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Robocoaster

AnswerIs42 writes "Got the announcement thru work email.. but a German company name Kuka has a very unique ride they are demonstrating. It has all the thrills, chills, loops, twists, puke factor of a rollercoaster.. but it only needs 11x12 meters of space! What they did is take a material handling robot (like you would find in any automotive plant) and put 2 seats on it. They also gave it a clever name: Robocoaster. I have a start of a review here, and will post more once I actually go and ride the sucker next month in Detroit. With everything it can do and more... it could start replacing rollercoasters.. perhaps?"

319 comments

  1. Come on by gazbo · · Score: 1

    Get it on
    You're riding in a
    Robocoaster.

    1. Re:Come on by Anonymous Coward · · Score: 0

      It looks like a liability lawyer's wet dream. It seems to have some pretty acute neck snappin' whip around-type moves.

  2. could be safer than rolercoaster by stonebeat.org · · Score: 2

    i think so.....

    1. Re:could be safer than rolercoaster by HelbaSluice · · Score: 2, Funny

      Sure. Until it flings you across the room....

    2. Re:could be safer than rolercoaster by JonWan · · Score: 3, Insightful

      Well it might be, until the control computer bluescreens and the thing slaps you against the floor a few times.

    3. Re:could be safer than rolercoaster by ghum · · Score: 1, Troll

      yes, COULD be safer.
      better read the specifications:
      # Microsoft Windows operating system
      # Internet connectivity
      # 8 in color VGA display
      # Comprehensive diagnostics embedded

    4. Re:could be safer than rolercoaster by sparkyman · · Score: 1

      Obiligatory MS slam.

      It runs on windows......wonder how many people will have to die before they patch it!? :)

    5. Re:could be safer than rolercoaster by pfred · · Score: 3, Informative

      Despite what the brochure says, the robot is not running on Windows. There is a real-time OS that runs the motion system. Windows is used only for the operator's user interface.

    6. Re:could be safer than rolercoaster by spen · · Score: 1

      I was thinking this would be the ultimate in "Force Feedback" for games. A lot of types of games could be enhanced with this type of device, until your box crashed and it tries to plant you in the floor.

    7. Re:could be safer than rolercoaster by srmalloy · · Score: 5, Interesting
      I was thinking this would be the ultimate in "Force Feedback" for games. A lot of types of games could be enhanced with this type of device, until your box crashed and it tries to plant you in the floor.

      Raises 'blue screen of death' to a whole new level of meaning.

      As an aside, though, I'm not sure how effective it will be at replacing rollercoasters for a number of reasons.

      First, it takes up an 11x12m space for every two people on the ride at one time; a typical rollercoaster will have twenty to forty people on one train, often with more than one train running at one time. The experience of running the coaster with twenty other people is different from being on a ride with at most one other person, and I believe that the group experience is part of the attraction. Certainly the Robocoaster will be hard-put to simulate being thrown upward into a loop as another coaster train roars through the middle of the loop, or diving into a tunnel and popping back up. The experience of weaving around and through scenery and other parts of the coaster track is going to be almost impossible to duplicate.

      Second, it does not look as if the Robocoaster will be able to simulate the sustained G forces that you can experience on a rollercoaster. I would expect that the design limits of an industrial robot would not permit swinging riders at speeds sufficient to produce the same G forces that can be attained with a rollercoaster, and the short moment arm of the robot would contribute significantly to disorientation and nausea compared to a standard coaster.

      Third, from the design, it's clear that the Robocoaster will require continuous power delivery throughout the duration of the ride; a rollercoaster uses power in the lift, brakes, and thrust sections, with the train running on momentum after it departs the lift. I suspect that the power usage of the Robocoaster will exceed the power usage for running the same number of people through a conventional coaster, which would raise the operating costs. On the other hand, the Robocoaster would not have to worry that brake failure might allow two trains to collide.

      Fourth, operating a group of Robocoasters to achieve a similar rider throughput as a conventional coaster will require many times the personnel. With a conventional coaster, a single dispatcher and one attendant per ten passengers is all that is required to man a coaster station, but with several Robocoasters, the ride's footprint is such that a single attendant would only be able to handle passengers at, at most, two units, and safety regulations would limit the number of units that a single dispatcher could supervise.

      I don't think that the Robocoaster is necessarily going to be a failure, but there are enough aspects of a conventional coaster that it can't duplicate would appear to put the Robocoaster into a specialty niche in thrill rides, competing with but not directly against conventional coasters.
    8. Re:could be safer than rolercoaster by susano_otter · · Score: 3, Insightful
      Nitpick:

      Raises 'blue screen of death' to a whole new level of meaning.

      Actually, it doesn't. This "new" level of meaning is brought up every single time human lives and computer controls intersect in a /. story, and isn't actually very new at all.

      HTH. HAND!

      --

      Any sufficiently well-organized community is indistinguishable from Government.

    9. Re:could be safer than rolercoaster by aWalrus · · Score: 2
      You forget some advantages, like the possibility of changing the ride's path whenever you want, simply by feeding the robot different commands. Try that with a rollercoaster.

      You have a point about the group experience, but this thing could certainly be used in conjunction with a spherical screen and digitally generated animation to make one hell of an entertaining ride. All in all, I think the flexibility of the framework makes up for the differences in experience. Maybe, as you say, it won't end up competing with roller coasters, but I think it will make great rides with the right add-ons.
      --

      --
      Overcaffeinated. Angry geeks.
    10. Re:could be safer than rolercoaster by buck_wild · · Score: 1

      You make some valid points, but doesn't that really lower this to a novelty level, such as the 'Electric Sadle' ride at the local country bar?

      --
      If all you have is a hammer, everything looks like a nail.
  3. What size?!! by MartinG · · Score: 5, Funny

    "11x12 metres of space"?

    Is this ride only for 2D people. I'm gonna wait until they invent a 3D version.

    --
    -- MartinG To mail me: echo kewyjlcxyzvjfxbqwh | tr bcefhjklqvwxyz .@adgimnoprstu
    1. Re:What size?!! by AnswerIs42 · · Score: 1, Troll

      Footprint space not cubic space.

    2. Re:What size?!! by PhoenxHwk · · Score: 1

      I think he was aware of that ;)

    3. Re:What size?!! by SEWilco · · Score: 4, Funny
      Footprint space not cubic space.

      The hard part is finding a building with the 100 meters of vertical space... :-)

    4. Re:What size?!! by Anonymous Coward · · Score: 0

      A coaster is a round thingy under drinks to protect useless piece of furniture like a coffee table. Last time I check these things are nothing more than a thin piece of cardboard. ;)

      Okay you would need larger sizes for people.

    5. Re:What size?!! by SigNuZX728 · · Score: 1

      It looks to me like it moves in 3 dimensions. What it needs is a VR helmet and goggles to show a simulated roller coaster ride that goes along with the motions of the arm. You could even use one that defies the laws of physics.

    6. Re:What size?!! by Anonymous Coward · · Score: 0

      What's a meter? How about dimensions people actually use, like FEET!?!

    7. Re:What size?!! by ymgve · · Score: 4, Funny

      The hard part is finding a building with the 100 meters of vertical space... :-)

      I take it you've never heard of this place called 'outside', then.

      Somehow I'm not surprised.

    8. Re:What size?!! by buck_wild · · Score: 1

      No, feet would be a movement device, not to eb measured with.

      Measuring with feet is completely useless. given the following: I, for example, wear a size 11 boot. Do I use that measurement, or your size 5?

      --
      If all you have is a hammer, everything looks like a nail.
    9. Re:What size?!! by buck_wild · · Score: 1

      100 meters of vertical space? Where did you find that requirement listed?

      I would bet that you'd need no more than a 10 meter ceiling, which is available in a rather large number of warehouses.

      --
      If all you have is a hammer, everything looks like a nail.
    10. Re:What size?!! by SEWilco · · Score: 1
      100 meters of vertical space? Where did you find that requirement listed?

      Made it up, based on actual roller coasters which are over 50 meters high. Acceleration can simulate many G-forces, but if you're going to duplicate the forces then the same vertical space is needed. (Yes, gravity is acceleration -- I said duplicate, not simulate)

      However, I actually did work with a robotic warehouse which used automated forklifts that were strong enough to toss you against the ceiling which was 20 meters up... you and ten friends, at the same time. Such things have to be programmed correctly -- I'm sure this roller coaster ride is carefully programmed in its dedicated controller, and the Microsoft Windows device is just a pretty display for the system; there's also a big red button nearby along with various limits switches.

  4. Speaking of roller coasters.... by vasqzr · · Score: 3, Interesting



    They are building a 440 foot coaster at Cedar Point.

    Here's some pictures

    1. Re:Speaking of roller coasters.... by Jedi+Paramedic · · Score: 1, Redundant

      From the German Website under "Features:"
      * Microsoft Windows operating system
      * Internet connectivity
      * 8 in color VGA display

      I'll stick to Millenium Force, thanks...

      --

      That's my purse! I don't know you! -- Bobby Hill
    2. Re:Speaking of roller coasters.... by Rew190 · · Score: 2

      I work at Cedar Point, as a matter of fact the new ride is in the third of the park that I work in and am responsible for. Can't wait until Slashdot does an article on it. The pictures don't do this ride justice. You truly have to see it yourself on the causeway- Millenium is eclipsed.

    3. Re:Speaking of roller coasters.... by Anonymous Coward · · Score: 0


      I'm not sure cleaning bathroom and serving hot dogs counts as 'working at Cedar Point'

    4. Re:Speaking of roller coasters.... by Rew190 · · Score: 2

      "third of the park that I work in and am responsible for"

      are you ignorant or just stupid?

    5. Re:Speaking of roller coasters.... by CmdrPinkTaco · · Score: 2

      Millenium is eclipsed.

      *me wipes the drool*
      All I have to say is "holy friggin crap" - if any of you have ever ridden the millenium force, it *is* the king of roller coasters. It doesn't suffer from the rough ride of a lot of hyper/mega/super coasters and all of the turns are seamless, so there is no jerking. If this thing truly eclipses the Millenium Force, then Im going to be there opening day... and I live in Nevada.

      --
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    6. Re:Speaking of roller coasters.... by Rew190 · · Score: 2

      http://www.virtualmidway.com/mystery/default_p1214 02.asp

      Those are the best pictures I've found on the internet that show you how high the new one is with respect to the other rides. The webcams on the official site are a bit deceptive, as the lenses give you the impression that it's shorter than Power Tower.

      I have some from inside of the park if you want them. Note that these pictures are taken from the other side of the Causeway, and so Millenium is actually much CLOSER to the camera than the new one; the two rides are on opposite sides of the penninsula. The closest ride to the new one that you can see in the pictures is Magnum. If you look at the first picture in the group, you can see Magnum to the left of the new one. It's less than half as tall in comparison.

      Straight up, and straight down again with a twist. If you're in the area, I highly recommend checking it out- it's unbelievable. Can't wait until we start running it.

    7. Re:Speaking of roller coasters.... by Sparr0 · · Score: 1

      he isnt, but you are. maybe if you knew english you could read what he said.

  5. Robotic Bulls by snitty · · Score: 1

    Maybe this will oneday replace the robotic bull at for wannabe cowboys, be be outside walmart for a 25 ride for your kid while you're shopping

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    1. Re:Robotic Bulls by dat00ket · · Score: 5, Funny
      ...be outside walmart for a 25 ride for your kid while you're shopping

      Yes. There's nothing walmart employees enjoy more than cleaning up children's vomit hurled around the room from the centripetal forces from a spinning robocoaster.

    2. Re:Robotic Bulls by Anonymous Coward · · Score: 0

      [sarcasm] Well, at least they get paid big bucks to do it. [/sarcasm]

  6. For folks near Disney... by jhines0042 · · Score: 5, Interesting

    ... I know... Disney is evil.

    But Downtown Disney (Orlando, FL) has a huge arcade with a RollerCoaster simulator in it that I rode.

    It was lots of fun, especially since you got to build your own roller coaster and then ride it...

    But it wasn't perfect to be sure. Real rollercoasters have wind and that is the one main thing that this was missing.

    --
    42 - So long and thanks for all the fish.
    1. Re:For folks near Disney... by Anonymous Coward · · Score: 0

      ....its not bad at all that coaster-sim.... what is even better are the free-play arcade machines elsewhere in the building.. including classics like Star Wars, Centipede, Tank and Gorf alongside stuff like LA MachineGunners, SW Pod Racers etc

      great stuff :-)

      although I'm not sure my folks appreciated the several thousand mile journey across the atlantic ocean for me to spend a good chunk of our holiday in some amusement arcade ;-D

    2. Re:For folks near Disney... by Anonymous Coward · · Score: 0

      It's called "disney quest", across from House of Blues. Pretty cool place actually, despite the lack of 1rst person shooters and alchohol(guess they're targeting the kids more than the Gameworks/DavenBuster crowd).

      While skipping out on work for the afternoon,my PFY and I created a level 4 ride(you can create rides graded as scary 1-5), and honestly, almost puked.

      I'd still rather ride the REAL rides at Islands of Adventure(downtown Orlando) or Busch Gardens(tampa).

    3. Re:For folks near Disney... by PhoenxHwk · · Score: 2

      How about the lack of acceleration? That seems to be missing as well.

    4. Re:For folks near Disney... by jred · · Score: 3, Informative

      My 6yo daughter & I rode a Rollercoaster simulator at Putt-Putt, and it was pretty cool. Well, the first time they forgot to turn the interior screen on. Imagine riding a rollercoaster in near complete darkeness! It even freaked me out a bit, but she didn't have any problems accepting the free replacement ride :)

      And it did have wind, courtesy of fans, although not as strong as on a real rollercoaster.

