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Games Controlled By An Exercise Bike

Fidigit writes "I know that most people reading this won't be _that_ interested in exercise, but given there's tech with it ... What do you think about computer games controlled by an exercise bike in your house? It sounds crazy, but it might just work." Update: 01/14 00:14 GMT by T : An anonymous reader points to another example of the same concept.

310 comments

  1. Isn't this old news? by Anonymous Coward · · Score: 0

    I thought that there was something likes this for the NES way back in the day.

    FP btw

    1. Re:Isn't this old news? by Anonymous Coward · · Score: 3, Interesting

      Actually, it was for the SNES.

    2. Re:Isn't this old news? by Anonymous Coward · · Score: 0

      Imagine a beowulf cluster of these

    3. Re:Isn't this old news? by Anonymous Coward · · Score: 0

      in SOVIET RUSSIA the beowulf clusters imagine YOU!

    4. Re:Isn't this old news? by Hognoxious · · Score: 1

      There was certainly one you could find in amusement arcades, ten years ago. You flew around on this airbike thing bursting balloons.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    5. Re:Isn't this old news? by oesii · · Score: 1

      It's actually a lot older than the SNES, Atari had it planned for its computers and 5200 console:

      http://www.atarihq.com/othersec/puffer/

  2. equilibrium by danthedanish · · Score: 2, Funny

    stay lazy playing video games or burn calories? The choice was never more easy than now.

    1. Re:equilibrium by Anonvmous+Coward · · Score: 2

      "stay lazy playing video games or burn calories? The choice was never more easy than now."

      Just wait until they come out with an interactive chin-up bar!

    2. Re:equilibrium by frankthechicken · · Score: 2, Funny

      The way I worked around that perennial question was to play a two player game of Quake III on the dreamcast, controlling the first player using Samba di Amigo's maracas, and using the dance pad to control the second player. Generally the game ending in a messy pile of sweat and blubber.

  3. Eh... by Anonymous Coward · · Score: 0

    This was done years ago...plus it's Playstation, kinda outdated, although Burnout is actually for PS2 so who knows.

  4. Been there, done that... by Anonvmous+Coward · · Score: 2

    Games via the ol excercise bike have been around well over 15 years. Granted, I'm not sure there was ever a mass market product, but it's been done. Nobody cared.

    Know what would work? The 'Dance Revolution' game. (I apologize, the name escapes me...) That's already out and in stores. I think I could stand to exercise that way. Riding a bike, unless I'm actually going somewhere, is not fun.

    1. Re:Been there, done that... by Bastian · · Score: 1

      And playing a game that requires you to barely lift your feet (more like shuffling), is not exercise.

    2. Re:Been there, done that... by OldMiner · · Score: 1
      Know what would work? The 'Dance Revolution' game.

      Two games: 'Dance Dance Revolution' and 'Sambe De Amigo'.

      --
      You like splinters in your crotch? -Jon Caldara
    3. Re:Been there, done that... by Anonvmous+Coward · · Score: 4, Insightful

      "And playing a game that requires you to barely lift your feet (more like shuffling), is not exercise."

      Um, it's a little more than just 'barely lifting your feet'. People who get into that game rarely stop without breaking a sweat. It'd certainly do me more good than the exercise bicycle that's covered in a protective layer of dust.

    4. Re:Been there, done that... by L-Train8 · · Score: 4, Interesting

      How about Namco's PropCycle, where you flew this pedal powered ultra-light thing and popped balloons. It came out circa 1995.

      Or Downhill Bikers? I could see a row of these at the gym.

      --

      Don't forget that Friday is Hawaiian shirt day.
    5. Re:Been there, done that... by jesdynf · · Score: 1

      I really need an exercise bike. Really badly.

      Because I've got a nice one-handed controller for the PSX, and that's possibly the only way I could stand to sit there and do nothing for however long I'm supposed to exercise.

      Probably cheaper than a custom-built bike (or bike attachment-thingie) for a game that isn't fun anyways.

      Besides, my fiancee claims I lose track of time too easily, maybe I'd lose track and keep biking. (:

      --
      Yahoo! Pipes are awesome. How awesome? http://pipes.yahoo.com/jesdynf/slashdot
    6. Re:Been there, done that... by Majik+Sznak · · Score: 2, Informative

      I can vouch for that. I use DDR as my main form of exercise (of course, before that, I did nothing). An hour of marginally difficult DDR tunes is a great workout. There's lots of motion, balance, and jumping around like a dork involved. I recommend it to anybody who can't stand doing traditional exercise due to boredom.

      As far as the bicycle gaming goes, I believe I saw a special VCR arrangement that would play at a video at a speed proportional to the speed you were pedalling at. This was about 10 years ago. I can't remember where I saw it, but basically, they would play a recording of a camera duct-taped to a bicycle.

      Also, there's an arcade game called Prop Cycle where you are flying around on a winged, propeller-powered bicycle. You not only need to pedal a bicycle to control your speed, but you have to steer, pull up and down, and lean side to side (not sure about that last one, but it happens anyway!).

      I'd take Prop Cycle over an exercycle any day!

      --
      Karma: Chameleon (Mostly affected by the 1980s)
    7. Re:Been there, done that... by Sparr0 · · Score: 3, Informative

      Prop Cycle, which came out under a couple of other names too, was my favorite excercise game. I used to play it a lot at the local arcade. Much more fun than any other excercise I have gotten. By far the best arcade game with serious excercise involved. Too bad it didnt include a multiplayer mode, deathmatch (with little guns on the cycle) would have been amazing fun.

    8. Re:Been there, done that... by MisterFancypants · · Score: 3, Interesting

      Yeah Prop-Cycle kicks ass, as far as such games go. They've recently begun supporting Prop-Cycle in MAME... With a small bit of code, I'm sure one could make it support these bikes...

    9. Re:Been there, done that... by langed · · Score: 2, Interesting
      Yeah. This was something that was done WAAAAY back in 1985, with an old Electronic Project 75-in-1 kit.

      My oldest brother put a car alternator on the back sprocket of an old exercise bike, and connected it to the kit. He connected up the relay in the kit to a couple strands of TV coax-- one to the antenna, one to the TV.

      Net result? To watch TV you had to ride the bike. Stop pedaling, and the TV goes to snow. Start pedaling again and the picture returns. It was a great way of forcing exercise... :)
      As an over-active 6-year-old, though, I was often the one to get all the exercise while Mom watched her daily soaps. I remember trying to pace myself so I wouldn't miss anything when I was watching my nightly Star Trek--but I was usually dead-tired when it was over... To this day (I'm 23 now) I can't wear shorts because of how large and powerful my thighs are. People just won't stop staring!

      And the best part was, this particular experiment didn't even require batteries to power the whole thing! The thing was eventually dismantled, though--mostly because Mom got mad that she couldn't see Days of Our Lives while I was at school! But, theoretically, that switch in the relay would wear out--but relays are pretty cheap anyways...

    10. Re:Been there, done that... by MuteflY · · Score: 1

      Know what would work? The 'Dance Revolution' game. (I apologize, the name escapes me...) That's already out and in stores. I think I could stand to exercise that way. Riding a bike, unless I'm actually going somewhere, is not fun.

      Actually a while ago I read something about Konami (makers of DDR) releasing an exercise bike and a treadmill that had different games on them. I wouldn't mind the bike but given that I play DDR quite often the treadmill seems a little redundant. Just like this post.

    11. Re:Been there, done that... by Anonymous Coward · · Score: 0

      Holy shit. It's been that long. Wow I remember playing PropCycle like it was yesterday. Wasn't that easy either.

    12. Re:Been there, done that... by Wolfrider · · Score: 1

      --Yep, that game was FUN - one of the few arcade games I've really enjoyed in the past 10 years or so - but a bit tiring after about 3 plays.

      --
      .
      == WolfriderV6 == I'm willing to admit that *I just might* be wrong... Are you??
    13. Re:Been there, done that... by hcdejong · · Score: 1

      Downhill bikers - hmmm. Does it include a hydraulic ram to fling the biker over the handlebars at random intervals?

    14. Re:Been there, done that... by rppp01 · · Score: 2

      I went to a Q gym a few years ago, and they had these exercise bikes that had a choice of either an interactive race/tour on a tropical island, the same on a ski resort, or a game of soccer (on bikes).
      I remember when I used them, that the tension increased or decreased depending on whether I was going uphill, or downhill. It even adjusted when I hit water or ice.
      I spent easily 45 minutes on these bikes whenever I saw them at a gym. They only worked while pedaling, so no just sitting there. They really were the shit, and I hoped to see more in gyms, and the game/virtual reality/interactive experience made the time on the machines really go by fast. You didn't feel as though you were working out. But at the end, your muscles sure let you know you had just gone through the rigors of a solid exercise program.

      Very nice, I thought. Wonder what happened to them?

      --
      They stuck me in an institution, said it was the only solution, to...protect me from the enemy, myself
    15. Re:Been there, done that... by zapfie · · Score: 2

      Yeah.. uh.. I take it you haven't played much. :P Anyone who's played a decent amount of DDR knows how much of a workout it can be. Hell, I was on the crew team for two years at college and the hardest DDR songs still escaped me. I suppose the lack of exercise involved explains my friend losing 60 pounds playing, too. Just because you don't lift your legs doesn't mean it's not exercise. Stand up and shuffle your legs back and forth as fast as you can... you'll get tired out pretty quickly.

      --
      slashdot!=valid HTML
    16. Re:Been there, done that... by haxordan · · Score: 1

      Check this out from Old-computers.com: VCS-2600 Bike. It is obvious that this is not a new idea at all...

      --
      -h
    17. Re:Been there, done that... by Anonymous Coward · · Score: 0

      hmm Why not mention Para Para Paradise while you're at it?
      A short list of Bemani [the konami division that makes these types of games]:
      Dance Dance Revolution 1-5th mix,Greatest Hits, Extra mix, Oha! mix, Disney mix,USA mix
      DDRMAX [1,2]
      Para Para Paradise
      Drum Mania
      Guitar Freaks
      Samba De Amigo
      Keyboard Mania
      there's a lot more, but ... I'm lazy

  5. Not even a little new... by neutron2000 · · Score: 1

    ...Not only was there an NES/PC (more?) version of this at _least_ five years ago there have been various networked versions of competitive cycles and rowing machines for even longer.

    1. Re:Not even a little new... by SuperMario666 · · Score: 1

      NES!?

      You're not thinking of Excite Bike are you?

  6. This has been around for awhile by The+Analog+Kid · · Score: 1

    They have those bike things in that place(where Body Wars is) in Epcot.

  7. Paperboy! by Ribo99 · · Score: 5, Funny

    Only if the game is Paperboy.

    --
    I wear pants.
    1. Re:Paperboy! by Anonymous Coward · · Score: 1, Funny

      That would be fun, as long as I don't have to also simulate being hit by cars.

    2. Re:Paperboy! by ArcCoyote · · Score: 1

      Ejector seat.

  8. And this is new? by Codger · · Score: 1

    Didn't I ride on one of these sort of things at Epcot center a decade ago? It was a recumbent bike with a monitor above my head, showing a
    "tour" of famous cities + Disney parks, the speed of which varied by the speed I was pedaling.

    Of course it wasn't interactive beyond speed, but it was something...

    1. Re:And this is new? by Anonvmous+Coward · · Score: 5, Funny

      "Didn't I ride on one of these sort of things at Epcot center a decade ago? It was a recumbent bike with a monitor above my head, showing a
      "tour" of famous cities + Disney parks, the speed of which varied by the speed I was pedaling."


      Yep.

      It was about as exciting as the movie Rollerball.

      I bet these things would have been a hit if they played porn instead. "If I pedal backwards, she becomes a virgin!"

    2. Re:And this is new? by Codger · · Score: 1

      In fact, they're still there, now called "Wondercycles".

      See here (briefly mentioned)
      and a hokey review
      here.

    3. Re:And this is new? by chimpo13 · · Score: 2


      I was thinking of porn as soon as I saw the story. Sort of like Jackass where you have a porn doll pretending to give you head as you peddle.

      Some porn, one of those plastic vaginas, and 1 million geeks will lose weight.

    4. Re:And this is new? by Anonvmous+Coward · · Score: 2

      "Some porn, one of those plastic vaginas, and 1 million geeks will lose weight."

      Damn I wanna be a beta tester.

    5. Re:And this is new? by Foundryman · · Score: 1

      Rollerball wasn't exciting? You must be talking about the 2002 version. The one I remember from the 70s was pretty awesome. Admittedly, I was only 10 or 11 years old at the time.
      Now they need to hook a treadmill up to a game based on Rollerball...

    6. Re:And this is new? by angst_ridden_hipster · · Score: 5, Funny

      Beta tester? That's the *last* thing you want to be.

      Bug Report 1821: Evidently problem with voltage regulator. Went into high gear, and received 3rd degree burns.

      Bug Report 1822: Need to improve quality control at molding department. Metal support wire occasionally pokes through soft rubber parts.

      Bug Report 1823: When movie-controller BSODs, evidently the pressure system gets locked on "Maximum". ...

      --
      Eloi, Eloi, lema sabachtani?
      www.fogbound.net
    7. Re:And this is new? by Anonvmous+Coward · · Score: 2

      "Bug Report 1823: When movie-controller BSODs, evidently the pressure system gets locked on "Maximum". ..."

      Bug Report 1824: Somebody hacked in and is now sending pictures of AnonV Jr. around the net with a mustache painted on it.

