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An Interview with a Cheater

Dan writes to mention a post at the Aeropause site. Author Richard was recently given the rare opportunity to interview a cheater, shining a light into the dark recesses of a conflicted mind. The article explores why the cheater cheats, and the great excuses they use to be able to look themselves in the mirror. From the article: "Aeropause: What made you decide to mod your Xbox to gain an unfair advantage in games like Halo 2? Schmuck5000: Modding is not an unfair advantage. There is just as much chance that there will be a modder on the other team. I am there to even things out. Halo 2 is beginning to get old, us modders are just making it more funner."

371 comments

  1. That old idiom. by Kirin+Fenrir · · Score: 5, Funny

    Cheaters never win. Okay, well, they always win, but that's what makes them losers.

    --
    Caffeine is my anti-drug!

    Duranin - A NWN2 Roleplaying Persistent World
    1. Re:That old idiom. by dourk · · Score: 1

      Cheaters never lose, and losers never win.

      --
      Wake up.
    2. Re:That old idiom. by sgt_doom · · Score: 1

      You think it's a coincidence that he is in central Texas - the most Republican part of the state??????

    3. Re:That old idiom. by Moofie · · Score: 1

      Spoken like somebody who's never been to Austin.

      --
      Why yes, I AM a rocket scientist!
    4. Re:That old idiom. by sgt_doom · · Score: 1

      Naah..I was there, but I ran into a deer on the outskirts and still have amnesia about the place -- so Austin is really a secret bastion of progressive thought, huh? I recall San Angelo from my time in the military (scary bunch of folks, there).

    5. Re:That old idiom. by Moofie · · Score: 1

      I guess it all depends on what you're used to. Austin is far more progressive/liberal/tolerant (pick your adjective) than the rest of the state. It's a really cool town, except for the unusually high density of politicians.

      --
      Why yes, I AM a rocket scientist!
    6. Re:That old idiom. by BorgCopyeditor · · Score: 2, Funny

      Cheaters never lose, and losers never win.

      But cheaters are losers.

      Ergo, there are no cheaters!

      --
      Shop as usual. And avoid panic buying.
    7. Re:That old idiom. by jafac · · Score: 1

      Well, the first guy who cheated at "catch the antelope" by making a spear sure "won".

      However, the first guy who won at "catch the antelope" by clubbing the fastest guy over the head with a rock, maybe had other issues.

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    8. Re:That old idiom. by Das+Modell · · Score: 1

      I think people who cheat in online games are psychopaths. It's that simple.

  2. Ladies and Gentlemen: by Winckle · · Score: 4, Insightful
    Halo 2 is beginning to get old, us modders are just making it more funner."

    This is the 12 year old kid who followed some instructions on the internet so he can stop losing at Halo.
    1. Re:Ladies and Gentlemen: by SilentChris · · Score: 1

      That's the only part of the interview that truely surprised me (when he said he was 24). Either he's much younger or the educational system is clearly failing.

    2. Re:Ladies and Gentlemen: by xTEMPLARx · · Score: 1

      -
      Halo 2 is beginning to get old, us modders are just making it more funner."

      This is the 12 year old kid who followed some instructions on the internet so he can stop losing at Halo.
      -

      Don't you mean LOOSING at halo? :P

    3. Re:Ladies and Gentlemen: by bradkittenbrink · · Score: 2, Interesting
      While, he does claim to be 24, in general I agree with you, he definitely appears to think like a 12 year old. For example:
      Aeropause: How many times have you been banned or suspended from gaming servers?
      Schmuck5000: .... The people at Bungie are the worst. How can they complain about people like me. They should have built a anti-cheating engine in the game to prevent it. Its not my fault that modders cheat.
      Aeropause: .... What advice would you give game designers to help discourage cheaters?
      Schmuck5000: Give Up! There is no way to stop us. Everyone wants to cheat and we will always find a way to do it.
      That's some ironclad logic there, if I've ever seen it.
    4. Re:Ladies and Gentlemen: by Winckle · · Score: 1

      No, I'm British, we never make spelling mistakes.

    5. Re:Ladies and Gentlemen: by Ahnteis · · Score: 1

      If this interview is real, he's a cheater at an online game. Why would you believe everything he says?

    6. Re:Ladies and Gentlemen: by voice_of_all_reason · · Score: 5, Funny

      Rarely is the question asked: Is our players modding?

    7. Re:Ladies and Gentlemen: by voice_of_all_reason · · Score: 0, Offtopic

      Because ad hominem is fallacious reasoning.

    8. Re:Ladies and Gentlemen: by theStorminMormon · · Score: 1

      Everyone always cheat, and we will always find a way to do it.

      And yet, not everyone cheats.

      Strange.

      On another note, did you guys read the forum posts following the article? I particularly enjoyed the furor subsequent to the "Cheaters_Mother" posts.

      -stormin

      --
      The Southern Baptist Convention has creationism. On Slashdot, we have porn.
    9. Re:Ladies and Gentlemen: by Anonymous Coward · · Score: 0

      yes they am

    10. Re:Ladies and Gentlemen: by osgeek · · Score: 1

      Not really.

      There's no real argument being made, there's a factual assertion. Credibility of a witness making a factual assertion is a very valid consideration.

    11. Re:Ladies and Gentlemen: by Genevish · · Score: 1

      This doesn't mean anything. Donald Rumsfeld answers questions the same way in every press conference...

    12. Re:Ladies and Gentlemen: by phulegart · · Score: 0, Redundant

      you are being sarcastic about the ironclad logic there, right? I hope to god you are...

      First Schmuck5000 says that Bungie should have built an anti-cheating engine into the game to prevent cheating. Then he says that no company should do this, because cheaters will always find a way around it.

      Ironclad logic??

      --
      "I love deadlines. I love the whooshing sound they make as they fly by." -D. Adams
    13. Re:Ladies and Gentlemen: by Anonymous Coward · · Score: 0
    14. Re:Ladies and Gentlemen: by Rix · · Score: 1

      Putting on my devil's advocate hat, he does have a reasonable argument. It isn't fair to ask him not to cheat while allowing others to do so, and enforcement of the rules isn't the role of a player.

    15. Re:Ladies and Gentlemen: by zerosix · · Score: 1

      Actually you make a lot of spelling mistakes...oh wait, that's because you speak proper english! :P

      --
      Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. ~Albert Einstein
    16. Re:Ladies and Gentlemen: by InsaneProcessor · · Score: 1

      The educational system has nothing to do with this. His parents failed him, more specifically, his father.

      --

      Athiesm is a religion like not collecting stamps is a hobby.
    17. Re:Ladies and Gentlemen: by JonathanBoyd · · Score: 1

      That would only be a valid argument if he was being singled out, but every cheater is being asked not to cheat. There's no bias.

    18. Re:Ladies and Gentlemen: by ravenshrike · · Score: 1

      Or he's read the Redemption of Althalus and is going all Gher on us. Unlikely, I'll admit.

    19. Re:Ladies and Gentlemen: by bradkittenbrink · · Score: 1

      That wasn't his argument. His argument was that if game developers want people to stop cheating then the should enforce it with better anti-cheat technology which he then goes on to claim is futlie. He is justifying cheating by saying that game developers haven't done enough to stop it, then turns around and says, "Well, in actuality there's no way they could conceivably do enough to stop it, so my justification for cheating was actually given in bad faith."

    20. Re:Ladies and Gentlemen: by Rix · · Score: 1

      That's true, but it is a valid response to say that he'll stop when everyone else does. It isn't a *good* response, but it is a valid one.

    21. Re:Ladies and Gentlemen: by Rix · · Score: 1

      No, they're two separate arguments. In one, he says that it isn't his resposibility to enforce the rules, and in the other he says that he doesn't know how to enforce them.

      I realize he's hardly a sympathetic character, but that's not an excuse for intellectual dishonesty.

    22. Re:Ladies and Gentlemen: by Anonymous Coward · · Score: 0
    23. Re:Ladies and Gentlemen: by CortoMaltese · · Score: 2, Funny
      That's the only part of the interview that truely [sic!] surprised me (when he said he was 24). Either he's much younger or the educational system is clearly failing.
      Duh. He cheated in the exams.
    24. Re:Ladies and Gentlemen: by ynohoo · · Score: 1

      unless pop is a career criminal, in which case he probably said "I'm proud of you son, you've got those durned slashdotters all riled up!"

    25. Re:Ladies and Gentlemen: by sir_montag · · Score: 1

      A 10,000 year old caveman playing Halo? Come now! Next you'll want me to believe that people still play Counter-Strike!

  3. May I be the frst to say.... by Anonymous Coward · · Score: 0

    Cheater, Cheater, Pumpkin Eater...... PPPPPPTTTT!

  4. I know what he means by svunt · · Score: 5, Funny
    Schmuck5000: Modding is not an unfair advantage. There is just as much chance that there will be a modder on the other team. I am there to even things out.


    Exactly. This is why I carry $1000 in Monopoly money in my underpants at all times.

    1. Re:I know what he means by Anonymous Coward · · Score: 2, Funny

      You wear underpants? I've been hiding it in bodily cavities until people wanted to stop playing because of the smell. Then I declare myself winner by default.

    2. Re:I know what he means by neoform · · Score: 1

      $1000? What's that worth? 2 hotels?

      You'd be better off carrying $10,000 and a pile of get out of jail free cards.

      --
      MABASPLOOM!
    3. Re:I know what he means by svunt · · Score: 2, Funny
      $1000? What's that worth? 2 hotels?

      Naw, dog. I'm from the ghetto, that stretch of slum land from Go to Jail. A grand will buy you crack, a lap dance, a few forty ounce bottles of malt liquor, and your own chain of Flag Inns.
    4. Re:I know what he means by noidentity · · Score: 1

      I know someone I won't be playing Monopoly with.

    5. Re:I know what he means by Anonymous Coward · · Score: 0

      I just thought you were just happy to see me.

    6. Re:I know what he means by WilliamSChips · · Score: 1

      That doesn't work when you're playing with Captain Jack and he carries a gun in his bodily cavity.

      --
      Please, for the good of Humanity, vote Obama.
  5. Note to Self by AvitarX · · Score: 0, Troll

    People who say "more funner" are asshats.

    --
    Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    1. Re:Note to Self by Anonymous Coward · · Score: 0

      People who say "asshats" are recursive.

    2. Re:Note to Self by spun · · Score: 3, Funny

      People who say "recursive" are more funner.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  6. New for XBox 360 by Siberwulf · · Score: 3, Funny

    "Speak Easy 2: Haxxing"



    You to can make ur games much more funner then before! Plug in yer haxx and away yous go! Cal Now!

  7. Weeeoooeeeoooeeooo... by SocialEngineer · · Score: 1, Funny

    Here come the Slashdot Spelling and Grammar Police..

    "I am there to even things out. Halo 2 is beginning to get old, us modders are just making it more funner."

    --
    "Better to be vulgar than non-existent" -Bev Henson
    1. Re:Weeeoooeeeoooeeooo... by revlayle · · Score: 4, Funny

      Nah, I bet those were the words of THE CHEATER.

      See kids: IF YOU cheat at Halo 2 OR become a Slashdot Editor, your grammar skills *will* slip.

      (There's a moral here, but damned if I could figure it out!)

    2. Re:Weeeoooeeeoooeeooo... by hc5duke · · Score: 1
      I am there to even things out. Halo 2 is beginning to get old, us modders are just making it more funner."
      should read:
      I am there to be a complete pussy because I have no friends. Halo 2 is beginning to get old, us 10-year olds are just making it more funner.
      Did I miss anything? ;)
    3. Re:Weeeoooeeeoooeeooo... by revlayle · · Score: 1

      instead of "more funner" it should be "the bestest more funnarest" ;)

    4. Re:Weeeoooeeeoooeeooo... by bstempi · · Score: 1
      See kids: IF YOU cheat at Halo 2 OR become a Slashdot Editor, your grammar skills *will* slip.

      Is it because.... *duh duh duhhhhhhh* they are the same?

    5. Re:Weeeoooeeeoooeeooo... by captainjaroslav · · Score: 1

      I'm a little disappointed in the grammar police. Everybody caught "more funner" but "us modders" (should be "we modders") went completely unnoticed! Admittedly, I'm only reading this story because I couldn't wait to see what slashdotters said about the grammar... god, I need a life!

      --
      I'm just sayin'.
    6. Re:Weeeoooeeeoooeeooo... by Carlbunn · · Score: 1

      Too bad I can't mod you "+1 more funer"

    7. Re:Weeeoooeeeoooeeooo... by Carlbunn · · Score: 1

      *funner
      I made a mistake on my post about a mistake. I should be shot

    8. Re:Weeeoooeeeoooeeooo... by Syrrh · · Score: 1

      Ugh! Your grammar is atrocious!

      Remember: In shitbird leetspeak, every paragraph must end with some variation of a 'lol'.

  8. Cheat or cheater by Bloke+down+the+pub · · Score: 5, Funny

    I thought a person who acts unsportingly was a cheat. Whereas a cheater's sort of like a leopard.

    --
    It's true I tell you, feller at work's next door neighbour read it in the paper.
    1. Re:Cheat or cheater by MightyYar · · Score: 1

      I think that they are both acceptable, and both are in common usage. Most people say "cheater" when it is a stand-alone noun and use "cheat" when it has a noun modifier. For example, "He was arrested for being a tax cheat," versus, "You're a dirty cheater!" Of course, I have no real idea what I'm talking about.

      --
      W..w..W - Willy Waterloo washes Warren Wiggins who is washing Waldo Woo.
    2. Re:Cheat or cheater by Anonymous Coward · · Score: 0

      A leopard acts spottingly.

    3. Re:Cheat or cheater by KDR_11k · · Score: 1

      That depends on whether we are talking about The Cheat.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:Cheat or cheater by CCFreak2K · · Score: 1

      In the context of Halo, it's more like a puma...

      --
      "Beware of he who would deny you access to information, for in his heart he dreams himself your master."
    5. Re:Cheat or cheater by PeeAitchPee · · Score: 5, Funny

      Whereas a cheater's sort of like a leopard.

      Correct. It's very similar to the other Southern Appalachian big cat, the lyin'.

    6. Re:Cheat or cheater by Guppy06 · · Score: 1

      "I thought a person who acts unsportingly was a cheat."

      "Unsportingly?" This is Slashdot; the only way anybody around here can act "sportingly" is with the help of a "sporting lady."

    7. Re:Cheat or cheater by Mr.+Underbridge · · Score: 1

      I thought a person who acts unsportingly was a cheat. Whereas a cheater's sort of like a leopard

      Love that Boston accent:

      tuna: A fish. Pronounced like too-ner

      tuner: A piece of stereo equipment. Pronounced like too-nah

      And they say people in the Appalachians are inbred.

    8. Re:Cheat or cheater by alc6379 · · Score: 1
      And they say people in the Appalachians are inbred.

      Don't hate. Just because we can combine familial references such as brothsin, couster, or uncsband and you can't, there's no need to bring family members into this topic. You're just jealous.

      --
      I don't moderate anymore. Karma penalty for 90% fair mods? Can I mod that unfair?
    9. Re:Cheat or cheater by CrimsonScythe · · Score: 1
      Correct. It's very similar to the other Southern Appalachian big cat, the lyin'.

      Damn, that Appalachia place sounds rather dangerous. I hear they have both beers and lepers there as well.

      --
      The view was horrible and the smell was even worse; Julie severely regretted becoming a proctologist.
  9. Really lame interview by EVil+Lawyer · · Score: 5, Informative
    FTFA: "Aeropause: Do you have a girlfriend?"

    Boh the interviewer and interviewee appear to be relatively idiotic. This interview might have been marginally interesting if they had interviewed someone more on the cutting edge of cheating -- someone who actually creates the mods, or develops new cheating modalities.

    1. Re:Really lame interview by xtracto · · Score: 3, Insightful

      I would like to say thank you to Schmuck5000 for letting us in on how utterly dumb and senseless the mind of a cheater can be. I am sure all our faithful

      I agree with parent, the interview is stupid, it is just one person whining because the 'cheater' beat him. I agree that what would be interesting is to interview the developers of the cheats.

      However, the reason why the people develop cheats is just because there is demand for cheats. So in a sense this cheater has a point, there is people who wants to cheat, it has been like that since the GameGear times of the NES (or before).

      My first cheat was with the Price of Persia game on the PC, I remember looking the PRINCE.SAV file on Xtree Gold and editing it in Hex mode (without knowing what it was, just hacking my way trough it) to have more lives and time. Oh, and to bypass the manual letter verifiaciton =o)

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    2. Re:Really lame interview by Anonymous Coward · · Score: 0

      FTFA: "Aeropause: Do you have a girlfriend?"

      To which Schmuck5000 replied: "ooooh....cooties!!!!!!!!!!! Gross!!!!!!11!!!!1!"

    3. Re:Really lame interview by plague3106 · · Score: 1

      I'm willing to bet most people that cheat in games won't have a girlfriend. Otherwise why would they be so obsessed with 'winning' an online game? People with a SO have better things to do that worry about if they won or lost..

      I found the rationalization interesting personally. He honestly thinks the game is more fun playing by different rules... I've never heard of anyone that liked rules which worked against them. He also assumes that the other players DON'T want to play by the same set of rules, which I think is pretty unlikely.

    4. Re:Really lame interview by Score+Whore · · Score: 5, Insightful

      People who are cheating are playing a different game. They may be having fun, but they are not playing the same game as the rest of the players.

      They want to be bully's and the only way the can bully people is to use a "tool" to get over whatever is preventing them from bullying without the "tool".

    5. Re:Really lame interview by 1010110010 · · Score: 5, Interesting

      You're missing the point of the interview.

      Yes, it would be very interesting to ask technical as well as moral questions to the people who enable cheaters to cheat, but this interview gave us insight into why a person would cheat in the first place.

      I would also like to add that there is a strong difference between cheating at a single player game, and having fun figuring out the save system, and cheating at multiplayer. When you're cheating by yourself, whether it be because you enjoy reverse-engineering the save file or because you simply want to advance faster, it has no impact on anybody else.

      Cheating at multiplayer is an annoyance for everybody. The interviewee clearly demonstrates that there is no technical challenge to what he is doing. He's not doing it because he wants to understand how the game works. He's doing it because he's not very good at the games he likes to play and he wants to win, to the frustration of everybody else.

    6. Re:Really lame interview by Prog_Burner · · Score: 1

      Don't you see? He is the "tool"!

    7. Re:Really lame interview by ergo98 · · Score: 2, Interesting
      I agree with parent, the interview is stupid, it is just one person whining because the 'cheater' beat him. I agree that what would be interesting is to interview the developers of the cheats.

      It's impossible for a cheater to win. People who face cheaters get irritated because they completely ruin the game, not because they're such potent adversaries.

      Even when you aren't getting shot by magic bullets from adversaries who can track you and shoot you through walls, once cheaters have permeated a domain you can no longer enjoy the game: Instead of ceding that your opponnet played better, once there's cheaters in the mix you can never savour a loss (to put it in a funny but truthful way). Suspicion and bitterness overtake the game (on both sides. I was pretty good at Urban Terror, and my abilities were endlessly chalked up to "cheats" by my victims. I could never enjoy my wins, and they couldn't enjoy their loss or learn from it, because the game was saturated by cheaters).

      I agree that what would be interesting is to interview the developers of the cheats.

      I think what motivates the creator of the cheats is clear to us all. Hell, I would never spam, but creating spam-track avoidance software has always intrigued me because it's a challenge. I'm sure the cheat developers are just playing their own game, and they are legitimately winning.

      The people destroying online games, however, are just the scriptkiddy wankers, and really I doubt the actual developers behind the cheat (who do legitimate, real work for their achievements) ever really even bother using their cheats online.

    8. Re:Really lame interview by EVil+Lawyer · · Score: 1
      "...this interview gave us insight into why a person would cheat in the first place."

      Did it really? Where, exactly? None of the responses came even close to this.

      "He's doing it because he's not very good at the games he likes to play and he wants to win..."

      From where in the interview did you glean this? The subject specificially says that he is good at the games at which he cheats, without cheating. Whether or not this is true, the interview never gave us reason to believe your claim.

    9. Re:Really lame interview by random+coward · · Score: 1

      I would bet theat the same people develop cheats as the spam software. 1. Develop software cheat. 2. Package it with spam zombie. 3. distribute for free. 4. Sell spam services 5. profit.

    10. Re:Really lame interview by JavaLord · · Score: 3, Insightful

      I'm willing to bet most people that cheat in games won't have a girlfriend. Otherwise why would they be so obsessed with 'winning' an online game? People with a SO have better things to do that worry about if they won or lost..

      You are wrong, I created and released an aimbot for a certain FPS game and I had a girlfriend at the time. It's amazing people still don't understand what a griefer is. It never mattered to me if I won or lost, just as long as I pissed someone off, and got a laugh out of it.

      Also the author of the article claims that "Modders", aimbotters, whatever..cheat because they have no skill. That isn't true either, as I've played for first place on a very popular online gaming ladder for the game I used to cheat at, and I know other people who were good players who botted just for the hell of it.

      There are some players who use bots, mods, whatever and try to pass them off as 'skill', but for the most part they are just losers. It's much more fun to cheat, and let everyone know about it. :)

    11. Re:Really lame interview by Anonymous Coward · · Score: 0
      It never mattered to me if I won or lost, just as long as I pissed someone off, and got a laugh out of it.

      That sounds an awful lot like a sociopathic tendency to me. On a larger scale, people like you are fucking up pretty much everything for the rest of us. Please seek help, or at least refrain from breeding, please.

    12. Re:Really lame interview by ClamIAm · · Score: 1

      I think the worst part is non-interview portion. At the end of the article, the "writer" says "I would like to say thank you to Schmuck5000 for letting us in on how utterly dumb and senseless the mind of a cheater can be".

