Domain: eurogamer.net
Stories and comments across the archive that link to eurogamer.net.
Stories · 468
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Microsoft Responds To 360 Hackers
Microsoft would like to remind you that hacking your console most definitely voids your warranty. From the Eurogamer article: "Modified consoles, Microsoft added, 'will not be eligible for technical support, and the user's warranty will be voided ... the protection of intellectual property rights is a high priority for Microsoft and our partners, one that significantly and positively impacts economic growth, technological innovation, and most importantly, the confidence of customers who count on the integrity and quality of their products.'" -
Ken Kutaragi's Famous Last Words
When we look back on this E3, I think one of the moments we're most clearly going to remember is the dead silence in the Sony press conference following the price announcement. Eurogamer and GameDaily has coverage of Phil Harrison's spin work, trying to recover from that moment, discussing how Sony is not ripping off Nintendo and Microsoft probably won't meet their 10 million units goal. More interestingly, they discuss an interview with Ken Kutaragi conducted by a Japanese website. From that piece: "SCEI president Ken Kutaragi has defended the PlayStation 3's high price tag once again, declaring that not only will consumers be prepared to pay the cost but that the console is 'probably too cheap.' In an interview with Japanese website IT Media, partially translated by IGN, Kutaragi said: 'This is the PS3 price. Expensive, cheap - we don't want you to think of it in terms of game machines ... For instance ... Is it not nonsense to compare the charge for dinner at the company cafeteria with dinner at a fine restaurant? It's a question of what you can do with that game machine. If you can have an amazing experience, we believe price is not a problem.'" -
Ken Kutaragi's Famous Last Words
When we look back on this E3, I think one of the moments we're most clearly going to remember is the dead silence in the Sony press conference following the price announcement. Eurogamer and GameDaily has coverage of Phil Harrison's spin work, trying to recover from that moment, discussing how Sony is not ripping off Nintendo and Microsoft probably won't meet their 10 million units goal. More interestingly, they discuss an interview with Ken Kutaragi conducted by a Japanese website. From that piece: "SCEI president Ken Kutaragi has defended the PlayStation 3's high price tag once again, declaring that not only will consumers be prepared to pay the cost but that the console is 'probably too cheap.' In an interview with Japanese website IT Media, partially translated by IGN, Kutaragi said: 'This is the PS3 price. Expensive, cheap - we don't want you to think of it in terms of game machines ... For instance ... Is it not nonsense to compare the charge for dinner at the company cafeteria with dinner at a fine restaurant? It's a question of what you can do with that game machine. If you can have an amazing experience, we believe price is not a problem.'" -
PS3 Launch Details Announced
Sony's conference offered up reassurance that a number of their titles will be playable at this year's E3. The controller will sense movement, allowing the player to move an onscreen avatar 'naturally'. They also released the system's launch details. The North American PS3 launch will occur on Nov. 17th, 2006. The 20GB HDD version will retail for $499, and the 60GB HDD version will go for $599. They promise 4 million launch units by December 31st. Update: 05/09 03:57 GMT by Z : Apparently, not only does the $499 system have a smaller harddrive, but it has fewer features as well. My two cents:1.) I'm honestly surprised they're this far along with these titles. They may actually make the November launch.
2.) Even through an internet feed, it was obvious the only truly next-gen title there was Heavenly Sword (from the great folks at Ninja Theory). The EyeToy stuff looked cool, but isn't something I'm likely to try out any time soon. Most of the games could have been 360 or even late-lifetime Xbox titles.
3.) I won't be able to review games for this system at the launch price. There's no way I'm dropping $599 for a game console.
4.) The controller orientation thing is ... I don't have the words. Awkward? Cash-in? Cynical? Whatever their intent, it just seems like a bad idea.