    8. Re:And this is new? by Anonymous Coward · · Score: 0

      Last I heard, in order to lose weight you needed to exercise for more than 5 minutes at a time, though.

    9. Re:And this is new? by RoshinAU · · Score: 1

      Yeah, and if you pedal forward she becomes your Mom... Sorry couldn't help it, you left yourself wide open for that...

  9. Not news by OldMiner · · Score: 5, Informative

    This has been done several times before. For instance, there is this SNES/Sega/PC/whatever else you want bike which is basically a fancy looking controller and then there's this SNES specific bike, the Life Cycle which I recall being issues in some back issue of Nintendo Power. I think there was even a Pacman-esque game that was supposed to go with it.

    --
    You like splinters in your crotch? -Jon Caldara
    1. Re:Not news by Anonymous Coward · · Score: 0
      Yes, this really isn't news. But this is:

      Raise your hand if you like 'em young.

      Har. Taco must be taking it hard, so to speak.

    2. Re:Not news by mojogojo · · Score: 5, Interesting
      I don't think anybody has done it "right" yet. I've been waiting and watching... for some sort of contraption that you could place your own bike on which could vary the resistance based on feedback from game (i.e. if you are going up hill, then it should be harder to pedal, etc). And all the proper controls easily mountable/dismountable from handlebars...

      If someone made a quality piece of equipment that could enhance excercising indoors on a trainer, then that would definately be something - for the off-season.

    3. Re:Not news by yo303 · · Score: 4, Informative
      I wrote part of the SNES software for the LifeCycle when I worked at Radical Entertainment.

      The Exertainment System is the first truly interactive system that combines aerobic exercise and video entertainment. It consists of a Lifecycle 3500 aerobic trainer, one of the world's most popular computerized exercise bikes, and a Super NES, the world's most popular 16-bit video game system.

      While riding on your Lifecycle 3500, you can use the system to monitor your biking activities (rpm, distance, calories, etc.) or set up a long-term fitness program in the "Program Manager". You can also choose to participate in the game "Mountain Bike Rally". Choose from several riders, several terrains, and several different bikes to have a truly interactive experience.

      It didn't sell very well, but mostly because it wasn't marketed properly. You still see the systems in a some fitness clubs (if you do, enter your name as "ronaye" to see an easter egg picture of my girlfriend at the time.)

      The new system in the article is multiplayer, which should make it a little more fun. It didn't seem to have any feedback to make the pedalling harder, however. That is essential to making the exercise interactive.

      I think systems like this will take off, once they're done right. I mean, plain exercise bikes are already a substitute for real biking, and those are accepted now. "Virtual" exercising systems are just trying to be a step closer to reality.

      yo.

    4. Re:Not news by MSBob · · Score: 2

      Why just off-season? I think there is a huge hidden market of those who will excersise if it is more fun but won't be found in a gym or on a beach because they think they're too fat/skinny/ugly/whatever. It's a huge market to tap into, much bigger than the "6 minutes abs" thingies. It just has to be done right, like you say.

      --
      Your pizza just the way you ought to have it.
    5. Re:Not news by rowanxmas · · Score: 1

      I assume that it pretty widespread since REI had one, which was well-done. It seemed to increase resistance going uphils and all. The only odd thing is that you pedaled a bike in the real-world, but on screen you moved an ATV...

    6. Re:Not news by Voytek · · Score: 3, Informative

      You haven't heard of computrainer?

      I personnaly use a fluid trainer and spinervals videos.

    7. Re:Not news by ThunderInEye · · Score: 2, Funny

      Would that I could afford a computrainer:( I could take a week and do the Hawaiian Ironman.
      I've been using a minoura and the TV. When the commercials come on I spin up. I'm counting on the networks increasing their advertising to make my sessions tougher:)

    8. Re:Not news by Anonymous Coward · · Score: 0

      I actually worked on the Life Fitness Excertainment system on a team which ported Speed Racer, Mountain Bike Ralley, Eurit! and a couple of other titles at Radical Entertainment in Vancouver, BC back in 1994-1995. I personally worked on Speed Racer the longest which would have been a pretty cool title if we'd ditched the side scroller (playing side scrollers on a fitness bike turns out to be kind of difficult for less coordinated people). We had some other problems with dealing with Life Fitness in that we wanted to create kick ass video games and they wanted all kinds of weird caloric scoring fitness crap which tended to not make for very good game play. I think this is going to be a problem which plagues any future fitness video games. Are you building it to be fun or are you building it to get into shape? The two are not necessarily orthoganol.

      Even bigger that that issue for the Excertainment system though was the price.. I think they wanted something like $3500, which is a little steep for the average person.

      Here's a site which explains a little more about it.

    9. Re:Not news by hords · · Score: 1

      Look at computrainer.com. My friend has one of those and I think it is exactly what you are talking about. I tried it out and was pretty impressed. He also has a nice projector beamed onto his wall. With his bikes in front of it, it makes it pretty realistic.

      He also has the same bikes hooked up to his PS2, which makes for some tough racing games!

    10. Re:Not news by John+Harrison · · Score: 3, Informative
      I actually purchased a LifeCycle and began to reverse engineer it. I figured out the signals coming from the alternator control board but I don't have the EE type knowldge that I need to make a serial port controlled device to send signals to the control board.

      Anyhow, once you have such a device you could do all sorts of things. Making the pedalling harder would be very simple. My initial plan was to hook it up to the open source version of TuxRacer and have it get harder when you go uphill. A simple version of a MarioKart type game could also be fun on multi-player. The interesting think is that if you had a control device it would be very easy to retrofi any existing LifeCycle to work with such a system.

      Imagine a gym in which you can "race" against the person next to you or against a person across the country.

    11. Re:Not news by Anonymous Coward · · Score: 0

      Imagine a gym in which you can "race" against the person next to you or against a person across the country.

      I would cheat.

    12. Re:Not news by WNight · · Score: 2

      I think the obvious answer is to make it fun, then you have to kick people off the bikes and they've burned slightly less calories, but for longer, and are dying to do it again.

      Make it exercise and you've defeated the point.

      But, I assume that was largely your point.

    13. Re:Not news by mojogojo · · Score: 1

      yup, you are right, the computrainer does appear to have a "electronic load generator" attached to the rear wheel. this definately fits the requirements I mentioned. cool!

  10. Nothing new... by sjehay · · Score: 5, Informative

    See here for a commercially-available product for interfacing turbo trainers and Playstation (2)s that has been around for a while...

    1. Re:Nothing new... by Black+Perl · · Score: 2

      Except that they don't tell you how it works, and it looks like a controller mounted on the handlebars. This just may be expensive duct tape.

      --
      bp
    2. Re:Nothing new... by greed · · Score: 2

      Looks like they take steering input from a front-wheel rest, but everything else from your hands.

      There doesn't appear to be anything hooking up the rear wheel to the controller.

      "Download manual" goes to a press release about their lights.

    3. Re:Nothing new... by sjehay · · Score: 2
      It says:

      As you ride your indoor trainer, Gamebike reads your speed and steering and gives you a full function handlebar-mounted controller, putting you into your favorite driving game.

      So it picks up your speed from the trainer rollers on the rear wheel, steering is via the front wheel sensor and everything else via buttons on a handlebar-mounted controller. Sounds about right to me - how could this be done better?

  11. Nintendo mats? by the_machine · · Score: 5, Interesting
    Does anyone remember those mats that you could use on Nintendo with games like Track and Field? I had one of those as a child. It seemed like the same good idea that this bike is.... until the second minute of playing the game. Then, it was more work then fun and my friends and I quickly resorted to using our fists instead of our feet. By the second day, the entire mat was stored in the closet never to see the light again.


    I think this Reebok bike will become a clothes hanger just like any other exercise bike... unless they figure out how to require it for GTA Vice City play.

    1. Re:Nintendo mats? by unicron · · Score: 5, Funny

      You aren't a gamer until you've dropped to your knees and pounded the living shit out a of nintendo power pad. We used to quickly stand up and do knee-drops for the log hurdles. Good times.

      --
      Finally, math books without any of that base 6 crap in them.
    2. Re:Nintendo mats? by Anonvmous+Coward · · Score: 2

      "You aren't a gamer until you've dropped to your knees and pounded the living shit out a of nintendo power pad. We used to quickly stand up and do knee-drops for the log hurdles. Good times."

      Ever let your friend's little brothers play, then yank it out from under them? Heh.

    3. Re:Nintendo mats? by Anonymous Coward · · Score: 0

      unless they figure out how to require it for GTA Vice City play.

      I'd use it for the chance to do a drive by on one of the new motorcycles.

    4. Re:Nintendo mats? by Anonymous Coward · · Score: 0
      Ever let your friend's little brothers play, then yank it out from under them? Heh.

      No, because I'm not a fucking asshole. Heh!

    5. Re:Nintendo mats? by unicron · · Score: 2

      Heh, you just wish you thought of it first. Another trick we used to do was wait until the race was about to start, then gently yank on the cord when the guy on the mat wasn't looking so that it came ouot of the nes, then tell them they weren't running fast enough for the game to register. People would damn near give themselves a heart attack trying to not lose face. REALLY good times.

      --
      Finally, math books without any of that base 6 crap in them.
    6. Re:Nintendo mats? by Anonymous Coward · · Score: 0

      heh, when I first got one I found it for $3 at a used game store - trying the old nes mat was great! until I found out *after using it for 20 mins* that it wasnt plugged in!

    7. Re:Nintendo mats? by madcow_ucsb · · Score: 5, Funny

      lol, I always liked how on the long-jump you could run, then just step off and wait behind the mat till you hopped back on to stick the insane landing...

    8. Re:Nintendo mats? by Anonvmous+Coward · · Score: 2

      Hah!

      I had an accomplice once. I was racing with my friend's little brother. Unfortunately, the house was a bit rickety so occasionally the thumping we caused would knock something over, thus earning the wrath of mom. So while I was racing, my 'accomplice' intentionally knocked over something in the living room. My opponent stopped with an "Oh shit, I'm in trouble look" on his face while I raced to victory.

      Heh. Only worked the first time, though.

    9. Re:Nintendo mats? by DaveOf9thKey · · Score: 1

      I remember that mat. One time in college, a group of us tried playing Super Mario Bros. with that thing. I actually got most of the way through level 1-2 by running fast and jumping a lot. Everyone watching me laughed their asses off. I would have, too, if I hadn't been totally out of breath when I was done.

      --

      Visit me on the web at Permanent4.com.
    10. Re:Nintendo mats? by zbuffered · · Score: 1

      You aren't a gamer until you've dropped to your knees and pounded the living shit out a of nintendo power pad.
      Oh, please! I could smoke you with my power pad method! Put the balls of your feet in front of the pad sensors, and "run" by tapping your heels on the sensors. Then, for the hurdles, you simply hop up on the balls of both feet and your character will jump. I could easily beat Track and Field with this method.

      --
      Synergy is your friend
    11. Re:Nintendo mats? by jandrese · · Score: 2

      Yeah, I remember the power pad. It could actually be kinda fun, although definatly exausting. Sadly, the closest thing they had to DDR was Dance Aerobics (which was an entirely pointless game that you coudln't lose).

      The problem with the pad was the games. Save Dance Aerobics, they all worked the same. You would get on the pad and run in place like crazy. Your character on the screen would hobble forward a couple of pixels. Sometimes you'd get to an obsticle, where you have to jump off the pad until the guy clears it. After only a couple of rounds of this you would be covered in sweat and willing to let your brother/sister try.

      I still think that a truly fun/imaginative game could have cut down in obesity in America, especially among the doughy Nintendo playing crowd.

      --

      I read the internet for the articles.
  12. this gets my vote by Mantorp · · Score: 1

    for being the least newsworthy or interesting item posted on /.'s frontpage thus far this year

    1. Re:this gets my vote by SoSueMe · · Score: 1

      Wait for it. The year is still very young.

  13. Re:yay! by Anonymous Coward · · Score: 0

    lol

  14. exercise and video games by mu51c10rd · · Score: 2, Funny

    So all the overweight types who claim they have no time nor desire for exercise will have a motivational shift? Will the next generation of geeks be in shape and well-desired by women? And I thought this was a sign of the apocalypse...

  15. At You Local Gym by Syris · · Score: 2, Interesting
    I've seen dedicated game/excersize equipment at some upscale gyms for years.

    Even cooler: an excersice bike with an internet terminal. There's nothing like burning calories while reading /.

    1. Re:At You Local Gym by joe+schmoe+of+CS · · Score: 1

      True. I remember one game where you were on a stairstepper that powered an airtanker/fighter that swooped over fires and put them out...your job was to save a farm(?) It had a really nice landscape and you could even crash if you did it right/wrong. Another game was a cycle type that you would puch a soccer-like ball on screen and shoot it into the opposing goal.. the faster you pedaled, the faster you moved. pretty cool..! i miss that gym. now, I am at 24hr fitless.

    2. Re:At You Local Gym by Guysdrinkingbeer · · Score: 2, Funny

      How about this: a bike, stair stepper or tread mill is hooked up to a broadband connection. The amount of bandwidth that you get is in direct proportion to the exercise you put in. The faster you go the faster the download goes. If this had been around during the Napster years, I would weigh about 70 pounds less.

      --
      Great people don't need people to complete them, great people complete other people. -- Matthew Pawlikowski.
    3. Re:At You Local Gym by fetta · · Score: 1

      I remember one game where you were on a stairstepper that powered an airtanker/fighter that swooped over fires and put them out

      I liked that one two, but only saw it once in a gym in Wisconsin when I was travelling on business. Really made the time go by quickly, and the nature of the game helped you do interval training without thinking about it. I wish more gyms would start adding these.

