Deathmatch for Dollars?
quixado writes "You Play Games is an online wager service where you can bet and earn money for each kill or injury to opponents. You can even cap how much money you can lose in a 24 hour period. Return to Castle Wolfenstein is the first title. The press release can be found here. More info here too. And they said that spending days on end playing first person shooters wouldn't pay off..."
How will they deal with aimbots and other cheats?
I stole this Sig
It's about time. Big tournaments are cool, but more regular dollars are needed if it's going to be a viable profession.
A custom binary like seti@home perhaps?
Only the State obtains its revenue by coercion. - Murray Rothbard
NASCAR gamers have been doing this for years at http://www.p-r-o-s.net/.
That's, uhh... pretty sick.
Thats justified my ADSL line.
Wow, I should not post when knackered.
IANAL - but.... there is enough cheating in practically every game out there that there is NO way to enforce it. Heck even given an arcade it's possible to (come to) the place with a few good laptops and override (haven't ya thought about it, a few servos for the joystick and some cameras for 'input'....) ;P
Now lets discuss credit card fraud and online gambling- my bet is this will be rated something similiar... and if that doesn't kill it, what's a newbie gonna do? Whos' gonna voluntarily 'spray' out all that dough to get good? Not me
Lawsuits over lag!
...another reason to steal their parent's credit card numbers.
...frag the Boxing Monkey and win FREE Money!$!$!$ the horror, the horror....
Finally! Now I can stay home and frag all day!
So why should i not believe this is nothing more than just a social engineering hack to gather email addresses ?
buyer beware
id Software has always been on the forefront of gaming, ever since the original Castle Wolfenstien. It's no surprise that they now are the first to offer gambling based on this style of gaming. It's also a good idea that they decided to break up the cost per death/frag by skill levelled matches, however I wonder what qualifies a person to compete in a certain skill level?
I only have two questions now:
1) What legal implications will this bring about? Think about it: parents wanted to sue Wizards of the Coast and Nintendo because they thought Pokemon cards were a form of gambling.
2) Approximately how long until I lose (note correct usage of the word) my last $5?
Work sucked, until it became unemployment, when it became slightly more tolerable. -Tet
this sounds great! i'm going to frag like hell to pay for my college tuition. of course, i'll only take one class per semester while i kill so much, so it will take me a while to graduate. but hey, that's more time for fragging!
Now THAT is an offer I can't refuse!
I guess this is what Greece really was scared of when they banned vidgames ;)
Heh, I can so see some great geek fun in this...but you guys of course know that the violent videogame media diatribe is going to become the violent video links to abusive gambling diatribe, right?
Oh God, imagine if we were to gamble on, say, Starcraft...he who gets Zerg as the chosen race will receive overwhelming odds from the bookie's.
------- "From bored to fanboy in 3.8 asian girls" ----------
Even around the crappiest game in an arcade or bar you can find people betting money against each other. Expanding this to fps seems like a natural extension assuming they can make sure cheating/boting/etc is kept out as much as possible. Presumably they'll be hosting the games themselves to make the server secure at least. Finally a real way to put your money where your mouth is, literally :)
I'd love to have gotten some $$ from my early freshmen motoracer days.
Going to go play RTCW. :)
-=fshalor
Ultimate Arena already does that.
What about the fucking cheating bastards?
I hate sigs.
That movie by Mamoru Oshii is now reality. The part where you play for money, of course.
I used to play online games when they first came out (Quake, Unreal, etc).
But then I discovered that what Dave Barry once said was true:
On the Internet, everybody is only twelve years old.
For a time, I played some good old Capture The Flag Quake - loved that game. But too many "Hey, motherfucker DarkPaladin! You're gay!" when you start doing well, or "Fucking cheat!" when you kill somebody, etc, etc, etc.
I mean - that's just no fun. Most people online are assholes - they live in the games like Everquest, Ultima Online, Unreal Tournament - all of them. If I play games these days, its only with either myself or people that I know.
Sadly, the "average person" is the biggest ruining factor for online gaming. Then again, after watching my teenage nephews play games, it's almost made me want to ban anybody under the "mental" age of 18 from playing games. At least until they learn to RTFM. (That's another subject for another day.)
52 Weeks, 52 Religions with John Hummel
a profession for pot-heads!
With the amount of stress some people seem to work up in a simple game not for money, I can't imagine how badly they'll freak out when a few dollars are on the line.
More OMG!1!!!!111 Yuo h4x0r!1!!!!1111 followed by ping floods no doubt.
