D&D Co-Creator Gary Gygax Has Passed Away
Mearlus writes "In the recent past co-creator of Dungeons and Dragons Gary Gygax has worked with Troll Lord Games, a small tabletop RPG publisher. Their forums have up a post noting that Mr. Gygax has apparently passed away. Gygax was known, along with Dave Arneson, as the Father of Roleplaying." Saddened reactions from well-known designers have already begun to appear online. Consider this is an in-memoriam Ask Slashdot question: How has D&D (and tabletop roleplaying) touched/improved your life? Update: 03/04 23:16 GMT by Z : With more time, official announcements have had time to appear. Many sites are featuring posts on Gygax's impact on gaming, including touching entries on Salon and CNet.
Its too bad, since his influence goes well beyond D&D. The impact on videogames is very far reaching too.
END COMMUNICATION
What loot did he drop?
"Why did they cancel my favorite Sci-Fi show? I downloaded ALL the episodes!"
Spell of Silence on all the trolls!
RIP, Gary.
It kept me from ever being in danger of becoming an unprepared teen father.
Get the cleric.
I LOVE D&D ... and everything it has spawned. ESPECIALLY forgotten realms. Drizzt. Bioware videogames. Dice games were cool when computers weren't widespread... but baldurs gate! c'mon ;)
He probably shouldn't have made resurrection such a costly spell.
If you can read this, I forgot to post anonymously.
How has D&D (and tabletop roleplaying) touched/improved your life?
It's almost cliched now but as a Dungeon Master in my early teen years, Gary Gygax's work helped to refine creativity, learning, communication, strategy and logic in a way that few other tools or experiences (including school) were able to accomplish. The rule sets were were a revolution to me at the time that helped inspire an understanding of how to engineer environments, social interactions and most of all communicate in conventional and unconventional fashions. All of these tools have certainly helped in my personal and academic lives.
I will forever be grateful to Gary Gygax and the team at TSR.
Visit Jonesblog and say hello.
D&D isn't actually my system of choice, but roleplaying games in general were about the only time that my friends and I could get together. It was a way for us to force ourselves to hang out, and I've made several friends that I expect to keep in touch with for many years to come. I've always made up worlds that I play in, so for me D&D was a way to externalize those worlds and allow other people to affect them with me. It also appeals to many nerds' tendency to break down and quantify the world around them.
:D
As a side note, my sister-in-law that's currently in college was struggling with depression and a lack of friends until she started doing RPGs. Now she's got as many friends as she could wish for
A better question would be what aspect of my life hasn't been influenced by Gygax. Safe travels, Gary.
By letting me know I'm not quite the biggest nerd in the world by not playing it. It's always been the last frontier to me....
I'd have been a debt-ridden teen father driving a 13 year old Japanese subcompact. Now I'm a debt-ridden middle aged father driving a 13 year old Japanese subcompact.
He wrote wonderful pulp fantasy that my students enjoy to this day.
When I was 13 I spent one summer, er, not at home. I only got through it by visiting a 'friend' and his buddies and playing D&D every day. 7 days a week. All summer. That's how I ate. That's where I showered. D&D didn't make me friends with those kids, but it made us close and support one another. Well, it helped them support me.
It is dangerous to be right when the government is wrong.
Can some one please explain the fascination with D&D to me? I have been around the block with RPGs (specifically D2) but I never played D&D. Isn't it a card game? Why does being geeky seemingly go hand in hand with a fascination with D&D?
Let's roll and find out...
"Gary Gygax has passed away? I'm--"
* rolls dice *
"very sad to hear that!"
(With apologies to the writers of Futurama).
Small potatoes make the steak look bigger.
I first played AD&D in the early 80s. The name "Gygax" was awe-inspiring for me at the time. To this day the whole medieval-style of game is my preference in video games: the Thief series, Oblivion, etc.
Trolling is a art,
His d20 saving throw wasn't good enough
I met some people many years ago through playing AD&D who are still friends today. That's testament enough to how much it's affected my life I reckon.
http://twitter.com/onion2k
I'm {rolls dice} very sad to hear this.
It can be go tiem now plees?
...if only I had a 1000 GP gem.
Man failed his save roll.
RIP
Non impediti ratione cogitationus.
Now who's going to help Al Gore guard the space-time continuum?!
I'd like to thank Gary and D&D for ensuring my virtue in grade school.
Slashdot "libertarians": Small government for me, big government for those I disagree with. -1, I disagree with you
[rolls dice] a pleasure to know him.
Gary, thanks for what you and Dave created.
May your rolls always be natural 20s....
You gave me a lot of my favorite childhood memories.
Thanks Gary. We'll miss you.
Weaselmancer
rediculous.
I'm currently on the play test team with Jeff T. in Gary's current works (Castle Zagyg). Gary was was the Progenitor of all modern gaming. Imagine a world that did not have D&D. Computer games would not have developed in the way they have, they would be 3d versions of Chess etc. Gary's work, and the work of the people that have followed have entertained us for decades, and through Gary's work we will be entertained for decades and centuries more... Bob H.
MacOSX, because making *NIX better is a lot better than waiting for Micro$loth to fix Windows
I had the opportunity to talk with Gary at a GenCon (when it was still hosted in Milwaukee) back in the 90's. I was a teen and full of questions having played rpgs for many of my years growing up.
He was friendly, and a fun guy to talk to. I was actually quite amazed at how interested he was at talking to my friends and I about the game and actually was very interested in what we thought of the 2nd Generation of D&D.
I only had the chance to meet him once, but I was glad I had the opportunity.
Farewell, Gary. Thanks for the great games and entertainment.
He will be sorely missed. R.I.P. Gary.
Thank you so, so, so much.
D&D helped me through my timid teens, made me friends, made me love reading (introduced me to Tolkien) and led me to Rogue, Hack and Nethack - which, in a way, helped me fall in love with computers.
I'll be sure to break out my old, old, old D&D books and read them over for old time's sake.
Thanks Gary and rest in peace.
All browsers' default homepage should read: Don't Panic...
Senior citizens across the world are shocked to find their middle aged children finally leaving their basements en masse. One 87 year old woman is quoted as saying: "I thought my son had run away 35 years ago. If I'd had known he was in the damn basement all this time I'd have made him pay rent. This would explain why I ran out of cheetos and mt. dew so fast. I just kept thinking it was my failing memory and I only imagined buying all that junk food..."
Enjoy your trip; I hope you took a d20 with you.
Ugh, I *just* cancelled my DDO subscription this morning, too - before I found out about his passing.
For those who don't know Gary Gygax performed the narrator sequences for a few quests in DDO.
Tips an ale to Gary Gygax.
Cheers, mate!!
I suppose it had to happen at some point.
Though they do not appear to have done much, RPGs, especially D&D, influenced my life and, despite the jokes, they actually were directly responsible for forming a lot of my social skills, as well as teaching me the importance of communication and teaching me good problem-solving skills, all of which I use every day and I rely on to get me through life. Even still they greatly impact my life; my big 'vacations' of the year are to go to DragonCon and Frolicon, each of which would not have existed without D&D.
I am truly saddened.
Where's the Cloak of Immortality when you need it?
I swear to God...I swear to God! That is NOT how you treat your human!
...to the game of D&D. I've only played for the past 3 years or so (got into it after college...go figure). But I can say that because of him I've met some really good friends and have also been able to buck the whole "D&D players are complete nerds idea" with some of my other friends.
It's sad to hear this. Especially when he was a pretty young guy.
While I wasn't a big D&D fan, I loved the idea and always enjoyed tinkering and making up stories. When Bioware put out Neverwinter Nights, I started my own campaign, which was received quite well. When Neverwinter Nights 2 came along, I started yet another and don't plan on stopping.
At one level, it's simply a hobby that combines a lot of skills I enjoy practicing. The scripting language is C-like, which probably helped me get over a long habit of programming in Basic-like languages. Modding is also something I can share with my kids, as my son enjoys tinkering around with the toolset and putting together simple modules.
On another level, I'm in awe of the people who have played my modules and how I've touched their lives. I remember getting an e-mail from a woman who was dying of cancer and how a particular moment in my game made her husband laugh for the first time in a long while. I got another letter from a young man in the Israeli army, talking about how my games were a bright moment in an otherwise terrifying life.
I think Dungeons and Dragons has ended up being something larger than it was originally envisioned. My kids make up these elaborate "playing pretend" stories. D&D has turned this instinct for adventure into something adults can do without too many funny looks. We all need to play the hero and live a life bigger than ourselves. Gary helped give that to us, and for that I am most grateful.
I picked up Deities and Demigods when I was in the 3rd grade or 27 years ago. I wasn't a reader until then. It got me hooked on reading specifically Fantasy and Science Fiction. The undertones of math in D&D probably helped too.
Basically Gary, thank you for influencing me for 27 years and going. I probably would be as smart, but you opened worlds to me.
"Only one thing, is impossible for god: to find any sense in any copyright law on the planet." Mark Twain
Goodbye, Gary, your work brightened many an evening spent with friends.
Thanks EGG, for giving us D&D
But even the Father of Roleplaying (http://en.wikipedia.org/wiki/Gary_Gygax) couldn't hit 70.