      This is a pretty big leap of a conclusion. Obviously some cheaters are like this (I've encountered ones like this before), but to draw this conclusion is a leap of logic that does not seem possible.

    13. Re:Really lame interview by suparjerk · · Score: 1

      it has been like that since the GameGear times of the NES (or before).

      To clarify for anyone else who was really confused for a few seconds: You meant Game Genie, right? GameGear was Sega's attempt at a handheld system.

      --
      I caught the Mountain Wumpus! He gave me his treasure chest ($100) to let him go free again.
    14. Re:Really lame interview by Jonner · · Score: 1

      Yes, that's an important distinction. A "cheat" for a single player game doesn't disadvantage anyone and isn't in any way dishonest. But all the people in a multiplayer game must be playing by the same rules for it to be fair. I've used single player "cheats" many times to explore a game, because I was frustrated with a particular section, or just to try something different. However, I have no interest in cheating in a multiplayer game, since I want to know I beat other people due to my skill.

    15. Re:Really lame interview by Anonymous Coward · · Score: 0

      Golly.
      That's impressive.

      I bet your mom is so very proud of you.

      "Hi, Mom! I pointlessly pissed off a thousand people today! Aren't you proud of me?"

      You are a grade A putz.

    16. Re:Really lame interview by Vellmont · · Score: 4, Insightful

      For some reason the word "sociopath" keeps coming to mind when I read your post. Anyone who enjoys pissing off anonymous people in a computer game, and actively seeks that out has a screw or two loose. Perhaps you should up your meds?

      --
      AccountKiller
    17. Re:Really lame interview by Seraphim1982 · · Score: 1

      I don't follow you, mostly because I don't see the conclusion that you do. He says "can be", to me it doesn't look statement about how things are, just about possibility.

    18. Re:Really lame interview by john83 · · Score: 1

      I don't think these words "can be" mean what you think they mean.

      --
      Strange women lying in ponds distributing swords is no basis for a system of government.
    19. Re:Really lame interview by Jekler · · Score: 4, Insightful

      Other posters said it sounds like sociopathic tendencies. It's not a tendency, you are a sociopath.

      "It's amazing people still don't understand what a griefer is."

      That's practically the definition of a sociopath. A person who does not think or feel the same genuine emotions the rest of society does, but you firmly believe everyone else's brain is wired up the way yours is.

      People with normal minds do not play games for the disenjoyment of others, don't understand why someone would want to, and wouldn't enjoy it if we tried. Your thoughts and behavior are equivilant to someone going to medical school so they can cut people with a scalpel. (i.e. Someone who wants to end up with half a dozen bodies hanging in their basement.) You've chosen a course of action for exactly the opposite reason most people do, but you think it's strange the rest of us don't seem to understand or empathize.

    20. Re:Really lame interview by loraksus · · Score: 1

      You're probably one of those assholes who do the spinning knife thing with speedhack in CS.
      Or use auto aim, auto fire bots.
      I find it funny that a lot of the cheaters like to think they have skill, when in fact even a quadraplegic using his air tube for control can excel with such cheats.

      --
      1q2w3e4r5t6y7u8i9o0pqawsedrftgthyjukilo;p'azsxdcfv gbhnjmk,l.;/
    21. Re:Really lame interview by Leperflesh · · Score: 1

      Actually, what bugs me the most about parent's sociopathic behavior is just how needlessly complex it is. If you want to anonymously piss off people for the sheer enjoyment of it, surely there are ways to do it that are less time-consuming and expensive than creating an aimbot. Can't you just key cars in parking lots, put superglue in ATM cardslots, go mailbox-bashing, or otherwise engage in petty destruction and random vandalism? Or is it a particular thrill to you, to fuck up other people's life experience at random, if you do it in a really nerdy way? And before you go claiming that there's a difference between vandalizing a mailbox and cheating in online Halo games... recognize that others have paid money to play Xbox online. You are actively ruining an entertainment experience which others have paid for. It'd be no different if you decided to go kick over people's sattelite dishes during the superbowl, or if you built a cell phone jammer and randomly turned it on in crowded public areas. Actually, it is worse, because you aren't just fucking up other people's gaming directly... you've built software to enable others to do the same. You are no different from someone who writes a harmful computer virus for kicks. Fuck you. -Lep

      --
      I am allowed to criticize you: you are not allowed to criticize me. Sorry, that's just how things are.
    22. Re:Really lame interview by TheNinjaroach · · Score: 1
      I would also like to add that there is a strong difference between cheating at a single player game, and having fun figuring out the save system, and cheating at multiplayer. When you're cheating by yourself, whether it be because you enjoy reverse-engineering the save file or because you simply want to advance faster, it has no impact on anybody else.
      I completely agree. The worst part of this is that Microsoft charges $6/mo. ($8/mo. if you have a 360!) for the ability to play user-hosted multiplayer games online. I haven't seen a patch for Halo 2 in nine months, but it's possible a friend downloaded one when borrowing the system. My point is when I'm paying for a matchmaking service, they'd better match me up with other people who aren't cheating.

      I've finally taken action about the situation and cancelled my XBLive subscription. If I had the time I would get back into PC gaming, with dedicated hosts and all.
      --
      I went to eat some animal crackers and the box said, "Do not eat if seal is broken." I opened the box and sure enough..
    23. Re:Really lame interview by Anonymous Coward · · Score: 1, Interesting

      Actually I've always enjoyed it more when I'm having an "on" night, smoking everyone that stands in my way, and then being accused of botting. That's when I ham it up, say "Yes, I'm cheating like mad", and continue to smoke them on skill alone. More fun that way since I know they're pissed AND I know I'm skilled.

    24. Re:Really lame interview by Anonymous Coward · · Score: 0

      Really? I always figured it was normal to want to tease others a bit.

      The trick is finding the point where they snap and riding it for as long as you can. I've been doing it for so long, it's practically second nature to me now.
      I get far more enjoyment out of this than I do from the game itself (although at first the game usually is entertaining).

      I wonder if it's the power that's so intoxicating, knowing that you alone have the power to make the other guy snap and go on a murderous rampage, almost at will...

      If course I usually don't go that far; there are far more subtle ways to mess with someone's mind, but that comes as you grow more skilled in the art.

    25. Re:Really lame interview by Vicissidude · · Score: 1

      Creating an aimbot allows him to legally behave like a sociopath. Cheating, unfortunately, is completely legal. Those other things you listed are not.

    26. Re:Really lame interview by BoberFett · · Score: 1

      What will really be funny is when you run into somebody even more sociopathic than yourself. When they manage to track you down and cut you into little bite sized pieces to make stew out of because you beat them in a game, we'll have a laugh about it.

      Hey, it's all in good fun.

    27. Re:Really lame interview by JavaLord · · Score: 0, Flamebait

      an't you just key cars in parking lots, put superglue in ATM cardslots, go mailbox-bashing, or otherwise engage in petty destruction and random vandalism?

      I never really did such things, even when I was young. I wouldn't screw up anyones real-life experence or anything that costs real money. How much is someones online gaming time worth really? Not much. All of the things you listed above would take time and money to fix, what I did would take disconnecting from a server and going to another one to fix. It's not even close to the same thing.

      Or is it a particular thrill to you, to fuck up other people's life experience at random, if you do it in a really nerdy way? And before you go claiming that there's a difference between vandalizing a mailbox and cheating in online Halo games... recognize that others have paid money to play Xbox online.

      I don't play x-box online, as for your line with cheating in video games...If someone camps they are fucking up your life experence so isn't it the same thing? If someone plays really well, you could argue they are fucking up your game so is that the same thing? When someone threw you at street fighter 10 years ago in the arcade, was that the same thing? Really it's no different, and easy to agitate people like you are the ones who make it so much fun. You act like an aimbotter is the reincarnation of Hitler. Your emphasis on how much the game matters is what makes you an attractive target.

    28. Re:Really lame interview by kniLnamiJ-neB · · Score: 1

      The reason he does it online in games is because there are no consequences if he gets caught (by the way, you owe me a new keyboard for the "kicking satellite dishes" line :D). If he kicks my satellite dish over, I'm going to call the law and have his sorry butt dragged off... or just beat the hell out of him myself.

      But online, what can I do? I can report him, but the problem's so widespread that it's too late to really police it well. What's Microsoft gonna do? Deactivate the Xboxes of the multiple thousands of cheaters out there? Let's see... (1000 cheaters) x (XBL Monthly fee)... Yeah, they won't touch them until they have hard evidence that banning cheaters will make their sales go up.

      That's why he does it online, because there are no serious punishments for his sociopathic behavior. His organ's just a little too small to do something in the real world as you suggest, so he goes somewhere that people can't really fight back and gets his micro-balls to tingle by cheating.

      --
      Windows isn't the answer... it's the question. NO is the answer!
    29. Re:Really lame interview by Vellmont · · Score: 1


      Really it's no different, and easy to agitate people like you are the ones who make it so much fun. You act like an aimbotter is the reincarnation of Hitler. Your emphasis on how much the game matters is what makes you an attractive target.


      And here lies the depth of your disease. Do you move the pieces around in chess when your oppponent isn't looking, then get all surprised when they get mad at you for cheating? I guess that's not "the same thing" because someone just might punch you for doing something so rude, where there's no real threat on online gaming.

      You don't really anger me, you just make me sad. Seek professional help. Getting pleasure out of hurting other people (however trivial and minor it may be) isn't healthy. This is especially true when it's not even someone that wronged you, but some anonymous person you'll never even meet.

      --
      AccountKiller
    30. Re:Really lame interview by HiVizDiver · · Score: 2, Informative

      Actually, a closer definition would be psychopath. http://en.wikipedia.org/wiki/Psychopath/
      That should make everyone feel better. O_o

    31. Re:Really lame interview by HiVizDiver · · Score: 1

      Actually, I'd rather he stick to the relatively benign practice of griefing people online who are *playing a game* than intentional destruction of real property.

    32. Re:Really lame interview by MCraigW · · Score: 1
      I've finally taken action about the situation and cancelled my XBLive subscription. If I had the time I would get back into PC gaming, with dedicated hosts and all.

      While you may not need to pay a subscription fee for many online PC games, like Halo, cheating is still a problem, perhaps even more prevalent on PC games than it is on console games.

    33. Re:Really lame interview by MCraigW · · Score: 1
      I was pretty good at Urban Terror, and my abilities were endlessly chalked up to "cheats" by my victims. I could never enjoy my wins, and they couldn't enjoy their loss or learn from it, because the game was saturated by cheaters).

      I always feel that it is quite a complement when I'm accused of cheating, when I know that I am not cheating. My standard reply is that "I'm not cheating, I just suck less than you"...

      For a short while I ran a dedicated Halo (PC) server. If I could tell that someone was using some type of cheat, like an aimbot, or a speed-hack, I would ban them. I did not, however, ban people that just took advantage of the game's vulnerabilities, like being able to get pushed through a wall by a vehicle. I figure that if the unchanged game allows you to do it using no extra software, then it's just part of the game.

    34. Re:Really lame interview by Tsagadai · · Score: 1

      OMG! That man has a board with a nail in it!

    35. Re:Really lame interview by Deanalator · · Score: 1

      playing a different game

      When I started playing Diablo 2, I knew very little about computers. Much of what I now know about programming, including things like memory patching and packet analysis/injection, started with me playing diablo 2. It's not that I had any sort of grudge against the NPCs, or that I felt inadequate or something like that. The new game was just more fun than the RPG.

      Anyway, the way I see it, all clientside variables are fair game. I do realize there are things like bandwidth concerns for things like map transfers, but client boxes should in general be used for rendering graphics, and actual calculations should be done on the server. Any real cheating is the result of lazy programmers, or cheap server admins, everything else is just automation.

    36. Re:Really lame interview by Vicissidude · · Score: 1

      Camping is cheap, but it's not cheating. Any decent game will be designed with the idea of alleviating that problem.

      Someone playing really well is different from someone outright cheating. To use a previous example, it's the difference between playing a chess grandmaster and playing some no-talent cheater just switching the pieces around.

      Your idea of fun by taunting and agitating people sounds sociopathic. Do you have an obsession with fire? Do you enjoy harming animals? Did you have a longer than usual period of bedwetting? If you answered yes to two of those questions, that indicates a very strong tendency towards sociopathy.

    37. Re:Really lame interview by Darren+Winsper · · Score: 1

      This is where a little knowledge is very dangerous. See, you know little about networked game design and thus just assume that vulnerabilities are down to lazy programming. You don't consider things like bandwidth and latency issues causing problems with gameplay.

    38. Re:Really lame interview by photomonkey · · Score: 1

      "It's amazing people still don't understand what a griefer is." Isn't a griefer one of the Sutherlands?

      --
      Message contains 1 attachment: spam.gif
    39. Re:Really lame interview by Anonymous Coward · · Score: 0

      I started my character on a roleplayer server with the express purpose of roleplaying a cheater.

      Any sociopathic behaviors are just me acting. They arent me.

      But sometimes I stop roleplaying a cheater and play for real and the roleplayers are so bad that I wtfpwn them all. That is when the game is the most funnest.

      Soon I shall have my RP'd cheating NE Hunter take acting lessons and she will pretend to be a self righteous Male Dwarven Paladin in all actions save the few Stealhed Aimedshots .....

    40. Re:Really lame interview by Anonymous Coward · · Score: 0

      ....remember looking the ... file on Xtree Gold and editing it in Hex mode (without knowing what it was, just hacking my way trough it) to have more lives and time

      You to? Welcome, brother!

    41. Re:Really lame interview by drsquare · · Score: 1
      That's practically the definition of a sociopath. A person who does not think or feel the same genuine emotions the rest of society does, but you firmly believe everyone else's brain is wired up the way yours is.


      Genuine emotions? It's a game. Whining about sociopathy because you lose unfairily in a meaningless computer game is completely pathetic.
    42. Re:Really lame interview by Jekler · · Score: 1

      Normal people have the same consistent behavior regardless of what they do. Griefers don't load up a game and switch into sociopath mode. They make the same justifications and rationalizations about everything in life. Just because something isn't important to you doesn't mean it's okay to ruin things for others.

      Consider the people who sit in a game and spout racist remarks. It's not "just a game", it's how they really think, the game allows them to reveal their true self. Those are the things they would say in everyday life if they thought they would get away with it.

    43. Re:Really lame interview by andr0meda · · Score: 1



      There are some players who use bots, mods, whatever and try to pass them off as 'skill', but for the most part they are just losers. It's much more fun to cheat, and let everyone know about it. :)


      Really? The only effect it ever got on me was an empty server.

      --
      With great power comes great electricity bills.
    44. Re:Really lame interview by Anonymous Coward · · Score: 0

      You are just a twat who can't be bothered to learn how to play properly. If I saw you IRL I would stab you. No, seriously.

    45. Re:Really lame interview by Pentagram · · Score: 2, Insightful
      How much is someones online gaming time worth really?
      It's not for you to decide how much someone else's time is worth.
      All of the things you listed above would take time and money to fix, what I did would take disconnecting from a server and going to another one to fix.
      Why should others have to inconvenience themselves to accommodate your antisocial behaviour? If, IRL, you came across a group of people playing [football, rugby, Ultimate...] would you feel justified in running around and disrupting their game -- after all they could find somewhere else to play?
      I don't play x-box online, as for your line with cheating in video games...If someone camps they are fucking up your life experence so isn't it the same thing? If someone plays really well, you could argue they are fucking up your game so is that the same thing? When someone threw you at street fighter 10 years ago in the arcade, was that the same thing? Really it's no different, and easy to agitate people like you are the ones who make it so much fun. You act like an aimbotter is the reincarnation of Hitler. Your emphasis on how much the game matters is what makes you an attractive target.
      I agree with the other posters' assessment: you are a sociopath. Justifying annoying others because they take their chosen leisure activity seriously is bizarre.
    46. Re:Really lame interview by ynohoo · · Score: 1

      "JavaLord"? is that like a "VB Guru"?

    47. Re:Really lame interview by morie · · Score: 1

      Maybe these suggestions could be helpfull:

      http://www.darwinawards.com/

      --
      Sig (appended to the end of comments I post, 54 chars)
    48. Re:Really lame interview by plague3106 · · Score: 1

      Genuine emotions? It's a game. Whining about sociopathy because you lose unfairily in a meaningless computer game is completely pathetic.

      Games don't cause an emotional response in people? Don't know what planet your from, but they do. If you REALLY want proof, attend any sporting event in Philadelphia.

    49. Re:Really lame interview by Score+Whore · · Score: 1

      You are missing the point. While you may have learned something about computers from being a cheat and sociopath, the rest of the world didn't play Diablo 2 so that "Deanalator" could learn about computers. They chose Diablo 2 as their game of choice because it fit their needs and expectations. Everything from the storyline to the game mecahnics made it fun for them. None of the people figured that it would be really great fun to have some putz in the game using a modified client and/or proxy.

      The way I see it, everything generally is open, enjoyable, economical, and efficient, then some fuckwad comes along and sees that by stepping out of the accepted modes of use he can increase his personal satisfaction. Most everything that people dislike about life can be traced to some dumbass willing to trade general good for personal gain.

    50. Re:Really lame interview by Anonymous Coward · · Score: 0

      I may not know what a "griefer" is, but I know a sociopath when I see one.

      Seek. Professional. Help. Now.

  10. athletes use same excuse by 192939495969798999 · · Score: 5, Interesting

    Athletes often use the same excuse, that since there will be "other" players on drugs, they need to use the same drugs to stay competitive. However, this should only be the case if the drugs are allowed, because any given cheater could be exposed and stripped of their titles, video game or otherwise. That's the ultimate slap-down, because anyone after that will assume you're cheating even if you're not.

    --
    stuff |
    1. Re:athletes use same excuse by Red+Flayer · · Score: 2, Interesting
      Athletes often use the same excuse, that since there will be "other" players on drugs, they need to use the same drugs to stay competitive.
      I think there's a difference between recreational gaming and professional sports, however. Professional sports are ALL about winning (unfortunately, IMO -- it sets a bad example). Look at the famous quote by Vince Lombardi -- "Winning isn't everything, it's the only thing."

      Recreational gaming is about competition, win or lose -- and the fact that some people are willing to cheat doesn't change the fact that if I cheat, I'm throwing away the concepts of fair play and good sportsmanship.

      In life, as in gaming, there will always be people who cheat. The questions are:

      1) Does your moral system acknowledge that when competing within a ruleset, it is immoral to reach outside that rule set? And,

      2) Are you willing to suffer negative consequences for sticking to your morals, even when others are obviously acting outside the rules?

      People who cheat usually justify their actions by their response to these two questions; a negative response to the first indicates a contextually amoral system, a negative response to the second indicates an immoral attitude.

      The subject of TFA is of the second camp; his justification is that because others have broken the rules, and he doesn't want to suffer thereby, that the rules have changed to allow cheating.

      However, this should only be the case if the drugs are allowed, because any given cheater could be exposed and stripped of their titles, video game or otherwise. That's the ultimate slap-down, because anyone after that will assume you're cheating even if you're not.
      That works in professional sports; not so in on-line gaming, where anonymity cancels it out. I don't really see a solution -- I know that when I play, there are others playing with whom I'm not competing (the cheaters). It's frustrating, but I can always get my jollies from feeling that I've got the moral high ground. When there are too many cheaters, I play a different, less popular game -- where cheating is less rampant.
      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    2. Re:athletes use same excuse by edxwelch · · Score: 2, Funny

      Are you suggesting that taking anabolic steroids can increase your performance in a Halo2 death match?
      interesting

    3. Re:athletes use same excuse by Anonymous Coward · · Score: 0

      from what i have come to understand, cheating happens largely when a person needs to win, for whatever reason. In real life, this can be pressure, leading players do to things like take steriods, or do other things to give them a edge (without actually hiring hitmen to literally kill the compitition). In games, the people seem to be more sad. For some reason, they feel the need to win, and not to have fun in the competition, but to feel like they are better then others, probably from a lack of self esteem in the real world. This causes them to act like asses in games, and in some cases can drive them to cheat.

      I know i tried cheating a few times, it never panned out (altho it was a RTS game, so maybe its diffrent for FPS), but it just wasent as fun at all, i mean, why even bother playing at all if you have to use cheats? You might as well just place a bot in your place, then take credrit for its work, that is what cheating in games has always felt like to me. Its clear to me, that those are actively cheat are the ones that cant stand the competition, and need to feel superior, even if its clearly artificial (much like people that crave attention to bad things).

    4. Re:athletes use same excuse by morie · · Score: 1

      Real athletes will win no matter the cost, but will also recognise that using drugs will not make them the real winner. The cost off taking drugs is to always lose, and therefore to high.

      Are there any of those left? Sure. Take Sir Steven Redgrave. No drug history (other than his Insulin, he's a diabetic) and 20 years of gold olympic medals

      --
      Sig (appended to the end of comments I post, 54 chars)
  11. Interview the Enabler Please by eldavojohn · · Score: 5, Insightful

    I haven't read this article. But from that last sentence of grammar stumbling, I'm not interested in this interview at all. I don't know what Xbox modding is but I'd imagine that Schmuck5000 didn't invent this 'modding' procedure. A lot of times, they just follow some process online and then run around killing people saying "1337 h4Xx00rs pwn you n00bz0rs." I consider these people much less than 'cheaters' although I don't think the names I have for them are for public display.

    What about the people who write the code or make the hardware for the mods? You know, the people that actually do all the work? I want to talk to these people who probably don't even use it all that much but just consider it a challenge and then get bored after the challenge is overcome. Game Genie & Game Shark are popularized commercial versions of this but it's not online play. I wish I could talk to the people that reverse engineer the packets sent out using something like Burp or a networking tool that gives them speed hacks. These people work for it while I don't even think their end goal is really to cheat. I kind of have the feeling that they enjoy the cat and mouse game that appearantly Blizzard has won (after rounds of losing) but Xbox Live has lost.

