agree Sega is better, but Nintendo does not suck. They have created great titles just like Sega does. Sega and Nintendo are kind of teamed up. Sega now releases exclusive titles for the Nintendo GameCube AND Gameboy Advance.

    Everyone complaining about fair use and backup copies, but lets be realistic. Very few of you out there have ever ripped a cartridge just to have a backup copy. If people were just making backup copies, Nintendo wouldn't be taking the actions they are taking. When you download a ROM and play it without buying the game, that is stealing. Don't lie to yourself, it's stealing, just like if you walked out of the store with the cartridge under your coat. If you actually like the games you play, you need to buy them or they will stop being made. This is basic economics; supply and demand. You cut off the demand, and they stop supplying. If you must pirate something, pirate an old NES ROM, or something outdated that no longer matters.

  86. Re:Fsck them by Total_Wimp · · Score: 1, Interesting

    You're right, people don't view fairness the same way.

    But when a massive corporation that only exists for profit decides that it's not fair for me to make personal use of the property I already bought, then I'll take a chance with my version being the better one.

    Hint from the Parks case: Bullies only win in the short run.

    TW

  87. too bad for nintendo by KeelSpawn · · Score: 1

    If it's illegal then start making it legal guys. Unfortunately the 92384729691 people on earth that use emulators aren't going to stop developing and using emulators just because you, Nintendo, managed to get the shittiest patient in history. Sorry but it's just the way it is, and it has been like this even before you were born, Nintendo. Oh sorry i gtg now, gotta get back to my Metriod Fusion on my GBA emulator, I'm planning to finish the game tonight. After that I'm gonna intall Mario Kart for my GBA emulator, which I just downloaded yesterday, along with 983718326 other ROMs, all for Nintendo. So screw you. ok gtg laters.

    --
    http://www.palmzone.net
    1. Re:too bad for nintendo by Anonymous Coward · · Score: 0

      This is just sad... not a single attempt to justify your actions. Nothing but a "I'm going to continue leeching the fruits of your sweat and tears. Sucks to be you".

      You do realise you are exactly the reason why Nintendo takes actions such as these?

  88. Re:So, is Sony in violation? [clarification] by Anonymous Coward · · Score: 0

    Here is the clarification that you are looking for.

    I heard from one of the assistant professors specializing in hardware / digital systems say that, in order to make it fully compatible, Sony had decided to put in the old PS1 chip on the PS2.

    A very beautiful architecture, really.

  89. Just to clear it up by proverbialcow · · Score: 2, Interesting

    I knew for a fact that the SP was faster than the SNES, but I was unaware that it was NOT faster than the first GBAs. I was, in fact, implying that SP was faster than the GBA(1) - my bad.
    For that matter, I wasn't aware that Nintendo had moved to an ARM processor for the GBA (and, by extension, the SP). I'd expected them to use some variant of the Dragonball processors popular in the earlier Palms for ease of code portability. Again, I'm dumb, though in my defense I'd been told by a (less-technical-than-me) hardcore-gamer friend that they had.
    The lesson: Trust, but Verify. (And, I guess, keep your mouth shut unless you're damn sure you know what you're talking about.)

    Anyone know offhand if the ARM chips use a similar instruction set to the 68K's, or the x86, or a choice of either, or neither? The ARM website doesn't really say.

    --
    The only surefire protection against Microsoft infections is abstinence. - The Onion
    1. Re:Just to clear it up by nhaines · · Score: 1

      Ah. The difference between a GBA and a GBA SP, internally, is the form factor. Everything is equivalent, although externally you have clicky controls and a very nice frontlight. Your statement didn't bother me--the trollish comment made above did.

      I want to say the ARM processor is similar to the 68K but am not a GBA programmer, and so that statement has *less* behind it than yours about the SP being faster.

      You might be thinking that the GBC was twice as fast as a GB. The GBC uses a Sharp clone of the Z80, and it ran in 4MHz mode. GBC software could set the CPU to 8MHz mode (and some, but not all, did). Mario Golf did, for instance. Presumably to help crunch math for the golf physics.

      In case you were wondering, the GBA includes a new sound controller as well as the original Game Boy sound controller. The GBC chipset was combined into one integrated circuit and GBA software can use both the GBA and GB sound chipsets simultaneously. If you put in a GB/GBC game, the GBA's CPU is bypassed and the integrated GBC chipset is used, with a bit of translation provided by the LCD mapper, I assume (to do the cropping and stretching).

      Interesting, huh?

    2. Re:Just to clear it up by artg · · Score: 1

      ARM has no similarities to either a 68k or an x86.

      It's a RISC design, and if it has any historical architectural links at all they're probably to the 6502 that ARM's designers were steeped in at the time. These links aren't close enough for any code compatibility.

      ARM originally stood for Acorn Risc Machine (where Acorn were the company that manufactured the BBC Micro) but the company was re-acronymed as Advanced Risc Machines to disassociate itself with the failing parent company and to ease links with Apple and other investors.

    3. Re:Just to clear it up by Anonymous Coward · · Score: 0

      Considering how few people within the UK don't remember the Archimedes it's no surprise how few in general know the ARM architecture goes back to the mid-80's.

  90. Re:Fsck them by Jexx+Dragon · · Score: 1

    You certianly make a good point. And, if everyone does what is fair rather then what is legal governments are forced to change laws to favor what the people want, well, or they just become dictatorships.

    --
    I don't have time to comment my code, the program is late already.
  91. Nothing to see here, move along. by Nakoruru · · Score: 1

    The patent that Nintendo holds is for emulating the Gameboy on a low capability target, like a PDA or cellphone or seatback display. The people violating the patent are selling an emulator for, guess what, a low capability target.

    So, this patent in no way treatens PC emulators.

  92. Lag behind everyone else? HA! by Bryan+Gividen · · Score: 1

    Sorry buddy, but I don't know where you're pulling your numbers. Nintendo is #2 worldwide, in the US, and in Japan to Sony and is lagging behind in Europe. Otherwise, the X-Box is lagging behind everyone else. Nintendo is far from dead... troll.

    1. Re:Lag behind everyone else? HA! by Cyberllama · · Score: 1

      No one said "dead". And just because you disagree with someone's assessment of a certain products market strength does NOT make them a troll.

      The problem is, too many companys have extremely loyal fanboys who are simply unwilling to believe that sometimes large comapnies (even the ones they like) do the things that large companies do that we all hate.

      Any legitimate criticism of Apple, Nintendo, Linux (Yes I'm aware it's not a company, but the same idea applies) on Slashdot is immediately modded down to troll or flamebait regardless of how accurate or insightful it might be.

      As for Nintendo's market penetration, they are number 2 world-wide, and #3 in Europe/US (strong sales in Japan keep them at #2 worldwide). They used to be number 1, but they've clearly slipped a bit. I would agree with the assessment that constitutes "lagging behind". Just because you disagree, however, certainly does mean the original poster is trolling.

    2. Re:Lag behind everyone else? HA! by Anonymous Coward · · Score: 0

      Ok, I haven't done an exhaustive search to find THE numbers, but I've asked at every video game store I've been to (quite a few, in about a half-dozen cities) about their console sales and it's ALWAYS been:

      1. PS2
      2. XBox
      3. Gamecube

      Now unless there's some city or store tucked away somewhere that's selling gamecubes by the thousands, I just don't see these "numbers" showing gamecube at #2 being realistic.

  93. "Distant third?" by syrion · · Score: 1
    Actually, they're pretty even with the XBox. In Europe, it's no contest--Nintendo lost there. In the United States, sales have been pretty even with a slight edge to Nintendo (I believe). In Japan, the XBox has yet to break a million units sold. In short, with the GameCube doing fairly well, and the GBA having near-100% market share (Ignoring minor blips on the radar like the Tapwave Zodiac and the ill-fated N-Gage), I don't think Nintendo is "struggling."

    At the same time, you can't really fault them for attempting to prevent people from making and playing ROMs of games that have yet to come out. It's not like this is a piece of utility software, it's a luxury item (and an art). Why should they stand by and watch their time and effort go down the drain?

  94. Do NOT mod grandparent up. by hkmwbz · · Score: 1
    "I don't know why someone would moderate something so insightful as "troll""
    Well, it most certainly is not "insightful" or "interesting":
    1. Nintendo still dominates the handheld market completely
    2. Nintendo is still #2 in home systems, beating Microsoft, and unlike Microsoft, turning a profit from their home systems
    3. Sony and Microsoft have done equally bad things in the past, so it's not like ditching Nintendo to go for one of the others is a noble thing
    The simple fact is that you may hate Nintendo for doing this, but if you choose to buy Sony or Microsoft instead, then you are just a hypocrite, because they are equally bad, and have done equally bad things in the past. Bleem, anyone?

    If you are going to let Nintendo know that we will not support this (this which is an idea that I personally support, but that's besides the point), then boycotting them in favor of Sony or Microsoft just shows a serious lack of judgement on your part.

    That, Cyberllama, is why the grandparent might as well be modded as "troll" when it's gotten both "insightful" and "interesting" already, without justification.

    And the "lagging behind" comment is beyond silly. You cannot say that someone who dominates a market and is #2 in another "lags behind". That, too, shows a serious lack of judgement.

    --
    Clever signature text goes here.
    1. Re:Do NOT mod grandparent up. by Cyberllama · · Score: 1

      Well, it most certainly is not "insightful" or "interesting":

      It was the "title" of the post which contained the information I felt was "insightful". Comparing Nintendo (in this particular instance) to the SCO struck me as a particularly apt analogy.

      Nintendo still dominates the handheld market completely
      Nintendo is still #2 in home systems, beating Microsoft, and unlike Microsoft, turning a profit from their home systems
      Sony and Microsoft have done equally bad things in the past, so it's not like ditching Nintendo to go for one of the others is a noble thing


      1) Yes, but they were once uncontested and now are about to face a flurry of competetion.
      2) They're only number 2 because of very strong sales in Japan -- in most places of the world they are a distant third (and 3rd out of 3 isn't exactly hot stuff).
      3) I dont' particularly care for Sony or Microsoft either, but I'm sad to see Nintendo join their ranks.

      The simple fact is that you may hate Nintendo for doing this, but if you choose to buy Sony or Microsoft instead, then you are just a hypocrite, because they are equally bad, and have done equally bad things in the past. Bleem, anyone?
      If you are going to let Nintendo know that we will not support this (this which is an idea that I personally support, but that's besides the point), then boycotting them in favor of Sony or Microsoft just shows a serious lack of judgement on your part.


      Where in my post or my post's parent did you find anyone advocating Sony or Microsoft? I dislike consoles personally, and as for portables, Nintendo isn't as great as everyone seems to think. There are plenty of excellent alternatives to the Gameboy Advance. Frankly, the GP32 (by a korean company called GamePark) is LEAPS AND BOUNDS ahead of the gameboy advance (one of its best uses, ironically, is emulation...you can load your roms on it and play classic nintendo games). It's clearly the best handheld on the market. I've also heard many great things about the Tapwave Zodiac. . .

      That, Cyberllama, is why the grandparent might as well be modded as "troll" when it's gotten both "insightful" and "interesting" already, without justification.

      When I made my post, it had recieved only one moderation -- troll. For the reasons I've outlined above, I felt that was a very unfair bit of moderation -- hence my post.

      And the "lagging behind" comment is beyond silly. You cannot say that someone who dominates a market and is #2 in another "lags behind". That, too, shows a serious lack of judgement.

      I dont' know exactly what the original poster meant by "lags behind". He could have meant that they lag behind in sales, which is somewhat true.

      If we're being honest, we have to admit that Nintendo is treading a fine line. Remember how uncertain its future was just a year ago? Would they ever make another console again, or would they follow segas lead and give up on hardware. There was serious speculation that they might, It wasn't until recently that Nintendo made their decision (you could argue that they made the decision long ago, but only recently made the decision PUBLIC, but could show you why you were wrong) to keep making consoles.

      The point is, Nintendo's long-term future is unsure, and it appears that they intend to try to secure it via the SCO's infamous "litigate instead of innovate" approach.

      Alternatively, the original poster might have meant that Nintendo lags behind in terms of the technology they're using. I would have to agree with that assessment to an extent, I think Microsoft clearly wins that department -- no one else has comparable graphics right now. Also the lack of any sort of coherent on-line service is clearly a strike against Nintendo (Phantasy Star Online does NOT count). Nintendo does have a bit of catching up to do in some respects. It wouldn't be completley unfair for someone to say that they are "lagging behind".

      Reg

    2. Re:Do NOT mod grandparent up. by hkmwbz · · Score: 1
      "It was the "title" of the post which contained the information I felt was "insightful". Comparing Nintendo (in this particular instance) to the SCO struck me as a particularly apt analogy."
      That is a ridiculous comparison, and maybe why it was modded as a troll in the first place.
      "Yes, but they were once uncontested and now are about to face a flurry of competetion."
      They have faced competition for years now, and are still #2 in the home console market, #1 in the handheld market.
      "They're only number 2 because of very strong sales in Japan -- in most places of the world they are a distant third (and 3rd out of 3 isn't exactly hot stuff)."
      Where did you find your numbers? Distant third? Didn't the GameCube outsell the X-Box in the US around Christmas? Before you can claim that they are a "distant third in most places of the world", you should back up that claim with hard numbers.
      "as for portables, Nintendo isn't as great as everyone seems to think"
      They still dominate the handheld market.
      "Remember how uncertain its future was just a year ago? Would they ever make another console again, or would they follow segas lead and give up on hardware."
      Nintendo's future uncertain? When? I know that some journalists have tried to spin it that way, but when did a profitable company with billions of dollars available start having an "uncertain future"?

