Domain: gamespy.com
Stories and comments across the archive that link to gamespy.com.
Comments · 867
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Re:Support
Oooh, good question. Its so rarely that I am qualified to respond to a post on
/. I'm a game designer, I've been part of several online projects, currently working on this one. I know its not a huge title and its pretty old, but I hope it lends some credibility to my post.
Firstly there is the problem of employment. I'm sure other posters have mentioned it, but ULtima Online had a program where players would volunteer to guide people and handle some basic customer service. This was a pretty typical program that was in place in other persistant commerical multiplayer games at the time, such as EverQuest or GemStone3. EA was eventually sued by the people who were a part of that program. They claimed they were being treated as employees and should get employee benefits. When this happened, the player volunteer program in my game at the time was curtailed. Nobody wants to have to defend a lawsuit. Lawyers are too damn expensive!
I believe AOL had a similar suit filed agaist them by their volunteers.
Aside from legal issues, its very risky to give players any enhanced power or responsibility within the game world. MMOG Players are often not very nice people. These games bring out the worst in people. I know, I see the support emails about friends stealing items, passwords, etc. I read the chatlogs filled with hateful, vicious comments. Upset or angry players will write the most obscene emails they can, saying how much they hate the game and they'll never play it again, only to turn around a few days later and plead to get their account and characters back.
In short, players are often very unpredictable. Even the most seemingly well-mannered people will have their moments (we all do, its human nature). They could disagree with a new item or skill and feel insulted that they "weren't listened to", "being ignored", etc. Or worse, there could be outside issues affecting the players life, and they have a breakdown within the game. When things like this happen it will hurt business, give a bad image of the game, and scare away new players (which are the most important ones). EverQuest might not have a problem absorbing it, being that they have close to half a million accounts. But as the number of accounts decreases, these outbursts have a more potent effect.
Then compare the problems to the potential benefits, which are reletively small. Some active characters to enhance the roleplaying atmosphere of a roleplaying game are certainly good things to have.. but data from my games has shown that the impact of feature characters isn't signifigant. Players mostly want new items, new things to play with, and new areas (in that order). And as the population of a game scales up, so must the number of active feature characters.. adding more risk and potential problems. As well as organizational problems. Each of these players will have their own ideas on how the game world should develop. It takes some pretty tight reigns and a watchful eye to make sure that they aren't taking things in a direction you don't want to go. That monitoring takes resources which most teams just don't have. Maintaining an online games takes alot of time.. its much worse than any "normal business" project I was a part of. But its fun, most of the time.
I understand the idea. Its an idea that everyone has. In fact it was one of the first things I suggested when I was hired as a designer for my first online game, and I was given this speech then (minus the lawsuit stuff, of course).
In the end, it would be really nice to have the extra hands helping with the game. The risks and resources required do not outweigh the disadvantages.
One thing to note, though, is that the mmog Shadowbane has done something along the lines of what was suggested. They have hired a team to play Feature Characters on their servers. Since they are hired employees -
Re:ET not in top 5?
Because it's not making a profit. No, sorry, simple as that, you can't argue. Games consoles are supposed to make a profit. The Xbox makes a huge loss for Microsoft. That's a mistake. In fact it would be a fatal mistake for almost any company except for Microsoft.
Do you have any documentation to back this up? It's true that Microsoft took somewhere close to a $150 blow to the face when it launched it's console but that's the past. You really think Microsoft would just drop the cost of their system if they were still losing that amount of money? Of course not. How much was a 10 gig hard drive and a Nvidia GeForce 3 card back when the Xbox was launched? Now compare that to the prices now. Like all electronic hardware the price drops. This means it now costs less money to buy these parts, hence, less of a loss for producing the console. I'd almost bet Microsoft isn't losing money anymore on selling the system. Which brings me back to my original question. Do you have any documentation backing this up?
Microsoft didn't "fuck up" as you mentioned. They prepared for the future. That's why it's not a good idea for unknown companies like Idreama with shaky financial backings to enter the console market. You have to be able to blow away the competition from start to finish. If the Xbox was sold at no loss when it was launched chances are it would've lacked the performance of other competing consoles. That would then make gamers less apt to playing it and more likely to reject the Xbox. -
It's been longer than 5 years.
