3D Realms Won't Rush Duke Nukem Forever
WeAz writes "GameSpot has news that 3D Realms has no plans on rushing Duke Nukem Forever. Despite the $500,000 bounty that Take-Two Interactive was found to be offering for the game after a filing with the SEC last week, George Broussard, President of 3D Realms, has given his official response: 'We're certainly not motivated by that amount of money, after all this time, and getting the game right is what matters. I would never ship a game early (even a couple of months), for 500k.'"
You mean it's possible to rush Duke Nukem Forever at this point????
I was so worried that they'd release it too soon.
It's better to vote for what you want and not get it than to vote for what you don't want and get it.
- E. Debs
I think we're all aware they're in no rush to release it.
Don't wory George, I don't think anybody could accuse you of doing that!
Bogtha Bogtha Bogtha
...when it IS done, this game is gonna use that totally awesome Quake 3 engine! AM I RITE???
I wonder what's weirder: That DNF has taken longer to develop than Windows Vista, or that Windows Vista has taken almost as much time to make as DNF?
"3D Realms has no plans on rushing Duke Nukem Forever" This has to be said, but did anyone really think Duke Nukem Forever was being rushed?
I know we were all worried about this.
"I have never won a debate with an ignorant person." -Ali ibn Abi Talib
No Fucking Shit! Thanks, George, please, take another 10 years. We wouldn't want you to rush things. Seriously, you need to get away from the forums at 3drealms.com. Those fanboys on there are all retards. Every single one of 'em is convinced DNF will be the bestest game ever. Good God! Quit listening to them idiots and start listening to your peers, you know, the ones who actually complete games. They'll tell you to quit saying, "When it's done," and change to "Get it done."
This company must have the most patient investors in the history of business. They've sunk millions of dollars into this game. At this point so much money has been spent that it has no hope of being profitable, even if it becomes the highest selling game of all time.
Meanwhile, they continue to delay it and the project clearly has no well-defined sense of direction. They've basically scrapped it and started over from scratch I don't know how many times, and feature creep is not so much a problem as it is a religion for them. I mean come on, an FPS with the ability to send email? 5 years from now, when they decide to release another few screenshots to drum up interest in the "imminent" release of the product, they'll show the game automatically ordering milk when your smart fridge tells it you're almost out.
By the time this game comes out (if it ever does), all of the people that would have run out and bought it just because it's the greatest running joke in Internet history will have all died, and their grandchildren won't get what all the fuss is about.
BWHAHAHAHAHAHAH....
Duke Nukem Forever... Ship Early...
BWHAHAHAHAHAHAHAHAHAHAH
DYWYPI?
Boy. Theres a shocker headline.
Right up there with "A new study shows that Men like to have sex" and "The sun is expected to rise in the morning"
Wait. Im being handed a piece of paper. Holy Cow! Breaking news! "Companys like free publicity!"
(+5 Pants-Wettingly Hilarious)
Slashdot Burying Stories About Slashdot Media Owned
No shit.
... cause major problems with the globally accepted definition of vapourware. My god, what if the damn game actually gets released?
What would the kittens do?
The dangers of knowledge trigger emotional distress in human beings.
I'm as interested as the next geek in seeing the final release of DNF but having just had a quick look at the screenshots on Game Spot I can't see this game doing very well. I admit that good graphics do not a good game make but if you aren't playing in the same league as HL2 you aren't playing. This project should have been cut loose (or perhaps I should say lose as it's /.) a long time ago.
I used to have a better sig but it broke.
3D Realms Won't Rush Duke Nukem Forever
Oh yeah, well how long will they be rushing it?
Bad-dum-dum
Get it? Forever? Like they'll be rushing it forever
Thank you!!! I'll be here all week!
That comment about investors did it, I finally realize why. It's investors!
As long as some project isn't finished, you don't know that it's a bomb. So, with DNF looming "forever" in the future, hope is kept up with investors (who often don't know JACK what they invest in) that they might see some money coming back some day. Hopefully with interest.