    I investigated writing a program that read the memory from video and tried to interpret it using heuristics on what to do in casewise instances. While it might work for some games (like Tetris), 3D emersion worlds like WoW or online play are much much more difficult. If people are out there and writing these 'bots' that are pretty highly sophisticated, I'd love to hear from them and ask them real questions (not "Do you have a girlfriend?").

    By the way, the article has a picture of Steve Martin as "The Jerk" and it's pretty obvious they were interviewing an idiot and doing a radio talk show host job of making him look like a poser.

    --
    My work here is dung.
    1. Re:Interview the Enabler Please by Cadallin · · Score: 2, Informative

      Here's a hint: AI's in Video games don't look at the video data.

    2. Re:Interview the Enabler Please by NosTROLLdamus · · Score: 0, Troll

      Try to edit your responses of unnecessary material before attempting to impress us with your insight. The evidence that you are a nincompoop will still be available to readers, but they will be able to access it ever so much more rapidly.

    3. Re:Interview the Enabler Please by HarvardAce · · Score: 1
      I consider these people much less than 'cheaters' although I don't think the names I have for them are for public display.

      You're new here aren't you?

      --
      Note to self: Stop putting jokes in my insightful comments so I can get something other than +1 Funny!
    4. Re:Interview the Enabler Please by rabbot · · Score: 1

      I wrote a very simple program for a certain FPS a while back that would read the video memory and determine if my crosshair was on an enemy model and immediately fire...pretty simple but very effective (60-90% accuracy).

      I'm not a cheater though, I just wrote it to see how easy it really is to defeat punkbuster. Aside from the testing I did with some friends on live servers, I don't put it to use...takes all the fun out of the game.

      Obviously this isn't sophisticated at all, but I thought I would share it with you none the less.

    5. Re:Interview the Enabler Please by Aladrin · · Score: 0, Offtopic

      Try to edit your responses of unnecessary material before attempting to impress us with your insight. The evidence that you are a nincompoop will still be available to readers, but they will be able to access it ever so much more rapidly.

      Oh wait, there'd be nothing of your post left.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    6. Re:Interview the Enabler Please by thesandtiger · · Score: 1

      I wrote a bunch of things for games like Star Wars: Galaxies (scripts that would play pretty much all the professions for me so that I could grind out and sell a bunch of Jedi, way back when) and stuff for City of Heroes (more or less to street sweep etc. to powerlevel). Also stuff for World of Warcraft that'll automate play.

      For Galaxies, I did it purely for the profit - sorry, but people paying $1000 and up for Jedi characters was too good to pass up at the time. I spent maybe 100 hours on the automation process in my free time and sold a bunch of Jedi-enabled accounts once I'd gotten the botting down cold. I regret doing that now - not because I think I wrecked the game or something like that, but more because, however small a part I played in it, I did cheapen the experience for people (though SOE cheapened it a hell of a lot more)

      In CoH and WoW, I'd played a few characters to the cap through normal means, and wanted to test out other classes/other builds, but didn't feel like spending the time to actually play them up to max level. For WoW, I will just say that it seems like the Warden program only catches people who use publically available tools - the account I used to bot up a bunch of 60's with was going strong until I quit the game 3 months ago, no warnings or other GM interventions. Also, I suspect that since I simply simulated keyboard and mouse input rather than tried to change the memory (like the teleport and speed hacks do) that it simply wasn't detected. I tried to leave as economically small a footprint as I could with these characters - I only botted in areas that were generally completely abandoned, never sold anything on the AH, never bought anything on the AH, etc.

      Would I ever give these tools to someone else? Fuck no - the last thing I'd want to see are a bunch of braindead people using something I made to wreck other people's play. I do this stuff to explore other aspects of the game, and because I enjoy the challenge of figuring out how to automate varied tasks, deal with random occurrences, etc. I do NOT do it because I want to make tools that'll let me beat other people - if anything, my experience in trying to automate "good" play has given me a lot more respect for the efforts of legitimate players.

      --
      Since I can't tell them apart, I treat all ACs as the same person.
  12. someone has to point it out... by Anonymous Coward · · Score: 0

    "more funner"

  13. it's a fact of life by Anonymous Coward · · Score: 0

    There are people who are selfish, destructive, and otherwise
    screwed up. Don't see any short term fixes for this one.

  14. The subject was then told that by antifoidulus · · Score: 5, Funny

    he cannot "mod" the English language as easily as he can his XBox.

    1. Re:The subject was then told that by happyemoticon · · Score: 1

      Would you say that he is "more better" at xbox modding than english modding?

  15. He has a great future by Phillip2 · · Score: 1



    I think he has a great future in front of him. As we are continually told, life
    is a competition. The point is to win and not to winge about how it wasn't fair
    when you loose.

    Besides which, it is only a game that we are talking about. If you are worried about people cheating, I would suggest chess or scrabble. Much harder to cheat at these.

    Phil

    1. Re:He has a great future by Hahnsoo · · Score: 1

      Well, as far as chess and scrabble, one can easily have computerized assistance to gain an edge over his/her competitors, especially in an online setting. However, as with many cheats, that would defeat the purpose of the game.

      I've used cheats before in single player computer/video games to accelerate my progress through a game if the gameplay that I'm bypassing isn't what I'm interested in. For example, I may use cheats to augment health or cash or ammunition when I'm more interested in progressing through the story of the game rather than relishing the challenge of the gameplay (although, isn't that what difficulty levels are for?). However, these cheats are often built into the game by the developers for debugging and playtesting purposes. Thus using these cheats for similar purposes is in-line with how the game is meant to be played.

      The main problem with cheaters is not that they are seeking personal gain or that they have augmented their playing experience. It is the fact that they often ruin the experience for others. Games are very much a social activity for many folks who play online, and the presence of cheaters degrades their competitive experience. And while the casual online games aren't of much consequence, as more games are played competitively for money and/or status, cheating will become a more serious issue in the future.

    2. Re:He has a great future by HarvardAce · · Score: 1
      If you are worried about people cheating, I would suggest chess or scrabble. Much harder to cheat at these.

      You, sir, have never played Scrabble against my friend's grandmother then.

      Possible ways to cheat:

      • Use made-up words. (When I was really young I didn't know better...we ended up having to buy her a Scrabble dictionary so she couldn't cheat.)
      • Use a regular letter upside down as a blank (only works until the third blank comes up).
      • Swap letters when people aren't looking.
      • Use fuzzy math
      --
      Note to self: Stop putting jokes in my insightful comments so I can get something other than +1 Funny!
    3. Re:He has a great future by Oligonicella · · Score: 2, Insightful

      "I think he has a great future in front of him. As we are continually told, life is a competition. The point is to win and not to winge about how it wasn't fair when you loose."

      The you're an idiot and don't understand the meaning of competition. Competition implies that there are rules being followed.

      Want to play without rules? Great. Come and play a game of poker in my neck of the woods and cheat. Please don't winge (whatever that is) about the lack of working knees when you get caught (ie: lose).

      Life is not (regardless of your outlook) a computer game without consequences. Cheaters who get caught usually pay a stiff price. That's because those of us who don't like cheating or cheaters wreak retribution. That, little man, is not complaining about being cheated, but doing something physical (life) about it.

    4. Re:He has a great future by pete6677 · · Score: 0

      Take your flamebait and shove it up your ass. Nobody gives a shit what you would do to a cheater, because we all know you won't do shit. You're an internet badass, which means a pussy in real life.

    5. Re:He has a great future by suparjerk · · Score: 1

      Based on how well he seems to understand English, I imagine you could cheat all the way throguh a game of Scrabble against him and he'd never notice.

      --
      I caught the Mountain Wumpus! He gave me his treasure chest ($100) to let him go free again.
    6. Re:He has a great future by randyest · · Score: 1

      You're an idiot.

      --
      everything in moderation
    7. Re:He has a great future by pete6677 · · Score: 1

      Look at Oligonciella's posting history to understand why I made the post that I did. I sound like an asshole until you put it in perspective.

    8. Re:He has a great future by Phillip2 · · Score: 1


      The thing is that all of these, you can catch if you know what you are
      doing. With modded games, someone else has to catch.

      You're right about swapping letters. I used to win at monopoly, because
      I had a trust worthy face, always used to be banker, and would palm 500's
      out when ever I passed go.

      Ah, halycion days.

    9. Re:He has a great future by Phillip2 · · Score: 1

      If you can take knees off those who cheat, then why don't you just take the knees
      of those who do not. Then you can just take their cash straight away and not
      have to mess around with all those cards and stuff.

      My own feeling is that I can't see the point getting physical about a game. If
      you want a fight (and, heaven knows, it keeps you warm in winter), then just have
      a fight. Why worry about the game?

      You should do what we do have done with football. In the UK, we've managed to
      cleverly tie football to religion. That way, if you can't disagree about the
      rules of the game, you can have a punch up over transubstantiation or some such.

      Religion is great. The rules are wonderfully, er, interpretable.

      It's a game people. If you ain't enjoying it, don't play.

      Phil

      ps actually, perhaps we linked religion to football rather than vice versa. Never
      got this bit clear in my mind.

  16. Oboy! News for Nerds!! by arun_s · · Score: 2, Insightful
    I always wanted to get inside the mind of a cool haxx0r.

    Give Up! There is no way to stop us. Everyone wants to cheat and we will always find a way to do it. Anyone reading this is simply jealous of the fact that I have enough nuts to cheat and play the game the way I want to.

    Man that guy's got balls! None can stop our XBox-modding overlords.
    Thanks /. for bringing this to our attention.
    --
    I can explain it for you, but I can't understand it for you.
  17. Flamebait Responses by pnattress · · Score: 1

    Let's face it, the reason people cheat at games is to get a rise out of people. They revel in the annoyance they cause. The responses this 'modder' gives are just further examples of this flamebaiting. I'm sure some armchair psychologist somehwere can postulate as to exactly why cheaters want to cause such aggravation, but this interview is not an amazing exposé into the mind of a cheater -- it's just another platform he can use to piss people off.

    1. Re:Flamebait Responses by antifoidulus · · Score: 1

      I think Penny Arcade summed it up quite nicely

    2. Re:Flamebait Responses by east+coast · · Score: 1

      Let's face it, the reason people cheat at games is to get a rise out of people.

      I disagree with this. To some point this is probably true but from another aspect I think that cheaters do it to fulfill some level of self-esteem. Having your name high on the kill/death ratio list is a big thrill. For some unfortunate gamers it may be as close to success as they've ever been in their lives.

      If this weren't true than how can you explain cheat codes in single player games? Surely most gamers are aware enough to understand that the AI doesn't get irked by being pWn3d. So for these people it makes them feel better than they completed a game that all their friends are into. It's a social measure among gamers.

      I don't think one single motivation can explain all aspects of cheating.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    3. Re:Flamebait Responses by KDR_11k · · Score: 1

      If this weren't true than how can you explain cheat codes in single player games?

      Originally they were debug codes that were left in (and are still very useful for people making mods).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:Flamebait Responses by Oligonicella · · Score: 1

      Perhaps, personal inadequacy?

    5. Re:Flamebait Responses by east+coast · · Score: 1

      Yes, but that's not why these people are using them. I do understand where you're coming from but I think that we're beyond the entire "left in" and "leaked out" game we use to play in the past. If it weren't for cheat codes many gamers today would probably buy less games. Games publishers have to understand this (and I'm very sure they do).

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    6. Re:Flamebait Responses by pnattress · · Score: 1

      You make a good point, but in my experience most cheaters on games I play (Counterstrike mainly) direct their attention towards causing annoyance. This is behaviour such as denying they are cheating when they clearly are, mocking others for their 'lack of skill', being abusive in chat/voice, etc.

      At the end of the day, I ask myself, "do people who cheat to win and not annoy genuinely feel like they've won?". Personally I never could feel like I'd won if I cheated, and maybe that's why I find it hard to accept that others would believe the same. At the very least such faulty reasoning could underscore some degree of mental problem.

  18. apparantly he didn't learn his lesson in school. by jimstapleton · · Score: 1
    [...] us modders are just making it more funner.
    Obviously his cheating in English, and thus rendering him inable to communicate in a meaninful manner, didn't teach him anything. Sadly the results of cheating in Halo are even less drastic, so he won't learn his lesson here either.
    --
    34486853790
    Connection too slow for X forwarding? Try "ssh -CX user@host"
  19. Truely a man who deserves a beatdown. by jellomizer · · Score: 0, Troll

    Cheaters on Online games piss me off the most.

    It is not about if you win or loose. But when cheaters are in the game then it is about you just loosing, with out a chance to win.

    His observations I would consider all wrong.

    People are jelious at the cheater because they don't know how to cheat. Maybe a couple of people but most of the Pissed off people can do it if they wanted to. It doesn't take that much skill to copy what is on the internet.

    Second assuming other people are cheating means you have to cheat too. This is saying other people are breaking laws so I should too.

    Third calling people who complain about cheaters winers. The people who report cheaters and get them banned are heros in gaming (And gaming companies should give them a month a free service for each cheater they sucesfully report). These are people who want to play and enjoy the game. If they loose fairly they may be annoyed but it is the nature of the game. But having a cheater beat you is just a wast of your time. When going against a cheater your skills will not improve because no mater what you do you fail.

    I have been called a cheater before but that was just because I was playing a team game (StarCraft) and I worked will with my team and the other side didn't so the other side lose a painful death while my team won. (Of course after we one the kid said he will get us banned off the internet because his dad owns the internet)

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    1. Re:Truely a man who deserves a beatdown. by plague3106 · · Score: 1

      When going against a cheater your skills will not improve because no mater what you do you fail.

      Not always true. I remember in college beating a cheater... he was so bad at Quake that even his cheating didn't help him much.

    2. Re:Truely a man who deserves a beatdown. by HarvardAce · · Score: 1
      The people who report cheaters and get them banned are heros in gaming (And gaming companies should give them a month a free service for each cheater they sucesfully report).

      1. Get gaming companies to give a free month of service for reporting a cheater.
      2. Get friends to cheat.
      3. Report friends, get free month.
      4. ???
      5. Profit!
      --
      Note to self: Stop putting jokes in my insightful comments so I can get something other than +1 Funny!
    3. Re:Truely a man who deserves a beatdown. by Ant+P. · · Score: 1

      Ahh... I remember the fun I had beating Doom aimbotters. I don't think they ever figured out not to use the rocket launcher.

  20. The Worst Part... by HappyCycling · · Score: 5, Insightful

    The worst part of cheating is that it forever creates doubt, mistrust and skepticism about the skills of others online, meaning that if you play well, you are labeled a cheater. Respect goes out the window.

    1. Re:The Worst Part... by kannibal_klown · · Score: 1

      I remember back when Counter-Strike was "new" (and "beta"). One day I was in "the zone" and the server admin was picking open-maps to just have all-out skirmishes. So both teams were just rushing eachother with little/no strategy except "don't die."

      I'd hang back for a minute then go pick-off the remains. I'd sneak around, walking, in the shadows with my carbine. And because everyone left was already pretty hurt it wouldn't take more than a few shots to take them out. After a couple of rounds I was #1 by a fair margin. The admin started kicking me and said I must have been cheating to the other players.

      Now, being as I was always playing with the same few dozen people this annoyed me. I mean, I knew most of these people in-person as well as the mod. And while I was not one of the best players, I'd classify myself as pretty good. Fortunately everyone had short memories so it was forgotten by the next day.

      But it still annoyed me that my skill and luck got me kicked out of the server constantly and labelled as a "cheater" (short-lived as it was).

    2. Re:The Worst Part... by KermodeBear · · Score: 1

      The problem that the parent poster described is very real.

      There are some people in the world that are in the upper 0.01% for gaming. They're not cheating - they really are just that good. Sometimes it can be difficult to tell the difference.

      I used to run all of the gaming servers for a (now defunct) gaming clan and I was often called upon to jump into a game and check out someone in person to see if they were cheating. Automated tools like PunkBuster et al. can be tricked and fooled; The best way to catch a cheater is through observation, but even then it can be difficult to tell.

      I'm sure that I have banned more than one innocent person. To those people: I'm sorry. Maybe you have awesome reflexes, or maybe you have a 6th sense that others lack. I don't know that though. I always tried to give the benefit of the doubt - I would rather forgive the guilty than punish the innocent - but everyone makes mistakes.

      --
      Love sees no species.
    3. Re:The Worst Part... by PitaBred · · Score: 1

      Yup. I remember playing UT when it first came out. I wasn't the best, but I played with some of them, and could even somewhat compete. Then the bots started coming. You could tell when they were there, because the feel of the whole game completely changed, and it got to be where it just wasn't fun running around a corner and getting headshot immediately no matter what you did.

    4. Re:The Worst Part... by Kelbear · · Score: 1

      I've noticed something about this phenomenon.

      Bad players encounter more "cheaters!" The accusers are doing badly, defenders of the accused are doing well. Why does this happen?

      I've played CS since day2 of beta 1, . I've seen maybe 15 cheaters in all these years. But the number of players I've seen accused of cheating DWARFS this number.

      It's because the accusers who play badly don't understand what it is to play like the winning players. The result is that they can't distinguish between players are simply good, and players who are cheating.
      w
      Some clues are players who prepare the crosshairs at head-shot level even when no enemies are present, players who are reacting to sound in 360 degrees instead of looking through walls, players who use the winning tactics that are recognized by other winners. Heck, just by the scoreboard, timer, and dead/alive status, and weapon used can locate an enemy on the other side of the map with a fair amount of accuracy without ever seeing that player during that round. If you don't know how to pay attention to these clues, you'll only find players via sight and sound, and assume that there's wall-hacking being done to find enemies. Note that all these things don't involve twitch or precision aiming, just clues to intelligent play.

      To the untrained eye, they're just playing, and the reason that they won goes by unnoticed. In the end, it just seems to be magic since the accusers don't know what they should be looking for. I'm not denying that there are cheaters out there.

      Good players encounter less "cheaters" than bad players in CS. I've addressed this game in particular, and the specific examples here of course don't carry over to all games. But it'll still apply to many games. If you're not good enough to do the same feats in the game, it'll seem impossible.

    5. Re:The Worst Part... by flewp · · Score: 1

      Unfortunately, luck can also play a role in being accused of cheating. One specific example occured when I was having a pretty bad round in CS. On one round, I was being hit from behind so I jumped and turned, and got a lucky headshot. Unfortunately for me, it was against an admin of the server. The result? Instant banning. Nevermind the fact that I had only about 10 kills to 20 deaths, and all my previous kills were "normal" ones.

      --
      WWJD.... for a Klondike bar?
    6. Re:The Worst Part... by Mr.+Flibble · · Score: 1
      The worst part of cheating is that it forever creates doubt, mistrust and skepticism about the skills of others online, meaning that if you play well, you are labeled a cheater. Respect goes out the window.


      I have been deathmatching since Doom I and yesterday I got the comment from a player whom I have played with often who said: "Flibble, tell me you are not using an aimbot and I will believe you."

      It was a joke of course, but you have a point. I can't even play on some servers anymore because I "must" be using an aimbot, therefore I have been banned. And I only play on VAC servers too. :(
      --
      Try to hack my 31337 firewall!
    7. Re:The Worst Part... by drb_chimaera · · Score: 1

      See, that just illustrates the other great bane of online gaming - server admins with a god complex and a mental age of 5.

      I couldn't even count the amount of times I've been banned from a server for cheating because I popped some idiot admin in the head in Counter-Strike.

      Mind you as a general rule the servers with people so petty running things I guess I don't want to play on anyway - after a while I had a list of enough servers with decent admins and honest players to keep myself amused whenever I wanted to play :)

    8. Re:The Worst Part... by Anonymous Coward · · Score: 0

      The only online game I play is WarCraft3, which provides a "save replay" option. In the context of cheating, you can inspect the opponent's commands/movements and see if they are reacting to information that's beyond their view. This is all after-the-fact, though.

      Posting a related link just for fun.

      Just like in real life, the loudest people are usually the most incorrect and feel that yelling louder makes their point more valid.

    9. Re:The Worst Part... by flewp · · Score: 1

      Yeah, as soon as I find a server I like, I add it to my list of favorites. I generally then stick to those servers. If I happen to get a false first impression, I simply delete the server off the list, never to return.

      --
      WWJD.... for a Klondike bar?
    10. Re:The Worst Part... by gosand · · Score: 1
      The worst part of cheating is that it forever creates doubt, mistrust and skepticism about the skills of others online, meaning that if you play well, you are labeled a cheater. Respect goes out the window.


      Back in the Quake Meta TF days, cheaters were usually obvious, and many people flaunted it. It was always gratifying when someone would get banned for it though. :) I never used any cheats, but I did have a zoom script that allowed me to use the mouse wheel to zoom in and out in increments. Not a cheat, but it certainly helped when sniping. I had several people accuse me of cheating, and it was almost a compliment. I always tried to find the cheaters, because it was fun to test my skill against them.


      I met up with one person in email, and he was asking me about cheating. I told him I didn't, and he admitted to me that he did. But in the game, he would get really really upset if people accused him of cheating. He would even have others defend him. I called him out once in a game, and that pretty much ended our friendly relationship. :)


      I always wondered what the point really was, because I played for fun.

      --

      My beliefs do not require that you agree with them.

  21. Rare Opportunity? by KermodeBear · · Score: 3, Interesting

    The summary calls this a "rare opportunity to interview a cheater". Cheaters are hardly rare and it isn't difficult to talk to them. Granted, you're likely to get "OMGSTFUONTEHBBQ!!!11!1!one!eleven" than a real conversation, but...

    Regardless, the amount of cheating that exists online now is the reason I only play online with people I know, on locked servers. The rest of the time it is single player stuff. When I play a game I play to have fun, and cheaters make games very UN-fun.

