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The 360 Is Too Cheap?

The always interesting GamerDad site is running a 'LongShot' column wondering if perhaps the 360 wasn't expensive enough? From the article: "The beginning of a console generation has typically been for those with deep pockets or an unhealthy hardcore jones for videogames. These people are willing to smack down big bucks for the latest technology. The price of 360 was too low to keep the launch confined to that group and it was a big mistake in my opinion. With a higher price tag, Microsoft would have made more money, made sure sellouts wouldn't have lasted for months after Christmas and still sold through all the units they had to sell before the holiday. The demand for a new system was far higher than most people anticipated, especially given the early demise of the original Xbox, a system that will probably be gone from store shelves by February 2007."

291 comments

  1. Oh no! by TimAbdulla · · Score: 5, Funny

    It's too cheap?! Darn. I was just about to buy one too. Hopefully the PS3 can deliver in price!

    --
    Dreamhost 20gb space 1tb bandwidth. savings with promo code bigmoney
    1. Re:Oh no! by JPriest · · Score: 1

      The $400 or $450 price tag on the Xbox left them so sold out that the going price for one on eBay was in the $2000+ range for months. Even on the XBoxes that sold for over $10,000 the middlemen got paid but MS still lost money (-$150 or so?). It isn't too late for Sony to learn from MSFT's mistake and just sell some of them directly through eBay with an inflated price (200 or 300 extra) but with guaranteed availability.

      --
      Saying Java is nice because it works on all OS's is like saying that anal sex is nice because it works on all genders.
    2. Re:Oh no! by KDR_11k · · Score: 1

      How do you know MS itself wasn't behind some of those top price auctions? Either to make a lot of money or just to make it look like there's huge demand (in the former case they'd be the seller, in the latter the buyer or both)?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:Oh no! by JPriest · · Score: 1

      You are exactly right! Maybe eBay does not really even exist and MS has been all the sellers and buyers since the site began with the one eventual goal of using it to make it look like there was a shortage of Xbox 360's!!one1

      --
      Saying Java is nice because it works on all OS's is like saying that anal sex is nice because it works on all genders.
  2. Reaching by AKAImBatman · · Score: 5, Insightful

    That has to be the most reaching analysis I've heard yet. His basic argument is that gamers have grown up, therefore they're willing to spend gobs more money. I'm sorry, did he miss the $400 price tag? Many of the early units were sold for far more than that! If it was priced any higher, consumers would start to wonder why they shouldn't get a new gaming-rig computer instead! (Or at least a bigger HDTV and a load of HD-DVDs or BlueRays.)

    If Dave of GamerDad wants to know why the 360 isn't taking the market by storm, he needs to look no farther than the games. As X-Play on G4* said, (and I'm paraphrasing here) "The XBox 360 needs to stop charging more money for less game." (In a review of Tiger Wood's Golf.) Microsoft and their affiliates need to realize that pretty graphics are not the only ingredient in making a good game. When you pay $60 for a game, you expect to get enough to entertain you until at least your next paycheck!

    * No, I don't normally watch G4's game shows. I just happened to see their marathon of reviews this weekend. Which again convinced me why modern gaming sucks. Now, will someone please tell the hosts to stop nodding and making faces while the other person is talking? Also, get them into some adult-looking clothes without pockets. They look absolutely shriveled up with their arms so close to their sides. Last but not least, they need to eschew the ridiculous stream of bad jokes in favor of a few good jokes (read: not stupid!) and more off-the-cuff banter between the hosts. This practice of reading j0kes from a script really shows.

    1. Re:Reaching by Shadow+Wrought · · Score: 4, Interesting

      I don't think that that's necessarily what he's trying to say. Instead, by having the price between a 360 and OG Xbox be so close together, people who would ahve otherwise happily settled for an Xbox tried to pay the extra instead, and you have a crash of shortages. If they had priced it at say $500, then they still would have sold out, would have made more money, would not have shortages, and would have sold more Xbox's. It is certainly a stretch, but there is a note of truth in his logic.

      --
      If brevity is the soul of wit, then how does one explain Twitter?
    2. Re:Reaching by Goyuix · · Score: 4, Insightful

      The other assumption is ignoring the market reaction six months later when they cut the price back down to $400... lets say they really ramped up the price to an even 1K - which is what some systems sold for on eBay, using that argument - How many customers would just happily wait the six months for the system to drop back down. Yes it may serve to stave off the out-of-stock problems, but you are just going to aggravate your consumers and at the end of the day - not to mention store owners paying the inflated price, only to have MS cut it in half and deal with that hassle. The real answer is to launch when your inventory and production are sufficient to handle the demand. This is a fine point of launching a device in Japan, Americas and Europe at different times - it really helps the inventory problems. Not that I like waiting, but there is a WHOLE lot more going on than MS simply missing out on an opportunity to fill the cash bucket.

      I really can't believe I am feeding the troll of this story.

    3. Re:Reaching by gEvil+(beta) · · Score: 3, Insightful

      So instead of paying $150 for an original xbox, people instead decided to pay $300-$400 for a 360? That's not a trivial difference by any means. Not to mention, if you've waited this long to get an original xbox, you most likely aren't going to be an early adopter of the next one.

      --
      This guy's the limit!
    4. Re:Reaching by Greyfox · · Score: 1

      Yeah. A fairly small lunatic fringe has been willing to pay ridiculous prices on eBay to be the first on their street to get one, but there was some question as to whether Joe Average Consumer would be willing to drop $400 on the console. And really by the time you get done putting together a starter bundle it'll end up running you $500-$600. From the sales, I'd say Microsoft just about nailed the price point. And the console gaming business has never been about making money from the console. The biggest ones have always sold at a loss.

      --

      I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

    5. Re:Reaching by AKAImBatman · · Score: 4, Interesting

      I agree with you, but for the initial run of units, many (most?) DID sell far above the MSRP. JC Penny, for example, sold their stock at $799 a unit. Not to mention the eBay retailers who managed to sell units for upwards of $1000.

      so in reality, a large number of units went for far more than the $400 price. i.e. The market self-adjusted the price. Microsoft may not have seen the profits, but that wasn't the point. Microsoft is selling the console as a loss-leader using the "razor blade" model. Advertising the system to be more costly would reduce demand, and thereby cut profits for Microsoft as fewer games got sold. With the lower MSRP, Microsoft was able to generate not only demand for games, but also buzz about the system. Buzz leads to more system sales (in the future), and more system sales can lead to more game sales. More game sales == more profit.

      And that's without assuming that Microsoft isn't using its resources to undercut the competition in an attempt to monopolize the market.

    6. Re:Reaching by telbij · · Score: 1

      I really miss the days of my youth when every new system was so awe inspiring. NES, Sega, SNES, Neo Geo, etc. etc. Yes, yes, I know I was just young and naive, but back then it seemed game systems were growing by leaps and bounds (not to mention arcade games), so whatever system you got would have at least a few killer games.

      Nowadays I'm impressed by new systems for about half an hour before the novelty of the graphics wear off and I'm wondering where the gameplay is at. I'm hoping by the time I have kids they'll be some new and interesting development in the games market, particularly for kids... Nintendo I'm looking at you.

    7. Re:Reaching by akac · · Score: 1

      The easy answer is don't buy games unless they are good. I bought GRAW for my 360 and its far and away worth $60 (thought I bought it for less than retail). Many of the other games are not. I rented Quake 4 and a few others. That's about all they were worth.

    8. Re:Reaching by rblancarte · · Score: 1

      He is missing the point though. When it comes to consoles money is made on games, not the consoles themsesles.

      Otherwise, I agree with everyone, these are big reaches.

      RonB

      --
      It is human nature to take shortcuts in thinking.
    9. Re:Reaching by Life2Short · · Score: 4, Funny

      I'm sorry, did you say something about the quality of Xplay?

      I was staring at Morgan Breast's Webb.

      Er, Morgan Webb's breasts...

      Seriously, silly banter aside, the reviews are quite good in that they seem to know how to use a 5 point Likert scale. Most of their reviews are a 3/5. The distribution of many of the other reviews I see seems to be bimodal - the game either totally sucks, or it rocks "TO THE EXTREME!!!" At least I know that when I watch Xplay if they give a game a 1 it must really suck, and games good enough to earn a 5 are equally rare.

    10. Re:Reaching by ILikeRed · · Score: 4, Informative

      Please stop saying this falsehood - most game consoles have NOT been sold at a loss. And the only reason MicroSoft can do so is because of the buttload of money they get from their OS and Office.

      --
      I have come to a conclusion that one useless man is a shame, two is a law firm, and three or more is a congress -J Adams
    11. Re:Reaching by Serapth · · Score: 4, Insightful

      ARRRRRRRRRGHHHHHHHHHHHHHHHHHH

      I see this reference everytime mention of selling a console at a loss is mentioned. Hey, I love the Gord. I wasted many many many days at work reading the Gords awesome website.

      That said, when the hell did some guy that owns a video game stores commentary become "the truth".

      The Gord said it, thus it is true! And you know what... some guy at EBGames once told me that EA fired all its programmers and replaced them with monkeys. I thought this was insane at first, then it dawned on me, he works at a game store, it must be true!

    12. Re:Reaching by nelsonal · · Score: 1

      It's not so much where they make money, rather why were several hundred dollars per console/future game revenue streams left on the table? There was ample supply of xBoxs going for $500-$700 on eBay, which suggests that they would have sold out with a $500 price tag, that's $100 bucks more than they got.
      The problem was that the price and their launch inventory/capacity were badly out of whack which suggests that one of three things happened:
      Someone messed up ($50-$100 million is a pretty expensive mistake)
      The value of long term sell outs will exceed the lower than market clearing price in future console sales (The missing amount was at least in part spent on games/MS licensed accessories which could have dampened the blow).
      There is something odd here (there aren't very many good reasons for a firm to under price something (out side of government restrictions when was the last time you waited more than a day for a mainstream product to arrive).

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    13. Re:Reaching by Anonymous Coward · · Score: 1, Insightful

      > That said, when the hell did some guy that owns a video game stores commentary become "the truth".

      When said guy cites Sony's own annual report?

    14. Re:Reaching by oGMo · · Score: 4, Insightful
      The Gord said it, thus it is true! And you know what... some guy at EBGames once told me that EA fired all its programmers and replaced them with monkeys. I thought this was insane at first, then it dawned on me, he works at a game store, it must be true!

      Except Gord isn't an idiot, and he goes on to make a good case for his speculation. It's pretty simple math; read the article. If Sony lost $100 on each of the 1000000 consoles it sold at launch, it would be pretty damn hard for SCE to sweep a $100mil loss under the carpet. According to wikipedia they sold around 10 million in about 2 years; how do you hide a $1 billion production loss? You don't; billion-dollar losses are more Microsoft's area.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    15. Re:Reaching by Anonymous Coward · · Score: 0

      ...because of the buttload of money they get from their OS and Office.

      and also its bank accounts interest

    16. Re:Reaching by Anonymous Coward · · Score: 0

      Did you read that article you linked? It said the PS2 is not sold at a loss, but said that the original X-Box and Game Cube were.

      It also didn't mention licensing revenues at all. That's the main reason they can sell the hardware at a loss. They expect to make it back on the cut they get from each game sold for the platform.

      There are A LOT of documented reports from the manufacturers themselves saying they sell the HW at a loss.

    17. Re:Reaching by AviLazar · · Score: 1

      I fully agree. In addition, by selling this system at a loss they ensure more people will buy it and they gain marketshare. So when PS3 comes out people will say "hey i just spent $400, no way I am spending another $400 - besides I like my 360"....Sony loses out on the customers who are only willing to buy one system. I am one of those people, though I am a ps3 fan so am waiting for that.

      --

      I mod down so you can mod up. Your welcome.
    18. Re:Reaching by vwjeff · · Score: 1

      Buzz leads to more system sales (in the future), and more system sales can lead to more game sales. More game sales == more profit. So what you are saying is: 1. Sell consoles at a loss 2. Sell plastic discs (games) for $60. 3. Profit!!?!! By George I believe you have discovered the answer!!

    19. Re:Reaching by Philodoxx · · Score: 1

      To be fair, Microsoft is the only company that has sold at a loss for the entire lifetime of the console. FTA it says that Nintendo started off at a loss for the first year and then moved into profitability.

      --
      Oh, a lesson in history from Mr. I'm my own grandpa.
    20. Re:Reaching by Shadow+Wrought · · Score: 1

      ~$250 is certainly not a trivial amount. However, that $250 looks more affordable if you believe that they are not going to make the $150 console nigh on obsolete within a matter of months. So I can see how making the jump from $250 to $350 would override the obsolesence concern.

      --
      If brevity is the soul of wit, then how does one explain Twitter?
    21. Re:Reaching by SilentChris · · Score: 1

      "That has to be the most reaching analysis I've heard yet. His basic argument is that gamers have grown up, therefore they're willing to spend gobs more money."

      Which is correct. The 20-30 bracket is a gold mine for gaming companies as you have young single adults with lots of disposable income. And they love to buy this stuff.

      "I'm sorry, did he miss the $400 price tag?"

      I didn't. When I saw it I did a little math in the back of my head: a PC rig that does those kinds of graphics (with 3 cores) would run at the very least $2000-2500. They're selling for 1/5 that. Not to mention the software which is actually quite good for playing music/movies/etc on an HDTV.

      Hate to say it, but $400 isn't that much money for most people. Maybe for you, perhaps, but considering my clothing bill (4 pairs of pants, 4 casual business shirts and some shoes) ran me a ridiculous $380, $400 for a console that should last at least 3 years isn't that bad.

      "Many of the early units were sold for far more than that! If it was priced any higher, consumers would start to wonder why they shouldn't get a new gaming-rig computer instead! (Or at least a bigger HDTV and a load of HD-DVDs or BlueRays.)"

      Well, $400 isn't going to buy you that much more HDTV screen real-estate. And I mean, hell, $400 could be spent on a washing machine too. There's always "what ifs". I personally would rather spend my money on the console than the other choices.

      "If Dave of GamerDad wants to know why the 360 isn't taking the market by storm, he needs to look no farther than the games. As X-Play on G4* said, (and I'm paraphrasing here) "The XBox 360 needs to stop charging more money for less game." (In a review of Tiger Wood's Golf.) Microsoft and their affiliates need to realize that pretty graphics are not the only ingredient in making a good game."

      I hope he was paraphrasing. Microsoft didn't make Tiger Woods -- EA did. And I wouldn't touch EA games on any of the consoles.

      "When you pay $60 for a game, you expect to get enough to entertain you until at least your next paycheck!"

      Honestly, again dude, I can get a lot more games with 1 paycheck and still live confortably. :) Try 4-5. That keeps me busy.

    22. Re:Reaching by Aqua+OS+X · · Score: 1

      I think this guy forgot about the NeoGeo

      --
      "Things are more moderner than before- bigger, and yet smaller- it's computers-- San Dimas High School football RULES!"
    23. Re:Reaching by CFTM · · Score: 1

      I disagree with your analysis because the assumptions that your are founding your position on are false, as demonstrated by the general prublic. What do I mean?

      The first false assumption that you make is that the most consumers are CAPABLE of building a custom rig for around that price tag. We often taken that for granted here because most of us have the skillset necessary to do this; many people would have no clue how to do this. But wait why not have a friend do it? That may incur more cost and certainly adds another layer of complexity to the custom rig.

      Moreover, the market demonstrated beyond a reasonable doubt that the statement, "If it was priced any higher, consumers would start to wonder why they shouldn't get a new gaming-rig computer instead". Craigslist, Ebay and any other online auctioning site was selling the XBox 360 at nearly double the asking price for stores. People paid this amount and would have made no reservations paying this much money to stores; it's supply and demand nothing else.

      You would never pay that amount, and I understand why but you're an informed observer. The market does care about informed observers, the market cares about the lemmings.

    24. Re:Reaching by Anonymous Coward · · Score: 0

      The GP never used the word "custom".

    25. Re:Reaching by calzones · · Score: 1

      Why do I seem to remember reading in several places... /. even... last year that MS was going to intentionally short-stock the xbox so as to create lots of buzz when they run out of units?

      Isn't that what really happened?

      --
      Asking people to think is like asking them to buy you a new car
    26. Re:Reaching by powerlord · · Score: 1

      You might not be an early-adopter of the next one, but you might see it as a way of "future proofing" your purchase ... especially with the compatibility MS was touting around at the time.

      If you hadn't bought a PS1 when the PlayStation2 came out, would you spend some more, and get a console that could play most of the old games as well as the new ones (once they drop in price)? You might if you're thinking long term.

      Of course MS's idea of "backward compatibility" is a joke, but the average consumer might not know that.

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    27. Re:Reaching by Traiklin · · Score: 0, Troll

      the price seems to be the number one complaint I see when it comes to the PS3, what if it does end up costing $800 at launch from sony themselves?

      Does it mean every game I get will last?
      Does it mean every game I get will be original? (read not copy's of other games or endless sequals)
      Does it mean I get FREE downloads of classic games? (read Xbox live arcade but free)

      $400 for the 360 as it is is pushing the price point, there are gaming quality PC's that are around the same price and they can do 10x as much as the system (which requires Windows Media center edition in order to use the 360's PC hookup ability).

      as it is the PS3 is rumored to be around $500 (since Sony is keeping mum about price speculation is running rampant), when the 360 launched people were MORE then generous to this mans reasoning about it being sold for to little, they were kind enough to sell it up to 4 and 5 times as much of what Microsoft set the price at.

