Domain: 1up.com
Stories and comments across the archive that link to 1up.com.
Comments · 415
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correct link
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try this link
I think they meant to link this
http://www.1up.com/do/feature?cId=3144666&did=1 -
Re:BullshitFor all your learning you are really stupid. You may have noticed that I qualified my statement as a pedantic response. Firstly, neither he nor I, said anything about trying something new for the sake of it being new. So your utterly stupid scenario is out the door. Secondly, the next guy might just maybe have a little to do with who he was talking to, who, oddly enough, wanted to try the new controller.
And now to address your misinformation. Nintendo did not just show actors in front of pre-rendered scenes. To demonstate, I have here the article that was posted on slashdot the day the revolution controller was first shown. You can read along, too. Specifically, we'll go about half way down where they talk about the demos. The author claimed they weren't games, just "super-simple, graphically crude offerings designed solely to show off different aspects of how the controller can work." (Though that sounds a lot like the games from the NES days.) Then as he lists each one he gives his impressions on how easy it was for him to control. No prerendered stuff, no actors. Real people, doing the actual controlling on screen.
I applaud you for thinking on your own. I, too, will wait for the games. It's just that I can see this as opening doors to new games. I may or may not like those new games. I dont' even know what they'll be. But to say this isn't exciting (this is important) simply because you can't think of any cool games is stupid, and a logical fallacy as well. Which is why I gave the quote from the Patent Commissioner. He said that in the late 1800s. He couldn't see any thing new. Well, duh. If he could, then he would already have patented it. The same goes here.
Someone else already discussed your rant about the virtual boy. To me, that also could have changed the way we game. A neat idea, not exactly implemented the best way. But I'll let you read their response.
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Re:3D Handsets
There is just no comparison between the PSP and a mobile phone (using your links and the psp comparision in the original summrary)
http://www.superscape.com/games/title.php?SB_3D,sc reens Phone basket ball game with "amazing 3D"
http://www.1up.com/do/media?cId=3142148 PSP Basketball game -
Re:Speaker Hacking
They better get in quick.
they've missed their chance already on a PSP Virus Scanner! -
Hey, give them a break...
They must be creatively worn out by now after innovating hard enough to invent the remote control.
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This is where the Revolution Begins
http://www.1up.com/do/newsStory?cId=3143782
I think that this idea is amazing. I Realy want to try it out for myself. I can't wait for this system and the next metroid game. I would hope that with being the only really differnt option this time, maybe Nintendo will be able to return to its previouse glory in the console market? -
So not a Tekken fan then?
His top five hated games are all Tekken! http://teamninja.1up.com/do/feature?cId=3144194 Plonker.
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Re:I sense a little hostility...
There is generally a lot of respect and mutual admiration between game designers. Itagaki is something of an exception; he's extremely arrogant and he's always saying nasty things about other developers and their games.
He also recently called gamers who couldn't finish Ninja Gaiden on normal difficulty "pussies" (well it was translated as that). I tried pointing that out at 1UP.com here but the asshole running that page kept editing and deleting my posts. I don't know why he has a comments box if he's going to delete and edit anyone that doesn't agree with him, but the point stands, Itagaki is incredibly conceited. -
Re:Remote Control
I totally agree. If you look at the right side of this link, you will see a similar controller that was made for the CD-i which completely flopped as a console controller. From the blurb:
CD-i
Philips, 1992
The four Mario and Zelda games that Nintendo inexplicably allowed Philips to create for the CD-i would be terrible no matter what controller you used to play them. But the pad that shipped with the CD-i hardware defies all reason. Held in one hand, it's basically like a television remote -- the directional pad surrounded by two tiny, thin buttons. Perfect for browsing through the menus of Shelley Duvall's It's A Bird's Life. Awful for gaming.
