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Celebrating Bad Game Packaging Art

May Kasahara writes "Recently, I discovered The Gallery of Hideous Box Art, a collection of some of the worst illustrations ever to grace video game packaging. Many of the entries compare the US cover artwork to the (superior) Japanese ones; in some cases, comparisons with screenshots are also made. Come browse through the annals of video-game-artwork badness, from Strider on through to Wonder Boy III."

247 comments

  1. A gallery of images by Anonymous Coward · · Score: 5, Funny

    Linked to on Slashdot's frontpage... I smell disaster.

    1. Re:A gallery of images by maxgilead · · Score: 2, Funny

      I just helped it happen! We killed another innocent web site! :-)

      It happened on my eyes... loading next page was interrupted, upon reload it was already 404 Not Found. You shouldn't underestimate the dark power of Slashdot DDOS! :-)

    2. Re:A gallery of images by Anonymous Coward · · Score: 0

      Am I alone in not being able to open the link?

  2. Hideous? by gr0ngb0t · · Score: 4, Insightful

    some of them aren't too bad. they look pretty anime-ey, but they aren't too shabby at all.

    1. Re:Hideous? by flend · · Score: 2, Funny

      Hmm, are you sure you are not looking at the superior-Japanese-versions-for-comparison rather than the dodgy-Yank-versions-for-cheap-laughs? :)

  3. Windows XP by Anonymous Coward · · Score: 5, Funny

    Does Windows XP constitute as a game because I hate its art. I also kind of hate it.

    1. Re:Windows XP by SirDrinksAlot · · Score: 5, Funny

      At least windows is consitantly ugly, when put in perspective its not too bad. Stuff under X11 is unconsitantly ugly. Everything is ugly in its own ugly way. One app is ugly one way, another app is ugly an entirely new way. All verry inconsistant and ruins the entire X11 experience.

      OSX's aqua is ugly on a new kinda 3dish level. Its ugly not only because its all blue and striped but because Steve Jobs said its Lick able. Ugh! Yuck! If he wants to lick his screen so be it, just dont give me that mental image. Its the last thing that I need.

      BeOS.. Now theres an Ugly OS that wasnt too bad. It was consistantly ugly and not in an in your face ugly sort of way tho. it was kind of an "Hey im ugly but not so ugly you have to stare at me like a car accident" sort of way. Slim and the bare essentials while keeping everything the same kinda cold morgue feeling. Tho that spinning teapot demo warmed it up a little.

    2. Re:Windows XP by Anonymous Coward · · Score: 0

      Bah, alll those pale into insignifigance beside the consistent god-awful ugliness of AmigaOS Intuition, where intensely stupidly proportioned widgets were the RULE OF LAW thanks to the "Style Guide".

    3. Re:Windows XP by Lechter · · Score: 1

      "A foolish consistency, is the hobgoblin of little minds."
      - Ralph Waldo Emerson

      --
      credo quia absurdum
    4. Re:Windows XP by operagost · · Score: 0, Offtopic

      Your spelling and grammar is "consitantly" awful.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    5. Re:Windows XP by Anonymous Coward · · Score: 0

      Just as an aside, a lot of people either remember how to spell or will consult a dictionary. Good luck in the future!!

    6. Re:Windows XP by lvdrproject · · Score: 1
      What the Hell operating system does that leave, then? :/

    7. Re:Windows XP by Anonymous Coward · · Score: 0

      "foolish consistency" not useful consistency is bad.

    8. Re:Windows XP by Ryosen · · Score: 2, Funny

      *nix, of course. ;)

      Provided, of course, that its beautiful visage has not been marred by the visual afront that is Bash.

      --

      Ryosen
      One man's "Troll, +1" is another man's "Insightful, +1".
    9. Re:Windows XP by lvdrproject · · Score: 1

      I was under the impression that X11 was the primary graphical environment for UNIX....

    10. Re:Windows XP by togofspookware · · Score: 1

      He wasn't talking about the GUI...

      blah blah blah gotta wait 20 seconds
      post to the mp3 list! http://togos.dhs.org/mp3list/

      --
      Duct tape, XML, democracy: Not doing the job? Use more.
    11. Re:Windows XP by FroMan · · Score: 1

      Bah, give him a break, he "Drinks Alot." Which would probably explain "Alot" instead of "ALot" in his user name. He might just not be sober enough to spell right. Lord knows I probably am spelling things wrong as I type here too.

      --
      Norris/Palin 2012
      Fact: We deserve leaders who can kick your ass and field dress your carcass.
    12. Re:Windows XP by Anonymous Coward · · Score: 0

      GUIs are for faggots, girls, and arty Mac-using types.

    13. Re:Windows XP by PainKilleR-CE · · Score: 1

      Such a wonderful person to quote,

      "I hate quotations. Tell me what you know."
      -Ralph Waldo Emerson

      --
      -PainKilleR-[CE]
    14. Re:Windows XP by SirDrinksAlot · · Score: 1

      Slashdot doesnt have any spell checking or grammar checking. Because this is just another online forum I dont feel its necessary to even bother with those. I'm not going to copy it to Word, check it and copy it back. Its extremely small of you to even bring it up.

    15. Re:Windows XP by UltimateZer0 · · Score: 0
      Well, list what you know about XP and then try to categorize it.

      1. Unless the right key combinations are pressed at the right time -- game over.
      2. "Pretty" pictures, but no plotline or legitimate use.
      3. Constantly in DIRE need of a third-party cheating apparatus, such as GameShark; yet incompatible with anything.

      By those standards, yes XP is a game. A very crappy game at that.

      --

      --- I'm going to get a score of -1 for this post because the mods are fuckers.

    16. Re:Windows XP by ergo98 · · Score: 1

      Sidenote related to your post, but Plastic has an excellent posting system, offering both a superb spell checker, but also a nice reader level style meter. Just an FYI about a very nice board system.

  4. While I wouldn't say it was hideous by Anonymous Coward · · Score: 5, Funny

    While I wouldn't say it was hideous, this definitely seems to be the time to bring up the original box art for Wizards and Warriors 2: Ironsword, for the NES.

    Why? Well, for no other reason than that that is, in fact, the one and only Fabio, in silly costume, portraying the main character.

    1. Re:While I wouldn't say it was hideous by teamhasnoi · · Score: 5, Funny
      I would say I can't believe its not better.

      (cue Tonight Show music) Thank you very much!

    2. Re:While I wouldn't say it was hideous by DNS-and-BIND · · Score: 1

      Maybe that's why wizards and warriors 2 sucked so much ass compared to the original.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    3. Re:While I wouldn't say it was hideous by trendyhendy · · Score: 1

      I get a 404. Use this link instead.

    4. Re:While I wouldn't say it was hideous by SpaceRook · · Score: 0, Redundant

      Well, for no other reason than that that is, in fact, the one and only Fabio, in silly costume, portraying the main character.

      Thanks for telling me which one was Fabio. At first I thought he was the sword.

    5. Re:While I wouldn't say it was hideous by tolan-b · · Score: 1

      i'm guessing this isn't Fabio of Fabio and Grooverider fame then? :p

    6. Re:While I wouldn't say it was hideous by malfunct · · Score: 1

      America in the 80's had this thing for Conan/bad romance novel style covers on its video games, then again with great adventure classics such as adventure from the atari 2600 you couldn't expect them to use the game graphics on the box. When your main character is a block, you can take some liberties with the box art I guess (not that I've ever seen the box art for adventure).

      --

      "You can now flame me, I am full of love,"

    7. Re:While I wouldn't say it was hideous by krumms · · Score: 1

      Ah don't be silly, that's just Beefcake Barbie.

    8. Re:While I wouldn't say it was hideous by operagost · · Score: 2, Funny

      People would have looked at the screenshot on the cover of the Adventure box and said, "WTF is that? A duck? And I'm a brick holding an arrow?"

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    9. Re:While I wouldn't say it was hideous by micahmicahmicah · · Score: 1

      It is worth pointing out that W&W II - Ironsword was a great sequel. Hell, I can still hear the music in my head. Anyone else have random 8-bit music flashbacks and then spend an entire day waiting to go home and load up the rom?

    10. Re:While I wouldn't say it was hideous by Anonymous Coward · · Score: 0

      STFU! STFU STFU STFU!

      That game was FUN and Fabio is DREAMY. Hopping around mountaintops looking for swords is a childhood memory I will never forget.

      I bought my copy at Macy's when I was a young boy and Macy's still sold video games and electronics.

      P.S. I wasn't gay then and I'm not gay now.

    11. Re:While I wouldn't say it was hideous by Anonymous Coward · · Score: 0

      You fag.

      Ironsword is a great game, and I don't know anyone who liked W&W I who didn't like Ironsword either as much or more.

      You are jealous of Fabio because he can get women and has long beautiful hair, while the longest hairs on your body are the ones under your damn hippy arms. TIE THEM TOGETHER ALREADY LOLOLOLOL, make braids or something

      KTHXBYE

    12. Re:While I wouldn't say it was hideous by Anonymous Coward · · Score: 0

      ITS FABIO!!!