CNN article: "Take Two believes that a five-year development cycle is more than enough time to complete a game." Five years?!? Actually, it's been more like seven years. 3D Realms first bought a Quake 2 engine license to build the game on, and development began before Half Life came out. A recent Gamespy article summed up the situation best: "The now-legendary Quake and Unreal series hadn't even been launched when the Duke 3D shareware first came out. The 3D hardware acceleration boom hadn't even begun yet! Is there any legitimate reason 3DRealms hasn't been able to develop a single game since Duke 3D?"
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Re:A couple places to start
Nobody is programming Doom III in anything except C, assembly, and maybe some C++.
Doom III engine is written in C++.
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You must be kidding
The new firmware also comes with a couple of new games; back from the original iPod is breakout (called "Brick" for some reason), which is a toned down version of the arcade original - Arkanoid.
Arkanoid the original? Atari's Breakout predates Arkanoid by years. And that Atari game have, shall we say, some ties with the company that brings you the iPod.BTW, there was a version of it on the Apple ][ as well.
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David Hufford
David Hufford, a product manager in Microsoft's Xbox group, said the Media Center PC remains the central digital entertainment hub of the home, at least to Microsoft's thinking.
... Hufford said it's easier for Microsoft to innovate its console with new add-ons like Music Mixer because the Xbox has a built-in hard drive that easily stores new digital entertainment applications.
We have a product manager who actually believes in the "Media PC," who believes a karoke software product is an original add-on which will sell a videogame, and who refers to "innovating [the] console" by writing software.
Obviously, Mr. Hufford could use a tighter grasp on reality. For example, here is an interview snippet ripped from Gamespy.
David Hufford: My name is David Hufford and I work on the Marketing team at Xbox, so my primary job is to market all things Xbox, including this new game controller.
GameSpy: What are you calling this new controller?
David Hufford: We're calling it Xbox Controller S.
GameSpy: What does the S stand for?
David Hufford: Well, there's not a lot of science behind it, it's more of an art thing. I think we were all in a room and thought it would be a cool name, so we just came up with it.
Sounds brilliant, doesn't he?
Actually, that one is taken a bit out of context. He doesn't flub the rest of the interview, and he doesn't flub the other interviews available for googling (though he does use the phrases "super-hot" and "kicks butt" too often for someone in a professional communications position). So he does sound like he is qualified to talk about whether or not Half-Life 2 will make the console, although he's equally likely to be one of the people who described Microsoft BOB as a "totally awesome innovation, dude."
After all of that tortureous and unnecessary deconstruction of the messenger, it isn't that surprising that Half-Life 2 wouldn't make the big X. The bare minimum specs have always hovered around the XBox level: 700 Mhz CPU with a good DX6 card. And, sadly, the minimum specs for computer games are generally set at what will actually physically play the game, albeit at 320x240 and 5 frames per second. If the XBox is at the minimum specs for the game, the XBox will be too slow to play it satisfactorily. -
Sure
Is there still room for side-scrollers, in this age of incredible 3D worlds with incredibly realistic world physics?
Not if they seem to be as badly done as this one. But looking at the praise that 'Viewtiful Joe' seems to get from those that have seen it, I think that the genre is not dead yet. As everywhere else developers still need to innovate, but provided they do I don't need incredible realistic world physics. Let me run faster and jump higher than I can do in the even more realistic world I live in. Otherwise I wouldn't need to play games. -
Re:Chrzzzzz...
You're right.. the GBA is a BIG "let's re release games to a portable platform from our glory days" type of platform. But if you want an innovate, completely different type of game for the GBA, check out Wario Ware.... it's awesome. And, it's like nothing you've seen before.
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coicidence
Just today, a friend sent me a link to cool looking game that I guess premiered at E3 The Movies I think its a little like The Sims, but this time you are making a movie. And you get to see what the trailer of your finished product will look like. Looks neat.
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It is our own fault
The reason that we have all these unoriginal games is becuase we don't buy the ones are truly original.
