Columbine Video-Games Suit Dismissed
Dr_LHA writes: "This story on Yahoo! reports that the federal judge on Monday dismissed a lawsuit that claimed the influence of video games and movies where what caused the Columbine High School massacre. Obvious to those of us who play GTA3 regularly but still manage to overcome the urge to plough over pedestrains on the way to work in the morning, but good to see someone high up showing some sense."
It's good to see the courts saying that games don't mitigate culpability.
Now, who's up for a quick game of Global Thermonuclear War?
The Blaster Master Fighting for Truth, Justice, and Evil Pie since 1979
Its a miracle, next the DMCA will be overturned, the SSSCA will be thrown out, and the Windows source code will be GPL'd.
Claiming that video games cause violence is like saying that double integrals are the best way to find the area of a square. Most people are going to say, "huh?".
Naw, I think its more a product of our society.
Video games may actually help vent some anger and frustration out, I know a good game of T2 or UT helps me get rid of anger.
----- Whats wrong with this picture? http://www.revoh.org:1234/whatswrong
This ruling will probably generate more anger in a handful of 'concerned' parents groups than all of the anger ever felt by teenagers playing GTA3, Quake, DooM etc.
It's really sad that people will go this far to try to get money from anywhere they can. I mean, what the hell sort of an argument can you make for this? "If that movie was never made, the teacher would still be alive!"
Please...
One more scapegoat for bad parenting taken away.
Now lets work on the rest. All we have to do is wait for some money hungry family to start suing.
-------------------------------------------------
all THOSE school children.
Hmmm... lets think really hard on this one. Kids go ballistic because they feel lonely. So kids build bombs and attain firearms, storing them in their parents' houses. The parents continue to watch TV and not care that the house smells like gunpowder. The parents continue to never go into the room with very blatant psychological cries of help plastered on walls, on paper, and on their computers. The parents appear shocked when interviewed, "We had no idea he wore a trenchcoat during the warm months to hide the shotgun. We thought he must of been cold"* Whatever this judge says, it still sounds like Videogames did something to these kids alright.
*Not a direct quote, just a summary.
Then again, maybe it was the combination of a bad environment and GTA :) (*attention Columbine parents)
"I can't give you a brain, so I'll give you a diploma" - The Great Oz (blatently stolen sig)
I know it isn't popular but games and movies do influence people (including youth). Maybe most of us can tell the difference between a minigun and a minimart. Don't underestimate the power of suggestion on an individual who is under a pressure situation or lives in an environment without consequences
U.S. District Judge Lewis Babcock for the following comment, "the two gunmen were the ones responsible for the teacher's death." no shit
dont forget Simpson's Road Rage doesnt mean i dont go the wrong way on one way streets or knock over lampposts to/from work.
The One Rule Of Chess You'll Ever Need: Don't play someone who carries a kit in their bookbag.
oh god. DUH.
----rhad
Slashdot needs to interview Natalie Portman.
Obvious to those of us who play GTA3 regularly but still manage to overcome the urge to plough over pedestrains on the way to work in the morning, but good to see someone high up showing some sense.
What the hell are you talking about? It's well-documented that no murders or school violence took place before Magnavox created the first videogame system thirty years ago.
It should be very easy to skin "bad guys" so you can scan the yearbook and place specific cheerleader and football player skins on models.
Man, if I had the capital, I'd fund the development of this game myself!
Method of processing duck feet
Anyone else find it funny that they were sueing nintendo. I didn't even know they made violent games, seeing as they are pretty much marketed for 5 year olds that love those handicapped mutant animals, pokemon. I guess it really had to do with which company had the deepest pockets at the time.
"where are we going, and why am I in a handbasket"
It's good 1/3 of my income goes to pay for the judges drinks, golf membership and vacations.
after playing GTA3 for 2-3 hours, my driving does tend to be a bit erratic (not worrying about other cars, forgetting about curbs). Usually goes away after my first miss ;)
Parents.
Pretty much anything can influence someone, but it depends on how you were raised whether or not you're going to actually want to copy it or do something similar. When MOST people play a game like Doom, they would never ever even consider doing anything remotely close to that in real life. But some people don't have that type of conscious or morals(or ability to distinquish between reality and fiction), and when they see a movie or play a game and enjoy it, sometimes they go and do it themselves. It's possible they were influenced by it...it gave them an idea. That's all it takes when someone hasn't been raised right or fell off the wagon along the way for some other reason. But games/movies/music/etc are not to blame, the parents are. If the kid is going to be influenced by something like that, they shouldn't be playing/seeing/reading it in the first place.
It should also be noted that video games are a popular scape goat because they are relatively new. Books had the same problem back in the day. And most of you can probably remember all the hooplah when rap and the like became popular.
It's just like Itchy & Scratchy Industries president Roger Meyers Jr. said in that Simpsons episode...
Meyers: I did a little research and I discovered a startling thing... There was violence in the past, long before cartoons were invented.
Kent Brockman: I see. Fascinating.
Meyers: Yeah, and know something, Karl? The Crusades, for instance. Tremendous violence, many people killed, the darned thing went on for thirty years.
Kent Brockman: And this was before cartoons were invented?
Meyers: That's right, Kent.
Replace "cartoons" with "video games" and add a hearty "get bent" to the censors.
Amateurs discuss tactics. Professionals discuss logistics.
Once the adverts are up there then this 3 hour non-operational period counts as "free play!" time because you will see *no adverts!*.
But Yes, I know, the way it was for me at least today was that I could read but not log in or (obviously) post.
graspee
Obvious to those of us who play GTA3 regularly but still manage to overcome the urge to plough over pedestrains on the way to work in the morning
Let me tell you that urge is getting harder and harder. Thank God I don't have access to Rocket Launchers, M16's and Uzi's.
"It takes many nails to build a crib, but one screw to fill it."
I thought the evidence was more than clear:
Videogames don't make people violent. Twinkies do.
"she says i'm lousy conversation. as if that's supposed to help."
but it's harder for me. There have been several times where I've had to remind myself that real life isn't GTA3, and that I shouldn't get out and steal the car in front of me at a light, or run over pedestrians, and that, I got in the car to drive to the store, not to find a ledge, and start shooting people, untill the army shows up.
------ Work is so much easier when you don't
I just realized why I eat so much, became over weight, and often find myself shitting large blue sheets. My doctors have told me that I was driven by my experiences as a child playing Pacman and was programmed to eat everything in site. I still have not figured out where all the blue sheets are coming from....
Neck_of_the_Woods
#/usr/local/surf/glassy/overhead
Obvious to those of us who play GTA3 regularly but still manage to overcome the urge to plough over pedestrains on the way to work in the morning...
Um.. isn't it a case of art imitating life? I have fun doing this in NYC on the subway as it is. >=)
-
ping -f 255.255.255.255 # if only
Outraged parents of Disney employees filed a class action lawsuit against Apple, claiming Apple advertising caused their children to "Create a theft."
While I think it would be wrong to hold the entertainment industry financially responsible for such things as Columbine, I do believe they should feel somewhat responsible when something like this occurs. There have always been weak minded people who are easily influenced by others. Since the early days of radio and television kids have acted out what they have seen and heard. The problem however is today's kids want the 9mm assult pistol just like Phat Puffed G-Doopy-Dawg has in latest new video. Their desire is no different than their grandparents' desire for the Secret Society Decoder Ring of the 1950's. The result however is a little more drastic. Rather than thwarting the invasion of the mole men you end up with several dead classmates. Perhaps a little bit of responsibility needs to be taken sometimes.