    13. Re:While I wouldn't say it was hideous by Anonymous Coward · · Score: 0

      So you're saying you were gay in between?

    14. Re:While I wouldn't say it was hideous by Slime-dogg · · Score: 1

      I like how Fabio has the WWF world championship belt on.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
  5. A dying trend? by duffhuff · · Score: 5, Interesting

    Having looked at the site before it gets slashdotted I'd like to comment on it.

    All of the box he featured were from games from the 16-bit era, or earlier. Does this suggest that hideously bad box art is a dying trend? Off the top of my head, I can't think of any recent game that has had bad box art. Most box art today is spectacular, like for Warcraft 3.

    Has anybody seen any recent (i.e. N64 / PSX and onward) games with bad box art? Maybe there was a few for the PSX / N64, but the latest consoles? It's hard to say, though recent Japanese games may have "wierd" box art.

    1. Re:A dying trend? by mrseigen · · Score: 4, Insightful

      The only real dying trend showcased in this site is that of quality games (except for Rival Turf). I'd still rather have a kick-ass game than the shit they're pumping out today with nice box art on it.

    2. Re:A dying trend? by TaoTeCheese · · Score: 1

      One comes to mind: Suikoden for the PSX. The japanese box art was amazing (anime), but the american box art tried desperately to be Boris Vallejo style, but wasn't.

    3. Re:A dying trend? by Anonymous Coward · · Score: 3, Funny

      Thats nothing- one time I saw an old game that was just translated from some japanese or something, and the translation was so bad. It seriously went something like this:

      (big spaceship flying)
      bad guy: hello you, everything you have is belong to us and now we will kill you!
      good guy: Nooooooo!
      bad guy: ha ha ha ha!

      I couldnt believe it, but I swear it was that bad.

    4. Re:A dying trend? by Anonymous Coward · · Score: 5, Funny

      I'm sure there's bad box art for every system out there. Check out this one for the old Commodore 64. I don't think the problems with this one end with the box art though...

    5. Re:A dying trend? by usotsuki · · Score: 0, Funny

      Close, but no cigar. I've fixed the caps because of the Lameness Filter, but here is the actual text ripped from the game - Zero Wing by Toaplan for Megadrive (UK Genesis)

      -uso.

      In A.D. 2101
      War was beginning.
      Captain: What happen ?
      Mechanic: Somebody set up us
      the bomb.
      Operator: We get signal.
      Captain: What !
      Operator: Main screen turn on.
      Captain: It's you !!
      Cats: How are you gentlemen !!
      All your base are belong
      to us.
      You are on the way to
      destruction.
      Captain: What you say !!
      Cats: You have no chance to
      survive make your time.
      Ha ha ha ha ....
      Operator: Captain !!
      Captain: Take off every 'Zig'!!
      Captain: You know what you doing.
      Captain: Move 'Zig'
      Captain: For great justice.

      --
      Dreams, dreams, don't doubt dreams, dreaming children's dreaming dreams. Sailor Moon SS
    6. Re:A dying trend? by KnightNavro · · Score: 2, Insightful

      It could be that newer systems are making the artists job easier. I'm glad it wasn't me trying to make a cover for a game back in the days of the NES. Trying to do an artists impression of a couple blurry pixels probley isn't an easy job.

    7. Re:A dying trend? by Anonymous Coward · · Score: 1, Insightful

      The mega drive was an 8 bit precursor to the genesis, not the same thing at all.

      I can't believe you missed his joke (he was being sarcastic, because every man, woman, and child alive has seen AYBABTU), and you get modded up funny for being so clueless. Are they laughing with you, or just as clueless?

    8. Re:A dying trend? by Anonymous Coward · · Score: 0

      YHBT
      YHL
      HTH
      HAND

    9. Re:A dying trend? by Lank · · Score: 5, Informative

      The little parody that took the web by storm a few years ago is right here. Click on the two video links in the left bar. Go check it out!

      --
      Gotta get me one of these!
    10. Re:A dying trend? by usotsuki · · Score: 2, Informative

      You're thinking Master System. Megadrive was quite the same thing (68000 - 32/16bit CPU) as the Genesis.

      -uso.

      --
      Dreams, dreams, don't doubt dreams, dreaming children's dreaming dreams. Sailor Moon SS
    11. Re:A dying trend? by euxneks · · Score: 1

      I'd have to day that ICO, while a great and entrancing game, has got some serious issues with its cover art.

      Sorry about the pic.. couldn't find a bigger one

      --
      in girum imus nocte et consumimur igni
    12. Re:A dying trend? by Anonymous Coward · · Score: 0

      Ok, that cover just freaks me out... in a major way.

    13. Re:A dying trend? by Anonymous Coward · · Score: 0

      That's the sound of the original poster's joke flying over your head.

      Don't hear anything?

      That's because it' SO far over your head, the sound hasn't gotten to you yet.

    14. Re:A dying trend? by Anonymous Coward · · Score: 0

      This makes me think of Astro Chicken from the old Space Quest games :)

    15. Re:A dying trend? by BinaryCodedDecimal · · Score: 3, Funny

      Publisher: Prism
      Developer: Jawx
      Genre: Arcade, Miscellaneous
      Players: One Player

      One player? Surely it should be at least two. Otherwise there would be nowhere to actually put the... oh nevermind.

    16. Re:A dying trend? by jpsst34 · · Score: 1

      WTF?

      --
      How are you going to keep them down on the farm once they've seen Karl Hungus?
    17. Re:A dying trend? by pieszynski · · Score: 1

      The megadrive was the european/japanese genesis. very much the same thing, unless you mean something entirely diffrent . . .

      --
      a man of infinite shallows
    18. Re:A dying trend? by kraksmoka · · Score: 1
      For those who have not seen it

      All Your Base Are Belong to Us!.

      --
      "You never want a serious crisis to go to waste." - Rahm Emanuel
    19. Re:A dying trend? by Anonymous Coward · · Score: 0

      Wow. Let's see. An egg colored like meat, a girl looking hooked on some very strong drug, the guy looks both pretty interested and surprised at the girl holding the egg.

      This damn cover is perfectly disguised sex references! ...

      OK, forget about the "perfectly" thing.

    20. Re:A dying trend? by drfishy · · Score: 1

      http://www.vugames.com/resource/dynfile/box_shot/l arge/hw2_pc_lg.jpg Don't get me wrong, the game will rock, but the cover art stinks...

    21. Re:A dying trend? by XO · · Score: 1

      Oh lord Jesus, that is really funny.

      (this message left here so I can find it again from home.. thanks for your time)

      --
      "Champagne for my real friends - and real pain for my sham friends!" http://ericblade.postalboard.com/
    22. Re:A dying trend? by `Sean · · Score: 1

      I wouldn't have spent that year in college...

    23. Re:A dying trend? by slagish666 · · Score: 1
      Box art is getting better because computers are capable of displaying advanced graphics -- back in the old 16-bit days, we weren't getting photo-realism, only blocky, un-artistic images. Now, video games require real artists and the bar has been set substantially higher.

      Video games have come a long way, baby.

      --
      "Consider the lillies of the goddamn field."
    24. Re:A dying trend? by Merk · · Score: 2, Funny

      Really? That's like this thing I saw once, but it was about bases!

      How'd it go... All of your bases do belong to them... Something like that. Anyhow, it was really funny. I wish I knew where I saw that, but it was some obscure site a long time ago. I'm sure nobody remembers it. The strange thing is that I coulda sworn I saw someone wearing a T-shirt with that very same wording on it just the other day! I mean, talk about your coincidences. First someone screws up the translation on a game, and then later someone independantly screws up the translation for something on a T-shirt?

      It's really funny how badly these Japanese people mess up our English.

    25. Re:A dying trend? by CharterTerminal · · Score: 2, Funny

      Reminds me of a website I ran across one day. It had lots of little cartoon hamsters, animated so that it looked as if they were dancing. Plus there was music.

      I don't know if anyone's heard of it or not, but it was really something.

    26. Re:A dying trend? by CharterTerminal · · Score: 1

      NES? Pah. I pity the person tasked with designing the box for Zork. The Infocom box is goofy enough, but scroll down and check out the package for the Personal Software release. I can almost hear the art manager saying "Well, let's just wing it and hope for the best."

      (To their credit, peering closely at the picture, I notice a few things which could be interpreted as props from the actual game. That bell isn't going to do him much good without the book and candles, though.)

    27. Re:A dying trend? by Dirtside · · Score: 1

      Take of the Nostalgia Glasses, bub. There were just as many shit games back then as there are now. It's simply been so long that most of them have been forgotten. (The same goes for every field of artistic endeavor, including movies, music, television, etc.)

      --
      "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
    28. Re:A dying trend? by Ignominious+Poltroon · · Score: 1

      Nah. This new release has some pretty bad cover art...