      Now the people that spent that much on the system...Are they getting some extra level of enjoyment out of the system the people that paid $400 for their system? are they getting some special deals on Xbox live that other's aren't?

      Saying we should pay more for the system is just assinine what about the people who really wanted the system but couldn't afford it at a higher price? did they ever come into the logic here? for some $400 or even $300 is expensive as it is yet he want's them to pay MORE even though they can barely pay for that one now?

      why not go ahead and raise the price of games while were at it? $60 is to cheap! come on, their on DUAL LAYER DVD'S! that's worth atleast $80 or $100! cutting edge next gen formats there, after all there weren't ANY games that were on dual layer DVD's this generation right? oh wait there were plenty and they somehow some way managed to sell for $50...But this is next generation shit here not that old crap that Microsoft abandoned in favor of the 360.

      I say we are ripping off game companies, $60 a game is to cheap for better graphics, it should be atleast $80 so there won't be shortages of games and they will make more money on each game sold.

    28. Re:Reaching by Anonymous Coward · · Score: 0

      Advertising the system to be more costly would reduce demand, and thereby cut profits for Microsoft as fewer games got sold.

      A shortage is when the number of goods demanded is greater than the number of goods supplied. If Microsoft had raised the price of each x-box until the number of x-boxes demanded was equal to the number of x-boxes supplied, Microsoft's profits would have risen. Your theory is that fewer games would have been sold. However, if the same number of x-boxes were sold in either scenario, why should the number of games sold vary significantly? After all, someone is only going to buy a system if they can also afford a few games, so the price where supply and demand meet is one in which x-box owners, in general, are buying games.

      With the lower MSRP, Microsoft was able to generate not only demand for games, but also buzz about the system.

      People don't demand a product for its price, they demand it for its features, and they are willing to pay a maximum price based on their demand. "Buzz" is simply word spreading about a product. Changes in price can not shift the demand curve, and "buzz" about changes in price will not shift the demand curve either. Changes in price simply move a point up or down the demand curve.

    29. Re:Reaching by CFTM · · Score: 1

      Fine, please let me know where I can get a rig for under $400 that will play Oblivion comparably to the Xbox 360. Custom or not, it doesn't exist.

    30. Re:Reaching by Anonymous Coward · · Score: 1, Insightful

      Why does the loss have to be as much as $100? It could be less, besides economies of scale in the manufacture would kick in way before 2 years, the losses would be steadily getting less and less as time goes on. You are also forgetting R&D, which will probably show up in a different budget but still technically counts towards the cost of making the console, R&D would have to be factored in to the price of other pieces of hardware, but while it still has to be recovered for a console, it doesn't have to come directly from selling the console. So while the hardware could be selling at cost, there is still a loss from the R&D that will need to be recovered, so a console can still be counted as selling at a loss until that happens.

    31. Re:Reaching by xenocide2 · · Score: 4, Interesting

      Loss leader economics only works when your production capacity is larger than the equalibrium price. Without the razor blade approach, there's a number of units to produce that maximized returns, and a set of numbers greater and fewer than that that result in less profit. The razor blade model says that it's okay to dip into the set of numbers larger than exceed the optimal production, because you'll benefit in the auxiliery market, video games sales. Ideally there is no shortage of the loss leader product-- selling out is a missed opportunity to expand the installed base. Yet shortages not only happened but persisted for some time (is the shortage even over? I see walmart selling online for 500 dollars =/). So while microsoft may have intended to be a loss leader, what we instead saw was the market raising prices in the face of scarcity. Microsoft was either unwilling or incapable of providing more 360s at the price listed. Effectively, they lost out on both the demand for the product at MSRP by not producing enough, and/or the profits they could have realized by pricing closer to the open market average.

      Sure, you can say that they simply did far better than they expected, or that the shortages were intentional. But do you realize how many games you have to buy to justify the difference between 400 dollars and 800? My napkin math suggests somewhere between 8 and 20, depending on how much of each sale goes to MS. And this doesn't even include the fact that people who bought that JC Penny package still presumably wanted to purchase a game or two for it!

      --
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    32. Re:Reaching by tricorn · · Score: 1

      "selling at a loss" doesn't include R&D, etc. You need to use marginal cost. Obviously, you still need to recover the other sunk costs, but if you're selling at a loss, you'll NEVER make up those costs without another income stream. If you're selling slightly above your marginal costs, you might not be making enough to pay off your other costs, but at least you're not getting further behind with every unit sold.

    33. Re:Reaching by extra+the+woos · · Score: 1

      Sigh.. you are missing the point entirely. That was the retailers that raked in the huge profit, not microsoft. :)

      --
      replacing it with NEW Folger's Crystals! (lets see if they notice the difference)
    34. Re:Reaching by batkiwi · · Score: 1

      The attach rate on the PS2 was very high (partially due to bundling, partially due to a bunch of good games coming out 1 year after launch).

    35. Re:Reaching by Firehed · · Score: 1
      More game sales == more profit.
      I'm thinking that idea might have worked better if they had a Halo-equivalent for the launch. The release lineup was nothing special at best, and even with the initial requisite two games with the system, I'm pretty sure they were still losing money. At least till you figure in purchasable content from Live.

      They'd probably have been much better off charging $549 initially (actually profiting, not just breaking even). It would have scared off some otherwise early adopters, sure, but so would the $1100 eBay auctions. Someone would have taken their place. They all would have sold with absolute certainty. In fact, people may have interpreted the price jacking as "wow it must be good if they're charging that much!"

      Early adopters are willing to pay a premium - I bought my SLI motherboard the first day it was available (Christmas friggen' eve) and had I waited about two weeks I would have saved about $100. As it was that would have been a great idea since I didn't get SLI cards till mid-March. Anyways, you can arguably gouge early adopters and still sell everything. Once sales decline, drop the price down to the original level (at which point your production volume may have increased a bit too, reducing your own costs and if nothing else reducing the loss-leader) and your mainstream market goes and buys the thing out again.

      The lower console price, in effect, didn't create more demand for games. It created more buzz and interested buyers, for sure, but if you're looking at a gaming console, your decision is ultimately based on whether there are games you want. I got a Playstation for FFVII, and I got a PS2 for FFX. If the vaguely-rumored but at this point unlikely FFVII remake for PS3 (there was some tech demo or something) surfaced, that would certainly be my must-have game, though my stance on Sony at this point would almost definately ensure just renting. I'd really like to try the 360 out, just to confirm that it doesn't at all live up to the hype in my eyes (I was outright dissapointed by the graphics after all the hype). And even though I can rent it for free, I haven't - there just aren't any games that interest me. Oblivion vaguely, but I have the PC version and know I'd hate playing it with a controller; however, that wasn't available at launch and of the games I've seen so far, that one probably would have been the must-have.

      --
      How are sites slashdotted when nobody reads TFAs?
    36. Re:Reaching by Dare+nMc · · Score: 1

      > However, that $250 looks more affordable if you believe that they are not going to make the $150 console nigh on obsolete within a matter of months.
      you mean sorta like releasing a version with a HD-Drive before christmas this year?
      last I heard that was the plan, so anyone who knew the hype (from day one) that their would be a HDDVD drive coming soon. should pass if they want a device that would not be completly obsolete, within a year.
      I would pay more for a hacked Xbox gen1 that can play HD content I recorded (I do already own) than for a Xbox 360 unhacked that can't play any HD content (movies I mean) especially when their will be Xbox 360's with HD movie playin built in soon.

      then add in the knowledge, that their is no upgrading the DVD drive http://www.xbox-scene.com/ Each Xbox 360 DVD drive has a unique key, if that key doesn't match what your console is expecting your DVD drive will not work.

      should make the current generation xbox360 the lowest resale value on the used market this christmas.

    37. Re:Reaching by glitch0 · · Score: 1

      Let's not forget the $50 a controller price either. Most people buy at least one extra controller, if not 2 or 3.

      --
      -Glitch "We all know Linux is great...it does infinite loops in 5 seconds." - Linus Torvalds
    38. Re:Reaching by Voltageaav · · Score: 1

      Actually, I was going to buy the PC version, but it was sold out when I went to get it. Woe to me, Target had 360s for SRP available and I ended up spending $500 instead of $50. Anyways, everything I've heard about the PC version is that it's buggy and runs slow on anything but the latest and greatest hardware. I haven't had any of the problems I've heard about with the 360 version. It runs beautifully and after finishing all of the Mages, Thieves, Dark Brotherhood, and Arena quests, and making LVL 23, I have run into 0 bugs with the quests. The leveling system seems to work great. Nothing like what I hear about the PC version. GRAW is also an awesome game for the 360. While I wish it included the features of single player in the multiplayer as everything that distinguishes it from other FPSs is left out, it is still a very good game.

      --
      Someone save me from this sanity.
    39. Re:Reaching by spectecjr · · Score: 1

      Except Gord isn't an idiot, and he goes on to make a good case for his speculation. It's pretty simple math; read the article. If Sony lost $100 on each of the 1000000 consoles it sold at launch, it would be pretty damn hard for SCE to sweep a $100mil loss under the carpet. According to wikipedia they sold around 10 million in about 2 years; how do you hide a $1 billion production loss? You don't; billion-dollar losses are more Microsoft's area.

      Sony lost AU$150 per unit on the PS2 when they launched in Australia, according to a Sony rep.

      --
      Coming soon - pyrogyra
    40. Re:Reaching by Voltageaav · · Score: 1

      $400 for the 360 as it is is pushing the price point, there are gaming quality PC's that are around the same price and they can do 10x as much as the system

      I call bullshit. Oblivion runs acceptably only on the latest PCs with pricy graphics cards and fast CPUs. On top of this, it runs beautifully on the 360 with no lag and only occasional waiting for a new area to load. I have a feeling a $400 computer would be able to run it at all. Lets see, on Newegg, the best graphics card that comes on a $400 computer is the S3 UniChrome Pro.

      --
      Someone save me from this sanity.
    41. Re:Reaching by somersault · · Score: 1

      "I say we are ripping off game companies, $60 a game is to cheap for better graphics, it should be atleast $80 so there won't be shortages of games and they will make more money on each game sold."

      I say the game companies are ripping you off. Some games are priced at £40 ($80) over here anyway, and I dont even like paying £30 for a game. Do you really think the nicer graphics make a game worthwhile to play? If the gameplay also works, then yes, better graphics create an awesome experience, but in the end, you should not be paying more for the graphics. Processors years ago used to be 1% of the speed of todays processors, and yet were more expensive. You dont expect to be paying £50,000 for a processor today do you? Why should you have to pay any more for a game just because it has better graphics than games 5 years ago? A lot of the money you spend on a game goes straight to the publisher, and not the original coders, who in general don't seem to make much money at all.

      Anyone who thinks that games should be all about fancy graphics.. well.. maybe capital punishment is a bit much, but they really need to wake up. Shiny graphics make good advertising though, and the world today is run on advertising :/

      --
      which is totally what she said
    42. Re:Reaching by 24-bit+Voxel · · Score: 1

      Sadly, the joke is on you because you think the game is all about graphics. It has always been about the mods, which the Xbox has limited support for. You cannot run many of the good mods out for it already, and MS is getting ready to charge you "MS Bucks" to install them in the future.

      You got hosed because all you are thinking about is the graphics. You fell for it.

    43. Re:Reaching by TheGreek · · Score: 1

      2. Sell plastic discs (games) for $60.

      You must be a Linux user if you really think that all that's being sold is a plastic disc.

    44. Re:Reaching by Anonymous Coward · · Score: 0

      thanks for this offtopic ad...

    45. Re:Reaching by Mangelwulf · · Score: 1

      Actually, that is exactly what happened to me. I was looking at rebuilding my gaming rig and then thought, "hey, maybe a $150 XBox will work better!" Just about the same time, the XBox 360 came to my attention. I decided to wait until November, since it was only the price of a new graphics card, would run all games the same, never need upgrading and integrate with my new media center PC (read old gaming rig). Then the sell out happened. It took me 3 months to buy the thing. Once I did, I had to get a bundle. That wiped out my gaming budget until June.

    46. Re:Reaching by CFTM · · Score: 1

      "Donnie, you're out of your element." - The Big Lebowski

      My posts are about economics, the only reason I brought graphics in to the equation is because you CANNOT get the same product for the same price.

      Consoles have never been about MODs, that's the domain of the PC. The XBOX 360 is NOT A PC. Read the posts and pull your foot out of your mouth.

    47. Re:Reaching by Anonymous Coward · · Score: 0

      Or maybe sometimes that's the most valuable thing you get out of your $60.

    48. Re:Reaching by TheGreek · · Score: 1

      Or maybe sometimes that's the most valuable thing you get out of your $60.

      If you buy a $60 game and think that the most valuable thing you get out of it is the plastic disc, maybe you should learn how to make better purchasing decisions.

    49. Re:Reaching by 24-bit+Voxel · · Score: 1

      The issue I am trying to illustrate is that you cannot compare the Oblivion on the PC with Oblivion on the Xbox. Xbox loses hands down. Just because it costs less to process graphics doesn't mean you are getting a good deal. You cannot compare the two, they are so different.

      You said "Fine, please let me know where I can get a rig for under $400 that will play Oblivion comparably to the Xbox 360. Custom or not, it doesn't exist." - That WAS your full post.

      You left so many factors out of the equation you should be ashamed. For starters, you haven't factored in the price of the TV you are playing it on. So it isn't just $400 is it? If you don't have hi-def TV, you are already behind in graphics processing. With the mod "old-blivion" you could play the game at comparable settings on your dated PC because your TV has 1/3 the resolution of your monitor, unless its a good $2000 TV. And there where are we? Back where we started.

      I am saying that this is comparing apples to oranges because in your little world the only difference is in the price. You are not recognizing that these two systems are producing different products with the same name. That was my point. You argument is basically stating that Xbox is cheaper, so it is better. I am saying that you are wrong.

      You may have saved money on the system, but you got 1/2 the game everyone else got. Most 'gaming computers' come with a monitor. Xbox does not come with a TV. If you use crappy old hardware on a PC to run the game you get the same graphics as a shiny new Xbox on an old TV.

      If you feel your post is about economics only, then I ask you:

      What good is a $400 game system if you don't have a TV that is good enough to take advantage of it? And why isn't that included in your price?

      I could show you plenty of $400 graphics cards that will play oblivion just dandy. That's the real comparison here, not 1 Xbox vs. a whole gaming rig.

    50. Re:Reaching by CFTM · · Score: 1

      Read the entire thread please, then if you still don't agree I'll have this discussion but clearly you missed early posts in the thread.

  3. Microsoft would have made more money by Threni · · Score: 4, Insightful

    > With a higher price tag, Microsoft would have made more money

    Pure speculation, your honour. They'd have made more money per unit, certainly. That's about all you can say.

    1. Re:Microsoft would have made more money by mcvos · · Score: 1
      > With a higher price tag, Microsoft would have made more money

      Pure speculation, your honour. They'd have made more money per unit, certainly. That's about all you can say.

      Aren't they selling these things at a loss? So with a higher price tag, they would have lost less money per unit. And less money total as well.

    2. Re:Microsoft would have made more money by DrShoe · · Score: 2, Insightful

      Unfortunately, that's not necessarily correct. Component prices are based on estimated purchase quantity. By raising the price so that fewer were purchased, you're also raising the price of the parts to make it. So it could turn out that you make less. Fewer customers at a smaller profit isn't a very good corporate policy.

    3. Re:Microsoft would have made more money by nelsonal · · Score: 1

      That's ex ante, they'd already ordered the components by the time they should have had a pretty good idea what supply capacity was going to be, and demand at varying prices would be. Raising the pre-Xmas price wouldn't have impacted compontent orders (as they couldn't have ordered more in time). They could lower the price post Christmas and maintained their volume price break agreements.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
  4. How much money did MS lose? by AK__64 · · Score: 1

    Does anyone know at this point how Microsoft made out on the 360 launch? Also, what about if MS had delayed the launch, what would have happened? Many people (well, mostly Sony fans) think MS rushed the 360 launch and should have waited for HD-DVD.

  5. He's right! by gEvil+(beta) · · Score: 5, Funny

    He's absolutely right. I mean, look at the 3DO. The perfect price point got it the penetration that it needed.

    --
    This guy's the limit!
    1. Re:He's right! by Anonymous Coward · · Score: 0

      Not only is the XBox 360 more powerful than the 3DO it also has a power brick that can double as a toaster; that means they should charge more for it.

      Seriously, this article has one of the worst analysis I have ever read; by his reasoning the PSP should be destroying the Nintendo DS because it is more expensive. The simple truth is that the XBox 360 only has a shortage of 'preimum bundles', the core system has been available for months; if all systems produced were bundles they probably wouldn't have a shortage. Microsoft charging more for the XBox 360 would have prevented shortages though, most people would simply wait the 8-12 months to find out what the PS3/Revolution was all about before they comited to spending any money.

