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A $99 Graphics Card Might Be All You Need

Vigile writes "With the release of AMD's latest budget graphics card, the Radeon HD 4770, the GPU giant is bringing a lot of technology to the table. The card sports the world's first 40nm GPU (beating out CPUs to a new process technology for the first time), GDDR5 memory, and 640 stream processors, all for under $100. What is even more interesting is that as PC gaming has evolved it appears that a $99 graphics card is all you really need to play the latest PC titles — as long as you are comfortable with a resolution of 1920x1200 or below. Since so few PC gamers have screens larger than that, could the world of high-end PC graphics simply go away?"

618 comments

  1. Once upon a time by BadAnalogyGuy · · Score: 4, Insightful

    I used to have a top-of-the-line 3dfx graphics card. It was all I ever thought I'd need.

    Today, that kind of power is available in my scientific caluclator.

    Just goes to show that today's technology will become yesterday's technology in a very short period of time.

    1. Re:Once upon a time by Idiomatick · · Score: 5, Informative

      That is NOT what he's saying at all. He's saying that 'high end' will be reasonably priced. We will surely continue to move forwards but the market is targeting a 100$ video card group and will continue to do so in future. Less games like crysis will be released that require you to spend 300$ on a video card.

      Personally I think this is true. And I think most game companies have targeted 100$ or less video cards for a while now. But there will always be games like crysis that will allow you to make use of your cutting edge 500$ card. Games can easily be built to 'work' on a 50$ card and still with a few settings tax a 500$ card. There is minimal coding investment compared to other features so people will always want it.

    2. Re:Once upon a time by Anonymous Coward · · Score: 5, Funny

      "...today's technology will become yesterday's technology in a very short period of time."

      Yeah, in only one day.

    3. Re:Once upon a time by Threni · · Score: 3, Interesting

      Point is, though, there was probably a time where each generation new scientific calculators came out with more (useful) features or more (meaningful) speed increases - but that nowadays what's out there at the lowest price point is probably good enough for practically everyone. Certainly that was the way things were about 10 years ago in the 2d world of graphics cards. The makers kept cranking the drivers and improving the hardware but I don't think anyone cared because no-one was waiting around for 2d text to be rendered. By the sound of it, it's getting that way for 3d cards now for all but the saddest and richest of gamers. I'm perfectly happy with my on-motherboard graphics when I'm playing OpenArena under Ubuntu (couldn't tell you what it's like on Windows). Sure, the effects are turned down, but I can play the game, which is all I'm really after when I'm playing games. Sounds like graphics cards are becoming a commodity item you buy on price, not features. I suppose the manufacturers should be worried. Of course, they started off being called 'windows accelerators', didn't they? Now graphics are fast enough, perhaps more effect could be spent on physics engines, sound (especially latency)and perhaps helping out with AI etc - it might make for slightly less tedious single player games (if people still play them, that is).

    4. Re:Once upon a time by Kneo24 · · Score: 3, Insightful

      Less games like Crysis? The majority of PC games aren't like Crysis in their demands at the high end anyway. So what are you trying to say exactly? Crysis has always been the exception, not the rule.

    5. Re:Once upon a time by Idiomatick · · Score: 4, Interesting

      Yeah it is a shift that has already happened. 6years ago you were expected to spend more on a video card to properly game than you are now. I'd say the average amount a gamer spends on his video card has halved in that time.

    6. Re:Once upon a time by mpeskett · · Score: 1

      Graphics are reaching the point of being 'good enough' on cheap hardware, now they'll need to find something new to push processing power into (like you said - physics, sound, AI etc.) to make the latest technology worth buying.

      Either that or Windows will need to come up with some new and shinier interface to drive along demand for graphics cards again. Maybe if every window was turned into a cube... and those cubes were made of jelly... and that jelly had fish swimming in it...

    7. Re:Once upon a time by afidel · · Score: 1

      That's because for games like Crysis the development cost of the graphics assets easily outstrips all the other costs of production combined.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    8. Re:Once upon a time by abigsmurf · · Score: 1

      but tommorrow is today the day after today and today is tommorrow yesterday!

    9. Re:Once upon a time by _Sprocket_ · · Score: 5, Funny

      I used to have a top-of-the-line 3dfx graphics card. It was all I ever thought I'd need.

      I remember when this WHOLE website was nothin' but ORCHARDS; as far as the eye could see.

    10. Re:Once upon a time by hattig · · Score: 3, Interesting

      I remember buying my Radeon 9500 when it first came out because it was the cheap option at the time - it meant I could play then-current games at medium resolution and medium settings. It cost twice as much as this card that can play most current games at very high resolution and high settings. Even two years ago the 9600GT upon release couldn't achieve that. Whilst TSMC's 40nm process isn't the best, it allows for great die shrinkage and hence for a competitive price. This is definitely the best $100 card upon release given the state of the games at the time for a long time, if not ever.

    11. Re:Once upon a time by arielCo · · Score: 1

      That is NOT what he's saying at all. He's saying that 'high end' will be reasonably priced.

      But there will always be games like crysis that will allow you to make use of your cutting edge 500$ card.

      I concur, and the two statements together mean that your $500 card will produce fluid, jaw-droppingly realistic video on the 1920x1200 panel in your laptop. I can see myself enjoying that.

      --
      This post contains no rudeness or derision of any kind. All arguments are friendly. Terms and exclusions may apply.
    12. Re:Once upon a time by wjousts · · Score: 3, Insightful

      I disagree, I'm not saying this is it, but at some point you reach a point of diminishing returns. I'd say sound cards reached it several years ago such that only real audiophiles buy high end sound cards now days and on-board sound is good enough for most people.

      I think it's fair to expect graphics cards to reach a plateau at some point as well and that point maybe sooner rather than later. You can only boost the resolution and push more and more polygons for so long until it stops making much difference.

    13. Re:Once upon a time by gad_zuki! · · Score: 1

      I dont think Ive ever spent more than 120 dollars on a video card. I just wait for the high end to come down in price. My last card was a nvidia 7900. I think I got it for $119. It died, sent it in for warranty repairs, and I got an 8800GTS in return. Ive been using that ever since.

      $100 or so has always bought you a very nice card. The problem is that there are lots of geeks with more money than sense. Or who are obsessed with FPS bragging rights. You know these types, their forum sigs are every overpriced component in their systm.

      Im sure some AMD reseller will sell a gold plated $99 card with monster cables or somesuch because some kiddie has $300 of xmas money to burn.

      If this industry had any sense theyd be aiming to ship out with quiet fans instead of the el cheapo tiny fans so many reference designs used. Nvidia is doing a better job in this regard with it big two slot cards, but I always had to buy a zalman or other quiet fan for my video cards.

    14. Re:Once upon a time by Anonymous Coward · · Score: 0

      I still have a number of 3DFX Graphics cards. In fact I have 2 V2s SLIed in an old PIII when I feel like going back in time :)

      3DFX cards had soul.

    15. Re:Once upon a time by Anonymous Coward · · Score: 0

      Just goes to show that today's technology will become yesterday's technology in a very short period of time.

      I did some math on that... and the period of time you mention seems to converge on about 1 day.

    16. Re:Once upon a time by Bigjeff5 · · Score: 3, Interesting

      I remember when "high-end" meant $800-1000, this was particularly true when SLI first came out. At it's peak, maxing out your graphics capabilities meant spending up to $1400. $500 was maybe high side of mid-range, and you could get by with low settings on any game with a $300 card. The $300 level was where I spent most of my money, as I couldn't afford the high end stuff, and there were -always- settings I could not turn on because I didn't have the power. And this was when "High-resolution" Was in the 1600x1400 range (at the time of SLI we started seeing higher), monitors that went higher than that were prohibitively expensive.

      $100 cards that max settings on most games with most monitors is pretty significant. Granted I didn't RTFA, so I don't know if that's exactly what they are saying, but either way it is significant. In fact, $100 cards that can play new games with most settings on high at 1080p resolution is pretty frickin impressive, even if it can't max it out. Makes me want to buy a new card.

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    17. Re:Once upon a time by Anonymous Coward · · Score: 0

      The high-end, high-price niche will always exist. That's why there was a blue Lamborghini parked outside my office building today even though there are lots of (by comparison) "value" cars that perform well enough.

    18. Re:Once upon a time by Anonymous Coward · · Score: 0

      Just goes to show taht today's technology will become yesterday's technology tomorrow.

    19. Re:Once upon a time by Anonymous Coward · · Score: 0

      but tommorrow is today the day after today and today was tommorrow yesterday!

      fixed...

    20. Re:Once upon a time by Aussenseiter · · Score: 1

      Just goes to show that today's technology will become yesterday's technology in a very short period of time.

      I'd say approximately a day, in fact!

    21. Re:Once upon a time by sexconker · · Score: 3, Funny

      Crysis is shit.
      It's a shitty game.
      It has shitty AI.
      It's buggy as fuck.
      And it's so demanding because it's so unoptimized.

      Benchmarking your computer against Crysis is like seeing how much feces your new blender can handle.

    22. Re:Once upon a time by DMalic · · Score: 1

      My 9600 GT cost $100 when I bought it about a year ago. It plays Bioshock fine @ 1900x1200 all settings maxxed. Crysis looked incredible at 1440x900 with some settings lowered. That said, I had to hold onto my 6600 GT for longer than I'd have liked before that: the only cards available were $200+ 8800s.

    23. Re:Once upon a time by DMalic · · Score: 1

      They're not "Fast enough" - they're still double in speed a couple times between computer purchases. Smooth 1080p with 16x antialiasing and anisotrophic filtering on a new game is going to require a nice bit of cash for some time yet. It's just that most people can get beautiful graphics at their native resolution on all the games even hardcore gamers might want to play for about $100.

    24. Re:Once upon a time by Anonymous Coward · · Score: 0

      Yeah, pulling a number out of my ass, that's what I got too.

    25. Re:Once upon a time by sexconker · · Score: 1, Informative

      The 7900 and 8800 GTS are by no means high end.

      Recent high-end nVidia cards:
      6800 GT / Ultra
      8800 GTX/Ultra
      GTX 280

      For ATi, we're looking at:
      9800 Pro / XT
      2400 Pro
      4850

      Anything else is binning, marketing, or slapping two on one card.
      ALWAYS get the flagship. For nVidia, this means buy the one with the most 8s in the name. The same holds true for their chipsets.

    26. Re:Once upon a time by tenton · · Score: 3, Funny

      I used to have a top-of-the-line 3dfx graphics card. It was all I ever thought I'd need.

      I remember when this WHOLE website was nothin' but ORCHARDS; as far as the eye could see.

      ORCHARDS? I remember when it was just a patch of dirt. We had to plant the trees first.

      (cue up someone saying they remember the molten rock)

    27. Re:Once upon a time by BitZtream · · Score: 0, Redundant

      The whole idea is just wrong. Video cards are not unique as a niche. I can play Crysis fine on a $100 card now.

      Nothing has changed. The newest, latest and greatest will always cost more and will always exist. When it becomes common place its price comes down and they come up with something new for the high end. And right about the same time there will be a 'new' game that requires whatever new features it has.

      Very few people bought video cards FOR CRYSIS, most people wait until things become reasonable or are just part of their standard purchase.

      Nerds and geeks just like to think they are different, we aren't, get used to it.

      Most game companies have ALWAYS targeted the common market. Sure they make some high end games, but most have always been for whats common.

      Your entire second paragraph has been the norm in gaming as long as I have played PC games. I bought a GUS because I wanted high end sound, eventually everyone could get it at regular prices.

      High end games have had flexible settings for as long as I can remember.

      The whole premise is silly and reaks of someone who has no experience in ... well anything really. As I said, every industry has high end stuff adopted by a few, which eventually becomes standard and adopted by the masses. Welcome to the evolution of technology.

      I'd think someone on slashdot would at least realize that.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    28. Re:Once upon a time by Misanthrope · · Score: 3, Interesting

      I'm from San Jose, I remember when all the semiconductor and tech company buildings were orchards.

    29. Re:Once upon a time by nbert · · Score: 4, Insightful

      I absolutely agree.

      This reminds me of a conversation I once had with some guy at a (rather geeky) birthday party. I asked him about the SLI setup he bought two month ago. He told me that he'll replace it soon because "there are random frame drops when I play a recent game and watch a DVD on the other screen". He was really serious about this. I pretended to be interested for another 3 minutes and left him alone before my urge to punch him in the face became overwhelming ;)

      So in other words: I believe that there will be a market for such cards as long as there are enough clueless people who earn enough money to barely afford them. In my experience this target group is pretty immune to arguments - there is no reason to assume that they'll ever wise up...

    30. Re:Once upon a time by Anonymous Coward · · Score: 0

      Old man CmdrTaco, he owned ALL of this. He had some crazy idea about geeks getting together and discussing Natalie Portman and grits...

    31. Re:Once upon a time by Anonymous Coward · · Score: 0

      Now graphics are fast enough, perhaps more effect could be spent on physics engines, sound (especially latency)and perhaps helping out with AI etc - it might make for slightly less tedious single player games (if people still play them, that is).

      I think what we'll see is a move away from dedicated, function-specific graphics units. The alternative will be multiple dedicated "CPU"'s. I would call them "generic" processing units but "GPU" is used to refer to "graphics" these days.

      There's plenty of room for more graphics, but what we'll see is a move more towards true raytraced objects instead of triangle-based polygons. These types of objects don't get much benefit from a specialized chip- a more generic chip (like a CPU) is better suited for such tasks.

      The trick will be when the motherboard & OS manufacturers get with the program & figure out how multiple CPU's really should work. Right now, OS's (in general) treat a multi-CPU system pretty much the same as a single CPU.
      To clarify, right now most OS's take a multi-cpu/multi-core system and time-slice it in the same manner they treat a single CPU.
      To really take advantage of a multiple chip setup, the OS needs to be able to essentially load up a virtual machine on a specific sub-set of the available chips so they can run dedicated without the timeslicing. With this type of setup, other than some basic interface circuitry, (like a DAC for example) you really don't need any graphics "card" at all.

    32. Re:Once upon a time by andy_t_roo · · Score: 1

      I've found the onboard graphics card on my laptop is good for a good portion of modern games - sins of a solar empire, gal. civ 2 (if i'm careful with the settings; beyond a certain number of objects on the screen the game suddenly gets very sluggish), Peggle. -- sure, none of them are 1st person shooters, but i've a desktop for when serious graphics need to be displayed, in the mean time, using a computer without any graphics card provides me sufficient entertainment while i'm on the train.
      (oh, and I think the FF Australian dictionary needs an update, it marked peggle as a spelling error :p )

    33. Re:Once upon a time by timeOday · · Score: 3, Insightful

      Not just video cards. Once it was common to spend $3000-$4000 on a PC, now hardly anybody does that, and no software really requires it. The high end has disappeared. So the same happening to video cards isn't at all improbable - and as you, to a large extent it already has.

    34. Re:Once upon a time by complete+loony · · Score: 2, Interesting

      I remember some time ago, it was the impending release of Half-Life 2 and Doom 3 that were defining GPU purchases. I think the performance benchmark hasn't moved very much since then. GPU's that can play HL2 / Doom3 well at your maximum resolution can probably play anything released since then reasonably well. I'd say that valve's hardware survey is playing a big part of this, showing that not all gamers are upgrading to the bleeding edge.

      --
      09F91102 no, 455FE104 nope, F190A1E8 uh-uh, 7A5F8A09 that's not it, C87294CE no. Ah! 452F6E403CDF10714E41DFAA257D313F.
    35. Re:Once upon a time by Reorix · · Score: 1

      Some days I just wish that Slashdot had a "favorites" feature. Just good stuff.

    36. Re:Once upon a time by Anonymous Coward · · Score: 0

      Yeah it is a shift that has already happened. 6years ago you were expected to spend more on a video card to properly game than you are now. I'd say the average amount a gamer spends on his video card has halved in that time.

      Not really. Most people I know spend about $300-$350 USD.

      Games are cyclical too. There's a lag in development on one side or the other (software vs hardware) where the hardware is suddenly really good then the software guys figure out how to tap it and beyond. This isn't anything mythical, simply the standard. Heck it isn't even limited to GPU's.

      Anyone thinking otherwise is deluding themselves.

    37. Re:Once upon a time by hawk · · Score: 1

      How much did a CGA card for the PC cost? $340? (It's been a while; I forget). And a similar amount for the 320x192 color monitor . . .

      hawk

    38. Re:Once upon a time by hawk · · Score: 2, Informative

      I was raised there, too. I remember seeing one through the back yard fence . . .

      hawk, whose parents moved from San Francisco to sleepy little San Jose to raise him, unaware of what Shockley was up to at the other end of the valley . . .

    39. Re:Once upon a time by timeOday · · Score: 2, Insightful

      Dunno, I had the good sense to be an Amiga user at that time :)

    40. Re:Once upon a time by Anonymous Coward · · Score: 1, Informative

      You seem to be off by a bit. The GTX 285 is the current best-performing single card from nVidia, and the 4850 shouldn't even really be considered high-end since it's basically a budget 4870 (which itself has since been replaced by the 4890 as the single-card performance leader for ATI).

      Anandtech has a few reviews with some nice spec comparison charts for most of the current models, with more details in the articles they're attached to.

    41. Re:Once upon a time by hawk · · Score: 2, Funny

      >but I don't think anyone cared because no-one was
      >waiting around for 2d text to be rendered.

      *Someone* has never tried to read on a 1200 baud modem :)

      hawk

    42. Re:Once upon a time by meiao · · Score: 1

      Absolutely agree. Today's technology will be yesterday's in less than 24 hours.

    43. Re:Once upon a time by hawk · · Score: 2, Insightful

      If that were true, it would have been a pretty good job of time traveling . . .

    44. Re:Once upon a time by kimvette · · Score: 3, Insightful

      Crysis today is like Quake and Hexen II when they first came out. It's a game based on a bleeding-edge graphics engine that won't be truly playable (at high quality) on commodity hardware until another generation or two of graphics chipsets come to market.

      There are always going to be a few bleeding-edge games that break the rules. Most people who want to play them without breaking the bank will buy the console version. Others will just wait until hardware gets better.

      --
      The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
    45. Re:Once upon a time by dudpixel · · Score: 1

      "...today's technology will become yesterday's technology in a very short period of time."

      Yeah, in only one day.

      less actually, since "yesterday" does not necessarily mean "24 hours ago". :P

      --
      This seemed like a reasonable sig at the time.
    46. Re:Once upon a time by Anonymous Coward · · Score: 0

      FYI, Just because you say dollar after the 500 doesn't mean the dollar sign goes behind the number

    47. Re:Once upon a time by Anonymous Coward · · Score: 0

      Unluckily, if you bought the tech-of-tomorrow products, most likely (1) you did not need that power then (2) when that kind of power is needed, there are cheaper products with more features.

    48. Re:Once upon a time by Anonymous Coward · · Score: 0

      I spend about $150 when I buy video cards. I've never seen the need to spend more than that.

      I'm running a 9600 GT right now. It's about six months old. I don't have a game that I can't turn all the settings all the way up. It runs at 1680x1050. $159, I think.

      Some people are completely delusional about video cards and how much it should cost to get a good one.

    49. Re:Once upon a time by Dutch+Gun · · Score: 3, Insightful

      This reminds me of a conversation I once had with some guy at a (rather geeky) birthday party. I asked him about the SLI setup he bought two month ago. He told me that he'll replace it soon because "there are random frame drops when I play a recent game and watch a DVD on the other screen". He was really serious about this. I pretended to be interested for another 3 minutes and left him alone before my urge to punch him in the face became overwhelming ;)

      So in other words: I believe that there will be a market for such cards as long as there are enough clueless people who earn enough money to barely afford them. In my experience this target group is pretty immune to arguments - there is no reason to assume that they'll ever wise up...

      Don't get mad, and don't try to convince them otherwise, for heaven's sake. Guys like that are paying for the R&D costs of the uber-high-end cards that you can I enjoy for $100 a few years later.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    50. Re:Once upon a time by fractoid · · Score: 1

      I spent $500 (AUD) on an ex-display-model GeForce 6800 GT about 4 years ago. It actually lasted really well, and stayed pretty capable up until the latest WoW expansion came out and it started chugging... I replaced it with a 9800 Pro for around $150, which (by my rough estimate) is about 20 times the speed. It's a good time to be a gamer.

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    51. Re:Once upon a time by fractoid · · Score: 0, Offtopic

      A blue Lamborghini is an offence against nature. Lamborghinis are, like Ferraris, either red, black, or occasionally white or yellow. Any other colour is an abomination.

      I saw a dark green Ferrari in a carpark once and only just resisted my temptation to ram it. :P

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    52. Re:Once upon a time by Anonymous Coward · · Score: 0

      that's exactly what he/she is trying to say. less games like crisis in the case means "except for games like crisis".

    53. Re:Once upon a time by fractoid · · Score: 4, Insightful

      The whole premise is silly and reaks of someone who has no experience in ... well anything really. As I said, every industry has high end stuff adopted by a few, which eventually becomes standard and adopted by the masses. Welcome to the evolution of technology.

      I'd think someone on slashdot would at least realize that.

      I think the argument here isn't that "there is always a very expensive 'high end' and a more moderately priced and still quite adequate 'mid range'". It's more along the lines of "As technology advances, there ceases to be a 'high end' market for some products."

      Look at it this way - when was the last time you bought a dedicated serial I/O card? When was the last time you bought a dedicated sound card, or network card, or firewire card? All of these are now so trivial that they're ubiquitously built in to midrange motherboards, so there is no "high end" market for them any more. TFA is just saying that video cards are next.

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    54. Re:Once upon a time by fractoid · · Score: 2, Funny

      And two days after three days before tomorrow, your hardware was will-have-been is shall-be became obsolete.

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    55. Re:Once upon a time by stonedonkey · · Score: 1

      About ten years ago, $100 was the norm for a very solid video card. Not coincidentally, there was a lot more competition in the market. Then came the dot-com collapse. ATI and nVidia emerged from the rubble, and people have been accusing them of price collusion for years. It would be pretty easy to do so, now that 3DFX, Matrox, S3, Rendition and the rest are largely out of the way in this sector of the market, or gone completely.

      There's also the current economy to consider. The high-end cards have typically only comprised a small percentage of the market, and it's simply not realistic right now to expect someone to cough up $400-500 for just a video card when they can get an entire laptop for that much. Or, you know, pay the rent and put food on the table.

    56. Re:Once upon a time by Jeremy+Erwin · · Score: 2, Informative
    57. Re:Once upon a time by linzeal · · Score: 1

      I use a 3x SLI setup with 8800's to drive 5 monitors for CAD work along with programming and I am going to upgrade to some 280's because when running some models have become almost impossible lately. I got nearly a year out of my setup though.

    58. Re:Once upon a time by subreality · · Score: 1

      Oh, bullshit. Apple never sold that many machines to gamers.

    59. Re:Once upon a time by sonicmerlin · · Score: 1

      Uh...no. We have a long way to go before we get our fully ray-traced, photo realistic graphics.

    60. Re:Once upon a time by Anonymous Coward · · Score: 0

      Molten rock ?
      We were happy when we had a friggin' hydrogen atom.

      Young'uns and their "molecules" here and their "compounds" there...

    61. Re:Once upon a time by Necronomicode · · Score: 1

      Molten rock? I remember when it was all just a bunch of probabilstic quantum waveforms, and in those days we had to collapse the waveforms ourselves!

    62. Re:Once upon a time by Anonymous Coward · · Score: 0

      >> Just goes to show that today's technology will become yesterday's technology in a very short period of time. ..like, say, 24 hours ?

    63. Re:Once upon a time by TheLink · · Score: 1

      Why punch him? He's paying a higher share of the R&D costs.

      The next time you ever need a video card you could offer to buy half (or quarter) of whatever his SLI setup is at that time.

      He might just be needing one more excuse to upgrade... And voila, you get a cheap high end video card.

      --
    64. Re:Once upon a time by marcuz · · Score: 1

      the thing is you can play crysis on 99$ card if you lower details just a bit and have use i think decent resolution of 1280x1024. For full details on 1080p resolution you would need something like 200$. So why would anybody buy 500$ card except for some 3d designer for fast rendering? That was the question this story is about. games are currently lagging behind ultrahighend hardware.

    65. Re:Once upon a time by bemymonkey · · Score: 1

      Wasn't the 7900 the follow-up to the 7800? I seem to remember being pissed about having bought a 7800GTX when the 7900GTX came out a few weeks later...

    66. Re:Once upon a time by Anonymous Coward · · Score: 0

      Yes, but you wouldn't have had the patch of dirt if it weren't for the Almighty Gore.

    67. Re:Once upon a time by Jedi+Alec · · Score: 1

      Benchmarking your computer against Crysis is like seeing how much feces your new blender can handle.

      Well? Don't leave us hanging like that! Will it blend?

      --

      People replying to my sig annoy me. That's why I change it all the time.
    68. Re:Once upon a time by wjousts · · Score: 1

      Maybe you need to upgrade your video card, but high-end video cards now days are close to photo realistic with raster graphics, and that's kind of my point. Yes it can get better, yes we could have all kinds of fancy ray-traced effects, but they are tiny improvements that most people won't really appreciate. Do you really think many people would drop another $300-$500 just to have better water effects that you can see through with some fancy ray-tracing capable card?

    69. Re:Once upon a time by Anonymous Coward · · Score: 1, Funny

      Clueless? Why?

      I could see why you might want to watch a DVD, play music or whatever while playing games like WoW and such. They look boring as hell.

    70. Re:Once upon a time by AP31R0N · · Score: 1

      Pfft. i was the one pushing the interstellar dust together with the big bang still ringing in my ears.

      --
      Utilizing the synergization of benchmark e-solutions to pre-workaround action items!
    71. Re:Once upon a time by Anonymous Coward · · Score: 0

      How about we cue up Huey Lewis instead because that was a Back to the Future reference, which was HILARIOUS!

      "... Old man Peabody owned all of this."

    72. Re:Once upon a time by Anonymous Coward · · Score: 0

      The 7900 GT and GTX were twice as powerful as the 6800 GT and Ultra respectively. They certainly were the high end of the 7 series.

    73. Re:Once upon a time by Phoghat · · Score: 1

      Cry sis, Cry sis. Why is everybody bothered if my sister cries? Hell, she's only 3, she cries all the time. What's that? It's a game? Nevermind. From Rosanne Rosanadana somewhere in the infinite.

      --
      Think of how stupid the average person is, and realize half of them are stupider than that.
    74. Re:Once upon a time by Phoghat · · Score: 0, Troll

      Yeah, yeah, your mom probably bought you a Dell with integrated graphics. Yes, I know this is a troll. That's why I live under a bridge, in a van,DOWN BY THE RIVER!

      --
      Think of how stupid the average person is, and realize half of them are stupider than that.
    75. Re:Once upon a time by sorak · · Score: 1

      That's an episode of Will it Blend that I have yet to see.

    76. Re:Once upon a time by sorak · · Score: 1

      I used to have a top-of-the-line 3dfx graphics card. It was all I ever thought I'd need.

      I remember when this WHOLE website was nothin' but ORCHARDS; as far as the eye could see.

      ORCHARDS? I remember when it was just a patch of dirt. We had to plant the trees first.

      (cue up someone saying they remember the molten rock)

      Molten rock? I remember xenu! I'm pretty sure that happened first.

    77. Re:Once upon a time by kalirion · · Score: 1

      Hexen II? All you needed was a 3dfx card to play it, Voodoo One did the trick. My 233MHz Pentium ran it just fine. I distinctly remember that Pentium IIs were already out at that point.

    78. Re:Once upon a time by kalirion · · Score: 1

      Maybe you need to upgrade your video card, but high-end video cards now days are close to photo realistic with raster graphics, and that's kind of my point.

      No, they actually are not. Not until you can recreate a LotR movie battle in real time where you can't tell it's CGI.

    79. Re:Once upon a time by TheLink · · Score: 1

      Uh, but what you're saying only indicates the low and mid end market for stuff is going away as they end up going "onboard".

      Nothing you're saying shows that the high end is going away.

      There are still high end sound cards (with multiple recording channels, low latency, low noise etc), high end network cards, and high end serial cards. And they cost a lot of $$$.

      In fact the cheap motherboards nowadays often have onboard sound, network AND video. These are targeting the low end of the market - cookie cutter office PCs.

      It's the expensive motherboards that skip the onboard video :). They are for the higher end of the market.

      --
    80. Re:Once upon a time by TheLink · · Score: 1

      Y'know, actually I think a lot of gamers don't care. Well maybe they care before they buy the game. But after they start playing it, they'd care more about other stuff. Like the UI.

      For instance, say you are playing a really massively multiplayer game with hundreds (thousands?) of orcs, humans, elves,etc running about in some area.

      And you are a healer in a massive realm vs realm battle. You'd be less concerned about how realistic the graphics are, and more concerned about:

      1) How do you _quickly_ figure out who on your side has low health (or is in need of a res, or has other problems needing your attention), WITHIN your spell range.
      2) How can you consistently select and reselect that person (they're all moving about).
      3) How do you quickly figure out where your team/warband/party members are - does the game highlight the player when you click on his/her name on the team sidebar or in the chat/event log?

      My cousin was playing Warhammer Online, and to me the UI fails item 3. Maybe it's realistic to not know where your teammates are when you select their names, but to me it detracts from the game.

      For 2) in a massive battle, you might have lots of people on your side but not directly in your team (who typically show up in a party/team sidebar). So perhaps right click on that ally should add them to a "quick select ally bar" (and selects them, another shortcut key removes them from the bar while selected - for the cases where you click on the wrong person). And the names should dim or there should be some indication when they go out of your range - (different indications for out of spell range, and out of map range).

      After a certain graphic quality level it starts to hit extremely diminishing returns. For instance while Crysis in DX10 is supposedly still better than in DX9 (with the hack on), it's really hard to tell the difference, and the quality in some cases is subjective - you might not like the extra shadows that DX10 provides - the shadows from the artist's created/rendered textures are good enough for you.

      Which gets me to another point. For games you are unlikely to need zillions of polygons - great textures cover a multitude of "sins". So you don't need to do fancy realtime ray tracing or whatever they think of next. If the textures look good, it looks good to most people.

      --
    81. Re:Once upon a time by SendBot · · Score: 1

      Quake ran pretty well on my commodity beige box at the time. I don't remember... pentium 166? And that was doing software rendering!

    82. Re:Once upon a time by Khyber · · Score: 1

      You forgot nVidia's 9800GTX+

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    83. Re:Once upon a time by Khyber · · Score: 1

      "And this was when "High-resolution" Was in the 1600x1400 range (at the time of SLI we started seeing higher)"

      Nope. Not even close. Back then, with 3Dfx's SLI as it first came out, the highest possible resolution officially supported by the driver was 1024x768 in SLI mode.

      And there never was a 1600x1400 monitor that I'm aware of. You mean 1600x1200? I don't think that happened back then, either, except on Professional-grade systems, as I think 1600x1200 requires a 64MB frame buffer at 32-bit, which 2 SLI Voodoo2 cards didn't have (I think that was 24 megs, 12 megs per card, so even then two Voodoo2 cards couldn't handle a 1600x1200 16 bit image.)

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    84. Re:Once upon a time by Anonymous Coward · · Score: 0

      That's because game weren't so expensive to produce "back then". I guess time as come for the cheaper raytracing.

    85. Re:Once upon a time by sexconker · · Score: 1

      That piece of shit was not a new architecture.
      It was a new fab process.

      Well, partially new.
      That's why they were all defective.
      That's why the early 200 series parts (aside from the 280) were defective.
      That's why all 8800 parts aside from the GTX and Ultra were defective.

      But it's fixed now. Honest.

    86. Re:Once upon a time by ipooptoomuch · · Score: 1

      90 percent of onboard/integrated audio cards are not suitable for professional/audiophile sound. Take for example the audiophile 2496 or the 192. A lot of onboard audio cards do not support 7.1 so you would need a Creative X-FI (not counting SPDIF). There still aren't any decent audiophile cards for under $100.

