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Blizzard Wins Major Lawsuit Against Bot Developers

Captain Kirk writes "World of Warcraft owners Blizzard have won their case against the programmer who wrote Glider, Michael Donnelly. (We discussed the case here when it was filed.) Blizzard won on two arguments: first, that if a game is loaded into RAM, that can be considered an unauthorized copy of the game and as such a breach of copyright; second, that selling Glider was interfering with Blizzard's contractual relationship with its customers. The net effect? If you buy a game, you transfer rights to the game developer that they can sue you for."

838 comments

  1. Wow... by Darkness404 · · Score: 4, Interesting

    The problem with this, is the game isn't 100% loaded into RAM (as far as I know) meaning that only part of it is. This could have a much larger impact by calling this small piece of the game the game itself, perhaps leading to smaller sample times of songs, etc.

    --
    Taxation is legalized theft, no more, no less.
    1. Re:Wow... by Anonymous Coward · · Score: 5, Funny

      Meh. No problem. Clearly my feeble attempts to play WoW are covered as parody.

    2. Re:Wow... by Samantha+Wright · · Score: 1

      I'm pretty sure that the reason that portion of the game is loaded into RAM is to bypass protection mechanisms that are designed to prevent cheating. This is closer to circumventing DRM than it is to sampling songs.

      --
      Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
    3. Re:Wow... by Darkness404 · · Score: 2, Insightful

      Or it could be that whenever you play the game you load at least part of it into RAM. And if you want a super-fast gaming rig, you use RAM as HD space, loading WoW fully onto there would give you a massive speed boost.

      --
      Taxation is legalized theft, no more, no less.
    4. Re:Wow... by Samantha+Wright · · Score: 2, Interesting

      Granted, but that's not what the lawsuit was about. It was about anti-cheating mechanisms being circumvented and the game being run subordinately to another process.

      --
      Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
    5. Re:Wow... by LifesABeach · · Score: 0, Troll

      By the ruling handed down inferring that coping a game into RAM is an illegal copy, does this imply that WOW uses only Peripherals, and CPU only? The graphics alone are copied to the RAM on the Video Card. There is a decrease in available RAM when the game is "Loaded". There has got to be to the ruling than this "Copying the game into RAM". What is the outcome of we WOW users when we start using Solid State Disk Drives?

    6. Re:Wow... by Firehed · · Score: 4, Insightful

      Much more importantly, you're guilty of copyright infringement simply by using the product that you paid to use. Quite the precedent. It's all this nonsense about per-device licensing, except in some sort of insane micromanagement level (which I suppose is to be expected from a company that's developed as many RTS games as Blizzard). This could very well outdo the RIAA in their quest to banish everyone from listening to music while simultaneously charging everyone for every song a dozen times.

      This kind of bullshit really makes me want to avoid D3 (as if not losing four years of my life wasn't reason enough).

      --
      How are sites slashdotted when nobody reads TFAs?
    7. Re:Wow... by Darkness404 · · Score: 5, Insightful

      But that's how it will be interpreted. It doesn't matter anymore on what a court case means, but rather what it says. The USA has had a long history of interpreting various court rulings different ways to prosecute/defend and to push an agenda.

      --
      Taxation is legalized theft, no more, no less.
    8. Re:Wow... by ravenshrike · · Score: 2, Informative

      Of course, given that this is a 9th circuit case, it has the highest probability possible of being overturned.

    9. Re:Wow... by peragrin · · Score: 3, Insightful

      exactly now it is possible to site this case and say anyone who runs your program by loading it into ram is violating copyright, and thus should pay you extra.

      Given how long the RIAA extortion scheme has been going on by the time the mess is cleaned up it will be too late.

      --
      i thought once I was found, but it was only a dream.
    10. Re:Wow... by icebike · · Score: 4, Informative

      Oh, grow up and go read TFA.

      You are allowed by the license to use one copy at a time.

      The infringing software allows you to load multiple copies in such a way as to eliminate the copy protection and violate the license.

      --
      Sig Battery depleted. Reverting to safe mode.
    11. Re:Wow... by bbroerman · · Score: 0

      Blizzard is evil...
      Oh well, I don't need them, and they don't need my money.
      One less customer here.

      --
      Logic is the beginning of reason, not the end of it.
    12. Re:Wow... by WhatAmIDoingHere · · Score: 4, Insightful

      What if you have more than one license?

      --
      Not a Twitter sockpuppet... but I wish I was.
    13. Re:Wow... by Torvaun · · Score: 4, Informative

      Except that it specified unauthorized copy. It can be assumed that any chunks of code that the program causes to enter RAM are authorized, by dint of the programmer doing it.

      --
      I see your informative link, and raise you a pithy comment.
    14. Re:Wow... by icebike · · Score: 0, Flamebait

      READ your license and find out.

      Most likely you can run ONE copy of the game on ONE computer at once.

      Two licenses would then require an additional computer (or a virtual machine).

      Who modded this "insightful"?

      --
      Sig Battery depleted. Reverting to safe mode.
    15. Re:Wow... by Anonymous Coward · · Score: 0

      Good point, since in order to actually have glider play 2 instances, you would need two licenses.

    16. Re:Wow... by JoelKatz · · Score: 2, Interesting

      But you only use one copy. The other copies are there to bypass functional checks. This is legal under scenes a faire.

      To put it another way, the copy they patch is the one that you are lawfully using. The other copies exist only to pass a security check, where only that exact code will pass the check. Copyright doesn't cover cases where there is only one way to get something done, you need patent for that. Copyright only covers one way out of millions of equally good ways. What are the other equally good ways to pass Blizzard's security check?

    17. Re:Wow... by AntiNazi · · Score: 2, Interesting

      While we are just "most likely"ing, I'd say that most likely this isn't the case given that many times over Blizzard staff has publicly affirmed that one person playing numerous characters simultaneously is acceptable, never claiming that this required ONE computer per ONE copy. I know plenty of people that have played multiple characters on one machine at the same time (me being one of them) and none of us have gotten sued.

    18. Re:Wow... by Anonymous Coward · · Score: 0

      "The infringing software allows you to load multiple copies in such a way as to eliminate the copy protection and violate the license."

      Not true. WoW actually has NO copy protection preventing you from loading multiple copies of it. I run 5 Warcraft accounts (in b4 no life), and in fact even use a third party program to do so (it doesn't alter WoW in any way, it just passes all keys pressed to all 5 windows), and Blizzard highly supports it. They've even had employees say that it's perfectly fine to run 5 programs on the same box.

    19. Re:Wow... by Anonymous Coward · · Score: 0

      Hi twitter!

    20. Re:Wow... by schon · · Score: 5, Interesting

      you're guilty of copyright infringement simply by using the product that you paid to use. Quite the precedent.

      It's also completely and utterly wrong, according to copyright law.

      US Title 17, section 117 explicitly states that copying a program into RAM so you can use it is not an infringement.

      it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided:
      (1) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

      The judge quite clearly erred in application of this statute. IIRC the law was amended specifically because of courts ruling that copying to RAM was infringement (which the judge apparently didn't understand.)

      This is pretty much a slam-dunk appeal.

    21. Re:Wow... by tomhudson · · Score: 1

      Granted, but that's not what the lawsuit was about. It was about anti-cheating mechanisms being circumvented and the game being run subordinately to another process.

      Unless the game contains its own bootloader, it HAS to run subordinate to another process - the host operating system.

    22. Re:Wow... by celle · · Score: 1

      Isn't is amazing that the whole point in licensing the software was to get around that fact that a copy was in ram and violated copyright. Since they have now invalidated the reason software licensing exists let's nail their asses.

    23. Re:Wow... by QuantumG · · Score: 4, Insightful

      Did you even read your own quote?

      and that it is used in no other manner

      That's the crux of it, right there.

      --
      How we know is more important than what we know.
    24. Re:Wow... by Anonymous Coward · · Score: 0

      What if you don't LOAD it into RAM, but map it into the virtual memory space with copy-on-write :P?

    25. Re:Wow... by kiehlster · · Score: 1

      Not that I play the game, but on the off chance that I did and that WoW does run fully in memory, I didn't pay for ECC memory for my computer, and my memory regularly makes calculation errors so that must mean I don't have a whole copy in memory regardless.

    26. Re:Wow... by Anonymous Coward · · Score: 0

      Clearly the Glider folks should have used you in court. You certainly would have made this a clear cut case to the judge. I bet thats the last time they use Bob from the Kwik-Mart as legal counsel.

    27. Re:Wow... by Atlantis-Rising · · Score: 4, Informative

      No. It doesn't. The 9th Circuit cases are indeed the most likely to be overturned, (not the same thing), but that is because there are more of them than any other circuit (the 9th Circuit covers about 20% of the US population).

      Proportionately speaking, the 9th Circuit is about average for the chances of any individual case being overturned.

      --
      "It is possible to commit no errors and still lose. That is not a weakness. That is life." -Peak Performance
    28. Re:Wow... by Anonymous Coward · · Score: 1, Interesting

      Couldn't the judge be interpreting "and that it is used in no other manner" to mean that Glider is using the RAM copy of the game in a manner other than "an essential step in the utilization of the computer program in conjunction with a machine"?

    29. Re:Wow... by kesuki · · Score: 4, Informative

      the point was, this 'cheat' was running warden(the name of WoW's anti-cheat run time) in a sandbox that couldn't 'detect' the cheat, because it was loaded into a sandbox where it could only see what the cheat programmer allowed it to see.

    30. Re:Wow... by mopomi · · Score: 5, Informative
      If the court had found that, you might be right.

      However, a reading of what the court actually found is much less worrisome.

      The Court reaches the following conclusions on the basis of undisputed facts, construction of the EULA and TOU, and controlling Ninth Circuit law: Blizzard owns a valid copyright in the game client software, Blizzard has granted a limited license for WoW players to use the software, use of the software with Glider falls outside the scope of the license established in section 4 of the TOU, use of Glider includes copying to RAM within the meaning of section 106 of the Copyright Act, users of WoW and Glider are not entitled to a section 117 defense, and Glider users therefore infringe Blizzardâ(TM)s copyright. MDY does not dispute that the other requirements for contributory and vicarious copyright infringement are met, nor has MDY established a misuse defense. The Court accordingly will grant summary judgment in favor of Blizzard with respect to liability on the contributory and vicarious copyright infringement claims in Counts II and III.

      Basically, because the users of Glider are violating the terms of the contract with Blizzard, their copying of the software (to RAM or not to RAM) is not covered under US Title 17, Section 117 (regardless of what the sibling post states).

    31. Re:Wow... by kripkenstein · · Score: 4, Funny

      exactly now it is possible to site this case and say anyone who runs your program by loading it into ram is violating copyright, and thus should pay you extra.

      If I follow the judge's logic, then anybody looking at me on the street has created an unauthorized copy of me on their retina. They even have the gall to create additional unauthorized copies in other brain areas.

      Lawsuits galore!

    32. Re:Wow... by Thaelon · · Score: 4, Funny

      Unfucking believable.

      Seriously.

      I can't believe you just said that.

      There's no way in hell that that could possibly be even remotely true.

      No one on slashdot lost only four years to Diablo.

      --

      Question everything

    33. Re:Wow... by Anonymous Coward · · Score: 0

      Oh, grow up and go read TFA.

      You are allowed by the license to use one copy at a time.

      The infringing software allows you to load multiple copies in such a way as to eliminate the copy protection and violate the license.

      It doesnt work that way at all. It just reads the copy already in RAM. You still have one copy, just two sets of eyes on it.

    34. Re:Wow... by Ethanol-fueled · · Score: 1

      In other words, you're the Twitter of WoW?

      Just kidding, man. The asian gold farms have you beat :)

    35. Re:Wow... by Kristoph · · Score: 4, Interesting

      The court essentially found that if you violate the EULA then the use of the software constitutes a copyright violation.

      This is the only precedent here and it's hardly an alarming one.

    36. Re:Wow... by snowraver1 · · Score: 1

      Isn't is amazing that the whole point in licensing the software was to get around that fact that a copy was in ram and violated copyright.

      Is that true? Can anyone second this? I always thought that software was licensed was because Billy G refused to sell IBM his DOS but instead licensing a copy to each PC that IBM (and later other manufacturers) produced. This way he would be getting continual income, instead of a lump sum.

      --
      Copyright 2010. All rights reserved. This comment may not be copied in any way including, but not limited to caching.
    37. Re:Wow... by Daengbo · · Score: 5, Insightful

      So people can stop saying "EULAs have never been held up in court?"

    38. Re:Wow... by DamnStupidElf · · Score: 4, Insightful

      You are allowed by the license to use one copy at a time.

      Yeah, but which copy goes in RAM, which copy goes in the L2 cache, which copy goes in the L1 cache, and which copy gets loaded into the microcode decode logic?

      Not to mention the game is probably copied onto the hard disk in a couple places (install and swap).

      I thought other courts have said that "loading software into RAM" is an essential part of using it (not even an affirmative fair use defense, but simply a normal use).

    39. Re:Wow... by Anonymous Coward · · Score: 0

      Wait, the judge says that Blizzard bought back the software they sold to users of its software online? No, Blizzard did not. So, yes, US Title 17, Section 117 applies. Blizzard sold me the software. They can go fuck themselves about how I use it in my RAM.

      (Swear to god my captcha is... farming.)

    40. Re:Wow... by ildon · · Score: 1

      If I could somehow mod your post to +10 and move it to the top of the page directly under the summary, I would, because this is the only post I've seen (so far!) that understands and properly explains what the ruling means.

    41. Re:Wow... by Gerzel · · Score: 1

      I only played the demo. Thus I lost less than 4 years.

    42. Re:Wow... by Meski · · Score: 1

      Or it could be that whenever you play the game you load at least part of it into RAM. And if you want a super-fast gaming rig, you use RAM as HD space, loading WoW fully onto there would give you a massive speed boost.

      That's a decision the OS may make on your behalf, anyway, if you have a lot of RAM. Thus was born caching.

    43. Re:Wow... by nachtkap · · Score: 5, Funny

      well, you are playing their game. it would just be plain stupid if blizzard sued their own customers.
      I cant even imagine any buiness.........

      wait a second....

    44. Re:Wow... by Saffaya · · Score: 1

      I never played Diablo, thus never lost a single hour to it.

      Phantasy Star Online on the other hand ... I could even tell you how long down to a single hour, just let me add all my characater's time count :)

    45. Re:Wow... by michaelz · · Score: 1

      first, that if a game is loaded into RAM, that can be considered an unauthorized copy of the game and as such a breach of copyright

      Just wondering, how long until Microsoft starts suing people for loading the Windows-kernel in their RAM? And, is installing software (extracting data to my hard drive from a DVD, CD or downloaded zip or dmg) also creating an unauthorized copy? I already see Ballmer throwing chairs in court, shouting "You loaded the Windows-kernel in memory! You created an unauthorized copy!!"

    46. Re:Wow... by tubs · · Score: 1

      I don't think it is true - in the US at least there is an exepmtion in copyright for the "in the normal course of operation".

      My understanding is that a licence is a contact - ie to carry on you have to accept the death of your first born son etc etc

      The argument would be that the third party program copying part of the orginal program into RAM is copyright infringement as it's not in the normal course of operation.

      --

      try to make ends meet, you're a slave to money, then you die

    47. Re:Wow... by Anonymous Coward · · Score: 1, Insightful

      Yes how dare those evil bastards go as far as legal action to keep their game free of cheaters so that the other 10 million players can enjoy the game more!

    48. Re:Wow... by KGIII · · Score: 1

      If YOU follow the judge's logic this is someone using a tool to reach in and move aside your privacy curtain to do as you describe. Zealotry While Ignoring the Facts - it's not just for breakfast any more. (Not that I agree with the choices but, dude, you should stop smoking that stuff.)

      --
      "So long and thanks for all the fish."
    49. Re:Wow... by kripkenstein · · Score: 1

      Ok, clearly you think I misunderstood, so please clarify where.

      As I read this, the judge says that even if I buy a game, I might not have the legal right to copy it into memory (more than once). Is that right?

      If so, then it seems ridiculous to me, about as ridiculous as saying I can't make a copy on my retina of things I see. In both of these cases, these 'copies' are not distributed, are made for efficiency purposes only (I could in theory run the game on the CD...), and in the case of the game I even bought a copy.

      Please correct me where you find mistakes.

    50. Re:Wow... by tenco · · Score: 3, Insightful

      So what? VM/Wine users will be sued, too?

    51. Re:Wow... by fatphil · · Score: 1

      "a licence is a contact" - nope, pretty much the opposite. See discussions about the GPL, etc., for more info. In brief, a licence offers you conditional rights that you wouldn't otherwise have; however, you're not obligated to satisfy those conditions as you're not obligated to exercise those rights.

      --
      Also FatPhil on SoylentNews, id 863
    52. Re:Wow... by mgiuca · · Score: 1

      Rather depends on your definition of "utilise". Doesn't say anything there about using the program in the manner intended by its creators (and nor should it, or Photoshop would be out).

    53. Re:Wow... by KGIII · · Score: 1

      That is where you are mistaken - unfortunate as it is, I agree with your views probably. When you "buy" software you aren't actually buying anything more than a license to use it under a set of rules that the author has chosen to insist on. You buy a physical copy of the media format that it is distrubted on (or pay, in some form probably) to download it. The *reality* is that you're just buying a license and not the software, and as it is proprietary you can't afford to buy the software. You can only afford to license it and you can only afford to license it with the rules that they made. It is a crappy system and we can both likely agree that it needs changing but that is how it works. However... Looking at people in public is not something yet covered by copyright law. Don't give 'em any ideas or someone will try to make that change.

      --
      "So long and thanks for all the fish."
    54. Re:Wow... by tried_to_find_a_nick · · Score: 1

      If the copy in RAM is unauthorised and illegal then everyone using the SW is a criminal? How this can be enforced when computers work like that? Or when you are a lawyer then you are immune to laws of physics and science? I would understand that altering the legal copy is illegal but now I'm clueless.

    55. Re:Wow... by kripkenstein · · Score: 1

      Ok, thanks for the clarification.

      I still think it is odd that a copy made to memory, temporarily, and for purposes of convenience only shouldn't be considered copyright infringement. The judge thought otherwise, but even if this is the law then I consider the law silly.

    56. Re:Wow... by Anonymous Coward · · Score: 0

      I can see it now. Music CDs drop half price and the RIAA sues each customer for playing it with a media player and loading it into ram. Great, just what we needed.

    57. Re:Wow... by Anonymous Coward · · Score: 0

      There is a statement in the terms of service that say you can't load more than one at the same time, etc etc,. Grow up and read TFA.

    58. Re:Wow... by Overzeetop · · Score: 1

      What makes you think they'll drop the price of CDs in this scenario?

      --
      Is it just my observation, or are there way too many stupid people in the world?
    59. Re:Wow... by tomhudson · · Score: 1

      the point was, this 'cheat' was running warden(the name of WoW's anti-cheat run time) in a sandbox that couldn't 'detect' the cheat, because it was loaded into a sandbox where it could only see what the cheat programmer allowed it to see.

      So it had nothing to do with the concept of "loading a program into ram is making an unauthorized copy" - which means that the ruling is just plain wrong.

    60. Re:Wow... by Jurily · · Score: 1

      Nah, the next expansion will come with its own BIOS. (Still not good enough...) How about something that runs in its own, welded-shut box?

      Point is, I control what happens in my computer. You can't do anything about that, except to convince a judge that a copy in RAM is copyright infringement. (No, really, if you don't see how stupid that is, think about it more.)

      Blizzard, in the name of Free Software, stop being stupid!

    61. Re:Wow... by pincho23 · · Score: 0

      So Glider should be integrated into the OS. Problem solved.

      Next...

    62. Re:Wow... by Anonymous Coward · · Score: 0

      One thing I have not seen others remark on is how this can be used as a precedence to squash competition. Say I have a company that creates a decent utility. Now say Apple or Microsoft has a competing untility or wants to get into my market. They can modify the EULA to state that it is against thier policy for a user to do what my program does without permission. Then sue my company for copyright infringment, because I reference their OS in my code, say for disk access or something benign.

      Glider actually made some money for Blizzard. I had quite playing wow after 1 year, because grinding(neccessary evil) was such a mind numbing experience. I went to Eve online, where you can actually walk away from the key board when you are doing the whole grinding thing. When I heard about Glider, I downloaded the demo and went back to WOW for three months, until they hosed me with a patch.

    63. Re:Wow... by bugeaterr · · Score: 3, Informative

      Proportionately speaking, the 9th Circuit is about average for the chances of any individual case being overturned.

      Incorrect, I smelled poo when you didn't back up your assertion with incontrovertible internet links. ;)

      From the LA Times:

      In other words, although the 9th Circuit decided only one-third more appeals on the merits than the 5th Circuit, it was reversed nearly five times more often.

      http://articles.latimes.com/2007/jul/11/opinion/oe-fitzpatrick11

      Too bad the author of this article didn't bother to cite where HIS statistics comes from either, but he's a "journalist" so I guess I'll defer to him. ;)

    64. Re:Wow... by hesaigo999ca · · Score: 1

      I hate Blizzard for this now, they make a gizillion $ ,
      couldn't they just have bought the guy out already!
      Now with this precedent , all other gaming companies will have free reign on installing this or that to monitor that your comp isn't doing anything unusual.

      G*dd*mn it blizzard, you suck!
      If I wasn't such an addict, I would boycott you!

    65. Re:Wow... by hesaigo999ca · · Score: 1

      Hope the guy appeals to the federal courts, and takes this higher...

    66. Re:Wow... by mdwh2 · · Score: 2, Insightful

      But that's still rather worrying - it means that copying something you have bought into RAM or onto an mp3 player is illegal, unless the software/CD does that itself.

    67. Re:Wow... by mdwh2 · · Score: 1

      It isn't alarming if one party can decide what constitutes an "agreement"? Okay, everyone who replies to this article from now on agrees to pay me $10.

      Of course, I very much doubt this court case would allow that, in which case people shouldn't assume one particular court case is broad enough to make EULs inherently enforceable.

    68. Re:Wow... by Gorm+the+DBA · · Score: 1
      "As I read this, the judge says that even if I buy a game, I might not have the legal right to copy it into memory (more than once). Is that right? "

      Yes and no...

      Yes, you might not have the legal right to copy it into memory more than once (at a time)

      However, you will definetely have the legal right to use the game *as the developer intends* (as stated in the terms and conditions of your license).

      Since, by definition, a game is intended to be played, you will have the rights to use said software to load the necessary code into your RAM, allow your system's OS to access said RAM and perform the necessary calculations, connect to whatever servers are coded in, etc, etc, etc....basically, you can play the game.

      What you will not have the right to do is to use the code included in said game to perform a task not specifically authorized by the programming company, in this case, to facilitate unattended gameplay by an AI process. Blizzard, rightly or wrongly, sets out in it's conditions of access that "thou shalt not bot". Therefore, you cannot use the WoW code to facilitate botting. Likewise, you cannot use the WoW license key provided in the box (and necessary to create an account) to facilitate botting.

      Play the game per the rules, accessing Blizzard authorized servers, and only modding the game in Blizzard-approved ways, and you will not have any problem.

      The only people with issues here are those that want to cheat. I have no sympathy.

    69. Re:Wow... by tubs · · Score: 1

      But he wasn't talking about the GPL was he? He was talking about software licences wasn't he.

      "A contract, on the other hand, is an exchange of obligations, either of promises for promises or of promises of future performance for present performance or payment. The idea that 'licenses' to use patents or copyrights must be contracts is an artifact of twentieth-century practice, in which licensors offered an exchange of promises with users: 'We will give you a copy of our copyrighted work,' in essence, 'if you pay us and promise to enter into certain obligations concerning the work.' With respect to software, those obligations by users include promises not to decompile or reverse-engineer the software, and not to transfer the software."

      http://lwn.net/Articles/61292/

      --

      try to make ends meet, you're a slave to money, then you die

    70. Re:Wow... by alexgieg · · Score: 1

      So what? VM/Wine users will be sued, too?

      IANAL, but from what I read this seems now a possibility, but of course only if the software manufacturer specify it's forbidden.

