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Sony Takes Aim at Xbox Live

Joystiq and the site ComputerandVideoGames are reporting on the first real action in the next-gen war. Sony is apparently readying a strong online service that will meet or exceed the features of Xbox Live. With no firm PS3 launch date yet released, the 360 still has the advantage, but if Sony is rolling out an online matching and media service with their (reportedly) more powerful console things could look bad for Microsoft's new system. From the article: "This story, together with the recent survey Sony conducted, should remove any doubts about Sony's online ambitions. Is it possible that Sony could create a network the size and scale of Xbox Live in such a short time. It has cost Microsoft, the world's largest software company, billions and taken years just to lay the framework for the current Live service. Sony is know for their hyperbolic marketing: the PS2's Emotion Engine, the PSP as iPod-killer; it seems unlikely they could take the crown from Microsoft on their first try, but any attempt is a huge relief. It was beginning to look like Sony didn't think the Live service was a valuable addition to console gaming, or a serious competitor to their hegemony. "

287 comments

  1. Coming soon! by ShaneThePain · · Score: 5, Funny

    Playstation 3 with rootkit pre-installed!

    --
    Fascism is the greatest political ideology ever conceived. Sorry.
    1. Re:Coming soon! by undeadly · · Score: 1
      Playstation 3 with rootkit pre-installed!

      Indeed funny, but the Sony handling of this has made me to avoid buying their products. Unless Sony offer something much better I buy from the competition. Believe me, if consumers buy 10% less from Sony than usual Sony will pay real close attention.

    2. Re:Coming soon! by Anonymous Coward · · Score: 0

      Do you think the average person, when presented with something like a PSP that they want (forgetting the system-blah is better arguement, our pretend consumer has made up his mind and wants a PSP) is going to go "Oh, wait, these guys did that rootkit thing that I read about in the paper - I'm not buying this!"

      Sure Sony looked bad in the media for a couple of days. It was a lot longer for us geeks who read slashdot etc, but the attention the mainstream media gave it was much, much less.

      Noble thinking, but anyone who sees a PS3 in action and thinks "That's cool, I'd like one" isn't about to change their mind because of this small bit of bad Sony publicity.

      Also, while Sony is one giant name, the company is made up of very many smaller parts. Do you think the team who make and design the PS3 are all really proud of their other deptmartments stupidity? A lame arguement you might say, but you might as well stop eating half the food you eat because the parent company that makes it is owned by Exxon (not a real example, but I'm sure you see my point)

      The rootkit thing was a total clusterf*ck, but I'll be buying other Sony products based on their merit and technology, not "refusing all" because some tiny subsection of Sony made a rather silly booboo.

    3. Re:Coming soon! by netkid91 · · Score: 0

      Ditto, it was the Sony BMG division that went through the whole rootkit fiasco, Sony Online Entertainment(operators of EverQuest :)) or any other divisions of Sony including the one who makes the PS2/PSP/etc.(Sony Electronics or something) had NOTHING to do with the rootkit, so don't blame all of Sony, this whole incident points out why subsidizing large companies under one big name is a bad idea, at least the papers could point out that it was only a certain division but nooooo. Anyways, mod parent up, he is 100% correct.

      --
      NO~, I read Slashdot because I think it's stupid.....
    4. Re:Coming soon! by undeadly · · Score: 1

      Did you miss that part in mail that I said I'll avoid buying Sony products? That Sony products have to be substansially better? It's not me boycotting Sony, but my buying fewer of their products.

    5. Re:Coming soon! by DrFrob · · Score: 1

      If you want to make a statement about the rootkits, just don't buy the rootkitted CD's or any other product with side effects you don't like. For example, I think the PSP's are fucking awesome, but that UMD's sucks ass. Ergo, I purchase a PSP but never buy a UMD.

    6. Re:Coming soon! by Anonymous Coward · · Score: 0

      heh, you're right, I did.
      I went off on a huge rant and that wasn't your point at all.

      Sorry!

      Still, what I said holds valid for the many other "I'm never buying Sony products again", though I now realise you're not one of them. My bad.

    7. Re:Coming soon! by xero314 · · Score: 0, Troll

      Playstation 3 with rootkit pre-installed!

      Hold up, did Sony say something about the ps3 coming preinstalled with Microsoft Windows? I don't see how they would be putting a Windows exploit on the ps3 with out it.

    8. Re:Coming soon! by WesBEnterprise · · Score: 2, Funny

      That was an expensive paperweight then.

    9. Re:Coming soon! by Anonymous Coward · · Score: 0

      Spoken as a true idiot.

      You know the older fw's have holes that allow you to pay content you've downloaded?

      Like, for example, a UMD image?

      No, didn't think so.

      You don't need to buy games/videos for these things, unless you upgrade your FW (even then you can still encode your own movies)

    10. Re:Coming soon! by Anonymous Coward · · Score: 0

      Ah, what a pleasure to see such original comedy on a site such as Slashdot. As you make your way in to the hall of comedy legends, I salute you sir, for your brilliant joke.

    11. Re:Coming soon! by Traiklin · · Score: 1

      so that must mean you don't buy xbox either?

      Remember Microsoft gave us windows which is a security nightmare, refuse to let anyone see the source *Continue with usual /. anti-microsoft rant*

      just because one devision of a company fucked up doesn't mean the whole company is in the same boat.

    12. Re:Coming soon! by Anonymous Coward · · Score: 0

      So all Sony products get the Sony name recognition even though they have nothing to do with other Sony products but as soon as one branch fucks up people get all up in arms to defend the brand? Fuck that, Along with the brand comes the good and the bad.

    13. Re:Coming soon! by Rebelgecko · · Score: 3, Funny

      Your comparison is wrong, since Microsoft doesn't intentionally design security holes for their system.

      --
      CATS/Diebold '08- All your vote are belong to us!
    14. Re:Coming soon! by Trogre · · Score: 1

      Gosh, I didn't know BMG were having a hand in the production of the PS3.

      You learn something new every day...

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    15. Re:Coming soon! by ZhuLien · · Score: 1

      That means as soon as we buy our brand new PS3, it will be rooted!

    16. Re:Coming soon! by OurCompliments · · Score: 0

      I think thats considered heresy on slashdot. Reform now or be punished.

    17. Re:Coming soon! by Anonymous Coward · · Score: 0

      Yeah! Piracy is awesome! I'm 13 years old and I'm so cool.

    18. Re:Coming soon! by rtb61 · · Score: 1
      If you will kindly check the microsoft EULA and warranty you will find a clause exempting them from any faults they put in the code on purpose (I assume their lawyers didn't put in that clause by accident).

      WARNING, this thread is completely flooded with, microtrolls and sonytrolls, both modding nad posting their greedy little hearts out. Although amusing for the first hundred on so posts it gets a bit boring after a while.

      Off topic posts would be welcomed as a diversion, where are the GNAA when you need them.

      --
      Chaos - everything, everywhere, everywhen
  2. Right by buffer-overflowed · · Score: 5, Insightful

    I'll believe it when I see it. Feature for feature and then some. Right. I have a bridge in NY and some beach front property in Arizona to sell you.

    And the Emotion Engine is powering my workstation, Cell will dominate all electronics on the planet, the PSP will kick Nintendo out of the handheld market and beat the iPod in one fell swoop. Yada yada yada. Oh and something about incredible real-time CGI. When it all falls flat on it's face it's going to be whoever bought it's fault for not understanding the awe-inspiring vision that is exuded by the Sony corporation.

    Put on your waders boys and girls, stand very still and brace yourself, the Sony people are talking and you wouldn't want to be killed by the bullshit.

    --
    The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    1. Re:Right by AdmiralWeirdbeard · · Score: 2, Insightful

      well, you clearly have no prejudices.
      maybe you should, in fact, wait till you see it.

      --
      Come read my stupid blagablog. Rants and Giggles
    2. Re:Right by buffer-overflowed · · Score: 3, Insightful

      Only a fool or an idiot believes what Sony says during their pre-launch period.

      There's no need for prejudice.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    3. Re:Right by AJH16 · · Score: 3, Insightful

      A little tip for the masses. When a company says they are going to release the most revolutionary product known to man. That it will completely blow away the competition and that it will be superior to any other products, even if they cost 6 times as much, then they say it will have a price tag under $500 and fail to mention that most of the technology that they need doesn't even exist yet, chances are good they have something in common with the apes at the zoo. They like to fling their own crap.

      --
      AJ Henderson
    4. Re:Right by AdmiralWeirdbeard · · Score: 1

      only a fool or an idiot believes what any corporation says about any product in its pre-launch phase.
      why sony in particular has earned your ire, I honestly cant fathom

      --
      Come read my stupid blagablog. Rants and Giggles
    5. Re:Right by MentosPimp · · Score: 1

      Only a fool or an idiot believes what any company says during their pre-launch period.

      There's no need for prejudice.

    6. Re:Right by buffer-overflowed · · Score: 3, Insightful

      Somebody forgets the Dreamcast launch and the PS2 launch lead-up.

      Sony is the worst offender when it comes to pre-launch hype. It's to the point where I don't believe anything they say anymore until it's in my hands at a store.

      Neither Nintendo nor Microsoft have pushed it *that* far.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    7. Re:Right by killmenow · · Score: 1
      When it all falls flat on it's face it's going to be whoever bought it's fault.
      My head asplode.
    8. Re:Right by iocat · · Score: 1

      If you're trying to say it is, replace the i with an apostrophe. Otherwise, no apostrophe. THIS IS AN EASY RULE. My head also asplode.

      --

      Dude, I think I can see my house from here.

    9. Re:Right by Threni · · Score: 1

      Correcting posters' grammatical errors is fraught with difficulty - that's the truth.

    10. Re:Right by Anonymous Coward · · Score: 0

      Sony has cornered the overhyped, underdelivered market for years, why should I assume anything that comes out of their mouth will come true? It's like their execs are living on their own planet, seporate from reality.

    11. Re:Right by xtieburn · · Score: 1

      errr because its a Sony related article about what Sony have said?

    12. Re:Right by DDLKermit007 · · Score: 1

      You must be new here right? Rootkits, failing to deliver on hype time and time again (some here don't have the memory of gold-fish), more and more hardware the fails faster and faster with each new generation (all of thier electronics and not just thier consoles, but have you bought a slim PS2 lately? Go lasers that burnout quickly unless you mod in a hardware fix). The list goes on. Sony earned every bit of venom that the GP has for them and more.

    13. Re:Right by Brantano · · Score: 1

      If your talking bout the ps2, alot of those comments would be correct. People were blown away when we saw the first launch games on the ps2 (as well as the dreamcast), it was such a step up from the ps1 it wasnt funny. Right now the ps2 is still the best selling console on the market right now and even adding the gamecube and xbox sales wouldnt equal up to what the ps2 has sold. The ps2 -was- superior to any other products that were on the market, even the dreamcast (hello, dvd drive? hard drive?) when it was launched. You guys need to give sony a little credit here, they may say alot of crap, but it doesnt mean that in the end they develiver an excellent product.

    14. Re:Right by AJH16 · · Score: 1

      You make an interesting point that the PS2 was a large step forward for console games, but that it should be, it was being compared to a previous generation of consoles. They are claiming that they will trash the 360, which is same generation. They are also claiming that it will blow away desktop systems in many respects and that the cel processor will far out-perform Intel, AMD and PowerPC chips. They are not simply saying it will be better than the previous generation, that is to be expected with any new generation of products (otherwise it would be pointless to start a new generation). What they are claiming now is completely different. Also, lets not forget the huge problems the PS2 had. First, it had no hard drive for a good long time. Second, how many disks did the originals destroy and how many of their optical drives died. Lets also not forget the countless system burn outs and other failures which Sony never really did get worked out in the PS2. Even when they recently released the new smaller PS2, it was immediatly plagued by horrible heat management issues and could easily burn itself out.

      --
      AJ Henderson
    15. Re:Right by Alistair+Hutton · · Score: 1

      Bullshit. The PS2 launch was palpably awful. The Dreamcast which had launched mnths before it had by far better looking games. This was confiremd when multi-format releases started comnig out. Compare the visuals of Dead or Alive on the Dreamcast and the PS2, to help the hard of thinking the Playstation didn't even come close, or to use internet parlance "LOL Jaggies LOL"

      --
      Puzzle Daze is now my job
    16. Re:Right by F_Scentura · · Score: 1

      Because prejudging a company or a person for their previous actions *is* perfectly acceptable. I'll see how it acts when it's released, and have a clear mind at that point. For now, I have skepticism because of their previous marketing bloat.

    17. Re:Right by AdmiralWeirdbeard · · Score: 1

      Ah, yes, the old "dont like what someone's saying, call them a noob" reply.
      I'm not new here, I'm just wondering at the naivete that says that sony is somehow different in its pre-market bragging than any other company.
      I'm not talking about Sony's other corporate practices, I'm talking about its marketing practices.
      To say Sony must be full of shit with their PS3 claims because of the rootkit clusterfuck is specious reasoning at best.
      I'm not saying that I dont disbelieve their claims, I just think that maybe you should contemplate learning how to form a decent argument before spouting off like an idiot.

      --
      Come read my stupid blagablog. Rants and Giggles
    18. Re:Right by DDLKermit007 · · Score: 1

      In the videogame market Sony bullshits and over-hypes more than anyone else. Microsoft did it a little bit with thier Xbox, but they delivered the strongest console and a superb online service. Nintendo has rarely ever hyped something they didn't deliver (hell they usualy overdeliver). Hell the now defunt Sega as a console manufacturer didn't even over-hype like Sony. They just delivered. By what Sony promised on the PS2 we shoulda have been playing games that looked like Toy Story right now with insaine AI, games useing HDs (I think I can count all of the games in the US with HD support on one hand), and good online play. Instead with the PS3 were being promised the exact same kind of thing and the graphics are good that they are showing, but the most impressive stuff they show is typical Sony prerendered over-hype (Killzone at E3?) and the AI in games will still be the same given how they are crippleing the architecture of the console for graphics. As I said before...some here don't have the memory of a goldfish and are actually involved in the industry as more than just consumers.

  3. Free? by Eightyford · · Score: 4, Interesting

    Will the online service be free?

    1. Re:Free? by mordors9 · · Score: 2, Funny

      Heh, yeah, that's the ticket... free. Is that as in beer or GPL...

    2. Re:Free? by alphaseven · · Score: 2, Interesting
      Short answer, it's unknown at this point.

      My guess would be that Sony leaning towards free. I wouldn't be surprised if the PS3 came with some free service for messaging and starting up games, like Xfire or All-Seeing Eye, with developers left on their own for dealing with online play, which is pretty similar to the PC model of online gaming. This is just my guess.

      But remember, nothing is really "free". If you don't pay a monthly fee you'll be paying somewhere else, it'll just be embedded in the cost of games and the console, monthly fees for specific games, and advertising maybe.

    3. Re:Free? by mikerozh · · Score: 1

      Will the online service be free?
      Huh? No, they will pay you money for just using it! :)

    4. Re:Free? by Anonymous Coward · · Score: 0

      Heh, yeah, that's the ticket... free. Is that as in beer or GPL...

      How about free as in rootkit?

  4. hegemony? by Anonymous Coward · · Score: 0

    Heh. Poor choice of word for a discussion on GAME CONSOLES. Only on Slashdot...

  5. World's largest software company? by Anonymous Coward · · Score: 0

    I thought that IBM was the world's largest software company?

    1. Re:World's largest software company? by Anonymous Coward · · Score: 0

      I thought that IBM was the world's largest software company?

      IBM is not a software company. They are a company that produces software, but software is not their primary biz (primary as in generating the majority of their sales). Microsoft on the other hand, is (though they obviously sell _some_ hardware, it's just not their primary focus).

  6. Re:Third post by Anonymous Coward · · Score: 0

    Are these retards so ashamed of their families that they hide under such stupid nicks ?

    What are you trying to say, Mr. Anonymous Coward? Are you ashamed of your family?

    You don't have much room to speak.

  7. Response to Microsoft - or Nintendo? by Dark+Paladin · · Score: 3, Insightful

    Sony might having to perform a "me, too" not so much because of MS - but the combination of MS and Nintendo both having online services, plus both having a "purchase games via this interface" system (the Revolution possibly having a monthly subscription for playing the NES/SNES/N64 games).

    Sony might have decided that if even Nintendo was doing an online route, they didn't want to be the last ones to the party. My guess is that they'll tell developers "You can still have the setup you want" (so if someone like EA wants to run thier own lobby/interface with ad revenue, they can), "... or you can use ours" (so publishers won't have to put all of thier resources into hosting servers - let Sony do it).

