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Sony Crushes UK PS2 Mod Chip Developers

SukebePanda! writes "UK mod chip developer Channel Techonology finally had their day in court with Sony, and lost big time. This judgement could have far reaching implications, with the judge implying that even playing original imports was illegal. This also wipes out any chances of seeing home brewed software on the Playstation 2 anytime soon, as well. "

506 comments

  1. Sweet Day for X-Box by z84976 · · Score: 1, Insightful

    That's right, Sony... alienate those customers of yours who are most enthusiastic about your product... that'll make you irrelevant faster than anything else.

    1. Re:Sweet Day for X-Box by yatest5 · · Score: 2, Interesting

      That's right, Sony... alienate those customers of yours who are most enthusiastic about your product... that'll make you irrelevant faster than anything else.

      Yeah, now they're gonna lose all those masses of people who want to write their own games and all those valuable customers who just want to pirate games!!! How are they going to make profit on selling those hardware boxes now!?!?

      --
      • Mod parent up! [a] by Anonymous Coward (Score:5) Thurs, June 31, @13:37
    2. Re:Sweet Day for X-Box by JimPooley · · Score: 3, Insightful

      'Customers' who pirate games aren't really customers, and I doubt Sony give a flying frogstar fart about alienating THEM.
      The main reason anyone ever fits a mod-chip is so they can pirate games. And all consoles follow the Gillette model. Sell them the razors, and they'll buy the blades from you for years to come.

      --

      "Information wants to be paid"
    3. Re:Sweet Day for X-Box by mvanhorn · · Score: 3, Insightful

      Actually, I live in the US, and I speak Japanese, and enjoy Japanese games. I modded my PS1, and I have many foreign games, but no pirated ones. Not because I'm particularly moral, just that none of the games my friends have pirated really appeal to me. So some of us really do just want to avoid region-coding. Now if there was a way to do this without allowing piracy, do you think Sony would allow it? IMO, probably not.

    4. Re:Sweet Day for X-Box by Zara2 · · Score: 3, Insightful
      I can think of several uses for a modded playstation besides piracy. ALl of them very legal.

      1. Back-ups of games that you currently own. Especially if you have kids this should be a neccesity.

      2. While not legal changing the region of your DVD to play foriegn movies should be.

      3. Playing Japanese and other language imports. Alternately taking a German or French system and allowing it to play american games. (note, this is what me and the roommates modded our PS1 for. You cannot get a lot of games in america.)

      Anybody who is going to go to the big ass hassle of modding a playstation probably has bought a plethora of games as well. So yes, Sony is alienating thier most die-hard customers.

      --

      Pithy, yet ultimately meaningless, phrase expressed with gusto!

    5. Re:Sweet Day for X-Box by einer · · Score: 1

      Whatever. No one here is going to avoid Sony because of this. Final Fantasy ("Finally final and we finally really mean it this time") 10 will keep most from caring. And it's not like Sony isn't within their rights doing this. Sure the chip can be used for things other than playing copied games, but that is NOT what it was designed for. (This is easily tested. See how many of these chips sell with that feature disabled.) Sorta like a bomb is made for blowing shit up, but also makes an acceptable door stop.

    6. Re:Sweet Day for X-Box by Jace+of+Fuse! · · Score: 4, Insightful

      And all consoles follow the Gillette model. Sell them the razors, and they'll buy the blades from you for years to come.

      That highly spread misconception really annoys me. First off, it's not ENTIRELY true.

      Everyone likes to think game consoles manufacturers make ALL of their money on software sales, and ALWAYS take a loss on the system. It quite simply isn't all there is to it.

      Normally when a system debutes all of the real profit comes from software sales, this is true. The system still "Costs" more than it sells for because the R&D revenue hasn't been made back. The first two years of console sales tend to make that back. After that, continued sales tend to lean more and more towards the profit side, simply because the costs of manufacturing fluctuates and most companies that make a whole lot of something are constantly trying to cut costs in one form or another.

      So while software sales ARE the most important factor in the end, the company STILL generates a lot of it's revenue from hardware sales as well because when selling systems you also get the bonus of selling controllers and accessories which have very high profit margins.

      If console manufacturers didn't make profit on the consoles, there wouldn't be any console manufacturers. They would ALL be concentrating on software like Sega did.

      It took two consecutive lost battles (32x and Saturn) to weaken Sega enough that they were in a state to give up so quickly on the Dreamcast. Had they been able to endure another year, they could've easily been profitable while making consoles. However, with the Gamecube and XBox adding to the Playstation 2 threat, Sega didn't have much hope.

      But don't think it's because there's no money in hardware, that simply isn't true. There's PLENTY of money in hardware, even Nintendo claims they never take a loss on hardware sales (though that's hard to believe considering the Gamecube only costs $199). I think it simply stands true that while there is money in hardware, there is MORE money in software, and that will probably always be the case.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    7. Re:Sweet Day for X-Box by Anonymous Coward · · Score: 0

      "None of the games my friends have pirated really appeal to me..."
      That echos my sentiment on piracy. If I want to play a game, then it's good enough for me to pay the developer (so they'll make more good games). If it isn't a good game, I'm not wasting my time playing it (when there are good games I can play).

    8. Re:Sweet Day for X-Box by 1984 · · Score: 1

      I know companies are singular, but let's not assume that "Sony" has only one mind. The guys that thought it cool to release a PS2 Linux development platform are not, I'll wager, the same guys litigating about modifications, nor the same guys who are concerned about "shareholder value".

      There is a lot of Sony. It's not a big shock to see "it" do apparently contradictory things.

    9. Re:Sweet Day for X-Box by sql*kitten · · Score: 3, Insightful

      'Customers' who pirate games aren't really customers, and I doubt Sony give a flying frogstar fart about alienating THEM

      No, but it should be worried about alienating customers who love the product so much they'll pay extra to import games from Japan as soon as they're released, and rave to friends about how good they are, generating more sales when the games are released in Europe.

      Any brand-oriented company in a commodity market knows, you piss off trend-setters and early adopters at your peril. Especially if you're competing against other very strong brands who can do most of what you can, and more of their own.

    10. Re:Sweet Day for X-Box by CrabCakeJimmy2k · · Score: 0
      Sure the chip can be used for things other than playing copied games, but that is NOT what it was designed for. (This is easily tested. See how many of these chips sell with that feature disabled.)

      The reason the chips allow playing copied games is the very same reason the chips allow region unlocking for DVDs. You cannot disable the feature that allows playing backups while leaving the DVD region unlocking feature enabled. The two features are one and the same.

    11. Re:Sweet Day for X-Box by Anonymous Coward · · Score: 0

      You're such a fucking great guy for not only knowing Japanese, and enjoying their games here in the US, but for not playing pirated games that appeal to you.

      STFU, and get a life.

    12. Re:Sweet Day for X-Box by schtum · · Score: 1

      So some of us really do just want to avoid region-coding. Now if there was a way to do this without allowing piracy, do you think Sony would allow it?

      Buy an imported PS1. Sony allows it.

    13. Re:Sweet Day for X-Box by ph0rk · · Score: 1

      >>> No, but it should be worried about alienating customers who love the product so much they'll pay extra to import games from Japan as soon as they're released, and rave to friends about how good they are, generating more sales when the games are released in Europe.

      and thus reduce revenue generated by the versions they translate.

      *shrug*

      --
      semantics are everything!
    14. Re:Sweet Day for X-Box by Anonymous Coward · · Score: 0

      "No, but it should be worried about alienating customers who love the product so much they'll pay extra to import games from Japan as soon as they're released, and rave to friends about how good they are, generating more sales when the games are released in Europe."

      Yeah, paying extra is great, but Sony doesn't get the extra money; the importers do. So how does Sony really benefit? From the extra 100 sales? Wow.

    15. Re:Sweet Day for X-Box by schtum · · Score: 2, Insightful

      I can think of several uses for a modded playstation besides piracy. ALl of them very legal.

      2. While not legal changing the region of your DVD to play foriegn movies should be.

      3. [identical to 2]


      So, really, you were only able to come up with one reason, albeit a good one. But i'd guess that the number of people "backing up" games they actually paid for is dwarved by the number of people just pirating them, in which case it's in Sony's best interest to disallow it.

      As for the idiot who started this thread ("Sweet Day for X-Box"), are you implying that Microsoft will go easy on pirates? Does the Business Software Alliance ring a bell? Then again, since the X-Box is really just a trojan built to get into people's living rooms, they might turn a blind eye if it means increased console sales. But the hammer will fall, as always, once they've achieved a comfortable monopoly.

    16. Re:Sweet Day for X-Box by Anonymous Coward · · Score: 0

      >The main reason anyone ever fits a mod-chip is so they can pirate games.

      Whether you like it or not, piracy has powered sales of various media for a long time.

      Just look at everything over copy protected. My favourite example is DVD vs. DiVX.

      But, hey, if Sony really doesn't want to sell PS2s and gain marketshare, that's fine with me. I'm sure Microsoft will pick up the slack because it seems they know all too well how much piracy has benefited them.

      Remember, in a market that's saturated (such as the console market) gaining marketshare is just as important as selling games. Even someone who never buys any gets listed as an owner of the box, and Sony's numbers go up. Sony's numbers go up and developers take more interest. And so on and so on.

    17. Re:Sweet Day for X-Box by Grahf · · Score: 1

      Two words:

      SHENMUE 2.
      DC owners have go reason to mod (actually, we can just use the DC-X) without pirating. I'd love to import some of the great DC games. Be openminded, dude. After all, Sony should just let go of that weak regional lockout shit.

    18. Re:Sweet Day for X-Box by Zara2 · · Score: 3, Insightful

      While I see your point 2 and 3 are different. There is a large difference between breaking copy protection illegally (a la DMCA) to play a out of region DVD and Modding a system to accept out of country games which I believe is still legal. My understanding is that the reason the american ps1 could not play japanese games was due to hardware incompatabilities and not a region coded lockout. Which should make importing a japanese game legal while a japanese movie would be illegal.

      --

      Pithy, yet ultimately meaningless, phrase expressed with gusto!

    19. Re:Sweet Day for X-Box by NighthawkFoo · · Score: 3, Insightful

      No, the American PS1 could play Japanese games just fine. Sony put a hardware lockout that checked the region code of a CD before booting it to prevent console onwners from importing games. A mod chip disabled this lockout, allowing original Japanese and European games to be played on a US system.

      In fact, there exists a mod chip for the PS1 that only allows original imports to be played - NOT copies.

      Whether this is any different is left as an exercise for the reader.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it."
      - Evelyn Beatrice Hall
    20. Re:Sweet Day for X-Box by vicviper · · Score: 1
      While I see your point 2 and 3 are different. There is a large difference between breaking copy protection illegally (a la DMCA) to play a out of region DVD and Modding a system to accept out of country games which I believe is still legal. My understanding is that the reason the american ps1 could not play japanese games was due to hardware incompatabilities and not a region coded lockout. Which should make importing a japanese game legal while a japanese movie would be illegal.

      IANAL

      There is a difference between the two, but one of the points the article makes is that they are both illegal (in whatever country this ruling was made.) If you had read the article, you would have seen that using copyrited PS2 games out of region was copyright infringement as it placed a portion of the game in memory (copying.) Since this went against what was permitted in the EULA, it was illegal. Wheather or not there was a hardware conflit in the PS1, the case could be made that it too was also a copyrite violation.

    21. Re:Sweet Day for X-Box by Zara2 · · Score: 1

      I was more reffering to the united states in this example. But, according to the article, in the UK, you are correct. However stupid it may seem. :)

      --

      Pithy, yet ultimately meaningless, phrase expressed with gusto!

    22. Re:Sweet Day for X-Box by CityZen · · Score: 1

      Actually, when game consoles are released intially, they usually do cost more to make than their selling price. It requires continuous cost reductions over time (process shrinks, renegotiations, taking advantage of technological advances, etc.) to finally drive the real product cost below the actual selling cost.

    23. Re:Sweet Day for X-Box by mpe · · Score: 2

      Customers' who pirate games aren't really customers, and I doubt Sony give a flying frogstar fart about alienating THEM.

      People who import games are most definitly customers. They are not "pirates" because they are perfectly prepared to pay a fair price for the games. Pirates generally would not pay at all for the games.

    24. Re:Sweet Day for X-Box by Anonymous Coward · · Score: 0

      The reason people can be in the console business and lose money on software is because there are licencing fees to create games for the consoles. Even if all consoles were sold at a loss it would still be profitable to make a strong console even if you don't make you own games because the licencing fees are were the money is made.

      When peole say their is more money in software they include the licencing fees the console manufacturers get on every title. Segas biggest problem was that almost all of the good selling games for their systems were their own so they got very little in outside licensing fees do to few high selling non sega titles.

      That is also why nintendo made more money on the n64 than sony did on the original ps. Although more total games were sold for the ps as were more systems nintendo made much more money on its licensing scheme than ps.

  2. Huh? by cavemanf16 · · Score: 3, Insightful

    So why is PS2 letting us fiddle with Linux based PS2's if no one is allowed to modify the normal PS2? Who is it hurting if I purchase one extra game from overseas and play it with a mod chip attached to my US PS2? Oh that's right, it makes baby DMCA cry.

    1. Re:Huh? by cavemanf16 · · Score: 1

      Excuse the previous comment at the end. ;) I should have said: "...it makes baby WIPO cry." ;)

    2. Re:Huh? by JoshMKiV · · Score: 1

      IANMFL, but I think that if they choose not to defend against this, it sets them up for being screwed in the future. I don't agree with it, but I understand why they do it.

  3. This is a good thing by RC514 · · Score: 1, Insightful

    What's worst is when big business manages to keep the balance, stopping the general public from using their fair rights without causing much of an outcry. It helps if they overshoot, this way people realize what is taken away from them and how they are milked by separating the world into regions for consumers while opening it for the big players.

    --

    1. Re:This is a good thing by THEbwana · · Score: 1

      I was actually planning to buy the PS2 and a Cybershot camera with the scubadiving kit. I was warned by friends that I shouldnt go for Sony camera since you lock yourself into a closed standard with the memorystick (instead of fi flash memory). This piece of news actually helped me in making up my mind. Im not buying a single piece of equipment from Sony anymore. If they want my - and others like me - business, they better behave in a more civilized way.
      /m

  4. Oh, well . . . by Pituritus+Ani · · Score: 0, Flamebait

    . . . guess I just won't buy one. Or any other piece of hardware, software, or media made by Sony.

    --

    Another proud carrier of the $rtbl flag

    1. Re:Oh, well . . . by yatest5 · · Score: 0

      . . . guess I just won't buy one. Or any other piece of hardware, software, or media made by Sony.

      WAHAY!!! A triumph for the free market economy!!! I wish *I too* had the ability to decide what to spend my own money on!

      --
      • Mod parent up! [a] by Anonymous Coward (Score:5) Thurs, June 31, @13:37
    2. Re:Oh, well . . . by King_TJ · · Score: 3, Insightful

      Sony has *always* been big on proprietary devices! What they're doing now with PS2 is pretty consistent with what they've always done.
      Look at their digital cameras, for example. While everyone else in the market standardized on one of two memory cards, Sony had to be different and require their own "Sony memory stick" instead.

      When it comes to camcorders, they do things differently too. Everyone else sells DV capable camcorders that use "DV tape". Not Sony. Instead, they sell DV camcorders using Hi8 tape, and write to it in a proprietary fashion to achieve the same results. (Granted, they allow backwards compatibility *playing* normal Hi8 tape, so you don't feel too non-standard.)

      People who used to sell home and car audio can attest to their tactics too. Quite often, Sony will go out of their way to use a proprietary connector or cable to attempt to lock you into using only Sony authorized accessories.

      They get away with all of this for one big reason; the stuff is good quality. When it comes down to it, Sony sells all manner of electronics and does a damn good job of it. If you try to boycott Sony, you only shoot yourself in the foot at some point. Often-times, they have the best product for a particular item and price-point.

    3. Re:Oh, well . . . by baxissimo · · Score: 2, Insightful
      They get away with all of this for one big reason; the stuff is good quality.

      The amusing thing is that they have exactly the opposite reputation in their home country. I don't know why, but for some reason it seems that Japanese folks tend to think of Sony as synonymous with shoddy workmanship. Maybe they have a history of releasing a lot of duds in Japan that they just don't bother trying to export, so we only see the good stuff over here. Anybody know more about why that is?

    4. Re:Oh, well . . . by RC514 · · Score: 1

      The last paragraph is true, but you should take into account what the related costs are if you go for that Sony product. Quite often, you pay the difference or more for media, adapters and lost functionality when used in combination with other vendors' products. This is what people mean when they warn others not to buy Sony products. It is a generally applicable concept, though. Think printers and ink-prices.

      --

    5. Re:Oh, well . . . by Anonymous Coward · · Score: 0

      > Instead, they sell DV camcorders using Hi8 tape

      But their MiniDV cams comform to the MiniDV standard (if there is one), as I just played a tape recorded in a Sony in my Canon.

    6. Re:Oh, well . . . by edremy · · Score: 2

      When it comes to camcorders, they do things differently too. Everyone else sells DV capable camcorders that use "DV tape". Not Sony.

      That's funny, I guess my (Mini-DV) TRV-900 doesn't exist?

      Sony has several lines of DV camcorders: the cheaper ones use digital-8, the higher end use Mini-DV, which is standard across most high end, consumer grade camcorders. Simple product differentiation- no great conspiracy.

      Eric

      --
      "Seven Deadly Sins? I thought it was a to-do list!"
    7. Re:Oh, well . . . by Legion303 · · Score: 2
      They get away with all of this for one big reason; the stuff is good quality.

      Thanks for the laugh. I stopped buying Sony products a long time ago due to the poor workmanship of the walkmans I bought (the high-end ones). I received my Playstation as a gift not too long after they were introduced, and I have to turn it upside down to get cut scenes to play (if I'm lucky) at all, thanks to Sony's cheap plastic laser sled.

      I rank Sony right up there with quality companies like GE and Sanyo.

      -Legion

    8. Re:Oh, well . . . by Anonymous Coward · · Score: 0

      >They get away with all of this for one big reason; the stuff is good quality.

      Nope. If you pay for Sony products what the competition charges, you get a very poor product. If you were to pay the prices Sony charges for their products for any other manufacturer's product, you would get top of the line quality.

      I think Sony Vaio laptops are the perfect example of this. They are priced almost twice as much as their competition. If you were to pay their prices at their competition, you would get a "professional" laptop, rather than a "consumer" laptop. With the professional laptop you get quality.

      For consumers, Sony simply makes a high-grade, non-professional product that costs the same price as a professional product. Why people continue to buy their stuff, I have no clue.

      BTW: I had a Sony Sports walkman I bought for $80 once. Worked for 1 week, then the gears started grinding (annoyingly it continued to work, but the grinding noise was just too much). I also bought a Panasonic walkman for about the same price. It had a metal case (not plastic), dolby NR (the Sony didn't), a metal fly-wheel for tape stability (the Sony didn't), a 3-way graphic equalizer (the Sony didn't), and was lighter and smaller than the Sony walkman. It lasted 3 years until I lost the thing. This is indicative of all Sony stuff I've ever had, or ever seen. Of course, perhaps they've changed -- I haven't bought anything from Sony for about 6 or 7 years, and neither have most of the people I know.

      I'd rather buy Pulser, GPX, Citizen, or Candle brand stuff over Sony. At least they use off the shelf components so I can fix the things!

    9. Re:Oh, well . . . by King_TJ · · Score: 2

      I never said *all* of their stuff is good quality. In fact, I too was burned on a Sony Discman walkman. I paid about $150 for one of their "car" Discman's. Stupid thing skipped worse than any other CD player I've ever owned! The "anti skip" feature seemed to only delay skips by whatever the length of its memory buffer was. (You'd hit a bump and not hear a skip, but 2.5 seconds later, there goes the skip that it buffered earlier!)

      I think the jury's still out on the quality of the Playstation. I hear all sorts of horror stories about broken PS2's, but when I see how they're treated - it all starts to make sense. People let the cooling fans gets all clogged up with cat/dog hair and dust, and then wonder why it died. (These are often the same people who leave their PS2 running all the time, instead of only powering it on when they want to play it. Of course the CD-ROM drive is going to wear out spinning a disc for 24 hours a day, 7 days a week!) The bottom line for any Playstation is, the thing only cost $200 or so, tops, to begin with. Just how much build quality do you expect? I think they're reasonably built for what you pay for them. Apparently, so do a *lot* of other people, judging by the number of sales.

  5. 17 USC 117 keeps this from happening in USA by yerricde · · Score: 5, Informative

    The technical reason for the decision being based upon the fact that a game that is run without permission makes a copy of copyright material in memory, this copy is 'infringing' because it is an unauthorized copy argued Sony. Basically, this 'controversial' statement made it illegal to play games purchased from abroad.

    Nice try, but unlike United Kingdom copyright law, United States copyright law would consider this a fair use of the copyrighted work. According to 17 USC 117:

    Notwithstanding the provisions of section 106, it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided: that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

    This paragraph was passed specifically to reject copyright owners' "Copying the program into RAM is infringing; therefore, EULAs are binding" argument.

    --
    Will I retire or break 10K?
    1. Re:17 USC 117 keeps this from happening in USA by armb · · Score: 2

      > Nice try, but unlike United Kingdom copyright law, United States copyright law would consider this a fair use of the copyrighted work.
      [...]
      > This paragraph was passed specifically to reject copyright owners' "Copying the program into RAM is infringing; therefore, EULAs are binding" argument.

      It's a bit of a bummer for those of us in the UK though. Any chance you could get the US government to get ours to agree to that too while trying to foist the DCMA on us?
      http://uk.eurorights.org/

      --
      rant
    2. Re:17 USC 117 keeps this from happening in USA by cpt+kangarooski · · Score: 2

      Or not... bear in mind this permits the _OWNER_ of the work to do so; not a licensee. If EULAs are enforcable, this would very likely not protect licensed software.

      Of course, I can think of no reasons why individual copies of software would generally be licensed for use anyway, so what do I know?

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    3. Re:17 USC 117 keeps this from happening in USA by ivan256 · · Score: 3, Insightful

      While you license the software, you still own the physical manifestation of it. I.E the media and box and such. This would likely be enough to qualify you for protection under this law.

    4. Re:17 USC 117 keeps this from happening in USA by harlows_monkeys · · Score: 2
      This paragraph was passed specifically to reject copyright owners' "Copying the program into RAM is infringing; therefore, EULAs are binding" argument.

      Not really...in fact, it was specifically worded ("owner of a particular copy") so as to not apply if a EULA was in force. The original versions did not have that "owner" language, and it was added before passage because Congress recognized that some companies want to license rather than sell software, and did not want 17 USC 117 to override license terms.

    5. Re:17 USC 117 keeps this from happening in USA by R.Caley · · Score: 1
      While you license the software, you still own the physical manifestation of it. I.E the media and box and such.

      However, the idea of the licence rather than buy scam is the claim that while you own the media, you don't own what is written on it. While you have fair use and similar rights of copies of copyright material you own, I think the point of those EULAs is the claim that you don't own the copy, so you don't get those rights.

      Whether the courts agree is, so far as I am aware, undecided. Who has the money to fight M$ up to the supreme court or ECJ over the right to quote some M$ licenced code in a review for instance?

      --
      _O_
      .|<
      The named which can be named is not the true named
    6. Re:17 USC 117 keeps this from happening in USA by mpe · · Score: 3, Interesting

      However, the idea of the licence rather than buy scam is the claim that while you own the media, you don't own what is written on it.

      Where the real scam bit comes in is if the media gets damaged or if the same IP becomes available on a different media.
      If it was simply the case that you had a licence to the IP then, replacements of damaged media would be at cost as would changing media.

    7. Re:17 USC 117 keeps this from happening in USA by cpt+kangarooski · · Score: 2

      Well, unless the license included a non-replacement policy of course. ;)

      Anyway, I mention this because I seem to have recalled seeing something to this effect in USCA annotations to that particular statute. I'll have to check it out again.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    8. Re:17 USC 117 keeps this from happening in USA by Rogerborg · · Score: 2
      • Notwithstanding the provisions of section 106, it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided: that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

      Nice reference, but you should probably make it clearer that you're only talking about the technicality of making the copy. There's still the issue of infringing use for a US court to consider.

      Still, infringing use is nicer than infringing possession. Owning unlicensed copied material is illegal by itself, but in this case, the ruling encompassed content bought legally and personally imported (i.e. by hand) from another region. Interpreted to its extreme, that would effectively make DVD's stolen property as soon as you took them out of their licensed region (e.g. in your laptop crossing the atlantic). Not a nice scenario.

      --
      If you were blocking sigs, you wouldn't have to read this.
  6. DVD Region Code? by don_carnage · · Score: 1

    I'm not too familiar with how the mod chip works on the PS2 -- I have a mod chip on my original PS1.

    Does the mod chip on the PS2 have any effect on the DVD region code? Are you able to play DVD's from different regions than the one for which the PS2 was set? If so, then I'm sure it would have far-reaching implications for the mod chip developers.

    1. Re:DVD Region Code? by Score0,+Overrated · · Score: 2, Informative

      This modchip claims to circumvent the DVD region code.

    2. Re:DVD Region Code? by Anonymous Coward · · Score: 0

      you can buy dvd region free devices from your local games supplier. they're about 40UKP in the UK.

  7. offtopic, sorry by Anonymous Coward · · Score: 0

    but when does the linux kit arrive to ps2 in uk?

  8. Bad idea by Archie+Steel · · Score: 1

    I can't see this as being good for PS2 sales - fortunately they've sold a lot of consoles already - as some customers enjoy being able to play games that were not designed for their world region, or which did not have enough of an appeal in a specific market to warrant a full distribution. A sad day for nipponophile PS2 gamers.

    --

    Reminder: find a new sig
    1. Re:Bad idea by byran+lei · · Score: 0

      >I can't see this as being good for PS2 sales - fortunately they've
      >sold a lot of consoles already - as some customers enjoy being able to
      >play games that were not designed for their world region, or which did
      >not have enough of an appeal in a specific market to warrant a full
      >distribution. A sad day for nipponophile PS2 gamers.
      >
      Get a life. Nobody gives a damn if a jackass like you can't buy a mod chip for your PS2. Get over it. Nobody really wants losers like you around anyway. Just ask people who hang out in the MAME and other emulation groups.

    2. Re:Bad idea by Anonymous Coward · · Score: 0

      Yep, I would have never bought a psx if I didn't know I could mod it.. but then again I wouldn't have taken the first one back after I gooped solder all over the circuit board.

  9. Gotta love the Sony Corporation by Anonymous Coward · · Score: 0

    They recently had my friend's dorm-connection yanked by the power's that be because he downloaded a Michael Jackson song from a file sharing network. He already owned the CD.
    Sony: A finger in every pie, and an entire fist up the arsehole of the consumer.

    1. Re:Gotta love the Sony Corporation by technopinion · · Score: 1

      They recently had my friend's dorm-connection yanked by the power's that be because he downloaded a Michael Jackson song from a file sharing network. He already owned the CD.

      What? Is that "friend" actually "some guy my buddy knows about"? I can't believe Sony would be spending any amount of time or money cracking down on one guy who downloads one song, whether he owns the CD or not.

    2. Re:Gotta love the Sony Corporation by Anonymous Coward · · Score: 0

      No they're doing it with Audiogalaxy - it's really nothing hard on their part...setup a fake client, wait for someone with an IP on their list to download a copyrighted song - send a pre-formatted letter to the university which they probably already have an agreement with and BAM! You're done.

      The real question should be - if he owned the CD why was he downloading the song?

    3. Re:Gotta love the Sony Corporation by jonathan_ingram · · Score: 1

      The real question should be - if he owned the CD why was he downloading the song?

      I know quite a few people that would consider it easier to go onto a file sharing network and download a file, than to put the CD into their computer and rip it.

    4. Re:Gotta love the Sony Corporation by Anonymous Coward · · Score: 0


      Then you know a lot of stupid people.

    5. Re:Gotta love the Sony Corporation by Anonymous Coward · · Score: 0

      Which means he's just as stupid as his stupid friend for posting such a stupid ass remark. How stupid.

    6. Re:Gotta love the Sony Corporation by Anonymous Coward · · Score: 0

      You AND your friend are gay.

  10. Hmmm by ZaMoose · · Score: 5, Insightful

    Why can't I legally play an imported PS2 game (which I probably paid a goodly premium for) on a modded PS2? I've voided my warranty if I mod the PS2, Sony still gets their money from the original software sale, the reseller gets their money from the sale to me, and I get to try to decipher the hirigana and kanjii in a vain attempt to understand just what the heck it is I've bought. Seems like everyone gets what they want in this circumstance.

    Now, modding my PS2 to play CD-R games is a bit of a different matter. Most of the games are coming out on DVDs these days, anyways, so I don't know how big of an impact this would have.

    --
    I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    1. Re:Hmmm by Fluffy+the+Cat · · Score: 3, Interesting

      Why can't I legally play an imported PS2 game (which I probably paid a goodly premium for) on a modded PS2? I've voided my warranty if I mod the PS2, Sony still gets their money from the original software sale, the reseller gets their money from the sale to me, and I get to try to decipher the hirigana and kanjii in a vain attempt to understand just what the heck it is I've bought. Seems like everyone gets what they want in this circumstance.

      Because under Section 17 of the Copyright, Designs and Patents act 1988 you specifically have no intrinsic right to make a transient copy even if that transient copy is necessary for the use of the product - that is, reading the contents of a CD into memory is unauthorised copying. It is assumed that you are implicitly granted permission from the copyright holder when you purchase the product, but as of yesterday's ruling this is assumed to only apply to the country where you bought it. As a result, you are legally permitted to import a game for personal use, but copying that game into your system's memory in order to play it is illegal unless the copyright holder specifically grants you permission to do so.

      This quite possibly applies to imported DVDs, too.

    2. Re:Hmmm by ZaMoose · · Score: 3, Insightful

      Well slap me and call me Sally.

      "Globalization", my arse. "We want a global economy, but we don't really want you to participate in it. No, what we mean by 'Global' is that we (the companies of the world) will be free to sell our crap world-wide and determine who gets it, for how much, and just when/how they can use it."

      Hey, that's a good idea! If caught with a modchip, simply claim "I was just trying to be a good Global Citizen and do my part to support Japan's economy, as well as our own!"

      I just hope no judges here in the States get any cute ideas from this ruling.

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    3. Re:Hmmm by Frank+T.+Lofaro+Jr. · · Score: 1

      I just hope no judges here in the States get any cute ideas from this ruling.

      No need for us to look to other countries for that. The USA is NUMBER ONE when it comes to bad court rulings! We are also the leader in lawyers per capita.

      --
      Just because it CAN be done, doesn't mean it should!
    4. Re:Hmmm by mpe · · Score: 2

      Why can't I legally play an imported PS2 game (which I probably paid a goodly premium for) on a modded PS2? I've voided my warranty if I mod the PS2, Sony still gets their money from the original software sale, the reseller gets their money from the sale to me, and I get to try to decipher the hirigana and kanjii in a vain attempt to understand just what the heck it is I've bought. Seems like everyone gets what they want in this circumstance.

      Because that would impinge on the megacorps ability to create market boundries wherever they like. Remember "globalisation" is only for big government and "content providers", not for retailers and consumers...

    5. Re:Hmmm by deinol · · Score: 1
      >>Why can't I legally play an imported PS2 game (which I probably paid a goodly premium for) on a modded PS2? I've voided my warranty if I mod the PS2, Sony still gets their money from the original software sale, the reseller gets their money from the sale to me, and I get to try to decipher the hirigana and kanjii in a vain attempt to understand just what the heck it is I've bought. Seems like everyone gets what they want in this circumstance.
      >Because under Section 17 of the Copyright, Designs and Patents act 1988 you specifically have no intrinsic right to make a transient copy even if that transient copy is necessary for the use of the product - that is, reading the contents of a CD into memory is unauthorised copying. It is assumed that you are implicitly granted permission from the copyright holder when you purchase the product, but as of yesterday's ruling this is assumed to only apply to the country where you bought it. As a result, you are legally permitted to import a game for personal use, but copying that game into your system's memory in order to play it is illegal unless the copyright holder specifically grants you permission to do so.


      I know I'm not a lawyer, but how does a case in the UK set a precedent for US laws?

