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Creative Sues Apple

E IS mC(Square) writes "Looks like Apple's legal problems are not yet over. ZDNet reports that Creative has sued Apple over their iPod interface. From the article: 'Creative Technology said Monday that it has filed two legal actions against Apple Computer, charging the popular iPod infringes on its patented technology. ... In both cases, Creative says that the iPod and iPod Nano infringe on a patent the company has for the interface in its Zen media player, a patent granted last August.'"

423 comments

  1. sweet by SpaceballsTheUserNam · · Score: 3, Funny

    Finally the cruel injustice wrought on Creative will finally be rectified.

    --
    \.
    1. Re:sweet by Anonymous Coward · · Score: 1, Informative

      If you can't deal with the fact that our legal system rewards innovation

      Our legal system rewards those with the deepest pockets.

      I hope Apple succeeds for once in defending its intellectual property against those who would profit by mere imitation.

      Um, in this case Apple are the imitators and Creative are the "innovators".

    2. Re:sweet by psxman · · Score: 1

      Dept. of redundancy department, etc.

    3. Re:sweet by pembo13 · · Score: 1

      What's so innovative about the iPod?

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    4. Re:sweet by Dis*abstraction · · Score: 0, Flamebait

      Not sucking.

    5. Re:sweet by wipis · · Score: 1, Flamebait

      I have a creative Zen xtra. I got the 40 gig for about $200 dollars less then the iPod. Sure its not perfect but it works and the huge wad of cash I saved always makes me feel better if the software begins to frustrate me a little or I wish I could put my purchesed music straight on my player.

      But Im all for Creative getting a little justice out of this. Apple is a computer company then they come along and act like they invented portable media. For the record there were portable battery powered record players before Steve Jobs hotwired his first PC. Apples innovation can jump off a cliff. They didn't even develop the iPod they just bought it and made it shiny. I believe Creative is greatly under appreciated and maybe not the best company ever but they have done a lot for poratable media. They had a mini half gig player long before apple did and it actually has a screen but people love shiny objects so they go for the apple product.

      Sorry rant over.

    6. Re:sweet by Anonymous Coward · · Score: 0

      Careful jcr, you're reverting to your usual terse, poorly thought out replies (any minute now, you're going to start selectively quoting).

      Stay in character! Or people will know its you!

    7. Re:sweet by himanshuarora · · Score: 1

      This is going to be something nice.

      --
      Spam: Any activity on internet to gain popularity without paying to advertising companies like Google.
    8. Re:sweet by tigga · · Score: 0
      Um, in this case Apple are the imitators and Creative are the "innovators".

      Creative lawers say that. Not proved yet.

    9. Re:sweet by NutscrapeSucks · · Score: 1

      Um, in this case Apple are the imitators and Creative are the "innovators".

      You obviously haven't drank the KoolAid -- Apple invented everything that ever existed in the computer industry, and everyone else just rips them off. Any facts to the contrary must be ignored and/or censored.

      Anyway, I'm sure Apple has a raft of UI patents to counter-sue Creative with.

      --
      Whenever I hear the word 'Innovation', I reach for my pistol.
    10. Re:sweet by crashelite · · Score: 0

      cd quality music would be only worth it if u got some pretty damn nice headphones (the ones that are in the 100$+ range..) because anything else you wont be able to hear the quality difference between ITMS downloads or CD rips... so untill the whole world owns a pair of 200$ sure in ear monitor headphones then i dont think many ppl will notice.

      --
      (yes i know i suck at spelling fell free to correct my grammar and/or spellin i dont care, im still not going to change
    11. Re:sweet by Whiney+Mac+Fanboy · · Score: 1

      Maybe you can't hear the difference with the (rather average) buds that come with the ipod, but even a $30 pair (and they can be had for $20 if you shop around) will make the difference between itms's offering and a CD (for some music anyway) pretty obvious.

      List to opening track of Hendrix's 'Axis, bold as love' with the headphones, first the AAC, then the original. You'll see the difference.

      (and that doesn't even touch the DRM issue).

      --
      There are shills on slashdot. Apparently, I'm one of them.
    12. Re:sweet by vought · · Score: 5, Insightful

      But Im all for Creative getting a little justice out of this. Apple is a computer company then they come along and act like they invented portable media.

      Nice to see your idea of justice is based on...how a company "acts".

      You know what? Apple did a better job of making stuff people want. Creative, for all their supposed groundbreaking innovation, didn't have the magic combination of marketing savvy, features, and product design that made the iPod popular.

      The iPod wasn't a runaway hit because Apple stole Creative's heirarchically-organized system for obvious navigation or whatever - it's because Apple took all the pieces - jukebox software, .mp3 device, new legal music software source - then designed, packaged and marketed them all together successfully.

      Apple helped create the market - it's not clear that the 80% of the .mp3 player market buying iPods would have bought any other kind of music player. Because of Apple's music platform, the unique and appealing iPod designs (not just small and/or light), and the healthy aftermarket of accessories, the .mp3 player scene is a lot healthier now than it would have been without the iPod. Millions of people who never would have bought a "Zen" DID buy iPods, and because of it will at least be aware that there are such devices as well as competition for the iPod.

      Creative should be thankful Apple has grown the market for .mp3 players, but like most businesses in this workaholic's valley, they can't see past this contrived slight of their intellectual property to the larger advantages of a market Creative could never have built on it's own.

    13. Re:sweet by Anonymous Coward · · Score: 0

      Indeed.

    14. Re: sweet by gidds · · Score: 1
      What's so innovative about the iPod?

      The interface.

      Er, what are they being sued over, again? Hmmm.

      --

      Ceterum censeo subscriptionem esse delendam.

    15. Re:sweet by Anonymous Coward · · Score: 0

      While this is true (and everyone should at least replace the basic ear-pieces) the fact is Apple is selling tracks at 99C each at 128k/s bitrate when you can buy the CD for the same equiv price and not only get a physical product, not only can you play it where you want, it is at a staggering >300k/s seccond

      Apple are selling you 1/3 of the product for the same price, I don't care if the average Jo cant hear the difference there are a high proportion of ppl that can.

      If the iPod was ment to just be a "walkman" like device then sure they could argue it, but Apple sell (and others sell) interfaces to jack into a sterio

      My wife has a iPod and she got some tracks from iTunes I played one through my £1000 Arcam,Eltax,.. audio setup and it was shite!!!, I play the equiv CD and it was good, I then ripped the track at 192 and played it at it was far superior. My wife no longer uses iTunes and uses play.com and just ripps the tracks

      When Apple et al stop ripping ppl off I will stop ripping music labels off

    16. Re:sweet by Anonymous Coward · · Score: 0

      The Russian Mafia has just what you're looking for.

    17. Re:sweet by Whiney+Mac+Fanboy · · Score: 3, Insightful

      Creative should be thankful Apple has grown the market for .mp3 players, but like most businesses in this workaholic's valley, they can't see past this contrived slight of their intellectual property to the larger advantages of a market Creative could never have built on it's own.

      Alot of people (including me) think that Creative's complaint is without merit, but we feel that Apple deserves.... a certain lack of sympathy for playing hardball in the intellectual property games themselves.

      --
      There are shills on slashdot. Apparently, I'm one of them.
    18. Re:sweet by glesga_kiss · · Score: 1, Insightful
      You know what? Apple did a better job of making stuff people want.

      Em, no. Apple did a better marketing job. The people don't want DRM, they don't want iTunes upgrades removing features. They do want to pay an extra 25% just to have the white headphones and look trendy.

      The iPod was not sold on it's technical merits.

      it's not clear that the 80% of the .mp3 player market buying iPods would have bought any other kind of music player.

      IMHO, most would not have have. They would have never heard of the new portable devices had Apple not marketed them. These people are not reading slashdot or engadget.

    19. Re:sweet by odourpreventer · · Score: 1, Troll
      then designed, packaged and marketed them all together successfully

      This sounds strangely familiar. What was that company's name again? Oh yeah, Microsoft.

    20. Re:sweet by bperkins · · Score: 2, Insightful

      Wow you're right.

      If the roles had been reversed Steve Jobs would have just been _so_ thankful that Creative "grown the market for .mp3 players." He'd be just _gushing_ about what a great bunch of guys they were.

      He might even loan them his reality distortion field device.

      The patent case may be without merit, but we certainly don't have to feel sorry for Apple, or even be particularly mad a Creative.

    21. Re:sweet by twistedsymphony · · Score: 1

      I couldn't agree more, most of the popular music file formats don't even come close to the quality of CDs. I've even taken a liking to getting my music on DVD-A because of how much better that sounds over CDs... rumor has it that with BRD and HD-DVD we'll get even higher bit rate recordings.

      A real innovation would be an ipod that could play music from an open and lossless format.

    22. Re:sweet by theRiallatar · · Score: 1

      You could always use WAV files. I hear they don't lose anything in the conversion.

    23. Re:sweet by Anonymous Coward · · Score: 0

      Lots of products are simply the putting together currently available technologies to create a new product. In most of those cases, everyone who is aware of these technologies would come up with the same idea. These products are then not "inventions", because nobody invented them. They are just logical product of the times we live in. It is really stupid to have a patent system whereby the patent for any such product is granted to the first person that files for it.

      Sony did not invent the WalkMan. Apple did not invent the iPod. Nobody invented the mp3 player.

      These are just products of their times. Nobody deserves patents on any of them.

      Creative's claim of having "invented" the music storage hierarchy used in the iPod is silly. Anybody would have come up with the same system, given the same problem to solve.

    24. Re:sweet by vought · · Score: 2, Insightful

      They do want to pay an extra 25% just to have the white headphones and look trendy.

      I didn't know being trendy obviated any and all design or technical advantages the iPod has. Wow. Become cool and suddenly you're not allowed to be smart anymore. It's like reverse high school, which is where ideas like this belong.

      Don't forget that before the iPod completely stole the market, reviewers lauded it for the ClickWheel, the simple interface, good jukebox software, and consistent product family design.

      The iPod was not sold on it's technical merits.

      Because people don't buy iPods based on the spec sheet. That's my point. iPods feel good; if you've used one iPod, another will feel and look almost the same. This consistency has allowed Apple to increase the rate of repeat sales and take advantage of trendiness - but it's ridiculous to discount the iPod's other advantages and write the success of Apple's products off as a 2-year-long mega-fad driven by clever marketing alone.

      It's also worth mentioning again that iPods, for all their generational differences and features all look similar, in contrast to Creative's industrial designs, which might each be from a different manufacturer for all anyone can tell.

      People buy iPods because Apple does a better job of designing and marketing them. The hardware is also pretty nice and has been lauded for it's sound quality, but as I said above, very few people buy consumer electronics of any kind based on the spec sheet. Understanding that is one reason Apple come to dominate this sector.

    25. Re:sweet by Anonymous Coward · · Score: 0

      Actually Creative was making mp3 players long before Apple came out with the iPod.

    26. Re:sweet by feijai · · Score: 1
      What's so innovative about the iPod?

      Good integration with iTunes, and with the iTunes Music Store.

      Oh, and the scrollwheel.

    27. Re:sweet by Dis*abstraction · · Score: 1

      Oh, my God, that's insulting. Don't ever do that again.

    28. Re:sweet by Anonymous Coward · · Score: 1, Insightful

      You don't understand...

      Apple does not set the price, and doesn't get the money.
      Apple has bargained hard to get the price at 99cents. The labels wanted (and still want) a higher price, specifically, they want a variable price model which charges a lot more for new/popular tracks.

      When you buy a track off iTunes, most of the money, around 65%, goes to the labels. About another 23% goes to the credit card company, and Apple keeps the rest, which is a tiny amount.

      So you see, you're not being screwed by Apple, but by the labels and the credit card companies.

    29. Re:sweet by Anonymous Coward · · Score: 0

      And if you get a CD, you will be purchasing a product which is debatably illegal to transfer over to a portable format within the united states, of which the IP is owned by own of the more litigious trade organizations in existance. Be prepared to see how it feels to be sued by a giant corporate machine. And dont forget that you are running the risk of having rootkits/etc installed on your computer if you attempt to play the CD there.

      Sure, it's possible that sometime in the future Apple could install something in iTunes that people view as reprehensive, but they do not have a proven track record of absolutely not giving a shit about the customer.

      And most people really don't care as much about the fidelity of the sound NEARLY as much as whether or not they like the music. You see, the quality of the musicians is far more important than the quality of the tone. People that aren't asshats about it can get over a little distortion and the minimal artifacts presented.

    30. Re:sweet by skribble · · Score: 1

      Quick lesson... open iTunes, go to the preferences, click the advanced icon and then the importing tab. Look in the "Import Using" drop down menu a gee... a lossless format that will work on you iPod! Ok it may not be "open" I suppose you really just want FLAC. Whatever. Oh... and FWIW *all* digital music is compressed.

      --
      --- Nothing To See Here ---
    31. Re:sweet by sh00z · · Score: 1
      The iPod was not sold on it's technical merits.
      I call BS on this one. Maybe some iPod users were just admiring the blinkenlights, but for me, it's all about technical merit. I HAD a Creative portable mp3 player. It worked great. It even had a technical feature I considered important--a line-level output, so I could plug it into the line-in of my car stereo. But the interface was clunky and the display was difficult to read. Then along came the Diamond (later SonicBlue) Rio 500. It worked with Audible.com. It didn't have line-out, and the display was even worse than the Creative's, but those were *techical* trades I was willing to make. In the meantime, Apple introduced the iPod. Even with 5, 10, and eventually 20 GB capacities, it wasn't enough to make me switch from my Rio (with about 128 MB of flash). Finally, the 3rd-generation iPod brought out the TECHNICAL combination to sell me on the product: line-out and Audible.com compatibility. So I got one. And you know what? It completely blows away the other two brands from a user interface standpoint. I spent six months kicking myself for not switching earlier. So, yes, it is about technical merit. Apple EARNED my purchase. And to drag this thread back on-topic, I find the lawsuit completely without merit. It Apple *had* copied Creative's interface, the iPod wouldn't be as good as it is.
    32. Re:sweet by saleenS281 · · Score: 1, Interesting

      and that rectifies them of stealing a patent how? There's a lot of things I could do "better" than other companies that own patents, but that doesn't absolve me from the crime of stealing their patent.

    33. Re:sweet by Whiney+Mac+Fanboy · · Score: 1

      Oh... and FWIW *all* digital music is compressed.

      1) All recorded music is compressed.

      2) There's a big difference between lossless & lossy compression.

      3) I think the GPs point was you cannot buy music compressed in a lossless format (apart from on traditional media)

      --
      There are shills on slashdot. Apparently, I'm one of them.
    34. Re:sweet by Guysmiley777 · · Score: 4, Informative

      The people don't want DRM, they don't want iTunes upgrades removing features.
      Guess what? The Creative Zen series is now infested with DRM and has lost features as well. I know because I got f%$^ed buying a Zen Sleek. And on the box it says "Win98/ME/2K/XP compatible". Great, I'm running Win2k. Get home and try to install the required interface software (no UMD device here, oh no). The installer comes up with "Incorrect Operating System". I say WTF? Double check the box "Win98/ME/2K/XP compatible". WTF again. Go to the Creative site, download the software from there, same s$%&. Email Creative asking WTF. Get a response 2 days later saying "To properly support PlayForSure the Zen product you purchased is only supported by Media Player 10, which requires Windows XP".

      So I go back to the store I bought it and returned it, bought a NON-PlayForS$%t iRiver player instead. The funniest part was that the Zen Sleeks on the shelf when I went back had a sticker over the requirements on the back covering up the O/S section, it now says "Windows XP" only. Asses.

      --
      Coding with assembly is like playing with Legos. Coding an application in assembly is like building a car with Legos.
    35. Re:sweet by Anonymous Coward · · Score: 1, Interesting

      If anyone should get rich off of the iPod interface design it should be the makers of the original Diamond Rio. Take a look at one if you can find it, they're the same with the exceptions of a NiCad battery and hard drive. The Rio used Flash card storage and a single easily changed double A battery.

    36. Re:sweet by Anomylous+Howard · · Score: 1

      Actually, according to my Kool-Aid (Glowing Green Berry), Everything was invened at Xerox Park in the 60's & 70's. I've also heard of a Flaming Pink Grapefruit Kool-Aid that claims it was all invented in the UK by MI5 during the war. And don't forget the legendary Eyeball Blue Ambosia-Lotus Kool-Aid that may or may not claim that all technical knowlege came from ancient astronauts during the late neo-lithic period. -- Everything I know, I learned by groveling at the feet of the Internet Oracle!

    37. Re:sweet by Anonymous Coward · · Score: 0

      In addition to this, the patent in question was filed before such a thing as an "ipod" existed.

      Do some research, get your dates straight, and read the patent. The only imitator here is Apple.

    38. Re:sweet by WinterSolstice · · Score: 1

      Agreed - I had a couple players before the iPod, and I despised them. They were cludgy, ugly, and difficult to use. I had MusicMatch (paid for) before iTunes, and WinAmp/XAmp before that.

      I found that iTunes is a far better tool, the iPod is a far better device (even though my track record with them has been less than perfect) and there is no "fan boy" issue to it. I don't even use the stupid white head phones. I use Grado SR125s, and I usually only listen to AIFF files. To me, the sound quality on the iPod is far superior to anything else in its size/price range, the iTunes interface is far more polished than the competitors, and I found that on either Windows or OSX that I'm happier by far with the solution Apple created.

      That being said, I do like the new super-small players. Unfortunately, they all seem to sound like crap.

      -WS

      --
      An operating system should be like a light switch... simple, effective, easy to use, and designed for everyone.
    39. Re:sweet by glesga_kiss · · Score: 1
      This consistency has allowed Apple to increase the rate of repeat sales

      Of course, that has nothing to do with the fact that the iPod is the only player that will touch the media they have bought. By that logic, 8-tracks are the peak of audio fidelity, as those with a large library of 8-track media continue with "repeat sales". :-)

      This consistency has allowed Apple to increase the rate of repeat sales and take advantage of trendiness - but it's ridiculous to discount the iPod's other advantages and write the success of Apple's products off as a 2-year-long mega-fad driven by clever marketing alone.

      Sure, I'd agree with that. It is a beautiful device. The UI is easy to use. But it's not for me. I'd rather have a more functional UI, at the expense of ease of use. There's a number of other features that it doesn't have that put me off, but now is not the time to go into them.

      But it was mostly driven via a very successful ad campaign. It was a good campaign, very memorable. The number of parodies is testament to that. The fact that to most consumers mp3==iPod speaks volumes. They simply weren't aware of the alternatives.

    40. Re:sweet by PFI_Optix · · Score: 2, Funny

      You forgot the large black monolith.

      Which brings me to wonder...did Apple infringe on the aliens' patent with their new shiny black toys?

      --
      120 characters for a sig? That's bloody useless.
    41. Re:sweet by Anonymous Coward · · Score: 0

      lololol me too!1!!one Idiot.

    42. Re:sweet by jeffbax · · Score: 1

      oh no, the "technical merits" card again (needs rolleyes smiley) Fuck that, iPod is a damn good MP3 player with the best form factor and user interface - the two most important aspects to any portable device. Sure, someone wearing $500 surround headphones might discern a difference between its audio output and some other clunky device like a Nomad or iRiver, but yeah - I could care less and so could millions of others. Seriously, it gets tiring to hear people who don't want to pay for something that warrants a premium for doing very important things VERY well. Its the same as the Mac vs PC argument. The value is in more than just specs.

    43. Re:sweet by rigorist · · Score: 1

      If you take the brown acid, you'll definitely be able to see the difference as well as hear it.

    44. Re:sweet by Anonymous Coward · · Score: 0

      Em, no. Apple did a better marketing job.

      I beg to differ, Apple DID make a superior product. I won't deny the marketing, but saying that it wasn't the product is pure BS. I was in the market for a portable MP3 device for a LONG time before the first generation iPod came out. None of them had me running to the stores with money in hand. I was comparing specs, but more importantly, the practicality of having one. I wanted to listen to music, have my music transfered easily, and not having something entirely bulky when I rode the trains. (I commute by train, and the Creative devices were NOT good because of size.) I recalled the last portable CD player I bought, and battery consumption.

      Then along came the iPod. It was an MP3 player. A small MP3 player, fit well in pocket, looked attractive, would update my music when I plugged it into the computer AND recharge at the same time, FireWire400 was nice and fast with the transfers, and best yet, it was transparent to me. I didn't need to tinker around with anything, it just worked. Then there were some other, less important goodies. It was a wet dream come true, and I ordered it the day it came out. I was very, very happy. Well, until the mechanical wheel crapped out... but that was 2 years after I bought it, and was justification to buy the 4G iPod by then. (I couldn't justify buying a replacement for something that worked fine.)

      All other portable music devices had, and still have, flaws that I can't accept. Apple did a superb job at finding what people needed, wanted, and just couldn't care less for. That's why I was a bit suprised that they made the video iPod, but it turns out that (now that I have one) plugging it into the TV set is GREAT for me. I also plug it into my car A/V system as well. (That's a customized setup, so it's not mainstream...) I still rarely ever view the video screen on the iPod, but it makes sense now.

      Originally the idea of buying songs for $0.99 sounded a bit weird. Afterall, the songs were not CD quality, and I wanted CD quality. Until I realized that I spend 99% of my music listening time in trains, where I swear to god that the best audiophile equipment would be just as bad as an iPod. In short, it didn't matter. It was good enough. I still buy the physical disc when there is an album I really want, but I have the added benefit of only needing to buy one song off an album if I want to. I've purchased over 500 songs so far.

      Over there years, there's one thing that's clear. Geeks are geeks. Don't ask a geek advice for main stream appliances, they'll always get it wrong. I got it wrong, and I'm glad I stand corrected. Now if someone would have put the same effort into persuading me to buy Yahoo! stock when it first went public, I'd be a rich man now... Remember how most of us were saying "it's a fucking search engine, there's no way anyone would PAY to search, and other than a micro payment method that doesn't work there's no serious revenue stream!" and were mocking people that DID buy the stock? Yeah, I know, it sucks to be me too. But at least we have our iPods.

    45. Re:sweet by WoodenRobot · · Score: 1

      I have to agree with you and sh00z. I had a Creative Zen, and found it tedious to use, suach as the over-sensitive slider, and the awful software. In addition, the software only recorded some of the track information, so albums with similar names, or similarly named tracks would interfere with one another. I eventually decided to get a 5th generation iPod, and it's not given me any problems whatsoever. I was a little hesitant about using iTunes initially, but it's absolutely great.

      Whether or not it's 'cool', it's a damn good product.

      --
      ---
      "I did nothing. I did absolutely nothing and it was everything that I thought it could be."
    46. Re:sweet by Whiney+Mac+Fanboy · · Score: 1

      Hahahahaha :-)

      Definitely the funniest (and most insightful) comment in this entire thread!

      --
      There are shills on slashdot. Apparently, I'm one of them.
    47. Re:sweet by Anonymous Coward · · Score: 0

      Not this crap again...

      Em, no. Apple did a better marketing job.

      Well, they did that too, but that's not why I have an iPod.

      The people don't want DRM,

      DRM is an optional feature. I don't have any DRM media on my iPod, and I don't know anybody else who does, either.

      That's like saying "people don't want a V-chip in their TV" (well, maybe a vanishingly small number do). True, but it's not a deciding factor when purchasing a TV, because merely having the *capability* doesn't actually hurt the experience at all -- just don't use it.

      they don't want iTunes upgrades removing features.

      They could always have stayed with the older version, if they thought that the one feature that was removed outweighed all the others that were added. (Look how many people upgraded from Mac OS 9 to Mac OS X, despite the gobs of features they removed.)

      Heck, they could even use a different program. The iPod integrates really well with iTunes, but nothing is stopping anybody from using it with a different app. If you really want that feature, go find another app that has it.

      The iPod was not sold on it's technical merits. [sic]

      I don't recall any other 5GB MP3 players that fit in my pocket, when I bought mine 5 years ago. Other MP3 players of the day were either (1) flash-based, and held very little music, or (2) hard-disk based, and huge and klunky (and didn't fit in my pocket).

      Come to think of it, I didn't see an iPod advertisement for a couple years after owning mine.

