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Pac-Man Turns 25

blacklily8 writes "CNN Money is running a story about Pac-Man's 25th birthday. After going on a bit about the history of our favorite pizza sans one slice, the article waxes a bit on why the game was (and is) such a success, with some quotations from Namco's marketing manager: 'He's very colorful, very safe. It's definitely different than the trends going on in games. He just has an appeal.' I think it's because the game is just plain fun, with no need to rely on tech-demo thrills to attract attention. Time to dig out the X-Arcade." It's also *hard*, proving that challenging games are what people have always been looking for.

246 comments

  1. Pac Man's Obit by Anonymous Coward · · Score: 5, Funny

    eerro eerro wa wa wa

    1. Re:Pac Man's Obit by Anonymous Coward · · Score: 0

      missed 2 eerros
      eerro eerro eerro eeroo wa wa wa

    2. Re:Pac Man's Obit by boy_afraid · · Score: 0

      WAKKA WAKKA WAKKA!

      Just call me General Colin Pacman.

    3. Re:Pac Man's Obit by Anonymous Coward · · Score: 0

      Funny, you sound more like Fozzie.

  2. GUComics by Anonymous Coward · · Score: 5, Informative

    Let's not forget today's GUComics, who also noticed that Pacman turned 25 :-)

    1. Re:GUComics by Rei · · Score: 5, Funny

      Apparently a farmer has been preparing in advance for this day as well!

      --
      Stale pastry is hollow succor to one who is bereft of ostrich.
    2. Re:GUComics by MrAnnoyanceToYou · · Score: 1

      Totally. Kick. Ass.

    3. Re:GUComics by SquadBoy · · Score: 1

      And of course PVP did a thing also. Odd that PA hasn't been heard from.

      --

      Cypherpunks: Civil Liberty Through Complex Mathematics. Those who live by the sword die by the arrow.
    4. Re:GUComics by TelJanin · · Score: 2, Funny

      And VGCats

    5. Re:GUComics by spectre_240sx · · Score: 1

      Out of curiosity, was it you that found that or had you seen it elsewhere? I'm just wondering how long people sit on that site looking for strange things.

    6. Re:GUComics by Rei · · Score: 2, Informative

      I didn't find that one, but I've found a lot of pretty darn weird stuff. Check out Owens Lake, for example.

      --
      Stale pastry is hollow succor to one who is bereft of ostrich.
    7. Re:GUComics by circusboy · · Score: 1

      ah the joys of salt and bacteria...

      check out the south bay around san jose, ca

      colorful

      --
      -- it's ridiculous how many people misspell ridiculous... (damn, damn, damn...)
  3. There's also a Pac-Man by Richard+Aday · · Score: 4, Insightful

    It's also *hard*, proving that challenging games are what people have always been looking for. There's also a Pac-Man, proving that games with a Pac-Man are what people have always been looking for.

    1. Re:There's also a Pac-Man by MightyMartian · · Score: 4, Funny

      I sometimes feel that my life has become heavily modeled on Pacman. It could be worse, of course. It could resemble Space Invaders or Frogger.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    2. Re:There's also a Pac-Man by PopeAlien · · Score: 4, Insightful

      It was also very simple.

      Sometimes you just want to pick up a new game and play for a while without learning new complicated things. Heres to the games you can play with a beer in one hand!

    3. Re:There's also a Pac-Man by SquadBoy · · Score: 2, Funny

      Fry: Ooo I have one. I'm good at video games and bad at everything else. That's why I wish life were more like a video game.

      Farnsworth: Can you put that in the form of a question?

      Fry: Uh, What if that thing I said?

      --

      Cypherpunks: Civil Liberty Through Complex Mathematics. Those who live by the sword die by the arrow.
    4. Re:There's also a Pac-Man by Teddy+Beartuzzi · · Score: 3, Interesting
      It was also very simple.

      Absolutely. The article is dead wrong on this, it was popular because it *wasn't* hard. You could drop in a quarter and start playing instantly. No instructions to read, no learning which buttons to press, etc.

      It was also hugely popular because it was non-violent. Women loved the game, especially with most games being shooters of some sort.

    5. Re:There's also a Pac-Man by xanadu-xtroot.com · · Score: 2, Funny

      It was also hugely popular because it was non-violent.

      How is Pac-Man "non-violent"?

      The game is based apon eating these little, defensless yellow balls. Oh, and you have four ghosts that can kill you at any moment... errr... well unless you have a power-up that allows you to "eat" them and send them back to their "graveyard".

      (Yea, I know I'm streaching a bit bit here, but you see my point...)

      --
      I'm not a prophet or a stone-age man,
      I'm just a mortal with potential of a super man.
    6. Re:There's also a Pac-Man by saider · · Score: 1

      "If PacMan had affected us as kids we'd be running around in dark rooms, munching pills, and listening to loud, repetitive electronic music."

      - Someone else

      --


      Remember, You are unique...just like everyone else.
    7. Re:There's also a Pac-Man by jrand · · Score: 2, Funny

      Try playing with an Aerobie on a large field next to a busy road on a slightly windy day. Then your life will quickly begin to resemble Frogger.

    8. Re:There's also a Pac-Man by operagost · · Score: 1

      Being easy to learn does not make it an easy game. Have you made it to board 255? I didn't think so.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    9. Re:There's also a Pac-Man by Teddy+Beartuzzi · · Score: 1
      And being hard does not make a game popular.

      I also never made it to the final level of Congo Bongo, Moon Patrol, Zaxxon, Q*bert, Pengo, Qix, or Scramble, my favourites of the era. Pac-Man was no tougher than any other game at the time. Folks put in quarters, got your several minutes of enjoyment, then died, just like every other game.

      In fact, a good argument can be made the other way, that it was in fact *easier* than many games, as its lack of randomness lead to patterns that allowed you to progress significantly further than on pure skill. Which is why they released a new ROM version a couple of years later, to eliminate those patterns.

  4. First of a Flood by Nom+du+Keyboard · · Score: 3, Insightful

    Is this going to be the first of an accelerating deluge of articles as an increasing number of items from the explosive growth in early days of computing turn a quarter century?

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
    1. Re:First of a Flood by 01000011011101000111 · · Score: 1

      Probably... although, I doubt somehow even the mighty half-life 2 will generate the same fanboy-esq worship in 25 years time... Not sure if i should be glad or worried by that...

      --
      Programming is an Art. I am an Artist. Does that mean I get to wear a daft hat?
    2. Re:First of a Flood by eln · · Score: 3, Insightful

      25 years from now, the teenagers of today will go on and on about the great games of their era, like Half Life 2. Sure, they'll say, it wasn't wholly immersive like today's games, but the crude 3D renderings were good enough, and the gameplay was fantastic! Then they'll download a Windows XP emulator and play the games again, only to be bored silly within 20 minutes, and go back to their ultra-3D fully immersive gaming environments.

      I foresee thousands of discussions on the UltraWeb (or whatever they decide to call it) about these games, and how kids these days just don't understand good game design.

    3. Re:First of a Flood by PuppiesOnAcid · · Score: 0, Flamebait

      "I foresee thousands of discussions on the UltraWeb (or whatever they decide to call it) about these games, and how kids these days just don't understand good game design."

      If the game design of Pac Man was so good, then why do I become bored with it in 5 minutes? This may not be the point your arguing or commenting on, but I see it out there a lot. Pac Man might have been revolutionary for its time, but standards change. I'm not saying that ultra-good graphics are an excuse for poor gameplay, but most professional designers today still keep in mind the fundamentals of what makes a fun game fun in my opinion.

    4. Re:First of a Flood by Anonymous Coward · · Score: 0

      ...because you have the attention span of a puppy on acid?

    5. Re:First of a Flood by jackbird · · Score: 5, Insightful
      If the game design of Pac Man was so good, then why do I become bored with it in 5 minutes?

      Because on an emulator you haven't paid $0.25 to play it. There aren't people around to shoulder-surf you when you reach an insane level. Because there's no anonymous competition with the guy you trade highscores with on the same machine, week after week.

      Pac-Man and other arcade classics don't hold up as emulated games because a lot of what made them fun were specific to their context. As arcades died out, and gaming moved to the PC and the console, things like 'points' and 'lives' became less important as gameplay elements, in favor of persistent games with longer-term goals like 'items' and 'unlockables' (and got a hell of a lot more complicated - Half-Life's Hazard Course was an acknowledgement of, and brilliant solution to, that phenomenon).

      A typical game review today includes a note about how many hours long the game is. For an old arcade game, that's so irrelevant as to be meaningless - how 'long' is Pac-Man? Average game length? Time it takes to get to the 'key' levels for an expert player? Time it takes to learn all the patterns? Or 'as long as you wanna hang out and spend quarters'?

    6. Re:First of a Flood by obsol33t · · Score: 1

      I can see it now, a virtual environment where the user sits at a vintage 2GHz Athlon machine and plays Half-Life 2.

      What is funny is that it will happen some day , hopefully we will all be there to appreciate it.

    7. Re:First of a Flood by Anonymous Coward · · Score: 0

      Actually, pac-man and other like games are still fun, it simply depends on the player. I only discovered pac-man about a year ago(wasn't around for the original...) and it's probably the game I play the most, the first being GNU Go. Most people now days don't appreciate simple game play.
      Links:[pac the man] [GoBan]

    8. Re:First of a Flood by Teun · · Score: 2, Interesting
      Because on an emulator you haven't paid $0.25 to play it.

      Indeed, in 1980 I was working in Italy and the hotel we stayed in had a PAC-MAN console in the bar.
      You had to stand in line to get a turn. After a few weeks we found out that a good and strategic kick against it would give a free play, since then it quickly became boring.

