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Ask Slashdot: Comparing the GUIs

Hanno asks: "It seems to me that some folks think that X is outdated and should be replaced. I know of the Berlin project and the announcement of Amiga to use the Linux kernel seems to be another candidate of a non-X windowing system (if the new Amiga is ever to happen). I wonder about the reasons. With this question, I don't want to start a discussion if X should be replaced or not, but I only want to find out what's bad about it and where other solutions are better. And I don't want folks to simply bash X, just some solid, technical reasoning. Which other windowing system (on which other operating systems) are out there and what are their pros/cons compared to X?" All I ask is that you folks PLEASE restrain from the rampant advocacy. I think this is a good question that might start a thought provoking discussions. Have at it.

280 of 439 comments (clear)

  1. Re:My Biggest Problems with X by loren · · Score: 1
    As a former member of the Berlin Consortium I wanted to comment on Jordy's remarks, and add a few of my own...

    <OFFTOPIC>First, I did not leave the Berlin Consortium for any political reason, and am still very in-favor of what they are doing. Basically (to make a long story short) I significantly over-extended myself. For example, right now I am:

    So, basically, I was just too busy to put in any more time... </OFFTOPIC>

    In response to Jordy's remarks:

    1) To develop for X you have to be an X Consortium member which costs about $50k/year to do any real work. This is why so much work is being done on layers above X, because no one can actually submit the kind of radical modifications to X that are needed to bring it into the 90's.
    Yeh... But I don't see this so much as an issue. X is still (and always has been) "source-code availible" even if it wasn't always necessarily "Open-Source", so the code has always been availible for peer review. As a software developer, I feel if X was designed right, I shouldn't have to modify X in order to make it suit my needs.
    2) The X consortium maintains full control over X itself... meaning they can (and have at least once) change the licensing to kill off any free implementations such as xfree86.
    Yes... but (at least up until now) they have always made it "source-code availible". I really have no desire to modify X itself, (as a developer) so I see this as slightly irrelivant. (How many Windoze/Mac users have the source-code for their respective GUI?)
    3) The software is extremely dated with over a decade of backwards compatibility which no one even uses any more bloating the code base.
    I don't see the backward compatibility as a major problem, The big problem is limitations of the X protocol because of how people thought about GUIs 10 years ago...
    4) C... Object Oriented environment.. please. I'm sure a lot of people will bash this, but writing GUI programs in an OO language is simply easier. And before you start on the OO toolkits out there, read the next point.
    This is really an issue with TK, the standard X toolkit, and really isn't related to the X protocol itself.
    5) Of course there are C++ and Java toolkits out there, but until they are standard within X, it's a big war. I have roughly 15 X toolkits on my machine to run a total of 8 programs and a window manager. Doesn't anyone else think this is silly?
    There doesn't need to necessarily be a standard way of looking at GUIs and widgets, which is what different toolkits really provide... They problem is that they need to be consistant with each other in how they behave, and how they are user-configurable...
    6) Sluggish. I have AccelX and I have to admit the entire experience is still very slow. Netscape flickers gray every time I scroll up and down, windows take ages to redraw when switching between them, etc. I multiboot to Windows and don't have any of these problems, everything is quite snappy... even if it crashes every 8 hours :)
    Here I totally agree, but I think I'm looking at it from a different point-of-view. I see this as a problem because how the X-protocol "quantifies" the "world". (see below where I discuss server-side GUI widgets.)
    7) Inconsistant. With all the toolkits out there, it is so very hard to get a nice consistant desktop. I wouldn't even claim that Windows is consistant, but it is pretty close. MacOS is better.. but at least both environments are intuitive.

    Once you understand the basics, you can switch between different applications and automatically pickup that the scisors in the toolbar means cut or that the file menu will have an 'exit' entry or even that ctrl-c will copy the selected text (most of the time at least :)

    Here I also agree, but I'm looking at this from a different point-of-view than most of the people who responded to this point... In X, I have one window manager (running at a time) that governs how the window borders are displayed. The user has (for the most part) alot of control with this, but the remainder of each window is decorated according to the GUI toolkit that the software developer (not the user) used to create the GUI. Generally the user has little or no control over this. GNOME (or more specifically GTK) is starting to work around this with theming capibilities, but it is implemented at a level well above the X protocol, and consiquently, it only affects GTK applications.

    So in short, I'm not saying that there should be one "true interface" that all GUIs should be modeled after, but rather that the user should be able to select a style of GUI that (s)he is comfortable with, and have all the apps reflect that. (i.e. I could want all the "File" menu text to be in red... in all my programs.)

    Additionally, a few things that Jordy didn't mention include:

    1. X only supports black-and-white (or more specifially "two-tone") fonts... This might sound fine to someone who doesn't know alot about graphics rendering, but this totally precludes the possibility of anti-aliasing, which can make text much more readable... especially with smaller fonts.
    2. Besides the concept of a "window" X has no concept of GUI "widgets" (like buttons, scroll-bars, edit boxes, etc. ) Whenever you press on a "button" (that, lets say, depresses when you press the mouse on it) the server sends the press event accross the "network" to the client, who has to send back instructions over the "network" for how it should be redrawn to look depressed. For something as trivial as a button press, this is a terribly in-efficient use of network bandwidth. With something like Berlin, the logic of how these buttons respond can be sent to the server, so all the GUI look-and-feel issues can be handeled on the server, then it simply needs to tell the client: "I've been clicked on... do whatever you are supposed to when I'm clicked on..."
    3. X lacks real support for any 3D, video rendering... esspecially WRT hardware accelleration... the typical X way to do this to hand off a chunk of the screen for rendering to a program who knows how to handel the acceleration itself, not only is this a cludge, but it may tend to introduce security issues.
    4. no support for alpha channels (semi-transparency)... or other similar effects.
    5. (I may be wrong on this last point but...) There doesn't seem to be any global color-correction settings in X... for people in the publishing industry, this could prove a real headache.
    I'm sure there are other issues, but this should get you started...

    Thanks again to Jordy (and Graydon, and all of the gang) who are helping with Berlin,

    --

    Loren Osborn

    Software isn't software without source code. -- NASA
  2. A good explanation of what Quartz is by J.+FoxGlov · · Score: 1
    Check it out here.

    J.

    --
    damned vulpine http://sb.drtwister.com/
    1. Re:A good explanation of what Quartz is by J.+FoxGlov · · Score: 1
      For some reason, HTML references are futzing. http://www.mackido.com/Software/Quartz.html

      Sorry about that.

      J.

      --
      damned vulpine http://sb.drtwister.com/
  3. fonts are a big issue by tlewis · · Score: 1

    1) you don't have anti-aliased drawables (e.g.,
    arcs) under X;
    2) anti-aliasing of fonts does not exist under X;
    3) you can't do font rotation under X;

    Direct alpha-channel support would be another
    nice thing to have. Someone else mentioned
    notification upon color map changes, and that,
    too, would be good.

  4. Re:MacOS X GUI by PG13 · · Score: 1

    Umm no I understood that they really never do intend to have a OS 9 b/c there alreadyh is an OS with similar name out there.

    --
    Marriage is the "pseudo-ethics" that cloaks the messy truth of sexuality in the raiment of propriety -- it's "Don't Ask,
  5. Re:3D-GUI by strider · · Score: 1

    We are obviously capable of understanding and navigationg 3 dimensionally but it was my impression (coming from some articles on neurology I think but It was so long ago I hardly want to say anything for sure) that the eye reported back images in 2d and the brain created 3d as needed. We are much better at 2 dimensionally processing being the point. We obviously can imagine and use 3 dimensional ideas, but we are better with 2 dimensional ones. This of course being part of the reason that most everything is done 2d, maps, language (written), most computers apps etc. You don't need 3d to walk across your living room. You move only in 4 possible directions. You do not move up or down. You need 3d in order to not hit the roof. How often do you need to do that?

    --
    The preceding passage has been checked for spelling, you will find no sentence without at least one mis spelled word
  6. Re:3D-GUI by strider · · Score: 1

    don't humans think in 2d (I mean we can understand 3d but we actually interpret images in 3d)? I think naviagting a 3d desktop would be difficult as it would involve allot of complicated spatial memory. Has someone adressed this? I'm sure it would look damned cool and be fun to play with, but would it be harder to understand and use?

    --
    The preceding passage has been checked for spelling, you will find no sentence without at least one mis spelled word
  7. Quartz == (PDF + QuickDraw) by memoryhole · · Score: 1

    The latest news from Cupertino says that Quartz has support for all (or almost all) QuickDraw calls, to make things easier for developers and to allow people to run old applications. After all, Apple spent such a long time finessing the QuickDraw API that it's a shame to just ditch it. (And it's also a really elegant API, if I do say so myself...not that it couldn't be better, but it's very nice). The PDF thing is just Apple seeing the light.
    Oh, and DPS was not dropped ONLY because of licensing issues, it was also slooooow. Think about it, a nice, high-quality laser-writer takes it's time imaging complex pages WITH A HARDWARE-BASED RASTERIZER! Just imagine how slow things would get when you have a few windows open. To make things really fly, they'd have to put a couple of those chips on either the mother-board or the graphics board, and THERE Adobe makes a killing.

    Now, here's a thought. Can someone come up with a windowing system that will ditch the dependence on pixels? I'd like to be able to say "I want my icons an inch square, and I want my text to be 12 points" and have that really mean something at ANY resolution. I don't want my 12 point text to become 12 pixels high and darn-near-unreadable at 1600x1200 - I want them to be 12 typographic points high (that's 12/72's of an inch tall) and VERY smooth. Is there such an animal? Was NExt like that?

    1. Re:Quartz == (PDF + QuickDraw) by spen · · Score: 1

      Yeah, display postscript did exactly what you're describing. You didn't care about resolution. What was on your screen was exactly what showed up on your printer.

    2. Re:Quartz == (PDF + QuickDraw) by tm2b · · Score: 1

      You're kidding about DPS being too slow, right? Geez, it worked acceptably on NeXTs with 25 MHz 68030s! It's not like you're redering to 300 dpi resolution, as you are with printers!

      --
      "It is our blasphemy which has made us great, and will sustain us, and which the gods secretly admire in us." - Zelazny
  8. Transparency by Spirilis · · Score: 1

    XFree86 doesn't support the RGBA color scheme, does it? Personally I think it would be *awesome* because then, theoretically transparent terminals would be easily possible, right? Although it would either require 32-bit color or a soft transparency engine to calculate the final color considering all transparencies... but still that would be nice to have.

    --
    the real at&t mix
  9. 3D-GUI by VAXGeek · · Score: 1

    I don't know about anyone else, but *I* for one am getting tired of the 2D desktops. Virtual desktop space is great, but give me 3 dimensions. After all, I do have this nice little 3D accelerator card just sitting here rendering 2D Enlightenment windows. What a waste of money. I _think_ there is a 3d window manager out there written in OpenGL, but I don't have a link. Perhaps someone else has a link?

    --
    this sig limit is too small to put anything good h
    1. Re:3D-GUI by Andrew+Lockhart · · Score: 1

      Yeah, when I got my SGI I went and downloaded fsn (the 3d filemanager from Jurassic Park). Anyway, It's really not all that useful it's mainly just an experimental toy. Now what I think would make a nice interface for a filemanager is the parabolic tree idea that they have at Xerox PARC. (you can find the link by searching slashdot for "parabolic tree")

    2. Re:3D-GUI by Oo.et.oO · · Score: 1

      yeah yeah yeah yeah. that would be good for a 3d window env. but it wouldn't really have to be 3d. see you could just render it with a known light source using the 3d adapter in real time like you said. it would just add another facet to the configurability. so minimize could be like 1/4 minimize where the window would warp into the background about 400 (virtual) pixels in the Z direction (toward the back of the monitor) and it would be rendered as such. then you could do stuff like make the light source move according to the time of day like the sun does so the 3d crap would actually look real... maybe some clouds to cast shadows... it might be useful. where is my tan.?? oh I'm not outside!!! hehe

    3. Re:3D-GUI by uradu · · Score: 1

      What's the 3D equivalent of the click and the double-click? The squeeze and the double-squeeze?

    4. Re:3D-GUI by GiMP · · Score: 1

      Ive thought of several designs for an opengl
      windowmanager myself and do not currently
      have the experience to make it happen.
      limited Opengl knowledge and non-xlib knowledge..
      perhaps later ;)

    5. Re:3D-GUI by Kyobu · · Score: 1

      I'm not. I am not against good-looking GUIs (I use Enlightenment), and I would not immediately reject the idea on ground of speed and processor power, because toady's computers are ridiculously powerful, but I don't think 3D would be any advance. Sure, it would look awesome (remember Jurassic Park (the movie)?), but what would it do for you? It would be sort of nice for a file manager, so you could see the relationships between files, but that would only require one program to be rewritten. Other than that, it would just make things unnecessarily more complicated. If VR ever happens, then maybe there would be a point. But monitors are 2D and are likely to remain so, and it's just hard to think about 3D things. What are you gonna do, have 35 Netscape windows stacked in chronological order? I fail to see any advantage.

      --
      Switch the . and the @ to email me.
    6. Re:3D-GUI by mcc · · Score: 1

      There was, awhile back, an attempt at a 3d-based "OS" called "DPiV". It was based on apple's Quickdraw 3d, and ran as a standalone app under macos or windows.

      <RAMBLE>
      The implementation was a very nice start but didn't go far enough. It had support for various types of objects, environments, and links between those environments. Objects could affect one another to a limited extent. It was based on the idea of different rooms that would hold your applications, web browsers, files, etc. You could drag your hard drive icon onto the window and it would display in a box, with all the icons arranged inside in a 3d manner; you could double-click on a folder to open a box with its contents. In some later versions they made it a kind of webbrowser-like app, although not quite as much in the manner of win98 as the manner of KDE; the window would display the location of the environment file you were in, and you could set that to a html or vrml file if you felt like it.

      The problems: first off, they never made it enough of the whole "operating system" concept. I never saw any clear APIs for writing software that would run within their environment (i'm sure it could have been pretty easy to port the mac "3d calculator" qd3d-based program, for example), unless you count VRML 2.0 as a "program" (although they never fully supported VRML 2.0). You could have objects be URLs that would launch programs in your real OS such as MSWord, but that was it. I don't think you could write software for it, or do much of anything besides move between the rooms and go "wow". The thing that would let you browse your hard drive could have been _very_ nice if they'd spent more than ten minutes coding it; You did have the little folder-box with the icons of the hd's files arranged in 3d space, but you had no clue what those files were. No filenames were displayed until you clicked on the icon in question; then the name/filesize would display at the bottom of the window or something. If the file was a file, it would display its icon from the Finder, but if it were a folder it would always have the generic folder icon. This made HD navigation next to impossible. Eventually the web browser thing became more strongly emphasized, but at that point DPiV became nothing more than a weak-featured VRML browser. It might have been usable as a VRML app if the HTTP implentation wasn't so bad; most of the sites i tried to go to in it returned an error message, grumbling about "http 1.1 is not supported by your browser, upgrade" or something like that.

      It was promising even though it didn't go anywhere, and was reasonably fast even on my POS powermac 7200/75 with no acceleration. It just didn't get enough work done on it; if it had been for linux and had had some kind of open-source community by now i'm pretty sure it would have been industry standard by now. As is i think it's already been abandoned, and i doubt the fact that Quickdraw 3D is now dead helps things much.

      I can't remember the URL; it was dpiv.org or something. go look on google for yourself. It was a wonderful showcase of QD3D, although nothing else.
      </RAMBLE>

      Oh, and a random idea: are there any x windowmanagers, maybe enlightenment, with the capability to render windows as 3d objects?not the window _contents_-- just the windows themselves. Like, instead of just a simple simulated 3d bevel, actually calculate perspective and specific light sources in such a way it looks like the windows are seperate objects in 3d space? like, make windows in the background seem to be further away, and the window borders be lighter the closer they are to the light source. But make the contents of those windows just be plain Xwindow streams. It would look cool and be a good use for those wasted 3d cards, and if you added a way to write programs that acted as if they were 3d, that could be a good start for a 3d GUI of some kind. Just a thought.

      -mcc-baka
      http://home.earthlink.net/~mcclure111/x.html

    7. Re:3D-GUI by rark · · Score: 1

      I think in 3-D...I think it's a thinking style -- sort of like how some people learn better with visual input and some people learn better with auditory input -- I learn better by doing stuff, and my memory is ridiculously positional. I already 'visualize' the stuff on my computer in 3D. It would be nice to have a GUI that simulated that -- that was 3D in the sense of having information in three dimensions that could be navigated, not in the sense of having pretty graphics that give the illusion of depth.

      and heck, you could always get a cave (well, if you have a load of money just lying around :) )

      me, I'm waiting for direct hardware-to-brain conne ctions. I'll be the first to be really truly wired.

      rark!

    8. Re:3D-GUI by Mojojojo · · Score: 1

      I think you all are dismissing the idea too quickly. I think that this could be and will be done. It could even be a window manager on top of X, (BTW: to the parent discussion, I think X is just fine, no other windowing system has it's capabilities). At any rate if it was done correctly it could be very easy and very productive...it wouldn't be more stuff in the way, just abetter way of organizing...just think, the whole folder idea that's adopted to computing so well...put that mess in a file cabinet, I personally can't stand seeing 3000 folder icons, but if they were in a file cabinet that I could open an look at like a regular old file cabinet it would be way better organization. That's just one example, think about this one, I've thought about it before and it has some major advantages over the convetional way of doing things...kinda like, oh I dunno, the GUI itself?

    9. Re:3D-GUI by bromoseltzer · · Score: 1

      I've always wanted to know what was on the back side of those icons & windows. Maybe a little stamp saying "made in Redmond"?

      --
      Fiat Lux.
    10. Re:3D-GUI by runexe · · Score: 1

      I seem to remember hearing about something in GGI that would let you do this. I think it was like a cube, and on each face you'd have a different desktop - basically like a virtual desktop, except that it was 3d (projected onto the 2d screen of course)

    11. Re:3D-GUI by HerrNewton · · Score: 1
      Why introduce yet another useless and daunting paradigm change? Why do you /need/ 3 dimessions in a UI? KISS it man. Even though dedicated hardware would do the rendering and pixel pushing, what keeps track of everything? It'd probably require a wholly new filesystem.

      I remember Apple's now-defunct HotSauce meta-format which allowed you to 'fly-through' virtual information spaces. It was cool, but damned near impossible to use efficiently.

      Hell... add the temporal fourth dimension--the ultimate in undo! :-)

      --

      ----
      Am I the only one who thinks Microsoft is a misnomer? Perhaps Macrosoft would be a better fit?
    12. Re:3D-GUI by nsuccorso · · Score: 1

      Yeah, toady's computers are pretty rockin'. He lets you use them, too? Toady is the man.

    13. Re:3D-GUI by empath · · Score: 1

      I was actually trying to plan making one of these as a project with some friends. Nothing fancy, of course, but it turned out to be a little more work than originally expected.

      The original plan was to write a window manager for X, but that fell through once we decided that X couldn't perspective windows like we wanted.

      The next step was just a standalone app, written in OpenGL, abstracted to hell and back, so individual OS backends could be written for the same GUI. For example, have a standard set of file operations (read directory, open file, seeks, deletes, etc) and have the app use these. Then just plug in the simple modules for your OS and architecture, and you're good to go. In this way, you could provide a standard set of 3d tools, like text editors and such, that were very portable.

      It was also planned to be in a '3d environment', in which you could move around, blow up files, move stuff around, and generally play quake to manage your computer, along with assistance from a little droid.

      All that would be needed was an OpenGL setup machine and a module for your OS.

      Any comments, anyone?

      --
      "Please don't sigh like that, maam"
    14. Re:3D-GUI by Sam+Jooky · · Score: 1
      Here is a link to a page with some screen shots of a prospective 3-D GUI. Personally, I find the whole idea silly, because until we can interact with the GUI in 3-D (as opposed to on our 2-D monitors), all it seems useful for is something to the effect of:
      "I'm running a 3-D GUI"
      "Gee, Hank, that's swell."
      "Yep."



      But, there ya go.

      Sam Jooky

    15. Re:3D-GUI by DaveKempe · · Score: 1

      That is true..
      the 3D is added by the brain - the slight seperation on our faces of the eyes give the brain enough info to triangluate and calc the depth or distance away of objects. Pretty amazing seeing as we can calc the rought distance of an oncoming car only using extremely slight angles. A bit of old fashioned trigonometry using the distance between your pupils as a baseline will prove that the difference between 100m away and 200m away is a very small angle. Pretty powerful old brain we have.
      You can create the impression of 3d as well by slowing down one image - like with the red and blue glasses or in the Imax theaters.
      I really cant see the usefullness of navigating a 3d desktop because it sounds like too much brain work. I reckon you would be able to comprhend and solve more difficult real world problems easier ( - no need for isometric views now) but for most current computing applications 3d interfaces would confuse you i reckon.
      2d is quicker as well - no depth means minimal travel to get to objects - so it is faster.
      1d would be even faster as well i spose but has some spacial constraints that may be fatal to its usefullness.

      -----
      2cents may be worth something in 2centurys

    16. Re:3D-GUI by flanksteak · · Score: 1

      don't humans think in 2d (I mean we can understand 3d but we actually interpret images in 3d)?

      If you weren't able to think in 3D, you wouldn't be able to walk across your living room. The main problem with 3D desktops was mentioned before, that viewing it on a 2D display only complicates things.

  10. Re:Alternatives by Mithrandir · · Score: 1
    Now as one who has done a pretty significant amount of programming for Plan9 a few years back (92-95) and X[lib|t|motif] (95-97) I can honestly say that X is a *lot* better than what Plan9 gives you.

    In those days it was even a case of write your own toolkit. No such things as drop down menubars, just a mouse popup. To create a menu, first create a standard popup, fix it in place and go from there, You even had to do a lot of your own background buffering for repainting of windows after the menu was hidden. You didn't even have generalised scrolling areas - only text. Want a graphics scrolled area - write your own.

    It was fun (I was at Uni at the time) but there is no way I would want to use Plan9 for a commercial application. Just to write a file manager it too 3 of us 6 months of heavy hacking.

    The one thing that I loved about the Plan9 stuff was 9term. Love that cut & paste of the entire window contents, not just the last command line. Also, sam was a pretty decent editor too.

    --
    Life is complete only for brief intervals in between toys or projects -- John Dalton
  11. Re:Think of Win32 by Christian+Smith · · Score: 1

    Implementation of an API using an OO language does not make the API OO.

    MFC is simply a thin wrapper around Win32. That is why MFC and Win32 are consistent!

