Nintendo Releasing Wireless Router for Revolution
nmaster64 writes "Nintendo is really pushing their Nintendo Wi-fi hard, completely reversing the anti-online mentality they've held in years past. Nwizard.com reports, "Nintendo will soon be producing a router that will allow access to the Nintendo Wi-Fi Network on both the DS and the Revolution. The router plugs into a USB 2.0 port and transfers your computers internet connection wirelessly into your next-gen Nintendo devices." It should be noted this story came at almost the same time as Sony announced they dropped the PS3's router functionality." Update: 07/13 06:20 GMT by Z : Please note there is no source referenced for this "story", and this could in fact be some guy's pet theory.
The "Revolution" is so advanced that... it needs a computer to have access to a Wi-Fi network.
Very revolutionary, you've blown my mind with this one big N!
---- Take the Space Quiz!
nice... now i can buy this plug it into my pc at work and enjoy some nice DS games online..i wonder if i can get the go ahead at work if i promise to allow them to sponsor my animal crossing town... seems fair to me?
...is Mario WPA enabled? Without decent wireless security that princess will just get stolen again. :(
The ability to reduce the number of cables is absolutely outstanding. A console that can be attached to the Internet without having to run a wire from the router or wireless hub to the box is a godsend. The ping times might suffer a little, though, I bet.
I can't understand why Sony would want to withdraw WiFi from the PS3 spec, though. If it is a technical issue, then you can bet they will come back later with an add-on WiFi dongle. If it is something else, then they've got me in the dark as to why they would reduce the spec at this stage when PS3s aren't even scheduled to hit the stores yet.
But as wireless networking becomes faster, and broadband providers start providing wireless router modems, this kind of thing is going to become the norm. Not only games, of course, but almost anything that needs to "think" more than a "dumb" device will be designed to take advantage of the home-wireless LAN.
Jesus saved me from my past. He can save you as well.
How is it a router if it has to plug into a PC to use its internet connection and not nativley negotiate it coming in?
Wouldn't you just buy a router dedicated to handle both connections sepratley? They are not that expensive these days.
I'm curious what futire plans they have instore for this. Nintendo is always considered a great innovator so it stands to reason that they will come up with some intersting things to use this router for. At least I hope so, because who wants to us the ds to browse the net when you have to be near a computer anyway just to access the wifi signal =p
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USB eh? Will it only work on windows? Nintendo has traditionally stayed away from the PC to avoid the inconsistency that comes with such a platform. I'm surprised they didn't just make a router that connects with a cat5 cable and does DHCP. Would be much more seamless than a USB device and OS independent.
As for security, I'm not worried. It is likely that this router will be for Nintendo devices only and wont be subject to war drivers. Notice on the bottom of the DS it says "RSA Secured". Whatever patented security mechanism that refers to is what makes Nintendo wireless different from the wireless our laptops use.
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It should also be noted that there is no connection whatsoever between the the statements/actions of either company and there is no point in the above sentence being in the article summary.
Besides, the Nintendo USB2.0 WiFi device is a bridge, not a router.
There's not much info in the article. Is this some Windows-only kludge?
Well, no. The two aren't actually particularly related. Despite both being called "routers" in the press releases, the PS3 was going to be a router, where you could plug computers (or more PS3s, or whatever) into it to get online. This is actually a USB wireless access point, which is basically not a router at all, and is just a way of connecting your Nintendo products to your computer and/or the internet.
I notice this was submitted by the same guy that wrote the post over at nwizard. Is there any official news on it?
Party Time: Excellent
You buy and dl nes and snes games of course! Now, if only I liked the newer games they are putting out, I may buy the Revolution. The best games from Gamecube are the rehashes of the classics mmmm.
"If we hit that bullseye, the rest of the dominos will fall like a house of cards. Checkmate." -Zapp Brannigan
Does this mean Nintendo is going to make a comeback into being relevant again?
Nintendo was always relevant. Sure their sales were never as big as Xbox or PS2, but Nintendo had a great niche market that generated good revenue. They didn't need huge sales numbers. Nintendo has always made quality games and always been part of a niche market.
This wireless will only add value to an already great, present, niche market. They know what they are doing.
right away people are bashing nintendo.
THis is awesome for people who wouldnt know how to set up a router at home. what could be easier then to just plug this into a usb port.