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Xbox Author Discusses Microsoft Handheld
Dean Takahashi wrote an authoritative book on Microsoft's original console, called 'Opening the Xbox'. We're fortunate enough to be able to read a similar work on their next-gen console, a book entitled The Xbox 360 Uncloaked. Takahashi did an interview recently with Kyle Orland, of Videogame Media Watch. There he lays out the challenges of reporting on the industry, and getting publishers to understand the subject matter. Eurogamer reports that part of the book discusses a Microsoft handheld gaming system. From that article: "Takahashi claims the team was split in two following the launch of the Xbox 360, leaving the other half to work solely on reducing production costs for Microsoft's next-gen console. According to the writer, the portable is planned to be released halfway into Xbox 360's lifespan, a strategy to assuage the crippling costs of moving through hardware cycles. A Microsoft gaming handheld has been long-rumoured, the latest occurrence adding fuel to this particular fire being the release of a movie for the company's Origami project. A promotional video for the handheld PC showed Halo 2 running on its screen." -
Partial Guitar Hero II Setlist
Eurogamer reports on the release of a partial setlist for the Guitar Hero sequel. From the article: "Ostensibly to trail its E3 showing next week, RedOctane's said we can expect Black Sabbath's 'War Pigs', Butthole Surfers' 'Who Was in My Room Last Night?', KISS' 'Strutter', Rush's 'YYZ', Reverend Horton Heat's 'Psychobilly Freakout' and Van Halen's 'You Really Got Me' in GH2. There'll also be an original recording by Drist called Arterial Black - and Drist, whose Marcus Henderson was the original Guitar Hero guitarist - will be performing in one of a few mini-concerts planned for GH2's showing in E3's Kentia Hall." -
EA's Army of Two
EA today confirmed the existence of a much-anticipated next-gen title, Army of Two. From the Eurogamer article: "Army of Two 'will throw gamers into hot spots ripped from current day headlines,' says EA, where they will use two-man strategies and tactics, transitioning between playing with an AI partner or a live player. We're told that EA's wanted to make this for ages, but until now it's felt that the hardware couldn't deliver a suitably believable co-operative AI player." -
Nintendo Promises 3rd Party Support
Eurogamer reports on claims by George Harrison (NoA's Senior VP for Marketing) that the Revolution will feature extensive third-party support in the coming years. From the article: "'One of the lessons we tried to learn from GameCube was that we kept things too close. And so as we got ready to launch, we had some of our own great games but third parties were kind of behind the eight ball in terms of being able to have games ready,' Harrison stated. In terms of early support for the Revolution, which launches this year alongside Sony's PS3, third party software ought to be available in abundance, Harrison confirming 'We've got more than 1,000 developer kits including the controller kits, out, so there should be plenty there.'" -
Blizzard Wields The Banhammer Again
Eurogamer reports that Blizzard is once again clearing house, and this time they mean business. From the article: "Blizzard has banned more than 5400 World of Warcraft players from the game for good as part of plans to clamp down on gold farming and cheating in general. A further 10,700 accounts have been suspended for 'participating in activities that violate the game's Terms of Use, including using third-party programs to farm gold and items.'" -
DS Web Browser in June
Eurogamer reports that the Opera DS Browser will be available in June, though so far only in Japan. From the article: "In fit-to-width mode, Opera uses both screens for scrolling up or down a page with both screens completing the view. In DS mode, an overview of the Web page is displayed on the lower screen and a pink square can be moved around an area of the page. The area you have selected is shown on the upper screen." -
More Xbox Titles Added to 360 List
Eurogamer reports that Microsoft will be adding more titles to its list of backwards compatible games. From the article: "Microsoft has made a minor update to the Xbox 360 backwards compatibility list, adding patches to allow three new titles to run on the new console - namely Black, Star Wars Battlefront II, and Winning Eleven 9. The update, which is the first change to the list of backwards compatible titles in several months, also fixes issues with a number of games which previously worked with the Xbox 360 but had bugs in the compatibility code, including Ninja Gaiden, Fable, Half-Life 2 and GTA San Andreas." -
Half-Life 2 Episode One Delayed
Folks looking forward to their next fix from City 17 will have to wait a few more days than expected. The last time a release date was announced, they were aiming for April 24th. Now folks are going to have to wait for May 31st for the expansion to the hit game. From the Eurogamer article: "You're on top of an exploding building, okay, so how do you not all die. It answers a bunch of those questions. It also raises some questions about what the G-Man's real role is in the Half-Life universe, so there are some surprises there for people". Here's hoping it is worth the wait. -
Final Fantasy XI Fan Fest 06
Last weekend the players of Final Fantasy XI attended their annual fan fest. 1up has a blowout on coverage of the event, with a rundown on the event's announcements, an interview with the development team, and a fan-fest edition of My Life in Vana'diel. Eurogamer was on the ground there as well, with some comments about cat-ear-wearing fans rounding out their coverage. From that article: "Whooping players, each hanging dry-eye-balled and pregnant-lung-ed with anticipation tiptoe transfixed. They swing on every word their creators choose to bless them with. Each announcement of gameplay tweaking and balancing, however mundane to an outsider (new spells for Black Mages! White Mages to be able to heal all ailments in one go! Warriors can now throw axes! Mog Lockers will be able to hold 140 items!) brings with it jeers or cheers from those players in the audience that will see their character's social stock increase or decrease as a result. Black Mages are to be penalised for questing in groups: Hell Yes! Hell No! All around players fist the air or stamp their feet in incredulous response to the microcosmically evolutionary pronouncements." -
