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How Warcraft Doesn't Have To Wreck Lives

robustyoungsoul writes "From the same guild leadership as the fellow who started an internet storm with his post about his experience in WoW comes a different point of view: it doesn't have to consume your life." From the article: "I got a Masters degree in policy from one of the most difficult schools in the country while at the same time playing WoW and working a part time job. I would come home from a busy day and think about how to use what I learned to make the guild work better. It was a way for me to practice what I was learning and to discover what was involved with leading people (mostly getting all the blame and no thanks, it seems :P). I've learned the lessons of clear communication, sacrifice, compassion, tough love ... and balance. I plan to use these skills in my professional life. So in short, I play the game because I get something tangible out of it."

274 comments

  1. yeah OK by Anonymous Coward · · Score: 0, Insightful

    and I bite my nails for the added protein

    1. Re:yeah OK by Anonymous Coward · · Score: 0

      I'm sorry but this guy doesn't really play the game and he doesn't really have that hard of a life to begin with. "Masters at the hardest school" my ass, even MIT probably has easy majors that don't have to work.

      I think many more people at slashdot can relate with the first anecdote but not this guys. ("learned about management then applied it omg!")

  2. Check slashdot tomorrow by Anonymous Coward · · Score: 5, Funny

    For a new article, titled World of Warcraft May Consume Your Life, or It Also May Not, You Never Know!

    1. Re:Check slashdot tomorrow by VitrosChemistryAnaly · · Score: 5, Funny
      For a new article, titled World of Warcraft May Consume Your Life, or It Also May Not, You Never Know!
      How very neutral of you!

      Zapp Brannigan: "What makes a man turn neutral ... Lust for gold? Power? Or were you just born with a heart full of neutrality?"

      or

      Zapp Brannigan: "I hate these filthy neutrals Kif! With enemies you know where they stand but with neutrals? Who knows! It sickens me."
      --
      "It's a tarp!" -- Dyslexic Admiral Ackbar
    2. Re:Check slashdot tomorrow by inkhaton · · Score: 1

      I dont understand why there is a differance.

      If you are in computer game and you perform tasks toward acomplishing an objective, while at the same time gaining experience in your ability to perform these tasks for a reward that you onle experience through a computer screen is calle FUN

      -but-

      doing the same thing .. performing tasks, experience... all that EXCEPT THAT you experience the rewards with ALL YOUR SENSES is viewed as some mundane boring alternative that needs a cartoony one-dimensional (not talking graphics) escape from.

      Fools... whatever this reality is has much much more to offer than some game. For instance... WOMEN (or men if you prefer)... alcohol... or beaches... or candy.... novels... love... gravity... The "game" you love can only attempt to simulate a small crappy portion of this reality. Does the fact that your character can cast spells of fireballs or whatever make up for the fact that he doesnt know what water feels like on the skin.

      If lightning strikes your power grid you might realize that IN REALITY the only thing you have done is sat in a chair. All the efforts, and successes that came with them are imagined and exist only in your mind (lets not get into metaphysical arguments here).. when that power is off you life has not changed.. just that your mind was in PRISON

    3. Re:Check slashdot tomorrow by NaugaHunter · · Score: 1

      "Should we trust him?"
      "All I know is my gut says 'Maybe.'"

      "If I don't survive, tell my wife I said 'Hello.'"

      --
      R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
    4. Re:Check slashdot tomorrow by miruku · · Score: 1

      yes no maybe fud notfud

      --
      MilkMiruku
    5. Re:Check slashdot tomorrow by Nanpa · · Score: 0

      This thread is at Beige Alert!

    6. Re:Check slashdot tomorrow by Nanpa · · Score: 0

      Obviously, you don't like to sit in a chair and use your imagination, or sit and think.

  3. Simple by Anonymous Coward · · Score: 2, Funny

    If you don't play Warcraft, it is unlikely to wreck your life.

    1. Re:Simple by NoTheory · · Score: 5, Insightful

      Well, yes short of that, things become more complicated. The problem with this rebuttal is that it's only anecdotal. If you're a high function person who can prioritize well, and can pull themselves away from distractions to get work done, then yeah, you can dump your spare time into WoW and not be worse off for it. I'm betting that doesn't describe too many of MMO players. That's why the analogy to addiction has been made to video game usage. Not all people are the same, and some are going to be have their functionality as a person effected disproportionately from other people. And again, i'd bet that there are more people pissing away their lives on WoW than their are people who can just hop on and off (alternatively, who cares about the people who are perfectly functional on and off WoW, shouldn't we be worrying about the people pissing their lives away, since they're the ones in trouble?).

      --
      There are lives at stake here!
    2. Re:Simple by fbjon · · Score: 1

      Even if you play it, it's still too simple to ruin your life. Now, Warcraft II on the other hand ...

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    3. Re:Simple by GodaiYuhsaku · · Score: 2, Insightful

      Wasn't the original article about WoW wrecking a persons life is only anecdotal? I can offer my own anecdotal evidence about my personal life. But both sides of these articles are a moot point unless you attempt to do an professional objective psychological study. Give some poor Psych grad student his thesis on WOW addiction.

    4. Re:Simple by Brushfireb · · Score: 3, Informative

      And again, i'd bet that there are more people pissing away their lives on WoW than their are people who can just hop on and off

      Correct. And the blizzard guys have made this so. I was one of those people who wanted to hop on or hop off. Play solo, or do small quests with small groups of friends that would only take 30 minutes, 1 hour, or max 2 hours at a time.

      But blizzard doesnt produce content like that, so a lot of the people like me, including me, stopped playing. The game is remarkably good at this type of content from levels 1-40. However, the developers seem to focus more on 20, 40, 60 man raid dungeons, and not single player quests. You cant really be functional and play WOW at high levels, unfortunately. High level WOW play requires 8 hour raids. It requires constantly running dungeons and PVP for items. And that sucks for me, but some people love it (the so called 'addicts'), and thats what they pay for.

    5. Re:Simple by Ieshan · · Score: 1

      First of all, the story you read last week was an anecdote, too. It's not as if last week was a published study and this is a random guy saying "nuh uh!"


      "And again, i'd bet that there are more people pissing away their lives on WoW than their are people who can just hop on and off (alternatively, who cares about the people who are perfectly functional on and off WoW, shouldn't we be worrying about the people pissing their lives away, since they're the ones in trouble?)."


      That's like asking, "shouldn't we focus on the problem area without worrying how much of the population they actually represent?"

      I mean, people die from eating pizza and choking on it. They're a very small percentage of the population of pizza eaters. But we don't ban pizza. Without knowing something about the rest of the population, we don't really know anything at all about the degree to which the game impacts lives.

    6. Re:Simple by Anonymous Coward · · Score: 1, Insightful

      If you don't play Warcraft, it is unlikely to wreck your life.

      Tell that to the wives of the addicts

    7. Re:Simple by NoTheory · · Score: 1

      That's like asking, "shouldn't we focus on the problem area without worrying how much of the population they actually represent?"

      Yes and we shouldn't bother doing surgery on brain tumor victims, because they're such a small percentage of the population.

      If there are avoidable hazards, or you can engineer a system to reduce known risks, shouldn't you?

      I mean, i'd like to think that most people find it despicable when car manufacturers decide that it's cheaper simply to pay off litigants who've had family members die due to manufacturer error, rather than recall and fix all of their errors. You can bet that surviving family members think it's awful.

      --
      There are lives at stake here!
    8. Re:Simple by Blackknight · · Score: 2, Insightful

      shouldn't we be worrying about the people pissing their lives away, since they're the ones in trouble?

      Nope, not my problem.

      Also, who are you to tell somebody what to do with their life? I know people that play WoW all day and some that just play an hour a night.

    9. Re:Simple by NoTheory · · Score: 2, Insightful

      Honestly no, it wasn't as badly anecdotal. You're right that it certainly wasn't an objective account, but at least the first essay did make reference to other people, as well as being a personal account. The references to the effects of WoW on other people were obviously shaded through the author's point of view, but at least he gave some account.

      --
      There are lives at stake here!
    10. Re:Simple by Anonymous Coward · · Score: 0

      However, the developers seem to focus more on 20, 40, 60 man raid dungeons, and not single player quests.

      In a massively multiplayer online rpg? Imagine that.

    11. Re:Simple by C0rinthian · · Score: 2, Insightful

      The upcoming expansion has 5, 10, and 25 man content. They stopped developing 40's, and there has never been 60-man content.

      BTW, I play in a high-end raiding guild, and we are quite functional with 3-hour raids, 4 times a week. Still a lot, but nothing like these mythical '8-hour 60-man' endeavors you're pulling out of your ass.

    12. Re:Simple by Anonymous Coward · · Score: 0

      We are the public. We ban drunk driving, neglecting children, and jumping from buildings of any kind.

      People can't just do whatever with their lives if its going to hurt others around them. You think the war on Drugs is completely unjustified?

    13. Re:Simple by NoTheory · · Score: 1, Insightful

      Nope, not my problem.

      Great, way to haul out a republican/libertiarian/conservative knee-jerk. Go you! You can meaninglessly repeat what other people have told you!

      Also, who are you to tell somebody what to do with their life?

      I'm not telling anybody how to live their lives. But, i think that people should be aware of the consequences of their behavior, and i don't think that a lot of people think through their actions, or, particularly in the case of addictive behaviors, the risk of certain behaviors snowballing out of control. And while that may sound like a slippery slope while we're talking about people in such a blandly general way, this is an issue about individual people. If your friend has blown you off every friday for three weeks so he can go level, i'd be slightly concerned. There is in fact a difference between telling people how to live their life, and making sure that they are aware of the potential consequences of their actions.

      That is unless you think that doctors are unduly burdening their patients, when the tell them to eat more healthily or they're going to have a heart attack. (or better yet, that alcoholism runs in their family and that drinking alcohol is a really bad idea for them)

      --
      There are lives at stake here!
    14. Re:Simple by NoTheory · · Score: 1

      Hmm, perhaps i'm being inappropriately snarky. Obviously i think cost/benefit analyses should be taken into account when deciding what course a project or a policy should take. That said, i don't think that medicine or psychology should be controlled wholly by a tyranny of the majority. You're right that there isn't enough data to indicate how widespread or how damaging escapist behavior online is, but even hypothetically speaking, it seems silly to write off the problem, just by saying "yeah, well there are people out there who aren't effected by WoW!". That's not very reassuring to me :)

      --
      There are lives at stake here!
    15. Re:Simple by Rayonic · · Score: 1

      Lots of solo and 5-man content in the expansion, or so I hear. The PVP system revamp, in particular, seems to lend itself to hopping in and out.

      I quit WoW earlier this year, myself. I had the time to play, but I never seemed to have the uninterrupted time to play. I'm really itching for the expansion pack, though. (Plus the other improvements I may have missed.)

    16. Re:Simple by Rayonic · · Score: 1
      3-hour raids

      But are you including organizational time? You know, picking out a 20 or 40 person group, agreeing on roles, getting everyone together, etc. All that crap can easily add an hour.

      Hm... I wonder if the new Looking for Group interface can be used for guild-only parties. Say, you could specify that 15 slots could be filled by guild members, and 5 would be open to the public. Along with all the other options, that could streamline things nicely...
    17. Re:Simple by Brushfireb · · Score: 1

      Certainly you arent proposing that all guilds operate like yours? I have seen guild raid's that take 2 hours to organize, and 8 hours to do, becuase they have to try it 2-3 times. I've seen it take 30 minutes just to get a 5 man run in certain dungeons.

      And thats fine. I'm not bitching about the developers choice. Go after the market you want. All I'm saying is, after you turn 60, you cant just play in 30 minute segments and expect to have ANY fun.

      B

    18. Re:Simple by huguley · · Score: 0


      Really 8 hours? MC and BWL can be cleared in around 3 without too much trouble. Which instance takes 8 hours? I guess if you wipe on every other trash pull all the trips back to repair could really stretch it out after you ran out of bots.

    19. Re:Simple by GodaiYuhsaku · · Score: 1

      But shouldn't we take it into account that this second article is not meant to stand alone? It is a direct rebuttal piece to the first.

      Article one told about how WoW had become "destructive" for him. It also told how it was "destructive" for others.

      Article two was pointing out how it is not "destructive" for Article Two's author.

      After re-reading the first article: The other people mentioned are all basically newspaper headline type.

      And i'm sure I could probably come up with such a counter example for each line since there is no basis other then stuff the original author heard or "knew" about.

      I'm not saying that no kid has ever been forced by thier parent to grind for them. For all I know it has happened.

      But there are also parents who have reconnected with thier kids by playing WoW and similar games.

      Plus what one "knows" in game is extremely fluid. I've dealt directly with people who have faked thier own deaths in game.
      I've know people who have started dating (yes in real life) and are now living together because they met through WoW and the guild I am in.

      The whole focus of the second article and my replying is that hey yes bad things happen. But so do good things. In this respect it is just like the real world.

    20. Re:Simple by Anonymous Coward · · Score: 0
      If you're a high function person who can prioritize well, and can pull themselves away from distractions to get work done, then ...
      Is slashdot really the right place to make use arguments?
    21. Re:Simple by GodaiYuhsaku · · Score: 2, Informative

      The LFG tool doesn't work like that. You can "queue" yourself up for 3 different dungeons or quests (types of parties) but everyone in the proper lvl range and maybe zone will be visable. I'm in the beta btw. :) I've done one LFG so far and it was a rather well working group and managed to go through the newest/lowest dungeon with no problems at all.

    22. Re:Simple by NoTheory · · Score: 1

      Well, i think that side-steps the issue, and several of the posts i made below this one also address the fundamental problem here. When you're talking about the potential for abuse, one exemplar can reveal the problem in a system (Based on the material facts of the case), the fact that there are exemplars which function normally don't address the problematic cases. Now the next argument is one about whether or not the problematic cases are widespread, and i'd punt and say, why not err on the side of caution, and address the full issue (keeping in mind, that i respect the fine line between being concerned about the few, and fear-mongering and trying to push an ideological agenda [i.e. Jack Thompson]).

      So yeah, bad things happen, good things happen. But just cause there are good things, doesn't mean we shouldn't try and make the bad things go away, right? (and here we get to the cost/benefit analysis thing i mention below) Or at the very least, can i'd like to see an argument why the bad things aren't something that are worth addressing (for which i got a "hey it's not my problem" below, which i found very unsatisfying).

      --
      There are lives at stake here!
    23. Re:Simple by Kelbear · · Score: 1

      I think that the difference between pointing out potential consequences and telling people what to do will be moot if they are already addicted and have already hardened themselves against your "warning".

      And the difference is just as moot for the issuer of the warning. Who am I to tell people how to live their lives? What does it matter? I can tell anyone how to live their lives whenever I please. Of course, that doesn't mean I don't have to deal with the repercussions of doing it.

      There's nothing wrong with telling people how to live, it just pisses them off. The ethical dilemma, at least in my opinion, comes up when you try /forcing/ them to live a certain way. But otherwise, it's just voicing your opinion and you've got a right to have one. So folks should feel free to tell that WoW addict they're wasting their lives. The addict may not listen, but at least you can say you tried.

    24. Re:Simple by Kelbear · · Score: 1

      I've got ventrilo recordings of an addict who cries when he's not getting his heals and screaming at the top of his lungs at the screen when he dies in PvP, then throwing a liter-bottle of coke at his wife's head when she tells him to calm down and stop screaming.

    25. Re:Simple by Hymer · · Score: 1

      "If you don't play Warcraft, it is unlikely to wreck your life."
      I can assure you that it may wreck your life if your wife or husband plays warcraft.

    26. Re:Simple by cspariah · · Score: 1

      High level WOW play requires 8 hour raids. No, it really, really doesn't. I have played my level 60 hunter casually since I hit 60 a few months ago. I'll grind for rep for a couple of hours, or I'll run Scholo or Strat or UBRS with friends, or PVP for a bit. I'll probably sign up for one of my guild's weekly MC or ZG runs at some point just to see what it's like, but that'll have to wait until I have a free Saturday or Sunday. 8 hour raids are only required if you MUST WIN, i.e. must have the best shiniest highest bonus equipment. When you realize that you don't really need any of that stuff in order to have fun, life becomes much easier.

    27. Re:Simple by Brushfireb · · Score: 1

      No, its required to see content and do quests.

      I dont get much enjoyment out of 'grinding rep' or doing the same dungeons over and over. I get enjoyment out of quests, which is what WOW was based around from levels 1-40.

      Whatever floats your boat, I just know there are a lot of people like me, who loved the long quest line and story, who dont like grinding or repeating instances.

      B

    28. Re:Simple by NoTheory · · Score: 1

      Well, that's an interesting point of discussion. I don't envision making broad proclamations as to how all of society should live their lives. What i believe is phrased hypothetically, if you are at risk for escapism, or depression (which are often related), or ADD, or any of these things which you can feed using games, you should be aware of the possibility your behavior getting out of control (i.e. getting in the way of doing the things you need to survive, like paying rent, or doing your taxes, or being present in your children's lives). And the people who should be informing you of the consequeces of your behavior, are the people who you effect on a daily basis. If you're having a negative impact on their lives, and you have any sympathy for other people, i'd hope that would make you reevaluate what's going on in your life, unless you're having a really rough time (serious depression for example).

      You can bet i'd express my opinion if my fiancee began eschewing the time we spend together for WoW :) And i'd like to think that, you know, since she likes me, she'd listen, and not be pissed off. On the other hand, if she was depressed, avoiding work, and spending all her time on WoW, and was blowing off my attempts to point out how i was worried about her, then i might try something more drastic, but i'd argue that's my perogative as her significant other (and if she thinks that i'm out of line, then she can make me not her significant other). People have responsibilities to other people (i hope people can at least agree on that). Whether the courses of action they take properly serve those responsibilities is a different issue.