      About some other comments; yes girls liked it too, the receptionist Christina was by far the best at it.
      Why do I remember that name after all these years? :)

      --
      "The likes of Facebook and WhatsApp are free to those whose privacy is of zero value."
    9. Re:First of a Flood by kilodelta · · Score: 1

      All I know is I'm playing Pac Man World 2 now and loving it.

      I've made it to the Entrance to the Volcano, which is only what, 40% through the game? But I'll play it to the end and then walk away from it. I'm a little obsessive like that.

      Interestingly ALL the Pac Man games are available on the disc. You just have to collect enough coin in the game to play them. So that motivation to pump coins in is still there.

      At this point I've gathered enough coin to go play the original Pac Man. Yes, it was primitive but it was fun.

    10. Re:First of a Flood by stlhawkeye · · Score: 1
      Because on an emulator you haven't paid $0.25 to play it. There aren't people around to shoulder-surf you when you reach an insane level. Because there's no anonymous competition with the guy you trade highscores with on the same machine, week after week.

      This is pretty true. I have a fully restored vintage Pac-Man cocktail table game in my home. My dad bought it from a bar in like 1987 for $75 and I've been lugging it around ever since. The old ElectroHome monitor died years and I finally replaced it, replaced all the overlays and underlays, rebuilt the bad controller, rewired the lights, and got it operational.

      I had it on Free Play mode but nobody ever wanted to play it for more than a minute or two before they'd hit reset.

      So I switched it to coin-op and now the game is a hit. Whenever my buddies come over for poker somebody sits down to play and says, "Anybody got a quarter?"

      --
      "I have never won a debate with an ignorant person." -Ali ibn Abi Talib
  5. His real name! by Rantastic · · Score: 4, Informative

    And to think, his original name was PuckMan.

    --
    Ask Slashdot: Where bad ideas meet poor googling skills.
    1. Re:His real name! by yanos · · Score: 3, Interesting

      And to think, his original name was PuckMan.

      yep, and they changed it because it was such a obvious target for kiddies who would have scratch part of the 'P'.

      *wink* *wink*

    2. Re:His real name! by gheff · · Score: 1

      Yup. I actually played one in a Pizza parlor in a small town in Penna. Yes, I am that old. :-)

    3. Re:His real name! by Anonymous Coward · · Score: 0

      Jesus, would you get in the coffin already!? ;)

    4. Re:His real name! by Anonymous Coward · · Score: 0

      Yeah I can just envision pranksters taking all manner or word "erasing" devices (i.e. white-out, masking tape, paint, gum) and covering up the curve in "P". :)

      The parents would go balister. Legistation would've been past. It would be a different world now.

    5. Re:His real name! by Anonymous Coward · · Score: 2, Funny

      Actually, the original name was OuntMuncher.

    6. Re:His real name! by Short+Circuit · · Score: 1

      They still exist in laundromats in Grand Rapids.

      At least, they did in 1997. I haven't been to a laundromat since we got a washer and dryer in our apartment. (And subsequently our house.)

  6. And If you've seen Family Guy by Man+in+Spandex · · Score: 2, Interesting

    You'll understand how depressed he is lately. Poor guy :/

    1. Re:And If you've seen Family Guy by peculiarmethod · · Score: 2, Interesting

      this is going to take all my bandwidth, I know.. but here's a cartoon I did a year ago or so about pacman and his family problems..

      --
      ** "It's not my job to stand between the people talking to me, and the ones listening to me." -- Pego the Jerk
    2. Re:And If you've seen Family Guy by Anonymous Coward · · Score: 0
      Tip for you - don't break up the text like you did in the second panel, it makes it disjointed and hard to read.

      Here's what I read the first time through:

      God, I was great. and divorced me. bangin' her. Then that bitch went I know she was personal trainer.

      and my

      BEST FRIEND


      Not exactly cohesive.
  7. Mod Parent UP! by Anonymous Coward · · Score: 0

    +5 Informative!

  8. Admit it /. editors by Anonymous Coward · · Score: 5, Funny

    You only posted this story to make use of the pacman icon.

    1. Re:Admit it /. editors by saned · · Score: 1

      What icon? you must be new here... :)

      -P@

      --
      signal_connect(0, "test_top.dut.my_sig", "clk");
  9. No better tribute... by Short+Circuit · · Score: 2, Insightful

    ...than to have him as the icon for the "Classic Games" category.

  10. Happy Birthday Pac-Man! by PhotoBoy · · Score: 2

    And best of all, Pac-Pix on the Nintendo DS is IMHO one of the most original and fun games I've played in a long time and is a very suitable tribute to the anniversary. It's good to see a 25 year old franchise can still innovate!

  11. next? by dotpavan · · Score: 1

    Pac-man is well settled in life.. in times of xbox and PS2, many (including me) still like to play this.. its time for him to get married now..

    1. Re:next? by Trurl's+Machine · · Score: 2, Informative

      Pac-man is well settled in life.. in times of xbox and PS2, many (including me) still like to play this.. its time for him to get married now..

      Good news for you: actually, there is Pac-Man for PS2 called "Pac-Man Fever" - and Ms Pac-Man is one of the key characters in the, ummm, storyline (if you could say so in Pac-Man). You can even run the game in "classic" mode, where it is just the old-school Pac-Man the way you remembered it.

    2. Re:next? by grub · · Score: 1


      Pac-man is well settled in life.. in times of xbox

      I play Pac-man under MameX quite often.

      --
      Trolling is a art,
    3. Re:next? by Stormwatch · · Score: 2, Informative

      But he IS married - ever heard of Ms. Pac Man?

    4. Re:next? by Anonymous Coward · · Score: 0

      But he IS married - ever heard of Ms. Pac Man?

      that's MS. pacman.. i wonder if she's a feminist or divorced?

  12. Legendary Halo by Stibidor · · Score: 1

    I believe the orignal poster's comment ("It's also *hard*, proving that challenging games are what people have always been looking for). Now that I've played legendary Halo, the only reason I ever go back to Heroic, Normal, or Easy is to see how fast I can do it. A lot of people just love a challenge.

    1. Re:Legendary Halo by BronxBomber · · Score: 1, Informative

      At the risk of going OT, try Halo 2 on Legendary. It makes Legendary on Halo look like Pac-Man (do I get topic recovery points?)

      --
      ...both interiorlly, and exteriorlly.
  13. "Pizza sans one slice"? by anactofgod · · Score: 4, Funny

    I dunno about that. Playing PacMan always made me feel like reaching for some crackers to go with the cheese.

    So, was I the only one to find Ms PacMan, what with saucy bow and full red lips, sexy?

    Really? Me neither.

    --

    ---anactofgod---

    "Equal opportunity swindling - *that* is the true test of a sustainable democracy."
  14. Some people are WAY too much into Pac-Man by Rosco+P.+Coltrane · · Score: 2, Funny

    Clikey...

    --
    "A door is what a dog is perpetually on the wrong side of" - Ogden Nash
    1. Re:Some people are WAY too much into Pac-Man by Anonymous Coward · · Score: 0
  15. God Bless Pac-Man by Anonymous Coward · · Score: 0

    For he inspired the game "Happy Weed."

  16. First Game I ever played... by BronxBomber · · Score: 3, Interesting

    and still one of the most addicting, followed closely by Super Mario Bros.
    I am thankful that the article did not mention the atrocity that was the 2600 port, the brutal Saturday morning cartoon, or Pac-Man's bland sequel, Pac-Man Jr.
    Cashing in on the craze nearly ruined the franchise then (its partially responsible for ruining Atari and top 40 radio as we know it), but it gave me endless arcade fun back in "the day".

    --
    ...both interiorlly, and exteriorlly.
    1. Re:First Game I ever played... by Anonymous Coward · · Score: 0

      How about that oh-so-clever attempt to get girls involved. Ms. Pacman!! Oh the joys of it all. Now maybe if Mr. Pacman had had a large dong and had been chasing Ms. Pacman all over the place, and instead of high-point fruit she could have had condoms, birth control pills, IUDs and for a power pill she could take testosterone and grown a big one of her own and chased Mr. Pacman all over the place, then I might have been interested.

    2. Re:First Game I ever played... by GoldMace · · Score: 1

      What was wrong with the Saturday cartoon? It was one of my favorites of the time? Then again I also liked Pac-Man Jr., though I only got to play it a grand total of twice, ever...I think it would have been more popular if they made more machines, the one I played was the only one I've ever even seen...I'd play it now if I knew where one was.

    3. Re:First Game I ever played... by Vraeden · · Score: 1

      What was wrong with the 2600 port? The port was the first game I played and I didn't see anything wrong with it. I didn't have quarters to spend in the arcade. How on earth could you screw up a port that simple? Exactly what was wrong with Pac-Man Jr besides it's release timing?

  17. definitely a tech-demo thrill by Schlemphfer · · Score: 5, Insightful
    From the summary:

    I think it's because the game is just plain fun, with no need to rely on tech-demo thrills to attract attention.

    Twenty-five years ago, Pac-man was a tech-demo thrill. Compare it to Space Invaders, the previous blockbuster game, and it's a night and day difference in graphics, sound, and presentation.