    87. Re:Once upon a time by gad_zuki! · · Score: 1

      >Guys like that are paying for the R&D costs of the uber-high-end cards that you can I enjoy for $100 a few years later.

      Color me skeptical. Ford doesnt need to sell a Lambourghini priced car to keep its prices low. Walmart doesnt offer a gourmet aisle to pay for all the cheap food. Levis doesnt sell high fashion to subsidize their cheap jeans. The economies of scale work just fine without Joe Overclocker spending 4,000 on a rig every six months.

      You can design for a $100 price point and deliver a $100 price point without having a $400 product. The high end gaming card gets attention at CES and gives kiddies braggging rights. I imagine the early adopters are simply puffing up 2nd quarters profits by 1%, not paying for the die shrink of my current card. The competition between NVIDIA and AMD is too fierce to slack off on progress.

    88. Re:Once upon a time by fractoid · · Score: 1

      True about audiophile sound, but you must admit that onboard sound these days is more than sufficient for almost all non-professional uses. Serial I/O, ethernet, and firewire are all onboard these days (and as such, there is no market for dedicated expansion boards for them). Video will go the same way within 5 years (IMO) as general purpose processors become numerous and powerful enough to simply render on the main CPU cluster (or, contrariwise, the 'video card' will continue its evolution from 'draws polygons and outputs a video signal' to 'does brute bulk number crunching of anything you want it to', at which point I predict that we'll move entirely to onboard video).

      Audiophile sound is different because it suffers, badly, from the Emperor's New Cable effect, "if you can't hear the difference then you're not a REAL audiophile". Which, of course, results in such ridiculous things as companies claiming that their brand of standalone CD duplicator gives a "better sound" than a computer CD burner. If you can get an on-board sound setup that supplies your required (digital) output and has the digital features that you need then on-board sound will have indistinguishable quality from any other board that outputs the same digital signal. If it gets the same bits out and they're interpreted as the same binary pattern by your digital decoder then it's exactly the same sound as you'd get from a $1000 pro card.

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    89. Re:Once upon a time by argoth · · Score: 1

      A very short period of time? I hear today's technology becomes yesterday's technology somewhere around tomorrow.

    90. Re:Once upon a time by ToasterMonkey · · Score: 1

      About ten years ago, $100 was the norm for a very solid video card. Not coincidentally, there was a lot more competition in the market. Then came the dot-com collapse. ATI and nVidia emerged from the rubble, and people have been accusing them of price collusion for years. It would be pretty easy to do so, now that 3DFX, Matrox, S3, Rendition and the rest are largely out of the way in this sector of the market, or gone completely.

      I remember that. That's when the $300 video card became standard, almost overnight. I wanted a Voodoo 5 so bad :\

    91. Re:Once upon a time by Anonymous Coward · · Score: 0

      PCs haven't cost $3000-$4000 for a very long time. Around the mid 90s is when computer hardware got cheap, so it's nothing new.

    92. Re:Once upon a time by RockDoctor · · Score: 1

      ALWAYS get the flagship. For nVidia, this means buy the one with the most 8s in the name. The same holds true for their chipsets.

      Are you some sort of graphics-card salesman.
      It's really difficult these days to get a good bottom-end graphics card. The sort of 32MB monstrosity that I need for 24-bit colour on my desktop, and the occasional session of XCom or CIV (the original).
      You want gaming cards - you go get them. But please would someone provide normal cards too!

      --
      Birds are not dinosaur descendants;birds are dinosaurs, for all useful meanings of "birds", "are" and "dinosaurs"
    93. Re:Once upon a time by sexconker · · Score: 1

      If you want "normal" cards get a motherboard with built-in shit.

      Cheaper, less shit to fail, less power consumption, less clutter in the case, etc.

    94. Re:Once upon a time by Anonymous Coward · · Score: 0

      Yeah. Like your stupid brain.

    95. Re:Once upon a time by MDaponte · · Score: 1

      Amen!

    96. Re:Once upon a time by Ifandbut · · Score: 1

      When was the last time you bought a dedicated sound card

      6 months ago because the motherboard's sounded like shit and would not give me 5.1 correctly.

    97. Re:Once upon a time by Anonymous Coward · · Score: 0

      If it is just a problem when playing DVDs, maybe the guy should connect an actual fucking DVD player to the screen rather than doing it through his computer. It'd certainly be cheaper than upgrading his graphics cards. Not doing that seems clueless to me, but maybe he has a good reason for not doing that.

  2. That's why we have... by HerculesMO · · Score: 2, Interesting

    Xbox.

    It's exactly the same principle, that you have a 'standard' set of guidelines.

    The PC world brings you the ability to get deeper textures and whatever if you want better graphics, or LESS if you want faster framerates. It's nice customizability, and while a $99 graphics card may be all you need to play the titles, the options don't end just there... and that's why there will always be a market for higher end graphics cards, or processors for that matter.

    --
    The price is always right if someone else is paying.
    1. Re:That's why we have... by Kell+Bengal · · Score: 2, Insightful
      My intimation is that the distinction between console and PC will evaporate in the next batch of machines. With moves afoot to create a standard platform gaming PC all of the advantages of consoles will manifest in PCs, and as consoles become more broadly targeted the advantages of PC flexibility will be incorporated.

      I expect we'll find that Xbox4000, PS4 and standard PC platform (TM) will be just as common in the study as in the lounge room, and vice versa - the upgrade treadmill will be broken.

      I expect there will be few complaints, since everyone stands to benefit from that kind of transition. Players will have machines that are smaller and can do more, game devs can target hardware more closely and spend more time actually making games, GPU manufacturers can exploit longer product cycles and broader sales.

      The only folks who will suffer are those insufferable people who like to flaunt bleeding edge hardware like it's a technological penis extension.

      --
      Scientists point out problems, engineers fix them
      altslashdot.org: The future of slashdot.
    2. Re:That's why we have... by KDR_11k · · Score: 1

      Yeah but now games get developed for console specs first and ported to the PC so the PC games have been pretty much stagnating (with a few exceptions of course) in their resource usage and I could play even new games on my 5 year old PC (until the graphics card burned out and I replaced it with a 70€ one).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:That's why we have... by Anonymous Coward · · Score: 0

      Wait, you mean the graphics card DOESN'T go in my pants?

    4. Re:That's why we have... by kirillian · · Score: 1

      That probably explains why all the fanboys up above were struggling with BSOD's all the time...too bad the forums they looked at didn't mention that...maybe they should try taking the card out of their pants and placing it in their machine...

    5. Re:That's why we have... by Anonymous Coward · · Score: 0

      The PC world brings you the ability to get deeper textures and whatever if you want better graphics, or LESS if you want faster framerates. It's nice customizability, and while a $99 graphics card may be all you need to play the titles,

      I will gladly buy a $99 card if I don't have to spend $400 of my own valuable leisure time tweaking drivers and recovering from crashes. I gave up the PC case innards for Macs, because I choose to USE my technology, not fix it.

      Same goes for my use of consoles for gaming. Generally they're no trouble.
      Unfortunately your Xbox analogy is painfully ironic. I've had one RRoD and currently have a 3D (dead disc drive). If I want to replace only the drive (out of warranty) I must find the exact same model and swap the controller cards, with a risk of being banned from the service. If I don't want to pay repair fees, I must buy another system and transfer my content licenses to the new serial #.

      My immediate solution is to buy a PS3, and mod the fuck out of the 360 case. Damn computers are in my blood.

    6. Re:That's why we have... by sonicmerlin · · Score: 1

      Um...no. No one wants to replace their computer with a PSwhatever or Xbox whatever, and vice versa. One you can play on the comfy sofa, the other you must sit in the stiff wooden chair and stare at the screen with your eyes 2 inches away.

    7. Re:That's why we have... by Kell+Bengal · · Score: 1

      Not yet, I agree. But with the current trend in hardware, it seems that the next round of offerings will make no distinction and a games console/pc would be just as at home in either place.

      --
      Scientists point out problems, engineers fix them
      altslashdot.org: The future of slashdot.
    8. Re:That's why we have... by m50d · · Score: 1

      Huh? Any graphics card from the past four years has a TV-out, and any console from the last two can output to a monitor, so the distinction you're making simply doesn't exist.

      --
      I am trolling
  3. Agreed! by Lordfly · · Score: 3, Informative

    I recently purchased an Nvidia 9800 for around 129 bucks. It came with two Call of Duty games, so I imagine the card is significantly cheaper than that.

    It runs everything without so much as a single complaint, on max details.

    And is it just me, or does FSAA have little real effect on visual quality? I never have it on, and even with it on (such as in WoW), I can't notice a bit of difference on a 19" LCD monitor. Turning FSAA can save you tons of money (and framerates!)

    --
    hookers and grits.
    1. Re:Agreed! by Anonymous Coward · · Score: 0

      And is it just me, or does FSAA have little real effect on visual quality?

      A lot depends on the resolutions you're running at. If you're running at something like 1680x1050 or higher, you probably won't even notice it. Some people will just crank everything up for the sake of cranking it up, but they have tiny weenies.

    2. Re:Agreed! by Red+Flayer · · Score: 5, Funny

      Turning FSAA can save you tons of money (and framerates!)

      Yes, but turning japanese can save you child support payments. I really think so.

      Oh... I see... you accidentally the whole thing.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    3. Re:Agreed! by Shikaku · · Score: 3, Funny

      You accidentally the whole topic.

    4. Re:Agreed! by Anonymous Coward · · Score: 0

      It's dependent on the game. I switched on for my dad's racing games and the difference was huge. Pavement markings were suddenly clear all the way 'round the track instead of a popping, jittery mess just past the hood.

    5. Re:Agreed! by nine-times · · Score: 4, Informative

      Well I'm not an expert of any kind, but AFAIK the point of antialiasing is pretty much to compensate for low-resolutions displays. If you have a high enough DPI or a big enough display (and so you can sit far enough away) then FSAA isn't going to make a huge difference anymore.

    6. Re:Agreed! by DragonWriter · · Score: 5, Informative

      Well I'm not an expert of any kind, but AFAIK the point of antialiasing is pretty much to compensate for low-resolutions displays. If you have a high enough DPI or a big enough display (and so you can sit far enough away) then FSAA isn't going to make a huge difference anymore.

      It exists to compensate for rendering artifacts due to rendering points on a regular grid; having more pixels per steradian (whether due to higher resolution or greater viewing distance) doesn't eliminate the artifacts, though it will, for most kinds of rendering artifacts, make them less noticeable. AA tries to eliminate the artifacts by sampling additional points around the "real" location on the grid and blending them to create the actual value rendered for the pixel.

    7. Re:Agreed! by trentblase · · Score: 4, Insightful

      True I think. Because if you have a "high enough DPI" then your lack of visual acuity is doing the down-sampling for you.

    8. Re:Agreed! by PhilHibbs · · Score: 4, Funny

      I accidentally your mum.

    9. Re:Agreed! by ieatcookies · · Score: 1

      It's cheaper to just take your glasses off, IMO.

    10. Re:Agreed! by Anonymous Coward · · Score: 0

      If you are running on a monitor with a high resolution and a very high DPI, you get the effect of "Natural Antialiasing" where the pixels are way too small for you to notice any jaggedness.

    11. Re:Agreed! by Prune · · Score: 1

      That is false. Anti-aliasing is the removal of aliasing--a sampling artifact that happens when you sample a non-bandlimited signal (a sharp polygon edge with infinite gradient) on a monitor with finite resolution. An anti-aliased image is more correct, mathematically (and visually) speaking, regardless of the resolution, unless that resolution is infinite.

      --
      "Politicians and diapers must be changed often, and for the same reason."
    12. Re:Agreed! by aj50 · · Score: 2, Interesting

      Unfortunately, even with 1920x1200 displays, we're still not there yet. Anti-aliasing at a lower resolution will often look better because it smooths out the sharp edges, essentially blurring the image slightly.

      --
      I wish to remain anomalous
    13. Re:Agreed! by nine-times · · Score: 1

      An anti-aliased image is more correct, mathematically (and visually) speaking, regardless of the resolution, unless that resolution is infinite.

      The resolution doesn't have to be infinite, however. All it has to be is "good enough that I can't really tell the difference anymore." The guy I was responding to seemed to think that, for him, he couldn't tell anymore.

    14. Re:Agreed! by Anonymous Coward · · Score: 0

      I accidentally your dad

    15. Re:Agreed! by dword · · Score: 1

      In other words: it creates and removes imperfections to make the image look more real, by making it seem like "things" are blending in together near their edges.

    16. Re:Agreed! by Anonymous Coward · · Score: 0

      accidentally what?

    17. Re:Agreed! by chrisG23 · · Score: 1

      I accidently your /b joke

    18. Re:Agreed! by shutdown+-p+now · · Score: 1, Funny

      In Soviet Russia, your mum accidentally you.

    19. Re:Agreed! by ObsessiveMathsFreak · · Score: 2, Funny

      Is this how Slashdot finally ends? To thunderous lols?

      --
      May the Maths Be with you!
    20. Re:Agreed! by n+dot+l · · Score: 1

      And is it just me, or does FSAA have little real effect on visual quality?

      Look at triangle (not texture!) edges. The way FSAA is implemented in modern hardware, that's really the only place you can expect to see a difference.

    21. Re:Agreed! by Anonymous Coward · · Score: 0

      http://img230.imageshack.us/img230/1619/mepcfsaamc4.jpg

      Look at the edges of the characters. You can see that in the second shot it looks a lot smoother, without the jagged edges.

      Personally I prefer to use higher resolutions before turning on AA, but if I have enough power to burn for the particular game then I'll enable AA for that little extra detail.

    22. Re:Agreed! by True+Grit · · Score: 1

      It's cheaper to just take your glasses off, IMO.

      Listen here youngster, if I took my glasses off, I'd have to go back to 320x240 on my 21' monitor. It'd either be that, or sit close enough to the screen that I get a nice suntan.

      Please, won't anyone think of the geezers?

    23. Re:Agreed! by sonicmerlin · · Score: 1

      The Japanese don't let their women control and ruin the lives of their men. They also make cool games and have fast internet. Yay for Japan.

    24. Re:Agreed! by Prune · · Score: 1

      You {cannot tell the difference} with a lower resolution if the image is anti-aliased, than if it is aliased. If it's aliased, there is no limit to how high the resolution needs to be to prevent all possible visible artifacts. You could have any extreme resolution (up to the wavelength of light) and one can always come up with some texture pattern, say, such that sampling artifacts would appear visible to the naked eye.

      --
      "Politicians and diapers must be changed often, and for the same reason."
    25. Re:Agreed! by xouumalperxe · · Score: 1

      What's the resolution you run that 19" screen at? Personally I play on a 22" screen (1680x1050), and I find that much depends on the game I'm playing. Unlike you, I find that WoW does really gain a fair bit by having some AA on, because the slightly cartoonish graphics with very high color contrast really makes the jaggies pop out. I was playing Bioshock the other day, and couldn't really notice that many artifacts, simply because the game is overall darker, so the jaggies get lost in the shadows a bit.

    26. Re:Agreed! by bemymonkey · · Score: 1

      Look closer. It's a noticable difference... never been annoyed by "jaggies" before?

    27. Re:Agreed! by Anonymous Coward · · Score: 0

      It does depend on the game too, for example I dont notice turning off AA in Crysis nearly as much as in TF2.

      TF2 in particular looks horrible with no AA due to the cartoony style of the game, fortunately almost any card can run it well with AA on.

    28. Re:Agreed! by mzs · · Score: 1

      That's because a 22 in wide screen of your resolution works out to about 103 dpi. Research shows that at typical eye to monitor distances 200 dpi is where AA is no longer needed.

    29. Re:Agreed! by Anonymous Coward · · Score: 0

      VAporise him, Instantly

    30. Re:Agreed! by YourExperiment · · Score: 1

      That's she said.

    31. Re:Agreed! by TheLink · · Score: 1

      At higher and higher resolutions, though artifacts aren't eliminated, they get harder to see.

      If I want AA, all I need to do is just remove my glasses or smear oil on them ;). I actually don't like the resulting fuzziness/blurriness. Same goes for cleartype - I have it turned on for my admin account to remind me that I'm using an admin account. It just looks blurrier to me.

      To me it's better to see the "ugly" pixels, than to see stuff smeared. Especially for games - since often a single pixel = your target/enemy far away, or sticking out a bit behind something.

      --
    32. Re:Agreed! by DragonWriter · · Score: 1

      To me it's better to see the "ugly" pixels, than to see stuff smeared. Especially for games - since often a single pixel = your target/enemy far away, or sticking out a bit behind something.

      Since antialiasing means you are less likely to miss something that is within the space covered by a single pixel because it isn't at the exact grid point, it should usually be a benefit, not a detriment. Antialiasing doesn't work by averaging adjacent pixels, it takes additional samples within the space that is closer to the pixel being rendered than any other pixel.

    33. Re:Agreed! by Khyber · · Score: 1

      IOW it tries to mimic the natural behavior of a CRT monitor.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    34. Re:Agreed! by Anonymous Coward · · Score: 0

      In Neverwinter Nights, there was an area with tall grass, which looked just like a texture. Until I turned on AA, then I could see actual grass waving in the breeze. Without AA they had been mostly hiding between the pixels.

  4. Complexity by sky289hawk1 · · Score: 5, Insightful

    It's not merely a matter of what resolution you are running at, but how many polys you are pushing, how many texture passes you are doing, and what shaders you are taking advantage of. As long as artists can dream, we will require more and more power from our graphics renderers.

    1. Re:Complexity by BadAnalogyGuy · · Score: 5, Funny

      You're obviously wrong. This story is about how a $99 graphics card might be all you need.

      It's on the internet, so it must be true.

    2. Re:Complexity by Trigun · · Score: 5, Funny

      Best argument for shooting artists I've heard all week!

    3. Re:Complexity by Red+Flayer · · Score: 3, Interesting

      As long as artists can dream, we will require more and more power from our graphics renderers.

      You mean, as long as the market supports ever-increasing poly counts etc?

      At some point we hit a point of diminishing returns on better graphics units... the human eye can only distinguish so much.

      Eventually we'll hit the point where there's simply not enough benefit to be gotten out of an expensive GPU. For me, that time is long past. For others, it may come in the next few years. For a small portion, the 'dreamers', it'll never come... but why would any company spend millions and millions developing new and better chips for such a small market?

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    4. Re:Complexity by NervousNerd · · Score: 1

      As soon as graphics cards can render nuts.wad photo realistically at over 60 FPS, then I'll agree with that.

    5. Re:Complexity by BlackSnake112 · · Score: 1

      And that point will be when what is displayed on the screen looks real. Until then let the GPU people make better and better stuff to get to that point.

      I have used both ATI and Nvidia cards over the years. The cards worked for what I was doing. It was strange to see the same image look different depending on the card used*. But that is why there are options. If you like the look of ATI, pick ATI. If you like the look of Nvidia, pick Nvidia. Read the reviews, and if possible actually see how the card you are looking at displays the stuff you want.

      *An old example was doom 2. The color of the text and graphics were different depending on the card you used. One the yellows would be yellow. On an other they were more gold or darker.

    6. Re:Complexity by nine-times · · Score: 2, Insightful

      Well we aren't yet to the point where a cheap card can produce completely photorealistic movies in real-time that are completely indistinguishable from real life. Until we get there, I'm sure people will keep pushing those limits.

      Once we get there, I'm not sure what will happen. Maybe they'll still want faster cards so they can offload some other kinds of processing (physics? AI?).

    7. Re:Complexity by chill · · Score: 4, Interesting

      Or until they decide to abandon polys and go to true solid-object geometry. Computing the intersection of a ray and a flat poly is trivial. Computing the shading/reflection/refraction/etc. on a ray and an arbitrary curve takes significantly more horsepower.

      I remember using a program on the Amiga way back when -- Real3D from RealSoft -- that did this. Excellent rendering, but dog slow compared to Lightwave and some others.

      --
      Learning HOW to think is more important than learning WHAT to think.
    8. Re:Complexity by conspirator57 · · Score: 1

      it's the mime menace that needs your attention. stay focused. kill the mimes.

      --
      "If still these truths be held to be
      Self evident."
      -Edna St. Vincent Millay
    9. Re:Complexity by je+ne+sais+quoi · · Score: 3, Interesting

      Eventually we'll hit the point where there's simply not enough benefit to be gotten out of an expensive GPU. For me, that time is long past. For others, it may come in the next few years.

      I agree. I haven't played Crysis, but I'm on my second time through Far Cry 2, and playability issues aside, the game looks just astounding. E.g., 1) the human models are so realistic they're descended deep into the Uncanny Valley and creep you out. 2) While the various areas you can go into do have a lot of artificial constraints about where you can walk (cliffs in this case, in the original doom it was walls of hallways and rooms), there is plenty of areas that don't have that and there is no fog of war or limited sight distance needed. I remember there were some hacks to remove the limited sight distance for NWN 1, and it looked okay right up until you started moving around and then it would make the game laggy and crash a lot. 3) Segregated areas. Again, with NWN 1 and lot of other similar games you had to segregate various areas to keep the number of polygons manageable, but with Far Cry 2 they seem to scale things in the distance to a lower resolution so that it stays manageable. They do have distinct areas, but they seem to have made the transition between the two relatively seamless, you only notice a little stuttering when you cross from one map to the next.

      Anyhow, it seems that these sorts of games are very close to as realistic as you'd really want before you get diminishing returns for what can physically be portrayed on a 2-D screen. Now in FC2 they could have made a great game if only in addition to the graphics they would have worked on the AI of the soldiers and some decent factions instead of the 100% accurate aim, "x-ray specs vision" soldiers who are in separate factions but all hate you and instantly recognize you and will shoot you on sight.

      --
      Gentlemen! You can't fight in here, this is the war room!
    10. Re:Complexity by Bakkster · · Score: 1

      As long as artists can dream, we will require more and more power from our graphics renderers.

      I look at this from the opposite perspective. Now instead of buying a $500 card, having it be relevant for 2 years, and not replacing it for 5; you could buy a $100 card every year for 5 years, spending the same money, but having a more consistently powerful machine.

      While we will always ask for more out of our GPUs, the point is that now (e-peen aside) a gamer can get a premium card without a premium pricetag.

      --
      Write your representatives! Repeal the 2nd Law of Thermodynamics!
    11. Re:Complexity by Dahamma · · Score: 5, Insightful

      At some point we hit a point of diminishing returns on better graphics units... the human eye can only distinguish so much.

      But we're nowhere NEAR that argument yet. State of the art movie-quality CG is still not quite there, and you are talking rendering times of hours per frame, not frames per second.

      Eventually we'll hit the point where there's simply not enough benefit to be gotten out of an expensive GPU. For me, that time is long past. For others, it may come in the next few years. For a small portion, the 'dreamers', it'll never come... but why would any company spend millions and millions developing new and better chips for such a small market?

      Graphics are not the only thing a GPU is used for these days. Game physics on the GPU is still in the early stages, and game AI on the GPU is almost non-existent so far. 3D gaming is still pretty new (and will be niche until display technology improves) and (at least) doubles the GPU requirements.

      And who's to say 20-30 years from now we're not projecting stereo images directly onto your retina, or even your optic nerve? I sure hope that is at a better resolution than 1900x1200. We are orders of magnitude away from anything graphics and physics-wise that can fool the human brain.

      I can't believe there are so many people here who really think a technology like this is "good enough" today. Have a bit of imagination, and it's pretty obvious (to me at least) that we've barely scratched the surface of 3D computer graphics.

    12. Re:Complexity by drsquare · · Score: 3, Insightful

      Then it'll move onto rendering more things on the screen, like games with ten thousand characters on screen at one time, all completely unique, and a landscape with infinite draw depth, nothing popping up but for instance a tree appearing as a single pixel on the horizon, getting closer and bigger until you have a photo-realistic microscopic view of the bark.

    13. Re:Complexity by dark42 · · Score: 2, Funny

      As long as there's LSD, artists can dream!

    14. Re:Complexity by mdwh2 · · Score: 1

      At some point we hit a point of diminishing returns on better graphics units... the human eye can only distinguish so much.

      Sure, but we're a long way off from that yet.

      (Your third paragraph is a separate issue - yes, some people are happy with space-invader graphics, but that obviously isn't to do with how much the human eye can distinguish.)

    15. Re:Complexity by kirillian · · Score: 1

      Actually, there is a company out there that is working on real-time ray-tracing...the company is "Caustic Graphics". Right now, they're marketing to the movie industry, but they may become mainstream if they can manage to stick around.

      Personally, I'm kinda excited about it (it could just be that this graphics stuff is kind of a hobby thing of mine). I don't think it's "Goodbye Rasterization", but I don't think it's gonna completely die out either...

    16. Re:Complexity by Red+Flayer · · Score: 1

      Game physics on the GPU is still in the early stages, and game AI on the GPU is almost non-existent so far.

      At which point it's not just a GPU anymore, is it?

      If you're going to extrapolate requirements based on other uses of the GPU, you might as well go ahead and say that, at some point, we will require multiple-processor systems in order to get great games... oh wait... that's already the case (multi-core chips, multi-chip machines like modern consoles).

      I guess my main point is that the returns on ever-increasing graphics capability diminish over time, because the graphics capabilities become less important to the end-user. For games, gameplay and/or characters and/or story become more important. For video, story and characters become more important.

      Do I think we have far to go before there isn't positive return on better dedicated graphics chips? Yes.

      Do I acknowledge that there are likely major developments that could forestall the diminishing returns? Yes (and 3D is likely one of those things).

      Do I believe either of those things invalidate my point? No.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    17. Re:Complexity by Kjella · · Score: 1

      Well we aren't yet to the point where a cheap card can produce completely photorealistic movies in real-time that are completely indistinguishable from real life.

      I was under the impression expensive cards can't do that either. In fact, animation companies with render farms can't do that. Not even taking forever to produce the final render. I don't think that's really a problem with the graphics cards...

      --
      Live today, because you never know what tomorrow brings
    18. Re:Complexity by Shark · · Score: 1

      I believe they still do this actually.

      --
      Mind the frickin' laser...
    19. Re:Complexity by DMalic · · Score: 1

      Yep. You save megabucks while improving experience. It's also great to have cards sitting around to give away to friends. Suddenly their old family computers can play WoW at more than 5 FPS!

    20. Re:Complexity by BitZtream · · Score: 1

      Almost true, eventually we'll reach the limit of visual perception and upgrades won't matter for gaming anymore. The massive processing power niche will still exist for researching the new high end niche product however.

      The only thing that stays the same is that everything changes.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    21. Re:Complexity by BitZtream · · Score: 1

      I agree, but we're not there yet. When we render things in fully interactive 3d that is just as real as the world itself, thats when we'll stop.

      Video cards are no where near the real world, but eventually thats what'll happen. Rendering will look exactly like the real deal and it'll stop there.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    22. Re:Complexity by KibibyteBrain · · Score: 2, Insightful

      Certain games will always need lots of polys for practical purposes. Think thousands of RTS units moving in real time as you pan the camera around in 3d in a fluid motion. And don't even get into doing realtime simulation of designs with hundreds of components or such. Sure if you think first person perspective FPS are all that exist, things have been mostly fine for a while.

    23. Re:Complexity by failedlogic · · Score: 1

      "And who's to say 20-30 years from now we're not projecting stereo images directly onto your retina, or even your optic nerve? I sure hope that is at a better resolution than 1900x1200. We are orders of magnitude away from anything graphics and physics-wise that can fool the human brain."

      When that happens, give me the vacation that Douglas Quaid (Schwarzenegger) had in Total Recall. Until then, I dream of the day where 3-breasted women living on Mars and being beaten up by Sharon Stone will be a reality.

    24. Re:Complexity by forkazoo · · Score: 3, Insightful

      The domination of polygon and SDS workflow in 3D modeling was mostly about the convenience for the artist. NURBS were available long before SDS became common. Subdivided polygons replaced real curved surfaces simply because they are so much easier to work with. CSG models still exist in some markets like CAD because the generally superior polygon workflows are inadequate.

    25. Re:Complexity by complete+loony · · Score: 1

      Increasing the realism greatly increases the cost to produce the visual assets. I'm happy enough having a great game released every now and then for an affordable price with cartoony graphics.

      --
      09F91102 no, 455FE104 nope, F190A1E8 uh-uh, 7A5F8A09 that's not it, C87294CE no. Ah! 452F6E403CDF10714E41DFAA257D313F.
    26. Re:Complexity by Dahamma · · Score: 1

      Increasing the realism greatly increases the cost to produce the visual assets. I'm happy enough having a great game released every now and then for an affordable price with cartoony graphics.

      Until we improve the technology to generate those assets - or the user base to pay for them...

      Anyway, luckily human technological progress has not stopped when one person is "happy enough". If it did, we'd probably all me marveling over "those really cool cave drawings" :)

    27. Re:Complexity by Dahamma · · Score: 1

      At which point it's not just a GPU anymore, is it?

      If you're going to extrapolate requirements based on other uses of the GPU, you might as well go ahead and say that, at some point, we will require multiple-processor systems in order to get great games... oh wait... that's already the case (multi-core chips, multi-chip machines like modern consoles).

      I'm not extrapolating very far, nVidia already has PhysX acceleration and people are doing some interesting experiments with GPUs and AI. It's not like I am somehow "changing the rules" about what a GPU can do... those rules have been changed years ago. Debating the original definition of the GPU acronym is just semantics.

      Though that's almost beside the point. Have you LOOKED at what sells? Honestly I agree with you that I'd prefer a game with decent graphics and a great story - but that's not always what sells...

      Really, what do people buy (games or more importantly consoles, etc that have the hardware you don't think is relevant any more)? They buy whatever is new, whatever is trendy, whatever Sony and Microsoft and Nintendo build and studios make games for...

      Do I believe either of those things invalidate my point? No.

      Your original conclusion:

      But why would any company spend millions and millions developing new and better chips for such a small market?

      I think I have answered that question, and nothing you said refuted it, so your point doesn't seem to valid to me...

    28. Re:Complexity by feepness · · Score: 1

      And who's to say 20-30 years from now we're not projecting stereo images directly onto your retina, or even your optic nerve? I sure hope that is at a better resolution than 1900x1200

      Actually your optic nerve is about half that resolution. We waste a lot of power rendering where we aren't looking. I imagine a direct projection would require resolving that issue.

    29. Re:Complexity by Dahamma · · Score: 1

      Actually your optic nerve is about half that resolution. We waste a lot of power rendering where we aren't looking. I imagine a direct projection would require resolving that issue.

      Good point... though (as you probably know) the retina has 100x that resolution, and does a pretty amazing job of translating that raw high resolution into various representations of lines, motion, color, etc, even before it gets to the optic nerve. It's clearly not as simple as saying "you have 1-2M axons in the optic nerve, that's your resolution". If you bypass the retina you need to replicate all of those functions in software... (which won't be easy!)

      I think an even larger issue to solve to truly trick the brain would be feedback - when I want to look left... I move my eyes left, and if they can't go far enough I move my whole neck, shoulders, etc. The various interations and feedback in the brain for orientation, balance, etc related to 3D vision and hearing are insanely complex... unfortunately I think Neuromancer/Total Recall/etc are a bit further off than we'd like :)

    30. Re:Complexity by cathector · · Score: 1

      > The domination of polygon and SDS workflow in 3D modeling was mostly about the convenience for the artist.

      which is how it should be.
      i'm a 3D tools engineer for games, and imo it's all about whatever enables the artist to be as freely creative as possible. that's what computers are for.

    31. Re:Complexity by DreamerFi · · Score: 1

      "And who's to say 20-30 years from now we're not projecting stereo images directly onto your retina, or even your optic nerve?

      Please don't tell this to any advertisers...

    32. Re:Complexity by Xest · · Score: 1

      Agreed. It's easy to look at modern computer games like Assassins Creed and think it's not going to get much better, however, the other weekend I went to see Monsters vs. Aliens in 3D and it really was impressive - it's that sort of thing that we need more of, the sheer quality of the rendered images coupled with the 3D experience was outstanding. I can't wait until we can have that kind of experience for computer games in the home, things really did come out at you and make you flinch. When you see that sort of thing you begin to realise how crap gaming technology actually is compared to where it could be. When I got my XBox 360 the visuals were jaw dropping and I was amazed with the games that were out then, but I go back to them and the graphics are mediocre at best compared to many of the newest releases on the 360 and PS3.