    If so, I think it would be a good thing for Sony, if for no other reason than not look like the odd duck out.

  8. Interesting Juxtaposition by Chabil+Ha' · · Score: 5, Interesting

    It's interesting the juxtaposition of roles here. Sony was the incumbent of the console wars, leaving M$ in the position of proving itself. I think it is pretty safe to say that M$ has given Sony a run for its money, and now M$ is the incumbent to a firmly entrenched online gaming network.

    To put succinctly, Sony has one shot to get it right--not to dethrone M$, but prove that its online gaming shows the potential to rival or better M$'s system.

    --
    We're all hypocrites. We all have hidden parts, it's the contrast between them that make us more a hypocrite than others
    1. Re:Interesting Juxtaposition by tomhudson · · Score: 0

      and now M$ is the incumbent to a firmly entrenched online gaming network.

      Not really - they're both way behind the total number of gamers who use PCs instead of consoles to game, and that's not going to change, even if they come out with a game where you control "real sharks with friggin' lasers strapped to their heads".

    2. Re:Interesting Juxtaposition by AKAImBatman · · Score: 4, Interesting

      It's interesting the juxtaposition of roles here. Sony was the incumbent of the console wars, leaving M$ in the position of proving itself. I think it is pretty safe to say that M$ has given Sony a run for its money, and now M$ is the incumbent to a firmly entrenched online gaming network.

      We've been here before. Back in 1995, Sega announced their early release of the Saturn to get the drop on Sony. They were quite proud of themselves and thought that their $399 price tag (equivalent to Sony's expected price) combined with the early release would put them in the lead. Then the spokesperson got up to the microphone at the E3 and said three words that killed the Saturn on arrival.

      "two ninety-nine"

      The Playstation undercut the Saturn by a full hundred dollars, maintaining its expected lead in the market. It was released several months later to much fanfare, while no one purchased a Saturn.

      Will Sony pull a rabbit out of it's hat again? Maybe. All I know is that there's a lot of noise about the 360, yet not all that many people seem to have one.

    3. Re:Interesting Juxtaposition by Jarlsberg · · Score: 1
      Yes, well, but this time Sony's not saying 299. All they're saying is that it's not going to be cheap. And there's no word on when it'll be released. So, there goes the Saturn analogy.

      MS has shipped one and a half million xboxes already (in the period Nov 22 - Dec 31), so there are a lot of boxes out there already. Could be more, of course.

    4. Re:Interesting Juxtaposition by ivan256 · · Score: 3, Insightful

      and now M$ is the incumbent to a firmly entrenched online gaming network

      It's just that firmly entrenched means something totally different to Microsoft than Sony. The number of Live subscribers almost reached 0.4% of the number of PS2 owners in the last generation. No wonder Sony didn't try too hard to go after those customers...

      Dispite all the hype, online gaming just isn't that big yet compared to the overall gaming market.

      Chances are, even without an online service, if the PS3 doesn't win big this generation it won't be because of Microsoft. It'll be because of the PSP. The system that wins is the one with the big name games, and no developer is going to bet against Sony right now.

    5. Re:Interesting Juxtaposition by Fr05t · · Score: 1

      Umm.. I know 1.5 million might sound like a big number to you, but in relation to world wide sales - it's not. Especially so for a 'launch'.

    6. Re:Interesting Juxtaposition by BasilBrush · · Score: 1

      That's tiny for 6 weeks from launch for a worldwide release. PS2 sold 1 million in just the first weekend in Japan. On it's launch in the US, PS2 sold 1/2 million the first day. The Gamecube sold 700,000 units in the first 3 days in the US.

    7. Re:Interesting Juxtaposition by Anonymous Coward · · Score: 0

      And online PC gaming (a convention that has been around far, far longer than XBox Live), which is separate from the consideration of two console game services vying for top position, applies to this scenario...how?

    8. Re:Interesting Juxtaposition by tomhudson · · Score: 1

      Competition. The consoles are not all that expandable, and they're getting $$$_PRICEY_$$$. PCs still have the edge, as general-purpose machines. Todays gaming box will still be usable for something 5 years from now - today's console will be a FUBAR'd piece of obsolete equipment only useful for junking.

    9. Re:Interesting Juxtaposition by nathanh · · Score: 3, Interesting
      We've been here before. Back in 1995, Sega announced their early release of the Saturn to get the drop on Sony. They were quite proud of themselves and thought that their $399 price tag (equivalent to Sony's expected price) combined with the early release would put them in the lead. Then the spokesperson got up to the microphone at the E3 and said three words that killed the Saturn on arrival.

      Well, there was also the small matter that the PlayStation had significantly better 3D than the Saturn; the Saturn was strong in 2D but 3D seemed like an afterthought. Plus the PlayStation had the launch title of all launch titles... Tekken.

      I appreciate that the urban legend is that the three magic words "two ninety nine" at E3 caused the Saturn to fail, but I don't buy it. Price alone is not that significant a factor. If it was then the Gamecube would have been far more popular than the PS2 or Xbox. It's more about the games and the PlayStation had the better games. That's also why the Dreamcast tanked; it was a better console but PS2 had better games.

    10. Re:Interesting Juxtaposition by Anonymous Coward · · Score: 0

      Microsoft got hit with a supply shortage. Plus the Xbox 360 costs a shitload of money. The PS3 will too, and it's not going to sell 500,000 units in the U.S. on the first day. The PS3 will have a huge launch in Japan, because the Japanese are so insular they make Americans look good. They sure aren't going to buy American-originating XBox 360s when they can buy Japanese-originating PS3s.

    11. Re:Interesting Juxtaposition by DrXym · · Score: 1
      All I know is that there's a lot of noise about the 360, yet not all that many people seem to have one.

      And hopefully for good reason. Unless you're some kind of modder or have more money than sense, there is absolutely no point buying a revision A console. There aren't many games, what games there are are generally mediocre, new consoles always have faults, the prices are sky high, and in the case of the XBox / PS3, all that new hardware is pretty much wasted without a nice big HD screen to play it on.

      May as well wait six months for the bundles to improve, for the bugs to be fixed and for some actual games to arrive which make the thing worth buying.

    12. Re:Interesting Juxtaposition by Anonymous Coward · · Score: 0

      people keep bringing up sega as if its a good comparison when it is simply not. sega had a string of screwups and was weak to begin with. very little cash reserves. they were easy to knock off for sony. micrsoft has the cash reserves and profits to persevere.

    13. Re:Interesting Juxtaposition by lidocaineus · · Score: 3, Insightful

      hat's also why the Dreamcast tanked; it was a better console but PS2 had better games.

      Wha... what?!? It was the EXACT OPPOSITE my friend. The Dreamcast has been known to have one of the best libraries available, even if it didn't quite match the PS2 on the hardware level (though still held its own). In fact, the PS2 had one of the most terribly launch titles available - the really good stuff took awhile to come down the pipeline. Meanwhile, Sega was experiencing a creative zenith at the time (which, was unfortunately overshadowed by PS2 hype). I love my PS2, but don't try and pretend it killed the DC on games at the beginning.

    14. Re:Interesting Juxtaposition by GooberToo · · Score: 1

      Actually, the XBox360 is MS' attempt while in dire straights. MS' console effort has been losing money for a long time. They only thing they've had going for them is an excellent online experience (ala Xbox Live). Sony was and still is the incumbent. The fact that Sony is finally pushing forward with its massive online plans is really cause for MS to seriously be concerned...not the other way around.

      Realistically, if MS doesn't start making serious bucks back on their console investment, they'll have a hard time even justifying staying in the market at all (console...not games...just to be clear). Sony, on the other hand, has a long track record of success after success after success. No bones about it, Sony is absolutely still the incumbent. The addition of a good online experience may actually be a nail in MS' console-confin. While I doubt that will be the case, Sony is the one with the big club here.

      So please, stop with the revisionist history.

    15. Re:Interesting Juxtaposition by Progressive4Peace · · Score: 1

      Well, there was also the small matter that the PlayStation had significantly better 3D than the Saturn; the Saturn was strong in 2D but 3D seemed like an afterthought. Plus the PlayStation had the launch title of all launch titles... Tekken.

      I appreciate that the urban legend is that the three magic words "two ninety nine" at E3 caused the Saturn to fail, but I don't buy it. Price alone is not that significant a factor. If it was then the Gamecube would have been far more popular than the PS2 or Xbox. It's more about the games and the PlayStation had the better games. That's also why the Dreamcast tanked; it was a better console but PS2 had better games.



      I agree with most of what you say, but the PS2 didn't have better games than the Dreamcast at the time Sega left the hardware business - it was the hype that killed the Dreamcast. Coming off of the poorly received Saturn and facing the hype-machine that is Sony, Sega had trouble competing for mindshare. At least that's my view - I wasn't very impressed by the PS2's launch games and it took awhile before it got to have the impressive games it has today.

    16. Re:Interesting Juxtaposition by Generic+Guy · · Score: 1

      We've been here before. Back in 1995, Sega announced their early release of the Saturn to get the drop on Sony. They were quite proud of themselves and thought that their $399 price tag (equivalent to Sony's expected price) combined with the early release would put them in the lead. Then the spokesperson got up to the microphone at the E3 and said three words that killed the Saturn on arrival.

      "two ninety-nine"

      The Playstation undercut the Saturn by a full hundred dollars, maintaining its expected lead in the market. It was released several months later to much fanfare, while no one purchased a Saturn.

      Writing as somebody who bought (and still owns) the Saturn and original Playstation I can tell you what hampered Saturn more than Sony's undercutting price announcement: First the rather high price at release (noted), and the lack of games. Saturn launched with about six games, months ahead of schedule in the spring of 1995 -- and then nothing else! Folks who paid for the early release got to sit on their hands with no new titles, while Sony continued to prep and hype their Playstation release (in the U.S.) for September. Sega took far too long between releases and they never looked nearly as nice as the Playstation games (Sony really pushed game developers on the 3D aspect).

      When the Playstation released in 1995, its 3D graphics rivaled what was available at the arcades. Despite the questionable control, Battle Arena Toshinden was generally considered far better (and "pretty") than Sega's blocky Virtua Fighter (except obviously for total Sega die-hards). BAT also had 3D range of movement while VF was still stuck on a linear 'track'. Saturn was 'OK' as a Genesis successor, but that Playstation was jaw-dropping! Within a week of its release, I cashed in all my penny-jars and immediately bought a Playstation, along with BAT and Ace Combat. Never regretted it. The Saturn purchase still pains me a bit.

      Sony likes to pile on the hype for all their releases, but the original Playstation really did live up to most of it.

      --
      { - Generic Guy - }
  9. HOW is this news? by wfberg · · Score: 3, Funny

    A game console that's coming out in 2006 will have "on-line" capabilities? Really?! I'm shocked! They'll try to be better than their main competitor? You don't say!

    That's like saying Ford will be coming out with a car that has airbags! Or the pepsi company launching a new "soft" "drink" that is carbonated! And they're saying it will taste better than coke or fanta.. I'm so excited!

    --
    SCO employee? Check out the bounty
    1. Re:HOW is this news? by Knuckles · · Score: 2, Informative

      The news is that so far Sony did not have a unified online service in the manner of Xbox Live. Individual games were expected to provide their own services.

      --
      "When I first heard Daydream Nation it quite frankly scared the living shit out of me." -- Matthew Stearns
    2. Re:HOW is this news? by jchenx · · Score: 5, Insightful

      It actually is big news because for the longest time, Sony left it to all the game developers to develop all of the online features. The argument was that game developers WANTED to have finer control on all the implementation details. That was fine for large companies, like EA and Square-Enix, but obviously not so easy for smaller companies. (They want to make games, not re-invent the wheel with yet-another-implementation of authentication, leaderboards, in-game messaging, etc.) It also sucked for users, who now had to remember multiple usernames/passwords for multiple games, versus the nice single-login system with Live (and presumably Nintendo's system).

      I'm guessing the fact that Nintendo revealed they were working on something similar (and you can already see some of the progress with wireless DS functionality in Mario Kart DS), really pushed Sony to do a complete 180 and claim they're going to have Live features, "AND MORE!!!!".

      Personally, I'm doubtful they can really pull it off that quickly, if they truly intend on releasing this year. I'm guessing they'll just have some basic functionality, maybe an interesting feature or two that no one has yet (which I'm sure will be hyped plenty), but then miss a lot of the other stuff that Live does have. That will be "version 2", due out in 2007. Even if Sony is able to pull off the implementation (and yes, they DO have some online experience, thanks to Everquest and Star Wars: Galaxies), it's still a lot to expect from 3rd party companies to suddenly comply with whatever online API that they hack together in the next few months.

      That said, it would be nice to have some online feature parity across all the consoles. It just drives more competition and (hopefully) good innovation.

      --
      -- jchenx
    3. Re:HOW is this news? by Anonymous Coward · · Score: 0

      I know you wanted to be cool and dis the Slashdot story, but it is news. Sony has until now not really wanted to put forth their own gaming network, preferring to let third parties create them as happened with PC gaming. However, it didn't happen with the PS2. Folks have been speculating that Sony would do the smart thing and create their own network, but until now that didn't seem to be a priority.

      Honestly, if you're going to try to be a sarcastic Slashtroll, why don't you at least say something accurate, like the fellow above who pointed out that it's all marketing hyperbole. That guy is on the money on this one so far, at least.

    4. Re:HOW is this news? by hektik17 · · Score: 1

      Pff, these have nothing compared to the capabilities the Phantom console will have! Personally I'm holding out for one of those babies. Plus I can play Duke Nukem Forever on it!

    5. Re:HOW is this news? by MutantHamster · · Score: 1

      No. It's not. You suck at analogies.

      --
      My Greatest Heist - Muisc partly inspired by the unbeatable Qwantz
    6. Re:HOW is this news? by AuMatar · · Score: 1

      As a gamer- I do NOT want a Live like service. I do not want to, and in fact REFUSE to pay monthly to play online games, unless the game is an MMO. I don't want online messaging- if I want someone to be able to message me, I'll give them my email address. I don't want leaderboards- epeen waving doesn't interest me. I don't want to get accused of cheating on game A and suddenly finding I can't log in to any of my games (especially if I wasn't cheating- I was just good). I sure as hell don't want voicecomm- voicecomm within a guild can be bad enough if the guild isn't disciplined, I can't even imagine how bad it is with random morons.

      I just want to be able to play people on games I already purchased for free. To be honest, even the matchmaking is of limited interest- I have more fun playing friends than I do random preteens who's parents need to smack them for the language they use. Thats it- just let me log into a server and play.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    7. Re:HOW is this news? by ivan256 · · Score: 1

      The news is that so far Sony did not have a unified online service in the manner of Xbox Live.

      The real news here is that the gaming journalists and analysts that have been speculating as to Sony's motives and plans have all been called out. Yet people will continue to believe the crap that these 'expert analysts' and paid industry shills that call themselves gaming journalists pump out.

      The only people who believed that crap in the first place are the same people who believe the PS3 is going to cost $500 because of Blu Ray.

    8. Re:HOW is this news? by jchenx · · Score: 1

      I believe all of the added online features (leaderboards, voice chat, messaging) are optional or can be configured via preference settings. At worst, if you don't want them, just don't log in. However, a large number of people DO like some or all of the features that are being presented. Innovation comes when developers try out new functionality. Some of it becomes popular, some of it doesn't, and some are good but have issues (like voice chat with stupid people).

      Free multiplayer is possible, obviously, since it's been done on the PC and on some consoles (like the PS2). Ultimately, though, there IS a cost associated with it ... be it an online subscription, or things like "ad sponsorships" or fewer features, less security, etc.

      Maybe the way to go is opposite what MS has done. Basic multiplayer gaming is free, but that's all you get. With an added subscription, NOW you get all the extra features like matchmaking, voice chat, leaderboards, achievements, no ads, better security (less hacks), etc. If you don't want it, then at least you've got the basic multiplayer system.

      I have a feeling, though, that if such a system were implemented, you'd have the same number of people complaining that it should be the OTHER way around, or BOTH should be free. :)

      --
      -- jchenx
    9. Re:HOW is this news? by Saige · · Score: 1

      Live costs all of $50 a year. That's the price of a single game, and averages out to just over $4 a month. That's pocket change for most people. If you can afford a game console and multiple games, you can afford Live without problem. The money complaint is very minor.

      As for the rest of your items?

      - Online messaging doesn't have to be allowed. You can set your privacy options so nobody will see you online or can contact you.

      - Leaderboards can be ignored.

      - A few people submitting "cheating" feedback because of a good score isn't going to get you banned, and even if you did get banned from Live, you'd still be able to play all of your games.