Now, if DNF went out and the loss would have to be realized, it's likely that they start pushing for money. And probably get a company into heavy problems.
I guess it's kinda like the SCO vs. Linux thing. As long as there's hope, the stock doesn't hit the floor.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
In other news, Microsoft promises not to try to cram too many new features into Vista and Neal Stephenson promises not to skimp on the detailed exposition in his next novel.
Finkployd
This from the "no shit, sherlock" department?
Invoicing, Time Tracking, Reporting
if they offer more (may be $2 million) for a rush, $500k sounds too cheap for a game like this one just the production of the game should be more expensive.
In other news, rain is wet!
And an echo of NO DUH rings around the world.
This is my sig. There are many like it but this one is mine.
as Daikatana, and release it too hastily. You cant cut corners on quality assurance standards.
Word of advice ... if you have to explain a joke ... it's not worth telling
Best use of the Slashdot tagging system evar.
"...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
I thought everyone knew this. 3Drealms in an independent like Id (quake) and can do what it wants. They self financed it from the money earned with the earlier Duke Nukem titles.
Wich goes to show how much of a success they were and how little development has to cost (especially when you don't produce anything). Compare this to the guys who did daikatana burning through millions in a fraction of the time and you get the idea that 3d realms may not be the fastest developers ever but they can sure stretch a dollar.
Saying that investors are worried shows you are an idiot who does not know the least bit about the subject. The fact off self-financing has only been known for the last decade. It is the reason why it could go on for a decade.
DNF should not be confused with stuff like the Phantom console. 3D realms is only wasting their own money. Or not. Maybe they are just waiting until all current FPS are so fucking boring that a blast from the past will be very welcome indeed.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
Christ! This reporting on DNF is getting seriously old. Very few people care anymore and thus it should NOT be front page news on /.
We didn't even have NT4 when DN-Forever was started, let alone XP.
5 years != 10 years.
Quake 3 for real? a bit dated there.. they should probably consider a re-write.
...while listening to Guns 'N Roses new "Chinese Democracy" album. I don't think Axl is going to rush that out too early either.
How about they rush Duke Nukem Foruntil-it's-done. Which hopefully would be sooner rather than later.
No sig for you. YOU GET NO SIG!
it was funny...damn funny ! X-D
The Dutch will inherit the earth. If not, we'll settle for a bit of ocean. Beta delenda est!
It might make sense for them to hold off on releasing it. I have to wonder how many people will actually buy it after it's been lambasted for so long. Granted, this doesn't mean it's a *bad* game, just that most games enjoy a certain amount of hype before being released. While some say that any press is good press, was that true for Daikatana?
I think their best bet, is hold off on releasing the game until everyone who remembers when it first was created either becomes senile or dies.
They might as well rename the damn game Duke Nukem Never. The only reason I can think of why this freaking game is still being worked on is because it's someone's pet. The rest of the team doesn't want to touch the game but they need to keep someone in management happy.
What interest there was in the Duke Nukem brand has long since evaporated. The game likely wont sell on name alone, and if the graphics are outdated which they're likely to be given all the delays it will almost certainly fail.
Either that or we're looking at the best kept secret in the game industry ever. When the game is finally released its going to blow our pants off.
3D Realms needs to shit or get off the pot.
3D Realms Won't Rush Duke Nukem Forever
1998 called. They want their story back.
Dedicated Cthulhu Cultist since 4523 BC.
Or is it the other way round? Anyway, there's nothing wrong with the developers. As you indicated, they must have some seriously pissed-off investors. They realize that they wouldn't find anybody to fund them ever again, so they have no choice than to go on with developing DNF. That way, they at least have a very small chance of striking even; if they scrapped the project, they wouldn't find any new investors.
No. Shit.
Did anyone think they _were_ rushing it?