      If the iPod was purely a marketing exercise, then it would stand to reason that (a) Apple's other non-technical-merit products (like iPod socks!) would sell well, and (b) other companies could get in on the action with good marketing. It turns out that neither of these results has come to pass.

    48. Re:sweet by Anonymous Coward · · Score: 0

      The iPod wasn't a runaway hit because Apple stole Creative's heirarchically-organized system for obvious navigation or whatever - it's because Apple took all the pieces - jukebox software, .mp3 device, new legal music software source - then designed, packaged and marketed them all together successfully.

      You left out the nice UI!

      Oh wait...

    49. Re:sweet by vought · · Score: 0

      Of course, that has nothing to do with the fact that the iPod is the only player that will touch the media they have bought.

      Bull. Any of those purchased tracks can be burned right back to CD-R to stop generational loss and preserve the purchase.

      By that logic, 8-tracks are the peak of audio fidelity, as those with a large library of 8-track media continue with "repeat sales". :-)

      Where did I argue that AAC 128kbps files sounded especially good? That's what you're saying. Maybe you should re-read the post to which you replied.

    50. Re:sweet by WhatAmIDoingHere · · Score: 1

      "when you can buy the CD for the same equiv price"

      I'm sorry, what fantasy world do you live in where CDs don't cost $24 when they're new?

      --
      Not a Twitter sockpuppet... but I wish I was.
    51. Re:sweet by LunaticTippy · · Score: 1

      My Kool-Aid (Archangel Doorknob) claims that your Kool-Aid misspelt Xerox PARC. And, the internet was invented by SEGA but they dismissed it as unprofitable.

      --
      Man, you really need that seminar!
    52. Re:sweet by M-G · · Score: 1

      That's Xerox PARC, not Park....

    53. Re:sweet by WhatAmIDoingHere · · Score: 1

      allofmp3.com sells OGG and FLAC, last time I checked..

      --
      Not a Twitter sockpuppet... but I wish I was.
    54. Re:sweet by Anonymous Coward · · Score: 0

      lemme see if I get this straight: lessee Creative gets a patent for an interface in August 2005, the ipod has been around since 2001. Uh, lemme see hmmm...

      UI on ipod: please how much can you do with with a tiny c. 3" LCD.

      These companies might as well just gather on infinite loop and bang their tin coin cups for handouts.

      (Creative innovative?! thats like accusing microsoft of being innovative, which they aren't unless your definition of innovative is EXTREMELY broad...)

    55. Re:sweet by admactanium · · Score: 1
      Em, no. Apple did a better marketing job. The people don't want DRM, they don't want iTunes upgrades removing features. They do want to pay an extra 25% just to have the white headphones and look trendy. The iPod was not sold on it's technical merits.
      em, did you forget that at the time the ipod was the only device to offer that high of a capacity in that small of a form factor? apple went the extra mile in the design and used smaller hard drives while most other manufacturers were cutting corners using laptop hard drives. the original ipod was almost smaller than the other device's hard drives alone. looking at the market now it seemed like a really obvious choice to sacrifice a bit of profit for a much more convenient size, but it wasn't obvious to creative or any other manufacturer at the time. so yes, that was technical merit.

      maybe non-mac users don't remember but at the time most people didn't even have the choice to use the ipod since it was mac only. i previously had some crappy flash based player than had 256K and a terrible interface which was hard to navigate, which is amazing when you can only hold around 20 songs on it. the ipod was a revolutionary design but by the time most other users even noticed it (ie. could use it) a lot of the design decisions were already adopted by other media players.

    56. Re:sweet by avronius · · Score: 1

      Maybe he meant the park located just outside of Xerox PARC? I come up with some of my best ideas while sitting under a beautiful tree. Why, just the other day, after an apple fell on my head, I filed a patent on how the earth sucks.

      I'll be rich soon, and I can only hope that nobody will fully understand the gravity of the situation ;)

      (pun firmly embedded in cheek on this fine Tuesday)

    57. Re:sweet by glesga_kiss · · Score: 1
      Bull. Any of those purchased tracks can be burned right back to CD-R to stop generational loss and preserve the purchase.

      And are you going to show these people how to do that? Many of whom think the blue e is "the internet"? I'm not being insulting here, but buring 50+ disks of CD-Rs then re-encoding to transfer a music library is well beyond most people. We'd script it some way I'm sure, for them it's a manual process if they even realise it's possible.

      I still can't believe iTunes fans use this as a retort for the interoperability issues. It's not a managable solution. I've got 80 gig of mp3s here, some 400+ disks I would estimate. With a ten minute cycle, thats 66 hours of continuous burning/ripping. And your standing there with a straight face suggesting this as an option? Maybe 20 disks or less at a push, but who has only 20 cds? And why do they have iPods if they do? ;-)

      Where did I argue that AAC 128kbps files sounded especially good?

      That wasn't my point. What I was trying to get across is that once you have media on a particular format, that media will influence your next purchase. It's probably the biggest feature in that aspect.

      People who had 8-track libraries stuck with the technology as long as they could. Apple are going to do very out of this, and it's not accidental.

    58. Re:sweet by eonlabs · · Score: 1

      Maybe I'm just missing something, but didn't the ipod come out BEFORE last august. That would mean the ipod interface is prior art to the creative patent, so creative has no right to sue apple... I'm sorry, but I'm sure that's how patent law is supposed to work. Did, at some point, the interface for the ipod change significantly or something?

      --
      I wouldn't consider the mad hatter mad. Just reality impaired. He sure can make a mean cup of tea.
    59. Re:sweet by Anonymous Coward · · Score: 0

      That's better John - although I don't think the persona you've created would know wtf the AC was talking about when they said 'jcr' (you're alot less of a /. personality then you think)

      Try puzzlement next time - its alot more believable.

    60. Re:sweet by phreakincool · · Score: 1

      The interface to the Rio cannot be compared to that of any iPod. I had the Rio PMP300, it barely had an 2 line LCD interface. The interface for the PMP500, while a bit more intuitive in its UI, also does not compare.

    61. Re:sweet by Anonymous Coward · · Score: 0

      I hope Steve Jobs' balls aren't slapping against your chin too hard.

    62. Re:sweet by avronius · · Score: 1

      Let's see here...

      One song from Barenaked Ladies' "Gordon" CD ("If I had $1000000") - $.99
      One song from 4 Non Blondes ("What's up?") CD - $.99
      Three songs from Queen's "The Game" CD ("Another One Bites The Dust", "Don't Try Suicide" and "Crazy Little Thing Called Love") - $2.97
      One song from Blackeyed Peas "Elephunk CD" ("Shutup")- $.99

      That takes us to about $6 bucks (give or take, not including taxes). To get those 6 songs in another fashion, you'd need to purchase 4 CD's. Assuming you could find them for $12 each, that brings you to $48. Sure you get a bunch of songs that you don't want, but at a $42 surcharge? Somehow that just doesn't add up...

      (Albums chosen for illustration purposes only, I don't know if ITMS actually offers any of these titles)

    63. Re:sweet by LordVader717 · · Score: 1

      He said an ipod that could play lossless formats would be innovative. And ipods can do that.

    64. Re:sweet by Whiney+Mac+Fanboy · · Score: 1
      He said an ipod that could play lossless formats would be innovative. And ipods can do that.

      Really? I could've sworn he said:
      A real innovation would be an ipod that could play music from an open and lossless format.
      Sorry big V - ipods can't do that.
      --
      There are shills on slashdot. Apparently, I'm one of them.
    65. Re:sweet by DAldredge · · Score: 1

      Apple made it.

    66. Re:sweet by shotfeel · · Score: 1

      That's when the patent was granted. I believe protection goes back to when the application was submitted, often several years prior.

    67. Re:sweet by shotfeel · · Score: 1

      And everything you said only verifies that apple "did a better job of making stuff people want".

      People don't want "technically better at this" and "technically better at that". They want, "Its cool and works great."

      That's what Apple sold, because that's what people want.

    68. Re:sweet by Bug-Y2K · · Score: 1

      Um... the patent was granted last August... that was 2005. The iPod (including its UI, which hasn't changed much since the release,) was introduced in October... 2001.

      So, unless Apple is holding onto some secret time-travelling technology, how exactly did they "steal" this patent?

    69. Re:sweet by M-G · · Score: 1

      Though maybe Xerox should buy the naming rights to a baseball stadium, and call it Xerox Park.

    70. Re:sweet by steve_bryan · · Score: 1

      With your relatively low slashdot user ID I would have thought you might actually be familiar with some computer industry history. Do you remember what Apple did (this was during the first period when Jobs was the head of Apple) when IBM introduced its PC? They put a full page ad in the New York Times (or Wall Street Journal or both) welcoming IBM to the market. Years later when Scully was chairman Apple brought the infamous look and feel lawsuit against Microsoft. The courts dismissed the suit for a number of reasons and we are all better because of the result.

    71. Re:sweet by vought · · Score: 1

      I still can't believe iTunes fans use this as a retort for the interoperability issues. It's not a managable solution. I've got 80 gig of mp3s here, some 400+ disks I would estimate. With a ten minute cycle, thats 66 hours of continuous burning/ripping. And your standing there with a straight face suggesting this as an option? Maybe 20 disks or less at a push, but who has only 20 cds? And why do they have iPods if they do? ;-)

      Again, you don't seem to understand the issue. Only Music Store tracks have DRM that restrics their ability to play on more than a certain number of computers and iPods. Therefore, the CDs you import into itunes have no DRM and are freely transferable and interoperable among platforms, players, and media just as with any other computer and media player. You copy .mp3s that are part of an iTunes library to any player on any computer - they have no DRM, as you're suggesting with your ludicrous line of reasoning.

      Are you really trying to tell me you have 80GB of purchased Music Store tracks you would have to burn off onto CD-R in order to move them to another player? Your argument doesn't make any sense unless you believe that or fundamentally misunderstand how iTunes/iPods work - in which case you're not really qualified to argue for or against them as useful products.

      Stop conflating the issues in order to make your argument look better. Your hypothetical 80GB of music, if it's like most people's tracks, is mostly .mp3s with no DRM, even if you're a regular user of the iTMS. Using an iPod or iTunes doesn't confer DRM on all your music, and the iPod doesn't require DRM.

    72. Re:sweet by glesga_kiss · · Score: 1
      Are you really trying to tell me you have 80GB of purchased Music Store tracks

      So, let me get this straight...your argument is that as iTunes is relatively new and no one will have a large library yet? And that this makes it alright?

      What about in two years time, where you've got millions of kids running about with their whole music collections bought from iTunes? They will be Apples customers for life, in a way that would get certain other companies (e.g. M$) criminally investigated. Am I the only one left on this planet that can look further down the line than six months? Surely not...

    73. Re:sweet by LordVader717 · · Score: 1

      I sincerely doubt the true emphasis was on the "open". Most players can't play open formats, and it doesn't make a huge difference for consumers.

      Apples lossless format is free and easy to use.

    74. Re:sweet by Whiney+Mac+Fanboy · · Score: 1
      I sincerely doubt the true emphasis was on the "open".

      I put emphasis on the word "open" because you seemed to have forgotten what the GP was asking for.

      I quote the GP again for your benefit
      A real innovation would be an ipod that could play music from an open and lossless format.
      Most players can't play open formats, and it doesn't make a huge difference for consumers.

      I agree most players can't play open formats - that's probably why the GP said it would be innovative.

      Apples lossless format is free and easy to use.

      As noone's disputed that, I have no idea why you're bringing it up.
      --
      There are shills on slashdot. Apparently, I'm one of them.
    75. Re:sweet by MysteriousPreacher · · Score: 1

      But Im all for Creative getting a little justice out of this. Apple is a computer company then they come along and act like they invented portable media.

      I second that. I'm also pissed off that General Electric (a damn light bulb company) claims it makes decent jet engines. Wells Fargo piss me off as well. This upstart stage coach company thinks it can run banks. They'd be better off making sure that the stage arrives in Dodge on time this week. I 'aint going to be standing around waiting for hours again with all these gold nuggets in my bag.

      Seriously though. If a company spreads itself too thin then that is a problem. The Chaebol of Korea are a good example. Surely a company can actually be good at something that they've not done before?

      --
      -- Using the preview button since 2005
    76. Re:sweet by tgibbs · · Score: 1

      The iPod was not sold on it's technical merits.

      I think perhaps it was. Apple did a good job of marketing it, to be sure, but lots of well-marketed products fail when they don't live up to their hype.

      Apple was not the first into the digital music player market, neither were they the cheapest. As a respected, but minor computer manufacturer with no track record in music players, they entered the market with no popular presumption of success.

      The iPod succeeded initially because it offered the right combination of features, with a friendly, intuitive user interface, at the right price. It succeeded as much by word of mouth as by Apple's marketing. Today, of course, the iPod has momentum--it has become the de facto standard, and to displace it, a competitor would have to be not merely better or cheaper, but better/cheaper by a wide margin.

    77. Re:sweet by geoffspear · · Score: 1
      I'm pretty sure CDs didn't exist when Hendrix recorded that "original" CD you've got. If you're listening to music on any recorded format instead of live, you're missing out on a lot of quality, and I don't see how you can possibly call yourself an audiophile if you're willing to compromise by listening to "good enough" digital recordings (or, even worse, vinyl).

      All music should be listened to live in an acoustically perfect space, and anyone who disagrees doesn't deserve to have ears.

      --
      Don't blame me; I'm never given mod points.
    78. Re:sweet by Whiney+Mac+Fanboy · · Score: 1

      All music should be listened to live in an acoustically perfect space, and anyone who disagrees doesn't deserve to have ears.

      hahahaha :-) That is funny!

      But in seriousness - I didn't make any sort of audiophile claims - I just said, if you can buy better quality at the same price - why not go for better quality?

      --
      There are shills on slashdot. Apparently, I'm one of them.
    79. Re:sweet by Anonymous Coward · · Score: 0

      Can't play CDs everywhere. My old car has no CD player.
      If the physical media is more important than the sounds, buy yourself a stack of blanks.
      If you don't like the product, don't fucking buy it.
      For everything that you think is too expensive - just steal it.

    80. Re:sweet by Dis*abstraction · · Score: 1

      The term of a patent begins on the filing date, not the date of grant. In this case Creative filed its patent in January 2001, almost a year before the iPod.

  2. Sad by Anonymous Coward · · Score: 2, Insightful

    It's sad, but it's becoming a predictable reality that corporations prefer to litigate rather than innovate. It's especially true of companies who are circling the drain. (SCO, anyone?)

    1. Re:Sad by MobileTatsu-NJG · · Score: 2, Insightful

      "It's sad, but it's becoming a predictable reality that corporations prefer to litigate rather than innovate."

      It's also sad that corporations would rather imitate rather than innovate. Hard to say which is worse, really.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    2. Re:Sad by Anonymous Coward · · Score: 0

      Imitation is flattery.

      Litigation is (usually) just a worthless drain of resources.

    3. Re:Sad by iogan · · Score: 1

      "It's sad, but it's becoming a predictable reality that corporations prefer to litigate rather than innovate." It's also sad that corporations would rather imitate rather than innovate. Hard to say which is worse, really.

      The sad part, is that this has been going on for decades, and no-one seems to have noticed until now.

    4. Re:Sad by DeadPrez · · Score: 3, Insightful

      It depends on your definition of imitate. For example, I don't mind that all consumer cars have four wheels.

    5. Re:Sad by MobileTatsu-NJG · · Score: 2, Insightful

      "It depends on your definition of imitate. For example, I don't mind that all consumer cars have four wheels."

      No no, of course not. But we all shake our pitchforks when the debate about Microsoft vs. Apple vs. Xerox comes up.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    6. Re:Sad by localman · · Score: 3, Insightful

      Seems easy to say which is worse. Imitation is great... it means we get various refined versions of a new idea and people can choose. The public usually benefits. This is what progress is all about: incremental improvements building on the ideas of others.

      Litigation on the other hand is just a way to squash competition without benefiting anyone but the litigant. It's a crap business tactic and a sign of a company who fears they can't add to the mix.

      And FYI I'm no Apple fanboy... I think iTunes DRM sucks and they should drop it entirely or at the very least open it up so it's a standard.

      Cheers.

    7. Re:Sad by Decker-Mage · · Score: 2, Interesting

      {Sigh} In this case, I'd rather see Creative given a collective wedgie. In case you didn't know, the patent involved here has to do with the playlist. The way the playlist is implemented in both players is the only obvious way I can see to do it and thus falls into the patent domain of an obvious technology which means the damn patent shouldn't have been implemented in the first place. BTW, under the Creative patent every player on the desktop is also in violation but they don't have deep pockets nor are they likely to cough up much to prevent an injunction. Frankly, if Creative were really interested in protecting their patent they should have gone after M$ and Real a looooong time ago for their violations. Creative was smart in that regard. M$ would have bought them out of petty cash and Real would have simply further broken their already horrible piece of crap software (which might not be a bad thing). I don't believe Apple has the cash laying around to just do a hostile takeover.

      --
      "[I]t is a wise man who admits the limits of his knowledge or skill, and that pretending either causes harm." --Terry Go
    8. Re:Sad by MobileTatsu-NJG · · Score: 1

      "It's also sad that corporations would rather imitate rather than innovate. Hard to say which is worse, really."

      Flamebait? You've got to be kidding! How many times have we heard the phrase "iPod killer"?

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    9. Re:Sad by phelix_da_kat · · Score: 1

      Don't you mean its sad companies INTIMIDATE instead of innovate?

    10. Re:Sad by The+Grassy+Knoll · · Score: 2, Interesting

      >all consumer cars have four wheels

      Not necessarily!

      How about the Reliant Robin?

      --
      They will never know the simple pleasure of a monkey knife fight
    11. Re:Sad by Achromatic1978 · · Score: 1
      It's especially true of companies who are circling the drain.

      While not specifically mentioned - Creative is hardly 'circling the drain': sales in FY05 were US$1.2B.

    12. Re:Sad by MobileTatsu-NJG · · Score: 1

      "Don't you mean its sad companies INTIMIDATE instead of innovate?"

      Nope. I double-checked my previous post, didn't stutter or anything.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    13. Re:Sad by fufubag · · Score: 0

      Too bad you aren't an apple fanboy, the post deserves to be modded up (insightful anyone?)

    14. Re:Sad by thebdj · · Score: 1

      In case you didn't know, the patent involved here has to do with the playlist. The way the playlist is implemented in both players is the only obvious way I can see to do it and thus falls into the patent domain of an obvious technology which means the damn patent shouldn't have been implemented in the first place.

      I've said it once and I will say it again: "This is not how obviousness works!"

      So before posting this or that is obvious, please read the laws before making a fool out of yourself.

      --
      "Some days you just can't get rid of a bomb."
    15. Re:Sad by Ucklak · · Score: 1

      What's wrong with iTunes DRM? It's pretty liberal. Yoo can burn it to a CD and you can transfer it to 5 different computers. Regarding upgrade paths every 3 years, that's 15 years and I think that within that time frame there will be another format that will sucker you into buying the same song again.

      And if you want to be sly about it, you can burn it to CD and re-rip it again.
      I'm not a *AA fanboy by anymeans but content providers do want to make sure that you don't inadvertenly end up as a distributor without paying a cut to the content maker (artist, not distributor).

      --
      if you steal from one source, that is plagiarism, if you steal from many, well, that's just research.
    16. Re:Sad by russotto · · Score: 1

      The laws say very little about how obviousness works. If you want to know, you have to wade through patent office rulings and court rulings. And you still won't know, because they aren't consistent nor will they necessarily be applies to the next patent application or case to go down the line. If there's only one way to do playlists, and it has been done, then doing playlists that way "on a portable music device" is obvious.

    17. Re:Sad by bs7rphb · · Score: 1

      >>all consumer cars have four wheels
      >
      >Not necessarily!
      >
      >How about the Reliant Robin?

      Technically a motorbike, I thought...?

    18. Re:Sad by el+cisne · · Score: 1

      "It's especially true of companies who are circling the drain. (SCO, anyone?)"

      I had this image of some company, circling the black hole, spewing out gamma rays of litigation as it goes into oblivion.

    19. Re:Sad by qengho · · Score: 1


      I don't believe Apple has the cash laying around to just do a hostile takeover.

      Apple has over 8 billion dollars in cash. Creative has a market capitalization of 452 million dollars. Apple could buy them with the equivalent of the change they found between the couch cushions.

    20. Re:Sad by darien · · Score: 1

      Perhaps Creative are hoping for a settlement along the lines of 'we'll acknowledge that our patent on playlists is bullshit if you admit that your patent on the jog-wheel is bullshit.'

    21. Re:Sad by IAmTheDave · · Score: 1
      It's sad, but it's becoming a predictable reality that corporations prefer to litigate rather than innovate. It's especially true of companies who are circling the drain.

      This is one of those headlines I read on /. and went "well it's about time." While I'm completely against software patents and believe this to be another example of the stifiling atmosphere in the industry today... I read the headline about Creative's being awarded the patent like a YEAR ago.

      You knew then they were gonna try to get a piece of the iPod. I can't believe it took so long.

      As unrealistic as it is, maybe this will be another case to add on top of NTP/RIM that is just a blatant slap-in-the-face kind of wake up call against software patents.

      --
      Excuse my speling.
      Making The Bar Project
    22. Re:Sad by IAmTheDave · · Score: 1
      Apple has over 8 billion dollars in cash. Creative has a market capitalization of 452 million dollars. Apple could buy them with the equivalent of the change they found between the couch cushions.

      I'll never understand why posts like this, with real numbers and information, get modded after every attempt to wax knowledgably on a subject one has no knowledge in.

      It's an interesting question though. Microsoft is known the world around for purchasing what it sees as it's next big (or even small) product. Axapta, FrontPage, DOS - from now all the way back to the beginning.

      I don't hear much if anything about Apple purchasing anyone. I see Jobs standing defiantly against Creative. While MS might have bought Creative, I just don't see Apple even giving it a second thought.

      --
      Excuse my speling.
      Making The Bar Project
    23. Re:Sad by pla · · Score: 1

      For example, I don't mind that all consumer cars have four wheels.

      Why four?

      One would have the least losses due to friction, though can't remain upright on its own (even while spinning, which only constrains falls to occuring along one axis).

      Two will remain upright as long as it has a certain minimum speed (basically stabilizes the one axis mentioned above).
      Three gives the least friction while still remaining upright without any need for a stabilizing force.

      Five allows a single failure without losing the ability to safely continue driving. Six allows (up to) two points of failue, or three-dimensional traction control (think "articulated body" for that to make sense).

      What does four do for us? Overall, of the lower numbers, it seems like the worst possible choice - Selected only because it fits nicely on a basically-rectangular box (also not necessarily the best shape for humans to safely occupy at normal driving speeds).

    24. Re:Sad by Anonymous Coward · · Score: 0

      ``Good artists create... Great artists steal.'' (I think it applies a -lot- in Apple's case).

    25. Re:Sad by localman · · Score: 1

      iTunes DRM is no worse than other DRM... so it's not a matter of comparing. But I'm a bit saddened that we're accepting that one company should hold the keys (literally) to enjoying our purchased music, and can dictate which platforms we can play our music on. It's a lame concept that people are all too willing to accept, in my opinion.

      Cheers.

    26. Re:Sad by Gilmoure · · Score: 1

      Apple bought NeXT. No one complained then, about Apple stifling innovation.

      --
      I drank what? -- Socrates
    27. Re:Sad by KURAAKU+Deibiddo · · Score: 1

      [Disclaimer: I do not buy music from the iTunes store, so this may not be entirely accurate.]

      Not to nitpick too much, but because of friends who do use the iTunes store (and who have authorized their music on my computer, because I was helping them put together a large batch of compilation CDs with cover art done in Photoshop and InDesign), I have a little experience with it. My understanding is that you can have 5 computers authorized at any given time, not 5 computers period. So if you hit your 5 computer limit, all you have to do is deauthorize one to be able to authorize a different 5th computer. Based on your upgrade paths, as long as the example person isn't using more than 5 of these computers, iTunes' DRM isn't much of an issue.

      While Apple's DRM seems the least restrictive, I definitely prefer having my music without DRM.

  3. Last August? by thecampbeln · · Score: 3, Interesting

    Ok, I know that patents can take a while to get thru the maze that is the US patent office, and I also know of submarine patents, but does Prior Art mean anything anymore?