      --
      There are lives at stake here!
    29. Re:Simple by aevans · · Score: 1

      Product recalls are a punishment designed to financially damage a company that has been found at fault in a lawsuit. A monetary settlement benefits the victims' families. It's the difference between wanting revenge or an apology.

    30. Re:Simple by aevans · · Score: 1

      Actually that's a liberal-libertarian-nihilist viewpoint. "Who are you to tell somebody what to do with their life?" As in life doesn't have any meaning beyond what each individual decides it does.

    31. Re:Simple by Anonymous Coward · · Score: 0
      You think the war on Drugs is completely unjustified?
      Yes, absolutely.
    32. Re:Simple by Anonymous Coward · · Score: 0

      I am in a newish "casual guild that happens to raid". We have a general idea of what we need to go into an instance, we have a signup page on our website. You sign up, and hope you go. Invites are handed out based on what is needed, guild rank, sign up time. If you include from the very first invite to disbanding the raid for the night, then we only go over the 4 hour mark on Friday nights.

      We are new enough that we are only doing MC actively as a 40 man. We clear 4-6 bosses and call it a night wednesday, swat onyxia (more organization time than actual raid time for that one) on thursday, and finish mc on friday. We poke 20 mans on tuesday and saturday. The 20 mans are not included in our loot "system" so not matter how much you want a drop from rags (we use Suicide Kings, a sort of rotation system, and have a rule that if you complain about loot handed out legally according to the system you get demoted if an officer [1st offense] and if not an officer you get 3 strikes then /gkick), there is no pressure to attend the 20s (yet we still pull full raids).

    33. Re:Simple by AxemRed · · Score: 1

      When I only have about 30 minutes to play, I'll usually hop in a battleground.

    34. Re:Simple by Nick+of+NSTime · · Score: 1

      My guild starts invites at 6:00. Raid starts promptly at 6:30 (meaning at the instance door). Stragglers make their way in after 6:30. We clear MC in under three hours and BWL in about 3:15. There's no discussion of class roles or whatever, as everyone knows what they're supposed to do. That's how raid guilds work. You can't do BWL in a pick up group and expect any level of success on even the first boss.

      Just another PoV.

    35. Re:Simple by Slime-dogg · · Score: 1

      I'm not too sure about the informative moderation on this comment. I'm sure the other replies here exemplify why.

      The most number of people you need for a raid is 40, but then again, that's the most you can have. There are exactly four 40-man raid instances throughout the game. Compare this to the relatively high number of 5 man instances.

      It also isn't very difficult to get 20 people together for a ZG or AQ20 run. There are many smaller guilds which thrive on this content. Sure, it doesn't get you the cream of the gear, but the stuff that you can get isn't too shabby.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
    36. Re:Simple by MBGMorden · · Score: 1

      We use addons for such stuff, namely GEM (Guild Event Manger). Raid times are posted a week or so in advance, and those who want to come sign up . About 30 minutes before "go time" the raid leader signs on, starts flying to the location, and just invites from GEM. Of course we're more of the 20-man 2-hour raid type guild, but we still like to use tools like this.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    37. Re:Simple by C0rinthian · · Score: 1
      Your posts make it pretty obvious that you don't know what you're talking about.

      I have seen guild raid's that take 2 hours to organize

      That is some horrible time management on the part of guild leadership. We do raid invites 15 minutes before first pull and have no problems.

      and 8 hours to do, becuase they have to try it 2-3 times.

      Can you define 'it' because the statement doesn't really make sense. Attempting an encounter 2-3 times should take you an hour, tops. (And that's if you've got a lot of downtime between tries) If a group is spending 8 hours at a time trying to defeat a new encounter, I would say 6 of those are wasted effort. After about 2 hours working on the same thing, expect the group to start losing it's edge and getting sloppy. Banging your collective heads against the wall for 8 hours is counter-productive and just implies very poor leadership.
    38. Re:Simple by sandwiches · · Score: 1

      That's not how all raiding guilds work and I'm sure what you describe is only how MAYBE 5% of all rading guilds work. I was in a guild doing Naxx and usually for BWL, it went something like this:

      5:30pm: Start invites
      6:00pm: Raid was supposed to start but still waiting on people.
      6:30pm: Actual raid starts
      10:00pm We're about to get to Nef but about 5 people need leave.
      10:15pm: Finish inviting replacements.
      10:30pm: Replacements finally arrive/are summoned.
      11:10pm: We're done with BWL.

      That would be a quick night.

    39. Re:Simple by NoTheory · · Score: 2, Insightful

      I'm sorry, but that seems like a really warped perspective on reality. Companies should recall their products if there is the real possibility that people are going to die (that is what a voluntary product recall is). I would hazard a guess that a lot of families regardless of whether they are the potential recipients of settlements would probably want a company to recall a product which caused the death of their loved one, so that nobody else might die because of the product.

      And if you really want to call a product recall as a punishment, it's punishment for a critically and fatally flawed product design or implimentation. I don't think people should be concerned about the damage to a company responsible for messing up that badly. Again, lets think about the responsibility that companies have.

      --
      There are lives at stake here!
    40. Re:Simple by NoTheory · · Score: 1

      Nonsense. The "don't mess with my decisions" economically are libertarian, and the "don't mess with my decisions" on social issues are liberal in the USA (odd but oh well). Libertarianism is divided in half in American politics, and the "not my problem" mentality is not a Libertarian idea. It is an idea usually borne out of some combination of ignorance, a lack of empathy, or a lack of foresight, none of which have anything to do with nihilism (e.g. nothing matters).

      My original point is that political divisions are stupid. The idea that companies make engineering decisions about their products that effect their customers lives is not a liberal idea or a conservative idea. The idea that they should keep that fact in mind is not a liberal or conservative idea. It is about the choices they make on a daily basis, and what they care about. People who deride courses of behavior because they're a "conservative" or "liberal" idea are doing themselves and everyone around them a serious disfavor.

      --
      There are lives at stake here!
    41. Re:Simple by Anonymous Coward · · Score: 0

      Oh, but I thought you could set it to LFM. Ah well.

    42. Re:Simple by NaugaHunter · · Score: 1
      The problem with this rebuttal is that it's only anecdotal


      I thought anecdotes were "I heard about a guy's cousin's neighbor's brother...". This is just a counter-point. One person says he was addicted, another says he wasn't. They both are relating to what happened to themselves. You are the one getting anecdotal with your unsubstantiated "i'd bet that there are more people pissing away their lives on WoW than their[sic] are people who can just hop on and off".
      --
      R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
    43. Re:Simple by NaugaHunter · · Score: 2, Interesting
      Correct. And the blizzard guys have made this so. I was one of those people who wanted to hop on or hop off. Play solo, or do small quests with small groups of friends that would only take 30 minutes, 1 hour, or max 2 hours at a time.

      But blizzard doesnt produce content like that, so a lot of the people like me, including me, stopped playing. The game is remarkably good at this type of content from levels 1-40. However, the developers seem to focus more on 20, 40, 60 man raid dungeons, and not single player quests. You cant really be functional and play WOW at high levels, unfortunately. High level WOW play requires 8 hour raids. It requires constantly running dungeons and PVP for items. And that sucks for me, but some people love it (the so called 'addicts'), and thats what they pay for.
      And you're full of crap. It would be much better for Blizzard to have people who only played 10 hours a month and paid $15 than having everyone play a lot increase their server loads, bandwidth, and lag complaints. In fact they are specifically designing the new dungeons in The Burning Crusade to be smaller and easier to complete, as well as making other grinds (reputation and pvp honor) easier.

      You're right, people have been leaving over this. But all indications are that they have listened and learned.
      --
      R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
    44. Re:Simple by Chibi-Hikaru · · Score: 1

      Now I don't know how BGs go after the cross server update they did a while back, but when I played it you could sit around with your thumb up your ass waiting for any BG to start for hours and then when you did get in it'd be 3 alliance versus 10 horde. Joy oh joy.

      --
      http://www.cafepress.com/hikarudesigns/ http://www.bricklink.com/store.asp?p=hikaru
    45. Re:Simple by Skim123 · · Score: 1

      It all depends who'se in your guild. LEROY JENKINS!!!!!!!!!! :-p

      --

      I could not justify my existence if I were a turkey farmer. Would I terminate myself? Undoubtably, yes.

    46. Re:Simple by Jalestra · · Score: 1

      and i don't think that a lot of people think through their actions, or, particularly in the case of addictive behaviors, the risk of certain behaviors snowballing out of control. So it's not enough I take care of me and mine and remember I was taught to think about the consequences of my actions, but now I have to mommy someone else into it or think for them? Better yet, why don't we go back in time and raise them correctly? You got a better chance of that happening than me thinking through some idiot's actions and risks for them so they don't smowball out of control. There is in fact a difference between telling people how to live their life, and making sure that they are aware of the potential consequences of their actions. That's the concern, if they didn't think through the consequences to start with, I don't see why I gotta play mommy and *make* the do their homework. Presumeably we are talking about adults...and if they really are adults, then they take responsibility for their behavior and actions and think things through. And if they aren't, well, *shrugs* I subscribe to Darwin anyhow.

      --
      I'll be enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it
    47. Re:Simple by NoTheory · · Score: 1

      what a whiny and unpragmatic point of view. What i am talking about is taking care of you and yours. I'm not telling you to tell random strangers to get off WoW, especially since you are very likely not going to be aware of what the content of a stranger's life is. I'm talking about alerting people you know and care about to potentially destructive behavior.

      This is about taking responsibility for yourself, and the responsibilities you have to the people who are around you. Reasonable people rely on their friends for good advice, because reasonable people understand the fact that they are not perfect and not always correct. Sometimes you need those around you to tell you to shape up. That is something you should be able to expect from and do for your friends. If you are not willing, then i feel very bad for you and the people you know.

      Also, Darwinism has nothing to do with this. Whether you ruin your life through spending too much time on WoW is not a selective pressure, since first, you can meet girls online, and second, there are so many other conflated factors in human reproduction in the modern day. You may be alluding to Social Darwinism which, in fact, has next to nothing to do with Darwin. I believe in evolution through natural selection. However, unlike social darwinists, and their tarted-up social theory, which served to prop up the eugenics movement and the Nazi Final Solution (yay godwin!), i believe in Science.

      --
      There are lives at stake here!
    48. Re:Simple by Jalestra · · Score: 1

      what a whiny and unpragmatic point of view.

      I'm whiny??? Me? The one who can think for herself, solve her own problems herself acheived true adulthood (without the need fo some parent replacement watching over my shoulder). So the wienies out there that can't get their crap together are not whiny? I'M not the whiny one, and I'm not going to sit and watch over some supposed adults shoulder and tell them when they are "taking things too far". If that's what they want to do, then that's what they want to do. This is about taking responsibility for yourself, and the responsibilities you have to the people who are around you. Reasonable people rely on their friends for good advice, because reasonable people understand the fact that they are not perfect and not always correct. Sometimes you need those around you to tell you to shape up. That is something you should be able to expect from and do for your friends. If you are not willing, then i feel very bad for you and the people you know. Responsibility for those around me only extends to my children who can't be responsible for themselves. I'm not here to mommy my friends. I'm here to be there for them when they need a friend or have fun with them. If they can't figure out how to live their life correctly, I've made the wrong friends. And since all of MY friends don't have that trouble, then I don't have to play mommy to them. I mean, I don't know about you, but my friends are not animals. They are all capable of rational thought and able to use that ability to make decisions for their own lives. As far as the Darwin comment, it's like this. I let stupid people do their stupid things and clean out the gene pool. Makes room for those of us strong enough to be real people. I also believe in assisted suicide (whether for the person so sick and in pain to feel they have a quality of life, or for the person so depressed they feel they have nothing to live for). Why? Because presumably we are discussing adults and if they want to kill themselves for any reason, why not let them? Yes, even if it's someone I love. Why? I'm not so selfish as to demand they live thier lives so I don't suffer pain. That's the price of love, to suffer pain. But just because we care for someone or love them doesn't make either of us obligated to live our lives so everyone else doesn't feel pain. So again, I let adults make their own decisions, I don't tell them the risks of their behavior because, as people with logic and reason, I hope they've taken responsibility enough for themselves to consdier their actions. And if not, well, the stupid in the end knock theirselvs out of the pool so that the rest of us can progress.

      --
      I'll be enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it
    49. Re:Simple by NoTheory · · Score: 1

      I'm whiny??? Me? The one who can think for herself, solve her own problems herself acheived true adulthood (without the need fo some parent replacement watching over my shoulder). So the wienies out there that can't get their crap together are not whiny? I'M not the whiny one, and I'm not going to sit and watch over some supposed adults shoulder and tell them when they are "taking things too far". If that's what they want to do, then that's what they want to do.

      Who's asking you to sit over anybody's shoulder? More to the point, what bearing does anybody else's whinyness have any bearing on how whiny you are? I don't feel like you've grasped what we're discussing here. Feeling concern, or wishing for the well-being of others, say your friends, is not something that i'd want to forego, i don't know about you.

      Responsibility for those around me only extends to my children who can't be responsible for themselves. I'm not here to mommy my friends. I'm here to be there for them when they need a friend or have fun with them. If they can't figure out how to live their life correctly, I've made the wrong friends. And since all of MY friends don't have that trouble, then I don't have to play mommy to them. I mean, I don't know about you, but my friends are not animals. They are all capable of rational thought and able to use that ability to make decisions for their own lives.

      I said i would feel sorry for your friends under the conditions you have just outlined, and so i do. I am sorry that you have such a shallow, superficial view of friendship. The notion that you only pick friends who are successful is trully a depressing thing to admit, and worse yet, the implication that you'd ditch people you know if they fall on hard times is pretty pathetic. It really does make me feel sad.

      Again, it is clear from your Social Darwinist description of how you think life should be that you do not have a competent (or even rudamentary) understanding of evolutionary biology, psychology, sociology, or even the basics of law, or public policy. Having a miserable awful life does not preclude an individual from having offspring. Furthermore having a miserable awful life does not preclude an individual from making their offspring's life and upbringing awful and miserable. So, i can only come to the conclusion that you have a very naive and ill-conceived notion of what a functioning family or society is. You also have failed to grasp the concept of impared judgement, whereby even otherwise functioning adults are either incapable of making rational judgments, or make judgements that they would otherwise not make. The assumption that people are perfectly rational is naive, not borne out by fact, and frankly rather dangerous. Respecting the autonomy of individuals is one thing, assuming that people always make perfect judgement is a wholly different basket of fruit. Finally, suicide, murder, sterilization will not remove "stupidity" (and i'd love to see someone attempt a rigorous objective definition of that) from whatever misguided notion you associate with "the gene pool". The only thing that removes genes from the human gene pool are wide scale genocide, and/or disease, and even then, humans are so plentiful and varied, its likely even then, that the human species isn't losing all that much genetic diversity. Again, i'm sorry, but you're simply incorrect.

      I hope some day you stop being a fair-weather friend and can grow some empathy and understanding for other human beings. (really, i'm not trolling, i really sincerely hope that some day, you can look at what you've written above, and realize that it was foolish of you to believe them. Even if it's not a whole-sale revision, there are ways to preserve what you hold to be important without relying on junk science, poor argumentation, and misunderstandings of what human life should be like.)

      --
      There are lives at stake here!
    50. Re:Simple by Jalestra · · Score: 1

      Psych 101 huh? Keep going..I'm just enthralled...

      The idea that we are here to help a friend dig themselves out of some hole of misery they've dug themselves goes against nature entirely. It's one thing to be there when something happens that they can't control (their mom dies, family member is sick) and a whole 'nother thing to play mommy because they are too stupid to see that 15 hours of WoW every day is a bad idea. umm...DUH!

      Look, responsibility for one's actions is required, not an option, to be able to be seen as an adult. I'm not going to be another apologist because someone is "addicted" to WoW or "addicted" togambling. It's called no self control. That's it. Therefore, they are animals, sure, pity them. But don't spend wasted time trying to dig them out of a hole they dug themselves. In situations like that, the problem doesn't get fixed until they recognize it and want to get out of it. YOu can be as nice and sweet as you want for as long as you want, but until they become an adult, they aren't worth the timeand effort and yes, pain. When they recognize thier own childishnesss (yes, lack of self control is a sign of being a child) and idiocy then they can get help. And when they do finally get around to growing up, we shouldn't cheer them on. You don't reward someone for doing what they should be doing anyway. Otherwise why should any of us act like adults (other than not to be condescended to by the apologists), I mean we could all be children. I'm sure someone can make an excuse for why none of us have to grow up.

      --
      I'll be enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it
    51. Re:Simple by NoTheory · · Score: 1

      Psych 101? No, that was a small primer on evolutionary biology, with a side of law... we can move onto psychology next if you want, though.

      I'm going to stereotype here, but it sounds like you've been reading too much Ayn Rand. How is helping a friend dig themselves out of any hole they've dug themselves into contrary to nature? What nature are you referring to? And why couldn't the death of a family member, or family illness, or any other myriad of possibilities cause them to slide into a counter-productive way of living? What about a guy who's wife dies, and he stops going out to do stuff with his friends, because he feels too distraught to go out and do things, so he stays in and plays WoW instead? Shouldn't somebody come drag him out of his house?

      Spending too much time on WoW is exactly the same sort of thing as going out and getting blitzed at a bar too often, it may be fun while they're doing it, they may be think they're being social while they're doing it, but it can still be self-destructive, and they may not get that. And behavior that's fine for one person, may very well be self-destructive to another, so clear analogy to one's peers is not an adequate gauge of reasonable safety.