Not that it'll be any good when its done. I'm guessing Daikatana, Version 2.0
WhiteWolf666 an exBush supporter. All you new-school,compassionate,save the children Republicans can rot in hell
DNF will not be out this year.
Visit http://ringbreak.dnd.utwente.nl/~mrjb/growingbettersoftware to download your free copy of the book
Somehow I don't think the game has been in danger of being considered rushed for a very long time.
I'm not quite done holding my breath yet...
At this point I hope they *don't* ever finish DNF. It's a great running joke and the name just fits oh-so-perfectly! It would be a tragedy to lose that. :'(
"I would never ship a game early (even a couple of months), for 500k.'"
This must be some new usage of the word 'early' that until now I have been unaware of.
Why dont they just give up at this point...
The phrase "more better" is acceptable English. suck it grammar Nazis
This is good news. It means both Windows Vista *and* Perl6 have a chance to beat DNF out the door.
Cut that out, or I will ship you to Norilsk in a box.
WHAT? NO RUSH? We have waited for ten years, and NOW they say they dont have a rush?! Come on!
"If you loved me, you`d all kill yourselves today"
Spider Jerusalem
I -honestly- had diet coke fly out my nose after seeing that headline. Thanks a lot for the burning proboscis!
...Steve
President Kennedy was shot!!!!!!!!!!!!!!!!
We're certainly not motivated by that amount of money...
Apparently, you're not motivated by any amount of money. Like, say, profits from sales, for example. Just a thought.
I remember Duke Nukem as much as the next geek who played early computer games, but really.. At this point the franchise has been destroyed by the PR. I don't plan on buying it and I know many of my friends who remember the era feel the same way.
"It's not stealing if you don't get caught!"
Im just playing "what if" here, so dont take it too seriously (or flame) but.. what about if he HAS been tempted by the cash and he IS rushing the game? (although maybe a little later than december to keep a low profile) wouldnt be the first thing to say "Hey dont worry we are not rushing it... it was almost finished when this hit"?
I mean, some fans have been waiting for DNF for ages, they probably wouldnt be too amused if all it took to get the game out the door were $500k!
Anyway, considering the source, I wouldnt hold my breathe on that theory.
Go ahead MOD my day!
More opinions here
At the rate they're going, they will be able to manage to rush Duke Nukem forever. They've been rushing it for nine years now.
I wish they would release one screenshot so we could speculate all over it, but they dont seem rushed to do that either. Cause serioulsy I wanna see what a game thats taken ten years now to make will look like.
And even weirder still, I was working on this really funny response, but then this new humor engine was available and I started using it and went back to square one. Then I thought, crap, I can adapt a humor engine better suited to my style than any off-the-shelf models, so I started work on that. But the whole concept of what constitutes high quality jokes changed in the meantime, so I started over again. There will be a really funny rejoinder here real soon now.
I am not a crackpot.
After decades in the making of their incredible, world shattering game, they are probably now just waiting for the only system capable of running it to be released..
I'm sure, for $500K you could easily hire someone to rush it for you, no?
Pay him/her well (but no better than $500K), bag the difference, Profit!!!
The grass is always greener on the other side of the light cone.
There is no game. No one is working on the game. The investors got fleeced.
Use common sense for a moment.
It takes 3-4 years to write, cast, design, film, edit, and release a major Hollywood picture like a Star Wars or an X-Men, which can cost $100MM or more to develop.
It takes 3-4 years to concieve, design, manufacture, and ship a new console like a PS2 or Gamecube.
Rockstar developed and released three new hit games with a new engine and tremendous amounts of content since 2001.
But it takes nine years to program a knockoff Doom clone? Really? Are they coding it on a loom?
Things I would love to know:
1) Exactly how many programmers are working on DNF.
2) What percentage of their days are spent on DNF versus other tasks.
3) Why management keeps an obviously defunct product on the books when normal business practice would suggest writing it off at this point, having missed at least SEVEN release years in a row.
