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Paying Subscriptions for MMOs with In-Game Ads?

CokoBWare asks: "Next Generation is reporting that NC Soft, makers of the beloved City of Heroes, Guild Wars, and other MMOs have announced that they will be incorporating in-game advertising for their MMO Auto Assault, using an ad service from Massive Inc. NC Soft has made no indication that they intend to change their subscription model in light of this new announcement. I wanted to know how other people would feel paying $50US for a game, plus approximately $15/month in subscription fees, and in addition be served with in-game advertising as well? Is this a good trend for subscription-based MMO games of the future? Should gamers pay for the privilege of having to be subjected to in-game advertising on a monthly basis?"

246 comments

  1. It's quite simple: by robyannetta · · Score: 5, Insightful
    If I'm paying $15 a month, I better not see an advertisment.

    If I'm getting the service for free, bring on the ads.

    --
    - Just my $0.02, take with a grain of salt, your mileage may vary.
    1. Re:It's quite simple: by Anonymous Coward · · Score: 0

      It's done with cable tv channels all the time. You pay for access to them and then they show you commercials. It's unfortunate, but the way it goes.

    2. Re:It's quite simple: by Anonymous Coward · · Score: 2, Insightful

      I agree that there should only be ads in a free version of the game. If that happens, they might consider an option to charge a couple bucks a month to get rid of the ads, too.

    3. Re:It's quite simple: by chrismcdirty · · Score: 2, Insightful

      That's slightly different. There is the middle man of the cable company that you're directly paying. That payment covers the cost of the infrastructure to get the signal to your home. You pay indirectly through the commercials, used by the networks in order to make money and stay in business.

      --
      It's like sex, except I'm having it!
    4. Re:It's quite simple: by tukkayoot · · Score: 4, Interesting
      Some product placement might be acceptable in a game that I'm paying a subscription for, assuming of course the game takes place in a modern or contemporary setting where you might actually expect the products being advertised to exist. It wouldn't necessarily obtrustive be too obtrustive to be playing a GTA-style game and to see billboards on the side of the road as you drive down the city highway. In fact, it might even make the game more believable. It could prove limiting as well, however. If a car game only features GM automobiles as a part of their product placement contract, it might not work out to be as immersive an enviornment as compared to if they populated the game entirely with made-up autos (or those patterned after a variety of different makes of car).

      If I'm paying the market price for a MMO subscription (presently, $15/month or so) not a single advertisement had better be integrated as a part of the UI/HUD, unless I can easily and permanently disable it. Integration of ads in the UI might be acceptable as long as you're paying less than what an adless MMO of comparable quality costs, and if you're given the option to pay a bit more to get rid of the ads.

      And though I say that might be acceptable, it doesn't mean I want to see it happen. I worry about the old slippery slope. Today you can easily fork over $80/month to your cable company and the majority of stations will still be displaying pure advertising 15% of the time or so. Gaming companies may figure that if people will accept this in television, they will accept it in games. This is obviously not the direction that I'd like to see another medium headed in.

    5. Re:It's quite simple: by Anonymous Coward · · Score: 0

      what if the options are $17 w/o ads versus $15 w/ ads? then would u pay $15 a month for a game with ads?

    6. Re:It's quite simple: by darkhitman · · Score: 1

      In a game like Auto Assault, ads could be counted as the immersion experience.

      But it'd be more immersive if it didn't cost to see them.

      --
      Tell me something...it's still "We, the people"... right?
    7. Re:It's quite simple: by wolfmanXUG · · Score: 0

      I agree if I am paying a monthly fee I do not want to see any ads.

    8. Re:It's quite simple: by Fulcrum+of+Evil · · Score: 5, Funny

      If a car game only features GM automobiles as a part of their product placement contract, it might not work out to be as immersive an enviornment as compared to if they populated the game entirely with made-up autos (or those patterned after a variety of different makes of car).

      That's suck in something like GTA - you jack a car and it breaks down 3 blocks later.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    9. Re:It's quite simple: by Anonymous Coward · · Score: 0

      Close but not quite. The cable companies themselves pay for the right to transmit the non-broadcast channels (really, can you imagine an *AA member company letting anyone make money using their products without getting a big slice of the pie?). So you're indirectly paying the channel operators by paying the cable companies who pay the channel operator (and build/maintain infrastructure).

      The recent FCC ruling requiring ala carte pricing will really throw the system for a loop. The reason you get the bundles you do is because they're contractually required, not because the insurance company wants to bother to sell you drek with your discovery channel.

    10. Re:It's quite simple: by aichpvee · · Score: 1

      Exactly. Maybe if I could pay 15$/month and play any of the dozens of MMO games out there it'd be cool. Of course they could always do tiers like Anarchy Online does where paying members don't see the ads. But doesn't that take something away from the game? For instance the paying members will never understand what people are talking about when they point out a bizarre ad or something.

      --
      The Farewell Tour II
    11. Re:It's quite simple: by aichpvee · · Score: 2, Funny

      Just don't jack the Ford and you should be fine.

      --
      The Farewell Tour II
    12. Re:It's quite simple: by podperson · · Score: 1

      Won't be long before folks figure out how to replace the ads with porn.

    13. Re:It's quite simple: by Traa · · Score: 3, Insightful

      "Better not" does not qualify as an argument. We live in a world where you pay for magazines that have advertisements, you pay for TV which has advertisements, etc. I would argue that we, as a collective "feed us"-species have come to embrace this advertisement model as a norm to shave of a few $$ with which we can buy more advertisement ladden services.

      Given that you got "+5 insightfull" hints that there is at least a certain group of us, I would say "market", that is willing to pay for advertisement-free content. Yes, I am one of those. But I at least recognize that our 'freedom-means-you-are-allowed-to-make -money-no-matter-what' attitude isn't as grandiose as is advertised by the overlords.

      Advertisement = $$. This simply equates to the fact that we will have to shell out extra $$ to allow the games to be how we want them to be. So be it.

    14. Re:It's quite simple: by Moofie · · Score: 2, Insightful

      I don't know about you, but I definitely choose which magazines I'm willing to subscribe to based on the mass fraction of advertising. I'm happy to pay more for a subscription to a well laid out magazine that isn't 3/4 advertising copy.

      --
      Why yes, I AM a rocket scientist!
    15. Re:It's quite simple: by grumpygrodyguy · · Score: 1

      In a game like Auto Assault, ads could be counted as the immersion experience.

      You are 100% wrong.

      AA is set in a post-apocalyptic future, any modern advertisement would be completely out of place.

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    16. Re:It's quite simple: by fanblade · · Score: 1

      The question was:

      "Should gamers pay for the privilege of having to be subjected to in-game advertising on a monthly basis?"

      The answer is:

      No, but they WILL. (Stupid gamers. Mumble, mumble...)

    17. Re:It's quite simple: by cp.tar · · Score: 2, Interesting

      Plain and simple: I wouldn't play it at all.

      Actually, the only MMORPG I play has no subscription either - Guild Wars.
      It is the only kind I can afford and the only kind I'm willing to play.

      If you're charging me for the privilege of viewing ads, sod off; I get quite pissed off just when I go to the cinema, pay the ticket and am forced to sit through almost half an hour of commercials. (OK, so maybe it just feels that long.)
      Anyway, a game that is serving me ads should damn well be totally free of charge just because of the annoyance factor. I don't respond (positively) to ads anyway.

      --
      Ignore this signature. By order.
    18. Re:It's quite simple: by SpacePunk · · Score: 2, Insightful

      It's like any media. Ads support the media cost, and lower the cost to the end user. If magazines, for instance, did not have ads the magazine cost to the reader would be above what it is with ads. It's inevitable that ads get into video games in one form or another. Got a magazine subscription? Do they have ads? Yup.

    19. Re:It's quite simple: by NeuroKoan · · Score: 5, Funny

      How about, instead of casting a fireball in your favorite RPG you instead get to cast a KC Masterpiece fire-spell presented by Ford.

      --

      "However," replied the universe, "The fact has not created in me A sense of obligation."
    20. Re:It's quite simple: by lymond01 · · Score: 1

      I would never in a million years pay for something that's going to give me advertising!

      Now excuse me while I watch my cable TV programming...for $60/month...

    21. Re:It's quite simple: by eMartin · · Score: 1

      I don't play many racing games, but I recently picked up Need For Speed Most Wanted, and was surprised to see Burger King restaurants in the game.

      Sure, in a game like GTA, I expect restaurants with sily names or something, but in this case, I think it's actually pretty cool.

    22. Re:It's quite simple: by Anonymous Coward · · Score: 0

      har har har. I haven't heard that since high school....

      Fords sucks!

      No GM sucks worse!

      No, Chrysler sucks worse!

      Grow up.

    23. Re:It's quite simple: by patio11 · · Score: 5, Funny

      If I got 3 extra points of intellect out of the deal my mage would wear Nike. I'm not even kidding. Here's a bidding war, companies: I will wear your logo on my chest, and gladly, if it comes with a stamina boosting enchantment. And it will be associated in the minds of millions of Horde players with a rush of enjoyment: every time they see my mage charging at them, they'll know Coca Cola = honorable kill for free. You work out the details with Blizzard, the one with the best bonuses gets my chest piece. Losers take heart, I've got 10 other locations to auction off bit by bit.

    24. Re:It's quite simple: by Anonymous Coward · · Score: 0

      Planetside, Matrix Online, and numerous other games have been doing this for a while now.

      And blocking them is simply a matter of adding a few lines to your hosts file.

      The only problem with the Ad's in Planetside is for a while they had talking video ad's....they needed to die.

    25. Re:It's quite simple: by the+argonaut · · Score: 2, Informative

      Not so fast, cowboy! The FCC ruled no such thing - all they did was release a report saying that consumers would save money if cable stations went to an a la carte model, contradicting a report they released in 2004 (from the National Journal, among other sources I'm sure you could find).

      --
      fuck you.
    26. Re:It's quite simple: by wo1verin3 · · Score: 1

      Matrix Online did it tastefully.

      When you're outside, there are a few billboards, or in the subway. It is more interesting then generic ads and to some extent they even add to the realism. Some offices have Alienware computers, but it isn't in your face.

      If you don't have to interact with them and can walk right by without waiting for 15 seconds then I see no issue with minimal product placement or ads in paying MMOs. (If it fits with the game... I don't want to see laptops in WOW)

      Trade (City): WTS [ AlienWare Laptop ] Min Lvl 50 +3 AGI

    27. Re:It's quite simple: by Charcharodon · · Score: 2, Funny

      You know what Stewart, I like you, you're not like the other people here in the trailer park.

    28. Re:It's quite simple: by Anonymous Coward · · Score: 0

      How about a flame thrower connected to your ass and you have to recharge at the local Taco Bell.

    29. Re:It's quite simple: by mboverload · · Score: 1

      THIS SAME THING WAS PUT IN PLANETSIDE

      All you have to do is insert the IP of the adservers in your host file and the screen will not show ads.

    30. Re:It's quite simple: by clean_stoner · · Score: 1
      Today you can easily fork over $80/month to your cable company and the majority of stations will still be displaying pure advertising 15% of the time or so.

      15% is very conservative, it's actually about 33%. I've got a PVR running Myth and it automatically removes commercials on recorded programs, and a 30 min (on TV program) is usally about 20 mins with the commercials removed, a 2 hour program is 1 hour 20 mins, etc. The ammount of advertising you're paying to watch on TV is really ridiculous.

      --

      Sigs are for the weak.

    31. Re:It's quite simple: by aevan · · Score: 1

      Driver Returns On Foot...
      Fix Or Repair Daily...

      ...the memories :D

      Sheesh AC, huuumour.

    32. Re:It's quite simple: by aevan · · Score: 1

      Are we talking the players, or the MMORPG company? 0:-)

    33. Re:It's quite simple: by zippthorne · · Score: 1

      If you were *really* a rocket scientist, you'd think 87% or less was actually a pretty good fraction...

      --
      Can you be Even More Awesome?!
    34. Re:It's quite simple: by Imsdal · · Score: 1
      15% is very conservative, it's actually about 33%.

      I suppose a fair amount of that is trailers for upcoming shows, which isn't "pure" advertising, and which is something that is to be expected even in otherwise commercial free channels.

      That said, those trailers are of course almost as annoying...

      Finally, most regular half hour shows have a running time between 22 and 23 minutes, suggesting that the actual amount of "non-programming" is 23%-27%.

    35. Re:It's quite simple: by blackhat.blade · · Score: 1

      In games like GTA, i don't care if the ads (which must be there for realism)
      are for real products or faked ones. But when I imagine ogres wearing nike sneakers, and eat snickers when it takes a bit longer, then this would definitivly drive me mad.

      Not to mention services and products usually promoted by spammers,
      although penis-enlarged goblins who took viagra and are intrested in new relationships is intresting

      --
      tell me your problem and i'll show you the solution tell me your solution and i'll show you the problem.
    36. Re:It's quite simple: by Anonymous Coward · · Score: 0

      Hey, Guild Wars has no monthly fee!!!
      Personaly I'd rather see ads and not pay every month than pay every month and do not see any ads.

    37. Re:It's quite simple: by the+real+darkskye · · Score: 1

      or better yet, point the ip of the adserver at a local server and have it display porn instead of the ads

      --
      Music is everybody's possession.
      It's only publishers who think that people own it.
      Fuck Beta
      ~John Lenno
    38. Re:It's quite simple: by MyNameIsEarl · · Score: 1

      Crazy Taxi on the "old" Sega Dreamcast had KFC's, Pizza Hut's and other brand names as locations you needed to drop off your passengers to. While I'm sure it was purely for ad revenue, I still think it added a feeling of realism to the game. Now if I am going to have a Coke ad in my next dungeon crawl it would feel out of place and I wouldn't feel I wasfully imersed in a fantasy world of killing dragons and such with my hellballs.

    39. Re:It's quite simple: by Jaseoldboss · · Score: 1

      Unfortunately this won't work with ads placed directly into the game maps like those Subway ads that appeared in Counter Strike.