'Same speed C but faster'
Unless you loose :-)
Then again, you might have a fast connection and rule the game every time...
Why is it the guy with a 50ms ping is always the least skilled?
"And we have seen and do testify that the Father sent the Son to be the Savior of the World"
1 John 4:14
you mean the bullies that got away ?
it's funny how a armed revolt against the schoolground terrorists is wrong, yet for the gov't to do it is right.
i wonder if the lessons from the first world war will ever be learned. human nature is to retaliate against bullying, then the big gov't steps in and supports further actions against the school oddballs (searches, suspensions, expulsions, etc). how long until a real geek revolt happens.
- tensions in our lives that are attacking our minds, unite themselves together to make our consciousness blind - op'ivy
The same way movies influence us to say, "She turned me into a newt!", or, "Run away! Run away!".
The same way tv influences to make corny quotes from Star Trek, and quotes that can silence an entire room from Babylon 5.
The same way watching anime might have you trying to get your girlfriend into a pair of cat ears (rrrowl!).
Make no mistake, violent games influenced the attack on Columbine.. But then, it isn't the games that were responsible.
Parents, pay attention to your fscking kids, or don't have them. Schools, pay attention to your students, or.. Wait, there's nothing to be done no matter how horribly a school treats students.
Instead of passing legislation which prevents football-itis from running educational instutions, we've got shit going through congess that bastardizes the Constitution.
Taco, do something useful with the Slashdot subscribtion money - and hire a lobbiest in D.C.
It seems to me that most people who play video games do it to escape. We don't want real life to be like this (well, sometimes), we want to leave the duldrum, mundane existence for a little while.
If that is falling blocks to be stacked in a certain order, or fraggin' a thousand in online deathmatch, it doesn't matter. I've played many more hours of tetris than probably any other game except solitare (universal availabilty principle), and yet I don't compulsively stack things in my physical environment, nor do I play solitare with real cards when they are in front of me.
TV is way worse than VGs, and is probably not that bad as an advanced from of cultural memory. The media that presents that memory should not be blamed, but instead, the culture should be examined. There is a reason. It's terribly apparent, and video games are merely symptomatic.
and funny.. or maybe just disturbing.
this is my sig.
Ever notice that there's been no school shootings since BJ Clinton (Hey, that's his name!) left office???
I don't believe it. There must be a million disallusioned housewives who don't know their kids favorite colors wondering what excuse they'll use now...
Fuckin spend some time with your fuckin kids and quit worrying about "outside" influences. Fix your fuckin "inside influences" first.
Congrats on the judge with a brain. Yeah America.
As Britain I regularly beat American All Stars in Joe Madden's Football, but that doesn't make the UK better than the US at American Football :)
Conversion Rate Optimisation French / English consultant
I guess its sort of a sad thing that the judge should probably be applauded for this.
It seems all too popular these days to blame the symptom rather than the disease. When are we going to wake up and realize that guns don't kill people and video games don't corrupt youth. The problem with Columbine isn't the guns. Its the fact that two teenage boys thought that it was OK to kill all of their buddies.
The root of the problem lies in the continual de-moralization of our society. I think it would help to remember our priorities: when we say - Life, Liberty, and the Pursuit of Happiness, life comes before liberty. And in order to preserve life morals are essential. It becomes a delicate balance between an individual's freedom to believe and carry on as they choose and if some of these activities and beliefs are downright bad for society as a whole.
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The judge said the two gunmen were the ones responsible for the teacher's death.
Jesus the Christ, we have to waste a judge's time with this crap?
Maybe, you know, the gunmen liked violence and violent movies/games because they were unbalanced, violent people?
Nah, that would be too illiberal.
Garbage in Garbage out, if someone fills their life with gross and violent influences all day, thats what they learn, simple fact.
But, most people are stable and sane enough to see these things as the trivial and stupid games they are. So the balancing force here is parenting, crappy parents produce crappy kids.
If someones child goes and shoots up a school, how dare the parents blame the video games the child played. It was in your house and under your 'guidance' that he played them in the first place.
So either way the parents are responsible. Sadly, nobody wants to take responsibility for anything anymore, so the blame must be shifted somewhere easy and politically correct.... blame videogames, or music, or drugs or whatever.
If these kids' parents had been paying attention and showing care for their children, how could they possibly have gone that far without notice? Was there notice? And if so, do you think they will admit to it?
The world is a crummy place sometimes, but at least we have punk rock.
(/end rant)
- rob
The truth is bigger than your beliefs, your opinion of truth has no impact on reality. - rtaft (5.15.2002)
These people are always going to find a way to 'influence' them in a direction they inherently want to go anyway. It's like terrorists citing God as the motivation for their actions - that's nothing more than a psychotic rationalization. Same as this case.
Karma: Professionally Doomed (mostly affected by inability to keep opinions to self)
What's this crazy notion that we've developed that as long as something isn't against the law, it's OK? Did games make these children pull the trigger? Of course not. Could violent video games have made it more thinkable or imaginable? Of course they could have.
I like my video games as much as the next person. My wife and I battle to sit and play Ghost Recon at night. But after I play a game like that, I do feel a heightened awareness of my surroundings. I do feel more reactive. And I do find it easier to imagine/contemplate violence.
A society with a very high level of comfort with and expending much energy on imagining violence and immersing themselves in fantasy violence will certainly become more violent. Which comes first is irrelevant. The two do complement and reinforce each other.
Should that make fantasy violence illegal? I personally don't think so. I don't believe in the possibility or even desirability of a "safe" society. But we should be big enough to stop shrinking from admitting that we are paying a price for our pleasure.
Our response to accusations like this shouldn't be denial, it should be something more like, "yeh, so?"
Now we are going to see a slew of lawsuits saying that Transformers, G.I Joe and MMPR are what taught these kids how to behave violently.
"But your honer. I saw Optimus Prime loading and pumping a 12 gauge shotgun. Also G.I Joe had some pretty realistic battle sequences... Whats that? yeah I work till 11pm..and yes I let them do whatever they want.. They have a key to the house yes.. No I couldnt tell you what my kid does after school."
I guess I better start hording all violent cartoons and such before they are pulled.
WTF is up with these people.
If I were only smart enough to accomplish the things I dream about.. Or maybe too dumb to care.
When the Simpsons first came on television, my siblings and I weren't allowed to watch it. Mom was afraid we'd start acting like Bart (although I guess it was possible we'd have turned out like Lisa, too, hm?).
:-)
Where was this conclusion years ago?
Say what you will, but I personally believe that there is some correlation between violent video games and real-life behaviors. Kids, especially teenagers, are very impressionable. Studies have shown that the brains of teenagers go through changes more drastic than those of any other age group. (This is one of the reasons why alcohol consumption in teens is believed to be more dangerous than in adults.)
When young people are that impressionable, in an already emotional state (all of us remember the strange mood swings of being a teen), and are then bombarded wtih scenes of graphic violence, is there any wonder why they react in such a manner?
When young people are presented with, what seem to be, earth-shattering problems (breakups with a girlfriend, divorce of parents, failures at school, etc.) and at the same time they are watching television shows, movies, and video games in which violence is the answer to all of life's problems, these kids can be influenced subconciously to believe just that.
This is not to say that ALL violence in video games and movies caused ALL of the violence in our society, or that it causes violence in ALL teenagers who view it. I played Doom, Quake, et al all through high school. I'm a big Steven Segal fan and watched all of his movies when I was a teen. But, I've never acted out violently. Nor do the thousands of other teenagers who view the exact same types of thing each year. However, we can't rule out that it could be that these specific individuals WERE in fact influenced by the media they were watching.