      For example, remember Microsoft stating in the license of some versions of Vista that it cannot be run virtualized? Technically, until now Microsoft might revoke your license to run that copy of Vista if they discovered you were doing it, but that's it. Not that I think they ever did this to someone, but as you can see, the "possible damage" was quite minimal.

      Now however, after this decision, and supposing it's upheld by higher courts, these kind of EULA clauses could come with this warning attached: "Violators might be punishable by the full extent of national and international copyright laws".

      Now, if the manufacturer doesn't forbid the usage of its software under emulation, or at least under "generic" emulation that doesn't block this or that functionality of said software, then its unlikely that you could be punished for copyright violation.

      Case in point: Blizzard itself doesn't mind people running World of Warcraft under Wine in Linux. I myself do this. And I remember at one point, two years ago (I think), when their anti-cheat detection system went kaput, flagging Wine users as cheaters and banning their accounts. Warned this was happening, Blizzard reverted the bans and fixed the system to not flag Wine-usage as cheating anymore.

      In any case, this is an ever greater argument for free software usage. GPL, BSD etc. code doesn't include EULAs, allowing for unrestricted usage. That's one less legal risk of running free software under a free OS.

      Provided, of course, computer's BIOS' EULAs don't start forbidding the usage of anything other than Windows. Hmm... :(

      --
      Conservatism: (n.) love of the existing evils. Liberalism: (n.) desire to substitute new evils for the existing ones.
    71. Re:Wow... by kripkenstein · · Score: 1

      But the law infringed upon is not "thou shalt not bot". The law is copyright infringement.

      I agree 100% that cheaters are jerks. They should have their accounts revoked and whatever else is possible (not returning prepaid months?).

      But to say that copying a file to memory, and temporarily, is copyright infringement, is what I have a problem with.

    72. Re:Wow... by Gorm+the+DBA · · Score: 1
      "Point is, I control what happens in my computer. "

      No, Point is, Blizzard controls what is done with Blizzard's code.

      Blizzard says "You may not use this code to facilitate a bot". You agreed to that when you created your account for World of Warcraft (else you could return the box for a refund)

      You also agreed that Blizzard is allowed to use a program "Warden" to detect things that it considers cheating. And if found, Blizzard can find you in violation of the EULA, therefore terminate your access to *their* computers...

      Perfectly fair, since "I control what happens on my computer" applies to Blizzard's computers too, ya know. They don't want your botting ass on there, they don't have to have you, even if you offer to pay $14.99/month.

    73. Re:Wow... by Gorm+the+DBA · · Score: 1
      Correct, the law is Copyright infringement.

      However, Blizzard gives the user an explicit license to do what is necessary to play the game, within the rules Blizzard sets forth.

      All that this decision has proved is "The grantor of the license has the right to terminate said license if the terms and conditions it set forth to grant the license are not followed".

      Blizzard's terms are "You can use this game, so long as you don't bot". If you bot, Blizzard did not grant you a license, therfore you have no right to make a copy at all. If you're not botting, Blizzard gave you a license to make the necessary copy in RAM (and, presumably on your hard drive) to run the game.

      No harm, no foul.

    74. Re:Wow... by Thiez · · Score: 1

      > and my memory regularly makes calculation errors

      How regular? A single changed bit in a program's code can make it crash or at least behave in very strange ways. If this problem really occurs so often that you can't even load the complete WoW client in memory without it containing at least 1 error, it's a miracle your computer makes it to the point where you can start a browser and post on slashdot without crashing.

    75. Re:Wow... by kripkenstein · · Score: 1

      That's all fine and good, except I don't see 'running a program' as equal to 'making a copy', for the reasons I said before. This is my problem with the ruling.

    76. Re:Wow... by kenp2002 · · Score: 1

      ... simply by using the product that you paid to use...

      As far as MMO's go, it's more of a service then a product. If we want to handle online games properly in court we need to get off this "product" concept and move towards a service.

      If you put a deposit down (buy) on a game and pay a monthly fee then you are renting or licensing that software. This is core to modern software, you never BUY the software, you license it, thus the EULA is a binding contract of sorts (IANALBIPOOT, "I am not a lawyer but I play one on TV"). If we get the courts to look at it as a service (remember the whole "Software as a service" arguments we had back when Bill Gates and that fruit cake wanna-be samurai from Oracle said it was the future) we would fair better in courts as if gives consumers better leverage treating MMO's as a service rather then a product. Ah! But alas in the US at least treating software as a service is a fools errand. Think about how you get treated with your CELL PHONE service! Just think of paying a $100 cancellation fee for getting rid of your MMO subscription. Thank god we don't have "carriers" for software that distribute your software as a service over secured channels... er wait... stardock, steam, xbox live, sonys... awww shit... here comes the cancellation fees!

      WoW2! Free with 1 year agreement! --

      Either way we are pooched. This is largely driven from the fact that most manufacturing in the US has gone away and our only large export is Intellectual Property. The courts and the politics are just trying to protect that last exportable resource that the top-tier developing nations have left.

      --
      -=[ Who Is John Galt? ]=-
    77. Re:Wow... by Jah-Wren+Ryel · · Score: 1

      Except it is wrong. The text of the law in question says:

      it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided:
      (1) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

      There is nothing in there about being subject to a terms of service or any other way for the software vendor to demote the right of the owner of a copy to load it into RAM. If you own a copy you can load it into ram in order to use it - no take backs, no deauthorizations.

      --
      When information is power, privacy is freedom.
    78. Re:Wow... by Abcd1234 · · Score: 1

      Not quite. From what I can tell, they found that if you copy a piece of software into RAM without the express purpose of running that software (as per section 117 of the copyright act), you are performing copyright infringement.

      And *that* strikes me as a dangerous precedent.

    79. Re:Wow... by kesuki · · Score: 1

      windows, prior to vista had no 'sandbox' feature set, so this program creates it's own sandbox, eg: loading warden into it's own program. remember most wow players are still using XP...

    80. Re:Wow... by sed+quid+in+infernos · · Score: 1

      If Glider is not on the machine, WoW will load and run correctly. Therefore, Glider's copying of the program to RAM is not essential to utilize the WoW software.

    81. Re:Wow... by Anonymous Coward · · Score: 0

      How can you be that stupid and still be able to use a keyboard?

    82. Re:Wow... by j00r0m4nc3r · · Score: 1

      Ok, so where is the copyright infringement here?

    83. Re:Wow... by skarphace · · Score: 1

      When you "buy" software you aren't actually buying anything more than a license to use it under a set of rules that the author has chosen to insist on. You buy a physical copy of the media format that it is distrubted on (or pay, in some form probably) to download it. The *reality* is that you're just buying a license and not the software, and as it is proprietary you can't afford to buy the software.

      While this is true, it doesn't fit the argument. Copyright's fair use rules allow personal copies to be made, regardless of what the license says.

      Courts(and even the DMCA) still hold that you can make backup copies of your CDs and DVDs. That rule should also apply here.

      Even though I hate cheating in games, this ruling was way too broad and can affect the whole software industry.

      --
      Bullish Machine Tzar
    84. Re:Wow... by Anonymous Coward · · Score: 0

      Back up a second. Loading it so you can simply play the game is fine, sure. But that isn't actually all Glider does. In that case, it looks like that use is very specifically NOT covered by that law.

      Blizzard's lawyers could probably say it better.

    85. Re:Wow... by Anonymous Coward · · Score: 0

      realistically, you can, by default, run the program as many times as you wish, concurrently.

      If Blizzard hadn't developed the game this way, then I would agree with you. However, since this is not the case, I'm sorry.

      Secondly, where is the boundary between computers? With virtualization I can run my second copy on a second OS if I please, but the game is still being 'copied' onto the host machine.

      And I agree with kripkenstein: I should, by default, own the copyright to myself, and everyone should have to pay me to look at me. Come to think of it, that's how anonymity should work: I'm invisible until I let you see me. And if I let you see me, you owe me money.

    86. Re:Wow... by brkello · · Score: 1

      I sort of understand where all you guys are coming from...but Blizzard isn't going after grandmas for file sharing, they are just trying to knock cheaters off of their game servers. Cheaters that can harm their reputation and cause them to lose customers. I am glad they are going after them.

      What Glider was charged with may be a little funky (I am not going to pretend like I understand it completely like most people here, even though I probably am more qualified to talk about it), but not buying D3 because they are shutting down a program that allows people to cheat? That's just stupid. They are not suing some poor college student for tens of thousands for sharing some horrible music, they are trying to shut down a program that ruins the game experience of their customers. This is reasonable. start crying about not buying D3 when they start suing random people for stupid things and then maybe you can make some sort of RIAA analogy.

      --
      Support a great indie game: http://www.abaddon360.com
    87. Re:Wow... by Slime-dogg · · Score: 1

      While we are just "most likely"ing, I'd say that most likely this isn't the case given that many times over Blizzard staff has publicly affirmed that one person playing numerous characters simultaneously is acceptable, never claiming that this required ONE computer per ONE copy. I know plenty of people that have played multiple characters on one machine at the same time (me being one of them) and none of us have gotten sued.

      Or, to put it another way - You don't sue your highest paying and most addicted customers.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
    88. Re:Wow... by Anonymous Coward · · Score: 0

      You don't know what you are talking about. Glider does NOT "move" the program into ram, it works by reading the memory registers for specific bits that denote certain actions/items/events in the game. The game copies itself into ram to run, glider just sits in the middle and reads the memory. It is NOT a copy of the game itself, such that it could even be close to being considered copyright infringement. In other words it would be impossible to copy that memory out to disk and play the game.

      I understand and side with Blizzard in this case, but I completely disagree with the ground on which they are prosicuting. They are suing him for something the game does inherently, for something ALL games do inherently!

    89. Re:Wow... by throx · · Score: 2, Interesting

      If you'd read the opinion from the Judge, he took that exact paragraph into consideration. His determination was that the end user is not an "owner of a copy" but a "licensee of a copy" and therefore it does not apply.

      There's a lot of language from the Judge in there that makes me think he wants it appealed though. He mentions a couple of times that he can't overturn a 9th Circuit ruling...

      --

      Fear: When you see B8 00 4C CD 21 and know what it means

    90. Re:Wow... by Hognoxious · · Score: 1

      Copyright's fair use rules allow personal copies to be made, regardless of what the license says.

      I thought fair use allowed copying for specified reasons - review, commentary, scholarship, yada yada.

      I don't think cheating was one of them.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    91. Re:Wow... by WNight · · Score: 2, Interesting

      The reality is that you're buying software. Can you think of any proof that you don't buy software, other than the EULA in the box?

      Ask a Walmart sales associate - they'll tell you the sale is final and no returns are allowed. That doesn't sound like licensing speak. No discussion of the limitations, how it'll be audited, etc, etc... Unfortunately for the corporate lawyers, that Walmart person is the final authority. They're where the majority of the software sells and if it quacks like a sale, it is a sale.

      The problem, like usual, is a judge with stunningly little intellect. Copyright is meant to stop creation of new copies, to stop competition with the creator. Temporary copies in ram are not copyright violations. Software, in normal use, gets loaded into the computer, copyright law itself gives a full exemption from copying restrictions for the purpose of duplicating software in ram, for the purposes of running it.

      While loading a strange portion of the game outside of normal execution order may be strange, it is no more illegal than reading the end of the book first.

    92. Re:Wow... by cmburns69 · · Score: 1

      So does that mean that I can now get my crazy stalker ex girlfriend charged with copyright infringement for fantasizing about our relationship (it's an unauthorized copy!)

      --
      Online Starcraft RPG? At
      Dietary fiber is like asynchronous IO-- Non-blocking!
    93. Re:Wow... by jedidiah · · Score: 1

      Nevermind Free Software.

      Blizzard is now happily sawing off the branch it is sitting on right now.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    94. Re:Wow... by jedidiah · · Score: 1

      > No, Point is, Blizzard controls what is done with Blizzard's code.

      No.

      Blizzard doesn't get that right.

      They MIGHT get that right if a proper contract is involved.

      Blizzard deserves to be lumped in with the RIAA and the MPAA for this bullshit.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    95. Re:Wow... by jedidiah · · Score: 1

      Going after "bad people" with "bad laws" or "bad ideas" is never a good idea.

      The ends don't justify the means.

      Certainly something as trivial as ENTERTAINMENT doesn't raise the stakes high enough for "by any means necessary" to be acceptable.

      Lars Ulrich isn't worth it. Neither is Blizzard.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    96. Re:Wow... by geminidomino · · Score: 1

      Oh please. They decided to go after this guy "by any means necessary" and their bloodsuckers determined that further fucking up copyright case law was the way to go about it. Who gives a shit if it has further-reaching consequences than just for idiots who will actually pay for a game to play itself, they have to crush the worm! Bwahahahah

      Nah, I agree with bbroerman. Fuck blizzard.

    97. Re:Wow... by WNight · · Score: 1

      Or those who want to create a compatible server so they can use their legally purchased WoW disks elsewhere...

      USC 17-117a1 "... created as an essential step in the utilization of the computer program in conjunction with a machine ..."

      I don't see "... as the author intended ..." in there. It's not the use Blizzard intended, but then they *sell* software without any contracts or preconditions, so they aren't allowed to have any restrictions.

      Retarded judge. It's the easiest answer. He probably believes in EULAs.

    98. Re:Wow... by D+Ninja · · Score: 1

      If I follow the judge's logic, then anybody looking at me on the street has created an unauthorized copy of me on their retina. They even have the gall to create additional unauthorized copies in other brain areas.

      Well, if you look anything like the typical Slashdotter, trust me, nobody is making unauthorized copies of you in their brain.

    99. Re:Wow... by gknoy · · Score: 1

      His determination was that the end user is not an "owner of a copy" but a "licensee of a copy" and therefore it does not apply.

      This is, I believe, the crux of the matter. I expect this won't be addressed by the appeal (if there is one), but I do feel it's a very broken aspect of the softawre industry.

    100. Re:Wow... by WNight · · Score: 1

      Selling software has always implicitly included the right to use that software. Like ALL other sales. Can you imagine buying a pizza and then being told you'd have to pay extra eating fees?

      Sorry Pizza/Software sellers, if you put something up for sale, you implicitly license all standard behavior (eating, executing, etc) because it'd be fraud to sell something you knew was unusable in its current state.

      That you can buy WoW at Walmart proves that it needs no license - otherwise they'd have given you one before taking your money. Obviously they couldn't be selling a product you couldn't use, so that they complete the sale (as agents of Blizzard via the software distributors) so you can be sure Blizzard knows what they're doing and consents.

      Here's the specific exemption. http://www.bitlaw.com/source/17usc/117.html

    101. Re:Wow... by bonehead · · Score: 1

      It isn't alarming if one party can decide what constitutes an "agreement"?

      But it's not just one party. Blizzard offers the use of there software under one specific set of conditions, and doesn't make exceptions. As a consumer, I must decide if my desire to play their game is strong enough for me to agree to and follow those conditions.

      That's TWO parties coming to an agreement, not one.

      You can argue that simply clicking on a button does not guarantee that I've read the information provided on screen, and shouldn't constitute a legally binding agreement. In fact, I'd agree with you on that.

      Unfortunately, the judge in this case (the dude with some actual power) did not agree.

    102. Re:Wow... by WNight · · Score: 1

      Right.

      It looks as if the judge simple doesn't understand 17-117a1. It says "essential part of utilizing", and not "... as the author wished".

      I'm sure JK Rowling didn't intend people to read HP upside down looking for satanic messages, but she couldn't prevent that.

      Neither, really, can Blizzard. That some people use their software an an MMO client doesn't change that I see it and feel I can write a sysadmin tool with it. (See Doom Sysadmin Tool http://www.cs.unm.edu/~dlchao/flake/doom/). Or, a cheat tool. (Has anyone pointed this out to the lawyers involved?)

    103. Re:Wow... by WNight · · Score: 1

      Blizzard controlled what happened with their code - they put it in a box and sold me a copy, that comes with an implied license to use the code (or course) or selling it would be fraud.

      Controlling access to their servers they can do, but not to your property. If they don't like that they shouldn't sell things.

    104. Re:Wow... by WNight · · Score: 1

      Where does 17-117a1 say anything about the manufacturer's intent? Nowhere.

    105. Re:Wow... by mopomi · · Score: 1
      Except that the court(s) found that the USER is not the OWNER of the software. They are licensees.

      Whether you agree with this or not is beside the point. The point is that the court is not being inconsistent with previous court rulings here. A software developer may, if they so choose, retain ownership of all copies of their software (or they may give it away under public domain). They may license certain users to use that code to whatever extent they like. They may allow anyone anywhere to use or modify that software and further use it and distribute it in any way they like (BSD). They may allow anyone anywhere to use and modify the software in any way they like as long as they share the modifications (GPL), or they may require (or forbid) specific actions before or during use of the software (Blizzard's terms of use).

      These generalizations are to make a point and are not meant to perfectly summarize the various licenses.

      Since the users of WoW+Glider are not conforming to the contract they explicitly agreed to when they started WoW, they have no license to use the software at all. Therefore, they have no right, under copyright law, to make a copy of the software. Therefore, Glider's developer is contributing to copyright infringement.

      Anyone who takes issue with the copyright laws is essentially irrelevant to this case. The judge did exactly what he was supposed to do: apply the law as written and as interpreted by precedent.

    106. Re:Wow... by WNight · · Score: 1

      The judge is a retard. I can show him a receipt for WoW. Money was taken for the game. That means that unless Blizzard and Walmart are conspiring to defraud gamers that Blizzard sells the game.

      If he's paid *any* attention to law he'd realize that EULAs, which are the only thing here purporting to keep the software in Blizzard's control, aren't binding because they're post-sale modifications to a contract.

      Someone needs to find this judge. Follow him. Slip into a store he frequents and sell him a box of food. Then jump out with a bull-horn and denounce him as a thief when he eats it, in clear violation of the EULA in the box.

    107. Re:Wow... by WNight · · Score: 1

      You missed where Blizzard sold the game, in Walmart and other uncontrolled outlets, without any description of how the game *should* be played.

      They had the chance to post pre-sale conditions and restrictions, but decided not to. That means there aren't any.

      Implied contract of sale, it's not compatible with EULAs.

    108. Re:Wow... by shutdown+-p+now · · Score: 1

      People who said that were wrong anyway (in USA at least) - EULAs have been held up in the court before.

    109. Re:Wow... by WNight · · Score: 1

      If you think you're qualified and that's what you came up with, perform a self-abortion.

      Cheating is cheating. Attack it as cheating. There are ToS that let them kick anyone off of the MMO if they violate any rule, even incorrectly naming a character. That's how cheating should be approached.

      To approach it as a copyright issue is wrong. Factually, usefully, and morally. (Though, the closer you are to "qualified" the less meaning that last word will have for you.) 17-117a1 clearly does not say anything about the intended use of the software, merely that the copying not be for any non-execution use.

      But, the biggest laugh is that this is only going to stop WoWGlider for a day or two, any copy he had made, is now going to be done through remapping memory or something, not actually duplicating a single byte. Glider will come back, leaving only a stupid broken precedent to clog the sewers/drinking fountains of our legal system.

    110. Re:Wow... by rkanodia · · Score: 1

      More fishhooks.

    111. Re:Wow... by Grishnakh · · Score: 1

      but that is because there are more of them than any other circuit (the 9th Circuit covers about 20% of the US population).

      Sounds like they need another circuit court or two for the West.

    112. Re:Wow... by brkello · · Score: 1

      So you preface your argument by stating that I should die. Classy. Love for you to say that to people to your face when you have a debate with them.

      Your interpretation of what the law states is different than the interpretation of the judge and what many other people have already stated in other highly moderated posts. Basically, it is protecting software from being used in ways that it is not intended. Why is this important? Because another company is manipulating their software which damages their ability to do business. That's really at the heart of what is going on. You are freaking out over something that will not do anything that will directly effect you (unless you run WoW bots).

      I can go on and elaborate but I find it hard to even bother to reply. I find you to be a very sad little person. I really hope you grow up and don't want people to die for having a differing opinion. Really, whatever evil you imagine will come from what Blizzard did, what you just said was thousands of times worse.

      --
      Support a great indie game: http://www.abaddon360.com
    113. Re:Wow... by clearreality · · Score: 0, Redundant
      Parent post is correct about the 9th Circuit not being overturned at a higher rate than other Circuit courts.
      See my post at: http://yro.slashdot.org/comments.pl?sid=273917&cid=20289001

      Where I said:
      Your statistics are correct, however there is some additional information that should be considered.

      The 9th Circuit Court processed (the courts say "terminated") 13,424 cases in 2006. That's right, over thirteen thousand. Out of thirteen thousand, 22 cases were heard by the Supreme Court, and 19 were reversed. That is not a bad record.

      Data here http://www.uscourts.gov/cgi-bin/cmsa2006.pl (choose 9th Circuit) and here http://www.uscourts.gov/judbususc/judbus.html (choose 2006).

      Also, note that the appeals process is designed to overturn incorrect decisions. For an example of this, see the statistics at this http://web.mit.edu/keithw/www/statestats.html page. Note the percentages of cases that are reversed or vacated for all courts.

      The percentage of overturned cases should be higher for the Supreme Court, as they get to decide whether to review cases or not. This means they will mainly choose cases where they think they need to correct a bad decision, clarify a law, etc. So, having a high percentage of cases overturned by the Supreme Court means that the Supreme Court is doing its job well, not that the other courts are doing a bad job.

    114. Re:Wow... by Grishnakh · · Score: 1

      I agree. The judge is using a technicality (that software is necessarily copied to RAM in order to run) in order to promote an agenda favoring copyright holders.

    115. Re:Wow... by TheMadTopher · · Score: 1

      Soooo true. Where is the Reality mod button? Start saving time now to lose many more years when D3 hits.

    116. Re:Wow... by dave562 · · Score: 1
      I think that they are working with the current laws in the best way that they can. IANAL but I am related to a few of them who are also judges. My understanding of the way the law works is that arguments are made based on what has been written and what has been tried. Blizzard has a "problem" with people "cheating" and so they hire a few lawyers to look at their problem. The lawyers pour over all of the legalesse out there and they determine that based on what is on the books that "copyright" law most closely applies to the situation that they are dealing with. They then go before the judge and make their arguments based on that.

      I don't really think that they are all that far off. The Blizzard programmers have "authored" the code in the question. As an author they are allowed by law to limit the scope in which their works are used. I work in an art museum and there are all sorts of copyright issues with works of art. Sometimes you can only use a reproduction (photo, image, etc) of a work for a certain period of time. Sometimes you can only use it in certain formats (like in a catalogue, or on a website, maybe in both, maybe in neither).

      As others have already said, when you "purchase" a game like WoW you are simply purchasing a license to use the software bound by certain conditions. You are entering into a contract. Nobody is holding a gun to your head and making you do it. When you enter into a contract you are bound by the contract. If you don't like it, don't sign it.

      As a casual WoW player, I appreciate that Blizzard is doing what they can to combat botting. I agree that levelling up to 70 sucks. I agree that the grind for honor for pvp gear sucks. There are some aspects of the game that do suck, but they are aspects of the game. Nobody is making me play it. It is just a game.

    117. Re:Wow... by Der_Idiot · · Score: 2, Insightful

      What if you have more than one license?

      That's called quad-boxing. It's been determined that if you run the copy on a separate box (or virtual machine in some cases), then it's allowed.

    118. Re:Wow... by sr.+bigotes · · Score: 1

      The judge says this law does not apply to users of WOW. That's probably what an appeal will focus on: who the "owner" of a copy of software is, and whether purchasing software gives you rights under this law.

    119. Re:Wow... by Cornflake917 · · Score: 1

      If you think you're qualified and that's what you came up with, perform a self-abortion.

      Funny Reply:

      Wow the GP is posting on Slashdot from the womb? Can't be much more of a definitive nerd than that.

      Flamebait Reply:

      I suggest you look up the word "abortion", you obviously don't know what it means, you fucktard.