      - Voice chat can be disabled.

      - Playing with friends online? Check. The integrated friends list means not only can you play one game with friends, but you can easily find each other no matter what game you're playing. You can even voice chat with a friend while playing totally different games, or the same game but each in single player mode.

      - Free? Well, you can't expect to get all the features for free. Even the online PC experience isn't as simple and straightfoward. And you should realize that the voice chat means you effectively have unlimited long distance to any friend on XBL for just over $4 a month.

      You're still free to not use it and not be interested, but I didn't see any of your reasons that were very convincing as to why not to use it. Heck, I wasn't that excited about it before I got on with a two-month free trial. I never expected to pay to keep it. But then I used it.

      --
      "You know your god is man-made when he hates all the same people you do."
    10. Re:HOW is this news? by buffer-overflowed · · Score: 1

      I'll believe it when I see it.

      Until then I'm working under the impression that the PS3 will be as disappointing as the PS2, it's one positive quality being sheer market inertia.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    11. Re:HOW is this news? by bigNuns · · Score: 1

      By that fast you mean over the past 4 years or so? It says they have been working on it since they released the network adapter for the PS2 which was many years ago now. The newer thinner version of the PS2 had ethernet built in... so, basically, its a network service that has been in development for many years... they just havent said much about it... probably a smart move if its as good as xbox live... microsoft isnt big on inovating if it doesnt see any reason to.

      --
      .................... ...mmm farm fresh...
    12. Re:HOW is this news? by j1y · · Score: 1

      So, I'd be paying $50 a year for nothing? (If I want to know what my friends are up to, I'll call them.) No thanks.

    13. Re:HOW is this news? by jchenx · · Score: 1

      Releasing a network adaptor is certainly not the same thing as developing a network service, I hope you realize that. :)

      Additionally, Sony's mantra regarding online games on the PS2 has for years been, "We let the game developers handle it". I find it hard to believe that they would constantly repeat that line, yet secretly be working on an online system in the background. Is it possible? Sure, anything's possible. Is it likely? Not at all.

      Now, we COULD see Sony send a lot of their developers currently working on Everquest and SW:Galaxies over to the console team, to quickly hash something together. But a lot of folks would argue that those games weren't exactly solid pieces of work either.

      --
      -- jchenx
    14. Re:HOW is this news? by Jason+Earl · · Score: 1, Troll

      And yet even at Microsoft's ridiculously discounted price only a small fraction of gamers are signed up for Live. In fact, Microsoft has yet to break the 10% barrier. It's a small wonder that Sony wasn't rushing to enable "online" gaming to the same extent that Microsoft has. As of this point there is little evidence that XBox Live will ever be a good investment. It is estimated that Microsoft has spent ove $1 billion dollars in the development and marketing of XBox Live and currently they have only 2 million users (Source).

      There is no question that XBox Live is a good deal. The real question is how much longer Microsoft is going to pay people to use its service. When you do the math it is pretty clear that even were Microsoft to get the volume of users that it is aiming for that at current prices Microsoft would still be losing serious amounts of money. At current usage levels XBox Live is like a money vacuum. Unlike Microsoft Sony has to make a profit with the PS3. Sony would be foolish to try and compete with Microsoft's Live service. Creating a comparable service would cost far more money than it is likely to bring in.

      Yes, there exists a relatively small group of gamers that is convinced that XBox Live will change the world. So far it isn't happening and until it does Sony is much better off *pretending* that it has an even cooler system waiting in the wings while secretly spending all of its development resources on things that gamers are willing to pay real money for.

      The reason that I bring this up is that in the end it is generally economics (and not technology) that decides which systems survive and which systems die. Microsoft is gambling that it can destroy Sony and Nintendo and turn its XBox product into a cash cow before investors start to wonder why MSFT is throwing away billions of their dollars with the XBox. MSFT has a ridiculously high Price/Earnings ratio considering Microsoft's current growth opportunities. The only reason that Microsoft hasn't pulled the plug on the XBox already is that Microsoft doesn't really have any other investments that have the payout potential that a dominant XBox does. Personally, I think that it is a long shot. Worse, it would appear that the online gaming portion of XBox is likely to be one of the bigger losers.

    15. Re:HOW is this news? by Anonymous Coward · · Score: 0

      ummmm maths seems pretty simple to me, Microsoft have in excess of 1 million paid subscribers at $50 a year. Seems a pretty obvious money maker to me, just because it is less than 10% of xbox gamers doesn't make it a loss. does WOW or EverQuest give up just becuase they only have less than 1% of gamers? In this situation % of total gamers means nothing, it is a subscription based revenue stream where the essential point is getting enough to cover costs and then make money which MS has more than achieved.

    16. Re:HOW is this news? by bigNuns · · Score: 1

      yes, of course i realize that, was just giving you a context of date... it says in the scanned article, which is unpleasant to read, so i wouldnt blame you if you skipped that part, that they have been working on the service since releasing the adapter. so, yeah, several (3 or 4) years ago they started working on the service... its not an afterthought being tacked on now... i think they saw what was in the xbox and said, hey we need to do something in this area for the PS3 now... its not really that big of a surprise... and saying one thing in public while doing something else is nothing new for large corporations...

      --
      .................... ...mmm farm fresh...
    17. Re:HOW is this news? by BasilBrush · · Score: 1

      My guess from those preferences is that you are a female gamer. I wonder if Nintendo's online gaming system for the Revolution will be more female friendly? It certainly seems to be the way they have gone with the DS.

    18. Re:HOW is this news? by umbrellasd · · Score: 1
      :) You made the bad assumption that PS3 will even arrive in the US this year :) Probably not until 2007. Anyway, related to my earlier post, Sony already has a huge infrastructure which supports Sony Online Entertainment ventures like EQ2. It's not as much of a stretch as some people make out.

      Still, a significant product offering without doubt. Perhaps this is part of the reason that Sony hasn't breathed an official word about the PS2 release date.

    19. Re:HOW is this news? by AuMatar · · Score: 1

      *Pulls down pants*

      Nope, doesn't look that way. :) Just not a fan of the vast majority of idiots on the net.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    20. Re:HOW is this news? by nathanh · · Score: 4, Insightful
      And yet even at Microsoft's ridiculously discounted price only a small fraction of gamers are signed up for Live. In fact, Microsoft has yet to break the 10% barrier. It's a small wonder that Sony wasn't rushing to enable "online" gaming to the same extent that Microsoft has. As of this point there is little evidence that XBox Live will ever be a good investment. It is estimated that Microsoft has spent ove $1 billion dollars in the development and marketing of XBox Live and currently they have only 2 million users (Source [wsj.com]).

      There's a reason for that. It's not the Live service itself; that's fine. It's not the technology; that's mature and stable. It's not the prerequisite ADSL; that's a sunken cost already. It's not even the subscription cost; that's so minor compared to the cost of hardware and ADSL and games that it barely registers on the credit card.

      The problem with Live is the 2 million users... they're all asshats. Campers and twerps and abusers and nidjits and teasers and lamers but never a decent person worth playing a game with. It's all "ph0ck j00 l@mer i ph0cked j00r mom" and damn it to hell if I'm going to pay $29.95 per month to listen to that crap. The microphone headset was the stupidest thing Microsoft ever did; reading that abuse is bad enough but there's no way that I want to listen to some mouth-breathing 14 year old cursing in his pre-pubescent squeaky voice whenever I waste his talentless avatar.

      Online games are ruined by the average gamer. No thanks. I'll play games with people I know, in the same room, so that the anonymity of Live can't tempt them into acting like an asshat.

    21. Re:HOW is this news? by Anonymous Coward · · Score: 0

      Have you looked in the mirror?

    22. Re:HOW is this news? by apoc06 · · Score: 1

      fact is, this go around sony is trying to keep at least a few secrets under their hat. its all marketing. they gave us the cell, blu-ray, a few videos and rsx to speculate over, but the meat of things have been kept under tight wraps. notice how you havent seen any direct gameplay? [game engine demos dont count]conflicting accounts regarding online capabilities. etc...

      they want to keep people guessing. when people are guessing, articles like this get picked up at places like slashdot and the buzz grows louder and louder. also they dont want the competition to know what they are up to. if they let it out that they plan to go the xbox live direction, nintendo obviously would not want to be the odd man out again, and develop services similar. now that sony is approaching their "supposed launch" they have no choice but start announcing features.

      this article in particular is to be released next month. probably timed to hit newsstands around the time they make official announcements at the playstation conference. its all marketing hype. =\
      i highly doubt that all those "tentative" ethernet ports on the back of the ps3 are for nothing; its not a router anymore...

    23. Re:HOW is this news? by BasilBrush · · Score: 1

      Hey guys! A girl just pulled down her pants on Slashdot!

    24. Re:HOW is this news? by Anonymous Coward · · Score: 0

      Amen. /giggles at "mouth-breathing 14 year old"

    25. Re:HOW is this news? by Anonymous Coward · · Score: 0

      >>The problem with Live is the 2 million users... they're all asshats. Campers and twerps and abusers and nidjits and teasers and lamers but never a decent person worth playing a game with. It's all "ph0ck j00 l@mer i ph0cked j00r mom"
      --------
      I've played Call of Duty 2 extensively on XBox live and I've never heard anybody make those kinds of immature comments. Not once.

      >>damn it to hell if I'm going to pay $29.95 per month to listen to that crap.
      --------
      It's $8 a month, not $29.95

      >>The microphone headset was the stupidest thing Microsoft ever did
      --------
      I actually think it's a great idea. If you don't like it, don't connect it.

    26. Re:HOW is this news? by Scarloc · · Score: 1

      The worst thing I've com across is people dropping from a game from time to time when they are losing. Never heard anyone being an 'asshat' in any game on live at all. The only reason I can think of that someone would not want to be on live if they had the means is that they keep haing their butts handed to them whenever they play.

    27. Re:HOW is this news? by lowe0 · · Score: 1

      And when it goes right? When you and a few friends get together, coordinate using voice, and utterly stomp the lamers until they tuck tail and run for someone else, anyone else, that won't humiliate them?

      That's when the stupidest thing they ever did becomes an obvious necessity.

  10. Re:Support America by McGiraf · · Score: 1

    where is the xbox manufactured?

    ah nevermind ...

  11. PS 2 : Xbox :: Xbox 360 : PS3 by Asmor · · Score: 1

    A more powerful competitor coming out a year later that is going to utterly quash its established competition? Man, that sounds so familiar...

    1. Re:PS 2 : Xbox :: Xbox 360 : PS3 by Anonymous Coward · · Score: 0

      ...except that in no way did the Xbox utterly squash (I'm assuming that's what you meant) the PS2.

    2. Re:PS 2 : Xbox :: Xbox 360 : PS3 by Asmor · · Score: 1

      Exactly, just as the PS3 won't the 360.

    3. Re:PS 2 : Xbox :: Xbox 360 : PS3 by mevets · · Score: 1

      They will be able to combine forces of market growth and technological innovation to leapfrog the existing solutions. I once worked for Sun.

    4. Re:PS 2 : Xbox :: Xbox 360 : PS3 by biovoid · · Score: 1

      Yes, it does sound familiar...

      Saturn : PS1 :: Dreamcast : PS2 :: XBox360 : PS3

      Sony has succeeded more times than Microsoft has failed.

  12. Real action in the next-gen war by msbsod · · Score: 3, Funny

    If you like real action with the IBM Cell processor in the next-gen war, why not try this baby:
    http://www.mc.com/powerblock200/
    It knocks the stuffing out of any Sony PS3.

    1. Re:Real action in the next-gen war by SpinJaunt · · Score: 1

      NetBSD on a PowerBlock(TM) 200 Toaster?

      Yeah, my thoughts exactly..

      --
      /. is good for you.
    2. Re:Real action in the next-gen war by aj50 · · Score: 1

      But, can I play GTA on it?

      --
      I wish to remain anomalous
  13. Re:Support America by ShaneThePain · · Score: 1

    mine says Mexico. not that I really mind, This *is* a country of immigrants.

    --
    Fascism is the greatest political ideology ever conceived. Sorry.
  14. SOE by Anonymous Coward · · Score: 0

    Remember Sony already HAS a sizeable online network with Sony Online Entertainment already handeling a million+ users on the PC side. Utilize the same infrastructure and they could already be on good ground to get started.

  15. Jaded about online console games... by Yo+Grark · · Score: 5, Insightful

    Ok maybe I'm just jaded about having to pay for a console then pay MS for essentially just a NETWORK CONNECTION to other players, but why NOT make it free? (as in air) I know it would make my decision simple when it came to xbox 360 or PS3.

    Actually when I heard you had to PAY to change the skins, I backed off completely. Where are the days when you paid for a product and just enjoyed it without a constantly being nibbled to death by Credit Card Ducks?

    No sir, I will still to my "alternatives", as offline as they may appear to MS, Sony or Nintendo until one day one of these companies gets a clue stick and sets up their system to be more P2P in nature then B2B.

    GIMME MY FREE MULTIPLAYER ONLINE! (not like the game, the console the internet connection cost me anything eh? :| )

    Yo Grark

    --
    Canadian Bred with American Buttering
    1. Re:Jaded about online console games... by generic-man · · Score: 1

      Microsoft is running a buttload of servers to keep everything running, paying a ton of people to handle abuse reports and maintain said servers, and losing money on the hardware as it is. I think $50 a year, or about $4 a month, is reasonable compensation for what is on the whole a very reliable and scalable gaming service where cheating is absolutely forbidden. If you disagree you are free to not use it. Blizzard, EA, etc., run their own servers for free, but they're not selling $400 game consoles at a loss. Furthermore, if you don't feel that a UI skin is worth the 80 cents or so Microsoft sells it for, you are free to not buy it. So far none of the content I've seen on Live marketplace actually has an effect on the gameplay.

      --
      For more information, click here.
    2. Re:Jaded about online console games... by Anonymous Coward · · Score: 0

      You don't have to pay Microsoft to get a network connection to your friends. But if you do want to have access to their services, then you might have to pony up about 6 bucks a month. You do know that it costs money for the bandwidth and running all those servers, right?

    3. Re:Jaded about online console games... by RexRhino · · Score: 1

      Pay is nice, and here is why:

      Every user account is tied to a credit card and a real identity. If you ban a player from your game you are hosting (or you file a complaint on a player), they can't create another ID or just switch their IP address. Sure, if you ban them from the game you are hosting, they can always pay another $50 dollars for a years membership, but most likely they aren't going to do that (especially when you can just ban THAT ID if they give you trouble... annoying people are going to go through a lot of money pretty quickly).

      And, it is like anything, the fact that you pay something weeds out a lot of total losers. It doesn't get rid of all the users by any means, but that barrier to entry is enough to stop the majority of people who would just log on to be annoying.

    4. Re:Jaded about online console games... by jchenx · · Score: 5, Informative

      FYI, the Silver account mode for Live has everything EXCEPT for actual multiplayer. Silver accounts are free. It's the Gold accounts that cost money. You're paying for the network connection (bandwidth), the servers that host the matchmaking, as well as any updates to the service in the future. And I'm sure some of the money goes back into R&D for future versions, or subsidizes the Silver accounts, or even (*gasp*) profit. I have no idea the pricing scheme for Nintendo or Sony, but I'm guessing they're going to have a similar scheme (or see reduced functionality).

      Your complaint sounds a lot like those who hate the idea of paying monthly for MMOs. Sorry, that's just the cost of doing business. If there weren't people willing to pay for it, then yes, you'd have a lot more things that were just "free" ... although the companies might be paid in other ways: more in-game advertising, higher per-box costs, higher console costs, forced to pay "micro-payments" for new weapons/armor, etc. Or just stuck with fewer features or even NO on-line functionality. (Arguably that's why Sony went with their original model in the first place. Many games don't appear to benefit much at all from online features, like single-player RPGs, so why have one in the first place?)

      One final thing ... you mention that you'd prefer more P2P-style implementation, which I gather you mean peer-to-peer. That's actually one thing I'd pay NOT to see. You just can't trust the client anymore. Arguably, P2P-multiplayer is what's killing many PC games. There's just way too many cheated clients out there, making play experience miserable. Are closed systems perfect? No, but it's certainly a lot harder to crack and the companies have a genuine interest in closing the holes as fast as possible, lest they lose their precious subscription business. Otherwise, bad developers could just say, "Oh well, we shipped the game. It's done. Sorry users, the griefers have ruined the game and we can't do anything about it now." Things like Punkbuster are great and all, but I'd rather just trust the server to do all the calculations, have the client "be dumb", and pay for it.