Yes! Great Idea! A game that trains... err, I mean, simulates flying a 747 into tall buildings for big points. Awsome. It would market best in the Middle East I think, but you would have to code if for more modest systems... 16 color graphics, pc speaker sound, 256k maximum memory usage, DOS platform... but talk about a runaway best seller.
Of course, in the US, MS already made this game... it's called Flight Simulator.
After all of these years bashing Microsoft as a company, and Windows as an operating sytem ... people WANT the source code to modify and develop upon. This whole argument just completely baffles me.
I honestly feel that we need better teachers in order to decrease this troubling violence that we see and hear in the news so often these days.
:: One Platform To Rule Them All
What we as a country should strive for is a nation of parents that expect public school teachers who get paid slightly more than garbage men to properly raise their children. After all, school is where a child should get their ideals and ethics. School isn't just for learning scholastic-related things or interacting with peers of your own age; school is an institution that should make chicken salad (an amazing education) out of chicken shit (tax cuts limiting teacher salaries, school budgets, etc.).
We need to stop blaming videogames for producing such evil and disobedient little brats and put the blame where it belongs -- on the teachers.
*Someone get a mop to wipe all my sarcasm off the floor*
monolinux.com
*Whew*
Safe for another month or two. Until some whackjob one-in-a-million loonytunes hears God speaking to him from his TV or monitor and goes on a rampage. Then it starts all over again.
Although I don't usually watch network TV (the box is there for PS2 and DVD watching) I happened to catch one of those John Stossel news reports on bullying on the playground. I can see why kids want to strike back. Bullying looks like it's a LOT worse than when I was a kid (and that was hell)... and it's not because kids are really any more vicious, or teachers are any more dumb... What they neglected to mention during the report is that the overcrowding of classrooms and playgrounds means you have a dozen duty teachers trying to track 1200+ kids at once. It makes for a lot more kids getting away with tormenting each other. Is that the cause? I don't know, but I spent a lot of time wishing I could make the 6 foot, 200 pound grade six kid explode when I was in elementary school. (Now he's got no teeth, and a considerably lower IQ... so I win)
People will shove the blame around where they can, that's for certain. Even the parents who love their children dearly don't spend enough time nurturing them because society says you both have to work long hours for shit money to provide your kids with stuff they don't need. Forego the luxuries sometime, and go outside and play ball together. Or build a fort. Hug your kid, and ask them what's going on in their life.
But I'm preaching to the choir here. You guys know the score, maybe it's time other people tuned in to the game.
gunmen Eric Harris, 18, and Dylan Klebold, 17, -- who were also killed during the massacre-- were avid fans of violent video games and the movie ``The Basketball Diaries.''
So, if it were discovered that the killers were fans of chocolate ice-cream should we sue Baskin Robbins?
Columbine was truely tragic, my heart goes out to the victims. However, being hurt does not automatically make one right. Nor does being a victim entitle one to blame and attack anyone remotely related to the crime.
In this case the families of those killed could not see justice done to the killers since they are already dead. The natural human urge is to get back and exact justice in attempt to compensate for suffering. Since the perpetrators of the crime were dead, a substitute had to be found. But, that doesn't make it right or just.
The judge said the two gunmen were the ones responsible for the teacher's death.
Thank God for a judge with common sense.
Things were perfect in the times of our forefathers. We've just managed to fuck everything up with our know-it-all attitude.
Used to be a man could earn enough to support his family. Then women wanted the "validation" provided by holding jobs. Now mom & pop _*BOTH*_ have to work just to make ends meet. While junior learns how to make amphetamines in the basement thanks to the internet.
Time used to be that we didn't have laws against murder. Didn't need 'em. People looked after their own. If somebody needed killed, well, by gum, somebody killed 'im. And only people that needed killing got killed. Nowadays, the gubbemint has all the sheeple brainwashed to run to the police for protection instead of taking responsibility for their own safety. And now, you have people running around shouting and killing and revelling in joy. Your "Freedom" has lead flames and the ecstacy of destruction.
Pansies.
So if the Windows source code was GPLed would it suddenly be a better operating system than *nix?
There's principles: 'consumer is king' is not the reality of capitalist markets.
There's propaganda 'lunix rules micro$oft sux'
Personally I like *nix, but GPLing Win would destroy *nix since corporations would no longer save on licensing. Do you really think offering joe consumer *nix for the same price as win would be a big seller?
Sorry, what was the topic? Err go USA! Make laws based on fact! Uphold peoples rights! Rar rar rar!
Maybe the events of September 11th, the current and ongoing war in the Middle East, and all the other various world conflicts made the judge smack himself in the forehead and say "It ISN'T video games that cause violence." I feel for the families of these kids, and the families of the victims, but sometimes you can't find someone to blame. Sometimes bad things happen, for no reason that makes any sense. Sometimes there ARE no answers. A lot of people blame the parents, but in fact they probably aren't to blame for this. I am sure there are a lot of worse parents out there, and their kids didn't go ballistic.
What is even more depressing to me is that I had almost forgotten about Columbine.
My beliefs do not require that you agree with them.
The tone of this editorial makes it sound as though its completely nonsensical to think that a video game could provoke undesirable behavior in a person.
What reason do we all have to simply *assume* that its not possible for a video game to have a large negative effect on someone's psyche and "cause" them to commit criminal acts?
This is the sort of thing that has to be examined on a case-by-case basis - its ignorant to go around touting "Video Games Cause Absolutely No Mental Harm!" just because you dont think *you'd* ever run someone over.
Of course, there's a difference between a video game "causing mental harm" and completely vindicating a criminal of their responsibility for their actions. I'm not saying that murderers should go free just because "the game made them do it" - I'm saying be more sensible about the sorts of sweeping statements you make.
Video games *can* influence a person to do any number of things - to travel great distances to get to QuakeCon, to pay money online to buy virtual items in Everquest (or whatever people play now), or to spend months designing software that lets you customize levels. Murder is a far cry from these things - but the extent to which videogames influence us is only increasing. In 1981, people didnt drive to quakecon, and they didnt pay money for virtual power-ups.
Video games are becoming a more integral part of (some of) our lives - this tightening grip is not something to take lightly. The question of a game leading an individual to murder should always be addressed seriously because it only becomes more likely as games become more personally involving.
How long will it be before someone in one of the MMORPG's goes crazy because a guy in the next city ruined his player (which he was about to auction on Ebay for $3000) - and decides to settle the matter with a real shotgun?
I see quite a few posts already saying that this decision helps to place the blame where it "belongs" -- on the parents.
But what about parents who do a good job? Parents who read Dr. Spock, have family dinners, spend a night a week with no TV but playing games and talking to their children, and yet STILL have children who grow up to be Charles Manson?
It's entirely possible that even the best parents in the world could have evil, maladjusted, sociopathic children.
We, as a society, are very quick to (1) Assume that someone "must" be responsible for anything that goes wrong, and (2) sue the crap out of whomever is currently assigned blame for #1.
For a while it was ADHD and Ritalin. It's often lousy teachers. Then it was rap music and/or video games. Sprinkled in there occasionally are parents, teachers, and school administrators (not to mention on-site security officers or the bus driver).
Hasn't anyone thought to blame the people who actually commit the crimes?
We as a society have to get used to the fact that you don't always know why, that there isn't always someone who has the power to stop things, and that we aren't always entitled to restitution.