Have you been stalked by Seth today?
So the ability to detect if the player on the other end is an actual human or a computer? So this is like the turing test but the questions are of the form "What will the player do if I throw this game situation against him -- does he act like more like a human or more like a computer." For example are players responses too random to be human?
all the 1337 kids can redecorate their parent's basements!
GODLIKE!!!
CNN's article on this topic informs us that:
:P
U.S. players in Arizona, Arkansas, Connecticut, Delaware, Florida, Iowa, Louisiana, Maryland, Nevada, Tennessee and Vermont won't be able to wager any money because of laws barring fee-based online gaming.
Don't ask me how this will be enforced.
You want to cheat when playing for real money? We'll come to your house and shoot you with real bullets.
(-:Stephonovich:-)
"Who needs reincarnation when we've got parallel universes?" -Me
Participants who connect to YouPlayGames' servers to play Return to Castle Wolfenstein will be required to have the latest version of Even Balance's PunkBuster Anti-Cheat software on their systems in order to compete.
Looking for a job?
Want your resume written professionally?
DON'T USE TUNAREZ!!!
If you win, by killing more of your opponents, you don't get the money, it gets credited back on to the credit card you stole.
I dropped out of pro gaming because i wanted to get through college. But there is GOOD money in it, I won 21k in one year, and I was playing games the whole time.
The game i played got bogged down with cheating so they couldnt run any more for money games because cheating was so bad, but it was fun while it lasted.
If you don't vote, you don't matter, so don't waste your time telling me your opinion
This looks like a great way to rake in gamers' email addresses.
...Gnutella vs. Gnutella 2.
Now you can't win any money if you "Beat the Greeks"
"It is seldom that liberty of any kind is lost all at once." -David Hume
Now I can sell my custom aimbot that is undectable by id's servers for hundreds of dollars to all kinds of people all over the world who will now have a REAL reason to cheat. If so many people are cheating now when there is no incentive, imaging how many will start cheating when money is on the line?
http://www.freepokerchipset.info
We have gambling junkies, we have videogame junkies, what do you call gambling videogame junkies? HAHAH! I just beat this guy, I'm rich!!! Hey wait a second, his credit card is stolen and... NO CARRIER
Fantastic idea, but as many have pointed out - cheating will be its downfall.
People cheat when there is nothing but pride involved in games (fuck me, people even cheat in Soldat), imagine the lunacy that would ensue when money was involved - because money, unlike pride, is somewhat harder to come by.
I can, however, see this as a fantastic idea for LAN games, amongst friends - sure, you can arrange bets outside of the game itself - but who referees in such games? No doubt arguments would follow, as people argue about bugs and whatever. Thus, supporting bets in local network multiplayer titles would probably ensure some justice.
Then again, with people being people, it might not.
My 2 cents.
Doesn't the introduction of a game like this just seem even a *tad* surreal, especially in light of the war going on right now on our TV screens and abso-fucking-lutely for real in Iraq?
Go online and place bets with other players regarding whose digital alter-ego will blast the other one in the brain with a virtual bullet. I'm not opposed to it, per se, but it makes me wonder about what our gameplaying is doing to our perceptions of reality.
I'm just asking the question, and I'd be interested in your responses. Is this sort of gameplay just simple fun, a sign of a disturbed society, or something else?
Read the EFF's Fair Use FAQ
Disclaimer: I haven't really looked at a first person shooter since Doom, so I have virtually no idea how advanced things are these days.
Since there's all of these contests and interest in competitive gaming, is there some method of showing these matches to outside viewers over the internet? For instance, is it possible to logon to www.1337kewlut2k3deathmatch.com or run a copy of a game and watch a match in progress via some sort of overhead camerabot? I wouldn't mind being able to "sit in the stands" to watch a match or two once in a while, but I imagine there must be a fair amount of techinical limitations somewhere.
I was poking around at their site since it's not open yet and saw they're using something called CommuniGate Pro for smtp. Anyone ever used it and can maybe compare it to Courier-MTA or QMail?
its going to fall FLAT on its face...
I live in vegas. I will go and gamble sometimes, because it is fun, and I have a chance of winning. I'll play $1 blackjack for a few hours, end $5 up or down, I'll have free alcohol while I'm playing, and I'll be with my friends. I'm not about to go write a check to the casino if I *know* I have no chance of winning. Especially if there was the ability of me to play the game w/o losing money, that is, just play the online game on a server where its not for money. If I know that cheaters are rampant (and there will be if there is money involved), I and most reasonable people wont put money down they know they will lose.