      --
      ** The opinions expressed here are my own, and do not reflect those of my employers - past, present, or future**
    4. Re:At You Local Gym by SquadBoy · · Score: 1

      Yup I used the fire thing when I was in the Air Farce. Also a rowing machine that had some kind of a game the details of which escape me just know

      --

      Cypherpunks: Civil Liberty Through Complex Mathematics. Those who live by the sword die by the arrow.
    5. Re:At You Local Gym by FFFish · · Score: 2

      It'd only work well if the exercise goal was pud-pulling...

      (...but it'd sell like hotcakes!)

      --

      --
      Don't like it? Respond with words, not karma.
  16. Earlier attempts. by AKA+da+JET · · Score: 1

    Article reminded me of this.

  17. cheaters by Spydr · · Score: 1

    i wonder how long it is until someone grabs a simple electric motor and hooks it up to the motion sensor on the bike.

    bam! instant super bike!

  18. Nothing New.... by frostgiant · · Score: 1

    This has been done before, on a Nintendo Super NES!

    Check out a page with some info here: Exertainment

    Heck, you can even download the ROM and play it on the SNES emulator of your choice.

  19. Re:this is stupid by Anonvmous+Coward · · Score: 2

    "this is stupid...go ahead, mod me down. its my honest opinion"

    You won't get modded down for having an honest yet harsh opinion. What will get you modded down is a lack of reasoning as to why you think it's stupid.

    I agree with you, it is stupid. But at least say what about it bugs ya the most.

    *preach preach preach*

  20. Been done before, and it wasn't popular. by syphoon · · Score: 3, Interesting

    Back in the Net Bubble, something similar was installed at a gym in my city. Two bikes were rigged up so that you'd have to maintain a speed above a certain threshold. Except it didn't power games, but just a plain old browser. The only problem was that the threshold was too high, and as soon as you were able to get a page, you'd be moving too fast to read or use it at all, and as soon as you slowed to reach for the keyboard and type, the screen would go blank again.

    1. Re:Been done before, and it wasn't popular. by girish · · Score: 2, Interesting

      I went to a gym that had them hooked up to TV's, which I thought was much better, and the threshold was based on what sort of routine you pick. Also, you had a remote right there, and headphones so that no one else would steal the fruits of your biking. I think they had treadmills that were hooked up to the same concept.

  21. It's called DDR... by Tidan · · Score: 3, Informative
    It's calld Dance Dance Revolution or DDR for short. Seems to be a growingly popular thing at college, as there are crazy people that form clubs and hold weekly meetings.

    Read more about it here.

    -Bryan

    --
    free ipod? yeah.
  22. DDR maybe? by Telastyn · · Score: 5, Interesting

    Peh, why not play DDR or something similar? Alot more challenging, and alot better workout. Don't like the high impact? Why not try PPP? Like ddr, only with hand waving and arm movements rather than alot of stomping.

    1. Re:DDR maybe? by Xtraneous · · Score: 2

      PPP, what an amazing game.

      The only problem is that:
      1) I strained my back by playing to intensively,
      2) It has easily taken $40 away from me, and
      3) The only PPP machine close to me is in Ann Arbor MI, and is about 1 hr away from where I live.

      PPP is much better than ddr, because you use your arms, and not your feet. (I have no sense of balance, and would fall and lose while playing DDR)

      --
      .noitacidem deen uoy siht daer nac uoy fI
    2. Re:DDR maybe? by Renraku · · Score: 2

      PPP doesn't use only your hands. It uses whatever can break the sensor. So you can use it for like rhythmic weapon mastery, hand waving, gaining balance, rhythm in general, etc. More fun than DDR, and I'm a DDR veteran!

      --
      Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
    3. Re:DDR maybe? by Anonymous Coward · · Score: 0

      Unfortunately, those games suck.

    4. Re:DDR maybe? by xnerd00x · · Score: 1

      DDR has to be the best game ever invented! (next to SF2T Hyper Fighting and Pacman) However, unlike the other two great games, this one will actually help you to lose weight!

  23. bike? by funkmastermike · · Score: 1

    the only bike i'd want to ride is a PCJ while playing vice city. running people over virtually would really get rid of some unwanted stress.

    1. Re:bike? by Anonymous Coward · · Score: 0

      >> the only bike i'd want to ride is a PCJ while playing vice city

      Yeah but most geeks here really belong on the Friggio scooter.

  24. You Idiot! by Anonymous Coward · · Score: 0

    It's the Korn shell, not "corn".

    1. Re:You Idiot! by Anonymous Coward · · Score: 0

      He's going on about the kernal, not the shell.

  25. Bicycling your way through Quake by Space+Coyote · · Score: 3, Interesting

    A guy I used to work with (word up, Glen) put sometihng like this together wihle he was doing a master's in CS here at UNB. He rigged up his exercise bike so that as he pedalled it would move him forward and backwards, and he just has a mouse by the handlebars to take care of any other input (turning, shooting, etc)

    Definitly the best use of an exercise bike I've ever heard of, but I still prefer the kind that you can use as transportation.

    --
    ___
    Cogito cogito, ergo cogito sum.
    1. Re:Bicycling your way through Quake by Anonymous Coward · · Score: 0

      Did you actually see this contraption, or did he just tell you about it? I had the same idea, but it turned out that someone already created it, and I think it was featured here at one point.

      The website is here:
      http://www.eloton.com/gamebox.asp

  26. I wrote one! by rochlin · · Score: 3, Funny

    I wrote a game in 1989 for a Mac 512. A racing game that pitted your bike against Lemond and a grey lobster. The biggest hangup: I measured my speed by attaching my MOUSE to the flywheel on the exercise bike. I have to admit it did reduce my mouse lifespan by a couple years :)

    1. Re:I wrote one! by rpillala · · Score: 1

      If you did that today with an optical mouse you wouldn't have that problem :)

      Ravi

      --
      When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
  27. A newer gym perhaps? by mythosaz · · Score: 1

    Perhaps you need a gym with equipment newer than 1990. Rowing machines and exercise bicycles have had games integrated into them for a long time.

    Are they available at home? Sure. Go to any good exercise equipment store and buy one.

    People have been powering their TV with exercise bicycles for a long time now. Wanna watch Friends or wanna play Gran Turisimo? Start peddlin...

  28. This has been around for a while.. by andres32a · · Score: 4, Informative

    I have been using the http://www.exertris.com/>Exertris for over a year know... Its Great. I personally find exercise quite boring but this does help me get through. The problem is that the number of games are limited.
    You can take a tour at the website to see if one is right for you...

    1. Re:This has been around for a while.. by Anonymous Coward · · Score: 0

      fix the link, bone head!

    2. Re:This has been around for a while.. by SEWilco · · Score: 2, Interesting
      FitCentric has been making Internet racing products since 1996.

      CSA/ESSCO made an interface device with 5 PC games quite some time ago. It was a simple photoeye/reflector beam device with two button pads to strap to handlebars. It could be used with any equipment by aiming the light beam at any moving part, as the rate of pulses was all that was was needed for controlling the speed.
      Oh, I see there is one on eBay now.

    3. Re:This has been around for a while.. by SoSueMe · · Score: 1

      Here it is. Just for you.
      It's really simple to figure out what to copy into the location bar.

  29. Wow. OLD gym technology brought to your home... by ngoy · · Score: 2

    I do not understand how this is remotely interesting. I had a gym membership (because of my wife, not because I wanted to join) and they had a whole bank of cycling machines with different "games" setup.

    Granted, I only tried one (some scenic thing biking around and racing others) but there were a couple others that I am sure were more "interactive".

    This was a year or so after the birth of my daughter, which would make this FIVE YEARS AGO.

    Is the poster of this story trying to stereotype the typical /. user as one who has never seen a gym before???

    --
    --ngoy
  30. Hank by jhunsake · · Score: 1

    There's a project called Hank supported by the NSF and Ford that would make a nice environment for such a thing.

    1. Re:Hank by Anonymous Coward · · Score: 0

      I am yanking my Hank right now! GRABUALSA!

  31. Link by Cirrius · · Score: 1

    Here is a link to the official site, rather than the click-thru store link given in the article.

    http://www.reebokcyberrider.com/

  32. Ring your bel... by InsaneCreator · · Score: 2

    ...to frag that bastard! Unreal biker 2004!

  33. It's been done - LONG AGO! by Tidan · · Score: 2
    I remembered seeing this type of thing at Bush Gardens awhile back in some sort of technology demonstration. This isn't really a new idea.

    Check out this article for an example from 1995. For those of you who don't get out much, that's like 8 years ago.

    I still think the idea is great, and that anything that can potentially better motivate fat americans to get their lazy butts in motion is a positive thing. It's just up to the marketing department to really get these things distributed to the masses.

    -Bryan

    --
    free ipod? yeah.
  34. Couldn't read the article... by spruce · · Score: 1

    because of all the beer and cheetos I spit on the screen from laughing so hard.

    Reminds me of the time I played Dance Dance Revolution - I was sore for a week.

    But yea, I'm sure they'll do great in the market.

  35. This looks pretty cool! by Anonymous Coward · · Score: 0

    This looks fun. I hope they come out with a version that lets you just sit down in any chair and maybe push buttons to simulate the pedaling. Or maybe the pedaling could be automatic in the game, and you just steer with buttons. Yeah, that would be even better.

    Ah, crap, I just noticed I'm out of doughnuts.

  36. I'd hate to see.. by blake213 · · Score: 1

    ..a crazed fan staying up 32 hours straight playing this game. Instant death for sure.

    --
    mund freud.
  37. Current Nintendo research in this area by Samir+Gupta · · Score: 5, Interesting

    I'm sure you all know what Dance Dance Revolution is, the game that combines a dance pad with arrows on the screen that you dance to -- it's spread like wildfire, and even though it's only available for a competitor's platforms, I secretly admit to playing it to keep myself in shape. :) Some of you may also remember the old Nintendo Power Pad as well, even.

    Anyhow, Nintendo is taking the integration of physical activity with video games to a whole new level... we're researching motion tracking in 3-D using purely computer vision techniques, and using no sensors worn on the body, like traditional mocap techniques require.

    We've got some interesting preliminary prototypes of this technology, such as Swing Swing Revolution, like DDR, except you have to do swing moves, not merely hit the arrows with your feet, and Kung Fu Master, a remake of the venerable NES game, where you guessed it, need to do real punching and kicking.

    We look forward to commercializing this and making Nintendo the first and foremost choice of overweight geeks everywhere!

    --
    -- Samir Gupta, Ph. D. Head, New Technology Research Group, Nintendo Co. Ltd., Kyoto, Japan.
    1. Re:Current Nintendo research in this area by ziggles · · Score: 1

      this guy has to be in the running for best troll ever.

    2. Re:Current Nintendo research in this area by Anonymous Coward · · Score: 0

      I want weapons. Swords, shields, quarterstaffs, whatever. Not just fists and feet. Sharp things.

    3. Re:Current Nintendo research in this area by lbergstr · · Score: 2, Interesting

      Yeah. Looks like he's been around for a while, too.

    4. Re:Current Nintendo research in this area by Anonymous Coward · · Score: 0

      Wow, weren't you working for SEGA a week ago?

    5. Re:Current Nintendo research in this area by Danse · · Score: 2

      Wow... that kung-fu game would rock :) Love to see Nintendo make this a reality!

      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
    6. Re:Current Nintendo research in this area by Samir+Gupta · · Score: 2

      I was working for SEGA until 2001, when they decided to stop their hardware business and eliminated my division. Nintendo soon recruited me afterwards.

      --
      -- Samir Gupta, Ph. D. Head, New Technology Research Group, Nintendo Co. Ltd., Kyoto, Japan.
    7. Re:Current Nintendo research in this area by Patty+Cakes · · Score: 1

      Ya, that would rock. You could like do karate at home and really beat people up.

    8. Re:Current Nintendo research in this area by Anonymous Coward · · Score: 0

      Strange, I distinctly remember seeing arcade games in Hong Kong that already do this (Police 911, Mocap Boxing), that use computer vision sensors to detect where you move, and moving your avatar in accordance. Like in Police 911 where you had to move around to duck and dodge bullets.

      Seems to be a lot like what you're doing. Doesn't sound new to me.

    9. Re:Current Nintendo research in this area by tigress · · Score: 1

      ...for a department that, *SURPRISE*, has the exact same name as the other department you've tried to troll off? =)

      >Dr. SAMIR GUPTA, Ph.D
      >Head, SEGA New Technology Research Department
      >Tokyo, Japan
      >sgupta@research.sega.jp

  38. Be like ET! by Anonymous Coward · · Score: 0

    "For a more relaxing session a title like Pilot Wings on the N64, where the controls aren't too complex but you have to peddle to stay in the sky"

    Well, not only that... I can pretend that I'm Elliot in ET the movie! Put a little basket and a stuffed ET there, play the ET movie on the 42' plasma. It's perfect for that "you have to peddle to stay in the sky" or else ET and I go flop on the ground.

  39. DDR. by Anonymous Coward · · Score: 0

    Yeah, it's a really good workout. Right.

    That's why at the local arcade, the horrid sight of a dozen fat people standing in line, with two sweating like greased pigs, is visited upon shoppers.

