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Valve: Linux Better Than Windows 8 for Gaming

dartttt writes "In a presentation at Ubuntu Developer Summit currently going on in Denmark, Drew Bliss from Valve said that Linux is more viable than Windows 8 for gaming. Windows 8 ships with its own app store and it is not an open platform anymore and Linux has everything they need: good OpenGL, pulseaudio, OpenAL and input support."

768 comments

  1. no more donuts for Gabe... by Anonymous Coward · · Score: 5, Funny

    He's just angry that Windows Marketplace is going to cut into his donut funds.

    1. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 4, Informative

      There could be technical reasons too - porting their games to Linux showed a massive performance increase over the Windows version. And that's without having spent the months/years tuning the Linux version that had been done on the Windows one.

      http://games.slashdot.org/story/12/08/02/1738229/is-it-time-for-an-opengl-gaming-revolution

    2. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 1

      He's just angry that Windows Marketplace is going to cut into his donut funds.

      Sure, but he's also saying the truth.
      Microsoft will obsolete sooner or later the win32 api and then the only way to install software will be through Microsoft's app store (onle Metro apps for you suckers). Every software developer (wether closed source or open source) that values a free platform will have jumped ship by then. And those that don't jump are in for a world of hurt.

    3. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 2, Funny

      yea right & lemme guess, 2012 is the year of the linux "desktop"?

    4. Re:no more donuts for Gabe... by Score+Whore · · Score: 4, Interesting

      If a 3.8% advantage is "massive", what words do you reserve for things that have advantages/improvements on the order of 50%+?

    5. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      A performance difference smaller than most driver updates (which deliver anywhere between 5-30% improvements) is massive?

    6. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 3, Insightful

      He's just angry that Windows Marketplace is going to cut into his donut funds.

      Sure, but he's also saying the truth.
      Microsoft will obsolete sooner or later the win32 api and then the only way to install software will be through Microsoft's app store (onle Metro apps for you suckers).

      How do you know this? You're talking about Microsoft strategy that isn't in their best interest. The only point to using Windows is that it has that several-decade compatibility. Why would they remove the last compelling reason to use Windows? And even if you think they're ok with shooting themselves in the foot, why do you think computer manufacturers will stand for letting Microsoft removing functionality which would in turn kill sales. They'd sooner create custom Linux distributions built heavily around Wine and their own Windows work alike. Or get Mac and get snookered into Apple's app store.

      It'd be like the 1980s all over again, with dozens of Z80 and 6502 based computers in a variety of implementations and no one will be happy. Ah, the good old days.

    7. Re:no more donuts for Gabe... by Vanderhoth · · Score: 4, Funny

      "unheard of" or "impossible" comes to mind

    8. Re:no more donuts for Gabe... by wmac1 · · Score: 3, Interesting

      Anyone remembers Kylix (Borland Delphi for Linux)?

      It was a great project but almost no one obtained or used it. It cost perhaps millions for Borland to develop and the cost (along with the unsuccessful Borland Java Builder) made Borland almost bankrupt.

      I had the pleasure of using Kylix, but who else cares?

    9. Re:no more donuts for Gabe... by next_ghost · · Score: 2, Insightful

      Nope. But if Microsoft continues this nonsense and major game developers switch to Linux, 2014 will be.

    10. Re:no more donuts for Gabe... by emilper · · Score: 3, Insightful

      did Delphi do better on Windows ?

    11. Re:no more donuts for Gabe... by apexwm · · Score: 5, Insightful

      No surprise there. The same applies to many different areas where Linux is way more efficient than Windows is. Everybody knows Windows is bloated beyond comprehension. I use Linux for my primary machine, and also use Windows machines daily and in comparison the Linux desktop smokes Windows. Everything from data processing, running virtual machines, LAN performance, you name it. Windows has a monopoly and since it has close to 90% of the market, software companies will continue to develop for it. If Linux had more market share, more companies would develop commercial software for it. So, even though Windows has a majority of the market share, it is definitely not the best OS. It's simply the most popular OS, for now.

    12. Re:no more donuts for Gabe... by kelemvor4 · · Score: 1

      If a 3.8% advantage is "massive", what words do you reserve for things that have advantages/improvements on the order of 50%+?

      "decent" comes to mind. 3.8% isn't worth batting an eye.

    13. Re:no more donuts for Gabe... by Baloroth · · Score: 5, Informative

      If a 3.8% advantage is "massive", what words do you reserve for things that have advantages/improvements on the order of 50%+?

      That's 3.8% after Valve improved the OpenGL version using what they'd learned from Linux. It's 20% going from DirectX Windows to OpenGL Linux. That's pretty close to massive, considering the vast amounts of work and money MS has poured into developing DirectX and Windows in general.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    14. Re:no more donuts for Gabe... by atlasdropperofworlds · · Score: 3, Interesting

      install software will be through Microsoft's app store

      I've been hearing people say this, but it just makes no sense in any way whatsoever. Windows still has a desktop job to do, and it's a big enough market that there's no way they'll ignore it. Where is data to back up with mythical beast of a rumor?

    15. Re:no more donuts for Gabe... by Vanderhoth · · Score: 5, Interesting

      I had to comment on this.

      I've heard this "year of the Linux desktop" used quite a bit, but never really from actual Linux users boasting. Normally I hear it from people looking to mock Linux users. I have to say since I gave up using windows in 2010 and moved to Ubuntu and Linux Mint, I've notice a lot more people using variations of Linux. I mean since I've made the switch, my Wife and in-laws have made the switch at my suggestion over buying brand new computers. My father and several cousins and friends I can think of have also made the switch, but I had nothing to do with them switching.

      Maybe there won't be defined "This year is the year of the Linux desktop.", but I think it is and will continue to catch on.

    16. Re:no more donuts for Gabe... by Tharkkun · · Score: 5, Insightful

      No surprise there. The same applies to many different areas where Linux is way more efficient than Windows is. Everybody knows Windows is bloated beyond comprehension. I use Linux for my primary machine, and also use Windows machines daily and in comparison the Linux desktop smokes Windows. Everything from data processing, running virtual machines, LAN performance, you name it. Windows has a monopoly and since it has close to 90% of the market, software companies will continue to develop for it. If Linux had more market share, more companies would develop commercial software for it. So, even though Windows has a majority of the market share, it is definitely not the best OS. It's simply the most popular OS, for now.

      Until Linux stops all their internal bickering and decides on one native standard for all gaming they will never been seen as better. The reason Microsoft dominates is because they standardized the market on Directx. Write once, work on all. For Linux it's not that easy yet and 3% performance doesn't outweigh the headaches.

    17. Re:no more donuts for Gabe... by Tharkkun · · Score: 1, Troll

      Nope. But if Microsoft continues this nonsense and major game developers switch to Linux, 2014 will be.

      Versus Apple or Sony or Linux? HAAHHAHAAHAH. I'll stick with Microsoft.

    18. Re:no more donuts for Gabe... by oreaq · · Score: 3, Informative

      It was quite successfull till Microsoft bought Anders Hejlsberg from Borland to develop .Net. Delphi never recovered from that loss.

    19. Re:no more donuts for Gabe... by hackula · · Score: 0

      3.8% sounds pretty low considering the mandatory refactoring that goes into building a port. I would bet a refactor on Windows would have seen an even bigger boost. This kind of performance measure tends to have little to do with the OS.

    20. Re:no more donuts for Gabe... by jgtg32a · · Score: 2

      IIRC they were running in DirectX 9 mode.

    21. Re:no more donuts for Gabe... by Captain.Abrecan · · Score: 1

      I consider myself a windows power user and I still can't figure linux out. I install it, and I just can't accomplish anything, ever. I try again and again, and I am just left with a tool I can't use, just like all the other people who try linux every year and then just go back to what works.

    22. Re:no more donuts for Gabe... by hackula · · Score: 1

      [...]the only way to install software will be through Microsoft's app store (onle Metro apps for you suckers).

      Lay off the kool aid please. I am no big M$ fan, but this seems like the least likely turn of events that one could predict. Windows might be a lot of things, but a walled garden is not one of them (more like your own personal landfill).

    23. Re:no more donuts for Gabe... by ghostdoc · · Score: 4, Interesting

      No surprise there. The same applies to many different areas where Linux is way more efficient than Windows is. Everybody knows Windows is bloated beyond comprehension. I use Linux for my primary machine, and also use Windows machines daily and in comparison the Linux desktop smokes Windows. Everything from data processing, running virtual machines, LAN performance, you name it. Windows has a monopoly and since it has close to 90% of the market, software companies will continue to develop for it. If Linux had more market share, more companies would develop commercial software for it. So, even though Windows has a majority of the market share, it is definitely not the best OS. It's simply the most popular OS, for now.

      Until Linux stops all their internal bickering and decides on one native standard for all gaming they will never been seen as better. The reason Microsoft dominates is because they standardized the market on Directx. Write once, work on all. For Linux it's not that easy yet and 3% performance doesn't outweigh the headaches.

      Agree with both, but once Valve decides to bring Steam to the Linux party and get most of the games library working then two things happen:
      1: one of the major reasons (if not *the* major reason) for using Windows at home disappears: gaming.
      2: the Linux development community can go on bickering all they want, but unless their proposed solutions are compatible with what Valve are building Steam on they'll be irrelevant as no-one will use them. Steam will effectively create the standard.

      Linux is simply better code and a better architecture than Windows, as it should be; it's had developers calling the shots not commercial managers. So it's not at all surprising that it will run stuff faster than Windows. I suspect a LOT faster once there's been a few iterations.

      Interesting times :)

      --
      Business/App ideas are like arseholes: everyone's got one, they're mostly shit, but very rarely they contain a diamond
    24. Re:no more donuts for Gabe... by Midnight+Thunder · · Score: 1

      It might not be, but with Linux as the OS, may we see virtual machines that optimize the performance of Linux on the host OS? One benefit would be to have a reduced Linux desktop that is simply optimized to launching games. Maybe a Game Linux distro?

      --
      Jumpstart the tartan drive.
    25. Re:no more donuts for Gabe... by Entropius · · Score: 1

      My mom's a technically-unsavvy middle school teacher. She was able to download and install Ubuntu on her own and do stuff. If a sixty-year-old woman can figure it out, you probably can too.

    26. Re:no more donuts for Gabe... by Stachybotris · · Score: 2

      What, exactly, do you have problems with? "I just can't accomplish anything, ever." isn't a very helpful phrase. Is it getting on-line that gives you problems? Using any of the office suites or e-mail clients? Is it that you can't make Windows-native program X work under Wine? Or is there something more fundamental that's causing the problems (say, it won't actually fully load the OS and/or GUI)? Some of us would genuinely like to help, but when you start with such a vague description of your difficulties, it makes it incredibly hard for us to figure out how to help you.

    27. Re:no more donuts for Gabe... by hairyfeet · · Score: 1, Troll

      While I'm sure he's not happy about Ballmer trying to turn Windows into an ersatz Apple, I mean who DIDN'T know that Windows 8 would suck big hairy balls for gaming? Its a tweeting, twitting, FB shitting "social media hub" that has a billion damned things constantly running in the background popping "information" aka bullshit in the background sucking CPU cycles and GPU resources...and you say it ain't good for gaming? Really? Well no shit, you took Win 7 and tied a fucking boat anchor to it trying to make it into a damned smartphone, what the fuck did you expect?

      Hopefully Ballmer's fat ass won't be in the big chair for Win 9, his ass is getting old and its obvious to everyone, including the financial district, that he just ain't got what it takes...fuck make ME the head of MSFT, I'd turn that company around in 3 years, maybe less! The problem is they have become too far removed from their customers, they are looking at what the other guy does and just aping instead of saying "Will that WORK for our customers? Well what do they want instead?" and giving them that.

      Windows could be the juggernaut it was in the 90s if it wasn't so damned full of PHBs and layers between them and the customers...News Flash MSFT...ASK US WHAT WE WANT and we'll be more than happy to tell you it AIN'T APPLE because if we want Apple we wouldn't be buying from you!...Morons, total fucking morons running that company.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    28. Re:no more donuts for Gabe... by SplashMyBandit · · Score: 5, Insightful

      Huh? there is one input model for Linux (plenty of libraries to access it), OpenAL (which is now recommended by Microsoft), OpenGL (which has been there forever), standard networking etc.

      I'm writing a modern jet combat flight simulator and use Java, JInput, JoGL etc etc and find I can run on Windows, Linux and Mac with vary little customization for each platform required (just a little for the GLSL implementation differences for Nvidia vs ATI on each platform). Linux is less hassle than Windows in many respects and I get better performance too (just like Valve) do. Java 1.6 U10 and later also kick ass for performance (I sit there with the JDK's JVisualVM and watch what goes on in real-time; this is an awesome [free!] tool).

      We cross-platform devs have been trying to tell the DirectX guys for ages that it is completely possible to write cross-platform games for *less* effort than it is to write around the MS APIs (due to their cruft and version churn). However, the MS devs don't listen, won't listen and when they do finally listen they resist for ages.

      So, even though Windows has a majority of the market share, it is definitely not the best OS. It's simply the most popular OS, for now.

      Windows is the most popular *desktop* OS, this is true. However, it is not dominant on the server (eg enterprise and web serving spaces), consoles (PS3 and XBox are fairly even) or mobile devices (where the revenue growth is; Android [which is a customized Java+Linux]) has installs of 1.3 million new devices *each day*.

      So, it makes economic sense to develop for Windows if you could only develop for one platform exclusively. However, if you are smart you can develop cross-platform applications that work on Windows *and* Linux *and* Mac *and* Android *and* PS3 without too much hassle (Xbox and iOS are kinda in siloes). The economics has been against developing for Windows only. The smart money has always been using the right tools to do cross-platform work. That way, when the IT landscape changes (eg. the advent of mobile, and one day whatever becomes the new hotness) your code will be able to quickly ported to the new platform. All because you chose the strategic (cross-platform) over the tactical (eg. DirectX ease of use but Windows-only).

      Here's a case study I like to quote of someone who chose cross-platform technologies which allowed him to personally make $US 3.5 million dollars when the IPad and iPhone came out. He says if he had put himself in the Microsoft straightjacket with DirectX then he couldn't have done this (and this is why DirectX was invented, to keep you on Windows, and that has been a very successful strategy so far for MS, but it about to marginalize them in the coming heterogenous computing world):
      http://techhaze.com/2010/03/interview-with-x-plane-creator-austin-meyer/

      Hopefully this is a bit informative for you, and why the "develop for Windows only" mentality is wrong (and in fact has always been wrong; it suits Microsoft's purposes to keep you on the desktop, not the game developers who needs to adapt to future trends). Now here I have to give credit to the *new* Microsoft, they finally seemed to have grokked that there are other platforms out there and are starting to play nicely. This is very very good, but there is still a lot of MS stuff from the bad old days to be overcome (including indoctrination of its users, such as your mistaking Windows desktop popularity as a reason to develop using Windows-only technology :) ).

    29. Re:no more donuts for Gabe... by Vanderhoth · · Score: 4, Interesting

      Yeah, that's how I started out.

      Originally I bought a Windows XP laptop that came with a free Vista upgrade, I should have stuck with XP. After the upgrade I started having all kinds of issues with drivers and blue screens, despite the fact that my laptop had a "Vista Ready" sticker on it. So I duel booted with Ubuntu 9.xx for a while, then eventually put the Windows 7 developers preview on. After the preview ran out and MS locked the OS I switched to Linux Mint and just forced myself to use it. After a few months I really felt I had a handle on it and Linux Mint was working way better than windows ever had for me. Then my brother and sister convinced me to start a Minecraft server and I found I could run the server or actually use the machine, but not both. The laptop was going on five years old at that point so I bought a new laptop from System 76 that came preloaded Ubuntu 12.04. So now my old Linux Mint laptop is a Mincraft/Meda server and my new laptop is for work and games.

      What I found was when I was conformable doing things a certain way it was difficult to get away from Windows because I ended up having to relearn a bunch of stuff or just boot windows and get it done. Once I finally said, "Ok, no more Windows period" it was darker for awhile, but then everything got a lot easier. Now I use Linux for everything and find that windows doesn't have the tools in place to get things done.

    30. Re:no more donuts for Gabe... by Stachybotris · · Score: 4, Informative

      It's a misunderstanding/intentional mis-reading of the actual announcement. What he means to say is that the only way to install Metro apps will be through the app store; you can't just get them from websites and install them. Microsoft themselves announced this over a year ago, as referenced here http://www.zdnet.com/blog/hardware/windows-8-app-store-will-be-the-only-source-of-metro-apps/14873.

      As far as I can tell, non-metro apps (that is, regular old programs) will still be available by whatever means you prefer.

    31. Re:no more donuts for Gabe... by jthill · · Score: 1

      Wait ... in a story about _Gabe Newell_ saying Linux is better than Win8 for gaming, you're saying that will never happen? Just exactly whose perceptiveness and access to information would you accept as credible?

      --
      As always, all IMO. Insert "I think" everywhere grammatically possible.
    32. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      [...]the only way to install software will be through Microsoft's app store (onle Metro apps for you suckers).

      Lay off the kool aid please. I am no big M$ fan, but this seems like the least likely turn of events that one could predict. Windows might be a lot of things, but a walled garden is not one of them (more like your own personal landfill).

      Windows Desktop version is not a walled garden right now. And even this is false considering that Windows RT on ARM tablets IS A CLOSED PLATFORM. Microsoft deprecates APIs faster than a person changes his socks. So it is conceivable that the Win 32 API will be obsoleted (maybe they will keep it for Entrpise customers that need it) but for consumers ? You bet your ass that it is going down the drain. And with it the last freedom on the Windows desktop platform will be gone.
      So yeah, Windows 8 is still (minus the UI) your classic open windows platform. Windows 9 and further out ? No.
      Microsoft is copying the Apple mantra. Be better than Apple at Apple's own game. If you can't see it then you need a good pair of glasses or worse a laser eye surgery.

    33. Re:no more donuts for Gabe... by Endovior · · Score: 2

      Yeah, it seems really unlikely that Microsoft would actually do this. It's one thing to declare win32 obsolete, but you still want some kind of compatibility package, regardless of the advantages of moving to a more closed system. Forget the anemic PC gaming market; it's business that's at stake here... we're talking about millions of licences, to large corporate entities. Most business these days rely on lots of really old code, ancient proprietary scripts and databases and VPNs, not replaced because they work well enough, and the cost of keeping them patched is less than the cost of replacing the software and retraining the employees. If a new OS is not compatible with all that legacy code, the company will not switch. Hell, even if the new OS is compatible, the company probably won't switch; look at all the trouble Microsoft is having with convincing their corporate clients to switch away from XP. Given that, we'll probably never see a version of Windows without backwards compatibility. And, almost certainly, we won't see a closed-system version of Windows; businesses want to use and tweak their own software in-house without having to beg Microsoft for permission and patch approval, so they'll use an OS that lets them do that. Microsoft knows this, so regardless of any short-term profits they might make by imprisoning home users in an app-store-only model, the bottom line rules against the idea.

    34. Re:no more donuts for Gabe... by Microlith · · Score: 5, Informative

      Until Linux stops all their internal bickering and decides on one native standard for all gaming they will never been seen as better.

      If people would stop referring to "Linux" as if it could have "internal bickering" like it were a single, homogenous company we'd be better off.

      The reason Microsoft dominates is because they standardized the market on Directx.

      The reason Microsoft dominates gaming on the PC is because they dominate PC operating systems as a whole and pushed their proprietary DirectX down everyone's throat.

      For Linux it's not that easy yet and 3% performance doesn't outweigh the headaches.

      That's why they're exclusively targeting an Ubuntu LTS release. Most popular Linux platform with the least amount of pain, and 4 years of stability.

    35. Re:no more donuts for Gabe... by Pi+Is+A+Rational · · Score: 1

      I have a laptop that I loaded Debian onto it for watching some AVI files and other small things. The software available always seems to be a compromise with Linux though. That's the main reason I can't just straight up switch over from Windows yet.

      However, I would love to the day that it's possible.

    36. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Windows 8 RT sandboxes applications, just like IOS does. That's the real issue, the anti - Microsoft press would have people believe Windows 8 doesn't support user installable applications. Buy Windows 8 Pro, problem solved. It's the same argument about jailbreaking an iPhone except Microsoft provides the jailbreak for people with their Pro edition, that includes the desktop everyone is currently used to, runs the applications people are used to (today).

    37. Re:no more donuts for Gabe... by hairyfeet · · Score: 5, Insightful

      I'll get hate for saying this, but its the FOSSies at the top that will ruin it, Valve or not. By "FOSSie" I mean those that hold GPL as inviolate and will hate Valve for daring to bring their DRM platform to Linux. We saw this right here when many of the old guard devs were posting things like "Well as long as they don't put it in the repo" because God forbid things should be easy for a non GPL package!

      You see right now Linux is split in 2, on one side you have the pragmatists that just wants the damned thing to work for as many as possible, then you have the FOSSies that don't give a shit if its the most fiddly obtuse mess on the planet as long as GPL is held above all. I have a feeling that Valve is gonna find out like so many before that the FOSSies hold positions in the higher levels of your system internals and there is gonna be a LOT of "Ooops, broke your shit Valve...well if you'd just open your source code why that shit wouldn't happen".

      This is why the ONLY time Linux has gained any ground is when Google just took the system internals away from the devs and took everything in house, where they could force some order and direction. If Valve thinks those devs that hold GPL like the ten commandments are gonna play nice with their DRM platform? Shiiit, they might as well ask for abortion clinics at the RNC, it would probably go over as well.

      Final verdict? Win 8 bombs, OEMs continue selling Win 7, Gabe quietly lets the Linux version rot after he has to do a couple of major rebuilds thanks to the FOSSie faction trying to force him to Open Source his code, and that will be the end of that. There is A REASON why you don't get proprietary software on Linux, its not because you can't make it run, its because the FOSSie faction will make damned sure it won't run for long, so why bother? Until the faction that worships GPL isn't in command you can give it up Chuck.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    38. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Yeah.. not gonna happen.

    39. Re:no more donuts for Gabe... by Luckyo · · Score: 2, Interesting

      This says little about linux being better then windows.

      It says a lot about valve optimizing it's graphics engine.

    40. Re:no more donuts for Gabe... by Luckyo · · Score: 1

      Win8 isn't bombing because of app store. It's bombing because it's a shoddy, jury-rigged chimera of a tablet OS and a desktop OS that is barely held together at the seams by a lot of jesus tape.

      Win9 will probably fix the interface while keeping the app store and Steam will be fucked when Microsoft finally gets their shit together, irons out the kinks and makes it about as good as Steam. Hence, to Valve Linux isn't a hobby but something that they see as a key to the company survival. Because Microsoft's app store strategy is an existential threat to Valve if it actually starts working properly. And imagine the horror if MS releases win7 SP2... that will include a windows app store that will have it's kinks ironed out.

      Valve basically had a rug pulled from under it and all this PR flailing shows just how shaken they are.

    41. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      The year of the Linux desktop won't come into being until the variations of releases get their collective arses together and make a better user experience, which means stealing elements of what Apple, Microsoft and others have already done. When Linux can natively install proper drivers for the variations of hardware out their, that's a first step. When Linux has a functional developer library for 3D APIs, supported by discrete card manufactures (AMD, nVidia) then that's the next step Saying that OpenCL or OpenGL is available is not the equivalent of having a full fledged set of API''s like DirectX.

      Valve may want to embrace and extend Linux to "own" the buying experience, but unless they are willing to commit to further developing the environment and buy a stake in say a company like RedHat, it's just smoke and mirrors. Sure they might put out games we played in the 1980's but I can't see them being able to bring anything with a modern UI, hardware input device support let alone Ambient Occlusion which is showing up with DirectX11 games.

      Will be interesting to see how this all goes. I don't honestly expect much from the Linux desktop. To do more, it has to be a premium product and the distributors are going to end up having to pay licenses for technology to make it akin to an IOS or Windows experience. That's Linux's big failing when it comes to being a widely used and accepted platform, it's free, thus it doesn't include a lot of "required" technology that in turn requires someone having to pay to include them. Ask these questions, do DVD players bought off the shelf include codecs for any Linux variation? Have retail stores been successful selling Linux? Have computer hardware makers been successful bundling a Linux offering? It's not just about a gaming "STORE" company crying about Windows 8, it's an ecosystem issue and Linux doesn't have one for the Desktop because (drum roll) it's free and doesn't legally include required technology to make it a viable platform.

    42. Re:no more donuts for Gabe... by Patch86 · · Score: 4, Insightful

      If you can't figure Linux out, you are probably not a Windows power user.

      I've never been trained in using Linux, and I would probably not consider myself a Windows "power user" (insofar as I define it as someone who knows more than how to navigate menus and a little bit of CLI stuff). Yet when I installed Linux for the first time a few years ago (Ubuntu, probably around 2006), I picked it up no problem. Since then, I've experienced a hand full of the usual Linux gripes around hardware and drivers, but it's basically been no more painful than my life running Windows (which I still do- this is posted from a Win7 machine).

      I mean, what the hell is stopping you? Assuming you don't have a huge problem with hardware compatibility (which can always ruin your day, but then it did with Vista too), what else is different? The file system structure is arranged differently, but it's not that confusing, and especially not if you intend to make liberal use of search instead of finding everything by hand (I always use the Win7 search facility these days- I can't remember the last time I descended into the file tree to search for something by hand). Installing programmes is easier than in Windows (just go to the Software Centre, use apt-get, or download the package from a website and double click it). If you use the CLI then you'll need to learn a new set of commands, but all you really need to know is "man" and "man -k", and the rest is at your finger tips- surely not that hard for a "power user"?

      Maybe you need to use programmes that are only available in Windows (games are the main reason I keep Win7 boxes around at the moment), or you've bought hardware that won't play nice with Linux. They're both valid reasons not to switch. But general usability? Get real.

    43. Re:no more donuts for Gabe... by medv4380 · · Score: 1

      What type of Windows "Power User" can't install Ubuntu and run Open Office? Claiming "I install it, and I just can't accomplish anything, ever." is far too broad. If you were competent enough to install it then you should be competent enough to launch even the most basic of applications. Even my 60 year old dad can launch and run FireFox in Ubuntu and he's as far from computer literate as you can get. Now if by "accomplish" you mean that you can't get linux recognized on the network properly because some windows box is playing coy then I'd probably believe you, but Not being able to accomplish Anything is too much to believe.

    44. Re:no more donuts for Gabe... by Captain.Abrecan · · Score: 1

      Open office is shit but that is besides the problem which is parametric modelling and getting the t2075 or quadro k5000 to work.

    45. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Hope Valve kicks ass with this and their PC h/w innovation initiative. Valve is your money-making friend. Pay for your damn games.

    46. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      But from the mutterings I've heard, the plan is also to create some kind of SteamBox product. If they can do to 'consoles' what Android did to phones in terms of providing a set of specs/components that must be there and provide software that supports them and offers a gaming platform with a nice interface (Their new big screen mode) then they won't be stuck with just the actual gaming, market share of Linux users. They could well suck in alot of people who would play PC games (Especially with the price difference between PC/Console games) and they already offer things like PSN/Xbox Live or whatever it's called, built straight in. If the thing can do browsing halfway decently (Full fledged browser support shouldn't be a problem built off Linux) then it can do everything the console can do, plus if you sell them a bluetooth keyboard/mouse word processing, whatever else they want. Add in the whole 'We don't just sell games anymore' stuff and you've got a potentially very nice setup.

    47. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Intel and AMD have to be interested in what Valve is attempting here. Its in their own interests to pitch in with Valve's PC h/w innovation initiative. Make multi PC units w/multi peripherals integration into existing home entertainment centers "oh snap!" simple. Create medium-range non-ISP dependant peer-to-peer user defined WLANs (for gaming). Improve PANs Make it fun. Make it sexy and easy and alluring to housewives/househusbands. If that doesn't work. Fuck em all, and cede innovation to the age of pseudo innovation. Tablets and cloud and spies oh my! Pathetic.

    48. Re:no more donuts for Gabe... by Belial6 · · Score: 2

      The other side of that is that a week after my son turned 2, I formatted his hard drive and handed him an Ubuntu disk. I told him to go install it on his own. He did so with no problem. While it might take the more advanced skills of a sixty-year old woman to do the download, even a two year old can do the install.

      The difficulty of installing and using Linux has been vastly overstated for 7-8 years now. The biggest hurdles have been Office software (solved), IE lock in (solved), games and the fact that a good portion of the population didn't really understand the idea of different OS existing. They though Personal Computer = MS Windows.

      The popularity of iOS and Android have brought the idea of different OSes to the masses. Most people understand it now, and no longer see it as an insermountable mystery. That just leaves games. Can Valve solve this? Maybe.

    49. Re:no more donuts for Gabe... by Fishchip · · Score: 1

      They still are. There hasn't been a mystical iron wall that's come down telling me I can only install stuff through Metro now.

      But hey, why kill a good scary story. It's Hallowe'en. '...and the people who bought Win8... were locked into the App Store... FOREVER! WOOOOOOOO! Boy, that was scary, kids!'

    50. Re:no more donuts for Gabe... by Requiem18th · · Score: 5, Insightful

      Pragmatism is unpragmatic in the long term. It seems I need to remind you how many times people have dissmissed free software and its ideals or have declared RMS alunatic paranoid just to be proven wrong again and again. I remind you that 20 years ago people were declaring free software imposible, 15 years ago, free software was dying, 10 years ago it was never going mainstream, 5 years ago it was a fad, now it's not going to last. Please, stop.

      --
      But... the future refused to change.
    51. Re:no more donuts for Gabe... by Belial6 · · Score: 1

      It would be surprising if Valve didn't do this (or contract an existing distro to do this) in relatively short order. Their first priority needs to be getting the base out, but they clearly see the value in a 10' interface and thus see the value in using the PC as a console. With Steam on Linux, it would be trivial to put out a stripped down distro that boots directly into their 10' interface. They could use simple off the shelf parts in a custom case to release a next gen console. There would be virtually no hardware R&D necessary, and the software R&D would simply be the stuff they were already doing.

      For users, Valve releasing a SteamBox wouldn't need to prevent Steam from running on any other system.

    52. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      I've heard this "year of the Linux desktop" used quite a bit, but never really from actual Linux users boasting.

      Here you go, from the man himself:
      "Really, I'm not out to destroy Microsoft. That will just be a completely unintentional side effect." "
        --The Way We Live Now: Questions for Linus Torvalds". New York Times. 2003-09-28.

      (Hey, Torvalds, how's that working out for ya? LOL)

    53. Re:no more donuts for Gabe... by jedidiah · · Score: 1

      You mean like precisely the things that were mentioned in the summary?

      --
      A Pirate and a Puritan look the same on a balance sheet.
    54. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      A windows "power user" would understand that the soultion to most of the worlds problems can be found by going to google.com and typing:

      How to __________ in Ubuntu Leeping Lepers or whatever.

    55. Re:no more donuts for Gabe... by Khyber · · Score: 2

      Sounds like you've never had the pleasure of running TRUE SLI (e.g. 3Dfx cards.)

      Given your UID, not surprising.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    56. Re:no more donuts for Gabe... by Khyber · · Score: 2

      Umm, unless they were using a wrapper, D3D isn't even in play.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    57. Re:no more donuts for Gabe... by Khyber · · Score: 5, Informative

      Not really. Most games that are a decade old or less almost always show improvements over framerate using OGL/OAL vs DX, this included the experimental OGL APIs for these engines.

      This is because D3D is CPU-bound whereas OGL is GPU-bound (and only barely CPU bound since the CPU sends all the stuff to the GPU.)

      This has been demonstrated with various wrappers/native implementations from PC-primary games to emulators. Starting from Unreal Tournament GOTY '99 through most iDTech engines and the latest Unreal engines, and also Torque3D.

      Plain and simple, direct to hardware (Open*L) is faster than CPU-to-hardware (DirectX)

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    58. Re:no more donuts for Gabe... by Khyber · · Score: 1

      "Until Linux stops all their internal bickering and decides on one native standard for all gaming they will never been seen as better"

      It's called OpenGL. It already exists. What you have to worry about now is the input and sound.

      PulseAudio is still absolute shit. I get better features using kX drivers with an old as fuck SBLive! on Linux than most soundcards today under the newest Windows (7 and 8)

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    59. Re:no more donuts for Gabe... by Khyber · · Score: 2

      Dude, you're using Java, which is deprecated every month due to new vulnerabilities. Are you insane? Your stability and future software upgrade path has gone to shit.

      The company I work for (global horticulture research) won't use Java for ANYTHING because every new revision/incremental update breaks something.

      Enjoy your constant updating of an unstable and insecure platform.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    60. Re:no more donuts for Gabe... by Khyber · · Score: 1

      "even a two year old can do the install."

      I don't think I need to say anything about how this statement is suspect. I cut my teeth on TI-BASIC at the age of 4, right after I learned how to read.

      Ten to One says your kid just followed your prompting.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    61. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      The contract jobs market tends to disagree with your company.

    62. Re:no more donuts for Gabe... by LordLucless · · Score: 2

      I'm not sure what parallel you're trying to draw - because one piece of software on Linux failed to sell, all Linux software is doomed to fail too? Because I can point you to quite a few dead-in-the-water apps on proprietary platforms too.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    63. Re:no more donuts for Gabe... by Score+Whore · · Score: 1

      This makes no sense. If you have two different implementations you cannot draw conclusions about the OSes by comparing those two implementations. If I have a bubble sort and use it to sort seven billion strings and run that on linux, and if-statement used sort two numbers on windows, does that mean that windows is "massively" better than linux? You need to be using, as near as possible, the same code if what you are measuring is the underlying platform performance. If you want to measure the difference in two completely different implementations that's fine, but it doesn't tell you anything about the underlying platform.

    64. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      3.8% is all the difference between playable and unplayable.

    65. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Yet more anti-FOSS FUD from hairyfeet. Who bothers voting this tosser up all the time?

      Has to be sockpuppets - there's no content apart from irrational hate in his posts.

    66. Re:no more donuts for Gabe... by medv4380 · · Score: 1

      So I'm right and you're over generalizing your issue.

    67. Re:no more donuts for Gabe... by SplashMyBandit · · Score: 1

      deprecated every month

      It looks like you don't understand what "deprecated" actually means. Especially not in the context of Java.

      Are you insane?

      No. I'm very rational thank you very much. All software has vulnerabilities and Java is no exception. Java is not particularly more vulnerable, although there have been a few *in-browser* java applet exploits lately. For my game I'm using a Java application, this is a world of difference. Sounds like you are scared of Java based on media and don't really understand the issue. The choice of Java makes complete sense if you want your market to be as wide as possible (which I do). Note: your argument is a little insane, you suggest not to use Java because of vulnerabilities yet you are happy to use Windows, or Linux, or mac, or C++ or C# or whatever - all of which also have vulnerabilities found from time to time. You don't have to propagate poorly informed scaremongering about Java, especially if you don't actually understand what the details of the issues are.

      The company I work for (global horticulture research) won't use Java for ANYTHING because every new revision/incremental update breaks something.

      Sounds like you need a CIO who has a clue and has a realistic view of computing. Also, it sounds like you are developing applications in-house, yeah? In that case your organization gets to dictate what platforms, versions and tech to use. You can use any old junk and get away with it. When you are selling software you don't get to choose what your customer uses. If you want to reach the widest audience you need to be cross-platform, and be prepared to adapt as platforms come and go.

      Enjoy your constant updating of an unstable and insecure platform.

      I could say the same thing if I make some basic/wild assumptions about the technology you are using.

    68. Re:no more donuts for Gabe... by hiojay · · Score: 0

      If a 3.8% advantage is "massive", what words do you reserve for things that have advantages/improvements on the order of 50%+?

      inconceivable!

    69. Re:no more donuts for Gabe... by im_thatoneguy · · Score: 1

      I would also point out as one more Apples to Apples perspective that DirectX supports a lot of things that OpenGL doesn't (e.g. hardware tessellation).

      Valve's Windows vs Linux comparison was between more than 100fps for both platforms. I doubt the Khronos group or Microsoft are particularly interested in optimizing their APIs at that level. Much better use of your API is to start optimizing ease of development and adding features.

    70. Re:no more donuts for Gabe... by luther349 · · Score: 1

      wrong Microsoft get a cut for using directx so they spread a bunch of bs bought opengl and pressured game devs to use there crappy directx and it has been that way for a very long time now. they also made opengl in windows really crappy for the same reasons. but on the linux side of things your correct the crap moves by the biggest players has done far more damage then good. crapware like gnome 3 and unity hogging up the system just for eye candy and despite the mass rejection of these platforms they are just shoved in are face, funny part is the new enlightenment can do all those things wile still being fast and not eating up the gpu yet all the users seem to forget its even still being worked on.

    71. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      This is why the ONLY time Linux has gained any ground is when Google just took the system internals away from the devs and took everything in house, where they could force some order and direction. If Valve thinks those devs that hold GPL like the ten commandments are gonna play nice with their DRM platform? Shiiit, they might as well ask for abortion clinics at the RNC, it would probably go over as well.

      I'm confused about how Android represents Linux gaining ground. What fight is it in where that makes sense...

    72. Re:no more donuts for Gabe... by hairyfeet · · Score: 0, Troll

      Riddle me this....How can you have Open Source DRM? Answer? You can't, which is why this won't work. And since when is Linux mainstream? /Looks around Walmart/...nope no Linux desktops. if you mean Android that is GOOGLE not Linux, do you see a CLI? Do you see the four freedoms held inviolate on Android? hell the new Motorola Droid units (owned by Google now remember?) are LOCKED DOWN, no different than Apple and MSFT!

      If people WANT Dirt 2, they will NOT settle for Tux Racer. Linux has gotten as far as it has on ersatz, Firefox for IE, LO for MS Office, etc, but what we are talking about is A DRM PLATFORM and YOU know and I know and soon Valve will know that they will NOT allow a DRM platform to thrive on linux, the low level devs would burn the fucking place to the ground before giving up the GPL, as your post demonstrates, thanks.

      if you want the AAA titles you gotta play by the rules and they means DRM, no DRM no AAA titles. Hold onto your delusion that the world is gonna embrace the GPL, but you are more likely to get Ron Paul in the White House than you are to have the entire gaming industry open their code and go to a tin cup or services model, the only two models that have made ANY money with FOSS.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    73. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      I had to comment on this.

      I've heard this "year of the Linux desktop" used quite a bit, but never really from actual Linux users boasting. Normally I hear it from people looking to mock Linux users. I have to say since I gave up using windows in 2010 and moved to Ubuntu and Linux Mint, I've notice a lot more people using variations of Linux. I mean since I've made the switch, my Wife and in-laws have made the switch at my suggestion over buying brand new computers. My father and several cousins and friends I can think of have also made the switch, but I had nothing to do with them switching.

      Maybe there won't be defined "This year is the year of the Linux desktop.", but I think it is and will continue to catch on.

      "Year of the Linux Desktop" may have been manufactured by people making fun of Linux users, but it's because you say stuff like "made the switch" like its some big decision in someone's life...

    74. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      I find it hard to believe your son who "just turned 2" can read adequately enough to install anything without you telling him what to click.

    75. Re:no more donuts for Gabe... by daver00 · · Score: 1, Interesting

      You know there are open and free licenses for software which had nothing to do with Stallman, right? Many people, myself included, find that these often unencumbered OSS licenses are even better than GNU.

      I think you just successfully demonstrated the viewpoint that the GP was referring to...

    76. Re:no more donuts for Gabe... by smash · · Score: 1

      So much this. The GPL zealots who are claiming to defend the platform are actually doing their best to make it irrelevant.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    77. Re:no more donuts for Gabe... by rtb61 · · Score: 2

      I can honestly tell you yes 3.8% improvement is massive when your typical gaming is expecting a drop in performance. You can see Steam speced gaming PCs and notebooks coming down the pipeline, with a Steam branded Linux distribution and steam will start making available for download all those sundry apps that no one really cares about like Office suites etc. So a Steam speced PC running Linux and ready to go, with access to proprietary games, especially ones you have already bought, plus new games and a whole FOSS library, sounds pretty dangerous for M$ and a reasonable buy for end users depending on pricing.

      --
      Chaos - everything, everywhere, everywhen
    78. Re:no more donuts for Gabe... by mjwx · · Score: 1

      IIRC they were running in DirectX 9 mode.

      DX 9 runs faster than DX10 or 11. It just doesn't have as many features.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    79. Re:no more donuts for Gabe... by Belial6 · · Score: 1

      Nope. No prompting. He didn't learn to read until about his 3rd birthday, but installing Ubuntu doesn't require knowing how to read. It only requires being able to identify a few words like "Next" and "OK". It is that easy to install.

    80. Re:no more donuts for Gabe... by BlueLightning · · Score: 2

      The main problem with Kylix was that instead of providing a compatibility layer for existing Delphi VCL codebases (which would have been tricky, I'll admit, given how much of the Windows API was ingrained in the VCL, but not impossible) they created a brand new compatibility layer (CLX) that didn't even support all of the VCL's functionality. Result? For those commercial Delphi customers who might have been interested in porting their code to Linux, it was just too much work to port all of their code *and* that of all of the third party add-ons they were using.

    81. Re:no more donuts for Gabe... by cheater512 · · Score: 1

      Err are you saying they never optimised their DirectX engine?

      Optimised DirectX = 100%
      Optimised OpenGL on Linux = 120%.

      Guess which one wins.

    82. Re:no more donuts for Gabe... by smash · · Score: 1

      No, he's just old enough and been in the industry dealing with it for a living long enough to see the "other side" and the kids running Linux on their custom box they spend 50% of their spare time tweaking don't see and can't yet understand.

      Call it being jaded, but I'm the same. I used to be a Linux (and later, FreeBSD) cheerleader (if you're really keen, dig up my posting history from the late 90s and early 2000s). I ran Linux on the desktop between 1995 and 2006 and eventually I got older, got more responsibilities in my life, less free time, and gave up. It is too much like WORK (I'm a unix/vSphere/network admin for a living), and when I come home after work, I don't want to have to deal with it.

      I've relegated Linux and FreeBSD to what they do best - storage boxes, firewalls other internet facing services. Running Linux on the desktop is currently (and likely to forever be, due to the lack of hardware vendor/driver co-operation, and willingness to break shit from release to release) very much a case of square peg in round hole.

      You can do it, but it is currently more effort than its worth.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    83. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      http://www.thinkpenguin.com/

      There is even a 100% libre- not just "open source" version of the site: libre.thinkpenguin.com

      It doesn't matter who you are if you don't get that free software is better than you are going to fail. It's an issue with Ubuntu, it was an issue with Xandros, Linspire/Lindows, Corel, and every other company which has ever tried to commercialize the desktop. Gaining market share is not everything. You need to both gain market share AND push free software development. What you don't want to do is make the entrenched commercial proprietary software industry happy. It's just going to end badly.

      It's not going to work. You need freedom for GNU/Linux to work well. While you can ship a half ass piece of shit that depends on non-free drivers/firmware/software it's going to ultimately break. A free software ecosystem is essential or things are going to turn to shit and companies/users WILL abandon GNU/Linux as unsupportable. GNU/Linux is dependent on freedom. Without freedom it'll just end up another Microsoft Windows or Apple OS X. That means loosing whatever advantages it has!!! We're already suffering from Adobe and Oracle's abandonment of GNU/Linux (and not just once- it's a repeated thing).

      Stop accepting non-free software and they will be forced to dump GNU/Linux (a good thing) or release the code (an even better thing). If we want support for commercial services (netflix), hardware (ThinkPenguin), etc we need to develop the companies ourselves. Start thinking about how to generate money from free software. You don't have to make money directly off the software. If you "need" Adobe flash tor un your business start FUNDING THE COMPETING offerings!

      ThinkPenguin's doing that and leading the way. They've made financial contributions back to the free software community in numerous areas. From working with the likes of Atheros to get better hardware support for wireless (which means free drivers/firmware- for some categories of devices there were no good wireless solutions) to distributions (25% of the profits go to Trisquel, a completely free distribution, amongst other projects). If you buy hardware from them you get something much better than any other company. It's 100% freedom friendly.

    84. Re:no more donuts for Gabe... by smash · · Score: 1

      Depends if the apps are there. There's also a big barrier to entry with figuring out which app to use on Linux for a given task because: A) there's no graphical, central software catalog with independent reviews, etc. And B) the naming of many apps is retarded (though this is getting better). I mean, nautilus - what the fuck is that supposed to mean? Kreiger? GIMP?

      In some areas (e.g., audio, video) the tools are so far behind it's a joke. Ableton Live replacement? None. MS Access? Last time I tried BASE (2 weeks ago) it crashed when i tried to create a single table database with the single table containing only an ID primary key and a name field.

      If you just want to browse the net, listen to mp3s, etc - Linux is fine. If you're a network nerd, it is fine. But most people aren't.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    85. Re:no more donuts for Gabe... by larry+bagina · · Score: 1

      How to get internet to work in Ubuntu Pink Pussy

      oops.

      Besides, a windows power user uses bing.

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

    86. Re:no more donuts for Gabe... by humanrev · · Score: 1

      Hairy, you're painting too broad a brush on some of us.

      I have no problem running proprietary software in Linux. I do have a problem with DRM, since it means I no longer have full control over my ability to run things how I want without interference from the vendor (or a connection to the vendor's servers, or the existence of the vendor in the future in order to continue using said software). So I try to avoid buying anything with DRM. This is hardly an unreasonable position to be in I think, given how one-sided software licenses are these days.

      My fear is that if Steam in Linux is successful, people will become accepting on account-based DRM (which is what Steam is of course). They'll be invariably tied into Valve's ecosystem and that increased dependency seems dangerous for long-term security. If you could run everything on Steam without Steam, if Steam was merely a purchasing UI and launcher (but not authenticator) then it'd be great.

      So if people are used to having the vendor define all the rules instead of the customer who's basically perpetually-renting access to all the games, this make it normal, accepted. Everyone then starts doing this, we dry up the marked for DRM-free games, and then we've lost what little power as consumers we once had. Not a great direction to be going in I think.

      But once again, this doesn't seem unreasonable. Music no longer has DRM (in most places anyway), it's just gaming that people are sufficiently addicted to that means it can still be accepted even in Steam form. But proprietary? Don't really give a shit to be honest.

      --
      Most people on Slashdot are fucking idiots.
    87. Re:no more donuts for Gabe... by smash · · Score: 1

      They already deprecated Win16 in 64 bit windows. There is no compatibility layer, short of running an entire VM capable of running Win16. Win32 will be deprecated in the name of security and trimming fat for embedded devices. WinRT already can't run existing Win32 apps, full-fat Windows will follow in due course.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    88. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      They already deprecated Win16 in 64 bit windows. There is no compatibility layer, short of running an entire VM capable of running Win16. Win32 will be deprecated in the name of security and trimming fat for embedded devices. WinRT already can't run existing Win32 apps, full-fat Windows will follow in due course.

      Because no one is demanding Win16 compatiblity any more? Those are the days of 8.3 after all. No one is saying every application since Windows 1.0 will run, but there's still a massive subset of applications out there.

      WinRT can't run Win32 apps because Win32 is very x86 centric. Should be obvious why they can't run it.

    89. Re:no more donuts for Gabe... by Coryoth · · Score: 3, Insightful

      And Kylix was Borland's Hail Mary shot as Delphi was spiralling down the drain. What's worse, it wasn't native linux, but a kludge of QT and Wine, and yet still didn't provide backwards compatability to Delphi.

      Kylix didn't fail because it was for linux. Kylix was doomed from the start because it was a hastily put together lifeboat from the sinking ship of Delphi.

    90. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      OpenGL supports hardware tessellation.

      Direct3D is a steaming pile of shit, quite frankly. So pissed off that Microsoft has tried the old embrace, extend, extinguish with 3d drawing as well. If their version wasn't so crap, they might have been able to pull it off.

    91. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      There are already several alternative proprietary operating systems that work well. If that's what you want, just go use OS X or Windows.

    92. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Well, you can blame Foss for "Gabe letting it rot", but the way I see it, sooner or later proprietary software is doomed to rot because of a reason opposite to your claim - it is closed. Furthermore, a closed software with DRM is doomed to rot much much sooner than plain vanilla closed software. It will die the instant the management no longer needs it. It is nobody's problem that you still need it and you paid money for it etc etc. Just look what happened to Corel World Perfect on Linux: the management decided to stop support and it died. Sometimes "Fossies" have a point, you know.