The Doormat
If you're not outraged, then you're not paying attention.
There should be a scheme for MMORGS where the better you play, the less money it costs per month to maintain your account -- possibly using a similar scheme. Or perhaps there would be a reward bounty for defeating certain enemies or completing certain goals. "Defeat the dragon terrorizing the village and get $5 bucks off this month." Could add a neat mercenary element to many online games. :-)
Join Tor today!
OMG jorje bush just dropped the thermel global nucular bomb on iraq!!
I'm suprised ID let themselves get snared into this.
YPG servers are based out of the Netherlands Antilles, a haven for money laundering, major drug trafficking, and organized crime. A major problem for the Antilles at the moment is illegal internet gambling operations. Hosting servers there should raise suspicion immediately. Hell, doing almost anything in the Antilles should raise suspicion...
Other major problems -- RTCW does not have a FFA game mode, only team oriented game modes. This fits very poorly into a competetion model of you-frag-others-for-money.
Imagine how pissed off you're going to be when an idiot teammate does something stupid and costs you money!
Also, this will totally fuck up objective oriented games since players will be so worried with kill/death ratios (because deaths cost you money), that they will totally ignore teamplay (hell, *I* would!)
Quake3 or UT2k3 would be better choices -- not only do they have MUCH larger audiences, but they fit better into the competetion model they have, because Quake3 and UT2k3 have FFA game modes.
Does most everyone have to be cynical here? Pointing out obvious possible faults/problems to (seemingly pretend to) appear intelligent? This thread is not the usual quality I have come to expect on these boards... Good thing we get 5 to 10 topics a day to improve the average... LOL!
-------- Docrobot
It would cost a bit to host, and audit, but I see one winner out of this scheme, ID. NOw all those people out their playing with their hacked versions will (most probably) have to go get legal copies to get past the anti-cheat monitoring software.
1. This is bad news for those with violent tendacies.
2. This is great news for those on Capitol Hill, who seek to peg the "declining culture" on video games. Now it's a vice. This example will be used in churches all across America.
3. Next: Live Action GTA.
4. I feel that little good will come from this.
Wolfenstein is first, perhaps Myst could be second. Maybe not enough money would change hands...
I would assume that there will be a mod to Wolfenstein to allow for a free for all mode. Obviously they're not using the team mode, as is evidenced by how they describe the model - so why bring it up?
Again, there's not going to be teamplay. Don't get so hung up on the free for all mode - it's not the issue here. The issue is that computer games, which are supposed to be an enjoyable pursuit, are being taken to a level that I don't think people should take them to. I enjoy playing games for fun. This has the potential to cripple an entire generation of gamers - making them even more socially inept than current shut-ins already are. Gambling is bad, mmmk?
I hate liberals. If you are a liberal, do not reply.
Gee... I wonder what happens if one cheats?
See, in a casino, the casino management has video cameras on every table, slot machine, card, chip, and urinal. They make sure from EVERY single angle that there is NO cheating going on inside their premises. And if there is, you're gonna be BUSTED!!!
But how do you defend against this in an online playing environment where you don't have a video camera pointing in the user's face and stuff? How do you know that it isn't a modified version of the software with exceedingly smart "AI" doing the game play, and that such "AI" is specially formulated to avoid being picked up for happening too fast, etc. by anti-cheat technologies? How do you know that some crafty assembly language programmer hasn't put together some ingenious plot to jack a bunch of money, occasionally losing a game so as to appear honest? I don't think any such technology exists, so...
... ANYBODY WHO BETS MONEY ON STUPID STUFF LIKE THIS IS STUPID!
And most folks who play combat games online know about the problem of cheating, which is currently an annoyance as opposed to a real theft, but...
...I have a feeling that this business is gonna disappear faster than it has appeared because it just makes no sense whatsoever. If I'm the kind of foo' who whoops ass, and if there was a guarantee that cheating absolutely cannot take place, which is impossible, and if I was a gambler, which I ain't cuz I know enough math to know better, then sure, I'd probably think to sign up to some stupid scheme like this... but most people don't have the aforementioned qualities. Most people are smarter than that. Oh, and most people know that such a crafty assembly language programmer, if the earnings potential was high enough, WOULD DEFINITELY put forth the effort to make the aforementioned modified version of the game, just as cheaters have put mind boggling resources into copying casino coins and other stupid stuff.