    40. Re:It's quite simple: by le0p · · Score: 1

      What's the difference between seeing an ad for a fake company or an ad from a real one? For games that do or will contain advertising for fake companies because of the setting, I don't see this as a problem at all. I do, however, believe putting ads into fantasy based games would just be silly.

      --
      "I think that God in creating Man somewhat overestimated his ability."-Oscar Wilde
    41. Re:It's quite simple: by Anonymous Coward · · Score: 0

      I love it. "This frag brought to you by Altoids! Don't be afraid to get up-close and personal with your opponent"

    42. Re:It's quite simple: by Cryssen · · Score: 1

      Found On Roadside Dead?

      --
      "Frisbeetarianism is the belief that when you die, your soul goes up on the roof and gets stuck." -George Carlin
    43. Re:It's quite simple: by 2ndwizard · · Score: 1

      I don't know, sometime the Ads are better then the content.

    44. Re:It's quite simple: by Anonymous Coward · · Score: 0

      Hey, they're a commercial company and they look to increase revenue. Profits drive the development of bigger and better games. You want bigger and better, or you want to go back to b/w silent movies?

    45. Re:It's quite simple: by rocketpig · · Score: 1

      I don't know... UBRSBTYBCC* is pretty catchy to me...

      *Upper Black Rock Spire Brought To You By Coca-Cola®

    46. Re:It's quite simple: by Ruke · · Score: 1

      We do live in a world where the majority of the population glady shells out their hard earned cash in exchange for advertisement-riddled media, but that doesn't mean that you have to. I gave up watching TV about a year and a half ago, because I finally grew tired of wasting my time getting 10 minute chunks of enjoyments interrupted by 5 minutes of advertisements. (Which is one of the reasons I now have time to waste on MMOs...)

      Maybe companies should fill their games with obtrusive ads. I really don't spend enough time reading good books, and a library card is a whole lot cheaper than a subscription to WoW.

    47. Re:It's quite simple: by darkhitman · · Score: 1

      You're saying that all of the pre-apocalypse ads were destroyed? That there wouldn't be faded and torn 'Coca-Cola' billboards, lying as monuments to a great civilization?

      No, you, sir, are wrong. AA is in the future. Hence, ads from today would fit right into that post-apocalyptic future.

      --
      Tell me something...it's still "We, the people"... right?
  2. I knew it... by danpsmith · · Score: 4, Insightful

    It was only a matter of time before advertising and subscription fees both hit you in a package. Cable has been doing this for years with little justification in my eyes. One of the major points in signing up for cable was to get rid of the advertisments, but that idea has been tossed by most cable networks decades ago. Now they are doing the same thing with online stuff. I hope they finally bump into a wall here. I hope this greedy sales model falls right on its face. It's one thing to get us to accept advertising for free services, but when you are paying, and you are online. It just feels so slimy and unnecessary. I hope this project falls flat on its face and serves as a lesson that online, people don't want to pay to be marketed to like everywhere else where they had no choice.

    --
    Judges and senates have been bought for gold; Esteem and love were never to be sold.
    1. Re:I knew it... by Anonymous Coward · · Score: 0

      If they didn't accept advertising, they'd have to raise the prices. That's the theory, anyway, but it's probably more applicable for a cutthroat industry like magazine and newspaper publishing than for cable TV or gaming.

    2. Re:I knew it... by grumpygrodyguy · · Score: 1

      I hope this project falls flat on its face and serves as a lesson that online, people don't want to pay to be marketed to like everywhere else where they had no choice.

      Couldn't have said it better.

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    3. Re:I knew it... by Urusai · · Score: 2, Insightful

      Parent is correct. Greed is boundless. I personally consider the vasty ad market to be a calculated evil that needs to be expunged. Since the cost of ads goes into the product, you end up paying for the right to be manipulated. This is as corrupt as a government that markets its position on debatable public policy. It gives an entity a say in the direction public affairs that has no business but serving the will of its clients.

    4. Re:I knew it... by robyannetta · · Score: 1
      Saying you're getting doublecharged for Cable TV is a misnomer.

      When you subscribe to Cable or Satellite service, the money you pay them goes to pay for their infastucture to deliver a service to you.

      There's commercials during a program to pay for the channels' existence because they transmit their signal for free. Somebody's got to pay for all those FCC licences.

      People who complain that they are getting doublecharged are doublystupid to whine that they are. Would you like some cheese with that?

      --
      - Just my $0.02, take with a grain of salt, your mileage may vary.
    5. Re:I knew it... by Anonymous Coward · · Score: 0

      At least with TV - cable or otherwise - you can pay a nominal amount (~$5USD/month) to have a DVR and skip most of the advertising. Or you can do it for free with MythTV if you have a little time and expertise. To keep the model similar for MMOs they should allow users to pay a nominal amount to play the game without ads. Whether or not this reduces the current price for the monthly subscription for the "ad" version or increases the price for the "ad-free" version is unknown. I would assume it would be the former, but I certainly would prefer the latter.

    6. Re:I knew it... by Wonko · · Score: 1

      Saying you're getting doublecharged for Cable TV is a misnomer.

      No, it isn't.

      When you subscribe to Cable or Satellite service, the money you pay them goes to pay for their infastucture to deliver a service to you.

      Yes, that is one thing that you pay for. Some amount of that money goes to each (most?) of the channels I am subscribing to. If the cable companies got them for free they would never leave out channels.

      There's commercials during a program to pay for the channels' existence because they transmit their signal for free. Somebody's got to pay for all those FCC licences.

      I completely understand why my local channels still have commercials when transmitted over my cable service. They do broadcast their signal for free and I could just as easily pick it up with a small antenna.

      Cable/satellite only channels do NOT broadcast for free. They are paid by cable/satellite provider.

      People who complain that they are getting doublecharged are doublystupid to whine that they are. Would you like some cheese with that?

      People who complain that they are getting charged twice feel that the programming they are watching is only worth $50+ they are paying each month. I tend to agree with them. It doesn't seem right to pay to see advertisements (especially when 25% of the shows are ads). Just because you are happy to pay to watch advertisements doesn't mean everyone else is a sheep :p.

    7. Re:I knew it... by Anonymous Coward · · Score: 0

      When you subscribe to Cable or Satellite service, the money you pay them goes to pay for their infastucture to deliver a service to you.

      Look, I have a cable running into my house. If I pay the cable company, stuff appears on my TV. If I don't pay the cable company, stuff does not appear on my TV. Therefore, the cable company is taking my money and providing me with TV signals in return. In other words, they are selling me signals.

      There's commercials during a program to pay for the channels' existence because they transmit their signal for free. Somebody's got to pay for all those FCC licences.

      So, are you seriously saying that the cable company is taking the channels' output for free, and selling it on to me for $50/mo? That they're not paying the channels anything for the valuable product without which their infrastructure would be worthless?

      If so, then the channel operators should be shot for terminal stupidity, not encouraged to show ads to compensate for the wholesale theft of their signals.

  3. Like Cable TV by Erioll · · Score: 1

    Unfortunately it's going to be like Cable TV: you pay for cable, but you get the commercials too.

    Maybe this can go another way though, and people will abandon the games that want to double-dip. We can only hope.

    1. Re:Like Cable TV by ab0mb88 · · Score: 3, Insightful

      This is not how cable TV works. Cable TV is like online games are now. You pay for the cable to provide the connection to the content but the actual content providers still need to make money through their ads. This is like having to deal with ads on HBO.

    2. Re:Like Cable TV by climbon321 · · Score: 1

      Mod up parent.

      No one would be able to afford cable if there were no commercials. With the costs of producing the number of hours of cable television that is on every week commercials are a necessary evil.

    3. Re:Like Cable TV by Misch · · Score: 2, Insightful

      In the US, Except for the major Network stations, channels don't always get a lot of national ad coverage. The cable company is the one that sells a lot of the ad space.

      --

      --You will rephrase your request for me to go to hell. Goto statements are not acceptable programming constructs
    4. Re:Like Cable TV by flackrum · · Score: 1

      The problem is, unlike the mute button on TV, or ad-blocking features in Firefox extensions, I'm locked in while playing a game. It's like having ads on the screen while I'm watching a movie.

      Even during the downtime in a game, like during zone-loading, I'm watching the loading screen like an idiot waiting to get to the other side, particularly in PVP or time-critical situations. If I have to watch a loading screen with ads for Paxil or Geico, it won't be easy to ignore. Then I'll just cancel the subscription.

      Unfortunately, I doubt the few people who vote with their money will outweigh the ad companies who do the same.

  4. In-Game Ads... No problem... by __aaclcg7560 · · Score: 4, Funny

    I don't mind blowing up, burning down or melting sideways the billboards inside the gaming world. Heck, I wouldn't mind slashing and dicing the local authorities if they try to arrest me for cleaning up the environment. Whatever makes the game fun. :)

    1. Re:In-Game Ads... No problem... by danpsmith · · Score: 1

      Burning down billboards is funner in real life...Until the cops come that is.

      --
      Judges and senates have been bought for gold; Esteem and love were never to be sold.
    2. Re:In-Game Ads... No problem... by Sylver+Dragon · · Score: 5, Insightful

      I don't mind blowing up, burning down or melting sideways the billboards inside the gaming world...

      Unless the game doesn't let you. For those that haven't seen it yet, Rainbow six:Lockdown on the PC had in game advertisements. Actually it only had one, which was repeated over and over and over again. It was for a movie, The Hills Have Eyes which I will never see, partly due to the ad, also partly due to the movie looking like it is going to suck.
      While just about everything else in the game took damage, or at least spawned bullet holes when I shot them, the ads did not. No matter what you did to the posters, the looked good as new. This was tested quite often since the ad had a picture of the main actress on it, which was often mistaken for a taget for a second, and shot. In the end, I'm looking to find a way to replace the image with something a bit more interesting, say porn, before the next LAN (which is how I play the R6 games).
      This was bad enough in a game I just paid $50 for, getting that along with the StarForce crap was a real slap in the face. But, the idea of paying for a game subscription and then getting ads as well, just seems like too much to me. Yes, I realize that I'm getting shafted in the same way by the cable company; and that I will probably end up with no choice when it comes to my games; I still don't have to like it.

      --
      Necessity is the mother of invention.
      Laziness is the father.
    3. Re:In-Game Ads... No problem... by jlapier · · Score: 1

      I'm in the Auto-Assault Weekend Beta-testing group. You actually can destroy just about everything in the game (part of the initial tutorial forces you to learn the destructability of inanimates such as buildings, etc). I'd be very curious to see if they allow advertisements to be destroyed the same way (assuming they'd respawn a few minutes later anyway).

    4. Re:In-Game Ads... No problem... by luminblade · · Score: 1

      The model just might work in Auto Assault, you can destroy just about everything in the game. If they put up some billboards, or advertisements on the buildings, etc. you can always just blow them up. To top it all off you can get 'drops' when you blow up buildings, etc... So you can destroy the ad your pissed about, and be rewarded for it to boot!

    5. Re:In-Game Ads... No problem... by kcb93x · · Score: 1

      Actually, with this they could make it beneficial to seek out all the ads. Destroy the various ads from a specific set of companies (or single company - say there was an "advertising campaign" just before the "Final Solution" was released that had variants) find them, destroy them all, and pick up the loot. Take the items back and get a unique item only found via those ads (either parts, or part of a quest)

      Note: I now claim ownership of the above idea, barring a previous patent in existence that predates this post.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    6. Re:In-Game Ads... No problem... by PC-PHIX · · Score: 1

      If the advertising elements are wrapped up inside the gameplay in an interactive way, perhaps we'll see in-game power-ups that include removing all ads for a short period of time, temporarily freeing up bandwidth for a few extra frags...

      ...or hitting your opponent with a few extra ones that get in his way at the last second.

      --
      Optimist: The thumb drive is half empty! Pessimist: The thumb drive is half full...
  5. Well Life is Tuff by ResQuad · · Score: 4, Insightful

    Ya know what I'd like to say "Bullshit, I'm never gonna pay for a game that has advertisements". But the reality is thats not going to make a difference. Just look at TV. Most people pay around 50$ (or more) a month, and there are 15mn+ of commercials per hour.

    At least with in game ads they aren't stopping you from playing. You can just walk right past them. And if this helps the companies put out better games cause they can afford to spend more time in devel becaues they are making X more per month per person - well great. (And Frankly, I'd rather see adverts than pay more than 15$ a month per MMOG)

    1. Re:Well Life is Tuff by danpsmith · · Score: 4, Insightful
      At least with in game ads they aren't stopping you from playing. You can just walk right past them. And if this helps the companies put out better games cause they can afford to spend more time in devel becaues they are making X more per month per person - well great. (And Frankly, I'd rather see adverts than pay more than 15$ a month per MMOG)

      It won't lead to better games, I can almost guarantee that much. And as far as being able to walk past them, yeah, that's true. But the way I look at it is that it's another place they've taken from us. Another form of entertainment that isn't ours anymore. Another form of advertising that they can use to force brand names on you. People never seem to mind, they always say "well advertising is everywhere else, why not?" And my question is, why is it everywhere else? Why do we tolerate things like the "Tostitos Fiesta Bowl" when the taxpayers paid for the stadium and the fans paid for tickets? We shouldn't. When I hear complacent comments like this one it just makes me sad and it reminds me of a Matthew Good Band song called "advertising on police cars."

      --
      Judges and senates have been bought for gold; Esteem and love were never to be sold.
    2. Re:Well Life is Tuff by Ohreally_factor · · Score: 4, Interesting

      I could even see where in game ads, properly done, would improve the experience. If someone where to make a Bladerunner MMORPG, it would seem utterly naked if there weren't huge electronic billboards.

      However, what would be interesting would be top player endorsements. Imagine if you were the "best" (whatever that might mean in the context of the game) in a game, and your play was subsidized by wearing logos or having logos on your vehicle. A Nascar MMORPG?