I guess he's on the most Dangerous Journey of them all. We'll see him around the Multiverse, I expect...
the main impact upon me that D&D has had really hasn't been through D&D as a game in and of itself, but instead through nethack. I seem to spend so much of my life playing that game now and it just wouldn't be possible without D&D having existed.
/. will feel the same here, and that seems like a good way to remember the people who made it possible
I know many other people on
*''I can't believe it's not a hyperlink.''
Gygax is the king!
His adventures were the most interesting of all the stuff TSR put out, and he set the bar. Not only good at writing and adding color to the game, he was good at the bigger picture of a campaign.
Long live the king!
We play the game with the bravery of being out of range
I played D&D from the time I was about 10 until I was 25. In that time D&D got me into being creative. It helped explore my self, helped me learn how to work in a team, how to think fast, how to act in almost any given situation. It allowed my to explore and expand my knowledge in a safe environment. How to ad lib off the cuff. The time I spent playing D&D formed one of the core foundations of who I am today. Gary. Thank you for helping me become who I am. Thank you for everything. See you on the other side!
I met the woman who would later be (and still is, to be clear) my wife through my gaming friends.
Other friends of mine have changed careers and gotten much better jobs through friends they met gaming.
Clearly D&D is a gift to the world that's touched a lot of lives, and not just those of parents'-basement-dwelling pasty teenagers.
On that note, you may want to consider blocking /. ...
What did Gary do? Besides promote playing a single character? Hit points? Magic systems to a level never before seen in gaming? Levels? Experience points? The list goes on...
Kinda weird that this happens today. 3/4. Right before 3rd edition was about to transfer to 4.0.
Ginga no Rekshiya Mata Each page.
Pouring out a 40 of mountain dew for my dead homie.
I might not have been become a computer journalism without his influence. Some of the first stories I ever published were 'tech analysis' D&D stories. You wouldn't believe how much a volume a D&D fireball actually takes up in an enclosed area. Well, not until you've been fried by one anyway, or the fine art of bouncing lighting bolts off obstacles.
Beyond that, I can't begin to count the number of hours I spend enjoying first D&D in 1975 and then all the other RPGs that followed it.
Good-bye Gary.
Steven
Did he Ascend or Become a Really Bad Ass Lich?
I've made a similar post once before, but it seems appropriate now.
;) love of video games and computer graphics.
D&D was my entire reason for becoming interested in programming computers. In the early 80's what I realized is that D&D is the "software" of games. Modules expand the original game in new ways that nobody thought of before. They expand the core system in new and interesting ways.
Sure, software was already doing this on computers at the time, but it really helped my brain make that leap at a young age - software is extraordinarily powerful.
It also seemed to foster a healthy (or unhealthy of you believe Jack Thompson
Thank you Mr. Gygax. You will be missed.
std::disclaimer<std::legalese> sig=new std::disclaimer; sig->dump(); delete sig;
It says he died of health problems, but we all know his passing was the result of the most classic of roleplaying deaths, the Nethack death "touching the edge of the universe". That's a death worthy of the father of roleplaying... thanks for helping me and friends through our early teens, GG!
stuff |
I got to interview Gary for a documentary I did on gaming (Uber Goober). I'm glad I got to meet him and get him on DVD before he went. Awesome guy.
My friends and crazy amount of time in my youth were spent playing theses games. We did all sorts of systems, but it was AD&D that was the main campaign we played variations of for years.
If it wasn't for EQ, we'd all probably STILL be sat around a table on tuesday nights with character sheets in front of us.
Fare thee well sir in whichever higher plane you eventually end up.
Waiting for an amusing sig.
Indirectly. A lot of important events revolve around me joining a local RPG club. I met my first girlfriend there. I got a job, again indirectly, from there. I met a fair deal of the friends I have today there, or as friends of people I met there.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
Nevermind the cleric. Which funeral home?
Seriously, does anyone have funeral details yet? I somewhat envision the geek version of Mother Theresa, when she died, only with about a third as many people attending...
However, I expect twice as many people demanding that the Pope canonizes "Saint Gary", the Patron Saint of Natural Twenties, Preserver of Virginities; may your troubled heart find shelter in His mother's basement.
S.
"Twice half-assed makes an ass whole." --Solomon K. Chang
Gary Gygax's work has meant a lot to me over the years. Many of my best and longest-lasting friendships were formed while playing his games.
I am still impressed by his technical writing style and the depth of thought that went into the original system. To this day I enjoy reading through the old DM's Guide or Player's Handbook, simply to appreciate the precision of his writing. One might think that books comprised mainly of statistical tables would be unreadable, but not so with Mr. Gygax's work. He was able to bring abstract concepts to life. I know he wrote novels as well, but it was the rulebooks that influenced and inspired me most.
What a rare creative mind. I feel great sadness at his passing.
-rcmiv
Let us not forget the cons. How many of you have come out of a con dressed as an elf into a waffle house loaded with klingons? How many of you have latter, that same day, got thrown out of same waffle house with the klingons for singing "stand by your man" at the top of your lungs? In the original klingonize?
Supporting World Peace Through Nuclear Pacification
This is (dice rolls on table, showing a failure) an horrible day for us all :(
Elen sìla lùmenn' omentielvo
Back in the early '80s, when I first started playing D&D, I think many people assumed Gygax was someone who was inspired by Tolkien and the freewheeling spirit of the 60s to an extreme, but he really did start something special with D&D. To me, it was more than a game, or an elaborate fantasy. D&D and early text adventures were a cornerstone of my early teens; they collectively spurred my imagination and allowed me to consider other realities beyond what most mainstream media experiences provided. The interactivity was a key differentiator, and in many way trained me (and I assume many others) for grokking the potential of the Web, virtual worlds, and other emerging interactive media.
"Mr. Gygax, care to explain why I wasn't included in Deities and Demigods?"
If homosexuality is genetic... and RPGs have two fathers... wouldn't that make RPGs gay?
You have tried to support your argument with faulty reasoning! Go directly to jail; do not pass Go, do not collect $200!
You could be hanging out on an obscure English website.
Best Slashdot Co
Due to playing AD&D with my horde, I avoided contact with women and any chance of catching any STD's including deadly HIV, or HPV which causes throat cancer.
-Carlos the Dwarf
Almost all my friends flowed from D&D-- even the sporting friends came through a D&D connection.
My leadership job success flowed in part from EQ experience running large organizations (i.e. guilds) and that came from a D&D friend and from D&D.
The relatively drug-free, bright, success-oriented crowd of nerdy types I was with in high school and in college all came from D&D. Heck- my ex-wife was in my first D&D group for as long as we were married.
Not sure where i would be if I had not heard about the "d&d room" at Spectrum Con '88.
She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
of 4th edition.
The Kruger Dunning explains most post on
I take off my wizard hat.
despite all that the news and religious right were spouting in the 80s when i was a kid, dnd actually saved my life. i was a chronically depressed, suicidal adolescent with no social contacts outside my immediate family. dnd let me open up imagination and share it with likeminded people. taught me invaluable reference skills, story telling, group management, but most importantly it insisted that i interact with others and in doing so provided me with the slow crawl back to reality. i dont know that gary would have understood the seriousness of all that, but what that group created was an invaluable part of my life. goodbye e. gary gygax and thank you.
You definitely had an imaginative and creative mind.
I wish i had emailed you to thank you.
Am I missing anything, people? I know some of you out know this stuff, this is Slashdot, after all. You know he'll go up in a "great fanfare of light", to some greater place where men are men, and the women look like Lolth in in the frontispiece the first edition of Queen of the Demonweb Pits. Someone get Jeff Dee to draw him the right way
Seriously. So long, Gary. In an age of increasingly recycled meh, you assembled myths, legends and beings from around the world - spiced with some of your own design - to give us (okay, sell us
I didn't think the house band in Hell would play this badly.
Really: Ernest Gary Gygax was a god. He turned the wargaming world on its head when he created a fantasy-based game, and did it again with the little supplement in the back that dealt with more individual encounters. His legacy was this new attention to detail, a whole genre, richly inspired by Tolkien's similar work, and spawning universes of imagination to touch generations. ... for this reason, I'd say he was a creation god, having created the world of role-playing games, significantly influencing the Fantasy genre itself, and even brining polyhedral dice to a more mainstream world. Gods don't die; Gygax will live on as only the most significant fathers of ideas do.
D&D has been a part of me since 1986 or so. I've been actively playing and even designing rules for most of that time, even if I had no idea of what I was doing. How did D&D improve my life? It gave me a gateway to my imagination, allowing me to express myself in creative ways that would otherwise have been developed far less aptly. It increased my vocabulary ("what does 'proficiency' mean?), and in triggering my interest in Tolkien, it caused me to learn much of linguistics, etymology, and language, not to mention the reading of fantasy novels including RA Salvatore's Drizzt books. Its limitless possibilities make me laugh at MUDs and MMORPGs for their simplicity ... I can't play CRPGs or the like thanks to having discovered the real thing.
Thanks, Gary. From your days guiding the RPG movement, to your voice-overs on the D&D television show, to your return to the core team with WotC, you had a great run. We always wanted more, but that's only because you always provided so much. You will be missed, and never forgotten. So long and thanks for all the books.
PS: Anybody thinking of DMing or writing about a game or fantasy world (even outside the context of D&D) should take a look at his book Master of the Game, which is sadly out of print.
Use my userscript to add story images to Slashdot. There's no going back.
