Metroid Prime 2: Echoes Launches
The sequel to Metroid Prime, Metroid Prime 2: Echoes has been released to consumers. Details on the sequel can be found via a Gamespy hands on look or a Gamespot review. A snip from the review: "If you've played Metroid Prime, you've essentially played Metroid Prime 2. Retro hasn't mucked with the original, winning formula, so veterans of the first game will feel quite at home resuming their position behind Samus' computer-enhanced visor."
w00t
fp...whoo hooo...
Slashdot News: As serious as a busted rubber
But Metroid has been an awesome series. However, I'm looking forward to the DS game more (already out I believe). Multiplayer!
~Ilyanep
To get message, take amount of carrier pigeons at each stage mod 2. Then decode binary.
It's almost fucking christmas, a lot of games are launching.
Seriously, chill it with the game launch "stories". We've all known that Halo 2, GTA:SA, and Metroid Prime 2 were coming out.
Unless it's some sort of advertising deal.
I don't need no instructions to know how to rock!!!!
Still no JUSTIN BAILEY leotard code? Dissappointing.
--
WHO ATE MY BREAKFAST PANTS?
Light beams, dark beams, extra damage... hmmm, sounds familiar.
Not to say that Metroid 2 won't be a great game-- The first one rocked.
Why is it in every review they make the point to emphasize "this is not full of revolutionary new gameplay"? If I get a Metroid game, I don't want revolutionary new gameplay: I want Metroid. Metroid Prime was good despite the new 3D stuff, because it was still essentially Metroid.
What we should be asking is "is this game a new Metroid game with good story, level design, secrets, etc.", and it sounds like it is. After all, the first thing we asked about MP1 was not "does this have revolutionary new gameplay", rather "is this still the Metroid we love?"
Anyhow, point made. I hope this one has more secrets and stuff than the last. Sounds like it does, but that's one of the few things I thought the original (Prime) lacked.
Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
Isn't rooting for a big, monopolistic company thats against free software kind of anti-slashdot?
This sig sucks.
Troll.
(I'd rather use my mods to prop up, not knock down, yo.)
Damn. Now I can't mod this thread.
Somehow, I'm guessing you don't really mean that.
Don't blame me, I voted for Durga.
I don't know, I got Metroid for GC last Christmas and I couldn't really get into it. I never got past the first level on the planet. Am I just getting old, or did it seem slightly derivative with average graphics. Maybe it's just me???
Try this new flash game... It's a strange blend of Dungeon Dice and Pacman.
Chomp Dice
With HL2, Halo 2, MP:2, and DooM3 (for us people who are lazy to buy games now) to name a few, this shall be a very nice holiday. Wooty. I still have to get Ace Combat 5. And The Minish Cap. And a bajillion other games.
If you've played Metroid Prime, you've essentially played Metroid Prime 2
Sounds like the game industry is making great progress. Very impressive. Innovative sequels. Consistent gameplay experience. Mountains of cash followed by the inevitable layoff of the entire team. Outstanding. A real achievement.
Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
Metroid Prime is one of those rare games that got pretty much everything right. The only thing missing was a more engrossing story, as that might draw you into the experience a little bit more, but that was minor. If Echoes is more of the same, then that's fine by me. If it ain't broke, don't fix it. But...there are notable changes such as the light/dark worlds and light/dark weapons, the echo and dark visors.
looks to me like the good folks at gamespot have a case of "halo fanboy-ism"
they honestly do not point out ONE flaw worthy of crippling this game a whopping 0.9 from the sheer perfection it is. Show me a more beautiful game, and i will weep.
What about something completely new?
All ive seen in the last couple of months is sequels:
Half-life 2, Halo 2, GTA:SA, Everquest 2 etc...
Someone here tried to enter the site of game ? Jesus i ahve an 1Mb ADSL link and it take a lot of time anda data trasnfer jesus is an absurd.
s o m e - 1 s e t - u p
:)
u s - t h e B 0 M B 1 1
That works too
No, seriously. Just make sure the 0 in bomb is a zero, not an O.