    29. Re:A dying trend? by Anonymous Coward · · Score: 0

      http://www.hampsterdance.com/hampsterdanceredux.ht ml

    30. Re:A dying trend? by madpierre · · Score: 0

      Nostalgia. Bah ... I'll give you nostalgia. Remember this.

      "You are standing at the end of a road before a small brick building.
      Around you is a forest. A small stream flows out of a building and
      down a gully."
      What

      I don't know that word.
      Understand what?

      I don't know that word.
      What word?

      I don't know that word.
      What word would that be?

      What? .... etc etc etc

      They don't make em like that anymore.
      Say does anybody remember HUNT THE WUMPUS ;-)

      --
      siggy played guitar
    31. Re:A dying trend? by chill182 · · Score: 1

      There are always new games coming out with hideous cover art. Take a look at the just released Freestyle Metal X for the PS2. All they did was take the movie poster from Bullworth and add a guy on a bike.

    32. Re:A dying trend? by c4seyj0nes · · Score: 1

      ok, ok, ok...beyond the inuendos, bad 80's art, and drugged up look on their faces i have one question.

      What the f*** is that fish doing there?!?!

      --
      "In wine there is wisdom. In beer there is strength. In water there is bacteria." --Old German Proverb
    33. Re:A dying trend? by EvilStickMan · · Score: 1

      The game was called Zero Wing, for Genesis. The intro went something like

      "they have set up us the bomb!"
      "Captain! We hace communication!"
      "Main screen turn on!"

      "Hello captain!"
      "All your base are belong to us. You have no chance to survive, make your time."

    34. Re:A dying trend? by Afrosheen · · Score: 1

      You ever smell a fish before? You ever smell a woman's..... ah who am I kidding, this is /.

    35. Re:A dying trend? by Genevish · · Score: 1

      Here's the exact screens:

      http://www.planettribes.com/allyourbase/AYB2.swf

      Good stuff...

      -Scott

    36. Re:A dying trend? by Yaztromo · · Score: 1

      Two words: Galactic Civilizations.

      This was (and is) actually quite a cool game, and it's just about to make a big comeback.

      However, when it originally came out back in 1993, it was published for OS/2 2.1 by a company called "Advanced Idea Machines", and it had the absolute _worst_ box art of anything ever produced in the history of the world.

      I have the box, and it's UGLY ugly. I've seen boxes that I'd call ugly, fugly, pug ugly, and even pug fugly -- but this is the only one I'd ever think of calling UGLY ugly. It truly is that bad :).

      I wish I had a flatbed scanner so everyone else here could see how bad this box really was. Even the GalCiv lead developer has commented on several occassions how bad the box art was. It was truly horrid.

      The good news is, now that that Windows has finally caught up to the point where it can run a 1993 OS/2 game, their box art budget has apparently been expanded, and the new box art is amazingly cool (actually, there have been several OS/2 versions since the release of GalCiv 1.0 that also had some excellent box art). But that v1.0 box art was embarassingly bad -- particularily for such an otherwise amazing game.

      If anyone knows of an online picture of the GalCiv 1.0 box, post it up here (I Googled for it for about 20 minutes to no avail -- 1993 is a bit early for stuff like this).

      Yaz.

    37. Re:A dying trend? by nmx · · Score: 1

      YHBT. YHL. HAND.

      --
      "Well kids, you tried your best, and you failed. The lesson is, never try."
  6. Judgement by Anonymous Coward · · Score: 2, Interesting

    Some may consider box art almost like garnish etc, on food, even though its not functional, it gives a better feel to the product.

    Also a case like activision's sky jinks would discourage purchase. Still, you cant judge a book by its cover on old games, or you might miss some memorable gaming moments.

  7. Look at them all before posting GB... by gr0ngb0t · · Score: 4, Informative

    ah - I hadn't yet got to Rival Turf -- that is pretty bloody shocking.

  8. What're they talking about, this looks great. by Kenja · · Score: 4, Funny
    This image would make a killer avitar.

    http://kidfenris.com/wbface.gif

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    1. Re:What're they talking about, this looks great. by Anonymous Coward · · Score: 0

      Well, at least you spelled the URL correctly.

    2. Re:What're they talking about, this looks great. by Anonymous Coward · · Score: 0

      That "mega boy" looks like they used a "big boned" chick for a model.

      creepy stuff.

  9. How could they have forgotten... by jay-be-em · · Score: 5, Funny

    Megaman? I mean it's one thing to make bad box art for a bad game (read: rival turf), but Megaman was a classic.. and the cover art, well .. check it out:
    ack!

    --
    "Orthodoxy means not thinking--not needing to think. Orthodoxy is unconsciousness." --Eric Blair
    1. Re:How could they have forgotten... by Mard · · Score: 1

      Obviously, they hadn't forgotten it:
      "It's not hard to imagine a child looking at this box for a moment too long, catching a glimpse of the hero's freakish grin, and then fleeing back to the sanctity of a store's Nintendo section, where the most disturbing game cover was that of Mega Man."

      --
      DRM = Digitally Restricted Media. This is a viral sig, pass it on.
    2. Re:How could they have forgotten... by Lag+Master · · Score: 0

      my god.. this was before my time, but DAM! thats pretty bad

    3. Re:How could they have forgotten... by bmorton · · Score: 1

      The Megaman art was bad. But do you remember Megaman 3? My voice still raises 2 octaves thinking about it.

      Check it out at:

      http://www.classicgaming.com/ummxzw/mm3/Images/M m3 .gif

    4. Re:How could they have forgotten... by jay-be-em · · Score: 1

      I guess that will learn me to read tfa next time. ;)

      --
      "Orthodoxy means not thinking--not needing to think. Orthodoxy is unconsciousness." --Eric Blair
    5. Re:How could they have forgotten... by Verteiron · · Score: 1

      Bilbo (Bilbo)
      Rockman Bilbo!
      Only 3 feet tall

      Bilbo (Bilbo)
      Rockman Bilbo!
      Bravest little robot of 'em all!

      --
      End of lesson. You may press the button.
    6. Re:How could they have forgotten... by stickb0y · · Score: 1

      Although Megaman wasn't featured in the article, it was mentioned in passing twice. They hadn't forgotten. Or maybe they tried to but weren't as successful at repressing it as they hoped.

  10. I'm picky, but here goes a few of my eyesores by Anonymous Coward · · Score: 2, Informative

    Ack! Square
    NAPOLEON AT BAY
    Grandia
    Astal
    Alpha
    Guardian Heroes
    Hard Battle
    G1 series-1
    X-Men COTA

  11. Mobile Light Force 2 by jdan · · Score: 1

    Check out Mobile Light Force 2, now there is a game with a crappy cover.

    --jdan

    1. Re:Mobile Light Force 2 by jdan · · Score: 1

      And I forgot to mention, a really crappy game too.

      --jdan

    2. Re:Mobile Light Force 2 by gantrep · · Score: 2, Interesting
    3. Re:Mobile Light Force 2 by Anonymous Coward · · Score: 0

      Dunno what crack you're smoking, but it's a great shooter... especially for $10.

    4. Re:Mobile Light Force 2 by Spankophile · · Score: 1

      great game. Shooters rule.

  12. No by Anonymous Coward · · Score: 2, Funny

    That's just the smell of a server melting under a Slashdotting.

  13. I saw these two by teamhasnoi · · Score: 4, Funny
    outside the last Linux convention, and they took all of our lunch money, and made it with the Zaurus booth babe!

    (Weeps into hands)

  14. The third cover shown for Valis III by PotatoHead · · Score: 3, Funny

    has a character that looks like Rosie O Donnel with a sword.

    (AHHHHrrgh!)

    Man, they just don't make art like that anymore. Does anyone have Starpath art online anywhere? Revenge of the MindMaster and Communist Mutants from Outer Space featured some pretty strange (but cool to me) cover art.

  15. The King of No Pants. by Xenex · · Score: 2, Funny

    I wonder if Tycho was thinking about this when he said that...

  16. Is that, no it couldn't be..... by notanatheist · · Score: 1

    Could that be William Shatner on the first cover?! Is there anything the man hasn't done. :)

    1. Re:Is that, no it couldn't be..... by Anonymous Coward · · Score: 0

      Yeah, taking acting... lessons

  17. BBC game covers? by tedDancin · · Score: 5, Informative

    I'm going to go out on a limb and say that games for the BBC microcomputer had some of the worst cover images around. Looking back to Barbarian II (love the boobs!), Frak!, or even Spycat brings back disturbingly nightmarish images from my childhood.

    --

    Ladies, form queue here -->
    1. Re:BBC game covers? by Anonymous Coward · · Score: 0

      Don't remember the box art, but I spend far, far too much time pokin' fred, jim and sheila on these things.

      The good 'ole days.

    2. Re:BBC game covers? by Anonymous Coward · · Score: 1, Funny

      Thanks for this one!