      --

      jred
      I'm not a mechanic but I play one in my garage...
    5. Re:For folks near Disney... by n9hmg · · Score: 1

      Wind is easy. Ever hear of fans? Ducted squirrelcage blowers maybe?
      What can't happen inside a simulator smaller than the real thing, at least until we get artificial gravity, is the big movements. Currently, the only way to simulate a 300-foot drop is with a 300-foot drop. All it can do is shake you around in a little box. Even trying to simulate a loop fails, because you can feel the difference in accelleration in different parts of your body. Once we can apply and control an accelleration like gravity, we can have simulators that really work.
      What we COULD do with current technology would be to build a large space, maybe a cube, with something along the lines of a big crane, like in factories, that can place the car in any place within that space. add 3-axis attitude control, and yhou can pretend your track is any shape you like. Since a place you were in the past need no longer exist, you can even do manoevers that pass through space you have previously used as track. But then, why not just leave out the track and call it a flight simulator?

    6. Re:For folks near Disney... by jhines0042 · · Score: 3, Insightful

      Actually this is accomplished by tilting you backwards a bit.

      Try this: Close your eyes and lean back in your chair. This generates a force on your back that could, when combined with other visual and audio inputs, be confused by your brain into being acceleration. That part of it I didn't have complaints about. Altough the acceleration does need to be smooth... it won't simulate the aircraft carrier type spring loaded launches that lots of rollercoasters do today.

      --
      42 - So long and thanks for all the fish.
    7. Re:For folks near Disney... by FosterSJC · · Score: 1

      My chair doesn't lean back, you insensitive clod! Not all of us got to steal our Aeros when the tech-bubble burst, and our startups went bust. ::wink::

    8. Re:For folks near Disney... by Ricdude · · Score: 2
      Imagine riding a rollercoaster in near complete darkeness!

      Sounds like Space Mountain, available at your nearest Disney park. That second left turn really messed up my neck the last time I rode it...

      --
      How's my programming? Call 1-800-DEV-NULL
    9. Re:For folks near Disney... by MouseR · · Score: 2

      There's absolutely no way to simulate acceleration that would equal drool flying across your ears.

      Unless this thing had a head-up fan mounted on.

    10. Re:For folks near Disney... by SScorpio · · Score: 1

      Even better was a ride on Boblo Island, at Amherstburg, Ontario. Boblo Island is a now shutdown ammusment part on a island on the Detroit River between Detroit, and Winsoir. The Rollercoaster was in complete darkness, no lights or anything. It really was freaky because all you had was wind, the force of the ride. It really disoriented you and it was very cool. Hopefully one day Cedar Point will build a complete darkness rollercoaster. Disaster Transport is ok, but nothing like a full blown rollercoast in the dark.

    11. Re:For folks near Disney... by CaseyB · · Score: 3, Interesting
      This generates a force on your back that could, when combined with other visual and audio inputs, be confused by your brain into being acceleration.

      That only (rather lamely) simulates a 1G acceleration in a different direction than "down". Which really isn't anything like what coasters do. Show me a chair that can simulate free-fall or a 6G turn.

    12. Re:For folks near Disney... by Anonymous Coward · · Score: 0

      For all the cost of developing one of these, you'd think they would throw in a couple giant directional fans...

    13. Re:For folks near Disney... by zaxus · · Score: 1

      Show me a coaster that has a 6G turn...the general guideline is 5.....

      --
      /. zen: Imagine a Beowulf cluster of Beowulf clusters...
    14. Re:For folks near Disney... by CommieLib · · Score: 5, Funny

      Any chair can do this if you throw them it out of a six story building.

      The 6G turn comes at the end.

      --
      If your bitterest enemies are people who hack the heads off civilians, then I would say you're doing something right.
    15. Re:For folks near Disney... by Anonymous Coward · · Score: 0

      Show a slashdot poster who is not know-it-all smart ass replier.

    16. Re:For folks near Disney... by JabberWokky · · Score: 2
      Show me a chair that can simulate free-fall

      Step One: You get into chair.

      Step Two: I push you (and said chair out of airplane).

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    17. Re:For folks near Disney... by jsahol · · Score: 1

      I want mine shaped like a Mobius strip!

    18. Re:For folks near Disney... by mistermund · · Score: 1

      The roller coaster simulator at Disney Quest is called "Cyber Space Mountain" and was made by ETC. That model doesn't really do G's, since it stays in place and spins you about a central axis. Their history is in extreme-G flight trainers, and they're the vendors for the new Mission Space ride opening next spring.

      See the "Big MAC" at their website.

      That ride takes 10 4-person pods from the Cyber Space mountain and puts them on the arms of a huge centrifuge. ETC was showing off the thing also at the IAAPA convention where the Robocoaster was shown a few weeks ago.

    19. Re:For folks near Disney... by kaustik · · Score: 1

      Virtual roller coaster are very cool, but they will never replace real ones. The "cool" factor comes from the fact that we have all been on a real rolercoaster and appreciate how close the simulation comes. Without the real experience to compare it to, it is just a weird movie that makes you feel kind of queezy.

    20. Re:For folks near Disney... by Mattsson · · Score: 1

      Apart from the wind, there's also the visual part or the ride. Acually flying around high in the air in gutwrenching turns.

      But I guess they could compensate a *little* by mounting a 60" plasma screen right infront of the seats too and play a 3d rolercoaster ride on it. =-)

      --
      /.Mattsson - My native language is not English, so please don't whine over linguistic errors. (That's lame anyway...)
    21. Re:For folks near Disney... by pboulang · · Score: 1

      Don't forget the appeal of the grand ole wooden rollercoasters. The creaking and shaking made it much more exciting. Especially to the people in front of you when you talk about the 25 people that had died on a wooden roller coaster just like this one, but last year, some place you never heard of ;)

      --

      This comment is guaranteed*

      *not guaranteed

    22. Re:For folks near Disney... by buck_wild · · Score: 1

      And that would be different from Robocoaster how?

      --
      If all you have is a hammer, everything looks like a nail.
  7. Hmm by David_Bloom · · Score: 1

    Seems the reduced size is a step in teh right direction...maybe they should alter another machine into a ride for better ``compression''.

    --

    Karma: Excellent (fuck, even in the future moderation doesn't work!)
  8. Disney Quest by Hayzeus · · Score: 2

    Reminds me of the coaster simulator at DisneyQuest (Disney World). The simulator, of course, is really just a simulator -- there's no actual forward movement. Still, worth a look if you're ever down that way.

    1. Re:Disney Quest by David_Bloom · · Score: 1

      DisneyQuest is awesome (not at disney world though...isn't it in Chicago?). The cool part is making your own coaster. Maybe someone will make a home version that lets you alter an old car's motorized reclining chair =)

      --

      Karma: Excellent (fuck, even in the future moderation doesn't work!)
    2. Re:Disney Quest by Hayzeus · · Score: 2, Funny
      It's possible there's more than one, but the one I went to was at Disney World (Downtown Disney).

      About the only reason to go to that area of the park, unless you're into staggeringly overpriced shopping and dining. And, yes, I realize that "staggeringly overpriced" and Disney go together like ham and cheese...

    3. Re:Disney Quest by Anonymous Coward · · Score: 0

      Cirque De Sole and Pleasure Island are always good things in that neck of the woods.

    4. Re:Disney Quest by steved · · Score: 1

      They closed the Chicago DisneyQuest. It was supposed to be a chain of location based entertainment venues, but it didn't pan out. The one at DisneyWorld is still open.

    5. Re:Disney Quest by mistermund · · Score: 1

      Disney Quest was built in Orlando and Chicago. The one in Chicago has since closed, and plans for ones in Philly and Anaheim were shelved.

  9. but no reall thrill by ideonode · · Score: 5, Insightful

    The point of a rollercoaster is to provide visual cues to pump the adrenalin - massively steep inclines to begin, followed by a rush as the coaster drops 100ft. The wind in the hair.

    This looks more like a barf-o-ride. No sense of real vertigo.

    1. Re:but no reall thrill by tbmaddux · · Score: 2
      This looks more like a barf-o-ride. No sense of real vertigo.
      My thoughts exactly. Who wants to "ride" a paint shaker?
      --
      Can't you see that everyone is buying station wagons?
    2. Re:but no reall thrill by Mike610544 · · Score: 1

      Isn't the acceleration really the thing that makes rollercoasters fun/exciting? With no way to create a sustained force pushing you back in the seat, this and other similar efforts will probably not replace real rollercoasters. There's no way (that I can think of) to simulate accelerating to 60+ mph in 5 seconds.

      --
      ... also, I can kill you with my brain.
    3. Re:but no reall thrill by SWPadnos · · Score: 5, Interesting

      The current form of this ride may not be much, but combine it with audio/video (VR-style), and it can be VERY convincing.

      My wife and I went to Universal Studios Florida, and rode a couple of rides that have little motion (relative to a rollercoaster)

      The first was the "Back to the Future" ride. The ride consists of a fake DeLorean on an articulated mount. The car never moved more than 3 feet, but the IMAX-like screen in front of us and the slight motion cues from the small movements of the car were very convincing.

      The other ride was "Spider-Man". The basic construction was just a (mostly) flat track with cars on it. The cars would shake and rattle a bit, they could swing around very quickly, and there were other effects (like a flamethrower and water spray) to go along with the action. The main attraction was a series of 3D projected movies. This ride was AWESOME. My wife never managed to keep her eyes open during one particular sequence - she got too queasy (even though we rode the thing 3 times and she knew what was coming :).

      Properly done (with surround video and audio), this can be an amazing ride.

      --
      - The Sigless Wonder
    4. Re:but no reall thrill by TurdTapper · · Score: 1

      I suppose it really depends on how high you are and the speed it moves you. I'd get a rush from going from 0-60 MPH straight at the floor within a second regardless if I was only 30 feet in the air.

      --
      A man with a gun is called a citizen. A man without a gun is called a subject.
    5. Re:but no reall thrill by jafiwam · · Score: 3, Funny

      My thoughts exactly. Who wants to "ride" a paint shaker?

      My wife would think it was pretty fun.

    6. Re:but no reall thrill by Anonymous Coward · · Score: 0

      Looks more like a robo finger trying to shake off a couple of human boogers.

    7. Re:but no reall thrill by ashshy · · Score: 1

      That Spider-Man ride absolutely rocks, but it does still have some quasi-roller-coaster elements to it. The AV and rocking car allow a molehill to feel like a 200-ft dead drop, so there's no need for huge initial climb hills or anything. That's always a plus, and I suppose there's less of a chance of the Spider-Man ride having a fatal accident happen than most of the "real" coasters have. This looks like the wave of the future, but there'll always be a place for huge monster coasters and 89-degree drops for the real fanatics.

      --
      #o#
      O Moo.
    8. Re:but no reall thrill by Anonymous Coward · · Score: 0

      I don't know, but they don't seem to have one here.

    9. Re:but no reall thrill by Anonymous Coward · · Score: 0

      ... That Spiderman ride is very, very good indeed, the heat from the flamethrower is quite scary.... however, last time I was there it broke down 3 times in one day... not too believable sitting there thinking you're suspended up in the air (in the tower building section) when a park attendant comes wandering past your carriage at eye level! :-D

      Also, the Hulk coaster broke down, with our 'train' around the back of the track (nice to see the messy backlots ;-) Those few minutes sitting there with the harness braced down (considering you nromally only have it on for 30 seconds or so) almost got me hyperventilating.... I'm not claustrophobic, but I almost was after that!

    10. Re:but no reall thrill by trcooper · · Score: 2

      The Spiderman ride is fantastic. When you drop down, and get caught by the web you do feel like you're falling. By far, that is the best VR type ride I've been on.

      They've really done some amazing things with those rides since the first few came out like the Star Wars ride at MGM, and Back to the Future at Universal. They do enough with them to overwhelm your senses so that you don't realize that the G forces are not sustained.

      Before discounting them and saying there's no way it's as good as a real coaster, you have to try the new generation out. Simply amazing.

    11. Re:but no reall thrill by Bitsy+Boffin · · Score: 2
      There's no way (that I can think of) to simulate accelerating to 60+ mph in 5 seconds.

      What about a centrifuge kind of arrangement only spinning about the horizontal axis instead of vertical ? It probably wouldn't have to spin fast as the AV would fill in the blanks for your mind.

      --
      NZ Electronics Enthusiasts: Check out my Trade Me Listings
  10. What about... by cethiesus · · Score: 3, Insightful

    G-forces? How could an automotive robot simulate the intense gravitational forces that are half the fun of rollercoasters? Especially in 11x12m of space?

    --


    "Ford," he said, "you're turning into a penguin. Stop it."
    1. Re:What about... by BlueGecko · · Score: 2

      Seeing as 11mx12m is a two-dimensional object, I'd say it simulates blackhole-level gravity just by getting into the machine...

    2. Re:What about... by karlandtanya · · Score: 3, Interesting

      It'll generate plenty of G-forces. Just not in the same direction for very long. These robots are freaking strong. Their acceleration is *amazing*. And their strength. In underbody respot, they carry huge weld guns that are nothing more than hundreds of pounds of copper with tens of thousands of amps of current going through them. Sometimes the weld transformer (up to another quarter-ton) is attached to the rotating base (hip-mount). These robots move across the car stopping and starting 5 to 20 times within 1mm of the set position. Cycle time from car to car (you must include getting the car out, next car in, positioning, clamping up, welding, unclamping, lifting, and ready to get the next car in) is under 60s. Actual robot time is more like 10-20s. PLENTY of acceleration. And if you program the interference zones wrong, they'll pick up the whole car and the thousand pound "pallet" (sled) that carries it. No Farkin' way I'd get on the same side of a light screen as one of these unless *I* was holding the deadman switch. Oops, sorry "enabling pendant". It's not PC to say "dead" about a machine that could gut you like a trout and not even slow down.