      It's called no self control. That's it. Therefore, they are animals, sure, pity them.

      And you can tell me that you always, constantly, always have self-control? You're never sleepy and not thinking clearly? You're never inebriated? You're never under the effects of sedatives? Or maybe something really stressful has happened, and you're wound a little too tight and start snapping at people?

      It's not reasonable to expect people to be perfect rational actors. There's a reason why there's a cliche which goes "To err is human."

      In situations like that, the problem doesn't get fixed until they recognize it and want to get out of it.

      And you don't think that their friends can assist them in recognizing the problem, and perhaps reminding them of reasons why they might want to get out of the situation they're in? :)

      You're suffering from a bad case of false dichotomy. It's not the case that people are either perfect rational actors, or irresponsible children who aren't capable of doing things on their own. Even responsible adults need help from other responsible adults.

      And when they do finally get around to growing up, we shouldn't cheer them on. You don't reward someone for doing what they should be doing anyway. Otherwise why should any of us act like adults (other than not to be condescended to by the apologists), I mean we could all be children. I'm sure someone can make an excuse for why none of us have to grow up.

      This is more poor reasoning. First off, no we couldn't all be children. Your slippery slope has serious problems. There are many reasons why people should act like adults, or want to act like adults (ironically, none of which you have actually stated, beyond your obviously incorrect "THEY WILL BE WEEDED FROM TEH GENE POOL" argument), which happen to also be the same reasons why society could never slide into a mass of children who don't want to do anything or be responsible for anything (although apparently, such people can manage to take over the entire government of the USA). Second off, why not cheer people on? Basic adequacy as a human being, is definitely not something that all people achieve, and frankly i'm happy when anybody reaches that point. But there's a difference between malicious behavior (taking advantage of others, screwing people over, etc), which should be decried, punished, and reviled, and having failed to realize your potential (which is something that can be corrected). Again, you're suffering from more false dichotomies.

      --
      There are lives at stake here!
    52. Re:Simple by GodaiYuhsaku · · Score: 1

      There is a tab that is looking for members. You can search through the groups that are looking for various dungeons/quests.

    53. Re:Simple by AxemRed · · Score: 1

      I am on the Horde side. Now that the BGs are multi-server, I can immediately get into a AV, and it takes less than 10 miuntes to get into WSG or AB.

  4. Quoi? by BecomingLumberg · · Score: 2, Funny

    When did life experience become tangible?

    --
    If a nation expects to be ignorant and free, in a state of civilization, it expects what never was and never will be.-TJ
    1. Re:Quoi? by NoTheory · · Score: 1

      The day people woke up and realized that you could "add value" to products :P

      Or maybe the day that people decided higher education was an asset towards climbing out of destitution, and misery?

      --
      There are lives at stake here!
    2. Re:Quoi? by The+Amazing+Fish+Boy · · Score: 1
      Or maybe the day that people decided higher education was an asset towards climbing out of destitution, and misery?

      Yeah, right after it puts you through years of destitution and misery.
    3. Re:Quoi? by Anonymous Coward · · Score: 0

      Beer, sex and seemingly endless free time to enjoy them in.

      Yeah,

      misery.

  5. All it takes is by Broken+scope · · Score: 4, Insightful

    self control and the ability to tell a guild to go to hell. I have work to do.

    --
    You mad
    1. Re:All it takes is by Fozzyuw · · Score: 5, Interesting

      Indeed. The original article is "popular" or "important" because it's to introduce people to the knowledge that there is a phenominon in the game culture that can extend outside the actual game (talk about virtual reality, hehe). Not that, "gaming in moderation" can be good for you.

      What is interesting, however, is the fact that these online games (having a virtual social and economic society) can actually be used to find the effects of 'real' world social and economic theories theories. I be interested in reading an article written about using WoW to try and munipulate market prices through supply and demand in an online economy (one which has limitless but rare materials) or other economic and social theories to see how they hold true in todays popular virtual worlds.

      How about running guilds in a communist, democratic, and socialist way and compare the differences in impact? Do online gamers have inherent social beliefs based on their real world counterpart (depending where you live), or would a person living in a real-world democracy actually favor an opposing view point?

      Cheers,
      Fozzy

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
    2. Re:All it takes is by the+dark+hero · · Score: 1

      ...or you can just play Eve Online and filter through all the 12 year olds and get much better research.

      --
      You constantly struggle for self improvement - and it shows.

      Hooray for bad Engrish on fortune cookies

    3. Re:All it takes is by glyneth · · Score: 2, Informative
    4. Re:All it takes is by C0rinthian · · Score: 1

      Agreed. If you want to see a virtual economy in action, Eve is the place to go.

    5. Re:All it takes is by Anonymous Coward · · Score: 0

      I did that very thing in SWG. The economic system was better than any implementation I have ever seen in online games. I was a resource trader, played a couple of hours per night (the first hour was just spent taking care of my mining machines) and I had a bank account rivaling the richest player on the game (someone who made armor utilizing my resources). I stockpiled rare resources (the resources shifted never to appear again) and their price exponentially went up as time went on.

      We even had a communistic Player created city whereby the city's infrastructure was completely paid for by a city vendor that sold resources that the players in the city would go and collect, drop off on the vendor, and the proceeds went to the "town hall". Man they totally screwed that game up... if they had waited a year longer to launch (and preserved the pre launch community and hype) instead of being greedy bastards... we wouldn't even be talking about WOW

    6. Re:All it takes is by Anonymous Coward · · Score: 0

      How about running guilds in a communist, democratic, and socialist way and compare the differences in impact?

      Democracy is the worst form of government in the world, except for all the others.

      - Winston Churchill

    7. Re:All it takes is by Broken+scope · · Score: 1

      You mean like buying every black diamond on the market then reselling for 2 gold higher?

      --
      You mad
    8. Re:All it takes is by blahplusplus · · Score: 1

      "What is interesting, however, is the fact that these online games (having a virtual social and economic society) can actually be used to find the effects of 'real' world social and economic theories theories."

      I think what is even more interesting, is what economists, and idealogues can learn from games, like taking game concepts and ideas and applying them to real world economies. i.e. experimenting with new socio-political economic models, hybrids of the elments of the ideas of the major idealogical 'isms'. (Communism, capitalism, socialism, etc), I think not enough work has really been done with experimenting with new kinds of economies, and NEW ways of measuring value, and also giving each one of us EASIER ways to choose and KNOW how our choices effect the environment, energy usage, etc. Because really, a lot of "abstract" problems are caused through sheer ignorance and the fact that the price of items we by don't really measure or give the consumer information about the "hidden costs" of the items they buy, and the amount of resources they displace or waste they create.

      Also in games, game developers try to curb power and cheating, that comes with economic or "real" power in the virutal game world. In the real world, this is exact opposite of what really happens. Next, in the real world, you have no "Servers" on which all people and the things they own and monies they have are stored... Unfortunately, you can get away with a lot the more abstract and removed power is from people because of the extreme specialization modern economies and politics require.

      And of course you sometimes get crazy people at the top of a country doing insane things to enrich themselves (or those with much to gain economically that elected them) and bankrupting their own countrymen in violation of international law. (i.e. invasion of iraq).

      Lastly, lots of things happen in games, simply because people could never get away with them in the real world. To get an idea, refer to John Gabriel's (Penny Arcade's) Greater internet fuckwad theory: http://sc.tri-bit.com/John_Gabriel's_Greater_Inter net_Fuckwad_Theory

  6. Balance by scoser · · Score: 5, Insightful

    +1, Obvious.

    It's all about balance, people. I love my gaming time, but I don't give up food, sleep, work, etc. just to play my two MMORPGs (SWG and Eve Online). Maybe it's just that my games don't require 4 hour instances at the end game or maybe I just know when I'm tired, hungry, or have other commitments.

    Sometimes you just have to say "Hey guys, I'm starving/tired/going to do something else for a while, see you later."

    1. Re:Balance by Anonymous Coward · · Score: 5, Insightful

      I hate to say it, but we live in a society of grown up children that believe that being Mature is about the rating that is printed on the box of the videogame you play. The fact is that the problem people have with WoW is no different than the obesity epidemic (or the credit/debt problems) in North America in that most people have no ability to self regulate their input of something they desire. Personally, I believe that WoW addiction is just another sign that our society has something wrong with it that no one is paying attention to.

    2. Re:Balance by Vraylle · · Score: 2, Insightful

      I just started playing WoW, pretty much in "single player mode". I enjoy games in general, and WoW is a fun escape in reasonable doses. Last night I spent an hour or so fishing and chatting with another fisherman and joking about our excessively pointy ears. It was fun, but it wasn't hard to say "It's time for bed, catch you next time."

      Fun, but I just can't see myself getting addicted to it. People on there 10 hours a day clearly aren't working full time, then coming home to cook dinner and chop firewood like I am. Priorities, anyone?

      --
      Mutant Freaks of Nature: "Frighteningly Addictive"
    3. Re:Balance by Anonymous Coward · · Score: 3, Funny

      SWG? It must be nice to have a whole MMORPG to yourself....

    4. Re:Balance by jdray · · Score: 1

      While I agree with you wholeheartedly, I would ask whether or not the problem is limited to North America (you really mean the U.S., right?). I don't know WoW beyond what I read about it here on Slashdot; how diverse is the population with respect to the country of residence of the players?

      --
      The Spoon
      Updated 6/28/2011
    5. Re:Balance by kin_korn_karn · · Score: 1

      You must be my other personality. I started playing WoW a couple of weeks ago. Mainly because I wanted to play an RPG and my PC can't run Oblivion. I only group when I absolutely have to - I still don't get how the loot rolling thing works, need vs. greed and all that. I have no intention of joining a guild or getting involved in stuff outside of the game, or meeting up with friends online. PvP has no interest for me.

      the nice thing about WoW is that it's possible to enjoy it casually. I don't think many other MMORPGs are like that.

    6. Re:Balance by LurkerXXX · · Score: 1

      Why should it be limited to North America? It's a matter of self control.

      There are alcoholics in pretty much every country, and other folks who can be only social drinkers and not go overboard.

      There are folks addicted to gambling all across the world, and other folks who never gamble, or just do a bit now an then for fun.

      Being from any certain culture doesn't give automatic immunity from a lack of self control or addiction. It will mearly lower it's rate in the population if there are laws or cultural taboo's against it, but not prevent it entirely.

    7. Re:Balance by lymond01 · · Score: 1

      Well, sure. I don't believe that people who already realize their real-life responsibilities are going to get addicted. It's those that put off their responsibilities in the first place, and then find this game that have the problem. As a generalization, it is very possible that one could never be without something important to do. Most people just don't stop to think about what's important. Examples:

      - Christmas Shopping
      - Writing letters to old friends
      - Tending to the house/yard/animals
      - Creating something, anything
      - Writing your congressperson
      - Writing documentation for all your spaghetti code

    8. Re:Balance by Son.Of.Dad · · Score: 0

      i was thinking the same thing. that game died as soon as Jedi were introduced....ok, maybe space, but still...get a bone sample on that game so we can carbon date it

      --
      If at first you don't succeed, try, try again. Then quit. No use being a damn fool about it.
    9. Re:Balance by Sassinak · · Score: 1

      Ironically this goes back to my old arguement of people not taking responsibility for their actions.

      You watch, pretty soon, someone is going to sue Blizzard for making the game because it caused "undo stress in their lives and is addictive".

      --
      God made the Idiot for practice, and then He made the School Board -- Mark Twain Look for http://Thebar.steelbeachca
    10. Re:Balance by sheetsda · · Score: 4, Informative

      Personally, I believe that WoW addiction is just another sign that our society has something wrong with it that no one is paying attention to.

      I am someone who has recently given up WoW after being an officer one of the top raiding guilds on a maximum population server for the last year and a half (over 110 days /played and enough epic items to gear my characters 3 times over). What kept me coming back was partly the friends I made online, and partly the obligation I felt not to "let them down" by not being there when the guild needed me. I also felt like I would fall behind every time a missed a raid, as someone might pass me in DKP and then I'd have to play even more to get the loot I was after. The scarcity of loot in WoW puts players in competition with one another and drives them to play more than the other to get what they want. And if I wanted to see that brand-spanking new instance the day it came out (and what gamer doesn't love seeing cool new stuff the day it comes out?), I had to be there get geared up to take it on beforehand. The only things I see that could be seen as "faults in our society" in my case are the pressure to excel, being a team player, or hard-worker; all of which prove very much to one's advantage in other situations. WoW seems just to have taken those things and put them in a context where they drive people to self-destruction.

      All things considered, for me, WoW was one viscious self-perpetuating positive feedback loop. I'm glad I'm done "doing time".

    11. Re:Balance by Bastard+of+Subhumani · · Score: 0
      There are alcoholics in pretty much every country
      I live in Iran, you insensitive clod!!!!
      --
      Only three things are certain; death, taxes, and apocryphal quotations - Ben Franklin.
    12. Re:Balance by Anonymous Coward · · Score: 1, Insightful

      It's not limited to North America, it's just that the nanny-state in America has gotten to the point that people seem to be under the mistaken impression that the purpose of society is to make everything perfect so everyone is on an even playing field in all aspects of life and all problems are solved for everyone.

      In other words, in a lot of other countries where you don't hear so much whining about "addiction" and "imbalance", people generally look at folks like yesterday's case study in pathetic and say "quit being such a whiny knob and take a little responsibility for yourself for once" rather than jumping and down and pointing fingers at everyone except the guy who refuses to exercise any restraint.

      Sorry, but I'm getting more than a little fed up with this childish "Wah wah EQ/WoW/EQ2 ruined my life" nonsense and venting it seemd to be pretty on-topic in regards to your post about self-control in various cultures.

    13. Re:Balance by Vreejack · · Score: 1

      North America is not a synonym for the USA. While he probably meant to exclude Mexico, Canadians speak adequate English and share time zones with the US. Considering its population, Canada seems to provide more than its fair share of my fellow on-line players.

      In the on-line world Canada is often thought of as another state in the North American Union, and as a home is about as interesting a piece of personal information as is being from Michigan or Ohio.

      I still have not met anyone from Mexico, however.

      --
      "Will future ages believe that such stupid bigotry ever existed!" -- Ivanhoe
    14. Re:Balance by drsquare · · Score: 2, Insightful
      Some people consider developing a character to be a creative process.


      How is it creative when all the characters are the same and and are all chasing the same equipment?
    15. Re:Balance by Anonymous Coward · · Score: 1, Insightful

      No, sorry.. The game does not instill into you the need to have that Uber item. It does not instill into you the need to be #1 in PvP, #1 in Raid instances. All that is your mentality, your idiosynchracies.

      Just because the car can top 120mph, does that mean you have to drive at top speeds?
      Just because the Deal is buy 5 get 1 free, do you have to spend the money to have 6?

      Do not blame the game for your sense of competition.

    16. Re:Balance by Frankinmerth · · Score: 2, Insightful

      These issues are by-design unfortunately. I'm not sure if its the only way for these games to make profit, but rather than make them fun and short lived PvE-wise Normal Games Do a dungeon, get the loot WoW do the dungeon, and 0.003% of the time, you get the loot This is also seen in the levelling and challenge-completion aspects of the game Normal games: defeat X and advance to the next level! WoW defeat 4000 X's and advance your faction to the next level! defeat 4000 more X's and advance to the next level! buy a bot and have it do this for you while you do something else... seriously It is, in my mind, a horribly broken gaming methodology. Money per addict-wise its great, but in an ADD-ridden society that is looking for entertainment value I think that these gaming giants are going to die out soon and be regarded as a blunder and definitely a black mark on the gaming market in the near future. I'm surprised they've lasted this long without any effort towards reducing the repetition and monotony their games provide, are people honestly that bored/addicted? A giant portion (in the 90% range, 99% maybe??) of these games misses the point that utilization of the other human controlled players provides a dynamic experience. Instead they group a bunch of these players together so they can chat mindlessly while encountering 1000's of instances of the same static challenge. I suppose cigarettes and cola outsell caviar too, lowest common demoninators - the essence of America.

    17. Re:Balance by fermion · · Score: 1
      If you read the post, you will see that the author is not only talking about balance, but also about the redeeming qualities of the game. This is, in essence, stating the additional obvious conclusion that many of us learn through simulation, and many of us appreciate the fact that games provide a safe environment to make mistakes. This, of course, assumes that the game has some level of fidelity relative to the so called RL. In fact, as games have fixed rules and tends to be fair, and RL does not and is not, the greatest statement against all games is the low stake nature makes all simulation poor.

      OTOH, we still often use low stake simulation to teach people skills that are difficult to teach directly. We have student governments. We have athletics with overblown, but necessary, sense of importance. We have any number of young adult social clubs with an annoyingly high level of useless structure, all to try to gently generate skills. These RL situations can become all encompassing waste of times, and often lead to little megalomaniacs that never quite realize how insignificant they really are, but the benifits are still there.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
    18. Re:Balance by ipxodi · · Score: 2, Insightful

      I'm glad to see that I'm not the only one. Actually, I know there are many of us "super-casuals", but you rarely hear anyone admit it.
      I've been playing WoW for a year and my "main" is still only a level 37. I have four "alts" all scattered between level 12 and 25.
      I play almost exclusively solo. My two highest level characters are in a guild, but only because it's run by my best RL friend and he doesn't expect me to raid or contribute to the guild, it's simply a way for me to avoid "sign my charter" requests.

      Although I understand why Blizzard doesn't cater to us solo/casual players "un-addictable" types, I still really wish they would add more content for us.