    Here's a free tip for those trying to lose weight: Unless you exercise 24/7, you still won't be able to eat five McDonald's cheeseburgers, a super sized coke and a large order of fries as a 'snack'. :P

    1. Re:DDR. by Anonymous Coward · · Score: 0

      Actually, I weigh 200 lbs. That's not collosal by American standards, but it is by European ones (where I live).

      My diet consists of rice, crackers, All Bran cereal, and some meat. I drink about 4 litres of water per day.

      But because I live a reasonably sedentary life (All of my work is online), I still don't lose the weight. I don't put any on, but simply dieting DOES NOT REMOVE WEIGHT.

      Those dozens of fat people on the DDR machine are actually being more healthy than me, even though I eat healthily.

      I bought DDR for the PC and a dance mat and I have played it a few times and it's a mega workout (for me), if I can keep it up hopefully I should be back down around my 'proper' weight for my height (180lbs)

      (I put on my weight during some stressful time in the 90s when my weakness had me eating donuts and chocolate bars day in day out.)

  40. Recumbent bikes for your computer desk? by $$$$$exyGal · · Score: 2
    I'd love to have a "recumbent" stationary bike that could fit partially under my computer desk. It'd be great to be able to pedal while I browsed the web. I would finally get exercise while playing around on the computer (wouldn't have to jog as much ;-)).

    Are the game bikes recumbent? It doesn't seem like it. I think it would be easier to integrate them into the rest of your gaming environment if they were.

    --naked

    --
    Very popular slashdot journal for adul
    1. Re:Recumbent bikes for your computer desk? by SoSueMe · · Score: 1

      Sshhhh!
      My employer may hear you and get this for work.
      You know, to save electricty. They'd still demand the same output, as well.

  41. Better: Workstation with integrated recumbant bike by rjamestaylor · · Score: 2

    For a long while I've day-dreamed of a workstation with an integrated recubant exercise bike. Not for serious cross-training necessarily, but enough to keep active and burn a few calories while sitting endless hours in front of the computer. It would have to be sturdy enough not to shake with mild exertion. I'm sure it's doable and I'm sure there's more than just me that could benefit from such a device!

    --
    -- @rjamestaylor on Ello
  42. Better idea by lostboy2 · · Score: 4, Funny

    How about a video game controlled by eating donuts?

    Diabelch III, brought to you by Donutech. "Mmmm... Sprinkles..."

  43. Prop Cycle by kisrael · · Score: 3, Informative

    I've always dreamed of a home port of Prop Cycle...kind of like N64 PilotWings that the guy mentioned. I like the idea of exploring, it seems like races are too dependent on wherever the computer decides to handicap you.

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    1. Re:Prop Cycle by Chmarr · · Score: 3, Informative

      Prop Cycle was probably the first 'work hard' video game I ever played. I thought it was great... and I was the only one that played decently in my groupoffriends: I bicycle a lot, and have the stamina for it :)

    2. Re:Prop Cycle by Beautyon · · Score: 2

      There was a wide screen version of PropCycle that had the wheel of the excersise bike connected to a mechanical fan which blew air into your face as you pushed the pedals; this gave you a great feeling of motion when racing around to pop the balloons....awesome!

      --
      ATH0 Bitcoin: 1DnwFLXczVZV8kLJbMYoheUrpqHesjxrSi
    3. Re:Prop Cycle by Pentomino · · Score: 1

      I've seen two Prop Cycle machines in the Phoenix area: one at Metrocenter, that apparently wasn't very popular and was eventually marked down to 25 cents per play. The other is still at the bottom of a staircase at GameWorks Tempe, for $1.00 a play.

      I think it's the perfect game for a home exercise bike console, though looking at my home entertainment center I don't think my television is high enough off the ground. Still, I'd find a way to make it work; I live in a second-floor apartment and the downstairs neighbors wouldn't appreciate it if I bought a DDR controller.

      The Playstation 2 can probably outperform the original Prop Cycle machine graphics-wise, and create levels that are higher in number, larger in size, and finer in detail. A land-based bicycle game set in Amsterdam would be excellent.

  44. Slashdot really needs to cath up... by NanoGator · · Score: 4, Funny

    "What do you think about computer games controlled by an exercise bike in your house? It sounds crazy, but it might just work."

    Wow, exercise bicycles with video games attached to them? I can't wait until Slashdot covers Rob the Video Robot!

    --
    "Derp de derp."
    1. Re:Slashdot really needs to cath up... by Guppy06 · · Score: 3, Funny

      "Wow, exercise bicycles with video games attached to them?"

      How many Slashdotters do you think have seen the inside of a gym in the past decade or so?

    2. Re:Slashdot really needs to cath up... by Anonymous Coward · · Score: 0

      How many Slashdotters do you think have seen the inside of a gym in the past decade or so?

      Don't know, but I do know of a good deal who have felt the inside of a Jim.

      BOOM BOOM!

    3. Re:Slashdot really needs to cath up... by NanoGator · · Score: 2

      "How many Slashdotters do you think have seen the inside of a gym in the past decade or so? "

      I see them all the time. Search for 'uniform schoolgirls'. Heh.

      --
      "Derp de derp."
    4. Re:Slashdot really needs to cath up... by Peterus7 · · Score: 1

      Ahh, the fusion of jock and geek: An excersize machine that plays videogames.

  45. Re:Wow. OLD gym technology brought to your home... by zaffir · · Score: 1

    I could totally get into actually racing other people on an exercise bike. It's something i've always wanted to do, but the local racing scene is way too competetive for someone like me who doesn't have alot of time on his hands. Imagine networked races at the gym - that would be freakin awesome. Of course, it wouldn't be the best exercise for you (who cares about following your heartrate when you have someone to out-pedal?) but i could see competition being a great way to get people to go to the gym on a regular basis. So, i've already filed a patent on this, and claim the idea as my intellectual property.

    --
    "Upon attaching the waterblock to my penis, I began to notice that I know nothing about computers." -- JRockway
  46. Namco's "Prop Cycle" by ewhac · · Score: 3, Informative

    One example of an arcade game employing a stationary bike was Prop Cycle from Namco. You flew a pedal-powered flying bicycle around, running into balloons and flying through hazards to score points.

    I thought it was whimsical and a lot of fun, but it never showed up at many arcades.

    Schwab

    1. Re:Namco's "Prop Cycle" by macrom · · Score: 2

      That's because games like this tend to make it into mostly-adult venues where alcohol is sold. Getting piss drunk then hopping on a machine that causes you to exert yourself (possibly more than your alcohol-numbed body can handle) tends to induce vomitting. I know cause I've seen idiots puke on the Prop Cycle. It isn't a pretty sight.

    2. Re:Namco's "Prop Cycle" by ashitaka · · Score: 2

      Propcycle could cause some people to puke just through pure motion sickness caused by the disparity between what's on the screen and what your innner ear is telling you.

      I saw this compounded on the ferry to Vancouver island in stormy weather. Imagine trying to play this on a rocking, rolling boat.

      Hello RRRRRrrrrrrrraaaaallphhhhhhhh....

      --
      If you don't want to repeat the past, stop living in it.
  47. Nothing beats a REAL Bike! by ittanmomen · · Score: 1

    Just purchased a road type bicycle on Friday. Wow, have things changed. The last time I rode a half decent bike was 15 years ago. It is all high tech mechanics nowadays: Aluminium Alloy light weight frame, Gear Levers integrated into the breaks, High pressure tires. As a result the thing accelerateslike hell even bearing my unfit body. Adrenalin rushes to your head, while you zip in and out of the traffic, overtaking traffic jammed cars - you are the true king of the road! How can a mere home training bike compete?

    1. Re:Nothing beats a REAL Bike! by mojogojo · · Score: 1
      Yup, nothing beats the real thing.

      ...but for off-season training to stay in shape when the weather doesn't cooperate very often, it would be a fun reason to ride indoors. Using a standard resistance indoor trainer with your existing bike isn't exactly as rewarding as riding outdoors "for real".

    2. Re:Nothing beats a REAL Bike! by angst_ridden_hipster · · Score: 2

      Yes, but at least a virtual bike doesn't make you as vulnerable to being run over by an automobile.

      I live in LA. I've been hit by cars twice: once on a bicycle, the other time on a Honda scooter. Both times, it was someone who didn't see me, and was coming too fast for me to take evasive action. Both times I was following traffic laws, had right-of-way, was wearing red and reflectors, and was driving defensively (i.e., not trusting the cars to see me).

      After the second time, when I was sitting in Emergency, waiting for them to clean up the road rash and put in some stitches, the medics were all busy with a guy on the next cot. He'd been hit on his motorcycle. The whole time I was waiting (probably only an hour, but seemed like several), I heard them give up on saving the guy's leg, and then his other leg, and then an arm ...

      You don't know how chilling it is to be bruised and bloody, and listen to EMTs walk in to the neighboring area, and say things like "Good God, what happened to him?" and "Think there's anything salvageable here?"

      I'll never ride a 2-wheel vehicle on an LA street again.

      --
      Eloi, Eloi, lema sabachtani?
      www.fogbound.net
    3. Re:Nothing beats a REAL Bike! by ittanmomen · · Score: 1

      I guess your bad experience gives you the right to be scared of two wheel vehicles. But does it mean just because something is more dangerous than, lets say walking, one shouldn't do it anymore?

      Knowing about the risks, one should perhaps decide on strategies to avoid the main problems: Avoid the main roads, rush hour, dangerous corners, etc...

      Here in Tokyo I started to commute to work. I avoid the major ateries leading into the city centre, instead use small roads through residential areas & small paths along rivers. In very bad places I cycle on the sidewalk. On certain small roads with two way traffic, I block cars behind me from overtaking in dangerous places by cycling in the middle of the road.

      Drivers here are so bad that, you may just as likely be hit walking! But then I suppose in LA, in addition to the dangers of traffic, you could also get shot if you go through the wrong neighbourhood?

  48. Exercise Video Game by long_john_stewart_mi · · Score: 4, Funny
    They should make an RPG called "Body by Jake". You control Jake as he goes from an overweight pimple-faced kid to an infomercial superstar, just like the real Jake. Along the way, you will have to:
    • Get Results Fast!
    • Listen Up to Muscle Up
    • Map the Muscles to Manhood
    Special features are also included, like charisma, in which you subtly brag about how much you bench, flex your manhood for the ladies, and start your workout WITHOUT ANY WARMUP!! Get "Body by Jake" today!
    --
    ...oOOo..'(_)'..oOOo...
    1. Re:Exercise Video Game by Night+Goat · · Score: 2

      And of course, huge bonuses for making spastic movements and yelling at seemingly random moments. Jake's great, he almost scares you into buying his products! I wonder how long it takes his co-hosts to stop flinching when he yells and waves his hands in their faces.

    2. Re:Exercise Video Game by Anonymous Coward · · Score: 0

      Map the Muscles of my Manhood ????

  49. wow! what a concept! by spazoid12 · · Score: 1

    What do you think about computer games controlled by an exercise bike in your house?

    What do I think? I think I saw this at the gym about 15 years ago.

    That's funny. The dude posts a comment suggesting that folks here might not be interested in exercise...yet the evidence suggests he is the one that hasn't been interested (at least for decade).

  50. Advanced Calorie Counter by TarPitt · · Score: 2, Insightful

    Instead of a simple numeric readout of calories, why not allow the victi^H^H^H^Hexercise enthusiast to select the high-calorie food item of their choice, then as they work out, have a proportional piece of the food item consumed. You select a pizza/chocolate cake/french fries/nachos and as you burn up, say, 100 calories, you see 100 calories worth of the item vanish.

    --
    If your children ever found out how lame you are, they'd murder you in your sleep
  51. Why not just buy a bicycle and ride it around? by Cryptnotic · · Score: 2

    Reality is in much higher resolution than any computer game.

    --
    My other first post is car post.
  52. Haha by Bob+Vila's+Hammer · · Score: 1

    Next thing you know someone is going to create a video game of someone exercising on a video game exercise bike. The object being to stay on the bike by balancing correctly, pedaling continuously, and by consuming huge doses of angel dust and heroin to ride the snake into the world of high points and virtual death/health.

    It could be called "Fa(s)t Crack: The Game." Just like a virtual pet it would be something that you would have to nurture. You would get a budget, a host of drug dealers, and you could upgrade the bike. The only thing missing would be emulating the game yourself, which is only expected and natural.

    --


    --"The perfect example of the man of action is the suicide." - William Carlos Williams
  53. I'd assume by Anonymous Coward · · Score: 0

    It'd have a police theme?

  54. Sounds geat, to a point... by Dread_ed · · Score: 5, Interesting

    I was thinking about this the other day while pondering a completely immersive VR environment.

    Applied to a, MMORPG this sort of idea could eventually lead to a skill advancement system based upon physical reaction time and endurance rather than mathematical formulas derived from levels and attributes. It could also enhance the gaming experience immensely!

    Furthermore, if you included exercise benefits, people could ALWAYS find the time to play their favorite game.

    More conservatively, using the human physiological responses to a gaming environment (excitement, endorphins, sustained concentration) could allow for intense exercise and fuel the desire to continue to exercise once the novelty has worn off.

    In other words, I think it is a *good thing*.

    --
    When the only tool you have is a claw hammer every problem starts to look like the back of someone's skull.
    1. Re:Sounds geat, to a point... by ArsonSmith · · Score: 2

      I can see the repetitive motion lawsuites allready being stacked up agenst the first person to release something like tihs.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    2. Re:Sounds geat, to a point... by sean23007 · · Score: 2

      Yeah, but how many geeks would be interested in playing an MMORPG where your ability to advance is based on physical ability and coordination? Isn't the reason so many geeks got into the business their inability to do that?