However, cheating is still possible, but it will come from dedicated cheaters, rather like it does in casinos. Casinos have an advantage though, first they are very rich, and can afford all sorts of checks and balances, and second, players/cheaters are physically present, and therefore can be ID'd. In the online world, noone knows you're a dog, so it will be harder to stop a dedicated cheater from coming back. If the dedicated cheater does not reveal his/her method, then it will be up to the PB team to try and stop it. The PB team have an advantage when the cheat is released in the wild, but not when its kept secret.
PB has the great advantage of being able to update everyones code at any point. So if someone does do a major number on the current PB system, they can simply change it and bingo, all legit users are now running the new code.
The big problem is punishment for cheating. How do you stop a cheater? Kick him out? So he comes back with a new account and continues. You need a way to identify a user. The problem is any ID system will be open to comprimise aswell. The big casinos come down to using people to recognise other peoples faces, and you can't do that online.
If this becomes a very big venture, with real (i'm talking $10000+wins), then the big boys will come along and try to cheat, you'll find they will succeed sometimes.
The difference between this and normal casinos is you aren't playing against the house, so it will be difficult to play and win $10000, unless you find some pretty stupid people. However, lesser sums of $100 or so will be possible. I don't think that these stakes are high enough for the big boys to play for.
Where real money will come from will be when they do have a "house". Playing against computers (the house). They'll have to do it so the house wins >50% like they do at casinos, but it could become very interesting.
In all I think this will become interesting, but not interesting enough to the big boys, so go ahead, play for a few dollars, if you don't make it worthwhile a user risk cheating against you, then they won't.
I use to have a funny sig, but slash cut it off, and I forgot what the punchline was.
Then use a fake, like sneakemail, hotmail, ...
Come on!
Give me a panzer and I will frag anybody!
what this type of things really needs is support of one of the networks to plug scores or highlights between commercials or after shows (dare i suggest WWF).
i think people would love to see warcraft like ladder stats. best would be a techtv netcam deal as well.
this type of setup combined with the existing organized video game 'athletics' that tour around would be great.
members are seeing something, your seeing an ad
Although you aren't interested in the main NASCAR style racing, there are many leagues using this game platform that are devoted to only competing on road courses (using NASCAR Racing 2003, N2002, N4 and N3). They use tracks converted and created from many sources. These games have the best multiplayer component of any racing sim.
e 44f983439a422b44e5c2dd51b38&forumid=251
The other main road course games are Grand Prix Legends (Papyrus), F1 2002 (EA) and Sports Car GT (ISI). These games are not as rich as Papyrus' multiplayer componentry, but they are playable.
My guess is GPL will appeal to you the most, as this is the road racing community with the most members. There are tons of tracks and graphical updates available for this game. Go to this site for starters and ask around, they will point you in the right direction: http://gplea.racesimcentral.com/
For the Papyrus NASCAR games, check out the forums at sierra.com (also for GPL) and http://www.sportplanet.com/team-lightspeed/.
For SCGT, try these forums: http://www.speedsims.com/ and http://www.sportplanet.com/hg/forums/
There has been a GT mod made for F1-2003 that surpasses the base game. Info on that is available here: http://forum.m4driving.sm/forumdisplay.php?s=5b48
One game to keep an eye out is Racing Legends, by the West Brothers (if they can ever finish it). It *promises* to be a top notch and moddable sim, but there has been a recent history with the West's about (not) delivering finished product. Nonetheless, go to this URL for the main info: http://www.west-racing.com/
Listen kid... if you don't toss that game, I'm gonna break those fingers of your's...
You know, I think I could make quite a bit of money on this, as I was one of the best at TFC. Unfortunately, I only have a 56K modem. Perhaps the organization could give us DSL or cable, and then if we didn't win break our computer's legs?
Slashdot: Playing Favorites Since 1997
I wanna second this sentiment. I used to play counter-strike, and luck, circumstances, and exceptional performance occasionally conspired to give me marvelous streaks where I would go from slightly above average (a few more kills than deaths) to having kills>(deaths*4) It was like they just walked right into my crosshairs.
I remember one incident in particular. I was using the P90, which has the highest rate of fire and therefore sprays pretty wildly. It isn't used much because its hard to hit anything out past 15 feet. But the wild spray pattern is predictable; the muzzle rises up and then waves side to side in a T pattern. If you encounter someone 5 to 12 feet away from you and aim around their bellybutton, you can be off right or left but one of the 3rd-6th bullets will hit them in the head. It is a legal "trick" of limited use. So, back to the incident, I was using the P90 and kept encountering the same 1-3 guys in the same hallway at the same "sweet-spot" range, with the same results. After the 3rd time I head-shot the same guy, he just came unglued. He was absolutely furious and swore on his life that I was using an aim-bot, and kept asking everyone to kick me saying he had "proof" I was cheating. They stopping trying to come through that hallway, which meant I would run into people who were not in the "sweet spot" so I stopped getting head-shots, which our man said further proved I had been using an aim-bot and had now turned it off.