I never had an interest in D&D I played it a few times, but found the rules too limiting. It was too much of an excuse to avoid the real world. Its sort of like the ruby on rails for creativity. It helps most people who don't know much to quickly create something that works very well, but ultimately there the very things that make it easy end up being prison bars.
Note this is not a troll or flame bait. Its just my needs exceed what each one can provide.
Well.. maybe. Or Maybe not. But Definitely not sort of.
So he's like -11?
Shit, he's gonna have to re-roll.
I hope his next DM is a kind one.
(/local/home/curiosity)-#who -u|grep thecat|cut -c 44-49|xargs kill -9
There is hope for slashdotters. I never had to leave my parents basement to actually meet a woman and marry her. Now if I can just get her naked...
Sold me a great pair of shoes, changed my life forever.
The Kruger Dunning explains most post on
I'm really sad. I've been playing 28 years (and I'm only 23!).
D&D taught me that no matter how High you go (unless you're a Monk!) you can still reach higher, still get better.
In a way I'm not really working, I'm just gaining enough XP to get to the next level of SQL Goddess (only 15,000 more XP!)
They're going to wonder at the legions of people in various modes of dress, from lawyers to pimply-faced geeks to Vin Diesel, that will stop by and pour out a tube of dice on his grave.
And then they'll realize they have to have someone go out and clear up the piles before they can mow. A lawnmower hitting Gygax's grave will cause a 30' radius spray of polyhedrons, doing from 1d6 to 3d6 damage depending on the horsepower of the mower.
I'd say it's your experience that is the exception, not the rule. I'm sorry for you. (which sounds sarcastic or condescending, but I don't mean it that way).
I had two direct interactions with D&D throughout my life, the first was after freshmen year of college over the summer when my best friend from high school wanted to DM a D&D campaign with me and all of our high school friends, who had never played D&D before. I guess he had played a ton of it at school and wanted to introduce us to it so we tried out some anime game. We had two sessions and it went absolutely horrible. We were back playing Super Smash Bros. Melee the next week.
During college, specifically during my sophomore year, all of my college friends on my dorm floor would play D&D, well, except without me and my other friend. These were guys that we played video games with every night, went to the movies with, went to football games together; but for whatever reason, every Saturday they would lock themselves in a room and play D&D without us. Honestly my friend and I didn't have any experience, but we both wanted to play. It kinda ticked me off so we made a point to be obnoxious outside their door while they played, ah well.
Even though my stories might make me sound angry towards D&D, I have nothing against it and would like to do it someday. Alas, all my friends I'd be interested in playing with from college are spread across the country now.
Reviewing just the first hour of video games.
File under 'M' for 'Manic ranting'
Anyone want to speculate on the powers of the Gygax? Will it be able to kick Tiamat's ass? Will it be more of a Tom Bombadil character or a benevolent Loki?
I learned to program by modifying hack source in vi on a Tandy Model 16 running MS-XENIX. The K&R C manual and the AT&T Unix manuals were a little above my elementary reading level, but building dungeons was a big enough reward to overcome that. As to the other folks who mentioned the skill set that D&D taught them, I'd like to add my agreement. Learning how to logically model and implement rule systems with teams was an amazing challenge that has served me well.
Gary Gygax's flight of fantasy has probably done more for the world than we will ever know. I will be spending my night with good friends, strong ale and old songs.
With my eternal thanks and appreciation, Godspeed Gary Gygax.
Arrogance is Confidence which lacks integrity. -- me
failed his fortitude saving throw. Besides, a cleric couldn't bring him back if he died of old age. RTFPhB
He and his games have influenced my life greatly. I have some true real friends from gaming, and even an ex-wife! :)
The world is a sadder place as of today but I know that there will be some great games played where ever he goes. :)
It's a cliche now to talk about how the geeks have taken over the world, but back in the early days of tabletop RPG, Arneson and Gygax created a seed that gave bright, imaginative young people an outlet and a way to explore and collaborate and have fun. American society often punishes smart kids. D&D rewarded intelligence and imagination, and paved the way for a huge cultural shift. The geeks of today owe a huge debt to Gygax and Arneson.
Read the EFF's Fair Use FAQ
Ah Gary, so much you have brought to this world. Creating so much late night literature to make every geek weep. Seeing his genius written rules/gaming mechanics being churned into video game logic must have been too much for him. I blame 4th edition and WOW for his early demise. /roll 1d20 save vs. play 4th edition anyway.
**player rolled a natural 1.
Was he eaten by a Grue?
I will always remember Mr. Gygax as the man who, while villified by many, was responsible for introducing me to a world of unlimited imaginations where grand adventures took form. The doorway of imagination he opened through his game allowed me to dream bigger dreams and to imagine entire worlds within my own mind. More than any English teacher, Mr. Gygax, albeit indirectly, moved me to write stories of epic scale. Without Dungeons & Dragons, neither would I have known so many great friends.
Now he has passed from the game we call life. I don't think Mr. Gygax failed his last saving throw, but rather that the Great DM determined that it was time for his character to be retired. He will be missed.
I use irony whenever I can, but my shirts are still wrinkled...
This is what I agree with. By playing D&D, I recognized a lot of social qualities and personal traits that I didn't want to manifest in myself.
On the other hand, all of the bad aspects aside, if I hadn't hung out with the people who played roleplaying games I probably would have never gotten into computers. I never would have gotten into BBSes and MUDs. I wouldn't have been on the internet as early as I was, or gone to 2600 meetings, or gone to the first five Defcons. I wouldn't have learned to enjoy reading and writing as much as I do.
I think that just like D&D provided a system through which geeks could act out their fantasies, it also provided a medium for geeks to get together and be social and imaginative in healthy ways. All things considered, I think getting together with a bunch of your gamer friends for the weekend is a lot healthier from a social aspect than sitting in front of a computer playing some MMORPG and raiding all weekend.
Using ancedotal evidence to demonstrate that D&D is bad is idiotic. There are weak and damaged people who will take on to anything, whether roleplaying, alcohol, gambling, sex or whatever.
Gygax gave us an incredible hobby which has blossomed. I've been roleplaying for nearly a quarter of a century now, have a wife, two kids, a dog, a house and a full time job. I consider myself reasonably well adjusted.
If D&D caused you problems, then quitting was a good thing, but don't extrapolate that on to entire hobby. That's ludicrous and unfair.
The world's burning. Moped Jesus spotted on I50. Details at 11.
If not for Gygax...
Would I have had the imagination to escape from small-town life so satisfyingly, and what's more important, so socially? And twenty years later, would any of us be able to play FF12 (or just name a game!) in our off-hours?
Glad they caught him for the Code Monkeys episode before he was gone.
811.29.3.2
its time to add "Gygax", lord of dungeons, to the Deities list...
-- Betting on the survival of the media industry is a serious risk. I advise investing elsewhere.
Mr. Gygax is a large part of why I'm the geek that I am today, it's sad to see him go.
Thanks for the games, you will be missed.
:-)
R.I.P. Gary. Know you impacted many lives, and many of them for the better.
I met him at FlatCon one year, though admittedly, I spent most of the Con drooling over Chainmail Girl.
But this is slashdot. A slashdoter who didn't build his own computer is like a Jedi who didn't build his own lightsaber!
Jeeze laweese, I feel as though the apocalypse is coming! Epic writers of fantasy and gaming are dropping away, I feel my childhood heroes losing their grasp on this physical world.
How can a person really quantify the impact a person such as Gary Gygax has had not only on themselves, but pop culture as a whole. His impact is felt in everything from comic books, cartoons, RPGs, movies and books. Might as well try to quantify Hunter S. Thompson...
As most people that game and grew up in the `80's D&D was my first RPG so, even though I moved away from it to other games, I still get nostalgic thinking about "the good old days".
I don't remember the site, but several years ago some people were ripping Gygax because, apparently, it was the popular thing to do. I posted, saying that just because you don't like the product that the guy was currently involved with was no reason to slam him personally or to take away from the contribution that he'd made to a hobby that so many of us share. He read it and got back to me, basically saying that it was good to know that there are still some decent people out there. He seemed like a pretty nice guy from the few e-mails that we sent back and forth.
I work for a pretty huge company now, and I need to communicate with people of diverse backgrounds at all levels of the organization. My gaming experience has helped me do that effectively. Learning to look at things from someone else's perspective is an invaluable skill. Gaming also taught me that not every situation calls for a leader, but sometimes it's definitely helpful.
Basic >> AD&D...the modules, miniatures, the manuals, the local hobby shop...the bulk of my youth - it was all good, and wouldn't trade it for the world. Thanx a million Mr. Gygax. Godspeed. -kropcke
I actually started playing D&D back in 1974 when all you got was this white box. We had a couple of manuals that were nothing more than 8 1/2 by 11 sheets folded in 2 and stapled down the fold. In fact I still have the original dice from that box somewhere lying around. They are so worn though I think they are all Infinite sided die at this point.
D&D...Star Wars...it was great growing up as a geek and sci fi freak in the 1970s. Dr. Demento on the radio every Sunday! Science Fiction was hot, Roger Zelazny was in his prime and I was always waiting for the next Amber series book to come out. First thing we did with D&D was put all the Amber series characters in our scenario's. I remember Corwin was our first NPC to travel with our party. Eric was the nasty king. Benedict was the neutral but most powerful character. Great stuff.