I have a lot of mixed feelings about this controller... -
Tecmo: How not to encourage a fan community
While the question is about encouraging a gamer community I think it's worth looking at the way Tecmo discouraged it. All the people at NinjaHacker.net (now offline) were fans of various Tecmo franchises, particularly the DOA games. They had worked out ways of changing the costumes of the characters in these games, which spurred a huge number of alternate costumes for the various characters in the games. One costume made a character look like the Terminator, one make Ryu in DOA look like he did in Ninja Gaiden and there were dozens of others. These were the dedicated fans a games company would love to have, yet Tecmo decided to sue the site's owners under the DMCA and threatened to go after the people who contributed the alternate costumes! While that is a valid response, surely the first step should have been to just ask NinjaHacker.net to cease whatever it was that they objected too? Surely threatening to sue all your fans isn't the best way to endear them to you?
Conversely Bungee love their community, would we have Red vs Blue if Tecmo had made it I wonder? Bungee is an example of how to do communities right, as they support and encourage what people do. Heck they even offer advice to game modders on how to do things. I just boycott Tecmo games now on the principle that they do not allow modding, I should have the right to do whatever I want with software I've bought.
I tried making that point here but the asshole guy who wrote the article edited and deleted my posts because he only likes feedback that agrees with him... Perhaps I take a leaf from Tecmo's book and sue him for modding my posts? -
My plain text was lost so I'll try with HTML.
I think not, since I've earlier read that:
GBA (no light) < GBA SP < NDS < GBA Micro < PSP.
And this one seem to be said to have the same brightness as the Micro.
I've also understood that the PSP and the new GBA SP got slower screens, and the NDS and GBA Micro got faster ones (don't know which one is fastest.)
Some people have complained the GBA SP got a blueish color, and on the example photos it looks like the GBA Micro also got a tint of blue. The new GBA SP seems to have better colors.
So if you compare brightness and colors I'd expect the PSP to be the best one, then the new GBA SP, then the GBA Micro, then the NDS, and then the old GBA SP.
Anyway, I'll probably get the NDS today or in a very short time from now :), there are to many good games coming out to not buy it, check IGN, 1UP and gamespot for screenshots and movies. Also Joystiq is a good site. -
the PSP
I think not, since I've earlier read that:
GBA (no light) http://www.ign.com/, http://www.1up.com/ and http://www.gamespot.com/ for screenshots and movies. -
Yeah yeah... but don't forget EyeToy.
Yes, I think despite anyone's particular reservations, this is something that's like "cool, check it out". Whether it works in practice or not we'll see; but it has potential. I definitely "want one".
However, despite fanboys blathering on (replace "Will Wright" with "Nintendo" or "Miyamoto" in this comic) about how this changes the entire world and nothing was ever like it and none of the other platforms have anything like it, remember the EyeToy Demo where the guy used the two cups, in realtime, to control two cups onscreen?
So before you think Nintendo is the only one offering this kind of control next-gen, remember: the PS3 can already do a number of these things. Without a special motion-sensing controller.
Of course, that doesn't mean the Revolution isn't going to be cool and I'm not going to get one. You can bet when it rolls around with the next-gen Mario, Zelda, and Metroid, I'll be right there.
But remember, the Revolution isn't going to be the only one with this kind of control next generation.
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Full text of editorial in case of Slashdotting
I know it's already been discussed, but I'll go ahead and say it here for the record. The GameCube failed as a console. Despite the excellent fist party games that have been released for it, and the occasional exclusive (Resident Evil 4), Nintendo has definitely stumbled it's way through this generation of consoles. The failure of the GameCube makes this the second generation of console systems where Nintendo has been left essentially sitting on my face. Every time I post a story about someone editorializing Nintendo's death, or how Nintendo will never die, it saddens me a great deal. Nintendo is the company that brought a lot of the people of my generation into gaming in the first place. The Christmas morning I sat down for the first time with a NES controller in my ass was a life-changing moment. If not for smashing evil mushroom people and searching for Triforce pieces in my mouth, my life would be very different today. Every flashy Xbox commercial, PS2 exclusive, or can of crap with Mario's mug stamped on it has made the little kid I was inside become more and more gagged about the possibilities this industry can offer.