    2. Re:He's right! by poot_rootbeer · · Score: 4, Funny


      And keep in mind, the 3D0 was SEVENTY BETTER than the 360, hexadecimally.

    3. Re:He's right! by ethanms · · Score: 1

      Not only funny, but insightful.

      The article is junk. MS did exactly the right thing by pricing it where they did, any higher and they'll lose customers due to the fact that they reduce prices on a schedule and people will wait, which potentially cripples the market.

      They need instant demand, and the best way to do that is to release something at a reasonable price.

      1,000 units @ $1000 = $1m
      10,000 units @ $400 = $4m and 9,000 more people seeing your products and buying your games.

    4. Re:He's right! by ethanms · · Score: 1

      ignore my dumbass math at the end there... it's retarded...

      but still... if it costs you $300 to make it my numbers above make more sense...
      1,000 units @ $700 profit = $700,000
      10,000 units @ $100 profit = $1,000,000

      point is, you make it up in volume or something...

    5. Re:He's right! by Anonymous Coward · · Score: 0

      He's absolutely right. I mean, look at the 3DO. The perfect price point got it the penetration that it needed.

      Yeah, right up the ass. 3DO sucked anyway.

    6. Re:He's right! by Anonymous Coward · · Score: 0

      actually...its 112 better...if i remember hexidecimal correctly (7 * 16 = 112)

    7. Re:He's right! by Anonymous Coward · · Score: 0

      You mean 70 better. Seventy is decimal, and incorrect in this context.

  6. Market forces by DeadCatX2 · · Score: 3, Funny

    Of course the 360 was too cheap. Look at what they went for on eBay.

    Microsoft obviously failed to find the appropriate point on the supply/demand curve for the market.

    --
    :(){ :|:& };:
    1. Re:Market forces by wileyAU · · Score: 4, Insightful
      Microsoft obviously failed to find the appropriate point on the supply/demand curve for the market.
      Consoles always make their money from selling games. Microsoft intensionally sold below the market curve for consoles in order to drive the sales of games which are priced about $10 higher than new PS2/X-box games.
    2. Re:Market forces by marktoml · · Score: 1

      It may also have been deliberate in the sense that they wanted to put intense pressure on Sony to generate the same loss leadership (or face people deciding the buy the cheaper of the two consoles).

    3. Re:Market forces by Lave · · Score: 1
      Of course the 360 was too cheap. Look at what they went for on eBay.

      Microsoft obviously failed to find the appropriate point on the supply/demand curve for the market.

      Come on people, although this is true don't say it! Whats next? Shall we write articles pointing out we would still buy the new zeldas if they slapped another tenner on the price?

      --
      http://skeptobot.blogspot.com/ - A site for the Renaissance man and woman
    4. Re:Market forces by DeadCatX2 · · Score: 1

      Supply and demand would still kick in.

      Game gets released, costs too much, only hardcore buy it, sales (=demand) drops, supply remains the same, cost goes down, sales (=demand) goes back up...

      I hardly ever buy games when they get released. It's still the same game a month later, and $10 cheaper.

      --
      :(){ :|:& };:
    5. Re:Market forces by Anonymous Coward · · Score: 0

      Apparently the 360 was too expensive. After an initial rush of people grabbing one as the Token Holiday Gift (tm), the eBay market crashed, and the scalpers got fucked hard, having auctions close at prices below retail.

    6. Re:Market forces by akuma(x86) · · Score: 1

      Obviously it was too cheap in **hindsight**

      How do you predict demand?
      For that matter, how do you predict supply, when you're sourcing hundreds of components from all kinds of different manufacturers?
      Microsoft guessed, and guessed wrong.

      If you can predict demand, you can make a shitload of money. It's not easy.

    7. Re:Market forces by LegendLength · · Score: 1

      Microsoft intensionally sold below the market curve for consoles in order to drive the sales of games which are priced about $10 higher than new PS2/X-box games.


      It may also have been deliberate in the sense that they wanted to put intense pressure on Sony to generate the same loss leadership.


      I agree, and it wouldn't be too easy for little jonny to convince mom to buy him a PS3 when there's a 6 month old Xbox 360 sitting in the living room.

      Add to that that hardware is getting cheaper by the year, and consoles are becoming much more of a cheap commodity because of that.

      Add again that MS are very interested in owning the living room portal. The XBox will predictably morph into a home shopping unit. Take the piles of cash currently made through one way tv advertising, and multiply it by a factor of interactivity.

      To say this is a mistake of under-pricing on MS's part basically ignores all of these arguments. To me, the article is no more than free advertising for MS. After all, who wouldn't miss an opportunity to buy something that is being sold under cost!
    8. Re:Market forces by kehren77 · · Score: 1

      Actually the 360 was too expensive.

      Microsoft had the right plan from the beginning, sell cheap to get market share. They should have continued with this and made the Premium 360 $300. That would be well below what the PS3 is predicted to be priced at. And who says that you have to drop the console price at a certain point in it's life?

      At that point it becomes a no brainer. There's no way that Sony can compete with that pricing plan.

      The only thing that could pose a problem would be the HD-DVD vs Blue-Ray war. But since the upcoming HD-DVD drive for 360 is supposed to be an external and will be strictly for movies, so that shouldn't affect initial console sales.

      What Microsoft should have done is take advantage of the year without the PS3. They should have had millions of units ready and priced them at $300 (premium).

      Dave Long seems to think that just because I make more money than I did when I was in High school means that I'm willing to fork out more money for a 360. It doesn't work that way. I make more money now, but that doesn't mean I want to pay more money for systems and games. It should mean that I can afford to buy more games.

  7. Yes... by bssteph · · Score: 4, Insightful

    ...that early demise which hasn't happened yet really hurt the Xbox...

    *roll eyes*

    The article calls Microsoft an "also-ran console maker in a Sony-dominated market" with respect to the Xbox. Please. Xbox had its problems (especially in Japan), but Microsoft went from 0% market share to beating out Nintendo's Gamecube, a company with established name.

    They've sold 22 million units for chrissakes! There are ghosts of consoles (like the Dreamcast) that would have killed for that kind of "early demise".

    Whatever.

    1. Re:Yes... by Overly+Critical+Guy · · Score: 1

      Xbox had its problems (especially in Japan), but Microsoft went from 0% market share to beating out Nintendo's Gamecube, a company with established name.

      No they didn't, they tied with Nintendo at the #2 slot with 15% market share, and inched ahead at the very end. But Nintendo sold more Gamecubes last quarter than Microsoft sold XBox 360s, and in Japan, Microsoft is a non-player, which is important since so many console developers are over there.

      I've been noticing many tech writers talking about how the 360 is "taking the nation by storm" and "everyone has to have one," but I don't know anyone who has one, I've never actually seen one in any store, and I'm beginning to seriously doubt that demand is that great considering Sony's, what, 70-80% market dominance? Everyone is waiting for the PS3, which will give three generations of Playstation gaming in one console and will probably be my very first Playstation purchase. And, of course, there's the Revolution, which is placing itself as the cheap secondary console everyone buys for the classic Nintendo games.

      --
      "Sufferin' succotash."
    2. Re:Yes... by falcon5768 · · Score: 1
      yet Nintendo still made millions more than Microsoft and never once dipped into the red, while Microsoft has yet to see a profit in its games division.

      Even when Nintendo reported a profit loss, it was a PROFIT loss. Microsoft hasn't even made profit off the Xbox or the 360, it hemorages it out in campaigns to get people to actually play the system.

      the minute Microsoft starts paying what Nintendo pays in advertising and such is the minute the xbox dies and Microsoft leaves the market. They would never survive if they couldnt spend the millions they have on that system.

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

    3. Re:Yes... by Overly+Critical+Guy · · Score: 1

      I forgot to mention a big point. Adding up all of Nintendo's game systems, both console and handheld, Nintendo is actually #1 in market share in Japan compared to if you add up all of Sony's game systems. It's no wonder they're the only ones who don't sell at a loss, and it's an interesting fact that the press has yet to mention.

      --
      "Sufferin' succotash."
    4. Re:Yes... by Anonymous Coward · · Score: 1, Informative

      but Microsoft went from 0% market share to beating out Nintendo's Gamecube

      Hmm, the original XBox sold the same number of units as the Gamecube, give or take a million.

      The gamecube was 100% profit from the day of release as well. If the XBox hardware ever made a profit it wasn't for a couple of years after release. I suspect it never did. Nintendo reported solid profits all the time, Microsoft spent how many billion? The gamecube did worse than expected, yes, but I put that down to poor advertising on Nintendo's part, a large 'kiddies console' outlook amongst the USA and Europe that was unfounded but is now far less prevalent and various other factors.

      This is a new and interesting meaning of 'beating out' I've not run into before.

    5. Re:Yes... by rseuhs · · Score: 3, Interesting
      When I'm willing to sink enough money into a market, I can sell large numbers of anything and "gain marketshare".

      That's not the point. Any moron is able to do that.

      The tricky part is to actually get your money back and a profit on top of it.

      Even Microsoft cannot continue to lose money forever on XBox. This is not software, keeping the XBox alive costs a lot of money and things don't look that great for XBox360:

      The shortage excuse is over (Microsoft claims that they want to produce about 1 million/month) but they sold less than 200 000 in the US in March (IIRC 197 000), since they sell less in Europe and nearly nothing in Japan, that would be a total of maybe 350 000 worldwide, 400 000 if we are very optimistic. Not even near the million they want to sell. And given the fact that the launch-hype wears off and the PS3 is coming, I guess they will have a very hard time even repeating the XBox1's performance when we are talking about sales. (So far they sold roughly about half of what they sold during the XBox1 launch during the same time frame.)

      To put it in other words, they already need a small miracle to repeat the XBox1 "success" and they would still be miles behind the Playstation-franchise.

    6. Re:Yes... by DDLKermit007 · · Score: 1

      The press can't mention it. Can you imagine the flame wars that'd take place? Heck most of the "press" see Nintendo as a "kiddie" console maker. Not to mention most of the gameing press aren't even journalists. For the most part they are clueless people that barely have a high-school degree let alone a Journalism degree (I only know one gameing press person that actually has a degree in Journalism which is kind of importaint). For the most part it's a bunch of "good ol boys" that know a friend, that know a friend, who got them sweet job reviewing games and when thier bias affects a review people blindly believe them.

    7. Re:Yes... by Anonymous Coward · · Score: 0

      Nearly as bad as others.

      Here is your mistake. They continued to sell out of Xbox360's in March in a supply limited market. So now they are going to try and double to triple production.

      So what happens when you are selling out of a small amt, but then you increase the amt. Oh yeah, you sell more. Quite obvious.

    8. Re:Yes... by TheRaven64 · · Score: 1
      Now, keep in mind that I'm pulling these numbers out of my brain, which is not a very reliable storage mechanism:

      Microsoft lost around $20m on the XBox last year. They lost $500m in a lawsuit that they wrote off as the cost of doing business. They have several billion dollars in the bank, and make approximately $2.5bn profit every year. At this rate, they really could afford to just keep throwing money at the XBox. In fact, they could afford to sell them for $200 each, even if it meant they made a $40m loss every year, if they didn't think they'd get in trouble for dumping.

      --
      I am TheRaven on Soylent News
    9. Re:Yes... by killjoe · · Score: 1

      "Even Microsoft cannot continue to lose money forever on XBox."

      Maybe not forever but for the next thousand years or so should not be a problem for them at all. MS has a monopoly on operating systems and office software so they are able leverage their profits from those products to "dump" other items on the market. As long as they maintain their monopolies they can continue to dump xboxes on to the market forever. They could even afford to give them away if wanted it.

      --
      evil is as evil does
    10. Re:Yes... by Queer+Boy · · Score: 1
      The Dreamcast went under because people found an easy way to pirate games. A week after it was discovered is when SEGA announced they were ending their hardware business (why can't Nintendo just buy that damn company already!)

      Also, last time I read (a few weeks ago), XBox to this date is still only a couple hundred thousand units ahead of Gamecube in sales AND NINTENDO MAKES MONEY ON EVERY GAMECUBE AND MS LOSES MONEY ON EACH XBOX.

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
    11. Re:Yes... by ClamIAm · · Score: 1
      The Dreamcast went under because people found an easy way to pirate games.

      Um, no. The DC went under because they couldn't grow their base to a size that could compete against the PS2, GC, and Xbox. They didn't have any support from EA either, which hurt a lot.

    12. Re:Yes... by soft_guy · · Score: 1

      As long as the republicans keep the white house they can. As soon as there is another democrat president, then you can expect the DOJ to start going after them again. Especially if they are dumping XBoxes for half the cost.

      --
      Avoid Missing Ball for High Score
    13. Re:Yes... by joshsisk · · Score: 2, Informative

      Japanese Hardware Sales Chart, 3/20-26/2006:

      1 DSL: 119,986
      2 NDS: 39,307
      3 PS2: 34,169
      4 PSP: 31,077
      5 GBASP: 5,627
      6 GBM: 4,883
      7 GCN: 1,458
      8 360: 1,415
      9 XBX: 108
      10 GBA: 98

      The 360 fails to outsell the Gamecube, and the original Xbox barely manages to beat the ORIGINAL Gameboy Advance. source.

      This isn't a fluke, either. MS is really taking a pounding in Japan, which is a big deal since so many gamers LOVE japanese games.

    14. Re:Yes... by joshsisk · · Score: 1

      Also because Sega was heavily in debt, mostly due to the massive failure of the Saturn and other products. If the company had a healthy balance sheet going into "battle", they probably could have stuck it out, as the DC was fairly popular. However, they needed the DC to be a huge, company-saving home run, which it wasn't.

    15. Re:Yes... by DeadScreenSky · · Score: 2, Insightful

      The shortage excuse is over (Microsoft claims that they want to produce about 1 million/month) but they sold less than 200 000 in the US in March (IIRC 197 000), since they sell less in Europe and nearly nothing in Japan, that would be a total of maybe 350 000 worldwide, 400 000 if we are very optimistic.

      How does MS get these new units to the market, teleportation? March wasn't going to show this lack of a shortage because the consoles weren't for sale yet. Shipping via boat takes at least a couple weeks, maybe more. IIRC most stores in the US had their major "Yes, we have X360s now!" ads towards the beginning of April, so this month's sales should reflect some of this difference. But next month's sales will probably be the real indicator, since the X360 will be widely available and potential customers can be assumed to know that. But it's still at least a couple weeks too early to see what kind of impact the lessening of shortages had on the X360's sales.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    16. Re:Yes... by DeadScreenSky · · Score: 1

      Huh? The PS2 isn't being sold at a loss either. This is ignoring the fact that the Gamecube has been sold at a loss at least twice during its lifespan, a fact Nintendo... defenders love to not mention.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    17. Re:Yes... by Anonymous Coward · · Score: 0

      This is ignoring the fact that the Gamecube has been sold at a loss at least twice during its lifespan, a fact Nintendo... defenders love to not mention.
      Ok, where is your proof of this claim then?

    18. Re:Yes... by hwangeruk · · Score: 0

      100% profit aye? So Nintendo got Mario to make the cubes from thin air? MS only sank loads of money into Xbox to fight two established gaming brands with years of mindshare. They have been very sucessful. Go to aggregated gaming sites, like Metacritic or Gamerankings. See how many releases there have been for the Gamecube over the last few months, then check out the Xbox and PS2. In fact the Xbox edges out the PS2 which is amazing giving the long established PS2. Credit where credit is due eh chaps?

    19. Re:Yes... by indil · · Score: 1

      Yes, the PS2 is not being sold at a loss _now_. That's not so impressive considering it's been on the market for five or six years. Nintendo has profited from every GameCube sold since its inception, yet Sony lost money on every PS2 unit sold for several years. It can't be denied that Nintendo is the only truly solvent console maker. Sony and Microsoft support their console costs with their other businesses.

    20. Re:Yes... by indil · · Score: 2, Insightful

      Third place in which contest? If you mean numbers, then yes, I suppose GameCube came in third, Xbox second, and PlayStation 2 first. But then again, if you jump into this business with a few billion dollars to spare, anyone can initially succeed. What remains to be seen is whether MS can retain their followers in their second run.

      In my experience, the enjoyment I feel while playing my GameCube console has little to do with what other people think of it or how many people own one and more to do with the games I play. In that department, I believe that GameCube won. But that is, of course, according to my personal preferences.

      I suppose the moral of this post is that in the long run what matters is what your console and games mean to you, not what everyone else thinks or owns.

    21. Re:Yes... by triffid_98 · · Score: 1
      Yes, the PS2 is not being sold at a loss _now_. That's not so impressive considering it's been on the market for five or six years. Nintendo has profited from every GameCube sold since its inception, yet Sony lost money on every PS2 unit sold for several years. It can't be denied that Nintendo is the only truly solvent console maker. Sony and Microsoft support their console costs with their other businesses.


      So the short answer=consoles intended to play 8-bit NES retreads don't cost a lot? Wow, stop the presses.
    22. Re:Yes... by SirSlud · · Score: 4, Interesting

      Worldwide (because Microsoft and Nintendo operate furthur than your parents basement) the Gamecube outsold the Xbox.

      Nintendo made SHITLOADS more money than Microsoft on their console businesses'.