      --
      It's not offtopic, dumbass. It's orthogonal.
    3. Re:Well Life is Tuff by ResQuad · · Score: 1

      Indeed. Like most racing games now adays have advertising in them, because thats how it is in real life. I assume other sports games are like this (but I wouldnt know). Planetside with adverts are way out of place, but MxO with adverts makes sense.

      As for the nascar MMORPG - its called Auto Assult - just keep driving to the left and you have the NASCAR minigame.

    4. Re:Well Life is Tuff by MindStalker · · Score: 1

      Another form of entertainment that isn't ours anymore.
      HEHE EA took that away a long time ago.. MMORGS yours?? HA..

    5. Re:Well Life is Tuff by Moby+Cock · · Score: 1

      Just look at TV. Most people pay around 50$ (or more) a month, and there are 15mn+ of commercials per hour.

      TV is free. Just plug in you TV to a power source and watch free broadcasts. What? You want more channels and guarenteed quality reception? Well, you are in luck, for $50/mo we can hook you up.

    6. Re:Well Life is Tuff by lgw · · Score: 1

      Heck, if you watch PBS over the air, there are no commercials and no $50/month. Heck, that's about all I use my TV for besides Netflix. I've never understood paying for "nothing on"!

      --
      Socialism: a lie told by totalitarians and believed by fools.
    7. Re:Well Life is Tuff by stonedonkey · · Score: 1

      Ya know what I'd like to say "Bullshit, I'm never gonna pay for a game that has advertisements". But the reality is thats not going to make a difference. Just look at TV. Most people pay around 50$ (or more) a month, and there are 15mn+ of commercials per hour.

      Apples and oranges. You're paying for access to content, not the content itself. Those providing the content have to, you know, make money. So they do it with subscriptions, like HBO, or they're an organization that can't get enough subscribers to defray costs and must thereby show ads. Keep in mind that the Internet works on the same model. You pay for access, and content providers make their content profitable through advertisement.

      Now, when a content provider asks for a subscription and hits me with ads, he can kiss my pucker. I don't see the market responding positively to this idea.

    8. Re:Well Life is Tuff by Maestro4k · · Score: 1

      When I hear complacent comments like this one it just makes me sad and it reminds me of a Matthew Good Band song called "advertising on police cars." Which is yet another area that advertising has already invaded, here's an article from 2002 about a city in Florida starting to use police cars with ads on them.

    9. Re:Well Life is Tuff by Turn-X+Alphonse · · Score: 2, Insightful

      You forget a very basic rule.

      Whoever puts in the money, gets to decide the content.

      While it may start with "just an advert here please", it could turn into "Well, I don't agree with that, lets drop it". Could even go as far as "A jail? No! How silly.. We'll goto a coke factory instead! It'll be a EVIL NAME HERE strong hold instead".

      --
      I like muppets.
    10. Re:Well Life is Tuff by KlausBreuer · · Score: 1

      For. Get. It.

      I don't have a TV, not simply because 95% of the content is junk, but because of all the endless, irritating, noisy, intruding advertising which tries to sell me as particularly stupid. ("No worries, I use that time to get a beer or go to the loo!" - rubbish).
      Same reason: no radio.
      Driver 3 had not only poor graphics and poor gameplay, but advertising in it. When I first saw it, I couldn't believe it. Then I exited, deleted the game, and gave the original away.

      I spend a fair amount of time with games. Any adverts in it will not be tolerated under any circumstances whatsoever. Free game? Okay. With ads in it? Nope.

      Lots of really good games (MOO2? GalCiv2? Civ4?) which have no ads at all. I'll buy these.

      --
      Free PC version of ChipWits at http://www.breueronline.de/klaus/chipwits/
    11. Re:Well Life is Tuff by Anonymous Coward · · Score: 0

      a nascar mmo .... 20k people going round in a circle.

  6. Missed a point.. by Daxster · · Score: 5, Informative

    Guild wars is free to play per month, unlike EQ2, WOW, etc.

    --
    Death by snoo-snoo!
    1. Re:Missed a point.. by Nos. · · Score: 1

      Exactly, I had to recheck the article to make sure they weren't going to START charging a subscription fee to play. Of course since the box says Free Online Play, they might have a problem switching to a subscription model.

    2. Re:Missed a point.. by Anonymous Coward · · Score: 0

      Ive often wondered how they manage that.

    3. Re:Missed a point.. by Anonymous Coward · · Score: 0

      It's also not an MMO...

    4. Re:Missed a point.. by Anonymous Coward · · Score: 0

      It's actually not as hard as you think - server costs, if taken in-house, can be easily offset by sales of the game itself.

    5. Re:Missed a point.. by snuf23 · · Score: 2, Insightful

      No - YOU missed the point:

      "have announced that they will be incorporating in-game advertising for their MMO Auto Assault"

      The article is about advertising appearing in Auto Assault NOT Guild Wars, City of Heroes, Lineage or any other NCSoft game.
      Auto Assault was pre-sold as an MMO with expected normal monthly MMO pricing. Now as to whether the monthly subscription will be for a game with advertising or if some other model is in the works, we don't know at this time.

      --
      Sometimes my arms bend back.
    6. Re:Missed a point.. by Daxster · · Score: 1

      Sure, the TFA didn't miss anything, but I was referring to the slashdot article.

      --
      Death by snoo-snoo!
    7. Re:Missed a point.. by snuf23 · · Score: 1

      I was quoting the Slashdot summary article. If you mean the comments missed the point, agreed quite a few did.

      --
      Sometimes my arms bend back.
    8. Re:Missed a point.. by dreadway · · Score: 1

      Silkroad Online is free too. They have premium in-game items (100% more exp, item repair, etc.) that you can pay for, but there's no subscription.

  7. This Depends... by those.numbers · · Score: 1, Interesting

    This completely depends on the game. In some games, in some context, ads could almost add to the atmosphere. I'm not too familiar with this game in particular, but if they placed the ads on billboards in games so that you would see them as you drive by, I wouldn't mind. Real city streets have them, so why can't the MMO? Now, if they're too obtrusive, the company should tone them down. Especially since people are already paying good money to play.

    On the other hand, if I see one advertisment in Guild Wars...

    1. Re:This Depends... by Spy+der+Mann · · Score: 2, Funny

      On the other hand, if I see one advertisment in Guild Wars...

      Magic Boots +1 (sponsored by Reebok) - 1000GP
      Chain mail +1 (sponsored by Adidas) - 2000GP
      Regeneration potion (sponsored by Novartis) - 50,000 GP
      Screwing up your game experience with ads like this one - Priceless.

    2. Re:This Depends... by Sabaki · · Score: 1

      This is what I was thinking. In fact, I remember commenting to someone last year wondering how long before City of Heroes put of real ads on its billboards. As long as the ads are non-obtrusive (and this includes load times) I don't mind.

      If we suddenly have a bunch of missions to recover the spices KFC needs to make their chicken, I might get a bit annoyed.

      In fact, I've noticed that in City of Villains, they've had "Your ad here" billboards -- I've been wondering if that was an actual sales pitch. Maybe so.

  8. Probably unavoidable really ... by gstoddart · · Score: 1, Insightful

    Basically, these companies are looking for as many sources of revenue as possible. Advertising is just another of them.

    There are loads of examples of things the user pays for that have advertising: TV, magazines, movie theatres, movies themselves, etc. You almost can't escape it nowadays.

    Now, ask me if I think paying $15/mo for an on-line game makes any sense and I'll tell you NO -- but I'm not the entire gaming market. =)

    --
    Lost at C:>. Found at C.
    1. Re:Probably unavoidable really ... by Thisstinks · · Score: 1

      I only play Guild Wars. I will not pay for a game then pay to play that is extortion if you want me to pay a monthly fee to play then give me the game. As for adds I am 100% against them I no longer watch TV because of them.

    2. Re:Probably unavoidable really ... by Anonymous Coward · · Score: 0

      We skip commercials in TV; that's one of the reasons we have DVRs. We're decreasing theater attendance in favor of DVDs. The last few times I actually went myself I aimed at being able ten minutes late to miss the trailers. We taunt the unnatural pause in Spider-Man 2 advertising Cingular. I don't know what the national trend for magazine subscriptions happens to be, but I don't subscribe to any magazines myself because the last time I looked through one it was almost exclusively ads anyway. The truth is people skip ads as much as they can, and when they can't they filter them out. I'm just not going to pay for a game that annoys me. "I did it because everyone else was doing it." And here when cartoons were always stressing the stupidity of that sentiment I thought it was misplaced.

    3. Re:Probably unavoidable really ... by gstoddart · · Score: 1
      I only play Guild Wars. I will not pay for a game then pay to play that is extortion if you want me to pay a monthly fee to play then give me the game. As for adds I am 100% against them I no longer watch TV because of them.

      You misunderstand me. I'm not in favour of being advertised to either. I fast forward through commercials like everyone else does, and most major consumer brands don't impress me all that much. In general, I'm pretty hostile to being advertised to.

      I'm just pointing out that it's probably unavoidable since so many other media fund themselves from both customer revenue and advertising models.

      It's evil, intrusive, annoying, and generally obnoxious. But, it's probably here to stay. On balance, it could lead to overall better titles as they have more revenue to pay for development and servers. It depends on how it's done.

      It all boils down to how intrusive into the game play it is -- if you suddenly start having the "Pepsi Gib of the Game" replay becoming a common factor, it'll be really over the top. If it's a billboard or storefront placed in a realistic city-scape, maybe not so much -- it might even add realism. If it's advertising in a D&D type game, it's competely wrong (unless it's for Otik's Spicy Potatoes or something ;-) McDonald's in a space-adventure, right out.

      The reality is, companies need to cover their costs as much as they can. Our aversion to being advertised to doesn't mean it will go away. Yes, we can choose to punish game makers who cross the line, but we'll probably never really stop it.
      --
      Lost at C:>. Found at C.
  9. Depends by SaidinUnleashed · · Score: 0

    If the ads are just banners on loading screens, OOC Chat, etc, I have no problem with it.

    If they are putting up billboards in the gameworld, I have a HUGE FUCKING PROBLEM with it.

    --
    Shiny. Let's be bad guys.
    1. Re:Depends by MobileTatsu-NJG · · Score: 1

      "If they are putting up billboards in the gameworld, I have a HUGE FUCKING PROBLEM with it. "

      Why?

      Seriously, I don't understand this. I recently played San Andreas. There are soda machines all over that game using some made-up brand. Why couldn't Sprite pay Rockstar to get their logo placed in that texture? Why would this be a pitchfork waving offense?

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    2. Re:Depends by RavenLrD20k · · Score: 1

      If they are putting up billboards in the gameworld, I have a HUGE FUCKING PROBLEM with it.

      I might forgive even billboards if they included one feature: Make the billboards interactive. In other words, if you see a billboard for Mountain Spew that you realy realy hate seeing, aim your BFG-9000 and fire...watching the billboard splinter before your, and everyone elses, very eyes.

      Or even if you could take a can of spray paint in game and give the guy showing off the product a nice moustache and select nose ring.

      Hell...blow up a billboard, get 1,000 exp.

    3. Re:Depends by deathy_epl+ccs · · Score: 1

      Now, see? You went and forgot everything you read in your pitchfork waving manual. Check pages 43 through 62 for when advertising becomes a pitchfork waving offense... I think you'll find advertisements in games we pay for are covered by SEVERAL of the paragraphs and bylaws of that esteemed manual.

  10. Advertising actually fits the theme, so why not? by Crazy_MYKL · · Score: 1

    Seriously, why the outrage? You see ads while driving IRL, so why wouldn't you in-game?

    --


    <jedi> There is something funny here. You laugh. </jedi>
  11. cost per hour of entertainment by RingDev · · Score: 4, Insightful

    I'm not the hard core gamer I used to be, but I probably play 4-8 hours a week. So you figure $15/month = $180/year = $3.46/week = $0.43 to $0.86 per hour of entertainment.

    Compared to a Movie, I paid $8.25 to see Underworld 2. Run time 106 minutes, but you could theoretical count the travel time and previews as "entertainment" so let's call it a 3 hour event. That puts the cost at $2.75/hour.

    For me, $15 is a drop in the bucket. I would prefer to not have adds (specifically since I play high fantasy games usually) but in some games (the NFS series for instance) Ads can be put in the game seamlessly in a way that does not break immersion.

    -Rick

    --
    "Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
    1. Re:cost per hour of entertainment by Anonymous Coward · · Score: 0
      I would prefer to not have adds

      I also hate adds. Hunters have very little CC unless you've specced for scatter shot. I rerolled a lock, hoping to have a little better control. Fear and Death Coil FTW.

      .... that is what you meant, right?

    2. Re:cost per hour of entertainment by RingDev · · Score: 1

      Yes, I type-oed "ads" thank you for pointing out my short comings as a human-being.

      -Rick

      --
      "Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
    3. Re:cost per hour of entertainment by Anonymous Coward · · Score: 0

      >>>For me, $15 is a drop in the bucket. I would prefer to not have adds (specifically since I play high fantasy games usually) but in some games (the NFS series for instance) Ads can be put in the game seamlessly in a way that does not break immersion.

      So, what's wrong with Elvish sports-drinks?

      Gnomish anti-smoking sigils?

      Dwarvish sports utility vehicles?

    4. Re:cost per hour of entertainment by Funksaw · · Score: 1

      When I signed up for an MMORPG, I went with Guild Wars precisely because I can only manage about 2-3 hours a month. (Busy life. Not too busy to read some morning slashdot, but too busy to grind and power-level) WoW at $15 would not be a good deal - especially after considering that you pay $40-50 for the box... But that's getting to a point. I used to play roleplaying games - the pen and paper type. And they have no fee. You just buy the books and play. They're expensive books, but I kept hitting the argument that "You pay $8.25 for a movie, and that's only 2 hours of fun, compared to a $40 game book that you can have an unlimited amount of fun with." Here's what I've learned. 1) $8.25 for a movie is overpriced, but if I go buy a ticket, I'm pretty damn sure that I'm going to have fun for those two hours. 2) I don't need to wrangle 4 other people together to watch a movie. 3) If a movie has boring parts, I'm honestly surprised. 4) Gaming may provide you with 20 minutes of fun-- crammed into 4 hours. What you buy for your WoW subscription is not "as much fun as you can handle" for $15/mo. What you buy is the -potential- to have fun. Which is why I'm more likely to go to two movies a month at $8.25 (or, actually, 5 movies a month at $3.00 at the rental store... who GOES to theatres anymore?) than I am these days to either buy a roleplaying book or grind on an MMORPG that has a monthly fee.