    Catching them can be a problem. I'm happy the some companies are taking steps towards anti-cheating measures, but ultimately the cheaters are going to win. They control the software running on their hardware and they can modify it as they see fit.

    PunkBuster was a good example of this. A server with PunkBuster running required all client connecting to be running a PunkBuster client, which reported to the server various bits of information such as video drivers, what processes are running, if something might be modifying the game's memory, etc. But, after a while, it was useless because the client software was hacked to make the cheater player seem legitimate.

    Anti-cheat software is like a lock on a door: It only keeps the honest people out.

    --
    Love sees no species.
    1. Re:Rare Opportunity? by Buzz_Litebeer · · Score: 5, Insightful

      I used to help write anti cheat software, and the thing is the cheats have their own forums as well.

      if you want to "interview a cheater" it is very easy to find them.

      To successfully find out what cheats were out there I had to get on those boards and become a member and all that stuff. Trust me, "skill" can easily be downloaded for almost any game out there.

      The cheaters get all angry and stop playing if they cant cheat, cause the game "aint fun" because they losing or they expect someone else is cheating against them when they lose.

      We are teaching our kids that the only way to have fun is to win, and if you are second place it just means your the first loser and all of that.

      Kids arent learning that the POINT of the game is to show how good you are at it versus someone else, when you are cheating you arent really playing the same game and your rules are better in your favor. Its completely pointless.

      --
      If you don't vote, you don't matter, so don't waste your time telling me your opinion
    2. Re:Rare Opportunity? by archen · · Score: 1

      We are teaching our kids that the only way to have fun is to win,

      Which is funny considering the modern child rearing mentality of not leaving anyone out. Not having any winners or losers just everyone participating. Well that's what I tend to see now days. But in all honesty I wonder if it isn't that we are teaching kids that the only way to have fun is to win, it is that we are not teaching them how to lose. Taking a defeat is a part of life. When you play a game it should be a blast if you win OR lose. But with not having been confronted with losing situations, I wonder if this doesn't breed the sort of personality that compulsivly cheats when faced with problems that have a clear winner.

    3. Re:Rare Opportunity? by archen · · Score: 1

      They control the software running on their hardware and they can modify it as they see fit.

      This isn't meant to be flamebait or anything - just an honest question. Could "trusted computing" fix this? I mean if you have this trust system end to end and the code from the bios up is all verified to be untainted then that sould put an end to modding assuming you can get a secure network connection right?

      Just an interesting thought I had.

    4. Re:Rare Opportunity? by symbolic · · Score: 1

      I'm guessing it's about as pointless as cheating on an exam...you walk away with nothing but the ability to brag about it...I don't use the term "bragging rights" because I think those are earned. Acquiring status through cheating is quite the opposite.

    5. Re:Rare Opportunity? by Buzz_Litebeer · · Score: 1

      you probably hit the point better. We dont teach them how to lose. Since they are always allowed to win in someway at school etc... they dont understand that the point of the game is not to win, but to learn from it, get better, work hard at it etc... but that was for me when I was growing up I guess. They would learn that if they had to get into actual sports, as there have to be losers in high school sports. oh well.

      --
      If you don't vote, you don't matter, so don't waste your time telling me your opinion
  22. Contradiction... by ResidntGeek · · Score: 1
    Dammmit, I really wish natural selection still worked.

    The people at Bungie are the worst. How can they complain about people like me. They should have built a anti-cheating engine in the game to prevent it. Its not my fault that modders cheat.

    later...
    What advice would you give game designers to help discourage cheaters?
    Schmuck5000: Give Up! There is no way to stop us. Everyone wants to cheat and we will always find a way to do it.
    --
    ResidntGeek
    1. Re:Contradiction... by PreviouslySeen · · Score: 1

      Well, hopefully it will work--every hour they are cheating at games, they are not adding to the gene pool.

      --
      Meet the new sig, same as the old sig
  23. I used to cheat on Halo 2 too! by Stormx2 · · Score: 2, Interesting

    So you can get an interesting look into my mindset if you want. I expect heavy critisism but I'll continue anyway: Halo 2 is a fun game. I'm not gamer, and Halo 2 is one of the only games I actually play, besides the ones on my old Megadrive! I played online for quite some time until I experienced a cheater on a matchmade game. I became interested. I'd been using linux for 6 months and the idea of putting it on my xbox - to cheat - appealed to me. It took me a lot of getting to grips with the text talk used by all the "modders" as they prefer to be known on Halo 2. Eventually I managed it, and got banned in 6 hours on my subscription account! I guess that taught me a lesson. For a few months I cheated offline with friends. Some of the less destructive hacks (such as the new-ish 0 gravity hack) can make some interesting playing, and I agree with said cheater that it can bring a different edge on a game which can become repetitive! I decided to mod online one day. Not for glory, just to see if I could. It actually takes 2 people to mod online, and 4 hours of fussing around with that meant I totally screwed it up, and didn't have a single sucessful game! Heres my excuse: I'm a bit of a documenter/tutorial maker myself. Hacking Halo 2 isn't that simple. A lot of newbies get stuck, I was one. A lot of cheaters are fools and pre-teens (including mental age here), but not all of us! Much like the OSS community have their shared ideas, "modders" do too. I'm not demonising OSS here either. I actually wrote a rather lengthy and detailed tutorial, the only of its kind, on this topic (Halo 2 Softmodding, google it). Thats my excuse. I haven't played halo 2 in 6 months now, but cheaters don't always cheat to win. A lot do, but try and bare this point in mind! And please comment on this =) I just wrote a blog post on my second slashdot comment. Ah, such a newbie.

    1. Re:I used to cheat on Halo 2 too! by Broken+scope · · Score: 1

      It is one thing to mod and play with your friends in custom games and do zero gravity and such. It is completely different to go in to a ranked match or someone elses custom game and not play by the rules they have to play by or that they want to play by. Some people like to play a pure game of deathmatch and want to have a competition, a modder has no right to come in and cheat and ruin that.

      --
      You mad
    2. Re:I used to cheat on Halo 2 too! by Anonymous Coward · · Score: 0

      OK, so you are a self-confessed scumbag who wrote a tutorial to help others screw up the game. Feel better now that you've confessed?

    3. Re:I used to cheat on Halo 2 too! by Dorsai65 · · Score: 1

      It took me a lot of getting to grips with the text talk used by all the "modders" as they prefer to be known on Halo 2

      What they want to be known as, and what they're likely called, are probably two different things.

      If one (or more) people are cheating, then whatever they're doing, it isn't playing a game any longer; it's more like theft of time, effort, energy, and so on from the one(s) NOT cheating. Reading about all the mods, cheats, hacks, bots, and everything else available for online games is the majority of the reason that I won't have anything to do with them. If I lose, I want it to be because the other person is better at the game than I am, so that I'm inspired to get better - not because they want to pretend they're l33t h4x0r d00ds, or are too emotionally underdeveloped that they can't stand losing, themselves.

      --
      --- Asking inconvenient questions for over 30 years...
  24. Ah yes the: 'They All Do It' defense! by Anonymous Coward · · Score: 0, Troll

    The Kid must be a Liberal Democrat, because everytime one of their politicians get caught stealing or in some other scandal they all stand up and say: 'But they all do it! So my guy should too!'

    (And for all those who will mod this down, be honest: how many times have you seen that response here in /. in the last month?)

    1. Re:Ah yes the: 'They All Do It' defense! by Anonymous Coward · · Score: 0

      Sorry, those Liberal Democrats weren't the ones getting cozy with Jack Abramoff. And what's been the response out here in conservative land? "That's how they do things in Washington."

      get back on topic.

    2. Re:Ah yes the: 'They All Do It' defense! by Anonymous Coward · · Score: 0

      Abramoff bribed more dems than repubs. Lots more. Didn't you read the news?

  25. Cognative Dissonance by SanityInAnarchy · · Score: 5, Insightful

    I hope I spelled that right...

    But man, it's amazing this guy can't put two of his responses together:

    The people at Bungie are the worst. How can they complain about people like me. They should have built a anti-cheating engine in the game to prevent it.

    Ok, ignoring for the moment that they did do that (they put it on a freakin' console, for one), even ignoring that banning cheaters is an "anti-cheating engine" of sorts, when asked how game designers should stop cheaters (since he suggested that they do), he says:

    Give Up! There is no way to stop us.

    So, damned if they do, and damned if they don't.

    Still, this has got to be my favorite quote:

    The other players are just jealous p***ys who wish they had the ability to cheat.

    Funny, I think this guy cheats (not hard!) because he's a jealous pussy who wishes he had the ability to play fairly.

    I can play each and every game I cheat at very well.

    I call BS. The people I know who can play a game "very well" -- some of them could be tournament-level if they practiced just a bit more -- would all much rather play fair. Oh, they have fun with new cheats and exploits, for about 10 seconds, and we're talking about things like Warthog jumping. The rest of the time, they are the ones who will be winning anyway, by knifing the aimbotter in the back.

    But I suppose it's like trying to teach a Ferengi about honor, or a Klingon about restraint, or a Trekkie about the Real World. He'll always cheat, and he'll always suck, and nothing I say will change that.

    --
    Don't thank God, thank a doctor!
    1. Re:Cognative Dissonance by joe+155 · · Score: 1

      I have to agree. I will cheat on some offline games, because I'm not that good at them and sometimes just can't be bothered to put in the effort to get good, but cheating online is just a sure fire way to piss off the honest people and make everyone not want to play. I've played online against people who both are loads better than me and camp and thats enough to piss me off (almost to the point of leaving but I feel I should at least be curtious) but if someone can just click to kill from anywhere or other such things then it'd be the most annoying boring games for everyone. I wonder if he even gets to finish most games because when people notice (and I'd think they would) they'd just leave...

      --
      *''I can't believe it's not a hyperlink.''
    2. Re:Cognative Dissonance by Anonymous Coward · · Score: 0
      I hope I spelled that right...

      Close, but no cigar.

    3. Re:Cognative Dissonance by CKW · · Score: 1

      We should ALL cheat. All of us should use the very very best cheats.

      Then he'd be nothing but a whiny baby again.

    4. Re:Cognative Dissonance by SanityInAnarchy · · Score: 1

      I hope you're joking, because when we all cheat, the game flattens out and gets boring. This has happened to Xbox Live -- last I checked, so many people were cheating using the "bridging" technique that the only way to reliably play against non-cheaters is to either play only with your friends, or "bridge" yourself, even if you aren't planning to cheat. This also means that anyone who was not cheating would almost certainly end up playing against the cheaters, and that the cheaters would spend 5, 10, 20 minutes just sitting there waiting to find someone to prey on.

      --
      Don't thank God, thank a doctor!
  26. Bad grammar, imaturity, poor spelling..... by Prien715 · · Score: 5, Funny

    Schmuck5000: Modding is not an unfair advantage. There is just as much chance that there will be a modder on the other team. I am there to even things out. Halo 2 is beginning to get old, us modders are just making it more funner.

    Bad grammar, immaturity, poor spelling...Quick Taco! You've found a new Slashdot editor!

    --
    -- Political fascism requires a Fuhrer.
  27. Bad Hint by Anonymous Coward · · Score: 0

    Thanks for the hint but Blizzard has some kind of root kit thingy that monitors which applications are altering WoW's memory space. My point is that I know people who did this and got their accounts banned so they knew Blizzard was somehow hip to the fact that they were just editing the values in memory.

    Final option is to just read the video and use AI algorithms to interpret it. Computationally very expensive (pattern recognition and what not) but that's the fun part.

    1. Re:Bad Hint by PitaBred · · Score: 1

      Isn't that why we have these fancy dual-core processors coming out? :)

  28. We need a Superhero team. by jellomizer · · Score: 1, Insightful

    We need to get a group of hackers who are willing to come up with mods for cheaters which get them reported as a cheater or perminatly screws up their system they try to mod. If they could get enough of these people perhaps a smaller numer who can come up with these mods and then a larger amount to advertise them on the game mod sites, and have enough of them saying how will it works. Perhaps we could start putting a dent in this.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    1. Re:We need a Superhero team. by Anonymous Coward · · Score: 0

      There are already cheats like that. Some cheats steal your cd-key and emails it to some guy. One cheat would auto respond with something like "i am not a cheater" if you said a key phrase (ratbot if i remember).

  29. Wow.. by Rob+T+Firefly · · Score: 1

    I tried reading this, but the grammar center of my brain imploded. This would have been a far more intellegible interview had they actually interviewed The Cheat.

    1. Re:Wow.. by Lemmeoutada+Collecti · · Score: 1

      Thank you. Thank you very much. I just had this wonderful (soda spraying) audio visual moment of the cheat reciting this guy's answers in his usual cheat manner, complete with kerpows, clickaclickas, all while playing Halo XIXVII: Strongbadia Invasion on his fruit.

      Complete with Strongbad as the interviewer.

      You just made my day.

      --

      You can have it fast, accurate, or pretty. Pick any 2.
  30. Worst interview ever by tont0r · · Score: 1

    All this interview does is feed that guys ego, which probably why he cheats in the first place. I never understood the reason for cheating other than to boost your own childish ego. No matter how much this guy wants to say it, it gives you an unfair advantage. Its not part of the original game design. The people he is playing with are playing by the games rules, not his hacked xbox rules.

    Besides, I never saw the point in cheating. If I can cheat, say Auto Aim, why not see through walls? While I'm at it, why not have unlimited ammo? Why not have a bot control my character for me? Before you know it, I'm not even playing the game anymore.

    1. Re:Worst interview ever by Anonymous Coward · · Score: 0

      i am actually puzzled why cheats don't just use one that would auto-kill everyone on the server everytime they press fire (even if they are pointed in the wrong direction).
       
      anyhoo, this is why game admins are valued. I play CSS a lot and it's pretty cheat heavy, so i play ONLY on servers with a decent admin. I like seeing smack talking kiddies with there hacks getting dumped off servers after one or two cheating kills.
       
      I will still never get it though, why they cheat, it makes you look a lot like you suck at the game, you get everyone who meets you online immediately dislike you, and in the end get banned from servers so you never end up with any good rankings (on games that do ranks). i'm so lost on it, it's not like your actually getting the kills in the game, the software (or cheat) your running is racking up the kills, your just sitting there doing nothing.

    2. Re:Worst interview ever by Jackmn · · Score: 1
      i am actually puzzled why cheats don't just use one that would auto-kill everyone on the server everytime they press fire (even if they are pointed in the wrong direction). anyhoo, this is why game admins are valued. I play CSS a lot and it's pretty cheat heavy, so i play ONLY on servers with a decent admin. I like seeing smack talking kiddies with there hacks getting dumped off servers after one or two cheating kills. I will still never get it though, why they cheat, it makes you look a lot like you suck at the game, you get everyone who meets you online immediately dislike you, and in the end get banned from servers so you never end up with any good rankings (on games that do ranks). i'm so lost on it, it's not like your actually getting the kills in the game, the software (or cheat) your running is racking up the kills, your just sitting there doing nothing.
      Far more innocent players get banned off pubs for 'hacking' than actual cheaters. Pub clans are notoriously bad for this.

      I'm in CAL-IM in DoD (which is nothing special - that's only one rung up from CAL-O, which is the level you start at when you first start playing in CAL), and I constantly get banned by terrible admins for 'hacking'. I've got a CAL-M guy in Vent with me who typically gets banned within minutes of joining servers with an admin on.

      The same deal applies to CS. Any CAL-IM+ player in CS can tear up your typical pub and easily net a 3:1 or 4:1 kill to death ratio.
    3. Re:Worst interview ever by Se7enLC · · Score: 1

      Agreed, that interview was absolutely awful.

      If the interviewer had asked questions that weren't prejudiced and biased to begin with, we might have gotten a good article out of it. The interviewer was just a crybaby that was angry at the person who cheated and wanted to post mean things about them.

      If he had asked questions that weren't so accusatory, it could have been a good read. Some of those questions weren't even questions. For example, Cheaters are mainly made up of people who lack the dexterity to play the game honestly. Did your inability to play the games well in the first place lead you to begin cheating? is basically just saying "you suck at this game so you cheat!" instead of actually saying something professional. He could have said "Some people believe cheaters do it to make up for a lack of skill. Do you think that's the case?" which would allow the interviewee to comment on the community as a whole. Or even the open-ended questions like "Why do you cheat?" and "why do you think most cheaters do it?"

      I would have liked to see more detailed questions, like hours of gameplay while cheating, hours of gameplay without cheats, both compared to hours preparing, installing, testing, developing cheats. The cheating itself might be more of a game for these people than actually playing the game. Is there a lot of money involved in cheats? Do they get threatened in real life as a result of cheating? Do they cheat at other things that aren't online games (board games, poker, sports, etc). Do online game cheaters do anything illegal in real life?

      This makes me want to interview a some online game cheaters myself to get the real story not this whack-job's biased review.

  31. Twink by MeanderingMind · · Score: 4, Insightful

    The principles the cheater presents are remarkably similar to arguments for twinking in WoW. Players claim they do it for a variety of reasons, but a very common one is to "even things out" since the other side probably has twinks.

    Also interesting is the similarity in attitude. Anyone posting anti-twink messages generally gets called a "loser" and more offensive terms and is labeled as jealous because they can't get the funds to twink. The cheater says the equivalent, calling people who complain about cheaters some nasty things while saying they are envious because they can't cheat or aren't "smart" enough to.

    There's also the classic "If they (being the game creators) didn't want me to cheat (or twink) they would have built an anti-cheat engine (equipment based team selector)" argument. As well as the "I have 1337 skills and even without cheats I'll pwn you" argument.

    While there are certainly mature people who do things like twinking because they are bored or because they enjoy fighting other twinks, I think it's obvious (especially if you've ever fought them) that the vast majority are without skill and make up for it with whatever advantage can be afforded to an unskilled moron. If everyone actually cheated, they'd stop playing because they wouldn't be able to win.

    The fact that the cheater is 24, lacks a girlfriend (quite defensive about it too), and quotes a hideous translation from a dub of a mainstream cartoon show doesn't lend us to have faith in his intelligence.

    --
    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    1. Re:Twink by dwiget · · Score: 2, Insightful

      Twinking characters is not even remotely close to cheating. Sorry.

    2. Re:Twink by Sqweegee · · Score: 2, Insightful

      Twinking in an MMO is part of the game mechanics, nothing like cheating. If someone goes through the effort of gathering the rare items that allow them to equip better gear then they deserve the advantage they have.

      You don't get mad at the person who ran around an FPS map gathing weapons, ammo, and armor before opening up on you, or do you expect them to only fight with the default handgun?

      Hacker/mod cheaters should be banned and are really only showing their lack of skill at playing the game.

    3. Re:Twink by MeanderingMind · · Score: 1

      I did not say that Twinking was similar to or equal to cheating. This is about the thirteenth time It's been assumed I'm anti-twinking just because I asked questions or made observations.

      What I did say is that the attitudes and principles of the players who twink are remarkably similar to those of this cheater. I am not comparing twinking and cheating but the actual players who twink and cheat, an important difference.

      And yes, I don't get mad when someone else grabs the good weapons before I can and then torches me with them. That would be silly. However, your analogy breaks because you aren't pickup up equipment in WSG, AB or AV and then beating the tar out of under equipped players. A more appropriate analogy would be the opponent spawning with rocket launchers, beam sabers, rail guns or whatever is the appropriate death weapon for the particular FPS while the player is stuck spawning with a pistol.

      For the record, I don't think twinking is inherrently wrong, stupid, noobish or any other of a slew of negative stigmas. Like you said it is in the game mechanics and Blizzard has actually gone on the record stating they do not want to discourage players from optimizing their characters. I do think that many of the arguments presented for twinking as pertaining to battleground are paper thin and would be far more persuasive if they were elaborated on instead of left hanging as their proponents switch from debate to senseless assumption and name calling. The attitude displayed by many players who twink is as much at fault for the largely negative image it presents as the cries of players who see it as unfair.

      I hope you will respond and we can have an interesting discussion about this, because few others seem to want to take the time to actually answer my queries.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    4. Re:Twink by kalirion · · Score: 1

      The fact that the cheater is 24, lacks a girlfriend (quite defensive about it too), and quotes a hideous translation from a dub of a mainstream cartoon show doesn't lend us to have faith in his intelligence.

      You actually believe him that he's 24? I'm guessing he's about 15, though other people think he's a lot younger than that.
      Also, I wonder what the chances are that he was intentionally saying things to get a reaction out of people.

    5. Re:Twink by Kalewa · · Score: 1
      I have dedicated PvP characters in the 10-19 and 30-39 bracket. The 30-39 character isn't really twinked (and isn't even at 39 yet) and does alright - not spectacular, I still get my ass one-shotted by twinked rogues on a regular basis, but I have fun. The 10-19 character is mildly twinked. I went with mid-range enchants, I've got all of one BoE blue, and just fiery enchants on my weapons. If I didn't have at least these things it would be basically no fun at all because I would never even get a shot in before being killed by the army of opposing twinks. Also, I play Alliance, and we always lose WSG anyway.

      I just realized that I'm basically saying "I twink because they twink." It's stupid but it's true. A 10-19 character, appropriately geared for their level, cannot hope to even make a dent in most of the people who play in that bracket. At this point it's not just assuming that there will be a twink on the other team, so you should twink too, it's hoping there there will be one guy on the other team who isn't twinking so you'll get more than one hit in before you die. In the higher brackets characters have more abilities, and can depend on them more, but in 10-19 you're really only as good as your equipment. For the record, I am totally in favor of having a separate class of PvP where you get a default set of equipment upon joining the battleground. Also separate games for premade groups.

    6. Re:Twink by coaxial · · Score: 1
      What makes you think the guy is 24?

      The whole thing reminded me of this quote at bash.org:
      <h|tler> HOW THE FUCK CAN YOU TELL THAT I'M 13 BY LOOKING AT WHAT I'M WRITEING???????????????????????