Many of use are fanboys (including myself, I refuse to buy an Xbox), which gets in the way of buying that game that is truly original. My co-worker really likes Wario Ware Inc. but will not buy it becasue it is what he calles a "Kiddie Game".
It the hype maches too, I EB employee almost talked me into buying Matrix Reloaded: Enter the Matrix , but fortunately I went home and read a review!
phew!
Speaking of which the largest ET for the Atari 2600 like games is the Playstation 1-2. You are taking a serious risk buying a game for the PS with out renting it first. I have boughten some real stinkers for the PS, based on reviews.
There are a few companies I trust when it comes to games, and here is my short list:
- Capcom
- Sega
- Nintendo
- SNK
- Natsume
- Retro Studios
- Factor Five
- Konami
These are companies I know I can trust, but there are others that make good games.
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It is our own fault
The reason that we have all these unoriginal games is becuase we don't buy the ones are truly original.
Many of use are fanboys (including myself, I refuse to buy an Xbox), which gets in the way of buying that game that is truly original. My co-worker really likes Wario Ware Inc. but will not buy it becasue it is what he calles a "Kiddie Game".
It the hype maches too, I EB employee almost talked me into buying Matrix Reloaded: Enter the Matrix , but fortunately I went home and read a review!
phew!
Speaking of which the largest ET for the Atari 2600 like games is the Playstation 1-2. You are taking a serious risk buying a game for the PS with out renting it first. I have boughten some real stinkers for the PS, based on reviews.
There are a few companies I trust when it comes to games, and here is my short list:
- Capcom
- Sega
- Nintendo
- SNK
- Natsume
- Retro Studios
- Factor Five
- Konami
These are companies I know I can trust, but there are others that make good games.
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huh?
controversial? huh?
I'm confused, because a patch is released for a game and there is very little press about the game, that makes it controversial? the game was released right during the heart of E3, most websites more than likely had their hands full with E3.
reviews are now plentiful now that E3 is over, you can find just a few of them here, here and here.
Mike -
Completely correct.
Most 3D developers nowadays are still writting simplistic, low-poly, engines that don't work any worse on single-pass, single-texture cards. A lot of computer games have very high sounding system requirements, but play fine on older hardware. Similarly, a lot of multiplatform titles are written for the PS2 (the weakest of all consoles), and shoddily ported the GCN, Xbox, and PC (Enter the Matrix).
I only know of a few developrs who are targetting hardware that does single-pass, multitexturing, proper dynamic lighting, pixel shading, and so on. At least most of the games that come out that aren't super-awesome looking have good gameplay, unlike most of the worst LCD offenders. -
Re:Great move for the companies all aroundI used the word "perception" mainly in reference to visual quality. Unfortunately, most multi-console Xbox games are developed first for the PS2 and then ported up. As Itagaki of Team Ninja at Tecmo points out, most ports end up relying on the Xbox graphics subsystem to improve the game (in terms of, for example, hardware anti-aliasing) and don't tweak the game at all to take full advantage of what the Xbox has to offer.
Even more striking is the fact that a few games (most notably the recent Need for Speed 2: Hot Pursuit) can actually SUFFER in the transition because the developers don't optimize their code for Xbox at all. This can result in games that are even worse for the Xbox than the PS2 because of sloppiness.
Overall, though, games are indeed better on Xbox if only because most developers are smart enough to enable Dolby Digital. It's the one area where I think Xbox completely blows away the competition - Pro Logic II and software DTS (in rare PS2 games) are just no competition. Even when games ignore the center channel (which happens too often), the level of sonic immersion is immeasurably better on the Xbox.
Anyway, my point is that multi-console people should find out as much as they can from users, pro reviews, etc. before settling on which version of a multi-console game they will get instead of assuming that the Xbox version will be a lot better...Unless it has Xbox Live compatibility, in which case the choice is absolutely crystal clear.
:) -
This Year's E3...
Although there was a gigantor amount of games shown at E3 this year, it didn't seem like there were any huge groundbreaking games shown, at least nothing that got websites' panties in a bunch. Lots of part 2's and 3's... Overall, though, lots of good showings. Here are some of the games I thought stood out: (Besides the obvious HL2, Doom3, etc..)
