Domain: seanbaby.com
Stories and comments across the archive that link to seanbaby.com.
Comments · 157
-
Hmm...
This makes me wonder how Seanbaby's suit against Sony for turning him into a champion snowboarder is panning out...
-
"Originality......is the art of concealing your source." -- Franklin P. Jones
So...Gish eh? Seems our good friends at Chronic Logic have either been rumaging around in the bargain software bins on eBay or have suffered a severe SNES flashback -- not unlike an acid flashback with ones and zeros instead of serotonin and dopamine.
With a little bit of searching, I was able to come up with the following FAQ on a game I played long ago called Smart Ball and a screenshot. Here's the game's title screen.
Congratulations guys, you just did a "21st century Hollywood" style re-make of a really crappy game. Maybe you'd like to try your hand at updating Extreme Sports with the Berenstein Bears for Gameboy Color.
-
Re:So I guess the next logical step is...
Porn game have been around for a while now... and people said that E.T. for Atari was worse then this...
Nephilium -Wasting time at work is what I do today... -
Re:Codename ET?!
You mean this ET?
-
Re:Awesome!
Don't forget such classic lines as "Uh-oh, the truck have started to move!", "I feel asleep!" and "First, attempt to contact missing our 'Grey Fox'. Then try to find the Metal Gear."
Check the Way! Over. -
wrong meme
In Japan old game companies make movies out of 8-bit videogames.
No, you got the cliche wrong. It goes like this:
In Korea only old people watch movies of 8-bit videogames!
And don't diss excitebike; Little dude got a nomination for being the toughest video game character! -
Re:Done in by the people who would buy this stuff
yeah. because Acclaim was making such great games, had top-notch marketing, and always kept fans wanting more.
there's no reason they wouldn't have survived if it wasn't for those dirty pirates. -
This guy might.
-
Sean Baby's Superfriend's Page
Obligatory link to Sean Baby's Superfriend's Page.
If you recall that show, click that link and prepare to crack up. -
As a juvenile/type 1 diabetic
Who was diagnosed during the time they came out with Captain Novolin all I can say is thanks, but no thanks. Everytime I went to the doctor, it was "Hey, play this fun game!" when what I wanted to do was actually, gasp, discuss the disease and figure out the best ways of dealing with it. I was probably atypical, but the fact remains that many kids will be forced to sit through these horrible games when they could be doing something productive.
-
Diabetes Game
A game about diabetes monitoring? It's been done, and they shouldn't do it again any time soon.
-
religious themes are a niche for video games
There is no shortage of religious games produced by non-mainstream developers.
A quick google search returns a game I remember a couple of my friends having growing up:
http://www.seanbaby.com/nes/w20-19.htm/
Of course, this is a niche. -
Re:Look at it this way...Looking at it solely from a marketing perspective...franchises and remakes.
Does anyone really think that 25 to Life will become a blockbuster franchise? There are only so many things you can do with that premise, and keeping the game in its current setting for future titles will just make new games look like they're behind the times solely because of the setting of the game.
On top of that, you aren't going to be able to pop out quick and easy remakes. If you're making a new version of Pong or of Super Mario Brothers, you really don't need to change anything. The new version of NARC, on the other hand, is almost completely different from the original.
And as for the "spanning the ages" comment...well, I'm one of those people that thinks that we should be preserving as much of the history of gaming as we possibly can. Look at the NES - most of the games released for that are set in fantasy worlds and are, for the most part, still very enjoyable today. Games that try to be "cool", on the other hand, just end up looking stupid and end up being joke fodder instead of becoming "classic." (Not the best example...but it's one of the first that came to mind.)
I know that the companies are in it solely for the money...but having artistic, timeless games is nice for us idealistic gamers.
:) -
Re:another game for $9.99 bin?
I don't know. There's some pretty stiff comptetion to be one of the worst games of all time.
-
Re:Thanks Comcast
> Seriously, what kind of loser wants to watch
> other people play games?