4) I am dying to see the balance sheets for this project.
There is no game, there never will be a game. But there may be an audit.
A game is only late until its released, but a space probe which smashes into the body it is orbiting because it doesn't know the difference between feet and meters is gone forever.
Help poke pirates in the eyepatch, arr.
...is going to need some more bubble gum.
In the SEC document cited in the article the numbers are in thousands - thus the $4025 cited is actually $4.25 Million. Not quite as dramatic a drop from the original $6M cited above. Check the GameSpot article which corrects this mistake.
29 months -- Spirit and Opportunity have been on Mars since January of 2004.
Slightly disreputable, albeit gregarious
I think that we need to introduce a bill to prevent DNF from ever being released, lest it harm the IP and business model of people who make their living off of jokes about DNF coming out. The joke at this point is far more valuable than the game could ever be.
You see? You see? Your stupid minds! Stupid! Stupid!
I love how they say "This is in total contrast to the present situation where there are only two major hardware platforms, Mac and PC". Which explains why I've seen more Sun workstations than Macs so far.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
A Bundle Package for $59.95
It will include DNF, a copy of Chinese Democracy and a sweater. (Hell will be a bit chilly)
(+1 Funny) only if I laugh out loud.
So we can keep our "will it be released before DNF" jokes.
Patrick Doyle
I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....
How nice it would be to shrug off 500 grand
"brix_zx2, What is your sole purpose in this forum!?!?!"
"To do whatever you tell me MODERATOR!!!!"
rush "duke nukem" forever, when they blatantly havent been doing so since the start?
on the wikipedia article : http://en.wikipedia.org/wiki/Duke_nukem_forever
They say they are planning to do a sequel... I think they just messing with us now...
...because I refuse to support the most INEPT management of a project ever. At this point why even bother? The franchise is no longer exciting and most of the people who played the original are too busy *raising their kids*. Add to that the fact that at this point any game you release would be a complete fucking EMBARASSMENT because no matter what people are still going to sit back and say, "WTF? *THAT* took 10 years to complete?"
3DRealms is the most pitiful excuse for a games development company ever. Given the lack of lawsuits in their direction, they have to either also be the slickest talkers ever, or the investors are completely vacant
There's an expiration date on almost all the content in a game. Ok so music you can have composed and rendered to WAV files and keep that forever. Soundeffects too maybe. Plot, well it's a FPS, plot is light anyhow but ya. However the really expensive and hard parts, the code and the graphics assets, expire after a year or two. Consider if UT2004 had not been released and was instead to come out right now. Nobody would give a shit. It's not a bad looking game but it fails to impress by today's standards. It has been exceeded many times, and it's only two years old. UT2007, which should launch this year or eairly next year, has totally new graphics assets and a major code reqrite to stay current.
So when development starts to stretch in to the 5+ year bracket you are losing a lot of work. Unless they orignally planned to release it this far off and designed accordingly (which would be hard with the way technology changes) they've been doing a lot of development to no end.
A similar thing happened to Shadowbane. Though it had many other problems, one was just that it didn't look very good. It's graphics were fine for when they first started talking about it, but it took so long to release that by the time they came out they were rather dated. That could have worked perhaps had it been an awesome game, but it was so it flopped.
I think DNF faces a similar problem. Either they have been updating their engine and assets, in which case they've been wasting colossal amounts of time and money, even if it is their own, or they are talking about releasing a game with Quake 1 graphics to compete with things like FEAR.
They claim they are using the Unreal 2.5 engine (basically the post UT2004 development engine, UT 2004 was UE2) so that means that they have redone development. In fact, if you look at their timeline they went from Q1 to Q2 to UE1 to UE1.5 to UE2 to UE2.5. Well that means there's had to be some significant updating of grpahics assets to keep pace with that. It's also a lot of money sunk. iD and Epic do not give their engines away, they license them for 6 figures, regardless of if you get your game out the door.