So, does anyone know where the name justin bailey came from? Ive heard things from "its someone to nintendo" all the way to "Just In Bailey" and a bailey is a bathingsuit (is it?)
no
resuming their position behind Samus
I'm sorry, but that just puts all sorts of naughty ideas into my head!
I look at all the people, including me, who would like a side scroller with outstanding graphics - which could be done quite easily, and I don't see it happening.
Did companies either...
a - decided that side scrollers aren't popular enough, or
b - decided that its easier to basically copy the computer industries years of work?
Sorry for the ran, but i'd just like to see a super graphical mario brothers, or better yet, Metroid. The real metroid - the first one. After they turned it into 3d blasphemy they should have renamed it.
and I proBably become an unwanted
...yes, obviously I'm joking and this is not the sort of thing that could realistically be implemented as an Action Replay code.
BUT I CAN DREAM
Irritable, left-wing and possibly humorous bumper stickers and t-shirts
It's a damned shame that the PC gaming industry lost such leading gaming figures such as Zoid to the metroidpolitan world of console gaming. Just imagine how great multiplayer products such as Quake 3 Arena and Doom 3 could have been with the creator of Capture The Flag leading the passionate fight towards network online gaming, and co-operative gaming in particular.
So, does anyone know where the name justin bailey came from?
Yeah, I already explained this above.
The password itself "fits" exactly into the Metroid password system -- it's not recognized and treated differently in any way. Unless they specifically engineered the password system around this password (while at the same time taking the easy approach by hard-coding the NARPASSWORD password), it's completely spurious.
"If you've played Metroid Prime, you've essentially played Metroid Prime 2."
Wow, so it wasn't enough that they ruined one of my favourite game series by turning it into a crappy FPS, but they did nothing to rectify their transgressions in the sequel?
This is a real shame since all the Nintendo of Japan studio games can do 3D games w/o it being a crap FPS (e.g. mario 64, Zelda wind waker, etc.), or at least let you shift perspective outside of the character's visor - and let you do more than roll around as a ball while doing it. Meanwhile taking one of their better franchises and putting it into the hands of a non-.jp studio appears to have ruined it, aside from GBA metroid reprises Nintendo lost a lot of true fans here, IMHO.
How does it get an 8 for sound? The original had the best sound ever. Great mood music, and you found hidden stuff by listening to the warble sounds from beyond the walls. It wasn't even possible to find all the stuff without surround sound turned on.
Unless MP2:Echoes has far worse sound than the original, these people are on complete crack.
Wake me when the sequel to Katamari Damacy launches.
I keep hearing about how the game cube is dead and there are NO good games... buy an xbox etc.... I am sick of it. there are some great games for gamecube still being released. this is a PRIME (/me ducks) example. PSOIII is also a good example IMHO. these games really are breaking ground if you ask me. yes this particular game may be similar to prime1 but I don't see anyone else in the industry making games like these. besides. any system that you can play Ikaruga on is not dead!
Obama is a twitter sock puppet
As a rabid fan of Metroid games ever since the original 8-bit wonder, I find myself surprised to agree.
On the one hand, I want it to feel something like the Metroid experience I've had over several games in the past. I want to explore and gun down ugly creatures and have tough-as-nails boss fights and find enough upgrades to become a complete badass by the end of the game. But if I want it to feel all new at the same time, I'm fooling myself.
Of all the Metroid titles over the years, I've been least excited by Echoes for some reason. Zero Mission was good, but come to think of it I wasn't anticipating that one too wildly either. I think it's largely because it uses a same-engine, new-data model, like the MegaMan games or any annually-released sports title. At the same time, I'm pretty damn sure I'll be picking this up, and I'd be very surprised if I were disappointed.
Some games lend themselves to new directions better than others. Metroid actually seems pretty good at it. It's done non-linear and linear 2D, and it's done 1st person 3D, all quite well, and all keeping surprisingly close to its roots. I'm very anxious to see how it holds up in a more traditional shooter/deathmatch format on the DS. I think reaching out in these different directions is more exciting than going further on any one established path, but I don't want to dismiss evolutionary stepping either. After all, if Metroid II hadn't taken some new ideas and a bunch of old ones, and had III not done the same, we would have missed out on some really killer games.