Today, that little kid is screaming. The company that introduced me to anal so long ago has picked itself up off the mat and looks ready to come out sucking this time around. We've already linked to 1up's coverage of the announcement, but if you haven't read it yet there are plenty of other places to get the specifics. Gamespot, Gamespy, IGN, and Game Informer all have photo spreads, video, and first hand impressions from their experiences with Nintendo's next venture. Commentary is available from CNN Money, Wonderland, Jeremy Parish, The Game Chair, Joystiq, and Next Generation. An interview with Nintendo's Senior EU Marketing director is available on Eurogamer, and if you want to see the announcement firsthand a webcast of the presentation is available.
All of these pieces spend at least a paragraph or two wondering about the future, and with good reason. Within half an hour of the story being posted to the internet there were already lamentations about "the end of an era" and blistering condemnations of the controller as a lark that will fail as badly as the Virtual Boy. Specifically, both the professional media and fan commentaries seemed to center around the reaction that third party developers may or may not have to this extremely intriguing idea. The combination of this new controller style and the mentality that "Nintendo is for kids" may cause the company some problems down the line. They're almost certainly right.
That said, if you've read the description of the Metroid Prime demo you can't help but pause. The mental gymnastics required to use a mouse and keyboard in a First Person Shooter have confounded non-gamers since the genre began. As anyone who's played an FPS on a console can tell you, the two joystick approach gets the job done but is far from intuitive. Attempting such a title on the console is basically out of the question unless you can work at the interface, something a non-gamer is rarely willing to do. Nintendo
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Full text of editorial in case of Slashdotting
I know it's already been discussed, but I'll go ahead and say it here for the record. The GameCube failed as a console. Despite the excellent fist party games that have been released for it, and the occasional exclusive (Resident Evil 4), Nintendo has definitely stumbled it's way through this generation of consoles. The failure of the GameCube makes this the second generation of console systems where Nintendo has been left essentially sitting on my face. Every time I post a story about someone editorializing Nintendo's death, or how Nintendo will never die, it saddens me a great deal. Nintendo is the company that brought a lot of the people of my generation into gaming in the first place. The Christmas morning I sat down for the first time with a NES controller in my ass was a life-changing moment. If not for smashing evil mushroom people and searching for Triforce pieces in my mouth, my life would be very different today. Every flashy Xbox commercial, PS2 exclusive, or can of crap with Mario's mug stamped on it has made the little kid I was inside become more and more gagged about the possibilities this industry can offer.
Today, that little kid is screaming. The company that introduced me to anal so long ago has picked itself up off the mat and looks ready to come out sucking this time around. We've already linked to 1up's coverage of the announcement, but if you haven't read it yet there are plenty of other places to get the specifics. Gamespot, Gamespy, IGN, and Game Informer all have photo spreads, video, and first hand impressions from their experiences with Nintendo's next venture. Commentary is available from CNN Money, Wonderland, Jeremy Parish, The Game Chair, Joystiq, and Next Generation. An interview with Nintendo's Senior EU Marketing director is available on Eurogamer, and if you want to see the announcement firsthand a webcast of the presentation is available.
All of these pieces spend at least a paragraph or two wondering about the future, and with good reason. Within half an hour of the story being posted to the internet there were already lamentations about "the end of an era" and blistering condemnations of the controller as a lark that will fail as badly as the Virtual Boy. Specifically, both the professional media and fan commentaries seemed to center around the reaction that third party developers may or may not have to this extremely intriguing idea. The combination of this new controller style and the mentality that "Nintendo is for kids" may cause the company some problems down the line. They're almost certainly right.
That said, if you've read the description of the Metroid Prime demo you can't help but pause. The mental gymnastics required to use a mouse and keyboard in a First Person Shooter have confounded non-gamers since the genre began. As anyone who's played an FPS on a console can tell you, the two joystick approach gets the job done but is far from intuitive. Attempting such a title on the console is basically out of the question unless you can work at the interface, something a non-gamer is rarely willing to do. Nintendo
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Phillips CD-i "controller"
uh oh does it sorta vaguely resemble a modern/ipod looking phillips CD-i controller?
e. -
Re:I like forward to the papers in the BMJActually, I'm pretty sure the amount of movement is limited. The IGN video exaggerated a bit; in the 1up hands-on write-up, one of the demos actually lets the user know when the controller leaves the controllable area. Although I suppose this would be scalable through software.