    --
    "1984" was ment to be a warning, not a guidebook. You hear that Kim Jong-il!? BushCo?!
    1. Re:Last August? by OverlordQ · · Score: 4, Insightful

      The key word there is granted, not submitted.

      --
      Your hair look like poop, Bob! - Wanker.
    2. Re:Last August? by thecampbeln · · Score: 2, Insightful
      I know, hence my mention of submarine mazes (or whatever I said, I can't remember ;)

      But really, I must agree with another poster (AC or no): "...it's becoming a predictable reality that corporations prefer to litigate rather than innovate."

      --
      "1984" was ment to be a warning, not a guidebook. You hear that Kim Jong-il!? BushCo?!
    3. Re:Last August? by Anonymous Coward · · Score: 2, Insightful

      You really should read the case history here before assuming it lacks merit. Creative DID innovate and it was (rather blatantly) stolen.

      Hell, Apple even stole the name "Nano" from Creative. They launched the Zen Nano 5-6 months before Apple even had a press release introducing their forthcoming Nano.

      Given slashdot's general Apple lovefest, though, I doubt many will call this what it is: Microsoftian behavior.

      Innovate or get the hell out of the way, but don't steal so damn blatantly.

    4. Re:Last August? by Cracked+Pottery · · Score: 1

      Shoot me in the face if I don't understand, but why should a user interface of pedestrian device reflecting a mature technology be subject to patent?

    5. Re:Last August? by Tim+C · · Score: 4, Informative

      If they submitted the patent before Apple started using the disputed aspects of it, then how is it a submarine patent? A submarine patent is one that's submitted, granted, and then quietly sat on by the holder until the covered tech has gained widespread adoption - then and only then do they start enforcing it, knowing that

      a) there are lots of targets
      b) it'll be much more painful to remove/do without the patented tech than just pay-up

      See for example the .gif patent.

    6. Re:Last August? by pembo13 · · Score: 1

      Hell if I know. But in this case I don't mind. The iPod love was getting annoying.

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    7. Re:Last August? by Anonymous Coward · · Score: 0
      Ok, I know that patents can take a while to get thru the maze that is the US patent office, and I also know of submarine patents, but does Prior Art mean anything anymore?

      Creative's interface hasn't changed all that much since the old 6Gb Nomad Jukebox that I remember fondly. That has to be significant prior art over the "iPod" and clones, surely? I'm surprised they applied for the patent so late.

    8. Re:Last August? by N+Monkey · · Score: 4, Informative
      IANAPL but...
      If they submitted the patent before Apple started using the disputed aspects of it, then how is it a submarine patent? A submarine patent is one that's submitted, granted...
      No, I believe you are incorrect. My understanding is that, before the US cleaned up their patent laws, a submarine patent was one that was filed but not granted. The old laws allowed a patent to be tweaked multiple times effectively delaying the grant pretty much indefinitely. An unscrupulous person/company could thus tune a patent to cause the most havoc when he/they effectively chose to get it granted.

      Thankfully, the USPTO is a bit more like the rest of the world so this practice should now have stopped.
    9. Re:Last August? by Anonymous Coward · · Score: 0

      Talent borrows, genius steals.

      Apple have killed Creative in the marketplace on even terms, lawsuits like this are the last act of a dying company.

    10. Re:Last August? by mr_zorg · · Score: 1
      Apple even stole the name "Nano" from Creative.

      If Apple stole the name from Creative, then Creative stole it from the ancient Greeks...

    11. Re:Last August? by Achromatic1978 · · Score: 1

      Yeah, a dying company whose sales have gone UP to 1.2 BILLION dollars. Yeah.

    12. Re:Last August? by nwbvt · · Score: 1

      Well, as another poster pointed out, this patent was filed back when Clinton was in office, so the iPod would not be considered Prior Art. When people say the patent office is slow, they don't mean it can takes a few months for them to give a patent a rubber stamp of approval. It has to take just long enough so that if an independent inventor (you know, like the ones the patent system was designed to help) were to try to patent something, they would have long been run out of business and starved to death before they get the ability to safely sell their idea.

      --
      Mathematics is made of 50 percent formulas, 50 percent proofs, and 50 percent imagination.
    13. Re:Last August? by Whiney+Mac+Fanboy · · Score: 1

      Dude, you make a mistake trying to argue with the fanbois using logic. Do what I do, make yourself another account, and just go and make fun of them!

      (I mean, yeesh, all the people jumping all over creative here, are the ones who're the first to jump in & defend Apple with every unjustified lawsuit they bring)

      --
      There are shills on slashdot. Apparently, I'm one of them.
    14. Re:Last August? by bandmassa · · Score: 1

      Asked exactly the question I was pondering. Not to mention heirarchical navigation hsa been around since the dawn of user interfaces. (un)Creative are making a specious claim, it'll go the same way as Apple Corps' suit, as will (un)Creative.

      --
      "I hope you like Guinness, Sir. I find it a refreshing substitute for, er... food." Col. Jack O'Neil, SG-1
  4. Mixed emotions abound by dilvish_the_damned · · Score: 2, Interesting

    a patent granted last August.
    I hate patents as much as the next guy who isnt recieving royalties. But I am guessing the patent in question might have been applied for years ago. How long does this process take?

    --
    I think you underestimate just how much I just dont care.
    1. Re:Mixed emotions abound by enitime · · Score: 5, Informative
      "But I am guessing the patent in question might have been applied for years ago."

      Patent No. 6,928,433 was filed in January 2001. Before the iPod was unveiled in October.

      The site isn't available at the moment (Maximum number of users has been reached.) but it looked like a fairly typical old-method-but-for-new-technology patent. You know the type... "auction bidding... but on the Internet!".

    2. Re:Mixed emotions abound by FirienFirien · · Score: 3, Insightful

      Usually years, somewhere around 3-4 on average. Stick a random number between 5,500,000 and 7,000,000 (1996-2006, ish) into the USPTO numsearch page and compare the granted date (top right) to the date of filing (usually the last line in the third info-section) if you want to have a play.

      It takes such a long time because they have to be reviewed by patent examiners, compared to prior art to make sure they're not infringing, which includes referring to patents not in the patent referral list (you'll see in a lot of patents that the inventor compares and contrasts his application with previous patents, to clarify the differences). It usually has to be sent back and corrected, sits in a waiting queue whenever it's in the patent office's hands, suffer any delays the submitter wants or has; the list goes on. It's a tedious process that I think we saw an article about last week, since the workload of patent reviewers is simply too high; it all contributes to major delays. Compare with older patents - the few around 4M I checked took between a year and two years.

      --
      Browsing with +2 to insightful posts and a higher threshold makes the average post seen seem a lot more ingenious
    3. Re:Mixed emotions abound by Carthag · · Score: 1

      Or in this case, "doing stuff ... on a portable device"

    4. Re:Mixed emotions abound by Anonymous Coward · · Score: 0

      The patent shows a Windows Tree View like interface.

      The iPod utilises a MacOS X style Column view interface (viewing a single column only) that was adopted from NeXT (NSBrowser). Hell, even Smalltalk/Xerox Parc had a column view of data in the 70s.

      The metadata on a music file is there for this exact type of use, and thus patenting using something for its intended use is fairly retarded.

      Anyway, Apple could just claim that they're a computer company, and that the iPod is a computer, and that all Digital Music Players are computers, and don't deserve their own special arena in patent land.

    5. Re:Mixed emotions abound by podperson · · Score: 2, Interesting

      The patent was applied for Jan 5 2001, the iPod came out in October 2001, but iTunes (which has a substantially similar UI) came out Jan 9 2001. I'd be surprised if Apple didn't have internal iPod prototypes substantially earlier than the release date.

      This all assumes it's a valid patent, isn't obvious, and is sufficiently similar to the iPod's UI (which I doubt). It's not like Creative's players were lauded for usability.

    6. Re:Mixed emotions abound by codemachine · · Score: 1

      And since Linux runs on the iPod, it should be a pretty easy argument to win.

      The iPod can be used as a somewhat general purpose portable computer. It may not be a good computer, but it does have a processor and some inputs/outputs, plus a general purpose OS. I wonder if Apple would be willing to show Linux on the iPod in court, or if it'd even help them.

    7. Re:Mixed emotions abound by bill_mcgonigle · · Score: 1

      Screenshot of the original iTunes browser.

      I don't see how iTunes on an iBook is less of a portable digital music player than the iPod Music app on its PortalPlayer/ARM platform. I rememeber how heavy the Compaq Portable was...

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    8. Re:Mixed emotions abound by ActionGaz · · Score: 1

      Unfortunately, I can't tell from the USPTO site when Creative's application was published. Probably 12 months after application. So, Creative put in the application in Jan 2001, Apple releases the iPod in October 2001 and then in Jan 2002 the Creative patent application is published and becomes public information. I don't know what this means in this case. I think that if Apple had filed a patent at the same time as the iPod was released, Apple would have a right to use to technology because they had clearly invented it independantly, but Creative would still own the patent. It will be interesting to see how this one pans out.

  5. My lawyer always said.. by Sose5000 · · Score: 4, Funny

    If you can't beat them, sue them.. And give me 33%.

    --
    At a bar, I don't go right for the 10, I go for the 6 and drink until she's an 8.
    1. Re:My lawyer always said.. by octothorn · · Score: 1

      That make me a saaaad panda.

      --
      ########
  6. Wha...? by mizhi · · Score: 3, Insightful

    I haven't followed MP3 player chronology very closely. Didn't the iPod come out before the Zen player?

    And if this patent was granted last August, why wait until now to sue?

    Seems to me that creative is just ticked they got trounced in a market they originally had been doing well in.

    --
    Humorless sig goes here.
    1. Re:Wha...? by dilvish_the_damned · · Score: 3, Funny

      'worked for SCO...

      --
      I think you underestimate just how much I just dont care.
    2. Re:Wha...? by moro_666 · · Score: 1

      erm, no :)

      apple would have raised the price for the ipod if that would have happened in august (to cover the obvious spendings on patent and lawyer relation), it wouldn't have made that many sales. now creative just waited for them to slam up the bigger profit and are grabbing it now

      nothing to do with lawyers or (the absence of) their balls. this is just regular maths and common sense. creative seems to have it.

      --

      I'd tell you the chances of this story being a dupe, but you wouldn't like it.
    3. Re:Wha...? by kegon · · Score: 2, Insightful

      Didn't the iPod come out before the Zen player?

      OK, picture this: I have an idea for a music player and submit a patent application. A larger company launches a product based on a similar idea 4 months later. My company takes 6 months to get the product ready and launch. Maybe the large company filed their own patent just after mine but it's still in the patent application process waiting to be assessed like mine.

      why wait until now to sue?

      Who said they waited ? Sometimes these things take a long time: patent granted, gather evidence, decide whether you can find enough money to go to court and if you're going to risk losing, find a suitable lawyer who knows something about the technology, put together your arguments, etc.

    4. Re:Wha...? by greg1104 · · Score: 4, Informative

      Creative first released their Nomad Jukebox products in early 2000:
      http://www.mp3newswire.net/stories/2000/createjuke .html

      The first iPod came out on October 23, 2001.

      The Nomad Zen was a late 2002 product:
      http://www.mp3newswire.net/stories/2002/nomadzen.h tml

      Posters here already have identified the Creative patent as being one they filed on January 5, 2001. That was probably early in the design cycle for the Zen players, but before they actually were released.

      I for one am glad to see Creative finally prosecuting Apple for all the technology they stole. Clearly Apple has been taking ideas from the superior Nomad products for quite some time now, and that's the only way they've been able to build the obviously derivative user interface used on the iPod.

      (Note to self: turn down sarcasm knob a notch)

    5. Re:Wha...? by calciphus · · Score: 5, Informative

      No, the iPod did not come out before the Creative's "high capacity" units. Creative's large storage mp3 players were on the market for almost 18 months before the iPod was publically announced, and with an interface that was almost identical to the "revolutionary" iPod interface. At the time, Zens were available in 5 and 10GB - while the iPod was 10, 15, and later 20.

      The iPod was slimer, used a li-poly battery (instead of lithium-ion, resulting in many upset users) and the "click-wheel" technology, rather than traditional buttons. Other than that, they were about the same.

      And the patent for the "hierarchical" (and lets face it, really really obvious) way of organizing music on a mobile player is what they're settling on. The filing date is much earlier, though it was pushed back and re-examined many times. That whole "Artist->Album->Song" method? Creative "invented" it, and God help you if you try and use it yourself in a mobile player and subsequently gain market share over them. Nevermind that it's the fundamental way that files have been stored and sorted on computers since...well...since we left punch cards behind, slapping "mobile" on the patent makes it new! So does slapping "online" apparently...

      They sued now because prior to this, they'd been in negotiations with Apple for an out-of-court settlement for patent infringement. Apple finally flat out refuesd (on the grounds that the patent was "bullshit"), and left Creative little other options for taking their slice of someone else's pie. They'll probably hope that after a bit of bad press and a seemingly losing battle, Apple will decide to settle just to get on with it. Hopefully Apple won't cave, because as much as I hate those stupid white headphones, I hate patent mongering more.

    6. Re:Wha...? by Anonymous Coward · · Score: 0

      Why is this moded insightful? Creative had mp3 players long befor apple, and the patent was applied for befor the ipod was even anounced. This person has bad information.

    7. Re:Wha...? by Anonymous Coward · · Score: 0

      Same sentiment, also isn't a patent only granted when there is no prior art? Or is that a long gone concept? Could someone with a bit of legal knowledge explain this in laymans terms? It seems very contradictory to sue based on a patent which was granted while the thing it patented was broadly in use already.

    8. Re:Wha...? by rjstanford · · Score: 1

      And the patent for the "hierarchical" (and lets face it, really really obvious) way of organizing music on a mobile player is what they're settling on. The filing date is much earlier, though it was pushed back and re-examined many times. That whole "Artist->Album->Song" method? Creative "invented" it, and God help you if you try and use it yourself in a mobile player and subsequently gain market share over them. Nevermind that it's the fundamental way that files have been stored and sorted on computers since...well...since we left punch cards behind, slapping "mobile" on the patent makes it new! So does slapping "online" apparently...

      Or, hell, that's the same way that music has been arranged ever since LPs were popular, and probably before. Of course, we all know that adding, "...on a computer." changes everything.

      --
      You're special forces then? That's great! I just love your olympics!
    9. Re:Wha...? by MyNameIsEarl · · Score: 1

      I'd hardly call the only player in PC soundcards a smaller company, shoot I would bet that there are more Soundblaster Audigy's and Live's around than whole Macs.

    10. Re:Wha...? by Malacon · · Score: 1
      Creative's large storage mp3 players were on the market for almost 18 months before the iPod was publically announced, and with an interface that was almost identical to the "revolutionary" iPod interface. At the time, Zens were available in 5 and 10GB - while the iPod was 10, 15, and later 20.

      The first Zen came out after the First iPod. Creative surely did have large capacity players prior to the iPod, but the "Zen" was not one of them. I believe it was the Nomad.

      Also, the original iPod was 5 gigs (October 2001) then added a 10 (in March 2002) and then went "second generation" when they added a 20 Gig model and changed from the mechanical scroll on the original, to solid state (touch sensitive) controls.

      A 15 gig iPod did not exist until the "3rd generation" when they introduced the Dock connector, in mid 2003, almost 2 years after the original iPod debuted.

      The iPod [used] the "click-wheel" technology, rather than traditional buttons. Other than that, they were about the same.

      As mentioned above, the original iPod used mechanical buttons and a mechanical wheel in the original model. The 2nd generation used a no moving parts solid state interface, and the "Click wheel" iPod you mentioned was released in July 2004, as solid state for the wheel functions, but the wheel physically rocked back and up and down to activate the controls (the center button also pushes in). This continues to be the method of interface today


      /nitpick

    11. Re:Wha...? by darkfish32 · · Score: 1

      That whole "Artist->Album->Song" method? Creative "invented" it, and God help you if you try and use it yourself in a mobile player and subsequently gain market share over them. Nevermind that it's the fundamental way that files have been stored and sorted on computers since...well...since we left punch cards behind, slapping "mobile" on the patent makes it new!

      Creative never claimed that they invented how people organize music. They patented an interface , which, according to their patents, was based on the fact that their mp3 player automagically sorted the music into these neat little categories, which everyone has found so useful since...well..since we left punch cards behind, based on the tags on the music, and furthermore builds hierarchical menus for easy navigation and playing of music.

      Creative claims that apple stole this patented idea from them. While I agree the claim as a grab for some part of the profits Creative lost in market dominance to Apple, there are at least some legitimacies behind their claim. Whether or not Creative should have gotten the patent is pretty debatable (I personally believe they should - had a Creative Jukebox long time ago, big ol' bugger of a thing, but the menu was easy to use and hierarchical and all that jazz, long before the iPod existed), but once they've gotten the patent for that system, it's pretty clear that Apple's interface is based on the same exact principles.

    12. Re:Wha...? by Fengpost · · Score: 1

      There are no companies will raise pricing to pay for a patent fight. It would be really bad PR. The regular math would be counting the cash pile Apple has and look the negative income statement of Creative, http://finance.google.com/finance?fstype=ii&cid=65 6231 Apple will just out spend them in court. It is as simple as that!

      --
      The purpose of writing is to inflate weak ideas, obscure poor reasoning, and inhibit clarity....Calvin
    13. Re:Wha...? by Anonymous Coward · · Score: 0

      Its brilliant how they used the tags ID3 tags embedded in mp3s , then organize the mp3s using them, wow. Never saw that before. The question is, is apple using the tags in hierarchical or relational matter?

    14. Re:Wha...? by vrochette · · Score: 1

      Don't think it's a question of who goes to market first. I suspect you'll find engineers in Cupertino in fact had the technology way before Creative. I just wonder exactly who at Apple imagined the IPOD and when... Must have been a great moment of enlightment, or not!

    15. Re:Wha...? by snuf23 · · Score: 1

      "The question is, is apple using the tags in hierarchical or relational matter?"

      Both. As does Creative's interface. They use hierarchical for standard alpha sorting of songs and albums, but use relational for genre sorting. One of the things the Creative patent covers is allowing a single song to be sorted into different playlists based on criteria such as genre or alpha order.

      --
      Sometimes my arms bend back.
    16. Re:Wha...? by mizhi · · Score: 1

      I know creative had mp3 players out before apple. I owned a Nomad IIc and the MuVo slim, before my shuffle, the patent is on the interface of the zen though; which is what I wrote about.

      --
      Humorless sig goes here.
    17. Re:Wha...? by Confuzzled · · Score: 1
      The iPod was slimer, used a li-poly battery (instead of lithium-ion, resulting in many upset users) and the "click-wheel" technology, rather than traditional buttons.


      Actually, the original iPod had a spinning wheel with buttons around it. The click-wheel didn't show up till the 4th generation of iPods. The solid state wheel (with buttons around it) happened on the second generation.

      -c
    18. Re:Wha...? by vipm · · Score: 1

      According to Wikipedia (http://en.wikipedia.org/wiki/Creative_Zen), Creative didn't come out with a high-capacity player until 2002--after the iPod.

  7. More important question by El+Cubano · · Score: 2, Interesting

    ... for the interface in its Zen media player, a patent granted last August.

    I thought that patent protection had changed. Instead of 17 years from issuance, it is now 20 years from first application. I am pretty certain I read about that change taking place in order to stop people from milking the system by filing an application and then repeatedly ammending it, effectively lengethening the period of protection.

    So the bigger question is, "When was the application filed?"

    1. Re:More important question by Mydron · · Score: 1, Insightful

      Instead of 17 years from issuance, it is now 20 years from first application. So the bigger question is, "When was the application filed?"

      It's pretty safe to say it was filed less than 17 years ago.

    2. Re:More important question by opusman · · Score: 1

      According this ars story - http://arstechnica.com/journals/apple.ars/2005/8/1 0/922 - it was filed about 5 months before Apple tried to file their own, back in 2002.

    3. Re:More important question by zootm · · Score: 1

      That patent was filed by Microsoft (Research, so less evil) employee John Platt, rather than Creative, though.

    4. Re:More important question by Anonymous Coward · · Score: 0

      Good thing the iPod was released to the public back on October 23, 2001. Apple's own prior art, the actual invention being mass-marketed, should easily invalidate Creative's attempts to re-wage the MP3 wars outside of the marketplace.

    5. Re:More important question by simong_oz · · Score: 1

      Hooray, someone on slashdot who understands the patent system!

      --
      "Because it's there." - George Mallory, when asked why he wanted to climb Mt Everest, March 18, 1923 (New York Times)
    6. Re:More important question by carpe_noctem · · Score: 1

      ....but obviously not how it's applied in the real world.

      --
      "Quoting famous computer scientists out of context is the root of all evil (or at least most of it) in programming." - K
    7. Re:More important question by angle_slam · · Score: 1
      I thought that patent protection had changed. Instead of 17 years from issuance, it is now 20 years from first application. I am pretty certain I read about that change taking place in order to stop people from milking the system by filing an application and then repeatedly ammending it, effectively lengethening the period of protection.

      You are correct. The term of the patent is determined from the date of filing. But you can't enforce a patent until the patent is granted.

  8. I want the patent clusterfuck to get worse by popo · · Score: 2, Insightful


    I firmly believe the only way for us to be free of the insanities of the patent system
    is going to be for things to get so unbearable for the big players ... that *they*
    start clamoring for reform.

    --
    ------ The best brain training is now totally free : )
    1. Re:I want the patent clusterfuck to get worse by Penguinoflight · · Score: 4, Insightful

      because that worked oh so well for copyright.

      --
      "And we have seen and do testify that the Father sent the Son to be the Savior of the World"
      1 John 4:14
    2. Re:I want the patent clusterfuck to get worse by Pendersempai · · Score: 2, Insightful

      Corporations are the ones with enough resources to attract legislators' attention when they start to suffer, and corporations almost never get sued for copyright infringement. Patent infringement, on the other hand...

    3. Re:I want the patent clusterfuck to get worse by babbling · · Score: 1

      Patents are completely different, though. It can be almost impossible to develop products without violating someone else's patents.

  9. Creative is an evil company by PhrostyMcByte · · Score: 5, Informative

    Not very surprising. Will probably be modded flamebait, but..

    Creative is used to having a hold on their market and killing off competition (ie, SoundStorm) by buying out companies or technologies they depend on. The result is them making sub-quality products and incremental upgrades that are *just* good enough for people to bother, and selling them for top dollar. And then shafting the customer with bad support on all but their latest product line.

    So I can see why they don't know how to play fair and compete. They don't know how to handle Apple any other way.

    1. Re:Creative is an evil company by rsmith-mac · · Score: 5, Informative

      In more recent history, they patented (John) Carmack's Reverse rendering technique, and then used it against id to force them to include EAX functionality in the Doom3 engine.

    2. Re:Creative is an evil company by jsse · · Score: 0

      They don't call themselves 'Creative' for nothing.

    3. Re:Creative is an evil company by Shihar · · Score: 2, Insightful

      I can't speak for Creative's past as I know nothing of it. I can say that my Creative Zen Vision:M is one slick ass MP3 player that pounds my iPod into dust. A Creative Zen plus Rhapsody's all you can eat MP3 service is one kick ass combination. Personally, I think that this shows simply that competetion is good and can serve as a swift kick in the ass to get companies into gear and make decent products.

    4. Re:Creative is an evil company by pembo13 · · Score: 1

      I second that. I had a creative MP3 player long before the iPod was "in" and it worked very well.

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    5. Re:Creative is an evil company by mulciberxp · · Score: 1

      Creative had nothing to do with the discontinuation of SoundStorm

    6. Re:Creative is an evil company by YeeHaW_Jelte · · Score: 1, Informative

      Lady, did you even read your own link?

      It says it was invented and patented by two guys in 1999, one year before Carmack reinvented it in 2000 for doom3. Creative got ownership of the patent from the two guys, and used it as trade for EAX support.

      Nothing all to dirty here, just business.

      --

      ---
      "The chances of a demonic possession spreading are remote -- relax."
    7. Re:Creative is an evil company by Chicane-UK · · Score: 1

      Exactly my thoughts on the matter. Never done this before but here it is.. so begins my official boycott on Creative. Not that it makes any real difference to them as I buy one of their products every few years at a push but makes me feel better!

      Screw you Creative.