They are trying to make this really easy to go online . How come microsoft or sony haent thought of this?
Youre already ready to drop the PS3 into 3rd in the console wars because it wont do what an already existing, inexpensive piece of hardware you can pick up just about anywhere can do?
Call me crazy, but I thought graphic capability and its games "fun factor" were meant to be more important.
Perhaps now with the cash saved PS3 could TRULY revolutionize console gaming and include a friggin second controller out of the box.
...both interiorlly, and exteriorlly.
I'm getting the impression that for this generation of consoles, Nintendo's decided to sit out of the marketing hype war that Sony and Microsoft are enaged in. Then, whenever either of those two companies admits to overhyping their product, Nintendo swoops in and shows them up by announcing a previously-unknown feature (such as this).
I remember that old gray box with its 8 bit graphics...way back before I imagined the Net or wireless. It ain't exactly postmodern...but more like tensi-modern. What kind of cogency does this make for me (or you)? Just sit back, have a beer and reflect on it. With all the current graphics capabilities, remember how dust might stick to the old vent grill on your old gray box from the 80s (and you most certainly would slip through those grills given adequate size reversion and see exactly what caused those dusty cartridges to flash gibberish on your screen), and how impossible filth is to imagine in the wireless age collecting on anything! (But we know it does)
It's really sad what has happened to Nintendo in recent years. Although in my mind, their heyday was the NES and SNES, I think most others would say their last major success was the N64...
Maybe it was the gamecube's clunky shape, or lack of DVD functionality. Of course the severe lack of enjoyable games hurts too. Xbox has its various Halos. Playstation has Katamari Damacy. In my mind, Mario Kart 64 is better than the newest version of the game. And thankfully Pokemon disappeared as quickly as it did.
The problems with Nintendo, (at least consoles, not so much handhelds) are not really with technology, but with what they do with it. New wireless support will not help the company for as long as the same people who came up with Mini-DVD disks and whoever is in charge of their game licensing division are still in power.
Will it still work with a standard wireless router like the one I have in front of me?
I am trolling
Hopefully they will get some sense and make the same 180 degree turn around with their ridiculous anti-HD policy.
The Genesis, NES, and TurboGraphx16 werent online (well, the Genesis was with XBand eventually), and some of the most innovative, playable games were released on those 3 platforms.
Super Mario Bros 3, Earthworm Jim, the original Metal Gear, Final Fantasy - a long laundry list of original titles.
Here we are now in the wireless age and I cant count how many shooter titles are on the Xbox, or generic RPG titles are available on the PS2. The GC clearly still holds rank with gameplay innovation, but interestingly they sit 3rd overall in the worldwide console battle.
Its kind of sad, really. The market seems to be more concerned with whether or not I can get on the net with yet ANOTHER device, instead of making games compelling enough for me to WANT to get online with it.
...both interiorlly, and exteriorlly.
The DS is outselling the PSP in Japan, and other than hackability, there seems to be a lack of interest for in in the US (the PSP that is). Will the new wireless router and capabilities will this be the nail in the PSP's coffin? As a gamer, the PSP doesn't impress me...cause of the lack of good games. As a geek though, it's pretty sweet to have that screen for portable MAME. You can get a PSP for free here: http://www.psps4free.com/default.aspx?r=286409 Free DS here: http://www.ds4free.com/default.aspx?r=68137 Nintendo isn't even budging in the handheld market, and looks like they're learning from mistakes in the home console biz. I'm ready for a game revolution.
"...completely reversing the anti-online mentality they've held in years past."
Since when did Nintendo have an anti-online mentality? All I have ever read Nintendo executives say is that the market was not ready and would only be ready at the tail end of the GameCube's lifecycle, so it didn't make financial sense for them to go out of their way to support it on the GC.
So far I'd say they were pretty accurate. The XBox Live subscription level is about 2.5% of the worldwide sales; 350,000 subscribers out of 13.7 mil sales. Those numbers are from 2003 and late 2004 respectively. The fact that Microsoft hasn't published their subscription level for XBox Live since 2003 is pretty telling that they are in the very situation that Nintendo did not want to be in. They brought a product to market before the market was ready. It was just successful enough that it is going to be a pain to support, yet it isn't successful enough to be cost effective.