      I think it's easy to underestimate what changes in graphics technology are already happening, but also what changes could potentially happen.

      Those who say "Well I just bought an old budget last gen card and it can't really get any better" either have poor eyesight or have simply never seen anything better and as you say, simply have no imagination. Computer visuals have come on leaps and bounds, but there is still a long way they can go in terms of quality and innovative effects such as 3D.

      Regarding AI on the GPU, the problem with AI in gaming is that you can't really scale the quality of it like you can graphics. You don't want your AI getting more intelligent on high end machines but stupid and hence almost certainly easier to deal with on low end machines, you want AI to be consistently intellignet really. The problem is, you can scale graphics and make things look worse on low end, better on high end so you get this situation where no matter how good machines get, AI has to cater to the lowest common denominator whilst all additional processing power on high end machines is poured into better graphics processing. AI will of course continue to improve, but only along the lines of whatever the lowest common denominator in machine requirements can spare for it.

    33. Re:Complexity by neumayr · · Score: 1

      IMO computer graphics have as much business showing realism as fine arts, photography and movies do - only as a niche artform, not as its main purpose.
      They're all visual arts, and as such primarily a medium to depict ideas, not reality.

      Also, do you happen to know any more modern day examples of where ATI's and nVidia's cards produce differently looking images?

      --
      Truth arises more readily from error than from confusion. -Francis Bacon
    34. Re:Complexity by holywarrior21c · · Score: 1

      exactly! when it time for Starcraft3, we will have 150000 zerglings attacking you simultaneously!!

    35. Re:Complexity by wildstoo · · Score: 1

      Most of the interviews with game devs I've read recently say the same thing: it's about content now.

      You can create the best real-time 3D renderer in the world, with the most advanced game engine, but it's all for nothing without the myriad assets that comprise the game.

      Game studios producing AAA+ titles these days require a small army of artists, sound engineers, programmers, producers, testers and various other roles to produce the content for their games. This burden is increasing as gamers demand more and more from their "next-gen" experiences.

      Now, try to imagine the content required for your 10,000 completely unique characters and landscape with infinite draw depth. Sure, you can hypothesize about procedural generation of some game elements, but when it comes down to it you're probably going to need actual people churning this stuff out.

      That's where the challenge is going to be now. The technology is going to outstrip game studios ability to create sufficient content within any kind of sane budget/time frame.

      Coming soon on Slashdot: EA outsourcing texture art projects to China. ;)

    36. Re:Complexity by Anonymous Coward · · Score: 0

      At "some point" sure, but that point is a very, very long way off. Show me a game where buildings are made of individual bricks that can be moved/destroyed, where you can see and pick up any rock from the ground, where foliage has enough polys to individually move/bend realistically and that doesn't look like flat 2D textures mapped on to planes, where water actually looks like water both above and under, where an entire fully detailed city or world and all structures within can be explored freely, where every single character in the game looks different with no repeated models, where everyday items (ie. things sitting on your desk, no matter how small) are real 3D objects that can be interacted with, where you can zoom in as close as you want to an object with seeing any vertices or blurry/blocky textures, where the game visuals are indistinguishable from a video of real life. The most visually advanced games right now don't come anywhere close.

    37. Re:Complexity by Anonymous Coward · · Score: 0

      Or until they decide to abandon polys and go to true solid-object geometry. Computing the intersection of a ray and a flat poly is trivial. Computing the shading/reflection/refraction/etc. on a ray and an arbitrary curve takes significantly more horsepower.

      The exam question being: will this result in visibly better imaging? If not, nobody cares.

    38. Re:Complexity by Red+Flayer · · Score: 1

      I think I have answered that question, and nothing you said refuted it, so your point doesn't seem to valid to me...

      Yet you haven't refuted my original point. You just claimed that GPUs will be used for different things, thus the market for better GPUs will not decline. That didn't answer my question -- that addressed an ancillary topic, which is whether there will be a market for other dedicated-use processors.

      At what point does a GPU that is used for other things cease being a GPU, but instead become some other kind of coprocessor?

      Using a GPU for things other than graphics makes it no longer a dedicated GPU, which is what the *original* topic was about.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    39. Re:Complexity by LordVader717 · · Score: 1

      But we're nowhere NEAR that argument yet. State of the art movie-quality CG is still not quite there, and you are talking rendering times of hours per frame, not frames per second.

      That has to do with the rendering technologies used by film studios, and the fact that rendering times are no issue whatsoever.
      IMO the static-image fidelity is almost perfect. That's why screenshots and concept renders look so awesome. But Motion is an entirely different issue. If the haracters move like puppets it will completely destroy the impressive effects you may have created with high resolution and polys.
      Nowdays it lies much more in the hand of the 3d modellers than in the capabilities of the hardware. That's why some six year old videogames can still impress, wheras the same wasn't true at the time.

  5. A more expensive card == a bigger e-Peen by spun · · Score: 4, Insightful

    Therefore, no. The high end will not be going away. Some folks will always feel inadequate and seek to compensate.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    1. Re:A more expensive card == a bigger e-Peen by Anonymous Coward · · Score: 0

      Therefore, no. The high end will not be going away. Some folks will always feel inadequate and seek to compensate.

      Maybe Monster can come up with something.

    2. Re:A more expensive card == a bigger e-Peen by gparent · · Score: 1

      Some people also do not feel like playing their games at 25 FPS because it's just dog slow. It's not about e-peen at all.

    3. Re:A more expensive card == a bigger e-Peen by Kneo24 · · Score: 1

      I don't know why you were modded insightful. There's nothing insightful about your post. For those that have money to buy the latest and greatest, it's often about just seeing how far you can push the boundaries. What can you do with the hardware? What more can you do? Insert some car analogy of the similar effect if you like. It doesn't matter what the hobby is.

      And for those that do upgrades every now and then, maybe they'd rather not wait for the prices to drop.

      Keep in mind that a lot of developers these days tend to do something to their games with patches that cost you more FPS in some capacity. If you have a beefier card, this will not be as noticeable.

      And then there are those that just feel more comfortable with 60 FPS or more on higher settings. While pretty pictures aren't everything, they do certainly help with the immersion of some games, and with those games, I'd want as few hiccups as possible so that I'm not disjarred from whatever has captivated my attention.

    4. Re:A more expensive card == a bigger e-Peen by spun · · Score: 0, Troll

      Have you tried penis pumps? What about weights?

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  6. Try playing older games by Timberwolf0122 · · Score: 1

    I still like X-Wing alliance an Half life 2, they are great games and run great on reasonably modern pc's

    --
    In the not too distant future, next Sunday A.D.
    1. Re:Try playing older games by __aaclcg7560 · · Score: 2, Funny

      Quake is fantastic with 200 to 500 frames per second on my ATI 3870. :)

    2. Re:Try playing older games by Red+Flayer · · Score: 5, Funny

      Meh. I still like Oregon Trail, it's a great game and runs great on reasonably modern kitchen appliances. Though hooking up a UI can be difficult.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    3. Re:Try playing older games by BobNET · · Score: 1

      The only games I play are Doom and Nethack, so all I need are this and this...

    4. Re:Try playing older games by Jason+Earl · · Score: 5, Funny

      I still have grill marks on my arm from playing Oregon Trail on my George Foreman grill. I think one of the members of my party got bit by a snake, but I am not sure.

    5. Re:Try playing older games by Hogwash+McFly · · Score: 1

      I have a 4870 and Frotz runs on my machine at a high resolution with virtually no slowdown.

      --
      Mother, do you think they'll like this sig?
    6. Re:Try playing older games by Anonymous Coward · · Score: 0

      Nah, that's dysentery! Look in the grease collection... That's not grease!

    7. Re:Try playing older games by trav242 · · Score: 1

      You should be so lucky! I've got Oregon Trail installed on my blender... I'm typing this with a pencil stuck between my teeth...

    8. Re:Try playing older games by Cederic · · Score: 1

      I'm finding Paradroid a tad challenging on an unthrottled Intel Core 2 quad core processor.

  7. Could the world of high-end PC graphics go Away? by Toreo+asesino · · Score: 5, Insightful

    No is the easy answer.

    High-end graphics cards are rarely sold because of their real-world in game performance which is often insanely high; too high to notice in any game on release anyway. Nope, in my experience $600 graphics cards is all about bragging rights and benchmarks. It's the same category of people that buy water-cooling and ram chip heat-sinks & fans; they just want to squeeze that last 2% throughput out their probably insanely overclocked systems for the highest benchmarks possible.

    It's actually good fun if you're into that; what you learn in overclocking is quite astonishing, but the super-high-end graphics cards are all part of that game.

    --
    throw new NoSignatureException();
  8. I noticed this trend as well by Magreger_V · · Score: 2, Informative

    I recently bought the HD4830 for $130 and was completely blown away by the performance. Crysis maxed out on a budget system?!! Hallelujah!! Now just imagine that without the OS Layer.

    1. Re:I noticed this trend as well by Warlord88 · · Score: 2, Interesting

      I don't think there has been a marked change in the trend in GPU pricing. Crysis is already one and half years old. So it is no surprise that today's modestly priced card should be able to run it well enough. Similarly, the budget GPU in the $100-150 segment should be able to run most of the games at reasonably high settings.

      But what about few years down the lane? The developers will keep churning out better games. These budged GPU's won't be able to cope up with their requirements. I am pretty sure that today's GTX295 will not require an upgrade for at least 5 years. Please correct me if I'm wrong. One guy I know bought the 8800 GTS 640 MB just when it was released for ridiculously high price. Even today he has no problems playing the latest games at max settings.

    2. Re:I noticed this trend as well by DMalic · · Score: 1

      You're correct about gaming requirements.. to a degree, because prices have been moving steadily down. Buying an expensive GPU and expecting not to upgrade will cost you BIG vs a cheap one you replace 2.5 years later. An 8800 GTS is gonna depreciate pretty fast.

  9. Of course not by MikeBabcock · · Score: 1

    Budget video cards have always been available. As higher performance cards become available, game designers take advantage of those additional cycles to make their games look even more impressive than the competitor.

    There are still lots of little tricks to try and get every ounce out of a graphics card's performance that could be done away with for higher quality graphics as better cards come out.

    At some point, we may actually have cards fast enough to do truly intelligent per-pixel shadows on every applicable object, for example, at good frame rates.

    --
    - Michael T. Babcock (Yes, I blog)
    1. Re:Of course not by Narishma · · Score: 1

      That may have been true in the past, but nowadays most games are console ports and developers don't bother taking advantage of whatever new features the more advanced graphics cards on PC offer. As long as it runs the same as the console version they ship it. The result of this is that a budget card is all that you need to play all current games, unless you want to play at ridiculously high resolutions.

      --
      Mada mada dane.
  10. Resolution != size. by MaerD · · Score: 0, Troll

    Since so few PC gamers have screens larger than that, could the world of high-end PC graphics simply go away?

    .... This statement boggles my mind. Resolution does not, and never has equaled screen size.

    Heck, we just now have tv's that do above 640x480.. but all the old sd sets came in all sorts of sizes. It did not mean your 54inch tv was capable of displaying any more pixels then your 7 inch handheld.

    --
    I put on my robe and wizard hat..
    1. Re:Resolution != size. by Anonymous Coward · · Score: 0

      Resolution != size.

      Correct indeed, and thus they are completely uncorrelated!

    2. Re:Resolution != size. by sarahbau · · Score: 1

      Oh, come on. You know perfectly well he was talking about size in terms of resolution, not physical hardware dimensions. Even so, almost all 1920x1200 or higher displays are 24" or more, so the comment would still hold true - most people don't have monitors bigger than that, resolution wise or physical size wise.

    3. Re:Resolution != size. by amRadioHed · · Score: 1

      TVs are irrelevant, since the images they display have a set resolution while for computers they don't. That's why TVs of all sizes were about the same resolution.

      It's true larger computer monitors don't have to have higher resolution, but they do tend to.

      --
      We hope your rules and wisdom choke you / Now we are one in everlasting peace
    4. Re:Resolution != size. by Anonymous Coward · · Score: 0

      Don't mod this guy up... It is perfectly valid vernacular to use the word larger to make a comparison between things other than size. California's population is LARGER than Texas's, although Texas has a larger size. Going abstract, 9 is larger than 3.

      If he was talking about size, he would have said most gamers don't have screens over 21", which would mean nothing, because it is precisely the pixel count we care about since it requires more computing power to draw more pixels. Asking if your screen size is larger than 1920x1200 is valid, and certainly not "mind boggling."

      What is mind boggling to me is the "1920x1200 or below part." Altitude has not, and will never equal screen size. No wait...

    5. Re:Resolution != size. by tepples · · Score: 1

      You know perfectly well he was talking about size in terms of resolution, not physical hardware dimensions.

      You can't easily fit four players around a 17" monitor.

    6. Re:Resolution != size. by Rennt · · Score: 1

      ...resolution of 1920x1200 or below. Since so few PC gamers have screens larger than that...

      This seems like a perfectly reasonable statement to me. Size in this context is refers to the amount of screen real-estate you have, - how much stuff you can display.

      Your desktop size is unrelated to the physical size of your screen. Most people would agree that 1024x768 is bigger then 640x480.

    7. Re:Resolution != size. by Aranykai · · Score: 1

      However, in the world of LCD's and computer monitor, it is safe to assume the larger(and newer the display), the higher res it will operate at.

      When was the last time you heard of a 22inch display that only did 1024x600, or a 14 inch monitor that pushed 1920x1200?

      --
      If sharing a song makes you a pirate, what do I have to share to be a ninja?
    8. Re:Resolution != size. by MaerD · · Score: 1

      Considering the number of TVs with VGA inputs, I'd argue that at this point convergence happened. I can (and do) use my 40inch TV as a monitor regularly.

      --
      I put on my robe and wizard hat..
    9. Re:Resolution != size. by Firehed · · Score: 1

      And even outside of that contest, you won't see a higher pixel count until you move up to a 2560x1600 panel, which I've yet to discover in anything smaller than a 30" screen size. Likewise, no computer monitor at a pixel count of 1920x1200 or fewer seems to be larger than 27" (obviously, this excludes TVs and other tuner-equipped panels).

      So in this situation, being pedantic just changes the reason that causes the statement to be perfectly accurate.

      --
      How are sites slashdotted when nobody reads TFAs?
    10. Re:Resolution != size. by PitaBred · · Score: 1

      No, but resolution is not completely independent of screen size any more, especially with LCD screens. The quite obvious point of the summary was that people are not buying higher-resolution displays. We've hit the point where a single pixel is as small as we can realistically perceive, so we don't NEED any higher resolution because of diminishing returns related to the limits of the human eyeball. 1024x768 on a 20" display can be improved... 1920x1080 on a 20"? Very, very few people will be able to tell the difference between that and, say, 2560x1600 on the same screen. So why do we need a more expensive GPU that goes faster when 1920x1080 rendering is more than fast enough?

    11. Re:Resolution != size. by DMalic · · Score: 1

      Yep. When I was a little kid I had a neighbor with a giant-ass TV. I didn't know anything about "display resolution" but I always wondered why images on the TV looked like crap.

    12. Re:Resolution != size. by toddestan · · Score: 1

      I can easily see the pixels on a 1600x1200 resolution 20" monitor, and that's about the highest DPI you can get on a desktop LCD screen. My laptop, which is 1400x1050 at 14" is a bit more like it - the subpixel rendering looks good on it because it doesn't look like a smeary mess because I can't see the individual pixels easily. I'd love something like 2048x1536 at 18" or something like that, but it appears that no one makes anything like that.

    13. Re:Resolution != size. by Cornelius+the+Great · · Score: 1

      I have a 15" laptop that pushes 1920x1200.

      --
      Sigs are for losers
    14. Re:Resolution != size. by Cederic · · Score: 1

      I'd have guessed almost all 1920x1200 displays are in 17" laptops. It's a nice form factor for a desktop replacement, you get excellent screen resolution on a screen small enough to keep in your field of view while close enough to type on the near full-sized keyboard.

      Using one now...

  11. Re:But their drivers still suck by dogmatixpsych · · Score: 0

    I've had much better experience with ATI than NVIDIA cards. I like both but ATI cards generally seem more power efficient, at least at the level I spend (which isn't a lot). Maybe I just had some poor NVIDIA manufacturers though. I agree with the summary. Even with existing cards, you can get very acceptable performance from cards that are $100 or less (especially if you find a nice deal on a card). I don't know if I'd limit it to just $100 though but for $150 and under you can definitely buy enough card to run most games at high detail and quite high resolutions.

  12. ATI 4830 is a better deal... by __aaclcg7560 · · Score: 2, Informative

    First, why pay more than $99 USD for a video card?

    Second, Newegg lists the ATI 4770 as $109 USD with a 128-bit memory.

    Third, the ATI 4830 are a better deal for under $99 with a 256-bit memory.

    1. Re:ATI 4830 is a better deal... by subsolar2 · · Score: 4, Informative

      First, the 4770 is running GDDR5 at approximatly the same clock rate as the 4830 running GDDR3 so they have the same effective memory bandwidth.

      Second, while they both have 640 universal shaders, the shaders on the 4770 are running ~40% faster.

      Third, so the 4770 has approximately the same or better performance than a 4850 that costs $130-150.

      So I think the 4770 is a deal at $109 ... the price will probably come down after the inital rush and the 4830 will disappear.

    2. Re:ATI 4830 is a better deal... by LWATCDR · · Score: 2, Interesting

      From the 4830 uses 30 watts more power and runs 20 degrees hotter. It is a very good card for the money but it isn't much faster than 4770 and the 4770 is no so will only come down in price. Both are good choices but I think the 4770 has more value than you are giving it.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    3. Re:ATI 4830 is a better deal... by mkettler · · Score: 2, Interesting

      Well, it's hardly clear cut to call the 4830 higher performing.

      The 4830 may have slightly better memory performance, but the higher core clock gives the 4770 higher processing performance. Also, quite a lot of the detriment of 128bit memory is made up for by much higher effective clockrates on the 4770's GDDR5 memory. You really can't look at bus width alone, bandwidth is a better measure.

      in general, the 4770 vs the 4830 has:

      29.7% more FLOPS (960 vs 740 GFLOPS)
      11.1% less memory bandwidth ( 51.2 vs 57.6 GB/sec)

      The 4770 also consumes less power, thus makes less heat (80w vs 110w), but that might not be a problem for you.

      Which will be more critical (memory vs processing) depends a LOT on the game being played. I suspect the 4830 will win out in heavily texture-loaded environments, and the 4770 will win out in shader-intensive environments.

      --
      -Matt
    4. Re:ATI 4830 is a better deal... by tfranzese · · Score: 1

      Considering you're talking only a $10-15 difference give or take, I'd certainly pay more for the faster card (4770) that also happens to save on idle and load power (something that matters to me). The width of the memory bus means little if its not the performance bottleneck, not to mention nearly made up for by higher frequency memories as is the case here (1.8 GHz versus 3.2 GHz effective for the 4830 and 4770 respectively). All the tests I've seen show the 4770 out ahead of the 4830 even at the highest resolutions and levels of AA (obviously the gap becomes smaller as the resolution + AA becomes more extreme).

    5. Re:ATI 4830 is a better deal... by subsolar2 · · Score: 1

      Slight correction ... the shaders are running 30% faster 750 VS 575.

      It still is better performing in the benchmarks I've seen than the 4830, and matches the 4850 in many.

    6. Re:ATI 4830 is a better deal... by Anonymous Coward · · Score: 0

      The 4830 only uses GDDR3, the 4770 uses GDDR5, because of that, the 4770 has nearly the same memory bandwidth as the 4830, and actually performs between the 4830 at $100 and the 4850 at $130, and it does that while using less power than the 4830. The price is about right for the performance, and this card for this price is going to be very hard for nVidia to answer since the 9800GT performs on par with the 4830 but costs $120. To top it all off, the 4770 in crossfire performs better than a 4890, while costing less and using less power.

    7. Re:ATI 4830 is a better deal... by Anonymous Coward · · Score: 0

      Yep the 4830 is probably a goner.

      However, I bought me one since there was a sale: I got it for 800SEK, which I thought was a very fair price, considering that the nVidia 9500GT sells for about 700SEK. Then I learned of the 4770 and felt a bit of buyer's remorse, and considered cancelling my order (a lil' bit of delay on the delivery) but I reconsidered and figured that even though it's been said the retail price will be less than 1000SEK, that probably ain't happening, at least not initially, and no way is it going to be below 900SEK. And although the 4770 is said to be faster (almost on par with the 4850) I figured the 4830 can probably be OC'd quite nicely (some people reported reaching 780+ MHz! Which should give the 4770 quite a run for the money).

      Once I received it though I came to the conclusion: why bother OC? The games I play have no problem with the stock speed and the upgrade from my old nVidia 6600GT is such fun anyway.

      Will see how to Linux drivers fare though. Installing as we speak. Hopefully AMD's initiative in releasing specs will pay off eventually, even if it's not quite ready yet!

    8. Re:ATI 4830 is a better deal... by master811 · · Score: 1

      Third, so the 4770 has approximately the same or better performance than a 4850 that costs $130-150.

      Nope, the 4770 was designed to replace the 4830, and benchmark shows it getting close to the 4850 but only rarely (beating it by a slight amount). It's more like the same or nearly as good, but definitely not better than the 4850.

    9. Re:ATI 4830 is a better deal... by Anonymous Coward · · Score: 0

      I'm really liking my sub-100 Sapphire 4830. I just finished the entire Orange Box, at 1920x1080 all settings maxed. Flawless gameplay.

      If your playing games more than 1 year old, there is just no need to pay more than 100 for a graphics card.

    10. Re:ATI 4830 is a better deal... by Eric+Blair · · Score: 1
      I'm building my first PeeCee and chose a decent card to drive two screens: the Saphire Radeon 4830. On my site, grandscheme, I say:

      When the card's Microsoft DirectX 10.1 or OpenGL API is not asked to drive 3-D graphics, the Saphire card automatically uses a low power mode. It doesn't take much to drive two regular screens. Text and icons and Pong and Photoshop are nothing. If the card is used for gen'ing video, then it'll start firing on all cylinders again.

      “Clock speeds in 3D mode are the exact same as the reference Radeon 4830's clock speeds, which are 575 MHz core and 900 MHz memory. Interestingly, Saphire chose very low clock speeds in 2D mode to save power and reduce heat, with only 160 MHz for the core and 250 MHz for the memory.”

      ********
      I'm not sure what the watt savings are, but I'm not a gamer, albeit I am a renderer sometimes for clips from TV. Most of the time I'll be in low power mode: it's green.

      --
      http://harvey-mars.com/
    11. Re:ATI 4830 is a better deal... by LWATCDR · · Score: 1

      I do agree. The 4770 will be under a hundred pretty quickly. It just came out after all. Right now for about $10 more than you 4830 you can get a card that is as fast or a little faster according to the benchmarks, uses less power, and produces less heat.
      Sounds a pretty good deal to me even now.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    12. Re:ATI 4830 is a better deal... by Cornelius+the+Great · · Score: 1

      Most cards do this automatically. Nvidia has two separate clockspeeds for 2D and 3D (IIRC you can change both in RivaTuner and other overclocking utils), and I think ATI does the same. The power savings are pretty substantial (100W or more), and on mid and high-end cards you'll notice that the fans run faster and the computer is usually warmer.

      Mobile variants are even more customizable, and will shut off individual pixel pipelines/shading units in low-power mode (ie- on battery).

      --
      Sigs are for losers
    13. Re:ATI 4830 is a better deal... by Eric+Blair · · Score: 1

      I would be glad to add the info of other cards automatically changing between low and full power to my blog. Please specify a make and model. Thanks.

      --
      http://harvey-mars.com/
  13. Re:But their drivers still suck by Qubit · · Score: 1, Redundant

    Amen. I wish the open graphics project the best of luck -- imagine how much better our drivers could be if we had real documentation for our graphics hardware!

    What's probably going to happen is that the second that the OGP starts to get a decent graphics card, some of the major vendors will start releasing documentation and/or much better Free Software drivers. And hopefully everyone will benefit.

    --

    coding is life /* the rest is */
  14. Re:But their drivers still suck by Bigbutt · · Score: 0, Troll

    Probably shouldn't be a troll here. I have a $250 high end Radeon. Bought it along with a new system back in October. From the beginning, it would blue screen on boot but only once in a while. Now it's doing it more often (event log identifies the problem as with the ATI driver), it randomly boots the machine, and currently the machine is in a reboot cycle. Searching on the problem shows it's well known. Suggestions are to upgrade to the newest driver (fails) and disable some feature (fails). Reports of contacting ATI results in "it's Microsoft's fault". Calls to Microsoft result in "it's ATI's fault".

    Yea. I agree. No matter the price, if it doesn't work, it doesn't work.

    [John]

    --
    Shit better not happen!
  15. Re:Could the world of high-end PC graphics go Away by Anonymous Coward · · Score: 0, Troll

    Actually, I purchased my watercooling system not to overclock, but to run everything at a lower temperature. So far it's kept my GTX260 and Q6600 at constant temps and has kept my office about 5 to 10 degrees F cooler.

  16. Hey, Jealousy by bensafrickingenius · · Score: 1

    "could the world of high-end PC graphics simply go away?"

    I wish it would! I'm tired of carrying around all this envy directed at people with the kind of coin required to buy top-of-the-line graphics cards. I got a wife and kids to support!

    --
    I am not left-handed, either!
    1. Re:Hey, Jealousy by genner · · Score: 5, Funny

      "could the world of high-end PC graphics simply go away?" I wish it would! I'm tired of carrying around all this envy directed at people with the kind of coin required to buy top-of-the-line graphics cards. I got a wife and kids to support!

      Haha tremble before my single childless income.

      ...so lonely

    2. Re:Hey, Jealousy by Anonymous Coward · · Score: 0

      Meh. Go render yourself a girlfriend. It's what the rest of us do.

    3. Re:Hey, Jealousy by genner · · Score: 4, Funny

      Meh. Go render yourself a girlfriend. It's what the rest of us do.

      I tried that but we have nothing in common so she dumped me.

    4. Re:Hey, Jealousy by Anonymous Coward · · Score: 0

      As in segmentation fault?

    5. Re:Hey, Jealousy by b1ad3runn3r · · Score: 1

      You were already at max so I decided to reply. Funniest comment I've seen in a while.

      --
      "Reality continues to ruin my life" - Calvin and Hobbes
    6. Re:Hey, Jealousy by kirillian · · Score: 1

      No...he accidentally deleted her and she wouldn't talk to him anymore...

    7. Re:Hey, Jealousy by cptnapalm · · Score: 1

      Need to simultaneously create lots of little rectangles with greenish textures and large numbers after a '$'. Guaranteed to make everything you say fascinating to her.

    8. Re:Hey, Jealousy by PitaBred · · Score: 2, Funny

      Hopefully it wasn't a coredump, filling your /home with broken crap before leaving you crying

    9. Re:Hey, Jealousy by PMBjornerud · · Score: 1

      I tried that but we have nothing in common so she dumped me.

      Conclusion: You need an even better graphics card to impress the ladies.

      --
      I lost my sig.
  17. Rich kids will always... by aceofspades1217 · · Score: 2, Interesting

    Blow their money on hundreds upon hundreds of dollars on super high-end processors, super high-end video cards, and super high-end RAM.

    They will probably never learn that all those super high-end cards are such a waste of money. IMO the best thing to do is to shoot towards the middle to low high-end cards at most. In addition SLI is kind of stupid. Your better off using your money to get one high end video card. SLI/Crossfire doesn't double performance, it increases it substantially of course but it certainly isn't double performance.

    Also you won't see performance gains on most games for a while on your super-duper high end cards, and by the time you do your card would be a middle-end card.

    With how fast prices drop, the best thing to do is get decent stuff and upgrade it ever 1-2 years depending on your budget. Performance wise, Getting a 200 dollar video card ever 2 years is better than getting a 600 dollar SLI set of video cards ever 4 years.

    And this is why I choose to get a Clevo laptop when I got a gaming laptop, but I would rather pay a little extra for an upgradable solidly built upgradable laptop with quad core support because it will last longer than a slightly cheaper dell POS.

    1. Re:Rich kids will always... by socrplayr813 · · Score: 1

      Agreed, though I have heard of cases where people were able to get more performance for their money with two budget cards and SLI than with high-end cards. It all depends on the deal you get when you're shopping.

      --
      The confidence of ignorance will always overcome the indecision of knowledge.
    2. Re:Rich kids will always... by tnk1 · · Score: 3, Funny

      We know that cards like that are a waste of money.

      We don't care.

      Money comes and goes, but owning some little punk with a sniper rifle in glorious realistic detail and hearing them cry about it in your headphones is worth every penny.

      Some people spend stupid amounts of money on cars that they won't even take out into the rain. Some people collect stamps. We collect the bitter tears of gamers who are confined to a budget.

    3. Re:Rich kids will always... by aceofspades1217 · · Score: 1

      Well the point is that having two top-of-the-line $500 cards in SLI probably won't make a different unless your trying to render WALL-E from scratch.

  18. parent not really a troll by DeadDecoy · · Score: 4, Informative

    Hmm ... do you use linux for your gaming/graphics needs? I've only had headaches when I've been futzing around with ATI cards on one of my linux boxes. Configuring them sometimes requires a bit of xorg.conf knowledge and it never seemed to perform as well compared to running on a windows machine. Nvidia, however, tends to have good linux support, thus teaching me a lesson about buying a gfx card for a particular os. Even if they're more expensive, I'd rather shell out the extra 50$ for some decent firmware support than get something which sometimes works.

    1. Re:parent not really a troll by zergl · · Score: 2, Insightful

      Also, if you're into the whole "Free as in speech, not free as in Beer" thing, Ati should be the hardware of choice, even though their proprietary drivers aren't as good as NV's.

      And apart from ATI's support for OSS driver projects, NVidia has pulled off some highly questionable moves in the recent past, comparable on the moral scale to Microsoft business tactics, effectively making them a no-buy in my book as long as ATI puts out competetively priced and performing products.

    2. Re:parent not really a troll by Suicide+Drink · · Score: 1

      I used to buy ATI All in Wonder cards, but as of my last one, which I think was a 9600, I just couldn't take the crappy performance and poor implementation anymore, and I was working on Windows. Since then, I haven't even bothered with ATI.

    3. Re:parent not really a troll by aztracker1 · · Score: 1

      Honestly, renaming some older lines to line up when comparing to newer lines isn't too bad... As long as the generation/numbering compared to the newer lines are about right that is. I've had trouble explaining why a 7800GS may be faster than a 9400 given their older numbering, not that I had compared the two, only that the level within the 7xxx line vs the 9xxx line were much different. I kind of wish their generations were based on something other than raw numbers. J-150-512 where the J would be their generational architecture J2 may be a die shrink to the J generation, the 150 would be a comparitive number within the generation, and the 512 (card specific features) etc... It would be easier to explain than 9???/1xx/2xx etc.

      --
      Michael J. Ryan - tracker1.info
    4. Re:parent not really a troll by lastchance_000 · · Score: 2, Insightful

      I can see why you're not in marketing. (And that's not intended as a criticism.) The numbers are intended to confuse the issue, with the ideal outcome being: You just throw up your hands and buy whatever's newest, and/or most expensive.

    5. Re:parent not really a troll by mikael · · Score: 1

      I used to have a lot problems with my xorg.conf file every time Nvidia updated their Linux drivers. Mainly because the only way at the time was to use .run files which were basically shell scripts. These would overwrite everything X related - they would mess up the driver specifications in the xorg.conf file. After spending the good part of an evening trying to figure out why I wasn't getting the full resolution screen, I learnt to back up my xorg.conf, let the .run file do its magic, then do a diff between the old and new xorg.conf file. Another time, the kernel developers updated the kernel to use an 8K stack from an 4K stack - that messed up Nvidia drivers as well.

      Fortunately, updating Nvidia drivers is far easier now - just use 'yum update' .