      --

      Lack of eloquence does not denote lack of intelligence, though they often coincide.
    3. Re:Sounds geat, to a point... by MSBob · · Score: 2

      Speaking of which... why are VR helmets not yet (or perhaps no longer) with us? I had really high hopes for VR in a living room after playing with an SGI based system once in a museum in Chicago. Even though the thing had pretty crude graphics at the time it was still very immersive (at least I found it very immersive). Is VR having some extra strong effects on my brain that noone else experiences? I thought helmet based VR was the best thing since the invention of a video game but for some reason, 12 years on after I first tried it a decent VR helmet for an average gamer is still a pipe dream. Why?

      --
      Your pizza just the way you ought to have it.
    4. Re:Sounds geat, to a point... by Anonymous Coward · · Score: 0

      The problem I see is enforcement. How long do you think it would be before someone would just reverse-engineer the output from the bike to be generated by a simple application?

      Now, I think it would be absolutely incredible to have a system where your performance in game (both physical and pscyhological) is dependent upon your actual performance, but it would have to be done with trusted clients, which means both managed locations and hardware.

      Hrm - think about it: setup several trusted facilities around the country, or world, pay a team $10 an hour to monitor the contestants and hardware, and charge the contestants a reasonable price.

      Instead of going to the bar after work, contestants would spend their free time at this club pitting their real selves against other real people around the globe in a MMORPG.

    5. Re:Sounds geat, to a point... by jcsehak · · Score: 2

      That's a great idea! I'd think about getting into EQ if the only characters with horses were the people who bought some contraption they could hook up to their exercise bike. And it would be perfect if your horse's speed was directly related to how fast you pedaled!

      --

      c-hack.com |
    6. Re:Sounds geat, to a point... by Saeger · · Score: 1
      Microvision is working on retinal displays, which are a major advancement over the old LCD helmets, but yeah, it still costs too much for the limited immersion you get.

      I can't wait for the next display tech after retinal projection: optic nerve interface. So c'mon neuro-geeks! get hacking - the brain's childsplay! :-)

      --

      --
      Power to the Peaceful
    7. Re:Sounds geat, to a point... by T.E.D. · · Score: 2
      I was thinking about this the other day while pondering a completely immersive VR environment.

      Yeah...its called life. Go on out. Do what you want. Have a blast.

      Just be careful not to get sent to jail. You'll have to camp for years to get the spawnpoint out of there, and the other campers are a bunch of PK-ing smacktards.
  55. Fatass Game Players by Anonymous Coward · · Score: 0

    Maybe now all you fatasses will loose some weight! Get off your ass!

    1. Re:Fatass Game Players by Anonymous Coward · · Score: 0

      Now if only they had a game that tought people the difference between "loose" and "lose."

  56. Nothing like stereotypes by Anonymous Coward · · Score: 1, Interesting

    Not trying to flame, but I would think that there are plenty of 'us' that -are- into exercise for precisely the reason that we sit in a chair for 8-10+ hours a day.

    Initially, it may not be noticable, but after several years, one begins to feel quite unhealthy, if not dull mentally - if they -don't- do something to keep in shape.

    Cycling, swimming or a quick walk are the things I look forward to the most after a stressful day. It really helps!

    Basically, these stereotypes display ignorance.

    IMHO.

  57. Arcade.. by dimer0 · · Score: 3, Informative

    I know this story says *computer* games, but it appears some of the posters here haven't been to an arcade in a while..

    There is a downhill bike game now, which is way fun. You get done, you're hurting.

    Anyone ever see that two-person rafting game? .. That hurt too.

    The horse-racing game? .. 8 of those horses side by side... Way fun.

    The new motion-cap (I guess this is what you'd call them) games are WILD too -- there's this one that you stand in this one place and hold a gun - and to duck around corners to fire, well, you duck around a corner. If you need to drop to the floor to avoid gunfire, you drop to the floor. I didn't think it would be that much of exercise, but wow.

    At home - I've fallen in love with DDRMax on the PS2. I have two of the hard dance platforms now -- it's the most exercise (aerobic) I've gotten in a long time. When my friends come over - it's turned on automatically - huge party hit. Mix beer with it, it gets really fun.

    Ok - ramble stops now. I just love video games. :)

    1. Re:Arcade.. by Anonymous Coward · · Score: 0

      my personal arcade game of the moment, the boxing game, which captures your movement to bob and weave, and you actually throw punches... my only pet peeve with it is that i'm too good at it, so i end up getting a lot more exercise than i want to get while half-blitzed.

    2. Re:Arcade.. by Anonymous Coward · · Score: 0

      There's also a MoCap boxing game (Konami) with weighted 'gloves', that will tire you out, trying to put together combos to knock the opponent out.

      A game that actually used a punching bag with force sensors inside would be cool, though.

  58. It's a great idea. by Tofino · · Score: 1

    In fact, the only cardio I get is from Dance Dance Revolution. I can't stand jogging, riding a stationary bike while watching TV is dull, and riding a bicycle around these parts is a drag (I'm in Vancouver, and it rains a lot lot lot). Now if they could just give me XP in Asheron's Call for every KM I bike...

  59. Re:Better: Workstation with integrated recumbant b by mmol_6453 · · Score: 2

    It would have to be sturdy enough not to shake with mild exertion.

    How'd you know I sha--oh...nevermind.

    --
    What's this Submit thingy do?
  60. I wonder what... by Anonymous Coward · · Score: 0

    ...exercise bikes do in soviet russia.

  61. Re:Wow. OLD gym technology brought to your home... by Major+Woody · · Score: 0

    Ya really. Not all people who are into "nerdy" things are fat slobs or rail thin stick boys. In fact, I think I read somewhere that statistically speaking, people who are above average in IQ are also physically fit people as well. So the stereotype that geeks must also be fat asses or walking toothpicks is just that - a stereotype. Healthy in body and in mind, I guess.

  62. New scoring system by spruce · · Score: 1

    If you get a bad score it just puts this image on the screen.

    Check you guys later, I'm going to work out.

  63. why not just go ride the bike by selectspec · · Score: 2

    I think most people would enjoy just taking a regular bike and riding it outside more than some video game.

    --

    Someone you trust is one of us.

  64. getting paid for postin by Anonymous Coward · · Score: 0

    you suck. slashdot is a whore

  65. Re:America = WAR by Anonymous Coward · · Score: 0

    Bad at what?
    Cricket? Yes. Tennis? Definately but who gives a shit. Ski Jumping? yes, but Eddie the Eagle was kinda cool. Running an empire that spanned every time zone? yeah but that was 100+ years ago. Giving shelter to the oppressed? Liberal bastards. Bestowing an international language to the world that can be abused by every ignoble fool on the planet? Yeah they bad.

  66. How about this? by smart.id · · Score: 1

    The TV Pedaler is a product that you can hook up to your TV or PC and then you have to pedal to watch it, or the signal goes out.

    This company has also developed the "Interactive Computer Exerciser," in which you hook up your existing stationary bike to your PC using a censor. Check it out here.

    --
    blog & fiction: jd87
  67. Good idea, but I don't know if it'll take hold by tukkayoot · · Score: 1
    It would seem there'd be two challenges in creating a successful game based on physical activity in this manner:

    1) Creating a game that is actually compelling and find to play. Game designers already have a lot of expertise in creating more traditional games with more traditional methods of control: gamepads, joysticks, keyboard/mouse, ect. Making the shift to designing games meant to be played on a cycle could be difficult for some.

    2) Getting people to actually buy the (probably expensive) peripheral control device (unless of course it's an arcade game.)

    But I love the idea. Even without the fact that of course it'd be a heck of a lot healthier than playing most games, it would also introduce what is (to me at least) a new and novel type of gameplay. It takes a really outstanding traditional game to keep my sustained interest these days, but when something's fresh and new (and yes, I know this concept isn't entirely new, but it'd be new to most gamers) it scores a lot of points for fun just for being something different.

    Unfortunately, I have difficulty imagining enough gamers shelling out the cash to buy the expensive controller for what is probably going to have an extremely limited selection of games that support it. I don't even think some of the more recent console systems have the familiar light gun yet, let alone something as out there as a "controller-cycle".

  68. Competition at the Gym by Enonu · · Score: 4, Insightful

    How about networking a series of exercise bikes to add the competition element to exercise? It'd be fun to have such a setup at my local gym/health spa. I know you're probably asking, "Well, why not simply race on real bicycles instead?" The answer is simple, convenience. The people and equipment are already setup, and I don't have to maintain a $1K+ street bicycle.

    Anybody know of anything similar setup around where they live?

    1. Re:Competition at the Gym by anshil · · Score: 1

      Well when training in a gym/health spa you should train in your optimal range, with a proper heart frequency etc. depending on your training target. However a race condition is generaly not a good training.

      --

      --
      Karma 50, and all I got was this lousy T-Shirt.
    2. Re:Competition at the Gym by Enonu · · Score: 2

      I also thought of that problem since the people who go to the gym range from elderly women trying to keep muscle tone to elite body builders.

      It's solved by introducing a handycap. The first time a user steps on a machine, it derives a handycap score for your cardiovascular system, endurance, and pure strength. That way, the races or matches would be even, and it'd be whoever went past or improved on their own limit that would win.

    3. Re:Competition at the Gym by Falrick · · Score: 1

      The gym at my work has had this for a few years now. They have two types of devices: incumbant (sp?) bikes and stair climbers. There are about five different games that you can play. The most entertaining one is called something like Aztec.

      Aztec is a pseudo implementation of the Aztec American Indian's version of soccer (or football, for those outside the US). You pilot a little pod and try to catch a little ball in an arena. Take the ball to your goal and see if you can fire it through the hoop.

      The interesting thing about the games is that others can join in. In Aztec, you can play cooperatively or against other players.

      Other games, such as the mountain climbing and aerial fire fighting games require you to work harder to climb, while easing the pressure when descending. Really pretty neat.

      Overall, the graphics on the games are dated offering graphical quallity, in terms of resolution and texels, about the same as that of Quake I. The games are somewhat uninspired, but playing against someone else in the gym can add much needed interest to your workout.

      --
      something clever
    4. Re:Competition at the Gym by anshil · · Score: 1

      Well first body builders will perfom very badly on a bycicle, and the profesionals bodybuilders will even avoid this kind of long term training. While it's healthy and good, long term endurance will not do well on muscle definition.

      Second you should not get at your limit in a training condition, you can do this in competition, but it will not offer optimal training. Optimal traing you stop at 60-80% of your limit, your body needs a push to improve its capacity, however going over your limit does not good at this. Imagine your not getting stronger or get more capacity while training, no of course you reduce during it, after 2 hours training you can't just add another two with the same strain. However after the training the body compensates the lost power, and a bit it will over-compensate, thats how you train. Now if you went to far or leave a too short pause before the next training it can not do proper over-compensating, so you do not have a training effect.

      Games good as long as they keep you amused while doing a rather montanous task. Or "travel" in groups as through peer pressure you will do far more than under normal conditions (spin-biking) (but also here stay in limits).

      I now in fitness centers people often don't reach their 80%, it's just the lazyness we are all victim of.

      But just a ambitious normal race will do absolut no good training in my opinion.

      --

      --
      Karma 50, and all I got was this lousy T-Shirt.
    5. Re:Competition at the Gym by Scorchio · · Score: 1

      "Well, why not simply race on real bicycles instead?" The answer is simple, convenience. The people and equipment are already setup, and I don't have to maintain a $1K+ street bicycle

      Well, that and the convenience of not being flattened by a 5 ton lorry in the pouring rain...

  69. Re:this is stupid by cuyler · · Score: 2

    I can't help noticing that you also don't mention why you think it's stupid. That's funny.

  70. A sedentary alternative by Gefiltefish · · Score: 1


    I've come up with an alternative exercise program that fits my sedentary lifestyle. It goes as follows:

    My nearest tissue box is placed across the room on top of a bookshelf. This way, when I'm *surfing* (wink) the web, each time I'm forced to get a tissue, I must walk across the room and reach up to get a tissue. This way, in addition to tremendous forearm strength, I'm developing other musculature! Next step: splat mat.

  71. Games & excercise by Isldeur · · Score: 2

    This morning I spent some time on this "Liferower" at the local gym (dive) I go to. I rowed an awful lot in college to am used to real rowing machines (not this one). But this one, while it has no resistance, has a little (circa 1982) EGA-esk computer screen where I row against this "olympic" opponent. And every time you pull on the handle, the red of the monitor aligns and then disaligns. Crazy little thing. But I don't think these things are that new, in the end.

    Still, I'd trade it for a Concept 2 any day.

  72. saw a really old one at a hotel in Arizona by adpowers · · Score: 3, Interesting

    When I was staying in Phoenix (I believe), the hotel we were staying at had a fitness center. We checked it aout and they had two stationary bikes with TVs in front of them. You could use the bikes to explore the different maps. The graphics were very, very low quality (it was an old system), but it was 3D. It took me a while to realize it, but both were networked, so my brother and I raced. Another cool feature was that it had two fans built into the cabinet that would change speed depending on how fast you pedeled and would blow air on you to simulate wind. I thought it was very impressive and would be really cool if was updated. The fans were a great addition in my opinion.

  73. What goes around comes around by Tuna_Shooter · · Score: 1

    I built one of these for my new wife about 15 years ago.... Even coded a cute little game (Trash-80 style) to try and keep her interested but alas... it ended up in the same place as my infra-red controlled robotic cat chaser and the computer controlled, heated doggy house..