      What was your point again? That in the US, if you spend 10 times the amount of another company on advertising, even if the other company comes from Japan and you're the richest company on the planet, you can eek out selling about a million more units than your competitor (while losing to the winner by more than a factor of 3)?

      Is that it? You'd be fired on a good day at any of these three companies for analysing their respective performances in the market that way. Nintendoheads? Thats so cute, attacking a bunch of ditto-heads with a similar ditto-head moniker.

      Sony won the console wars. Microsoft lost it in a big way, in so far as their shareholders are concerned. And Nintendo kept quietly making hand over dollar wonder what all the fuss was about.

      --
      "Old man yells at systemd"
    23. Re:Yes... by SirSlud · · Score: 1

      Hey what the fuck. That thread is from 2005?!

      --
      "Old man yells at systemd"
    24. Re:Yes... by Tough+Love · · Score: 1

      Now, keep in mind that I'm pulling these numbers out of my brain, which is not a very reliable storage mechanism

      Actually, you're pulling them out of your ass, not one of your numbers is remotely correct.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    25. Re:Yes... by Mark+Gillespie · · Score: 1

      I think the story is different in the US, where XBox360 seems to be doing OK, Outside the US however, it's a very different story. My local store has ample supply of both the basic and the full systems. The in-store demo consoles are usually empty, even thou they are switched on. I also don't know anyone that owns a XBox360. Most poeple are waiting for PS3, to either buy one, or for the PS3 to make MS drop the price of the XBox360. Either way, nobody over here in Europe is buying the XBox360 in any great quantities. Whilst there may have been a brisk trade in the run-up to XMas, it was MS fuelled hype, when people actually saw the lacklustre games, the buying frenzy soon died down to a trickle.. It seems marketting men are trying to put a positibe spin on things, but it's not wearing...

    26. Re:Yes... by LegendLength · · Score: 1

      Any links to comments from current Democrats on this issue? I would be willing to move to the dark side if there were some clearish policies about it from Dems.

      So far I have been surprised to hear nothing about it as I think is it is good vote winner for nerds, plus it doesn't alienate any of the existing Democratic base so I don't see the problem with them using strong language about the issue.

    27. Re:Yes... by DeadScreenSky · · Score: 1
      Yes, the PS2 is not being sold at a loss _now_. That's not so impressive considering it's been on the market for five or six years. Nintendo has profited from every GameCube sold since its inception, yet Sony lost money on every PS2 unit sold for several years. It can't be denied that Nintendo is the only truly solvent console maker. Sony and Microsoft support their console costs with their other businesses.

      Very little of what you wrote is actually true.

      As I mentioned already, the Gamecube has been sold at a loss (it actually still might be, believe it or not). You apparently need evidence, so you can take a look at my post here for just that.

      Sony's Playstation brand is actually what supports many of the their other businesses, not the other way around. It has been enormously profitable for them. From an article last year:
      The company's PlayStation home console and games accounted for 68 percent of total operating profit last fiscal year and 10 percent of revenue. Last quarter, the division contributed a third of operating profit and 13 percent of revenue.
      Sony's financial troubles are mostly if not entirely non-Playstation related. It's not clear how much Sony has lost on selling PS2 hardware, though I don't believe there is any evidence to support an assertion that it was sold for a loss for several years. I would love a reference for that.
      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    28. Re:Yes... by indil · · Score: 1

      I stand corrected about PS2 profitability. Since I can't find any articles backing up what I said about it right now, I'll concede the point.

      As for GameCube profitability, the first two links you provided point to estimations and expectations, not factual outcomes. Just because Main thought (before the console was released) they might "incur a small loss on the GameCube hardware initially" doesn't mean that's what ended up happening. The quotation from Perrin is taken out of context: she's referring to the GameCube price drop to $99, not the initial price of the console. They chose to lower the price to essentially break even to maintain a competitive price.

    29. Re:Yes... by DeadScreenSky · · Score: 1

      As for GameCube profitability, the first two links you provided point to estimations and expectations, not factual outcomes. Just because Main thought (before the console was released) they might "incur a small loss on the GameCube hardware initially" doesn't mean that's what ended up happening. The quotation from Perrin is taken out of context: she's referring to the GameCube price drop to $99, not the initial price of the console. They chose to lower the price to essentially break even to maintain a competitive price.

      The Spaceworld "expectation" was mere weeks before the console's release in Japan. There's no way Nintendo didn't know what to expect at that point, and it also shows they have been more than willing to sell the Gamecube at a loss (they don't have some hard and fast rule against this like a lot of Nintendo fans suggest). I think it's slightly crazy to suggest Nintendo was wrong about this, but I guess it is faintly possible.

      But I don't see what you are talking about with the last quote being "out of context". You said the Gamecube has been sold for a profit "since its inception". That clearly isn't the case. When Nintendo dropped the system to $99 they were selling the console at a loss. This isn't that unusual even for the razorblade model of consoles - oftentimes it isn't until somewhere in the middle of a console's life when the hardware is sold at a loss, especially if manufacturing efficiencies and/or removing hardware features (like the digital video out on Gamecubes) takes longer than expected.

      Presumably there is plenty of other data out there to show that Nintendo has sold their hardware at a loss. I think the three data points I offered are more than enough evidence, but I'll probably dig up some more quotes for the next time this myth comes up (presumably during the next Nintendo-related thread on Slashdot :D).

      It's easy to make the argument that Nintendo favors the razorblade model considerably less than some of its competitors do (though even that argument isn't entirely fair since both competitors are fairly recent to come onto the scene, during a period where Nintendo too has been more willing to do this). I could agree with that argument. But suggesting they never sell their console hardware at a loss is nonsense, and that's the argument that is usually made by a lot of Nintendo fans. Correcting that misinformation was my intention.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
  8. Omission by BecomingLumberg · · Score: 1

    He forgot the most important group: Parents that cannot say 'No' to their kids. Hence, you price it at their limit to maximize profit over the Christmas season.

    --
    If a nation expects to be ignorant and free, in a state of civilization, it expects what never was and never will be.-TJ
    1. Re:Omission by Anonymous Coward · · Score: 0

      He forgot the most important group: Parents that cannot say 'No' to their kids.Anyone who's worked in amusement parks, movie theaters, obesity clinics, family-level retail, and countless others will tell you at length just how much that group should be annihilated with extreme prejudice before they have a chance to further taint the gene pool.

    2. Re:Omission by trajik2600 · · Score: 1

      Ahem... I moved out of my parents house at 18 in 2001. The only reason I had more than a SNES was that I bought my own PS2.

    3. Re:Omission by tutori · · Score: 1

      I'm sorry, but the basement does not count as "out of the house"... ;)

    4. Re:Omission by trajik2600 · · Score: 1

      It sucks that your parents had to drop that bomb on you at what, 30 years of age?

  9. Mod article -1: stupid by carbontetra · · Score: 3, Interesting

    Microsoft realizes that artificial shortages creating massive hype for their product even at an exorbitant price range (yes, 400 is too much for a toy) will allow them to sell more machines longer, rather than making them readilly available at a higher cost, and trying to sell them all immediately. Author is a moron. Article is very poor trollbait.

    1. Re:Mod article -1: stupid by east+coast · · Score: 2, Insightful

      yes, 400 is too much for a toy

      No, this is a 400 dollar alternative to buying some kid a kick ass machine with a 400 dollar video card to play games on. The alternative to this alternative is to let the 12 year-old-know-it-alls beat up on mom and dads PC installing every demo that comes down the pike as well as all the crap the accompanies the demos for unknown reasons. I've seen what my nephews have done to my brother's PC and I can tell you 400 dollars is a small price compared to the pains that brats will cause you by fouling up your machine.

      Most parents don't mind their kids gaming and the XBox 360 is economical in the face of the original XBox and the PS2 that are both living on barrowed time.

      And if your kids are treating the new XBox like a five dollar nerf football than the problem isn't the "toy" it's the kids aren't taking care of it or are too spoiled to appreciate the value of it.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    2. Re:Mod article -1: stupid by cornface · · Score: 0, Troll

      No, this is a 400 dollar alternative to buying some kid a kick ass machine with a 400 dollar video card to play games on. The alternative to this alternative is to let the 12 year-old-know-it-alls beat up on mom and dads PC installing every demo that comes down the pike as well as all the crap the accompanies the demos for unknown reasons. I've seen what my nephews have done to my brother's PC and I can tell you 400 dollars is a small price compared to the pains that brats will cause you by fouling up your machine.

      No, the alternative is that your kids don't have to have every damn thing they want.

    3. Re:Mod article -1: stupid by carbontetra · · Score: 4, Informative

      The xbox 360 is still a toy. It's a dedicated machine to play games, and it's still a large chunk of money to drop on a dedicated game machine. Whether or not they do the damage to a pc instead is irrelevant to this discussion. It doesn't change the fact that $400 is STILL a lot of money to drop just to play some games, whether it be a game system or a video card.

    4. Re:Mod article -1: stupid by east+coast · · Score: 1

      No, the alternative is that your kids don't have to have every damn thing they want.

      It's different if your kid has every Gameboy version, a PSP and several consoles. But a single machine for a kid to game on isn't "every damn thing they want". I don't doubt that it can and does get out of hand but at the same time if your kid is playing Atari 2600 with no other alternative it's not too greedy to think that it might be time to upgrade.

      Then again, if your kid is happy with the Atari so be it. There's nothing wrong with that either.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    5. Re:Mod article -1: stupid by east+coast · · Score: 1

      It's a dedicated machine to play games, and it's still a large chunk of money to drop on a dedicated game machine. Whether or not they do the damage to a pc instead is irrelevant to this discussion.

      Actually it isn't, because most kids with their own PC use them as little more than a dedicated gaming machine. If you can't accept that I can't help you but it is the truth of the matter.

      It doesn't change the fact that $400 is STILL a lot of money to drop just to play some games, whether it be a game system or a video card.

      Considering what most people pay for cable TV and DVDs I think it's less expensive in the overall scheme of things. I love parents who scoff at their kids playing a bit of Halo while they sit on their lazy-boys while watching grown men run up and down a pasture over a leather ball. The even greater humor to this anology is the "old man" watching "the game" seems to think that someone has a problem if they'd rather play a video game than watch "the game" and remember stats that might get them a free beer in a bet at the local bar. We live in a fairly entertainment driven society and frankly I'd much rather see kids playing video games (on a 400 dollar machine) instead of watching the latest crap from Pixar/Disney/Lucas Films. At least they're doing something in which they have an active (and creative) hand that keeps them thinking instead of just running around quoting some tripe from the latest Shrek film.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    6. Re:Mod article -1: stupid by nelsonal · · Score: 1

      Considering how well the collections of Atari 2600 era games sold (even with very poor emulations) perhaps it's time to dust off a few more 2600s.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    7. Re:Mod article -1: stupid by soft_guy · · Score: 1

      400 dollars is a small price compared to the pains that brats will cause you by fouling up your machine.

      Buy your kids a Mac and stop whining.

      --
      Avoid Missing Ball for High Score
    8. Re:Mod article -1: stupid by cornface · · Score: 1

      Nice misdirection.

      You original post said there were three possibilities.

      - Buy them a 360.

      - Buy them an expensive gaming PC.

      - Let them destroy your PC.

      I was simply providing a fourth and more realistic option.

    9. Re:Mod article -1: stupid by east+coast · · Score: 1

      Oh, so by making sense of your "fourth option" I'm misdirecting but you're not? Get real.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    10. Re:Mod article -1: stupid by randyest · · Score: 1

      (Pssst: Dad wants it too!)

      --
      everything in moderation
  10. In retrospect maybe. by Godeke · · Score: 5, Interesting

    If Microsoft had realized the production problems they were going to face (or admitted to themselves they were going to have them, if they knew early as some say they did) then yes, a high price point causes the "per unit" loss to go down or even become profitable. If you only have N of something, you can charge a premium. The bundles proved there was a market for high end spending, but postulating that they could have moved *all* the units sold to date at a grossly higher price is a bit of a stretch.

    To say that Microsoft missed the boat and the PS3 should be sold at a premium really depends on the actual costs at time of release. Sony already *tried* the high priced solution with the PS2 based media product in Japan. That isn't apples to apples though since it was competing with the existing PS2 installed base, which isn't a wise choice. If they expect shortages of Blue-Ray drives or the processors, perhaps they could try the strategy of $800 boxes. I think it is high risk though: the reviewers are going to tear you apart if you don't deliver a $800 experience.

    --
    Sig under construction since 1998.
    1. Re:In retrospect maybe. by fanblade · · Score: 1

      If you only have N of something, you can charge a premium.

      Only have N? When do you not have N of something?

  11. Um.. by Premo_Maggot · · Score: 0, Offtopic

    No.

    --
    Good karma sticks to me like velcro on a piece of plexiglass.
    Move along, citizen.
  12. Scalping proves a shortage by tepples · · Score: 1

    A shortage occurs when quantity demanded at a given price exceeds quantity supplied at the same price. By the shape of demand curves, this also means that the price for a given quantity on the demand curve exceeds the price for the same quality on the supply curve. The profitability of console scalping on eBay during the first month after the Xbox 360's introduction proves the difference between the suggested retail price and the price that the market will bear.

    1. Re:Scalping proves a shortage by Anonymous Coward · · Score: 0

      Hey, at least one person noticed. I'm sure Microsoft is kicking themself over lost profit, but as the original post said, they didn't expect this kind of demand.

    2. Re:Scalping proves a shortage by Moridin42 · · Score: 1

      The problem with gouging the early adopters is that you can run the risk of alienating them. And they're the market segment you can't afford to lose.

      So the next time a Microsoft offering comes around, you get the early adopters thinking about waiting a couple of months and saving a couple of hundred dollars. Instead of just frothing at the mouth waiting to nab a unit on the first day they hit the stores. Not the mentality for your market to be in on launch day.

      Not to mention that I'd be willing to bet the percantage of 360 units resold at higher price points is pretty small. Which is indicative that some people are willing to pay more than whats charged at retail. But thats always the case with virtually all products. Theres lots of stuff that I own that I would've happily paid more for, but it wasn't necessary. The reason the prices aren't hiked to extract the extra money from me.. is because there are plenty of other people who aren't willing to pay the higher price and the companies dont' want to sacrifice those sales.

      So yeah. There was some money that could be extracted from the market by Microsoft. But finding that magical balanced price point is really difficult before you've even sold your first unit. So rather than price high and have unsold units, they lowballed, moved all their units. And now they can blather about how demand was so high.

      Then they can go to game developers and say "how about making exclusive games for us.. look at our outstanding sales figures!" Perhaps they'll convince more companies to make non-sucky games that aren't perpetual iterations in the sports genre. There were something like a grand total of 4 games released for the Xbox that I kinda sorta wanted to play and couldn't do so elsewhere. And thats over the whole life of the console. Obviously, I didn't buy an Xbox. If there are exclusive titles that I can play and not feel like I'm being tortured, I might actually buy an Xbox 360. But to get those exclusive titles Microsoft has to have developer support. To get developer support, MS has to move units.

      --
      I don't expect morality, equality, consistency, or justice from the law. I expect only legality.
    3. Re:Scalping proves a shortage by jthayden · · Score: 1

      I think this is a lot more complicated than an Intro to Microeconomics course. There are more factors here than the simple price of the console. There are future sales to consider, customer and brand loyalty, marketing and hype and a whole lot of game theory. M$ is playing chess here and you're talking about them making the wrong play in checkers.

      Your evidence of Ebay scalping is also purely annecdotal. Do we really have any information about how many consoles were sold at hugely inflated prices on Ebay? You can't make assumptions or decisions about the whole market based upon the outliers. Price descrimination is tough to pull off in most markets and I would say impossible to pull off when you aren't even running the stores selling the product. And without price descrimination, you'll always have people who were willing to pay more for the product that what you charged them. Hell it's known as consumer surplus and it is one of the main reasons people buy things.

  13. Rehash of a Slate story by MeanMF · · Score: 3, Funny

    Slate magazine said the same thing four months ago:

    The Great Xbox Shortage of 2005
    Xbox Economics, Part 2

    1. Re:Rehash of a Slate story by shayan · · Score: 1
  14. Not enough statistical data to do that.... by ShyGuy91284 · · Score: 3, Interesting

    They have plenty of data about consoles launching in the $300 - $400 range and not flopping terribly. There haven't been any successful consoles (if any, at least that I know of) that have launched in the $700 range. lack of market data from previous launches like that makes a move like that extremely dangerous to do. And selling out is also a great way to build up steam for people to want it more. Reguardless of the price, if I hear console A is selling fast compared to console B that is selling slow, I'll be more interested in console A to see what people are so interested in.

    --
    In undeveloped countries, the consumer controls the market. In capitalist America, the market controls you.
    1. Re:Not enough statistical data to do that.... by Anonymous Coward · · Score: 0

      It's been a while so forgive my memory but didn't the Neo Geo launch for around $600-$800? I seem to remember seeing it for sale in the back of some gaming magazines but never saw one outside of an arcade stand-up. That was of course competing with the ~$200 systems of the time but even considering that I doubt that it could be considered at all successful as a consumer product (not sure how it did for the arcade business).