Alright, everyone, repeat after me: "Shit happens."
now we can get on with attacking the NRA, guns, gun manufacturers and responsible gun owners. Sure am glad that silliness is out of the way now!
GO GORE AND NADER! WOOHOO! TELL ME WHAT TO THINK!
Next thing you know, the 'Girls Gone Wild' will sue the video producers for getting them drunk and making them flash the camera...
Oops, guess it already happened: Girl Gone Wild Sues, Wins
I'd have a personalized plate on my car, but "toxic bachelor" won't fit into 7 letters.
Here.
It was called "schoolyard slaughter" you pick your weapon, ak-47/uzi, etc, then you hang out at the playground and little kids come frolicking around and you blast them. the little boy with bouncing the red ball was hilarious when he died. eheheheheh This was available on an old platform. Anyone remember the Atari ST??? I think there are TOS/GEM emulators around for the PC, I bet if anyone looked really hard they might be able to find it out there in an archive somewhere...
The ultimate shooting game has already been created and if you didn't have an Amiga, you missed it.
Smurf Hunt!
You, a shotgun, and Papa Smurf... need I say more?
I could be way off base here, but after playing GTA3 for numerous hours and then getting in my car, I tend to believe that some with less willpower might find it hard to control themselves.
The game is just too damn fun.
(2,3-Benzopyrrole)
Hehe -- the guys corrects his own grammar and it's flamebait. I don't know why I find that so funny, but it is.
There should be a moratorium on the use of the apostrophe.
Max V.
NeXTMail/MIME Mail welcome
C
There's no problem that cannot be solved with a suitable amount of high explosives
Many people simultaneously believe that:
1) Behaviour Can Be Learned
2) Video Games Can Be Educational
3) Video Games Cannot Teach Negative Behaviour
Does this belief make sense? Children take their cues from all aspects of life, including the games they play. No, I don't believe violent video games should be banned - but I believe they should be rated, and those ratings enforced. 18+ for games like Quake. "Let's see some ID kid. No? Well, I can't sell you this game - I'd risk a fine or revocation of my business licence."
The parent could still buy it for their child, but at least they'd be forced to accept their responsibility as a parent.
Columbine happened right smack in the middle of a time period when we are witnessing the breakdown of the basic family unit, and the collapse of parental responsibility.
Video games are not the direct cause, but neither are they unrelated or innocent. They are one contributing factor in the fabric of society.
Yeah, they played video games that made them go and kill people. Lets sue them. Lets just forget about the fact the guns that they used to kill everyone are easily attainable and loosely regulated. Obviously pretending to kill people is much worse then manufacturing the tools to actually do so.
I could be way off base here, but after playing GTA3 for numerous hours and then getting in my car, I tend to believe that some with less willpowermight find it hard to control themselves.
The game is just too damn fun.
(2,3-Benzopyrrole)
Studies of bullying behavior are just now starting in the scientific community. One of the things that researchers are recognizing is that people who are abused tend to have *different* values for what is abuse and bad behavior - basically, someone who goes through abuse or neglect tends to "grow up" faster and not recognize abuse in themselves. That is one reason why children of abusive families tend to carry on the vicious cycle to their own kids; and it is also a key to how someone who is bullied in school (or maybe bullied at home and carries that to school) would resort to such mind-bogglingly violent options.
There needs to be more investment in counceling and positive reenforcement in schools - perhaps as early as elementary school. Yes, a significant number of people who read this site were probably bullied and ostracized when they were younger (I still have bad memories of a rather unfortunate day in 6th grade when I wore a yellow hair band that did not match the rest of my attire). Most people do not go home and gather up the dynamite and a few gallons of gasoline, but some individuals have different receptors for pain and abuse. This is just a prime reason of how environment can alter our brains at the *cellular* level - changing even how the DNA is transcribed.
"If the whole world depends on today's youth, I can't see the world lasting another 100 years." Socrates
The judge said the Gunmen were responsible for the killings.
So Piss Off!
Yeah, they used guns and killed people with them. Let's sue them. Let's just forget about the fact that the people doing the actual killing lived in a society where killing is acceptable. Obviously manufacturing something used to kill a person is much worse than actually killing someone even if it's with one of the tools designed for some other purpose.
-- 'The' Lord and Master Bitman On High, Master Of All
About a new possible Bill in the State of Michigan regarding the sale and rental of video games that have violent content in them.
I am going to find out who this idiot is and ask him why he believes that parents are incapable of raising their children.
I was also going to point out that a law similiar to this was passed and then reveresed in court, in the city of Indianapolis recently.
Parents do not need additional laws that give them even more reason to shirk their duties in raising their children. If they do, then they really shouldn't be parents. Work a few less hours and frikkin' raise your children. I know that when I have children, I or my wife, whomever is making less, will stay home and raise the children.
Again, those children in Columbine, including most of the "Copy-cat" children, were all on some kind of psycotropic medication, had two parents that worked more hours than they spent with their kids and probably barely knew what their kids were doing, thinking or planning.
That never happened to me, because my parents were there. Sure, sometimes they seemed annoying, but for the most part, they spent time with me and my siblings. They took us places, explained the actual difference between right and wrong and helped us become the good citizens that we are today.
Today's children don't have parents, they have lax animal trainers that are barely there to feed and change, let alone train the children they bore. Get a grip people, stop supporting these silly laws and start supporting your children.
Another thing, your children are growing up. If you don't teach them about the REAL WORLD, then they are going to learn all the dangers on their own. If that means they get pregnant at 15, then that is really your fault for choosing not to talk to them about sex. If they end up whacked out on drugs, again, you should have talked to them about drugs.
My parents did that for me and yours may have done that for you. If you turned out okay and actually had parents there to raise you. What makes you think that your children will be okay without parents?
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.sig seperator
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If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
I was watching the Discovery Channel, and "they" were taking about how baby monkeys that were separated from their mothers early, or raised without them grew up to be antisocial monkeys with low serotonin. They also said that a study of the really violent, troublemaking Marines also were found to have low serotonin. Being on paxil myself, I can tell you firsthand that increased levels of serotonin reduce any urges I might have to bring my rifle (Weatherby 'Walmart special' Vanguard 7mm Remmington magnum) somewhere to kill as many people as possible before I am brought down myself. I'd much rather be happy. I'm trying to get an attractive, loving girlfriend, which would increase my serotonin levels, but I haven't had much luck. So, instead I immerse myself in hobbies, like photography, MOHAA, UT, Serious Sam, Red Faction, RTCW, NOLF, and going to the shooting range. Oh yeah, and going to strip clubs, and occasionally getting a dirty magazine like Private. Paxil makes the world a better place for me. I don't seem to feel so depressed, lonely and hopeless while on it, even though nothing has changed. If people were happy, they wouldn't commit mass murder-suicides. I think if anything causes violence, it's low serotonin, which could becaused by lack of attenion or touch as a baby, abusive or neglectful parenting, a bad bunch of genes, or maybe being mistreated on the playground for years and years. Everything has a reason. It's nature's way of keeping it's own, sometimes objectionable balance. In this magazine I was reading, even baby hyenas will kill their siblings if food is scarce. It's all nature and chemicals. Don't feed your dog or cat or rat for a couple of days, and see if it affects their mood any.
Dipshit, that episode was making fun of attitudes that mass media is not responsible for its effect on its viewers. You apparently missed the irony.
There is a difference between accepting violence and glorifying it. Truth told, most video games are still so cartoonish or garish that they don't stand a chance of influencing someone as much as a television show.