    120. Re:Wow... by sr.+bigotes · · Score: 1

      Except that the court was also ignoring other precedents that say the opposite thing (read Public Knowledge's briefs). The law may have been "applied as written", but the judge made a very questionable interpretation of an existing statute. Besides that, copyright holders *cannot* decide for themselves (through unsigned contracts with the user) which sections of the law apply to consumers of their works. The law is clear that purchasing a copy of software (thus making you the "owner" of that copy, regardless of what this court says), gives you the right to use that software, regardless of what the copyright holder says. If the copyright holder doesn't want to give anyone that right, he has to refrain from selling the software. Monetary transactions carry a lot of weight in our legal system.

    121. Re:Wow... by sr.+bigotes · · Score: 1

      One more thing. If the USER is not the OWNER of the software copy in question, who exactly does Section 117 apply to? If it only applies to the publisher, it is completely redundant, because it grants rights already given to the publisher in section 106.

    122. Re:Wow... by sr.+bigotes · · Score: 1

      Oh, that's where you're wrong. The judge understands it. He simply says it doesn't apply to users of WOW.

    123. Re:Wow... by WNight · · Score: 1

      It's not the substantive point of the argument, but I don't expect you to understand the difference between an ad-hominem and an insult. Premise vs Conclusion...

      If Blizzard wants to protect their business model I suggest they try to find a related law instead of fucking with the laws and ruining the world everyone else has to live in. There's a ToS which the users clearly agreed to, which gives Blizzard an open-and-shut case against them. The people who pay - the people who entered into an actual contract... You know - ones relevant to the issue at hand.

      But no, that would be hard - too many little lawsuits. So Blizzard decided to sue someone totally unrelated, who isn't a party to the game or the ToS.

      That's an abuse of the system. The sort of thing only worthless people do.

      Then they further decided to conflate the ToS and EULA, then pretend that the EULA is part of the contract of sale when all of their lawyers know full well that the elements of a contract specifically rule out post-agreement changes such as EULAs. Deliberate intention to mis-frame the issue. Lies.

      All to avoid a more costly lawsuit against the actual guilty parties.

      And then you come along and support that. It's okay, you want us to know, because cheaters can cause them to lose customers. You're *glad* those cheaters are getting what they deserve, even though no cheater is being punished, the punished person is not a cheater, and the rest of us have to live with continued legal abuse and a further-broken precedent.

      You're perfectly happy to trample on the rights of everyone because they're doing something you don't approve of. Willing to bury the rest of us under a mass of invasive and restrictive law simply because you don't approve. Had you been aborted we'd still be looking for a cure to cancer, and have one less empty-headed follower blindly pulling the "More Laws, Please!" lever.

      And yes, I'd say that to your face. To anyone who espoused the view that we should be seen as not owning things we clearly bought, merely because our property rights aren't convenient for some company that wants to abuse the legal system. To anyone who was so glad some vilified group (cheaters) is going to get theirs that they don't actually pay attention to the claims, or proof of guilt, or to who actually gets what.

    124. Re:Wow... by fatphil · · Score: 1

      Indeed he wasn't talking about the GPL, and, concluding that he was not be familiar with it and that familiarity with it would be useful to him, I subsequently nudged him towards discussions about it so that he may better understand the differences between licences and contracts.

      And then you followed up with pointers to a discussion about the GPL which explains the differences between licences and contracts. Bizarre...

      --
      Also FatPhil on SoylentNews, id 863
    125. Re:Wow... by flyspagmon · · Score: 1

      **
      .*
      .*
      *
      There you go, just copied a glider to RAM. What?

    126. Re:Wow... by Atlantis-Rising · · Score: 1

      That has certainly been suggested on many occasions.

      The problem is, that splitting the circuits like that is undoubtedly going to be a political decision. Because the 9th Circuit tends to generate a large proportion of its appeals from California (I believe it's about 50%) many advocates of the 9th Circuit remaining at its current size argue the calls to split it are politically motivated solely to reduce the 'damage' that can be done by the California-influenced [read liberal] circuit.

      Arguably, the circuit is far too large and should be split. However, there is also a compelling judicial policy objective in minimizing the number of circuits as it minimizes the potential for 'circuit split'.

      If you want my opinion (although most people don't, admittedly), I'd suggest splitting the circuits so that each circuit comprises, say, 5% of the US population and then there is a second level of appeals circuit which each hears appeals from four or five of the level one circuits (which leaves four or five lower level circuits to appeal to the Supreme Court).

      However, before making an informed decision, I'd have to really go and look at the number of appeals. Remember, too, that ever since the Judiciary Act of 1925, the Supreme Court's number of cases has severely dropped off which makes the Circuits even more vitally important.

      The Supreme Court has about 7000 appeals per year and hears about 100, I believe.

      --
      "It is possible to commit no errors and still lose. That is not a weakness. That is life." -Peak Performance
    127. Re:Wow... by Atlantis-Rising · · Score: 1

      To be honest, I am somewhat confused at that article.

      it states:

      The 9th Circuit also has a long-running streak as the most overturned, which went unbroken this year. The Supreme Court reviewed 22 cases from the 9th Circuit last term, and it reversed or vacated 19 times. By comparison, the Supreme Court reviewed only five cases, vacating or reversing four, from the next-busiest court of appeals, the 5th Circuit based in New Orleans.

      In other words, although the 9th Circuit decided only one-third more appeals on the merits than the 5th Circuit, it was reversed nearly five times more often.

      Proportionately, then, the 5th Circuit had 80% of its reviewed cases overturned and the 9th Circuit 86%, which is not a terrible variance.

      Now, he appears to be arguing that since the Supreme Court chose to review more of the 9th Circuit's cases than the 5th Circuit's, that should be relevant. I'm not sure that's true; one of the major reasons the Supreme Court chooses to review cases is because it feels it needs to resolve a circuit split or because a case is instrumental and requires deciding. Given the reputation of the 9th Circuit, I'm not really surprised that the Supreme Court would deal more often with cases arising from it; look at where it is and what kinds of cases have come up from the area, which includes Silicon Valley and Hollywood.

      In any case, given that the total difference between the 9th and the 5th Circuits is approximately eighteen cases, I'm not terribly concerned. It'd be one thing to say that the 9th Circuit gets two hundred of its cases reviewed and the 5th Circuit gets five; that would indeed say something interesting (although I'm not entirely sure what it would say). Eighteen, with a relatively standard proportion overturned (57% between 1950 and 2006 out of a total of 604 cases, compared to 56% out of 418 for the 5th Circuit, see the sibling post's link) is, quite frankly, not concerning. (And, if you read in the article where it writes "In other words, although the 9th Circuit decided only one-third more appeals on the merits than the 5th Circuit..." you will see that in fact, 604 is indeed 1/3rd more than 418, or very nearly, so it appears there isn't a problem in that respect either.)

      (Also, because this is Slashdot, I'll argue my originally comment was technically correct depending on how you read it. I'm not even sure that it's incorrect in any way, but I didn't spend much time attempting to parse it in every possible way, so YMMV)

      --
      "It is possible to commit no errors and still lose. That is not a weakness. That is life." -Peak Performance
    128. Re:Wow... by brkello · · Score: 1

      Wow, you have really gone off the deep end. I am going to break this down slowly for you because you don't seem to get it. I might be stating things you already know but I can't assume any that you have any logical premises.

      Glider, or WoWGlider/MMOGlider, is a program that allows you to cheat. By cheat, I mean it will play a character in WoW without you have to be at your machine. This is, as you say, against Blizzard's ToS. This program isn't like a crow bar. A crow bar has both legal and illegal purposes. This program has one and only one purpose and that is to break Blizzard's ToS. What's worse is that they are doing this for profit.

      Actually, we don't know if the person who created Glider is a cheater or not. He probably is since he would have to test his software between patches. In any case, that isn't the real thrust of the argument, is it? So what would you rather do, sue the people who are cheating or sue the people that are profiting off of enabling that cheating? They have a way to punish cheaters already, they ban their accounts. There is no need to sue them so that part of your argument is irrelevant. The problem with Glider is that is a tool expressly made to hack Blizzard's software. It is damaging to their customers because I am sure some people bought this not even knowing they are breaking the rules. Then they find they are banned. Only if you navigate to the FAQ page does it even start mentioning the risk involved in using this software.

      Listen, I am all for people's individual rights to do what they want with the software they purchased. Hack the crap out of your single player starcraft III, that's great. But WoW's whole business is providing a service. Glider is damaging its business and reputation by allowing bots in to the game.

      Just think if you created subscription based software. I wrote some code that hacked your software allowing people to do all kinds of things that you have expressly forbidden. It causes people to cancel their subscription because it ruins their experience with your software. Wouldn't you want to prevent me from distributing that software? Wouldn't you be mad I am profiting off of it while damaging your reputation with your customers?

      Listen, if the result of this case allows other entities to "trample on the rights of everyone", I will be the first to admit my mistake. But it just isn't going to happen. Blizzard has every right to protect itself and an evil company will hopefully be shut down.

      And again, WoW is a service based product, you do not own the service. If you do not appreciate that you can't hack their service, do not buy the game. You do not have the right to create software for the express purpose of damaging their service...that is just freaking common sense.

      No one will ever listen to you seriously in the "real world" because you have unrealistic explanations. You expect to have unlimited rights and want the corporations to have none. I 100% agree that groups like the RIAA have gone way too far and need to be destroyed. I think that corporations have way too much control over the government and corruption is running rampant. However, I don't think that is the case with Blizzard in this instance or in bnetd. And I don't think this case will be abused in the future to do a single thing any of you tin foil hat folks are coming up with.

      Hey, congratulations on making a whole post without hoping for my death. I think you are growing.

      --
      Support a great indie game: http://www.abaddon360.com
    129. Re:Wow... by WNight · · Score: 1

      So what would you rather do, sue the people who are cheating or sue the people that are profiting off of enabling that cheating?

      Sue the people who are cheating. They're the ones who are violating their contract.

      They have a way to punish cheaters already, they ban their accounts. There is no need to sue them so that part of your argument is irrelevant.

      So according to you, Blizzard is already finished punishing the cheaters.

      Listen, if the result of this case allows other entities to "trample on the rights of everyone", I will be the first to admit my mistake. But it just isn't going to happen.

      Anything based on a nonsensical legal premise can't help but hurt everyone who has to live with that system, even if only because of the lack of faith it causes.

      17-117a1 clearly allows a program to be loaded as long as that is required for its use, regardless of the wishes of the authors. To base an anti-cheating case on this is the height of lunacy. If it succeeds it won't do anything to stop the next WoW-Glider which will simply bypass the checks in another fashion, but it will turn our pristine and beautiful laws (err) into a joke, of nonsense loopholes and strange technological boundaries.

      If you really think that the world would be better with a law that prevents someone making cheat software, or software that hurts someone else's business regardless of their actual usage, then maybe you should petition for a law that says that.

      Instead, because you like Blizzard more than WoW-Glider's author and fans, you want to throw them the case despite huge technical errors.

      It's amusing that the obvious legal use for WoW Glider is something Blizzard already destroyed, bnetd. Despite the fact that bnetd was in demand for far more than piracy reasons (people like private servers, with only their friends) Blizzard killed bnetd with an unreasonable lawsuit.

      So pardon me if I actually use Blizzard's past actions to interpret their current actions.

      If you do not appreciate that you can't hack their service, do not buy the game. You do not have the right to create software for the express purpose of damaging their service...that is just freaking common sense.

      You don't understand that this isn't hacking, but rule-breaking, rules established in a contract. But Blizzard is suing someone else after totally failing to negotiate with the other parties to the actual contract.

      There's no law against using software to press keys for you, or for writing software for people who understand that there's no law against such software.

      It's a contractual dispute, how about settling it with the parties to the contract?

      making a whole post without hoping for my death

      While you are not in error, it is not because of any success on your part, merely the fact that I did not hope for your death in either post. I merely mentioned your self-culling as a way to improve the fitness of the herd and eliminate the shame of your foul and ill-conceived opinions on those around you.

    130. Re:Wow... by brkello · · Score: 1

      Your wish for my non-existence is a failure within yourself for not being able to form an argument that can persuade someone as open minded as me to your side. You wish to suppress my freedom of speech which is ironic since your argument on why you would protect Glider has a rough relation. In other words, you are a hypocrite.

      The problem, which you continue to fail to address, is that Glider is profiting from damaging Blizzard's service. Glider is using a hack (i.e. sand boxing WoW's Warden anti-cheating tool) to circumvent the ToS. That is what I mean by hack. How in the world have I been misinterpreting Glider's usage?

      I understand what you are saying conceptually. You are a firm believer in individual rights and are upset when the government takes those rights away. I simply don't think that any rights of yours are actually being taken away (or will be taken away) and this is bringing down an illegitimate company which was most likely the intention of the law. I am sure if Blizzard was a company you owned and someone was doing this to you, you would feel differently. Since you probably don't contribute anything to society that can be harmed in this way, you have some sort of inability to put yourself in someone else's shoes. You have fallen in to the trap that everything is black and white and can't see that there are shades of gray.

      --
      Support a great indie game: http://www.abaddon360.com
    131. Re:Wow... by Antarius · · Score: 1

      However the countersuits for damages & emotional distress are gonna kill you!

    132. Re:Wow... by Jah-Wren+Ryel · · Score: 1

      Except that the court(s) found that the USER is not the OWNER of the software. They are licensees.

      They ARE an "owner of a COPY" which is what the law specifically says.

      --
      When information is power, privacy is freedom.
    133. Re:Wow... by Anonymous Coward · · Score: 0

      Yeah, but they can always swing on over to the console tree if they want to. Blizzard has been trying desperately to hold onto its PC roots, but cheating, piracy, and other manipulations of their code are making it harder and harder. What's ironic is that the harder Blizzard tries to remain a PC developer, the more their PC fanbase seems to criticize them for it.

      Valve was once committed to PC development. They just announced that a portal expansion pack is going to be 2008 xbox 360 exclusive. I never thought I'd see the day, but if it happened to them it could happen to Blizzard.

    134. Re:Wow... by kiehlster · · Score: 1

      I would say about twice daily, like vitamin C tablets. Every blue screen is different and only when doing memory-intensive tasks like playing games or composing music or watching too much youtube.

    135. Re:Wow... by throx · · Score: 1

      The judge is a retard. I can show him a receipt for WoW. Money was taken for the game. That means that unless Blizzard and Walmart are conspiring to defraud gamers that Blizzard sells the game.

      If he's paid *any* attention to law he'd realize that EULAs, which are the only thing here purporting to keep the software in Blizzard's control, aren't binding because they're post-sale modifications to a contract.

      Again, if you'd read the ruling he states this matter as already settled law, and not settled in the way you seem to think it is. He can't overrule the 9th circuit court of appeals so he's bound by their previous decision that shrinkwrap licenses and more importantly the license you agree to each time you log into the server all state that you are a licensee and not an owner.

      I pay money when I rent a car. That doesn't mean I own it, so "paying money" isn't a sufficient criteria. I don't like the "license" vs "owner" situation either and I think it's a blatant distortion of the intent of the copyright law, but until you can get Congress to change the wording you're screwed.

      --

      Fear: When you see B8 00 4C CD 21 and know what it means

    136. Re:Wow... by tubs · · Score: 1

      It explains the difference between

      The GPL
      And a Software licence (which is actually a contract)

      --

      try to make ends meet, you're a slave to money, then you die

    137. Re:Wow... by fatphil · · Score: 1

      A software licence is not *by necessity* a contract. It *may* be worded as a contract (but that doesn't make it enforcable under contract law), but it certainly doesn't have to be. You're committing a false generalisation.

      Let's try this syllogism instead:
      The GPL is a software licence.
      The GPL is not a contract.
      Therefore not all software licences are contracts.

      Therefore your "a software licence [...] is actually a contract" is clearly false.

      --
      Also FatPhil on SoylentNews, id 863
    138. Re:Wow... by Anonymous Coward · · Score: 0

      Depends on the license. A license that says "a person is only permitted to run one copy of the program at a time" is pretty explicit. Having two such licenses doesn't change the fact that it is the PERSON, not the license that is entitled to running one copy.

      One can't be sure without reading it, which neither of us have.

    139. Re:Wow... by ukyoCE · · Score: 1

      How is this any different than the movie theater not allowing outside food or drink? It bothers me that they can ask to see the contents of my pockets, purse, etc.

      But the fact is, they're not violating any of my rights. I have every right to not go to into their movie theater if I don't want to be searched.

      Likewise you have every right to not play WOW if you don't want Warden searching your computer for cheats, or don't want to follow their EULA.

    140. Re:Wow... by mdwh2 · · Score: 1

      That's TWO parties coming to an agreement, not one.

      Well, the question is whether one party can decide how to infer what the other person's decision is, especially when that is an act you are legally entitled to do - e.g., me deciding that posting to Slashdot indicates agreement with my terms, or you playing a game you have already legally bought.

      If the judge has decided that can be so, then I'm not saying the law is anything other than that - but my point is that such a ruling would be alarming. (And it seems we agree that clicking a button on an installer shouldn't be a legally binding contract, when clicking that button is required as part of the game's normal installation process.)

      However, now that the article is no longer slashdotted, I see that a key part of it is that Glider copied a part to RAM which was outside of the normal process of running the game, which is why Section 117 defence did not apply. In which case, the EULA is not a contract, but it becomes a licence just like things like the GPL is a licence - you are free not to accept the licence, but if you don't, you're committing copyright infringement by using Glider.

      This does not mean that any EULA is now automatically valid. If you're using the game normally, then you aren't committing copyright infringement, so you are free to not accept the licence.

    141. Re:Wow... by mdwh2 · · Score: 1

      Nope, because they still haven't. Or at least, you are making a straw man argument. Of course some licences are valid, like the GPL. The way it works if that you are free not to accept a licence. However, if what you are doing involves copyright infringement, then that becomes illegal.

      What the pro-EULA people argue is that any EULA is inherently valid, in that you are bound by its terms, even if what you are doing is not copyright infringement. When people say "EULAs have not been tested", what they mean is that a court has not ruled that an EULA is inherently enforceable.

      TFA states that the court ruled that use of Glider does not fall under Section 117 defence. So using it is copyright infringment - this is no different to violating the GPL. You are free to not accept the licence, but either way you are committing copyright infringment.

      This has no relevance to someone who uses the game normally. They are not committing copyright infringement, due to Section 117 defence, and they are also free not to accept the licence, even if they use the game.

      Unfortunately the article was slashdotted yesterday, so I guess people will just be concluding that EULAs are valid in court based on hearsay in the comments. In which case, please all pay me that $10.

    142. Re:Wow... by mdwh2 · · Score: 1

      The court essentially found that if you violate the EULA then the use of the software constitutes a copyright violation.

      Now that the article is slashdotted, I can see you've got it backwards.

      The court ruled that using Glider constitutes a copyright violation, and therefore the licence (not agreement - the court did not rule that EULAs are a contract) is relevant, as use of Glider was not allowed under that licence either.

      But if you violate a licence, where violation does not count as copyright infringement, then no laws are broken.

      Even if we did conclude that a one-sided licence was a legally binding contract, that would still only make it a contract violation. You are claiming that breaking any contract becomes copyright infringement, which would be very bizarre. Copyright law is decided by the courts, not by what a licence states. The licence is only relevant in cases where the act would already be copyright infringment.

    143. Re:Wow... by tubs · · Score: 1

      Or

      The GPL is a copyright licence.
      The GPL is not a contract.
      It has no bearing on other software licences, that are contracts. (although dubious)

      --

      try to make ends meet, you're a slave to money, then you die

    144. Re:Wow... by WNight · · Score: 1

      You claim to be open minded, but are taking the reactionary - "Oh noes, a company's money - fry the bastards with any available law and damn the inconvenient precedents" platform.

      As for your speech, I'll mock it, not suppress it. I didn't advocate the deletion of your post, just your ritual atonement over the disgrace of the ignorant stance and bandwagon jumping.

      I don't bother mentioning that WoW-Glider is for-profit software because it doesn't change anything. No, seriously. Let's say Bliz won, and next month someone is doing exactly the same thing with a debugger like IDA Pro and a python script. Then we're right back to the bad behavior because the actual guilty parties are not punished.

      As for the legality of him "hacking" Bliz's software... No. He owns his copy - bought it outright at a store. Following the precedent of Sega vs Accolade he exercised his fair-use rights to decompile the program and develop a compatible add-on. Similarly, the users only modify their own software. No *hacking* happens to anything Blizzard owns - it's not like this program worms its way into the matrix or anything, merely intercepts and rewrites to packets being sent to you, to contain something you could have put there if you were at the keyboard.

      You clearly do not understand what is happening, the legalities of it, of software ownership in general, the players involved, or their motivations. Yet despite this you are clearly in support of abusing copyright law to stop something that clearly is totally unrelated to copyright and clearly is covered by very contracts the users sign.

      This is absolutely black and white. People violated their contracts. Other people sold a legal product. The only thing making the use of the software bad is the contract... Open and shut contract issue. I don't really care about the outcome, just that it not establish new and broken precedents in already crufty enough laws.

      Perhaps my empathy with someone in Blizzard's shoes evaporated when they repeatedly abused the law to prevent legal interaction (bnetd, sc mods), knowingly sue the wrong people, etc. Harassment techniques worthy of scientology.

    145. Re:Wow... by WNight · · Score: 1

      There are a thousand precedents that establish that if it looks like a sale, it is a sale. He could follow one of those, instead of the counter-intuitive and hardly related to EULA precedents that exist.

      Both ProCD and the Gateway case, major EULA "wins" are mostly tangential to the idea of EULAs being enforced where unexpected.

      When you rent a car you go to a car rental company. You say "I want to rent a car". When you buy software you go to a software and hardware store, buy some cables, a game, etc. When you buy the software they tell you it's a non-refundable sale.

      It's as much a sale as the cable it comes with.

      Copyright statue in the US says "owners of a copy", not "licensees of a copy" so it's clearly not the default state that copyrighted works are licensed.

      In fact, when this was tried with "contracts" in books a hundred years ago it was struck down after some tentative initial success from stupid judges.

      Pardon me for not rolling over and taking for granted the total reversal of contract and sales law. Especially when all the proof comes from software companies abusing EULAs.

    146. Re:Wow... by WNight · · Score: 1

      There are two parts. They do not control access to their code - they sold that.

      They do control access to the servers - the ongoing contract you sign when paying covers that.

      The servers are the theater in your analogy. They can go after individual patrons who violate their individual agreements - but not the company that made "Sneaking Sized Snacks - perfect for classes and theaters".

    147. Re:Wow... by ukyoCE · · Score: 1

      While that's probably more reasonable, it's also true that the company clearly violated the EULA to create the product.

      Which brings up the question of to what extent are EULA's actually enforcable? It's one thing to get kicked out of the theater for bringing in snacks, but another entirely to get sued or put in jail for breaking a private company's rules.

    148. Re:Wow... by WNight · · Score: 1

      The users sign a contract with Blizzard when they pay. The company making WoW-Glider merely bought WoW at a retail store and signed nothing.

      The company is merely reverse engineering for legal interoperability, something that's been upheld many times.

      Being sued unreasonably, that's just Blizzard. The scientology of gaming.

    149. Re:Wow... by ukyoCE · · Score: 1

      Doesn't Windows include a shrink-wrap EULA that indicates you can return the boxed copy to the store if you don't agree? I remember a laptop user (Dell?) getting a refund of the cost of Windows using this.

      So hypothetically by purchasing and opening a boxed copy of WOW you've still 'signed a EULA'.

      Comparing Blizzard with scientology is a tad extreme. Blizzard's intentions here are good, the problem is they may push for laws and legal precedents to achieve it that we'll be regretting for years.

      Unfortunately preventing cheating on a PC is sort of like trying to prevent recording of an audio CD. If it comes down to it, you could have a literal bot plugged into your keyboard+mouse+vga ports. If a game can be played by a bot, then it's probably a game designed to waste time and cause addiction rather than be "fun".

      I guess it would be pretty nice to see bots cause the death of the RPG concept of "grinding"...

    150. Re:Wow... by WNight · · Score: 1

      I had the idea of a gaming company, one dept of which is based on making a UI that plays as much of the game as possible. Why should you need to click on a specific monster for your hero to know to attack it? If your game isn't enjoyable with the helper-UI killing everything, auto-drinking potions, etc, then you either fix the game or admit to making a click-fest.