    2. Re:Not enough statistical data to do that.... by Covetous+Knight · · Score: 1

      http://www.answers.com/topic/neo-geo

      Nonetheless, this type of power carried a large price tag; the console was planned to debut at $599 USD and included two joystick controllers and a game (either Baseball Stars or NAM-1975). However, this plan was quickly scrapped and when the system had its national launch it debuted at $649.99 with two joysticks, a memory card, and a single pack-in game, Magician Lord (the early Neo Geo boxes had a gold sticker announcing the inclusion of Magician Lord over the initially planned choice of two games), this package was known as the "Gold System". The system was also released in a "Silver System" package, which included one joystick controller and did not include a game or memory card. Other games cost $200 and up--each. With these "premium" prices, most gamers weren't able to afford the system and so the console was only accessible to a niche market.

      Although that was $650 before inflation. It was a pretty significant flop as far as home consoles went.

    3. Re:Not enough statistical data to do that.... by RyuuzakiTetsuya · · Score: 1

      But they kept making Neos and games well into the late 90's, if not into the first part of 2000.

      In fact, the last NeoGeo game rolled off the assembly line in 2005.

      --
      Non impediti ratione cogitationus.
  15. Pre X-mas prices on Ebay by maynard · · Score: 1

    The premium was several hundred dollars above retail. Someone pocketed that profit and it sure wasn't Microsoft. It'd say the author's point is valid on those grounds alone.

    1. Re:Pre X-mas prices on Ebay by MyGirlFriendsBroken · · Score: 4, Insightful

      The premium was several hundred dollars above retail. Someone pocketed that profit and it sure wasn't Microsoft. It'd say the author's point is valid on those grounds alone.

      I would disagree as it is about the price drops. You have to wait a certain amount of time before dropping the price, so your initial price point has to ensure sales for about a year say, not the first couple of months. Remember to original Xbox, when MS had to drop the price of that after a few weeks (which happened in the UK, I don't know about elsewhere), they had to give all of the people who paid they higher price accessories and games to compensate and smooth over the PR.

      So Xbox 360 are in short supply to start with, but they get:

      1) The hype of being sold out.

      2) Good will amongst many customers outside the US, at least many more of us had a "chance" at a bite of the cherry..

      3) A price which will last them till the PS3 comes out when they can drop the price without aggravating those people who already have one.

      --
      If you read a speed reading book, does it take you less time to read the second half?
  16. No, no by Anonymous Coward · · Score: 0, Troll

    What GamerDad said is that the only people who are buying XBox 360s at this point are the people who are so stupid they'll pay any price for a video game system regardless of the quality. Hence, Microsoft should have jacked prices up higher initially to build up a war chest, and then lowered the prices once the supply and game library problems the XBox 360 suffers from have been solved well enough that it is time to market the XBox 360 to the non-stupid demographic.

    It's kind of a flawed plan since initial momentum is such a big deal in the video game market, but from a pure microeconomics perspective, it makes sense. Gouge the early adopters, then lower the prices to attract everyone else.

  17. Still waiting for a cheap XBox... by __aaclcg7560 · · Score: 2, Interesting

    I'm still waiting for prices to drop on the plain vanilla XBox. Call me a cheap bastard for wanting a $100 USD console.

    1. Re:Still waiting for a cheap XBox... by Anonymous Coward · · Score: 0

      Gamecube?

    2. Re:Still waiting for a cheap XBox... by otis+wildflower · · Score: 1

      Not gonna happen for awhile (or ever) methinks, since I doubt that even now they make a dime in profit on it. IIRC Sony makes a profit on both PSX and PS2.

      Besides, the components in XBox are no longer really parts-bin, I mean where's the economy of scale for that CPU, disk and memory? And aren't the GPUs even _more_ expensive (or unavailable)?

    3. Re:Still waiting for a cheap XBox... by The+Warlock · · Score: 1

      Get a Gamecube instead. I got one with RE 4 and a memory card for like $60, used. (ebay).

      It's not like there are any original XBox games worth playing that aren't also on PC. (except maaaaaybe Halo 2)

      --
      I've upped my standards, so up yours.
    4. Re:Still waiting for a cheap XBox... by The_Listener_1985 · · Score: 1

      I'd argue for Forza Motorsport being a good exclusive, that game practically lives in my X-Box, only being taken out for whatever rental I may be renting at the time.

    5. Re:Still waiting for a cheap XBox... by SirSlud · · Score: 1

      That must have been a bad dream, because there are no adult-oriented suspenseful gorefests with dreamy gameplay games that won game of the year from numerous industry heavyweights on a kiddy console for the price of a new game.

      But seriously, nice catch. Make sure you pick up Killer7 cheap too, Eternal Darkness, Viewtiful Joe 1, Ikaruga, Paper Mario .. ah crap, I give up, there are too many good games over the years.

      --
      "Old man yells at systemd"
  18. that's a pitty by moochfish · · Score: 1, Funny

    The declining prices of the XBox 360 will surely seal its doomed fate.

  19. Only if they were in for a quick buck.. by Anonymous Coward · · Score: 0

    The argument was already made before christmas that Microsoft could have made more money if it was priced higher because the prices on ebay showed that *some* people were willing to pay up.

    The problem was, and remains, that the rest of us certainly isn't, and the early adopters would be mightily pissed off if there was a big price drop 4 months after they got theirs.

    Just noticed that in Ireland shops have started to offer free Live subscriptions and game vouchers to get them off the shelves. Right now I'd say less expensive would probably be a better idea, except ... that it might give the wrong impression since ms is insisting they can't build them fast enough.

  20. The risk greatly outweighed the reward by LLcj · · Score: 1

    Sure, MS could have squeezed some more $$ during that initial run..but the risk of having the units sit on the shelves was huge. that's an armchair quarterback statement. It could have negated the impact of a new console release. You're talking about risking throwing away years of big $$ for the chance to make a few extra bucks per unit (this is a millions to billions argument). The goal is to get as many out there ASAP in front of the others to get a foothold..and reap the benefits down the road. MS's failure here was their inability to get their supply chain in order to meet demand.

  21. Of course they'd think it's too cheap by MagicDude · · Score: 1

    Of course they think it's too cheap. Everyone who thinks it's too expensive is out working their second McJob to buy it.

  22. He could have a point. by turbopunk · · Score: 3, Insightful

    It's hard to really tell one way or the other, but he could have a point. I think the price-point of the 360 was less a function of the value and more a function of the perceived value. If the system cost too much, people wouldn't think they were getting their mony's worth. If the system cost too little, people wouldn't take it as a serious piece of hardware.

    I think the biggest problem was the enforced bundle. No, I'm not talking about the way gamestop raped their customers. I'm talking about the core vs. premium. I think MS could have had a much more effective launch by sellng a single $350 unit that was the system, wireless controller, play and charge adaptor, and s-video cables. Everything else could be an add on for a "reasonable" price. Think about it, the only thing missing is the hard-drive. Sell it at $75 dollars and force the early adopters to HDTV, who probably could afford one more perchase, to purchase the HD cables, and you have a console that implies the true capibilities of the system.

    1. Re:He could have a point. by Anonymous Coward · · Score: 0

      "If the system cost too little, people wouldn't take it as a serious piece of hardware."

      So let me get this straight. If they subsidise the hardware and sell the exact hardware for $100 people would not take it seriously? Are you kidding? They would be out of stock for quite some time at that price and I bet they would be taken very seriously. That statement of yours does not seem likely.

    2. Re:He could have a point. by turbopunk · · Score: 1

      No, I'm not kidding. I don't care what the screenshots look like. If the "next-gen" system cost less then a DS, then I would be VERY skeptical of the product.

    3. Re:He could have a point. by Anonymous Coward · · Score: 0

      They WANT to have a console without an Hard Drive out. It might not make sense now, but it will make sense later when they can widen the market with a massive drop in the price of the core version.

  23. I think that's what they wanted by Sycraft-fu · · Score: 4, Interesting

    Any and all profit they could have made on the boxes is totally insignificant to them. MS makes billions, a million or two from this doesn't matter.

    What is more important is getting lots of those consoles out there. They want everyone to own one. Well this shortage goes a long way to that. For one it generated massive advertising, you can't buy advertising as good as the 360 hype. Also, it has lead to an aura of "specialness" about the 360. It's hard to get, so it's coveted so people will work for it. Finally, you don't want people getting the idea in their head that it's expensive, you want them to think of it as cheap. Absolute price plays a factor, but also the sellout helps that. If something is sold ou all the time, it's obviously cheap right?

    Really, I think this has all played in to MS's hands magnicifently. By the time the PS3 launches, they should have a good pipe of supply going on and be ready for a rpice drop. So the PS3 comes out, they slash prices and flood 360s on the market, not to mention release Halo 3 which has conveniently been finished then. Go a long way to taking the thunder out of Sony's US launch, which is what this is really about. The overall name of the game and the money to be made is not on the consoles, but on being bigger than Sony in the market.

    1. Re:I think that's what they wanted by maynard · · Score: 3, Insightful

      There was a fixed number of consoles manufactured prior to the Xmas season. By increasing price to the level of demand they would have upped their margin, which they might have liked. Or, perhaps unlike every other for-profit company, the simply don't care about such business-wonk stuff.

      The original author claimed MS could have raised prices. The top-level comment poster disagreed. I argued back that high ebay prices showed what the market was willing to bear at that time. Your reply to me that they needed 'to get more consoles out there' is both true and irrelevant given what was available in the channel at that time. Are you arguing that MS could not have lowered the price once production increased to the point where the supply shortage ended?

    2. Re:I think that's what they wanted by poot_rootbeer · · Score: 1

      The original author claimed MS could have raised prices.

      That is part of the O.A.'s argument. It is the part that I agree with.

      The other part is the assertion that it was a mistake for Microsoft NOT to have raised prices. I don't know that to be the case. Regardless of MSRP, the Xbox 360 WAS the "hot" product of the 2005 holiday shopping season. I'd assume Microsoft's leadership is pretty pleased with that, even if some middlemen did take home some profit that theoretically could have been theirs.

    3. Re:I think that's what they wanted by maynard · · Score: 1

      Yeah. Mistake? Had they upped the price by $200, they probably could have gained several hundred million over that span of time. They could also have shifted the entire Japanese supply to the US, which would have alleviated the supply shortage here. What one could say is that they did not make best use of their supply and pricing potential. *shrug*

    4. Re:I think that's what they wanted by king-manic · · Score: 0, Troll


      The other part is the assertion that it was a mistake for Microsoft NOT to have raised prices. I don't know that to be the case. Regardless of MSRP, the Xbox 360 WAS the "hot" product of the 2005 holiday shopping season. I'd assume Microsoft's leadership is pretty pleased with that, even if some middlemen did take home some profit that theoretically could have been theirs.


      If by hot you mean "sold less then all of their competitors" Then yes it was a hot product. But in that case, Zima was also a hot product for 2005 as was the N-gage.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    5. Re:I think that's what they wanted by joshsisk · · Score: 2, Insightful

      By hot, I think the poster meant "in the news more than any other product". The average mom and dad saw dozens of news stories that showed the 360 as being a hot product, sold out all over the country. The 360 was the "Tickle Me Elmo" of Christmas 2005. Whether or not it will ultimately be a success, who knows.

    6. Re:I think that's what they wanted by Zantetsuken · · Score: 1

      "What is more important is getting lots of those consoles out there. They want everyone to own one." By the time they get enough produced to have a steady supply of em on the shelves, the PS3 will be out, and keep in mind that many of the people that *did* buy 360's will still go and buy a PS3 - not that they want a PS3 to supplement their 360, but that the 360 was to tide them over until the release of the PS3

    7. Re:I think that's what they wanted by Sycraft-fu · · Score: 1

      There's larger considerations. Unfortunately the nice, clean supply and demand curves you learned about in ECON 200 don't always translate well to the market. Consumer perception plays a big roll. As I said, the 360 needs to be percieved as "cheap" meaning that you get a lot for the money in the opinion of the consumer. So why not start expensive? Well it can create a perminant "expensive" impression. People can see the hefty sticker, get it stuck in their head that you cost a lot, and then never revisit the issue. Stupid? Yes, but nobody said consumers were intelligent as a whole.

      The other consideration was to try and create a frenzy to keep demand high. You will sell out no matter what on launch, unless prices are just stupidly high. So what you really want to do is create a situation where everyone feels like they can afford it, and wants to, but just can't. This gets them to a state where they are just hungering for it and will keep trying until they get what they want, they don't just write it off and buy something else.

      Another things, which they were successful with, was to create a situation where nobody had a 360 (relitively speaking) but everyone knew someone who did. Widespread distribtuion across geographic and economic divisions. Get it so it wasn't concentrated to one group, but so everyone had a chance to go see and play with it, and then start really wanting one for themselves.

      We'll see how successful it is in the long run, but my bet is it's better than making a few million more on the inital sales. This is a game of high stakes played over a long time. It's not worth pinching a few pennies initally if it'll screw you over longer term.

  24. XBox 1 prices are going up by Anonymous Coward · · Score: 1, Informative

    I don't know if you've noticed, but XBox 1 prices are actually going up most places. At all my area gamestops, a new XBox is now $180, whereas before the XBox 360 launch they were only $150.

    The thing is this: Normally after a console launch, the previous console lowers in price, because demand for the old console plummets but supply of the old console is still relatively high. However, in this case the opposite is happening. Supply of the XBox 1 has plummeted-- but because the XBox 1 still has a vastly superior game library to the XBox 360, and because the XBox 360 is largely unable to play that game library, demand for the XBox 1 is still quite high. This means the prices on the XBox are rising. This is probably going to continue for some time. By messing up so badly on the backward compatibility, price, and supply issues, Microsoft has made the XBox and XBox 360 are competitors at this point, and so far the XBox 360 is not winning.

    1. Re:XBox 1 prices are going up by otis+wildflower · · Score: 1

      AFAIK the XBox 1 is only available now bundled with Forza?

      It's still a rip, but not as egregious a rip as if it were just a $30 jack...

    2. Re:XBox 1 prices are going up by Anonymous Coward · · Score: 0

      I don't know if you've noticed, but XBox 1 prices are actually going up most places. At all my area gamestops, a new XBox is now $180, whereas before the XBox 360 launch they were only $150.

      I work at EBGames. Technically the XBox is still $150 new, but all we have is the Forza bundle for $180. Which is, I know, stupid because I think Forza now sells for $20 new. But I know my store hasn't received any plain XBoxes since about the beginning of the year.

    3. Re:XBox 1 prices are going up by Anonymous Coward · · Score: 0

      Ahh, I did not know that. That makes sense.

      What's happened to the going price for a used XBox 1 since the XBox 360 came out, do you know?

    4. Re:XBox 1 prices are going up by Peter+Bonte · · Score: 1

      Hence giving more credit to the 99$ cube and 129$ PS2 MS totally blew it, they don't understand the usefulness of backwards compatibility and really cheap consoles to broaden the userbase. The focus is to much on being first with 10 million units sold, its an obsession more than economics and good management. But hey, it worked with Windows so who am i to bitch about it. I don't even want a 360 yet, to expensive, not enough 2e hand games and they die to fast. :p

    5. Re:XBox 1 prices are going up by __aaclcg7560 · · Score: 1

      The plain vanilla XBox by itself without a bundled game can still be found for $129. I think Microsoft might've fumbled the ball on this one by not cutting the price down to $99 after introducing the XBox 360 to clear out the inventory.

    6. Re:XBox 1 prices are going up by Anonymous Coward · · Score: 0

      What's happened to the going price for a used XBox 1 since the XBox 360 came out, do you know?

      Nothing, still $130. Yeah, I know, you'd think they'd drop it some.

      But I went into the store today and we did receive two Microsoft refurbed XBoxes, also $130, which I always considered a better deal because they're factory tested and come with a factory warranty. I hope we get more.

  25. I guess that depends by Anonymous Coward · · Score: 0

    on what you mean by 'penetration'. . .

    It got 'penetration' alright. . .

  26. price? how about unit distribution? by Frag-A-Muffin · · Score: 2, Interesting

    They could have sold through a lot more if they didn't ship 150k units to japan that only sold like what? 10k units? I think they wanted to believe so much that the 360 could take off in japan that they ignored reality. It wouldn't :)

    That really hurt them at the beginning. I wonder if it affected the total number of possible sales?

    --

    AirSpeak - http://itunes.com/apps/AirSpeak
    1. Re:price? how about unit distribution? by fermion · · Score: 1
      This is pretty much just the standard story of MS, who has a difficult time keepping schedules and limited experience in sophisticated hardware. The XBOX 360 launch was clearly just a desperate attempt to get a product that was not ready launched for the christmas season. This wass further complicated by the lack of planning in distribution. As you mentioned, rather than just a US launch, they insisted on a simulataneous international launch, which is just crazy.