      It has always been crystal clear to me that Nintendo is in this for the long run. They have a niche market, and as long as the other console makers continue to spew out "adult" games with more graphics than gameplay, Nintendo will have secured their income.

      "The point is, Nintendo's long-term future is unsure, and it appears that they intend to try to secure it via the SCO's infamous "litigate instead of innovate" approach."
      You don't get it do you? Nintendo is turning a profit - in both markets. And it dominates the handheld market. It is number two in the home console market. Nintendo's "long-term future" is no unsure at all. It is profitable, it has billions to spare, and it has a niche market which it holds onto like nothing else.
      "Once again, for the record: the definition of a troll is not "someone who says things I don't agree with. . .""
      The way I see it, comparing Nintendo to SCO is a troll, so the troll mod was completely justified.
      --
      Clever signature text goes here.
    3. Re:Do NOT mod grandparent up. by Cyberllama · · Score: 1

      That is a ridiculous comparison, and maybe why it was modded as a troll in the first place.

      I happen to think its a relatively apt analogy. . . Once again, I point out "Simply because you disagree with something someone says does not mean they are trolling"

      They have faced competition for years now, and are still #2 in the home console market, #1 in the handheld market.

      My statement was directly in reference to the handheld market only, which as you know or should know, is a market which they've managed to have relatively limited competetion.

      They still dominate the handheld market.

      Microsoft dominates the operating system software market -- does that mean their product is the best? There are better portables than what Nintendo is offering, just not easily available.

      Nintendo's future uncertain? When? I know that some journalists have tried to spin it that way, but when did a profitable company with billions of dollars available start having an "uncertain future"?

      Their future is uncertain because it's not clear what business they will be in 5 years from now. I'm not doubting they will still be in business, just whether or not they will still be in the same one. There is a realistic chance that whatever upcoming console they have planned could well be thier last. Thus, their future hingest upon it's success. Do they remain a console hardware company, or do they retreat back to the handheld market and focus on console software for someone elses hardware.

      It has always been crystal clear to me that Nintendo is in this for the long run. They have a niche market, and as long as the other console makers continue to spew out "adult" games with more graphics than gameplay, Nintendo will have secured their income.

      Nintendo put out alot of really bad games lately. Some of them were good (the new mario kart was kinda fun), but others just weren't up to par with what people expect out of Nintendo. Only the fanboys were impressed (of which I assume you are one by your fervent defense of the indefensible).

      You don't get it do you? Nintendo is turning a profit - in both markets. And it dominates the handheld market. It is number two in the home console market. Nintendo's "long-term future" is no unsure at all. It is profitable, it has billions to spare, and it has a niche market which it holds onto like nothing else.

      What company are you looking at? Nintendo turned a profit in 2003 -- barely. They managed that thanks thier near christmas price cut which helped them sell a decent number of consoles. Prior to that price-cut (for the entire first half of fiscal 2003) they were LOSING MONEY. Even after the successful holiday season, it only barely gave them a profit for the year as a whole.

      As of this time last year, Nintendo had sold less than 1/5th as many gamecubes as sony sold PS2s. They even fell short of their own projected goal of 10 million (by about a million units).

      At this point, Nintendo is almost entirely dependant on strong Game Boy advance sales to maintain their razor thin profits, and luckily for them they've managed to face almost zero real competetion until now. But soon they will be faced with genuine competetion from the very same competitor that dominates them in the console market. Clearly that does note bode well for Nintendo's financial success this year or next.

      As for the niche market you speak of, I assume you mean the loyal Nintendo fanboys who fervently defend its every move without question. And yet, even in this seemingly secure niche, I see far less stabillity than I see in similar niches.

      Rarely do I hear a mac user say "Well, I've had enough of this poor selection of games. I'm buying a PC tommorow." And yet I've heard many times lamentations that "this is not the Nintendo I grew up with" and I've seen increasing disillusionment among even Nintendo's most loyal fans.

      The way I see it, comparing Nintendo

    4. Re:Do NOT mod grandparent up. by hkmwbz · · Score: 1
      "Microsoft dominates the operating system software market -- does that mean their product is the best? There are better portables than what Nintendo is offering, just not easily available."
      That is irrelevant to the fact that Nintendo dominates the handheld market, and therefore has a good source of income.
      "Their future is uncertain because it's not clear what business they will be in 5 years from now."
      The long term future is uncertain for any company, so your point is moot.
      "Only the fanboys were impressed (of which I assume you are one by your fervent defense of the indefensible)."
      You mean like your defense of blatant trolling? I don't even own a Nintendo system. I am a PC gamer.
      "Rarely do I hear a mac user say "Well, I've had enough of this poor selection of games. I'm buying a PC tommorow." And yet I've heard many times lamentations that "this is not the Nintendo I grew up with" and I've seen increasing disillusionment among even Nintendo's most loyal fans."
      You've seen it many times from the same slashdotters. You see, the same people keep predicting Nintendo's death all the time. They have no credibility.
      "If you're only standard is that someone is saying something you do not agree with, then you need a better standard. Should I mod you down simply becuase I don't agree with your belief that the original poster was a troll?"
      This has got nothing to do with disagreement. This has to do with the fact that Nintendo is a profitable company which makes money from sales, not from litigation. The facts show that Nintendo is not like SCO at all. Claiming that Nintendo can be compared to SCO is trolling, at best.

      As for the rest of your posts, you keep posting claims but never back them up. Nintendo barely turns a profit? Losing money? Fell short of their goal? I notice that you refused to back up your claims from the first post.

      Back up your claims, please, or stop making them.

      --
      Clever signature text goes here.
    5. Re:Do NOT mod grandparent up. by Cyberllama · · Score: 1

      Goto google and type in "nintendo profits" and see what comes up. You'll find virtually every hit has something to do with Nintendo and FALLING profits.

      THere are dozens of articles all with hard numbers all of which will tell you what I already told you.

      Here's a few for instances:

      http://cube.ign.com/articles/476/476348p1.html

      http://edition.cnn.com/2003/BUSINESS/04/07/ninte nd o.reut/

      If you do a search for "Nintendo profits 2003" you'll find articles from when nintendo missed its 10 million unit goal by about a million units, and you'll also find that they were losing money for the first fiscal half of 2003.

      As for you "noticed I refused to back up my claims", I refused no such thing. You never asked me to back them up.

      Look, the point is, I see Nintendos actions like this:

      Nintendo, dependant on its handheld gaming dominance for continued profits, sees the looming threats of the PSP and others and has gotten nervous. Rather than letting the strength of thier products stand on their own, they've turned to the sort of anti-competetive measures that we've come to expect out of the Microsofts of the world.

      I'm not predicting Nintendo's death; I'm not claiming anything particularly outrageous or that I can't back up. Nintendo's actions thus far may not quite be up to the level of the SCO, but this patent basically gives them the capabillity to rise to that level. What we've seen so far is only the first action they've taken using this patent. Consider all the possibillities. Consider the royalties they can now try to claim from companies producuing emulators which have nothing to do with Nintendo (Newton on Palm for instance). Consider the fair-rights uses which Nintendo is attempting to strip from consumers.

      Their actions are outrageous and there's simply no way you can defend them.

      Oh, and as for the Nintendo loyalists giving up Nintendo, I'm not hearing it from Slashdotters. As a college student, one of my part time jobs was at a game store. I worked there for well over a year.

      I used to sell gamecubes and gamecube games. Trust me, the dissapointment out there is genuine. We always had used gamecubes sell because people were always trading them in -- but we never had used PS2's or Xboxes for more than a day.

      Time and Time again, I would hear the same complaints "There are no games!". Nintendo has put itself in the habit of only releasing one-two major games per month, and unfortunately in the last 4-5 months, most of those games have been big dissapointments. When you go 4-5 months waiting for a new game and the *BEST* game to come out during that time span is Pac Man versus (which regretfully was given away for free to people who reserved a game that ultimately no one liked, I can't even remember which game).

    6. Re:Do NOT mod grandparent up. by hkmwbz · · Score: 1
      The bottom line is that the SCO comment was a troll. SCO's lawsuit obviously has no merit. On the other hand, Nintendo seems to have used a patent against a commercial entity who tried to make money from Nintendo's work. That's right, this was a commercial emulator.

      Whether that is good or bad is not up to me to decide, but comparing this to SCO is simply ridiculous.

      --
      Clever signature text goes here.
  95. Re:MOD TROLL DOWN PLEASE kthx by Anonymous Coward · · Score: 0

    Nintedo doesnt go around threatening millions of its users to pay them licencing fee's

    Well, that's basically what the did with the NES and SNES..

    The difference was, they charged the license fees to the developers. For every single cartridge that they made. They in turn had to raise their game prices to cover that, meaning the players are (indirectly) paying the license fee.

    As for the 'threatening', that's also what they did to companies who weren't licensed that developed NES games. (Color Dreams, American Game Cartridges, etc.)

  96. handheld emulation by eagl · · Score: 2, Interesting

    I used my standard handheld (screwdriver) to emulate another handheld (phillips screwdriver), so I guess I owe Nintendo an apology... I showed someone else how to do it too, so does that mean I violated the DMCA since the handheld (screwdrivers) were hardware-keyed for their intended purposes and I circumvented the useage restrictions?

    Maybe I should have a lawyer haul around my toolbox for me.

    And for those who still don't get it, software tools are just like hardware tools, but the lawyers are trying to make it illegal to do with software what people have been doing with hardware for thousands of years. So if you substitute "screwdriver" for whatever tech or digital tool and the issue suddenly doesn't sound criminal anymore, maybe it shouldn't have been brought up in the first place.

  97. Can you say... by p_millipede · · Score: 1
    prior art?

    Emulators have been around for a number of years now. This patent should be impossible to grant.

  98. Re:Fsck them by Anonymous Coward · · Score: 0

    I wish I still had mod points to mod you up.

    The government of the USA has declared war on its citizens. Sooner or later the citizens will accept that declaration and fight back. The government will try to placate them with a succession of stupid and pointless toys, but sooner or later the people will see through the lies.

    Don't you ever wonder why people want to fly planes into buildings? Why people want to post Anthrax spores to politicians? Look in your own backyard. Beneath the Disneyfied, McDonaldised facade lies the stench of corruption. At the moment, such rebellion as there is is confined to small groups and individuals; they know they have to fight something, but they don't understand what the enemy is, so the effect is uncoordinated at best and counter-productive at worst. If the idea of why crystallises in enough minds before someone can set themself up as a "leader" -- which is always the beginning of the end of any struggle for freedom -- then you might just win.

  99. Re:The DCMA violates the US constitution by mgv · · Score: 1

    The United States constitution does not require that you get a phone call either. I think it is a part of the Miranda law or at least something similar. So while it is the law, it's not a part of the constitution.

    Of course, the constitution is mostly a quite old document (in the US and even in Australia). Telephones didn't exist (at least as we understand them today) at the time that most countries constitutions were drafted.

    Michael

    --
    There is no cryptographic solution to the problem where the intended receiver and the attacker are the same entity.
  100. Not necessarily defending Nintendo, but... by hkmwbz · · Score: 3, Interesting
    Now, this is not a troll, but I thought that it might be interesting to carry out a thought experiment. I support the little guy as much as everyone else, but at the same time, sometimes, there may be more beneath the surface, and it could be interesting to speculate a bit about that.

    I see that the flames have already begun, and that is not an unexpected reaction when a big company threatens a tiny company for alleged infringement on some obscure patent (obscure to most of us normal people anyway).

    But please, take a few minutes to follow the links in the story, and you will notice a couple of things:

    First, notice how Nintendo is cracking down on a commercial product - this emulator is actually being sold. The company selling this emulator is making money by emulating Nintendo, and while I'm not quite decided on whether this is actually bad or not, I can actually understand where Nintendo is coming from here. He's making money instead of Nintendo - some people will buy the emulator instead of the GBA itself. It makes sense for Nintendo to do something about that. So they are cracking down on a commercial entity competing directly with them by offering something which emulates their product, not some hobbyist who doesn't make a dime from it. Good or bad? That's not up to me to decide.

    But wait, there's more!

    Very few comments here seem to mention the fact that this emulator isn't even available yet! That's right, the sales are actually pre-sales. People have been paying for promises of a delivery, and it seems that it is delayed already:

    "Sorry Kyle, but I think you have an obligation to refund money now and look into it later. Without a product to release, you've essentially stolen everyone who preordered (like myself)'s money. I'm not trying to hammer you and I'm sure that you're pissed too, but I did pay $15.99 to have Firstorm gbaZ on March 12, 2004 and not any other time. Those were the terms of the sale. Hopefully this will all blow over." (source)
    Now, we should probably give the author the benefit of the doubt, and I must admit that I do not know how well known or respected he is, but this seems to be a rather convenient time for the author of the emulator to have an excuse for delaying the product.

    I'm not saying that something fishy is going on here, but there's always that tiny possibility. If you had sold a product which you promised to deliver on a certain date and failed, wouldn't it be convenient to have something to blame, to be able to postpone the release and continue work on it until it is actually finished?

    It would of course be silly of this guy to falsely accuse Nintendo of this, as Nintendo would probably be all over him, but people have done stupid things before, out of sheer desperation... Instead of losing face, people have been known to do rather silly things. And I don't have to mention SCO, do I? Not that they have any face left to lose...

    But please people, take the time to have a quick look at the links in this story and make up your own minds. Maybe Nintendo is doing something really bad here, or maybe they aren't. Maybe there's more to this story than meets the eye.

    Time will tell.

    --
    Clever signature text goes here.
    1. Re:Not necessarily defending Nintendo, but... by mclove · · Score: 1

      Kyle actually is pretty well respected, he's certainly had a few slip-ups and release delays in the past but he's been around for a LONG time and I can't imagine he'd do anything like fake a letter from Nintendo to get him out of some minor hot water over release dates.