Thanks for memories and for contributing to a great era of new imaginations for a teenage boy.
Time to roll those eternal dice Gary. Thanks for bringing us a brave new world!
... and takes half-damage.
I have friends I would never have had if it wasn't for D&D; I think that sums up what it means to me. Hours of fun and friendship. And a collection of stupid nicknames for rule books.
Yeah, I had a sig once; I got bored of it.
Dave Arneson (that other guy who invented D&D with Gary) actually invented the HP concept as it was used in D&D.
END COMMUNICATION
Oooo... all ones.
My favorite D&D memory is actually not of playing the game. It is of my (female) room mate wanting to stop by a gaming store in the area. She got into an involved discussion about the benefits and drawbacks of the various systems with the three guys in the store. The expression on their face was priceless. I think they were trying to figure out how to propose marriage on the spot. Sadly none of them managed to figure out how to go about it before she made her purchase and left.
I'm trying to teach myself to set people on fire with my mind... Is it hot in here?
Here is an obit on a server that is likely to resist the /. effect.
Purely by luck I have been gaming since Chainmail was first published. Senior year in high school I was the only kid for miles and miles around with the books. I had to travel to next city to play once a week if that. But that was the year that the first bad press hit the mainstream. I actually became quite popular and, for the first and only time in my life, was with the "in crowd" for the rest of the year! Quite bizarre really, and had I been a year older or younger, that never would have happened!
I paid the going retail price for a Windows screen reader and got a free Unix computer!
I'm very [rolls dice] upset about this.
Sigs are like bumper stickers.
Really, in these respects, it's little different from any other hobby or distraction.
I know dozens upon dozens of healthy, well-adjusted adults who, shockingly, have good jobs, function normally in society, have regular consentual sex with other people, and game.
People who "piss away" their future playing D&D aren't doing it because D&D is just that addictive or compelling. They're doing it because they're so unhappy with the real life they're avoiding. What you're seeing is the symptom, not the problem.
Your /. username is very appropriate, apparently.
To keep on topic, I didn't game TOO much as a kid with the dice and manuals, but when I did it was always enjoyable (I especially enjoyed poring over the Monster Manuals over and over). Plus, as the father of RPG's, he's obviously affected me insofar as the video games I most enjoy now (and in the past) are FRPGs which are obviously in one way or another taken from his work.
~jaraxle
1. Surround yourself with people who are good at things that you aren't. When you work together, you can all shine in ways that would be less impressive individually. (P.S. The best place to find these people, is the local inn.)
2. Take on challenges no one else dares to. It could all end badly, but nothing extraordinary ever happens that doesn't begin with taking a chance. (P.S. It will certainly go badly, but with luck it won't end badly.)
3. Respect everyone's religious beliefs regardless of your own. Being on the wrong end of a divine intervention really, really sucks.
4. Never underestimate the importance of luck. There is really almost no situation that a well rolled natural '20' can't get you out of.
5. Search everything no matter how disgusting it is. You'd be surprised where kobolds will decide to hide their treasure.
"Using anecdotal evidence to demonstrate that D&D is bad is idiotic." -- quoted for Great Truth. There's so much scientific evidence that imaginative play is critical for brain function from the very young to the very elderly that it is difficult to even want to bother to respond to the anti-play comments in this thread. There is a certain segment of the population that tends to be "psychologically addictive" and it really doesn't matter what the target obsession is. Some target obsessions are better than others (e.g. D&D vs. gambling) but blaming the target is too easy and often extends into the crazy mindset of the "If I can't handle it, no one else can either" type of control-freakdom. Gary took the idea of collaborative storytelling, mixed it with a standardized set of game mechanics -- and created what can be a highly creative and recreative form of entertainment. Kudos and I'd love to see his resting place festooned with d20 dice :)
I played D&D casually as a teenager and as an adult. The mere mention of D7D is top criteria for identifying a geek. D&D is a part of American just like the hoola hoop and the Frisbee.
I think you missed the mmorpg part of his post. (AFAIK not too many mmorpg games were made for the Commodore 64 - like none. The games you refer to are single player games.) NWN on AOL was the only reason I had signed up for AOL. There was a cool mmorpg back in the day on Compuserve, but the graphics were ascii and that was when Compuserve charged by the hour. I played all night one evening and when the $50 Compuserve bill came later that month, the parents were mighty pissed.
"But this one goes to 11!"
D&D has mostly defined my life from the first time I was given a First Edition boxed set in 1979 by a highschool teacher (I was in 5th grade at the time) to now as an adult (a grumpy old man still kvetching about d20 rules, to be more precise).
It hasn't been the same since. Speaking about it "touching" or "influencing" one's life seem trite compared the actual impact it has reached every of my existence, from my college choice (engineering school with D&D like tunnels) to what I like to wear (handmade leather rogue boots) to what I do for fun (uh, RPG?) to who I am attracted to (nerdy SCA babes FTW!!!).
Gygax completely restructured my life with his precise rules for defining unlimited universes. I don't think his subtle impact on our culture will be fully understood for decades.
https://www.accountkiller.com/removal-requested
...he simply died so he could then be on time to roll over in his grave when D&D 4.0 is released. :/
"People" using "unnecessary" quotes should be "shot".
WAY back when, in either 1975 or 76, a friend and I discovered these 3 strange little booklets - known as D&D, and quickly discovered the "chainmail" combat system (yeah, this tells you how early it was)
Anyway, we started playing, with a few other friends, and within a year or 2, we had a very unusual D&D group - about 50% girls (I use girls because we were all under 18). My friend brought a girl that he knew since childhood, "M". "M" and I became friends, and in March 1980, we started dating. We've been together since. Took till 1988 till I married her, but..
Thanks Gary, Without you, I probably would have my wonderful wife and 2 kids. Too bad you couldn't roll the save on the dice this time
-- 73 de KG2V For the Children - RKBA! "You are what you do when it counts" - the Masso
Thanks for brilliantly creating a system that helps me escape from the stress of modern, adult life.
You are a genius; we will miss you.
Ouch!
Well maybe it didn't improve your life, but you tried it, and kudos to you for that. Think of it like that strange food in the buffet line with the unpronounceable foreign-ish name where you don't even recognize what it's made out of. You try a little of it and maybe you like it, maybe you don't. If you don't, you don't get seconds. It's not really the game genre's fault it didn't work for you. If you invested a lot of your life in RPGs and are now unhappy, consider it a life lesson on time/resource management. If nothing else you can get that!
I was in the Marines back in '82-'86, specifically with 1st Bn 6th Mar 2nd Div. At the time, there were a couple guys I hung around with, Dave, Brian, and Vic. Dave was married to Deb. We all hung out with Dave and Deb at their place in off-base housing near Camp Lejeune playing D&D until the wee hours.
Many nights and many gallons of beer and trashcan Everclear Kool-Aid were consumed during those weekends. We'd build up our characters, and Dave the sicko DM would tear us down. It was a twisted extension of boot camp, now that I look back on it. Often we'd end up passed out by 3 a.m. on a Friday night, wake up Saturday morning; Deb would cook breakfast, and we'd shake off our hangovers and do it all over again from noon or 1 p.m. until dawn Sunday morning. Sunday afternoon we'd gather up our laundry and head off to the barracks to get our shit together for the coming week.
Another time I got into it was while living out in New Haven, MI. I was working for a small auto seating manufacturer and made friends with a guy and his wife who had a penchant for gaming. He did a great job ripping us apart. By that time I was married, he was married, and we, wives and all, had a rippin' good time getting drunk and gaming all night long on weekends. Yeah, history repeats itself.
I owe a lot to Gary and the rest of the guys in on his project for all the fun and good drunken rip-roaring nutcase shenanigans. I won't mention all the time wasted on spin-offs from his work, including my own penchant for games like Nethack and World of Warcraft. If it weren't for him, what would we have done to waste the time?
I think I'll scare up a drink in Gary's honor. Man, those were good times!
Truly a sad day for RPGers...
I think I learned perspective. I learned how to step back and view something from the outside, as an invisible outsider. (Go go DM screen) The game taught me to think about how people react to certain things, and to think ahead of that. Yes, I was the nasty DM that made the door have a real obvious trap on the lock, only to have a pitfall right after the door. I use that kind of perspective today when doing engineering things like DFMEAs.
Fast, cheap, correct. You get to pick two.
Gary, through D&D, has been a major impact on my life. I've been playing since 4th grade, which is 28 years ago, now. And though I stopped playing D&D itself regularly many years ago, I've never stopped playing RPGs. I know people are making jokes, but being a smart kid in my elementary and middle schools wasn't exactly a ticket to popularity. So D&D provided a valuable interactive fantasy that I could share with my small circle of friends as well as a healthy outlet for frustration, aggression, and desires for revenge. My wife has been playing with me since 9th grade, though D&D has never been her game. When I decided my son was old enough to play, I started him with D&D because the very things I found so confining (class / level system) made convenient splats for him, and he was familiar with LotR and Arthuriana. I run a weekly game for three adult players, and a monthly game for nine (!) kids.