    In short, C++ code is not necassarily OO code.

  12. Criticisms I have read elsewhere... by Omniscient+Ferret · · Score: 1
    First, I should say that I am not an X guru.

    Second, that this topic is growing really quickly and in the time it took to compose this, much of this has become redundant - at least I have a link to another copy of the Unix Haters Handbook, because it just seemed appropriate to mention the canonical criticism site about Unix. This is from the X Windows portion, specifically The X-Windows Disaster; here's a brief summary of highlights.

    • Confusing user interface/Too much versatility, leading to overly complex or impossible interprogram communication: "cut-and-paste never works properly with X (unless you are cutting and pasting straight ASCII text), drag-and-drop locks up the system, colormaps flash wildly and are never installed at the right time, keyboard focus lags behind the cursor, keys go to the wrong window, and deleting a popup window can quit the whole application".
    • X is a non-extensible window server - in contrast to NeWS. X was based around the concept of a dumb graphical terminal, and it uses a lot of data to achieve that. In contrast, NeWS and Java offer a somewhat more intelligent terminal interface to the client, and they make better use of less data.
    • X programs have lots of nasty user interface problems, including X configuration.
    • (This is about halfway through, then the complaining gets more heated and lengthier, like sitting in a Unix Users Anonymous group and hearing about how someone hit the bottom.)
    • X has bad hardware support - This is out of place, isn't it?
    • X isn't device independent, or maybe has a limited graphical toolkit? "Drawing arcs is probably impossible in a portable fashion."
    The NeWS link includes a complaint about the constant reinventing of the wheel necessary to deal with the toolkits: if you need to invent a layer of abstraction over and over, why don't you just call that the base toolkit? This makes me wonder if the choice of toolkits is lost upon the author (Barry Shein) or something; you _don't_ send e.g. gtk or tk primitives over the network for display, do you?

    Allowing alternate display primitives makes some sense to me; adding, say, an OpenGL extension simply to incorporate double-buffering seems like overkill. But then, how, outside of an extension, can you make use of an accelerated card, without processing the lowest-common-denominator drawing primitives? Using the X protocol, can you exploit accelerated hardware to anti-alias text and graphics, for example?

    Other criticism I've heard that the X protocol should take advantage of the locality if the client and server are operating on the same machine. This only makes much sense to me if the cpu overhead in dealing with the network protocol is noticeable; being able to transparently work from another machine is too nifty to throw away.

    By a coincidence, I was speaking to a more X-literate friend (hi Eric!) about this last night. My knowledge is badly limited; he had to explain the purpose of the window manager to me. So please, if you want to flame me, be brief.

    1. Re:Criticisms I have read elsewhere... by Omniscient+Ferret · · Score: 1
      As soon as I read the complaint about X not recognizing the truer-than-true-color video card, I recognized the whinging. To attempt clarification:
      I thought that the confusing interface led to the inability to cut-and-paste, or drag-and-drop. I like the middle-button-paste except when I have a two-button mouse.

      Bandwidth conservation holds an appeal for me, and along with the cpu time involved in packing and unpacking everything into X drawing instructions, transferring drawing instructions as widgets (gtk, tk, display postscript) sounds like a positive thing. I haven't had a chance to see the shared memory or OpenGL extensions; I heard that extensions have to be compiled in and I postponed it indefinitely.

      Hardware acceleration/locality: Playing Quake2 over 10baseT is awkward; that's an area where client/server could definitely use an intelligent terminal, and avoiding streaming over a socket if possible (yes, bypass client/server entirely). It's a bit of an extreme, I know, but video and games should be no challenge whatsoever for Linux and X.

      I have been wondering how multimedia (specifically, video) can be added to Linux and X. Streamlining seems necessary to me; a video extension, perhaps? Or a window manager (see NeWS) that handles different protocols? Or would you guess that shared memory can handle these efficiently? I just want to see the multimedia capabilities of Amiga added to Linux, and I'm curious about what is preventing that.

  13. Amiga will use X by MoNsTeR · · Score: 1

    I don't have any "sound technical reasoning" to bring to the table, I just wanted to point out that in the little technical brief put out by Amiga fairly recently, they stated that they *would* be using X, and adding their own GUI system on top of it. Why let X go to waste when it's so easy to build on top of it?

    MoNsTeR

    1. Re:Amiga will use X by Scidhuv · · Score: 1

      I concure, having used the Amiga since the very stone-age of such technologies, I know that they will be looking to improve ALOT of existing system, although keeping the structure in place, as not to re-invent the wheel. My only hope is that Magic-Workbench will be included as part of X... since Magic-Workbench, changed the somewhat silly and useles UI of WorkBench, into something pleasant.. and well.. beautiful

  14. Re:dubious feature ? by motyl · · Score: 1

    If you were a "nomadic user" you would speak differently. X windows saves me here.

  15. Re:MAKE X MODULAR! by Pascal+Q.+Porcupine · · Score: 1

    This has nothing to do with X. That is an issue with XFree, the X server most people use these days. I believe the topic of conversation is why X itself should be replaced, not problems with a particular X server. Also, XFree86 4.0 fixes this anyway.
    ---
    "'Is not a quine' is not a quine" is a quine.

    --
    "'Is not a quine' is not a quine" is a quine.
    Quine "quine?
  16. A starting point by rafial · · Score: 1

    http://www.cc.foi.hr/uh/x-windows.html

    This is an except from the Xwindows chapter of the "Unix Hater's Handbook" (the full text of which is not available on line). Perhaps folks who have a deep understanding of the current state of the X protocol and the X client/server model could comment on which of these criticism can be addressed (or have been) within the framework of X, and which really are fundemental architectural issues.

  17. greater hardware support by rafial · · Score: 1

    I also wish there was support for a wider range of video hardware


    I think to "Do the Right Thing" when it comes to greater video hardware support under Linux, a transition will be needed, that will be the move from video support in the Xserver/SVGAlib/whatever, to video support in the kernel. That is, the direction that things are going with framebuffer support and projects like GGI. Then it'll be possible to experiment with new directions for the Linux interface without having to worry about recreating all that hardware support each time.


    1. Re:greater hardware support by dirty · · Score: 1

      Actually I think XFree86 4.0's method of dealing with video cards is better than fb or ggi. Mainly because fb and ggi are linux specific. With Xfree86 4.0 a company just needs to write one driver and any x86 os that supports xfree will support that card. Also, supporting different cpus shouldn't be all that much more work for the company. What I'd actually like to see is a way to make the linux fb driver load XFree86 modules.

      --

      -matt
    2. Re:greater hardware support by Nahuel+Greco · · Score: 1

      GGi are not linux-centric, the API and the design are aplicable to all OS.

  18. How about 3D widgets ... by Flammon · · Score: 1

    I think that the 3D enviroment where you go through rooms to get to your apps is not such a Good Idea, but since all the buttons and widgets on your screen are 3D look alikes, why not use some of the 3D video card capabilites to draw the widgets. This way you can place the light source where ever you would like on your desktop and the button, scrollbar, widget ... etc would be highlighted and shadowed in real time.

    This kind of enviroment would allow for much more interesting themes. Themes that would include the capability of surfaces and transparency in widgets and allow for types of lighting like sun light or incadescent. You can even have some real shadowing when moving the windows around on your desktop.

    Hey while we're at it, why not throw in some physics, so that when you minimize a window, the icon could bounce on the bottom or your screen as if it were made of a selected material. Or have gravity in a desired direction.

    1. Re:How about 3D widgets ... by Flammon · · Score: 1

      Ya ok, you got me. Damn! after being Windows free for 3 years, you would figure that all that MS terminology would have disapeared.

      Hey, I don't want any of that "script kiddy" stuff flying my way. I'm surrounded by hundreds of mindless Windows users bashing away at me all day, the last thing I need is one of my own kind insulting me.

      But I'll take the "iconify" hit you Anonymous Coward!

      Rich

    2. Re:How about 3D widgets ... by mcc · · Score: 1

      you're very right-- the room-based model is much more difficult to deal with than it's worth, and practically defeats the purpose of having a GUI instead of a CLI to begin with. But what i'd like to comment on is this:

      Hey while we're at it, why not throw in some physics, so that when you minimize a window, the icon could bounce on the bottom or your screen as if it were made of a selected material. Or have gravity in a desired direction.

      There was a control panel once for the macintosh called "momentum" that did exactly that. When you moved a window, after you let go the window would continue to slide across the screen for a litle bit or until you pressed 's', with its movement based on levels of friction, gravity, etc. that the user put in. It was totally useless but extremely fun to play with, and you could get some wierd conbinations of that and other extentions, like the one that put usable circles of "blood" or the FKEY that ripped the window in half. It was great.
      anyway, now i'm engulfed in a flood of happy memories of back when i used to be an extention junkie; thank you for releasing them. :)

  19. Re:X's Client/Server Model by bcboy · · Score: 1

    Something I don't get about this discussion: can someone give specific examples of apps where the clueless (e.g. me) could see X obviously running slower than Windows?

    I've always found Windows to be pathetically unresponsive, even on faster hardware -- one of the reasons I've never had patience for it. At my job, the management buys higher-end Intel boxes for Windows than for Unix, because Windows is unusable w/o a bleedingly fast machine.

    So what's going on? Can Windows be both fast and unresponsive?

  20. Re:X Alternatives by Etyenne · · Score: 1

    According to the FAQ :

    "It supports operating in both the normal client/server mode, and
    in a special "client linked into the server" mode for very low memory
    applications."

    So I suppose they mean client/server in the "networkable" way.

    --
    :wq
  21. A few things need pointing out. by Neph · · Score: 1
    First of all, let's make the distinction between X and XFree86. A lot of people seem to have the two confused, by complaining for example about X's lack of multihead support, or poor hardware support. This in fact has nothing to do with X, but rather with the features (or lack thereof) available in specific implementations.

    Another misconception is that X can't support TrueType fonts, or can only do so kludgily. Not true; you can compile TrueType font support directly into the display server; it becomes no different than PostScript font rendering. Stock XFree86 4.0 is supposed to ship with TT support built-in. Antialiasing (and possibly font hinting, not sure), however, is a real problem.

    That being said, I'm no great fan of X myself, in particular the API. Just what I've seen from reading GDK source is monstrous. It's very true that a lot of important features were not provided for in the initial design and had to be "bolted on" afterwards.

    Finally, I don't think YAX has been mentioned yet. The idea is similar to Berlin, which has been mentioned, and it's a very interesting project. They've only released an API so far, but it sounds nice: From their description it's actually rather Be-like. An actual implementation is apparently in progress and they're also in the process of porting GTK to it, in order to immediately give it a set of available applications.

    Steve 'Nephtes' Freeland | Okay, so maybe I'm a tiny itty

  22. Re:The X protocol is too slow and chatty by clawson · · Score: 1

    While X might be chatty, ICA (Citrix), although it is probably much less chatty, is server-dependent, as the desktop display is run from the server machine, and just needs to communicate window changes to the client and mouse and keyboard actions to the server (Server: the WinNT Server box running Winframe. Client: Xterminal, Mac running Citrix client, Win16 running Citrix client, X).

    Play with VNC, whether you're hosting (or serving) it from a Win32 box or Linux a little bit over a remote connection... (http://www.uk.research.att.com/vnc)
    for a better analogy to what Citrix and pcAnywhere do compared to X.





  23. Re:3D-GUI -- Jurasick Park by gklyber · · Score: 1

    Reminds me of the 3D GUI on the "unix" system in Jurasick Park. It seems I've seen some cheap immitaions of that floating around since the movie.

  24. Re:My Biggest Problems with X by Juggler · · Score: 1
    I challenge anyone to complete basic tasks (such as switching applications, accessing menus, etc) faster in X than an experienced user can in Windows; any time a user has to reach for the mouse, there is a significant time wastage.

    [snip]

    Am I wrong? Why? I'd be happy to accept your challenge - you've described exactly the reason I've stuck with KDE as my X environment. It has lots of friendly, consistent hot-keys which were similaur enough to their Windows counterparts for me to "discover" them without having to read any manuals. Try it, you might like it.

    You are guilty of doing the same thing as most of the other people in this thread - confusing X with the GUI. X is NOT a GUI. X is a platform for displaying rectangulaur pictures on your screen, and handling events from input devices. That's it!

    X may or may not do a good job with it's designated task, but complaining about it's faults as a GUI is like complaining because your apples don't taste orange enough.

    KDE is a GUI. GNOME is a GUI. If you want to complain about GUIs, try them and complain about them - criticism helps them improve. But please, please, please stop confusing the issue by complaining that X lets you use different styles of programs at the same time. If that really is so horrible, then just don't do it! Go without! But don't dis X for giving you the option.

  25. You COULD remove X from e.g. KDE - but no thanks! by Juggler · · Score: 1
    X does add overhead. Some think it is reasonable. I say that if your task involves client/server GUI interaction then great. But myself, and I'm sure many others, just use X for the GUI at the same machine the host is on and don't give a darn for the client/server architecture. Can't this be gutted out? #UNDEF CLIENT_SERVER If I want the taste of an orange, the solution is not to complain about how my apples don't taste like oranges: the solution is to replace the darn apples!

    I don't know if it would be possible to create "X light" by removing the client/server stuff, or whether much would be gained by doing so.

    But what you propose (a GUI w/o X) could be accomplished by porting e.g. Qt and the KDE libs (or GTK+ and the GNOME libs) to another, simpler platform, e.g. SVGAlib or GGI.

    Voila, you'd have consistancy (nothing would run that didn't use those libs!), speed (fewer context switches, no networking slowing you down), etc. etc. But you wouldn't have access to all the good 'ole X apps, which is a serious drawback. So serious that very few developers think it's worth the effort. The ones that do, and care, are probably working on Berlin.

    W.r.t. to this whole networking thing - I think it's a grossly underrated feature. I've used it extensively, especially when I'm squeezing the last few ounces of performance out of old hardware, by creating X terminals. Being able to run an app like Netscape 4.5 from a 386 class machine is IMHO not something to be sneered at!

    I've also made good use of this feature at work, where my windows-bound co-workers run apps off my machine by using Exceed (a Windows X server).

    I'm perfectly happy with the performance of X on all the machines I use (well, the 386s are a bit slow, but that's to be expected), and have repeatedly made good use of X's networking features. Having a powerful, stable, standards-compliant and most of all flexible operating system is what Linux is all about (technically speaking - freedom is also very important). X is IMHO a valuable part of that.

    But each to his own - you wait for Berlin (or help them hack it), and I'll continue thinking up new ways to take advantage of the power already on my desktop.

    :-)

  26. Re:X needs to incorporate Networked Sound by Harpagon · · Score: 1

    I don't know standard wise but "lbxproxy" is available in XFree86 3.3.2. You run lbxproxy on the remote computer and makw it connect with your LBX enabled X server. You can use "xdpyinfo" to see what is supported by your Xserver. Even the latest Exceed X server supports it. (But I don't have it) But I had difficulties to set up my MIT-MAGIC-COOKIE so that I don't have to do "xhost -". (I stop to use it. termcap or curse interface rules.)

  27. Re:WB1.1 by myconid · · Score: 1

    The IBM Aptiva's Radioshack used to display eons ago used to have some sort of desktop enhancement package as where the Windows 95 desktop's icons could have an "animated" icon when the mouse moved over them.
    Stan "Myconid" Brinkerhoff

    --

    SB.
  28. What about Y windows? by pschmied · · Score: 1

    The same people who brought us LessTiff also have been working on a project to replace X while still trying to preserve the good things about X. They seem to have some lib ideas for their Y (pronounced OO) Windows.
    http://www.hungry.org/products/Ywindows/

    Another note: if X is so dated and clunky, what about SGI? I thought that IRIX uses X. I can't envision a much better media OS! Maybe they know something I don't. Hopefully they will share :-)


    --God is a crutch for the codependant!
    http://www.secularhumanism.org

  29. A rubix cube .. perhaps. Re:3D-GUI by Malachi · · Score: 1
    I think the idea of a 3d system will eventually become the norm. Why, because 3d can be 2d if you want it to be. I think it would be nice to work on a system that looks 2d, and then traverse engage in a network and see my 2d/3d desktop open up and move me there, or to be able to see file structures or data streams.

    Patterns exist everywhere; there is an order within Chaos.

    I work very well spatially. Manipulating both imaginary and things I have seen within a 3d space within my nogin, its all about gaining a perspective, one shift and you might see something you didn't before.

    A parallel would be, we are living on one side of a rubix cube, whats going to happen when we realize there is more than just this one level.

    If no one creates it .. in time .. I will. Keep'n it real, -Malachi-

    --
    "Life is all about strategy, mathematics and psychological perceptiveness."
    1. Re:A rubix cube .. perhaps. Re:3D-GUI by BitchLick · · Score: 1

      I find it funny when people talk about floating windows in a 3D space. It shows they're still thinking in a 2D centric way.

      The point in going to 3D is to be immersed in the data, not surrounded by projected 2D imagery.

      For example: you'll have to support old 2D images for all those people who've scanned in 100 year old photos of their great-grandparents, but after 3D in mainstream, people will use cameras with IR sensors that record the full 3D model of the person, so when they use their computer to see their kid's "picture", they'll see a full 3D model of their kid rotating in front of them, or behind them, or above them...

  30. X: To Be or Not to Be by bgarrett · · Score: 1

    Many of the advantages that made X so powerful in "the day" may no longer apply. X has an extensive security mechanism that exists more or less to provide authentication/authorization in an insecure, networked environment (such as a bunch of X terminals connected to one app server). While this environment does still exist (primarily in university settings), "most" users of X only have a single display to work with and won't need the security considerations X offers.

    X tends to suffer from what I call "Win32APItis", a huge assortment of functions of dubious utility (it would be "GTKitis" if it weren't documented). Other projects, such as Berlin, seem to have learned this lesson -- it's possible to make an entire windowing system with the simplicity of a "regular" toolkit. Any step in the direction of a less stressful API is therefore a step towards unification of look-and-feel, since developers won't be compelled to write entirely new toolkits to scratch the itch of hating Xt/Xlib :)

    While some of the various extensions that X is now sporting (patches for TrueType support, GLX, and printing) are useful accessories, ultimately they reveal X's age. A lot of the features a modern GUI designer would like simply aren't that easy (or sometimes possible) to implement.

    All this isn't to say that we just need to chuck X in the garbage can and start supporting Berlin/GGI/whatever; I would prefer to see a thin (hah) Xlib wrapper on top of such projects, in parallel to ports of GDK or Qt or whatever people like. X has some very strong advantages, which should not be overlooked.

    --
    Nothing worth doing is worth doing today.
    1. Re:X: To Be or Not to Be by Bloater · · Score: 1

      You don't want an Xlib wrapper. You want to just have an X server that runs on your chosen GUI. For example: Solstice - this is an X server for windows, and you have the standard xlib on your client machine.

      X's worst problem (IMHO) is that it's not modular enough. It specifies things to be integrated where there is no longer a performance issue. This is ugly and causes problems for thinking about your software (if you need to hit the low level interface).

      All the comments about what language xfree86 is written in has nothing to do with X. X is specified to have a C library to interface with it, and has other methods too - and that does not stop a particular X server having an OO implementation, nor an OO interface.

      --

  31. Re:My problem with X by Des+Herriott · · Score: 1
    As someone else pointed out, if the X server has a lower priority than other processes on the system, interactive performance will feel worse. So, on Windows, for example, you'll get nice smooth mouse movement, but you're pulling more CPU cycles from apps that might really need the processing power.

    Anyway, this is not a problem of X per se, more of an issue with specific X server design. Accelerated X has a technology called Velvet Mouse, which addresses precisely the problem you describe - I quote from their web page:

    "Velvet Mouse" Accelerated-X Display Server features smooth mouse operation, even when the system is heavily loaded. Other X servers have a tendency to ignore mouse movements and other inputs for so long that when it does get around to servicing them, the movements are large, resulting in a "jerky" cursor. Tacky.

    Yeah, Accel X is a commercial product, but it demonstrates that it's an implementation issue, not a fundamental design flaw.

  32. whats wrong with X? by LaRIC · · Score: 1

    I don't know wich of these parts are part of the server and what is the window manager.

    But I would like to see some sort of clipboard that is similair in use to the one Windows uses.

    What I mean is that I don't want the marked text to be in the clipboard.. I want the part that I said Copy or Cut to be in the clipboard.

    As an example.

    I go into a document and mark a section that I want in another document, I then select to copy it. I go back to the document, mark the section I want replaced and select Paste and that should replace the currently selected text.

    In X today I have to do this.

    I go in to the document where I want the new text to appear. I select the part I want to be replaced and deletes it. (making sure I remember where to do the insert)
    I go into the document I want to copy from and mark a section that I want in another document. I go back to the other document and pastes the selection. If I am so 'unlucky' or un careful that I happen to check my mail and accidentally marks a section in an email that is what shows up in the document.. That stinks like hell.

    And I sure would like some kind of unified printer control as printer control is probably the thing that sucks the most in linux/unix.

  33. Re:My Biggest Problems with X by vanye · · Score: 1

    Given that the X Consortium hasn't existed for several years (1996 ?), you're well and truely behind the curve of knowledge.

    I can't be bothered to argue the rest...

  34. The X protocol is too slow and chatty by astrashe · · Score: 1

    I love my KDE gui -- I'm a lot more productive with it than I am with NT or MacOS.

    But X itself is a little slow. If you compare running a remote app remotely over X to running a remote app using something like Citrix's terminal server or pcanywhere, X is kind of a dog.

    1. Re:The X protocol is too slow and chatty by SimonK · · Score: 1

      The web browser is a bad example in general, because its pretty much the worst case for ICA. The whole web-page pane of the web browser can only be represented in ICA as a bitmap (or rather, the changes to it get transmaitted as bitmap operations). X at least gets the oportunity to manipulate some part of the page as windows.

      This may extend to other applications too, but I wouldn't bet on it. YMMV of course.

    2. Re:The X protocol is too slow and chatty by W.+Justice+Black · · Score: 1

      Funny, I have about 70 users running Neoware Xterms (not Winstations, Xterms) that log into Win Terminal Servers using X (NOT ICA) and UIS, and I found that X's performance blows ICA and RDP out of the water over a LAN (just try scrolling a web page side-by-side to see the difference). On a WAN, ICA rocks (unless you're using lbxproxy or whatever), but X is definitely king if you have the bandwidth to support it.

      --bj

      --
      "Time flies like an arrow; fruit flies like a banana." --Groucho Marx
    3. Re:The X protocol is too slow and chatty by Paradox · · Score: 1

      PCanywhere is damned slow, even over ethernet. I'm using it right now, on fast machines.