      --
      "Reality is that which, when you stop believing in it, doesn't go away." - Philip K. Dick
    3. Re:What about... by Anonymous Coward · · Score: 0

      If you had any shred of imagination, you would have figured it out. :) Upon entering the ride, certain portions of your body are tethered to the inside of the machine which will tug at certain parts of the ride... Same concept as this.

    4. Re:What about... by Anonymous Coward · · Score: 1, Insightful

      It is the sustained G-forces that are able to give the rider a sensation of weightlessness (or compression). Most 'roller coaster' simulators tilt the rider in the oppsite direction of movement to create the illusion of inertia and accelleration. The problem with doing this is that it depends on the 1 G of natural gravity to provide the sensation. Because of this, simulators cannot provide the intense compression one feels during loop-de-loops and tight turns, or weightlessness as one rounds the top of a peak in the track.

    5. Re:What about... by Anonymous Coward · · Score: 0

      it can't.

  11. air by Anonymous Coward · · Score: 1, Insightful

    And how will you get the wind through your air? And the sensation of movement? Rollercoasters are more than just dropping and climbing and tilting. There's the speed, movement, angle, sluggish climbs, cabs of people behind you... that'll never be replaced.

    1. Re:air by zaxus · · Score: 1

      My thoughts exactly. There's nothing like riding the real thing.

      --
      /. zen: Imagine a Beowulf cluster of Beowulf clusters...
    2. Re:air by Anonymous Coward · · Score: 0

      Your right. Rollercoasters will never be replaced by parts handerers on steroids, just like modern steele rollercoasters have never replaced Woodies. No ride gives me a woody like a good Woody. All this ride does is give parks and fairs a nother option for using limited space.

    3. Re:air by Anonymous Coward · · Score: 0


      Apparently, you have never heard of this new high tech device - the fan.

      As far as movement, I would think one of these machines coupled with a large field of view media display would be more than sufficient to fool all the necessary senses.

  12. Not as thrilling by tylerdave · · Score: 2, Insightful

    Isn't part of the thrill the movement in relation to the ground?

    It is for me at least.

    1. Re:Not as thrilling by Fulkkari · · Score: 1

      Yes. Especially if you are riding a rollercoaster made of wood and on the highest spot you start to hear some strange creak coming from the bindings.

      --
      I demand the Cone of Silence!
  13. Why the seats?? by spazoid12 · · Score: 3, Funny

    When you think of a giant robot arm grabbing you and flinging you around...well, they might as well just have the robot connect straight to your butt with a special adapter.

    1. Re:Why the seats?? by SEWilco · · Score: 1

      Oh, it's safe. They're using Microsoft Windows, which can't be used for anything where human life is in danger. Obviously it must be safe.

    2. Re:Why the seats?? by PD · · Score: 2, Funny

      If they did that it'd be mighty hard to re-create the "shit your pants" experience that some coasters have.

    3. Re:Why the seats?? by sharkey · · Score: 2

      have the robot connect straight to your butt with a special adapter.

      Well, that may come too close to the seat of the "IT", which is illegal to buy, sell or own, thanks to the government bail-out of the airlines.

      --

      --
      "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
    4. Re:Why the seats?? by The_Shadows · · Score: 1

      Sorry, I'm not that kind of guy.

    5. Re:Why the seats?? by Anonymous Coward · · Score: 0

      they might as well just have the robot connect straight to your butt with a special adapter
      That's probably what the "goat se-cx" guy did...

    6. Re:Why the seats?? by Anonymous Coward · · Score: 0

      When you think of a giant robot arm grabbing you and flinging you around...well, they might as well just have the robot connect straight to your butt with a special adapter.

      That requires a special upgrade to First Class seating and costs 4x as much. Adults only.

  14. No serious threat here by BobSutan · · Score: 2, Insightful

    I seriously doubt these types of rides will ever threaten an amusement park like Ceder Point.

    If I had the choice between the Millenium Force and a psuedo-coaster, I'd take the real-deal any time!

    --
    "On a scale from 1 to 10, people are stupid"
    1. Re:No serious threat here by TurdTapper · · Score: 1

      I agree, no real threat to put them out of business, but you can bet that if enough people like them, there will be some at Cedar Point sooner rather than later.

      It looks like a fairly cheap (and small real estate) way to add more variety. I would love to go hit the Demon Drop and the Mean Streak with a stop in between at one of the Robocoasters.

      --
      A man with a gun is called a citizen. A man without a gun is called a subject.
  15. Fun, but... by PhysicsGenius · · Score: 1, Interesting

    This is no roller coaster. How do you simulate the a freefall of 150 ft in 3 seconds in a space that's only a dozen meters tall?

    1. Re:Fun, but... by JesseL · · Score: 2

      With big chunk of neutronium (or somthing else absurdly dense) held above you a'la the McAndrews drive.

      --
      "Prefiero morir de pie que vivir siempre arrodillado!"
  16. Beware... by Yoda2 · · Score: 5, Funny
    It looks like a big robotic arm that basically shakes the crap out of you.

    This could be the beginning of machines enslaving humans. Instead of killing us, they just grab us two at a time and shake us until we're really confused.

    1. Re:Beware... by unicron · · Score: 2

      I've got a board with a nail in it, I'm not scared.

      --
      Finally, math books without any of that base 6 crap in them.
  17. G-forces? by dschuetz · · Score: 4, Insightful

    How is this any different from the "simulator" rides that already exist at theme parks and in Dave & Buster's locations? Basically, those just move you up and down, and tilt and shake you until you wish you had never gotten on the ride.

    The problem I have with these sorts of rides is that they don't even come close to a roller coaster experience, for me. No wind (okay, they could solve that with clever ducted fans), but most importantly, no real G-forces. When you go down a steep hill, you feel lighter. When you go around a tight turn, you're glued to your seat. When you go upside down, you're glued to your seat.

    Somehow, I suspect that if RoboCoaster turned the car upside down, you'd fall out. Unless they've created a gravity generator.

    1. Re:G-forces? by AnswerIs42 · · Score: 2, Informative
      A robot such as this can create more G's than you can withstand. If you have ever been in an assembly plants that uses robots such as this, you would understand more as to how this ride would work.

      They take pieces of vehicles that can was 200 or more pounds and move them about like it was a piece of paper.

      Considering the moves that a robot could do as compared to a traditional coaster.. you would get more movement, faster with a robot than with a coaster.

      Again, I'll know more about how it works and what it does when they come in for the demo next month.

    2. Re:G-forces? by OldStash · · Score: 1

      The G-forces are still there with the mechanical arm. They just don't last as long.

    3. Re:G-forces? by jcoleman · · Score: 5, Funny

      Somehow, I suspect that if RoboCoaster turned the car upside down, you'd fall out. Unless they've created a gravity generator.

      Or a seatbelt.

    4. Re:G-forces? by iabervon · · Score: 2

      You mean like one of those rides that spins you around really fast in an enclosed space so that you're pressed against the wall with several G so that it feels like you're lying on your back rather than standing? If they adjust your spin and angle to get the desired forces, you won't be able to tell by forces that your position and velocity are totally different; with fans you can't tell that you're not moving right relative to the air, and video is relatively easy.

      What would actually be really cool is if they had a ball on an elastic hanging between the seats so you could see what forces the people were under.

    5. Re:G-forces? by jridley · · Score: 2

      Sure, it could break my back. But it can't sustain me at 5+ G's for 4 seconds like Millenium Force can. Last time I rode it I got tunnel vision from the G forces; not at first but after several seconds at the pullout of the first hill. You need to sustain high Gs, and you need space for that.

      I would be very sad indeed if this were the future. One of the cool things about amusement parks is the sense of destination; when you walk into a big park like Cedar Point, you get to leave the world behind; you're in a place that was designed for escapism, and the huge, towering multimillion dollar coasters hammer that home in a way a robot in a small block building never could.

      If you could buy one of these for a couple of million and throw it in the back of any old arcade, all that would be lost.

      I don't think people will buy this as a *replacement* for coasters. Sure, it could be fun in and of itself, but it's not a coaster.

    6. Re:G-forces? by thgreatoz · · Score: 0

      If you went to the site, you'd have seen it's not a car, but a harness-type seat where a restraint comes over your shoulders, like all coasters where your feet are left dangling.

      --
      When their numbers dwindled from 50 to 8, the dwarves began to suspect Hungry.
    7. Re:G-forces? by drinkypoo · · Score: 3, Funny

      A seatbelt? They don't even install those on galaxy-class starships! Now THAT is luxury.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    8. Re:G-forces? by 6Yankee · · Score: 3, Funny

      When you go around a tight turn, you're glued to your seat. When you go upside down, you're glued to your seat.

      When the ride's really scary, and you've been eating glue, you're glued to your seat....

    9. Re:G-forces? by Anonymous Coward · · Score: 0

      That made me chuckle, but just a little. :)

  18. no sir i dont like it by k3v0 · · Score: 2, Informative

    you can't simulate a huge drop. i doubt i would feel the same anticipation that builds up as you near the top of a coaster. i think these will catch on in malls and arcades but i dont think the rollercoaster industry has anything to worry about. i wish there was a huge centerfuge though, it would be fun to feel like an astronaut

    1. Re:no sir i dont like it by Anonymous Coward · · Score: 0

      The tilt-a-whirl at the fair comes pretty close to a centrifuge. You know, the one where you get in, lean against the wall, and get spun until you puke?

  19. Kukie by Sensitive_Clod · · Score: 1


    'Mexican wave' does anyone have any idea what kind of movement this is? This thing is the evolution of the mechanical bull. YEEEEEHAW

    --
    Surrender YR pattent!
    1. Re:Kukie by VikingBerserker · · Score: 3, Funny

      I had a "Mexican wave" once. Next time I'm in Tijuana, the only liquid I'll drink is Tequila.

    2. Re:Kukie by buck_wild · · Score: 1

      It's the sensation you feel as the contents of your stomach, small intestines, colon, and seemingly vast ammounts of internal organs come screaming out of your body in a mostly-liquid state.

      --
      If all you have is a hammer, everything looks like a nail.
  20. It's all fun until someone gets rivoted in the eye by asscroft · · Score: 1

    I hope they did more than simply attached two chairs to an automotive building robot.

    the dangers are quite funny if you visualize them.
    rivots, paint, welding, cutting

    hahahaha what a fun ride.

    --
    because I have been enjoined by this Holy Office to abandon the false opinion which maintains that the Sun is the centre
  21. "Simulated" Motion(sickness) by alkini · · Score: 1

    Are people going to get sick on it like they do at theaters that have seats that move just a little to give the impression that you're moving with the movie? There are people that get sick in said theaters but not on coasters. Does anybody have any interesting info on the different types of motion sickness?

    1. Re:"Simulated" Motion(sickness) by Steve525 · · Score: 2, Informative

      Yes, that is very common form of motion sickness and affects me mildly. I can't go on simulator rides, but I have no problem with a real rollarcoster.

      What is happening in this form of motion sickness is that your eyes are seeing one type of motion, and your ears are feeling another. The conflict between these two makes you sick. This is also a common reason people get sea sick. You feel the boat moving, but the sorroundings you see aren't moving (relative to you, anyway).

      As far as this ride goes, if they were to put a movie in front of me and try to simulate a rollarcoaster, I would get sick. If they are just going to spin me around, then I may or may not get sick. It depends on how fast and furious the motion is.

    2. Re:"Simulated" Motion(sickness) by Anonymous Coward · · Score: 0

      My wife and I recently went to Disney World. I don't like roller coasters, but she does. We went on a couple of those simulated rides, and *she* started to feel queasy. She's fine on real rollercoasters but she hated those.

  22. *blank stare* by cybermace5 · · Score: 2

    So...sit on the end of a robot arm while it shimmies like Shakira.

    Sounds like these robots need something useful to do, like weld truck parts.

    The kids will probably like it though. Hope the code is well-tested, so the arm doesn't do a maximum acceleration to -4.323 Z.

    --
    ...
  23. I work with similar robots by Diver777 · · Score: 2, Interesting

    I am working at a machine automation company, and we work with similar robots. Now, it's time to convince the boss to let me 'borrow' some of these expensive pieces of machinery and 'play'. Knowing how easy (relatively) it is to program these robots I think I could have some fun quite easily.. hmmm.. hmmm..

    --
    The reason Santa is so jolly is that he knows where all the bad girls live.
    1. Re:I work with similar robots by Anonymous Coward · · Score: 0

      And thus begins the reign of the Overfiend..

  24. Awsome! by magister · · Score: 1

    Now all we need is some VR helmets, a couple of joysticks and this could be a kick ass arcade game :)

    That and flight simulators that you see in anime could be a reality very shortly. Neat stuff.

    -magister-

    --
    -magister-
    1. Re:Awsome! by Anonymous Coward · · Score: 0

      Now all we need is some VR helmets, a couple of joysticks and this could be a kick ass arcade game :)


      Sweet! Simulated Rocket Jumping and Elevation Pads in Quake 3!!!