    5. Re:cost per hour of entertainment by Anonymous Coward · · Score: 0

      Oh, it was just meant as a joke, and the winky was left off by mistake.

      Mostly it was only funny as the word "adds" does have applicability in an MMO. ;)

      And see, that one had a winky.

  12. Predictions by BaudKarma · · Score: 4, Insightful

    Prediction: 90% of respondants will react to the concept of in-game ads as if someone was offering to attach live leeches to their eyeballs. Brave proclomations will be made about how respondant will never, ever, EVER pay for a game that has in-game advertising, no matter what.

    Prediction: If the game is good, same people will buy it and play it, complaining bitterly the whole time. Until and unless the advertisments get so intrusive that they actually interfere with gameplay, people will put up with them to get their gaming fix.

    --
    It's the land of the brave, and the home of the free
    Where the less you know, the better off you'll be.
    1. Re:Predictions by Gojira+Shipi-Taro · · Score: 1

      Fortunately, Auto Assault just isn't very good, so it won't be difficult to "boycott".

      Honestly though, as far as gaming fixes, No one game is going to get a hold on a gamer such that they are going to put up with something they hate. There's just too many choices, too many alternatives. I loved playing WoW, but I won't put up with waiting in line, so the choice to quit, even after a year of playing, was quite simple.

      There are folks out there with no will power, but many people who draw the line at say, advertiseing in-game mean what they say.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    2. Re:Predictions by Anonymous Coward · · Score: 0

      I predict games that want to use ingame advertising have their development controlled by uncreative nitwits who think the whole world revolves around business, pop culture, and advertising. These games will suck. If they have a big franchise, they'll sell well pre-release, but in the end they will suck and be in the 10$ bin in the line at best buy with all the other crapola.

    3. Re:Predictions by Andrew+Kismet · · Score: 1

      And the worst thing is, they'll still make a profit, Uwe Boll style.

    4. Re:Predictions by umbrellasd · · Score: 4, Insightful
      Most players lack the ability to switch off. Do people like television advertising? Most do not. On the other hand, most people will tolerate a great deal as long as their brain numbing distraction of choice remains available.

      Anything that enters the mainstream will have advertisements because if there's a way for someone to legally make a dime, it is going to happen, particularly when it feeds off the least common denominator of principle in the population as a whole.

      I don't watch television, I don't listen to radio, and I don't play games with ads in them. I personally know 0 other people like that. I've never even met anyone else like that. Sure you meet people that are angry about invasive advertising, but when it comes down to it, there's something in the media that they just need so bad they cannot really turn it off.

      The general reaction when I mention this and indicate that a big reason is that I get really pissed when I am interested in something and some fucker comes along and laces that something with every act of manipulation that they can to make me spend money...the general reaction is disbelief and comments about my dubious sanity.

      Given that, advertising is inevitable. Just look at it this way. If every single major game producer decides to go in-game advertising, you know without a doubt that gamers will continue to pay to play. Without a doubt. It's a bit like price fixing. Then eventually, the economy will adjust so that a successful game company pretty much needs (read: publishers won't back a game with a lower advertisement-free profit margin) the additional in-game advertising revenue, and there you go.

      There's no turning back, and huge economic pressure will arise to starve out competitors that would offer a liberated experience, but cannot do so because the majority of consumers are tolerant and costs are adjusted to require revenue generated by the tolerance of advertising and the profitability of the resulting impulse purchases that occur.

    5. Re:Predictions by CrayDrygu · · Score: 2, Insightful
      "I don't watch television, I don't listen to radio, and I don't play games with ads in them. I personally know 0 other people like that."

      I think most people would prefer a compromise, to giving things up completely. I know I do.

      So, I watch TV, but thanks to my HTPC, I don't watch the ads. I listen to radio, but thanks to XM, I don't listen to ads. And when Planetside added in-game advertising, I blocked Massive's ad servers.

      But I've got the same attitude behind it all: If you have a medium where I'm forced to watch your advertising, then you don't get to have my money too. TV has no fast-forward, but I can solve that with time-shifting. A first-person shooter doesn't always give you the opportunity to look away from the ads, but I can block them, too.

      So XM's a bit of an exception there. They aren't asking paying customers to listen to ads -- they're soliciting paying customers with the promise of ad-free music, and very, very few ads on the other stations. So with them, instead of saying "I'm paying you money, so I don't have to see ads", I'm saying, "I'm paying you money so I don't have to see ads."

      --

      --
      "I personal[ly] think Unix is "superior" because on LSD it tastes like Blue." -- jbarnett

    6. Re:Predictions by readin · · Score: 1

      Move to a country where you don't understand the language. It doesn't cut out all the ads, but it cuts out a lot of them. And it makes some of the ads more bearable.

      --
      I often don't like the choices people make, but I like the fact that people make choices. That's why I'm a conservative.
    7. Re:Predictions by Charcharodon · · Score: 1
      Bingo! You hit the nail right in the back of the hand.

      Here is a suggestion for everyone who is sick to death of ads. Quit buying the crap being advertised! Otherwise shut up about it.

    8. Re:Predictions by Skadet · · Score: 1

      late to the punch, i realize, but its not fair to lump in radio with tv and games. How much do you pay a month for regular fm and am reception?

  13. Do you have cable TV? by Anonymous Coward · · Score: 0

    Just curious.

    1. Re:Do you have cable TV? by Tim+C · · Score: 1

      The stations don't get anything like as much from subscriptions as they do from ads, if they get anything. Your subscription goes to your cable provider.

      With an online game, what you pay goes to the game developer, as does the advertising revenue. Now it may be that the ad revenue helps to keep subscription costs down, but in that case, they'd better be lower (or the package better) than competing services.

  14. Do you have cable TV? by Anonymous Coward · · Score: 0
    Should gamers pay for the privilege of having to be subjected to in-game advertising on a monthly basis?

    I pay for cable television only to have to watch ads on channels like FX, Discovery, etc... Granted, the finance structure is totally different there, but my point is that the General Public is just so used to seeing ads everywhere, even in content they pay for, that my guess is that no one will even notice.

  15. Re:Advertising actually fits the theme, so why not by xzanthar · · Score: 2, Insightful

    Games are a way to get away from real life.

    --
    I encrypt all my files with Double XOR Encryption!
  16. How do you even know there will be a fee? by brunes69 · · Score: 2, Insightful

    I see nowhere in the announcement that NC Soft plans to charge a monthly fee in adition to having advertisements.

    Seeing how they *already* have a very popular MMORPG without a monthly fee (Guild Wars), I don't think it is a stretch to think this one won't either.

    1. Re:How do you even know there will be a fee? by AK__64 · · Score: 1

      Mod parent up.
      I looked into Auto Assault a few months ago, and I got the impression from the website that it would be one-time purchase only, similar to Guild Wars. May not be correct, but that's what I seem to remember. Browsing the website, I can't see anything that specifies either way, so that probably means that Auto Assualt will have a monthly fee.

      As far as in-game advertising goes, I wouldn't mind too terribly as long as the game quality was higher (or the price was lower) and the ads weren't too obtrusive. I'm not a role-player though, so that certainly influences my opinion. If the advertising engine is not integrated well into the world, i.e. ads exist on rocks or in the middle of forests, for instance, or if you have to wait to load up a new ad, then we would have a problem and I would cancel my subscription.

      Incidentally, despite the corny-sounding premise of the game, Auto Assualt seems to be fairly innovative and unique. The biggest feature being touted right now is the "fully-destructible environment" but the potential for unique characters (or, more likely, unique cars) and the ability to "craft" new items (Second Life, anyone?) are more intriguing to me. I might have to check it out come April 12.

    2. Re:How do you even know there will be a fee? by Anonymous Coward · · Score: 0

      There will be a fee. They have annouced a monthly charge as of yet an unknown amount but safe to assume it in the $15 per month range

    3. Re:How do you even know there will be a fee? by snuf23 · · Score: 2, Informative

      "Seeing how they *already* have a very popular MMORPG without a monthly fee (Guild Wars), I don't think it is a stretch to think this one won't either."

      Seeing as they *already* have multiple MMOs which require a monthly fee (City of Heroes/Villains, Lineage II)and have stated in their Auto Assault faq that the game will have monthly fees, I think it's unlikely that the game will use the Guild Wars model.
      What remains to be seen is if they will do the advertising vs paid model like Anarchy Online or if all paid accounts will have advertising.

      --
      Sometimes my arms bend back.
  17. Better Games? by carterhawk001 · · Score: 2, Interesting

    If the publishers and content produces for MMO's are going to stick advertising in games, then I have no problem continuing to pay my monthly fee so long as the revenue from said advertising is used to improve the game im playing. Less downtime should be a top priority for both sides because downtime = less advert money. More content in general would also be nice. More places for that advertising to go i figure. You have to remember that disneyland is like the real life equivelent for an MMO, and in addition to your entrance fee, many of the E Ticket rides have corporate sponsors, which is totaly cool because it means the ride is better than it otherwise would have been. As long as the big wigs at the publishing companies arent just fattening their wallets, im cool with in-game advertising.

  18. If the game is good people will accept it. by Quarters · · Score: 3, Insightful
    "...wanted to know how other people would feel paying $50US for a game, plus approximately $15/month in subscription fees, and in addition be served with in-game advertising as well?"

    People pay $5000US for a hi-def set, plus approximately $80/month for HiDef satellite and/or cable service, and are served ads without complaint.

    1. Re:If the game is good people will accept it. by deacon · · Score: 1
      People pay $5000US for a hi-def set, plus approximately $80/month for HiDef satellite and/or cable service, and are served ads without complaint.

      That does not mean they are making a good choice.

      These are the same people that are going to be eating dog food and living on the street in a box after they retire.

      If you want to do something with your money, put it in an IRA and go for a jog instead of sitting on the couch waiting for the heart attack.

    2. Re:If the game is good people will accept it. by grumpygrodyguy · · Score: 1

      People pay $5000US for a hi-def set, plus approximately $80/month for HiDef satellite and/or cable service, and are served ads without complaint.

      Most people I know loath advertisements. I mute commercials whenever I can and switch channels as soon as they pop. One of the main reasons Tivo gained in popularity was to avoid advertisements. One of Mozilla's main selling points is a popup blocker and its user base is growing rapidly. I think most americans and most people around the world dislike advertisements to differing degrees but can't do anything about them.

      Honestly, when you say 'without complaint' how are these people supposed to complain? If I could switch to a cable company that provided progamming without advertisements I would switch in a heartbeat.

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    3. Re:If the game is good people will accept it. by Anonymous Coward · · Score: 0

      Yeah, but paying for Cable is more like paying your ISP. You don't pay mediacom and then pay the food network.

    4. Re:If the game is good people will accept it. by lgw · · Score: 1

      What's worse, people buy expensve Tivo-style units to watch the ads for them!

      --
      Socialism: a lie told by totalitarians and believed by fools.
    5. Re:If the game is good people will accept it. by Squirrel+One · · Score: 1

      Most TV lovers that I know who are willing to spend money on improving their TV watching experience actually DONT accept ads. Through TiVO or other DVRs they avoid them altogether whenever possible. My parents, for example, will wait until 20 minutes into a show they REALLY want to watch before sitting down to it just to cut the commercials.

      --
      Give a man a fire and he'll be warm for a day. Light a man on fire and he'll be warm for the rest of his life.
  19. This alone will separate quality from crap by popo · · Score: 2, Insightful


    No publisher with any sort of standards would allow the game setting to be destroyed this way. I think we'll see the games with low subscribership succumb to this trend, and lose even more players as a result. Its one thing for Anarchy Online, City of Heroes or a game with a futuristic setting to use in-game ads (since ads exist within those worlds thematically), but a Volvo ad in a dungeon?

    Ambience, mood, storyline, graphical quality and believability are hugely important in a MMORPG. All I can say is, if my Lvl 20 Monk/Ranger comes across a "Lower Your Mortgage"
    ad in the depths of Hell, I'm never playing Guild Wars again. ...Not to mention the inherent problems with advertising Pepsi on some bloodstained field of carnage.

    --
    ------ The best brain training is now totally free : )
    1. Re:This alone will separate quality from crap by Anonymous Coward · · Score: 0

      Not to mention the inherent problems with advertising Pepsi on some bloodstained field of carnage.

      That's so shortsighted. Everyone knows that Pepsi brings your ancestors back from the grave.

    2. Re:This alone will separate quality from crap by Meph_the_Balrog · · Score: 1

      so you wouldn't support changing the name of a flying potion to "Red Bull"? :P

    3. Re:This alone will separate quality from crap by Anonymous Coward · · Score: 0

      Thing is that a "Lower your Mortgage" ad in Hell would probably be appropriate.

    4. Re:This alone will separate quality from crap by Anonymous Coward · · Score: 0
      ...Not to mention the inherent problems with advertising Pepsi on some bloodstained field of carnage.

      Interestingly enough, there is actual historical precedent IRL to suggest this might not be so out-of-context. (I may be risking going off-topic here...)

      According to Bob Woodward's book Veil (p. 56), in 1970 PepsiCo requested their friend, then- U.S. President Richard Nixon, forcibly remove Chilean President Salvador Allende from power. Violence, bloodshed, and much carnage ensued.

    5. Re:This alone will separate quality from crap by Anonymous Coward · · Score: 0

      While I think in game ads in a fantasy setting would seriously detract me from buying or playing the game in question, I'm not sure I can agree with attacking the standards of the company purely for putting ads in games, how is that any worse than the players who play the games purely to gold mine and treasure horde? Besides, if it's set in an urban environment, a real comercial on a T.V. in an electronics store, or a billboard, or an ad on the back of an in-game magazine, or on the side of an in-game bus wouldn't be too bad, and in fact would add to the realism of the game, provided there was more than one sponsor

  20. US centric adverts by forgotten_my_nick · · Score: 2, Interesting

    One thing amazed me about the US when I lived there is how badly you are bombarded with adverts. Not just TV but everywhere. Really its like having a fast computer. You don't realise it until you start to try to use a slow one.