D&D got me interested in probability, simulation, narrative structure, theater, and more. A good game session can be the best entertainment around, more engrossing than a video game, a movie or even a book. Furthermore, I appreciate anything that encourages people to produce instead of consume, and RPGs put the participants in an active, creative, participatory role with regard to their entertainment. Roleplaying games give players common history - the stuff of in-jokes - shared experiences that never happened. So Gary gave me years of wonder and excitement, and I've tried to pass that on when I can. Thanks, Gary, and goodbye.
Thank you Mr. Gygax for all you've done,
From Forgotten Realms to Grayhawk, and even Darksun.
Thank you for hit-points, ability scores and class.
Thank you for oozes and drow (who frequently kick my ass).
You've inspired so much, from Sephiroth to Warcraft,
and yet you were still designing more even when you left.
Yet very few can Knowledge (gaming) your name (a pox upon their fumble!),
A man who's inspired and made multiple industries, and yet so humble.
Who forged the greatest gaming convention to last until this day.
Who gave us such joy with his games t'was like dancing with fey.
Who brought together so many friends who grieve for you this morn.
Who made such diabolical adventures I'm suprised you don't have more scorn. (:3)
Who inadvertently birthed and slayed more dragons than any other man,
or at least the dragon slayers who adventure across the land.
Of course now our adventures will miss you and your gray bearded face.
And all some may have as a momento is a feather token or +2 mace.
And while your up in the plane of epic designers of great fame,
I beseech you to prepare yourself and later meet me for a game.
I probably won't get to play with your group (the trinity and Wilde to name a few),
I hope you'll visit me in regular heaven (I'll bring the pizza and the dew).
Ginga no Rekshiya Mata Each page.
http://www.jinx.com/men/shirts/video_games/jesus_saves.html
Now, if only D&D would also rest in peace, we could all get some work done.
E Gary Gygax was a visionary man, and without him, RPG's may have been set back decades. Imagine if D&D had not been the force it was as a creative outlet for so many people. You will be missed...
"Teach a man to build a fire, and he's warm for a day. Set a man on fire and he's warm for the rest of his life."
Ever since I started roleplaying, I've had
+2 to Intelligence and
-1 to Charisma.
I can't really express the influence on my life of the games that Mr. Gygax championed. When I discovered role playing games in grade 7, I joined the small, generally poorly regarded gaming club we had at school (where we were completely unallowed to play D&D, 'cause it was SATANIC!), and met a group of people who became my family. I still see them every week, and they are some of the best, brightest, and most creative and stimulating people I know. We don't necessarily play that many games any more, but the relationships we created through the medium of role-playing have lasted, and will last, the rest of our lives. Thank you, Mr. Gygax, for everything you did directly for the gaming industry, and indirectly, for my life.
"He had been suffering from health problems for several years, including an abdominal aneurysm..." A daily diet of Funyuns and Moutain Dew will do that to you.
But Word it carefully...
I have to say that I ma sadened by this news. I still play D&D (and not the mommas-boy versions of 3.0 or 3.5 either). I know that he hasn't been associated with D&D for a long time, but I remember buying the BAsic and Expert boxed sets on the very early 80's and being totally overwhelmed by it. But I soldiered on and figured it out. In fact, my 6 year old and my wife play weekly. It has helped him focus in school and has greatly improved his imagination.
Gary, you will be missed by several generations of RPGers.
"I think you know what I'm talkin' about, Mr. President; We're gonna kill us a mummy!" - Bruce Campbell as Elvis Presley
If it wasn't for Gary Gygax and the gang at TSR, I wouldn't have had the incentive to really dig into the English language (because translations just don't do it - how do you translate vorpal sword...?).
Gygax is gone, but he lives on in his (many) creations.
I search the body for treasure. Anything good in his pockets? Was he wearing any armor?
It's rare that you're presented with a knob whose only two positions are Make History and Flee Your Glorious Destiny.
...if you never get married.
Just kidding. Now no one will argue that ALL female Dwarves HAVE to have beards.
I doubt Gary said it when he saw the first copy of the brown box come from the printer, but he could have.
He wasn't the only one to create RPGs. Arguably they'd existed for a bit in the miniatures community in various half-finished states, such as ruler driven campaigns. But he was the one with the vision to write it all down and say "let's do it this way", combining all those ideas into one coherent work (even if the text didn't quite convey that coherence).
And with that text he made us all creators of world.
Yesterday a friend and I were exchanging emails on gaming and concluded that tabletop RPGs are one of the most accessible forms of creativity in the modern world.
I can't thank him enough for that gift. All I can do is pass it on.
Herb
Again, feel free to sentence me to death if my questions annoy you. I'll come back in 5 minutes anyway. -Sythi
Anectodal evidence is not what I used in the case. I used personal experience. The difference is huge.
DnD caused me problems, but I didn't play. It caused problems for those around me, and thus for me. I didn't need to quit because I didn't play.
Gygax created something that was a game. So long as it is a game it is fine. When it becomes something you need to function, it stops being a game, and starts being an addiction. Yes, lots of people have addictions. I have an Oxygen addiction. You are probably addicted to H20, I hear many people are addicted to sleep, However, when you become addicted to something that takes you away from reality, rather than keeping you in it, it becomes destructive.
DnD, when taken to an extreme, is destructive. Yes, yes, some people don't take it to an extreme. blahdy blah. some people do.
And it is not something that I have seen ever improve someones life. I'm not trying to blast the man, or the game. I'm just saying don't put him, or his game up on a pedistal. Don't give him a +10 charisma bonus that he never had in life now that he is dead.
Mourn him, take this as a reason to look up his old books, read a few and remember those times you had as a kid that were so good.... but don't put him on a pedistal.
There are 7, remember,
I'd really like to see the various MMORPG companies go to the trouble to have an in game memorial for Gary Gygax. I'd like to see all the MOBS in WOW simply walk around and MOURN the passing of Gary Gygax for a few hours (no fighting or anything just a lot of weeping). So much of the computer gaming industry exists because of D&D that these companies should do something to say thanks for starting the ball rolling. Even first person shooter games evolved because developers were bored with putting out yet another D&D clone RPG.
This is incredibly silly. I've known one roleplayer in all my years of gaming that I considered a bit delusional, and I basically removed him from my game. But gaming wasn't the cause, the guy, as I discovered later, had long had psychological issues. It's a hobby, of which Gygax was one of the major figures. He did an impressive thing, and I admire that. By all accounts he was a pretty decent guy to.
The problem with addictive personalities is that they will latch on to anything. Roleplaying doesn't create troubled people. That's a load of bollocks from 1980s pop psychology and hysteria, in the same vein of blaming Ozzie Osbourne and Judas Priest for a few deluded suicidal kids. If you or those near you had a problem, I'll wager that roleplaying was the outlet of the problem, and not the source. Someone who is trying to escape reality is doing it for a reason. Don't play the symptom, that's just silly.
As I've said, I've been playing for nearly 25 years. Due to my busy schedule, I haven't done any face-to-face gaming in three years, but I have a PBEM that I've been GMing since December 2003. It's a fun thing to do, a collaborative form of story telling that allows people to stretch their imaginations.
Your down on a popular hobby because of personal experiences. Are you willing to concede that those experiences are in the minority?
The world's burning. Moped Jesus spotted on I50. Details at 11.
I am *rolls dice* sad to hear this.
"Be afraid to die until you have won some victory for humanity" -Horace Mann
Both RPGS and Video games came out in relatively the same era. Video games wouldn't be the same without D&D as many of the video games even use modified RPG rules.
Personally, the only thing I enjoyed reading before I was 10 was choose your own adventure books we'd get at the discount store. I naturally transitioned into D&D when I was like 12, and when I acquired my group of friends, we played RPGS of all sorts. I even wrote my own RPG. In my RPG, a certain mission had two crippled mice trying to take over the universe. I changed it up a bit and thought it would be great for a recurring cartoon of lab mice trying to take over the world. A year later Pinky and the Brain came out. Anyway, I tried to get this RPG to be the first MMORPG out, but Ultima Online came out first.
God spoke to me.
I just hope that someone has the presence of mind to update his Wikipedia entry...
#DeleteChrome
'd really like to see the various MMORPG companies go to the trouble to have an in game memorial for Gary Gygax. I'd like to see all the MOBS in WOW simply walk around and MOURN the passing of Mr Gygax for a few hours (no fighting or anything just a lot of weeping). So much of the computer gaming industry exists because of D&D that these companies should do something to say thanks for starting the ball rolling. Even first person shooter games evolved because developers were bored with putting out yet another D&D clone RPG.
I'm hoping Gary's version of the afterlife includes orc-stomping and eldritch wizardry and chances to try out exotic pole arms.
I first got into D&D in 5th grade, and it has taught me much over the years, such as learning about other cultures and their mythologies through Dieties & Demigods, Oriental Adventures, Monster Manual, etc. Good bye, Gary, may your travels be safe, wherever you are, and may all your rolls be 20s.
Wouldn't that be the best time ever to create a "Pen & Paper RPGs" Topic? Maybe even name it in his honor?
I never really felt the Final Fantasy one did "that kind of RPGs" justice...
Lex
1)
I played D&D, AD&D and dozens of others RPG during my teens (and adult life), it's sad Gary is no more with us :-( I'm sure hundreds of thousands people will miss him :-(
"Science will win because it works." - Stephen Hawking
Apparently the funeral will be closed to family and friends, but if anyone finds out where to send flowers, please post on Slashdot.
Gary shaped geek culture and he changed my life.