      Since hear in the US at least, I remember connectix was not crushed by sony. That case has a lot more to do with the legality of mod chips in the US than this one does.

      --
      Got Apathy?
    6. Re:Hmmm by mpe · · Score: 2

      "We want a global economy, but we don't really want you to participate in it.

      Where "we" only includes menbers of an exclusive club. Which dosn't include regular people and dosn't even include the vast majority of corporates, outside of some very specific areas of business.

      No, what we mean by 'Global' is that we (the companies of the world) will be free to sell our crap world-wide and determine who gets it, for how much, and just when/how they can use it."

      It's not even all the "companies of the world" since those who's business is actually selling things to people (including some quite large ones) are also being excluded.
      If you had a "global" economy there would be no such thing as "grey"/"parallel"/etc imports. If say a major supermarket chain wanted to sell jeans at cut price then if the manufacturer wanted to go to court then the judge would tell them go away and invoice them for wasting his or her time.

  11. too bad by Anonymous Coward · · Score: 0

    This is too bad, another victory against democracy.

    1. Re:too bad by Anonymous Coward · · Score: 0

      We don't live in a democracy ( MOB RULE ), nor does the UK.

      They are Republics

    2. Re:too bad by cxvx · · Score: 1

      Please tell me the name of the president of the UK then :)

      The UK is a constitutional monarchy.

      --
      If only I could come up with a good sig ...
    3. Re:too bad by Anonymous Coward · · Score: 0

      Please tell me the name of the president of the UK then :)

      Tony Blair. (If he had it his way, that is... :-)

    4. Re:too bad by JimPooley · · Score: 2

      Please tell me the name of the president of the UK then :)

      That's an easy one. Tony Blair.

      Oh. Wait. Tony only thinks he's a president...!

      --

      "Information wants to be paid"
  12. sony, is it time to change the name? by Anonymous Coward · · Score: 0, Funny

    PayStation 2?
    or PainStation 2?

  13. Say what? by J.A.+Lizzi · · Score: 1
    I love this part:

    The technical reason for the decision being based upon the fact that a game that is run without permission makes a copy of copyright material in memory, this copy is 'infringing' because it is an unauthorized copy argued Sony.

    By this logic, then, we're not even allowed to make a physical backup CD of software we legally bought, since there will be a copy in memory whenever it's run on the computer/console/etc.

    1. Re:Say what? by Anonymous Coward · · Score: 0

      Fine I'm going to send a bill to sony for $299 plus about $800 for the games I've purchased, since I'm not allowed to exercise my fair use rights.

    2. Re:Say what? by Anonymous Coward · · Score: 0

      Sony's argument doesn't even make sense because it is not their copyright to be defending. It is whoever made a particular game. Sony can't show up to court and say I represent *every* copyright holder who has published a PS/PS2 game since Sony does not.

      The Judge was full of shit to accept this reasoning. But, as usual, business interests win out when Judges go a judging.

    3. Re:Say what? by 91degrees · · Score: 1

      There is some general "Fair dealing" text in the act though. While it does not specifically state that you can run a program, the argumant that
      a) The amount copied is small relative to the size of the copyrighted work,
      b) This copying is required for legitimate use,
      c) It is impossible to separate the original from the copy while this copy exists, and hence could not possibly be transmitted to another party without considerable effort
      d) This copy could in no way possibly represent a lost sale to the copyright holder,
      e) Only one copy into RAM can be made at the same time
      would be quite strong.

  14. HK company again? by Anonymous Coward · · Score: 0

    The NEO hex code has been on the internet for months. It's not the latest NEO4 code, (I think it's the NEO2), but couldn't some company in Hong Kong use this code and work on it to get a better chip?

    1. Re:HK company again? by Score0,+Overrated · · Score: 1

      some company in Hong Kong use this code

      No, that would be in violation of international copyright laws.

  15. Relocate? by Carbon+Unit+549 · · Score: 1

    Can't they just relocate to a more libral country?

    --

    nohup rm -rf ~/. >& zen &

    1. Re:Relocate? by Anonymous Coward · · Score: 0

      It's hard to get a work-permit when you've got into legal trouble in your home country.

    2. Re:Relocate? by Lewisham · · Score: 1

      Because, from the website at least, it looks astoundingly like a garage operation. The chap signed off as "Gazza" :)

    3. Re:Relocate? by Anonymous Coward · · Score: 0

      In terms of relocation and importing...

      If I relocate from Australia to the UK with my 100+ DVD collection which I am happy with and have gone to great trouble to pay good money for I am breaking the law in doing so?

      I may have in fact purchased some very rare and valuable region 4 stuff and I am unable to import it? How rude.

      Excellant. Moving to a new coountry for the foreseeable future. Oh well. Time to sell my DVD and (no doubt CD import license restrictions are around the corner) CD collection.

      I wonder if I can restrict the import of books with a license?

      Unimpressed

  16. Modchips and Homebrew.. by motardo · · Score: 1, Informative

    Modchips and Homebrew will never die, this is just a minor setback.

    -motardo

  17. Sony Products by iamjim · · Score: 1

    I spoke w/ a few Sony representatives about their products (Sepcifically a PS2) a few months back. Officially - to them, their stance was once you put a mod chip in their product, it is no longer a Sony product. This being the case, I don't understand what their problem is :) I am still going to buy Sony licensed games for my now non-Sony product ;)

  18. ??? by Anonymous Coward · · Score: 0

    all my ps2 does now is play dvds.

    I had a mod chip in it, but it would only play ps1 backups and ps2 and ps1 original CDs.

    One day games just stopped working. Dvds will still play. I took the mod chip out but no luck.

    What's going on here?

    1. Re:??? by iamjim · · Score: 1

      It stopped playing blue disc's This is VERY common and if you are out of your 90 day warranty then you need to ship your unit to Sony and pay them $140 to fix it...

    2. Re:??? by Anonymous Coward · · Score: 0

      It stopped playing any games, blue ps2 and black ps1.

      90 day has far passed, and the warranty was shot anyway since I put the mod chip in. I don't think I shorted anyting, cus it worked for almost a year with the mod chip installed.

      Will sony even touch a PS2 that had a mod chip in it?

    3. Re:??? by iamjim · · Score: 1

      According to Sony - "9 times out of 10, they won't touch it". However, it is a known problem. Worst case scenario - remove the mod chip, and pay the $120/$140 (I don't recall) + shipping (you can drop it off, it is near Worcester, Ma) and you'll be all set.

  19. DVDs and the ruling by Master+Of+Ninja · · Score: 3, Interesting

    This actually sounds quite bad for importing DVDs. It states that imported PS2 games are illegal to play in the UK. It claims this as it makes an unauthorised copy of the game in memory. I'm sure that if you really wanted this could be stretched to include DVDs (as the article says). As IANAL, I am wondering if this ruling could be taken as legal precedent? Hopefully this bit can be overturned soon.

    Another thing I'm wondering about it copying data to memory can be considered "illegal copying". If this is the case for imported games, I do not see how this would make it "not illegal" (for lack of a better phrase) to load PS2 games of your home region (as it is still copying). As "copying" is an integral function of all consoles, I'm wondering what unexpected side-effects there will be. I think the whole thing is a minefield, and the sooner we get a knowledgable expert posting here the better. The whole thing about licensing only for a certain region bothers me - I really can't see why we're not allowed to play import games (or DVDs). OK, its their technology, but still there is "fair use". Hopefully the EU can check into this as well when it's doing its investigation of the legality of DVD regions.

    1. Re:DVDs and the ruling by Arimus · · Score: 1

      Just having a thought along the lines of copying data to memory is illegal copying and taking to the absurd extremes (or not so absurd for our crappy law system...)

      1. I buy a game online which I have to download,
      2. As I am downloading the game its contents are copied into memory in various caches and routers along the route,
      3. what's the situation then....

      --
      --- Users are like bacteria -> Each one causing a thousand tiny crises until the host finally gives up and dies.
    2. Re:DVDs and the ruling by DrTentacle · · Score: 2, Insightful
      Another thing I'm wondering about it copying data to memory can be considered "illegal copying". If this is the case for imported games, I do not see how this would make it "not illegal" (for lack of a better phrase) to load PS2 games of your home region (as it is still copying).
      The key issue in the argument is whether you do it with permission or not. From the article (highlighting added):
      The technical reason for the decision being based upon the fact that a game that is run without permission makes a copy of copyright material in memory, this copy is 'infringing' because it is an unauthorized copy argued Sony.
    3. Re:DVDs and the ruling by Baki · · Score: 2
      So I would be able to play imported DVD's on a device that does not buffer the video stream in any way, but it would be illegal to play it on a device that uses some buffering in memory.


      Isn't it absurd that legality could depend on an internal technical detail of the device? We're not talking about persistent copies here.

    4. Re:DVDs and the ruling by Anonymous Coward · · Score: 0

      Well, the obvious counter to this goes as follows:

      1. Physical RAM is smaller than the entirety of the game, therefore

      2. The entire game is not copied, only an excerpt

      3. This is acceptable under fair use provisions, especially considering that it is neither distributed to multiple people or attributed to anyone otehr than the creator.

      I guess they needed a more technically astute lawyer. Missing that one in the courtroom was a litigation flub.

    5. Re:DVDs and the ruling by Fluffy+the+Cat · · Score: 2

      1. Physical RAM is smaller than the entirety of the game, therefore

      True.

      The entire game is not copied, only an excerpt

      True.

      3. This is acceptable under fair use provisions, especially considering that it is neither distributed to multiple people or attributed to anyone otehr than the creator.

      Wrong. Your rights under UK copyright law are very clear - you're allowed to include sections of copyrighted material in reviews or criticism, if it's incidental in the background of another work, for certain research purposes, for teaching purposes, if you're a library, if you're parliament and for a few other fringe cases. Section 17 explicitly prohibits you from making transient copies, and a copy does not have to be the entirity of the work.

      I guess they needed a more technically astute lawyer. Missing that one in the courtroom was a litigation flub.

      How about taking a look at the law first?

    6. Re:DVDs and the ruling by Anonymous Coward · · Score: 0

      You will need to verify the figures below they are guesses as my memory's not so great:

      DVD = 4.7Gb
      PS2 RAM = 16Mb

      Fair use of a copyrighted document is 1 chapter or no more then 10% of a work (10% is wrong, please verify) How is the copy in the relatively small RAM considered a copy not covered by fair use?

      (This is based on Australian law which should be similiar to British.)

    7. Re:DVDs and the ruling by x1048576 · · Score: 1

      In a recent Australian court case, as well as arguing that DVD Videos were computer programs, Warner argued that playing DVDs involved making unauthorized copies of the computer programs on them. As well as ruling that DVDs were not computer programs, the judge ruled that playing a DVD did not make an unauthorized copy of a computer program. The judgement is here

    8. Re:DVDs and the ruling by mpe · · Score: 2

      Isn't it absurd that legality could depend on an internal technical detail of the device? We're not talking about persistent copies here.

      However it isn't "obviously daft" to professional lawyers, especially when translated into legal jargon. Also laws are rarely written to exclude obviously daft applications, because that is "obvious".

  20. UK courts foul up again by Lewisham · · Score: 5, Insightful

    It's a typical judgement for the UK courts to rule to the absolute letter in cases such as this. Problem is, the judges don't appear to have a firm grasp of the implications caused by these rulings. Most law has always been one step behind technology, but the problem we have now is that tech is a truly global market.

    Marketing suits have been trying for years to stifle shopping internationally, in case people begin to realise that their countries are being screwed in comparison to others. This case affects games importing (because we aren't allowed to buy what we want say the suits) but DVDs as well (because it would absolutely *crush* the movie sector, say the suits) and anything else the marketing guys want to stifle. It's not like dealing contraband, it's off-the-shelf products.

    My worry is that this trend will continue, even though it, in some cases, directly contravenes law. Here in the UK, our car prices are drastically higher than on the continent, and certain car manufacturers make it very difficult to buy your car abroad. This is despite the face the EU trade laws explicitely say otherwise. If companies are flauting the *law*, how exactly can we stop them?

    1. Re:UK courts foul up again by Anonymous Coward · · Score: 0

      Here in the UK, our car prices are drastically higher than on the continent

      Car prices are cheapper in Portugal, but that's before taxes are applied... Then it rises well above the price at the UK... And the rest of Europe... :(

    2. Re:UK courts foul up again by cowbutt · · Score: 2
      It's a typical judgement for the UK courts to rule to the absolute letter in cases such as this. Problem is, the judges don't appear to have a firm grasp of the implications caused by these rulings.

      I'm usually quite cynical, but sometimes UK judges do this in order to prove a point; they'll follow the law to the letter in order to say (in veiled terms) "hey, did you realise that this law, as it's presently worded, makes *this* possible. I suspect this isn't what you intended, so you might want to think about reviewing the law". Case in point, the recent attempt by a pro-life group that went to court to try and get cloning outlawed and ended up with exactly the opposite legal conclusion!

      --

    3. Re:UK courts foul up again by Nemesys · · Score: 5, Insightful
      This is an outrageous misrepresentation of
      Mr Justice Jacobs.


      I was present in the courtroom (I'm the Martin
      mentioned on Channel's website), and the judge
      was extremely skeptical of Sony's claims,
      as he knew that the technology could be used
      to prevent fair uses and the development of
      PS2 games by people who couldn't licence Sony's
      system.


      The judge had a perfect grasp of the implications
      of the rulings, and made sure that Sony couldn't
      stifle people from talking about the case or
      about the chip, and prevented Sony from getting
      the bank details of the people who had ordered
      the chip.


      Do you expect the judge not to apply
      the law?

    4. Re:UK courts foul up again by Lewisham · · Score: 1

      Do you expect the judge not to apply the law?

      As for misrepresentation, I can only base any opinion by the link presented by the story. I'm sorry if the story posted is unfairly biased.

      As to wheather I expect the judge not to apply the law, yes I do expect he should rule as the law is printed, and as he sees fit. However, I also think that perhaps he should make it his problem to highlight the fact that the law being presented was passed well before the technology it's being applied to. Times change. Society changes along with it. Why can't we import games? Why can't we import DVDs? Why can't we have our pick of the global market? Why are companies allowed to dictate this? It sets a precedence for which the bully boy companies can follow up on.

      Do remember the bottom line:
      The money from imports all goes to the same place, in the end.

    5. Re:UK courts foul up again by jimbob2222 · · Score: 1

      The fact that they've gone for the UK market first here speaks volumes - land of milk, honey and mugs.

      You won't ever see them trying to stop UK versions being played on other countries machines as it just wouldn't be in their interested.

      Yes I'm in the UK and totally fed up with being shafted by pretty much every international retailer.

    6. Re:UK courts foul up again by mpe · · Score: 2

      As to wheather I expect the judge not to apply the law, yes I do expect he should rule as the law is printed, and as he sees fit. However, I also think that perhaps he should make it his problem to highlight the fact that the law being presented was passed well before the technology it's being applied to.

      Is their no procedure by which a judge can effect refer the case to legislature. In cases where there are mutually exclusive laws or where the letter of the law is against a well publicised government policy.

  21. Sony of Japan vs. Sony of America by yerricde · · Score: 4, Insightful

    Sony still gets their money from the original software sale

    Sony of Japan Inc does. Sony of America Inc doesn't.

    Most of the games are coming out on DVDs these days, anyways, so I don't know how big of an impact this would have.

    Stripping away the movies helps shrink most games down to under 700 MB.

    --
    Will I retire or break 10K?
    1. Re:Sony of Japan vs. Sony of America by Dragoness+Eclectic · · Score: 5, Insightful

      Sony of Japan Inc does. Sony of America Inc doesn't.

      So? It's NOT the business of the government or of me to guarantee any particular business a profit, or indeed that it stay in business. The producer of the original game gets the money from the sale of their product.

      Just because Sony of America would rather you give your money to them rather than to Sony of Japan rates a big "Waah-fucking-Waaah!" in my book.

      I am so sick of these dipshit corporations and anti-competitive trusts like the RIAA and MPAA who have so *little* confidence in their own products that they twist the legal system to try and force consumers to pay them "entertainment taxes". What they are doing is screaming at the top of their lungs via their actions that "OUR PRODUCTS REALLY SUCK AND WE KNOW YOU WOULDN'T BUY THEM OF YOUR OWN FREE WILL BECAUSE THEY ARE SO BAD!"

      Why else are they so afraid of honest competition?

      --
      ---dragoness
    2. Re:Sony of Japan vs. Sony of America by FauxPasIII · · Score: 4, Insightful

      > > Sony still gets their money from the original software sale

      > Sony of Japan Inc does. Sony of America Inc doesn't.

      If Sony of America Inc can't compete in terms of price and
      availability with Sony of Japan Inc, then they SHOULDN'T be
      getting any money. The market segmentation that digital content
      providers have put into place through region codes is quite
      illegal, at least in the U.S. It's just done in a way that
      confuses most judges to the point that it can be dismissed with
      a waving of hands by a lawyer in an expensive suit.

      --
      25% Funny, 25% Insightful, 25% Informative, 25% Troll
    3. Re:Sony of Japan vs. Sony of America by Genom · · Score: 3, Interesting

      What about games that are released in Japan, but not in the US? The way I see it, if Sony US isn't willing to sell me what I want, I should be able to go to Sony Japan and get it.

      That's how it works with just about every other type of product - if one company (or branch thereof) won't sell you what you want, you go to one who will.

      With all this new crap - Region Coding, etc... we're being denied our right to choose who to buy from. They basically say "Well, we have this game, but we won't sell it to you - and we won't let you play it, even if you can get a copy of it from someone else".

      I don't agree with the piracy-enabling chips - although I'm not exactly sure how to balance that with the fact that making backups should be possible, especially for those with kids who tend to destroy the (rather costly) game discs. I do, however, think that it should be perfectly legal to use an import-enabling chip to play non-US release games.

    4. Re:Sony of Japan vs. Sony of America by Anonymous Coward · · Score: 0
      I am so sick of these dipshit corporations and anti-competitive trusts like the RIAA and MPAA who have so *little* confidence in their own products that they twist the legal system to try and force consumers to pay them "entertainment taxes". What they are doing is screaming at the top of their lungs via their actions that "OUR PRODUCTS REALLY SUCK AND WE KNOW YOU WOULDN'T BUY THEM OF YOUR OWN FREE WILL BECAUSE THEY ARE SO BAD!"


      Mod parent up.

    5. Re:Sony of Japan vs. Sony of America by dillon_rinker · · Score: 2

      ABSOLUTELY!

      I maintain that if the copyright holder is unwilling to make a copy of his information to me at a FAIR price, then he is violating the spirit of copyright laws in the US (ie "to promote useful arts and sciences") and is violating my freedoms of speech and press (copyright and patents ARE infringements upon absolute freedom of speech and press but are permitted). Therefore, I feel morally correct in doing whatever I want with the information - read, write, execute, etc.

      If I can legally buy the information it at a fair price, though, then I'm morally obligated to either buy the information or not possess the information.

    6. Re:Sony of Japan vs. Sony of America by Anonymous Coward · · Score: 0

      So i'm guessing that you do not own any Sony equipment?

      If you do, then stop bitching, and _STOP_ buying their products...

      Simple!

    7. Re:Sony of Japan vs. Sony of America by Anonymous Coward · · Score: 0

      "entertainment taxes"

      That's good, very good. And rather scary!

    8. Re:Sony of Japan vs. Sony of America by mpe · · Score: 2

      It's NOT the business of the government or of me to guarantee any particular business a profit, or indeed that it stay in business.

      Except in the case of either some kind of public utility or some kind of socialist government.

      I am so sick of these dipshit corporations and anti-competitive trusts like the RIAA and MPAA who have so *little* confidence in their own products that they twist the legal system to try and force consumers to pay them "entertainment taxes".

      You can also call them "anti-capitalist" and anti (consumer/retailer)globalisation". Capitalism assumes that customers will act selfishly just as much as supliers.

    9. Re:Sony of Japan vs. Sony of America by Kris_J · · Score: 2
      if Sony US isn't willing to sell me what I want, I should be able to go to Sony Japan and get it.
      But this is the NEW economy. You're supposed to want what they want to sell you. And if the economy isn't looking too healthy it's your patriotic duty to mindlessly consume.

      It all sounds a bit too close to Soylent Green.

    10. Re:Sony of Japan vs. Sony of America by Anonymous Coward · · Score: 0

      Sony of Japan Inc does. Sony of America Inc doesn't.

      Ummmm....Sony of Japan OWNS Sony of America. They get the money either way.

    11. Re:Sony of Japan vs. Sony of America by Cryptnotic · · Score: 2
      I think they want you to buy a Japanese PS2 in addition to a US PS2. And they want you to buy 3 or 4 DVD players, one for each region of the world from which you would like to buy movies.


      It's ridiculous. You don't need to start all over again to learn British English or Australian English if you already know American English. The binary languages of PS2's and DVD players are the same. It's only an arbitrary digital "tag" that marks one or the other as being significantly different.


      Cryptnotic

      --
      My other first post is car post.
    12. Re:Sony of Japan vs. Sony of America by mpe · · Score: 2

      If Sony of America Inc can't compete in terms of price and
      availability with Sony of Japan Inc, then they SHOULDN'T be
      getting any money.


      Is Sony of America Inc obliged to operate in such a way that it must use components manufactured in North America and assembly performed by Americans? Similarly for Sony of Japan, and Sony of Europe.
      Or is it the case that these companies are quite willing to scour the planet when it comes to making their products. In which case why shouldn't customers (and retailers) be able to do the same?
      As for the possibility of various devisions of SOny "competing" this dosn't appear to be a problem for the likes of Unilever who populate supermarkets with supposely competing brands of products.

    13. Re:Sony of Japan vs. Sony of America by mpe · · Score: 2

      But this is the NEW economy. You're supposed to want what they want to sell you. And if the economy isn't looking too healthy it's your patriotic duty to mindlessly consume.
      It all sounds a bit too close to Soylent Green.


      Not quite, more like a set of short stories, by Fred Poul, IIRC. Called "Midas World".

  22. Company's rights of Consumers by jordan_a · · Score: 1

    Okay the judge said that backups are legal and useful, but then said because backups can be distributed that piracy is the main concern. huh? I'm sure when that law was made that they knew that backups could lead to piracy, but at that time they decieded the rights of consumers where more important. Now I see a horrible shift as the rights of companys are outwieghing our rights.

    I'm not saying Sony can't protect their assets, but at the same time by saying that I can't make a backup of my games/dvds/whatever they are saying that I can't protect mine.

  23. The reason this is done by Anonymous Coward · · Score: 1, Informative

    It's not because these companies have a pathological hatred of software developers or are control freaks. It's simply about money.

    Recently, Tesco, a UK retailer, lost a case in the European Court about importing "grey market" jeans - it's just the same. The jean manufacturers want to control the supply of products in Europe so they can control the price.

    The suppliers - and lets face it there are only three big game machine makers - charge different prices for their games in different markets. Europeans and East Asians pay more than Americans.

    Allowing Europeans to buy cheaper games and DVDs from abroad will depress profits.

    Those who complain should face facts - they are arguing for a restriction on the 'rights' of capital. This is not freeing capitalism, it is controlling it by forcing capitalists to offer better services at the expoense of reduced profits.

    And it's about time...

    1. Re:The reason this is done by Lord+Hugh+Toppingham · · Score: 0, Insightful
      Damn right.

      Consider this DSL router/hub. In the USA it costs $139+tax. In the United Kingdom, it costs the equivalent of $300 inc tax. For the same bit of hardware. And when we look at bestsystemdirect.com, we find to our "surprise" that they don't ship outside the USA.

      Draytek is clearly charging an enormous premium to its European customers. Its just another example of the way capitalism fails us.

      Never mind, it will be very easy to get one brought back from the USA :-)

    2. Re:The reason this is done by liquidsin · · Score: 2

      Suppressing competition to control price? Sounds to me like a monopolistic practice. (yeah, I know...that word gets thrown around waaaaaay too much on slashdot). Anybody know what kinds of laws EU has on monopolies, and if any case can be made the they're only doing what they're doing to artificially inflate prices by controlling supply?

      --
      do not read this line twice.
    3. Re:The reason this is done by Anonymous Coward · · Score: 0
      liquidsin asked
      ...Anybody know what kinds of laws EU has on monopolies...
      Same as many other places. They're a Bad Thing unless they are in the National Interest, or Strategic, or one of any number of other excuses and weasel words which basically all mean they're Our Monopolies, in which case we'll find ways of preserving them until it either becomes too tedious and inconvenient, or until the government of the day changes and the new incumbents think differently, or until the companies concerned get so complacent with their protected markets that someone else produces something better and cheaper that people prefer to buy, and the companies concerned collapse.

      See also: Import Duties.

    4. Re:The reason this is done by Hittite+Creosote · · Score: 1

      In this case, I suspect they'd argue that they aren't a monopoly. Other games machines are available. The ruling as it is also doesn't ban other people from writing programs to run on this equipment directly (indirectly, on the other hand...)

    5. Re:The reason this is done by mpe · · Score: 2

      Recently, Tesco, a UK retailer, lost a case in the European Court about importing "grey market" jeans - it's just the same. The jean manufacturers want to control the supply of products in Europe so they can control the price.

      But odds on Levi and Sony would be shouting "free trade" if anyone tried to restrict their supply systems.

  24. What I don't understand by Anonymous Coward · · Score: 5, Interesting

    If I buy a PS2 game (or CD, DVD, whatever), and it is illegal for me to make a backup copy, shouldn't I be allowed to get the disc replaced for free if/when it becomes scratched to the point of being unusable?

    After all, if I buy a license for a piece of software, I retain the rights use that software for an unlimited amount of time.

    1. Re:What I don't understand by DarkZero · · Score: 2, Funny

      That's exactly how the law would be enforced in a country that doesn't have an explicit policy of making the consumer take it up the ass instead of the company. If you're planning on moving to such a place, we wish you well on your long journey to Never Never Land. ;)

    2. Re:What I don't understand by Ian+Schmidt · · Score: 2

      What *I* don't understand is people who can't take care of CDs. I have audio CDs over 10 years old that still play fine, and I've never had a PSX or other CD-based game become unplayable. In fact, my 1995 PSX launch titles all still run fine on my PS2.

    3. Re:What I don't understand by Zara2 · · Score: 1
      What *I* don't understand is people who can't take care of CDs. I have audio CDs over 10 years old that still play fine, and I've never had a PSX or other CD-based game become unplayable. In fact, my 1995 PSX launch titles all still run fine on my PS2.

      You obviously don't have children.

      --

      Pithy, yet ultimately meaningless, phrase expressed with gusto!

    4. Re:What I don't understand by Tenebrious1 · · Score: 5, Informative

      Obviously you don't have kids. If you had, you'd be all for backups. Yes, all my Final Fantasy Discs are in mint condition. Yes, all my classical CDs are in mint condition. However, looking at the kids CDs and kids discs, they're all pretty beat up.

      Just recently, my 5yo snapped a PS2 disc trying to take it out of the case. OK, it was his fault, he was a little too eager, and I ate the $50 loss. But that's exactly why we should be allowed to create and use backups.

      You can show a kid 500 times how to take it out of the case, and how to pop it in to the machine. But they're kids. Hand/eye coordination isn't fully developed. They're more enthusiastic than they are precise. Discs WILL get scratched. A parent cannot take the disc out and put it in every time, because it limits the growth of the child not to do things on their own.

      No, it doesn't bother me that the disc got broken, as a parent you expect things to get broken. I felt bad for my son because he knows he did something wrong. What I was annoyed about was that I did not have a method of backing up PS2 games like I did with PS1 and PC games.

      And no, my son doesn't sit around and play games all weekend nor does he watch much TV. Like me he spends most of his time outdoors. Which is why he broke the disc, he just hasn't gotten the hang of taking them out of the case yet.

      --
      -- If god wanted me to have a sig, he'd have given me a sense of humor.
    5. Re:What I don't understand by Tim+C · · Score: 3, Informative

      That is so true. My daughter is just over 2 years old, and has already managed to snap one CD in two.

      Fortunately it was just a CD-R I'd used to ferry a couple of large downloads home from work (back before I had adsl), but it could've been much more expensive. I agree with the original poster - companies can't have it all their own way. If all we buy is a licence to use the contents of the disk (be it software, music, etc), then either replacements for damaged media should be free, or we should be able to make functional backup copies. Copy prevention on games, though, is becoming more and more common, at least judging from my modest collection.

      Cheers,

      Tim

    6. Re:What I don't understand by arkanes · · Score: 2

      Regardless, it's not (or shouldn't be) my responsibility to be anally overprotective of my CDs, if I'd rather just back them up and then not worry about it. Circumstances beyond my control, and all that. And, of course, the children issue.

    7. Re:What I don't understand by smonteith · · Score: 1

      I think you'll find that most PS2 game publishers (certainly in the UK) will swap a CD/DVD which isn't working for a new one. I think they charge a nominal fee but not the full price of the original game.

    8. Re:What I don't understand by sql*kitten · · Score: 2

      If I buy a PS2 game (or CD, DVD, whatever), and it is illegal for me to make a backup copy, shouldn't I be allowed to get the disc replaced for free if/when it becomes scratched to the point of being unusable?

      After all, if I buy a license for a piece of software, I retain the rights use that software for an unlimited amount of time.


      Quite. And you should have been able to upgrade your vinyl records to CD for just the cost of the media, but you couldn't. The law is being particularly an ass here.

    9. Re:What I don't understand by Anonymous Coward · · Score: 0

      This is why I don't let my 6 yr. old play with FFX (that and the fact he cant read!). I've bought all my PS2 games at $50, and I tend to treat them like they are $50.

      What I don't like is the fact that game companies are forced to charge me more (who only own legit games) because 5% of the people duplicate backups for free.

      It's just a situation where everyone loses. I can't blame Sony at all. They deserve to make money, these games cost ridiculous amounts to make.

    10. Re:What I don't understand by WebBug · · Score: 1

      So, you buy a TV, take it out side to watch the "big" games, dispite the fact that it is raining, BOOM. Now, I wonder why the manufacturer wouldn't replace that TV?

      --
      Later . . . . . . WebBug // I don't really have 8 arms but . . .
    11. Re:What I don't understand by Anonymous Coward · · Score: 0

      Surely you meant "downgrade"?

    12. Re:What I don't understand by Technician · · Score: 2

      I know the feeling. I've got this box of 8 track tapes from the 70's that won't play properly any more. The pressure pads have fallen off and the tape splices keep breaking. None of the music shops will trade them for replacements. I still have the license to play these if only I could. My box of LP's are not in too good of shape either, but they still play. It is getting hard to find a replacement stylus.

      --
      The truth shall set you free!
    13. Re:What I don't understand by Anonymous Coward · · Score: 0

      I don't understand your comments. All of the media you mentioned can be backed up, and if you had backed them up (to another medium), you could still listen to them.

      The origional poster's complaint was about the inability to make backups.

    14. Re:What I don't understand by dakoda · · Score: 1

      although in your analogy, you're using something that costs a bit more than a cd/dvd (100usd for a tv, 0usd for a cd/dvd). also, when you buy a tv, you don't buy the rights to use it, you actually buy the device. that is not the case with cd/dvd's. with those, you only buy the rights to use it, but you don't own the data that it contains.

    15. Re:What I don't understand by seann · · Score: 0

      no, he ment upgrade.

      --
      I'm a big retard who forgot to log out of Slashdot on Mike's computer! LOOK AT ME.
    16. Re:What I don't understand by ozbird · · Score: 2

      That is so true. My daughter is just over 2 years old, and has already managed to snap one CD in two.

      What on earth are you feeding your kids??!

      Snapping a CD/CDR takes a fair amount of force, unless it had been dropped on its edge and was cracked at the spindle hole. I've experimented with some "coasters", and the CDs will take a lot of bending before they finally snap, though they will be usuable well before that because of the cracks damaging the data layer. When they do let go, they usually shatter into several pieces, and you get bits of blue reflective stuff all over the place...

    17. Re:What I don't understand by Anonymous Coward · · Score: 0

      IIRC; there was an editorial in 2600 about this a while back, when Napster was still functional. Someone had a small housefire that destroyed most of his CD collection, and argued that the music companies, because they had stated that the CD wasn't the actual thing that people were buying, but the license to listen to the music ON the CD, that they should replace said disc, because his license was an intangible and did not perish with the physical medium.