    I found amazing, and very annoying. But for everyone else because they grew up with it they more or less blocked it out. Advertising companies know this, which is why adverts are becoming more and more intrusive. Take a look at this site.. http://www.womma.org/wombat/agenda.htm

    It will give you an idea of how intrusive they actually get. Whats intresting in that site is that NCSofts Auto-Assault has used these marketing companies for viral/Gurrilla/astro-turfing. So having them put adverts into the game is just an extension of this to be honest.

    As for the OP question. I wouldn't play it. I'd quit. If I am paying a subscription why the heck should I be paying to be spammed with adverts. Don't talk to me about it. Think it helps? Guess you have never seen "Deuce Bigalow: European gigalo" pictures in planetside.
    http://www.secretlair.com/index.php?/clickablecult ure/entry/massive_ruins_planetside/

    which incidently was hacked to stop adverts spawning in game (just basically edited the hosts file).

  21. It's all in the execution by Zaffo · · Score: 2, Insightful

    In-game ads could work in a subscription-based game model, if done right.

    The most important thing advertisers (and game companies) have to accept is the fact that their ads will only be appropriate in contemporary-themed game environments. City of Heroes and Enter the Matrix fit this description, and not much else does. They try shoehorning an ad for potato chips (or anything else, for that matter) in a game with a fantasy/medieval setting. The reaction from subscribers will be instant and negative.

    Interstitials might work ("While the game loads, check out this tennis shoe!"), but they must be extremely low-bandwidth. Like a simple graphic. They cannot add to irritating stream of data coming and going between the game's client and server because people complain enough about lag and latency already; ads would earn a game company a blue ribbon in the "Fastest Drop in Subscriptions" contest, hands-down. Video or flash are absolutely detested on the Web, and their acceptance in a paid-for game is far below any means of measurement.

    1. Re:It's all in the execution by Deathlizard · · Score: 1

      Context wise, I don't see how there going to add these to Auto Assault outside of loading screens.

      The world is set in a futuristic, post apocalyptic "Mad Max" world. if youre going through a war torn zone and start seeing pristene unweathered billboards for Pepsi, it's going to look fishy.

      I really don't understand why they don't do this in COH/V instead. It's like they built the world to show billboard advertising, and it's built in such a way that it would make the world seem more realistic. It's almost to the point where you're bummed it's an "In-Front Steakhouse" billboard instead of a real "Outback Steakhouse" billboard. As long as they followed billboard rules and didn't have Pepsi and Mt. Dew on every billboard you see in COH, it would really make Paragon city feel like a real big city on the east coast.

    2. Re:It's all in the execution by Slithe · · Score: 2, Interesting

      For fantasy settings, (if they can) they will probably try some product integration style thing. I once saw an advertisement about a Sony, Pizza-Hut partnership that allowed an Everquest II player to type '/pizza' into the chat window, and a Pizza-Hut online ordering menu would pop-up. I thought this was the stupidest thing I had ever seen, but Evercrack junkies probably found it uber-convenient.

      --
      ---- "XML is like violence. If it doesn't fix the problem, you aren't using enough."
    3. Re:It's all in the execution by petermgreen · · Score: 1

      The world is set in a futuristic, post apocalyptic "Mad Max" world. if youre going through a war torn zone and start seeing pristene unweathered billboards for Pepsi, it's going to look fishy.

      one interesting question is do the billboards need to look pristine to have an affect or would billboards for pepsi that looked like they would post apocolypse (weathering random damage etc) be effective.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
  22. I've said it before... by steveo777 · · Score: 1
    and I'll say it again...(Disclaimer, can't read the article, so if there is content about the style, I only get the summery).

    As long as the ads are unobtrusive and fit the style and content of the game I'm fine. For instance, racing games advertising cars or tires, no problem. If there was an advertisment in WoW for hand lotion, however, I would be less than pleased.

    Oh, and I think everyone would agree with me. If there's ads in the game, I best be getting some sort of substantial discount. Say, at least 5 bucks a month. Or maybe the game for free as a good will gesture.

    --
    This sig isn't original enough, it's time to come up with something witty...
    1. Re:I've said it before... by Maserati · · Score: 1

      If there was an advertisment in WoW for hand lotion, however, I would be less than pleased.

      That might actually work out for Blizzard, there's a reason there are a lot of level 1 Night Elves running around naked.

      --
      Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
  23. Not so bad really... by DLG · · Score: 1

    I really always assumed that we would begin to see both advertisement and sorts of sponsorships in online gaming. It might not always work in the most thematic way, but this is not really different than product placement for example.

    The Ancient Order of Coca-cola have defeated the Mercedes Barbarians to bring the glory of the gods to America.

  24. I'm fine with it by dsands1 · · Score: 1

    ...as long as it is

    a) contextually correct
    b) not overy distracting/annoying

    If they replace Morning Glory Dew with Mountain Dew in WoW you're gonna see one angry dwarf.

    .

    --
    "What is the answer?" (Silence) "In that case, what is the question?" --Gertrude Stein
    1. Re:I'm fine with it by Dachannien · · Score: 1

      Scott (Galstaff, Sorceror of Light): No waaay! His character is carrying Mountain Dew, too?!
      Graham (The DM): If I roll a ten or higher, then yes. (rolls die) Eleven.
      (Everyone laughs hysterically.)

  25. Choice and disclosure by 9mm+Censor · · Score: 1

    I ask for this from Game Publishers: 1) Choice: Let me pick to payless and see ads, or pay more and not see them (bonus, make fake ads that are cool). Better yet for cheapo's let me fill out a survey and give me less but better ads for me (or less money). 2) Disclosure: Tell me your going to put ads in your game, and what they are, and will not be.

  26. Re:Advertising actually fits the theme, so why not by dsands1 · · Score: 1

    Seriously, why the outrage? You see ads while driving IRL, so why wouldn't you in-game?

    So, vice-versa, I get to beat prostitutes with golf-clubs and kill cops in-game, so does that mean I can do so in real life?

    --
    "What is the answer?" (Silence) "In that case, what is the question?" --Gertrude Stein
  27. Planetside has that by RobinH · · Score: 2, Informative

    Planetside already has that. They're not overly invasive, but they are noticeable in areas that people frequent (it's not like people's tanks have billboards on the side of them, a la nascar).

    It's also very very easy to get rid of the ads. Apparently you just enter a line in your lmhosts file that tells the game to redirect all requests to the Massive Inc servers to some black hole. No more ads.

    --
    "I have never let my schooling interfere with my education." - Mark Twain
  28. This could be a good thing by mmalove · · Score: 1

    As long as the in game advertising is on the side of destructable buildings, I'm all for it.

    Take that, Wal-Mart!

    KAPOW!

    --
    You can get 15 minutes of fame, but you can go down in history for infamy.
  29. New registration card for products by Tsunayoshi · · Score: 3, Funny

    Thanks for purchasing Product X! Please take the time to let is know where you heard about our product:

    1. Newspaper
    2. Billboard
    3. Gaming Magazine
    4. Farming Blue/Purple Items in Molten Core.

    Thanks for your input.

    --
    "Get a bicycle. You will not regret it, if you live." - Mark Twain, "Taming the Bicycle"
  30. Cable TV is NOT a good comparison to this model by i_am_the_r00t · · Score: 1

    Cable TV has many channels that are commercial-free
    Cable TV 'packages' many products i.e Channels to provide a service. Some of the channels are nothing but commercials (HSN, QVC etc) some are Movies/Specials only (MAX, Encore, Showtime, HBO)

    a better comparison would be a single sporting event. Nascar, NFL game, Olympics, whatever.

    Ads are part of our culture. Personally, if they are unintrusive (they do not hinder the gameplay) I would not mind

    in fact, I would rather see a Drink machine in a game say Pepsi or Coca-Cola than some goofy "Spritza-Cola" or "Popsci". having actual Ads presented in a realistic way will add to the immersion.

    1. Re:Cable TV is NOT a good comparison to this model by assassinator42 · · Score: 1

      The only commercial-free channels on cable that I know of are the premium movie channels. Pretty much everything else has ads. Even "non-profit" stuff like PBS has ads, just less of them, and they don't interrupt the show.

  31. Re:Advertising actually fits the theme, so why not by geniusj · · Score: 1

    Well, you CAN. It's a matter of risk vs reward though. You might not like your 'reward' ;-)

  32. I don't know, it could be fun by kuriharu · · Score: 1

    Think about it -- you could see ads for McDonald's or Coke in World of Warcraft. Maybe they could make them relevant to the context -- "Eat a Big Mac for your ORC sized appetite".

  33. No in-game advertising! by MaWeiTao · · Score: 2

    I have two fundamental problems with in-game advertising.

    The first is immersion. If I'm playing a game set in a post-apocalyptic world why am I seeing ads, and worse yet, why are they for products that don't exist in this world.

    The second problem is specific to subscription based games. If I'm paying a monthly fee why should I be subjected to advertising? I don't even think I should see advertising in a game I've spent $50 for. Corporate greed knows no bounds and I expect in-game advertising to grow increasingly obnoxious and obtrusive.

    I have a few other problems with this form of advertising, one of the largest being the general lack of quality for these ads. It's like ad banners, nearly all of which are complete and utter garbage. The stuff I've seen from screenshots of other games looks awful. I don't expect this to improve and I'm sure we'll see poorly placed ads. Like posters for Subway sandwiches in terrorist hideouts.

    Now, advertising fits a bit more neatly into a world like that in City of Heroes; it's a contemporary city based in the United States. But again, the general idea of advertising in games rubs me the wrong way.

    It's far more enjoyable and faithful to the game world to see the fake ads the designers have created. The moment I see an ad for a real-life product I'm no longer based in the game, I'm thinking about my life outside the game.

    To put it simply, I think in-game advertising is lame. It's companies tried to grab every last penny from consumers. But too many consumers seem to think this is okay which means that its going to be forced on us all whether we like it or not. Consumers are far too accepting of being charged for nonsense and there aren't enough people willing to organize to oppose anything.

  34. Already Done by IflyRC · · Score: 1

    Anyone ever played Star Wars Galaxies? The whole thing is an advertisement for the Star Wars movies, toys, posters, etc. The same can be said for the upcoming DC Comics superhero MMORPG, the upcoming Star Trek MMORPG and a few others.

    These are the same as playing a game where your character is a coca cola bottle and you're trying to save the vending machine that is under attack by "generic" can mobs.

  35. The problem is by Sycraft-fu · · Score: 5, Insightful

    The bar is set fairly high, and keeps getting higher. Ok so time was your competition was Everquest, a game that felt like a job run by people who seemed to actively go out of their way to screw their customers. Didn't need a big leg up there. However now there's World of Warcraft. It's a fun game, a REALLY fun game. Certianly the best of the five I've tried and the only one to hold my attention for over a year. Sales figures seem to back that up, with 5 million subscribers and rising.

    Ok so people who need their MMORPG fix can (and do) go there, you game has to offer something different or better, if you don't, they'll ignore you for the most part. Thus if you decide that a fee plus intrusive ads is the way to go, gamers will tell you to fuck off, they have something better already.

    The reason I'm very anti in-game ads is because I know how stupid advertisers are when it comes to computers. They seem to think that ads need to be extremely in your face, noisy, and interactive. If they aren't getting your full attention for an extended period with lots of click throughs, well they must be failing. I mean shit, look at the previlance of not just popups, but take-over-your-browser types of Flash ads. The web is a non-linerar medium and the closest thing would be a newspaper, where you can skip around as you want, yet they insist that's not good enough, their ads have to be in your face.

    See I could go for a game with well integrated ads, I even think they could enhance the experience. For example you walk by a TV and instead of displaying some 3 screen loop with babble sounding audio, it has downloaded some new ads and plays them. Would feel nice and realistic, and integrate in to your experience well.

    However that's not how it will go, I'm afraid. The advertisers would bitch since people could just ignore the ads and look at other things (I'll never understand why that's not a problem with real billboards and such, just ocmptuer ads). What they'll want is forced ads on loading screens. So you zone in to a place and it starts loading, but instead of a loading screen you get an ad that talks to you, wants you to click thigns, etc. You computer finishes all it's work in 5 seconds but you spend 20 more being bombarded by an ad before you can play.

    Thanks, but no.

    1. Re:The problem is by Anonymous Coward · · Score: 0

      I hate to admit it, but I have a comparison to make with Neopets. They are completely ruled by advertising, and I'm positive that it works great for them. If MMOs start doing this, soon you'll see specific quests designed by the advertisers. Skin 10 sewer rats with this new 6-blade razor, brought to you by...

  36. Cable tv or satellite? by IflyRC · · Score: 1

    Do you have cable tv or a satellite dish? How much per month do you pay for that? I think if its done tastefully it won't be bad. A tall building with a billboard of a real product may add realism to the game.

  37. *ahem* by meheler · · Score: 1

    Cable TV

  38. It is all about the experience. by Rifter13 · · Score: 1

    As someone else pointed out, if you are going past a pop machine, it makes more sense to see say Coke or Pepsi, instead of some made-up cola name. Same with billboards. There are ads in Burnout Revenge. They add to the environment, and I really don't mind them. On the flip side, you have SWAT 4. It seems that there are posters about every 10 feet advetising SOMETHING. Last week, it was The Hills have Eyes, this week it is the History Channel show with Shatner's head plastered everywhere. I don't mind advertising... as long as I get a break in the price. I am NOT seeing that happen. Hell, in SWAT 4, it was perfectly fine, until they patched it to force streaming ads.