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
    6. Re:parent not really a troll by fractoid · · Score: 2, Insightful

      This is 100% true. It's exactly like mobile phone contracts - notice that they advertise "free calls" in dollars, then have a hidden layer of obfuscation converting those dollars to minutes, then add other conditions that change how much you actually get for your money? It's not so you have a wide range of deals to choose from, it's so you go "wtf... idunno" and buy the shiniest phone. They don't want you knowing whether their product is better or worse than their competitors' because actual competition involves costly things like cutting prices. Marketing is about making people choose products based on fuzzy factors rather than hard numbers, because fuzzy factors can be so much more easily swung by emotive appeals.

      In the specific field of graphics cards, I got burned by nVidia's horrible, horrible "GeForce 4 MX" line. Luckily it was just a spare one at work that I borrowed for a quick upgrade - I brought it back the next day, my then-3-year-old GeForce 2 Ti was significantly faster. There should be some cardinal rule of marketing: "If it's not better you can't put a bigger number on it."

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    7. Re:parent not really a troll by Anonymous Coward · · Score: 0

      Also, if you're into the whole "Free as in speech, not free as in Beer" thing, Ati should be the hardware of choice, even though their proprietary drivers aren't as good as NV's.

      Well I, like many (and maybe even most) are not purists but pragmatists, and my time is worth enough that I don't like to fiddle-fuck around with ATI's junk.

  19. GTA4?? by d-r0ck · · Score: 1

    Does it play GTA4 at good res with good detail?

    Different people have different needs.

    For me a $99 vid card is overkill I just use onboard.

    For hardcore gamer dude with money it's definitely not enough.

    1. Re:GTA4?? by crazybit · · Score: 2, Insightful

      GTA4 is poorly optimized for PC, it's one of the ugliest ports of an Xbox game I've ever seen.

      --
      - Human knowledge belongs to the world
    2. Re:GTA4?? by pwfffff · · Score: 1

      I decided to stop pirating PC games once. GTA4 was the first and last game I bought.

    3. Re:GTA4?? by Narishma · · Score: 1

      Actually it's not. The reason the PC version has high system requirements is that it does much more than the console versions. You have more cars, more people and so on on the streets, better texture quality... If you lower the graphical details and play on a 720p resolution or less (ie: the same as the Xbox version), then you don't need the latest graphics card.

      --
      Mada mada dane.
  20. Would that $99 card run at decent framerates? by Anonymous Coward · · Score: 0

    Would that $99 card run at decent framerates for high end games?
    By decent framerates, I mean 40FPS avg with decent graphic quality settings.

    Do anyone use that card mentioned above to play Crysis and see how well it runs?

    1. Re:Would that $99 card run at decent framerates? by DMalic · · Score: 1

      Yes. Crysis is an outlier in terms of required performance, so you won't get 40 FPS minimum on it 1900x1200 all settings maxxed (average is always going to be unrealistically high). However, you can play almost any other game 1080p all settings maxxed and Crysis will still look great.

  21. Yes, but... by Anonymous Coward · · Score: 0

    ...does it run Linux?

  22. That's why... by Anonymous Coward · · Score: 0

    ...I'm packin' four of nVidia's latest and greatest. My mobo may not support SLI, but it sure as hell supports duct tape.

    Yes, I'm hung like a foetus.

  23. Umm.. DUH!? by Anonymous Coward · · Score: 0

    My GeForce 8800 died a few weeks ago, so I bought a sub $100 HD 4830. And since I have a 1440x900 monitor, it should play todays games just fine at reasonable frame rates with reasonable quality. There's a reason why NVIDIA and ATI make so much on their lower-end products.

    And, funnily enough, the CAPTCHA was "justify". How can you justify paying $400 for a damn graphics card?

    1. Re:Umm.. DUH!? by Fozzyuw · · Score: 1

      So, would one of these $100 cards be better than my GeForce 7800 GTX? It's been painful playing WoW lately. I don't know if my card is just dying or WoW's been updated, but I can't run it as well as I use too. And that's with a lot of the extreme graphic settings turned down (like shadows). I know my system is like 4 years old now.

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
    2. Re:Umm.. DUH!? by pwfffff · · Score: 1

      "So, would one of these $100 cards be better than my GeForce 7800 GTX?"

      Yes. Very, very yes.

    3. Re:Umm.. DUH!? by DMalic · · Score: 1

      I'm pretty sure your card is far more than the game needs. It's probably CPU or RAM. Try messing with the resolution to see how much it impacts performance - resolution is almost entirely GPU-limited.

    4. Re:Umm.. DUH!? by Fozzyuw · · Score: 1

      It's a 3GH Pentium D, 2GB RAM. Odd thing is WoW use to run well until like a couple of months ago. I've done some research. Checked if there was any processes that where spiking to cause the problems. I've not found anything.

      The only thing I can think of is either my video card is starting to die or just getting out-dated. /shrug I can't even turn my shadows up a couple notches without dropping to 1 FPS.

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
    5. Re:Umm.. DUH!? by DMalic · · Score: 1

      Shadows.. sounds like graphics card. Dying graphics cards don't usually get slow, though, they crash! What temperatures are you getting? If it's hitting up around 90 celsius it could be underclocking itself? A 7800 GTX is vastly more powerful than needed to play WoW at just about any res. Think: 70, maybe 100 FPS or more. http://images.anandtech.com/graphs/world%20of%20warcraft%20performance_032305120358/6552.png http://www.anandtech.com/video/showdoc.aspx?i=2381&p=5 Ditto for CPU. Do other games show the same problem?

    6. Re:Umm.. DUH!? by Fozzyuw · · Score: 1

      Do other games show the same problem?

      To be honest, I've not played a whole lot of other games on the PC. I play Titan Quest a few times and it did feel like there was some graphic struggles for it. Likewise, I've recently bought Bioshock and it felt to run relatively smooth with high graphics, but I've not clocked a lot of time on it or have a standard to compare it too. And Left4Dead didn't have any issues either, but I stopped playing that before I started noticing this slowdown.

      I did, however, manage to turn off a couple video setting and have been getting around 60 FPS in some WoW cities with it dropping to around low 30's FPS for particularly bad areas (while having actually turned up more of my video settings). I believe I turned off Triple buffering and I think something else on that page and then upped my refresh rate to 75mhz from 60mhz. It seems to have helped a lot for my case. And no, my card hasn't been crashing, so that's a good point. The only freezing has always been related to a specific spot in WoW, which leads me to believe it must be a game issue related to my video settings.

      But I do have to check the temperature. One of the troubleshooting steps I need to take is to blow out the dust from the case and make sure there's no cords blocking the air path.

      thanks for the links and the advice.

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
  24. Matrox TripleHead2Go by HTH+NE1 · · Score: 1

    as long as you are comfortable with a resolution of 1920x1200 or below. Since so few PC gamers have screens larger than that, could the world of high-end PC graphics simply go away?"

    My primary display is 2048x1536, my secondary is 3840x1024, and I've been wanting to build a 5040x1050 display but need to build a new system capable of driving it first (req. Windows XP with Nvidia 200 series GPUs, not supported under Vista).

    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    1. Re:Matrox TripleHead2Go by Anonymous Coward · · Score: 0

      I highly doubt that you're in the $99 graphics card market group.

    2. Re:Matrox TripleHead2Go by Anonymous Coward · · Score: 1, Interesting
    3. Re:Matrox TripleHead2Go by Anonymous Coward · · Score: 0

      Actually, beta version of 200-series supported TH2G software is available over on WSGF. Check it out. It's supposed to run under Vista. (win7 as well?)

    4. Re:Matrox TripleHead2Go by Anonymous Coward · · Score: 0

      Yet no one but you cares

    5. Re:Matrox TripleHead2Go by jacob1984 · · Score: 1

      woosh!

  25. Re:Could the world of high-end PC graphics go Away by Fallingcow · · Score: 3, Insightful

    Wait...

    Where does the heat in the water go?

  26. $99? Where? by Corf · · Score: 1

    A quick google search reveals nothing under $104.99. Anyone have some magical fell-off-the-truck source for the sub-$100 price quoted in the article?

    --
    The pain was excruciating and the scarring is likely permanent, but that just means it's working.
  27. This is ominously reminding me of... by HerculesMO · · Score: 2, Funny

    "640K is more memory than anyone will ever need."

    Am I alone?

    --
    The price is always right if someone else is paying.
    1. Re:This is ominously reminding me of... by Nom+du+Keyboard · · Score: 1

      640K is more memory than anyone will ever need.

      Are you talking about memory KB bytes?
      Money $640,000.00?
      Assignations?
      What?

      --
      "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
    2. Re:This is ominously reminding me of... by Anonymous Coward · · Score: 1, Funny

      "640K is more memory than anyone will ever need." Am I alone?

      If you've been a computer geek since the 80s, then probably yes, you are alone. But cheer up, new internet brides services are opening every day.

    3. Re:This is ominously reminding me of... by entgod · · Score: 1

      Does it matter? We'll still want more.

    4. Re:This is ominously reminding me of... by Cederic · · Score: 1

      Thanks, now we all feel really old.

      Although it's been a while now that there are people on the Internet so young they weren't born when that quote was allegedly made, it's disconcerting that the ones young enough not to have even heard of it are now posting on Slashdot.

  28. In the market by LotsOfPhil · · Score: 5, Funny

    I am going to build a new PC and am in the market for a card. $100 on the graphics card would give me welcome flexibility on other components. Does anyone know if this can run Nethack at full res? What if you overclock it?

    --
    This post climbed Mt. Washington.
    1. Re:In the market by genner · · Score: 1

      I am going to build a new PC and am in the market for a card. $100 on the graphics card would give me welcome flexibility on other components. Does anyone know if this can run Nethack at full res? What if you overclock it?

      Maybe if you overclock it you can run nethack in tile mode with all it's pixlated glory.

  29. Re:Could the world of high-end PC graphics go Away by amRadioHed · · Score: 1

    How does that work? You're still producing the same amount of heat. Water cooling just moves it away from the electronics and into the room faster.

    --
    We hope your rules and wisdom choke you / Now we are one in everlasting peace
  30. I once had a $300K SGI computer by peter303 · · Score: 4, Insightful

    Less powerful than these cards.

    1. Re:I once had a $300K SGI computer by BiggerIsBetter · · Score: 2, Insightful

      Less powerful than these cards.

      I'm old enough to remember such things. Your comment should've been modded Insightful.

      --
      Forget thrust, drag, lift and weight. Airplanes fly because of money.
    2. Re:I once had a $300K SGI computer by neumayr · · Score: 1

      Stop making people feel old, you insensitive clod!

      --
      Truth arises more readily from error than from confusion. -Francis Bacon
    3. Re:I once had a $300K SGI computer by Massacrifice · · Score: 1

      Funny, and sad at the same time. Cause we aren't gonna see those 300k machines anymore. Man, how I loved my Indy.

      --
      -- Home is where you eat your heart out.
    4. Re:I once had a $300K SGI computer by Kjella · · Score: 1

      Computers have just did absurdity country. I remember growing up reading an IBM brochure on their biggest, meanest motherfscking storage solution, the kind that covered vast datahalls with racks upon racks of disk, with a capacity of "up to 6 terabytes". That was back when 5 1/4" floppies ruled the day and you had hard disks of a few MB, nobody had even heard of a gigabyte and terabytes was like some sci-fi unit of near infinite capacity. Long story short now you can put 3x2TB hdds in a mini-tower and have it on your desk.

      I don't think the future holds any less though, just not in the petabyte direction - I think the keywords are wireless, mobile and broadband. I notice I'm still stuck in the old ways of thinking about downloading and storing, since if I lose it or delete it downloading it again would take forever. Except it hardly does anymore with a 20Mbit connection. Make that 100Mbit or 1000Mbit and I'll probably have things downloaded faster than I could navigate the folders to find it. Eventually our bandwidth will exceed our needs - I notice already there's no reason to hog the line 24/7, because I don't have the time to watch/listen to everything. Give that another decade or two, let it spread around not just to the few and lucky and the world really will change again.

      --
      Live today, because you never know what tomorrow brings
    5. Re:I once had a $300K SGI computer by Anonymous Coward · · Score: 0

      woops, modded you a troll.

  31. I'm pretty happy by Satanboy · · Score: 1

    It's about time vid card companies stepped away from the 500 dollar cards and started offering more in the 100-150 dollar range.

    I remember back when a geforce2 mx cost about 150 bucks and you could play everything under the sun on it, just at a little bit lower resolution.

    I have a 3870 currently, and it's looking like this card is equivalent to that, and my 3870 cost me about 250 bucks, so this is a pretty cool development for the consumer.

  32. Vacuum your case out... by RabidMoose · · Score: 4, Insightful

    Sounds like you've got an overheating issue. Vacuum out the dust, and/or check that all the fans are working. Maybe get an extra case fan.

    1. Re:Vacuum your case out... by Vancorps · · Score: 4, Informative

      I had all the same problems with my Nvidia card and then I looked at NV Monitor and saw that it was running at 92 degree celcius. Turns out the slot cooling fan I was using wasn't helping at all. I removed it and now I'm at a healthy 62.

      Of course it also just sounds like a defective card or it's not seated correctly. ATI cards in the past would sort of work if they weren't seated correctly.

      These days it seems AMD/ATI is putting out better drivers than Nvidia. It's a nice change to see given that I remember a time when it was the other way around.

    2. Re:Vacuum your case out... by Bigbutt · · Score: 1

      It's an Antec case with 5 fans and a Zalman CPU fan. Of the four smaller fans, two are pointing in at the front, one to the rear and one to the side with the big one on the top. Check my website for a link to the build page :)

      It'll start up then occasionally reboot as it's going through the Windows startup. That's where the event log will identify a problem with the ATI driver.

      Lately it's rebooted a couple of times for no apparent reason and bluescreened once last night.

      As of last night and again this morning, the system starts, there is a flash of red from the ATI and it shuts down again. This continues until I hold down the power button.

      The system generally sits about half way up a rack, well away from cat hair and dust, however it's been on the floor for the past month as we get ready to move to a new place. So I'll be checking for that tonight when I get home. Once clean, I'll put it on the book case instead of the floor.

      Temps wise and over all it runs cool; motherboard at 44C and CPU at 21C. I'll have to see if I can find a video card temp sensor.

      But once it's up, it generally doesn't have a problem. It's only on initial boot that it's generating these problems. That's why a temp issue seems unlikely. More of a driver (at least after Windows starts) or perhaps a seating issue since it's not even getting to the BIOS/PCI screen at the moment.

      [John]

      --
      Shit better not happen!
    3. Re:Vacuum your case out... by Anonymous Coward · · Score: 0

      But once it's up, it generally doesn't have a problem. It's only on initial boot that it's generating these problems.

      It's a PCIe bug, triggered by a combination of bugs in both the chipset and the GPU. It's probably some sort of timing issue related to the PCIe bus negotiation relating in a race, or the chipset doing something the GPU doesn't expect, or vice-versa. Problem is you'll need a $100,000 PCIe analyzer to see it...

      Upgrading your BIOS and/or card firmware might solve it. Might not. Depends on if the manufacturers in question are aware of the problem, care about the problem and have a solution to the problem.

    4. Re:Vacuum your case out... by clodney · · Score: 1

      But once it's up, it generally doesn't have a problem. It's only on initial boot that it's generating these problems. That's why a temp issue seems unlikely. More of a driver (at least after Windows starts) or perhaps a seating issue since it's not even getting to the BIOS/PCI screen at the moment.

      It could be a power supply issue. I had a similar situation, where my PC starting having trouble starting, but would run fine once it was up. Eventually it failed altogether, telling me it had no VGA adapter. The real problem was my power supply was failing, and couldn't handle the load when the system tried to power up everything at once.

    5. Re:Vacuum your case out... by PoderOmega · · Score: 1

      I found the same issue with a slot cooler way back when I had a Radeon 9800. However, I found that leaving an empty slot between the cooler and the video card did make it 5 degrees celsius cooler under load. Worked great if you don't need the slots.

    6. Re:Vacuum your case out... by casualsax3 · · Score: 2, Informative

      That actually sounds more like a power issue. The 8x AGP cards were notoriously sensitive to fluctuations in one of the rails (I want to say 5v, but it's been forever...) Newer PCIe cards are better, but if you're running cool and your computer reboots for no reason (particularly during games) I'd put money on a poor quality or faulty PSU.

    7. Re:Vacuum your case out... by lgw · · Score: 2, Informative

      But once it's up, it generally doesn't have a problem. It's only on initial boot that it's generating these problems. That's why a temp issue seems unlikely.

      I've fought the same issue several times on several unrelated homebuilds. Each time it was a motherboard issue. Most likely, your motherboard has microscopic cracks, caused by uneven thermal expansion once upon a time, but when the board heats up everything is fine.

      If this is the case, your computer will stop working entirely in a week or three, and not be able to complete POST.

      It looked like a vid card issue to me the first time, but after endless gyrations swapping the motherboard fixed it entirely. Next time I saw the issue, I just blindly swapped the motherboard and it went away.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    8. Re:Vacuum your case out... by SwabTheDeck · · Score: 1

      ATI cards in the past would sort of work if they weren't seated correctly.

      In the past, it also used to be the case that ATi were the primary board manufacturers, but now that responsibility been relegated to 3rd parties like Gigabyte or XFX. A quick Newegg search for 4770s shows that there are currently zero boards sold by ATi, though suspiciously all the 4770 boards look exactly the same. Sometimes when a new board comes out, both ATi and nVidia will manufacture the boards themselves and then just have the 3rd party manufacturers slap their stickers on them before they go to the store. I'm currently running a 1st run nVidia 8800 GT that was shipped this way.

    9. Re:Vacuum your case out... by Bigbutt · · Score: 1

      I just opened the case. The box has been sitting on the floor for about a month and there was a pretty heavy layer of dust and fur on the cpu fins. I used a vac to blow out the dust and the system came right up without a problem.

      Can't wait to move so I can get the box back up on the rack where it belongs.

      Oh and the System temp is currently at 37C and the CPU is at 18C.

      [John]

      --
      Shit better not happen!
  33. Graphics Will Advance by PingPongBoy · · Score: 4, Interesting

    There are many untapped aspects of graphics. Showing a multiple-screens, multiple-angles viewpoint better is in immediate demand, but really high dpi, dots per inch, has yet to be available to budget PC users. Several years ago, IBM was reported to have monitors that have a resolution equivalent to what you find on the printed page. With that kind of resolution, a typical small laptop screen should fit inside 1 square inch with room to spare. I don't know if this is CRT technology rather than LCD, but higher resolution could be around the corner.

    After 2D, there's 3D, and real time 3D. So keep buying better graphics, and there will be even better graphics coming.

    --
    Know your pads. One time pad: good for cryptography. Two timing pad: where to take your mistress.
    1. Re:Graphics Will Advance by Mad+Merlin · · Score: 3, Informative

      You're thinking of the T221. It's a single 22" LCD with a resolution of 3840×2400 and an initial price of ~$20k.

    2. Re:Graphics Will Advance by Anonymous Coward · · Score: 1, Interesting

      I work in a university lab that has 2 of those IBM monitors. They have a resolution of 3840x2400, at 204 dpi. Unfortunately, their max refresh rate is ~20Hz. See http://en.wikipedia.org/wiki/IBM_T221

    3. Re:Graphics Will Advance by Anonymous Coward · · Score: 1, Interesting

      indeed, it may be an "on the horizon" technology but i look forward to a true 3D display. perhaps some sort of holographic / 3D video hybrid.

      but as far as the trusty 2D displays go right now the reason we're seeing fairly powerful hardware at a reasonable price point is simply because of demand. sure, the economy for one, but primarily the demand of the software. right now so few applications really take full advantage of the hardware technology, theres no need to have the latest and greatest. back in 1998 you couldnt run unreal without an unreal PC we're talkin Pentium 166 MHz, 16 MB RAM, 1 MB video card, CD-ROM drive and 100 MB hard disk space. And for all that you were still getting mediocre performance. for context, at the time i was rockin a 486 sx20MHz OC's to 33 with 4Gb ram and a 2x CD ROM with 107Mb total disk space. (legacy hardware credentials: check) the point is nowadays even the benchmark games like Crysis, will run at reasonable frame rates with pretty good detail settings on a very large chunk of midrange hardware. As mentioned elsewhere, when the price of decent hardware comes down, more developers will invest their time in making more graphics intensive apps. a developer wants to get to the largest audience possible and that means usually targeting the low-middle, be it age group, intelligence group, or performance group.

    4. Re:Graphics Will Advance by Anonymous Coward · · Score: 2, Interesting

      There are many untapped aspects of graphics. Showing a multiple-screens, multiple-angles viewpoint better is in immediate demand, but really high dpi, dots per inch, has yet to be available to budget PC users. Several years ago, IBM was reported to have monitors that have a resolution equivalent to what you find on the printed page. With that kind of resolution, a typical small laptop screen should fit inside 1 square inch with room to spare. I don't know if this is CRT technology rather than LCD, but higher resolution could be around the corner.

      After 2D, there's 3D, and real time 3D. So keep buying better graphics, and there will be even better graphics coming.

      The monitor you mention was produced by IBM and Viewsonic up until 2005. The monitor is 22" and has a resolution of 3840x2400, which is freaking awesome, except for the fact that scrolling from one side of the screen to the other is insanely slow because it's so large. The other drawback was the fact that new they were $7k plus. More details available at http://en.wikipedia.org/wiki/IBM_T220/T221_LCD_monitors

    5. Re:Graphics Will Advance by ion.simon.c · · Score: 1

      but really high dpi, dots per inch, has yet to be available to budget PC users.

      a) Higher DPI in the same physical space means a higher screen resolution. (Do the math! It's true!)
      b) The trend in mainstream LCD displays has been towards lower and lower DPI. (19" screen @ 1280X1024, anyone?)

      I *really* wish that we'd see some 100->300 dpi consumer-level displays, but it would seem that the powers that be *really* love the profit margins on 72->96 dpi panels. :/

    6. Re:Graphics Will Advance by Big-mad-Gregor · · Score: 1

      ... the relentless march of technology... Real 3D is finally emerging and being embraced by the software houses and hardware manufacturers alike. Hollywood studios are now releasing major titles utilising 3D technology, be under no illjusion they see this as a major revenue stream due to the lack of consumer based technology available. Consumers will start demanding bigger displays, higher pixel counts etc, these in turn will start driving new '3D ready' cards, which will come at a premium (at first anyway). then there will be the next tier of technology that emerges, there will always be a demand for bleeding edge technology, graphics or otherwise.

      --
      Error: sig not found, Please reboot Universe and contact your local system administrator.
    7. Re:Graphics Will Advance by iainl · · Score: 1

      Better graphics will keep coming, but so will better graphics cards. The point of the article is that graphics have advanced at such a greater rate than the games that you can now do just about anything sensible with a $100 card.

      By the time that's no longer the case, there will probably be another, faster $100 card that can run it.

      --
      "I Know You Are But What Am I?"
    8. Re:Graphics Will Advance by mzs · · Score: 1

      That same pages says with quad links you get ~40Hz. I used to use 50Hz circa '93-96 on a 14 in CRT with longer lasting phosphors and as long as I used mainly white, green, and amber on black it was okay. LCDs shouldn't flicker much so anything above 30Hz should be very nice even for video.

      Personally I cannot wait until the future where I can have two 17in 200 dpi displays on one machine.

  34. Re:But their drivers still suck by Kneo24 · · Score: 1

    Perhaps under Linux, but under Windows I haven't had any issues.

  35. 60fps and FSAA AA? by BrookHarty · · Score: 1

    Until the cards can do at least 60fps, with full FSAA turned on in most games, then no...

    The benchmarks on some of those games are low 20fps on that card. And they dont even have Antialiasing turned on.

    Icky performance on a 20 or 24inch lcd.

    And we didnt even hit multi monitor with playing h.264 on one and wow on the other like some people do.

    1. Re:60fps and FSAA AA? by Tweenk · · Score: 1

      And we didnt even hit multi monitor with playing h.264 on one and wow on the other like some people do.

      You won't remember anything from the movie, and you'll suck in WoW (unless it's to amuse yourself while grinding). Why the hell anyone wants to do this? You have only one pair of eyes.

      --
      Those who would give up liberty to obtain working drivers, deserve neither liberty nor working drivers.
    2. Re:60fps and FSAA AA? by LoonieMiami · · Score: 1

      he's cross-eyed.....man, you're so insensitive!

    3. Re:60fps and FSAA AA? by Cederic · · Score: 1

      You kidding me? I seldom play WoW without the TV on in the background unless I'm raiding, and if the TV is on it's usually films.

      Then again I play a hunter, you don't need to pay much attention to WoW..

  36. Re:But their drivers still suck by 644bd346996 · · Score: 5, Informative

    Have you been ignoring AMD/ATI for the past year?

    They've been releasing documentation on most of their chips lately, and the open source drivers have been making good use of it. The open-source 3d drivers aren't as good as the proprietary drivers, but if open-source drivers are a must for you, AMD is clearly the way to go, and has been for quite some time.

  37. Re:$99? Where? by Colonel+Korn · · Score: 1

    A quick google search reveals nothing under $104.99.

    Anyone have some magical fell-off-the-truck source for the sub-$100 price quoted in the article?

    The MSRP is $110, and that's the price most everywhere. As Anand stated, $99 was the expected price. The summary is a lie. Most likely, it was based off info in TFA, which came from Pcper. Pcper probably wrote their article before the release and forgot to change the price from the rumored to announced value when ATI revealed it.

    Also, why do /. stories about graphics cards always link to laughable sites like Pcper? Not only is Anand's site a lot better in its testing, but it also offers truly insightful discussion concerning the technology or metanarrative behind a new release.

    --
    "I zero-index my hamsters" - Willtor (147206)
  38. Look Harder by Swordopolis · · Score: 1
    --
    Alchemist: Be Thou For the People
  39. ray tracing? by Dan667 · · Score: 1

    Maybe that is the next high end craze.

  40. Re:$99? Where? by Anonymous Coward · · Score: 0

    They are $109.99 + $10 rebates at newegg.com

  41. F*ck Ati, by Delifisek · · Score: 1

    Their latest drivers are f*cked up in Linux Dual Monitor setup.

    And guess what previous versions working good with dual setup.

    And double guess what.

    Older versions won't install never version linux kernels.

    F*cking F*cks. C'moon we are in 2009.

    They can make a 99$ card and can't wrote proper driver for Linux.

    My current setup was first and last ati thing ever.

    This week I will replace an onboard config or a new NVIDIA card.

    --
    [My english is better than most other people's Turkish, so please point out mistakes politely. Thank you.]
  42. Re:Could the world of high-end PC graphics go Away by johnlcallaway · · Score: 1

    People spend large sums of money on audio and video equipment, cars, trucks, boats, motorcycles, lawnmowers, and tons of other items in the quest to have the biggest/fastest/showiest/best quality, spending amounts that far exceed any percent gain in relation to the dollars spent. Some do it for bragging rights, others suffer from the 'just because I can' syndrome. Some do it because they really can tell the difference in quality and can't stand cheaper alternatives. I used to take plenty of pictures with a cheap point and shoot camera. I have a dSLR now with an assortment of lenses and can't stand to use a cheap camera anymore.

    Some choose to spend money on the beefiest system they can while others choose to purchase designer clothes or eat at expensive restaurants or take vacations to exotic locals or play golf at expensive courses. They are all choices that seem reasonable to anyone with similar preferences, but will always seem outrageous or extravagant to everyone else.

    --
    I rarely read replies, it's my opinion and if you thought about your opinion a little more, I'm OK with that.
  43. All and all its still going to be $500 by amartire · · Score: 1

    Now its going to be only $99 for a graphics card and only $400 for the physics engine card..

  44. Re:Could the world of high-end PC graphics go Away by greed · · Score: 2, Funny

    What he didn't say is, it's a total-loss water cooling system. His office is cooler from the "swamp cooling" effect of the water pooling around the base of the PC.

  45. Re:Could the world of high-end PC graphics go Away by SlashDotDotDot · · Score: 1

    Actually, I purchased my watercooling system not to overclock, but to run everything at a lower temperature. So far it's kept my GTX260 and Q6600 at constant temps and has kept my office about 5 to 10 degrees F cooler.

    I know nothing about water cooling, so maybe I'm missing something obvious, but why would your office be any cooler? The goal is to keep the CPU cooler by moving the heat away from it more efficiently, but all of that heat still dissipates into the room doesn't it? Or have I just been trolled?

    --
    /...
  46. Re:Could the world of high-end PC graphics go Away by exploder · · Score: 4, Funny

    Reminds me of the guy in my wife's office who kept a window unit AC sitting (and running) on his shelf. His office had no windows.

    --
    Yo dawg, I heard you like the Ackermann function, so OH GOD OH GOD OH GOD
  47. Re:But their drivers still suck by Nightspirit · · Score: 4, Interesting

    Like Nvidia's are any better. They haven't had flat panel scaling working for I don't know how long.

  48. What is wrong with this at £29 ? by Alain+Williams · · Score: 1

    Asus 3450 256mb DDR2 looks OK to me, should be able to run Xterm & Firefox -- what else do you really need ?

  49. High-end what? by mcrbids · · Score: 5, Insightful

    I've been 'into computing' since a '286/20 was described as 'lightning fast'. I've never, ever spent more than 100 dollars on a video card. I've always bought last-years' high flyer for 60-80 dollars and I've never hurt for lack of fun games to play at resolutions that I've ever noticed as a problem.

    Last years' CPU on last years' mobo costs 100 dollars for the pair. HDD upgrades for sale at 60 dollars - who isn't happy with this? Your average computer lasts about 4 years, by buying 1 year late you get 3/4 the performance life at 1/4 the cost while staying within the range of the target platform for most of the latest games.

    Why is this even a question?

    --
    I have no problem with your religion until you decide it's reason to deprive others of the truth.
    1. Re:High-end what? by mother_reincarnated · · Score: 1

      a 286/20 would have been lightning fast because they only came up to 12mhz... That's a big overclock for a CPU without even a heatsink :)

    2. Re:High-end what? by GiMP · · Score: 4, Insightful

      I would have said that until 1-2 years ago, the best "value per dollar" for video cards was about at $200. This is how much I spent on my first Voodoo2 card and my Geforce 6800. This past year, I spent less than $100 for a card that is arguably better performance per dollar, relative to the demand of the games on the market. So I would agree, $100 is the old $200 in terms of video cards.

    3. Re:High-end what? by HogGeek · · Score: 1

      Really!?!?

      AMD and Harris later pushed the architecture to speeds as high as 20 MHz and 25 MHz, respectively.

      http://www.hp-store.com/PD_07132.aspx

      I recall the 286/20

    4. Re:High-end what? by phoenix321 · · Score: 1

      How much MHz do you think THIS thing has:

      http://www.cpu-collection.de/?l0=i&i=1684&s=big&tb=1&n=

    5. Re:High-end what? by mother_reincarnated · · Score: 1

      My bad I *did* forget about those. But to be fair so did everyone else, and nobody ever considered them to be "lightning fast" chips.

      (Words like everyone and nobody are not meant to be taken literally)

    6. Re:High-end what? by mother_reincarnated · · Score: 1

      Dude I bet they could make a 1000MHz 80286 nowadays. That chip wasn't released until after the 486 man!

      But alas I HAD forgotten about the hacked up non intel 286's.

    7. Re:High-end what? by rohan972 · · Score: 1

      Last years' CPU on last years' mobo costs 100 dollars for the pair. HDD upgrades for sale at 60 dollars - who isn't happy with this? Your average computer lasts about 4 years, by buying 1 year late you get 3/4 the performance life at 1/4 the cost while staying within the range of the target platform for most of the latest games.

      Why is this even a question?

      I've been buying like that for years too. If enough people do it that way it changes the market. If the hardware companies have been releasing new hardware at premium prices for a few months, then at a lower price a year later, that model requires a significant amount of people willing to pay the premium to get it early. The greater percentage of people who purchase as you and I do, the less incentive for the companies to release at a higher price. Then they get to move volume to people like us instead of lower volume at higher price.