      Nobody bought it, of course; the problem with MegaOmniCorp&Congomeration is that they play by one set of rules when it pleases them, and another when it doesn't.

      I actually wouldn't mind if they wouldn't replace it, if they treated their things consistently like products. And vice versa; I'm willing to count it as a license, with all the restrictions that come with those, so long as they're willing to uphold the licenses.

    18. Re:What I don't understand by Rakarra · · Score: 1
      Of course, a problem with this argument is also that if the CDs were destroyed in the fire, then he has no way of proving he had those CDs, and that those CDs were the ones destroyed.

    19. Re:What I don't understand by Wildcat+J · · Score: 1
      This is why I don't let my 6 yr. old play with FFX (that and the fact he cant read!).
      A six year old that can't read? I was six when I started second grade! Say what you want about public schools, but I certainly knew how to read by then.

      What I don't like is the fact that game companies are forced to charge me more (who only own legit games) because 5% of the people duplicate backups for free.
      You can't actually believe this??? This is just what they tell people to justify high prices. The reason that games cost what they do is because people like you and me will pay $50 for a new game. Even crummy ones like The Bouncer ;)

      Piracy costs a lot less than they would have us believe--which is not to condone it.

    20. Re:What I don't understand by Kanasta · · Score: 2

      If you have a licence, I think you should be able to buy extra physical media whenever you want for only the cost of the media, regardless of the state of the original!

    21. Re:What I don't understand by brain159 · · Score: 1

      bit of a typo there, I think you meant New Zealand - they obviously have a collective clue, what with the legal requirement of DVD players to be ready region-cracked/chipped/etc... :-)

    22. Re:What I don't understand by achurch · · Score: 2

      Snapping a CD/CDR takes a fair amount of force...

      Not that much, and certainly not so much that a 2-year-old child couldn't break it (not that I have children, but I remember enough of when my siblings were that age). I've snapped coasters quite a bit--great stress reliever, though a bit messier than floppies--and all it really takes is silencing the little voice in your head that says "if you break this you're going to get little flecks of blue stuff all over the floor and the desk and your clothes and you'll never be able to clean it all up!"

    23. Re:What I don't understand by Kris_J · · Score: 2

      I'll second that. Not me personally, but a friend has kids and a couple of CD-based games consoles (Mega-CD, Saturn, possibly others). The kids' consoles (he has more than one of some platforms) have been modded to accept copies -- except the Mega CD which doesn't need to be modded. He never lets them near the originals, he burns a copy that they use and when (not if) they've killed it he burns another. If he can't make a backup for the kids to play, then the product is of much less use to him. I know he doesn't have a Playstation or Playstation 2, but I'm not sure if he has a Dreamcast or not. (No GC or XBox, they're not out here in Oz yet.)

    24. Re:What I don't understand by Anonymous Coward · · Score: 0

      "It's just a situation where everyone loses. I can't blame Sony at all. They deserve to make money, these games cost ridiculous amounts to make"

      Who's forcing them to spend ridiculous amounts of money to make a game? Not me! Games were fun 20 years ago when they were programmed by one guy, now it's all a big movie-style production where they've got 60 people making a game for 2 years, and it still comes out as shit, but WE are forced to pay top dollar for it so they can at least break even!

      Hell, does anybody really care about these FMV sequences they obviously spend a fortune on? It doesn't add ANYTHING to the gameplay for me, but I'm sure it adds to the cost.

    25. Re:What I don't understand by mpe · · Score: 2

      Obviously you don't have kids. If you had, you'd be all for backups. Yes, all my Final Fantasy Discs are in mint condition. Yes, all my classical CDs are in mint condition. However, looking at the kids CDs and kids discs, they're all pretty beat up.

      The sensible option would be to copy, use the copies and keep the originals secure. But not only can that have technical difficulties it can also be illegal. Effectivly you can end up with the law obliging you to use the original media, even though what you have supposedly bought is an abstract permission to use.

      Just recently, my 5yo snapped a PS2 disc trying to take it out of the case. OK, it was his fault, he was a little too eager, and I ate the $50 loss. But that's exactly why we should be allowed to create and use backups.

      Of course if you really had just purchased a licence for the game you'd be able to exchange your broken disk for a new disk for something under 5 USD.

    26. Re:What I don't understand by mpe · · Score: 2

      The kids' consoles (he has more than one of some platforms) have been modded to accept copies -- except the Mega CD which doesn't need to be modded. He never lets them near the originals, he burns a copy that they use and when (not if) they've killed it he burns another. If he can't make a backup for the kids to play, then the product is of much less use to him.

      In many places this is actually against the letter of the law (no doubt in places where it isn't there are armies of lawyers and professional lobbiests working on getting the law changed.)

    27. Re:What I don't understand by mpe · · Score: 2

      I know the feeling. I've got this box of 8 track tapes from the 70's that won't play properly any more. The pressure pads have fallen off and the tape splices keep breaking. None of the music shops will trade them for replacements. I still have the license to play these if only I could. My box of LP's are not in too good of shape either, but they still play.

      However the music publishing companies don't want to to be able to say "here's my old media (which proves I have a licence to the music) and a nominal fee can I have the same thing on new media please". The old media might be obsolete or it might be simply damaged or worn out.
      If the new media really does have additional content on then a fair "trade in" would be in proportion with the added content.
      However the people doing the publishing don't want this, even though it's the logical consequence of selling a licence to use.

    28. Re:What I don't understand by mpe · · Score: 2

      Someone had a small housefire that destroyed most of his CD collection, and argued that the music companies, because they had stated that the CD wasn't the actual thing that people were buying, but the license to listen to the music ON the CD, that they should replace said disc, because his license was an intangible and did not perish with the physical medium.

      Except that it would be hard to prove that he ever had the licence if the media were totally destroyed. If they had obsolete, broken, damaged (but recognisable) media then they would have had a point. Or they had other evidence e.g. from retailers. Of course he may have got further had it been his insurance company making this point.

      Nobody bought it, of course; the problem with MegaOmniCorp&Congomeration is that they play by one set of rules when it pleases them, and another when it doesn't.

      Actually the rule is know as "heads I win, tails you lose"...

    29. Re:What I don't understand by Hestas+Coyote · · Score: 1

      Aparently you never lived in a dorm either.

    30. Re:What I don't understand by Technician · · Score: 2

      The complaint is when I bought the medium, there was a lack of resources able to back them up. (Hi-Fi stereo record cutters and blanks / quality 8 track recorders and blank media, etc.) Now that the medium has degraded, the content is in poor shape and unrecoverable back to new condition. The provider of the content has absolutely no intrest in replacing worn out medium so the content can be enjoyed in it's original form. I get no discount turning in a 12 inch LP of Pink Floyd's Dark Side of the Moon towards a replacement LP or a compact disk. To restore the content requires buying a second royalty payment. I can not get a replacement copy without paying for the second copy of the royalty. That is my beef! I don't want to pay the second royalty, promotion, cover art, etc. I just want a replacement stamping for the cost of the stamping. Home CD backups are great. I can do my own high quality stamping (burning) just for the cost of a 20 cent blank, not the 16 dollar replacement product.

      --
      The truth shall set you free!
    31. Re:What I don't understand by Technician · · Score: 2

      However the people doing the publishing don't want this, even though it's the logical consequence of selling a licence to use.
      It's also why I back up (cheap insurance) expensive media against warpage in the car, scratches, theft, etc. It's too expensive to replace and the record store will not replace any 5 year old warped recording you may wish to exchange.

      --
      The truth shall set you free!
    32. Re:What I don't understand by Kris_J · · Score: 2
      Oh, it's illegal here. Sony and friends have successfully lobbied to make it illegal to use their products in ways that actually make them viable. Fortunately we have a consumer watchdog that is preparing to battle region coding. More fortunately, these products are not necessities so when they become too hard to use and/or stop providing anything I want I can walk away from them.

      Companies are no longer about producing a fair product for a fair price, they're now about producing nothing and charging a fortune for it. Here's a (mostly) relevant example. Quake 3 for the Dreamcast is out in Australia. However, there are no Australian servers to play network games and it's generally agreed that single-player Quake 3 is pointless. What the hell am I buying if I buy this product?

    33. Re:What I don't understand by fyonn · · Score: 1

      well, I have an bb gun at home, small crappy thing that fires little plastic balls. if I shoot it at a normal pressed cd the cd will shatter, or leave an amusing hole. if I fire it at a cdr the bb will bounce off and leave th cdr looking good.

      they do have a certain amount of structural integrity and it would surprise me if a 2yo could snap a cdr (or a cd for that matter) with their bare hands

      dave

  25. Just one opinion by chill · · Score: 3, Interesting

    According to this link, Australia is moving in the opposite direction. No, it isn't about mod chips -- it is about the legality of region encoding DVDs. This would have interesting implications as legislators were talking about "zoned" DVD players being illegal. I don't know how it turned out.

    --
    Learning HOW to think is more important than learning WHAT to think.
    1. Re:Just one opinion by twinpot · · Score: 2, Informative

      I'm not sure the exact wording, but under the consumer guarantee act, DVD players in New Zealand must be able to be "de-region locked" - it is contsidered a restraint of trade otherwise. Parallel importing is also explicitly allowed, for the same reason.

      The govt. does seem to be bowing to pressure from the US govt. and the entertainment industry in that it may prevent newly released titles in being parallel imported for 6 months, and all parallel imports would be assumed to be illegal (i.e. conterfeit), unless the IMPORTER can prove otherwise (dumb idea).

  26. Very Low Damages by zerosignal · · Score: 1

    [blockquote]DAMAGES: £15,000 (on the basis of supplied upgrades)[/quote]

    That's about $21,000 - if a game costs about $40 then they are assuming only 500 people copied games and used the Neo chip to play them? That sounds very low - it's a popular mod chip. I would have expected the damaged to run into millions if Sony won.

    1. Re:Very Low Damages by JimPooley · · Score: 2

      Well, I suppose there's not much of a point in awarding high damages if that's more than the defendant can possibly pay.

      --

      "Information wants to be paid"
    2. Re:Very Low Damages by Score0,+Overrated · · Score: 1

      Awarding high damages is a deterrent to other, wealthier, potential defendents.

    3. Re:Very Low Damages by Anonymous Coward · · Score: 0

      Remeber that punitive damages does not exist in UK law, I doubt sony could proove actual damages so the judge made a guess.

    4. Re:Very Low Damages by Anonymous Coward · · Score: 0

      because not every pirate would purchase every game they obtain if it were impossible to obtain them illegally. $40 of stolen software does not equal a $40 loss due to piracy--chances are, the pirate wasn't planning to buy that game/program/song anyway.

  27. sad by Anonymous Coward · · Score: 0

    It is very sad to see them go, I was really looking forward to downloading and using all those ps2 games and use them with no swap :/

  28. 17 USC 117 by yerricde · · Score: 1

    By this logic, then, we're not even allowed to make a physical backup CD of software we legally bought, since there will be a copy in memory whenever it's run on the computer/console/etc.

    This precedent cannot extend to the United States. See also my earlier comment.

    --
    Will I retire or break 10K?
  29. Jesus, why don't you guys actually read the articl by yatest5 · · Score: 0

    Why can't I legally play an imported PS2 game (which I probably paid a goodly premium for) on a modded PS2? I've voided my warranty if I mod the PS2,

    If any of you actually bothered to read the article, you would see that the judge acknowledge that there were plenty of legal things this chip allowed you to do, but because it also allowed the illegal playing of pirated games this outweighed the good points and THAT IS WHY SONY WON THE CASE. RTFM!!!

    The Messiah defeated the Copy-Protection mechanism, and this part of the design SPECIFICALLY was dealing with the use of backup material as a function. The judge acknowledged that indeed it may be useful to have a backup of software as allowed under the CDPA 1988, and there could possibly be cases of 'where necessary', but also the aspect of 'swapping' of backup disks between people would be uncontrollable, and damaging to Sony as nobody would obviously pay £25-45 for a game, therefore 'piracy' becomes the main factor for consideration above all other.
    Therefore on this basis alone, Judge Jacob awarded the Summary Judgment to Sony

    --
    • Mod parent up! [a] by Anonymous Coward (Score:5) Thurs, June 31, @13:37
  30. "copy of copyright material in memory" by JazzManDRP · · Score: 2, Interesting

    "...a game that is run without permission makes a copy of copyright material in memory, this copy is 'infringing' because it is an unauthorized..."

    While I understand the intention behind this statement, isn't it flawed? This statement is given to explain why software licensed in one area is illegal when run in another.

    IANAL, but as I see it the truth is this: The license agreement is a (supposedly) legally-binding contract that defines the conditions by which you use the material you've bought. If the license says you can only use it between noon and 3pm then that's what you should, in theory, do. So if a license says "This software is licensed for use in the UK only" then that's the only place the software is legal. Whether we like it or not, that's the law.

    The judge's statement tries to find some alternative justification for what should just be a black-and-white case - the law says it's illegal to cross-region, end of story. What Jacob says implies that a non-permanent, volatile copy of data used solely during the active "life" of a media's playback is subject to copyright.

    So - as an example - the "copy" of a CD's audio content as it passes from the disc to the speakers by means of decoding and amplification circuitry. Is that a copy of the music? It's as permanent as the data stored in RAM during the execution of software and is no more useful. You can't duplicate the game from the content of the PS's RAM; you'd be lucky to reconstruct all the data & program files from what passes through memory during an execution.

    The law says it's wrong. Whether it's to our liking or not, it's black-and-white, as defined in the license. So why try to justify the decision in this way?

    There are further-reaching consequences of this ruling, including those applying to other electronic media, that should be considered. The ruling may be right, but the wording is still important.

    1. Re:"copy of copyright material in memory" by sarabob · · Score: 1

      And what about ESP on portable CD players? That copy lives far longer than the copy moving between components... Although to take the argument to extremes, do we not take a copy between the DVD drive and the PS2's motherboard? Between the chips on the motherboard? Hmmm.

    2. Re:"copy of copyright material in memory" by Dragoness+Eclectic · · Score: 1

      I don't know about in the U.K., but in most of the United States, "conditions imposed after sale" are invalid. Also, you have to agree to a contract to be bound by it; I can't unilaterally say that by reading this post you are bound to pay me $500 per view. (Correction:I can say it, but you're free to ignore my ravings.).

      I've never been asked to sign a EULA contract before buying a piece of retail software, therefore no contract is agreed upon at sale.
      Since most EULA's are hidden inside the box, or even in the install program, not displayed in the store or printed on the box, the so-called "click-thru licenses" are conditions imposed unilaterally after the sale, and thus are meaningless babble.

      The manufacturer can put any bullshit he likes in the EULA; just because it's written in small print with the word "License" at the top doesn't make it stop being meaningless bullshit. You may worship bullshit in small print as if it were stone tablets handed down from Mt. Sinai; I don't.

      It sounds as if the judge suspected the EULA to be bullshit (which, I think in the EU it may be) and had to find another justification for ruling in Sony's favor.

      And, as someone else has repeatedly pointed out, "copy to memory" is non-infringing under U.S. Law, so mod chips should be just fine in the U.S.

      --
      ---dragoness
    3. Re:"copy of copyright material in memory" by Furd · · Score: 1
      So - as an example - the "copy" of a CD's audio content as it passes from the disc to the speakers by means of decoding and amplification circuitry. Is that a copy of the music? It's as permanent as the data stored in RAM during the execution of software and is no more useful. You can't duplicate the game from the content of the PS's RAM; you'd be lucky to reconstruct all the data & program files from what passes through memory during an execution.

      IANAL, and I definitely am not an expert on UK copyright law, but the current US construction of digital copies is that, in fact, the replication of digital materials in RAM for the purposes of using the information is , in fact, a copy. There are elements of the current code that try to work around it, but the basic principle is essentially held as appropriate.

      This rather bizarre construction was first put forward during the Clinton administration, when the National Information Infrastructure task force examined intellectual property in the digital age. Their report can be found here: Intellectual Property and the National Information Infrastructure - see pages 64 et seq. for the statement of this principle, now embedded in the DMCA.

      Tragic, ain't it?

    4. Re:"copy of copyright material in memory" by JazzManDRP · · Score: 1

      First CD box to hand: MS Office.

      "You must accept the enclosed License Agreement before you can use this product [...] If you do not accept [...] you should promptly contact the manufacturer of the computer for information on returning the product for a refund."

      That's an OEM version, and says nothing about the license on a PS game, but still... if you don't accept, get a refund.

      Your $500 per view is unavoidable and thus the contract couldn't be upheld. Installing and executing software is not unavoidable and as such there's no good reason why the terms of the EULA shouldn't stand up legally. If you don't agree to the license, terminate the contract by getting a refund.

      Whilst signed agreements are more binding, they're not the sole binding form of contract. There's no real reason why an EULA couldn't stand up in court because you don't have to break it to read it.

      Which brings up another point: vendors who refuse refunds because the plastic wrapping on software is broken are actually legally bound to give you said refund if you haven't installed the software: statutary rights and the EULA both say so.

    5. Re:"copy of copyright material in memory" by arkanes · · Score: 2

      Yeah, just try and get your refund, though. Go ahead, I dare you. In any case, PS2 games have no such license printed on them, and, although I'll have to double check this, I don't believe the PS2 does either. Another point Re: EULAs - while it's true that you don't neccesarily have to sign to agree to a license, you DO have to agree - if you aren't presented with opporunity to rejet it, then you aren't bound by it. This is why stuff like EULAs on web sites aren't binding, unless they design the site in such a way that you can't enter the site without agreeing to the EULA.

    6. Re:"copy of copyright material in memory" by Steve525 · · Score: 1

      I think the point is that licenses aren't necessarily black and white. A manufacturer can't simply make up a license that is too restrictive and say "tough, we put in our license you have to play by our rules." So, the judge and Sony's lawyers found a weasily way of justifying a victory for Sony without dealing with the thorny issue of whether such restrictive licenses are ligitimate. It seems like total BS to me.

      In fact, I'd say an aweful lot of the trouble I have with these issues (DMCA, CSS, SMDI) is the fact that companies are trying to come up with arbitrary licenses and enforcing them through technology. We really need to turn the discussion away from what is technologically permitted, and turn in into a discussion about what rights the consumer has. Then if manufacturers want the law to enforce their rights, they shouldn't use technology to take away the rights of the consumers. OK, it's a dream, but I think it's the right direction.

    7. Re:"copy of copyright material in memory" by Fluffy+the+Cat · · Score: 2

      I don't know about in the U.K., but in most of the United States, "conditions imposed after sale" are invalid.

      In this case, it's not a condition imposed after sale. Buying the CD doesn't give you an intrinsic right to copy the code into memory (seriously, section 17 of the CD&P 1988 is very clear on this), so it's a license that gives you rights above what you already have. In this it's like the GPL - you're being granted permission to do something that you wouldn't otherwise be allowed to do. In the UK, at least.

    8. Re:"copy of copyright material in memory" by WNight · · Score: 2

      Two issues...

      The first is licensing. There is no license!

      If you buy a game without being informed of any special restrictions then there are no special restrictions.

      The second is law, as a body of rules. The law is bought by the rich, why should the poor respect it in any way?

      I firmly believe in the social contract, we dealing fairly with someone they are obligated to deal fairly with you, if they ever want your support or protection, etc, etc. However, I didn't get any say in making the DMCA or UCITA, in fact, I was completely ignored because unlike the companies lobbying for them, I didn't bribe politicians and judges. (Campaign donations, and the MPAA's member companies employing judge Kaplan early in his career to work on the DVD issue.)

      I feel no more obligated to lay down and let companies rob me blind than I would feel obligated to be eaten if I were a sheep on the wolves voted to have mutton for dinner.

      When law is actually by and for the people (and the corporations they run) then I'll think about respecting it and the people who uphold it.

      Until then though, judges are simply lawyers who got promoted and lawyers are people who make their living bending rules to suit the guilty, or making the rules more complicated (~60% of US politicians are lawyers) in an attempt to help their industry. As a profession, they are scum and should be treated as thieves.

      Try again with an argument that doesn't involve rolling over for corporate powers that bribed your "elected" representatives and we'll talk.

    9. Re:"copy of copyright material in memory" by WNight · · Score: 2

      Were you told when you bought the computer (to get the OEM copy) what the conditions of the EULA were? If not, it's not valid.

      When you buy software from a store do they list the conditions in the EULA? If no, they're not valid.

      See a pattern here?

      So you've bought software that's not encumbered by any licensing agreements, and you take it home. But then it demands that you license. Well, I guess you're screwed....

      Oh wait, at that point they can't make a valid contract because what they're offering (the ability to use the software) is something that you've already paid for.

      In fact, withholding the right to use the software at this point is basically extortion and if it wasn't for the fact that money wins in court, you'd be able to sue the publisher.

      Look, they're trying to force the UCITA through and the main effect of that will be to make shrink-wrap licenses valid. Now, why would the software companies spend millions on bribes on a law they don't need? They're dishonest, but not stupid. Their lawyers have obviously told then that EULAs aren't binding and that if they fight a well-funded case, they'll lose. That's why they want a new law. This means though that until they get their new law, EULAs and shrink-wrap licenses aren't binding.

      If you can't grasp this we basically have to assume you're a troll, or that it's in your professional interests to see the DMCA and UCITA (etc) upheld. Who do you work for and what do they pay you to lie on web forums?

    10. Re:"copy of copyright material in memory" by mpe · · Score: 2

      The license agreement is a (supposedly) legally-binding contract that defines the conditions by which you use the material you've bought. If the license says you can only use it between noon and 3pm then that's what you should, in theory, do. So if a license says "This software is licensed for use in the UK only" then that's the only place the software is legal. Whether we like it or not, that's the law.

      Except that if the licence is intended to work as a "contract" then laws about contracts come into play. Trying to make a contract where one party does not even know if another party exists is in itself rather questionable under contract law in most parts of the world. Also it matters a lot if the other party is or isn't a minor (many organisations won't knowingly make contracts with minors in the UK, because they would no standing in court whilst the minor party would.)
      Effectivly if "shrinkwrap" contracts were legal then "letter opening" contracts would probably also be legal. Sony wouldn't like it if they got a letter saying "by the action of opening this letter you transfer ownership of Sony to me".

    11. Re:"copy of copyright material in memory" by mpe · · Score: 2

      I've never been asked to sign a EULA contract before buying a piece of retail software, therefore no contract is agreed upon at sale.
      Since most EULA's are hidden inside the box, or even in the install program, not displayed in the store or printed on the box, the so-called "click-thru licenses" are conditions imposed unilaterally after the sale, and thus are meaningless babble.


      Hence the likes of UCITA to actually give such entities a status similar to contracts.
      Whilst you don't actually need a signature in the UK (as you don't for various kinds of contracts in most places, imagine trying to run a bus or train service if you did) you do, IIRC, need all parties to actually know each other exist. (Which is only possible with software which must be registered in order to work at all.)

      The manufacturer can put any bullshit he likes in the EULA; just because it's written in small print with the word "License" at the top doesn't make it stop being meaningless bullshit. You may worship bullshit in small print as if it were stone tablets handed down from Mt. Sinai;

      Even if some of it might have some legal standing it dosn't mean that all of it does. Contracts can't alter or revoke statutes, nor can they oblige people to break the law.

    12. Re:"copy of copyright material in memory" by mpe · · Score: 2

      Another point Re: EULAs - while it's true that you don't neccesarily have to sign to agree to a license, you DO have to agree - if you aren't presented with opporunity to rejet it, then you aren't bound by it.

      Also implicit in the idea of contracts is that until explictally agreed by all parties they are part of negotiations between the parties.

    13. Re:"copy of copyright material in memory" by mpe · · Score: 2

      So you've bought software that's not encumbered by any licensing agreements, and you take it home. But then it demands that you license. Well, I guess you're screwed....

      So maybe they have also offered you a licence to use the game, if needed by applicable law.

    14. Re:"copy of copyright material in memory" by mpe · · Score: 2

      IANAL, and I definitely am not an expert on UK copyright law, but the current US construction of digital copies is that, in fact, the replication of digital materials in RAM for the purposes of using the information is , in fact, a copy.

      The way UK law is actually written is that not only is whatever is in the "RAM" a copy, but also image on the TV, the image on the retina and whatever chemical changes might happen in people's brains.

      There are elements of the current code that try to work around it, but the basic principle is essentially held as appropriate.

      Whilst the details appear different from one side of the Atlantic to the other what is actually going on is similar. Probably because the same interests were involved in the lobbying.

  31. RTFM!!!!!! by yatest5 · · Score: 0

    By this logic, then, we're not even allowed to make a physical backup CD of software we legally bought, since there will be a copy in memory whenever it's run on the computer/console/etc.


    If any of you actually bothered to read the article, you would see that the judge acknowledged that there were plenty of legal things this chip allowed you to do, but because it also allowed the illegal playing of pirated games this outweighed the good points and THAT IS WHY SONY WON THE CASE. RTFM!!!

    The Messiah defeated the Copy-Protection mechanism, and this part of the design SPECIFICALLY was dealing with the use of backup material as a function. The judge acknowledged that indeed it may be useful to have a backup of software as allowed under the CDPA 1988, and there could possibly be cases of 'where necessary', but also the aspect of 'swapping' of backup disks between people would be uncontrollable, and damaging to Sony as nobody would obviously pay £25-45 for a game, therefore 'piracy' becomes the main factor for consideration above all other.
    Therefore on this basis alone, Judge Jacob awarded the Summary Judgment to Sony

    --
    • Mod parent up! [a] by Anonymous Coward (Score:5) Thurs, June 31, @13:37
  32. What did we expect? by maeka · · Score: 1
    Sony seems scared of their movie studio and record label brothers. This is what happens when a company has their fingers in to many pies. At least Phillips is hinting that it is going to refuse to play this game

    http://www.newscientist.com/news/news.jsp?id=ns9 99 91783

  33. Japanese games and backups by gpinzone · · Score: 3, Insightful

    Stop, stop, stop. While I believe there are people who legitimately want to play Japanese games and backups using their mod chips, this isn't what the overwhelming majority of people intend to do with it. The real reason these devices are popular is because people want to play some mediocre game, but don't want to shell out $50 for it. Considering that Sony DOES make a profit on the console, mod chips are a great way to keep pumping the numbers of PS2s out there. MS has already tipped their hand with the HomeStation. It's not about games anymore, it's about whose hardware is in the most homes. If successful, they could end up driving PS2 sales down.

    1. Re:Japanese games and backups by Anonymous Coward · · Score: 0

      shhhhh.... we all know this but you're not supposed to say it.

      The real reason these devices are popular is because people want to play some mediocre game, but don't want to shell out $50 for it.

    2. Re:Japanese games and backups by Salsaman · · Score: 2
      Exactly. I think Sony are shooting themselves in the foot behaving like this.

      The one thing that could make the Playstation really hold its own against the Xbox, would be for Sony to really open up the hardware.

      By behaving like this, there is very little incentive for people to keep buying Playstations, as opposed to X-boxen, given that they cost about the same amount, and the Xbox has a built in harddrive.

      I can't really understand it, are Sony deliberately trying to get out of the console market ?

      If so, they why would they care about mod chips ? If not then they should be trying to compete with the locked-down-tight Xbox...what the hell are they thinking ?

    3. Re:Japanese games and backups by Anonymous Coward · · Score: 0

      "..Considering that Sony DOES make a profit on the console.."

      sony does NOT make a profit on the sale of each console. they actually lose money on each console they produce/sell. they only are able to turn a profit due to the liscencing of games for said console. having said that, a few people that bother to understand kanji, spend the money to import titles that would otherwise never make it here, should be allowed to play these games on their console.

    4. Re:Japanese games and backups by gpinzone · · Score: 1

      Yes they DO make a profit. Stop spreading urban legends. Besides, costs go DOWN as production continues. Why do we have to go through this every time a story about video game consoles is posted?

  34. I have yet to see a license agreement cover this.. by technopinion · · Score: 1

    The technical reason for the decision being based upon the fact that a game that is run without permission makes a copy of copyright material in memory, this copy is 'infringing' because it is an unauthorized copy argued Sony.

    Does anyone have a license agreement from a Sony game that specifically allows the "copy in memory"? I've certainly never seen that on other software license agreements. This is a great argument for not letting judges who know nothing about technology sit on tech cases, because it's too easy for companies to hoodwink them into believing something ridiculous.

    A "copy" should be defined as something that someone else could take and use on another system, not the loading of the code into memory on the same system. By that argument, proxy servers and browser caches are illegal too.

  35. In Europe? by sluggie · · Score: 3, Interesting

    Hmmm strange that this happens in the UK.

    I could imagine that an american court ruled like this.
    Why? Well here in Europe the majority of software/hardware producers go by the good spirit of "If you buy it's yours, if you modify/brake it it's your problem"

    What is a PS/2 good for if can't modify it to my needs?
    If enough people think like this Sony just cut it's own flesh...

    1. Re:In Europe? by liquidsin · · Score: 4, Insightful

      Isn't crap like this covered in the warranty? Like, if you screw with it, you void the warranty. It's the same as GM telling me that if I decide to put an aftermarket stereo in my car then it's my own problem if it shorts out the whole electrical system. They don't really care what I do to the car because they're no longer obliged to fix it for me once I've voided the warranty. If I'd been warned before purchasing my PS2 that even though I *purchased* it, I had no right to do with it as I saw fit, I probably wouldn't have bought it. This isn't about software or IP or any sort of difficult grey area, this is a tangible product. I buy it, I own it. That's how it's always been, and I don't see how they can change that.

      --
      do not read this line twice.
    2. Re:In Europe? by JazzManDRP · · Score: 1

      This is less about modding a PS2 to your needs and more about people violating software license agreements. The mod chips exist solely to facilitate the violation of area-coded titles, regardless of what reason - legitimate or otherwise - you have for doing so.

      There's a difference between modding to your needs and breaking the law, even if it's a stupid law.

    3. Re:In Europe? by Anonymous Coward · · Score: 0

      There's a difference between modding to your needs and breaking the law, even if it's a stupid law.

      What law says I can't buy a foreign dvd? Since when has customs confiscated such items?

    4. Re:In Europe? by mpe · · Score: 2

      What law says I can't buy a foreign dvd? Since when has customs confiscated such items?

      Whilst there probably isn't such a law and probably can't be, due to various treaties on "free trade", what the people involved are trying to do is make things such that you cannot actually do anything useful with such an import. Effectivly you have paid good money for something only fit for sitting under your coffee cup.

  36. Smart Judge by RichMan · · Score: 4, Insightful

    I can't read minds. This to me looks like the Judge actually favours the rights of end consumers to use purchased goods any way they like. Granted the judgement in this case goes the other way, but the judge is hampered by existing laws and must rule as they say. This is an overly strict reading of the laws and most of us are cringing. I think that is what the judge wanted.
    It looks like a T-ball setup for a great public outcry and movement to get the politicians off their buts and give back some rights to end users. Or maybe just a great appeal case to go up the judiciary path. The quicker this judge makes his ruling the quicker it gets up the appeal path.

    1. Re:Smart Judge by Anonymous Coward · · Score: 1, Interesting

      Don't attribute motivations to the judge which he does not express himself. The simplest interpretation (poor laws in this case) will usually be the correct one. Lower courts will almost always just follow the letter of the law.

    2. Re:Smart Judge by Lamron · · Score: 1

      Although that may well be the judge's intention in this case, the problem that I see is in generating that "great public outcry" in the first place.

      We've managed a great Slashdot outcry so far, but how many average people will ever hear about this case or care if they did? PS2 owners make up only a limited subset of the population, and most of them will never have the urge to mod their system anyway. Without political pressure from the public, and enough of it that the politicians hear it over the lobbying of the corporations, nothing is going to change.

  37. What if you move? by Ami+Ganguli · · Score: 2

    I plan on moving a few times in the next few years (not just different cities, different continents) and I was thinking about this whole DVD/game console mess. Without mod chips it's impractical to invest in these devices.

    What's the official line on this? Am I supposed to buy a new console for each continent?

    --
    It is tempting, if the only tool you have is a hammer, to treat everything as if it were a nail. - Abraham Maslow
    1. Re:What if you move? by Anonymous Coward · · Score: 0

      Why don't you just take your current console or DVD players with you?