      --
      -- jchenx
    5. Re:Jaded about online console games... by ALTheFierce · · Score: 2, Informative

      If you want free multiplayer online gaming, then buy a Nintendo Revolution (when it comes out). Nintendo has stated repeatedly that they think it is stupid for a person to have to buy a console, buy a game, and then have to pay a monthly fee to play the game. All online capabilities any Revolution game has through the Nintendo WiFi Connection will be free, just like the current online games are for the Nintendo DS. Nintendo is even providing free WiFi hotspots all over Japan and in select McDonald's stores in the US for people to play their games. So, if you're looking for a company to get a clue, look no further. Nintendo already has.

    6. Re:Jaded about online console games... by JaseOne · · Score: 1

      Well if the Nintendo WiFi Connection on the DS for Super Mario Cart is any indication it looks like Nintendo does get it, it is free and couldn't be any easier to use. I often just jump online for a couple of races for a bit of quick fun and that is exactly how it should be.

      The problem with a lot of the online multi-player stuff is the genre of games that have dominated like FPS and adventure games where people can either easily cheat or have no life & stay online all day long increasing their skill level well beyond everyone else and ruining everyone's fun. I think Nintendo are very wary of this and are being very careful with any of the online multi-player stuff that they implement so my money is actually on Nintendo for this particular race.

      Especially as a Nintendo actually makes a profit on it's hardware so it doesn't need othe ways to get it's money back and can afford to provide things like free online multi-player where Microsoft can't.

    7. Re:Jaded about online console games... by ChildeRoland · · Score: 1

      "why NOT make it free? (as in air)"

      Air isn't free, what do you think your taxes pay for?

      --
      The mark of a mature person is not creating arbitrary criteria for considering others mature.
    8. Re:Jaded about online console games... by Psykus · · Score: 1

      Nintendo has stated again and again that all of their first party online games (for the Nintendo DS, and soon the Revolution) will be completely free to play, apart from the initial cost of the game.

      They're also doing a nice little unified online service thing, called the Nintendo WiFi Connection, already in use for the Nintendo DS, and in the works for the unreleased Revolution. It's not on the level of Xbox Live, but, it's free.

    9. Re:Jaded about online console games... by Dixie+Flatliner · · Score: 1

      Well... first of all the system comes with about 30 skins right out of the box, you get some with most games, and you can buy some special ones like the PA skin for four dollars or so (which includes a bunch of other stuff as well)

      As far as wanting a free xbox live account, you do. You can use all the features of live for free, except online multiplayer, which you can use for free on weekends.

      Gold (the suscription service) gives you access to better connections and of course you can use it 24/7.

      And that in itself is impressive, I mean, it costs them money to run it, why should they give it away? I find alot of free software zealots tend to have some serious self-entitlement complexes.

    10. Re:Jaded about online console games... by Dixie+Flatliner · · Score: 1

      And just to interject before the "what is there beyond multiplayer" comments... with Live you can download videos, game demos, music and themes. send email, voice messages, add friends, form clans, and network to your pc's (for watching videos, playing music, and looking at pictures) I'm not trying to preach, but Live just happens to be a service I really like.

    11. Re:Jaded about online console games... by Yo+Grark · · Score: 1

      So here's a quick question, how do you "cheat" on an authenticated console? PC I can see, but Console?

      Yo Grark

      --
      Canadian Bred with American Buttering
    12. Re:Jaded about online console games... by nolife · · Score: 1

      And, it is like anything, the fact that you pay something weeds out a lot of total losers. It doesn't get rid of all the users by any means, but that barrier to entry is enough to stop the majority of people who would just log on to be annoying.

      I've spent a lot of time online with both the PS2 and Xbox live. There is no difference in the overall amount of idiots and losers between the two. Each title has different percentages but that is a function of the target age of the typical player of that game, not the online service.

      --
      Bad boys rape our young girls but Violet gives willingly.
    13. Re:Jaded about online console games... by Anonymous Coward · · Score: 0

      FYI, when you play on xbox live, the server/host is one of the xboxes in the game, not some server from microsoft. All ms is doing is matchmaking.

    14. Re:Jaded about online console games... by xx_toran_xx · · Score: 0

      OMFG! PC gaming online doesn't cost anything :-O.

      I guess it'd be too much to expect console game companies to learn anything from PC gaming, though.

      For this very reason, I will forever be a die-hard PC gamer. Free online gaming. Oh, and, did I mention? I can use a keyboard and mouse for games on my computer.

      --
      Arrrrrrr
    15. Re:Jaded about online console games... by geminidomino · · Score: 1

      Every user account is tied to a credit card and a real identity. If you ban a player from your game you are hosting (or you file a complaint on a player), they can't create another ID or just switch their IP address

      Ah, but that's a double-edged sword, when you're NOT the one hosting the game. As Blizzard has shown with WoW, the fact that the asshats are paying makes the company less likely to ban them for being asshats and losing that fee. As soon as the population has a non-trivial population of asshats (usually launch. Remember, Sturgeon's Law applies), the best you can hope for is that the particular asshat that has it out for you get's caught up as a "token" ban to get a blurb on slashdot about "How We care. No really."

    16. Re:Jaded about online console games... by RexRhino · · Score: 1

      I think WOW is different though. In WOW getting banned means being cut off from thousands of players. WOW is a game based on player interaction.

      When I ban a player from a game I am hosting, it is simply from a match with maybe 16 players, and there is still lots of other matches out there for the trouble makers. I am simply saying "I don't want to deal with this person any more, they can't play in games that I am the server", they are not being kicked off the XBOX live system - I am simply isolating myself from them.

      With free games, I can ban an account based on email, or ban an IP, but those things are trivial to get around.

    17. Re:Jaded about online console games... by ClamIAm · · Score: 2, Interesting
      The same way you cheat in any electronic game: by finding exploits. Games today have tons of code in them, increasing the possibility of bugs and exploits (compared to Joust, anyway). And while all developers do testing, the number of people who see the game before release compared to afterwards is on the order of thousands to one. I think two good quotes here would be ESR's "With enough eyeballs, all bugs are shallow" and Cliffy B's (paraphrased) "gamers will do all they can to destroy the game you created for them".

      Halo 2 is a good example. I've seen people do crazy things like using the lock-on targeting with the sword and flying across arenas, or glitches that would cause you to not be able to pick up certain items. I've also only played on LAN connections (I don't have an Xbox). There was also some bug that involved hitting a pause/suspend button on your modem (dunno what that is) that would create some kind of grief.

    18. Re:Jaded about online console games... by Lehk228 · · Score: 1

      use a hacked router to lag the shit out of your opponent whenever you are starting to fall behind.

      --
      Snowden and Manning are heroes.
    19. Re:Jaded about online console games... by SonictheHeadshot · · Score: 1

      If you want Free Multiplayer you can always use things like Xlink Kai. Of course it doesn't have all the Bells and Whistles of Live but for that it is free.

    20. Re:Jaded about online console games... by geminidomino · · Score: 1

      Right, but those are only on the games YOU host. If you're not hosting, you might well have to deal with him again when someone else is hosting. That's my point. Getting banned from Joe Random's "Wheezy" box isn't much of an incentive to stop acting like a douchebag, whereas being cut off from thousands of players is (or would be, if it was enforced).

      All these subscription services might as well replace their TOS with "Don't cost us more money than we make off of you."

    21. Re:Jaded about online console games... by apoc06 · · Score: 1

      i was going to type the same thing. the big deal about xbox live match making is that they masquerade the details from you. they automatically set the host server to the player who has the best and most stable connection. that and some games will automatically set a new player as host if the current host disconnects for some reason.

  16. Infrastructure by umbrellasd · · Score: 2, Insightful

    Well, Sony has been in the EQ game for a while. Sony Online Entertainment. So I have no idea why people would think that Sony has to pull an infrastructure do Live-like functionality out of a hat.

    1. Re:Infrastructure by Anonymous Coward · · Score: 0

      Because the folks making the PS3 and the folks developing SOE's games aren't the same folks, and one's an MMO portal/billing gateway while the other would be a gamematching service a la Gamespy?

  17. Re:Yeah Right by jerw134 · · Score: 1, Insightful

    The Internet isn't the only thing required for Live. There are the servers at Microsoft that run everything, as well as the code on the console and in the games that handles things on the client side. So it appears that your statement is actually horse shit.

  18. mmhmm by UU7 · · Score: 5, Funny

    In other news, DNF will be a PS3 launch title.

    1. Re:mmhmm by AKAImBatman · · Score: 1

      In other news, DNF will be a PS3 launch title.

      You need to check your sources. I happen to have it on good authority that Duke Nukem Forever will be a Infinium Labs: Phantom exclusive!

    2. Re:mmhmm by saldek · · Score: 0, Troll

      fuckwit.

  19. Value of online play by Jordan+Catalano · · Score: 2, Insightful

    Frankly, I don't see online play as a major selling point. Sure, there are always hardcore gamers who will pay monthly fees year after year for the chance to play against gamers they've never met, but how does this add any value to the average gamer's purchase?

    Your average Playstation gamer has GTA, a couple sports/wrestling games, and plays with a few buddies huddled around the TV. They have no interest in challenging anonymous strangers, nor to continue paying usage fees for a console they've already shelled out a mint for.

    1. Re:Value of online play by Saige · · Score: 1

      Out of the 1.5 million+ Xbox 360's that have been sold worldwide so far, about 50% have connected to Xbox Live. Compared to the rate of use on the original Xbox, this is HUGE. Of course, the fact that XBL now can be used for free (without multiplayer play) has helped this a lot, I'm sure, but that means that half of the 360's out there will be uploading scores and times to leaderboards, browsing the Xbox Live Marketplace for cheap little fun games, download trailers and demos, getting patches, and keeping track of their friends' achievements and scores.

      Sure, it's not a primary selling point to most people. But once they start making use of it, things change. And with the way it connects to PCs using Windows Media Connect or Media Center, so people can stream music and movies, such people might as well just connect up to XBL anyways.

      I think this generation is going to really bring the online service into the foreground when it comes to consoles.

      --
      "You know your god is man-made when he hates all the same people you do."
    2. Re:Value of online play by Anonymous Coward · · Score: 0

      Obviously you've never played Project Gotham Racing 3 on the XBOX 360 on XBOX LIVE then...

      Take 15 minutes to do that then come back and edit your comment...

    3. Re:Value of online play by AuMatar · · Score: 1

      There's 2 facts in play here:

      1)Only the hardcore gamers have 360s due to the shortage. I'm surprised the percentage isn't even higher, given the fact.

      2)Logging into Live doesn't allow people to play games on it. How many of those people actually bought anything or subscribed, vs how many people saw the menu option and clicked it to see what it did? I'd expect that the vast majority are in camp 2 here.

      So far, I don't see anything that makes me think 360 live will have higher penetration than xbox 1 did. And xbox 1 showed that network play was a small niche.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    4. Re:Value of online play by sdhankin · · Score: 1

      So what you're saying is that even when it's free, Microsoft can't convince more than 50% of Xbox 360 owners to use Live?

      Less than 10% of Xbox users ponied up the cash to pay for Live. (I'm one of them, but that changes nothing.) I'd hazard a guess that the percentage hasn't changed substantially for Xbox 360 owners who paid for Gold.

      Once people start making use of a free service, things don't change - MS still has to make a case for them to turn around and pay for it. While I agree that Media Center folks are considerably more likely to pay for Live than others, I don't think they represent a very significant portion of the market.

      That said, I really hope I'm wrong. I love online play, and would love to see a world where console ownership == playing online. Maybe MS can do it this time; maybe the fact that MS and Sony and Nintendo are all doing it will make it more mainstream, and it'll catch fire this time. Maybe arguing that Sony won't be able to pull this off is really arguing against our own best interests.

      After all, don't we want to see online play become common?

    5. Re:Value of online play by Grendel32 · · Score: 1

      The value you get with x-box live is not only multiplayer but also additional free content. An example would be the new levels that were released for splinter cell and the new maps, weapons and vehicles released for battle field 2. Having to pay for the service will allow MS to continue to provide stable service and products. Also it provides quality for gamers in the fact that it being a closed system it greatly cuts down on cheating, or rather hacking your x-box and taking it online and using exploits to ruin the game for everyone else. Also for the 360 they have 3 live service levels. I think they are silver gold and platinum. The silver is free like on the weekend and you cant compete in ranked games, but you can still get the additinal content that might be released for a game. For 60$ a year to not have to worry if the person on the other end is legitamitely kicking my ass or has some kind of bot laoded makes me feel better and also to be listed in rankings and get free extra content.

    6. Re:Value of online play by Pixelmixer · · Score: 1

      The main selling point IMO are games like Halo2 where people games are actually fun with more than 12 people playing... It makes it easier to have an online option than cramming 4 Xbox's into a house and cabling them all together.

      As to the other games.. Like you said, the average player only has a few games, but its when they find that one game that is awesome online..

      And the main reason XBox live ever had any success, was because a game like that already existed before it was created. Halo. People loved Halo in big groups, and online play only made it better... I dont know any statistics, but i'll bet 100$ that at least 75% of the XBox Live players started out on Live with Halo 2.

      --
      "What happend to just paying for a product without being constantly nibbled to death by Credit Card Ducks?"
    7. Re:Value of online play by Saige · · Score: 1

      Well, you don't take the time to connect your 360 to your network connection, then only use it once. Besides, when you create your system profile, you can create it as an Xbox Live account. Then it automatically logs in on each start, and gets leaderboard data and friends info and all that. You don't have to actively do anything - it's just there.

      Thus it's very unlikely that someone hooked stuff up then "used it once".

      --
      "You know your god is man-made when he hates all the same people you do."
    8. Re:Value of online play by Saige · · Score: 1

      So what you're saying is that even when it's free, Microsoft can't convince more than 50% of Xbox 360 owners to use Live?

      I'd be interested in seeing the numbers of people that have high-speed internet access. That's a prereq to being on Live, and I know of a few people that have 360's but haven't connected to Live because they can't. That's a whole group of people that need to be removed from the equation - I wonder how many are left that could do it but don't bother.

      In the long run, I know the percentages are going to come down as the console becomes more widely available. But I really think it will remain substantially higher than in the Xbox 1 days. And I'm not talking about silver + gold accounts - I think more people will get gold accounts than conneted to XBL in the past, because there's more you can do, as many more games are making use of it. In fact, I don't think there's a single Xbox 360 game that doesn't make use of XBL in some way.

      --
      "You know your god is man-made when he hates all the same people you do."
    9. Re:Value of online play by detect · · Score: 1

      If you think that online play doesn't add any value then you are someone who hasn't played online before.

      I _used_ to think the same until I got my Xbox 360. Online play on the Xbox 360 in Perfect Dark Zero for example gives you a chance to play about 6 games _other_ than standard one player PDZ. Deathmatch, CTF, etc...

      The online features of Project Gotham 3 are really well thought out also. For example you can watch the top players race live from their perspective! So you can see how they race compared to you. Everyone that plays is also ranked online which adds another element to the game. Not only can you can have a world ranking racing against other people but you can rank yourself on a particular course using a particular car. It's much deeper than you might think. Not to mention being able to trash talk, meet people from around the world and laugh at what everybody says to each other.

      It adds maybe another 100+ hours of gameplay to what is usually a 10 hour game.

      --
      // The fastest Alt-Tab in the West
    10. Re:Value of online play by Anonymous Coward · · Score: 0

      > Not to mention being able to trash talk,
      bang. turned off. sorry, you nearly had me convinced.

      how the hell is being abused by a pimple faced teenager (or an 'adult' with the mental capacity of said tennager) a FEATURE?

    11. Re:Value of online play by MisterOblivious · · Score: 1

      I find that to be one of the most annoying parts of XBL games. Thankfully, most of the team based games I have played restrict you to speaking only to your teamates unless in close proximity to an enemy. I suggest liberal use of the mute feature. Loud children, racists, obnoxious enemy or team members, echos, broken mics, people with tvs too loud, people with music up too loud; mute 'em all. If they aren't willing to fix their bad behavious, chances are you don't need to hear them as they aren't helping the team anyways.

  20. Re:Support America by McGiraf · · Score: 1

    probably just assembled in Mexico, the parts must come from China Taiwan etc ....

  21. like for like by jeebus81 · · Score: 1

    I remember reading that the next gen nintendo system will have access to their old NES games for download from a nintendo service. Would it be a far strecth for PS1 games to be available for download to the PS3? with the advent of fiber to the curve and higher capacity HDs, i think this would be a great differentiator between te 360 and the PS3.