  25. Can't replace rollercoasters... by xchino · · Score: 2

    I've tried alot of these sims out, granted not this one, and from my experience I can say that while alot of them are a great deal of fun, they pale in comparison to the real deal. There's something special about real roller coasters, a certain Je ne sais qua.. maybe it's just the fact that you know it's real, or maybe it's just being in the open air, which would explain why the the coasters where you hang instead of sit are the most popular. If they ever make a sim with the true experience of a rollercoaster, it would kick ass and I'd ride them all the time, but I just don't see that happening anyt ime soon.

    --
    Everyone is entitled to their own opinion. It's just that yours is stupid.
    1. Re:Can't replace rollercoasters... by n9hmg · · Score: 1

      a certain Je ne sais qua..
      EEEeeewwww!! If you must use foreign cliches, at least spell them right. AFAIK, there is no French word "qua". The word you want is "quoi". If you in speech, it wouldn't matter whether you can spell it, but if you write it down wrong, it's as annoying as "roast beef with au jus", or "soup of the du jour". You can always say "a certain I don't know what".

  26. It'll probably be at the NAIAS by nob · · Score: 2

    ...once I actually go and ride the sucker next month in Detroit.

    I assume he's referring to this showing up at the North American International Auto Show, but I could be wrong. Anyone have more info (I checked the links) because I'd love to try this thing out.

    --
    daed si luap
  27. wind? by SPautz · · Score: 1

    This looks really interesting. It seems like their only method of tricking your mind into making you think you're moving quickly is by accelerating the arm, though. On many coasters, the wind in your face is just as important a factor as the acceleration forces, especially on long stretches and drops, although I suppose they could stick to really loopy and curvy tracks. Overall this is probably a very minor thing, but for these to have a chance to replace real coasters, they'd have to include many aspects of the environment, not just the person's movement through it.

  28. obligatory anti-MSFT joke... by Anonymous Coward · · Score: 0

    Click on "specifications" and you'll see it's running windows. Kinda redefines "Blue Screen Of Death", huh?

  29. Smaller venues by dirvish · · Score: 2

    I could definately see this showing up in malls in the US. I don't think it will replace roller coasters in amusement parks though.

  30. Hope it's got a kill switch by Anonymous Coward · · Score: 0

    Compared to a gravity powered coaster: One thing about gravity, it never goes beserk (unless a big black hole is nearby.)

    This thing looks like it can pound you on the ground head first the way that ET did to Will Smith in the first MIB movie.

    You could make special helmets and booties and put kill switches in them.

  31. Not what I thought it meant... by Dstrct0 · · Score: 2, Funny

    When I saw the "Robocoaster" headline, I immediately thought of an AI controlled drink coaster on little wheels that would roll along the table and bring your drink to you.

    I guess the "fake roller coaster" thing is kinda cool too though...

    --
    Build boards not bombs
    1. Re:Not what I thought it meant... by JPhule · · Score: 1

      Exactly! With LEDs like the ones that you get at resturants that buzz when your table is ready.

    2. Re:Not what I thought it meant... by Dstrct0 · · Score: 1

      LEDs, or maybe cool little neon strips!

      Maybe it should talk too...

      We should cook one up and sell it on ThinkGeek :)

      --
      Build boards not bombs
  32. In SOVIET RUSSIA.... by Anonymous Coward · · Score: 0

    ....we simply strap people onto chained rocket and let it fly around in circles, loops, and sometimes ground.

  33. Waiting for the comment by Anonymous Coward · · Score: 1, Funny

    So now I am waiting for a comment saying that we have slashdotted their server and crashed their coaster.

  34. I'll invest when... by Anonymous Coward · · Score: 0

    I'll invest when it it's a robot with two hands and can throttle a person. I'll send the first dozen to the RIAA, one special deliver to H. Rosen.

  35. Space matters in Japan by writertype · · Score: 3, Funny

    America : Japan
    CRT : LCD
    SUV : Compact hybrid
    Rollercoaster: Robocoaster

    It's all about lack of space, apparently. Although you would think that the Japanese would choose to invest in giant mecha to CRUSH THE GAIJIN COASTERS TO DUST!!!!

    (Then again, that might not be polite.)

    1. Re:Space matters in Japan by Tyler+Eaves · · Score: 2

      Well, actually, 2 of the 3 largest roller coasters are in Japan.

      --
      TODO: Something witty here...
  36. Wow by Anonymous Coward · · Score: 0

    I have always wanted to be thrown around by a giant robotic arm, now I can! {Barf} Ok, can I get off now?
    This is by far the dumbest amusement park ride idea I have ever seen, what a step backward. Maybe if they attached the robotic arm to a track so you could be flung about while riding a real roller coaster it would be cool.

  37. kinda neat, butt... by _ph1ux_ · · Score: 2, Flamebait

    This ride should be called "Caught by the Cave Troll" or something.

    When you watch the videos - it just looks like the "riders" were picked up by some giant and get thrashed around.

    Other problems:

    - Microsoft Windows operating system
    - Internet connectivity

    all ms jokes aside, here is a machine that has the capability to bash you into the floor with impunity and its got two major security risks: being attached to the internet! and running MS OS.

    I can just see it now BANG BANG BANG. bashing the riders into the floor.

    It would feel a lot more safe if the thing was placed high enough that the arm would *not* be able to touch the floor ever no matter how it was manipulated.

    I would like a few of these to see if you could make an actual robot with six of these as legs and arms.

    Those things look really cool.

    1. Re:kinda neat, butt... by rasper99 · · Score: 1

      When they set up the public flight simulators at "The Magic Edge" (now Fightertown http://www.fightertown.com/ ) in Silicon Vally someone thought they should put mechanical limitations on the "cockpit pods" that moved around several feet. The software guys said it wasn't needed. After a pod crashed into the ceiling during testing they added hardware stops.

    2. Re:kinda neat, butt... by blackcoot · · Score: 1

      hrm... i always wanted to hack a roller coaster *evil grin*

  38. All Sounds Great Until by Cheapoboy · · Score: 1

    Yeah its all fun and games till some programing glitch pops up. Next thing you know your a Geo Metro.

  39. Reduced size...Sell it to Europeans. by dnoyeb · · Score: 2

    We don't want no stinkin reduced sizes in America. Let the Europeans reduce their sizes, us Americans like our fun MAN SIZED!

  40. As an avid roller coaster fan... by Jon+Abbott · · Score: 3, Interesting

    ...part of the experience is the heights, the scenery you fly by, and so on. I suppose the riders of this could wear VR helmets, but that would be kinda cheap in comparison. Like playing a motorcycle arcade game versus doing the real thing.

  41. It runs on windoze.... by Quebec · · Score: 1

    I'll never trust it, it runs on ms windoze
    (It's in the specs page)

    1. Re:It runs on windoze.... by Malnathor · · Score: 1

      It gives a whole new meaning to Blue Screen of Death.

    2. Re:It runs on windoze.... by Anonymous Coward · · Score: 0

      This adds new meaning to the "Blue Screen of Death"

  42. Uh... by viper21 · · Score: 2

    Rollercoaster?

    Besides flinging people around in the air, I just can't see the connection here. How would this ever replace a real coaster?

    Think about it.

    This thing is an arm with a central axis. To simulate forward motion it would have to do this in a circle. At speed it would feel like being in a centrifuge.

    The videos show it whipping people in the air. It is neat, but it is not roller coaster like. At all.

    -S

    1. Re:Uh... by Tenebrious1 · · Score: 2

      This thing is an arm with a central axis. To simulate forward motion it would have to do this in a circle. At speed it would feel like being in a centrifuge.

      Two things allow you to realize you are in motion- external references and acceleration.

      The first could be taken care of through VR goggles or something; once that is done, acceleration can be simulated by the motion of the arm. Besides how many roller coasters have long straightaways with no vertical or horziontal motion?

      --
      -- If god wanted me to have a sig, he'd have given me a sense of humor.
  43. Call Me Old Fashioned, but... by OldStash · · Score: 1

    Part of the thrill of the real thing is knowing you're extremely high up. If it's just spinning and shaking you're after, get one of the roller-coaster roadies to beat you up instead.


    Oh, and for the mod points: "In soviet Russia, they belong to all your base"

  44. Wind by ThrasherTT · · Score: 2

    So they just need to add a smart wind system and some industrial strength fans!

    --

    All Your Memory Are Belong To Java
    1. Re:Wind by Anonymous Coward · · Score: 0

      I "rode" a rollercoaster simulator at the Ripley's Believe it or Not! attraction in Niagara Falls, Ontario and they had fans in front and the back (to simulate backing up) and you had to make sure your seatbelt was fastened or you'd get dumped out of your seat. They also adjusted the temperature of the air blown on you for a simulation of riding along with ice blocks.

  45. can someone help me with the review? by greechneb · · Score: 2, Offtopic

    It doesn't say anything about a roller coaster ;)

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    1. Re:can someone help me with the review? by Shads · · Score: 1

      ... didn't work this time, but keep trying, I'm sure you'll manage eventually!

      --
      Shadus
  46. Clever by Openadvocate · · Score: 1

    What do you do when the market for your industrial robots just isn't big enough?
    You develop something new(or take the existing product and put a clock in it) that make use of your existing knowledge and products.
    It should be good for those places with limited space.

    --
    my sig
  47. Slashdotted already? by watzinaneihm · · Score: 1

    Sorry I dont think you will finish the review anytime soon, seems like the site has been slashdotted
    I get a database error message.

    --
    .ACMD setaloiv siht gnidaeR
  48. Creating your experience by nolife · · Score: 2

    Here's an interesting idea if the thing accepts outside commands..
    You could develop and fine tune your ride from the coasters web site and show up at the actual ride, input your data and ride away. I imagine the device could be wired directly to the internet and you could logon when in line and pull your config or you could print out a barcode checksum at home of your creation and scan it just before getting on the ride. People could swap barcodes and try each others out and you could vote on a 10 best, it could integrated into Roller Coaster Tycoon or Sim coaster blah blah blah. Hurry, call the patent office...

    --
    Bad boys rape our young girls but Violet gives willingly.
    1. Re:Creating your experience by Hayzeus · · Score: 1
      Disney has doen this already -- see previous posts on the Disney Quest coaster sim. Basically, you are given a barcoded card and sent to a small workstation. Swipe the card at the station and design your coaster.

      Once you're done, you go to the sim area, where you "ride" your coaster in a simulator. Not quite up to the real thing, but entertaining nonetheless.

  49. Slashdotted by keg · · Score: 1

    From the website:
    "There are:
    1 registered users
    and 1045 guests online now."

  50. Already exists in malls by MetalShard · · Score: 1

    One of the malls near me already has something like this. Two people get in and it surrounds you with coaster video then it rises up, spins, loops, etc. It is almost more fun to watch the thing run from the outside then the ride it.

  51. The web site by stevenp · · Score: 1

    Take a look at the web site (Flash required). There are some cool videos.

  52. Is ths 1989? by djrogers · · Score: 3, Informative

    Coaster sims have been around for years - they're in freaking shopping malls for crying out loud! I know /. geeks don't get out much, but come on...

    --
    Think outside the... Hey, where'd the friggin' box go?
  53. Economy of scale and others factors by dachang · · Score: 1

    It will probably never replace the huge rides in amusement parks, for the reason of economy of scale. Disney can put 100+ people on a ride every 5 minutes. It will have to build 50 these tiny Robocoasters to do the same. Cost of real estate, equipment, personnel, and maintenance will be prohibitively expensive.

    Another factor is the camaraderie feeling that we are going through the pain together is lost in Robocoaster. All I can imagine is a sort of freak show where you are being thrown about like a piece of equipment while people in line watches in amusement.

  54. IMAX Coaster Simulator by Dr.+Mu · · Score: 1
    I "rode" an IMAX simulator once at Caesar's Palace in Las Vegas. The seats were hydraulicly driven and everyone wore 3D shutter glasses. Despite the fact that we were always nearly upright, the movement provided by the seats, combined with breathtaking 3D animated graphics on the huge IMAX screen, made for a very realistic experience.

    The best part about simulated rides is that you're not constrained by the limitations of real-world materials -- or the laws of physics, for that matter -- insofar as the illusion they create. It really is a step beyond the real thing and not just a poor substitute.

  55. Not as scary = not as fun. by FunkDaddy · · Score: 1
    Well, the reason I like rollercoasters is b/c they go real high and plummet toward the ground at insane speeds. Half the fun is enjoying the clank-clank of the safetylatches while going up to the top. It looks neat, but it does seem to fufill the "emotional" factor. It's the difference between getting on a real horse, and putting a quarter in the machine outside of the K-mart. Same motions, difference experience.

    There's more to it than just being tossed around. I don't think this type of this will ever replace rollercoasters. Although, for people who are scared of heights, but like the movement of a rollercoaster, this may be great for them.

  56. Combine it with a VR helmet by cardshark2001 · · Score: 2

    To give you the visual aspect of the ride. What fun is it to get thrown all over the place unless it looks like you're high above the park and about to plummet to your doom? Seems like without this visual experience, it would just be nausea inducing.

    With the proper VR setup, you could do lots more than just simulate a coaster. How about controlling a space ship, or flying on a magic carpet to fight against a dragon?

    I don't see these things replacing coasters anytime soon.

    --
    WWJD? JWRTFA!
  57. Danger! by Anonymous Coward · · Score: 0

    Danger Will Robinson! Danger!

  58. Las Vegas has something similiar by Mastos · · Score: 1

    I believe its the Luxor that has a roller coaster simulator. Like the robocoaster, you can go in any direction including up-side-down. Unlike the robocoaster, you are locked inside a little metal bubble with a screen in front of you that projects a cgi rollercoaster. It was pretty interesting, but what was missing was that sense of speed. It kinda felt like you were just being spun and twisted around.