    --
    *--- Sometimes a majority only means that all the fools are on the same side. ---*
  74. Why use computer vision? by GuyMannDude · · Score: 2

    we're researching motion tracking in 3-D using purely computer vision techniques, and using no sensors worn on the body, like traditional mocap techniques require.

    I am curious why you are spending time trying to develop motion tracking without using motion-capture sensors. I would guess that trying to develop a computer vision algorithm that can determine what the hell a fast-moving gamer is doing in real time and then converting that into inputs would be a mighty challenging problem. Is there some drawback to using traditional motion-capture approaches? I would think your research dollars would be more wisely spent by leverging off existing technology. Is the computer vision approach going to get confused if the gamer plays in a "noisy" environment like complex wallpaper and lots of furnature? Would the gamer be allowed to wear all black or would that also confuse the computer vision? I would think that requiring gamers to wear a few sensors wouldn't be that big of a problem. Or are the games going to be frantic that there's a danger of the sensors actually falling (or flying) off the gamer when s/he performs a fast move?

    Just curious. Sounds interesting but it also sounds like it might take many years before it comes to market.

    GMD

    1. Re:Why use computer vision? by mt-biker · · Score: 1

      Not sure if the original poster is for real, but anyway...

      I am curious why you are spending time trying to develop motion tracking without using motion-capture sensors. I would guess that trying to develop a computer vision algorithm that can determine what the hell a fast-moving gamer is doing in real time and then converting that into inputs would be a mighty challenging problem.

      I have played such a game, albeit quite a primitive one. It was a snowboarding game where you stand in front of a green screen, and your movements (leaning and jumping) are used to steer your character (which is live video of yourself) down the slope and over jumps. All done on a large projection screen and reasonably impressive.

      Granted, the motion capture didn't have to do much, but it seemed reasonably capable. Even my 1.5 y.o. daughter toddling around got her own icon - the computer had no problem recognising a variety of body shapes.

      Especially cool was the completely intuitive interface - there were no instructions posted or anything, you simply walked into the game, saw yourself, and learned to "snowboard".

  75. Seen It Years Ago by Superfreaker · · Score: 2

    While staying in Las Vegas (1998), in one of the hotel excersise rooms, the excercise bikes were linked in a race. Even had nintendo style joypads that allowed you to punch the rider next to you.

  76. This has been around for a long time by autopr0n · · Score: 2

    I remember reading about a unit that connected to the NES in Nintendo Power back in the day.

    --
    autopr0n is like, down and stuff.
  77. You guys missed a recent one by Anonymous Coward · · Score: 0

    I saw this one demoed on CNN-HN. http://www.cyclefx.com/

  78. What I *really* want.... by longword · · Score: 1

    Get back to me when it uses electricity generated by the bike to power the PC.

  79. Re:this is stupid by Anonvmous+Coward · · Score: 2

    "I can't help noticing that you also don't mention why you think it's stupid. That's funny."

    Sorry, don't see why it's funny. I was responding to his post.

    Since you're going to troll, though, I suggest you look here at this post I made. You'll notice it's on of the early comments:

    http://slashdot.org/comments.pl?sid=50556&cid=50 76 695

    I guess I could have been redundant and covered that in this post too just to save you from finding it funny. If my comment displayed sort of fault, I might.

  80. Fit geeks by ehiris · · Score: 2

    All geeks are going to turn into very fit health freaks.
    Being boring and dumb won't be synonym to being fit anymore.

  81. Dance Dance Revolution! by The+G+Man · · Score: 1

    I've been doing a video game/exercise for almost a year now... many of you know it, Dance Dance Revolution... and it's far funner than just about anything I can imagine done with just an exercise bike.

    --

    Quoth the zombie, braaaaaaaains
  82. Jesus... by mlknowle · · Score: 2

    FOR CHRIST'S SAKE: GO OUTSIDE

    First, we invent the video game system, so you can get the thrill of sports without moving. Then, we pair it with an exercise machine... and you have a very expensive, not as good version of a bicycle... whatever.

    1. Re:Jesus... by ShadowDrake · · Score: 1

      Real bicycle: 40-50C in the summer locally
      Virtual bike: 25C air-conditioned room

      Real bicycle: To the mailbox and past the annoying dog
      Virtual bike: Across the scenic bridges of the Draconic Homeworld

      Real bicycle: Flat tyre every few weeks
      Virtual bike: No tyre to flatten

      --
      It's just like a fascist dictatorship, without the punctual rail service!
  83. A Better Idea by m1a1 · · Score: 2

    A better idea would be have the bike hooked to a generator instead of a wall outlet. Now you have to pay for your time playing by riding a bike. The more power your game consumes, the longer you'll have to ride to earn those precious moments. This will create a whole new generation of athletic nerds, the likes of which has never been known to man.

  84. Power Pad by yerricde · · Score: 2

    Does anyone remember those mats that you could use on Nintendo with games like Track and Field?

    Called the Power Pad.

    I really ought to figure out how to work with NES hardware and the Power Pad so I can port DDR to the NES.

    --
    Will I retire or break 10K?
  85. I'll Tell You Why by Greyfox · · Score: 2

    Those real SUVs that don't really want to share the road with you are WAAAY too high resolution. Seems like every day in the summer here some bike-riding hippie runs into some cell-phone-yacking soccer mom in a Maibatsu Monstrosity. The hippie inevitably loses...

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

    1. Re:I'll Tell You Why by Captain+Large+Face · · Score: 2

      Two words: go offroad.

  86. Real old news (almost ten years old...) by jorlando · · Score: 2, Interesting

    in the early 80`s Atari had plans for a "exercise-bike". Look at a picture:

    http://www.atarihq.com/othersec/puffer/puff521.j pg

    that was fora 5200 videogame, but Atari intended to make models from the VCS to the 400 and 800 computers.

    More info at http://www.atarihq.com/othersec/puffer/

  87. Bring back the Power Pad! by yerricde · · Score: 2

    I'm sure you all know what Dance Dance Revolution is

    Yeah. It's that knockoff of Nintendo's own Dance Aerobics for the NES.

    All Nintendo needs to do to compete with Konami's DDR for Sony's hardware is re-introduce the Power Pad, adapt it to the GCN's joybus, rotate it 90 degrees anticlockwise, and publish "Mario Dance Party".

    --
    Will I retire or break 10K?
  88. Cheating in excercise games...? by AdamTrace · · Score: 1

    I've played enough online games to know how quickly the concept can be ruined by cheaters. And trust me, there IS someone out there bored/lame enough to ruin the fun for others just because they can.

    And how discouraging would it be for someone legitimatly using this as sincere motivation for excercise, to see cars jamming around the track at mach 2.

    I think it's a good idea, but it could so easily be ruined.

    Adam

  89. Already been done by Anonymous Coward · · Score: 0

    My old apartments gym had a SNES hooked up to an exercise bike. You can play a tank game, speed racer, and one other that I don't remember. Speed racers car was powered by how fast you pedaled, the same for the tank game.

    It was a brand made fitness machine that I'm sure others have seen before. I have seen them in some gyms... but they are all old.

  90. Totally Evil by Grizzlysmit · · Score: 1

    This is just not right game playing is supposed to be bad for you, next thing you know they'll be trying to fob us of with healthy MacDonalds, wouldn't that make Ronald mad? :-)

    --
    in my life God comes first.... but Linux is pretty high after that :-D
    Francis Smit
  91. Computrainer! by alphafoo · · Score: 0

    Nothing beats a real bike, but a good indoor trainer gets close. Computrainer [http://www.computrainer.com] has 3D courses (real ones from TdF) integrated with CompuTrainer's feedback, and you can race your friends, etc. Lots of pro triathletes/cyclists swear by it. It's no toy.

  92. Re:this is stupid by cuyler · · Score: 1

    Sorry, didn't mean to troll. I didn't notice the earlier comment.

    Just thought the arguement "It's stupid." followed by "You should really say why it's stupid. BTW, I think it's stupid."

    Was ammusing.

    Just reminded me of an old high school English teacher telling me to give further explaination on a paragrpah but couldn't explain any more herself.

  93. from Puff to PowerPong by muPe · · Score: 1

    Sounds indeed all so familiar. Back in 2001 I did a little research on bikes and games for an installation. It started in the beginning of the '80 with Atari Puff. My contribution in 2001 was Power Pong http://www.xs4all.nl/~oertijd/ppong/index.html Based on an old Pong video game and two rebuild bikes. This installation combines a healthy exercise with pure green energy production. By peddling the user provides the power to the game and by peddling faster the Pong game gets into advance mode. The bike steers -yes it is a 2 people game- are used to navigate.

  94. Power by buck_wild · · Score: 1

    Forget about integrating it into the game! I think that most of us would be in a lot better shape if we had to power the TV or game console via an exer-cycle or something.

    Perhaps not the sole power generator, of course, but stop the pedals and the TV goes off...

    --
    If all you have is a hammer, everything looks like a nail.
  95. I'll wait... by Jace+of+Fuse! · · Score: 2

    I'll wait until they have one that has an auto-pedal feature.

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
  96. IMHO, the games have to be targeted. by FireAtWill · · Score: 1

    Personally, I'd rather run or bike in the real world. But my wife is looking to get on the old excercise equipment and I was thinking about what she'd like. What would motivate her.

    I think Asteroids would be cool. Vector movement and the panic it can cause would be great as you try to pedal away from a near-certain doom. But that's not her - and I think she'd be in the solid demographic.

    Not even Pac-Man. Although it might be a natural, it's got to be a game where losing is not an option. Just progressively getting higher points. Like some form of Tetris.

  97. Re:this is stupid by Anonvmous+Coward · · Score: 2

    Yeah... you're right. Now that I think about it, I should have at least pointed out my previous post in that reply. Heh.

    Oh well. Cheers!

  98. Already did that by EvlPenguin · · Score: 3, Insightful

    It's too damn cold to run outside (being it is winter, and I live in frigid New York), so a few months ago I picked up a 1up Trainer which attaches to the rear wheel of my bike, in effect turning it into a stationary bike. However, it has the advantage of feeling like you're riding a real bike and not a stationary bike (which I never quite jived with).

    While it doesn't "control" a video game, it allows me to be right in front of my PS2 while pedaling. Hence, I can now play all those 100-hour RPGs and countless hours of Vice City while biking. The latter is especially fun, as you tend to pedal faster when there's a lot of tension going on in the game -- it gets the adrenaline pumping. I guess this is how I got to level 132 in Vigilante mode (the car flipped over and there was not another to be found... damnit!), and managed to pedal over 50 miles while doing it. Fun.

    --

    --
    #nohup cat /dev/dsp > /dev/hda & killall -9 getty
  99. Nah. by Kourino · · Score: 1

    I think Pump it Up or DDR would be more fun. Depending on the game ...

    But yeah, I think he's right. People with interesting ideas should mix video games with exercise more often. I'd go for it. (I do already :3 )

  100. Wow, pre-nintendo bike powered cam by Kaz+Riprock · · Score: 2


    The Maryland Science Center had (may still even have) a bike that powered a generator which lit a few lightbulbs. There was a really simple closed circuit cam too. As you pedalled harder and faster, you lit the lights and the camera was able to discern more and more of your face.

    The idea was to teach you about power and electricity. Pretty cool when you're only 5-10 years old.

    --
    Mordor...a magical, mythical land where women are more rare than dragons--but where every man would rather find a dragon
  101. Life Fitness by sqrammi · · Score: 1

    I actually have an old bike that was made by Life Fitness on which you could play Mountain Biking games with. It was for the Super Nintendo and it came out around 1994.

  102. Mont. County Gyms in Md have them by OffTheRack · · Score: 1

    The gym I go to in Maryland has had 4 exercize bikes with built in video games for a few years. They are all-in-one units with built in monitors and choices of several low-res games. It works.

  103. Redundant by guacamolefoo · · Score: 1

    Last year, someone posted a story of this nature. I recall, because I suggested that the exercise should be "self-abuse" instead of riding an exercise bike. True to /. form, someone had already made the suggestion, so my post was marked "Redundant."

    I think that the only responsible thing to do here is to mark my current reply "redundant" as well, since it is doubly so.

    GF.

  104. Jaw just dropped... by krs-one · · Score: 2

    Wow, this is incredible. My fathers company, epicsoftware.com actually had an idea similar to this back in 1994 (or 95) when Doom I was at the height of its popularity. My fathers company is located in Houston, TX, which is about 4 hours away from where iD software is located (Mesquite, TX). Thus, my dad and his lead programmer went up to iD, spoke with Jay Wilbur and John Carmack about the idea. If I remember correctly, they thought it was a cool idea too. In their prototype, instead of a bike, they used a treadmill in which walking on the treadmill would move you through the Doom level. A prototype was developed and semi worked, but iD soon gave up on the idea (I believe, it might have been epic). Nevertheless, it was really cool.

    Also, this was when I was 9 or 10 (8 or 9 years ago), so I don't recall everything, but it was cool.

    -Vic

  105. I've seen these before. by An+Onerous+Coward · · Score: 3, Interesting

    Winter of 1997, I spent a lot of time in the gym at Ft. Carson, Colorado. They had these cycles hooked up to displays, and you could pedal around this little game world. You steered by shifting your weight left and right. It was sadly non-violent, but you could race or just explore. You could even go underwater, but it was a lot harder to pedal.

    I don't remember the brand of the cycles, but they were pretty cool.

    --

    You want the truthiness? You can't handle the truthiness!