I'd love to see a tribute to rival stars given to him.
Flowers are always fitting, but I also wonder if it would be fitting for him to send a D20.
"Only one thing, is impossible for god: to find any sense in any copyright law on the planet." Mark Twain
Well, I am deeply saddened. I didn't play Greyhawk (I'm 44), but I did play the Blue Rule Book D&D, in the late 70s early 80s and never looked back...
Yeah, D&D was so disorganized, but it was the principle that counted. No matter that other systems had better rulesets.
Thanks Gary, You will be remembered.
Winton
...and his Little Wars: A game for boys from twelve years of age to 150, and for that more intelligent sort of girl who likes boy's games and books. (Dig the not-so-veiled sexism of that title!) Yes, his rule set for gaming has passed into the Public Domain, so you can use them for free if you want to.
Little Wars was initially released in 1913. A 2004 printed edition of the work comes with a foreword...by Gary Gygax.
Knowledge is power. Knowledge shared is power multiplied.
Mr. Gygax was killed after being ambushed by an orc chieftan wielding a +3 battle axe. His distraught wife said, "He had an invisibility potion?. Why didn't he use it?"
It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
I'm not willing to say that my experiences are in the minority, although I will say that the people who I have known who play DnD, are probably a small subset of the total: College students between the ages of 18 and ~30 in the northeast, at a college whose name you may be able to guess from my email address. A set of people that I think everyone can agree will try anything to excess, especially if it lets them avoid thier homework or roomates, or both.
Additionally, I will also agree with you: addictive personalities WILL latch on to anything. This is just one of those things. If not this, then Magic Cards, or Pokemon, or Coffee. I have found this to be a popular latching point.
I also agree that the 80's crap is very similar to what is going on now with the violent video games craze... All I am trying to say, is that this game has not improved anyone's life that I know. It is not a self help regimen, nor is it a magic wand to make your problems go away. It is a pause, and if a pause helps you take better action, good. If it lets things fester and grow worse, bad. In either case, it is not action.
The summary asked how DnD has improved my life: It hasn't, except by making the people around me who had problems and latched on to this game disappear from my life. That is a rather harsh improvement.
I suffered from ADD as a child, and still do as an adult. Finding something outside of a book or sports that could hold my attention for hours on end was a serious problem. And forget getting creative like writing a book or artwork. Even computer programming bored me to tears. And by my later teen years, I was so introverted it was pathetic.
But from the 8th grade on, one thing could get me to lock down and focus for hours on end, whether alone or in a group. And when I hit college, it really let me grow socially.
Alone, I could sit still for hours creating worlds, dungeons, bad guys, and plots. My only limitation was how fast I could write, and whether I could read what I had scribbled down later. It was probably some of the quietest I ever was as a teen..
In a group, I could easily hold my own, either taking over in spots where I just had more knowledge, or sitting back and being a good party member. I had something I really understood, and could easily pick up a conversation with others that shared my passion.
By the time I hit college for real (after dabbling at a tech school and wasting 2 years of my life), I was primed to meet people. Some guy started a "Adventurer's Guild" at the community college, and set up a first meeting, which I and two dozen others attended. We talked about what we wanted to accomplish, and what the school's fears were about it. (Urban Legends about D&D were very popular at the time.) And on the 2nd meeting of the group, the guy starting it never showed up. After sitting around with our thumbs up our collective butts, I got annoyed and started to organize things for that meeting, and found myself elected "guildmaster" of our group the 3rd meeting, not knowing a single person in the room. It was almost surreal to an introvert like me, but I was an introvert no more.
D&D really gave me a way out of my shyness, and let me have a common ground with people like me. And dealing with all those diverse personalities (and the few freaks that always seemed to gravitate to D&D) gave me leadership experience that has served me very well in life. From a chronic wallflower type to someone that has no fear of taking charge when it's needed, I grew up during those years.
Gary Gygax, thank you for your imagination and for making your dream a reality. It madea difference in my life.
That's all I have to say. I picked up the original 3 books back in early '75. Thank you, thank you for the memories and the fun.
Well, now you have read the testimonials of hundreds of people who have been positively impacted by the game. An open-minded person might wonder if their personal, negative, experience was not universally true.
When I was but a boy, not so many years ago, it was my one ernest wish to be a knight; that gallant swordsman who would rush in and save the day, in short a hero. I think at some level this was a dream we all shared, why we all waved sticks around like we were in some Errol Flynn movie, fighting off the castle guards and saving many maidens. Secretly that desire never really went away, we dress it up in different clothes but in the end it's still there.
Dungeons & Dragons, when I came upon it, by no means had the monopoly it once had, but the very name grabbed me and all those buried childhood memories came flooding. So the girls didn't like me? So there were strains of ebola that were more popular than me in the school yard? So what? For an afternoon none of it would matter, for an afternoon homework was less important than ancient dragons and glowing swords, and I'll always thank him for that.
So fare thee well Gary Gygax, wherever you've gone may you always roll 20's.
Somebody go get 5000gp of diamonds. Please.
I've got to post my thanks simply because the first thing I did when I heard was go to Slashdot. I knew ;)
:)
I'm old enough that I played the first version when it came out. The most notable story I've got is when a neighbor kid's wizard made his roll for changing a monster attacking us from the top of a hill- polymorphing it- but hadn't said WHAT he was changing it into. So it was pretty much carte blanche as he'd already made the roll...
He turned it into a burrito. It sort of rolled down the hill and went SPLOT. It was a very large, giant burrito.
Not QUITE what Gygax had in mind, but I think he would've understood
Just have to point this out. Considering the volume of non-nerd related news here these days (consumer electronics, business news, &c.), this piece belongs on slashdot.
rolled a natural 20.
I guess since /. is the best place for a tribute:
I spent alot of my teenage years pouring over the D&D rulebook and then the AD&D rulebook.
I loved adventuring through the keep on the borderlands and fighting weird trolls in Dragonland.
I really like his Grayhawk universe. It felt more real and vibrant then the Forgotten Realms or Dragonlance universes.
Really liked his Gord the Rogue series. They were inspiring and just right for a boy of 12.
Well, I guess I need to go back to my storage and find that original dungeon masters manual and try to play those great games over
again with my friends.
Damn, gary, you will be missed.
Thanks so much for the inspirational ideas and fantasizes that you created.
I hope that the future fantasy makers (I'm looking at you blizzard!!) will maintain his spirit of fun in their adventures.
Over and out,
Ben
I don't think anybody said it was. But there are a sufficient number of people out there who say that it has helped, at least in learning how to focus creativity, that I think you're off base. Because it may not have helped you doesn't mean it hasn't helped anyone. You clearly have negative experiences, but it's a mistake to lay the blame on a game.
The world's burning. Moped Jesus spotted on I50. Details at 11.
I remember my first copies of the player's handbook and the dungeon master guide. I had no idea how much fun books and words could be at that point. I was eight years old. It inspired me to read The Hobbit and then the White Dragon by Anne Mccafrey. To this day my love of good fantasy and fiction waxes still. My love of learning, reading, and the possibilities of life started from that space. I raise a pint to Gary.
Thirty years ago, back in the days when I rewrote D&D in BASIC-2C, I ended up putting it into my commercial 4GL-based operating system. It would pop up whenever a terminal operator needed to be notified of a system problem. The personalities of evil little trolls, and such like, were grid-mapped to similar characters from the local computer environment. It's in the way that you tell a locked-in client that they must recover from backup that prevents them from going insane, and keep coming back for more. Thanks D&D
Argumentum ad Probabilitum
For all the friends I met, for all the strange and interesting people I got to talk with, thank you.
For teaching me about game design and storytelling thank you.
For all the fun we all had, thank you.
In every campaign I ever participate in from here on, 'Gygax' is a recognized and respected deity of creativity.
The preceding comment is my own, and in no way construes an opinon of the Emperor of Mankind.
It's a sad day indeed. Contrary to what the bible-thumping religious right would have you believe, many of us had so many positive things to take from D&D, and almost all of them could be directly attributed to Mr. Gygax himself. When I started playing it in '79, you could still go out and buy paperback pocket versions of Greyhawk, Blackmoor, and Eldritch Wizardry. There were many rules, but comparatively speaking, it was a much simpler game than it is now. That simplicity is what made it fun to pretend you were a hero battling evil, instead of a player trying to figure out which table to look up numbers in. It was all about the role-playing, the camaraderie, and the wonder of imagination.
I enjoyed reading at that age (I was 11 when I started playing), but the most powerful part of all the D&D literature was that it forced me to take my reading skills up a level or two. The intelligent prose contained within the manuals and modules, prose that should have been way over an 11-year-old's head, imparted on me self-learning tendencies that I carry with me to this day. I still may not be the brightest crayon in the box, but I've never been afraid of wanting to learn knew things.
Gary, you gave that gift to me. You gave me the gift of finding friends that I could relate to, and you gave me insight into the kind of person I wanted myself to be. For that, I fear that I could never fully repay you.
Tim
D&D Fan for 28 years
Behold, the power of fleas...
When I just read this, I took out my favourite D20 and rolled it as a salute. The first fell off the table, the second came up 20. How much symbolism is in that?
But I have to admit, I never did get D&D. I played two games, but it seemed like a waste of time - no offense.
You changed my life for the better, god speed where ever you are.