      A more likely explanation is either that Nintendo just found out about this this week and the letter was a just-in-the-nick-of-time type thing, or that they held off on notifying him until the day before release in the hope that it would throw everything into chaos as it seems to have done.

    2. Re:Not necessarily defending Nintendo, but... by Alsee · · Score: 1

      this emulator is actually being sold

      Yep, and there's nothing wrong with that. All PC compatibles are based on reverse engineering and emulation ever since Compaq first cloned the IBM PC.

      So if it's a bad thing then the entire modern PC industry is a bad thing.

      pre-sales... delayed already

      Fair enough. He should probably send refunds to those who demand it. I don't think it really has any bearing on this debate because...

      a rather convenient time for the author of the emulator to have an excuse for delaying the product
      It would of course be silly of this guy to falsely accuse Nintendo of this... but people have done stupid things before, out of sheer desperation


      That seems exceedingly unlikely. A patent assigned to Nintendo and originally filed 3 and a half years ago was issued just 2 months ago - a patent on exactly this exact topic. It beggars belief that he just happened to stumble across an obscure and just released patent and fabricated an entire legal treat letter from Nintendo. And if he had I'm sure a counter story from Nintendo would have already hit slashdot.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    3. Re:Not necessarily defending Nintendo, but... by Anonymous Coward · · Score: 0

      i probably should get a slashdot account so people might actually see this, but...

      kyle is refunding the money, or if you want you can use the money to purchase another of their games or just donate it.

      "donate it?" you ask, "why would they donate it?"

      because the emulator is being released, i guess next week now, as open source. whether this will save them from the wrath of ninetndo, i don't know. but it's saved him from the wrath of a bunch of zodiac owners.

  101. Re:Fsck them by Anonymous Coward · · Score: 0
    "'Fairness' is not a useful way of determining right or wrong (or correctness, if you don't like the terminology)."
    Moral relevatism is as slippery a slope as fundamentalism.
    The first is just a crutch, allowing one to avoid all personal responsibility.
    The second allows one to go through life without having think, and is historically
    the favorite tool of the oppressor.

    Ignore the relativists. They are weak, and the walls of their cities
    crumble to sand faster than they can rebuild them. Treat with the fundamentalists.
    Make obsequious gestures in their presence. Forge swords in their absence.
    When they come to burn your fields, use the fiery coals to harden the tips of your pikes.

    -High Pope Rallod Eno on his whirlwind tour of Espoo, Corinth, Aberdeenshire, and Upper Sandusky.
  102. Who is Nintendo? by Openstandards.net · · Score: 0, Flamebait
    I don't care what they say or do now because clearly this puts Nintendo on a boycott list. What Nintendo produces is something I will henceforth care less about since I will never purchase another product from them until they apologize for their behavior.

    Companies who side with the DMCA and the current unbalanced use of patent and copyright law in aspects that clearly are opposed by the public, from which the pool of their customers comes from, do not deserve one dime. The people are still greater than the entities created to benefit them.

  103. Trivially obvious by prandal · · Score: 1

    The method is so trivial and obvious, it shouldn't be patentable. In the *n*x world, people have been using the "file" command for years and doing things based on its output.

    1. Re:Trivially obvious by Anonymous Coward · · Score: 0

      trivial and obvious in hindsight

      Look it up if you don't know what that means

  104. Prior art, huh? by BinaryOpty · · Score: 1

    Everything the patent claims is Nintendo's except for maybe the GB/GBC emulators. The date Nintendo announced (announced, not released) the GBA was August 24th, 2000. The patent was filed on November 28, 2000 (assuming that the filing date is when it went into effect). Now, I've never made an emulator before, but I'd think it's hard to make one for a system that wasn't even out yet. I'm guessing (assuming, even) Nintendo probably made some form of GBA emulator to allow development for the GBA. Also, the GBA uses an emulator to allow GB/GBC games to play (in addition to having the chipset inside, I believe) and so it was the first handheld system to play GBA, GBC, and GB games all in one. Now, if there was a handheld system that could emulate the GB/GBC before that time, Nintendo still holds rights to the GBA because when the patent was filed they were the only ones who had their hands on them (excluding developers). Remember, this is a patent for emulation on handheld systems, so PC emulators don't count. Only emulators that could run on mobile devices. Can anyone dredge one up?

    1. Re:Prior art, huh? by Anonymous Coward · · Score: 0

      If you had followed gbadev.org from the start, you would have known that the first GBA emulators were released way before the official release of the GBA itself.

      By that time, no one released those things to play "pirate roms" or whatever which didn't exist yet, but only for development purposes.

      As for the "guess" you make, Nintendo sells development boards to its developers, not emulators (which also explains why it's so expensive to get an official dev kit for the GBA).

      And the Game Boy Advance contains basically a Game Boy - the GB games are not emulated by the GBA, but executed by a separate chipset.

  105. Re:Fsck them by Anonymous Coward · · Score: 0

    If Consequences dictate course of action, then it doesnt matter what's right, it's only wrong if you get cought.

  106. Nintendo doesn't deserve any money by Anonymous Coward · · Score: 0

    Nintendo doesn't deserve $30 for ports of old NES and SNES games. We must emulate them, because they're charging too much for quick, cheap easy ports!

    1. Re:Nintendo doesn't deserve any money by Anonymous Coward · · Score: 0

      Have you compared any of these cheap easy ports with the original ones? These games need to be fully recoded and most graphics need to be redrawn to accomodate the different resolution. The only thing which is easy to convert is the idea for the game.

    2. Re:Nintendo doesn't deserve any money by LocalH · · Score: 1

      Depends on the game. For example, LttP used most of the same graphics, perhaps slightly modified for gamma. SMW is the same way. SMA4:SMB3 mostly uses SMAS graphics from way back in the SNES days (with a couple of enhancements like the graphics that popup when you get a 1up).

      I agree with you on the recoding. For example, I'd be surprised if the SMB3 debug menu showed up at all in the GBA port, like it's remains did in the NES and even SNES version (showing that at least for SMB3, SMAS was based on the original source code and not a complete rewrite).

      --
      FC Closer
  107. Re:The DCMA violates the US constitution by Anonymous Coward · · Score: 0

    Frontier Town, 1823:
    "You have the right to remain silent. You have the right to use these bongo drums, or shout really loud for help."

  108. An actual excerpt from the patent: by LightningBolt! · · Score: 3, Funny
    ...computer system comprising:

    said first type microprocessor that loads and executes emulation software, and parses and interprets a binary image capable of being executed on said handheld video game platform, said first type microprocessor converting, with said emulator software, instructions within said stored binary image for said second type microprocessor into instructions for execution by said first type microprocessor and then executing said converted instructions, said second type microprocessor implementing, under control of said emulation software, a state machine that emulates plural states exhibited by said display circuitry associated with said handheld video game platform liquid crystal display, said first type microprocessor analyzing, with said emulator software, said binary image to determine whether said binary image constitutes a predetermined video game title...

    I don't know what it means. But it looks a bit like html metatags trying to lure in people searching the web for the word "said".

    --
    Old people fall. Young people spring. Rich people summer and winter.
    1. Re:An actual excerpt from the patent: by tiger99 · · Score: 1
      It means very little except that there is lots of prior art, but the obfuscated language makes it very difficult to see. All they seem to be talking about here is a software emulation, which allows a program written for a large and powerful processor to be run in a degraded manner on a smaller and less powerful processor, by emulation. But people have been doing that for a long time, IIRC "The Mythical Man Month" talks about emulating the latest new IBM hardware on the previous generation, and that was 30 years ago. Techniques of dropping frames due to poor data rate are not new, in fact very well used on internet TV etc, same with showing downgraded images on small devices.

      There is nothing new here, nor anything not obvious to a person skilled in the art, or whatever the legal phrase is.

      Once again, the patents office has got it very wrong. It would be almost impossible to devise any software that actually contained anything new. It does happen, but very rarely, Unix would have qualified (or maybe Multics), for having all I/O as files, possibly the fork(), and one or two other bits, the first assembler, the first compiler, maybe even the first interpreter, or the first (Xerox?) GUI, the first application of Virtual Memory (don't know who, it definitely pre-dated BSD, most likely one of the mainframe manufacturers, etc. These, and things like them, were truly inventive steps. The Convicted Monopolist apparently holds a patent for using segment registers, since about Windoze 1.0. How stupid! The segment registers are there to be used, if the programmer so wishes, to do anything. They hold segment adresses, that is all they can do.

      In 99.99999% of the software patents we seem to be seeing in the US (not yet in the UK fortunately) there is simply no inventive step, lots of prior art and not the slightest reason to award a patent.

    2. Re:An actual excerpt from the patent: by Anonymous Coward · · Score: 0

      Software patents are simply nonsense. There is nothing to add to this.

  109. Who cares? by Zilfondel2 · · Score: 0
    There's always chess and Monopoly.

    If things really get bad, I'm going off grid in Saskatchewan.

  110. Re:Fsck them by Anonymous Coward · · Score: 1, Insightful

    Revolution was possible "back in the days" because the government and corporations did not have so much control over informatio - and so many ways to gather them. The way it is now, any large scale attempt will be squashed and branded as terrorism before they can even launch an attack. Combined with the fact that they will be branded as attacking the population and painted wrongfully in the media the general populace will most likely not support them either. And since you neither have control over a majority of the army it would be impossible to stage a coup-de-etat and overthrow the government by arms, as there is a standing policy "not to negotiate with terrorists", meaning it will end in bloodshed, but there will be no revolution.

  111. Hmm... by jez9999 · · Score: 1

    Isn't imitation the sincerest form of flattery?

  112. Give Me A Break by Anonymous Coward · · Score: 0

    I understand that slashdotters love their fair use rights more than a black man loves his chicken... But come on! It would be nice to be able to make back up copies, but come on already, it isn't even a God-given right to play video games, its a priveledge that us assholes take for granted. You could live just fine without backup copies, or without video games at all for that matter. You can't sit here and compare that to something like Rosa Parks.

    1. Re:Give Me A Break by Anonymous Coward · · Score: 0

      i could have lived perfectly find with rosa parks sitting or standing at the back of the bus...that doesn't mean it is fair or right

    2. Re:Give Me A Break by Sj0 · · Score: 1

      I understand that slashdotters love their human rights more than a black man loves his chicken... But come on! It would be nice to be able to sit at the front of the bus, but come on already, it isn't even a God-given right to take the bus, its a priveledge that us assholes take for granted. You could live just fine without sitting at the front of the bus, or without busses at all for that matter. You can't sit here and compare that to something like video games.

      --
      It's been a long time.
  113. Easy Peasy by cgenman · · Score: 1

    Just like the title of the article says, Nintendo Patents Handheld Emulation, Downs Crack.

  114. Internet 2 by livhan28 · · Score: 0

    I wonder if we could use the internet 2 to download and play nintendo roms?

  115. Re:The DCMA violates the US constitution by Anonymous Coward · · Score: 0

    Well thats nice, but what about the DMCA?

  116. They open up a whole new hardware market then ! by C. · · Score: 1

    If somebody wants to emulate legally without copying the cartridge, buy a GBA cartridge reader that reads the cartridge contents for immediate use by the emulator.

    The "copying" accusation goes away, "fair use" stays. Don't worry too much about the patent, it will go away as soon as a competitor is sufficiently pissed off.

    C.

    --
    C.
  117. Prior Art, the law & Free Emulators by CharonX · · Score: 1

    Hell, this is not the first time a company tried something like that to get rid off unwanted "competition".
    The bad thing is that it's gonna take a real case in court to either get rid of the patent (see prior art) or make it unusable to Nintendo (as it would be acknowledged that it only covers recognition what kind of system has to be emulated).
    The real ironic thing is that if Nintendo were to use it against free emulators they might only hurt themselves - the coders might have to say uncle, but then they could leak the source-code into the web *woops to Nintendo*.

    --
    +++ MELON MELON MELON +++ Out of Cheese Error +++ redo from start +++
  118. low-capability target? by Anonymous Coward · · Score: 0

    The Abstract of the Patent says: A software emulator for emulating a handheld [...] on a low-capability target platform [...]

    This seems to exclude current and recent PCs and Consoles... is this also said in the full text (havn't found it, but my head cought fire halfway through...)?

  119. Wow. by Jediman1138 · · Score: 0
    Canada's lookin better everyday!

    --

    nothing.can.stop.me.now

  120. Re:F**k them by Kindaian · · Score: 1

    Not really... By american laws you are also allowed media format change, which in my view (IANAL) is what an emulator is. Of course, i presume that for it to be 100% legit you would have to keep the original hardware...

    After all, we only use emulators because it is more pratical then having loads of hardware connected all over the house... right?

  121. A simple question by Decameron81 · · Score: 1

    I was wondering if given these patents it would be possible to remain on safe grounds by clearly prohibiting downloads of your program from the USA (this is NOT against USA, I love the country... but I hate those patents).

    Considering that I don't live in the US, and that in my country there are no software patent laws, is there any way I can excempt myself from being subject to such laws?

    Diego Rey

    --
    diegoT
  122. Re:The DCMA violates the US constitution by Spellbinder · · Score: 1

    bah .. we are updating our constitution around 4 times a year here in switzerland

    --


    stop supporting microsoft with pirating their software!!!!!
  123. I've got prior art by SHEENmaster · · Score: 1

    I ran a Gameboy/GameboyColor emulator on my Sharp Zaurus that identified which platform to emulate by the image more than a year ago. I'm certain examples go back further than that. Because Linux runs on many handheld platforms, any emulator for Linux should count as prior art.

    This is the perfect example of the disgusting software patent. You shouldn't be able to port existing features to a particular platform and patent the result. Then again, if you can patent swinging sideways...