      X is way faster than this crap.

      - Paradox
      Man of the C!!!
      perl -e "print join q( ), split(q.z. ,reverse qq;):zrekcahzlrepzrehtonaztey; );"

      --
      Slashdot. It's Not For Common Sense
    4. Re:The X protocol is too slow and chatty by 7021 · · Score: 1

      I always found X to be faster than Timbuktu... and other win stuff. I have never done any real tests but that was my impression. Could you expand further on the differences there..

    5. Re:The X protocol is too slow and chatty by Jason+Johannson · · Score: 1

      If you find Xhosting somewhat of a drag, try VNC at http://homepages.gs.net/vnc/xvnc.html . It won't make all of your digs with X dissapear but at least that portion of it will zoom along a little better. I use it at work to run IE on a windows box for checking customers complaints about their pages not working at all. (Front page gimps NS most of the time).

      --
      - Jase
    6. Re:The X protocol is too slow and chatty by Bothari · · Score: 1

      33.6 ?
      Hell, I know windows is evil but Citrix's ICA protocol is usable down to 14.4 (with a litle patience) and FAST at 19.2. I use it frquently over the Internet and it's brilliant. X doesn't have this kind of performance, it gets sacrified in the name of Platform Independence (tm) ....

    7. Re:The X protocol is too slow and chatty by ebcdic · · Score: 1

      Is there any problem here that isn't solved by LBX?

    8. Re:The X protocol is too slow and chatty by runswithd6s · · Score: 1

      The ICA client is LIGHTYEARS ahead of VNC as far as speed is concerned. I use both here at work. VNC is comparible in functionality as the shadowing aspect of MetaFrame, however, you can install the VNC server on ANY machine. Thus, it makes remote management of desktops (win32's or Unixes) a breeze. But comparing ICA to VNC is like comparing a Watermellon to a grape. They're not even in the same catagory.

      --
      assert(expired(knowledge)); /* core dump */
    9. Re:The X protocol is too slow and chatty by cookd · · Score: 1

      I haven't used PCAnywhere.

      But X, although slow over slow links, actually WORKS. Every once in a while, I have to connect to some Unix machines and run GUI apps over a 28.8 modem with an X server. I have to be pretty patient while the app loads, but once things are running, it is actually useable. It would be nice if it were faster, but it's not too bad as is.

      --
      Time flies like an arrow. Fruit flies like a banana.
  35. Notes from a non-X-developer by A+nonymous+Coward · · Score: 1

    My background has very little X programming; I am not interested in GUIs or graphics. That said, here is my 2 cents :-)

    1. What radical mods? If you mean to fix the other points, they don't sound that radical to me.

    2. Seems like a non-issue to me. Not only do they have more to lose by ditching Linux and *BSD, but said communities can continue with the existing releases, as they threatened last time.

    3. Dumping everything prior to R6 would be fine with me, but how much bloat does it really add? Even if it adds a full megabyte of code, how much of that code actually executes?

    4. I don't see this at all. If the core libs were OO only, other programmers would suffer. If they are going to be in both OO and non-OO, then one will be better than the other. And pure OO is not realistic. Some things work better in OO, some don't.

    5. Don't understand the complaint. Is there an alternative to one lib per language?

    6. No particular comment. I have never noticed sluggishness, even on my old 486. Maybe we have different standards.

    7. I do not like consistency for the sake of consistency. I don't want all programs the same. Fvwm does fine by me for most things. Any enforced consistency would stifle new ideas.

    What I like about X is the separation of components: display server, client, core lib, toolkit lib, desktop lib. There's a flexibility and vitality that would be lost if everything were done the Windows or Mac way. I suspect there isn't another creature out there as flexible as X. Dropping R4 and R5 support would probably be fine with 99.99% of the programs out there. The things I hear about 6.5 sound like good evolutionary improvements

    I suppose I let it bother me too much, but your worries about consistency really puzzle me. The world would never change for the better if consistency were the driving force. I would rather have the flexibility of X than the so-called consistency of Windows and the Mac.

    --

    1. Re:Notes from a non-X-developer by ibbey · · Score: 1

      I do not like consistency for the sake of consistency. I don't want all programs the same. Fvwm does fine by me for most things. Any enforced consistency would stifle new ideas.

      Nonsense. You can certainly take consistency to far, but within reason, consistency encourages innovation. Saying "Ctrl-C always copies" doesn't mean that you can't innovate, it only means that users won't need to lose all their old habits every time they pick up a new application.

      Remember, innovation is irrelevant if no one can figure out how your software works.

      Now, if you REALLY want to be innovative, let me define my own consistency. Let me define system-wide command keys for the common functions (copy, paste, quit, etc...), etc. I don't mean by editing criptic config files, give me a GUI, make it simple & self-explanatory.

      (Or how's this for innovative: I picked up a Color NeXTstation today for $40 bucks. Brought it home, set it up, plugged it in. Fiddled with the GUI for 5 minutes, until I found the Network control panel, entered a few numbers, & two minutes later I was telneting into my Linux box. I've never used NeXT before, & never opened the manual, but less then ten minutes after turning it on, I'd figured out how to network it. Now that's innovative.)

    2. Re:Notes from a non-X-developer by ibbey · · Score: 1

      So, the first time you ever used a Windows machine, you were able to configure your ethernet within ten minutes-- without reading a manual? Sure went smoother then my first Networking experience with Windows which took three days and I'd been using Windows for 2 years (admittedly, part-- not all-- of the blame goes to the hardware vendor, though).

      And of course, this wasn't Windows, but Unix.

      Don't get me wrong, NeXT isn't perfect-- You still have to use text files for all but the simplest networks (at least as far as I can tell, I 've only spent probably minutes playing with it so far...), but it is a good ideal at which to aim.

    3. Re:Notes from a non-X-developer by generic-man · · Score: 1

      Fiddled with the GUI for 5 minutes, until I found the Network control panel, entered a few numbers, & two minutes later I was telneting into my Linux box. I've never used NeXT before, & never opened the manual, but less then ten minutes after turning it on, I'd figured out how to network it. Now that's innovative.

      I hate to say it, but less than ten minutes after my first Windows networking assignment, I was able to get Windows on a network. Using DHCP makes it even easier. All you need is an IP address, DNS configs, subnet (which can be calc'd in NT) and the drivers for your adapter (usually included). I know this is nothing new, but it's certainly just as easy as NeXT.

      --
      For more information, click here.
    4. Re:Notes from a non-X-developer by Hard_Code · · Score: 1

      "4. I don't see this at all. If the core libs were OO only, other programmers would suffer. If they are going to be in both OO and non-OO, then one will be better than the other. And pure OO is not realistic. Some things work better in OO, some don't. "

      No-one said anything about PURE OO. Even Java isn't PURE OO. C++ isn't PURE OO either. Some things DO work better than others in OO. A GUI is one of those things! You have actual OBJECTS. A button is an object, not some random calls to a C library! A GUI is one of those things to which OO programming is MOST applicable (sure the graphics sublayer calls can all be C - copy this, draw line, whatever).

      "5. Don't understand the complaint. Is there an alternative to one lib per language?"

      Yes. A framework flexible enough so that people could plug in their Look and Feels without custom coding toolkits. Image an OO GUI framework which handled all the events, but did no, or minimal, painting. The plugin could handle it. Maybe this is how it works with X toolkits. Taking it one step removed, the standard plugin variables could be incorporated into the framework so that all you have to do is write a settings file telling it how to behave and look - no code.

      "7. I do not like consistency for the sake of consistency. I don't want all programs the same. Fvwm does fine by me for most things. Any enforced consistency would stifle new ideas."

      And I don't like inconsistency for the sake of inconsistency. I DO want programs to be sandboxed within SOME sort of consistent framework. At some point this ALWAYS has to happen (i.e., the window manager can only really deal with WINDOWs, not FOO-BARS). This bar can be raised so that apps have customizable (but standardized!) behavoir accross the board.

      --

      It's 10 PM. Do you know if you're un-American?
    5. Re:Notes from a non-X-developer by ambiguous+reference · · Score: 1

      Going from command line to GUI I found very little productivity gains until I started to take advantage of the consistancy between applications. I shift while selecting from a list, and I get a range of selection. Control click ads an item to the selection. Shift and arrow selects text. These little rules speed things up tremendously.

      In this area, configuration is not really useful. I don't give a damn whether I hit Control-v or Control-f to paste, as long as I know which one it is, and I don't have to remember to do one in one app and another in a different app.

  36. Re:My Biggest Problems with X by SimonK · · Score: 1

    1) Bullshit. Anyone can join XFree86, who wield substantial influence.



    I don't know what XFree requires of its developers, but the first point is that requiring anything at all slows down development.

    However, the XFree86 guys have another obstacle in their way which is that they have to comply with the X standard. To join the consortium that defines this standard, you do have to pay money. Before calling bullshit in future, I suggest you try reading what you are replying to.

  37. Re:My Biggest Problems with X by SimonK · · Score: 1

    1) Bullshit. Anyone can join XFree86, who wield substantial influence.

    I don't know what XFree requires of its developers, but the first point is that requiring anything at all slows down development.

    However, the XFree86 guys have another obstacle in their way which is that they have to comply with the X standard. To join the consortium that defines this standard, you do have to pay money. Before calling bullshit in future, I suggest you try reading what you are replying to.

  38. Re: X or no X by Type-R · · Score: 1
    >Speaking of video cards, does anyone know if there is any S3 Trio3D XFree86 Driver that supports more than 16 colors?

    Yup, XFree86 3.3.4 (you might wanna wait for 3.3.5 which should be out RSN). The SVGA driver will support the S3 Trio, the only catch being that 15/16 bit modes may have a glitch... (one of the clocks on the card being miscounted in 15/16bit mode? Something like that...)

  39. PM would be a good replacement. by bbcat · · Score: 1

    Bringing to Linux PM would help Linux kill
    winblows. What killed OS/2 was IBM non
    willingness to support it for Joe Blow.

    I'd live with it even if it wasn't as long
    as IBM would support it. Judging by the past
    we'd be better off with an open source PM.

  40. Re:Linux MGR: lean, mean, faster than X by Lazy+Jones · · Score: 1
    Someone ought to do a MGR port to the fb device. I've started an MGR-under-X port (MGR in an X window), but it's not going well. However:
    • MGR renders its fonts in such a way, that they need to be kept in memory as bitmaps. This can use up a lot of memory, I suppose. On the other hand, it looks like it makes anti-aliased fonts possible without any incompatibilities (as opposed to X).
    • MGR needs a lot of extensions to cope with 24 bit displays, 3d acceleration, keymaps etc. ... Plain, traditional MGR won't do, but it's a good start.
    --
    "I love my job, but I hate talking to people like you" (Freddie Mercury)
  41. Re:My Biggest Problems with X by Pierre+Phaneuf · · Score: 1
    1) Performance due to missing and wasted functionality. The "scroll" problem is because unlike Windows & Mac, X does not support a nice scrolling functions like "copy block up and only redraw the bottom line" like Windows does. And thus your hardware accelerated equivalent goes unused. X doesn't have the complex "update/validation regions" This shows it is missing key functions. It's just dated.

    What? What's XCopyArea there for?

    "update/validation regions"? What the heck is that? Personally, I only redraw what the Expose events tell me I need to redraw, if that's what you mean.


    Pierre Phaneuf
  42. Re:Great UIs are tight, small, refined and elegant by argathin · · Score: 1

    [fwvm / Windows look]

    Errm - nobody forces you to configure fvwm to look like Windows... Before switching to Window Maker, I was using fvwm2 for two years and it never looked even close to Windows...

    Ciao,

    Argathin

  43. Re:Why? by zosima · · Score: 1
    I think why is a bad question. . .why not is a better one. I say this because:

    It isn't a matter of cost or performance, things are moving so quickly that performance issues are mute

    The exciting thing about computers is trying something new, trying to change the way we do and think about things, for the better

    Things like 3d monitors (holographic displays?) and 3d input devices will follow quickly if the technology is worth adopting.

    Sure we won't know if it is better (aside from eye-candy) until we try it. And I sincerely doubt that it will initially be better than GUI, just as initially GUI had little to offer above the commandline (remember X's initial function in life was to display xclock and a couple of xterms! No Window Manager even! Just as a GTK/Enlightenment desktop(example, not intending to start a war) would seem amazing and jam-packed with information to someone running one of the first GUIs, so too will a 3D gui of the future look amazing to us now. The point is it is a matter of familiarity and expression of ideas in a new medium, not "what can I picture a 3d gui being now." Just as none of us could imagine 'drag and drop' if we had been doing terminal stuff all the time, I am sure a 3d gui would bring forth new concepts when we begin to play with it.

    NB: I am not even saying GUI is better than command line, but I do say it compliments it well. Imagine, then, using command line with 2D with 3D, I can't help but imagine it would be very powerful and be able to provide even more interaction than 2d gui and terminal stuff does now.

  44. X Rules! by Root+Moose · · Score: 1

    Comparing the other windowing systems (Win/GDI, Mac, etc.) is like comparing a PeeCee to a UNIX workstation or a toy yard tractor to a back hoe.

    X makes graphical client-server work. Other models that I've seen vary from marginal (WinFrame) to pretty schnazzy (QNX-Neutrino).

    WinNT, etc. is not even in the game when it comes to this aspect. If I had a nickel for every time I had to run into the server room at a client site to do something at the console on an NT host I'd be as rich as Billy Gee. With a real OS: gee, just telnet in and/or export your display. It ain't rocket science.

    Comparing GUIs, well that is just look and feel. Windows sucks, imnsho. Great way to rip neat features from other GUIs (notably NeXT) and then screw up the implementation. It's one fugly ucker. OS/2 WPS was butt ugly in a Motif kind of way (ugh!) but at least it did the object oriented desktop environment properly.

    The Mac OS is very refined for look and feel - so much so that I use the E-Mac GTK/E-themes on my personal machines.

    BeOs is cute looking. Grates on my nerves after a little while, kind of like Rasterman's funky E themes. Looks pretty but functional?

    --
    r@m
  45. extraordinary idea by adraken · · Score: 1

    I'd like to be able to say ... I want my text to be 12 points. I don't want my 12 point text to become 12 pixels high and darn-near-unreadable at 1600x1200 - I want them to be 12 typographic points high (that's 12/72's of an inch tall) and VERY smooth. As a visual designer, this would incredible! i would LOVE this. the only problems i forsee is that with switching from bitmappped windowing to vectorized windowing is that you would leave behind the nice thing about high resolutions: huge desktop real estate, since everything would be the same size no matter your resolution (just finer quality). great idea though

    --
    -- adraken
  46. Re:My problem with X by smugfunt · · Score: 1
    "Using X, the mouse seems just a tiny bit less smooth and responsive than running windows on the same machine."

    I have read somewhere that this is because in Windows the mouse pointer is the highest priority process in the system. In X it is of normal "niceness" but as another poster has pointed out it is a simple thing to change if you don't mind all your other processes grinding to a halt every time you move your mouse.

  47. X servers and audio servers by elflord · · Score: 1
    Just because X doesn't do networked sound doesn't mean that it precludes you from doing so. There's nothing to stop you running an audio server on a different port which clients can connect to.

    1. Re:X servers and audio servers by Rozzin · · Score: 1

      Just because X doesn't do networked sound doesn't mean that it precludes you from doing so.
      There's nothing to stop you running an audio server on a different port which clients can connect to.


      Definitely. EsounD seems to work well, for one, and I've seen some X applications that rely on talking to an EsounD server to output sounds.

      I don't see the problem with not having network sound built into the X server (does X even do local sound? Does audible X software typically just write to the audio device?). The `let's build everything into the X server' mindset seems somewhat silly--it just gives support to the `it's bloated' mindset.

      I wanted TrueType font-support in X, so I installed XFSTT (an external font-server), and now I seem to be able to make fairly good use of TrueType fonts, without bloating the X server more. You can do the same thing with sound, and, I'd imagine, with a good-sized portion of whatever X add-on capabilities you want.

      X is modular for a reason--reuse, reuse, reuse;)

      Oh, yes--anyone familiar with the ideas behind HURD?

      --
      -rozzin.
  48. Re:better than X by orabidoo · · Score: 1

    "fvwn isn't the prettiest wm out there so don't use it" ??? I don't think so. fvwm is fast, light, infinitely configurable, and nice looking enough as far as I'm concerned. for actual work, I care more about configurability, speed and stability, than about pretty dressing. with fvwm2 *and* my configuration for it, I'm more productive than with any of GNOME, KDE or win*. the windoze GUI is a joke as far as I'm concerned... it wastes way too much space with window borders, and doesn't even have a way to move a window behind the others to get it out of the way w/o minimizing. or if it does, it's not immediately findable.

  49. Is rendering or the transport the issue here? by sinan · · Score: 1

    We had NeWS which used DPS as base, rendered by X. Java is kin to DPS, and XML is becoming second cousin. So is the issue Graphics or the Transport?
    It appears to me that Transport should be fixed first, since we can go back to NeWS in a rather painless way, and get a better transport to begin with. And then all of X can slowly be replaced by NeWS and we'd be ahead where we'd have been in 1987 if Gosling had his way instead of MIT and DEC.

    Probably not even worth $ 0.02 but there it is....


    Sinan

  50. Re:in answer to the original questions... by kfox · · Score: 1

    You've [Jamie] made some excellent points -- the
    same points you've made for years. The trap you
    point out though is so easy to fall into that
    you fall in yourself. "Mechanism not Policy"
    isn't a fault of X, it was the feature that made
    it possible to become a standard! Standards
    basically suck, but lack of standards sucks a lot
    worse. I've lately been working on Win32 which
    is also a standard and sucks at least as badly
    as X, but in different ways. (Compare the event
    model between X and Win32 for example.)

    To all those people bitching about X taking a
    few dozen megabytes of RAM all I can say is that
    X doesn't pick your desktop themes. If you want
    to put a TrueColor background image in every
    window, you've got to expect X to store the bits
    somewhere. (Also, there are a lot of apps,
    some poor, some good, which create huge backing
    stores for which X gets blamed.)

    The last point I'd like to make is that X is
    an example of the "Worse Is Better" problem, but
    it is one of the perverse exceptions to the rule.
    X is worse because it's better -- a great shining
    example how bad it can be when the better thing
    wins. (There are tremendous lessons here for the
    Gtk and Berlin groups. *Learn* from history.)

    Anything as universally used and as critical as
    a windowing system is going to suck at something.
    Live with it -- or show us the code *and* a
    solution to the legacy code problem.

  51. Re:in answer to the original questions... by kfox · · Score: 1

    Using your "logic" we might decide TCP/IP is a
    total loser too. I mean what a lousy standard.
    There are at least a dozen different methods
    to just transfer a file -- FTP, HTTP, telnet
    upload, Gopher, rdist, tar over rsh, rcp, NFS,
    DFS, TFTP, ...

    Just because you re-define a word (X11) to mean
    something different than the designers intended
    doesn't give you the wisdom to pronounce it a
    failure.

    X is a pretty decent standard. It definitely
    needs some redesign to fix today's problems --
    optimize for high speed local multi-processors
    with huge memories for example. The lack of a
    user interface standard is a problem that can't
    be fixed by changing X. The only solution to
    that problem is to prevent people from designing
    new toolkits.

    BTW, the commercial Unix community *has* a
    standard user interface toolkit. It's called
    Motif. You don't like that? You want to have
    a different toolkit? Well, then don't bitch
    because X has so many tookits!

  52. An aside - name for an alternative to X-windows by K. · · Score: 1

    How about XNX - XNX, Not X-windows?

    K.
    -
    How come there's an "open source" entry in the

    --
    -- Proud descendant of semi-nomadic cattle-herders.
  53. Re:Scaling Text by Romen · · Score: 1

    On the machine I'm currently working on, several column-based applications (terminal emulators, DOS programs) seemed to merely increase the smootheness of the fonts. So maybe that's what you're looking for. Not that I'm suggesting you use windows.

    --
    Sam TH
    AbiWord Developer
  54. If only X had a brain. by GiMP · · Score: 1

    I really wish I could run an Xserver at
    SVGA resolutions and color depths with
    8megs or less memory.

    Win3.1 ran on my ps/2 with 8megs of ram fine
    at 640x480 with 16 colors, TinyX with the same
    setup running Wm2 is almost unusable.

    On the other hand Win95 osr1 runs acceptably
    (some where between Win3.1 and TinyX) but
    with 800x600 and 256 colors.

  55. Re:X windows woes by Diskena · · Score: 1

    Repeat after me: X Window System, X11R6.4, XFree86 4.0

    Also, DRI will be a XFree86 specific extension, and its purpose is to allow an efficient OpenGL implementation. It has nothing to do with core X architecture or such.

  56. Why X windows suck... by Axe · · Score: 1

    I have two major commercial statistical/visualization aplications.

    One does not work at 24bpp, other at 32bpp,
    both suck terribly at 8 or 16.

    Never have seen anything like this in Windows world.

    Also fonts under X are beyond terrible.

    Still use X. Sign.. Too many other good things...

    --
    <^>_<(ô ô)>_<^>
  57. Effects of abondoning X by Brad+Moore · · Score: 1

    Please pardon my ignorance, but what would be the effect on projects such as gtk, qt, enlightenment, etc. if the linux community decided to scrap X and go with another system?

    Would this mean a complete/partial rewrite of kde or gnome? how much developer work would be needed to switch to another system?

  58. Sun's NeWS (was Re:MacOS X GUI == DPS) by jdougan · · Score: 1

    The Network extensible Window System. Boy, do I miss NeWS. Not the cruddy widgets and look and feel of OpenLook, but rather the beautiful architecture and capabilities I got to use for a fleeting moment before Sun dropped it. This is a ripe candidate to be open sourced. James Gosling, if you're out there, could you please convince Sun to release the NeWS source tree?

    For those who've never heard of it, it was a network window system (duh) that was based around a multithreaded PostScript interpreter with extensions to draw on the screen, handle input events, and with an object oriented programming facility. Unlike DPS it was designed as client server (like X) from the ground up with a much more efficient and customizeable wire protocol. In the version shipped with OpenWindows 3.0 it was integrated with an X server.

    The beauty of it was because you communicated with it in PostScript you could offload processing on either the client or the server side depending on where it was most appropriate and by creative use of definitions on the server significantly cut the amount of data that would have to go across the wire. This can include implementing the window manager entirely inside the display server.