    1. Re:like for like by Lehk228 · · Score: 1

      it's a far stretch because almost everything worth playing on PS was third party. Nintendo has enough first party titles for NES, SNES, and N64 to keep interest from players while third party publishers slowly start putting things of their own up for sale.

      --
      Snowden and Manning are heroes.
  22. Re:Support America by kfg · · Score: 1

    This *is* a country of immigrants.

    Yeah, we "immigrated" the country right over most of Mexico.

    KFG

  23. Re:Yeah Right by djrosen · · Score: 1

    Who said anything about the internet? How about the XBox Live infrastructure that has been in Beta for about 5 years now and is still not working optimally? You think Sony can just flick a switch on a cluster of servers and have a better service? Talk about horsesh*t.

  24. Healthy Innovation by Durrill · · Score: 1

    I could care less if Sony manages to deliver on their online services. The fact that they have decided to do so will push a little harder on M$ to keep the 360 Live service on the top spot. With each new feature that appears on one online service will no doubtedly appear on the competitor's aswell. I'm glad this is happening and I can't wait to see what nice new online goodies we all get out of it.

    --
    If i wanted to hear bullshit, i'd go to church.
  25. Lowering My Heating Bills! by blueZhift · · Score: 1

    If Sony keeps blowing this much hot air, my heating bills should start to drop! Enough already. I know they need to stay in the news, but I'd rather that they concentrate on releasing a console that has some kick a** games. And of course they know they won't be able to steal the online crown from Live on the first try. Setting up an online service ain't like dustin crops, Sony!

    1. Re:Lowering My Heating Bills! by Jongpil+Yun · · Score: 1

      The PS3's launch titles are the least of their worries -- they've got that covered. Sony's problem is getting out a bug-free console that won't dissapoint too much.

  26. Sorry for replying to myself by Dark+Paladin · · Score: 4, Insightful

    But I missed the most obvious thing.

    Duh me.

    When I finished reading how downloading games aren't just for pirates, and the use of Steam and MS Live for purchasing games, it became a "duh" moment as to why Sony wants their own online service:

    Selling games. You can buy games off of Steam and Xbox Live for around $10 to $20 apiece, which brings us to a kind of "long tail" theory: not everybody wants to buy a game for $50, but there are probably plenty who will buy one for $15 or $10 if it's fun.

    Sony can use that, and if they're making a good chunk of 25% off of each game sold, that's more revenue. Nintendo already stated they wanted to have independants on their online network, Microsoft has that now (see the success of "Geometry Wars" - and Sony sees those dollars.

    I should have realized that first. I wasn't thinking greedy enough. I'm sorry.

    1. Re:Sorry for replying to myself by jacksonj04 · · Score: 1

      Example from experience here - Darwinia. I would never have bought it boxed-copy unless I saw it in a bargain bin whilst wandering, because of the time and effort taken to find and buy it on top of the cost. Steam made it available far faster, for less money. I bought it, and it gave me many hours of entertaining gameplay.

      --
      How many people can read hex if only you and dead people can read hex?
    2. Re:Sorry for replying to myself by TrancePhreak · · Score: 1

      I only see one problem with this. Last I heard the PS3 does not come with the hard drive. At a possible $500 + $100 (?) for a HD, that's $600 to download $10 games. It's pretty sad really, because I want this method of gaming to take off on a much bigger scale.

      --

      -]Phreak Out[-
    3. Re:Sorry for replying to myself by Anonymous Coward · · Score: 0

      You mean Sony is only in the games business to make money?! OMG! And here I thought they were operating on the kindness of their own hearts. Tell me they're at least going to give all their profits to starving, crippled Ethiopian children - otherwise you're really going to blow my mind.

  27. I love xbox but... by pmancini · · Score: 1

    Microsoft so screwed up the launch of the 360 the business mags are noting its hurting their bottom line and their outlook. It just floors me that a company so well known for business tactics (underhanded or just otherwise strong arm) managed to flub a launch so horribly. This is beyond the Japan roll out which was busted as far back as their planning meetings.

    The lack of boxes available for the retail chain for the holiday kept me from getting one (and I certainly won't compete to pay $1000 for something that should cost $400.) The delay means I don't even have one today and now plan on waiting and enjoying my Xbox-1.

    I think Sony nearly wet themselves over the last 2 months watching this spectacle. If anything Sony now has breathing room do really perfect the PS3. Unless Microsoft can pull an amazing comeback I expect Sony to strap on the hobnailed boots and introduce Microsoft to a serious butt kicking. They've been waiting for this opportunity since Okinawa!

    Seriously though, I think Sony has a great opportunity to put it to Microsoft like never before. The 360 was supposed to bring balance to the force... er I mean launch Microsoft to top of the pile. Now that its introduction was bungled so bad I think Sony is going to take the time to make sure the PS3 is extremely strong - perhaps strong enough to push Gates out of the market.

    Again, I say all of this and am a big fan of the xbox. However even a fan has to own up to the facts.

    And to back my initial statement about 360 killing MSFT read these:

    http://www.earthtimes.org/articles/show/5140.html
    http://localnewsleader.com/jackson/stories/index.p hp?action=fullnews&id=132788
    http://www.reflector-online.com/vnews/display.v/AR T/2006/01/25/43d78f7f0f8a8

    Why even in NORWAY they have this to say!
    Bill Gates och hans någotsånär stora företag Microsoft har som alla bör känna till släppt nu två konsoller på marknaden. Den första gick enligt Forbes back hela 4 miljarder dollar. Gates snackar om detta, och han berättar att Xbox'arna är en långtidsinvestering.

    1. Re:I love xbox but... by Esteanil · · Score: 5, Funny

      Why even in NORWAY they have this to say! Bill Gates och hans någotsånär stora företag Microsoft har som alla bör känna till släppt nu två konsoller på marknaden. Den första gick enligt Forbes back hela 4 miljarder dollar. Gates snackar om detta, och han berättar att Xbox'arna är en långtidsinvestering.

      The language you're quoting would be swedish...
      Generally, we norwegians do not write in swedish ;-)

      --
      I'm a dreamer, the world is my playpen. But hey, I'm a serious person, I can't dream all the time.
    2. Re:I love xbox but... by Anonymous Coward · · Score: 0
      Why even in NORWAY they have this to say! Bill Gates och hans någotsånär stora företag Microsoft har som alla bör känna till släppt nu två konsoller på marknaden. Den första gick enligt Forbes back hela 4 miljarder dollar. Gates snackar om detta, och han berättar att Xbox'arna är en långtidsinvestering.
      Why would Norwegians talk SWEDISH?
    3. Re:I love xbox but... by Rahga · · Score: 1

      "Microsoft so screwed up the launch of the 360 the business mags are noting its hurting their bottom line and their outlook."

      You must live in the Bizarro Universe, where game console launches are meant to snag as many customers as possible in some sort of box-office-movie parallel. That's not how it is in the real world.

      In the real world, Microsoft does not want any gamers to regret buying the XBox 360 yet. They would rather have a strong, solid, but small installed base that will attract the masses around the time that Halo 3 comes out. To get this, they've got a very small supply of consoles out there in the real world and a ton of games (far more than there are consoles to support them) taking up space in Wal-Mart. Meanwhile, the casual gamers (like me... guys who think that $300 game consoles are insane) are finally picking up the a new Xbox (because we know about used toasters) and a ton of great, cheap greatest hits games and subscribing to live. Setting the stage for an excellent couple of Christmas seasons for Microsoft with the least ammount of risk.

      Now, if only I could find a copy of Marvel vs Capcom 2 that didn't cost $60 bucks.

    4. Re:I love xbox but... by CCFreak2K · · Score: 2, Insightful

      Seriously, I don't think Sony will push Microsoft out of the market. Microsoft has many gajillions of dollars to back the console, and they'll keep at it until no amount of money will save it, which -may- happen in the distant future with the NEXT generation of consoles.

      --
      "Beware of he who would deny you access to information, for in his heart he dreams himself your master."
    5. Re:I love xbox but... by Jarlsberg · · Score: 1

      Record sales ($11.84 billion), net income down by 2%, but net profit up by 5%. I don't see how these numbers are killing Microsoft, sorry. And that last paragraph was swedish, not norwegian :)

    6. Re:I love xbox but... by Anonymous Coward · · Score: 0

      Hey, he lives in Boston, you can't expect someone so far from his homeland to remember his own language!

    7. Re:I love xbox but... by pmancini · · Score: 1

      Most of those sales are office. In one of the articles it mentions that office's biggest competitors are older versions of office...

      They weren't able to meet demand, nor the predictions of sales forecasts for the launch. They have had manufacturing difficulties (the 5% return rate is normal if a little high for electronics, but other problems in meeting their production quota have hurt the supply chain.) The launch in Japan was a huge black eye. You could suggest that it was pure Nationalism but if you look at what they offered the Japanese it was bound to be a flop. It makes them look weak in a culture that isn't as forgiving as others.

      The estimate from business analysts is that xbox is thus far a $4 billion US investment by Microsoft. That is a huge chunk of change, even on Microsoft's ledger. It won't sink the company but to have so many problems with a prominent release is bad form. If you were Bill Gates what would you say to your XBOX team as they return to the boardroom (a la Trump's Apprentice?)

      Oh and thanks for the language tips. Is there a big difference between the languages? They are on the same strip of land right? Do they drive on the same side of the road at least?

    8. Re:I love xbox but... by Jarlsberg · · Score: 1
      Oh sure, I agree with you that they didn't handle the launch very well with regards to meeting demands, or creating demand, as it were, in Japan. In their earnings report, they also say that the Xbox 360 is sold at a loss, but do not specify how much it costs to actually make a unit, or whether the loss includes promotional activities etc. So yeah, it's going to take time before they earn money directly on the box (the SEC report doesn't say when they expect to do this).

      The languages is very similar, but there are some noticable differences. Fi. the letters øæå are pronounced the same in both countries, except in swedish, ø is spelled ö, and æ is spelled ä. There are also differences in grammar and dialects, and of course, swedish sounds like bork bork bork all the time. We also think they're a bit dumber than us norwegians. And yes, the countries are connected from north to south, and they do drive on the same side of the road as we do, although they haven't always done this. There's some info on this here: http://en.wikipedia.org/wiki/Rules_of_the_road. Norway is the tiny country just above and to the right of UK. Here is a better map: http://en.wikipedia.org/wiki/Scandinavian_Peninsul a

    9. Re:I love xbox but... by pmancini · · Score: 1

      Well that is pretty cool. If you all started off as the vikings how did you end up splitting into two countries that seem to have a bit of build in cultural animosity? I am sure that is on the web somewhere so I'll have to go look it up. I've travelled a lot but mainly to very warm places. I once met a Norwegian woman but she was crazy. My friend was dating her. I once asked her what Norwegians do during the Summer and she said "We fish and we f*ck!" I was kind of surprised by her answer. My friend, also a bit dumbfounded asked her, what do you do in the winter? She looked at him like you look at someone who isn't all that bright (he was a cancer researcher and actually very bright) and pulled him in closer by his tie and said, "darling, we don't fish as much." I think her name was Reya or something like that.

  28. Backwards compatibility? by Guppy06 · · Score: 1

    If this is what they intend to do with the PlayStation 3's online offering, will you still be able to play PlayStation 2 games on the console online without having to go through the service?

    If you think Live + PlayOnline is bad, just wait until you install Final Fantasy on your PlayStation 3. Or is that one of the games it won't be backwards-compatible with?

    1. Re:Backwards compatibility? by samdu · · Score: 1

      I don't see why it would break those online games. It's a little different than Live in that it'll be an entirely new service, not one that is being upgraded. When you pull up FFXI, it >should just check to see if there's a network connection and then go about its business.

  29. Much like the PSP by SetupWeasel · · Score: 1

    Development is probably starting with the announcement.

  30. No... by ickeicke · · Score: 5, Funny

    The great thing about this new network from Sony, is that it can install rootkits for you. And not even on-demand, but non-demand! Isn't that great?

    Except in Soviet Russia of course, there the rootkits install Sony's new network...

    --
    Firehed - Unfortunately, thanks to medical breakthroughs, common sense is not as common as it once was.
  31. Well, Good and Bad by ursabear · · Score: 1

    I really enjoyed the Unreal Tournament games from my home computers for a time. I enjoyed that it was free, and that there were always folks willing and able to frag me repeatedly as I tried in vain to respawn. It was fun - I wouldn't have paid for it, though.

    I have evolved my gaming to going back to platform games and driving games. I enjoy getting fragged by my children (in Halo or whatever) much more than paying lots of money for an adaptor and subscription fees. My kids (the Cubz) are much more fun with which to interact than someone who spends 10+ hours a day gaming alone in their room.

    Sorry, I didn't mean that to be cynical. On the contrary - I'm trying to say that online gaming isn't for me.

    1. Re:Well, Good and Bad by CastrTroy · · Score: 2, Insightful

      Basically you find what most other people find. Online gaming is fun when you play against your friends and your friends are around the same skill level as you. Once you get into this giant online community, where people play 10 hours a day, it isn't fun anymore, because it's too hard, and not everyone wants to devote that kind of time to it. I think that with the power these new boxes have, you should be able to host your own server, and play multiplayer just with your own friends for free, the way it's been done for years on PCs.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    2. Re:Well, Good and Bad by Saige · · Score: 1

      But then you end up with friends online, and start playing with them regularly, and stop dealing with the random hordes when you don't want to. Meaning you get to do exactly what you said should happen - you host a game, and play with your friends. I do it all the time on XBL.

      And as some services have ranking systems designed to match you up with players of similar skill, you don't even have to worry that random idiots will be a ton better.

      --
      "You know your god is man-made when he hates all the same people you do."
  32. One thing hopefully by TheSkepticalOptimist · · Score: 2, Interesting

    A few years ago Sony made a big to do about Cell Processing, and the ability to do distributed computing across networks. The idea was they were going to put Cell processors in everything from soup to nuts, and these would all combine to make your PS3 more powerful. In addition to this, Sony was describing the ability to connect PS3's together over a network and allow them to combine to create a super-computing gaming system.

    The one thing that Sony could do to make their online presence greater then Xbox Live would be to enable some form of shared processing environment, either to directly improve gaming performance, OR even to facilitate using the PS3 to work on global science problems while your not using it, like the slew of _@home distributed scientific projects. Using your PS3 for more then just vapid video gaming would make it appeal to a greater audience as it could find aliens, accurately predict weather, cure cancer, solve world hunger and facilitate world peace. I would buy a game console that could do all that. Xbox360 sucks because it can't do that.

    --
    I haven't thought of anything clever to put here, but then again most of you haven't either.
    1. Re:One thing hopefully by Anonymous Coward · · Score: 0

      Sooo... the Xbox 360 sucks because it can't cure cancer....

      I know we hate microsoft and all, but isn't that expectation a tad high?

    2. Re:One thing hopefully by jchenx · · Score: 0

      1) Last I checked, Sony was in the business of making game consoles and selling games. Not providing scientific and educational institutions with a way of getting cheap processing power. Sure, it's possible, but frankly not their focus.

      2) They're going to take a loss on every console they sell, especially considering each one is going to have a costly Blu-ray player included now. They make back money on game licensing. If they have this SETI-online-like system, then it's going to be highly tempting to just buy a ton of PS3s together and link them like a Beowulf-cluster. Suddenly there goes thousands of PS3s sold to someone who's never going to purchase enough games to make a profit.

      If Sony is really interested in distributed computing, then what they'll probably do is work with IBM to create a separate piece of hardware that does just that. And it'll be significantly more powerful than a PS3. Maybe they have that planned already, who knows? But it'd be a mistake to make it yet-another-thing-the-PS3-can-do-but-you-can't-nee -ner-neener.

      --
      -- jchenx
    3. Re:One thing hopefully by xtieburn · · Score: 1

      The PS3 isnt a computer. You dont have it on and leave it there sitting doing stuff while you go to the shops and such. You switch it on you play it you switch it off. Even if it was linked to one of those projects most of its processing time will be used in running games.

      The Cells massive network processing capabilities have been vastly over hyped by the companies behind it in all areas (What a shock...) but ill stick to the gaming market. It would be insanely difficult and counter productive to create a game that utilises it. Most people dont have the connection to other Cells to utilize. Even if they did the game would still have to run perfectly on a normal PS3 anyway, because otherwise only a tiny proportion of people would be capable of running it. I.e. Id put good money on the cells networked processing never being used for the PS3.