      As for Blizzard's good will, I've got multiple reasons to disbelieve. First, they used questionable legal tactics to squash bnetd, which should have been legal. Second, when I had problems with Blizzard's copy protection their answer was for me to buy a new CD Drive, not to provide a patch which didn't mistakenly trigger on my burner, or provide a refund.

      EULAs can say whatever they want, but once you own the software you have no obligation to agree to them and as they restrict access to your product until you click agree, it can't be assumed that you clicking 'give me what I paid for' actually means 'I agree to this additional license'. In fact, it's pretty obvious that you'd hardly ever mean that, as EULAs lower the value of the software, not raise it to offer any enticement to agree. When software comes with a contract that says "You bought this and own it - but, if you agree to treat it as a license we'll give you these great extras..." it will start to be binding, but only if they don't conflate agreement with "just let me use the damn thing".

      As to the enforceability of Microsoft EULA on Microsoft - that what it's good for. They can very well back out of one of the provisions of what they claim to be a contract, can they?

      All that's needed to kill EULAs is to educate people that licenses are not required. If someone tells you that software is licensed, they are lying. Sales are sales unless the cashier/etc make it abundantly clear that it is not. A little note on the box is far from good enough. You own software just like you own a book - in totality, but unable to duplicate it or murder someone with it - ie, subject to some laws.

    151. Re:Wow... by throx · · Score: 1

      Seriously - you need to read the Judge's ruling because you're fairly clearly making up strawmen to complain against. His ruling was based on the precedent very clearly set on this exact issue in MAI Sys. Corp v Peak Computer Corp, which supercedes the previous rulings you seem to want to revert to.

      Look - the law doesn't work the way you want it to. A judge can't pick and choose which precedents to follow and ignore. He must choose the precedent most recently and directly related to his case. If you don't like it, then you have to appeal it up to the level the previous precedent was set at.

      I agree that the owner/licensee thing is bad, but your complaint of "stupid judges" isn't going to help because had he done anything else then Blizz would have absolute grounds for a mistrial (ie the judge not following precedent). Is that really what you want?

      --

      Fear: When you see B8 00 4C CD 21 and know what it means

    152. Re:Wow... by WNight · · Score: 1

      You read MAI v Peak and can say it's exactly this situation? You're on glue. In MvP MAI's customers had explicitly licensed the software. As in, making deals with the sales guys and signing contracts. They most certainly didn't purchase the software retail. Also, MvP hinges on consultants not being part of the original organization, a contractual oddity totally unrelated to this trial. Oh, and 99% of the case involves stolen trade secrets, actual unauthorized copying, etc...

      That's how a judge should choose precedents. Based on reality. Show me a precedent where a customer bought a product and ended up with a "I promise not to use what I just bought, and in fact, didn't really buy it" contract instead, which only upon their accepting under duress was replaced with the actual product purchased. Otherwise it wasn't a precedent but a meaningless coincidence of similar factors. I mean sheesh, what's next, the color of the car the defendant was driving at the time?

      These aren't corporate customers who license software routinely, these are indeed the quintessential retail shoppers. They bought the game in the same purchase with CDs, lunch, and makeup. To imply that software is licensed in their world is ludicrous.

      In general though, yes I'd prefer endless mistrials and honest judges quitting in droves instead of bad verdicts. Just as I'd prefer a jury's refusal to convict to a conviction on a bad law. Sometimes following the system results in broken results.

    153. Re:Wow... by fatphil · · Score: 1

      NO. (Yes, I'm shouting, you're being thick)

      THE GPL IS A SOFTWARE LICENCE.

      Look at the FSF's own webpages to see them describe it as such.

      --
      Also FatPhil on SoylentNews, id 863
    154. Re:Wow... by tubs · · Score: 1

      They may call it a software licence, but it's not. Its a copyright licence. If it was a software licence, it would be a contract.

      Just because a licence includes software, does not make it a software licence.

      --

      try to make ends meet, you're a slave to money, then you die

    155. Re:Wow... by Khyber · · Score: 1

      It's very obvious you don't live in California, where our consumer protection laws pretty much trump an EULA, which is fairly ironic since most major software companies with very restrictive EULAs have HQ here in California.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    156. Re:Wow... by fatphil · · Score: 1

      Please take this discussion up with the FSF and their lawyers, who quite happily propagate the labelling of the GPl as a software licence; it is of no further interest to me if you are so determined to be so clue-resistent. I mean, even the wording "just because a licence includes software" shows that your ability to master the meanings of words is severely limited, and that you are desperately out of your depth.

      --
      Also FatPhil on SoylentNews, id 863
    157. Re:Wow... by tubs · · Score: 1

      Fair enough, I'm wrong.

      But would you agree that me using say, "Linux", doesn't mean that I have to agree to the GPL, where as, say I use AutoCad I have to agree to their software licence, which is a legally binding contract?

      --

      try to make ends meet, you're a slave to money, then you die

    158. Re:Wow... by Snaller · · Score: 1

      "Except that it specified unauthorized copy."

      And if you don't follow the rules you "agreed to" in the license agreement then you are using an authorized copy.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  2. Good News for Blizzard, bad news for copyright by BootNinja · · Score: 4, Insightful

    While I can certainly understand blizzard's desire to control the bots, I really wish they hadn't won this case on copyright law. I'm afraid of the consequences if the RIAA get's their hands on this decision and can use it as a precedent.

    1. Re:Good News for Blizzard, bad news for copyright by KookyMan · · Score: 4, Interesting

      Wow.

      I guess now the *AA can now start telling us what hardware we're allowed to play movies/music on, and simply loading it into RAM on a non-approved device constitutes copyright infringement, as a copy is being made in a way not granted under the license.

      Lets here it for vinyl. Nothing is ever removed, just vibrations sent down the needle to the speaker. (Talking about the old phonographs.)

    2. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      Lets here it for vinyl. Nothing is ever removed, just vibrations sent down the needle to the speaker. (Talking about the old phonographs.)

      Nothing is removed for data either (unless you're using read-once memory (tm the CIA)

    3. Re:Good News for Blizzard, bad news for copyright by HybridJeff · · Score: 5, Informative

      If anyone is interested, you can find a copy of the actual decision via the glider forums ---> link (27 page PDF).

    4. Re:Good News for Blizzard, bad news for copyright by Chyeld · · Score: 4, Insightful

      I like Blizzard's games, I hate Blizzard's legal decisions. Everytime I hear their name in regards to a legal dispute, they have the most assine way of looking at the matter and win decisions that completely screw over the rest of us regardless of whether the company had a good leg to stand on or not.

    5. Re:Good News for Blizzard, bad news for copyright by DamienNightbane · · Score: 2, Insightful

      Shut up! The RIAA might be reading this and getting ideas!

    6. Re:Good News for Blizzard, bad news for copyright by torkus · · Score: 2, Interesting

      And that's why I don't understand how bliz won this case. You get fair use over you music and, despite their best efforts, the MAFIAA hasn't been able to stop you from ripping CDs to your computer and MP3 player.

      How is it that software can be treated so differently? I don't buy into the click-thru EULA's as 1) there's no proof that the individual in question was the one to accept it and 2) existing laws supercede an arguably invalid contract.

      --
      You can get rich if you own a politician, but you have to be rich to buy one in the first place.
    7. Re:Good News for Blizzard, bad news for copyright by Arancaytar · · Score: 4, Funny

      You're screwed even with vinyl records. An unauthorized copy is stored in your brain, from which it may be illegally distributed by such devious pirating methods as humming and whistling!

    8. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 4, Informative
      OK, let me break this down for everyone (I am a law student).

      What the decision is saying is that, under 9th Circuit law, it is "copying" to move a program from storage to RAM. So, any time you load a game, you are copying it. If you do this in violation of the EULA and TOU, which in this case prohibit you from loading the game in to RAM at the same time as running the Glider software, you are not authorized to copy the game. This is a copyright infringement. The reason Blizzard chose this method was to have some cause of action directly against MDY, because otherwise it would be a breach of contract suit against the users (who are judgment-proof) for breach of contract damages alone, which are so small as to be non-existent.

      The decision is relevant in the 9th Cir. only, but the reasoning appears substantially correct. The rule that copying in to RAM is copying under the terms of the Copyright Act is not unique to this case: it is in fact cited under previous authority. This case rather simply applies this standard and says that it is a violation of the EULA to use a bot like Glider, and that copying in violation of the EULA/TOU is sufficient to constitute a copyright infringement.

      --
      IAALS.
    9. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 5, Insightful

      Then talk to MDY's counsel.

      To me, this is the smoking gun.

      If A grants a software license to B on the express
      condition that the license will remain in effect only so long as B makes monthly payments
      to A, and B then stops making payments to A, any subsequent copying of the software to
      RAM by B would constitute copyright infringement â" a conclusion with which MDYâ(TM)s
      counsel agreed during oral argument.

      Here, MDY's counsel is agreeing that "Copying to RAM" is copying, an act that it reserved and controlled by the copyright holder. They agree that if you are no longer in compliance with whatever license you agreed to in order to access the content, then you are no longer entitled to the content -- since the license controls that access on behalf of the copyright holder.

      Regardless of how you may feel, this is what MDY's counsel agreed to. He basically said "Yes, this it true".

      The case then proceeded to prove that Glider is, in fact, a breach of the license.

      The judge made no law here, nothing new here. It's all been done before in other cases. He's simply applying it.

    10. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 1, Informative

      Remember the bot provider did this for profit. Most of the users involved with the RIAA and the MPAA are strictly non-profit. Unfortunately in the long term, this precedence will put more heat on industry more than anything.

    11. Re:Good News for Blizzard, bad news for copyright by Spy+der+Mann · · Score: 1

      And for this, Blizzard deserve ALL cracking they can get. Congratulations, Blizzard. You've just won another declared enemy.

      (Legal disclaimer designed to save my arse from stupid legal prosecutions: I do not know how to hack into systems, nor I endorse any crack against Blizzard and associated greedy bastards no matter how much they deserve it.)

    12. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 4, Insightful

      That sounds like some serious restraint of trade.

      "You can't load up (product) if your computer's memory contains a copy of (insert competing product here)."

      I mean, what's next? Making cars require keys with the car company's logo to start so they can enforce "you're not going to transport Toyota parts with our Dodge truck"?

      Thank God I don't live in the US of Insanity.

    13. Re:Good News for Blizzard, bad news for copyright by WDot · · Score: 1

      Thank you. This is the post I was looking for. The summary was pretty distressing, so I waited for the voice of reason before I did anything irrational like shred my Diablo and Starcraft CDs.

      The fact that EULAs now have copyright infringement threats attached to them doesn't make me particularly happy, but at least I won't be living in fear of what's on my RAM.

    14. Re:Good News for Blizzard, bad news for copyright by Chris+Burke · · Score: 1

      (I am a law student)
      The rule that copying in to RAM is copying under the terms of the Copyright Act is not unique to this case: it is in fact cited under previous authority.

      Okay, maybe you can answer me this:
      How does this ruling and the previous ruling account for this section of copyright law which says that it is not an infringement for you to make a copy of a legally acquired program provided "that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner"

      Is the precedent truly that the essential copy to RAM counts as a potentially infringing copy in any case? Which seems to be blatantly contrary to the language here...

      Or is it that the bot, by reading the memory and doing things based on it, violates the "and that it is used in no other manner" part?

      This case rather simply applies this standard and says that it is a violation of the EULA to use a bot like Glider, and that copying in violation of the EULA/TOU is sufficient to constitute a copyright infringement.

      Sounds like you're saying the former, and really I'd like some clarification on what the law really means, since if this is true it would appear that the law I quoted means nothing...

      --

      The enemies of Democracy are
    15. Re:Good News for Blizzard, bad news for copyright by Firehed · · Score: 5, Funny

      Derivative works; fair use. However, the copy that's being stored in the amplifier for a split-second between the needle and the speaker absolutely needs a license, as does each wall in the room unless they're certified to be 100% reflective to audio waves.

      The license for your pants' copy of the song is, of course, easily avoided. Though it does drastically change the nature of public performance.

      --
      How are sites slashdotted when nobody reads TFAs?
    16. Re:Good News for Blizzard, bad news for copyright by stinerman · · Score: 1

      I posted other places that I considered 17 USC 117 to be a defense. Apparently this is not the case because the defendants never actually owned a copy since the software was distributed under a licensing agreement rather than an actual sale?

      Thoughts?

    17. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      Exactly. "Use" of software has never been subject to copyright law. The GPL even references this fact specifically and correctly. And it is this exception in the Copyright Act that made it true. I'm very concerned that this protection is being diminished in these rulings.

    18. Re:Good News for Blizzard, bad news for copyright by AK+Marc · · Score: 4, Interesting

      Glider doesn't make the copy. If the user loads the game first, then loads Glider, then the copy was authorized to make at the time it was made.

    19. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 1, Interesting

      OK, let me break this down for everyone (I am a law student).

      What the decision is saying is that, under 9th Circuit law, it is "copying" to move a program from storage to RAM. So, any time you load a game, you are copying it. If you do this in violation of the EULA and TOU, which in this case prohibit you from loading the game in to RAM at the same time as running the Glider software, you are not authorized to copy the game. This is a copyright infringement. The reason Blizzard chose this method was to have some cause of action directly against MDY, because otherwise it would be a breach of contract suit against the users (who are judgment-proof) for breach of contract damages alone, which are so small as to be non-existent.

      The decision is relevant in the 9th Cir. only, but the reasoning appears substantially correct. The rule that copying in to RAM is copying under the terms of the Copyright Act is not unique to this case: it is in fact cited under previous authority. This case rather simply applies this standard and says that it is a violation of the EULA to use a bot like Glider, and that copying in violation of the EULA/TOU is sufficient to constitute a copyright infringement.

      But at the same time if a company has one program and doesn't like a different web browser (like Opera) they could ban you from using opera while their program is running. This is a bunk decision on that alone. Slippery slope here, just name programs you don't like and be able to sue the pants off of the programmers / companies of those programs.

    20. Re:Good News for Blizzard, bad news for copyright by The_Quinn · · Score: 1, Troll
      I don't consider myself screwed over, so please don't speak for me

      I also love Blizzard games, but I don't try and use 3rd party software during the game - so I fall squarely into compliance with their EULA.

    21. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      So let's say I willingly load the game in a "legal" fashion (say from the Blizzard Loader they want to force people to use) and then load up another process that hooks into it. Is that still an "illegal copy"?

      If I "hook" the whole system with something (say a rootkit) and then launch WoW by it's "legal" means, am I in the clear or is that still a violation?

    22. Re:Good News for Blizzard, bad news for copyright by rcw-home · · Score: 1

      The decision is relevant in the 9th Cir. only, but the reasoning appears substantially correct. The rule that copying in to RAM is copying under the terms of the Copyright Act is not unique to this case: it is in fact cited under previous authority.

      I think that this decision is a good reason to modify the scope of copyright law to cover distribution of copies to others, rather than just copying. Many (including myself) were under the impression that copying without any distribution was covered under fair use.

    23. Re:Good News for Blizzard, bad news for copyright by drmerope · · Score: 1

      The decision is relevant in the 9th Cir. only, but the reasoning appears substantially correct. This case rather simply applies this standard and says that it is a violation of the EULA to use a bot like Glider, and that copying in violation of the EULA/TOU is sufficient to constitute a copyright infringement.

      Ah. Standard lawyer confusion: mistaking precedent for logic. Okay, I can play:

      1. This case is distinguishable from precedent because the circumstances described in those cases do not accurately match the way computers actually function.
      2. The rule otherwise promulgated would render as infringement such mundane acts as playing a CD in a standard player.
    24. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      OK, let me break this down for everyone (I am a law student).

      So in other words...

      YANALY :-D

    25. Re:Good News for Blizzard, bad news for copyright by icebike · · Score: 1, Informative

      How does this ruling and the previous ruling account for this section of copyright law which says that it is not an infringement for you to make a copy of a legally acquired program provided "that such a new copy or adaptation is created as an essential step in the utilization of the computer program

      Because you are authorized to play ONE COPY of the game . You are not authorized to simultaneously run bots.

      The law student failed to mention that the principal (only) use of Glider is to allow you to run a bot at the same time as you run the game.

      --
      Sig Battery depleted. Reverting to safe mode.
    26. Re:Good News for Blizzard, bad news for copyright by zavyman · · Score: 1

      Where do you go to law school? You missed the critical holding of the copyright portion of the case that I found in a few seconds of search.

      MDY tried the 17 USC 117 defense and failed, because 117 requires the user to be an "owner" of a copy and not a licensee. Following bad precedent, owners of the game (i.e., those who go to the store and pick up a copy) are merely licensees. Yes, Blizzard retains title to the physical discs.

      [a]ll title, ownership rights, and intellectual property rights in and to the Game and all copies thereof . . . are owned or licensed by Blizzard."

      Thus 117 does not apply. The court explains that it has its hands tied by binding precedent directly on point.

      The Court concludes, therefore, that users of WoW, including those who use Glider, are licensees of the copies of the game client software and are not entitled to the section 117 defense.

      I think the court incorrectly declined to apply the first sale doctrine, which would have found that the purchase was a sale rather than a license. More specifically, consumers normally expect that when they buy something at a store, they take ownership. Admittedly, the court stresses it was bound by 9th Circuit precedent.

    27. Re:Good News for Blizzard, bad news for copyright by UncleTogie · · Score: 4, Interesting

      But at the same time if a company has one program and doesn't like a different web browser (like Opera) they could ban you from using opera while their program is running.

      "Your choice of software has been approved, Comrade. We'll be watching..."

      How long before other major software developers start using this to stifle innovation and competition? 'specially {though I'll not name names} the "popular" OS firms...

      --
      Don't tell me to get a life. I'm a gamer; I have LOTS of lives!
    28. Re:Good News for Blizzard, bad news for copyright by spotter · · Score: 1

      and what if one could make it so that it worked in an "execute in place" (xip) type system? no copying to ram would be done then.

    29. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      Okay, maybe you can answer me this:
      How does this ruling and the previous ruling account for this section of copyright law which says that it is not an infringement for you to make a copy of a legally acquired program provided "that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner"

      See this comment.

    30. Re:Good News for Blizzard, bad news for copyright by m.ducharme · · Score: 3, Insightful

      (I am a law student) ...this section of copyright law which says that it is not an infringement for you to make a copy of a legally acquired program provided "that such a new copy or adaptation is created as an essential step in the utilization of the computer program ...

      Loading a copy of WoW using Glider is not an essential step, Windows will load up WoW for you just fine.

      --
      Rule of Slashdot #0: You and people like you are not representative of the larger population. - A.C.
    31. Re:Good News for Blizzard, bad news for copyright by VGPowerlord · · Score: 1

      (I am not a lawyer)
      The contents of the physical disc, maybe, but the discs themselves... no, because that would be in violation of 17 USC 109.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    32. Re:Good News for Blizzard, bad news for copyright by smaddox · · Score: 1

      I'll view EULA/TOU's as viable contracts when they are signed before purchasing a product, and cannot be changed during the duration of ownership, without mutual agreement.

      The fact that you can't return PC games to the store makes EULA's complete bullshit, because you can't decline them without paying for the game.

    33. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      You're screwed even with vinyl records. An unauthorized copy is stored in your brain, from which it may be illegally distributed by such devious pirating methods as humming and whistling!

      No problem my memory is shit and I can't carry a tune so there's no way they can prove I hit a single note.

    34. Re:Good News for Blizzard, bad news for copyright by m.ducharme · · Score: 1

      Buying/renting isn't the point, the point is that the way the copy is being made isn't essential. Glider pulls in WoW, which is not essential to get use of the game you bought, as Windows (or Mac OSX) is perfectly capable of doing the same job.

      --
      Rule of Slashdot #0: You and people like you are not representative of the larger population. - A.C.
    35. Re:Good News for Blizzard, bad news for copyright by Chris+Burke · · Score: 1

      MDY tried the 17 USC 117 defense and failed, because 117 requires the user to be an "owner" of a copy and not a licensee. Following bad precedent, owners of the game (i.e., those who go to the store and pick up a copy) are merely licensees. Yes, Blizzard retains title to the physical discs.

      Ah, okay, that directly answers my question about this very section of law. And it's the bad case, as I feared.

      Doesn't this sound like a situation where, whether the previous rulings are correct or not, where the law was simply badly worded? I mean, the idea that you shouldn't be copyright infringing merely by (your OS automatically) making a copy in RAM in order to run the program seems to be pretty obvious. Thus I wasn't surprised that it was spelled out in the law. I would find it hard to imagine that the lawmakers felt that the right to make this copy should not be reserved to the copyright owner for "owners" of a particular copy, but should be for "licensees" of a particular copy.

      Just doesn't sound like a distinction that was intended, and somebody thought they could change the rules just by changing the terminology of what they were doing. But of course courts rule on the laws as written.

      --

      The enemies of Democracy are
    36. Re:Good News for Blizzard, bad news for copyright by icebike · · Score: 0, Troll

      Opera doesn't violate the license agreement by allowing you to run simultaneous copies of the program.

      Try to understand the case at hand. Its not that hard. GLIDE's ONLY purpose is to allow you to run multiple bots by skipping the licence validation code. You are only allowed ONE player per license.

      --
      Sig Battery depleted. Reverting to safe mode.
    37. Re:Good News for Blizzard, bad news for copyright by icebike · · Score: 1

      Nonsense.

      Its you do don't understand logic.

      Glides ONLY function is to allow you to violate the copyright by allowing you to run bots on the SAME machine as on which you are playing.

      The license allows ONE copy on ONE machine. Why are you willfully misrepresenting the facts?

      Are you a lawyer?

      --
      Sig Battery depleted. Reverting to safe mode.
    38. Re:Good News for Blizzard, bad news for copyright by zavyman · · Score: 2, Insightful

      You have to have a historical perspective to understand how the first sale doctrine plays into everything. The concept of first sale was created to prevent copyright owners from prohibiting resale of books in certain circumstances. Another case summarized it as follows:

      In that case, the publisher, Bobbs-Merrill, had inserted a notice in its books that any retail sale at a price under $1.00 would constitute an infringement of its copyright. The defendants, who owned Macy's department store, disregarded the notice and sold the books at a lower price without Bobbs-Merrill's consent. We held that the exclusive statutory right to "vend" applied only to the first sale of the copyrighted work...

      Sounds like an EULA right? The court has a role to play in ensuring fairness and upholding the expectations of consumers, and I think the court in MDY dropped the ball on this one. But as to your question about lawmakers and whether they wanted "licensees" of a copy to have 117 rights -- I think they clearly did not, and for good reason. Parties are allowed to modify the legal rights between themselves by contract, but, and this is important, at the bare minimum it has to be fairly acknowledged at the time of acceptance. You don't get that when you attach conditions to the sale of physical goods by a slip of paper.

    39. Re:Good News for Blizzard, bad news for copyright by Chris+Burke · · Score: 1

      Yes, yes, that's essentially option 2, the one I was hoping for. Sadly, your guess was as bad as mine, and that wasn't the basis for the ruling.

      --

      The enemies of Democracy are
    40. Re:Good News for Blizzard, bad news for copyright by hairyfeet · · Score: 0, Redundant

      Exactly. look at how big the modding comunity is. Are we going to be busted for copyrights if the modder doesn't cut a check or get approval from the owner? What about add-ons for programs? There are plenty that add functions to MS Office,various media players,etc, does this mean only add-ons that cut a check to the owner or are approved get to be used?

      And folks wonder why America is going to crap. Instead of coming up with new ideas and innovating we just pass more and more draconian laws to try to put the genie back in the bottle. I hate to tell Bliz,but the horse has left the barn,the fat lady has sung,etc. If I was this bot making company I would just reincorporate in Vanuatu and tell them to get stuffed. But since I am not,I will do the only thing I can. I bought Warcaft 1 & 3,as well as Diablo & D2. I hope Blizzard enjoyed it,because that is the last red cent they are getting from me. I strongly suggest that everyone spread the word and if the D3 launch falls well below expectations maybe a corporation will think twice before trying to kill the mosquito(bots) with a tank shell(copyrights). But as always this is my 02c,YMMV

      --
      ACs don't waste your time replying, your posts are never seen by me.
    41. Re:Good News for Blizzard, bad news for copyright by Awptimus+Prime · · Score: 1

      Nobody wants someone with a mentality like this as a customer to begin with.