    If you want to see some of what it could do, Don Hopkins has a page on NeWS at:
    http://catalog.com/hopkins/lang/NeWS.html

    Also for a good look (now a bit dated) on why X sucks see:
    http://catalog.com/h opkins/unix-haters/x-windows/disaster.html
    A sample from this page:

    "Myth: X Is "Customizable" ...And so is a molten blob of pig iron. But it's getting better; at least now you don't hasve to use your bare hands. Hewlett-Packard's Visual User Environment is so cutting-edge that it even has an icon you can click on to bring up the resource manager: it pops up a vi on your .Xdefaults file! Quite a labor-saving contraption, as long as you're omniscient enough to understand X defaults and archaic enough to use vi. The following message describes the awesome flexibility and unbounded freedom of expression that X defaults fail to provide."
    Some of the problems have sinced been fixed (particularly window manager issues), but the basic architectural and political issues remain.

    --john dougan

  59. Re:X or no X by Mad+Browser · · Score: 1

    Personally I find X clunky and old.

    --
    RateVegas.com - Vegas Reviews
  60. Re:WB1.1 by Mad+Browser · · Score: 1

    I remember WorkBench! Really, in terms of modern interface design, it was fairly borked.

    --
    RateVegas.com - Vegas Reviews
  61. MacOS X GUI by Mad+Browser · · Score: 1

    I know that the MacOS is evil because it's not open source...but...

    About a year ago there were internal Apple docs floating around on the net showing off ideas for the then-Rhapsody, now-MacOS X GUI. It looks great!! Anyone got a link to that PDF?

    --
    RateVegas.com - Vegas Reviews
    1. Re:MacOS X GUI by Mad+Browser · · Score: 1

      Wrong. The X in MacOS X stands for 10.

      --
      RateVegas.com - Vegas Reviews
    2. Re:MacOS X GUI by N1KO · · Score: 1

      No, its 10 in roman

    3. Re:MacOS X GUI by dirty · · Score: 1

      Netscape is buggy as hell when it comes to fonts. When it wants a 16pt font instead of getting a 16pt font from the server it grabs something like an 8pt font and scales it to 16. This works fine for a bitmap font that only has an 8pt size, but when you are using true-type fonts it gets stupid.

      --

      -matt
    4. Re:MacOS X GUI by Synic · · Score: 1

      What the hell does this have to do with X?
      Score: 1 my ass. :P

      Personally I think Xfree86 4.0 will be a step in the right direction for X. Finally better font support (TrueType built in), modular driver design for video and input methods (pen tablets, etc), Xinerama (multi head display), and best of all is better support for 3D acceleration (DRI, GLX, etc).

    5. Re:MacOS X GUI by Synic · · Score: 1

      I've found that Netscape's Unicode fonts are generally better to use for sore eyes than any other options. Until truetype fonts are supported better by Mozilla and XFree86 we all live in 8pt scaled misery.

    6. Re:MacOS X GUI by mcc · · Score: 1

      no, they did not "skip over" nine. They just planned ahead.

      Mac OS nine is still planned and still going to come out sometime before mac os x. Vague rumors about it are available at www.appleinsider.com.

      OS 9 was always planned as an OS that would incorporate some features of X without the new kernel and the hardware requirements. They just haven't made a big deal about it because they didn't feel like it. Mac OS X is of course what they're going to hype since OS 9 is just backward-compatibility for machines that won't be able to run OS X.

      -mcc-baka
      http://home.earthlink.net/~mcclure111/x.html

    7. Re:MacOS X GUI by Elwood+P+Dowd · · Score: 1

      Gosh, that's odd, 'cause I'm running Mac OS 9b3 right now.

      They aparently figured out the trademark issues with the makers of OS 9. For a while, everyone thought it would be called "Mac OS 8.7" but that's changed.
      --

      --

      There are no trails. There are no trees out here.
    8. Re:MacOS X GUI by NotQuiteSonic · · Score: 1

      Isn't it bizzare how they skipped right over 9? Talk about hype. At least they didn't skip over 4 through 94 like windows.

    9. Re:MacOS X GUI by HerrNewton · · Score: 1
      Apple's MacOS X server pages have a few scree shots. The UI forthe next release of Server and the initial release of Consumer are supposedly going to be even better.

      http://www.apple.com/macosx/server/screenshots.htm l>

      MacOS X Consumer better have an option for the current, 64x64px icons instead of those huge ones. I like my desktop real estate.

      Regardless, anything is better than Windows' UI. Lotta chrome. All those clouds in the UI on Win98? And you guys criticize the iMac and iBook for violating form-follows-function? ;-)

      --

      ----
      Am I the only one who thinks Microsoft is a misnomer? Perhaps Macrosoft would be a better fit?
    10. Re:MacOS X GUI by HerrNewton · · Score: 1

      My bad on the original icon sizes... not enough sleep.

      And I think you're right on the 48x48px size. The current version of the MacOS (8.6) supposedly has support for them in some parts of the OS, but no one is using them yet.

      --

      ----
      Am I the only one who thinks Microsoft is a misnomer? Perhaps Macrosoft would be a better fit?
    11. Re:MacOS X GUI by Matty_ · · Score: 1

      I don't know about the rest of you, but Apple announced MacOS 9 like two weeks ago at MacWorld. Go to MacOS Rumors for all the information about it.

  62. Re:MacOS X GUI == DPS by Mad+Browser · · Score: 1

    OS X Server uses DPS. OS X client/consumer and future versions of OS X Server will use what is being called Quartz and is based more on PDF.

    --
    RateVegas.com - Vegas Reviews
  63. A summary would be very nice... by renoX · · Score: 1

    Right now there are 528 comments on this topic and it is still growing.

    This is getting frustrating as I don't have the time to read them all (gave up after reading about 200 comments...), and the future of X is IMHO an important topic.

    So is there any brave man who feels like making a summary of the interesting comments ?

    OK, call me lazy if you want, but I'm sure that there are others who didn't have the courage to read all these comments...

    Anyway it is nice to see that this topic hasn't degenerated as an advocacy topic (my GUI is better than yours) and that people tries to evaluate the true technical advantage/disadvantage of X11.

    Even if I have used XLib, I think that I'm not knowledgable enough to have an opinion on this matter, it always interesting to see these comments.

    Have a nice day.

  64. Re:You've missed the point of X by Augusto · · Score: 1

    ... dubious feature of sometimes being able to have clients and servers on different machines ...

    *gasp* This statement really surprises me from somebody that has used Un*x for such a long time !

    In my University I used this dubious feature to do all my assignments, at work I use it to remotely connect to Linux, Solaris and AIX boxes, at home I use this feature again to connect to work !!!

    What are you talking about !?!?!?!?

    Sure, running Quake is slower, that's why I have a dual partition and boot up '98 ***to play games***. When I want do real work , I switch back to Linux running good old X.

    --

    - sigs are for wimps.
  65. Re:X or no X by mattc · · Score: 1

    Heh. Clunky and old? Well, clunky is true, but just because it is old doesn't make it bad. Unix is old but still good, so is vi, etc etc. X is bad though. Bloated and obtuse are how I like to describe X. MS Windows is primitive and unstable. MacOS is pretty but crash-prone. Okay, I'll shut up now..

  66. Re: XF86Setup is nice by mattc · · Score: 1

    If it is like debian, you have to install the 16 color VGA server if you want to use XFSetup. Also the guy above who thought it was only on freebsd-- that is not true. Xfree is the same on freebsd and linux.

  67. X != clunky and old by LuckyStarr · · Score: 1

    yep. it may BE old, but the idea itself:
    a network-transparent windowing-system,
    where it does not matter on which computer
    you start the application is just so damn
    cool... i can't describe.

    example: a friend of mine woke up and
    realized he forgot to scan a picture... but
    he was late and if he had scanned the pic he
    would have missed his train. so what did he do?
    since he had a leased-line he lay the pic in his
    scanner and drove to work. in work he logged in
    his computer at home, fired up the gimp, scanned
    the pic. :-) so damn cool.

    if there will be ever a new windowing-system it
    MUST have the flexibility of X or it will be
    worthless.

    ps. sorry for my bad english

    --
    Meme of the day: I browse "Disable Sigs: Checked". So should you.
    1. Re:X != clunky and old by Synic · · Score: 1

      Only 3 grammatical errors that I could see.. Your English writing skills aren't that bad. :)

      What's your native language?

      Also, back on topic, my friend managed to get IBM NC's to run off the XDM login on a Linux box at work, which was "impossible" according to IBM techs. They're meant to use Citrix or Windows Terminal Server (aka Citrix product bought by M$)...

    2. Re:X != clunky and old by aonaran · · Score: 1

      if there will be ever a new windowing-system it MUST have the flexibility of X or it will be worthless.

      I agree!
      I like that I can get a telnet session to my NT system, but it is pretty much useless without the GUI. My Linux setup, on the other hand, allows me to do things visually from a remote location. (Then again Linux doesn't require me do have a GUI for most of the things I want to do with it anyway.)

      I like the idea of being able to log into my machine to run my personal software from a machine at work.
      (Ever had a boss tell you "you can't load that damned program here, it takes up too much space", or "we had that once and it messed up the system..." and so on?)

    3. Re:X != clunky and old by mixmasta · · Score: 1

      you can do more with nt on the command line than you think. You just have to get the resource kit. There are like 100 command line proggys to do lots of stuff. Plus the new versions of nt will have the windows scripting host so you will be able to write real scripts. Add in the gnu utils and you are finally getting somewhere.

      --
      #6495ED - cornflower blue
    4. Re:X != clunky and old by 8ballcane · · Score: 1

      VNC

      --
      Saw it written and I saw it say, pink moon is on its way. None of you will stand so tall, pink moon is gonna get ye al
  68. Re:configuration mostly by Kyobu · · Score: 1

    I agree with everything you've said, but I also wish there was support for a wider range of video hardware. Of course, moving away from X would make this problem a hundred times worse. So I don't think there's any reason to ditch X either. Since the advent of pretty GUIs, it's everything I need.

    --
    Switch the . and the @ to email me.
  69. Re:configuration mostly by Kyobu · · Score: 1

    I agree with everything you've said, but I also wish there was support for a wider range of video hardware. Of course, moving away from X would make this problem a hundred times worse. So I don't think there's any reason to ditch X either. Since the advent of pretty window managers, it's everything I need.

    --
    Switch the . and the @ to email me.
  70. Re:configuration mostly by ph43drus · · Score: 1

    A guy above me mentioned something about FreeBSD having a nice GUI setup utility. SuSE has one called "SaX" and it works beautifully. It allows you to test your seetings and go back and change them if necessary.

    Just thought I'd plug my favorite distro... ;)

  71. Re:X by warmi · · Score: 1

    There is no X toolkit ... Xlib doesn't have anything . The only objects it knows about are windows and primitive drawing operations. Everything else has to be created on top of that.

  72. Re:My Biggest Problems with X by warmi · · Score: 1

    "Well, learn the X way then. There is a consistency...you just apperently missed it"

    Yeah. That kind of bullshit statement really explains things for people ...

  73. Re:X or no X by warmi · · Score: 1

    Dude, you search is over - ZX Spectrum , GUI couldn't be more stable ( at least from my experience )

  74. Re:better than X by raster · · Score: 1

    hmm funny.. E allows this.. it's called IPC - just hook an action toi exec a scritp in your favorite scripting language (perl, /bin/shh etc.) and it can right now use eesh as a stdin/out and you can request entire client lsits move resize and do all sortsd of ops on clients - in your favorite language.. so um.. E can do this quite happily - its not the same WAY fvwm does it - but fvwm's ipc was screwy to start - E's IPC was designed to be uses for anything form scritps to programs - you just have to think differently.

    as for keybindings you can bind a keypress to any action you can do.. hell unlike fvwm you even get the choice of if it happens when the key goes up or down... nto to mention to can place as many widgets ont he sides of your windows as you liek and make them do anything too... yes its mroe complex - but its alos more powerful... and i'm talking from experience.. i used touse fvwm2 - i even hacked at its code.. there's a reason E isnt an fvwm2 offshoot :) it jsut didnt have the infrastructure i really needed :)

    --
    --------------- Codito, ergo sum - "I code, therefore I am" --------------------
  75. Re:My Biggest Problems with X by dirty · · Score: 1

    Actually I know for a fact Jordy has no microsoft connections. I used to know him from irc way back in the day (Jordy, if you're reading this it's SPaM from #couzin-ed). He's a bit wacky when it comes to certain things, but generally he knows his stuff. And he's definately not a microsoft troll.

    --

    -matt
  76. I want my GUI to get more info from the app by shr · · Score: 1

    You should be able to right-click on the title-bar of every app and have some application specfic menus available. Or even better, you should be able to do this on a taskbar tab.

    Look at xterm; it doesn't need a menu bar (like kterm) but it has some useful menus that it puts under a control click. Instead the app should be able to tell the GUI "hey, I have some menus" and the GUI could display them when appropriate. Then I could click on the title bar, an icon, or a taskbar tab and get options for that app.

    There are a couple of apps that do this under Windows and it is nice (CRT is one).

  77. Re:X needs to incorporate Networked Sound by Ristar · · Score: 1

    Perhaps you are looking for XRemote and Low Bandwidth X (LBX). From the comp.windows.x FAQ :

    "XRemote - this is the name of both a protocol and set of products originally developed by NCD for squeezing the X protocol over serial lines. In addition to using a low level transport mechanism similar to PPP/CSLIP, XRemote removes redundancies in the X protocol by sending deltas against previous packets and using LZW to compress the entire data stream. This work is done by either a pseudo-X server or "proxy" running on the host or in a terminal server...."

    and

    "LBX - Low Bandwidth X; this is an X Consortium project that is working on a standard for this area. It is being chaired by NCD and Xerox and is using NCD's XRemote protocol as a stepping stone in developing the new protocol. LBX will go beyond XRemote by adding proxy caching of commonly-used information (e.g. connection setup data, large window properties, font metrics, keymaps, etc.) and a more efficient encoding of the X protocol. The hope is to have a Standard ready for public review in the first half of next year and a sample implementation available in R6."

    The above is from a very old FAQ, does anyone have the URL for the current one, from RTFM perhaps?

  78. Re:My Biggest Problems with X by DD+Harriman · · Score: 1

    I think your "solution" is a bit short-sighted. If we run the competition today, how does the "perfect" tool/protocol/wrapper of tomorrow get a chance? Sure X is bloated, and at times even ugly (fvwm95), but anyone who thinks they've got an idea is free to implement it.

    Besides, I thought one of the major philosphies behind open source was to keep tyranny at bay...

  79. Re:Simplicity in windowing by Synic · · Score: 1

    Pictures suck! Lynx is your lord! X takes up too much memory! Use virtual terminals instead of xterms!

    Ever hear of a thing called a pager?

    You move netscape and whatever else is chugging away in the background to different desktops.

    Even Windows users are doing this now with the LiteStep shell replacement. (AS/WM/NeXT interface)

  80. Re:Simplicity in windowing by Synic · · Score: 1

    that first line was sarcasm. I used mock HTML tags, and it literally made them disappear.

  81. X Copy and Paste Model is Dated by kevina · · Score: 1

    The biggest thing that bothers me about X is that there is no uniform way to copy a block of text into a clipboard. Instead one has to select the text and then--without selecting anything else--paste the text where you want it. I find this annoying because often, like when copying a URL, I want to delete a block of text before pasting the new contents. I really like Windows model of being able to select copy from a right click.

  82. add physics to widgets! by maphew · · Score: 1

    Hey while we're at it, why not throw in some physics, so that when you minimize a window, the icon could bounce on the bottom or your screen as if it were made of a selected material. Or have gravity in a desired direction.

    Many a time I've wished I could take that fscking hourglass and *smash* it against the edge of the display!

    -matt

  83. Printing by Visoblast · · Score: 1

    It seems that X can't do printing (correct me if I'm wrong). Pretty much all other GUIs (Win 3.1, OS/2, Mac, etc) handle printing. This makes printing very convinent because the software can use the same method to display stuff on the screen as it does to print. In fact, that makes perfect sense to do. It puts all the non-trival printing stuff in one spot and lets all software make use of it.

    --
    "Luncheon meats make the sawdust in your stomach explode."
    • -- Crow T. Robot
    1. Re:Printing by Visoblast · · Score: 1

      So you would have programmers write one body of code to display an image, and an entirely different body of code to print the same image? That seems quite silly and redundant when the two operations can be done with the same body of code. Why have ten apps with code to draw its stuff twice, to the screen and to the printer, when you can have ten apps that have code to draw its stuff once? Its a nice way to cut out that bloat.

      Although this may not have been obvious, I ment that the GUI should provide a printing interface. Thus, the basic GUI itself should only provide the archetecture for printing. It makes perfect sense that a seporate module, commonly known as a printer driver, is where the actual implementation of translating a GUI screen to printer specific output would be. How it is implemented isn't a concern of the GUI.

      As for OS vs just a GUI, the OS's I mentioned come with a GUI, and it is that GUI which I am referencing. I don't know the name of the GUI that comes with Windows v3.0, I don't think there is a name for the GUI of Mac's System whatever, but I do know OS/2's is called Presentation Manager, but most people here wouldn't have recognized that name. I know with absolute certainty that OS/2 and Windows v3.0 and later, both have printing calls within the GUI. OS/2 can be run without the GUI, and then will not provide the printing services I'm talking about (which makes perfect sense).

      --
      "Luncheon meats make the sawdust in your stomach explode."
      • -- Crow T. Robot
    2. Re:Printing by adolf · · Score: 1

      Where X and the other "GUIs" you mentioned is that X is not an operating system, while the rest of them are.

      Most (all?) Linux distributions (operating systems based on the Linux kernel) and other free unices (*BSD) include network-transparent Postscript-compatible printing in the form of lpr/lpd and ghostscript.

      Printer support is independant of the GUI, as it should be.

  84. X or no X by Bombcar · · Score: 1

    What would be the advantages to moving to an entirely NEW windowing system? This as opposed to moving to X 4.0. The new system would have to be at least marginally compatible with current X libraries, or everything will at least have to be recompiled

    1. Re:X or no X by Roundeye · · Score: 1

      That's enlightening.

      I personally find my uncle's 48 Packard
      clunky and old, but I'll take it if he
      gives it to me.

      The "it's old technology" argument it bunk.
      What, in particular is wrong with X that you
      don't like?

      --
      "Cause there's 40 different shades of black, so many fortresses and ways to attack, so why you complainin'?"
    2. Re:X or no X by nave · · Score: 1

      Ahem but I believe X is up version 11 release 6 not 4.0.

      Not everyone uses XFree86 and precision is required when referring to versions.

    3. Re:X or no X by theHippo · · Score: 1

      You mean CLI....

      And "RANDOMIZE USR 0" to you too....

    4. Re:X or no X by Trojan · · Score: 1

      Berlin is supposed to get an X emulation layer. But it's a long way from being finished.

    5. re: X or no X by bendawg · · Score: 1

      I agree. Switching to a different windowing
      system seems almost out of the question. XFree86
      supports a wide range of video cards, and it would take a lot of unecessary work to add all this support to a new windowing system.
      Speaking of video cards, does anyone know if there is any S3 Trio3D XFree86 Driver that supports more than 16 colors?

  85. Re:1st? by Bombcar · · Score: 1

    Hate to mention it, but no, there actually WAS graphical things before X. (There is a rumor that color even existed back in 1950, but this is probably some sort of Microsoft FUD or insane linux zealot trying to make microsoft look bad.) Or else BSD invented it and linux copied it. :)

  86. Good but missing parts by robodan · · Score: 1

    The biggest real complaint that I have about X is that is doesn't capture the entire user interface experience.

    The biggest current issue here is sound. Enlightenment created it's own sound server to fix this. If we could turn that into a standard that everyone agrees on, then we would really be getting somewhere.

    Then you would want to generalize to other user interface components: 3D displays, touch screens, digitizers, security cards/buttons, pan-tilt cameras, etc.

    If the user interacts with it, then you should be able to access (or at least coordinate) it through a single server/protocol. It must all work over a network (with bandwidth management) and require only one authentication.

    It might be interesting to see of you could make CORBA do all this (tied into an X server for the graphics part). In theory it could do this, now we just need to see it really happen (sort of a summation of the whole CORBA idea :-). You would need some really well written APIs, and it would have to be open source to justify commiting resources to work with/on it.

    -Dan

  87. Quasi-Relevant example of 3d desktops. by gehrehmee · · Score: 1

    For a fairly well implemented (albeit non-free, shareware) desktop, check out www.3dtop.com. If my computer was fast enough to handle this and a few other things at a time, i'd take it in a second. After playing with this a bit, (make sure you read the docs), imagine if all your windows functioned in the same way...
    A third dimension, if you can handle it, can certainly improve your ability to manage a desktop. All we need for it to be practical are a) _fast_ computers, and b), good, 3d displays.

    --
    "You know, Hobbes, some days even my lucky rocketship underpants don't help" -- Calvin
  88. big wish by atrox · · Score: 1

    Please !

    Whatever you do to change this Situation, don't let there be 25 different projects, half of them running under linux only.

    Make ONE system, so deveolpers of applications don't have to cut down features, so that the apps can run anywhere.

    Widespread use is the key to establish a new system. So don't forgett all the commercial-unices ant their manufacturers. You have to convince them somehow to support your windowing-solution.

    There is no use for a system usable only for a part of the unix-community and used only by few apps.

    Use open standards wherever possible. Make it object oriented, consistent and intuitive (for both: users and developers)

    Provide more than just some graphical functions...
    Integrate as much as you can into the object-System...

    one extreme example: Files are objects. Each object can be opend by more than one Application... but these applications use obejct-functions of the file-obejct for I/O. Each opened Obejct(File) is only one of many "Views" this obeject supports... etc...
    another example: You can drag'n'drop objects/files/opened documents between applications. (the usual way: save in app1, switch to app2, load the file in app2)

    another idea: make GUIs flexible. Let the user redesign every app like he want to have it. (merge
    guis of two or more apps into one window... etc.: e.g: merge a filemanager and the Play/stop button of an mp3-player into a 'mp3manager' without making one line of code) switch between diffrent gui-sets of an app while running.

    ---- but forgett about this. the important message is:
    don't let the community split again into KDE vs. GNOME. Don't force each user to install 5 libs for to run 10 apps. don't force developers to use the smallest set of features, so it can be run anywhere. Dont let drag'n'drop works only between apps from the same manufacturers.

  89. Re:in answer to the original questions... by Mordibity · · Score: 1

    In your opinion, then: can something like Berlin ever succeed? Do you think it's not even worth trying to fix the mistakes of the past, with improvements to XFree86/DRI? What do you think the community should be aiming at instead?