      'Xbox360 sucks because it can't do that.'
      No it doesnt. Even if the PS3 was utilised like you claim that doesnt mean anything because these projects are already running on CPU's that dont have that capability. On your average desktop computer the project your hooked up to sends a small chunk to be worked on, your processor does it in its spare cycles and sends it back. There is no reason why the X-Box360 couldnt do the same through live. If it ever happened, which is highly doubtful, and it was popular, even more doubtful, MS could easily follow suit. Theyd also have a far greater range of things to work on because it can run on all the current day projects, and doesnt require its CPU to link in to new and functioning CPU network, that probably wont exist until in to the next generation of consoles.

    4. Re:One thing hopefully by ClamIAm · · Score: 1

      Or, you could be compiling their new rootkits.

    5. Re:One thing hopefully by Anonymous Coward · · Score: 0

      I own this, um, bridge that ...

    6. Re:One thing hopefully by F_Scentura · · Score: 1

      "Xbox360 sucks because it can't do that."

      And the PS3 sucks because it won't do that either. God, you people guzzle down unfulfillable marketspeak like cheap wine.

  33. Re:Yeah Right by bushidocoder · · Score: 2, Insightful

    Exactly, especially given that this is the same Sony that still has stability problems maintaining EQ/EQ2/SWG and Planetside 6 years after they entered the MMO space.

  34. iPod Killer? by szrachen · · Score: 1

    I must've been living under a rock. I didn't realize that the iPod was dead or dying. We better check with Steve Jobs on that one.

    1. Re:iPod Killer? by Firehed · · Score: 1
      We all know the only thing that the PSP did to the iPod was make ol' Jobsey realize that they needed a black version. Ironically enough, Sony also went on to make a white PSP.

      I'll continue not paying attention to prerelease info on anything. Ooooh... high-def. Not impressed. It uses the internet? Woowie, whaddya know, you might want to play against people that don't live on your block. It'll cook dinner and give me a back massage at the same time? I detect someone made that one up (me!). Cynical? Yes, but considering the track record of both companies (more notably Sony, of course, when it comes to gaming and/or screwing consumers), I think I have good reason.

      --
      How are sites slashdotted when nobody reads TFAs?
    2. Re:iPod Killer? by INeededALogin · · Score: 1

      hence why the article headline said that it was unlikely that Sony would get the online thing correct on the first try.

      the PSP was not an iPod Killer.

  35. Microsoft's Online Service Is A Flop by Anonymous Coward · · Score: 0, Troll

    The first Microsoft online service was a marketplace flop - just like the system itself. Only around eight percent of owners paid for the service.

    The flop of the first Microsoft online attempt has led to Microsoft having to scramble to follow Sony and Nintendo's online models of free play for users. The Silver and Gold stuff is Microsoft's attempt to come up with something Sony and Nintendo have had for some time now.

    No one but a very tiny number of hardcore xbox fans are stupid enough to pay for chat, p2p, and login services from a console company. Microsoft is in a tight spot with the 360 and online play. They will most likely be forced to stop charging for what Nintendo and Sony are already giving away for free.

    I don't think Microsoft will be able to make the necessary changes to their online service to stay comptetitive in the online console market. They will most likely remain a niche segment of a niche console.

  36. Not too Hard by COMON$ · · Score: 1

    They could redeem themselves easily with the PS3, with a live network you could add the ability to download games, movies, and music. With WB attempting to profit/"cut losses" in P2P markets Sony could easily compete if they did something along these lines.

    --
    CS: It is all sink or swim...oh and did I mention there are sharks in that water?
  37. Pay service? by Mullinator · · Score: 1

    With the costs of being a console gamer in this next generation constantly rising this had better not be a pay service. There used to be this old saying that you could only call yourself a "true gamer" if you bought all the major systems, however I can't see that being used anymore because it is just far too expensive. HDTV, $400 Xbox, Xbox Live fees, $500(maybe)PS3, Sony online service fees, $250(maybe)Nintendo Revolution, games for each system. There is no way a lot of people are going to be paying the online service fees for both an Xbox and a PS3 at the same time. I think I will be sticking with a nice Nintendo Revolution, free online, and my regular SDTV. Online access fees and useless (to me) non-gaming media features can kiss my ass.

    1. Re:Pay service? by Aphrika · · Score: 1

      I was actually a bit of a lucky bastard - I won a 26" HDTV just before Christmas. Here in the UK, HDTV is relatively new and there isn't anything that runs on it apart from - you guessed it - the Xbox 360.

      As I'd won a £800 ($1500) LCD TV, I figured I'd get a 360 which finally arrived last weekend. All in all I'm pleased with it and very, very impressed with how Live fits in to the whole thing.

      However, you're right in that in the past, a gamer might splurge on the initial console outlay, then buy the specific titles without worrying about which console they run on. Net loss; the price of 2 or 3 consoles. However, the new online model is really going to hurt gamers if - like you say - people decide to shell out on 3 online services... Personally I'll stick with Xbox Live because I'm happy with it and only what I'd term a casual gamer. In any case, Sony have some real catching up to do to come anywhere near it. People talk about Everquest being some kind of sign that they can do it, but Live is so much more than that. The way it integrates with the games, the console settings and the website is just awesome and for MS is pretty much in its second generation of the concept.

      That said, if I didn't win that damned HDTV, I probably wouldn't have joined the ranks of console owners - however as of typing, the UK is still waiting for full-on HDTV rollout, so the HD games'll just have to do...

    2. Re:Pay service? by jchenx · · Score: 1

      If the Nintendo Revolution can provide a lot of the same functionality and ease-of-use, all for the low-low cost of $0, then more power to 'em. And I'll certainly be excited to try it out. I'm a bit skeptical though, since apparently the Nintendo DS experience isn't all that great. (I do have Animal Crossing DS and Mario Kart DS, but no WiFi, so I honestly haven't tried it myself. But the idea of having to enter in codes to join a game makes me shudder)

      If it sucks big time, then I'm going to wish Nintendo offered SOME sort of pay alternative so I could at least get something comparable to Live.

      As for gaming becoming expensive, that's certainly the case with this generation due to the apparent need for HDTV. But that's something a LOT of people are buying into, even if they're not gamers. I've heard on the radio that because of the upcoming Super Bowl XL, a ton of folks are picking up HDTVs just so they can watch the big game on them. HDTV has been, and will continue to be, the big electronic purchase that dominates households for the next few years. It seems a lot like the DVD player frenzy of a few years ago (although the hardware is certainly more expensive). Yeah, HDTV adoption is low still (anyone got any numbers?), but I'm guessing that won't be the case 2-3 years from now. Same with broadband access as well.

      --
      -- jchenx
  38. Re:Yeah Right by Clirion · · Score: 1

    Sony has been doing a "cluster" online offering for a little over 5 years already. This whole concept is not new to them. They have also had some networking code and client processing already. Again this is not new to them either.

    PS2 games are internet playable, just not in the Live enviroment like XBox Live is. It is left to each manafacture to implement the code into the game.

    All of these pieces are in play.

    Do I know if it will blow XBox Live out of the water? Nope, but I sure won't discount the ability of SOE To give them a run for the money, if not beat them.

  39. neeeeerrddddddd neerrdddddnnnnnerrdddnnnnnnn by Anonymous Coward · · Score: 0

    neeeeerrddddddd neerrdddddnn nnn errdddnnnnnnn
    neerrrrdd nerrrddd nerd

    I don't have a lot going for me so I get VERY-VERY upset whenever my favorite game company does something wrong!

    9/11? Who Cares?! Pokemon Green not released in the US?! Apocalypse now!

    My whole value system is fucked up! I'm a typical slashdot poster!!!!!

  40. Hype by PacketScan · · Score: 1

    Over hyped POS.. I sold mine on Ebay after playing it for 8 hours and 5 reboots.

    1. Re:Hype by Zentac · · Score: 0

      Arn't you just the biggest Ass, you sold a faulty unit on ebay, and you knew about it

  41. All the Microsoft zombies come out of the woodwork by Anonymous Coward · · Score: 0

    ...to defend their precious Xbox and their master corporation.

    Using stuff like "rootkit" and "Emotion Engine", these guys are relentless.

    Isn't it ironic that Microsoft has done more damage to the software industry and it's competitors than Sony has ever done to the electronics industry?

    In fact, Sony's R&D has helped keep the electronics industry on it's toes.

  42. Not most of mexico, only the good parts by HornWumpus · · Score: 1
    Tough shit for them.

    We took the land that they had already taken.

    If Mexico had retained it LA would look like TJ.

    --
    John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
    1. Re:Not most of mexico, only the good parts by kfg · · Score: 1

      Tough shit for them.

      We took the land that they had already taken.


      Just hang on to that thought when the Chinese arrive.

      If Mexico had retained it LA would look like TJ.

      TJ only looks like TJ because LA looks like LA.

      KFG

  43. I don't think so. by Anonymous Coward · · Score: 0

    Aside from buying Bungie, possibly the one thing Microsoft has done right (very right) with Xbox is Xbox Live. It's going to be hard for Sony or Nintendo to match this second generation of Xbox live with their first gen offerings.

    Sony is renowned for their utter marketing HORSESHIT and this is no different. Emotion engine, anyone?

    Disclaimer: huge Apple/Nintendo fan here. But Xbox live is unquestionably a fantastic service.

  44. More disguised Microsoft PR by Anonymous Coward · · Score: 0

    from Zonk

  45. Well that's a change by shoptroll · · Score: 1

    Interesting... hasn't their whole stance been "you're on your own" in regards to connecting with other players for games? Given that their competition (MS and to a lesser degree, whether or not they consider themselves a competittor, Nintendo) have both rolled out various connection & matchmaking services, both to great success, it would've been foolish of them to not consider doing the same.

    On a side note, if this is related to them missing the purported "spring release" then that's not going to be a bad thing for them in my mind. Especially if they can get some launch titles to take advantage of it.

    --
    Insert Sig Here
  46. Could it be with SOE? by Yez70 · · Score: 2, Interesting

    Sony Online Entertainment (provider EQ, Matric Online, SWG as well as various PS and PSP online titles) released an interview recntly that sheds a little light on this.... http://www.gamergod.com/article.php?article_id=353 8

  47. Re:Yeah Right by ivan256 · · Score: 1

    This is going to get modded as Flamebait by some Microsoft fanboys even though it's not intended as such, but I'll say it anyway:

    You don't think Sony learned anything from running Everquest?

    Microsoft had a big hurdle too. They had to get their system working on Windows. Look how long it took them to get Hotmail working correctly on Windows compared to how easy it was for everybody else to get massive webmail systems online, and you'll have a good idea of how much harder Microsoft makes things for themselves.

  48. whats next? by Anonymous Coward · · Score: 0

    Whats next? a KEEBORD? How about a MOWS? OH OH, perhaps a WEB BWOWSER!

  49. Can Sony beat out Microsoft this round? by CaseM · · Score: 4, Insightful

    Abso-fuckin-lutely not. People are used to Sony's constant hype machine bullshit, and when you're already used to the stink it's pretty easy to tell reality from BS and this is utter BS.

    The fact is, Sony's constant "we don't need a Live service to compete with MS" has been shown to be as last-gen-thinking as the PS2's graphics currently are. Sony NEEDS to compete on this front (XBox Live/Arcade is fantastic) and isn't currently in any position to do it...at least if they launch in '06. MS is already on iteration 2 of their service for god's sake.

    1. Re:Can Sony beat out Microsoft this round? by justsomebody · · Score: 1

      Sorry, but in this bullshit hype machine competition, everything is fair. Bullshit giant against another bullshit giant.

      Although Sony has dissapointed me far less times than MS so far. In fact I can't remember one time I was satisfied with MS.

      --
      Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
    2. Re:Can Sony beat out Microsoft this round? by rhavyn · · Score: 1

      Isn't the PS2 outselling the XBox 360 by an order of magnitude? Your claim that they "NEED" something like XBox live seems to be more of a fanboyish wish that people actually cared about XBox live (seriously not even XBox owners use it, what do they have 2 million subscribers total?) then it has any basis in reality. Unless Sony completely and utterly flops the PS3 then you might as well hunker down and prepare to be pissed off about how no one sees how wonderful the XBox and XBox live are for another 5 years.

    3. Re:Can Sony beat out Microsoft this round? by DaveCBio · · Score: 1

      Right now there is no comparable service to liv for any console or PC. Sony catching up to Live is going to be a similar battle to Microsoft catching up to the Sony install base. I don't see Sony having anything close to Live this time around regardless of how much hype they put out there.

  50. sony's online service is.... good enough by YOND+R+BOY · · Score: 2, Funny

    sony is totally that guy that just makes up outrageous stuff every time he opens his mouth.

    here are some possible add campaigns:

    Sony's online service: more amazing than the time michael jackson came over the house to use the bathroom

    Sony's online service: More amazing than the time kutaragi saved those old people from that nursing home fire

  51. I wouldn't want to play third fiddle. by Inoshiro · · Score: 3, Interesting

    MS's system is sure gabbed about like it's a success, when it's not.

    Xbox Live! has, roughly, 1 million subscribers. There's been a pretty steady state number of subscribers since people would run out of interesting games on Live!, leaving a drought before the next set of interesting titles. Deathmatch, Team Deathmatch, and Capture the Flag became boring after a while.

    Compare this with Nintendo's DS service. They've already peaked over 1 million people in the space of a few months, beating out Microsoft's Xbox Live! service. Surprise, surprise, Microsoft has admitted that it's not working by offering the basic service for free (after all, if you want to pay for basic access, you're going to limit your customer base).

    Nintendo was right to wait and figure out the logistics. Sony was stupid to wait too long, and set some bad precedents on their front. Nintendo has managed to turn a lot of people's biggest complaint into their biggest strength with the DS online service, and it's soon going to be linked to the Revolution service. That's a pretty good lead.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    1. Re:I wouldn't want to play third fiddle. by generic-man · · Score: 2, Informative

      The two aren't comparable. Xbox Live (no exclamation point) lets you download games, buy extra content, and play any game which supports its APIs. The Nintendo DS requires every application to implement network connectivity in its own way. Your copy of Mario Kart DS won't support WPA because your cartridge didn't come with the appropriate software to do that. On the Xbox, the network is abstracted away: it could be a wired or wireless connection with whatever encryption, and the games will play the same way. It's even possible to patch games or the Xbox Live system over the Internet, though few games have needed patching.

      While we're on the topic, let's take a look at the list of games which will work with the DS's wi-fi abilities. Wow, five games, two of which aren't released yet. I bet Tetris DS is going to be a blast, though.

      --
      For more information, click here.
    2. Re:I wouldn't want to play third fiddle. by Anonymous Coward · · Score: 0

      "Sony was stupid to wait too long, and set some bad precedents on their front."

      Yeah, uh, right dumbshit.

      Sony had more people playing one SINGLE GAME on the PS2, SOCOM, online than Microsoft's ENTIRE online system.

      So...what the fuck where you babbling about 'setting bad precedents' or 'waiting too long'...

    3. Re:I wouldn't want to play third fiddle. by EdwinBoyd · · Score: 1

      I think you're missing the point, Nintendo wanted to make it as easy as possible to get online and play.

      The DS is a portable system. As such if you want it to "work" you appeal to the lowest common denominator. A DS will be up and running automatically on any unsecured AP, which sadly makes up the vast majority.

      Currently WPA has at least 5 iterations, while it is undoubtedly more secure than WEP, it is also a nightmare to support.

    4. Re:I wouldn't want to play third fiddle. by poot_rootbeer · · Score: 3, Interesting

      Wow, five games, two of which aren't released yet.

      And yet, those three titles have drawn nearly as many players to Nintendo WiFi in a few months as it has taken Xbox Live years to. Kinda makes you think, no?

    5. Re:I wouldn't want to play third fiddle. by generic-man · · Score: 2, Interesting

      Yeah, it makes me think how desperate Nintendo DS owners are. They collectively paid millions of dollars to buy a device touted as having "built-in Wi-Fi" only to bore of PictoChat and local apps like the Metroid FPS demo. Now that three current games support Wi-Fi play on the Internet, eager DS owners pony up even more cash to find a system that requires clunky code entry to play against your friends and has all sorts of idiotic connectivity problems.

      --
      For more information, click here.
    6. Re:I wouldn't want to play third fiddle. by apoc06 · · Score: 1

      the psp currently supports WPA networks, but alas there are few online capable games. still, the psp has more games available than the DS [nearly all PSP games support some form of local ad hoc play however...]

    7. Re:I wouldn't want to play third fiddle. by RzUpAnmsCwrds · · Score: 1

      And yet, those three titles have drawn nearly as many players to Nintendo WiFi in a few months as it has taken Xbox Live years to. Kinda makes you think, no?

      Not for a second. Considering that XBOX Live is $60 a year and Nintendo WFC is free, it's not surprising that Nintendo has more subscribers at all.