    But apart from that, I think one of the things that really made pac-man was being the first truly funny game to come along. And to invest each of the ghosts with a personality, and even make them chase differently, that's just genius.

    And don't get me started on having the intermission shows, the fantastic sound effects, and the fruit prize intended to lure greedy gamers to their doom. It wasn't until the mid-80s, with Zaxxon, Pole Position, and especially Marble Madness, that Pac-Man lost its luster for me.

    --
    I'm generally "Interesting," "Insightful," and even "Funny" here. What the hell happens to me at parties?
    1. Re:definitely a tech-demo thrill by Rosco+P.+Coltrane · · Score: 1

      it's a night and day difference in graphics, sound, and presentation [...] And don't get me started on having the intermission shows, the fantastic sound effects,

      Let me help you have a quick trip down memory lane for a minute:

      .A...e.A..

      beep..beep..bipbipbip...beep

      Seriously, I'm of the Pac Man generation, but I never but mildly enjoy the game: the "great graphics and sounds" were truly crap, and the ghosts had no personalities at all (unless you're talking about some evolution of Pac Man I'm not aware of). What it had going for it was the gameplay: simple, quick and efficient. But quite boring quite rapidly imho.

      For me, the game that flipped my switches was Lode Runner: same shite graphics as Pac Man (well, perhaps a bit better), same so-so music and sounds, but it had something that looked like persons, not a yellow ball, and it had many many different levels. Now THAT was a lot more interesting.

      But hey, I guess, to each his own :-)

      --
      "A door is what a dog is perpetually on the wrong side of" - Ogden Nash
    2. Re:definitely a tech-demo thrill by CaptainCarrot · · Score: 1
      the intermission shows

      Hey, I wonder. Did Pac-man introduce the cutscene to the gameplaying world, or was there another before it?

      --
      And the brethren went away edified.
    3. Re:definitely a tech-demo thrill by neil.pearce · · Score: 2, Informative

      Did Pac-man introduce the cutscene to the gameplaying world

      No.

      Space Invaders Part II (Taito 1979) has a cut-scene between levels...
      A mothership grabs your "base" and flies around the screen as you "scream" SOS!

    4. Re:definitely a tech-demo thrill by nate+nice · · Score: 2, Interesting

      "And to invest each of the ghosts with a personality, and even make them chase differently, that's just genius."

      Definitely. The way the different ghosts chase you are basically axioms in modern video game AI. You have a chaser, a cut-off, a predictor and a completely random type of enemy. The idea being someone cuts off your back door, another your front door, another guessing your escape route and finally one making up for standard deviation. It's really brilliant and keeps the game-play unique and challenging.

      --
      "If you are a dreamer, a wisher, a liar, A hope-er, a pray-er, a magic bean buyer ..."
    5. Re:definitely a tech-demo thrill by rainman_bc · · Score: 1

      Sorry to hear that. This game is so very nostalgic. I had the little countertop version. Played that for hours, to the point where it got so damn fast it was actually impossible to control (from an 8 year old's POV)

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    6. Re:definitely a tech-demo thrill by barawn · · Score: 1
      and the ghosts had no personalities at all

      You never noticed that the ghosts chase you differently?

      The original Pacman was all about A*. That's a pathfinding algorithm (google it, there's lots of material on the web), and it can be weighted so that it not only finds the shortest path to a target, but also takes other things into considerations like the easiest terrain etc. So with Pacman, if memory serves me right, one ghost would just wander around randomly, and the other three ghosts used A* algorithms that were configured slightly differently. For instance one ghost would always try to come up behind Pacman, one would try to cut him off from the front, etc.


      The ghosts did have personalities. Hence the reason they had names.
    7. Re:definitely a tech-demo thrill by nate+nice · · Score: 1

      Oh jeez, what the hell?!

      --
      "If you are a dreamer, a wisher, a liar, A hope-er, a pray-er, a magic bean buyer ..."
    8. Re:definitely a tech-demo thrill by Anonymous Coward · · Score: 0

      So what you're saying is, the next generation of PacMan is actually Tom Clancy's Ghost Recon?!?

      It just boggles the mind!

    9. Re:definitely a tech-demo thrill by operagost · · Score: 1

      Someday, a future 20-something will tell us that Doom 3 and Half-Life 2's graphics were crap (compared to modern holographic games).

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    10. Re:definitely a tech-demo thrill by KlomDark · · Score: 1

      The original "all your base are"... Nah, nevermind. :)

  18. Correct by Anonymous Coward · · Score: 2, Insightful

    "It's also *hard*, proving that challenging games are what people have always been looking for."

    Yes. One game out of thousands proves your point.

    No.

  19. I like the anorexic version by winkydink · · Score: 4, Funny

    It's where you move a really skinny Ms Pacman around and force her to eat the dots.

    --

    "I'd rather be a lightning rod than a seismometer." -Ken Kesey

  20. Memories... by HungWeiLo · · Score: 4, Funny

    Pacman was my final project for my c++ class in school. And given how anal these types of classes are, I had something like:

    Object
    |-> MovableObject
    |-> Enemy
    |-> Ghost
    |-> AttackingGhost

    AHHH!!

    --
    There are a huge number of yeast infections in this county. Probably because we're downriver from the bread factory.
    1. Re:Memories... by cached · · Score: 1

      Have you seen the previously posted slashdot article that was by a few MIT guys that made a program-maker (and pacman was the example shown)? This could have spared you the trouble :)

      --
      +1 funny, -2 overrated. Life isn't fair.
    2. Re:Memories... by AuMatar · · Score: 2, Insightful

      Ugh. If I was grading that I'd knock you down for having at least 3 levels of inheretance too many.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    3. Re:Memories... by falzer · · Score: 1

      Nonsense! He'd make a great Java programmer.

    4. Re:Memories... by HungWeiLo · · Score: 1

      But you see...this wasn't an exercise in making useful and maintainable software. It was an exercise in illustrating extreme ivory-tower pedagogical concepts.

      To top it off - I had points deducted for not having a class representing objects that made sounds! I'm just glad it was an intro course, so they didn't make me do something stupid like set up observer patterns for every character in the game.

      --
      There are a huge number of yeast infections in this county. Probably because we're downriver from the bread factory.
    5. Re:Memories... by VGR · · Score: 1

      No, he'd make a shitty Java programmer. I've lost count of all the everything-looks-like-a-nail dimbulbs who use inheritance to do everything, because it's the most visible new "feature" of Java (to a C or Pascal or Fortran programmer).

      A good programmer does not subclass as a way to share code, especially when other ways, like public methods, do it so much more simply.

      --
      The Internet is full. Go away.
    6. Re:Memories... by AuMatar · · Score: 1

      Ya know, there's this new thing called a joke. Check it out sometime, you may like it.

      Check out the java standard library sometime too. Its full of way too deeply inherited trees like the above. Thus the point of the joke. I almost made the same one myself.

      --
      I still have more fans than freaks. WTF is wrong with you people?
  21. Hey... When you're the only game in town! by phorest · · Score: 1

    They were the first to get a colorful game in the living room. Before that it was PONG -or- nuthin'. Nuthin' like being first.

    --
    God: When you do things right, people won't be sure you've done anything at all.
  22. So Ms. Pac-Man would be? by WillAffleckUW · · Score: 3, Funny

    of legal drinking age?

    --
    -- Tigger warning: This post may contain tiggers! --
    1. Re:So Ms. Pac-Man would be? by geminidomino · · Score: 2, Funny

      Ok, it's now time for me to get off the internet... my first thought was "Ms. Pac-Man Gone Wild - 21 today!" hosted by Blinky.

  23. Oh yeah, real safe. by HunterZero · · Score: 5, Funny

    Sure, he might be safe to you. But to some of us, those who have lived in the pellet villages, the terrible sound of "Wakka wakka wakka" makes us run as the impending consumption of the village begins. I have been there my friends, hiding in the dark corners hoping not to be seen, watching as poor power pellets are gobbled up before my eyes.

    At night, I can sometimes still hear the screams.

    --
    "They told me it was impossible. I replied with maniacal laughter." http://www.mydailyrant.com/
    1. Re:Oh yeah, real safe. by The+Good+Reverend · · Score: 4, Funny

      the terrible sound of "Wakka wakka wakka" makes us run as the impending consumption of the village begins

      You live in fear of Fozzie Bear? Are his jokes really that bad?

    2. Re:Oh yeah, real safe. by Anonymous Coward · · Score: 0

      Someone cooler than me said: "Video games don't affect kids.. if that was true, all the kids of my generation who grew up on Pac-Man would today be running around dark rooms with neon lights eating magic pills while listening to repetitive electronic music" ...and we don't do that, do we? :-)
      waka waka waka waka boom boom boom boom /tage

  24. When's the movie coming out by masterpenguin · · Score: 1

    With the advent of so many video game movies
    Mario
    Street Fighter
    Mortal Combat
    Doom!?!

    When are we going to see a pac man movie?

    1. Re:When's the movie coming out by Spy+der+Mann · · Score: 1

      When are we going to see a pac man movie?

      Apparently he ate the film by accident.
      "I swear!!! There were millions of dots in it!!! I SWEAR!!!"

    2. Re:When's the movie coming out by ReverendLoki · · Score: 4, Funny
      When are we going to see a pac man movie?

      And the answer is, if there really is a God, never.