  39. Re:Cable TV IS a good comparison to this model by pandrijeczko · · Score: 1
    On British cable/satellite TV, all channels in any basic package that you buy contain adverts. Some of the movie channels do not contain adverts but these are usually rented at a much larger additional cost. Plus I've been to the US quite a few times and I can never recall ever seeing a TV channel which did not have adverts on it - if anything, I found US TV pretty much unwatchable due to the sheer number of adverts that pop up without warning (especially those that appear straight after the prequel and main theme tune of several popular TV series).

    I have absolutely no problem with the *concept* of having something for free with advertising included in it (I just probably won't use it) but I definitely will NOT pay for something that has advertising included - for this reason I don't have cable TV, I've complained about some movies I've seen at the cinema where product placement has been too excessive & I buy no designer clothing that has a corporate logo on it.

    Advertising is NOT our culture, it's about directing and manipulating our culture for the pure reason of making money. When they can survey a few hundred kids & have all of them recognise an image of Ronald McDonald but a far lesser percentage recognise an image of Jesus Christ, I think that illustrates exactly where our "culture" is actually going. And no, I'm not Christian or religious either - if marketing and ad men are the most dangerous threat to society, then those people who need ten commandments that can be summed up in the phrase "Just be nice to everyone" come a close second...

    --
    Gentoo Linux - another day, another USE flag.
  40. The key is emersion... by Anonymous Coward · · Score: 0

    If ads take away from the game (i.e. I have to stop and watch one) then I won't have it and I'll simply play a different game. If on the other hand they're incorporated into the game in a manner so as to add realism be they real product billboards or something even more agressive alla from the movie Minority Report set in a SciFi genre then I'm all for it.

    In the end, it's all about game quality and if the ad can help set mood or tone and add to the emersion factor I'd love it. I feel like in this case I'm getting something from it too. If on the other hand it's disruptive and I have to work to get past the add to get to the emersion the screw it...I'll find a better game with better content.

    I suspect game companies will go to far toward the ad model first and ruin a few games but I'm hopeful they'll eventually come back to the middle where the ads actually add to the gaming experience.

    1. Re:The key is emersion... by fooslacker · · Score: 1

      Adding to the emersion factor could also be accomplished by by mixing real world brand recongnition ads for in game products. That is something along the lines of Mercedes-Benz selling a futuristic in game hover car. This kind of thing could actually make games better rather than worse. I'd better not see an advert for laundry detergent in a futuristic post apocolyptic setting however and you know I will with Proctor and Gamble pays enough to the right money whores. =)

  41. Matrix Online was doing this a long time ago... by TheNetAvenger · · Score: 2, Interesting

    Billboards in the Matrix Online had both fake and real ads on them from launch. It actually added to the realism of the game, as it wasn't just fake ads. (Made it feel more real)

    I quit Matrix because SOE (Sony Online) bought it, and started adding in everquest abilities to the game model, a lot like when they brought the everquest developers over to Star Wars Galaxies and started destroying because they didn't 'get the difference'.

    But until then it was kind of cool to see new movie billboards or alienware ads for a new model, etc.

    It can make the world more real, but if it fits in the context. I wouldn't expect to see a Pepsi Machine In WoW or a Billboard for a new movie in WoW, it has to fit the game and not break it. Matrix it worked because it was mimmicking a real city.

    And if it adds revenue they use to make the game better and add content and expand the game, I'm for it...

  42. In other news... by Anonymous Coward · · Score: 0

    Adbusters announced today that they WTS [Culturejammer Stickers]x40, 25g, on top of mailbox in Org.

  43. Seamlessly blending into the game world... by Anonymous Coward · · Score: 0

    "Will pay a mage for conjured Mountain Dew"

    "WTS [Goodyear Boots of the Eagle]"

    "Need a McHealer for BRD"

    "Need an Alchemist to make me some Pepsi pots. I have the [Radioactive Goop]"

  44. Damn you, Adam Smith! by jabber · · Score: 1

    My goodness, this is terrible! The market is getting to critical mass, and suppliers are trying to see how much (more) money it is able to bear? Say it ain't so!

    Of course, when CDs got too expensive, some geek wrote Napster. Maybe this assault on gamers' aesthetics will prompt a few creative ones to come up with a free alternative, or some enlightened company will roll out an ad-less alternative - and use the asence of ads as a selling point.

    Sheesh! If the ads are so bad, don't play the game. If you're addicted to the game, you'll absorb the ads like a crack-whore who comes to terms with servicing the Johns for the drug.

    --

    -- What you do today will cost you a day of your life.
  45. More Ad paid stuff?!! by cb0nd · · Score: 1

    It seems that it is a nice model, since many things we use today are ad powered. But where's the limit? How much more can the budget for ads grow? Are the industries willing to spend that much money on ads? Not that games cannot be run with money from ads, but this solution is being adopted for paying for everything.

  46. It _could_ affect gameplay by Man+in+Spandex · · Score: 2, Funny

    Just imagine this. 2 players in a duel. In the middle of the match, you hear a voice

    *Players freeze*
    "AND NOW, a message from our sponsor. Tired of a small dick? Get Viagra NOW!........ back to fight in 3... 2 ... 1.."

  47. Oh boy by katorga · · Score: 1

    I can't wait to see mobs looking like nascar drivers, covered in ads....cheap gold! www.china.com.

  48. At first it's cool, but gets old fast. by Nymz · · Score: 1

    The Matrix Online started with ads just over a year ago. At first a few bilboards of movies like Constantine, and Batman:Begins. Then onto computer products, real-world magazines, and car ads.

    Sony-Entertainment bought them from AOL-Time-Waner a year ago, and that's when I quit too, so I can't tell you what they are doing today.

  49. It wouldn't make me buy the products advertised.. by Shacky · · Score: 1

    I have two comments for this one:
    First, how is this really different from say, paying $40 for two people to go to the movies that
    are subjected to all kinds of crappy adverts as they are waiting for the movie
    (or even previews, which include more crappy ads) to start?

    Second, I don't think seeing an ad in a game is going to make me buy the product.
    As said before, it's better to see a pop machine with coke or pepsi on it, rather than "cola!"
    but it wouldn't make me say "hmm, I see a coke ad.. I need to run to the store right now and buy
    some!" Have we really come to the point that consumers will make purchases of products based on
    an ad in a game? Maybe I'm not in that reality :)

  50. Re:Advertising actually fits the theme, so why not by Galen+Wolffit · · Score: 1

    Actually here in Fairfax, Virginia ... we don't have the displeasure of being bombarded by huge billboards struggling to steal your attention while you're trying to do something else: pay attention to the road.

    They have been outlawed.

    Can't say I miss them! Not that I ever really glanced at them anyways. But some of the ones in the bay area, with flashing lights ... those were over the top.

    This is an example of how the people CAN vote to keep this sort of crap from happening and actually win.

  51. Same as in Movie Theaters by smalltownhick · · Score: 1

    Movie theaters do the same thing, you pay $8 for the movie and if you get there before the show you end up watching 25 minutes commercials, not to mention all the product shots inside said movie.

    1. Re:Same as in Movie Theaters by grumpygrodyguy · · Score: 1

      Movie theaters do the same thing, you pay $8 for the movie and if you get there before the show you end up watching 25 minutes commercials, not to mention all the product shots inside said movie.

      Yep, this is why noone goes to movies anymore. Advertisers are almost as loathsome as lawyers.

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
  52. Re:Advertising actually fits the theme, so why not by Andrew+Kismet · · Score: 2, Insightful

    Maybe for you - don't cast your opinion on all gamers. I read books too, but not to get away from real life. I play games for the same reason I read books - either as a mental exercise (Ikaruga, Starcraft) or for an amazing story (Kingdom Hearts, FFVII, Starcraft) and sometimes both (Starcraft).
    Adverts would be intuitive in a game like GTA, which is meant to be realistic, and Full Auto makes sense too. As long as they're not intrusive, and they stay to realistically-placed billboards, vending machines, a few posters and loading screens, I'm happy. Besides, a McDonalds poster might remind me that I need to eat when playing.

  53. parent is incorrect by sbma44 · · Score: 4, Insightful

    Your statement is not correct. Cable companies like Comcast *DO* pay networks for their content, using your cable fees. This is why cable channels oppose ala carte cable. I don't like the idea of MMOs putting ads in their games, but it really would be pretty analogous to how cable TV works.

  54. Escapism by Anonymous Coward · · Score: 0

    I pay to play these games in order to escape reality where someone is always trying to sell me something, be it laundry detergent or ideology. I don't watch television or listen to radio anymore for these reasons. I'm just tired of being sold to. If game companies are going to accept advertising money, then they better get enough to subsidize them completely because they'll either be getting advertising dollars or mine, but not both. I don't care if having a Coca Cola machine in my GTA would make it realistic, if I'm paying for it I don't want it in there. Period.

  55. Why is advertising so bad? by Korgan · · Score: 1

    Why are people so adverse to advertising in a game?

    I pay a subscription to my satellite TV provider, yet I still get ads on the channels I like to watch. Even in the middle of sporting events. I had to pay for my decoder box and pay my monthly subscription.

    Advertising in a game is acceptable to me as long as it is within context. I don't want to see an ad for CocaCola(tm) in the middle of Droknar's Forge in Guild Wars. Or an ad for Gillete Mach3 over the door to the Auction House of Orgrimmar in World of Warcraft. ;-)

    Running a MMORPG, or any persistant online gaming service, is not cheap. Why shouldn't companies offer advertising to help offset that cost? Especially if its within context. It allows them to ensure that the cost to the consumer is affordable.

    I don't see people stop playing Anarchy Online because of the ads. In fact, by allowing advertising, Anarchy Online got a massive influx of players because the advertising allowed the basic game to be offered freely. This extended the life of a game that was starting to slow down.

    Also consider that games like Gran Turismo, Project Gotham Racing and many other racing games have had non-dynamic ingame advertising for a long time. Billboards all around the race tracks that have fake or paid for static ads. Doesn't stop you playing the game does it? So what if the fake ads on the ingame billboards now become real advertising space?

    Get used to it. Life is expensive. If advertising helps keep a game affordable, is that any worse than advertising keeping my subscription to a channel affordable? You either like the service or you don't.

    If you don't want the advertising, offer to pay a premium for ad-free service. But consider how much that premium would have to be to offset the advertising.

  56. genius submitter by Anonymous Coward · · Score: 0

    Is this a good trend for subscription-based MMO games of the future? Should gamers pay for the privilege of having to be subjected to in-game advertising on a monthly basis?

    Seriously, what kind of stupid questions are these? I smell flamebait.

  57. Why Not? by Bandit0013 · · Score: 1

    As long as it is thematic and unobtrusive I really wouldn't mind. Like for example in games where there is "zoning". You're already showing me a splash screen that is a still shot and boring, go ahead and zap a quick ad through there... at least it will give me something else to stare at for 10-20 seconds.

    Thematic is fine as well, if it's city of heroes or something and there's a soda machine, why not let pepsi or coke put their logos on it? Why can't an in-game gas station be a Sunoco?

  58. Worst Idea for an MMOG Ever by grumpygrodyguy · · Score: 1

    I wanted to know how other people would feel paying $50US for a game, plus approximately $15/month in subscription fees, and in addition be served with in-game advertising as well?

    Hey cockmonkey, I'm glad you asked! Here's what I think:

    I betad auto-assault for the first time this weekend and was very impressed with what I saw. As of yesterday I had full intention of pre-ordering AA and playing it as soon as possible.

    AFter reading this article I now have zero intention of ordering AA. I won't pay $15/month (an already high figure for MMOGs) to see ads in-game. I'll just find another game. This is probably the stupidist idea I've seen for an MMOG in a long time. And it's not just the money, or the insult to the intelligence of the players, it's the fact that you guys are willing to sacrifice the game's immersion by crap flooding modern advertisements onto a futuristic and post-apocalyptic landscape. It's nauseating to see you guys patting yourselves on the back over this idea, as if you just invented something of merit.

    If we could play AA for free by voluntarily opting into this advertisement program then maybe you would have something. As usual you money grubbing marketers/advertisers/accountants are polluting a promising game into obsolescence. Absolutely retarded idea. I hope Net Devil goes bankrupt and burns for caving to this ass backwards idea.

    Very Sincerely,

    One of the many customers you just lost.

    --
    The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
  59. This is Why NC Soft Games are Near Dead by t3projects · · Score: 1

    First off, NC Soft doesn't really make that cool of games. I don't know anyone who plays Guild Wars longterm. City of Heros is okay game...not really. And Lineage 2 is the hardest MMO time sinker in the world. The game is near dead and so is there other games.

    Personally this is a last ditch effort for them to save what they have. And if they knew the true heart and mind of gamers they would know this will near kill their community. When will a company create a game for gamers and keep their paying customers in mind. And you know what if you have millions of people paying $15 bucks a pop each month then you have plenty of money for development. Considering the average developer doesn't make much more than 70K a year and is paid on sallary.

    They don't need any more money. Trust me this was the stupid thing that NC Soft could have done... especially since Auto Assault just went into open Beta and when people get news of this they are going to be like "Screw that! I'm not paying to look at advertisements!" Besides that takes away from the atmostphere. Take for instance World of Warcraft or Everquest 1 or 2, you play those games to be in that world. Not to be in ours.

    Tell me what you think?

    1. Re:This is Why NC Soft Games are Near Dead by Bieeanda · · Score: 1
      Just to clarify, NCSoft didn't develop City of X, Auto Assault, or Guild Wars. They're the publishers, yes, but actual coding is a wholly different animal.

      Personally, I think that they're using their new, Stateside-developed games as a test bed for marketing strategies. City of Heroes and City of Villains are both playable exclusively to one another, while also potentially acting as an expansion pack. Guild Wars (which is about as much of an MMOG as Diablo is) has no monthly fee, but charges for major expansions and has little things like new music. Auto Assault is including in-game advertising (probably on the loading screens, to keep the audience captive as long as possible). City of Foozles also has a cross-marketing scheme that borders on the ludicrous, including card games, novels and tabletop RPGs (the latter which, at one point at least, included login codes to add new powers to your on-line heroes).