    2. Re:What if you move? by Ami+Ganguli · · Score: 2

      That's what I would do, but any DVDs or games I buy abroad won't work in a player I purchase here.

      --
      It is tempting, if the only tool you have is a hammer, to treat everything as if it were a nail. - Abraham Maslow
  38. Copying into RAM by yerricde · · Score: 1

    Another thing I'm wondering about it copying data to memory can be considered "illegal copying".

    I don't know about the UK, but in the USA, copying programs from a legit copy to RAM in order to run them is perfectly lawful. See my earlier comment.

    --
    Will I retire or break 10K?
    1. Re:Copying into RAM by Fluffy+the+Cat · · Score: 2

      I don't know about the UK, but in the USA, copying programs from a legit copy to RAM in order to run them is perfectly lawful.

      Section 17 of the Copyright, Design and Patent act 1988

      (6) Copying in relation to any description of work includes the making of copies which are transient or are incidental to some other use of the work.

      So yes, it is illegal in the UK.

  39. fair use by Stochi · · Score: 2, Interesting

    it's funny how we have laws that provide for fair use and allow us to make back-up copies of software, CD's, DVD's, etc. but when it comes down to the courts actually upholding our right to do so, they typically fall towards the company that creates technology to prevent us from using these backups.

    "yes, you have the right to make backups of Playstation games, but no, you do not have the right to play them since Sony has technology to prevent you from doing so."

    seems like there really isn't any fair use anymore.

    i'm wondering if i could purchase a Playstation CD and return it to the company that made it for a replacement in the event that it got scratched/damaged. has anyone done this? i mean, they say they don't want to let us make copies, but i should only have to pay for the game once. i'd be more than happy to pay for the replacement media and shipping. i'm just betting that they'd charge me $45 for a $50 game. now, what does that tell about how much the actual game is worth?

    1. Re:fair use by rapid+prototype · · Score: 0

      you can make 1 billion backup copies and put them in your closet. you can design and build 1 billion mod chips for yourself and put them in your closet. you can use these mod chips you have designed and built yourself to play your backup copies. you have the fair use to do ALL of that.

      you simply cannot distribute the design for your modchip, one of your backup copies, or one of your modchips.

      the most important part of that statement is that you cannot distribute the DESIGN for your modchip. courts have upheld that providing DETAILED INSTRUCTIONS for PIPE BOMBS is free speech. but distributing your modchip design plans would violate the DMCA because they describe a circumvention device.

      CLEARLY the DMCA trumps free speech. but i am not without hope, if the DMCA got to the supreme court it would be RIPPED IN HALF. it just may take a while for that to happen. but that is much more likely than a repeal of the DMCA by our representatives, they are getting more money from the corps than from us.

      -rp

    2. Re:fair use by mpe · · Score: 2

      CLEARLY the DMCA trumps free speech. but i am not without hope, if the DMCA got to the supreme court it would be RIPPED IN HALF. it just may take a while for that to happen. but that is much more likely than a repeal of the DMCA by our representatives, they are getting more money from the corps than from us.

      How likely do you think that is to happen before the rest of the world has DMCA clones and enough interwoven treaty obligations that the US congress could claim they were "obliged" to reincarnate it?

  40. Slashdot Hivemind by JimPooley · · Score: 1, Flamebait

    OK. So let me see how this thing works. I guess now Sony will be The Great Satan in the Slashdot Hivemind, right up to the point they release a cool game, at which point the Slashdot Hivemind will heartily recommend it.

    Well, that's how it runs with other things...

    And to think Slashdot portrays Bill Gates as the Borg!

    --

    "Information wants to be paid"
    1. Re:Slashdot Hivemind by Anonymous Coward · · Score: 0

      Hear, Hear!

  41. Re:Jesus, why don't you guys actually read the art by liquidsin · · Score: 3, Informative

    That seems to me like trying to outlaw a broadband connection on the grounds that it *could* be used for downloading pirated software. Or, hell...banning anything that may enable piracy: cd burners, hiew (and windasm, and softice, and whatever other software the kids these days use), hard drives, computers, blah blah blah. Just because it *can* be used for piracy, doesn't mean it will be. Seems to me that right now the cost of dvd burners and media is too prohibitive to make it worthwhile to be pirating ps2 games. And if the original intent of the modchip is stated to be for playing import games and one's own personal backups, how can the court tell me "we know you'll use it for illegal purposes, so you can't have it"? Sounds kinda unfair to me.

    --
    do not read this line twice.
  42. Let me get this straight... by Anonymous Coward · · Score: 0

    If a game being loaded into RAM counts as copyright infringement... then you're commiting copyright violation every time you boot up any game, no matter how legal your posession is.

  43. this isn't about by Gehenna_Gehenna · · Score: 3, Insightful

    keeping people from playing games, it's about keeping people from illegally pirating games. True, many people in the Slashdot community have the respect for the artists and companies involved in video game production to pay for the games they play, and curcumvention devices such as mod chips are used as GOD intended, to view the work in it's original Japenes, etc.
    Unfortunately, illegal copyiers force companies like SONY to take these steps to protect the profits of their company and the artisits that produce games. I am unahppy that this action was necassary, but untill the piracy stops SONY and others will take steps like this to keep it to a minimum.

    Just my 2 cents.

    --

    1. Re:this isn't about by liquidsin · · Score: 3, Insightful

      You're right. Without a modchip I can't play pirated games. I can't play them without a TV either, so is that next to go? The TVs original intention wasn't to let me play pirated PS2 games, but it's certainly an integral part of the process. Same with DVD burners. I'm glad to see Sony trying to reduce piracy and keep costs lower for those of us NOT stealing thier games, but I think this is the wrong way to go about it. Setting a precedent of banning something that *could* be used to pirate software is all bad.

      --
      do not read this line twice.
    2. Re:this isn't about by hypergreatthing · · Score: 1
      waaaa waaa, let me cry my tears away about piracy when it is one of the most overstated claims this side of buisness's wazoo. Give me a break. Piracy made DMCA, piracy made the ssca, piracy is putting sony, microsoft and nintendo all out of buisness.


      Sorry to burst your bubble, but piracy is a lot lower than you think in percentage. And sometimes, so what?.. would those people who pirate shell out money for whatever they pirated to begin with?.. Answer is simply no.

      ohh, and btw, GOD didn't intend anyone to use mod chips for playing imports. You wanna play an import, buy an imported system.

    3. Re:this isn't about by Anonymous Coward · · Score: 1, Funny

      (humor)
      What? GOD just called me and said NO. Your WRONG. GOD HAS to buy a mod chip for his PS2 because
      1. The SONY PS2 manufacturer is not able to ship as many boxes as expected due to a lack of cheap labor.
      2. He has to get an import of Grand Theft Auto, SONY didn'th think a game like that would be a big seller in the afterlife.
      3.Finally, GOD can't use the XBOX/Windows version of GTA3 because MICROSOFT HAS NO PLACE IN PARADISE.
      (/humor)

    4. Re:this isn't about by arkanes · · Score: 2

      I seem to recall, from an interview when the suit was first announced, that for technical reasons you CAN'T make a modchip that allows playing of imports without, as a side effect, allow playing of copyed games. It would not suprise me to learn that Sony designed the PS2 copy protection this way intentionally.

    5. Re:this isn't about by Anonymous Coward · · Score: 0

      >Unfortunately, illegal copyiers force companies like SONY to take these steps to protect the profits of their company and the artisits that produce games.

      Too bad people who pirate don't buy in either case. At least if they buy the console and mod it Sony makes some money (or should, unless they are dumb enough to sell the consoles at a loss).

      Its a classical mistake to make, to assume that people who are pirating would all of a sudden go out and pay when they can't pirate any more. After pirating US TV in Canada legally, I can tell you I didn't go out and get a subscription the minute my system went down.

      If Sony wanted to protect their profits, they'd make a profit on the console, and make it easy for homebrew games to exist, thereby giving a new spark to the console market. But Sony doesn't look forward like that, they usually only look sideways. Ho hum.

    6. Re:this isn't about by Salsaman · · Score: 2
      So what if people pirate games ?

      Whilst I am not at condoning this, don't Sony realise the threat they face from the X-box ?

      It's not just about how many games you sell any more, it's about how many consoles you have in how many homes.

      If Sony don't get a clue-stick soon, they may lose out big time to Microsoft.

    7. Re:this isn't about by tcc · · Score: 2

      >You're right. Without a modchip I can't play pirated games. I can't play them without a TV either, so is that next to go? The TVs original intention wasn't to let me play pirated PS2 games, but it's certainly an integral part of the process.

      That's why "they" (big corps) are trying (very hard) to make everything encrypted from the media up to the display and putting crap like the DMCA so you can't go around it without getting beaten up. If you think IBM's drive were a ugly try, just wait in 5 years from now.

      --
      --- Metamoderating abusive downgraders since my 300th post.
    8. Re:this isn't about by Ryan+Amos · · Score: 2

      Heh, I don't think Sony is really worried about the X-Box. Just look at the Christmas sales alone. The PS2 outsold both the X-Box and GameCube. Plus the PS2 already has a large installed user base and a lot of games. I don't think anyone is going to concede the console race to Sony just yet, but they are far and away the frontrunner.

    9. Re:this isn't about by Guppy06 · · Score: 3, Insightful

      "it's about keeping people from illegally pirating games."

      1.) Having the ability to pirate and being a pirate are two very differen things.

      2.) We may have two very different definitions of "piracy."

      I have a mod chip on my original PSX. If I wanted to, I could play ISO images off of CD-Rs. But I don't. I got the chip solely for the purpose of playing import games. Now, whether you think that playing an import game on a domestic system is piracy, then yes I'm a pirate by your definition. But I had better not be one by the law's definition.

      "Unfortunately, illegal copyiers force companies like SONY to take these steps to protect the profits of their company and the artisits that produce games. I am unahppy that this action was necassary, but untill the piracy stops SONY and others will take steps like this to keep it to a minimum."

      The ends do not justify the means. If they want to try to stop illegal copying, fine. But they have no right to impose on my right to use what I have legally purchased while trying to do it.

    10. Re:this isn't about by Oriumpor · · Score: 1

      You have obviously never tried to copy a PS1/PS2 game... the methods involved are either prohibitively difficult, or ridiculously expensive (in the case of DVD copying, especially with all the failures involved in getting it juuuust right for the PS2 to read it.)

      Making backups of my own games is a hassle, and there should be proper means to do this. Copy protection of any kind is a farce, it prevents copies of any kind, including fair use copies to be made.

      Even when using a DVD/CD for a long period of time will cause wear, using CD repair tools and Lens cleaners does decrease the need for all out replacements of cds... but what about clear cracks? scratches on the back of the cd/dvd?... these things happen, and it limits my ability to use MY product... I don't have to send my car back to the manufacturer if the paint gets scratched... nor do I have to send my computer back if there's a problem with a component .... Even if such things were necessary, I should at the very least be given the opportunity to have replacements shipped to me FREE of charge. Using a faulty, horrible, broken, and ugly system of reference would be the XP licensing scheme... something similar yet LESS intrusive could solve the whole problem with current copy protection, and move the point of failure from the hardware (CD/DVD protection) to a central license server of some sort, allowing as many backup copies as you'd like... just limiting your ability to use those licensed CDS at the same time. No the tech isn't there yet... (or maybe it is... ) but it could be the solution... or something similar

    11. Re:this isn't about by Anonymous Coward · · Score: 0

      What's the similarity between this ruling and the napster battle?

      Answer: both are rulings about a product with a potentially illegal use.

      Following the same argument why isn't it illegal to make baseball bats because they are often used as weapons?

      Surely if people are commiting "crimes" by breaching copyright then why are the only people who are prosecuted those who provide the means rather than those who are actually commiting the crime?

      Its like calling the man who made a knife used to kill someone a murderer.

    12. Re:this isn't about by mpe · · Score: 2

      Having the ability to pirate and being a pirate are two very differen things.

      Anyway actual "piracy" in terms of producing and distributing copies always has been against the law. If not against copyright then issues such as counterfitting and fraud can easily arise (especially with a "commercial pirate".)

      I have a mod chip on my original PSX. If I wanted to, I could play ISO images off of CD-Rs. But I don't. I got the chip solely for the purpose of playing import games. Now, whether you think that playing an import game on a domestic system is piracy, then yes I'm a pirate by your definition. But I had better not be one by the law's definition.

      That's exactly what Sony wants the law to be. Also for there to be no distinction between you and someone who is selling ripped off copies of their games by the box load. (Wouldn't want public outcry, since that might get the law changed. Assuming politicans actually cared one way or the other about this.)

  44. Well that my friend is almost impossible. by Western+Light · · Score: 1

    Sony has its hands in just about everything.

    1. Re:Well that my friend is almost impossible. by Anonymous Coward · · Score: 0

      Especially your mom.

  45. Sony vs. Sony by Kjella · · Score: 5, Interesting

    So why would you buy it in Japan? Because the game is:

    A) Not availible at all in America

    B) It won't be availible in America for ages, but you're willing to pay for the privilidge of playing it early.

    C) You happened to *be* in Japan when buying it (I got a bunch of DVDs I can't play on any Region 1 DVD player if I decide to go a year to America.

    D) The local version is a cripple (As was/is often the case with DVDs, with bad format (two sides), no extras etc.)

    E) Artifical pricing - actually very rare case to make up for shipping and customs, trouble with returns/replacements and so on.

    A) - No loss whatsoever
    B) - They could sell it to you for a premium, they just don't.
    C) - Pisses off those it concerns, for no return, I still won't buy them twice.
    D) - Pure incompetence, we need competitive protection from our other divisions.
    E) - Wow they might actually lose some money.

    Kjella

    --
    Live today, because you never know what tomorrow brings
  46. Realize that PS2 is Sony's Closed Architechture by KwamiMatrix · · Score: 1, Insightful

    People, you all are not realizing this one important fact: That the PS2 architechture is Sony's closed architechture, and that other companies( mod chip companies) DO NOT have any legal right to make modifications to Sony's PS2 architechture without legal consent fron Sony. How hard is this for you people to understand?? If you were Sony, how would you like it if some other company modified you computer architechture without your consent? I would be pretty upset. Also, realize that the main goal behind this law suit against PS2 mod developers is to stop the piracy of games, and the ability to play copied PS2 games, whether on CD-R, CD-RW, or DVD-RW, on the PS2. If you purchase forign games and need a moded US PS2, to bad. You suffer because the main reason people mod their PS2's are to play copied games. If you don't know by now, COMPANIES loose massive amounts of money on copied software. How hard is this to understand. Also, if you want to develope on your PS2, just try to obtain a PS2 Linux Kit like me. It is comming to the US and Europe also. No need to mod and void your warrenty. I hope that Sony works extremely hard at preventing people from modding PS3 when it comes out. With PSX, there was the development PSX, a.k.a Net Yaroze. With PS2, there is PS2 Linux. With PS3, Sony will continue their trend and release some form of hobby development for PS3. Relax.

    1. Re:Realize that PS2 is Sony's Closed Architechture by Lozzer · · Score: 1

      Do companies loose [sic] massive amounts of money on copied software - or is it just that the amount of copied software would be worth a massive amount of money if it was bought. Do you think the people running pirate copies would be buying the games if they couldn't obtain the pirate copies?

      --
      Special Relativity: The person in the other queue thinks yours is moving faster.
    2. Re:Realize that PS2 is Sony's Closed Architechture by vidarh · · Score: 5, Informative
      Ever heard of the first sale doctrine? Essentially, it used to be the case that whenever a product had been sold to you, the seller had no say on how you used their product. That is, if you wanted to buy a TV and modify it to use it as a spaceship, that's your right, and nothing the TV manufacturer does can take that right away from you in countries where the first sale doctrine is law.

      Now the first sale doctrine is being eroded in two ways:

      1) software is typically "licensed", not sold. If courts continue to find that software, even when distributed shrink wrapped for a one off fee can legally be considered to be licensed and not sold, software makers can put a lot more restrictions on their customers than with an outright sale. For licensed products you are not the owner, you are merely granted certain rights to the product for a specified time period (which may be unlimited) under certain terms. If you'd bought the product outright, you'd only be restricted by law, not by license terms dictated by the owner.

      2) Companies are given increasing consessions for using patent, copyright and trade secret laws to make modifications to their products impractical - the first use doctrine will still protect you in many countries against doing modification yourself, but increasingly consessions made by the courts prevents people from providing mods or doing them for profit.

      Why should this be right?

      Would you tolerate a "license agreement" the next time you buy a car that prevent you from putting in a different car stereo, or that prevents you from opening the hood and doing modifications that haven't been bought from the manufacturer and approved by them?

      The car isn't theirs anymore, so why should they have any say on how you use it, as long as you don't violate copyright, trademark or patent law in building exact duplicates for sale?

      Yet with software and, increasingly, hardware, we tolerate buying "licenses" instead of buying the product, and being tied down to restrictive agreements that would be null and void or even illegal in most other cases. In many jurisdictions, a product will normally be considered to be sold outright if the license is perpetual and there is only one fixed payment when aquiring the license, and any license agreement can then be found to be invalid - unfortunately, software and computer related hardware seems to be treated as an exception more and more places.

    3. Re:Realize that PS2 is Sony's Closed Architechture by Dragoness+Eclectic · · Score: 2

      Hey, jackass -- you missed one important fact: if I bought the hardware, it's mine and I can legally do any damn thing I want to it. If Sony doesn't like that, boo-fucking-hoo.

      Furthermore, as long as I don't infringe on any patents , I can SELL hardware that works with the original hardware perfectly legally. Obviously, these guys weren't infringing on any patents, or Sony would have easily trounced them on those grounds. No, they had to find a stupid judge or a stupid law and get a really warped ruling, one that wouldn't get past U.S. law, thank goodness.

      BTW, I'm not suffering one bit because people mod PS2's to play copied games. I am suffering because greed & stupidity is encouraging anti-competitive trusts to buy laws that encroach on my hard-won freedoms.

      I'd far rather see Sony, Universal, et al. go out of business than see one person arrested and jailed for writing a program that *might* be used for copyright infringement. If they can't compete in an open market, fuck 'em.

      --
      ---dragoness
    4. Re:Realize that PS2 is Sony's Closed Architechture by SpacePunk · · Score: 1

      This is like saying that a company cannot market modifications for engines. As far as I'm concerned, once I've bought something I can take it apart and do with it as I please. I can wear that damn case around as a hat if I wished, modify the circuitry as I wish, etc... Just as I can modify the engine of my vehicle if I wish. If I modified it to run on buttermilk instead of unleaded gasoline that's my bag, and any gasoline company that took me to court over it can get stuffed.

      -

    5. Re:Realize that PS2 is Sony's Closed Architechture by KwamiMatrix · · Score: 1

      It was really immature to call me that. Potential Money that could be made is being lost. Please don't ever post again if you can't use that thing in your head called a BRAIN, if indeed you have one. I feel really sorry for ya.

    6. Re:Realize that PS2 is Sony's Closed Architechture by EnglishTim · · Score: 2

      People, remember one important fact: The Ford car design is Ford's closed design, and other companies DO NOT have any right to produce wheels, carburettors, indicator lights and suchlike that can be fitted to Ford cars to modify them without legal consent from Ford. How hard is this for you people to understand? If you were Ford, how would you like it if people modified their cars in anyway after they'd left the factory. I would be pretty upset.

      The thing that is so galling in this case is that unlike PC software, the user *has not* agreed to any form of license agreement with Sony when purchasing the software. The software *is not* 'licensed to be used in one region', it is purchased. I should be able to do anything I like with it that does not infringe on the copyright of Sony, and if I'm not copying it, then I'm not infringing on anything.

    7. Re:Realize that PS2 is Sony's Closed Architechture by arkanes · · Score: 2

      Thats the most moronic argument in favor of draconian anti-piracy legislation there is. I'm losing Potentiall Money right now by not being able to buy my DVDs from overseas where they're cheaper. Those guys in England are losing Potential Money because they can't sell thier product. Potential Money is NOT REAL MONEY. The government has no buisness artificially augmenting a very successfull industry, which is exactly what they're doing. If a company can't compete within the normal limits of fair use, then perhaps that company should just fail.

    8. Re:Realize that PS2 is Sony's Closed Architechture by KwamiMatrix · · Score: 1

      The point is the main use for a mod chip is for copying. I think mod chips are ok if they are just used to play imports. Copying is where the problem is. That's all. This is why Sony has an issue. Come on, is it really that hard to understand. I am not saying they should crush mod developers. I am just trying to make you all see a point here from a Business perspective.

    9. Re:Realize that PS2 is Sony's Closed Architechture by KwamiMatrix · · Score: 1

      Ok, I am just trying to point out to you all why Sony is doing this. It is from a business perspective. Now, this situation is similar to MP3's. First of all, I absolutely hate the RIAA, and think they suck. Their tacktics are horrible, and I wish they would go away. MP3's are not illegal, but most people encode music that should have been purchased as a CD in the MP3 format. I would be totally against the banning of MP3's, and understand both sides of the picture here, so don't think I am one sided. The only point I am trying to make is that Sony is doing this to stop piracy. Not to stop Legal purchased imports. I for one think that even if all PS2 mod chip companies were banned, people still can play copied PS2 games via software patches. I seriously doubt all of you play PS2 legal imports from other contries. You probably play copies. That's understandable. PS2 software is expensive. Same situation with CD's. That's why all these file transfer programs are popular. There are two sides to these new cases of computer hardware/software issues.

    10. Re:Realize that PS2 is Sony's Closed Architechture by Shadowmist · · Score: 1

      The decision is not about your rights to your hardware, it's about the rights of a company to sell hardware that interfaces or is used to modify said technology. Those rights have nothing to do with the private ownership of the black box you have in your home.

    11. Re:Realize that PS2 is Sony's Closed Architechture by goldspider · · Score: 1, Insightful
      "Yet with software and, increasingly, hardware, we tolerate buying "licenses" instead of buying the product, and being tied down to restrictive agreements that would be null and void or even illegal in most other cases."

      I hope this isn't modded Redundant, but bear with me.

      The problem I have with this statement is that this argument doesn't take the other side into consideration.

      Imagine, if you will, buying the product instead of a lisence. Having outright ownership to the product entitles you to do with it whatever you want, up to and including making hundres of copies of the product (a PS2 game, in this case) and freely distributing it at no charge.

      While many Slashdotters would consider this a Good Thing(TM), they fail to realize that such a scenario would mean the quick demise of the software industry. Revenue (let alone profits) would plummet; who would buy software for $50 when they can just copy it from John Smith for free? Sooner or later (most likely sooner) there wouldn't be any new games for John to copy.

      This is why lisencing as it exists today is the norm. Unfortunately, such a system is also prone to abuse, but I think the good (the continued existence of the software industry) outweighs the bad (unreasonable EULA's and overzealous attourneys).

      --
      "Ask not what your country can do for you." --John F. Kennedy
    12. Re:Realize that PS2 is Sony's Closed Architechture by Tim+C · · Score: 3, Insightful

      Having outright ownership to the product entitles you to do with it whatever you want, up to and including making hundres of copies of the product (a PS2 game, in this case) and freely distributing it at no charge.

      No it doesn't. That is already illegal under copyright law. The licences on software merely impose further restrictions on you, they are not the copyright holder's sole protection.

      Cheers,

      Tim

    13. Re:Realize that PS2 is Sony's Closed Architechture by Dragoness+Eclectic · · Score: 2

      I note that actual freedoms are being lost, and you whine that potential money, probably not even yours, is being lost?

      Oh man, I just bleed sympathy for you.

      To everyone else:

      I apologize if my language offends anyone I'm not responding directly to. As for those I'm responding directly to, in this and other posts, if you are offended--tough. I'm trying to offend you. And don't waste the effort telling me not to post again--I'll pay the same attention to you that I do to software EULAs.

      (Yes, today's level of utter idiocy on /. has caused me to "go postal". What's the point of having a clue-by-4 if you can't hammer people over the head with it now and then?)

      --
      ---dragoness
    14. Re:Realize that PS2 is Sony's Closed Architechture by Anonymous Coward · · Score: 0

      "Would you tolerate a "license agreement" the next time you buy a car that prevent you from putting in a different car stereo"

      Give me a break, this situation is totally different than Sonys. Chevrolet doesn't lose money when you change you deck or you mod your engine.

      Sony has to sell data, that is physically worthless, but is extrememly expensive to create. These mod chips are used atleast 75% of the time for pirated games! The situation is totally different

    15. Re:Realize that PS2 is Sony's Closed Architechture by Anonymous Coward · · Score: 0

      Hey, jackass -- you missed one important fact: if I bought the hardware, it's mine and I can legally do any damn thing I want to it.

      Obviously, it is NOT LEGAL to do any damn thing you want, cause they just got sued jackass.

      BTW, you can use your hard-won freedoms to not buy a Sony. Oh, but you probably weren't going to buy one anyways, they should be free right, along with the games...

      "If they can't compete in an open market, fuck 'em" - It is an open market. Go make your own video game system. Oh wait, somebody already tried to make a Linux system, and it flopped.

    16. Re:Realize that PS2 is Sony's Closed Architechture by vidarh · · Score: 2
      This is wrong. Ownership does not imply copyright - the two are completely orthogonal.

      When you buy a book you own it. That does not give you copyright to the text embodied in it - you are still bound by copyright law that allow you to make copies for personal use (in most countries anyway), and in other very restricted circumstances, and that clearly forbid you from mass copying whether for profit or not.

      The same copyright laws protect the text of the book whether it is in printed or electronic form.

      The same way, if you were buying software outright instead of buying a license to use it, you would be buying that embodiment on it, subject to all the same constraints of copyright law.

      In other words your argument is fatally flawed, but it is a good example of exactly the kind of arguments that the software industry (and indeed the movie and music industry) have been trying to use in order to justify their licensing scheme.

      Licenses are being used not to enforce copyright - copyright law enforces copyright - they are there to enforce restrictions that go beyond the protection that is given by law.

    17. Re:Realize that PS2 is Sony's Closed Architechture by goldspider · · Score: 1
      "That is already illegal under copyright law."

      True, it is here in America, but what about in the UK where this is the issue at hand? I'm not going to pretend to know UK copyright laws (hell, who truly understands the US laws?) but I suggest that there are many countries whose copyright laws are not as comprehensive as our own.

      Just look at all the unpunished piracy that goes on in, for example, Malaysia. The varying levels of protection offered in different parts of the world makes licensing necessary.

      --
      "Ask not what your country can do for you." --John F. Kennedy
    18. Re:Realize that PS2 is Sony's Closed Architechture by vidarh · · Score: 2
      The pirating of games is illegal in itself. Why should pirating games make another device illegal?

      Crowbars aren't illegal even if they may be used to break into a house. CD writers aren't illegal even though they may be used to, and are extensively used to, pirate music.

      Whether it may be easier for Sony to prevent copying or not with the mods in question (I've no idea - I couldn't care less about Playstation), my point still stands: The courts are increasingly applying laws in a way that is eroding rights we have for practically everything else than software and assorted computer equipment.

      It's a worrying trend, because it means that rights that people fought long and hard to get in the first place are now being taken away with the excuse that software and computers is something completely different, and require different rules.

      Why?

      What makes computer software more worthy of protection and restrictions than a printed book?

      What makes computer hardware more worthy of protection than a car?

      And no, Sony losing money for each PS sold isn't a good argument - if Sony can't recoup those costs without coopting the law, then Sonys business model is flawed.

    19. Re:Realize that PS2 is Sony's Closed Architechture by Legion303 · · Score: 2
      People, you all are not realizing this one important fact: That the PS2 architechture is Sony's closed architechture, and that other companies( mod chip companies) DO NOT have any legal right to make modifications to Sony's PS2 architechture without legal consent fron Sony. How hard is this for you people to understand??

      Let's keep this short and simple for you, trolly: modchip companies aren't making modifications to jack shit. The people who make the actual modification to the system are the end users.

      Since you're trolling, I'll go ahead and assume your other "points" are just as invalid. Cheers.

      -Legion

    20. Re:Realize that PS2 is Sony's Closed Architechture by Tim+C · · Score: 2

      I live in the UK, and our copyright laws are plenty comprehensive enough to cover this situation. In fact, we don't even have a fair use clause; technically, I am infringing every time I copy a CD to minidisc to listen to on my way in to work.

      As for piracy in other countries, if copyright is ignored, what makes you think the licences will be honoured?

      Cheers,

      Tim

    21. Re:Realize that PS2 is Sony's Closed Architechture by pmc · · Score: 2

      The Ford car design is Ford's closed design, and other companies DO NOT have any right to produce wheels, carburettors, indicator lights and suchlike that can be fitted to Ford cars to modify them without legal consent from Ford.

      Completely wrong (at least in the EU). There is a large market in after market spares from independent manufacturers for most makes of cars, and the car companies took a test case to the High Court and lost.

    22. Re:Realize that PS2 is Sony's Closed Architechture by Detritus · · Score: 2

      Closed design/architecture doesn't mean a damn thing. I can make all of the Ford replacement parts that I like, without Ford's permission, as long as I don't violate any Ford patents, copyrights or trademarks. The same applies to Sony, although I'm sure they patented everything they could on the PS1/2. If I was willing to wait for the patents to expire, the only thing stopping me from manufacturing PlayStation clones would be the copyright on the firmware. Calling something "closed" does not create intellectual property rights.

      --
      Mea navis aericumbens anguillis abundat
    23. Re:Realize that PS2 is Sony's Closed Architechture by schtum · · Score: 1

      And if i want to tap into Exxon's gas lines and give their gas out for free, any gasoline company that took me to court over it can get stuffed! no, wait...

      The only truly insightful comment made so far in this entire discussion was the one asking why Sony was suing and not the software companies(granted, Sony dabbles in software too). This is like Ford suing someone on Exxon's behalf. Of course the difference is that Sony, via licensing fees, has a much higher vested interest in seeing the software companies succeed. Still, since it's the SOFTWARE that's in danger of being pirated, it should be up to the SOFTWARE COMPANIES to defend themselves.

      Enter the Business Software Alliance. How long before Capcom joins forces with Microsoft? Imagine receiving this postcard in the mail: "Hey little brother, is big bro pushing you around? You may not be able to beat him up, but now you can turn him in!"

    24. Re:Realize that PS2 is Sony's Closed Architechture by EnglishTim · · Score: 2

      Well, quite.... I was lampooning the parent poster's post.

      ;)

      cheers,

      Tim

    25. Re:Realize that PS2 is Sony's Closed Architechture by EnglishTim · · Score: 2

      I agree. my post was lampooning the parent poster's post.

      ;)

      cheers,

      Tim

    26. Re:Realize that PS2 is Sony's Closed Architechture by Anonymous Coward · · Score: 0

      There is no such thing as potential money, jackass.

    27. Re:Realize that PS2 is Sony's Closed Architechture by xantho · · Score: 1
      People, remember one important fact: The Ford car design is Ford's closed design, and other companies DO NOT have any right to produce wheels, carburettors, indicator lights and suchlike that can be fitted to Ford cars to modify them without legal consent from Ford. How hard is this for you people to understand? If you were Ford, how would you like it if people modified their cars in anyway after they'd left the factory. I would be pretty upset.

      That's funny, a while ago when I went to the local Mitsubishi dealer to by a driver's side marker light for my Eclipse, I received one that was a different color than the one on my passenger's side. Maybe Mitsubishi should go after the company that made my passenger's side one. They probably have a good case, wouldn't you think?
      --Xantho

      Yeah, and monkey's might fly out of my butt!

    28. Re:Realize that PS2 is Sony's Closed Architechture by Anonymous Coward · · Score: 0

      Ok, either you all A: Have not been in a decent University Writing & literature class, or B: You are ignorant fools. Maybe I should now write in all caps so that you can get what I am saying. WHERE IN ANY OF MY POSTS DID I SAY THAT SONY OWNS YOUR PS2? I DID NOT ASSERT THAT ANYWHERE, SO STOP PUTTING WORDS IN MY MOUTH. YOU OWN YOUR PS2. YOU CAN TRY AND PLACE A DVD-RW RECORDER IN IT FOR ALL ANYONE CARES. What I stated was that Sony has a right to attack MOD CHIP DEVELOPERS *THAT SELL THESE CHIPS TO PEOPLE IN ORDER TO GAIN PROFIT* without having legal consent from Sony. An individual can modify the heck out of their PS2 if they wish, but a *COMPANY* that is set up to *PROFIT* from the sails of modification chips for PS2 without legal consent from Sony is incorrect.