    93. Re:no more donuts for Gabe... by thelukester · · Score: 1

      If people WANT Dirt 2, they will NOT settle for Tux Racer. .

      Yes, because Tux Racer, crashes their desktop when they try to change it to Full Screen. It does it for me on Ubuntu 12.4 with the latest drivers. Linux still has a long ways to catch up to Win7 or OS X.

    94. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 1

      For me, Windows has always been more work. For years, Windows would be unstable, require frequent reboots, inexplicably become gradually "gummed up", things would randomly stop working, and eventually after enough hair pulling, you'd reinstall the OS and restore your important files from backup. That got things going again for another year or so.

      In that same era, I can't say Linux was hassle-free, as it is now. Upgrades didn't always go smoothly (but god help you if you tried to upgrade Windows). Often you would have to be careful about what hardware you used, and some things (e.g., printers) could require some reading to get right. But once you got it running, it stayed running. It didn't slowly get "gummed up". Things didn't randomly stop working. You didn't have to reboot. You didn't have to reinstall.

      There was a larger time effort to get things going, but I found that this was pretty quickly outweighed by saving in effort required to keep it running.

      Today, well for years really, most Linux distros install and run out of the box just fine. The occasional problem seem to be no more frequent than installing Windows 7 pro (for example on my laptop, Debian does not have the correct printer driver, Win7 bluescreens a couple of times a day -- presumably also some driver problem).

    95. Re:no more donuts for Gabe... by thelukester · · Score: 1

      Yes, but not a single machine on their site can run modern games well, because they are all based off of slow integrated Intel graphics.

      Microsoft does not require Nvidia or ATI to release their source code, and yet I can install the latest drivers on my 3 year old nvidia laptop. Hell even my 7, SEVEN, year old laptop loads windows Vista drivers. And you know what? That 7 year old laptop runs circles around Linux in 3D games because of the crappy open source drivers I'm stuck with. AMD released the Spec to my cards years ago, but OpenArena is still a slide slow. Screw you FOSSies!

      As people mentioned above. The hard line FOSSies that run the kernel refuse to expose a stable graphics API for Nvidia and ATI to write to. These are the people that have prevented Linux from making it on the desktop. I love Linux, but it will never fulfill it's potential without some pragmatists running the ship.

    96. Re:no more donuts for Gabe... by UltraZelda64 · · Score: 1

      I used to be a Windows "power user" back before 2007 and to be honest, I couldn't accomplish a damn thing until I spent at least a couple hours tweaking the interface and system settings, installing programs and setting them all up. Don't get me wrong though, I did love the setup after a few days of tweaking it and getting everything "just right" after installation.

      Linux? I'm able to get shit done right after the install. Minimal or no further configuration required. Even if some program does need installed, it's one quick command away and it's good to go.

      For immediate productivity, I'd easily pick Linux.

    97. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      They were also emulating the Direct3D API using OpenGL, rather than rewriting the code from scratch to use OpenGL. Emulated Direct3D is faster than Direct3D itself.

    98. Re:no more donuts for Gabe... by ikaruga · · Score: 1

      Ubuntu has a default app store too. It's called "Ubuntu Sofware Center". You can download both free and paid software, including popular games such as Bastion and Amnesia. On top of that now there is also Amazon search installed by default, which can also be used to by games. The problem is not Windows Market Place, but the problem the only version of windows that is open is the x86 Windows 8. Windows 8 RT and Mobile are as closed as iOS.
      "But Valve doesn't support ARM so it doesn't matter". Yet. Ubuntu(or any other linux, including Android) on ARM is as open their x86 desktop versions. No other OS has this advantage and there is nothing stopping a company as successful as Valve from expanding in to other platforms.
      Also Gaben is getting slimmer. Either he has cancer or he's on a diet since last year.

    99. Re:no more donuts for Gabe... by Emetophobe · · Score: 1

      I'm pretty sure OpenGL 4.0 supports hardware tessellation, and 4.0 was released in 2010.
      From http://en.wikipedia.org/wiki/OpenGL#OpenGL_4.0:

      Two new shader stages that enable the GPU to offload geometry tessellation from the CPU.

    100. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Your post makes no sense at all or simply highlights your ignorance of linux. It's already standardized on ELF, OpenGL a long time ago.

      For Linux it's not that easy yet and 3% performance doesn't outweigh the headaches.

      Yet valve cites the opposite. Lets see who to believe, the slashdot troll which can't even form a comprehendible sentence or a company actually delivering a linux product.. hmm..

    101. Re:no more donuts for Gabe... by pspahn · · Score: 1

      Much better use of your API is to start optimizing ease of development and adding features.

      So what you're saying is that there is more money in creating bloat?

      You don't say!

      --
      Someone flopped a steamer in the gene pool.
    102. Re:no more donuts for Gabe... by hairyfeet · · Score: 3, Interesting

      Notice I get labeled a fricking troll for pointing out what should be fucking obvious? For all those Linux zealots I'll spell it out...STEAM IS A DRM PLATFORM...

      Now do YOU believe that the FOSSie faction will allow a DRM PLATFORM to function and thrive on Linux Lukester? I don't, in fact I can look it to my magical obvious ball and tell you EXACTLY what will happen...6 months after Valve releases? Ooops. changes to some of the core files broke sound, well that wouldn't happen Gabe if you'd open up the code but as long as its closed...oh well, shit happens. 6 months later...Oops, well the X11 is fucked for Steam, and so is the networking, well that wouldn't happen Gabe If you just would open up your code but as long as its closed? Oh well, shit happens.

      If there is ANYONE that doesn't believe there are serious GPL zealots in the top ranks of the code devs you obviously haven't been paying attention. hell look at how VLC can't be offered on the iPad because a SINGLE dev refused to allow it to be anywhere that didn't "respect the GPL". Hell the very first fucking POST I MADE HERE had multiple responses that were basically "GPL will win, they can't stop us"...yeah but you know what they CAN do? They can NOT ALLOW THEIR GAMES ON YOUR SYSTEM because you refuse to quit breaking the DRM platform it runs on!

      Now as far as Tux Racer? Really not surprised, I've offered my "Hairyfeet challenge" here for years against those that believe Linux is truly a functional system, not ONE taker will to step up, not one. It simply doesn't work because too many of the devs treat critical internals as their own hobbyist playground, where they can just change what they want and if it breaks shit? Oh well you have the source so YOU can fix it...yeah, like Suzy the checkout girl is gonna spend 4 years in college learning C programming to fix YOUR messes, not likely Sparky.

      Mark my words, whether win 8 bombs or not Valve WILL end up abandoning Steam on Linux, because the low level system devs will make it impossible to keep it running, no different than how the games Loki released won't run on Linux but the Windows versions? Still run just fine. The ONLY chance valve has is if they "pull a Google" and simply take the system AWAY from the devs, something like a Steambox with hardware DRM, but of course that will cost tens of millions because they will have to go through it with a fine tooth comb to make sure no GPL V3 code is in it, then they will have to maintain the entire thing in house.

      Personally i think Gabe drank too much of the koolaid and thinks the Linux devs will be nice to him, when reality they are gonna fuck him HARD because Steam is DRM and they HATE DRM and anything not GPL. You watch, when valve refuses to open Steam they will have it broken constantly by the devs, its gonna be a fucking nightmare for them. They'd be better off crawling back to MSFT and trying to become the games part of the Windows appstore than they would trying to make money with DRM on Linux.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    103. Re:no more donuts for Gabe... by hairyfeet · · Score: 1

      I don't think so, and here is why...Games For Windows Live. How many years has GFWL been out? And it STILL SUCKS, MSFT simply doesn't know how to do consumer friendly to save their lives. I mean here I am, running GFWL on a PC, and when i look for a title, what do I get? FIFTY XBOX GAMES and not a damned single result for the PC? Oh, its buried on the ninth page? thanks for nothing MSFT, I'll go buy from Steam now.

      They can fix bugs all they want, hell they may even get those that think "gaming" is Angry Birds and Plants VS Zombies, but anybody that actually wants to play fricking PC games isn't gonna go with the Windows appstore, as it'll be just as big of a POS as GFWL, and will probably give you 14 pages of Cut The Rope style flash games when you are looking for Bioshock Infinite, or worse it'll try to shove 40 fucking X360 games down your damned throat when you don't WANT THE FRICKING X360 VERSION YOU JERKS!!!

      --
      ACs don't waste your time replying, your posts are never seen by me.
    104. Re:no more donuts for Gabe... by pspahn · · Score: 1

      Very interesting perspective.

      Sort of reminds of the formative years of Windows 9x. You had developers, well into the lifetime of 9x, still producing DOS games, which I assume is because that's what they were used to (I don't really know, I was still formative myself).

      And then you had these 9x games starting to show up, which didn't require boot disks, or "eliminating TSRs" or whatever bullshit there was.

      I remember the DOS games performing much snapper, but they were so few. For a time... we all know the rest of the story.

      --
      Someone flopped a steamer in the gene pool.
    105. Re:no more donuts for Gabe... by hairyfeet · · Score: 1

      Thanks, you nailed it. I too drank the koolaid, ran Linux on my laptop nearly 3 years while being told 'Oh in the next release that'll get fixed for sure!" only to have 4 other things be broken, usually by devs not caring about anything but their own little corner. You certainly can't sell machines to the public with Linux on it, its just too unstable and drivers broken too often. this is why the ONLY people you see sell Linux systems are online brokers, all sales final, no support given.

      And what everyone seems to be missing here is we are talking about a DRM PLATFORM on an OS that has some of the most militant ANTI-DRM developers that ever drew a breath? Look at the rest of this thread, how many are actually ROOTING for Valve to have Steam broken, because it isn't FOSS?

      Linux is great in firewalls and storage servers, webservers and routers, but it will simply never have a shot on the desktop and neither will Steam on Linux, because the GPL zealots will burn the place to the ground before letting FOSS become a home for DRM. Mark my words Steam will get broken every time you turn around, drivers will be screwed, it'll be a mess, until Valve gives up and sticks with Windows. Its the same reason why I can run a 5 year old and 5 day old driver on Windows but I can't on Linux, pure politics.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    106. Re:no more donuts for Gabe... by hairyfeet · · Score: 1

      Music they pay the artists a pittance, in some cases nothing at all, games cost nearly 100 MILLION a game for a triple A rated title...do you HONESTLY think they are gonna put you on the "honor system' for a 100 million dollar plus product and the entire company on the line? BTW you brought up music...has music piracy gone down since they switched to MP3? Not really, their numbers fall every year...you think the game companies are gonna trust you to be nice and pay them?

      Either you accept the rules or you don't get the product, its THAT simple. Now seeing as Valve has made PC gaming on windows frankly one of the cheapest entertainment platforms on the planet, free patches, matchmaking, full support that responds quickly to problems, well I think they have EVERY right to insure they aren't ripped off like the games you see on TPB.

      But you do seem like a reasonable person, but sadly your beliefs are held by too many of the devs, which is why Linux on Steam will fail. I think too many of the FOSS camp live their lives by the "is ought" fallacy in that they have decided how the world OUGHT to be and refuse to see how it IS, and how it is is this, Steam is the ONLY company that have doubled their profits every year for the last 7 years, while companies like EA and Activision are on the auction block.....why do you think that is? i'll tell you, because you have to buy from Valve if you want to play on Steam with full functionality, hell more and more retail games I'm seeing are just Steam games in a box.

      So I'm sorry but sadly your beliefs will win, to the detriment of Linux and the community. Linux will never have the triple A titles, won't ever get photoshop or Quickbooks or any of the other software people buy Windows for, thus insuring that MSFT can put out a turkey every other release and still make enough sales to do as they please. Like it or not the world will NEVER switch to a GPL model, you've had over 30 years of the GPL now and things haven't changed, over 20 years of Linux and yet not a single box in any store, because its the politics and beliefs such as yours that will insure that non GPL software never runs on Linux, thus making sure Apple and MSFT will own the desktop and from the looks of things mobile too, especially if MSFT has full DirectX support on their tablets.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    107. Re:no more donuts for Gabe... by sjames · · Score: 1

      What makes you say that? The Steam package can just include a local copy of whatever libraries they would like to standardize on or just static link.

    108. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Doesn't look like it to me.

    109. Re:no more donuts for Gabe... by Man+On+Pink+Corner · · Score: 1

      You're talking about Microsoft strategy that isn't in their best interest.

      Nice of you to join us. Meet Steve Ballmer. Doing strategic things that "aren't in Microsoft's best interest" is WHAT STEVE DOES, every day, from 9 in the morning until 5 in the evening.

    110. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      If you can't figure Linux out, you are probably not a Windows power user.

      Well said!

    111. Re:no more donuts for Gabe... by lejo923 · · Score: 1

      It would be surprising if Valve didn't do this (or contract an existing distro to do this) in relatively short order. Their first priority needs to be getting the base out, but they clearly see the value in a 10' interface and thus see the value in using the PC as a console. With Steam on Linux, it would be trivial to put out a stripped down distro that boots directly into their 10' interface. They could use simple off the shelf parts in a custom case to release a next gen console. There would be virtually no hardware R&D necessary, and the software R&D would simply be the stuff they were already doing. For users, Valve releasing a SteamBox wouldn't need to prevent Steam from running on any other system.

      Pardon me but that sounds very similar to what Microsoft did with the original XBox and windows NT.

    112. Re:no more donuts for Gabe... by humanrev · · Score: 1

      Music they pay the artists a pittance, in some cases nothing at all, games cost nearly 100 MILLION a game for a triple A rated title...do you HONESTLY think they are gonna put you on the "honor system' for a 100 million dollar plus product and the entire company on the line? BTW you brought up music...has music piracy gone down since they switched to MP3? Not really, their numbers fall every year...you think the game companies are gonna trust you to be nice and pay them?

      Piracy will always exist. A smart company will accept that anti-piracy measures are often too draconian and discourage loyalty if it causes issues. Particularly since almost all games DRM is cracked anyway (Steam has been cracked for ages), and it's trivial to fix nowadays, there's even YouTube videos on the stuff. Given how easy it is to bypass DRM (as least until cloud-streaming stuff like OnLive becomes mainstream), why worry about piracy? It'll happen anyway, so it's better to foster loyalty and keep customers happy rather than foster them with DRM shit.

      GOG.com's main selling point is the lack of DRM, and they're getting more and more modern games all the time. Alan Wake, ARMA 2, the Witcher series, there's games aren't particularly old and they're not trash either. Don't know how much they cost to make but likely they weren't cheap.

      Either you accept the rules or you don't get the product, its THAT simple. Now seeing as Valve has made PC gaming on windows frankly one of the cheapest entertainment platforms on the planet, free patches, matchmaking, full support that responds quickly to problems, well I think they have EVERY right to insure they aren't ripped off like the games you see on TPB.

      But it's INEFFECTIVE. There's no net gain for anyone to use the DRM. That's the issue I have with it. The games will be pirated anyway.

      But you do seem like a reasonable person, but sadly your beliefs are held by too many of the devs, which is why Linux on Steam will fail. I think too many of the FOSS camp live their lives by the "is ought" fallacy in that they have decided how the world OUGHT to be and refuse to see how it IS, and how it is is this, Steam is the ONLY company that have doubled their profits every year for the last 7 years, while companies like EA and Activision are on the auction block.....why do you think that is? i'll tell you, because you have to buy from Valve if you want to play on Steam with full functionality, hell more and more retail games I'm seeing are just Steam games in a box.

      Someone said that Steam isn't a monopoly and instead are a market leader. But like you said, most PC games sold as retail items end up requiring Steam anyway. So Steam becomes the focal point for almost all PC games anyway, and if you don't feel comfortable in marrying all your gaming to Steam then it sucks as there are few options (apart from GOG.com and a few other places, mostly the developer sites themselves).

      So I'm sorry but sadly your beliefs will win, to the detriment of Linux and the community. Linux will never have the triple A titles, won't ever get photoshop or Quickbooks or any of the other software people buy Windows for, thus insuring that MSFT can put out a turkey every other release and still make enough sales to do as they please. Like it or not the world will NEVER switch to a GPL model, you've had over 30 years of the GPL now and things haven't changed, over 20 years of Linux and yet not a single box in any store, because its the politics and beliefs such as yours that will insure that non GPL software never runs on Linux, thus making sure Apple and MSFT will own the desktop and from the looks of things mobile too, especially if MSFT has full DirectX support on their tablets.

      I know what you're trying to say. That I should give a bit and get a bit (accept a bit of DRM and get a shitload of games). That's fine for most people, I'm just not wired lik

      --
      Most people on Slashdot are fucking idiots.
    113. Re:no more donuts for Gabe... by NidStyles · · Score: 0

      They haven't fixed it because there is no incentive for them to. You do not waste time/money on fixing something that there is no real demand for.

      --
      Yes, I said it.
    114. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Good point, has Valve released any new games, with a new engine and higher graphics? That will show if there really is any large difference in performance between Windows, and Linux. Of course memory, graphics cards, and CPU's obviously makes a big difference mor importantly if they all work without any conflicts.

    115. Re:no more donuts for Gabe... by utkonos · · Score: 1

      I would use adjectives like ludicrous and plaid.

    116. Re:no more donuts for Gabe... by diego.viola · · Score: 1

      You mean Qt.

      Qt == Qt
      QT == QuickTime

    117. Re:no more donuts for Gabe... by sjames · · Score: 1

      Delphi never seemed to get much traction anywhere at all. It's little surprise that it's bastard stepchild (widely considered to be of poor quality) didn't get any on a platform with acceptable free tools already available.

      Borland itself seemed to be in decline by that time. Really it's heyday was mid '80s through early '90s.

    118. Re:no more donuts for Gabe... by sjames · · Score: 1

      Every year since the late '90s has been the year of the Linux desktop for me. What are you waiting for, the Mayan apocalypse?

    119. Re:no more donuts for Gabe... by Lucractius · · Score: 1

      My fear is that if Steam in Linux is successful, people will become accepting on account-based DRM (which is what Steam is of course). They'll be invariably tied into Valve's ecosystem and that increased dependency seems dangerous for long-term security. If you could run everything on Steam without Steam, if Steam was merely a purchasing UI and launcher (but not authenticator) then it'd be great.

      So if people are used to having the vendor define all the rules instead of the customer who's basically perpetually-renting access to all the games, this make it normal, accepted. Everyone then starts doing this, we dry up the marked for DRM-free games, and then we've lost what little power as consumers we once had. Not a great direction to be going in I think.

      But once again, this doesn't seem unreasonable. Music no longer has DRM (in most places anyway), it's just gaming that people are sufficiently addicted to that means it can still be accepted even in Steam form. But proprietary? Don't really give a shit to be honest.

      What your looking for is Desura... and it has been on Linux for a while already. Its not a bad little App. Even plays nice with Steam by installing Mods so they show up in both Steam and Desura. Its become sortof a companion app to steam with more of a noDRM/Modder/Indy oriented crowd. Shame GOG dont team up with Desura or release their own Linux 'store app' since they could easily automate the wrapper processes for their apps since most just use DOSBox.

      --
      XML - A clever joke would be here if /. didn't mangle tag brackets.
    120. Re:no more donuts for Gabe... by sjames · · Score: 1

      Instead of "My Computer", use "Computer". Instead of "Start", select "Applications". If you need the control panel, look under "System". Is that REALLY so hard?

      Windows always feels awkward when I have to work with it, but it's not impossible. Mac feels awkward as well. Both are due to being less familiar.

      Windows probably felt like that to you at first also. If you learn to use more than just one OS, you'll spend a while generalizing your OS specific knowledge and will be much more able to use new systems in the future.

      Once you get used to Linux, especially once you become a "power user", you'll probably find that Windows feels clunky at best when you try to go back. Then you'll realize that it always was.

      I say that as someone who migrated from Windows 95 and NT to Linux.

    121. Re:no more donuts for Gabe... by smash · · Score: 1

      We're not in the 1990s any more. Since Windows 2000, Microsoft has really gotten their act together. The OS does the job, when protected from malware (use a filtering firewall) it is stable and runs the applications folks want to run.

      I don't run Windows at home any more (i've gone mac), but as far as stability goes - there's crashing (which NEITHER os does when run on decent hardware), and there's breakage. Linux breaks shit. Windows generally doesn't, at least not between minor point releases.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    122. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      That has not been a problem for any of the vast amounts of commercial, proprietary server and workstation software made for Linux, the proprietary hardware it runs on, or commercialized variations of it like Android and RHEL.

      In short: you're full of shit.

    123. Re:no more donuts for Gabe... by smash · · Score: 1

      By the way, if Windows is bluescreening a couple of times a day for you, you either have flaky hardware, or flaky hardware drivers. The same excuse a used for Linux hardware support applies - buy decent hardware. If you don't buy linux appropriate hardware, you get no drivers.

      The situation is different in Windows somewhat - you get shitty drivers.

      I have plenty of Windows boxes that maintain up-times of several months or more. They NEVER crash. The only time they go down is for updates. Sure, I'd rather not need to take them down for that, but it is manageable, and they run software i need to run.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    124. Re:no more donuts for Gabe... by blind+biker · · Score: 1

      Nope. But if Microsoft continues this nonsense and major game developers switch to Linux, 2014 will be.

      I just realized something, and need a sounding board: what if the larger game publishers feel that they don't want to depend on a (game) marketplace, whether it belongs to Microsoft or Gabe?

      I think Valve definitely should go with one or several established distros, instead of rolling their own, to show that they don't own the platform and won't lock any game publisher into their "App" store.

      Mind you, just 24 hours ago I was of the opposite opinion.

      --
      "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
    125. Re:no more donuts for Gabe... by Belial6 · · Score: 1

      Yes it is. It was a good idea that was badly implemented and a little before it's time.

    126. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      "the only way to install Metro apps will be through the app store; you can't just get them from websites and install them"

      A solid step in the wrong direction for Microsoft.

    127. Re:no more donuts for Gabe... by devent · · Score: 1

      You need Delphi as much as you need .NET. Linux already have many languages and frameworks, all open source. Php, Python, Ruby, C/C++, Java, Qt, GTK+, etc.

      Now if Borland would have open sourced Delphi and their frameworks, that would have been a different story. And don't tell me it would have not made sense. It's not 1960 any more when you can hope to make money with compilers and libraries.
      Eclipse, Netbeans, Java, Php, Python, Ruby, C/C++, Java, Qt, GTK+, are all open source. They contain way more "intellectual property" then Delphi.

      --
      http://www.mueller-public.de - My site http://www.anr-institute.com/ - Advanced Natural Research Institute
    128. Re:no more donuts for Gabe... by aethelrick · · Score: 1

      I do not identify with the experience you describe, perhaps it is because I use long term support releases of Linux? The ones built for WORKING? If you want to be on the bleeding edge then you need not be surprised when you bleed! I can't speak for everyone, but I have been using Linux as my main operating system for work since late 2000. I am a software developer, my main tools are C, Java, PHP and lately even some C#. I work and interact with windows users (i.e. Office documents come my way). I also publish a lot of written work (documentation, proposals, white papers, manuals etc). I have simply NEVER needed or wanted to use a Windows machine for anything work related for well over a decade. Linux and OSS have provided for my EVERY need at work during this time. I don't play games on my Linux machines. I have a windows box for that! I see this as using the right tool for the job. My wife uses an iMac for gaming because she mostly just plays Guild Wars 2 (previously WoW) and these work fine on iMac. The server at home is a Linux box and I even have a Mac Book Pro I use at home for everything that is not gaming or work (photography, browsing, email, writing, genealogy). As you can see, I'm not wedded to any particular OS. I find trying to pick "the best PC OS" somehow futile because the only measure of which one wins is what the mob buys. Right now, the mob seems to be going mobile and forgetting that PCs exist. I think it's great that Valve are giving Linux a whirl, there is nothing to stop them picking a few large Linux partners and getting the stability they require to support their product. I'm betting they'll be using proprietary drivers from AMD and NVIDIA for 99% of the games because that what we pragmatic sorts do, and they are the ones that will WORK THE BEST with the games. There is no sense messing around with a sub-standard OSS driver when a free closed source one exists. Canonical know this and make it VERY easy to install proprietary drivers with a click of the mouse.

    129. Re:no more donuts for Gabe... by Vanderhoth · · Score: 1

      "Great people talk about ideas; ordinary people talk about things; small-minded people talk about other people." --Unknown It's much harder realizing change is required and deciding it's for the best than it is to continue putting up with the status quo.

    130. Re:no more donuts for Gabe... by silentcoder · · Score: 1

      My history is much like yours. I just never stopped running Linux on my desktops - currently I'm using Mint and I am very happy thank you.
      In fact the last few times I was forced to do a windows install I was frustrated and irritated by the limitations of the system beyond belief within hours.
      I was shouting at the computer for not DOING WHAT I BLOODY WANT and worse such idiotics as "I cannot get on the fucking internet because it doesn't have a driver for my lan card which I need to get on teh internet to go download".
      After years of every piece of hardware I got just working automagically with ZERO setup and ZERO configuration - that was horrible.
      Then I tried to use a dual-desktop... and found it absolutely frustrating, while on Linux it's just beautiful how well that works (and this is not even hardware specific- my laptop with extra screen uses does not have the nvidia cards I have in my home desktops).

      Then a year or so ago my fiance's old laptop finally died. Since she works from home we got her a desktop since she could get a much more powerful one for the price of a new laptop. She had NEVER used a Linux machine in her life before we met (about 4 months before that) - but had used my desktop quite often while I was at work.
      She immediately asked me: "Get me what you have" - so I put mint on her new desktop. She's been using it ever since.

      You know what teaching I did to help her ? I showed her how to install apps from the software manager (because that is really quite different from pre-windows-8-app-store windows ways of doing it).
      That's it. She's been using it, completely without any help or supervision ever since - she's not a geek (she likes gaming with me but she's never written a line of code in her life and she doesn't even know what a command line IS). She's just a girl who writes copy for an ad-agency on a freelance basis and snuggles up with her programmer man in the evenings to watch the original unaltered star wars trilogy.
      She uses Linux - and in her own words - she prefers it because she doesn't have to struggle to make it work, because she doesn't have to struggle to figure out how to make it do what she needs done.

      As far as she's concerned it's MUCH easier to use and much nicer to have on your computer than anything Microsoft ever did (and this whole app-store thing basically changes the only thing she had to be SHOWN to how things are now done on windows anyway).
      Anecdotal ? Sure, but so is your post.
      The point is that for every anecdote like yours, there are anecdotes like mine - this isn't something there is a conclusive scientific study about, but don't think your personal experience is somehow representative or says anything at ALL about Linux.

      It says something about you. Nothing more.

      --
      Unicode killed the ASCII-art *
    131. Re:no more donuts for Gabe... by Khyber · · Score: 1

      "I would also point out as one more Apples to Apples perspective that DirectX supports a lot of things that OpenGL doesn't"

      You've got that backwards. OGL can be extended, DX cannot. You can add any feature, all it takes is writing an OGL extension.

      With DX, you have to wait for the latest revision.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    132. Re:no more donuts for Gabe... by Khyber · · Score: 1

      "If you want to reach the widest audience you need to be cross-platform"

      And that's why you program ASM for the architecture. I don't have to worry about the OS, my software just fucking runs.

      And yes, java is deprecated. Do you know how much cruft it leaves? How often it says "I have an update!" but never actually does? Package dependencies and more, it's like Linux all over again.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    133. Re:no more donuts for Gabe... by djsmiley · · Score: 1

      Go read about RT and how thats the only way to install apps.

      --
      - http://www.milkme.co.uk
    134. Re:no more donuts for Gabe... by silentcoder · · Score: 1

      You got it exactly backwards.
      If you play our game by our rules - you never ever EVER have to worry about packaging or API stability. If we change the system - we'll update your code FOR YOU - and send you the patch to make sure it keeps working.

      If you don't play by our rules, we don't even have the means to KNOW you're affected by the design change we made.

      If you get screwed it's because YOU aren't cooperating. You're playing in our stadium but you're not playing the same game we're playing. We'll let you play - but don't expect us to HELP you. If you want to make up your own rules... then don't expect us to give you a trophee, don't complain if the markers we paint on the field are wrong.
      Trying to do proprietory DRM software on GNU/Linux is like showing up at a baseball stadium and saying "this is a really pretty stadium - let's play cricket here".
      Now if you don't interfere with the people who play baseball there, they probably won't chase you away - especially as this field is on public property in the local park.

      But then you start saying things like "Will you idiots please remove this damn diamond so we can put in a straight pitch with wickets ? How do you expect anybody to seriously play cricket on this field otherwise ? Nobody will ever want to come to the park if you have a baseball field instead of a cricket pitch you know."

      Which is usually news to all the people who were sitting in the park, enjoying the lovely trees, the scenery and watching their friends play baseball...

      Play our game. Or don't ask for help. This is our park, you can play your game, in your park. In our neighborhood, with the park we built, for ourselves, we'll play the games WE want ot play. We won't stop you playing your games here, but we aren't going to change our park to help you play them either because we don't LIKE your game.

      --
      Unicode killed the ASCII-art *
    135. Re:no more donuts for Gabe... by icebraining · · Score: 1

      If there is ANYONE that doesn't believe there are serious GPL zealots in the top ranks of the code devs you obviously haven't been paying attention. hell look at how VLC can't be offered on the iPad because a SINGLE dev refused to allow it to be anywhere that didn't "respect the GPL".

      I don't get your point; a person was infringing on his copyright. Does this mean you support copyright infringement?

      This example has nothing to do with "allowing" Steam or not; in that case, the guy's work was being illegally distributed. In this case, there's nothing of a kind. It's completely different.

      Do you have any evidence of the X11, networking or other infrastruture developers making changes and breaking a single application regularly? Because that's a grave accusation to make.

      Personally i think Gabe drank too much of the koolaid and thinks the Linux devs will be nice to him, when reality they are gonna fuck him HARD because Steam is DRM and they HATE DRM and anything not GPL

      As evidenced by the fact that almost all distros distribute non-free software, some going as far as helping such developers sell it?

    136. Re:no more donuts for Gabe... by ghostdoc · · Score: 1

      I hear what you say, but if Google can basically fork Linux to create a massively commercial phone system because the Linux dev community weren't playing ball their way, there's nothing to stop Valve doing the same.

      I wanted to rephrase your analogy but I've had too many gins to work through my own tortuous logic.

      --
      Business/App ideas are like arseholes: everyone's got one, they're mostly shit, but very rarely they contain a diamond
    137. Re:no more donuts for Gabe... by AmiMoJo · · Score: 1

      I bet that MS don't care if OpenGL is 3-4% faster because the big selling points are the development tools and XBOX compatibility. Most gamers probably don't care either, they just want a good game.

      Personally I prefer OpenGL, but having slightly better performance isn't going to really swing anyone's decision to use it or not. Available development tools and possibly PS3/Wii/U compatibility might though.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    138. Re:no more donuts for Gabe... by AmiMoJo · · Score: 1

      but once Valve decides to bring Steam to the Linux party and get most of the games library working then two things happen

      How likely are they to be able to convince developers to produce Linux versions of their games though? It seems to hinge on what engine they used for the most part, and if they have any developers familiar enough with Linux to do the port.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    139. Re:no more donuts for Gabe... by ghostdoc · · Score: 1

      can't use OS X without buying an overpriced piece of crap from Apple.

      can't use Windows (from 8 onwards) without buying all my software from Microsoft

      so.... yeah... let's use the open operating system with a proprietary DRM system and see that as a step forwards...

      --
      Business/App ideas are like arseholes: everyone's got one, they're mostly shit, but very rarely they contain a diamond
    140. Re:no more donuts for Gabe... by silentcoder · · Score: 1

      In theory - you're right. Google got away with it though because they effectively ONLY used the kernel and wrote their own userland.

      I just don't see this being a viable or valuable approach for Valve to take. It could work if Valve wants to build a console - and provide them a cheap(er) way to get one going (there are some startups effectively trying that now) - but that's not their goal. Their target is PC-gaming, PC-owners even if they are gamers generally still feel they bought multi-purposes devices and won't be happy if they lose the capacity to do things like browse the web or use office applications.

      So while valve COULD do what you said- I see absolutely no benefit for them if they did. Google could benefit because their target devices were phones, not pc's, and people have different expectations there. Valve does not have that gap - I see no commercial or financial benefit for them in causing such a split.

      --
      Unicode killed the ASCII-art *
    141. Re:no more donuts for Gabe... by kelemvor4 · · Score: 1

      I can honestly tell you yes 3.8% improvement is massive when your typical gaming is expecting a drop in performance. You can see Steam speced gaming PCs and notebooks coming down the pipeline, with a Steam branded Linux distribution and steam will start making available for download all those sundry apps that no one really cares about like Office suites etc. So a Steam speced PC running Linux and ready to go, with access to proprietary games, especially ones you have already bought, plus new games and a whole FOSS library, sounds pretty dangerous for M$ and a reasonable buy for end users depending on pricing.

      That sure sounds good to me! The only hangup with the whole thing I see is getting other companies on board. Right now, games are the one area where I just cannot do what I want on Linux no matter how hard I try. It will be especially hard to entice firms like EA who control a lot of the good games, and have a software distribution tool that competes with steam. I guess if valve executes well and games on Linux actually sell and turn a significant profit then that might turn the eye of some other companies.

      On another note, here's why I say 3.8% is not a huge deal. Gaming performance is largely considered to be measured by framerate. I play "World of Tanks" right now, and pull about 60fps on average. 63fps/57fps.. neither of those is going to make any difference to me at all. It would be a bigger difference if you were on the cusp of getting a playable 30fps with lower end hardware I guess.

    142. Re:no more donuts for Gabe... by Ash-Fox · · Score: 1

      Until Linux stops all their internal bickering and decides on one native standard for all gaming they will never been seen as better.

      Here you go. Supported pretty much by all the major Linux distributions out of the box (with the exception of Gentoo, but Gentoo is pretty much anything out of the box).

      . For Linux it's not that easy yet and 3% performance doesn't outweigh the headaches.

      As a software developer who has worked with the Linux Standard Base and has worked on game type software, I'm not understanding the problem? Could you please explain to me how I didn't do it easily, thanks.

      --
      Change is certain; progress is not obligatory.
    143. Re:no more donuts for Gabe... by bingoUV · · Score: 1

      Multi-boot is becoming more feasible than earlier. EFI motherboards have really fast startup times. SSDs are becoming more common and have further reduced boot times. And a Linux based base OS can be set to boot very fast.

      So as a survival strategy, Valve can play with the rules set by Microsoft for Windows Steam and give more expensive, less frequently updating, less variety of titles. AND have another option of "Linux based OS for Steam", which can come pre-configured with Steam, with slightly cheaper, much more frequently updated, more variety of titles. Reboot in 10 seconds to play. Install your favourite programs like firefox, chrome, vlc etc. on this gaming OS too for free. Reboot in 12 seconds back to Windows 7/8/9 to work.

      --
      Bingo Dictionary - Pragmatist, n. A myopic idealist.
    144. Re:no more donuts for Gabe... by silentcoder · · Score: 1

      I could see that possibly happening... honestly, I'd call that a damn good foot in the door.
      Because PC's ARE multi-purpose devices.

      When people are using their favorite apps on their gaming system... how long before they are only using that... and then how long before they start contemplating using one of the other linuxes so they can do EVERYTHING on it ?

      --
      Unicode killed the ASCII-art *
    145. Re:no more donuts for Gabe... by MurukeshM · · Score: 1

      I consider myself a windows power user...

      Seems to me a classic case of Dunning-Kruger effect.

    146. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      I still had that experience with Winows 2000. It was not malware, it was just "stuff" that appeared to gradually happen, inexplicably.

      Filesystem did not seem to be very stable. Wasn't rare for the filesystem checker to report corruption. Perhaps that was the cause of some of it.

      I stopped using Windows after 2000. From what I've seen of other people's computers, it has not solved such things, although maybe their problems were caused by malware.

      And every OS crashes. Anyone who will tell you otherwise is not being truthful. As far as "decent hardware" goes, all hardware also has bugs, but generally it is much less often the cause of crashes than software.

      Also, all software has bugs and breaks things. Upgrading windows certainly is not renown for its seamlessness. It has become much better in the past few years, but so has Linux. So if you don't want to compare "old windows", you can't compare "old Linux".

    147. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      I said that bluescreening a couple of times a day was probably a driver issue. But gradually just becoming slower or something suddenly ceasing to work, requiring a reboot was not an uncommon experience. I don't actually know about Win7 (I have it in my example because my girlfriend uses it so I know about the bluescreens). But certainly with 2000, reboots were not uncommon hammer required to solve problems.

    148. Re:no more donuts for Gabe... by ifrag · · Score: 1

      and pull about 60fps on average. 63fps/57fps.. neither of those is going to make any difference

      Unless you have a 120Hz monitor, the 63fps thing literally is not going to help at all if you can keep up with a 60Hz VSYNC locked.

      WoT really isn't all that optimized of a graphics engine though, I am running GTX 680 @ 120Hz and it still only pushes like 80 fps tops anyway.

      --
      Fear is the mind killer.
    149. Re:no more donuts for Gabe... by galoise · · Score: 1

      If you want to do task X, and there are to stacks that implement different strategies to acomplish task X, and you have a reasonable benchmark to measure the comparative performance of any of those implementations in solving task X, then why, it makes a lot of sense to throw the two competing implementations, as widely different as they may be, and see who comes up on top.

      The reason why it makes sense to compare searching algorithms, for example, it's because you have on objective result that you need to produce, and in those terms compare the actual procedure to see which one was faster/cheaper/prettier in getting _at the same result_.

      same thing with game engines: render scene/level, measure fps. If a series of if-then else statements on a cluster of TI calculators ends up being slower, the idiosyncracies of that particular implementation don't do anything against the fact that that particular implementation _sucks_.

      --
      entia non sunt multiplicanda praeter necessitatem
    150. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      You forgot the plethora of commercial software is Windows only.

      Autodesk, Adobe (just from a graphic designer perspective)

    151. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Try using Linux everyday at work, where the IT team puts all kinds of security crap on the machine. It runs just as horrible as a STIG'd Windows machine!
      My windows 7 box at home smokes the hell out of my windows 7 machine at work, because of all the bloat they add to it for "security".

    152. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      It was quite successfull till Microsoft bought Anders Hejlsberg from Borland to develop .Net. Delphi never recovered from that loss.

      If Delphi is the brain child of the same guy that created .Net then the world is better off without it.

    153. Re:no more donuts for Gabe... by SplashMyBandit · · Score: 1

      Lol. You don't write huge programs do you? I mean, require a big team over a year or two. Doing that would change your mind.

    154. Re:no more donuts for Gabe... by Score+Whore · · Score: 1

      You're missing the point. It's not about which implementation is better, we all agree that the opengl implementation is faster than the directx implementation. The G*P made the argument that two different implementations running on two different OSes tells you which OS is better. That's false. You cannot tell because you have two variables on each side of the equation and both variables are changing in the test. If A = opengl, B = directx, C = linux and D = windows, then A + C > B + D tells you nothing about the validity of C > D. What's more it seems that when removing directx from the equation and replacing it with opengl, it turns out that A + C ~ A + D.

    155. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Pragmatism is unpragmatic in the long term. It seems I need to remind you how many times people have dissmissed free software and its ideals or have declared RMS alunatic paranoid just to be proven wrong again and again. I remind you that 20 years ago people were declaring free software imposible, 15 years ago, free software was dying, 10 years ago it was never going mainstream, 5 years ago it was a fad, now it's not going to last. Please, stop.

      Amen to that! That reminds me of when I first started building servers with Linux in college. People would ask me why I was wasting my time trying our different Linux distros instead of using something professional like Solaris. Now big names are building clouds with FOSS distributions like Ubuntu.

    156. Re:no more donuts for Gabe... by hairyfeet · · Score: 1

      Multi-booting is a royal PITA and I've never seen anybody use it for any length of time. its always the same thing, they multi-boot, then they end up using one more than the other, then they don't go into the other unless they have to, then they don't go into the other at all.

      But you STILL haven't answered my question, which is thus: How can you make a GPL compatible DRM system? I don't think its possible, not without having a black box hardware dongle deal like a TiVo which of course would kill any appeal that valve had since you'd have to buy specialized hardware to run it on Linux...or just run it on Windows for free.

      So I'm sorry, you said in an earlier post "the world has to play by our rules" when in reality they can just do what they have for 20+ years and simply ignore you. No software, no drivers, no support, nothing. You don't exist, they don't know you nor do they care.

      Ultimately this is what happens with a black and white "myway or the highway" attitude, especially when people have choices, is they'll choose the highway. Valve will end up with ONLY their games and a few indies, the same ones you can get on the humble bundles WITHOUT Steam, and you mark my words after a year they are gonna look at the cost of maintaining a Linux version, with the system devs doing everything they can to break Steam because they can't go GPL, and compare that with the meager sales and they'll pull the plug.

      The simple fact is I have plenty of examples to prove that I'm correct, Corel, Xandros, Linspire, Mandriva, soon Canonical and after them Steam. You simply can't make money off of software with the GPL model, RMS made sure of that. you can sell services on TOP of GPLed software such as Red Hat, but unless they are gonna charge for MP access (yeah THAT would go over well, when the Windows users get it free) then that won't fly, you can sell hardware like TiVo, which while they may come out with a DRM in a box console that won't have shit to do with PC gaming or Linux, or you can use the tin cup model which sure as fuck isn't gonna pay for $100+ million dollar triple A titles.

      So its just not gonna work, the devs think they can force the world to follow their GPL ways, yet 20+ years have proven that to be false, and DRM is about as loved in the FOSS community as abortion clinics are loved by the RNC, so they'll have too many of the community fucking shit up every chance they can get because they can't release as GPL. Valve is stuck between a rock and a hard place and will fail, they simply have ZERO chance of success. hell they'd have better odds of pulling an Apple and coming up with their own BSD variant than they would trying to put a DRM platform on GPLed OS, it will just never fly.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    157. Re:no more donuts for Gabe... by hairyfeet · · Score: 1

      And there is "magically" gonna be demand for the Windows appstore? Valves has DOUBLED THEIR PROFITS every single year for the last 7 years...you don't think MSFT wants some of that money?

      The simple fact is MSFT SUCKS ASS at doing consumer friendly...hell look at the X360, nobody LIKES the X360 UI, they put up with it because they want Halo 4, that's all. Might I remind you they spent millions of getting exclusives for PC and X360, yet they can't even fix the UI problems enough to get people to buy from them? I can post page after page of reviews on Amazon for games that say "USES GFWL, STAY AWAY!" and I'm sure if you talk to developers they'll tell you having GFWL baked into your game costs you a good 30% of sales...do you think this will inspire confidence in devs, make them want to use the Windows appstore, or will it make them be leery and stay away?

      If they can't even get GFWL right after this many years and a competitor they could just crib off of what makes you think they can get it right with the appstore?

      --
      ACs don't waste your time replying, your posts are never seen by me.
    158. Re:no more donuts for Gabe... by galoise · · Score: 2

      You are right that ( A + C ) > ( B + D ) _|_ A > B, and in that sense your point is well taken: the performance of Linux+OpenGL versus Windows+DirectX does not permit a direct comparison between Linux and Windows _per se_.

      But that is _not_ what GP was saying:

      "That's 3.8% after Valve improved the OpenGL version using what they'd learned from Linux. It's 20% going from DirectX Windows to OpenGL Linux. That's pretty close to massive, considering the vast amounts of work and money MS has poured into developing DirectX and Windows in general."

      Looks like a ( A+C ) > ( B + D ) comparison, especially since he is pointing to the fact that MS develops _both_ windows and directx. ie, the whole stack.

      --
      entia non sunt multiplicanda praeter necessitatem
    159. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Not arguing that F/OSS is important, or even that the GPL is excellent philosophically. But pick your battles:

      There are two ways to get open source into the mainstream. Both involve getting average people to use it, but which is more likely to succeed? First, you can have an open-source platform, but allow (or even *gasp* encourage) developers, proprietary or not, to get their stuff running on it. (Result? Users use the platform, and the proprietary top layer can be replaced as development effort permits.) Second, you can attempt to force the hand of proprietary developers (who, like it or not, have a major if not dominant share of the public consciousness) - and, of course, the only result is that they'll move to proprietary platforms that don't try to force their hand.

      The proprietary developers aren't simply going to switch to GPL for philosophical reasons. If it's not profitable (or, in the case of corporations, not as profitable as proprietary), it simply won't fly (won't fly with shareholders). If we have an open-source or mostly-open-source operating system and basic setup, then the open source efforts can flourish. We don't need to force proprietary software out to make that happen, but forcing them out has the significant potential to harm our cause more than help it.

      Just IMHO, but I'd rather have industry support at the cost of some proprietary code until we can gather developers together to supplant it.

    160. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      That's a crapload of bullshit. D3D is just as much direct-to-hardware as OGL is.

    161. Re:no more donuts for Gabe... by shutdown+-p+now · · Score: 1

      On Windows for Intel, yes. On Windows on ARM, you can only install Windows Store (previously-known-as-Metro) apps.

    162. Re:no more donuts for Gabe... by shutdown+-p+now · · Score: 1

      Delphi was actually widely popular in the 90s, at least in Europe and CIS. It was the only option you had for true RAD other than VB, and not many people loved VB; besides, Delphi compiler actually generated pretty decent and compact code, with zero dependencies other than the OS itself.

      To name some names, Total Commander and Skype are both written in Delphi.

    163. Re:no more donuts for Gabe... by sjames · · Score: 1

      I have no doubt that a few apps were written in Delphi, but I also have no doubt they were outnumbered 1000:1 by apps developed in C or VB (though I certainly never liked VB).

      It couldn;'t have been that popular, or Borland would never have fallen from grace like it did.

    164. Re:no more donuts for Gabe... by shutdown+-p+now · · Score: 1

      Yes, it was really that popular. Maybe not so much for desktop apps (though there were a fair few), but especially for internal, line-of-business stuff.

      As someone has already noted earlier, it fell from grace as soon as it got decent competition in form of .NET and C#, courtesy of the guy who was Delphi's chief architect before that. It wasn't even a competition on prices, it's just that both toolchains provided roughly equal experience (though .NET developed faster from there on) - but when you have the choice between Borland and Microsoft, well, "no-one ever got fired for picking Microsoft". In the meantime, Borland kept flailing around not knowing what to do, with all those detours into Kylix and whatnot.

      Even so, to this day, there is plenty of work for Delphi developers maintaining legacy corporate apps - at least in Europe.

    165. Re:no more donuts for Gabe... by Score+Whore · · Score: 1

      You're putting words in his mouth. What he said was:

      ...porting their games to Linux showed a massive performance increase over the Windows version.

      They didn't port to linux and see a "massive" -- 20% is not massive regardless-- improvement. They ported to OpenGL because they had to in order to run on Linux and found an improvement. Then they took that code base to Windows and found the same improvement. Under OpenGL the performance is effectively the same. Anyone who wants to imply that there is some large performance advantage for gaming on Linux and wants to use this as an example is being intentionally ignorant at least or just plain lying at worst.

    166. Re:no more donuts for Gabe... by sjames · · Score: 1

      In the US, it was all C w/ MFC and VB. Delphi wasn't unheard of, but it was clearly an also ran.

    167. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      If a 3.8% advantage is "massive", what words do you reserve for things that have advantages/improvements on the order of 50%+?

      That's 3.8% after Valve improved the OpenGL version using what they'd learned from Linux. It's 20% going from DirectX Windows to OpenGL Linux. That's pretty close to massive, considering the vast amounts of work and money MS has poured into developing DirectX and Windows in general.

      Then why doesn't everyone target OpenGL on Windows?

      Why is anyone giving credence to this bull shit?

    168. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Linux is simply better code and a better architecture than Windows, as it should be; it's had developers calling the shots not commercial managers.

      Slashdot is so far away from reality it hurts sometimes.

    169. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Huh? there is one input model for Linux (plenty of libraries to access it), OpenAL (which is now recommended by Microsoft), OpenGL (which has been there forever), standard networking etc.