      Also, by doing this they will probably be able to have less different cards available at one time, simplifying production and reducing costs. A quick look at a local computer store website shows me 7 AMD AGP cards available new at $55, $69, $79, $89, $115, $128, $195 (AUD). I haven't been following video card advancement, maybe they are all very different, but nothing I can discern from the product names except the amount of RAM (128, 256, 512). If starting at a lower price point enabled them to obsolete the older cards quicker because they serve that market with a newer card, they could make significant reduction in production costs. At some point that would outweigh the additional profit of the higher priced cards.

    8. Re:High-end what? by Locke2005 · · Score: 4, Funny

      It's the chicks, man! Gamer groupies only go home with the Alpha Geeks who buy a new $1000 CPU and $500 video card every year. At least that explains my inability to impress the chicks at LAN parties. Of course, the complete lack of any females whatsoever at LAN parties may also have something to do with it... hmm.

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    9. Re:High-end what? by BitZtream · · Score: 1

      Someone (pcperspective) needed an article to sell more ads?

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    10. Re:High-end what? by sexconker · · Score: 3, Insightful

      Let's use ye olde law of Moore:

      Let's assume a 6-month release cycle for hardware and games (pretty close to reality - these things do tend to come in batches around twice a year), and average the performance out over 4 years of ownership.

      At 1 year old, your shit is at 71% of the new, hot shit.
      At 1.5 years old, your shit is at 59%.
      At 2 years old, your shit is at 50%.
      At 2.5 years old, your shit is at 42%.
      At 3 years old, your shit is at 35%.
      At 3.5 years old, your shit is at 30%.
      At 4 years old, your shit is at 25%.
      At 4.5 years old, your shit is at 21%.
      At 5 years old, your shit is at 18%.

      That's an average (over your 4 years of ownership) of 39%.

      If you buy brand new shit:

      Brand new, your shit is at 100% of the new, hot shit.
      At .5 years old, your shit is at 84%.
      At 1 years old, your shit is at 71%.
      At 1.5 years old, your shit is at 59%.
      At 2 years old, your shit is at 50%.
      At 2.5 years old, your shit is at 42%.
      At 3 years old, your shit is at 35%.
      At 3.5 years old, your shit is at 30%.
      At 4 years old, your shit is at 25%.

      That's an average (over your 4 years of ownership) of 55%.

      If you plan 4 years of ownership (plus some slight overlap at the end) then waiting a year is beneficial if you can save just 29% on the price.

      I chose to use specific points and average them since moore's law doesn't apply to retail prices smoothly, nor does the desire for performance (that tends to line up with hardware and software releases).

    11. Re:High-end what? by Mashiki · · Score: 3, Funny

      What is it with all these newbies? 286s at 20mhz? Get away from my Vic20 at 1mhz! My glorious tape drive holds all the knowledge I need! Touch my patch cable and I'LL HUNT YOU DOWN!

      GET OFF MY LAWN TOO!

      --
      Om, nomnomnom...
    12. Re:High-end what? by rubycodez · · Score: 2, Funny

      oh, it's the CPU and video hard. I thought it was impressive usb stick. yeah. they told me chicks liked a big thick stick. so I'll be getting a 32GB one at Fry's.

    13. Re:High-end what? by Anonymous Coward · · Score: 0

      High-end video cards will be with us for quite a while for three reasons:

      (1) Bragging rights. ("Vroooom! Look at my cool V-8 engine!")

      (2) Eye candy. ("Oooooohhh! Look at how realistically his blood spattered when he tried to run his dumb ass across a fifty-yard stretch of sand while being targetted by the .50 cal. gunner on that Humvee!")

      (3) See (1), above.

    14. Re:High-end what? by Anonymous Coward · · Score: 0

      Why is this a question!?

      epeen

      Maximum performance just feels better.

    15. Re:High-end what? by Stratocastr · · Score: 0

      Grandpa is that you? Get beck to bed!

      --
      Slashdot - I went there to fix their grammar that they're so bad at.
    16. Re:High-end what? by powerlord · · Score: 3, Funny

      I heard it wasn't the size alone, but also the width. Make sure it supports USB 2.0 for the better bandwidth.

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    17. Re:High-end what? by hawk · · Score: 1

      >I've been 'into computing' since a '286/20 was described as 'lightning fast'.

      Damn newbies.

      >I've never, ever spent more than 100 dollars on a video card.

      Aside from the mere assumption that you could have such a thing as a "video card," and leaving out the question as to whether it was assembled for that price or just a pc board and parts . . . $100 for a bare bones video card was one heck of a breakthrough . . . (was it the Hercules Monographics???)

      hawk

    18. Re:High-end what? by Anonymous Coward · · Score: 0

      Maybe there's no chicks because noone actually shows up to your LAN parties. That's what you get for having a flaccid CPU/GPU combo.

    19. Re:High-end what? by feepness · · Score: 1

      Last years' CPU on last years' mobo costs 100 dollars for the pair.

      While I certainly appreciate your sentiment I think you may be overstating. I purchased a cutting edge LGA775 motherboard about two years ago for $240. I always make sure the motherboard is strong precisely because I expect it to last. It died about a month ago and to replace just the board cost me $110.

      The cheapest boards available were about $75 and were not reliable from a review standpoint and didn't quite match the featureset.

      I'm a big fan of buying slightly outdated tech, but it certainly will run you more than a couple trips to the grocery store.

      And oh yeah, I've been into computing since 8MHZ 286 was considered fast, so there.

    20. Re:High-end what? by SilentSandman · · Score: 1
      You seem to be missing something here. The graphics card companies (and realistically, any other hardware company) sell the "high price, low volume" cards to begin with for at least one very good reason.

      New manufacturing processes take time to perfect. Very few fabrication plants will be able to pump out the massive quantity needed of the 'new' card instantly.

      There are issues, bugs in production, and corrections that need to be fixed before they can push that many cards off the shelf and "know" they're going to be in working order.

      The high-cost initial sale keeps the money coming in while they're fixing those issues. (and in general, is designed to help pay for the high failure rate of the first batches)

      There will always be the 'high-cost, low-volume' sales simply to help hide this all-to-common production issue.

    21. Re:High-end what? by mr_matticus · · Score: 1

      You're missing the parent's essential point, though:

      There will always be the 'high-cost, low-volume' sales simply to help hide this all-to-common production issue.

      This works only as long as there are people willing to purchase cutting-edge products from new and questionable production runs.

      When the market shifts to doing more of what the grandparent post suggests--buying year-old products at a fraction of the price, that market loses that price inertia. Making it an option for people to buy last year's products at a 50-75% discount only works so long as there are still other customers paying 100% for this year's products.

      If sales drop below the sustainable threshold, the discounts stop being so attractive, because products will need to be sold at a higher price for longer periods of time in order to recoup those costs. So while people criticize the early adopters for "paying too much", it would behoove them to remember that the premiums those brave customers pay are what enables the cheaper flow in the first place. You can't have one without the other. It's a complex system that must maintain some form of equilibrium to function.

    22. Re:High-end what? by illumin8 · · Score: 1

      I've always bought last-years' high flyer for 60-80 dollars and I've never hurt for lack of fun games to play at resolutions that I've ever noticed as a problem.

      Last years high flyer that sold for $600 is most likely $200-300 this year, not 60-80. And last year's top CPU that cost $900? Probably at least $300 this year.

      You live in a fantasy world. Sure hardware drops fast, but not that fast. $60-80 buys you the $200 budget card from last year.

      --
      "When the president does it, that means it's not illegal." - Richard M. Nixon
    23. Re:High-end what? by redstar427 · · Score: 1

      You are all spoiled brats, with your electronic monitors! I learned on a DecwriterII paper terminal, where you had to print the screen on thermal paper. Now THAT was expensive to play just 1 game of Star Trek.

      --
      "Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." Albert Einstein
    24. Re:High-end what? by Anonymous Coward · · Score: 0

      Your newfangled Vic20 does not impress me.

      Sincerely yours,
          Charles Babbage.

    25. Re:High-end what? by Repossessed · · Score: 1

      Last years' CPU on last years' mobo costs 100 dollars for the pair

      I disagree. The cheapest price i can find on 'last years processor' (really a year and a half ago) is 114, I payed 150. Thats usually true for other things, but processor prices don't usually drop, places will either ditch the processor altogether, or keep it in stock for years without offering a decent deal for it being obsolete.

      --
      Liberte, Egalite, Fraternite (TM)
    26. Re:High-end what? by rohan972 · · Score: 1

      You seem to be missing something here. The graphics card companies (and realistically, any other hardware company) sell the "high price, low volume" cards to begin with for at least one very good reason.

      That's true ...

      New manufacturing processes take time to perfect. Very few fabrication plants will be able to pump out the massive quantity needed of the 'new' card instantly.

      ... but that's not the reason. The only reason they sell them at that price is because there are people willing to pay that price. There are other reasons they might want to sell at a high price, but they only do it because people pay that price. If less people become willing to pay the high price, the pressure becomes to lower the price faster and reduce costs in other ways.

    27. Re:High-end what? by denobug · · Score: 1

      I have spent about $200+ dollars on a top-notched graphics card, about a few months after it was first released. Of course I took advantage of a price break and get it less than $200. I have not have the need to upgrade again for two and a half years now. I think I can hold out long enough until Thanksgiving time before I have to upgrade the graphics again.

      If I started out with a $100 dollar range card I might already gone through one or even two upgrades on the graphics card. I my opionion there is still a place on the price curve it is more cost effective to buy the card now when it cost a little bit more, than pay later when the technology is about to become obsolete.

    28. Re:High-end what? by TheLink · · Score: 1

      You have to press the secret nitro button, not just the turbo button.

      --
    29. Re:High-end what? by Nethead · · Score: 1

      I thought the DECwriter II was 5x7 dot matrix with a cloth ribbon. The TI SilentWriter was thermal paper (and I still have one in the garage with 4 cases of paper. I'm sick, get off my lawn!) Now let me get back to my Son of Cheap Video project.

      --
      -- I have a private email server in my basement.
    30. Re:High-end what? by Locke2005 · · Score: 1

      Perhaps I need to change my approach. Does the phrase, "Hey baby, wanna come over to my mom's basement this weekend and play with my new joystick?" send the wrong message?

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    31. Re:High-end what? by Thaelon · · Score: 1

      My philosophy is simpler. Never spend more than $250 tops, and only when the shit I want to play doesn't run smoothly on what I have. Never, ever buy the new hot shit.

      --

      Question everything

    32. Re:High-end what? by SilentSandman · · Score: 1
      I'm still inclined to disagree to a certain extent. Yes the companies will sell at whatever they can get away with, and yes they will lower that margin if pushed.

      However, no matter how much the market forces them to lower prices, I believe there will always be the "high price" version of the cards for the reason I stated earlier.

      What "high" means is no doubt bound to change, if that's in the sub-$100 range doesn't change the fact that it'll be the "high-cost" card compared to the previous generation. There are limits to how far the market can push something.

    33. Re:High-end what? by badkarmadayaccount · · Score: 1

      Better yet - Fiber Channel.

      --
      I know tobacco is bad for you, so I smoke weed with crack.
  50. Uh, no. by beavis88 · · Score: 2, Interesting

    Well below 30 FPS average in Crysis 1920x1200 with only 0xAA and 8xAF? No thanks. Why would I buy a card that's underpowered on today's^H^H^H last year's games at far less than max quality?

    1. Re:Uh, no. by Satanboy · · Score: 1

      I see how you may feel this does not benefit you, but please keep in mind there are a lot of folks out there for whom this would be a worthwhile investment.

      For someone like me, hfor instance, having the option to have a cheap card that can play City of Heroes, Quake live, or Unreal 3 at decent resolutions makes it worth it to me.

      I'll probably buy one of these cards for my recording computer just because it will be a good investment should I have a friend come over who wants to LAN.

    2. Re:Uh, no. by Anonymous Coward · · Score: 0

      That is because Crysis was poorly coded. There are other games that look just as good or better that don't require such high system specs.

    3. Re:Uh, no. by Spatial · · Score: 1

      Are you shitting me? Expecting high framerates at 1920x1200 with 8xAF is pretty retarded, and so is singling out Crysis like it's old and easy to run. How many games are more intensive? Even its sequel has lower system requirements.

      For a 110 dollar card to get playable framerates in Crysis with those settings is nothing short of amazing. Possibly the best price/performance ratio I've ever seen, and here you are moaning about it. Jeez.

  51. It's Economics. by Anonymous Coward · · Score: 0

    This might be a big deal.

    Prices are sometimes thought of as starting extremely high to compensate for high initial costs. However, once the technology is developed the per-chip cost is rather low throughout the life cycle.

    Regardless they kept prices high at first to makes as much off those who would pay a lot. What we seeing is economics. If you cut your prices below the competitor you'll sell more. So they cut the top of the line a little, the other guy does, and soon enough you have what you have here. The prices are reaching equilibrium!!

  52. Re:But their drivers still suck by hattig · · Score: 3, Informative

    Wow, it's not 2001 anymore. ATI/AMD have monthly driver releases, you very rarely hear about issues on the tech websites, and they're opening up the hardware specifications for open source drivers, which will take time to arrive but at least it's a good move for people who want an open source only desktop.

  53. Seems Bizarre by Amasuriel · · Score: 1

    Why on /. of all places to I see a bunch of posts indicating that the current graphic cards "aught to be enough for anyone".

    Maybe they are now, but until our cards can accurately render true to life animations at huge resolutions for $100 then there will always be graphics advances and need for better cards. The new cards will always start expensive and then go down in price over time. I confused why people think this will change.

  54. The End of the High end? Maybe by Sir_Dill · · Score: 1
    As others have pointed out already, there will always be someone who pays the most for the best simply to have the best. Right now this is a fairly large group of people.

    Eventually however, once realtime photorealism is realized at a complexity level that rivals reality (think stadium full of fans, battlefields full of soldiers, reefs teeming with virtual life)and becomes the norm, the high end will cease to be relevant.

    Entertainment has always been the driving force behind graphics performance. Eventually at a consumer level it will be irrelevant. There will still be a high end market but it will be for multi screen custom installations in a commercial setting.

    So do I think a $100 video card signals the beginning of the end? Probably not. Will we eventually reach a point where basic computers can push photorealistic experiences, absolutely.

    Much in the same way processor speed has become somewhat irrelevant in todays markets, framerates and polygons will cease to be relevant measures of performance.

    By the time that happens we will have some other thing for the rich kids to blow their money on for bragging rights.

  55. Raytracing. by miffo.swe · · Score: 1

    I think all this will do is push technologies like live raytracing harder. A raytraced 3d view is much much more realistic than anything a modern GPU can muster. Back in the day when i fooled around with povray on my 33 mhz computer it was very easy to do 3d views that beat anything i has ever seen in a modern game. It took a couple of days to do a high resolution image. Live it has to render a pic about 40-50 times a second wich demands a great deal of computational power or a new way of doing raytracing.

    --
    HTTP/1.1 400
  56. Re:Could the world of high-end PC graphics go Away by Anonymous Coward · · Score: 0

    How does that work? You're still producing the same amount of heat. Water cooling just moves it away from the electronics and into the room faster.

    That's it. Water can transport heat away from your CPU, RAM, GPU..whatever faster than air. That allows you to create more heat by overclocking! :)

  57. Re:Could the world of high-end PC graphics go Away by QBobWatson · · Score: 1

    I take offense to that -- I water-cooled my system so it wouldn't sound like a hair dryer in a box.

    Okay, and because it looks cool.

    I guess bragging rights too. (Hence this post.)

  58. would it give me 30+ fps by crazybit · · Score: 0, Flamebait

    on Crysis Wars running DX10 with "Good Graphics", AA 2x, 1280 x 1024?

    If it doesn't then I don't want it, I better use those 100$ + a few bux more for a used Xbox 360. Crysis is one of the few games that make PC gaming worthy, if it can't run it then it's worthless for gamers.

    --
    - Human knowledge belongs to the world
  59. and yet, their drivers still suck by ClioCJS · · Score: 2, Insightful

    I've been TV-out'ing with ATI cards non-stop since 1995. My Sharp Aquos 52-inch HDTV? The one I'm typing on? *STILL* does not register 1080p mode unless I use PowerStrip and some advanced timings that some other person figured out for me. Yay monthly driver releases. They don't mean jack. I've never used a non-ATI card, but I think it's ridiculous to say that monthly driver releases fix their issues. I know someone else with an nVidea card and *almost* my same TV (Sharp Aquos 42inch instead of 52inch) and he has none of these problems.

    --
    -Clio
    Karma: Bad (mostly from not giving a fuck)
    Blog: http://clintjcl.wordpress.com
    1. Re:and yet, their drivers still suck by LonghornXtreme · · Score: 3, Insightful

      Then why the hell do you keep buying ATI cards?

    2. Re:and yet, their drivers still suck by Bigjeff5 · · Score: 2, Funny

      Because the Nvidia ones aren't as good, apparently. ;)

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    3. Re:and yet, their drivers still suck by WaXHeLL · · Score: 1

      Part of that may be a problem with your TV. There are some interesting things that occur with hooking up a computer up to Sharp TVs. This especially occurs if you use the VGA connector (and to a lesser extent, if you use a DVI to HDMI converter).

      I've been hooking up multiple TVs (Samsung 550 series 46" and Spectre 30") to my current Radeon 3870 with no issues with TV out (in Windows and Linux), as well as a number of prior ATI, nVidia, and even on-board Intel video cards.

      --
      The troll with karma.
    4. Re:and yet, their drivers still suck by PitaBred · · Score: 1

      And I have a mobo with a Mythbuntu system running on a Radeon HD3200 that works great. Everyone has anecdotes of something that didn't work they way they thought it should. Perhaps your Aquos is reporting a shitty modeline, and the Nvidia card is assuming it exists, and accidentally getting it right? Almost all problems I've seen with TV-out on any platform are ascribable to the TV not playing nicely with standards.

    5. Re:and yet, their drivers still suck by hplus · · Score: 1

      Where did he imply that he purchased an ATI card after his current driver issue came to light?

    6. Re:and yet, their drivers still suck by cskrat · · Score: 1

      Exactly, TVs are designed to work reliably with common living room electronics such as the $30 DVD players from WalMart, HTPCs are a niche market by comparison. Most consumer video electronics and DVD titles are going to assume some overscan since that was perfectly normal with NTSC video. Many TVs will assume that whatever is feeding it will assume that there will be overscan so they'll just play along with it to make sure that there's no distracting black borders at any of the edges of the screen. Unexplained black borders will make Joe Consumer call for a refund a lot faster than a few lines of resolution lost to overscan.

      I agree that TV manufacturers should at least have a menu option to play strictly to standards if they aren't able to detect what's coming in correctly. Unfortunately the market for consumer electronics is competitive and saving a few dollars per unit adds up to millions of dollars at the end of the quarter.

      TVs and computer displays are 99% similar to each other in technology, components and appearance. The difference is in the intended application. To conjure up the obligatory car analogy, a Toyota Corolla and a Lotus Exige share the same 1.8L 2ZZ-GE engine but they're made for completely different markets and purposes.

      In short, if you're going to hook up to a HTPC, do some research first to make sure that either your video card or your TV can bend enough in the right direction to make it work. And hold on to your receipts, since sometimes trial and error is the only way to do research.

      --
      My God! It's full of eval()'s.
    7. Re:and yet, their drivers still suck by LordVader717 · · Score: 1

      I've had issues, mainly inconvinience. There is no way to properly save some settings, things will automatically reset, dual output is messy, and I have to go through a whole checklist of settings to set it up for watching a movie from my couch. And that's on their main Windows driver, never mind the situation on Linux.
      Serves me right I guess for thinking I could set up a Mythbox for my TV without having to write my own drivers.

  60. All you need? Going away? WTF? by DnemoniX · · Score: 3, Insightful

    Clearly not written by anyone who is very familiar with the graphics requirements of games like Crysis or Farcry 2. Can you run these games on a budget card? Yes. Is it possible to enjoy those games at a lower resolution or frame rate? Quite possible. Can either of those titles be enjoyed at their maximum potential? No

    There are plenty of idiots who say bigger this, bigger that == bigger e-peen. That is really just stupid. There is a large segment of the gaming population who actually enjoy playing their games in the way the designers intended. Using physix, anti-alliasing, etc to achieve a full cinematic effect.

    This goes for any enthusiast niche market. You have your audiophiles, your car guys, musicians, and artists, the list goes on. Why does a musician want a certain amp or guitar? Is it because he wants his peen to go to 11?

    1. Re:All you need? Going away? WTF? by Anonymous Coward · · Score: 0

      Look at the card specs, not the price.

    2. Re:All you need? Going away? WTF? by guyminuslife · · Score: 3, Insightful

      "Can either of those titles be enjoyed at their maximum potential?"

      Tetris is way more fun if you turn up the resolution and clipping.

      --
      I don't believe in time. It's a grand conspiracy designed to sell watches.
    3. Re:All you need? Going away? WTF? by PMBjornerud · · Score: 1

      You have your audiophiles, your car guys, musicians, and artists, the list goes on. Why does a musician want a certain amp or guitar? Is it because he wants his peen to go to 11?

      Yes.

      --
      I lost my sig.
  61. 640 stream processors... by warlock · · Score: 2, Funny

    640 stream processors ought to be enough for anybody.

  62. Latest Open Source Drivers by Anonymous Coward · · Score: 0

    Try the latest open source drivers (specifically xf-86-video-ati), you won't get 3d with any newer cards but everything else is spectacular. 3d should be coming in the next month or two for newer cards, for older cards its already there and very stable.

  63. not an answer :) by Xtifr · · Score: 2, Interesting

    Technically, "Nethack at full res" would be the GL ports Falcon's Eye and its successor Vulture's Eye. Despite the oddball names and fancy 3d graphics, these are Nethack. And it probably is possible to find a card that would struggle to run these versions of Nethack (though you might have to go to the used market).

    So...your question wasn't actually quite as dumb as you probably intended it to be. Still dumb enough that I won't waste your time or mine by actually answering it, though. :)

    cheers

    1. Re:not an answer :) by CronoCloud · · Score: 1

      Falcon's/Vulture's eye doesn't use OpenGL, so they'll run on anything, even a PS2. But the noegnud interface does use OpenGL.

      Vulture's makes Nethack "feel" different and the isometric perspective is annoying to me.

  64. Re:Could the world of high-end PC graphics go Away by elrous0 · · Score: 2, Funny

    He pumps the water into his dickhead boss's office, of course.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  65. Re:Could the world of high-end PC graphics go Away by Bakkster · · Score: 3, Funny

    How does that work? You're still producing the same amount of heat. Water cooling just moves it away from the electronics and into the room faster.

    Easy, he refrigerates the water so it's colder. Don't see how this is so hard for you to understand...

    /s

    --
    Write your representatives! Repeal the 2nd Law of Thermodynamics!
  66. Re:But their drivers still suck by electrosoccertux · · Score: 3, Insightful

    Probably shouldn't be a troll here. I have a $250 high end Radeon. Bought it along with a new system back in October. From the beginning, it would blue screen on boot but only once in a while. Now it's doing it more often (event log identifies the problem as with the ATI driver), it randomly boots the machine, and currently the machine is in a reboot cycle. Searching on the problem shows it's well known. Suggestions are to upgrade to the newest driver (fails) and disable some feature (fails). Reports of contacting ATI results in "it's Microsoft's fault". Calls to Microsoft result in "it's ATI's fault".

    Yea. I agree. No matter the price, if it doesn't work, it doesn't work.

    [John]

    I can play this too.

    Probably shouldn't be a troll here. I have a $250 high end Geforce. Bought it along with a new system back in October. From the beginning, it would blue screen on boot but only once in a while. Now it's doing it more often (event log identifies the problem as with the Nvidia driver), it randomly boots the machine, and currently the machine is in a reboot cycle. Searching on the problem shows it's well known. Suggestions are to upgrade to the newest driver (fails) and disable some feature (fails). Reports of contacting NVidia results in "it's Microsoft's fault". Calls to Microsoft result in "it's NVidia's fault".

    Yea. I agree. No matter the price, if it doesn't work, it doesn't work.

    Nvidia is known to pay forum users and the like to post FUD like this.

    Ever since AMD bought ATI the drivers have been improving by leaps and bounds. With AMD/ATI, you now get a driver release every month. Their drivers have been completely stable for at least a year or two now, and game support has been growing and solidifying as well. The only game that ATI cards struggle with now is UT3; all the others the newest line (4850/70/90) thoroughly trounces the equally priced Nvidia card.

    Think of it this way-- would you rather have the Nvidia 285 for $330, or the 4890 for $230? They perform the same, and drivers are not an issue.

  67. No CPU Needed! by aoheno · · Score: 1

    If the GPU can boot the machine, load drivers, and do a few more CPU oriented 'things', then we will finally have a gaming PC that costs as much as a game or two.

    Open Source the tiny motherboard needed http://en.wikipedia.org/wiki/Open_hardware/ and soon it would be miniaturized so you could carry it around to the nearest HD monitor. Add GE's holographic memory and you don't need a {DV}{B}D drive.

    Heck, the military could use the thing to test out different attack scenarios in real-time during battle, lobbying virtual shells to see which one has the biggest bang, and then shoot the real one that way. With a link to Google Earth, military version, a soldier could see around the corner or over the ridge, in real-time.

    Scatter a few in the mountains of Afghanistan with Call of Duty 4: Modern Warfare loaded, and the Taliban will think they have tapped into our network and can actually see what our forces are doing.

    It may finally help answer the question, "Where in the world is BL?", unless the soldier thought the fire button also fired the real shell.

    --
    Her lips were softer than a duck's bill, but her quacks ...
  68. Re:But their drivers still suck by santiagodraco · · Score: 2, Insightful

    It would be nice if you actually made a point. I'm suprised you were modded up.

    You and I know ATI cards are top performers and SOLID stable cards. The trumping they gave nVidia over the last year speaks volumes.

    The release of this card does nothing more than to say they are sticking to a tried and true strategy. While nVidia is forced to sell more costly hardware ATI is able to produce less expensive hardware that outperforms the competition.

  69. Re:Could the world of high-end PC graphics go Away by Firehed · · Score: 1

    I think it's just a very confused/misled poster, unless his radiator is off in a different room (unlikely, but I've seen it done).

    While the total amount of heat produced won't change regardless of your cooling method, the noise to achieve said cooling can be remarkably different. Back when I was into that stuff (and indeed, using Windows machines), the main benefit of watercooling was to use a large radiator with very quiet fans rather than a fast, loud fan on a traditional heatsink.

    --
    How are sites slashdotted when nobody reads TFAs?
  70. Re:Could the world of high-end PC graphics go Away by Warlord88 · · Score: 1

    Spot on. No one asks the question whether the age of Rolls Royce and Bugatti would go away.

  71. Re:Could the world of high-end PC graphics go Away by onkelonkel · · Score: 1

    Reminds me of the Arts student in our dorm leaving the fridge door propped open to cool the place down on hot days. Yes, we mocked him savagely. Not sure if he ever did get it, heat and temperature were the same thing to him.

    --
    None of them can see the clouds; The polished wings don't care.
  72. Sure, since I'm still running 640K ram by michaelepley · · Score: 0, Redundant

    Cause somebody once told me that would be all I ever need.

  73. Re:But their drivers still suck by santiagodraco · · Score: 2, Interesting

    This is a link to a Goole search for nVidia BSOD in 2008. http://www.google.com/search?hl=en&q=nvidia+bsod+2008&btnG=Search

    So I have to agree, if it doesn't work it doesn't work.

    Of course if you don't know how to use it you don't know how to use it. You stuck with a card that BSOD since last October? /boggle

    Try turning off Vista AERO.

  74. Re:But their drivers still suck by Anonymous Coward · · Score: 0

    If the open source drivers aren't as good as the proprietary ones and those simply put suck ass... There really aren't any options then are there?

  75. Re:But their drivers still suck by Anonymous Coward · · Score: 0

    Definitely check temps. I'm running a Radeon 4850 with a Zalman cooler and I've had no problems at all for any reason ever. Except in Linux with the proprietary drivers (compositing and GL video output caused video to flicker) , but that's been solved since Catalyst 9.3.

  76. Re:But their drivers still suck by Anonymous Coward · · Score: 0

    I have the same with NVidia @ Vista... After 3s-1 min the screen goes away, and the computer gets into serious crash while dumping the content of memory onto disk. When NVidia is out, everything works. Windows 7 is beautifully stable on the same configuration and drivers. Perhaps it is Microsoft's fault in the end?

  77. Re:But their drivers still suck by netscan · · Score: 2, Insightful

    That's my point, they're releasing drivers every month that don't actually fix anything. High bitrate H.264 video using hardware acceleration on ATI boards produces all sorts of weird problems, green screen, green blocks etc. Well again, it's not really the board but the drivers.

    I made the unfortuneate error of choosing an ATI product over an nVidia product when making my selection when building my media center machine. Even though the specs were similar and the ATI board was $5 more I went with ATI because of the superior scaling options for HD panels. This was prior to nVidia's driver update that kinda threw it together.

    The newest Catalyst drivers will not display high bitrate video. They borked it up sometime after the 8.7 release, of course I could just use the 8.7 version right, except it doesn't have the scaling options...

    I stand by my original post, if it doesn't work, it's a waste of money regardless of what they charge. Fine boards, crappy drivers.

  78. Re:Could the world of high-end PC graphics go Away by nobodylocalhost · · Score: 1

    depends on how your water cooling is set up though. If you have an open cooling solution, heat will be absorbed by water then phase shifting into vapor. But he will need to keep on feeding water into the tank.

    --
    Where is the "Ignorant" mod tag?
  79. It's good, it's not that good though. by MasseKid · · Score: 1

    It's not maxing everything and getting 60 FPS. It's getting 25-30 fps at "high" (not very high) at the high resolutions with no AA and only 8X AF. I game at 1920x1200 and I'm hoping to move to 2560x1600 soon. This won't begin to satisify my "needs".

  80. it is about time for cheap by bgd73 · · Score: 1

    I stopped thinking of needs after 12 years when I installed an ati 2600. It seems my needs are synonymous with prices, it always knows what I am thinking....I started as well with a "tiny" rage lt pro years ago now and fell for the whole evolution of it all...at least 10 cards in 11 years... I am still air cooled BTW, AGP, dx10 and vista, AGP and air cooled need a realistic return that needs to make a return to mainstream and demanding computing..

    1. Re:it is about time for cheap by DragonTHC · · Score: 1

      I'm pretty sure they don't make AGP motherboards anymore.

      everything is PCI-e, with good reason.

      --
      They're using their grammar skills there.
  81. Re:But their drivers still suck by jopsen · · Score: 0, Redundant

    I bought a laptop with an AMD/ATI chip in for this purpose... Only to discover that there wasn't any free driver available for my card...

    Which likely makes it the last time I'm not buying Intel... :)

  82. Re:But their drivers still suck by timbck2 · · Score: 1

    Wow, you talk about monthly driver releases like they're a good thing! Are the drivers that buggy that monthly releases are required? You'd think at some point they'd get it mostly right, and such frequent releases wouldn't be necessary! (I'm not talking about ATI in particular here, I'd say the same about any company with monthly driver releases).

    --
    Absurdity: A statement or belief manifestly inconsistent with one's own opinion. -- Ambrose Bierce
  83. I just bought a 9800gt not too long ago for my gaming box. Owned. I always seem to delay making purchases just long enough that stuff like this happens and I feel like I got gyped!

    Though, I'm pretty happy with the 9800gt so all is well. Certainly much better than my old unstable 7950gt SLI setup.

    The high end game card market will never go away - too profitable. They will artificially drive prices up unless they have a large incentive to not (eg ATI/AMD stick it to nVidia with proc/gpu combos). There's no money to be made in volume, really - they make their real killing in releasing a high end card and keeping the prices jacked up for as long as humanly possible.