    29. Re:Realize that PS2 is Sony's Closed Architechture by KwamiMatrix · · Score: 1

      That last post was by the starter of this thread, KwamiMatrix

    30. Re:Realize that PS2 is Sony's Closed Architechture by RickHunter · · Score: 2

      This tendency you mention is a side-effect of the monopolies that exist in these areas. When large companies are buying software for servers (not desktops, see below), they're often given much more fair licensing terms. Why? Because there's competition. Microsoft, Sun, IBM, and maybe a half-dozen other players, depending on what exactly you're shopping for. Same goes for hardware.

      In the consumer desktop arena? Much less choice. Microsoft gets to dictate the terms for the operating system and office suite. Or you can not buy it and not be able to work with the rest of the planet. Hardware "standards"? Same - if it doesn't work with Windows, most will consider it "broken". Which is why copy protection's going to be so hard to fight - if Windows doesn't work with unprotected hard disks, they're "broken" in the minds of those who don't care about the technical details.

      The same applies to the "entertainment" industry. Music? RIAA. Movies? MPAA. (Or their arms in other countries) Gaming consoles? Microsoft, Sony, and Nintendo. Not much competition there, especially since they're all in collusion on this point. And game publishers have no choice - they have to go through one of the above. (And many are now owned or otherwise controlled by one of the above anyway)

      Though its not just the monopoly. The organizations above have been lying to consumers for years - "You don't have to worry about learning how the technology works!" "Trust the black box - it'll do everything for you!" "No, no, no. Its ok! Those licensing terms are normal for software. They're the only way we can hope to make money!" Sound familiar? By now, people are so brainwashed that they don't even consider that these might be lies. Or they ignore the EULAs anyway, and assume they won't be persecuted if they infringe.

      Guess what? With the market going into a recession, however slight, these companies (which sell "frills" that are only in really high demand in times of prosperity) are going to start feeling a sqeeze. Which means their shareholders will start demanding more profit, which (in turn) will result in even more draconian licensing policies and lashing out at anyone who violates them in a mad grab for cash. Sounds unlikely? Its already happening, on a small scale, with visits from the secret software police to businesses suspected of infringement.

    31. Re:Realize that PS2 is Sony's Closed Architechture by canadian+troll · · Score: 0

      You are damn right. It's bothered me for years that software publishers say they lose so much money every year due to piracy.

      But... you know what? All the software they say they lose money on they aren't. Its that whole "potential money" argument. but, its all shite. Because theres no way i'd pay more than the .50 for a CD-R to burn windows on it, and pay my monthly ISP bill for the bandwidth to download my ISOs. If i truly do like it, i will buy it, to have manuals and if needed upgrades and support.
      But to get back on topic, i would have never bought a PS1 if i couldn't get a modchip to play imports and isos. But... i did buy Metal gear solid...
      Sony should allow joe blow access to mod chips. Shit, most people don't know how to get them, let alone install them. joe six-pack can't find www.javex.com and buy a chip, and probably can't burn a cd. but for me, its the only way to go. I'd never buy a gamecube, because theres no hope in hell of copying that tiny little disc. I'm seriously holding off on a X-Box until some sort of mod comes out for it, or if i can play the games on my pc.
      Sorry about the ramble, but this has been bugging me for years, since the whole napster thing. The RIAA said they lost so much money from that. But, how often do you go into a record store and pick up a cd of a unknown band, and put down your $20 for it. and find it's shite! I don't do that. I used to download mp3's of bands that i'd never heard of, if i liked the tunes, i'd head out and buy the cd. Thats how i came to buy my first slipknot, propellerheads, and SOAD cd's. Now that slipknot and SOAD have new cd's i've bought them too. But now that i can't go on napster and download what i feel like, i don't buy records from unknown bands. so in short...
      FUCK THE RIAA, FUCK SONY, and FUCK YOUR MOM, FUCK YOUR MOMs MOMMA, FUCK THE BEASTIE BOYS AND THE DALAI LAMA!

    32. Re:Realize that PS2 is Sony's Closed Architechture by mpe · · Score: 2

      software is typically "licensed", not sold.

      This was first tried around a century ago with books, IIRC eventually wound up with the US supreme court saying that it was utterly meaningless. I wonder why this ruling was never followed through with software.

      with software and, increasingly, hardware, we tolerate buying "licenses" instead of buying the product, and being tied down to restrictive agreements that would be null and void or even illegal in most other cases.

      Effectivly the problem started with software and is spreading (through firmware) into hardware...

    33. Re:Realize that PS2 is Sony's Closed Architechture by mpe · · Score: 2

      Imagine, if you will, buying the product instead of a lisence. Having outright ownership to the product entitles you to do with it whatever you want, up to and including making hundres of copies of the product (a PS2 game, in this case) and freely distributing it at no charge

      That would be be a violation of regular copyright law. It's "commercial piracy", that you arn't charging isn't relevent.
      Why should buying a PS2 game be any different from buying a book?



      This is why lisencing as it exists today is the norm. Unfortunately, such a system is also prone to abuse, but I think the good (the continued existence of the software industry) outweighs the bad (unreasonable EULA's and overzealous attourneys).

      So how come the software industry needs this special kind of rules? Especially when the "software industry" is a minority of industry as a whole and the number of corporate consumers of software dwarfs the producers. Note that even if this "software industry" were to vanish overnight software would not and enterprising people would come up with viable ways for software to be used as the useful tool it is. (Protecting the "software industry" is starting to look like the tail wagging the dog.)

    34. Re:Realize that PS2 is Sony's Closed Architechture by mpe · · Score: 2

      When you buy a book you own it. That does not give you copyright to the text embodied in it - you are still bound by copyright law that allow you to make copies for personal use (in most countries anyway), and in other very restricted circumstances, and that clearly forbid you from mass copying whether for profit or not.

      Assuming that the copyright law is sensible. When it comes to software that in the UK is daft, since it dosn't allow using the software. Things are similar in the US, but the law appears to have been bodged slightly in the customers favour.
      A well written copyright law would not restrict using, making backups, transfering to different media at all, problem is that if such laws did exist they have been obliterated by the lobbying of greedy publishers.

    35. Re:Realize that PS2 is Sony's Closed Architechture by mpe · · Score: 2

      Completely wrong (at least in the EU). There is a large market in after market spares from independent manufacturers for most makes of cars, and the car companies took a test case to the High Court and lost

      But they keep trying, which is the point. What happens if instead of going to court they decide instead to start lobbying to get the law changed?

  47. The Funny Thing is .... by Ransom342 · · Score: 2, Insightful

    That you dont actually need a modchip to play imports, but it does make it a little nicer. Plus the code and schematics are readily available on the internet for those people who are technically inclined.

    This wont effect Homebrew software since they are still going to make the Linux Kit available. Even though it is going to cost an arm and a leg.

    So really the only people this effects are the people profiting from the sale of the modchips.

    1. Re:The Funny Thing is .... by Dogun · · Score: 1

      explain that first part. How can you make your PS2 play imports?

    2. Re:The Funny Thing is .... by Ransom342 · · Score: 1

      There are serveral methods using the GameShark Device and something referred to as "THE KNIFE TRICK" or "CARD TOOL SWAP"

      You can find out all the details in your friendly local search engine.

  48. Re:Jesus, why don't you guys actually read the art by jejones · · Score: 2

    They'd better make pencils and paper illegal...I might write down copyrighted material with them, and piracy is the main factor for consideration above all other, right?

  49. I don't get this... by Em+Emalb · · Score: 5, Insightful

    from the website: 'Judge Jacob stated that Sony licensed games for the territory that they were issued, the licensing of these games did not allow for their use in other territories, therefore whether they were imported for private and domestic use by personal purchase for instance via the internet, or purchased abroad on holiday, they were not allowed by Sony to be played outside of the licensed territory, this argument should be upheld.' Ok, so now I am not allowed to leave where I live and play my games where I travel to? I don't understand this. Maybe I am just being dense, but could someone please show me where it says you aren't allowed to move somewhere and play your game? Also, how big are these territories he's talking about? Anyone? Bueler?

    --
    Sent from your iPad.
    1. Re:I don't get this... by Hittite+Creosote · · Score: 1

      The 'territories' are those defined in the licensing. If they say 'Europe' or 'North America', you can play it in those regions. If they say 'Slough' or 'Des Moines', well you have my pity. Anywhere else, it isn't licensed, so is therefore illegal. Where it says this? In the license, and in the Judge's ruling.

    2. Re:I don't get this... by stubear · · Score: 1

      Your games will still work inthe territory you just moved to; it's any new games you might purchase which will not work. If you're going to whine, get your facts straight.

    3. Re:I don't get this... by Em+Emalb · · Score: 1

      I wasn't whining, merely didn't understand this. Thanks for clarifying.

      --
      Sent from your iPad.
    4. Re:I don't get this... by arkanes · · Score: 2

      Actually, as I read the decision, while what you say is the technical fact, you would be in violation of the license agreement to play them in a different region, because you're no long covered by your license. Selling them after you've moved would be a violation, too. So much for first sale doctrine.

    5. Re:I don't get this... by ickle_matt · · Score: 1

      Does it actually say this in the licence? In fact, does it actually say clearly on the outside of the box that games are only licenced to be played in a particular territory, so the purchaser can decide whether or not to agree to the licence?

      If not, then how were Sony allowed to get away with this argument?

    6. Re:I don't get this... by haruharaharu · · Score: 2

      Sony licensed games for the territory that they were issued, the licensing of these games did not allow for their use in other territories

      Heh. Sony can license games for sale in any region they want to, but they have no right to dictate use by region (at least in the US - sorry, UK). The usual reasoning is that since the games are sold as objects with no contract or recurring charge, exactly like music CDs, then they are covered by copyright law. That means that i can buy a Japanese game from Tokyo and play it in DC and there's fuck all Sony can do about it.

      --
      Reboot macht Frei.
    7. Re:I don't get this... by Fluffy+the+Cat · · Score: 2

      Maybe I am just being dense, but could someone please show me where it says you aren't allowed to move somewhere and play your game?

      Under UK law, you don't have an intrinsic right to make the copy of the game in memory that is required for the game to be playable. Unless the license associated with it grants you permission, you're stuck. Most licenses only seem to grant you permission in certain regions, hence playing imported games is illegal.

    8. Re:I don't get this... by Fluffy+the+Cat · · Score: 2

      The usual reasoning is that since the games are sold as objects with no contract or recurring charge, exactly like music CDs, then they are covered by copyright law.

      Yes, but copying the game into memory is unauthorised unless the copyright holder gives you permission under UK law. The copyright holder is at liberty to only give you permission in certain areas of the world.

      That means that i can buy a Japanese game from Tokyo and play it in DC and there's fuck all Sony can do about it.

      Except, of course, they can.

    9. Re:I don't get this... by Fluffy+the+Cat · · Score: 2

      If not, then how were Sony allowed to get away with this argument?

      Because the license in question gives you rights above what copyright law (in the UK at least) provides you with.

    10. Re:I don't get this... by haruharaharu · · Score: 2

      That means that i can buy a Japanese game from Tokyo and play it in DC and there's fuck all Sony can do about it.

      Except, of course, they can.

      DC is in the USA - I'd like to see them sue me for buying one of their games.

      --
      Reboot macht Frei.
    11. Re:I don't get this... by Rogerborg · · Score: 2
      • Ok, so now I am not allowed to leave where I live and play my games where I travel to? I don't understand this. [...] Maybe I am just being dense, but could someone please show me where it says you aren't allowed to move somewhere and play your game?

      It says so in the Copyright, Design and Patent Act 1988 in the UK, and the DMCA in the US. It's perfectly clear, we just didn't realise how badly we'd been buttfucked until recently. North American English speakers have been insulated slightly because they get region 1 English-only DVD's first with all the extra features, while everybody else has to wait and get a compromise. If regioning was really a language issue, as was originally claimed, why is the UK in Region 2 with Europe (so we'd get English language with all the extra features rather than several different European language versions) rather than in Region 1 with North America? And why do the many Canadian French or North American Spanish speakers have to mod their players (illegal for US citizens) and wait for and import Region 2 DVD's? North American English speakers probably don't even realise the importance of being able to change the region code on a DVD player easily and without restriction (mine varies between 0, 1 and 2). Regioning is a farce, it always has been, and it looks to be getting worse.

      The one blessing in this case is that the judge ruled on active use of the content rather than just possession of the media. At the moment, it's OK to have non-Region 2 DVD's in the UK, it's just illegal to do anything with them or to traffic in or create a device modified to allow you to play them (hello DeCSS). It could be worse. AFAIK, there's no law or precedent that says we have to turn in our existing modified players or DVD's. Yet.

      This, by the way, is a perfect example of why crap like the DMCA shouldn't be allowed to stay on the books, even if it's not used for a while. The CDPA has been around for thirteen years, lurking in stealth mode. It was always perfectly clear, it's just not been used to assrape anyone up until now (and by the way, to the poster who ripped into me for mentioning the CDPA six months ago because "it's never been used and never will be", a big fuck you, ostrich boy). Expect to see the copyright owners target DVD manufacturers next, to have region changing ability removed completely rather than just hidden away.

      --
      If you were blocking sigs, you wouldn't have to read this.
    12. Re:I don't get this... by RickHunter · · Score: 2

      If not, then how were Sony allowed to get away with this argument?

      Because when Sony says "jump", every government I can think of asks "Where to, how high, and do you want my clothes off first?". Remember when they got the Japanese government to ban PS2 export because "it could be used as a weapons guidance device"? (Duh. So could a 386.)

    13. Re:I don't get this... by mpe · · Score: 2

      'Judge Jacob stated that Sony licensed games for the territory that they were issued, the licensing of these games did not allow for their use in other territories, therefore whether they were imported for private and domestic use by personal purchase for instance via the internet, or purchased abroad on holiday, they were not allowed by Sony to be played outside of the licensed territory, this argument should be upheld.' Ok, so now I am not allowed to leave where I live and play my games where I travel to? I don't understand this.

      You could apply much the same argument and get "Sony only make games using resources available in the area they intend to sell them in". In other words a "level playing field". Alternativly if Sony wants to pick and choose where in the world it manufactures and sources then the "territory" should automatically be (something like) "anywhere within a spherical volume of 1 million miles from the Earth's core".

    14. Re:I don't get this... by mpe · · Score: 2

      Yes, but copying the game into memory is unauthorised unless the copyright holder gives you permission under UK law. The copyright holder is at liberty to only give you permission in certain areas of the world.

      It's also the case in the US, IIRC. Even though it involves a bogus argument, but one obscrated and jargonised enough that professional lawyers would accept it as valid.
      Though they did eventually realise that banning caching proxies was too silly.
      Had these kind of machines been around 2-300 years ago then the distinction between "copying" as an integral part of using, "copying" for the purpose of presevartion and "copying" the the purpose of actually distributing copies would have probably been "hard coded" into the US (and anywhere derived from it) constitution.

    15. Re:I don't get this... by mpe · · Score: 2

      It says so in the Copyright, Design and Patent Act 1988 [hmso.gov.uk] in the UK, and the DMCA in the US. It's perfectly clear, we just didn't realise how badly we'd been buttfucked until recently.

      Most people still don't realise. Not also that there are consistant attempts to link actual "piracy" with activities which look more like people trying to follow sensible interpretations of the basic idea of copyright.

      North American English speakers have been insulated slightly because they get region 1 English-only DVD's first with all the extra features, while everybody else has to wait and get a compromise.

      Also insulated because TV series tend to be shown first in the US, though because of the strange way things work there, it's possible for the final parts of a series to be shown first somewhere else in the world.

      If regioning was really a language issue, as was originally claimed, why is the UK in Region 2 with Europe (so we'd get English language with all the extra features rather than several different European language versions) rather than in Region 1 with North America?

      Let alone that English is the official language of another continent and various places through Africa and Asia.

    16. Re:I don't get this... by mpe · · Score: 2

      Because the license in question gives you rights above what copyright law (in the UK at least) provides you with.

      Which would be fine, were it not the the little matter of Sony (amongst others) having been working hard to have copyright laws altered to work in that way.
      Effectivly over most of the world we no longer have "copyright", but instead "useright".
      But the extra bits only apply to big corporates. Could you even imagine something like an OS programmer using the DMCA (or similar) to tear up Microsoft.

  50. Re:Jesus, why don't you guys actually read the art by Anonymous Coward · · Score: 0

    ummmm. seems like we'll be needing to ban pen and paper soon

  51. No Worries by Anonymous Coward · · Score: 0
    With Katie and Amanda "minding" the shop, the company will have a bright future allowing disgruntled PS2 owners to leave a "backup copy" of their DNA in Katie or Amanda.

    Is it a copyright violation if I make a copy of my DNA inside Katie or Amanada?

    Hopefully they are codefree.

    1. Re:No Worries by Anonymous Coward · · Score: 0

      Go for it, but remember that I have dibs on their tight, sweet anuses.

  52. The DMCA made those legal by yerricde · · Score: 1

    Does anyone have a license agreement from a Sony game that specifically allows the "copy in memory"? I've certainly never seen that on other software license agreements.

    I don't know about UK law, but you haven't seen it on American software because US copyright law automatically grants that right to the owner of a legitimate copy. See my earlier comment.

    By that argument, proxy servers and browser caches are illegal too.

    No, the DMCA made those legal, at least in the USA. Seriously. Look at page 10 of this PDF from the Library of Congress.

    --
    Will I retire or break 10K?
  53. what about PS1? by ilsie · · Score: 5, Insightful

    This also wipes out any chances of seeing home brewed software on the Playstation 2 anytime soon, as well.

    PS1 has the largest installed userbase of any console in the world, besides game boy.

    Mod chips for the PS1 cost almost nothing, are widely available, and are installed in many units.

    The Yaroze was released in the US by Sony- essentially a PS1SDK.

    There are countless emulators for the PS1, allowing you to play burned and/or copied software on your computer

    Despite all this, I don't think I've ever seen a homebrew PS1 game, ever. Has anyone else?

    1. Re:what about PS1? by k_187 · · Score: 3, Informative

      I know of at least 1 game that came from teh Yaroze project. It was called "Devil Dice". Whether or not any more came from it I don't know.

      Then again, what do you mean by homebrew PS1 games? I'd be willing to bet that because of the "copy protection" on games, mass producing a game is gonna be expensive, i.e. you can't just burn a few copies for your friends (who burn a few copies for their friends ...).

      In my mind, Yaroze was more to get people programing on the PS1 platform, cause then when those programers get jobs in the industry, what are they going to want to program for? Yes, the PS1. I'd imagine Sony has the same plan with the linux kit for the PS2.

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
    2. Re:what about PS1? by davidhan · · Score: 1

      I think the Official Playstation Magazine coverdisks sometimes had Yaroze-developed games. Also I think Devil Dice (Xi in Jpn) started out as a Yaroze game.

      There's definitely demos out for PSX.

    3. Re:what about PS1? by Rayonic · · Score: 1

      Another example of a Yaroze game is Parappa the Rapper. You know, the original, creative one.

      "I have never sold everything, everything."

    4. Re:what about PS1? by Anonymous Coward · · Score: 0

      Yes, a co-worker was developing a game, essentially for his own use, using a modded PS1 and other stuffs, including bits stolen from the Yaroze SDK and some "internal" docs that have been passed around. Used one of the serial cable link-ups, and was eventually even able to burn a disc which booted his game up.

    5. Re:what about PS1? by Anonymous Coward · · Score: 1, Informative

      the PS1 demoscene has produced some demos though, i'm not sure how many. I'm not sure if any homebrew games were developed.

      Anyway, my flatmate and i did a PSX2 demo (FunSlower) a couple of months back and we're working on a small 2 player game. (When the games are too expensive, make your own :)

      But it does seem that it's troublesome to develop for PSX2, or atleast people think so. Not much is going on.

      If you're interested in PSX2 development i recommend you visit Duke's page: http://duke.napalm-x.com/

      - gibson / soopadoopa

    6. Re:what about PS1? by Irvu · · Score: 1

      Perhaps Sony is trying to prevent that with the PS2.

      Sony is a hardware company, their control is the PS2 architecture. That architecture is made more valuable wehn people develop new software for it. As a result they welcome Linux on the PS2 with open arms. (and possibly a bit of marketing) The linux group is using gcc developed by Sony so Sony is happy.

      Modders, however touch the hardware itself, and learn from it, possibly passing on the secrets to people who will develop competing systems or emulators. This has the potential to reduce Sony's profits (think IBM and the PC). Sony is probably hammering the modders so hewavily in order to prevent the current state of the PS1 from being repeated.

    7. Re:what about PS1? by MartinG · · Score: 2

      I seem to remember that the crystal space people have a cross platform 3d game that runs on many platforms. They wanted very much to write a PS port, but IIRC Sony would not let them have the information they needed without signing an NDA which would have prohibited them from releasing under the GNU GPL any code they wrote based on that information. As a result they didn't do it for the PS.

      There are many developer unfriendly barriers preventing home grown games for the PS1 and the PS2. One of them has been correctly pointer out. I have just highlighted another. There are probably more.

      Just because you haven't seen any home written games, don't assume that a ban on modchips is not one of the many reasons. Nobody said that allowing modchips would start millions of home written games coming out, but it's a good start; a neccesary but not sufficient step in the right direction.

      (PS. If I have any of the details of the story wrong in the first paragraph, please feel free to correct me. It was a while ago, but in any case the point I made in the third paragraph remains the same)

      --
      -- MartinG To mail me: echo kewyjlcxyzvjfxbqwh | tr bcefhjklqvwxyz .@adgimnoprstu
    8. Re:what about PS1? by Anonymous Coward · · Score: 0

      Pffff. Please.

  54. Re:Jesus, why don't you guys actually read the art by yatest5 · · Score: 0

    Just because it *can* be used for piracy, doesn't mean it will be

    Whilst I broadly agree with your point, I don't believe you, nor the manufacturer of the chip, nor sony, nor the judge in the case, really truly believes that most of the people buying the chip aren't solely doing it so they can pirate games.

    To take your argument further, guns have legal uses right, but here in the UK, very few people are allowed them because it is pretty unlikely you have a valid need for one. This infringes on the rights of a minority who may need one, but not the majority who don't want little punks running round shooting everyone (which isn't to say this *never* happens, just rarely with a legally owned gun).

    --
    • Mod parent up! [a] by Anonymous Coward (Score:5) Thurs, June 31, @13:37
  55. Re:Jesus, why don't you guys actually read the art by ichthus · · Score: 1

    The mod chip defeats copy protection, therefore breaking copyright law. Broadband connections, "cd burners, hiew (and windasm, and softice, and whatever other software the kids these days use), hard drives, computers, blah blah blah" do not.

    You are legally allowed to make and keep backups of your software. Right or wrong, the hardware manuf. is not legally obligated to allow you to use the backups, though.

    --
    sig: sauer
  56. But not in America by yerricde · · Score: 1

    I could imagine that an american court ruled like this.

    I couldn't.

    --
    Will I retire or break 10K?
  57. Lite-On CD-ROM drives by yerricde · · Score: 1

    The real question should be - if he owned the CD why was he downloading the song?

    Because what he owned wasn't even a CD.

    Or because he has a Lite-On CD-ROM, which fucks up the last two seconds of a track when extracting audio or even when playing it normally. (I have one of those; I use my burner to rip CDs.)

    --
    Will I retire or break 10K?
  58. Realize that goes for every piece of hardware by Anonymous Coward · · Score: 0

    Thankfully with most pieces of hardware we purchase the hardware, not a license to use the hardware ... of course companies being companies they dont want us to own anything anymore (including the clothes on our backs if at all possible). With software the battle for ownership has pretty much been fought, and we dont own diddly squat anymore. Now its on to hardware.

    All your arguements go for any piece of hardware, will you uphold their rights to tell you what you can and cant do with your car when your beemer can only run on BMW petrol?

  59. Do they have a patent on the PS2? by Penguinoflight · · Score: 1

    I don't think so. Even if they did, everyone and their brother would still be allowed to make modifications to it. Second, just because the main reason people use a device is to do something illegal, it doesn't make it illegal, as long as the device has other uses.

    Sure they can void your warrenty if you apply a mod to your PS2, but they can't sue you, or the person who made the modification.

    --
    "And we have seen and do testify that the Father sent the Son to be the Savior of the World"
    1 John 4:14
  60. Wow, that's tough ... or not by karb · · Score: 1

    If you're going to all the trouble to import games, why not just import the console? I realize it could be a bit more expensive, but it's really the best way to play foreign games without tangling with legal issues, or soldering.

    As for the mod-chip allowing home-brewed games: While that's certainly noble, it also allows ease in pirating games. I'm sure it's great to create your own games for consoles, but until the console maker decides that there is some legal way for you to do that (without alienating their licensees, who pay money to be allowed to write for the console), I'm afraid mod-chip makers don't have much of a moral imperative, let alone a legal imperative.

    --

    Jack Valenti and the MPAA are to technology as the Boston strangler is to the woman home alone

    1. Re:Wow, that's tough ... or not by MrIcee · · Score: 2, Insightful
      While I agree with your overall tone of your comments... there are a couple of areas where I just have to disagree:

      ...legal way for you to [write software for PS2] (without alienating their licensees, who pay money to be allowed to write for the console).

      The problem with these game consoles is that unless you work for a multi-million dollar company... and pay SONY ultra-big-bucks... you can't write for them. This greatly limits the number of fun games and useful products that could exist for PS2 and other devices.

      Case in point... we would like to port our tranquility game (tqworld) to PS 2 -- but Sony won't even return our calls - why? because we arn't a BIG COMPANY with a BIG NAME and a BIG SAVINGS ACCOUNT from which to write SONY BIG BUCKS.

      What this means is that we are held at bay by a limited number of games - in a limited number of genres - from a limited number of manufacturers.

      The OLD BOYS CLUB.

      Now sure... it's SONYs right to decide who can and can not create games for their devices... but their devices would be *oh so much more popular* if they opened up the game interface and allowed us regular joes to throw our programming talents at it.

      Additionally... SONY seems to prefer to fund companies who create extremely violent games -- while ignoring companies who create games that are non-violent -- a highly unbalanced playing field.

      Think, a moment, what would happen if MicroSoft, or Apple... removed the ability for you to put compilers on their computers and write your own code. What if the computer manufacturers would ONLY allow code from *licensed* companies to run. That would not only kill the entire programming profession, it would create a huge unbalance of software and capabilities.

      Now consider what happens when Game Consoles MERGE with computers... will this be the outcome? Only writing programs for Microsoft if you PAY MS big money to be the privledged one to do so?

      ...I didn't think so :)

    2. Re:Wow, that's tough ... or not by Frank+T.+Lofaro+Jr. · · Score: 2

      Think, a moment, what would happen if MicroSoft, or Apple... removed the ability for you to put compilers on their computers and write your own code. What if the computer manufacturers would ONLY allow code from *licensed* companies to run.

      Don't give them (and the US Congress) any ideas - otherwise they might become a reality - enforced at the point of a government gun.

      --
      Just because it CAN be done, doesn't mean it should!
    3. Re:Wow, that's tough ... or not by Anonymous Coward · · Score: 0
      If you're going to all the trouble to import games, why not just import the console? I realize it could be a bit more expensive, but it's really the best way to play foreign games without tangling with legal issues, or soldering.


      How many components and wires do *you* want in your living room? If you're like me you've got more than just the PS2 as a game system; while my collection of 40 or so systems is more than most, many people have at least 2 or 3 of the most recent models. That'd balloon to 6 or 8 if they had to buy two of each, with the extra costs, extra wires, and extra space requirements. An import PS2 will also still run you at least $300 - a mod chip maybe $50.

      Besides, these things shouldn't be region coded in the first place. As far as I'm concerned, modding just puts things back the way they should have been in the first place.
  61. a more important point, for me anyway. by raindog151 · · Score: 1

    a majority of second generation (aka, worth buying) PS2 games are released on dvds. now, dvd-r's are a fairly new technology, not very cheap (unless you go the imac route :) ) and the media isn't exactly cheap.

    while granted, within a year, it'll halve, for the short term, it's really not worth the time imho for a person to copy a game. i'm sure there's already a shop in singapore cranking out 300+ dubs an hour, but even my frugal self wouldn't buy from them.

    i won't claim to know the first thing about imported/pirated console software. all i know is the modchip for my saturn (29.95) allowed me to buy radiant silvergun (85.00) from ebay and play it. that's good enough for me.

    --
    your jesus is another mans xebu. chew on that hypocrites.
  62. Re:Please hate me by gazbo · · Score: 1

    Cmder, one is curious. Are you actually Klerck? If so, why have I not seen you post as Klerck in ages - has your account been silenced for good?

    If you are not Klerck, but a Klerc-a-like, can you (or anyone) enlighten me as to the fate of dearest Klerck?

  63. Missing the point here... by zTTTz · · Score: 2, Insightful

    You are only missing one little point in your logic. Broadband was designed to allow people to surf the web faster. Mod chips were specifically designed to override copyright protection of the Play Station. When you go to ModChip sites and the first thing you see is a flashing red banner that says, "Play any copied PlayStation game for the cost of a $19 USD chip and .50 cent CD" it is obvious what the intended use of the device is. If you don't believe me, try opening a gun store called A$$hole Removal Systems, LLC. and see how long it remains open.

    Should someone create a chip that checked the copyright bit of the CD and the checksum and if these were true THEN still did not allow the CD to play but allowed home-grown CD's to play, I bet that chip would at least have a chance in standing up in court.

    The documentation I was able to find on how to make home grown PlayStation games was very rare and horribly sketchy (sketchy = ModChip sites didn't have it in their FAQ or HOWTO). I was able to get the Psnes emulator with some NES ROMS burned onto a CD and playable in my Playstation, so it *is* possible to make homegrown games.

    As for the backup issue, most companies that produce playstation games claim that if you send them your scratched, shattered, melted or otherwise expired CD, they will send you a replacement copy. I think we can all agree this is BS, and as games age, and as companies that produce them fold, merge, and otherwise, it is impossible to be assured that you will get a replacement. Only way to fight this is to file a class action suit that claims infringement of personal rights because they do take away your backup rights, claim to provide replacements and do not do so in a timely or reasonable manner.

    In all, create a ModChip that allows home grown Playstation games to work but not copyrighted ones, then have your friend (or wait two weeks), create an application that changes the copyright bit and checksum on the CD to *fool* your ModChip into thinking it is not copyrighted. Then you can sell them in every drug store around the country risk free.

  64. No anti-region-code-circumvention treaty by yerricde · · Score: 1

    No, [moving to Hong Kong to produce region busters] would be in violation of international copyright laws.

    "International law" does not exist except in the implementation of treaties by contracting states. There's no treaty (except possibly a stretched interpretation of the WIPO Copyright Treaty) that prohibits circumventing region lockouts. The anti-circumvention language of the WIPO treaty is also apparently a bit weaker than that of 17 USC 1201.

    In fact, New Zealand has already outlawed region coding as an unfair restraint of trade, and Australia is moving in that direction.

    --
    Will I retire or break 10K?
  65. Upcoming Region Licence Battle by FamilyGuy · · Score: 1

    The judge's ruling basicly outlaws games bought overseas. There are lots of good games that probably never get released in the UK. Australia has ruled that region coding of DVD's is illegal because we only get 1/4 of the dvds released. And yet there are plans to include global positioning devices in electronics to stop cheap good bought overseas from playing in other countries. what gives?

  66. Lawful because of a rider on the DMCA by yerricde · · Score: 1

    I buy a game online which I have to download, as I am downloading the game its contents are copied into memory in various caches and routers along the route, what's the situation then....

    The DMCA had a rider that made such ephemeral copies explicitly lawful in the USA.

    --
    Will I retire or break 10K?
    1. Re:Lawful because of a rider on the DMCA by Arimus · · Score: 1

      The DMCA had a rider that made such ephemeral copies explicitly lawful in the USA.
      That's the problem...

      What about the rest of the world...

      --
      --- Users are like bacteria -> Each one causing a thousand tiny crises until the host finally gives up and dies.
  67. Free trade. by Convergence · · Score: 5, Informative

    THe whole reason for this is to prevent free trade.

    If you can partitian a market, to the level of world regions, countries, states, cities, or even individuals, then you can always charge more.