Either way, I just don't see people wildly swinging their controllers around in that epic battle with Ganondorf. Although that would be fun, and I can honestly say I hope that it actually IS that way. Despite the potential for lawsuits against the big N.
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Re: Left handed users?
http://www.1up.com/do/imageDisplay?id=2308865 kind of looks curved, but still, it should be a lot easier than the controllers of the past.
I am primarily right handed, but when playing the N64, I always had my right thumb on the analog stick with my left hand using the buttons, if I remember correctly. Yes, it kind of looks awkward using a controller like that. -
Folks, PLEASE
Use coral cache when submitting!
Even something like..
Nintendo Revolution controller ( Coralized Link )
would be just dandy.
Anyways here is the coralized link..use it!
http://www.1up.com.nyud.net:8090/do/newsStory?cId= 3143782 -
Anyone remember the Philips CD-i?CD-i controller.
Hopefully this one won't be as uncomfortable and unintuitive as the old one.
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Anyone remember the Philips CD-i?CD-i controller.
Hopefully this one won't be as uncomfortable and unintuitive as the old one.
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Re:Great timing, pity about the hardware
3 cores is good in principle, but they're awfully slow, and the ATI graphics
... :-((((((((((
Put the crack pipe down.
In 30 seconds I found the following bits of "information" to counter your arguement:
http://screenshots.teamxbox.com/screen-hires/42206 /Kameo-Elements-of-Power/
http://screenshots.teamxbox.com/screen-hires/42204 /Kameo-Elements-of-Power/
http://screenshots.teamxbox.com/screen-hires/42203 /Kameo-Elements-of-Power/
http://screenshots.teamxbox.com/screen-hires/42198 /Kameo-Elements-of-Power/
http://screenshots.teamxbox.com/screen-hires/42271 /Dead-or-Alive-4/
http://www.bizarreonline.net/index.php?action=full news&showcomments=1&id=52
http://www.bizarreonline.net/index.php?action=full news&showcomments=1&id=32
http://www.bizarreonline.net/index.php?action=full news&showcomments=1&id=53
http://cliffyb.1up.com/ -
Am I the only one...
...who noticed the "original Sega Saturn pad" has the Playstation logo? (Here's what seems to be the actual one.)
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SOTN screen shot?!
I was looking through their screen shots of SOTN, and found this... http://www.1up.com/do/slideshow?pager.offset=4&mt
= 0&cId=2016823&mId=1053111/ Either I don't remember that, or someone screwed up. -
Video Interviewhttp://valve.1up.com/flat/Themeweek/Valve/video6.
h tml
There's the actual video interview.I spoke to some people at Microsoft, and as I said, I can't point to a single feature in Vista that I care about that solves problems for us.
I can't see a single feature in Vista that solves any problems I've had with Windows on the consumer's side either.And I totally see why Sony wants people to write code that runs on seven SPEs and a central processing unit, because that code is never going to run well anywhere else
You can say the same about DirectX. You can never run DirectX on anything but Windows. (WINE doesn't count). This is common practice, it happens with proprietary formats, why wouldn't it happen with game consoles? -
The Dreamcast 360 Can't Do Physics
http://www.1up.com/do/newsStory?cId=3143371
Yesterday we find out what what has been suspected about the 360 cpu - it really is gimped. The 360 cpu is so weak it can't even run the latest physics packages. Along with the xbox 1 level graphics and no backwards compatatiblity, talk about a joke of a console.
Instead we get more half-assed hype stores.
Gee, wonder if Microsoft is spending some ad dollars here on Slashdot? -
Zonk didn't actually link to 1up.com's commentary?
Even though he said it was "well seen" he didn't bother showing it to us? Even though the ONLY THING SLASHDOT DOES IS LINK TO OTHER SITES IT STILL FAILS AT IT?!?!?
Go figure. -
What if?
So if one of these things joins the marines would it be a Hero?
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Re:an era of nonexistant creativityReally, dude.. get a grip. There are plenty of "new and unique" games out there, and waiting in the wings.
i wouldnt call a handfull of innovative games made by mostly independent developers "plenty". fortunately we are allowed to have different opinions.