    Oh, it did have wind tho, thanks to this plastic tube blowing in your face :)

  59. More specs by Anonymous Coward · · Score: 0

    This thing only has a maximum speed of 2m/s. (4.4 mph) Yes, it might shake you to death with acceleration. But I don't see how it can actually thrill you.

  60. Similar gizmo at NASM in DC by Urban+Garlic · · Score: 1

    The National Air and Space Museum in DC has something similar, it's a flight simulator that basically consists of two seats and a flat-screen monitor inside a clamshell that can be rolled and pitched. In that case, the effect is greatly aided by the lack of visual cues other than those provided by the screen. The main problem is that they charge six bucks for three minutes on the thing.

    --
    2*3*3*3*3*11*251
  61. Nooooo .... by Anonymous Coward · · Score: 0

    The thing runs Windows and is internet capable !!!!

    One BSOD and you are literally on a "death ride". Not to mention if somebody cracks it ...

  62. Seems like time for a mirror by David_Bloom · · Score: 1
    --

    Karma: Excellent (fuck, even in the future moderation doesn't work!)
    1. Re:Seems like time for a mirror by David_Bloom · · Score: 1

      nevermind..their whole page is filled with JS redirects/flash movies/image based design...google cache is useless

      --

      Karma: Excellent (fuck, even in the future moderation doesn't work!)
  63. Specifications... by flxkid · · Score: 1

    I'm never riding it...:

    Features:

    Aluminum robot construction for low inertia
    Maintenance free brushless AC drives
    IP65 Rating
    [OK So far...but then:]
    Microsoft Windows operating system
    Internet connectivity

    Hmm...windows and on the net....just about the worst combination on earth methinks

    OLIVER

    --
    Better VDF than VD...check it out: Data Access
    1. Re:Specifications... by Anonymous Coward · · Score: 0

      Sure, they could try to get it to run Linux, but there wouldn't be any fucking drivers for it...

  64. Virtual Coaster in Vegas by Logic+Bomb · · Score: 2

    At the Luxor hotel in Las Vegas (it's the huge black pyramid with that 20-kazillion candle-power light on top) they have a "virtual roller coaster" in the arcade. It looks like your typical enclosed VR ride, but it rotates on all 3 axes. I didn't think it was particularly revolutionary, just a fun ride. And it takes a much smaller space than 11x12 meters.

  65. very old news by frovingslosh · · Score: 2
    Three or four years ago I rode a virtual rollercoaster in a local mall. You pay too much, then get in a coaster seat in an enclosed room on some controlled arms, and watch the track on a video display while the "car" moves in response to the virtual track. You could even program your own track (by selecting a sequence from a dozen or so pre-created sections).

    It was interesting, but while they do a nice job of a simulation, they can't get the g forces right for more than an instant. Without gravity generators (which most of use wearing our protective tinfoil hats know the gub'mint is keeping from us) this will never really replace a real 'coaster.

    --
    I'm an American. I love this country and the freedoms that we used to have.
  66. Powered by... MS Windows by bjornte · · Score: 1

    I guess that testing this baby will be thrilling in more than one way, given that it [shrudder] runs on Windows. Let's hope they don't multitask too much!

  67. Hmm... by cr0sh · · Score: 5, Interesting
    In the past I have given thought to a variant of this - and it could work, given the size of many recent themepark and "portable" fairground rides:

    Instead of a "40 foot" arm, build one with a VERY LARGE arm, with the same degrees-of-freedom (or more). I am thinking something like a 150-200 foot long arm (like a huge, multi-jointed, articulated crane arm).

    Such a monster of a machine could be easily built with today's technology (look at coal strip mining machines, for example), would take up less space than a conventional coaster, but most important of all, it could easily simulate forward motion (especially if it was a hybrid cartesian/polar/revolute axis type arm, where the base could move laterally in two perpendicular directions, but the arm could still move in a polar or revolute fashion - anybody who works with robot arms knows what I mean here). The size of the machine would make the riders feel they were riding on a virtual track.

    While what I was thinking would use way more space than this machine, it would be a great machine for a themepark...

    --
    Reason is the Path to God - Anon
  68. I see this mostly as a "parental revenge" device by kfg · · Score: 2

    Calling it a coaster is a bit much, as many, many posts here already indicate.

    What they *should* have done is stuck a little fiberglass horsey to the end of the arm. Then when "Little Timmy" just won't quit whining at the Supermarket because he just *has* to ride the pretty little pony -- let him.

    I bet he won't do *that* again.

    KFG

  69. The real deal by Jon+Abbott · · Score: 2

    For those of you looking for the real thing, check out Cedar Point in Sandusky, OH. They have 15 roller coasters and 68 other rides. Cedar Point is home to the tallest and fastest roller coaster in the world, the Millenium Force (310ft/94m max height and 93MPH/150KPH max speed). They are open from mid-May through Labor Day (early September). It's a little expensive at $42 (+$8 for parking) though.

    1. Re:The real deal by Jon+Abbott · · Score: 2

      OK, I just looked up some more stats, and apparently other coasters are indeed taller and faster... However, Millenium Force has a duration of 2m45s compared to around 30s for the competing coasters.

    2. Re:The real deal by TimeTrip · · Score: 1

      What about Steel Dragon 2000 in Japan? Taller, and longer:

      stats here

      --

      You crazy man? You piss off supahfly!
    3. Re:The real deal by Jon+Abbott · · Score: 2

      It appears that roller coasters are constantly getting taller, longer, and faster. In fact, by the time I submit this comment, another coaster will probably spring up out of nowhere that dwarfs everything we've ever known or perceived to be possible. :^)

  70. Been there, done that by RavenZ · · Score: 1

    Hi,

    I've taken a ride on that thing during this years "Hannover Messe" which took place in April 2002.

    So this isn't exactly new stuff. But it was a lot of fun. Yes, a real rollercoaster would blow much more wind into your face but in the end you concentrate on the movement the seat makes.

    Oh, and the best thing is you can reprogram it to make a totally different ride.

  71. My Life. by noddingGeek · · Score: 1

    I wouldn't trust that thing with my life... Its running Microsoft Windows for chrst sakes.

  72. Homebrew version. by Anonymous Coward · · Score: 0

    To make a rollercoaster simulator simulator all you need is an old washing machine. Jump into the drum and turn it on for the ride of your life.

    1. Re:Homebrew version. by ianjk · · Score: 1

      nah...
      old tractor tire + hill

      better yet, locate the following:

      1.)4 wheeler or Dirt Bike.
      2.)~30' strong rope, weak rope will do if it is all you have.
      3.)an old Big Wheel, Trike, or Sled.
      4.)helmet (optional, but recomended)

      connect 1 to 2 to 3.
      hold on.

      btw... use some sort of blanket/cardboard on the inside of the sled, because the friction of grass/hay on the bottom tends to melt the plastic at speeds over 20 mph, melting the bottom of the sled to your arse isn't too fun.

      also... crashing a trike made for toddelers at 30+ mph can result in serious injuries (scars to prove it)

      almost forgot... big wheels tend to break if you weigh more than 150 lbs, usually resulting in the wheels falling off, this is ok, because the bottom will still drag. Just have to balance it right.

  73. Whats with that flag? by Anonymous Coward · · Score: 0

    American and British English are two unique langugues. That Union Jack/Stars&Stripes hybrid justs looks very stupid.

  74. A couple of issues by TheConfusedOne · · Score: 1

    First and most frightening (and the obligatory SlashDot cheap shot) from the Features list:
    Microsoft Windows Operating System
    [Insert all 'crash' jokes here.]

    The other main problem is people/hr on one of these things. The average coaster ride is probably in the 1 to 3 minute range. You have an additional probably 3 - 5 minutes to change the people in and out for the next run. The only way you can get a lot of people through is to have a lot of people on each run (especially since change-over time > run time).

    Finally, (a few issues, nobody expected the spanish inquisition..) having an industrial robot here at work I can tell you that these things are massive, require really solid bolting/anchoring, and heavy duty power requirements. I imagine some travelling circus rides are the same, but this doesn't really strike me as a possible money maker.

    --
    --- I wish I could hear the soundtrack to my life. That way I'd know when to duck.
  75. Look at its specifications people - now by Anonymous Coward · · Score: 0

    It is running on Microsoft. What the crap. That thing will crash and cause some people some major injury. Its waiting for a lawsuit. Watch some BSOD result in real deaths.

    Its cool..but why in the world is it running Windows. Damn it use linux or something else...but no windows...help us all.

    1. Re:Look at its specifications people - now by ianjk · · Score: 2, Funny

      so what if it uses windows. that is part of the thrill :0)

  76. Major Drawback by RoloDMonkey · · Score: 1

    This ride can only hold two people, so it doesn't really save space. Trends in new rollercoasters are for more people on more cars, and fast turnover; one car loading while another is on the track. A line of people that is waiting for this ride will only be decreased by two per cycle, and the next people will have to wait for the riders to get off. You could, have a whole bunch of these lined up, but there goes your space savings.

    --
    Long live the Speaker Bracelet
    Rolo D. Monkey
    1. Re:Major Drawback by sunking2 · · Score: 2

      Doesn't save space? A typical roller-coaster will ride around 30 people at once. You can easily fit over 100 of these things in an area the size of some of the mega coasters.

      That being said, the only thing that this has in common with a roller-coaster is that they put coaster in its name. For the category of rides that this really fits into you may be right, 2 people isn't very many and compared to those rides it may have a very good hourly capacity.

  77. windows + robocoaster = BAD by agenthh · · Score: 1

    From their site: (features page)
    - Microsoft Windows operating system
    - Internet connectivity
    - 8 in color VGA display
    - Comprehensive diagnostics embedded
    - Sound card and music output capability
    - User selectable language
    - Integrated system control sequencer

    Yikes.
    Not only does it have Windows, so it crashes in the middle of the ride (scary thought for them passengers), it also has internet connectivity.
    I can just imagine this conversation:
    "Hmm, hey whoa, d00d, look, this site I cracked into is a roller coaster simulator! Let's make the riders puke!"

    --agenthh

    1. Re:windows + robocoaster = BAD by Anonymous Coward · · Score: 0
      "Hmm, hey whoa, d00d, look, this site I cracked into is a roller coaster simulator! Let's make the riders puke!"

      More like "Let's make the riders die!"

      I guess the good news is that when somebody inevitably does die because of a software bug in this thing, the multibillion dollar damage award will finally force Bill to clean up his code.

  78. These will NOT replace coasters by Rew190 · · Score: 5, Insightful

    Simulations like these lack some of the major elements that make coasters so fun. I'm a big enthusiast of coasters, and I've ridden a lot of the simulations. They don't compare, here's why generally.

    There's no wind in your hair, which detracts greatly from your sense of speed.

    You know that you're in a simulation. One of the things that makes Millenium Force such an awesome ride is that it scares the shit out of you on the way up- you ARE 300 ft up. A lot of the suspense that goes with riding a ride is waiting in the line and getting strapped in. What's going to be more effective, walking into a room or strapping yourself into a metal behemoth like http://www.cedarpoint.com/public/inside_park/webca m/camera1.cfm that?

    Though simulators are good at playing games with your inner ear etc, the sensation of being upside-down or highly banked has never felt quite right to me- again, this probably has a lot to do with the fact that throughout the whole ride I know it's not really happening.

    This thing works mostly off of visual cues. That's not going to make the "ride" a lot of fun, it's going to make many of it's passengers sick. Sure, coasters can do that too, but since what your eyes think is happening is more or less actually happening (I say that because good Coaster designers will mess with you a bit), I (personally) find getting sick generally happens much less compared to sims.

    Finally, riding coasters is a bit of a psychological ordeal. You are conquering your fears/challenging yourself/trying to push yourself in some way. Sims don't really offer this aspect.
    Worry not, roller coasters of the world- you are in no danger.

    1. Re:These will NOT replace coasters by Rew190 · · Score: 2

      Apologies, I wasn't able to view the article as it was /.ed and a little too flash-heavy. My parent post is aimed at coaster sims in general.

    2. Re:These will NOT replace coasters by killmenow · · Score: 1
      Quoth the parent poster:
      A lot of the suspense that goes with riding a ride is waiting in the line...
      God, I love that part.
    3. Re:These will NOT replace coasters by slide-rule · · Score: 1

      Finally, riding coasters is a bit of a psychological ordeal. You are conquering your fears/challenging yourself/trying to push yourself in some way. Sims don't really offer this aspect.

      Hear, hear! (?) The only real fear I've ever had growing up was that of rollercoasters. I had been on a couple good and a couple cheesy sims of coasters, and it is/was completely different. The aspect of my mind saying "yeah, but we're 2 feet of the ground and have no net displacement" overrode all the visual/audio cues in the sim. (Whether that was my mind defending/rationalizing against real coaster fear... I dunno). I did finally conquer the general fear and anxiety (and in fact remember then when/where/who associated with said moment), and am a minor enthusiast now. So, while sims are entertaining enough in their way, they aren't the same and for me can't stand in as replacement.

  79. SELF CONTAINED PUKE GENERATOR by TREETOP · · Score: 1

    I think that says it all.

  80. I rode something like this... by UpLateDrinkingCoffee · · Score: 1

    I think it was at a place called Gilley's... "The mechanical bull" or something like that.

  81. but by frotty · · Score: 1

    Rollercoasters will no longer be a big deal once there's a handful virtual rollercoasters in every city.

    The one thing that a virt rollercoaster can't sim, at least not for a while, is my brain telling me that I'm in a rollercoaster and not strapped to a bionic arm.