      This cover was my introduction to 'Page 3 Girls' (its Maria Whitaker modelling, btw) - a headstart down the road of perversity, and the first time I've been genuinely disappointed that the cover did not represent the game accurately...

    3. Re:BBC game covers? by madpierre · · Score: 1

      FRAK had pretty good graphics for it's day.

      Most games were block graphics.
      The FRAK character upped the ante.

      At the time I had a Sharp MZ80K.
      Boy I envied people with BBC Micros and Apple ]['s with
      proper 'hi-rez' graphics. :-)

      --
      siggy played guitar
  18. Better one.... by Chanc_Gorkon · · Score: 5, Interesting

    How about the game that head the best looking box art but REALLY SUCKED when you played it?

    --

    Gorkman

    1. Re:Better one.... by rsheridan6 · · Score: 1

      I was impressed with the art to barbarian (As a little kid in the 80s), but the game itself was excruciating. Not only was it exceedingly difficult, it just... sucked.

      --
      Don't drop the soap, Tommy!
  19. Hideous? by myLobster · · Score: 5, Funny


    May Kasahara writes "Recently, I discovered The Gallery of Hideous Box Art, a collection of some of the worst illustrations ever to grace video game packaging.

    Surely not as hideous as slashdot's classic games colour scheme eh?

    --

    Ceci n'est pas une .sig
  20. Re:trivia of the moment by Anonymous Coward · · Score: 0

    That guy was Fabio. you know the i cant belive its not butter guy.

    Like, duh.

  21. yo by leekwen · · Score: 5, Informative

    don't forget this gamespy article.

    1. Re:yo by r_picmip+5 · · Score: 1

      Great link, thanks a lot. I couldn't stop laughing when it got the Mega Man cover.

    2. Re:yo by bedouin · · Score: 1

      Except, I didn't think the Master System covers were that bad. Their worst ones though were the card games, which never had a graphic at all, just a picture of a hand holding the card.

    3. Re:yo by cbirdsong64 · · Score: 1

      Phalanx has the greatest cover ever.

  22. I thought it looked like George W Bush by Chuck+Chunder · · Score: 1

    Paricularly while it was still downloading and a bit fuzzy.

    Sort of makes sense once you see the Planet Of The Apes version.

    --
    Boffoonery - downloadable Comedy Benefit for Bletchley Park
  23. All Your Box Art Are Belong To Us by eaglebtc · · Score: 4, Funny

    They should write an article about bad translations in video games. Zero Wing would certainly be #1.

    --
    Homestarrunner.net -- It's Dot Com!
    1. Re:All Your Box Art Are Belong To Us by Vargasan · · Score: 4, Funny

      I highly doubt that. Second place MAYBE, but not first.

      Battle Rangers would take #1. Hands down.

      Best Video Game Quote Ever.



      --
      Putting the romance back into necromancer.
    2. Re:All Your Box Art Are Belong To Us by Anonymous Coward · · Score: 1, Interesting

      No. Zero Wing had one fairly poorly translated scene. There are games that are FAR worse. If the worst you've seen is Zero Wing, consider yourself a non-gamer taken in by a pop-culture meme. And if you're looking for other top choices, as a rule of thumb, if you can hazard a single guess as to what it's supposed to mean, it won't make the top ten.

    3. Re:All Your Box Art Are Belong To Us by smcn · · Score: 1
    4. Re:All Your Box Art Are Belong To Us by Greyfox · · Score: 1

      What you say?!

      --

      I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

    5. Re:All Your Box Art Are Belong To Us by Nutrimentia · · Score: 1

      Metal Gear had some choice translations too.

  24. Never understood this about Intellivision by adzoox · · Score: 4, Informative
    Cover art, packaging, and overall quality was a hallmark of the Intellivision & I think still survives in the newsletters and coverage of art and design from the Blue Sky Rangers at the Intellivision Lives website. So many of the Atari boxes were ugly or were just recycled art because they did so many el cheapo tie in games like ET.

    The overlay art on some of the Intellivision game controllers was well thought out and designed too.

    Never understood why kids didn't like that about the Intellivision over the Atari - guess it's the same reason people buy Macs & PCs - Macs are superior in just about every way - as far connectivity, design, and interface, yet the crowd goes to what Dick & Jane have.

    --
    Yell & scream & rant & rave... it's no use... you need a shaaaave ~ Bugs Bunny
    1. Re:Never understood this about Intellivision by toddhunter · · Score: 0, Troll

      > Macs are superior in just about every way

      I think you just left off the small details of flexibility and value for money in that argument. Thats what the crowd has always gone for.

    2. Re:Never understood this about Intellivision by Anonymous Coward · · Score: 1, Flamebait

      Nice troll you slipped in there.

      Macs are superior in no technical way, and a) different people find different things aesthetically pleasing, and b) not everyone can afford the high price premium just to be unable to run Office.

    3. Re:Never understood this about Intellivision by Alpha_Nerd · · Score: 1

      >Macs are supier in just about every way

      That may be true now, but that definitely was not true before OS X...

    4. Re:Never understood this about Intellivision by SN74S181 · · Score: 1

      Yes. NeXT makes a fine software product.

      Too bad it hasn't got that much to do with Apple.

    5. Re:Never understood this about Intellivision by alienw · · Score: 1

      You seem to forget that NeXT boxes cost a shitload of money for what they were worth.

    6. Re:Never understood this about Intellivision by yoshi_mon · · Score: 1

      Not sure why this got modded down as Flamebait because I'd have to say it was spot on.

      Over time they were early adapters of new tech which made them sometimes superior to the PC lineup, but now they sport many of the mainstream PC features because it was finally realized that to many people cost *does* matter.

      As for Intellivisions, I just wish that the Blue Rangers would turn out a emu of Sub Hunt. That was one of my all time fav games. I was deadly with the sub. ;)

      --

      Really, I know what I'm doing...Ohhhh, look at the shiny buttons!
    7. Re:Never understood this about Intellivision by Anonymous Coward · · Score: 0

      Value for the money? It has been proven time and time agin and is mention non biased posters here and elsewhere time and time again that similarly equipped Dell (which is the ONLY PC company that is rated as high with customer service so that is the orange) is the same price or more. It is also a given fact that even under OS 9 Macs cost IT staffs much less to maintain and that generally the average Mac User PROPERLY licenses 75% + of their equipment/software - in the Windows world less tyhan 25% do!

      As for flexibility, tell me any other box that can run the Mac OS, Windows, Linux, and emulate everything else VERY well?

      Why do people who post about Macs have to go through this every time?

    8. Re:Never understood this about Intellivision by Anonymous Coward · · Score: 0

      I remember it being more expensive than Atari at the time, plus Atari had better licensing when it came to getting arcade translations. But you're correct the Intellivision was vastly superior as far as the capabilities.

    9. Re:Never understood this about Intellivision by toddestan · · Score: 1

      The problems with Macs is that they are so expensive. A bottom of the line eMac is what, $800? That's too much for most people. That's too much for me too when I look at what I can put together out of parts on pricewatch.com for $800.

      I know people will say that Macs are worth it and so on and so forth, and what a $1000 Mac can do etc. I know that. But most people simply do not see it that way. They just buy what is cheaper.

    10. Re:Never understood this about Intellivision by Anonymous Coward · · Score: 0

      Because it's a turd post. Microsoft Office is superior on the Mac and AppleWorks/Keynote can read/create all office files. (Appleworks comes on most Macs for free too) The poster was turd and you are too for agreeing with him! How about stating specifics when post crap like that!

  25. Definitely Zork. by rjh · · Score: 4, Funny

    Definitely Zork. Great cover art, but the in-game graphics sucked.
    .
    .
    .
    .
    .

    (For the humor-impaired: Zork was an early Infocom text-only adventure game, and was incredibly fun. Zork is probably older than most of the people who are reading this, which makes me feel thirty-one flavors of Geezer.)

    1. Re:Definitely Zork. by gantrep · · Score: 4, Funny

      At first I was like, huh? I'm only 18, and I remember Zork and it had sweet graphics. And then I was like, oh. I remember Zork Nemesis, not Zork....

    2. Re:Definitely Zork. by squaretorus · · Score: 4, Funny

      At first I was like, huh?

      But what were you actually?

    3. Re:Definitely Zork. by iapetus · · Score: 4, Insightful

      I have to disagree with this one, and present in evidence the words of the caretaker at my old school:

      "I prefer radio to television, because the pictures are better."

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    4. Re:Definitely Zork. by CrazyTalk · · Score: 2, Funny

      My cousin was one of the original developers at MIT (My minor claim to fame). Do you remember the adversising campaign for Zork back in the day? They would basically poke fun at other games, saying that text adventures unlocked the power of the imagination, which was far better than any computer-generated graphics. How times have changed.

    5. Re:Definitely Zork. by digitalhermit · · Score: 1

      Heh! How about Adventure!

      I still have some of the stuff that came with the Infocom games. My all times favorite was the Enchanter series, but I've spent lots and lots of hours playing Zork. If you search on Google there are still copies floating around.

