Domain: filefront.com
Stories and comments across the archive that link to filefront.com.
Comments · 90
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something else to tryThere are sites out there that can provide you with bandwith. Sort of, that is. What I might do is host the webpage itself on your home computer, then link to one of the following for the actual distro.
http://www.rapidshare.de/ --> 100mb max size, limited downloads/hour, but it might work if you rar the distro.
http://www.megaupload.com/ --> real slow, 250mb max size
http://www.filefront.com/ --> not sure if they allow non-game related stuff, send 'em an email. Their speeds are slow but not bad (80-100k), and they would let you host the distro in one chunk, rather than needing rar files.Couple more I haven't tried:
http://www.uploadport.com/ --> Heard it had mixed speeds, and limits files to 100mb
http://www.megashares.com/ --> Have heard good things about it. Pretty fast, and will allow 1.5 gig files. -
Gah! They flubbed teh video link!
http://files.filefront.com/AhnQirajzip/;4654102 That's the video! Enjoy!
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FU SOE
http://files.filefront.com/Daukuas_Memorialmov/;4
5 94131;;/fileinfo.html That is the best thing ever, a funny movie involving...saying...F U SOE for ruining so many veterans lives. Build us up then screw us over. -
Re:For Porn
Thanks for it!
For those like me who want to download the video, here you go:
The Internet is for Porn - WoW Version -
Re:Of course it isn't necessary
Ads in games aren't exactly new.
Am I the only one who noticed Bawls in the fallout series?
To be honest I think it added a sense of "oh ya I guess that could be our future" to the game.
If done tastefully and correctly placement distracts less than having a can of 'cooko-cola' on the table rather than 'Coca-cola'.
Heck my first GTA hack was to put back in Real products into the game rather than fake ones for Ads and Billboards. -
Watch this one
http://files.filefront.com/mine/;4157978;;/filein
f o.html
Not epic but well choreographed and funny. -
Re:Hyperbole or ignorance?> False! Many arcade games have followed this pattern.
Touché. Though I meant losing in the local, situational sense, not in the overall sense.
> Pong is still playable today, and since it is a versus game, it's actually a way of testing the players against each other, rather than against a scripted set of missions, which means it's *possible* get tired of GTA:SA before Pong.
Ah, but GTA:SA has 2-player free-roaming co-op play, as well as 2-player rampages. And its open-ended design allows you to roll your own mayhem for theoretically endless enjoyment. And don't forget that GTA:SA also has several embedded old-school video games, including a Gyruss clone and a game that's an interesting mixture of Asteroids and Ikaruga. They keep high score lists and everything.
There's even an entire subculture of people who create stunt videos using the GTA games -- a subculture which I just joined, as a matter of fact. You can check out my very first stunt video here, if you're interested.
> I know people who would never play a game like GTA:SA, but would love Pong.
True, though you must admit that there are a lot more people who feel exactly the opposite.
> **All other things being equal,** then fewer game elements do automatically make for a better game, for the same reason movies should not contain unnecessary characters, or novels unnecessary plot threads.
I completely disagree with this. The stripping of extraneous elements from movies makes most of them completely predictable. If a character makes a reference to something that doesn't seem to apply to the plot, you know it's going to be important later. If a minor character appears and doesn't seem to play much of a role, you know that's going to change later on. It's especially problematic in thrillers where the identity of the bad guy is supposed to be a mystery, because it almost always screams out the identity of the guy before the actual reveal if you haven't turned your brain off.
Extraneous elements that don't interfere with what you're conveying are perfectly fine, and perhaps even desirable. Back to GTA:SA, the extraneous stuff is part of what makes the game so great. The random comments and responses from pedestrians. The out-of-the-blue plane and car crashes. The spontaneous NPC police chases. Many times you just bear witness to them, but sometimes you get caught in the middle of them, and that's when the really interesting things start to happen. A "pure" game design would never allow for that sort of thing.
> And that's [...] why it could only be designed by an outsider!