Evil Genious: Sounds really good. I have this wanna-be-evil bug in me since Dungeon Keeper, and this looks to fill it. Although it would be nice to see a villian game minus the humor. I wanna be a serious evil genious!
Prince of Persia: Sands of Time: Big fan of the original, so I hope the new one does it justice. Although the remaking old games trend is wearing a bit thin, this one seems rather exceptional.
Sam & Max: Freelance Police: OMG! A new Sam and Max!!! This was one of my all time favorite PC Games back in the day, and the trailer for the new one seems to keep the same themes and witty banter that i've come to know and love (and randomly quote on a regular basis)(side note: new Full Throtle looks good too :)
Star Ocean:Till the End of Time: Gotta give respect to the non-SquareNix RPG's showing. This game looks especailly promissing. I played the previous Star Ocean, and liked it, but this game seems to be bringing the series a bit more up to date. The real-time battle system sounds pretty good, and graphics are great! Definatly one to watch for RPGamers.
CUSTOM ROBO!!!: Big Robots. You build em. Fighting! *drooool*
Tony Hawk Underground: Hrm... could be really cool, or could be GTA with skateboards... Although I was really curious when I read 'create-a-trick' mode! WTF! Could be really cool. Must have Online mode though!!! Plus it's acronym is THUG... sweet...
River City Ransom EX: YESYESYES!!! River City Ransom was THE BEST Nes game! Hands down! Nothing equates to the sheer pleasure derived from beating enemies sensless with a body at like 30 times a second! FWAPFWAPFWAP!
Well those are some titles I thought deserved some more attention. I left out some obvious choices (FF Tactics Adv, MGS3 + TS, etc...) but those games will rule as well. -
This Year's E3...
Although there was a gigantor amount of games shown at E3 this year, it didn't seem like there were any huge groundbreaking games shown, at least nothing that got websites' panties in a bunch. Lots of part 2's and 3's... Overall, though, lots of good showings. Here are some of the games I thought stood out: (Besides the obvious HL2, Doom3, etc..)
Evil Genious: Sounds really good. I have this wanna-be-evil bug in me since Dungeon Keeper, and this looks to fill it. Although it would be nice to see a villian game minus the humor. I wanna be a serious evil genious!
Prince of Persia: Sands of Time: Big fan of the original, so I hope the new one does it justice. Although the remaking old games trend is wearing a bit thin, this one seems rather exceptional.
Sam & Max: Freelance Police: OMG! A new Sam and Max!!! This was one of my all time favorite PC Games back in the day, and the trailer for the new one seems to keep the same themes and witty banter that i've come to know and love (and randomly quote on a regular basis)(side note: new Full Throtle looks good too :)
Star Ocean:Till the End of Time: Gotta give respect to the non-SquareNix RPG's showing. This game looks especailly promissing. I played the previous Star Ocean, and liked it, but this game seems to be bringing the series a bit more up to date. The real-time battle system sounds pretty good, and graphics are great! Definatly one to watch for RPGamers.
CUSTOM ROBO!!!: Big Robots. You build em. Fighting! *drooool*
Tony Hawk Underground: Hrm... could be really cool, or could be GTA with skateboards... Although I was really curious when I read 'create-a-trick' mode! WTF! Could be really cool. Must have Online mode though!!! Plus it's acronym is THUG... sweet...
River City Ransom EX: YESYESYES!!! River City Ransom was THE BEST Nes game! Hands down! Nothing equates to the sheer pleasure derived from beating enemies sensless with a body at like 30 times a second! FWAPFWAPFWAP!
Well those are some titles I thought deserved some more attention. I left out some obvious choices (FF Tactics Adv, MGS3 + TS, etc...) but those games will rule as well. -
This Year's E3...
Although there was a gigantor amount of games shown at E3 this year, it didn't seem like there were any huge groundbreaking games shown, at least nothing that got websites' panties in a bunch. Lots of part 2's and 3's... Overall, though, lots of good showings. Here are some of the games I thought stood out: (Besides the obvious HL2, Doom3, etc..)