Role playing games are one of the truly great innovations of the 20th century and I would rank it up with the television in the impact it has had on a generation of geeks and the industries it has spawned. Though I never had the chance to talk to (or more importantly game with) him, I would like to hope someone will leave 3d6 behind for him in case he needs to roll up a character in the next campaign he joins.
I played D&D for the first time when I was thirteen and the game has had a profound effect on my life. To say it helped shape me as a person is an under statement and I am deeply saddened by his death.
I met Gary Gygax once at Gen Con and he gave me a bag of Famous Amos cookies, telling me I must try them and I did. Nice, nice guy.
CDE open sourced! https://sourceforge.net/projects/cdesktopenv/
GG mr Gygax. GG to you. Roll a natural 21 in heaven for me.
I strongly doubt we would have World of Warcraft, or indeed most video games we enjoy today if there had never been a D&D. And I also strongly doubt the commercial success of TSR would have reached national (let alone world wide) recognition without Gary Gygax. The idea of a persistent character that gains experience and becomes more powerful the longer you play it was contrary to the wargames that evolved into D&D. D&D rules spawned ideas for hundreds of other table top RPGs, perhaps because its rules were "broken" but also because the concept was revolutionary and gave would be game designers an industry to design in.
I never particularly cared for D&D or WOW, but I would not try to conceal its enormous influence of Gary or TSR.
"The Adobe Updater must update itself before it can check for updates. Would you like to update the Adobe Updater now?"
Everyone knows God is a killer DM. No one makes it out of *his* modules alive at the end.
Puts Gygax himself to shame.
If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").
My life has changed ever since I started DnD. I love to role-play now and I have DnD every Saturday with my family and friends, and yes, we do role-play. I also have online friends I role-play with through Neverwinter Nights, forum thread RPGS, and the whacky chat RPs that happen in my channel (they have forbidden crossover characters, like Sasami, and Shadow the Hedgehog, to some of our own made up DnD characters we made from Icewind Dale I, II and Baldur's Gate II).
-Aegis Runestone-
I met the woman I subsequently married through D&D. We met in the late fall of 1979, playing D&D. It took us quite a lot longer to get married though (July 1997).
So yeah, Gary Gygax and D&D have touched my life in a very special way.
Godspeed Gary!
No matter where you go... there you are.
25 years ago, when the numbers of D & D players in my area was counted on 1 hand, I bought a 'special-Lucky' 1D20 dice from the local games shop. It was all crystaly and majical looking and was only to be used in emergancies - because it was weighted. Before you all go CHEATER, I contest that a smart GM would either insist on using his/her own dice OR reversing numbers so a low role was required to pass/live. From all hand feel tests the dice was normal, no obvious lopsidedness. Cornered by Kobolds in a swamp, must role a 20 to suscesfully use vanish, Out comes old lucky and the char lives to another day. Thanks Gary, you saved me from becoming a jock. Thanks to you I joined my local SCO and did sword training and now i have the body of a jock but alot more brains.
"Persistance is Fertile" - Me. I can quote myself if I want to.
What a great game, played a lot of D&D/AD&D through the 80's and wasted so many hours playing video games influenced by it (Ultima, Bard's Tale, Wizardry, and countless early 80's knockoffs). Popularizing role playing was genius and had a side effect which was good for society, I can think of no other way one can get kids to the library for researching castle design, medieval history, or developing map making skills. Probably one of the reasons I ended up studying anthropology now I think about it.
English isn't my first language. When I picked up his books when I was around 10 back in the 80s, I learned big words/terms like milieu, gestalt, myriad, vis a vis, i.e., e.g., et al thinking they were normal for that age.
Spent an inordinate amount of time finding out what glaives, voulges, bec de corbins looked like. That was after all, long before we had internet.
Gary was a very intelligent man, but never ever condescending in how he wrote.
Sigh. Would have wanted to meet him. He'll be missed.
Rest in peace Gary.
Ever the gamers, PA's paying their respects as well: http://www.penny-arcade.com/comic/
I started playing D&D in 1978, and have played practically every week since (sometimes more than once). In fact, my involvement in Dungeons & Dragons has lasted longer than all of my relationships put together. In the busy hustle of jobs, families and endless responsibilities, D&D has been a constant source of entertainment and constitutes (this may be sad) most of my social life.
My thanks to Gary Gygax...D&D will never be the same.
D&D magazine once ran an article on the practical physical limits on boat speed, criticizing the official AD&D table on this topic. That article inspired me to question, qualify and revise the mathematical models I encounter, and not just accept them at face value. These games I played and invented with friends were viewed poorly by most every authority in our lives, but at least for me it contributed significantly to my career as an applied mathematician and scientist. Currently I work for a biotech, but the skills born in those games have served me equally well in neuroimaging, finance, and radar research. My work is relaxed, lucrative and interesting. I doubt I would have the career I enjoy today if I had not learned to enjoy it as a child.
"The ability to delude yourself may be an important survival tool" - Jane Wagner -
DnD has had a great influence on my life and I want to thank Gary for that. It has helped me open my mind and see things in different ways. I started playing when I was very young and I am glad to say the friends I used to play DnD then, I still keep in touch with today.
Thanks for everthing Gary!
The memories come flowing back. Those exciting moments tearing open the blue Beginners' D&D box, then soon after moving to "Advanced" D&D, it was all excitement. There were many times when the real world would fade away and only the moment in the D&D World would exist. Nothing else. Pure. I cannot put into words what that meant to my friends and I. It is a feeling that I can invoke now but not really put into words...
My current group has been playing together for 10 years now. Tomorrow is my turn to be Dungeon Master. There is not enough room here to discuss the impact this man has had on my moral, and intellectual life. It's not just the game that he invented, it's the morals that he suffused into it. We were taught by mister Gygax that it is not enough to work 40 hours a week. That there is more to life, and that we can be leaders, even heroes. Often, I think to myself "what would I do if I was one of my characters in D&D? What would I take with me? It's those hours of simulations that help us to stay alive in this world of today. Gygax may have passed on, but Gord's short sword still cuts sharp.
My vocabulary. I know exactly when and where I first read the words 'Dexterity' and 'Constitution'. For that matter, 'Wand of Orcus' and 'Prestidigitator', but I digress.
Gary's creations gave me the tools to cope with a viscious childhood. A place to escape the world and be something greater than I was. I learned so many problem solving skills and believe me without roleplaying I would not be getting nice raises every year :D Thanks for your vision Gary and rest with peace!
Life is everything but nothing.
Mr. Gygax's work certainly filled my childhood/early teens with a universe of wonder, into which my mind would retreat quite often . . . thank you Mr. Gygax, RIP.
SARAVA!
Gary, It was a chance meeting that gave us friendship. It was you who inspired so much and made us Champions. As one of the 4 Steve's I post this to remind us all how much of a friend, creator, mentor and general DM you were. You leave us, but I'll role my constitution and stand for another day. May the lights guide your path and may your family relish the man you were for the time you spent to give so many a childhood that never ended.
First Gary Jackson, now Gary Gygax? I wonder if his funeral is gonna be open casket... I could use a lucky d20!
What wouldn't Jesus do?!
by Anonymous Coward on Tuesday March 04, @06:33PM (#22643906)
Your comment reminded me of what Stewart Brand said about Strategy and Tactics wargaming magazine in The Last Whole Earth Catalog:
[ Reply to This | Parent ]
I see even classic Slashdot is now pretty much unusable on dial up anymore.
I regret that i am of insufficient level to Wish you back to life.
Mod parent up, please. Or the enemy wins.
Although to be fair, one can safely assume that even the most enlightened Victorians had a somewhat sexist view. Except Mary Wollstonecraft. And her husband. And Thomas Hardy. Well, fine. Maybe not. ;-)
What, good sir/madam, is the offering required to begin worship of your august self, and the fiery blade of sarcasm you so righteously wield.
http://www.penny-arcade.com/comic/2008/03/04
A brief tribute.
Thanks for the wonderful memories. :(
It is amazing to think that after all these years, well over a decade ago, that I managed to hold onto my bag of dice this entire time.
I wonder how many of us dug them out of the closet today and were lost in reverie.
Just because you diffused the bomb doesn't mean you're not holding a half pound of C4.
This is a serious matter, for unless the lifespan can otherwise be prolonged, the character brought back from such death faces the prospect of soon dying again. Beyond the maximum age determined for the character in question, no form of magic which does not prolong life span will work. (This, some characters may become liches...) Of course, multiple potions of longevity, wishes, and possibly magical devices will allow a greatly extended life span, but once a character dies due to old (venerable) age, then it is all over. If you make this clear, many participants will see the continuity of the family line as the way to achieve a sort of immortality. Thanks for the inspiration and the good times, sir. Don't come back as a lich!
--
Toro
http://www.giantitp.com/comics/oots0536.html
D&D has really had a strong positive impact on my life. It gave me a new perspective on cooperation, meeting challenges, sharing responsibility. Possibly most of all, the game has helped me develop an attitude that with enough determination any problem can be solved. Often the key is to think of a problem as an animate thing and understand its point of view. What does it want? How dangerous is it? Where is its weak point? What's the worst thing that could happen to it, and can I make that happen? Do I even have to worry about it or will it just go away by itself?