      More importantly, the Nintendo statistics are frankly bull - they count "unique" users, not "active" users - even a person who has only screwed around with WFC once is counted.

    8. Re:I wouldn't want to play third fiddle. by 6*7 · · Score: 1

      I have yet to see a PSP that works with my 2 WPA AP (an old Asus 300g (EAP only) and a hostapd (EAP and PSK)).

    9. Re:I wouldn't want to play third fiddle. by apoc06 · · Score: 1

      mine works fine. YMMV.

      what version of firmware are you using? if you have 1.50 or anything really low, that could be the cause there. support was added in a firmware update.

    10. Re:I wouldn't want to play third fiddle. by Babbster · · Score: 1

      I don't know where you get your information, but on a quick scan over at Game Rankings, I found 105 titles for the DS with at least one review and 92 titles for the PSP - even if Game Rankings' list is incomplete, one would have to believe the margin of error would at worst make the two consoles equal. Also, most DS games support local wireless as well; all of mine do.

  52. Re:Yeah Right by JaseOne · · Score: 1

    But did it really cost billions? That seems like an awful lot for the kind of infrastructrue we are talking about here.

  53. Re:Yeah Right by jerw134 · · Score: 1

    I couldn't answer that question any better than you could. AFAIK, Microsoft hasn't released any hard numbers.

  54. More Powerful? by Anonymous Coward · · Score: 0
    ...Sony is rolling out an online matching and media service with their (reportedly) more powerful console...

    When are the market-droids going to learn that how "powerful" a console is just doesn't matter? Surely what gamers care about is games that are fun to play, not which console can push 15% more polygons per second than the other.

  55. No, how would they pay for it? by Corngood · · Score: 1

    Should they raise the price of the games in order to pay for the service? Passing the costs on to people who can't, or aren't interested in, playing online? Might be ok for online centric games, like the battlefield series (not that it even has much infrastructure), but I can't see it working in the console space.

  56. Billions? by gamer4Life · · Score: 1
    Is it possible that Sony could create a network the size and scale of Xbox Live in such a short time? It has cost Microsoft, the world's largest software company, billions and taken years just to lay the framework for the current Live service.

    Billions? The Xbox or Xbox Live? I would think that the Xbox costs billions, but not the online service.

    1. Re:Billions? by cybrthng · · Score: 1

      If i'm not mistaken the xbox live service has about 25,000 servers globally available optimized in each major country they offer service. The xbox live service handles score boards, log processing, stats, championships, downloads, voice chat, voicemail, online shopping, skins, movies, demos, bug fixes, leaderboards and other cool stuff. Check out Halo2 stats on bungie for what they did over a year ago.. i can't imagine what the next release will do on the 360.

      While the service per say may not be a billion in hardware, the over all development, implementation, support, bandwidth, maintenance and upkeep sure as hell could be up there.

  57. Parabolic marketing? by HTH+NE1 · · Score: 1

    Sony is known for their hyperbolic marketing:

    Is there something wrong with the phrase "marketing hyperbole" that I'm missing that leads people to the above construction? I read the above and I wonder, what would constitute "parabolic marketing"?

    Or is this just a hackish construction that relishes the ambiguity and punnage?

    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    1. Re:Parabolic marketing? by Anonymous Coward · · Score: 0

      Check your own grammar, jackass.

  58. Hyperbolic? by Anonymous Coward · · Score: 0

    "Sony is know for their hyperbolic marketing: the PS2's Emotion Engine, the PSP as iPod-killer"

    I think you meant hyperbollocks marketing...

  59. Smaller games for sale online by SuperKendall · · Score: 1

    The one thing that truly tempts me to buy a 360 is Geometry Wars - a game you can only buy on Live.

    So I look forward to a an online service, not to let me play against other so much but instead to make possible the creation and sale of smaller simpler games that will be easier to pick up on a whim.

    Hopefully the service will be free and they'll make it up in online sales.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  60. Irony of ironies... by notaprguy · · Score: 2, Funny

    So let me get this straight. Sony of PS1 and PS2 fame, Sony the company that dominates the video gaming industry, Sony the company that laughed off Microsoft's XBOX Live plans...is now playing catch up? Microsoft, the company that always follows, the company that never innovates, the company that only copies...is the leader? Next thing you know, Apple will buy an old style media company.... Oh wait...

  61. Um, look... by Hitto · · Score: 2, Interesting

    I'm a Nintendo fanboy, have always been, will always be.
    But currently, Nintendo WFC supports a grand total of three games. I haven't given Tony Hawk a try yet, so I can only speak for Mario kart and Animal Crossing.

    "It's there" is the only good thing I can say about it. Yes, it is a huge leap forward to at last be able to play like-minded individuals who were bored outta their minds while playing their friends on regular Mario Kart, watching the others duke it out for a good thirty seconds to see who would be in second place. Yes, it's a fun game, possibly the best Mario Kart ever.
    However, disconnecting pieces of shit suck. Friend codes suck. The interface is really NOT GOOD. Finding a game can take some time. It just sucks. The game in itself rocks all hell, and actually playing with some "nice guys" (by the way, spread the love, www.dsmeet.com ) is a great experience. But this "OH WE DON'T WANT PEDOS TO PLAY WITH TEH KIDDIES" bullshit could have been handled in other ways, and even though IANAL, I'm sure there was a sensible way to avoid any kind of "MY KID GOT RAPED BECAUSE HE MET A PERVERT PLAYING POKEMON ONLINE" without pissing the old-school crowd too much.

    Animal Crossing is great fun. If you like to type 15 characters per line when you wanna chat, instead of simply incorporating pictochat, if you find something to do with people, heck it's fun! But at the end of the day, playing dollhouse is MY secret shame, and I'm not inviting you to steal my furry girlfriend away.

    All in all, as a first shot, it's well-done, I'm glad they succeed, I'm glad it's free, but Big N has a few kinks to work out.

    I'm not really saying it sucks. It's just that it sucks LESS than the competition, and I'm not holding my breath for the DRM3, thankyouverymuch!

    1. Re:Um, look... by antifoidulus · · Score: 1

      Voice chat would be even better than pictochat(of course with the option to turn it off.) They have that microphone right there, why not use it for something other than blowing up your balloons or talking to your dog. Right now I'm living in Europe but I would like to play MarioKart with my friends in the US. I can, but it's just not nearly as good as being there. Voice chat wouldn't be either, but at least you could still call your friend a cheap bastard for using a blue shell to win the race at the last second :P

    2. Re:Um, look... by Babbster · · Score: 1

      I agree about the talking in Animal Crossing being a pain (I won't be surprised if the sequel has something a lot more convenient, like PictoChat) but as far as the rest of your rant goes I think you're expecting too much.

      First off, I certainly can't think about a better way to do kid protection than the code system. Personally, I think it works rather well in that I don't want to play with assholes. That said, I hope they take out the code system when it's not necessary (i.e., when there's no need for communication beyond the game - Tetris DS anyone?).

      As for the number of games currently available for online play, it's a young service from a company that hasn't done anything this big online before. It's not like there's a lack of single-player games coming out (the DS has been ramping up and up since August) to keep the console useful offline, and I'm just as happy if they do it right instead of trying to add online play to everything.

      Animal Crossing is a good example of doing it right in that they included special events and characters for online players (the three cats - Blanca, Kaitlyn and Katie), they're distributing messages and gifts from the company (fortunately, I didn't get their bugged red tulip but the coin was cool) and the bottle messages are pretty entertaining.

      I think that everything is going just fine with Nintendo's online service so far. More games are on the way (at least three that I can think of off the top of my head), and I think we can expect more announcements for it at E3, not to mention the coming linkage with the Revolution. I'd be worried if we were at the end of the DS's life, but of course we're not.

  62. This is how by solomonrex · · Score: 1

    The NEWS is that Sony is actually challenged by MS. By a feature they didn't like, even. And now we'll see if Sony can make decent software that doesn't have the words 'Gran Turismo' or 'Everquest' in the title. I'm not optimistic.

  63. SONY:Free.. and support PS2/PSP by poopie · · Score: 2, Insightful

    I for one, bought the Network adapter and find it somewhat of a disappointment since Sony has never really released any of the cool internet-based content that they *should* have delivered.

    DEAR SONY:

    - Please make the network adapter on the PS2 more useful.

    - Please release a *FREE* or very low cost. Linux distribution. Your Linux kit was too expensive, impossible to buy separately, and quickly went obsolete.

    - Please provide some sort of appliance-like web browser for the PS2

    Set Linux on the PS2 free! With so many PS2s out there, I see a giant missed opportunity to turn the PS2 into so much more than it currently is and to give it a longer usable lifespan as a set top box or multipurpose computer. Just look at xbox and XBMC.

    How sad is it that my tiny little router is a more usable computer than my PS2?

    1. Re:SONY:Free.. and support PS2/PSP by Tony+Hoyle · · Score: 1

      The PS2 has a web browser, and a portal... it comes on the CD that you get with the network adapter (or at least it did in the betas... I never tried a retail one).

    2. Re:SONY:Free.. and support PS2/PSP by alienw · · Score: 1

      What the hell is the point of putting Linux on a PS2? The thing has barely any RAM (certainly not enough to do anything useful) and its processor isn't very fast. A linksys router has half the RAM of the PS2 (16MB), and a 200MHz MIPS CPU. The PS2 isn't significantly faster (with the exception of the graphics hardware).

  64. Yep, in the end, sombebody pays by Sycraft-fu · · Score: 1

    With something like Quake, you don't have to pay a monthly fee, but then it's entirely incumbent on users to run servers. That means that if a server is good or bad depends on the money that the end user is willing to throw at it. Likewise the user controls if the server is fair or not, up to date, and so on. There's nothing wrong with this model, but it doesn't really work so well with console games. An X-box isn't suited to be a server.

    There's also the authentication question. One problem with a non-centralized system like seen on computers is that every game has different ways of doing things. Some work internally, some use things like gamespy, some only work with direct connections, etc. It's all up to the game developer to implement a system so it's as good or bad as they bother to make it. With a centralized scheme, it's easy and consistent. All devs use the same system because they have to, so all games function the same.

    Now personally, I think the central model is more applicable to consoles. The idea behind a console is simplicity. You get a full integrated system that doesn't change. No setup, no messing with drivers, just plug in and go. The tradeoff is, of course, that you have no control. Take it as is or leave it, you can't tinker with the hardware. Well, for a simple model like that, a central consistent net service makes the most sense.

    1. Re:Yep, in the end, sombebody pays by conteXXt · · Score: 1

      "There's nothing wrong with this model, but it doesn't really work so well with console games. An X-box isn't suited to be a server."

      correct an Xbox isn't a suitable server.

      But a linux box IS. Think about how many of the mentioned genre have linux servers for windows only games.

      I am quite sure maintaining a server list is easily doable too, gamepy turned that into a business, while there are still other sources for master server lists (a http served text file still works too)

      unlock the backend and the possibilities will appear

      --
      The truth about Led Zep should never be told on /. (Karma suicide ensues)
    2. Re:Yep, in the end, sombebody pays by Sycraft-fu · · Score: 1

      Right but the problem is now you are saying to people "If you want to play this online you need to own a console, which we sell and is simple to use, and another computer which you have to manually configure and we don't sell." Sorry, doesn't work.

      My point is that the beauty of consoles is in the simplicity. When one company totally controls the hardware and development platform, there aren't the problems you encounter in the PC world. No driver incompatibilities, no inadiquate hardware, etc. You buy a game, it works.

      Well, with a model like that it makes sense to continue it with the online service. You give peopel an wasy to use consistent system to play all their games, where they don't need to configure anything, past getting their console to talk to the server.

      I'm not saying this is the way I want to see computers go or this is the way for everyone, I personally am a computer gamer. Haven't owned a console since the SNES. However this is what makes sense, and thus money, for the console environment. For ever Linux hacker who thinks it would be cool to load Linux on the Xbox and use it as a media server there are, quite literally, thousands of people who don't give a shit about the customization and just want to play videogames with no hassle.

      Hence, consoles will remain the locked down, "one way for everything" platforms, computers will (hopefully) remain the open, customizable one.

    3. Re:Yep, in the end, sombebody pays by conteXXt · · Score: 1

      Right but the problem is now you are saying to people "If you want to play this online you need to own a console, which we sell and is simple to use, and another computer which you have to manually configure and we don't sell." Sorry, doesn't work.

      Not sure why you got this impression.

      I said "open up the backend" not cede all responsibility.

      Example: ID runs a master server for each of it's online games.

      *So do others*

      In the case of the xbox, you are held captive to *1* and only *1* "live" service.

      If (unlikely) Microsoft decides that "xbox1 is out of date, you need a 360", where will you go then?

      I fully understand your "oneness" argument for these consoles, but I think you are overlooking my point that this could be *better* with choice of backend services.

      P.S. I don't use/own any consoles since the atari 2600, so I am not qualified to discuss how *open* these new gen ones are.

      --
      The truth about Led Zep should never be told on /. (Karma suicide ensues)
  65. Speaking of XBOX Live.... by telstar · · Score: 1

    What's it take to become a developer for their Live! platform? It seems like the resources needed to develop a game for that market are much lower than a true XBOX360 game. Anyone have info on this?

    1. Re:Speaking of XBOX Live.... by Anonymous Coward · · Score: 0

      This page on Xbox 360 development seems to give some tips. Can't find anything more concrete than that, however.

  66. Grammar Nazi by DorkusMasterus · · Score: 1

    Is it possible that Sony could create a network the size and scale of Xbox Live in such a short time.

    Is it possible that the author could create a one paragraph topic without missing grammar in such a short time?

    1. Re:Grammar Nazi by bunbuntheminilop · · Score: 0

      That would make you a punctuation nazi, not a grammar nazi.

  67. Geometry Wars by Anonymous Coward · · Score: 0

    Geomety Wars is actually a part of Gotham Racing 3, just go to the arcade and play offline to your heart's content. GR2 has a simular version

  68. Live by Zero_Independent · · Score: 2, Insightful

    Xbox Live is cool. Everyone says you'd be a sucker to pay, only the hardcore, it's for nerds blah blah blah. It's only a 5 bucks a month. How much do you spend on your cable bill? Xbox Live is a service that costs money to run and should make money too. Why else would they run servers? To spread joy and goodwill througout the world?

    Consider the free service Battle.net. It sucks. There are routine disconects, the clunky interface, and the unregulated spam. Look how great that free service is. I much prefer to pay a few bucks for quality than endure second rate service. If you show the developers that you're not willing to pay they will look to other sources of revenue.

    If you recall every week or so there's an article on Slashdot about the insidous rise of advertisments in video games. Then everyone says "Ads suck! I'll never buy!" Well if you're not willing to pay for online service what do you think will happen? You'll get spammed every time you logon.

    I for one welcome Sony's effort. Even if it sucks (because it's free) at least it's another market choice. Truly the main reason I bought live was to play Project Gotham 2. If Sony's service were to compete it'd need a killer app.

    1. Re:Live by Jongpil+Yun · · Score: 1

      Wait, what? What's wrong with Battle.net? The only time you get routine disconnects is if you're a 56ker, or you're doing it on purpose. The interface is perfectly fine. I have no idea what you're talking about with spam -- there's a single banner ad at the top, usually advertising other Blizzard games, and that's only when you're sitting in channels or searching.

      As far as the implication that any service by Sony online would suck because it's free -- that's bullshit. If anything, Sony's online service would suck because it's going to be rushed, not because it's free.

    2. Re:Live by Zero_Independent · · Score: 1

      So you've never been in a game, then it says "Your connection to battle.net has been lost."? Yes there's the annoying Blizzard ad. There's also the ad for "Please try my game that's like a cross between Zelda and Final Fantasy" and other messages from bots begging for you to visit their url. Outwar.

      About the interface. I can think of ways for it to be better. For starters not automatically dumping you into a bot infested spam-fest channel. They could make it easier to play two versus two games like with Halo 2 on Live. Matchmaking. Separate stats for each race. The ability to filter games by map or any combination of filters. How about including squelch in the menu? How is typing in the command /squelch (unrecognizable handle here) not clunky?

      You get what you pay for. It wouldn't bother me so much if Blizzard didn't actively lock out competitors from creating a superior battle.net

    3. Re:Live by Jongpil+Yun · · Score: 1

      Yes, I've been in a game and lost my connection. Usually when I accidentally kick out the power cord for my modem. The single banner ad at the top is really not a big deal. I always join a private channel so I don't care about the spam bots. Warcraft III has all of the things you mention.