      --
      load "windows7" ,8,1
    19. Re:Balance by a55clown · · Score: 1

      sorry about your internet bandwidth limitations. i feel for ya, bro.

    20. Re:Balance by glsunder · · Score: 1

      I started playing wow in open beta and my highest level character is 56. I've got young kids and have canceled WoW twice when I didn't have time or got bored. For people with kids, I've found the rogue to be the best fit. Why? Because of vanish and stealth. If you have to go afk for a bit, you can stealth. If you have to go afk right away, you can vanish move a bit and be pretty safe within a few seconds. I only group with RL friends because they understand that I might have to go AFK for 10 or 15 minutes to deal with a child that woke up or whatever. BTW, I'm not a single parent, but with 2 young children, sometimes both need dealt with, even after their bed time.

    21. Re:Balance by legojenn · · Score: 1

      If Canadians speak adequate English, then I fear what passes for American English.

      --
      I make a reasonable middle-class wage by going to work and not spamming blogs with scams.
    22. Re:Balance by freaksta · · Score: 1

      You still play SWG? I'm sorry.

      --


      Hrrm... I usually just sign my name.
    23. Re:Balance by egarland · · Score: 3, Insightful

      then I'd have to play even more to get the loot I was after.

      So. Don't go after that loot.

      That brand new 30" LCD is too expensive. The BMW is too expensive. Being well equpped in WoW is too expensive. People make their choices. Some people (like me) chose to play WoW a lot but not THAT much. I've been playing since soon after it came out and I'm just starting into ZG and MC. Tradeoffs will always exist. Make the choices you want to make.

      --
      set softtabstop=4 shiftwidth=4 expandtab nocp worlddomination
    24. Re:Balance by PlayGames · · Score: 2, Insightful

      I go through periods where I read 12 hours a day. Periods where I play soccer 4 times a week for hours on end. Periods where I write more. These fluxes in interest are not a sickness. Recognise who you are, and then learn to make that work for you. Your interest should drive you towords success. Boring people find things boring.

    25. Re:Balance by MBGMorden · · Score: 1

      I'm about that way myself. I get insanely wrapped up in a particular hobby and will live, eat, and breath it . . . for between 6 and 18 months. Be it shooting sports, aviation, model building, fishing, WoW, building furniture, etc. (I've done all of the above and more). After a while though I'll just loose a lot of interest in it and move on to something new. I do play Warcraft a good ammount myself (I average about 3 hours per day), but after 10 months, I'm slowly starting to burn out on it. I'm not sure I'll make it to the expansion. I just wonder what I'll move to next :D.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    26. Re:Balance by sheetsda · · Score: 1

      Please post again in a tone that does not make you sound like a raving crack addicted troll fearfully lashing out at phantom attackers while desperately clinging to the false hope you can quit any time you want to.

    27. Re:Balance by sheetsda · · Score: 1

      So. Don't go after that loot.

      Very true, but I remind you that this is a conversation started by a post relating to addiction. In that vein, telling a WoW addict to not go after loot is akin to telling a crack addict not to go after his next fix. And don't think I'm being clever, the comparison of WoW addiction to crack addiction happens daily in hardcore raiding guild channels, I have even seen WoW being given higher addiction value by a guild member who has experienced both! For those occasional moments of clarity where the addict has the will and desire to quit, I remind you of the friends I mentioned, they are all well-meaning, good people, but it may very well be the case that if you don't attend the raid, those 39 people, your friends, the people who poured an equal amount of their souls into the soulbound purple and orange gear you are wearing don't get to have fun. I have seen raids be canceled because key individuals or classes were not available. On top of this consider I was in a leadership position. In spite of the fact that the guild recognizes people have outside lives, in that role it was my duty to set an example and attend as many raids as possible.

      In any case I wish you luck in MC. When you get to the point where you and your guild are completing it start to finish in under 3 hours, and BWL in under 5, I invite you to look back and make sure you have not become what I had become. If you do not understand yet, I think you will by that point whether by seeing it in someone else or yourself.

    28. Re:Balance by kin_korn_karn · · Score: 1


      Funny this conversation should start. I just tried to do the VanCleef quest in Westfall for the first time. It was idiotic. I got in a group, not knowing what I was doing, and these assholes are trying to order me around and tell me what to do. Eventually I got kicked out just because I didn't know what I was doing.

      I play games to get -away- from socializing and rules and bullshit like this. It's the kind of thing I hate most in life. Why would I want to subject myself to more of it?

      I predict that, soon, I will be cancelling my subscription.

    29. Re:Balance by orcrist · · Score: 1

      it's just that the nanny-state in America

      This just shows again how out of touch most Americans are with the world. There's hardly an industrialized nation that's *less* of a nanny state than America.

      The phenomenon you're talking about has nothing to do with a nanny state, and everything to do with a finger-pointing culture. *That* is definitely pretty bad in America. No one takes responsibility, our dear Commander in Chief least of all.

      -chris

      --
      San Francisco values: compassion, tolerance, respect, intelligence
    30. Re:Balance by Jalestra · · Score: 1

      I don't play Wow, so as not an addict, I have to say I agree. YOU are the one pushing yourself to do those thints. I have played other games, and you can actually say, I have a life outside and hey, this item is good enough for me, see you later guys. I don't know what the hoopla is about anyhow, I played WoW for 6 months. The grapics were substandard, it was repetitious, and it got boring really fast.

      --
      I'll be enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it
    31. Re:Balance by egarland · · Score: 1

      I have seen raids be canceled because key individuals or classes were not available. On top of this consider I was in a leadership position.

      As both a Dwarf priest and a guild master I understand people relying on you but you still have to have balance. There will always be different things vying for your time. WoW may pull especially hard but it is not an addiction. I would argue that to the contrary, WoW is a particularly healty outlet for addictive escapist personalities. It doesn't destroy the mind or the body. Its relatively cheap. You are lucid and sane the entire time and it provides diminishing returns so that sooner or later people are confronted with the reality of how pointless it is. I have seen numerous people quit the game cold turkey, completely burnt out only to come back later with very helthy (low) raid attendance and a much more healthy attitude about their time in the game.

      In spite of the fact that the guild recognizes people have outside lives, in that role it was my duty to set an example and attend as many raids as possible.

      I disagree. It's your desire for the group to succeed that pushed you to be there but you have to decide if your duty is to set an example by doing whatever possible to make the group succeed at a game or is your duty to set an example by having a proper life/WoW balance. We all want to succeed at the challenge set before us, but at the end of the day the loot we are striving for is simply a database entry on a server somewhere.

      When you get to the point where you and your guild are completing it start to finish in under 3 hours, and BWL in under 5, I invite you to look back and make sure you have not become what I had become.

      My point is that I won't get there. At least not before I hit L70 and then it won't really be a challenge will it.

      WoW was originally designed well. All the content was available to 99% of us. You could get everywhere relatively easily. Then Blizzard started making the mistake of designing a lot of content for the other, much more vocal, 1% who could pour 40-80 hours a week into the game. This pushed people who didn't have that kind of time to play as much as those guys and you started to see people abandoning real life obligations for the game.

      One of the problems is that a successful strategy in the game is to "gear up" guildies with high raid attendance. This strategy focuses your loot onto key people who gain much more loot than they would get with /roll. In exchange, the guild expects them to pay that investment back by continuing to have high attendance so that gear allows the gulid to more easily get more loot. Essentially, this is the goal of most DKP systems (otherwise you could just use /roll for even loot distribution.) If you are one of the geared up people this can put extra pressure for you to show up since you essentially owe the guild your attencance.

      I think it's better to keep things fair and to let people put real life first. In the end it makes for lower raid attendance percentage but people who strike a balance dont quit cold turkey and delete their characters either.

      --
      set softtabstop=4 shiftwidth=4 expandtab nocp worlddomination
  7. I know how Warcraft doesn't have to wreck lives. by palswim · · Score: 1, Funny

    When the title on the Warcraft game box says Warcraft: Orcs & Humans.

  8. This is Deep but Not Profound by Anonymous Coward · · Score: 0

    Man there was this thing that we had back in the day. What was it called again?

    Oh, that's right, moderation.

    Too much of a good thing is bad. Strive for just the right amount.

    1. Re:This is Deep but Not Profound by ChibiLZ · · Score: 1

      Agreed totally. I manage to juggle a full-time job, 2 entrepreneurial interests, a girlfriend, and still manage to play World of Warcraft. I'm not addicted, and WoW certainly isn't ruining my life. In fact, my liver is probably thanking me, since WoW has replaced some of my bar runs with friends.

      Is the reason that some people don't get addicted to WoW because they're just too busy with other things? I can't imagine playing 10 hours per day, doesn't it get boring after too long?

      --
      Don't buy WoW Gold! Make it yourself!
    2. Re:This is Deep but Not Profound by indifferent+children · · Score: 1

      You can blame me for a lack of moderation, but in the end it's not my fault that I don't have any mod points today.

      --
      Censorship is telling a man he can't have a steak just because a baby can't chew it. --Mark Twain
    3. Re:This is Deep but Not Profound by Fayn · · Score: 0

      And yet....

      "Don't buy WoW Gold! Make it yourself! [easygoldguide.com]"

      --
      .-.
  9. I got a masters in Aerospace by everphilski · · Score: 3, Insightful

    from a respected school in Aerospace while holding down a full time job (often with overtime), a wife and kids and playing Everquest (occasionally WoW. My friends play, but I prefer EQ). It all comes down to self-control. The game is not the problem. It is individual people's lack of self-control and lack of priorities that cause problems.

    1. Re:I got a masters in Aerospace by fbjon · · Score: 4, Insightful

      It could partially be a problem with the game, if it requires excessive amounts of time to be amusing enough for the majority of players.

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    2. Re:I got a masters in Aerospace by oscarm · · Score: 1

      Do you have any proof it requires "excessive amounts of time to be amusing" ?

      My wife and I have played maybe 4-6 hours per week for almost two years now. Sure, we're just reaching level 50 at that pace but we've had fun without wrecking our real lives.

    3. Re:I got a masters in Aerospace by platypuszero · · Score: 1

      Kingdom of Loathing with capped adventuring is the only way that those of us that don't have a million hours to kill playing a game can remain competitive with a time investment of 20 minutes everyother day or so.

    4. Re:I got a masters in Aerospace by krayzkrok · · Score: 1

      You can tell which people have self-control in WoW - the ones who take months, not weeks (or days) to go from level 1 to level 60.

  10. Article is ridiculous by the+computer+guy+nex · · Score: 1

    WoW doesn't have near the effect on gamers that Evercrack had. WoW is just more mainstream.

    WoW is an extremely easy game marketed to the average player. Everquest was much more difficult, and required much more time. You couldn't do anything in that game without devoting 4 straight hours, usually double that if you were in a high-end guild. It puts WoW to shame.

    1. Re:Article is ridiculous by tont0r · · Score: 1

      While its been a few months that Ive played wow, but when you are in a good guild, you end up dropping 6 hours in 1 raid instance. And I definitely (shamefully admitting) spent too many saturdays running MC from 12-4, then BWL from 6 to whenever its done.

    2. Re:Article is ridiculous by rehtonAesoohC · · Score: 1

      I wouldn't say that it puts WoW to shame... I would say that it puts the PLAYERS to shame. I mean, it was called Evercrack... enough said.

    3. Re:Article is ridiculous by Anonymous Coward · · Score: 0

      I wouldn't call that more difficult, just a bigger time-sink for the same "reward" (loot, gold, whatever). Doubling the size of all dungeons in WoW wouldn't make it more difficult, just longer and lamer.

    4. Re:Article is ridiculous by happyemoticon · · Score: 1

      The average time commitment needed to (for example) run one of the blue instances is about 2 hours. You can get MC (the first 40-man dungeon) down to about 4 hours with relative ease, and if you're really good at what you do Blackwing Lair (the next instance, much shorter but significantly harder) can be done in 3. And from what I hear about the expansion pack, most of the dungeons of the future are going to be shorter, "hub" affairs ala Dire Maul. Every successive dungeon that Blizzard comes out with seems to have less filler content (with the exception of AQ40).

      When people compare WoW to drug addiction, I laugh. Such persons must either have seen far worse gaming junkies than I, or more functional drug addicts. Most of my guildies are either adults with good jobs or college students at respected institutions. However, most drug addicts I've known have stolen thousands of dollars from their closest friends, family and parents without a shred of remorse, and spend their time spitting, muttering and screaming incoherently in the Tenderloin hoping to be hit by a car for the possibility of a morphine drip and a nice cash settlement.

      Also, take a look at the popular evening entertainment activities for persons in my age bracket:

      • Sex with relative strangers, possibly without a condom/dental dam
      • Alcohol abuse
      • Drug abuse (see above)
      • Wandering around dangerous neighborhoods at night to get the above 3
      • Driving to and from the above 4 activities while possibly under the influence
      • Watching television
      • Using MySpace

      I fail to see how even involvement in a hardcore guild (4 or 5-day per week commitment, free weekends) matches the amount of damage the above activities can do to your life.

  11. Lives? by Anonymous Coward · · Score: 5, Funny

    Lives need to be nerfed they are overpowered

    1. Re:Lives? by 0xABADC0DA · · Score: 1, Troll

      After 9.11 Bush said "I've maxed out this Priest class" and rolled a Warlock. But he hasn't realized yet that Death Coil is on a 2-year timer and diminishing returns against Target(Voter) has made them immune to Fear Effects for the next 30 days.

    2. Re:Lives? by Anonymous Coward · · Score: 0

      Score:1, Troll

      Moderation 0
          30% Funny
          30% Underrated
          20% Flamebait

      Right now it isn't even mod'd troll but it's labeled troll! This joke must have eaten up like 50 mod points. If you've played Warcraft it's damned funny. If you're a Republican it's a Troll. If you're Independent it's Flamebait. If you're Democrat it's Underrated. Ha Ha the perfect balance!

  12. Why I won't play WoW by Anonymous Coward · · Score: 0

    The reason I won't play Wow is not because it actively destroys people. It's because of the potential for what can happen to someone who plays Wow. I played entirely too much Diablo 2 back in the day (Ok, I'm not that old...). I know that if I started Wow and put as much time and effort into it as I did into Diablo 2 I would be in some serious trouble. Last time I tried to start an mmorpg I kinda got bored after a while. Could this happen with WoW? Maybe but not necessarily. The last MMO I played was no where near as good as Wow probably is. I see my own refusal to start Wow as a reluctant recognition that it might actually be the best. If it's really that good I could get sucked in and I don't want to become another one of those stories like we saw on here the other day.

    1. Re:Why I won't play WoW by indifferent+children · · Score: 2, Funny
      I played entirely too much Diablo 2 back in the day (Ok, I'm not that old...).

      I played entirely too much Wolfenstein 3D back in the day. That doesn't make me too old, but this does: the only reason that I tried Wolfenstein 3D was because of all of time that I spent playing the original Castle Wolfenstein on an Apple ][+.

      --
      Censorship is telling a man he can't have a steak just because a baby can't chew it. --Mark Twain
    2. Re:Why I won't play WoW by krebcycle · · Score: 1

      But did you design your own Eamon adventures on your Apple? Now THAT's a computer RPG. Bested only by Proving Grounds of the Mad Overlord. Speaking of addiction my dad, who was an architect at the time working long hours for the local city, would come home and graph every last square of the Wizardry I dungeon. He monopolized the computer. Once he killed Werdna he quit though.

  13. Uh huh... by __aaclcg7560 · · Score: 5, Informative

    So in short, I play the game because I get something tangible out of it.

    That's what I thought when I was at the university playing Magic: The Gathering until the wee hours of the morning. I got something tangible out of it when I was kicked out of the university: a full-time resturant job. Nothing like learning about the real world between a hot cooking area and a cold walk-in cooler.

    1. Re:Uh huh... by vjmurphy · · Score: 4, Funny

      "Nothing like learning about the real world between a hot cooking area and a cold walk-in cooler."

      Hmm, seems like you could have tapped a couple of plains and given yourself Glacial Plating when walking by the cooking area.

      See, Magic CAN help you in real life.

      --
      Vincent J. Murphy
      Spandex Justice
    2. Re:Uh huh... by smbarbour · · Score: 1

      After the university cast Armageddon, he didn't have any lands to tap.

    3. Re:Uh huh... by Cahrin · · Score: 2, Insightful

      Whether you were playing MTG or out partying until dawn, the result would have been the same. Blaming the medium upon which you devote a lot of your time for failing out of university is a scape goat. As stated many times, the medium is irrelivant; you're either the kind of person who can balance both, or you end up working at a resturant.

    4. Re:Uh huh... by DarkFencer · · Score: 1

      You know - in most situations - when someone is kicked out of college, or loses their job, or something else for doing too much 'X' - they would have found something else to spend that time with instead. If not Magic, it would have been something else for MOST people (not saying your specific situation). Anything in excess is a problem (games, alcohol, drugs, television, etc.).

    5. Re:Uh huh... by __aaclcg7560 · · Score: 1

      The university found that out the hard way. The policy that was enforced when I was there was to automatically kick out anyone who had a GPA that's way below the safety zone, usually about 300 students every semester. A few years later, when it appear that ~3,000 students would be kicked out under the policy, that was too much money walking out the door and they changed it in a hurry. Armageddon, inded.

    6. Re:Uh huh... by __aaclcg7560 · · Score: 1

      Hmm, seems like you could have tapped a couple of plains and given yourself Glacial Plating when walking by the cooking area.

      Called a sweatshirt. It kept my body temperature from the two extremes and protected my arms from getting the usual assortment metal and splatter burns.