Again, I completely disagree. It couldn't be designed by a bean counter or someone with tunnel vision, but it could absolutely be designed by an "insider". In fact, I'd say that's even more likely, because it borrows heavily from two very iconic pieces of video gaming lore.
> There's a certain something in KD that's difficult to put into words.
Well, it has a very bizarre and consistent style to both the music and the visual presentation that gives it extra charm. And working the scope-changing into the gameplay mechanics borders on the revelatory, as things that used to be obstacles or even gameplay areas later become fodder for your ball. That final level is absolutely awe-inspiring.
> No, because you'd also know that your opponent would be more likely to pick the more powerful throw as well.
But you'd know that your opponent would know that, so he'd have to worry about you predicting that he'd try to counter the more powerful choice with the only option that would beat it. And that would raise the importance of the sign that beat the sign that beat the powerful choice, but that one would be beaten by the powerful choice, so when the
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CSS linx
Don't know why it's in the developers section... Here's my list, don't know why TFA didn't list these, so I came up with 10 for you guys.
steampowered.com
Wikipedia.org/CounterStrike
CSS Fraggers Forum
Filefront?
GameFaqs (never link directly to a faq, kids)
CSBanana
Counter-Strike.net
Planet Half-Life
Sierra: Half-Life
CS Nation - The future of CSS -
They gotta rerate Doom 3 too
In other news, the ESRB are re-rating Doom 3, for possible hardcore anal scenes between zombies.
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What about WoW?
I find this hidden World of Warcraft sex/nude content more surprising. That game is supposed to be rated T.
Honestly, who cares that 17 year olds might see some crappy animated porn in GTA? It's just a opportunity for Clinton to come down hard on something she's been whining about for years. -
Link to the movie on Filefront
Just choose a free server with no wait time if there are still some availlable...
The site was Slashdotted so I thought a fast link might be of circumstances... -
Torrentless donload
For those of us who can't use bittorrent:
FileFront -
They're using Filefront
http://files.filefront.com/IMPS___The_RelentlessC
h apter1;3857087;/fileinfo.html A gazillion empty servers here ready to meet even the challenge of Slashdot -
filefront mirror
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FileFront download link
it's not a torrent, and its not a mirror, but it's the best i could grab at the time:
http://download.filefront.com/3857087;2ee21ce8850b c08599a3d844a47485bf1274714926a230d06c1d5d8c48f3e5 41f450d9474875fa80 -
Re:Not smart.
Actually, it seems like people in Europe and Australasia have an advantage, for a change, thanks to filefronts Europe and Australasia only mirrors.
Here for anyone in those areas.
http://halflife2.filefront.com/file/;43287#Downloa d -
600 KB/sec download without registration or waitin
filefront has it PSO Blue with no wait times here's a link http://download.filefront.com/3852355 just thought i'd share
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Re:What's the point? It's just like every other FP
Sometimes when you're killed by a large force (e.g. Flak Cannon at point blank range) in UT part of your body can get moved into the floor. That's much more annoying with vehicles that sometimes permanently attach to small obstacles.
D3 MP isn't very fun online because it lags terribly even with broadband. Luckily there are bots available. -
Re:Is there a stand alone downloadable patch?
Filefront has it.
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Umm Xbox1 is making moneyMaybe haven't seen the latest figures but the Xbox 1 is bringing in the cash. $84 million last quarter. Its the perfect time for a new console. Use the Xbox 1 sucess to float xbox2 initial costs.
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Re:Look at the numbers...
Movies, maybe. There is a far greater impact for other areas. The number of pirated copies of Doom 3 was several tens of thousands before the game even came out (as in, it's certainly higher by now). The game has sold between 1 and 2 million copies based on this report which came soon after release. So I'd guess it's around 5% pirated, plus or minus a bit.
Would you mind if I stole $300 from you? That's probably about the same percent of your salary. -
Enhanced FF7:AC Trailer 03 with Subtitles Download
I have made a downloadable version of the trailer with the Official English Subtitles/Translations I got from a presentation I assisted earlier.