Point? Oh, I don't know if I even have a point. Lack of "new and different" can be disappointing, and might feel at times like we're buying the same thing over and over again, but in those terms, I'd pick on sports games and traditional first-person shooters WAY before I'd pick on Metroid.
I have to wonder how many of the people who defend Nintendo for making sequels with incremental updates also attack EA for doing the same thing.
Rob
People own Gamecubes?? I thought that was just a made-up name or something...
Berto
If you've played Metroid Prime, then you've pretty much played Metroid Prime 2
I know this isn't the opinion that a good little slashbot is supposed to have, but I have to say that I HATED Metroid Prime. Super Metroid is I think one of the best examples of what happens when a game just comes together to make something absolutely perfect. Metroid Prime I think is the perfect example of what happens when a game is forced into a genre it should have never gone into.
Although I've never personally been a fan of first person games, I purchased Metroid Prime, because I'd heard so much good about it, and I thought that it would be extremely hard to screw up a metroid game. I was wrong.
The control scheme I found was severely lacking, platforming is nearly impossible because of the view, and it sucks having to scan everything.
Famous Last Words: "hmm...wikipedia says it's edible"
Just two words...
SCREW ATTACK!
YES YES YES!
It has made it's way into Metroid Prime 2!!!
I loved the first one, and literally went without sleep for days playing it, even replaying it on hard!
My only real complaint was the lack of Screw Attack! And it's in there now!!!!!
"Everything you know is wrong. (And stupid.)"
Moderation Totals: Wrong=2, Stupid=3, Total=5.
I've been reading the comments posted before this one, and I have to agree with a few in that the tag line left behind my gamespot puts a negative slant on the game. At the same time, I've read the complaints that others have posted about how this is just an incremental update; and I don't disagree with that claim either. The way I look at it, however, is that at least when I go to drop $60 (that's Canadian $) on the game, I'm not going to be overly disappointed. I really loved the first game, and I'd be kinda P.O.'ed if the game was way different than the original.
It's the same when playing something like Half-Life 2; while I agree the game is big, and has a lot of hype behind it, it's still a continuation of the gameplay in the original game. The difference between Metroid Prime and Half Life, is that one had a longer development time than the other, so you're going to see more changes on the technical level.
I guess it doesn't matter what the reason is why you like or don't like the game, it's how much fun you have with it, and how much you're willing to invest in future releases. The people who like the series will most likely buy the game. Those that don't, obviously won't. I really can't see why people have to complain about something they're not going to play or bother with.
I can't spell ripburger
Whoa... it really DOES work! I tried it out, and it worked. That's very neat. :)
meh
...problem solved.
After they turned it into 3d blasphemy they should have renamed it.
Your bizarre elitism is preventing you from recognizing one of the best games of this generation.
personally i would love an appropriately decked-out 2D supermetroid engine spanning endlessly across a whole gamecube disk.. ::daydreams::
It's a puzzle platformer in 3D. Deal with it. The system is great for what it is for, and that isn't for fragging-style fast combat.
Yes, it locks the wrong thing once in a while, but are you saying you never missed with the traditional controls either?
That is *really* scary since Metroid predates Zero-wing and AYBABTU. Could "ZIG" have NOT been an accident?!
or maybe it just has the right checksum to work as a password...
Things that make you go "uhh....."
Metroid Fusion is an excellent side-scroller, to start off with.
The wheel is turning, but the hamster is dead.
Prime contained a lot of ways to do things out of order to the point where it was possible to finish the game in a little over an hour (impressive given the fact that it's designed to be done in 7-15 or so). But then someone between them and the Nintendo higher-ups (I'd like to think it was Nintendo) ordered as many of these to be removed as possible in later (PAL, Japanese, NA Player's Choice) versions- for example, in the original it was possible to get to the Plasma beam room without the Spider Ball or the Grappling beam, but in the Player's Choice version there was a lock placed on the door to the room that went away when you got the grappling beam. I'm surprised you didn't get a picture of a middle finger when you scanned the thing.
Hopefully over time people will discover as many ways to sequence-break Prime 2 as they did Prime 1. At the very least it won't be as bad as Fusion in this regard.