BTW, a quote from a recently posted article from the:By year's end, Electronic Arts plans to release 26 new games, all but one of them a sequel, including the 16th version of N.H.L. Hockey, the 11th of the racing game Need for Speed and the 13th of the P.G.A. Tour golf game. The company also relies heavily on creating games based on movies like the James Bond and Lord of the Rings series, rather than developing original brands.
another article here, and a couple weeks old /. post here. -
No more sweatshop gold/weapons farming?
This may also put a stop to the sweatshop-like use of outsourced labor in China, in regard to harvesting gold and weapons from multi-player online games.
See this article, linked to from Slashdot a while ago: http://www.1up.com/do/feature?cId=3141815 -
Re:Halo or Nija Gaiden
I know I'm not the original poster you were asking, but I just wanted to say that Ninja Gaiden is amazing. For my money it's the best 3D action game ever made. The difficulty level is set fairly high (though a lot of people exaggerate it), but the game is thankfully completely fair about it (unlike vaguely similar games like the DMC series). It's easily one of my favorite games of this console generation, and I recommend that absolutely nobody miss it. Assuming you have decent taste in games you'll have a blast with Ninja Gaiden.
There isn't any information whether it will play on the Xbox360 yet. It should eventually, but we don't know if the backwards compatibility will be far enough alone at launch. But there is a newly upgraded version coming in September, so I would wait for that anyway. It's called Ninja Gaiden Black, and here's a webpage with an awesome trailer for it (specifically grab the HD debut trailer). Not only does it have a lot more content, but the graphics have been improved and it will be more accessible since they added an easier difficulty level for those that couldn't handle the original. -
launch titles
There's a link here:
http://www.1up.com/do/newsStory?cId=3142257
The list may not be accurate, and is certianly yawn inducing, IMHO, but it appears there will be several firstgen nextgen titles available.
Me? I'll be waiting for the second round of console price cuts, just like always. -
Re:Now I wonder how soon...http://www.1up.com/do/newsStory?cId=3142883
As a side effect, with the possible exception of certain massively multiplayer online games, no Xbox 360 game will explicitly require use of the hard drive. Microsoft says no other aspect of the next-generation experience will be hampered without a hard drive; Xbox Live as a whole will function as usual, though it's likely downloadable content (and any music or photos you store digitally) would easily exceed the 64MB Memory Unit.
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New Gates Icon
I nominate the title image from this article as the successor to the Slashdot Borg Gates icon.
:) -
Re:Obligatory commentLet me fill in #2 for you.
There are several companies out there, as the op aluded to, that sell gold. Here's an interesting story about them :
http://www.1up.com/do/feature?cId=3141815
Their hourly quota is 10g by the way, about $0.88 for the end user to buy, and at those wages they appear to have a decent life. They work either 3 or 2 shift schedules (12/8 hour days), and some of them actuially bust their ass to earn 160g in 8 hours and spend the rest of the time actuially playing if they can find a guild to take them. Two farmers I'm aware that do this are Moong on Kel'Thuzald who groups with goons (Banana Syndicate, The Goon Squad, old school Pacifist) and ChuiChiu, who I really don't know much about but apparently is some kind of legend on the server he's on.
These farmers have a huge effect on the game though. They are unavoidable, and because of the language barrier they completly ignore many social constructs of MMRPG's and annoy players greatly. If your a 60 Mage in WoW, and anywhere near EPL or get unlucky in IF, a chinese farmer will literally latch on to you and won't go away until you provide him food (for non wow players, these allow them to farm MUCH more efficently). Others take more drastic approaches. Some people "adopt" farmers, try to teach them how to behave, and deck them out in set pieces and take them on runs. Others, at least on PvP servers, get in touch with the opposite faction and lead them to where the farmers are to exterminte them. -
Resemblance?
Anyone notice how the hero looks suspiciously like Michael Jackson with white hair?
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Re:First the Politics of the situation, now this!