Final Fantasy, Dragon Quest Teamup
Eurogamer reports on a PSP title that will see Final Fantasy and Dragon Quest character meeting up for the second time. From the article: "Japanese magazine Shonen Jump has revealed the first snippets of info about the game, including news that it will feature playable characters from both series, including Final Fantasy XII's Fran and Balflear. Stages will include one based on the Phantom Train in Final Fantasy VI. This isn't the first time Squenix has produced a DQ/FF game - back in 2004, they released Dragon Quest & Final Fantasy in Itadaki Street Special for the PS2. It was a big hit in Japan, but never made it over here. The PSP game won't be a direct port of the original - instead it'll feature all-new characters and stages. " -
HL2 Not Required For Episode 1
Eurogamer reports that Half-Life 2 will not be required to run Episode 1, the first content pack for Valve's hit game. From the article: "Half-Life 2: Episode 1 won't actually require Half-Life 2 to play, Valve's explained, and although the game will be 'four to six hours' long, marketing director Doug Lombardi reckons it's 'markedly richer' in terms of content quality ... The change from Aftermath to Episode 1 was 'simply a name change' he says, when asked about the shift to episodic content - which wasn't a shift at all, he adds, since 'the format of episodic releases was decided before Half-Life 2 was made available'." -
Sony Denies PS3 Delay
Eurogamer reports that Sony is flatly denying the delay of the PlayStation 3. From the article: "Sakaguchi was responding to allegations made by Merrill Lynch analyst Joe Osha in a report published late last week, in which Osha claimed that the PS3 could launch in autumn in Japan, with a US launch possibly being delayed to early 2007. 'There is no change in our original plan to release the console in spring 2006," Sakaguchi told the press in Tokyo, referring to the company's only stated goal for the launch so far - namely that the console will appear in at least one territory, most likely Japan, this spring.' They have lots of opportunities at GDC and E3 to change the public perception that their next console is still very much a work in progress. -
Uwe Boll Smash!
Eurogamer has an interview with opportunistic license-killer Uwe Boll. In the interview, which is dominated by Boll's anger with game fans, he states that he's unlikely to see new game licenses for movies after he butchers Far Cry. From the interview: "In fact, it's not just confusing Boll - it's putting him off the whole thing all together. 'I won't say that I won't acquire another videogame licence in the future. But I'm not so eager to do it any more, to be honest. After Far Cry, maybe I'll go away from videogame-based movies. And everybody can be really happy about it.'" -
Lionhead Studios In Purchase Talks?
Lionhead Studios, best known for the Black and White series of games, may be in acquisition talks with Microsoft and Ubisoft From the Eurogamer article: "Of the two, Microsoft has the most history with the studio - the software giant published one of Lionhead's most successful titles to date, Fable, and is believed to be working with the firm on a next-generation sequel to the game for Xbox 360. Credence is also lent to Microsoft's involvement in the deal by the close relationship Lionhead boss Peter Molyneux has enjoyed with the firm and its top executives since the launch of the Xbox, with the well-known designer often appearing to sing the praises of the Xbox platform in public." Gamespot reports further on the subject, stating that while it's certainly plausible, it's not official yet. -
Sony To Bundle UMDs With DVDs
Eurogamer has the word that Sony is planning to bundle UMD versions of movies with DVDs in order to increase the public's exposure to the PSP-specific format. From the article: "From March 28th, PlayStation Portable owners will be able to purchase DVD-UMD bundles for movies The Grudge, Resident Evil, Underworld, Crouching Tiger Hidden Dragon and The Terminator. April 25th will see the arrival of Ghostbusters, Mad Max, The Fifth Element and Snatch, and more bundles will follow in May." -
Blizzard Techs Talk Login Times, Not Gay Rights
Shane Dabiri and John Lagrave took an interview with Eurogamer, and used the opportunity to talk about the login problems that have been plaguing World of Warcraft since Christmas. As techs, they're not there to talk about the ongoing discussion involving Gay rights in their game world. Kotaku, however, is not under any kind of restriction, and reports on legal movement against the company by Lambda Legal. The group is organized around procuring civil rights for people in the GLBT community, and sent a strongly worded letter to Blizzard's legal team. From that letter: "We are very concerned that Blizzard's policy, as expressed in the foregoing statement, discriminates against LGBT gamers. Although preventing harassment is an admirable goal, a requirement that LGBT people remain invisible and silent is not an acceptable means of reaching that goal." Blizzard has already removed the warning from the player in question, saying that it was an 'unfortunate interpretation' of their EULA. -
Geometry Wars Reshapes The Past