    42. Re:Good News for Blizzard, bad news for copyright by Chyeld · · Score: 0

      Regardless of whether you feel it or not, you have been screwed over. Twice now Blizzard has managed to push through the BS argument that simply running code on a computer is an infringement on copyright and thus only possible under their strict license.

      Assuming that it's a precedent that stands, it means that ANYTHING you do on a computer is subject to that. Want to listen to that CD you bought? Sorry, to play the CD you have to make a temporary copy of the signals on the disc to pass through the circuits in your player. Even worse if you do it on a computer where you actually have to load the song into RAM to pass it through the sound card.

      eBook readers? Whoops, you have to make a copy of the book in RAM in order to render the page.

      This is a HORRIBLE decision, regardless of why Blizzard went after them, and it was a HORRIBLE idea for them to use that argument when there were other ways around it.

      Now someone somewhere is going to have to spend time setting up and winning some other case to actually bring this set of case law into the 20th century.

      And no, I am aware that this ridiculous definition of 'copying' wasn't put in place by Blizzard, but putting forward the opportunity for more case law supporting it and worse, winning, has screwed us all over.

    43. Re:Good News for Blizzard, bad news for copyright by shystershep · · Score: 1

      Because you do not own the game. If you did, that section would be relevant. Unfortunately, however, all you own is a license to use the game subject to all sorts of restrictions, therefore the cited section does not apply.

      Odds are, you don't actually 'own' any commercial software that you think you do. Read a EULA sometime (if you can do so without gouging your eyeballs out): it consists entirely of you agreeing to dozens of restrictions on your use of the software in exchange for a limited right to use a copy of it.

      --
      The bigotry of the nonbeliever is for me nearly as funny as the bigotry of the believer. - Albert Einstein
    44. Re:Good News for Blizzard, bad news for copyright by Hydian · · Score: 2, Insightful

      The bot (glider) is *NOT* a copy of WoW, so you are still only running one copy of Blizzard's software at a time. Not that there is a restriction on running multiple copies in any case as it is perfectly acceptable to run multiple accounts in seperate windows.

      Likewise, there are *NOT* multiple players logged into the account. The bot is essentially a sophisticated macro. It is just running the keyboard and mouse so you don't have to.

      Running bots is against the EULA, but that is not inherently illegal any more than running IRC scripts is illegal.

      As a disclaimer, I don't play WoW, let alone go through the trouble to set up programs to help me not play it.

    45. Re:Good News for Blizzard, bad news for copyright by Eco-Mono · · Score: 1

      So, in other words, EULAs are enforceable now.

      Brillant.

      --
      (rot13) rpbzbab@tznvy.pbz
    46. Re:Good News for Blizzard, bad news for copyright by TheSeer2 · · Score: 1

      Their case was based on PRIOR precedent. Their case set NO NEW PRECEDENCE.

    47. Re:Good News for Blizzard, bad news for copyright by Benaiah · · Score: 1

      What Glider should do is, become primarily an MP3 player that plays music while you play games, and its secondary purpose is a WoW bot.

      Therefore it can have a legitimate purpose too. Some people might like it for its friendly user interface :)

      In Australia, mod chips for playstations, xbox's and the like are legal so long as they allow you play different region movies. If they just bypass the copy protection to allow you to play copied discs then they aren't. Part of this whole dual purpose thing :)

    48. Re:Good News for Blizzard, bad news for copyright by KlomDark · · Score: 1

      Is that some kind of excuse for such action?

    49. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      I think you may have missed it when he said "if".

    50. Re:Good News for Blizzard, bad news for copyright by tomhudson · · Score: 1

      The license allows ONE copy on ONE machine. Why are you willfully misrepresenting the facts?

      That's not what other posters are reporting ...

      There are apparently lots of peope who run multiple copies legitimately ...

      Also, the copy on disk is NEVER identical to the copy in RAM - you might want to learn how a program is actually loaded by the OS and the fixups that are done at program load time.

    51. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      WRONG! It is NOT copyright infringement! It's breaking the EULA, and TOU, that's all. They cannot unauthorize me from making a copy of MY game. Period.

    52. Re:Good News for Blizzard, bad news for copyright by JWSmythe · · Score: 1

          Well, they actually already do that.

          There are quite a few vehicles that take specially encoded keys, so the only way to get a duplicate is to go to the manufacturer. I'm sure they have a patent on that particular key, so if someone were to mass market them, they wouldn't be for long.

          There's a reason they've gone away from the regular steel keys, and 99% of it isn't for security. The resistor in the key trick works for security. There are only a handful of values for those, but one wrong one leaves the computer disabled for 15 minutes. I had a car with a worn connection (lots of miles, lots of starts and stops), so occasionally, if I jumped in and started it too quick, I wouldn't be in much of a rush. I went as far as changing my starter one day, because I turned the key but nothing happened, even though I had power. I felt like an idiot when they tested the starter and said "your key must be worn, and didn't make contact when you started".

          I couldn't even get any tech to guide me towards the mystery box that controls it. I was so annoyed after that happening a few times, that I wanted to just bypass it under the dash with a resistor. I didn't have enough money for another car, nor even a new ignition lock, so I was stuck with sitting in a parking lot on occasion.

          I wish they'd go back quite a few years. They've made cars so complicated that it frustrating to repair them. Is it out of gas, or is one of hundreds of electrical components or miles of wire nonfunctional? They've done it in the name of efficiency and environmental quality, but does a 7mph SUV really help us where a 30mph car would do better?

          I was given a MG Midget, as an abandon project. It's cited as getting over 30mpg. I may be able to improve that and help the emissions out with better tuning. The damned thing only has a 7.5 gallon gas tank, and is suppose to have a range of over 300 miles per tank. Of course, it's small enough to stick in the trunk of my Firebird. :) I haven't driven it on the road yet (waiting for the title before I buy tires), but it's so short, I'd be dwarfed by everyone including motorcycles. :)

       

      --
      Serious? Seriousness is well above my pay grade.
    53. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      bzzzt, wrong, you can run multiple copies of the game simultaneously legally ... multiboxers do this, and it is perfectly fine with blizzard as long as no botting or automation software is run at the same time.

      Otherwise can you point to the EULA where it says you can only run one copy at the time?

    54. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      No, it's sounds like a situation where the copyright holder went to a court in the 9th circuit (aka "the Hollywood circuit") due to existing precedent which eviscerates USC117 in favour of copyright holders.

      The defence cited a conflicting ruling from a different circuit, saying that USC117 does apply, but the courted pointed out that it was bound by 9th circuit precedent. The defence may have a chance of overturning this ruling, but only if they go to the supreme court. In the meantime, expect copyright holders looking to make an end-run around USC117 to bring cases within the 9th circuit.

    55. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      Except since you didn't even bother to read any of the above comments you would realize that you have to load Glider first in order to load the multiple copies of World of Warcraft.

      http://yro.slashdot.org/comments.pl?sid=613929&cid=24190113
      "The infringing software allows you to load multiple copies in such a way as to eliminate the copy protection and violate the license."

    56. Re:Good News for Blizzard, bad news for copyright by andy_t_roo · · Score: 1

      and what makes you think it is "your" game - what is sold at stores appears to be physical disks (which you own) which contain software (which you have a liscence for, according to the EULA, but which you don't own)

    57. Re:Good News for Blizzard, bad news for copyright by FlyingSquidStudios · · Score: 1

      Lets here it for vinyl. Nothing is ever removed

      Aside, of course, from microscopic bits of vinyl that are shaved off after prolonged use.

    58. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      Presumably the authors of glider had to start the game during the development of glider.

      They aren't going after the users of the tool here, although they could, they are going after the authors of the tool here. Going after the users would be bad for business and ineffective.

      Duh.

      Idiot.

    59. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      wait, does that mean i need a license for my air to hold the music?

    60. Re:Good News for Blizzard, bad news for copyright by Evangelion · · Score: 1

      Woah.

      So, if I let my WoW subscription lapse, simply starting the game is copyright infringement?

    61. Re:Good News for Blizzard, bad news for copyright by Firehed · · Score: 4, Funny

      You know as well as I do that the RIAA is searching for God if only to send him a bill.

      --
      How are sites slashdotted when nobody reads TFAs?
    62. Re:Good News for Blizzard, bad news for copyright by ultranova · · Score: 2, Funny

      I wish they'd go back quite a few years. They've made cars so complicated that it frustrating to repair them. Is it out of gas, or is one of hundreds of electrical components or miles of wire nonfunctional?

      Yes, but on the other hand, my completely non-electrical car with its flintlock sparkplugs isn't so much fun either ;).

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    63. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      It seems like a strange stance to take with regard to the law. Perhaps a more direct approach with the EULA, after all the Glider software encourages the end user to break the EULA; the Glider software violates the way the game is suppose to be played as well as disrupts the in game currency. The basic development of the Glider software seem to violates the EULA because it alters the source of input to the game as well as other possible changes to the games original intent. The big problem is that money is being made off this modification and the violation to the EULA. I understand Blizzards does not want to hit the end use up for being stupid for using it and paying for it, but instead going after the people that encourage this behavior. I agree they have the right to stop them but I not sure the copy right law is the way to do it.

    64. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      No, Glider's only purpose is to allow you to automate your playing, not to run multiple anything. Maybe you yourself should try to CORRECTLY understand the case at hand.

    65. Re:Good News for Blizzard, bad news for copyright by mopomi · · Score: 1
      MDY didn't argue that the contract was invalid. They argued that they didn't facilitate illegal copying after their users broke their previous contract with Blizzard.

      MDY might have been successful if they had argued that the contract is invalid (for numerous reasons), but they were concerned with only their skins, not the broader applications of law.

      In oral arguments, they made a half-hearted attempt to claim that the license wasn't valid based on previous law that actually found the opposite of what they claimed in their oral arguments. Poor quality lawyers on MDY's side means more confusing precedent for future cases. Too bad.

    66. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 2, Insightful

      None of that matters. It's not the extra copy in RAM that's the problem. It's the fact that according to the express terms of the contract players sign with Blizzard, they're not supposed to run anything like Glider. Doing so is a prima facie breach of contract. Breaching a contract + loading the game in to RAM = copying for the purposes of the statute, and that means a violation and civil damages result to the party that creates the program that is used to violate the EULA... hence, Blizzard can sue MDY, who profits off of encouraging gamers to breach a contract.

      --
      IAALS.
    67. Re:Good News for Blizzard, bad news for copyright by Kristoph · · Score: 1

      A EULA can compel you to use the software only while wearing a chicken costume and a tin foil hat. It need not be rational.

      You have the option to use the software or not. If you don't like the EULA, don't use the software (or buy the car or whatever).

      You have CHOICE!

    68. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 2, Insightful
      My analysis came from the section of the opinion applying the case of MAI Sys. Corp., page 6, line 6 et seq. of the opinion, prior to the discussion of Title 17 Â 117. That, as I read the case, was a defensive issue raised by MDY to avoid summary judgment. But, as you point out, it wasn't sufficient to raise a fact issue because the statute is not on point.

      The main holding of the case, and the one that does fall within the ratio decidendii of the court, was whether this is "copying" within the sense of MAI Sys. Corp., which the court discusses supra.

      First sale is similarly off point, I would think, because of the EULA. What you buy in the store is the game disc itself, the physical thing. Playing the game, however, requires that you accept the "License Agreement." I know that forms and captions don't control substance, but what you're getting out of the deal is really the license to create an account, log in to a computer not owned by you, manipulate data largely not stored on your own machine, and interact in a virtual world. It's like saying you should be able to disregard amusement park policy because you bought a ticket and possess the physical ticket still.

      --
      IAALS.
    69. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      That's true. Humming and whistling in out of home or in the company of other people would be an unauthorised "Public broadcast" if I'm not mistaken.

    70. Re:Good News for Blizzard, bad news for copyright by oneal13rru · · Score: 1

      That sounds like some serious restraint of trade.

      "You can't load up (product) if your computer's memory contains a copy of (insert competing product here)."

      I mean, what's next? Making cars require keys with the car company's logo to start so they can enforce "you're not going to transport Toyota parts with our Dodge truck"?

      Thank God I don't live in the US of Insanity.

      Havent used microsoft products often I see...

      --
      Never disregard the raw power inherent to stupidity... they call it "dumb luck" for a reason...
    71. Re:Good News for Blizzard, bad news for copyright by Kristoph · · Score: 2, Interesting

      If the EULA says you cannot mod or you cannot create an add-on then you can't. Just don't use that software.

      Your second paragraph is just totally stupid. You have a choice to support vendors with permissive EULA's. Alternatively, you have a choice to use Blizzard software which does everything it can to protect gameplay. The point is YOU HAVE A CHOICE.

    72. Re:Good News for Blizzard, bad news for copyright by ShakaUVM · · Score: 1

      Yeah, I used to go to LAN Parties with Mark Basinger, the guy who made the Diablo emulator, that Blizzard managed to convince a judge with a horribly warped view of the law that it was illegal.

      Must be nice having billions of dollars to spend on evil lawyers.

    73. Re:Good News for Blizzard, bad news for copyright by IceDiver · · Score: 1

      This is why I no longer buy or play any Blizzard/Vivendi games.

      Sure they make good games, but so do many other companies. Blizzard has historically misused the law for their own purposes. I won't support that, so I will buy other companies games, or no games at all.

    74. Re:Good News for Blizzard, bad news for copyright by PsyHawk · · Score: 1

      Even beyond the other points here is simply this: When you no longer agree to the EULA and/or TOU, you are no longer authorized to use the software (WoW in this case). By using glider, you are violating that agreement which prohibit bots and "third party" software. At that point of usage, you lose authorization to use the game. It doesn't matter WHEN you load what in this case. If you buy software and read the EULA/ToS/ToU and do not agree with it, return it immediately.

    75. Re:Good News for Blizzard, bad news for copyright by Daengbo · · Score: 1

      I don't think that's what was said. I bet (but don't know) that the use of WoW software is not covered by payments, but that access to the server is.

      The argument above was probably only a logical exercise designed to slowly strangle MDY's lawyer.

    76. Re:Good News for Blizzard, bad news for copyright by DamnStupidElf · · Score: 1

      The decision is relevant in the 9th Cir. only, but the reasoning appears substantially correct. The rule that copying in to RAM is copying under the terms of the Copyright Act is not unique to this case: it is in fact cited under previous authority. This case rather simply applies this standard and says that it is a violation of the EULA to use a bot like Glider, and that copying in violation of the EULA/TOU is sufficient to constitute a copyright infringement.

      So is VMWare illegal? It not only copies software into RAM, it creates a derivative work of it in order to properly emulate it. Somehow, I doubt that VMWare's lawyers haven't gone down this line of thought and completely trumped any possibility of it being illegal.

      If VMWare is legal, so is Glider and any other emulation software (so long as it doesn't break some other law).

    77. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      So if my physical disks were to not contain said EULA I would be free to do whatever I want? And until I agree to said EULA I can modify my disk and it's contents as I please?

    78. Re:Good News for Blizzard, bad news for copyright by Awptimus+Prime · · Score: 1

      So you would want a client who is ready to scream 'hack the planet'-type responses at you any time your investors make you protect their investments when the problem seems to be more a fault in the legal system than with your company to begin with?

      If you don't want to get in trouble, don't fsck around with online services hosted by big companies. It will bite you in the ass eventually. If you are such an advocate with such 1337 sk1llz, head on over to one of the open source MMO games and contribute to one of them instead of ruining commercial realms with closed-source shareware garbage. One action will lead to more legal nit-pickery, the other will eventually lead to the phasing out of the viability of commercial MMOs.

      I'd recommend starting off helping with the Mana World project as it seems to have one of the most friendly group of developers and sticks to the 2D Ultima Online / Zelda styles instead of being a EQ knock off with eventual commercial aspirations, such as Eternal Lands or PlaneShift seem to have.

      Didn't your mother's ever tell you guys "two wrongs don't make a right"? It's not about being nice and turning the other cheek, it's about staying out of trouble over escalating stupidity.

    79. Re:Good News for Blizzard, bad news for copyright by lordofwhee · · Score: 1

      Because that would be anti-competitive, and that is illegal (at least, there's a nice piece of paper in a vault somewhere that says it is).

    80. Re:Good News for Blizzard, bad news for copyright by bzipitidoo · · Score: 0, Troll

      No they can't. They can legislate, brainwash, and moralize all they like, but it won't stop anything. Slow, but not stop.

      We could solve these problems instantly if there was any will to do so. The supreme law is the will of the people. If people wouldn't play along with these restrictions, corporations would have to drop them, Or go out of business. Either way, court decisions on the issue wouldn't mean a thing. On several occasions they have gone too far and been forced to back off not by the courts but by popular backlash.

      Of course, it won't happen anytime soon. Most people don't know or care about restrictions, and some who are aware are sympathetic. They think companies are within their rights to impose restrictions. Will be many years before today's norms look quaint and ridiculously restrictive to the majority, but I think that will eventually come to pass.

      --
      Intellectual Property is a monopolistic, selfish, and defective concept. It is "tyranny over the mind of man"
    81. Re:Good News for Blizzard, bad news for copyright by hairyfeet · · Score: 1

      Except all of the major vendors are getting more Starforce and SecuROM crap every day with ever more restrictive EULAs,and the cost of entry even for budget titles is getting so high that if you aren't a major player good luck trying to keep from going bankrupt. Have you seen what that crap like Starforce does to a PC? I have,been paid good money plenty of time to remove "viruses" that turned out to be DRM. Most of that junk is just as buggy as any W32 bug you can get off of the net.

      And finally let us not forget that every time we seem to get a little guy look like they are going to make it they get bought out by a big boy like EA or Blizzard. So unless you like playing popcap games we have to try to fight the laws,as much as the vendors. Because in a world of multimillon dollar budgets for "budget" games,we are rapidly ending up with just a handful of producers running the show. But as always this is my 02c,YMMV. And as I said,I AM exercising my choice. Blizzard won't be seeing another penny from me or anyone in my family.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    82. Re:Good News for Blizzard, bad news for copyright by Jarnis · · Score: 2, Insightful

      In this case, I think they are (mis)using the law for the purpose of protecting the game play of their multiplayer online game from miscreants who think it's their god given right to cheat.

      Their methods may be under dispute, but their aim in this case is not evil. Anyone who values a fair game and has played WoW during the widespread Glider bot epidemic would agree with that.

    83. Re:Good News for Blizzard, bad news for copyright by Meski · · Score: 1

      Woah.

      So, if I let my WoW subscription lapse, simply starting the game is copyright infringement?

      You can't start WoW in any *meaningful* sense of the word without a subscription.

    84. Re:Good News for Blizzard, bad news for copyright by wakingrufus · · Score: 1

      actually, they perma-banned all the users already.

    85. Re:Good News for Blizzard, bad news for copyright by Draek · · Score: 1

      If I owned the game I'd be able to copy it, sell it, license it for one million dollars, or even print the source-code, throw it into the air, chop it up with a katana then make a sandwich with the pieces and eat it, and there's nothing the law could do to prevent me from doing it.

      All of the 'rights' given by laws such as Fair Use and section 117 aren't meant for the owner of the software, otherwise they'd be superfluous, but rather to owners of legally-obtained *copies* of it, and were it not for Hanlon's Razor I'd be tempted to believe that this ruling was made only to give even more power to large copyright holders in their battle against "the internets".

      --
      No problem is insoluble in all conceivable circumstances.
    86. Re:Good News for Blizzard, bad news for copyright by pairo · · Score: 1

      So the end justifies the means?

    87. Re:Good News for Blizzard, bad news for copyright by TooMuchToDo · · Score: 1

      Than use an open OS. Otherwise, don't complain when someone says "Use my software like so, or don't use it".

    88. Re:Good News for Blizzard, bad news for copyright by Lonewolf666 · · Score: 1

      Their methods may be under dispute, but their aim in this case is not evil

      Not an excuse. Sports analogy:
      Kicking the players of the other team will get you disqualified in soccer, even if your aim is only to get a free path to the goal ;-)

      --
      C - the footgun of programming languages
    89. Re:Good News for Blizzard, bad news for copyright by Draek · · Score: 3, Insightful

      As the saying goes, "The road to Hell is paved with good intentions".

      --
      No problem is insoluble in all conceivable circumstances.
    90. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 2, Informative

      I don't think I was clear enough: it is not the copy-vis-a-vis-duplicate in RAM that is the problem, but rather the fact that you are "copying" data from storage to the RAM while at the same time violating the EULA that brings it within the purview of the statute.

      --
      IAALS.
    91. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 2, Insightful

      The reason they chose copyright law was to get at the big money damages. Contract law doesn't provide much in the way of damages, especially for a party foreign to the contract like MDY. So they chose to find a legal strategy that would allow them to assess monetary penalties against MDY, hopefully (thereby) putting them out of business.

      --
      IAALS.
    92. Re:Good News for Blizzard, bad news for copyright by Xest · · Score: 1

      Indeed. If I were the Glider developer and this meant the end of my project I'd open source it and let it go underground.

      That way it'd serve Blizzard right for making such idiotic legal challenges that have massive repercussions for the rest of the tech community as a whole.

      If it goes underground or is passed abroad I'd imagine there is very little Blizzard could do about it. If it went to a nation with less technically inept judges I'd imagine the legal challenge would be shot down straight away. The author isn't likely to leave the US I'd imagine but there's no reason his software couldn't. I'm not sure on the legality of selling his program online with the statement "Not for sale in the US" as that's another potential option for him.

    93. Re:Good News for Blizzard, bad news for copyright by xouumalperxe · · Score: 1

      It's a bit of a tangent, but man, I just realized I could use the whole public broadcast thing to squelch those guys who insist on driving around blasting their over-sized car stereos and annoying everybody around them!

    94. Re:Good News for Blizzard, bad news for copyright by Mattsson · · Score: 1

      I would say that as long as you still have an account, you are entitled to run the the game since reactivating the account is just a matter of making a payment.
      If you, like I did, contact Blizzard and ask them to delete your account, you have no license anymore.
      Your registration-code is used up and you have no account...

      But if making a copy into RAM is copyright infringement in the absence of a valid account, so is having a copy on you harddrive or even on the original retail cd's...

      --
      /.Mattsson - My native language is not English, so please don't whine over linguistic errors. (That's lame anyway...)
    95. Re:Good News for Blizzard, bad news for copyright by fatphil · · Score: 2, Insightful

      Yes, it appears so. And, as someone insightfully said above, if you let your virus scanner ever scan the WoW binaries, then you're infringing copyright too.

      --
      Also FatPhil on SoylentNews, id 863
    96. Re:Good News for Blizzard, bad news for copyright by KGIII · · Score: 1

      LOL How much irony can I take in one sitting? Go buy a key for a 2001 Ford Explorer Sport that doesn't have the Ford emblem on it. (And get the chip programmed, etc...) Just finding a key was impossible as I had wanted to put it on my other key ring in a manner where it didn't stick out and that one simply isn't/wasn't available at all.

      --
      "So long and thanks for all the fish."
    97. Re:Good News for Blizzard, bad news for copyright by KGIII · · Score: 1

      Plurals. If you are paid good money to remove malware then pay attention to detail. Other than that I have to ask, would you REALLY stop your children from buying a game with their own money because of your ideals?

      --
      "So long and thanks for all the fish."
    98. Re:Good News for Blizzard, bad news for copyright by KGIII · · Score: 1

      Was said automobile a Ford? I have found them to be the worst and, like you, I speak from personal experiences.

      --
      "So long and thanks for all the fish."
    99. Re:Good News for Blizzard, bad news for copyright by KGIII · · Score: 1

      EULAs have pretty much always had copyright laws attached to them. You *can* make a rule for your original content that says if you want to *do something* with it you have to stand on one leg and cluck like a dog while wearing a hat made from a tinfoil elephant. Anyone not doing so would be subject to the laws as unfortunate as they may be.