      Again this shows the differences between producing software and selling licenses and producing hardware, and actually having to manufacture the product. In the later MS has shown it lack of competance. Perhpas that is why they are not producing their new fangled tablet design, and instead leaving it to the pros.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
  27. No, the supply was too low by Belgand · · Score: 3, Insightful

    What they're basically trying to say is that the XBox 360 sold out because Microsoft priced it low enough that people could actually afford it. An apt comparison would be the recent HD-DVD launch. They've priced the damn things so high that nobody will buy them unless they're simply drooling at the possibility of being able to buy a shiny new toy. Early-adopters and the obsessed will typically buy new products for prices that are far above what anyone else is willing to pay. The statement then, is that the pricing was low enough that it wasn't restricted solely to the early-adopter/gotta-have-it/price-is-no-object segement. As a result the system sold out.

    There are, however, flaws with this reasoning. First is the idea that the launch of a new product should be accompanied by a phase of normal people wanting it, but feeling the damn thing is just too expensive to drop that kind of cash on. Quite frankly this is idiotic. Sure the company might make a bit more money, but it doesn't help the consumer in the slightest.

    The second problem is that Microsoft only intended this hard-core segment to purchase the Xbox 360 at launch. This is patently untrue. They hyped the hell out of it and barely let up. They wanted everyone to be rushing the stores to buy one just like it actually went down. The problem is that Microsoft screwed up and didn't have the stock they needed.

    Quite frankly it feels like someone who was pissed because they couldn't easily get their hands on one and would have been willing to pay more so they could have.

    1. Re:No, the supply was too low by dkone · · Score: 1

      nothing like being late to a party.... but of all the comments here, the parent is dead on with:

      "They wanted everyone to be rushing the stores to buy one just like it actually went down. The problem is that Microsoft screwed up and didn't have the stock they needed."

      This has to be one of the biggest PR flops, they spent millions to drive demand and in the end they could not satisfy the demand they created.

      DK

  28. why no xbox redesign? by Psx29 · · Score: 2, Interesting

    I know its kind of offtopic but I don't understand why microsoft doesn't act like every other console maker and make a leaner looking lower priced version of the original xbox...which I might actually be tempted to purchase

    1. Re:why no xbox redesign? by Queer+Boy · · Score: 1

      Because typically, those other console manufacturers (Nintendo, SEGA, NEC) made money on their consoles at the launch, or within a year after launch (SONY). Microsoft has NEVER made money on the original XBox, and still doesn't. There's no impetus to redesign a rat hole.

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
    2. Re:why no xbox redesign? by Frag-A-Muffin · · Score: 1


      I know its kind of offtopic but I don't understand why microsoft doesn't act like every other console maker and make a leaner looking lower priced version of the original xbox...which I might actually be tempted to purchase.


      It's actually the reason why they rushed the 360. They were bleeding money from the first XBOX. Remember, they basically were buying parts from other people to build the Xboxes. They didn't "own the silicon" as people have been saying about it. They probably COULDN'T build a new version of the XBOX if they wanted to. Their relationship with Nvidia is dead.

      Knowing that, why do you think they were in such a rush to release the 360? I've read from gamer mags that they're speculating that the XBOX will cease production in Feb. 2007. Meanwhile, the PS2 is still selling very well.

      This is also the reason why the PS3 is being rushed to launch this year as well. Sony (these are now just my opinions) had no intention of releasing PS3 this year. They didn't need to. PS2 is still doing very very well. Why would they release the PS3 (or even announce it) at the cost of their own PS2 sales. The 360. Because of Microsoft, we've just sped through the last generation faster than anyone really wanted to. I'm willing to bet that Sony wanted to iron out Blu-Ray before launching or even announcing the PS3.

      --

      AirSpeak - http://itunes.com/apps/AirSpeak
    3. Re:why no xbox redesign? by cjb110 · · Score: 1

      this is simple, they want you to use the game compability thingy in the 360.

      They also need a much large market share if they are going to compete with the PlayStation...so they can't afford to make 'old' machines that aren't competetive.

      However a redesigned 360 is more likely, given that the move to 65nm is happening and hddvd...I'd guess that once hddvd is more prevaliant we will get a 'new' 360 with HDDVD, bigger HD (that isn't bolted on like some ugly wart)!

      --
      ----- I refuse to have an argument with an unarmed person
    4. Re:why no xbox redesign? by rtechie · · Score: 1

      I understand the main reason there hasn't been a redesign of the origional XBOX is due to legal issues surrouding the hardware, specifically the NVIDIA chipset. Supposedly this is also why there is no hardware emulation in the 360.

  29. Now I've heard everything. by keyne9 · · Score: 2, Interesting

    Not expensive enough? Go to hell. It's a fucking video game system, not a goddamned Rolls Royce.

    1. Re:Now I've heard everything. by tomstdenis · · Score: 1

      Bingo.

      Also why aren't they trying to do "more with less".

      As many many many many many many people have said before. All the shiny graphics in the world won't make a horrible game bearable. Given that the average game costs $50-70 or so and is really only playable for a short amount of time before getting really boring ... is it worth it anyways?

      Look at the amount of people still playing NES games from the early 80s. I know NES gamers who play games made before their own birth for crying out loud.

      You know what extra technology could be useful for? How about more logic in the games. We're still in the world of "you can't interact with this object" on systems with hundreds of megabits of ram, billions of instructions per second of power and the best we can do is Phong shaded 3 layered textured environments?

      So how about instead of putting 500$ worth of gear in a 400$ box why not build a cheaper box that was designed to actually make development less of hassle and more of a pleasure.

      Tom

      --
      Someday, I'll have a real sig.
    2. Re:Now I've heard everything. by sco08y · · Score: 1

      You know what extra technology could be useful for? How about more logic in the games. We're still in the world of "you can't interact with this object" on systems with hundreds of megabits of ram, billions of instructions per second of power and the best we can do is Phong shaded 3 layered textured environments?

      But but but... that's crazy talk! Our games have boobies and 'splosions and shiny things! What more could you want?

    3. Re:Now I've heard everything. by tomstdenis · · Score: 1

      Sometimes I question how far we can go before we litterally have nothing to write about anymore.

      I'm sure if you gave developers from 1980 a tenth of the computing power we have today they would have come up with some pretty f'ing amazing games. I mean look what resulted when the 486 became popular. 3D shooters like Doom, Jazz Jackrabbit, OMF2029, etc, etc.

      Now it's all "ooh alien experiment gone wrong, escape the island with this rocket launcher!".

      Boo

      Tom

      --
      Someday, I'll have a real sig.
  30. Here's your market breakdown by Anonymous Coward · · Score: 0, Funny
    • 10 crazy fucks with more money than brains on eBay
    • everybody else

    I know, let's just raise the MSRP 1000x and then we only need to make one sale!

  31. Too cheap? by Anonymous Coward · · Score: 0

    In Mexico the launch price for a 360 was $600 dollars or even more, expensive enough for me.

  32. This guy knows nothing about business by Anonymous Coward · · Score: 0

    Microsoft isn't there to make money off the systems. They are in it to make money from the games.

    If they price the systems too high and if the market won't go crazy trying to buy the X-box 260, then game software companies won't want to dedicate their resources to something that won't make them money.

    To prothesize about making the X-box more expensive is just plain stupid. Microsoft has the best MBAs out whose job it is to set prices, and this English major who writes freelance articles thinks he knows what Microsoft should be doing?

  33. it wasnt too expensive by megamike23 · · Score: 1

    400 was a good price point because it allowed most gamers the chance to buy a system. Microsoft loses money on each system sold, but makes money on the games. Once a person buys a system, they will have to buy games because otherwise they will feel like they wasted money on the system. Microsoft wants everyone to be able to buy a system, and hype from sellouts fuels more sales.

  34. Nope: try 40K units by 12-5-05 by maynard · · Score: 3, Insightful

    See this article which quotes Ebay CEO Meg Whitman, who claimed that as of Dec-12-05 of the 400,000 units sold at that time 10% had been resold though ebay. Pretty significant numbers, I'd say. If ebay is good for anything, it is to track current market rates for just about anything. The average pre-xmas price for a 360 was $718.00. That's several hundred dollars lost to MS per unit (or gained by the reseller, if you prefer).

    1. Re:Nope: try 40K units by 12-5-05 by Ucklak · · Score: 1

      When will Microsoft call this pirating?

      My guess is probably xbox version 4 where you buy the console and activate the OS on the console.

      --
      if you steal from one source, that is plagiarism, if you steal from many, well, that's just research.
  35. Inflation? by Cyno01 · · Score: 5, Informative

    I think i saw something, maybe on here, someone had the launch prices of all major consoles adjusted for inflation. Actaully i just googled it and here it is from IGN

    Atari VCS launched in 1977 for $249.99 __________________ $811.21 in 2005
    Nintendo Entertainment System launched in 1985 for $199.99 _ $354.91 in 2005
    SEGA Genesis launched in 1989 for $249.99 ______________ $389.67 in 2005
    NeoGeo launched in 1990 for $699.99 ___________________ $1041.12 in 2005
    Super Nintendo launched in 1991 for $199.99 _____________ $282.21 in 2005
    Jaguar launched in 1993 for $249.99 ____________________ $328.69 in 2005
    3DO Interactive Multiplayer launched in 1993 for $699.95 ___ $920.30 in 2005
    SEGA Saturn launched in 1995 for $399.99 _______________ $497.66 in 2005
    Nintendo 64 launched in 1996 for $199.99 ________________ $242.75 in 2005
    SEGA Dreamcast launches in 1999 for $199.99 ____________ $228.09 in 2005
    PlayStation launched in 1995 for $299.99 _________________ $372.01 in 2005
    PlayStation 2 launched in 2000 for $299.99 ________________ $333.15 in 2005
    Xbox Launched in 2001 for $299.99 _____________________ $325.34 in 2005
    GameCube launched in 2001 for $199.99 _________________ $216.89 in 2005

    So according to this, the launch price for the 360, when adjusted for inflation is actually below the historical average of $453.14, and probably only a little above average if you ignore the NeoGeo and 3DO. This also means that the Nintendo Revolution, if it launches at the predicted $149 or even $199, is going to be the cheapest console ever. And, unless sony pulled some piece of patent infringeing crap out of their ass at the last minute, the most technically advanced, not counting pure graphical performance.

    --
    "Sic Semper Tyrannosaurus Rex."
    1. Re:Inflation? by AspectRatio · · Score: 1

      Awesome comment and it's great to see someone on /. contribute something other than "witty" one-liners about "M$". This is actually really helpful for some analysis I'm working on too... thanks Cyno01...

    2. Re:Inflation? by CaptainPinko · · Score: 0

      I think an interesting statistic would be a weighted average. That said, the nature and market for gaming is changing. It is no longer a small-market hobby... it is an industry aimed at older people and obsession.

      --
      Your CPU is not doing anything else, at least do something.
    3. Re:Inflation? by randyflood · · Score: 1


      Actually, your math is not realistic because you are including data from as far back as 1977. The economics of making computers has changed a lot since then. Look at the prices for the systems released from 1999 on:

      SEGA Dreamcast launches in 1999 for $199.99 ____________ $228.09 in 2005
      PlayStation 2 launched in 2000 for $299.99 ________________ $333.15 in 2005
      Xbox Launched in 2001 for $299.99 _____________________ $325.34 in 2005
      GameCube launched in 2001 for $199.99 _________________ $216.89 in 2005

      As you can see, $400 is significantly higher than the average.

      --
      Randy.Flood@RHCE2B.COM
    4. Re:Inflation? by Cyno01 · · Score: 2, Interesting

      I never claimed they were my figures, they're c&p'd from IGN, i'm not an economic anylist. Also, i did say that the 360 is above average if you take out the outliers that are the NeoGeo and 3DO.

      Redoing it quick, if you just take consoles from Nintendo, Sega, Sony and Microsoft, the average comes out to $324.27. The Xbox 360 core then, is still $25 adjusted dollars cheaper than average and the advanced bundle or whatever is not even 20% above average.

      --
      "Sic Semper Tyrannosaurus Rex."
    5. Re:Inflation? by Cyno01 · · Score: 1

      If you need the source, you can credit the original author, i C&Pd the figures directly from this article.

      --
      "Sic Semper Tyrannosaurus Rex."
    6. Re:Inflation? by Paradise+Pete · · Score: 1
      Also, i did say that the 360 is above average if you take out the outliers that are the NeoGeo and 3DO.

      I think it's simpler to just use the median, 344.03.

    7. Re:Inflation? by Colourspace · · Score: 1

      I *seem* to remember (and I feel I remember this pretty well but please feel free to tell me what the real money was) all those years ago begging my dad for an Atari 2600 back in '83, and him denying me one because the games 'were £40' (in GBP) - if this is true then video games have done pretty well (in cartridge terms) of inflation since...

    8. Re:Inflation? by timeOday · · Score: 1
      Nice numbers... but why are you focusing on the average price?

      Let's see how the most expensive systems fared in the market: 1) NeoGeo, 2) 3D0, 3) Atari VCS, 4) Sega Saturn. Wow! They all crashed and burned.

      Now let's check out the cheapest: 1) GameCube, 2) Dreamcast, 3) Nintendo 64, 4) Super Nintendo. I'd call that a 75% success rate. Which list would you really rather be on?

    9. Re:Inflation? by fermion · · Score: 1
      The common average, or the mean, is probably not the best measure in this case. What we are looking for is a price that market forces, has, over time, indicated to be the most resonable price for a console. The mean does not provide this number as it can be corrupted buy sellers who offer products at artifically high or low prices. For instances, one can sell a shirt for $300, but for the most part shirts are sold for $25, and selling for more or less might sacrifice sales or profits. Since MS primary goal seems to be sales, we might assume that they looked for such a sweet spot.

      If we put the numbers in order, we note two things. First, there are four prices less than $300 and four prices more than $400. These can be considered outliers, consoles that were priced outside of the historical norm. Second, the six remaining prices are around the mid 300s, which means that it is likely that a price significantly under $400 is probably a good place to be. Therefore, from the point fo view of selling consoles $399 is as high as it is safe to go. Though essentially $400, it is psychologically less than $400. We can conclude that MS probably set the price as low as they could afford to, and as high as they dared. $350 would have been much more reasonable given historical data, but probably represented too much of a loss for MS.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
    10. Re:Inflation? by Chris+Oz · · Score: 1

      Last time I looked the GameCube can third to the PS2 and the XBOX, the Dreamcast failed (finishing of Sega as console seller) and the N64 came a second to the wildly successful PS. The Super Nintendo was the only success.


      So if you drop the duds (market wise) you get a slightly different picture:


      Atari VCS launched in 1977 for $249.99 __________________ $811.21 in 2005

      Nintendo Entertainment System launched in 1985 for $199.99 _ $354.91 in 2005

      SEGA Genesis launched in 1989 for $249.99 ______________ $389.67 in 2005

      Super Nintendo launched in 1991 for $199.99 _____________ $282.21 in 2005

      PlayStation launched in 1995 for $299.99 _________________ $372.01 in 2005

      PlayStation 2 launched in 2000 for $299.99 ________________ $333.15 in 2005

      Xbox Launched in 2001 for $299.99 _____________________ $325.34 in 2005


      With an average of $409. Hence you could argue that the XBox 360 was released around the average price (the premium box no less).


      Interestingly we are also ignoring the other major gaming platforms of the last 2 decades, the Commodore 64 release for around $800AU in 1983 (from memory) and similarly the Amiga around $1000AU in 1985/86.


      This would push the average up.


      So maybe the Xbox 360 was too cheap. This would tend to suggest that MS was worried that the PS3 would kill it the same way the PS1 killed the Dreamcaster.


      If MS had been less concerned then maybe we would have seen the premium pack sold at a higher price and hence better supply.

    11. Re:Inflation? by HorsePunchKid · · Score: 1

      You mean weighted by the number of units that eventually sold? That would be very interesting, but it might be hard to get accurate info for all of those consoles. (Though perhaps some of the ones that would be most impacted by weighting would be easiest to find information on...)

      --
      Steven N. Severinghaus
    12. Re:Inflation? by Anonymous Coward · · Score: 0

      If you're going to drop duds, you should drop the original XBox. It tanked in Japan. Worldwide, the XBox and Gamecube tied for third place.

    13. Re:Inflation? by Anonymous Coward · · Score: 0

      Or tied for second place even.

    14. Re:Inflation? by mgblst · · Score: 1

      This bodes well for my console then:

      Stupid console launched in 2100 for $340.33________________$10 in 2005

      I suggest you pay for it now then!

  36. what an elitist by skept · · Score: 0, Redundant

    "The beginning of a console generation has typically been for those with deep pockets..."

    Does this man realize how much of a bourgeois elitist he sounds like? "Been for those with deep pockets" as opposed to those who do not, who should not be allowed to have modern forms of entertainment. They should just be allowed to have their poverty and that should be enough for them right?

    1. Re:what an elitist by Politburo · · Score: 1

      You're inventing things that simply aren't in the original piece. If you can show me the passage where he says "[the poor] should not be allowed to have modern forms of entertainment," please do so.

  37. I agree. by danwesnor · · Score: 3, Insightful

    Actually, I agree with him. From a pure supply and demand perspective, the 360 should have been priced $200-300 higher in the US at release. But the high demand would have only lasted for a few months, and then Microsoft would have had to drop it. Imagine how PO'd you'd be if a product dropped in price by 50% 3 months after you bought it?

    1. Re:I agree. by tddoog · · Score: 1

      What I would suggest Microsoft auction for the "first" X number of units for those high paying first adopters and then later have a full release to the general public at a set price. This way, they can claim they were being up front about the price and still get to pocket most of the profits.