Evil Genious: Sounds really good. I have this wanna-be-evil bug in me since Dungeon Keeper, and this looks to fill it. Although it would be nice to see a villian game minus the humor. I wanna be a serious evil genious!
Prince of Persia: Sands of Time: Big fan of the original, so I hope the new one does it justice. Although the remaking old games trend is wearing a bit thin, this one seems rather exceptional.
Sam & Max: Freelance Police: OMG! A new Sam and Max!!! This was one of my all time favorite PC Games back in the day, and the trailer for the new one seems to keep the same themes and witty banter that i've come to know and love (and randomly quote on a regular basis)(side note: new Full Throtle looks good too :)
Star Ocean:Till the End of Time: Gotta give respect to the non-SquareNix RPG's showing. This game looks especailly promissing. I played the previous Star Ocean, and liked it, but this game seems to be bringing the series a bit more up to date. The real-time battle system sounds pretty good, and graphics are great! Definatly one to watch for RPGamers.
CUSTOM ROBO!!!: Big Robots. You build em. Fighting! *drooool*
Tony Hawk Underground: Hrm... could be really cool, or could be GTA with skateboards... Although I was really curious when I read 'create-a-trick' mode! WTF! Could be really cool. Must have Online mode though!!! Plus it's acronym is THUG... sweet...
River City Ransom EX: YESYESYES!!! River City Ransom was THE BEST Nes game! Hands down! Nothing equates to the sheer pleasure derived from beating enemies sensless with a body at like 30 times a second! FWAPFWAPFWAP!
Well those are some titles I thought deserved some more attention. I left out some obvious choices (FF Tactics Adv, MGS3 + TS, etc...) but those games will rule as well. -
This Year's E3...
Although there was a gigantor amount of games shown at E3 this year, it didn't seem like there were any huge groundbreaking games shown, at least nothing that got websites' panties in a bunch. Lots of part 2's and 3's... Overall, though, lots of good showings. Here are some of the games I thought stood out: (Besides the obvious HL2, Doom3, etc..)
Evil Genious: Sounds really good. I have this wanna-be-evil bug in me since Dungeon Keeper, and this looks to fill it. Although it would be nice to see a villian game minus the humor. I wanna be a serious evil genious!
Prince of Persia: Sands of Time: Big fan of the original, so I hope the new one does it justice. Although the remaking old games trend is wearing a bit thin, this one seems rather exceptional.
Sam & Max: Freelance Police: OMG! A new Sam and Max!!! This was one of my all time favorite PC Games back in the day, and the trailer for the new one seems to keep the same themes and witty banter that i've come to know and love (and randomly quote on a regular basis)(side note: new Full Throtle looks good too :)
Star Ocean:Till the End of Time: Gotta give respect to the non-SquareNix RPG's showing. This game looks especailly promissing. I played the previous Star Ocean, and liked it, but this game seems to be bringing the series a bit more up to date. The real-time battle system sounds pretty good, and graphics are great! Definatly one to watch for RPGamers.
CUSTOM ROBO!!!: Big Robots. You build em. Fighting! *drooool*
Tony Hawk Underground: Hrm... could be really cool, or could be GTA with skateboards... Although I was really curious when I read 'create-a-trick' mode! WTF! Could be really cool. Must have Online mode though!!! Plus it's acronym is THUG... sweet...
River City Ransom EX: YESYESYES!!! River City Ransom was THE BEST Nes game! Hands down! Nothing equates to the sheer pleasure derived from beating enemies sensless with a body at like 30 times a second! FWAPFWAPFWAP!
Well those are some titles I thought deserved some more attention. I left out some obvious choices (FF Tactics Adv, MGS3 + TS, etc...) but those games will rule as well. -
This Year's E3...
Although there was a gigantor amount of games shown at E3 this year, it didn't seem like there were any huge groundbreaking games shown, at least nothing that got websites' panties in a bunch. Lots of part 2's and 3's... Overall, though, lots of good showings. Here are some of the games I thought stood out: (Besides the obvious HL2, Doom3, etc..)
Evil Genious: Sounds really good. I have this wanna-be-evil bug in me since Dungeon Keeper, and this looks to fill it. Although it would be nice to see a villian game minus the humor. I wanna be a serious evil genious!