    --
    You can't judge a book by the way it wears its hair.
  124. Re: Backups by p0rnking · · Score: 2, Interesting

    Since a lot of you keep saying that under the DMCA, you're allowed to make a backup of any electronic media.
    But, unlike tapes, CDs, DVDs which a backup can be played on the device it was intended for, a backup of the games can not.

    Also, to those who keep crying "fair use", and think that you have the right to backup everything you own, and who play emulated games, how many of those games did you actually pay for?
    I'm pretty sure that a good chuck of the people who play emulators, don't own the original game, and most likely have never even owned the console.

  125. Oh man, all three sins by Anonymous Coward · · Score: 0

    Firestorm gbaZ has commited all three emulation sins.

    The first is emulating a current system
    The second is emulating a handheld system on another one
    The third is to sell the emulator

    1. Re:Oh man, all three sins by LocalH · · Score: 1

      Except for the second one, go tell that to Marat Fayzullin, who still sells VGBA/Windows.

      Selling an emulator isn't a sin, remember AMax or Emplant on the Amiga?

      --
      FC Closer
  126. Re: Backups by p0rnking · · Score: 2, Insightful

    For those who keep crying "fair use", let's assume for a second that it's 100% legal to backup every piece of software/electronic media that you own (tapes, CDs, DVDs, computer software, games ...)
    Where do emulators fit in to this?
    It's not a backup of the actual console, it's a piece of software that has been created to "emulate" pieces of hardware (which yes, does contain some software too).
    So where does this fit into "fair use"?

    From what I've read, this isn't about whether or not you can make a back up of the game (which makes no sense, since how are you going to play a backup without using something that the original game wasn't intended for?), it's about the actual emulators ... more specifically, an emulator that can emulate multiple consoles, and I believe one that runs on handhelds.

  127. Re:Fsck them by Wanderer1 · · Score: 1

    Hear hear!

    Fairness *IS* relative, but at this point in the game, the American legal system doesn't protect citizens rights quickly enough. The same held true during other civil disobedience exercises.

    Fairness may be relative, but life has never been black and white.

    It's none of Nintendo's business what I do with their software in my private home anyway.

    Bill

  128. Re:The DCMA violates the US constitution by and+by · · Score: 1

    Your Miranda rights are indeed within the Constitution, just not explicitly. The Constitution was interpreted to hold certain rights which were spelt out by the Supreme Court in Miranda v. Arizona. The rights are certainly not part of statutory law, nor are they explicitly written out in the Constitution, but they are in the Constitution.

  129. Hey, that's just what Nintendo needs. by Anonymous Coward · · Score: 0

    As if Nintendo haven't had enough negative press recently (deserved or not), it now decides to make an ass of itself and attract even more negative press.

    Crash and burn, Nintendo. Crash and burn. Your enemies can't buy such wonderful publicity. You embracing patents and unleashing lawyers ensures that I will never ever buy another one of your products. I'm already thinking of giving away my Gameboy Advance SP - I now feel filthy for owning it.

    I give Nintendo 24 months before it will be a software-only company making games for the Sony Playstation 3 and Sony PSP. And I'll be glad when that happens.

  130. 1 claim too many. by SharpFang · · Score: 1

    Claims:
    (...)
    analyzing, with said software program, said stored binary image to detect whether said binary image constitutes a predetermined video game title;

    Just load any binary file and run it, providing crash info within first 3-5 instructions, without testing if it is a binary image or a junk file. Omit "image recognition" piece, don't try extract info like game name, country region and such for user info, just assume all necessary data is there and crash if it isn't.
    No detection? No patent.
    By the way, you can couple a separate settings file with this data, so it isn't the binary image that is being analysed. The analysis performed by completely different program incapable of emulating.

    So, you take "extract.exe zelda.rom" and it creates "zelda.emu" with all patches.
    Then bundle them in zip and spread. Download, launch "emulator.exe" and load "zelda.emu" which automatically causes load of "zelda.rom" which is assumed correct. No binary analysis to predetermine whether it is a game needed.

    --
    45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  131. GBA emulator patent not a problem. by master_p · · Score: 1

    First of all, since emulation is old business, no one can claim patent of a generic emulation method. If such a case was possible, then Windows NT should not allowed to emulate DOS (since it uses the virtual 80x86 mode), Apple could not run 68000 apps on power PC, Bochs would be illegal, as well as thousands of other emulators. Therefore, emulation itself is not illegal.

    Secondly, the patent applies to emulating every part of the GBA package. If the emulation was split up to various parts, and the end user simply put pieces together, Nintendo would not be able to claim patent violation. For example, person X does the (commercial) CPU emulation, person Y does the video emulation, person Z does the sound emulation etc. Then, Nintendo can not charge any individual that violated its patent, because each part does not emulate anything by itself.

    Of course, downloading pirated roms is illegal, let's not forget that.

  132. Fair Use? by MichaelKaiserProScri · · Score: 1

    Just so long as I own the ROM, isn't it fair use to transfer it to different media?


    How about those high capacity flash roms that will hold multiple games? Why should I not be allowed to copy 10 games I own into one of these so I only have to carry one cartridge?

  133. Re:Fsck them by tallniel · · Score: 1
    "It was fair, though not legal, for Rosa Parks to sit in the front of the bus. It was fair, though not legal in many states, for gay people ot have intimate relationships. It's fair, though possibly not legal, for me to play my legaly purchased games from any media I choose on any platform I choose."

    Is this a joke? Are you seriously trying to suggest that these are in the same league? Frankly, I find these sorts of thoughtless comparisons rather offensive. People died fighting for civil rights.

    Besides, why is it more "fair" to be able to play the same game on any media on any device, while only buying one copy? I can see that it's cheaper, and more convenient, but I'm really not seeing the "fair" here. You bought a game for a specific device, and it plays (presumably) on that specific device. I agree that it would be "better", but I don't think it would be more fair.

  134. Emulators illegal, eh? by EvilStickMan · · Score: 1

    So what am I supposed to do with all those games that are no longer made anywhere? Am I supposed to rely on my fond memories of playing contra on the NES? Am I to envision what it was like to play my way through 7th Saga on the SNES? How can they possibly argue against a technology that keeps things like that alive when they are shunned by the very companies that made them? Nintendo is again missing out on an opportunity here. Charge for emulators, do something like what the IPod is doing with music. Have a fee to download an emulator and some ROMs. For an industry so worried about copy protection, you'd think they would figure this out...

    1. Re:Emulators illegal, eh? by Anonymous Coward · · Score: 0

      Please actually read the linked pages above, as well as the /. discussion, before spewing things that you know nothing about.

    2. Re:Emulators illegal, eh? by Anonymous Coward · · Score: 0

      I've actually posted quite a bit in this story under my real name. But I'm not wasting karma on your ass, since you can't even fucking read.

      And I don't give a fuck if you ignore me or not. Snoogans!

    3. Re:Emulators illegal, eh? by pandrijeczko · · Score: 1
      Sorry, but he's made a valid point and if I have the chance to mod his post up I will do.

      As I said in my post, there is a much bigger issue around this than just Nintendo banning one emulator.

      --
      Gentoo Linux - another day, another USE flag.
    4. Re:Emulators illegal, eh? by sammaffei · · Score: 1

      The use of "Snoogans" shows how lame you really are.

      --

      Political correctness is the newest form of slavery.

    5. Re:Emulators illegal, eh? by Anonymous Coward · · Score: 0

      You appear to be a nintendo lawyer, man! Kiss my fuckin' metal ass ((TM) by Bender)

    6. Re:Emulators illegal, eh? by Anonymous Coward · · Score: 0

      So much for your whole plan of ignoring me and shit.

      I win ;)

      Take notes: Don't feed =P

  135. ROMs aren't protected by Felinoid · · Score: 3, Interesting

    A while back someone was selling blank game boy cartrages. Just insert into a specal cable and load the game boy rom images into them.
    The old game shark for the NES (if I remember correctly) copied the game cartrage into a RAM cartrage and the codes you entered would alter the ram copy.
    (Being ram the copy was gone the instant you turnned the NES off)

    As I remember the NES cartrage was basicly off the shelf roms and some additional chips. Presumably the locking was in those chips. Once your able to replicate (or fake) the locking chips you can make full cartrages and the game shark proves it can be done.

    --
    I don't actually exist.
    1. Re:ROMs aren't protected by BillX · · Score: 1

      Or, you can find the security chip on the console [marked "CIC" in the old NES], and cut its clock pin :-)

      --
      Caveat Emptor is not a business model.
  136. Re: Backups by LocalH · · Score: 2, Informative

    Emulation was already found legal, back when Readysoft was selling AMax on the Amiga. Apple sued and lost, IIRC, which set precedent. IANAL, but emulation in and of itself IS legal.

    --
    FC Closer
  137. Off base by Anonymous Coward · · Score: 1, Insightful
    the fact that they're expecting to make a profit ilegally off of Nintendo isn't helping their case any.
    What fact? Emulation is legal in the general case. Nintendo received this patent only two months ago, and it appears trivial to work around.
    You'll notice other free emulators are out there and not under legal scrutiny.
    Which free emulators which satisfy the claims of the patent? You did RTFP, didn't you?
    Frankly, this is a road they should not have tried to travel. Who can seriously look at that system with that emulator and not expect Nintendo to go apeshit over it?
    Yeah, competition often has that effect.
  138. There is such a thing by maroberts · · Score: 1

    ..as a patent being obvious to someone skilled in the art. Emulators for another generic computer system, whether its a handheld, a camera or an aeroplane are as natural as breathing in the software industry, so I would be pretty surprised if they could get this one to hold up.

    --

    Donte Alistair Anderson Roberts - hi son!
    Karma: Chameleon

  139. There's A Bigger Issue Here. by pandrijeczko · · Score: 2, Insightful
    I don't believe this is just about a Nintendo emulator, it has a lot more to do with the games scene and emulation in general.

    Firstly, the whole issue of old games ROMs and Abandonware is very grey anyway. The games companies and authors that own the rights to older games do not accept or approve of the free distribution of ROMs or Abandonware - it's more of a case that there is simply no point from a financial perspective in them taking up legal litigation against ROM/Abandonware sites. If they did, they would need to prove some financial loss as a result and how can any of them prove financial loss from the free distribution of a game that is no longer sold anyway?

    Secondly, the interest in emulation is growing globally. To the games manufacturers, this purely means that more and more people are now playing more and more older games free of charge rather than spending money on new games. Sure, the volume of sales of each game is much more than it was, say, 15 years ago in the days of the Commodore Amiga, but then development costs of each game have skyrocketed also so the overall profits are much tighter. The console and games manufacturers definitely do not like free emulation, no matter how much emulation sites claim to be doing it to "preserve games historically", etc. etc.!

    From my perspective, the state of computer games is similar to that of the state of music sales today. People are buying more games and music than they ever were but the market for both is now totally saturated - in the case of music, most sales result from people buying older music, possibly through replacing of old vinyl LPs with CDs.

    With older games, a few companies have made commercially emulated games available on some platforms (e.g. "Atari Arcade Hits") but these have not sold particularly well because anybody who has an Internet connection can go get hold of MAME (or another free emulator) and a few ROMs and get them for free.

    It's going to be interesting to see how the games companies react to this in future.

    The music companies are already seeing that they cannot simply continue fleecing the customer for more and more money without putting out truly innovative product unless (in their minds) they start bringing in DRM and copy-protected CDs. In actuality, it's simply about adaption to a change in customer demand, all of whom want the ability to put music on portable players, download individual songs at a fair price, etc.

    In the same way, emulation reflects a change in customer demand to the games market. There's a lot of older people, myself included, who spend more money buying CDs of albums released 20 years ago and more time playing games released on platforms that are anything up to 20 years old rather than buying the new products.

    In the cases of both music and games, the vendors in both markets need to realise that the markets are now totally saturated and that not everybody wants the latest CD by the latest boy band or the latest state of the art graphics in a game.

    It's time for both markets to adapt to customer demand and rather than spending billions of Dollars/Pounds/Euros forcing sub-standard new product down our throats with advertising, they need to simply listen to the customers.

    Most emulation fans will have no problem paying for commercial emulators or old ROMs provided that the price is fair to reflect the age of the products, in a similar way that we expect back-catalogue CDs to be cheaper than current releases.

    --
    Gentoo Linux - another day, another USE flag.
    1. Re:There's A Bigger Issue Here. by dougmc · · Score: 1
      With older games, a few companies have made commercially emulated games available on some platforms (e.g. "Atari Arcade Hits") but these have not sold particularly well because anybody who has an Internet connection can go get hold of MAME (or another free emulator) and a few ROMs and get them for free.
      Allow me to provide an alternative reason -- as a general rule of thumb, these collections suck. It's kind of nostalgic to play games you played 20 years ago, yes, but after a few minutes the novelty wears off. Especially the `Atari Arcade Hits' -- the 2600 may have been way neat when it first came out, but very few of the games were any good by today's standards. The Intellivision had much better games, and the games that were actually in the arcades were even better. If you want to emulate something, emulate the games from the arcades, not from the 2600.
  140. what you haven't heard? by Wah · · Score: 1

    about the USS IRC?

    Waters, ether, whats the difference.

    --
    +&x
  141. MAME by Anonymous Coward · · Score: 0

    there needs to be more discussion of MAME as it relates to prior art! This article was the only one (at the time i read) that even mentioned it!

  142. No they are not by MaverickUW · · Score: 1

    Pull out an old Gameboy game, Nintendo, SNES, N64 instruction manual. If you read the very back with all the legal info, they specifically say that backup copies are not required and are not legal to make in any way/shape/form. With CD's, yes, backup copies can be made, but with information stored on actual silicon chips, no, you cannot make a backup copy.