      --
      "So long and thanks for all the fish."
    100. Re:Good News for Blizzard, bad news for copyright by KGIII · · Score: 1

      I am not certain but I am pretty sure that you can't point to anything you use in your daily life (as software) that you actually own. Read evem the GPL and see the last letter. You *license* it. Sorry to be frank but, well, you don't own shit.

      --
      "So long and thanks for all the fish."
    101. Re:Good News for Blizzard, bad news for copyright by fatphil · · Score: 1

      However, EULAs should only give rights that you otherwise wouldn't normally have. EULAs should not remove rights that you already have. If you encounter something claiming to be an EULA that attempts to do that, you've probably got what would be considered a contract of adhesion, and would be unenforcable. In any sane country, that is. YMMV if you live practically anywhere on moder-day planet Earth, though.

      Note - IANAL and haven't got a clue what I'm talking about!

      --
      Also FatPhil on SoylentNews, id 863
    102. Re:Good News for Blizzard, bad news for copyright by ShakaUVM · · Score: 1

      >>If the EULA says you cannot mod or you cannot create an add-on then you can't

      Courts have found at various times EULAs to be enforceable and not enforceable. In the EU, they are extremely restricted in terms of what they can specify. I kind of wish the US had a consumer bill of rights equal to the EU's. You know, things like the First Sale Doctrine actually getting codified into law...

      But it wasn't really a EULA issue - the court ruled, quote (from the ruling .pdf):
      "Ninth Circuit law holds that the copying of software to RAM constitutes "copying"
      for purposes of section 106 of the Copyright Act. MAI Sys. Corp. v. Peak Computer, Inc.,
      991 F.2d 511, 518-19 (9th Cir. 1993). Thus, if a person is not authorized by the copyright
      holder (through a license) or by law (through section117, which will be discussed below) to
      copy the software to RAM, the person is guilty of copyright infringement because the person
      has exercised a right (copying) that belongs exclusively to the copyright holder."

      This is in clear violation of the actual copyright law (which unequivocally states that copying into RAM is not an actual copy), so glider should win on appeal, if they can overcome the hordes of evil lawyers Blizzard possesses.

    103. Re:Good News for Blizzard, bad news for copyright by stinerman · · Score: 1

      With the EULA, it's a license to use the software. The GPL is a license to distribute the software. In fact it even states:

      You are not required to accept this License in order to receive or run a copy of the Program.

      Theoretically, lets say I disagree with the terms of the GPL (version 3) and consequently do not propagate or modify any covered work under the license. I'm still allowed to run the program even though I've not accepted the license.

      It's a bit of a stretch to say that I own my copy of GCC as far as 17 USC 117 is concerned, but I don't see how I don't own that copy because I have made no license agreement with the FSF. They gave me a copy of GCC. I now own that copy. No?

    104. Re:Good News for Blizzard, bad news for copyright by tomhudson · · Score: 1

      None of that matters. It's not the extra copy in RAM that's the problem. It's the fact that according to the express terms of the contract players sign with Blizzard, they're not supposed to run anything like Glider. Doing so is a prima facie breach of contract.

      ... so why didn't they go after the end users? Oh, right - they couldn't detect it. Gee, nice to know that corporate welfare takes precedence over any need to show "proof" in the courts ...

      The contract isn't between MDY and Blizzard. The judge got it wrong. Same as if I want to sell you a house at a much lower price than the one you have now ... you get a new mortgage and mail the keys to the bank ("jingle mail") for the old. The previous lender has no standing to sue me, since I didn't breach any contract - you did. "Encouraging to breach" isn't a civil tort. That's why they fell back on the "copy to ram is teh piratez" bit - the judge got it wrong.

    105. Re:Good News for Blizzard, bad news for copyright by devman · · Score: 1

      Music != Software. One is data, one is an application?

    106. Re:Good News for Blizzard, bad news for copyright by dhTardis · · Score: 1

      I'm more concerned about the fact that copyright law doesn't permit their argument in the first place: Title 17,117 specifically exempts copying for the sole purpose of utilization of the program from being copyright infringement in the first place.

      (Of course, Blizzard's restrictions might be considered a contract too, but no one should be liable for copyright infringement here! IANAL, etc.)

    107. Re:Good News for Blizzard, bad news for copyright by Gorm+the+DBA · · Score: 1
      "How does this ruling and the previous ruling account for this section of copyright law which says that it is not an infringement for you to make a copy of a legally acquired program provided "that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner""

      Simple....

      Making the new copy of Blizzard's code in the RAM space used by Glider is not an "essential" step in the playing of the game of World of Warcraft.

      In fact, it is a step that is against Blizzard's rules, explicitly laid out in their ToS and EULA, which is agreed to upon opening a World of Warcraft account (and reinforced every major patch by forcing an "I agree" to continue).

      Making a copy in the normal address space used by Windows (or Mac, or even Linux) is essential, therefore allowed by that section of law, but isn't anything against the EULA anyhow.

    108. Re:Good News for Blizzard, bad news for copyright by Abcd1234 · · Score: 2, Interesting

      No, because section 117(a) of the copyright code gives you the right to copy a piece of software into RAM as part of the process of executing/utilizing that software.

      That said, what you *can't* do is copy the software into RAM for some other purpose (for example, patching it in order to introduce a cheat).

      It's still a ridiculous ruling, at least in my mind, but it's certainly in line with existing law.

    109. Re:Good News for Blizzard, bad news for copyright by Abcd1234 · · Score: 1

      If you do this in violation of the EULA and TOU, which in this case prohibit you from loading the game in to RAM at the same time as running the Glider software, you are not authorized to copy the game.

      Close, but not quite (at least as far as I can tell... 'course, I'm not a law student :).

      Section 117(a) of the copyright code gives you the right to copy software into RAM for the express purpose of executing/utilizing that software. You don't need a license to perform this act, as the copyright act grants you that right directly. As such, I don't believe EULAs cover simple execution of a program (I have no idea whether they apply to installation, which necessarily requires copying-to-RAM... 'course, I'm willing to bet there's case law on that topic).

      *However*, that only covers execution of the software. You do *not* have the right to copy the software into RAM for any other purpose, and that includes hacking it to introduce cheats. And this is where Glider fell afoul of the law (at least, according to the judge).

    110. Re:Good News for Blizzard, bad news for copyright by brkello · · Score: 1

      What the heck is wrong with you people? Seriously, of all the tin foil hat retarded things I have read...

      I mean, what's next? Making cars require keys with the car company's logo to start so they can enforce "you're not going to transport Toyota parts with our Dodge truck"?

      No, that is not next. Not even close. Look at what this is being applied to. It is completely freaking reasonable to expect Blizzard to take issue with software that damages its business.

      And seriously, grow up with the whole US bashing. I know that is in style in here, but enough. I may not be proud of our president (didn't vote for him) but I am proud of a lot about our country. I guarantee your country is just as screwed up in some different way.

      --
      Support a great indie game: http://www.abaddon360.com
    111. Re:Good News for Blizzard, bad news for copyright by brkello · · Score: 1

      Glider is a program that's only purpose is to interfere with Blizzard's program. This is being used to PREVENT exactly what you are saying. You guys read copyright violation and then your brains just completely shut down. The way this was applied is reasonable...stop jumping to ridiculous conspiracy theories.

      --
      Support a great indie game: http://www.abaddon360.com
    112. Re:Good News for Blizzard, bad news for copyright by brkello · · Score: 1

      I am assume you are referring to bnetd. So what was the fallout from that? There wasn't any. What plausible (not made up conspiracy theory on Slashdot) repercussions will this have? My guess: absolutely none. But people are still going to whine about it for years from now because they object to it conceptually rather than how it was actually applied.

      --
      Support a great indie game: http://www.abaddon360.com
    113. Re:Good News for Blizzard, bad news for copyright by Evangelion · · Score: 1

      If you, like I did, contact Blizzard and ask them to delete your account, you have no license anymore.

      How did you get them to go through with it? They refused when I tried.

    114. Re:Good News for Blizzard, bad news for copyright by azzuth · · Score: 1
      I'll assume you don't know lisp...

      Nothing is removed for data either (unless you're using read-once memory (tm the CIA))

      mod me as offtopic as you like, but I found it funny...

    115. Re:Good News for Blizzard, bad news for copyright by Chyeld · · Score: 1

      So what was the fallout from that? There wasn't any.

      You mean beyond bnetd being shut down or that it's now part of case law that even if you aren't actually circumventing copy protection measures but just providing an alternative server to the officially provided company one, you can be prosecuted under the DMCA because the company pretends that a game that has absolutely no copy protection installed on it is being 'protected' by disallowing banned CD keys from using the offical multiplayer server? Beyond that fallout?

      Sure. Whatever you say jack.

    116. Re:Good News for Blizzard, bad news for copyright by hairyfeet · · Score: 1

      Actually,I am proud to say I have become more Idealistic BECAUSE of my boys. The oldest is already reading anything pre-med he can get his hands on,with the goal of becoming a medical missionary. And the younger of the two is an idealist,that still believes that you can change the world. So I will admit before they came along I was much more of a cynic. I have also noticed many of the younger generations are starting to get fed up with the "I got mine,you get yours,greed is good" attitude of previous generations.

      As far as the grammar Nazi stuff goes,I had spent the entire day in 100f+ heat sweating like a slave trying to get all my crippled sisters shopping done. So you will probably find plenty of spelling or grammar errors,my bad. Until they come up with a FF extension that does perfect grammar I'm afraid that's the best I can do under the circumstances. But as always this is my 02c,YMMV

      --
      ACs don't waste your time replying, your posts are never seen by me.
    117. Re:Good News for Blizzard, bad news for copyright by Cornflake917 · · Score: 1

      I try really hard not to be an inflammatory asshole on the internet (especially Slashdot), but for this I just can't resist...

      even if you aren't actually circumventing copy protection measures

      Are you fucking retarded!? The sole friggin' purpose of bnetd was to circumvent the CD-key copy prevention. The whole "providing alternative servers" bullshit was just a lame attempt for a defense to keep the piracy going. You didn't need a key to play on these servers, plain and simple. Hell, even I used bnetd so I didn't have to buy Warcraft III. If you honestly think people weren't using bnetd to supplement their piracy, you're insane.

    118. Re:Good News for Blizzard, bad news for copyright by geminidomino · · Score: 1

      Sure you can.

    119. Re:Good News for Blizzard, bad news for copyright by geminidomino · · Score: 1

      Even better, someone could write a program with the same terms, and sue blizzard under the same ruling. "Warden" does just what glider does... read and twiddle memory.

    120. Re:Good News for Blizzard, bad news for copyright by rukkyg · · Score: 1

      Your operating systems constantly copies pieces of software between the CPU registers, caches, RAM, and disk.

    121. Re:Good News for Blizzard, bad news for copyright by vanman2004 · · Score: 1

      Please RTFA.

      The lawsuit was about loading MULTIPLE COPIES of the same LICENCED program. You purchase one licence, and are therefore not allowed to run multiple copies simultaneously.

      Yeah, it's probably a bad decision. But it's nothing like "You can't load up (product) if your computer's memory contains a copy of (insert competing product here)."

      It's "You can't load up (product) twice"

      --
      -Siggy!
    122. Re:Good News for Blizzard, bad news for copyright by Spy+der+Mann · · Score: 1

      So you would want a client who is ready to scream 'hack the planet'-type responses at you any time your investors make you protect their investments when the problem seems to be more a fault in the legal system than with your company to begin with?

      Protecting their investment is not the problem. The problem is that with the way they're doing it, they're creating legal precedents that will result in draconian laws that will only screw up the population.

    123. Re:Good News for Blizzard, bad news for copyright by JWSmythe · · Score: 1

          Not quite that far back, Mr. Flintstone. Think a happy medium, with a small engine, HEI ignition module (just one) on a distributor cap. The only engine electrical wires required were to the ignition, starter, alternator, and battery.

          I do really respect the technology on an old tractor we had as a kid. It was a big diesel Massey Ferguson farm tractor. The thing was old, beat up, and missing parts (mostly rusted off body metal). The alternator didn't work, so you'd have to charge the battery every few weeks, when the engine started cranking slow. It had a mechanical fuel pump, injection, etc, etc. The key lock had broken, so starting it only involved touching two wires to spin the starter. You'd pull the choke to shut it down. It was simple and mechanically indestructible, and was about 40 years old when it was sold.

          There's a lot to be said for simplicity.

      --
      Serious? Seriousness is well above my pay grade.
    124. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 0

      Anybody can install the game and launch it. It doesn't require a CD-Key.

    125. Re:Good News for Blizzard, bad news for copyright by Mattsson · · Score: 1

      Oh?
      I simply deleted all my characters, ended my subscription and then e-mailed them, requesting for my account to be deleted since I didn't have any intention of ever playing again and that I didn't like having unused, active accounts lying around the internet.
      They replied that they would delete my account but that they, for legal reasons, had to keep my customer information in their administrative systems.
      A few days later, I could no longer log into the account-management on their homepage or into the game, so I assume that they did delete it, or at least disabled it.

      This was Blizzard Europe, though. If you're in some other part of the world, they might have other practices there, or maybe I just had the luck of reaching a customer-friendly person at Blizzard.

      --
      /.Mattsson - My native language is not English, so please don't whine over linguistic errors. (That's lame anyway...)
    126. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 2, Informative

      They didn't go after end users because you can't win anything from them. Believe it or not, unless you're one of the wealthiest people in the world, you're virtually judgment proof. Courts just can't get at the assets of the majority of people, so they're suing someone with money. And because there isn't a contract between MDY and Blizzard, they couldn't use a contract theory -- so they used contract law. And, for the record, there is such a thing as tortious interference with a contract, though I don't think that's present here. It also wasn't the judge that got anything wrong here: the cases construing the statute say that copying into RAM is "copying" for the purposes of the statute.

      --
      IAALS.
    127. Re:Good News for Blizzard, bad news for copyright by Chyeld · · Score: 1

      As someone who played on a bnetd server hosted by a friend specificly so we and our clique of friends could play games against each other without dealing with the "inflammatory asshole on the internet", I'd say no I'm not retarded.

      The only thing that bnetd did was enable you to play online without going through Blizzard's servers. At the start, they were even willing to set the server up to check against Blizzard's in order to keep the CD key check in place. And as far as priacy goes, given you could do everything BUT play on Blizzard's servers without a valid CD key, I hardly think that small measure could be considered "copy protection". Blizzard themselves didn't even use it as copy protection, they used it to ban the few hackers they'd catch. You'd have to be retarded to think that was an effective form of copy protection, even if the primary draw of those games was multiplayer.

    128. Re:Good News for Blizzard, bad news for copyright by DamnStupidElf · · Score: 1

      I don't think I was clear enough: it is not the copy-vis-a-vis-duplicate in RAM that is the problem, but rather the fact that you are "copying" data from storage to the RAM while at the same time violating the EULA that brings it within the purview of the statute.

      I think you were perfectly clear. Does this ruling make running WoW on VMWare illegal? Unless there is a specific clause in the WoW license allowing virtualization, the answer seems to be yes. If the copy of WoW is licensed and not owned, then the "owner" has no rights whatsoever, except as granted by the EULA. That's how I interpret your post. Perhaps there's some looseness in the language of the EULA that allows "install this product on a computer" to mean "install this product inside a virtual machine", but I thought legal language was supposed to be pretty specific and narrowly interpreted.

      In either case, a while back I thought of a fun way to screw with companies that tried the whole "you aren't licensed to copy the program into RAM" angle.

      Just chop the CD the software comes on into tiny one-bit pieces, and use them in a mechanical computer that just shuffles the pieces around without making any copies. Voila. If that's too slow, implement the RAM as a list of pointers to bit locations on the CD, and the processor takes pointers as inputs and outputs new pointers to bits on the CD that match what would have happened if the pointers to bits interpreted as machine language were interpreted as instructions acting on the bits pointed to by the instruction's registers. The register store would be another list of pointers to the CD as well.

      As far as I can tell, such a construction would never constitute a copy of the work or a derivative work because at no time is any part of the work modified; the only action that is performed is to shuffle pointers around. Without the CD, the pointers have no meaning. One could even send all the pointers to a friend without violating the distribution clause. If they had their own CD, they could pick up the computation where it was left off, otherwise it would be meaningless.

      Now as a neat trick, it would be possible to sort an array of pointers to the RAM pointers based on their value. There would be two categories of pointers left; those pointing to a zero and those pointing to a one. At that point the array of sorted pointers is still completely independent of the original work, but the *number* of pointers pointing to a zero (or one) would be sufficient information to reconstruct a perfect copy of the work. Yet another way to make simple integers illegal to distribute!

    129. Re:Good News for Blizzard, bad news for copyright by Evangelion · · Score: 1

      I did the same thing (deleted all the characters, etc), but Blizzard in North America (I'm in .ca) refused to delete it, every tech pleading the inability to actually delete an account.

      Maybe there are some consumer protection regulations in play in Europe that don't apply here that force them to do it? I dunno.

    130. Re:Good News for Blizzard, bad news for copyright by debatem1 · · Score: 1

      Hadn't though of the virus scanner wrinkle. I wonder about compression and encryption tools. If encrypting your hdd is a violation of copyright law...

    131. Re:Good News for Blizzard, bad news for copyright by jp10558 · · Score: 1

      But I think the thing that is boggling slashdotters ISN'T that you have to follow Blizzards rules on their servers, or even that you are contractually obligated to do things in a certain way - but that somehow you are making an unauthorized copy here.

      Whatever the law says, using a product as intended should not cause you to infringe copyright by itself...

      --
      Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
    132. Re:Good News for Blizzard, bad news for copyright by Sloppy · · Score: 1

      Loading a copy of WoW using Glider is not an essential step, Windows will load up WoW for you just fine.

      Interesting, it looks like Cedega may be able to load and run it, too. And if a Blizzard customer happens to have Linux installed but doesn't have a copy of Windows, then using Cedega is certainly the easiest and simplest and most straight-forward way to run the software, i.e. "more essential." Surely 117 would apply?

      (And I wonder if ReactOS can run it.)

      The "essential step" aspect of their argument is probably the weakest, and this is where this ruling's dangerous precedent should be attacked hardest. There are so many ways -- legitimate ways -- to do things on a computer, that I don't see how any law is going to say that Microsoft's way is The One Legal Way and the only one that can be called "essential." Obviously, Blizzard wants people to have to buy and use Microsoft's product in preference to anyone else's, and they could even put something in their EULA only granting rights to Microsoft customers. But if 117 of copyright law grants users the right to run software, then the EULA never comes into play.

      I guess your statement dragging Microsoft into it, caught my eye. Someone could just turn it around as "Loading a copy of WoW using Windows is not an essential step; Glider will load up WoW for you just fine." ;-) I wouldn't necessarily agree that Glider is as "essential" as Windows, but it does raise the issue that there is more than one legitimate loader (which doesn't conflict with Blizzard's business interest) out there, and that in turns exposes the gray nebulosity of judging essentialness.

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    133. Re:Good News for Blizzard, bad news for copyright by debatem1 · · Score: 1

      Ok, I'm not a law student, so help me follow this.
      1) Where does "using" attach? Why were they able to go after the developer here (who created a product that could be "used") rather than the actual "users"?
      2) If "using" a program is defined as *any* use, does this effect the legality of prefetching and program caching utilities? Many- maybe even most- EULAs reserve all rights not explicitly granted to the user, and I've never seen the right to technical copies in an EULA.
      3) an earlier post referenced virus scanners. My understanding of what you are saying is that such utilities would fall into the above category, but what about encryption and compression utilities that preserve modified copies?
      4) The sandboxing issue has been raised. Will the legality of virtualization utilities or emulators now be questionable via the "necessary" clause?
      5) Along a similar vein, is it possible for a company to sue for using a product in any way not originally intended via the "necessary" clause now? For example, it is possible to use either client A or client B to play media X. Is it possible to claim copyright infringement for using client B, even if the use of a particular client is not mandated by the EULA?

    134. Re:Good News for Blizzard, bad news for copyright by SL+Baur · · Score: 1

      If I "hook" the whole system with something (say a rootkit) and then launch WoW by it's "legal" means, am I in the clear or is that still a violation?

      You and most of the people criticising this judgement fail to understand what is really going on here. World of Warcraft actively encourages people to write and use add-ons. The WoW UI is done in LUA, Blizzard has a forum http://forums.worldofwarcraft.com/board.html?forumId=11114&sid=1 documenting it. The spirit of the rules is that you can customize the game any way you want just so long as it does not take unfair advantage of other players. The concept behind Glider isn't new, see http://code.google.com/p/rogomatic/ but it certainly constitutes unfair advantage and thus is taboo.

      I would guess that most players eventually end up using some sort of an add-on. I use the Cosmos UI and there's nothing wrong with that. Indeed, the best ideas it has had end up being incorporated into the game. What is wrong is having a program play the game for you (Glider); that is cheating.

      I am uncomfortable with the grounds Blizzard used in this case, but I certainly support what they are doing. It's yet another example of Blizzard taking care of us and helping to keep WoW a fair and fun playground. There's a reason why 10 million of us are playing now - Blizzard takes care of its customers.

    135. Re:Good News for Blizzard, bad news for copyright by WNight · · Score: 1

      If the EULA says anything, ignore it. It came *in* the box, which you got to see well after the sale. It isn't binding.

      Some say otherwise, but it'll take more than a few retarded judges to make post-sale contracts legal.

      Sorry, these laws will keep getting bandied about until someone sells IBM a box with a EULA in it that purports to give the creator cash equivalent to 1% of IBMs stock each time the program is loaded into memory. At that point IBM'll simply point out that they didn't agree to that, it was hidden in something they did purchase (under the standard implied contract of sale) and not at all binding. They'll win because it's absolutely idiotic to think otherwise - "A contract you've never seen? Well, of course it must be binding, it says so!"

      So far it's just big companies suing individuals and small companies. In our legal system that's a guaranteed win.

    136. Re:Good News for Blizzard, bad news for copyright by m.ducharme · · Score: 1

      Except that Glider's sole purpose is to circumvent anti-cheating protection, while Cedega, ReactOS etc do not have this problem. Don't read more into the Windows example than I meant. The OS is essential to load the game into ram. The Glider software is a) not essential and b) violates the EULA (and cheats other customers too).

      --
      Rule of Slashdot #0: You and people like you are not representative of the larger population. - A.C.
    137. Re:Good News for Blizzard, bad news for copyright by debatem1 · · Score: 1

      So if Glider loaded the program data prior to the acceptance of the EULA its behavior would be acceptable?

    138. Re:Good News for Blizzard, bad news for copyright by Cornflake917 · · Score: 1

      And as far as priacy goes, given you could do everything BUT play on Blizzard's servers without a valid CD key, I hardly think that small measure could be considered "copy protection".

      For people who, like me, who enjoy multiplayer much more than single player (especially Blizzard's games) there were isn't much else to the game besides the multi player. Playing the same friends over and over got boring. Battle net made it easy to find new competition.

      Everyone who defends bnetd comes up with their own little scenarios where "me and some friends just wanted to set up a server, and we all had CD's keys." But if you really believe that the majority of bnetd servers where filled with legitimate purchasers of Blizzard's games, then there's no point trying to talk you down from la-la land. The funny thing is, Blizzards games were completely playable through LAN or TCP/IP, but the main excuse I hear for bnetd was it was used to set up local tourneys. Get a whiteboard, play on LAN, and stop whining like a little bitch.

    139. Re:Good News for Blizzard, bad news for copyright by debatem1 · · Score: 1

      Yeah, but wait until you see the EULA on WoW-XIP edition.

    140. Re:Good News for Blizzard, bad news for copyright by UncleTogie · · Score: 1

      You guys read copyright violation and then your brains just completely shut down. The way this was applied is reasonable...stop jumping to ridiculous conspiracy theories.

      Rather interesting assumptions there.

      I never cried conspiracy. I'm just saying this is opening a licensing can o' worms.

      ...and I hate worms.

      --
      Don't tell me to get a life. I'm a gamer; I have LOTS of lives!
    141. Re:Good News for Blizzard, bad news for copyright by WNight · · Score: 1

      So do you. Read. Self-educate. Stop accepting money from Blizzard to lie on forums. EULAs are post-sale, you've BOUGHT the software by then and aren't subject to extra conditions.