    6. Re:Definitely Zork. by Anonymous Coward · · Score: 0

      and present in evidence the words of the caretaker at my old school:

      "It's just a big Tootsie Roll. Go ahead and suck on it."

    7. Re:Definitely Zork. by Anonymous Coward · · Score: 0

      Go easy on him, he's only 18. You can't expect someone to speak English until they're almost 30 years old.

    8. Re:Definitely Zork. by CharterTerminal · · Score: 2, Interesting

      ...Zork was an early Infocom text-only adventure game, and was incredibly fun.

      Well... it was fun once I figured out how to get past the ^%@*!$ rug.

      push rug
      shove rug
      lift rug
      roll rug
      kick rug
      burn rug
      take rug [...GAAAAA!!!!]
      move rug [...oh.]


      Ah, my beloved Kaypro II. I still miss her.

      Anyway, back to pretending I'm NOT really old. (Let's just say the crystal in the palm of my hand started blinking last year. Nothing to see here, move along...)

    9. Re:Definitely Zork. by Fascist+Christ · · Score: 1

      English? He's probably American, making his speak one of 1,001 proper dialects.

      or

      English? He be American, knowhaimsayin. Word up.

      or

      Chill, man. He's cool.

      or

      He was like "huh" an I was like "yeah" like that time when I was like "dude" an like it was like all good an stuff.

      or

      d00d!!!!11!!111

      --
      TodayTM BillyJoelTM GoogleTMd for StitchTMes due to WindowsTM while RollerbladeTMing with an AppleTM and a PopsicleTM
    10. Re:Definitely Zork. by Anonymous Coward · · Score: 0

      I was all, like "xyzzy", and the computer went
      "That doesn't work here!"
      Then I totally got eaten by a grue.
      It was a good adventure, and I had to start all over again.
      It was... a bummer.

    11. Re:Definitely Zork. by madpierre · · Score: 0

      Try the adventure lost in ed ... :-)

      foo@bar:~>ed
      help
      ?
      look around
      ?
      open eyes
      ?
      quit
      ?
      bye
      ?
      logout
      ?
      stoppit stoppit let me out of here HELLLP!!!
      ?

      --
      siggy played guitar
    12. Re:Definitely Zork. by CharterTerminal · · Score: 1

      Try the adventure lost in ed ... :-)

      That's almost as bad as the last time I was on a Windows box that didn't have gvim installed, and I had to use this weird editor called "Notepad."

      I kept typing ":wq" and ":w!" but no matter how many times I hit ESC, the stupid thing resolutely stayed in Insert mode. Never did work out how to save my document.

  26. Ah, yes, Macs superior in every way . . . by Anonymous Coward · · Score: 0

    Except for speed, included mouse, cost, and available applications, I guess Macs are better!

  27. Those predate good graphics by Animats · · Score: 4, Insightful
    Those are dated, from the days when there was no way the program could look as good as the box art. Now it verges on deceptive advertising if the box looks better than a screenshot.

    One more generation after EverQuest II, and it might look as good as the box.

    Incidentally, the new black on dark blue Slashdot theme looks terrible. The black border around the page doesn't help, either, although that may be due to weak support for Mozilla.

    1. Re:Those predate good graphics by jesser · · Score: 1

      Incidentally, the new black on dark blue Slashdot theme looks terrible. The black border around the page doesn't help, either, although that may be due to weak support for Mozilla.

      It's not new, it's just the Games section. Compare:

      http://games.slashdot.org/?light=0
      http://slashdot.org/?light=0

      --
      The shareholder is always right.
  28. Top 10 Worst Covers by mjjk2 · · Score: 5, Informative

    Check out Gamespy's list of Top 10 Worst Box Covers in their Humor section.

    1. Re:Top 10 Worst Covers by Erik+K.+Veland · · Score: 1

      And a lot funnier written too. Thanks :D

      --
      "I tend to think of OS X as Linux with QA and Taste", James Gosling, creator of Java
  29. Miner 2049er by boomgopher · · Score: 4, Funny

    I remember Miner 2049er had particularly crappy art:

    Image here

    (http://www.mutantes.com.ar/images/miner%202049% 20vol%20II.jpg)


    --
    Your hybrid is not saving the environment. Its purpose is to make you feel good about buying something.
    1. Re:Miner 2049er by nagora · · Score: 4, Funny
      Is that RMS and a Gnu on the cover?!

      TWW

      --
      "Encyclopedia" is to "Wikipedia" what "Library" is to "Some people at a bus stop"
    2. Re:Miner 2049er by BlindSpot · · Score: 1

      Hahaha, reminds me of those big ogres (or whatever) on Fraggle Rock.

      Miner 2049er was a damn fun game though! Played it for hours on my old 8-bit Atari when I was a kid. Though the sequel, Bounty Bob Strikes Back, was even better.

  30. Please don't mention Fabio... by Rhinobird · · Score: 4, Funny

    Every time someone mentions Fabio, I remember this episode of Mystery Science Theater 3000, where in the invention excange segment, there was a Fabio kit.

    Went kinda like:

    Fabio...Fabio...Fabio...Yes we're all Fabio, and you can be Fabio too, with our excluse Fabio kit. Comes with blah blah blah...

    Crow and Tom Servo in horrid blonde wigs with carboard pecs taped to thier bodies...

    oh god...I can't stop laughing...

    --
    If Mr. Edison had thought smarter he wouldn't sweat as much. --Nikola Tesla
    1. Re:Please don't mention Fabio... by mschoolbus · · Score: 0

      oh god...I can't stop laughing...

      Yes its a good show, but please settle down... Thanks...

    2. Re:Please don't mention Fabio... by ConceptJunkie · · Score: 1

      Don't forget the gigantic bronze strap-on chins.

      p.s. Relevant sig...

      --
      You are in a maze of twisty little passages, all alike.
    3. Re:Please don't mention Fabio... by Anonymous Coward · · Score: 0

      Ah yes, episode 519 - Outlaw

  31. It needs something by Rhinobird · · Score: 0, Redundant

    Hmmm...this post needs something...how about we go around and start photoshopping pictures with one of the lines from this game, say..."All your base are belong to us" or something. then string all the photo's together into a flahs animation with a groovy little techno beat....

    naw... that would be a silly waste of time, nobody would ever do that.

    --
    If Mr. Edison had thought smarter he wouldn't sweat as much. --Nikola Tesla
  32. Wonder boy is that you? by mrselfdestrukt · · Score: 1

    Funny, I always thought wonder boy was a fun-loving , short young man with curly blonde hair. Not this demented, evil freak with a zombie grin on his face.
    I prefer the low-res graphics.

    --
    "I used to have that really cool,funny sig ,but it got stolen."
    1. Re:Wonder boy is that you? by eyegone · · Score: 2, Funny

      Isn't that the exact same expression as the Sta-Puff Marshmallow Man?

      --
      "They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety."
  33. I dunno about you, but... by jez9999 · · Score: 4, Funny

    ... the worst cover art I've ever seen is this.

    1. Re:I dunno about you, but... by SN74S181 · · Score: 1

      Wow. I've never seen that bitmap before. I guess I clicked 'light' in my preferences a long time ago now...

  34. Re:Way to go dumbshit by switched4OSX · · Score: 1

    and you are the King of Loudmouthed Anonymous Cowards

  35. It could be REALLY worst!!! by happyhangone · · Score: 5, Interesting

    I hope that the illustration of this game... was somehow misleading... o not so creative like their atari siblings... trying to capture the essence of this game in an image... may need help from the goat.cx photographer

    1. Re:It could be REALLY worst!!! by happyhangone · · Score: 1

      maybe my english is worse than any posible drawing on that box!... hmmm i just need a really bad spelling on that post to continue the /. tradition of exceptional english quality!

  36. I know you're mad about losing your penis by Anonymous Coward · · Score: 0

    Re:I Would Like To Say (Score:-1, Offtopic) by switched4OSX (668686) on Thursday June 12, @10:15PM (#6188185) Why pay for the subscription. I'd rather hack her backdoor

    1. Re:I know you're mad about losing your penis by switched4OSX · · Score: 1

      Actually, I am upset by the brave AC's who make posts calling people names (see the parent to my post). In reference to the post you referenced: yes that was indeed a mistake. Bad attempt at humor. But I did take the karma hit like a man

  37. In the beginning... by boomgopher · · Score: 1

    there was Hunt the Wumpus

    Okay well it's not box art, but it's from the days before there were boxed games.


    --
    Your hybrid is not saving the environment. Its purpose is to make you feel good about buying something.
  38. Yeah, sometimes I wonder about this place.... by Anonymous Coward · · Score: 0

    Time of death is 5 AM EST, as I tried to look at the thing I might add, slash, dot, poof. Much as I love this site, I'd be really pissed if they killed my server someday.... lol

    1. Re:Yeah, sometimes I wonder about this place.... by Anonymous Coward · · Score: 1, Funny
      Time of death is 5 AM EST, as I tried to look at the thing I might add, slash, dot, poof. Much as I love this site, I'd be really pissed if they killed my server someday.... lol
      Please post the URL here, so that we can avoid it.
  39. /.ed already?! by ndogg · · Score: 4, Funny

    Yeah, I have to agree that the "404 Not Found" box cover art is pretty hideous as well.