    The thing that's missing from here is the "ROLLING" part of it. At least in star tours or body wars in epcot center (and any decent driving sim) there's actually rollers underneath so that you still feel as though your scraping along on a track / ground.

    It'll also be missing the doppler effect on the people in front of you screaming

    bah!

    --
    -- The truth is the only thing that nobody will believe.
    1. Re:but by f8xmulder · · Score: 1

      I don't know if the Doppler effect is in play, at least not when you're on the coaster itself, since you're staying at a constant distance from the person/people making the noise. On the ground, yes.

  82. RTFA by EnglishTim · · Score: 2

    This isn't your Grandad's 'virtual rollercoaster'. Firstly, it doesn't have any Computer Graphics - it's basically a huge robot arm with a couple of seats attatched. It looks like it could move you in any direction it felt like, and fast too. This isn't just a small movie screen on a motion base...

    1. Re:RTFA by frovingslosh · · Score: 2

      And read what I wrote! The gizmo I tried was quite capable of tossing the riders around (If I remember correctly it could even invert them, as well as moving them very fast), but in that limited space you just can't sustain the g forces like my grandpa's 'coaster can. I don't see that this device is any different, except that it lacks the passable eye candy graphics.

      --
      I'm an American. I love this country and the freedoms that we used to have.
  83. Real Roller Coaster Fun by Anonymous Coward · · Score: 0

    Now if they can pop these baby's into actual roller coaster cars, that would be something!

  84. Doomed to Failure by Tyler+Eaves · · Score: 4, Insightful

    They'll never sell unit #1.

    Why?

    They want $1.5mil for one of these.

    A ride that can do 24 riders per hour. In a typical situation that would work out to about 250 rides per day.

    For $1.5 million.

    For comparison, a Huss Top Spin (http://www.hussrides.com/52ClassicTopSpin.htm), which costs roughly the same, takes 40 passengers per ride, and also does flips and what not. Top Spins can, in ideal circumstances, push through upwards of 800 people per hour, withn a figure of 400-500 pph being much more realistic. That means for the same money, they can have a ride that will run through 250 people in 30 minutes, instead of 10 hours. If you were in the position of buying a ride, which would YOU buy with your money?

    Let's look at it from the economic angle. Both simulators and Top Spins command an average per-ride of ~$5/passenger. This puts the Robocoaster at $120 per hour. The Top Spin at $2000-$4000. Still having trouble making up your mind?

    Remember that rides need operators (Firgure 2 for the Robocoaster, 4 for the Top Spin). Figure employee costs of $10/hr per employee. The Robocoaster is down to $100/hr now. The Top Spin to $1960-$3960. Now figure insurance and power, and maintaince. Those would knock off another $40 or so from the Robocoaster, bringing it down to $50-$60/hour profit., and the Top Spin to roughly $1500-$3000.

    Let's figure our hypotetical park is open 12 hours a day, 180 days a year.

    That is to say, 2160 hours per year.

    Robocoaster: $1.5million. $60/per hour.

    Time to profit: 25,000 hours, or almost 12 years.

    Top Spin: $2 million. $1500 per hour (We'll take the low end)

    Time to profit: 111 days.

    Made up your mind yet?

    --
    TODO: Something witty here...
    1. Re:Doomed to Failure by djcatnip · · Score: 1

      The one thing I can tell you will happen is that they will sell a bunch of these, because people want to ride them. Disney, Paramount, 6 flags, they'll all buy them as a loss leader to get people into the park. In fact what will probably happen, if my last visit to Paramount's Great America is any indicator, is that they'll charge you 40-50 bucks to get in to the park, then they'll charge you another 10-20 bucks (not 5... maybe 5 bucks in 1989) for the experience of this roboflailing.

      never underestimate people's desire to experience new crap, or big corporate entertainment greed ;)

      --
      I make these: http://beatseqr.com
    2. Re:Doomed to Failure by reachinmark · · Score: 1
      Having actually seen the robocoaster in action at a technical exhibition recently, I have only one observation to make: these are not intended to be a profitable toy, merely a cool attraction at an exhibition. At least that was the thought at this exhibition.. perhaps some crazy management type has bigger plans..?

      Actually, another observation is that the thing was so jerky that it looked like it could break someones neck - definately not the most comfortable looking theme-park ride!

    3. Re:Doomed to Failure by inertia187 · · Score: 0
      They want $1.5mil for one of these.

      But how much did Top Spin cost when it first became available, and how much did the price drop (or did it)?

      Still, using your math, in order for Robocoaster to to have the same time to profit, the unit would have to cost something like $80,000 (right?). So, your point is well taken because even if the seat capacity was increased, it'd still have to have a ridiculously low price tag to be even remotely attractive.

      --
      A programmer is a machine for converting coffee into code.
    4. Re:Doomed to Failure by Tyler+Eaves · · Score: 2

      The Top Spin was introduced in 1990, and the base model has always run about $2 million. Of course, that can go up to has high as $5 million with lots of options (Water jets, themeing, sound, lighting, etc)

      --
      TODO: Something witty here...
    5. Re:Doomed to Failure by Tyler+Eaves · · Score: 2

      Yes, because people will happily pay $20 for a poor substitute of something you can get for free in the same place. Right.

      --
      TODO: Something witty here...
    6. Re:Doomed to Failure by halo8 · · Score: 3

      $10/hr per employee

      Wow!!! what magical socialist land do you live in?
      a "carney" getting $10hr.. wow.. i wanna move there, imagine how much I would make

      carney: "Do you want a puke bag with that?"

      --
      The More Knowledge you have the Luckier you Get- J.R. Ewing
    7. Re:Doomed to Failure by dr_canak · · Score: 1

      Alright, and let's just say that someone has been playing a little too much "Roller Coaster Tycoon." :-)

    8. Re:Doomed to Failure by Tyler+Eaves · · Score: 2

      That's factoring in ALL the costs of having an employee, payroll, uniforms, etc...

      --
      TODO: Something witty here...
  85. ausgeseichnet. by crm114 · · Score: 1

    those kooky germans.

  86. By this definition... by alexjohns · · Score: 2
    By this definition of 'rollercoaster', I'm an airplane, monkey bars, horse, trampoline, race car, dog, pogo stick, elevator, escalator, and about half-a-dozen more things like that.

    At least my four-year old thinks so. Wonder if I should start charging admission?

  87. Evolution by ifreakshow · · Score: 1

    I agree with most people that this can't compete with modern coasters. But this is certainly better than the simulators we have today and is a step in the right direction. Instead of just mounting two seats on this thing they should mount an entire simulator and give you the visuals. Even better leave it as just two seats but build it into a traditional roller coaster car.

    A Hybrid of this Robocoaster and a Millenium Force type coastor would rock.

  88. Power Tower by miltimj · · Score: 1

    In the Twin Cities (MN), we have a ride that drops you straight down called the Power Tower (not that unique, actually).

    How are you going to simulate that in a 11x12x? volume?

    --
    "Truth is not decided by majority vote" consensus gentium -- Norman Geisler
  89. Re:What about... centrifuge by victim · · Score: 2

    Positive Gs are easy utilizing centrifugal forces. Round and round to increase Gs, change the wrist angle of the robot arm to change the direction of the force relative to the person. Negative Gs are easy, just turn them 'head out'.

    You won't get much in the way of sustained, reduced Gs, but you can short ones, 1 second, by flinging people downward with the arm.

    They just need to make sure to put a vomit shield around the device to keep from flinging it into the spectators. I'll bet you could add an imax like projection sphere around it for a more integrated experience. Just make sure you can hose down the screens.

  90. When the bot gets fed up... by YrWrstNtmr · · Score: 2

    ...with the pedestrian task of waving humans around at the end of its arm, it will simply extend the motion a little, and bash you repeatedly on the floor.

  91. Re:"Simulated" Motion(sickness), some causes by Anonymous Coward · · Score: 0

    Most motion sickness is caused by a disagreement between visually presented cues and motion information from the inner ear. Real roller coasters have an agreement between what you see and what you feel. Situations where there is a disagreement (ie no visual cues that support feelings of motion) include reading in cars, trips in large boats at sea (the motion of the boat and your body cannot easily be discerned visually from the unmoving sky and horizon) and roller-coaster (or other) simulators which have a hard time conveying visually the motion presented mechanically. The same is true with those movies -- the seats move but this motion isn't aided by visual cues so the feeling of nausea and dizziness results.

  92. Article from the swedish magazine "Ny Teknik" by Mxyzptlk · · Score: 1

    The swedish magazine "Ny Teknik" (New Technology) had a small article about Robocoaster a couple of months ago. Here is a quick translation done by me:

    Robot manufacturer aims for the amusement parks

    The german robot manufacturer Kuka has had its system Robocoaster approved for human transportation, something which opens up a completely new market, namely the entertainment industry.

    Kuka, which normally are welding robot experts, is now committed to a amusement park robot, which they hope will be sold to amusement parks all over the world, writes the danish paper Ingeniøren.

    The robot system, called the Robocoaster, can lift 500 kilograms. It is part of an ride attraction where two people are buckled up in a seat and twirled upside down, back and forth in high speed. Robocoaster was presented for the first time at the Hannover trade fair this april, and according to Kuka's Martin Kuhnhen, the company has already sold the first system to an amusement park.

    Søren Robert Lund at Tivoli in Copenhagen sees big opportunities with the new robot:
    - The robot looks very exciting, he says to Ingeniøren. At Tivoli, we go for the attractions that are an experience for those who ride, but also for those who watch.

    He also sees the possibilities with integrating the amusement robot in environments where the visitor for example can meet Harry Potter in a Quidditch game or fight with light sabres in Star Wars.

    The Robocoaster is approved according to the security standard ISO 10218 and it has been applied in more than 35 000 industrial applications all around the world.

  93. Doesn't Look too safe by CastrTroy · · Score: 1

    I'd trust the thing about as far as it could throw me

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  94. wont be the same by markwusinich · · Score: 1

    No wind. No view. No having you and 8 friends all riding at once. Regardless of risk, it would not seem as scary, just jaring.
    Here, get in this box, and I will pick it up and shake it.

    No sig.

  95. It runs on Windows! by redfenix · · Score: 1


    Features: Microsoft Windows operating system


    If that's not living on the edge, I don't know what is! Just imagine having to reboot while inverted!

    --
    "It's a very tangled subsystem." --Windows kernel guru
  96. Warning: It runs Windows! by Eagle7 · · Score: 5, Insightful

    Amongst the features listed are "Microsoft Windows operating system" and "Internet connectivity". A giant industrial robot connected to two helpless humans running Windows connected to the 'net... this cannot be a good thing.

    --
    _sig_ is away
    1. Re:Warning: It runs Windows! by sunilonline · · Score: 1

      next thing you know these will be running trojans designed for roller-bots...

    2. Re:Warning: It runs Windows! by kittywampus · · Score: 1

      Brings a whole new meaning to "blue screen of death"!

    3. Re:Warning: It runs Windows! by Rew190 · · Score: 2

      The sad state of Slashdot moderator's can be observed in this post's moderation. IT WAS A JOKE.

    4. Re:Warning: It runs Windows! by Eagle7 · · Score: 1

      The sad state of Slashdot moderator's can be observed in this post's moderation. IT WAS A JOKE.

      Ha... I was thinking the same thing. *shrug*

      --
      _sig_ is away
  97. Where in Detroit? by Anonymous Coward · · Score: 0

    Hey I live in Detroit. Where is this going to be at?

    1. Re:Where in Detroit? by nob · · Score: 2

      It'll probably be at the auto show.

      --
      daed si luap
    2. Re:Where in Detroit? by swordboy · · Score: 2

      Maybe here?

      They have an exhibit already. I wouldn't be surprised if they added this robocoaster to the bill...

      --

      Life is the leading cause of death in America.
  98. Theme park?? bah! ARCADE!!! by Victor+Tramp · · Score: 3, Insightful

    just add goggles, joystick, and network a couple in a room, charge $5 bucks a minute, and MANY kinds of games could be written for this thing!!! Revolution in arcade revenues!!!!

    Theme park!? hahahahaha, how shortsighted!!!

    --
    US$0.02++
  99. JUST so everybody knows... by AyeRoxor! · · Score: 1

    *I* was the first on SlashDot (at the time of this posting) to christen it...

    The PUKA!! :-P

  100. Roller coasters don't have real "G" forces by Tenebrious1 · · Score: 2

    but most importantly, no real G-forces

    Roller coasters have "G" forces only in one direction... down. Other forces felt on the ride, the ones that press you into your seat in loops and curves are centrifugal forces created by the curvature of the track... which is easily replicated by the motion of the robot swinging the seat in a circle. Variations on the angle of the chair will reproduce centrifugal force in any direction you want.

    These forces are measured in "G's" relative to the gravity of the earth, but they are not gravitational forces.

    --
    -- If god wanted me to have a sig, he'd have given me a sense of humor.
    1. Re:Roller coasters don't have real "G" forces by zaxus · · Score: 2, Insightful

      You're forgetting about negative G's, or "air time". These occur when you crest the top of a hill at speed. The negative G's pop you out of your seat for a split second, and basically makes you feel weightless. It's a cool sensation, and difficult to reproduce via a simulator.

      --
      /. zen: Imagine a Beowulf cluster of Beowulf clusters...
    2. Re:Roller coasters don't have real "G" forces by Tenebrious1 · · Score: 2

      The negative G's pop you out of your seat for a split second, and basically makes you feel weightless.

      There are no "negative g" forces. Negative G means the force meter is turned upside down! When travelling on the inside of a curve, the centrifugal force presses you into the seat. Hanging on the outside of that curve, with your head towards the track, you also have "positive g's". Hang your head away from the track, and you have "negative g's".