Eurogamer has a piece looking at the sucess of Geometry Wars, despite its old-skool flavour. From the article: "Eyes around The Beehive widen and brows furrow in incredulity. I'm suddenly instructed to tell everyone at the table what I've just said to one half. I clear my throat. 'The worldwide high score for Geometry Wars is 12.8 million.' Nobody says anything. Everyone just thinks about it. 'Terrifying,' says someone, eventually. 'Mine's 2.1 million, which I originally thought was pretty good,' says Stephen Cakebread, creator of Geometry Wars: Retro Evolved and its predecessor, 'but I've since been put to shame by all the people who've scored five times that!' Well, six times, but we're not counting. It's too painful." -
Planetside For Free
Eurogamer reports that Sony Online is moving Planetside to a free play for a year deal, somewhat similar to the Anarchy Online pricing scheme. From the article: "Access to the massively multiplayer FPS will be limited in terms of BattleRank and CommandRank. 'Essentially, new players will be able to have access to any part of the game but they will be limited on the diversity of their arsenal,' said developer Enrico Pallazzo in a recent forum post outlining various new additions to the game." Limited free play in an environment with ads. I guess I'm glad they're trying new options. -
Bad Press For Gold Farmers Affects Chinese Players
Next Generation is running a piece entitled Why PC Gamer Kicked Out Gold Farmers. Editor-in-chief Greg Vederman talks about why they decided to no longer accept advertising from 'Gold Farming' services for Massively Multiplayer games like World of Warcraft. Though there are moral grounds for this decision, it contrasts with a Eurogamer piece on the negative reactions Chinese players recieve on English-speaking servers. From that article:"Apparently there is a common belief among English speaking players that most non-English speakers are gold farmers and are only playing for commercial gain. As a result, players are asking anyone who wants to join a group to type one or two sentences in English. If the sentences contain spelling or grammar mistakes, the player is rejected. Since you have to join groups to complete certain quests in WOW, this is presenting many Chinese players with a serious problem. " -
Dead or Alive 4 Data Corruption Issue Confirmed
Eurogamer reports on an issue with Dead or Alive 4 game saves. Tecmo has owned up to the problem, which erases fight information, leaderboard positions, and unlocked items. From the article: "'We're aware of the issue... We're working to identify and resolve the potential problem with the technical folks at Microsoft.' A patch is on the way shortly, apparently. There's still no word on precisely when Dead or Alive 4 will be released in Europe, but chances are they'll have fixed the bug by then." -
Xbox Shortages Continue, Console Meeting Goals
Eurogamer reports that Microsoft is finally beginning to get some more 360 consoles into the retail channel. From the article: "Xbox does not announce details of shipments, but I can tell you that we're on track to meet our 90 day forecast of 2.75 to 3.0 million units ..." Despite that level of success, Microsoft is still disappointed with production levels and sales. -
Nintendo Considers WFC A Success
Eurogamer reports that at 200,000 users, Nintendo considers the WFC a success. From the article: "Nintendo has announced that more than 200,000 unique visitors have made use of its new Wi-Fi Connection service since last month's launch, logging nearly 3 million connections around the globe. Wi-Fi Connection allows Nintendo DS owners to play titles such as Mario Kart DS and Tony Hawk DS online, via either Wi-Fi hotspot, wireless router or a special USB dongle." -
Xbox 360 Launches In U.S.
Well, it's here. Braving long lines and launch parties, and even jail time, those that were willing to pony up the time and money have their hands on the first player in the next-gen war. 360 impressions are available all across the web, with [H]ardOCP and Gamespot offering exhaustive experiences for the interested gamer. The BBC, as always, offers a bigger perspective on the launch, and Gamasutra confirms that Microsoft is in for the long haul in the games industry. From the BBC: "Sony and Nintendo are planning to unleash their next gen consoles during 2006, giving Microsoft an edge over its rivals. The software giant is virtually tied with Nintendo for second place, way behind Sony, in a games market worth $25 billion globally. Microsoft has ambitious plans for its new machine. It said it expects to ship up to three million 360s worldwide within 90 days. But the company has admitted that the worldwide launch of the console could mean shortages in the run-up to Christmas. The console is due to hit Europe on 2 December and Japan on 10 December and some retailers are also warning about limited supplies." -
NCSoft To Bring MMOGs To The PS3
Eurogamer reports that Massive gaming powerhouse NCSoft plans to bring some of their games to next-gen consoles. Though there is no word on exactly which console, rumours indicate the 360 is not the platform of choice. From the article: "However, [Tack Jin] Kim - who is founder and president as well as CEO of the firm - openly confirmed that the company is now 'actively developing' for next-generation consoles, which he considers key to building the firm up in markets outside Korea. NCsoft is already the largest gaming company in its native country, and its titles are proving a major draw at this week's G* games expo at the Kintex exhibition centre near the capital city, Seoul." -
Mark Rein Sets The Record Straight
Eurogamer had a chance to sit down with Mark Rein, president of Epic Games. He says that many of his recent comments have been taken out of context, and need a little clarification. From the article: "I actually said Nintendo's going to make amazing games. I never really passed a judgement on the controller itself. I think the controller's cool! ... I wasn't bashing Nintendo, I wasn't bashing the controller, I was really just saying that a byproduct of having a device like this is that people are going to make games that possibly are just there because of the controller, as opposed to being great games of themselves, and I said it badly... I regret that." We've previously reported on some of these statments. -