      [Ed. Note. There were MANY more question marks. I had to remove several to counter the lamness filter.]
    7. Re:Twink by the_raptor · · Score: 1

      Twinks are only really effective up to the 20-29 BG's. After that the benefit of twinking is so minor that you still need to be a good player. And if what you say is true, that most twinks lack skill, then twinking would not be a problem. I certainly think it is a much less serious problem then organized vs PUG BG's, or blue and green 60's vs Epiced 60's (which is a major reason why many people twink, you could twink one of every class to 29 before you get a 60 even average gear). Oh and the even more major problem is the fact that their are still plenty of hacks that work in WoW (what kind of moron MMO developer trusts the client enough to allow speed hacking?). Personally I don't twink, I don't need to. I am skilled enough to beat 90% of BGers (dominating 40-49 BG's for a weeked with a 44 mage). Twinks have never been a problem to kill.

      --

      ========
      CINC, 4th Penguin Legion
    8. Re:Twink by CottonEyedJoe · · Score: 1

      As someone who pvps in the "twink" brackets and has some high lvl enchants I personally think that blizzard could fix the problem simply by capping enchants. No enchants above 150 skill on items below lvl 20 req and no enchants above lvl 225 on items below lvl 30 req. That would solve the "Twink" problem. No +100 chest, no crusader, no +15 agi no fiery. the difference between a shadowfang and a cruel barb is not that great, its the +15 agi, crusader, fiery, lifestealing etc that make "twinks" so much more powerful.

      As for skill, most people would call my 10-19 a "twink" (many blues +100 HP chest, +7 sta bracers n boots) that toon is revered and i have other exalted toons. I pvp alot, I know what I'm doing and I know how to win. As a horde, we're outgreared and outleveled in probably 60% of games, but for some reason I seem to win about 80% of the time. Before I get accused of being the 1000g rogue, I'm the 50g priest, healing the crap out of the untwinked war kicking your butt.

      As the guy above said... if you guys think facing 10-19 twinks is bad, wait till you get to 60 in blues n greens and face off against guys n gals in tier 2.

    9. Re:Twink by MeanderingMind · · Score: 1

      That response interests me greatly because it didn't feel like an excuse so much as a sad truth. There wasn't the feeling that you were covering up a more selfish reason for twinking.

      Anyway, I've done extensive PvP as every single class in the 10-19 bracket and a significant amount in the 20-29, 30-39 and some in 40-49. These are my observations.

      1) Getting one shotted isn't fun.

      2) Every class has something they can do, at the very least, to neutralize an enemy or their actions. Not kill, but remove or negate from combat such that other players do not need to worry about them. Rogues can sap, Mages can polymorph or hold in place, Priests can heal and shield (and even fear), Warlocks can fear and throw supporting DoTs, Paladins can heal and shirk death, Warriors can hamstring, Hunters can trap and slow, Shamans have earthbind totems and heals etc.

      Admittedly, these are not functions that are as fun for most people as running around bonking heads. However, as a level 10 mage in all greys I've managed to completely negate a level 19 dual crusader enchant rogue for the duration of a skirmish (usually at the cost of my life). The twink spent hundreds of gold to deck out, and spent the entire battle sheeped, frozen in place, slowed, and sheeped some more. While often this is an effort in futility (if your team loses the skirmish), it can at very least grant your teammates the chance to live longer. Ideally, you wouldn't have to fight twinks, but there are things you can do if you encounter them. It wasn't very long before the entire set of enemy twinks would target my mage first because of how dangerous my ability to keep them from fighting was. The same has been true of my other characters (some moreso than others, warriors have very little to do aside from charge, hamstring, demoralizing shout, and then die painfully).

      3) Most twinks lack skill. Not all, but I've actually killed twinks in 1v1 combat before because they were A) predictable B) rarely using more than a couple skills and C) very easy to run circles around. It took a lot of work, some close calls, and some cooldowns but it is a great feeling to take down a blue, super-enchanted twink on your own.

      I've seen twinks do such foolish things as continually attack a Paladin behind a bubble, vanish with DoTs on them (and not to sneak a Cheapshot or Garotte in between ticks), run straight into Earthbind totems, polymorph flag carriers at low health, attack polymorphed units etc. At the very least they have the same distribution of skilled vs unskilled as the rest of the game.

      4) Working as a group still counts, a lot. There is no substitute for a group working together. Twinks that run off and do their own thing may last longer than your normal nutcase, but they still fail to accomplish much. A JaG of non-twinks will beat a PuG of twinks the majority of the time.

      I think I die a little inside whenever I see people say that only levels and equipment matter. That's probably why I play so many BGs at low levels like 10, 20, and 30, to prove them wrong. When a level 21 rogue and a level 22 warrior can take out a 29 mage and a 26 shaman and successfully hold the stables numerous times, I think there's something to be said for skill and teamwork.

      The people who most often proclaim the supremecy of equipment and levels are most often the people who will run off, do their own thing, and then complain when no one was there to help them fight the five enemies they ran headlong into. Not always, but quite often.

      I eagerly await BC for it's equipment based matchups. The heuristics will obviously not be perfect, but it will prevent casual players who are just trying out WSG at level 12 from having to face level 19 Godzilla twinkers. More interesting to me is the effect it will have on twinking. Great numbers of twinks claim they do it because they'd be fighting twinks anyway or specifically because they like the dynamics involved with fighting other twinks. Given the many times I've seen twinks afk out of battles that would be long and drawn out due to the heavy twinking on both sides or similar actions which belie their claims, I'm curious to see how many people still twink when it no longer affords you the ability to walk over a great number of players.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    10. Re:Twink by MeanderingMind · · Score: 1

      I went with 24 just because if it was true it made him even more of a sad, depressing shell of man than being a run of the mill 15 year old whiny kid would be.

      It's possible he said much of what he did to get a reaction, but that possibility seems less plausible the more cheaters you find who make the same arguments. I've known a few myself (back when I was 15), and this all falls into the same faulty logic and rationalization I've seen before.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    11. Re:Twink by MeanderingMind · · Score: 1

      He said he was in the article. He could have been lying, but I personally believe his stupidity is funnier and more humorous if he's actually as old as he says he is.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    12. Re:Twink by Firefly1 · · Score: 1
      The fact that the cheater is 24, lacks a girlfriend (quite defensive about it too), and...
      I for one would like to know what relevance the combination of these two facts could possibly have to his displayed intelligence, let alone the gist of the article; would you be so kind as to share with us the train of logic you followed in this matter?
      More generally: I find society's apparent presumption that something's wrong with you if it's not obvious you have a girlfriend - for not everyone would think the public-at-large is cleared for that information - annoying and narrow-minded.
      --
      - White Knight of the Order of Mihoshi Enthusiasts
    13. Re:Twink by coaxial · · Score: 1

      I know he says he's twenty-four, but I think he's lying. That or he really is a pathetic.

    14. Re:Twink by MeanderingMind · · Score: 1

      There isn't necessarily anything wrong with you for not having a girlfriend or being 24. I don't have a girlfriend and I'm 22, so if the combination of the two was a crime or a black mark I'd be a hypocrit.

      There are reasons why those come up. The age comes up because one would expect at such an age there would be more maturity than he shows. The girlfriend comes up because of the reasons for why he doesn't have one. There's an assumption that he doesn't have a girlfriend because he's an immature and abrasive cheater.

      Straws on the camel's back really.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    15. Re:Twink by szembek · · Score: 1

      What the hell is twinking? I've never played world of warcraft.

      --
      nothing
  32. Kobayashi Maru by gatkinso · · Score: 1

    Even Kirk was a cheater!

    --
    I am very small, utmostly microscopic.
    1. Re:Kobayashi Maru by Pope · · Score: 1

      Yeah, and look at how much tail HE got!

      Schmuck5000: your day will come.

      --
      It doesn't mean much now, it's built for the future.
    2. Re:Kobayashi Maru by Scooter · · Score: 1

      Hey he's not cheating - he's just chnaging the rules of the game so it's possible to rescu^H^H^H^H^H hit everything he aims at!

      He probably used protomatter in his code too!

  33. More funner? by whisper_jeff · · Score: 1

    More funner? More funner? sigh... I hate being reminded that English is now a dead language...

    1. Re:More funner? by parasonic · · Score: 1

      It's alive and well. It's just that the people who speak it are dead, one way or another.

  34. Re:apparantly he didn't learn his lesson in school by Anonymous Coward · · Score: 0
    Obviously his cheating in English, and thus rendering him inable to communicate in a meaninful manner, didn't teach him anything.

    Obviously, his cheating in English, which rendered him unable to communicate in a meaningful manner, didn't teach him anything.

    Sadly the results of cheating in Halo are even less drastic, so he won't learn his lesson here either.

    Sadly, the results of cheating in Halo are even less drastic, so he won't learn his lesson there either.

    You're welcome.
  35. Worst typo ever by rbarreira · · Score: 1

    Of course after we one the kid said he will get us banned off the internet because his dad owns the internet

    Worst typo I've ever seen around here lately!

    --

    The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
  36. In related news... by autophile · · Score: 2, Funny
    In related news, AeroFLOT interviewed The Cheat:

    Aeroflot: In Soviet Russia, interviewEE interviews interviewER!
    The Cheat: Mrr, rrr, m! Mm mrr mrah mreah!

    --Rob

    --
    Towards the Singularity.
  37. Legit? by bigbigbison · · Score: 1

    Anyone else think this "interview" seems entirely too stereotypical to be true? Maybe I'm not playing online enough or something.

    --
    http://www.popularculturegaming.com -- my blog about the culture of videogame players
    1. Re:Legit? by MLease · · Score: 1

      Well, the arguments sound almost exactly like the ones I've heard from people who use bots to play online poker (so far as I know, not all that well yet, but they may get significantly better in the future), or who collude with other players, sharing information so they can get an edge on the honest players in the game. If you try to call them on it, their first response is, "Everyone else does it, why shouldn't I?!" and their second is, "If you're not doing it, you're just a sucker". Arguments about fairness and morality just don't register with them.

      -Mike

      --
      I'm sorry; I don't know what I was thinking!
  38. Habitual by Quila · · Score: 1

    "us modders are just making it more funner."

    It's obvious he cheats on his English tests, too. Most foreigners I know speak English better than he does.

    1. Re:Habitual by Peter+Mork · · Score: 1

      Even more scarier is that mostest 'Mer'can hi-skool students speak more better English than him!

  39. so dont play by gsn · · Score: 1

    Guy claims he cheats because there will be modders on the other team
    Guy claims he wont stop cheating if no one else does and he is evening out the playing field
    Guy claims he can own the battlefield without cheating
    Guy claims that people who whine about him cheating should mod their own xbox
    Guy claims that everyone wants to cheat and he just had the nuts to do it

    Guy is a whiny little bitch who cant play for shit. He makes up excuses to why he should cheat, claiming the otheres are , and therefore they are against him. He is deluding himself that he is skilled because he can cheat and applies his ill gotten success to when he played normally without success. He deludes himself that he is somehow being fair by restoring an even playing field. Essentially the reason to cheat ultimately remains the same - someone sucks at the game or has a perverse need to be number 1 without accquiring the skill to earn that position, and in either case the person needs a slap in the face and to be told that its just a game and it doesn't matter if you lose. Grow up.

    We had a simple way of dealing with people who cheated in school - we'd not play with them. If its obvious someone is cheating quit and join a different game.

    --
    Reality must take precedence over public relations, for nature cannot be fooled.
  40. This shows it all by Blnky · · Score: 1
    I think this shows it all. The conflict between the "it's not my fault" and the "I am so much better than you" mentality. Apparently his brain short circuits before he connects these two.

    Schmuck5000: ...The people at Bungie are the worst. How can they complain about people like me. They should have built a anti-cheating engine in the game to prevent it.

    Aeropause: ...What advice would you give game designers to help discourage cheaters?
    Schmuck5000: Give Up! There is no way to stop us. Everyone wants to cheat and we will always find a way to do it.

  41. I sense a disturbance in the force... by musicon · · Score: 5, Funny

    ... as if millions of grammar nazies cried out in terror, and were silenced.

    "more funner" indeed.

    1. Re:I sense a disturbance in the force... by BadMrMojo · · Score: 2, Funny

      .... naziEs ...?

      * My head a'splode! *

  42. Re:anti-cheating engine by twistedsymphony · · Score: 2, Insightful

    I thought the exact same thing when I read it...

    It also got me thinking about what an anti-cheating engine would look like...
    Honestly why don't companies like bungie simply run a CRC on any downloaded content, or record the downloaded date server side and compare it with the modified date client side. I honestly don't know much about cheating online but as someone who has modded Xbox consoles I would imagine the cheating comes from modifying the extra content that was downloaded from Xbox live and sits on the hard drive (extra maps, etc.). Since you can't modify the disc content (if you did you'd need to run a modchip and if you're running a modchip when you log into Xbox Live MS can detect that and ban your sorry ass).

    I would think something as simple as a CRC or date check would be simple enough, once you download the content it shouldn't ever change so the CRC should always pass and the modified date should never change.

    I'd also like to point out that there IS a LARGE distinction between modders and cheaters. I'm a modder, I make changes to the console that allow me to run Linux, Xbox Media Center and other homebrew apps, I'm currently working on an HTPC based around an Xbox console. There are even game modders that create new levels, weapons, and other content for Halo and other games... these don't let you cheat but they give you new things to play with just like user mods in PC games... I would think the nerdy gaming community should be able to recognize this difference (particularly /.ers) what with all the public misuse of the term "hacker".

  43. Re:Islamic Clerics declare Fatwa against BLOCKQUOT by Anonymous Coward · · Score: 0

    I didn't say that

  44. Stupid hackers by nojjynb · · Score: 1

    Wow, that post reminds me of soo many issues I have seen playing Counter-Strike: Source. Most of the time, hackers are immature losers who can't compete well, though yeah, some people like to try them out for fun. I try not to get mad anymore, I just log on to my server's IRC channel, contact an admin and then proceed to give the cheater what he deserves: a brutal verbal owning after every time he gets killed. If you hack, then you should never die. If you die, then you are a f***tard and should be shot. I am one of those players who knife's the aimbotter in the back, and I enjoy every last death of a cheater. The most cheating I have ever done is single player: IDDQD, IDKFA, IDSPISPOPD... anyone who NEEDS to cheat with other people to have a good time is NEVER a good player with out the hacks.

  45. NosTROLLdamus FoREVer! by Anonymous Coward · · Score: 0

    With a name like NosTROLLdamus, I'm sure your sole objective is to add to the conversation.

    Bravo, well done.

    *claps sarcastically*

  46. You had a good point in there... by chriso11 · · Score: 0, Flamebait

    It hurt me to read your posting - not to be a huge *hole (more of a medium *hole), but here is an edited version of your post:

    Cheaters on Online games piss me off the most.

    It is not about if you win or lose(loose). But when cheaters are in the game then it is about you just losing(loosing), without a chance to win.

    I consider his observations all wrong.(His observations I would consider all wrong.) Too much Yoda

    People are jealous(jelious) at the cheater because they don't know how to cheat. Maybe a couple of people but most of the Pissed off people can do it if they wanted to. It doesn't take that much skill to copy what is on the internet.

    Second, assuming other people are cheating means you have to cheat too. This is saying other people are breaking laws so I should too.

    Third, calling people who complain about cheaters whiners(winers). The people who report cheaters and get them banned are heros in gaming (And gaming companies should give them a month of(a) free service for each cheater they succesfully report). These are people who want to play and enjoy the game. If they lose(loose) fairly they may be annoyed but it is the nature of the game. But having a cheater beat you is just a waste of your(correct use of 'your') time. When going against a cheater your skills will not improve because no matter what you do you fail.

    I have been called a cheater before but that was just because I was playing a team game (StarCraft) and I worked will with my team and the other side didn't so the other side lose a painful death while my team won. (Of course after we won(one) the kid said he will get us banned off the internet because his dad owns the internet)

    God, why did I do this? I wasted a lot of people's time here. Can't ... resist ... posting ...

    --
    No, I don't trust in god. He'll have to pay up front, like everybody else.
  47. I cheated by JeTmAn81 · · Score: 1, Interesting

    I used to cheat a bit back in the days of CS, when it was still in one of the betas and there was an exploit that allowed you to switch teams in the middle of a round without any visible indicator of the change, so you would be playing along with your teammates, hit your custom-bound key, and instantly you'd be able to start blasting their brains out. This infuriated them to no end and usually it got to the point where your whole team would surround you and start shooting you at the beginning of the round...except at that point you'd be invulnerable because you were still on their team. This continued until the other team showed up and your team was forced to turn around to fight them...at which point you hit the button again and began shooting them in the back. This was an unbelievably hilarious process, made more so when you did it with a friend. I never cheated in a serious game, however. It was only for fun on pub servers in the interest of irritating total strangers. The various wallhacks available for CS back in the day were a ton of fun, too.

    --
    "Me? Lady, I'm your worst nightmare -- a pumpkin with a gun."
    1. Re:I cheated by ChronosWS · · Score: 1

      Why would you want to irritate total strangers? Would you _want_ total strangers to irritate you by cheating? And more interestingly, can you answer the second question without resorting to some discussion about how they are going to try to cheat against you or they are likely to have some mental malady which you have to ensure they don't get a chance to annoy you with?

    2. Re:I cheated by JeTmAn81 · · Score: 1

      I guess part of the fun of irritating those people is how uptight they got over it. It's just a game, and moreover it was being played on one of thousands of public servers they could choose to play at. If they really wanted to protest what I was doing, they'd just leave. But they didn't, they stuck around and proceeded to yell at me. I suppose it's the typical kind of jolly internet nerds get from messing with people who can't do anything to them since it's just on the internet. If someone was doing the same thing to me, I would just leave and go to another server or do something else.

      In any event, that isn't the kind of cheating that's the real problem. That kind of cheating is more of a prank than anything else. It's the ones that cheat and try to use it to build some kind of perceived genuine success that are far more insidious.

      --
      "Me? Lady, I'm your worst nightmare -- a pumpkin with a gun."
    3. Re:I cheated by ChronosWS · · Score: 1

      The trouble is that the person who is being cheated can't ascertain your motives over the internet unless you tell them - they will assume the worst (and be partially right.) Making people upset by cheating just engenders more mistrust and hate, regardless of the fun you might perceive out of it. The end result is a smaller community, which means less profits and ultimately less of those kinds of games, presumably an outcome you are not trying to obtain. Heck, in the worst case scenario, the only people you have left to play with are cheaters, so not only do you have no one left to irritate when you want to cheat (because they are doing it to you too), you don't have any place to go when you want a straight-up game. Beware the law of unintended consequences.

    4. Re:I cheated by mink · · Score: 1

      Has it ever crossed your mind that the server you and your friend were targeting might just be the only server some of these people had any kind of good ping to?

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  48. Obligatory Simpsons quote by SCO_Shill · · Score: 1, Funny

    [2F05] Lisa on Ice

    Skinner: All right, first academic alert: Wiggum, Ralph.
    Ralph: I won, I won! [walks on stage]
    Skinner: No no, Ralph, this means you're failing English.
    Ralph: Me fail English? That's unpossible!

    --
    "If you mess with us, we're going to take you on, even to our utter destruction, whatever occurs." - Ralph Yarro (SCO)
  49. Re:anti-cheating engine by lbrandy · · Score: 2, Informative

    Honestly why don't companies like bungie simply run a CRC on any downloaded content, or record the downloaded date server side and compare it with the modified date client side.

    Because it's not that simple. Think of the code that gets run.

    Calculate CRC
    check CRC to answer
    if not equal jump to OMG_HACKER
    if equal jmp to PLAY_GAME_PLEASE

    All a hacker has to do is find any location in 'Calculate CRC' and put a single instruction 'JMP PLAY_GAME_PLEASE', and he's bypassed your CRC check. So now you have to put in a check to make sure that code hasn't been screwed with, etc, etc. To be totally secure, it would need to be "turtles, all the way down".

  50. Bah! by SirJorgelOfBorgel · · Score: 4, Insightful

    I must say, I hardly play FPS's online anymore as I can't spare the time and today's FPS's just aren't what they used to be. I have been #1 on ngWorldStats for UT/CTF a few times. I have written (non-cheater)mods for a game or two, and an ANTIcheating tool for another (all very well received by their communities). Cheating pisses me off. Yes I used to be real good at some FPS's, and I spent a LOT of time becoming it, playing several hours a day (so call me sad, whatever). What the hell is fun in cheating? If I go into a server and own everybody in there, do I feel good? No. It sucks! I leave and find a server with people who are up to par with my skills. Sometimes they're way above you, then you find a server that is only a little bit above your own skills. And if you get really good in a game, you get to know the other good players. You know who cheats and who doesn't. You don't play with cheaters in general, though sometimes it is fun to kick their scrawny girlfriendless hinies. If you cheat, where's the challenge? What is fun in winning all the time? Ok, I may have actually written a few cheats, but that is because I love coding - it's not like I ever used them 'in the wild'.

    Online cheaters are below contempt. I don't care what their motivation is. You don't go and purposely ruin others people's fun. It's just "not done". I don't care if your retarded, doing it for kicks, have some half decent self invented excuse or whatever, you just don't. Hell, I've ended real life friendships when I learned they were cheating (in various ways) and couldn't convince them it's just not done.

    The arguments presented in the article are just beyond sanity. "I tend to ignore those people, they bitch and morn about how I cheated but they could have modded their box just like mine.", "How can they complain about people like me. They should have built a anti-cheating engine in the game to prevent it.", "Anyone reading this is simply jealous of the fact that I have enough nuts to cheat and play the game the way I want to.", "why should I stop if no one else does"

    It's all about the morals and values. Hell, I could've been fairly rich if I didn't hang on to it. Many players of various games have used tools (mods, extensions, cheater-finding, etc) I've made daily. I could've taken most of their accounts if I wanted, selling them on ebay, and in some cases just exchanging it for real world cash (in case of real-cash-economy games). And believe me, there's lots and lots of cash in that. Morals and values...