  90. Re:X windows woes by Mordibity · · Score: 1

    Don't know if you'll follow this thread again, but I've been dying to ask the obvious question: given your distaste for X, plus your experience in using it, what do you think of Berlin/GGI? Is there a better approach still? In your post-Netscape/Mozilla period, have you given any thought to applying your skills to replacing X?

  91. Scaling Text by Elwood+P+Dowd · · Score: 1

    No! NeXT was not like that. No one is like that.

    I remember this issue came up during the BeOS initial developement. They were still deciding how they were going to do imaging, and someone suggested that they base everything on vectors.

    Then they got into all kinds of trouble, 'cause there was no good way to address a pixel.

    I don't think that would be the only way to make text scale automatically, but it would be difficult to make sure that all other elements scale around the text properly without going completely vector-based.

    Heh. I think windoze has some kind of feature like this, though. You can set it to "use large fonts" in the display settings, which mostly just means "use even uglier fonts." It doesn't exactly do what you're talking about, but it does make things more readable on high-res monitors.

    Then again, I haven't used a 'doze machine for the past four months.

    --

    --

    There are no trails. There are no trees out here.
  92. GUI boot process by eyeball · · Score: 1

    I'd love to see a GUI (stress on the User Interface part) as soon as possible in the Linux boot process. I mean as soon as vmlinuz uncompresses, the graphics subsystem (VGA, GGI, or whatever) is started and the boot process continues, but represented graphically using icons and such. That would be a serious step in the acceptance of linux as an alternative to Windows with the average technically-challenged home user. I think boot messages (especially the kind that any unix generates) scare people. And then you have the issue of actually understanding and interacting with the boot messages. You and I can use chkdsk without any problems, but in a window's world, we're the exception.

    So, maybe we should be focusing on putting a GUI on the parts that make up Linux, like modules and devices and filesystems. But even before that, devise a nice series of metaphores that could be used in visual representations of system components. (A simple example would be the puzzle-shaped init icons are when a Mac is booting). Then we can work on integrating those concepts into the front-end (X, Berlin, GGI, whatever) and the back-end (vmlinuz, /sbin/*, /proc/*, etc...). Of course the standard console boot process would be available for the rest of us...

    Feel free to contact me to carry on this discussion. Maybe it can turn into a project.

    --

    _______
    2B1ASK1
  93. Re:X Weaknesses by Cyberfox · · Score: 1

    Greetings,

    Here I go again, replying to my own post...

    The rest of the non-rant portion of my post is after the 'read more' button cut it off. That feature sure caught me by surprise.

    In any case, the other point I wanted to make is that many of the drawbacks of X are also features for a limited userset. The problem is that to the 'common man' (the average user) of a popular program, those are bugs, not features.

    The idea that the windowing system doesn't have direct access to hardware is just plain broken in the modern era of primarily single-user machines, for example. The wonderful thing is that we can FIX that with DRI without breaking the network capabilities of the windowing system also.

    Win/Win. Some good, eh?

    Cyberfox!

  94. Re:X Weaknesses by Cyberfox · · Score: 1
    Greetings,

    Well put.

    Some of the issues that the first (Network Model) translate to are: Lack of support for hardware accellerated rendering of UI's, lack of windowed 3D accelleration support, high resource usage.

    It's worth noticing that the network model IS being worked on in X4, with the Direct Rendering Infrastructure (Interface? I've forgotten already.)

    The low level nature of the X protocol is somewhat required, given the design constraints. It's not well suited for remote pixmap display, however. Not well suited at all, but at least it's possible.

    Drag'n'Drop being a fundamental part of X would be a good thing too, although I'm not sure it's being addressed in X4. Drag and drop is a special case of the entire concept of transportable data, however.

    The problem most often MENTIONED about X is its extraordinarily ugly default interfaces. This can be shown to be 'apparently' fixable by toolkits. The true problem here is a very difficult one, however...

    Skip the section between the highlighted begin/end rant blocks if opinionated bastards like me turn your stomach.

    <begin rant>

    Focus.

    We have QT and the GTK, and Motif, and some other toolkits, but there's no unifying conceptual interface. While I 100% agree that choice is one of the strengths of X, Unix, etc., I have to agree that the lack of focus, and the lack of uniform interface that comes from that, is a critical flaw from the users perspective.

    As a technophile, you want that choice, you want to be able to fiddle, futz, adjust, modify, tweak, and perturb your interface to your hearts content.

    From the perspective of the user, the purpose of a computer is to...(wait for it...) ... use it.

    Hell, even I as a heavy-duty technophile, sometimes want to 'just use' the computer. Browse slashdot or cnn.com, word process, view pictures, read usenet, send email, do my taxes, play music, watch videos, play games. I USE my computer, as well as programming on it.

    If users have to learn several different interfaces just to use their computers, they're going to fall back and say (with righteous anger!) "Why is this so complicated?!?"

    Heaven forfend that you have to change window managers to run a particular program, or use a particular feature, and then change back to use a different one...!

    There are a lot of slashdotters who believe that these users should 'Go away, and don't bother us He-Men!' I say, gently, you're wrong. These people are our mothers, our fathers, our grandmothers, our grandfathers, our brothers and sisters, and our friends. We know that there are true advantages (stability, cost, performance, for example) to using Linux (or BSD of course). Why should these people be denied those advantages, when WE as the developers of this technology, can make it USEFUL to them as well...?

    In the end, it's all about the freedom for more than just the He-Man User-Hating Club of technophiles, programmers, and administrators. In the end it's about freedom for the benefit of everyone. Even those who can't use the core freedoms (to change the code) deserve to reap the benefits.

    To get there, I believe we need focus.

    With any luck, RedHat (or some large distribution company, should RedHat be replaced) will give us this focus, by having a primary UI that the majority of commercial software companies will support, thus starting the ball rolling, and the open source projects will follow because that UI is the one users are most used to.

    This isn't to say that the lesser known toolkits, window managers, or UI hacks should or will go away. However, there needs to be a consistent user interface. The interface to developers, hackers, tweakers, and admins can be whatever they want it to be. But just one default UI for users is an incredibly powerful tool in spreading the power of the system to the public.

    I know these are controversial ideas, but before you respond, go to all the non-computer literate people you know, your family, friends, teachers and students, coworkers and doctors... Ask around. See what they think of using a computer where each program has a different UI, each program has different ways of doing things, each application requires a whole new learning curve. Put it in the nicest way you can, and you'll still see them look at you like you're crazy. THOSE are the people who deserve better.

    Right now they're stuck with Windows. No freedom, low stability, high cost, low performance. Why leave them like that when WE can do better? Are your friends, family, and social contacts so worthy of contempt that you feel they don't deserve the power of this system? Are you SO willing to relegate them to the 'have nots' of the computing world?

    <end rant>

    Popping the stack to the issue at hand, one of the primary drawbacks of X in a non-technical sense is that it didn't provide that user orientation from the start.

    While I dislike the Motif UI in general, it could have provided that. However, having it be a non-open-source and (worse yet) proprietary project doomed it to not be able to provide the focus necessary.

    So, hopefully someone else will summarize the issues with X at this time... Mine looks like this:

    • Pervasive networking lowers performance for the modern common-case
    • Lack of commercial hardware company support for drivers
    • Apparent lack of support for hardware accelleration of common UI actions
    • Lack of integrated data exchange technology
    • No underlying UI paradigm to focus development
    • No apparent interest in the development organization towards slimming/optimizing
    • Development stagnation over its existence led to its falling behind other UI's in featureset (smoothed fonts being one example)

    MANY OF THESE ARE BEING ADDRESSED BY X4.

    That's my image of it all, though... I'm not bashing it at all, I'm an XFree86 developer (just got on the list recently), and I hope to help put some of the wonderful things into X4, or at least help by testing them out.

    The present X, however, has at least those as apparent limitations, both from a technical and from a usability standpoint.

    Cyberfox!
  95. "I know this system! It's Unix!" by Randy+Rathbun · · Score: 1

    I myself think something along these lines would be a complete waste of time - not only for the person who wrote it, but even more so for the people who have to use it.

    Think about that line I have up there as my subject. I think that kid in JP could have done her magic a lot quicker had she not had to wait for the view to move all over the world. Also think Johnny Mnemonic - to me it is just a million times easier to type "slashdot.org" than it would be to "fly there" and look at all the pretty graphics along the way.

    Yeah, it would be cool, but the novelty would wear off fast. Besides, I get motion sickness when I play Quake, so I don't play it.


    Mister programmer
    I got my hammer
    Gonna smash my smash my radio

  96. Think of Win32 by Corndog · · Score: 1

    Yes, it is best to have both OO and procedure based. That's how windows does it. Everything is Win32 (strait C) and they wrap it with MFC (strait C++). That way you can choose to OO, or not to OO. Plus, the Win32 stuff is consistant with the MFC stuff. All very nice and organized. Either way, I quite that stuff and just do Perl now.

    --
    Corndog
    1. Re:Think of Win32 by spectecjr · · Score: 1

      ... some kind of bound function pointer would be good though; it'd mean that you'd be able to write your windowing code in C++/Java and not have to jump through hoops to bind WNDPROC function pointers to objects. Take a look at the MFC source code; it's a mess of hashtables and other binding glue simply because C++ can't do bound function pointers.

      Either that, or have something that produces mini code thunks.

      (yuck)

      Simon

      --
      Coming soon - pyrogyra
  97. Re:This is why X must die by Zelatrix · · Score: 1
    Possibly more than that even. My currently running X server is showing a usage of 54M. I am using a Voodoo3 2000, which has 16M RAM. However, the amount of address space which is actually mapped is three times as much - 48M.


    Of course, this still means 6M for the server itself, which is a lot compared to, say, a ZX81 in low-memory mode :)

  98. Anybody remember 'Jurassic Park'?? by Kagenin · · Score: 1

    Remember the UI that chick used towards the end of the movie to turn on security systems?

    If I remember correctly, that curious computer she was using had a bastardized 3D interface...

    Kagenin

    --
    "All warfare is based on deception."
    Sun Tzu, "The Art of War"
  99. Re:3D-GUI and Synapse by Lord+Carmack · · Score: 1

    Synapse is a prospective 3D UI i checked the page (www.oreality.com) and it's available...the screenshots are pretty neat

  100. Re:in answer to the original questions... by King+Babar · · Score: 1

    Now here's a good news/bad news situation. I already used my five moderator points today on another thread, which meant that I couldn't moderate up any of the JWZ posts on this topic. On the other hand, that means I can add my own amplifications on the topic of how much X sucks.

    Another sucky thing about X is...is...

    Oh, what's the point. I've been an X user for almost fifteen years now. And I'm one of the lucky ones: I've never had to program for it. Fifteen freaking years and I have finally almost got a desktop I actually like. And that's only because the GTk+ people did an end-run around X and I've got a desktop machine that would stomp any supercomputer from the 1985-ish era of the X design. So I have to say that X is quite lovely if you have the luxury of running it on hardware 32,000 times more powerful than it was designed for.

    But then Zawinski writes:

    But none of that matters. Why? Because it doesn't matter how much X sucks, because X is entrenched. It works badly, but it works well enough. It is the de-facto sub-standard. It cannot be replaced, or even fixed, without rewriting every single graphical application you have ever seen, and that's just not practical.

    I feel your pain, but I'm not sure even I am as darkly pessimistic as this. I guess the claim is that replacing X would be too much work, but I think we have plenty of evidence that there are people out there for whom time and duplicated effort have very little meaning. As I write this, there are hundreds of programmers slaving away at the Wine Project in order that we might one day be able to run Microsoft Word in bug-for-bug compatibility mode. Zawinski has already pointed out the amount of wheel-spinning that has gone into the eleventy-seven different toolkits that you can run under X. Emacs now can have a built-in web browser (disclaimer: yes, I sometimes use it) and I personally know the guy who wrote its spreadsheet mode.

    No, I think there's enough random energy around to write a completely new GUI for Unix and hack/slay/port all of the most useful applications to it. There are already two or three groups of people who are working on the next X itself.

    I'm not sure all of this is the wisest use of one's time, of course, but there you go. Worse may usually be be better, but this cuts both ways. I remember when Linux was still in the .95 days and there was a serious question about how long Linux thing could go on before the *BSD people saved us all. It didn't happen that way for a variety of reasons, and *BSD was a far more likely candidate for world dominance in 1991 than X is in 1999.

    King Babar

    --

    Babar

  101. Linux GUI needs a huge amount of work by floorpie · · Score: 1

    Before I begin my rant, I would like to make it known that I'm an avid Linux user and only use Windows to play games. I was helping a friend of mine install RedHat 6.0 yesterday. After all was installed with nary a problem, he asked how to configure some stuff, so I told him about linuxconf (I prefer editing text files myself). The first response from him was a horrified "what a disgusting interface!". He was describing the click-tree type doohickey in which you click a labeled box with an X in it and it unfolds to reveal other options. And yes, it was, to my embarassment, just an ugly bugger of a UI. Upon closer inspection, it wasn't that dificult to get around (it's your standard click-tree doohickey thing), but the use of spacing made it look very overwhelming. Anyway, to my point: We need more artists (or non-color blind people) working on our UI's! While I have gotten used to it over time, using any X desktop requires me to forget any sense of visual aesthetic. The "problem" actually lies within the widget set and window manager. But GTK (as well as any other window manager)is themeable you say! True, there is hope in that... unfortunately, while some themes are decent looking, most look quite amateurish (while they ARE done by amateurs, some are just horrid). Ok, I don't mean to insult everyone out there who is actually contributing rather than complaining like me. And yes, there's that whole "beauty in the eye of the beholder" argument... but some of those themes I see on themes.org are just obnoxiously foul! Some of the more popular ones are pretty good, but none are especially "I could sell this for money" quality. The problem is is that if Linux is to really be an enjoyable "user experience" (and become a desktop OS), it has to look and feel consistant rather than a frakenstein of rejected looking widgets and graphics. Yes, Linux is especially functional and I love that, but it's not a very "sexy" experience. As much as I detest Windows, the impression that working with Windows leaves me is that has a well crafted (though not neccessarily well designed)interface -- it's consistant and doesn't look bad. I think the Linux community could do a lot better regarding the visual aesthtics of X. Maybe RedHat could hire a few artists with that IPO money and crank out some cool professional quality themes. It seems to me that Linux can not only have better performance, stability, and other practical aspects than "other OSes", but it can look cooler too. note: yes, I know that Linux per se is just a kernel and I really mean the windowing system on which runs on a distribution of software which uses the Linux kernel yadda yadda yadda.

    1. Re:Linux GUI needs a huge amount of work by floorpie · · Score: 1

      doh. I hit submit instead of preview. Seems like all the new lines got lost. oops. boy I feel sheepish.

  102. Re:configuration mostly by Vagary · · Score: 1

    XFSetup is far from 'lovely' in many circumstances. I still cringe at trying to get an old (usually no-name) monitor to work at a decent resolution in X Windows. Since one of Linux's most impressive uses to non-technical users is its ability to revitalise old machines, this is a serious problem.

    Why is it that a vintage monitor can display a Windows desktop at 800x600 with 256 colours after a simple Control Panel tweak (setting it as a Generic SuperVGA 800x600, I've never seen this not work), but hours of trying to guess refresh rates won't get more than a 320x200 physical desktop in X? This, combined with the 8 megs of RAM overhead, is what's keeping Linux off of millions of potentially useful 386s

  103. Re:fvwm kicks NT butt! by sheared · · Score: 1

    You know, the multi-virtual desktop is one of the things I like LEAST about X.

  104. Re:The Advatages by sheared · · Score: 1

    1) Network support. The ability to start a remote X session is a HUGE advantage. It allows you to run machines without monitirs, it allows you to work in a GUI when you want to do remote administration, etc.

    But what advantage is this on a desktop computer? Think about the number of people that this would not benefit in the least. All of those computer drones in billions of cubicals - are you going to try to sell them on Linux because of this?

    If Linux really wants to replace Windows, this can't be one of it's biggest advantages. Could it be that the people that use Linux the most have forgotten (or don't know) what a typical daily computer user does with his or her machine?

    2) Client Server Architecture. This means that we can have any number of Window Managers and switch among them at will. This is great becasue different people work differetly. What is efficient to you is ineficient to me, etc.

    Are you going to have all those people that fit in the group above training on a system that can change COMPLETELY by installing another WM? Do you think any of those people will want or care about that? Companies already spend millions of dollars training people to use the Windows GUI, they'd never want something that would destroy the workers productivity.

  105. X Weaknesses by AT · · Score: 1

    X has its problems. Here are some of the ones I've seen:

    1. Network Model
    One of the prime strengths/weaknesses of X is its network model. That is, X is a client/server system. The server controls the display and the client talks to it using the X protocol, giving it messages like "draw line here" or "draw pixel there".

    This is a strength, because the X protocol allows the server and client to be on two distinct machines. Thus you can have "thin" X terminals that only run an X server and display applications run on centralized servers. You can also run graphical admin tools to do remote administration.

    It is also a weakness because of the extra work converting "draw line" to the X protocol, sending it though a socket (even if the client and server are on the same machine), and finally, converting the X protocol command back and actually displaying it. There are some workarounds, like the MIT shared memory extention that lets the client and server avoid the serialize-transfer-unserialize stuff, but it added programming complexity.

    2. Low-level Nature of X Protocol
    X is somewhat inefficient, because it converts the drawing requests into very low-level commands. Instead of saying "draw button here", it has to say "draw line, draw line, draw line, ..., select font, draw word".

    This is unavoidable, given the design constraints of X (provide a general purpose solution and don't enforce any policy). This is why so many toolkits exist on top of X.

    Note that these are both design decisions that trade off performance for utility or generality.

  106. Font Rendering by Xenu · · Score: 1

    I have a hard time reading text in many X programs that use small font sizes. The same size text is much easier to read on Windows systems. Does X make use of the hints in fonts?

  107. Re:Real technical problems with X by divbyzero · · Score: 1

    I know that "me too" posts are generally frowned upon, but since this forum does constitute a bit of a poll for the biggest problems with X, I'll break the rule just once.

    Support for more than one bit fonts is the single biggest lacking feature of X.

    You don't need to have an antialiasing engine built in to X itself, but you do need to add the ability to treat fonts analogously to XPM, not XBM. I'd personally love to create some 2 bit (4 levels of grey) bitmapped screen fonts. Furthermore, both the TrueType (FreeType) and T1 renderers are already set up for antialiasing support... they just need the damn drawable!

    Div.
    But my grandest creation, as history will tell,

    --
    But my grandest creation, as history will tell,
    Was Firefrorefiddle, the Fiend of the Fell.
  108. Re:Real technical problems with X by darango · · Score: 1

    Don't get me started on colormaps!! A couple of jobs ago, I was the only one brave enough to really dive into colormaps and understand how they worked. After that, everyone came to me. And now I shudder at all the bad code I've seen that just has no clue and does really dumb colormap management. To be fair, none of the standard O'Reily X books really cover it well. It is a dense subject, but if you are going to write image apps, you should pay a little attention to those chapters.

    If you are doing things right, your colormap values shouldn't be changing out from under you. If you allocaed them, you can change them, and no other app should be bothered, because they shouldn't be using the colormap values you allocated for yourself. If you are using "shared" colormap entries, they are read-only, so they can't be changed out from under you. If you didn't bother to allocate colors, and just rummaged around the colormap looking for some pretty colors, you deserve anything that happens to you when the proper owner changes the values for those entries.

    If you are talking about color flashing due to there being only one hardware colormap, its kinda pointless to try to re-dither your image, because the window manager is going to flash, all your toolkit widgets are going to flash, the whle damn display is going to look like a mess.

    There is a Colormap Event anyway. Check your man pages for XColormapEvent.

    I hope there's a special table reserved for X colormap guru's in heaven's 'Old X Programmer's Bar"

  109. New Amiga is using X by Muar · · Score: 1

    According to the technology brief at www.amiga.com:

    With regard to windowing environments on the Amiga MCC, we are leveraging a combination of technologies from Linux and Java. At the lowest level (managing the bits on the screen), we are using the latest Linux X Windows window system.

    So while the Amiga will have a new looking GUI, it is still X.

  110. Replacing X is not that simple by EvlG · · Score: 1

    Replacing X seems like a good idea at first, as it would solve the issues numerous others have pointed out, notably ancient font handling and colormaps, the over-abstraction of networking, and the lack of at least a semi-consistent user interface. Just drop in a new windowing system that simplifies coding, still allows the useful parts of networking, and has hooks into localhost for fast access at the console. Seems simple right?

    Unfortunately, there are terrible barriers to overcome, not the least of which are current X users. X users are accustomed to the levels of customization afforded by the myriad window managers currently available. Don't get me wrong, I like choice just as much as anyone else, but how reasonable is it to expect support for KDE, GNOME, and Motif in every application? How reasonable is it to expect support for each of these environments by vendors? And how reasonable is it to expect users to choose the environment which makes the most sense for them to use, and then to choose applications which properly support the environment? The answer is it's not. There have to be baseline standards in a modern windowing system that is so widely used. This logic applies to more than just toolkits and window managers (think protocols like DND, and the idea of double clicking on a document to open it, rather than opening the program first.)

    The problem is, standards don't come easy. Nobody wants to change if the current system works (or more precisely, is **perceived** to work.) Power Users want their current level of control (even if it steps on other's toes unnecessarily, and ends up stunting the growth of the windowing environment as a whole.) Application programmers don't want to invest the time to learn a new system, even if the benefits are enormuous. For many, learning a new system would involve learning new paradigms (like OOP, or component models like CORBA which Berlin relies upon.) They'd rather keep with the status quo and slowly plod along. Finally, hardware vendors really don't want to move to something new. It has taken years to get support for modern video cards in X...how long will it take them to support something new?

    In short, don't expect things to change anytime soon. Berlin is full of wonderful ideas, and if it lives up to its promises, will be vastly superior to X. However, Microsoft proved (and continues to prove) that it just doesn't matter if the product is superior. XF4 will solve a number of issues, but these are simply symptoms of the problem. After 15 years, it is time to retire the codebase and start anew. However, users, vendors, and programmers have simply invested TOO much time to change.

  111. Re:Also Wrong by nave · · Score: 1

    From the X(1) manpage from XFree86 3.3.3:

    The X Consortium requests that the following names be used when referring to this software:

    X
    X Window System
    X Version 11
    X Window System, Version 11
    X11

    It does seem to say that this is version 11, no?

  112. Re:My Biggest Problems with X by mcdurdin · · Score: 1
    X vs Win32 vs MacOS

    The big three GUIs out there all differ significantly in their end user audiences. MacOS has always been easier to use for novices; but MS Windows, at least since Win95, has been the OS of choice for businesses, due to the range of applications and MS Office, primarily (see my point on consistency for a reason for this). X has been the GUI for client/server computing and, more recently, the geek world.