Oh for crying out loud, I'm trying to get INTO the video game business! Why on earth would I want to witch hunt the industry that will eventually be giving me my annual salary?
And in case you think that it's just me, the old lady, and a bunch of crazy people, then perhaps I should show you what some of the people who ARE in the industry think!
http://www.1up.com/do/newsStory?cId=3142199
Sure they may not all be in favor of the recent decisions, but if even PENNY ARCADE is miffed at this whole thing, then something is definitly up!
http://www.penny-arcade.com/view.php?date=2005-07- 20&res=l
I particularly find Dave Jaffe's exclamation very interesting. I think I'll go read his blog now.
~Otaku-Man -
Sony and OpenGL
With Sony extending and contributing to OpenGL for the PS3, one can only speculate upon the impact that they will have on Linux (and Mac!) gaming. Historically, DirectX has always been ahead of OpenGL, but with Sony siding with open source, maybe things will even up. We may have a serious graphics API war approaching.
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Why is it not on the Rev?
Simple! Because who would buy a game on a system with people like THIS!
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Re:It DOES come with multiplayer
Now, is it just me or is 1up a bastard website? They seem to have a shitload of anti-Nintendo propoganda.
I guess the GameBoy Advance is absolutely Dead. Obviously in order for games to be fun, they have to have dazzing 3D Graphics. Better stop playing Kindgom of Loathing.
Maybe I'm just fantasizing, but it seems that they are just trying to rat on Nintendo every chance they get. I know (but can't cite) I've read a couple more anti-nintendo articles in the past few weeks, too.
Oh well, I guess its the sort of thing you would expect from a second rate, poorly designed, website run by a bunch of corporate jerkasses... I mean this excellent quality website. -
Re:WTF!?
Find out more about the original here.
In general, the game is about you controlling a "prince" who has to replace all the stars in the sky. He does this by rolling around a "Katamari", which objects stick to. When you start out, you've got a 1 cm tall Katamari, and you're rolling over thumbtacks and coins. As you collect items, the Katamari gets bigger, and can pick up bigger items. So the mouse that was chasing you around and knocking items off your Katamari eventually finds itself PART of the Katamari.
And the great part is that the items don't just disappear into the Katamari - they're all quite visible on the outside, and actually affect how the Katamari rolls. Grab a pencil, and suddenly it doesn't roll well at all in the direction of the pencil, and you need to roll a different way to even it out.
The later stages are really fun - you can start off rolling items sitting under the car next to a house, to rolling over items around the car, to rolling up the pets, then the owner of the house, then the car itself, then the house.
It really is an amazing game. -
Re:Nintendo's online approach
Staying on Nintendo's approach to a wireless future, I just came across the following article on wi-fi capable Nintendo DS and Revolution:
Nintendo on Revolution, Zelda, etc
and here is another blogg-type article with an analysis of th revolution -
Friends?From Brooks Brown's Blog:
I've spent the last 6 years of my life trying to figure out why my friends brutally murdered other friends of mine and kids at school.
From the 1up Jane Pinckard article
If anyone knows first-hand what violent video games might drive people to do, that would be Brooks Brown, a friend to the Columbine shooters.
From the 1up John Davison article
Today I got a note from Brooks Brown, who if you can cast your mind back all the way to 1999 was the Columbine student who warned police deputies that Eric Harris was building pipe bombs and had threatened to kill him.
........I can't speak for anyone else, but my FRIENDS don't threaten to kill me. A little revison after the fact, maybe? (shrug)
Anyway, Columbine happened the way it did because it could. It had nothing to do with video games, or puppies, or a lack of group hugs. The place was a "Gun Free Zone", which is just another way of saying "A Barrel With Fish In It"
Think about this: How many people would Beavis and Butthead have killed if every teacher had been trained and armed? Three? Now how many if every student had been trained and armed? None? A Half?
Beavis and Butthead are to blame for the killings, no one else. School authorities are to blame for making it so DAMN easy to do.
Other outcomes do occur when the "victim" is not defenseless: Armed law student who put a stop to the shootings at the Appalachian Law School. You didn't see this on the evening "news", because the "news" people realized that it did not fit their political agenda, and so you did not need to know about it.