      You're already infecting others with your nonsense.

    142. Re:Good News for Blizzard, bad news for copyright by WNight · · Score: 1

      Oh. And you don't own anything either. Look at them, I've paid a thief to sew "WNight owns this" labels on everything you own.

      When you explain why that isn't binding you'll have explained exactly why it isn't binding when Blizzard does such a thing.

      Seriously, read up on contract law. Find the section that says hidden clauses which are revealed post-agreement are valid and binding. You may be searching for a while...

    143. Re:Good News for Blizzard, bad news for copyright by Awptimus+Prime · · Score: 1

      But sending an army of people out to crack and hack on their services will do what? Encourage more of the same thing on a much higher scale. Why do you want to make the world worse for yourself by nipping at the tail of the bigger dog?

      As I've said previously, but apparently not spelled out in a way everyone can understand, so I will try one more time: Blizzard wasn't the judge, Blizzard had hired legal counsel who determined what needed to happen to make Glider stop in a way people will remember, the judge agreed with Blizzard's legal counsel and not joe script kiddy's cheap lawyer. Blizzard didn't write the DMCA, Blizzard did not come up with any copyright laws, they are simply a corporate entity, held by shareholders who were rich prior to investing in Blizzard, and will sue the ever loving shit out of anyone they invest in who does not do what it can to protect it's revenue and trademarks with extreme prejudice.

      Again, if you want the wholesome feeling of not having anything to do with the big evil empires and how they conduct themselves, don't get involved, focus on contributing to open source projects. It's pretty simple and the world will thank you.

      This whole thread has been a fairly asinine read, as just about every +5 post was littered with adolescent analogies about how playing back an MP3 is now going to be illegal, etc, etc, while the common sense responses fell to obscurity.

    144. Re:Good News for Blizzard, bad news for copyright by brkello · · Score: 1

      I don't think you understand what I mean. Let me spell it out for you. The fallout from something are the secondary effects. bnetd being shut down is a primary effect. So you are saying it is part of case law...what has been the fallout from that? Anything? Oh yeah, nothing happened because of it. So the crazy conspiracies you nut bags come up with never happened and thus a company that deserved to be shut down was.

      What's that? They aren't circumventing copy protection? The PRIMARY reason for bnetd was to provide multi-player to people who did not want to pay for the game. Some people on this site, like yourself, have this strange ability to lose their ability to rationally think when the work copyright appears. You think Blizzard should allow a company other than themselves create software that allows people to not pay for their game. How is this reasonable? What do you do for a living? How would you like it if whatever you created or service you provided was given away? Would you enjoy watching all the people use what you have put your blood and sweat in to without paying you a dime? If you had investors in your company, do you think they would be fine with this? I mean, come on. If you guys aren't going to be reasonable about allowing companies protect their work, then people aren't going to make games anymore. Blizzard is one of the few studios left that make decent games. Let them try to protect their games. When they actually shut down something legitimate or go crazy (e.g. RIAA), then get up in arms. If you can't have a rational discussion about it, people are just never going to listen to you. You have to know what battles to fight.

      --
      Support a great indie game: http://www.abaddon360.com
    145. Re:Good News for Blizzard, bad news for copyright by WNight · · Score: 1

      The law says "essential step" and does not follow with "in using the software as the manufacturer intended".

      You, the user, decide what's proper use. You may load Excel to do spreadsheets, or to play the flight sim easter egg, or to inject memory failures into its process space and see how long until it dies.

      Sorry, but as long a Blizzard sold WoW, it gave up all these rights. They should have merely sent it to the user for free, after signup for the MMO and agreeing to the ToS. In that manner they could have shown the restrictions before finalizing the agreement, and made the agreement one to allow access to the MMO, not for ownership of the software.

    146. Re:Good News for Blizzard, bad news for copyright by Chyeld · · Score: 1

      For trying not to be the inflammatory asshole on the internet, you fail amazingly well.

      Regardless, bnetd did not assist you in stealing the game. It did not contain any game code. It did not assist you in circumventing any code preventing you from installing the game.

      Additionally Blizzard did not prevent you from installing a copy onto your computer and playing it. They did not prevent you from playing online with it. They only prevented you from using their online services with it. That isn't copy protection. And you know as well as I do, even back in the WarII days they knew how add copy protection to games that would require a valid CD key before you could play, online or off.

      The DMCA arguement they used back then was a BS arguement which they used only because there wasn't anything actually illegal with what bnetd was doing, and that desperate grasp for straws was all they had. Sadly, an idiot precided over the case and rather than acutally rule based on the facts he just bought into what Blizzard fed him, hook, line, and sinker.

    147. Re:Good News for Blizzard, bad news for copyright by brkello · · Score: 1

      Like it or not, cd keys are a form of copy protection. People love to play multi-player and many people bought the game so that they could play on these servers. bnetd allowed people to circumvent this. It's very simple. Can you honestly say that shutting down bnetd didn't cause a lot of people who were pirating the game to go get a legitimate copy? If so, I imagine you would have no problem working for the Bush administration. cd keys for single player games can always be cracked. But you combine this with checks on their free online service and it is actually fairly effective. They know exactly what they are doing.

      --
      Support a great indie game: http://www.abaddon360.com
    148. Re:Good News for Blizzard, bad news for copyright by CubicleView · · Score: 1

      Right or wrong, I think it's worth mentioning that IT'S JUST A F**KING GAME, this is total over the top bs. If they find a flaw in their security model they should just quietly fix and repeat forever, and quit wasting space on /.

    149. Re:Good News for Blizzard, bad news for copyright by Chyeld · · Score: 1

      You should read my replies to cornflake, as they apply to both of you and the arguements.

    150. Re:Good News for Blizzard, bad news for copyright by WNight · · Score: 1

      Isn't that what parents are for?

      Would you stand in front of a sobbing mother and tell her that she doesn't have a right to keep her minor children from playing a rape-simulator like GTA? Huh? Would you? You heartless bastard.

      Having covered that, are sex-related morals the only ones you should be able to instill in your progeny, or are theft-related ones acceptable? If so, it seems that uttering false contracts should be acceptable too, and with that you have Blizzard. Selling WoW (contract of sale, implied) and trying to act as if they licensed it.

    151. Re:Good News for Blizzard, bad news for copyright by Chyeld · · Score: 1

      Can you honestly say that shutting down bnetd didn't cause a lot of people who were pirating the game to go get a legitimate copy?

      Why point out what Wikipedia already has for me.

      As a result of the litigation, the bnetd.org domain was transferred to Blizzard's control pursuant to the consent decree entered during the trial. As recently as May 2008, the domain continues to redirect to Blizzard's battle.net website. Although Blizzard won the case, the lawsuit did not stop the continued distribution of bnetd's open source, nor of derivative projects such as PvPGN. Other hosts were quickly set up by third parties in countries where no anti-circumvention legislation equivalent to the DMCA exists.

    152. Re:Good News for Blizzard, bad news for copyright by WNight · · Score: 1

      Reasonable? For them to sue someone under a totally unrelated copyright statute and pollute the legal system with false precedents?

      The Terms of Service give them a way to kick off any user breaking the rules, boting is against the rules. They merely don't want to kick off the users because the users pay them money. They'd rather keep the actual cheats and merely remove the maker of the software because he doesn't pay them anything.

      Of course, he's also not doing anything to them... But what the hell with being reasonable, they're Blizzard and they're buying law!

    153. Re:Good News for Blizzard, bad news for copyright by Cornflake917 · · Score: 1

      Your Wikipedia quote doesn't really answer the GP's question. Just because there might be a few servers in Thailand or something, doesn't mean bnetd has, for all intents and purposes, been shut down.

    154. Re:Good News for Blizzard, bad news for copyright by Chyeld · · Score: 1

      I don't think he wanted proof that bnetd was shut down, he wanted proof that shutting it down caused a bunch of people to suddenly become legit.

      However, my quote does show that shutting down bnetd didn't stop the movement behind it, so if the arguement is that 'bnetd was just a piracy tool' then, no it didn't make a bunch of people go legit. They just switched venues and developed in countries where the laws were more sane regarding interoptability.

      In regards to 'just a few servers in Thailand', reading about PvPGN it doesn't sound as if it's 'just a few servers' or 'in Thailand' given the list of games it now supports. It's also interesting that a number of those games are no longer supported by the companies that released them and as such, this might be the only way to play multiplayer with them anymore.
      -------------------
      The list of supported clients and their minimum version required is:

      Battle.net
      Diablo I 1.09
      Starcraft 1.15.2
      Starcraft: Brood War 1.15.2
      Warcraft II Battle.Net Edition 2.02
      Diablo II 1.09 and 1.10 (and unofficially 1.11b)
      Diablo II: Lord of Destruction 1.09 and 1.10 (and unofficially 1.11b)
      Warcraft III: Reign of Chaos 1.21
      Warcraft III: The Frozen Throne 1.21
      Westwood Online
      Command & Conquer Win95 edition v1.04a (not supported in PvPGN 1.8.2, Beta in PvPGN 1.99)
      Command & Conquer: Red Alert Win95 edition v2.00 and v3.03 (not supported in PvPGN 1.8.2, Beta in PvPGN 1.99)
      Command & Conquer: Tiberian Sun v2.03 ST-10 (Alpha in PvPGN 1.8.2, Beta in PvPGN 1.99)
      Command & Conquer: Tiberian Sun Firestorm (not supported in PvPGN 1.8.2, Beta in PvPGN 1.99)
      Command & Conquer: Red Alert 2 1.006 (Alpha in PvPGN 1.8.2, Beta in PvPGN 1.99)
      Command & Conquer: Yuri's Revenge v1.001 (Alpha in PvPGN 1.8.2, Beta in PvPGN 1.99)
      Command & Conquer: Renegade (not supported in PvPGN 1.8.2, Beta in PvPGN 1.99)
      Nox v1.02b (not supported in PvPGN 1.8.2, Beta in PvPGN 1.99)
      Nox Quest v1.02b (not supported in PvPGN 1.8.2, Beta in PvPGN 1.99)
      Dune 2000 v1.06 (not supported in PvPGN 1.8.2, Beta in PvPGN 1.99)
      Emperor: Battle for Dune v1.09 (not supported in PvPGN 1.8.2, Beta in PvPGN 1.99)

    155. Re:Good News for Blizzard, bad news for copyright by KGIII · · Score: 1

      Being allowed to run something doesn't mean ownership. You have just been granted use rights along with some other rights.

      --
      "So long and thanks for all the fish."
    156. Re:Good News for Blizzard, bad news for copyright by Databass · · Score: 1

      I suppose they could try and tell use what devices we are allowed to play their stuff on, but then we're allowed to tell them where they can stick all the surplus unsold copies that we aren't buying because it won't play on the devices we want to play them on. If the stuff stops selling, they'll probably stop telling us what to play them on anymore.

    157. Re:Good News for Blizzard, bad news for copyright by brkello · · Score: 1

      Yes, because playing on servers in another country makes it a much better user experience. Listen, I get it, hackers can always find a way around all but the most brutal copy protections. Blizzard just has to make it hard enough. Your "article" says nothing about how many subscribers were gained or lost during that time, just that there still exists a way for people to cheat.

      Actually, if you think about it for a second, if bnetd is still alive and well, why is everyone so bitter? Obviously bnetd had to be shut down for long enough that people had to stop using it...so development must have stopped for a time otherwise they would have just kept on playing. I guarantee you that some people had to and did buy legitimate copies. How much, I don't know. But Blizzard has a right to protect itself. You are acting as if Blizzard was some girl who got raped and she should just accept it because she was dressed too slutty.

      --
      Support a great indie game: http://www.abaddon360.com
    158. Re:Good News for Blizzard, bad news for copyright by Chyeld · · Score: 1

      Yes, because playing on servers in another country makes it a much better user experience. Listen, I get it, hackers can always find a way around all but the most brutal copy protections. Blizzard just has to make it hard enough.

      But no, you don't get it. The point wasn't hackers get away with shit. And Blizzard didn't make it 'hard enough' because they didn't care. If they cared, they would have actually utilized copy protection.

      But Blizzard has a right to protect itself.

      Of course they did. So why didn't they? Why didn't they force CD key checks on install? Why didn't they force CD key checks to start the game? It wouldn't have been hard, I've got a full box of cd cases from games before and after that period sitting next to my computer, all of them in the box because the games they are for require some sort of activation to work or install. Why didn't Blizzard protect itself?

      For the same reason that you could install a copy of Win95 using all 1's. Because Blizzard didn't actually care. They wanted people to have their game, the more, the better. They didn't go after bnetd because it was 'assisting in pirating their game', they were morons. They knew how easy they had made it for people to share the game, because that was part of the plan of getting the marketshare.

      Blizzard went after bnetd because it was something that put the gamers outside of Blizzard's control and it presented the possibility that someone else might come along and take a shot at that crack in their armor and manage to do it better. What do you think would have happened if things had evolved to the point where bnetd was at the same level as Blizzard's own Battle.Net? What if bnetd provided services Blizzard didn't? That scared Blizzard shitless.

      No, this wasn't about copying any more than the lawsuit against the maker of Glider is about copyright. It's about controling what people can do with your program after you've already sold it to them.

      You are acting as if Blizzard was some girl who got raped and she should just accept it because she was dressed too slutty.

      Hyperbole much there?

    159. Re:Good News for Blizzard, bad news for copyright by shystershep · · Score: 1

      The problem is that there is nothing 'hidden' or 'post-agreement.' When you pick up that box and take it up to the cash register, it says right on it that installing and using the software in it is subject to you agreeing to the EULA. If you don't know what the terms of that EULA are, then it's your fault for buying a pig in a poke -- the terms of a EULA are easy enough to find in advance on the vendor's website. Not reading and/or understanding all the ridiculously fine print on the box, and the fine print it references, isn't going to fly as an argument in court.

      Don't believe me? Find a box of commercial software, and look for the disclaimer that looks like the surgeon-general warning on a pack of cigarettes. I guarantee you it is there.

      Here's another example for you. While you're at the software store, look at some Norton Antivirus and MS Office boxes - you will probably find some that have multiple licenses (usually 3 I think for MS Office). There aren't three copies of the software in the box, just one. The difference is that you are 'allowed' to install it on three different computers. Also, large software sales are made by the 'seat' - if you're installing Windows on 500 computers, you don't buy 500 CDs, you buy that number of licenses.

      I'm not saying it's right that you only ever buy a 'llicense' to software, not a 'copy.' But that doesn't change the reality.

      --
      The bigotry of the nonbeliever is for me nearly as funny as the bigotry of the believer. - Albert Einstein
    160. Re:Good News for Blizzard, bad news for copyright by brkello · · Score: 1

      Umm, you are aware that it is trivially easy to defeat CD checks on install, right? That is essentially no different than what they did assuming most people are going to want to try multiplayer. So you thought THAT was copy protection. Wow, man. That is kinda messed up but now I understand why you say that. To me "copy protection" is whatever method a company uses to protect themselves from pirated copies. The way they chose to do this was through the multi-player. People would be forced to buy the game if they wanted to play multiplayer, thus protecting themselves from pirated copies. So part of this is that we have a different concept of what copy protection is. I think mine is the correct definition, but at least I know where you are coming from.

      So now you are telling me what Blizzard was feeling and their intentions which you can't honestly say you have any idea about. You think the big corporate heads were all concerned about control rather than piracy. Really. Listen, companies are out there to make money. When people don't pay for their game, they don't make money. bnetd allowed people to play their game and bypass their copy protection scheme thus not paying them. You see, when your copy protection scheme revolves around people needing to log in to battle.net, you can't let something like bnetd exist and actually be doing due diligence to your investors. Does that make any sense now? When you think of battle.net as their form of copy protection doesn't it make sense that they would try to stop bnetd?

      --
      Support a great indie game: http://www.abaddon360.com
    161. Re:Good News for Blizzard, bad news for copyright by Meski · · Score: 1

      Oops, yeah. I forgot private servers. Well, aren't they exciting? :)

    162. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 1
      (1) As I understand the argument, the users of the software were the ones who violated the license, made the violating copy. But, much like Napster or any other software service whose purpose is to violate a license, the developer of that software is apparently liable as well. I don't think it's exactly analogous to the making available argument put forward by the RIAA, but copyright isn't my specialty. I would say, however, that this is sort of analogous to MDY making malware: even if they didn't release it in to the wild, they're ultimately responsible for its existence and so culpable.

      (2) Well, the "use" here that is at issue is whether it is "copying" within the meaning of the statute to load a program from storage to RAM. That is, apparently, enough. In other words, if you load any program in violation of its EULA, you're potentially liable (in theory) under this law. Now, whether you could be successfully prosecuted, or whether the presence of a commercially-sold (i.e., for profit) program that enabled you to violate the EULA would make a difference, I can't say. I have a feeling that had Glider been given away for free as an OSS project or something similar the result would have been different. But to a court, it probably looked like MDY was profiting off of enabling users to violate a contract.

      (3) No, not really. Although the two programs are in RAM at the same time, it is probably not a violation of the EULA to run both the software and the virus scanner. Central to the issue here was that Blizzard makes WoW players licensees, rather than buyers. In other words, you pay Blizzard for the right to use their software and servers (like you pay an amusement park to ride rides) but you don't actually own any of it yourself (like you don't own the rides). Because you're just a licensee, the scope of your rights is no larger than the license contract, or the EULA. As long as what you're doing is within the EULA terms, you're OK under this statute.

      (4) This is where it gets tricky: if the virtualization or emulator is a violation of the software EULA, then it would seem that this law applies. However, as with the statement above, I think what secretly rankled the court's nose was that MDY charges(ed) people for Glider, and was making a profit off of encouraging people to break their EULAs. A more passive thing like an emulator or a virtual machine might pass muster.

      (5) No. The terms of the contract control, and courts are generally loathe to imply terms not bargained-for by the parties. So, if what you do isn't covered by the EULA, then you can't be brought up for violating it, and MDY couldn't be held liable for providing a service not covered by the contract. That's why you have to re-up your EULA every time Blizzard updates the game, so that the EULA can change to accommodate whatever changes the bot makers have made. But in more general terms, as long as the contract is silent on something, and it's not illegal or a violation of a civil law for you to do that thing, you can do it without being in breach of the contract.

      --
      IAALS.
    163. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 1

      OK, then I wasn't clear -- you're not making an unauthorized copy in the sense of a duplicate, but rather you're not authorized to "copy" (e.g., move) the data from storage to RAM when you load the program. While this is normally OK, Blizzard's argument was that this is not OK when you do it while violating the terms of your license, because you're a licensee rather than a buyer. A good analogy would be a guest a theme park -- she is a licensee. She has been given specific rights to do certain things, and only those things. She doesn't actually own any part of the park, though she can use it.

      --
      IAALS.
    164. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 1

      I don't think so, because you'd still need to have Glider going when you loaded the game. If, somehow, you could possibly run the bot without running the game at the same time, I don't think it would violate the terms of the EULA. But again, I'm not really sure based on the opinion itself, which is (as you might have noticed) light on the technical details. From a legal standpoint, however, I can tell you that it's not as expansive as the summary claims.

      --
      IAALS.
    165. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 1
      Just the opposite, I think. As long as there isn't a clause forbidding you to run WoW in VMWare, you should be OK. Contracts are governed by their express terms, not any implied terms, and the operative terms of the license seem to speak to bots and trainers, not virtual machines. What we're getting at is not the fact that you have WoW plus any other program in RAM at the same time, but rather that you're loading WoW in to RAM with a program or program type (bots, trainers, hacks, etc.) specifically forbidden by Blizzard.

      As for your understanding of a licensee, it's pretty much correct. A licensee is given rights to property (but not ownership rights) specified by the terms of a bargained-for agreement, or a contract. If you're a licensee to an amusement park, you have the "right" to enter and remain on the property, and to enjoy such rides and amusements as the property owner (licensor) offers. That's what WoW is: a virtual amusement park. But you don't have ownership rights to anything at the park... you can't make changes to the scenery, or decide that you'd really like the ferris wheel to go faster, or cut in line -- these things aren't given to you as rights. But as for conduct from which you are forbidden, most licenses don't list everything you're forbidden to do. You are of course forbidden to do anything illegal or that would be a violation of a civil law, or to breach the contract, but in this case, Blizzard has specifically forbidden people to load WoW and a bot, hack, or cheat at the same time. That's what makes this a case of violation, according to the law. It is pretty broad, but then again, the terms of the EULA are pretty broad. I think that if it needs to be made more specific, we ought to look to Blizzard to define exactly what it is that breaches, rather than look for courts to supply it, because a court is going to want to construe the terms of the contract strictly.

      --
      IAALS.
    166. Re:Good News for Blizzard, bad news for copyright by Agripa · · Score: 1

      Network World mentioned how this aspect of the law could cause problems for software licensing if Blizzard was successful in its lawsuit:

      http://www.networkworld.com/columnists/2008/050808backspin.html

      The whole thing initially struck me as too unreal to take seriously but I reconsidered after remembering that lawyers are involved.

    167. Re:Good News for Blizzard, bad news for copyright by Kharny · · Score: 1

      it's not an unrelated statute or even a precedent.

      The main reason for going after someone who makes cheating possible and undetectable is because it is nigh impossible to go after users that run his software due to the anti-detection tricks the software uses.

      --
      Make a man a fire and he will be warm for a day, set a man on fire and he will be warm for the rest of his life
    168. Re:Good News for Blizzard, bad news for copyright by KGIII · · Score: 1

      It is okay - I blame beer for my grammar crap. But, really? Just because you have chosen a moral standpoint does that mean you would force it on your children? For instance... (I may be doing it wrong.) I only eat game typically. I mean, well, I eat meat that I or someone I know has hunted and killed personally. I think that animal farming is not done very nicely and I value the meaning of eating what I earned. I even grow a good portion of my food when I can. I, on the other hand, don't insist my children eat the same food that I do nor do I forbid them anything other than those things that are physically harmful and I may even allow them to do those things and get hurt because pain is a damned good lesson. My question was legitimate, my formatting of said question lacked politeness and, for that, I am sorry.

      --
      "So long and thanks for all the fish."
    169. Re:Good News for Blizzard, bad news for copyright by hairyfeet · · Score: 1

      Hey,no harm,no foul. And as an Arkansan I enjoy a good deer steak or roast as much as the next guy. We do a deer roast here that takes 12 hours over a pit of hot coals,but boy is it worth it. But as to your question,I wouldn't need to "force" either to do anything. I would simply explain why I think giving money to Blizzard is wrong and let them make up their own minds.

      The oldest is VERY much against controlling through badly worded laws,although he simply calls it bribery. I have heard him say many a time to his grandmother "don't buy me any of those anymore" when seeing something like the Kitkat "all for me,none for you" ads. And the youngest cares more about discrimination than corporate greed,but you say Blizzard in front of him he'd just say "Warcraft sucks" and that would be the end of that. He only plays one game that isn't on his PSP or DS anymore and that is Lunia,which he has three level 40 characters in. So I wouldn't have to worry about him buying Blizzard products anyway.

      And as for pain being a good lesson? I learned to stay out of my dads truck by grabbing a 340 volt capacitor while trying to reach for his hammer. While I wouldn't allow my boys to do anything that stupid, I have watched the oldest enter into relationships that I knew would break his heart but after voicing my concerns I kept my mouth shut and let him learn those lessons of love the hard way. I figured that the sooner he learned that sometimes it doesn't matter how much you care for a gal if she is a user then love isn't going to "change" her. You hate to see a kid get his heart broken but like I said,we all pretty much have to learn those lessons on our own. So don't worry about it,this old country boy has a lot thicker skin than most give me credit for,earned through a graduate degree from hard knock U. And as always this is my 02c,YMMV

      --
      ACs don't waste your time replying, your posts are never seen by me.
    170. Re:Good News for Blizzard, bad news for copyright by WNight · · Score: 1

      I'm not saying it's right that you only ever buy a 'llicense' to software, not a 'copy.' But that doesn't change the reality.

      A few cases only tangentially related to EULAs don't change the fundamental nature of contracts.

      If the transaction looks like a sale, and it does all the times I've purchased software, with hardware, books, etc... Same transaction, same lack of contract discussion.