    As for the ATI vs nVidia fanboyism, that mostly exists in Linux. On my windows gaming box, the drivers for both have always been stable. As much as I eat, work, live & breathe *NIX, I would not consider gaming in the OS. So moot point for me. Windows for me has always just been a source of professional frustration or my personal gaming box (I prefer PC console for most games still)

  84. Question... by BlitzTech · · Score: 1

    Has everyone given up on ray tracing, radiosity, etc.? These things require MUCH more computational power than what current graphics cards can provide, and as soon as games start using new, shiny hardware to produce new, shiny graphics, we're going to see a decent spike in price for a short while before it comes back down.

  85. Re:Could the world of high-end PC graphics go Away by Terrasque · · Score: 1

    Into my big silent reserator, which is why I have water cooling.

    As for the other guy, maybe his radiator is outside his office? ;)

    --
    It's The Golden Rule: "He who has the gold makes the rules."
  86. CUDA by Anonymous Coward · · Score: 0

    GPGPU is getting pretty big lately. THink about CUDA for example, which a 600 dollar card eats a 100 dollar card for breakfast. Let's see you deal with that. Scientific computing can never have enough power and fancier grpahics cards (which might not need to be used for graphics) are one way to go

  87. HDMI by westlake · · Score: 1
    Considering the number of TVs with VGA inputs, I'd argue that at this point convergence happened. I can (and do) use my 40inch TV as a monitor regularly.

    The budget 1080p HDTV will have both HDMI and VGA inputs. But equally significant is the PC video card that can output audio and video over a single HDMI cable.

  88. Then it's time for by Paul+Slocum · · Score: 2, Insightful

    Realtime ray-tracing.

  89. Re:But their drivers still suck by 644bd346996 · · Score: 2, Informative

    The open-source drivers are more reliable, easier to use, and more compatible with other software, but their performance is significantly lower than the proprietary drivers.

  90. It's still under a TeraFLOPS, marginally by billstewart · · Score: 0, Redundant

    I remember when we had an array of DSPs that got us a GigaFLOPS worth of horsepower, and could do cool things like ray tracing with it. And that Cray-1, which had 100-250 MLOPS, depending on how much parallelism you could get your programs to use. And even my VAX could support 40-50 users....

    I'm actually finding this video-card discussion frustrating, because they new ones all seem to want PCI-Express. My home desktop motherboard does AGP, and none of the AGP graphics cards I can find support 1920x1200; I don't think most of them support 1600x1xxx. So if I go get a decent LCD monitor, I'm going to need to replace the motherboard to support the graphics card...

    --

    Bill Stewart
    New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
    1. Re:It's still under a TeraFLOPS, marginally by Creepy · · Score: 1

      well, in the middle of last year I found a sapphire ATI AGP card for my old machine with fairly new specs, but it blue screened even with the latest drivers. I had it replaced and it still blue screens, replaced it again and... yep, still blue screens. I had to stick my old nVidia 6600 back in. And yes, the machine has enough power - 500 Watt PSU and 400 required (and I disabled almost every extraneous thing and it still failed). I haven't tried it lately, mainly because I built a new box as a Christmas present to myself.

    2. Re:It's still under a TeraFLOPS, marginally by Bigjeff5 · · Score: 2, Insightful

      Unfortunately, that's the way it goes. AGP is obsolete.

      The sole advantage of AGP was a faster, dedicated bus for graphics. PCI-Express accomplishes this and much more while being significantly faster than AGP was. AGP has gone the way of the dinosaur, and PCI is the new ISA (potentially useful in increasingly specific, niche applications).

      Why would a manufacturer cram the latest technology into an obsolete interface? They probably wouldn't recoup the costs of re-configuring for AGP in sales if they did. Lets face it, if you are stuck with AGP, you are probably not enjoying all the benefits of modern multi-core technology either. An upgrade now would be very significant, and you should still be able to get your graphics card/mobo/cpu upgrade for under $300.

      You're not alone though, I'm in the same position.

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    3. Re:It's still under a TeraFLOPS, marginally by cowbutt · · Score: 2, Informative

      My home desktop motherboard does AGP, and none of the AGP graphics cards I can find support 1920x1200; I don't think most of them support 1600x1xxx. So if I go get a decent LCD monitor, I'm going to need to replace the motherboard to support the graphics card... I've run a 21" CRT at 1600x1200 with an nVidia GeForce4 440MX, a Radeon 7500 and a Radeon 9250, all AGP. None were the greatest - even when I bought them - for games, but if all you want is a regular desktop (and an occasional bit of 3D), they'll suffice.

    4. Re:It's still under a TeraFLOPS, marginally by Festering+Leper · · Score: 1

      My home desktop motherboard does AGP, and none of the AGP graphics cards I can find support 1920x1200

      you can still get agp cards that will do 1920x1200 such as a Radeon X1950PRO 512MB 256-bit GDDR3 AGP 8X HDCP Ready IceQ3 Turbo Video Card. that's about as good as it gets for agp. the x1950 card is approximately twice as fast as the x850 that i'm using... and i use my x850 at 1920x1200. i am able to run some games at that res such as unreal tournament 2004. the x19xx chips were made for pci express but the cards have a bridge chip on them to make them work as agp (when the x1950 was new it was sold in both agp and pci-express flavours). full hd video playback might still be a bit iffy on a single core setup but if you're lucky enough to have dual core support on your agp board then you won't have any major issues. the only reason i'm not running one of those cards is because of a bridge chip compatibility issue with my particular board (asus a8v deluxe.. the a8v-mx variant runs it just fine).

      --
      if you want people to think you know what you are talking about, just put ".com" at the end of everything you say.com
    5. Re:It's still under a TeraFLOPS, marginally by hawk · · Score: 1

      >Unfortunately, that's the way it goes. AGP is obsolete.

      But I still haven't moved up to it?

      Does this mean I have to throw out my pci graphics cards? :(

      hawk

    6. Re:It's still under a TeraFLOPS, marginally by Anonymous Coward · · Score: 0

      Try the Radeon 3850HD. It'll do what you need and is the fastest AGP card available AFAIK. It's only got 320 stream processors and 512MB memory, but that's more than enough for everything I've thrown at it. A Nvidia 9600GS 1GB is about twice as fast though... Sadly, Windows XP is required. I was running Win2k pro just fine until ATI didn't make a driver for that card > I needed nothing from XP except that one driver.

    7. Re:It's still under a TeraFLOPS, marginally by toddestan · · Score: 1

      Actually, you can plug your PCI graphics card into just about any modern motherboard and it will work. AGP, not so much.

    8. Re:It's still under a TeraFLOPS, marginally by BZ · · Score: 1

      Um... ATI Radeon 9600 cards do AGP, and go up to 2048x1536 resolution. They can most certainly drive an LCD at 1600x1200 with no trouble.

      That's just off the top of my head; I happened to know that this card does what you want because it's sitting here in an AGP 4x slot driving a 1600x1200 LCD, and has been for two years now. Depending on pro vs non-pro versions, etc the price varies somewhere in the $60-200 range, I think.

    9. Re:It's still under a TeraFLOPS, marginally by slash.duncan · · Score: 1

      No kidding. My video card is the last upgrade I have left on this upgrade cycle. As such, I'm still running a Radeon 92xx, r2xx chip (your 96xx is r3xx) -- for some time the best hardware available with 100% freedomware drivers. It's AGP as my mobo is from the AGP/PCI-X (not PCI-E) generation, right before they introduced PCI-E. The card has a single-link DVI and a VGA out.

      Until I upgraded monitors last year, I was running dual CRTs, 21" and 22", 1600x1200 each. I'm now running dual LCDs, 1920x1200 each,, stacked for 1920x2400 total, one on the DVI and one on the VGA out.

      It's reasonable in 2D and I even get decently impressive composite, giving me transparency in KDE 3.5. KDE 4.2 is much slower, even with the same XRender composite settings. Unfortunately I can't turn on the OpenGL rendering and get all the real fancy effects, because its rendering viewport on that card is limited to 2048 px square and I'm displaying 2400 px vertical.

      According to the xorg/dri wiki, currently there's generally full support up thru the r500 chips, the top of the line of which almost corresponds with the top of the x1xxx series cards (x1900, etc, the exceptions being x12xx and x2100, which are r6xx series chips). The hd series cards are all r6xx and r7xx chips, for which support is developing at a rather furious pace but which aren't fully supported yet -- try end of the year.

      That's generally fine with me as the hd series, r6xx/r7xx chips, are pretty much PCI-E only and if/where they may not be, it's unlikely the AGP will let them really shine in any case. Plus, the r570/580 chips and x1900/1950 cards should be relatively cheap, now.

      All this on a dual socket original Opteron 2xx series mobo, Tyan s2885, purchased in 2003, now upgraded to dual dual-core Opteron 290s (top of the line, 2.8 GHz), 8 gigs RAM, running quad-spindle Linux md/mdp kernel RAID (RAID-0,1,6, depending on the data I'm storing on it). I'm near maxed out on everything except the graphics card now, and I'll be upgrading it this year, then probably running it another several years before my next upgrade cycle. It's a pretty solid system that save for the graphics card easily meets my needs now, and should for years with the graphics update. It's not unlikely I'll have run the mobo a full decade, 2013, by the time I shut it down for the last time. But given what I paid for it ($400+, mobo only), it /should/ be a good board. Still, at just under 6 years now, I've already run it longer and upgraded it farther (upgrading to dual-cores was a bonus) than I expected I would.

      --
      Duncan
      "Every nonfree program has a lord, a master,
      and if you use the program, he is your master."
      R Stallman
    10. Re:It's still under a TeraFLOPS, marginally by Anonymous Coward · · Score: 0

      But...I have a Quad Core 6600 and an AGP Radeon HD2800 card. Works fine for me. Well, minus the fact that the best video card I can upgrade to is an HD 3850.

    11. Re:It's still under a TeraFLOPS, marginally by Warlord88 · · Score: 1

      AGP, not so much.

      It is because of the lack of AGP ports, right? This has got nothing to do with compatibility issues.

    12. Re:It's still under a TeraFLOPS, marginally by zmollusc · · Score: 1

      Did they stop fitting Vesa Local Bus sockets, too? Motherboards are two feet square, why can't they put enough sockets on? Idiots!

      --
      They whose government reduces their essential liberties for temporary security, receive neither liberty nor security.
    13. Re:It's still under a TeraFLOPS, marginally by mzs · · Score: 1

      Drat I just lost my mod points. VLB is a perfect analog to AGP. ISA was not cutting it. A working group was working on a future industry standard. VLB came-out in the meantime. Then the new standard was fleshed-out, in the end everything moved to it. The new standard was PCI.

      In the case of AGP, do a mad libs of the above with PCI, AGP, and PCIe.

    14. Re:It's still under a TeraFLOPS, marginally by toddestan · · Score: 1

      I doubt that many modern chipsets have the AGP bus anymore, so it's not just a matter of adding the physical connector, as the rest of the computer still would not know how to talk to the card. I think VIA makes a chipset that supports Core 2 chips and AGP, but I think that's about it and I don't expect AGP to be carried on any further.

    15. Re:It's still under a TeraFLOPS, marginally by Carewolf · · Score: 1

      AGP is no more obsolete than USB 1.1 devices. The bus on PCI express is much faster true, but the bus on any AGP devices is never maxed out unless the GPU pages textures into main-memory, when it does that the performance went to hell. The same still happens to PCI express cards though their hell is slightly faster, but no one would still play a game at that performance level, which is why graphics card has a big dedicated memory. As long as you have enough memory on your graphics card the actual performance of the bus is close to pointless.

      The real reason PCI express is replacing AGP is because it is cheaper, and the artificial obsolence helps the sale of both new motherboards and graphicscards.

  91. High-end graphics cards went away a long time ago. by Animats · · Score: 5, Informative

    The world of high-end graphics cards went away a decade ago. Evans and Sutherland, Dynamic Pictures, and Lockheed all had graphics cards for PCs in the $1000-$5000 range. Ten years ago, I had a $3000 graphics board from Dynamic Pictures. For a while I had something called a Fujitsu Sapphire graphics board on loan; Fujitsu gave up and exited the business before launching a product. And I'm ignoring SGI here.

    The high-end guys were run over by the gamer card industry, which had real volume and was "good enough" for high-end animation tools. "High end" today is a few hundred dollars, not a few thousand.

    The big headache for the animation community has been insufficient graphics memory. Gamer cards tended to stress fill rate over texture memory. Nobody in animation cares about frame rate once it passes 30FPS. What you need for animation is plenty of space for big textures. Game textures are shrunk to fit, but that happens late in the development pipeline. During content creation (and for movie and TV work) you need much larger texture maps. A few gigabytes of texture memory would not be too much. For most of a decade, you couldn't get that on PCs. Finally, you can.

  92. About high-end graphics by Anonymous Coward · · Score: 0

    High-end graphics are more about crapily programmed software. I use a system at work with 4 Nvidia Quadro 5800's and it's barely enough to keep up. I use all 4Gb of texture RAM not because what I'm doing is just that cool, but because I don't have the skill or time to optimize what I'm doing. PC graphics for games have been saturated for years, so much so that developers are offloading other tasks onto the massively underutilized GPU, like physics calculations.

  93. Re:But their drivers still suck by Mister+Whirly · · Score: 1

    Make sure that you are completely removing the old drivers with something like Driver Cleaner before you install any new ones. Whenever I install new drivers, I usually boot into Safe Mode (after Driver Cleaner reports no old driver files hanging around) and do the install from there. Then it is reboot once more (I never promised this would be simple) and set the resolution and make any final adjustments. Not un-installing an old driver completely can leave behind old files that will still be used. I was having similar problems in the past and doing all of that finally cured it. Now it is a little more effort than simply installing the new drivers over the old ones, but since doing it the long and diligent way, I have yet to run into any driver issues. (And this is on a 64 bit Vista system.)

    --
    "But this one goes to 11!"
  94. Re:Could the world of high-end PC graphics go Away by Anonymous Coward · · Score: 0

    "High-end graphics cards are rarely sold because of their real-world in game performance which is often insanely high; too high to notice in any game on release anyway"

    I'm not sure what planet you live on but look at the differences between a game released in 2000-2005, era and the games released within the 2006-2009 timeframe. Difference is night and day, the more advanced shader technology has really upped the ante. The gaming benchmarks don't truly show just how much as changed. While framerate wise things may seem "too fast", if you include AA and anistropic filtering at high resolutions plus the shaders and everything else. It's hardly the case.

  95. Re:But their drivers still suck by Spaham · · Score: 1

    did you know that only paid forum users read forums like this one...

  96. Nvidiots are still the same. by Moryath · · Score: 4, Insightful

    Sorry, but whether you're an ATidiot or NVidiot, the same is true.

    I used an ATi board up until I needed an Nvidia back (to get my old VRStandard shutter glasses usable again). Then NVidia fucked me over by making the "new" 3D glasses driver Vista-only and proprietary to their own fucking brand glasses, forcing me to choose between running an old driver (which won't work for certain games) or buying $500 in new hardware AND infecting my PC with Vista.

    Bottom line is, if you're not doing something like that, you don't really care whether you have NVidia or ATi. Buy whatever is at the "sweet spot" in the pricing point. The 4770 for $99 certainly is a great price.

    Oh, and one other thing to remember - Are you "Okay" with playing in 1900x1200? Fuck, man, I remember when 640x480 was stellar. When 800x600 at 30 frames was something to goggle at. To this day, I run a 21" CRT monitor that does 120 Hz at 1280x1024, I still have a NVidia 7800GS card (though I'll upgrade in a few months finally... after THREE AND A HALF YEARS on my current rig with no tears shed) and that's all I need.

    Does anyone "need" 1900x1200? I doubt it. "High-end" graphics haven't been used by anyone but a few people who look more for bragging rights than fun in gaming for years. Hell, what are you going to play on it anyways - all the MMORPG's are still designed to run on 5 year old hardware, and anything "intensive" like Crysis is more of a fucking tech demo than an actual playable game anyways. The fun games, except for the MMORPG's, now come out on the consoles first and maybe get a PC port if you're lucky a year later.

    1. Re:Nvidiots are still the same. by Theovon · · Score: 2, Informative

      If free drivers are really a concern to you, you might consider helping out with a project that is working to develop a graphics card that itself is open source.

      http://www.opengraphics.org

      Consider making a donation to help out developers:

      http://linuxfund.org/projects/ogd1/

    2. Re:Nvidiots are still the same. by clodney · · Score: 4, Insightful

      Does anyone "need" 1900x1200? I doubt it. "High-end" graphics haven't been used by anyone but a few people who look more for bragging rights than fun in gaming for years.

      I run at 1900x1280, not because I want bragging rights but because that is the native resolution of my monitor and any non-native resolution looks fuzzy in comparison. The fact that I have a 24" monitor running at a high res may make me a pixel junkie, but that has nothing to do with gaming and everything to do with ordinary apps on my desktop.

    3. Re:Nvidiots are still the same. by Moryath · · Score: 2, Informative

      And if you were using agile tech, rather than static LCD, this wouldn't be a problem!

    4. Re:Nvidiots are still the same. by HTH+NE1 · · Score: 1

      I run at 1900x1280, not because I want bragging rights but because that is the native resolution of my monitor.

      Isn't that an unusual resolution? I mean, I know 1920x1080 is HD 1080 and 1920x1200 is WUXGA, but 1900x1280 is a 95:64 aspect. I do see there are some wallpaper sites catering to this 1900x1280 resolution so I don't doubt it, but could you identify your display's make and model? It may need to be added to the video resolutions image.

      It suggests a triple-head bay-window (portrait-landscape-portrait) setup of 1024+1900+1024x1280 of consistent DPI may be possible. (Previously a 1200+2560+1200 of sizes 20" 30" 20" and its opposite were known to be possible, accurate to 1/10 of an inch, but quite expensive.)

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    5. Re:Nvidiots are still the same. by Holmwood · · Score: 1, Insightful

      Does anyone "need" 1900x1200? I doubt it.

      I suppose no one "needs" that resolution any more than anyone "needs" any particular resolution. That said, my primary display is 2560x1600, so I suppose, yes, I "need" more than 19x12. Could I get by with less? Sure. I can "get by" with my 1.6 GHz Atom Netbook opening browser windows sllloooowly. That doesn't mean I don't want to use my 3.0 GHz quad-core Penryn desktop when I can.

      Hell, what are you going to play on it anyways - all the MMORPG's are still designed to run on 5 year old hardware

      Vanguard, Saga of Heroes, a Feb 2007 Sony MMORPG, chokes on anything much less than a bleeding edge video card and PC if you're trying to raid with 24 people and have decent graphics quality. That's not at 19x12, or even 16x12; that's at resolutions like 1280x1024. True, if you just want to play the game and group, you can get by quite happily on a $500 PC. If you want to raid with horrible graphics quality, you can get by on a well under $1000 PC. If you want decent graphics quality, aye, there's the rub.

      That's a 2-year-old MMO from a major MMO company that manifestly is not designed to "run well" on 5 year old hardware. There are others like it.

      This much is true: cards like this may sharply narrow the need (and hence market) for purchasing (high end) enthusiast cards. Indeed, beyond that, ultimately (2015?) we may well find that integrated graphics are good enough for 95% of the non-casual gaming market. If that happens it will be a startling transformation, especially for NVidia.

    6. Re:Nvidiots are still the same. by HTH+NE1 · · Score: 1

      (Previously a 1200+2560+1200 of sizes 20" 30" 20" and its opposite were known to be possible, accurate to 1/10 of an inch, but quite expensive.)

      x1600 of course. I was a little quick with the editing.

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    7. Re:Nvidiots are still the same. by aliquis · · Score: 1

      And even with stellar drivers would it be able to compete with a card from ATI or Nvidia with really shitty open-source drivers in performance?

    8. Re:Nvidiots are still the same. by clodney · · Score: 2, Informative

      I entered it wrong - 1920x1200 was what I meant.

    9. Re:Nvidiots are still the same. by linux_geek_germany · · Score: 4, Insightful

      Does anyone "need" 1900x1200? I doubt it.

      You don't need a computer at all. You can just sit in a cave and eat whatever crawls below your feet.

    10. Re:Nvidiots are still the same. by The+Living+Fractal · · Score: 1

      Parts of your post are true, parts aren't. You say MMOs are designed for 5yr old hardware... That's a half truth. WoW just released patch 3.1 which has "Ultra" video mode, but beyond that even, the latest content called Ulduar involved more graphics effects than any previous instance and, well, if you don't have a pretty stellar machine, you aren't going to be raiding on "Ultra" at 1900 in that place, or your FPS will just be horrible.

      --
      I do not respond to cowards. Especially anonymous ones.
    11. Re:Nvidiots are still the same. by OrangeTide · · Score: 2, Informative

      I really do need at least 256x240 for playing games. [like Megaman]

      --
      “Common sense is not so common.” — Voltaire
    12. Re:Nvidiots are still the same. by Ruie · · Score: 1
      Does anyone "need" 1900x1200?

      Of course - terminals and text editors. I can see myself using 4 of these in a square. My notebook had that resolution for several years now.

    13. Re:Nvidiots are still the same. by Spit · · Score: 1

      Aside from niche tech-demos like crytek, there's no point in upgrading much when most good games are ported from xbox and the assets are designed with console constraints in mind. In fact I saved money on my last upgrade by buying an xbox instead.

      --
      POKE 36879,8
    14. Re:Nvidiots are still the same. by twitchingbug · · Score: 1

      GP was only talking about gaming resolution, not about desktop resolution. They are two different arenas.

    15. Re:Nvidiots are still the same. by SplashMyBandit · · Score: 1

      In combat flight sims (for example, the excellent Lock On Modern Air Combat/Flaming Cliffs) you need every pixel you can get. 1920x1200 is excellent for visually acquiring targets far away. Lower resolutions make it hard to see bandits until they've already launched a missile at you.

      They say, "Lose sight, lose the fight". That doesn't only apply to dogfighting. It means if you spot first you get to set up the initial conditions of the engagement (if you can approach from someone's flank their radar can't spot you).

      Sure, you don't need high resolution for FPS where opponents are within cat-swinging range, but for games like flight sims it is invaluable.

    16. Re:Nvidiots are still the same. by fractoid · · Score: 1

      Not if you run an LCD. Native resolution tends to look MUCH nicer than anything else unless you're running at very low resolution compared to native (think 1024x768 or lower on a modern HD monitor). As a result you tend to tweak settings to get the frame rate you want at native resolution rather than dropping resolution (I've found that 2x FSAA is indistinguishable from 8x on my monitor unless I put my nose up to it, for instance).

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    17. Re:Nvidiots are still the same. by adolf · · Score: 1

      I have a 24" LCD on my desk, too. The resolution is nice, but really, the DPI isn't very impressive compared to 1920x1200 on my 15.4" laptop. :)

    18. Re:Nvidiots are still the same. by wildstoo · · Score: 1

      The problem there isn't technology. The problem there is SOE and Sigil being stupid.

      Create a service that relies upon having a large number of subscribers to be viable.

      Next, construct a huge technical/financial barrier to adoption of your service - in this case, an expensive gaming PC.

      Now, sit back and wonder why nobody plays your crappy game and you've had to consolidate down to just four servers, which is just a bump on the road to game closure.

      Conclusion: anyone who makes an MMO with ridiculous system requirements has no common sense or business sense, and deserves to fail.

    19. Re:Nvidiots are still the same. by goose-incarnated · · Score: 2, Insightful

      Oh, and one other thing to remember - Are you "Okay" with playing in 1900x1200? Fuck, man, I remember when 640x480 was stellar. When 800x600 at 30 frames was something to goggle at.

      Yup - Starcraft runs at 640x480, DiabloII only runs at the stratospheric 800x600 after the expansion came out. Both are fun, still sell well and no one has evry complained about the graphics.

      Good graphics is not the same as High-Res

      --
      I'm a minority race. Save your vitriol for white people.
    20. Re:Nvidiots are still the same. by iivel · · Score: 1

      I'm in the exact same boat. I run both of my LCDs at 2560x1600 (dual screen) ... though I enjoy gaming, it has everything to do with screen real estate for my standard apps.

    21. Re:Nvidiots are still the same. by Anonymous Coward · · Score: 0

      What the hell kind of aspect ratio is 1900x1280?

    22. Re:Nvidiots are still the same. by NitroWolf · · Score: 1

      Does anyone "need" 1900x1200? I doubt it. "High-end" graphics haven't been used by anyone but a few people who look more for bragging rights than fun in gaming for years. Hell, what are you going to play on it anyways - all the MMORPG's are still designed to run on 5 year old hardware, and anything "intensive" like Crysis is more of a fucking tech demo than an actual playable game anyways. The fun games, except for the MMORPG's, now come out on the consoles first and maybe get a PC port if you're lucky a year later.

      This was my stance for a long time. I've been running 1900x1200 for quite a while (several years) and figured that was pretty much all I'd ever need.

      A ridiculous deal came along on a 30" Dell that runs at 2560x1600 and I bit the bullet and bought a pair of them to replace my 26" Planar's. I also upgraded my video card to a pair of GTX 280's to handle the resolution.

      I honestly can't really accurately describe why the 2560x1600 is so much better than 1920x1200 because anything I say would have fallen on my deaf ears before I used the 2560x1600 resolution. But let me tell you, from someone who would have agreed with you 100% 8 months ago, 2560x1600 makes a WORLD of difference in games. I would not have thought this would be the case, and a statement like that would have been silly or wishful thinking... but the fact is, playing the games now feels more substantial and comfortable. It's a strange way to describe it - it's not like the game looks substantially better or anything - the gross visual differences between 1920x1200 are so minimal that you'd likely not notice. It's the subtle differences that make the games more enjoyable.

      I will never go back to 1920x1200 voluntarily. 8 months ago I would have said anyone who said that is crazy, but after living with that resolution for awhile now, it really does make a huge difference.

    23. Re:Nvidiots are still the same. by lupis42 · · Score: 1

      I don't need 1920x1200, (or 2560x1600 in my case), but I like it. It's better. It's not about bragging rights, it's about having a picture that fills my peripheral vision. I use the extra display space extensively for non-gaming, but I I really like the ability, when gaming, to have a seamless image that fills my field of vision. If that image were 1024x600, it would look horrible, and each pixel would be painfully large and jagged. I've played some games in 1280x800, and even that looked kind of jagged.

      As for intensive stuff being kind of a tech demo, I can't fault you there. Crysis was a really fun tech demo though, and I enjoyed playing it. The majority of the stuff I really like isn't that (graphics) intensive though, Supreme Commander, Mount & Blade, have all been quite awesome. If it comes to that, my video card is an 8800GTX that I bought more than two years ago, when I bought the big monitor. I have felt no pressure to upgrade in that time, even from Fallout 3 or Far Cry 2.

      I think it's partially related to stagnation in developer tools, in that it hasn't gotten any easier or cheaper to make games that require high end hardware to run, and it's gotten harder and more expensive to make games that look good. Plus, as you say, much of the pretty but bland stuff has moved to consoles, where it's easier for the developers to be confident that it will run properly.

    24. Re:Nvidiots are still the same. by kostmo · · Score: 1

      I remember when 640x480 was stellar.

      640 columns of pixels should be enough for anybody!

  97. Re:But their drivers still suck by Bigbutt · · Score: 1

    Not Vista, XP Pro. And I'm using the old classic theme as well. :)

    [John]

    --
    Shit better not happen!
  98. Re:But their drivers still suck by Anonymous Coward · · Score: 0, Interesting

    What makes you think open-source drivers automatically makes them suck less? Open-source is a concept, and when applied, quite often does not meet the demands or requirements of the real world.

    That said, yes, I have been ignoring AMD/ATI for the past *4* years: ever since I reported a bug with hardware mouse cursor support on their Radeon cards. Four completely different Radeon cards (one even made by Appian at the time) and four different PCs (including two stock out-of-the-box Dell systems) -- yet ATI's response was "we can't reproduce this, can you send us the **entire PC**?" As far as I know, the bug still exists (reading Radeon driver ChangeLogs indicates no related fixes), and I'm not willing to spend money on a Radeon card just to find out it still exists.

    Thus, all the systems are now nVidia. Different set of bugs, but none so far that affect GDI or hardware mouse cursor support.

    Bottom line: we live in a world where when the axe begins to fall, QA is first on the chopping block.

  99. Re:But their drivers still suck by Anonymous Coward · · Score: 0

    it appears that a $99 graphics card is all you really need to play the latest PC titles

    Yes, and 640k is enough for anyone.

    Realistically though, the bottom of the line value machine has been "good enough" for every mainstream task for the past 5 or 6 years. Why is it surprising that graphics cards have come to this point too?

  100. Re:Could the world of high-end PC graphics go Away by Jarik_Tentsu · · Score: 2

    Wait...

    Where does the heat in the water go?

    Water cooling systems have a radiator and pump setup. Budget setups may have the radiator the size of a 120mm case fan, easily keeping it all 'in-case', while more expensive setups will have the radiator the same size as the case itself like this. High end cases these days tend to feature 'holes' to run the water cooling piping out of to external radiators too.

    *Really* high end liquid cooling features full refrigeration systems using vapor - compression systems and whatnot - like this, which easily sit well into negative 30-40 degrees. Which is useful for people pulling insane overclocks for the sake of pulling insane overclocks.

    And then liquid nitrogen for people trying to make records. =P

    ~Jarik

  101. Re:But their drivers still suck by Hurricane78 · · Score: 1

    Seconded. On Linux, their drivers are completely useless for the 48xx series. From what I heard, hey have only one poor developer who works on them, and is not able to keep up with the pace of the Windows team.

    I have done really extensive testing, and came up with the following problems, that still persist in the leaked 8.600 drivers. While the older versions aren't more stable, but missing even more functionality.

    - Not compatible to the actual 2.6.29 kernel, because they finally took out a very outdated API, that the driver still used.
    - "amdxmm.so" crashes X, and has to be moved manually. Of course, then you can't use stuff that needs it, probably causing other crashes.
    - It's possible for the X server, to fall into an infinite loop, when certain HAL/input events are triggered. (Works fine with the nvidia driver.)
    - Compositing and Xinerama do still not work at the same time.
    - Gross color errors: Everything dark seems darker, and everything bright seems brighter. In some movies, a window with a bright white sky in the background, bleeds the white to the whole screen, making it a nearly totally white glow. Everything looks fine with the nVidia driver.
    - Video playback looks very blocked, because it seems that the ATi driver accelerates that, but does so in a horribly bad way.
    - Having the VirtualBox kernel modules active causes random crashes in the driver.
    - The driver still only supports OpenGL 1.4, and nothing above that.
    - I seem to get random crashes with it, while I can run my system for days, when I use the onboard nVidia chip.

    I have bought a Radeon 4850, but can not use it at all on my Linux system (which I'm using 99% of the time), because of this shit. I still have to use my onboard nVidia chip, which is slow, but works like a charm. Simple install, simple config, perfectly stable. with Compiz, Xinerama and everything.
    In Windows, it runs fine. (From what I can tell, with windows not having a real and actually used logging system.)

    So I have lost 120 on that shitty thing, and will never ever buy an ATi card again. I also recommend not to buy ATi to everyone I know.

    --
    Any sufficiently advanced intelligence is indistinguishable from stupidity.
  102. Diminishing returns by obarthelemy · · Score: 4, Interesting

    I think we've reached a point where

    - graphics are no longer a limiting factor for a game's enjoyment. Wireframe spaceships sucked. 100.000-polygons ones instead of 10.000-polygons ones probably don't make a huge difference. On the contrary, too many moving things actually distract. We can go "more lifelike", and blend (pun inteded) the boundary between games and films, but still...

    - graphics costs are ballooning, both in terms of creating the ressource files, and programming all the candy/actions. At the same time, the attention is moving to other topics (IA...), and budgets are tight.

    - there's probably a limit on how big a PC screen, and how small the dots on it, can be. Actually, most LCD screens don't even render all that many colors anyway.

    Which explains why nVidia in particular is desperately trying to find other uses for a GPU. They are the only of the big 3 that don't have much else in their portfolio.

    --
    The Cloud - because you don't care if your apps and data are up in the air.
    1. Re:Diminishing returns by SoupIsGoodFood_42 · · Score: 1

      Actually, most LCD screens don't even render all that many colors anyway.