      I'm writing a modern jet combat flight simulator and use Java, JInput, JoGL etc etc and find I can run on Windows, Linux and Mac with vary little customization for each platform required (just a little for the GLSL implementation differences for Nvidia vs ATI on each platform). Linux is less hassle than Windows in many respects and I get better performance too (just like Valve) do. Java 1.6 U10 and later also kick ass for performance (I sit there with the JDK's JVisualVM and watch what goes on in real-time; this is an awesome [free!] tool).

      We cross-platform devs have been trying to tell the DirectX guys for ages that it is completely possible to write cross-platform games for *less* effort than it is to write around the MS APIs (due to their cruft and version churn). However, the MS devs don't listen, won't listen and when they do finally listen they resist for ages.

      So, even though Windows has a majority of the market share, it is definitely not the best OS. It's simply the most popular OS, for now.

      Windows is the most popular *desktop* OS, this is true. However, it is not dominant on the server (eg enterprise and web serving spaces), consoles (PS3 and XBox are fairly even) or mobile devices (where the revenue growth is; Android [which is a customized Java+Linux]) has installs of 1.3 million new devices *each day*.

      So, it makes economic sense to develop for Windows if you could only develop for one platform exclusively. However, if you are smart you can develop cross-platform applications that work on Windows *and* Linux *and* Mac *and* Android *and* PS3 without too much hassle (Xbox and iOS are kinda in siloes). The economics has been against developing for Windows only. The smart money has always been using the right tools to do cross-platform work. That way, when the IT landscape changes (eg. the advent of mobile, and one day whatever becomes the new hotness) your code will be able to quickly ported to the new platform. All because you chose the strategic (cross-platform) over the tactical (eg. DirectX ease of use but Windows-only).

      Here's a case study I like to quote of someone who chose cross-platform technologies which allowed him to personally make $US 3.5 million dollars when the IPad and iPhone came out. He says if he had put himself in the Microsoft straightjacket with DirectX then he couldn't have done this (and this is why DirectX was invented, to keep you on Windows, and that has been a very successful strategy so far for MS, but it about to marginalize them in the coming heterogenous computing world):

      http://techhaze.com/2010/03/interview-with-x-plane-creator-austin-meyer/

      Hopefully this is a bit informative for you, and why the "develop for Windows only" mentality is wrong (and in fact has always been wrong; it suits Microsoft's purposes to keep you on the desktop, not the game developers who needs to adapt to future trends). Now here I have to give credit to the *new* Microsoft, they finally seemed to have grokked that there are other platforms out there and are starting to play nicely. This is very very good, but there is still a lot of MS stuff from the bad old days to be overcome (including indoctrination of its users, such as your mistaking Windows desktop popularity as a reason to develop using Windows-only technology :) ).

      On what planet is input abstraction or OpenGL support more robust on Linux than on Windows? Are you so naive you don't know where OpenGL implementations come from? You mean to tell me that Nvidia/ATI/Intel have better Linux driver support than Windows?
      And JAVA? You want to speak about the Linux development experience and you're using JAVA? The only thing that's less of a

    170. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Anyone test Windows OpenGL vs. Linux OpenGL? No, they didn't. DirectX and OpenGL are apples and oranges. Freetards don't know the difference though, so they make stupid claims like this. Keep up with your "hello world" programs lintard.

    171. Re:no more donuts for Gabe... by smash · · Score: 1

      Well, as an example - the last time my file/print server here (Windows 2008 R2 virtual machine) was rebooted was 27th of July. Cause? extended power outage meant we needed to shut down as we lost power to our air conditioning and the server room was starting to overheat.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    172. Re:no more donuts for Gabe... by Khyber · · Score: 1

      "You don't write huge programs do you?"

      You don't know how ASM code works, do you? It's absolutely MASSIVE until compiling down to an executable.

      I write software that controls massive food production facilities across the globe and allows me remote control to fix problems. I don't need a team, you end up with the 'too many chiefs and not enough fucking indians' problem.

      You don't work in any serious global industry, obviously.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    173. Re:no more donuts for Gabe... by aliquis · · Score: 1

      Just shows that with enough monkeys you CAN write an operating systems.

    174. Re:no more donuts for Gabe... by SplashMyBandit · · Score: 1

      You don't know how ASM code works, do you? It's absolutely MASSIVE until compiling down to an executable.

      Untrue. By 'huge program' I mostly mean by feature count. ASM programs have a lot of source but usually a relatively low number of features. They do what they do very very efficiently, quickly and with minimal resources. However, they generally don't cover a lot of different areas of IT (networking, and UI, and user authentication/authorization/management, and persistent storage access, and webservices, and data analysis, and data visualization, and internationalization, and localization etc etc) that are expected by the majority of modern programs. So, your ASM source may be large (is it half a million lines like some of the Java team projects I've had to work on?) but the feature set is small (that's not a criticism of ASM, it is good for its purpose).

      I don't need a team, you end up with the 'too many chiefs and not enough fucking indians' problem.

      Ok. Well it turns out for huge problems a single person is simply not productive enough to complete the task. Hence, teams are required. Java is designed to make some parts of development consistent, which is important when working with teams. Your problem is not big enough to require more than a team of one, which means it is surprising you feel the need to dismiss Java when it is used by a developer who often works on projects that require teamwork (which was part of my original post and how the subject came up). Mind you, given the attitude which your statement is posted in, perhaps not working in a team is a good decision for you.

      You don't work in any serious global industry, obviously.

      Incorrect. You would have been correct if you had said, "You don't work in any *single* global industry". It turns out I've worked on many, many development project as a consulting developer and architect. Some of them have been global and for huge industry names (which I wish I could tell you about, but cannot disclose for NDA reasons - a great pity). So I kinda get to see across a lot of industries and see Java as a good enough solution for pretty much all of them (there are exceptions, but they are getting more and more rare).

      Indicidentally, I've done a *lot* of device control work. I used to have to use C and C++ for memory constrained devices a decade and a half ago. For the last decade the cost of good embedded hardware is negligible compared to developer time, so now I my first recommendation is to use small form factor Single Board Computers and program them using Java (GCJ if I have to but most devices are relatively capacious and the Oracle/OpenJDK works without modification on them). So the economics of development are one of the factors I consider for my client.

      So, you have pointed out that you are a specialized ASM developer that sees no need for team development and hence disagrees with my point about the utility of Java for team-based projects. However, this topic was about gaming and I'm very interested to hear your experience in game development and why you think the choice of Java for my combat flight simulator in Java is a mistake (note also that the wildly popular Minecraft is written in Java, and Bohemia Interactive's Arma3 and Take On Helicopters have Java APIs). As far as I can see Java memory usage is on par with other big games and the frame rates are fantastic since the real work in modern games is done with shaders in the GPU. Plus I get the benefit of easy multi-threading and resource coordination to make use of all those half-dozen to dozen cores in new CPUs.

      So I'd be interested to hear if there was a factor I had missed and a reason why you recommend ASM for this multi-platform project. Especially as ASM is very rarely used these days except for maintaining legacy systems (new systems usually start with C or C++ if their constraints mean they can't be developed in Java or C#). Otherwise, your first post sounds kinda like a dinosaur reminiscing about the old technology they have to maintain which is not really relevant to the discussion at hand or the majority of modern development scenarios.

    175. Re:no more donuts for Gabe... by thelukester · · Score: 1

      Hairyfeet, I think you and I are pragmatists and pretty much on the same page. I'm an IT pro,so I run Linux servers for my job, but I'm also a gamer, and dual booting is a pain in the ass. Trust me, I would love to make Linux my primary desktop, and every few months when I have some time, I give it another serious shot. But I always end up back to dual booting mostly due to the reason's you listed above. FOSSies and an lack of stable driver interfaces.

      Years ago, I was happy with OSS audio system, but that is controlled by one company so the FOSSies have done their best to replace it with a far inferior ALSA. This caused me so many headaches back in the day. But lately my issue has been with the graphics subsystem. I have to chose between open source drivers with terrible performance or proprietary drivers that don't work with modern kernels.

      Finally, X windows and gaming don't seem to mix. Here is a case, where I think Linux needs to change the interface. I think Wayland may be the answer. decent or at least X11 with decent full screen support would be a godsend.

      So from my perspective for Linux to make it, it would have to use :
      1) OSSv4 Audio Subsystem (FOSSies it's GPL'd already get over it)
      2) Stable graphics driver interface ( or FOSSies stop breaking ATI and Nvidia's drivers )
      3) Modern Display Server - maybe Wayland or throwing out all the kruff in X11 and fixing Full Screen graphics

    176. Re:no more donuts for Gabe... by Clockwurk · · Score: 1

      I don't think people are rationally examining this and are caught up in the hype.

      The bulk of the steam catalog and nearly all of the AAA titles are made by companies other than Valve. A large portion of these games utilize DirectX and there is little evidence that Valve could convince companies to undertake the porting of these games to Linux. Given that most games don't run on Linux, his claim that Linux is better for gaming is fucking laughable.

      Learn to read between the lines; Valve is butthurt about the Windows App Store and are throwing a temper tantrum.

    177. Re:no more donuts for Gabe... by Clockwurk · · Score: 1

      And this is the year of desktop linux, amirite?

    178. Re:no more donuts for Gabe... by Khyber · · Score: 1

      "Well it turns out for huge problems a single person is simply not productive enough to complete the task."

      Thirty Java programmers failed to do in one year what I did in two months for the horticulture industry.

      " It turns out I've worked on many, many development project as a consulting developer and architect."

      So, an outsider, and not directly and intimately involved with any of the industries you work in. Gotcha.

      "However, this topic was about gaming and I'm very interested to hear your experience in game development and why you think the choice of Java for my combat flight simulator in Java is a mistake (note also that the wildly popular Minecraft is written in Java, and Bohemia Interactive's Arma3 and Take On Helicopters have Java APIs)."

      That's an easy one - Have you seen how buggy and poorly-optimized Minecraft and Arma are? Maybe you should go to the forums and listen to the people bitching. I just so happen to be one of them, having owned both games.

      ASM for all components that require rapid execution capability and speed, not security-ridden JIT. Also, raw ASM makes it MUCH harder to crack, should DRM be implemented/written in ASM, as you need INTIMATE knowledge of how the programmer works and codes to even be able to get close to figuring out the obfuscated code that most ASM compilers will produce.

      "Indicidentally, I've done a *lot* of device control work. I used to have to use C and C++ for memory constrained devices a decade and a half ago."

      Again, ASM wins for memory-lacking applications and hardware. That's why it exists, as native machine code that can be run realtime without having to wait on much of anything else. Ever play with MenuetOS? Do it sometime, and watch games ported to raw ASM for it (like quake) run in a software mode at high resolutions, no 3-d rendering, and still look almost as good as hardware-accelerated version.

      ASM forces you to code properly. Java lets you be a lazy and wasteful dev. ASM teaches you how hardware will work and its intricacies, Java teaches you how hardware will fail because of poor JIT execution and poor branch prediction.

      " As far as I can see Java memory usage is on par with other big games"

      Oh? Comparing Q3 to QuakeLive (which uses Java) I get roughly 1/50th the performance using QuakeLive, that's in both loading times and overall FPS.

      "So I'd be interested to hear if there was a factor I had missed and a reason why you recommend ASM for this multi-platform project."

      Go look up the Demoscene and learn what *REAL* programmers can do in a mere 96KB of code using pretty much solid ASM - .kkreiger is the immediate example I'd point out for a demo game, then I'd say go check out the 64K demos. Your game could very likely have been built much faster and made much smaller and perform better. C/C+/C#/Java simply do not, can not, and will never compare. These demoscene guys have tried. It just can't happen.

      So - Security, Speed, Satisfaction, Safety, Assurance of Quality Code (because it won't run otherwise!) and much more are reasons you should be learning ASM. On top of that, since most hardware out there is of the x86 variety (exception being gaming consoles) your x86 ASM code should run ANYWHERE if you can actually program every bit yourself, it won't matter the OS, it won't matter the API, as your game has all it needs baked in and can simply avoid all the overhead cruft of the OS, thus gaining far more performance (assuming you can actually program the graphics engine to handle both VLIW and GCN for AMD/nVidia cards, which will be your biggest problem.)

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    179. Re:no more donuts for Gabe... by SplashMyBandit · · Score: 1

      Thirty Java programmers failed to do in one year what I did in two months for the horticulture industry.

      Interesting. Do you have the specifics of what they attempted to do? Were they offshored resources or from one of the big outfits (eg. IBM, who has plenty of mediocre guys)? You see, one person working in what is widely considered to be a low-productivity language beating thirty (average?) guys in a high productivity language stretches credulity somewhat. There must have been other factors in play.

      So, an outsider, and not directly and intimately involved with any of the industries you work in. Gotcha

      Actually I do have several specialties that I did software in for many years: astrophysics and hardware control for scientific instruments (ellipsometers and supporting equipment). I have since moved on to gain a wider view of the industry. This is an advantage compared with those stuck in a niche and unaware of what goes on outside their little patch.

      Have you seen how buggy and poorly-optimized Minecraft and Arma are?

      Ok, your lack of experience is showing here. Bugs are either due to feature defects or insufficient automated test coverage. The programming language makes some difference but ASM is worse for bugs than a higher level language. The only way you get the bug count down with ASM is by spending an inordinate amount of time checking everything is correct (I know, I've done it). This destroys the profitability of the project for the customer - which is why ASM is not used except in tiny niches. It is not because other developers don't know ASM, don't know its benefits, or don't know how to use it effectively. It is because the economics of using ASM in a project make very little sense for most development. We are keeping an extra factor in mind that you have not touched on at all.

      With regard to optimization you again show a total lack of knowledge. The limitation in a multi-core game like ARMA 2 is not the speed of a single thread. It is not the speed of all the threads in the program. It it not usually even CPU-bound (at least not on my rig). It is GPU, VRAM and memory-bus bandwidth bound. Writing these programs in ASM would not fix the actual bottleneck. To assert so is pretty clueless.

      no 3-d rendering

      Really? you are surprised a program runs quickly when it has to do much less? and that is the evidence to support your case? laughable.

      ASM forces you to code properly. Java lets you be a lazy and wasteful dev.

      Again, your complete lack of experience (not technical, but large project/team dynamics/project management) makes you see an advantage as a weakness. Java lets you be a lazy and wasteful dev and still be productive. You can still be a craftsman with Java, but making programs is not restricted to a priesthood. This is a huge advantage. Unfortunately your antiquated myopism can't let you see it.

      ASM teaches you how hardware will work and its intricacies

      Software development is not about teaching (there are institutions for that). It is about getting a great product out there, as rapidly as possible, making it robust and reliable and meeting the execution time and ease-of-use requirements of the customer. It is fairly clear you wish to be an elitist. Well, I could be the same and wail about how you almost certainly don't understand the physics behind the circuitry (eg. can you do the quantum mechanical calculations?) - since that would be similar to what you are complaining about, except your complaint is at a much higher level of abstraction. But I don't make this complaint for two reasons. One, I'd be an anti-social dick if I did. Two, knowledge at that level is simply not needed anymore to be productive. Sometimes there are reasons to dip down to lower layers, but mostly it is not required at all. So, I reject your argument here as meritless and merely a

    180. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      I got into Linux as a computer novice. I was in college, and my windows xp computer was crawling along at a snail's pace all the time. It was almost impossible to get anything done. My room mate told me, "You could try linux. I hear it's super fast." After some trouble installing newer versions (due to a lack of ram, I think), I finally was able to get Xubuntu 8.04 on my hard drive. Since then, I've come a long way. I don't think I would have gotten anything to work back then if it were not for the tinkerer in me. One difficulty was the concept of repos. I simply didn't understand them from the get-go. Something else that held me up was the lack of formal installers for some applications off the web. Anyway, those are some things that might keep people from switching, but things have gotten very easy on linux now. I would venture to say that it's easier for me to install Ubuntu than it is for me to install Windows 7.

    181. Re:no more donuts for Gabe... by Trogre · · Score: 2

      ...then you have the FOSSies that don't give a shit if its the most fiddly obtuse mess on the planet as long as GPL is held above all

      Reference: GRUB 2

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    182. Re:no more donuts for Gabe... by Trogre · · Score: 1

      Ah, yes. Scan Line Interleaving. That wonderful short VGA cable, and the slight but unmistakable Venetian blind effect that made it look like an old interlaced telly.

      Good times...

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    183. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      ...And until the US stops their bi-partisan bullshit and decides on the American Standard it will never be considered the #1.

      Oh wait... choices ARE the American Standard, especially when you can install all of them!

    184. Re:no more donuts for Gabe... by Khyber · · Score: 1

      "There must have been other factors in play. "

      Yes, it's called the dependencies issue that Java has. You don't get that with ASM as you've coded all of your own stuff. The Java devs failed to realize that.

      " This destroys the profitability of the project for the customer "

      Not if you are a programmer worth anything, no.

      "Java lets you be a lazy and wasteful dev and still be productive."

      If you call releasing something ridden with security holes and poorly-optimized productive, then yes.

      And I have tons of experience working with large scale development. Starting from Ingram Micro to Hewlett-Packard to global horticultural companies across the world.

      I've had entire government IT departments (through their agricultural branches) under my control. You know what I did? Got them the hell out of my way when I saw how crappy their desired programming choices were, and how poorly their code ran on my dev systems.

      " Well, I could be the same and wail about how you almost certainly don't understand the physics behind the circuitry "

      Except you'd be dead wrong there, as not only do I know that, but I also know how to bypass the need for quantum particles such as photons, and directly stimulate biological systems with direct energy impulses, creating the first zero-light horticultural technology. I've built it all from simple LED lights to millions-of-units-monthly production lines, from scratch.

      "It is fairly clear you wish to be an elitist."

      Not wish, already am. You depend upon me to keep your food cheap, and you don't even realize it.

      "knowledge at that level is simply not needed anymore to be productive"

      Just wait until all the ASM programmers die off and you guys want to introduce new hardware - have fun with that.

      " It is simply not possible for a single individual to construct everything on a huge game by themselves within commercial timespans"

      Richard Garriott would be more than happy to prove to you just how wrong you are.

      "a lack of experience with non-Intel hardware"

      DEC Alpha to ARM to Cell to even the venerable TMS9900, and the TMS9900 was when I was 5 - try again.

      "Again, your perspective of someone who plays with tiny toy demos shows through"

      25 years of experience sees right through your nonsense. Some of those exact 'toy demos' have their software used in many games and other applications, like the voice synthesizer in the 64k demo candytron, which is used in my voice notification system in my horticultural facilities, or the animation software, which happens to be linked to a remote robot that I use to 'run' through my UK research lab and send me information back here in California so I don't need to get on a plane every other week.

      "I just don't use it because it won't help me get the job done in minimal development time"

      That very laziness is why the software you develop will have bugs, get cracked, and pirated.

      " Futhermore, the time required to develop procedural textures in a large game is not worth it."

      The brick texture took a mere few seconds to make. I see you've never bothered to get and work with the tools they used to make the game so you're just shooting blind from your mouth. And those tools are freely available with full documentation.

      "I have single textures that are thousands of times bigger. Increasing my development time by using ASM so I can create a tiny 64 KB program is completely meaningless when modern hardware is multi-gigabyte and the game resources I have are similarly sized. "

      Enjoy your easily-cracked and poorly-optimized code. What should run on a Pentium 3 with 128MB of RAM now requires a quad-core and 16GB of RAM. Is that supposed to impress me?

      "Don't confuse this situation with the world outside yours"

      Considering you fail to see the direct link between both worlds, I am not sure you're even logically able to make that argument.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    185. Re:no more donuts for Gabe... by SplashMyBandit · · Score: 1

      Yes, it's called the dependencies issue that Java has. You don't get that with ASM as you've coded all of your own stuff. The Java devs failed to realize that.

      Where did you get these "thirty" Java devs from that knew nothing about classpath dependency management or Maven or OSGI or any of the other solutions? straight out of summer coding camp? who the hell did the hiring because they should be shot if they can't tell a useless dev from one with even a modicum of experience. However, the HR ineptness of your employer/client is irrelevant to whether Java (or any other high level language) is useful or not. Again, your belief that being able to do absolutely everything from scratch on a large project beggars belief. You even cite Richard Garriott whose Tabular Rasa had severe development problems, was in development for a large chunk of a decade (requiring three-quarters to be re-written) and ended up as a commercial flop. To cite Garriot's development record as something to be emulated shows you're smoking way too much weed in sunny california. You know less about effective game development than you think you do. It's always ok to be wrong, but at least accept comments from a practitioner in the field, eh?

      If you call releasing something ridden with security holes and poorly-optimized productive, then yes.

      Considering you don't appear to know the substantive differences between Java applets, applications and JEE no wonder you come up with bizarre statements. Incidentally, the last three JEE projects done for customers have had independent security firms audit them and try *extensive* penetration testing. Result, zero vulnerabilities were found. You are spouting off about some sensationalist stuff you read in a magazine somewhere which actually bears no relation to what modern competent developers are to produce. Again, you are not listening to what a practitioner is saying (Myers-Briggs would say you have a J "judging" personality trait rather than seek empirical evidence from elsewhere).

      bypass the need for quantum particles such as photons, and directly stimulate biological systems with direct energy impulses

      Lol. It is clear you don't understand physics well at all. Your "direct energy impulses" are comprised of what exactly? photons perhaps? lame!

      which happens to be linked to a remote robot

      That might impress some people. I've done enough robotics that it is now a big yawn for me. I too have had to perform global remote management of (industrial electromechanical) devices I built software for. This is not much of a technological feat (compared to some things that have to be done).

      That very laziness is why the software you develop will have bugs, get cracked, and pirated.

      Actually no, no and no. Bugs are removed because I use the features associated with Java technology like JVisualVM (for performance and memory footprint profiling), and the test-driven development methodology (ya know, like NASA did for the Space Shuttle, and almost no ASM developer I seen does in the same systematic way). Get cracked - well no, as I said the last three security audits for recent projects have all passed with *zero* exploits. Pirate - well no, not unless the servers the bulk of processing is running on are exploited.

      With regard to the flight sim I mentioned: well, the bugs will be minimal due to my testing (and yes, some bugs will get out and eventually fixed). It is wonderful to hear you think you write zero bugs because you use assembler, since from the start this showed me you are willing to rewrite reality to support your outdated points. Everyone writes bugs. What matters is what tools and techniques can be brought to bear to remove them as soon as possible. In your case it sounds like your strategy is something from the early days; Not-Invented-Here and Throw-Lots-Of-Effort at it. As for cracked, actually I intend

    186. Re:no more donuts for Gabe... by Xamataca · · Score: 1

      I too used to think of myself as a windows "power user" till I faced a linux desktop installation and started to use it... :P

      Anyway, installing almost any linux flavour today is as easy as windows (disclaimer, I'm not a linux "power user"); granted you'll have to do your research and learn to change the way you used to do things. That's the scary part, you'll have to "work" and "learn" again... :P

      I'm still a windows user but I got a swappable disk that I use to boot on kubuntu and do almost anything I can do with windows except playing (and that's because I don't play a lot anymore...); I'm installing kubuntu, Mint and others in friends desktops so they don't spent money on a new system with the latest and bloated hardware/software, and you know what? they have a bloody new working/fast system, they surf the net, do office work, watch movies, record music... as they did with windows... even their kids use linux almost better than I do.

      My advise: install any ubuntu flavour and play with it, without trying to do serious work, just for the sake of playing and learn...

      --
      ***Game Over***Insert Coin***
    187. Re:no more donuts for Gabe... by Anonymous+Cowled · · Score: 1

      Kudos - you know how to use one particular tool but can't figure out how to use another, well done.

      I'd hardly say that you're the only one (especially coming from the Windows camp, where everything is done the Windows way, as opposed to the Unix way), but I think you might be exaggerating when you say "just like all the other people...".

      The main problem that you - and people like you (and this isn't intended as an insult), have with Linux/Unix is that you expect it to be a free version of Windows - which it isn't.

    188. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 0

      Or Valve might - and this is the important bit - drop the DRM angle. Retailers like Good Old Games have shown that it's possible to make bank on game sales without DRM. If Valve dropped DRM from Steam, they'd have a lot of community goodwill in the Linux world, which would help them immensely. And, you may not understand why this is important, but the goals of the free-software idealists would be met as well.

  2. If only more companies acted on their thoughts by hinchles · · Score: 5, Insightful

    I've read alot about companies saying win8 is bad for gaming yet very few are actually willing to put their money where their mouth is and actually produce linux native games (or at least games that work perfectly well under wine). Couple that with the lack of installed userbase with capable hardware and the commercial aspects of linux don't really stack up. As much as I'd love to run mint full time its stuck on its vm currently or on underpowered hardware (where linux really shines as a desktop making old/low powered hardware useable!) neither of which are gaming capable.

    1. Re:If only more companies acted on their thoughts by bhcompy · · Score: 4, Interesting

      Because "better for games" doesn't mean "viable for games" or "good for games".

      My TI82 is better for games than my typewriter.

    2. Re:If only more companies acted on their thoughts by CAPSLOCK2000 · · Score: 5, Informative

      The mere fact that Valve has a slot on the Ubuntu Developer Summit should have been a clue that they are actually working on supporting Linux. While rumours about this have existed for years we our now beyond the rumour stage. Valve does not try to hide it. In fact you can register for their beta-program right now.

    3. Re:If only more companies acted on their thoughts by Synerg1y · · Score: 1

      I think that games on linux are a great idea, the platform (on most distros) is not nearly as bogged down as Windows is & it's a performance tweaking haven. Much less reliance on sub-par nvidia drivers with their limited configuration options. However, considering who the average PC gamer is, it would probably be suicide for the game industry as well, most kids in middle / high school don't know how to do stuff like set up a dual boot environment, or find appropriate working drivers, much less that the user base is mostly over at windows now for gaming and isn't showing signs of moving anywhere anytime soon (including apple).

    4. Re:If only more companies acted on their thoughts by bigstrat2003 · · Score: 2

      Yeah, but those statements have only happened in the last few months (6 months or so). Given the lead time on game development, you can't reasonably expect fruit from any efforts starting then for at least another year or two.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    5. Re:If only more companies acted on their thoughts by Microlith · · Score: 5, Insightful

      It's quite likely that Steam could make Linux (Ubuntu, at least) viable for games. There's nothing inherently "good" about Windows for games other than the monopoly that Microsoft rides on.

    6. Re:If only more companies acted on their thoughts by HungryHobo · · Score: 4, Insightful

      They know that microsoft know how important gaming is long term.

      they also know how much more leverage they have if they ever need to negotiate with microsoft if there's alternative systems.

    7. Re:If only more companies acted on their thoughts by Catiline · · Score: 5, Informative

      In fact you can register for their beta-program right now.

      Thank you for mentioning this without actually linking to the survey. I don't want a flood of Slashdotters lowering my chances of getting in the beta early.

    8. Re:If only more companies acted on their thoughts by jopsen · · Score: 5, Insightful

      I don't think it's just a negotiation strategy. There is no stopping Windows App Store or Mac OS X App Store, they are going to happen, and they are going to be the future for application deployment on Windows and OS X, respectively. So for Valve to try and make Linux a viable platform makes a lot of sense.
      In the long-term they will be better suited for fixes bugs and providing better hardware support.

    9. Re:If only more companies acted on their thoughts by fredprado · · Score: 1

      More people should follow their example. Monopolies are bad in the short term and terrible in the long term.

    10. Re:If only more companies acted on their thoughts by crazyjj · · Score: 0

      Yeah, Valve TALKS a good game on Linux. But when it comes to actual DELIVERY--well, not so much.

      --
      What political party do you join when you don't like Bible-thumpers *or* hippies?
    11. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 2, Interesting

      Linux users will embrace this but as a Windows user I know a little bit about other more novice users. Does anyone know if Valve would contemplate making a "console"/computer? e.g. sell a Ubuntu PC setup for gaming?

    12. Re:If only more companies acted on their thoughts by gsslay · · Score: 0

      Not only does the average kid in middle/high school not know how to do stuff like set up a dual boot environment, or find appropriate working drivers, they shouldn't have to. As long as Linux desktop devotees remain convinced that people actually enjoy "performance tweaking", they'll continue to be deluded to its viability as a games and desktop computer.

      From my perspective, as long as Linux remains so resolutely crap at sound (and like most users I don't care whose fault that is) it will never be a gaming machine.

    13. Re:If only more companies acted on their thoughts by eugene2k · · Score: 0

      There are less Windowses out there than there are Linuxes. I would think that's one thing that makes it "inherently good".

      --
      Apple has "Mac vs PC", Microsoft has "Laptop Hunters", Linux has recession
    14. Re:If only more companies acted on their thoughts by kelemvor4 · · Score: 1

      I've read alot about companies saying win8 is bad for gaming yet very few are actually willing to put their money where their mouth is and actually produce linux native games (or at least games that work perfectly well under wine). Couple that with the lack of installed userbase with capable hardware and the commercial aspects of linux don't really stack up. As much as I'd love to run mint full time its stuck on its vm currently or on underpowered hardware (where linux really shines as a desktop making old/low powered hardware useable!) neither of which are gaming capable.

      Linux users want things F.O.S.S. The first letter stands for "FREE". Companies don't make money giving away their products, unless it's a dump to attract users to another product or service the company has.

    15. Re:If only more companies acted on their thoughts by kelemvor4 · · Score: 2

      It's quite likely that Steam could make Linux (Ubuntu, at least) viable for games. There's nothing inherently "good" about Windows for games other than the monopoly that Microsoft rides on.

      Who knows, in a few years it could happen. It'll take some other big names getting onboard. Right now it's just valve and maybe some small fries. EA comes to mind. But they won't use steam because they have their own competing product. Valve will have to attract some other big companies to distribute games via steam to make this really work.

    16. Re:If only more companies acted on their thoughts by atlasdropperofworlds · · Score: 1

      Steam will stay where the market is, but will certainly help linux adoption as long as they're willing to make the investment. You have to realize that the overwhelming bulk of people aren't terribly good with computers, nor interested in them, and just installing linux is probably too daunting given their interest level. I think steam can make a difference, but I think it will take quite some time - many years. Win8 is fine for gaming, it also runs steam. In fact, it is a lot like Win7, just with a peculiar launcher screen.

    17. Re:If only more companies acted on their thoughts by Ironhandx · · Score: 3, Informative

      Uh, Linux hasn't been bad at sound for at least like 3 years now. I haven't even had any problems with high-end creative cards.

      Even before that it was just some configuration was needed. Now its just plug and play.

    18. Re:If only more companies acted on their thoughts by Githaron · · Score: 1

      How so? They have a native Steam client in beta and have started porting their games to Linux.

    19. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 1, Informative

      Uh, yea there is. Stable driver abstraction, so drivers don't have to be rebuilt constantly. Remember how your Vista drivers worked in 7, and 7 drivers work in 8? Yea...

      Not to mention the cludge that is X11, or the constant state of reinvention Linux sound seems to be in.

    20. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      the only thing that microsoft has over *nix is the user base. developers would design a game for any platform that will make them a profit. it didnt make sense before to make games for 1% of the market. as the market shares change, and linux is gaining ground (slowly) and developers like Valve willing to take a leap (helps that the CEO is a former microsoft developer, and has angst against them) will pull a few developers along with them, and users will follow, with cheap alternatives, and better support (community)

    21. Re:If only more companies acted on their thoughts by pipatron · · Score: 3, Funny

      Your rants are a bit... dated. Come back when you've found your time machine.

      Setting up a dual boot environment has, for the last 5 years at least, just been to tick the box in the installer. Sound just works since years back. The most popular Linux distribution has removed pretty much all options with regards to "tweaking". In fact, that's their whole point, and why they are the most popular.

      --
      c++; /* this makes c bigger but returns the old value */
    22. Re:If only more companies acted on their thoughts by r1348 · · Score: 2

      You can already participate to the open beta, isn't that real enough for you?

      http://www.valvesoftware.com/linuxsurvey.php

    23. Re:If only more companies acted on their thoughts by ninetyninebottles · · Score: 1

      Linux users want things F.O.S.S. The first letter stands for "FREE". Companies don't make money giving away their products, unless it's a dump to attract users to another product or service the company has.

      Lets see there are hardware manufacturers that are selling computers and tablets (Android seems to be doing well giving away the OS). There are software developers that want a good platform for development (and already plenty that contribute to Linux although not many from the gaming genre). The real problem is gaining momentum in a market completely dominated by a single monopoly. Maybe the convergence of the desktop and the tablet/phone market will upset this, but Windows 8 is MS's attempt to stop that from happening and make tablet/phone/desktop one market with one set of applications, controlled by MS and without any room for Linux as a real player.

    24. Re:If only more companies acted on their thoughts by Talderas · · Score: 2

      It's all fluff. Developers still have no reason to migrate to Linux. It's not going to be as if, "OMG Win 8 is the new Windows platform so we need to Linux!" No, there's going to be plenty of gamers who are still running Win 7 (and possibly even Win XP) machines that are running perfectly fine for them. Developers won't alienate the base so it's fully a matter of if they're going to commit resources to make the game viable on Linux.

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
    25. Re:If only more companies acted on their thoughts by Tharkkun · · Score: 1

      They know that microsoft know how important gaming is long term.

      they also know how much more leverage they have if they ever need to negotiate with microsoft if there's alternative systems.

      To be honest, Valve is only good for the games they produce. Sure they have thousands of titles but they distribute games months after they are available from the other portals. They have tons of indy games but most of they are absolute garbage. Valve will be irrelevant if people start to distribute through the MS portal instead.

    26. Re:If only more companies acted on their thoughts by CastrTroy · · Score: 1, Insightful

      I think the problem is that a Linux gaming machine can be good, but if you just throw Linux on the average PC out there, the results will be less than stellar. I tried installing 6 different distros on my laptop because I really wanted to give Linux a fair try and seriously use it for a year. I quit after all these distros and only 1 month of usage because getting the drivers set up along with getting things like WiFi enabled was just too much of a pain. I was hopeful because from my experience it works well enough on VM, but as soon as I went to run it on real hardware the experience was just completely different, in a bad way. You could develop a gaming platform based on Linux, with a very small list of approved hardware, and a specific distro to work with that hardware, but that kind of takes away half the reason for PC gaming in the first place.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    27. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      Aside from the long history of driver development and optimization done in Windows. A good comparison is Team Fortress 2 and other multi-platform games on Windows and Mac. The Windows version is more stable, faster, smoother frame rates and less prone to system compatibility problems. Despite everyone's hatred for Microsoft, Windows and DirectX, they really do have it nailed down as a gaming platform.

    28. Re:If only more companies acted on their thoughts by Tough+Love · · Score: 1

      On the developers, developers, developers front: Android will be a big boost for Linux. If you want to develop an Android app, you do it on Linux. There are thousands of new developer groups getting into that game now, and I'll wager that for many of them, this is their first Linux experience. Or in other words, switchers.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    29. Re:If only more companies acted on their thoughts by HaZardman27 · · Score: 0

      Games on Windows are still subject to "DLL Hell," regardless of the number of Windows flavors. It's probably safe to say that most gaming-interested Linux users are using a distro that either supports deb or rpm packages, so as long as a game bundles any necessary packages with itself, I don't see how this situation would be any different. Maybe you get into "package hell," but that's certainly no worse than "DLL hell."

      --
      Apparently wizard is not a legitimate career path, so I chose programmer instead.
    30. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      From a user perspective, there's really not that much terribly wrong with Linux in most departments now. Wifi will work more than not right away. Sound will work more than not right away. (Another poster mentions printing, which I don't understand--the interface to configure a printer has gotten easier and easier, but it has always worked with any printer I've ever used right out of the box; webcams and scanners, I can't speak for, except that the webcam built into my laptop worked without any configuration whatsoever, but I don't know the overall state of that like wifi and sound is any time recently.) Both wifi and sound, particularly, used to be a bitch, but now, you're gonna be more hard pressed to find them still being a bitch at all. Programming wifi drivers might be an annoying pain in the ass, and programming something to use sound can be a hassle. But from the user perspective, you're not going to see that. You're just going to see that it works right out of the box--no finding appropriate drivers or anything. In fact, for the most part (especially Ubuntu these days), setting up the dual boot is just a matter of "Yes, I want to keep my Windows and dual boot" and you're good to go.

      2000 (or maybe earlier) called and wants their complaints about Linux back.

    31. Re:If only more companies acted on their thoughts by afidel · · Score: 1

      What planet do you live on? Steam hasn't had a title delay in a long time, in fact due to pre-download it's generally the fastest way to get a game on launch day because it's already on your computer ready to run it just needs the key to become valid to allow access.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    32. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      What games do the only get months late?

      I was playing Borderlands 2, while all the 360 folk were still waiting in line at the store.

    33. Re:If only more companies acted on their thoughts by crazycheetah · · Score: 1

      Putting Linux users in a box like that is rather wrong--especially when you're putting them in the wrong box. The nature of Linux and FOSS means a lot of software that is free as in beer. But the Free in FOSS does not mean free as in beer--in means free as in freedom. Very different concepts. And there's also more and more Linux users that don't really give a damn about FOSS. We enjoy the perks of FOSS, but we don't demand it by any means. There's just not a lot of things to pay for under Linux, unless you're working in a VM or under Wine, and plenty of FOSS and free as in beer replacements that do the job good enough. However, if you're me and require something that doesn't exist in FOSS, then I'm more than happy to pay and use it in a VM/Wine environment, unless it is available for Linux natively as well, which I will definitely prefer.

    34. Re:If only more companies acted on their thoughts by hackula · · Score: 1

      Could be true. Nothing like the Steam client for Mac should ever be approved for the Apple Store. Horrible crapware IMHO.

    35. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      amen. the driver / kernel situation for binary drivers like video cards is a nightmare. unless everyone wants to standardize on a single distro/kernel roll, and have drivers targeted to major increments. but thats very anti GNU/Linux. the unstable abi is a pain in the ass.

      sigh

    36. Re:If only more companies acted on their thoughts by Synerg1y · · Score: 1

      Ah yes, Linux on a laptop, always a treat to your skull from the consistent and prolonged headbanging in setting it up. You could always use the installation CD that came with the laptop... oh wait no you can't :)

      Seriously though, so there's a checkbox for dual boot on the installer, the last time I tried to use that, it "forgot" that there was a Windows partition and finished installing Ubuntu, thankfully I was pre-partition, so all I had to do was add a manual entry to GRUB for Windows, easy right?

    37. Re:If only more companies acted on their thoughts by X0563511 · · Score: 1

      Sure they have thousands of titles but they distribute games months after they are available from the other portals. They have tons of indy games but most of they are absolute garbage.

      Try again. Tons of excellent games are available on release-day and a large amount of pre-orders too.

      You know, unless you consider things like Skyrim to be garbage or an indy game.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    38. Re:If only more companies acted on their thoughts by JackieBrown · · Score: 1

      Most Window gamers that I know spend hours tweaking their machine to fit the game they are playing. How is this different?

    39. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      dont you dare make a logical point that isn't pro linux - you'll get downmoded - lol

    40. Re:If only more companies acted on their thoughts by AvitarX · · Score: 1

      What appears to be the most common (and most consistently working) method for installing closed source games is a shell script, sometimes it launches what looks like a tk window, sometimes not, and pretty much throws everything into /usr/local (I think, maybe /opt/games).

      With debs you get weird issues with version numbers changing, or slight name changes in libraries. 3rd party debs have been at best 80% as good as just running the script for third party software.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    41. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      Did you miss the news about the rumored Steambox?

    42. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      "games that work perfectly well under wine"

      LOL... what?

      Behold, the $50,000 body kit that makes your Ford Fusion look like a Cadillac!

    43. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      EA comes to mind. But they won't use steam because they have their own competing product.

      I think you're a bit too generous there.

    44. Re:If only more companies acted on their thoughts by StuartHankins · · Score: 1

      The "free" to which you refer has nothing to do with price. Think of "free" as in "freedom".

    45. Re:If only more companies acted on their thoughts by hairyfeet · · Score: 3, Insightful

      If you're counting routers, servers and the like? Then your statement is true but I don't see many GAME sales coming from those sectors.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    46. Re:If only more companies acted on their thoughts by donweel · · Score: 2

      Yes, but the problem as I see it is to get the game publishing companies on board. If Valve can make it easier for them to port games over and perhaps kick off some sweet deals on some popular titles it would bring people over. I only run windows for games. No other reason I would ditch windows in a heartbeat for a good alternative.

      --
      Many a long talk since then I have had with the man in the moon; he had my confidence on the voyage. Joshua Slocum
    47. Re:If only more companies acted on their thoughts by mcgrew · · Score: 1

      Had they done this before everyone started eschewing shiny plastic for "the cloud" it would have been simple: Your game and OS both are on the disk. Put he disk in and your whole computer is dedicated that that single game until you remove the disk and reboot again. Of course, this wouldn't work with Steam.

      Without Windows games, why would any teenager need the PC to be dual-boot?

    48. Re:If only more companies acted on their thoughts by Randle_Revar · · Score: 1

      > It'll take some other big names getting onboard. Right now it's just valve and maybe some small fries. EA comes to mind.

      I think that needs restructuring. I see what you mean, but it sounds like you just called EA a small fry (that is onboard with Linux gaming).

    49. Re:If only more companies acted on their thoughts by Randle_Revar · · Score: 1

      >should have been a clue that they are actually working on supporting Linux. While rumors about this have existed for years we our now beyond the rumor stage

      We have been beyond that for a long time now...

    50. Re:If only more companies acted on their thoughts by bhcompy · · Score: 1

      I don't think the difference is Steam, I think the difference could be the rumored Steam gaming appliance, which I imagine will run their own customized Linux similar to what Sony did for PS2 Linux. That will count as "Linux adoption", but, realistically, it will be another semi-walled garden more akin to the Linux based Chrome OS than standard Linux distros.

    51. Re:If only more companies acted on their thoughts by Keith111 · · Score: 1

      This is stupid. App store? Who cares. Steam wouldn't start selling games on the Windows 8 app store anyway because, guess what, STEAM IS AN APP STORE. It's their entire business model. From a user stand point for gaming there is absolutely no difference between Windows 7 and Windows 8, except that Windows 8 will perform better. No new games are going to be "metro games" and want to go in the app store anyway unless they're intended to be multi-platform and in that case that just means Steam needs to make a metro app of itself to do game installations with.

    52. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      Other than the stable API and ABI, top notch vendor support for hardware and drivers, and less than hostile attitude toward third party, proprietary drivers, not to mention the user-bases willing to spend money of software.

      Compare to the everchanging API, no ABI compatibility, hostile environment for drivers (see Greg HK's rant on ABI compatibility, the whole thing is made to strongarm vendor into giving up their source code), and the long line of failed consumer grade Linux ventures, Red Hat pulling out of the desktop, Corel nearly going tits up. Loki Games, and quite a few more. Linux does not have a strong track record for commercial viability in the caming or general consumer markets (blah blah blah Androif, you know full well I'm talking about desktops)...

      Ponder for a moment, not that Valve is saying what you want to hear, but why: they're scared shitless of the Windows Marketplace, and for good reason. They want to be the de facto general app store, they stand to accomplish this, should they convince game studios to start developing for Linux. Valve would simply like to have the big piece of the pie, and it doesn't really matter if it's the big pie or the small pie. Valve, however can'y just drop steam on Win8 in favour of Linux, game studio will just use the Windows 8 marketplace to reach a wider audience, and it really sucks for Valve. Maybe if they developed a few native Linux games, and proved it can be commercially viable, studios would follow suite, but until then, talk is cheap, and the track record is scary.

      Maybe they should talk to Nvidia, about how they replace large swaths of the graphics subsystem on Linux with their own stuff, for their drivers.

    53. Re:If only more companies acted on their thoughts by Patch86 · · Score: 1

      That would only be a valid comparison if your typewriter was one of the largest and most lucrative gaming platforms, and your calculator was better than it. There are no games for your typewriter, so that doesn't make sense.

      Windows is a huge, lucrative gaming platform. If Linux is "better" than it in any major ways, that's a big thing.

    54. Re:If only more companies acted on their thoughts by Patch86 · · Score: 1

      1) The overwhelming majority of people don't buy games in the first month after they're released.
      2) Steam doesn't have a huge release delay that I've noticed.
      3) If they did have a huge title delay, it'd only be because publishers insist on it to drive up boxed sales. The Windows store (and all the rest) would suffer from the exact same problem.

    55. Re:If only more companies acted on their thoughts by ninetyninebottles · · Score: 1

      I've read alot about companies saying win8 is bad for gaming yet very few are actually willing to put their money where their mouth is and actually produce linux native games...

      Monopolies undermine competition in markets, thus what is best for consumers can still be worse for participants in the market. That's the whole reason we regulate monopolies and cartels, because our entire economy is based on the assumption of competition and it just takes one dominated market, leveraged into other markets to undermine the system.

      You should not expect companies to act against their own best economic interests even if that is what is best for the industry. You should instead be pressuring your congresscritters to step in and get our existing antitrust laws effectively enforced.

    56. Re:If only more companies acted on their thoughts by godrik · · Score: 1

      here's nothing inherently "good" about Windows for games other than the monopoly that Microsoft rides on.

      Well, driver support and a single sound API are significant advantages for windows...

    57. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      Speak for yourself. My typewriter has all the best apps: Angry Spacebar, Snail Mail, etc.

    58. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      Bullshit. All of Steams worldwide users make up around 2% of all Windows users worldwide. Gamers are a small minority and have little relevance to Windows marketshare and sales.

    59. Re:If only more companies acted on their thoughts by Desler · · Score: 1

      Also, if Windows is such a disaster why don't they drop support for it entirely instead of posturing? Oh right, because Windows will still make up the vast bulk, aka 90+% of sales. And, no, the Humble Bundle figures don't change this.

    60. Re:If only more companies acted on their thoughts by maxwell+demon · · Score: 1

      You could always use the installation CD that came with the laptop... oh wait no you can't :)

      You're right. My laptop came with Ubuntu preinstalled, but no installation CD.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    61. Re:If only more companies acted on their thoughts by Belial6 · · Score: 2

      It would be crazy for them not to. It would be trivial for Valve to contract Canonical to produce a distro that is stripped of all non-Steam related apps and boots directly into the Steam 10' interface. Beyond that, it is just a matter of making a custom case and they are a large player in the console market.

    62. Re:If only more companies acted on their thoughts by tibman · · Score: 1

      Nobody has to migrate to anything. If you use libraries that compile for both windows and linux, then you get your game on virtually every platform.

      --
      http://soylentnews.org/~tibman
    63. Re:If only more companies acted on their thoughts by Bengie · · Score: 1

      Video drivers? At least Intel is working with Valve to better Intel's drivers. Hopefully AMD and nVidia will follow.

    64. Re:If only more companies acted on their thoughts by RedHat+Rocky · · Score: 1

      Linux on laptop is really a laptop issue, the hardware is shortcut to use Windows junk to run. Vendors are skipping hardware solutions for items that use Windows Drivers and the CPU to do instead. This would be why I refused to get a laptop sold with Windows, shooting for a Linux-based or no-OS model. Surprise, big price difference for roughly the same CPU/Memory/Disk.

      Blaming Linux for crappy hardware is no good.

      --
      Anything is possible given time and money.
    65. Re:If only more companies acted on their thoughts by batkiwi · · Score: 1

      No one is saying windows 8 is bad for gaming.

      They are saying:
      -They run an app store where they charge companies to post apps. Windows 8 comes with an app store which MS charges companies to post apps. This is a revenue loss for them if any companies choose the MS app store.

      -The MS app store won't allow many/most of the types of apps they sell, meaning even if they wanted to "play nice" and sell games on both stores they couldn't.

      -They fear that this is the beginning of an app lockdown, where ONLY "MS store" apps are allowed.

      Due to all of the enhancements made to lower the memory and processor footprint of windows 8 most games will likely benchmark faster/better in windows 8 than in windows 7.

    66. Re:If only more companies acted on their thoughts by kelemvor4 · · Score: 1

      > It'll take some other big names getting onboard. Right now it's just valve and maybe some small fries. EA comes to mind.

      I think that needs restructuring. I see what you mean, but it sounds like you just called EA a small fry (that is onboard with Linux gaming).

      Sorry for the bad grammar.