    1. Re:No they are not by Anonymous Coward · · Score: 0

      And if they're taking the tack that no backup can be made, then the mask ROM copyright applies--and everything ten years old or older is fair game.

  143. Handheld Emulation=GBA DS Compatibility by celerityfm · · Score: 1

    Could this be a sign that we'll be seeing GBA games on the DS?? Emulating games on a handheld system... emulating a GBA on the DS to play GBA games.... HMM!?

    Yes. *crosses fingers*

    --
    ...unfortunately no one can be told what The Mat^H^H^HGoatse is...they must experience it for themselves...
  144. This patent CAN'T be proper by Moryath · · Score: 2, Insightful

    #1 - Emulation of chips has been around for a heck of a hard time. Emulation itself shouldn't be a patentable concept anymore.

    #2 - Emulation of a system on a less-powerful system has been around since people were programming Commodore 64 emulators that would run on a 286 or an Amiga.

    #3 - They claim that frameskipping is something they invented. BULLSHIT. See the C64/Amiga emulators above, or any other emulator ever written.

    #4 - The moving of an emulator from desktop to handheld system isn't anything new. Even if they somehow claim that prior art doesn't exist, handheld systems have forever had games and applications programmed for them, the porting of emulator applications is merely "logical next step" and CANNOT be patentable under patent regulations.

    Fuck you, Nintendo.

  145. Re: Backups by Biff98 · · Score: 1

    Oh hell yeah

    Nintendo is really pissing everyone off. It'll only be a matter of time before Sony says, "Sure we'll take the Zelda namesake... How much? 10 million? I don't think so, how about a million?... Yeah? I know you guys have bills you need to pay... Alright thank you! buh BYE!"

  146. What the patent covers by Anonymous Coward · · Score: 0

    The usual scare stories abound. This patent isn't a patent on hand-held emulation. It's a patent on certain techniques (supposedly inventions) used to emulate a game. The patent discusses the background by showing how some existing emulators fail to run fast enough (for example) and then goes on to show how they improve over this.

    So Nintendo don't own "hand-held emulators", they merely have a patent on some techniques for implementing good ones. And I bet a bunch of those techniques have prior art. I remember well in the late 90s that companies like SDS had some really smart real-time emulation capabilities for their debugging technology, using techniques to lock-step with real-time and to emulate peripherals in a cycle-accurate fashion. I saw a demo of Space Invaders written in BASIC running on a 68020 emulator running on a Windows laptop, even emulating a small B&W LCD screen controller "connected" to the 68020. Now if they'd been running a Linux laptop with VMware that would have been truly impressive!

    K.

  147. Invalid patent ? by Anonymous Coward · · Score: 0

    I've been working on virtual machines and emulators for six months now, and I read most of the scientific litterature of the field, and I can tell safely there *is* "prior work of art" regarding the patent of Nintendo, which then shouldn't have been granted by the US patent office (but well, we all know how well it works, don't we).

    This means the said patent can be proven invalid in court, so there is nothing to worry about.

    1. Re:Invalid patent ? by Cpt_Kirks · · Score: 1

      except nintenblos has tons `o cash. And in court, cash wins.

      It would have take the USPO about what, five minutes to Google up lost of prior art? Fscking idiots...

  148. Re:Fsck them by Anonymous Coward · · Score: 0
    But when a massive corporation that only exists for profit [...]
    Versus all the other massive corporations that exist for what exactly?
  149. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  150. Why don't they by neildiamond · · Score: 1

    start selling roms as a download for other platforms. Nintendo and the others make their money on games played on the PC and not so much on console sales (though the idea is to keep you locked in). People could play their games where they wanted to and then they'd still make $$. It would give new life to their older games too. Then they'd have more right to crackdown. I have no desire to buy the latest Nintendo system, PS2, XBOX, etc., but if my computer could emulate them, I might buy a few cool games. I have a portable laptop afterall. Why do I need more portable crap?

  151. Re:Every time some asshat tries to sell an emulato by CrazyDuke · · Score: 1

    "I wish people would quit developing emulators for the purpose of selling them(especially during the market life of the emulated unit)."

    I understand the sentiment, but I'd like to add my own two bits to it. The reason emulation programs do and should start out while the console is on the market is because it usually takes a long time and a lot of work to code an emulator that actually works on a decent amound of games. Even if a working emulator is released during the console's lifespan, PCs at the time are usually too slow to emulate the games at full speed. The only exception I can think of is the emulators for portable systems because they are so slow compared to general purpose PCs of the same period.

    --
    Any sufficiently advanced influence is indistinguishable from control.
  152. Re:Fsck them by Anonymous Coward · · Score: 0

    I agree that this tiny, insignificant example is nothing compared to the struggle for civil rights.

    However, it's symptomatic of another problem that very well might become a bigger fight than civil rights: government and corporate control over information. Consider this: as new technology is introduced, the government has been quick to use it to violate the privacy of its citizens. Why can the FBI listen to your cellphone conversations without a warrant, when they need permission from a judge to tap your landline?

    I know, right now, these concerns are only being raised by the tinfoil-hat people, but how much further will it get before reaching critical mass? The American people have shown that they're willing to fight their government when it goes too far. How much farther will that be?

  153. Yup - greedy bastards by Snaller · · Score: 1, Interesting

    "Whether you have an authentic game or not, it is illegal to copy a Nintendo game from a cartridge or to download and play a Nintendo ROM from the Internet."

    Greedy bastards.

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  154. Doh! by Anonymous Coward · · Score: 0

    Now what am I supposed to do with my 1400+ GBA ROM collection ?

  155. I'll just buy a GBA, thank you by AgentGray · · Score: 1

    Um...has anyone seen the price of the Zodiac? It's like $300!

    It would be cheaper to buy a GBA or GBA SP and some games...

    --
    "Power corrupts. PowerPoint corrupts absolutely."
  156. Re:Fsck them by mdwh2 · · Score: 1

    Is this a joke? Are you seriously trying to suggest that these are in the same league? Frankly, I find these sorts of thoughtless comparisons rather offensive. People died fighting for civil rights.

    If people are being sent to prison (or could be sent to prison) as a result of copyright related matters, then that puts it in the same league.

    And even whilst playing an old game on an emulator may be seen as nothing compared to matters of sexuality, the same kind of laws cover all sorts of areas that dictate the level of control private corporations can have over information that people have paid for. Imagine you're blind, and are legally prevented from listening to ebooks that others can read - is that a trivial joking matter?

  157. sig comment by ChristTrekker · · Score: 1

    Want real representation? Check out Condorcet Voting.

    1. Re:sig comment by Jeremi · · Score: 1
      Want real representation? Check out Condorcet Voting


      I have, and despite its technical advantages, I think Condorcet is too complicated to be adopted by the American public in the forseeable future. IRV gives 90% of the advantages of Condorcet, and is being adopted by various cities and states now. IRV's success is due largely to its simplicity -- people aren't going to vote for a system they don't trust, and they won't trust a system that they don't intuitively understand.

      --


      I don't care if it's 90,000 hectares. That lake was not my doing.
    2. Re:sig comment by alexo · · Score: 1

      > IRV gives 90% of the advantages of Condorcet

      Does it?

    3. Re:sig comment by ChristTrekker · · Score: 1
      IRV gives 90% of the advantages of Condorcet

      Not really. It gives the illusion of being better than plurality voting and almost-as-good-as Condorcet - and that's arguably worse than the current situation.

      Regarding complexity vs technical advantages, I think that as long as ballot casting is simple, ballot counting can be a little more complex. ("Yes sir, you can independently and manually verify these results. It's just going to be slow and tedious. But look how easy it is to vote! Just one, two, three!") Most people cannot even understand how our current (plurality) system is deficient. (No shame to them, they're just not used to putting much thought toward it.) If those who care enough to look critically at such things (like you and me) advocate a superior system, those who simply can't be bothered will listen to what we say...hopefully. So I think we're obliged to advocate the best possible alternative. If we present each of the shortcomings of other systems point by point at a level that's intuitive, with simple examples that illustrate those shortcomings, people will buy in - even if they don't like "math".

    4. Re:sig comment by Jeremi · · Score: 1
      Regarding complexity vs technical advantages, I think that as long as ballot casting is simple, ballot counting can be a little more complex.


      I disagree. If people don't understand clearly how the result of an election was determined, they are going to suspect that the result might have been doctored. If you can explain the Condorcet method to a high school dropout in one minute or less, it might have a chance -- otherwise, the process won't be accepted, or if it is, it would be repealed after the first contested election. Maybe someday in the future when people are more comfortable with non-trivial algorithms, Condorcet will be the bee's knees, but for now I just don't see it going anywhere.

      --


      I don't care if it's 90,000 hectares. That lake was not my doing.
  158. Crimsonfire plans to fight by Anonymous Coward · · Score: 0

    Kyle just said it - he plans to release the emulator (with a couple changes) and fight Nintendo in court.

  159. Re:Fsck them by hey! · · Score: 4, Insightful

    'Fairness' is not a useful way of determining right or wrong (or correctness, if you don't like the terminology).

    Well, if by "fairness" you mean the "sniff test", I agree.

    However, it is possible to try to create a definition of fairness that can be used to create criteria of the rightness and wrongness of actions. Jowhn Rawls" constructed one such theory, which is at its heart very simple. One way of explaining it is to imagine that we are about to sit down to play a game, and have to agree in advance on the rules governing each player's role. The rules are fair if we would agree to it not knowing in advance which role we are going to be assigned.

    This is actually a lot like the Jewish concept of tsedaqah, which is usually translated as "rigtheousness" but could also be construed to mean "objective". Objective in this sense: you should remove the overwhelming effect of your subjective stake in the outcome of an action from deciing on whether it is right or wrong. For example you should assist the poor because their condition objectively requires assistance and it won't really hurt you that much to help.

    Of course taking this approach means that you then get to argue about whose definition of "fair" is correct. However it's an intrinsically more honest process, because you have to accept the consequences of your definition, whereas the sniff test doesn't put any constraints on you.

    --
    Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
  160. Nice opinion there. by Anonymous Coward · · Score: 0

    "Whether you have an authentic game or not, it is illegal to copy a Nintendo game from a cartridge or to download and play a Nintendo ROM from the Internet."

    Nice to see we have people who know nothing about law making uninformative comments ;)

    The thing that pisses me off about that is, the people who DON'T know any better will actually believe that. You sure you don't work for Nintendo?

  161. Pffft by Anonymous Coward · · Score: 0

    You're just worried because I am going to frag your ass. PWNED!

    Seriously, this does mean that there will be a ton of FPS games, but there will also be other games. Puzzle games, adventure games, racing games, etc. It would cool to have a Tomb Raider portable game. Hell, what about a trimmed down Vice City? Now THAT would be cool!

  162. Adaptors by PhotoBoy · · Score: 3, Informative

    You're partially right, US SNES consoles were never prevented from playing Japanese games, however I think most cartridges did have region chips in them.

    I live in the UK and owned a Japanese Super Famicom and I was unable to play UK or US games without an adaptor. Naturally the US games wouldn't fit without a bridge adaptor (or hacking lumps out of the cartidge port) but Nintendo eventually got wise to this and prevented US games playing on Jap/UK machines. To get around this importers had to buy new adaptors which allowed two cartridges to be plugged onto them, one cartridge was the game you wanted to play, and the other supplied the region checking to fool the console into thinking it was playing a game from its region.

    The absolute best reason buying adaptors was for PAL Mario Kart, because of the extra lines of the PAL TV system the PAL version would have run slower or had big borders. Happily it was full screen and optimised to try and make it as fast as the Jap/US version, so when playing on a US/Jap machine in NTSC mode it was the fastest of all the versions. :)

    The NES was actually region locked internally for Europe which was easily remedied by cutting a couple of wires!

  163. Re:Fsck them by kahrhoff · · Score: 0, Flamebait

    Purges fair from the other side? You sir are not human and on top of that a fucking retard!!!

  164. That lawyer is wrong. by Anonymous Coward · · Score: 0

    I am not a lawyer, but I know that lawyer is wrong. If you have an authentic copy of the game you wish to play, you can legally copy it and use it. It is governed by "fair use" under copyright laws and patents don't make a lickin' difference in that case. The copyright laws are based on the US constitution.

    I think that lawyers knows it, and if he's try to sue me for doing something I am constitutionally allowed to do, I would sue him back for perjury.

    Don't believe everything lawyers say. It's their stated objective to speak only on the behalf of their clients'.

    I repeat, it is too legal to copy a Nintendo game, a porno movie or whatever content that you have legally purchased (even regardless of the EULA), and use it for whatever you wish, as long as you don't distribute it. These are inalienable rights.

    1. Re:That lawyer is wrong. by Programmer_In_Traini · · Score: 0

      Well.... that's arguable.

      I agree with what you say, but, technically, buying a copy of a software / game doesn't allow you to do whatever you wish with your own copy.

      Copying your own copy is arguably legal. Sharing your copy's copy is not (nor is sharing the original)... that's obvious ..

      But because of the involvement of "copying" one would want to read the EULA BEFORE buying to make sure the company allows us to copy it for "backup"

      Because really, all they do is allow us to use a piece of their software for personal use for [x] amount of dollar. But they retain all rights regarding the copy. We are merely authorized to use it.

      Same goes for modding a xbox / ps2, modifying a software. When you buy something they often mention that they remain with all copyrights no matter how much you modify from the original "patent".

      I'm not going to go search on the net to make my point, that's not what I want to do. I'm merely suggesting that the lawyer isn't so wrong as you mention, maybe he's not 100% right but he wouldn't need so much digging before finding a piece of law / eula / contract that mentions that you cannot copy / share / modify their product.