You can have more information here:
Enhanced FF7:AC Trailer 03 with Subtitles Download
Or directly download it from here:
Download through BitTorrent
Download through FileFront
Source: FF7: Advent Children Trailers @ Daeya.org -
Doom III
What happened to Doom 3? Doom 3 SDK was released a long time ago and there are few mods.
The mod maker Orange Smoothie has done nothing with the Doom 3 engine:
D3M: In general the whole Doom3 community is eagerly awaiting a modification that will bring Doom3 to the well known glory of Q3A for example. From your personal view, are you convinced to fulfill this task?
derean: Absolutely not, OSP for Quake3 has had hundreds and hundreds of man hours put into it by rhea and there is no way I could hope to put as much time into Doom3 as he did in Quake3. We can however provide a solid basis for future work and that's what we've set out to do.
May be 3D engines and SDKs are too complicated? Or was every body waiting the Half-Life 2 SDK?
I don't have a clue.
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Re:RFE: MP Autodownload
Well, the MP browser works properly now, with the 1.10 patch. It was one buggy fucker with the 1.0 release version, I agree. You'd click on one server and join another. WTF? That's fixed now in 1.1, which you can download here..
There's plenty of good maps. -
Re:This had better be...Well, if you read the article, you would have seen:
The ECE torrent is available, alongside direct downloads provided by BeyondUnreal.
Not clear enough? How about this from Blue's News?
The pack is an 84 MB download, available on 3D Gamers, FileFront, and GameSpot DLX (registration required), Gameguru Mania, Gamer's Hell, Game's Fusion, Tiscali Games, and Worthplaying.
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Re:Other Game types
Even with voice chat, I think it's less social when someone spends too much time looking for "ma bazooka!"
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More Mirrors
I've put up a mirror of this, here:
http://www.scifience.com/g4_icons_doom3-hi.zip
My mirror will be live at about 9:40AM EDT; I am uploading the file now at 1000KB/s.
FilePlanet also has this:
http://www.fileplanet.com/files/140000/143505.shtm l
So does FileFront:
http://files.filefront.com/3469815;/pub2/Doom%203/ Media/Videos%20and%20Trailers/ -
my 2 cents
I've played a lot of MMOGs and I can honestly say, none of them held my interest for long. Perhaps its because I've been spoiled on WWIIOL and nothing comes even close to what it does. Did WWIIOL have a really bad launch? Yep. No one disputes that at all. But CRS (the developers) have quite literally taken on the likes of a pheonix, rising from the ashes of destruction to produce IMHO a brilliant game. Despite claims by other companies, WWIIOL *IS* the largest battlefield. No zones. No loading. Once you are in, you can fly, walk, swim, drive across all of europe. Hop in a HE-111 bomber deep within Germany, fly to England and bomb some factories in a raid, and pray you don't get shot down by scrambling fighters. Anyways, I wont bore you guys with another review, as most of the community feel that the firingsquad review was quite fair. There is a free trial at filefront (14 days) and obviously I highly suggest you join the war and see why this game has survived, and grown for 3 years despite the disaster launch: http://files.filefront.com/3406002;/pub2/World%20
W ar%20II%20Online/Official%20Demos// -
More info
More info about Counter-Strike source:
CS Banana FAQ
CS-Nation info page
Video
HL2.net forum post about the Seoul apresentation. -
Putting UNIVAC I to good use...
I love the story about using the UNIVAC as a morse code oscillator. Wouldn't that be the equivalent to using a SUN E15k to play Doom?
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Re:TriloByte
I found (supposedly) the 11th hour DirectX player here. I haven't tried it yet, so I can't vouch for its authenticity or functionality. Any port in a storm...
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The real questionAs an expatriate from the sinking EA MMORPG Earth and Beyond who played it primarily for the spaceship piloting (even it was all point and click) I wonder when the same functionality will not only be present in Star Wars Galaxies but will have the same polish, variety, and depth of their Tie-Fighter and X-Wing games, if ever. The current landscape in SWG even though present over many planets has lagged a little bit in terms of 'feature want and developer do' it will hopefully be a better go around this time, but I'm not holding my breath.