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    3. Re:When's the movie coming out by geminidomino · · Score: 1

      *Pulls out Desert Eagle*
      NEVER!
      *BLAM!*
      Shut..
      *BLAM!*
      The...
      *BLAM!*
      Fuck...
      *BLAM!*
      Up!!!
      *BLAM!*
      </PennyArcade>

    4. Re:When's the movie coming out by Anonymous Coward · · Score: 0
      When are we going to see a pac man movie?

      And the answer is, if there really is a God, never.
      There is no god: http://www.thejester.co.uk/flash/pacman.asp
    5. Re:When's the movie coming out by Attackman · · Score: 1

      I think the God-Awful TV show was pain enough, thank you.

      --
      Ignore the rantings above. Poster is an idiot.
    6. Re:When's the movie coming out by ozmanjusri · · Score: 3, Funny

      When are we going to see a pac man movie?

      It's too late. Marlon Brando is dead.

      --
      "I've got more toys than Teruhisa Kitahara."
    7. Re:When's the movie coming out by cnettel · · Score: 1

      Wouldn't Pacman be the ultimate example of intelligent design?

  25. Not older? by Husgaard · · Score: 1
    I thought I was a small child when I first saw Packman, but it looks like I have been at least 13 years old.

    Great game though.

    Too bad I won't see a Free implementation of the game in my lifetime though, unless I am lucky to live to be 103 (and no new copyright term extensions happen).

  26. True Story of Pacman by Dante+Shamest · · Score: 5, Funny
    Folks, you have been deceived.

    The true story of Pacman has been exposed.

  27. The death of gameplay by Anonymous Coward · · Score: 1, Interesting

    I agree with the poster. Pac-man was great not because it was a technological marvel. It was great because it was simple, yet addictive. There is a whole lost genre of gaming because all games today have to be 3D and most of them have to be either first- or third-person. Don't get me wrong, there is a place for these games, but there should be more simple 2D games (2D in gameplay, not specifically in implementation of graphics.) What happened to the platformer? Mario or Sonic the Hedgehog? What happened to simple arcade-style games?

    You know what my favorite game is right now? It's called BreakQuest. It's a fairly simple and straightforward Archanoid clone with updated graphics and an insane physics engine. It's simple, elegant, requires very little investment to learn, requires very little investment to continue playing, has a high replay value and it's bloody addictive.

    And no, I don't work there.

    http://www.retro64.com/breakquest.asp

    Also check out Z-Ball. It's more traditional, but still very fun.

    1. Re:The death of gameplay by CaptainCarrot · · Score: 2, Informative
      It's a fairly simple and straightforward Archanoid(sic) clone

      Um... That would be a "Breakout" clone, just as Arkanoid itself was.

      Kids! Just don't know how it was in the old days...

      --
      And the brethren went away edified.
    2. Re:The death of gameplay by Anonymous Coward · · Score: 0

      Ah, the good ol' days, when electronic gaming involved strapping copper to your eyeballs and plugging them into a car battery. The good ol' days when sniffing glue and smacking your head into your dad's black and white TV was the height of the video gaming.

    3. Re:The death of gameplay by boomgopher · · Score: 1

      I agree, but wonder if this is a generational thing. Any teenagers here care to comment?

      Example, I own Doom3, played it once, yet I downloaded loderunner for my phone, and played it nearly continuously.
      Do kids who never played the old games growing up feel the same?

      --
      Your hybrid is not saving the environment. Its purpose is to make you feel good about buying something.
    4. Re:The death of gameplay by AzraelKans · · Score: 4, Insightful

      " I agree with the poster. Pac-man was great not because it was a technological marvel. It was great because it was simple, yet addictive."

      What? what are you talking about? PacMan was a HUGE technological marvel back in its day! The sprites were alot more defined than any other game, it had a "neon" light effect in the maps, the sound consisted in something more than "beeps" and it was the first game with actual AI and a real map! (which changed each level) even today amateur coders have a bad time trying to pull pacman clones that actually feel and look authentic. (just look at the terrible Atari 2600 port for further reference) this was "doom 3 meets hl2" 25 years ago!

      Sorry but the "gameplay versus nice graphics/features" is pointless. sure nice graphics and features dont make a game, but they do provide an excellent background for good gameplay, otherwise is like michellangelo painting with 2 crayons, or amadeus using one of those tiny electronic pianos, even if they create a masterpiece is not as good as it could be if they used the correct tools. Period.

      --
      Go ahead MOD my day!
      More opinions here
    5. Re:The death of gameplay by Anonymous Coward · · Score: 0

      Nethack. It is better for not having had development time wasted on fancy graphics and sounds.

    6. Re:The death of gameplay by tooth · · Score: 1

      Pacmans map didn't change, that was ms pacman.

    7. Re:The death of gameplay by Jarlsberg · · Score: 1

      Ok, so Arkanoid was a Breakout clone to begin with, but hey, Arkanoid took the crap out of Breakout and made the genre fun, so I wouldn't fault the original poster to equate Breakout style games with Arkanoid. :)

    8. Re:The death of gameplay by Jarlsberg · · Score: 1

      I never thought I'd find a breakout game better than Arkanoid, but this was absolutely superb. Thanks for the link :)

    9. Re:The death of gameplay by stlhawkeye · · Score: 1
      What? what are you talking about? PacMan was a HUGE technological marvel back in its day! The sprites were alot more defined than any other game, it had a "neon" light effect in the maps, the sound consisted in something more than "beeps" and it was the first game with actual AI and a real map! (which changed each level) even today amateur coders have a bad time trying to pull pacman clones that actually feel and look authentic. (just look at the terrible Atari 2600 port for further reference) this was "doom 3 meets hl2" 25 years ago!

      At the risk of quibbling, Pac-Man's map was static. Ms. Pac-Man had a changing map. Pac-Man's graphics, animation, everything video memory was stored in a handful of chips on the PCB, and if you wanted Frogger or Ms. Pac Man, it was a simple matter of swapping out some video ROMs and game code.

      --
      "I have never won a debate with an ignorant person." -Ali ibn Abi Talib
  28. IIRC others by EmbeddedJanitor · · Score: 1
    If you scoffed a power pill: wawawa.

    Game over:eeweewee wawa

    --
    Engineering is the art of compromise.
    1. Re:IIRC others by Anonymous Coward · · Score: 0

      This is all, of course, a clever backwards message:

      "Worship Satan, for he is mighty, yellow and disc-shaped. Ozzy Osbourne is his son and Alice Cooper is just a poo-poo head."

    2. Re:IIRC others by Meagermanx · · Score: 1

      In other news: Pacman still boring!
      In all seriousness, why didn't they give him some some cool weapons, like frickin' laser beams or something?
      Everything's better with frickin' laser beams...

  29. Obligatory Pac Man quote by Anonymous Coward · · Score: 4, Funny

    Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching pills and listening to repetitive music.
    -- Marcus Brigstocke

    1. Re:Obligatory Pac Man quote by CaptainCarrot · · Score: 1

      I think you've just identified the origin of the rave.

      --
      And the brethren went away edified.
    2. Re:Obligatory Pac Man quote by Anonymous Coward · · Score: 0

      NO! REALLY??????

    3. Re:Obligatory Pac Man quote by CaptainCarrot · · Score: 1

      Well, perhaps I'm misdating the joke, but I thought it was older than the whole rave thing. I thought I remembered hearing it back in the 80s. I suppose I could be mistaken though.

      --
      And the brethren went away edified.
    4. Re:Obligatory Pac Man quote by Iron+Clad+Burrito · · Score: 2

      -1, "Captain Obvious Strikes Again"

    5. Re:Obligatory Pac Man quote by snuf23 · · Score: 1

      For the skinny on this joke check out Marcus Brigstocke's Pac Man page. It definately does not predate the rave scene.

      --
      Sometimes my arms bend back.
    6. Re:Obligatory Pac Man quote by Anonymous Coward · · Score: 0
      Holy fucking shit! You got the joke! OMFG!!!!1!!!!!eleven!!!11!!

      WTF is wrong with you, shit-head?

    7. Re:Obligatory Pac Man quote by httpamphibio.us · · Score: 0

      Google this quote. You'll find dozens of people that supposedly said it. It's a fake.

      --
      sig.
    8. Re:Obligatory Pac Man quote by Anonymous Coward · · Score: 0

      Hey, it can't be that fake, because someone had to have said it first. I suppose the important bit is attaching the quote to someone suitably trendy, rather than Joe Gamer.

    9. Re:Obligatory Pac Man quote by httpamphibio.us · · Score: 1

      Right... but the origin of the quote is typically said to come from some an employee of a major video came manufacturer (I've seen Nintendo, most often) and said to have originated in the early to mid-80s. I would be willing to bet it originated from Joe Gamer in the mid-90s at best.

      I just submitted it to snopes.com maybe somebody there can find the origin.

      --
      sig.
    10. Re:Obligatory Pac Man quote by Anonymous Coward · · Score: 0

      Whoosh! Whoosh! Whoosh! (Sheesh.)

    11. Re:Obligatory Pac Man quote by Sirch · · Score: 1

      Well, as quotes go, it's quite accurate, as I've been in the same room as the man when he's said it.

      Doesn't mean that he's the first to have said it - I've heard Dara O'Brien rip off a lot of Eddie Izzard material (although I'll defend him with extenuating circumstances - a couple of comics had dropped out of a rather ramous night up in Edinburgh, so he was ambushed in the bar of the venue, along with John Maloney, to replace them.)