    Saddest thing is, we are most likely to see this guy grow up to be president of some company that earns millions by ripping other people of or otherwise cheating them (spammers anyone?). Fuck that.

    1. Re:Bah! by MP3Chuck · · Score: 1

      "I tend to ignore those people, they bitch and morn about how I cheated but they could have modded their box just like mine."

      Heh ... I'd love to put people like this on a server with 10 other cheaters and then see how they feel about that same statement. I can't imagine he'd be having much fun when he can barely spawn before getting popped in the head, courtesy of an aimbot.

  51. You're Winner! by volpone · · Score: 1
    ...us modders are just making it more funner.

    My eyes! Horrible...acid...flashback!

  52. Whats the problem? by gyronic · · Score: 1

    I think this guy is great!! He's honest and real. In every competition there is a drive to secure every competitive edge. Steroids in pro sports? Sure!! Insider estimates suggest at least 30% of all NFL players cheat. Yet the public watches the games, bets on the games, and supports the cheating by buying into team propaganda. Where is your outrage for this? Most of the posters here are naive and hypocritical. If modding were as easy as entering "cheat codes at the start screen", EVERYONE would do it.

    1. Re:Whats the problem? by bmalia · · Score: 1

      "If modding were as easy as entering "cheat codes at the start screen", EVERYONE would do it."

      Not true. I remember DOOM had a god mode that was pretty easy to get to. I knew it was there, I tried it out a couple of times, but never played for long with it on. What's the point? No challenge is pretty damn boring if you ask me. Might as well be shooting fish in a bucket.

      --
      There's no place like ~/
    2. Re:Whats the problem? by gyronic · · Score: 1

      DOOM didnt allow multiplayer cheats.. most games dont. The issue is "ease of use" for the most part. If this mod was easy to implement, everyone would use it. Modders would build a better bot... I still cantunderstand why people get so angry about this.

    3. Re:Whats the problem? by bmalia · · Score: 1

      "I still cantunderstand why people get so angry about this." Easy. Some people want to cheat. Some people want to play fair. The people who want to play fair, are robbed of that opportunity when someone cheats. That makes them angry! Cheaters argue that they're evening the playing field. Ok great. There's servers where people turn on all their hacks and cheaters can cheat all they want. Cheaters VS Cheaters is fair. But if someone wants a strait game and someone flips on their aim bot or wall hack, it sucks! They want to play by the rules. Test their skills. Be challenged. Not turn on a hack to counteract. You obviously never have the desire to play fair, otherwise you'd clearly understand why people get angry.

      --
      There's no place like ~/
    4. Re:Whats the problem? by Zed2K · · Score: 1

      Except in the real world when someone "cheats" in something they are physically competing in they don't have to just take one step forward and instantly be in the end zone. There is no instant score or instant homerun button.

    5. Re:Whats the problem? by gyronic · · Score: 1

      Well sure. But seeing an entire map doesn't guarantee a win, it helps. "Fair Competition" is imaginary. Why do people expect it to happen in games over teh interwebs?

  53. Yeah... by Yaotzin · · Score: 1
    Aeropause: What made you decide to mod your Xbox to gain an unfair advantage in games like Halo 2? Schmuck5000: Modding is not an unfair advantage. There is just as much chance that there will be a modder on the other team. I am there to even things out. Halo 2 is beginning to get old, us modders are just making it more funner.
    Yeah, I bet he's having loads of fun with his cheats now that he doesn't get completely humiliated everytime he plays...
    --
    Error: No error occurred
  54. why people cheat by the+dark+hero · · Score: 4, Insightful

    no one wants to work for things anymore. they want the quickest way to the top. instant gratification. it's the bane of american society.

    --
    You constantly struggle for self improvement - and it shows.

    Hooray for bad Engrish on fortune cookies

    1. Re:why people cheat by Jeng · · Score: 1
      no one wants to work for things anymore. they want the quickest way to the top. instant gratification. it's the bane of american society.


      You seem to imply that this is the bane of only american society, and none others.

      You see this type of behaviour all over the world, not just in america. All societies though out history have had problems with those who break the rules to gain an unfair advantage.

      It is the bane of society.
      --
      Don't know something? Look it up. Still don't know? Then ask.
    2. Re:why people cheat by Xyrus · · Score: 1

      And of course, therein lies the problem.

      How fun is cheating? Well you get the instant gratification, that's true. But how many times can you do that before it loses its luster? How many times have you gone into a Game in GOD MODE to just kick some ass?

      It gets old. It gets boring. You eventually get tired of it.

      Life is no different. The number of rich and succesful people (those at the "top")who end up destroying their lives is amazing.

      ~X~

      --
      ~X~
    3. Re:why people cheat by megrims · · Score: 1

      bane/foundation. Same thing.

      Incidently, it's not just America, but the entire west, and the western imitators, too.

      We've taught them well.

    4. Re:why people cheat by Tablizer · · Score: 1

      no one wants to work for things anymore. they want the quickest way to the top. instant gratification. it's the bane of american society.

      It is not just an American problem. In many other countries you can't get anything done without bribing people. The US gov't system is *relatively* clean in this regard. A coworker from Greece once told me about daily bribings his family had to perform.

  55. Cheating is natural by Anonymous Coward · · Score: 4, Insightful

    It is not a mystery. It is very simple. Our brains are the products of evolution in a competitive environment. In the good old days, the losers got eaten (or starved to death or what have you). So, those who used all their resources to give themselves every advantage they could tended to be the winners.

    We, therefore, are instinctually driven to use all resources available to us to give ourselves every advantage we can. Hence, the "temptation" to cheat is an ever-present behavioral drive.

    Good sportsmanship is an arbitrary social construct. There is nothing natural about it. It takes an act of self-denial to be a good sport, and to not cheat. Now, this may be ethically and socially superior...it may be the more enlightened path...but it is not natural and as such most people don't walk it.

    1. Re:Cheating is natural by moro_666 · · Score: 1

      From a Freudish point of view. The whole thing looks like a hoax, more like the interviewer has been just owned in a game times enough so his own bitterness his hitting out. Seriously, those imaginary questions which i doubt anyone answered at all (besides someones subconscious) are just so aggressive that any weak ass cheater would have hanged up the line.
        There isn't really a point in the whole thing, just someone is bitching on an imaginary cheater. It would however be interesting to see an interview with a developer of a game and see how they counter the cheaters (not bit-by-bit but general wise) and what do they think about the whole thing. Cheating possibility on some corners may make a game even more popular (and therefor more profitable for them), do they really always fight it ?

        As for cheaters: make your own cheat servers and kick the sh*t out of each others, let the 'normal players' have their fun. As far as i care, you still lose even if you win by cheating.

      --

      I'd tell you the chances of this story being a dupe, but you wouldn't like it.
    2. Re:Cheating is natural by phulegart · · Score: 2, Insightful

      In games like Freelancer, what you suggest was done over and over again. Servers were set up so that those who wanted to mod their clients before connecting to gain an unfair advantage (disallowed weapons, faster ships, impervious hulls, etc) could do so and play al they wanted, with other modders /cheaters.

      It doesn't work.

      Apparently part of the modder/cheater mentality is not only to have an advantage over the other players, but to exploit that advantage in the FACE of those who are trying to play an honest game. Kind of a huge "Look how much better I am than you. What a loser you must be." kind of attitude.

      --
      "I love deadlines. I love the whooshing sound they make as they fly by." -D. Adams
    3. Re:Cheating is natural by Anonymous Coward · · Score: 2, Interesting
      It is not a mystery. It is very simple. Our brains are the products of evolution in a competitive environment. In the good old days, the losers got eaten (or starved to death or what have you). So, those who used all their resources to give themselves every advantage they could tended to be the winners.

      Your argument has so many flaws it isn't even funny. First, nobody ever cheated in the wild. You can't. There are no rules.

      Games, and rules are an artificial, social contstruct, created by humans. Cheating is just as artificial. One major difference between a video game and real life is that a video game has rules posted.

      In life, using all of the resources available to you is fair game. In video games, using all of the available resources to you is called "playing." It isn't the same thing as "cheating."

      Your argument holds water for one type of person, the type who can not mentally differentiate between real life and video games.

    4. Re:Cheating is natural by murdocj · · Score: 1
      Good sportsmanship is an arbitrary social construct. There is nothing natural about it. It takes an act of self-denial to be a good sport, and to not cheat. Now, this may be ethically and socially superior...it may be the more enlightened path...but it is not natural and as such most people don't walk it.

      It's not quite this simple. There have been some studies that show that the "best strategy" is not to cheat all the time. Being a "good sport" isn't just an act of self-denial, it can have very practical benefits. For example, the company that I used to work for was pretty well known (until it was bought out) for honesty and good customer service. Didn't mean everyone loved us, but they trusted that we were telling the truth. Even though in the short term we could have screwed some customers over and made more money, in the long term we did much better by being a "good sport", in terms of customer retention.

    5. Re:Cheating is natural by misleb · · Score: 4, Insightful
      It is not a mystery. It is very simple. Our brains are the products of evolution in a competitive environment. In the good old days, the losers got eaten (or starved to death or what have you). So, those who used all their resources to give themselves every advantage they could tended to be the winners.


      Depends on what you mean by the "old days." Humans are social animals and always have been (as far as we know). Generally speaking, individuals cooporate in a social situation. It pays to play by the rules within the group (which may include *lawful* competition). In a group, you're more likely to be killed for "cheating" (theft, for example) than get a survival advantage. It is therefore the norm for humans to obey the rules of the social group. "Cheating" is a deviation... an aberation that ultimately hurts the stability of the social group.

      Cheating may, however, still be natural in the sense that it is an evolutionary carryover from a time when the animal that humans eventually evolved from was not social/cooporative. But as far as being human goes, it is not "natural."

      Good sportsmanship is an arbitrary social construct.

      Social contructs are no more or less arbitary than any other survival adaptation such as tool making. We make physical tools. We make social constructs. Same basic purpose: survival.

      -matthew

      --
      "THERE IS NO JUSTICE, THERE IS ONLY ME." -Death
    6. Re:Cheating is natural by C0rinthian · · Score: 1
      As for cheaters: make your own cheat servers and kick the sh*t out of each others, let the 'normal players' have their fun. As far as i care, you still lose even if you win by cheating.
      But then it would be a level playing field, and defeat the purpose of cheating.
    7. Re:Cheating is natural by drinkypoo · · Score: 1
      For example, the company that I used to work for was pretty well known (until it was bought out) for honesty and good customer service. Didn't mean everyone loved us, but they trusted that we were telling the truth. Even though in the short term we could have screwed some customers over and made more money, in the long term we did much better by being a "good sport", in terms of customer retention.

      Uh no, in the long run you LOST. That's what you call it when you're bought out. Winning is where you grow your company into a megamonopoly that buys other companies.

      I mean, in a buyout, sometimes a FEW people "win", but they're losers too. They just lost with a severance package.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    8. Re:Cheating is natural by WilliamSChips · · Score: 1

      Unless they were trying to lose and they were playing for the severance package like Paul Graham was.

      --
      Please, for the good of Humanity, vote Obama.
    9. Re:Cheating is natural by Suidae · · Score: 1

      Both your's and the grandparent post are correct. Cheating can help the individual to survive. Cooperation can help the group to survive (and thereby, help the individual to survive). Getting caught cheating can reduce the individual's survival rate either directly, by being killed for cheating, or indirectly by losing the cooperation of others. Individuals who cooperate are rewarded with reciprocal cooperation, those who cheat are punished by being cheated upon (or disregarded).

      So hidden cheating can certainly be successful, but it must be balanced against the consequences and against the chance that it will advance the individual at the cost of the group (too much cheating might destroy the system).

      The Prisoners Dilemma puzzle has resulted in an interesting examination of strategies. One competition turned up what some might call a cheater, a program that cooperates with other instances of itself to sacrifice many of the instances so that a few could excel.

    10. Re:Cheating is natural by toddestan · · Score: 1

      Good sportsmanship is an arbitrary social construct. There is nothing natural about it. It takes an act of self-denial to be a good sport, and to not cheat. Now, this may be ethically and socially superior...it may be the more enlightened path...but it is not natural and as such most people don't walk it.

      This isn't always the case. Say I have a disagreement with someone, and we decide to "settle the score" with a fist fight. Being about 6 1/2 feet tall and 300 pounds, I'll probably have an advantage over most opponents due to my sheer size and weight. Thus, it would be in my best interest to keep it as a fist fight. I could cheat, and pull a gun out. But then, my opponent might pull a gun out too, and this would end up making the playing field a lot more even (or I might even be at a disadvantage due to being a bigger and possibly slower target to hit). Sometimes, it does make sense to follow the rules.

    11. Re:Cheating is natural by Anonymous Coward · · Score: 0

      cheating to a degree can be natural, but its usually kept in check by the fact that if you mates find out you are cheating, ur ass is gonna get kicked. so most social animals arent filled with individuals who all are insane cheaters, it just wouldn't work, sure there are a few but its kept in check. these online cheaters are types with less self control/sense of honor that are totally unleashed by the fact that there are no real reprecussions for cheating online anonymously or not. so the costs are basically nothing for certain types of antisocial individuals to cheat in online games. its not a hard decision for them to justify.

    12. Re:Cheating is natural by Anonymous Coward · · Score: 0

      Couldn't computer games simply be described as a part of "real life"?

    13. Re:Cheating is natural by Kongming · · Score: 1

      Except that artificial social constructs are far older than games. In Julius Caesar's writings, he describes the reactions of his enemies to his unorthodox tactics, which they decry is dishonorable, unfair, or unmanly. So yes, in the sense of violating the commonly held ideas about what is fair and what is not, people can cheat in reality. When they didn't suffer too much of a negative reaction for it, they were often quite successful. (Caesar is an obvious example.)

      The difference is that while in reality, the things being contested are resources or lasting power over others, most people that play games engage in the simulated conflict for the sake of enjoying the conflict itself. So, for many of them, cheating would serve no purpose, and they become quite irritated when others cheat. They become irritated both because the game that they play ceases to be the one that they expected, and because they do have a degree of desire to win. Perhaps those that do cheat are the ones whose desire to win is the greater part of their desire to play. Sounds like the heads of certain corporations I know.

      --
      (no sig)
    14. Re:Cheating is natural by sjf · · Score: 1

      Wow, you have no clue about business. For many tech companies today, being bought out replaces "*PROFIT*" as item three on the business plan.
      Then there are the companies that get bought out and take over the parent company: NeXT for instance - how was that a bad thing for anyone concerned ?..OK, Gil Amelio perhaps, but then he had it coming regardless - and I should be so lucky to "lose" in the way he did.

      It's not about winning and losing. It is about business. Losing is when the company goes bankrupt, can't make the payroll and leaves creditors weeping in the streets. "Buy Outs" by definition, avoid this.

    15. Re:Cheating is natural by Anonymous Coward · · Score: 0
      Good sportsmanship is an arbitrary social construct. There is nothing natural about it. It takes an act of self-denial to be a good sport, and to not cheat. Now, this may be ethically and socially superior...it may be the more enlightened path...but it is not natural and as such most people don't walk it.

      I think that's true of me. I find I sometimes test ny endurance of being a sucker by y\taking on the cheats. Endurance, patience, raising your game that bit higher, and above all else, incredible OPPORTUNISM. Cheats leave so little chance to get them but you ALWAYS have to nail them if you get the chance..you HAVE to - just to remind them for a brief period that you they are vastly inferior players and that cheating doesn't get the better of you. I have many times played a CS server for hours with my mind on standby as I throw insults (i.e. 'please feel guilty inducing insults or just quiet patience depending on what I think will work). On some I dont get the chance but on most I do. I don't know if it's good karma or look but I always know when I've been thrown a bone. I jum and seize the chance predatorily. I seem to switch into a higher mode of operation and really play incredible together with them not cheating so that they get completely OWNED!

      And they ALWAYS seem to play that bit worse. Also, there seem to be many persistent good guys like me too just waiting to pounce) It's like a bunch of amateurs( made-amateurs by not testing their skills as a result of cheating) being overwhlemed briefly by some good players with excellent skills) Its fun! and as I say such a test of mental skills and patience. It is like enlightenment but.. also a little addictive of course. Alomost feels like playing poker at times only you're so mentally online all the time

      Anyway, the joy is short lived as the cheaters are SURE you cannot be that good, or that you could have endured their humiliating destruction of you and still be on fire!

      They quickly resume cheating in my experience. I don't want to say anything positive about cheats. They have a lack of character and a lack of integrity - they are living carcasses that may as well be watching a movie as thats basically what cheating makes them (fat movie watchers and not gamers) HOWEVER, playing against cheats makes you look for different vectors (strategies) to win. You cannot be as fast so you interpolate, extrapolate, use more guile, cunning,, you become craftier, you basically develop a whole new arsenal that makes you formidable AND you really can put up with it all without your marksmanship degrading, especailly if you mix it up by playing against non cheats. Playing cheats has augmented my kills BUT also brought out a huge leck of faith in peoples honesty and sportsmanship in the world in general. Thats life..

      Hmm, Maybe I shoulda blogged that. Felt good to say

      Disclaimer: I am a former CS fanatic. CS:Source sux It's a slow and altogether different beast to CS

  56. Re:anti-cheating engine by abandonment · · Score: 2, Informative

    this is pretty much what most online games do, lookig for unmodified content, but again you're relying on the client to tell you that it hasn't been modified, which is pretty much impossible to trust.

    punkbuster et al rely on a seperate executable checking the state of another executable, which is a slightly better situation, but it ends up in a situation like bf2 where the 'validating client data' stage of loading a game takes as long as loading the content & connecting to a server, if not longer.

    modders like this person have pretty much ruined online gaming and should be dragged into the streets and shot.

    if he's just 'evening up the odds', it's an arms race that can never be won by the modders, so if this is their actual motivation, you'd think they'd be supportive of developers that DO successfully provide counter measures to cheating.

    at least with BF2 anyone that mods content are forced to play on non-punkbuster servers - on xbox live, there is no such 'alternate' network that we can throw the cheaters onto.

    the worst part is that doing any kind of LEGITIMATE mods of games falls afoul of the anti-cheat systems which has a negative impact on the game's lifecycle as well - you can't mod anything in BF2 without getting rejected from punkbuster servers for 'modifying your game content'.

  57. The software used by w33t · · Score: 4, Informative

    This is a timely article for me since Saturday evening on Battlefield 2 I ran upon an entire squad/clan of cheaters.

    It was around 4am with no admins on the server, so they were being quite blatant about their cheating. I believe they were using the wallhacks and aimbots offered from MSXSecurity

    Check out the videos:
    http://media.putfile.com/MSX-Aimbot
    http://media.putfile.com/MSX-Video2222
    http://media.putfile.com/pwnage5580
    http://video.google.com/videoplay?docid=-364914118 8840786715

    Unfortunately, I must be honest, these hacks actually DO make cheating look kind of fun. Like you are a mutant with super-human powers.

    I would like to see a team of cheaters going up against another team of cheaters though - that would be strange and pointless gameplay I would think.

    1. Re:The software used by Anonymous Coward · · Score: 0

      First time I've seen those videos, although I've read how how cheats work. Yeah, looked fun for about a minute. I don't see how they would be any fun if everyone was running with this. You could just replace the whole game world with 3D empty space, not being able to move, give everyone unlimited ammo, and see who shot the most "enemies" in a round. Even more insane would be the same with the cheat that if someone shoots you you automatically shoot back, never missing.

      Anyway, the fps game I play (AA), tries to go for reality, and I really like that (some allowances made to be playable, but don't see any way around that besides going full immersive VR). If my screen was full of colored dots and the enemies looked like they were painted red and orange, would seriously reduce enjoyment.

    2. Re:The software used by Anonymous Coward · · Score: 0
      You've just backed up what I always thought about cheating and cheaters - 'it diminishes skills'

      In all of the videos you posted, allot of the time the wall hack / team tracer stuff was not needed.

      The player seemed slow at homing in when the enemy was clearly visable and for a video 'showcasing' the software, there was allot of pointless footage without even kills or full sequences played. I stand by my belief that cheating diminishes your natural skills and makes you a dopy pointless contribution to multiplay.

      I know I'd get worse if I cheated.

      It would be like playing in the day and then suddenly the power goes!!

      Indeed, I would say cheaters are possibly addicts to multible thing - having to get their fix of the latest cheats, winning (cheat winning / default winning / spectator winning whatever you want to call it) and gaming in general, who knows what else... I gotts say, they do seem sociopathic in nature

  58. Re:anti-cheating engine by LoonyMike · · Score: 1

    I would think something as simple as a CRC or date check would be simple enough, once you download the content it shouldn't ever change so the CRC should always pass and the modified date should never change.

    I bet the code that computes the CRC and date to send to the server will also be changed to send in the expected values.

  59. rationalize it, still ruins the game for some by SkyMunky · · Score: 1

    I'm sure there are plenty of rationalizations, but cheaters ruin the game for me. I used to love Counterstrike, but stopped playing when so many cheaters appeared. Same with BF2, now loaded with cheaters despite PunkBuster. There is a company dedicated to cheaters (MSX Security) making money off the desire(we caught someone on our server once by seeing his ID on the site as a member). I can't really blame them, they're just filling a market demand, but the members who go there and pay for cheats/hacks should be banned from any game server that notices them.

  60. Re:apparantly he didn't learn his lesson in school by Anonymous Coward · · Score: 0

    Your corrections were likely already apparant to the OP.