Prince of Persia: Sands of Time: Big fan of the original, so I hope the new one does it justice. Although the remaking old games trend is wearing a bit thin, this one seems rather exceptional.
Sam & Max: Freelance Police: OMG! A new Sam and Max!!! This was one of my all time favorite PC Games back in the day, and the trailer for the new one seems to keep the same themes and witty banter that i've come to know and love (and randomly quote on a regular basis)(side note: new Full Throtle looks good too :)
Star Ocean:Till the End of Time: Gotta give respect to the non-SquareNix RPG's showing. This game looks especailly promissing. I played the previous Star Ocean, and liked it, but this game seems to be bringing the series a bit more up to date. The real-time battle system sounds pretty good, and graphics are great! Definatly one to watch for RPGamers.
CUSTOM ROBO!!!: Big Robots. You build em. Fighting! *drooool*
Tony Hawk Underground: Hrm... could be really cool, or could be GTA with skateboards... Although I was really curious when I read 'create-a-trick' mode! WTF! Could be really cool. Must have Online mode though!!! Plus it's acronym is THUG... sweet...
River City Ransom EX: YESYESYES!!! River City Ransom was THE BEST Nes game! Hands down! Nothing equates to the sheer pleasure derived from beating enemies sensless with a body at like 30 times a second! FWAPFWAPFWAP!
Well those are some titles I thought deserved some more attention. I left out some obvious choices (FF Tactics Adv, MGS3 + TS, etc...) but those games will rule as well. -
Pirates!
was one of my favorite games of all time. I had the apple II version and the apple IIgs version (which was buggy). I have great memories of playing the dutch circa 1620 and plunding the cities along the southern coast of the mediterranean.
Another thing I would be really curious to see is a Sid Meier done version of XCom. There's an interesting article from last August where this deal was being discussed. Amongst other things, interesting relevant paragraphs:
GameSpy: Would that include your old stuff? Like Pirates, F-15 Strike Eagle, Gunship...
Sid Meier: ... Silent Service, Red Storm Rising, Covert Ops. And we're looking at the other games as well.
GameSpy: Like Master of Magic and X-Com?
Sid Meier: Yes.
GameSpy: You realize Usenet is going to go nuts over that answer.
Sid Meier: We're not going to announce our next game until October or so.
GameSpy: You've been asking fans, yesterday I heard people saying Pirates more often than anything else.
Sid Meier: We'd love to do Pirates for the 21st century. People have also asked about Colonization, and a few others.
I can think of at least one or two people who would love to see a MOM sequel... :) -
Re:HL2 will kick Doom III's butt
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Re:pc "port"?
this article discusses this very issue. they expected some things to be very easy that were difficult (network, sound) and some things that were expected to be difficult were easy (balance). xbox is unique hardware because of the sound system and graphics. they also needed to re-create a lot of the artwork because the PC has a much higher resolution than a television.
but still probably easier than porting a PS2 game to PC. -
LOL insider??
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Complete N-Gage reviewGameSpy has a very impressive review of the upcoming N-Gage.
Might be worth a look if anyone is considering a portable console.
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True Combat
A mod for Q3 that implements server side prediction. I play it with my 56k 500mhz 128mb machine all the time.
True Combat -
Re:maybe i'm weird...
Ghost s and Goblins 2002 Here it is. Njoy!
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Phalanx
See, I have trouble getting worked up over bad covers to shooters. Because, really, it'll never be as bad as Phalanx.
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Regular?
So, um, by "regular", do you mean "Game the Year"?
And by "better and better" do you instead mean, "Game of the Year" twice?
And by "lack of multiplayer" do you mean, "5 multiplayer levels for us in its two main multiplayer modes."?
And by "movies" do you mean "movie"?
Ok, I'll stop if you will. -
Regular?
So, um, by "regular", do you mean "Game the Year"?
And by "better and better" do you instead mean, "Game of the Year" twice?
And by "lack of multiplayer" do you mean, "5 multiplayer levels for us in its two main multiplayer modes."?
And by "movies" do you mean "movie"?
Ok, I'll stop if you will. -
no richard?