      --
      "Hey! Unless this is a nude love-in, get the hell off my property!!"
    8. Re:Creative is an evil company by Rulother · · Score: 1

      SoundStorm is a Nvidia product just fyi. But you are thinking of Aureal or at least I hope you are. People don't forgot about the Nomad that was out years before the iPod.

    9. Re:Creative is an evil company by croddy · · Score: 1
      This is essentially the same as Apple's equally dubious patent on... well, exactly the same thing. They both claim to have invented an interface for hierarchical browsing of media files.

      I guess they don't know how to handle Creative any other way?

    10. Re:Creative is an evil company by S3D · · Score: 3, Informative
      It says it was invented and patented by two guys in 1999, one year before Carmack reinvented it in 2000 for doom3.
      I've read descriptoin of the stencil shadow algoritm before 1999. Reverse caps pretty much trivial after stencil shadow idea itself. Here is eaxample of the stencil shadows before 1999: OpenGL org article about stencil shadow 1998
    11. Re:Creative is an evil company by palndron · · Score: 1

      " I think that this shows simply that competetion is good and can serve as a swift kick in the ass to get companies into gear and make decent products."

      Yeah, and if you lose to them, sue them.

      --
      a man, a plan, a canal, panama
    12. Re:Creative is an evil company by Haeleth · · Score: 1

      If it's "trivial", then why do people bother giving it a fancy name like Carmack's Reverse?

    13. Re:Creative is an evil company by John+Bokma · · Score: 1

      "I've read descriptoin of the stencil shadow algoritm before 1999. Reverse caps pretty much trivial after stencil shadow idea itself." So you lost the opportunity to either have a patent on it, or have it called /Your Last Name/ Reverse... Or maybe it wasn't that trivial after all.

    14. Re:Creative is an evil company by Achromatic1978 · · Score: 1
      Creative management should be personally sued for using submarine patents.

      Apparently, we now define "submarine patent" as "one filed before before the rival product even existed, and almost immediately upon grant, filing suit".

    15. Re:Creative is an evil company by 0rganicM0lecules · · Score: 2, Insightful

      Becauase there are a lot of John Carmack fanboys.

      --
      Which is the More Universal Human Characteristic? Fear...... Or Laziness?
    16. Re:Creative is an evil company by TeknoHog · · Score: 0
      They don't call themselves 'Creative' for nothing.

      So when do we see Microsoft renaming itself as 'Innovative'?

      --
      Escher was the first MC and Giger invented the HR department.
    17. Re:Creative is an evil company by octopus72 · · Score: 1

      This isn't Creative's problem, it's the fault of US patent system. Now an non-US company (Taiwanese to be precise) is suing US company. Why not, current patent law was in fact devised to protect US IP, so this is a good lesson for the US lawmakers. Creative will probably get sh*tloads of money while Apple will be forced to change interface of their overpriced Ipods. Of course, unless they find prior art evidence and win in court. Why this is important? Because this is the only way US lawmakers will ever consider changing the system.

    18. Re:Creative is an evil company by ObsessiveMathsFreak · · Score: 1
      Nothing all to dirty here, just business.

      From The Godfather, by Mario Puzo:
      "Tom, don't let anyone kid you. It's all personal, every bit of business. Every piece of shit every man has to eat every day of his life is personal. They call it business. OK. But it's personal as hell."

      Mark it well.
      --
      May the Maths Be with you!
    19. Re:Creative is an evil company by ObsessiveMathsFreak · · Score: 1

      Or maybe it wasn't that trivial after all.

      Or maybe it cost so many cycles for so little gain that no one bothered implementing it until processors became powerful enough.

      --
      May the Maths Be with you!
    20. Re:Creative is an evil company by John+Bokma · · Score: 1

      not implementing it *and* not publishing about it?

    21. Re:Creative is an evil company by Jedi+Alec · · Score: 1

      I hope Apple wins this case, sues back Creative into oblivion and assimilates Zen into iPod family as prize.

      Well, I sure hope not. Spider Daedra n Xivilai are tough enough when they're not being backed up by big corporations, thank you so very much.

      --

      People replying to my sig annoy me. That's why I change it all the time.
    22. Re:Creative is an evil company by kin_korn_karn · · Score: 1

      but Puzo was writing about the mafia and, uh, um, okay, you win

    23. Re:Creative is an evil company by Wolfbone · · Score: 4, Informative
      "Lady, did you even read your own link?....Nothing all to dirty here, just business."

      Did you even read it? Sam Dietrich relates describing the technique publicly at a Creative Labs developer conference, after which Creative went and patented it. Fraud and extortion not dirty? Just business?

    24. Re:Creative is an evil company by crawling_chaos · · Score: 1
      but Puzo was writing about the mafia

      What applies to honest businessmen applies to Creative as well.

      --
      You can only drink 30 or 40 glasses of beer a day, no matter how rich you are.
      -- Colonel Adolphus Busch
    25. Re:Creative is an evil company by shawb · · Score: 1

      No, a submarine patent is one that the filer holds up in the patent office for an unreasonable time by filing amendments to the original in order to gain an advantage to be levered at the time the patent is finally granted.

      Since the patent was filed in 2001, this means that either A)the patent was intentionally held up in process by Creative or B)the United States patent system is extremely bogged down and not nimble enough to effectively issue patents in the modern tech. field. (And what field would you issue patents in besides technology?)

      --
      I'll never make that mistake again, reading the experts' opinions. - Feynman
    26. Re:Creative is an evil company by soliptic · · Score: 1
      The result is them making sub-quality products

      Doubt this'll hold up long, moderation-wise, in the face of the Apple=God brigade, but anyway...

      That's not exactly fair. FWIW, the Zen is actually much a better player than ipod - IMHO - and even trying to be as objective as possible, you'd have to say it's "as good". Features wise it trounces it (radio, recording, etc), value wise it trounces it (much cheaper, and you get the extra features, and extra extras, and much better headphones, etc, etc). The interface is 97% as slick as the ipods, it's not really any less stylish. Perhaps most importantly, reliability-wise, I don't know a single person with an ipod older than 1 year who hasnt found it's broken down, but I've heard nothing like that about the Zens (or Irivers come to that).

      That said, their soundcards are/were an absolute joke and a rip-off.

      And even though I like my Zen, and I'm sick of Apple getting such constant, nauseating, sycophantic (and undeserved) praise, automatically excused when doing anything bad... and it would therefore be easy to chuckle at this as "just deserts"... I'm not in favour of this litigation nonsense. Stupid patents and stupid patent lawsuits are stupid, whatever your preconceptions about the companies involved.

    27. Re:Creative is an evil company by Achromatic1978 · · Score: 1

      You'd have a valid point, but a random sniffing of other patents around that time offer up reasonably similar durations between application and grant.

    28. Re:Creative is an evil company by ikea5 · · Score: 1
      (Taiwanese to be precise)

      excuse me, Creative is from Singapore, not Taiwan.

    29. Re:Creative is an evil company by HunterZ · · Score: 1

      100% agreed. In fact, here's my Creative laundry list: http://slashdot.org/comments.pl?sid=165010&cid=137 79654

      --
      Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
    30. Re:Creative is an evil company by Anonymous Coward · · Score: 0

      Not very surprising. Will probably be modded flamebait, but..

      Flamebait? No, just another Apple fan boy getting his panties all in knot because someone dares to challenge his beloved Apple.

    31. Re:Creative is an evil company by HunterZ · · Score: 1

      You're in good company. I haven't bought a Creative product for around 5 years now. Just take it one day at a time and remember that there is a growing legion of people who have been freed from Creative's marketing brainwash.

      --
      Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
    32. Re:Creative is an evil company by HunterZ · · Score: 1
      --
      Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
    33. Re:Creative is an evil company by Ryan+Amos · · Score: 1

      Which would be nice.

      If the heirarchical file view hadn't been an application of an interface that Apple already owned through their purchase of NeXT.

      The iPod interface was wholly consistent with Apple's interface guidelines from the past ten years. Creative may have filed the patent, but Apple had been using the same style of interface for years. Just because they don't have "MP3 player" slapped on them doesn't mean they're not a logical evolutionary step.

      Motorola could probably claim prior art as well; their cell phones have used a similar navigation system since the Digital StarTAC. This is a bad patent, and I encourage Apple's lawyers to dig up as much dirt on Creative as possible and run them into the ground. You'd be doing those of us who ever purchased a Creative product a favor.

    34. Re:Creative is an evil company by Overly+Critical+Guy · · Score: 1

      The patent wasn't for the idea of stencil shadows, so that link isn't relevant.

      --
      "Sufferin' succotash."
    35. Re:Creative is an evil company by Shihar · · Score: 0, Flamebait

      I would second that Creative actually just makes a great MP3 players. I have both an iPod nano and a Creative Zen Vision:M. I have to say, my Zen is absolutely awesome and beats my iPod by a long shot. The GUI is much better, the ability to make playlists on the fly is drastically improved, and the interface is roughly on par with Apple (better in some ways, worse then others). Throw on top of it Rhapsody's all you can eat service, and you have one very sick MP3 player. I loaded up a good 50 full albums and found a pile of new music in less then three days. That isn't even possible pirating, and it would have cost me well over 500 dollars using iTunes. I think Creative and Rhapsody have their shit together. They don't have the monster of an advertising machine that iPod has, but I think once the hype blows over people are going to realize that there are some vastly superior iPod/iTunes alternatives out there.

    36. Re:Creative is an evil company by Bassman59 · · Score: 1
      Creative is used to having a hold on their market and killing off competition (ie, SoundStorm) by buying out companies or technologies they depend on. The result is them making sub-quality products and incremental upgrades that are *just* good enough for people to bother, and selling them for top dollar. And then shafting the customer with bad support on all but their latest product line.

      I remember when Ensoniq was eating Creative's lunch in the soundcard biz. Ensoniq's PCI soundcard was available waaay before Creative did theirs, and Gateway (remember them?) was buying truckloads of Ensoniq cards. Of course, after Ensoniq's "internal issues" weakened the company, Creative was able to come in and buy the company, just to shut it down and remove a competitor. (Ensoniq's music synthesizer line competed directly with Creative's EMU line, too.)

    37. Re:Creative is an evil company by mulciberxp · · Score: 1

      There are two voices there and one of them agrees with me. It's kind of funny that nVidia is used as an example here. Ever since they bought 3dfx they've been accused of doing the same thing Creative is being accused of here.

    38. Re:Creative is an evil company by HunterZ · · Score: 1

      A very valid point, although you have to admit that ATI and nVidia are on fairly even footing in the video accelerator market while Creative no longer has any competitors in the sound card market.

      --
      Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
    39. Re:Creative is an evil company by DA-MAN · · Score: 1

      Rhapsody's all you can eat MP3 service is one kick ass combination.

      Sweet. I didn't even know Rhapsody had an mp3 service. I'll be getting this for my iPod.

      --
      Can I get an eye poke?
      Dog House Forum
  10. Browsing data by stivi · · Score: 5, Informative

    The column view (browser view) has been in NeXTSTEP since 1989. Apple acquired NeXT in the mid-90s. I do not say that Apple holds patent on it nor invented it (Xerox Smalltalk class browser?). I just want to say, that the column has been here for a while and it was somehow related to Apple too.

    Moreover! Filtering data using a column view is also quite old. It has been used in data-warehousing as way of drilling-down. In the music player it is nothing more, nothing less: it is drilling-down through your song database. Just ask Bill Inmon or Ralph Kimball :-) It is the same to drill-down by region, store and date or by genre, artist and album. They are just different terms.

    --
    First they ignore you, then they laugh at you, then they fight you, then you win.
    1. Re:Browsing data by zephc · · Score: 5, Informative

      yup, and the column view even goes back to the Apple Lisa http://www.pegasus3d.com/apple_screens/Dec1980.gif

      --
      "I would say that 99 per cent of what my father has written about his own life is false." - L. Ron Hubbard Jr.
    2. Re:Browsing data by Dan+Guisinger · · Score: 1

      Wow, did you just post that on macrumors.com too? that looks oh so familiar......its like word for word....

      LOL

    3. Re:Browsing data by stivi · · Score: 1

      One more thing: if they are patenting one column = one-screen, then they are patenting following code in Objective-C/Cocoa, of which equivalend is used on another digital device:


      NSBrowser *iPodBrowser;

      [iPodBrowser setMaxVisibleColumns:1];
      [iPodBrowser setHasHorizontalScroller:NO];


      And putting the iPodBrowser view inside a full-screen window without titlebar... Classes required: NSBrowser, NSWindow and NSScreen. Available in OpenStep before Apple bought NeXT.

      --
      First they ignore you, then they laugh at you, then they fight you, then you win.
    4. Re:Browsing data by Anonymous Coward · · Score: 0

      This makes me wonder, how much weight does the legal system put on applications of existing, more generic technology? Your example is a very simple parameterization of an existing solution, and maybe it would be accepted as prior art (depending on the exact patent claims of course). On the other hand, parameterizing an existing technology such as a computer with a new piece of software is obviously patentable in the US.

      There is a continuum between entering a program to a computer, and setting numerical parameter values to a software system. Where is the line drawn between what is patentable and what is not? I'm sure there are plenty of numerical parameter values that produce surprising behaviour in existing solutions, such that even the inventor didn't think of them. Yet it seems ridiculous that the inventor of the generic system should not be allowed to use specific settings for his invention, just because someone else has patented them.

      How does the patent office handle this issue? When applying an existing technology, how many settings do you have to change in order to get a patent?

    5. Re:Browsing data by NutscrapeSucks · · Score: 1

      Except Apple will have difficultly arguing "prior art", because they have patented something very similar.

      --
      Whenever I hear the word 'Innovation', I reach for my pistol.
    6. Re:Browsing data by jcr · · Score: 2, Insightful

      the column view even goes back to the Apple Lisa

      It's earlier than that. Mark Miller invented the Miller-column browser when he was working on the Xanadu project in the late 1970's.

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    7. Re:Browsing data by Zork+the+Almighty · · Score: 1

      This makes me wonder, how much weight does the legal system put on applications of existing, more generic technology?

      Basically none. They don't even really notice prior implementations of the exact same idea, unless someone already filed a patent on it. Hence XOR for mouse cursor, wireless email, and the gobs of other technically invalid patents that are used to bludgeon anyone who is remotely successful.

      --

      In Soviet America the banks rob you!
    8. Re:Browsing data by Whiney+Mac+Fanboy · · Score: 1

      OMG!

      You're not saying Apple stole it from Mark Miller are you????

      Put your anti-apple sentiment away - we don't like that at slashdot.

      --
      There are shills on slashdot. Apparently, I'm one of them.
    9. Re:Browsing data by jcr · · Score: 1

      You're not saying Apple stole it from Mark Miller are you????

      Mark was quite happy to have the Smalltalkers at PARC adopt the idea, and he never complained to me about anyone else using it, either.

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    10. Re:Browsing data by Whiney+Mac+Fanboy · · Score: 1

      Phew!

      Sounds like Mark's one of the good guys - who wouldn't try to stop someone else using his ideas simply because they had the same 'look', or the same 'feel'

      Thanks for the info!

      --
      There are shills on slashdot. Apparently, I'm one of them.
  11. What is the patent?? by iogan · · Score: 1

    What is the patent for though? Can't say that I think the UI is that similar, and in those regards that it is, it seems like quite obvious things, which I don't think should be covered by patents (and probably isn't anywhere else than the US). Or am I missing something?

    1. Re:What is the patent?? by wilko11 · · Score: 1

      It would seem to refer to Patent #6928433. It was filed back in 2001, however I would have thought that this sort of hierarchical organisation existed before then.

    2. Re:What is the patent?? by dilvish_the_damned · · Score: 2, Interesting

      Oh I dunno, there have been recent patents granted for what amounts to symbolic links, user ID via cookies, one click purchasing, and some less obvious and more fantastic things like hyperdrives (or some such nonsense).
      The patent office used to have time to use their heads and also verify minor details like facts. A patent granted used to cary a lot of weight due to this function the patent office performed.
      Now it simply carries weight.And we allow it for no particular reason other than history.I would say in this case the hacking of the system has become the norm, and some people even call it 'good bussiness'.
      All the while we look to find our own cache, I am working on my "middle click to purchase" patent right now. Its ingeneous, but far to complex to explain right here. I am up to 43 pages what with the diagrams.No one will see it comming. Certainly not the patent clerk who reviews it.
      Anyhow, live long and all that. Be carefull where you use the middle button. I got dibs.

      --
      I think you underestimate just how much I just dont care.
  12. Advertising Thru the Court by Anonymous Coward · · Score: 3, Interesting

    I think it's telling the Creative Nomad navigation referred to has been renamed the 'Zen Patent' (their current line) by Creative. Along with going only after Apple at this point (other makers have similar navigation), it seems like sour grapes to me. Creative CEO Sim Wong has repeatedly shown he has no idea how to manage this space, publically bad mouthing Apple, while Creative sales slide and profits sink. Finally when Creative decides to do TV spots, this is what they come up with??? http://www.creative.com/tvc/

    1. Re:Advertising Thru the Court by iogan · · Score: 1

      Plus the google ads below the summary are all for Zen players too. I'm sooo not clicking on them.

    2. Re:Advertising Thru the Court by Anonymous Coward · · Score: 1, Informative

      Went to the link and links to the ads were broken. Typical. So I de-munged them to view them - now I wish I hadn't! *You have been warned.*

      Windows Media Player (WMV):
      http://www.creative.com/tvc/Videos/Shaolin_Brain_6 40.wmv
      http://www.creative.com/tvc/Videos/about_face_320. wmv
      http://www.creative.com/tvc/Videos/Mega_Ear_640.wm v
      http://www.creative.com/tvc/Videos/battery_640.wmv

      Quicktime (MOV):
      http://www.creative.com/tvc/Videos/Shaolin_Brain_6 40.mov
      http://www.creative.com/tvc/Videos/about_face_640. mov
      http://www.creative.com/tvc/Videos/Mega_Ear_640.mo v
      http://www.creative.com/tvc/Videos/battery_640.mov

      Ugh. Only the battery ad isn't cringeworthy, but it's still lame. For Creative's sake, hopefully their lawyers are better than their marketers.

    3. Re:Advertising Thru the Court by mgabrys_sf · · Score: 1

      I noticed the links were screwed up too. I love watching corporate sites fall apart like that. Hey - that downsizing and pullback on the updates really worked didn't it?

      That aside, I'd have to say that most are meh-worthy, but the Shaolin Brain one was decent enough. Any commercial with a guy getting his face pounded into a book is ok with me. Perhaps he was an employee of Creative?

    4. Re:Advertising Thru the Court by Nodatadj · · Score: 1

      The ads main problems were that the gag wasn't actually well linked to the product. I'm sure people would remember "that ad about facial hair" but have no idea what it was an advert for. Also I didn't like the fast voiceover at the end, trying to get all the information out as quickly as possible in a deadpan monotone. It was like mortage ads that say "your home is at risk if you do not keep up repayments terms and conditions may or may not apply depending on your circumsetc..." or the medical ads that list off all the possible side effects. No-one listens to that bit, so when deadpan monotone fast speaking guy started, I tuned out again.

    5. Re:Advertising Thru the Court by Achromatic1978 · · Score: 1
      while Creative sales slide and profits sink

      Creative profits may have shrunk last year as a result of writeoffs due to acquisitions, sales are not shrinking at all.

    6. Re:Advertising Thru the Court by vought · · Score: 1

      Finally when Creative decides to do TV spots, this is what they come up with???

      Exactly. All the whining about Apple "stealing" this idea or being late to market/not being innovators, etc. is crap. Apple knew what it wanted to ship early on, tried to get it from Creative, then decided to roll their own whn Creative wouldn't play ball. It's not as if any single action taken by Apple stole the .mp3 player market from Creative - Apple made lots of smart moves that never even occurred to Creative.

      It's clear that Apple had superior design, marketing, and a unique platform with the iPod. Because of the iPod, there is now a huge market for .mp3 players where only a tiny one existed before. The fact that Creative was one of the first companies making players and they couldn't get the public excited about .mp3 players while Apple did so with the iPod is the most telling - Creative was simply outclassed by Apple's design, integration and marketing talent.

    7. Re:Advertising Thru the Court by mkw87 · · Score: 1
      You can't credit the mp3 player market to iPODs, that is just rediculous. The mp3 player market is there b/c time has progressed and people are tired of having to have every CD with them to listen to certain songs. More people are on high speed internet, therefore more downloading, etc.

      It's not just b/c of the iPOD, just b/c they have a large portion of the market share means nothing more than they sell a lot of products.

      --
      Arguing with an engineer is like wrestling a pig in mud. Soon, you realize the pig is dirty, and he likes it.
  13. Slightly old news by __aaqvdr516 · · Score: 1

    This seems to be a continuation from stories posted late last year. Here's a link to an article about this very topic posted September 1, 2005. http://www.windowsitpro.com/windowspaulthurrott/Ar ticle/ArticleID/47566/windowspaulthurrott_47566.ht ml

  14. Pass popcorn, it should be entertaining to watch.. by Pecisk · · Score: 1

    My bet: after four rounds it will be 2:2 and they will solve it out of court.

    And in the same time, I welcome our ligitation overlords...Ohh crap, I think I will go to China.

    --
    user@ubuntubox:~$ stfu This server is going down for shutdown NOW!
  15. The Actual Patent by Anonymous Coward · · Score: 5, Interesting

    After a little searching, I believe this is the patent.

    United States Patent 6,928,433
    Goodman , et al. August 9, 2005
    Automatic hierarchical categorization of music by metadata

    Abstract

    A method, performed by software executing on the processor of a portable music playback device, that automatically files tracks according to hierarchical structure of categories to organize tracks in a logical order. A user interface is utilized to change the hierarchy, view track names, and select tracks for playback or other operations.
    Inventors: Goodman; Ron (Santa Cruz, CA); Egan; Howard N. (Capitola, CA)
    Assignee: Creative Technology LTD (Singapore, SG)
    Appl. No.: 755723
    Filed: January 5, 2001

    1. Re:The Actual Patent by mveloso · · Score: 4, Insightful

      To see why this patent is invalid, do the following:

      * substitute 'classes' for 'tracks'
      * substitute 'methods' for 'names'
      * substitute 'computer' for 'music playback device'

      And suddenly you have the classic Smalltalk object browser. This patent will be whacked in court, just like the uncrustables patent was denied by the USPTO. The USPTO said that uncrustables were basically big breakfast ravioli. Unfortunately, the examiner wasn't well-versed enough in the computer field (ie: he probably doesn't even know how to spell Smalltalk), so granted this one.

      Applying the same old cookie cutter to a new kind of dough isn't a valid patent, even if the examiner thinks it is.

    2. Re:The Actual Patent by sane? · · Score: 4, Insightful
      That is what I found, although mention is made of two patents. Maybe its just a followup patent that companies usually file to carve out a bigger segment of patentspace?

      Face it, this is an obvious menu system based on obvious metadata. The problem here is it should never have been granted a patent in the first place. The patent office has become mired in money making scams in recent decades and the whole system has fallen into disrepute. It serves nobody well.

      • The small inventor has no way of using a patent to protect them since costs are high and costs of protecting the patent are even higher. Any reasonably sized company can grind them into dust in the courts.
      • Companies actually creating virtually anything find there is some spurious over-general patent somewhere that they infringe in putting one piece of plastic next to one piece of metal; so there is an orgy of cross licencing and costs associated. This all takes time and reduces the pace of innovation
      • The public aren't served by ideas being freely available and built upon, because most of the ideas are obvious, the patent tries hard to make it impossible to understand, and if you ever use the information you get slapped with an injunction.

      Oops, sorry, there is one group of people that do well, the lawyers. Strange that.

      Face it. We need a year zero in IP, a fundamental reexamination of why we give any protection at all, and how much is the right amount. We need to accept that all IP to this date is on very shaky ground and that the simplest approach is to wipe the slate clean. Above all, we need to make it a criminal offence for a company to attempt to buy laws. How many of our problems can be traced back to corporate/politician corruption? Maybe the best solution is to extract a written guarantee from anyone standing in the midterms that they will ensure IP laws are scaled back? Make it an issue.

      A jihad against lawyers wouldn't be a bad idea either.

    3. Re:The Actual Patent by Decker-Mage · · Score: 2, Interesting
      A jihad against lawyers wouldn't be a bad idea either.