      As the contrast ratio of screens continue to improve, color (or shades, more specifically) might be a problem. A lot of banding issues I see are usually caused by poor editing or low quality encoding, but sometimes it just a limitation of only having 8 bits per channel. Of course, on a screen with high-enough DPI, dithering isn't so noticeable, so perhaps that will make a comeback.

    2. Re:Diminishing returns by Anonymous Coward · · Score: 0

      I think we've reached a point where

      - graphics are no longer a limiting factor

      Tell me about it, My Windows Experience Index (go ahead, laugh) is limited by the hard disk. My OCZ SSD hard disk :p

      The 4770 is a nice card though, a bit better than the 4830 which is similarly priced, but the 4770 uses less juice and has faster ram.

  103. Re:But their drivers still suck by TikiTDO · · Score: 1

    While I have no idea what caused the problem you're seeing, your best bet is to sent a report with your failing conditions directly to ATI/AMD and hope for the best. This may just as easily be a driver problem, as a problem with the chipset, or even just dirt in the PCIe port. Hell, maybe you just got really unlucky and managed to get a bad board.

    If you're feeling extra adventurous, try creating a new partition and put on a fresh install of XP.

  104. Re:Could the world of high-end PC graphics go Away by Paul+server+guy · · Score: 2, Funny

    Hey, My desktop box is water cooled just 'cause it's quiet. Isn't that enough of a reason?

    (How else am I going to hear Rick?)

    --
    Your Moon, Your Mission, Get involved! http://www.openluna.org
  105. Re:But their drivers still suck by el+americano · · Score: 2, Insightful

    Ah, it's the old "now they're better" argument. My laptop with a Radeon 9600 still can't suspend with the proprietary driver. Sometimes it locks up when I enable an external monitor with their utility (gotta save all my work before trying that one.) Seriously, I hear the same thing about MS and security. If they're living with a reputation they've earned, don't expect that to change overnight. And don't blame users who've gotten bad support, even if their data is a little out of date. If I'm going to get screwed again, at least it won't be by the same company.

    My next laptop will have Nvidia based on the experiences with my current one. Maybe after that they'll get another shot.

    --
    Those are my principles. If you don't like them I have others. -Groucho Marx
  106. Unintended consiquences? by dave562 · · Score: 3, Insightful

    I read the article and looked at the benchmarks and thought to myself, I should pay $20 and just get the Nvidia 250 card. It beats the rest of the cards and only costs $20 more. I'm sure there are other people who read the same article and thought, "I can get nearly the same performance and spend $20 less."

  107. Re:But their drivers still suck by mrchaotica · · Score: 1

    Is the performance better than the GMA 950? If so, then it's good enough for me...

    --

    "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  108. Real cute, but it never ends by billcopc · · Score: 2, Interesting

    It's nice that ATI keeps releasing value-conscious products for those cheap gamers, but it is rather short-sighted and sensational to say that "a $99 card is all you need". Ten years ago, a $99 card was enough to play Quake 3 in medium-res medium-graphics. The one thing these graphics companies are good at is marketing. They have figured out how to maximize their sales, and that meant crippling the used resale value of their products to capture the idiotic low-end market. They sell these crippled products in big box stores to people who don't know better, to get them hooked on the upgrade treadmill. Six months later, Joe Stupid is a budding gamer, wants to play Call of Duty 8 and drops another $99 on that month's cheapo card. After a couple of years, Joe has upgraded 3-4 times, while he could have spent the $300 up front for a good card that would still have some fight left in it.

    I have seen this cycle far too often. I dunno, maybe these people suck at math, but they're clearly not saving money in the end. Some people are happy with their $99 card and keep it for the lifetime of their PC, but those people would have been just as happy with "free" Intel integrated graphics. Gamers always want more.

    That's also why we've seen a ton of movement in the low-end segment, but very little progress at the top end. If you spent $500 on graphics two years ago, you're still within 10-15% of today's $500 graphics solutions, and that's just pathetic.

    --
    -Billco, Fnarg.com
    1. Re:Real cute, but it never ends by feepness · · Score: 1

      That's also why we've seen a ton of movement in the low-end segment, but very little progress at the top end. If you spent $500 on graphics two years ago, you're still within 10-15% of today's $500 graphics solutions, and that's just pathetic.

      This is exactly what I do. Who wants to swap a card and drivers every twelve months? My card cost $479 in September 2006. I will keep it until next spring, minimum, so $12/month. Or I could upgrade every year to cheap, behind the times cards and deal with shipping, installation, potential failure, etc

    2. Re:Real cute, but it never ends by Carbon016 · · Score: 1

      No, you could upgrade every year to the highest price/performance card in the lineup and not bank on your expensive card lasting a long time. Because it won't. More expensive hardware doesn't "futureproof". It's just obsolete AND expensive.

    3. Re:Real cute, but it never ends by Anonymous Coward · · Score: 0

      Some of us gamers play games that don't require the latest in blistering FPS at insane resolution, yet still need more than crappy Intel graphics provides.

      I used to have a 6600 GT. Nice card. Before that, I had a couple of various worthless cards, and before that, a Riva TNT2 that I was still using as my primary card years after it had become "obsolete."

      Eventually, my 6600 GT didn't have enough texture memory to play the latest games without paging out to main memory and becoming a slide show.

      You know what I upgraded to? A 7600 GS. I was perfectly happy with the performance I was getting with my 6600 GT, the 8600s sucked, and all I really needed was 128 MB more memory.

      Still happy with it. Now that the GPUs have finally advanced to the point where you can get an inexpensive card that still handles DX10-level graphics at an acceptable speed, I might get around to upgrading to something like a 9x00, or more probably, a 4850 (or thereabouts). But I've certainly got my money's worth out of it, while someone who bought an 8800 GTX already was slavering over the next big thing by the time the 8800 GTs rolled around.

    4. Re:Real cute, but it never ends by feepness · · Score: 1

      Because it won't. More expensive hardware doesn't "futureproof". It's just obsolete AND expensive.

      This has not been my experience with careful planning. My 8800 GTX probably draws way more power than it "should" but is otherwise able to handle everything I've thrown at it running 1920x1080 for the last 2.5 years. It is just beginning to grow obsolete, and I will replace it next year. Probably for around $300 this time, getting similar long-term value.

    5. Re:Real cute, but it never ends by Carbon016 · · Score: 1

      That's more because of the state of the software industry, as well as nVidia's failing to move the market forward through rebrands. My 8800GTS has the same longevity, but if you look one generation back you'll see that the 7900s didn't fare so well, even if people went even higher and put 7950s in SLI and such. At 1920x1080 you're going to spend maybe $200-$250 of course, but for somebody that was on a 1440x900 or 1680x1050 monitor? Nothing high end would end up lasting any longer than a 4850 right now.

    6. Re:Real cute, but it never ends by feepness · · Score: 1

      Thus my term of careful planning.

    7. Re:Real cute, but it never ends by owlstead · · Score: 1

      Personally I think that you can get better get 5 updates for a $100 card or 2.5 updates of a $200 dollar card instead of a single $500 one. After 5 years, you're still rather up to date, and if you buy a new motherboard or computer in that time, you can buy cards that use those new interfaces. And you can sell the old cards, or give them to friends. The chances that that $500 card is still usable for high res new games or your new rig after 5 years is not that big.

      IMHO the only reason to buy a top of the line CPU or GPU is when you really need (or, if it's about gaming: want) high performance at that particular time. Don't forget that it is not only the cards that you will be paying for. The high end PSU and sometimes high end motherboard play a role too.

      PS I had a busy day so my response may be grammatically, uh, weak.

  109. Re:Could the world of high-end PC graphics go Away by xZgf6xHx2uhoAj9D · · Score: 1

    All of those systems you described still seem to pump the excess heat into the office.

  110. Re:High-end graphics cards went away a long time a by ameline · · Score: 1

    I have no mod points :-(

    Parent is right on the money. I can haz moar frame buffer plz? :-)

    --
    Ian Ameline
  111. Re:But their drivers still suck by BikeHelmet · · Score: 1

    I bought an Asus 8800GS for $45 back in October. (I'm serious)

    Problem was, it wasn't stable at stock speeds. Instant-reboots, and pink textures in games like Left4Dead.

    I underclocked it 15% and the problems went away. :(

    All the new nVidia drivers blow. One of my friends had stability problems too - I told him to go back to 180.xx, and that fixed his. Too bad it didn't fix mine at stock speeds.

  112. There will always be a good reason for higher end. by Targon · · Score: 2, Interesting

    One thing that this does is push the game developers to make games with better graphics faster/sooner than they would in the past.

    Developers need to look at the low end, the high end, and the average for CPU and graphics power for their target audience. In the past, we would see a ton of Intel garbage graphics in systems, and that was the baseline that developers had to code for. As time has moved on, more and more systems, even with integrated graphics have shown up with NVIDIA graphics on the Intel side, and AMD systems have always had either AMD or NVIDIA graphics, which raises the bar by quite a bit.

    With the level of GPU power in a $99 card, it shouldn't take too long for integrated graphics to show a significant improvement over the Radeon 3300 graphics on the AMD 790GX chipset. The question remains how long it will take, and how good or bad the integrated version ends up being.

    Now, that raises the bar. While resolutions may not increase, the detail and quality we can run at will go up. Yes, a $100 card may run fine with medium graphics settings, but can you really expect a $100 card to run every game at 1024x768 at max settings and AA? That is the key to why people will buy higher end cards, so they can see games in their full glory.

  113. Re:Could the world of high-end PC graphics go Away by hurfy · · Score: 1

    exactly

    and thanks for not mentioning my stereo setup with 147 buttons and 86 knobs and 14 meters :)

  114. Re:But their drivers still suck by w0mprat · · Score: 1

    I can confirm Radeon 4850 hell with Suse and Mandriva, however ubuntu seems to have 4850s working reasonably painlessly out of the box now on 8.10 etc and 9.04 works nicely. 48xx support in Linux is getting better.

    However....

    Even with 3D setting itself up perfectly, in Ubuntu 904 I get intermittent random display artifacts, especially in compiz, and even visible on a black background. These appear to be the same as you get when overclocking or running two low core voltage. This is not a fault with my hardware as this card has run brutal looping benchmarks in various Windows versions with various driver versions, ATITool/Furmark etc and not even a trace of visual artifacts for days. I can only conclude that the OSS and Proprietary drivers for 48xx on linux are still crap, or at least interacting strangely with the hardware (GPU VID set too low thus GPU buggin out?).

    --
    After logging in slashdot still does not take you back to the page you were on. It's been that way for 20 years.
  115. Re:But their drivers still suck by hplus · · Score: 1

    Nvidia is known to pay forum users and the like to post FUD like this.

    Link or it didn't happen

  116. Re:But their drivers still suck by wrook · · Score: 1

    What makes you think open-source drivers automatically makes them suck less?

    There are some people (I am included in that group) for whom non-free software carries a certain minimum suckage, so to speak. It is true that if I have no alternative, I will use non-free software. But if I can do what I need to do I'll pick free software even if the alternative has more functionality. I'll save the rant about the value of freedom for the end user for another time. But I place a very high value on that freedom.

    For example, I have an Intel 945GM card in my laptop. The 3D drivers in Linux suck very badly (sorry if anyone working on it is insulted), performance wise. Basically, I can play no games on it. My $50 NVidia graphics card *from 5 years ago* has 2 or 3 times the performance. But, if I were really worried about it, I could do something. The reason I moved from the NVidia card was a bug in the proprietary driver several years ago that caused me not to be able to do my work for some time (forget off hand the details). I felt powerless to do anything. And, for me, that sucked far more than the crappy 3D performance on my Intel card.

  117. Re:But their drivers still suck by Anonymous Coward · · Score: 0

    From my experience, they're not at all. People need drivers to play games, and the open source drivers are terrible for game compatibility, so they aren't an option.

  118. Re:Could the world of high-end PC graphics go Away by markass530 · · Score: 1

    I was at NTC (Training for Iraq) in the army, and a COLLEGE DEGREE havin officer actually plunked one of the fuckers down in our operations tent and was going to plug it in, and I had to explain to him why we needed to hook it up to an outlet vent. Wow.

  119. Re:But their drivers still suck by Locke2005 · · Score: 3, Interesting

    Run a video card stress test, like this one If your computer crashes/reboots/hangs, then your graphics card is overheating. I had an nVidia card with no built in fan that came pre-installed in a high-end Sony Media PC with no provision made for cooling the graphics card. I always had trouble with it, even after installing an auxiliary fan to cool it, so I replaced it with the best ATI card that would work in my box. Now it has no problem passing stability tests. And I don't buy crap made by Sony anymore either.

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
  120. 9800GTX+ 4770 by Anonymous Coward · · Score: 0

    What a bizzare story.

    http://www.gpureview.com/show_cards.php?card1=612&card2=571

    Why would you spend $109 for a 4770 when you can spend $20 for something that's almost 2x as fast?

  121. Re:Could the world of high-end PC graphics go Away by Anonymous Coward · · Score: 0

    Actually that still makes sense. If the AC is blowing cold air at the guy, he's still feeling cooler. Sure he's heating the room more, but he'll still feel cooler from the breeze. Isn't that what we do to our planet anyways when we're using AC all the time...

  122. Not Even Close - Ray Tracing is Coming by Plekto · · Score: 2, Interesting

    The specs for DX11, such as they are at this point, call for real-time ray tracing. This will require a massive increase in power that frankly this new card is only starting to get close to being capable of. There's tons of new room to grow here. Perhaps it would be the last DX10 card you'd ever need, but not even close for future use.

    That said, there should also be a standardized ray tracing test in the video suites. IIRC, there is already a ray traced version of Quake 4 out.

    http://www.idfun.de/temp/q4rt/

    1. Re:Not Even Close - Ray Tracing is Coming by moosesocks · · Score: 1

      IIRC, isn't ray-tracing something that CPUs do better than GPUs?

      If we actually do make the transition to ray-tracing, won't the logical solution be to simply have a CPU with more cores?

      There are a few interesting developments at hand (GPGPUs, CPUs with on-die GPUs, etc....). We might have to wait a bit to see how these things play out.

      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    2. Re:Not Even Close - Ray Tracing is Coming by Plekto · · Score: 1

      Current GPUs have more processing power than our CPUs, so instead you will likely see a shift to multi-core GPUs.

      That said, the current best that they can do with an 8 core computer is about 20-30fps. Not too bad, considering that this is purely software rendering. With a new generation of video cards that do even some of this in hardware, you could see it become a reality. Much like how HDR was considered impossible five years ago. Now every card does it and with a fairly minimal speed hit in most games.

       

  123. If you are using windows... by LunarEffect · · Score: 1

    ...this is a great offer. Thats why I've been buying ATI cards, because you get similar quality to Nvidia, but the price is significantly less. But until ATI makes better Linux drivers, my HD3870 is the last ATI card I buy =)

  124. Re:But their drivers still suck by Verunks · · Score: 0

    Think of it this way-- would you rather have the Nvidia 285 for $330, or the 4890 for $230? They perform the same, and drivers are not an issue.

    I have to disagree with this, a friend of mine had a crossfire of two 4870x2 and drivers were a huge problem, for example flight simulator x has a lot of known graphical glitches also when we played left 4 dead online he always crashed at least once because the ati driver crashed or they caused a bsod, each driver update fixed some bugs but also introduced a lot of new bugs Now he buyed a single gtx285 and it's performing better than two 4870x2 without any crashes

  125. Inflation by meehawl · · Score: 1

    I've been 'into computing' since a '286/20 was described as 'lightning fast'. I've never, ever spent more than 100 dollars on a video card.

    Intel 80286 released in 1982. Value of 1982 $100 in today's cash: $220.28.

    --

    Da Blog
    1. Re:Inflation by sonicmerlin · · Score: 1

      Someone mod this insightful. There are so many older people out there who think their "50 cent hamburger" was a much better value than todays $1.00 piece, without realizing how much the dollar has been devalued through inflation.

  126. Re:Could the world of high-end PC graphics go Away by BlackPignouf · · Score: 1

    Well, maybe he just needed some electrical heater. :)

  127. Re:But their drivers still suck by MrHanky · · Score: 1

    Performance is pretty decent for fully supported cards. With an ancient Athlon 64 3200+ and a Radeon 1950 Pro, I get 122 fps in Quake3 timedemo with a resolution of 1600x1200 and everything on max, and I can play 1080p video as well. Unfortunately, newer cards are more work in progress, and it's only OpenGL 1.4 so far.

  128. NOT ENOUGH ... Re:Complexity by Anonymous Coward · · Score: 0

    Exactly!!! We aren't near complex enough--we can still understand it as one concept. We need these things to power the holodeck someday! But yeah, that is kind of where the rending R&D is heading these days (away from the processor centric graphics cards that have flooded the market).

  129. No/Less heat in the office - possible by DrYak · · Score: 2

    He mentioned liquid nitrogen which doesn't put heat in *the office* (but where the tank was filled).

    Also, you won't end up with the heat in the office if the system is cooled with *tap* water (heat is lost in the sewers)

    Much more simpler and realistic : several water-cooling setups (such as the Reserator series from Zalman) rely on an external reservoir/radiator combination (eventually also with pump and fans).
    With long enough tubes, you don't need to put them in the same place as the computer (exactly as one would do with an air conditioner).
    Thus the heat goes next door or outside depending on where the cooling unit was installed.
    (That's what I actually do)

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
    1. Re:No/Less heat in the office - possible by adavies42 · · Score: 1

      Also, you won't end up with the heat in the office if the system is cooled with *tap* water (heat is lost in the sewers)

      hmm, this gives me an idea--residential tap water is free in new york city, and relatively cold, so why not use an always-on stream piped from the kitchen/bathroom? would sure simplify the plumbing and cleaning.

      i'll get on it as soon as i'm done with my bathtub hydroelectric project....

      --
      Media that can be recorded and distributed can be recorded and distributed.
      -kfg
  130. Re:But their drivers still suck by Barny · · Score: 1

    Wait, we talking linux or windows here, with the quality of ATI drivers, its sometimes hard to tell apart the arguments :)

    When people ask me for my opinion, I have 2 sayings (only one I can use when trying to sell hardware though):

    ATI cards are like a London bus, big, red, and with crappy drivers.

    ATI drivers, causing more crashes than marijuana and alcohol combined.

    --
    ...
    /me sighs
  131. Re:But their drivers still suck by Barny · · Score: 0, Troll

    I don't know if I'd limit it to just $100 though but for $150 and under you can definitely buy enough card to run most games at high detail and quite high resolutions.

    For sufficiently low values of both resolution and detail.

    --
    ...
    /me sighs
  132. Re:But their drivers still suck by Anonymous Coward · · Score: 0

    Sounds like a shitty power supply

  133. Re:Could the world of high-end PC graphics go Away by Anonymous Coward · · Score: 0

    In the end, into the air...via the radiator that cools the water.

  134. Re:But their drivers still suck by Anonymous Coward · · Score: 0

    The difference being the AMD open drivers don't allow 3D acceleration on current chips and Intel open drivers work, but they're 5 years behind in speed and features in hardware 3D. Since Linux is also 5 years behind in demand for 3D power, they're a perfect match for each other.

    Seriously, what's the point of running Linux with a current Windows gaming card? It's not like it needs 3D unless you run Compiz, which is pointless broken bloatware.

    I use the proprietary drivers on a dual boot box with a 4800 card and the only games that need it are run through wine. All the native games are circa 2001 graphics quality.

  135. Re:But their drivers still suck by Anonymous Coward · · Score: 0

    I'm serious. That card is the only hardware in a very long time which I've had to retire because of a lack of drivers. As a matter of personal principle, the replacement will be from the competition if that is the case.

  136. Re:Could the world of high-end PC graphics go Away by MtViewGuy · · Score: 1

    I don't think high-end graphics cards will be completely necesary, but we will need graphics cards powerful enough to decode VC-1 or AVC encoded video from a Blu-ray disc and also provide HDCP support, too. Most of the very latest graphics cards with DVI-D outputs fortunately pass these compatibility tests so necessary for desktop computers to play back Blu-ray discs. Indeed, right now the graphics used on the iMac and Mac Pro are likely Blu-ray compatible, so only some software additions are necessary for Apple to add a BD-RE drive to play back Blu-ray movies and master BD-RE discs.

  137. Not as long ... by BenBoy · · Score: 2, Funny

    "could the world of high-end PC graphics simply go away?" Nope, not as long as there are gamers with teeny, tiny penises. Nerd sports cars.

  138. Re:But their drivers still suck by SanityInAnarchy · · Score: 2, Insightful

    What's probably going to happen is that the second that the OGP starts to get a decent graphics card, some of the major vendors will start releasing documentation and/or much better Free Software drivers.

    While ATI is attempting to do this, frankly, I don't see why you would assume that. It seems to me that the more likely outcome is a patent lawsuit.

    --
    Don't thank God, thank a doctor!
  139. Re:But their drivers still suck by Anonymous Coward · · Score: 0

    BSODs these days are usually a sign of a hardware issue. Bad memory, fucked HDD, weak PSU, damaged videocard, that sort of thing. It's been years since I've seen a driver cause a BSOD. Corrupted driver yes, but a reinstall on a new HDD fixed it.

  140. an Os with browser by kentsin · · Score: 1

    Any one make a os for it?

    1. Re:an Os with browser by colinrichardday · · Score: 1

      I've tried it with GNU Emacs 22, but the text editing lags. :-).

  141. Not a problem by maxume · · Score: 1

    For those of us with a modicum of control over our wallets, it is fantastic, their spending improves the bottom cards too.

    --
    Nerd rage is the funniest rage.
  142. Re:But their drivers still suck by neumayr · · Score: 1

    Uh, that hardware is not ancient compared to Quake 3.
    Would be nice to have some comparison with fglrx or the Windows drivers. Also, I haven't kept up with those open source drivers, weren't there two competing ones? One of which always used some kind of hardware abstraction layer, and the other at least started out as a down to the metal driver, if memory serves?
    Would be good to know which of those drivers you're using, too.

    --
    Truth arises more readily from error than from confusion. -Francis Bacon
  143. Re:But their drivers still suck by Anonymous Coward · · Score: 2, Funny

    Actually it's all automated. The botnets harvest forum accounts and argue with each other.

  144. Re:But their drivers still suck by Molochi · · Score: 1

    You're lucky, my m9700 never really worked at all with the proprietary driver. ATi seemed to go out of their way to break support for mobile chips under windows so I wasn't really surprised that the Linux proprietary drivers were fubar. But the open diver was fine as long as I stuck to non 3D stuff.

    Now that AMD has depreciated support for x1950 and earlier I hoping they'll open up the drivers for community support. Not gonna hold my breath though.

    On the other hand, the desktop 4850 has worked pretty well with proprietary drivers. At least as well as the GF6800GT that came before it. Driver install was point and click too. I was amazed.

    --
    "The Adobe Updater must update itself before it can check for updates. Would you like to update the Adobe Updater now?"
  145. Not the only Amazing ATI Card by Nom+du+Keyboard · · Score: 2, Informative

    The ATI HD 4770 isn't the only amazing graphics card from ATI. For $52 (NewEgg) I'm installing an ATI HD 4550 into my Dell C521 low-profile system. Passive cooling, low profile, VGA output required, and a 25W power budget severely constrain my possible choices. But for a tiny card this one is a powerhouse as well. ATI is truly redefining the GPU space these day - and for the better! Anyone who doesn't think so need only remember the Nvidia GTX 280 released last year for $649.00. That price barely lasted a month once the ATI HD 4870 arrived with near the performance at half the price!

    Greed may be good, but competition is much better!

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
    1. Re:Not the only Amazing ATI Card by 3.1415926535 · · Score: 1

      VGA output required [...] severely constrain my possible choices

      You *do* realize that you can plug a VGA cable into a DVI-I port with an adapter, right?

  146. Re:But their drivers still suck by Bigbutt · · Score: 1

    Probably shouldn't be a troll here.

    Actually I wasn't admitting I was a troll or that I was trolling. The poster I replied to was modded as a troll. I was saying that the OP probably shouldn't be modded as a troll. I just said it incorrectly.

    I'm not trolling when I recount an actual problem I'm having with ATI drivers. Off-topic perhaps but not trolling.

    Just saying.

    [John]

    --
    Shit better not happen!
  147. Re:But their drivers still suck by powerlord · · Score: 3, Funny

    No we don't ... ... Damn.

    --
    This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
  148. Re:But their drivers still suck by Bigbutt · · Score: 2, Interesting

    Amusing. This guy says the same thing as I did but with Nvidia and he's insightful but I'm marked as a Troll when it's clear he was trolling and I wasn't.

    Meh, the Nvidia fanboys must be out tonight.

    [John]

    --
    Shit better not happen!
  149. Re:Raytracing. is not the be-all end-all by Nom+du+Keyboard · · Score: 2, Interesting

    A raytraced 3d view is much much more realistic than anything a modern GPU can muster.

    Actually a raytraced 3d view compared to the current raster hacks available is A LITTLE more realistic than anything a modern GPU can muster. Some very clever hacks have proven to bring raster graphics close to raytraced results - and still in realtime.

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  150. Re:But their drivers still suck by Anonymous Coward · · Score: 1, Informative

    They have a fix. http://nvidia.custhelp.com/cgi-bin/nvidia.cfg/php/enduser/std_adp.php?p_faqid=2064&p_created=1177972007

  151. Re:Then it's time for - REDUNDANT by Nom+du+Keyboard · · Score: 2, Interesting

    Realtime ray-tracing.

    This post would have been Redundant if it had been First Post.

    Realtime raytracing on the desktop is 5 years away. It has always been 5 years away, and it will always be 5 years away.

    Why? Because monitors will always be much bigger and faster 5 years from now, multiplying the level of the requirements for realtime raytracing.

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  152. ewwww... by Terrorwrist · · Score: 0

    Yuck @ ati cards, as their drivers are horrible and unstable. I have been using Nvidia cards for a long time and have not experienced any issues. So, who cares if it beats the 9800gt. It's still an ati card and I would wipe that card on my ass.!

  153. Re:But their drivers still suck by electrosoccertux · · Score: 1

    Check out user "Rollo" from Anandtech forums.
    From the AT-Wiki--

    A video card junkie who possesses a strong Nvidia bias. He was unveiled to be a participant in the AEG "user feedback" program, and his future is currently in limbo over his hiding his participation and concerns that this participation has improperly influenced him both in his recommendations and in the degree of trolling he partakes in.

    IIRC, he was banned, reinstated, and then permabanned again for continually posting misinformation and plain blatant lies about ATI/AMD graphics products. FUD in online forums is quite viral and effective. I for one am glad he was banned, it was easy to see the effect he was having.

  154. Prices have only come down recently. by master811 · · Score: 1

    Really only in the last 2 years have GPU prices come down (ever since ATI launched their 3000 and 4000 series after the abysmal 2000 ones and nVidia could no longer charge a fortune for theirs).

  155. I'm a Mac... by CrazyTalk · · Score: 1

    So I don't need a graphics card you insensitive clod! (at least other than the built-in one)

  156. Re:But their drivers still suck by fractoid · · Score: 1

    Dunno 'bout you but I run WoW just fine (at slightly higher frame rates, in fact) on xubuntu. And last weekend I bought myself the Valve pack on Steam so I could play L4D with my friends (got the pack rather than just L4D because I've always wanted to play through Portal, the original HL, and a bunch of other games in the pack). L4D does have some performance problems, which is a little disappointing, but is still playable (albeit at half the frame rate and resolution that my machine could do under Windows).

    --
    Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
  157. Re:But their drivers still suck by kimvette · · Score: 1

    I don't know - ATI was 100% against open-source anything for a long time - it all seemed to start right after they purchased the corpse of Diamond Multimedia, another anti-Linux company. In fact Diamond was so bad I learned x86 assembly just to write a utility to probe the chipset on a Stealth 32 card on it to figure out which registers did what and then hacked the ET4000 x server so I could run X on my AMD DX4/120 (basically, a 120Mhz 486). DiamondMM was actively hostile toward Linux users while AMD was relatively helpful, and it seemed like ATI did an about-face the moment they bought out Diamond and inherited the anti-Linux attitude. I've been pro-Nvidia since then. Their drivers may not be open source, but NVidia's drivers just work, and they were never actively hostile toward non-Windows users as far as I can recall.

    --
    The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
  158. We don't always buy what's just "neccesary"... by Tykho · · Score: 1

    Nobody really "needs" a Ferrari, but they make a fair share of sales nonetheless!

  159. nope by j1mmy · · Score: 2, Insightful

    as long as they can push more polygons (or rays?!), bigger, badder video cards will still be on the market

  160. Time for the RPU. by argent · · Score: 1

    Time for Philip Slusallek to dust of the RPU from 2005. If he was able to build a 60 FPS raytrace accelerator using about the same gate count and clock as a Rage II, then a state of the art accelerator for OpenRT and one killer game using hardware raytracing and nobody will remember the $99 Radeon.

  161. The future. by Anonymous Coward · · Score: 0

    The GPU will move onto the same silicon as the multi-core processors.

    Depending on your need you will have 3 CPU cores and one GPU cores on a desktop chip, with a workstation having 12 CPU cores and 4 GPU cores.

    They will share very high speed switched data communications that will allow any two of the cores to communicate directly other cores, allowing data to be high speed streamed through the cores like a car on an assembly line.

  162. When building PC's..... by JWSmythe · · Score: 1

        I've built a lot of PC's for people over the years. When they come to me, they want something good, fast, and stable, that will last them for years. They've usually been burnt with the pre-boxed big name machines, that have some sort of fatal problem after a year or so, and have no component upgrade path. Like, when a manufacturer uses a proprietary motherboard with everything integrated, when the video card dies you likely have to replace the motherboard (because frequently add-on cards don't work either). Since you can't get a motherboard that will fit into the case, you're now looking at a new case, motherboard, video card, and then adding in NIC (if not integrated). Since it's probably an upgrade, the CPU and memory won't be compatible either. All that you have left is the old drives. If you're going that far, why keep the old drives in a new computer?

        So the question comes up, "What video card should I get?" I always tell people to get the $100 card. It sounds like a half answer, but it's easily explained.

        The pricing usually goes a little something like this...

        For several hundred dollars, you can get the latest greatest offering in the local stores.

        For a couple hundred dollars, you can get the latest greatest video card from 6 months ago.

        For $100, you can get the latest greatest video card from a year ago, which was "just marked down" or "on sale".

        For $20, you can get the latest greatest off-brand offering from several years ago.

        So I ask them, "be honest and think about what you really do with your computer."

        If they really (REALLY) go out and buy the latest games the day they're released, and that's the majority of their usage, they may want the expensive card. They may also want to upgrade the video card several times before they want a new PC built in a year because they need better performance.

        If they usually surf the net, write emails, read Slashdot, watch movies (DVD, youtube, downloaded porn, etc), and occasionally play a game that's a year or so old, they would be very happy with the $100 card.

        If they generally don't do much more than answer emails, they'd be happy with the $20 card.

        I've never had anyone request for me to put the $20 card in their new computer. Those have always been used in servers that don't have a monitor hooked up most of the time anyways.

        Most people want the $100 card. I know there's a lot of brand loyalty on here, but to most people it doesn't really matter. I tell the customer to compare specs, and figure out which comparable card is cheapest right now. Sales fluctuate, so you may have a choice of $99.95 and $129.95 for comparable cards. They'll always go for the $99.99 card.

        In my own machines, I'm working in shells through X11. I may have a few dozen windows open, if I'm using clusterssh, and a few browser sessions open. Occasionally (very occasionally), I play video games on the PC, and that's only if I have a Windows drive to boot to do it. I buy the $100 card, and am perfectly happy.

        So, figure out what you do the most with your PC, and build it accordingly. Bragging rights of "I have the better card" are for teenage boys who don't realize it really doesn't matter, because mom isn't buying you a new computer after this one, because this one cost too damned much. Enjoy your $4,000 Alienware machine. In a year when faster better machines are available, you'll still be using that one. And in 2 years. And in 4 years. And the whole time, your friends will be getting newer better PCs at less than $1k, and you're "I'm the coolest kid on the block" fame will be gone.