  106. I have an exercise program for /.'ers. by JHandey · · Score: 0, Flamebait

    Every 15 mins I'll get /. to post a story that's at least 10 years old. The adrenaline rush and the speed typing of "Seen it", "Old News", and "OMG slashdot is repeating news!!!!111!!" will be the most activity many of us are likely to get. :-)

  107. hmm chasing Laura Croft? by linuxislandsucks · · Score: 1

    this sound sinteresting..

    you on the exercise bike chasing the video game image of Laura crofts ass..

    Now what modern teenager or overweight human male would turn down buying a game like that?

    Or better yet chasing Ms Twain..

    --
    Don't Tread on OpenSource
  108. Will somebody get this right? by Animats · · Score: 2
    I've been disappointed that my gym (Fitness 101, in Silicon Valley) doesn't have anything like this. I want a flight simulator that you pedal. We have exercise machines with TVs, but that's boring. For a while, we had track machines where you could surf the Internet while working out, but that vendor went out of business.

    PropCycle was fun, but as a coin-op, it's not a useful exercise device. It was a lousy flight sim, too.

    1. Re:Will somebody get this right? by Apotsy · · Score: 3, Interesting
      PropCycle was more than just fun, it was brilliant! I would hog that game for at least 15-20 minutes every time I went to Dave and Buster's until they took it out. It was really immersive, too. The last level gave me a bit of vertigo the first time I got to it.

      I don't understand why there hasn't been a sequel. That was one of the most ingenious arcade games ever made. I'd love to have a home version of it.

  109. CatEye EBike by mushupork5 · · Score: 1

    For cyclists out there Cat Eye makes a add on to your trainer that allows you to play PSone, PS2 games with your bike (ie racing games) and soon they will have xbox and gamecube adapters. Its around $150, pretty cheap add on and you can still use your own bike.

  110. Pedal your way through a game of Joust... by 4ginandtonics · · Score: 2, Funny

    Ok to follow the theme. Pedaling to the oldies:

    Joust would lend itself quite well to the pedal-for-your-life concept.

    Now, if somebody would just brew up an easy interface for MAME, we'd be set!

    1. Re:Pedal your way through a game of Joust... by gl4ss · · Score: 2

      given the amount of mame cabs.. somebody just might have done this.

      it's not that big deal to wire the custom buttons you already have to be actuated by some pedals..

      hmm... damn i wish i would get enough free time(money&a place to do woodworks nearby) to build up my long delayed cab project..

      --
      world was created 5 seconds before this post as it is.
  111. I'd hate to smell by syphoon · · Score: 3, Funny

    A lan party of these type of games...

  112. We don't see VR because of costs. by OldMiner · · Score: 1

    Doing a quick look on the web, I incidentally came upon quite a few astronomy sites about projecting stereo images, but the results always came out about the same: The cost of a "low cost" VR system runs around $20 grand. Cheap glasses that use a shutter effect seem to run at about $200. But, well, use your own judgement. This is just about a half hour of research:

    1. One VR system developed as a college project
    2. Very informative, astronomy-centric discussion on building a VR system
    3. List of current VR product supplier
    --
    You like splinters in your crotch? -Jon Caldara
    1. Re:We don't see VR because of costs. by MSBob · · Score: 2

      None of this is even close to mainstream. Incidentally I played with some VR helmets that aspired to be 'mainstream' such as i-Glasses and CyberMaxx but they seem to have gone the way of the DoDo. It's too bad because I think they were ahead of their time... but only by a couple of years.

      --
      Your pizza just the way you ought to have it.
  113. My experience with the Eleton SimCycle by langles · · Score: 2, Informative
    This was an idea that I always wanted to try. The first model I bought was the CycleFX DirectControl for CycleFX ITS (PCs). It connects to your PC via a serial port. You can run the included "bicycling" games, but not any other games - unless you want to write a joystick driver for it. I didn't. The higher end PlayStation2 model looks like it should work nicely.

    The second model I bought was the Eloton SimCycle along with its GameBox accessory. This lets you plug the SimCycle into a gameport as the Y-Axis, shared with another gameport controller. This finally offered the experience I wanted.

    It's a matter of trial and error to find games that let you configure the Y-Axis as your speed or throttle. The reaction of the PC to changes in your pedaling speed is not instantaneous. I'd estimate there to be a .7 seconds delay. So it's best to use it in games where you are usually going forward but you would like to vary the speed. That generally means racing and flight sims. With a FPS like Unreal it's just not precise enough.

    Some of the games I've found to work well are:

    • WWII Fighters
    • Red Baron 3D
    • Falcon 4
    • MS Flight Simulator series
    • Rowan's Battle of Britain
    • Mig Alley
    • Panzer Elite
    • F1 2002
    • Papyrus' NASCAR series
    • Need for Speed series
    • Driver
    • Midtown Madness series
    • MechWarrior 3
    • RalliSport Challenge
    • Superbike 2001

    Most importantly, it works very well with Battlefield 1942, controlling my forward motion whether I'm an infantryman or driving a vehicle. In fact, because Battlefield 1942 is such an addicting game, I've been getting a lot of exercise lately! I like it a lot.

  114. Cool but.... by ImACucumber · · Score: 1

    This is a very cool idea, but it would probably get old pretty quickly. Then it would become like most every other piece of exercise equipment... a place to hang clothes off of.

  115. computer cycling by lisle · · Score: 1

    Real (read racing) cyclists have been racing against each other over the internet for several years now...
    Takes some hardware and software, but the setup is not that hard, although the racing certainly is...

  116. DDR Freaks :-) by Midnight+Ryder · · Score: 3, Interesting

    Um, it's a little more than just 'barely lifting your feet'. People who get into that game rarely stop without breaking a sweat. It'd certainly do me more good than the exercise bicycle that's covered in a protective layer of dust.

    DDR is now one of my three forms of exersize. (The other two: A membership to the gym which I use for weightlifting, but can't stand things like the bikes. The other is my wife. *Nudge Nudge, Wink Wink*) It's pretty easy to become a Code Potato, setting there in front of the computer not getting any exersize. Working for a computer related company during the day, and owning a game company at night does bad things for your physique ;-)

    Anyway - it's a hell of a lot of exersize, even when you learn how to dance 'optimally'. When you start out, you're jumpin' all over the place, trying to get the beat, etc. Once you've got it, you tone it down a lot, but, you start moving faster and faster, picking more complicated songs to work with. I own my own home setup (modified some Playstation pads for use on the PC, and grabbed StepMania to use with it) rather than dump tons o' quarters into an arcade machine or buy a PS. Plus, and overweight 31 year old white guy tryin' to DDR is NOT a pretty sight. Luckly, it improves the more time you spend on the pads. (IE - less overweight, a little more coordinated. However, I'm still a 31 year old white guy lookin' like a dork ;-)

    For anyone who's wondered if it works for weightloss, keeping you in shape, etc... I have no real clue. I assume it does. I work up a hell of a sweat, and have a lot of fun doing it. But I've also got a membership to a gym four blocks from here, so, it's hard to tell what makes the most difference.

    But I will say this in general for the idea o' workin' out and how it affects your coding skills - I always feel sharper and can work a lot farther into the night after I've been going to the gym consistently. :-)

    --

    Davis Ray Sickmon, Jr - looking for something to read? Check out my three free novels at MidnightRyder.org

    1. Re:DDR Freaks :-) by Anonymous Coward · · Score: 0

      no shit
      all that talk about exercise IS true. wow.

      ddr is exercise about as much as mall walking is. Break a sweat, fine. You aren't burning fat thats for sure.

    2. Re:DDR Freaks :-) by zapfie · · Score: 1

      ddr is exercise about as much as mall walking is. Break a sweat, fine. You aren't burning fat thats for sure.

      Yeah, the Konami employees were sitting around one day, and noticed how much.. uh.. little fat people were burning off doing DDR. So they added a diet mode to the home version so you could see how much.. er.. I mean little fat you were burning off. I have a friend who burned off 60.. I mean 0 pounds playing DDR.

      You're probably also one of those who thinks Olympic style power walking is easy..

      --
      slashdot!=valid HTML
  117. recall seeing this for the Super Nintendo by AssFace · · Score: 1

    My soph year of college on spring break (96? 97? somewhere in there) - I was with the track team and we were in Florida... maybe it was my frosh year?
    Anyway, we had no money as we were travelling around and racing at different colleges. We ended up either staying at the houses of various alumni, or at the very least eating there.
    One family that was high up at Seagrams (sp?) had us over and while wandering through their house, I recall being amused that this couple in their 50s had a SuperNintendo.
    Then I saw that she had it hooked up to her bike - she was a triathlete and there was some program on there that she would use - not sure if it was a true game where she raced, or something that would just track what she did - but it was most certainly a Super Nintendo connected to her bike and it was specifically for that - not as if she were playing Super Mario Cart while biking.

    I recall thinking the whole thing silly even then.

    I want my PS2 hooked up to some sort of exercise device. But not one I'm using - I want my score in GTA3 to control the speed of random treadmills in a Balleys in Porter Square.

    --

    There are some odd things afoot now, in the Villa Straylight.
  118. What about simply supplying power? by jcsehak · · Score: 2

    Game interfaces are cool and whatnot, but wouldn't it be cool if I could bike around a city and my laptop got charged as I looked for warchalked areas? Anyone know of any R&D going into that?

    --

    c-hack.com |
  119. Been Done - CycleFX by Anonymous Coward · · Score: 0

    Yes, this idea has been done before, and done pretty well by the CycleFX guys. I have one, and it's great. It's nice to be able to bike indoors in inclement weather, and racing around the track in GTA3:ASpec is a blast.

    Link - http://www.cyclefx.com/

  120. Get some real excercise people by Groganz · · Score: 1

    You won't regret it.

  121. Sounds exciting by Anonymous Coward · · Score: 0

    Now that's what I call an EXCITE BIKE!

  122. how about power the video game console :) by kberg108 · · Score: 0

    uh uh any takers fatty's

    --
    I like things that are sweet and not things that are lame. --
  123. Great Idea! by Anonymous Coward · · Score: 0

    This is the best advancement to exercise bicycles ever! The next should be to get rid of all that peddling. Then maybe replace those uncomfortable seats with a sofa.

  124. Re:Nothing beats a REAL LIGHT! by Anonymous Coward · · Score: 0

    Idunno... I've been a cyclist in both LA and NYC, and although you describe the circumstances in such a way so as to make me believe you were really taking good precautions, I can't help but notice that you mention reflectors, but not lights.

    Am I understanding this? If you mention the reflectors, you're talking about night riding, no? You ride at night in LoCal without lights? You're lucky you didn't end up like your motorcyclist temporary-roommate!

    Just for the record - 5 LED red blinker in back, 5 LED white blinker on the leg, and some battery hog halogen thing on the front, and then you should be pretty noticable. Combine this with decent choice in your route, and you should be safe as houses.

    When I lived in the Big Fruit, I made do with a whole lot of luminescent wire and a few strobes. Ate batteries pretty bad, but EVERYbody noticed where I was!

  125. I need a way by Anonymous Coward · · Score: 0

    to control my parents QVC habit!! Maybe wire the receiver to a treadmill....

  126. Interesting quote... by The+Notorious+ASP · · Score: 1

    "If you're interested, I came second..."
    Wait a second... Maybe this game is up my ally...

  127. Cycle interface contenders. modern. by quiddity · · Score: 2, Informative

    try
    eloton - minimal
    exergame
    fitcentric
    cyclefx
    velotron
    graber

    reality keeps interfering with my plans for world domination.

    looks like we're still an integration of all the required variables away. close though. 1 year maybe. (ignoring that this still includes no tilt sensing, and no force feedback. ahem)
    well, we still don't have pc's capable of playing unreal within the myst world. so...

    --
    .
    . hmmm
  128. Exerscape did this long ago by johnbresee · · Score: 1
    A guy named Bruce Ewert out of Utah made a similar device years ago. In fact it could be the same technology. He had a couple of smart notions including the use of wheel speed and heart rate to determine movie flick rate. Whereby you really do control the trail speed and make the experience more real. He had two problems, it was based on 3DO and it required the user to own: A bike, a big screen tv, a wind-trainer for the bike, and 3DO. At that point if the user bought Ewerts product they would be good to go. That's a tough sell.

    He recreated his company and it is progressing nicely apparently. The software is ported to pcs and more and he has strong partnerships and some good patents on the flick rate to wheel speed stuff. Check it out at Exerscape.com

  129. Really old news. by ggroth · · Score: 1

    Stuff like this has been around since the 80's. You could buy trainers with a LED display that allowed you to do pursuits and race the computer, all from the comfort of your own bicycle.

  130. Power Pong by bartjan · · Score: 1

    This really reminds me of Power Pong.

  131. deployment in hospitals by Anonymous Coward · · Score: 0

    It may be an interesting thought for to have such a trainer for children who need this kind of exercise very badly, but dont want to ride the bike because its no fun.
    Children in this group could be motivated this way, to do their exercises. Being destracted by the game, they might preform better.
    Ofcource it would be cool if the preformance in game depended on your preformance on the bike.
    That way it would also motivate to ride better next time.

  132. exercise bicycles & video games by Anonymous Coward · · Score: 0

    Dammit, I was hoping this was a story on how to make your own. Why hasn't someone made one yet?? Can't you put a monitor to detect the rate of the tire rotations, and adjust the speed of the character on the screen accordingly? If the UP arrow causes the character to move, then each rotation could be one instance of the pressing the UP arrow, right?