      Actually I came across that once in a Science-Fiction novel: "First Citizen". by some statistical quirk, a whole bunch of lawyers turned up dead in various ways on April 1 of that year. The notion took with the public and ever after April 1 was no longer April Fools day, it became Lawyers Day whereupon open season was declared on lawyers for that one day. Sounds like a good idea here!

      --
      "[I]t is a wise man who admits the limits of his knowledge or skill, and that pretending either causes harm." --Terry Go
    4. Re:The Actual Patent by deific · · Score: 1

      "A method, performed by software executing on the processor of a portable music playback device, that automatically files tracks according to hierarchical structure of categories to organize tracks in a logical order."

      It would be interesting to find out if the iPod is really figuring out the metadata and organizing the tracks or if iTunes is doing that. If it's iTunes doing all the work and the iPod is just receiving the data, then that part of the patent wouldn't apply to the iPod.

    5. Re:The Actual Patent by Anonymous Coward · · Score: 0
      A jihad against lawyers wouldn't be a bad idea either.

      Can't do that -- I place the blame 100% on government. They are the ones who hold the keys. The lawyers, like any other private party who exploits the coercive powers of government for their own interests, are only playing the card they've been dealt. It may be the devil's card, but if you want to "compete" in this corrupt "market" then you can't leave home without it. As it stands, govenrment has made it virtually impossible for an honest business to compete on absolute fair grounds. Hence, the number of honest businesses is dwarfed by the number of corrupt businesses.

    6. Re:The Actual Patent by ObsessiveMathsFreak · · Score: 1

      Face it. We need a year zero in IP, a fundamental reexamination of why we give any protection at all, and how much is the right amount. We need to accept that all IP to this date is on very shaky ground and that the simplest approach is to wipe the slate clean.

      An obvious solution would be to sabotage the USPTO. Say, set the building on fire or something. Or perhaps simply switch the regualar coffee shipments with decaf. Or perhaps the best method is for Slashdotters to simply flood the USPTO's mail and email boxes with protests, tirades, and faux patents.

      --
      May the Maths Be with you!
    7. Re:The Actual Patent by kansas1051 · · Score: 1

      Well said, although it was a court (and not the USPTO) that invalidiated the jelly sandwitch patent. I suspect Creatives patents will not survive this legal action either, but it is unfortunate that the USPTO lacks an effective post-grant opposition procedure to handle situations where a patent examiner goofs.

      Under current USPTO reexamination procedures, it takes many years to invalidate even the most ridiculous patents, so it is often quciker and cheaper for companies (like Apple) to duke it out in court.

    8. Re:The Actual Patent by muellerr1 · · Score: 1

      Above all, we need to make it a criminal offence for a company to attempt to buy laws.

      What we need is to create a non-profit organization to raise money to hire some Washington insider lobbyists to get this law passed, before our law makes such behavior illegal.

    9. Re:The Actual Patent by jsebrech · · Score: 1

      Above all, we need to make it a criminal offence for a company to attempt to buy laws. How many of our problems can be traced back to corporate/politician corruption?

      I say bring back dissolution of the corporate charter. If corporations are people, they should be able to die or be put to death, just like real people. If corporations had a fixed lifespan (as they originally did), and they could be dissolved for egregious violation of the law (as humans can be), then you would see far less excesses.

      It's not right that humans have to die and corporations don't.

    10. Re:The Actual Patent by Gyorg_Lavode · · Score: 1

      What would be fun, (and in no way realistic), would be for Apple to counter-sue that they rightfully own the patent, then use it to re-sue Creative for infringing on the patent they filed =).

      --
      I do security
  16. Queue List? by Fishy · · Score: 1

    Didn't the early ipods have no queue list function? Perhaps its this they are talking about.

    1. Re:Queue List? by Primotheproton · · Score: 1

      iPods don't have a queue function. If they do, let me know how it works!

    2. Re:Queue List? by Anonymous Coward · · Score: 0

      On the go playlist

    3. Re:Queue List? by Colonel+Angus · · Score: 1

      Not EXACTLY a queue, but you can add songs to a playlist while listening to tunes by clicking the middle button and holding it. It will add that song to the playlist that you are currently listening to.

  17. Novel application by Jaxoreth · · Score: 2, Funny
    The column view (browser view) has been in NeXTSTEP since 1989.
    Oh, sure, column view is old hat. But a column-view MP3 player? Now that's original thinking. I mean, that takes the same level of genius as wireless email.

    --
    In general, it is safe and legal to kill your children. -- POSIX Programmer's Guide
    1. Re:Novel application by timotten · · Score: 4, Funny

      Oh, sure, column view is old hat. But a column-view MP3 player? Now that's original thinking.

      And it's genius, too. I was riding on the subway the other day, listening to some tunes, bopping my head -- I had my headphones on, and I was carrying my NeXTstation under my right arm. (The monitor goes in my backpack.) Perfectly normal, right? Well, everyone was staring at my NeXTstation. Those things are hot and heavy. Anyway, it felt awkward (though a little kinky) to have everyone staring at my NeXTstation. The genius of Creative's MP3 player is that it gives you that great column view, but it fits in your pocket, so you don't have to deal with the awkwardness of people jealously eying your NeXTstation.

    2. Re:Novel application by Niles_Stonne · · Score: 1


      I do the same thing... But my extension cord keeps getting unplugged!

      --
      Sticks and Stones may break my bones, but copyright will always protect me.
  18. prior use? by GoatPigSheep · · Score: 0

    Do American patent laws have any concept of prior use? It seems almost anyone can patent anything these days and sue anyone for any reason. Would it be possible for me to take out a patent on replying to posts and ask everyone who replies to this for royalties ?

    --
    GoatPigSheep, the 3 most important food groups
    1. Re:prior use? by falcon5768 · · Score: 1
      yes they do. The problem is the patent office IT'S SELF needs reform. Currently you have a bunch of government appointed people with no thumb on the heartbeat of technology granting patents left and right without actually investigating them to see if they are legit. Companies are abusing this by just releasing patents with "on a computer" and such tacked on and getting them sent through. The fact is if the government spent more money of getting qualified people, and in turning away patents that are obvious bullshit (like this creative one is), people would spend LESS money going to court.

      But Patent law is not all that important in Americans eyes. HELL its not all that important in companies eyes unless its working against them.

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

  19. Creative was originally going to make the ipod by Anonymous Coward · · Score: 3, Interesting

    I'm posting AC because I don't want anyone to get into trouble. Anyways, this is the story I heard.

    Jobs had the creative pres in his office. Apple was going to have creative make the original ipod. Conversation went something along these lines.

    Jobs: We like the idea of the nomad jukebox, but it's really ugly.
    Creative pres: Apples suck.
    Creative apple lover: Boss you just told jobs apple sucked!

    A few months later the peon got fired, then rehired to work the booths at fry's electronics. He had a really good position at creative before this, but supposidly inside creative it is a very PC (personal computer, not politically correct) enviroment. Basically anyone even breathing the word Apple gets the shaft.

    True story, might have gotten some facts wrong but it pretty much sums it up.

  20. Forget NeXTStep...empeg car by n6mod · · Score: 3, Informative

    Lots of people are referring to the column browser in NeXTstep (or the Lisa). That's all fine and good, but probably irrelavent.

    What is much more relavent as prior art is the empeg car. That had hierarchical playlist menus in '99, which beats the priority date for this patent by a year.

    However, that IP is now held by SigmaTel, and their largest customers are Creative and Apple (no idea which order)

    Prior art doesn't have to be held by the defendant in a patent suit...it just has to exist. This patent won't hold, and I'm a little surprised that Creative doesn't know better.

    --
    You have violated Robot's Rules of Order and will be asked to leave the future immediately.
    1. Re:Forget NeXTStep...empeg car by gstoddart · · Score: 1
      Lots of people are referring to the column browser in NeXTstep (or the Lisa). That's all fine and good, but probably irrelavent.

      What is much more relavent as prior art is the empeg car. That had hierarchical playlist menus in '99, which beats the priority date for this patent by a year.

      Well, hierarchical instances of many things existed prior to '99.

      Hierarchical folder views of filesystems for instance. Displaying things in hierarchies is, well, rather common I should think.

      And, the rest of the controls -- well, the controls are all standardized to what CD players have as icons.

      I completely fail to understand how hierarchical displays are special just because they apply to music as to the genral abstraction of files in folders. And CD player interfaces are pretty damned standardized as far as the icons on the actual buttons.

      WTF are patents being granted for what boils down to "applying a well known paradigm to a new file-type" -- of course they used hierarchical stuff, because people already understood exceedingly well how to deal with hierarchical stuff, and it was friggin' obvious.

      I can't find exactly which elements of the interface they claim are infringed, I just can't see how any of it can be patented. The prior are is any graphical hierarchy, which was practically ubiquitous!!

      That would be like copyrighting all sans-serif fonts or shoes with laces or something.
      --
      Lost at C:>. Found at C.
  21. Bullshit by TheNoxx · · Score: 0, Troll

    Right, so when can Apple sue Windows for making a GUI file system for their OS? Eat shit, Creative. If the judge files for the plaintiff in this, I will personally kick him in the teeth.

    --
    Ex nihilo nihil fit.
    1. Re:Bullshit by atarione · · Score: 1, Funny

      yes but Xerox can sue apple for making a GUI interface that they made first =p

      http://arstechnica.com/articles/paedia/gui.ars/3

      apple invented the GUI......please...

      --
      actually I am happy to see you, however that is in fact a banana in my pocket.
    2. Re:Bullshit by The+Bungi · · Score: 3, Informative
      Right, so when can Apple sue Windows for making a GUI file system for their OS?

      They did.

    3. Re:Bullshit by Haeleth · · Score: 3, Insightful

      Right, so when can Apple sue Windows for making a GUI file system for their OS?

      In 1988, since you ask.

      So, we know from that lawsuit that Apple believes that an interface can be legally owned, and that litigation is an appropriate way to resolve a situation where a more successful competitor is using a similar interface to your own.

      How does the saying go again? "Live by the sword..."

    4. Re:Bullshit by kalidasa · · Score: 1

      No, we know from that lawsuit that Apple believed in 1988 that an interface can be legally owned under copyright law, and it learned from that lawsuit that copyright law does not provide protection to "look and feel." Since Apple lost that lawsuit, your invocation of "live by the sword" makes no sense - Apple gained nothing from that lawsuit, so it cannot be said to have in any way earned its living by the same sword of ligitation to which you seem to hope it will die.

    5. Re:Bullshit by AusIV · · Score: 1
      Yes, but since Apple lost the law suit you mention, it's more likely that they believe interfaces cannot be legally owned. That case shows that a precedent has been set in the courts, and while the precedent may have worked against Apple last time, if it's upheld, it will work for them this time.

      This is more a case of double edged swords.

    6. Re:Bullshit by greg_barton · · Score: 1

      How does the saying go again? "Live by the sword..." ...and you get pretty fucking good and sword fighting.

      Creative is going to be crushed.

    7. Re:Bullshit by sbeckstead · · Score: 1

      Xerox already sued Apple and lost. Apple Sued Windows and won.

  22. Ooh... by Jaxoreth · · Score: 2, Insightful
    The genius of Creative's MP3 player is that it gives you that great column view, but it fits in your pocket, so you don't have to deal with the awkwardness of people jealously eying your NeXTstation.
    So... can I have your NeXTstation once you get an MP3 player?

    --
    In general, it is safe and legal to kill your children. -- POSIX Programmer's Guide
  23. Intellectual THEFT by Anonymous Coward · · Score: 0

    It's theft of ideas, before this patent was issued anyone in the USA could use a hierarchical menu to organise their music. After this patent is issued they have that taken away from them.

    Since the patent is only supposed to be issued to genuinely new and non-obvious ideas, its theft.

    In this case it's Creative of Singapore, attempt to steal Apple's right to hierarchically organise its music.

  24. the SCO scheme by nephridium · · Score: 1
    You have a point. First wait for somebody else to make lots of money with your alleged patent, THEN sue them.

    (Hasn't worked out for SCO though; either because they didn't really have a case or because their lawyers weren't good enough to pull it off - depends on how corrupt you believe the system is)

    --


    And when you gaze long enough into the code, the code will also gaze into you.
    1. Re:the SCO scheme by Nefarious+Wheel · · Score: 2, Insightful

      If you have a good case, pound on the law. If you have a weak case, pound on the witnesses. If you have no case, pound on the table.

      --
      Do not mock my vision of impractical footwear
    2. Re:the SCO scheme by Vengie · · Score: 1

      The doctrine of latches called. It would like you to recognize that it exists, and is actually still "pounding on the law AND the facts." Given the success of the iPod (open and notorious) use -- even if Creative *had* a valid claim, Apple has a very strong latches defense. Unless there was interim tolling behind the scenes, this is a bit of a no brainer.

      --
      When in doubt, parenthesize. At the very least it will let some poor schmuck bounce on the % key in vi. (Larry Wall)
  25. I hate Creative by Polybius · · Score: 3, Informative

    Reminds me of the time Creative sued Aureal for making A3D compatible with EAX. Aureal won the case but the cost of defending themselves ended up bankrupting the company. Next they bought Sensaura who provided nVidia, VIA, etc. with 3D support (soundstorm for nForce2) and killed the technology. They have done everything in their power to protect their precious EAX even though it is inferior to traditional home theatre suround sound.

    Luckily Auzentech is growing and their technology is improving greatly. The Auzentech Xplosion 7.1 does Dolby Digital Live and DTS Connect. This card sounds incredibly better than any Creative card I have ever heard.

    1. Re:I hate Creative by Jesus_666 · · Score: 1

      Interesting. Do you have any info on how the card looks with regard to Linux drivers? Or any non-Creative sound cards that run under Linux and give me at least 5.1 sound?

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    2. Re:I hate Creative by Anonymous Coward · · Score: 0

      I never understood this, why isn't the plaintiff responsible for the defendant's legal costs if they lose? Similarly, why can't the plaintiff include their legal costs in the damages being sought? Seems like common sense...

    3. Re:I hate Creative by KozmoStevnNaut · · Score: 1

      The M-Audio Revolution 5.1 and 7.1 cards seem to be rather popular with Linux geeks, and ALSA support for them is second to none, apperantly.

      But please check out the list of supported sound cards on the ALSA site. Plenty of choice, I would say.

      --
      Eat the rich.
    4. Re:I hate Creative by chamlett · · Score: 1

      I'm using an AOpen AW850D, and the S/PDIF output at least seems to work well under Linux for 5.1 sound. It uses a C-Media 8738-MX chip, so there are likely others.

    5. Re:I hate Creative by loraksus · · Score: 1

      I never understood this, why isn't the plaintiff responsible for the defendant's legal costs if they lose?
      Mainly because that if a single person sues a big company, and the big company wins, the little guy is automatically forced into bankruptcy because he can't afford to pay the 150 lawyers the company has on retainer without selling his house, wife, kids and dog.

      --
      1q2w3e4r5t6y7u8i9o0pqawsedrftgthyjukilo;p'azsxdcfv gbhnjmk,l.;/
    6. Re:I hate Creative by Polybius · · Score: 1

      I don't think Linux drivers exist for the Auzentech cards yet. None on their company website anyway.

  26. If you can't beat them sue them by Anonymous Coward · · Score: 1, Insightful

    Creative mp3 players sucks. I had a Zen, interface useless, ended up throwing it out.

    1. Re:If you can't beat them sue them by Anonymous Coward · · Score: 0

      If they had a valid patent for a good interface, why didn't they use it ?

  27. Creative wants iTunes/iTMS access by daBass · · Score: 4, Interesting

    At least, that is my theory.

    I really doubt this is a money-grab-patent-trolling attempt, rather it is more likely Creative wants access to iTunes as settlement. That means being able to use Creative's players in iTunes and also the players being able to play FairPlay protected content.

    If that is what Creative is gunning for, then I hope they get what they want as it would be a good thing for all of us.

    1. Re:Creative wants iTunes/iTMS access by Aim+Here · · Score: 1

      That would suck.

      I'd far rather Creative decided it needed a monopoly on mp3 players, and it succeeds in removing the iPod from store shelves and forces Apple to pay them swingeing royalties for their supposedly amazing software idea, thus, at one stroke, teaching Apple a much-needed lesson in Why Being A Litigous Gang of IP-Hoarding Fuckbags Is A Bad Thing, illustrating to the vast, mindless, consumer hordes exactly why software patents are evil and reducing the number of iPod-afflicted zombies polluting all my train journeys with subtle-yet-annoying ka-ching noises emanating from their ears.

      But I'm guessing there'll be a settlement before it goes that far, alas.

  28. Dear Creative... by 16K+Ram+Pack · · Score: 1
    ... shut up.

    I have a Creative Zen Nomad, which a friend sold me for a bargain.

    The menu interface is obvious. It's what I'd have built myself.

    And even though I own a Zen, I've got to say that the iPod does it much better.

    I hope that every slashdotter boycotts your products for this.

    1. Re:Dear Creative... by Ash-Fox · · Score: 1

      You fool, this is Slashdot. Apple can do no harm!

      Steve's reality distortion field is most strong here.

      --
      Change is certain; progress is not obligatory.
  29. Balsy by amavida · · Score: 1

    "Creative says that the iPod and iPod Nano infringe on a patent the company has for the interface in its Zen media player, a patent granted last August"

    Oh now that's what I call balsy :) hehe

    1. Re:Balsy by Anonymous Coward · · Score: 0

      why is it balsy? they are defending a patent they applied for almost a year before apple released their ipod? I hate patents but if anything this is an example of one that probably should hold up.

    2. Re:Balsy by amavida · · Score: 1

      I have no love for either company.

      To the casual observer this looks like Creative trying to ride on the coat tails of Apple just like all the other contemptible 'patent squatters'.

      It's a prime example of why your patent system is broken.

      C'Ya

  30. Since when did Creative make usable interfaces? by Anonymous Coward · · Score: 0

    All the Creative media players I have tried have crap interfaces that try to be pictures of 'real' appliances with tiny unlabelled buttons. Also, the applications are slow and bog down the computer, so you can't work and play a CD at the same time.

    These are the number one reasons I choose Apple iPod over Creatives products - I couldn't trust them to provide good software for their MP3 players based on past experience with their sound card application bundles.

  31. Creative=Screwed by tootired · · Score: 3, Insightful
    Forget about the obvious Apple patents on the same interface ideas. Forget about the fact that the creative interface has been in a state of flux for over five years.

    Forget about the fact that the iPod's interface has remained constant (and nothing like the patent in question) since inception.

    Just sit and laugh at the marketing retardation that is Creative. Right now they manufacture and sell TWENTY-FOUR mp3 player models. Each model has multiple sizes as well. Haven't they heard of brand dilution?

    It's a business's duty to thrive by any means necessary, but i think they may have bit off more than they can chew with the Apple fight and with their overcrowded mp3 lineup.

    Sorry for the spelling and grammar, been at work for 21 hours. Only 13 more to go :)

    1. Re:Creative=Screwed by klang · · Score: 1

      Discontinued iPod models

      iPod
      G1 10 months on the marked (5,10 GB models)
      G2 10 (10,20)
      G3 16 (10,15,20,30,40)
      G4 13 (20,40)
      G4c 13 (20,30,40,60)
      mini
        G1 13 (4)
        G2 8 (4,6)

      Current iPod models
      shuffle 17 (½,1)
      nano 9 (1,2,4)
      iPod G5 8 (30,60)

      There were no reason for apple to discontinue the mini 9 months ago, it was selling like hotcakes. BUT, there was no room for it in their pricing policy.

      Limit the customers coice, making it easier to select the product that he can afford .. ($50 separation between products, priced from around $100 to $400)

      Simple design goes further than you think at first.. ..is it possible to patent something like this?

  32. USPTO issued a patent for "anti-gravity device"! by Anonymous Coward · · Score: 0

    USPTO issued a patent for "anti-gravity device"! Enough said. The Quality of their work is secondary as the employees get "bonuses" based on productivity and that means approved patents. One USPTO top level manager was quoted at one time saying that the US Patent office was a patent office, not a patent rejection office. With the US having treaties with other courtries where Intellectual Property of the US is to be respected... if I were sitting in another courtry that was supposed to respect the USPTO and it's granted patents... I would be scratching my head about now and wondering if there was anything "intellectual" working in the minds at all at the USPTO. Software Patents and Business Method patents, the existence of in the US, would also make me wonder about the US and it's "intellectuals". Both sound pretty dumb to me. Maybe to lawyers looking to profit from confusion that results in litigation... it sounds pretty good. To a criminal hitting somone over the head and stealing their wallet also sounds pretty good. Countries of the world should be lining up to invalidate the "intellectual property" clauses in those trade treaties, asap (for their own good and to protect their own minds from contamination brought on by a dirty US process and a very idiotic USPTO)!

  33. Prior art by evilgrug · · Score: 1

    Creative's ridiculous UI patent existing in NeXTStep has been well established, but here's a shot of it in an early MacOS beta from 1999.

  34. Your sig... by Anonymous Coward · · Score: 0

    Ya I'm a girl - do you have a problem with it, bub?

    Show me your tits!

  35. And in other news... by EcoPark · · Score: 3, Funny

    Apple has decided to scap it's entire product line and bring out new versions of the I-Pod shuffle in 30 and 60Gb versions. They might also bring out a new Nano without a screen. Company spokesperson said " We fixed the cracking screen issue on the Nano and we're not infringing on Creative's interface patent anymore" They then continued to launch a new portable transportation device called i-skates. Company spokesperson commented: " Hey, If we managed to create a brand new market for modern day walkmans, then surely we can do it for rollerskates as well!"

  36. That's over-simplified by Moraelin · · Score: 4, Interesting

    Creative innovated too. Show me who did they copy the original SoundBlaster from, for example. I also think technically they invented the HDD-based MP3 player, _before_ Apple.

    And more importantly the tended to offer products that offer a good bang-per-buck balance. Yes, it's easy to do the "bah, but <insert pro card costing 500$> sounded better or had lower latency" sneer, but from a more pragmatic point of view, Creative did an outstanding job of bridging the gap between pro equipment and the utter crap everyone else was selling.

    It's pretty telling that even though virtually any modern motherboard comes with some Realtec or some such sound solution, people still buy SoundBlasters. Because invariably those on-board solutions sound like crap. The signal-to-noise ratio is invariably crap, and often they tend to squeak too whenever anything happened on the bus. Pretty much they amplify any noise and EM interference in the system together with the signal. And having actually tried some, let me assure you that the sound boards based on those Realtek, Cirrus Logic and whatnot chips don't sound any better.

    I even went and bought an USB soundcard/headphones combo from Plantronics in my misguided days of trying to boycott Creative, and, honestly, for all the hype about USB being better because of not picking up EM stuff inside the computer, it actually sounded the worst. It was more of a white noise generator than anything else. _And_ it offered _nothing_ except a DAC on the USB bus. There was no way to get any effects out of it, in games or otherwise. There was not even any way to hook it to anything else (e.g., to speakers). Looking back in retrospect, it was just a waste of money, as eventhe lowest end Creative cards cost a lot less and I already had better headphones too.

    And a lot of those supposedly better-than-Creative sound cards were just a case of fanboyism and Amiga persecution syndrome. E.g., I've actually had an Aureal Vortex based card -- you know, _the_ one that got everyone up in arms along the lines of "waah!! Creative killed Aureal Vortex!! They're evil!!" -- and frankly it wasn't half as great as it sounded on paper. All that reflection processing and whatnot, sure, sounded like a major technical achievement. In practice most of the time it just made it impossible to tell where the sound is coming from, or WTH did they think it reflected on over there to sound actually louder from there than the original sound. I.e., from the perspective of a gamer who lived or died by hearing the enemy's footsteps or gunfire, it actually was a bigger disadvantage than those no-frills DAC-on-a-card cards.

    And so on.

    Yes, I know it's slashdot and it's good for your karma to sneer at any corporation -- as long as it's not Apple --, not to mention to rehash variants of the same "alas, the only way to get ahead is to be a monopolist" fatalism and defeatism. But I'll go ahead and say that they (A) innovated plenty, and (B) at least in the sound card market, actually offered good bang/buck.