Probably the same losers that thought Jim and Donn were totally rad! -
Magnetic cores
Reminds me this story that my dad told me, who's worked on big systems back in the 50's and 60's working as an aerospace employee, back when they were still using magnetic cores. They had been having major problems with the core overheating. Somehow, and don't ask me how, they figured out that Wildroot Cream Oil was the perfect coolant, and the core worked like a charm from then on.
Guess they figured it out in much the same way they figured out green tea cleans heads really well! -
Re:Nifty!
Hell, here's one from 1978, and the URL's enough to tell you that it's hilarious.
-
Let's hope they're more fun than...
Wisdom Tree's NES games.
Did you know Sunday Funday was just a graphics hack of Menace Beach?
Also see: Bible Adventures.
"GOOD WORK! BUT YOU FORGOT BABY MOSES!".
Yeah, I'm sure the passion of the christ will make for a great game, with the player controlling Jesus, and.. getting beat up and stuff?
Now, if you could switch to Robot Jesus, Ninja Jesus, or Hyper Jesus, then we'd have something...
-
More dipshit law cases
Yet another dipshit law case
-
Video vs. text
Text may be obscure, but at least it can be followed if you paid attention to the game. Video can be considerably more obscure if you only see segments of what to do. The cautionary example.
The only way the video walkthrough can help is that if you cover the entire game, collecting everything and doing everything there's to do. If you can't fit that on a DVD, forget the whole thing.
Here's some good examples of video walkthroughs (some ed2k'ing required). Check out the Last Ninja 3 one, for example. (There's no audio commentary, though.) These are from the age when a well-edited 20-minute video could conceivably cover the whole game =)
-
Re:Community?If the ps2dev.org community can pool together resources, money, and support to develop and publish a game, THEN Sony should start taking them seriously.
Ooo.. ooo.. How about "Custer's Revenge 2000"?
Seriously, if the ps2dev.org community pulls together enough resources to develop and publish a game, I bet they'll get a serious response, alright... from Sony's lawyers. I'm guessing the guys at/nee ps2dev.org don't exercise "clean room" procedures, if you know what I mean.
I think they(Sony) only barely tolerate Datel (the GameShark guys) because of all the bad luck Nintendo had against the Game Genie. (Perhaps it is telling that the CD Pressing company Datel uses is a subsidiary named "Thin Ice Media.")
2c., etc.,
- Superliminal
-
Re:Good idea !!!
I'd bet on superman, myself
-
Re:I watch too much anime...
Recent research suggests it won't be long.
-
Re:Japanese Arcades
How can you forget such Japanese classics as "Boong-ga Boong-ga"??
-
Re:Seanbaby has this covered
Here's a better Seanbaby list.
-
Seanbaby has this covered
Check with Mr Baby.
I think EGM made a good choice with Mortal Kombat Advance. The game isn't playable for more than a few seconds (that's only counting the start menu). -
Re:No hands? Use your feet.
Yup, here's the article: Fantastic Feats by Power Playing Feet.
-
Re:When you say "robot' I instantly think of. . .If I had to nominate a new real robot to a hall of fame though it would have to be that experimental AI robot that tried to run away last year and made it as far as the end of the parking lot.
If you found that story interesting, you should check this out.
-
Re:Would an AI be a permanent Juvenile?
I submit this article for your perusal: Flesh Eating Robots Want to Eat Your Flesh.
-
Worst translations ever?
My nomination would be Metal Gear. "The truck have started to move!" "I feel asleep!" See this link for more fun dialogue.
-
Sorry about the formatting issue...
Sorry about the lack of formatting in the previous post... I guess that kinda steals the thunder from the argument, huh?
Dammit. Well, here it is formatted this time.
I was gonna mod, but I figured it'd be better to respond. I think you misunderstand who's playing games and what the role of knowledge is in society. I also think that you are unaware, or to be generous, forgetful of the history of gaming. This is important because the evolution of gaming is still going on. And without historical knowledge of this medium and it's comparative similarities with other kinds of technology, you have no choice but to call games "murder simulators". You don't know any better.
It's either that, which I think it a common problem, or, you think that morality should be legislated.