  61. Re:anti-cheating engine by Anonymous Coward · · Score: 1, Informative

    you've got to go further than that - it's simple to alter file modification dates back to the original ones, and munge data until crc32 matches (it's not a cryptographically-secure hash at all).

    what i would do is, every time you sign in to the online service a custom bit of code is downloaded (and i mean you need thousands of variations, probably not too difficult with multiple programmers and polymorphic compilers). this custom bit of code, among other things, checks the kernel for evidence of malicious api-hooking, scans and hashes the entire game binary while it's in memory, salts that hash with a session-unique variable, and sends it back server-side. because every one of the custom code chunks will generate a different set of hashes for the game data (since every custom code chunk is salting the hash differently, or using different hash combinations), modders will either have to take complete hardware control of the machine (not easy with hardware drm) or create a workaround for each of the thousands of custom code fragments that can be downloaded.

    as an extension, you could even have the custom code chunk patch the game in-memory, so that as part of the game's normal processing, a binary check is performed once every 4 seconds or something, and if the server doesn't keep getting the right hashes back it knows something's amiss with the client.

    nothing's foolproof of course, but there are certain thresholds of difficulty you can create for copy protection or cheat detection that greatly discourage most attempts.

  62. Source of pride by Sazarac · · Score: 1

    In some weird way I'm glad there are cheaters out there. It fills me pride when someone accuses me of cheating on the Call of Duty 2 server I frequent. The server regulars know I don't use cheating mods or bots. Indeed, I don't even know enough to make my player name have all the pretty colors. So when someone thinks my actual game playing abilities are too good to be real, it's a high compliment. Hell, I have to play with a trackball (repetitive stress injury), which most people consider a handicap. In my experience, a cheater that visits a close-knit and adult open community server will be watched and banned in about fifteen minutes-- certainly not enough time for me to get my panties in a twist.

    --
    This sig is exempt from disclosure under the privacy Act of 1974.
  63. They are like Flamebaiters by DesertWolf0132 · · Score: 1

    I set up a network connection for my friend's 360 and we hopped on Halo 2 to test it. I am admittedly inexperienced with Halo 2 but had a respectable body count with Halo 1. After joining 5 different games I got so annoyed with posers lagging the game and fragging you during lag I wanted to toss the box out the window. At first I thought it may have been my own connection but my ping times proved otherwise. I was pulling full 3Mb and everyone in the game was getting the same lag. Then there were the guys who were in essence un-hitable. I remember sighting them in with the scope for a perfect head shot and not getting a kill. Cheaters are like the flambaiters here, incapable of playing by the rules they decide to muck it up for those with talent, or in the slashdot case an actual point. At least here we can set a threshold.

    --
    No animals were harmed in the making of this sig.
    Well, there was that one puppy, but he is all better now.
  64. Thanks, Phil... of the future. by Anonymous Coward · · Score: 0

    You're right that he will succeed in life by using that mentality. However, he will have to keep from getting caught. Then, he will be killed or end up in jail. Perhaps, killed while in jail. If he cheats on his wife he better have a prenup.

  65. I found out who schmuck5000 is by Anonymous Coward · · Score: 0

    In the unedited interview, schmuck5000 pronounced the word "nuclear" as "noo-cue-lur".

    Prima facie evidence that George W. Bush cheats on his XBox. Case closed.

  66. I like to cheat at games... by craznar · · Score: 1

    Cause I'm crap at them - and I still paid the same money... and after all how else can I come second last.

    Anyone playing World of Warcraft ever looked up thottbot.com .... then you are a cheat.
    Anyone playing World of Warcraft ever had a 60 show their 40 through a tough area ... then you are a cheat.
    Anyone playing World of Warcraft install mods to allow them to heal better in raids ... then you are a cheat.
    Anyone playing World of Warcraft go into battle grounds against noob 60s in full epic regalia and pretend it's a level playing field .... then you are a cheat.

    See .... most people have no issues with cheating.

    --
    EMail: 0110001101100010010000000110001101110010 0110000101111010011011100110000101110010 0010111001100011011011110110
    1. Re:I like to cheat at games... by MrPink2U · · Score: 1

      Damn it...

      I guess sending all of my alts a 5 gold startup fund is cheating too?

    2. Re:I like to cheat at games... by Anonymous Coward · · Score: 0

      Look up the definition of a cheat (battle.net or blizzard.com have good definitions). It's completely different from what you are describing.

  67. Honest question here... by romeo_in_blk_jeans · · Score: 0

    Ok, so...

    Any anti-cheat technology that relies on a check occurring client side is untrustworthy. So why isn't more being done to prevent this on the server side? I mean, all data has to pass through the server, right?

    What's wrong with server-side auditing? How much load does your average game server carry? Does anyone with industry experience have an estimate as to how much load this auditing would add? What data is the server receiving from each client? What data does it generate? What data does it pass back to a client? How does multiplayer fps cheating work?

    Would it really be that hard to check if any given attack attempted to pass through a wall, if the client's movement path was interrupted (teleportation), or if the client had an extroradinary hit ratio? You wouldn't even need to check for all of these continuously. If you meet certain parameters, you're promoted to a "pro-league". If you exceed certain parameters, your IP is kick/banned for X number of hours.

    Seriously, there needs to be some server side sanity checking of data.

  68. You can paraphrase that... by CustSerAssassin · · Score: 1

    "I am a pathetic human being who needs desperately to feel good about myself, so I use hacks to 'pwn' people! I'm the man! ... It's kinda like the saying about flaming on net forums... even if you do "get the last word", you're still retarded... By the way, don't know if the guy who wrote the original article will ever read this, but kudos to you for doin it, and more kudos for pointing out the fact that he's probably just a guy who can't seem to get laid.

    --
    Sniper's Motto: One shot, One kill- If you run, you'll only die tired.
  69. Re:anti-cheating engine by Anonymous Coward · · Score: 0
    You can make the punishment worse also, use some acctive measures to stop it. Maybe register the live account with the CPU ID and then ban the whole xbox once cheating is detected. Or if MS so leaned, send a kill command or something that renders the device useless since it was tampered with and make the user send it home for repairs.


    In sony land, since all the online play is free, it's somewhat upsetting to walk into land of the klans whenever you fireup Rainbow 6 or Soccom online but it's free. (seems like those games have about 9 months before people kind of clear out and it's just the super hard core gamers left) Since I pay for xbox live, I'd like to have an enjoyable experience. I'm not a professional halo player, I simply don't have the time, I just want to have some fun. It's the sad part of gaming. I know guys that have logged hundreds of hours on BF2, climbed their ranking up a bit and then they start throwing games because people won't play them with a high ranking (or they start up a new account) It's a lot more fun when it's competitive; unfortunately that means you'll lose some too and certain sociopaths can't deal with that.


    I'd totally pay for a premium service if someone came up with a good way to solve this problem.

  70. Re:anti-cheating engine by john83 · · Score: 1
    "turtles, all the way down"
    HA! Mod parent up - informative and a Pratchett reference!
    --
    Strange women lying in ponds distributing swords is no basis for a system of government.
  71. making it more 'funner'... quite the contrary. by jrmiller84 · · Score: 1

    making it more funner'

    He obviously cheats at more than just games, in this case the English language. Zing!


    But on a serious note, cheating for me (and I'm sure quite a few of you slashdotters) takes the fun out of the game pretty quickly. For non-multiplayer games I ALWAYS finish the game without cheats as it was meant to be played before I go looking for cheats. Afterwards, if a game doesn't have much replay ability I will use cheats just to mess around. I don't cheat in multiplayer games because, for the same reason I don't do it in non-multiplayer games, it takes all the fun and challenge out of the game. More so the challenge for multiplayer games though. No longer are you just outwitting the AI, but you are actually outwitting other people or at least trying. This is where the thrill and adrenaline come from, not from cheating.

    --
    I will forever be a student.
  72. Are you playing for money? by misfit815 · · Score: 1

    public bool Cheat(bool multiPlayer, bool reward, bool beatGameAlready)
    {
        bool result = false;
        if (multiPlayer)
        {
            if (reward)
            {
                result = AnalyzeRisk();
            }
        }
        else
        {
            result = beatGameAlready
        }
        return result;
    }

    --
    Jesus told him, "I am the way, the truth, and the life. No one can come to the Father except through me. - John 14:6 NLT
  73. Republican? by Anonymous Coward · · Score: 0

    The Kid must be a Conservative Republican, because everytime one of their politicians get caught stealing or in some other scandal they all stand up and say: 'But they all do it! So my guy should too!'

  74. Cheaters are Attention Whores by Anonymous Coward · · Score: 0

    This is all I have to say about cheaters :

    http://oppressed.net/aimbot.gif

  75. Re:Islamic Clerics declare Fatwa against BLOCKQUOT by randyest · · Score: 0, Offtopic

    Me neither, but I agree.

    Except that it's not funny . . . it's hilarious.

    --
    everything in moderation
  76. He's right. by argent · · Score: 1

    Putting security in the client is foolish. Client side security is no security.

  77. Re:anti-cheating engine by LordSnooty · · Score: 1
    if he's just 'evening up the odds', it's an arms race that can never be won by the modders, so if this is their actual motivation, you'd think they'd be supportive of developers that DO successfully provide counter measures to cheating.
    It's sound thinking like this which proves that the cheaters don't do for some altruistic reason, to balance the experience for everyone... they do it so they can have big numbers next to their names.
  78. Wait? by ad0gg · · Score: 2, Funny

    You're comparing cheating to twinking? Cheating involves breaking the rules, twinking involves playing within the rules to gain the best advantage. What next? Ferrari F1 team is cheating because they have a better car than the Williams-Coswort team?

    --

    Have you ever been to a turkish prison?

  79. Wait! I'm a cheater too! by Anonymous Coward · · Score: 0

    Instead of d/loading and compiling from source, I download RPMs and install the prebuilt binaries with --force --nodeps, and cross my fingers. Live on the edge, man!

    THen I go to bars and brag about how I left my box installing Gentoo...

  80. Strange logic by Jugalator · · Score: 1

    Modding is not an unfair advantage. There is just as much chance that there will be a modder on the other team

    What if there isn't?

    Now that was pretty short sighted.

    But of course, that's how cheaters are.

    --
    Beware: In C++, your friends can see your privates!
  81. Cheaters vs whiners by phorm · · Score: 1

    Indeed, the only thing that annoys me more than cheaters are the whiners. If you play with any skill, then in their mind you *must* automatically be a cheater. I tend to play a lot of FPS's like Warcraft III etc, and the namecalling, whining types seem to be there en-masse.

    The last game I played one player whined for the latter part of the game about map hacks. I'd assumed he was accusing the other players but at the end apparently it was I that he believed was hacking. The reason... every time he left his base I'd saunter in and wreck it a bit, then get out before he could come back and tune me. It's easy enough when you use scouting units (invisible) etc, but even after explaining that he still found it easier to believe I was cheating... and I didn't even win the game (it was FFA, another player tuned us both, and I'm fairly sure the he did so without cheating).

  82. Re:anti-cheating engine by scribblej · · Score: 3, Informative

    Since you can't modify the disc content (if you did you'd need to run a modchip and if you're running a modchip when you log into Xbox Live MS can detect that and ban your sorry ass).

    You don't know what you're talking about.

    I don't cheat because I don't play online games because I can't stand f-ing cheaters, okay?

    That said, you're just wrong. I've modded about a dozen Xboxes. None of them using a modchip, all done in software. When I am finished modding an Xbox:

    1) You can connect and play on Xbox live. The SOFTWARE mod, no modchip, creates a virtual disc that looks to MS like an unmodded box. HARDWARE modchips usually come with kill switches so you can flip in a regular BIOS just like that. You can play on Xbox Live with either a hardware or software mod. Period.
    2) You run all the games from copies on your Xbox hard drive. Modifying those bits is as easy as writing to a hard disc... which ain't hard.

    You *can* play a game off a disc, but you wouldn't want to. Load times playing off the hard disc are WAY faster. Loading times for games played off the disc frustrate the hell out of me. It's why I've copied all my LEGITIMATELY PURCHASED games onto my Xbox HDD. It makes things like Fable or Jade empire actually playable.


    I would think something as simple as a CRC or date check would be simple enough, once you download the content it shouldn't ever change so the CRC should always pass and the modified date should never change.


    All you do is change the code to respond with the appropriate CRC instead of the real CRC. You can't stop people like this. You wrote a nice post, you got modded informative, but you're just plain wrong.

  83. Re:anti-cheating engine by scribblej · · Score: 1

    For those of you saying, "What kind of crack is he smoking -- the Xbox HDD is only 8-10G" let me be clear... even when doing a software mod, I still put in a larger HDD.

  84. Subjective Cheating. by DoctorDyna · · Score: 1

    Ok, reading this conversation, I realised that I need to get a couple of things off my chest. I'll start with an explaination that will let you know better where I'm coming from.

    I was part of a rather large group of players that insanely played Tribes 1. In it's hayday, it was a fantastic FPS game, and had quite a loyal following. During the time that we had our "Clan" in this game, we discovered several "ways to cheat" some of which you will think are quite funny, and some are just mean.

    There was a map (CTF) where the forcefield was the only thing separating the flags. We had a good time exploiting the fact that if you placed an acceleration grenade behind you, the game engine couldn't create the collision fast enough and you would end up on the enemy side. Cap out the game in 60 seconds. This irritated the opposing team, until we taught them how to do it.

    There was another instance, after I started dabbling with map making, where we came up with the idea to create a cave. It had not really been done before in this game, as all the outdoor areas were skies, and anything with a roof was part of a static structure. What we did was take a secondary terrain, invert it upside down and lower it over the top of the existing terrain to create a cave-like area with caverns and tunnels.

    Now, heres the tricky part. Both bases are represented inside the cave, at opposite ends. On one team, (the one we all made sure we were on before hand) there was a small hole in the upper part of the terrain, which allowed players to go outside of it. After leaving out there, we noticed an interesting thing. The upper terrain, when viewed from the other side, had no back texture (it was see-through). Additionally, it didn't present a collision surface for lobbed projectiles, people or vehicles. So, I did what any borderline sociopath would do, and constructed an elaborate base, complete with ramps, turrets, generators, vehicle pads, command stations and buildings...above the ceiling of the enemy base. After spending a 45 minute match up there with a few team mates chuckling at the enemies who can't figure out where the mortar shells are coming from (they would appear to fall from the ceiling), you'll understand how fun cheating would be.

    But, to my point I must go. Every single person who ever came on the server and played that map with us was always FURIOUS after about 5 minutes. Point? 90% of the time, after being shown what was actually happening, the people, who minutes before were the victims of the cheating, were thrilled- laughing and joking about how neat it was, and before you know it, they were camping up there with us waiting for more people to join the server on the other team. Moral of this story? I don't suppose there really is one. Cheating is a part of everything that humans do, in life, as a condition of being human. People lie. People steal. People cheat. There isn't a single person reading this who hasnt told at least one lie today. Face it, it's part of the human condition. Most people dont like being the victim of a cheat simply because they don't like feeling like the subject of a joke. Once you become the person meteing out the joke on others, the whole dynamic changes.

    --
    Windows has more viruses because linux has more virus coders.
  85. Could be a business opportunity here by gatkinso · · Score: 1

    Create a game that flat out allows cheating (then it wouldn't be 'cheating' I suppose).

    Hell, even publish an API for them.... may the best hack win!

    --
    I am very small, utmostly microscopic.
    1. Re:Could be a business opportunity here by British · · Score: 1

      That would be like SNL's "all drug" olympics. Guy trying to lift a weight ends up ripping his arms off.

  86. Re:underlying theme by Anonymous Coward · · Score: 0

    You can not believe in God all you want.
    He still loves you anyway!

  87. Let me state the obvious: by beaverfever · · Score: 1

    "Boh the interviewer and interviewee appear to be relatively idiotic. This interview might have been marginally interesting if they had interviewed someone more on the cutting edge of cheating -- someone who actually creates the mods, or develops new cheating modalities."

    Welcome to the internet, where people barely qualified to pass a grade 12 English class can become "writers" and "journalists" for "respected" websites publishing "news". This will only get worse before it gets better.

  88. Cheating in online Chess by jabelar · · Score: 1

    My biggest encounter with cheaters was in simple online Chess. I was really getting into playing games online until I found out that there is a significant number of people who are simply entering in moves suggested by a computer program. I knew this was a possibility, was surprised by the number of people choosing to waste both their own time as well as others by cheating in such a way. So most generic games (cards, chess, checkers, backgammon) are pretty much ruined online, as there is no way to prevent people from getting significant advantage from computer programs. Proprietary games, such as new gaming title might have a better chance to preventing cheating, but even then it is simply yet another hacking exercise. Heck even the latest DRM schemes have been cracked quickly. I think maybe one method of deterence is to make sure all online games have the ability to set player handicaps. If there is an official, explicit method of letting poor players have more fun, then perhaps there will be less effort expended on true cheating.

    1. Re:Cheating in online Chess by dJOEK · · Score: 1

      Learn to play Go (http://en.wikipedia.org/wiki/Go_%28board_game%29)

      --
      Exercise caution when modding this message up: the author acts like a jerk when his karma is excellent.
  89. No, being a sociopath is NOT normal. by Anonymous Coward · · Score: 0

    There's no justification for it, and calling a petty sociopath a "griefer" doesn't make him less of a person with problems that he needs to sort out.

    1. Re:No, being a sociopath is NOT normal. by ravenshrike · · Score: 1

      Assuming he's a sociopath, which he probably isn't. If he can keep normal relationships and cares about the well-being of others around him, then he is NOT a sociopath, not matter how many people he pisses off in an online game.

    2. Re:No, being a sociopath is NOT normal. by Jekler · · Score: 1

      "If he can keep normal relationships and cares about the well-being of others around him, then he is NOT a sociopath, not matter how many people he pisses off in an online game."

      Sociopaths can maintain normal relationships as long as those relationships are perceived as beneficial. One of the biggest problems with identifying sociopathys is that they seem normal. Their lack of genuine emotions make them seem charismatic and confident.
  90. What would Jesus do? by Anonymous Coward · · Score: 0

    "The people at Bungie are the worst. How can they complain about people like me. They should have built a anti-cheating engine in the game to prevent it."
    If God didn't want us to kill other people, he'd have built a anti-murder engine in the world to prevent it!

  91. Re:anti-cheating engine by imboboage0 · · Score: 1

    Since one of my friends plays Halo and explained it to me one day, I'll try to explain this. I believe modding is done by using a PC as a proxy between the Xbox and the internet. The PC detects values and changes them at your whim, based on what you want. It works almost like a gameshark for Xbox live. IIRC, the trick is that you have to host the game.

    --
    Honesty may be the best policy, but by process of elimination, dishonesty is the second best policy.
  92. Antisocial personality disorder (sociopath) by EComni · · Score: 1

    IANAP, but what you described sounds a bit like sociopathic behavior.

  93. 10 year olds feel ineadequate when they lose by Anonymous Coward · · Score: 0

    O RLY?!?

  94. Reason for cheating, IME: by A_Non_Moose · · Score: 1

    Most new players would like to be at the level of the "god-like" players, or be able to hold
    their own in game but not put in the time.

    Take Descent 2, for instance: some hacks were subtle such as shields > 200 (max, IIRC).
    I'd asked someone who should have been "dead" if he had 1000 shields or something. His reply was "no, 10,000".
    Oye.
    Yeah, he got ganged up on, but did not seem to mind, and he wasn't kicked, IIRC.

    The blatant one's were those that attached "earthshaker" missles to the "machinegun"... in the days of 56K, made it
    like a 300 baud connection. Kick/ban was the order of the day.

    Many fans were put at arm's lenghts by the expense of the game and online play was viable via "Kali", but the game enabler (IPX to IP) soon fell to disuse (In my, and several other cases) because in an attempt to curb cheating no cd .exe's were not allowed but could be worked around with setup, swap exe's, get on with life, to the thing became so slow and annoying as it checked every startup/game launch.

    Heck, most had moved on/back to FPS's like Kingpin where cheaters were banned w/o mercy and usually (just like in the mob, i'd wager) your skills/status/referrences meant more than any thing else.

    Heck, even with *less than min specs* I could still hold my own.
    Example one:
    I'd invited to medium skill players to a 2v1 match, they agreed, and after they'd had enough, I was asked my
    system specs. The one who got the worst beating, was taunted by his friend on the same lan because they
    were both running dual p3's 1/2G of mem and TNT cards. I was running a p200 (p2 233/266 was min spec) with a whopping 64M of mem and an 8M voodoo2.

    Tables turned when one particular player out of a group of a dozen was quite the challenge for me and *repeatedly*
    would get the better of me 90% of the time. What was even funnier was a heated battle where other players *watched for about a minute or more* while we slugged it out. I'd died, and did not bother respawning while taking a break, and sat the round out while watching stats as he owned the map.
    System specs thing came up in conversation, as usual and after reading what I wrote "Dude, you need a better computer and vid card. You could wipe the floor with me if you did".

    Poetic justice was having a few of that group around when one called me a cheater, and would not shut up about
    it until the dude above said, and I quote:
    "he's not a cheater, he's just *that* good. Don't make me embarass you (other player) by telling you his system
    specs, then you'll truely feel sorry!
    My reply: Uh, thanks, I think.

    People are gonna cheat. Brazenly if they don't care, subtley if the do (being caught/admitting is another issue) because they don't have the time, skill or respect for other players.

    Ah, well, same in life, eh?

    --
    Have you read the moderator guidelines? Well, have you, PUNK? (and I want a Karma: Gnarly option)
  95. Re:anti-cheating engine by scribblej · · Score: 1

    I'd like to add to this that the most commonly used techniques for cheating don't involve changing anything in the code, but rather using some tricks (look 'em up) to ensure that your Xbox is chosen as the server for the game, at which point you can do all kinds of fun things with the traffic routing through your network (like delaying packets for all your opponents). Again, nothing mucking about with CRCs is going to help.

  96. Re:anti-cheating engine by Anonymous Coward · · Score: 0

    "run a CRC on any downloaded content"
    Mod returns the CRC of the unmodified content, appearing legit.