    These artificial price distinctions allow 'value based pricing', where the price paid for a good is the same as its percieved value. As there is (at least some) free trade, producers of goods cannot do that. They must sell at a uniform price, for otherwise, people will just ship the goods from where they are cheap to where they are artificially expensive. This makes economic sense, because it insures that goods will be sold closer to their marginal costs of production.

    Thats the real reason for region coding, to artificially partitian the world market so-as to sell goods for inflated prices.

    Its also the reason that manufactures don't liked used goods. Because used goods also threaten those artificially inflated prices. Because 'the new economy is different', they've managed to shut down used software.

    Every mod chip that allows goods to cross these partitians is an attack on their artificially inflated prices. And thus they at least wish for that to be illegal.

    1. Re:Free trade. by bnenning · · Score: 2

      Absolutely correct, and I just want to emphasize that this is an example of how the *lack* of capitalism (via Sony using the coercive power of government to prevent free trade) results in consumers being screwed.

      --
      How to solve most of our problems: 1.Lots of nuclear plants. 2.Cure aging.
    2. Re:Free trade. by mpe · · Score: 2

      THe whole reason for this is to prevent free trade.

      Whilst many nations, including all of G8, claim to be pro "free trade".

      If you can partitian a market, to the level of world regions, countries, states, cities, or even individuals, then you can always charge more.

      Especially if you are setting these partitions yourself, rather than using boundries set by a third party

      These artificial price distinctions allow 'value based pricing', where the price paid for a good is the same as its percieved value.

      When customers, be they end users or retailers find out this is happening they tend to be displeased. When they find out that it's not illegal they are even more displeased, should they find out that the law can be used to prevent their doing anything about it they have every reason to be angry.

      As there is (at least some) free trade, producers of goods cannot do that. They must sell at a uniform price, for otherwise, people will just ship the goods from where they are cheap to where they are artificially expensive. This makes economic sense, because it insures that goods will be sold closer to their marginal costs of production.

      Howevere the megacorps want this to only work to their advantage. Sony is probably quite happy to have a "global market" for it to obtain labour, materials and parts to produce game consoles and game media. However when it comes to their selling they want a market partitioned to their liking.

      Its also the reason that manufactures don't liked used goods. Because used goods also threaten those artificially inflated prices. Because 'the new economy is different', they've managed to shut down used software.

      The only comparable market would be diamonds, De Beers came up with the advertising "A diamond is forever" because their whole existance relies on control of supply. Any major trading in second hand diamonds would destroy their control. Software can be even more indestructable than diamonds.

  68. Closed arch? Under what law? by yerricde · · Score: 1

    the PS2 architechture is Sony's closed architechture, and that other companies( mod chip companies) DO NOT have any legal right to make modifications to Sony's PS2 architechture without legal consent fron Sony.

    Under what law? Point me to the statute. URL?

    Also, if you want to develope on your PS2, just try to obtain a PS2 Linux Kit like me. It is comming to the US and Europe also.

    That's what Nintendo said about the 64DD Bulky Drive (a disk drive for Nintendo 64), but it stayed in Japan. Allow for the possibility that Sony might go back on its word.

    --
    Will I retire or break 10K?
  69. Re:Jesus, why don't you guys actually read the art by ComaVN · · Score: 2, Funny

    I strongly advise against copying PS2 games with pen and paper. Better use an infinite amount of monkeys with typewriters.

    --
    Be wary of any facts that confirm your opinion.
  70. This is so much BS by buckrogers · · Score: 2, Interesting

    When I buy a book, a CD, a DVD, or a program, I have bought a set of data. I own it. It is mine. I can sell it. I can loan it to my friends. If it is covered under copyright and I don't have a license to cover that then the law doesn't allow me to make copies and distribute those copies or perform public reinactments. But that is the only right that I don't have.

    I am sick and tired of all these butt pirate corporate executives and the judges they bend over the podium taking away my fair use rights to the software that I personally own. I'm not like the judges in these cases, I don't like taking it up the ass for the media companies.

    I don't own a license to any of the software I have. I never agreed to any license. If I have agreed to a license, then show me the signed contract. Click through doesn't count. I left my computer unattended, the cat must have accidently pressed the mouse button. If you have a witness that proves it was me that installed software on my computer, then produce that witness.

    I actually own that copy of the software, outright. Just like I own a book or a magazine. If I want to buy japanese DVD's and play them in my American DVD player, I should be allowed to do so. If I want to rip my CD's into ogg's and play on my computer, then that is my business. If I want to rip the content of a DVD that I own and turn it into a DIVX CDR so that I can watch it on my laptop, again, that's my business.

    If I want to read the dialog off the DVD and play it audibly as juicy ass farts, again, that is nobodies concern but my own. And believe me, if I started doing that, I would definately be concerned.

    The media outlets want to limit our rights and divide us into smaller and smaller markets, which they maintain a full monopoly on. They want to make it so we can't see anything without paying them royalties on it. And they want a royalty everytime we do so.

    They are just losing any goodwill they had with the consumers. They tend to forget just how valuable goodwill is. It can make or break the richest of companies. Beware and bewarned media conglomerates, it is almost time for us to pay you back for all those abuses you have been heaping on us lately. And payback is a bitch. It'll start with judges that don't stay bought and go downhill from there.

    --
    -- Never make a general statement.
    1. Re:This is so much BS by Legion303 · · Score: 2
      You forgot one:

      "If I make an illegal copy of someone else's media and use it myself, then and only then I should be punished."

      Too many big companies are getting away with punishing people before any crime is committed. What amazes me is that people keep buying from those companies in the first place. If I ever get a PS2 (more than likely, because the only game on XBox I care about is SH2, while PS2 has that and others I'd like to play) it will be from a used game store so as not to put any more money into Sony's coffers. And trust me, it *will* get chipped.

      -Legion

    2. Re:This is so much BS by /dev/trash · · Score: 1

      um, no you don't own it. You may own the 'package' but not the content.

    3. Re:This is so much BS by WNight · · Score: 2

      That's the current court interpretation, but that's not the way the law reads.

      You can own a copyright on a book, and you can sell that copyright. This is independent of the book.

      Therefore, you can own a book, independently of the copyright.

      When you buy a book (or CD) you own that book (or CD) and the information on it. Nobody can take it away from you.

      You do not own the right to make new copies though.

      If anyone tells you that you don't own the data it's because they're trying to cheat you. That's the whole point behind region coding, to price fix and force consumers into it.

      People say that we're in a capitalism and should let market forces decide if Sony (and similar) and able to do this - if they sell CDs, the free market has allowed it.

      I disagree. As long as there are laws preventing us from purchasing a mod-chip to use on the Playstation that we own, we aren't in a free market.

    4. Re:This is so much BS by mpe · · Score: 2

      When I buy a book, a CD, a DVD, or a program, I have bought a set of data. I own it. It is mine. I can sell it. I can loan it to my friends. If it is covered under copyright and I don't have a license to cover that then the law doesn't allow me to make copies and distribute those copies or perform public reinactments.

      That was the old law. The newer laws extend this to making backup copies you never distribute and if using the entity involves some sort of "copy", even if making the copy is essential, even if it's a "copy" which only exists for a nanosecond.
      Effectivly "copyright" becomes "useright". But only where it's big corporates producing the "content". Individuals can't use these laws (especially against big corporates) any more they can use "Digital Rights Management" for stuff they film themselves, etc.

  71. PlayStation2 can't play PlayStation2 games! by Anonymous Coward · · Score: 1, Funny

    My PlayStation2 seems to have some kind of hardware bug prohibiting it from playing PlayStation2 games - when I buy one from the US or Japan the console cannot run them, even though it clearly states on the machine packaging that it can play software marked PS2. Well it can't. Maybe Sony could replace it with a version of the machine that actually works.

  72. Imports? Nah... by Psx29 · · Score: 1

    I just own a Japanese PS2 and play only Japanese games anyway ;)

  73. Sony didn't make nearly enough Yaroze units by yerricde · · Score: 1

    The Yaroze was released in the US by Sony- essentially a PS1SDK.

    Except Sony didn't make near enough Yaroze units. It sold out quickly. Heck, they're so sold out that I can't even find them on eBay.

    --
    Will I retire or break 10K?
    1. Re:Sony didn't make nearly enough Yaroze units by Psx29 · · Score: 1

      The net yaroze was in fact a VERY scaled down development system, if you can even call it that. It would use a serial cable to connect to the pc and had a special program to run. The most you could do was upload small programs the size of the playstations memory (2MB IIRC). It did not allow access to the cd drive at all either. The real development was done with caetla flashed PAR carts that have a special interface card and allow full access to the playstation hardware. The point is that although sony likes to look great by promoting software development, it was such a scaled down system that I don't see how it could be very useful.

    2. Re:Sony didn't make nearly enough Yaroze units by atholbrose · · Score: 1

      It's not that Sony didn't make enough Yaroze units for you to find them on eBay -- although they didn't make very many for the US market. When you purchased a Yaroze, you had to sign an agreement restricting you from reselling or giving it away; the only thing you could do with it if you no longer wanted it was return it to Sony.

    3. Re:Sony didn't make nearly enough Yaroze units by Anonymous Coward · · Score: 0

      I bought a yaroze (and was the first developer
      in the US to post a yaroze program,"tomago"
      to the sony site).
      The SDK just never was developed past very
      basic functionality. Sony promised that they
      would release more info as time went by but
      that caused friction with the developers that
      dropped thousands on the "real" development
      system. Everything just sort of froze after the
      US release. The japanese yaroze users also
      appeared to get a bit more info than others.
      I felt kind of screwed by the whole thing 'cuz
      Sony corporate got cold feet on what was a
      great concept. Money changes everything.

    4. Re:Sony didn't make nearly enough Yaroze units by Anonymous Coward · · Score: 0

      You can't find it on eBay because the Yaroze wasn't sold that way. It was sold by direct order only, and you had to enter into a license and NDA with Sony, part of which banned you from reselling the console.

      There are Yaroze games available on the net, but they are on the Yaroze Members site which can only be accessed by people who have signed the license. Since you can't play them without a Yaroze (no, you can't even burn them on CDs and play them on chipped PSXs) it would do you no good anyway.

      Quite a few good Yaroze games were produced, but many owners didn't produce much. This was partly due to the bad documentation, though.

  74. RAM by rootmonkey · · Score: 3, Insightful


    The technical reason for the decision being based upon the fact that a game that is run without permission makes a copy of copyright material in memory, this copy is 'infringing' because it is an unauthorized copy argued Sony.


    So its ok to have the imported game, but the act of loading the game into the PS2's RAM is where the actual illeagal copying occurs. So I can make n copys and distribute them to all my friends, but the "real" copying (and infringement) doesn't occur until the disc is copied once more, but this time into the RAM of the PS2. Isn't this just semantics. This doesn't make sense.

    --

    Yes but every time I try to see it your way, I get a headache.
  75. "Cheaper games from abroad" by rednuhter · · Score: 0

    Never seen it so far. Infact you usually pay 30% plus, excluding tax and p&p on an imported game.
    But this means only 'hard core' gamers buy them, fairynuff, offer me a great game 6 months early but charge me twice as much and its my decission.
    I feel sorry for the Yanks who will never get Shenmue II released on Dreamcast (still best console/games) and must (now) ilegally import it from Europe or wait for (he he he) X-Box (ha ha ha) launch.
    I want the choice !!

    --
    ERR 411[Max number of witty sigs reached]
    1. Re:"Cheaper games from abroad" by Anonymous Coward · · Score: 0

      No. Imported games in the UK are *not* cheaper.

      The main motivation for importing software in the UK is that the software has to be converted from NTSC to PAL before UK release. This inevitably means that the game must either slow down by up to 25% or drop that many animation frames. Many people don't want that, so they get a US version instead.

      Sony seem to forget this whenever they talk about imports. For example, Sony complained that the UK Tekken 3 didn't sell, and blamed imports. The actual reason was that the UK Tekken 3 was as slow as a wade through treacle. This sounds like something in Dilbert: "Don't improve the product, just ban the customers from buying the better one."

      The Dreamcast allowed the user to choose to run an NTSC version instead, since many UK TVs today do support NTSC. The Dreamcast also allowed the use of VGA OUT which would sidestep the standards issue. Despite requests, PS2 games do not allow this, which is really stupid.

      However, there are loads of game import shops in the UK who advertise openly, and Sony hasn't gone after them. So it's likely that they only went after the chip manufacturers to stop piracy, and that the stuff about imports being illegal was just to fudge around the argument about the chips having a legal use (there is no DMCA in the UK).

  76. wrong by Anonymous Coward · · Score: 0

    Sony makes no profit on the PS2 hardware. They never have. Only on the games they make a profit. They dont want mod chips to take away from that.

    1. Re:wrong by Anonymous Coward · · Score: 0

      you are wrong. the only consoles ever to be sold at a loss are dreamcast and xbox

    2. Re:wrong by Anonymous Coward · · Score: 0

      This is true, but only because of the huge initial investment in the hardware that Sony has to recoup. On a cost-of-goods basis they do make money but they're still in the red on the hardware, so they're not too eager to drop the price.

  77. The time has run out by Anonymous Coward · · Score: 0

    I have been using Linux for about 2-3 years now yet 3D never worked out of the box. Once I got it to work fine with Voodoo 3 and XF86 3.3.6, but then XF86 people decided to make this major update to 4.x.x that would make everything SO much better. Ever since 4.x.x I was not able to get my 3D working. Few months ago I just gave up, at least with Windows all my 3D games always worked. I have downloaded Red Hat 7.2 last week, just to see if anything changed. It setup my 3D automatically during install with my Voodoo 5. 3D worked, but it was screwed up. Every 3D object was making a dozen of "shadows", so games were not playbable. I have tried the 3D game that is included with Red Hat (I forgot what it's called) and OpenGL screen savers, and all of them had those "shadows."
    I have tried all major Linux distros during my 2-3 years with Linux. I have started with Redhat, used SuSE for a while and then switched do Slackware 8. Half of the time I bought Linux and half of the time I downloaded it, but I'm not going to buy anything anymore that I can't get to work.
    I mean, 3D (OpenGL, Glide, Direct3D) should work right with Linux always out of the box. Just like my network card, or sound card works with Linux without a problem when it is setup automatically during installation.

  78. The Device by Anonymous Coward · · Score: 0

    So Channel Technology's Messiah Mod will not come out. It really doesn't matter since "The Device" is out and does the same thing the "Messiah" did/does. All the court rullings do is just push the PS2 Mod scene a little deeper underground.

  79. Stop with the car examples already by KwamiMatrix · · Score: 1

    Also, people, stop with these STUPID car examples. You CANNOT compare modifications of a car to a Computer, such as PS2. If a mod chip could not allow people to play copied PS2 games, and only officlal PS2 imports, Sony probably would not have this problem with mod chips. Also, to the FOOL who wants to know: Sony owns the rights to PS2's architechture and has a patent on PS2's architechture. Why is it all of you fail to see the validity of my topic?? Are you all really that closed minded and ignorant? Goodness. This is a pretty pathetic bunch.

    1. Re:Stop with the car examples already by EnglishTim · · Score: 2

      Why, exactly, can you not compare modifying a car to modifying a PS2?
      Does the owner of the PS2 somehow not have less rights than a car owner?

      If Sony had patents that covered the modifying of their system, then they would have taken them to court over patent infringement. The fact is they don't have patents covering that, so they've had to rely on the very dubious claim that they somehow 'license' the use of the games software to the consumer.

      Sony produces a product that may people regard as flawed, in that it fails to play other region games. There are companies that sell modifications that fix the defect in Sony's original design, and people make use of them. Really, you still have to prove your point.

    2. Re:Stop with the car examples already by arkanes · · Score: 2

      Why can't we? In what concrete way is it different? Go ahead and give me a list so that I may strike it down point by point.

    3. Re:Stop with the car examples already by universalcurb · · Score: 0

      You spouted "This is a pretty pathetic bunch."

      To that I say "Go Elsewhere, Troll-boy!"

      Geez. Do you work for sony or sometihng? The fact remains, I can do whatever I want with an object I own. I kind of like the idea of an earlier poster, and I think I will go home and make a hat out of my PS2 after work.

      Why? because I can.

      --
      dum spiro, spero
  80. Which is absurd, because by Baki · · Score: 2
    Supppose I live in the US and have bought lots of such "licenced" stuff. Then I move to another "territory"; what am I supposed to do with my "licenced" items? Throw them away? Be forced to sell them and 2nd hand prices and buy new ones somewhere else? Just because I change the place where I live?


    Such licence-restrictions are so absurd they should be declard illegal or void.

  81. Does Xbox have this nonsense? by Rude+Turnip · · Score: 1

    Does the Xbox have the same region nonsense built-in like Sony's products, or can you actually play games from around the world without having to add mod chips? I was all for getting a PS2 until reading about this; now there is just a bad taste in my mouth.

    1. Re:Does Xbox have this nonsense? by Styder · · Score: 1

      yes, the xbox has region lock. :(

  82. Wait a goddamn minute. by Da+w00t · · Score: 2, Insightful

    The manufacturer of a device, is telling me what I can, and cannot do in my own home, with software I purchased for it?

    wait a minute, this sounds familiar.

    Oh right, it was that blockhead who's the head of the MPAA. Jack Valenti. Once again, another company wants to set rules on private use of their product. What if I do want to use a fork to brush my hair? Maybe that butter knife actually is a screwdriver! (sorry mom)

    How the fuck can the place of purchase of an item, used in your own home, make it illegal being used on the product it was designed to be used with?

    Aslong as I paid for the product, $MANUFACTURER of both $DEVICE and $PRODUCT shouldn't give a damn.

    --

    da w00t. mtfnpy?
    1. Re:Wait a goddamn minute. by Anonymous Coward · · Score: 0
      Well, it does matter. You use a can of hairspray as a blow-torch to assult people. (You can do this-- hold a match in front of it, press the button, stand back.) Unless the guys who make the hairspray warn against their product being dangerous and flammable they can be held liable for the mis-use of the product. Even if 99.99% of the time hairspary is used to hold hair in place, there is .01% that uses it for bad purposes, but they public must be "protected" from that.

      That logic has been transferred over to the media world. Instead of a "best use/MIS-use" the "mis-use" (piracy) of the media product (DVD, VHS, CD, MP3, PS2 disc) is what the MPAA is trying to prevent. Since one of the interim steps They're going to great lengths and making some (illogical) leaps but it's all in keeping with the application of 30-40 year old intellectual property concepts on 0-day technology.

    2. Re:Wait a goddamn minute. by WNight · · Score: 2

      Usually if you buy a can of hairspray you can do anything with it, but if you break an existing law while using it, you're guilty of breaking that law, not of misusing hairspray.

      This is how mod-chips should be treated. If you use one to facilitate unlawful copying, you should be busted for unlawful copying.

      The hairspray company wouldn't be liable for your murder charge, why should the mod-chipcompany be liable for your copyright violations?

      Companies haven't yet declared the screw-driver a circumvention device but I don't think it'll take long. (Especially if the bit matches their special screws.)

      I wonder when the DMCA will be used to shut down Snap-On Tools.

    3. Re:Wait a goddamn minute. by Da+w00t · · Score: 1

      You're missing the point. Sony is saying I can't use blue colored toothpaste with my red colored toothbrush.

      --

      da w00t. mtfnpy?
  83. Re:Jesus, why don't you guys actually read the art by Fluffy+the+Cat · · Score: 2

    Zounds. The irony. Yes, the circumvention of the copy protection mechanism which allowed you to play pirated games was sufficient for the case to be awarded to Sony. However, the judge also ruled that playing imported games was illegal unless you have permission from the copyright holder. You should conceivably read the article again yourself.

  84. Sucks to live in the UK. by Anonymous Coward · · Score: 0

    Er...just kidding.

    Is it me, or does there need to be a mass re-education amoung most of the judges in both UK and US courts? Most of these guys are middle-aged to senior people, and I have yet to see one have a good grasp on the concept of technology.

  85. More from Gazza: by Marcus+Brody · · Score: 5, Informative

    Got this from Gary (aka Gazza) before ruling:

    Due to recent legal proceedings by Sony towards our sale of the 'M' chip we have decided to remove it, and all Sony related devices from the website.
    We were eager to promote this device, which arguably had a legal side (we may still yet have to fight on this, depending on their actions). Our main argument (which is received from reading court actions of something similar), was to be that the 'M' could in fact play imported games, this is a GOOD argument, and although we possibly should have been more restricted in advertising it's other capabilities. The rest of the argument is that because our eastern colleagues do not have access to (and SONY would never give) their patented media-authoring technology, they could not make something that could decipher the media. Therefore, if the original imports played, everything else played... it was just part and parcel of the design. You know, there was even an exerted effort to make sure the Playstation 2 logo remained running on the console when loading games. It was thought this was a 'complimentary feature' and the developers actually wrote code that ensured the logo remained intact, although other modchip developers had blatently completely removed it !
    To clarify the statement about the control system above, here's an explanation:
    Sony have a system running in the PS2 console that detects when a media is both non-licensed, and also which country it arises from. In the case of their licensed media (territorial lockout, and in the PSX known as the SCEA WIZ Code). It is currently unknown by ourselves as to what this system is called in the PS2. There are some interesting things to look at with this system, because of some factors:
    A) Sony do not allow anyone to use this system, and therefore because it is patented, the use of the detection technology is unlawful. In the case of Bleem (emulator software) that won legal standing, it appears that they could not implement region or copy protection control into their software, because Sony did not allow them to use the patented technology. Therefore, Bleem software actually ran copied software and imported games because it had no control system used to stop this. So where is the circumvention (which is exactly what it is in basis) in context ? inside the machine, outside the machine, in the electronic guts of the console, or on the disks themselves ?
    Looking closely:
    It becomes obvious that the territorial and licensed media information is actually on the game disks themselves (otherwise the console will not be able to recognize the difference between disks), so if a software is allowing the import, and non-licensed versions to run, then the system on the disk MUST have been defeated ?
    B) In the case of manufacturing a modchip device to play imported games, the fact that the region / copy control is defeated in the same case, it is not possible to have one without the other. Therefore, similar to the case of Bleem, the technology to control this system is not available, and even if were available, is not possible to use due to patent laws and Sony holding this close to their chest. So end result = same as Bleem, the whole kit and kaboodle must play, because you are 1) not allowed to use the technology, or 2) you use a workaround the patented control, but then lose the ability to define any control parameters.
    C) To look a little closer:
    Datel & Gameshark produces software that runs on the PS2. When this software runs, it produces a disclaimer of the following: 'this product is not licensed blah blah blah' (cannot remember exactly what !). Anyway, this is unlicensed software running on the console, so how is it done ?
    If it is running, then it must have defeated the consoles control system ? (this time within the console), it certainly is not licensed, therefore does it break rules, or simply bend them ?
    We know EXACTLY how Datel fools the console, and make it think it's software is a 'legal' media ('legal' as in a technical form, 'illegal' being one that is not allowed). Sony have tried to counter-act the loading of Datel disks on subsequent releases of their console models, but Datel have reverse engineered this and usually within a few weeks have produced a 'compatible' version.
    Now look at all that has been written above, and start to analyze what you find:
    A) Bleem plays imported and unlicensed software, therefore it defeats (or shall we say 'ignores') the control system implemented within the disks from Sony.
    B) Datel & Gameshark disks play on the PS2 console (and are unlicensed), therefore they defeat (or shall we say 'ignores') the control system implemented within the console from sony.
    So, we must now look at the 'M' and take into context with the information given above (we'll call it 'C')
    C) Messiah plays licensed and unlicensed software, therefore it defeats (or shall we say 'ignores') the control system implemented within the disks from Sony, OR it defeats (or shall we say 'ignores') the control system implemented within the console from Sony ?
    When you start to try to get your brain wrapped around what's written above, it can become completely confusing, but there are grey area's of legal matter that must be answered:
    Does the 'M' actually defeat BOTH systems?, and IF NOT, does it then become any more illegal (or legal) than those products stated above ?
    THE ANSWER IS: NO !
    'M' defeats ONLY the consoles control systems, therefore it can be deemed to be akin to the Datel / Gameshark in its way of working. Of course, he Datel / Gameshark disk are the ONLY disks that load directly from the defeat (lucky them), so it appears that this defeat of the system can be 'overlooked' conveniently !
    technically, the ways of owrking are completely different, but in context with the 'end reasult', we are merely stating that the 'M' fools the console, and so does the Datel and Gameshark to attain it's desired results, and this 'foooling' is the requirement of defeating the control system. (or protection).
    (But its interesting to see that these disk from Datel / Gameshark are quite easily 'upgraded' to provide the necessary functions with such as simple item as a paperclip, knife or a credit card): some interesting links given below:
    http://www.ps2ownz.com/cardswap.htm
    http://www.ps2ownz.com/paperclipswap.html
    http://www.ps2ownz.com/cogswap.html
    The above methods used by those that seek an expanded result from the defeated control system.
    It should be noted, that with all the above, the control system on the game disks from Sony still remains intact.
    It's interesting to think on a few matters:
    Channel Technology have NEVER sold a pic-type modchip of the type such as for instance (take a NEO 2) for the PS2. This by far is probably the most popular brand of modchip, and sites all over the internet sell them without hinderance. There must be millions of these devices sold throughout the world, and the software for such devices (hex code), is freely available for download. (their purposes clearly explained where Subsequently, the sale of Datel & Gameshark Software rocketed because of the public's knowledge of their unison.
    (using a pic-mod with Datel software = Interesting results). The end result of this unison is of course, playback of unlicensed media. Although there are 'millions' of these devices on sale, and we never sold any of them, we are apparently deemed 'more culperable' because our version did not need a disk-swap.

    SHEESH !!!
    Is not the end result exactly the same thing ?
    We could understand a little more if the unison between these two products allowed Imported Games to play, but they DO NOT... FACT, therefore, the ONLY use of a PIC-BASED modchip, is to play Unlicensed Media.. this is a BIG FULL STOP !
    It's interesting to note how a 'level of Technology' now comes into play with the onslaught of Sony against Channel Technology. Although Channel Technology NEVER contributed ONE single pic-based modchip to the millions in use on PS2 consoles throughout the world, the one Professional design in the world that allowed legal playing of Imported Original games, and gave improvements such as full screen playback on these, and also took care to leave the copyrighted logo in place in the machine, is the one that stirs the mighty wrath of the giant Sony Corporation to see an end to it even before release, and will probably end the Channel Technology business.
    Is it a fair world we live in ?
    As proprietor of Channel Technology, I have to say a big NO to that question. I sat by here and NEVER became involved in the mass sales of these crappy 'pic-based' mods that were being advertised as 'play your CDR backups' and were flooding the world etc. and watched the world go by without becoming a part of this. If we were to bring forward a design, it would be a technically CORRECT design, that MUST play original imported games. (Our BM3 design was capable of playing imported PSX titles (a first on PS2), but the PS2 titles capabilities were not to come until developed by our eastern colleagues).
    Moving on to a slightly altered topic, let's look at the scenario of someone who has a modified 'M' machine, and compare it to someone who has a modified NEO 2 Machine, with a Datel Action Replay disk, and these people are going to 'possibly' break the law by running pirated software:
    Firstly the 'M' machine:
    Human being has modified machine, wishes to play duplicated software. He may A) obtain a copy, or B) produce a copy himself.
    If he travels road A), there is argument that he has bought pirate software, BUT, he HAS NOT defeated the control system on the disk himself, therefore there is argument that if he were to say purchase a HK Silver game (pressed disk manufactured in a factory), although he may well have bought a pirate disk (NOT ALL HK SILVER DISKS ARE PIRATE, THERE ARE MANY SLIDE-SHOW (XXX Rated) TITLES AVAILABLE FROM ASIA THAT ARE HK SILVER PRESSED DISKS THAT RUN ON THE PS2), he has NOT defeated the copy protection himself, therefore does not contravene any laws (such as section 296 of the Copyright, Patents and Designs act).
    If the human produces a copy himself (using a cd-writer), then he MAY have infringed the law (This is not solid-set, and the law changes between different countries of the world). The UK laws state that 'where necessary', it is allowed that ONE backup of software be allowed.
    This 'where necessary' clause can be deemed to be a little wide. For instance:
    Human lives in the UK, and goes to the USA, and purchases / returns with a licensed game, and he will play on his 'M' upgraded console. BUT, after a few days in the grubby hands of the kids, he notices the disk is suffering. So he decides to make a backup, in the knowledge that he has little chance of obtaining a replacement from the USA as he will not receive 'support' outside the country. Is this now a 'where necessary' situation ?
    But to dig deeper:
    He now has his backup, which he has made under belief of the 'where necessary' clause. He places this backup in the console and 'M' boots the game.

    What is now the scenario ?
    Is 'M' illegal because it is booting a 'where necessary' instance ?
    And if the owner of the 'where necessary' backup tried to boot his 'where necessary' backup on an UN-modified console, would the 'restrictions' imposed by the console actually be denying him of a legal right ?
    Let's go another step further:
    'M' would have had no way of knowing if the 'where necessary' title that was loaded was an original or backup. This is because as mentioned at the very top of this page, the patented technology was not available to it, so it must be asked:
    QUESTION: Is 'M' playing the backup, or is the Human playing the backup ?And further, is the backup actually illegal, or falling under the 'where necessary' clause ?
    The answer is summed in one quotation that I gave once on Messiah-worlds:
    " 'M' does not play pirate software, Humans do" !
    OK, so the human played the backup, and he did this by placing the disk in the tray and it booted. BUT, what happens if its a NEO2 ?:
    Forget all the mumbly-jumbly, lets just look at the human playing his 'where necessary' backup:
    To play with this version of chip, he first needs to load the Datel disk (defeats preliminary control system), and then he will use the NEO 2 to eject the disk tray and place his 'where necessary' backup in and the game will load.

    WHAT is the difference ????, the backup is loaded and is playing !!!!!!!
    Does 1+1 being sold as a package make ANY difference whatsoever ?

    It appears it does, and although millions of 1+1's are on sale, its only the '1's that matter.

    More food for thought:
    Definitions: (in relative context)
    CDR
    (Media that is on recordable disks, can be software developed that will run on the PS2 if modified, this software can be found many places on the internet, and you will come across small game programs, graphics demonstrations, art etc. etc. 'M' will direct boot these without swap.
    DVDR
    The same as above, but a different medium, 'M' will direct boot these without swap.
    BACKUP
    Could be a backup of the above mentioned software (not the original disk). 'M' will direct boot these without swap.
    HK SILVERS
    Factory pressed disk (usually silver bottomed), can be duplications of the software mentioned above, or in fact as seen recently, slide shows etc.
    The 'conception' that HK Silver means 'illegal is totally false. 'M' will direct boot these without swap.
    DVD SILVERS
    Exactly the same as above.
    'M' will direct boot these without swap.
    IMPORTS
    Games / films purchased abroad, but shipped into your resident country. This is not illegal, and neither is the business of importing consoles. 'M' will direct boot these without swap.
    PS2 BACKUPS
    Software written to run on the PS2 operating system, and then 'backed up' from the original disk (many forms of this available on the internet, again, graphics, animations, games etc.) 'M' will direct boot these without swap.
    PSX Backups
    Same as the above, but written for the PSX operating system. 'M' will direct boot these without swap.

    So, when you look at the 'capabilities' of a design on a site, you make sure you understand the exact meanings that can be implied by functions stated.
    Only the Illegally thinking mind thinks illegally !

    'He's NOT the Messiah, and certainly not my savior,
    But I followed him faithfully' !
    (Gazza, 2001)

  86. You are correct by yerricde · · Score: 1

    While you license the software, you still own the physical manifestation of it. I.E the media and box and such. This would likely be enough to qualify you for protection under this law.

    You are correct. The language clearly states: "owner of a copy." If it were the copyright owner's right (as cpt kangarooski seems to think), the language would state "owner of copyright under this title" as in 17 USC 106.

    --
    Will I retire or break 10K?
  87. The stock GBA allows this by yerricde · · Score: 3, Informative

    The net yaroze was in fact a VERY scaled down development system, if you can even call it that. It would use a serial cable to connect to the pc and had a special program to run. The most you could do was upload small programs the size of the playstations memory (2MB IIRC).