To any sort of statistical analysis, it would look like cheating whenever an "average" player goes off on a tear.
I think the only real way to stop cheating is to control the computers, physically. Punkbuster like systems do help, but they don't stop it completely. There is no way I would ever wager money against strangers over the internet on video games.
Don't moderate flamebait as Troll. Know the difference or you will be Meta-moderated.
Maybe they could incorporate this idea(pro gaming) into The Sims: Online. I have to wonder how they would award prize money in a game based on social interaction, though. Netsex for dollars?
I'm guessing you will probably focus on Grand Prix Legends. If so there are some things that will get you up to speed quickly.
Online play on GPL is done with a 3rd party app named VROC.
GPL was made during Glide's heyday, so your best visual quality will be obtained with a fast CPU and yes, a Voodoo 5500 AGP card (I'm not joking). Of course, if you want to get one of the rare Voodoo 600s made, that will work too. Running GPL in Glide looks better and is less problematic than D3D or OpenGL (to which support was added unofficially). If you don't get a Voodoo, then D3D will be the better API, as far as this game goes. Make sure you get patches.
If you go with the Papyrus NASCAR games, N4 and N2002 will be best played on an nVidia in OpenGL. N2003's best visual quality is on D3D (nVidia or ATI), while N3 will look best on any Voodoo in Glide. N3 still has an active community, while N2003 has left N2002 and N4 behind.
Sports Car GT has both Glide and D3D APIs, so take your pick.
Hope this is enough info to get you situated in the game you like.
The sharks and the marks. If you aren't the shark, then you are the mark. This thing will be stacked against gamers from the very start. Only a fool would put money on it.
I can see it already. Quake 3 hustlers. Railgun? What's that?
Inventing silly start-ups like its 1999 baby! Oh, we're gonna bathe in money, yes we are! While you're at it, send me one of them poodle sweaters you've been advertising!
This sig was cut off by the sla
I dunno about how accurate an automated system could be... I think you'd get a lot of false results, and that'd never fly with money on the line. I'm pretty good at Battlefield 1942 (anyone else here a BFStats score whore? ;) ), and get accused of cheating all the time, usually happens when you've wasted some poor newbie 3 times in a row. :) I've never cheated, in fact I don't even know if any real cheats even exist for that game, I've never seem to come across an unusually unstoppable player.
;)
Oh yeah, that reminds me... So when can I get some damn money for my Battlefield scores?
"Mind, as manifested by the capacity to make choices, is to some extent present in every electron." -Freeman Dyson
you suck, noob
:)
:)
Trashtalking is fun. "Hey, motherfucker DarkPaladin! You're gay!" is probably some 12 year old thats blowing some steam on his 30 minutes a day he's allowed on line. I play warcraft 3 on bnet, when i play with friends or even people i remotly know i'll trash talk 70% of the time, i do it for fun and most people dont get offended, i guess they're used to me.
This sig was cut off by the sla
Return To Castle Wolfenstein is the best team game out there. The depth of the multiplayer game is beyond comparison. You would be amazed at the stratagy that goes into it. (picture example of a strat) RTCW is not a deathmatch.
The problem is that the people who set this service up don't really know what RTCW is all about. RTCW is a TEAM GAME. The Medics support the Lieutenants. The Engineers follow to complete the objective. The Soldiers are a special class for special situations. They all complment each other.
You can't measure performance by kill/death ratio in RTCW. The guy that goes 2-14 can be just as valueable as the guy that goes 10-7. Sometimes, not shooting the other guy and sneaking by him is a benefit in getting to the objective.
Cheating in RTCW is a non-factor. Evenbalance's Punkbuster can stop every cheat out there. It is updated frequently and can actually take a snapshot of your screen and send it to the game server admins. It also checks your games video setting to be sure you don't have an unfair advantage.
The only way this could work is if they changed it to a clan on clan system.
Clan A puts in $100.
Clan B puts in $100.
Winner get $190, service get 10.
I have been on the end of a screaming captain in a game that had no money involved. The things that came out of his mouth could offend german shizer movie star. I don't know if my family would be safe if money were on the line and I did something wrong.