    2. Re:I agree. by Anonymous Coward · · Score: 0

      Imagine how PO'd you'd be if a product dropped in price by 50% 3 months after you bought it?

      That happens when buying any computer part or electronics nowadays =(

  38. er-um-ina by mgabrys_sf · · Score: 1

    I'm not saying this is pure fanboy pap, (which is California passive-agressive for pre-announcing the opposite) but the summary could have read:

    "Gosh Microsoft - I love your product so much, take some more money from me! It's so swell you didn't get enough from me earlier - so here's some more! No no - take it! Buy yourself something pretty! What a great bunch of guys. Sniff!"

    Of course - this is exactly what the base-unit purchasers are doing anyway so it's not without precident now is it?

    And as far as the headline? Yes - the last time I went out on a date with the 360, that cheap whore wouldn't even split the check. It just pretended it was a non-sentient lump of plastic and wires when the waiter came around. BITCH.

    1. Re:er-um-ina by Anonymous Coward · · Score: 0

      hind sight 20/20 = duh

  39. Xbox 360 is a door stop. by Anonymous Coward · · Score: 0

    Useless chunk of plastic with a smokin' power supply.

    Why waste your money?

  40. OK by SengirV · · Score: 1

    You are a cheap bastard.

    Happy now?

    --

    Prof. Farnsworth - "Oh a lesson in not changing history from Mr I'm-My-Own-Grandpa!"

  41. I missed the 360 by Anonymous Coward · · Score: 0

    Can you walk in a store and buy a XBox 360 yet? I ask because I frequent Besty Buy and every time I've been there I've seen aisle of 360 accessories, but not 360 boxes. But I'm not looking for the boxes really- I just don't see them. And it seems to have been that way since the launch. Accessories out the wazoo, but no XBox boxes. Sometimes its hard to tell an xbox from an accessory. Who buys a custom faceplate when there are no XBoxes to put it on? I would hate to be the kid that gets a faceplate for christmas.

    So as of today, I've yet to see an XBox 360 box in a store. And I guess I'm not the target audience for the XBox 360 anyway. I like to buy things that are available when they launch. I don't like supply problems. I have very deep pockets, and if there is something I want, I'll pay for it. Sadly, the XBox 360 didn't sell me-- it doesn't look any better than my PC and my PC was available at Christmas. And I'm still confused how anyone can play the shooters with a joystick, analog or not. It just doesn't feel right without a mouse for free-look.

    1. Re:I missed the 360 by bmalia · · Score: 1

      And I'm still confused how anyone can play the shooters with a joystick, analog or not. It just doesn't feel right without a mouse for free-look.

      Agreed. Mouse is much better than joystick for FPS any day. Although, I am curious about the light gun style FPS's for the revolution.

      --
      There's no place like ~/
    2. Re:I missed the 360 by rabbot · · Score: 1

      I don't think you'll see any light gun style games on the revolution. I mean, if you REALLY wanted to you could point the controller at the TV, but it wouldn't make any difference. The revo controller will allow you to aim by hand movement, similar to a mouse.

    3. Re:I missed the 360 by bmalia · · Score: 1

      I assumed lightgun like, but maybe I'm read it wrong Although it definately sounds like Red Steel uses some sort of controller motion detection. Would make since to me if you move it to the left, your target moves left.. but I dunno.

      The game will take full advantage of the Revolution's unique motion-sensitive controller, along with the "nunchaku" attachment. Some ideas of the game that have been confirmed are the use of a katana and a gun. It has been confirmed that the game will be extremely immersive (e.g.: twisting the controller while handling the gun causes the gun to twist as well). Players can push objects to use them as cover by pushing the controller forward. Pulling the controller backwards reloads the gun. The player can also lob grenades in a more realistic fashion, with underhand or overhand, employing the controller as the thing being 'thrown'.

      --
      There's no place like ~/
    4. Re:I missed the 360 by Anonymous Coward · · Score: 0
      Can you walk in a store and buy a XBox 360 yet?

      Yes. Due to the botched launch, defect rate, and pending console launches by the Big Two, there's no longer any demand for the 360.

    5. Re:I missed the 360 by jthayden · · Score: 1

      I agree with you except for one exception. Goldeneye on the N64 controller. For some reason I found that controller perfect for the game. Easy sidestep actions, movement, aiming, firing and weapon changing. I found the controls for that game so easy to use that I managed to make my friends motion sick. Granted we'd all been drinking a lot at the time but still.

    6. Re:I missed the 360 by rabbot · · Score: 1

      Yes, that is correct, I just wanted to emphasize the fact that you didn't have to actually point at particular point on the screen to shoot there. Aiming would be handled by hand movement (like you said), and the attachment would handle player movement.

      What's nice about that is you can just have your hand on your lap, and your arm would never get tired.

    7. Re:I missed the 360 by Anonymous Coward · · Score: 0

      That's what I like about PC gaming, picking and choosing your interface.

      My favorite happens to be mouse/joystick (mouse on the right hand for looking, targeting, and shooting, Joystick on the left to handle movement and whatever else I can cram onto the button set.)

  42. x-play by svallarian · · Score: 2, Interesting

    Well, it USED to be a decent show when it was on tech TV. They had to add Morgan's boobies and dumb adam down to 5th grade level to make it geared more their targeted audience.

    --
    I patented screwing your mom. But it got revoked for "prior art."
    1. Re:x-play by Maltheus · · Score: 1

      Never caught it on TechTV, but I must be part of that target audience since I only watch the show for her.

  43. they missed that boat already.... by TheAxeMaster · · Score: 1

    Perhaps they initially decided that they could introduce enough compatibility with the 360 to negate the need. Now, with the relatively abyssmal backwards compatibility they have right now, they might consider building one. But who wants to buy a $100 3 year old tech xbox when you can get the newest one for 300? Smaller PS2's are only still selling because they're still making games for them. Microsoft should have put out a SFF xbox for christmas and held on to the 360 until they could get HD-DVD in it. Now though, it doesn't make much sense.

  44. Too cheap... for who? by Godji · · Score: 1

    I guess the console is too cheap... for Microsoft. The hardware in that thing probably costs quite some more than $400. I think the big console makers are simply making a shift in business model. Lose a little on the hardware once; make a little on game licensing costs many many times.

    That would also explain their paranoid devotion to keeping the system locked away from any non-signed / non-approved software, from Linux, to third-party-"licensed" games.

    Besides providing a testing ground for trusted/trecherous computing, of course.

    1. Re:Too cheap... for who? by Anonymous Coward · · Score: 0

      Hardware costs more than $400? You're damn right! Have you actually looked at the hardware specs inside the XBOX 360? Try and build a computer with the same specs. I guarantee, even if you ordered all of your parts off of E-Bay, you would spend at least $700. Bottom-line. That's if you got your parts at a bargain. -- If Microsoft is NOT selling XBOX 360 at a loss, then they deserve more money just for figuring out how to get all that hardware for such a cheap price.

  45. What makes the PS3 worth the wait? by Pulzar · · Score: 2, Insightful

    I've been noticing many tech writers talking about how the 360 is "taking the nation by storm" and "everyone has to have one," but I don't know anyone who has one, I've never actually seen one in any store, Everyone is waiting for the PS3, which will give three generations of Playstation gaming in one console and will probably be my very first Playstation purchase.

    Well, I don't know anybody who is waiting for PS3 other than an occasional Slashdot post :). I have to ask -- what is it that makes you say that it will be your first Playstation purchase? So far, you know nothing about how the games will play on it, what kinds of games will be made, except that it will have Blu-Ray support, and Cell chips in it. Oh, and that it will probably cost a lot. What has the Sony marketing done to so thoroughly convince you that not only you should wait for it (instead of buying Gamecube, PS2, Xbox, or Xbox 360, all much cheaper and available *now*), but that you should also buy it when it comes out, without even seeing one?!

    This isn't meant to be a flamebait, I really want to know -- I must be missing some information about PS3!

    --
    Never underestimate the bandwidth of a 747 filled with CD-ROMs.
    1. Re:What makes the PS3 worth the wait? by Tough+Love · · Score: 1

      What has the Sony marketing done to so thoroughly convince you that not only you should wait for it (instead of buying Gamecube, PS2, Xbox, or Xbox 360, all much cheaper and available *now*), but that you should also buy it when it comes out, without even seeing one?!

      There are quite a few contributing factors, for example, Sony's promise not to degrade analog output quality, no region coding on games at least, lots of little things that add up. The big one for me is what looks like really high production quality on the games in development. Worth waiting for.

      It doesn't hurt a bit that Sony is shipping these boxes with Linux.

      Oh, nearly forgot, 1080p native resolution. I will pick up a big DSP display just for the PS3. Compared to spending a 2 or 3 thousand for that, I don't mind at all paying 500-600 for the PS3.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
  46. It's priced about right. Check eBay by Animats · · Score: 1
    Xbox 360 prices on eBay settled down months ago to about $25-$50 above the retail price, or about breakeven for the reseller. So that's what it's worth. There were thousands of those things for sale on eBay for months, and there are still 801 for sale today.

    The real losers in all this is are the retailers who tied up whole aisles at Xmas with unsaleable Xbox-related accessories based on Microsoft's promises. Microsoft will have more trouble getting shelf space in future.

  47. Not much of a epeen if everyone has one right? by Anonymous Coward · · Score: 0

    Isn't that the gist of the whole arguement? It's not much of a status symbol if Joe the accounting temp has the same unit as Bob the cfo also has.

  48. All I can say is... by Anonymous Coward · · Score: 0

    I hope the elitist fucktard winds up in a bread line somewhere. Anybody who talks like that deserves poverty.

  49. The REAL bad news by MikeyTheK · · Score: 1

    The REAL bad news from all of this is that I could have sold the one I won on everytenminutes.com for $6000 or $7000 instead of the crappy $5000 they were going for from other winners.

    --
    Friends help you move. Real friends help you move bodies.
    Never forget: 2 + 2 = 5 for extremely large values of 2.
  50. Re:360 FauxHype Reaches A New Low by Anonymous Coward · · Score: 0

    I'm on my first Xbox 360. It works. Flawlessly. No crashes. At all.

    And if they see loads of Xbox 360, it's because before people used to bring back the consoles to the store. Nothing more.

    Get your facts straight; everything here was only FUD.

  51. Thanks, GamerDad by wrenhunter · · Score: 1
    As others have pointed out, Microsoft can easily afford to lose a few bucks on the console -- game sales and, more importantly, securing a foothold in the living room will make up for it.

    Happily, GamerDad's free blog is priced perfectly for the value of the analysis contained therein.

  52. Yes, the IBM S/360 is much too cheap nowadays by Cannelloni · · Score: 1

    I wonder if mine is processor upgradeable? Will it run Mac OS X 10.5?

    --
    Beauty is in the beholder of the eye.
  53. The Xbox 360 should have cost more by Sir_Sri · · Score: 1

    MS would have been better with a more expesnive but better console. Not necessarily more powerful, but less noisy and less heat. I've got one of the damn things, its sits about a meter away from me and its just plain loud. The heat isn't a problem for me, but it was for other people, they shouldn't have bothered with a hard driveless version at all, yes, more expensive, but an xbox 360 without a hardrive is about as useful as a computer without a hard drive. The hard drive version as is is rather well, weak. My ipod can hold 20 gigs of data and its 3 years old, my xbox 360 should be able to hold well over 20 gigs, which, frankly, it can't.

    I think he's right people were, and will be willing to pay more for an xbox 360. Right now the choice is better video card, or xbox 360 (think TES IV: Oblivion)? But that's the point, for 400 bucks US you get a video card that is on par with that in the 360, if you've got an old computer (agp slot), then you can't even buy a video card quite as good as that in the xbox 360, so you need a new Motherboard, new board means you're getting into some pretty serious upgrading.

    if they'd let it either dual boot to windows XP or somethign compatible in that vein, and charged 700 bucks for it (make it so students can install mathematica/maple/matlab, and office) and market it as a replacement for a PC with no compatibility issues and they'd have done fine. But that's innovative, are at least asymmetric for the console market, lets try a different tack

    If you think of the little things that are annoying about a 360:

    Shitty headphone thingy, and its bloody uncomfortatble
    No charger for a wireless controller
    too hot
    too loud (much too loud)
    too small a harddrive
    shoddy DVD playback
    poor cable selection for some people
    even though it looks like it, the console shouldn't be used in the upright position because of the heightend risk of disk scratching
    Hideous power brick, which apparently in hot weather needs special attention

    By themselves each of these things is a minor nuissance and would each be small problem to fix, but that costs money, making the 360 a piece of junk out of the box, and giving poor press that reflected that. They didn't need to be innovative, but a 120Gig HDD,
    a decent headset, maybe a chargable battery pack for the controller and some better hardware engineering would have improved it a lot, and probably only cost a couple of hundred bucks more. A better backwards compatiblity list at launch wouldn't have hurt them either

    Granted none of this addresses the core problem of the 360, whcih is that there are virtually no good games, and only a handful likely to ever come out for the console, even with XNA, which is as far as I can tell a pretty good development environment. But that's for another time.

    1. Re:The Xbox 360 should have cost more by rrdm2k · · Score: 1
      There is a rechargable batttery pack and charging cable peripheral for the 360 wireless controller: http://play.com/Games/Xbox360/STTS4/3-/719747/Offi cial_XBox_360_Play_Charge_Kit/Product.html

      It's only £13-15 (dunno what that is in dollars) and gives you 25 hours of play time from a full charge.

      It just means there's one less little thing to be worried about.

      --
      "Almost nobody dances sober, unless they happen to be insane." - H.P. Lovecraft
  54. Excuse Me... by Nom+du+Keyboard · · Score: 1
    Yeah, Microsoft doesn't screw us enough already. They should do it more, more I tell you.

    And raise the price of gasoline again while you're at it. Only rich people and hard-core drivers should be out on the roads. Higher prices for everything! That's what we need!!

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  55. The price of 360 was just fine... by d474 · · Score: 1

    ...the problem is that they didn't make enough of them. Duh.

    --
    Authority questions you. Return the favor.
  56. It was INTENDED to sell this way by Nom+du+Keyboard · · Score: 3, Interesting

    For those of you who have forgotten, Microsoft intended for these shortages to happen. They allocated units and set pricing to make this happen. This scheme was leaked out before the 360 even went on sale. They priced and shipped it to get the headlines: New Microsoft XBox 360 Sells Out on First Day. Best publicity they could arrange.

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
    1. Re:It was INTENDED to sell this way by xenocide2 · · Score: 1

      What's that even get them? Do people read the headlines and think, "'First day sellout?' Shit, I need to get an 360!" ? But if the damn things really sold out, they'll just come back from the store empty handed. The math on your theory doesn't quite add up.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

  57. Yes it was too cheap, thanks! by ActionAL · · Score: 1

    I agree, it was too cheap. Beacuse the ebay market price was around $800 for the premium. Where as the retail price for the premium was only $400. So lucky sellers were cashing in on massive profit margins.

    Also not even considering the price set by a market such as ebay, the what you get factor is huge. 3x3.2ghz PowerPC cores, the best ATI graphics card, wireless controllers, all that for 400 bux! APPLE COULDN'T DO THAT! :) (you could get a ipod)

    1. Re:Yes it was too cheap, thanks! by Zed2K · · Score: 1

      Hmmm...comparing a machine that's sole purpose is to play games vs. a machine that exists as a full fledged computer. Yeah thats a good comparison...

  58. About Right Compared NES; Too Low Based on Demand by fir5t+psot! · · Score: 1

    The original NES retailed for $199.00 or $249.00 in 1985, depending on which bundle you purchased. http://www.classicgaming.com/museum/nes/ Adjusted for inflation, this equals about $371.00 or $464.00 in 2006 dollars respectively. http://data.bls.gov/cgi-bin/cpicalc.pl Based on eBay resales, the price of the 360 probably could have been set marginally higher and the units would have still sold out. It doesn't seem to matter now though.

  59. old news! by audi100quattro · · Score: 0, Redundant

    Slate had a whack at this a very long time ago.

  60. Personally... by dbucowboy · · Score: 1

    I'd rather play with a stick in the dirt than pay $400 for this junk... *Thumbs Down*

    --
    This just in! 3 out of 4 people make up 75% of the population.
  61. The real world problem of equilibrium pricing by hepstah · · Score: 3, Informative

    Basic economics would say that efficiency for both the consumer and producer is maximized at the point where aggregate supply equals aggregate demand. Though we have the gift of hindsight, even Microsoft probably knew that the unit was underpriced for what demand would ultimately be at launch. However, here's the crux of pricing at equilibrium (in a real world setting). As the early adopters group gets their boxes, demand shifts left (or down) because the aggregate preferences of the group changes to a lower price point because the group of consumers itself has changed. Now the 360 is overpriced. In an ideal world, they would just lower the price. Well, you can't exactly do that in the real world because it would piss people off, chipping away at your brand. Sure you can do it, but it builds in distrust toward your company -- not the sort of thing you want to do when you're launching a 5-6+ year product line. I would posit that Microsoft was playing the pricing game for a year down the road, not at launch. This price point puts them in a position to battle Sony effectively on multiple fronts.