Infinium Labs in Trouble Again
sm4kxd writes "Eurogamer is reporting that Infinium Labs is being investigated by the SEC. Apparently the SEC is particularly interested in the dealings of the company under previous CEO Tim Roberts, and are going so far as to file charges against Tim himself. The exact charges have not been revealed; Infinium believes it has to do with a 'recent SEC enquiry into phony fax scams, where penny stocks were illegally advertised to investors. The SEC also claims that Infinium did not keep accurate payroll and tax records during Roberts' reign, and owes fines and interest payments to the tune of USD 1.2 million.' It seems the more that is spoken of the Phantom, the more evidence there is that it is the most appropriately titled console in history." -
Infinium Labs in Trouble Again
sm4kxd writes "Eurogamer is reporting that Infinium Labs is being investigated by the SEC. Apparently the SEC is particularly interested in the dealings of the company under previous CEO Tim Roberts, and are going so far as to file charges against Tim himself. The exact charges have not been revealed; Infinium believes it has to do with a 'recent SEC enquiry into phony fax scams, where penny stocks were illegally advertised to investors. The SEC also claims that Infinium did not keep accurate payroll and tax records during Roberts' reign, and owes fines and interest payments to the tune of USD 1.2 million.' It seems the more that is spoken of the Phantom, the more evidence there is that it is the most appropriately titled console in history." -
The Tech Of The Next-Gen Console Wars
Sergey writes "Ars Technica has an inside look at the next-gen console wars, with a focus on what we know about the hardware in the PS3, Xbox 360, and the Nintendo Revolution. In particular, the coverage of the Nintendo's Broadway processor is the most thorough and best-compiled available right now, and I think it shows that the Revolution won't be nearly as weak as its opponents suggest." An interesting sidenote from a Eurogamer article: the Revolution's specs may never be fully revealed by Nintendo. They consider the information irrelevant. -
J. Allard Predicts Disappointment at 360 Launch
Eurogamer has an interview with J. Allard about the 360's imminent launch. Among other things, he admits that some people will be let down by the console supplies when it goes retail in Europe. From the article: "We decided we're going to take a little bit of heat on allocations, frankly, in all the territories rather than take a lot of heat in one or two territories. So, we're not saying Europe comes four months later, we're saying Europe comes now, but with that combining it with the physics properties of the silicon means we're going to have some disappointment in terms of what we can provide to retail and ultimately to the consumers this year, but that's okay, because we want to get the market started. We want to get started on a worldwide basis, we want to do the right thing for gamers, for our publishers and for consumers." -
The Xbox Going Backwards and Forwards
Eurogamer has a good deal of news from Microsoft talking about this generation's interactions with the 360 and vice verse. Firstly, Robbie Bach wanted to be sure to get across that the first-gen Xbox is still a viable platform, and they hope to continue to develop games for it through next year. Secondly, 360 backwards compatibility is finally getting nailed down, with a list of backwards compatible games likely available in two weeks or so. Peter Moore wanted to make clear that the list is just the beginning; more would be added after the console's launch. Finally, J. Allard released details about the optional HD's contents, which is set to include some media and games. From the article: "You'll also get a load of wallpapers, and a video showing how Xbox 360s are put together. Allard didn't say whether that'll be the same video that's been doing the rounds for a few weeks now, or a completely new one. Perhaps most excitingly, the hard drive will also feature Hexic, the addictive puzzler created by Alexy Pajitnov - yes, him who did Tetris. Allard explained that the basic concept is to show off what the 360 can do, and to get people taking advantage of all the extra content on offer. " -
The Xbox Going Backwards and Forwards
Eurogamer has a good deal of news from Microsoft talking about this generation's interactions with the 360 and vice verse. Firstly, Robbie Bach wanted to be sure to get across that the first-gen Xbox is still a viable platform, and they hope to continue to develop games for it through next year. Secondly, 360 backwards compatibility is finally getting nailed down, with a list of backwards compatible games likely available in two weeks or so. Peter Moore wanted to make clear that the list is just the beginning; more would be added after the console's launch. Finally, J. Allard released details about the optional HD's contents, which is set to include some media and games. From the article: "You'll also get a load of wallpapers, and a video showing how Xbox 360s are put together. Allard didn't say whether that'll be the same video that's been doing the rounds for a few weeks now, or a completely new one. Perhaps most excitingly, the hard drive will also feature Hexic, the addictive puzzler created by Alexy Pajitnov - yes, him who did Tetris. Allard explained that the basic concept is to show off what the 360 can do, and to get people taking advantage of all the extra content on offer. " -
The Xbox Going Backwards and Forwards