Many clans have folded under pressure of competitve gaming with no money involved. Cyber Amateur League (CAL) had a league for the elite. CAL-Invitational. After its second season it had to merge with the lower division because the top teams quit.
I went to the site and I noticed they are dicussing the maps that have equal sides. The mode that they are looking to use is the very unpopular capture the flag mode. 97 percent of all the servers don't run that mode. Right now using a tool called "All Seeing Eye" I can see every RTCW server in the world. Right now, 3am est, there are 1000 players playing RTCW. Only 50 or so are on a capture the flag mode/map.
I don't think people would watch an Unreal game simply because they cannot comprehend that a person is actually doing anything, all they see is a computer screen with some guy running around.
This is my digital signature. 10011011001
is an acceptable word. it's in the scrabble dictionary
lysergically yours
On another note, I'm amazed no-one's released a mod yet that turns all the RTCW Germans into Republican Guards. Mind you, you'd have to design lots of civilian "uniforms", if the reports of underhand tactics are true.
When I am king, you will be first against the wall.
you won 21k and fucked up the education you probably paid up to 100-150k for :)
:P ah well
sorry bro
-fren
"Where are we going, and why am I in this handbasket?"
nt
You do NOT talk about Scrabble dictionary.
From the Article:
U.S. players in 11 states won't be able to wager any money due to laws against fee-based online gaming. The states are Arizona, Arkansas, Connecticut, Delaware, Florida, Iowa, Louisiana, Maryland, Nevada, Tennessee and Vermont.
So I can go to Vegas, get wasted and play craps, but can't head over the nickel quake machines? This sucks, I would much rather play some FPS than the slots that ALWAYS take my money, no matter how many rum and cokes (20/day) I've had.
Dave Chapelle gives it a try
what url did you go to? their website seems pretty empty to me. i couldnt find any list of maps.
I'm a professional killer!
Love to see peoples responses to that one.
So, they managed to do it, at last.
RTCW is based on teamplay and much of the fun comes from this. I am really pissed off by the quantity of gamers who really think this is a fancier version of UT2003 and join servers with the only aim to prove to themselves they can frag the most number of players. This is no deathmatch competition and people who think it is, only spoil the game. I guess a lot more will join servers with the only aim of totalizing the highest number of frags. Not to mention the fact that bringing money into casual playing can only be detrimental to people who play for the fun of it.
A very sad day for the RTCW online community indeed. I sincerely hope this people will make no money out of it or, at least, that they turn their
attention to other games more "deathmatch" oriented, in which the only goal is to frag your
opponent: wolfie is much more than this.
I would like to see the resume of an online worker.
Remember that if people gamble to play then there will be a much different audience than your standard coop of 12-year-olds. In fact, considering it's gambling, it might even be illegal to allow anyone over 18.
Do ya feel lucky punk? Well do ya? In that case, place your bet now!
See? Much better.
UT splash screen: "In the year 2020 the professional gaming league was formed..."
Looks like a three year old game was way ahead of it's time.
Who could of guessed?
Considering the number of "Reality based" shows on TV these days it looks like a winner.
Hell, sign me up for a sniper session and I will be owning OSD with my winnings real soon.
At least I am registered.
I hate sigs.
Your losses are capped so you could deliberately lose to someone & split the profit with them - or are they not going to credit frags that are over the fraggee's cap...?
:)
I'm so bad I could bankrupt the company in a week
I was good enough on my own to make the semis of the tourney, which is where it got interesting. All the lights go down, there are about 40 spectators, and Nine Inch Nails starts blaring. Needless to say, I got locked in very quickly. My mind was swimming, and all I could think was "kill, kill, kill!" 30 minutes into the round, I had 20 kills and was in fourth. Then I got the rocket launcher. By the end 30 minutes later, I had 110 kills, and had doubled the score of the next highest person. The odds on me to win the whole thing went from 50-1 to 4-1 in 30 minutes. So from experience, I can vouch that the average player can go on unreal streaks. With some enhancement, of course.
Strictly speaking, this isn't gambling, it's a game of skill, and will be regulated as such. Yes, you are wagering on a game of skill vs another person, but that's no more illegal than you and I having a friendly golf or pool game.
One of the reasons why it's very difficult for a casino to prosecute someone for counting cards is that as soon as they identify a card-counter, it becomes a very slippery slope. Card-counting suggests that having a particular skill gives you a distinct advantage against other competitors (or the house). This in turn makes games like blackjack and baccarat games of skill instead of games of chance. At this point, the casino is no longer in the gambling industry and is on dangerous ground, in terms of their casino license.