    67. Re:If only more companies acted on their thoughts by LordLucless · · Score: 1

      Pulseaudio still craps out on me pretty regularly. My wife's Linux Mint frequently gets confused when connecting/disconnecting a USB headset. That pulseaudio device priority list on her computer has 100s of entries now, because it keeps adding a new one every time the device is connected.

      The thing is, whenever something gets stable in linuxland, the devs seem to think it means that the time is ripe for a rewrite. As a dev, I get that. You learned lesson developing the last iteration that you'd like to see implemented. But what it ends up becoming is a permanent sea of instability - and the features that are added often seem like they're done because they seem cool to the devs rather than practical reasons (does anyone even use that Nepomuk crud that kept popping up errors on my system?)

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    68. Re:If only more companies acted on their thoughts by __aaqvdr516 · · Score: 1

      It's only been about a year since I started seeing support for my X-fi. It finally supports 5.1, but it's still missing bass channel redirection. That's pretty important in my book.

    69. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      Also, this gets Steam the first-mover advantage for app stores on Linux, which means that with a little luck and some fast talking, Valve could end up being the de-facto standard distribution model for app purchase on Linux. That would be quite handy for Valve, since it would give them all sorts of opportunities.

    70. Re:If only more companies acted on their thoughts by smash · · Score: 1

      Steam isn't some magical compatibility layer. It's an app store. The lack of native games won't magically be solved by porting steam - just check out how many of the steam titles are available on OS X for example.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    71. Re:If only more companies acted on their thoughts by smash · · Score: 1

      Unfortunately, the reality is that crappy hardware is what sells. Linux can either support it (whether it is the vendor supplying drivers or whatever), or not be relevant. Finger pointing won't make the problem go away, and few people out there are going to spend more money on linux specific hardware when they can just buy a machine that ships with an OS and works, even if the hardware is crap.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    72. Re:If only more companies acted on their thoughts by smash · · Score: 1

      That's why commercial software for Linux has been such a money spinner, amirite?

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    73. Re:If only more companies acted on their thoughts by marcosdumay · · Score: 1

      My bet is still that it is a way to keep Windows compatible with Steam.

      If Microsoft pulls a "Windows isn't ready untill Steam doesn't run" while Linux will run it, lots of people will switch to Linux... But if MS does that, and Steam only runs on Windows, Valve is over.

    74. Re:If only more companies acted on their thoughts by westlake · · Score: 1

      I don't think it's just a negotiation strategy. There is no stopping Windows App Store or Mac OS X App Store, they are going to happen, and they are going to be the future for application deployment on Windows and OS X, respectively. So for Valve to try and make Linux a viable platform makes a lot of sense.

      If the app store is the future, then the same economic, legal, cultural and political realities that limit online distribution by Amazon, Apple, EA, Microsoft, Netflix, Walmart and all the rest for Windows will limit content distributed by Valve for Linux.

    75. Re:If only more companies acted on their thoughts by lbenes · · Score: 0

      I can't believe someone modded this as Flamebait. This is exact what's wrong with Linux. A "Stable driver abstraction" layer would solve all everyone's complains about graphics drivers under Linux.

    76. Re:If only more companies acted on their thoughts by lbenes · · Score: 0

      Uh, Linux hasn't been bad at sound for at least like 3 years now. I haven't even had any problems with high-end creative cards

      Yes, for watching Movies or Listing to music, the Linux audio system is fine. Want to develop something that requires low latency like professional music software or hmmm GAMES maybe? Good luck with that under Linux's current ALSA and PulseAudio subsystems.
      Read about the nightmare the WINE dev's are having with PulseAudio's massive latency:
      http://www.phoronix.com/scan.php?page=news_item&px=MTEyODM

      A perfect example how the pragmatists who supported OSSv4, were right all along, but still lost out to the the pony tail hippies in charge of the kernel. But we, the Linux gamers, are the real losers.

    77. Re:If only more companies acted on their thoughts by LingNoi · · Score: 1

      It's already viable for games. I have plenty of native linux games (read over 20) that were release in the last 4 years. The problem isn't in it's viability, it's convincing people that it's viable and having them unlearn all the FUD or "experience" they gained 10 or even 5 years ago when they first tried linux out.

    78. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      And sticking with flash games in the winblow$ walled garden is somehow better?

    79. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      That's funny, I read the opposite criticism of Linux earlier, and the poster was trumpeting that Windows was the greatest because it needed tweaked.

      Anyway, get your hand off it. You talk like you consider yourself to be an expert on the topic. You're just another cock with a Windows box. Go back to it, be happy you've got what you've got. Let others be happy with what they've got. Stick with your own delusions of adequacy. Nobody else needs to hear them.

    80. Re:If only more companies acted on their thoughts by mvdwege · · Score: 1

      No, this isn't finger pointing. This is pointing out that you are speccing your hardware incorrectly.

      I buy hardware to perform certain tasks. One of my requirements is that it should be able to run any software I damn well please to install on it, as I am interested in a general purpose computer, not an appliance.

      That you have lower standards is your issue, not a Linux problem.

      --
      "I know I will be modded down for this": where's the option '-1, Asking for it'?
    81. Re:If only more companies acted on their thoughts by mvdwege · · Score: 1

      Explain why the Humble Bundle consistently sees the highest contributions coming from Linux users?

      --
      "I know I will be modded down for this": where's the option '-1, Asking for it'?
    82. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      My TI82 is better for games than my typewriter.

      Only because playing with one's typewriter is a dying art.
      Now get out of my lawn.

    83. Re:If only more companies acted on their thoughts by gsslay · · Score: 1

      Linux hasn't been bad

      Excellent, this is what I demand from a games machine, sound that "isn't bad".

      for at least like 3 years now.

      Wow, a whole 3 years. So how many years behind other desktop systems does that make it? About 15?

    84. Re:If only more companies acted on their thoughts by gsslay · · Score: 1

      The last Linux desktop I set up had a wifi card. It worked maybe 50% of the time. Repeated booting would eventually persuade it to start correctly. And to get it working at allI had to do a lot of fiddling and combing through help forums. Plug and play, out of the box, it certainly wasn't.

      I gave up an installed a copy of Windows XP. It wasn't as nice as a shiny new Ubuntu UI, but at least it worked straight off.

    85. Re:If only more companies acted on their thoughts by djsmiley · · Score: 1

      Rumours about that existed far far far before the steam on Ubuntu/Linux thing started.

      With linux support, I think they could viably do it too.

      --
      - http://www.milkme.co.uk
    86. Re:If only more companies acted on their thoughts by gsslay · · Score: 1

      On word; "latency". Has always been an issue on Linux. Still is an issue. Perhaps if I used my time machine to jump to 2050, Linux developers will have finally sorted it. I don't hold out much hope though because it is not a priority. Why isn't a priority? Because Linux is not a gaming or music OS.

      The problems with dual boot are two fold; Firstly we have scary installer options that sound like a serious amount of change that may break their computer. Like many Linux devotees, you are not thinking as a user. Users are not happy doing anything that may leave their computer disabled in a way they can't recover from. Secondly, we have the antiquated idea that users are happy to reboot just so they can switch between applications. Welcome to 1984. Just because they require different operating systems. Why would anyone force that on themselves?

    87. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      I don't think that Valve is big enough to have any leverage with a beast such as Microsoft. I simply believe that this move is done by Valve so that they won't be locked in to a single platform if/when that platform disappears or loses market share. If say some percentage of MS Windows users would switch to something else (like Linux) in the coming 1-2 years then if Valve is not on that platform they will be replaced by whatever gaming company that's on that platform already.

    88. Re:If only more companies acted on their thoughts by crazyjj · · Score: 1

      Oh shit, they have a linux client in BETA where a total of 1,000 users can play one old game!!! Well, why didn't you say so?!?? I take it back. Shit, they're all it!! Look out Microsoft, Valve is jumping ship any day now!

      --
      What political party do you join when you don't like Bible-thumpers *or* hippies?
    89. Re:If only more companies acted on their thoughts by Ash-Fox · · Score: 1

      Remember how your Vista drivers worked in 7, and 7 drivers work in 8? Yea...

      Yes. I remember quite clearly it not working.

      Not to mention the cludge that is X11

      You mean where I've managed to get better performance out of games running under Crossover Games than they did on Windows on the same hardware? If X11 is a cludge, then what does that make Windows?

      or the constant state of reinvention Linux sound seems to be in.

      Has the Linux kernel really done anything beyond OSS and ALSA?

      --
      Change is certain; progress is not obligatory.
    90. Re:If only more companies acted on their thoughts by Ash-Fox · · Score: 1

      A "Stable driver abstraction" layer would solve all everyone's complains about graphics drivers under Linux.

      Cool story, bro. But, I don't believe you. 3d stereoscopic support won't magically be available from the nvidia drivers just because of a stable ABI.

      --
      Change is certain; progress is not obligatory.
    91. Re:If only more companies acted on their thoughts by MurukeshM · · Score: 1

      As recently as 2010 I had problems with my sound card (from a 2009 Dell Vostro laptop). The problems vanished with the arrival of Ubuntu 10.04, but ever since then power management has gone downhill, and fast. With 10.04, I could get as much or more time from the battery using Linux as with Windows. Not since then.

    92. Re:If only more companies acted on their thoughts by Githaron · · Score: 1

      Quite your bitching. A beta run is usually a signal that an official and stable version will be out soon. I can't see it being more than a year out. The real question is if the publishers selling their games on Steam will bother to port their current games and create their new games so that they can be used with the Linux client. Steam is trying to break out of one of the many chicken and the egg problems. Having one of the top digital download retailers on Linux will help encourage publishers to port/create games on Linux, hardware vendors (primarily graphics) to offer better Linux support, and gamers to game on Linux.

    93. Re:If only more companies acted on their thoughts by BevanFindlay · · Score: 1

      As someone posted above, Android is basically Linux+Java, and that's growing extremely fast, as is gaming on mobile OSes. The point still stands for the desktop though.

    94. Re:If only more companies acted on their thoughts by dolmen.fr · · Score: 1

      ... a distro that is stripped of all non-Steam related apps and boots directly into the Steam 10' interface

      Simpler: just make an init runlevel dedicated to gaming.
      This reminds me the DOS boot disk I had in the 90's to have the perfect AUTOEXEC.BAT/CONFIG.SYS (thanks to menus in MS-DOS 6) for each game.

    95. Re:If only more companies acted on their thoughts by StuartHankins · · Score: 1

      Whether it's successful or not is immaterial. The "free" in FOSS has nothing to do with revenue. As otherwise stated, there are successful companies in this market, but it remains to be seen what impact this will have on others. I'm happy to have more choice.

    96. Re:If only more companies acted on their thoughts by pipatron · · Score: 1

      And as recently as 2012, I had problems with my sound card in Windows, while it worked fine in Linux on the same computer. What does that prove? Nothing at all. Or maybe that Windows is not ready for the desktop.

      --
      c++; /* this makes c bigger but returns the old value */
    97. Re:If only more companies acted on their thoughts by Anonymous Coward · · Score: 0

      The top selling games on Android appear to be inexpensive casual games which are also on iOS. That with the alleged preference of Android users to only play the free or ad-supported versions of games instead of paying for games, and the complaints about piracy, Android doesn't appear to be doing that well as a gaming platform. Sure, the carriers are making money, and Google is too, but that in no way translates to this being a good environment for developers whose target demo isn't casual gamers.

      Where's this single monopoly in the gaming market? Microsoft and Direct 3D? That's simply not true. There are so many platforms available on the PC for gaming: Open GL, ClanLib, Panda3D, Cinder, Allegro, etc. There are plenty of options. Direct 3D is good though and there are devs who really prefer working with it over OpenGL. We can't say there is a monopoly in the gaming market when there are players like Sony, Microsoft, Nintendo, each with their own strengths. It's easier to say there's a monopoly in GPUs. Microsoft would dream of being able to control the gaming market totally with a mobile platform, but I don't think there's much to fear. There's such a discrepancy on what development is supported between Microsoft platforms. For example, no XNA on RT. For at least the next several years, Microsoft is going to be happy fighting to be a strong third place in mobile.

      Microsoft doesn't have to do anything for Linux to not succeed as a gaming platform. Linux can continue to fail all by itself with binary blobs, version discrepancies in libraries that break games, etc. IF you are a game developer focused on commercial games, and you have a good budget, Linux is a technical hassle. FOSS advocates might retort: open source game development, but that's just not doable. Big games, the AAA sort, requires profits.

  3. Finally by Kral_Blbec · · Score: 3, Insightful

    The only thing tying a lot of people (myself included) to Windows is gaming. With how much I hate the new ModernUI, I've been taking another look at going back to Linux as a main O/S.

    1. Re:Finally by Anonymous Coward · · Score: 1

      The only thing tying a lot of people (myself included) to Windows is gaming. With how much I hate the new ModernUI, I've been taking another look at going back to Linux as a main O/S.

      This.

      Every time I mention Linux to someone they ask whether it can run the latest games. It probably can (with WINE and various other packages), but most people just don't want to go through all the effort just to play a game. And you're on your own when you run into trouble, since major publishers just refuse to support Linux.

    2. Re:Finally by Anonymous Coward · · Score: 0

      As soon as there is a BF3 quality, multi-player shooter running on Linux, I'm gone.

    3. Re:Finally by L4t3r4lu5 · · Score: 5, Interesting

      I installed Windows 8 RC on my work PC today, purely because we'll either be upgrading to Win7 or Win8 come summer 2013, and I thought I'd best at least give it a go before dismissing it entirely. If you've not used it, try it; Metro is not bad. In fact, i'd say it's almost exactly like Win7 Start Menu, only it has more information on it.

      The only reason I can see for hating Metro (besides the "walled garden" thing, which is a MAJOR turn-off) is that you're still navigating the start menu folders with your mouse. After about 5 minutes, I thought I'd try hitting the Start key and typing a program name, as you can in Win7; It worked exactly as I expected; List of apps with the same name, then other shortcuts in other areas, then files.

      If your biggest issue with Windows 8 is the UI, then at least have a good go at using it. It took me around an hour to get used to it, and I've been a point-and-click Windows user since MSDOS 4. I reserve judgement about the rest of the "features".

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    4. Re:Finally by Anonymous Coward · · Score: 0

      This, and problems with drivers for certain hardware ( ATI graphics cards ...)

    5. Re:Finally by Anonymous Coward · · Score: 2, Funny

      I have always thought MS had at least a metro streak, if not homosexual in naming. "File manager" became "explorer", the "Net" became "network neighborhood", "Box" became "my computer", "config" became "innie file", etc.. It's subtle in places, but feminine names and "soft" tones everywhere.

    6. Re:Finally by Clsid · · Score: 1

      Totally agree.

    7. Re:Finally by Gaygirlie · · Score: 1

      One of the biggest reasons I use Windows is indeed because of gaming. Unfortunately, that isn't the only reason, what with there not being Linux-support for all of my hardware, non-existent support for stereoscopic-3D and so on. I also have no idea if it is possible to convert surround-sound to DTS-format and output that over the SPD/IF like I can do under Windows.

    8. Re:Finally by KugelKurt · · Score: 4, Interesting

      The only thing tying a lot of people (myself included) to Windows is gaming.

      A lot? According to this interview with Ubisoft representatives, only 7% of Ubi's 2011 revenue was generated on PC and 5% of Activision's revenue:
      http://www.rockpapershotgun.com/2012/09/05/ubisoft-drm-piracy-interview/

      That means that >90% of gaming happens on other platforms anyway (consoles, smartphones) and for those users gaming is not what's keeping them on Windows.
      From my experience with Windows users, many have a completely irrational attachment to Windows. They use it because they "know" it and they don't want Linux because they "don't know" it, even though their Windows installations are full of crapware and they could be fooled by any random Linux distribution with a Windows-themed splash screen.

    9. Re:Finally by na1led · · Score: 1

      I've had better luck running legacy windows games on Linux / Wine than with Windows 8.

      --
      -- By all means let's be open-minded, but not so open-minded that our brains drop out.
    10. Re:Finally by GodfatherofSoul · · Score: 1

      Completely second this. I love MS Office and some of their other apps like Visio and Visual Studio, but I'd kick Windows to the curb in a second if I could run games optimally on Linux. I just wish the Linux community would standardize the desktop to provide a unified API for app developers, then let the hobbyists and admins play around with all the fringe distros.

      --
      I swear to God...I swear to God! That is NOT how you treat your human!
    11. Re:Finally by eth1 · · Score: 1

      The only thing tying a lot of people (myself included) to Windows is gaming. With how much I hate the new ModernUI, I've been taking another look at going back to Linux as a main O/S.

      Done properly, you wouldn't even need Linux as your main OS, or even Wine. Games could ship with two installers - one that installs to a native/main Linux install, and another that installs the data files to whatever Linux-readable partition is handy, then you just boot a Live CD-like image off of the game DVD to play. Obviously less than ideal from a convenience standpoint, but it would be a way to get games running in Linux without a lot of fiddling by end users that primarily run Windows.

    12. Re:Finally by Anonymous Coward · · Score: 0

      Possible? Hell yes!

      Have fun though; you'll be an ALSA god by the time you figure out how to make it work.

    13. Re:Finally by Anonymous Coward · · Score: 0

      I would have switched to Linux back in the 90's if 3D games were on it.

    14. Re:Finally by Crayon+Kid · · Score: 0

      The only reason I can see for hating Metro (besides the "walled garden" thing, which is a MAJOR turn-off)[...]

      I'm very curious: do you see Linux as a walled garden as well?

      Serious question, no trolling. I get the impression you're a long time Windows user and I'm a mainly Linux user nowadays, for years now. Technically, Linux distros also use "app stores" (they just call them package repositories). The one major difference would be that on Linux you can always add another "app store" quite easily.

      So, back to the question: would this make a casual user of Linux also see it as a "walled garden"? Conversely, if Microsoft allowed you to add other app stores, would you stop feeling walled? Are there other factors contributing to this?

      --
      i ate crayons when i was a kid and now i have two braincells and the blue ones taste nicer
    15. Re:Finally by Anonymous Coward · · Score: 0

      I'm sure there is a joke in there somewhere about sexuality and designers...

    16. Re:Finally by HaZardman27 · · Score: 3, Insightful

      Ubisoft is the worst company to quote for PC games sales data. I'm almost certain their Always-On DRM they had been bundling with their games was killing their PC game sales.

      --
      Apparently wizard is not a legitimate career path, so I chose programmer instead.
    17. Re:Finally by Anonymous Coward · · Score: 0

      MSDOS 4

      There you have it. Your first MS experience was so bad that even Win8 doesn't feel bad.~

    18. Re:Finally by X0563511 · · Score: 1

      File Manager is a task, "Explorer" is a name. "Network Neighborhood" is a concept for a LAN relationship, "Net" is the LAN itself. "Box" was never an official term, and "My Computer" describes exactly what it is. "innie files" are INI files, not innie, and it's short for initialization and not "config."

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    19. Re:Finally by X0563511 · · Score: 1

      Just because 90% of the gaming market is (for their output... hint hint) does not mean the remaining 10% is not a significant market.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    20. Re:Finally by tnk1 · · Score: 5, Interesting

      Admittedly, I am not a lot of people, but more than 90+% of my gaming happens on a PC, and I game *a lot*. I don't so much refuse to buy a console as much as I really just don't like them and have never bothered with one since the original Nintendo. It may have something to do with how much I like FPS games. I do have some games on my tablet or phone, but those get played only when I'm bored or I can't get to my PC.

      I'm also a System Engineer who works 95% of the time in Linux. I don't have any irrational need to stick to Windows. I cannot play the games I want to play on Linux, and I refuse to bother with WINE just to make a point. I'm happy Valve is looking into this, but until there is some serious traction on Linux gaming and a few other areas on the desktop, I'm sticking with Windows for everything that doesn't require me to code or run a server on it. It's not great, but it's sufficient, whereas desktop Linux isn't even sufficient for my needs.

      And the applications... I swear, I must keep downloading The GIMP or Open/Libre/Whatever Office every six months or so hoping that trying to use it doesn't make me claw my eyes out. I get that I'm used to a lot of the Windows crap, so that's part of it, but I've been using office and image tools since I bought a toaster Mac, and I still don't understand why I can go from Mac to Windows seamlessly, but for some reason, the Linux version of everything needs to be different. And it's not that I just use MS or Adobe apps either.

      Anyway, still waiting anxiously for someone to figure out games and to a lesser extent, applications, so I can switch my Windows box to be a VM under my Linux box, instead of vice-versa.

    21. Re:Finally by Machtyn · · Score: 1

      As a Windows user that has tried to go into Linux a number of times* I can answer that the app repo is really nice. Ubuntu does it in a user friendly way, but I'm just as comfortable using the console commands. Particularly since most everything is "free," it makes trying out new software easy.

      I would not consider Linux a "walled-garden." A user does not have to register to get the apps. They can, in many cases, download the source and compile on their own. They can get someone else's rpm and install it. I've not looked into Windows 8 much (I'm still getting used to Win7), but if it prevents, or makes difficult, installation of "unapproved" apps, that's a serious issue.

      *I almost made the full switch until my mobo wouldn't work... bought Win7, found out later mobo just needed firmware update. When Win7 goes away, so does Microsoft. OR when my games are finally fully supported on Linux, the Windows goes to VM only.

    22. Re:Finally by tnk1 · · Score: 1

      And you totally could kick Windows to the curb if Linux can get gaming up and running and get really good 3D hardware support. Apps don't need a lot of the cutting edge stuff. You could just stick windows in a VM and use Office or Visio there. That's what I plan on doing if they ever make it so that I can switch to a Linux box for games and my primary desktop.

      Of course, I do still need to deal with having Windows in the office, so I will want Windows available at home as well, but I would love to slap together a VM that I could just restore from scratch whenever I felt like it and use the better OS for running the VM and games on.

      Someday, I might even learn to love the Gimp.

      (Okay, that might be a stretch.)

    23. Re:Finally by Anonymous Coward · · Score: 0

      Conversely, some of us (myself included) gave up gaming rather than run Windows. Most of the hardcore gaming nerds I know would switch to any system Valve puts in front of them. It's the games not the OS that matters.

    24. Re:Finally by Compaqt · · Score: 1

      What is it about Open Office that makes you claw your eyes out? It's basically the Office 2K UI.

      Any particular complaints about Gimp?

      --
      I'm not a lawyer, but I play one on the Internet. Blog
    25. Re:Finally by Patch86 · · Score: 1

      I'm happy to try running my gaming back catalogue in Linux under WINE, but I'd probably baulk at paying £25 for a game that might never work. That's why I keep a Win7 install on my gaming machine.

      I wouldn't consider abandoning my Windows install unless publishers were willing to *support* the game on Linux; i.e. I'm either guaranteed it will run, or guaranteed my money back. This Steam move is exciting as it promises just that very thing.

    26. Re:Finally by KugelKurt · · Score: 1

      Just because 90% of the gaming market is (for their output... hint hint) does not mean the remaining 10% is not a significant market.

      But it means that PC users could have switched to Linux years ago. Linux is perfectly capable of performing all common PC tasks, from browsing (Firefox, Chrome, and Opera are available) to media consumption to office (OpenOffice) to even web-based gaming. (I'm a lazy user. I am using Linux and would not do if it was not doing just fine what I want.)
      For 90%-95% of gamers the PC is not their first choice and yet they'll stay on Windows. Sure, there is the occasional task that can only be done under Windows but these are niches.

      The claim that Linux on desktops is only being held back because it lacks games is absolutely ridiculous.
      I believe Linux is being held back because of an irrational brand loyalty of the masses toward Windows. Maybe it's some kind of herd behavior.

    27. Re:Finally by Anonymous Coward · · Score: 0

      I don't wish to have a dashboard for a menu, it obscures my work environment. If I wanted a bunch of widgets, I'd install one of the many dashboards available for Windows or use the existing ones present in Vista/7. Microsoft: Take away my ability to configure this behavior without a third party install and you can fuck off.

    28. Re:Finally by bjwest · · Score: 1

      The only thing tying a lot of people (myself included) to Windows is gaming. With how much I hate the new ModernUI, I've been taking another look at going back to Linux as a main O/S.

      If gaming is the only thing you need Windows for, why in hell is it your main OS? I've been duel booting Windows for well over ten years now, with Windows used only for gaming. Linux is, and has been since I switched from OS/2 in the mid 90's, my main OS. The only time I've ever used Windows, other than for gaming, is at work.

      --

      --- Keep the choice with the user..
    29. Re:Finally by Desler · · Score: 1

      And by "a lot of people" you mean a couple of percent of all users? Gamers are a niche minority of all Windows users. Pissing of enterprise users will cause a lot of people to switch. Steam for Linux will be a tiny bump even if all users switched, which they won't.

    30. Re:Finally by Anonymous Coward · · Score: 0

      From my experience with Windows users, many have a completely irrational attachment to Windows. They use it because they "know" it and they don't want Linux because they "don't know" it, even though their Windows installations are full of crapware and they could be fooled by any random Linux distribution with a Windows-themed splash screen.

      From my experience with Linux users, many have a completely irrational hatred of Microsoft. They use Linux because LOLOLOMICRO$OFT!!!!!!!!!11111, but can't give any rational explanation of why Linux is better. The usual excuse is 'freedom', which is rather absurd - given that the GPL is not freedom. I dare say they're confusing 'freedom' with 'free'. If it was all about liberty and software, they'd be using something that was BSD-licensed at the least.

      Or security - given the amount of spam foisted upon my inbox and constant brute force attacks showing up in /var/log/secure, all from compromised Linux boxes, yeah, sorry - Linux is not stellar for security. Easy to secure if you have half a brain - but then, the same goes for Windows.

      Of course, these are troll arguments. In truth, your average Linux user is the equivalent of your average Windows user:

      They use the operating system they do, because it does what they need it to do, in a manner in which they're comfortable with.

      It's a fucking operating system. It's ultimately unimportant to 99.9999% of the population.

    31. Re:Finally by Anonymous Coward · · Score: 0

      From my experience with Windows users, many have a completely irrational attachment to Windows. They use it because they "know" it and they don't want Linux because they "don't know" it, even though their Windows installations are full of crapware and they could be fooled by any random Linux distribution with a Windows-themed splash screen.

      How on earth is it completely irrational for people to stick to what they know when it does what they need?

      Most people should not, and don't tinker with the OS that shipped with their system. PERIOD.

      That is not negotiable, it is cold hard fact, and you sound like a moron when you mix the average Linux using person's computing wants/desires with the average person's. Do you know how out of touch with reality it makes you look?

    32. Re:Finally by amicusNYCL · · Score: 1

      A lot? According to this interview with Ubisoft representatives, only 7% of Ubi's 2011 revenue was generated on PC and 5% of Activision's revenue:

      Ubisoft. That's the same company that claims a 95% piracy rate, correct? So, if 95% of their installations are pirated, and they seem to imply that the piracy rate is measured for PCs only and not consoles, and they still get 7% of their revenue from PCs, wouldn't that mean that the 5% sales rate on PCs makes up 7% of their total revenue, and therefore that the total PC market for games is larger than the console market? If they got revenue from 100% of PC installations then that would be greater than 50% of their total revenue, assuming of course that all of the numbers they cite are actually correct and not completely fabricated.

      I understand that games are played on many platforms these days. For me personally, I only play games on a PC and my phone, and those are two completely different sets of games. I don't play the new XCOM on my phone, for example.

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    33. Re:Finally by batkiwi · · Score: 1

      Which games?

      The biggest issue you'll run into is anything that was natively 16 bit (or used 16 bit libraries) if you're running 64bit.

      For older dos games from the 80s/early 90s I advise virtualbox (you're already comparing to "wine" on linux).

    34. Re:Finally by tnk1 · · Score: 1

      I don't know. I'd have to reinstall the apps and take notes, but it usually comes down to something that keeps me from getting things done quickly or something that just feels clunky.

      One thing that used to annoy the crap out of me was with the whole non-modal windows in the Gimp, I'd constantly be missing or losing some window I needed, or much more annoyingly, I could actually find myself unable to do anything, and it ended up that I'd somehow managed to get a dialog under a larger window, so I couldn't see that I needed to save or whatever, but I couldn't do anything else. Nothing drives me more insane than dialogs that absolutely require your attention that can actually get lost.

      The tools also seem to have slightly different icons, work differently, and give me results I was not expecting. Since I've been trying to use it for years, some things have gotten better and some things have not.

      I can see how someone would not want to just make a Photoshop clone for Linux, but on the other hand, I wish someone would just make a Photoshop clone for Linux and improve it from there. It just seems like the differences aren't there to make things easier, they're just different.

      In short, it almost feels like to actually use Linux on the desktop, I'm required to buy into an entire ecosystem of apps that refuse to act like what I might find on a Mac or Windows and frankly, those different choices are not even better as client design has never been a strong point of Linux on the desktop.

      Again, I am doing my impressions no justice by just spouting off random anecdotes and not presenting points with better examples, but it has never been my mission to improve Linux as a desktop. I just want to use it, I am capable of using it, and for many reasons, I would be happy to use it, but it doesn't seem like anything is changing in terms of UI design or standardization. I'm not the sort of person who gives up on something they find interesting, which is one reason why I keep trying it, but I've rarely found apps that make me lose interest as quickly as Linux desktop apps do when I install them. I'm trying to not be overly picky about things, and I don't really get far into the weeds in terms of advanced functionality for image apps, so I don't think I'm overly demanding.

    35. Re:Finally by Anonymous Coward · · Score: 0

      How did you point and click in DOS?

    36. Re:Finally by KugelKurt · · Score: 1

      Ubisoft is the worst company to quote for PC games sales data. I'm almost certain their Always-On DRM they had been bundling with their games was killing their PC game sales.

      So take Acivision's 5% then.

    37. Re:Finally by na1led · · Score: 1

      Battlefield 1942 crashes on Windows 8

      --
      -- By all means let's be open-minded, but not so open-minded that our brains drop out.
    38. Re:Finally by KugelKurt · · Score: 1

      How on earth is it completely irrational for people to stick to what they know when it does what they need?

      ...

      Do you know how out of touch with reality it makes you look?

      The one without any grasp of reality is you. That's because you didn't even care to read my comment properly. Read the part you quote and answer properly before making a fool of yourself.
      Let me explain it to you again: It's irrational, because they don't know Windows. They just think they know it. They won't even consider looking at alternatives.
      Their PCs are full of crapware and their Windows does not do "what they need".
      What they need is a PC that works flawlessly, without slowdowns because 10 toolbars, 10 autoupdaters, 2 antivirus tools, and whatever hog their system.

      If they actually knew Windows, their PCs wouldn't be in that sorry state.
      Having no clue about Windows and still fiercely claiming otherwise is irrational. Period.

    39. Re:Finally by KugelKurt · · Score: 1

      Ubisoft. That's the same company that claims a 95% piracy rate, correct?

      Click on the link before asking stupid questions already answered.

      So, if 95% of their installations are pirated, and they seem to imply that the piracy rate is measured for PCs only and not consoles, and they still get 7% of their revenue from PCs, wouldn't that mean that the 5% sales rate on PCs makes up 7% of their total revenue, and therefore that the total PC market for games is larger than the console market?

      Actually no, because market means that the games must be bought.
      That said, before making stupid calculations, just read the interview.

    40. Re:Finally by TrancePhreak · · Score: 1

      What percent of Blizzard's money comes from PC games? oh... right. :D

      --

      -]Phreak Out[-
    41. Re:Finally by amicusNYCL · · Score: 1

      Click on the link before asking stupid questions already answered.

      I did, and I already knew the answer. That was me questioning the reliability of data coming from Ubisoft, and you citing them.

      Again, in reference to this statement:

      A lot? According to this interview with Ubisoft representatives, only 7% of Ubi's 2011 revenue was generated on PC and 5% of Activision's revenue:

      If there are more PC gamers playing Ubisoft games than there are console gamers, which the numbers seem to indicate, then it would be fair to say that "a lot" of people use their PCs for gaming. Since this is also relevant to Steam specifically, Steam reports that over 5 million people play games every day. That sounds like "a lot" to me. Further, your conclusion is incorrect (as you've pointed out about "market"):

      That means that >90% of gaming happens on other platforms anyway

      It doesn't mean that 90% of gaming "happens" on other platforms, it means that 90% of sales are for other platforms (assuming, again, that Ubisoft's data is accurate across the entire industry). There is still a major market for PC games, and as the GP pointed out, a lot of people still use Windows primarily for gaming.

      Since we're talking about number of players here instead of market, this is the calculation I was getting at in my previous post:

      Assuming a total of 1000 sales, to keep it simple:

      PC - 70 sales (7%)
      Consoles - 930 sales (93%)

      If PCs have a piracy rate of 95%, that means there are 20 times more PC players than PC sales. 20 x 70 = 1400. So that means there are 1400 PC players (only 70 of which paid) and 930 console players, or 2330 total players, for a PC share of 60% of players. Which means that there are a lot of PC gamers out there. Again, this all assumes that Ubisoft's numbers are accurate, which personally I don't believe at all. I think they make up their stats to justify their DRM, but that's just me.

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    42. Re:Finally by KugelKurt · · Score: 1

      I did, and I already knew the answer. That was me questioning the reliability of data coming from Ubisoft, and you citing them.

      Really, READ THE INTERVIEW! Quote: "Research showed that it can reach that rate for some specific or popular PC games, and that number often varies depending on the territory. So we are not saying that it applies to all PC games for all territories, and we’re not saying that the same situation would apply for any game."

      To keep it simple: 90% piracy = isolated incident, 5%-7% PC gaming revenue = global data (and this also applies to Activision.

      And even if your stupid calculation was right: All those non-PC gamers didn't switch to Linux.
      Your attempts to distract from the original claim (which was Valve on Linux = mass migration of PC gamers to Linux) just do not work. PC gaming on Windows is not what's keeping PC Linux at 1%. Both id Software and Epic Games in the past provided Linux binaries for their games. That didn't have a measurable impact on PC Linux' installed base and Valve won't do anything either.
      Valve isn't targeting PC Linux anyway. They target "livingroom hardware" (probably smart TVs) with Linux as option to run on them. See http://www.gametrailers.com/full-episodes/ncis3o/gt-tv-valve (after 3 minutes).
      Valve's lower end games (TF2, Portal1, L4D) could easily run on platforms powerful enough for full HD video decoding and playback.

    43. Re:Finally by X0563511 · · Score: 1

      This is anecdotal, so keep that in mind.

      Most serious gamers that I've met:

      1. Pirated Windows
      2. Did not appreciate any extra 'fluff' sucking performance or responsiveness

      Had they the option, they would toss Windows in the trash in a heartbeat. Now, that said these same people would pirate games if it was easy for them to do so safely, so... yea. Not all of them, but a lot would have.

      Still, anything to trim back the Windows herd.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    44. Re:Finally by UltraZelda64 · · Score: 1

      Why would distributions need to standardize on a desktop? Choice is good, though admittedly with the exceptionally crappy choices these days (Unity, GNOME 3...) the choices available tend to not be quite as good as they once were. Just pick the distribution that suits you and uses your favorite desktop environment and stick with it. Distributions don't usually switch their default desktop environment every other release. If you want to use another distribution but keep the same desktop environment, you could easily do it and lose none of your settings.

    45. Re:Finally by Compaqt · · Score: 1

      OK, fair enough. Basically you're used to Photoshop, and you'd like for Gimp to work like Photoshop.

      On the other hand, I don't have enough $$ for Photoshop, and don't care to pirate it, so my idea of how a graphics editing program should work is heavily influenced by Gimp.

      As for OpenOffice, it's basically the old Office interface, which I (and most other computer users) are familiar with from the 1990s, so it's easy (for me) to use, and I do for production use.

      Not trying to convince you or anything, but just for the record, the programs I normally use: Chrome, Firefox, Thunderbird, Open/LibreOffice, Nautilus, gedit, vim, CherryTree (notetaker), Gimp, Inkscape (vector graphics).

      --
      I'm not a lawyer, but I play one on the Internet. Blog
    46. Re:Finally by Anonymous Coward · · Score: 0

      Nah, that statistics only tell that the Windows PC platform is full of pirated software.

    47. Re:Finally by Ash-Fox · · Score: 1

      Unfortunately, that isn't the only reason, what with there not being Linux-support for all of my hardware, non-existent support for stereoscopic-3D and so on.

      Why do I get to be with all the boring Windows users here? Here, the Windows users have boring reasons to use Windows, centered around Microsoft Office.

      --
      Change is certain; progress is not obligatory.
    48. Re:Finally by Gaygirlie · · Score: 1

      Unfortunately, that isn't the only reason, what with there not being Linux-support for all of my hardware, non-existent support for stereoscopic-3D and so on.

      Why do I get to be with all the boring Windows users here? Here, the Windows users have boring reasons to use Windows, centered around Microsoft Office.

      Eh, usually people call me boring, what with always sitting at the computer, playing with gadgets, tweaking firmwares, trying to find new ways to break things or spending most of the day playing something or watching movies/non-reality-TV series -- ie. none of the things people generally find interesting! It's funny how the definition of "boring" changes so radically in geek circles.

    49. Re:Finally by CodeHxr · · Score: 1

      Hmm... you mean like a boot disc explicit for any given game? Why does that sound familiar...?

  4. ummmm, let me be the first to call by Anonymous Coward · · Score: 0

    bullshit.

  5. Untrue. Windows 8 is still an open platform... by Anonymous Coward · · Score: 0

    ...but Windows 9 might well not be. Valve has seen the writing on the wall and is hedging its bets. Personally, if Windows 9 does end up being a walled garden, I can see desktop Linux or OS X (assuming it remains open) getting popular with developers awfully fast.

    1. Re:Untrue. Windows 8 is still an open platform... by Anonymous Coward · · Score: 0

      So apple having the Mac app store is different than the Windows one? They didn't raise this hell in regards to the mac app store, but on windows suddenly it's the worst thing to happen ever? Maybe I'm missing something?

    2. Re:Untrue. Windows 8 is still an open platform... by FyRE666 · · Score: 1

      Mac users are used to getting shafted. That's the biggest difference.

    3. Re:Untrue. Windows 8 is still an open platform... by s73v3r · · Score: 1

      The ARM version of Windows can only install applications from the Microsoft store, much like the iPad/iPhone can only install applications from the iTunes store.

    4. Re:Untrue. Windows 8 is still an open platform... by Nadaka · · Score: 1

      Mac users can also still install from outside the app store, of course so can windows users. But it is entirely possible, and indeed likely that one or both of them will go app store only, so they get a continuous revenue stream without having to develop anything new or innovate.

    5. Re:Untrue. Windows 8 is still an open platform... by Anonymous Coward · · Score: 0

      Maybe I'm missing something?

      Yes, like a brain. We are talking about future developments, so:

      *If* MS removes its non-appstore install option from Windows *before* Apple removes its non-appstore install option from OS X *then* OS X will be a more open option (for gaming or anything else) than Windows.

    6. Re:Untrue. Windows 8 is still an open platform... by tnk1 · · Score: 1

      There's no point to Valve bitching about the Apple App Store, they already had Windows to fall back on. No one who goes into the Apple market would have been confused about Apple owning everything to do with a Mac/iPad/iPhone.

      However, Valve probably thought it could be an app store for Windows... just as long as Windows gave them the time to get big enough in the Windows environment. It turns out that they are not going to get that head start, unless the Windows app store sucks balls so much that people would actually rather download Steam than use it.

    7. Re:Untrue. Windows 8 is still an open platform... by cbhacking · · Score: 2

      That's the marketing line, to keep the technologically ignorant from getting confused. In truth, Windows RT (that is to say, the ARM version of Win8) fully and officially supports sideloading, so you can get your apps from anywhere that you can download an APPX package (which is just a ZIP archive, much like an APK) and the cert it was signed with. It's actually trivial to install them, too; Visual Studio builds a script for you that does everything needed quickly and easily.

      There is also a (very unofficial) way to run third-party desktop apps on Windows RT already. It actually isn't really a big hack; Visual Studio handles ARM as a compile target even for desktop apps, and you just then have to sign the EXE and get Windows to use your certificate when doing the signature check (the last bit is the only hackish part, and it's not very complex at all). Unlike sideloading of "Metro"-style apps, this is actually something that isn't supposed to be possible, so I can't be sure they won't patch it out, but for now it works fine.

      --
      There's no place I could be, since I've found Serenity...
  6. In other words: by Anonymous Coward · · Score: 0

    "We're deeply upset that Microsoft is moving into our turf".

    Look, I love Linux. It's fantastic at a lot of things. But its not one operating system. That's a good thing for a lot of things (No, Microsoft, I don't think my AD server should have the same interface as a tablet...), but it still makes it a pain in the ass for game developers.

    This is just Valve being pissed off that they won't be able to take a cut of game sales forever.

  7. Fear... by rwven · · Score: 5, Interesting

    What I fear is that Valve will dive deep into Linux, and then suddenly realize that supporting software like steam and games on Linux may be a bit more challenging than they thought it would.

    The myriad hardware types out there with myriad sets of less-than-optimal drivers might present myriad problems, even if Valve does master the video-card/opengl end of things. I know I get vastly different experiences with Ubuntu depending on if I install it on one desktop versus another versus my laptop. They all have their own sets of issues, and none of them are remotely perfect.

    This whole affair with valve just reminds me of some computer user adopting a new platform with vim and vigor...and then realizing it's not all it's cracked up to be a few weeks or months later. I myself did this with mac, but it took a couple years for me to come to my senses, unfortunately.

    There are MANY legitimate reasons why Linux on the desktop has not taken off. I fear that Valve just hasn't encountered the right set of those reasons yet.

    1. Re:Fear... by second_coming · · Score: 5, Interesting

      SteamOS... the next logical step.

    2. Re:Fear... by zrbyte · · Score: 3, Interesting

      This may work if the real plan of Valve is to release a Linux based console having Steam. From there supporting Linux is a no brainer.

    3. Re:Fear... by Microlith · · Score: 2

      And this is somehow worse than Windows?

      Seriously, I've seen an install on Windows 7 behave very differently between systems as well. Rock solid on one and willing to puke at the drop of a hat on another.

    4. Re:Fear... by Anonymous Coward · · Score: 0

      As if Windows drivers are somehow more optimal? Linux is perfectly stable if done right. Have you seen Raspberry Pi? OLPC? Ouya? They could very easily design their own hardware device with drivers they know to work, include some kind of voucher for X number of games of your choice from the Valve catalog with purchase, and you'd replace the XBox with a VBox. For those who prefer to run their own systems with higher powered hardware, who already have more technical knowledge in the first place, they'll be able to optimize their own system. I use Gentoo on two laptops and a desktop, and they all perform great, they play all kinds of games (both natively and in Wine) with no trouble, the one with AMD CPU/GPU works fine, the one with Intel CPU and nVidia GPU works fine, and newest one with i7 and nVidia Optimus works fine. I think you've eaten a bit too much of the FUD and need a good laxative.

    5. Re:Fear... by DarwinSurvivor · · Score: 1

      Try running any modern 3d game (not angry birds) on the most powerful phone in the world, then come back and say that with a straight face.

    6. Re:Fear... by OG · · Score: 5, Insightful

      While there are challenges, i think that Valve's doing it at least partly right. For starters, they're initially supporting Steam on a specific distribution and release. While some people may disagree with that stance, I'd say that it's smart to focus on the most popular distro first and get that working well, as it'll provide a much more solid base for the product. Additionally, if they could recommend/support specific drivers for optimal performance, that would also reduce initial variability. I think part of the problem with launching an application on Linux (especially a game or gaming system, which tends to really utilize all of the different components of a system) is the thought that it needs to run on all Linux distros out of the box. That may be a great goal, but it's a support nightmare. It's probably better in the long-run to target a certain platform, get it working great on that platform, and then expand from there. It'll be interesting to see how this turns out for them.

    7. Re:Fear... by Anonymous Coward · · Score: 0

      Judging from Valve's support on Windows, they're just going to ignore support. Every Source engine game running on my current machine eventually crashes it, sometimes within minutes, sometimes within hours. Burn in apps for CPU, memory, and video card show nothing is wrong, and looking at my temperature probes, my machine gets much hotter with these apps than it gets when running their games. Unreal engine games are fine. Various 2D games are fine. Obviously they're doing something funny, but good luck actually getting in touch with an engineer.

      Valve has this following among gamers that they're great, and that's because they have a knack for making games people want to play. But they're absolutely customer hostile, also evidenced by the way they're fine with revoking all your games if you do one chargeback, cross-banning you from all Valve games if they think you've been cheating in any one of them, etc.

    8. Re:Fear... by drinkypoo · · Score: 2, Informative

      What I fear is that Valve will dive deep into Linux, and then suddenly realize that supporting software like steam and games on Linux may be a bit more challenging than they thought it would.

      The myriad hardware types out there with myriad sets of less-than-optimal drivers might present myriad problems, even if Valve does master the video-card/opengl end of things. I know I get vastly different experiences with Ubuntu depending on if I install it on one desktop versus another versus my laptop. They all have their own sets of issues, and none of them are remotely perfect.

      Linux has achieved feature-parity with Windows at last!

      Longer, slightly less snarky explanation follows: if you seriously think this differentiates Linux from Windows in any way, you are completely mistaken. The situation with hardware and drivers on Windows is so dire that it is often necessary to install an older version of a driver just to play a game without it crapping. This has come up time and again even with nVidia hardware on Windows. They "fix" something so a new, important game works and your old game stops working. And you can't buy too new a card to solve the problem either, because if you do the old driver that works "properly" won't support it. I've had similar problems on Linux, so, like I said — feature-parity.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    9. Re:Fear... by Gumbercules!! · · Score: 1

      And that is probably exactly the plan (I have heard they're looking into hardware).

      I suspect you've just hit the nail on the head.

    10. Re:Fear... by Anonymous Coward · · Score: 0

      And Windows Games run so well with all video cards

    11. Re:Fear... by Anonymous Coward · · Score: 0

      On the other side, if Valve only supports two or three hw configurations and a lot of gamers will follow them to Linux that will drive the development of all the Linux desktop. Distributions will standardize around those configurations and people will buy that kind of hardware. I don't know if we could call that a virtuous feedback loop but it should be self reinforcing.

    12. Re:Fear... by robmv · · Score: 1

      Something to support is better than nothing to support (the direction where Windows is headed is of a fully locked down store)

    13. Re:Fear... by HeckRuler · · Score: 1

      The desktop is dead.

      Oh? Android can mange 3 monitors? Do you really think it will even in 4 years?

      By 2016, Android will outsell windows.

      Phones might sell like hotcakes, but the comparison of bicycle sales to motorcycle sales is not equivalent. Both have their uses. One might be more in vogue as the healthier more economical option. But sometimes you need to GET places.

    14. Re:Fear... by sl4shd0rk · · Score: 1

      suddenly realize that supporting software like steam and games on Linux may be a bit more challenging than they thought it would.

      Linux has really stabilized since the days of 199? and the communities which form around the different distros keep things moving and current. What we will most likely see is Steam going with a supported version on Ubuntu and then the communities implementing the library/graphics support (if needed) into each distro -- but to keep the amount of static down on the support lines, you'll probably have to be running the officially supported Ubuntu version to open support tickets.

      I think Valve is well aware of the potential Linux-specific problems because they've been at this for a while now and still going. What's more interesting is they are still expressing distaste over the direction Microsoft has gone and how it affects the gaming community. Other game devs will be taking note, but probably not the big ones like EA -- they just don't give a f---. They can afford to put out buggy crap and people still buy it.

      Gaming is Valve's bread and butter and Gabe Newell doesn't strike me as an idiot. If he's saying things are seriously f'ed-up with windows 8, that's worth taking note of.

      I think the funny part of all this is that right now, people dual boot to game on Windows. In a few years, that's totally going to switch and people will dual boot only to open MS Office.. lol

      --
      Join the Slashcott! Feb 10 thru Feb 17!
    15. Re:Fear... by Anonymous Coward · · Score: 0

      The point is that the next platform for gaming consoles will be Linux. That is exactly why Microsoft invested millions to subsidize the windows based XBOX and buy market share.