He was misquoted...
"I would never ship a game early (even a couple of months), for 500k.'"
What he really said was:
"I would never ship a game"
It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
Face it, FPSes tend to be light on anything but the shooting and the eye candy. It's just kinda hard to do much plot wise. The only games I've seen where it's really done well are ones like Deus Ex. However that I'm not sure is really an FPS in the classical sense. It's the same style but there's not a lot of emphasis on the "shooter" part. In fact you can get away with almost never firing your gun.
For a real shooter style FPS, well people want a lot of the shooting. Ok, fine, but that means the only real thing to sell your game with other than solid gameplay is shiny graphics. Epic didn't sell UT2003/2004 with better gameplay over the orignal, though they had that, they sold them with the shiny new engine.
DNF will give out free blowjobs to all those who patiently waited
Really. I'd be perfectly happy with the original done in perhaps the Unreal or Quake engine. Then I don't have to look at board-headed cops with blocked pixel heads anymore when I'm pumping them full of slugs. The game was fun enough as it was. Stop the silliness already.
Hell, I dont plan on pirating it.
Web Developers: Celebrate to our roots! Animated Gifs and Tiled Backgrounds, dont let our history die!
Tribes 2 was an awesome game to play... back in 1999. The modded servers have supported 64 players on a server for years, something that the latest and greatest modern fps' are just now getting.
Even those who arrange and design shrubberies are under considerable economic stress at this period in history.
I have the utmost confidence in 3D Realms, and I am continuing to wait for Duke Nuken Forever, just as I am waiting for STALKER.
Anyone stop to think that maybe it's all a scam to see how long people will wait for a game. Maybe thats why they named it "Forever"
Screen shots can be doctored. I cant see why a game would take this long to develope. I worked for EA for 6 years and I realize that EA is huge but my god.
Also, will it require OS9?
I drank what? -- Socrates
Considering all the hype and massive delays to make the game perfect, I better have an orgasm when I play the damn thing when it finally gets released or I'm going to be deeply disappointed.
-- Will program for bandwidth
Normaly slashdoters are paranoid delusional, but your making sense.
...Spooky
Web Developers: Celebrate to our roots! Animated Gifs and Tiled Backgrounds, dont let our history die!
I think we need a new category.... "Biggest Understatement in Headline"
"But this one goes to 11!"
He would probably say that its constant delays were one of the causes for the Second American Civil War
No sig for the moment.
There will be a really funny rejoinder here real soon now.
Yeah, it's obviously not there yet...
If being the laughing stock of the industry didn't rush them to market why on earth would the promise of half a mill do it? Normally in entertainment reputation is everything. Better to release it even if it's a mediocre game and move on to the next installment, " Duke Nuke Em Don't Hold Your Breath".
Becuase it will need to be polished for the new OS.
I predict this game will be the biggest thing since Daikatana... http://en.wikipedia.org/wiki/Daikatana
"But this one goes to 11!"
You didn't say that at all. In fact, you said exactly what I said you said.
Vista? You mean it has to run on Vista? Oh, Shit! That'll push the realease date back a couple of more years.
Some mornings it's hardly worth chewing through the restraints to get out of bed.
The true steroscopic 3-D! They're probably fiddling with how to make the colors right when you're wearing the 3-D glasses.
You heard it here first.
-mcgrew (MRC="bucked")
"But Grandpa, whats all this this fuss about DNF?"
"Dear child, in a time long long ago there lived an lazy unmotivated company who liked to live off their past glory"
"But Grandpa isn't that what all companies do?"
"Erm.. well this one pushed it too far."
"What do you mean Grandpa?"
"Well let me put it this way, my great grandfather Fry Farnsworth pre-ordered a copy in his dying years and i am still waiting for it."
Another of their long forgotten projects Prey now actually seems to be about to be released. Not DNF release date but an actuall one later this year.