In any case, fragging someone for money is definitely a game of skill, you're just paying to play, and are being payed on a per-kill basis.
But it's not gambling.
If this is correct, that they are hosting the servers at the Netherland Antilles no serious gamers will play there. Imagine the horrendous ping everyone will get...
In online First Person Shooters latency is _extremly_ important. Anything below 50 ms aint worth playing at.
And according to numbers from Gamespy about how many people playing what game; they should of course selected Countestrike or Quake instead. I doubt there is a pay-for-money market for RTCW.
Melius mori in libertate quam vivere in servitute.
Does he think it's cool? Does he hate it?
Either Carmack, really.
This is nothing new. I joined up with eMercenary.com about a month ago, they're doing something very similar. They currently have over 2,000 people signed up and support over 50 games though and their system is already up up and running--instant action--none of this preregistration crap. They support clans, bracket tourneys, individual and team games. Check it out seems like they are a little further along than these guys. I've seen advertising for them, I'm surprised it hasen't already been slashdotted.
No, not literally.
although I dont know why one would want to:
Cheat No. 1: Windows 9x
Start a game of Minesweeper.
Click a square with both the right and left mouse buttons at the same time.
Keep holding the buttons down and hit the escape key. You have now stopped the clock and are free to clear incredible amounts of mines in mere seconds.
If you want to restart the clock, minimize Minesweeper and then open it again from the taskbar. The clock will restart.
Cheat No. 2: Windows 3.1, 2000, NT, and XP
Start Minesweeper.
Type "xyzzy" without the quotes.
Hit Shift and Enter at the same time.
Minimize all your windows. The uppermost pixel in the top left corner of your desktop will turn black when you mouse over a mine, and white when it's safe to click.
w00t!
This has been done before. There used to be a company called Bloodmoney that you could play games for money on. I think the company bottomed out, mainly due to the fact that they couldn't get their software working with more popular games, but it was there and I still have a T-shirt.
Heya, I love playing RtCW but I'm curious here. Wolfenstein is more a team-orientated game and not so much one-on-one (which, on paper, is what this YouPlayGames appears to emphasize).
With Q3 or even Soldier of Fortune 2 having Punkbuster as well, wouldn't it have made more sense to do this for those games rather than Wolfenstein which is:
a. Team-based rather than traditional fragfest
b. Has less of a following than Quake3
The only way I think this could really work while still emphasizing the team-based format would be if entire teams signed up and each player bet a few bucks each game.
Any thoughts?
Punkbuster is terrible, for Linux gamers. I'm not sure about RTCW, but it is horrible for Quake3.
I'm running the latest version of Quake3 and yet I cannot connect to servers because I have an old version, regardless of having the *latest* version available for my platform.
Punkbuster might not be so bad if it was updated occasionally.
"U.S. players in Arizona, Arkansas, Connecticut, Delaware, Florida, Iowa, Louisiana, Maryland, Nevada, Tennessee and Vermont won't be able to wager any money because of laws barring fee-based online gaming."
Does this mean it is illegal to play everquest etc. in Arizona?
The way the blurb reads I would say yes. Anyone know?
Service guarantees Citizenship! Questions Guarantee GITMO.... Amerika Uber Alles!
Great (as in so bad it's good) movie. Maybe they should turn it into a game, FPS/carwars style, and then try this system out. *Extra points for hitting pedestrians!*
They're using CP maps?!?! *sigh*
I tried this with http://www.urbanmercenary.com, but the suckers never paid me, even after months of recurring requests and ultimately threats.
Jerks. So, don't believe the hype when someone says they'll pay you to play. I "earned" about $270 fragging, but the payment was lagging.
You suck. Bite it.
try urban terror, i installed it about 2 months ago. it rocks. realistic, team game. try it. it is a q3 total conversion...
Virtual Mercenary
My take on twelve year olds aka 'assholes' as you call them, is that I can pretty much ignore them during a heated deathmatch game.
But their participation in team games is extremely lacking and very pitiful. It's like they don't really give a fuck about what the objectives are, and what needs to be done.
With CTF, I'd be yelling "asshole! you're going the wrong way!!". But with the more complex team games like RTCW and BF1492, they ARE COMPLETE MORONS!
They don't know the objectives.
They don't know what they have to do.
They always want rocket launchers.
They always want to run for the plane.