I've done as much research as possible with the scant reviews of the Lightspeed expansion which is due out October 15th to the hordes of anxious spaceflight fans who have come together to show what can be done with enough people who know a Y-Bomber from a B-Bomber, and can make both dance around any defense system the empire can throw up at them.
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E3 Extravaganza
I'm a writer for FileFront.com, and let me tell you, this year's E3 was great. There are a ton of great games coming out in the next year, and although you hear day-after-day about all the new MMORPGs coming out, make sure you keep an eye out on the great FPSs (Half-Life 2 and Doom 3), 3rd-person action/adventure (Fable and S.T.A.L.K.E.R.) and RTSs (Warhammer 40k: Dawn of War) coming out this year as well.
Check out all of the coverage that my coworkers and I put together at our E3 2004 Coverage Page. Lot's of great stuff there. -
E3 Extravaganza
I'm a writer for FileFront.com, and let me tell you, this year's E3 was great. There are a ton of great games coming out in the next year, and although you hear day-after-day about all the new MMORPGs coming out, make sure you keep an eye out on the great FPSs (Half-Life 2 and Doom 3), 3rd-person action/adventure (Fable and S.T.A.L.K.E.R.) and RTSs (Warhammer 40k: Dawn of War) coming out this year as well.
Check out all of the coverage that my coworkers and I put together at our E3 2004 Coverage Page. Lot's of great stuff there. -
more counterstrike docs
This is good work, but what I don't understand is why Slashdot keeps promoting this particular filmmaker's Counter-Strike docs to the exclusion of other independently produced CS docs. I haven't seen anything on slashdot ever about Gamers, which is (IMHO) better than this guy's stuff and has been shown at a bunch of CPL events... it does both interviews with C-S big shots and lots of action (competition) sequences. There's a trailer online.
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Working full download
Link: 379.43 MB
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Re:P2P and partial files is the answer[P2P's] not a solution for anything that doesn't involve sharing illegal files.
Oh? So then I guess "illegal p2p" sites like GameTab (bittorrent) and FileFront (redswoosh) aren't a solution for getting game demos faster than CrapPlanet's fantastic client-server lines eh?
P2P is a hack
Why do I get the impression that your job depends on the centralization of power that client-server allows?
If I need to download a BF1942 patch, I'll get it and delete it
Speak for yourself. Not everyone is as selfish as you apparently are, and p2p will eventually have reputation systems for weeding rogues and assholes out of our webs of trust.
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Re:Places like FilePlanet...Yeah, I think the parent poster was confusing FilePlanet with FileFront , which DOES do p2p file distribution using the RedSwoosh client.
FilePlanet doesn't want to lessen people's dependency on paying for their central servers, so I don't think they'll be going this route.
:)--
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Re:Good
P2P is a good thing (tm) and you can't convince me otherwise. You simply don't know about the internet traffic there is after the release of some popular mod (q3ut2 for instance). That's why Filefront already has a p2p system just to cope with that.
Distributed computing is just like P2P. The problem is that in p2p there will always be someone trying to destroy it.
By the way, kazaa can't "go down the shitter" because california has no power over it. The whole US f**king A have no power over it. What you can do is just build a "Great Firewall of the USA" that tries to stop in some way the traffic from kazza.com. (Oh yeah... that would be helpful) -
Re:Show me a P2P network being used legitimately!
FileFront has a proprietary multi-source P2P application specifically for sharing game patches and demos. Downloads via this application are extremely fast, generally beating FilePlanet easily. You can leech stuff from it without installing the application at all, but it tries to get you to install it every time you download something. Once installed, your computer shares anything you download from the network with the rest of the network.
It isn't a general purpose P2P network, because you can only initiate downloads via FileFront's website, and you can't share any arbitrary file, but it's pretty slick.