    12. Re:Obligatory Pac Man quote by Anonymous Coward · · Score: 1, Informative

      Google it better. He's a british comedian and has recordedly been using it in his act since before it appeared on the net. Its been misattributed horribly since, but this guy was the original (as far as recordings of his shows and first internet appearance dates can prove, anyway).

    13. Re:Obligatory Pac Man quote by laemas · · Score: 1

      read "the electric coolaid acid test", and you'll find that rave's were started in the late 60's.

  30. Re:First of a Flood - /. in 25 years by Nom+du+Keyboard · · Score: 1
    go back to their ultra-3D fully immersive gaming environments.

    Does that include Slashdot of 25 years from now? Where a DIY project posting will include a holographic walkthrough for site visitors.

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  31. I got Slashdot Fever! by Tackhead · · Score: 2, Funny
    I got a pocket full of mod points and I'm haded to the web site,
    I don't have a lot of karma but I'm burnin' everything tonight,
    I got a callus on my finger and my shoulder's hurtin' too,
    Gonna hit the F5 'cuz my balls have done turned blue,

    CHORUS:
    I got Slashdot fever (Slashdot fever!)
    It's drivin' my crazy (drivin' me crazy!)
    Slashdot fever (Slashdot fever!)
    Goin' outa my mind! (goin' outa my mind...)

    I've got all the servers down, plus Roblimo's priv-key,
    I don't R the F'in A; it's dupe that links to Roland P.
    I got Goatse in my back door and through the other side,
    'Cuz FreeBSD is dead, and Stephen King just died!

    (Chorus)

    I'm gonna post to the left and troll to the right,
    Say the Dems are too slow, and the 'pubs are outa sight,

    (Guitar solo)

    Now I got 'em on the run and I'm lookin' for the high score,
    Wish the "Funny" counted lots, as I'm just another karma whore,
    I'm really cookin' now, moddin' everything in sight,
    All my points are gone, I'll metamod tomorrow night,

    I got Slashdot fever (Slashdot fever!)
    It's drivin' my crazy (drivin' me crazy!)
    Slashdot fever (Slashdot fever!)
    Goin' outa my mind! (goin' outa my mind...)

    1. Re:I got Slashdot Fever! by Just+Some+Guy · · Score: 1

      You. Rule. I was such a geek that I even had the sheet music for that song so I could play the game music on the battered piano in our basement.

      --
      Dewey, what part of this looks like authorities should be involved?
    2. Re:I got Slashdot Fever! by Anonymous Coward · · Score: 0
      > You. Rule. I was such a geek that I even had the sheet music for that song so I could play the game music on the battered piano in our basement.

      I can no longer get the song out of my head. Dear God make it stop! (wockawockawockawock*VWOOOOP* boingboingboingboingboing*VWOOP* boingboingboingwockawockawocka)

  32. Highest score on Pac Man ever by BronxBomber · · Score: 2, Informative
    Its old news, but relevant - a link to the story of Billy Mitchell, who achieved a "perfect game" in Pac Man.

    UGeek

    --
    ...both interiorlly, and exteriorlly.
  33. Re:First of a Flood - /. in 25 years by 01000011011101000111 · · Score: 2, Funny

    And /.'ing will *still* manage to crash the servers, despite that being theoretically impossible with quantom computers and fusion-powered network switches ;)

    --
    Programming is an Art. I am an Artist. Does that mean I get to wear a daft hat?
  34. Nostalgia isn't what it used to be by EmbeddedJanitor · · Score: 1
    Probably most people who still play Pacman do it over a couple of beers with a sad tear in the eye.

    In this fast changing world it is nice to find something familiar from the 80s that you can do without getting busted or hurting that crook knee. I get my kicks by walking down to the hen house and gathering some freshly laid eggs, but I figure most NYC apartments don't feature a hen house.

    --
    Engineering is the art of compromise.
  35. I always though Ms Pacman more appealing... by gr1mm4c3 · · Score: 1

    It's also *hard*, proving that challenging games are what people have always been looking for. Amoung people whom I know around my age (30-35) who grew up on this, everyone enjoys Ms Pac Man a lot more, it starts easier and becomes harder. Whereas, pacman doesn't. Local arcade here in Portland has 2 Ms Pacman machines that are always busy, while PacMan machine oftens stands lonely.

    1. Re:I always though Ms Pacman more appealing... by Anonymous Coward · · Score: 0

      Interesting. Must be a lot crossdressers and queens in your area.

  36. Long Live K.C. Munchkin! by Anonymous Coward · · Score: 1, Interesting

    For those who ain't hip check out http://www.classicgaming.com/o2home/db/cart.asp?ma sterid=24&cartid=24. This game and the outcome of the legal actions set precedents for software copyright law.


    1. Re:Long Live K.C. Munchkin! by stungod · · Score: 3, Funny

      Oh yeah!!!

      I had an Odyssey 2 and it was something of a coup that KC Munchkin was so much better looking than Pac Man on the Atari 2600. It was one of the few times I was glad my parents didn't buy me the 2600 instead.

      Now that I'm an adult (well, legally...) I can see how owning that console was the beginning of a long pattern of owning technically superior products that nevertheless lost in the market to lesser technology. Now, after having been the proud owner of a Betamax, a Mac, a Newton, an Amiga, LaserDisk, NetWare, propane-powered pickup, and a bunch of other gadgets, I have such low self-esteem and aversion to getting screwed by technology that I buy everything at Best Buy because those guys know what's really good.

      Oh, and happy birthday, Pac Man. Hope you and the Ms. are doing well. I miss you.

    2. Re:Long Live K.C. Munchkin! by Dehumanizer · · Score: 1

      I was going to suggest you buy MS Windows... But then I remembered you said "technically superior", so it wouldn't work. :(

      --
      The Tlog - a technology blog
    3. Re:Long Live K.C. Munchkin! by Ripley29 · · Score: 1

      Ah memories.

      For my own list, I'd like to add the Atari Lynx. http://atarilynx.com/ Anyone remember this bad boy?

      Much like the Amiga, this hand held was so technologically superior to anything else at the time, it took years for a competitor to come out with something even nearly as cool.

      Damn. Makes me wish I still had mine around. Maybe I'll just pull out the Coleco Vision instead. ;)

      -Ripley 29

    4. Re:Long Live K.C. Munchkin! by SmileyByte · · Score: 1

      K.C. Munchkin (both the games) and Pickaxe Pete were my favorites... I use to say that Munchkin was Odyssey's Pac-Man and Pickaxe Pete was Odyssey's Pitfall. And better.

      Odyssey's games were not so good as Atari ones when it comes to graphics (look at Enduro), but some of its games were way better.

      --

      h@hh@hh@...@.&.... "You shall not pass!"
  37. Wrong by EmbeddedJanitor · · Score: 2, Funny
    Nope.

    I think yours is, however the first of a flood of predictions predicting a flood of articles.

    --
    Engineering is the art of compromise.
  38. Excel programming by screwthemoderators · · Score: 2, Interesting

    Some Japanese guy programmed Pac-Man to run in Excel 5.0! Here's more Pac-mans (pac-men?)http://www.flamingmayo.com/firstchurchof pacman/false_idols.htm

  39. Pac Cel! by generic-man · · Score: 4, Interesting

    If you have Excel 97 or later (sorry, not OpenOffice) then you can play Pacelman. It's Pac-Man written in Excel complete with sound effects!

    Imagine being able to run one 25-year-old program entirely within another 20+-year-old program. That's computing with power.

    --
    For more information, click here.
    1. Re:Pac Cel! by Anonymous Coward · · Score: 0

      Or you could play Doom inside Excel 95, without any special download whatsoever. Er almost.

    2. Re:Pac Cel! by cliffjumper222 · · Score: 1

      That is some impressive programming. Wonderful! The Excel spreadsheet is zoomed to 10% so that each cell is as big as a pixel and then he uses scripting to implement the game. There's also a space invaders version!

  40. Re:First of a Flood - /. in 25 years by AuMatar · · Score: 3, Funny

    Yes. Unfortunately the holographic slashdot also includes holographic goatse links.

    --
    I still have more fans than freaks. WTF is wrong with you people?
  41. I'm not even going to mention... by Gordonjcp · · Score: 4, Funny
    ... a fully immersive goatse.cx


    Oh bugger, I just have. Must - poke - out - mind's - eye ...

    1. Re:I'm not even going to mention... by nizo · · Score: 1

      After you go blind the next worst part will the simulated smell. Who thought having something like a holodeck could have such negative consequences?

    2. Re:I'm not even going to mention... by Anonymous Coward · · Score: 0
      > After you go blind the next worst part will the simulated smell. Who thought having something like a holodeck could have such negative consequences?

      It's worse. There's a Pac-Man Fever thong.

    3. Re:I'm not even going to mention... by gstoddart · · Score: 3, Funny
      ... a fully immersive goatse.cx

      Oh bugger, I just have. Must - poke - out - mind's - eye ...

      You know, that's probably one of the best captions for that image going.

      =)
      --
      Lost at C:>. Found at C.
  42. If Pacman had affected us as kids... by caluml · · Score: 0, Redundant

    "If Pacman had affected us as kids we'd be running around in dark rooms, munching pills and listening to repetitive music."

    1. Re:If Pacman had affected us as kids... by geekoid · · Score: 1

      thus explaining new wave.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  43. Excel pacman- Pacelman by screwthemoderators · · Score: 1

    http://www.geocities.jp/nchikada/pac/ I'm not sure if its brilliant or just an incredible waste of time and effort...