Offcourse they also produced the highly acclaimed Max Payne games.
Who is to say how much of their DNF experience went into Max Payne instead? We don't even know how much money was spend so far. Maybe it was just a programmer and a designer working on it on their offhours?
The point is, their money, their business. Personally I prefer this type of development were you do not have to spend every second worrying about what the investors think. Modern blockbusters movies are made entirely with the balance sheet in mind. Do you like modern blockbusters?
Just ask yourselve who makes better games, EA or the smaller studios like 3D realms. DNF might be total dud but games that did release on time also have been duds.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
DNF... ... Did Not Finish?
Coincidence? I doubt it.
>> Standing on head makes smile of frown, but rest of face also upside down.
then we have a potential Dikatana ^4 on our hands.
Which, if I remember right, is the 5th, and lesser known horseman of the apocolypse, Suck.
otherwise an entire generation of slashdot posters would have to find new and witty lines for their posts.
2002 called. They want their joke back.
I never spellcheck and I freely admit it. Save your karma for more worthwhile "lol erorrs" replies
Wow! The open source community could take lessons from them.
I don't think I've ever seen this many Score:5 Funny comments on any given /. article ever.
More serious note:
I find the whole DNF saga tragic. They're trying to create the ultimate game, but the longer they wait, the more spectacular it will have to be in order to be considered
a) worth the wait and...
b) better than whatever else is out at the time.
3D Realms had their time, but the electronic entertainment industry is one of the most competitive out there, and firms like 3D Realms just don't stand a chance of survival unless they can produce quality product on a consistent basis. I have the feeling that they're reworking their game every time some new trendy concept becomes popular. For example, how much you wanna bet that one of the "start from scratch" moments was when bullet-time got huge? Remember Max Payne and how revolutionary it was? I'd be willing to wager that 3D Realms has an Achilles' Heel, and that is a propensity to go chasing after whatever is popular rather than trying to set their own trends.
3D Realms: Take a hint from Rockstar and create a new game. Create a game no one has played before. Bring elements into the game that are truly unique. At this point, with all the time and money you have invested in the project, it's too late to make anything mediocre. Be creative and think outside the box, because if you copycat, people will call you on it, and you will lose everything.
Doesn't DNF stand for "Did Not Finish" in NASCAR??? Eerily appropriate in this case too...
"But this one goes to 11!"
This must well be the funniest /. article ever.
"Duke Nukem Whenever won't be rushed"
LOLOMFGROFLMAO
You should get that checked out. Burning sensations down there aren't cool, man.
It's scary being a Flash and Flex developer on Slashdot. You guys are unnaturally rabid.
I'm willing to bet we'll have a commercial nuclear fusion generator first, and that's always 30 years away.
The thing I don't get is the fact that they still get money for this. It should be more like the idea that you will have to pay to release the game if you are way overdue. That will teach them for eating pizza in the boss his time.
shhhhh....
Sehr geehrter Toilettenbenutzer!
...the real reason for the delay is they're still trying to figure out how to make all those darned 2D sprites 3D.
There are two types of people in the world; those who believe there are two types of people, and those who don't.
Who is Duke Nukem to your average teen gamer today? When Duke 3d was big they were mastering potty training.
On the other hand, players of the original probably will not be interested in that type of game anymore. I played Duke 3d in University but that was 10+ years ago. I don't play FPS games anymore as I don't have time to get over the motion sickness curve. It takes me too long to get my FPS legs now.
I think this game will get no advantage from being a sequel.
I also have a serious hard time believing this game is actually in development. If it is, it already ranks as the most colossal development failure in the gaming industry ever. 10 Years. I am quaking in my boots at the dev costs on this one. And if this is a mind boggling huge game it will take an army to to polish and test it.
The first 100 Million dollar game?
No, you cannot pre-order the game. If you see some online store saying "We are taking pre-orders", they're just trying to get your money (they usually also make up their own supposed "insider release date info", too). There is no release date set, we are not taking pre-orders for the game. End of story.