I hate to tell you, however Xenon will most likely blow away revolution and Ps3. Mainly because Microsoft figured out that when they make a console, maybe they should think about having game designers sign up for them! So now that they have a dedicated proccesor, wi-fi, and game designers, they win. Dont' get me wrong, I hope that Nintendo think of some crazy innovative way of using the internet and games, I will probably buy it just for fun.
So from reading this it looks like that the Revolution will not be compatible with the WiFi net I have already in the the house.
What is the point of that?? I now have to turn on a PC with a USB dongle on it to connect to the internet. I hate wasting power. Why not realse one with CAT5 so i could hook it up to my current WiFI BB modem/router??????
I was getting excited about these, I hope I am missing something here.
Pablo
"Battle!!"
...and just like that the big mystery behind the Revolution controller is revealed! The answers to the biggest mysteries are often right in front of our eyes (or something like that).
But seriously, I'm sure there will be some games that will allow the use of the Nintendo DS as a Revolution controller. They're definetly setting up for that, (they did it with the GBA, just not as wirelessly)
Quidquid latine dictum sit, altum videtur
Does this mean Nintendo is going to make a comeback into being relevant again?
They were always relevant. Their Gamecube is just kind of marginalized in the US market, which is not the hottest market for game consoles anyway.
And Sony's and Microsoft's hype tried to marginalize Nintendo.
But we will see. Sony and MS promise, Nintendo delivers.
I don't need a signature.
USB needs drivers, if I am not wrong for pretty much any OS there. Does that mean they will be developing drivers for all the myriad of Windows versions, Mac OS versions, Linux, and what other OSs? Because I doubt it. And I doubt it to that they will release anything under open source...
:-/
I already have my own router, so not that I care (unless its reasonably cute). Still, I guess the thing about N's router is that it will not need no port redirection in NATs or other stuff. Well, the XBox plays nice behind a router doing NAT with no need for tinckering with ports either...
Seriously though - am I one of the only people looking for a good single-player experience anymore? While I can see the appeal of online play in certain areas, it seems to discourage innovation in the areas of gameplay, story and dialog, and, well, *fun.* Just look at the options for online games right now - you have shooter clones, Splinter Cell and its clones, and MMO's. BO-ring. Give me the days of Morrowind, Planescape: Torment, and Deus Ex (or, for that matter, Metroid, Mario Kart, and Zelda: A Link to the Past) over those any day.
Many Bothans died to bring you this sig.
Also since when has Microsoft ever gotten a product right before the third generation?
Microsofts Xbox has had wireless networking for a while now.
It should be expected of Nintendo and sony to match what Microsofts pervious console, anything less just means they are falling behind.
TruePunk | Games
I wonder if this thing will support all of the other OSes, not just Windows. If so, I will be happy (due to owning Mac, BSD, and Linux boxes).
Now Nintendo makes awesome games and they always have, but the competitions from Sony and M$ must be quite overwhelming soo maybe they should: 1)Release the OS for all Nintendo boxes as OPEN SOURCE .It would be a great idea for them, I mean, the number of geeks (including myself) that would buy it just to play around with it would be huge!
This would allow them to have one foot in the playground and the other in the computer lab!
2)Offer cool extra stuff, like two ethernet NICs etc and most importantly the full documentation for al this.
I mean, since Nintendo had always been about innovation and avant-gardisme....
P.S. My biggest dream has always been to run telnetd on my cell phone...
Perhaps now with the cash saved PS3 could TRULY revolutionize console gaming and include a friggin second controller out of the box.
That's about as revolutionary as upgrading the graphics card.
please, don't forget that the nintendo DS and revolution can still connect to standard routers.
This device that Nintendo is releasing is only for people who don't want to get a router/have dial-up.
What we need is a revolution, and I'm very curious to see what Nintendo is going to offer.
It's also worth mentioning that the Revolution's online play is supposed be FREE (as in no monthly subscriber fees). I don't see the Xbox or PS3 following that model, and the Revolution is using that online capability for more then just playing counterstrike with your buds, the Big N is planning on offering the ability to download and play classic NES, SNES, N64 and other games. Probably for a fee and maybe not amazing to an audience to whom ROMs are old hat, but hey, awesome nonetheless for everyone else.