    "Record the downloaded date server side and compare it with the modified date client side. "
    Mod returns the download date, appearing legit.

    And you can modify content that originated from the disc. Just do it in memory.

    On a hidden partition on the disc, store the modified version of whatever you want (player models with massive spikes, anyone (you Q1 players know what I mean)?), or semi-transparent terrain (shader mods), etc. When you read a request to load those off the disc as part of a normal load procedure, load them from the hidden partition. When you get a request for its CRC, send the real one off the disc.

    Not all modders are cheaters, but all cheaters are modders, I believe it goes.
    The mods support the ability for cheaters to exist.

  97. pretty simple solution by angelwalkwithme · · Score: 0

    simple solutions that work for nearly all cheaters that are currently used: 1) IP address ban for those who are detected by cheat engine, let people call up Microsoft and get the IP unbanned for honest mistakes 2) Have a small staff of moderators who you can report cheating to, they can observe the player in question and ban them if it looks like cheating 3) Block the users unique serial number and not let them connect if detected This will pretty much weed out almost all of the cheaters. This is pretty much the norm for PC's, but I suppose game consoles aren't used to handling this kind of cheating

  98. ....5000 by FIGNUTZZ · · Score: 1

    thats XBONICS for ya!

  99. Re:anti-cheating engine by twistedsymphony · · Score: 1

    You are correct, you don't need a modchip, you simply need to replace the bios with a hacked one (through shitty softmods or a modchip, tsop flash or whatever)... but as I understand it you can't use a hacked bios while connected to the Xbox Live server or you will get banned.

    The only way to play a game with modified game code (excluding downloaded content) is if you play it from the hard drive or from a backup disc. The only way to play a game from one of those mediums is if your running a hacked bios and if you're running a hacked bios you will be banned from Xbox Live sometime after you connect.

    So explain to me again how you can play a backup on Xbox Live? I've been modding Xbox consoles for quite some time and I've never once known anyone who didn't get their console banned from Xbox Live when connecting while running a backup. I'm not trying to be an ass but I'm just skeptical because I have never once heard of this being done.

  100. and to think i thought... by Anonymous Coward · · Score: 0

    this was about men cheating on women.

    slashdot... duh!

  101. some of his statements by AlgorithMan · · Score: 1
    The other players are just jealous p***ys who wish they had the ability to cheat.
    HAHA like cheating was a great gift - a gift like skill that he is jealous of

    Aeropause: Do you have a girlfriend?
    Schmuck5000: What kind of freaking question is that for this kind of interview? How does me having a girlfriend relate to cheating? (AP: We will take that as a NO!)
    HAHA pwned ^^

    they bitch and morn about how I cheated but they could have modded their box just like mine
    oh, great, so what if everyone cheated? then the aimbot with the lowest ping would win... so gaming would basically be competing in the game called "who can buy the most bandwith"... thats real skill...

    They should have built a anti-cheating engine in the game to prevent it. Its not my fault that modders cheat.
    but it's his fault that HE cheats... and there IS an anti-cheating engine - thats why you have to modify the hardware to cheat...

    I can play each and every game I cheat at very well. I will own anyone on the battlefield even without a mod
    so why doesn't he do it then? that doesn't make sense...

    Everyone wants to cheat and we will always find a way to do it
    I don't want to cheat - tried it, was no fun anymore - honesty might be one reason, why I DO have a girlfriend *LOL*

    Anyone reading this is simply jealous of the fact that I have enough nuts to cheat
    so you need to have nuts to play a game where you can't lose? I'd say this is exactly what you need to be missing... you wouldn't say it's heroic to stab someone in the back, would you?


    really guys - don't call this "slownewsday" because this is a really delightful read ^^ although I spoiled everything now ;) also the comments are fun
    --
    The MAFIAA is a bunch of mindless jerks who will be the first up against the wall when the revolution comes
  102. The solution to cheating is not just Checksums etc by Anonymous Coward · · Score: 0

    The solution to cheating is exclusion from the community.
    The two problems that need to be solved are Authentification and Activity rating and publishing.
    Authentification: Cheaters should not be able to get around a ban by simply making a new account or changing their name.
    Activity Rating: People should be able to report cheaters to a central player rating service.
    Publishing: The central player rating service should give out scores for anyone to anyone that asks.
    Exclusion from the community: The game should be set up to not accept anyone below a certain score.
    It should also be possible to subscribe to additional external ban lists, server set ban lists, and player set ban lists.

    With these features in a game any repeated cheating caught by players results in a permanent exclusion from the community. Cheaters will give up in frustration and move on to another game that is easier to cheat at. Some thought will need to be put into making sure that false reports of cheating result in lower scores for the (fraudulent) reporter. I consider it a compliment to be accused of cheating, having never cheated at an online game to gain an advantage over another player.

  103. Cheating isn't alway bad. by Anonymous Coward · · Score: 0

    Think of it as a handicapping hack instead.

    I used to love first person shooters. LOVED them. Played all the time. When I would get a LAN game going with friends it was always a bloodbath. I ruled, they all died. It wasn't because I was a great player, it was because they were really BAD players. :)

    I enabled cheats on all of their systems, none for me. The playing field was even, we had fun.

    Cheating does have it's advantages.

  104. Yes, they our modding. by tepples · · Score: 1
    our players modding?

    Yes they our.[1]

    [1] "Is our children learning?" is thought to be a misquotation. President Bush actually said, "is^W are children learning?" where the ^W represents a pause for self-correction.

    1. Re:Yes, they our modding. by aquabat · · Score: 1

      That's just unpossible!

      --
      A republic cannot succeed till it contains a certain body of men imbued with the principles of justice and honour.
  105. Re:Wiiioooiiioooiiooo... by tepples · · Score: 1
    but "us modders" (should be "we modders") went completely unnoticed!

    That's because "Wii modders" don't mod X-Square or X-Square-Circle systems.

  106. Re:underlying theme by Anonymous Coward · · Score: 0

    I thought he was always made at everyone actually.. At least if you go by the old testament.

  107. Okay, so... by njfuzzy · · Score: 1

    Okay, so-- this is a joke, right?

    --
    My Photography - http://ian-x.com
    The Deathlings (comic) - http://thedeathlings.com
  108. Re:Bad grammar, imaturity, poor spelling..... by Anonymous Coward · · Score: 0

    It's the Slashdot trifecta!

  109. One foot in, one foot out. by Anonymous Coward · · Score: 0

    I totally get the notion of a griefer (and frequently enjoy doing it), but I am very much against cheating (specifically aimbotting and wallhacking). I get my fun by pissing off people within the bounds of the game. This includes getting into map holes/defects, using nothing but the "lame" weapons, team killing, wasting vehicles\weapons (or giving them to the other team), camping, spawn killing, etc. There is at least some skill in doing it this way. The reason people (including myself) hate real cheating like bots is because they COMPLETELY ruin the game. In a game of UT2k4 onslaught recently somebody was using a bot and killing all our guys with a shock rifle from the other side of the map (we couldn't even see him); not a single one of our players managed to make it to the first node. I might piss a few people off, but I'm not going to totally shutdown a game doing what I do. Occasionally there will be another griefer or two online and we will go at it, which is actually much more fun than normal play.

    That being said, I also totally understand why someone would want to create a bot or whatever for the technical challenge of doing it. I actually considered doing that for a while, but now I just don't have the time or energy for it.

    1. Re:One foot in, one foot out. by VultureMN · · Score: 1

      You TK, then complain that cheating ruins the game?

      Do you not see the irony in that?

      You're an immature twat.

  110. Cheating on special olympics? by miffo.swe · · Score: 1

    Winning an online game by cheating is just like winning the special olympics. You win, but youre still retarded.

    --
    HTTP/1.1 400
  111. That article was completely biased by Mr.+Freeman · · Score: 1

    What I hate the most about the interview was the last remark:
    "(Please keep remarks at about a fifth grade level so he can read them, and please be tactful)". You can't make a personally bashing interview followed by a personally insulting remark and then say "please be tactful". If you want people to be tactful then you had better be tactful yourself, or you can expect nothing but heated, biased opinions.

    I hate cheaters as much as the next guy, but if you're going to attempt to interview one of them could you at least TRY to act professional? The last thing we need is more "OMG U SUX" comments disguised as "insightful" interviews.

    --
    -1 disagree is not a modifier for a reason. -1 troll, flaimbait, redundant, overrated are NOT acceptable substitutes.
  112. Abusing social trust is for children and loonies by alienmole · · Score: 2, Insightful

    It's just childish, pure and simple. Humans cooperate in social networks by trusting each other in various unspoken ways. It's easy to abuse that trust. People who think that they've achieved something by abusing that trust are either children, still experimenting with social limits, or mentally defective in some way, whether sociopathic, desperately insecure, or whatever. That's all there is to it.

  113. Sociopath by Phat_Tony · · Score: 2, Insightful

    Exactly. Instead of

    "They bitch and morn about how I cheated but they could have modded their box just like mine."

    How about "They bitch and moan about how I broke into their houses and stole their stuff, but they could have lots of stuff too if they just broke into other people's houses and stole theirs." [insert random grammatical mistakes for added authenticity]

    This is about the basic trust and respect for other people that makes society a decent place to live. Saying "it's OK that I'm an asshole because everyone else could just be an asshole too if they wanted" gives me no sympathy for his views. Yes, if everyone was a sociopath and took every opportunity to take advantage of others in betrayal of the accepted rules, everyone would be on equal footing, and the world would suck. If this guy got mugged, do you think his opinion would be "that's OK, I could have mugged other people too?"

    Unfortunately, I'm afraid his reaction probably would be "Hey, that's a great idea! I could mug other people too!"

    --
    Can anyone tell me how to set my sig on Slashdot?
  114. Re:Abusing social trust is for children and loonie by Prune · · Score: 1

    Bullshit. You're only a sociopath if you abuse the trust for the action itself, to hurt others. There's nothing wrong with abusing the trust to gain something else, if the gain outweights the risk of being caught times the consequences of being caught. Simple cost-benefit analysis.

    --
    "Politicians and diapers must be changed often, and for the same reason."
  115. Re:Interview the Enabler Please (Its been done) by Anonymous Coward · · Score: 0

    Interviews where once carried out by United Admins on System, My self(ReDucTor) and Vasily Pumpkin, these interviews have been removed, this was a couple of years ago. At the beginning of cheats becoming very extreme in Counter-Strike, all 3 of us played a big part in teaching people how cheats work and how people would develop them on what was the Client Bot boards.

    Try and find a cache of
    http://www.unitedadmins.com/QA_20020607_System.asp x
    http://www.unitedadmins.com/QA_20020607_ReDucTor.a spx (me)
    http://www.unitedadmins.com/QA_20020606_Absolution .aspx (Can't remember this one but found a link to it)

    The old vasily one i can't find a link to but the top two of those you should find interesting if you can find a cache

  116. The script-kiddies of the console world. by Anonymous Coward · · Score: 0

    Figuring out how to modify, and bend the rules of a MPORPG, or a FPS, is a fun, and interesting endeavor.

    How actually using it in a 'competition', is fun in the least--- is totally beyond me.

    Something tells me this guy didn't participate in the process of designing, and implementing this mod, and finding clever ways to exploit Xbox Live,
    but purchased some kit (probably no-solder).

    "People just WISH they could purchase a kit like me, and be a living, breathing, douche."

  117. Re:anti-cheating engine by scribblej · · Score: 1

    Hey, I didn't mean to be such a jerk about it. The latest versions of Nknave's Ndure go to some pretty impressive lengths to fool XBL.

    I'm sure you know how to find out more from there. "The usual places" and all.

  118. Same thing, really by WilliamSChips · · Score: 1

    Clinically, the two words are used interchangeably.

    --
    Please, for the good of Humanity, vote Obama.
  119. They only do it because they won't get caught by Colin+Smith · · Score: 1

    Like most bullies these guys also usually turn out to be inveterate cowards, they'll stab/shoot you in the back without a thought as long as there's no risk to them, but face up to them, they snivel and whine about how unfair it all is.

    There's a good description here, it fits a couple of people I know.
    http://www.bullyonline.org/workbully/serial.htm

    --
    Deleted
  120. Re:Abusing social trust is for children and loonie by Colin+Smith · · Score: 1
    You're only a sociopath if you abuse the trust for the action itself, to hurt others


    Um, nope. if it's for personal gain; money, status, admiration etc. Applying a "Simple cost-benefit analysis" to interpersonal relationships is a good indication of a personality disorder.

    --
    Deleted
  121. Mod Parent Up by theparag0n · · Score: 1

    +1 RvB reference

  122. Do not read if you are a computer! by BorgCopyeditor · · Score: 1

    asshats. recursive. funner!
    Asshats. Recursive. Funner!!
    ASSHATS! RECURSIVE! FUNNERER!!!
    </M-5>

    *puff of smoke*

    --
    Shop as usual. And avoid panic buying.
  123. More funnerer with Jeheeezus by BorgCopyeditor · · Score: 1

    Today is apparently the day for the word "funner," which also showed up in this story about the new movie, "Jesus Camp."

    Said one of the campers, "We're kinda being trained to be warriors," said another, "only in a funner way."

    --
    Shop as usual. And avoid panic buying.
    1. Re:More funnerer with Jeheeezus by BorgCopyeditor · · Score: 1

      Oh, poo, I misquoted.

      --
      Shop as usual. And avoid panic buying.
  124. Re:anti-cheating engine by lcllam · · Score: 1

    Well... not all cheats involve altering the program code. Some are sophisticated standalone beasts that sit between the console and the network line all proxy-like sniffing and altering the network traffic in real time. So CRC checks and the like won't detect these approaches. They're sophisticated enough to be aware of the game environment at the same time, so a wild miss in an FPS is in fact changed to a hit by first inserting the appropriate movement commands into the keystroke stream. In fact, I believe most account terminations are done after the fact - the cases when the termination is done as a result of detected 'suspicious behaviour' usually involves saying 'screw you but thanks for the cash' to the player or having to prove intent, which, though IANAL, I understand is really difficult.

  125. The game extends beyond the game. by Fantastic+Lad · · Score: 0
    I've always loved breaking and taking advantage of systems. I think all geeks do.

    The world is the real game, and all other 'games' are just subsets which exist within that main system, and are therefore subject to whatever forces can be applied against them.

    It's fun to learn how to manipulate reality, and closed 'locked off' systems present a wonderful opportunity to test your abilities.

    But when people have collectively agreed to put all of that fun stuff on hold in order to enjoy a game together, it's really annoying when somebody comes along intent on ruining things. It's about learning appropriate behavior. The kid in the article is annoying, to be certain. His real lesson will be one of how to fit socially with the rest of the world. The impulses within him which cause him to annoy people through his approach to gaming are going to naturally map on to the rest of his life patterns. He was probably the kid with no friends in school. A girlfriend? Forget it.

    Guys like that have a long, long way to go in the game of life. Wish him luck. He'll need all he can get.


    -FL

  126. You do not belong in civil society by Loundry · · Score: 1

    It never mattered to me if I won or lost, just as long as I pissed someone off, and got a laugh out of it.

    You don't belong out here with the rest of us. You belong in prison.

    You have clearly demonstrated that you enjoy abusing other people. For now, it's just on line games. What's next? Will you do it in real life? Will you walk through a crowd of senior citizens and shoot them with paintballs, just to know that it pissed them off? Would you get a laugh out of that, too?

    And after that, what degree of suffering will you create in order to get another laugh?

    I agree with others here. You are the very definition of a sociopath. Rather than following the generally accepted rule that you do not initiate force with other people, you instead not only flaunt that rule but gain sadistic pleasure in doing so.

    I sincerely hope something kills you before you hurt someone else. With a dangerous tendency like yours, you don't deserve to have human contact.

    --
    I don't make the rules. I just make fun of them.
  127. Re:Of modders and cheaters by Anonymous Coward · · Score: 1, Interesting

    That's all well and good, but where do you draw the line between tweaking/modding and cheating? Back when I was playing UT2004, I'd say that my client was tweaked to its limits. By changing some parameters in the configuration files and stringing together some uScript, I automated numerous tricks that would take a bit more time and a fair bit more skill for a player using a "standard" installation -- one-key weapon-boosted jumps, instant 180-degree turns, tricky weapon-swapping macros, fast key rebinding "exec" commands (quickly change a dozen settings to make flying a vehicle easier, for example), three levels of chat macros, a quick mouse sensitivity adjustment, and several other things that wouldn't make sense outside of UT circles. Additionally, I played with the graphics configuration, forcing most foliage to vanish, forcing only one easily-visible standard player model to load for all players, and "correcting" the game lighting to be more efficient and to look "brighter" (think "fullbright"). I also employed a couple tweaks to decrease my load times; on some servers, I could get to a weapon spawn while most people were still spawning -- and all of that on a crummy old 1.7 ghz box! Now, given that much, I tripped anti-cheat programs exactly twice in about a year and a half of playing, and both times, I was able to temporarily disable the relevant tweak through the game console within 15-30 seconds and get back to playing.

    Now, I do NOT see myself as a cheater. Everything I did, I did through the game's own configuration system and scripting language. I didn't use tricky graphics card settings, I didn't modify game content, I didn't use outside software, and I still had to move, drive, and aim like any other player. Even so, I WAS better-armed than the average person playing the game, and more tweaked out than all but a few of the clan gamers I was playing with. I never made any bones about the fact that I had some unusual tricks up my sleeve, and I was always happy to explain how I did them if anyone cared. I would also contend that I was a very good, if not quite exceptional UT player -- not quite tourney quality, but not too far behind either. I was in the top 10 on a couple DM ladders at one time and I participated in squads that hit the top 5 in several team game ladders. Could I have done as well as I did without using tweaks? I honestly don't know. Obviously, I did derive pleasure from employing such modifications; it was gratifying to sense someone behind me, whack the 180 spin key, hit the slow mouse key to correct my aim, then double-tag the bloke almost simultaneously with two hitscan weapons. Go figure. My argument is this: client-side game configuration files are there for the benefit of the player, and as such, any changes to gameplay that can be enabled through the game's own initialization and configuration routines or console-available scripting calls are fair for use.

    So tell me: was I a cheater or was I just an enthusiastic player? If that question seems pointless or OT, answer me this: would tweaking init/config files to a similar degree on a console game -- say, Halo 2 -- constitute cheating? Honestly, since my last console was an 8-bit Nintendo, I am a bit fuzzy on some of the finer points of console netiquette...

  128. Girlfriend by Anonymous Coward · · Score: 0

    Of course he _had_ a girlfriend until he CHEATED on her :P

  129. Chater is the live movie spoiler by Anonymous Coward · · Score: 0

    Cheater is like a guy in a movie theater who has seen the movie before and loudly narrates what is going to happen next. He gets enjoyment for ruining the experience for others. Of course, in a real movie theater he would be hushed to silence, forced to leave, or worse.

  130. Re:Abusing social trust is for children and loonie by Jekler · · Score: 1

    "There's nothing wrong with abusing the trust to gain something else, if the gain outweights the risk of being caught times the consequences of being caught. Simple cost-benefit analysis."

    What you just said was: There's nothing wrong with stealing or killing anyone, if at any point in time it is determined there is no risk of getting caught. Gains: Penny in their pocket Risk (0) * Consequences = 0 $0.01 > 0 = Dead prostitute on the side of the highway And you think there would be nothing wrong with that?
  131. obscure games by name*censored* · · Score: 1

    If you play obscure games, the cheater-to-regular player ratio is astronomically lower than in more popular games. This is probably because, 1) smaller games have more tightly knit communities, and cheaters have very few servers to toy with before they find themselves entirely banned from the game 2) there are less people that are skilled enough to code, immoral enough to cheat and care about said obscure game 3) cheaters are naturally attracted to large games, because for whatever reason they might cheat, it wouldn't be as enjoyable against a smaller number of people I've been playing C&C Renegade (its an FPS; but I'm sure there are lots of RPGs, MMOs or strats that are as good and as obscure) for a few years now, and the anti-cheating program for it only works because the exploits are found slowly enough that the anti-cheat program can keep up.

    --
    Commodore64_love: I don't comprehend people who're so frightened of death that they'll bankrupt themselves to stay alive
  132. Re:anti-cheating engine by RSquaredW · · Score: 1

    http://en.wikipedia.org/wiki/Turtles_all_the_way_d own

    Actually, it's a little older than Pratchett. Besides, Pratchett's turtle doesn't stand on another turtle - it swims. That's what turtles do.

    --
    In accordance with E.O. 12958, this post is marked Unclassified.
  133. More "Funner"? by oneils · · Score: 1

    What a schmuck.

  134. Re:anti-cheating engine by john83 · · Score: 1

    Thanks, didn't know he hadn't come up with it himself. While his turle swims, I think he used the phrase "turtles all the way down" in one of the books.

    --
    Strange women lying in ponds distributing swords is no basis for a system of government.
  135. Re:Abusing social trust is for children and loonie by Prune · · Score: 1

    You missed something. Feelings of guilt and remorse result in lost productivity, which can easily tild the inequality.

    --
    "Politicians and diapers must be changed often, and for the same reason."
  136. cheating and losing by Xylene2301 · · Score: 1

    IMNHO, playing the online games is a waste of time (unless you do it professionally) so one starts out cheating oneself of the time expended. The whole idea that there's anything there worth morally defending against a 'cheater' is therefore inane.
    The best that could happen would be if everybody got disgusted, quit the game and went for a walk in the woods.

    Respecfully submitted by
    KillJoy

  137. Re:Abusing social trust is for children and loonie by Jekler · · Score: 1

    Feelings of guilt and remorse are consequences. It doesn't matter what the consequences are, because that is being multiplied by 0. We could assume lost productivity modifies gains: Even if you normally make $100 an hour and it'll take you 5 minutes to snuff them out, you only need your victim to have $10 in their pocket or some jewelry to square it up for a positive CBA.