It didn't take GTA3 to do that to me -- I was having trouble not running people over after Carmageddon.
Still, I didn't
As a blue person, I find it repugnant that some sick fuck would squander their time playing, let along writing such an evil game that's only purpose is to incite violence against people of color.
Check it out: Smurf Hunt.
Take note that the statement was that double integrals were the best way to find said area. It works, but it's hard to argue that it's the best way.
Virg
Humm, look where these kids live. In Columbine everyone's parents have arms jobs. Many individuals get a pay check building, designing, and advocating guns, missiles, bombs, etc. Why is everyone shocked that these kids are resorting to gun violence to solve their problems. It just seems like a big "duuhhh" to me. Stupid Americans and your militant ways.
I wish I lived in Canada. Practically every other person up there has a gun and violent media doesn't seem to send them on killing sprees. As I recall, not very many people die from gun violence up there at all. In the US tens of thousands do, but in Canada I don't think the numbers even breach one thousand. I could be wrong though.
"Things are more moderner than before- bigger, and yet smaller- it's computers-- San Dimas High School football RULES!"
I was hoping someone would mention this. If I didn't see it, I was going to post links to this story myself.
As a GTA3 fan myself, and an occasional Boston driver, I often find myself coming up with "alternative" ways to deal with the traffic and aggressive drivers. I've never acted on any of these thoughts, and they actually make driving a bit more tolerable (since in my mind I'm planning carjackings and escape routes while waiting at stoplights).
-Ryan
Dr LHA says, "Obvious to those of us who play GTA3 regularly but still manage to overcome the urge to plough over pedestrains on the way to work in the morning, but good to see someone high up showing some sense."
Let me see if I've got this straight.
It is suggested that video games cause some people to behave violently. Yet Dr LHA play video games and does not behave violently. Thus the suggestion is proven false - QED.
You guys sound like this is a great topic to post your opinion on how its not video games and other media that got the "kids" to kill "kids" at Columbine. Whats the quickest way to get rid of something? Kill it. Right? Even with OSes killusr bla-bla. How do we know? Well first of all turn on that box that sits in front of your couch and click to a channel any channel? What do you see? Violence is OK. Those "kids" are dead and we won't see them again. Go look into a mirror and say that could have been me dead or me in jail. Parents need to take a stand and kids need to be heard. Flame me all you want, I just pray that you or your loved one does not get hurt next time some person in need of some type of attention gets the urge to commit some animal like action.
-Peace
Playing EverQuest, I did have a tendency to sit around waiting for things to happen, just like my on screen character.
Apparently this is a new definition of documented.
Obvious to those of us who play GTA3 regularly but still manage to overcome the urge to plough over pedestrains on the way to work in the morning...
Hey, I don't know about you, but whenever I eat my magic mushrooms, the angry hopping turtles all come out and the only way to fight them off is with my fireballs (thank god for them!).
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Bleah! Heh heh heh... BLEAH BLEAH!!! Ha ha ha ha...
The difference between games & real life is easy enough for most of us to distinguish between - but for kids who get addicted & start playing them for hours a day I'm sure it's not. Anyway I'm glad the judge ruled that way because if he didn't people would start suing all sorts of companies for big bucks over rather tenuous links between behaviour of their customers & their products.
After a long gaming session usually the things I want to do are eat/ sleep - not go out and kill someone!
Level 80 - Computer game cheats, hints & tips
Why is it the guy with a 50ms ping is always the least skilled?
:-)
That's your ego's security blanket, dialup boy.
It hurts to admit someone's better than you, so you delude yourself that his(her) score is all because of ping time and not mad skillz.
0 1 - just my two bits
But does anyone really doubt that there are a few fringe elements in society who will be influenced by movies or games to do Bad Things, things they wouldn't do without exposure to such entertainment? Saying that you or I or 99.999% of /. readers won't be influenced by entertainment is likely true but a different matter. When it's your relative (or you) that's the victim of the one-in-10,000 nutcase who's pushed over the edge by some otherwise innocent software, it's harder to accept that position.
I'm sure we mostly agree that the judge made the right decision in this case. We're happy because this is a statement that people should be accountable for their own actions, and shouldn't pass the buck. But the entertainment industry is also happy, since video games are very profitable, and big companies like Sony and Microsoft know that kids like games with violence. It's important, I think, to realize that this is a victory for those of us who believe in personal accountability, but it's also a victory for some people in the entertainment industry, who care much more about the fact that they can continue marketing violent games to kids.
The "Magic School Bus" game (or Spelling Bears or whatever is cool these days) doesn't teach you anything that goes directly against what you're being told elsewhere. Your teachers say "Be nice. Share." Your parents say "Don't hurt other people" (if you have nice parents). If you go against that because of something you saw _in a freaking VIDEO GAME_ (or on TV, or whatever), it's likely that you're messed up in the head in ways that make hurting others more or less inevitable - wheither you play video games or not.
Freedom: "I won't!"
That child was suprisingly coordinated and, uh, flexible. If I tried to kick somebody in the nose in a school bus (assuming it was crowded and moving), I doubt I'd hit his nose. Chances are I'd overbalance and fall on my ass instead.
I remember well, friend, we have just got down from the trees then. If another simian tried to take your girl, it was just a matter of finding the nearest rock of the appropriate size and tear open his head. If an idiot made too much noise when we were trying to get the zebra, we just left him out of the cave during the night anfd the lions or the wolfes would feed themselves happily.
But even then grampa thought we were too soft. "Rocks", he used to say,"you young monkeys keep relying on modern technology for your killing and eventually you won't even know how to kill with your hands". And then he would go into an interminable rant about the time when we were in the ocean and there were no hands to hold the rocks and how big were the sharks. But, alas, it is as you say, and grampa knew what he was talking about...
Poor Cain only had the excuse "Am I my brother's keeper" to give to God. I think the guy was in rough shape what with no TV, Books, Games, Music to blame. Although, considering the recent spout of "I was abused... not my fault" I'm amazed it didn't go something like this
... you see God. It wasn't my fault. It's theirs
God: Where is Abel?
Cain: I killed him
God: Why?
Cain: Because my mother and father ate the forbidden fruit so I learned by their actions that I should do bad things too
When can we expect to see a "Columbine High" video game?
My god, if I see one more "In other news..." comment in an article, I'm going to gouge my eyes out.
Similarly, it may or may not be true that violent video games incline certain unstable individuals to violent acts. I don't know. But it's irrelevant. If it is somehow "determined" that yes, video games indeed lead to some violence, then make 'em illegal (or try to
But no way can you retroactively sue people for doing what's perfectly legal at the time.
Whatever.
If everyone just spent a little extra time with their kids. Parents are the first to blame video games but god forbid they spend some quality time with their youngins.
Oh and by the way if someone thinks I couldn't spell the subject - I culd it's just slashdot cut the last bit off.
Level 80
What the heck? Are you talking about nerds violently taking over all the schools, and from there the world? Are you living in some kind of cartoon video game, or am I just totally misunderstanding you? Are these nerds planning to build DeathJustice Robots to Crush both Teacher and Bully once and for all?
Yeah, we all want to punch our teachers, but then we grow up and realize those guys are really poor, and we're not! (er...maybe later we grow and realize that's probably not something to take joy in...)
There was an episode of Picket Fences that I saw a few years ago that had a court case involving television's role in violence with children. The basic plot of the story was a kid fired a potato gun at a teenager's car because the teenager was picking on the potato-gunman's little brother. The potato broke the car's windshield and caused the teen to swerve, rolling the car. The teen suffered a back injury and temporary paralysis. The little brother of the injured teen brought a gun to school the next day and shot the kid who fired the potato gun in revenge.