I find it almost sad that an Ultima game isn't coming out without the man Richard Garriot. It's almost as if a Zelda game being developed by Namco.
http://www.gamespy.com/interviews/february03/briti sh/
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SyberiaGo and play Syberia from Microids. Or their newer game, Post Mortem. If the adventure genre is dead, they are doing a great job at resurrecting it and I wish them best of luck.
I nearly cried at the ending of Syberia, the story was great and graphics beautiful.
Speaking of graphics, the technology behind Syberia is nothing like Doom III, but it incorporated 3D for character animation (even let you turn antialiasing on). Post Mortem is a bit of a step forward graphics-wise, but just wait for Syberia 2:- Dynamic graphics and lighting details such as glass reflections, ice texture, uniform fabric, and decals.
- Real-time snowfall and footsteps marks.
- Dynamic lighting and shadows.
- Animated fog.
- Enhanced in-game animation.
That's pretty impressive for an adventure game, if you ask me... Just take a look at screenshots in the interview.
// fixxxer -
CS isn't anything special...
I never thought CS was anything special and I can't believe that 9 out of 10 online gamers still seem to play it as reported by Gamespy stats.
At some point realism just became a big selling point (never mind that CS is by no means realistic, it doesn't even attempt to be). We had already seen tactical, team-based, more-than-just-a-fragfest play with Team Fortress (and even before that CTF...). Semi-realism and a world that comes from the brainless Hollywood action movies made CS the success it is IMO.
We've had plenty of great, innovative mods during the past few years after CS, but everyone just wants to play that. The only mods that manage to get some kind of a following are mods that mimic CS one way or another.
IMO, the current state of online gaming is pretty sad but it isn't because there's no innovation. It's because everyone just plays CS and gets on with their lives.
While reincarnating TF isn't extremely innovative (but if you've got a *great* game, why let it die with the old engines? why not develop it further?) I feel quite "alternative" when recommending that people should try out some of those: Quake 3 Fortress and Unreal Fortress are great mods, but unfortunately not at all popular...
I recommend checking out mod sites likeModsquad to see how much more than CS we have, if only someone would play them... -
Is this the first slashdot?
"After a half hour, the final bit of DOOM data made its way to Wisconsin. The moment it did, ten thousand gamers swamped the site. The weight of their requests was too much. The University of Wisconsin's computer network buckled. David Datta's computer crashed.
"Oh my God," he stammered to Jay over the phone. "I've never seen anything like this."
This quote is from the book Masters of Doom, chapter 9. You can read chapter 9 for yourself at Gamespy. -
game discussion sites
a few other good sites include: games.ars, gamegirl advance, games.design.art.culture, got game?, how they got game, ludology, or for regular gaming news, the friendlier ones are bluesnews, gamespy, games are fun and shacknews. where do you go?
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Re:My concern is...
...how we are going to be able to find older, less popular music titles?And personally, I don't care if Grand Theft Auto: Vice City is marketed as "The first videogame to release a boxed set of compact discs of the soundtrack" (obviously no one at IMDB has heard of a little-known game series called Final Fantasy, just for instance...) - where the heck can I find game soundtracks in general?
There are old, old games that I wanted soundtracks from. When AudioGalaxy was up, it was easy to find the complete Myth II soundtrack, which was released on CD but it's bloody difficult to buy here!
And as for ripping music from the games themselves - yeah, these days many games have some form of extractible
.mp3/.ogg/.wav/RedBook soundtrack (yeah, vorbis too!), but that's always tricky.There are rare cases where things turn out to be very good and leave a very positive impression...
This is the only reason I share the game music I've ripped or downloaded: The music is bloody difficult to get (especially in high-quality format), and it should be easier.
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Heres a Left Field Developer thats making it.
Here's a perfect example of an independent developer who's got those left field ideas, and has executed very well on them:
eGenesis recently launched A Tale In the Desert - a MMPORG which has distinguished itsself in a number of important ways:
1. A constructive multiplayer approach - It's been speculated and theorized on (well, by me and my friends, anyway) - but these guys have done it with style.