      Regarding the EULA vs Governement ruling ... I'm not so sure the EULA has no power vs Govt. EULA is a contract, therefore, it binds you to it and forces you to abide by it.

      By signing / clicking ok you authentified that you are ok with terms and you agree to respect them.

      Government will state general behaviour, common laws, usage & rights, but in the end, if you decide to accept something, its your own decision and government can't come back and protect you from your own decision.

      --
      If you look like your passport photo, you're too ill to travel. - Will Kommen
    2. Re:That lawyer is wrong. by LocalH · · Score: 1

      Except Nintendo can't create rules more stringent than copyright law itself merely by printing ink on a piece of paper in the pattern that just happens to form the words that say 'copying is illegal'. Nor can anyone else.

      If it was a contract it would be different. But that would require a signed agreement for each game.

      --
      FC Closer
  165. Re:nintendo suxors by Acidic_Diarrhea · · Score: 0
    "just like if you walked out of the store with the cartridge under your coat"
    No it's not. Haven't we already discussed this on Slashdot? When you take a game from a store, the store's inventory is reduced by one game. When you copy a game you are infringing on copyright but no company has less product than before you made your copy. Honestly, stealing is not the same as copyright infringement and I wish people would learn to separate the two.

    If that were the case, and people would wise up, then perhaps some of the foolish copyright laws could be relaxed and more work would enter the public domain. Mickey Mouse should be public property at this point.

    --
    I hate liberals. If you are a liberal, do not reply.
  166. Why is this a debate? by Anonymous Coward · · Score: 0

    PRIOR ART. Keerist. How old is mame? Almost a decade?

  167. Legal Nonsense? by Matrix14 · · Score: 1

    I'm somewhat confused as to how this makes any legal sense at all. It appears they have been granted a patent which they use for squashing out prior art. Hoe does this even make sense?

    1. Re:Legal Nonsense? by Anonymous Coward · · Score: 0

      It makes sense in the happy world of USA... Notice Nintendo didn't even try to produce such a patent in EU or in Japan.

  168. Re: Backups by Mitleid · · Score: 1

    I agree with you in regards to the difference between CDs/DVDs/tape and videogame backups, but I think the reason a lot of people use emulators is for nostolgic purposes. Yeah, I'm sure there is some freak SOMEWHERE who actually WANTS to play a GBA game on a 300 dollar Zodiac, but I'd have to argue that the predominant use of emulators is by people who want to play the classics they grew up with but can no longer get their hands on. Myself, for instance. I own a GBA SP and love the system and its game selection, but I aslo have an NES and SNES emulator loaded on my laptop just in case I ever get that "craving" while on the road. Furthermore, I do still own an actual NES and SNES system, with about 20 games or more for each, and have no problem paying a fair price to add to my "physical" game library for these systems.

    Speaking of which, I've been in a Gamestop (a used+new video game store here in the states) a few times recently and the employees there tell me they're shipping all of their Gensesis, NES and SNES games back to HQ, whatever that means. My first suspicion was that maybe some major game developers/publishers (Nintendo, for example...) were going to start releasing some of the backcatalogue. From what I understand, the recent Zelda collection that you could get with a Gamecube over the recent holiday season had the system flying off the shelves, and they're releasing a Megaman aniversery collection sometime this summer. Maybe a trend is picking up? Let's hope they can keep things reasonably priced.

    --

    --
    Is it me, or did it just get fatter in here?
  169. obvious? by Anonymous Coward · · Score: 0

    I suspect that most of the "improvements" they list in the patent seem quite obvious to anybody who knows anything about emulators or computers (I thought only non-obvious things were patentable). E.g., one of the improvements is to store the emulated instruction pointer in a general purpose register. That's absolutely obvious. When I and a friend of mine sat down to write a 6502 emulator around 1992 in 8086 assembly (which we never finished alas), I am sure we did that--we would have been dumb not to, because it was so obvious. The business of choosing the platform based on the file put in is also obvious--autodetection of file formats for all kinds of purposes has been around always. And while a combination of obvious things CAN be non-obvious, the combination looks pretty obvious--just throw together a bunch of stock optimizations.

    On a very cursory reading (and not by a lawyer), the one thing that looked less than perfectly obvious was the particular method of skipping frames when getting behind. But if that's what's new, then that's all that should be patented.

  170. Are false legal claims legal? by Anonymous Coward · · Score: 0

    By the way, is there a law against making false legal claims? E.g., claims denying a right to backup IF indeed there is such a right, or notices at the beginnings of videos that say that all copying is prohibited by law (even though just about everybody should agree that, e.g., copying a non-central ten second segment of a three hour film to show to students is legally acceptable fair use--various guidelines allow significantly more, in fact).

  171. Activision Anthology by wikthemighty · · Score: 1


    So what does this mean for the recently released Activision Anthology which emulates the Atari 2600 on the GBA (and presumably had Nintendo's blessing, as it has their seal of quality on the box...)

    --
    "There are people who do not love their fellow human being, and I _hate_ people like that!" - Tom Lehrer
  172. Can't download, though by bonch · · Score: 1

    I don't know if it's legal to make a backup using a flash cartridge. Nintendo probably doesn't really care. It's when you distribute that ROM. And it is illegal to download a ROM from the Internet, even if you have the game or not, I think. Illegal distribution of their intellectual property.

    Slashdotters can bitch and moan about it, but is it really that bad? It's their property, and they can decide how to distribute it. We don't get to; they do.

    1. Re:Can't download, though by BiggerIsBetter · · Score: 1

      I think it's not illegal to download it, but rather it's illegal to distribute it (eg, upload it). Small distinction, but an important one.

      --
      Forget thrust, drag, lift and weight. Airplanes fly because of money.
  173. Just what is a "limited capability device" by meshmar · · Score: 1

    If any part of the patent is its weak point, I think the "limited capability devices" part will be it. Tapwave Zodiac Specs state:
    " Two easily accessible expansion slots let you add anything from memory to content to SDIO cards. Double the fun. Double the expandability. Pump up your memory to 1GB with the latest cards. Drop an SD card into one slot and view a video or a photo album. Use the other to switch between your favorite games. Or maybe add a digital camera. The options are nearly endless."
    Nearly endless is a long way ahead of "limited capabilities". If the Zodiac is far more capable than the GBA, does this patent apply to emulators running on it? I'm an anal butt - err - IANAL, but, I think Nintendo thought too small when they drafted the patent and it doesn't cover a lot of modern technology - like the Zodiac.

  174. Mame already does/did this... by RobK · · Score: 1

    Mame already decides what "emulation" to used based on the ROM. Has for years and runs on my pocketpc.

    Nintendo - innovate and we'll buy!

  175. If writing an emulator is outlawed, ... by UfoZ · · Score: 1

    ...only outlaws will write emulators.

    Feh. Nintendo can suck it.

  176. This better be used for ONE purpose ONLY. by Anonymous Coward · · Score: 0

    An addon for the Gamecube with a USB cable so I can download all previous titles from nintendo.com and play them, save states, cheat, connect with other players for 4 player games of gauntlet if I'm on the internet. This is the only excuse they can have for trying to get a patent. If this never happens, nintendo is dead to me. Much like metallica.

  177. Re:The DCMA violates the US constitution by mog007 · · Score: 2, Informative

    The Constitution was written before the invention of the telephone, and even the telegraph. It does, however, guarentee the right to counsel. Miranda, a small time thief in Arizona, got arrested for breaking into, and robbing, a pool hall in a town he was staying in. Because of previous convictions he was immediately apprehended. He couldn't afford a lawyer, so he represented himself. The D.A. at the time was only allowed to handle serious crimes for free, murder, rape, that sort of thing. Petty theft wasn't one of them. After he got sentenced Miranda issued a hand written letter to the Supreme Court, after he read the Constitution, and eventually the Supreme Court ruled that District Attornies were required to offer their services for ANY criminal case. They also made up some other requirements like the phone call. Miranda didn't know what his rights were when he was arrested, and the Consitution was interpreted to mean that a person has to know their rights before they're handcuffed.

  178. I AM CYBERMINT AND I HATE KIKES by Anonymous Coward · · Score: 0

    and niggers, too.

  179. I'm not sure? by Anonymous Coward · · Score: 0

    Don't each of the claims count separately, and not just the last one?

  180. ROM emulation? How about concept emulation? by nukeade · · Score: 1

    Why bother with ROM emulation at all? The flash or cell-phone or game that hasn't blatantly copied the concept of an early Nintendo or Atari game is a rarity. Based on the unusual gameplay of some of the games that I've seen ripped off, I bet the cell-phone game programmers go to flea markets or eBay and buy up obscure games just so that they can copy the gameplay and concept and then rename them. I'm guessing that you can't copyright the concept of a game, only the title and manual, so illegalizing ROM emulation for the sake of profitting off of old games again is a moot-point: people are already captializing off of the game, possibly upgraded or modified slightly, under a different name.

    ~Ben

  181. Hmm by Hard_Code · · Score: 1

    I have a great idea. I will develop emulator emulator which will emulate a emulator. Let's see 'em patent that! Huzzah!

    --

    It's 10 PM. Do you know if you're un-American?
  182. Still releasing it next week... by mclove · · Score: 1

    See http://www.emuboards.com/invision/index.php?showto pic=10979&st=30 - looks like they're going ahead with it anyway.

  183. Correction Re:Still releasing it next week... by mclove · · Score: 1

    Oops, that doesn't work... try this link.

  184. Screw them. by nurb432 · · Score: 1

    If i own the real device i will use the ROM in a damned emulator if i want too.

    That would fall under 'fair use'.

    And patenting 'emulation' give me a break, there is prior art back from the mainframe days..

    This is really getting out of hand...

    --
    ---- Booth was a patriot ----
  185. IBM Mainframe by nurb432 · · Score: 1

    Wile not a handheld by any stretch of the imagination, emulation has been around much longer then Nitendo has been in business on
    the 'big-iron'...

    That should qualify as prior art. .but now that the patent has been awarded, who will have enough $ to have it revoked.. Its all a scam.

    --
    ---- Booth was a patriot ----
  186. No! Not my Newtendo! by payote · · Score: 0

    Is emulating dead hardware on dead hardware a crime? Oh, I hope not.

    --


    Never pet a burning dog.
  187. The patent isn't that broad. by Animats · · Score: 1

    That patent only covers emulators that know about specific programs and have special built-in tweaks used when those programs are running. If you just do a straightforward emulation of the whole machine, there's no problem.

  188. Nanoloop Demo? by Anonymous Coward · · Score: 0

    How about the demo ROM of Nanoloop, which you can download from their site? Is that suddenly illegal too? Heh.

  189. Re:The DCMA violates the US constitution by operagost · · Score: 1

    I believe it's an interpretation of habeas corpus, which is in the constitution. Someone needs to know you're in jail, so allowing you to call someone to bail you out is generally acceptable. I'm sure some legal geek around here can provide the court precedent.

    --

    Gamingmuseum.com: Give your 3D accelerator a rest.
  190. Warzedot: Warze for thiefs, paying doesn't matter by Anonymous Coward · · Score: 0

    D00d does anyone have a crack for this?

  191. Re:Fsck them by theLOUDroom · · Score: 1

    Were the purges in Russian fair? Depends what side you were on.

    What a bunch of bullshit. OF COURSE THEY WEREN'T FAIR!

    The problem here is that you're engaged in typical circle-jerk moral relativism arguments.

    The problem with that is it relies on the ridiculous notion that the are no "absolutes", and thus we cannot judge anyone.

    I'm an atheist/agnostic and even I'll tell you that's total B.S. The holocaust was wrong, genocide is wrong, murder is wrong, etc. Why?
    People's basic human rights were violated.


    Sure, there's no idiot-proof definition of "fair" but that doesn't mean the concepts of "fair and "unfair" are worthless. It just means you need to use your head a little bit.


    Here's a question:

    Is it fair for me to stab you in the leg?

    Obviously no.

    Now here's the really neat part....
    THAT'S WHY IT'S ILLEGAL!
    There's just something fundamentally wrong about me stabbing you in the leg for no reason.
    You're going to get pissed off (assuming you have a functional nervous system) and we're going to have trouble getting along after that. You're going to think that I SHOULDN'T have done that, and if I have a decent conscience, so will I.
    It's for the good of all society that we don't go around stabbing each other in the leg, this is why it's both morally wrong and illegal.

    --
    Life is too short to proofread.
  192. PRIOR ART!!!!! by Moryath · · Score: 1

    Both Gambit and Liberty, Gameboy emulators for Palm OS, precede this by at least a few months.

    Nintendo CAN'T claim to have invented this stuff.

    http://www.palminfocenter.com/view_Story.asp?ID= 67

  193. it could be beat in court by h4x0r-3l337 · · Score: 1

    I believe this patent could be defeated in court. If you remove "handheld" from the patent, then UAE would constitue prior art. So in fact, all Nintendo have done is taken a process already well-known when they filed, added "handheld" to it, and claimed it as their own. I do not believe that this is sufficient to claim that they have invented something new and non-obvious to somebody schooled in the relevant field, which is the litmus-test for patents. The only problem then is to find somebody with deep enough pockets to challenge Nintendo in court...

  194. wait a minute now by Anonymous Coward · · Score: 0

    if it werent for emulation, I wouldnt have been intrigued to buy their games.

    not to mention there are games that cant be played anymore.. like for the super nintendo... I mean, if you buy a super metroid cart.. small chance of it holding saves, or working properly, my sega genesis games, I HAVE to emulate, since most gaming stores dont carry them anymore and my current copies are corrupt from being played too much (seriously, it happens.. cant play sonic & knuckles without severe glitches that make the game impossible to play, playing it about 2,000 times at least did that)

  195. Re:nintendo suxors by Alsee · · Score: 1

    Nintendo is not taking action against copyright infringers. They are attempting to exterminate emulators. Just like in the 1980's when the MPAA attempted to exterminate VCR's.