    I've coded for all three, and none of them win any prizes for coding ease. MacOS doesn't implement enough in the OS, Win32 implements *FAR* too much (in an inconsistent manner), and X, well X, has just too many different toolkits and window managers.

    In response to Jordy's points,

    3) The software is extremely dated with over a decade of backwards compatibility which no one even uses any more bloating the code base.

    3. Unfortunately, this is the case with *every* currently-useable GUI out there. Have you taken a look at Win32 recently? Backward compatability is always going to be a problem.

    4) C... Object Oriented environment.. please. I'm sure a lot of people will bash this, but writing GUI programs in an OO language is simply easier. And before you start on the OO toolkits out there, read the next point.

    4. Yes OO design for GUIs is easier and cleaner, but it is important that non-OO languages are supported, even if it has to be through a compatability layer of some sort. Everyday tasks are easily done with a scripting language, and usually it is overkill to write simple scripts in an OO manner.

    6) Sluggish. I have AccelX and I have to admit the entire experience is still very slow. Netscape flickers gray every time I scroll up and down, windows take ages to redraw when switching between them, etc. I multiboot to Windows and don't have any of these problems, everything is quite snappy... even if it crashes every 8 hours :)

    6. Agreed. X simply does not redraw as quickly as MS Windows. This is primarily because video cards have been optimised for use with MS Windows and the support for X is less prevalent. Also compare MS Windows vs Mac OS. Although, I can usually use NT for more like 1-2 days, and 95 for about 4 hours...

    7) Inconsistant. With all the toolkits out there, it is so very hard to get a nice consistant desktop. I wouldn't even claim that Windows is consistant, but it is pretty close. MacOS is better.. but at least both environments are intuitive.

    7. A lot of other people have been claiming that consistency is a BAD THING. However, I disagree. Sure, from the development point of view, aiming for consistency limits freedom of design, but the average end user isn't at all interested in that. The average user NEEDS to be able to use the same keystrokes and see the same menu items from one application to the next. That's why office suites became popular after all.

    In my opinion, the inconsistency of X is one of the biggest stumbling blocks that Linux is going to face in its introduction to the rest of the world.

    And now, my pet gripe about all GUI's: Why is it so difficult to use the keyboard? The developers of Windows 3.1 had the great design goal that all functionality had to be accessible using only the keyboard (the only real exception to this was in imaging/drawing applications).

    The CUA design 'standard' gave application developers the ability to standardise on the keystrokes used in their applications. This meant that I could pick up a new app in Windows and start using it without having to hunt for menu functions or learn new keystrokes.

    Now MacOS also has keyboard shortcuts for many things, but a lack of standardisation and a large number of possible keystrokes makes this less useful. Arguably the biggest advantage that Windows has in this area is its use of the Alt key to activate menus and shortcuts. MS have gone backwards to some extent in Office 97; no one is going to use or remember the vast number of key combinations that are enabled by default.

    I challenge anyone to complete basic tasks (such as switching applications, accessing menus, etc) faster in X than an experienced user can in Windows; any time a user has to reach for the mouse, there is a significant time wastage.

    So to sum up, from my point of view, much as I dislike the bloatedness and proprietariness of Windows, I use it as my work OS, and will continue to until someone comes up with a more useable alternative. I will occasionally use X, although I prefer to Bash and vim through my Linux boxen, and I'll avoid MacOS as much as possible.

    Am I wrong? Why?

  113. Re:My Biggest Problems with X by mcdurdin · · Score: 1

    Actually, I'm perfectly well aware that X is not the GUI, but I was using the term X to describe the underling X layer + the assorted window managers out there. Perhaps that wasn't clear from my message, and I could have made it clearer.

    I've tried a large number of the X window managers out there, and still none of them measure up to Windows in both performance and useability. However, I'm not saying that I won't use KDE or Gnome in the future; they are only in their early years, and will be polished, whereas MS have had close to 15 years to polish Windows. I just hope that the KDE/Gnome/whatever developers focus on useability over glitz, because in the end, glitz only sells screenshots.

    So I haven't given up on either KDE or Gnome, but at this stage, they're not quite useable enough for my liking (remember, I virtually never touch the mouse).

  114. Re:better than X by Paran · · Score: 1

    Admittedly fvwm isn't the prettiest manager out there, so don't use it. Enlightenment and WindowMaker blow it and win-whatever away.

  115. Re:Why X is bad... by swingerman · · Score: 1
    I'd like to answer statements if I might, point by point.
    I find the stacks of libraries clumsy...not nearly as clean as they should be IMHO.. on the gnome road...fnome sits on gtk+ sits on Xlib.. on the straight X road Motif of Athena sits on Xt sits on Xlib...etc. for all the other libraries...if it wasn't so painful to work in the core API, we would not need all these things
    Have you ever looked at the low-leve Windows API? That is just as tough to work with as the Xlib API. Windows programmers don't work with the Windows API directly. They use the common widgets in WinX. commdlg.dll, et. al. are libraries built on top of the Windows API. That is what the widget set does. I have used and worked with both the Xlib API and the Windows API and they are both low-level beasts. But, they are nice, fast ways to get things done. If you want convenience, you stack libraries on top of each other.
    Along with being old, comes supporting old versions of the API.. while I understand the need for this, some of the old API (which was all run through sockets) is really kludgy and takes away from the speed
    I agree with this. What would be better would be to allow shared memory (I know, I know, that's SYSV IPC, BSDers) accesses for the threads in a process to communicate to the X server. However, using a local UNIX domain socket is just as good for local communication anyway and that's what X uses when you are local to the machine anyway.
    Mmm.. shared memory... shared memory(now that it exists in UNIX (at least in all of the unixes I have used: Solaris, Irix, Linux, and I am pretty sure FreeBSD, OpenBSD, prob. NetBSD, maybe AIX) all have support for shared memory which is a much faster interface than older unix ipc interfaces like pipes...
    UNIX has had shared memory for quite a while. It was developed as part of the System V inheritance tree, so BSD UNIX has been lacking it, though FreeBSD and others might have added it lately. As to shared memory being faster than unix domain sockets, I don't know that I agree with this. I'll have to do some tests to see if it's faster. Here's why. You have process A writing and B reading. A writes to a pipe and writes to a pipe and writes to a pipe. Not caring if B has read the data yet. As long as the pipe isn't full, A can write. With shared memory, A has to worry about filling up shared memory and delineating the messages, or if there is only a rather small space that is shared, A has to wait for B to signal that it has read the data. Here is my take on some beefs with X.
    1. Threading. I'd like to see X get good threading support in it. I know the calls are there for XCreateThread() and friends, but I think that each thread created with XCreateThread() should get their own Xlib queue to talk to the X server. However, they should share all of the XIDs with each other. That way, you don't have to treat EVERY X call as a critical section. Each thread writes to its contact point with Xlib and reads from its private queue.
    2. GTK+ is a great library. However, I think that the gdk layer is unneeded. gdk is basically a wrapper around Xlib that does virtually the exact same thing as the underlying Xlib call. Yes, there are some differences and for those calls it is OK. However, I think that GTK+ could be more efficient if it were written on top of Xlib instead of on top of gdk on top of Xlib.
    Just my musings. :) Enjoy!
  116. Re:My Biggest Problems with X by jonathanclark · · Score: 1

    X does support hardware scrolling, assuming you have a decent driver. If the card doesn't support VRAM to VRAM copies, but supports DMA, you will notice a problem when listening to MP3s because the hardware scroll causes huge DMA burst to occur on the bus is unavailable to the sound card for a short period of time.

  117. Real technical problems with X by mayoff · · Score: 1
    Okay, here are three real, technical problems with X. Some, maybe all, could be solved by extensions to X, but not without at least requiring support from the window manager and applications.
    • X does not support font anti-aliasing. There are many that claim that font anti-aliasing is bad, but there is enough demand for it that it should be supported. This would require changes to applications.
    • X has lousy multiple-screen support. The Macintosh has its share of problems, BUT, since 1986, you can connect multiple screens to a Macintosh and have the following features:
      • Windows can straddle multiple screens, even if the monitors are of different resolutions and bit-depths. (XINERAMA pales in comparison to this.)
      • You can change the multi-screen layout on the fly.
      • You can change the resolution and bit-depth of any screen on the fly.
      Supporting these features in X would require allowing the root window to be shaped and allowing resize/reshape events on the root window, would require support from the window manager (to ensure that windows don't end up off the screen on a geometry change), and would completely break the X color model. I don't know how we could extend X to support changing the color model on the fly without breaking compatibility with existing clients (or making the X server real slow).
    • X clients have no way of being notified when the colormap changes. If I write a program that shows nice pictures, and I want it to be smart enough to redither the pictures each time the colormap changes, so that the pictures will always look nice, I can't, because there is no way to ask the X server to tell me when the colormap changes, or to find out what colormap is currently installed.
  118. MacOS X GUI == DPS by dragondm · · Score: 1

    Actually, IIRC the OS X GUI is
    DPS (Display PostScript), same as what NeXT used.

    DPS is similar to Sun's old NeWS system, which also used Postscript to draw on the screen. NeWS was supposed to have been rather neat, but being propritary killed it.

    --
    -- -- The Dragon De Monsyne
    1. Re:MacOS X GUI == DPS by damyan · · Score: 1

      >I used to think that distributed windowing >systems
      >were cool, but I think they are dead now. The
      >web browser is the distributed windowing system
      >of the future. I think XLib type indirection is
      >just a bad idea. Way too much overhead

      No! Without a distributed windowing system there is no way that I could have introduced Linux to the other 4 coders in my office. We need to run Outlook and develop for Windoze, but we also needed to do some Linux development. So...we got Exceed and another Linux box and we all work of that.

      This would have been impossible if X wasn't distributed.

      Plus it seems to me to be a very good way to gently introduce people to non-windows applications. If they can run it on their Windoze desktop then it isn't too much of a culture shock to start with.

    2. Re:MacOS X GUI == DPS by baus · · Score: 1

      Actually NeWS was a pretty interesting idea. I
      believe this was Gosling's biggest project prior
      to Java. Basically, if I am correct, it allowed
      for distributed GUI application development by
      allowing users to create PS routines to handle
      some of the display logic locally, while also
      driven by a remote application. This is sort of
      similiar to a CGI/JavaScript app of today. Also
      a concept behind Corel's jBridge.

      With X you have a dumb server. Basically all
      rendering routines are driven by the X client
      process.

      I believe X suffers from the following problems.

      1) It is fat everywhere.
      The wire is fat, the server is fat, and
      the clients are fat.

      2) It is to damn configurable. Xresource files
      must die.

      3) There is no standard desktop environment. To
      much framentation. There aren't many groups
      trying to write a desktop environment for Windows
      or the Mac. But how many do we have on X these
      days? CDE was going to be the end all, until
      Open Source came into the picture. Now it is KDE,
      gnome, openStep... Lots of reproduced work, and
      a desktop environment that isn't as cohesive as
      Windows or the Mac.

      4) font support basically sucks. Since it is possible to render fonts remotely (which hardly
      anyone does), fonts are described as monochrome
      bitmaps, which bascially means no anti-aliasing
      or sub-pixel positioning.

      I used to think that distributed windowing systems
      were cool, but I think they are dead now. The
      web browser is the distributed windowing system
      of the future. I think XLib type indirection is
      just a bad idea. Way too much overhead.

      BTW, I believe the PostScript spec is also open.
      Well documented in the Red Book, etc. There are
      many clones these days.

      ./~christopher

  119. Re: X missing on embedded by hendric · · Score: 1

    One thing I would like to see is a standardized, embeddable X Windows. X in, say, 4 MB of ROM and 2 MB of RAM with a Linux OS and a few apps behind it. I want X on a Wince-handheld/palmtop.

    --
    "Though it may take a thousand years, we shall be FREE."
  120. Alternatives by Kewp · · Score: 1

    The main problem with X is poor design, an overly complicated api with little functionality. It also as a legacy of extensions that have little use in the modern world.

    Better alternatives I can think of are display postscript and the Plan9 windowing system, 8 1/2.



  121. Display Postscript by Vryl · · Score: 1
    How about display postscript? - It was lovely in NextStep. The advantages speak for themselves.

    I know the display postscript extensions to X failed to catch on because of being Adobe ip, but surely it could be run under whatever arrangement ghostscript is run?

    This link has a bit of info on why dps is needed.

    -- Reverend Vryl

  122. Network transparency is X main asset by messman · · Score: 1

    People usually complain about the ugliness of X.
    That has little to do with X itself. It's mostly
    due to the primitive toolkits used in X programs.
    However, that is changing thanks to efforts like
    GNOME and KDE.
    The really unique feature of X is its ability to
    work through a network. That is its main asset,
    and no other GUI system can do it, although some
    third party proprietary systems try to do it in
    the Windows world.

  123. Re:You've missed the point of X by timster · · Score: 1

    Just so you know; X does make a very important optimization when the server and client are running on the same machine. It uses shared memory instead of any sort of real "network" design; so X and the application communicate directly through your system's RAM, which is much faster than any network or pipe could be. Try compiling your kernel without SHM support, and see what kind of framerate you get in Quake :) This is one of several reasons that X sometimes appears to take up more RAM than it ought to.
    The argument that "X is slow because of its network capability" doesn't hold any water and is really used only by people who don't understand X. X is slow (in some ways, it is) for other reasons... ones that, generally, can be solved.

    --
    I have seen the future, and it is inconvenient.
  124. Re:How did this get a score 1? by raykt · · Score: 1

    because he signed in ( as troll )
    messages from logged in users start at 1, those from ACs score zero at the start.

    sign in - its free, takes only seconds, and gives you that fair boost above those cowards.

  125. Re:My Biggest Problems with X by nmarshall · · Score: 1

    dear AC,

    it's nice that win95 werks for you. it's even nicer that you have had 18 days uptime. but I havent had such luck. win98 will crash in 2mins to 30mins. i get no blue screen of death. everything just stops. and no im not going to reinstall everything for the 100th time.

    on the griping hand, i have had uptime of weeks with linux. the only real problems are E 0.16 (which is in CVS) which crashs X not linux. so which do you think i can get more work done on?


    nmarshall
    #include "standard_disclaimer.h"
    R.U. SIRIUS: THE ONLY POSSIBLE RESPONSE

    --
    nmarshall

    The law is that which it boldly asserted and plausibly maintained..
    --Colonel Burr 1783
  126. Re:configuration mostly by jfunk · · Score: 1

    Yeah, SaX is really nice. It won't do Mach64, though.

    I found that the hard way, then used XF86Setup, which is unfortunate because it won't generate arbitrary video modes for you.

    Monitor setup is a pain in the ass and takes quite a while to get just right. Wouldn't it be nice if you could move and resize your image with the arrow keys in xvidtune?

  127. Presumably there are advantages -- X server by Russ+Nelson · · Score: 1

    Presuambly there are advantages to running this windowing system. One of the first things you do, though, is write an X server for it, so you have backwards compatibility. Then you write native applications at your leisure.
    -russ

    --
    Don't piss off The Angry Economist
  128. Re:You've missed the point of X by cweber · · Score: 1
    (I'm curious, what are those non-xterm tools?)

    Various scientific apps, such as MSI InsightII and Felix, CSD quest and Macromodel, SGI's gmemusage and sysmon, Remedy, Framemaker, you name it.

    Some of the above are low bandwidth, some are very high bandwidth, some use GL through X, some are pure X.

    The idea that the way to do network transparency is to have the remote machine be the one tracking the mouse is just crazy. It would be far better for all GUIs to live locally, and for the on-the-wire activity to happen with some more domain-specific RPC, or other services.

    I completely agree. But as you state elsewhere, we are stuck with X because it is entrenched. And I'd like to add that for the average user it doesn't suck so badly as to be unbearable. I actually enjoy what I have.

    But [SGI's X server is] still ridiculously slow, given what their hardware is capable of! You only have to compare X performance to GL performance to see this.

    Well, I have benchmarked one app that comes in both flavors, although you might call both implementations below par. The numbers are not incredibly different. The overhead due to macro interpretation and number crunching involved in this app simply outweighs the raw graphics performance, and that seems also to be the case in many other scientific apps I see day in and out.

    I guess my point is that for many apps real life performance is not as markedly affected as you'd guess based on the internal workings of the X protocol. In my pedestrian view that means X is mostly good enough to get work done.

  129. Re:You've missed the point of X by cweber · · Score: 1

    As much as I respect Jamie, I beg to differ. The 'dubious feature' to remotely display lets me get my work done very effectively.

    As a sysadmin / app supporter my screen is littered with windows displayed from all manner of Unix hosts, and not all of them are xterms. It saves me countless hours of walking across the hall or campus.

    Before I came to work in computing support, I also used remote displays rountinely, including several sessions that crossed the Atlantic, to get essential tasks done.

    In my view the remote display capability is one of the best assets that X has. Granted, it makes X a dog compared to other windowing systems, but that's why my desktop is an SGI. Their X server is as great as it gets.

  130. Two things by Charlie+Bill · · Score: 1

    As far as I'm concerned, there's two major flaws. The first being the client/server organization and its impact on standalonish workstations. Essentially, the problem breaks down such that when you move a window the client has to tell the server what's going on and the server then has to tell the client what happened. On one machine both processes fight for the same resources, slowing down operations.

    The other problem is with the API. Sure, there are toolkits, but they while they are somewhat easier to use, they really do end up screwing up the look and feel: there isn't a consistent look or layout to any of them. You can smell Motif when that funny head pops up, for example. This makes life difficult both for developers who are honestly trying to keep things consistent and users who have to figure out what the hell the pyramid with the eye means.

    X has a lot of good features, and its why we still use it today. When you need the client/server, it's really really nice. The fact that you can swap the window managers is nice (viva choice)! We could still do lots, lots better though. Perhaps something where O'Reiley doesn't have to sell so many books...

  131. Simplicity in windowing by duras · · Score: 1

    I've always believed that the percieved problems with X are caused by its overuse. X is great for showing pictures. Its great for shoving xterms around and allowing shells and other apps to coexist on the same screen, but its often overused.

    When I start X, four huge xterms encompass my screen. They are each running screen, and often one has emacs going (go ahead, flame away.) I make sure nothing hides behind those windows, and when I need to use netscape (as I must infrequently do,) I can do so.

    I'm not using to replace my shell and allow me to launch every program with the press of a button. I hate mice. I use it because it allows me to configure the layout of my screen and show pictures.

    The problems arise when you throw a kludgy session manager and window manager and toolbars and other junk on your screen which suck memory (yes, I know. Emacs does too) and make things all confuzzled.

    Bleh.

  132. Re:fvwm kicks NT butt! by mixmasta · · Score: 1

    heh heh, I had to look up this "emetic" word over at dictionary.com. I got a good laugh, thanks.

    It means "to induce vomitting." =)

    --
    #6495ED - cornflower blue
  133. Re:better than X by mixmasta · · Score: 1

    hmm I never used it this way before. Cool. Ive learned something new today. Just like the guy down below who mentioned ALT-ESC. Didn't know that either. Oops, so much for consistency. Looks like explorer does the scrollbar thingy but not Internet Explorer. DOH!

    Still I think I like the way nedit on works on my irix box at work. You move the scroll bar thingy and an indentation is left where it used to be. Its easy to see where it used to be, and go back to it, with no jerky-ness.

    I don't know what toolkit that is sorry. I'm sure other apps/os's work the same way.

    --
    #6495ED - cornflower blue
  134. Re:You've missed the point of X by mixmasta · · Score: 1

    This thread is getting really long. Lemme just sum it up.

    We need a gui that preserves the networking transparency of X, while allowing local programs to run directly (as possible) on the local hardware. The local programs should run through some sort of os abstraction layer to force them to follow "the rules". Not a difficult idea is it?

    p.s. Aren't people working on this already?

    --
    #6495ED - cornflower blue
  135. Re:The real problems with X by Junta · · Score: 1

    I guess I don't understand or else the alpha-blending is already there.. I used some today.. unless it is a trick of the API I was using.. I haven't noticed too many problems that require anti-aliasing, but it is a necessary thing, granted. Sound support, well, there is esd, but more central to X is the NAS, network audio something (I forgot if s stood for system or what). glx doesn't seem to be so bad.. with XFree 4.0 and it's DRI that is fine.. the design may be a valid point, I'm not sure about that nityy-gritty.. But it seems to perform well for me :)

    --
    XML is like violence. If it doesn't solve the problem, use more.
  136. Re:Areas for improvement by Junta · · Score: 1

    Connection speed isn't that bad seems to me.. But I usually work over a LAN.. But at least X has network capabilities. As far as widgets, in a way Xaw is as standard in that sense as you get. It comes with every release of X.. but people don't like it because it is ugly.. I don't mind having gtk+ separate :) Just because it's not included with X, it has become a strong standard, if you code for gtk you are nearly guaranteed to compile on any linux, maybe not every unix, but most unices work fine with gtk, but may not include it. qt seems ok, but not as widewspread in linux distros..

    --
    XML is like violence. If it doesn't solve the problem, use more.
  137. Amiga will use X by Trojan · · Score: 1

    Unless they've changed their mind again, the new Amiga will be using X.

    X was designed to run over a (fairly high bandwidth) network. It is really fast over a LAN. The client/server model causes a bit of an overhead when running locally. Also, the X protocol wasn't designed with accelerated 3D cards in mind.

  138. Also Wrong by Craig+Davison · · Score: 1

    X11 is up to release 6.3 (AFAIK).

    11 is not a version number.

  139. Whoops by Craig+Davison · · Score: 1

    Should have looked around first. I stand corrected.

  140. Re:1st? by saurik · · Score: 1

    I think he meant that he was the first person to post a comment to this item, but since two other people posted during the same minute (5:45-5:46), he failed in his quest :).

  141. X is obsolete, but we should stick with it for now by freeside · · Score: 1

    X11 is not a good window system for a home
    desktop user. It, indeed, lets you do much
    more than the home desktop user would normally
    want (I mean network GUI features). This
    I would call bloat.

    Next, there are inherently bad design decision in
    X11 that started to impact the usability of it:
    A good example would be that cursor and fonts are
    by design 1-bit deep bitmaps, meaning no simple way to introduce color cursors or antialiased fonts.

    (Fonts, BTW, is the weakest spot in X11 design,
    right after idiotic design that makes you write
    quite different code for truecolor and low-color
    displays)

    Most of those shortcomings are now being
    addressed in toolkits like GTK and QT/KDEToolkit,
    but that does not improve the X11, just those 2
    toolkits.