I can't remember where I read it, but there was an article somewhere that was suggesting that Nintendo was going to take a different approach for online gaming. What was being suggested was only hardcore gamers actually pay up for the monthly fees, which are applied to the X-Box network and the MMORPGs. Nintendo was said to want to make the networked playing experience more accessible - I'm guessing reducing the entry cost or eliminating it, after all after paying $60 for the game, it is only a handful of people who pay extra for the pay-by-month online experience. Also when you consider that Nintendo has always made their consoles kid friendly, having a low online cost is important for the parents.
Other than the requirement of an extra screen you would now be able to do a revolution LAN party or maybe even use the console as a server to Gamebody DS games. I would be interested how Nintendo is going to make the online experience more accessible. The possibilities are endless, but the game developers just need to use a bit of imagination.
Jumpstart the tartan drive.
This article: http://www.gametab.com/news/316739/, even though it seems to be written by a non-techie, implies that animal crossing DS will have a USB to DS cable that connects directly, as an alternative to using a normal router. This seems much more likely than a wifi bridge.
Nintendo has had an online service for every one of their major consoles, going all the way back to the mid 80's with their Famicom.
While they may not have a major one up and running today, they are far from anti-online. If you ask me, the only reason they don't have one currently is because there is no profit to be made today in that arena.
Its called smart business, not anti-online. In the same vein, is the MSFT games division anti-profit?
These pretzels are making me thirsty.
If it converts your existing Connection from connection x (be it Boradband or dial-up) to WiFi over Connection x it is a bridge (unless it is doing a NAT implementation) but i suspect it will just leverage Windows ICS.
A couple of years back there was this scare about electricity towers having potentially harmful health effects because of the magnetism given off by the wires.
Now in spite of anecdotal evidence no scientist has been able to verify it.
Anyone else slightly worried though about the increasing airwave pollution from all this wireless stuff being shoved down our throats (so to speak)? You got the Nintendo Rev wireless router capability, you got wireless Xbox2 controllers, every familymember their own cell-phone, and then you got all your neighbours appliances to worry about as well.
(A real health-hazard turned out to be cell-phones..if you have a pace-maker that is. AFAIK cell-phones are still outlawed on ICU in hospitals.)
what kind of credability does this aformentioned link have? they didnt list their sources.
This is OLD NEWS. Anyone who considers themselves to followers of gaming news should know this was talked about in depth a LONG time ago.
Man, seriously, research some slashdot.
If you don't buy a console for fun, what do you buy it for? To impress the ladies?
At least you'll buy the nintendo for the intended use.
Will you buy the xbox360 and/or the PS3 for tedium?
I think misunderstood that: the Revolution has built-in WiFi and Nintendo is selling a WiFi router so PCs can access that WiFi net... they use their own WiFi network
The Nintendo DS uses 802.11. This USB wirelessy thing is almost certainly going to just be a totally normal 802.11 router, just it plugs into USB instead of sitting between your modem and computer the way a Netgear would.
You have probably heard that Nintendo has some kind of "propreitary wi-fi protocol". This is true. However this protocol is used for DS to DS multiplayer. Like, if you have two DSes in a room. This "propreitary" protocol will also, as you note, probably be used to connect the DS to the Revolution.
However, when the DS needs to go onto the internet-- i.e. when you buy one of the online-enabled games such as Animal Crossing or Mario Kart coming later this year-- it switches to 802.11 TCP/IP.
I think we can completely assume that the Revolution will work the same way.
Irritable, left-wing and possibly humorous bumper stickers and t-shirts
We used to get up every morning at six a.m., set up all the bricks to be broken, and then beg tuppence off of passersby to use for coins in the game.
But you try 'n tell that to kids today, an' they won't believe you!
You must be crazy! Everyone knows that this so called "fun factor" doesn't matter when you make games. It's only about the graphics (and sometimes the movie/TV licensing). And software QA takes a backseat to it all!
It's like sex, except I'm having it!
Don't remember where I read it, but I believe that Nintendo is using an extremely similar API for the Revolution so people who have used the GCN SDK will be familiar with the Revolution SDK.
It's like sex, except I'm having it!
Just an optional router for somebody that has a PC with DSL (like most folks) and buys a revolution. I'm sure the revolution will work with existing wifi infrastructure if that is your desire. Sounds like a pretty good product to me.