The city that this show takes place in is a small town and many of the people there suffer from knee-jerk over-reactiveness to events like these. They immediately blamed television for the shooting and pulled it off the air. The defense of the child that fired the gun (not the potato gun) was that television taught him that shooting guns is ok, therefore it's TV's fault.
The way the episode ended (if memory serves...) is that the prosecuting lawyer asked the kid a very interesting question. "When you watch TV, do you see people get shot?" "Yes." "Do they die?" "... Yes." "So television taught you that when you shoot somebody with a gun, they die."
I thought that was an interesting response to this whole TV/Video Games/Music causes violence debate. Movies like Robocop taught me that guns are not something you really want to play with at all. Some would say Robocop glorified violence, but it sure didn't for me. The idea of getting my arm blown off and surviving to feel it didn't settle too well with me at all.
It bothers me that this aspect of television is never explored. Personally, I think TV teaches that guns are dangerous, and that you're really playing games with your life expectancy vs. solving problems with them.
"Derp de derp."
http://civic.net/civic-values.archive/200106/msg00 023.html
Penny Arcade has this old strip of video games on trial. I don't think there is a better way of summing this up.
"It takes many nails to build a crib, but one screw to fill it."
With the Marathon Map editor, there was everything, even our director "soeur Aline" re-named "Sister Alien" for the phun...
It was so good to kill everyone and to hide in the girls restroom...
Does anyone know when GTA 3 for PC is coming out? On a tangent, has anyone had success running any of the older GTA's in wine?
Dunno about Quake, since FPS make me nauseated, but every time I play Crazy Taxi 2, it takes genuine concentration to not swerve in and out of traffic. Obviously, I haven't given in to the urge, but If I were driving while exhausted or intoxicated, after spending an afternoon playing, I might not be able to resist the urge to pull into the oncoming lane to pass, especially if the Offspring were on the radio. (This makes more sense if you've actually played the game.)
Now, it would take more than a momentary distraction fueled by psuedo-punk pop to cause someone to move from playing Quake to taking a shotgun to a classroom of kids, but there is certainly empirical evidence that video games can influence behavior.
I believe a reasonable adult should be able to control himself and recognize the difference between reality and video games. As a 30-year-old adult, I know enough to think, "Hmm. I've been playing too much Crazy Taxi. I keep wanting to pull over into that lane." If I were still a 17-year-old kid, there's a good chance I would pull into that lane, especially if I thought it would entertain my friends in the back seat, because I was invincible, had no sense of my own mortality, and it was fun in the game. I believe parents should take responsibility for knowing what their kids are playing, because a child, even an teenager, is _not an adult_ and doesn't have the emotional maturity to understand that they're being influenced.
I don't think id is to blame for Columbine, but I don't think the video game industry is entirely blameless, either. The defense that "These are mature games, for adult audiences" fails for the same reason Joe Camel is no more: they're an adult product marketed and sold to kids, and they _have_ an influence, even if it's a subtle one.
A teenager will tell you, "I'm not stupid, I know the difference between reality and video games." Which is probably true, on an intellectual level. But how many kids have pretended, if only to themselves, they were SubZero or whatever while kicking the crap out of another kid?
Sorry, this is too dismissing. Ever since I started playing SMAC, I have had the urge to steal technology from the nearby university.
And ever since I started playing MindRover and watching Battlebots, I have been having fantasies about breaking robots.
Stop me, before I kill.
The responsibility falls squarely upon the killers themselves, BUT:
The parents should have noticed the arsenal of semiautomatic weapons and explosives their children were acquiring. There is no excuse for that.
If (I don't know) the kids had previous mentioned their problems with bullies to their parents and teachers, the parents and teachers should have done something about it. I had my ears flicked and my nuts whacked at least once a week for six years in a row, and the only reason I didn't kill those little bastards was lack of opportunity. My kids will not put up with the same shit I did, even if I have to home school them. (I am fully aware that many people were bullied much more than I was.) My parents called the school, we met with teachers, and they even called the parents of the bullies. It didn't help, but just knowing that they tried to intervene was something. I'm under the impression that the Columbine guys were screwed from the start, and no one gave a damn.
The killers are guilty of murder, but at least in this case, the parents most definitely did have something to do with it. They're guilty of negligence.
...and though we geeks are a forgiving lot (usually the first to "grow the hell up"), we can't forget the source of the problem. You all know what it is, same as me. Kleibold and Harris went a few steps too far and acted irrationally, and I feel for the victim's families. But then again, alot of them weren't simply victims, were they...
Blog Prophyts - Right On, Man
....you play GTA3? can I be your friend?
blah, coudlnt stand any of the GTAs,
Finally common sence and placinf of responsibility on parents! it's about friggin time parents are held liable for raising their children the right/wrong way! Tv, media, games, everything ealse has been blamed.. why? because parents refuse to do their part in raising their children. I'm not a parent but the belt and some disipline taught me i could not and should not do certain things. Now parents do whatever and let the kids sit watching tv.
.. but it's about damn time!...
Take for example the incident where a child burned down the family mobile home. They sued Mtv because beavis and butthead kept saying fire and "glorifing" fire. Umm does that mean we can sue movie companies for cheech and chong movies glorifing drugs and causing people's drug problems? no!
I'm sure there are games and movies a bit too gory/bloody/whatever but it's the damn parent's job to keep an eye on the child and explain what good and bad things are.
ok i'm getting off my rant now... sigh
Obvious to those of us who play GTA3 regularly but still manage to overcome the urge to plough over pedestrains on the way to work in the morning
[This isn't a troll, but it sure is going to sound like one.]
My brother has GTA3 (and ironically, he's also a cop). We've both played it and come to the same conclusion - it's just too damn violent.
Don't get me wrong - I do not think it should be censored. I just have to question what is going on in your head when it takes shit like GTA3 to entertain you. It's like watching an animated Faces of Death.
I enjoy games with violence as much as the next guy. Games like CounterStrike or HALO where violence is an effect of realistic gameplay, and it's not done in a gratuitous fashion. It's the pointless violence like beating old ladies to death in GTA3 that I find a little disturbing.
So tell me - what are you GTA fans thinking when you watch blood pool around a dead bystander's head in GTA3? Is it really necessary for the game to be THAT violent? How does it make the experience more enjoyable?
I sure hope it's not just me getting old, because I'm gonna get a hell of lot older than 24.
The US is a society of extremes - Violence is just one example. Is it just coincidence that incidents such as this generally always happen in the US?
These unfortunate killings are symptoms of a failing society. Nothing more, nothing less.
And that goes for any society. However, I cannot ignore the fact that the rate of violent crime in America is far higher than that of say, European countries. Residents of European countries all (with a few exceptions) have access to the same video games as US citizens do - Draw your own conclusions on whether video games have an adverse effect on society.
But blaming society is the next step up from blaming video games: At the end of the day, we as individuals are responsible for our own actions. Like video games, society is also used as a scape goat by people; to blame what are ultimately *THEIR* own actions upon. Although I feel it has to be said that in a healty society (or healthier), incidents such as this will no doubt happen far less often. Using video games as the straw guy is far too short sighted for the situation. It is us as collective individuals that make a society, the day that the Columbine's stop happening is the day after we take a good hard look at ourselves. I find it very difficult that this will happen in the US anytime soon, money is the only thing that governs there: I cant see a billion dollar weapon industry being made obsolete in the forseeable future.