    --
    // file: mice.h
    #include "frickin_lasers.h"
    1. Re:/.ed already?! by Anonymous Coward · · Score: 0

      WTF! You know that your page has been slashdotted, and that people are not going to stop coming to your page.. why not post a simple message like come back when I can figure out how to configure 'Apache/1.3.27 (Unix) FrontPage/5.0.2.2510 mod_ssl/2.8.12 OpenSSL/0.9.6g'.

      404 my ass.

    2. Re:/.ed already?! by phuturephunk · · Score: 1

      ..They (the owner of the site) doesn't owe you anything, seeing as how I would assume sites are rarely given fair warning before acutally being /.ed in the first place...

    3. Re:/.ed already?! by Anonymous Coward · · Score: 0

      In the meantime, if you want to make fun of bad video games in general, go check out The 20 Worst Games of All Time

  40. Difference between then and now by nacturation · · Score: 4, Insightful

    Back then, cover art was relegated to the airbrush drawings that artists came up with because nobody would dare put a screenshot of an 8x8 sprite on the box. These days, games are so good looking that actual screenshots are often times better than most artwork you could come up with.

    I don't know how others make purchasing decisions, but if I see a game box without screenshots I say away from it. I want to see how the game looks as it will appear on my computer, not some Photoshopped, airbrushed to death artist's rendition of how they think it ought to have looked. Give me screenshots over "artwork" any day of the week!

    --
    Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    1. Re:Difference between then and now by Anonymous Coward · · Score: 0

      Heh, if you're buying games based on the *box screenshots*, I think there's no hope for you.

    2. Re:Difference between then and now by YomikoReadman · · Score: 1

      That's not true. Every single nintendo game that I have ever bought, at least the ones developed by Nintendo, had a pixelated photo of whatever character it was, from Samus Aran of Metroid, all the way to Link from Legend of Zelda.

      --
      I have no regrets, this is the only path.
      My whole life has been "UNLIMITED BLADE WORKS"
    3. Re:Difference between then and now by Anonymous Coward · · Score: 0

      That is absolutely false. The reverse would be more accurate. Now that games have real budgets, and packaging is designed by companies with real art directors, the art is being created by professional artists, instead of some programmer who thinks he is a designer because he can do a screenshot.

      We still have to live with the 3-D rendered garbage posing as a painting, but it's gotten a little better.

  41. Well by tetro · · Score: 2, Interesting

    I think there should be a list for game packages that are way over dramatized compared to the game. You know what i mean. Those game art packages with some fancy oil painting while the actual game characters consist of 64x64 pixel drawings.

    --
    .smell my feet.
  42. lmao by skinfitz · · Score: 5, Funny

    From GameSpy

    Since older videogames had relatively simple graphics, box art artists often had to "embellish" and conjure up visions of what they imagined the game would look like if the creators had more than 16k of memory to work with.

    Unfortunately, the guy who did the artwork for the Atari Computer port of Pac-Man envisioned Pac-Man as a buck-toothed, Frisbee eating, washed-up marathon runner with high socks who lived in a castle.

    There's a rumor that a live-action Pac-Man movie may be in the works, but it won't be nearly as good as my version. If I directed the film, Pac-Man would be an unemployed guy in a yellow suit who lives in a dirty apartment and verbally abuses his wife (Mrs. Pac-Man). At the beginning of the film, Mrs. Pac-Man leaves Pac-Man for Dig Dug ("At least that way I'll get a good pumping every once in awhile," she'll say) and Pac-Man soon spirals deep into a crippling "power pellet" addiction. To make matters worse, the ghosts buy Pac-Man's apartment complex and threaten to evict him. Pac-Man is powerless to stop the ghosts, so he gets chased from his home and ends up chomping up marbles on the street. Eventually, he starts having seizures due to pellet withdrawal and ends up in rehab. He's cured and released, but ends up overdosing on power pellets, bursting into the landlord's office, and eating all the ghosts to death. Then Pac-Man goes on trial for murder and it's really dramatic.

    Hollywood will no doubt steal my brilliant story idea. Just you wait.


    1. Re:lmao by Apotsy · · Score: 1

      I can't believe that shithead fragmaster actually managed to write something funny for once.

  43. /.ed by Cackmobile · · Score: 1

    Anybody got a mirror!

    --
    -- Karma Karma Karma Karma, Karma Chameleon - Boy George
  44. Re:Boobs courtesy of Maria Whittaker by Anonymous Coward · · Score: 0

    *ROTFL*

    You moderators, if you don't understand the topic -- like for instance, if you weren't even born when what's discussed was current -- DON'T FUCKING MODERATE!

    She's the girl on the cover over the barbarian games. Okay? Get it? Discussion about covers, link to person on covers => on topic

    Fucking newbies.

  45. Thanks!! by goldspider · · Score: 1
    You just started my Monday morning the right way!

    Although now I'll never look at my old C=64 the same.... ugh!

    --
    "Ask not what your country can do for you." --John F. Kennedy
  46. Not box art, but... by goldspider · · Score: 4, Funny
    This one is disturbing at a little different level.

    Not as good as that "Cock'em", I'll admit. That's downright creepy.

    --
    "Ask not what your country can do for you." --John F. Kennedy
    1. Re:Not box art, but... by MrPoopyPants · · Score: 1

      Holy crap. It's a cyborg "Weird Al" Yankovic!

  47. 404... probably /.ed by lleo · · Score: 0

    Does anybody have a link to a cached version?

  48. Intellivision cost more... by acomj · · Score: 4, Interesting

    The Intellivision was a great game device (we were lucky enough to hve one.) For 2 player games (football /baseball/autoracing/ armor battle) it couldn't be beat.
    I still have mine, and hook it up ocationally.

    It had some problems though
    The paddles had 16 directions (atari had eight). But those paddles could be hard on the thumbs.. And the buttons on the side of the paddles weren't great.

    But it cost more than the atari, which didn't help.The games cost more. Also some where significantly more complicated (entering plays for fotball required reading the manual.) which made it harder for the real young kids. Also It came out later than the atari and had a smaller installed base.

    I liiked it anyway..

  49. /.ed server by Anonymous Coward · · Score: 2, Informative

    looks like they not only took down that page that got ./ed, but also the rest of the site as well. none of google's links seem to be working.

  50. The BEST gamebox by MGrie · · Score: 3, Interesting

    Ultima VII:The Black gate.

    The box was plain, deep Black with the gametitle in dark blue.
    It was so radiant Black and opposing the screaming color schemes of other games in that time, it really stuck out.
    Not to mention that U7 was one of the best RPG's ever made, and the black box foreshadowed the deep, dark and brooding storyline.

    1. Re:The BEST gamebox by goldspider · · Score: 1

      I have to agree on both points. U7:BG and SI were two of the BEST game plots I've had the pleasure of experiencing.

      And propz to the Exult team for keeping the games playable for the non-dos masses.

      --
      "Ask not what your country can do for you." --John F. Kennedy
    2. Re:The BEST gamebox by peterprior · · Score: 1

      Ahh... "deep black" ... much better than that "light black" they use these days..

    3. Re:The BEST gamebox by Jonner · · Score: 1

      No, the opposite of "deep black" is "shallow black," genius. It's the kind of black one finds when wading, rather than diving to the profundities. Man, get with the program.

    4. Re:The BEST gamebox by Lifewolf · · Score: 2, Funny
      The box was plain, deep Black with the gametitle in dark blue.
      It was so radiant Black and opposing the screaming color schemes of other games in that time, it really stuck out.

      From a meeting between representatives of Origin and Electronic Arts:

      IAN: That's "Ultima VII" that's, that's the jacket cover, it's going out across the country in every store.
      DAVID: This is the compromise we made...this is the compromise you made?
      IAN: Yes.
      DEREK: Is it going to say anything here, or here along the spine?
      DAVID: It's not going to say anything?
      IAN: No, it's not going to say anything.
      NIGEL: It's going to be like this, all black...
      IAN: No, it's going to be that simple, beautiful, classic! ?: Does look a little bit like, you know, black leather...
      DEREK: You can see yourself in... both sides.
      DAVID: I feel so bad, I feel so bad about this...
      NIGEL: It's like a black mirror.
      DAVID: Well, I think it looks like death...it looks like mourning. I mean it looks...
      IAN: DAVID, DAVID, every, every movie, in every cinema is about death; death sells!
      NIGEL: I think he's right, there is something about this, that's that's so black, it's like; "How much more black could this be?" and the answer is: "None, none... more black."
      --
      "Be Happy or Die." -- AoN
    5. Re:The BEST gamebox by WinterSolstice · · Score: 1

      Best box, best game.