  14. Excatly how *I* use COD2 by csoto · · Score: 4, Funny

    After working in IT management, I like to come home and blast several hundred rounds into people. It helps me because I can use what I learn there IRL...

    --
    There exists no way of exchanging information without making judgments. --Bene Gesserit Axiom
  15. It's been said before... by shirizaki · · Score: 4, Insightful

    WoW doesn't wreck lives, people wreck their own lives. If you have an addictive personality and can't set prorities, then you shouldn't play WoW. I know people who play MMO's all the time who lead productive lives. If you aren't one of those people, take responsibility for your own actions instead of blaming them on what you're using.

    --
    In Soviet Russia, dots slash you!
    1. Re:It's been said before... by Anonymous Coward · · Score: 0, Flamebait

      Crack doesn't wreck lives, people wreck their own lives. If you have an addictive personality and can't set prorities, then you shouldn't do crack. I know people who do crack all the time who lead productive lives. If you aren't one of those people, take responsibility for your own actions instead of blaming them on what you're using.

    2. Re:It's been said before... by thc69 · · Score: 1
      I know people who do crack all the time who lead productive lives.
      Outside of Hollywood?
      --
      Procrastination -- because good things come to those who wait.
    3. Re:It's been said before... by rehtonAesoohC · · Score: 1

      Interesting that you equate WoW to "what people are using." Using implies abuse or addiction.

    4. Re:It's been said before... by Bastard+of+Subhumani · · Score: 0
      I know people who do crack all the time who lead productive lives.
      Outside of Hollywood?
      Last time I checked, Madison Avenue was on the opposite coast. Don't try to tell me those dudes aren't taking something.
      --
      Only three things are certain; death, taxes, and apocryphal quotations - Ben Franklin.
    5. Re:It's been said before... by Anonymous Coward · · Score: 0

      " ... If you have an addictive personality and can't set prorities, then you shouldn't play WoW."

      But if you have an addicitive personality AND you can't set priorities, you'd have a hard time convincing yourself not to play a game like WoW, don't you think?

      Like everything in life there are (at least) two sides. The game encourages the behavior, as it's the game's purpose to make money for it's creators. Just like cigarettes, it can best do that if it keeps people coming back. At the same time, people should be wise and stop or reign back when it interferes with "real life". But people are not perfect and playing WoW really does rock.

      I burned my social life down to ash from the ages of 13 - 18 playing 3k (a mud), and luckily snapped out of it enough to stop playing 5 - 8 hours a day. The last char I created still lives on, though! I just can't let it die. I log in for a few minutes every couple of months.

      | Age: 41 days 8 hours 16 minutes 14 seconds.
      | Created: Tue May 07 09:04:47 1996.

      So pfft all the WoW hoopla. Game addictions were around way before it got dumbed down so every newbie could play :) Apparantly it's OK to blow your life on a game as long as you have the skillz neccesary to dial into a shell account and telnet out from there.

    6. Re:It's been said before... by thc69 · · Score: 1

      Don't try to tell me they lead productive lives. ;)

      --
      Procrastination -- because good things come to those who wait.
    7. Re:It's been said before... by Anonymous Coward · · Score: 0

      Exactly, how insightful!

      Therefore, we should absolutely try to make dealing all drugs legal. I mean, come one, it is obviously the addicts fault that they are using drugs. Dealers, otoh, are very respectful people who have, nothing, i repeat, nothing at all to do with the problem.

  16. Agreement by mseeger · · Score: 3, Interesting
    Hi,

    i can much agree with the positive impression, but for different reasons. I have 50+ hour work life and i'm happily married. My goal in WoW is not to complete the T2 set ASAP (it is bound to happen anyway some day) or to learn management (better: herding of cats), but to recreate. It's a great tool (and just a tool) for that. No more, but no less...

    Regards, Martin

    1. Re:Agreement by Anonymous Coward · · Score: 0
      My goal in WoW is ... to recreate. It's a great tool (and just a tool) for that.
      Careful. Blizzard doesn't like others getting in on their turf.

      I know what you meant by 'recreate'. I just sounds weird. :)
  17. Motto... by CaseM · · Score: 3, Funny

    Our unofficial guild motto has always been RL > WOW, friends come first.

    Sure, but their motto on "raid day" was "WTF N00B GET UR ASS ON UR MAIN WERE RAIDING!!!11"

    1. Re:Motto... by rehtonAesoohC · · Score: 1

      Hate to point this out, but if someone was on their alt when there was a raid about to take place, then the guild has a right to say something to the person... for all the guild knows, the person just didn't want to raid, even though they were needed. If their motto on raid day was "WTF NOOB GET ONLINE WERE RAIDING!!1!!1" then I could see your point.

    2. Re:Motto... by PygmySurfer · · Score: 1

      for all the guild knows, the person just didn't want to raid, even though they were needed.

      And? If I want to knit woolen bags on my alt rather than raid, the guild can fuck off, I'm going to knit my woolen bags.

    3. Re:Motto... by idontgno · · Score: 1

      Right said, Fred. That's why I've resisted joining guilds--obligation. I hate obligation. My real life is full of it, and I deal with it (moderately well IMHO, but my wife might differ), but sometimes you just want to be an antisocial undead face-melter. Too bad so little content is available for play like ours at higher levels.

      --
      Welcome to the Panopticon. Used to be a prison, now it's your home.
    4. Re:Motto... by cyber-vandal · · Score: 1

      Any guild that tells you how you spend your free time that you are paying for are a bunch of obsessive tosspots and I would leave the first time someone said that to me.

    5. Re:Motto... by Xentor · · Score: 1

      Very true. When my guild asks me to raid when I'm not in the mood for it, I turn them down. If they ever threaten to kick me out if I don't raid, all eight of my alliance-side chars will be out of the guild before they get the chance.

      --
      "The amount of intelligence on this planet is a constant. The population is growing." -Cole's Axiom
  18. The easiest way. . . by AcidLacedPenguiN · · Score: 3, Funny

    . . . is to play warcraft 3 instead of world of warcraft. Or to buy a stairmaster and see/feel a difference when you level up. Not to mention when you live in a society where grinding on the stairmaster is guaranteed to increase your charisma dramatically.

    --
    disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    1. Re:The easiest way. . . by SatanicPuppy · · Score: 3, Interesting

      Meh. If you become fitness obsessed, your charisma drops again because you become an annoying bastard. I get tired of the fitness nazi's looking down on me because I don't obsess over every little aspect of my appearance/weight.

      Everything is about priorities. If WoW is enjoyable, do it! But even enjoyable things should be done in moderation. It's possible to find a quality raiding guild that doesn't require you to run three nights a week...May take a little while, but that's the way it goes. Takes just as long to get in a hardcore raiding guild, with the whole interview/trial period bs.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    2. Re:The easiest way. . . by rehtonAesoohC · · Score: 3, Funny

      That's not true... Muscle size does not increase one's charisma. Your statement should have been something along the lines of:

      "...where grinding on the stairmaster is guaranteed to dramatically increase your potential for having women approach you if you keep your mouth shut."

    3. Re:The easiest way. . . by AcidLacedPenguiN · · Score: 1

      oh right, a slight miscalculation. It's the extra money made from getting a raise for being more attractive because of the stairmaster use that attracts the subset of the female population that I was thinking of when I made the error.

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    4. Re:The easiest way. . . by Anonymous Coward · · Score: 0

      You probably would be best keeping your mouth shut as you don't appear to make any sense.

  19. naysayer by Anonymous Coward · · Score: 4, Interesting

    I see this as more of a "I'm not a loser!"/"I didn't waste my time!" reaction, and a defense written only for himself. It's obvious he's just offended by the public opinion which was stirred and strengthened that WoW players lack a strong social/outside life.

    And it's true. You cannot have as strong of a social/outside life when you play a video game for 8 hours a day, unless you live on a planet that has 32 hour days.

    If I didn't see it ruin so many people personally, I wouldn't feel so strongly about it. No one said it wuld automatically make you do bad in school. If you have little to no social life, you have plenty of room for your schoolwork and WoW.
    He's simply in denial.

    1. Re:naysayer by xkillkillx · · Score: 1

      I couldn't agree more. And regarding the other posts, this guys is not alone...

    2. Re:naysayer by analog_line · · Score: 1

      Depends on your definition of a social life. Technically, your time playing WoW is part of your social life. It certainly is for me. I would much rather spend time raiding after work than going to a bar, a club, or whatever. Sure, I ought to get more exercise than I do, but so do the college students and others who I see getting trashed nightly around here. Many of them, the only exercise they appear to get is holding their dead drunk partner up on the way to the car, or running by at 1AM screaming because they're too drunk to care. Social indeed. Been there, done that, glad I got the hell over it, thank you. I have friends I hang out with, but I do that on off nights. They themselves don't play WoW, but they don't have a hell of a lot of time to hang out either, since they're married, have kids, work too much to make ends meet, and have their own hobbies. And most of their hobbies are other games in any case, since my personal circle of friends met up at a local arcade/bar/pool hall years ago. My fiancee is a gamer, she just doesn't play WoW.

      As far as outside life, it sure sounds like he's got plenty of outside life to me. Getting a Masters isn't exactly a cakewalk, especially with a part time job tacked on (my fiancee is finishing her doctorate, I've seen it). If he did all that while playing WoW in class, etc, I would be shocked. I'm in a raiding guild that raids only 3-4 hours a day. I've got plenty of time to make a real dinner, watch a movie, do whatever before the raid starts. We do all the big stuff save AQ40/Naxx, because we haven't got the regular numbers, but we're getting there.

      As far as I can tell, the only thing the original writer is in a state of denial over, is your standing to comment on his state. Your anecdotes are no more proof than his or mine. Mostly because there isn't anything to prove. You can say my "social life" is damaging and unhealthy, and I could just as easily provide arguments that yours is as well.

    3. Re:naysayer by justinlee37 · · Score: 1

      Not everyone who plays the game plays for 8 hours/day. That should be obvious.

      I quit at level 42. It started to seem as though I was getting better so I could get better at getting better, and that was boring. I'd rather play a game that's more skill-based, and less of a time investment.

  20. Masters in policy? by Anonymous Coward · · Score: 0

    I gaurantee if you got a masters in something that isn't made up that you wouldn't have time for WoW, you would be too busy working hard. Please let me know what "difficult" university allowed you to play video games daily and still give you a degree.

  21. MMOs lead to grinding, grinding leads to suffering by CharAznable · · Score: 3, Interesting

    I hear WoW is a lot better than Evercrack in this respect, but a problem I find is that the things that are considered top achievements in WoW are not doable without insane amounts of mindless, repetitive activites. For instance, you want High Warlord or Grand Marshall, you have to PVP 14 hours a day for 6 months. The expansion is supposed to alleviate some of these issues, but I'd still say that you'll enjoy WoW a lot more if you don't feel the urge to top everybody else's achievements. There's a lot of people with no life out there, and if you want to top them, you'll have to give up your life too.

    --
    The perfect sig is a lot like silence, only louder
  22. This just in... by MadEE · · Score: 1

    Millions of people find they aren't addicted to things that a small percentage of other people have addictions to. Film at 11. I mean common the point of the addiction stories were never to necessarily to say everyone will become addicted to them and they should carry a surgeon general's warning or something. The point is that a small percentage of people have a problem with the game and it's something we have to learn how to recognize and help those people who need it. Ignoring the problem because the (likely) majority of the playing population doesn't have this problem solves nothing

  23. I think the guy is right: however... by xutopia · · Score: 1

    Saying that there is always two sides to every story is simplistic.  There are shades of gr[e|a]y in everything.

    WoW makes has numerous things to make it an addictive game.  And the guy does express something important here.  He never beat a game in his life. For everyone else who usually finishes what they start the whole game is a time sink and certainly one with such a vague and moving forward objective that it hurts.

    http://www.wowdetox.com/ helps a lot of people out.

  24. Re:How Warcraft Doesn't Have to Wreck Lives... by static0verdrive · · Score: 4, Insightful

    I disagree. I play warcraft, and I know about addiction. It's not like you think to yourself every 10 minutes "Hey... I'm still playing but should stop!" You look up after 3 hours and go "WTF? I thought it had only been an hour!" Part of that is due to the fact that it takes a long time (sometimes) to get even simple things done, thanks to having to run around and fly here/there, etc. Addiction to other substances like alcohol is no different. Based on what you've said, you could say "Why not just avoid pouring another drink?" Being an addict IS being unable to limit yourself. It's mostly about having a problem with reality/sobriety in the first place. It doesn't matter what you are addicted to - be it sex, drugs, or rock'n'roll, baby.

    --
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  25. This really isn't news. by Ash-Fox · · Score: 1

    This article gets a '!life' tag from me.

    I've seen stupid things to complain about, fight against. But.. "WoW ruins lives!11!" "WoW doesn't ruin lives!" articles.. come on. Too much of anything obviously has repercussions.

    I fear the upcoming dupe.

    --
    Change is certain; progress is not obligatory.
  26. Re:Masters degree in policy by Bastard+of+Subhumani · · Score: 0, Troll
    What the hell is a Masters degree in policy? Sounds like a liberal arts degree to me.
    Ah, but he got it from "one of the most difficult schools in the country". I'm struggling for the analogy, but I think this fits: "I'm a midget, but I *am* really tall, honestly. By midget standards, anyway".
    --
    Only three things are certain; death, taxes, and apocryphal quotations - Ben Franklin.
  27. Oh. Well that's okay then. by singingjim · · Score: 1

    Oooh, so you're the one guy who uses the game for educational purposes. Oh wait, that's right, it's just another rationalization for checking out of reality. Hey, if it works for you that's great.

    --
    Terrible karma and aiming lower, which in this environment of one-sided reason, is higher.
  28. Read the in-game tips! by rehtonAesoohC · · Score: 2, Informative

    There is an option to turn on tips for loading screens, and one of those tips says:

    "Remember to do all things in moderation. (Including World of Warcraft!)"

    1. Re:Read the in-game tips! by An+Onerous+Coward · · Score: 1

      I nearly spit on my screen when I saw this. I mean, the laughing too hard sort of spitting, not the angry sort of spitting. I mean, it's like sending a fire truck to put out a nuclear explosion, but the sentiment is a good one.

      My advice to everybody: step away from the computer, step outside, and pretend the whole world is 'The Sims.'

      --

      You want the truthiness? You can't handle the truthiness!

  29. This isn't as simple as "self control" by 26reverse · · Score: 5, Insightful

    WoW presents a very specific problem, beyond the typical problems of "self control" and "moderation". If it were that simple, then yes, turn off the computer and do something else. However, the ability to level quickly is both blessing and curse - and that's (what I see as) the core issue.

    First, WoW is beautiful. Yes, it's cartoonish, but it's got character and depth. I, for one, just like seeing new things, exploring new places. There comes a point within WoW that you can't do anything new unless you get to the end game content. All of which requires heavy guild involvement... to the point mentioned in the first article. Strat can be beautiful, and I regret never seeing Naxx (and only once getting into AQ). But unless I was willing to devote myself heart and soul to a guild - I was relegated to pick-up groups for the "lesser" instances... and forget ever seeing AQ40 or Molten Core. Once you reach these points, starting over isn't an option. You've seen it, you've done it. And no matter how you've convinced yourself that you're not grinding levels in Loch Modan, starting over only offers an extreme amount of drudgery. (Switching from Alliance to Horde only delays the inevitable)

    Second, WoW is just to easy to level up. Too many times you hear about people getting to 60 without a clue of what to do next. You get this consistent endorphin rush every time you "ding". And that's great. It helps keep you moving forward through some of the dull spots (think levels 37-40). But once you've hit 60 you've invested a huge amount of time in a character... whether that's hours upon hours a day for a couple months, or a relaxed pace over a year. It feels like you're abandoning your alter ego to just quit playing. You want to push forward, but you can't. Hence, you've got to run after epic loot and instances.

    And Third... friends. I've made a lot of friends in-game. We've been through a lot together (all of us utterly refusing to ever step foot in Gnomeregan again). And many of them (especially the married couples that both play) want to continue forward. Once again, you're relegated to the outside... shoved off unless you want to grind for Cenarion rep in Silithus.

    All three of these led to my WoW burnout. I was bumped from my "elite" guild because I didn't want to spend 20 hours a week on top of job and social life. Getting put back in the "feeder" guild, while it sounds fine, just felt awful. My friends had all moved on, and I was shoved aside and forgotten (much like the original article). Eventually, I've found another server (too many familiar faces on the old one) and a nice, casual guild. But then again... the first guild started out nice and casual as well... /sigh

  30. It's the gamers fault. by MaWeiTao · · Score: 3, Insightful

    Absolutely MMOs are designed to be addictive. That's the whole point of subscription based games, to draw in players and keep them interested in the game. What MMO player doesn't look forward to hitting that next level, acquiring new gear, or exploring some new region? Character building certainly is an alluring gameplay element. I feel the lure whenever I try a MMO.

    That said, however, I certainly don't think Blizzard or any other developer is responsible for anyone who gets addictive. These companies want players subscribed for a couple of years, but I doubt it's anyone's intention that they have players addicted to these games like they were drugs.

    It's easy for someone to say they can stop playing whenever they want. There are also people who think playing games 40 hours a week is casual gaming. The point is that for someone who has become truly addicted they've lost all self-control. They can't stop. They feel agitated when they're not playing; the game is constantly on their mind. What they need is help, in one form or another.

    Regardless of the nature of the addiction, it ultimately is that player's fault. They made the decision to install the game and start playing. The fact that they lost themselves to the game is ultimately their own fault.

    My concern is that there are lawyers out there already licking their chops. It's only a matter of time before we start seeing lawsuits against these developers.