2. Ingame voting - it's allready transforming the gameworld of 'egypt'
3. A particularly clean launch - unlike any number of MMPORG titles I spent loads on and was frequently not playing because of bugs.
4. Gameplay mechanics that reward the player for the player's skill, not for artificial avatar skills.
5. Excellent Support. I had a GM to help in 10 seconds on the release date!
6. Simultaneous Linux and Windows clients at launch.
check out this previous post... A Tale in the Desert
I also noted the following article re: Difficulties in making MMPOGS Ten Reasons You Don't Want to Run a Massively Multiplayer Online Game eGenesis has all of this stuff down.
Free tryout, etc. Here
Support Independents, and Linux gaming!
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Re:Society loves violence
Then how come the most popular games in the world are "The Sims" and "Myst"?
*cough* *cough* counter-strike *cough* *cough* -
Re:Two things:
Unfortunately, high levels are relatively easy to attain. I played for 1 month, a few hours a night, and I'm currently at level 32, right where the content stops. But there are people who were level 50 only 3 weeks after the game was launched. What do they do now?
Roughly same thing bored gangs of kids do in real life. They hang out and greif innocent passers-by. -
Ten Reasons...
Taken from http://www.gamespy.com/gdc2003/top10mmog/
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1: They Cost Too Much money to Build and Launch!
2: There are Lots of Legal Issues
3: Customer Service is Hard
4: The Internet Sucks as a Commercial Delivery Platform
5: Everything You Know about Single-Player Games is Wrong
6: The Online Industry is Counter-Intuitive to Packaged-Goods Company Management
7: Getting a Credit Card from a Customer is Hard
8: A Huge Team is Required
9: It Requires a Mastery of Too Many Disciplines
10: Too Many are Being Built -
Multimedia?
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Multimedia?
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Multimedia?
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Multimedia?
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The Far Side
Remember that The Far Side Cartoon?
;-) -
NVIDIA� sponsored Vice City Capture Contest
Visit our NVIDIA® sponsored Vice City Capture Contest! You could win some wicked NVIDIA® gear while playing Vice City! All you have to do is run from the cops for about fifteen minutes, evade the law and don't cheat. Hurry contest closes soon!
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NVIDIA� sponsored Vice City Capture Contest
Vice City is amazing. Check out our NVIDIA® sponsored Vice City Capture Contest.
As a note to what I'm replying to:
Your woman will get the picture or she should not be your wife. PERIOD.
It's bad enough if you have OTHER problems, but if she doesn't get what you're about -- forget HER. -
Vice City ports
I can't wait for it to come out on the Degenatron!
And in other news, hook your PS2 up to your vid capture card and make a crime spree divx clip! Rack up as many stars as you can, and show the world! -
My daily sites
When i wake up in the morning, I crack open the daily newspapaper and.... wait that's not true. Lets start again. When I wake up in the morning I turn on my computer, and check out... webcomics.
Angst Technology, Ctrl Alt Del, Dilbert, Errant Story, Force Monkeys, Fox Trot, goats, Life of Riley, Mac Hall, Megatokyo, Misfire, Penny Arcade!, Sinfest, Something Positive, and finally Wendy.
Then, after my daily webcomic barage (not to say that these all update on a daily basis. Some are good [ like ctrl alt del, and penny arcade ] and update regularly. others... well...) I frequent other sites, for information.
Slashdot of course (not linking it...)
Gamespot
Games workshop,
and
Unconventional Conformity.
Other than that, I have a few sites i goto every so often. Or ones which i check throughout the day. But they become less important than the comics.
-Gharbad -
To download or not to download...
I figured I won't donwload Nethack. Why? Because I know how damn good it is and I know I'll be lost forever if I start playing it for real.
For the ones who don't know what Nethack is: The GameSpy Hall of Fame has a really good piece on Nethack. -
Re:So sell your GBA on ebay, and get a SP....
I hadn't heard of the game boy player until now.. thanks.
:)
I thought it was kind of dumb that if I really liked a game and wanted to be able to play it on my gamecube and gba that I would have to buy 2 copies of the game. Although, I imagine playing the gameboy version of something on my gamecube wouldn't look as good as the gamecube version.