    16. Re:Fear... by emilper · · Score: 1

      Steam already runs on Ubutu ... no games last time I checked, which was about two month ago

      PlayOnLinux can install a lot of games from GoG, then you have Desura with some indie games, Humble Bundle and quite a lot of small developers that dive deep into Linux and find it good enough. BTW, Android is running on a Linux (the kernel) and there are lots of games there that could be ported to GNU/Linux

    17. Re:Fear... by Anonymous Coward · · Score: 0

      Uncertainty & Doubt definitely play into it, too. But Valve made it perfectly clear that their priority is gaming, and Windows is being de-gamed, from their perspective.

      It reminds me that Sony lost the video tape war because they failed to understand their base and shows me that Microsoft's swiss army knife approach to computing (through the innovative acquisition of new technologies) is not without its pitfalls.

      People are willing to pony up enough cash to buy a good platform, and there's plenty of room for Valve to leverage it's position in the market and offer their own version.

    18. Re:Fear... by CAIMLAS · · Score: 1

      How is this any different than Steam on Windows on a laptop, desktop, or a different desktop? Surprise! Different hardware has different performance characteristics, as do different drivers, etc. - this is an endemic part of PC gaming and always has been.

      This is a non-issue and, really, is indicative of not understanding the issue. Hardware here really isn't so much the problem as it is the software. Fortunately, most games today can run on some fairly low-end systems with integrated AMD hardware, or even the newer Intel chips.

      A bigger problem would be, I believe, the different distributions and their various versions, security related implementations (SuSE comes to mind), desktop environments, and releases. They can hit a pretty big part of the target by focusing on Ubuntu's LTS and possibly the following .10 release as those same packages will (probably) work on Debian and other similar Debian based distributions, or they could even use alien to create the debs from RPMs to hit Fedora/Redhat/Debian/Ubuntu all at once. Fairly trivial - Oracle/Sun has been doing something similar quite well for years for Virtualbox, for instance.

      Overall, I don't think it'll be all that different than the historic issues people have had with different driver or DirectX issues in Windows (still a significant problem IME). The biggest reason Linux hasn't taken off in the past decade at home is because people want iTunes, flash and the like and don't want to have to install an OS. A "gaming platform" would fix things for Valve pretty damn quickly, especially if it could boot up in under 30s and provide all the user's games to him in that timeframe.

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
    19. Re:Fear... by Anonymous Coward · · Score: 4, Insightful

      I honestly don't understand this argument. Valve is perfectly within their rights to say "we intend to ONLY support certain hardware and software profiles for certain Steam-for-Linux profiles".

      We all know they have limited resources, and gamers are already perfectly willing to shell out tons of money on specific hardware. If my webserver can't play L4D, I don't think I'll particularly care. Nor if my Android device isn't able to play all Steam games.

      Being forced to install Pulseaudio or buy from a certain range of video cards might seem distasteful, but what are the alternatives? No Steam, or use another supported platform. I think I'll take the less expensive option, thank you.

    20. Re:Fear... by Anonymous Coward · · Score: 0

      I would be very surprised if the engineers at valve aren't already using linux on the side. They are a grade A software company meaning they have top quality engineers. I know very few top quality software engineers that aren't very familiar with linux (even if they don't develop software for linux). So I doubt they aren't already intimately aware of what linux is and isn't

    21. Re:Fear... by Anonymous Coward · · Score: 0

      >There are MANY legitimate reasons why Linux on the desktop has not taken off. I fear that Valve just hasn't encountered the right set of those reasons yet.

      The reasons are:
        - closed systems make planned obsolescence possible;
        - windows' "OS vulnerabilities are your problems, get some AV" attitude enables more support and a market for securing PCs;
      - DRM is quite difficult to implement in open OSes.
        - installed base.

      Now, valve doesnt profit from planned obsolescence or support, it profits from new games. New games sell new hardware by virtue of their GFX, not by dropping support from old stuff, or making document formats incompatible.

      They don't need to bet everything on linux: just by showing the penguin logo around they basically tell Microsoft they can't play the bully anymore and that is gonna benefit THE WHOLE market. Whom you thank for the latest windows incarnation not being bloated and unstable like they used to? OSX and Linux. Make that Linux and OSX.

    22. Re:Fear... by Tom · · Score: 2, Funny

      The myriad hardware types out there with myriad sets of less-than-optimal drivers might present myriad problems

      So you're saying the PC/Windows platform is a bitch. But what do you think about Linux?

      --
      Assorted stuff I do sometimes: Lemuria.org
    23. Re:Fear... by Anonymous Coward · · Score: 0

      SteamOS... the next logical step.

      A steam powered computer would be very interesting.

    24. Re:Fear... by Sarten-X · · Score: 4, Interesting

      What I hope is that Valve expects this, and is taking a chance at martyrdom for the greater good of gamers.

      While forking and customization is the heart and soul of Linux, the fragmentation is also its weakness. With a target market of "only people who think like I do", each new standard sees only minimal adoption and leads to having whole branches of inheritance that are incompatible with each other. Consider, for example, the schism between RPM and dpkg packages. Effectively, a new project must be packaged twice, placing extra burden on the developer, or as (one format and) source, placing the extra burden on (some) users.

      What I see as being immensely useful to Linux overall is having a major altruistic push toward compatibility, and Valve appears to be positioning itself to help. Tongue-in-cheek, I'll call it the One True Platform. Certainly not the only option, but rather a lofty goal of certain compatibility standards to be met. Rather than having to support Linux in general, with the myriad variations, a developer can just offer support for "Steam on Linux", work through Steam (and, conveniently/profitably, Valve's engines) as a compatibility layer, and trust that everything will be fine.

      In large part, this process has already been begun by Ubuntu making a simple distro that usually just works (in some fashion), so it can be the baseline recommendation for users, reducing the burden on new users. With Steam as a baseline for game development, the burden on developers is also reduced. All together, that makes a single market for hardware vendors to target, with a fairly low support burden, hopefully leading to more cooperation from vendors in the long run.

      It's a tricky game for Valve, with only a few long-shot chances at major profits, but if it works, the benefit to the Linux community is enormous. In the mean time, Valve gets to play the knight in shining armor, saving FOSS-loving gamers from the tyranny of Microsoft, which also distracts from Steam's inherent nature as DRM.

      --
      You do not have a moral or legal right to do absolutely anything you want.
    25. Re:Fear... by Lonewolf666 · · Score: 5, Insightful

      I'm sure there will be some initial problems. Such as some drivers not being very good.

      But with GPUs in particular, I guess Valve can get away with a few "recommended configurations". Such as NVidia cards with binary drivers. While those are not exactly in the spirit of FOSS, they may be a pragmatic way to get things started.

      I'll be optimistic and say that some good things may come from Steam games running well on a few selected graphics cards. It would increase the pressure on other vendors to put some more effort in upgrading their Linux drivers.

      --
      C - the footgun of programming languages
    26. Re:Fear... by Anonymous Coward · · Score: 0

      What I found interesting about your post is I couldn't tell if the wide range of hardware with varying degrees of driver quality was a shot at Linux or Windows. Really, the only way to get around such problems is to target Macs and that is a pretty small market.

    27. Re:Fear... by KugelKurt · · Score: 1

      This may work if the real plan of Valve is to release a Linux based console having Steam. From there supporting Linux is a no brainer.

      No it's not. It's for powerful "livingroom hardware" (probably smart TVs) with Linux as option to run on them. See http://www.gametrailers.com/full-episodes/ncis3o/gt-tv-valve (after 3 minutes). LG is already said to announce a shift from their NetCast smart TV platform to webOS (Linux) next CES: http://www.webosnation.com/gram-working-lg-open-webos-tv

      Valve's lower end games (TF2, Portal1, L4D) could easily run on platforms powerful enough for full HD video decoding and playback.

    28. Re:Fear... by nine-times · · Score: 1

      The myriad hardware types out there with myriad sets of less-than-optimal drivers might present myriad problems, even if Valve does master the video-card/opengl end of things.

      Yeah, but the rumor has been that Valve is working on a gaming console. Supposedly it's going to be an Alienware X51 running Ubuntu, or something along those lines, booting straight into the Steam "Big Picture" interface. They're in a position to come out with a branded computer of that sort while saying, "This is our reference machine that we support and recommend, but you can install Ubuntu and Steam on any computer, or install Steam in Windows or OSX, and still get access to all those games."

      And that would be awesome.

    29. Re:Fear... by Mr.+McGibby · · Score: 3, Insightful

      They also know that it's likely the community will help support other distros if they can just get one working.

      --
      Mad Software: Rantings on Developing So
    30. Re:Fear... by Anonymous Coward · · Score: 0

      If SteamOS is hardware agnostic, then you have a worse problem then Linux when it comes to driver support.

        If it only supports specific hardware you have solved the driver issue, but given up the biggest advantages of PC gaming.

    31. Re:Fear... by Anonymous Coward · · Score: 0

      What I fear is that Valve will dive deep into Linux, and then suddenly realize that supporting software like steam and games on Linux may be a bit more challenging than they thought it would.

      Valve has the unique opportunity to use OpenGL with very few dependencies, bypassing many Linux desktop problems. They don't have to link a native toolkit, do deep integration with a DE or even rely on many libraries (lib6c, mesa and the kernel?). It'll be easier for them to support other distros too.

    32. Re:Fear... by Githaron · · Score: 4, Interesting

      It is more likely that they will have a Steam compatible specification for Linux distros. If a Linux distros want to be compatible with Steam, they have to follow the specification. Steam will probably work closely with at least one distro in the beginning (probably Ubuntu) to make sure that at least one major distro supports the specification.

    33. Re:Fear... by Anonymous Coward · · Score: 0

      To be followed by SteamPC.

      Get a consistent and reliable performance...powered by Steam!

    34. Re:Fear... by pak9rabid · · Score: 1

      You mean like this one?

    35. Re:Fear... by Tough+Love · · Score: 0

      Nice troll.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    36. Re:Fear... by DeadboltX · · Score: 1

      The solution to this is simple. Start out with a very small "officially supported" range of systems, such as the latest ubuntu install, default installation, with a small range of graphics cards, and a small range of motherboards or even specific computer models from various brands. Everyone else has binaries or source available to them, but support is up to the community.

    37. Re:Fear... by Anonymous Coward · · Score: 0

      Valve isn't ready for the Herculean task that is supporting an operating system.

    38. Re:Fear... by KingMotley · · Score: 1

      Cars are dead. Shoes outsell them 10 fold (Looking at my wives closet, maybe 20 fold).

    39. Re:Fear... by Type44Q · · Score: 2

      Seriously, I've seen an install on Windows 7 behave very differently between systems as well. Rock solid on one and willing to puke at the drop of a hat on another.

      Plug a power supply tester into that badboy and run memtest86+ while you're at it...

    40. Re:Fear... by pswPhD · · Score: 1

      Valve has a huge advantage over Novell, Canonical, Redhat et al. They can prove they create great games that make money. Therefore they have the ability to get nvidia and AMD and the rest to say "We need great drivers for Linux, across multiple graphics cards. We are willing to work with you to make this happen". Valve appears to be worried about Windows 8- so are willing to spend money and political resources into making steam happen on linux as a backup; after all "necessity is the mother of invention"

      This was how Apple was able to get itunes out the door- Steve Jobs had the links with the music and movie industry (from working with Pixar, then Disney) that he could get what he wanted.

    41. Re:Fear... by wbr1 · · Score: 1

      This whole affair with valve just reminds me of some computer user adopting a new platform with vim and vigor...

      I think you mean with vi and emacs.
      FTFY

      --
      Silence is a state of mime.
    42. Re:Fear... by Anonymous Coward · · Score: 0

      Your work computer is also probably 8 years old.

      A new computer with a SSD is crazy fast. Doesnt matter what os, proc or ram is in it. It's Jimmy Johns fast.

    43. Re:Fear... by swillden · · Score: 1

      But games that come with their own highly-tuned OS on a LiveDVD aren't inconceivable, either. Hehe. It would be funny if we ended up moving to a world where large numbers of people work on Windows and boot into Linux (whether they realize it or not) for gaming.

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    44. Re:Fear... by tnk1 · · Score: 1

      Then you need to stop working for the government.

    45. Re:Fear... by Anonymous Coward · · Score: 0

      For starters, they're initially supporting Steam on a specific distribution and release. While some people may disagree with that stance, I'd say that it's smart to focus on the most popular distro first and get that working well, as it'll provide a much more solid base for the product.

      I don't think it's so much the general idea of supporting one distro, but the fact that the one distro is Ubuntu. I can't really think of a better candidate for popularity, but Ubuntu has a lot of little quirks, and Canonical makes a lot of stupid decisions. Some see Ubuntu as dying, and may not want it to take Linux Steam down with it.

    46. Re:Fear... by Githaron · · Score: 1

      I wouldn't want to use a LiveDVD for games. If I wanted that, I would play on a console.

    47. Re:Fear... by jovius · · Score: 1

      True, the ecosystem will get so diverse than in the end the OS is an UI for specific apps for any available technology. It's like it is today, but taken to a new level of abstraction. Firefox OS is one example of what's coming. Games don't need to reside on the device: the images can be streamed as an interactive video, so the processing power is shared.

      New consumer products can be created like reselling of the processing power per the need of the customer. The re-invention of today's physical components and the world as software will allow very thin clients to act as the two-way screens (like Google Glasses) and gaming devices.

    48. Re:Fear... by Rexdude · · Score: 1

      This has come up time and again even with nVidia hardware on Windows. They "fix" something so a new, important game works and your old game stops working. And you can't buy too new a card to solve the problem either, because if you do the old driver that works "properly" won't support it. I've had similar problems on Linux, so, like I said — feature-parity.

      Do you have any examples? I have a i7 running 64bit Windows 7 (Windows 8 since yesterday) and the latest nVidia drivers on a 560 Ti and I've not faced any problem with any of the games, be they recent or upto a decade old - Elder scrolls (Skyrim & Oblivion), Fallout 3/New Vegas, Rage, Dishonored, Deus Ex (all 3 of them, spanning ten years), Quake 1 to 4... Unreal Tournament (1999 vintage).

      Seems to me it might have been a problem before, I wouldn't know, but for 2012 hardware and Windows 7 things are absolutely fine.

      --
      "..One hosts to look them up, one DNS to find them, and in the darkness BIND them."
    49. Re:Fear... by tibman · · Score: 1

      My 5770 has this problem. Going to get a new one before the dayz standalone comes out : )

      --
      http://soylentnews.org/~tibman
    50. Re:Fear... by thelukester · · Score: 1

      I love Linux. All my servers run it, I'm connected to a SSH session as I write this, and have an Android phone by my side. BUT Linux is still a long ways off from being ready for a gaming. There are 2 issues I see. 1) The sound subsystem is in a sorry state 2) The X WIndows Manager needs to be thrown out

      It's true that OpenGL support is not bad, but the sound situation is still a disaster. There are currently 2 low level audio stacks that apps use OSS and ALSA's.
      http://insanecoding.blogspot.hk/2009/06/state-of-sound-in-linux-not-so-sorry.html
      TL:DR OSSv4 offers great sound and low latency, everything else sucks. But the kernel developers have refused to add the free GPL'd OSSv4 updates into the kernel, so we are all stuck with OSSv3 legacy and ALSA's crap that's only good for watching videos and listening to music. Real time apps like music production or music games are impossible to do on Linux with the current situation.
      The added PulseAdio layer only makes the latency situation worse. Check out the issue the WINE developers had with it.
      http://www.winehq.org/pipermail/wine-devel/2012-June/095954.html

      The X Windows Manager issue just came up last week. How do they expect us to take Linux seriously when you can crash/freeze your desktop, just by launching a game that tries to run Fullscreen? This issue has plagued me for years, and there was even a Slashdot article on it just last week.
      http://games.slashdot.org/story/12/10/25/2339223/a-proposal-to-fix-the-full-screen-x11-window-mess

      Now for the positive. Maybe wayland will solve the X Windows issue and maybe if Linux does start to talk off, the kernel developers will get their head out of there ass and merge OSSv4 back into the mainline. A Linux gamer can dream.....

    51. Re:Fear... by Anonymous Coward · · Score: 0

      Give me spotify, chrome, netflix streaming support, an aim client, and a teamspeak/ventrilo/mumble client.

      Totally set. Bring on the ValveOS.

      GladOS.

    52. Re:Fear... by Anonymous Coward · · Score: 0

      Valve is using Linux users to beta test. If it's true as has been reported that Valve is looking to release their own hardware console in the next year/two, then I hope that they would have figured out how to port Steam to Linux by now. Valve has little choice but to build a console using Linux, Microsoft certainly would never allow them to compete on an even footing using Windows. So watch: Steam on Linux will be supported for *certain* distros right up until the release of SteamConsole-insert-name here. Then official support will be dropped, and Valve will focus on making money, the same as half a dozen other companies have done with XMBC-based boxes, and routers, and smartphones.

    53. Re:Fear... by strikethree · · Score: 1

      I would say that Valve's biggest problem will be video drivers. The kernel developers are marginalizing/excluding the proprietary drivers more and more... and the "open" drivers suck donkey balls (no insult to the hard work being done, video drivers are HARD). Linux is ultimately a dead end as fae as gaming goes. A real shame. :(

      --
      "Someone needs to talk to the tree of liberty about its ghoulish drinking problem." by ohnocitizen
    54. Re:Fear... by Anonymous Coward · · Score: 0

      That won't help XP SP3, which would choke on some hardware and not on others. In spite of the people who would test it on a couple of computers and declare that it could never cause a slowdown...

    55. Re:Fear... by utkonos · · Score: 1

      I wouldn't mind the idea of a steam compatible requirement. Starting with one distro is also a good idea. The platform is open, you can take everything from Ubuntu and recreate that environment in Arch or Slackware. I don't see a problem at all. All I see are naysayers.

    56. Re:Fear... by Anonymous Coward · · Score: 0

      I wouldn't mind installing PotatOS for one

    57. Re:Fear... by Anonymous Coward · · Score: 0

      Considering that they today have to support Windows users they do probably have a bit more knowledge than you on what the challenges are. The myriad of hardware does affect Windows as much (and sometimes more) as it does Linux.

    58. Re:Fear... by DarwinSurvivor · · Score: 1

      That's hardly an FPS. It's completely rail based (you can't control the walking at ALL). All it does is move you around as you aim within a 60 degree cone and tap the fire button. I've seen flash shooter with more complexity than that, but I guess iphone users wouldn't know about that....

  8. Win8 more of a tablet OS by blackdragon07 · · Score: 2

    I think the reason is because Windows 8 to me seems more like a tablet OS instead of a PC OS. But i would love to see a push towards Linux as the new platform for gaming. But it would require more big names to push that direction also as Valve seems to be pushing.

    1. Re:Win8 more of a tablet OS by KugelKurt · · Score: 1

      I think the reason is because Windows 8 to me seems more like a tablet OS instead of a PC OS.

      Win8 is neither. Win8 is a compromise which forces the users to do some tasks under Metro and others under the classic GUI. Metro is crappy without touchscreens, classic UI is crappy with touchscreens.

    2. Re:Win8 more of a tablet OS by blackdragon07 · · Score: 1

      You say its neither yet bring up touch screen this and that i don't see any gamers getting touch screens so they can play games. So if without a touchscreen its crappy then its more a Tablet OS vs PC OS.

    3. Re:Win8 more of a tablet OS by KugelKurt · · Score: 1

      So if without a touchscreen its crappy then its more a Tablet OS vs PC OS.

      Learn to read, dude. Win8 is also crappy to use with a touchscreen.

    4. Re:Win8 more of a tablet OS by blackdragon07 · · Score: 1

      You know sometimes people's mind do strange things and when you read say idk without and then start to read with shortly after sometimes you take it for what you just read and not that its different. It's called human error.


      --what ship is "a shark with a freaking laser beam on its head" ;)

  9. Just greed. by Haxagon · · Score: 5, Insightful

    Windows 8 isn't had for gaming, it's just bad for Valve. Vale has wanted Steam to be a general App Store for a long while, and if regular plebes start using the Windows Marketplace, they'll lose that battle before they even begin. Valve's just concerned with their potential market being at risk.

    1. Re:Just greed. by Anonymous Coward · · Score: 0

      conjecture and bias does not a valid arguemnt make.

    2. Re:Just greed. by ndtechnologies · · Score: 0

      Thank you! My sentiments exactly. Valve hates the idea of the Windows store with dirt cheap apps, that's ALL it is. Linux doesn't have this, so naturally it's "just better" than Windows 8. Whatever. If Linux is really better than Windows, for gaming, then they would've had a real Linux client over 5 years ago. I call BS.

      --
      I have nothing clever to put here...
    3. Re:Just greed. by ichthus · · Score: 1

      How is this greed?

      --
      sig: sauer
    4. Re:Just greed. by DarkOx · · Score: 1

      I suspect they typical gamer is not doing anything on their home PC that requires windows other than Gaming. They are also the tech comfortable if not actually savy types who can adapt to a different word processor or mail client. Probably even a different finance package for the small percentage that use them if their existing one won't work on wine. Remember your grown up gamer demographic is males 18-39 or so last I checked. The rest are kids still and its not the 1990's any more. The folks affluent enough to have children buying Valve's current releases are also affluent enough to have a separate PC or laptop for the kids. Who won't mind moving to Linux at all if their games work; it might even make them feel 1337 using something to high tech for Mom and Dad.

      In short Valve might be in a position to drive their best customers toward Linux desktops; especially if they can get a few other industry players to go along with the move.

      --
      Repeal the 17th Amendment TODAY! Also Please Read http://www.gnu.org/philosophy/right-to-read.html
    5. Re:Just greed. by Microlith · · Score: 5, Insightful

      Wouldn't you be concerned if the vendor of the OS you're dependent on suddenly comes along and decides to push their own store with it? You end up like IE6, one dominant platform for the OS. And given that Microsoft has very obvious goals of deprecating Win32 in favor of WinRT, which requires software using it come from the store, yes Valve has every reason to be worried. As does every other software vendor out there, because this gives Microsoft an overwhelming amount of power, over both them and you.

      Pushing to make Linux a viable platform is good for everyone.

    6. Re:Just greed. by Rockoon · · Score: 1

      Note that Valve has recently scrambled to get application software onto Steam. A move they should have done 6 years ago. If Microsoft now moves to implement the Windows Store for Vista/7, Steam might be in some real trouble with regards to market share in the near future, let alone the far future.

      --
      "His name was James Damore."
    7. Re:Just greed. by blane.bramble · · Score: 1

      Maybe, but in Valve's case adding Linux gaming is about value-add. If I can buy a game on Steam that I can then run on my choice of OS (Windows, Linux, Mac) without having to commit to one of the other (maybe it's Windows at work, Linux at home, or vice versa), then this is a huge additional choice for a percentage of the market - one that Microsoft will not be able to match. If they can ensure that cross-platform multiplayer works as expected, then they have a serious winner on their hands - buy your game from Steam and be able to play against any of your mates, without having to worry what computer they have, or buy from another app store and, well, maybe it works.

    8. Re:Just greed. by tlhIngan · · Score: 1

      Windows 8 isn't had for gaming, it's just bad for Valve. Vale has wanted Steam to be a general App Store for a long while, and if regular plebes start using the Windows Marketplace, they'll lose that battle before they even begin. Valve's just concerned with their potential market being at risk.

      Exactly.

      Sure it's great that Linux gets all these games, but really, the move for Valve to Linux is basically to be one of the first to offer their app store (Steam - probably the first of the concept we recognize today) on a platform that's lacking one.

      Support isn't an issue - after all, Valve can deal with it the same way you deal with it on Windows or OS X - you ship every damn library you need (including C library) All they need to support in the end is the lowlevel X protocol - from Xlib up, Steam can supply their own versions.

      Windows 8 threatened their bread and butter, so they're preparing alternatives, like any good company would. And yes, Steam is just as curated as any other app store. Greenlight was created to appear more "open", as they don't accept any old project.

      (Yes, I know of one developer who has games on almost all consoles - Wii, PS3, Xbox360, PSP, Vita (no DS as there wasn't enough horesepower), and on other platforms - Android, iOS, and OS X. But they have no Windows port and Valve refused to get back to them for putting it on Steam. So they're in an odd situation where everyone WANTS a PC port and they have ports to practically everything else... but Greenlight only got them to around 65%)

    9. Re:Just greed. by L4t3r4lu5 · · Score: 1

      Hahaha, good one. They pick Ubuntu to compete on, which is the only distro (excluding subsidiary forks like Mint, obviously) which has the Software Center: An app store for Linux, only everything is free.

      My biggest concern with this avenue is that it's only new games, specifically from Valve, specifically on the Source engine, which will run on Linux. 90% of the rest of the games are useless. They will get Indie support, but I doubt the big studios will go for it.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    10. Re:Just greed. by ninetyninebottles · · Score: 1

      Windows 8 isn't had for gaming, it's just bad for Valve.

      Windows 8's store is quite probably a violation of antitrust laws, but they're managing to break into grey area by locking it down only for "tablet" style apps. Here's how it works, Microsoft is doing exactly what Valve is doing but tying it to their existing desktop OS monopoly such that regardless of if Valve produces a better product for end users, Valve will still lose in the market. They way Microsoft is doing this is by making it impossible for end users to load "Metro" apps that use the tablet interface unless they are purchased through MS's built in store. This means while Steam can still sell apps that use the existing Windows UI, they won't be able to sell apps that work with the other half of of the UI APIs including touch screen capable apps and apps that target both touch screen and keyboard. This provides MS a huge advantage (and of course the Windows store is pre-installed just like IE) without being a direct violation of existing antitrust rulings.

      The fun thing is, they can drag this out for years in the US courts because they previously defined the market in terms of desktop OS's and what MS is trying to do is simultaneously merge the desktop and tablet OS markets, while taking an action that is only legal if the markets are already the same. The EU will probably slap them down and may or may not take any sort of effective action before another market loses all competition.

      Valve's just concerned with their potential market being at risk.

      True, but free competition in the market is a huge concern to us consumers as well. I like the innovation, lower prices, and better quality that comes from having multiple vendors competing for my business instead of being stuck with the one and only vendor that can treat me like crap and make me pay through the nose for the privilege.

    11. Re:Just greed. by tepples · · Score: 1

      How did this developer come to qualify for Wii, PS3, Xbox360, PSP, and Vita, if it's easier to get licensed on those platforms than on Steam?

    12. Re:Just greed. by Anonymous Coward · · Score: 1

      Everything is most certainly not free on Ubuntu's app store.

    13. Re:Just greed. by KugelKurt · · Score: 1

      How is this greed?

      No clue. It's just capitalism at work.

    14. Re:Just greed. by Teckla · · Score: 2

      Pushing to make Linux a viable platform is good for everyone.

      I agree, but I cannot help but think it is a long shot:

      1. * Valve creating a Steam client for Linux is one thing, getting game makers to make games for Linux is another, especially when desktop Linux has such a tiny market share. It is a tough catch-22.
      2. * AMD, nVidia, and Intel graphics drivers need to perform well and be taken seriously by all three companies. Right now, they are often questionably supported and of questionable quality.
      3. * I have heard complaints about the Linux kernel folks not taking things like graphics drivers seriously enough, and changing APIs and such, making the job harder for people writing graphics drivers. I'm not sure of the accuracy of those claims, so someone may want to chime in with more information.
      4. * For which distro(s) would the Steam client run on Linux? Can it be made generic? If not, will it only run on Ubuntu? Ubuntu is a for-profit company that sometimes makes...interesting...moves in an attempt to make desktop Ubuntu profitable. Are they trustworthy, or could we just get ourselves into another Microsoft-esque situation?
      5. * Most PCs still come pre-loaded with Windows. Microsoft can duplicate the functionality that Steam offers, and because Windows is pre-loaded on most PCs, most people won't bother trying Linux.

      I really, really would love Linux-on-the-desktop to become a more viable, more popular platform, but it seems like such a long shot...

    15. Re:Just greed. by Jojoba86 · · Score: 2

      Wouldn't you be concerned if the vendor of the OS you're dependent on suddenly comes along and decides to push their own store with it?

      Ahem. And Ubuntu seems to be the preferred target by Valve. So why does it matter that Windows 8 has an app store if Ubuntu has one too?

    16. Re:Just greed. by Anonymous Coward · · Score: 0

      Ubuntu has its own app store. Why then is Valve developing Steam for Linux with Ubuntu as a target distro?

    17. Re:Just greed. by HCase · · Score: 1

      Umm... Along with free software, Ubuntu sells closed software through their own official app store, the Ubuntu Software Center. They also keep a percentage of the proceeds just like the other app stores.

      Why is it okay for Ubunutu to have an official app store, but not okay for Microsoft to have one?

    18. Re:Just greed. by Anonymous Coward · · Score: 0

      Wouldn't you be concerned if the vendor of the OS you're dependent on suddenly comes along and decides to push their own store with it?

      You mean like Apple does with iOS and Apple Store/iTunes?

      You end up like IE6, one dominant platform for the OS.

      You mean like Apple does with iOS and Safari?

      And given that Microsoft has very obvious goals of deprecating Win32 in favor of WinRT, which requires software using it come from the store, yes Valve has every reason to be worried.

      This sounds like 100% unadulterated FUD. Microsoft deprecate something? Microsoft has a reputation for maintaining backwards compatibility. I'm not sure Microsoft (outside of the programmers) even knows what the word "deprecate" means. Citation needed of these obvious goals.

      As does every other software vendor out there, because this gives Microsoft an overwhelming amount of power, over both them and you.

      Yes because Apple suddenly gained an overwhelming amount of power over me because they bundled Apple Store/iTunes with my iPhone4. WTF?

      Pushing to make Linux a viable platform is good for everyone.

      I'm starting to fear that Steve Jobs' "Reality Distortion Field" leaked out of Apple and is oozing all over the industry. Please explain how making Linux a viable [gaming] platform is good for anyone except Linux tribesmen that spew vitriol at their perceived enemies.

      I predict Valve will suffer if they invest too heavily in Linux gaming. They are creating a supply chain for a niche market with extremely low consumer demand. It's an attempt to displace the existing mass market's consumer base. I suspect the Linux gamer tribe would get a lot further if they created a Linux Gaming Consortium to lobby/solicit mass market game developers to port their games.

    19. Re:Just greed. by Tharkkun · · Score: 1

      Wouldn't you be concerned if the vendor of the OS you're dependent on suddenly comes along and decides to push their own store with it? You end up like IE6, one dominant platform for the OS. And given that Microsoft has very obvious goals of deprecating Win32 in favor of WinRT, which requires software using it come from the store, yes Valve has every reason to be worried. As does every other software vendor out there, because this gives Microsoft an overwhelming amount of power, over both them and you.

      Pushing to make Linux a viable platform is good for everyone.

      You mean Microsoft, who maintained support for Windows XP for 12 years while Linux drops support nearly every major release and Apple drops it on every OS X upgrade? Apple maintains a dictatorship like control over your OS and devices yet people buy millions of their product... Overall Microsoft has been the least intrusive OS for compatibility out there yet people still cry after 12 years when they want to drop support IE6. 12 years!!!

    20. Re:Just greed. by Bert64 · · Score: 1

      Linux does have stores in the form of app repositories, and has had then for a lot longer, and most of the apps are free which is even cheaper than "dirt cheap"...

      The difference is that of control... MS compete directly against valve and control the platform totally, whereas linux distributions generally don't publish games themselves and there are plenty of other distros to choose from.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    21. Re:Just greed. by Tharkkun · · Score: 1

      Windows 8 isn't had for gaming, it's just bad for Valve.

      Windows 8's store is quite probably a violation of antitrust laws, but they're managing to break into grey area by locking it down only for "tablet" style apps. Here's how it works, Microsoft is doing exactly what Valve is doing but tying it to their existing desktop OS monopoly such that regardless of if Valve produces a better product for end users, Valve will still lose in the market. They way Microsoft is doing this is by making it impossible for end users to load "Metro" apps that use the tablet interface unless they are purchased through MS's built in store. This means while Steam can still sell apps that use the existing Windows UI, they won't be able to sell apps that work with the other half of of the UI APIs including touch screen capable apps and apps that target both touch screen and keyboard. This provides MS a huge advantage (and of course the Windows store is pre-installed just like IE) without being a direct violation of existing antitrust rulings.

      The fun thing is, they can drag this out for years in the US courts because they previously defined the market in terms of desktop OS's and what MS is trying to do is simultaneously merge the desktop and tablet OS markets, while taking an action that is only legal if the markets are already the same. The EU will probably slap them down and may or may not take any sort of effective action before another market loses all competition.

      Valve's just concerned with their potential market being at risk.

      True, but free competition in the market is a huge concern to us consumers as well. I like the innovation, lower prices, and better quality that comes from having multiple vendors competing for my business instead of being stuck with the one and only vendor that can treat me like crap and make me pay through the nose for the privilege.

      You can go Linux or MacOS if you feel you have no choice. One has no support and the other is more nazi than Windows.

    22. Re:Just greed. by Anonymous Coward · · Score: 0

      I like how people bring up the long support period for XP as if it were something Microsoft did *on purpose*. XP was already due to come off primary support by the time Vista was released (several years late). They extended XP's support period once because it was the sensible thing to do. The next two times they tried to kill it, they got so much negative feedback from their corporate customers (their primary source of Windows-related income) that they had no choice but to extend the support period *again*.

      In short, MS supported XP for as long as they did because they had no other option. They were too incompetent to get Vista out on time, and when they finally *did* release it, it had too many issues for too long, so corporate customers refused to move to it. (Estimates show that roughly 40-50% of 'Vista' licenses MS sold were actually 'downgrade licenses' so companies could put XP on their newly purchased systems.)

    23. Re:Just greed. by Microlith · · Score: 1

      So why does it matter that Windows 8 has an app store if Ubuntu has one too?

      Steam is available on OS X too, even with the Mac App Store. The problem is WinRT, which is Microsoft's eventual replacement for Win32.

    24. Re:Just greed. by Anonymous Coward · · Score: 0

      That's quite a story, tlhIngan. I like stories. I like stories about ports. In fact, I like everything you have to say.
       
      If what you say is true, post a link to harvest the power of /. to get him the rest of the way there in Greenlight. Otherwise, STFU.

    25. Re:Just greed. by swillden · · Score: 2

      Wouldn't you be concerned if the vendor of the OS you're dependent on suddenly comes along and decides to push their own store with it?

      Ahem. And Ubuntu seems to be the preferred target by Valve. So why does it matter that Windows 8 has an app store if Ubuntu has one too?

      Because on Ubuntu it's trivial to add a new app store -- and in fact it's easy to integrate your store into the Ubuntu store, at least from the user's perspective. Or you can put your own UI on it. Whatever. Running a system with multiple apt repositories has worked just fine for almost 20 years.

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    26. Re:Just greed. by swillden · · Score: 1

      From Valve's perspective, they have the freedom to integrate with Ubuntu's store or add their own. Either will work fine.

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    27. Re:Just greed. by Anonymous Coward · · Score: 0

      And which developer is this?

    28. Re:Just greed. by ninetyninebottles · · Score: 1

      You can go Linux or MacOS if you feel you have no choice. One has no support and the other is more nazi than Windows.

      Niether has locked down the OS so that some APIs are only available to apps that pay a fee to the OS maker. Neither has support for the same number of applications that Windows does because after taking 90% of the desktop OS market then breaking the law to freeze out other players the market is broken broken broken. And just to be clear, this machine runs Windows, MacOS, and Linux because I'm a computer geek.

      I guess I don't see how your comments are relevant to whether or not what MS is doing is legal or good for developers or consumers.

    29. Re:Just greed. by Anonymous Coward · · Score: 0

      ding ding ding....folks we have a winner. I know all of the Linux fanboys should calm themselves. This is just Valve blowing smoke.

      For the record I love Linux but I am not religious about OS's....best tool for the job says I. I would love to see more gaming on Linux but as stated before, hardware manufacturers would have to get on board by releasing good drivers before it would make sense.

    30. Re:Just greed. by Anonymous Coward · · Score: 0

      *All* Linux distributions have a software centre, it's just we call it a repository.

    31. Re:Just greed. by Anonymous Coward · · Score: 0

      Given that some manufacturers are bristling over Microsoft's choice to start releasing their own hardware, I wouldn't be surprised to see a few more stock Linux offerings in order to push back at Microsoft a bit. It would probably start off as some token builds but if Microsoft continues to alienate their PC partners, Linux will continue to look like a more reasonable alternative.

    32. Re:Just greed. by Anonymous Coward · · Score: 0

      >Wouldn't you be concerned if the vendor of the OS you're dependent on suddenly comes along and decides to push their own store with it?

      They didn't gripe when Apple did it.

    33. Re:Just greed. by Fishchip · · Score: 1

      I still haven't seen the announcement yet where all Windows programs are now coming through the store. I know it's a pretty big fear though. Once the service pack comes that prevents me from seeing a desktop or getting to the command prompt and stops me from installing anything I've downloaded outside the store, then I'll ditch Windows.

    34. Re:Just greed. by Anonymous Coward · · Score: 0

      MS is not deprecating Win32. Win32 runs on x86. Not ARM. Where are your objections that Mac 9 software doesn't run on OS X (without an emulator)? Sure, they're encouraging use of the new APIs, as they have with every new API. Win32 is not supported under Windows 8 RT (why would you expect them to fundamentally cripple a new product like that?) MFC, Win32 and .Net are all still supported under x86, and they're enhancing support for "dead" tech.

      Your post reeks of FUD.

      There is no "Windows store" like the "apple store". For the tablet/phones, yes. For the desktop, no.

    35. Re:Just greed. by Anonymous Coward · · Score: 0

      kinna like me when I slink off to work ever mornin'. In it for the money.

    36. Re:Just greed. by Compaqt · · Score: 1

      Regarding your first two points, I think if Valve builds it, they will come.

      #3: Don't know, but I would hope the kernies don't deliberately mess things up.

      Distro? Ubuntu. As far as trusting it, you don't have to. The fact is the free games on Linux are good enough (for me). If you're into gaming, you can run Ubuntu.

      Last point: Well, if that were true, why didn't Gaming for Windows Live kill Steam?

      --
      I'm not a lawyer, but I play one on the Internet. Blog
    37. Re:Just greed. by Compaqt · · Score: 1

      I don't think it's that. I think it's that apps not signed by M$ won't be allowed to run, going forward.

      --
      I'm not a lawyer, but I play one on the Internet. Blog
    38. Re:Just greed. by mgiuca · · Score: 1

      What if it's too late by then? What if Microsoft wait until it's gotten to the point where every major software vendor is selling through the Windows Store and then cuts out sideloading? Why don't you ditch Windows now and be part of the solution, and not the problem?

  10. I'm for fully switching as well. by Anonymous Coward · · Score: 0

    I'm getting sick of Windows, sick of its crap, sick of Microsoft ditching pros for complete morons and non-business uses almost entirely.

    Unless I absolutely have to get Windows WhateverNextCrap version, Windows XP will remain the last one I will use.
    Vista is terrible, 7 is literally Vista with less features and slightly faster, 8 is a tablet OS thrown on top of 7 and slightly faster, oh did I mention less features and even more obtuse to use as well?

    I've used Linux on and off over the years, and I am a programmer so any possible missing features will be pretty trivial to port over.
    Gaming is pretty much the only reason I remain, and laze.
    I'm making a new computer now. What becomes the main OS is another question.
    I know Linux tends to have noticeably faster graphics in games, and usually better speeds overall because memory.
    One day.

    1. Re:I'm for fully switching as well. by bhcompy · · Score: 2, Insightful

      7>XP. Sorry, AC Chief.

    2. Re:I'm for fully switching as well. by Anonymous Coward · · Score: 0

      Good luck with porting over those pretty trivial missing features, master programmer.

    3. Re:I'm for fully switching as well. by Electricity+Likes+Me · · Score: 1

      Seconding this. The only reason I'm booted into Windows at the moment is to play Endless Space.

  11. And customers? by Anonymous Coward · · Score: 0

    Linux has everything they need: good OpenGL, pulseaudio, OpenAL and input support

    I think it's always been true that there have been alternatives to DOS and Windows that were superior based on technology and price.

  12. nvidia drivers? by Anonymous Coward · · Score: 1

    >> Linux has everything they need

    except driver support from nvidia

    1. Re:nvidia drivers? by KugelKurt · · Score: 1

      >> Linux has everything they need

      except driver support from nvidia

      http://www.geforce.com/drivers/results/50195
      http://www.geforce.com/drivers/results/50196

    2. Re:nvidia drivers? by moderators_are_w*nke · · Score: 1

      Valve's 'better than Windows' performance numbers were achieved on a Nvidia card.

      But you're trolling so you don't care.

      --
      "XML is like violence. If it doesn't solve your problem, use more." - Anonymous Coward
  13. Not an open platform? by dstyle5 · · Score: 4, Insightful

    Steam works the same in Windows 8 as in Windows 7 from what I've seen thus far. There is no way most gamers would buy a game in the Microsoft app store if the same game was available on Steam. Seems like Valve is more concerned about the competition from the Microsoft App Store than about how open Windows 8 as an O/S is.

    1. Re:Not an open platform? by Anonymous Coward · · Score: 0

      Agreed, I had no issue with Steam in Windows 8. Valve simply doesn't want competition; they seemed to have no issue using MacOS with its app store.

      I am fully for Linux gaming, but it's not such an impossible idea to sell that you need to make up artificial reasons.

    2. Re:Not an open platform? by ndtechnologies · · Score: 1

      Exactly.

      --
      I have nothing clever to put here...
    3. Re:Not an open platform? by Microlith · · Score: 4, Insightful

      WinRT is not open at all, and Microsoft intends on deprecating Win32 in favor of it. I imagine it won't happen until Windows 9, but eventually the newest version of DirectX will require use of WinRT (probably WinRT 2.0 when they iron out the last of the Win32 dependencies) at which point Microsoft will move to close off the openness of the PC completely, reserving Win32 access and whatnot to "legacy VMs" and "Enterprise" platforms.

      And it's not really fair to call it "competition" when the store is pushed by the company whose OS holds a monopoly in the market it'll be pushed on.

    4. Re:Not an open platform? by dyfortune · · Score: 1

      I think Valve is more concerned with what comes next then what is happening now as Microsoft has the ability to completely take over the market, just as Steam did. Gamers like (almost) everyone else will buy from the cheapest source, few people choose their purchases based on business ethics.

    5. Re:Not an open platform? by ninetyninebottles · · Score: 2

      Agreed, I had no issue with Steam in Windows 8. Valve simply doesn't want competition; they seemed to have no issue using MacOS with its app store.

      Apps in the Mac App Store are not given access to APIs that applications loaded from the internet or from disks are not. With the Windows store, it is a requirement to pay MS if your application is going to have access to the APIs necessary to use the touchscreen interface, etc. with the native functionality. Additionally, Apple does not have any sort of undue influence on the desktop OS application market so vendors selling applications are not beholden to Apple. They can just say, "Apple, you make the OS for like 20% of our customers, screw you we're selling on DVD at Best Buy. If, however, MS restricts what you can do on Windows more than your competitors because they're selling through the Windows store and giving MS a cut, it's hard to tell MS to screw off and may become increasingly harder as tablets and hybrids take up larger shares of said customers (assuming the trend continues).

    6. Re:Not an open platform? by SScorpio · · Score: 1, Insightful

      Microsoft released a 32bit version of Windows 8. I doubt they will be moving solely to ARM anytime soon.

    7. Re:Not an open platform? by Anonymous Coward · · Score: 0

      They should have said Windows 8 RT and it would have been spot on. You can totally ignore the app store and metro stuff if you are not on RT

      Windows 8 = Windows 7 + Metro
      Windows 8 != Only Metro

      Although, if you ignore Metro, why even go Windows 8? That is your call to make.

    8. Re:Not an open platform? by Microlith · · Score: 4, Interesting

      I doubt they will be moving solely to ARM anytime soon.

      I didn't say Windows RT, I said WinRT. If you're confused, it's because Microsoft is masterful at making stupidly confusing names for things.

      WinRT is the new API introduced with Windows 8 and Windows RT. It is available on both, and on Windows RT it is the only API available for 3rd party developers. It is locked down on both Windows 8 and Windows RT.

    9. Re:Not an open platform? by Anonymous Coward · · Score: 0

      If they could get rid of all of the lexagy x86 shit, this would be a "good thing", whether x86 or arm is the winner.

    10. Re:Not an open platform? by Anonymous Coward · · Score: 0

      Valve simply doesn't want competition; they seemed to have no issue using MacOS with its app store.
       
      Valve is doing a poor job with the Mac in this case. There are tons of titles available for the Mac that Steam only carries the Windows version of. Maybe this is due to the publishers but don't think for a second that they'll be any warmer to the Linux crowd. The sad thing is that these same titles are available by download from Amazon. Except for some of the SteamPlay titles, I plan on moving to Amazon for my games.
       
      Steam really isn't the utopia for Mac gaming that some make it out to be.

    11. Re:Not an open platform? by Anonymous Coward · · Score: 0

      Be honest, you have no idea what you're talking about.

    12. Re:Not an open platform? by Anonymous Coward · · Score: 0

      Microsoft intends on deprecating Win32 in favor of [Windows RT].

      What on _earth_ are you talking about? Windows RT is very much designed for low-powered processors, so tablets. There's nothing to suggest that they're completely replacing it (and therefore killing a massive majority of their income). Stop sowing FUD.

      OSes have been moving toward a paradigm where they're incomplete without an "app store", same as they'd be incomplete without a web browser or media player. It simply makes sense for them to have.

    13. Re:Not an open platform? by Anonymous Coward · · Score: 0

      WinRT is not about ARM.

      That's Windows RT. The Build of Windows that runs on ARM and doesn't provide a 'classic UI'

      WinRT is the replacement for Win32. It's the API set you use if you're writting apps for the Modern UI. Microsoft would love to completly ditch Win32, and force everyone to use WinRT. I suspect Windows 9 will still have vestages of Win32, but they might only be in the business versions of Windows.

    14. Re:Not an open platform? by Anonymous Coward · · Score: 0

      Actually if it is available in the MS App Store for the Same Price as Steam. I'll buy in in the MS Ap Store. Not having to stay connected with steam or have steam open and taking precious computer resources(al-be-it few) away from the game being the main reasons. It is not like I use the Steam Community features at all.

    15. Re:Not an open platform? by Randle_Revar · · Score: 2

      >(probably WinRT 2.0 when they iron out the last of the Win32 dependencies)

      Will that even happen? Right now, WinRT seems to be built 100% on top of Win32...

    16. Re:Not an open platform? by afidel · · Score: 2

      LOL, MS trying to push everyone to WinRT will have the same result as Intel trying to push everyone to Itanic, they'll spend billions into trying to develop a market for a product nobody wants and end up eating crow. The only reason the market puts up with Intel and Microsoft is that they have the ubiquitous platform that supports a several decade long legacy train, without support for all that legacy software you're suddenly opened up to alternatives and the Wintel rent seekers are not at the top of anyones list. I say this as someone who currently earns their income supporting an enterprise windows shop.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    17. Re:Not an open platform? by Anonymous Coward · · Score: 0

      Just because you keep repeating it does not make it so. "Microsoft intends on deprecating Win32" Windows 8 != Windows 8 RT. You keep spouting this moronic equivalency, but they are not the same. Just as OS X != iOS 6. Remove head from ass and see the light of day.

      I'll even go so far as to wager you're posting your drivel from a iPad/iPhone.

    18. Re:Not an open platform? by Anonymous Coward · · Score: 0
    19. Re:Not an open platform? by Anonymous Coward · · Score: 0

      > WinRT is not open at all, and Microsoft intends on deprecating Win32 in favor of it. I imagine it won't happen until Windows 9, but eventually the newest version of DirectX will require use of WinRT (probably WinRT 2.0 when they iron out the last of the Win32 dependencies) at which point Microsoft will move to close off the openness of the PC completely, reserving Win32 access and whatnot to "legacy VMs" and "Enterprise" platforms.

      Your only reason for believing this is that you attribute Microsoft's decision making to actual malevolence. It's an axiom that is taken as true on Slashdot, but in reality they're not Batman villains.

      Even if it is true, it's an argument against Windows 9 or 10, not against Windows 8. Gabe is annoyed because 8 will have an app store that competes with Valve's app store (Valve's app store, that is DRM-ridden and closed to the same extent as the Windows app store). I'm sure the Daemon Tools guys aren't ecstatic that Windows 8 can mount ISO's natively either.