    I mean sure that's not the way Need For Speed is suppose to go, but I'd be willing to bet it'd work.

  133. an exercise bike with a game by vindaci · · Score: 1

    FYI, Konami has an exercise bike that plugs directly into the TV (PDF document). No console necessary.

    Unfortunately the document doesn't have too much information on it, but check the bottom-right of the first page for a picture. It simplifies things a bit if you don't already have a compatible console machine and just want some extra kick to help you exercise. Not sure where you can get one, though.

  134. Not new. by Anonymous Coward · · Score: 0

    There was a setup for the 8-bit NES that connected a exercycle type thing. I think it was called Computrainer, and if I'm not mistaken, it's still around in a more advanced form.

  135. i-Magic turbo trainer by doghouse41 · · Score: 2, Informative

    The i-Magic virtual reality cycle turbo trainer has started appearing in the cycling press over the last year or so. Details at:-
    Tacx web site

    This is not aimed at the game player, and rather more at the hard core cyclist who wants to train in the winter, but the principle is the same.

  136. Want one? Get 'em while they're hot, UK people. by iainl · · Score: 1

    http://www.johnlewis.com/stores/product.asp?sku=23 0169666&str=940 is a direct link, if you want one. Its quite amusing really, and works pretty well with Gran Tourismo 3.

    --
    "I Know You Are But What Am I?"
  137. A friend and I had this idea in - 1993! by Wonderkid · · Score: 1

    A friend (Johnny NG) and I had this idea in 1993 and were going to develop a system based on a Nintendo console. Objective, to ensure you kept peddling to continue playing the game! Not sure what stopped us, but many are doing it now. Be cool to have an Xbox or other latest generation console connected to a running machine, gun in hand, to add total realism to the Halo experience! It will happen.

    --

    O'WONDERWe're working on it.

  138. Tux Racer by Katchina'404 · · Score: 1

    A few months back, in October 2002, we organized an Open Source promotion event on our Campus. It took place during a well-known (in our country) 24 hours bicycle race.

    We had an indoor training bike connected to a game interface and we ran Tux Racer GPL under Debian. Great fun ! You had to pedal at mid-speed just to release the brake (i.e. no pedaling meant actually clowing down) and you had to pedal real fast to start paddling in the snow. Then of course steering was, well, steering.

    Younger kids liked it a lot... So did drunken students later at night !

    --
    Ceci n'est pas une signature
  139. Hey, it works by pathwayX · · Score: 1

    Don't knock it. This works. A month or so ago, they brought one of these babies to the gym where I work out. As many here have said, games fitted to exercise machines aren't new.

    But I was impressed with the new models. Instead of crappy-ass little LCDs or blinkenlights, they've got good-quality 15" TFTs, and the games are pretty neat. From puzzles (pedal faster to slow the bricks coming down) to shoot'em ups (pedal faster for speed and/or ammo), the graphics are good, and the combination of exercise with an IMMEDIATE goal is immersive.

    The first time I started playing, at some point I felt really tired. I checked my watch, and I'd been pedalling away for thirty(!) minutes. I usually can't interest myself to stay on a bike more than fifteen minutes.

    So yeah. Bring it on. Now all we need is a Quake mod where all the bikes in the gym are networked, and the faster you pedal, the more ammo and respawns you get. ;)

    --
    So long, and thanks for all the fish
  140. Business Model for Ninnle on a Bike by Anonymous Coward · · Score: 0

    1. Hook up XBox to bike
    2. Pedal
    3. Lose much poundage
    4. Pick up women
    5. ???
    6. PROFIT!
    7. Install Ninnle

  141. A virtual tourist while exercising by labradort · · Score: 1

    This was my concept - about 5 years ago I thought of it. I saw people watching MTV while they rode an exercise bike or did the threadmill, and I thought "what if you could explore a detailed replica of world famous cities each time you take a run or ride?" My concept would be to replicate the cities street by street in high detail so you could see each building and newpaper box, etc. just as if you were in the city you choice to jog or ride in. This would make the exercise less dull, and give a person an incentive to go further and see more of the city. I'm thinking places like Paris, not Baltimore.

    1. Re:A virtual tourist while exercising by bewert · · Score: 1

      My concept is similar, except it uses helmet cam video. I first wrote it down in in 1988, have patented and produced it, and am looking forward to producing more. See exerscape.com for more info. My users say it definitely makes exercise less boring, and an independent study has shown that unfit subjects burned more calories with no increase in percieved effort. We are in the process of securing an NIH grant to port the software engine to the PS2 and enlarge this study.

  142. Commonly in use by bike racers by Wiktor+Kochanowski · · Score: 1

    Tacx I-magic, Computrainer et caetera. The I-Magic even allows people to train and race with others over the Internet! These trainers may not be a hit with the general populace, but they are certainly an object of desire of every bike racer who has to train through winter.

  143. The LegibleCity - not quite a game but art by Anonymous Coward · · Score: 0

    Been there, done that too.

    The "Legible City" by Jeffrey Shaw is quite a venerable piece of Multimedia art.

    http://on1.zkm.de/zkm/werke/TheLegibleCity

    I've worked on a portable and connected version when at the ZKM a couple of years back.

    http://www.jeffrey-shaw.net/html_main/show_work. ph p3?record_id=102

  144. Real-life cycling game! by Anonymous+Codger · · Score: 2

    Get on your real bike, hit the road, and play dodge 'em with all the SUV-driving cell-phone-yakking homicidal maniacs. If you win, you are rewarded with more physical fitness, and if you lose you get a long period of rest and relaxation as you recover from your injuries. Such fun!

    I used to play this game a lot until I had to take the R&R. Now I play a different game - playing dodge 'em with the headphone-listening unleashed-dog-walking oblivious folks on the multi-use trails.

    --
    No sig? Sigh...
  145. YMCA by FinalCut · · Score: 1
    My local YMCA has had things like this for years now. One is a tank game where you peddle to move the tank. Another is attached to a rowing machine and simulates a rowing race.

    The bike has more options, the tank bit, a bike race, and some car thing that I barely remember. The graphics were horrible but the concept was good and the tank battle thing was decent enough to take my mind off of the tedium of peddaling a stationary bike.

  146. Disney by Anonymous Coward · · Score: 0

    They had this sort of thing at Disney WOrld like atleast 10 years ago. It was by that 'journey to the center of the body' ride. It's an exercise bike with a video screen attached to it to go through different scenes. You can be a mouse etc and biking faster makes your tour through the scene faster... is this what your going for? :)

  147. ifit bike control. by ip_free · · Score: 0

    There is a software out here that controls you bike etc. ifit input.

    1. Re:ifit bike control. by ip_free · · Score: 0

      that is http://members.ync.net/mcuriale/imfit/ i2workout.

  148. For exercise, yes. For a game? No way. by neonfrog · · Score: 1

    Sure the thing will help you burn fat, but most games aren't marketed with a focus on health. They are marketed 2 ways: long-term playability OR alternate reality where you are a super-human demi-god and not the flabby/wimpy/pre-adult guy you actually are. You achieve demi-goddedness with hand-eye coordination only and not actually being Bruce Jenner (just dated myself right there didn't I...)

    A 5 hour death-match on a bicycle? Yeah right. _I_ would die! The hand cramps and back-aches are bad enough! A 12-year-old putting in an entire weekend on bicycle Zelda -- HAHAHAHAHA! Pedalling for 40 hours to complete the entire BarCraft extended mission pack before final exams? That's an emergency room visit, people. Good luck marketing THAT sucker! This is a niche market at best.

    The driving game concept sounds great -- until you are so physically tired you can't win anymore (insert your own pain threshold number of minutes) and are getting further and further behind. You then switch back to the hand controller and suddenly you can win again -- immediate and repeatable gratification so why go back to the bike? You could play Quake with a 250lb mouse to build up your forearms -- but I play Quake to kick some ass, folks, so bring it on, you fraggable rock! I have picked a variety of controllers over the years to make my game play easier, not harder! If the controller gets in the way of my gaming experience, I give it to my enemies.

    The marketing would have to be EXTREMELY clever to make you feel like you WIN at the end of EVERY exercise session. The game would actually have to do that, probably. Set a 30 minute workout with a graduated system that, if you perform even a fraction of a percent better than your last game, guarantees a first place finish. It must pit you against yourself! If it pits you against folk around the world, well either you're a pro athlete or a great hardware/sensor hack to stay on top and that's a pretty small market.

    Another programming/marketing strategy would be to make it such that your performance on the bike gets you extended play time with the controller. You bike for 15 minutes in a little "pre-game" scenario that is always a little different and performance-based as I described above (do the same or better each time to "win"), you get to play something else for 2 hours. If this were actually a POWER-generation system that charged a battery that powered the console it would have environmental benefit as well!

    It is a neat idea, but very limited to those who actually want a pretty interactive picture to help them burn fat in the privacy of their homes (I would!), have the console for which it is designed (I don't), and don't mind the concept of being a loser when you're tired (I mind).

    --

    I'm thinking about it, therefore I might be.

  149. And then there's this... by RadioheadKid · · Score: 2
    --
    "Karma can only be portioned out by the cosmos." -Homer Simpson
  150. better idea - motion capture suits by stiefvater · · Score: 1

    a better idea for getting your exercise through video gaming - a motion capture suit.

    imagine everquest - but when you go to cast a spell, you have to perform an intricate gesture with your arms and hands.

    K.

  151. Interesting by Kriekbot · · Score: 1

    Thought the concept was interesting to say the least. Although more modern exercise equipment, such as treadmills or bikes have built in monitors where you can browse the internet, watch TV and even make a phone call.

    --
    The unexamined life is not worth living
  152. Not marketed correctly by Anonymous Coward · · Score: 0


    This sort of thing should be marketed to wealthy parents that do not take the time (sad but true) to ensure that their kids are involved in regular physical activity.

    Make them feel guilty (they are probably already uneasy about their kids resultant girth) if they don't buy it for their kids well being.

  153. Whirly Wheels of Doom by Malcreant · · Score: 1

    I always wanted to hook up an old toy as an input device for Doom. I remember it from the 70's or 80's. It had two large, plastic wheels you sat between. You grabbed the handle and rotated the wheels to move around, much like tank treads. Add some pedals for your feet and stick the whole thing on rollers and you'd get a heck of a full-body workout. A higher level of fitness (instead of spasmodic keystrokes) would actually give you an advantage against similarly equipped players. Come to think of it, maybe

    I can't remember the name of the toy but I found a modern knockoff: Whirly Wheels

  154. Nice try. by Anonymous Coward · · Score: 0

    But we all know you have never been to a gym you overweight geek.

  155. Prop Cycle by Andy+Dodd · · Score: 2

    Now THAT was a fun game!

    I wonder if there's a way to make a PC version. :)

    Even better: Multiplayer Combat Prop Cycle. Now THAT would be cool.

    --
    retrorocket.o not found, launch anyway?
  156. There's a non-DDR version too. by Andy+Dodd · · Score: 2

    It's called step aerobics...

    But DDR would be much more fun. :)

    --
    retrorocket.o not found, launch anyway?
  157. Technologically difficult? by oskarfasth · · Score: 1

    "It sounds crazy, but it might just work"

    Huh?

    Such designs have been around for ages. I remember trying one during the mountainbike world cup in Åre, back in 1999. Yes, it was rather rudimentary, but the speed was adjusted after how fast you were pedaling and pedaling up slopes was heavier than going downwards. And I can't see how adding more advanced features, like steering sensors could be that much harder work.

    --
    "Everyone who believes in telekinesis, raise my hand..." - James Randi
  158. Multiplayer Prop Cycle by Andy+Dodd · · Score: 2

    Are there any open-source multiplayer combat flight simulators?

    Preferably not using jets.

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    retrorocket.o not found, launch anyway?
  159. Yiiikes... by Andy+Dodd · · Score: 2

    This makes me think of a location in Dark Age of Camelot. (For those that play: The area containing the road near West Downs in Albion). I call it the halfpipe...

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    retrorocket.o not found, launch anyway?
  160. diamond park by CBC4 · · Score: 1

    The first example of this I saw was Diamond Park in 1995, a 3d virtual world from Mitsubishi ER Labs that you navigated on a bicycle. Then Georgia Tech published a bike race virtual environment based on the olympics in '97, that project is still going. My gym at work has 2 Tectrix VR exercise bicycles with video monitors and left/right turn by leaning that give you the option of a winter tour, island tour, or basic games, you can do any of the above with 2 players, and you can set it to pay attention to hills or not... I find that using it instead of the regular exercise bike I will get a lot more violent, as if I were playing a real sport, a lot more cardio workout, and it's fun when you go to the gym with a friend, whereas with the other I just plot along reading my magazine or book... but they don't make them anymore, according to the gym, so when they break, we're SOL. www.bodyquest.com claims to still sell them, but I think their website is just out of date.

  161. This stereotype is completely unfair. by StarKruzr · · Score: 1

    I, too am rather ticked-off by this SWEEPING generalization of the geek population.

    I have been working with computers since I was 8 (am now 23), run Linux, WinXP, a PocketPC, write apps for my cell phone, work in tech support, have my ham radio license and also happen to be a personal trainer at my local YMCA, weighing 170 lbs at 16.5% body fat.

    Geeks are entirely capable of learning to be fit - especially when they realize how beneficial it is for cognitive ability, reflexes (my Quake game got better when I started working out), and general state of mind.

    I really don't think I'm alone here. Speak up, all of you!

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    +++ATH0