      The "weightless" sensation can be simulated as well- what do you you think the roller coaster is doing by the way? It is propelling you into the air at a certain velocity and arc, then dropping away at a tighter arc so your body momentarily flies away from the seat (before the harness catches you). The robot arm could easily do this, albiet not for an extend amount of time.

      --
      -- If god wanted me to have a sig, he'd have given me a sense of humor.
  101. Re:but no reall thrill..Windows enhanced by Anonymous Coward · · Score: 0

    All the excitement you could ever want. Guaranteed.

    Aluminum robot construction for low inertia
    Maintenance free brushless AC drives
    IP65 Rating
    Microsoft Windows operating system
    Internet connectivity
    8 in color VGA display
    Comprehensive diagnostics embedded
    Sound card and music output capability
    User selectable language
    Integrated system control sequencer

  102. Not that exciting. by PyroX_Pro · · Score: 1



    From their site, under specifications:

    "Maximum speed up to 2 m/sec"

    2 m/s convertes to 360 feet per minute, or roughply 4.1 MPH.

    That is just plain slow when compared to a real coaster ( some capable of achieving 75+ mph I think ).

    I would of thought it could at least spin you around in a circle faster than that. I do not see the thrill in this at all.

  103. Circular motion? by Glove+d'OJ · · Score: 1

    Would not a computer-controlled arm be able to spin you with a slight arc such that you could "fall" (i.e., accelerate at 9.8 m/s^2) any distance? The trick would be to counter the rotational Gs with air pads or something...

    Imagine falling any distance... it would be booked by parachuting junkies. With the right VR headset and software, it could "look" like ramps and rails, and even give you the "visual clues" referred to previously.

    ----
    wwjd? jwrtfm!

    1. Re:Circular motion? by tps12 · · Score: 2

      Oh, you mean like "Star Tours?" And the Robocop ride at the fair? The hat she is old.

      --

      Karma: Good (despite my invention of the Karma: sig)
  104. Real Rollercoaster also have women . . . by Anonymous Coward · · Score: 0

    Real rollercoasters have wind and that is the one main thing that this was missing.

    Real rollercoasters also have women which is what we all seem to be missing.

  105. hmmm by circletimessquare · · Score: 2

    call me paranoid but this post coming so fast on the heels of the post about the terminator 3 trailer makes me nervous. cyberdyne/ skynet is already building it's army.

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
  106. Malfunction by redtail1 · · Score: 1
    My, that looks like something out of an 80's sci-fi movie. Something goes wrong at the end of the ride...

    "Please unfasten your seatbelt. You have twenty seconds to comply."

    "Help! The buckle is stuck! I don't want to ride this anymore!"

  107. I don't know.... by jonr · · Score: 2

    Looking at those 2fps videos (Videos in Flash? What's up with that?) I guess it could be pretty scary. Slamming you face down towards the floor, etc. And do you REALLY trust a robot for your life, that runs on Microsoft Windows? ;)
    Have the 3 principles of robotics been imprinted in it's brain?
    J.

  108. No danger = no sale! (I want the REAL thing!) by mustangdavis · · Score: 2

    The title says it all!

    How can you be a "risk taker" if there is no risk?

    Oh, thats right, I might fall out of the metal box and fall 10 ft ... about as risky as climbing the monkey bars on a play ground ...

    Ohhhhh ... feel the rush!!!!

    Simulators ... bah!

    Also think of it this way ... which do you prefer ... real sex or virtual sex?

    Just my $0.02

    1. Re:No danger = no sale! (I want the REAL thing!) by harlows_monkeys · · Score: 2
      How can you be a "risk taker" if there is no risk?

      Well, you certainly avoided taking the risk of actually finding out anything about the Robocoaster. :-) Go watch the video. That thing is way more risky than any modern rollercoaster.

  109. Workable business model by jeepliberty · · Score: 1

    -Used industrial robot from ebay
    -Robotic code from sourceforge
    -Blonde bimbo carney operator
    -Profit $$$

  110. running on Windows by Anonymous Coward · · Score: 1, Funny

    hey, on the manufacture's site, it says this thing runs on windows. what would happen if it BSODs in the middle of a ride?

  111. on safety... by Anonymous Coward · · Score: 0

    You raise a really good question about the safety of this machine.

    The difference between this and most rollercoasters is that the rollercoasters are designed to be mechanically safe - given completely functioning physical hardware no injury can happen to the riders. The worst that usually happens is occasionally a ride gets stuck upside-down for a couple of minutes and the fire department has to help get everyone down.

    With the robocoaster there's absolutely no hardware safeguards, it being a fully articulated industrial robot arm.

    (1) Hardware failure: What happens if the power goes out while it's swinging downwards (so it can't stop the movement and smashes the occupants into the floor?)

    (2) Software failure: What happens if it's issued a perfectly valid software command to smash the occupants against the floor, or crush them against other parts of it's body?

    Software failure is inevitable given enough use and unless the entire system is engineered to be completely redundant and fail-safe - somebody *will* eventually be injured or killed.

    The systems controlling this robocoaster should have been engineered to the same safety-critical specs as those that control medical equipment or aircraft.

  112. Re:More specs Metric system have you confused too? by Anonymous Coward · · Score: 0

    1 kilo = 2.2 lbs
    1 kilometer = .625 miles
    1 m/s = 3600 m/h = 3.6 kph = 2.25 mph
    2m/s = 4.5 mph

    Actually you were much closer than I expected. Props to you!!!!

  113. Physics 101 by illcare · · Score: 1

    Acceleration or deceleration does not depend on distance. At least directly.

    0, a->Inf, you can create huge acceleration rates when you change the velocity of an object a little bit in a very short period of time.

    If you want a proof, try pushing the brake pedal to the floor when going 5mph. This would create enough deceleration rate to hit your head to the steering wheel.

    If you can create a machine (i.e Robocoaster), that can change speeds rapidly, you will get enough acceleration that make you think you are in a real rollercoaster.

    And for those of you who are worried about the wind: Haven't you heard of fans? The thing that makes all the noise inside your computer?

    "Back to the future" ride in Universal Studios, Orlando works with this priciple and it is very convincing.

  114. The thrill is: MS Windows OS! by pa3gvr · · Score: 1

    It might not compede with real rollercoasters, but you are putting your life in hands of a machine that runs MS Windows!
    See the specs here.

    CU :-) Sjaak

  115. Already at the malls by zaren · · Score: 2

    There's a similar contraption at various malls in (at least) Michigan; the Briarwood Mall in Ann Arbor (and at least one other mall owned by Taubman) has something called the XScream Motion virtual roller coaster. Two riders, robotic arm, full 6-axis motion... but this is a closed cabin with projections screens where they show a virtual coaster track that you get to design! $5 a ride, and you can get a video of your ride from inside tha cabin for an additional $X.

    I know they guys that make this thing have a web site (the URL is on their display at the mall), but Google was no help(!) in finding it.

    --
    Come to the University of Mars! Classes starting soon!
  116. I've been on the robocoaster... by vlorre · · Score: 5, Informative

    From a pure geek perspective, the Robocoaster is mesmerizing. Once I saw it (at IAAPA http://www.iaapa.org ) I just stood there and watched it for about 10 minutes with a huge grin on my face. The attraction is powerful - in multiple ways. Riders who opted for the highest setting would literally have their arms and legs flung about unless they held on tightly. While an avid coaster enthusiast, I have complete respect for this new type of attraction. The robocoaster is capable of generating 1.8Gs. I, of course, chose to ride it at the maximum setting. The ride was smooth, abrupt, unique and .. fun. While being flung from one position to the next, the speed was fast enough to occasionally blur my vision. I thoroughly enjoyed the ride, and would ride multiple times. This is merely one component that can be integrated with additional media, lighting, sound (themeing, etc). My company is working on a VR center that will feature a Robocoaster with custom themeing/programming, etc. It's not meant to replace a coaster - rather it's something new and unique that can be used as an 'attractor' in certain locations. ps. Even without the themeing, the ride rocked. It'll make most simulators seem lame in comparison. ps#2. Someone posted inacurate pricing. Per unit cost is approximately $300k vlorre

  117. Home Depot has these... by Hubert_Shrump · · Score: 3, Funny

    They use a code -- ask for The PaintShaker!

    They'll know what you want.

    --
    Keep your packets off my GNU/Girlfriend!
  118. Argentinian first by gomoX · · Score: 1

    There was a project here in Argentina named Pampa 1 that looked like a funny red & yellow spaceship set on hydraulic pistons. The effect was really cool and there was a screen outside so you could see what it was like inside and want to get on it.
    It's 5-6 years old by now, it was pretty well done and they were in front of many shopping malls.

    --
    My english is sow-sow. Sowhat?
  119. Can it simulate freefall? by Anonymous Coward · · Score: 0

    No it can't. It can generate g's in different directions but how do you get that feeling of 300 or I guess soon to be 400 foot fall and the the weightlessness of "air time".

    This will be more like a carnival ride whcih make more people sick than coasters.

  120. That's not going to fit on my table! by Anonymous Coward · · Score: 0

    11X12 meters? that's one big cup.

    1. Re:That's not going to fit on my table! by Anonymous Coward · · Score: 0

      Actually it 11 meters wide and about 7 meters tall.

  121. Re:Doomed to Failure 160,000 british pounds by Anonymous Coward · · Score: 0

    http://www.kuka.co.uk/NewFiles/pr_dd.html

    According to this site.

    1.5 million italian lira??? maybe

  122. Fears of mine... by Scrambled · · Score: 0

    I use Windows but a roller coaster running

    "Microsoft Windows operating system "

    frightens me a bit....

  123. it runs windows! by Spydr · · Score: 1
    from: http://www.kuka-roboter.de/robocoaster/english/dat en.html

    Microsoft Windows operating system

    well we know nobody from /. will be riding them if they see it.

    they'll be too scared of a blue screen while upside down.

  124. Absolutely! by Keighvin · · Score: 2

    The joy of combining axial motion from the perspective of the subject(victim) is that gravity is replaced by inertia - as with standard loops and turns. Creative calculations for a machine capable of moving quickly would turn the subjective "down" into a radial path and counter for the lateral centrifugal force by angling the rider slightly. Combine this with minimal descending motion and you can create the effect of dropping several hundred feet when you only have a few hundred to work with. Put a screen in front of that (or better, around) and you've got an awesome virtual coaster designable on the fly.

    --
    Any spoon would be too big.
  125. I used to work for an industrial robot company... by Dr.+Manhattan · · Score: 2
    ...and the primary thing we worried about was safety. These things are strong and can kill someone if they get in the way. When I left they were looking into allowing people to 'teach' paths by allowing users to 'push' on the robot.

    It was damn tough - it needed to have active feedback, those motors can't be moved by hand, and you need external sensors 'cause the feedback from the current in the motors would only notice if you smacked into metal. And, of course, the programming needed to be perfect. One guy said, "we don't want someone getting their arm broken because somebody forgot to convert to unsigned."

    It can probably be made safe, but I'd never ride in one. My trained reflexes won't let me get near a robot without a deadman switch in my hand.

    --
    PHEM - party like it's 1997-2003!
  126. networked windows as OS - reaaaalll safe! by Anonymous Coward · · Score: 0

    Would you feel safe?

  127. The Robocoaster by jackdubious · · Score: 1

    Listen! And understand! That Robocoaster is out there. It can't be bargained with! It can't be reasoned with! It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!

  128. how safe is this . . . using Windows?! by Anonymous Coward · · Score: 0

    What is to prevent this device from accidently using lethal force? I'm thinking G-forces, whiplash, drive headrest into floor, etc. My guess would be that the software it is running is what limits it to safe actions.
    The specifications page says that it has "Class 4 safety circuitry (double circuits - cross monitored for fail safe operation)". But it also says that it says that one of the "features" is the "Microsoft Windows operating system"!
    Sounds a little too risky for me!

  129. Re:I've been on the robocoaster... Inside a dome by Anonymous Coward · · Score: 0

    So if I build a 50 foot half sphere and stick one of these monsters in the middle, add a light show somehow on the dome interior, with music.

    All I need is to figure out how to get a 360 degree movie projector in the dome and I could completely blow someones mind.

    Domes by Monolithic.

  130. Kuka! by Anonymous Coward · · Score: 0

    What a bad name! In spanish, Kuka (actually, spelled "cuca") is a vulgar way of referring to a woman's vagina!!! muahaha!!

  131. OH MY GOD!!! by Anonymous Coward · · Score: 0
    http://www.kuka-roboter.de/robocoaster/noflash/eng lish/daten.html

    Of particular note...

    Microsoft Windows operating system


    So... what happens when the controller BSODs?
  132. I Agree by Anonymous Coward · · Score: 0

    I saw that also. I know I'll never ride it. I will neither my pocketbook nor my life in the hands of Micro$oft! ;-)

  133. i think I've done this by joeblowme · · Score: 1

    I went on something like this down in Orlando. Except you also got to design the rollercoaster before you got on. It was really cool.

    --

    If your not cheating your not trying. If your not trying your not winning and if your not winning why play?
  134. A video of it in action by Anonymous Coward · · Score: 0

    Here's a video of the ride in action from this year's IAAPA convention in Orlando. Looks like a pretty sweet ride.

    http://www.ioacentral.com/pictures/features/iaap a_ 2002/robo_coaster.mpg

  135. No thanks.. Ever see what happends when..... by Anonymous Coward · · Score: 0

    A servo burns out? That machine will kill ya in a second. I work on those machine, it's not pretty.