    Much like the lawsuits against the tobacco companies. In at least the past 20 years we've known smoking is bad. Even if these people didn't know when they started, they must have learned since then. Why didn't they find a way to stop? The company may have been questionable to selling such a product, but ultimately it's the consumer's fault. I mean, using the rationale for suing those companies we might as well sue all automakers for enabling us to put ourselves in harm's way.

    The question here isn't whether games like WoW are addictive, because they clearly are. It's whether people are going to be mature and responsible enough to acknowledge their own fault in all this. Unfortunately, as history has shown in this culture of the victim, too many people are going blame everyone but themselves.

    And just wait until gaming reaches a point where it's photo-realistic, approaching something like the realism of the holodeck. We haven't seen anything yet.

    1. Re:It's the gamers fault. by 1sockchuck · · Score: 1

      Yes, lawsuits are inevitable. I don't feel any sympathy for those who become consumed by their decision to play WoW instead of spending time in other pursuits. But the tobacco analogy extends to MMos in that the amount of science that goes into reinforcing the addictive behaviors plays poorly in front of a jury. Blizzard's really good at immersive environments and the strategies that keep you immersed. We may not know exactly how they do it, but when the process is uncovered in court and laid out for all to see ... well, Jack Thompson (or the MMO equivalent of his FPS ambulance chaser routine) will know make some mileage out it.

    2. Re:It's the gamers fault. by Vreejack · · Score: 1

      WoW is excellently designed to be addictive. I offer the example of resource gathering. One can learn where to look for resources, but the appearance is random. In psychology this is known to reinforce a behavior (looking for resources) that will last for a long time before extinguishing even if the stimulus (the appearance of resources) is removed.

      I understand that slot machines operate on similar principles. I have often thought that video games might serve as an effective way to transfer gambling addicts away from truly destructive habits and into such relatively harmless activities as video game addiction. After all, even the most addicted gamer can be charged with little more than having wasted his time.

      --
      "Will future ages believe that such stupid bigotry ever existed!" -- Ivanhoe
    3. Re:It's the gamers fault. by An+Onerous+Coward · · Score: 2, Insightful

      Whenever I hear a call for 'personal responsibility,' it always sounds to me like a call to abandon social responsibility. Unless you're proposing a sweeping eugenics program to remove anyone lacking ironclad self-control from the gene pool, we're always going to have a certain fraction of the population which will be unable to regulate their use of habit-forming things. People are not all going to be mature and responsible, whether we're talking about regulating their own behavior or accepting responsibility for their own inability to regulate it.

      There is a strong genetic component to many aspects of human behavior, and addictive personalities is very likely one of them. Arguing that all responsibility for regulating behavior rests on the individual is tantamount to saying that it is right and just to doom people with a certain genetic profile to a far worse life than they could have if society provided some support for them.

      In closing, I believe that cheap holodeck technology will be the downfall of humankind.

      --

      You want the truthiness? You can't handle the truthiness!

    4. Re:It's the gamers fault. by Anonymous Coward · · Score: 1, Insightful

      Ah, another self-righteous spewing from a conservative. Is it CORP fault that someone is addicted to their product? Maybe not. But is CORP benefitting from exploiting addiction to the detriment of people and, through spouses, children, work, society at large? If so, there's no reason why a community would not desire to hold CORP accountable in some way. CORP is capable of placing limits on play time (same as gambling) adding in warnings (like on cig packaging, or with pop-ups saying you've played twenty hours today already) or by having some way that a person can specify limits that he/she sets or a trusted family member/friend sets for him. CORP can exploit the weaknesses of people or it can be compassionate or it can even be responsible.

      I don't get why you have to shit on people. Yes, it's great to live responsibly. I enjoy it, personally, but not everyone has my upbringing, education, and foresight. I can sneer at people without my good fortune, or I can think about ways to prevent them being exploited. I think it's hilarious that the right wingers who espouse Christianity and family values and personal responsibility ignore the whole concept of compassion and helping your community.

      Instead they bewail the end of civilization and the evils of a "nanny state". I sometimes wonder what these people would be like if they bought a house not subject to a nanny state's regulations... and it fell on their heads. Well, I guess they would accept it as their own fault. Ha ha ha.

    5. Re:It's the gamers fault. by MaWeiTao · · Score: 1

      Ah, another self-righteous spewing from a conservative.

      I find it absolutely astounding that you could glean that much from my post. Amazing. I also don't understand where you get the idea that I'm "shitting" on anyone. Apparently you're so blinded by your hatred against anything remotely conservative that you refuse to even use common sense.

      So, if I understand you correctly I shouldn't be held responsible for my accounts because there could always be an extenuating circumstance. Or perhaps it's that certain people need to be less responsible than others.

      If a company makes a conscious decision to exploit addictions, if Blizzard knowingly designed the game to take advantage of people who couldn't control themselves, I would agree. They need to be held responsible. On the other hand, if some gamer can't prevent himself from gaming 20 hours a day why in the fuck is that the Blizzard's fault?

      Are we going to start regulating what the majority is able to do for the sake of the minority who can't control themselves? Isn't is already ridiculous enough with all the stupid warnings? Isn't it ridiculous that a toy sold in the American market has to be modified for fear that some kid might somehow hurt him or herself? Apparently Americans are more clumsy or stupid than the rest of the world.

      People today want to do whatever they feel like it without having to face any reprocussions. But when something bad happens they're quick to blame someone else and demand the government protect them. If you can't use own common sense you've got some serious problems and no amount of warning labels or government protection is ever going to help you.

    6. Re:It's the gamers fault. by Jim_Callahan · · Score: 1

      The difference between a human and an animal is, in allegory, that any animal can play warcraft (assume an ideal case for the sake of argument: (1) interface limitations can be compensated for using technology, (2) the animal in question finds the 'playing warcraft' activity enjoyable). Your basic animal continues playing warcraft until another immediate need like food or sex comes along to override it. The human, on the other hand, may find themself subject to desire for food an water and reject them in favor of warcraft, or it may stop playing for reasons related to an overall evaluation of the worthiness of the activity rather than a superceding desire.


      Of course, it's not really an 'on the other hand' matter: humans are animals most of the time. However, if they are truly incapable of behaving as a human and this can be established to be hereditary, then yes, a sweeping eugenics movement is called for, because it would be more efficient and useful to society for such individuals to be replaced by chimpanzees (who are, frankly, better at being animals than we are).


      I have had my own issues with gaming and, earlier, heavy drinking, and am aware that breaking one's addictions can be difficult. However, difficult is not impossible: the reason there isn't currently a formal eugenics program going on today is that today's science has concluded that genetics don't control our behavior (though they can suggest it). In this context, I refuse to accept that people are "unable" to resist habit-forming things for the same reason I reject the old racist rhetoric of my country or the new 'born gay' 'born alcoholic' 'born disadvantaged' responsibility slides.


      Overreaction to your overall post? Probably. But I felt a need to say it.

      --
      ...it's really a sad day for America when we require a goddamn ACT OF CONGRESS to make our DVD players work properly. ~
    7. Re:It's the gamers fault. by Jalestra · · Score: 1

      Then again, we might build our own damn house!

      --
      I'll be enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it
  31. The effort of building and running an eq guild by Maxo-Texas · · Score: 1

    Taught me a lot really fast.

    It was like life at triple speed.

    I learned how to recognize users a lot better.

    I learned a lot about logistics.

    I learned things that help me in my daily job as a project lead.

    I was a natural leader before- but doing the guild bit was trial by fire.

    These days.. I play about 6 hours a week tho. It's a game and I have RL stuff that is fun to do. It was a glorious period from 1999 to 2001 tho.

    --
    She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
  32. Articlesaboutwowruininglivesruinlives.slashdot.org by Anonymous Coward · · Score: 0

    With the number of articles about wow ruining/not ruining lives, we will probably soon start seeing articles about articles about wow ruining lives ruining lives. Can we section these into a new /. section called "wowruinslives.slashdot.org" so that we can try and avoid them and therefore not ruin our lives? After all, I'm an impressionable retard who can't discern whether or not I should go to work every day, or sit around playing video games and get evicted for the horrible stench emitting from my apartment since my guild leader didnt give me permission to go to the bathroom. I don't think its fair to take advantage of my fragile state of mind by putting up all these articles about wow ruining lives.

  33. You do not know about addiction by Anonymous Coward · · Score: 3, Insightful

    being an addict IS being unable to limit yourself.

    No, it really isn't, not at all. the inability to limit yourself is a lack of moderation, not addiction.

    Playing WoW for 3 hours does not qualify you to speak about addiction, it simply points to the fact you have a very poor sense of time.

    I spent every day of my form the age of 21 to the age of 29 shooting Heroin. That is addiction. I stole form friends family and strangers to get more drugs. I lied to everybody in my life to try and hide my problem. I got divorced because of it, I got fired because of it and I lost numerous friends to suicide, overdose, and murder because of it.

    By the way, very often I was able to limit myself; I was able to put enough away for morning so I could start the cycle all over again.

    Before you claim to know about addiction ask yourself, have you ever mugged somebody to get money to play WoW? Have you ever done a B&E to get money to play WoW. Have you ever seen your life go down the drain because of WoW and say "fuck it, I would rather play WoW then be married anyway"

    Calling the kid who plays to much WoW an addict is an insult to addicts all over the world. I personally have never gotten a chick to suck me off by telling her is she sucks my cock I will give her some WoW.

    Addiction is about a singular obsession and compulsion, not a poor sense of time.

    (I've been clean for 3 years now)

    1. Re:You do not know about addiction by Umbral+Blot · · Score: 0, Troll

      Gee, by that logic I guess cigarettes aren't an addiction either, at least for most people. I'll go tell the tobacco companies that they're off the hook.

    2. Re:You do not know about addiction by Anonymous Coward · · Score: 1, Interesting

      you obvioulsy don't smoke or you would know that nicotine is a singular obsesion and compulsion when you do not have it.

      So I guess by that logic, your attempt to insult has failed. I guess I should tell the mods not to mod you flamebait, and simply attribute your stupid comment to ignorance rather then malice.

    3. Re:You do not know about addiction by RsG · · Score: 1

      A better comparison for games would be alcohol. Most drinkers aren't alcoholics, and most gamers aren't gaming addicts.

      Most smokers OTOH are de facto smoking addicts. Ditto heroin, or any number of other highly addictive substances. It isn't just about what the consequences for use are, it's about how hard it is to stop. What seperates heroin from smoking is the monetary cost; you don't need to break the law to pay for ciggarettes.

      Booze and games both have large "user" bases that aren't hooked. The addicts are the exception, not the rule. That doesn't deny the existance of alcoholics (I know a few, and chances are you do to), rather it says that only a small fraction of those who drink will become dependant.

      To refer to any heavy use of something as "addiction" is to lower the standards of addiction to the point where most couch potatoes would qualify as "TV addicts". A heavy drinker is not neccesarily an alcoholic. A heavy gamer isn't neccesarily a gaming addict. A heavy smoker is almost certainly a tobbaco addict. See the distinction?

      --
      Erotic is when you use a feather. Exotic is when you use the whole chicken.
    4. Re:You do not know about addiction by static0verdrive · · Score: 1

      Actually WoW was just an example so that I remained on topic, but since you're so willing to try to discredit me rather than discuss the topic at hand, I'll bite. I have been addicted to other things (including cigarettes, second only to heroin in addictive properties and difficulty to quit), and the truth of the matter is YOU CANNOT BECOME "ADDICTED" TO SOMETHING until you do it enough to the point your body begins to be dependent on it (by your description of addiction). You can be habituated to using, and you can tell yourself you need more because it's sooo gooood, but that doesn't mean you are addicted to it.

      You were unable to limit yourself until you were physically addicted, but before that point it was no different than warcraft (of course the feeling is different, but if someone hasn't fixed, maybe being lost in warcraft is the best escape they've had). A lack of moderation will lead to addiction faster, but even applying moderation so that you only shoot up once a day, or smoke one cigarette a day, will absolutely lead to addiction.

      All the bad shit you did to get more junk after that point is your own problem - it isn't the heroin's fault. Also, doing that evil shit doesn't make it an addiction - some people do all that anyway, plus you don't see as many smokers breaking and entering to support their habit. How can gambling be an addiction if warcraft isn't? Are trying to say someone can't be addicted to gambling? It is a case-by-case basis, and people can be addicted to anything, including jerking off. People cannot become physically addicted to gambling, warcraft, or beating the meat, but that doesn't make them any less of an addiction. Self control is the problem, NOT the warcraft or the junk.

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    5. Re:You do not know about addiction by Anonymous Coward · · Score: 0

      So if you aren't willing to throw your entire life away, it's not an addiction? What about functional alcoholics? What about people who stop showing up to work or social outings of any sort to play more warcraft?

    6. Re:You do not know about addiction by Dargoth_Rejuv · · Score: 1

      [blockquote]Have you ever seen your life go down the drain because of WoW and say "fuck it, I would rather play WoW then be married anyway"[/blockquote] Actually, yes. About 25% of the people I knew during the 2 years I played WoW dropped out of college, got divorced, broke up with a very long term significant other, quit jobs and burned every penny they'd saved in the past few years, all just to play WoW more, and I've heard a paraphrasing of your hypothetical quote there more than once.

    7. Re:You do not know about addiction by Dargoth_Rejuv · · Score: 1
      bleh, posting on too many message boards at once and didn't preview, it should have began with
      Have you ever seen your life go down the drain because of WoW and say "fuck it, I would rather play WoW then be married anyway"
    8. Re:You do not know about addiction by Anonymous Coward · · Score: 0

      That is exactly what I am saying.

      Addiction is the obsession and compulsion to continue doing something despite the negative consequences.

      The heoirn experience was my own experience with addiction. I felt it a more valid example of addiction then your "I once played for 3 hours and I thought it was only a half hour" experience you posted about which you implied somehow qualified you to speak on the nature of addiction.

      Addiction has very little to do with physical dependence on a substance and in most cases everything to do with escapism. Can a person be addicted to WoW abso-fucking-lutly, can a person be addicted to gambling, abso-fuckign-lutly, but the qualifier is not that you once played a marathon session of WoW or that you spent $50 on scratch off tickets one day. It would be how your only thought in the world was playing WoW and the consequences be dammed, or how you spend you whoel paycheck on scratch off tickets minutes after you cashed it.

      Physical dependence does not even qualify as addiction. I am physically dependant on Caffeine, I drink 5 cups of coffee a day and if I go without coffee for a few days I get a splitting headache. I can also go without caffeine for a few days with out thinking about it in more then passing. (other then wondering where the advil is because I have a headache)

      ON that some note not all smokers are addicted to nicotine, they may be physically dependant on it but are easily able to go without once the withdrawn symptoms are addressed.

      I will say it again, addiction is about a singular obsession and compulsion, I will even qualify it this time though to add, in the face of a negative impact on your physical or emotional well-being.

      So lets summarize, playing WoW too much, not addiction. Continuing to play when your world falls apart around you and you know the cause if your WoW playing, addiction.

      Any questions?

    9. Re:You do not know about addiction by static0verdrive · · Score: 1

      I didn't mean to structure my first sentence to read that my Warcraft reference was the addiction I had, and for that I apologize. This second post of yours is exactly what I am trying to say, but you had originally said that calling warcraft an addiction was an insult to addicts.

      Continuing to play when your world falls apart around you, and you know the cause is your WoW playing: Addiction.

      Exactly.

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  34. Ah hah! by x-vere · · Score: 1

    So, a highly educated individual embraced WoW as an avenue to further his intellectual goals. Nice. Now ask the 99.999999991% of the folks playing this game why they play WoW. It's for the raids man!

    --
    One day the toilets of the world will rise up... And I'm going to nuke them.
  35. Re:MMOs lead to grinding, grinding leads to suffer by Maxo-Texas · · Score: 1

    Wow started off easy and has gotten harder and more EQ like.

    With each release EQ has become easier and more Wow like.

    EQ was always about when you could log on more than about your skill (if you could log on at 3pm and get all the rare spawns/gear before the rest of the world got home, you win!). But the last vestages of skill probably left about 2 years ago. It had a serious increase in wimpiness/friendliness. The old EQ was *cruel* and *hard*. You screw up, you lose ALL your gear that took hundreds of hours to obtain. You *had* to stay up til 3am to CR your corpse out of Sebilous because if it rotted, you were screwed. It felt very intense- and when some stranger helped you- it mattered.

    Today-- you die anywhere, you pay a little plat and you are fine again. No big.

    Some of the raid encounters do require a little skill. Not sure grouping does. It's more about time spent grouping.

    --
    She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
  36. Guns don't have to kill people by Sigg3.net · · Score: 0

    Warcraft Doesn't Have to Wreck Lives and guns don't have to kill people. It all depends in whose hands they are.

    I can even play Solitaire for hours, so it's a question of self-control.
    Or how much fantasy money you're willing to lose.
    (How real men play solitaire? Draw Three, Las Vegas Style, Cumulative Score)

  37. Be moderate in everything, including moderation. by Typingsux · · Score: 1

    HORACE PORTER

    American general and diplomat

    (1837 - 1921)

    How did a guy that died 85 years ago know about WoW?

    What a difficult concept.

    --
    The above post is an editorial, the poster cannot and will not be held responsible for all or in part for it's contents
  38. Re:Masters degree in policy by Anonymous Coward · · Score: 0

    Means he wants a job in HR.

  39. I call BS! by guysmilee · · Score: 1

    Listen dude ! What your saying isn't convincing us! And it's especially not gonna convince your girlfriend ... see you in the "singles guild" ...