Eurogamer has a good deal of news from Microsoft talking about this generation's interactions with the 360 and vice verse. Firstly, Robbie Bach wanted to be sure to get across that the first-gen Xbox is still a viable platform, and they hope to continue to develop games for it through next year. Secondly, 360 backwards compatibility is finally getting nailed down, with a list of backwards compatible games likely available in two weeks or so. Peter Moore wanted to make clear that the list is just the beginning; more would be added after the console's launch. Finally, J. Allard released details about the optional HD's contents, which is set to include some media and games. From the article: "You'll also get a load of wallpapers, and a video showing how Xbox 360s are put together. Allard didn't say whether that'll be the same video that's been doing the rounds for a few weeks now, or a completely new one. Perhaps most excitingly, the hard drive will also feature Hexic, the addictive puzzler created by Alexy Pajitnov - yes, him who did Tetris. Allard explained that the basic concept is to show off what the 360 can do, and to get people taking advantage of all the extra content on offer. " -
PlayStation Earns An Emmy
Appropriate considering the PS1's 10 year anniversary, the PlayStation has been awarded an Emmy for Outstanding Achievement in Technology and Advanced New Media. Eurogamer reports: 'When the concept for PlayStation was in its infancy in the early 1990s, we had a dream to elevate the quality of computer graphics from a 2D-based environment to a rich, realistic 3D experience,' said uberbigwig Ken Kutaragi. 'At the same time, we intended to bring in a new form of entertainment through the living room in a manner that would allow people all over the world to enjoy the pleasures of interactive entertainment ... Even with this lofty goal in mind, the achievement and market acceptance for PlayStation have exceeded my wildest expectations. We are honoured to be awarded a prestigious Emmy to commemorate the significant role PlayStation played in creating a new computer entertainment world." -
Nintendo Takes To The Airwaves
Eurogamer has a look at some new information about the Revolution's wireless presence. From the article: "Iwata confirmed that consumers will not be required to pay any monthly fees to play first party titles - the only costs incurred will be the price of games and the user's own Internet connection. He said that Nintendo has worked hard to design a system which is secure and protected from the kind of abuse that can come from anonymity. A Nintendo-branded USB Wi-Fi access point will appear on the shelves along side the first Wi-Fi enabled game for use by gamers who don't have a wireless Internet connection already set up - which would suggest that third party wireless access points can also be used." Update: 09/20 20:47 GMT by Z : Edited for clarity. -
Rockstar Strikes Back
Eurogamer is reporting on a little humor that Rockstar is having at Jack Thompson's expense. From the article: "Rockstar has just launched a new website for forthcoming PSP game GTA: Liberty City Stories, which features a spoof email from 'JT@CitizensUnitedNegatingTechnology'. 'The Internet is an unambiguous evil,' the email reads. 'The only things worse than the Internet are computer games and liberals ... Only last week, I was using the Internet to look up some information for my 15 year old niece, who is a keen water skier and state wide sailor ... Trust me when I say this - searching under the subject matter "Teenage girls water sports" is not for the faint hearted.'" The article goes on to describe some frantic arm waving from the parody's target. -
Plotting the Revolution's Arc
Very few things surprise me about videogames anymore. I won't claim to be all-knowing by any means, but there are very few genuine surprises these days. Release dates are known well in advance, endless features and interviews are conducted with developers during the course of a game's creation, and what few elements that publishers try to keep under wraps get leaked to the media by individuals wanting their moment in the sun. Even the big gaming news stories of this past year (Hot Coffee, the PS3 PreRendered Movie Debate) were more frustrating than surprising. Happily, Nintendo managed to pull a rabbit out of their hat. Today's announcement of exactly what the revolution behind the Revolution will be is nothing short of a showstopper. Read on for my reaction to Nintendo's new bid for the brass ring. I know it's already been discussed, but I'll go ahead and say it here for the record. The GameCube failed as a console. Despite the excellent first party games that have been released for it, and the occasional exclusive (Resident Evil 4), Nintendo has definitely stumbled it's way through this generation of consoles. The failure of the GameCube makes this the second generation of console systems where Nintendo has been left essentially sitting on the sidelines. Every time I post a story about someone editorializing Nintendo's death, or how Nintendo will never die, it saddens me a great deal. Nintendo is the company that brought a lot of the people of my generation into gaming in the first place. The Christmas morning I sat down for the first time with a NES controller in my hand was a life-changing moment. If not for smashing evil mushroom people and searching for Triforce pieces in my youth, my life would be very different today. Every flashy Xbox commercial, PS2 exclusive, or can of crap with Mario's mug stamped on it has made the little kid inside me become more and more jaded about the possibilities this industry can offer.Today, that little kid is beaming. The company that introduced me to gaming so long ago has picked itself up off the mat and looks ready to come out swinging this time around. We've already linked to 1up's coverage of the announcement, but if you haven't read it yet there are plenty of other places to get the specifics. Gamespot, Gamespy, IGN, and Game Informer all have photo spreads, video, and first hand impressions from their experiences with Nintendo's next venture. Commentary is available from CNN Money, Wonderland, Jeremy Parish, The Game Chair, Joystiq, and Next Generation. An interview with Nintendo's Senior EU Marketing director is available on Eurogamer, and if you want to see the announcement firsthand a webcast of the presentation is available.