  44. Four Ways in Which My Life Is Just Like Pac-Mans by Spoonito · · Score: 5, Funny

    FOUR WAYS IN WHICH MY LIFE IS JUST LIKE PAC-MAN'S
    by John Crownover

    1. Ever-present wail of sirens
    2. Relentlessly pursued by ghosts
    3. Four special pills daily keep ghosts at bay
    4. Occasionally eat some fruit

    (from www.mcsweeneys.net)

    --
    "show me all the blueprint show me all the blueprint show me all the blueprints"
  45. Obligatory Pac Man quote by Anonymous Coward · · Score: 0

    "Wakka wakka wakka wakka... wakka wakka."

  46. For me, there is no other game by PenguinBoyDave · · Score: 1

    25 years later I'm still playing this mindless game and eating ghosts. Good lord I need to grow up.

    --
    I'm not a troll, but I play one on Slashdot.
  47. One of my first memories by CrazyJim1 · · Score: 2, Insightful

    Was when I was 3 years old and my dad hoisted me up to the pac man machine. First thing I did was eat a ghost, and died. I realized then that video games like to rip you off by suprising you with dangers. I also thought that a better video game than pacman could be made by adding buttons that did something.

    1. Re:One of my first memories by CrazyJim2 · · Score: 2, Interesting

      Weird. I had a similar experience as you. When I was 3 years old, my Dad beat the piss out of me for lipping off to him. I didn't eat a ghost, but I did die of brain lesions only to be resucitated later by paramedics. That's when I realized that life rips you off by shitting all over you. To that end, I have devoted my life to becoming a world class game designer, in the hopes that I can create world peace by bringing people together with rap music and tekken-like third person action mmorpgs.

      --
      "But theres things mightier than a sword, and there are things mightier than pens. Guns and rap." - CrazyJim1
    2. Re:One of my first memories by bmeteor · · Score: 3, Interesting

      My dad used to be a translator. Namco / Midway hired him to interpret for Toru Iwatani when he visited the states, back in the early nineties. I remember my dad came back from that job, showed us his card, and told us he beat the creator at a game of Ms. Pac Man.

      my brother and I immediately fell on our knees. We knew our dad was good, but that good? Then my dad said toru said he doesn't really play the games all that much

    3. Re:One of my first memories by Blakey+Rat · · Score: 1

      haha, the best part is how it's moderated as "interesting!"

  48. hm by EMH_Mark3 · · Score: 1

    Obligatory Pac-man related comics:
    VG Cats
    Penny Arcade

    --
    Burn the land and boil the sea, you can't take the sky from me
  49. Bah... 2007 will be the year that matters by AVIDJockey · · Score: 1

    I'll wait for the 25th anniversary of Robotron before I celebrate.

    Maybe I'll finally be able to convince my wife that my vintage full-sized machines are actually collectables and worth the rec room floorspace that they eat up.

    1. Re:Bah... 2007 will be the year that matters by georgewad · · Score: 1

      Robotron rocked. I remember some furor over it being too violent(!). Insanely addictive and very, very hard.

      --
      Karma: It's not just a good idea. It's the law.
  50. Hard games... by BTWR · · Score: 1
    It's also *hard*, proving that challenging games are what people have always been looking for

    Yup. I hang out on the Gamecube boards on IGN a lot, and they LOVE Ikaruga. It's a REALLY hard space-shooter type game. Also Viewtiful Joe (can be very difficult on adult setting). And the XBox people seem to love the murderous Ninja Gaiden.

  51. hmm... by bnitsua · · Score: 1

    does this mean he'll finally get lower car insurance rates?

  52. Pac-Man by Universal+Indicator · · Score: 1



    P P P P P P Pac-Man......Pac-Man....

    Eat them up YUM! YUM!

    1. Re:Pac-Man by bladx · · Score: 0

      that reminds me of Captain Underpants:

      "yum yum eat 'em up"

    2. Re:Pac-Man by rickst13 · · Score: 1

      Haha. I forgot about that techno song.

  53. Hard Game, alright! by machinegunhand · · Score: 0

    25 years already? You'd think I would've at least made it to level three by now.

  54. Pac-Fox vs. Micro-Ghost by ArielMT · · Score: 2, Interesting
    --
    It must be Windows. It needs half a gig of RAM and a hardware-accelerated graphics card just to run Solitaire.
    1. Re:Pac-Fox vs. Micro-Ghost by Enoch+Root · · Score: 1

      Wow. That was spectacularly unfunny.

  55. The memories by zaphod123 · · Score: 4, Funny

    If I had a quarter for everytime that I played Pac Man...

    --
    :q!
  56. other difficult games by Anonymous Coward · · Score: 0

    People should check out Viewtiful Joe and Ikaruga. Squash Halo, those are difficult games. Each is very very worthwhile. Ikaruga should have been a bloody best-seller in 3 months but people who advertise games advertise games that can be beaten easily proving that advertisings like easy games. They're turning the next generation into a bunch of gaming pansies.

  57. What!? by gcantallopsr · · Score: 1

    I turned 25 last November. So I'm older than that early, prehistoric, primeval, primordial, primitive, archaic game! Oh, my...

    Argh! I've seen... even monochrome versions with huge pixels and almost no IA in the ghosts. I'm soooooooo extremely badly anciently OLD!

    I wouldn't fit among the kids at the jeriatric... I'll look for a comfortable wooden box in a museum basement :'-(

    --
    Try Ubuntu GNU/Linux, it's great!!!
  58. Pac-Man is not hard by Anonymous Coward · · Score: 1, Informative

    Pac-Man is not hard, because Pac-Man can be "solved" by running a specific pattern on each level. The ghost behavior does not truly randomize. Ms. Pac-Man does not have that problem.

  59. And let's not forget that jazzy theme song. by Anonymous Coward · · Score: 0

    Doodlet doodlet doodlet doot,
    (repeat)

  60. A Very Brief History of Pac-Man by Anonymous Coward · · Score: 0
  61. USERFRIENDLY IS NOT FUNNY by Anonymous Coward · · Score: 0

    STOP POSTING THIS GARBAGE!

  62. Billy Mitchell Would be proud by 1967mustangman · · Score: 5, Interesting

    And for those who don't know who Billy Mitchell is......... Billy Mitchell, 33, of Fort Lauderdale scored a perfect 3,333,360 points on a PacMan machine in Weirs Beach, New Hampshire. The perfect score is achieved by playing for six hours, through 256 levels of PacMan, eating every dot, energizer, blue ghost, and piece of fruit on every single level, without dying once. After the 256th level, the game freezes.

    --
    Madre de Dios! Es El Pollo Diablo! -- Captain Blondebeard
    1. Re:Billy Mitchell Would be proud by Anonymous Coward · · Score: 0

      The game does not "freeze."

      You enter the "split screen" level, where part of the level is cut off, so that eating all the dots and continuing is impossible.

      http://www.recordholders.org/en/news/news065.html

    2. Re:Billy Mitchell Would be proud by Anonymous Coward · · Score: 0

      Anyone have a screenshot?

    3. Re:Billy Mitchell Would be proud by Zigg · · Score: 2, Interesting

      Can't find one offhand, but here it is on a T-shirt.

    4. Re:Billy Mitchell Would be proud by Anonymous Coward · · Score: 0

      I'm impressed the game manages to count up to 3,333,360. Sure, crashing at level 256 isn't so hot, but remembering the time, having a count go up that high is a fairly big hardware commitment.

    5. Re:Billy Mitchell Would be proud by bioteq · · Score: 1

      Those damn 8bit games. Just imagine the time he would spend if they were 32 bit ints. 6 hours? Psh.

  63. PacMan on GameCube/GBA by ChanvreVert · · Score: 1

    If you are a PacMan fan you should check out the GameCube remake of a couple years past. IIRC, up to 3 ghosts controlled by GameCube controllers would chase PacMan around, who was controlled by GBA. PacMan had a top down view of the whole maze, including locations of all the ghosts. Each ghost had an over-the-shoulder isometric style view of the area around him/her, and this area of view could be momentarily increased by eating one of the cherries. It was great multi-player fun, trying to yell out the location of PacMan and trap him into a corner. The game was distributed as a stand-alone demo, and is also available on the PacMan Worlds game for the GameCube (I think that's what it was called.)

  64. Someone once said... by HoneyBeeSpace · · Score: 1


    "If Pacman had affected us as kids we'd be running around in dark rooms, munching pills and listening to repetitive music."

    Mmmm... pills.

  65. I Wonder About the Classics by puppetman · · Score: 4, Insightful


    People wax on poetically about all the classic video games (Pac Man, Donkey Kong, Defender, Space Invaders, etc), but I suspect their popularity was due to their novelty rather than their appeal.

    They were fun, colorful, but there's too much meaning being attached to them. It appealed to the future-nerds (myself included).

    If you had the option of being trapped on a deserted island for a year with one video game (and the hardware and electricity to play it), would it be Pac Man (all safe and colorful), or Empire Earth II in all it's glory and challenge?

    1. Re:I Wonder About the Classics by fermion · · Score: 1
      The inital appeal of nearly any video game is due to it's novelty. The fact is that in many cases the game pushes the technology to the limits and allows novel things to be done. Games in particular can push technology as they do not have to be so worried about reliability.