      Ever.

      I have the whole collection (both original and on the set CD) 1-9.

      However, Serpent Isle and The Black Gate were the very best of them, even though Ultima 9 was pretty awesome. That game had such an awesome engine!!

      -WS

      --
      An operating system should be like a light switch... simple, effective, easy to use, and designed for everyone.
    6. Re:The BEST gamebox by mute47 · · Score: 1

      LOL... I see someone has seen This Is Spinal Tap...

      --
      Don't mind me, I'm just carping the diem...
  51. Did you know... by Anonymous Coward · · Score: 0

    ...that the guy with the sword on the "Barbarian II" cover later became "Wolf" in the British "Gladiators" TV show?

    Bellend.

  52. Could we change by indros · · Score: 1

    Celebrating to Slashdotting, in the title?

  53. You know, if you have to explain it.... by tommut · · Score: 2

    ... it's not funny. ;)

    No, seriously, I think (hope) that Zork is enough a part of computer lore that most (even younger) geeks would at least KNOW of it, having heard legend of these text-based adventure games back in the day.

  54. The reflecting aspect of using the term "dumbshit" by Anonymous Coward · · Score: 0

    But to avoid that topic, I'll simply make three major points.

    1) The Wonderboy link was already part of the main story.

    2) Penny Arcade's servers are capable of Slashdotting.

    3) This isn't even a full Slashdotting story, because it's merely linked from a section story.

  55. Taiwanese mobo boxen by YoDave · · Score: 4, Funny

    These games boxes don't have a thing on Taiwanese motherboard boxes. If you want to talk about cheesey artwork, they're untouchable.

    1. Re:Taiwanese mobo boxen by Anonymous Coward · · Score: 0

      And, much like the games of yore, bad motherboard cover art tends to indicate very bad motherboards!

      (This probably won't get modded anywhere, but I wish someone had told me this before buying a Soltek http://www.soltek.com.tw/ )

  56. OMG! You killed the site! by Anonymous Coward · · Score: 2, Funny

    .
    .
    .
    You bastards!

  57. Horrible PS2 cover... by moonsammy · · Score: 3, Insightful

    Since I first saw it in a game magazine a while back I've been thinking that Everquest Online Adventures might just be the worst cover art in the past 5 years (if not more!). See here.

    1. Re:Horrible PS2 cover... by Boronx · · Score: 1

      Don't you hate it when they give an otherwise worthy box babe the butt of a man?

  58. Dear Slashdot... by Necromancyr · · Score: 2, Funny

    Dead Slashdot, I found the coolest site in the entire world. Please, post it for millions to see and click on and drive into the ground so the site that gave me some enjoyment can be completely wiped off the face of the internet in a few moments. Thank you!

  59. Designers don't get no respect by tknn · · Score: 1

    The real problem is that the desktop revolution made anyone think they were capable of design, even though they are manifestly not even nearly capable. Combine that with plenty of bad taste, and what you get is a bunch of crap.

  60. Planescape: Torment by Anonymous Coward · · Score: 0

    It's too bad they put some ugly blue dude as the Namless One against an orange background on the cover. Should have had a box babe like Annah or Fall from Grace. It would probably have had more sales.

  61. Macs aren't expensive/ buying cheap is ! by adzoox · · Score: 1

    I can get a 700Mhz eMac for $599 at the Apple Store right now and at a few resellers - truthfully not figuring in labor to build a computer from parts is not an arguement as "most people" as you say, can't or won't do that. Also, buying a sub $800 computer is foolish at best, you'll be lucky if that's all you end up spending on it. And yes, same arguement applies, WHY wouldn't you want the quality/extra uses even the low end Mac at the slightly higher price provides?

    --
    Yell & scream & rant & rave... it's no use... you need a shaaaave ~ Bugs Bunny
  62. Intellivision quirks by Creepy · · Score: 2, Interesting

    Intellivision had some weird overloading quirks.

    In Intellivision baseball, for instance, rotate your thumb rapidly clockwise (or maybe it was ccw) around the number pad while pressing the side buttons. If done right, your baserunner becomes semi-transparent (flicker) or even invisible and stays that way. Football had a similar quirk, but I don't remember it being very useful.

    In the Triple Strike! tank battle, rotating the disc about 90 degrees rapidly (one screen edge to the other and back) in a corner and pressing buttons rapidly (press 2-3 at once with your thumb and rotate it across the pad) would cause your tank to float across the screen as a bulletproof flickering object. If timed right, you could stop the tank (reconstitute) in a wall by pressing a side button and be invincible because you could still shoot out, but couldn't be hit. I think I also could do something like this on the 2600 Combat, but it didn't leave you safe (you just drive into and through the wall to the other side).

    In Astro...something... (the asteroids falling from space game), holding 9 or something like that (maybe the bottom row of buttons?) while clicking the lower right side button caused it to start in a slow-mode, so racking up 1 million points becomes much easier (there was a contest for doing this back in the 80s, where you send a photo of your screen with the high score, which was won with somebody who hit 2.? million). I racked up about 4 million that way, but never sent a screen shot in, since I knew I cheated (I also broke 1 million in a real game, but a while after the contest ended, and was about million off from the winner). Ah, the good ol' days :)

    Football was basically a 2 or 3 play game when good players competed - the screen pass to the top of the screen, some other kind of pass that lined up like a screen (usually a bomb pass), and a 4-5 yd quick pass. If the opposing player judged which you were using wrong, it was pretty much instant 50yd gain on the screen or fake screen. There was only one defensive lineup that worked at all against the screen, but even that would usually give up 5-6 yds if played correctly and the opposing player didn't go for the sack or intercept (an intercept usually went for a touchdown on the screen).

    1. Re:Intellivision quirks by adzoox · · Score: 3, Interesting

      Good post ....

      Actually I loved all those quirks.

      Two that I can remember:

      In Triple Strike: If you got behind a cloud and could manage to hide but not stay straight horizontally, if you made it to the edge you'd have two planes when you came out the other side!

      In Blackjack, if you followed your disk precisely horizontally with the dealer's eyes if he started to Shift them back and forth he'd throw you the Ace of spades on your discard deal.

      That's one thing I love about what I mentioned in the parent. The Blue Sky Ranger newsletter is probably the only internet newsletter I subscribe to and read full through. It covers those quirks and the design and artwork of games each month I still enjoy playing all the games on my Mac through emulation.

      --
      Yell & scream & rant & rave... it's no use... you need a shaaaave ~ Bugs Bunny
    2. Re:Intellivision quirks by SheepHead · · Score: 1
      The Astro... game was Astrosmash. I am related to the person wrote that game, although you'll never believe me. It was my favorite game as a kid, and still holds up really well, especially due to the fact that the game speeds up when you gain points, but slows down as you lose points.

      Wanted to mention about the "9" thing - it's actually programmed into the Intellivision hardware. If you press 1, 2, or 3 to start the game instead of the disc, it played at a slower speed. You could also pause the game by hitting 1 and 9 while playing. This sort of put a damper on the "high score" contest, since you could play slowly if you wanted and pause the game whenever it occured to you. The other problem was that the score would roll over into non-number characters above 9,999,999 points.

      a lot of information here, and on the downloads page you can get a copy of Astrosmash that will run on Windows/Macs for free. Or you can buy the ROMs on CD, if you want more than the few free ones.

      I'm always amused to see people talking about the Intellivision. I had one when I was a kid but I don't think anyone else I ever knew did. There were a few really great games for that system. By the way the overloading glitches you mentioned I haven't heard before.. cool! Someday I will buy another working console and see if my games still work. And that speech-synthisizer thing...

      --
      7d9e63e9501751ff4bf9307989d5623d *SheepHead
  63. Classic Video Games to Film?!? by d3vpsaux · · Score: 1

    The guys at X-Strike Studios (a collective of SUNY Fredonia Media Studies students) are doing a movie based on River City Ransom. Teaser trailer's already posted :)

  64. 404 Not Found by masterhackman · · Score: 0

    Hey we're linked to by Slashdot!

    Let's give up trying to get some extra bw and just delete the entire site ;)

    1. Re:404 Not Found by hachete · · Score: 3, Funny

      Should at least give them a warning, something like:

      "Dear X,
      Today, *you* have been chosen for the daily trample-fest that is slashdot.
      You webserver will melt at T minus 10
      Thankyou"

      h

      To sig or not to sig, that is the question. Whether it is nobler in the CPU to suffer the links and melted server of a bloody slashdotting or would rather those snot-nosed comments bear.

      --
      Patriotism is a virtue of the vicious
  65. No kidding. Video cards, too. by raygundan · · Score: 1

    I think on the cover of my video card box there is a golden bull-man with a golden ring in its nose and horns on its face. And the whole thing is on fire. And there's blue sparks and lightning. And to top it all off, the card is clearly labelled "Golden Sample."

    here is a bad shot of the box.

    We need to compare mobo/vid card boxes as well as the hilariously bad game boxes.