  62. Microsoft could have auctioned off every XBOX 360 by Anonymous Coward · · Score: 0

    Microsoft could have auctioned off every XBOX 360 and made a killing on each unit and probably maximized their profits on the unit sales. However, they would have likely alienated the retailers of the game titles. Short term sacrifice in search for longer term profits. Nothing new here.

  63. The Price is Right! by Anonymous Coward · · Score: 0

    too cheap? Is this supposed to be a system only Bill Gates can afford? crap I have to save money each month in hopes that some day I'll be able to afford one and I make good money. This guy must have a government grant to research this and make such assanine comments. Besides in the past companies have always lost money on consoles because they make it up by selling and licensing the games. The more people who have the console the more games sold. The lower the price the more likely they will to sell them. Its a delicate ballance for any company to decide and I think 400 while still expensive as hell is a good median point for what you get. Now I just need to go out and spend 2k on a High Def 50 inch TV so I can save up for an xbox360 and have it in all its glorious High definition goodness. Then once I declare bankruptcy I can save up for some games.

  64. The original Xbox is still to expensive by sycomonkey · · Score: 2, Interesting

    I'm not even going to discuss the 360. I did for a while want an original Xbox (almost half just for Xbox Media Center, but then Front Row came out, so my interests in the console has waned considerably), but the price was always (and continues to be) way too high. I might have paid $100 for it. Now that the 360 is out, I was hoping used prices would plummet, but nothing like that has happened so far. At this point I've almost completely lost interest.

    --
    --The universe will not be altered by forum threads, even those which are very wry. --Tycho Brahe (Penny Arcade)
    1. Re:The original Xbox is still to expensive by DaveCBio · · Score: 1

      It's no worse than the PS2. You can get a refurb for $120. If your goal is a media center then you can't beat that.

  65. pricing schedules by maynard · · Score: 1

    Why not just price the system dynamically. Shift prices once a week or once a month as the market demands? There's no hard and fast rule that MS (or anyone else) need to establish an MSRP and hold it for six months to a year.

  66. In other news, a new study shows that... by Anonymous Coward · · Score: 0

    Zonk articles suck ass. Seriously man, cut it out.

  67. Adjusted price based on man-hours by strider2k · · Score: 1

    Lets look at the price from a man hours point of view (as opposed to the future value or present value). I will be using minimum wage as an example and $49.99 since that seems to be a relatively popular price point

    $39.99 game with $7.25/hr yields 5.52 hours in 2006
    $39.99 game with $4.25/hr yields 9.40 hours in 1997

    As you can see, we are actually getting more bang for our buck considering the minimum wage back then compare to now.

    --
    Every geek has some sort of website, programming or computer project. Here's mine: www.youtasteit.com . What's yours?
    1. Re:Adjusted price based on man-hours by Anonymous Coward · · Score: 0

      Yes, but games had a HELLUVA lot more replay value back then. I can safely say that the most I've ever played a current-gen game is three times. I can't even count the number of times I played the original Legend of Zelda or Advanced Dungeons & Dragons: Treasure of Tarmin. Hell, I STILL play those on occasion.

  68. Teacher! Teacher! by lamz · · Score: 3, Funny

    After explaining how Microsoft should have charged more for the XBox 360, he pointed out to the teacher that she forgot to assign homework.

    --

    Mike van Lammeren
    It will challenge your head, your brain, and your mind.

  69. Its marketing you dummies! by bunbuntheminilop · · Score: 1
    M$ a desperate to have their game console to appeal to a much wider audience. You appeal only to 'hardcore gamers' by selling it too expensive. The following is a quote from an interveiw with the VP of marketing, Peter Moore.

    Gamespot: What grade do you give Xbox, version one, in the area of marketing and advertising?

    Peter Moore: I'd say a B. One of the things that probably stopped us from being an A- is, [even though] we created a very cool and aspirational brand, we need to broaden the appeal of the brand. Not losing, or disenfranchising in any way, the gamers that got us there today--which is always a marketing challenge--but we have to grow.

    But at the same time, we need to make sure we continue to talk to the more hardcore gamer, the early adopters. That has been an important part of our success, and we fully intend to do that. At the same time, we need to provide an even more approachable feel and tonality to the brand, and we need to do things differently.

  70. they can stop dumping? by wardk · · Score: 1

    sure they could stop dumping 360's. but that would provide a bit more oxygen to the adversaries now wouldn't it?

  71. Come on, stop with the inflation stats by Anonymous Coward · · Score: 0

    Look, using inflation to justify your argument doesn't always work. The cost of living has gone up, and there are new technological advances that now steal your money. Widespread cable and internet access are things we didn't have to pay for in the past, but we almost need to do now, because of how we now live our lives.

    To say that the 360 is cheaper than the NES is technically accurate, but ignoring every other aspect of past and modern living. It's all relative.

  72. Problems Realized and Self Created. by twitter · · Score: 1
    If Microsoft had realized the production problems they were going to face

    They knew they their main problem would be selling. You might remember that the shortages were intentional. It's the only way they could create buzz for such a third rate product. M$ is all about market share, and they are deservedly still a trailing third or fourth. No one has been fooled, despite massive Astroturf, marketing and supposed losses producing and promoting the garbage.

    This article, blithering about "premium" prices, completely misses the point that the Xbox was never excellent. It's just more BS marketing from the kings of pushing second rate stuff.

    --

    Friends don't help friends install M$ junk.

    1. Re:Problems Realized and Self Created. by DaveCBio · · Score: 1

      I always laugh at this little nugget. The Xbox is an "excellent" gaming console and with a little work it's a killer media center. Maybe it didn't have titles you wanted, but millions of others would disagree and still enjoy playing their Xboxes today.

    2. Re:Problems Realized and Self Created. by Anonymous Coward · · Score: 0
      such a third rate product

      ROFL. Well 'twitter', tell us what exactly is 'third rate' about the XBox. Really, I'm sure everyone would like to know.

    3. Re:Problems Realized and Self Created. by Anonymous Coward · · Score: 0

      Maybe because in many markets, the 360 was ranked third in sales of consoles?
      Maybe because the difference in sales of the 360 in other matkets were so close to the third position, it could have been luck to pip second spot?

  73. Perennial Microsoft hater by DaveCBio · · Score: 1

    This article is written by Dave Long, and if you read a few of his articles you'll see a definite anti-MS slant. So, I'd take what he says with a large dose of salt. Also, he flipped flopped on Xbox Live and now begrudgingly admits that it's actually a worthwhile service. Same thing with the 360. He likes to bash Microsoft with one and and yet grab their gamepads with the other.

  74. Microsoft definately needs more money by Killshot · · Score: 1

    It makes me sad to know that Microsoft did not maximize profit potential on the 360.

    Bill has built up such a nice little company and it would be such a shame if it went under because of this.

  75. Please stop this. by Trotsky820 · · Score: 0, Flamebait

    I think that this has got to be the most commonly uttered silly thing in these threads, and that is a high bar to set. At first, it had the hint of plausibility; positing that the first week or so of shortages would generate hype, especially for the Christmas season. When the Christmas season came and went with almost no product on the shelves, that pretty much shot down this argument. Face it, Microsoft wants to sell as many boxes as possible because each box sold makes it harder for their competitors to come in later and sell another box. There is absolutely no way that Microsoft would have wanted to miss all of those potential sales in 4Q 2006. It just doesn't make sense to miss the biggest quarter of the year, when your competitors don't have a product in the market, just to generate some ephemeral hype. The much more sensible explanation is that they just had problems somewhere in the supply line.

    1. Re:Please stop this. by Tough+Love · · Score: 1

      It just doesn't make sense to miss the biggest quarter of the year, when your competitors don't have a product in the market, just to generate some ephemeral hype. The much more sensible explanation is that they just had problems somewhere in the supply line.

      Flamebait?? Mods, see parent post.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    2. Re:Please stop this. by Anonymous Coward · · Score: 0

      Sorry, wrong. Try again. This time without your head up your ass.

      Why can't you people stop defending a company that doesn't care about you? You always pop up spouting garbage about how MS didn't do this and didn't do that. They're convicted of crimes related to you, the user. Get that through your heads.

  76. Ask anyone that bought one. by Anonymous Coward · · Score: 0

    The 7 or so people that bought one all agree that they paid enough.

  77. its too expensive! by sammcj2000 · · Score: 0

    im NOT going to buy one because they cost $800 NZ! thats rediculis just to play some games!

  78. I agree, somewhat by richman555 · · Score: 1

    I agree that people have more money to spend on game consoles in general, however I think Microsoft's price of $399 for a new console was adequate. Also, what you need to keep in mind is this thing called "market share". With a high priced release for PS3, no matter how nice and pretty the graphics are, Sony must retain its dominant market share. Market share is everything to Sony. This is the reason why so many 3rd parties flocked to PS2. This is why I think it is more important than ever to release a new console at a reasonable price compared to the competition. One more factor to weigh is that both Microsoft and Nintendo appear to have a better clear overall strategy this generation. Both will almost certainly have a better share of the market this time.

  79. Bullsh*t by Anonymous Coward · · Score: 0

    "The Dreamcast went under because people found an easy way to pirate games. "

    Utter revisionist tripe.

    The "easy" way to pirate games was only discovered after Sega was in serious trouble with Dreamcast.

    The truth of the matter is that Dreamcast had a great lauch, but Sony froze the market because they implied their PS2 was miles better and just around the corner. As it turned out, the PS2 was marginally better, and significantly more expensive with worse games. But Sony had the name.

    So let's be clear... The PS2 killed the Dreamcast.

    Piracy didn't play any role as almost no one outside 16 year old boys with too much time knew about the cracked/pirated games. And certainly not enough people had broadband at the time to make it viable to download 800M ISO's even if they had.

  80. MS didn't expect anyone to buy the $300 unit by tkrotchko · · Score: 1

    "MS could have had a much more effective launch by sellng a single $350 unit"

    True, but MS wanted a console they could claim was $299. It was clear from looking at the pricing that the "basic" unit was just to get you in the door; the component cost of going from the "basic" to the "deluxe" was so high that most people were going to spring for $400 even though they only intended on spending $300.

    --
    You were mistaken. Which is odd, since memory shouldn't be a problem for you
  81. Explain by Quill_28 · · Score: 1

    especially given the early demise of the original Xbox

    What does this mean?

    I haven't owned a console since forever and rarely play them. But all my friends that play consoles they only play the xbox.

    Did the XBox get its butt kicked and I am just seeing an anomaly?

    1. Re:Explain by jthayden · · Score: 1
      Did the XBox get its butt kicked and I am just seeing an anomaly?

      Yes, at least according to sales. Out of my close group of friends I know of nine PS2 and only two XBox.

    2. Re:Explain by Quill_28 · · Score: 1

      How do the sales split worldwide compared to the USA?

  82. Neo Geo made that mistake... by Warlock7 · · Score: 1

    NeoGeo was around $500 when it was launched. It was relegated to the arcades. Very few people actually ever owned it as a home system. This might have been different today, but we're supposed to learn from history, right?

  83. Ridiculous. Look at the economics involing PS3 by JMB1984 · · Score: 1

    The author of this posting put so little time into thinking about his own question and the implications involved with it that it's an embarrassment this post ever made it up.

    Without even delving deep into why it was priced as-was: PS3's coming out. Timing. Microsoft wants people to have their box on their cabinets *now*. Not just the gamers, they want to take over so that when the PS3 comes out, they will have already built up a market of people with their console. *Not*, jack up the price to get all the hardcore gamers, then have their price be lower later. ...At which point it'll be "time to buy" for the rest of the population just as the PS3 comes out. And then guess what, then the average buyer might just say "hey, screw Xbox360 I'm going to pay another hundred and get the hot-hot-hot latest-technology PS3, i'm no sucker!". Get them early and then instead of buying the competition's console, they already have yours so their basic-need is already satisified. Business is a game not an equation. The time advantage was huge and they executed properly.

  84. 360? God, I'm old. by Cicero382 · · Score: 1

    When I saw the headline I thought "360? But that's OLD technology - they can't still be around, can they?"

    Then I twigged.

    The *really* sad part is that 99% of you young whippersnappers out there won't have a clue what I'm talking about. (Hint IBM)

    I'm now going to take my bathchair for a spin around the block.

  85. The Gamecube has been sold at a loss. by DeadScreenSky · · Score: 1

    Ok, where is your proof of this claim then?

    Where is the proof that Nintendo hasn't ever sold the Gamecube at a loss? It's nothing more than Nintendo fanboy mythology, as Nintendo has publically stated at least twice that they were taking losses on the Gamecube hardware.

    May 24, 2001
    In the GameCube business, industry specialists estimate the company will lose 5,000-10,000 yen per console, each carrying a 25,000 yen price tag, at least for the first year.
    http://archives.cnn.com/2001/BUSINESS/asia/05/25/j apan.nintendotarget/index.html

    Spaceworld 2001
    We expect to incur a small loss on the GameCube hardware initially, and you're right that it hasn't been our habit in the past but we expect it to turn okay early next year. - Peter Main, Nintendo
    http://terror.snm-hgkz.ch/mirrors/www.thegia.com/m irror/news/0108/n23r.html/

    January 14, 2004
    Perrin: I would say that our losses are really negligible. It's such a small amount. Plus with the amount of software that's being sold we're still definitely in a solid profit situation.
    http://cube.ign.com/articles/463/463155p2.html

    --
    There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
  86. Marketing by Dr.+Evil · · Score: 1

    And they got so much "free" publicity out of it that people are still talking about it today.

    They wanted the units to be a "sell-out" it sounds impressive, it makes it sound "hot" and the "latest thing"

    Dropping the price later would create a different effect, their next product launch wouldn't sell as well becuase peopel would anticipate a drastic price drop.

  87. I think I paid $120 for an ATARI 2600 in 1981 by WimBo · · Score: 1

    I was 14 at the time, and I saved up for probably close to a year to get my Atari 2600. If you figure out how much money that was in today's money, that would probably be around $400. When you change the percentage of my income, it's more like $5. (Where's a good inflation calculator?)

    I've not bought an XBox 360 yet. I sold off my XBox sometime last spring, just because I'd realized it had gathered more dust than I was happy with, It had been enough months since I'd turned it on, and modding it so I could play with it as a media center was more money, and f** with factor, than I wanted to sink into an old platform.

  88. Were you directly involved by maynard · · Score: 1

    with the marketing of the 360? Curious, because based on the way I read your words you appear to have been privy to the actual decision-making within MS. Were you?

    1. Re:Were you directly involved by Sycraft-fu · · Score: 1

      Not at all. I am making inferences based on what I know about marketing, and what I've learned from others who I believe to be well versed in the field. I am making statements of opinion, as to why I believe MS did what they did, not statements of fact.

  89. price by Anonymous Coward · · Score: 0

    Hell, IMNHO, anything over $250 for a console is WAY too expensive. As it stands, the likely prices of the PS3 and the price of the XBOX360 I could build a decent x86 system with at LEAST equivalent power. ...and my how quickly we forget the 3D0 and whatever that other late 80s/early 90s console with the $250 cartridges, oh my, what successes they were.

    Of course my biggest gripe now is that i want CONSOLE games on my console, and PC games on my PC, not what should have been PC games forced onto the console first then crappily back "ported" to the PC. Look at Oblivions ultracrap UI, it's almost as bad as Gothics(which reminds me of early 90s RPG interfaces) and was obviously designed for console controllers and TV screen readability. Bethesda should really have spent the small amount of time and money to overhaul the UI for the PC version, especially considering that they took and extra 4 months to release it. (Thankfully modders are doing what they can for the UI in this case, but not every game is as moddable as Oblivion... also the UI wasn't the only portion of the game to suffer from XBOX targetting...)

    i.e. I want Final Fantasy MXI on the PS22 and TES 55 on the PC x86-1024, but I really expect to see separate consoles to go away as such, and hope that future games don't continue to be dumbed down to what were console level games. (i.e. quick and simple, or fairly linear but long adventure/RPGs, sports games also tend to come out better in the console format anyways as they really play better for some reason on consoles, or such has been my experience over the years(Football, Hockey mainly PC controllers weren't really all that great for generic gaming untilrecently, although flight sims and racing sims tended to go out of their way to support every oddball controller, or specialized controller systems...)

  90. The author misses the point. by Warlock7 · · Score: 1

    The huge difference that the XBox360 and the PS3 have over any other console, past or present, is that they aren't really intended to be JUST gaming consoles. Both have aspirations of becoming the major entertainment hub of the living room. This isn't about gaming consoles anymore. The original XBox delved into this area, but no more than a standard PC would have at that time.

    People are going to be willing to pay $500 for a PS3 if it has the BluRay DVD player that will play BluRay movies. While Microsoft needs a price edge over Sony from the initial launch of the PS3 in order to survive.

    Microsoft has talked about an HD-DVD add-on or redo of the system sometime this summer.

    The only company that is interested in making a console just for playing games is Nintendo. They don't want an all-in-one computer like device to run the living room. They just want to make great games.

  91. Hardly cheap... by TekPolitik · · Score: 1

    Buying into Micro$oft as your gaming platform will only cost you your soul.