    1. Re:I call BS! by Anonymous Coward · · Score: 0

      um. read the article before posting next time. it was written by a girl.

    2. Re:I call BS! by guysmilee · · Score: 1

      Sorry a small type-o in my post ... Listen dude ! What your saying isn't convincing us! And it's especially not gonna convince your boyfriend ... see you in the "singles guild" ...

  40. Warcraft doesn't wreck lives. Players wreck lives by Gruneun · · Score: 1

    The same people that can't exercise self-control with gambling, alcohol, prescription drugs, sex, smoking, illegal drugs, internet usage, eating, or one of a whole host of other problems, can just as easily become addicted to video games.

  41. Moderation by Wiarumas · · Score: 1

    What don't people understand about moderation? If you play too much World of Warcraft, your life will be lost. Same goes if you watch too much TV, movies, Xbox, parties, etc. If you can handle it, you can handle it. I played World of Warcraft the last 2 summers and quit everytime I go back to school. I'm far from addicted. Why? I have no idea... maybe its my grasp on reality?

    --
    I will bend like a reed in the wind.
  42. When do you think? by Anonymous Coward · · Score: 0

    Will it eventually be suitable to list a guild leadership position in a resume?

    (of course, if anyone uses that as resume filler they'll have trouble getting most jobs)

  43. it seems MMO's are only a problem by dieth · · Score: 2, Insightful

    When the general population has greater access to high end 3d cards.
    All of this has already happened w/ EverCrack, more than 4 years ago
    We knew of all the problems back then, no one cared

    EverCrack Addiction: http://www.cbsnews.com/stories/2002/05/28/earlysho w/living/caught/main510302.shtml

    http://pc.ign.com/articles/356/356673p1.html

  44. Compassion? by drinkypoo · · Score: 1

    I thought this was about WoW, not Ultima.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  45. Re:Masters degree in policy by wideBlueSkies · · Score: 1

    It's kind of like mowing one's lawn with scissors right?

    A person can work damned hard, and really sweat it out...to get to the same place that everyone else got to with a lawnmower. Good job. Now that he's struggled to get to middle, what's next? The mailroom?

    --
    Huh?
  46. Re:MMOs lead to grinding, grinding leads to suffer by nege · · Score: 2, Interesting

    How do you kill that which has no life?

    Sorry, I had to!!

    But seriously, its true. They show this in the southpark episode. The only way to compete with the uber-griefer was to become even bigger losers than he was! It is completely possible to just not care about being the most-uber and just play the game to have fun. I play about 5 hours a week. I am not level 60, and wont be for a while, but it doesnt matter because I get to enjoy some wow with my life, not have it BE my life.

    That is what I like about wow. With rest, and shorter 5 man instances you can still get to 60 with 2-5 hour sessions of your chosing.

  47. Does he sound like an addict in denial? by markalot · · Score: 1

    I donno, some things sounded just ... icky for lack of a better word, then this splipped:

    --
    I actually gave up herbalism because I didn't have time for it (and I wanted to DE the stuff my ex gave me when we broke up >.>)
    --

    Oops. Well at least he claims to go out with friends. Sorry, but applying things learned at school twoard a game is just ... addicted.

  48. wtf by rparadox · · Score: 1

    Learning real life skills from war craft seems great, but most people don't spend too much time in the real world when they start WoW.

  49. So what? by T.Louis · · Score: 1

    This write up dosen't reflect anything else than a person with supposed time management skills. Further to that, this is one persons point of view, remember that more than 7 million play this game and to add to that there are several active mmorpgs out on the market.

    Don't misunderstand, this is what I guess an ideal casual gamer should be like, but it dosen't change the fact that there is still a growing problem with people lacking life management skills, or for other reasons decide to escape into games. Congratulations for having life management skills, or just not a personality or circumstance that gets you hooked on games/computers/random.

    Btw, a tip is, if you use a mount, you can level herbalism to 300/300 in 4-5 hours, so need to drop it, 15 mins a day and you have it in two weeks if not faster.

    PS"No I don't blame the computer companies."DS

  50. Which is why... by tkrotchko · · Score: 1

    "WoW doesn't wreck lives, people wreck their own lives. If you have an addictive personality and can't set prorities, then you shouldn't play"

    I agree. Which is why I wonder why people try to ban smoking and regulate drinking and gambling. If you get hooked easily, you should just stay away from drinking, smoking and gambling.

    --
    You were mistaken. Which is odd, since memory shouldn't be a problem for you
    1. Re:Which is why... by An+Onerous+Coward · · Score: 1

      Firstly, people may not understand that they have an addictive personality until they've already gotten themselves hooked on several things.

      Second, the whole point of an addictive disorder is that the people who have them have an unusual amount of trouble controlling their own behavior. Arguing that those who don't resist these especially powerful urges deserve to have their lives ruined is more than a little inhumane.

      I think Blizzard really ought to be doing more to help users regulate their own behavior. For example, allow users to set the maximum number of hours they're allowed to play an account in a week, and only give them the opportunity to raise that limit once a month. Or provide in-game reinforcement. For example, the longer you've been away, the more likely you are to get cool items, or playing for more than a few hours at a time turns your character stupid, making it harder to get experience.

      You'll probably argue that doing so would put Blizzard in the paternalistic position of encouraging and discouraging certain uses of their product. But it already does that, usually in harmful ways. For example, after a certain point in the game, you have to re-roll in order to continue generating feelings of accomplishment without devoting huge stretches of time to the game. Also, the whole honor system is designed to massively reward people for living their entire lives inside the game.

      Blizzard's product is wonderful for the majority of players. But it's severely damaging to some, and nobody is in a better position than Blizzard itself to ameliorate that harm.

      --

      You want the truthiness? You can't handle the truthiness!

    2. Re:Which is why... by Jalestra · · Score: 1

      I'm pretty certain if ANY of my hobbies started that shit I'd start up a picket or something. Like I need a daddy, I moved out of my house to be AWAY from my parents, not get a new one that doesn't even give me an allowance. Hell, that'd be demanding me to PAY for a parent every month. SUPPOSEDLY, I'm an adult now and can be RESPONSIBLE enough to pay attention to what I'm doing and stop it when it becomes a problem. When did everyone regress and leave me behind?

      --
      I'll be enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it
  51. But... What if it's the third attempt at Rag? by Mustang+Matt · · Score: 1

    What if your starting your third attempt at (insert boss name here) and you really need a random piece of loot he drops (that you've been trying to get for MONTHS), and furthermore, the other player in your class with more dkp than you isn't here tonight. Even if you haven't eaten or slept and work is in 6 hours, do you really stop playing?

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
  52. Re:Masters degree in policy by lehumphr · · Score: 1

    Taken from Wikipedia: "Public policy is a course of action or inaction chosen by public authorities to address a problem. Public policy is expressed in the body of laws, regulations, decisions and actions of government. Policy analysis may be used to formulate public policy and to evaluate its effectiveness. Many public policy analysts earn MPP's and MPA's in public policy schools, while others earn specialized degrees, such as an M.Ed for specializing in educational policy or an MSW for specializing in social welfare policy." Economics, mathematics, political science, communication, and business are all heavily used in Public Policy.

  53. Re:MMOs lead to grinding, grinding leads to suffer by Anonymous Coward · · Score: 0

    And why the f... you feel like you have to top all other losers? That is the problem by itself!

  54. Re:Masters degree in policy by Rinzai · · Score: 0, Flamebait
    Sooo...he's got a Master's Degree in being vague and indecisive while living off tax dollars?

    I gotta get me one 'a dose.

  55. Leaders and "Friends" in WoW by PoderOmega · · Score: 1

    Most people do not play WoW the way this guy plays it. He sees it as organization a team of people, statistics, and a learning experience. He's a leader, but he is by far the minority. Not everyone in WoW can be a leader, and I would say very few people are trying to mentally make the most of playing the game.

    What is up with people saying that they've made so many "friends" in WoW? Look, if you meet up with someone in RL that you met in WoW in and you get along, that's more of a friend. Talking to someone in guild chat about how their day at school was is not really personally knowing someone, and definitely not someone I would consider as a real "friend".

  56. It All... by Swordless+Samurai · · Score: 1

    It All comes down to self control. I just broke into WoW and can say I'm addicted, but I know when enough is enough. If I have a test tomorrow, I know to study for it. It is like saying that Violent Video Games Cause Violence, Only if you don't have enough self control, and that means the 95% of us who have the self control should suffer? It's is unjust, unfair, and above all stupid to blame the actions of a game on the downfall of your life. In the end, you are ultimately responsible for what you do, no one else is to blame. Like me for instance, i just made a rant, So I am responsible for it's actions *steps off soap box* :)

    --
    N. A. Stuart
  57. Addicts always deny they're addicted by Zontar_Thing_From_Ve · · Score: 1

    Millions of people find they aren't addicted to things that a small percentage of other people have addictions to.

    True, but don't almost all addicts say "I'm not addicted. I have it under control."? I really don't care whether the guy offering an alternative view of WoW really does have it under control or not because it's not my problem either way, but he could be just another person living in denial.

  58. Time to move on by Hoi+Polloi · · Score: 1

    When they start having people with masters degrees in policy running guilds in a GAME I think it is time to go back to playing Minesweeper.

    --
    It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
  59. Divorce by tsunamiiii · · Score: 1

    An office mate of mine just had his wife tell him that she will leave him if he dosnt start paying attention to the family insted of the game. So for some it does...

  60. Policy by Anonymous Coward · · Score: 0

    "Policy" huh.. And how would I get something tangible out of WoW that is, say, useful?

  61. Re:Masters degree in policy by lehumphr · · Score: 1

    That's like saying astronauts are people who ride rockest and play around in space...maybe if the degree was actually a liberal arts degree this reply thread would have worked and actually been funny but now you guys are trying to turn a messed up joke into something that gets a laugh and you are just failing. Bottom line... Public Policy is not easy and your joke depends on it being easy so you aren't funny yet.

  62. Not Self Control by aafiske · · Score: 1

    I see a lot of 'self-control, get some' posts. I don't think that's the key issue though. When you get to the end game, it's about peer pressure, not self-control.

    Whether imagined or real, people often feel pressure to be there for their guild, to help out their friends, and generally participate in the social group that has been formed. It's a very basic human trait, and I would say much more difficult to deal with or just switch off. I actually suspect most people, if they were playing WoW or whatever solo, wouldn't have a problem with life balance. Except it's just not possible after a certain point in these types of games, by design.

    How many times have _you_ done something stupid that you wouldn't normally do, if your friends weren't around? Stayed up later than you should have, because you were with your friends?

  63. Re:How Warcraft Doesn't Have to Wreck Lives... by Lord_Dweomer · · Score: 1
    Part of that is due to the fact that it takes a long time (sometimes) to get even simple things done, thanks to having to run around and fly here/there, etc.

    And you can be damned sure they made it that way intentionally. Allow me to compare with City of Heroes, arguably one of the best MMOs for the casual gamer. No items to really worry about, quick missions, excellent party locator, trains and travel powers.

    Their goal was to make it as simple as possible to get somewhere because that is not necessarily fun (although travel powers sure as hell are fun). They know they are targeting casual gamers. WoW knows they have the addicts by the balls, so they put in time sinks like having your gryphon fly through a really roundabout (albeit beautiful) route. Or have quests requiring you to run all over the goddamned world. I hope when the Warhammer game comes out it will give the same look and feel of WoW, but with casual gamer-oriented gameplay. They'd have a huge market right from that.

    --
    Buy Steampunk Clothing Online!
  64. Re:Simple - Fix your life first, then play by justinlindh · · Score: 1

    Or you could get a life AND play Warcraft! This is only a hot topic on Slashdot because the game tends to attracts nerds with little to zero social life to begin with. Sure, it's stereotyping, but a lot more of my coder brethren play the game than my non-geek friends. My point is that the people who get obsessed with WoW to the point that it affects their lives negatively probably didn't have much of a life (if at all) to begin with. Personally, I work a full time job AND find about 10 hours a week to devote to video games. I've suspended my WoW account during the Summers because I'd rather be outside, and I'd rather not pay for something that I'm not using. I resume it when the snow hits the ground, and even then I only play moderately. IT IS POSSIBLE! If the WoW junkies would look outside their window and MAYBE even consider leaving the house then this problem would be solved. However, how often did the same junky do this BEFORE WoW? A good friend of mine became a "WoW addict". He was moving to another town and invited some friends over to hang out as a bon voyage get together. He decided to hang out for about 10 minutes before he had to "go meet up with his guildies online" where he sat for 2 hours. He wouldn't be coaxed away from the game. We finally took the cable modem power cord from him and watched a grown man throw a temper tantrum. He took my friend's cell phone and stormed off to his room nearly in tears. He locked himself inside the room and said he wasn't giving the phone back until he got his cable modem cord. My friend ended up forcing the door open, taking his phone back, tossing the cable cord at him and told him that he was pathetic. We haven't spoken to him since. What did he do before this episode? Mostly watch anime and other assorted video games. He wasn't known for having an outgoing social life to begin with, although I will admit that WoW worsened it (he previously was able to stop playing a game to be social with friends that would visit, at least). The game isn't the problem. The personality and social life of the player is. If you or someone you know has an addiction to the game, PLEASE go outside. Get a cup of coffee. Read the newspaper. Talk to that girl you met on campus. Whatever. Fix your life and the overwhelming urge to get some valueless online blue item will fade into obscurity, or you MIGHT even learn to play the game in moderation. You'll be happy you did.

  65. Not everyone becomes addicted to everything by rbunker · · Score: 1

    Of course it is quite possible to play a game like World of Warcraft and not allow it to consume one's life. Just as it is possible for non-alcoholics to drink a glass or two of wine and not have it destroy their lives. I play world of warcraft for a few hours a week, and get a great deal of enjoyment out of it. And I still run a business and play with my son and pay attention to my wife and ride my bike three or four times a week etc. I don't really know why people would assume that anyone playing the game is automatically destroyed by it. For the Horde!

  66. Re:Warcraft doesn't wreck lives. Players wreck liv by danpsmith · · Score: 1
    The same people that can't exercise self-control with gambling, alcohol, prescription drugs, sex, smoking, illegal drugs, internet usage, eating, or one of a whole host of other problems, can just as easily become addicted to video games.

    A lot of the things you mentioned are physically addictive though. There is a substantative difference between activities that just require control and things that will actually make your body feel differently if you don't have them. I know the difference because I'm a smoker and let me tell you: weed isn't addictive physically either...

    There are people with addictive personalities, and then there are people that "try" a drug like heroin or coke thinking that they don't have an addictive personality so they'll be fine. In the spirit of the ongoing joke: in addictive terms the coke sniffs you. Even casual use of some substances leads to a definite, bodily, physical dependency. I'm sure that how much you have to use before you are physically addicted varies from person to person, but that has very little to do with self-control.

    Whereas comparing video games to crack in addictive terms is basically absurd.

    Let's face another glaringly obvious fact that everyone glosses over: those people who turn off their "real life" to play the game all the time and are "addicted" more than likely find WoW more stimulating than their real life, and that's why they stay there. Everyone has the "I had friends and WoW ruined it all" line, but most of the people who dedicate 8 hours per day on WoW aren't the type that had blossoming social schedules and fun activities to do before they started playing WoW, because they probably wouldn't have begun in the first place.

    --
    Judges and senates have been bought for gold; Esteem and love were never to be sold.
  67. Re:Masters degree in policy by TastyCakes · · Score: 1

    Do you know for a fact that it's not easy? Because it sounds a lot like it's a glorified poli-sci degree, and I'm pretty sure (on the sliding scale that is university difficulty) that a poli-sci degree isn't a particular taxing one.

  68. I prefer UT2K4 by apendrag0n3 · · Score: 1

    We had one "upper management" individual that "frustrated" many of us. So I set about building a "skin" of him for one of the feminine Bot meshes. Then we spent many hours, after work, "dealing with our growing frustation".... All in all, a VERY satisfying experience... (FOR ALL THOSE NON-GAMERS: UT2K4 is Unreal Tournament 2004)

  69. Hahahha, get a life... by mefus · · Score: 1

    If you didn't play WoW constantly you would not have called what you learned "tangible". :)

    --
    mefus
    In Open Society, GPL Software frees YOU!
  70. Food and Enchanting by Anonymous Coward · · Score: 0

    I learned in real life that it's not possible to instantly conjure bread by moving your hands in a circular motion. Although it would be nice if we could help out the one's who lack brains with +int enchants.

  71. A visit to the dump - a reality check by greyfeld · · Score: 3, Insightful
    I was the first of my friends to start playing EQ. I got them all hooked. So 6 years later where are we. I still play, although I quit for a year, but now occaisionally game with my 13 year old (who is not allowed on without me btw). Most of the others still play occaisionally and others have left entirely, come back and left again. Of the seven friends I started playing EQ, one is still serously hooked.

    I went over to visit him the other day. I must say that I was totally grossed out. He owns his own house, but could no longer open the front door. I had to come in the back through the kitchen. There were dirty dishes piled all over and he didn't even have a clean glass to offer me a drink. There was trash piled everywhere and a little path through the rest of his house. He had two office rolling chairs to sit in. Everything else was covered with trash. He was sleeping on the floor and there were dirty clothes strewn everywhere.

    When I went to use the bathroom, there were dozens of empty toilet paper rolls strewn around the floor. When I lifted the lid on the toilet to take a leak, there was a huge turd plugging the drain. I tried to lift the plunger next to the toilet out of it's bucket, but it was stuck to the bucket. I was just thoroughly disgusted. I stayed for a little while longer. On my way out, I told him that he needed to unplug, go buy some trash bags and throw this crap away. He blushed and said he knew. I said yeah, but obviously he wasn't doing anything about it and somebody needed to say something. I doubt I got through to him, but don't know if I can go back.