    You would have to be insane to ride on one. Just a belt has to break for it to go crazy. It's too dangerous. I'll take my chances on a real roller coaster ride thank you very much.

  136. Re:Doomed to Failure YOU are a troll by Anonymous Coward · · Score: 0

    http://www.screamscape.com/html/legoland_parks.htm l

    Legoland has already bought 10 of these things and they only cost $300,000. Huss should be paying someone else to lie for them, at least someone that isn't so easy to make look like he is a dumbass.

  137. Corporate Events by Anonymous Coward · · Score: 0

    Quote: "The Robocoaster is an expandable platform capable of generating large-scale motions similar to a human arm, and is ideal for entertainment centers, amusement parks, educational institutions, and corporate events." Shake 'em Enron CEOs or what!?

  138. Bad Jokes Galore by mugnyte · · Score: 1

    I think it's geared to stop when enough change falls out of your pockets.

    Isn't a robocoaster that little drink tray on wheels?

    Howabout the cheap late-night TV movie where the arm remembers its humble beginnings as a Car Welder? Only Dumpy the robotic trash can knows the secret code to switch it back to "fun ride" mode!

    Howabout we get two of these things in the same room and have'em wrassle!

    Seriously, with a fan, some heat guns, a 270deg projector and a bunch of other tricks, this could be a neat ride.

    Next Up: A computer that merely pumps sensory information into your head. Get your robo-jack installed today!

    mug

  139. Cool, but... by Mignon · · Score: 2

    Hey, that looks like fun, but let me know when the automotive robot builds a car around me, like in Minority Report. Now that was cool.

  140. Re:could be safer than rollercoaster Not ! by Anonymous Coward · · Score: 1, Informative

    You would have to be insane to ride one of those.
    If a servo burns out or a belt breaks that machine will kill you in a second. I work on those machines. I know I've seen it happen lots of times, it's not pretty. That breaks the rule NEVER GO NEAR THEM WHEN THERE RUNNING, EVER ! Motoman 101. Riding on one is just plain stupid. In a year somebody will be killed on one you watch. Even if it was running Linux I might add. People that think these stupid things up should take a look at what happens when something simple goes wrong with them. There extreamly powerfull and extreamly fast when they goof up. You would not have a chance.

  141. Not 1.5M by bhsx · · Score: 5, Informative

    According to this
    http://www.kuka.co.uk/NewFiles/pr_dd.html
    I t costs 160,000UKP not $1.5M. Multiply your figures for the Robocoaster accordingly.
    According to this
    http://www.kuka-roboter.de/robocoaster/nofla sh/eng lish/flexibilitaet.html
    they can accomidate 2000 rides per hour.
    Of course then you're talking configurations of around 18 to 20 machines, I'd guess, so then you're talking closer to your $2M figure for the TopSpin.
    Not ridiculing your opinions, just trying to correct a major error in your calculations.

    --
    put the what in the where?
  142. comparing the 100ft drop by MeBadMagic · · Score: 1

    I think this would be fun and could compare to a 100 ft drop. If you think about it, how much time would something be in the air "free fall" if being "tossed" up and then falling back down? I mean you could get allot of "hang time" on that ride from a "toss". You would have to go allot higher up to have the same amount of "hang time" if you only were dropped from the top like a regular roller coaster. I do share the same fear of the possibility to get hurt should the OS run as expected. Should probably put some kind of "roll bar" on the seats so if the worst should happen you wouldn't be the part making contact with anything else like the floor or the arm itself. Looks fun!

    --
    A friend will come and bail you out of jail, a true friend will be sitting next to you saying, "damn that was fun!"
  143. Just roller coasters? by Buskaatt · · Score: 1

    What they did is take a material handling robot (like you would find in any automotive plant) and put 2 seats on it .... With everything it can do and more... it could start replacing rollercoasters.. perhaps?"

    More like it will start replacing failed US auto companies.

  144. this is incredible by KurdtX · · Score: 2

    The thing that brings me down the most about roller coasters is that you can see the track ahead of you. Instinctively, I brace myself against the upcoming turns/dips/whatever. There's nothing I can do about it, and I don't feel nearly as much of a rush because in my head I'm thinking "ok down real fast, and in two seconds I'm going to break right". Knowing what's going to happen kills the adrenaline for me.

    However, I've seen the more recent rides (such as Disney's "Star Tours") that put you in a motion simulator. I like these much more because I have no idea where I'm going. Even if the story is hokey - it's far easier to ignore than knowing where I'm going. The only problem I've had with these is their lack of a range of motion - i.e. you can only go so far to the right, or so far down - basically shakes & bumps.

    The Robocoaster fixes that because of it's essentially unlimited range of motion (since it can spin in circles - you could feel like you're dropping for a mile theoretically - just a bit of physics and some good programming). And put an LCD screen blocking your view and you can show whatever movie you want, be it rollercoaster or more like Universal Studio's "Back to the Future" ride.

    The only thing is they need to make it sit more people. I don't think I've even seen a ride that can only sit two people - sharing the experience with your friends is most of the fun - so you can chide them later about the face they made off the big drop, or in the loop, or whatever. And hey, with that small of a footprint, they could put that in the middle of a mall - talk about massive foot traffic.

    Sign me up!

    --

    Kurdt
    I'm not anti-social. Just pro-technology.
  145. Moderators on the $2 crack again by Anonymous Coward · · Score: 0

    How the fuck is that a "troll"? "redundant" maybe.

  146. Wheel Chair Coaster by endersdad · · Score: 1

    This reminds me of a guy I saw at a street fair is some town with a 'Virtual Reality' Wheelchar. He put a VR helmet on your head and covered it with a black sack, cranked up the soundtrack so the entire street could hear it, and using the handles of the wheel chair, simulated the motion you would be experiencing during the movie - ala Star Tours.
    Very clever of him, but I wasn't about to spend $10 and let this guy put a sack over my head.

  147. Shown at the IAAPA Convention - w/video by mistermund · · Score: 1

    The RoboCoaster was shown at the IAAPA (International Association of Amusement Parks and Attractions) convention a few weeks ago. Anyone could ride, and experience one of three levels of intensity. It was quite a polished looking bit of metal and motors, but the actual experience consisted of being flailed around like a rag doll. Fun, eh? This year they could actually put people in the thing - last year all they could show off were mannequins riding due to legal reasons. Video can be found here

    I too wondered whether the thing has enough ride capacity and draw to make economic sense, but apparently they signed deals for like 10 of the things on the show floor.

    Another booth not far away had a model for a giant flower / alien looking ride, about four stories tall, with maybe a dozen of these robocoasters as the "flowers". Guests would board and the entire thing would come alive and thrash them back and forth. I think I'll stick to the traditional roller coasters, thanks.

  148. It runs Windows! by drteknikal · · Score: 2

    "Microsoft Windows Operating System"

    I'm not sure I want to ride a Windows rollercoaster.

    --
    http://drteknikal.blogspot.com/
  149. Connect to Internet for extra thrills! by Yahnz · · Score: 1

    Oooh, and for a bit extra you can even connect the Windows-based controller to the Internet. Puts a whole new "spin" on hacking, doesn't it?

    "Umm, folks, sorry about this - Bob is re-installing Windows now, and we should have you back down in about 30 minutes..."

    Jan

  150. name of that theme park? by RalfM · · Score: 2
    From one of those reviews:

    Just think of all the parks you could open with Auto companies downsizing and closing plants... just take all the robots and BAM! You have "Autoworld"!

    No, to me it sounds like you'd have Futureworld


    Ralf

    --
    The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt.
    -Bertrand Russel
  151. OS is Windows by Anonymous Coward · · Score: 0

    Read the specs, under operating system it says Microsoft windows.. can you imagine having a blue screen while you're on that ride and having it slam you down into the earth... now thats waht I call a ride!

  152. If it ran on DOS 3.1 would you trust it any more? by Anonymous Coward · · Score: 0

    This could give a whole new meaning to
    "Blue Screen of Death"

  153. But it runs Windows!!! by Anonymous Coward · · Score: 0

    Would *you* trust windows not to twist you on your head and bash your brains out repeatedly? Talk about blue screen of DEATH.

  154. robocoaster + VR + flightsim/1st-person-shooter by Anonymous Coward · · Score: 0

    combine the robocoaster with VR gogles and a flightsim/1st person shooter game.

    some of the stunts you could pull might hurt just a little..

  155. i played on such a beast by Anonymous Coward · · Score: 0

    seems like kuka doesnt get enough from the car manufacturers (volkswagen) anymore. i believe, that it is _very_ dangerous having seats (with people) an such a thing.
    till 2001 (when i quitted this job) these things were operated by a win95-box with some realtime-hacks in there. just wait until it smashs the next passengers into the ground.

    just check this: features: microsoft windows operating system

  156. Something like this back in '98 or '99 by cuteduo · · Score: 1

    I saw something like this back in 1998 or 1999 at Union Station in St. Louis. It was on the second floor by the rest of the arcade games. It had a fully enclosed cockpit that had a screen in it. The cockpit spun 360d on the arm it was mounted to which could also sping 360d with no chance of ever hitting the ground. Two people could ride it, it had a 500lb occupancy limit. While it was going, people could watch a monitor on the outside near the ride that showed what the people on the ride were seeing. It had a nice soundtrack that would play in the background along with all the normal rollercoaster sounds and as it went through the ride you'd hear the occupants screaming and change falling out of their pockets just like on a regular coaster. Unfortunately I never saw who the manufacturer was but maybe someone else on here from St. Louis may have also seen it before?

  157. You forgot... by Anonymous Coward · · Score: 0

    penises

  158. Re:could be safer than rollercoaster Not ! by Anonymous Coward · · Score: 0

    I think you might just work NEAR them, you uneducated, floor-mopping, SOB.

  159. This would be awesome! Once. by buck_wild · · Score: 1

    Once you start messing with the physics like the lenght of the arm, you'll get into trouble.

    Imagine the physical aspects of the arm itself when it has to extend that far out, and really swing a load around. Don't forget that the huge construction cranes you're thinking of only heft objects up and down very slowly (sideways, verrry slowly.)

    --
    If all you have is a hammer, everything looks like a nail.
  160. No thanks by flikx · · Score: 2

    The last thing I need is to strap myself into the toolspace of some industrial robot. Last time I checked, carneys can't do inverse kinematics.

    --
    One future, two choices. Oppose them or let them destroy us.
  161. Americans are too fat for this! by Anonymous Coward · · Score: 0

    From their website: Max double passenger distributed weight 200 kg

    For you gravitationally- and metrically-challenged... This translates into a limit of two 222 lb passengers. I can hear the German designers... "Haha, Klaus, zis is vunderbar! All zose fat Americuhns vill have to lose veight before riding our robot! Now touch my monkey, Klaus. Touch him! Love him!"

  162. I Claim Prior Art by Anonymous Coward · · Score: 0

    When I was in high school, some friends and I were involved in a skateboard park construction project. We had a large ditch digger on site to dig trenches for cement footings. On weekends we'd go to the site at night and hang out and drink beer. On one particularly beerful night, someone got the bright idea to check the ditch digger for keys.. and they were there. It wasn't long before we were taking turns swooping around in circles on the business end of the machine, screaming "Fantasialand, Fantasialand!" until the operator rapidly switched directions or caused the arm to shudder violently and the rider was ejected into the night. Not as safe as this robocoaster thing, but definetely more fun.

  163. Re:Kuka! la cuca rocha la cuca rocha by Anonymous Coward · · Score: 0

    Gives a whole new meaning to the song.

  164. From the weblink... by beowulf_26 · · Score: 1

    "Here are some specs about the system:
    * 6 axes..."

    Doesn't sound too safe to me. I'll stick with normal roller-coasters.

    --

    --I hate big sigs.
  165. Replace Rollercoasters? by OSUJoe · · Score: 1

    Whatever.

    Until it can reliably simulate the feeling of being shot 110+ miles per hour up and over an insane 400+ foot hill like the new ride at Cedar Point in Sandusky, Ohio...

    ...I think roller coaster manufacturers are safe.

  166. Re:could be safer than rollercoaster Not ! by Anonymous Coward · · Score: 0

    Well you be wrong worm. I install, program and maintain them. I also teach people how to use them. I teach people how dangerous they are. I've seen them go threw 1/4 inch steel plate in a second when a servo burns out. The machine thinks it dead stopped so it increases the power more and more but the machine is not stopped only the position feedback loop has lost the signal.
    Everyone that I work with maintaining them would say the same exact thing. You're crazy to trust them, there stupid machines and they break. If you happen to be near then you're robo kill...... Would you like fries with that?

  167. This is old news.... by Anonymous Coward · · Score: 1, Informative

    Disney has had this for years at their Disney Quest arcade. 6 floors of electronics games etc....one of them is the virtual rollercoaster. Build your own, or ride a pre-built one.

    I rode this at least 4 years ago.

    DFalcon

  168. Artificial gravity???? by Confuse+Ed · · Score: 2

    We could try doing artificial gravity with diamagnetism if the Levitating frog experiment can be scaled up to work for Humans.

    This same mechanism could also do star-trek style inertial damping...

  169. Last Post! by alpg · · Score: 1

    A little retrospection shows that although many fine, useful software systems
    have been designed by committees and built as part of multipart projects,
    those software systems that have excited passionate fans are those that are
    the products of one or a few designing minds, great designers. Consider Unix,
    APL, Pascal, Modula, the Smalltalk interface, even Fortran; and contrast them
    with Cobol, PL/I, Algol, MVS/370, and MS-DOS.
    -- Fred Brooks

    - this post brought to you by the Automated Last Post Generator...