      Beyond all of that, though, Auto Assault seems to be an experiment in determining just how much crap players will put up with. The writing is dire, the gameplay is dull, and there is really no benefit to joining a 'convoy'. Players have hoped for a new Car Wars, but this isn't even a Twisted Metal.

  60. I kinda miss the ads... by Anonymous Coward · · Score: 0

    Now that I'm a paying subscriber at Anarchy Online, and the billboards are all for fictional products. The free accounts (a great deal on a cool game!) have ads on billboards in the cities and abandoned subways and such, but never in dungeons/caves/missions where it would seem out of place.

    It didn't bother me when they were there when I started playing, since I wasn't paying for it, but now that they're gone I think I might actually miss them. Weird, since I hate ads in every other form--TV, spam, mail, radio, random people on the street trying to sell me something, people going door to door, telephone, etc. Makes me wanna wring their neck for interrupting whatever I was doing (even if I was doing nothing). But in the game it just doesn't bother me. Run past a billboard, and the sound fades in and out, realistic like. If it's something interesting, stop and watch. It got me to stick around after Gilmore Girls on Tuesday night to watch the first couple of episodes of Supernatural. If the show hadn't sucked, I would have continued to tune in. But the ads in the game probably convinced me to watch once or twice.

    An onslaught of ads in the game did not, however, convince me to go see Deuce Bigelow: European Gigolo. There are limits to the technology.

  61. Whats the worst they could do? by Jamman960 · · Score: 1

    It all depends on how they go about it, if its just billboards then I really don't care and will happily ignore them but popups really annoy me. Then again the worst they could do is have breaks every 10mins.

  62. Ecko by TimeSpeak · · Score: 1

    Or you could just put games in advertisements.

    --
    Am no fek Buddhist, but this is enlightenment.
  63. Wrong game? by MattW · · Score: 1

    That's just odd. NCSoft publishes City of Heroes, which is set in a city which is analagous to a modern day metropolis. (Or megopolis - think perhaps NYC times five)

    Ads in such a game would probably ADD to the experience. I wouldn't want them jacking up my performance or anything, but seeing a Pizza Hut or a Coke banner? Seems like verisimilitude, and if it lets them make more money, add more content, or whatever, more power to them.

    Ads in a game like Auto Assault seem crazy for the most part. It's a postapocalyptic setting with mutants, humans, and others battling for scarce resources and it looks like the whole theme is borrowed heavily from Mad Max. What place does Coke have in the mutant-filled future? Little or none, I'd imagine. Maybe some armor plated missile-wielding FedEx battle trucks would be a cute touch, but by and large, the ads have no place. Obviously a fantasy scenario is the worst case. Modern product placement simply has no place there.

    Then again, you never know - it's not like a game like WoW offers a lot in the way of immersement when 75% of the players can't type normal sentences and you have to translate 'w r @ deadmines pling kk u wnt team?' After that, does it really matter if you see an ad?

  64. what a horrible idea. by geekcomputing · · Score: 0

    "Seriously, why the outrage? You see ads while driving IRL, so why wouldn't you in-game?" Who seriously likes to see that TRASH on the side of the interstates? Answer.. only marketing types. Aside from the Corporate GREED putting advertisments in games is BAD. why? it defeats the illusion of disbelief. Some of argue that it could make the game more realistic. WE ARE PLAYING GAMES TO ESCAPE REALITY. face it, reality is not fun. if we wanted to get realistic then my gun would jam in counterstrike, ammo would be defective. my character would get a sprang ankle and be unable to move. your cars would run out of gas in GTA. so who wants to play a game and see @$*# like burger king commercials? much like hollywood has gone down the Kra-pper , video games are going the same exact thing. Corporate suits that have no interest, talent, or desire to make a good game are put in charge. The only thing that matters to them is profits. more profits = more stock options = more money. But what it really comes down to is this. Now is the time to make a stand and you only vote is what matters to them most. Hard Cold Cash. If we ban games that market this crud we might.. might nip this in the butt b4 it gets out of control. if not, then prepare to undure Britney Spears in your counterstrike 3 game or Backstreet boys "singing" in Everquest 3. Personally i REFUSE i but ANY game with that crud in it. thats my rave. hopefully this will die and we wont have to fondly remember back to the good old days when games were not filled to the brim w/ advertisements.

  65. Anarchy Online by DaFallus · · Score: 1

    http://www.anarchy-online.com/ There is a free version and I pay $10 a month for all the add-ons. If you pay to play then you can turn off the in-game ads for real life products. There are however a couple ads for orgs and fictional in-game products. I heard it really sucked when first released, and it still has some bugs, but it is a lot of fun for those who want a simple experience and those that want something incredibly immense. On a plus side there are players from all over the globe, which is fun for me because I rarely have a chance to converse directly with people from France, Russia, or China.

    --
    No one cares what your captcha was

    Houston TX, USA
    1. Re:Anarchy Online by lootpal · · Score: 1

      http://lootpal.com/ On another note, MMoRPG's have an interesting real world value. There is an emerging economy based completely on selling ingame items and currency to help you jumpstart into a game. With working a fulltime job and raising a family this is the ONLY viable way for to test out an mmorpg. I would love to play a game for free that has ads, Sheesh games like second life encourage users to advertise ingame their virtual items.

  66. There is a worse problem than the ads.... by wadevondoom · · Score: 1

    Since the NDA has been lifted I may say that the game is not good. Despite ads or no ads I won't be shelling out my hard earned $15 / month to play it anyways. The game lacks depth, character and substance such as can be found in WoW.(Although after reading I may get banned for using my Logitech G15 keyboard I may to form a new opinion on how much I like WoW,)

    I wanted so much to love this game, being a fan of Car Wars and all. Here is something I found at Gamespot ont he subject of ads...

    "NCsoft and Massive ink deal to put ads in upcoming online role-player.

    It's hard not to have an opinion about the trend to stream ads into game environments. Now, regardless of what that opinion might be, there's a bit more fat to throw on the fire.

    Today, Massive Inc. and NCsoft North America will announce that the upcoming game Auto Assault will ship with the Massive SDK built in. That software application enables ads to stream into the game environment.

    Calling the inclusion of ads in the Auto Assault gameworld "a great fit," NCsoft's VP of sales and marketing, Dorothy Ferguson, said, "Massive understands games and has the most seamless and sophisticated process for integrating ads that fit within the game environment." (Note the "billboards" in the two associated screenshots...likely positions where ads could be placed.)

    Auto Assault is a Mad Max-like online role-playing game due at retailers next month. It comes from Colorado-based developers NetDevil and was first shown at 2004's Electronic Entertainment Expo.

    In a statement, Nicholas Longano, chief marketing officer of Massive, said, "We're excited to team with NCsoft to incorporate real-life advertising into this cutting-edge, highly anticipated game."

    Massive made waves back in 2005 when founder and CEO Mitchell Davis went on the stump to evangelize the Massive business model--a network of professionals that would supply the SDK to game developers and publishers and then solicit ad agencies and marketers to buy "space" inside the game as one would buy outdoor or magazine ads. The ad revenue would then be split between the game publisher and Massive.

    The company says that it has deals in place with 34 publishers to put the Massive SDK in more than 100 games and that already the company has streamed ads into more than "45 million game sessions."

    By Curt Feldman
    Posted Mar 14, 2006 2:01 am PT

    1. Re:There is a worse problem than the ads.... by grumpygrodyguy · · Score: 1

      Calling the inclusion of ads in the Auto Assault gameworld "a great fit," NCsoft's VP of sales and marketing, Dorothy Ferguson

      Eat shit and die Dorothy.

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    2. Re:There is a worse problem than the ads.... by geekcomputing · · Score: 0

      i 2nd that.... !!

    3. Re:There is a worse problem than the ads.... by Anonymous Coward · · Score: 0
      I got into the first wave of testing and lasted a few days of sheer tedium. Then, some time later, they claimed that everything was 'new and improved'! So, against my better judgment, I downloaded the client again and checked it out.


      The only 'new' things that I could find were vehicle decals (decals that didn't actually fit some of the cars-- they'd be clipped through by wheel wells and the like) and an extra tutorial mission. The gameplay was still dull as dirt, the engine still choked whenever anything physics-based occurred, and the first post-tutorial missions played like some bizarre ethnic cleansing simulation (both the Mutants and the Biomeks had missions to go forth and hunt 'Pikers', either for trophies or because they got out of their gulag cabins).


      Over on SomethingAwful, when a new game like this comes up, it usually ends up with threads that have thousands of total posts, as anticipation builds into a froth. For AA, we had... perhaps a dozen threads, most of which never made it past a few dozen posts.

  67. not a chance by darga · · Score: 1

    I refuse to even play free games with in-game advertising. You can't put a price on immersion. In-game ads might be perfectly find if they were properly shaded and placed into the game by artists, so they actually at least looked like in-game ads, rather than these uberbright jarring portals to another world. To me it makes the difference between someone holding a coke can in a movie and just compositing a can of coke onto a table with no regard for making it look like part of the world. It'd be incredibly jarring.

    1. Re:not a chance by geekcomputing · · Score: 0

      we all know how crappy TV is, the wasteland of cable, and how horrible hollywood is ...... do you really want this PLAGUE to engulf videogames? me,,, no.. As picard said "The final stand begins HERE!"

  68. EMAIL THIS ADDRESS. by geekcomputing · · Score: 0

    this is the bunch of dirt bags that sign up companys. email the address and let them know what you think. adsales@massiveincorporated.com and investor relations. This is the most important address. just tell them you REFUSE to buy any game w/ in game advertising. invest@ncsoft.net

  69. Re:Advertising actually fits the theme, so why not by Cheapy · · Score: 1

    Becuase you generally don't drive to have fun.

    --
    Would you kindly mod me +1 insightful?
  70. I beg to differ by snuf23 · · Score: 1

    Um. The game Auto Assault is a post-apocalyptic wasteland car game similar to "Road Warrior" but with mutants and advanced technology. Kind of like Road Warrior meets the old Gamma World role playing game.
    So an ad saying "Go see Deuce Bigalow opening in theatres this weekend" would be really out of place. Maybe, just maybe if they integrated the ads as destroyed remnants of the former civilization it would fit. Maybe.

    --
    Sometimes my arms bend back.
  71. I can just see it now... by Chowser · · Score: 1

    New Ads in WoW! Coca Cola: Restores 560 Mana over 21 sec. Must remain seated while drinking

    --
    sig here
  72. Will they also then let players spam their wares? by SurturZ · · Score: 1
    If there is in-game advertising, will that mean that players will be able to spam chat channels with ads for real-life products?


    Of course, I am sure spamming will still be against the EULA, but it sure will be hypocritical.

  73. Firewall? by argel · · Score: 1

    Is there a way to port block the ad server? Or 127.0.0.1 the adserver's name in %WINDIR%\system32\drivers\etc\hosts?

    --

    -- Argel
  74. There's no contradiction... by Souffle · · Score: 1

    A lot of people think that because they pay for something, there should be no advertisements. The fact is, the advertisements do help to offset the cost of bringing you the game. How much more would you be willing to pay for a game with no advertisements?

  75. Re:Advertising actually fits the theme, so why not by Anonymous Coward · · Score: 0
    Besides, a McDonalds poster might remind me that I need to eat when playing.

    If you need to be reminded to eat while playing games, I wouldn't worry about in-game advertising taking time out of your life, because you probably don't have one.

  76. What fees? by Anonymous Coward · · Score: 0

    Guild Wars? What fees?

  77. Wrong by leabre · · Score: 1

    I paid for a subscription to classmates.com and still get served with tons of the most annoying adverts ever when logged in. That's just wrong. I cancelled my subscription so it won't renew next year.

    This is no different. If I'm paying, then I should not be bothered with in game advertisements if they are intrusive. For example, seeing a Coke billboard or poster isn't annoying, so much, as its modeling reality. However, when the adverts become annoying or too much, or somehow, the game goes out of its way to impose the advert on you is a whole different story. Won't get my money, because they don't need it, not when advertisers are paying their way.

    Thanks,
    Leabre

  78. Apathy by Anonymous Coward · · Score: 0

    Here's the deal. As much as i think seeing ads in game is rediculous and im sure 90% of us feel the same way, it doesnt make a lick of difference. Reason being is that no one will quit playing with the ads in game. Just like we dont bother to vote, anyone who thinks of not playing due to ads realizes that their actions will be the extreme minority, so why bother. I said i'd never pay to play a game online... Well, I did, do, and probably always will.

    1. Re:Apathy by geekcomputing · · Score: 0

      "Reason being is that no one will quit playing with the ads in game" I will QUIT. i refuse to support the in game advertising plague.

  79. Well what do the developers say? by snuf23 · · Score: 1

    Check out the response from the development company (NetDevil) on how the ads will be integrated into the game.
    Of particular interest:

    "One thing I always felt was missing from AA was the remnants of modern real world culture, which if you take a look around any urban center, is oversaturated with ads, billboards, posters, etc. It's a fact of the landscape. For example, why wouldn't you find an old rusted out Coke can in this world?"

    "We get total artistic control over which ads go into the game so nothing would ever go into the game that does anything but add to the fact that this is a post apocalyptic earth. Each ad is custom made by Massive to add to our worlds existing look and feel. All the ads would be from old earth companies no longer around, not modern ads as if the companies existed on earth during the time period of Auto Assault."

    They have a valid point. Real world brands shown destroyed and decrepit in a post-apocalyptic environment could add a sense
    of realism to the game. The real question is implementation. If they get one ad buyer and all you see if Nike ads, it really won't matter how well they are integrated into the environment.

    --
    Sometimes my arms bend back.
  80. Re:It wouldn't make me buy the products advertised by Anonymous Coward · · Score: 0

    Advertising isn't just about making you want the product now...it's there to create brand-preference/trust/loyalty.

  81. Subsciption means no advertising??? since when? by Slashdot-Ender · · Score: 1

    I remember back in the early 80's when cable television debuted. The premise was, pay a subscription, bypass the networks and get advertising free entertainment... all of which lasted about 1 year. My magazines have advertising, my newspaper (I don't have) has advertising, and my cable TV has advertising. Why would ANYONE think an advertising revenue source would be ignored by a company who's sole purpose is to make money for it's stockholders.