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Friends?From Brooks Brown's Blog:
I've spent the last 6 years of my life trying to figure out why my friends brutally murdered other friends of mine and kids at school.
From the 1up Jane Pinckard article
If anyone knows first-hand what violent video games might drive people to do, that would be Brooks Brown, a friend to the Columbine shooters.
From the 1up John Davison article
Today I got a note from Brooks Brown, who if you can cast your mind back all the way to 1999 was the Columbine student who warned police deputies that Eric Harris was building pipe bombs and had threatened to kill him.
........I can't speak for anyone else, but my FRIENDS don't threaten to kill me. A little revison after the fact, maybe? (shrug)
Anyway, Columbine happened the way it did because it could. It had nothing to do with video games, or puppies, or a lack of group hugs. The place was a "Gun Free Zone", which is just another way of saying "A Barrel With Fish In It"
Think about this: How many people would Beavis and Butthead have killed if every teacher had been trained and armed? Three? Now how many if every student had been trained and armed? None? A Half?
Beavis and Butthead are to blame for the killings, no one else. School authorities are to blame for making it so DAMN easy to do.
Other outcomes do occur when the "victim" is not defenseless: Armed law student who put a stop to the shootings at the Appalachian Law School. You didn't see this on the evening "news", because the "news" people realized that it did not fit their political agenda, and so you did not need to know about it.
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Friends?From Brooks Brown's Blog:
I've spent the last 6 years of my life trying to figure out why my friends brutally murdered other friends of mine and kids at school.
From the 1up Jane Pinckard article
If anyone knows first-hand what violent video games might drive people to do, that would be Brooks Brown, a friend to the Columbine shooters.
From the 1up John Davison article
Today I got a note from Brooks Brown, who if you can cast your mind back all the way to 1999 was the Columbine student who warned police deputies that Eric Harris was building pipe bombs and had threatened to kill him.
........I can't speak for anyone else, but my FRIENDS don't threaten to kill me. A little revison after the fact, maybe? (shrug)
Anyway, Columbine happened the way it did because it could. It had nothing to do with video games, or puppies, or a lack of group hugs. The place was a "Gun Free Zone", which is just another way of saying "A Barrel With Fish In It"
Think about this: How many people would Beavis and Butthead have killed if every teacher had been trained and armed? Three? Now how many if every student had been trained and armed? None? A Half?
Beavis and Butthead are to blame for the killings, no one else. School authorities are to blame for making it so DAMN easy to do.
Other outcomes do occur when the "victim" is not defenseless: Armed law student who put a stop to the shootings at the Appalachian Law School. You didn't see this on the evening "news", because the "news" people realized that it did not fit their political agenda, and so you did not need to know about it.
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Little Computer People
OK, the actual article is here. My own write-up on the game is here. The Zzap!64 review is here.
For those of you still not sure what this is, it's a game where you have a person in your computer, and you can feed him (they're all male for some reason), buy him books and records, ask him to play the piano, and scritch his hair. If you don't feed him, he'll go to bed, turn green, and die. It's a pretty original game, and you can get the C64 tape re-release second hand for around its original cost of £2.99 quite easily. It's reminiscent of tamagotchi and, I've been told, The Sims. It's quite good fun, anyway.
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Link to the article
The link given just leads to the main page at 1up. The actual article mentioned can be found here.
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Re:Xbox 360 twice as fast as Xbox?
Umm, no. Backward compatibility in the Xbox 360 is based on emulation. They are not recompiling the games and giving people new binaries - as one of the Xbox folks here put it, "the idea of a hard drive loaded with individual executables for each Xbox game is ridiculous".
And if you're wondering about my sources, I'm a Microsoft employee (and not ashamed to admit it), and I'm involved on mailing lists and Outlook folders regarding various Xbox console and game topics, and regularly go over and play Halo 2 with the Xbox guys. (In case you want proof, my 1UP page has a pic of me with the Master Chief statue in the building lobby.) -
Re:Ummm...this is 2005.
Umm... *blush*
Thanks. :)
Does it help more to know that I'm a major gaming geek?