The aspect of the game that has always impressed me the most is the way I remember game experiences. Not in terms of people sitting around a table with books, dice and graph paper, but in game world terms. I vividly recall a battle with an enraged minotaur whose treasure we had stolen, who had trailed us out of his maze and caught up with us just as we were engaging some other baddies. Episodes like this are detailed visual memories, even though they never happened and I never actually saw any of them. For me that's always been the real magic of D&D.
My slashdot nickname is the name of a 7th-level wizard character of mine who died back in the 80s. He was going to be an intellectual type of wizard, but after acquiring a powerful dagger and getting a pseudodragon for a familiar he became a very gung-ho and formidable combat mage. When he got killed due to random chance, well, that was the way it was. We all have to go some time. I understand and accept that as a part of my own real life. I'm sure Gary did too.
As I read the news about Gary Gygax today at my desk in work, I was surprised to find myself getting a little choked up. I abandoned D&D in my "adult life" and haven't played in twenty or so years, but hearing about Gary sent me back all those years. From the late 70s through the mid 80s a group of my friends played together as we moved from junior high to high school, eventually petering off as we all separated for college.
Despite the proclamations of latter day geeks these days that playing D&D was (or is) cool & great for so many reasons, playing D&D was most certainly not cool back in the day. Particularly bad if potential or current girlfriends got wise to our gaming proclivities. So we kept our sessions clandestine. For us D&D was both uncool & cool at the same time.
All those hours in class idled away thinking about how to construct the next adventure, money blown skulking in joints like the Compleat Strategist, eyes strained poring over the latest issue of Dragon, ultimately culminating in a late night game session powered by coca cola and nachos and accompanied by lewd & raucous commentary - these were some of the best times of my youth - and Gary Gygax helped bring them into existence.
The irony (to me now) was that we didn't even like Gary Gygax. We'd read those original softcover and then hardcover books that pretty much dripped with Gygaxian lore & wisdom, and say "Oh my god, Gygax is such a pompous load." We'd laugh, secure in the knowledge that although we played this incredibly geeky game, we were no Gygax-es --- that guy was the consummate geeky load.
But the truth is we were Gygax and he was us. All these years later I think quite differently about Gygax & am grateful that he made the creative effort he did. Simply put, he gave us something to do that was creative & socially-engaging at a point in our lives when we needed it.
I ventured into the closet tonight and dug out my old hardcover books to take a spin down memory lane. Despite the goofy artwork, the various goofy game mechanics and wacky sounding game material (the Apparatus of Kwalish? just who was Kwalish anyway?), I can still see the appeal of the game.
Lastly, a note to aspiring young gamers, don't let anyone spill bong water on your Fiend Folio --- it will still smell like bong water 20 years later...
Not a day goes by that I play, read, or do something that is somehow connected to his game.
Surely someone's checked his pulse to make sure. He might just be stoned.
I wrote my first program at the age of six, and I still can't work out how this website works.
I'll be rolling one on the Wandering Prostitutes table for you Gary.
R.I.P.
Order of the Stick
Penny Arcade
I heard the sad news yesterday, and took some time out of work reminiscing with folks about their time spent with the game (well the ones not afraid of being pegged nerds). I was going to stop by my parents place and see if I could dig up the old red sixteen page d&d book my cousin and I played back in the day. Of course if I was to dig for that then I would have to go bring forth the 2nd edition books my friend bequeathed to me and think of fond memories of THACo, lizard men, and EPs. I am certain I have faded and aged character sheets stuck in those books that should see the light of day... Sadly those books are underneath my 3rd Ed books where I was able to start getting a group together in college. That of course failed, and I just didn't have the time to game like I used to. Thankfully my Hackmaster stint was a few years back with a random group of folks brought back the gushing joy of tables, crits, and magic missiles.
So long Gary and thanks for all the fun!
AD&D helped in part to shape the person I am today. I never forget those summers with friends playing from dusk till dawn. God speed...
Quis custodiet custodes ipsos?
Anectodal evidence is not what I used in the case. I used personal experience. The difference is huge.
Not to the rest of us, by definition.
sometimes my dad would play the alcoholic Druid, hitting me with a switch..
good times..
The Kruger Dunning explains most post on
I suggest you actually look, there are many, many stories of how it helped people. People so interverted they culd barley get along in society become more socially acceptable, people learning math, increasing reading skills, teaching social skills, beoming writers.
Ok, it didn't help you, but it has helped a lot of people.
"except by making the people around me who had problems and latched on to this game disappear from my life."
When everyone around you seems crazy, maybe it's you. Take a long hard think about those people. It seems you cut THEM off.
Wake up.
The Kruger Dunning explains most post on
what do you think should go on his tombstone?
The Kruger Dunning explains most post on
More here: http://brooklyniswatching.com/2008/03/06/for-gary/ We have a beholder too!
[ I know it's late, but trying to write even a half-decent eulogy and
restrospective of a person like Gary Gygax this takes a bit of time
to think about. Mea culpa. ]
To the rest of the world world, Gary Gygax was the guy who created D&D
(Dungeons and Dragons) back in Lake Geneva, WI, and who started the company
there called TSR Hobbies, which produced it.
To me, though, Gary was just my neighbor down the ways a bit along Center
Street. I lived down the street and around the corner from from him,
*worked* for him at TSR for about 4 years, played games with him, on and
off the job. Hung out with his son Ernie and pal Skip (Ralph) Williams a
good bit in high school, since the other kids of my own age I found--um,
boring and slow. I'd sub for Skip on his paper route at times, and once
Ernie dragged Skip into D&D, I wasn't far behind, even thought I was like
five years younger than they were.
Gary was from my folks' generation--actually a little older even. Gary was
smoething of a nobody for the longest time, our semi-employed town cobbler,
whose flame-haired wife, Mary, a fervent Jehovah's Witness, was the mother
of their 6 children (2m+4f) who lived in the only sesquistoried house I'd
ever been in. His dad was a violinist down in the Chicago Symphony, but
Gary never got the hang of the instrument.
I also seem to recall Gary may only gotten a college degree later in life,
if then, but even so, it was something like a BA-English and may have been
of the honorary or over-the-net or mail-in variety, Gary initially being
one of those bored-with-school drop-out sorts. People around town really
didn't think much of him--*UNTIL* he became rich.
But before then, the talk of the town wasn't very good about him. "All
those kids, and all you did was shoe repair with maybe a little insurance
on the side? And your wife has nothing better to do than to be knocking on
our doors passing out Watchtower pamphlets? What kind of a way to raise a
family is that?" You know how critical some small-town people can be of
others, especially when they just don't know the people their bad-mouthing.
But I did, and I never thought that. It was especially fun to go over to
Gary's house, not just because of his jokes and stories, not to mention the
virtual library books and comics he had littered about everywhere, but also
because that extra half-story was kidsville, since only we kids could get
around standing up straight in it and the adults were crippled. I always
enjoyed Gary's first wife, Mary, even if she did have funny pamphlets.
I got into D&D just after Don Kaye died, which would be in 1975. I
remember stopping off at 542 Sage Street with Skip (Ralph) Williams to get
some D&D books or supplements from Don's widow. This was just across from
the street from Eastview, the grade school I'd only just then completed the
6th grade at, and barely half a block from my home.
Later when Gary and Brian Blume moved the business to the corner house a
couple blocks to the north, called the "Dungeon Hobby Shop" then. The
downstairs was retail, the upstairs games-design. I helped out in the
store and in shipping and mailing. By the time I was old enough to be
hirable, TSR had moved down to the choicest of spots in town: the old
hotel property at corner of Broad and Main, which at that time was Lake
Geneva's only stop-light. We didn't even have 5k inhabitants at the
time. There were well under 2 dozen employees when I first went on the
payroll; I think my employee number, if you counted extant employees was
13, or 19 if you didn't.
I'd work in the retail hobby shop under Ernie, or upstairs in mailing, or
eventually in the GenCon (Geneva Convention) department itself under Joe
Orlowski (R.I.P.) and Skip Williams. GenCon started out in Lake Geneva
I found love of a different kind playing AD&D: I met my first girlfriend while rolling dice and slaying monsters. Even though we were together for only a year it changed my life for-ever.
I will miss the times I will "not" be able to share a game with Gary Gygax. But, I count my self lucky I got the chance back at Fan Expo Canada 2006, for two sit downs. One was a Legendary Adventures introduction to the game. I happened to be using an elementalist with all these percentages, and multiples to cast this and that. Overwhelmed I just role-played trying to do whatever I could to get his attention from the other 11 or so players, crammed around a long rectangle table vying for his attention. I won an autographed L.A. book collection with autographs - I rolled a 100 to win them! I felt guilty because of the disappointment in all the other players' eyes. One other player won the L.A. set he was using for the game! That must have been special, eh! But, my memorable moment was playing the 1stE D&D romp, where he cursed me for pilfering coins from a collection plate, but my gnome had some kind of Luck Chance and so I saved. Oh did his bushy Groucho Marx eyebrows lift at that! And he chuckled at my wins at outwitting him during the challenges of the encounter. Jovial and willing to listen to all, to a fault, you got to love that quality in someone. And that someone just so happened to be the originating catalyst (in my opinion) of my favourite hobby past time, Dungeons and Dragons. To have loved the game is to have loved the man! Wassail! Wassail!! WASSAIL! Fare thee well, Mr. Gygax!