If you want to legislate morality, just stop reading this now. We're not going to see eye to eye on this topic. But if you're interested in gaming and hope to see the flourishing of new and innovative gametypes, then by all means man, get off your high horse and grab a controller!
I'll make this quick because I'm at work and don't have the time to haul out the soapbox.
The case can be made (I've made it previously here) that violence is a necessary evil in developing technology. Just look at the airplane. I don't have data for this claim, but I would imagine that technology in health care has seen great leaps largely due to war. Games are the same way, we get the good tech by programming the easy (and desirable) interaction: killing. As people, we like it. We're good at it. So there should be no confusion as to why people are drawn to it.
You know that this evolution is working because there are so many titles out there that are not "murder simulators" as people like yourself, Bill O'Reilly, and Sean Hannity like to call them. Of course, Nintendo has been a major player in developing these non-violent AAA titles. (And when I say non-violent, I don't mean devoid of violence, I mean violence isn't the primary gameplay mechanic.) But they're not the only ones.
You think the answer is to have a government subsidy for game developers who don't include guns in their games. Do movies, books, magazines, TV shows, and real people all get breaks too for the same reason? And where do we draw the line? Can I made a violent piece of entertainment media about a historical act? What about that Mel Gibson movie? Does he need to wipe some of that blood off of Jesus? Speaking of The Passion, the same kind of thought that causes somebody to label a game as a "murder simulator" is also the same kind of thought that makes people think that The Passion is about the Jews killing Jesus.
Hello! Anybody in there? Quick, what's 2+2?
Did you know that they took the games out of that Wal-Mart in West Virginia BUT LEFT THE GUNS? This is what happens when you draw irrational conclusions based on your own assumptions that the world should run on your own moral model. You overlook the easy stuff.
Even this is a dumb statement, "now is the time for research into potential solutions". Why? And for what purpose?
Let's just get extreme in our hypothetical situations. Let's think about a world where violent videogames are banned. Hmm. Can't say I can see a difference. Not after listening to my new Slipknot or Jay-Z album. And especially not after seeing Natural Born Killers (which you might remember also got similar blame).
It's at this point in what has turned into a sarcastic rant (work be damned) that I defer to Sean Baby, whose way better at the sarcasm than me.
"Murderers get their inspiration from all kinds of places, thanks in part to their own personal insanities. But no one filed a lawsu -
Guess what, this ain't about age.
I was gonna mod, but I figured it'd be better to respond. I think you misunderstand who's playing games and what the role of knowledge is in society. I also think that you are unaware, or to be generous, forgetful of the history of gaming. This is important because the evolution of gaming is still going on. And without historical knowledge of this medium and it's comparative similarities with other kinds of technology, you have no choice but to call games "murder simulators". You don't know any better. It's either that, which I think it a common problem, or, you think that morality should be legislated. If you want to legislate morality, just stop reading this now. We're not going to see eye to eye on this topic. But if you're interested in gaming and hope to see the flourishing of new and innovative gametypes, then by all means man, get off your high horse and grab a controller! I'll make this quick because I'm at work and don't have the time to haul out the soapbox. The case can be made (I've made it previously here) that violence is a necessary evil in developing technology. Just look at the airplane. I don't have data for this claim, but I would imagine that technology in health care has seen great leaps largely due to war. Games are the same way, we get the good tech by programming the easy (and desirable) interaction: killing. As people, we like it. We're good at it. So there should be no confusion as to why people are drawn to it. You know that this evolution is working because there are so many titles out there that are not "murder simulators" as people like yourself, Bill O'Reilly, and Sean Hannity like to call them. Of course, Nintendo has been a major player in developing these non-violent AAA titles. (And when I say non-violent, I don't mean devoid of violence, I mean violence isn't the primary gameplay mechanic.) But they're not the only ones. You think the answer is to have a government subsidy for game developers who don't include guns in their games. Do movies, books, magazines, TV shows, and real people all get breaks too for the same reason? And where