    Where they lost it in the MP3 player market was being utterly clueless about user interfaces and, again, they got beaten in the bang/buck arena. Where Apple got ahead wasn't being the only ones who innovated, but in having an all around good product and placed just right. There were plenty who had ideas before Apple, believe it or not, and there were plenty who had one extra gimmic or advantage over the iPod. Where they failed was invariably having more disadvantages to make up for that. Some were a LOT bigger than an iPod (I still remember some, e.g., Archos ones which were bigger than a 3" hard drive!), some were actually a lot more expensive in the name of some gimmick noone needed, some had a crap user interface, and so on.

    Creative's players, for example, tended to be both bigger _and_ have a crap interface, and some had other faults too. It wasn't lack of innovation, it was simply a combination of a flawed perception of the market and flawed execution.

    Basically let's st

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:That's over-simplified by topham · · Score: 1

      Plantronics USB/headphone combination kicks ass.

      Just don't try using it for anything other than Voice.

      It was never meant for music, etc. It was meant for voice functions only. Whatever chipset they used for the USB DAC/ADC doesn't seem to support any high frequencies without choking. But if you use it for its intended purpose it works extremely well. I own one, as does a friend of mine, and we are both very happy with ours. (And he is quite picky about sound quality). Neither of us try to put sound effects through the headphones, that what our speaker systems are for.

      Since they no longer seem to be available I can only assume other people felt the way you did about them. (If the sound quality for voice communications wasn't good for you perhaps it was hit and miss).

      (I like the fact its USB device I can plug into my PC, or Mac and set up as a secondary sound device for voice communications without effecting the games sound configuration.).

    2. Re:That's over-simplified by harlows_monkeys · · Score: 1
      I also think technically they invented the HDD-based MP3 player, _before_ Apple

      I believe Archos invented the HDD-based MP3 player.

    3. Re:That's over-simplified by drinkypoo · · Score: 1

      I think this is a dumb argument anyway, because an HDD-based mp3 player is the same as one with flash memory except it has more storage and consumes more power. It's evolutionary, not revolutionary, and doesn't deserve a patent or anything. The guy who made the first truly portable mp3-player-only device should get some credit, and everyone else should piss off.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:That's over-simplified by HunterZ · · Score: 1

      Creative innovated too. Show me who did they copy the original SoundBlaster from, for example.

      Adlib.

      I also think technically they invented the HDD-based MP3 player, _before_ Apple.

      No, they probably bought it from someone else who invented it, then marketed it as a Creative product.

      And more importantly the tended to offer products that offer a good bang-per-buck balance. Yes, it's easy to do the "bah, but sounded better or had lower latency" sneer, but from a more pragmatic point of view, Creative did an outstanding job of bridging the gap between pro equipment and the utter crap everyone else was selling.

      If by "bang" you mean the sound of your system blowing up from horrible drivers and conflicting hardware.

      It's pretty telling that even though virtually any modern motherboard comes with some Realtec or some such sound solution, people still buy SoundBlasters.

      That's because of marketing, not product quality. Read Creative's forums/newsgroups for all the problems people have with Creative and their products. People have been brainwashed into believing that they *need* a Creative sound card for high-end gaming, but it's just not true any more because Creative has stopped innovating in that area.

      Because invariably those on-board solutions sound like crap. The signal-to-noise ratio is invariably crap, and often they tend to squeak too whenever anything happened on the bus. Pretty much they amplify any noise and EM interference in the system together with the signal. And having actually tried some, let me assure you that the sound boards based on those Realtek, Cirrus Logic and whatnot chips don't sound any better.

      Totally untrue. 100% FUD. I've used tons of sound cards and several onboard Realtek solutions, and I can say with absolute certainty that the *only* thing gamers get out of an SB over a Realtek is EAX 3 and 4 support, and that's only because Creative won't share the specs for those with its competitors.

      Incidentally, I haven't heard EM noise from a computer's sound hardware since I stopped using Creative cards several years ago.

      I even went and bought an USB soundcard/headphones combo from Plantronics in my misguided days of trying to boycott Creative, and,

      You, sir/madam, are seriously starting to sound like a shill/astroturfer.

      honestly, for all the hype about USB being better because of not picking up EM stuff inside the computer, it actually sounded the worst. It was more of a white noise generator than anything else. _And_ it offered _nothing_ except a DAC on the USB bus. There was no way to get any effects out of it, in games or otherwise. There was not even any way to hook it to anything else (e.g., to speakers). Looking back in retrospect, it was just a waste of money, as eventhe lowest end Creative cards cost a lot less and I already had better headphones too.

      Why would anyone use a USB sound device for games? The latency would be too high.

      And a lot of those supposedly better-than-Creative sound cards were just a case of fanboyism and Amiga persecution syndrome. E.g., I've actually had an Aureal Vortex based card -- you know, _the_ one that got everyone up in arms along the lines of "waah!! Creative killed Aureal Vortex!! They're evil!!" -- and frankly it wasn't half as great as it sounded on paper. All that reflection processing and whatnot, sure, sounded like a major technical achievement. In practice most of the time it just made it impossible to tell where the sound is coming from, or WTH did they think it reflected on over there to sound actually louder from there than the original sound. I.e., from the perspective of a gamer who lived or died by hearing the enemy's footsteps or gunfire, it actually was a bigger di

      --
      Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
    5. Re:That's over-simplified by poot_rootbeer · · Score: 1

      Show me who did they copy the original SoundBlaster from, for example.

      Meh, it was just a clone of a Roland AdLib music card with a cheap 8-bit DAC slapped onto it...

      The signal-to-noise ratio is invariably crap, and often they tend to squeak too whenever anything happened on the bus. Pretty much they amplify any noise and EM interference in the system together with the signal.

      I'm lost. Are you talking about integrated sound solutions, or the Creative line of products? Nothing hums like an authentic SoundBlaster...

    6. Re:That's over-simplified by Civil_Disobedient · · Score: 1

      Show me who did they copy the original SoundBlaster from.

      AdLib, you fucking tot.

      And that "P-Diddy" song, I'll Be Missing You? Originally written by Sting.

    7. Re:That's over-simplified by tribentwrks · · Score: 1

      Wow, the lone Creative Fanboy comes out of the closet swingin!

    8. Re:That's over-simplified by Moraelin · · Score: 1

      "That's because of marketing, not product quality. Read Creative's forums/newsgroups for all the problems people have with Creative and their products. People have been brainwashed into believing that they *need* a Creative sound card for high-end gaming, but it's just not true any more because Creative has stopped innovating in that area."

      Dude, let's just put it like this: if you can't hear the difference between some 20-30 dB signal-to-noise on the average Realtek board and over 100 dB SNR on an Audigy 2 (or "only" 96 on an Audigy 1), both actually _measured_... well, then you're deaf. You have my sincere compassion for whatever horrible thing destroyed your ears to that extent. I was originally tempted to make some fun, but it would be mean of me to make fun of someone that crippled.

      There's no other way to put it. A difference of 70 dB is a difference of 7 orders of magnitude. That's right, that's a whole 10,000,000 times more noise from those crap on-board solutions, and it goes up to 100,000,000 on the lowest end crap.

      At any rate, if that's ok for your damaged ears, fine by me. It's good to know someone actually liked those crap Realtek chips, and it's not just subsidizing a crap company out of my pocket. But do get the clue that there may actually be some actual sound quality we buy those things for.

      And that's not even taking other stuff into account, such as the _much_ lower CPU utilization.

      "Things started going sharply downhill for me when I bought my SB PCI128 and found out it was just a relabeled Ensoniq card."

      And the problem is... what? WTF do you care if a SB has an Ensoniq chip? Did you also boycott the AdLib and earlier SoundBlaster card for having a Yamaha OPL chip for sound synthesis? Do you also boycott Nvidia because a lot of what's in their chips comes from patents bought and engineers taken over from 3DFX and SGI and Matrox?

      That's like saying that you bought a VW car and were shocked, nay, outraged, that it has the same engine as an Audi.

      Sorry to break it to you, but the age where one manufacturer made everything itself are long gone. And if someone bought another company, well, duh, they're going to use that expertise or their products. Noone (except rarely MS) buys a company just to kill it and /spit on it corpse, WoW style. They buy it because they figure they could actually make more money from it than they paid for the shares.

      "I don't buy products from either company. Creative markets to the uninformed, and Apple markets to the trendy. Being a socially-retarded computer geek, I fall under neither category."

      I was suspecting socially-retarded geek already by the time you got into tirades about brainwashed sheep, and blowing one aspect out of proportion as the only relevant issue about something. It's, sad to say, typical socially-retarded geek. But I do appreciate and respect the honesty of admitting it.

      --
      A polar bear is a cartesian bear after a coordinate transform.
    9. Re:That's over-simplified by HunterZ · · Score: 1
      Dude, let's just put it like this: if you can't hear the difference between some 20-30 dB signal-to-noise on the average Realtek board and over 100 dB SNR on an Audigy 2 (or "only" 96 on an Audigy 1), both actually _measured_... well, then you're deaf. You have my sincere compassion for whatever horrible thing destroyed your ears to that extent. I was originally tempted to make some fun, but it would be mean of me to make fun of someone that crippled.

      Show me some data from current Realtek and Creative hardware. You're running off of assumptions that were valid 5 years ago, but not now. Things have changed quite a bit. Seriously, get a new, brand-name mobo with a Realtek 6xx or 8xx series chip, install their reference drivers (which, by the way, support multiple chip models and are frequently updated, unlike Creative's horribly bloated and unstable drivers) and give it a shot sometime.
      And the problem is... what? WTF do you care if a SB has an Ensoniq chip? Did you also boycott the AdLib and earlier SoundBlaster card for having a Yamaha OPL chip for sound synthesis? Do you also boycott Nvidia because a lot of what's in their chips comes from patents bought and engineers taken over from 3DFX and SGI and Matrox?

      Unlike everyone else, Creative doesn't license technology, they buy it -- and provide poorly-maintained drivers, little to no support, and an extremely short product life cycle, all despite the fact that the successor product rarely has much added value.

      If they can't buy it, they use any other tactics at their disposal to crush it. Basically they have an "if we can't make money off of it, then *noone* can!" attitude, which slows innovation in the sound hardware market.

      To follow your ridiculous analogy with cars:

      1. Imagine if Ford bought Chevrolet (imagine that it's their only major competitor) and sold their vehicles as Fords but with no warranty/maintenance package, all for the twofold purpose of both eliminating a competitor and making money off of their product without having to do any of the real work involved in creating it.

      Now Ford controls the market and noone else can make an affordable car that's anywhere near the same quality.

      2. Imagine if Honda made an extremely affordable electric car. Imagine that Toyota tried to buy Honda in order to, again, eliminate the competition and make all of the profit of selling that car without having to do any of the development work. Imagine that Honda refuses and then Toyota buys out one of the companies that helped devlop it and then terminates Honda's license to produce the car (or raises the license fees to something ridiculous, or sues Honda, or whatever it takes - same effect).

      Now Toyota controls the market and it is extremely difficult for anyone else to make money from a competing, let alone better, electric car.
      Noone (except rarely MS) buys a company just to kill it and /spit on it corpse, WoW style.

      Creative is the MS of hardware.
      I was suspecting socially-retarded geek already by the time you got into tirades about brainwashed sheep, and blowing one aspect out of proportion as the only relevant issue about something. It's, sad to say, typical socially-retarded geek. But I do appreciate and respect the honesty of admitting it.

      Thanks. Enjoy your kool-aid.
      --
      Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
    10. Re:That's over-simplified by Moraelin · · Score: 1

      I'm still not following your analogy with cars. Yes, car companies buy each other every year too, and incorporate each other's technology in their own cars.

      E.g., when I mentioned VW and Audi, guess what? They actually own Audi. And if you buy a luxurious Bentley or a cheap Skoda, you might find those were bought by Volkswagen some time ago too, and, yes, share engines and even chasis designs between them. E.g., not only you'll find that the Skoda Octavia shares the engine choices with a VW Golf or Audi A4, you'll find it's really the same chasis as in a Golf too. One of them is little more than a relabelled version of the other car.

      Or let's imagine Daimler-Benz bought Chrysler... oh, wait, they already did. Guess what? That's some more shared technology between them.

      And one less competitor too, yeah. And factories they can use for their own stuff. And other advantages.

      And yes, they offer the same warranty for cars with bought technology as on their own designs... same as Creative does with Ensoniq cards. They're not sold under any conspiracy theory conditions to destroy the Ensoniq brand in favour of Creative cards, they're sold under the exact same warranty and drivers (good or bad) as the Creative cards. Since since the SB64 PCI they _are_ the Creative cards. There are no non-Ensoniq Creative cards to get preferrential treatment there.

      So the whole "waah!!! Creative is evil because they _buy_ technology" strikes me as... surrealistic. Yeah, and? Everyone does that.

      Apple bought NextStep, VIA bought S3's graphics business, etc. (So, yeah, any VIA graphics card or motherboard with integrated graphics, guess what? It has a relabelled S3 graphics core.) And they use the technology they've bought. Whop-de-fucking-do, big surprise and drama there. Not.

      As for the whole "kool-aid" and "brainwashed sheep" tantrum... here's one thought of the day for you. The japanese have this saying that life is like a mirror. If you smile at it, it smiles back. Worth giving it some thought. It's surprising to how many people it does apply, and to what extent. From RIAA or BSA drones seeing only dishonest thieves around, to nerds seeing only idiots around them, a lot just see really just what they project into that mirror.

      --
      A polar bear is a cartesian bear after a coordinate transform.
    11. Re:That's over-simplified by HunterZ · · Score: 1

      You're the one that brought up the car analogy, and I knew I shouldn't have run with it but didn't go with my gut. I'll try to steer things back on track:

      The main difference here -- which is why I had to set up hypothetical situations with the car analogy -- is that while there is a large amount of competition in the car industry, there is currently very little in the sound hardware market. With cars there is healthy, diverse competition: companies compete on multiple levels such as product quality, product features, marketing, and so on. Creative, on the other hand, is a lone juggernaut in the sound card market, and there have been many documented ways in which it has used that position to stifle competition (and, as a side-effect, innovation).

      The crux of the issue here is that instead of fighting to bring a better, more affordable product to consumers, Creative is undermining comptetitive efforts in any way it can in order to maintain market dominance. Of course this makes good business sense, but as a consumer rather than a shareholder I find this frustrating, because it means that their quest to stay on top is causing the market to remain technologically and monetarily stale.

      And, indeed, that's the way Creative wants it. All they have to do is to continue to release a new product every 6-12 months that adds barely any new features and market the crap out of it, all while underhandedly undermining its competition in any way it can to prevent them from developing and successfully marketing anything better. Any company that actually manages to slip past them long enough to gain a foothold will either be bought out (Ensoniq/E-mu/Sensaura) or litigated out of existence (Aureal).

      --
      Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
    12. Re:That's over-simplified by snuf23 · · Score: 1

      That "cheap 8-bit DAC" is what sold so many Soundblasters. It still didn't hold a candle to stuff like the Amiga's 4 channel digital audio at the time, but it was way better than trying to simulate effects using an AdLib. The primary reason that they used the same chip as the AdLib was to be compatible with existing (pre-soundblaster) software. This also made it attractive to developers because they could code the music and have it work for both cards while adding sampled sound effects for Soundblaster.
      I don't know if you remember but before the Soundblaster you had exciting developments such as pushing digitized speech through the internal PC speaker. Oh boy that sure sounded good.

      --
      Sometimes my arms bend back.
    13. Re:That's over-simplified by Anonymous Coward · · Score: 0

      Ok. I'm gonna make this quick, as I couldn't stop reading on as you two launched the words back and forth.

      Yes, I'm an anonymous coward. No, I don't care. No, I don't have a /. account. No, I will not be returning to this thread, so flame all your want or don't, I won't see it, nor respond.

      As to the topic. I just recently built a new machine. Its got lots of goodies, but the point is not to gloat. The point IS that by having two vid cards in SLI, I didn't have much room on my Asus A8N32-SLI for much else, and with an Ageia Physx card already on the board, I didn't want to choke my vid cards' precious cooling with hardware installed too close to their fans. Therefore, I decieded to use the onboard sound and leave my audigy 2 ZS in its static bag for a while. After only a couple hours of use, I found the background noise from onboard sound to be more than I could bear, and my x5500's moaning anoyingly with the on-board sound solution. I very well might not had noticed the inssecent humming if I hadn't just been using the Creative card, but after my last stent away from my SBLive! (due to lack of XP drivers), I had come to realize how much better the sound was from the creative cards over the on-board solutions.
      I'd like to call this 'quality difference' a FACT, but sound quality is ultimately an OPINION, from which facts CANNOT be derived. In any case, i'd like to say it is OBVIOUS, but maybe I am agian mistaken.
      In either case... YES. You can tell a difference if you want to. You refuse to even WANT to like it, or looks for ways to hate it... nothing stops you from doing so.

      However, I will not argue that Creative does have an odd 'monopoly' on the sound card industry, as much as I hate to use that word. I will NOT make any claims as to HOW this might have happened, because sarcasim aside I have no fucking idea. I'm not here to play the 'accusation' game. I DID truely love my soundstorm on my old A7N8X, and wish competition in some simliar form will come again.
      It only pushes the bar higher and results in better products for US, the consumers. I will throw in one last comment, however, that when I was attending Quakecon (04, I believe?) I'm pretty sure the nvidia guys THEMSELVES cited the death of soundstorm to be the lack of COMMUNITY support and use, and not any fault of creatives. Reguardless of the cause, I don't attribute creative to the fall of man.

      I do, and will continue to use their products.

      Good day.

    14. Re:That's over-simplified by Anonymous Coward · · Score: 0

      Creative did not invent hard drive based MP3 players. The first on the market (end of 1999) was the PJB-100 developed at Compaq Research Labs (CRL) Development on the PJB-100 started about a year before it was shown at COMDEX in 1999. The team that developed this player was quite innovative - the unit had so called "gapless play" from day 1! The PJB-100 design was licensed to a Korean company (Hango Electronics) for manufacturing as Compaq didnt seem to have the guts to do so themselves. As you might remember, there were lawsuits filed at the time over the very first MP3 player: the Diamond Rio which was flash memory based. This probably slowed other companies from jumping into the market early on.

      As to Creative labs "inventing" PC based audio: as others have pointed out, Creative just added an 8 bit DAC to the Adlib card to play PCM audio. This was not exactly innovative! The Sound Blaster appeared around 1989 with a single 8 bit PCM channel. Other multimedia oriented computers at the time (I am thinking of the Amiga 1000 in 1985) had 4 channels of DMA driven PCB channels with variable sample rate! Quite a bit more advanced than a Sound Blaster and 4 years earlier. Early on the Amiga audio system got used for all manner of interesting tasks such as driving XY scanners for Laser shows. The DMA based audio allowed for glitch free playback of large samples...remember, 1985. DMA is common place now with the PCI bus but pretty amazing in a "personal computer" back then. (And funny how with blazing fast CPUs these days and DMA we still have issues with realtime audio on Windows boxes...largely the fault of a non-realtime oriented OS but anyway I am drifting way off topic.)

    15. Re:That's over-simplified by SmittyTheBold · · Score: 1
      --
      ± 29 dB
    16. Re:That's over-simplified by Kismet · · Score: 1

      Meh, it was just a clone of a Roland AdLib music card with a cheap 8-bit DAC slapped onto it...

      Ah, vintage sound cards.

      BTW, Roland didn't make the AdLib music card. The AdLib card was made by AdLib, Inc. I remember that it was an inexpensive upgrade (about $99) that gave marginally better results than the PC speaker - at least you got some polyphony, some FM modulated sine waves, and a plug for an external speaker.

      I don't think Roland had a sound card until the LAPC-1 came out in the early 1990s, and this purported "consumer-grade" sound card cost maybe 10x the price of the AdLib, putting it out of the range of most casual consumers; but the LAPC-1 did include Roland's advanced LA synthesis and a bank of ROM PCM sounds that could be used to create more complex timbres. It was basically an MT-32 on a card, with 33 extra sound effects and an integrated MIDI interface. The LAPC-1 had a 16-bit DAC, but it could only use the onboard ROM as a source.

      The AdLib card used a simple OPL2 FM synthesizer, manufactured by Yamaha, same as the original SoundBlaster.

      So you're right that the SoundBlaster was more or less equivalent to the AdLib card, with the exception of the added DAC, which allowed crude samples to be played (a worthwhile feature at the time). Of course, in those days, some enthusiasts made their own serial-port DACs from Radio Shack parts, so it was nothing spectacular even then.

      The hardcore gamers usually combined an MT-32 or LAPC-1 (for the decent music synthesis) with the SoundBlaster (for its sound effects and limited voice playback abilities), or else migrated to the Gravis Ultrasound later on.

  37. The way you browse/organize the music by SmallFurryCreature · · Score: 1
    And that is indeed very similar (says the owner of an early zen and the latest iPod).

    Granted it also happens to be very similar to how I arrange music on my PC but that is something I hope you will keep between us or I might get sued.

    In away though the zen and the ipod are very similar. Although the zen uses a scrollwheel and the ipod that touch thingy the end result is the same. You scroll through lists and then select items with a button press.

    There probably ain't to many different ways to present the files on the device then in this way. But hey, this patent business. Common sense needs not apply.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  38. stypid.. by AnXa · · Score: 1

    this is stypid, apple was there first with their interface and creative comes miles behind. Apple owns their file browser system. It maybe that neither creative or apple did develop that interface anyway. this will be interesting fight.

    --
    -Seeing the problem is ½ of solution-
  39. No more creative cards for me by Anonymous Coward · · Score: 0

    Well, my solution is: no more creative sound cards. M Audio is my next card. Very sexy. Wide product line of professional sound equipment.

    http://www.m-audio.com/index.php?do=products.famil y

  40. If you're an investor in Creative.... by yoey · · Score: 1

    If you're an investor in Creative get out now.

    A company that sues competitors for patent infringement is like a defender who has been beaten so thoroughly that he turns to plead with the referee. You don't do that if you can still reach the ball, even if you genuinely believe you've been fouled. So a company threatening patent suits is a company in trouble. Paul Graham

  41. Im gonna get killed for saying this... by g00p · · Score: 0

    ...but I say right on Creativ. Im sorry, as much as apple have done good things in the world of software, they're beginning to get a bit too much, for too less. i.e I'm outraged that the Nano (in the UK - dont know about other countries) doesn't come with a DC adapter, and you have to fork out over 10 pounds for one.

    I own a creative zen touch, and also a nomad, which work absolutely brilliantly - and after using the ipod nano, mini and 20gb photo I have to say Creativ's work on the menu systems etc is much more streamline and faster than anything Apple seem to have come up with.

    I'm not just trying to complain because I don't like Apple, like I said I agree they've done some good things, but they're beginning to act like M$ in some ways. To resolve the issue of the Nano being so slow, I find the Linux distro available for it works much better than the standard IPod software.

    So again, I say Apple need a good kick up the arse, they need to sort their software out, they're good at it usually and I think if they come up with something original they could do very well at it.

    --
    g00p.
    1. Re:Im gonna get killed for saying this... by Anonymous Coward · · Score: 0
      'm outraged that the Nano (in the UK - dont know about other countries) doesn't come with a DC adapter
      Why wouldn't you just charge it through the USB connection?
    2. Re:Im gonna get killed for saying this... by rjstanford · · Score: 2, Informative

      Im sorry, as much as apple have done good things in the world of software, they're beginning to get a bit too much, for too less. i.e I'm outraged that the Nano (in the UK - dont know about other countries) doesn't come with a DC adapter, and you have to fork out over 10 pounds for one.

      Why? Sorry, but most people that I know (including my own household) always charge from the computer. Why should the rest of us have to pay extra, and Apple have to manufacture more items (at both a financial and an enviromental cost) that will simply take up space both in homes and eventually in landfills, so that a few people can have an extra piece included "for free"?