Slightly off topic, but apparently, you have no idea of what a router is if you think that it is a requirement for a router to be able to natively negotiate DSL. And apparently the moderator that found your comment insightful doesn't have a clue either. According to wikipedia:
"A router is a computer networking device that forwards data packets toward their destinations through a process known as routing."
Source: http://en.wikipedia.org/wiki/Router
Nothing there about having to negotiate DSL.
So, as usual, you should get your facts straight before you post.
Any broadband capable console can be made wireless with the right adapter, including PS2 GameCube and Xbox. The Revolution will have wifi BUILT IN. Does the Xbox have that?
Hmmm, let me check mine....
NOPE!
If you can't own the wires to the house, which means you'd probably get some service fee, why not own the box at the end of the wires? The best part about owning it is that you get to say what QoS you give to the PC, and what you give to the Revolution and DS.
I'm guessing the PC will get "best-effort," while the DS and Revolution get much better service. After all, why launch an internet-enabled console which happens to have a widely touted online game-download service, if you didn't want to give it a great, always-on connection with which to buy new games? This lets you put the Revolution in the family room without running wires, and ensures that any DS expandability has a device tested and checked to work perfectly with it.
Nintendo is intelligent. If they have such a good strategy for getting their devices into the home, I see no reason why they won't continue to make money like no tomorrow!
Sony's strategy seems to be that they announce the crap out of their hardware, cut whatever doesn't work, and then wait for 3rd-party people to make software for it. Nintendo has a fully-baked, complete plan. I'm betting they turn heads if they can execute it.
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Nintendo was always relevant. Sure their sales were never as big as Xbox or PS2, but Nintendo had a great niche market that generated good revenue.
Actually the worldwide Gamecube sales were consistently better than those of the XBox up until Halo 2 was released... XBox really only ever was leading the Gamecube in the U.S...
Even now that the XBox is unambiguously ahead of the Gamecube, it's by such a rediculously tiny margin as to be almost meaningless. The Xbox has like 19 million sold, the Gamecube has like 18 million sold. Great! The PS2 has about 80 million sold...
This is to say nothing of how those numbers might potentially tip this fall, when the Gamecube's Halo 2 (Zelda) comes out... it could get to be *gasp* 20 million gamecube to 19 million XBox. What then? Do we declare doom for the XBox?
The Gamecube is definitely a niche compared to the PS2... but it seems really wierd to me that people look at the XBox with 20% market share and think "mainstream" and the Gamecube with 20% market share and think "niche"...
Exactly. People forget that when Nintendo owned the market, the video game industry as a whole was pretty much a niche market. It was a very big niche market, but far from the mainstream indsustry we have now.
Sony came in and expanded the market, which is great, but I don't think Nintendo has fallen as far as some people would have you believe.
Sinch
Nobody buys games for "fun" anymore.
Get with the times, man!
I suggest you take a look at Nintendo's financial statements. 111,522 million yen operating income and 87,416 million yen net income, both of which are up over previous years.
While Nintendo doesn't have userbase of the other console companies, they are making a profit on each console sold as well as on the games, unlike Sony and Microsoft who are taking losses on console sales.
Except that "Microsoft's previous console" was actually a stripped-down PC without a monitor or keyboard.
It was the ultimate swindle. I'll never stop laughing about it.
Slowly but surely, people will return to Nintendo. Sony's choice to remove the PS3's router super powers is probably to cut back on it's production cost. Already costing them nearly $500 to make and selling for $400, they're gonna skimp on a feature or two to save some cash. Nintendo's gonna do what it's always done, make fun games. My friends and I have a short saying, "The level of fun rises exponentially to the number of Gamecubes present" and the same will be true for the Revolution. I feel Nintendo was right about the market not being ready for online, at least in the way that they pictured it. Nintendo wants everyone to play online, not some small percentage, like what is present for Xbox. While there's no denying that Xbox live was a good idea and really gave some steam to the online console market, it's not quite what Nintendo wanted, it's probably the reason they didn't support online play as much as we wanted with the Gamecube. Yes, Nintendo pissed off 3rd party developers....big time, now that has definitely cost them, they have learned from their mistakes. We have yet to see the revolutionary aspect of the Revolution(the controller), but it will for sure be interesting. One thing I really wish for is somehow, just somehow is to be able to trick the old games into thinking there is a player 2(or 3 or 4) hooked up, when it is actually an internet connected player. Come on, nobody can deny the allure of Ninja Turtles or Sunset Riders from the SNES, having it multiplayer with friends miles away.