    For every 6 out of 7 MMORPG players that are leading productive, healthly lives, there are those ones that have lost total control of their lives. They have forgotten about the real world and let everything go. They need serious help! I just don't know who is going to give it to them. I don't know if I can help or would just be wasting my time going back to him. I've tried to help others before and get them cleaned up and the next time you go back they're just as bad or worse. How do you help a friend in dire need of a reality check?

    1. Re:A visit to the dump - a reality check by MrPink2U · · Score: 1

      You can't. It's up to him to realize that he's lost touch and has hit the bottom. It doesn't look as bad to him as it does to you right now, but everyone has a limit. He will hit it some day.

      Walking away from him may be hard, but it may help him in the long run.

    2. Re:A visit to the dump - a reality check by RoyalT · · Score: 1

      There isn't really a way to help them until they decide that they want out. It is the same with any addiction (or addicting product) the user (abuser) will continue to dive deeper into their escape portal. Shutting down that portal without their approval is forcing the issue, and most likely won't result in a resolve. People need to escape, whether it be through all the other avenues listed in previous posts, the bold point remains that users (abusers) of this type will only come out of their hole when they make the decision to. Encouraging them to or helping them come out of their hole is all well intended; but as with my addictions in the past the only way I was going to quit or take control is when I finally decided enough was enough.

    3. Re:A visit to the dump - a reality check by Anonymous Coward · · Score: 1, Informative

      If that's true, you should feel at least a little lousy for introducing him to it in the beginning :)

      As for helping him stop, you should get encourage him to go see a counsellor/therapist. He may have depression, and some meds could provide the boost needed to stop the cycle.
      You could get him some books like Feeling Good, or The Now Habit. They approach procrastination from different angles - one as a symptom of depression or self-esteem issues, and the other as a method of bypassing bad habits.

      Include him in activities that require him to sacrifice playing online - whether it is socialising or something with a goal (like a sport, or hiking etc.). Something team-based in real-life that requires a commitment to other people will fulfill the same needs as the game, and it helps him get away from the computer.

      Finally, seeing a counsellor (as mentioned above) should help him for setting goals and making a calendar for various things. One of the first goals should be cleaning his place, eg. 7-7.15pm clean off table etc.
      Small steps to begin with will work, and he should note that these are done to provide motivation for when he steps up to clean an entire room etc.

      Good luck.

  72. WoW as a "gateway drug" by DrVomact · · Score: 1
    WoW doesn't have near the effect on gamers that Evercrack had. WoW is just more mainstream.

    Yeah, but once you get hooked on a simple-minded game like WoW, you start to crave the hard stuff! 8)

    Seriously, I've been playing Evercrack since it first came out...sometime in the dim past...the nineties. At first, I did go overboard, playing til 4AM, then falling asleep at work. I eventually realized that I had to put a stop to that (I fell asleep while my boss was talking to me 8^), so I set rules for myself: playing time on week days is from 10PM to midnight. On weekends, it's 10PM to...well whenever I want to quit. My goal is to have fun, not to be the most powerful Enchanter or Magician in the game. Killing monsters is just one aspect of the game: I also like to just chat with people, crack jokes while we're slaying MOBs, and get to know the people in my group and my guild.

    This arrangement has worked very well for me. I feel that I have a balanced life, holding a job, supporting my wife and 3 kids (well, two have grown up and left home); so why is spending a few hours each day doing something I really enjoy wrong? (I should mention I don't watch TV--something I consider a real waste of time.) Also, I'm using time that would not ordinarily be productive anyway--if anything is an evil influence in my life it's my brain-sucking job that leaves me fit only for activities requiring trivial amounts of thought in the evenings.

    People are different. Some people should definitely not be playing these games; if a game is sucking up your real life, then you need to change that. If you can't set limits to the degree of your involvement in the game, then don't play. But do find something else that's fun to do. To quote Dr. Seuss, "Fun is good!"

    --
    Great men are almost always bad men--Lord Acton's Corollary
  73. Mod -5 Self Righteous Spewing by Anonymous Coward · · Score: 1, Interesting

    The real issue is people have different ways of coping with the fact that the world is a shitty place. Some drink, some overeat, some play video games to excess, some take drugs, some go onto slashdot and spew self-righteous crap. This doesn't make people "grown up children" with no self control. Everyone finds some way to make him/herself feel better.

    Personally, I prefer people who find ways of making themselves feel better other than shitting on other people. I tend to go outside and do a little yard work which leaves me (and my neighbours) something tangible to appreciate and gives my muscles a workout but I can appreciate the odd hour of a video game on my PS2.

    I'm surprised at the self-righteous crap spewing on Slashdot lately in response to everything... maybe it's only one vocal person, but someone out there thinks everything that's wrong in the world is due to people not living up to that person's standards of "maturity". When I look around and see so many people working, paying taxes, raising kids, maintaining cars and homes, etc. I have no clue what this person's talking about. Sure we all get tunnel vision sometimes with our own priorities, but objectifying people as "grown up children" does nothing to help a community.

    1. Re:Mod -5 Self Righteous Spewing by Anonymous Coward · · Score: 0

      And your post has anything to do with people blaming their problems on everything except their own personal decisions.... how?

      Or was it just a sudden burst of self-righteous spew to make yourself feel good?

  74. Re:Masters degree in policy by lehumphr · · Score: 1

    I plan on getting a Dcotorate in either economics or Public Policy. Undergrad for anything isn't diffiuclt for any degree to be honest. I know people who took philosophy which is heralded to be the most slack of degrees and others who took "relatively more difficult" degrees like mathematics, biomech engineering, compsci, economics(myself) and pure physics...all those people were slack to some degree and none of them seem particularly more gited than the next. That being said, there are very few masters degrees which are actually easy. My master's will be in Economics not Public POlicy but I do know they are closely related. I am not propping it up to be the most amazing degree in the world or anything....I am just making sure people aren't putting it below where it shoudl be...which is an average to above-averagely difficult masters level degree.

  75. Whatever by Anonymous Coward · · Score: 0

    You know I read crap like this and I think that everyone wants to be a closet Jack Thompson.

    I know this is hard to believe for some people. YOU ARE IN CONTROL OF YOURSELF.
    The game doesn't come along and put a gun to your head and demand that you play it or die.

    With few exceptions, like a 1 mile asteroid slamming into the point on the planet you are standing on, nothing can ruin your life unless you allow it to.
    We are responsible for what we do in life. Stop being a giant walking vagina and grow a pair and live like you mean it!

  76. Re:I know how Warcraft doesn't have to wreck lives by Crilen007 · · Score: 1

    Man I remember when this game was new. Then Warcraft two, and then Starcraft.. that game took a lot of time time when I was a kid.

  77. My addiction by Hoi+Polloi · · Score: 1

    I'm hooked on Monkey Phonics!

    --
    It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
  78. Why are people even playing WoW? by Anonymous Coward · · Score: 0

    I played wow for about 3 months. I tried to get into it... but every time I was walking endlessly or flying or grinding or even raiding the game lacked something... It lacked an in game version of starcraft. Then and only then, will WoW be truly lethal.

  79. guns don't kill people by RandomMonkey · · Score: 1

    This is really the old guns don't kill people, people kill people argument. The 1st article tried to explain how WoW ruined his life. But he ruined it, not WoW. WoW obviously, like anything else, can be used for good or evil. :-)

  80. what is with these guys? by sgant · · Score: 2, Interesting

    The first guy made the weird statement that he was in one of the oldest guilds in the games...but since the game is only 2 years old there are literally hundreds if not thousands of guilds that are just as old as many were started on day one. Since that article didn't elaborate on if he meant the guild was playing on other games, one can only assume.

    Now this guy is claiming to have a "Masters degree in policy from one of the most difficult schools in the country".

    Is there a hyperbole filter here on Slashdot or what?

    --

    "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
  81. What We Need by thatgun · · Score: 1

    I foresee a new videogame -=- a videogame that puts an end to sweatshops!

    All we need is to create some software to interface with some robots. Then, we need to take that software and turn it into a game. In this game, we'll make a person's avatar be connected to a robot!

    Think of it like this: take a robot that hoes the ground. Interface it with, say, a game much like diablo. Now, every time the user clicks the mouse, the robot hoes! And every time the user moves the character, the robot moves as well! We'll award points for doing a job right. We may even give treasure in the game for doing a task so many times.

    The user will see a barbarian/wizard/paladin/whatever in the game. They'll never suspect: robots.

    The biggest advantage is that people will be so hooked from the eye-candy and life-like sound that they won't mind hoeing the ground in exchange for a monthly fee.

    Tom Sawyer indeed.

    1. Re:What We Need by Anonymous Coward · · Score: 0

      That's retarded. PvP will destroy robots, the landscape and innocent passersby. People will drive robots off cliffs just to see if they can (This already happens in Afghanistan with the military Packbot). The only minute advantage I can see to this plan is that the units could be called robohoes.

    2. Re:What We Need by thatgun · · Score: 1

      Ah! But they'll never know: robots.

      They'll only know that it's a videogame!

  82. South Park had a nice episode about WoW by thue · · Score: 2, Interesting

    I don't play WoW myself, but I liked the South Park episode:

    http://www.youtube.com/watch?v=TBBbM2iFQ1g

  83. wow by tacoboks · · Score: 1

    "*sigh* Go and buy world of warcraft and install it on your computer and join the online sensation before we all murder you...."

  84. But wasn't the GP's point "change the game" by Anonymous Coward · · Score: 0

    rather than "educate users"? These are two very different proposals. One comes across at the typical democrat/liberal/nanny-state (you started it) "protect everyone from every conceivable potential harm, no matter the cost and no matter how probable that outcome is" and the other (your proposal) is a moderately reasonable suggestion.

    Of course, it's always amusing when a liberal/busybody/ninny comes out for "personal responsibility" while denigrating the republican/libertiarian/conservative POV.

    1. Re:But wasn't the GP's point "change the game" by NoTheory · · Score: 1

      rather than "educate users"? These are two very different proposals. One comes across at the typical democrat/liberal/nanny-state (you started it) "protect everyone from every conceivable potential harm, no matter the cost and no matter how probable that outcome is" and the other (your proposal) is a moderately reasonable suggestion.

      Well, if you're the same AC that i responded to above, my point was actually more to make fun of trying to cast this into terms that sound political. If you read my other comments hanging off my original comment (what i assume you're referring to as the GP), i do abstractly make reference to reengineering systems, but honestly i don't know if that's the appropriate thing to do with this specific case. These are all tools for changing the behavior of people. Education is absolutely vital, no matter what the course of action you take is.

      But i'd also ask you whether you think that corporations have responsibility to their users? For instance, continuing with the addiction analogy, are cigarette manufacturers responsible for the continued use of nicotine addicts? Certainly there are a lot of courts where both juries and judges believe that to be the case. I'd at least make the case that companies should at least make some effort to ensure that their products don't expose users to undue risk, all other things being equal (i.e. just do your due diligence, i don't expect people to anticipate all problems with their products, since they can't predict the future, but once they're brought up it'd be nice if people actually evaluated how hard they'd be to impliment).

      Of course, it's always amusing when a liberal/busybody/ninny comes out for "personal responsibility" while denigrating the republican/libertiarian/conservative POV.

      And i find it extremely ironic that republican/libertiarian/conservative perspectives so often ignore what i take to be issues of their personal responsibility (i.e. personal environmental conservation/over-consumption)! :)

      --
      There are lives at stake here!
  85. Crap - Choose your game mates carefully then by unity100 · · Score: 1

    Its just like the real world.

    Would you fill your environment with night-life loving, drinking, dope-using, sex addict people and then expect not to get addicted to at least one of these in a very destructive way ?

    Not if you had the nerves of steel.

    Same goes. If you hang up with powergamers, level-aspirers, item-crazies, you will have to play that way.

    Hang up with casual gamers. easy people. get 2-3 hours of unexpected adventure every night. thats the key to best experience.

    a time will come that you will be logging in to have some laugh at witty shit that is being talked in chat channels.

  86. To be the best by PlayGames · · Score: 1

    When I was playing competative soccer in Jr high and we went to State it was becuase I was playing soccer 4 to 5 hours a day during the school year. My father is one of the best in his field making a good living doing what few can make any living at (property liquidation). Why? Because he loves it and is willing to do it more hours a day than most. Talk to the best at anything they spend a lot of time doing it. And probably at some point durring their growth at what ever they do they didn't have much of a life.

  87. Go meta! by Sage+Gaspar · · Score: 2, Funny

    Commenting on addiction in World of Warcraft is not necessarily addictive, World of Warcraft commentors say.

  88. It's not just the person by smallguy78 · · Score: 1

    The problem as I see it is not just the person. The game is terrible for playing casually. I use to play UT, Quake 3, Counter strike, and I could have a quick 20-30 minute game there before going out. Now with World of Warcraft, I can't do anything productive in that time. Maybe 1 game of Arathi Basin or Warsong Gulch (however you need atleast 160 hours of each to get decent items of equipment from there). Any other raid instance takes 2 hours minimum, not including finding people to play the game.

    Blizzard have invented a great game engine in terms of exploring the world, however they may have shot themselves in the foot with the gameplay. I know MMOs have always traditionally needed a lot of time, but we're talking about 6 million people playing this game. How many of those are going to pay their monthly subscription fee and see no progress of their character, with the expansion out in 2 weeks. Probably only the weaker minded college-age players which from the forums, looks to be the minority of players.

    --
    Nothing costs nothing
    1. Re:It's not just the person by petrus4 · · Score: 1

      >Any other raid instance takes 2 hours minimum, not including
      >finding people to play the game.

      Granted, but that's why I anyway only do instancing on the weekend now, and also usually only do relatively low-level instances (the Wailing Caverns is great for slumming) where I know there's going to be a PUG (pickup group) wanting to go in pretty much straight away.

      Blizz might have crowed from the rooftops about how the quest system is great for accomodating casual play, but what they didn't mention was that that only applies until around level 30. After that point, you've typically got to do that much looking around in order to find quests that I basically stopped bothering...especially considering that kill quests were the only ones that were ever worth the time, even at lower levels. It's a lot quicker and easier these days to find mobs that are 3+ levels above me, and grind.

      Is the game a lot slower since I started playing exclusively solo? Sure...but it's also less stressful, and I don't have people constantly making demands...nor do I have to put up with some megalomaniacal second constantly in my ear about how people are saying that the GM is never online, and hoping he can use that as justification to take over the guild...or telling me about how the "leet, *successful*" guilds have instance raids running approximately every five minutes...while neglecting to mention that that is only because said people are completely devoid of anything remotely resembling lives.

      There are an enormous amount of juvenile idiots also on Jubei'Thos. I'm told that this is something that is somewhat universal, and not purely limited to Jubei...but on the few occasions I have played on other servers, I've generally had a much more positive experience. If I didn't have so many characters on Jubei now (around half a dozen) I'd probably move to one of the non-Oceanics.

      My earlier point still stands, though...if you're going to bother playing WoW at all, either play it solo or make sure the people you're with know that you're not a slave to the game, and that you couldn't give a shit about not having tier-3 gear and an epic mount if getting such means you can't do anything else. If the people you're playing with don't understand that, then they're idiots anywayz and are likely to only be a bad influence...they're also not real friends.

  89. nerdiness by hachete · · Score: 1

    I've never *seen* so many on-topic posts. This page just smells of nerdiness ... like patchouli but worse and, btw, you ain't seen nothing yet. Buncha addicts

    --
    Patriotism is a virtue of the vicious
  90. It is an open ended game by everphilski · · Score: 1

    It could partially be a problem with the game, if it requires excessive amounts of time to be amusing enough for the majority of players.

    Both games mentioned are open-ended games. There are plenty of fun activities to be had at any level. I know many people who never get past 30 or so, and play more than me - they just enjoy where they are at. People wreck their own lives. People need to take personal responsibility for their actions.

  91. I'll file this under wishful thinking by truffle · · Score: 1


    The idea that by playing an MMO you are learning valuable skills you will apply to your real life job is a novel one but it's somewhat of an exercise in self justification. You'd probably learn better skills working in McDonalds as a manager and you'd make more money too!

    --

    ---
    I support spreading santorum
  92. I got a job! by Kazrath · · Score: 0

    Seriously, In an interview they asked some questions based on leadership that are occuring currently in my life. I litterally started the answer with "Don't laugh" And went into explaining Ventrilo and organizing 40 male/female players aged 15-40 into an organized group of people and my major role I took in being the Maintank and Raid leader.

    Of course I did not mention the foul language and sexual innuendos that are constantly spouted by ... other people :)

  93. In Soviet Russia... by bar-agent · · Score: 1

    In Soviet Russia, lives wreck WoW!

    Dammit, UtherMon is on a date, we were supposed to go on a Strat run tonight!

    --
    i'd hit it so hard, if you pulled me out you'd be the king of britain [bash.org]
  94. So uh... by 1310nm · · Score: 1

    So WoW doesn't wholly consume your life if you have an obscure set of life circumstances. Who'd have thunk it?

  95. I go in an out of addiciton. by Kabal` · · Score: 1

    Sometimes I find myself playing 20-25 hours in a week and I think to myself 'wtf' and cut back or stop completely for a while. Generally I average 10hours a week - 2x 4hr 40man raids + some organisational time before them. My guild sets pretty strict time limits on when we end a raid. Im decked out in BWL gear too with only that much time investment. I don't really see 10hours as a problem, and it's pretty cheap entertainment.

    I think my guild is a bit of an exception among raiding guilds, though.