Once we begin taking pre-orders, believe us, you'll know about it. :)
The release date of this game is "When it's done". Anything else, and we mean anything else is someone's speculation. There is no date. We don't know any date. If you have a friend who claims they have "inside info", or there's some game news site, or some computer store at the mall who claims they know - they do not. They are making it up. There is no date. Period.
And yes, we know the game has taken a long time. There's no possible joke you could make about the game's development time that we haven't already heard. :)"
So basically a lot of smiley faces and some suppressed irritability. I think we should all send them our best joke and test their theory that they've heard it all already.
Anyone remember Daikatana? Ouch.
3D Realms Won't Rush Duke Nukem, Forever
.-.
This gmae gets talked about a lot like it's the holy grail of gaming. Consider that when/if it's released it might suck. Looking back, Duke Nukem 3D was fun but it's certainly not astounding and worth all this talk.
http://blog.devilsbsd.net/files/windows-vista-fore ver.jpg
I'm the Devil the Windows users warned you about.
They say they won't rush Duke Nukem Forever? I'd say they've never rushed it!
...you probably ought to switch to the Rocket Launcher instead. Better effective range, same sort of splash damage...
I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
should read:
"... has no plans on rushing Duke Nukem, Forever."
I gave up thinking of a cool sig
George, you can't even ship 'em a couple of years late. Face it dude, 'early' is way out of your league.
3D Realms has no plans on rushing Duke Nukem Forever.
No shit?
no shit...
Duke himself could have written the game in this time. One handed, baby!
Wait... maybe that's what's going on here...
I'll give you $500,000 to post it.
This game makes Daikatana look timely. I mean, they were announced at approximately the same timeframe, were they not? And Daikatana came out in 2000, to mountains of ridicule because of its ridiculously pushed release date. And it's now 6 years past that.
Ludicrous. Like this is going to be worth dog shit on a stick.
Intolerance for ambiguity is the mark of the authoritarian personality.
Just to render the vapor surrounding this announcement.
Tired of all the isms, don't exploit people as an employer, or a government, mmmmK?
I know I was...
I mean, what if they rushed it out, like they did with Daikatana...
I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
..Daikatana? The game took an overly long period of development, was hyped over and over again, and when it finally hit the market it flopped like a killer whale doing tricks for the crowd. Unless they've made some fantastic engine developments, kept them hidden this long, the game is going to look just plain outdated when it hits the market new. It's going to need one hell of a replay factor to stand a chance.
Now this is the 3D Realms that we all know and love.
I came in late as far as hearing about this Duke Nukem Forever thing is concerned. Sure, I played the original Duke Nukem years ago and it was fun, but I'd never really thought about again until I came to Slashdot and saw the references to Duke Nuken Forever and how long it was taking, vapourware.. etc. But I do have to ask : this whole situation isn't actually for real is it? I mean, surely the company realised the humour in a 'next-big-thing gaame that is never quite released', and is just saying they're working on it. I've always presumed it had just turned into a big in-joke in the gaming community and they were playing along. Has there ever been any independant confirmation (from in-house developers etc) that they are really working on this game? No, this isn't a troll. Just my reaction as someone who doesn't know the full history of this situation
It's funny how we are propping up this company by constantly giving them publicity. They know this is working in their favor, because once the game is released (if ever), it would just be as popular as ever.
Should we punish these vaporware companies by leaving them in the trash, and never talk about them again?
eTrade SUCKS
How the FUCK is it rushing when it's been almost a decade? Fuck those crackheads. Seriously. Put the crack pipe down and finish the game already, idiots.
I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
i can still wait until 2012 or even more.. no need to rush it
Unless the explanation is part of the joke, of course.
Why start rushing things now? You've already perfected the art of taking forever.
You wouldn't want to make a rash decision, and start changing everything regarding game development...right?
Huh?