I think a lot of people are misunderstanding this...
Nintendo has stated many times that a DS will be able to "play online at any wireless hotspot around the world". This USB adaptor is not because the DS or Revolution will only connect to it, it's because...
Nintendo wants stuff to be easy. Your girlfriend (yeah, right) wants to play Animal Crossing DS online, but doesnt know shit about computers, thats why she lets you hang around. Say youre out of town and she she wants to set this up. The process:
1) Buy Nintendo USB adaptor
2) Plug it in to a computer
3) Play Animal Crossing DS online
It is cheap and thoughtlessly easy, and that is how it should be. For the rest of us, we can use our existing WAPs and not have to bother with this.
They should make a real router, not a bridged access point that 1. requires the computer to be on and 2. takes up system resources and 3. takes up a USB slot (what about us with lots of peripherals?).
If you can't convince them, convict them.
Just a thought, but... If it's directly connected to my computer via USB... well, I controll my computer. And thus what my computer sends to that port. So in theory, people should be able to write all sorts of fun things to take advantage of this fact. Especially given that the gameboy DS already has the ability to download games over wireless. I predict some fun hacks coming out of this, unless I'm missing something here...
The NES, like every Nintendo console, was online in it's own way. NES had a download service in Japan, who's name I forget right now. Starband?
There was a special version of Dragon Quest 1 you could get from it.
Will it work in Linux? I don't trust my mom and dad's computer >.>
Show this to your friends and family that don't know what a real hacker is
Saying the world is not ready for online play sounds pretty anti-online to me, at least when it concerns the Gamecube. You, along with Nintendo, are ignoring the fact that online play is not a business of its own, it's a tool that should be promoting the mainstream business of selling games. It doesn't need to make money through fees if it's helping the company sell more copies of Mario Brothers online. Nintendo sabotaged any hope for PS2-style free online play by not supporting their broadband adapter beyond making it *barely* available for use with Phantasy Star Online. That $5 ethernet adapter should have been fused into the Gamecube's shell at launch. In this sense none of the three players got it right: the PS2 required an addon network adapter (which they at least bothered to support) and the XBox, suddenly demonstrating more ambitious goals, decided addon hardware and monthly fees should be the gateway to online play. No wonder the market remains small. One last jab: freely distributed server binaries work great for online PC gaming. Why is it so taboo in the console world?
I guess being one of the most profitable game companies IN THE WORLD isn't relevant enough
"Super Console Wars" - a goofball retelling of "Star Wars" with Darth Mario.
Only about 2-5% of Xbox owners use XBox live and I doubt even 1% of PS2 owners use their PS2 online.
Nintendo was 100% right when they said the market wasn't ready.
Considering Nintendo makes more profit then ALL of Sony (Electronics, Movies, Music, and Games) Id say they have not fallen far at all.
So... how long until we get a Web Bowser on the DS?
Karma: It's all a bunch of tree-huggin' hippy crap!
Just to clear up some confusion, you don't HAVE to use the Nintendo router, it's just an option for those who don't have a Wi-Fi network already set up. I've edited the story over at nwizard.com.
"It should be noted this story came at almost the same time as Sony announced they dropped the PS3's router functionality." It was known that Nintendo would release a USB wifi adapter to share a connection for a month or two. Don't have a specific link, but I remember reading about it.
I will probably buy it just for fun.
what else would you buy it for?
Nintendo have always been on top.. I didn't realise quite how much until a month ago when I got round to getting a Gamecube with RE4, Rogue Squadron, Mario Sunshine and Pikmin - I realised how much I had been wasting my time with a PS2 these past 4 years or so. You know its funny, but number one in the market is rarely best - it just means they are number one at marketing, which is an entirely different thing.
Just so everyone is aware, Nwizard.com has completely changed since the posting of this article, and unfortunately it means the link in the article no longer works. If you want to see the new post, you can go here:
Nintendo Making a Revolution Router
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