This trend of 'Who Is To Blame®' was spawned by the media, many people will follow it like sheep. The notion of personal responsibility is sadly diminishing.
More to the point, the very idea of resorting to adversarial behaviour is common in the US, to the point where it is nonchalently accepted: It is regularly practiced by the US government and is seen by many of its citizens as a viable solution - This will have an effect on peoples subconscious. Not everyone will resort to killing people that they have a grievence against, but expect it to be more common in a society where adversarial behaviour is the norm.
OK, some people are in need of help and/or attention, and if not helped will do something anti-social to garner that attention. I don't think anyone is advocating that they shouldn't be helped.
What is being said though is that for kids, the first point of help is their parents. I can understand a young child acting violently after watching a violent program or playing a violent video game (or seeing a violent act). I cannot however, condone a parent letting their child(ren) continue to act in any violent manner without taking action. I *cannot* excuse any parent explaining away aggressive and violent behavior in a teen or young adult using the claim that it was the fault of the TV program or video game. I actively blame *any* parent who allows their teenage children to acquire automatic weapons and ammunition, store them in the family house, and then use them against another person.
As always, we ask, what is the difference between right and wrong? Well, I was taught this at an early age. I didn't learn it from TV. My parents instilled it in me, deliberately, and painstakingly. I have played video games and watched violent programs on TV all my life. I have ever gone on a rampage through my school with a sub-machine gun.
While I'm sure most of us here will agree that case was without merit, I'm glad Judge Backock, in dismissing the case, has furthered the precedent(s) which he sites.
Law has little place laying guilt (or regulating) where we (society/parents) should teach right from wrong.
Can law ever teach the criminal, their parents, or the entertainment industry to do the right thing, what ever that is?
The real issue lies within the parenting. Most parents today don't have the patients, skills, or will to raise decent children with morals.
I see kids at the grocery stores swearing at their parents without reprive. I see kids on the side of the street throwing rocks at cars without fear. I've had several kids who look to be under the age of twelve come up to me on the street and ask me for a light for their smoke.
Do you know why children do these things? Because they can. With each generation society is growing even more complacient towards their offspring. Parents are, be it due to laziness or lack of rearing skills passed from their own parents, letting their children run wild. Because of this, these kids are growing up thinking they can do whatever they want, to whomever they want, with no real grasp of the consequences. As if it's not bad enough, these kids grow up and pass on the exact same behaviour to their own children.
Until the majority wakes up and understand that THEY are the moral palette from which their children draw, not TV, not movies, not Video Games, things are only going to get worse.
Whe I read the headline:
Columbine Video-Games Suit Dismissed
I was shocked.
I mean, who would have the balls to create a Columbine based video game?
I was unfortunate/stupid enough to have started to take steps to make a halflife map of our high school about a 5 months after the columbine shootings. It was also in the same county as the shootings at Thurston highschool (Eugene, Oregon). I was expelled on the spot after asked if i was making the map then told to stop & I replied I would stop working/talking about it at school but I would do what I wanted at my own home. It was poor judgement on my part but I was a kid that didnt like to take no for an answer.I was well known in the shcool, even quite popular but also known for knowing a bit too much about techonology.
you see, I too was in there shoes. I had the plans all set out to do the same thing. I could have kept my parents from finding out what I was doing, and they watched me like a friggin hawk. It ain't hard to hide a 6 inch metal pipe in the garage, the wicks in the sowing cabanet and the gunpowder in the air duct. Come on! bad parenting is to blame, its those asshole libral children they went to school with. Now I know that not all of you can see this but, look at it from my shoes.
.... what ever. Most times it was just suicide for me, but there were times when I drew up these elaberate plans, simialer to theirs.
You go to school everyday(your parents make you). Everyday when you get to school, starting at age five, you have at least one person calling you a name, saying this about you or saying that about you, or in some other way getting stripped down to nothing because you look different, you act different, or what ever they decide to pick on you. Have this happen to you for about 10 years. See how much self esteem you have. Seritonin, what-ever. ADD and sh*t. One day, you are getting picked on and bame! It comes to you, I can stop all of this. If I just
Why did I never do them? Simple, I went to a different district in high school and was accepted there. Had I go to the high school I was supposed too? That question will never be answered. Who knows you all could be talking about the Wellington High Shootings and I would be dead.
If you have to blame anyone blame those F__Ks they were forced (by state law) to go to school with.
But thats just my take!
Being pissed of at society isn't bad. How else do you think change happens.
Ahh.. The mind what a wonderful trap!
That's a pretty silly remark. You are assuming that your reaction to GTA3 is the only foreseable effect.
It is said that people like to think that videogames can be educational but that they can't teach people to kill, which is contradictory. I don't see anything wrong with treating videogame ratings the same way movie ratings are treated. You must be a certain age to buy this game. Fine.
However, carding kids is a bandaid on a gaping wound. If we are to try to address issues of violence in children, then why aren't we concerned about activities children are ENCOURAGED to participate in that aren't simulations of violence, but actual acts of violnce, namely contact sports? You can't have it both ways remember? You can't say that videogames teach children to be violent but sports such as football, wrestling, boxing, and hockey don't. Serioulsy people, think back to high school, who were the people getting into fights? Gamers or jocks?
So fine, I'll admit that it is contradictory to say that games can be used to teach but that they don't teach violence just as soon other people admit that to assume that virtual acts of violence can teach violence when actual acts of violence don't is just as silly. So when are people going to admit that athletics could POSSIBLY, for SOME people, OCCASIONALLY teach them to be more violent? The same time people get tired of looking for easy answers to difficult problems...
http://www.popularculturegaming.com -- my blog about the culture of videogame players
I know that I act safe. I drive safe, No points on my license, and have never physically hurt anyone, except for my younger brother (which siblings sometimes do), and have never killed anybody. The thing is, I don't THINK its wrong to hurt or kill anyone, or run them over with your car, given that you had reason. I've seriously thought like that for years. Never got in the way, but I've tended to be a violent person inside. I've thought of punching my boss, and more (which I will not comment upon, as one of you may be... well, You get the picture). Its not the games. Its not completely the parents. Its how people treat you during your child hood.
To people who say "Video games/TV/media/etc. are to blame": :D
Can I sue the Mr.Rogers Show for turning you into a sissy?
Thanks,
--
Matt
If I made a game about cutting people's heads off and using them as hood ornaments as you drive around town, and them some kid played my game and decided to do the same thing in life, it's a pretty safe bet he already had something wrong with him before he played my game. It's also a pretty safe bet that if he hadn't used the idea from my game, he would have eventually found another way to carry out the plans of the voices in his head...
You can read the full excerpt in this month's issue of Harpers Magazine (the above which I gleefully paraphrased...)
Gravity!... It's not just a good idea... It's the Law!
problem inherit to slashdot moderation and stuff.. There is no ideal system, so take moderations with a grain of salt...
The problem is that not everyone plays video games. They don't know what to do when approached by someone with a gun.
As I learned, the best way to avoid getting shot was through Counter-Strike which was to bunny hop while running away. Another tactic that they could have used was to strafe left or right. Also if there are any laying around run over any health packs or float armor as well power-up icons.
If they had only knew about these simple but effective tactics there would not be as many tradegies as there are today...
...and FPS are Massacresims. Period.
I play UT myself and enjoy T2 on a regular basis (I play in a clan) but it really boils down to just plain that.