        I won't try to say what anyone should buy. If you want to spend hundreds on a video card, go for it. It's your money. That's why I let people pick what they want in theirs when I build one out. I only guide them through the options.

    --
    Serious? Seriousness is well above my pay grade.
  163. the world of high-end PC graphics simply go away? by l3v1 · · Score: 1

    the world of high-end PC graphics simply go away?

    No. It means the times of paying unreasonably high prices for a graphics card might go away. It's long overdue.

    --
    I am putting myself to the fullest possible use, which is all I can think that any conscious entity can ever hope to do.
  164. Re:But their drivers still suck by Barny · · Score: 0, Troll

    Troll? Bah

    If you had to sell vid cards to people who think that "a good one" costs under $50AU then you wouldn't mod this troll, it would be insightful or some such.

    Go on, mod this troll too, I dare you mods (would do it myself but can't mod my own posts).

    --
    ...
    /me sighs
  165. Re:Raytracing. is not the be-all end-all by Kjella · · Score: 1

    Actually a raytraced 3d view compared to the current raster hacks available is A LITTLE more realistic than anything a modern GPU can muster. Some very clever hacks have proven to bring raster graphics close to raytraced results - and still in realtime.

    Yes, but they also tend to avoid the cases where you really would want reflections of reflections with many shiny surfaces, mirrors, lenses and translucent objects. Not that it happens that often in real life either, but watching ray tracing demos of showcases really sets them apart. I think you could make some really crazy "hall of mirrors" FPS levels that you wouldn't even be close to doing realistically today. Good ray tracing bounces the rays quite a few times and gets rather computationally expensive too though, so I'm not sure when we'll see anything like that in realtime.

    --
    Live today, because you never know what tomorrow brings
  166. Graphics are expensive. by Jartan · · Score: 1

    The whole reason a lot of games used to push high end graphics was it didn't always mean you were going to increase development costs dramatically. Thus for not too much more money you had a guaranteed way to stand out from the crowd. Most people couldn't afford to enjoy those newer graphics but the engines could easily scale down to cheaper hardware.

    That doesn't work for current graphics though. The level of detail has increased costs dramatically. Therefore it's no longer logical for them to cut down on potential customers in order to stand out at heavily increased costs.

  167. Not so fast... by voss · · Score: 1

    Even a $50 nvidia 512mb 9400GS graphics card will give computer users a massive boost over motherboard integrated graphics. Sure call of duty at high res wont be great, but World of warcraft at high res will run decently as will blu-ray and neither will run decently on integrated motherboards.

  168. Re:Could the world of high-end PC graphics go Away by Anonymous Coward · · Score: 0

    It goes through a forced-air heatsink and comes back to the cpu cool.

  169. Re:Could the world of high-end PC graphics go Away by corychristison · · Score: 1

    I have an HTPC based on a Jetway NC81-LF using onboard video (ATI HD 3200 Mobile Chip)

    This little guy plays my BD rips no problem (I use Linux, no currently possible way to play direct from disc)

    So even integrated chips can play this stuff. People like myself do not need any more than that.

  170. How do I claim my 30 peices of silver from Nvidia? by spaceturtle · · Score: 1

    Nvidia is known to pay forum users and the like to post FUD like this.

    Really? If this is *known* why doesn't ATI sue?

    Anyway, I realize this is about the Windows drivers, but I've had three ATI cards, and the flgrx didn't work properly on any of them, while I've never had any trouble with the NVIDIA cards.

    So where can I claim my $$, or does the FUD have to be false?

  171. Consumer PCs by tarunbk · · Score: 1

    But all the big consumer PC brands like Dell, HP, Vaio, Gateway, etc. are Riddled with exclusive deals. By the time they can think of distributing these cards in their PCs the next generation will be out. Remember, all those years when AMD had amazing processors, the couldn't gain market share because most re-sellers were stuck with long term intel-exclusive deals .... Same with what's stopping linux now... It was unfit for consumer use for a long time.. But with distro's like Ubuntu, It is mature enough for everyone, but Microsoft exclusive deals and Fears of not able to use proprietary appls like Yahoo! Messenger voice chat, that microphone, google talk, videos on ABC.com, etc. stop ppl from migrating en=masse

  172. Re:Could the world of high-end PC graphics go Away by Anonymous Coward · · Score: 0

    I actually had an idea to run a water cooling system with a radiator set on the outside of the house, the downside to this is the increased temperatures during the summer, and having a hideous radiator sitting outside your house.

    I doubt I'll ever do something like this.

  173. Re:Then it's time for - REDUNDANT by Anonymous Coward · · Score: 0

    Why? Because monitors will always be much bigger and faster 5 years from now, multiplying the level of the requirements for realtime raytracing.

    I'm not saying that the whole "it's always 5 years away" thing isn't true (I don't know, one way or the other), but one of the touted benefits of raytracing is that numbers of rays you need to trace only scales up with the final number of pixels, while the number of polygons you need to rasterize goes up with the scene complexity. Guess which one is growing faster?

  174. Re:Could the world of high-end PC graphics go Away by javiercero · · Score: 1

    Welcome to the wonderful world of "leakage current" in the overall power dissipation of modern processors (sub 90nm).

    Short story: cooler chips lead to lower power dissipation, thus a better cooling solution can indeed reduce overall power dissipation.

  175. Re:Could the world of high-end PC graphics go Away by inasity_rules · · Score: 1

    While the total amount of heat produced won't change noticeably regardless of your cooling method, [...]

    [pedant] There, fixed that for you...[/pedant]

    --
    I have determined that my sig is indeterminate.
  176. Re:Could the world of high-end PC graphics go Away by metaforest · · Score: 1

    Shoving a 3.6GHz quad-core into a 2U case pretty much requires water cooling.... or lots of 60Db fans...
    Now I have a really fast local server that doesn't scream like a banshee.... or use precious real estate in my already cramped workspace.

    For me it wasn't about bragging rights.... it was about creating a high performance linux machine box that I could LIVE with....

    Lol it did another unexpected service this winter.... The baseboard heater in my office was off for the duration....

  177. Re:High-end graphics cards went away a long time a by Gumby · · Score: 1

    Hmm - Professional products from Nvidia site:
    http://store.nvidia.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&SiteID=nvidia&Locale=en_US&Env=BASE&productID=67049700

    Quadro FX 5600 $2,999.00
    Quadro FX 4600 $1,999.00

    and...
    PNY Quadro FX 5800 Graphics Card - nVIDIA ... $3,039.35

    I heard about these from my co-worker who is shopping for a couple. Perhaps the high-end cards are still around, just not where you are looking for them.

  178. Re:Could the world of high-end PC graphics go Away by metaforest · · Score: 1

    lol he was just pumping the heat over the neighboring cubicles.

  179. Re:But their drivers still suck by Anonymous Coward · · Score: 0

    How do you know this is a video card problem? Most random blue screens I've seen have been bad memory and not enough power from the power supply.

  180. Re:But their drivers still suck by True+Grit · · Score: 1

    DiamondMM was actively hostile toward Linux users while AMD was relatively helpful ...

    ... it seemed like ATI did an about-face the moment they bought out Diamond and inherited the anti-Linux attitude. I've been pro-Nvidia since then.

    And they did another about-face when they got bought by AMD, and, not surprisingly, have adopted AMD's open-friendly, linux-friendly attitude. This all happened a couple of years ago, didn't you hear about it?

    So you might want to give AMD/ATI another look, or at least read up on how they've changed their behavior and what they've been doing lately (releasing a ton of tech docs for their chips - putting Linux support at the same level as Windows support in their driver development process, etc).

    Disclaimer: I'm a happy owner of a system with an AMD CPU and AMD/ATI 790GX on-board graphics.

  181. Re:How do I claim my 30 peices of silver from Nvid by True+Grit · · Score: 1

    Really? If this is *known* why doesn't ATI sue?

    Because knowing something and proving it in a court of law are two different things?

    As a corporation, you don't *normally* go around sueing individuals just for saying bad things about you, and *proving* the NVIDIA link would be the really hard part, legally.

    Besides, ATI, now also known as AMD, is too embroiled right now in a legal fight with the 800lb gorilla of the hardware world, known to all as Intel, to be going around picking other fights, especially in a bad economy.

  182. Re:High-end graphics cards went away a long time a by root_42 · · Score: 1

    Yes, the Quadro cards are very popular, actually. Also they come in special versions, with HDSDI interfaces for professional video equipment, or for example as QuadroPlex boxes, for powering VR caves and big visualization applications.

    --
    [--- PGP key and more on http://www.root42.de ---]
  183. Re:But their drivers still suck by giostickninja · · Score: 2, Insightful

    Did you ever consider that the fact that you SELL video card might affect your neutrality on the question of how much people should spend on them? Just a thought.

  184. Could the world of high-end PC graphics simply go by Anonymous Coward · · Score: 0

    Since so few PC gamers have screens larger than that, could the world of high-end PC graphics simply go away ?

    No.

  185. ATI Waste of Money by Anonymous Coward · · Score: 0

    Sure, go ATI if you're happy with sub-par driver support in anything other than Windows.

    As someone who runs Linux as their main operating system at home, I'll *never* buy ATI again... i've been burnt far too many times.

  186. Re:Could the world of high-end PC graphics go Away by Anonymous Coward · · Score: 0

    One AC gave half the answer. Here is the other half: dehumidification. So you have a breeze and, you should off the coils, get some dehumidification as well. More of the answer, if it heats building but makes the air space in *his* immediate vicinity cooler, then it has its desired affect. Want more of the answer? Owner/manager did not want AC cranked up or did not want to put a hole in the wall (or could not) for the AC unit.

  187. Not really news. by Ragingguppy · · Score: 1

    $100 video cards have been the norm for almost 18 years now. I don't know why this is news. However there will always be the market for the $600 graphics card as new technology comes in. Just because AMD and NVidia haven't come up with anything new doesn't mean anything. One day a new player will enter the market and blow both those companies out of the water. This is the nature of the industry.

  188. Re:Could the world of high-end PC graphics go Away by Aceticon · · Score: 1

    If you get a silent water cooling kit (like the Reserator) then you can have a good gaming PC which is completely silent - no large and loud CPU fans, no jet-engine-taking-off-like sounds coming out of your PC when you are playing 3D games.

    I do admit that most water cooling kits out there are targeted at the "crazy overclocking and maybe compensating for something" crowd, not the "gamers with silent PCs" one.

    That said, I do have a Reserator (picture: http://www.zalman.com/DataFile/product/RESERATOR-1-V2_01_b(0).jpg - notice the radiator tower) so maybe I'm compensating for something myself ;)

    With regards to heat, in a water cooling setup the heat from the CPU/GPU goes directly to the radiator outside of the PC case where it will radiate directly to the large volume of air in the room where the computer is. With air cooling, the heat radiates to the volume of air inside the case which in turn has to be forcefully refreshed with air from outside the case (usually using case fans).
    Although in the end, both systems move the heat out to the air in the room, water cooling is much faster at doing it since water can transport a lot more heat out, it flows faster and since it travels inside pipes is barely affected by the geometry inside the case (e.g. obstructions to the air flow such as cables, boards and everything else in the path of the air coming inside and going outside).
    Even with a passive water cooling setup like I have, the increase in efficiency versus air-cooling is so large that my CPU usually runs at around 32C instead of the 57C that where usual with air-cooling.

  189. Re:But their drivers still suck by MrHanky · · Score: 2, Informative

    OK, then. I installed it in Windows XP and tested, just for you. Same computer, of course, but with a more recent version of ioquake3; same resolution and everything. 192 fps. So it's faster in Windows, as I expected. I'm not going to bother with fglrx.

    122 fps was with the old radeon driver, as radeonhd doesn't work for me. The OpenGL performance for the two should be pretty much identical, though, as they both use the same Mesa and DRI.

  190. Re:Could the world of high-end PC graphics go Away by Anonymous Coward · · Score: 0

    Oh dear you nearly said something insightful there but then lost it.

    High-end cards exist for media creators i.e. people who run Maya at work. The people that don't want to *play* the game, but *make* the game. Flying around a Crysis level at 1000ft with infinite draw distance is *necessary* when you're editing it.

    They also exist because generally the first round of product is expensive to produce. Although ATI seems to have gotten around this problem somehow.

  191. Re:But their drivers still suck by MrNiCeGUi · · Score: 1

    That's for another issue, overscan. Flat panel scaling, specifically using "Nvidia scaling" or "Nvidia scaling with fixed aspect ratio" doesn't work for quite some time (more than a year?). It doesn't work in XP, Vista and Windows 7.

    There is a temporary fix (as in working only one time, until running a video or a 3d app) for it, but that fix also doesn't work for me.

  192. Re:But their drivers still suck by makomk · · Score: 1

    The driver still only supports OpenGL 1.4, and nothing above that.

    Okay, you're definitely doing something wrong. The closed-source ATI drivers support OpenGL 2.0 on your generation of cards; always have done. (I'm pretty sure I've even checked this on my 2600XT - while it's an older card than yours, the difference between the two is tiny from an OpenGL driver perspective.)

  193. about 5 years ago by shnull · · Score: 1

    i spent about 250 euros just for a agp gfx card ... now i've been using the same GT8500 for over a year, bought if for 68 euros brandnew As long as i keep windows tweaked i have no problems playing the latest titles so far and since that's all i use windows for, a little spellborn or cod i don't see the need for expensive gear anymore

    --
    beware he who denies you access to information for in his mind, he already deems himself to be your master (SMAC-ish)
  194. Re:But their drivers still suck by wildstoo · · Score: 1

    Check all your components when faced with a gfx BSOD, don't automatically assume it's the card. In most cases I've found it's either motherboard or RAM at fault. Bear in mind that Windows will frequently blame the gfx driver even if it's another component.

    For weeks I got BSODs blaming the nvidia gfx driver, until i discovered my northbridge was waaaay overheated. A fan pointed at the NB heatsink cured all the problems.

    NB overheating, as I discovered later, is a fairly common problem with nForce 780i chipsets. Since you're on ATI platform this probably isn't your specific issue, but thought I'd mention it anyway.

    Sorry you've been marked Troll by ATI fanbois... It's a shame you can't actually discuss legitimate problems with either platform on Slashdot without stirring up the knee-jerk crazies and sponsored astroturfers on both sides.

    For the record, I use both nVidia and ATI hardware, but not in the same machines. I'm happy with both.

  195. gpgpu by mariachi+loco · · Score: 1

    I think that the graphics card manufacturers agree with the premise too, i.e. high end gpus might not be desirable or necessary for the majority of gamers in the near future. As evidence I take the recent push by nvidia on gpgpu (general purpose gpu programming), to create a market for high end gpus, starting with high end users (specialist, compute intensive software, e.g. scientific applications). One day in the not-too-distant-future (3-5 years?), I'm sure that nvidia (probably amd too) wants to expand this niche market to the extent that a large percentage of personal computers will have a (gpu) co-processor for doing number crunching.

  196. Re:But their drivers still suck by wildstoo · · Score: 1

    Why is this modded up? To me, this reads like an advert for AMD written by a frothing-at-the-mouth fanboi, and the OP doesn't look particularly FUD. Why the modding bias?

    There are those of us, myself included, who have used BOTH nVidia and ATI hardware, and know that BOTH have their quirks and issues. Different combinations of hardware produce wildly different results. Such is the PC market.

    So, instead of spouting the usual fanboi shit, why not break the cycle of dick-waving and try to diagnose the problem? Why not try proving that your pet vendor is as good as you believe it to be, instead of a diatribe about driver quality and comparative price?

  197. Re:But their drivers still suck by kimvette · · Score: 1

    My last experience with Catalyst was a less than stable system. Thanks, but until Nvidia screws up I'll stick with them.

    --
    The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
  198. Re:Could the world of high-end PC graphics go Away by nathaniel+william · · Score: 1

    the temperature of a processor is usually around 120 degrees F, dangerous temperatures are above 150. the temperature of a room isn't going to increase more than a few degrees unless it is very well insulated and not cooled. the main object is removing heat fast enough from the processor so that it doesn't get too hot when overclocking. you just cant put a big enough air cooled heatsink on a quadcore processor when doing a major overclock and increasing the voltage a lot.

  199. Citation needed. by spaceturtle · · Score: 1

    As a corporation, you don't *normally* go around sueing individuals just for saying bad things about you, and *proving* the NVIDIA link would be the really hard part, legally.

    Well, I don't normally go around claiming knowledge without some form of proof either. For example: http://en.wikipedia.org/wiki/Cash_for_comment_affair, which doesn't seem to have anything to do with NVidia or ATI. After several searches of Google I haven't found any evidence that anyone other than electrosoccertux even suspects Nvidia of this. Nor do I know on what basis 'tux "knows" this. Does someone have a link to any discussion of the evidence?

    (Also, Technically, for a civil trial you just need to show that the "preponderance of evidence" indicates that the law was broken. So arguably you can win a lawsuit without even knowing that the law was broken, depending on how strongly you interpret the word "know".)

    1. Re:Citation needed. by True+Grit · · Score: 1

      I don't know what evidence 'electrosoccertux' has on this either, I just listed several reasons why AMD wouldn't want to get involved in a legal fight right now. You'll need to ask him to back up his claim.

      As for "preponderance of evidence", if it were relatively easy to win legal fights like this, we'd see companies sueing one another every time one company explicity mentions a competitor in an advertisement in a deceptive/misleading way, and this kind of advertising seems to me to be fairly common. Even if it is relatively easy to win, I suspect the cost of a legal fight keeps companies from going crazy over what other companies say about them, or when they do something like plant false rumors, etc.

      However, IANAL, so feel free to ignore/flame me. :)

    2. Re:Citation needed. by spaceturtle · · Score: 1

      I don't know what evidence 'electrosoccertux' has on this either,

      What I find frustrating that it is unlikely that the moderators who modded 'tux up to (+5, Insightful) probably had no idea what the evidence was either. I don't think a post that makes a unsubstantiated allegation without even a link deserves any + mods let alone +5.

      IANAL either, but AFAICT the only reason it would be hard to prove in a court of law is because it would be hard to prove fullstop. A payee agreeing to wear a wiretap is proof, but someone on teh internets saying bad shit about ATI is probably just a troll or a unhappy customer.

    3. Re:Citation needed. by True+Grit · · Score: 1

      I don't think a post that makes a unsubstantiated allegation without even a link deserves any + mods

      Welcome to Slashdot! :)

      And yes, I agree with you, but our system allows the same people who do post unsubstantiated claims, to also be the moderators, so as long as humans are involved, a "perfect" system just isn't possible ... much like our political system. :D

      IANAL either, but AFAICT the only reason it would be hard to prove in a court of law is because it would be hard to prove fullstop. A payee agreeing to wear a wiretap is proof, but someone on teh internets saying bad shit about ATI is probably just a troll or a unhappy customer.

      Well, in this particular case, I'm referring to the allegation that this poster of false information about AMD was working for NVIDIA. Proving the information to be false would be easy, but proving the connection between the poster and NVIDIA, after the fact, would be the hard part, I believe, and without that connection, there would be no basis for legal action.

      As for my difference between "knowing something and proving it", that was just a reference to the common situation where there would be enough evidence that would convince a layman of a connection (such as, perhaps, tux), but not enough for a conviction in a court of law, which has a higher, and more strict, standard for "evidence" and "guilt".

  200. All down to console generations though. by goldcd · · Score: 1

    Most games are developed cross-platform with consoles - there are very few PC only games where graphics are the selling point.
    What this means is that whilst you might get higher resolutions, or maybe some fancier filtering, what you get on your PC can never be too different to what a 360/PS3 is capable of pumping out.
    It was only really the gaming that kept me on the eternal treadmill of GPU purchases - so my PC has had no new bits in it for a few years, and I'm more than happy with it for that.
    Finally I don't think graphics are the selling point the used to be. What we have now is 'good enough' - in precisely the same way I used to slavishly update my soundcard for stereo, ' CD controller, MT32 compatibility etc I used to upgrade my GPU. Now as with the soundcard, the upgrades no longer seem to be worth the money. Not to say I wouldn't mind an improvement, but just that my actual increase in enjoyment would in no way outbalance the expense of the purchase.

  201. Hold onto that guy! by Immerial · · Score: 1

    Don't get mad, and don't try to convince them otherwise, for heaven's sake. Guys like that are paying for the R&D costs of the uber-high-end cards that you can I enjoy for $100 a few years later.

    Why wait?! Just tell him "Sorry man, that's a bummer about those cards. I don't do anything fancy like DVD playback so if you every get rid of them let me know." ;^)

  202. In a word. No. by DarthVain · · Score: 1

    I am sure there are many more knowledgeable folks on here that will same the same. I call BS.

    Unless there has been some remarkable new discovery in technology in Video Cards, AND the video game industry has shifted alarmingly, this is simply not the case.

    For those that don't know:

    0$ aka Integrated video - Runs Word just fine.
    100$ aka Value video - Runs old games just fine.
    200-300$ aka Mid-range Video - Most bang for buck.
    500$ aka High-End - Bleeding edge.
    1000$ aka SLI aka Stupid Loser Idiots.

    Nothing has changed really. "Fine" is a relative word. Fine for you may not be fine for me. There are also a lot more "casual" gamers out there. If anything has changed, that may be it. This group of people may not care so much about video, and thus be fine with whatever. Guitar Hero and WOW do not really tax a modern video card all that much.

    Being able to run a game at low levels may be fine for some. However some may want most the eye candy on and need flawless FPS with no dips for multiplayer.

    Along with more casual players, the age of gamers is increasing, which means two things. 1) They may be a little less hardcore than they used to be and, 2) They likely have more money to spend (but very well may have other things to spend it on like, kids, houses, retirement, etc...). I am not sure if that is a net win or loss one way or another...

    Disclaimer my last video card I bought was a 1950Pro for 200$, and I have been happy with it.

    The only technical thing I can see that will make a difference in the near future is when development is done to optimize for parallel programing to take advantage of multiple cores, optimization for 64 bit architecture, and efficient swapping and/or integration between GPU and CPU.

    Problem is, none of that shit is going to happen until windows goes 64bit mainstream and it somehow becomes easier to program in parallel.

    I think it is crazy that these "new" technologies have been out for awhile now, and are pretty much sitting in peoples boxes mostly unused (other than perhaps for some multitasking).

  203. Sonicdouche = closet queer by Anonymous Coward · · Score: 0

    Sonicdouche: Is it women's fault that you are a closet queer http://tech.slashdot.org/comments.pl?sid=1214827&cid=27751445 ?

  204. Re:But their drivers still suck by Don853 · · Score: 1

    What does under $50 AU have to do with $150 (assumed to be American), especially considering the generally higher costs of computer hardware down under? Your comment provided no information, and was at best moot and at worst idiotic.

  205. "No Duh" Headline of the Year by stewbacca · · Score: 1

    My 9 year old ATI AGP card that came stock with my G4 Macintosh is more video card than I need.

  206. Re:Could the world of high-end PC graphics go Away by Anonymous Coward · · Score: 0

    The tubes are hooked up to radiators that reside outside of the machine, which use traditional cooling methods to move it elsewhere, but the point is, the heat is moved from the case to the outside environment.

  207. Re:High-end graphics cards went away a long time a by Khyber · · Score: 1

    I remember the Sapphire for the Digital Alpha. GLINT was nice.

    God, what was that, 1995?

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  208. Yes, actually, the cat does "got my tongue." by Impy+the+Impiuos+Imp · · Score: 1

    > could the world of high-end PC graphics simply go away?

    No. They can get their sorry asses back to developing real 3D immersion, don't care how, goggles, special screens, or whatever, and the associated wraparound technology for immersion.

    Hint: I don't want motion blur so it looks like a movie -- that's a fault of the movies, and you're reproducing it?!?!?

    One of the most realistic 3D renderings I saw was actually many years ago with Quake. Running with the horrible, blocky software renderer, on a newer (for that time) machine, you got fantastic refresh rates in excess of 70 fps.

    Long gone were the last vestiges of any kind of motion issues, which, sorry for the naysayers around here, do exist well past a paltry 30 or even 45 fps.

    Also, given the RAM wasn't an issue, there were no stutters as you entered an area, or just turned around quickly. This lead to a phenomenal feeling that you were looking through a window of your monitor into an actual world out there.

    Then along came hardware renderers, better resolution, colors, whatnot. But it's still not the same. Even if you get a good fps, as I do in town on, say, Dungeons and Dragons Online, when you start moving, turning, or have a sudden bunch of explosive special effects, the machine stutters. Whether this is due to paging, or loading the objects to the video card, or whatever, I don't know. The point is, I don't care.

    I'd rather trade off the next pointless increase on this or that bizarre feature or resolution, in favor of cleaning up these stutter issues that detract from realism. And then integrate true 3D. And then integrate a wraparound scenario, be it a special bubble display, or a motion sensor in your 3D goggle headset. I don't care.

    But I wanna see that all at a smooth 70+ fps before the next 3D card that can do 45 fps of 8000x16000 resolution just so I can see lovely grey cement with rust stains on it stutter as I run into town to sell my stuff.

    Sigh. Yes, I know you can get 3D goggles and software that makes true 3D out of almost any 3D game. Yes I know you can get multiple huge monitors for a wraparound (but I have great difficulty finding a site where people actually do this for a game, say, 3 widescreens side-by-side, such that you are looking at your character in the middle of the middle screen, rather than his split ass in-between the two screens of a dual setup, and what card(s), FPS, and so on. Actual links, not "well, check out this card which has 3 video outs and should do that in theory.

    --
    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  209. 1920x1200 not enough for you?!? by STratoHAKster · · Score: 1

    UNDER 1920x1200?!? What, did I fall into a coma and wake up in the era of 20 megabit computer displays? If it's an RPG with a considerable amount of on-screen text, I can see how this would be an issue. For most games, you just don't notice much difference after a few minutes of gameplay. I'd much rather have silky-smooth framerates at 1024x768. Yeah, the fillrates on most decent modern GPUs can easily handle smooth gameplay at extreme resolutions, but what really kills is when multiple layers of post-processing effects are being used. This hype for running PC games at high resolution is unfortunate because one of the great things about console development was that you focused on making your graphics look as good as possible and play as smoothly within the constraints of a fixed screen buffer at a fixed frame-rate. I see this as becoming more of an issue as GPUs become more and more like general processors, and inevitably use more painterly-like rendering techniques.

  210. 8800 = good. Anything else 8xxx or a 9600 = bad. by Behrooz · · Score: 1

    The 8800s used the G80 chip, and are fine. Anything else in the 8xxx range and at least some earlier revisions of the 9600 are bad news.

    All cards based off of G84 (8600) or G86 (8300, 8400, 8500) are dead silicon walking, as well as at least some of the earlier revisions of G94. (9600)

    --
    "We have to go forth and crush every world view that doesn't believe in tolerance and free speech." - David Brin
  211. Re:8800 = good. Anything else 8xxx or a 9600 = bad by sexconker · · Score: 1

    The 8800 GT was on the 65 nm process, and is fucking broken. It was also the "OMG BEST VALUE" card that everyone got hyped up for.

    The 8800 GTS and 8800 GTS 112 (second revision) were on the 90nm process, but are just binnings of the GTX/Ultra, and also have higher failure rates, especially the second revision (nothing like the 65nm parts though, lol).

    And some of the earlier low-level 200 series, since they were just rebadged, renamed, and remarketed leftovers from the broken 9000 series.

    (Yes, all of the 9000 series is broken. ALL of it.)

  212. Re:8800 = good. Anything else 8xxx or a 9600 = bad by Khyber · · Score: 1

    All of the 9 series is broken, eh? Why is my 9800GTX+ working just fine? Piece of shit, my ass. It wasn't bad silicon, it was a BAD DIE PACKAGING that fucked the higher end of the 8 series up through the earliest versions of the 200 series, or did you not pay attention to all the news concerning the massive failure rates of nVidia graphics chips in desktop cards and laptop computers? The silicon was fine, bad die packaging caused overheating and burnout.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  213. PowerVR by Hsien-Ko · · Score: 1

    Matrox M3D was my favorite $99 graphics card from 1997. It made Quake2 fly. Too bad the driver support stopped midway through 98 from Voodoo2 popularity pressure.

  214. Re:8800 = good. Anything else 8xxx or a 9600 = bad by sexconker · · Score: 1

    Uh, yeah, and it's present in the 9000 series.
    You're running on the G92, and all of those are built with the shitty broken process, EXCEPT for some of the later ones, maybe.

    Nvidia pushed out the good (non-broken) 9000 series parts towards the end of the 9000 series life cycle, but made NO INDICATION (either by name, note on the box, or by SKU) as to which parts were good and which were bad.

    If you picked up a 9000 series part late in the 9000 series' life cycle, you were playing roulette with old stock and new good parts.

    Some of these same parts were again rebadged as the lower-end 200 series, since the 9000 series died off. See here:
    http://www.theinquirer.net/inquirer/news/214/1050214/evidence-that-nvidia-renamed-9xxx-gpus-tips-up
    http://www.theinquirer.net/inquirer/news/502/1016502/nvidia-sticks-names-old-cards
    http://www.theinquirer.net/inquirer/news/123/1051123/nvidia-cuts-reviewers-gts250

    Did YOU not pay attention to all the news?

    All 65 nm and 55 nm parts during that time frame were broken. FUCKING BROKEN.

  215. Re: Most cards do this automatically. by Eric+Blair · · Score: 1

    I take it you were wrong to claim most cards do this automatically.

    --
    http://harvey-mars.com/
  216. Re:8800 = good. Anything else 8xxx or a 9600 = bad by Khyber · · Score: 1

    During that issue I was working as a repair tech. I read all the engineering reports, it was not bad silicon. It was bad die packaging. We had two engineering recalls on three different lines of laptop, one concerning hinges, the other concerning bad packaging around the die itself. The silicon was fine, and we sent that all back to nVidia to get properly-packaged cores that wouldn't screw up.

    Not nVidia's fault, it was the fault of their outsourced manufacturing partner, which I think was TSMC?

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  217. Why does it always have to be about games? by Chameleon+Man · · Score: 0

    Expensive graphics cards are commonly seen being purchased by engineers at my workplace for CAD development and simulation. Even with some of the recent "affordable" graphics cards, assemblies won't run as effective as many engineers would like.

  218. Re:But their drivers still suck by Barny · · Score: 1

    Of course, but people already know, going onto a shop, that the assistant won't be neutral, hell the usual question is "in your opinion is ....".

    As for the other comment about my post not adding anything, I was merely pointing out that saying that a $150US card (thats about $200-250AU) card can run "most" games at "high detail" at "quite high rez" is pushing it, even older engines like UT3, CoH etc will struggle once you crank the detail up on a card from this bracket, at "quite high rez" (is that vague-speak for a 22" screen?).

    And I was trying to do it in a humorous manner, gods forbid I was trying to point out something and be funny at the same time, maybe they modded me too far both funny and insightful and the signed int rolled around...

    Not likely, since I was trolling :)

    --
    ...
    /me sighs
  219. Re:8800 = good. Anything else 8xxx or a 9600 = bad by sexconker · · Score: 1

    I KNOW IT'S FUCKING BAD DIE PACKAGING.

    But ALL of the chips of that series from that time frame are BROKEN.

    Engineering reports? From whom? Nvidia NEVER admitted to the problem outside of the "a small limited batch of parts" bullshit. They fucking LIED nonstop and said it didn't affect other parts (such as the G92) when it did.

    Hell, theinq busted out an electron microscope to fucking prove it.

    You send cores BACK to nVidia to be repackaged? WTF is this shit?

  220. Re:Could the world of high-end PC graphics go Away by Anonymous Coward · · Score: 0

    Until you get those people to start thinking that simple, clean, and efficient is better. Then watch their heads explode while they try to compare the expensive stereo system buldging with buttons and leds vs a less expensive and simpler system.

  221. Re:But their drivers still suck by devilspgd · · Score: 1

    The finger pointing is an easy one: It's nVidia's fault.

    nVidia claimed support for various flavours of Windows on the box, if they aren't prepared to write drivers for Windows they should remove those claims.

    The fa

    --
    Give a man a fish, he'll eat for a day, but teach a man to phish...