    If you actually like the games you play, you need to buy them or they will stop being made.

    Fine, then you should quit defending Nintendo's attack on emulators. Instead you should be asking for download sales of the cartidge rips. That would be a lot easier and more attractive to emulator owners than buying a cartrige and attempting to rip it themselves. Nintendo would lose out on some console sales (so what?), but those sales would go to game authors.

    -----------
    Infringment == theft rant below
    -----------

    When you download a ROM and play it without buying the game, that is stealing. Don't lie to yourself, it's stealing, just like if you walked out of the store with the cartridge under your coat.

    Dowling v. United States, 473 U.S. 207 (1985)

    "the rights of a copyright holder are `different' from the rights of owners of other kinds of property

    the copyright holder owns only a bundle of intangible rights which can be infringed, but not stolen or converted

    It follows that interference with copyright does not easily equate with theft, conversion or fraud.
    "

    That's not a defence of copyright infringment. It just means that it is important not to confuse it with theft. Copyright law is very different than property law, and it is SUPPOSED to be very different than property law. When people think of copyright as some sort of "intellectual property" they often come to the mistaken conclusion that copyright law is the same, or should be the same, as property law. When they see copyright law is different they think there must be something wrong with copyright law and attempt to "fix" it by trying to turn it into property law. That just results in severely broken copyright law.

    You may as well have claimed that slander is stealing.

    -

    --
    - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  196. Re:Fsck them by TrekkieGod · · Score: 1
    However, I would caution you against ranting about your fair-use "rights" as though it's part of the Constitution. Fair use rights are entirely at the court's interpretation of what is "fair" or not. What you think is fair may not jive with the court's interpretation.

    Indeed, however in this particular case there's court precedent, as I've seen from your first link. Specifically:

    Although the legal basis is not completely settled, many lawyers believe that the following (and many other uses) are also fair uses:

    • Space-shifting or format-shifting - that is, taking content you own in one format and putting it into another format, for personal, non-commercial use. For instance, "ripping" an audio CD (that is, making an MP3-format version of an audio CD that you already own) is considered fair use by many lawyers, based on the 1984 Betamax decision and the 1999 Rio MP3 player decision (RIAA v. Diamond Multimedia, 180 F. 3d 1072, 1079, 9th Circ. 1999.)
    • Making a personal back-up copy of content you own - for instance, burning a copy of an audio CD you own.

    Making the roms is both a back-up copy, and format shifting. Using the rom in an emulator is personal, non-commercial use. I think there's a real strong case there if nintendo decides to sue. Nintendo lawyers know this, and that's why Nintendo has taken up the patent. If they sue, they'll sue them for violating the patent, not for violating their copyright.

    --

    Warning: Opinions known to be heavily biased.

  197. The original StarFox on SuperNES by Kiyooka · · Score: 1

    had a chip built into the cartridge so that I.. I mean, so that the friends of inlaws of people I once knew couldn't use those 3.5" disk consoles to copy it to ROM (or so I heard). Someone told me it was to help process the intensive 3D graphics, dunno if that's true.

    1. Re:The original StarFox on SuperNES by StarKruzr · · Score: 1

      I think you're talking about the SuperFX chip. It WAS to help process the 3D graphics. In fact, many, many games for SuperNES included this chip or descendents of it, and because of it the life of the console was extended probably a year later than it would have been viable for without it.

      --

      +++ATH0
  198. Yeah right... by Anonymous Coward · · Score: 0

    IF i own the real device i will use the ROM in a damned emulator if i want too.

    So what you are saying is that you don't own the original gameboy, nor do you own the games?

    Yeah, Nintendo protecting their games from all you free loaders is really getting out of hand.

    1. Re:Yeah right... by Anonymous Coward · · Score: 0

      You like to spin, don't ya?

      He said, "If I own the device then I will use the ROM" sounds awful generic to me. One would expect the converse to be true as well, unless he stated different. By the way, that's "If I don't own the device then I won't use the ROM" if you're a fucking idiot.

  199. Re:Fsck them by kubalaa · · Score: 1

    "The rules are fair if we would agree to it not knowing in advance which role we are going to be assigned. ... For example you should assist the poor because their condition objectively requires assistance and it won't really hurt you that much to help."

    Devil's advocate: I am a rich person who believes that I earned my money, and that people are poor only because they are slackers. In my view, we all started off in the same roles, and if I slacked off like they did, then I would *deserve* to be poor, and to expect help from others would be unfair.

    Or: animals, and black people, are MADE to serve white people. That is their natural function in the universe, in the same way that the natural function of stones is to fall. If I were born a black person or an animal, I wouldn't expect to be able to do the things white people can, because I wouldn't be a white person. Nothing unfair about it.

    The point is, it's very easy for someone to *claim* they would agree to be put into any role if they have the point of view of the better role.

    --

    "If you look 'round the table and can't tell who the sucker is, it's you." -- Quiz Show

  200. UPDATE - UPDATE - UPDATE! by Cpt_Kirks · · Score: 1

    Kyle Poole of Crimsonfire (make of Firestorm gbaZ) just announced that the emulator will be released early next week under the GPL!

    Though optimized for the Zodiac, this will allow porting to all Palm OS 5 devices.

  201. But! by Saturninus · · Score: 1

    But those games are 20 years old!

  202. I dont play games by nurb432 · · Score: 1

    Before you go off on your high and mighty soapbox about piracy.. a Clarification:

    I dont even play games.. so it doesnt directly effect me. However the concept of what they are trying to pull is outrageous, and deserves to be struck down..

    Thus why i said "IF"..

    --
    ---- Booth was a patriot ----
  203. 117(a)(1) vs. 117(a)(2) by tepples · · Score: 1

    I was speaking of all of Bung's copiers as well as all of Doctor 's copiers.

    Bung, which produced the Doctor copiers and may have been linked to the Visoly copiers (given the appearance of the Flash Advance linker and the GB-Xchanger), may have been an isolated case. There apparently wasn't as much of a homebrew scene when Bung was around as there is now, and homebrew seems to legitimize copiers.

    having a trademark header in ROMs doesn't count since copying that to get a game to work is covered under Sega vs Activision (though in that case, Activision lost not because of copying a trademark to get games to work but needlessly displaying it on screen (something you can't get around on a GBA, which is Nintendo's fault)

    That was Sega v. Accolade, 977 F2d 1510 (9th Cir. 1992), and Accolade won, in part because Sega failed to produce enough evidence that there was a way to not display the logo.

    Now, all of this means to me that the law needs spelled out to cover fair use of software on any device one wants to (which, to me, is very comparable to bablefish).

    Atari v. JS&A Group happened before Sony v. Universal (the Betamax case), which started down the road to legitimizing consumer copying. Also notice that the JS&A court interpreted only 17 USC 117(a)(2) as not applying to what you call "hard goods" but didn't touch on 117(a)(1) (authorizing copies and adaptations necessary to run a program on a given computer) at all.

    Plus, in the future, GBA cartridges may not in fact be hard goods. Rumors have it that given the high cost of producing small to medium quantities of large mask ROMs and the insuitability of optical media for a handheld device to be used by children under 7 years of age, Nintendo is investigating switching from mask ROMs to a form of flash memory.

  204. Bull CRAP by EMR · · Score: 1

    That patent was filed at the end of 2000, well after emulators for systems were already out. Looks like they are trying to use the *easy* patent office to get around the fair use, and reverse engineering rights people have.

  205. Re:Fsck them by Anonymous Coward · · Score: 0

    And this is why I've grown tired of discussion on Slashdot. These morons (referring to the grandparent of this post) come onto Slashdot without ever having taken a philosophy class or read any philosophical material and proceed to make judgements of morality. Same goes for not being lawyers and attempting to make legal arguments. I, personally, think that philosophy should be a required subject in highschool (for those who finish highschool). I think such a requirement might be a step in the direction of a better country.

  206. Re:nintendo suxors by n0wak · · Score: 1

    Yes, but if you make a copy you can argue product dilution which, in effect, does affect the inventory (and, obviously, profits).

  207. Contractual relationships by LionMage · · Score: 1
    Unless you have a contractual relationship with Nintendo that forbids it, you may excercise all the rights granted in 17 U.S. Code 117 with any copy of a work of software you have. That explicitly includes the right to make a copy of, and adapt if necessary, your copy of a work of software if it is an integral step in running it on a machine. What kind of machine is not limited by the US Code, and you don't have a contract with Nintendo limiting that right, which means you have a right to get a ROM reader, copy the game on to your PC, and play it on your PC.

    Actually, even if you do have a contractual relationship with Nintendo, any clauses in the contract that contravene existing law are illegal and unenforceable.

    Several years ago, I left an apartment before my lease expired; I'd purchased a house, and moved into it, partly because the management of the apartment complex refused to repair the air conditioning in a timely fashion. Where I live (Phoenix, Arizona), air conditioning is considered an essential service if it was available in the apartment at the time that the tenant moved in. The property managers tried to get me to pay for the remaining months in my lease, going so far as to keep my deposit to cover part of what they claimed I owed them...

    During the dispute, they specifically pointed out a clause in my most recently signed lease agreement, which stated in part that "the management shall not be held liable in the event that repairs can not be performed in a timely fashion." The wording is important, because Arizona's Landlord-Tenant laws specifically state that repairs to essential services (water, air conditioning, etc.) must be performed in a timely fashion. The attorney that I consulted with had a laugh over that -- it's impossible to remove legal rights with a contract. A contract can grant rights that wouldn't otherwise exist under the law (as long as those rights don't explicitly violate some other law), but it can't take them away. The GPL would be an example of a contract that grants rights in addition to what copyright law already provides.

    Of course, companies like Nintendo can still try to enforce such contracts, and the mere threat of legal action from such a large company is enough to make most people back down. Thus, such contractual clauses are an excuse to use lawyers as an intimidation tactic to prevent law abiding citizens from exercising their rights.
  208. PDA vs. handheld? by tepples · · Score: 1

    PS: [the razors/blades business model] does not apply to Palmpilot/PocketPC...but then, they're not handhelds, but PDA's.

    What is the theoretical difference between a "handheld" and a "PDA"? Is it that a PDA has a touch screen?

    1. Re:PDA vs. handheld? by Mac+Degger · · Score: 1

      Nah...I'd say application use. A PDA (personal digital assistant) is primarily used for appointments, phonebooks, notetaking and reading. A handheld is (primarily or exclusively) used for games.

      Sure, there is crossover, just like you can install linux on an xbox and use it for developping spreadsheet apps, but that's not the point.

      --
      -- Waht? Tehr's a preveiw buottn?
  209. Mask what? by tepples · · Score: 1

    Mask ROMs do not suffer from bit rot.

    Nintendo is reportedly switching away from mask ROM and toward flash memory because of high manufacturing costs for higher capacities such as the upcoming 256 Mbit GBA game paks and the game paks for the new Nintendo DS. (Current GBA game paks are 32 to 128 Mbit.)

  210. Why does it matter? by Trinton+Azaleth · · Score: 1

    As far as I can tell, it is still extremely difficult to get your hands on: A. The ROMS you could want B. Emulators that play said ROMS good. If it was such a problem, Nintendo would have listened to me when I wrote them an email asking if they would be interested in hiring me to go after people distributing ROMS. As it is, they ignored me... They didn't even offer anything in return for information. No motivation for me to help them out... They tryed to sue me once when I made a N64 fan site... (which I didn't get anything out of; I did it to support them) Whatever happens, I could care less, because Nintendo signed their death warrent when they stopped caring more about the games, and started focusing on anti-piracy. (example: custom mini-dvd using bca on gamecube) We COULD have had a decent system to do homedev on... but NO, they had to use proprietary discs.)

  211. Some emulators and ROMs are GPL by tepples · · Score: 1

    For the record, I do think anyone who sells ROM CDs and/or emulators they did not develop, is nothing but scum.

    Two emulators that I use for testing my own GPL'd homebrew ROMs are themselves GPL'd, and I have every right to sell CDs containing the emulator source code, its binary, my homebrew ROM source code, and its binary. Am I scum or an exception?

  212. Re:The DCMA violates the US constitution by Tetsujin28 · · Score: 1
    I think you are conflating two separate Supreme Court decisions. Your description more or less fits Gideon v. Wainwright (1963), which established that the Sixth Amendment's right to counsel includes the right to have a attorney provided by the state if you can't afford one. (That would be a Public Defender, not D.A. -- D.A. stands for District Attorney, which is a prosecutor.)

    Miranda v. Arizona (1963) built upon the Gideon decision and established that the Fifth Amendment's privilege against self-incrimination requires, among other things, that a suspect be advised of his right to remain silent and his right to receive legal counsel.

    --
    - - - -
    The real Tetsujin 28 is a giant robot.
  213. So, Nintendo just invented the emulator I used in by skintigh2 · · Score: 1

    1994? Did they also invent the microcode emulator I made in college in 1997?

  214. Re:Fsck them by Sj0 · · Score: 1

    As opposed to something that isn't a massive corporation, I suppose. I guess a puppy dog. Or a pencil.

    --
    It's been a long time.
  215. Re:Fsck them by Sj0 · · Score: 1

    Tyler and I watched fight club 37 times, does that count?

    --
    It's been a long time.
  216. Interesting subject, eh, what? by ScrewMaster · · Score: 1

    I don't think I've ever seen "Fuck Them" used so many times as a subject in a thread. Incredible.