    On the other hand, we should stick to X at least
    until we have reasonably good port of GTK or QT/KDE to some different platform. The price of
    loosing X would be inability to iteroperate with
    other UNIX systems, and, at the same time, would
    mean that we need to develop new GUI framework.

    Berlin is a good example of what happens when you
    drop X. The idea is OK, the human resources are not adequate to do it in reasonable time.

    The only other GUI I've heard of is Photon (right?) and it does seem to have few virtues of X, like network-transparent graphics, and a thin design. I did not develop for it and have no idea how good/bad it is.

    Win2000 comes with network transparent GUI as well, and, unlike X, it works nicely over 36kpbs modem lines. (slow a bit)
    That GUI is a standard win32 gui from the developer's point of view, and we all know what we think about it.

  142. Re:better than X by SingleTracker · · Score: 1

    Well...for one thing, the interface itself isn't very well threaded...look what happens to x11amp, or xanim, for example, when you move another window on the screen.

    Now look what happens when you do something like that with a well threaded UI like OS/2.

  143. Re:better than X by SingleTracker · · Score: 1

    What I meant to say was OS/2's Presentation Manager...not OS/2.

    Also, the underlying object model that allows you to change attributes of all your window objects...without those objects having had the code written explicitly to do that. Gnome or KDE might get there some day...but it will be a long time. Like you said above...why even bother when there is a OOI out there that already does this?

    Keep chasing....

  144. Re:better than X by SingleTracker · · Score: 1

    I feel sorry for you. You've obviously never used an interface that actually has useability and intuitiveness in mind.

    Ever look at OS/2's WPS? The windows interface is *NOT* good. Neither is the macintosh. I wish the WM's for linux would stop trying to act like windoze. It's the wrong direction to go. At the moment, Windowmaker is the most useable WM on X IMHO.

  145. Re:X _needs_ a good window manager by SingleTracker · · Score: 1
    WindowMaker- Quick, feels light and stable. Just not that flexable. For instance, you can't maximize a window to full screen and then back to a small window. It just doesn't have the features of GNOME or KDE.

    Try using the right mouse button on the titlebar, then click on "maximize", then "unmaximize." Is that what you were looking for?

    Without going into full advocate mode here...exactly what 'features' of GNOME and KDE are lacking in Windowmaker? I think both of those lack the Easy amount of configurability in windowmaker.

    hate to say it, but I fired up win95 the other day and was suprized at how easy to use the GUI was. After being on Linux for a while using windows for every day things was easier. Don't get me wrong, I'm not saying windows is better but it's UI is smoother and more predictable.

    You've obviously never used OS/2's Workplace Shell. Windows 95's interface is *NOT* good. It is *NOT* intuitive. It is *NOT* flexible. It is *NOT* efficient.

  146. 3D GUI should require revised hardware by 47Ronin · · Score: 1

    There are some interesting comments about adopting 3D interfaces. However, it would prove to be a CPU-sucking task, sort of like Windows.. basically it's sticking a non-native app layer on top of hardware made to drive 2D. Instead, 3D GUIs should be installed in systems configured with 3D-dedicated video and subsystems e.g. PowerPC G4 CPUs with AltiVec for the windowing environment.

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    Linux user: if (nt == unstable) { switchTo.linux() }

    --
    Those who laugh at you for you having a Mac.. are the people who constantly call you to fix their PC.
  147. Color Calibration, resolution independence, 3D by 47Ronin · · Score: 1

    In regards to the comment about systems needing consistent screen/printout color handling, it already exists on Mac systems and (to a lesser degree) on PCs using Apple's ColorSync software. It allows device profiling and calibration for image files and, in Mac systems, provides system-level color consistency. It even allows device-independent profiles to be embedded in images so they appear and print the same color on different workstations.

    MacOS X is supposed to provide resolution independent imaging for screens using its Quartz technology, which is based on the Adobe PDF standard. Sorry I don't have a link =(

    I believe it should be an independent (read Open Source) effort to create 3D environments, however.. much effort has to be done to put together a study on Human Interfaces. You can't just put floating buttons in front of someone and expect it to be intuitive.

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    Linux user: if (nt == unstable) { switchTo.linux() }

    --
    Those who laugh at you for you having a Mac.. are the people who constantly call you to fix their PC.
  148. Anti-aliasing of fonts by 47Ronin · · Score: 1

    System-level anti-aliasing of fonts are already available.. on MacOS. If any of the system fonts (large, small, and views) are either TrueType or PostScript, the Mac gives you the option of anti-aliasing them. Looks great. In addition, Adobe Type Manager (the little control panel) allows you to have global anti-aliased fonts in all applications like Macromedia FreeHand, Microsoft Word, Netscape/IE, etc.. it's cool.

    BTW MacOS 9 __is__ coming out and it should be officially OS 9, not 8.7. Preorders start tomorrow and should ship in October. For more info:
    http://www.applein sider.com/articles/9907/sonata-beta-four.shtml

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    Linux user: if (nt == unstable) { switchTo.linux() }

    --
    Those who laugh at you for you having a Mac.. are the people who constantly call you to fix their PC.
  149. Additional OS 9 features by 47Ronin · · Score: 1

    I forgot to mention that MacOS 9 contains some feature sets that won't be available to any platform for a short time (well built-in anyway). Find out about them here:
    http://www.appleinsider.com/macos8.7.shtml
    There are some cool mentionable features such as voiceprint authentication for multi-user environments and Sherlock II.

    -----
    Linux user: if (nt == unstable) { switchTo.linux() }

    --
    Those who laugh at you for you having a Mac.. are the people who constantly call you to fix their PC.
  150. MacOS extras that help.. like native multi-display by 47Ronin · · Score: 1

    Oh yeah, forgot about that one. Any good monitor with any decent card (like an ATI Rage Orion 128 or 3Dfx Voodoo3 2000) can be installed in a Mac, flip the switch and it instantly works. You'll suddenly notice extra options in the Monitors and Sound control panel for: (1) Pick primary display, (2) which monitor gets to have the menu bar, (3) screen arrangement or position.. plus you can have each monitor have different resolutions and bit-depth -- all changeable ON THE FLY. No rebooting or editing config/driver files.. nada. It's basically extended workspace.. I usually use two monitors so Adobe Photoshop can fully display a HI-RES image on one screen and have all the imaging/editing palettes on the other. Very convenient. Hell, if I had three monitors with Adobe Premiere, I could have the video-editing work area on the middle monitor, my editing palettes on the right, and my output video playback on the left! Totally production-oriented setup! No IRQs, DLLs, configs, drivers, or window-managers needed! Mac has got it all (and this is just the OS 8.0 and higher.. we're getting close to the real hardcore stuff soon........)
    More screenshots:
    http://www.appleinsider.com/articles/9905/sonata-p art2.shtml
    http://www.appleinsider.com/articles/9905/sonata-p art1.shtml

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    Linux user: if (nt == unstable) { switchTo.linux() }

    --
    Those who laugh at you for you having a Mac.. are the people who constantly call you to fix their PC.
  151. Re:You've missed the point of X by overshoot · · Score: 1

    Jamie Zawinski schreibt:
    "X is slow because of the separation of servers and clients, i.e., the client-server model, i.e., its network capacity. It doesn't matter that it uses shared segments in the degenerate case -- it still takes a dozen context-switches amongst three different processes before an X client can even pick its nose.

    Windows and other window systems are way faster because when a program wants to draw a line, the DrawLine call in the graphics library ends up putting bits in a frame buffer. On X, the amount of overhead for every operation is just staggering. Even more so when window operations are involved rather than simple graphics operations."

    You're absolutely correct that graphics can be accelerated tremendously by dumping the functions that get in the way of performance and running on the bare metal the way Windows does. It's a fundamental architectural decision: do you build a graphics system on top of an operating system or an operating system on top of a graphics system?

    The latter approach has screaming performance as long as the various clients play by the rules and respect each others' memory, screen, etc. space. By interposing networking and security functions between the layers, OTOH, the client-server approach buys stability, security, and portability at the expense of performance (at least in a single-processor application.)

    Which is something to think about: a client-server architecture makes much better use of multiple CPUs than a monolythic monster-app.

    I can't help the nagging suspicion that rather than being an obsolete hog due to be replaced by the New Order where the Central Processing Unit places each pixel in memory, X may have been ahead of its time by anticipating a distributed graphics pipeline with separate devices handling presentation, rendering, and display.

    --
    Lacking <sarcasm> tags, /. substitutes moderation as "Troll."
  152. Looking forward to MSFT Windows for Linux by WillAffleck · · Score: 1

    Oh, c'mon, how long did you really think it would be before they wake up?

    Seriously, though, this will probably exist within the next two years, as they complete the port of MSFT Office onto Linux.

    --
    Will in Seattle
  153. Re:3D-GUI displays by WillAffleck · · Score: 1

    They only exist on the .mil side, but expect to see them on .com in the next century.

    --
    Will in Seattle
  154. Re:threaded UI like OS/2 by basic · · Score: 1

    and BeOS ;)

    --
    Basic
  155. Re:Why? by empath · · Score: 1

    It's not so much something to increase your efficiency, I think of it as a way to look much cooler while retaining a large amount of control. You could still use the 2d mouse to control this environment, and with a smart keyboard setup, I think it could be easy-to-use. A third dimension could be used to hold things with a perspective (a window running vi that is squished back, to where you can still kinda see what's in it).

    You could deal with the FPS control issues by assigning simple key commands to navigating, if you would like. Since you aren't restricted to 'game' movement, you can instantly move anywhere, like "directly in front of netscape", or "3/4 perspective to the graphical representation of the root of the hard drive."

    Again, it's not so much a productivity booster, but something usable that can still get the job done.

    --
    "Please don't sigh like that, maam"
  156. Anyone know lots about X? by PenguinII · · Score: 1

    I used to really hate X windows also. But recently i gave up trying to make a GGI/svgalib multiplexer and started to learn GTK.

    After playing around with that for a while i borrowed a book from the library on X and its actually quite nice (and VERY EASY) to make a xlib/GTK app.

    HOWEVER X really doesn't "feel" as fast as my win95A partition (needed for school) on my computer. The mouse seems sluggish and jerky (very much like when playing 8 player starcraft on it (p120)).
    Anyone know WHY X feels slower?

    In my case i have not much use for network transparency, and pcanywhere appears to do this much better anyway without the transparancy. I wish i was able to help make it quicker but x seems to me too large (bloated?) to
    help develop and someone posted that you need to pay money to be a serious developer?

    Anyone want to make clear all the myths of X, which are true and which arent?

    Also, i think it would be a good idea to wait for V4 to come out before we switch to a faster windowing system.

    And, anyone know any good stuff on writing a window manager? im editing aewm to my needs atm for a gtkwm but its not commented and some of the code is too complex for my little brain.

  157. X is the only network windowing system. by ViGe · · Score: 1

    From the GUIs I've used, X is the only truly networking one. Running a program on a different computer is no problem at all. Yes, I know there are extensions to even Windows to run programs on other computers, but they all basically suck.
    There may be other windowing systems which are better on some other areas (like speed), but these two are the main factors that count for me:
    1) networking (I run a LOT of programs on a LOT of machines)
    2) configurability (I wish I could have window maker on my win98 ;-).

    It's obvious that X is not perfect. There are many things that should be improved, basically most of those things are due to the fact that X is old. But on the other hand there is no better alternative. If one wishes to have a better GUI than X, he has to make a new one. A new one with:
    1) networking, I'd say exactly the same way as in X
    2) Configurability - this includes two things: a) total configurability (something X has, and Windows lacks) b) easy configurability (something X lacks)
    3) speed - there are already some quite snappy X-servers, and XFree 4 should be fast enough (since the rendering goes directly to the video card), if the programs take advantage of it. The system should however use direct rendering model always when it's possible, even if running programs which don't know about it. This brings me to
    4) compatibility - Launching a new GUI is impossible if it has no programs to run with it. Therefore it should be possible to run X programs with it. This should be rather easy, but having it running X programs faster than current X servers isn't easy :-)

    Now, someone might ask why I've said "Windows" several times in my text, and not once mentioned his favourite GUI, which of course is OS/2 PM, Amigas GUI or some other ultrahyperfantasically great windowing system. Well. Take a look at the sales figures.
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    It has to work - rfc1925
  158. Re:My Biggest Problems with X by Hard_Code · · Score: 1

    "You are guilty of doing the same thing as most of the other people in this thread - confusing X with the GUI. X is NOT a GUI."

    Well, duh. No, X is NOT a GUI. But it is used to RUN the GUI. And since the GUI (and all the underlying layers that may affect it) are under discussion, X is pursuant to that discussion. No, I won't complain that X does a bad job at what it was meant to do. I WILL complain that what it was meant to do may not be the best basis for a GUI!

    Layers to use a GUI in X: X (client/server architecture), Window Manager, Widget Toolkit

    Layers to use a GUI not in X: GUI

    X does add overhead. Some think it is reasonable. I say that if your task involves client/server GUI interaction then great. But myself, and I'm sure many others, just use X for the GUI at the same machine the host is on and don't give a darn for the client/server architecture. Can't this be gutted out? #UNDEF CLIENT_SERVER If I want the taste of an orange, the solution is not to complain about how my apples don't taste like oranges: the solution is to replace the darn apples!

    --

    It's 10 PM. Do you know if you're un-American?
  159. Re:Berlin by Hard_Code · · Score: 1

    Since you're into CORBA, have you heard of AllianceOS?

    www.allos.org

    The whole OS is CORBA based and network transparent. nice nice. Just hope CORBA doesn't introduce unnecessary overhead (communication negotiation).

    --

    It's 10 PM. Do you know if you're un-American?
  160. QuakeFM by jinschoi · · Score: 1
    The problem with X11 isn't in the implementation details. I mean, sure, there are a lot of quirks to the implementation, the protocol is a pig, the ICCCM is incomprehensible, but as a user, who gives a shit, leave all that to the programmers. What needs to be improved is the user interface.

    Some people have suggested different window managers, even a 3D window manager. You need to think bigger. What we need is an immersive, FUN interface. Check out QuakeFM, the first-person-shooter file manager.

    It takes the example of ash (the adventure shell), and takes it to the extreme. You wander around a fully-realized 3D environment corresponding to your file system. Directories are rooms, with files represented as objects according to their type. wav files are big stereos, mp3s are boom boxes, image files are pictures hanging on the wall. Symbolic links are transporters. Armed with various large caliber weapons of your choice, you wander around your file system with a massive capacity for destruction. But mostly, you engage in mundane tasks, such as carting files around from place to place, playing the stereos, viewing the pictures. And from time to time, if need be, you choose a file for destruction and let loose with your rocket launcher or railgun. If the destruction of an entire room is what is desired, stand outside and toss in a grenade, which will rid you of the room as well as all those pesky files.

    Sure, an accidental click of the mouse can remove some files by accident, but Unix is well known for giving you the heady power to shoot yourself in the foot. Only in QuakeFM is that literal.

    Anyway, check it out.

    1. Re:QuakeFM by jinschoi · · Score: 1

      Dammit, slashdot keeps messing up links. Here is the correct link.

  161. You forgot what the topic was by Glothar · · Score: 1

    This is not a discussion about the OS as a whole. This is about the User Interface. Even without color, the Mac had a more elegant interface, because it was more uniform and refined.

    I still find the Mac interface to be one of the most elegant (albeit power user unfriendly) user interfaces.

    It sounds as if you are one of those people who trash macs because they are different. I just find that dissappointing.

  162. X's Client/Server Model by HarpMan · · Score: 1

    A friend of mine says he doesn't like X's client/server over the network model. He says that this consumes unnecessary resources when everything (the X server and clients) are running locally. I said I thought any wasted resources were marginal. Anyone know for sure?

    --
    Stephen Molitor steve_molitor@yahoo.com
    1. Re:X's Client/Server Model by Luke+B.+Bishop · · Score: 1

      It wastes some. It goes as much as 5 to 10% slower because of it. That is about it. However, the benefits are well worth it. Imagine all the recompile cycles needed if all the programs were dynamically linked to the server (like Windows does). Ouch...

      --
      -- For large values of one, one equals two, for small values of two.
    2. Re:X's Client/Server Model by jhutchins · · Score: 1

      I think X is pretty comparable to MSW in resource consumption. Sometimes I think it loads/responsds a little slower on the same hardware. It definately eats a chunk of CPU though - on a slower machine you startx, make coffee, click, wait, click...

  163. Fork X??? by HarpMan · · Score: 1

    I heard some people complain about the X consortium's control over X. Could we fork off a different branch of X, a 'la [X]?Emacs, and would that be a good idea?

    --
    Stephen Molitor steve_molitor@yahoo.com
  164. Re:MAKE X MODULAR! by HarpMan · · Score: 1

    Will the frame-buffer driver eventually address this?

    --
    Stephen Molitor steve_molitor@yahoo.com
  165. More than 8 hours. by londenberg · · Score: 1

    The Win98 machine that I am typing on right now runs for days without reboot. I know, it surprised me too. It runs the Exchange client, IE5, AutoCAD 2000, SolidWorks 98, McAfee virus stuff and of course the distributed.net Win32 GUI Client. And it runs all of these pretty much full time. 1.1 megakeys on d.net btw. And I'm not gentle with it either. Always downloading something foolish of the net. After all, if it does crash that just means that I get to take a couple days break from work and reinstall everything!

  166. Great UIs are tight, small, refined and elegant. by ChimChim · · Score: 1

    I've enjoyed X alot, or i guess i should say i enjoy gnome, KDE, and all the rest of the really awesome strides in the LInux UI development area, but i have yet to really become excited over X or to gain much attachement. I like a lot of the features that the client/server model has going for it, but clearly, that's not where it's at solely. Neither is 3D performance alone going to make a kick ass envionment. I would be really interested in seeing what replacements are available and seeing the plannign of a portable and extensible windowing system, but also interesting is the compatibility with the X beast.

    If such a project were to start however, fragmentation would be the ULTIMATE enemy. Not just the same harping about UNIX fragmentation's problems, but simply the fact that a cohesive self-contained windowing look/feel/work environment needs a tight group of well trained engineers to get it right. Having people from 30 countries with 10 different hopes for an environment would be hell to keep togehter. BUt the results would be amazing.
    X may very well be a limiting factor for enticing a full-blown DTP or other graphics-based industries over to linux/UNIX. The performance isn't there and also, there are too many details. THe MacOS is the best i've used, simply because it's so pervasive, self-contained and intuitive. there are only a few primitive concepts in that system that flow through the rest. much of UNIX is like this, but not X.
    FInally, all the reports i read about linux is "wow, you can hardly tell it's not Windows." I HATE the windows looka nd feel! fvwm irritates me! This may be our chance to not only bring linux up to par but also to innovate. i can't see why there aren't more people, art school students, etc. jumping at this chance to create a fully functional refined and elegant system with powerful postcript, 3d, and vector support (i love IRIX's vecotr icons..)...

    chimchim

  167. Re:Quake engine by The+Bridgekeeper · · Score: 1

    Why do I have this image of deleting files and killing errant processes becoming a much more dramatic act? :) Kind of reminds me of that old exit message in Doom, "Don't leave, DOS is much worse."

  168. Re:WB1.1 by J.+Pierpont · · Score: 1

    In terms of anything, it was totally borked. There was (IMO) never a more inelegant and obtuse interface than early workbenches.

    Come now. Multiple icon sizes? It looked silly and inefficient when the screens had such funky resolutions (most of them sucky or otherwise small and cramped).

    If you compare a Mac of the day to the colorful and visually nauseating workbench, there is no comparison. It's like comparing...well...it's like comparing something elegant and refined to something gaudy and colorful that is gaudy and colorful just becuase it can be.

    Moderate away.

    -awc

  169. Re:WB1.1 by J.+Pierpont · · Score: 1

    I don't see why it's such a big deal. I prefer the NeXT way of doing things--the program icon (or tile) changes when the program is running to reflect what is going on. That's a cool implementation.

    -awc

  170. Re:WB1.1 by J.+Pierpont · · Score: 1

    You could always turn the colour off on the monitor if you wanted to simulate the MAC of the same
    period ;-).
    I dont know who chose the orange,white,black and blue colour scheme of wb >1.x, they must have been pissed at the time. You >could always change the colour scheme to anything >you wanted to though.

    That reminds me of a John Dvorak column that he wrote comparing the UI elegance of MacOS (probably about 7.1 at the time) and Windows 3.1. His point was that the Windows UI was better because you could customize the color 'down to the last pixel on the screen'. That's probably not the exact quote, but it's close.

    He totally missed the point. Elegance is not being able to make the computer look like the neon sign in the red light district. Elegance is a rich UI with clearly defined standards and some room to move within those standards.

    IMO, the Amiga UI is the most damned ugly thing that I have _ever_ seen. I don't want to have to change the color scheme. I don't want to have to change the mouse pointer.

    >I would hardly call an OS that was Black & White
    >and non multi tasking "elegant"in comparasin to
    >one the was colour, did multitask and had the
    >best audio available at the time.

    I was talking about interface. If you want a gorgeous black and white interface, look at the NeXT machines. They look teriffic in color, but they look just as good in B/W.

    Everything about the mac's human interface was better than the Amiga. I liked the screen more, the mouse was better, and the keyboards were incomparably better.

    -awc

  171. Re:WB1.1 by J.+Pierpont · · Score: 1

    9", iirc.

    And yes, they were better. The image was crisp, solid and easy to read.

    Though the Amiga had all sorts of options when it came to resolution, in my eperience, they were very unpleasant to use.

  172. Commercial X-Servers by Spyky · · Score: 1

    I use a commercial X-Server, yes I know its not free, but its cheaper then RedHat 6.0. For $39 I have Metro-X. It's a bit smoother (ie faster) then XFree86 and easier to configure. It also supports dual headed on a limited array of Matrox video cards (and maybe some others). I have 2 Millenium II's and it works great, it feeds my 15" and my new 21". Sure it has its problems... but its as good as 4.0 will be, now!

    Spyky

    No I am not affiliated in any way with MetroLink, they just make a nice X Server.

  173. The Berlin Project by EverCode · · Score: 1

    The Berlin project seems really cool, in theory, and I see they are making some progress. How long is the estimate before the first release?

    My experiences with X have been bad. It does not seem to handle anything very graphically intensive well at all (example: using semi-transparent backgrounds on windows is realy slow).

    I like Berlin, simply because it is starting over from scratch. I think most of us would agree that X is reaching the end of its life, and is not worth trying to build new technology on top of anymore.