  14. Guess they don't want to succeed by Ravaldy · · Score: 2, Insightful

    If they move to Linux they will fail. I myself am a gamer and all my friends who also game aren't techies. There is no way in hell they will be installing Linux on their computers.

    If they focus their product dev to Linux it will sink the company.

    1. Re:Guess they don't want to succeed by Anonymous Coward · · Score: 0

      So what you're saying is that once you cant get games for windows anymore, you're going to stick with windows?
      I seriously doubt that.

    2. Re:Guess they don't want to succeed by DarwinSurvivor · · Score: 1

      The biggest resource sink for high end games is graphics (audio is fairly low-demand). With Steam using OpenGL, it should be pretty easy for a company that size to keep both platforms on a more or less equal footing (barring driver issues).

    3. Re:Guess they don't want to succeed by Microlith · · Score: 4, Insightful

      If they move to Linux they will fail.

      Indeed, therefore they should not ever try to support Linux.

      I myself am a gamer and all my friends who also game aren't techies. There is no way in hell they will be installing Linux on their computers.

      Good, they don't have to. They can continue to run Windows 7 or install and use Steam on Windows 8. But we'll probably be forced to make a decision in Windows 9.

      If they focus their product dev to Linux it will sink the company.

      Good to see people are still wholly ignorant about what Valve is doing.

    4. Re:Guess they don't want to succeed by KugelKurt · · Score: 1

      all my friends who also game aren't techies.

      Which is why they likely play on consoles without hassles like draconian DRM, driver upgrades, etc.

      These days any random mainstream Linux distribution is more user friendly than Windows.

    5. Re:Guess they don't want to succeed by Anonymous Coward · · Score: 0

      I have a 12 year old son. He and his friends play video games all the time. And one thing I've noticed is that they are not playing "windows" games on windows anymore. They play all their games via the web now, or on their android phones. I think its largely to do with DRM and the price of the games. People like you that run native windows games are becoming more and more the minority. If they play "popular" titles, then they do that via a console, not a PC.

    6. Re:Guess they don't want to succeed by VortexCortex · · Score: 1

      So, what if you put in the disk, turn off your PC, boot the disk (which boots the OS and ntfs-3g to r/w save data / install files / etc), and the game plays with no Windows taking up any system resources at all... Turn off the game, reboot the machine into windows. It might even have the option to load the OS & boot loader into a separate partition on the drive so you can dual boot and not need the CD... Would that be cool with you? You know, sort of like an old game console, but better? (just wondering, since I'm making my own OS as a side project)

    7. Re:Guess they don't want to succeed by Ash-Fox · · Score: 2

      If they move to Linux they will fail.

      I would be inclined to agree, but only because moving right now from a platform where they make a lot of profit to a platform where they are currently making no profit is likely to be suicide. You'd want to actually have a bigger market in the target market before moving.

      I myself am a gamer and all my friends who also game aren't techies.

      I think your credentials are lacking to just plainly accept your opinion on this matter without any... depth behind it.

      There is no way in hell they will be installing Linux on their computers.

      Why would you install Linux on your computer? You don't install Windows on your computer, it comes with your computer. Just buy it with a computer like you do with Windows. Why are you making this harder than it is really?

      If they focus their product dev to Linux it will sink the company.

      Is this the same sort of experienced gamer knowledge that have us predictions that Microsoft would never be able to make a game console that would be profitable etc when they initially announced they would make a game console?

      --
      Change is certain; progress is not obligatory.
    8. Re:Guess they don't want to succeed by tibman · · Score: 1

      If your console used Linux, would you care?

      --
      http://soylentnews.org/~tibman
  15. It's great for gaming by Anonymous Coward · · Score: 0

    Just so long as you don't have an nVidia, AMD, or intel graphics card.

    Or want sound that's in sync and in more than 2 channels.

    And as long as you don't need HD full screen video cutscenes.

    I guess if you consider editting .conf files to be a game, it's the best gaming platform out there.

    Ubuntu has an app store too, as does OSX, so I guess those aren't open platforms either.

    Good luck to you, Valve! One day we'll look back and remember when you were relevant, sort of.

    1. Re:It's great for gaming by Anonymous Coward · · Score: 0

      Just so long as you don't have an nVidia, AMD, or intel graphics card.

      I have an nVidia card. Works fine. Worked out of the box, too. Install the drivers, and off I went.

      Or want sound that's in sync and in more than 2 channels.

      My sound's always in sync. Works fine. Why would you think it doesn't? Are you a troll?

      And as long as you don't need HD full screen video cutscenes.

      Damn, I'd better stop watching those HD full screen videos then. If you're telling me they don't work...

      I guess if you consider editting .conf files to be a game, it's the best gaming platform out there.

      On the other hand, why would you ever need to edit the registry database in Windows to make your optical drive work again? Or how about editing the registry so you can make exe files work again?

      It definitely looks like Windows is years ahead in its .conf technology. Which reminds me, I've got a joke for you:

      Why wouldn't Windows log in?

      Because it had hives!

      You know, like that time Windows wouldn't log in because it wasn't activated, but it wouldn't activate because it already was? The Microsoft rep on the phone told me that they knew all about it, and it was too bad because they weren't going to fix it. That cost someone about $300 to reload Windows and all his applications...

      Clearly, they have the superior support system.

      Ubuntu has an app store too, as does OSX, so I guess those aren't open platforms either.

      Well, I can't speak for OSX, but Ubuntu's is. You can add whatever sources to it that you like. A number of people above have noted so. Finding them is left as an exercise for the impotent troll.

      Good luck to you, Valve! One day we'll look back and remember when you were relevant, sort of.

      Yes indeed, good luck Valve.

    2. Re:It's great for gaming by Ash-Fox · · Score: 1

      Just so long as you don't have an nVidia, AMD, or intel graphics card.

      Works fine for me.

      Or want sound that's in sync and in more than 2 channels.

      Works fine for me.

      And as long as you don't need HD full screen video cutscenes.

      Works fine for me.

      I guess if you consider editting .conf files to be a game, it's the best gaming platform out there.

      I don't recall ever needing to edit a conf file to play a game.

      Ubuntu has an app store too, as does OSX, so I guess those aren't open platforms either.

      k?

      Good luck to you, Valve! One day we'll look back and remember when you were relevant, sort of.

      k.

      --
      Change is certain; progress is not obligatory.
    3. Re:It's great for gaming by Anonymous Coward · · Score: 0

      You are full of bullshit.
      How come i can play several 1080p videos at same time including even youtube using FLASH plugin.
      Actually even their 4k demo video playbacks smoothly except for that my line cannot keep up with buffering.
      Try that with a Mac using adobe flash plugin and you will be lucky if you even get a few fps.

  16. WTF? by Anonymous Coward · · Score: 0

    Unless I am mistaken, you can install apps on Windows 8 outside of the app store - how is this closed?

    It seems that Valve is just bitching about competition in the 'one-stop-download-shop' market. Unless MS prevent valve from installing Steam on Windows 8, I can't see this being anything else.

    1. Re:WTF? by tepples · · Score: 1

      Unless I am mistaken, you can install apps on Windows 8 outside of the app store - how is this closed?

      I gather that it shows the direction that Valve executives fear that Microsoft is likely to take for Windows 9: complete deprecation of Win32.

    2. Re:WTF? by ByOhTek · · Score: 1

      My knee-jerk reaction to that would be 'yeah, right, MS isn't that dumb'

      Given a lot of design decisions they've made lately, I'm no longer sure of that. Getting rid of Win32 would be a really bad move for MS, but at the same time, they've been in love with bad moves lately.

      --
      Self proclaimed typo king, and inventor of the bear destroying coffee table (patent not pending).
    3. Re:WTF? by Anonymous Coward · · Score: 0

      But this makes that move less likely. It's a win-win for Valve -- by establishing a "screw you guys" route, they deter MS from deprecating win32 in 9, and they have an actual plan in case MS does anyway. Plus a route to make a Steam console running Linux.

    4. Re:WTF? by ByOhTek · · Score: 1

      The deterrence factor is a good point. However, that exit route doesn't seem the safest strategy unless valve plans to make such a console themselves (which is very possible, but a risky market).

      --
      Self proclaimed typo king, and inventor of the bear destroying coffee table (patent not pending).
  17. If Valve says so many will listen by CAPSLOCK2000 · · Score: 5, Insightful

    Valve is one of the most influential companies in the gaming world. If they speak people will listen.
    This single statement will cause thousands of gamers to check out Linux.

    This is a market that is willing to spend hundreds of dollars and hours of tweaking to gain a few percent more performance. Any rumour about a better system will cause a flood of gamers that want to be the first to get the advantage.

    1. Re:If Valve says so many will listen by DarwinSurvivor · · Score: 1

      I think it would be hillarious if gamers starting building linux machines because they get an extra 5fps and doing everything else in windows (as dual-boot or a separate machine).

    2. Re:If Valve says so many will listen by Rockoon · · Score: 4, Informative

      This is a market that is willing to spend hundreds of dollars and hours of tweaking to gain a few percent more performance.

      Umm, no. Check out Steam's hardware survey sometime. The most common CPU speed is ~2.5ghz and the most common number of cores is 2. There is definitely an enthusiast gaming market, but Valve isnt really serving it. Valve is serving what is essentially everyone (at the moment.)

      --
      "His name was James Damore."
    3. Re:If Valve says so many will listen by Anonymous Coward · · Score: 0

      The most common CPU speed is ~2.5ghz and the most common number of cores is 2

      Last time I checked graphics performance was more dependent on the discrete graphics card performance than on cpu power. Sure it helps and can be a bottleneck, but overall the graphics card is what really pushes fps.

    4. Re:If Valve says so many will listen by Rockoon · · Score: 2

      Last time I checked graphics performance was more dependent on the discrete graphics card performance than on cpu power.

      If you bothered to look at their hardware survey, you would have noticed that the most common GPU isnt in a discrete graphics card either. The most common GPU is the Intel HD 3000.

      So much for Valve serving the performance enthusiasts.

      --
      "His name was James Damore."
    5. Re:If Valve says so many will listen by Anonymous Coward · · Score: 0

      A 2-core CPU with 2.5ghz should not be a problem for any competent programmer who knows a thing or two about optimizing code.

      The only reason some games have ridiculous specs is because they're poorly coded and not optimized (see: Rockstar's PC ports). Simple as that.

    6. Re:If Valve says so many will listen by dl748 · · Score: 1

      Just because the most common hardware isn't what "performance enthusiasts" have, mean that valve doesn't target them. I would say that those enthusiasts are part of the niche. Personally, I have a 3 year old video card, and it runs with Skyrim and XCOM, and a slew of other new games with no problems. Granted that I do have a 6 core CPU with 16 gigs of ram, but that only allows me to do work, run and flip through 2 or 3 games (continuously running) and watching a blu ray on one of the monitors. I would also gather that most gamers are casual, and they don't need a quad cord with 4 gigs of ram, to play angry birds and plants vs zombies.

    7. Re:If Valve says so many will listen by marcosdumay · · Score: 1

      There is definitely an enthusiast gaming market, but Valve isnt really serving it.

      How many hard core gamers are out there?

      If you have a 100% marketshare in a 1M people market A, and a 1% marketshare in a 100M people market B, just 50% of your clients will be from market A.

    8. Re:If Valve says so many will listen by jensen404 · · Score: 1

      The HD 3000 is at 4%. All Intel GPU options combined is 10%.
      There is just less fragmentation in the Intel market.

    9. Re:If Valve says so many will listen by Anonymous Coward · · Score: 0

      He didn't say that the most common Valve user was a tweaker, he just said that the tweakers is withing the gamers/Valve community.

    10. Re:If Valve says so many will listen by Anonymous Coward · · Score: 0

      Owned. Typical blind freetard logic though.

    11. Re:If Valve says so many will listen by Anonymous Coward · · Score: 0

      However a question could then be asked. "How much money does Steam bring in from the customers who are running Intel HD 3000 as their graphics display?"

      We can at least consider that most of the time, those people are not buying the latest most hardware demanding "AAA" titles. Which are often the highest price of any software available though Steam, also at times the highest selling. We don't know the profits in that area without Valve making them available. But we can safely assume that Valve is at least interested in selling these titles. On any platform.

      Valve does not seem to give performance enthusiasts preferential treatment, they do however in part provide service to that crowd and it is a undeniably a significant portion of their customer base even if it is not the majority. When it comes to profit. If not the biggest driving factor of this whole endeavor. It is at least mindful for them to consider the "enthusiast" portion of their market.

         

  18. Trivial! by aglider · · Score: 2

    Maybe only Windows 8 is better on Windows 8 than on Linux.
    Maybe Unless specifically designed to be the other way around.

    --
    Sent as ripples into the electromagnetic field. No single photon has been harmed in the process.
  19. Re:Due to the huge Linux market share? by ichthus · · Score: 3, Interesting

    You make a good point, but Valve has the clout to pull this off and negate your argument.

    --
    sig: sauer
  20. Valve Box by IMathGood · · Score: 2

    Now the interesting question is if Valve will release a standardized system specs and the a steam linux release creating a de facto "Valve Box".

    1. Re:Valve Box by Stoopiduk · · Score: 1

      Having been out of high end PC Gaming for a number of years, I'd need an accessible go to resource for specs and support info before I considered investing in and building a box for Steam on Linux.

      Is there a candidate for such a resource already?

  21. lol by Anonymous Coward · · Score: 0

    The idea that Windows 8 is bad for gaming is plain bullshit, period.

  22. Perhaps, but... by Junta · · Score: 5, Insightful

    In this case, Valve's agenda is the lesser of two evils. Either MS gets their way and Linux desktops continue with the relatively sparse gaming library compared to Windows systems, or Valve gets their way and at least Linux gets a lot of the titles that were formerly Windows-only.

    I'd rather a viable company scheme be one that operates within the structure of the general structure of Linux based desktops than requiring Windows or wine. Purists can still run their desktop with the same (or even better) selection of truly free software, and the rest of us can use a free desktop without compromising or dual boot to get at a few titles we really would enjoy.

    --
    XML is like violence. If it doesn't solve the problem, use more.
    1. Re:Perhaps, but... by Anonymous Coward · · Score: 0

      I'm an OS X user. To be clear, while having Steam on Linux will result in "more" titles likely being available, it is no guarantee that all or even the most popular titles will be available on Linux.

      I see a number of titles in the Steam store that are still Windows only with only a small selection that are cross developed to OS X. Expect Linux to be in the same boat.

    2. Re:Perhaps, but... by Anonymous Coward · · Score: 0

      How's that working out for you on your iPhone, iPad & iMac?

  23. better than Windows 8 for by dtjohnson · · Score: 5, Interesting

    The problem with Windows 8 is that it isn't the best choice for anything anymore. Want to run old Windows apps? Want to run old games? Want to develop new games (as in TFA)? Want to run current Windows apps? Want a tested, stable Windows platform? Want a minimal hardware Windows platform? Whatever your question, there are better alternatives than Windows 8. Microsoft has really dug themselves into a deep hole at the moment...and the implications for the future are breathtaking.

    1. Re: better than Windows 8 for by Ravaldy · · Score: 0

      You clearly hate MS and I'm happy for you but you don't know anything about Windows. Linux doesn't provide what most users need which is ease of usage and maintenance. I have yet to see a trouble free distribution of Linux that can get you up and running on an old computer let alone a new computer. Yet, Windows 7 was a breeze to install on all 30 machines at my work. If drivers were required, that was also easy. In addition to that, it's been almost 3 years now and I have had ZERO issues with the OS. The issues usually stem from applications that are poorly developped. You will get that on any OS you use.

    2. Re: better than Windows 8 for by Anonymous Coward · · Score: 0

      Odd, I just did a Win8 install and your statements do not match my findings at all. With the exception of the modern UI it seems Win8 is just like Win 7. The only compliant I have right now is with my personal laptop and lack of driver support for the touch pad/gestures.

      I've got it on my old work laptop and it's snappier than Win 7
      Between either of my two laptops I haven't seen any indication of instability
      I had no problem installing Steam and my Steam games
      Modern UI does not get in my way at work
      At home I'm actually appreciating Modern UI - my start screen feels like my home screen more than the desktop in Win7

      My main complaints at the moment are that Windows Live Messenger signs in automagically and the only way to really kill it involves uninstalling Calendar and that some apps feel unpolished. TedHD is a good example - it serves its purpose but seems to lack a lot of the features of the ted.com website like looking at videos by category etc.

      Windows 8 is like anything else in life. If you go into it expecting it to be shit or expecting to hate it you're going to fixate on those things you don't like. There may not be any compelling reason to upgrade from Win7-Win8 but acting like it's this big horrid beast of an OS out to ruin your day is just as unrealistic as believing it's Jesus incarnated in OS form.

    3. Re: better than Windows 8 for by EphemeralEclipse · · Score: 1

      What the hell are you talking about? WTF is a minimal hardware windows platform? and Windows 8 can do everything you said. I was hating on Windows 8 for months before it came out, and then I tried it out on MSDN-Academic Alliance and let me tell you, it is just Windows 7.. but better, smoother... granted the UI gets in the way a bit here and there but it's not all that big of a deal. There are bugs still present right now (i.e. bluetooth audio slows down, wireless USB dongle connection issue) but I'm sure they will be ironed out if Microsoft wants Windows 8 to be close to what they were expecting. I was a hardcore Linux user as well but each different Linux distro has it's own set of problems and Windows has always been the middle ground where most of the solutions to those problems are consolidated into one and there for me to use. Back onto topic, as to steam is moving to linux because it can't compete with Windows store. Honestly, I'm sorta taking the side on windows this time. You know why? Because steam has always been the game distribution giant and THAT'S IT.... I DON'T WANT MY 200 dollars software licenses to be on steam! Are you mad????? imagine some productivity software you bought on steam was inaccessible because you have no internet, or steam server is down or busy. Do you really want to risk you job or productivity on that? I have been ok with steam being the game distribution giant because there are competitors like gamersgate, gog.com and desura. Not good enough to bring steam down but enough to keep them on their toes.. if steam gets both the game world and the software world we just going to have another apple or microsoft on our hands... do you really want that?

    4. Re: better than Windows 8 for by Kidbro · · Score: 2

      GP didn't even mention Linux. Many of the questions in his post are answered by "Perhaps a Windows, but not Windows 8," as he apparently too subtly implied.
      The point seems to be that Windows 8 is never the best solution, whatever your problem is. Even you are ranting about how wonderful Windows 7 is. Why the hell would anybody want Windows 8 then?

    5. Re: better than Windows 8 for by clarkn0va · · Score: 1

      bad mod

      --
      I am literally 3000 tokens away from the chaotic crossbow --Stephen
    6. Re: better than Windows 8 for by Compaqt · · Score: 1

      Whoever said anything about productivity software on Steam? Talk about a red herring.

      --
      I'm not a lawyer, but I play one on the Internet. Blog
  24. Please Clarify by ab_iron · · Score: 3

    The heading is somewhat misleading. I think that this should be clarified that Linux provides a better environment for game development. Linux has not actually hit that tipping point of having more available games.

  25. THIS LIST != "BETTER" by Anonymous Coward · · Score: 0

    http://linuxfonts.narod.ru/why.linux.is.not.ready.for.the.desktop.current.html

    1. Re:THIS LIST != "BETTER" by Ash-Fox · · Score: 1

      I've already countered this on Slashdot previously. Please respond with counters to my previous counters, thanks AC.

      --
      Change is certain; progress is not obligatory.
    2. Re:THIS LIST != "BETTER" by Anonymous Coward · · Score: 0

      Quit telling lies. I can say I created the earth in 7 days too.

  26. Valve wants to be the Linux App Store by David+Gerard · · Score: 3, Informative

    Steam is already an effective and popular app store on Windows. And they hope to become the proprietary app store on Linux. That's why Valve is so dead against Windows 8 - Microsoft could take away their status as the app store.

    --
    http://rocknerd.co.uk
    1. Re:Valve wants to be the Linux App Store by wicka_wicka · · Score: 1

      And I share their worry, because I don't believe Microsoft's store can be as good as Steam (especially wrt the sales), but nothing Microsoft is doing is inherently bad. It's competition, plain and simple. If Steam can't exist alongside the Windows Store then it's quite simply not good enough. And I'm saying that as a person who loves Steam (and thinks Gabe is overreacting like a god damn child and should just focus on making a good product).

      --
      hi
  27. Hmmm... ValveOS? SteamOS? by Rogerborg · · Score: 5, Interesting

    Roll another Debian-a-like, tailor it to games, market it through Steam to Windows users and say "Why update to Windows 8? Here's a free OS. Live boot it and see if you like it."

    Disclaimer: the author is tired of keeping a creaking XP partition going just for Steam, and would bite their hand off to get in on a beta and help out.

    --
    If you were blocking sigs, you wouldn't have to read this.
  28. Re:Due to the huge Linux market share? by JonJ · · Score: 4, Insightful

    Valve is already releasing their game. When will you be releasing yours Mr. AC? And when do you expect to surpass Valve in revenue?

    --
    -- Linux user #369862
  29. Re:Due to the huge Linux market share? by MrEricSir · · Score: 5, Informative

    I was there for the talk. He didn't really say that "Linux is better for gaming." Given the current user base, state of drivers and various flux in the stack, nobody in their right mind would say such a thing.

    What he did say is that Ubuntu is an "open platform." Not really the same thing as "better," unless you're a writer at an Ubuntu fanboy site.

    --
    There's no -1 for "I don't get it."
  30. Argument from fallacy: Win 8 IS an open platform. by Coolhand2120 · · Score: 2

    it is not an open platform anymore

    What the fuck are you talking about? I'm running windows 8 right now with with your piece of shit bloatware steam running constantly in the background. If that's not an open platform maybe I don't understand what an open platform is. Just because MS has a program exactly like your program, but not as intrusive, you have to go around name calling? I'm not a fan of the Win8 market program, and I'll most likely never use it, but that doesn't "close" the OS. The OS works just like every other windows OS. You can install still anything you like on it.

  31. Great! by Gumbercules!! · · Score: 0

    Oh good! It's the Year Of The Linux Desktop all over again!

    Or rather, here we see Valve trashing Windows 8 but not genuinely because it's worse than Windows 7 for games (because it's not, as it basically supports everything Windows 7 did) - but because it challenges Steam's revenue stream. Windows 8 has it's own app deployment store which could theoretically challenge Steam as a method for emptying people's bank accounts. That's what this is about - money, not platforms and how good they are or aren't. In any case, Windows 8 is no more open or closed than Windows 7 - there's nothing seeming to stop me running Steam on my copy, anyway.

    Windows has inertia and incumbency behind it and this cannot be underestimated. Linux has, let's be generous and say a few million gamers, World Wide, absolute tops (wikipedia seems to think there's about 13 million Ubuntu installs, not all of which are game rigs by a long shot - Windows has like 1.5 billion installed systems). Which platform are gaming companies going to code for, first, do you think? *Even* if Valve makes games for Linux (and they probably will), what's the bet they will make more money on Windows for the next generation or two *at least* (if not forever - unless we include Android in the Linux camp). If you don't include mobile OSs and stick to desktops, Windows remains at about 92% of the install base (http://en.wikipedia.org/wiki/Microsoft_Windows#Usage_share).

    Not that I particularly care which platform "wins" - if games start coming out on Linux, I will happily use Linux to play the games I play (which admittedly, isn't a lot). I just cannot see the hundreds of millions of kid gamers out there switching to Linux on their gaming rigs (some of which are shared family PCs) and losing their back catalogue of games. A lot of these guys aren't as computer literate / adventurous as they like to think they are.

    1. Re:Great! by Anonymous Coward · · Score: 0

      Which platform are gaming companies going to code for, first, do you think? *Even* if Valve makes games for Linux (and they probably will), what's the bet they will make more money on Windows for the next generation or two *at least* (if not forever - unless we include Android in the Linux camp). If you don't include mobile OSs and stick to desktops, Windows remains at about 92% of the install base (http://en.wikipedia.org/wiki/Microsoft_Windows#Usage_share).

      I think you are missing the point here. Valve wants to make games that run on your console, PC AND Phone. With Linux, they get a clear shot at a all three at once. Its just that in the PC level, they don't have a huge install base right now. But when you add it all up and look at current growth rates, it looks like a very different picture than the traditional Windows v Linux comparison. Instead of ~90% to ~1%, its more like 35% to 20% or so. There are a lot of android phones in the world, and probably more ppl will have them than access to windows by 2014 or so. That's the hidden genius behind this plan.

  32. Horses for courses by Tapewolf · · Score: 1

    One of the things I'm worried about is that Windows has traditionally had better backwards compatibility, from the point of view that you may well want to fire them up again in a decade or so. For instance, Rune (Lokisoft) and RTCW (Id/Raven) from 10 years ago are a pain to make work and in the case of Rune do very odd things like the trees being bent over or upside-down.

    On the other hand, I had a far easier time making Morrowind, SS2 and even Thief 2 run inside WINE than I did in Windows.

  33. This'll be a joy by Stoopiduk · · Score: 1

    I get to add another OS to my MacBook. It was so difficult to find games worth playing on OSX that I installed Win7 with bootcamp. Now I'll feel morally obliged to install Linux too.

    Interesting that Windows 7 continues to be the most stable operating system on my early 2012 MBP since I upgraded OSX to Mountain Lion. I wonder if I'll have as much luck with a Linux install? I wish them every luck, and will certainly show my support as I do my best to stay away from awful walled gardens, but it seems like a big ask compatibility-wise for Steam, which on both OSX and Win7 is already a programme with multiple bugs and infuriating crashing habits in my experience.

  34. But the APIs? by Anonymous Coward · · Score: 0

    There's no good gaming APIs to use. Where is the DirectX equivalent?

    If you think developers are going to spend the resources to learn entirely new set of APIs in a completely unfamiliar environment, then you need to get out of your basement more. The guys from Valve need not worry about the Windows app store, because the only thing in there will be casual games that run on ARM. Your shit has to run on ARM (WindowsRT) to get in the app store. That excludes like 99% of Steam games.

    So where will I go for my non-casual x86 games on my Windows 8 box? Steam. The Windows 8 app store and Steam are completely different gaming markets. Valve needs to stop getting all the nerds' hopes up acting like all the great games are going to get ported to Linux. Most of their shit will just run Win32 in wine or whatever you call your Win32 subsystem these days. Who knows how fucking many forks and versions and different recursive acronyms of that shit you have now. It's sad, really. Like a guy showing up with a ram mascot head at a Microsoft product launch.

    1. Re:But the APIs? by JDG1980 · · Score: 3, Insightful

      There's no good gaming APIs to use. Where is the DirectX equivalent?

      Developers have had no trouble with OpenGL on iOS and Android. Why would PCs be different? Direct3D benefits Microsoft due to lock-in, but I have a hard time seeing how its use benefits developers. And even Microsoft's usual advantage of legacy compatibility isn't really an issue here, since the market for Doom clones and WoW clones (the only PC games that the gamer crowd cares about as far as I can tell) moves so fast that everything is being rewritten every year anyway.

      Linux does have other problems with its graphic subsystem: the lack of open drivers for nVidia, the lack of any decent drivers for AMD/ATI, and most of all the 20 layers of legacy crap that the typical Linux desktop staggers beneath. But this has nothing to do with the underlying API for 3D games, which is clean and simple OpenGL.

    2. Re:But the APIs? by Anonymous Coward · · Score: 0

      As someone that has used both Direct3D and OpenGL, I don't think there is any comparison between usability and feature set from a developer's point of view. I can make OpenGL work, but why would I want to when I've got a better API on Windows with better tools and better documentation? I guess I'm just a lazy developer, but you'd have to twist my arm out of the socket to get me to fuck with OpenGL again. I don't think the amount of money to be made with x86 Linux games will twist it hard enough.

      Comparing the PC games market to the phone games market is disingenuous and you know that. Obviously, the money to be made on iOS and Android outweighs the shittiness of OpenGL. So you would use OpenGL on those platforms because the market is good. Just like you wouldn't waste resources writing a game for WP7 despite the fact that it has XNA wrapped around Direct3D to make development even easier.

      OpenGL is not equivalent to Direct3D. It's inferior.

    3. Re:But the APIs? by Ash-Fox · · Score: 1

      If you think developers are going to spend the resources to learn entirely new set of APIs in a completely unfamiliar environment, then you need to get out of your basement more.

      You've clearly never done console development.

      --
      Change is certain; progress is not obligatory.
    4. Re:But the APIs? by tibman · · Score: 1

      Your fanaticism is showing : )

      Go watch some videos like this one: https://www.youtube.com/watch?v=HC3JGG6xHN8
      There is plenty of tool and documentation for OpenGL too. But you won't find it on your Direct3D sites. Get out there and find new sources. Why develop strictly for Direct3D when you can target both?

      --
      http://soylentnews.org/~tibman
  35. Re:Hmmm... ValveOS? SteamOS? by Anonymous Coward · · Score: 0

    My guess is they will do exactly that, plus in addition setting up dual boot linux from steam and probably also an OpenGL-based API for developers as a replacement for DirectX. Whether they succeed depends on how many developers they can move away from DirectX.

    A console could also succeed right now (before PS4 and next XBox come out), but its very risky business.

  36. Ship Half-Life 3 already, Valve! by badford · · Score: 1

    If you want to make tons of money, just ship another AAA game.

    Windows 8 people will buy it and they will pay for it whether it is on Steam, Xbox live, Windows Store, what have you.

    Put your resources and talent where it belongs.

    Half-life was the bees knees way back when. I remember when the first head crab jumped out at me. almost shat meself, me did.

    HL2 was rip-roarin fun.

    HL episodes were like dancing naked in a filed of posies.

    Focus all of your resources on HL3. Make it epic. Why are you still reading this, Valve? Off with you, then...

    --
    -badford
    1. Re:Ship Half-Life 3 already, Valve! by Anonymous Coward · · Score: 0

      soooo.... HALF LIFE 3 CONFIRMED!!!?????

    2. Re:Ship Half-Life 3 already, Valve! by Anonymous Coward · · Score: 0

      Oh aye. Want to bring some real momentum to Linux?

      Release Half Life 3. Make it a Linux Steam exclusive for a week or two. Watch madness ensue.

    3. Re:Ship Half-Life 3 already, Valve! by diego.viola · · Score: 1

      It would be amazing if something like that happens.

  37. Something seems a little...off about this. by tacroy · · Score: 1

    Everything I have heard is that win8 desktop mode will run programs the same way that win7 does. So....steam will run and games will run same as they always have. It SEEMS (and please correct me if I'm wrong) is that the only large change is that Microsoft is introducing a competing digital store for games. So it sounds like win8 isn't bad for gaming as much as it could be bad for Valve since they will now have competition. That opens a whole new issue: Is it unethical / Illegal for Microsoft to support their own store over valve's store? But isn't that the current state of macOS, which Valve is currently moving into?

    1. Re:Something seems a little...off about this. by Urkki · · Score: 1

      Valve wants two things.

      1. Discourage MS from trying to WinRTize their future state-of-the-art APIs and allow them only in their own walled garden, possibly with restrictions for 3rd party developers (like they have prevented competing javascript engines and thus non-IE browsers on WinRT tablets).

      2. Not be caught pants down if MS takes hard line and blocks Steam games from using some APIs or engines.

    2. Re:Something seems a little...off about this. by Anonymous Coward · · Score: 0

      I think Valve's concern isn't Windows 8, its Windows 9 and 10. Steam makes Valve a crapton of money. Steam also violates the terms of the Windows store, because it is an alternative marketplace for applications. In Windows 8, its cool, all full versions will include the standard desktop that can run Steam. What if Windows 9 only includes the ability to use the full desktop in the 'Professional' version (like Win XP mode in Windows 7), so all 'Home' users may only run applications through the windows store? What if Windows 10 doesn't include the ability to run non Windows Store applications at all?

    3. Re:Something seems a little...off about this. by Anonymous Coward · · Score: 0

      As an Answer Desk Tech, it's mainly a matter of the information at hand. It's one thing to support a Microsoft application with access to the internal information, error codes, and case notes than it is to go in blind on a 3rd party's product. When it comes to which store to use: Windows RT is meant for phones and low end tablets, the rest will run full Windows 8 which has no problem running whatever programs you'd like to install.

  38. Two-finger gestures by tepples · · Score: 1

    If only they had realized that everyone uses mice and they're faster than touchscreens.

    I agree with you that a mouse is superior to a capacitive multitouch screen for some applications, such as those requiring pixel precision. But how is, say, zooming or rotating faster on a mouse than on a capacitive multitouch screen that can use two-finger gestures?

    1. Re:Two-finger gestures by Anonymous Coward · · Score: 1

      single finger mouse wheel. next question.

    2. Re:Two-finger gestures by Anonymous Coward · · Score: 0

      Did you know you can use the scroll wheel to zoom on a mouse?

    3. Re:Two-finger gestures by Anonymous Coward · · Score: 1

      Also, why would you want to rotate something on a static monitor, unless you are hanging from the ceiling by your feet?

    4. Re:Two-finger gestures by Anonymous Coward · · Score: 0

      Besides a handful of special case apps. (maps/image manipulation), how often is zooming/rotating used?

    5. Re:Two-finger gestures by tepples · · Score: 1

      Also, why would you want to rotate something on a static monitor

      Because your camera was several degrees off level when you took a photo, or because you want to deliberately rotate the photo into a more dramatic angle.

    6. Re:Two-finger gestures by tepples · · Score: 2

      The typical mouse wheel works for zooming in and out by discrete amounts, not for something more continuous such as adjusting a photo's crop rectangle, and definitely not for rotation. Image manipulation programs designed to be used with a mouse instead use control handles of various sorts, and the user can't change the size, center, and rotation all at once the way one can with two fingers on a touch screen.

    7. Re:Two-finger gestures by vipw · · Score: 2

      In that situation, wouldn't you be happy to have the precision that a mouse gives you.

    8. Re:Two-finger gestures by Anonymous Coward · · Score: 0

      If you do it enough to matter, get a 6DOF controller (e.g. Spaceball). Unlike touchscreens, there's no accidental movement as you let go.

    9. Re:Two-finger gestures by HaZardman27 · · Score: 1

      Since you're probably equipped with a mouse and a keyboard, you can just hold a key while moving the mouse for any special actions (similar to how some Linux distros let you move and resize windows by holding Alt+[L][R]Click and moving the mouse).

      --
      Apparently wizard is not a legitimate career path, so I chose programmer instead.
    10. Re:Two-finger gestures by X0563511 · · Score: 1

      Hold down shift, alt, and/or control as you scroll to scale the interval, finest being per-pixel.

      Do it a few times and it's second nature. This kind of scaling is used in DAWs a lot (though usually for click-and-drags and not the scroll wheel, but there's no reason it couldn't work there too)

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    11. Re:Two-finger gestures by X0563511 · · Score: 1

      Hell, in such a place I want to pick two points to form a horizon and have it rotate that way. Fuck manually tweaking the angle... Click click done.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    12. Re:Two-finger gestures by Anonymous Coward · · Score: 0

      People who draw/paint digitally often rotate their images to facilitate drawing better lines. But that can be done simply, by holding a modifier key and moving/dragging the mouse left or right.

    13. Re:Two-finger gestures by dpidcoe · · Score: 1

      While you're correct that the mouse wheel works in discrete amounts, it's not as if a touch screen is any better. The lack of precision (and also annoying tendency to interpret lifting your fingers off the screen as input) from a touch screen nullifies any advantage in theoretically finer gradients of input.

      Also, it's not as if you can't use modifier keys on the keyboard to accomplish any any two fingered gesture. CAD software has been doing that for years. Holding combinations of ctrl, shift, and alt while clicking mouse buttons and dragging to induce zoom, rotation, or panning can become second nature to someone in the same amount of time that two-fingered touch gestures can.

    14. Re:Two-finger gestures by blivit42 · · Score: 1

      The typical mouse wheel works for zooming in and out by discrete amounts, not for something more continuous such as adjusting a photo's crop rectangle, and definitely not for rotation. Image manipulation programs designed to be used with a mouse instead use control handles of various sorts, and the user can't change the size, center, and rotation all at once the way one can with two fingers on a touch screen.

      I have used 3D molecular modeling tools for years. You can get by just fine with a 3-button mouse. 3 single buttons, 3 2-button combinations = all the axes you need to translate/rotate/zoom, all continuous. You don't need a mouse wheel at all, just button combinations and intelligent movement of the mouse while the combinations are held. It's really quite intuitive and easy to use.

      However, you are correct in that I was never able to zoom, translate, and rotate all in a single gesture. However, 3 separate smooth gestures is no problem at all, and (to me at least) preferable. For fine positioning, it is much better to limit movement to only one of these axes at a time, so that you do not accidentally mess up one of your axis positions while you are adjusting another to get it just right.

    15. Re:Two-finger gestures by slashmydots · · Score: 1

      YES! Use a Kinect. It takes forever and I can move across the entire screen with 1 inch of mouse movement and a tiny but of muscle usage. Waving my entire arm is tennis elbow waiting to happen, it's imprecise, inaccurate, and just completely idiotic.

  39. Re:Due to the huge Linux market share? by AwesomeMcgee · · Score: 3, Insightful

    As soon as there is a single fully working audio stack for linux that doesn't require fidgetting with configuration like crazy to get it to work, and it's compatible with *all* games, then you're a step closer to being viable.

    Except the fact that getting bluetooth mouse/keyboard to work is a huge pain unless you buy one of the specifically linux supported bluetooth sets, but I pick my hardware based on quality/price, not OS support because I shouldn't have to (and don't with windows).

    Yes, open is great, but until every hardware company is ensuring a simple fully functional driver for their devices on it and there is a common interface for software to all of those drivers ala directX/directSound, windows will be a better gaming platform even for linux enthusiasts. Unfortunate, as all the software stacks that do exist for linux tend to outperform windows by a fair margin, because of significantly better OS architecture.

    Simply put, it's a problem of robustness and consistency. When I want to shoot zombies I don't want to have to restart my sound system or HID system and re-enter pin codes and set defaults again, nor do I want to spend weeks configuring and scripting auto-configuration setup for such a thing. So it's a waste of game developers time to try and target linux when they live a crunch-mode life as it is with huge risk of flop resulting in practically no money-back for the effort even when they're focussed on only one OS.

  40. Re:Due to the huge Linux market share? by Mister+Whirly · · Score: 0

    They have had for years, and yet they still haven't done it. What is so different about now? That people are predicting *gasp* that the new Windows OS isn't great? Never heard that one before. But somehow Windows is still the #1 gaming platform by a margin so big it isn't even a close race.

    --
    "But this one goes to 11!"
  41. Patent threat by tepples · · Score: 1

    By 2016, Android will outsell windows.

    Provided Microsoft's and Apple's patent lawyers don't kill it first. GNU/Linux with X11 has been around longer than Android, long enough to trigger laches (estoppel on grounds that a patent holder has delayed legal action specifically to harm the alleged infringer), and it implements an API that's been around long enough for patents on many of its core concepts to have expired.

  42. Just too painfull for the average user by Anonymous Coward · · Score: 0

    And you need to recompile the kernel for each game you install!!!!!!!

    1. Re:Just too painfull for the average user by Tough+Love · · Score: 1

      And you need to recompile the kernel for each game you install!!!!!!!

      Oh how true, and Android is even worse, you need to recompile you kernel every time you turn on your phone! Which of course explains why Samsung didn't sell billions of dollars worth of consumer Linux devices last quarter.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
  43. Re:Argument from fallacy: Win 8 IS an open platfor by Microlith · · Score: 1

    Just because MS has a program exactly like your program, but not as intrusive, you have to go around name calling?

    The last time this happened Microsoft was accused of being a monopoly, of tying, and managed to secure 5 nice years of growth-stunting dominance with IE6.

    You can install still anything you like on it.

    With the highly glaring exception of WinRT applications, which must come from Microsoft's store.

  44. Scared Microsoft Fans by Microlith · · Score: 1

    I see all the Microsoft fans who are terrified at the thought that Linux could become a viable platform for gaming and draw users away from Windows are here, defending Windows 8 and Microsoft's future roadmap (and their leverage of their monopoly) from its detractors.

    1. Re:Scared Microsoft Fans by Coolhand2120 · · Score: 1
      As a PC user, I'd like to point out that Macs are nothing but PCs running a locked down FreeBSD fork. At least I get to chose what sort of hardware and software goes into my box. You will forever be slave to whatever motherboard and OS Apple sees fit for you. Oh, wait, they don't call it a motherboard do they. It has some other weird name. But no, we of the "open market" are the strange ones.

      ... for your bizarre devotion to a company ...

      Yeah... might not want to talk about that too loudly Macboy. Why don't you take your power book back down to your local Starbucks and continue to pretend to write your little novel about how anti-corporate you are while you chat up your new hipster v-neck sweater with the barista.

    2. Re:Scared Microsoft Fans by Ash-Fox · · Score: 1

      As a Mac user, I can only laugh and ALL OF YOU. Windows users for your bizarre devotion to a company that makes crappy un-interesting products

      Says the person using computers that look very bland? Mmm.

      --
      Change is certain; progress is not obligatory.
    3. Re:Scared Microsoft Fans by Anonymous Coward · · Score: 0

      market failure

      That's kind of the point, idiot. Markets are for idiots who aren't capable of sustaining themselves.

    4. Re:Scared Microsoft Fans by sd4f · · Score: 1

      I see all the Valve fans who are terrified at the thought that Windows could become a viable store for gaming and draw users away from Steam are here, defending Steam and Valves's future roadmap (and their leverage of their monopoly) from its detractors.

      Hmm, works just as well...

    5. Re:Scared Microsoft Fans by OneAhead · · Score: 1

      Stupid troll is stupid.

      - A lot of Windows users are anything but Microsoft devotees; they're just using Windows because of a perceived lack of other viable options - and not liking it. I was like that once.
      - I use Linux just because it's rock-stable, responsive, secure, light on system resources, there's nothing I don't want going on behind my back (or at least much less than on some other operating systems), I can literally customize every last bit of it, I paid 0$ on software yet I'm running 0 pirated programs, and all my (open-source) software gets updated through one unified "package manager" in a fraction of the time it takes to run updates on Mac and Linux. I install closed-source software on my Linux boxen whenever I feel it's opportune - now what is this "slavish devotion" you're talking about? Also, it appears you're calling Android and Red Hat, inc market failures. Care to expound on that?
      - Oh wait, now I remember the "slavish devotion" thing - that brings us to Mac. I give you OSX is not a bad operating system, though I personally could never live with the vendor lock-in. But since you're clearly not into arguing technical merits, well, it seems to me that the Mac userbase has the highest percentage of slavish devotees of all operating systems (though they're usually better than you at giving reasons to use Mac; your attitude and ignorance makes me scared to even come close to anything branded "Apple"). Some of them even realize there would never exist a Mac OSX without its open-source base. With the resources Apple (and NeXT) had at the time, there's just no way they could have coded up a modern competitive operating system without using BSD and Mach (among others).

  45. Re:Due to the huge Linux market share? by Score+Whore · · Score: 1

    ...Valve has the clout to pull this off...

    Valve is a big fish in a small pond, now they're seeing a blue whale heading their way and they are desperately looking for a new small pond. Who needs Steam when there is the Windows Store?

  46. Re:Hmmm... ValveOS? SteamOS? by CAIMLAS · · Score: 1

    The only thing Steam needs a hard drive for is storing cached game data, savegames, and profile data cache.

    There's no reason why they couldn't just set up a "SteamOS" LiveCD to mount and troll all attached storage for their Steam cache. It shouldn't matter if it's on NTFS (and thus available from Windows as well) or ext4 or zfs for that matter.

    --
    ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
  47. Steam != Game by Coolhand2120 · · Score: 1, Troll

    Steam does not make games "run in Linux". Steam does not offer an API to construct games upon. Steam is just front end DRM for launching games that can be easily installed without steam. There's nothing magical about Steam that's going to make major publishers all of a sudden start supporting Linux. If dozens of actual game creators started supporting Linux, that might be a story. It seems to me that all Valve has is their tired "source" engine games, and source is nothing but a modified Quake 2 engine. Quake 2! Seriously? So I guess we can all play L4D7, TF Comicon edition and Half Life 2 on Linux, great. But if you want to play the latest ID engine, you had better ask ID what platform they're going to support, because Steam has nothing to do with it.

    1. Re:Steam != Game by Anonymous Coward · · Score: 1

      Of course Steam has something to do with it. It enables easier access to a wider market, which will likely encourage at least some game developers to look more at porting games to Linux.

    2. Re:Steam != Game by Anonymous Coward · · Score: 0

      Are you kind of special? Goldsrc the engine Valve used for the original Half-Life owes a large portion of its original code to Quake 2 but Source is totally unique in-house developed engine hence why it took a god-damn decade to get Hafl-Life 2 out.

    3. Re:Steam != Game by Coolhand2120 · · Score: 1
      Oh damn, you didn't know! Try looking it up before you stick your foot in your mouth!

      Source distantly originates from the GoldSrc engine, itself a heavily modified version of John D. Carmack's Quake engine, as is explained by Valve employee Erik Johnson on the Valve Developer Community:[37]

      “ When we were getting very close to releasing Half-Life (less than a week or so), we found there were already some projects that we needed to start working on, but we couldn't risk checking in code to the shipping version of the game. At that point we forked off the code in VSS to be both /$Goldsrc and /$Src. Over the next few years, we used these terms internally as "Goldsource" and "Source". At least initially, the Goldsrc branch of code referred to the codebase that was currently released, and Src referred to the next set of more risky technology that we were working on. When it came down to show Half-Life 2 for the first time at E3, it was part of our internal communication to refer to the "Source" engine vs. the "Goldsource" engine, and the name stuck. ” Source was developed part-by-part from this fork onwards, slowly replacing GoldSrc in Valve's internal projects[38] and explaining in part the reasons behind its unusually modular nature. Valve's development of Source since has been a mixture of licensed middleware (Havok Physics, albeit heavily modified, and MP3 playback) and in-house-developed code.

      John Carmack commented on his blog in 2004 that "there are still bits of early Quake code in Half-Life 2".[39]

    4. Re:Steam != Game by Alef · · Score: 1

      [...] source is nothing but a modified Quake 2 engine. Quake 2! Seriously?

      To be fair, isn't that a rather pointless description? The same could be said of any software that is developed evolutionary. Windows 8 is just a heavily modified version of Windows NT 3.1, Linux 3.6 is just a modified version of the original Intel 80386 exclusive release from 1991 that could run a maximum of 64 processes, and so on. It doesn't really tell you anything.

    5. Re:Steam != Game by Arashi256 · · Score: 1

      You're missing the point. As well as Steam and because I suspect it's intertwined with it, the Source engine will be coming to Linux. This is a pretty big deal, even if the engine is getting a bit long in the tooth these days. Left 4 Dead 2 already runs rather well under it.

    6. Re:Steam != Game by petteyg359 · · Score: 1

      Oh damn, you didn't know! Try looking it up before you stick your foot in your mouth!

      The English noun evolution (from Latin Ä"volÅtiÅ "unfolding, unrolling") refers to any kind of gradual change.
      It is used in biology, of biological evolution, in economics, historical linguistics, and many other technical fields where systems develop or change gradually over time, e.g. stellar evolution, cultural evolution, the evolution of an idea, metaphysical evolution, spiritual evolution, etc.

      Did you know that stupidity is contagious, and your stupidity has grown from others' stupidity?

  48. It has everything except games to play on it. by HeckRuler · · Score: 1

    It's kinda odd this hasn't been explicitly said yet. But while Linux has everything for developing games, what it DOESN'T have is a massive library of games to play on it. As opposed to Windows, which does. Every windows gamer out there owns a pile of games that only runs on windows. More than likely, those simply won't run on Linux. And historically, gaming meant Windows. Now, Windows might not have as big of a library as you might think. A LOT of older games need to be run in DosBox or other emulation, which is frankly above the heads of most gamers. Same goes with Wine. Linux has a much larger library of games if you include Wine, but that's really only an option to geeks. Last I saw, it takes a lot of tweaking and fiddling. (And personally, fuck the non-geeks. I'm really not that motivated to help gamers who won't help themselves.)