FPS train the visual expierience and hand to eye coordination of splattering things/monsters/humanoids/people with a movement of your finger and reduce the social reluctance to hurt/kill/splatter other moving things that scream and bleed that way and reduce the human violance threshhold substacialy when it comes to firearms. Especially if played extensively without any normal social interaction otherwise.
That's all scientifically prooven a dozen times and more.
If I where king of the US I'd actually prohibit such display of violence on TV and especially in FPS. Nerf Arena Blast can have just the very same tactical challange and the same mechanisim as UT without the screaming and twitchíng and bleeding.
It's just that FPS apeal to this animal like instinct that makes people buy not the stuff with the best game mechanisims, but with the most realisticcally displayed massacreing.
To my opinion FPS makers to some extent actually could be held liable for the misery caused. But then again it's american law that puts teachers who dare issue sexual education into jail but on the other side allows 12 year olds to get their copy of Hitman 2 without any restictions.
No wonder all this crapp happens.
We suffer more in our imagination than in reality. - Seneca
That is true parents are unable to be with their children 24/7. However, the time that they are with their children, they need to instill values and teach the difference between right and wrong.
Sure, there are some children that you will never be able to teach the difference between right and wrong. Typically, those children have severe mental disorders. Which, if I am remembering correctly, describes the two kids from Columbine. I believe that one or both were on psycotropic medication.
While the next few words that I write will be terrible and it was a terrible time in our country for people with mental disorders, it did happen.
30 years ago, children with mental disorders were not allowed in normal schools and many were not put into society. They were confined to state run mental institutions. While the conditions were terrible in most of those places and they cost a whole helluva lot of money to maintain, those children and adults were kept out of society and were kept in a manner that protected both themselves and society as a whole.
Durring the past 30 years, those hospitals have begun to be shutdown by "well-meaning" government officials and people that simply want to save the taxpayers money. Since that time, those children and adults that were dangerous to society have been thrust into a society that is unable to cope with them. These people are put on heavy mind-altering psycotropic medication that they would rather not take, because they don't feel normal and functional when on that medication.
The majority of those people are not dangerous and would not, even if they were off of their medication. I have a very close friend that is one of the non-dangerous types. It is scary when he is off of his medication, but he poses only a danger to himself.
Unfortunately, the dangerous, murderous types are also walking about in society. Free to stop taking their medication at any time. They could be your next-door neighbor. The scary bum walking down the street. These people were once kept from society, as terrible as the conditions were society had fewer of these issues.
You and I know the difference between right and wrong. People that suffer from severe mental disorders do not and nothing will stop them from doing what they will do.
The following link is to a site that has some additional information regarding all of the children that have committed those terrible acts of violence in schools. Please not that most of them were some form of mind-altering medications prescribed by psychiartrists.
http://www.natreformassn.org/statesman/00/schvi
Attempting to hide violence from children is never going to save society. Violence has existed within society for thousands of years and will continue to exist for longer than that.
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If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
That is true parents are unable to be with their children 24/7. However, the time that they are with their children, they need to instill values and teach the difference between right and wrong.
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Sure, there are some children that you will never be able to teach the difference between right and wrong. Typically, those children have severe mental disorders. Which, if I am remembering correctly, describes the two kids from Columbine. I believe that one or both were on psycotropic medication.
While the next few words that I write will be terrible and it was a terrible time in our country for people with mental disorders, it did happen.
30 years ago, children with mental disorders were not allowed in normal schools and many were not put into society. They were confined to state run mental institutions. While the conditions were terrible in most of those places and they cost a whole helluva lot of money to maintain, those children and adults were kept out of society and were kept in a manner that protected both themselves and society as a whole.
Durring the past 30 years, those hospitals have begun to be shutdown by "well-meaning" government officials and people that simply want to save the taxpayers money. Since that time, those children and adults that were dangerous to society have been thrust into a society that is unable to cope with them. These people are put on heavy mind-altering psycotropic medication that they would rather not take, because they don't feel normal and functional when on that medication.
The majority of those people are not dangerous and would not, even if they were off of their medication. I have a very close friend that is one of the non-dangerous types. It is scary when he is off of his medication, but he poses only a danger to himself.
Unfortunately, the dangerous, murderous types are also walking about in society. Free to stop taking their medication at any time. They could be your next-door neighbor. The scary bum walking down the street. These people were once kept from society, as terrible as the conditions were society had fewer of these issues.
You and I know the difference between right and wrong. People that suffer from severe mental disorders do not and nothing will stop them from doing what they will do.
The following link is to a site that has some additional information regarding all of the children that have committed those terrible acts of violence in schools. Please not that most of them were some form of mind-altering medications prescribed by psychiartrists.
http://www.natreformassn.org/statesman/00/schvi
Attempting to hide violence from children is never going to save society. Violence has existed within society for thousands of years and will continue to exist for longer than that.
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.sig seperator
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If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
Having said that, the question is "how large must the change in probability be before we should attempt to control violent video games". The answer comes in two parts - Ammendment I to the Constitution says (more or less) that the delta must be infinite before I can stop the virtual-training; Ammendment II lets me say "bring it on you desensitized cyberpunk".
A large number of posts here are implying that parents are responsible for their childrens actions. Sounds reasonable. But Judith Harris's hypothesis makes even more sense [after you have read her ideas not just some post on slashdot].
Her idea is grounded in evolutionary theory, the conclusion of which "parents have little or no long-term effect on thier children's personality, intelligence, or mental health"
The basic idea is that children will spend the bulk of their lives with their peers, not their parents, thus are biased [by evolution] to learn their social behaviors from peers. Actually there are two modes of behavior, one with parents, the other with peers. The behavior around peers becomes their adult behavior, while the behavior with parents only occurs in thier presense.
I cannot give the full rational for the idea here, but especially if you disagree with me, I suggest you go read her book, it will convince you.
Once you buy her thesis, the connection then to video games is: are video games our children's peers? For some children, they may well be! Probably a good warning is that parental supervision during video game play may subjegate the learned behavior into the first mode, rather than the second.
Ever play a game for countless hours (say, a new game, or a new genre or some such thing), and then stop playing, and have what I think might best be called 'residual mental images' of parts of the game? I recall that happening to me after beating Max Payne, and sometime after Counter-Strike beta 6. I kept seeing 'bad guys' and such.
...and more recently, as in, the last 3 days, I've been playing Dynasty Warriors 3... I decided it was best for me to PUT THE CONTROLLER ON THE GROUND AND STEP AWAY FROM THE COUCH(!) when I started to imagine myself attacking the people running in the gym and to classes with a long stick and a sharp metal medalions on its end...
~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
So society has at least _some_ responsibility to fulfill here - see foster homes, boot camps, guidelines for schools, even jails. IMHO, if there is to be any unity, violent games/TV should be censored/limited to the same degree or more than pr0n/nudity. This is not to say that I think pr0n/nudity isn't overcensored. Just that there is no balance on either side.
Violent games _do_ have an effect, which has to be recognised. There are intelligent folk, I'm sure most posters here qualify, who can distinguish between fiction and reality.
But for our benefit, we should take a little responsibility out of the hands of the stupid. Put the violence in an 18 and up section along with the pr0n. Actually, I would tone down the pr0n to a 16 and up section, and keep the violence in the 18+.
In this scenario the smart parent will make the choice to *actively* make a violent game available to the kid. This will not limit rights, but would limit reckless parenting in its bad side effects.
".... and kick up a stink and make a fuss before someone thinks of blaming us".
Trey Parker & Matt Stone- from South Park: Bigger Longer and Uncut