    --

    EverCode
  174. Smooth fonts by MrEd · · Score: 1
    The one usability problem I had with X Windows is it's font rendering engine. Unless you have a 19" monitor, viewing many web pages or other items with small text is a strain on the eyes. I realize that changing the font renderer to smooth edges and anti-alias stuff would be a huge step, and I don't expect it to be taken. However, if Linux is to creep into the word processing/web surfing demographic, it needs to have a GUI that's easier on the eyes.

    We have Enlightenment, which looks great^H^H^H^H^H amazing, but it's still enclosing chunky fonts.

    --

    Wah!

  175. Re:VNC==Suck ASS! by danish · · Score: 1

    There's no reason it has to be that bad. Throw it through ssh (and there's a tutorial for doing this, along with links, on VNC's site), and it'll be compressed and encrypted! Wow! Mommy, can I have one too??

  176. Why X is bad... by akeep · · Score: 1
    Okay... in the interest of answering the question, Why is X bad? (rather then the question, why are the WMs on X bad, or which WM is my favorite, or you suck, because you use a WM that suX...)

    Here are some of the problems with X itself (which goes with being bad.. note some is technical, and some is opinion.. I'll let you decide what ;)

    • I find the stacks and stacks of libraries clumsy... not nearly as clean as they should be IMHO.. on the gnome road... gnome sits on gtk+ sits on Xlib.. on the straight X road Motif or Athena sits on Xt sits on Xlib... etc. for all the other libraries... if it wasn't so painful to work in the core API, we would not need all these things.
    • Along with being old, comes supporting old versions of the API.. while I under stand the need for this, some of the old API (which was all run through sockets) is really kludgy and takes away from the speed
    • Mmm.. shared memory... shared memory (now that it exists in UNIX (at least in all of the unixes I have used: Solaris, Irix, Linux, and I am pretty sure FreeBSD, OpenBSD, prob. NetBSD, maybe AIX) all have support for shared memory which is a much faster interface then older unix ipc interfaces like pipes...
    • another thing sort of messed up with X is the way it manages colors, which (again IMHO) it has never done well, since it works completely different in different modes on different hardware, except using the Xlib API, which (as I have mentioned) is slow and clumsy.

    I should add that I am no expert on X. Most of this stuff is stuff that I have picked up from people who know a hell of a lot more then I do (like my friend that has a ray-tracer that runs on massively parallel machines, and can get better then 10 frames a second (last time I checked) on an array of 16 ultra10s)... The experts on the problems with X11 in the free ware community would probably be the guys who wrote XFree...

    my .5 cents (man inflation sux)
    -andy:)
  177. Why X is bad... by akeep · · Score: 1
    Okay... in the interest of answering the question, Why is X bad? (rather then the question, why are the WMs on X bad, or which WM is my favorite, or you suck, because you use a WM that suX...) Here are some of the problems with X itself (which goes with being bad.. note some is technical, and some is opinion.. I'll let you decide what ;)
    • I find the stacks and stacks of libraries clumsy... not nearly as clean as they should be IMHO.. on the gnome road... gnome sits on gtk+ sits on Xlib.. on the straight X road Motif or Athena sits on Xt sits on Xlib... etc. for all the other libraries... if it wasn't so painful to work in the core API, we would not need all these things.
    • Along with being old, comes supporting old versions of the API.. while I under stand the need for this, some of the old API (which was all run through sockets) is really kludgy and takes away from the speed
    • Mmm.. shared memory... shared memory (now that it exists in UNIX (at least in all of the unixes I have used: Solaris, Irix, Linux, and I am pretty sure FreeBSD, OpenBSD, prob. NetBSD, maybe AIX) all have support for shared memory which is a much faster interface then older unix ipc interfaces like pipes...
    • another thing sort of messed up with X is the way it manages colors, which (again IMHO) it has never done well, since it works completely different in different modes on different hardware, except using the Xlib API, which (as I have mentioned) is slow and clumsy.
    I should add that I am no expert on X. Most of this stuff is stuff that I have picked up from people who know a hell of a lot more then I do (like my friend that has a ray-tracer that runs on massively parallel machines, and can get better then 10 frames a second (last time I checked) on an array of 16 ultra10s)... The experts on the problems with X11 in the free ware community would probably be the guys who wrote XFree... my .5 cents (man inflation sux) -andy:)
  178. Re:This is why X must die by DaxKelson · · Score: 1

    That *includes* your video card memory.

  179. Multiple displays? by smallpaul · · Score: 1

    In text mode, Linux is great for "serial multiusers" in that one person can log in on one virtual TTY and another can login on another and you can switch back and forth without interrupting each other.

    Can I do that with Berlin or X(free)? It doesn't seem so incredibly difficult to implement. You swap out one person's graphic memory and swap in another person's. It might not be instantaneous but it also shouldn't take a heinous amount of time?

    Paul

  180. Re: XF86Setup is nice -You are describing xvidtune by bugg · · Score: 1

    The tool you are referring to is xvidtune, which XF86Setup does run when most configuration is complete.
    xvidtune is installed with most X distributions.

    --
    -bugg
  181. Linking by Luke+B.+Bishop · · Score: 1
    Recompile libc every time you compile your program? WHY? That isnt what I was saying AT ALL. No, imagine having to completely recompile all programs at each window server build. Like you have to during many of the changes in Windows (just try running a win95 OSR1 program on NT4. Sure it works, but is it STABLE?)

    Have you ever upgraded your libc? Never EVER had to recompile programs for GLIBC2.0 instead of LIBC5? Or GLIBC2.1 instead of GLIBC2.0?

    I happen to know a fair amount about dynamic and shared library linking and loading. I wrote the entirety of the DLX Dynamic Linker for DOS/DJGPP/GNU32. I have written proprietary ones as well.

    While I admit that XWindows DOES certainly slow some applications down considerably, IMX the MITSHM extension helps considerably and the DGA extension is very powerful. Discounting the extensions simply is NOT fair. How would the Win95 graphics stand up without DirectX? How is DX different from DGA (implementation details aside). Granted, DGA is simply a framebuffer interface stub, but GGI runs just fine on it.

    Also, the new XFree86 4.0 comes with the new DRI, "Direct Rendering Interface". While I admit that my understanding of this new feature is limited, it is supposed to allow the XServer to communicate directly with the system libraries (the X11 libs and GLX).

    --
    -- For large values of one, one equals two, for small values of two.
  182. Re:Client/Server makes X better by jhutchins · · Score: 1

    I have an NT server that's down three floors, across the street, and back up three floors. When I need to run something on it, I fire up PCAnywhere, log in, run the thing, and it's cool. I usually do the same when I need to do something on the NT server on the other side of my partition. And I could do the same thing with my home system; I could scan a picture remotely and transfer it here.

  183. Re:fvwm kicks NT butt! by jbaratz · · Score: 1

    Very similar to my experiences. At work, my NT box is a glorified xterm (right now there's Netscape, Eudora Pro, and AIM running locally, and about 15 xterms, and xemacs from my Sun). When I tried to use Exceed's build in virtual destop, I had to reboot twice a day on average. Others that I tried were just as bad. Three - four week uptimes between reboots I can tolerate. 6 hours I can't.

    Before you jump in a flame me for using NT, keep in mind these are just my comments on virtual desktops for that platform. I use Linux, Solaris, AIX, HP-UX, OSF1 and Irix on a regular basis also. THey all have their faults.

  184. Re:3D-GUI Thinking outside the (CRT) box by publius · · Score: 1

    Perhaps this is the time to stop thinking about CRTs (which are now over 100 years old having been invented in the last century) and start thinking about VR (immersive - you only see the alternate world) or HUD (Heads Up Display - used to superimpose info onto the real world). Either of these would extend the perceived screen size to 360 horizontal and 360 vertical and allow a huge amount of objects to be available for either simple monitoring or as links to larger applications (to be called up as either 2D or 3D, depending on function). With the growing success of voice recognition, wearable computers, and spacial mice this is just about here. The real last link is the display hardware (still buggy, or expensive, or less resolution than a CRT) and a new metaphor for a 360x360 interface. Think about that. Look up wearable computing for more info.

  185. Re:8 1/2 by hu · · Score: 1

    I believe you can run 8 1/2 in an 8 1/2 window. (Its the windowing system that comes with Plan 9) You can run X11 in an X11 window too, just use Xnest.

  186. Re:configuration mostly by rtaylor · · Score: 1

    Regarding configuration, FreeBSD comes with a lovely X configurator called XFSetup. This is a gui based configuration thing, which allows you to choose mouse, keyboard, videocard, various monitor tweeks, test screen modes, etc. In fact, it's built into the installer should you want to try it out.

    Other than that, XFree86 v4 is quite fast. The way the drivers within the servers work has been redone, making them fast, and much less bloated.

    I'd say both of these problems have, or will be shortly taken care of...

    --
    Rod Taylor
  187. Re:Berlin by rtaylor · · Score: 1

    You seem to be heavily pushing Berlin as a new gui for Linux. As much as this may dissapoint you, I'm hoping it'll run on more than just Linux.

    X afterall, runs on all unixies, os/2, mac, and windows... Very handy if you ask me. (Yes, I do use X under OS/2 quite a bit!)

    --
    Rod Taylor
  188. confused by male · · Score: 1

    a little off topic, but on the bottom of this comment page.....
    ---
    Congratulations! You are the one-millionth user to log into our system. If there's anything special we can do for you, anything at all, don't hesitate to ask!
    All trademarks and copyrights...blah blah blah.
    -----

    hmmm. i'd like a million dollars please.

  189. Re:X _needs_ a good window manager by Peaker · · Score: 1

    I don't think he meant efficient, as in the efficiency of the video display adapter, but even if he did, my P120 runs the WMaker GUI much faster than in Windows, and I find it much more predictable, and easier to use than Windows.
    My major problem with Windows - 1 workspace by default, and windows are handled by their applications completely - you can't move/minimize a window of a busy program, that really can piss off.. The GUI is pretty damn ugly if you compare it to Enligthenment + GNome + GTK themes, and IS easy to use, but so is WMaker's GUI, and after getting to know both, working with WMaker is smoother and faster for me.

  190. A major technical issue with X by Peaker · · Score: 1

    It was mentioned multiple times about pixmaps.
    Dealing with them on the server side is much faster, but it works not just for pixmaps, but all widgets. X could supply more than just primitives, but a widget set (as a library its dynmically linked to, for example), and most of the operations on the widgets could be dealt/drawn by the X server without the clients intervention. A lot of bandwidth on the client/server connection would be saved, and drawing widgets can more easily be accelerated than drawing primitives.
    I think it was referred to as a 'widget server' somewhere, that could be external to the windowing system, but would be better performance-wise to integrate in the windowed system.
    In other words, have the window-system mess more with the GUI, leaving the client to its more important tasks, and saving lots of bandwidth.

  191. Re:configuration mostly by cookd · · Score: 1

    Yeah. And configuring the Window manager is a pain the the rear. I LOVE the flexibility of Fvwm2, but it took me quite a bit of work to get it set up to my taste.

    --
    Time flies like an arrow. Fruit flies like a banana.
  192. Areas for improvement by cookd · · Score: 1
    I'm an X user, not an X programmer. I think X is great. Its client/server architecture saved me a whole lot of blood, sweat, and tears last year. I wish Windows did the same. However, for what it's worth, here are the issues I have with X.
    • Connection speed. It's acceptable now. I can get work done over a 28.8 connection. But it would be great if the compression were internal to the architecture so that you didn't have to worry about compatibility and getting it installed on computers that you don't administer. And from what I hear other people saying about the protocol, there is some room for simplification.
    • Efficiency. The protocol needs to make better use of information already sent. Invalidate-areas would be great. Additional primitives to do basic stuff like BitBlt could help things along.
    • Common controls aka widgets. You shouldn't need a toolkit to draw the standard user interface. There is a lot to be said for a few simple controls built into the standard. (This might be a "layer" issue--do they go in the window manager, the toolkit, or the GUI?) I think widgets belong in the GUI so every programmer can depend on them being there. I've seen 10 different shapes of buttons, 3 major types of scroll bars, etc. etc. Make it standard, so the programmer doesn't have to worry about it, and the user understands what they see!
    • Window manager/utilities. Ok, so not technically part of the GUI. But there is a lot of room for improvement in the installation process of the window manager and the utilities.
    Again, I'm not an expert, but I would love to see X++ (grin) take over the world.
    --
    Time flies like an arrow. Fruit flies like a banana.
  193. KDE by mach-5 · · Score: 1

    I have been using KDE for awhile, and I have really been pleased with its performance. One aspect that is a little discouraging is it seems too be a resource hog on the older systems (i.e. P100 w/ 32Mb). I think that KDE blows away anything that M$ has put out. It's easy to use and highly customizeable, I like it.

    I really haven't dealt much with any of the other Window systems like Window Maker or After Step, but I like their cool graphics and theme concepts.

    GNOME, I've never played with this one.

  194. Move to the 3D GUI Synapse even? by YodaMan · · Score: 1

    about a month ago there was a post about a 3D Gui for Linux. I was quite interested and this made me go back to their website. Low and behold they've released Synapse DR1. From the screenshots i think it looks damn cool, I just used it and whoa...i love it so far...it's pretty damn nice for a developers release

    1. Re:Move to the 3D GUI Synapse even? by YodaMan · · Score: 1

      www.oreality.com

  195. Re:3D-GUI [aka 'I watched Hackers too many times'] by HowWonderful · · Score: 1

    Hmm, been watching Hackers a few too many times?

    Really though, why make a window manager uneccissarily complex?

  196. About X by sydbarrett74 · · Score: 1

    I think that in theory what the people are doing with Berlin is great. However, after at least a year, they don't have anything workable. The problem with all of this fragmentation (Berlin vs. KDE vs. GNOME vs. Fubar) is that it is counter-productive and leads to much duplicated effort. People need to get over the NIH (Not Invented Here) syndrome and learn to work together more. At the end of the day, if a project remains nothing more than pie-in-the-sky speculation and committee discussion, it's worthless. X is too much entrenched for hundreds of thousands of developers to suddenly abandon it and go to a 'might be' GUI platform.

    --
    'He who has to break a thing to find out what it is, has left the path of wisdom.' -- Gandalf to Saruman
  197. Re:better than X by steffl · · Score: 1

    "Look at fvwm. It is relatively stinky when compared with even the Windows 95 UI."

    the default configuration is not nicest/best but you can configure it to your heart content and make it look like anything else (almost) and make it do whatever you want.

    for example - what do you click in win9x so that the window goes behind all other windows? there's no sloppy focus in win9x. there's a lot of other examples of what can you do in fvwm (or other decent WMs) that you cannot do in win9x.

    you can even have the blue screen (just use the xscreensaver), of course, when you move the mouse/hit the key the blue screen goes away, unlike that of win9x... :-))

    when talking fvwm I mean fvwm2 (current version).

    erik

    --
    ...all excited, don't know why...
  198. Re:My Biggest Problems with X by steffl · · Score: 1

    ----------------------
    1) Performance due to missing and wasted functionality. The "scroll" problem is because unlike Windows & Mac, X does not support a nice scrolling functions like "copy block up and only redraw the bottom line" like Windows does.
    ----------------------

    how do you exaplain that I can scroll netscape under X without any problems?

    since I do not have problems on my machine, I believe it is more problem of the specific implementation of X server (and of course, the graphic card used) then the problem of X itself.

    btw I have voodoo3 and Daryll's accelerated server. the X windows are fast like hell...

    erik

    --
    ...all excited, don't know why...
  199. Re:3D-GUI -- Jurasick Park (not the original) by diggem · · Score: 1

    Actually, I saw this program in action well before Jurasic Park came out. A friend of mine worked for the Geom center at the U of M. They had a whole bunch of slick SGI boxes, for math and geometry visualization, and most of them had this program where you can fly about over your file system, height showed size, color showed last access. You could spotlight one of them, I think, and see more detail about it. It was a very cool program, but seemed like it was mostly a play thing. If you wanted to get anything done you'd use the command line. :)

  200. Client/Server makes X better by ShaggyZet · · Score: 1
    I'm at work on a network with a bunch of NT boxes. (don't cry for me too much) I'd really like to run something on the one of the ones in the server room. Oh well, I guess I'll have to get up and walk in there.

    Call me lazy but how many of you have been there before? I think X is way better simply because it's built in a c/s way. And can use a network pretty transparently.

    Yes, it would be nice if you could administer an NT box via telnet, but that's not feasible (I know, you can get telnetd for NT, they don't work well). And yes, I know you can get VNC, PC Anywhere, etc, and it works pretty well. But it's not multi-user, and it's not the same as X!

  201. I Like X by cens · · Score: 1


    I like X, and with a product like Accelerated X mouse response and color reproduction are every bit as good as in Win and Mac stuff.
    I like the diversity of X. I don't believe that there should be only one Window Manager. I'm glad there are lots of them - KDE, GNOME, FVWM, etc, etc. One group serves one type of user very well, the other another. The linux community has become way to concerned with beating Windows. Believe it or not, there is a place for both. The last 5 years of Linux prove that. It doesn't have to be David vs. Goliath, and I would hate to see X's flexability suffer in an effort to become easier for the masses.

  202. Re:My Biggest Problems with X by MobyDisk · · Score: 1

    Jordy nearly hit the nail on the head. To elaborate, I see two main issues:

    1) Performance due to missing and wasted functionality. The "scroll" problem is because unlike Windows & Mac, X does not support a nice scrolling functions like "copy block up and only redraw the bottom line" like Windows does. And thus your hardware accelerated equivalent goes unused. X doesn't have the complex "update/validation regions" This shows it is missing key functions. It's just dated.

    2) No single master wrapper exists, so there is no uniform interface. Windows + Mac enjoy tyranny, and thus conformity. So all apps look the same, act the same, and have the same look and feel.

    The solution, if I may so boldly say, is to learn that competition is good, but cooperation is better. Compete for a new graphical protocol, compete for a new wrapper, then agree to use the winner. Doesn't KDE/Gnome/whatever promise this?

  203. Re:X needs to incorporate Networked Sound by Giver+Of+Data · · Score: 1

    It has been done by at least 3 teams. Check out ftp://ftp.x.org/contrib/audio/. All we need is a singular standard.

  204. X _needs_ a good window manager by wjbell · · Score: 1

    This might not be on topic but I saw a few other posts on it, so..

    I don't think X has a really good, usable window manager yet. I've tried all the big ones and none of them are a well balenced choice.

    There's GNOME/Enlightenment- GNOME's really buggy. Some of the apps work like they're suppose to, some don't. Enlightenment is kind of slow, bloated feeling and together use a whole lot of memory. And sorry, no I don't need midevil decorations on the edges of my windows. I do like the 'feel' of GNOME though.

    KDE- Nice features, some cool apps but it's way slow and uses way too much memory. It feels a little too much like windows to me.

    Both of these have reset on me for no reason back to the default desktop and all my settings were gone. They feel kind of unpredictable.

    WindowMaker- Quick, feels light and stable. Just not that flexable. For instance, you can't maximize a window to full screen and then back to a small window. It just doesn't have the features of GNOME or KDE.

    I hate to say it, but I fired up win95 the other day and was suprized at how easy to use the GUI was. After being on Linux for a while using windows for every day things was easier. Don't get me wrong, I'm not saying windows is better but it's UI is smoother and more predictable.

    X needs a WM with the lightness and stability of WindowMaker, the feel of GNOME and the features of KDE.

    Just my opinion, what does everyone else think?

    1. Re:X _needs_ a good window manager by wjbell · · Score: 1

      Without going into full advocate mode here...exactly what 'features' of GNOME and KDE are lacking in Windowmaker? I think both of
      those lack the Easy amount of configurability in windowmaker.

      Well, I guess the only thing I don't like about Windowmaker is that you can't use the desktop for 'shortcuts' or just drop files onto. And the dock, it's too big and bulky. I'm not a pro at any of these WM's so I'm probably missing some of thier configurability.


      You've obviously never used OS/2's Workplace Shell. Windows 95's interface is *NOT* good. It is *NOT* intuitive. It is *NOT*
      flexible. It is *NOT* efficient.

      Ok, good and intuitive is a matter of opinion, but it IS efficient. I've got a 333MHz with 64M of RAM. When I open up a program in win95 it's about twice as fast as Linux, much smoother, when I move windows in win95 there's no jerkyness or hanging in a certain spot. I've never seen anything easier than opening up your favorite ftp client, right clicking to choose veiw and having it open up automatically in word pad, editing it and clicking the x to close it, then having it prompt you to upload the edited file. And all this with smooth operation.

      I use Linux 99% of the time but I wish it would get a GUI that has the smoothness and predictability as the windows GUI.

  205. "We are desparate, get used to it" by bap · · Score: 1

    "We are desparate
    Get used to it
    We are desparate
    Get used to it"
    -- X
    (The window system or the rock
    band? You decide.)

  206. X is bad#1: Window manager is a client by laranzu · · Score: 1

    X should be run *on top of* a window manager program, protocol, whatever you want to call it.
    Instead we have window managers forced to run under X.

    As a 2D raster graphics library X is pretty good, certainly not perfect but workable. But not everybody wants to run 2D raster: there is 3D like OpenGL, 2D floating point like Display PostScript, even direct frame buffer access for live video.

    The job of a window manager *should* be to divide up the frame buffer and stop programs from clobbering each other, nothing more. X programs would draw using X calls, OpenGL using GL, etc. But because the window manager is an X program, every other kind of graphic program is forced into using the X model of how the display works. Hence all the GLX extensions, XIE extensions, Display PostScript extensions...all of which are hacks to X to make it work right for these other kinds of graphics.

    Hugh

  207. X is bad#2: Fonts really, really painful to use by laranzu · · Score: 1

    Fonts under X were painful to use even by the standards of 1987 when X was introduced, and are just pathetic today.

    With a Mac/Windows/BeOS graphics library, you as an application programmer just write code something like "Give me a Helvetica 10 point font in italic style". With X, you have to know the character set encoding, the foundry, the display resolution, the weight, ... all of which leads to those wonderful font names like

    "-adobe-courier-bold-o-normal--12-120-75-75-m-70 -iso8859-1"

    Ack! Even worse, this notation *has* to be used in X resource files and other preferences.

    Now, there are people like page layout specialists who actually care whether the font comes from Adobe or Bitstream. But what they want is to be able to say "Switch from the Adobe font folder to Bitstream and redisplay", not the anal level of detail that X requires.

    Worse still, X is still stuck with these awful bitmap formats, several years after Mac and Windows switched to outline. (BeOS was outline from the start.) I'm not sure exactly why, but the complexity of an X font specification compared to anyone else (the "m" in field 11 *might* be important to the user) no doubt contributes.