      Yes these games were mostly about about static or nearly static dots moving about a fixed or nearly fixed background. But that was an achievement. And in the case of the man, the fact that a few more cycles were squeezed out to animate the hero, made it even more interesting. It is just like the old cars. The issue is not that they were not as fast as modern cars, but they were able to built at all given the level of technology.

      As the ed note said, the appeal was that the game was challenging. It was hard to win the game. And that was the object. One was not just able to go around and blow things up for 10 minutes. It was an intense competative experience.

      So in 10 years when we have computers that can do real time high quality rendering, and for $50 you can scan yourself into any game, as well as your favorite girl who is not and could never be aware of your existance, and the object is to kill all the more popular kids who beat you up every day so you can make it to her house and have sex, everyone will be complaining about those old lame games.

      And if I were trapped on a desert island, and i had to choose a video game, and if there were available power to let me play those games, and if I were to live long enough on the island playing games and not foraging, I would so with Tetris.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
  66. pacman cartoon series by morcheeba · · Score: 1

    You're not worthy of watching the movie until you've survived the TV cartoon series.

  67. Pacman Pacman.. by kennycoder · · Score: 0, Redundant

    25 years and now works as transsexual prostitute.. life is a bitch :|

    --
    Fucking a fat girl is like riding a scooter... it's fun 'til someone sees you.
  68. Mastering Pac-Man by cocoamix · · Score: 1

    When I was in 4th grade, I did a book report on the book Mastering Pac-Man by Blackjack card-counting author Ken Uston, who was mysteriously found dead years later. Most likely due to his connection to the world of Vegas Blackjack rather than his connection to Pac-Man. Then again, maybe Midway really did have him killed.

    1. Re:Mastering Pac-Man by radarsat1 · · Score: 1

      I have that book! :) :)

      I picked it up at a used book store a few years ago for like 25 cents...

      "The game that's sweeping the country!"

  69. The most popular game in 2030... by GunFodder · · Score: 0, Redundant

    will be Duke Nukem Forever. Especially the fully immersive strip bar.

  70. To clarify by DogDude · · Score: 4, Interesting

    Just to clarify... that machine is in a place called Funspot, which is in Weir's Beach (called "the wee-ahs" by the locals). Funspot should be a landmark for every geek, since they're famous as being one of the largest arcades in the country, even to this day. The coolest thing... they keep EVERY game that has come out (including pinball machines), and in working condition. It's absolutely incredible. If you remember an old video game or pinball machine that you loved as a kid, chances are there's a working original version at Funspot. Definitely a road trip destination for any true geek.

    --
    I don't respond to AC's.
    1. Re:To clarify by grumpygrodyguy · · Score: 1

      a place called Funspot, which is in Weir's Beach (called "the wee-ahs" by the locals). Funspot should be a landmark for every geek, since they're famous as being one of the largest arcades in the country

      Here's a link to the funspot homepage.

      From the website:

      "If there's one thing FUNSPOT is famous for it's games! We are the second largest arcade in the country, with the world's largest collection of classic games!"

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    2. Re:To clarify by grumpygrodyguy · · Score: 1

      Here's a list of their classic games. They even have Cheyenne!

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
  71. now, i'm no big fan of god, but.... by Anonymous Coward · · Score: 0

    now i'm no big fan of god (he's kind of a bastard) but something tells me he'd say:

    "sticks and stones......"

    except in his case, sticks and stones can't even break his bones, cause he's god.

    that kind of long-winded deliberated blasphemy comes off as pretty weak.

    the real message behind it is: "i am totally powerless to do anything to god, so i have to settle for saying a bunch of naughty thing"

    it's so obviously self-defeating, unless you just like the exercise of it. but what's the excercise of it? i don't know. it's pretty weak.

    i don't even believe in god, but i mean the chipmunks i see running through the grass in my backyard look meaner and more sinful than you. your post on the otherhand...... is full of sound and fury, signifying nothing. pretty pitiful.

    it's one thing to threaten a human being with all this violence and sexual abomination, but a diety? an omnipotent deity?

    sticks and stones. you're nuts.

    it's weird: apparently you get a thrill out of threatening an abstract super-human entity, but at the same time you don't realize how pathetic you look to a mere human-- let alone a superhuman deity. pretty weird.

    weak. (some of the lines were real bummers. real stinkers. "maggot"? black and blue all over? come on.)

    weak.

  72. In my day... by exoir · · Score: 0
    Someone post about....

    In my day (insert topic) were better!
    Kids these day don't know about (insert topic).
    Just look at (insert new item). Just bells and whistle no (insert item).

  73. Pac-Man affected us as kids? by dbamps · · Score: 1

    Not according to Nintendo: "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -Kristian Wilson, Nintendo Representative, 1989

    1. Re:Pac-Man affected us as kids? by Anonymous Coward · · Score: 0

      Hey guys I think we need to post this same quote several more times. You can always use more.

    2. Re:Pac-Man affected us as kids? by brain159 · · Score: 1

      As has been pointed out already, this was a joke written by British comedian and satirist Marcus Brigstocke, way later than the "80s-ish" date that keeps getting hung on it.

      Fans of BBC Radio 4 will probably know him from his contributions to The Now Show (which has just ended its current series run). He's great, and I trust him over "argumentum ad URL" on the matter of where the infernal pacman joke came from - a lesser man would never have owned up to writing that ;)

  74. Best $15.00 (US) spent in a while by Kozar_The_Malignant · · Score: 1

    I recently picked up a copy of Namco Museum for the X Boxfor $15.00 at Target. It has Pac-Man, Ms. Pac-Man, Dig-Dug, Galaxian, Galalga, Pole Position 1 and 2, and a couple of variants of them that I hadn't seen before. My 18 year old daughter is nuts over it. The 23 year old wishes it had Moon Patrol, a Williams game not Namco, sadly.

    --
    Some mornings it's hardly worth chewing through the restraints to get out of bed.
    1. Re:Best $15.00 (US) spent in a while by Anonymous Coward · · Score: 0

      Uh...it's called MAME. Get your Moon Patrol fix that way.

      Search for it...find it...live it!

    2. Re:Best $15.00 (US) spent in a while by Kozar_The_Malignant · · Score: 1

      MAME is how I get my Xevious fix.

      --
      Some mornings it's hardly worth chewing through the restraints to get out of bed.
  75. There's Alright a 3D Ultra-immersive Environment by Greyfox · · Score: 4, Funny

    You just have to go outside. But most of the NPCs are boring, stupid and annoying and there are a lot of boring cut scenes that can't be skipped through between the action sequences.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  76. at least Pac-Man is still cool . . . by weighn · · Score: 1

    ... to bad about another 80's icon, the Beastie Boys.

    I scrolled down on that link and read that the B-Boys' new single is to "feature" on the OC.

    Ca-ching!!! SOLD!

    --
    Mongrel News all the news that fits and froths
  77. Ah, who could forget Pac Man Jr... by roadrash608 · · Score: 0, Troll

    It's pinball! It's a video game! Both suck!

  78. We Salute You by TheStupidOne · · Score: 3, Funny

    Real Video Game Heros!

    Today we salute you, Mr. Moving Half-Eaten Pie. For 25 years you have been trapped in a box, forced to eat pellets all day and run from ghosts. But when you get a hold of one of those Power Pellets, you let those ghosts know who's boss

    SUPERNATURAL MUNCHER~

    So today, we raise an ice cold Bud to you, oh champion of the arcade, for you are, the baddest moving cheese wheel ever.

    --
    unable to resolve function slashdot.sig(), aborting...
  79. Flash version of Pac Man by Kaimelar · · Score: 2, Informative

    All these posts, and not one link so that I can immediately satisfy my craving to munch dots and run away from ghosts?

    http://www.ebaumsworld.com/pacman.html

  80. Re:There's Alright a 3D Ultra-immersive Environmen by n9fzx · · Score: 1

    Not really. Just bring your Winchester lever action along, and you'll have hours of fun, and the NPCs actually taste good, too.

    --
    ...-.-
  81. Old video games rule. by EvilStein · · Score: 2, Insightful

    "Sinistar" is still one of the best games out there. Hard as hell, action packed, and a great way to eat through quarters. heh.

    Actually, "Gauntlet" was the best way to eat through quarters - until you realize that the levels start to repeat themselves.

    How many Pac-Man levels were there, anyway? :)

  82. Re:There's Alright a 3D Ultra-immersive Environmen by Poeir · · Score: 1

    If you're not getting enough action sequences, you probably aren't wandering the more dangerous random encounter areas.

    --
    Sigs are like bumper stickers.
  83. pong was a bigger deal by Anonymous Coward · · Score: 0

    IMHO.

    Yeah, pacman was big. And yeah, there were a few videogames before pong. But pong was the first time that most people, I mean Joe Sixpack, not us nerds, got to *interact* with something on a "TV" screen. Where you could turn a knob and see something directly change on the screen.

    I think pong was a more novel experience for people than pacman. Just MHO.

  84. Lets not forget the "PacMan Fever" song by AgentPhunk · · Score: 1
    Pacman decided to take a break after his initial success, and recorded the chart-topping "PacMan Fever" album



    I got a pocket full of quarters, and I'm headed to the arcade.
    I don't have a lot of money, but I'm bringing ev'rything I made.
    I've got a callus on my finger, and my shoulder's hurting too.
    I'm gonna eat them all up, just as soon as they turn blue.