You ask them to play or do something, and they don't.
But there is a light. I find if you play online after the young ones have gone to sleep, you can find servers with good, mature players. Sure, only a few servers out of a hundred is like that.
Or you sell your soul and join a clan. Very fun, but very time consuming.
Another similar service is already up and running. YouPlayGames just appears to be a clone of UltimateArena. They have America's Army as their first title.
This is relatively easy. To open an account, you need to submit your credit card and your information. Your credit card gets debited or credited with your loses and winnings. If you are identified as a cheater,
1) your account winnings are taken away,
2) you are fined a certain amount, and
3) your information is stored and you are banned from opening an account in the future
Under this system, you could still open accounts under your friends name/cc number, but most people will run out of people that are willing to share their credit card number pretty quickly, stopping that particular cheater permanently.
Witold
www.witold.org
witold.org
team games like RTCW and BF1492
Battlefield 1492 is, of course, the exciting multiplayer simulation of Columbus' harrowing journey across the Atlantic, numerous battles with pirates, and the Kraken.
Your brain is not a computer.
If you're so proud of your coding prowess, show your face...let us know who you are, and your online moniker. And if you did play for money using any kind of cheat, I'd HOPE that you'd be tried for fraud. People like you make online gaming a miserable experience for a great many honest players. Get a life. Play honestly, or don't play at all.
You could always take the approach of _allowing_ cheating. With the variety of aimbots and such being created, it would be a matter of 'thou with the best bot wins'.
Then it would be a test not only of gaming skill, but of programming ability as well. If you can engineer it so that the 'cheats' arent exploiting the system, but are just 'improvements' on the players abilities, you'd see developers creating smarter and smarter 'bots'. It'd be an AI war.
We're already seeing 'unmanned drones' and automatic targetting software/missles being used in war. Its just a matter of time until tha T-2000
I am, or was NoClanNeeded. If you played unreal tournament, odds are you would know me. I never mentioned being proud of my coding prowess (although, I am pretty damn good thanks). If you are interested download my bot and RE it. Do aimbotters really make your life that miserable? Maybe you need to get outside a bit more.
-NoClanNeeded
If you are interested download my bot and RE it.
Why would I be interested? I'd just be fueling the fire. If you're as good as you think you are, why don't you put your talent toward something productive - something that demonstrates a sense of integrity, as opposed to one of outright contempt.
In Apple's latest numbers released in January for its fiscal first quarter of 2003, revenue fell from a year earlier and all of the company's major computer lines saw diminished numbers. PowerMac sales were down 20%, while iBook sales fell 8%.
At the same time Apple's sales were falling, PC sales rose, though just slightly, according to figures from IDC released last month.
The last time Apple was in this state, it brought back co-founder Steve Jobs to fix its issues. He fostered the development of the iMac and secured a US$150-million investment from Microsoft. But there aren't any new iMacs in Apple's future and Microsoft, bolstered by its victory over the U.S. Department of Justice, is clearly not going to help the beleaguered computer maker this time.
So what have you got left? Apple is a company that controls around 3% of the computer market, has recently undergone a restructuring and is slowly fading into nothingness. Software makers don't even have Mac users on their radar and it's not like Apple can bring Mr. Jobs back to right the ship this time -- he's already there.
Stick a fork in 'em -- this Apple is cooked.
Firstly, this would be like if golf tournament prizes were entirely made up of competitor entry fees. The only people who would play in the long run, are the better than average, and the stupid. As more people drop out, the better than average skill level will creep up.
When gambling, stupid people count on luck changing. In skill games, even stupid people will understand that they don't have a clue what they're doing. So its hard to imagine that they will refill their accounts, when they can get their ass kicked for free somewhere else.
Everyone seems to be talking about cheatbots and tricks for the use to cash in, what about who's actually running these things? Are they going to be regulated. How easy would it be that if you were winning lots of money that they would then jack the level of the bot movement, or another player ( i remember the 4 person Daytona USA game that would 'throw' the trailing drivers up close behind the leaders if they got to far back) In that case it's pretty harmless, you are paying to play and no point someone getting stuck way back, but it would really suck when you were on an advanced track driving super well, and some 10yr old kid is on your ass only because the system would make sure he was staying up with the pack.
Casino are regulated so that the tables are clean, decks are true and the dice aren't weighted but in all cases the odds are in the house's favour, and there is very little way to improve difficulty. Though slot machines I don't really trust, computer controlled to regulate payouts and all that.. who's going to regulate these?
-b