  66. Keep in mind... by quantax · · Score: 2, Insightful

    The screenshots you see on boxes are edited 99% of the time, so you might as well include them under the heading of box art. A friend of mine made decent money doing this for a well known company on a very well known game that was released recently. If you really want to see how a game looks, your best bet is to look up screen shots on gaming sites since they are supposed to be unaltered. Much like how game commercials these days show nothing but FMV and no in-game shots, game companies want the box to look as attractive as possible, so screenshots are included as part of the marketing package.

    --
    "What can a thoughtful man hope for mankind on Earth, given the experience of the past million years? Nothing." -Bokonon
  67. Did anyone manage to mirror the site? by traid · · Score: 1

    If anyone managed to mirror the site before it went down, let me know. I can host a mirror on my server if someone wants to FTP it over. Drop me an email traid @ pr0n.biz

    --
    None of us are as dumb as all of us.
  68. Re:No kidding. Video cards, too. by Luigi30 · · Score: 1

    That guy looks even worse than the green dude in the ad section of Maximum PC o_O

    --
    503 Sig Unavailable

    The Signature could not be accessed. Please try again later or contact the administrator
  69. Re:Your sig by Anonymous Coward · · Score: 0

    "People have fallen into a foolish habit of speaking of orthodoxy as something heavy, humdrum and safe. There never was anything so perilous or so exciting as orthodoxy." -G.K. Chesterton

    But we could sling quotes around all day long. However, orthodoxy does not mean non thinking. It means trusting to what is commonly accepted, as opposed to leaping on radical new thoughts. For an example you may understand, Orthodox thought has it that the United States Government is 'by the people, for the people' and not the all knowing, all powerful entity that the past 50 years of radical thought has created. Orthodoxy is the realization that change comes through evolution, and not revolution. It is care, planning and waiting, not as you would say, unconciousness. Posted anon as this is way offtopic, feel free to mod me into oblivion now...

  70. HAHAHAHAHAHA! by RatBastard · · Score: 1

    Oh, my God! That's funny! Thanks!

    --
    Boobies never hurt anyone. - Sherry Glaser.
  71. For more info.... by w3svc_animal · · Score: 1
    Check out this website


    The original Zork packaging and downloads of the code...might need a dos emulator to run it...

    --

    Error encountered in IAWebSig.clsSig.Create: Last Procedure: sPrc_Ins_tblSig

  72. Re:Zork today by w3svc_animal · · Score: 1

    >>LIKE TAKE the sword and lantern
    >>>Sword: Like, taken
    >>>Lantern: As if, your load is too heavy.

    --

    Error encountered in IAWebSig.clsSig.Create: Last Procedure: sPrc_Ins_tblSig

  73. Re: deep black by Locmar · · Score: 1

    You may joke, but there are definite differences in shades of black. Just pick a couple black t-shirts out of your dresser/hamper/floor (you DO have a wardrobe composed entirely of black t-shirts, right?)...Lay them next to each other. They're all black, but I'd wager you have all different shades of black...light black, green black, purple black, etc, etc, ad infinitum.

  74. Still not slashdotted by CapnGrunge · · Score: 2, Informative

    http://www.back2roots.org/View/Strider%20Advert%2C 1

    --
    I see 57005 people
  75. Me Fail English?!? by Anonymous Coward · · Score: 0

    That's unpossible!

  76. Pixelated art on Nintendo's own 8bit boxes by fractaltiger · · Score: 1

    Remember the trademark of old Nintendo games like Mario Bros/Duck Hunt, Nintendo Golf, Excitebike, Kung Fu and many of the original pre 1990 games that were directly licensed by Nintendo rather than other companies (ie. Capcom or whatever) ? They were pixelated previews of the game, and they looked hideous, but still had some appeal.

    I always did think that it was good to see those real images rather than some artist's conception of how the game SHOULD look. After all, those games didn't support antialiasing, today's infinite color depths and 3D models that are rendered realtime. Anyway, I kinda miss that trend.

    --
    "Wireless : LAN :: Laptop : Desktop"
  77. Re:Intellivision cost more... by MaineGuy · · Score: 1

    Yup, I remember selling the folks big-time on the Intellivision over the Atari. I think we were the only ones in our (little) town who had one. The games were lightyears ahead of Atari.

    My cousin and I would play baseball -- entire seasons worth -- and keep score in actual scorebooks. Gawd, that was a long time ago. Tennis was pretty cool, too.

    If only I still had the console and all those games...

  78. A word from the site's creator by Kid+Fenris · · Score: 1
    First of all, I apologize for the site's collapse shortly after the link went up here. It's my fault. I never thought that a fansite run by a single person would attract more than a few dozen visitors per day, so I went with a low-end hosting package.

    During a discussion with my host, I found out that kidfenris.com won't be back until tomorrow and that I can't upgrade my bandwidth. In the meantime, anyone interested in mirroring the site can reach me at kidfenris@hotmail.com.

    In spite of this setback, I'm planning updates to the Gallery of Hideous Box Art, since the eight entries I have (or rather, had) represent just a small share of what's been inflicted on video games over the years. I haven't looked beyond the 8-bit/16-bit era, and I'm still working mostly from my own collection, so there's more to come. Much more.

  79. Re:Zork today by JDWTopGuy · · Score: 1

    >>LIKE, WHAT-EVERRR!!

    --
    Ron Paul 2012
  80. King Conan!!! by Anonymous Coward · · Score: 0

    He's perfect for the part!!!

  81. I illustrated some box art once... by Vladimus · · Score: 1
    In case you're curious, here it is. It was done for Nuon, a console so obscure, even /.'ers don't know it. It's pretty much the only game cover I've ever illustrated, and the client (not to mention my boss at the time) was supremely nitpicky. The final illustration wasn't great, or very creative, but it did give me a lot of insight into game marketing.

    Observations: Marketing people are a bunch of screwballs in the first place, but put them in a game company, and it's like bringing a hyperactive, hypo-glycemic, ADD kid hopped up on Smarties and Ritalyn into a Chuck E. Cheese. Mix that with an obsessive, "vision"-driven designer with little grounding in reality, and you're asking for trouble.

    Not that that was me. No, sir.

    In any case, I DIDN'T MAKE THE LIST!!!!!

    --

    A rolling stone is worth two in the bush!

  82. Correction by Anonymous Coward · · Score: 0

    Meant Triple Action - Biplanes

  83. A better look at the box front. by Treebeard+the+Ent · · Score: 1

    Here is an auction on ebay that has a better shot of the box front.

    As an aside, isn't Nuon just a feature of some DVD players that so few DVD's took advantage of that it tanked? Slashdot refence here

    --
    Never argue with an idiot. They will just bring you down to their level and beat you with experience.
    1. Re:A better look at the box front. by Vladimus · · Score: 1

      Thanks for the pic! You're right. Nuon was a chipset added to certain manufacturers' DVD players which allowed them to play games developed for Nuon. Unfortunately, the games weren't that great. The game I did the box art for, the arcade/Jaguar sequel Tempest, was probably the best of the bunch. The other big (only?) games were Iron Soldier 3, which I didn't have much interest in, and Merlin Racing, a cart racer in the vein of Mario Kart, with great graphics, but completely devoid of character animation. A shame... Even though the chipset was underpowered (slower than the PlayStation 1), it looked like an interesting and easy platform to develop for. The devkit used some variation of OpenGL, and had support for using DVD video and various sound formats, built-in. The Nuon chipset did make for an awesome DVD player as well. They gave my design agency one so that we could take screenshots, and I ended up taking it home after Nuon tanked. It had dynamic, variable slow-mo and fast forward, a great music player, and clean component video. Pretty sweet, though I never did end up buying any games. Maybe I'll check it out on eBay...

      --

      A rolling stone is worth two in the bush!

  84. Plastic Background... by ijx · · Score: 1

    This'll never get read, but...

    Plastic was created by new-media house Automatic Media, AKA Joey Anuff & Co. Plastic was to be their first custom Slash application (yes, Plastic runs on a highly customized version of Slash). Their intention was to have an in-house team that would sell Slash customizations as a service to websites in need of custom community software. Alas, their timing (if not their business plan) was off, and they went belly-up.

    Plastic was purchased from Anuff by former Suck contributer Carl Steadman for a mere $30,000. He resurrected it, and has steadily improved on Plastic's code.

  85. japanese animation good? by Anonymous Coward · · Score: 0

    Sorry, not all japanese animation is good. Take a look at the animation on shows like pokemon and dragon ball z. Notice how all their mouths just open and close in the same manner when they're talking over and over. Now that just annoys the hell out of me. Atleast make it look like the person is saying something instead of just flapping their mouth open and shut.

    1. Re:japanese animation good? by Anonymous Coward · · Score: 0

      offtopic I know.

      If you look at all animation the world over, few things besides high budget films, rotoscope voice actors, or attempt to model mouth movements to voice.

      It entirely depends on the animator/director and budget.