    If Valve is serious about pushing games on Linux, they need to make some serious contributions to the usability of Wine for gaming. Even though every hour played on Wine is an hour people aren't paying Valve. Which, come on, companies don't do that.
    They also need to lay down the law and state that they (and their LinuxSteam games) only care about a limited set of hardware. With new hardware being added as it comes out. That would help a lot.

  49. Re:Learn the keyboard shortcuts... by Anonymous Coward · · Score: 0

    I don't understand, as you do, why they wouldn't put steam in the store. It'll redirect to their servers where customers can download the client and pay for games without issue, and without taking 30% Seems like they're ignoring a major vehicle to get steam even more exposure.

  50. Re:Due to the huge Linux market share? by DragonWriter · · Score: 2

    They have had for years, and yet they still haven't done it. What is so different about now?

    Now, Microsoft is focussing on providing a strongly-preferred application distribution system for Windows and extracting a share of the revenues that go to application distributors (on top of what it already gets from them by charging for dev tools, and from the fact that application distributors who target Windows preferentially are what drives demand for Windows and enables Microsoft to sell it at the prices it does.) That's a pretty big change, and it makes it much more worthwhile for firms that currently make money distributing applications to put their own efforts behind platforms where the platform vendor isn't doing that.

    But somehow Windows is still the #1 gaming platform by a margin so big it isn't even a close race.

    Yes, it is. That doesn't mean it will be in the future, particular if firms like Valve decide that its not where they want to focus their efforts. Being the #1 gaming platform is a result of where game developers focus their efforts, after all.

  51. Laughable. by HerculesMO · · Score: 1

    First, Windows 8 is just as open as Windows 7. The only difference this time is that it ships with a built-in competitor to Valve's Steam platform.

    Second, while Linux gaming may or may not be as good as PC gaming, Valve alone isn't going to make up the market, and they will continue to support Windows regardless. They have only a handful of games nowadays; Counterstrike, DOTA 2, Team Fortress, Portal, and Half Life (though everybody has already beaten those).

    They have to convince everybody else to do the same thing. So they need to get Call of Duty, Battlefield, and all the other big franchise games to port to Linux. This likely won't happen unless they see a monetary gain in doing so. The only company that truly benefits is Valve, because of their platform. Porting to Linux is their hedge against the MS App Store. While I could see that down the road in Windows 9 or 10 that the app store becomes the primary way to deliver apps, most developers are going to embrace that model. The developers don't make money on the distribution, unless they are a distribution platform like Valve. What EA has done with Origin is more a DRM scheme than a distribution model, and I don't think they will mind switching.

    Ultimately while Valve and I'm sure a few other major developers will hate this model change, a lot of people are going to embrace it, and be successful with it as well. You don't think Angry Birds did so well because it was a Triple A title distributed through Steam, do you? It was an indie title distributed through the Apple App Store. And with the dev tools for MS software being pretty easy to use and learn, I think we will see some more success stories of people adopting the "new way" of doing things vis a vis MS's OSes.

    And if they don't.... we'll see what the future holds. But Valve isn't a big enough player to corner this market on their own, and right now, there's no indication of any open support for them to make this move either.

    --
    The price is always right if someone else is paying.
  52. John Carmack by Tough+Love · · Score: 1

    So why am I getting cognitive dissonance about the tune that John Carmack sings these days? Judging from the repeated success of Humble Bundle on Linux and Valve's credible statements, it would seem that, to put it bluntly, than John is wrong. So what's up? Intentionally wrong or inadvertently wrong? If inadvertently wrong, maybe the effect John detects is, not much interest from Linux gamers in yet another marginally playable Quake sequel. If intentionally wrong then what's up? Is John a closet Apple fan?

    --
    When all you have is a hammer, every problem starts to look like a thumb.
    1. Re:John Carmack by Anonymous Coward · · Score: 0, Flamebait

      You have John Carmack, and you have Gabe Newell. One is a software developer who actually writes code and knows more about modern rendering engines than anyone on the planet.

      The other is the fat CEO of a game company who got lucky with a hit game, which was created using a game engine the other man wrote, and then leveraged that into their own little App Store.

      One sees "viability as a game platform" in terms of potential competition. The other is judging it pragmatically based on it's technical merits. See if you can guess who's who, and how this might explain their difference of opinion.

    2. Re:John Carmack by Tough+Love · · Score: 1

      Based on technical merits there is nothing wrong with Linux, and John not only knows it but has proved it by releasing multiple titles on Linux. You're barking up the wrong tree. The whole issue has nothing to do with technical anything. It's about weird politics.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    3. Re:John Carmack by humanrev · · Score: 1

      The technical merits of Linux are a bit tricky for me. Whenever I'm using one of the latest Linux distros they often have the feeling of using old tech that hasn't caught up with what the rest of the proprietary operating system market has been using for a few years.

      An example - if the graphics driver shits itself in Vista/7 (and presumably 8), the display will disappear for a couple of seconds and the desktop will reappear with a message stating what happened. All your programs will still be running (bar the game/app that actually crash the graphics subsystem), and nothing really has been lost. If this happens in X, the whole server dies, taking everything with it.

      Hibernation and suspend are a mixed bag with Linux as well. In Windows 7/OS X these work, nothing more to be said - in Ubuntu 12.04 I had to find a hack to re-enable Hibernation because Canonical disables it by default in 12.04, since they have so very little faith in Linux's ability to restore from hibernation. And this is suppose to be a sign that Linux is ready for the desktop/laptop?

      There are a multitude of other little things that piss me off about Linux distros. No doubt a Linux guru would be pissed off for a multitude of little things in Windows that I either don't see as an issue, or have fixed/worked-around years ago. But hey, Linux has still failed to prove itself on the desktop and so listening to those angry Linux users about problems with Windows kinda falls on deaf ears after a while.

      --
      Most people on Slashdot are fucking idiots.
    4. Re:John Carmack by Tough+Love · · Score: 1

      in Ubuntu 12.04 I had to find a hack to re-enable Hibernation because Canonical disables it by default in 12.04

      I got a new computer with Windows on it. Hibernation was disabled, with no obvious way to re-enable short of registry hacks etc. In Ubuntu it was disabled in the menu but is still available via a simple command line interface... which crashed horribly. So I would guess that Ivy Bridge hibernate simply isn't there yet, not on Ubuntu and not on Windows. Canonical is right to disable it by default.

      BTW, on Linux there is a pure software hibernate solution that works pretty well, I haven't tried it on this machine though. I'm perfectly happy that suspend works reliably, all the more so because this Ivy Bridge chipset was pretty much brand new when I put Ubuntu on it.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    5. Re:John Carmack by Tough+Love · · Score: 1

      And yeah, I found Windows to be a perfectly horrible experience for the week or so before I nuked it with a Kubuntu install. Now perfectly happy. Kubuntu is basically just better than Windows, true.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    6. Re:John Carmack by Tough+Love · · Score: 1

      Let me mention just one of the myriad of little madnesses that drove me batty while using Windows... it likes to come out of suspend in the middle of the night to nag you about upgrading its 3rd party antivirus bloatware.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    7. Re:John Carmack by humanrev · · Score: 1

      Why do you blame Windows for that though? Once the computer has been suspended the hardware takes control over when it wakes up. If it resumes from suspend randomly in Windows then it should be doing so in Linux too.

      FWIW, whatever AV you've got installed, uninstall that crap and install Microsoft Security Essentials. Free and light, and no-one has a bad word to say about it except the makers of all other AV.

      --
      Most people on Slashdot are fucking idiots.
    8. Re:John Carmack by Ash-Fox · · Score: 1

      An example - if the graphics driver shits itself in Vista/7 (and presumably 8), the display will disappear for a couple of seconds and the desktop will reappear with a message stating what happened.

      This is kind of necessary when Microsoft creates retarded crap like a system that resets the GPU if it doesn't respond within two seconds (because some shader using some fairly trivial branch code to figure out what the card /really/ supports since drivers do lie).

      Hibernation and suspend are a mixed bag with Linux as well.

      I've had my fair share of hibernation issues on every OS. including OS X.

      --
      Change is certain; progress is not obligatory.
    9. Re:John Carmack by Tough+Love · · Score: 1

      I blame Windows for the whole antivirus idiotic ecology. See, that's life in Windows land. I know it's hard to comprehend for someone with no experience of something better, but I never need to deal with such stupidity myself with Linux.

      And waking up in the middle of the night for a virus nag is just plain bonkers, however you look at it. Only on Windows.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    10. Re:John Carmack by humanrev · · Score: 1

      Don't be patronizing with me dude. Most people who've used Windows for long enough learn what behavior causes one to become infected, and hence learns what NOT to do (assuming they're sufficiently tech literate). To show I'm not ignorant, I'll expand in that I know that files in Linux, by default, do not have the +x (executable) flag set, and hence newly downloaded binaries or scripts or whatever specifically require extra steps to run, which can help with avoiding undesirable things from running. But if you want infect someone, just get them to add something from a repo or follow some commands. You can't AV against human ignorrance.

      Also, if your AV is waking you up in the middle of the night, CHANGE THE FUCKING OPTION! Why are you blaming Window and not your AV?

      I'm actually in the process of moving from Windows to Linux (Mint specifically) because of the direct Microsoft is taking things, but Jesus it's as if you don't know how to use a computer and prefer showing off your ignorance by being a Linux user. Am I gonna turn into people like you by using Linux as well?

      --
      Most people on Slashdot are fucking idiots.
    11. Re:John Carmack by Tough+Love · · Score: 1

      Don't be patronizing with me dude.

      Ooh, touched a nerve. What is it, do you feel like an spineless idiot for using Windows? Because you should.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    12. Re:John Carmack by Tough+Love · · Score: 1

      Hey, sorry about that. Just because you've been an idiot all this time doesn't mean it will last forever.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    13. Re:John Carmack by humanrev · · Score: 1

      What a fucking douche you are. Do you really think Windows users (i.e. most of the computing world, including those where I work in which we work with cutting-edge hardware) are all idiots? Either I'm being trolled or you reminded me why I don't want to be associated with you types.

      In fact, I'm not going to bother with the Linux transition at all. I enjoy being an idiot because everyone else is too. :D

      --
      Most people on Slashdot are fucking idiots.
  53. Re:Learn the keyboard shortcuts... by tulcod · · Score: 1

    I was as upset about the loss of the start button as anyone, but having come across a list of the new windows key shortcuts, I'm now able to get things done faster than ever.

    Good, that means Windows is now almost at Ubuntu level.

  54. or neither gets them by YesIAmAScript · · Score: 1

    You've created a false dichotomy. There are a lot more choices than Windows and Linux. Even if Windows fails (no evidence it will other than Gabe's wishful thinking) it doesn't mean Linux will then succeed. Developers might just go to all-console.

    --
    http://lkml.org/lkml/2005/8/20/95
  55. marketing by Tom · · Score: 1

    In a presentation at Ubuntu Developer Summit currently going on in Denmark,

    Wake me when he says the same things at a Windows conference. Until then, I'll file it under "saying what your audience wants to hear".

    --
    Assorted stuff I do sometimes: Lemuria.org
  56. Re:Due to the huge Linux market share? by Mister+Whirly · · Score: 0

    Now, Microsoft is focussing on providing a strongly-preferred application distribution system for Windows and extracting a share of the revenues that go to application distributors

    Hmm, so similar to Apple's strategy. And nobody is developing apps for iOS huh?

    --
    "But this one goes to 11!"
  57. Image manipulation is common by tepples · · Score: 1

    Apparently, the special cases of maps and image manipulation are common enough that touch screen fans consider them important. If image manipulation were not common on a PC, why would there be GNU Image Manipulation Program, Inkscape, Adobe Lightroom, and the entire Adobe Creative Suite?

    1. Re:Image manipulation is common by djsmiley · · Score: 1

      There's about 10,000 versions of ping too, so your metric doesn't really make much sense. If it did all we'd do all day is shout ping at each other across networks.

      Also if we get a bit more topical there's loads of versions of linux compared to a handful of versions of windows.

      --
      - http://www.milkme.co.uk
  58. Re:Argument from fallacy: Win 8 IS an open platfor by Anonymous Coward · · Score: 0

    You can install still anything you like on it.

    With the highly glaring exception of WinRT applications, which must come from Microsoft's store.

    WinRT is a tablet-OS. Windows 8 is as open and free as Windows 7 ever was.

  59. Running Windows 8 by Anonymous Coward · · Score: 0

    I've been running the windows 8 consumer preview for a while now. Every application that I used on windows 7 is working just fine.

    From my point of view, Windows 8 is just as open as the last decade of Windows OSes. I think the "windows store only" nature of Windows RT is being abused to imply that Windows 8 will not run your old applications. Windows 8 and Windows RT have the same code base but are separate products.

    As of now, I prefer windows because of the choice it offers. On Windows I can run FOSS or I can buy an application. Either way, I can run most of the software on XP, Vista, Windows 7 and YES, Windows 8.

    If Microsoft chooses to make the next installment of Windows a walled garden and only support the new application format, that choice will disappear. At that point one of the main benefits of running "windows" would be gone. Apple and Linux would be much easier to consider, because the loss of the application library has already occurred. Might as well try it out.

    1. Re:Running Windows 8 by JDG1980 · · Score: 1

      From my point of view, Windows 8 is just as open as the last decade of Windows OSes. I think the "windows store only" nature of Windows RT is being abused to imply that Windows 8 will not run your old applications. Windows 8 and Windows RT have the same code base but are separate products.

      Windows RT is where they want Windows to go in the future. They are trying to deprecate the desktop as "legacy" so that they can force everyone into the App Store model. Metro applications, even on x86, *must* be purchased through the App Store; there is no sideloading. This is why the trend needs to be stopped *now*, not after Microsoft has already moved past the point of no return. Windows 8 must be made a failure in order for computing freedom to endure.

    2. Re:Running Windows 8 by Ash-Fox · · Score: 1

      I've been running the windows 8 consumer preview for a while now. Every application that I used on windows 7 is working just fine.

      Can you tell me how to get the remote console functionality in "VMware vSphere 5 Client" working? The best I can do is get it running in compatibility mode, but the remote console functionality still won't work.

      On Windows 7, I installed it without any fiddling and it just worked.

      --
      Change is certain; progress is not obligatory.
  60. All the difference by r33per · · Score: 1

    The right gaming portal in the wrong OS can make all the difffffference in the world...

  61. Re:Hmmm... ValveOS? SteamOS? by Anonymous Coward · · Score: 0

    Yeah, more fucking distros, that's all we need. Please no.

  62. Gabe the hypocrite... by blahplusplus · · Score: 1

    ... the man who's the epitomy of taking away gamers rights and pusher of permission based software and closed platforms, dislikes Microsoft copying his business model. If anything the game industry is like the pot calling the kettle black. They and apple are the ones who first pushed the model (MMO's, free2play, steam DRM crapware).

  63. You are kidding right? by SmallFurryCreature · · Score: 2

    Given that I need pixel perfect precision, why won't I just zoom with the scroll wheel on the mouse and keep my hand comfortably rested on the desk, instead of lifting it all the way up (and I got 3 30inch monitors) to touch my screen, then wipe it off finger marks and rest it again on the mouse?

    As for rotating... you might be amazed at how often I have felt no need or desire to rotate anything whatsoever on a computer screen. I have however felt the need to hit small links, select text quickly and easily and right-click on stuff.

    Please, can one of the people with a touch screen and a screen setup that is NOT on laptop heights but work-safety recommended heights with large multiple monitors (and there are no affordable large resolution touch screens or even "oh my god I could buy a car for that" ones) tell me how holding my hand above eye height for input is easier, faster and more comfortable?

    I will even accept that lots of smudges on your screen might have some kind of desirability to some.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  64. permanently adding third-party PPAs by tepples · · Score: 2
    Anonymous Coward wrote:

    And as long as you don't need HD full screen video cutscenes.

    For one thing, since when does 1080p video not work on a PC? I thought even YouTube got that to work. For another, a lot of games especially from Valve do cut scenes with the game engine, so if the game works in 1080p, so do the cut scenes.

    Ubuntu has an app store too

    Unlike Windows RT and the WinRT environment of Windows 8, Ubuntu does not prohibit home users from permanently adding third-party PPAs.

  65. Re:Argument from fallacy: Win 8 IS an open platfor by Coolhand2120 · · Score: 2

    The last time this happened Microsoft was accused of being a monopoly, of tying, and managed to secure 5 nice years of growth-stunting dominance with IE6.

    Last time I checked, IE6 was the reason people stopped using IE. It's was never a monopoly, and it should have never been even accused of being one. I'm curious, without IEx how you would even go about getting another browser? Thank goodness it's on there or how would you ever even replace it!

    With the highly glaring exception of WinRT applications, which must come from Microsoft's store.

    Well, that's just false. You don't have to use the app store to install a WinRT program. So either you're ignorant or a liar. There is no third option.

    You keep saying in other posts that WinRT will replace Win32. If you have some sort of citation that proves that Win32 will be phased out, I'd love to see it. But knowing it doesn't exist, please stop stating it as if it was a well known fact. Since Win32 isn't going anywhere I don't know how you get off contradicting me that Win8 isn't an open platform. It's not like game publishers are going to start using WinRT as a replacement for Win32. And even if they did, it's still an open platform.

    The most important thing that this article just glosses over is the fact that Steam isn't a game API. It doesn't help run games in any way on Linux. The people responible for creating the game must make the game work in Linux. Steam is nothing but a DRMed front end launcher. I would much rather launch my games by running the game's executable and not have some TSR bloatware that acts as some sort of shortcut to the game executable.

  66. Gaming companies need to release titles by apexwm · · Score: 1

    Gaming companies need to release titles for Linux, and this will greatly help. The problem is, Windows is still the most popular OS even though Linux can do a lot of things better. More market share is where the software will be developed for now. The Wine project has made many milestones which have helped closed this gap of Windows & Linux game titles. Let's hope it continues this way.

    1. Re:Gaming companies need to release titles by FictionPimp · · Score: 1

      Hardware companies need to also release hardware designed for linux. I'm so sick of trying to find a high end notebook only to read that it works with a bunch of "except for a, b, and c". I want a dell/ibm/etc laptop with good battery life, a sleek design, large trackpad, wireless N, and a high end video card that works with linux.

    2. Re:Gaming companies need to release titles by apexwm · · Score: 1

      Hardware companies need to also release hardware designed for linux. I'm so sick of trying to find a high end notebook only to read that it works with a bunch of "except for a, b, and c". I want a dell/ibm/etc laptop with good battery life, a sleek design, large trackpad, wireless N, and a high end video card that works with linux.

      Many distributions like Fedora can install on just about any make/model. Distributions vary because there are still some chip makers that prefer to keep drivers proprietary.

    3. Re:Gaming companies need to release titles by Microlith · · Score: 1

      Hardware companies need to also release hardware designed for linux.

      No they don't. They need to ensure that there is support in the kernel for their hardware, something that they very frequently don't do, leaving Linux users in the lurch and allowing people to go "oh it's Linux's fault, Linux sucks" when compared to Windows which has drivers available to it.

  67. IE and Office by tepples · · Score: 1

    My knee-jerk reaction to that would be 'yeah, right, MS isn't that dumb'

    What about "Microsoft is dumb enough to have it already be the case on ARM"? The only applications that run in the desktop part of Windows RT are IE and Office.

    1. Re:IE and Office by ByOhTek · · Score: 1

      That's different, ARM is targeting to be an iPad competetor. Also, it can't run x86 applications, and they probably don't want confused users trying to install x86 applications on the ARM or ARM apps on x86. Having one as a walled garden makes sense, and of the two, that's the best choice.

      --
      Self proclaimed typo king, and inventor of the bear destroying coffee table (patent not pending).
    2. Re:IE and Office by ByOhTek · · Score: 1

      That being said, I'll wouldn't get an ARM Windows 8 tablet for that reason...

      --
      Self proclaimed typo king, and inventor of the bear destroying coffee table (patent not pending).
  68. Maybe Ubuntu Bug#1 will be fixed soon by yurivict · · Score: 1
  69. So Linux still sucks at sound? by Anonymous Coward · · Score: 0

    The thing I hated about Linux Desktop, is that the lesser things did not work. Wifi didn't work for quite a long time, I never expected sound to work, printing was troublesome, and I never tried to get webcams or scanners to work. Linux was great for programming. For all that extraneous stuff, let Windows take care of it.

    1. Re:So Linux still sucks at sound? by Fallingcow · · Score: 1

      Hibernate/sleep is still like playing Russian roulette on most hardware. Only time I've had it working consistently was on an old IBM Thinkpad, and that was only because I'd set up a special partition that triggered a BIOS feature whereby it would take over hibernation functionality completely from the OS.

      Windows, meanwhile, finally seems to have gotten it working well enough that I don't assume I'll lose anything I have open and unsaved or that it'll fuck up my screen resolution and font display, or crash the windowing system outright, or that anything else awful will happen when it comes back up. OSX is the best, of course, though they "cheat" by having a much smaller set of hardware to worry about and a custom BIOS.

      Lots of other things still depend on having just the right hardware: video card accelerated video decoding, wifi without using Windows drivers (if at all), 3D drivers working acceptably well, etc. It's bad enough that I've banished Linux to a VM, since it's way worse/less stable for all non-code-editing tasks I do than Win7 is.

  70. Yeah, windows just works... by SmallFurryCreature · · Score: 2

    That is why when I installed steam recently for the first time, I encountered two errors, both with extensive user provided workarounds involving rebooting in special mode to get around rights issues. On perfectly normal PC with perfectly normal Windows 7 64 bit.

    Companies like Valve maintain expensive banks of PC's just to test all the countless configurations possible and STILL fail to deal with all of them as the extensive work arounds available to deal with a INSTALLER show.

    Compared with that, Linux is FAR easier. With Linux Valve gets EXTENSIVE support from volunteers eager to help Valve out. With MS they can go die.

    The fact that Ubuntu for FREE just works so often when paid for Windows so often does not, shows this. Linux sure has its moments but I can always find help to fix it and so can Valve. With windows? re-install. That is your payed for MS support.

    I think Valve will be smart enough to create a default distro which works on listed hardware and for everything else, the community will find an answer. If they can get Linux running on a GBA, everything else is simple. Linux community is one who takes "doesn't work, can't work, the universe will explode if you try" as a challenge. Hell, right now, with no official support, you can run many games just fine with just Wine thanks to users helping users.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  71. Re:That is why they are doing it. by Anonymous Coward · · Score: 0

    That's why they are doing it. They aren't concerned about Windows 8 as it is now but what it will be after a service pack or three. Suppose DirectX 13 (as part of Windows 8 SP2) and other features are restricted to RT applications only because win32 is being slowly depreciated over the life of Windows 8 so that 9 will be RT only. Given the lead time required why wouldn't Valve want to start working on Linux support now? They could even start doing "cross-buy" deals (i.e. buy the Windows/Mac version, get the Linux one free) to make it easier to work out any issues.

    Think about it this way, if by Windows 8 SP3 all win32 code ends up running under virtualization through Microsoft's VirtualPC technology (updated to include Direct3D/OpenGL passthrough) would you want to use it for gaming given the huge performance hit?

  72. Of Course by se7enornone · · Score: 1

    I haven't seen a lot of Windows 8 action, but Linux is awesome. More games need to support it.

  73. Re:Argument from fallacy: Win 8 IS an open platfor by tepples · · Score: 1

    If you have some sort of citation that proves that Win32 will be phased out, I'd love to see it.

    It could just be Valve building a backup plan in case Windows 9 actually does this.

    It's not like game publishers are going to start using WinRT as a replacement for Win32.

    They are if they want to reach Surface and other Windows RT tablets.

  74. Re:Due to the huge Linux market share? by Anonymous Coward · · Score: 0

    Steam had already won my trust. Windows Store hasn't.

  75. You Aren't Forced Into It by Stolovaya · · Score: 1

    Windows 8 isn't a walled garden. It has a walled garden, but you get a choice. I haven't heard anything that says that you have to release applications through the Windows app store or else it won't run on Windows 8

    Look, great on expanding the platforms you're on (I commend putting Steam on Linux), but I'm pretty amazed at the complete lie being told about Windows 8. It makes you look like, well, a liar. Steam is going to do just fine on Windows 8. I'm on Windows 8 now and except for a hiccup with one game, I've had no problems.

  76. I seem to remember when MS released AD.... by Tomsk70 · · Score: 1

    ....that Novell acted in pretty much the same way - don't offer something better, just bitch about the competition. And watch your market disappear whilst doing it.

    In this case, there's even a bonus - unless MS go beyong Steam's fuck-you-we've-got-your-money policy, it's game over; another example of a company resting on their laurels for years (Commodore, Blackberry etc) and then acting butthurt when they might just have to design something new to compete.

    But what do I know? I'm sure Linux will actually become common instead occupying the niche it's lived in for twenty years just because Gabe says so.

    1. Re:I seem to remember when MS released AD.... by tibman · · Score: 1

      Valve sitting on its laurels? They have never stopped making games. As far as i can tell, they don't care much about the making money part. They could release a pile of crap and call it HL2 Episode 3 and everyone would buy it. Any other game company would have by now, lol.

      --
      http://soylentnews.org/~tibman
    2. Re:I seem to remember when MS released AD.... by Tomsk70 · · Score: 1

      >Valve sitting on its laurels? They have never stopped making games

      And have never stopped updating Steam with.....oh, nothing. This isn't about games in any way at all, this is about MS offering a built-in, free replacement for what was previously a Steam-only arena (please don't mention Origin as if it's actually a competitor, I don't want to spit tea). In that time, they've had *years* to develop the client or at least acknowledge their role in the DRM fiascos that have gone on; for example, try selling someone else's product in a shop owned by your company that ultimately doesn't work, then pretend it's nothing to do with you when the customer returns it - see how far you get. Hiding behind international laws to sidestep responsibility for what you sell is not going to win you more fans....especially when a built-in rival comes along. In this respect, Steam is no different to Symantec or RM - make hay while the sun shines without bothering to update much, then bitch as if it was your right to do so when everyone jumps ship at the first opportunity.

      > As far as i can tell, they don't care much about the making money part.

      Sure, because every other game-making company is now talking up Linux as a games-console, right? Why would valve be doing that? (Clue - see above).

      >They could release a pile of crap and call it HL2 Episode 3 and everyone would buy it.

      You mean like Portal 2? :-)

    3. Re:I seem to remember when MS released AD.... by tibman · · Score: 1

      When i first used steam, all it did was launch games. Now there's a friends network, community pages, and trading system. Steam doesn't add DRM to another company's product. There are plenty of DRM free games on steam too, so not sure where you came up with that.

      It would be much better if company pages were integrated into steam though. So if you have a problem with your game you can talk with them about how to fix it. But returning games? Sorry man, that has never happened. Even brick & mortar stores won't accept an opened game.

      Linux on a game console sounds like a foreign concept? What OS do you think those consoles use anyways? Usually some proprietary thing that devs have to buy a kit to even develop on. But the OS certainly isn't windows.

      What was wrong with Portal 2? Never mind, i think you were just trying to act like a dick. The world disagrees with you though: http://www.metacritic.com/search/all/portal+2/results

      --
      http://soylentnews.org/~tibman
    4. Re:I seem to remember when MS released AD.... by Tomsk70 · · Score: 1

      >When i first used steam, all it did was launch games

      I take it you mean *sell* games, which is what we're talking about.

      > Now there's a friends network, community pages, and trading system.

      None of which are difficult to implement or count as major leaps forward in design or service. They've had *years*.

      >Steam doesn't add DRM to another company's product.

      No, they sell other companies' products with DRM in them. At this point, it becomes irrelevant who wrote it in terms of support, certainly from a legal point of view....hence my comment about returning something to a shop and the 'we just sell it' excuse not holding up, just like a 'no refunds given' sign doesn't change the law. Unless, of course, you're going to hide behind international law so that you can ignore the local ones.

      > Usually some proprietary thing that devs have to buy a kit to even develop on. But the OS certainly isn't windows.

      You're right, the XBox was never going to succeed. Interesting how wide you're casting the net to to bolster your claims.

      >There are plenty of DRM free games on steam too, so not sure where you came up with that.

      Er...I came up with it because Steam sell them. Non-DRM games - so what? Again, your statement doesn't really mean anything. If you as a company sell something with DRM, you support it. If you don't want to support it, you don't sell the game. For example, what you *don't* do is automatically enter the serial for the user upon installation, and then pretend a la linux that they should have known in advance that there was another serial number to enter to enable the content that they'd already paid for under the 'digital edition' they were selling. There are hundreds, if not thousands of examples like this, a large number of them being due to Steam pretending that 'they just sell the stuff'. Doesn't work like that.

      > But returning games? Sorry man, that has never happened.

      Er.,...actually it has. Tens, if not hundreds of thousands of times, going all the way back to the ZX-81. Personally, I returned Star Wars Galaxies because it was a crap game, X-Wing Vs. Tie FIghter because it had no single player option....maybe you're not considering places outside the US, but in plenty of countries if a product is not fit for purpose, or does not work as described, you can take it back. By law. And that's before we consider shops like Argos that will give refunds simply because you've changed your mind. None of these things vanish simply because Steam decided they're different.

      >Linux on a game console sounds like a foreign concept?

      Who mentioned consoles? No, linux as a desktop platform running as a games machine is pretty much a foreign concept. Probably because it's failed to make any sort of real dent in the desktop market over the past twenty years.

      >What OS do you think those consoles use anyways?

      Apart from the not-at-all-popular XBox? Well, that leaves the PS3, unless you're going to pretend that the Wii is still a going concern -so I guess there's an untapped market of linux desktops that nobody has bothered porting these linux-based games to, and that Sony and the rest just aren't interested in making any money.

      >What was wrong with Portal 2?

      Plenty. Many people didn't like the annoying sidekick - and overall, it wasn't the same as the original game.

      >Never mind, i think you were just trying to act like a dick.

      Sure I was, I'm not basing this opinion on what the aftermath on reddit was like in any way at all. Dick.

      >The world disagrees with you though: http://www.metacritic.com/search/all/portal+2/results [metacritic.com]

      Wow, now critics = the world? It's like the reviews of Blade Runner and The Thing never happened....thirty years ago.

      Any other not-mentioned associated issues you'd like to bring in instead of addressing the issue?

    5. Re:I seem to remember when MS released AD.... by tibman · · Score: 1

      Yes. You're the one that brought up linux on a console. And yes, a meta-critic system is a good way to capture a world average. No, you should not be responsible for supporting a product that you are just distributing for the host company (think Amazon). No, i really did mean that when steam launched it was for launching games, not selling them. Yes, you are acting like a dick. Lastly, no, i don't think Valve has ever been resting on it's laurels as evidenced by their service expansions and in-house game/engine development. Okay, I think we covered it all : ) Happy Halloween!

      --
      http://soylentnews.org/~tibman
  77. Re:Due to the huge Linux market share? by ninetyninebottles · · Score: 1

    Now, Microsoft is focussing on providing a strongly-preferred application distribution system for Windows and extracting a share of the revenues that go to application distributors

    Hmm, so similar to Apple's strategy. And nobody is developing apps for iOS huh?

    Apple extracts a minimal fee used just to cover costs because they can make up their money in hardware sales. Apple on the desktop does not prefer App store apps by limiting access to APIs based upon whether or not the developer paid a fee to Apple. Apple on mobile devices is not dominant in the industry such that ignoring that market means not having a viable market, so Apple can't jerk developers around as much or they just go to Android.

  78. But AMD dropped Linux driver support by Anonymous Coward · · Score: 0

    Value: Great
    Linux: Great
    AMD Graphics on Linux: Arg

  79. Re:Argument from fallacy: Win 8 IS an open platfor by tepples · · Score: 1

    You don't have to use the app store to install a WinRT program.

    If you're not using Windows 8 Pro or Enterprise on a domain, you do if you don't want to have to get a new developer license every month and re-sign and re-install all your sideloaded applications every month, as I understand it.

  80. Re:Due to the huge Linux market share? by Captain.Abrecan · · Score: 0

    This should be at the fucking top. This whole submission is just bullshit that caters to the completely illogical misunderstandings that slashdot users have with windows 8. Ad revenue and all that.

  81. Re:Hmmm... ValveOS? SteamOS? by Anonymous Coward · · Score: 0

    Because lots of computers don't have optical media drives any more, because that would be a shitty place for saves?

    A better idea would be a 32 or 64 gig memory stick.

  82. I'm game by synapse7 · · Score: 1

    So when can I install steam and download my gaming library onto my linux gaming box?

  83. Steam by Anonymous Coward · · Score: 0

    "Windows 8 ships with its own app store and it is not an open platform anymore"

    So Microsoft is blocking out Steam as a distributor?

    Yay!!!!

    All the games now force you to have a live internet connection. This forced online to play and be monitored is crap.

  84. Amazing.... by laxr5rs · · Score: 1

    I've been reading Slashdot from the beginning, and this story is one of the most ridiculous. What does viable mean in this context. Might it have anything to do with market penetration? Whatever issues Windows 8 might have with gaming it will be fixed.

  85. Everything? by Anonymous Coward · · Score: 0

    What about customers?

  86. Re:Argument from fallacy: Win 8 IS an open platfor by Microlith · · Score: 2

    WinRT is the new API that was introduced with Windows 8 and Windows RT. WinRT is locked down on all platforms. I have to keep reiterating this to enraged Microsoft fanboys because they miss it every time.

  87. Re:Learn the keyboard shortcuts... by HaZardman27 · · Score: 1

    The app store isn't competition for Steam. Steam is more than just a store, it bundles all of your multiplayer handles, friends lists, server preferences, etc. into one sign-in. Games for Windows Live tried to be like Steam but was absolutely terrible, and people hated it enough to both avoid games which required it and lambast developers which included it. People LIKE Steam, and Valve. Nobody except shills and fanboys LIKE Microsoft. At best, people just don't care about them. And how do you figure that Valve is lying about the performance benefits of Linux + OpenGL vs Windows + Direct3D?

    --
    Apparently wizard is not a legitimate career path, so I chose programmer instead.
  88. Everything except for the games, that is by wisnoskij · · Score: 1

    They have everything except for the games.

    --
    Troll is not a replacement for I disagree.
  89. I Look Forward To Buying A Linux Game by Anonymous Coward · · Score: 0

    Bring them on, please! And no Steam DRM bullshit either, thanks. Give me a Buy-And-Download like how the humble bundle stuff works or ship me the game on a DVD! I can't wait to buy my first real Linux game!

  90. Re:Argument from fallacy: Win 8 IS an open platfor by Anonymous Coward · · Score: 0

    Windows lost the monopoly case because they were using hidden APIs to ensure that their browser ran better than competitors, not because they preinstalled it in the OS. Because of the nature of how shopping for programs works, I don' t think that is a valid comparison (the marketplace performance is not really a concern, the purchased application is what matters.)

    I do belive the the WinRT is still by deffinition closing the system. If it becomes their only method for accessing features of the OS, then it is indeen becomming a closed platform. For now, as I understand it, it's still Open ... for now. However, I won't be touching Win8 with a 10 foot pole precisely because of the threat of locking it down in the future.

  91. Go Linux! by Thelinuxpenguin · · Score: 1

    Yay Linux! I have been meaning to switch from Windows to Linux for months. Now I have an even better reason to do so.

    --
    I wrote this. Please don't hate me.
  92. Re:Argument from fallacy: Win 8 IS an open platfor by Microlith · · Score: 1

    Last time I checked, IE6 was the reason people stopped using IE. It's was never a monopoly, and it should have never been even accused of being one.

    IE6 had over 90% adoption and sat unchanged for 5 years, it took the slow rise of competition that users pushed by word of mouth to get Microsoft to actually create the turd that was IE7, something I doubt they would have done if they had been able to suppress Firefox. That's the definition of a monopoly, and a perfect example of the damage they can do.

    You don't have to use the app store to install a WinRT program. So either you're ignorant or a liar. There is no third option

    Oh, are you going to call in the special Enterprise exemption? Or are you going to show me how it's possible to install a WinRT application without being a developer or enterprise user?

    Since Win32 isn't going anywhere

    Except on WindowsRT it's already gone. There's more evidence in my favor than there is in yours at this point; and given how much Microsoft has wanted this level of control over end-users for a long time, I don't see any reason to believe they won't pursue it as hard as they can.

    It's not like game publishers are going to start using WinRT as a replacement for Win32.

    The most important thing that this article just glosses over is the fact that Steam isn't a game API. It doesn't help run games in any way on Linux. The people responible for creating the game must make the game work in Linux. Steam is nothing but a DRMed front end launcher. I would much rather launch my games by running the game's executable and not have some TSR bloatware that acts as some sort of shortcut to the game executable.

    No, it's not an API. It's a store front-end and distribution service with a minor DRM component. But Valve is also a game studio and are willing to put their money where their mouth is and port their games AND distribution platform to Linux. And if they can draw enough users over to Linux as their primary platform, they could probably draw publishers as well. I imagine they'll have more success with that than OS X, given that users don't need to buy all new hardware to adopt it.

  93. Re:I'm not holding my breath by Anonymous Coward · · Score: 0

    Same here pretty much.

  94. It's all about the Store, not the platform by Anonymous Coward · · Score: 0

    Again we hear Valve bemoaning Windows 8, yet the breakdown of relevant points comes down to "Gaming Companies" wanting to be stores and not a gaming company. Electronic Farts with their Origin debacle or Valve with their mixed pressure Steam offering aren't focusing on Gamers, they're focusing on Wallstreet investors who want a return. They put their "Stores" ahead of their customers, then limit their offerings through their Store, DRM their content, break up products to those that use their store and those that don't - who won't get the "premium" downloadable content.

    Companies like this and spokesmen like this should be driven out of the industry to make way for Startups focused on actual customers - no matter what platform they want to play on.

  95. Window managers that steal Alt+drag by tepples · · Score: 1

    Since you're probably equipped with a mouse and a keyboard, you can just hold a key while moving the mouse for any special actions

    GIMP already does this, but users have enough problems figuring out click and Shift+click to draw a straight line segment with the current brush. How should a program let the user know what modifier keys are available at any given moment?

    similar to how some Linux distros let you move and resize windows by holding Alt+[L][R]Click and moving the mouse

    Which I always disable where possible because it interferes with GIMP's use of Alt+click.

  96. Re:Due to the huge Linux market share? by mobby_6kl · · Score: 1

    >Valve is already releasing their game.

    Oh yeah? Wake me up once they get around to releasing Episode 3. So far I have surpassed Valve's ep3 revenue by about infinity percent.

  97. Re:Due to the huge Linux market share? by MrEricSir · · Score: 4, Funny

    When I want to shoot zombies I don't want to have to restart my sound system or HID system and re-enter pin codes and set defaults again, nor do I want to spend weeks configuring and scripting auto-configuration setup for such a thing.

    Come on, don't you miss the good ol' days of DOS gaming?

    --
    There's no -1 for "I don't get it."
  98. Why does everyone keep harping on Windows8 gaming? by WilliamGeorge · · Score: 3, Informative

    It is pretty much identical to Windows 7's gaming performance, with some minor exceptions (which will likely be fixed with driver updates or game patches over time). Don't just take my word for it either, check out the conclusion to this article from TomsHardware:

    http://www.tomshardware.com/reviews/windows-8-gaming-performance,3331-13.html

    --
    William George
  99. How about the year for nothing in particular? by Anonymous Coward · · Score: 0

    Personally, I do not want to see "the year of the linux desktop." I want to see the year where there are more than two desktops with no one having a monopolistic advantage. The year of many desktops sounds like a much better world than the year of two desktops.

  100. Easy to monopolize by Chewbacon · · Score: 1

    Seems like this sets the stage and draw a thin gray line between fair competition and anticompetitive practices. Guess since Apple has gotten away with it for so long and justice $, DoJ will look the other way. Of course, I haven't played with Windows 8 yet, but Appstores and app reviews leave a sour taste in my mouth.

    --
    Chewbacon
    The Bible is like Wikipedia: written by a bunch of people and verifiable by questionable sources.
  101. That's reassuring because by Anonymous Coward · · Score: 0

    greed is good

  102. Re:Due to the huge Linux market share? by CaptSlaq · · Score: 1

    Now, Microsoft is focussing on providing a strongly-preferred application distribution system for Windows and extracting a share of the revenues that go to application distributors

    Hmm, so similar to Apple's strategy. And nobody is developing apps for iOS huh?

    Apple extracts a minimal fee used just to cover costs because they can make up their money in hardware sales. Apple on the desktop does not prefer App store apps by limiting access to APIs based upon whether or not the developer paid a fee to Apple. Apple on mobile devices is not dominant in the industry such that ignoring that market means not having a viable market, so Apple can't jerk developers around as much or they just go to Android.

    You'd like to think that Apples dominance is in question, but at least in the states, you can pretty safely bet that if it's a smart phone, it's an iDevice. The developers are listening to the market, and many things are iDevice only. Here's one example that's relevant to me: Irig: http://www.ikmultimedia.com/products/irig/

  103. Re:Due to the huge Linux market share? by Anonymous Coward · · Score: 1

    I pick my hardware based on quality/price, not OS support because I shouldn't have to (and don't with windows).

    You're buying hardware that works on Windows.

  104. The day of Linux on the desktop... by GameboyRMH · · Score: 1

    ...comes when Windows destroys itself? Hardly feels like an achievement...

    --
    "When information is power, privacy is freedom" - Jah-Wren Ryel
    1. Re:The day of Linux on the desktop... by marcosdumay · · Score: 1

      Wasn't that the plan all along?

      The only problem is that Windows destroyed itself by the early 90's, and then by the late 90's, and then by the early 2000, and then MS couldn't even make another Windows for like 10 years, and then it destroyed itself again... And Linux couldn't steal its market.

      Anyway, Windows won't live forever, and Linux will only die if we get something better to play with. So, the plan stays intact.

  105. Re:Due to the huge Linux market share? by Anonymous Coward · · Score: 0

    There is and it has been in there for years. It's called ALSA. I haven't had problems with it since about 2005. Just remove that pulseaudio crap and open your ears.

  106. This is finally what is needed to get off Windows by stickyboot · · Score: 2

    Gaming is one of the few activities on a computer that requires Windows. Getting support from a high profile Developer and buisness like Valve seems like what is needed to finally break that requirement, or at least to get the process going. It seems like a lot of people are skeptical of the viability of this, but I certainly am happy to support a move away from Windows, especially given the direction Windows 8 is taking the OS. Valve is probrably one of the most respected companies and leaders in the gaming industry, and hearing them promote Linux like this is really fantastic. Steam moving to mac is great and all, but it would be a shame if valve put a lot of effort into getting onto such a restrictive platform after taking the effort to get off of another restrictive platform. I really hope Linux becomes their primary focus to move people too. Linux for desktop still may have a future after all!

  107. Re:first by spazdor · · Score: 0

    This day was a long time coming.

    --
    DRM: Terminator crops for your mind!
  108. ofcourse the forgot to mention.. by SuperDre · · Score: 1

    I think they are just mad because the cannot get their beloved (and big cashcow) steam on the Windows RT platform.. I'll bet you a dollar that they turn a 180 when they can sell Windows RT games through their steam.. (mind you, it's not Windows 8 games that's the problem, it's the windows rt games that are the problem, for windows 8 itself there is no need for windows store as it's a regular windows application..

  109. Re:Due to the huge Linux market share? by ninetyninebottles · · Score: 1

    You'd like to think that Apples dominance is in question, but at least in the states, you can pretty safely bet that if it's a smart phone, it's an iDevice.

    With about 34% of the US smartphone market I'll take those odds any day. The probability is it's not an iDevice; two to one odds. Don't ever go to Vegas.

  110. while I agree with much of that by Chirs · · Score: 1

    You can get a Wacom Cintiq 24HD touch for $2600.

    Yes, it's only 24" and 1920x1200, so you could argue if it counts as "large".

  111. Ubisoft is full of shit. by Anonymous Coward · · Score: 0

    They claim something like 98.5% piracy rates on PC as well, so if you were to take both statements as true, the numbers still look far better.

  112. Fake by Dunge · · Score: 0

    Of course Win8 have a Metro app store that Valve don't like, but it don't prevent to still keep going with a Steam desktop app as before. Valve did test with an old engine running in DirectX9. OpenGL is not better than DX10-11. Source engine is now too old to count. Linux is also not a platform that have "everything we need". It just don't. Valve, don't go crazy. You have a good fanbase, stick with it, don't do stupidities.

  113. That's the damndest thing... by wicka_wicka · · Score: 1

    I must have some weird Chinese knock-off version of Windows 8, it seems to run Steam exactly as well as Windows 7.

    --
    hi
  114. Valve: new source of the RDF? by cbhacking · · Score: 1

    You do realize that the "fully locked down store" of Win8 supports such horrific lock-in features as unrestricted app sideloading, right? Even with the RT versions (such as on Surface) where third-party desktop apps are supposedly banned (people have already worked around that), you can sideload apps to your heart's content, using nothing but official functionality.

    Valve is nothing but a crybaby whining that Microsoft is re-creating the benefits of Steam without making people go get Steam. It's not as if Valve has ever been in support non-lockdown. Steam is a fucking DRM platform! It's more locked down than even Windows RT, much less Win8...

    Slashdot seems to be giving them a pass, even supporting them, because they're saying good things about Linux and bad things about Windows. OK, I like seeing more games for Linux, and more commercial support in general. But you don't think they're going to drop the DRM just because it's on a "free" OS, do you?

    Some serious reality distortion going on here. I wouldn't have picked Gabe Newell as a likely heir of Steve Jobs, but apparently I'd have been wrong.

    --
    There's no place I could be, since I've found Serenity...
    1. Re:Valve: new source of the RDF? by robmv · · Score: 2

      Only enterprise edition joined to a domain, o yea, people play games on company machines, educate yourself before making comments

      Preparing PCs for sideloading apps on enterprise PCs

      Currently, the Consumer Preview and Windows Server 8 Beta are classified as “enterprise sideloading enabled.” This means that when a PC is domain joined, it can be configured to accept non-Windows Store apps from their IT admin. Moving forward, this functionality to install non-Windows Store Metro style apps will be available for Windows 8 Enterprise Edition and Windows 8 Server editions.

      On an enterprise sideloading enabled edition, the IT admins needs to verify:

              The PC is domain joined.
              The group policy is set to “Allow all trusted apps to install”.
              The app is signed by a CA that is trusted on the target PCs

    2. Re:Valve: new source of the RDF? by robmv · · Score: 1

      forgot to add, and enterprises with an special key given by Microsoft, again, enterprises like to buy games a lot

    3. Re:Valve: new source of the RDF? by humanrev · · Score: 1

      Steam is a fucking DRM platform!

      This is what annoys me the most about Steam. Try as I might I just cannot seem to mentally accept purchasing a whole lot of games tied to a single point of failure who's existence and functionality is basically out of my control.

      I often want to go back to being ignorant of open platforms and DRM because honestly, it was nicer not being aware of the long-term issues of DRM so long as it worked in the short-term (which it generally does). But I can't, and I can't seem to just accept it as a necessity when frankly it doesn't have to be.

      But just because I won't deal with Steam due to its DRM doesn't mean I don't want to see it thrive on Linux. There are side benefits to having it available on Linux which benefit everyone including people like me who only play games with traditionally launched binaries. I don't want to ruin people's fun. :)

      --
      Most people on Slashdot are fucking idiots.
  115. Valve: Linux better for Valve than Windows 8 by elabs · · Score: 1

    Of course they're going to complain. The Windows app store pretty much does away with the need for Valve, Steam, etc.

  116. Re:Due to the huge Linux market share? by Anonymous Coward · · Score: 0

    I don't get it, NVIDIA release proprietary software on Linux and the community react like someone shit on their living room carpet, but when Valve do it, it's great news?

  117. SDL. OpenAL. Yours? by Anonymous Coward · · Score: 0

    DX8, 9, 9a, 9b, 10, 11, 12.

    Oh, by the way, running a game on OpenGL on Linux was 20% faster than the same game run on DX and Windows.