All of these pieces spend at least a paragraph or two wondering about the future, and with good reason. Within half an hour of the story being posted to the internet there were already lamentations about "the end of an era" and blistering condemnations of the controller as a lark that will fail as badly as the Virtual Boy. Specifically, both the professional media and fan commentaries seemed to center around the reaction that third party developers may or may not have to this extremely intriguing idea. The combination of this new controller style and the mentality that "Nintendo is for kids" may cause the company some problems down the line. They're almost certainly right.
That said, if you've read the description of the Metroid Prime demo you can't help but pause. The mental gymnastics required to use a mouse and keyboard in a First Person Shooter have confounded non-gamers since the genre began. As anyone who's played an FPS on a console can tell you, the two joystick approach gets the job done but is far from intuitive. Attempting such a title on the console is basically out of the question unless you can work at the interface, something a non-gamer is rarely willing to do. Nintendo deftly sidesteps this with an interface that has ties directly into what we do in our everyday lives. Turning your head to observe your environment is already an instinct we posses, so not only will it be easy to explain it will be trivial to do. The natural flow of such an interface opens up many horizons. Shooters are well and good, but the immediacy of the first person perspective is a tempting way to just tell a story. Divorced of its more violent aspects and with an interface that doesn't require years of practice to use, who is to say that our mothers won't be playing something built in the Unreal Engine a year from now?
The FPS is just one example of a genre that we traditionally think of as "hardcore" which could be opened up to non-gamers by an interface that allows the user to interact with a gameworld in a less artificial manner . Real Time Strategy games would be a snap, as you wave your hand and the map moves effortlessly along beneath your outstretched hand. Driving games where you could actually apply your real life driving reflexes. Puzzle games where manipulating pieces is second nature. Sports games that require you to actually swing the bat or catch the football. Fighting games where you can feel a guy get punched in the face. At the end of the day, games are about having fun. Say what you will about their business acumen, Nintendo has always understood that. With the Revolution interface, the company is reaching out to the millions of people who have yet to pick up a controller. Why should those of us who have been playing since that first grey box reached our shores be the only ones who have access to the fun?
This is a risky venture, no doubt about it. If third party developers don't catch on to the possibilities here, if the EAs of the world don't take a chance with the new interface, then Nintendo will be looking at a big problem. This may be the last console larger than the DS we see out of the company for quite a while. If that's the way it's going to be, then I say so be it. Finally, at least, Nintendo isn't just going to sit there and try to imitate the other consoles poorly. Sony and Microsoft are very, very good at what they do. Instead of keeping up with the Jonses, Nintendo is striking out on its own. For better or worse, they've taken steps to expand the field of game players and change the nature of game playing.
The number of games at launch, third party commitment to the console, and the commercial reaction to this departure from the norm will be the only way to determine if Nintendo has made the right call. Either way we can look forward to a generation of consoles that will not only be graphically more impressive, but fundamentally different from the gaming systems we've played in the past. For me, at least, when I pick up the remote for the first time it will be like sitting down again on Christmas morning. I can't wait.