do we draw the line? Can I made a violent piece of entertainment media about a historical act? What about that Mel Gibson movie? Does he need to wipe some of that blood off of Jesus? Speaking of The Passion, the same kind of thought that causes somebody to label a game as a "murder simulator" is also the same kind of thought that makes people think that The Passion is about the Jews killing Jesus. Hello! Anybody in there? Quick, what's 2+2? Did you know that they took the games out of that Wal-Mart in West Virginia BUT LEFT THE GUNS? This is what happens when you draw irrational conclusions based on your own assumptions that the world should run on your own moral model. You overlook the easy stuff. Even this is a dumb statement, "now is the time for research into potential solutions". Why? And for what purpose? Let's just get extreme in our hypothetical situations. Let's think about a world where violent videogames are banned. Hmm. Can't say I can see a difference. Not after listening to my new Slipknot or Jay-Z album. And especially not after seeing Natural Born Killers (which you might remember also got similar blame). It's at this point in what has turned into a sarcastic rant (work be damned) that I defer to Sean Baby, whose way better at the sarcasm than me. "Murderers get their inspiration from all kinds of places, thanks in part to their own personal insanities. But no one filed a lawsuit against Son of Sam's talking dog, which would only be slightly more ridiculous than this Columbine lawsuit shit. Actually, this current one might be a little bit crazier since a talking dog is normal, but a talking video game is like CU-K
-
Is it really stranger than
-
I've seen stranger
Cho Eniki
That game is strange...
The names are similar though - related perhaps? -
Re:What I learned by watching Sci-fi
1) When hacking into any computer system, the system will tell you that you are in by flashing "ACCESS GRANTED" or something similar in HUGE letters across your screen.
It's merely a plot device. Would you prefer that the audience be rewarded with the output of the 'fortune' program?
2) Any technical problem can be solved by reversing the polarity of the neutron flow (Dr. Who)
Or by spinning around it. :)
3) Any humanoid or machine that is devoid of emotion will always somehow develop emotion.
I hate this, too. Treating emotions like something that can just be injected into any self-aware piece of silicon strikes me as odd, to say the least.
4) If you travel to a distant planet that you've never been to, (IE Dagobah) to see someone you've never met (Yoda), you will manage to land in just the right place. (Star Wars and others)
This doesn't bug me in the least. The alternative is to watch the person not meet with the critical person for weeks or months at a time. I guess it could be cut down to a two-minute montage.
5) All planets other then Earth have just one climate type (Hoth - Ice, Tatooine - Desert, Dagobah - Swamp) (Star Wars)
Dagobah is the only one here that leaves me confused. With Hoth, you could at least imagine that they were living in the tropical regions, and the rest of the planet was even worse. Tattoine might be the same deal.
6) Even if you don't have a protocol droid, you can communicate with an Alien slimeball in English, and he will understand you, and likewise you will understand his language. (Star Wars)
It's all thanks to the English Only bill the Imperial Senate ratified about five hundred years ago. Yeah, that's it. ::wave hand in front of your face:: There is no problem. This is not the plot hole you were looking for. Move along.
7) Space Ships can travel planet to planet and can easily escape gravity, and never have to worry about burning up upon reentry.
Just speak the magic words, "cool technology," and all your difficulties will disappear.
8) No matter unhumanlike your species, you will find Earth women attractive.
Are you saying Carrie Fisher wasn't hot? You gay or something? Even a slime-covered slug with no legs could recognize the hotness of Carrie Fisher. This point is laughable. ::waves hand again:: -
Re:Seanbaby's vision of doom!
Here is the same article, but with pictures of Seanbaby's fight against the robot scourge!
-
Re:/.ed already?!
In the meantime, if you want to make fun of bad video games in general, go check out The 20 Worst Games of All Time
-
Re:Stupid implementation...
I'm going to assume that this is an honest question and not a troll.
I don't think parents have a general "don't do anything you see in video games" mentality. If that were the case, then nobody who has played Animal Crossing would be able to write letters, run errands for friends, fish, collect shells, or design clothing (among other things). The continual representation of video games as a villian by the media happens by in large only when there is an activity to link it to (even though it's unlikely that a direct connection can be made). There are also other items like Sunday's CNN article discussing gamers as well adjusted people rise to the surface.