      --
      You're special forces then? That's great! I just love your olympics!
    3. Re:Im gonna get killed for saying this... by Anonymous Coward · · Score: 0

      but they're beginning to act like M$ in some ways

      MS had to learn it from somewhere. They never do anything original. :)

      I seem to recall a 'look and feel' patent at one point. Apple has always been lets just say 'interesting' to work with as a 3rd party hardware/software vendor. It really boils down to, unless you are just putting stickers on the box we do not want you, we will do it ourselves. Apple has crushed any sort of competition in their space. They also kept changing directions and removing backwards compatablity and changing interfaces quite a bit. That has changed with the osx stuff somewhat. However, having been burned about 3 times now I will stick to other operating systems for awhile. I like being able to work for 2-3 years on something and be able to sell it and not have to spend another 8 months rewritting it again. But maybe I am just bitter after the 3rd time. The scary bit? MS is sometimes easier to work with. I know I have dealt with both.

    4. Re:Im gonna get killed for saying this... by Anonymous Coward · · Score: 0

      Because a laptop or desktop isn't always around? I have to constantly lug my laptop around with me JUST so I can charge my ipod. Talk about a pain.

    5. Re:Im gonna get killed for saying this... by g00p · · Score: 1

      :) word! monopolisation=bad, means less fun stuff for us in the long run :(

      --
      g00p.
    6. Re:Im gonna get killed for saying this... by g00p · · Score: 1

      Some people don't have such facilities. Some people like their appliances to be more modular. Some people have restricted USB use, due to too many appliances already connected. The reasons are endless.

      Again it comes down to me saying Apple are turning out to be as bad as ms, in that they leave out certain components, to force buyers to come back to suppliers, so more money can be made. like ms office, media player, etc etc. Why should those people who have restricted facilities be expected to fork out more for something that in the past was a default in the packs? I cant see how you can say that is fair.

      --
      g00p.
    7. Re:Im gonna get killed for saying this... by rjstanford · · Score: 1

      Some people don't have such facilities. Some people like their appliances to be more modular. Some people have restricted USB use, due to too many appliances already connected. The reasons are endless.

      That's why "some people" can still purchase standalone AC adapters. But since "most people" don't need them, "most people" don't have to buy them as part of a "bundle."

      Again it comes down to me saying Apple are turning out to be as bad as ms, in that they leave out certain components, to force buyers to come back to suppliers, so more money can be made

      Oh, come off it. If they did bundle them, you could just as easily say, "Apple are as bad as ms, in that they force you to buy more components than you need which means there's no 3rd party adapters available, so more money can be made even if people don't want the product to begin with." I guess they can't win. However, they did seem to side with the majority on this one.

      --
      You're special forces then? That's great! I just love your olympics!
    8. Re:Im gonna get killed for saying this... by g00p · · Score: 1

      Im sorry but up until now pretty much all portable players came with dc adapters. Why change standards now when there has not been any demand for it.

      I have no problem with people bundling parts so long as they dont make a monopoly out of it. The shit thing about the DC adapters for the Nano is that you can buy rip off ones for less than 10 pounds, but if you want an official apple one its over 13 pounds. That just doesnt make sense. I would never have expected this from apple.

      I just don't understand why they can't stick with standard stuff, instead of trying to re-invent the wheel. They should do something new, instead of pulling bits out of old stuff!

      --
      g00p.
    9. Re:Im gonna get killed for saying this... by rjstanford · · Score: 1

      Im sorry but up until now pretty much all portable players came with dc adapters. Why change standards now when there has not been any demand for it.

      Because it saves them money, and annoys a very(!) small number of their users.

      They save design costs, manufacturing costs, storage costs, packagaing costs, transportation costs -- they can put more of them out on the same amount of shelf space, for that matter. Removing an accessory from the standard packaging is a huge deal.

      --
      You're special forces then? That's great! I just love your olympics!
    10. Re:Im gonna get killed for saying this... by g00p · · Score: 1

      Touché :P I do agree. However I'm just one of those people that still believes product satisfaction is more important (for such a large company) than cutting a fairly medeocre (excuse my spelling) module of one product out of thousands. *shrug* Touché though :P

      --
      g00p.
  42. Look Out! It's the Xtreme Police!! by Ohreally_factor · · Score: 1

    . . . one slick ass MP3 player . . .
    . . . pounds my iPod into dust . . .
    . . . one kick ass combination . . .
    . . . a swift kick in the ass . . .


    Step away from the Mountain Dew and put your hands over your head where we can see 'em.

    --
    It's not offtopic, dumbass. It's orthogonal.
  43. Whether Creative is right or wrong... by Anonymous Coward · · Score: 0

    Apple fanboys on this site will defend their precious little company no matter what. Its that kind of bias that is making Slashdot is go down the tubes and sites like Digg more and more popular. Taco and co. and going to have to find a way to curb this garbage before these idiots run this site into the ground.

  44. Soundblaster == Adlib++ by burnttoy · · Score: 1

    Soundblaster == Adlib with 8 bit audio playback. They just ripped the Adlib design and HWQ interface (which used off the shelf Yamaha OPL FM synth chips, thus no legal issues) and added 8 bit sample playback chip. That was all.

    --
    Time flies like an arrow. Fruit flies like a banana.
    1. Re:Soundblaster == Adlib++ by Moraelin · · Score: 1

      "Soundblaster == Adlib with 8 bit audio playback."

      Ah-ha. So they did add something to the Adlib design, didn't they? Sounds like innovation enough to me.

      "They just ripped the Adlib design and HWQ interface (which used off the shelf Yamaha OPL FM synth chips, thus no legal issues) and added 8 bit sample playback chip. That was all."

      And the difference for the end user was _huge_. It opened possibilities that the AdLib just didn't have. E.g., good luck getting voice-overs synthetised via AdLib's two-tone sound synthesis. No, seriously, try it. Heck, good luck getting an AdLib to even sound like some instrument or effect you didn't already have in some library. So basically the very fact that today you can have the whole spectrum of sounds including voice overs, realistic-sounding orchestra music (e.g., in SW KOTOR), ambient sounds (e.g., dogs barking or wolves howling), etc, are all made possible by the fact that someone gave PC a DAC.

      At any rate, that's innovation. That's what it's all about. No matter how easy it is to hand-wave something as trivial in retrospect, the fact is, someone had to do that first step. And if you look around you or at history, some of the inventions and innovations with the farthest reaches and implications started with such a trivial step:

      - someone deciding to tie a rope to two valves of a steam piston to make it keep moving on its own (that's how the steam engine got invented),

      - bake some mud (ceramics),

      - compress a gasoline and air mixture instead of firing it as it is (the Otto engine),

      - use a lever and counter-weight to swing a large staff-sling (the trebuchet)

      Etc.

      Innovation isn't when some corporate PR department hypes the CEO's latest fart, but when some engineer sat down and, yes, figured out "hmm... you know, this thing would be more useful with a DAC on it."

      --
      A polar bear is a cartesian bear after a coordinate transform.
  45. Re:iRiver by xmorg · · Score: 1

    I think the new Diamond rio does ogg too. I have an I river and its pretty sweet. Strangly however I cant find them in stores anymore :(

  46. The SHIT has HIT the fan by Anonymous Coward · · Score: 0



    The SHIT has HIT the fan. And it will stink for years and years. As much as I hate monopolies (ipod), I hate Creative even more. Who's with me?

  47. Pick your poison.... by crhylove · · Score: 0, Troll

    Itunes is basically an alarmingly poor piece of code that runs essentially like a virus or spyware.

    Creative has a sound card monopoly and doesn't write decent drivers for any platform, or any drivers for Linux.

    Whoever makes it into the computer audio space and isn't a total asshole like these guys is going to dominate the market. Don't count on Sony, either, their track record is OBVIOUSLY bad.

    Anyone wanna go halves with me and start a real computer audio company and bury these guys?

    rhY

    --
    I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
    1. Re:Pick your poison.... by e4g4 · · Score: 2, Informative
      Itunes is basically an alarmingly poor piece of code that runs essentially like a virus or spyware.

      Care to elaborate? I mean, I'll give you that iTunes is bloated and slow - but a virus or spyware? You can't make a claim like that without backing it up. So, let me help you out: iTunes has a feature (which you can disable) that provides links to the music store for songs in your library. It also has a mini-store browser (which you can also disable) that presents you with songs similar to those in your library. So - given that you can disable the "spyware" features of iTunes without running AdAware et al, I don't see how iTunes is "alarmingly" poor, or even remotely resembles viruses or spyware.

      In the interest of full disclosure - I've been a Mac fan since I was six years old (1989), but I still think the best music player out there is Winamp 5 - no other program has even approached the things you can do with the winamp visualization system (as far as media players go - I'm not talking about performance quality MIDI visualizers).

      --
      The secret to creativity is knowing how to hide your sources. - Albert Einstein
    2. Re:Pick your poison.... by Anonymous Coward · · Score: 0

      My guess is he's a Windows user who got pissy when he realized the iPodService was installed with iTunes. "An application?! Install a service?! This is spyware!!!1!11!"

    3. Re:Pick your poison.... by Ash-Fox · · Score: 1

      My guess is that he tried to download quicktime, and found iTunes was 'bundled' with it.

      --
      Change is certain; progress is not obligatory.
  48. Patents don't scale. by babbling · · Score: 2, Insightful

    Patents don't scale. There is a limited number of viable solutions to most problems. When the population gets bigger, and bigger... the likelyhood of someone having patented all of the solutions to a problem increases. The end result is that some problems are impossible to solve for 20 years unless you pay someone a license fee, that is, if they're willing to license their patent.

    The patent system will eventually make progress impossible and be removed, but it is going to impede progress for years and years before that happens.

  49. Re:iRiver by Anonymous Coward · · Score: 0

    I don't know about unicode tags but Samsung make a whole bunch of devices with OGG support.

  50. Creative Dying or Dead? by alcmaeon · · Score: 1

    This seems like this is a standard tactic of companies that can't compete in the marketplace. It looks kind of like the SCO suit.

  51. Live by the sword, die by the sword by nick.lowe · · Score: 2, Informative

    Companies such as Apple and Creative all live by the sword when it comes to Intellectual Property, so they can die by it too.

    Obviously, without the concept of and ability to protect IP, there would be little to no incentive to research and develop and thus it must exist.

    I am not convinced, however, that the balance required - to realise maximum public utility - is realised under the current system.

    I think that the current patenting system offers to much protection for broad, in many cases inherent, ideas for too long.

    I suppose the fault is partially due to the fact that those who grant these patents cannot be an expert in all fields and cannot therefore easily come to fully considered judgements when it comes to awarding rights.

    1. Re:Live by the sword, die by the sword by XxtraLarGe · · Score: 2, Insightful
      Obviously, without the concept of and ability to protect IP, there would be little to no incentive to research and develop and thus it must exist.

      I'm not so sure of the validity of this statement. People innovate, research and develop all the time. There's freeware & open source software, Creative Commons, Grateful Dead, Fish & many other bands that allow(ed) you to record their music and trade it freely. The fact that some people may not innovate does not mean that many others won't.

      --
      Taking guns away from the 99% gives the 1% 100% of the power.
    2. Re:Live by the sword, die by the sword by Khyber · · Score: 1

      You misspelled Phish, you insensitive clod!!!!!!

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  52. Not really... by IANAAC · · Score: 1
    You do realize that mp3 players are only one (and a small one, at that) part of Creative's business, right?

    Seriously, take a look at everything they sell. They're still doing fine, and will continue to do so, I suspect.

    1. Re:Not really... by tootired · · Score: 1

      I know and have used lots of creative products from many of its purchased subsidiaries, but their mp3 arm is hemorrhaging money.

      Last year they made the comment that they could no longer sell their players at a loss, and would be raising their prices and start competing on features.

      Six months ago Sansa announced they were the #2 producer of mp3 players.

      Today creative simply isn't a competitor in this field.

      They went from producing cheap and passable, but not really usable players, to trying to force Apple out of the market (or at least gain enough market-share to be competitive) by selling their players at a loss, to suing to try to get their failed mp3 arm into the black.

      I like my Gen5 wife's ipod, and am generally a fan of apple products (have owned a half-dozen or so macs), but I am also a fan of the sansa products. I think they're relatively easy to use and are of a higher quality than most others.

      Unlike most people, I have owned early (very early) diamond and creative mp3 offerings. They were trash. My old shuffle has put up with more abuse than any other single piece of electronics I own and it still performs perfectly and is brain-dead simple to use.

  53. *sighs* What's the problem really? Rules are Rules by golodh · · Score: 1
    Creative didn't make the rules (patent legislation) they play by ... they just apply them as any profit maximiser would. One might have doubts about whether the current patent system is a good match for software (I do), but until it's changed it's the law of the land. And under it you either have rights (i.e. a valid patent that's being infringed) or you don't.

    In case you have, you have *cough* "Valuable Intellectual Property" and you can try to monetise that by suing the potential infringer with the deepest pockets in sight. How is that different from everyday business? Really, what's the hoopla all about?

    And what venue would be more proper to decide if you have rights than a court of law? And why shouldn't you be allowed to appeal to a judge if you believe you have rights?

    Please don't forget that private companies are generally required -through their statutes- to maximise shareholder value. Maximise in this context is to be taken in the Mathematical sense. As in execute any policy which is:
    (a) permissible (not unlawful) and
    (b) generates the highest expected pay-off.

    Nobody ever mentioned ethics. Who are we to complain if a company executes a lawful policy? Those rules they play by were made in our name, and that patent they flourish was issued in our name too. Guess who's to blame?

  54. Column view goes back to AT LEAST 1987 (Wang OIS by dpbsmith · · Score: 1

    The column view, or something very like it, goes back _at least_ to the Wang OIS (circa 1987).

  55. People *like* the RIAA members' products by tepples · · Score: 1

    Anyone wanna go halves with me and start a real computer audio company and bury these guys?

    One major problem with this is that the majority of residential end users will choose to buy and use the hardware and software that grants them lawful access to recordings published by the four major record labels.

  56. Diamond Rio is still WMA by tepples · · Score: 1

    I think the new Diamond rio does ogg too.

    I tried, but the "Digital Purchasing" link on Diamond Rio's web site links to a web site that sells only WMA.

    1. Re:Diamond Rio is still WMA by xmorg · · Score: 1
    2. Re:Diamond Rio is still WMA by welshsocialist · · Score: 1

      Don't feel too bad. I remember thinking at the time of the PMP-300 release why a country band would release an DAP. It's funny thinking about how wrong I was on that count.

      --
      Support the Chagossians
  57. 4 wheels are highly over-rated by patiodragon · · Score: 2, Interesting
  58. Prior Art by Anonymous Coward · · Score: 0

    I'm pretty sure every music store I've ever been to sorts by Artist > Album > Song. Some even categorize by *gasp* Genre. Oh the horror.

  59. Dates Anyone??? by mcdougrs · · Score: 0, Redundant

    Ok it may be my bad on this one for not reading all the posts, but... Has anyone bothered to look at the dates. Creative got this patent in August of last year??? I do believe that Apple had the iPod out before then. So if I read the dates right then this is just plain old STUPID!!!

    1. Re:Dates Anyone??? by Anonymous Coward · · Score: 0

      yep YOU read the dates wrong, it was GRANTED last August, it was APPLIED for in january 2001, nearly a year before ipod was even announced.

  60. Another one bites the Apple by Mesinjah · · Score: 0, Flamebait

    This is a good sign for Apple, everyone in the mp3 player market is on their last leg. Creative has long since sucked ass on their mp3 hardware and I suspect their lawyers are equally crappy in comparison to the mighty Apple's. go Apple! Go Intel!

  61. ZEN iPOD by mkw87 · · Score: 0, Troll

    Everyone (at least that I have talked to) who has owned an iPOD as well as a ZEN has said that the ZEN is much nicer than the iPOD (the newer ones at least), and, you don't have to put up with shitty ass itunes and DRM issues. With the ZEN its drag, drop, listen. Yes, I have used both, and chose the ZEN over the iPOD not just b/c of the DRM shit, but because I just like it better. Now if only there was a magic way for all ID3V tags to just work....

    --
    Arguing with an engineer is like wrestling a pig in mud. Soon, you realize the pig is dirty, and he likes it.
  62. WTH?!?! by Anonymous Coward · · Score: 0

    Creative is sueing Apple b/c the ipod uses their "heirarchically-organized system for navigation"? Are you !@$#^#& kidding me? Since when is a heirarchical organization system something new? How can you patent something that is in the public domain... it's like patenting the way you drink your coffee in the morning, or something equally insane.

  63. It's simple, really. by TCQuad · · Score: 1

    I think it's telling the Creative Nomad navigation referred to has been renamed the 'Zen Patent'

    Calling the patent "Creative" would be misleading.

  64. Scroll Wheel by Kadin2048 · · Score: 1

    It would be interesting if they did, because I think Apple could probably still find ways to litigate against another player that prominently featured a large circular wheel, on the basis of trademark and probably some design patents. I haven't checked recently what sort of design patents they have filed, but I wouldn't be surprised if "Portable music player featuring a selection wheel centrally located on the front face..." or something like that. I think something like this might even have some merit: when you see a player that has a big circular wheel on it like that, most people assume iPod.

    --
    "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
  65. prior art from 1999 by mlilback · · Score: 2, Informative

    Why does everyone seem to forget the PJB? I paid something like $700 to have the first hard-drive based mp3 player, which *surprise* had the same interface as claimed by this patent. How else are you going to navigate a music player with that much music?

  66. iTunes DRM by jdbartlett · · Score: 4, Interesting

    I don't want to start a flamewar over this, but why does the iTunes DRM especially 'suck'? As a consumer, I agree that DRM is generally a bad thing, but as DRMs go, FairPlay is pretty friendly:

    You can play your track on up to five computers (and as many iPods as you like) at any one time.

    You can cancel computers individually or reset your DRM account if you hit the 5 computer mark and are unable to play your music on a new computer. (Handy if you didn't get the chance to deauthorize your computer due to system failure).

    You can burn CDs of the music you buy.

    The underlying format, AAC, sounds good even at 128kbps. Not OGG good, I'll admit, but good enough for personal use.

    Also, how can a DRM be open? An open DRM would be unprotectable, which sort of defeats the point! It'd be nice if the Big Boys were that dumb. Maybe you mean licensed, so other media players could play FairPlay protected files? Right now, the only system I have that can't play iTunes purchases (without circumventing the DRM) is Linux.

    1. Re:iTunes DRM by localman · · Score: 1

      I don't think it especially sucks, it's probably the best DRM out there. But DRM is lousy in general and it's sad that people are not only accepting of it but actually jumping up to defend it.

      Cheers.

    2. Re:iTunes DRM by jdbartlett · · Score: 1

      As politically incorrect and non/.think as this may sound:

      Do you have a better idea?

      Face it, people will continue to illegally distribute music online all willy-nilly as long as they can. The music companies and copyright owners don't like this. Since they own the material, they have every right to object.

      DRM is just another way to make it harder for the average man on the street to break the law.

    3. Re:iTunes DRM by localman · · Score: 1

      My idea? Yeah: don't bother with DRM at all. The whole thing is a red herring. The fact of the matter is that it doesn't stop piracy. 99% of people can't tell the original ACC iTunes track from an mp3 re-rip anyways. Plus people are still buying these songs on CD and ripping them at even higher quality than iTunes. These unauthorized versions are all available right now. In fact there's a larger catalog of music available illegally than legally. DRM had done nothing whatsoever to stop that. All it does is get in the way of legitimate users. Anyone using iTunes is a paying customer and has already proven themselves not to be part of the problem. Like me.

      So why do people use iTunes? Convenience, reliability, and maybe even a bit of ethics. And that's worth my $0.99. I like using iTunes. But it pisses me off that I'm not trusted with to legally use my own property however I wish to. Vendor lock-in sucks. Especially considering that I can buy a CD or get an illegal copy and have more freedom. It's absurd.

      Cheers.

    4. Re:iTunes DRM by jdbartlett · · Score: 1
      99% of people can't tell the original ACC iTunes track from an mp3 re-rip anyways.

      It sounds as though DRM isn't a problem, then.

      I didn't mention CD purchases. Yes, people can still purchase CDs. The thing is, they have to rip those CDs. Nothing can be done about that. Something can and is being done to help prevent piracy of downloaded content, though: DRM. Otherwise, people could download their songs and stick them straight in their P2P bin...

      Removing DRM in favor of nothing is not a better option. Yes, it's annoying that people can't trusted, but still: people can't be trusted. That's why we have locks on our doors, burglar and car alarms. It's an inconvenience for us. Let's not forget that DRM is an inconvenience to music retailers such as Apple, too. Things would be much simpler for them (and they'd stand to gain quite a few more customers and downloads - myself included) if they didn't have to deal with DRM. But they do, because the record companies demand it because it's not just the technically competent who can't be trusted. There are plenty of people who haven't yet realized that they can burn music to CD and back. Of those who have tried this, few have noticed the difference in quality.

    5. Re:iTunes DRM by localman · · Score: 1

      99% of people can't tell the original ACC iTunes track from an mp3 re-rip anyways.

      It sounds as though DRM isn't a problem, then.


      And thus it isn't a solution either. Yet it does matter to the 1% of people who do notice the difference, like me.

      Removing DRM in favor of nothing is not a better option.

      Really? Since all it takes is one person on the planet to do a CD rip and plop it in their sharing folder for all the pirates of the world to have access, tell me how DRM is worth anything at all? The reason people buy from iTunes is because it's easier than messing with bittorrent or limewire or kazaa or whatever. That improved customer experience is what can defeat piracy. In fact it already has begun to do so. If those same tracks were sold without DRM, it couldn't possibly matter since they're all available through the familiar pirate sources already, in most cases before they're even available on iTunes. And as you point out, it would be a lot cheaper to run the music store without DRM, and the record companies wouldn't have been locked in to working with apple (who now gets to dictate their prices), a non-DRM solution would have been better for consumers, record companies, and the middlemen.

      But leave it to big business to build themselves a cage and then marvel at it's ingenuity.

      Cheers.

    6. Re:iTunes DRM by jdbartlett · · Score: 1

      1.) "All it takes is one person to do a CD rip..." ...and burn. You forgot to mention burn. And iTunes doesn't allow burning to virtual CDs. That's a lot more bother than just downloading and dropping into their sharing folder... in fact, it's a lot more bother than just buying the CD (especially since you'll have to buy the blanks anyway). And it's probably been done. Of course, it doesn't sound good enough to our ears - we can hear the difference. The people who benefit most from music piracy are probably people who are spending too much on music, music lovers. Music lovers will probably have ears that can spot low bandwidth.

      2.) "Tell me how DRM is worth anything at all?" You then answer your own question: "The reason people buy from iTunes is because it's easier than messing with bittorrent or limewire or kazaa or whatever." Generally, people prefer iTunes MS over 'illegal' file sharing. DRM prevents them from legal and illegal file sharing without loss in quality of the sound file.

      3.) "Improved customer experience is what can defeat piracy." Sure, and an improved economy will defeat crime? No. Reduction isn't defeat. Defeat won't happen because people can't be trusted. People meaning anyone, which unfortunately extends to everyone. It's unfair that everyone should be punished because of the law breakers, but it isn't going away.

      4.) "If those same tracks were sold without DRM, it couldn't possibly matter since they're all available through the familiar pirate sources already..." It matters to the record companies. If Apple stopped using DRM, record companies would pull out.

      5.) "...and the record companies wouldn't have been locked in to working with apple" They aren't "locked in". However, iTMS is very popular and they want that exposure. Apple's money was on them wanting to stay on iTMS more than they wanted to mess with the pricing structure. Basically, Apple called their bluff on the whole repricing thing.

      6.) "A non-DRM solution would have been better for consumers, record companies, and the middlemen." eMusic is fantastic. Use eMusic. Unfortunately, elsewhere, DRM isn't going away. Retailers like Apple aren't the source of the problem. The problem's source is with the record companies who want DRM. Some record companies, like those who make their recordings available on eMusic, are fine with DRM-free downloads. Others, like Sony, EMG... all the big boys... aren't.

    7. Re:iTunes DRM by localman · · Score: 1

      It seems you're hardly thinking though what I'm saying, but here goes anyways. I've got nothing better to do on a weeknight :)

      1) I'm not talking about any of that -- one CD purchase, one rip, and the track is on kazaa, gnutella, whatever, and can be downloaded by anyone in the world. This has nothing to do with iTunes. Because of this, DRM is pointless.

      2) DRM has nothing to do with iTunes being more convenient. It would be just as convenient without DRM. So I ask again, how is DRM worth anything if it doesn't make iTunes better and it doesn't stop piracy.