I've had my say ... what do you think? The controller announcement was put up early this morning. Now that you've had the chance to look at it more carefully, is your opinion any different? Most importantly, are you planning on buying one? -
End of an Era For Zelda
Twilight Princess will represent the end of an era for Zelda games, according to Shigeru Miyamoto.From the Eurogamer article: "'This will be, without a doubt, the last Zelda game as you know it in its present form,' Miyamoto is quoted as saying. He declined to reveal any more details as to how the series will be reborn, but did go on to assure fans that Twilight Princess will be absolutely aces: 'Our goal was to make the best Zelda game ever. The most rich, satisfying and [melancholic]. I worked on it personally, moreso than Wind Waker. I haven't invested as much into any game as I have this one,' Miyamoto said." -
Miyamoto Says Wind Waker Was Boring
Eurogamer has a talk with Shigeru Miyamoto, maker of the Legend of Zelda series, where he reveals frustrations with The Wind Waker. From the article: "At the end of the production we fought against the clock and there were parts that I was forced to approve even though it didn't feel complete...I apologise that we didn't fix the triforce hunt at the end of the game. It was slow and dull." Seems like designers slagging their old games is a growing trend. -
Black And White 2 Preview
Eurogamer has up a preview of the sequel to Black and White, imaginatively named Black and White 2. In the article Peter Molyneux, the game's designer, admits to some faults with the original title: "'It had really, really really terrible, awful tutorials,' he admits. 'The creature itself was broken, you couldn't really build things and people really wanted to build things, there weren't enough objectives in the game, the story couldn't reflect what you'd like. The list goes on.' As designer, programmer, co-founder of Lionhead Studios and even now OBE, Molyneux can afford this sort of candid admission, especially when there have been several years of retrospection. But that doesn't stop it from being a surprising admission, smiling openly as he talks to us about his newest foray into the god/strategy genre, Black & White 2. And it's clear that for this sequel, he isn't prepared to make the same mistakes twice." -
Sony Drops Platinum Title Cost
Eurogamer has the news that Sony has lowered prices on Platinum titles. Selections such as Eye Toy Play 2 and Jak 3 will now retail for about a third less, or roughly $US 34.95. From the article: "The news is set to allow retailers to enjoy a bumper summer at a time when the supply of quality new releases has all but dried up - and consumers will be able to sample a huge range of titles at prices that won't break the bank." -
Feeding Frenzy Over Violent Game
25 to Life isn't even out yet, and already it is under fire by everyone from NY Senator Charles Schumer to CNN host Nancy Grace. Commentary on the illogical feeding frenzy is available at Gamasutra, Press the Buttons, and Game Girl Advance. From the Press the Buttons article: "As you read this transcript, pay attention to how Grace and her guests frame their sentences. Although this plays out like an off-the-cuff debate, each and every spoken word is primed to invoke outrage. There are plenty of loaded words and phrases in there: 'murder simulators', 'rewire the brain', an attack on Bill Gates for personally allowing this game to exist (as if he himself is out there coding it), and so forth. The program also showed photos of real police officers who were killed in the line of duty at the same time the game's preview trailer was on screen." -
Feeding Frenzy Over Violent Game
25 to Life isn't even out yet, and already it is under fire by everyone from NY Senator Charles Schumer to CNN host Nancy Grace. Commentary on the illogical feeding frenzy is available at Gamasutra, Press the Buttons, and Game Girl Advance. From the Press the Buttons article: "As you read this transcript, pay attention to how Grace and her guests frame their sentences. Although this plays out like an off-the-cuff debate, each and every spoken word is primed to invoke outrage. There are plenty of loaded words and phrases in there: 'murder simulators', 'rewire the brain', an attack on Bill Gates for personally allowing this game to exist (as if he himself is out there coding it), and so forth. The program also showed photos of real police officers who were killed in the line of duty at the same time the game's preview trailer was on screen." -
Alice Movie Off The Ground
After a long period of preproduction, the movie adaptation of American McGee's Alice is moving forward. Eurogamer has the news that 'Buffy' star Sarah Michelle Gellar will play the title role. From the article: "The movie will follow the plot of the game, which adds a twisted spin to Lewis Carroll's classic tales. Some years after her adventures in Wonderland, Alice's parents are killed in a house fire and, devastated by the loss, she winds up in a mental asylum." -
Halo 3 Rumours Surface
Eurogamer has a run-down on the current bevy of Halo 3 rumours circulating the internets. Interesting stuff, if there is any truth to them. From the article: "We're told that Bungie is 'attempting to maintain an online co-operative component for the campaign supporting more than two players at once,' and that Halo 3 'will have a multiplayer mode which pits players against bots in scenarios that are directly connected to the story of the game.' They're aiming to support more than fifty players on Xbox Live for certain maps, too." -
Kutaragi Thumbs Nose At Other Consoles
Ken Kutaragi thinks very highly of the PS3. So much so, that he is once again badmouthing his competitors in the press. From the article: "This time, Microsoft has stated clearly that it is going after PlayStation. However, they're going not after the PlayStation 3, but the PlayStation 2. They were looking at 2, and that's why [Xbox 360] became like that". And by "that", he probably means crappy. I'm just guessing. -
Black FPS Preview
The First Person Shooter that had everyone abuzz at this year's E3 was the simply titled 'Black'. Eurogamer has a piece on the upcoming console-based action game, where it's come from, and where it's going. From the article: "But one thing Ward freely admits is that Black distills the team's best memories of their favourite movies. In fact, the last time out we got a sneak peak at the storyboarding process down at Criterion's HQ, each of the game's levels were explicitly designed to play out like your best memories of the best action sequences they could think of. Not a bad basis for an action game, you might reason."