Judging by the sceenshots from 1999 in the article the game has been in development so long technology has passed it by. They look almost laughably low-detail when you compare them to any other game less than 5 years old. They're probably having to spend almost as much effort just to update the graphics and re-port it to more recent engine every couple of years than it would be just to write a new game from scratch.
In December of 1999 they announced a 2000 release year. December of 2000 they announce a 2001 release year. In December 2003 they told Gamespot it'd be out late 2004 eairly 2005.
It's quite clear they intended to release it earlier but just couldn't get their shit together. A real long-term project isn't announced like that. For an exmaple of a real long term one, look at Epic's Unreal Engine 4. UE3 isn't out yet, it's slated for games late this year at the earliest, however UE4 is in the works... But their eairly stages. Epic has said only that they are working on it, but at this point it's just their lead developer laying some groundwork. They expect UE3 and 3.5 to last till 2009 or so.
I have a feeling DNF is a big pile of crap. They clearly lack direction on it. It does not take 10 years to get a shooter out. It shouldn't take 10 years to get ANY game out. As I noted, everything else aside, you end up doing a lot of rework on a timescale that long. Even if you planned for 10 years in the future, you couldn't predict all the new technologies. Hell, 10 years ago 3D cards had only been on the market for a little while(the Voodoo2 was not yet out). Though there was a ton of interest and good sales, it was way too eairly to count on that technology, it could have easily died. At that time one pretty much had to have software rendering to succede (as Quake did). Also what a 3D card would become was totally unpredicatble. Many thought they'd die, many thought they'd not really evolve (after all processors hadn't, they'd just gotten faster), many thought they'd turn in to raytracers since that gave the best images. All were wrong. I don't know of anyone that correctly called the whole shader idea.
I think what everybody is missing is the right context to interpret the word "rush" here, so i'll give it a try at sketching it:
Imagine you have a snail. The snail has been moving from one city to another distant city. This has been going on for the last 5 years.
Thus "rush" in this context means making the snail go faster, but still within it's capabilities.
Now, just fill in the blanks by considering that the Duke Nukem Forever development team departed one year before the snail and the snail already overtook them and you'll get the picture...
... I think they mean 'release'. Like, ever. In this universe.
water is wet, and the sky is blue
And even weirder still, I was working on this really funny response, but then this new humor engine was available and I started using it and went back to square one.
Damn it! This is what happens when you announce a product before you ship it--the market gets flooded with imitators.
Arr! Read The Government Manual for New Pirates!
I hope this game is getting better all the time. Maybe the idea is to stokepile years of development into one really great game and to pay for it using the other games they release. If this is the case it could take a very very long time and who knows it might be the best thing that ever happened to the gaming industry. Up to now most games have been similar with very weak plots and often poor gameplay. Games don't usually stay interesting because of the limited amount of levels and the insufficient level of game detail. A perfect example would be Doom 3. The first levels of Doom 3 have an extraordinary amount of detail compared to the later levels, you can really tell they decided to accelerate development, the result, I didn't play Doom 3 more then 2 months. Now imagine for a second that IdSoftware had kept on making more and better levels with more details for 10 years in a row! I hope thats what Duke Nukem Forever will be! If anything the plot will be amazing which is what really makes or breaks a game. Rushing now would be the worst thing they could do. I just hope they won't wait 20 years to release it because I will be too old to be playing PC games.
Crap, again! If only I'd started work with your humor engine, I could have been done now. Oh well, back to the drawing board.
I am not a crackpot.
Maybe it was the delivery. We need to perfect this one so It's funnier next time this article rolls around.
justkart, Tell it again except this time put the emphasis on will.
"Oh yeah, well how long WILL they be rushing it?"
good idea, maybe we can make it the next obligatory "beowulf cluster" joke. :)
"has news that 3D Realms has no plans on rushing Duke Nukem Forever " couldn't they haven't told that 7 years ago?
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