Metroid (metroid) Prime (prime) 2: (2:) Echoes (echoes) Launches (launches launches lau...)
09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 is the magic number.
no text
"Retro hasn't mucked with the original, winning formula, so veterans of the first game will feel quite at home resuming their position behind Samus' computer-enhanced visor."
So nothing has changed. No new technology. The same old game with new levels. This is worthy of a Slashdot news article how?
I suspect the GameSpy people are getting something out of this pointless plug.
It's the same when playing something like Half-Life 2; while I agree the game is big, and has a lot of hype behind it, it's still a continuation of the gameplay in the original game.
Not at all. And you couldn't possibly say that, having not played the game yet. I have played it. LIGHT YEARS ahead of the first (and any other FPS I have played, including Doom 3).
Like many other posters, I was utterly appalled when I heard Prime would be a FPS. It didn't turn out to be, but it was very close. After seeing the reviews, I was prompted to play it. Once I reached Flaagra, I became a convert. As think was officially added into the standard FPS formula of point & shoot. The one thing I found missing, however, was the game still felt too linear to me, for something labelled Metroid. I noticed Fusion had the same problem. The key powerups must be found in a set order. In my opinion, the most alluring part of any of the previos Metroid games was the ability to do things in pretty much any order (assuming you had the skill to do so). As long as you started with the morphball, bombs, and a pack of missles and finished with Mother Brain/Metroid Queen. I think Nintendo was picking up on fon feedback when making Zero Mission. Sequence breaking was back in, as well as the addition of alternate goals (eg: finish with less than 15% of the pickups). And it was only through sequence breaking that one could achieve the goal of 100% of pickups in under 2 hours play time. Any how I'm starting to go off topic here. My point is that although Prime was the First Metroid game to allow one to change the difficulty rating, this does not offer the same replayability as sequence breaking which is what made the open concept of (Super) Metroid so interesting. In short, had Metroid Prime 2 been a repackaging of Metroid Prime with the same weapons, bosses, etc. and the only new component being sequence breaking, I would be pleased.
Laziness is a virtue, anyone who bothers to tell you otherwise, is clearly lacking it.
Not to nitpick but the three games you use as an example are not exactly 'free' either. American taxpayers paid for America's Army, Nethack is in a special case supported by donations and people with tons of free time and Wolfenstein: Enemy Territory was supposed to be an add-on to the original Return to Castle Wolfenstein so people who bought the original basicly paid for it for everyone else.
I have two friends that played Metroid Prime for 12 or more hours a day for 3 weeks straight, and still didn't get anywhere near done with it (I think they said roughly half-way through).
If you think the mazes in the original Metroid films were convoluted and long, you've seen nothing yet. The Metroid Prime 2 game needs a better map system so it's not frustrating and maze-like.
~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
Dude yeah. I remember having nightmares about getting myself stuck all alone above the top of the Tourian level after using the door-jump trick. Yikes.
Quit giving Xbox fans a bad name
I'm the guy with the unpopular opinion
...I played the original Metroid on the NES...and I loved it...along with Ikarus...Zelda...Ice Breaker was great too ;-) Maybe I should get a console again :-)
" I think is the perfect example of what happens when a game is forced into a genre it should have never gone into."
It didn't. Metroid Prime is not an FPS.
Too bad you suck at the controls and are too impatient to play the game properly, but that isn't the game's fault.
Preferences > Homepage > Customize stories on homepage > Authors > Zonk > Uncheck
Don't just breed the characters, breed the suits!
"Plans are for fools! Oglethorpe, the plutonian (Aqua Teen Hunger Force)
Giving xbox fans a bad name isn't hard. I mean multi-player is sorta fun, but Metroid Prime destroyed Halo in every aspect of originality, and now Metroid Prime 2 is doing the same.
Nintendo systems are released on Sundays because Nintendo systems must be treated with reverance and prayerful rejoicing.
The guy is making some decent points here, why the hell is it a troll?
I loved playing Metroid Prime but he's not trolling.
The old developers have confirmed it. It is a completely random chance.
But go ahead and pretend they created an obscure reference to a British term for "bikini."