    So in effect, what you got with the Yaroze was the same thing that you get now with the stock Game Boy Advance plus a PC to GBA link cable. The GBA uses a serial cable (attached to the PC's parallel port) to connect to the pc and has a special program to run (mb.exe). The most you can do is upload small programs the size of the GBA's memory (256 KB). It's designed for netbooting off cartridges, but it makes a nice devkit for those starting out in GBA development.

    It did not allow access to the cd drive at all either.

    Unlike Yaroze, the netboot method lets you access the cartridge, the serial port, everything. To keep the system from booting off the cart, hold Select+Start while booting and then send your boot image.

    --
    Will I retire or break 10K?
  88. You do "sign" whether you realise it or not. by Shadowmist · · Score: 1

    If you buy a game you'll see it in legal speak, whether it's in unwrapping the game or placing it in a player the language will read those actions to be an implied consent to the license.

    Conventional software is even more specific, you have to press that "ok" button for the software is installed and once you've done that, you've signed the EULA in a legally binding matter. When you buy a Dell or Gateway, Compaq whatever, the first thing that pops on the screen whe you plug in the box and switch it on is a EULA which is nearly impossible for the average Joe or Jane to bypass.

    And yes, these EULAs in the above situations are legally binding in the United States and most other First World nations.

    1. Re:You do "sign" whether you realise it or not. by EnglishTim · · Score: 2

      I don't sign if there is no EULA.

      Console games don't come with a EULA. The publisher is protected by copyright and any patents that it has and that's it. It has no right to try and tell me where I can or cannot play my games.

    2. Re:You do "sign" whether you realise it or not. by mpe · · Score: 2

      Conventional software is even more specific, you have to press that "ok" button for the software is installed and once you've done that, you've signed the EULA in a legally binding matter.

      If they were why do you thing UCITA exists?

  89. You obviously do not play your CD's by SuperKendall · · Score: 1

    Regardless of how well YOU care for the CD's, you cannot rule out CD playing devices themselves destroying CD's.

    My car player has eaten several CD's, leaving huge grooves etched in the CD.

    Otherwise I also have CD's ten+ years old that are still in perfect shape.
    .

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  90. What license? by Sloppy · · Score: 2

    Judge Jacob stated that Sony licensed games for the territory that they were issued, the licensing of these games did not allow for their use in other territories, therefore whether they were imported for private and domestic use by personal purchase for instance via the internet, or purchased abroad on holiday, they were not allowed by Sony to be played outside of the licensed territory

    It would be interesting to see what evidence, if any, that Sony submitted, to support their allegation that the users are bound by the terms of some license. (Whatever evidence it was, it was apparently good enough to convince the judge. That's why I'd really like to see it.) I don't know how things work in UK, but here in USA, we normally purchase commerical software, not license it. This is especially true with console games, where the transaction is simply a cash-for-game deal between a retailer and an anonymous customer.

    Another thing about that wording, is that it's not even clear who they are talking about. It almost sounds like the judge may have been referring to a license between Sony and some other entity (not the user) (perhaps a distributor or something like that?) -- i.e. we're not just talking about a EULA here. If that's true, it's very interesting, since it means that UK law allows a deal between two parties, to somehow magically cause a third party to unknowingly assume abligations. That would be really bizarre.

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    1. Re:What license? by Sloppy · · Score: 1

      a third party to unknowingly assume abligations. That would be really bizarre.

      OTOH, that wouldn't be nearly as bizarre as my spelling of word "obligations."

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    2. Re:What license? by almightyjustin · · Score: 1

      That's probably why they call you "Sloppy". ;)

      --

      Omnes arx vestrum sunt adiuncta nobis.

  91. Sweet day for Dreamcast... by MsGeek · · Score: 2, Informative

    Dreamcast remains the only game console that people can develop home-brew games for. Between Kallisti!OS and the various attempts to create a Linux boot system for Linux-based games there's going to be one hell of a platform on the way for developers. The Dreamcast is also the most documented of the game consoles, with developer information on almost every subsystem in the box. Too bad SEGA discontinued production on the damn thing...

    --
    Knowledge is power. Knowledge shared is power multiplied.
    1. Re:Sweet day for Dreamcast... by Zico · · Score: 2

      Between Kallisti!OS and the various attempts to create a Linux boot system for Linux-based games there's going to be one hell of a platform on the way for developers.


      Yeah, just like the Indrema, right? Besides, the only Linux developer that was worth a damn at all when it comes to Linux gaming is about to go tits up.

    2. Re:Sweet day for Dreamcast... by drwiii · · Score: 1

      Bookmark this if you like falling-block games. (:

    3. Re:Sweet day for Dreamcast... by Anonymous Coward · · Score: 0

      "Various attempts" to create a Linux boot system? I am only aware of one (though various old 'distros' are lying around the net.

      This Xmas this has got lightgun and sound support, and the developer community is actually growing!

      Now its dead its just a pity Sega and Yamaha (who built the sound) wouldn't support the sale value of their still existing stock by releasing a little bit more information about some of the really powerful things this system can do...

  92. What about legally used software i.e. GPL'ed stuff by mungewell · · Score: 1

    I'm not that familiar with the Sony Playstation/Linux port situation, but don't you require a 'chipped' device??? This means that you will not be able to use GPL'ed (or other) code, or write your own games for hardware that you own. This is truly a sad state of affairs. I have thought for a long time that games consoles could be used as cheap internet devices for families who don't want a 'big' PC.... Fat chance of that becoming a reality now. Simon W.

  93. Sony Boycott? by Anonymous Coward · · Score: 0

    And the DMCA wasn't enough to have you STOP buying their products? Support for CRM? Or SSSCA?

    You should have stopped supporting sony years ago. (I stopped buying sony in 1999)

    Sony's move here is to stop piracy and 'illegal' DVD viewing. Sony and others lobbied to get the rights to have piracy and out of region DVD watching made illegal. So now they are protecting that investment in congress.

    1. Re:Sony Boycott? by Pituritus+Ani · · Score: 1

      What part of my post said I have recently bought anything from Sony?

      --

      Another proud carrier of the $rtbl flag

    2. Re:Sony Boycott? by zero2k · · Score: 1

      I've personally stopped buying Sony products due to their proprietariness and their support for stupid laws put out (as you've mentioned). Whenever I am asked to build a computer for someone, I always tell them that I will not be getting a peice of Sony for them. I tell 'em, Sony makes crappy products and charges them a larger chunk than other companies.

      However, due to their position, there are many Sony resellers around. The average Joe doesn't understand Sony's tactics, all they know is Sony as a brand - the brand for them. I am really irritated that my uncle in law keeps on thrashing his money into Sony products, it's totally impossible to recommend him alternatives that are better quality and price than Sony.

      I doubt that people in the know can do anything about Sony's arrogance since there are too many average Joes running around.

  94. Re:Missing the point here... by Longstaff · · Score: 3, Informative

    There are ModChips that will *only* play imports. I'm not sure on how the PS2 has upgraded things, but the PSX/one had two things gumming the works.

    1) There was a block with an impossible checksum on the disc. No CD burner (except for the pros') would write such a checksum.

    2) There was also a region code placed in there.

    When the PSX booted up, it grabbed the checksum and region code to make sure that it was a real disc and playing on the proper hardware for the region. All the ModChips do is constantly feed the hardware that checks these codes with good values (the newer 'stealth' chips stop a few seconds after boot).

    So, there *are* chips that *only* send the valid region code and *not* the funky checksum. That will let you play any original PSX disc from any country. It doesn't help with "backups" - legal or otherwise.

    Needless to say, these chips don't sell very well. They're often sold by legit importers or people with a strong moral adversity to piracy, but not to imports.

    As for the homegrown games, that would require some further logic in the chip.

  95. Lets not kid ourselves by Godzookie2k · · Score: 1

    Come on people. While there are many who actually use a mod chip honorably to play import games, there is a significantly higher percentage of people who use it to pirate games. I have at least 2 friends who own a PS1 and neither of them own a single game, but their game libraries are in the fourties. We can all harp about how bad Sony is and the RIAA and MPAA and the DMCA etc. but the reality is, there are LOTS of people out there using technologies like this to pirate. Juuuussstt like Napster. Last I heard (someone can check me on this) pirated software resulted in a loss of around what, 6 billion dollars last year for developers?

    Jussst my opinion, flame away.
    Nick

    1. Re:Lets not kid ourselves by Bobo_the_Chimp · · Score: 1
      Ok, let's outlaw VCRs while we're at it...

      It's been legally recognized that using a VCR for "timeshifting" is a valid use of it, while recording a program or "movie of the week" for your personal library is not. Do you have any tapes that you've made and watched more than once? I'd be willing to bet the answer is yes, for the majority of people.

      And a lot of people use tape recorders to get a copy of a friends album, so we might as well outlaw sound recording devices as well.

      To have any level of freedom, we have to outlaw illegal actions, not tools that can misused. Otherwise it's a pretty slippery slope...

      This case sets a very bad precident.

    2. Re:Lets not kid ourselves by spitzak · · Score: 2
      This would be fine except it appears that Sony is ignoring literally DOZENS of mod-chip makers who make chips that can ONLY be used to play pirate games. Then the first chip comes out that outwits the region-lock and Sony attacks!

      "Piracy" is only a smoke-screen and that region controls are much much more important to Sony. This is obvious if you calculate how much money they are losing:

      Your friends probably would have bought *ZERO* of those games that they got for free, because there is a HUGE perceived price differential between free and any cost whatsoever. So Sony lost nothing. But anybody who *BUYS* the overseas disk (and pays to ship it!) would likely BUY the disk for an inflated price when it appears locally (the inflated price is probably less than the cost of getting that overseas disk). Thus Sony loses the difference between the inflated local price and the foreign disk.

      They will talk all they want about "piracy" but Sony knows the real area they are losing money and they are attacking the region coding. They cannot admit it because they will lose their case, but there actions prove it.

      As for "piracy" if Sony thought they could do anything about it they would go after the Asian manufacturers who are actually *selling* pirated games. In this case many of the people using those pirated games would have bought the real game (because the pirated copy is not free) so this represents real losses of potential sales.

  96. Re:Missing the point here... by liquidsin · · Score: 2

    We should all go buy old crappy games from pawnshop bargain bins for $4.99, scratch 'em up with a key, and ship them in for replacements. When none of them get replaced, we could try to pool our efforts on a class action suit.

    --
    do not read this line twice.
  97. Is there a way to swap the memmory wo/infringing? by Anonymous Coward · · Score: 0

    The technical reason for the decision being based upon the fact that a game that is run without permission makes a copy of copyright material in memory, this copy is 'infringing' because it is an unauthorized copy argued Sony. Basically, this 'controversial' statement made it illegal to play games purchased from abroad.


    Isn't this a very similar arguement the IPDroids have made for complete remote control of your cable boxes and satillite equipment?


    Somehow I think those in government are conspiring with hardware makers and IPdroids to use copyright law as a means to filter those things that are unwanted and not just "copies of copyrighted works", the POWER TO FILTER EVERYTHING YOU DO AND SEE. The best part about it is that development will go on to restore user freedom and get copyright law off of the internet and other networks, not through "the rule of law", but rather through the "rule of code and will". Americans and Freedom loving people worldwide efforts will truely shape the world to come! Say goodbye to politics, welcome scientists to a new era of freedom.

  98. Not so much, really by GMFTatsujin · · Score: 1

    Doesn't Sony make most of its PS2 cash on licensing permission to write games for the console? In this case then, it isn't alienating anyone except folks that paid for a game that's not licensed, the sales of which Sony sees not one red cent for.

    You can't lose the same money twice, you know.
    Tatsujin

    1. Re:Not so much, really by M3wThr33 · · Score: 1

      Console people make the majority of money on the media sold. To accomplish this they charge a premium to produce the CDs or DVDs, say $5. So, for every $50 you spend on GTAIII, Sony already made $5 from Take2 Interactive. That's how the NES and SNES were so successful. Nintendo cartridges had the same price, so they made money, even if a game bombed on store shelves. The rest of that $45 goes to publishers, be it Sony themselves, or Square, etc.

      By copying games, Sony gets nothing, well... maybe the game you play required the developers to buy a PS2 Dev Kit and minor licensing fees, but those were paid for 2 years ago for most companies!

  99. Copyright infringement != breach of contract by yerricde · · Score: 1

    Not really...in fact, it was specifically worded ("owner of a particular copy") so as to not apply if a EULA was in force.

    Contract law trumps copyright law. All 17 USC 117 says is that a contract that prohibits copying into RAM must be a signed contract, as a user can use the software without agreeing to a click-through "contract." The publisher gets the user on grounds not of copyright infringement but of breach of contract.

    --
    Will I retire or break 10K?
    1. Re:Copyright infringement != breach of contract by Frank+T.+Lofaro+Jr. · · Score: 3, Informative

      "MAI Systems Corp. v. Peak Computer" held the defendent liable for copyright infringement, not for contract breach.

      Copyright infringement is MUCH more serious BTW, statuatory damages and criminal charges are even possible.

      Here is a web page explaing why 17 USC 117 is essentially useless

      --
      Just because it CAN be done, doesn't mean it should!
  100. PS 1 is most popular _BECAUSE_ of pirate software! by SomethingOrOther · · Score: 3, Insightful

    I can't see this as being good for PS2 sales

    Agreed!
    The reason the PS became the best selling console in the UK was because people could easliy pirate games onto a CD and play them with a mod chip.

    No way could you easily pirate a Nintendo/sega cartrage.
    Any market will have a stall selling dodgey pirate games, and any (indipendent) games shop will happily chip a PS for you.

    In stopping this illegal trade, Sony are harming themselves not helping themselves!

    --
    Anyone quoted by a reporter knows how little they understand
    Don't believe what you read is the truth.
  101. Why can't we do this? by NoMoreNicksLeft · · Score: 1

    In the past, modchips were nothing morer than custom programmed pics, is this still true? Why doesn't someone just release the code for the pics then? If posted along with ps2 linux code, I don't see how they could attack it, since the modchip would be an essential step in using linux on the machine. Or does this not matter, when you're a corporate giant, and can buy IP laws at whim?

  102. Okay then, lets keep it simple by Anonymous Coward · · Score: 0

    Patents matter fuck all ... they cant control what you do with the hardware after you bought it. Thats luckily not what patents are for.

    Since you are so open minded and well informed I wont embellish the point and simply state something someone as you should recognise as a simple truth and from which all the objections against your arguement stem.

    You buy it, you own it.

  103. Relevant newsgroup by BenBenBen · · Score: 1

    alt.possessive.its.has.no.apostrophe

    --
    The Slashdot Paradox: "100% Overrated"
  104. Hulk? by sporty · · Score: 1, Troll

    From the title of the article, am I the only one who read that and thought of the UK going "Hulk smash!" and causing massive damage and casualties? :)

    --

    -
    ping -f 255.255.255.255 # if only

  105. Questions about Sony quality by Karl+Cocknozzle · · Score: 1

    Does anybody know how to stop using the "This DVD Player has rating enabled, enter password" prompt on the PS2? It's very irritating that the movie doesn't just play. I may return it and buy a whole new Athlon XP box if I can't turn it off. I can't get GTA3 anywhere, and I'm in the mood for blood, so that makes this a pretty expensive machine to only play nba live 2002 on...

    Also, does anybody else think those "WEGA" tv sets are a little over-priced for the picture you get? My 27 inch Phillips displays regular cable-tv better than the WEGA... Does that mean it doesn't make sense to buy it until I move somewhere that has digital cable? Or go sattellite and re-buy hardware in 2-3 years when HDTV is standard.

    --
    Who did what now?
    1. Re:Questions about Sony quality by snoozer20001 · · Score: 0

      After you've put in the code, and the DVD starts playing, you can take out the code via the menu system.

      I believe it is located in the menu system under an icon labeled parental control. Then just change it to the "off" level.

      --
      This space available at a low monthly rate...
  106. Just like Region Coding w/ DVD by nkuzmik · · Score: 1

    If I paid for a PS2, and I paid for a game, I should be able to play that game, right? WHERE on the globe I happened to be standing at the time should not matter. I have a number of friends who pay a premium to have games shipped from Japan to the United States because in their infinite wisdom, Sony and the software companies have decided not to import that game. This practice and DVD region coding is the kind of draconian practice one expects to find a George Orwell book.

    1. Re:Just like Region Coding w/ DVD by mpe · · Score: 2

      I have a number of friends who pay a premium to have games shipped from Japan to the United States because in their infinite wisdom, Sony and the software companies have decided not to import that game.

      Presumably Sony think that by being able to overcharge people in some places on the games they do release they make up for the lost sales as "imports".
      Or maybe being able to control distribution matters to them more than actually making money by selling things.

  107. Car manufacturers by LoonyJetman · · Score: 1
    Unfortunately under the terms of the "block exemption" car manufacturers can ignore various parts of the Treaty of Rome.

    Apparently in return for territorial exclusivity dealerships have to provide staff who are qualified enough to provide the relevant after sales service.

    It's nasty and produces some truly bizarre pricing differentials which are exaggerated by a lack of tax harmonisation. An article in the economist even quoted an example where Danes near the german border would save money by buying spare parts from german dealerships however the germans would save cash by crossing the border in to Denmark to buy new cars.

    The block exemption runs out this september but you can expect the manufacturers to be lobbying for an extension (last granted in 1995).

    1. Re:Car manufacturers by Lord+Hugh+Toppingham · · Score: 0
      The block exemption runs out this september but you can expect the manufacturers to be lobbying for an extension (last granted in 1995).

      It will be pretty difficult for them to justify this. I think the major manufacturures know the writing is on the wall for their extortionate prices in a market that is saturated.

      If the block exemption gets renewed, it will be just one more reason why the UK should leave the EU as soon as possible.

  108. Maybe someone can explain by drew_kime · · Score: 2

    First explain it to me, and then to the judge:

    'swapping' of backup disks between people would be uncontrollable, and damaging to Sony as nobody would obviously pay £25-45 for a game

    Exactly how is this obvious? It seems to be the same argument that was made against VCRs when they came out. Who was the plaintiff in that one? Why, it was Sony, wasn't it? And has history shown that the argument was true?

    --
    Nope, no sig
  109. Bad Idea? Hardly. by matastas · · Score: 1

    Seems to be a few points folks are missing:

    1. Sony owns (0wnz?) the console market. Their consoles are still the most popular (yes, check the latest sales figures), their game licensing is fantastic, their loyal fans insane. Complain all you want about the programming difficulties, the 'Sony proprietary' issues, whatever. The PS1/PS2 one-two punch was a fantastic marketing and technological move.

    2. 80% (or more) of their user base does not give a ROYAL FLYING DAMN about playing overseas games, or mod chips, or even trying to crack open the case. Let them boot GTA3 or Madden, and watch Region 1 discs with a layer skip here or there, and they're in bliss. If that changes, just watch: they'll react.

    3. Start trumpeting the XBox? Please. Go for it. We've seen countless times what MS does to people who attempt to modify their products or challenge their vision. It's never been pretty. And Halo sucked anyway.

    Bottom line: Sony is, in their eyes, protecting their investment. They're entitled to do that. They may be scum while they do it, we may think the DCMA is shit (it is), etc., etc., but it's their sandbox, and *tons* of people want to play in it, myself included (GTA3 and GT3 rule). This won't even scratch their PS2 sales, or their corporate image or blahblahblah, because the vast majority of users (idiots? sleepers?) just...don't...care.

    Remember: they don't make their money off of techies. They make it off of the unwashed masses. That's why their products are cheap, easy, and flashy. And many users will fall into the Sony-authorized trap. Think about that the next time you unleash a string of curses at the monitor.

  110. DMCA Sidesteps this by jordan_a · · Score: 1

    But the DMCA gets around this since such modchips have are copy protection circumvention devices. So not only could this happen in the US, but it would happen a lot more easily

  111. BULLSHIT by Anonymous Coward · · Score: 0

    plain, simple, to the point.

  112. Treasure Island ! by Anonymous Coward · · Score: 0

    As some will know, the UK is known amongst many global industries as 'Treasure Island' for the inflated margins being charged. Technical fixes that enforce this 'local pricing' system should be banned.

  113. Devil Dice for the PS1 was home grown!!! by Sorcerer13 · · Score: 1

    Devil Dice was made on a net yaroze system if I am not mistaken. Sony bought the rights to it and released it in Japan and the US. It was a highly addictive puzzle game. I used to get playstation underground magazine (cd mag) and there were always a few homemade games on the discs created by people using their net yarozes.

  114. There already IS homebrew software on the ps2... by oman_ · · Score: 2, Informative


    And here's how to use it.

    I've been in the ps2 homebrew dev scene and here are a few things that people need to know about the ps2 protection.

    The ps2 checks the protection once when the disk is loaded. It's possible and very easy to do a swap trick using a gameshark2 or a codebreaker cheat disk. I wired up an override switch for the tray motor on my ps2 using 2 dpdt switches and a diode. (pull +5v from the mainboard and run it through the diode to drop the voltage a bit before wiring to the drive tray motor)
    There is plenty of info online on how to do this.
    Check current modchip diagrams for where to get +5v and grnd.

    A ps2 drive will read ps2 and ps1 disks. It's possible to make the ps2 run a ps1 disk as if it were a ps2 disk. This is how all the ps2 modchips work. Put a ps1 modchip in your ps2 and do a swap with a gameshark (no switch needed). The ps2 will think it's a ps1 disk and the gameshark/codebreaker will boot it as if it were a ps2 disk. (no switches needed)

    Now the most convenient solution is to patch the ps2 rom so that it can decide how to boot a disk by using some other method than the protection.

    This is how the latest mods work (neo4/messiah).
    It's also doable by any determined hardware hacker. I expect very simple instructions to surface soon especially if the modchips get pushed underground.

    DISCLAIMER:
    I'm only a programmer and practically none of this info was discovered by me. I'll credit anyone who wants me to :)

    --
    Rats would be more funny if they could fart.
  115. Re:PS 1 is most popular _BECAUSE_ of pirate softwa by Anonymous Coward · · Score: 0

    correct! I saw 11 people get the psx because they could get games on cdr from their mates. they also bought their own titles. sony and the games companies won all the way to the bank. let 'em shoot themselves in the foot in their haste for greed.

  116. Re:PS 1 is most popular _BECAUSE_ of pirate softwa by Anonymous Coward · · Score: 0

    Sony profits, significently, from the sale of games liscensed for the PS2. The profit from the sale of a PS2 is very small (it is however, not sold in a loss like some other consoles.) Therefore, Sony has a fairly good reason to remove things it suspect may reduce the number of video game sales.

  117. Re:Jesus, why don't you guys actually read the art by xphase · · Score: 1

    I'm sorry but those monkeys are illegal under the DMCA, as they are a circumvention device, So I'll have to confiscate them now.

    --xPhase

    --
    The following sentence is TRUE. The previous sentence is FALSE.
  118. Allow imports but reject backups by yerricde · · Score: 1

    But the DMCA gets around this since such modchips have are copy protection circumvention devices. So not only could this happen in the US, but it would happen a lot more easily

    But if a fellow in the U.S. designed a modchip that allowed playing imports but blocked playing backups, Sony wouldn't be able to touch him under 17 USC 1201, especially given the substantial non-infringing use exceptions in 1201(a)(2) and 1201(b)(2) and the reverse engineering exception in 1201(f).

    --
    Will I retire or break 10K?
    1. Re:Allow imports but reject backups by jordan_a · · Score: 1

      hmmm. I agree, but for me it's a mute point, at least until Canada decides to pass it's own DMCA. Something I, unfortuntaly, don't think is far off.

    2. Re:Allow imports but reject backups by Frank+T.+Lofaro+Jr. · · Score: 2

      The exemptions in the DMCA are useless. Look at Judge Kaplan's decision. The courts don't respect them, so we can't trust them.

      We can't even be guaranteed our right to trial under the 7th Amendment. "Summary judgement for plaintiff" overrides that. Unconstitutional yes, but that won't stop the courts from taking everything you have and giving it to the plaintiff.

      --
      Just because it CAN be done, doesn't mean it should!
    3. Re:Allow imports but reject backups by Anonymous Coward · · Score: 0

      The term is "moot point", not "mute point", you ignorant fuck.

  119. yes the architecture is closed, but by Sorcerer13 · · Score: 1

    The architecture of every game system has been as well. I remember that sega had an official sega licensed cartridge for the Saturn which would allow you to play import games. This was a god send to people who wanted to play arcade perfect ports of games like Marvel vs. Street Fighter or Street Fighter Alpha 3, and not deal witht he crap versions available for the PS1 (let's face it the PS1 wasn't very good for 2D due to it's lack of ram). These ports weren't available for the Saturn in the US and sega made it possible for American players to play these gems. Capcom even included the english version of Marvel vs. Street Fighter on the japanese disc. It was unlockable after beating the game a number of times. I realize that in the age of cheap cd-recorders pirating is a big issue, but perhaps Sony could release their own product allowing the play of imports, so that we can play games like Vib Ribbon that were never released here and probably never will be.

    1. Re:yes the architecture is closed, but by vidarh · · Score: 2
      Or they could simply stop restricting it on purpose.

      This is what annoys me with this - a court is denying a company to sell a product that takes away restrictions placed on the customer for no reason except to reduce competition by making it impractical for customers to import games from abroad.

      Someone else have already commented on New Zealands move to outlaw region coding of movies as an unfair restraint of trade...

  120. This is unfortunate... by MasteroftheVoxel · · Score: 2, Interesting

    I bought a Japanese PS2 when I was in Japan last spring. I bought it because I prefer to play games that involve voices, (like Final Fantasy X) in Japanese. It's sort of the same reason why I, like many others, prefer subtitled over dubbed anime.

    In addition, there are several games that are never will be released in America. True Love Story 3 is a perfect example. The fabulous Tokimeki Memorial series on the PS1 are other games that will never be released here. These games would never sell in America, but I enjoy playing them.

    Also, I was able to play Gran Turismo 3 several months before I could have in America.

    So now, I have this Japanese PS2 and despite my best efforts, I had yet to find a way to play American games! I still can't play Metal Gear Solid 2 and I've been wanting to play SSX Tricky for a long time. I have no desire to pirate games - just be able to purchase both imports and American games and play them on my PS2. I know this is possible, but SONY is making it quite difficult for us!

    I don't care about what British copyright law says, but American copyright law has "fair use" built into it which gives me some rights over what I can do with copyrighted material I've purchased. This includes making back-up copies for myself, or playing a game on a foreign or even custom-made playstation.

    I'm still searching for a way to play American games on my PS2. I have a little box that plugs in to the USB port that lets me play American PS1 games on it, but I haven't been able to get American PS2 games to work. I thought a "game shark" might help, but it turns out that those too, are region coded. Anyone have any ideas?

  121. No valid EULA on PS2 games by Maul · · Score: 2
    Whenever I buy a PS2 game, I ususally do not read
    the manual until after I've played the game. The
    first time I play, I see NO end user lisence agreement stating that to play the game I need to
    agree to the terms of the lisence, unlike software for my PC.


    While there may be an agreement in the manual somewhere, I don't have to read or agree to it
    in any way to play the game. The same goes with DVDs
    that I buy.


    As far as I'm concerned, I haven't agreed to a single thing at all when I pop in the PS2 disc
    and play it. As far as I'm concerned, I should
    be able to play whatever I want in the thing as
    long as I bought it legally.


    I've never played burned discs on my consoles, and
    have no intention on ever doing it. I have, however, played import discs on my consoles, and
    have every intention on doing it again if there
    is a game I really want that will not be released
    here in the USA.


    A more fair ruling, IMO, would be to force mod
    chip makers to make their products in a way such that burned discs can not be read, but imports
    still can.


    Honestly, I doubt Sony of UK or Sony of America lose much sales over imports. Only a very small
    percentage of people will buy an import when a
    US release of the game is imminent. Not too many
    people want to play through FFX having to spend 5
    minutes on every dialogue box looking through a
    kanji dictionary.

    --

    "You spoony bard!" -Tellah

    1. Re:No valid EULA on PS2 games by BobSutan · · Score: 1

      "A more fair ruling, IMO, would be to force mod
      chip makers to make their products in a way such that burned discs can not be read, but imports
      still can."

      Explain to me then how on would play games legally purchased and backed up (copied). Need I remind you this action is protected under United States Code Title 17, Chapter 1, Section 107 (aka Fair Use Act--only applies to US residents).

      This goes for DVDs, CDs, etc. When is someone going to challenge region encoding/copying with this?

      --
      "On a scale from 1 to 10, people are stupid"
  122. 17 USC 117 does NOT keep this from happening in US by Frank+T.+Lofaro+Jr. · · Score: 3, Informative

    See this web page explaining why 17 USC 117 does not protect you in all jurisdictions.

    Be careful, copyright infringement can (and has) resulted in huge damages being awarded. 60K pounds total or approx $96K US in the case mentioned in this article.

    The above web page mentions "MAI Systems Corp. v. Peak Computer", which was an incredibly bad decision which basically says 17 USC 117 only applies if the copyright owner allows it to apply (by selling rather than licensing the software). In other words, it is useless for keeping the courts from stealing your money and giving it to the plaintiff.

    Also, the fact the defendent in the Sony vs Channel Technology case lost on summary judgement is scary. What about the RIGHT TO A TRIAL? Here in the USA, we have it in the Constitution - the 7th Amendment for civil cases - but that part of the Constitution has been de facto suspended for a long time (anyone know how old "summary judgement for plaintiff" is in the US?)

    --
    Just because it CAN be done, doesn't mean it should!
  123. What should be done by esper_child · · Score: 1

    Why do they make mod chips in the first place? For playing copied games and movies and what not, but they say that they are to play stuff from other regions .. hah.

    Why doesn't someone just make one that specifically doesn't let you play a copy, this is the logical step to to take as no one is going to try to pull you into court and sue you for play a non US game are they. Remember as long as they don't let you play copies they don't cirumvent the copyprotection. The DMCA specifically says that copyright circumvention devices are illegal, so why make them and try to say that you are using them for something else.

    1. Re:What should be done by Xuranova · · Score: 1

      They had stated back before Christmas when they were first issued the cease order that in order to play import games,they had to remove/bypass the check that would prevent copied games to be played and for them at least, there was no way around it.

      --
      "There is no real right or wrong, just what the majority accepts at the time."
    2. Re:What should be done by mpe · · Score: 2

      Why doesn't someone just make one that specifically doesn't let you play a copy, this is the logical step to to take as no one is going to try to pull you into court and sue you for play a non US game are they.

      IIRC the way Sony's "protection system" works simply dosn't allow playing only imports and not pirate. I'm not even sure if it allows the equivalent of a region 0 on the media.

  124. Does this mean that Alan Cox... by ericlj · · Score: 1

    Does this mean that Alan Cox will now, in a fit of pique, not even tell himself what the changelog contains? According to the Register article this makes the British law much more in favor of copyright holders than the DMCA.

  125. Your argument is with the government, not Sony. by Ungrounded+Lightning · · Score: 4, Insightful

    So? It's NOT the business of the government or of me to guarantee any particular business a profit, or indeed that it stay in business.

    But it IS the business of government to see that, when a person or organization has played by the government's rules and has something of value, they do not lose that value to someone who has NOT played by the government's rules.

    You may have an argument with the rules - whether they're proper, or whether they're consistent with the rest of the rules - especially those that override lower-level rules. But that argument is not with Sony, but with the government: With the legislature (for constructing the obnoxious rule), or with the courts (for not resolving the inconsistency with other rules of the same or higher precedence).

    --
    Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
    1. Re:Your argument is with the government, not Sony. by Anonymous Coward · · Score: 0

      The purpose and effect of the DMCA is anti-competitive. wouldn't it be a beautiful irony if the DOJ took congress to court in an anti-trust trial?

    2. Re:Your argument is with the government, not Sony. by Ungrounded+Lightning · · Score: 2
      The purpose and effect of the DMCA is anti-competitive. wouldn't it be a beautiful irony if the DOJ took congress to court in an anti-trust trial?

      They can't:

      Congressional immunity. (You can't sue congress or congressmen for anything they say on the floor or any laws they pass.)

      Separation of powers: (The Executive Branch can't go after the Legislative Branch by itself. In general it takes two branches to go after the third, as in impeachment. But the Congress is still more special: They can pretty much only be kicked out by each house's own rules and own internal procedures.)

      Anti-trust laws only apply to the private sector. (The government IS a monopoly - by design. If you have two or more running at the same time it's usually called "civil war", though politicians often like to call it "anarchy" when it's really "polyarchy".)