    1. Re:SDL. OpenAL. Yours? by lbenes · · Score: 0

      You forgot DX 6, and 7 on the list.... Oh but wait. Win98 DX6 games still run 13 years later under Win7 64bit. I fired up DX6 3Dmark 99 the other day. Ran like a champ on my Windows 7 PC. That same PC can dual boot Linux. But I never game under Linux because the open source drivers are slow as ass. MS keeps a stable graphics API, something Linux never figured out how to do.

    2. Re:SDL. OpenAL. Yours? by LingNoi · · Score: 1

      But I never game under Linux because the open source drivers are slow as ass.

      You never game yet you know that it's slow. Awesome.

      MS keeps a stable graphics API, something Linux never figured out how to do.

      Cool, give me a real practical example. You can't. Well if you did game on linux, you'd know that this is bullshit. I still have linux games such as introversion's Uplink (2001 release) that still works fine on linux.

      Just admit you have no idea what you're talking about apart from these FUD points windows users bring up whenever "linux" and "gaming" are mentioned in the same sentence.

    3. Re:SDL. OpenAL. Yours? by Ash-Fox · · Score: 1

      But I never game under Linux because the open source drivers are slow as ass.

      Why aren't you using the proprietary ones on Linux? I don't understand. It's not like it's more complicated than checking a checkbox in Ubuntu etc.

      --
      Change is certain; progress is not obligatory.
    4. Re:SDL. OpenAL. Yours? by lbenes · · Score: 0

      Why aren't you using the proprietary ones on Linux? I don't understand. It's not like it's more complicated than checking a checkbox in Ubuntu etc.

      For exactly the reason I stated earlier. My Radeon 1800 is 5 years old now so the latest proprietary drivers won't work with the newest kernels. Fortunately, MS keeps a stable graphics API and Windows 7 can use the Vista graphics drivers. But the Linux kernel devs won't expose a stable ABI for the graphics vendors, I'm stuck with these crappy open source drivers or using a old unsupported kernel with possible security exploits.

      My servers all run Linux and I have an Android phone. I wish Linux could make it for gaming. But with the FOSSies in charge of the kernel, it will never be a viable alternative to Windows or OS X.

    5. Re:SDL. OpenAL. Yours? by lbenes · · Score: 0

      Cool, give me a real practical example. You can't. Well if you did game on linux, you'd know that this is bullshit. I still have linux games such as introversion's Uplink (2001 release) that still works fine on linux.

      Just admit you have no idea what you're talking about apart from these FUD points windows users bring up whenever "linux" and "gaming" are mentioned in the same sentence.

      Actually I can, because I DO dual boot Linux and windows. I can't game in Linux because my Radeon 1800 is 5 years old now so the latest proprietary drivers won't work with the newest kernels. Fortunately, MS keeps a stable graphics API and Windows 7 can use the Vista graphics drivers. But the Linux kernel devs won't expose a stable ABI for the graphics vendors, I'm stuck with these crappy open source drivers or using a old unsupported kernel with possible security exploits.

      My servers all run Linux and I have an Android phone. I wish Linux could make it for gaming. But with the FOSSies in charge of the kernel, it will never be a viable alternative to Windows or OS X.

    6. Re:SDL. OpenAL. Yours? by Ash-Fox · · Score: 1

      For exactly the reason I stated earlier. My Radeon 1800 is 5 years old now so the latest proprietary drivers won't work with the newest kernels.

      Well that sucks.

      Fortunately, MS keeps a stable graphics API and Windows 7 can use the Vista graphics drivers.

      Better experience than me on Windows. I found I couldn't use quite a few Vista laptop graphics drivers from both nvidia and ATi on Windows 7 (even with the inf modifications and bypassing of OS checks), but worked fine on Linux with the latest proprietary drivers provided in Kubuntu.

      I'm stuck with these crappy open source drivers or using a old unsupported kernel with possible security exploits.

      Or using Windows with old unsupported drivers with possible security exploits.

      --
      Change is certain; progress is not obligatory.
  118. better ... for their business model by Anonymous Coward · · Score: 0

    I think what Valve is really trying to say is that the Windows Store is terrible for the Steam business model and their revenue stream.

    I guess that is easy to conflate that with terrible for gaming in their minds. ;)

  119. It's not games that keep me on WIndows by hendrikboom · · Score: 2

    It's not games that keep Windows as a dual boot on my computer. It's Adobe's DRM for ebooks. When the publishers adopted it, Adobe promised to implement it on the major platforms, including Linux. But the Linux one never materialized. Anyone know why?

    Publishers like TOR and Baen have a significant advantage when they're trying to sell me ebooks -- I don't have to reboot to Windows to buy them.

    1. Re:It's not games that keep me on WIndows by utkonos · · Score: 1

      You purchased the ebooks, correct? You are not pirating the ebooks, correct? Then rip the DRM, delete your windows partition, and move on.

    2. Re:It's not games that keep me on WIndows by hendrikboom · · Score: 1

      Right. When I buy an ebook, all I get is a so-called fulfillment token, which I have to provide to Adobe's application on my WIndows system. It proceeds to contact an Adobe server over the net. The Adobe server fetches the actual text of the book, custom-encrypts it for me, and sends it down the pipe.

      After that, I can break the encryption and read it on Linux. For now, anyway. The law is about to change in Canada.

      -- hendrik

  120. Re:Argument from fallacy: Win 8 IS an open platfor by Anonymous Coward · · Score: 0

    What the fuck are you talking about? I'm running windows 8 right now with with your piece of shit bloatware steam running constantly in the background. If that's not an open platform maybe I don't understand what an open platform is.

    Windows 8-style apps use different APIs than traditional Windows applications, so Windows 8 actually consists of two "platforms". One of these platforms is still open, the other is definitely not: Apps using the new APIs have to be distributed to end users through the Windows Store.

    Right now Steam will of course run fine on Windows 8, like any other legacy application. And we will probably not see major games written as Windows 8-style apps anytime soon. But I believe that you would be mistaken to expect that Microsoft will continue to develop two sets of APIs in parallel forever. Eventually, avoiding the new APIs will be no longer be a viable solution - not unlike like the transition from "no developer in their right mind would develop any game except Solitaire using the Windows APIs" to "no developer in their right mind would still develop a game for DOS".

    At that point, Steam for Windows and all other distribution models for Windows applications except Windows Store will be dead.

  121. The geek on crack. by westlake · · Score: 1

    From my experience with Windows users, many have a completely irrational attachment to Windows. They use it because they "know" it and they don't want Linux because they "don't know" it, even though their Windows installations are full of crapware and they could be fooled by any random Linux distribution with a Windows-themed splash screen.

    Try telling that to Walmart which spent the better part of ten years trying to make a go of OEM Linux ---- a merry-go-round of Linux desktop hardware and software bundles which supposedly had mass market appeal and a Windows-like UI.

    None struck a spark.

    Apple sells an upscale urban lifestyle. Microsoft solid middle class values.

    That is why MS Office Home ---a first tier productivity app which consistently tops the retail software bestseller charts --- is bundled with Windows 8 on the ARM platform.

    Linux tends to project a geek's ideal of technological perfection, ideological purity and political correctness, no matter how poor a fit they may be to the needs and values of other users.

    1. Re:The geek on crack. by KugelKurt · · Score: 1

      Linux tends to project a geek's ideal of technological perfection, ideological purity and political correctness, no matter how poor a fit they may be to the needs and values of other users.

      The average mainstream PC Linux distribution is easier to use than Windows, especially Win8 which I had the chance to use and see for myself.

      I'm the word's laziest person. I use Linux because it's easier. If Windows was the easier route, I'd never left.

  122. Re:Due to the huge Linux market share? by Anonymous Coward · · Score: 0

    The difference is that basically everything worth a damn works with Windows and OS X. Linux, on the other hand, is a quality control nightmare with constantly changing APIs.

  123. Re:Due to the huge Linux market share? by thelukester · · Score: 1

    Exactly!,As a Linux gamer, managing Linux servers, sitting next to an Android phone, I couldn't agree more. The audio stack is a complete mess. Not to mention the X Windows situation.
    http://games.slashdot.org/story/12/10/25/2339223/a-proposal-to-fix-the-full-screen-x11-window-mess
    http://insanecoding.blogspot.hk/2009/06/state-of-sound-in-linux-not-so-sorry.html

    I would love to see Linux a viable alternative to Windows, but first the Kernel devs need to get their heads out of their asses and put in a proper audio subsystem, like the free and GLP'd OSSv4 that every other UNIX uses. Also X11 had it's day, back in the 70's, but it's time for a modern windows manager that won't freeze or crash when a game or app tries to run full screen. I don't know if Wayland is the answer, but Linux needs something.

  124. Re:Argument from fallacy: Win 8 IS an open platfor by cbhacking · · Score: 1

    Or maybe you just keep re-iterating it because you're wrong, and are nonetheless trying your hardest to spread FUD.

    It's entirely possible for "Metro"-style apps to use the normal Win32 APIs; developers figured out how to do this long before Win8 even went RTM. That's just the nature of C++, which is what WinRT is actually written in (although it has bindings in all the supported languages). Microsoft may (or may not; I haven't checked) prevent any app which does so from appearing in the store, but that's not a huge problem. Windows 8 and even Windows RT fully support sideloading of Metro-style apps; it's free and requires no hacks of any kind (official, though rather quiet, feature).

    Of course, the apps still run in a low-permission sandbox. That's hardly a problem for games, though. In fact, it's by far the preferred behavior; most games have absolute shit for security. For things like productivity apps, you'd probably want to use the WinRT file open and file save APIs, although you don't need to; there are other ways to get acess to the rest of the filesystem if you don't mind having the user run a script (which since an automatically-built Powershell script is how you sideload "Metro"-style apps, could be easily done by just adding to that script). Just change the ACLs to give the app access to whatever locations it wants.

    --
    There's no place I could be, since I've found Serenity...
  125. Distribution by Anonymous Coward · · Score: 0

    The title should be 'Valve declares Windows 8 store is a better opportunity for distribution than Steam'.

    For the majority of games, the optimisations we are talking about aren't required. The Windows 8 store doesn't require installing separately to the OS, meaning mainstream users now have a store and brand they trust with their credit card, leading to more downloads. There is a reason why games on Steam are already in the Windows 8 store, being marketed by those brands above their Steam presence. Broader reach, zero barriers for Windows 8 users.

  126. Kylix? Give me a break. by Anonymous Coward · · Score: 1

    It wasn't a pleasure for me. Kylix was a slow, unworkable mess. And Borland made the mistake of targeting particular versions of WineLib and QT and then not committing themselves to the necessary maintenance when those libraries changed. Borland did a half-assed job and then dropped it immediately instead of nurturing it. Not that there was ever much of market for it. QT was already in place and a wonderful development tool. To compete, Borland needed to have been as smart as Trolltech.

  127. Extrapolate much? by mjwx · · Score: 1

    The only thing tying a lot of people (myself included) to Windows is gaming.

    A lot? According to this interview with Ubisoft representatives, only 7% of Ubi's 2011 revenue was generated on PC and 5% of Activision's revenue:
    http://www.rockpapershotgun.com/2012/09/05/ubisoft-drm-piracy-interview/

    That means that >90% of gaming happens on other platforms anyway (consoles, smartphones) and for those users gaming is not what's keeping them on Windows.

    Erm 100% of Blizzard's revenue is generated by PC Gamers, so therefore I extrapolate from my dataset that 0% of gaming must be happening on other platforms.

    Picking Activision or Ubisoft are bad examples as they primarily produce console games with PC as an afterthought. Fortunately they are not the only game manufacturers, nor are they representative of the gaming industry in general.

    You may wish to become better informed.

    PC game revenues have been higher for over 2 years now despite selling fewer units. Per unit, PC games sell at a lower price point than console games and make more money. PC gamers play more than console gamers and there's also a lot more people with PC's that can play games than people with consoles.

    --
    Calling someone a "hater" only means you can not rationally rebut their argument.
    1. Re:Extrapolate much? by KugelKurt · · Score: 1

      Erm 100% of Blizzard's revenue is generated by PC Gamers, so therefore I extrapolate from my dataset that 0% of gaming must be happening on other platforms.

      Picking Activision or Ubisoft are bad examples as they primarily produce console games with PC as an afterthought. Fortunately they are not the only game manufacturers, nor are they representative of the gaming industry in general.

      Activision Blizzard is a single company and the market leader. So yeah, it's very representative.

      You may wish to become better informed.

      What I wrote are numbers released by the publishers themselves. Before you make a fool of yourself again: Better read what you post. The infographic says very clearly that the 2011 and 2012 numbers are predictions by a 3rd party source. The infographic onlycompares PC vs. consoles but ignores the entire mobile market (I just wrote that 5-7% revenue are PC games, not that the remaining ~95% are consoles). They are not actual data.
      The infographic also explicitly includes browser games that are already Linux-compatible. Was there a rush of FarmVille players to Linux? No.
      So if we include browser games in a discussion about AAA game publishers, fine: My argument was that Windows users have an irrational emotional attachment towards Windows and the installed base of PC Linux will not change via further availability of games, as the free Linux ports of id Software's and Epic's games -- and by your will also availability of browser games -- already proved.

      To repeat myself: Linux is great and it's the main platform I use. I'm not bashing Linux. All I did was countering the claim that Steam on Linux will suddenly lead to a mass migration of Windows users to Linux.
      We had AAA games on Linux in the past. It did not change a thing and Steam will not boost PC Linux from 1% installed base to a 30, 50,or 70% installed base. It just won't.

      PC has a niche in MMORPGs and strategy games but the overall majority of revenue is generated on other platforms: Consoles and mobiles (iOS, Android, NDS,...).
      Valve's ambitions on Linux have nothing to do with PCs. Valve wants Steam with its big picture mode to run on "livingroom hardware" (=smart TVs) with Linux as option to run on them. See http://www.gametrailers.com/full-episodes/ncis3o/gt-tv-valve (after 3min) for an interview with Valve's boss who confirms that. The Valve games announced for Linux (TF2, L4D2, and Portal) are not high-end games like Battlefield2. Smart TVs capable of Full HD playback are powerful enough to run them.

  128. Re:Due to the huge Linux market share? by ichthus · · Score: 1

    What is so different about now?

    For one thing, Valve is porting Steam to Linux, along with some of their games. This has not been done before. I think this is the obvious reason -- they weren't even trying before. Now they are.

    --
    sig: sauer
  129. Pure FUD from a competitor by bratmobile · · Score: 1

    Win8 is no more closed than Win7. You can still build / sell Win32 apps. Win8 *adds* a new way to distribute software. Regardless of whether the Windows Marketplace / Store / whatever is good or bad, that's completely independent of the fact that Win8 is still *Windows*, so you can still install Steam, Firefox, or whatever other software you want to download or create.

  130. Which "Linux"? by Runesabre · · Score: 1

    Linux isn't a popular gaming platform because it lacks capability or features to support great gaming. It's not a popular gaming platform because game developers can't economically support the myriad of Linux distros in a way the consumer expects to be supported. Supporting even the "most popular" or "most common" Linux (however you want to define it) is a developer death by a 100 paper cuts spending time, effort and money fixing all the little edge cases.

    Mainstream consumers want to "get Linux", then "play games" that "just works" not fiddle around recompiling source code or waiting for a package maintainer to get around to creating the package for their particular strain of Linux only to have it stop working 6 months later when the next 0.0.0.1 release comes out of Linux Distro XYZ. Imagine waiting two weeks for a yum update of you favorite MMO game client while everyone on Windows simply clicked an icon the moment the game update was released from the developer, the game updated itself auto-magically and connected and you were playing that evening.

    It stands to be seen how well Windows 8 actually turns out as a gaming platform, but, from a veteran MMO developer's perspective, Windows has been a dream to develop, distribute and support games for compared to Linux. Windows prior to Win8 may not have been open source but it was open in the way consumers and developers care: you could build and distribute anything you wanted without approval from anyone.

    --
    Runesabre
    Enspira Online
    1. Re:Which "Linux"? by Ash-Fox · · Score: 1

      Linux isn't a popular gaming platform because it lacks capability or features to support great gaming.

      What features are those exactly? I mean, I've seen many game ports and I run many Windows games in Crossover Games and they work identical or even in some cases, perform better than they did on Windows.

      It's not a popular gaming platform because game developers can't economically support the myriad of Linux distros in a way the consumer expects to be supported.

      Do explain why the Linux Standard Base does not work.

      Mainstream consumers want to "get Linux", then "play games" that "just works" not fiddle around recompiling source code or waiting for a package maintainer to get around to creating the package for their particular strain of Linux only to have it stop working 6 months later when the next 0.0.0.1 release comes out of Linux Distro XYZ. Imagine waiting two weeks for a yum update of you favorite MMO game client while everyone on Windows simply clicked an icon the moment the game update was released from the developer, the game updated itself auto-magically and connected and you were playing that evening.

      As an experienced Linux user, I vaguely recall issues like this happening when I was using Linux in the 90s?

      Windows has been a dream to develop, distribute and support games for compared to Linux.

      Oh God, you've clearly never had to deal with visual c++ runtime side-by-side issues in installers. At least on Linux if you have a problem that can't be solved with the LSB, you can just ship your own libc or other crap with your software and be done with it. It's even worse when you have to deal with issues caused by different libraries requiring different side-by-side assemblies and having to try to avoid it by using metadata files that don't always apply based on the system's patch level. Have you really done much game development on Windows?

      Windows prior to Win8 may not have been open source but it was open in the way consumers and developers care: you could build and distribute anything you wanted without approval from anyone.

      And you can on Linux, have you really done much game development on Linux?

      --
      Change is certain; progress is not obligatory.
  131. Browsing vs Gaming: the parallels by Anonymous Coward · · Score: 0

    Microsoft hindered the potential of browsing with Internet Explorer.
    We have learned from that mistake.

    Microsoft hindered the potential of gaming with DirectX.
    We have yet to learn from that mistake.

  132. Just cuz valve says, don't make it so by Anonymous Coward · · Score: 0

    Which combination of APIs am I supposed to use again on Linux? Which distro am I targetting again? Unless they are aiming at selling you a locked down console, it won't work. And none of the freetards will want a locked down console even if it is Linux-based, will they?

    1. Re:Just cuz valve says, don't make it so by Ash-Fox · · Score: 1

      Which combination of APIs am I supposed to use again on Linux?

      Which ever OpenGL verison you want, much like your choice of Direct X cerisons. Same with OpenAL.

      Which distro am I targetting again?

      Why target a distro when you can target Linux Standard Base? All the major distributions (with the exception of Gentoo due to it's highly dynamic nature - But you can still install support for it on Gentoo) support it out of the box.

      Unless they are aiming at selling you a locked down console, it won't work.

      Speak for yourself, I do cross-distribution binaries just fine.

      And none of the freetards will want a locked down console even if it is Linux-based, will they?

      Out of the many, many Linux users I know, I only know one that is using Linux for 'freedom' reasons alone and follows the mantra. So, no big loss based on my anecdotal information.

      --
      Change is certain; progress is not obligatory.
  133. mirror by Anonymous Coward · · Score: 0

    Wow windows 8 is like steam - they both suck . and are simple chains to bind the user ,looking in the mirror can be quite a shock indeed. Which reminds me to remove the bathroom mirror

  134. There's always someone who says this... by Sanians · · Score: 1

    There's always someone who says "sound has worked just fine for years!"

    Obviously it works well for some people. It probably works well for the developers, since they can fix their problems, and it probably for some people who coincidentally have similar hardware...

    It seems my copy of Linux Mint has no OSS support whatsoever by default. I was trying to play some NSF files the other day, but my NSF player wouldn't work as there's no "/dev/dsp" for it to access. So I tried to find another. Couldn't find one that worked. Eventually had to just use my Windows laptop to play the files. ...and while one might say that I'd have no problem if my NSF player used ALSA instead, I have to point out that there are a lot of simple little utilities that prefer OSS simply because the ABI is far simpler to learn and use than ALSA. Indeed, I used OSS from some simple little things I did in assembly language. (ASM is no good for large projects.) It isn't even possible to use ALSA from assembly language as it doesn't have a documented ABI, only a C library API.

    Honestly, if they'd just start doing audio mixing in kernel space instead of treating the idea like it's some sort of sin (for fuck's sake, it isn't like Linux is a microkernel), and simply create an API (or better yet an ABI) that doesn't require so much effort to learn that the few people who successfully learn it immediately think "I should create a wrapper for this" while the ones who find it to be too complex simply use one of the many (typically broken) wrappers, Linux audio would be a lot less painful.

  135. ...and to further support my claims... by Sanians · · Score: 1

    If you don't believe ALSA is just too complicated, look at this "simple" example:

    http://www.alsa-project.org/alsa-doc/alsa-lib/_2test_2pcm_8c-example.html

    I can hear people now saying "so what if it's complex, people can always write wrapper libraries to create simpler interfaces." ...but the problem is that that is exactly what's happened. There are far too many wrapper libraries for audio in Linux and they cause a lot of problems. So one has to ask, why should playing a simple bit of PCM data require hundreds of lines of code?

  136. Re:Hmmm... ValveOS? SteamOS? by utkonos · · Score: 1

    Why do you keep an XP partition for games and Steam? I use windows 7 and it works fine. It doesn't creak at all. I'm definitely not pro-windows, but there is no reason to keep XP around anymore, just upgrade to 7.

  137. Re:Due to the huge Linux market share? by Anonymous Coward · · Score: 0

    Except the fact that getting bluetooth mouse/keyboard to work is a huge pain unless you buy one of the specifically linux supported bluetooth sets, but I pick my hardware based on quality/price, not OS support because I shouldn't have to (and don't with windows).

    Ah crap. I knew I should have told my father not to buy that bluetooth mouse and keyboard set. I'll just send him an ICQ message to let him know that his new gear won't work.

    Wait a minute... I used it the other day! It just worked! He's not a programmer, he can't set his TV up without my assistance and he managed to do this by plugging it in!

    Yeah, I agree with you: that Linux shit is just awful. Nothing ever works.

  138. Wishful thinking by Anonymous Coward · · Score: 0

    Linux could be a good gaming platform .... but unless we are talking about simple games, it will never be.

    The main reason: X-11 is a HORRIBLE performance hog. On top of that, you have crapware for video drivers (even the ones developed by the vendor).

    So NO. It is not better than anything else. It's not even at the bottom of the list. It is not even in the list. There is very little chance Linux can be a good gaming platform the way it is today. It has LOTS of things to fix and replace before it can even make it into the list.

    1. Re:Wishful thinking by Ash-Fox · · Score: 1

      The main reason: X-11 is a HORRIBLE performance hog.

      If this is the case, can you explain to me why I get better performance (roughly 20 fps difference) running games under Crossover Games on a Kubuntu system than I do under Windows 7 with the same graphics options?

      Does this mean that Windows is an even worse horrible performance hog?

      --
      Change is certain; progress is not obligatory.
  139. Windows will remain the main PC gaming OS by Golden_Rider · · Score: 1

    I guess quite Valve will sell quite some games to Linux gamers, but it will not change anything about Windows being the main gaming platform for PC gaming.

    First, there is the HUGE amount of previous games, which still won't work correctly on Linux. That would mean gamers would have to set up a separate Linux installation, maybe by dual booting or getting another PC, just to be able to play both new and old games - which would also mean having to reboot if you want to play a game only installed under the other OS. Combine this with the second point - that game developers will not suddenly switch to "Linux only", because they still want to sell games to all those WIndows users, and there really is no incentive for gamers to switch to Linux. They still have their Windows OS which can play all old and new games, so what REASON would there be to switch to Linux? There would have to be an IMMENSE advantage to using Linux to play newer games, like either some new AAA games only available for Linux (which won't happen), or the performance difference between the two OS so big that you could get away with a PC a generation or two older than on Windows to play the newest games - and even that would only interest the hardcore gamers, normal people do not really care about benchmark numbers.

    1. Re:Windows will remain the main PC gaming OS by Ash-Fox · · Score: 1

      First, there is the HUGE amount of previous games, which still won't work correctly on Linux.

      I actually have been rather successful in running games on Linux (sample of games I have ran). Mostly running them all under Crossover Games. Do feel free though to tell us exactly which games are having problems, how they're having problems etc.

      That would mean gamers would have to set up a separate Linux installation, maybe by dual booting or getting another PC, just to be able to play both new and old games

      Amusing story about this... I have to use Linux to run old Windows games, because Windows 7 won't run them.

      There would have to be an IMMENSE advantage to using Linux to play newer games

      Like VALVe's claims that they're seeing superior performance on Linux than they do on Windows?

      normal people do not really care about benchmark numbers

      That's right, because they don't understand them. But they can still see the difference.

      --
      Change is certain; progress is not obligatory.
  140. Re:Argument from fallacy: Win 8 IS an open platfor by NidStyles · · Score: 0

    Your type of *NIX supporters can suck a ****, you're nothing but fanbois. Your loyalties do nothing but destroy the OS and the distros to the point where you can't even release something worth using. As a Slackware user since ver. 2.5, I've seen how destructive you assholes are on a regular basis. It's getting grating and annoying, it's been nearly 20 years now, drop the hostility.

    --
    Yes, I said it.
  141. Re:Due to the huge Linux market share? by JonJ · · Score: 1

    I don't get it, NVIDIA release proprietary software on Linux and the community react like someone shit on their living room carpet, but when Valve do it, it's great news?

    I think the Free Software purists won't be happy about Steam in any way shape or form. And the community is made up of a lot of different opinions and you'll see that people have varied opinions about Steam. However, they have certain redeeming factors: They have been hiring people for fixing not only bugs in AMDs and nVidias driver, but also in the kernel and in OpenGL. They are actually contributing more than nVidia already.

    I'd also like to point out that there's a difference between a userspace program, and a driver that's needed to make your computer run as good as it possibly can. nVidias driver has been better than a lot of others, but it's been problematic to get them to follow stuff like for instance KMS, or get them to release drivers for their Optimus technology. They are appearantly horrendously bad at communicating with Linux vendors and open source guys, and Valve is already better than them in that department.

    --
    -- Linux user #369862
  142. Re:Due to the huge Linux market share? by JonJ · · Score: 1

    Oh yeah? Wake me up once they get around to releasing Episode 3. So far I have surpassed Valve's ep3 revenue by about infinity percent.

    This has nothing to do with the original argument. It went from "they're not gonna make money off Linux" to "Boo hoo they haven't released EP3 yet". You are aware that they have other games?

    --
    -- Linux user #369862
  143. heh heh "Overrated" mod by drinkypoo · · Score: 1

    Did I insult a Linux fanboy or a Windows shill? Inquiring minds think you're a punk.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  144. Re:Hmmm... ValveOS? SteamOS? by Kirth · · Score: 1

    I'm using steam with wine http://www.winehq.org/ ... No stupid MS OS here, no sir.

    --
    "The more prohibitions there are, The poorer the people will be" -- Lao Tse
  145. He's a moron. by Anonymous Coward · · Score: 0

    Windows 8, on my old c2quad processor and my GTX 570 video card, gives me 5-7 more fps than Windows 7 does.

    Valve will make money with OpenGL games, etc, under Linux, for those that decide to code their stuff for it and make it compatible - simply because there's no real alternative other than WINE (and it's ilk)

    Would be awesome if Windows users stopped buying their games to show em who's boss...

  146. Re:Due to the huge Linux market share? by Anonymous Coward · · Score: 0

    Since you don't have to choose hardware depending upon OS support on Windows then I assume that you somehow have found a way to make for example iPhone appliences to work with your Windows computer?

  147. ...Fear is the mind killer... by T-Kir · · Score: 1

    I have a feeling that this will be a really good thing for Linux, gaming and the community. Valve are at least focusing on an Ubuntu LTS release and they might have a few bugs/issues to start with, but the biggest thing that will drive this forward is that the community itself will rally round and help too and the possible standardising that Valve can bring to the table, as well as the games themselves. Other Linux distros will jump on board as it gets more popular and the big question of "does it run Steam?" will hopefully be another incentive to drive Linux forward.

    --
    Are you local? There's nothing for you here!
  148. Re:Due to the huge Linux market share? by Ash-Fox · · Score: 1

    As soon as there is a single fully working audio stack for linux that doesn't require fidgetting with configuration like crazy to get it to work, and it's compatible with *all* games, then you're a step closer to being viable.

    I can't recall needing to change my audio configuration for games. Changing it many years ago to get it to work with Flash? Yes, I remember that. But, I also had problems with Flash under Windows back then too (couldn't watch videos on Windows without it stuttering like hell).

    Simply put, it's a problem of robustness and consistency. When I want to shoot zombies I don't want to have to restart my sound system or HID system and re-enter pin codes and set defaults again, nor do I want to spend weeks configuring and scripting auto-configuration setup for such a thing. So it's a waste of game developers time to try and target linux when they live a crunch-mode life as it is with huge risk of flop resulting in practically no money-back for the effort even when they're focussed on only one OS.

    Eh? I just launch "Left 4 Dead" from the Steam window or from the "Windows Games" menu under the crossover games menu?

    --
    Change is certain; progress is not obligatory.
  149. Re:Due to the huge Linux market share? by AwesomeMcgee · · Score: 1

    That's great but; and be completely honest here, how much time did you put into getting your linux distro working with all your hardware? Did you buy hardware specifically because it had known compatibility with linux? It's not like I'm a linux noob (only OS I used 1999 - 2004) or haven't tried recently (little over a year ago tried ubuntu and a few others) but every time I tried, I found everything just worked, and then I would install something from a package manager and it would need a completely different audio or bluetooth stack than the one that I had working and then nothing worked until I'm rooting around in config files to get everything sequenced right and it just wasn't worth my time.

    As for people saying I'm buying hardware for windows; be honest here, pretty much all consumer PC hardware has solid windows compatibility. There's the occasional mac-only hardware but most mac hardware has windows drivers out there as well, and software in windows doesn't have to be configured to support particular driver interfaces because windows presents only one.

    So really, how much time did you spend getting your *nix just right so that you don't have issues with graphics/audio/bluetooth for any apps/games? I have a wife and kid, if I want to play a game windows gives it to me without hesitation or struggle so I can enjoy the 20 minute free times I have between life. And if I want to nerd out and apply my mind I pull up emacs and write some haskell rather than digging through config files in *nix.

  150. Windows 8 RT vs "desktop" by Anonymous Coward · · Score: 0

    I'm a Lniux/Unix user, enthusiast, evangelist etc etc but I must say this guy from Valve is clearly misunderstanding what Windows 8 is. Yes, the RT (formerly "Metro") side of windows 8 has its own app-store for WinRT-based apps, and is less of an open platform, but such is not the case for the "classic desktop" mode which is where the .NET, Win32 and COM based binaries run. The RT 'experience' only supports apps written in the Win8 RT sdk, packaged for WinRT kernel, distributed via their app store and subject to their UX and performance rules & guidelines. All "traditional" windows applications run in the desktop mode, are NOT distributable through the windows app store, and are not subject to the rules & guidelines of the RT apps.
    Now, that said, ARM based devices will only be able to run the "lightest" version of Windows 8 which supports only the RT mode, no 'classic desktop'. Of course, this being the first Windows OS supporting ARM, this can be seen as an 'additional' windows platform, not a shift from one to another.
    I think more than anything, this shows that Microsoft hasn't done the best possible job in making the RT/"classic" distinction clear to the consumers. Being sued and having to drop the "Metro" title after consumer previews were out in the wild probably didn't help either.

  151. Re:Due to the huge Linux market share? by Anonymous Coward · · Score: 0

    I can't remember ever spending more than an hour or two to get audio working in Linux, and that was the exception. Once it's working it's working. With Windows however, I have waited months and months at times for new drivers when going from 2000 to XP and from XP to 7, for instance. I've also had cases where mfr's drivers simply did not work, and there was little I could do to get around that. Sometimes Linux takes a little tinkering in regard to drivers, but at least you have a viable option of doing the tinkering and making it work, whereas with windows you're pretty much at the mercy of the vendor to give you support.

  152. Re:Due to the huge Linux market share? by CodeHxr · · Score: 1

    Unfortunately, I do. I have a fairly large collection of games on their platform and am not about to give them all up. I could do without a good portion of them, but there are others I play fairly regularly, so I'm pretty much locked in at this point unless I want to re-purchase all of those games all over again.

  153. Re:Due to the huge Linux market share? by tibman · · Score: 1

    Since i see more androids than iphones, my guess is it's a circle of friends thing.

    --
    http://soylentnews.org/~tibman
  154. Re:Due to the huge Linux market share? by Ash-Fox · · Score: 1

    That's great but; and be completely honest here, how much time did you put into getting your linux distro working with all your hardware?

    Installed Kubuntu, then checked the box in the driver manager for the proprietary nvidia drivers. I think Kubuntu took 20 minutes (including downloading updates while installing), proprietary driver about three minutes, including the reboot. That was it... Now, getting Windows 7 working on it... That requires me to download a whole bunch of drivers and install in different ways. Some stuff I have to navigate to an inf file (the card reader), others have an installer (graphics card) etc. I'm pretty certain getting a 'base' system takes me a few hours on Windows.

    Did you buy hardware specifically because it had known compatibility with linux?

    I guess Linux OEMs like System76 would count as a 'yes'? And stuff from Arbico and PCSpecialist would count as a no?

    As for people saying I'm buying hardware for windows; be honest here, pretty much all consumer PC hardware has solid windows compatibility.

    Except it doesn't. I've had to deal with imaging numerous systems and every big move performed for a Windows upgrade (ie: XP > Vista > 7) just made a subset of hardware useless. I can't say I had the same experience with Linux (SuSE 9 > SuSE 10 > SusE 11). This was both from respective major OEMs that support those operating systems officially.

    So really, how much time did you spend getting your *nix just right so that you don't have issues with graphics/audio/bluetooth for any apps/games?

    I guess if I installed from scratch, under two hours, including download time for the ISO, burning, installing Kubuntu, checking a box in the driver manager, installing crossover games, installing steam and then downloading (where about an hour is eaten) and installing left 4 dead.

    No configuration files or terminal prompt, just running installers.

    --
    Change is certain; progress is not obligatory.
  155. Re:Due to the huge Linux market share? by AwesomeMcgee · · Score: 1

    I'll bite, I have ever habitted to keep ~100gb of unpartitioned space on every system I install in case I want to pop another OS on. I'll give kubuntu a try tonight when I get home. How's dual-video card (one on mobo) ati support these days?

  156. Re:Windows 8 RT vs [dying] "desktop" by lpq · · Score: 1

    "the desktop" -- you mean the thing that MS got rid of and put
    a push-button smart-phone interface in place of? That thing that MS made impossible to boot into?

    Yeah, MS was forced to leave Win8 booting up in "unlocked mode" as an option for Win8-ready computers, *this time*... but win9?... Windows will be about as viable of a gaming platform as an iphone or a closed console.

    While game manufacturers are currently ripping off Win customers by subsidizing console licensing fees, don't think that MS isn't going to notice this and -- well, since the fee is already being charged, it makes sense that MS will start charging a PC-licensing fee in order to run a program on the PC -- Win9, win10? Everything is setup to turn the PC into the same closed model as a verizon phone. The new UEFI bios checks the serial numbers of each part and checks whether or not you bought a license to upgrade that part -- and rejects parts you didn't buy a license to upgrade! This feature is ALREADY in the current UEFI bios's it's just not activated -- I know this due to a fault bios in one of my machines that randomly fails to boot due to my having upgraded the memory in my machine from the 4G it came with to 48G. Now it complains half the time when I boot about one of those chips having a serial number that has changed (they've ALL changed -- I said it was a faulty bios) and refuses to enable the memory chip preventing the machine from booting. The computer and bios are under warrantee, and the license check code, I've been told is being run due to a fault BIOS -- it's not suppose to be active "yet".... But all the pieces are being put in place so that you won't be able to upgrade your PC, let alone boot a non-approved OS, in the future.

    Of course this all is kept with encrypted keys in the 'paladium' TCM chip that will ensure no HW/SW tampering has been done in a machine before allowing it to boot in secure mode (if it allows it to boot at all).

    All the pieces are being put in place to take complete control of our PC remotely by multiple players who buy into the corporate control structure.

    BTW -- the memory chip error comes up from the BIOS -- and disallows any boot -- (the machine currently runs linux, NOT windows).

  157. Linus is bloated, not Windows by Anonymous Coward · · Score: 0

    Everybody knows Windows is bloated beyond comprehension.

    This is funny, you got it completely backwards. Leaked Windows code on bittorrent shows it to be of very high quality, says those who looked at it. Whereas Linux code is of bad quality, as several developers say (including Linux developers).

    Linus Torvalds:
    http://www.theregister.co.uk/2009/09/22/linus_torvalds_linux_bloated_huge/
    Citing an internal Intel Corp, study that tracked kernel releases, Bottomley said Linux performance had dropped about two per centage points at every release, for a cumulative drop of about 12 per cent over the last ten releases. "Is this a problem?" he asked.
    "We're getting bloated and huge. Yes, it's a problem," said Torvalds.
    "The kernel is huge and bloated, and our icache footprint is scary. I mean, there is no question about that. And whenever we add a new feature, it only gets worse."

    http://www.tomshardware.com/news/Linux-Linus-Torvalds-kernel-too-complex-code,14495.html
    "Torvalds recently stated that Linux has become "too complex" and he was concerned that developers would not be able to find their way through the software anymore. He complained that even subsystems have become very complex and he told the publication that he is "afraid of the day" when there will be an error that "cannot be evaluated anymore."

    Andrew Morton, Linux kernel hacker:
    http://lwn.net/Articles/285088/
    Q: Is it your opinion that the quality of the kernel is in decline? Most developers seem to be pretty sanguine about the overall quality problem. Assuming there's a difference of opinion here, where do you think it comes from? How can we resolve it?
    A: I used to think it was in decline, and I think that I might think that it still is. I see so many regressions which we never fix.

    http://kerneltrap.org/Linux/Active_Merge_Windows
    "the tree breaks every day, and it's becoming an extremely non-fun environment to work in. We need to slow down the merging, we need to review things more, we need people to test their [...] changes!"

    BSD developer Theo de Raadt
    http://www.forbes.com/2005/06/16/linux-bsd-unix-cz_dl_0616theo.html
    "It's terrible," De Raadt says. "Everyone is using it, and they don't realize how bad it is. And the Linux people will just stick with it and add to it rather than stepping back and saying, 'This is garbage and we should fix it.'"

    Lok Technologies, a San Jose, Calif.-based maker of networking gear, started out using Linux in its equipment but switched to OpenBSD four years ago after company founder Simon Lok, who holds a doctorate in computer science, took a close look at the Linux source code.
    "You know what I found? Right in the kernel, in the heart of the operating system, I found a developer's comment that said, 'Does this belong here?' "Lok says. "What kind of confidence does that inspire? Right then I knew it was time to switch."

    Linus Torvalds yells at Alan Cox for complaining about Linux being broken making it difficult to write software:
    https://lkml.org/lkml/2009/7/28/375
    "You should have tried to fix the problem immediately, without arguing against fixing the kernel. Without blaming user space. Without making idiotic excuses for bad kernel behavior."

    http://www.kroah.com/log/linux/ols_2006_keynote.html
    "Last year Dave Jones told everyone that the kernel was going to pieces, with loads of bugs being found and no end in sight"

    Regarding the "superior" Linux design:
    Well, it has no design, it evolves randomly, rewriting large parts all the time just at biological evolution where Homo Sapiens come from. Surely that must be better than a design plan? New fresh bugridden code are always present in Linux.
    http://www.datamation.com/open-source/linus-torvalds-tells-all-as-linux-hits-20.html
    "Kroah-Hartman noted that Linux has taken an evolutionary approach as opposed to some kind of intelligent design approach."

    The problem with Windows, is that until recently the design was a huge mess (b

  158. Re:Due to the huge Linux market share? by sd4f · · Score: 1

    Maybe HL3 will be used to force steam users on linux, just like HL2 was used to move people on to steam.

  159. Re:Due to the huge Linux market share? by Trogre · · Score: 1

    Umm, I'm pretty sure it was Disney who bought LucasArts, not Valve.

    --
    "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
  160. Pulseaudio by phorm · · Score: 1

    Ditto.
    HDMI audio works like a charm in ALSA. I did have to choose the right HDMI channel for my surround type, but that was it.
    Pulse... well I never did get more than stereo to work and it came out rather screechy.

    I also had a lot of issues with Pulse and Wine, particularly with microphones and input devices. ALSA worked fine.

    Pulse used to be good if you needed to mix multiple input sources without having one monopolize your sound device, but ALSA hasn't had issues with that in years on any device I've used. Pulse may still be useful for some bluetooth or distributed-audio stuff, but for most people it seems to be just excess baggage.

  161. Re:Due to the huge Linux market share? by phorm · · Score: 1

    SDL?
    Sound is a PITA in linux, but much of that is because some stuff was made with Alsa in mind, others with Pulse, etc. If Valve picks one or sets it up properly to allow user-choice, it shouldn't be so much of an issue.

  162. Re:Due to the huge Linux market share? by AwesomeMcgee · · Score: 1

    Doesn't really matter because as it turns out I found out after giving a try last week, ATI has shit support in linux. I tried a variety of ubuntu's and all I got was the open-source drivers to work which don't have usable 3D performance for gaming, so right out of the gate linux lacks support for half of all available gaming video cards.

    Luckily I have a choice, it's called windows, and in it I get solid 50fps in crysis on high and every other game I manage to play at a decent level of quality, so while linux may not support my system at all because I chose the cheapest ($500 !) system that would perform well, windows is more than happy to meet my demands.

    Unfortunate though, as I mentioned, I'm sure if linux did have support the performance would be far better than windows because everything else being equal linux has a simply better kernel architecture.

  163. Re:Due to the huge Linux market share? by Ash-Fox · · Score: 1

    I have ever habitted to keep ~100gb of unpartitioned space on every system I install in case I want to pop another OS on. I'll give kubuntu a try tonight when I get home.

    How did it go?

    --
    Change is certain; progress is not obligatory.
  164. Re:Due to the huge Linux market share? by AwesomeMcgee · · Score: 1

    Lost nights for a week trying to get it working, the only support I could get for ATI was the open-source drivers which are not capable of any 3d intensive applications. Tried Ubuntu, Kubuntu, Mint, a minimal ubuntu to apt-get in only compatible packages, and gentoo. Each one failed with the closed source ATI driver, which I presumed due to what I read of the ATI driver requiring the kernel to have DRI/KMS turned off so I recompiled kernels in all of those distributions with the DRI/KMS off and each one had the same result, upon boot it couldn't even render frame buffer. Perhaps I need to give some kernel parameters at boot about how to initialize my frame buffer since the KMS is off but in any event that was a week lost with no benefits.

    My take away: linux still doesn't support 50% of all video cards made for gaming (ati)

    I'm sure if I had focussed my purchasing on hardware compatible with linux I would have had a different result but as it stands, I have a machine I spent $500 on that performs great for games in windows and all I had to do was pay attention to the price and hardware component performance with no attention to hardware component compatibility. Probably would have cost me more if I added the 3rd criteria of *nix compatibility.

    So as I said earlier, it's a problem of robustness and consistency.. Linux has never had issues with quality, quite the opposite. But until it can serve that quality to a majority it has no chance on desktops for gaming or anything else short of development.

  165. Re:Due to the huge Linux market share? by Ash-Fox · · Score: 1

    Lost nights for a week trying to get it working, the only support I could get for ATI was the open-source drivers which are not capable of any 3d intensive applications.

    Considering that the basic open-source ATi drivers provide limited 3D acceleration (but still 3d acceleration), I'm just not believing you. I really don't.

    Each one failed with the closed source ATI driver, which I presumed due to what I read of the ATI driver requiring the kernel to have DRI/KMS turned off so I recompiled kernels in all of those distributions with the DRI/KMS off and each one had the same result, upon boot it couldn't even render frame buffer.

    What the fuck man, why didn't you just untick the 'DRI' option or KMS option in the configuration GUIs?

    I wouldn't expect Windows to work any better if I was replacing random Windows system files from other versions of Windows in hope I could get some driver working.

    And, in the worst case scenario where you can't even get x.org up (which I don't think is even possible not to happen these days because of VGA fallback?), could have modified the xorg.conf to disable DRI or told the bootloader not to start with KMS support. No recompiling, ever.

    So as I said earlier, it's a problem of robustness and consistency.

    I think the problem is that you're just going against any normal way of doing things.

    I sincerely doubt you even used the driver manager in Ubuntu/Kubuntu etc. at this point and instead manually installed drivers from the ATi website.

    --
    Change is certain; progress is not obligatory.
  166. Re:Due to the huge Linux market share? by AwesomeMcgee · · Score: 1

    *every* tutorial said the kernel needed all traces of DRI/KMS removed by compilation for the closed-source drivers to work, and for all my searching I could not find the "Driver Manager" it was mentioned in tutorial after tutorial but I guess the current version of ubuntu replaced it with something else? Searching the software package manager thing it had came up with no such thing, it's not like I didn't google enough I couldn't find anyone instructing to where it actually is or how to get to it, it was even mentioned in the built-in help but the built-in help gave no allusions as to where it was or how I get to it.

    To be sure, ubuntu was horrible for actually finding *anything* also what's with everything having firefox to start? Performance on it was shit. Chrome on windows outperforms that and I'm sure Chrome on linux outperforms Chrome on windows, but oh wait, Chrome wasn't in the software manager program in ubuntu either so I couldn't just switch to Chrome while Firefox kept locking up.

    You say I did things in non-standard ways, but all the instructions for normal ways to do things which I could find were mostly for older versions and couldn't be followed or assumed that I could find things that weren't plainly on the screen such as they should have been if they were important.

    And I should have just changed the bootflags to turn off KMS? Really? You want me to have to go fiddle with grub and know the arcane syntax of kernel bootflags just to get working something that ATI provides as well as they can, to which the *nix community is apparently taking a dump on them by choosing open-source drivers instead (why not just present the bloody ATI EULA and install their drivers for ATI hardware??)

    And your "the open source drivers are good enoguh" argument is crap. Seriously, look up the 3d performance of the open-source radeon drivers, it's well known they *support* some 3d operations on the hardware, but at absolutely no playable performance. The folks who made them really only did it because they wanted to use the 2d acceleration facilities.

  167. Re:Due to the huge Linux market share? by Ash-Fox · · Score: 1

    *every* tutorial said

    Much like a Windows user, I don't use tutorials.

    and for all my searching I could not find the "Driver Manager"

    So, I did a fresh install of Kubuntu.

    On Kubuntu by hand:

    Step 1
    Step 2
    Step 3

    Searching 'driver' in Kubuntu:

    Step 1

    To be sure, ubuntu was horrible for actually finding

    I don't really use Ubuntu, I spend more time in Kubuntu, hence why my posts have been more Kubuntu centric.

    also what's with everything having firefox to start?

    It's not included with Kubuntu by default, but starting it from the menu should bring the installer up?

    Which pretty much just uses the system package manager to automatically download and install it. The initial start was relatively instant too.

    but all the instructions for normal ways to do things which I could find were mostly for older versions and couldn't be followed or assumed that I could find things that weren't plainly on the screen such as they should have been if they were important.

    I don't know how putting the drivers manager in the system menu, at the top, really could be any more on screen importance when looking for it. Really. On Windows, it's buried in:

    Start -> Control Panel -> System -> Device Manager

    The work flow is practically the same for accessing the system's driver management.

    And I should have just changed the bootflags to turn off KMS?

    It's harder on Windows, try disabling the signature verification on the bootloader so you can use unsigned drivers on a 64bit Windows Vista+ system. No GUI to do so like on Kubuntu and on top of that.

    And your "the open source drivers are good enoguh" argument is crap.

    Sir, you are putting words into my mouth. You stated that you had no 3D acceleration, in which case, I determined that you verified there was NO 3D ACCELERATION ON YOUR SYSTEM. Considering that the opensource drivers OFFER 3D ACCELERATION, perhaps not great, but still SUPPORT does not equal NO 3D ACCELERATION. I didn't say it was good enough, I called you essentially a liar in regards to using the opensource drivers, no where did I state "the open source drivers are good enoguh".

    --
    Change is certain; progress is not obligatory.
  168. Re:Due to the huge Linux market share? by Ash-Fox · · Score: 1
    --
    Change is certain; progress is not obligatory.