      3) Okay, we can be pedantic about it: replace "defeat" with "reduce" and my point still stands. Especially since nothing, not even DRM, defeats piracy. So all you can do is reduce. And the convenience is what is reducing piracy, not DRM. Do you think anyone uses iTunes _because_ of DRM? No, they use it because of convenience and at best they ignore the DRM.

      4) Your one valid point: yes it matters to record companies. But that's only because... drum roll... they're stupid! They don't understand that DRM isn't stopping piracy and it never will. And that generally the better they treat their customers the more business they'll have.

      5) They are locked in: why do you think they backed down on variable pricing? Because they wanted to make less money? It was because the only DRM that Apple supports is their own FairPlay and Apple owns the portable MP3 market. If they were willing to sell songs without DRM, they could bypass Apple and still get them on the iPod.

      6) DRM isn't going anywhere, you're right. Neither is corporate stupidity and poor treatment of customers. Doesn't mean I have to like it. I don't think that DRM is Apple's fault, but they're not innocent either. They're taking advantage of the record company's DRM to lock in consumers. Care to try playing iTunes tracks on something other than an iPod? I know there's other sources of music without DRM and I use some of them. And I buy from iTunes when convenient, and when I do I dislike the fact that it's got DRM.

      Cheers.

    8. Re:iTunes DRM by jdbartlett · · Score: 1

      1) The point of DRM is to improve the confidence of record companies who have come to think of the internet as "that placce where people steal our music". The ability to rip commercial CDs to other formats is a bucket that's already leaked empty, as emphasized by the Sony rootkit fiasco. Record companies want to make sure that going forward into new formats, media will be locked down and harder to thieve. They aren't about to sell people music in a format that could be dropped into a sharing folder (thus eliminating the need to rip - something that not everyone knew how to do before popular music programs like iTunes started bundling that feature). Basically, the point of DRM is to give major record companies the confidence to allow 'their' music to be sold online. Remove DRM and they will back out. All of them. That means no more iTMS.

      2) Without DRM there would be no iTunes Music Store. Record companies would not be willing to sign. See point 1. It's not convenient if it isn't there.

      3) And burglar alarms and car alarms and the police can only (at best) reduce crime. People use iTunes Music Store because it is convenient. iTunes Music Store is able to exist because of DRM (see point 1). Major record companies are only willing to sell music online if it is DRMed. If there is no DRMed version available for download, people will once again look to illegal alternatives because they're convenient. People can't be trusted.

      4) I agree, but it doesn't matter to them. It's their call to make, stupid or not.

      5) Yes, they could bypass Apple and sell DRM-free music downloads in another format such as MP3 (like eMusic, for example), but they don't want to, they want DRMed downloads (see point 1). iTMS is the most popular of the online music stores, but it is only a music store, just like HMV or FYE. Record companies want their music on iTunes like manufacturers want their products in Walmart: more exposure = more customers. Like Walmart manufacturers, iTMS record companies have to agree to a pricing structure. They also have to agree to a format. But that doesn't mean their "locked in". They're free to sell their music through whatever other means they wish: CD, other online music stores, whatever. If they want to sell music on iTunes, yes, the music on iTunes is covered by a DRM and is on a strict pricing structure. If they don't want that, they don't have to sell on iTMS.

      6) I agree, Apple is taking advantage of the DRM situation by refusing to license FairPlay to other media player manufacturers. If only France had gotten their way, eh? In many ways, I really wish Apple were forced to license FairPlay. Still, Apple gets away with it using the "security risk" argument (licensing the DRM to untrusted sources presents a security risk, yadayada, blah blah blah, not likely). In the same way, big companies are abusing copyright law, patent law, insurance law, and any other law originally planned as a protection of someone's rights. As long as there is law, there will be imaginative people thinking up new ways to abuse it (let's call them lawyers), but that doesn't mean people will readily jump into anarchy. In the meantime, people have 2 choices, expensive CD or cheap DRM.

    9. Re:iTunes DRM by localman · · Score: 1

      Okay, so the gist of your argument seems to be that since the record companies aren't willing to do this stuff without DRM, we can credit all the benefits of online music to DRM. Your premise is right, but I think your conclusion is quite a stretch.

      And I'll say one more time: not everyone needs to know how to rip mp3's for piracy to be rampant. Only one person in the whole world needs to, and then all the non-tech-savvy people (including my mom!) can download this stuff on P2P, most not even realizing it's illegal. The need for DRM is a total red herring. Before there were any legal downloads, piracy was at it's alltime peak. And those media channels are still wide open and not going anywhere in the next decade. DRM has no effect on piracy. None. Zip. Zero. Which means it was a complete waste of time and money for all involved. But somehow I don't think you're going to accept that fact, even though every song on iTunes is available through P2P right now and will be fore the forseeable future. Ah well.

      Online music is not notably cheaper than CD's either. And people most assuredly will jump to anarchy: that's exactly what they did until iTunes came around. And it wasn't morality that got the better of them, or the wonders of DRM. It was good, reliable service that was worth paying for. That is what I wish companies would realize was their true weapon against piracy.

      Cheers.

    10. Re:iTunes DRM by jdbartlett · · Score: 1

      No, my argument is simply that major record companies aren't willing to sell music downloads without DRM. Period. The conclusion is what you call the premise.

      That's an oversimplification of how P2P file sharing. One person on one network part of the time is not going to make one song available to everyone on every P2P network all of the time. Looking up a single song on a P2P network, you will find not one but many files of the same song. Besides, a song ripped from a CD burned in iTunes (and I remind you that circumventing the DRM in this fashion takes a long time: you must burn the CD, which takes time; you must manually enter all the track names and artists, which takes time; you must re-rip the CD, which takes time) is of poor quality.

      Online music may not be much cheaper than CDs where you live, but in my town the average price of a CD is $16/17, 60/70% more than what iTunes charges.

      The pre-iTunes world was not in anarchy, otherwise P2P file sharing would not have become a black or ever have been a grey area. People I've spoken to who prefer iTunes over P2P say their preference is made not because of moral but legal concerns. They don't want to get in trouble.

    11. Re:iTunes DRM by localman · · Score: 1

      I give up. You're right. I look forward to the day when everything has DRM. Maybe in another few years they'll find a way to keep me from lending a book or CD to a friend. Once they've got complete control the world will surely be a better place.

      Cheers.

  67. New Supreme Court Decision reduces Apple's risk by lergnom · · Score: 3, Informative

    The Supreme Court just rebuked the lower courts for mechanically granting an injunction in a patent infringement case without weighing the equities. In simple english, it is no longer possible for a company to claim they have a valid patent and have a court grant an injunction prohibiting use without essentially having a real trial. This means the plaintiff - Creative, here - has lost a huge amount of leverage because the courts would have to consider the effect of an injunction on Apple's business, its suppliers, its customers. The threat of injunction was a huge club to extort higher cash settlements. Apple can now likely fight this out for many years without seeing any noticeable effect on its business. They will likely consider the cost of defense versus the cost of settlement, but that is now much easier to figure with the threat of imposed shutdown so reduced. Apple may think Creative's suit is garbage and they may want to protect their image of innovation and now they can value the costs of pursuing those goals versus the costs of the lawsuit. Bottom line to Creative: this lawsuit became much harder and much more expensive, with a much lower settlement value.

    1. Re:New Supreme Court Decision reduces Apple's risk by Anonymous Coward · · Score: 0

      Careful... you just said something not unkind about the Surpreme Court with two Bush people in it! On Slashdot! Prepare to be modded into oblivion!

  68. The odd number of babycoach wheels was because... by Overzeetop · · Score: 1

    ...Old Weird Harold had a continental.

    --
    Is it just my observation, or are there way too many stupid people in the world?
  69. Re:ZEN iPOD by Anonymous Coward · · Score: 0

    I thought the Zen Vision:m was superior and bought that over the ipod. Better screen for video, built in microphone and FM tuner, slick interface, plus it just sounds better.

    Apple has the name recognition and market share with the ipod but they don't have the best technology.

  70. If it already sucks.. by Anonymous Coward · · Score: 0

    ..why make it a standard?

    1. Re:If it already sucks.. by localman · · Score: 1

      Because the largest reason it sucks is that it's controlled by one company and so it encourages vendor lock-in, which sucks. If we can get rid of it completely, that's would be my first choice. But as everyone seems to be accepting their new digitally restricted life, seems like that's not going to happen. So my next best hope would be that it is opened up so that it at least doesn't force vendor lock-in.

      Fat chance of that happening either :)

      Cheers.

    2. Re:If it already sucks.. by Gilmoure · · Score: 1

      What digital lock in? I rip my own cd's and albums to Apple Lossless format. There's also an open source encoder as well.

      --
      I drank what? -- Socrates
    3. Re:If it already sucks.. by localman · · Score: 1

      I'm referring to DRM on the iTunes Music Store. There's no encoder/decoder for that that doesn't come from Apple, either software or hardware.

      Cheers.

  71. Re:*sighs* What's the problem really? Rules are Ru by Just+Some+Guy · · Score: 1
    Nobody ever mentioned ethics. Who are we to complain if a company executes a lawful policy?

    Fair enough. Just don't come crying when a new Costco bulldozes your house via imminent domain. After all, it's the law - right?

    --
    Dewey, what part of this looks like authorities should be involved?
  72. it is very zen by EccentricAnomaly · · Score: 4, Insightful

    it is very zen that creative has patented the 'zen user interface'. and are now suing apple (which seems to have a good understanding of zen) for violating their 'zen patent'. such a thing is so very un-zen, that it becomes zen again. We are now watching a koan-wreck unfold before our eyes.

    --
    There are 10 types of people in this world, those who can count in binary and those who can't.
    1. Re:it is very zen by Gilmoure · · Score: 1

      "You got your koan in my zen!"

      "You got your zen in my koan!"

      "If you both don't shut up, I'll pull this car over!"

      --
      I drank what? -- Socrates
  73. Re:ZEN iPOD by Thrudheim · · Score: 2, Insightful

    If you like the Zen better and hate iTunes, fine. The nice thing about consumer preferences is that everyone can be right.

    To assert, however, that buying a Zen means you don't have to put up with "DRM issues" is just plain silly. As long as you rip from CDs (or get illegal downloads) *nobody* has to deal with DRM on any player. If you really think that using an iPod requires you to use DRM, then you are not anywhere near as familiar with iPod and iTunes as you claim.

    As for my own opinion, I don't see that drag and drop via the desktop is any great advantage. Plug in an iPod and iTunes opens automatically. The iPod syncs. Done. If you prefer to drag and drop, then dragging and dropping from an iTunes library to the iPod is no different inside iTunes, except that you have the addition of easy filtering of the music library by keywords. I manage my iPod shuffle through drag and drop. Big deal.

  74. Re:*sighs* What's the problem really? Rules are Ru by Garse+Janacek · · Score: 1
    I'm sick of these kind of abstract economics cop-outs.

    It is impossible (and not necessarily desirable) to come up with a legal code that completely forces moral behavior on businesses.

    This does not mean it is inappropriate to get upset at a business for legal but immoral behavior. Perhaps they cannot be prosecuted for it (although if the abuse is bad enough, it might suggest useful legislation). This doesn't mean that no one should be informed of their behavior, or that people shouldn't be bothered by it.

    Who are we to complain if a company executes a lawful policy?

    Any regulations on large businesses had to actually be written at some point, and more will be written in the future. Morality is applicable to a much wider range of behavior than any fixed law. Complaining about lawful but immoral behavior should be the right of any citizen of a just society.

    Now, on the other hand, I think my arguments here might be a little self-righteous for application in the present case, since it is two large and overly-litigious companies yelling threats at each other, and not some company lawfully abusing consumers or something. But the behavior is still disturbing, and just because it's legal doesn't mean we shouldn't criticize it.

    --

    I am the man with no sig!

  75. Re:The odd number of babycoach wheels was because. by Chosen+Reject · · Score: 1

    Great! Cosby! Classic!

    --
    Stop Global Warming!
    Just say no to irreversible processes!
  76. Only has 64 meg video card by mrkitty · · Score: 0, Offtopic

    The big difference between the MacBook Pro and Macbook is that the macbook has 64 meg video with no options to expand it, while the macbook pro can support a 256 meg video card. I wouldn't expect many gamers to be buying this.

    --
    Believe me, if I started murdering people, there would be none of you left.
  77. It's no ipod. by Anonymous Coward · · Score: 0

    Creative seems quite resentful of the ipod's success.
    Earlier this year at CES creative was showing off their new Zen vision m. Big posters calling it the ipod killer, events, announcements presentations, etc. I stopped by to play with the unit for a few minutes. Neat looking, but nothing special. When asked what I thought of the unit I replied "Well, it's no ipod" That garnered laughs and chuckles from nearly everybody standing nearby, but the creative reps were clearly not amused.

  78. Release vs development time by phorm · · Score: 1

    Patent Filed: 2001/01/05
    Ipod Release: 2001/10/23

    Which lives a fairly big lead-time for the design, manufacturing, etc of iPods. You don't just come up with a magical design one day and then pop them off the shelves the next. My guess is that it would be the iPod design/manufacture process somewhere prior to Jan 2001. Hopefully Apple's got some records to show that their designs preceeded the lame-ass Creative patent.

    1. Re:Release vs development time by Anonymous Coward · · Score: 0

      Except that the Creative 6GB Jukebox, came out in Jan 2000 using this interface. This product also had to have had previous development.

    2. Re:Release vs development time by laffer1 · · Score: 1

      I know that things get applied special all the time.. like "on the internet", etc. Does it matter that the iPod interface is a cross between iTunes (which apple bought) and the NEXTSTEP file manager they bought in 1996? I mean apple just duplicated something they bought in 1996 for a music player. Its pretty damn obvious if you look at it. Both are electronic devices that can play music. If i make a mp3 player in a new form factor and make it read childrens books can i get away with stealing this shit since its "different"? Patent law gives me a headache sometimes.

  79. How about penalties? by phorm · · Score: 1

    A jihad against lawyers wouldn't be a bad idea either

    How about a special "patent-abuse" board or something like that. On a failed attempt to use a bogus patent, they can assess you return damages for abuse of the patent system. Lawyers wouldn't be so much a problem if businesses weren't willing to use/abuse them.

  80. It's called iTunes by willy_me · · Score: 2, Interesting
    iTunes was out before the Nomad and does exactly what Creative's patent describes. In fact, the iPod's interface is simply an extension of the interface found in iTunes. The reasons for this are obvious.

    The question here is: Is a specialized portable computer any different from a personal computer with respect to the patent in question?

    Willy

  81. Salvo #2 in Sim Wong Hoo's "MP3 War" by Infonaut · · Score: 1

    Perhaps there were just too many dud rounds in salvo #1.

    Ironically, this reminds me of Apple's efforts to go up against Windows in the 1990s. Lots of money spent on marketing that didn't work, lots of legal maneuvering to no avail. Windows had such a strong network effect that Apple had to fight not just one competitor, but an entire industry - the Windows market. As the linked article points out, Creative is up against the iPod market, not just Apple.

    I don't know what their odds of success will be in the courtroom, and I seriously doubt that most of us really have a clue either. We talk as if we know all the facts, but we don't. We also don't know how well the attorneys for each side will present their cases. So we'll have to wait, probably for months or years, to see how it all pans out.

    In the mean time, Apple and Creative will have to keep making new products and keep marketing them to the public. If Creative is relying on the lawsuit to give them success where the market hasn't, they'll probably be disappointed. Apple and Sun can attest to that. Some time next year, I suspect SCO will be singing the same tune as well.

    --
    Read the EFF's Fair Use FAQ
  82. Short answer by bufalo_1973 · · Score: 1

    Patents laws, as they are today, are broken.

  83. "Loser pays" would help by PapayaSF · · Score: 1

    Most of the rest of the world follows the "loser pays" principle, which helps to discourage questionable litigation. Apparently the American bar doesn't like the idea, though.

    For more info see this paper (PDF) Patents and Loser Pays: Why Not? by Solveig Singleton for the Progress and Freedom Foundation.

    --
    Q: What does the "B." in Benoit B. Mandelbrot stand for? A: Benoit B. Mandelbrot
  84. Call me skeptical... by Ayanami+Rei · · Score: 1

    Whoever told you this is probably omitting a lot of the story.

    Creative is not, and never has been, a contract manufacturer. Apple would want its name and branding on the product and Creative doesn't do that. They, like Apple, hire other companies to put their name on things.

    What might have happened is that Apple approached Creative to create some kind of strategic partership where Apple has a say in the fit, finish, firmware, etc. whereas Creative handles the fiddly details: picks the platform, HD vendors, etc. This would allow Apple to also leverage Creative's supply chain and Creative might be able to find new retail channels for its related products.

    Also take into consideration that it was no secret that Apple was shopping around looking for a media portable platform and they weren't going to pull another Newton. The Creative pres might have already felt that his chain was being jerked around and wasn't feeling particularly friendly or enthused by the thought of such a relationship, hence his snippy response.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  85. Re:The odd number of babycoach wheels was because. by Gilmoure · · Score: 1

    I'm pissed that the original album, Wonderfulness on iTunes store, doesn't have Measles or Chicken Heart as part of the album. WTF? And where's all the Jethro Tull and Beatles music?

    --
    I drank what? -- Socrates
  86. Re:ZEN iPOD by eberzins · · Score: 1

    "To assert, however, that buying a Zen means you don't have to put up with "DRM issues" is just plain silly. As long as you rip from CDs (or get illegal downloads) *nobody* has to deal with DRM on any player." Better yet, just use EMUSIC www.emusic.com. Vastly cheaper, more variety, and no DRM whatsoever.

  87. One word... by Overzeetop · · Score: 1

    ...easynews

    Seriously, that's where I got my versions of most of the Bill Cosby albums (...that I own on LP, fwiw; and, no, I don't own a turntable anymore).

    Still, my favorite line just might be "how long can you tread water?" Either that or his advice to never let your children outnumber you.

    --
    Is it just my observation, or are there way too many stupid people in the world?
    1. Re:One word... by Gilmoure · · Score: 1

      Oh yeah, the white Bill Cosby album (Best of?) and Wonderfulness. I have them both on vinyl, from when I was a kid. Those poor pieces of plastic are so worn out, using one of those light blue portable record players. Man, they were good.

      --
      I drank what? -- Socrates
  88. sympathy for the apple by EccentricAnomaly · · Score: 1

    Alot of people (including me) think that Creative's complaint is without merit, but we feel that Apple deserves.... a certain lack of sympathy for playing hardball in the intellectual property games themselves.

    Dude, Apple's history is one of not protecting enough if anything... They paid for the Xerox PARC technology, improved upon it, but then failed to adequately market it before it was copied by MS. MS then did a superior job in marketing Windows and thrashed Apple. They then came up with other great idea like the Newton but failed to execute.

    Finally with the iPod they are successfully executing... and if I were them, I'd be very protective of my IP and not let history repeat itself like it did with the Mac.

    And Creative is coming along trying to take a piece of Apple's business with a patent of a very, very obvious idea. The iPod UI is essentially the same as iTunes, which is essentially the same as every other mp3 player app. The fact that some many people came up with the same interface independent of each other (and years before Creative's patent) shows that such a design is obvious.

    --
    There are 10 types of people in this world, those who can count in binary and those who can't.
    1. Re:sympathy for the apple by Whiney+Mac+Fanboy · · Score: 1

      I mostly agree with your comment, but to clarify, I don't think the creative complaint has any merit.

      You're right that Apple deserves sympathy for what happened in the late 80s & early 90s (and I actually think MS's war on Apple went well beyond marketing), but now, they're playing the patent game too. Play with fire & all that.

      --
      There are shills on slashdot. Apparently, I'm one of them.
  89. Ah yes... by Anonymous Coward · · Score: 0

    Once again we see the apple defenders come out and scream that even though Creative made it first (and better), that Apple -must- have thought of it before anyone else did, and Creative is crap (actually the sound quality of the Creative players is better than the iPod), Creative is evil, and how can they pick on Apple. Blah blah Blah.

    Apple didn't invent the MP3 player. They copied it. Did they infringe on Patents and steal ideas along the way? wouldn't surprise me in the slightest.

    People here need to stop blindly support companies like Apple and Google. they're corps, they do what they can to make money. They do not have any kind of corner on good behavior. In fact Apple has been known to abuse its employees far worse than say EA -Ever Did-.

    Anon cause this will be flamebaited or Trolled for not defending apple.

  90. Sound QUALITY?!?!?!? by Khyber · · Score: 1

    Sound Quality? I've had an iPod hooked up to a Pioneer VSX-D307 amp with Technics SB-CR77 speakers. The output is shit (from every person's opinion, those that have been in my house) and sounds like hardcore non-EQ'ed crap. I do a better job with my Scion's MP3 player built into their cd offering - they at least offer a decent EQ to compensate for the failings of MP3. Do I see Apple doing this? Do my friends see Apple doing this to this extent? No. Not even my few hardcore Mac friends see this advantage - and they do admit shortcomings in Apple's MP3 player market.

    If I want portable mp3 music - I'll stick with my laptop hooked into my Scion's sound system thru an FM modulator. The iPod just pure and simple sounds like crap, not only to my ears, but to my speakers and amps.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  91. Re:ZEN iPOD by mkw87 · · Score: 1
    Hmm, so speaking my opinion is now considered trolling?

    Oh yeah, this is slashdot, follow the horde or leave, I forgot individualism is shunned.

    --
    Arguing with an engineer is like wrestling a pig in mud. Soon, you realize the pig is dirty, and he likes it.
  92. prior art? how about prior product. by Anonymous Coward · · Score: 0

    prior art takes on a whole new meaning when it is in the form of a released product. hahah. this has no chance imho. creative must be tanking, time to sell it's stock!

  93. RTFA by Anonymous Coward · · Score: 0

    Just because you read it in Wikipedia, doesn't mean it's the whole story.

    The Creative Nomad Jukebox (not the Zen) featured a 6gb hard drive and came out in November of 2000. By May 2002, Creative had offered a 20gb model.

    The Zen looked most like the iPod, but it wasn't their first player by a long shot. Back in January of 2000 the Nomad and Nomad II were on shelves offering 64 and 128 megs a piece. They ALSO featured the familiar (now patented!) interface. So even if you want to quibble about storage size, the patent protects the interface, which came out WELL in advance of Apple's money hungry, constantly obsolete iPods.

  94. Re:ZEN iPOD by Ash-Fox · · Score: 1

    There is also allofmp3 which one can use.

    --
    Change is certain; progress is not obligatory.
  95. PC already had a DAC... by YesIAmAScript · · Score: 1

    So basically the very fact that today you can have the whole spectrum of sounds including voice overs, realistic-sounding orchestra music (e.g., in SW KOTOR), ambient sounds (e.g., dogs barking or wolves howling), etc, are all made possible by the fact that someone gave PC a DAC.

    The internal speaker on the PC already has a DAC. And it can play at sample rates similar to the original Soundblaster. And both were mono.

    Creative improved it a bit (included a DMA engine for the DAC) and made it possible to hook better speakers up than what is in your PC.

    --
    http://lkml.org/lkml/2005/8/20/95
  96. DRM *can* be open by Acheron · · Score: 1
    Also, how can a DRM be open? An open DRM would be unprotectable, which sort of defeats the point! It'd be nice if the Big Boys were that dumb. Maybe you mean licensed, so other media players could play FairPlay protected files? Right now, the only system I have that can't play iTunes purchases (without circumventing the DRM) is Linux.


    You actually are incorrect on this one. Many things are open, and secure. In fact, if the security of the system depends on the mechanism being secret, then it is security-by-obscurity and not very secure at all.

    For example, all modern encryption systems are based on open algorithms, where the mechanism of the encryption is open to scrutiny by anyone. However, it is still secure, as the security of the encryption doesn't depend on the secrecy of how the encryption is done.

    An open DRM solution is completely possible, and would allow public trust in the mechanism. Of course, the public may hate DRM and push back on those using it. I think that it goes against everything that has pushed media technology forward over the past 75 years, and that the public isn't going to accept limitations on the media they buy, but maybe I'm over-optimistic about the energy expended on thinking about media purchases by the general populace.
    1. Re:DRM *can* be open by jdbartlett · · Score: 1

      It's true that the encryption mechanism can be open, but where the key is closed, the DRM is closed (and where the key is open, the DRM is pointless).