      Your recourse is to vote the bastards out. They're YOUR representatives, remember?

      Now you might have to first deal with a lot of political machines that have corrupted the election process with everything from fake voters to gimmicked vote processing. But that's yet another ball of wax.

      The other recourse is to press "reset" and start over. (That's what the Second Amendment is really for - that and keeping them in check because they know it MIGHT happen if they get TOO far out of hand and really annoy TOO many people.) But I strongly suggest you DON'T try it. Win or lose, a lot of people - probably including you - get hurt or dead and a lot of stuff that's still working gets broken. Then if it DOES work you never know in advance WHAT will boot up afterward.

      B-)

      --
      Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
    3. Re:Your argument is with the government, not Sony. by Cryptnotic · · Score: 2

      Exactly. Only the government is allowed to make the rules, not Sony of America, nor Sony of Japan, nor Sony of Europe. And they government says that it's okay to buy software from overseas.

      Are you going to tell me that it's illegal for me to play Japanese PS2 games on my Japanese PS2 just because I'm in America?

      How about region 2 movies? Is it illegal for me to play them on my Region 2 DVD player just because I'm technically in "Region 1".

      There are trade agreements between the United States and Japan that allow tax-free trade of most goods between the two countries. If the U.S. was renegging on its half of the agreement, I think that the Japanese would be upset. Oh, but it's not the Japanese in general, it's the video game companies of Japan, such as Sony. So we get a special exception for them.

      Who loses when exceptions get introduced into laws? When will we learn?

      Cryptnotic

      --
      My other first post is car post.
    4. Re:Your argument is with the government, not Sony. by Gigs · · Score: 2

      But it IS the business of government to see that, when a person or organization has played by the government's rules and has something of value, they do not lose that value to someone who has NOT played by the government's rules.

      I'm sorry I missed that part of the constitution. Which part was that in? It is the governments job to promote the general welfare, to provide for the safety of its citizens and to ensure their ability to pursue happiness. Its all spelled out in the Preamble if you'd like the cliff notes version. Now it is true that the government has the ability to bail out businesses in trouble, such as the airlines, when that businesses failure would cause undue strain on the country, thus by helping the industry they are promoting the general welfare. But I hardly think that Sony Video Game Division qualifies as an industry that this country can't function without.

  126. Re:PS 1 is most popular _BECAUSE_ of pirate softwa by Anonymous Coward · · Score: 0

    You are an idiot.

    Sony losses money off of consoles.

    They only make money off of legit software sales and licensing.

  127. Home Brewed Software by Deltan · · Score: 1

    This also wipes out any chances of seeing home brewed software on the Playstation 2 anytime soon, as well.

    You silly twit. The linux kit for the PlayStation 2 is right around the corner. You'll basically have a full sdk to tinker around with and write your own titles. You may not be able to distribute them on CD, but who does that anyway? Do it over the web via the included Ethernet adapter!

  128. home dev not necessarily good... by Anonymous Coward · · Score: 0

    Look, all the slashdot script kiddies may think home dev is really cool and all...

    But homedev lead to the crash of the gaming market in the 80s. Nintendo's licensing ideas saved it.

  129. Fair dealing? by yerricde · · Score: 1

    So yes, it is illegal in the UK.

    Is it true that there's no "fair use" or "fair dealing" provision in UK copyright law?

    --
    Will I retire or break 10K?
    1. Re:Fair dealing? by mpe · · Score: 2

      Is it true that there's no "fair use" or "fair dealing" provision in UK copyright law?

      There was, though those terms wern't used...

  130. Furthermore.. by mindstrm · · Score: 2

    Where is this license? Did I click 'Agree'? Did I sign paper? Did I verbally agree? No.
    I bought a PS2 game in the mall, and took it home from my vacation to play it.

  131. Buy an imported PS? by _avs_007 · · Score: 1

    Why would you want to buy the same thing more than once? It's basically price fixing, so they can set different prices in different regions. MPAA does this all the time. It should really be an anti-trust issue, but since they channel enough $$$ the governements way, they turn their cheek.

    If the government can say that gas stations price fixing prices around the country is illegal, and are investigating it, then this should be no different.

    How would you feel if Honda said that they started making their cars maintenence free, and as such welded the hood shut, and got rid of all the filler caps, so that when its time to change the oil, add gas, change filters, replace battery etc, you had to buy a new car, or a new engine. Don't think that would fly.

    Or more simply, if they put some special additive in all their gas and oil, and then patented/copyrighted it, and put a sensor in the engine to detect if you put in oil/gas that is not Honda brand, and made the computer shut the engine down. I'm sure that would piss off people, and invoke lawsuits....

    1. Re:Buy an imported PS? by mpe · · Score: 2

      How would you feel if Honda said that they started making their cars maintenence free, and as such welded the hood shut, and got rid of all the filler caps, so that when its time to change the oil, add gas, change filters, replace battery etc, you had to buy a new car, or a new engine. Don't think that would fly.

      Consider if they then started prosecuting people who make a kit to change the car back into one with more regular maintenence.

  132. That's total bunk. by mindstrm · · Score: 2

    My uncle is not a ford dealer; yet he modifies people's cars for them. He does all kinds of work to make them faster. he has pre-packaged kits to soup them up.

    Is this illegal because he does not have a license from ford?
    Because the situation with sony is *exactly* the same.

    Your statement is a scary indication of the way people are beginning to think due to the bizarre software licensing issues we have been plagued with for the last 2 decades. People actually think that the company that sold you a device outright can dictate what you do with it. They can't.. they SOLD IT TO YOU..

    The mass amounts of money that 'Companies' lose on copyrighted software is bullshit spewed by the SPA and the like. Sure, they may lose some sales.. but nowhere near the numbers they make you think they do.

    It's the First Sale doctrine. You cannot exercise control over something once you sell it.

    1. Re:That's total bunk. by mpe · · Score: 2

      Your statement is a scary indication of the way people are beginning to think due to the bizarre software licensing issues we have been plagued with for the last 2 decades. People actually think that the company that sold you a device outright can dictate what you do with it. They can't.. they SOLD IT TO YOU..

      However people like car makes may well think "if software companies can get away with this stuff, why can't we?" "Maybe we can even use the same laws, or get them tweaked..."

  133. Re:Jesus, why don't you guys actually read the art by Frank+T.+Lofaro+Jr. · · Score: 2

    But they ARE legally allow to make it illegal for YOU to use YOUR OWN backups. Under the law they can do whatever they want, but our attempts to exercise our rights in spite of their resistance is illegal.

    That is EXTREMELY anti-symetric in favor of the rights of the manufacturers.

    What good is the right to make backups if they are illegal to use? And with the DMCA, even making the backup is often illegal (since "circumvention" is required to do so).

    --
    Just because it CAN be done, doesn't mean it should!
  134. You obviously don't throw parties by horza · · Score: 2

    'nuff said.

    Phillip.

  135. Nonsense by _avs_007 · · Score: 1

    If any of you actually bothered to read the article, you would see that the judge acknowledged that there were plenty of legal things this chip allowed you to do, but because it also allowed the illegal playing of pirated games this outweighed the good points and THAT IS WHY SONY WON THE CASE. RTFM!!!

    That's like saying that driving a car can be done for many legal reasons, but since you can drive a car into somebody killing them, which is murder, then driving should be made illegal. Heck, talking should be outlawed too, because you can commit perjory(sp?) and libel.

  136. Re:Please hate me by Anonymous Coward · · Score: 0

    I noticed that, as well as your current page lengthening posts, you have taken requests for page widening posts. This is a subject that interests me greatly and I am curious as to whether it would be possible to generate page shortening posts? Is this possible? Or would the very laws of physics have to be broken in order to do so?

  137. I hate to troll, but ... by MuMart · · Score: 1

    Who gives a flying fsck about the PS2? If you want to get screwed, buy a games console. Let's face it - PS2 hardware is crap. If you buy a PC right now you can do pretty much what you want with it and no lame-arse company can touch you. Modern GFX cards, the Emu10k1 and MMX/SSE/3DNOW have some really powerful technology that anyone can use (but noone seems to want to!?). The pc can do anything a PS2 can do, if you give it a suitable OS (Ie, instead of trying to chip a PS2, why don't these hackers do somthing cool with superior PC tech?) And yes, before you flame me, I am planning to do my bit here.

    1. Re:I hate to troll, but ... by Anonymous Coward · · Score: 0

      Call me when

      Capcom vs SNK 2
      Final Fantasy X
      Rez
      MGS2
      Devil May Cry
      ICO

      come out to PC.
      My number is 1800-your-a-fucking-idiot.

    2. Re:I hate to troll, but ... by cdn-programmer · · Score: 1

      I just checked basic h/w on an X-box. Seems to me that it has just about everything anyone would need to turn it into a full blown Linux PC.

      8GB HDD, Nic, PIII cpu and ram. Does anyone know if the video will drive a monitor? Seems all we would need is a tiny box to hook the KB and mouse into in order to network in to the thing. Alternatively it might be possible to interface KB and mouse some other way.

      I read that M$ was losing money on each X-box. Wouldn't it be wonderful to just re-flash the bios and load in Linux? .

  138. below cost models by morgue-ann · · Score: 1

    Nintendo claims they never take a loss on hardware sales (though that's hard to believe considering the Gamecube only costs $199).

    Tricky accounting might let Nintendo say this without technically lying even if the real cost of all the parts + putting 'em together exceed the wholesale cost of a Gamecube.

    Suppose IBM, MoSys and NEC want Nintendo to be successful and they're also on the weak side in the negotiation (don't know if that was the case, but read on). Nintendo negotiates incredibly cheap prices for the ASICS so the Gamecube really is cheap (to Nintendo) to build.

    The chip guys aren't making much or are maybe even losing some money, but the contract guarantees a certain number of chips per quarter (at a particular price) will be bought over the next few years & they believe their process guys can get the cost down & they'll eventually make money.

    It's the same idea as sell below cost now, but reduce the price slower than the cost falls. You're just moving the loss (and the potential profit gain from cost reductions) outside the primary manufacturer.

    Of course, what really happens is contracts always get renegotiated so if Nintendo doesn't sell enough, they buy fewer chips & the penalty is softer than originally agreed. If the chip guys drive their cost way down & Nintendo gets wind of it, they renegotiate the price down.

    Oh, and the engineers who enabled the cost reductions get nothing but complaints about how they didn't do enough or how fallout went up because 20 cents was saved on a crappier regulator.

    Moderation: +1 bitter

  139. Third party obligations by Anonymous Coward · · Score: 0
    Take this scenario: I work for company A. I leave company A to go to company B. Company L (Lucasfilm) works with company A, and they sign a mutual non-poaching agreement that is retroactive for 3 years. I now cannot move from company B to Lucasfilm without the permission of company A. This seems a bit harsh!

    Feel free to bash microsoft about similar agreements with OEMs regarding O/Ss

  140. The Supremes will have something to say about that by yerricde · · Score: 1

    The exemptions in the DMCA are useless ... "Summary judgement for plaintiff" overrides [the right to a jury trial] ...

    We'll see what the Supremes have to say about that. They can't just deny cert to every single copyright-related case that comes up in the United States court system.

    Besides, I have another attack on the 17 USC 1201 that exploits the exemption for works that don't entirely fall into its "work protected under this title" scope. If even one of Charlie Chaplin's silent films (pre-1923 so it doesn't fall under perpetual copyright) is sold on DVD with CSS encryption, it may be possible to make a CSS decryptor that's marketed only for purposes of decrypting public domain content from a DVD (even though the rest of the DVD may be copyrighted under the compilation provisions).

    --
    Will I retire or break 10K?
  141. Old troll by Anonymous Coward · · Score: 0

    Anyone with half a brain is able to discern that not everyone on slashdot has the same opinion. Stereotyping only makes you look like a fool.

  142. Re:PS 1 is most popular _BECAUSE_ of pirate softwa by Anonymous Coward · · Score: 0

    >Sony losses money off of consoles.

    Then, in the US at least, they may be breaking various laws (dunno which). Are PS/2s a higher cost in the US?

    Also, if they are losing money, then that's their own fault. If I sell you a car for $1 with a 1 year warranty, and you come back saying its broke, and it costs me $1000 to repair, who is more the fool?

    If you ask me, both Sony and you are idiots.

  143. The part that really sucks by MrResistor · · Score: 2
    is this:

    This judgement could have far reaching implications, with the judge implying that even playing original imports was illegal.

    This effectively upholds region codes, both on games and DVDs.

    The irony, in my case, is that I wouldn't go to the trouble of ripping (and very rarely pirating) DVDs if it weren't for CSS and region codes.

    --
    Under capitalism man exploits man. Under communism it's the other way around.
    1. Re:The part that really sucks by k_187 · · Score: 1

      The irony, in my case, is that I wouldn't go to the trouble of ripping (and very rarely pirating) DVDs if it weren't for CSS and region codes.

      So in other words you wouldn't be breaking the law if it wasn't illegal? Makes sense.

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
    2. Re:The part that really sucks by MrResistor · · Score: 2
      So in other words you wouldn't be breaking the law if it wasn't illegal?

      No, I wouldn't be breaking the law if the MPAA didn't have the gall to try and tell me where and how I can watch a DVD that I've purchased. CSS and region coding are not laws, they are technological measures.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
  144. No homebrew? Come on... by mactari · · Score: 1

    > This also wipes out any chances of seeing home
    > brewed software on the Playstation 2 anytime
    > soon, as well.

    All albinos are white; I've been called white; I'm an albino.

    What the judge said was that games specificly licensed for distribution in one geographic location only should not be played in another. Said nothing about and implied nothing about games made "to be played in any geographic locale".

    Net Yaroze showed me Sony's more in tune with the home hacker than most gaming companies have been in the past. Now that Linux is available for the PS2, I think that shows Sony's continuing support of the homebrewer. Now afaik the Linux distrib doesn't allow access to video hardware, and I don't know many people who want to play Quake 2 in software anymore, but for FreeCiv and relatively simple hacks? Perfect.

    The question wrt homebrews is distribution, namely licensing. This article doesn't seem to step on any toes *nor* open any doors there. It's not good news, but it's not bad news. About homebrews, it's no news.

    --

    It's all 0s and 1s. Or it's not.
  145. Mostly thats true... by WyldOne · · Score: 2
    However there is no good way to 'jukebox' a lot of that media in a usable way. CD's you can MP3 them, but DVD's are space pigs on ANY size drive (hold up your hands anybody who has more than 10 DVD's)

    I would love a way to put in my disk to a jukebox affair, and have my dvd player hook to it, my PS2, and my stereo. That way 'mishaps' would happen less.

    Realisticly thou, How long will the hardware last, or be backward compatable? Further: CD's have the potential to last 30 years, but how many people will actually want to listen to them? Oh wait.. there is great 50's music :)

    --

    make Linux, not Microsoft. sin(beast) = -0.809016994374947424102293417182819
  146. How does a � holder nullify 117? by yerricde · · Score: 1

    Copyright infringement is MUCH more serious [than contract violation]

    OK. Another angle: In some jurisdictions, 17 USC 117 is nullified when the copyright holder says it's nullified, but can the copyright holder say that using any legal instrument other than a contract? If the courts reject enforceability of shrink-wrap or click-through EULAs, and a case makes its way to the Supremes, it may bring 117 back from the dead. Is this likely, or do the immense financial resources of the big five entertainment companies prevent any likelihood of a favorable ruling? If not, what should I put in a letter to my representative and senators?

    --
    Will I retire or break 10K?
    1. Re:How does a � holder nullify 117? by Frank+T.+Lofaro+Jr. · · Score: 2

      It is conceivable that a mere statement of the copyright holder could nullify 17 USC 117 in some jurisdictions where it appears the courts (wrongly) treat 117 as not applying because the copyright holder, and not the purchaser is the owner, rather than going by the owner of the media/physical copy.

      You can have a DMCA violation even where no copyright infringment occurred, so it should be conceivable that one can lose the protections of 17 USC 117 even without being found in breach of a contract.

      Also, the law authorizes temporary copies when doing so is an "essential step in the utilization of the computer program".

      The software company could claim that use outside of the specifications of the license doesn't count. The program was never meant to be utilized like that.

      (Layers out there, I have a question, could the above argument actually work?? I do hope the answer is NO)

      I am not a lawyer and I came up with that. Imagine what a $100K/hour lawyer could come up with!

      17 USC 117 appears to have as many holes as Swiss Cheese.

      And with judges like Jacob (this case) or Kaplan (DeCSS) we are in great trouble indeed.

      --
      Just because it CAN be done, doesn't mean it should!
  147. I have no problem with this! by Anonymous Coward · · Score: 0

    I never modded my PS2 and it works fine the way it is. Basically, if it ain't broke, don't fix it!

  148. How does this apply to re-sale? by MemeRot · · Score: 2

    You are allowed to resell your physical media if you've uninstalled all previous copies. Is the new owner bound by the license he only sees during the installation process? He cannot take advantage of any 'return for refund' option if he bought it in an estate sale or from a storage unit place auctioning off stuff from college students that didn't pay their summer storage fees. Is it a valid contract if you have no choice but to accept it? Are the companies supposed to allow someone who buys software in an auction to return it for a refund at retail price? Or are we just starting to enter this era and there are no legal guidelines?

  149. Bummer, was hoping for "home" dev kit for PS2 by Tapout1151 · · Score: 1

    What with the HD/Linux combo presumably coming to America, I was hoping that Sony would release a "home" version of thier Developers Kit. It would be a blast porting Angband to PS2.

    Oh well.

  150. Remember the converter for the Genesis? by MemeRot · · Score: 2

    The Genesis cartridges were a different shape in Japan than in America. But there was a converter you could buy, so you could buy $10 japanese games instead of $30 american games. The hiragana/kanjii by the way is way more of a hassle than you'd think.

    Anyone remember if this was produced by Sega? I'd imagine not, but they certainly didn't go after the company for selling it.

    Is there any way these restrictions could be challenged under WTO rules?

    1. Re:Remember the converter for the Genesis? by ZaMoose · · Score: 2

      The SNES was even simpler. There were two plastic tabs inside of the cartridge recepticle that could easily be broken off with a pair of needlenose pliers, thus allowing you to play Japanese carts unmodded.

      The only issue was that Japanese carts were a little smaller,so you had to be careful not to mangle the cart's connectors when you inserted it into the SNES.

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
  151. UN Declaration of human rights by cadallin451 · · Score: 1
    I've come to really love this document. According to it, so many things governments do are in direct violation of international law.

    I think it can be argued that these liscenses are in direct violation from two points:

    Article 13.

    (1) Everyone has the right to freedom of movement and residence within the borders of each state.

    (2) Everyone has the right to leave any country, including his own, and to return to his country.

    and

    Article 17.

    (1) Everyone has the right to own property alone as well as in association with others.

    (2) No one shall be arbitrarily deprived of his property.

    Together these sections clearly show that I have the right to travel to any country in world, and if I have purchased the right to use software (e.g. a liscense) this cannot be taken away from me within the time limit of the liscense. Because I *DO* *OWN* the right to *USE* the software even if I do not own the software itself.

    Therefore region coding and limitations are crap, and in direct violation of International law.

    1. Re:UN Declaration of human rights by Anonymous Coward · · Score: 0

      Good point. The world is tired of BS like region encoding, and this is another slap in the face to educated consumers. A reckoning is brewing and the media conglomerates had better watch out.

      Soon or later someone is going to have to stand up to companies like this and show them just how wrong they are. The problem with the courts today it judges like this one and the one from the 2600 trial. Perhaps a national or international consumer rights agency is in order. Oh, wait. That'll never happen. Look at what happened to all our anti-trust laws in the States. AOL-Time Warner anyone? Whenever you have a media producer controlling media outlets, the trueth can sometimes get pushed to the wayside in a pursuit of profit.

    2. Re:UN Declaration of human rights by cdn-programmer · · Score: 1

      You don't understand licenses.

      A licence can restrict you to using said game only while you are sitting on the toilet in the bathroom!!! A license is a legal agreement that _YOU_ make with a vendor and when you make this agreement you are bound by its terms.

      Just as the vendor is not under any obligation to change the terms he wishes to impose upon you, you also are not required to agree the the vendor's terms. You can walk away from the deal.

      Channel Technology probably _can_ relocate to another country and Brits _can_ if they wish import the chip. They will each run the risk of being caught mind you - but I doubt any judge can throw 20 million kids in gaol. So, if it a big issue, work around it.

    3. Re:UN Declaration of human rights by mpe · · Score: 2

      Just as the vendor is not under any obligation to change the terms he wishes to impose upon you, you also are not required to agree the the vendor's terms. You can walk away from the deal.

      If it's ok for a software company to say "by opening this box you have agreed to whatever" why isn't it equally binding on the software company to have "by opening the envelope you have agreed to..."?

  152. no more import dvd's for us brits! by Markus_Warren · · Score: 1

    not sure if anyone has come across this, but from reading this on the register; http://www.theregister.co.uk/content/54/23814.html it would appear that due to the rulling, it will be illegal for us brits to purchase non-region 2 dvds from overseas companies! This is madness.

  153. MAI isn't a simple case by redelm · · Score: 2
    Please read the MAI v Peak Case judgement.


    This was a case of MAI employees leaving to join Peak to service MAI computers. It was also a case of undisputed licence (machines & software acquired by third parties) not a shrink- or click-wrap.


    IANAL, but this case seems to have been very poorly defended by a defendant that did plenty of wrong things & the courts wanted to punish. Some more obvious defenses that were apparently not used:

    unreasonable restraint of trade to prohibit competition in servicing MAI computers,

    agency -- Peak was doing the copying to RAM at third-party specific request, just like a 3rdP employee.

    Peak wan't party to licence with third-party for the machine under service, so 17 USC 117 governs, not licence. 3rd parties should have been persued for licence violation.


    Bad facts make bad decisions make bad law.

  154. YES!!!! by TheBoquaz · · Score: 2, Insightful

    In the UK (US too) a legal system of precedent is used. This means that judges and juries should follow what was set down before.

    When a case comes to court that challenges an old way of thinking, or would have NEGATIVE consequences, the judge or jury is well within thier rights to rule AGAINST the law. A poor judge is one who refuses to do his moral job and simply upholds the letter of the law.

    This is the advantage a precedent system has over a penal system. There is a flexibility so that a single ruling can change the face and scope of the law.

  155. Funny people think that balance will change. by zoftie · · Score: 1

    Whats more is that pirates will not buy unchippable console, and those who were going to buy it will still buy it. Still chineese pirated copies will prolifierable at 10$ a pop, and sony won't be able to do anything about that, because it is grass roots.

    Point is, Sony just had put a kleen into its foot just now. With stiff competition in the market and XBox to be chippable, so is Nintendo these chumps will get their PS/2 failed in no time.

    Whats more is Xact copies will proliferate from Eastern Bloc and other countries, driving the price down of the games, making iso burning ineffective use of hard earned cash. That plus a bad taste of relationship with piraters, will reduce market share of PS/2 in the market.

  156. game icon by magister707 · · Score: 0

    does this mean they finally got rid of that horrible N64 controller as the 'games' icon? if so, good riddance. crappy console, ugly, awkward controller.

  157. Huh? Cheesecake? by sprayNwipe · · Score: 2

    This also wipes out any chances of seeing home brewed software on the Playstation 2 anytime soon

    Ah, it wouldn't be a Slashdot article without a misinformed quip at the end.

    A ruling on mod chips does not affect anything to do with the Linux PS2 kit being released. That's like saying that a ruling saying removing region blocking for DVD's is bad would stop Apple from releasing iMovie/iDVD.

    Quite simply, the judge did the right thing. If this was just region bypassing I would have been annoyed too, but it allows for backups, and that allows warez kiddies to distribute games for it. Look at the DC to see what rampant warezing can do.

    Yes, it doesn't get rid of all backups, and you can probably just import another one from lik-sang, but it raises the bar of difficulty.

  158. I've seen lots by Skuld-Chan · · Score: 1

    of homebrew games for the playstation - games and demos mostly - even some utilities check out this site http://www.hitmen-console.org

  159. Anti Mod Measures by Sony by pclinger · · Score: 1

    I ordered some games that were imported from Japan to play on my playstation. I also was told I needed to get my PSone moded, so I purchased a boot disc that supposedly does this.

    It turns out that *new* playstation games detect if you have moded your playstation, and the game terminates. Does Sony have a legal right to terminate my game that I purchased legally because I made a modification to something that I own?

    I spent $200 on games that were imported and can not play any of them. I think it is pure bull that Sony can get away with something like this. I think someone should bring a suit against Sony for making products that are built to be defective.

    --
    /. editors made it impossible to link to file:///c:/con/con in my sig. Please just type it in
  160. Fight back against the corporate beast by Anonymous Coward · · Score: 0

    Whenever you buy a piece of software or anything with a EULA or similar they usually state that you must read and agree to the eula and that installation or use constitutes an agreement. HOWEVER, they also state that if you do not agree then you can return the product either to the place you purchased it from or the manufacturer and get a refund. Therefore I suggest you go to your local computer store, buy one copy of everything with a licence, open it, and return it saying you don't agree to the licence and demand a refund. This will incure costs on the manufacturer of reseller to transport the product to be repackaged, administrative costs, and, if enough people do this, a logistical problem that neither retailer nor manufacturer have planned for. On top of all that, the consumer rejection of licencing would be clear and irrefutable. Actually I think there should be a global anti-licence day. That'll tell em what we think.

  161. A quick question for Sony... by Anonymous Coward · · Score: 0

    Currently region coding poses a bit of a problem for me. You see, I live in America (region 1) and go to school in Australia (region 4). Most people in my dorm are from southeast Asia (region 3). I also speak Japanese and would like to play Japanese games (region 2).

    Being unable to buy games here, being unable to borrow or lend games to friends, and being unable to play the Japanese games that are unavailable here is just slightly annoying.

    So Sony, aside from purchasing FOUR ps2 consoles, what would you suggest I do?

  162. Parental Controls by Anonymous Coward · · Score: 0

    You can change the DVD region in parental controls. Its not region free, but you can change which region it uses.

  163. @!#$! by Dogun · · Score: 1

    Wtf yo! There are two reasons I wanted this kickass Messiah thing
    1: import games that won't show up here. (Think Vib Ribbin for PS1.)
    2: play backup ps1 games. I, like many others, like having backups of games - I don't buy them that often, and they tend to sit around for a year or three after i play them. When two years later I decide to finish FF7, I might find it under my bed, or just lose the damned CD. Who know's where it went. Or it could just get scratched. I'm crying about FFX - I'm no more than a couple hours from beating it, I loan it to my brother for the week, and he reports to me that he can't get past Killika Temple - must have gotten corrupted or deeply scratched. So I can never really replay the game. Unless I buy a new one or rent it.
    Hence, Backups Are Cool.

    Honestly, Sony has lost a LOT of support from me recently - I've always been supportive of Sony products because they don't suck, but Sony itself seems to suck these days.

    Poll your biggest fans, Sony. They won't remain that way for long.

  164. Likely overturn on appeal? by Jelloman · · Score: 1

    From the Channel home page:

    The judge acknowledged that indeed it may be useful to have a backup of software as allowed under the CDPA 1988, and there could possibly be cases of 'where necessary', but also the aspect of 'swapping' of backup disks between people would be uncontrollable, and damaging to Sony as nobody would obviously pay £25-45 for a game, therefore 'piracy' becomes the main factor for consideration above all other.

    Though IANAL and am not familiar with UK courts, it seems this case should have a decent chance of being overturned on appeal (assuming it's appealed) as the judge contradicted both himself and the law. He admitted that the law explicitly allows for legal backups, but then he disallowed this explicitly legal act of backup simply because, in his opinion, people would be likely to commit crimes with the same tool. This seems similar to prior restraint, or perhaps guilt by association - he's disallowing something legal because it's associated with something illegal.

    If we followed this argument to its logical conclusion, then guns, cars, knives, photocopiers, rocks, and pencils should all be illegal, along with every other kind of object that you might commit a crime with. If I can kill you by hitting you on the head with a phone book, should phone books be illegal for all purposes??

    Perhaps a more rational question is: should a tool or technology be illegal if its principal or most likely use is by definition part of a larger criminal act? This applies to nuclear bombs, smallpox, and handguns, but not rifles (rifles are for killing everything, whereas handguns are only useful for killing people). Applying this argument to copy protection circumvention technologies is a bit of a stretch.

    Personally, I choose to use circumvention technologies simply to avoid the pain of the copy protection technologies, which ALWAYS interfere with the quality of the media they're used with. In the mid-80s, my Commodore 64 floppy drive was destroyed by the hardcore copy protection in EA games; I stopped buying them, started pirating them, got a new drive, and everything was fine. Which is a perfect example of one reason copy protection will never work - it doesn't hurt pirates because they circumvent it, so the only people it hurts are legitimate customers. Of course, from the perspective of the record labels, there are no legitimate customers; we're all thieves.

  165. copyright infringment by cdn-programmer · · Score: 1

    Hmmm - this logic would mean that when an ISP copies a web site into its caching proxy for later distribution to their customers that this _also_ could be considered unathorized copying.

    So just where and when did all the ISP's of the world obtain the right to copy websites indescriminantly in order to provide access to same to their customer base?

    If the ISP's of the world did not obtain this right, then perhaps they should start paying the webmasters that create the content the surfing public wants to see. If this were the case then cyberspace might become a healthy environment full of excellent constantly updated content... web masters would not have to try to resort to advertising in order to support their websites... and people would not have to try to outwit the advertisers who are trying to stuff this advertising down our throats. In short, everyone including the ISP's would win.

  166. Re:Please hate me by Anonymous Coward · · Score: 0

    Thank you for your ideas, they have been very helpful. I think I will opt for the later of your suggestions - I can't believe I didn't think of that before !

  167. That stupid thing again by Anonymous Coward · · Score: 0

    Copying into memory is copyright infringement? What utter rubbish clearly demonstrating the judge was a moron with no idea what he's talking about.

    These guys should just move their operations somewhere else, like say NZ or Aus where they'll be protected from scum like Sony.

  168. Re:Jesus, why don't you guys actually read the art by mpe · · Score: 2

    If any of you actually bothered to read the article, you would see that the judge acknowledge that there were plenty of legal things this chip allowed you to do, but because it also allowed the illegal playing of pirated games this outweighed the good points and THAT IS WHY SONY WON THE CASE. RTFM!!!

    Which is a very dangerous ruling, maybe someone should ban the judge using the same reasoning that his potential for illegal acts outways any posible good he might do...

  169. Re:Jesus, why don't you guys actually read the art by mpe · · Score: 2

    You are legally allowed to make and keep backups of your software. Right or wrong, the hardware manuf. is not legally obligated to allow you to use the backups, though.

    But should they have the ability to prevent you being able to use your backups or to prevent a third party providing something to enable you to do so.
    Effectivly it's case of "we can't take that right away from people, but we can manipulate things such that for all practical purposes the right is useles". The difference between these situations is really a matter of hair splitting.

  170. Irony by Oakey · · Score: 0

    I said this before about the whole Bleem thing, I'll say it again, ironic how a company who that produces god knows how many devices for piracy (CD writers, DVD writers, camcorders, VHS recorders, mini disc recorders, tape recorders, etc) should be the ones complaining about piracy.

    --
    "Dre don't get as high as me.... I'm Cheech and Chong" - Snoop Dogg
  171. We're all bastards by Anonymous Coward · · Score: 0

    yeah, damn straight.

    "...It's those arsehole customers of ours, always buying our stuff and then wanting to use it..."

  172. Copyright - trademark by Anonymous Coward · · Score: 0

    I haven't read the judgment, but prima facia this ruling is inline with an odious EC court descision which 'protects' trademark (and therefore copyright) owners rights to the distribution of their particular goods within the EC. that particular case was brought by Levi's against a UK supermarket who sort to source the Jeans from the North American 'grey market' where they are cheaper. this case upheld a eariler EU case ( about 1992) also against UK supermarkets by a 'cartel' of trademark owners.
    So whatever was stated in the judgement it would have to have been in line with these judgements or itself would have been subject to appeal.

    as for the person who things that they buy the software in the US this is totally wrong, even IBM didn't purchase the original MS-DOS just a right or licsence to use and distrbute it (though MS did purchase the software or complete copyright)