The truth is that people do learn from games. Just the fact that they make education titles proves this. It's fair to assume that playing America's Army will teach at least some sembalance of Army tactics. That's even one of the goals of the Army when they designed the game. It is up to a person and the influences he/she entertains to keep from using that knowledge to rampage through their own school.
For the best explaination of this I can think of, see this classic Sean Baby rant on the topic. -
Sandy PetersonA lot of people may not realize this, but Sandy Peterson, level designer for Doom, is a practicing Mormon. I always thought it was annoying that some of the Cult Cop-type Fundies would attack Doom for being Satanic. How is blowing away demons with shotguns and RPGs "Satanic." Black and White should be more objectionable because you can play an evil "Pagan" god, but because Doom fits certain criteria:
1. It's a First Person Shooter.
2. It has great demonic imagery to show on talk shows and sensationalist news reports.
3. It is very well known.
Doom is the game that gets the bad press. (Note: Both games are cool, I would've thought so even back when I was a practicing Catholic.) Really, if Jack Chick made a game, would it be that different than Doom. (Haw, haw!)
On the other hand, all Color Dreams has to do is find Jesus, slightly retool Menace Beach and they have a game they can sell in Christian bookstores Sunday Funday
-
Advertisement?Granted, CBN is not what I think of when I think of journalistic integrity, but I felt this article read like an advertisement. I mean, I expect the producers of the games to wax eloquent about how great they are, but this is insane:
Games such as "Catechumen," set in ancient Rome, feature spectacular 3-D graphics and allow the player to take part in a fierce battle between good and evil.
That just sounds like it comes straight out of a press release. Of course, when you're dealing with a genre that includes Bible Adventures, maybe you have to plug it all you can...
-
Re:Nintendo World Championships
Oh... for a minute there, I confused you with Skip, the World Video Game Champion.
-
It's gotta be better than...
Revolution X.
The only redeeming feature of this game was the moral dilemma : given the choice, would you save the members of Aerosmith? -
Re:Please...
will someone please, PLEASE post a link to some screenshots???
The concept is not that new - check out, for example, The Yakyuken Special (Sega Saturn).
P.S. Shouldn't that be "Virtual Hugh Hefner"? -
Re:GTA3, for one...
If only they made games that trained me how to invest like Warren Buffet, instead of behave like a fucking maniac, I'd be set.
And here you go.
-
Re:Superfriends, anyone?
For great commentary on all things that 20-something males grew up on in the 80's, head over to seanbaby's web site.
One of the funniest web sites I've ever seen - of course I think you have to be in the same demographic to really appreciate it. -
Re:Superfriends, anyone?
"Good sci-fi" Heh, heh, heh.... The best Superfriends humor is here.
-
Make Your Own Video
Let's hope they don't start making videos only using console games.
-
More Bad Jokes...
Reminds me of bad SNES games... Music is your weapon!!!
-
Bah
If I'm going to read old, exceptionally cheesy comics, I prefer ones that have fruit pies. Fruit pies that the heroes will throw to you if you've been hoarding food or stealing national monuments. Fruit pies that are not only filled with delicious real fruit filling, but filled with the sweet taste of poetic justice.
-
heh, A.I.Heh, did you know that the reason the movie A.I. was titled "A.I. - Artificial Intelligence" was because test audiences thought the I looked like a 1, and Spielberg didn't want movie-goers to think it was about the steak sauce! HAH!
Another must read article about A.I. is here: http://www.seanbaby.com/news/ai.htm
Having watched A.I. and Terminator 2 more times than is mentally healthy, I can safely say I know absolutely nothing relevant about A.I. However, this is Slashdot, so that won't stop me from clicking the Post button.
Anyway, I'll leave you with a quote... "If a machine, a terminator, can learn the value of human life... maybe we can, too." heh,
...riiiiight... ;)