    --
    The higher the technology, the sharper that two-edged sword.
  217. Archival Copy? by jgoemat · · Score: 1

    I think the law needs to be updated on archival copies. Currently the law allows you to make a backup copy in case your software/cd/DVD or whatever gets broken and cannot be used. That sucks for cartridges because there is no way to play your archival copy if the original breaks except in an emulator, which Nintendo is now saying is illegal. I think there should be a law where if your legally purchased copyrighted product breaks, you can send it back to the manufacturer and have them send you a new copy for free (not even pay any shipping), unless they give you another valid option such as playing the game in an emulator and making a backup copy.

  218. Turbo Grafix 64 handheld by Anonymous Coward · · Score: 0

    I'm sure there is a Turbo Grafix emulator. They released a handheld that ran the same cartridges as the console. Pretty cool idea actually.

  219. Go pirates! by Anonymous Coward · · Score: 0

    I'm beginning to hope that pirates out there step up their efforts to the point that software and other media industries really do suffer. I don't think that there's much of any hope on the politcal front. The lawyers run everything. Everyone else is just along for the ride.

  220. Re:nintendo suxors by cybermint · · Score: 1

    "Fine, then you should quit defending Nintendo's attack on emulators. Instead you should be asking for download sales of the cartidge rips. That would be a lot easier and more attractive to emulator owners than buying a cartrige and attempting to rip it themselves."

    Attempting to collect fees for downloading ROMs is as futile as the battle against MP3s. Going after the emulators seems like a much more feasible way to stop the problem. There are far fewer emulator developers than there are pirating ROMs. With no emulators, the demand for pirate ROMs is reduced significantly.

    "Nintendo would lose out on some console sales (so what?), but those sales would go to game authors."

    How can you say "so what?"? Do you believe it is ok to reduce sales of their console with infringement? Without the console, lots of those games wouldn't have been made. The hardware and the game developers are not completely separate. They are dependant on one another. When you hurt one, the other gets hurt as well.

  221. Re:The DCMA violates the US constitution by Deadguy2322 · · Score: 1

    No, they can be like us, BENT OVER AND FUCKED IN THE ASS by the government on an hourly basis! At least they don't have to pay the "Copyright Levy" on their blank media! Nothing like being branded a criminal and fined just for buying blank CD-Rs to back up my documents or store family photos! All in the name of supporting the Canadian music, film and television industries, who wouldn't need the support if they produced anything I was remotely interested in. Poor Americans, they have a constitution that forces things like the right to free speech on people, and forces judges to interpret the law, not re-write it as they see fit! And it would be so terrible if our constitution defined the timing of elections, rather than just saying that they are to be held at the Prime Minister's discretion and leisure! The fact that you state that we allow people to copy CDs implies that you have probably been too loyal a supporter of the British Columbian independant farming community.

    --
    Check out my foes list to see who is so retarded that they can't use the signature line!!!
  222. Re:nintendo suxors by Alsee · · Score: 1

    Do you believe it is ok to reduce sales of their console with infringement?

    No, it is ok to reduce sales of their console with a COMPETING console for sale. Even if that console is someone else's hardware "clone" (just like IBM PC clones), or even if that competing console is a "software console", and even if the competing console is a software clone of their console.

    Consoles get cloned, and there's nothing wrong with that. Hell, the original Atari 2600 was cloned, though it was around the time people started switching to Intellivision and Colecovision.

    The hardware and the game developers are not completely separate. They are dependant on one another. When you hurt one, the other gets hurt as well.

    There is absolutely NOTHING WRONG with individual companies making less money because a legitimate competitor entered the market. Not only did Intellivion and Collecovision "hurt" Atari 2600 sales, but the Gemini and the Kingsway and the CCE Supergame VG-2800 and the Dactar and the Funfair 2600 and the Funvision and about a dozzen other systems were ALL CLONES of the Atari 2600. They all "hurt" Atari, but they were all perfectly legitimate and perfectly legal.

    Virtually every PC made today is an IBM PC CLONE. All of the clones certainly "hurt" IBM. If you think there's something wrong with that then you are saying there's something wrong with the entire modern PC universe.

    Various game platforms are introduced, they compete, clones are made, and through it all game authors will write software for whatever the newest and most popular platforms are out there.

    Attempting to collect fees for downloading ROMs is as futile as the battle against MP3s

    They ARE selling music downloads.

    And they are selling them despite the fact that they are DRM CRIPPLED files, despite the fact that they are quite OVERPRICED, despite the fact that they only offer a LIMITED SELECTION out of their available catalog, and despite the fact that they were about FIVE YEARS LATE to join the markent and had to overcome the five-years entrenched free P2P alternative.

    The recording industry handicapped themselves FOUR TIMES OVER and they are still managing to attract customers. Don't you think they would have a lot more customers if they were to offer ordinary non-crippled MP3's for sale? Don't you think they'd get a lot more customers at a more reasonable prices? (The cost of selling downloads is insignifigant compared to the cost of pressing disks and packaging and distributing and middlemen and retail outlets etc.) Don't you think they would get a lot more customers if they offered their full catalog for sale? And don't you think they would have dominated the market had they started selling downloads back in 1998 or so when Napster first made it bloody obvious that it was possible to sell downloads and that there was a demand for them??

    The only reason there are no MP3 downloads for sale is because the RIAA simply refuses to serve the demand for them. Refusing to sell MP3's - the product people want - is purely self-destructive. It's not like there's a danger that selling MP3's is somehow going cause that song to appear on P2P, every song is already on P2P.

    The primary driving force in the explosion of P2P varients is because the RIAA left a vacuum in the market for MP3 downloads. Nature abhors a vacuum, and the market abhors a vacuum. A "black market" for MP3 downloads exploded to fill that vacuum.

    You can't collect fees selling ROM downloads if you simply refuse to offer them for sale.

    Going after the emulators seems like a much more feasible way to stop the problem.

    Yeah, and outlawing paint and magic-markers will pretty much solve the problem of graffitti. But paint and magic markers and emulators are all PERFECTLY LEGITIMATE AND LEGAL.

    The MPAA tried to get VCR's outlawed in the 1980's. You are doing the same thing. You're not fighting infringment, you're fighting a legitimate product that can be can be used by someone who comitted infringment or it can be used perfectly legitimately without infringment.

    -

    --
    - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  223. I think that's why the C and D. by Inoshiro · · Score: 1

    " who wants to pay $30 for a GBA port of a SNES game when you can download the original for free and play it on the Zodiac?"

    Exactly. Who wants to pay for a legal copy when you can just download one which doesn't give Nintendo recompense for their hard work? Woops, I guess that's why!

    I can see if you own it, but chances are, most people don't own a Link to the Past.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  224. i want emulators... by Anonymous Coward · · Score: 0

    I want emulators because I am a purist and I get frustrated with the tiny little changes Nintendo continues to insist on making when they rerelease a classic game on the GBA. Link, Yoshi, and Mario now make their annoying N64/Gamecube sounds. Yoshi and Caped Mario can no longer bounce from saw to saw in the Cheese Bridge Level. You have to buy add-on cards to get powerups. If these were complete remakes of the games I might understand, but when games are mostly unchanged, the minor changes become very distracting and do nothing but alienate the nostalgic audience Nintendo is marketing the games to. I personally bought and discarded copies of Super Mario World, Yoshi's Island, and Zelda: Four Swords, because I couldn't deal with the annoying changes that were thrown in.

    If you want an example of a remake done right, look at Metroid: Zero Mission. It's a complete remake of the original Metroid, taking full advantage of the GBA's new technology. It's a great new game on it's own, and as a bonus, it includes an emulated and completely unchanged copy of the original game. The only enhancement is that it saves your password for you so you don't have to write it down. This way you get to play through an entirely new game filled with homages to your old favorite, and then get to play through the original for old times' sake. With Zero Mission I felt like I got more than my $30 worth and walked away a very happy customer, unlike the other remakes (SMW,Yoshi,Zelda) where I was paying new-game price for an inferior version of a game I already had.

    I hope Nintendo learns for Zero Mission's popularity and continues to follow its model. If not, I will exert every effort I can to circumvent their meddling: be it by emulation or other means, I am determined to play the ORIGINAL game.

  225. Re:The DCMA violates the US constitution by Xabraxas · · Score: 1
    the Consitution was interpreted to mean that a person has to know their rights before they're handcuffed

    That's not true. You can be handcuffed without being read your Miranda rights. You cannot be interogated without being read your Miranda rights.

    --
    Time makes more converts than reason
  226. I love reading the fallacies in ALL of your words by Anonymous Coward · · Score: 0

    I love how every one of you is on this high on fair use. I know the emulation scene, and its a bunch of people downloading and emulating games they DO NOT HAVE in order to save money on either the software or the hardware.

    Every one of you is throwing out bits and pieces about making a copy of a game you already own... be fucking serious for a second. If you own a GBA and make a ROM copy of it, is it worth the time and money to buy the converter tools to copy it to your PC? Then you scour the net to find an emulation program (lets say VisualBoyAdvance) to play it... for which it doesn't really feel like a GBA anymore.

    Basic fact is this: Just buy the software for your game consoles and take care of it. Stop trying to bitch and bend the rules to defend piracy because you are cheap and disrespectful. That rule of of making a backup copy of software is old and redundant especially with the internet and its ease of use to send copyrighted material.

    Game companies and publishers are people just like us with families to feed and MANY hours of work put into their products. How would you feel if you were in their position and people were copying your software left and right screwing you, the developer and publisher. IT JUST IS NOT FAIR TO ANYBODY.

    I honestly think most of you need to grow up and realize the real world. Even if you are all still in your 30's.

  227. GBA Devkit by Shadwell · · Score: 1
  228. This sort of bothers me by Anonymous Coward · · Score: 0

    I've been pitching this concept for a few months now...

    Crash & Burn - Executive Summary

    Working under the tentative title Crash & Burn, we have assembled a team of engineers from the golden age of video games to launch a new platform of commercial emulation software for the Sony Playstation 2, Nintendo Gamecube, Microsoft X Box and Windows-based PCs.

    Our goal is to develop the finest gaming experience we can offer fans of video games of all ages. From replicating the experience of arcade gaming to preserving the game library of enthusiasts, our top priority is the creation of a platform for the enjoyment of new and classic arcade games, as well as classic console titles from previously popular game systems.

    Operating on roughly $350,000 in 'sweat equity', our engineering team has coordinated the design of a multi-platform software title, and a software delivery system for game sales via broadband connection. In addition to this new direction for console gaming, we have developed two complete video game systems for further exploration. Each of these products may be manufactured and distributed by the company, or released by an existing software publishing house.

    Our first planned software title, intended for all three major console platforms as well as the PC, allows users to purchase classic arcade games such as 'Donkey Kong' or 'Pacman', console hits such as 'Sonic The Hedgehog', and even modern arcade games, via an Ethernet connection, now optional on all three game platforms. Licenses to more than 5000 video game titles are available from copyright owners. These ROMs (Read Only Memory images) are currently heavily pirated, providing no revenue to the industry at large.

    As the U.S. video game market reaches 50 million modern consoles in use, the potential for a successful family of emulator software is ever increasing. Metered, pay-to-play and direct ROM sales are market trends on the increase. By licensing the ROMs we sell from arcade and console game manufacturers, we are assured a growing software library without expensive software development.

    A single code base will allow this company to release any number of game collections for the four largest platforms for video games. Once developed, new collections of ROMs can be released with little to no additional development costs, or sold via broadband connection.
    Our secondary project is a portable emulator system designed to replicate the arcade experience with a large, rotatable monitor. This off-the-shelf hardware design will provide a standalone platform for ROM sales, to be released when production costs reach levels that make such a system profitable.

    In addition, we have in development an advanced augmented reality gaming unit that represents the future of video gaming. It is our intention to finalize the hardware and develop a software Application Programming Interface for this entirely new approach to video games, the immersive blending of the real and digital worlds. This advanced research has also led to a consumer electronics product that turns any wall into a giant video display.

    Video game platforms, and often video game companies, have unacknowledged shelf-lives. At Crash & Burn, we recognize the volatility of the video game market. We intend to have an impact, grow our sales to a profitable state, and exit by selling a fully developed software and hardware company, sustainable for the long-term.

    We possess a lucrative business model, patentable hardware and software designs, and a uniquely qualified board of directors. It is our hope to encounter adventurous investors with the savvy to bring a profitable venture to fruition, capitalizing on the vast video game market in the U.S.

    Crash & Burn - (318) 255-4923 - jasonzc@yahoo.com

  229. Re:Fsck them by hey! · · Score: 1

    The point is, it's very easy for someone to *claim* they would agree to be put into any role if they have the point of view of the better role.

    Yes. From a practical standpoint, you can't truly repair the "veil of ignorance" once it has been pierced. Once you know that you are going to draw the white male aristocrat ticket, you naturally will start to view things from that standpoint.

    However the importance of an idea like this is that it gives us a reasonable framework to analyze an otherwise vague ideals like "fairness". I look at it this way: you can't build an ideal mechanical system free from friction, but the proverbial weightless frictionless pulleys are still analytically useful.

    --
    Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
  230. uhh about that... by bling23 · · Score: 1

    The very limited archival copy exception to copyright laws is set forth in 17 U.S.C. 117(a)(2), which specifies that the owner of a computer program can make a copy "for archival purposes only." Even if it were otherwise permitted, which it is not, playing a copy of a Nintendo game on the Zodiac system is not "archiving". Moreover, 117(a)(2) does not allow the owner of a game to make a copy of a game ROM that someone else possesses, or to post a copy on the Internet for distribution. Therefore, whether you have an authentic game or not, it is illegal to copy a Nintendo game from a cartridge or to download and play a Nintendo ROM from the Internet. Isnt this an American law being used against a Canadian citizen?? I would just dismiss this letter (although the patent stands)