  82. isnt a game all about emersion? by Anonymous Coward · · Score: 0

    how could a player possibly get hooked onto a game if at every turn in a medieval styled world he see's a add for pepsi, or a popup box in the left hand corner...

    if it doesnt interfere with the display of the game, i dont care. but the second i get annoying popups, adds in games for products that just shouldnt exist in game i wont play it.

    the whole point of video games is to escape reality for a bit, to have fun, not to have yet another avenue for those damn advertisment "gurus" to figure out how to wreck yet another thing with product placement. i want to know who these morons are who sit down at desks and say "HEY ive got it! KIDS WILL WANT to see ads while playing their favorite game!" and the executive just sitting up and going "you sir have a raise!"

    i mean come on. if these people had it their way, the sky itself would not be blue, and we'd just have advertisment billboards instead of a sky.

    why do they think that shoving something in my face is going to make me buy it? is there a portion of people that are that f**king stupid that actually buy stuff after having it shoved in your face 24/7?? oh wait. the same people that buy stuff from spyware and spam companies.

  83. Re:Will they also then let players spam their ware by Augmento · · Score: 1

    good point. spamming chat channels for ingame items is already a problem in a few games. how about equal time? how about people who pay 15$ a month to be in the game world get free ad time for their in game clans, items, services? will the devs tell us that "no, the advertisers are more important to their bottom line than the players?" i really like auto assault and i can see the ads would fit fine on the destructable billboards or sides of some the buildings. nothing amiss with say a soda vending machine that can be knocked over and maybe salvage some broken glass from it(btw, the game seriously needs more broken glass. having a hard time finding this and it is a crafting component). i gotta think of a way to empower my eyeballs. how about a buy my eyeball time. skip the middle man pay me 2-3 cents a click to look at your ad.

  84. Wholly Unsurprising by localman · · Score: 1

    It's entirely expected that advertisements will appear everywhere and anywhere they can. There is no reason for them not to. People are not dissuaded from using a product because of advertisements, even on paid media. They have appeared cable TV, movies (before and during), DVD's, video games... they'll hit XM soon enough.

    What surprises me is the sizable percentage of people who saying "well, if it results in more money to develop better games, that's fine". What?!? Since when has advertising dollars been spent to increase the quality of any media attached to it? I feel like I'm living in a different world from these people. Or perhaps they're just folks who have been brainwashed that capitalism is the end-all-be-all and making a buck can never be wrong. Whatever the case, I am 100% sure that advertising will become a part of video games, and that the resulting revenue will have no positive effect on the quality. If anything, it will be detrimental since the motivation of the game company will become "get ads in front of as many impressionable eyeballs as possible" rather than "make a fun game that people will want to pay to play".

    Cheers.

  85. Geez.. by Sartak · · Score: 1
    Is this a good trend for subscription-based MMO games of the future?
    Is this a serious question? Of course not!
  86. 15%?? Try 25% by Anonymous Coward · · Score: 0

    Did you know there are sixteen minutes of commercials in EVERY HOUR OF TELEVISION?

    Why do people even watch the goddamned thing? We don't call it the "idiot box" for nothing. I stopped watching TV years ago and have not regretted it once.

  87. Not acceptable.... by iCEBaLM · · Score: 1

    Wow, NCSoft just made up my mind for me. Auto Assault looked like it might be a pretty good game so I sighed up for the beta, downloaded it, patched it all up and was presented an activation key to play this weekend.

    Since this article came out I have uninstalled it completely, deleted every single email I have ever received from NCSoft and vow never to play any of their games until they change their stance. If I'm paying for a service there better not be ads no matter how "unintrusive" they may be.

    I hope NCSoft reads these comments, I am a heavy gamer who subscribes to multiple MMOGs and they have just lost any chance to gain my money.

  88. marketing forces, natural selection by cytg.net · · Score: 1

    supply and demand, and plain old darwinism is really what this is all about aint it.. so what if a company covers it's costs via X% fees and 100-X% ads. replay "so what"? If you're thinking that they're just uber'netting those ad dollars .. even so if they are, they're subject for termination cause someone else can do the same cheaper or better for the same. darwin never goes out of style. have faith dammit!

  89. you pay for cable and still have to watch ads (nt) by Anonymous Coward · · Score: 0

    you pay for cable and still have to watch ads

  90. won't change anything by trawg · · Score: 1

    Consumers in general appear have no ability to restrain themselves from spending money on something they want. Game developers/publishers have realised this which is why we're seeing more ads in more and more games. Sometimes they're subtle (posters/billboards in racing games) which I don't have a problem with.

    I strongly believe that Blizzard could pump World of Warcraft full of ads and it'd have barely any effect on player numbers because everyone is so hopelessly addicted to it. They're locked in to the game and, from what I can tell, there's no competing product that matches it for them to migrate to (yet).

    Nb - I don't play MMOs because I don't feel like paying per month to play games. I mostly play FPS games, which I buy once and then can play as long as they're popular. I prefer FPS games that are easily modded because the mod communities often end up making extensions to the game that are superior to the game itself.

  91. HK-47 homage by Anonymous Coward · · Score: 0

    Suggestion: Decide whether you think we gamers a threat to society before deciding whether you should slow our gaming process by hindering it with ads.

    Query: If Gamers kill people, and gamers can't game because of ads, and ads are made by people, will gamers kill advertisers?

    Postulation: Hindering gamers from games they pay for with undue ads may lead to being swarmed in a dark alley by 1000 cosplayers.

    Sarcasm: I recommend you continue this idea of advertisement in video games.

  92. grrrr... by Anonymous Coward · · Score: 0

    i own guild wars and the only reason i for that is because it does not have a monthly subscription... i look at games like WoW and star wars galaxies and think that they look pretty sweet, but i could never afford $15 a month... also, i am not really a very dedicated gamer, i just play when i have time... i would be paying for a lot of time that i'm not playing the game... if GW decides to add a subscription fee, i would have to cancel my subscription, i would be pissed, but i see no other choise... frankly i think it would be a bad move anyway, it's popularly thought that WoW is a better game as it is, if the add in a subscription they have that much less appeal over WoW...

  93. The sooner the better by Godji · · Score: 1

    I can't wait to drink my daily "Coca-cola" health potion! (oh the irony)

  94. In any medium, it's either subscriptions or ads. by RealGrouchy · · Score: 1

    The same problem arises with news media, and with many others.

    If it is subscription-only, then it will cater to the desires of the subscribers.

    If it is advertiser-only, then it will cater to the desires of the advertisers.

    If it is a mix of advertiser-based and subscriber-based, then there will always be a conflict between the desires/needs of the users and those of the advertisers.

    In my view, if you can't get people to pay for it (or to contribute to it, as in many OSS products), then you move to being advertiser supported, and you acknowledge that the advertisers (as a cohort) are the ones with true editorial control. Often, when it's mixed (like with most daily newspapers and cable news channels) there is a clear conflict between providing a "fair and balanced" view of the news and not pissing off your advertisers.

    How, exactly, this applies to MMOGs, I'm not completely certain, but the theory can still apply.

    - RG>

    --
    Hey pal, this isn't a pleasantforest, so don't waste my time with pleasantries!
  95. Ads Are Good For You! by Hoi+Polloi · · Score: 1

    Because sponsorship and ads lower prices for everyone!...ahhh...ummmm...actually everything still costs the frigg'n same. Forget I said that.

    --
    It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
  96. They're going to need the advertising... by Anonymous Coward · · Score: 0

    ...Because, quite frankly, subscriptions are not going to keep the servers afloat. The game has all of the depth of a kiddie pool, there is really no reason to group up and not solo everything, and the lore reads like it was written by a tenth grader. This is a simple vehicular shooter that, for reasons known only to the developers (developers of the similarly single-minded Jumpgate, if anyone remembers that one), has been run through a mangle in order to stretch it out to fit the vague approximation of an MMOG.

  97. Same with Car dealerships by Wakk013 · · Score: 1

    When I buy a vehicle, its without the ads. You want to put your advert on my vehicle, we can discuss a drop in the price or a monthly fee for as long as I choose to run your ads on my vehicle.

    If a MMO puts ads in the game, then I will make the same deal with them. If they don't want to deal with me, thats their loss.

  98. Project Entropia by Martigan80 · · Score: 1

    http://www.project-entropia.com/ has been throwing around this idea and in fact had mentioned that they will be using in-game advertising. This would be good since it is a theoretically "free" game. As most probably know it is free for a little bit and you can't do to much with out eventually paying a bit. Any how it is another game brining advertising into play.

    --
    This SIG pulled due to lack of funding. (This damn war is costing too much!)
  99. choises... by ekran · · Score: 1

    I would rather pay $15USD to play an MMORPG without commercials, than paying nothing and have to watch commercials. To be blunt, I've had enough, I've just changed my email address after having the same email address for 7 years, why? Well, because of spam, 60-70 messages a day. And I don't view commercial banners different.

    Anarchy Online has been running a free version with commercials ingame for over a year and they seem to be doing nicely. The advantage of free games with commercials is that people can play them who otherwise would not afford it, also you can try it out without paying.

    To put commercials into a game that you are paying for is just wrong, or atleast there should be an option to pay a bit more to get rid of the commercial. The money has to come from somewhere, I admit, but to put commercials on something you are paying for already is like milking the same cow twice.

  100. Why Complain by lootpal · · Score: 1

    Why complain about ads in games when you are paying and seeing ads everyday online, How much did you pay for your cable modem? And how much do you pay monthly for your internet access? How is this example different. I'm confused, If you don't want to see ads you had better not suport companies that advertise. I personally welcome ads that are helpful. With places like http://www.lootpal.com/ poping up everyday helping establish a realworld economy for mmorpgs, why complain?

  101. Nothing New by Anonymous Coward · · Score: 0

    The Matrix Online anyone? Move along, nothing to see here

  102. Short and Sweet by Karem+Lore · · Score: 1

    No

    --
    When all is said and done, nothing changes...
  103. Just lilke Cable TV by stry_cat · · Score: 1

    I pay something like $100/mo for Cable TV and Comcast lets the put in ads all over the place. Only HBO is unaffected by ads.

  104. are they serious?! by Anonymous Coward · · Score: 0

    OK, let me see if I get this straight:
    First of all, I get to pay around $50 for the privelege of obtaining their client software
    Secondly, I get to pay another $15(+/- $5) just to make the client actually useful ...and then...

    I get to be bombarded by advertising?! Are they nuts? TV, and just walking/driving around anywhere are bad enough with all the crappy advertisements, and now they need to pad their income by adding in ad revenue?! WTF is next? Subliminal audio advertising devices in pillows?

    (Of course every game that I ever subscribed to, I ended up cancelling as I didn't feel that I was able to play it enough to get $15/mo(or so) worth of entertainment out of it, and this was for MMOs with limited PKing areas. Games with integrated PKing didn't even last more than the free subscription period, but then, that left me ripped off on the otherwise uselessly overpriced client.)

    Cable: yep, I just LOVE cable. Pay $40-$80/mo for a bunch of ads, and many crappy low budget shows. (Of course, some cable channels do have some good content, however from what little I watch I have noticed a serious decline in content quality over the last decade or so with the few channels left with decent quality continuously being shifted to higher priced subscription packages.)

  105. Sound Ad's by X6Gothic6Chik6X · · Score: 2, Insightful

    If you guys think thats bad, Planetside, my current obsession is a 12.99$ a month MMOFPS. It has ads. The started as silent, and were insanly easy to ignore. Some of them were a bit funny to read. Then however, They added sound.

    The second you spawn at sanc and step out of the tube, You here the same 2 ads over and over and over. Not just once, then it changes to a difrent ad... the same ads. Over. And over. and Over untill you memorized the god damn thing. One is some Anti-drug thing thats blaring loud depending on your sound settings. The other is something about school.

    I dont blame you guys for not wanting ad's in a game you're paying for monthly, but untill you deal with ads that have sound and repeat over and over and over untill you leave the inside of a building, Consider yourselfs lucky.

    --
    Your Lady and Mistress, X6Gothic6Chik6X
  106. Pay for ads? Fuck that. by knight37 · · Score: 1

    If magazines, for instance, did not have ads the magazine cost to the reader would be above what it is with ads. It's inevitable that ads get into video games in one form or another. Got a magazine subscription? Do they have ads? Yup.

    Do movies have ads in the middle of them? No, not yet, (apart from product placement). So why do games HAVE to have ads? I prefer TV without ads, even though there is TV with ads. I don't even watch TV shows when they air anymore, I just buy the DVD release and watch it without the crap in it. Or I might DVR-it and fast forward through the commercials.

    I'm willing to put up with ads in games if I pay less. But I'm not paying $15/mo for a game that has a lot of ads in it. Fuck that, and fuck the people that enable them by putting up with that shit. Shame, too, because the AutoAssault beta was actually pretty fun.

    --
    Knight37 - Once a Gamer, Always a Gamer
    1. Re:Pay for ads? Fuck that. by SpacePunk · · Score: 1

      I'm not a big fan of ads in games either, but the inevitability of it has to be recognized. Often, we do not get what we wants. Especially in this day and age.

  107. Well lets ask some experts on the subject by Anonymous Coward · · Score: 0

    Any AOL users care to comment on the ad's AND fee model? (says the ex-AOL user)

  108. I'm for it. by Polski+Radon · · Score: 1

    If you can deliver that pizza to Poland in 30 minutes.

  109. Write NC Soft... by CokoBWare · · Score: 1

    I think we should all contact NC Soft and tell them how we feel about paying for ads in our games!

    NC Soft's recent press release regarding Auto Assault mentions subscription pricing to be determined.

    Here's how to contact NC Soft in North America:
    prna@plaync.com

    Email away!

  110. Yeah, too bad it sucks. by Anonymous Coward · · Score: 0

    Sad, but true. (And yes, I have played it enough to know). :(