  69. Just to clarify something... by Cataleptic · · Score: 2, Insightful

    "Sony announces X" is quite different from "Sony suddenly realizes that it seriously needs X, and will start work immediately". For all we know, they've been working on "PS3 Live" for as long as the PS3 itself, but only chose to announce it now.
    ... and remember, this is Sony. Apart from consumer electronics, they're well established in the content distribution market. For them "PS3 Live" won't just be a gaming matchup service, it'll be another distribution channel with built-in client-side DRM. Given that the PS3 is supposed to have CD-RW capabilities, it wouldn't suprise me if they offered a straight-to-CD iTunes clone... which could make things very interesting.

  70. Live is a success (especially in context of DS) by DeadScreenSky · · Score: 1

    Xbox Live! has, roughly, 1 million subscribers. There's been a pretty steady state number of subscribers since people would run out of interesting games on Live!, leaving a drought before the next set of interesting titles. Deathmatch, Team Deathmatch, and Capture the Flag became boring after a while.

    Might want to check some of your facts next time before you post. Live hasn't had a pretty steady state of subscribers. Back in July it was above 2 million subscribers. And looking at a random list of the 25 most played Xbox Live games, the categories of play you list don't even exist in roughly half of them. It's been growing since it launched.

    And I think you are confusing your Nintendo numbers, too. Last week their UK office said they think worldwide they have gotten about half a million users. Your million number is presumably an earlier example of number of total connections. This number is now up to three million, which is actually pretty pitiful compared to Live. It's hard to pick a specific number to compare fairly, but Halo 2 alone saw more than 300 million games in less than a year of release, and each of those of course has quite a few connections involved (I'd guess an average of six, but I have nothing other than experience to support that). And each day sees more than 300,000 unique players.

    But like others have mentioned already, the numbers shouldn't really be compared anyway. The DS online service is shockingly limited compared to even the original version of Live. Nintendo still hasn't even talked about unified friends lists, has it? There doesn't seem to be any real ability to stop players using hacks to screw over Animal Crossing, etc. players who put their friend code online. Anti-cheat protection is one of the things Xbox Live is most popular for. And the DS only offers a handful of online titles, right? It's certainly a nice first step on Nintendo's part, but beyond offering some basic form of online play the two services have nothing in common.

    --
    There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
  71. Well, playstation.com has lots of job openings by Anonymous Coward · · Score: 0

    checkout this opening
    or search for a different one here

  72. Slashdot Humor by Aegis9975bb2 · · Score: 4, Insightful

    Does (any Sony product) + (Rootkit Installed) = (Barrels of laughter at Slashdot)???

    Never gets old does it? Boy, the laughs never stop here at Slashdot!

    1. Re:Slashdot Humor by Anonymous Coward · · Score: 0, Funny

      You must be new here :)

      But, to be honest, I agree with you.

    2. Re:Slashdot Humor by TheQuantumShift · · Score: 1

      I believe that's "A Beouwulf Cluster of Laughs"... Yeah I know, I probably spelled it wrong. On a completely diffrent subject, can we get the XboX topic image changed to a controller-s (if not a 360 controller)? I mean Microsoft hasn't sold one of the old style for what, three years now? I'm willing to bet some serious monopoly money the Playstation topic image will change to the boomerang the second the PS3 is released...

      --

      Shift happens. Fire it up.
    3. Re:Slashdot Humor by loki1978 · · Score: 0

      I grow so tired and bored by the Sony jokes here on /.
      I said it before on here and i say it again:
      I will buy the PSP next month, the PS3 once it comes out (or a few month later) and surely will buy a Cybershot sometimes.
      Cause who is a better alternative? Microsoft? Dont think so. And i cant wait for an Apple console ;-)

      --
      According to prophecy
    4. Re:Slashdot Humor by Anonymous Coward · · Score: 0

      > Never gets old does it? Boy, the laughs never stop here at Slashdot!

      Nah, this is Slashdot. Jokes never get old here.
      But in Korea, only old people get jokes :)

      And yes, that joke clearly sucked. My captcha was even "suction."

    5. Re:Slashdot Humor by bigman2003 · · Score: 1

      In the past few years, I have only knowingly run 1 piece of Sony software.

      It was the music manager for my NetMD mini-disc.

      It sucked such big hairy balls, that I would never touch Sony software again.

      They took great hardware (the mini disc) and ruined it beyond any possibility of use by having such crap software.

      that's all...just a complaint

      --
      No reason to lie.
  73. w00t! by supabeast! · · Score: 1

    This is great - the only reason I bought an XBox was to play fighting games on line. If the Playstation 3 actually has decent online capabilities I'll NEVER buy a 360!

    1. Re:w00t! by Jongpil+Yun · · Score: 1

      Ugh, fighting games online.

    2. Re:w00t! by TrancePhreak · · Score: 1

      Then you'll miss out on the fighting games available on Live for cheap. Such as Street Fighter 2 and Street Fighter 3.

      --

      -]Phreak Out[-
  74. Friendly Advice by DeadScreenSky · · Score: 2, Informative

    Your comment is insightful, but it's a little hard to initially take seriously when you have more "M$"s in it then you do sentences. If you insist on using such childish names maybe just use one early on and let the reader fill them in for the rest of it. That way those of us who recognize that Sony, Nintendo, and other corporations aren't nonprofit charity organizations won't be snickering the whole time.

    --
    There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
  75. Re:Yeah Right by Anonymous Coward · · Score: 0

    Yah but anyone who has played EQ knows how much Sony bungled it.

  76. No need for this by JPriest · · Score: 1

    Becasue the rootkits will be bundled with Blu-Ray.

    --
    Saying Java is nice because it works on all OS's is like saying that anal sex is nice because it works on all genders.
  77. Well.. by sabit666 · · Score: 1

    Speculation is not news.

  78. No. by Anonymous Coward · · Score: 0

    Xbox Live was the beta test for online console gaming. Sony knew what works and what doesn't work watching MS. Then Sony launchs its own service without paying what MS paid. Very simple and clean.

  79. I think this is a strength of xbox live. by Corngood · · Score: 1

    I pretty much only play on live with people I know (yes, from real life). I live a long way from most of my friends and family, so it's a nice way to do something with them that we would do in the same room given the chance. Halo 2 does a great job with it's matchmaking system of letting you play with friends (on the same team), but mixing in random players as well. I hope more games take up that paradigm.

  80. Pay as you play. by Corngood · · Score: 1

    Paying for the time you play is the fairest solution I can think of to allow people with multiple consoles to take advantage of online services. It's the fairest solution because it doesn't use casual players to subsidise the hardcore, which is basically what happens with xbox live. Hopefully in the end there will be options for timed billing and unlimited packages similar to what is offered in the mobile phone market.

  81. The answer: XLink Kai by Namarrgon · · Score: 1
    Many people don't realise this, but Xbox actually supports two forms of network play; Live, and System Link.

    MS intended System Link (think LAN Party) to be local only, but by running the XLink Kai client on a local PC and tunneling the Xbox's LAN packets across the internet, you get exactly what you asked for: free, online multiplayer with your friends.

    If you want it, you can have buddy lists, server arenas a la GameSpy, basic messaging and even voice comms on many games. It works on Xbox and Xbox 360. And best of all, it supports an even wider range of games than Xbox Live does.

    Makes a great alternative to Live - and importantly (for me), it works well with XBMC.

    --
    Why would anyone engrave "Elbereth"?
  82. That's odd, I've heard of you somewhere... by Hitto · · Score: 2, Interesting

    "
    Hey guys,

    I interviewed for a guerilla marketing business in San Francisco that targeted web forums.

    I was told that if I accepted the job, I was to have at LEAST 50 identities on as many forums as I could muster (they wanted 100 eventually), with a goal of 5 posts an hour. The posts had to be well thought out, and the idea was that I was to establish multiple identities with a history on the forums, so that when the timing was right a well written but subtly placed marketing post could be finessed in. And regular visitors would recognize the post as coming from a long time poster.

    They had 12 people working there full time, and were hiring 10 more. You do the math. No wait, I'll do it for you: that's 880 posts a day (if minimum was met). However he said the better ones could do around 8 or 10 an hour. And they had different "verticals" so there was the sports guy, and the games guy, the hentai, excuse me I mean anime guy, etc.

    But the most critical point was this: develop and integrate the identity. No random "HEY EB GAMES IS AWESOME BUY THIS" stuff.

    Kinda spooky.

    Didn't take the job. It was a fucking mill."

    http://www.penny-arcade.com/news/show/21589

    Hmm. So you were wowed by the PS2 at launch? Can you remind us the name of the wowie-games? Oh, and learn grammar, your last sentence contradicts you.

    1. Re:That's odd, I've heard of you somewhere... by apoc06 · · Score: 1

      admittedly, the ps2s launch games were a let down. not to mention that it took eons for them to build up a substantial library of titles. add shortages to the mix, and i understand why everyone is so anxious to jump down sonys throat when we think of launches.

      however... unlike some users here, my ps2 has never failed. no laser problems etc etc etc... [my xbox on the other hand is a different story, lol] i love my ps2. the early going is always going to be rough for any system. the playstation line in particular is quite notoriously guilty of that.

      anyways my point was that the playstation2 sold well during launch because there was monumental hype going on. the games "appeared" superior to anything else out there. there was a dreamcast in my house at the time and it was a great machine [soul caliber and marvel vs capcom... ah, good times], but the ps2 was not exactly a weak machine either, even at launch. i was in a position to make a direct comparision. other than a period of sitting dormant waiting on the big titles early on, i havent ever been disappointed in my ps2 or felt like disconnecting it. they have more than made up for the launch crap with some solid titles since then. sometimes, i wish the dreamcast hadnt faded away, but you cant say that 100million consumers are wrong. 2 million or so of those that decided to buy on the first day.

      i dont think its fair to beat on a guy that actually liked his purchase on the first day. maybe you didnt, but thats personal bias. /something/ got another 98million users to buy ps2s after launch. for example, i like my psp. right now there arent many games to choose from, but i still like it nonetheless. its obviously more powerful, versatile and has better graphics than any other handheld ever, but due to the fact that the game selection is temporarily not where we all would like it to be, im supposed to hate it? three years from now, if i say i loved my psp from day one, will you accuse me of being an astroturfer too?

    2. Re:That's odd, I've heard of you somewhere... by AcidLacedPenguiN · · Score: 1

      The problem with your argument is that you say: sales is the only indication of quality. you say that later sales made up for launch problems. the fact of the mater is that they didn't deliver what they said they would. Don't get me wrong, I'm interested in seeing how well they deliver on the PS3, what is and isn't bullshit is what we should witness before we make any judgements on its launch.

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
  83. PS3 will destroy 360 by Anonymous Coward · · Score: 0

    ...it's Dreamcast 2.0.

    Look - Live is cool and all, but there's nothing on it. you can blow through the Live content in a couple of hours. Sure they'll add stuff, but still - it's not that good.

    Sony have made some smart moves recently with software (e.g., purchasing SN Systems for their development middleware, bundling Havok with their PS3 devkits, and so forth). They are big company, with a long history of success, who really need the PS3 to succeed. They will move heaven and earth to make it happen.

    MS have screwed up with the 360. A hardware screw up (bad RAM) caused the 360 shortage, and now MS are way behind their projections on 360 sales. Live 2.0 really is impressive, but there's not enough 360's out there, not enough in the channel, not enough on Live yet anyway, and no games on the horizon. And don't say Oblivion. Seriously, who the fuck cares? No one. Halo 3 or nothing.

    And then there's the PS3, which destroys the 360. Cell and RSX *pulverize* the 360, and once developers get a handle on it it's over. Blu Ray will win the format war (face it, it's inevitable). MS will panic and ship HD-DVD peripherals which will go the way of all console peripherals (fragmenting the installed base).

    Sony have owned with PS1 and PS2. They are poised to own again with PS3. Recognize. The 360 has done OK in the US. *Humiliatingly* badly in Japan. Basically nothing in Europe. If PS3 comes out with software (MGS? GTA?), a Live-style service (not that hard - and for all those who say Sony can't do software, check the PSP interface and shut the fuck up), Blu-Ray, and their usual awesome marketing, it's over. It's simply over. Thanks for playing MS. PS3 and Revolution FTW.

    1. Re:PS3 will destroy 360 by vandenh · · Score: 0

      >And then there's the PS3, which destroys the 360. Cell and RSX *pulverize* the 360,

      Wow and this on /.

      I always highly respect the technical knowledge of my fellow /. posters. To see blatent trolling is always bad, but to see technical ignorance is even worse.

      Anyway.. good luck Sony. They have almost never delivered in the past (remember the download movies thing on PS2) and after the whole DRM/rootkit "event" I wouldn't trust them with any Live-type service. I guess they will have to prove it to me first.

    2. Re:PS3 will destroy 360 by Anonymous Coward · · Score: 0

      You respect the technical knowledge of /. posters? OK.

      Anyway, like I said: "Cell and RSX *pulverize* the 360"

      If you don't know this to be true, then you haven't compared the architectures in detail. Believe me, it's true.

  84. Burn discs? by SuperKendall · · Score: 1

    I heard rumors it would be able to burn discs, if it could write to CD's that would be one way to store downloaded content. Or, it could always stream it off the network.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  85. You mean like this? by sunbeam60 · · Score: 2, Informative

    PS3 actual development screenshot
    PS3 hype "screenshot"
    Yes, Sony, of coooourse we believe you.

  86. Sony rootkit blues by VIPERsssss · · Score: 1

    by Blue Vein VIPERsssss

    My new CD
    Has got a disease
    DRM's got it jerking, now
    Like a hound scratching fleas

    Lord help me now
    I got the backdoor blues
    (have mercy)

    I've got the tore down
    To the floor down
    Lowdown
    Sony rootkit blues

    What's up with my kernel
    Now it's got a backdoor
    They done messed with my kernel, baby
    Ain't got control no mo'

    Lord help me now
    I got the backdoor blues
    (in more ways than one)

    I've got the tore down
    To the floor down
    Lowdown
    Sony rootkit blues

    Some guy in Japan
    Gots a business plan
    Gonna hop on a plane
    And kick his ass like Jackie Chan

    Lord help me now
    'Cause you know he's gonna lose

    I've got the tore down
    To the floor down
    Lowdown
    Sony rootkit blues

    --
    We are eternal, all this pain is an illusion.
    1. Re:Sony rootkit blues by Anonymous Coward · · Score: 0

      Your a fag!!!

  87. Ok, wouldn't SOE predict Sony's Competence? by TheNetAvenger · · Score: 1

    SOE has done some things right in online gaming, and some REALLY REALLY wrong.

    Look at the car wreck with Star Wars Galaxies in November. I know about 50 people personally that quit playing the game because of Sony's great vision that destroyed it.

    How could you trust them to do anything online right, and if they, not to screw it up later on.

    SOE has so much arrogance, when they have 98% of their fan base telling them no, they tell their fan base they don't know what they want and do it anyway. Not a good company policy.

    I do realize there is distinction between the PS3 and SOE, but I would imagine that SOE will play a role in anything ONLINE that the PS3 does with regard to gaming. A

    For that reason alone, myself, like many people burned by SOE with Star Wars Galaxies, just won't touch Sony Gaming products anymore. Not only did SOE do really crappy things to their customer, but they lie and lie and lie... Even now they are running ads for Star Wars Galaxies on TV, that show items that CAN NO LONGER EVEN BE DONE in the game, and things that also NEVER EXISTED in the game, and the Television Ad is trying to promote the curren 'NGE' version.

    In the past Sony' per game online model with no conhesive structure online was a bad idea, and they were selling that to the consumers and the developers as the 'best thing' with the PS2 as well, and it was a train wreak compared to XBox Live.

    XBox Live is more than just connecting others, is cheap, and does everything from giving you voice and video with your friends to some immersive fast action play.

    Halo2 and Jedi Academy for example are some of the top 'orginal' XBox games that are played on Live more than they are played in Single Player mode.

    Unless Sony can even come close to this 'integration' with the gaming titles and online model, it will be egg on their face to not even match what MS has been doing for years.

    Also think for a second, MS upgraded their Live network, and have updates planned. Does anyone here believe that MS is not just waiting for the PS3 to launch with its online abilities and then for Microsoft to release the next Live update, bypassing whatever Sony envisions or copies from Live now?

    My two cents for the day...

  88. Introducing.....the Friends List!!!! by Vr6dub · · Score: 2, Informative
    "The problem with Live is the 2 million users... they're all asshats."

    Well...good thing they have a friends list and I can avoid most of the asshats you speak of. Additionally, the 360's Live service now gives you more options when it comes to rating a player's behavior online. So for me, it's not an issue.