    Chorus:
    'Cause I've got Pac-Man fever;
    Pac-Man fever.
    It's driving me crazy.
    Driving me crazy.
    I've got Pac-Man fever;
    Pac-Man fever.
    I'm going out of my mind.
    Going out of my mind.
    I've got Pac-Man fever;
    Pac-Man fever.
    I'm going out of my mind.
    Going out of my mind.

    I've got all the patterns down, up until the ninth key.
    I've got Speedy on my tail, and I know it's either him or me.
    So I'm heading out the back door and in the other side;
    Gonna eat the cherries up and take them all for a ride.

    Chorus

    I'm gonna fake it to the left, and move to the right;
    'Cause Pokey's too slow, and Blinky's out of sight.

    Guitar solo

    Now I've got them on the run, and I'm looking for the high score;
    So it's once around the block, And I'll slide back out the side door.
    I'm really cookin' now, eating everything in sight.
    All my money's gone, so I'll be back tomorow night.

    'Cause I've got Pac-Man fever;
    Pac-Man fever.
    It's driving me crazy.
    Driving me crazy.
    I've got Pac-Man fever;
    Pac-Man fever.
    I'm going out of my mind.
    Going out of my mind.
    Repeat and fade

  85. Oblig quote by Chris+Brewer · · Score: 1

    "If video games affected us as kids, we'd be running around darkened corridors, scoffing white pills and listening to repetitive electronic music."
    - unknown (mainly because I CBA looking for it...)

    --
    Consultancy: If you're not part of the solution, there's money to be made in prolonging the problem
  86. Ok, so let me get this straight: by spankey51 · · Score: 1

    There's this yellow Pie-graph that wildly fluctuates between 100 and 85%...
    It has a birthday...
    And we are celebrating it 25 years after the fact...

    Where do you guys want the keg?

    --
    -ubuntu others as you would have others ubuntu you.
  87. poor guy by PsiPsiStar · · Score: 2, Funny

    "Pac-Man Turns 25"

    But he still lost his hair a long time ago. :(

    --

    ___
    It's the end of my comment as I know it and I feel fine.
  88. Something of Interest by NatePWIII · · Score: 0, Offtopic

    Take a look at this page, off topic but definately interesting: http://wilkersondesign.com/nathan/lego.html

    --

    Nathaniel P. Wilkerson
    www.haidacarver.com
  89. Conan O'Brien by Bozzio · · Score: 1

    Just thought you guys would like this..

    Conan O'Brien featured Ms. Pac-Man on his show tonight. She appeared as "Bulimic Ms. Pac-Man" in the reoccuring "New Characters" sketch. It was basically a clip of the gameplay in reverse...

    HILARIOUS! It's cool to see the writers at Conan doing this kind of geek stuff.

    --
    I just pooped your party.
  90. Re:Energy is liberated through blasphemy by Anonymous Coward · · Score: 0
    The only one who's whacked is YOU, dude, 'cause you sat and read the whole thing.

    It's people like YOU who worry me, dude!!

  91. For the game programmers... by Anonymous Coward · · Score: 0

    most of the people don't know but there's a complete pacman disassembly and the associated C++ version of pacman using that disassembly. You can find it in emule searching for vigasoco...

  92. Re:There's Alright a 3D Ultra-immersive Environmen by shutdown+-p+now · · Score: 1
    But most of the NPCs are boring, stupid and annoying
    Not to mention that PCs don't know how to RP properly, and DM sucks. On the other hand, there are some advanced mechanisms to prevent meta-gaming, although some still claim it is possible by using certain hacks.
  93. Is there a PacPC clone for Linux? by Provocateur · · Score: 1


    I love playing PacPC (freeware for Windows9x) but I haven't found a Linux equivalent that comes really really close to PACMAN. Is there such a thing?

    --
    WARNING: Smartphones have side effects--most of them undocumented.
  94. Happy Birthday to Me ! by IvanYosifov · · Score: 1

    Happy Birthday to Me ! Happy Birthday to Me ! Happy Birthday to Me !

  95. Superbowl half-time show by metroplex · · Score: 1

    For the occasion, I urge everybody to find and watch The Simpsons ep #343, "Homer And Ned's Hail Mary Pass". Homer is designed to prepare the superbowl half-time shows and watching old tapes of former shows he admires the genius of Superbowl #16 half-time show featuring the marriage of Mr. and Mrs. pacman, complete with dancing ghosts and Olivia Newton John's "Let's Get Physical" song. Unmissable

    --
    "Words of wisdom: drop that zero and get with the hero" -- Vanilla Ice
    1. Re:Superbowl half-time show by Anonymous Coward · · Score: 0

      Agreed. Genius episode.

  96. People used to compare me to Pac-Man by Cro+Magnon · · Score: 1

    I ran around the house, eating everything in sight.

    --
    Slow down, cowboy! It has been 4 hours since you last posted. You must wait another few hours.
  97. Fuck yeah, Tetris by Anonymous Coward · · Score: 0

    Wish I had mod points... Tetris is a no-brainer desert island game for me.

  98. Re:When's the movie coming out -TRON! by iamcf13 · · Score: 1

    Look fast for the 'cameo' of PAC-MAN in the (in)famous Disney movie TRON (1982).

    As for a 'real' PAC-MAN movie, it'd have to be done in the style of and probably like the old (but rather good) CGI cartoon Reboot.

  99. Re:The death of gameplay - Now: Drive/Shoot/Fight by iamcf13 · · Score: 1

    That is about all you'll find in arcades nowadays....

    Driving games.

    Shooting games.

    Fighting games.

    Where did the diversity go?

    That is why I'd rather play the classic videogames from the last century whenever I can.

    I think STREET FIGHTER paved the way for the current glut and stagnation in arcade videogaming. It had great graphics, was modeled (somewhat) on real life, was insanely popular, and spawned many sequels (and knock-offs) as well as a poorly recieved motion-picture.

    Success breeds more success which led to stagnation in the genre.

    Including STREET FIGHTER, I have played or know about:

    MORTAL KOMBAT

    KILLER INSTINCT

    SAMURAI SHOWDOWN / WORLD HEROES

    ART OF FIGHTING

    DARKSTALKERS

    TECH ROMANCER

    SOUL CALIBUR

    TEKKEN

    There are probaly more but I cannot remember them right at the moment.

    They are all fighting games that had some success which led to the current lack of creativity in the arcade scene.

    I think the best thing that could be done would be to simply re-issue classic videogames from a bygone era like:

    PAC-MAN

    TEMPEST

    DEFENDER

    TRON

    MONACO GP

    etc.

    Most of the classic games I liked to play were put out by basically 3 companies:

    BALLY/MIDWAY

    ATARI

    WILLIAMS

    Back then, programmers had to use ingenuity to make entertaining games. Nowadays, its just "graphics, graphics, graphics." :p

  100. Billy Mitchell beats PAC-MAN...WITHOUT PATTERNS! by iamcf13 · · Score: 1

    Incredible but true.

    He did it to prove that it could be done without 'running patterns' (which I used to do to kill time when playing PAC-MAN). By doing this, his accomplishment is surely uncontestable!

    By the way, I know that at the extreme levels of play, the ghost monsters will only reverse direction when an energizer dot is eaten. Does Mitchell's score include eating all 4 ghost monsters at this extreme level of play--that seems impossible. Is it possible?

    On a related note, I 'beat' TAPPER in a similar fashion to find out, 8.5 hours later, that the game starts all the way over as if you put a coin in the slot and started playing the game after 256 'boards'.

    I guess back then, the programmers figured nobody would play that many levels in a videogame and used a single byte as the level counter.

    Reminicent of the Y2K problems, eh? :)

  101. Re:Pac-Man is not hard-Ms. PAC-MAN 'beatable'. by iamcf13 · · Score: 1

    True, the ghost monster movement is 'random' but there are still 2 (3 sorta) ways to beat this game.

    1) Keep away from the ghosts until they 'reverse direction' twice. After that they will continue to move in the same direction until either the end of the board or Ms. PAC-MAN 'dies'.

    This is 'similar' to the Galaga 'shooting gallery' trick to turn that game into a giant bonus round. On a related note, years and years and years ago I personally saw someone make a GALAGA game stop working on 'board 0' ('256'). He accumulated 3,180,180 points in the process while the enemy ships shot at his spaceship! The best I can do in a legit GALAGA game is around 100,000. Using the 'shooting gallery' trick, I can get a million points easily unless I am totally 'out of it'.

    2) After performing 1), just lead the monsters about and duck into the assorted 'safe spots' in the various mazes--the monsters are programmed to 'avoid you' if done properly.

    3) As an alternative to 1) and 2), find a Ms. PAC-MAN game that has been 'modded' so she travels much faster than the ghosts. This is extremely helpful to play the game at the advanced levels where you can barely stay out in front of the ghosts. However, playing this version of the game is a bit boring as you are pretty much 'invincible' through 'super speed'.

    In closing, I really liked a number of BALLY/MIDWAY video games but stopped playing them due to them being 'pattern driven' and switched over to STREET FIGHTER by CAPCOM. I do remember spending lots of money on BURGERTIME before I figured out the patterns for that game. Getting to a million points by board 7-8 was rather easy. Once, I played to the extreme levels of play and found that the game became basically impossible to play--the eggs, hot dogs, and pickles moved MUCH, MUCH faster than I did in the game!

  102. Try out this cute 'clone'... by stiebing.ja · · Score: 1

    ..written in VB, needs Windows 2000 or newer: download (source)
    And don't expect too much - it's only VB and the first try of doing a game...

    --
    I lag