      Publishers of books tried to claim that you didn't have the right to transfer your books for money (to kill the resale market) but that was struck down and resulted in the doctrine of first sale, that exhaustion of the sellers rights at first sale, and upheld that book purchases were sales, despite putative contracts in the books stating otherwise.

      17usc117a1: "... it is not an infringement for the owner of a copy of a computer program ..."

      The law is specifically written to acknowledge the rights of owners of a copy of software. This is clearly the default state - if EULAs were the done deal software companies wanted you to think, clearly copyright statute wouldn't speak of the owner when all EULAs, which you claim are universal, disclaim this concept.

      If you don't know what the terms of that EULA are, then it's your fault for buying a pig in a poke [...] Not reading and/or understanding all the ridiculously fine print on the box, and the fine print it references, isn't going to fly as an argument in court.

      For a contract to be valid you have to believe that the other party understands it. If I flash a 20-page contract at you and you sign it in 30s, that can actually be grounds to void it. That's why companies who really want their contracts to stand show you through the clauses, highlighting key areas.

      As for the EULA itself, clearly ripping through plastic to access your own goods, or clicking 'I Agree' to a 20-page "contract" to use your new game are not times when you can expect someone to seriously consider the possibility. Negotiations happen before money changes hands, once the sale happens you own the thing. And if it happens at a cash register without the cashier having you sign a specific contract, it's a sale. Everything after there is warnings and cover-your-ass company speak. Like all the warnings on a DVD telling you not to copy it, as if you've never heard of copyright law.

    171. Re:Good News for Blizzard, bad news for copyright by WNight · · Score: 1

      Then how does the company ban cheaters?

      Copyright is an entirely different area of law than contract. And just because the guilty party is hard to sue doesn't mean you should be able to pick someone easier.

    172. Re:Good News for Blizzard, bad news for copyright by shystershep · · Score: 1

      If I flash a 20-page contract at you and you sign it in 30s, that can actually be grounds to void it.

      No, actually, it's not -- in the absence of duress or some other factor. Ignorance is almost never an excuse under the law. If I don't read that 20-page contract, then that's my own fault. Same situation here: there is a warning on the box itself that installing and using the software is subject to agreement with the EULA. Just because it doesn't feel any different to buy that box at the cash register than it does to buy a gallon of milk has absolutely no relevance in the law.

      --
      The bigotry of the nonbeliever is for me nearly as funny as the bigotry of the believer. - Albert Einstein
    173. Re:Good News for Blizzard, bad news for copyright by WNight · · Score: 1

      That would be true if the warning had any legal weight, which it does not. In the absence of such a thing, it's a sale if it looks like one.

      Really, what says otherwise? A few tangential precedents that all involved significant non-EULA communication? Versus centuries of precedent that a sale results in full ownership unless otherwise fully disclosed.

      As for the contract, you'd be right... IF it was the person who didn't sign trying to get it voided. Because then intentional ignorance would be the perfect defense. But if you're trying to uphold a contract that you know I didn't look at, you'll be fighting an uphill battle on any unreasonable provisions. A contract requires a meeting of minds and if you know I have no idea about the provisions you *know* that we do not agree.

      Try it. 900 page contract. Include one sentence in the drivel about receiving the other person's car. Ask people to sign it to receive a free gift or something and try to enforce your contract. Don't plan any road-trips in the new car.

    174. Re:Good News for Blizzard, bad news for copyright by shystershep · · Score: 1

      I don't want to sound like a condescending ass, but I am a lawyer. (So I guess that makes me a condescending ass . . . ? Not exactly how I meant it, but sure sounds that way, & can't really argue.)

      The '900-page' contract you mention would be unenforceable, but not because someone missed that clause. In every jurisdiction in the US there are four (depending on how they're broken down) requirements for a valid contract: competent parties, legal subject matter, mutual agreement, and valid consideration.

      The first is easy - you can't hold a 6-year-old or insane person to their agreements. The second means that contracts for drugs or prostitution are not enforceable. The third means that the parties agree on what the contract is. And the fourth is that there has to be an exchange of something valuable - an agreement to give someone a gift is not enforceable (in most circumstances).

      Totally aside from the fraud/misrepresentation issue of trying to trick someone out of their car, the contract you're talking about would be voidable for lack of consideration: it doesn't have to be equal, but you have to show that each side intended to give up something of value to them in exchange for what the other side was giving up.

      You could argue a lack of consideration when you think you're getting an unencumbered piece of software, and the other side knows you're only getting a limited license, but you will run into all sorts of problems with that. First, the sofware vendor is going to be able to point out that everyone in the industry only sells licenses, and they'll be able to give examples of mammoth organizations like Wal-Mart or the U.S. government purchasing software on a per-seat license basis. Second, they're going to argue that there would be a failure of consideration if the transaction were structured as a sale instead of a license, because then they would be giving up all sort of rights that would be valued much higher than the $50 you forked over at Best Buy.

      As for mutuality, it says right there on the box what you are getting. If you believe that you are getting more than the EULA allows, in direct contradiction to what that warning says, then that's a unilateral mistake and a unilateral mistake is not going to get you very far.

      Not wanting the EULA to be binding is not the same as saying that it is. For a non-tangential precedent, see Tres Jeanee, Inc. v. Brolin Retail Systems Midwest, ___ F.3d ___ (W.D.Ky. 2007), in which the court, when faced with the validity of a EULA, looked at other jurisdictions and concluded:

      a survey of cases from other jurisdictions suggests that clickwrap agreements requiring the user to assent to their terms are generally upheld in the face of allegations of insufficient notice of terms.

      The Seventh Circuit has explicitly upheld EULAs, where the sole issue in the case was the validity of a 'shrink wrap' license agreement where the terms were only a notice was on the outside of the box and the terms were inside. ProCD, Inc. v. Zeidenberg, , 86 F.3d 1447 (7th Cir. 1996). The court gives a good example in that one: warranties on consumer goods. By your argument (and that of the defendant in that case) no warranty would be valid because you didn't know the terms when you purchased the product. I would highly recommend reading the case, it's fairly clearly written. I'll leave you with one last quote, from the court's discussion of the Uniform Commercial Code (which has been adopted in most, if not all, states):

      A vendor, as master of the offer, may invite acceptance by conduct, and may propose limitations on the kind of conduct that constitutes acceptance. A buyer may accept by performing the acts the vendor proposes to treat as acceptance. And that is what happened. ProCD proposed a contract that a buyer would accept by using the software after having an opportunity to read the license at leisure.

      --
      The bigotry of the nonbeliever is for me nearly as funny as the bigotry of the believer. - Albert Einstein
    175. Re:Good News for Blizzard, bad news for copyright by WNight · · Score: 1

      You certainly are the lawyer in this conversation, but what you say about the 900-page contract seems to be roughly what I'm saying:

      I can't sign a contract to receive a prize and sign away my car, despite that I may have signed a contract that states exactly that and the prize is valid consideration, because it's not what it's represented as.

      If I present something as a sale and yet in the "warranty paperwork" slip in a clause that says you didn't actually buy the item, it's clearly not what you intended to sign.

      The quote in Tres is misleading, because the case really rests on the fact that TJ signed a contract agreeing that the EULA would be binding. That the judge says anything else is a pity, it just provides broken precedents.

      The problem with ProCD is that the judge said I can sell you something that isn't really what it appears, merely because I plan to replace it with the full article after you agree to further terms.

      Put another way, it's quite easy for the judge to tell you to drive back to the store and return it, but what about the naive concept that the transfer of funds at the till actually signaled completion of the contract? Why isn't anyone acknowledging that buying a widget today is not like buying a widget and getting access to it at some future point. This is why contracts specify delivery times and in the case of retail sales that time is understood to be upon acceptance of payment.

      This precedent implies a box with a further offer is equivalent to a product. Zeidenberg was prevented from protesting by the unreasonable burden of returning the product. He'd paid $x for a product, not a product and a hassle.

      If this is allowed it opens the loophole of offering an expensive product, but instead provide a contract for the immediate shipping of the item, IF the purchaser agrees to a few more restrictions. If this is valid with software, why not with hardware? You buy a video card and get a box with a paper-weight and a list of rules... "No cheating in the games you play with this card." "This card is not the be used in games where religious or other minorities are ..." etc.

      So much of an issue is made that the EULA was displayed, was forced upon the user, that nobody notices that the user is forced to agree. Surely if they paid an a given amount for ownership of the game, they wouldn't be happy to receive a product of lesser value (a mere limited license). Perhaps you could force a user to acknowledge certain limitations, but surely not without refunding them the difference in price between a limited and unlimited copy.

      Getting to that... That insanely high value you hint at. What, like the $8 to buy a book? $12 to buy a CD? Those are absolute sales. Obviously the value of the Harry Potter "IP" is far in excess of the purchase price of any piece of it, just as with software. So no, I don't buy that one either. Copyright already does the job of limiting the value of a single copy.

      You own a book, and a music CD, and you own software, unless you license it. Currently people who missed the doctrine of first-sale nonsense the first time are falling for version two, but it can't last forever. Soon some large company is going to be bitten by a EULA and the outcome will be a bit different.

    176. Re:Good News for Blizzard, bad news for copyright by Khyber · · Score: 1

      "Courts just can't get at the assets of the majority of people,"

      Eminent Domain. IANALS but I've had to deal with it before.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    177. Re:Good News for Blizzard, bad news for copyright by Meski · · Score: 1

      Ok, a question. At the same time as running the Glider software on *what* processor? A separate box? What about one of the many other processors in the box? (take your pick which one, GPU, a separate core, keyboard, hell, even a different processor on the same core?) There's going to be a cutoff somewhere.

      I wonder why people need bots to have fun for them, but that's another question

    178. Re:Good News for Blizzard, bad news for copyright by Meski · · Score: 1

      A EULA can compel you to use the software only while wearing a chicken costume and a tin foil hat. It need not be rational.

      You have the option to use the software or not. If you don't like the EULA, don't use the software (or buy the car or whatever).

      You have CHOICE!

      A[sic] EULA can ask you to do that, you can choose to ignore it, confident that any sane court will throw it out. Ahh, silly of me to assume courts are sane. Your point.

    179. Re:Good News for Blizzard, bad news for copyright by Meski · · Score: 1

      As a disclaimer, I don't play WoW, let alone go through the trouble to set up programs to help me not play it.

      That occurs to me too. I'm going to pay $20 or so a month for a bot's enjoyment? I don't think so!

      It's like buying a lvl 70 account. Sure, you could do that, but not having played that class, you'd be awful at playing it.

    180. Re:Good News for Blizzard, bad news for copyright by Meski · · Score: 1

      What Glider should do is, become primarily an MP3 player that plays music while you play games, and its secondary purpose is a WoW bot.

      Therefore it can have a legitimate purpose too. Some people might like it for its friendly user interface :)

      In Australia, mod chips for playstations, xbox's and the like are legal so long as they allow you play different region movies. If they just bypass the copy protection to allow you to play copied discs then they aren't. Part of this whole dual purpose thing :)

      You could in theory make a general purpose Windows box illegal if this scenario wasn't there. Some of the purposes of a general purpose computer are illegal. I'm stretching your use of the word dual into many... So sue me.

    181. Re:Good News for Blizzard, bad news for copyright by Snaller · · Score: 1

      And the moment you start glider you are no longer legally allowed to keep wow running.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    182. Re:Good News for Blizzard, bad news for copyright by Snaller · · Score: 1

      "Twice now Blizzard has managed to push through the BS argument that simply running code on a computer is an infringement on copyright and thus only possible under their strict license."

      It can be a violation of copyright just as much as if you had downloaded a program from the internet - when you don't have the license you break the law, that's the way it is - if you didn't like it perhaps you should have started fighting it earlier.

      "Assuming that it's a precedent that stands"

      It's not a precedent, its based on existing case law.

      "it means that ANYTHING you do on a computer is subject to that. Want to listen to that CD you bought? "

      Now you are slowly getting it. Copyright means you don't own anything - you license it.

      "And no, I am aware that this ridiculous definition of 'copying' wasn't put in place by Blizzard,"

      Nor is it particularly relevant.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    183. Re:Good News for Blizzard, bad news for copyright by Snaller · · Score: 1

      "Blizzard has historically misused the law for their own purposes. "

      I don't know that they have, but this time they have just asked the law be upheld.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    184. Re:Good News for Blizzard, bad news for copyright by Snaller · · Score: 1

      "That way it'd serve Blizzard right for making such idiotic legal challenges that have massive repercussions for the rest of the tech community as a whole."

      What repercussions?

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    185. Re:Good News for Blizzard, bad news for copyright by AK+Marc · · Score: 1

      So does that make the copies I've already made illegal retractively? Or does that only mean I can't make any more copies? Or is it a contractual problem unrelated to copyright?

    186. Re:Good News for Blizzard, bad news for copyright by Snaller · · Score: 1

      Or are you trolling.

      The court found you do not have a contract with Blizzard, you pay for a license on their terms.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    187. Re:Good News for Blizzard, bad news for copyright by AK+Marc · · Score: 1

      A EULA is a contract. To say that something that comes with a EULA has no contract is to say that the court declared all EULAs illegal. Since that reading is not how others have characterized it, I can only assume that is wrong and that there is a contract of some sort. The license itself is a contract (pay for use, like a rental car).

      And if a license is the case, then if I were a printer with a license to make 100 copies, and I made 101, then when I made the unauthorized 101th one, were the 100 previous ones suddenly retroactively illegal? Not so with physical media. But from what I've seen, people are assuming the opposite with digital media. I'm not trolling. I'm stating that just about every decision on digital media (on both sides) has been internally inconsistent. The rulings are from the heart about who they think should win, then the law is applied after to make "justice" come true. That seems to be the way the courts have worked for the last 100+ years (whether Republican or Democratic in general disposition) and why stacking the courts is so important. Judges (in this case and so many) apply the law to fit their prejudices, not form new findings on every case based on what they think the law to be.

      So my point was two-fold. One, if there is legal consistency, then I want to find it (but your statement that licenses aren't a contract indicates that's false), and if not, then educate others through their own words that there is no legal consistency.

    188. Re:Good News for Blizzard, bad news for copyright by Snaller · · Score: 1

      "A EULA is a contract. "

      I don't agree. Not in any meaningful way, since nothing is negotiated, you don't get to have a say about anything. It's a take it or leave it proposition.

      "To say that something that comes with a EULA has no contract is to say that the court declared all EULAs illegal. "

      That sentence sounds like utter nonsense to me. They held that you pay for a license to use some software under certain rules and restrictions, the EULA are those restrictions. As has always been the case for all things with EULA's, I fail to see how anything should have changed.

      "...but your statement that licenses aren't a contract..."

      The law papers are long and filled with text, that is needed for the complete picture - the problem is when you to reduce it you end up being imprecise and people end up fighting about that. Maybe you can call it a contract, maybe not, I don't now (and frankly don't care) - but Court finds, based on previous laws, that Blizzards OWNS this - according to copyright law they have all the rights and can determine what others are allowed to do. If you pay money you pay for a limited license, assuming you follow the rules - if you don't follow the rules the license is void - neither the court nor I care about what you have done in the past or copy etc, clearly they don't know what you do right now - but a crime is a crime even if others don't see it.
      But the court specifically said (and I read the damn thing) if you don't follow the rules the license is revoked, so if you copy the program or use it, it is now a copyright violation (you violate their rights, since they have no longer given you permission to use their software) and since the glider people sell a program specifically designed to break the rules, they are guilty of contributory copyright impingement.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    189. Re:Good News for Blizzard, bad news for copyright by AK+Marc · · Score: 1

      It's a take it or leave it proposition.

      I personally don't think they can be contracts because it is impossible to change the terms. But the courts have mostly found that they are contracts formed at the time of the contract of sale (which you do have some power over).

      They held that you pay for a license to use some software under certain rules and restrictions, the EULA are those restrictions.

      I find that impossible. I pay for a copy of the software in the store. I own it. It is mine. I have only one contract, and that's the contract of sale. That leaves me with the right of first sale and all sorts of things over that software I bought. I don't have to agree to a EULA to own it. I have the right to use it. I have the right to make copies necessary to run it (in RAM, on the HD, whatever the makers choose). I don't have to agree to the EULA, and in fact never get to see the EULA until after I have an independent contract giving me rights over the software I bought. It is because of that assertion that it being found that the EULA is enforcable as a contract when neither side agreed to it. The "license" you speak of is the same or substantially similar to what I talk about with the EULA. What's the L stand for in EULA?

      but Court finds, based on previous laws, that Blizzards OWNS this

      So I walk into [insert store here], plop down $20-$50 for a box with software in it, and I bought nothing. I don't have a license until I agree with it. I don't have software inside that's mine. I have a box with a disk that I get to accept an unknown license to or return to a store that refuses to take back opened software.

      But the court specifically said (and I read the damn thing) if you don't follow the rules the license is revoked,

      Ok, so if the license is revoked, what do I lose? Does it matter if I'm in compliance with the license, then not, then am again? If I violate the license, break no laws, then come back into compliance again, does the license reinstate itself? Say I downloaded and ran glider once. Then I realized it was an evil cheating program that turned me into a felon. So I uninstall it. Since I'm now in compliance, does it work again? Or is a contract that is broken gone for good? Regular contract law would indicate that once breached, it is gone, and another contract is required to reinstate it. But again, to hear people talk about it, if you "violate the licence" doing one thing, once you are compliant, everything is ok again. If that's the same, then a license can't be a contract.

      since the glider people sell a program specifically designed to break the rules, they are guilty of contributory copyright impingement.

      Sounds like they wanted to find against glider, then found some way to justify it. It doesn't sound like they looked at the laws and tried to decide on the facts to see what best fit the law. Try to find an analogy with physical media and ask yourself if you think they would have ruled the same 20 years ago. Photocopiers are made to break the rules, and they are placed in libraries next to large amounts of copyrighted materials for the sole purpose of assisting in violating copyrights. However, suing Xerox would be insane and no one would think that reasonable. Libraries have gotten away with it for so long the few suits against them are always decided in their favor. But to have "on a computer" suddenly make everyone go dumb that the exact same laws are intrepreted differently (and despite the name, the DMCA isn't just digital works, but for the Digital Age) strikes me of inequitable protection of the law (meaning all the rulings are unconstitutional). I can see no rational reason why the law is intrepreted differently for books from software.

    190. Re:Good News for Blizzard, bad news for copyright by Snaller · · Score: 1

      Ok, I feel i have said enough about this - I don't really feel inclined to try and research answers to you 50 "what if's". The court decided, based on prior American law, that in America at least - you don't buy it, you don't own it, you, you pay for a license to use it under certain rules.

      This is likely to be case in most western countries since they all agree to the same notion of copyright.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    191. Re:Good News for Blizzard, bad news for copyright by AK+Marc · · Score: 1

      The court decided, based on prior American law, that in America at least - you don't buy it, you don't own it, you, you pay for a license to use it under certain rules.

      Huh? So if I buy a book, I can't make "unauthorized copies" including reading it aloud to my kids? That's just nuts, and not how it works. My point is that none of the judgements on this have been consistent. Ever. Declaring that you can't make a copy in ram is the same as making eyes illegal. None of the judgements work for physical media at all, and as such, can't be based in law, as physical medial had hundreds of years of president that is being wholly ignored.

    192. Re:Good News for Blizzard, bad news for copyright by Snaller · · Score: 1

      You most likely couldn't read the book out to strangers (and certainly not for money), the law would probably allow you to read it to your family.

      "My point is that none of the judgements on this have been consistent."

      Yes, I read you said that. I don't know that this is true. Certainly all of the summary judgments in blizzards favor were based on prior law.

      "Declaring that you can't make a copy in ram is the same as making eyes illegal."

      That statement is so weird I should consider using it as tag line.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  3. Copyright? by DamienNightbane · · Score: 0, Redundant

    ...if a game is loaded into RAM, that can be considered an unauthorized copy of the game and as such a breach of copyright

    Oh god, don't let the RIAA find out about this.

    1. Re:Copyright? by rjshirts · · Score: 2, Funny

      Better go through and rewrite my OS so I can make sure that nothing goes into RAM...
      Guess where I'll be for the next 10 years?
      My wife is going to kill me...

    2. Re:Copyright? by d3ac0n · · Score: 3, Interesting

      My thoughts exactly. the RIAA would have a FIELD DAY with this ruling. It basically says that you can't play ANY song in digital format on a PC since it's necessary to load it into RAM in order to get it to play. GAH!

      Thankfully, this IS the Ninth "Circus" Court, the single most overturned federal bench in all of American Jurisprudence. I expect there will be an appeal and a smarter outcome in a smarter court.

      I hope so, anyway.

      --
      Official Heretic from the "Church of Global Warming". Proven right thanks to whistle blowers. AGW = Flat Earth Theory
    3. Re:Copyright? by lostmongoose · · Score: 1

      My mom is going to kill me...

      Fixed.

    4. Re:Copyright? by cleatsupkeep · · Score: 1

      Better go through and rewrite my OS so I can make sure that nothing goes into RAM...

      Guess where I'll be for the next 10 years?
        My wife is going to kill me...

      Hans in an alternate universe? Is that you?

    5. Re:Copyright? by Anonymous Coward · · Score: 0

      No just Soviet Russia. oh wait...

    6. Re:Copyright? by Anonymous Coward · · Score: 0

      Dear Dumb Ass Mods (you know who you are), Before you mod a post redundant, look at the time, you dumb asses. And no, I didn't write the parent. Retards.

  4. wait...RAM? by notgm · · Score: 2, Insightful

    doesn't every program get "loaded into RAM" at least partially at some point?

    1. Re:wait...RAM? by DamienNightbane · · Score: 5, Funny

      Not WoW. WoW, like Diablo II and Starcraft before it, runs from your soul itself, slowly filling your life until there is nothing but the game.

    2. Re:wait...RAM? by EdIII · · Score: 4, Funny

      You sound... like an unbeliever. Like one of the washed masses. Impure infidel! We will get to you soon enough.

    3. Re:wait...RAM? by DamienNightbane · · Score: 3, Funny

      ...Tom Cruise? Is that you?

    4. Re:wait...RAM? by shystershep · · Score: 3, Insightful

      Yes. The EULA is a license that gives you permission to load it into RAM. If you violate the EULA, you don't have that permission, and therefore copying into RAM is not allowed.

      I don't think the whole 'license' model for software should be considered valid, but given that it is, the court's decision makes sense. The submitter either doesn't know what he is talking about and/or is trying to make it sound as bad as possible (gasp!). The court didn't do anything crazy or new here.

      --
      The bigotry of the nonbeliever is for me nearly as funny as the bigotry of the believer. - Albert Einstein
    5. Re:wait...RAM? by VGPowerlord · · Score: 1

      Yes. The EULA is a license that gives you permission to load it into RAM. If you violate the EULA, you don't have that permission, and therefore copying into RAM is not allowed.

      (I am not a lawyer)
      Interesting thought, but wrong:
      "it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided... that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner..."

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    6. Re:wait...RAM? by shystershep · · Score: 1

      The key word there is 'owner.' You don't 'own' a copy of World of Warcraft (or most any modern software), you merely own a license to use it subject to all kinds of restrictions. Like I mentioned, I don't believe EULAs should be strictly enforced the way they are - if you buy a program, you should receive ownership rights, not just a limited license to use it. If you did own your copy of a program, you could do almost anything you wanted to with it (other than copying, distributing, etc.) like you could with a book or CD. You don't own it, though, so you are only allowed to do what the owner says you can.

      --
      The bigotry of the nonbeliever is for me nearly as funny as the bigotry of the believer. - Albert Einstein
    7. Re:wait...RAM? by QuoteMstr · · Score: 1

      How did we ever get into this mess? Why haven't programs been treated like books?

    8. Re:wait...RAM? by VGPowerlord · · Score: 1

      I repeat, I am not a lawyer.

      The key word there is 'owner.' You don't 'own' a copy of World of Warcraft (or most any modern software), you merely own a license to use it subject to all kinds of restrictions. Like I mentioned, I don't believe EULAs should be strictly enforced the way they are - if you buy a program, you should receive ownership rights, not just a limited license to use it. If you did own your copy of a program, you could do almost anything you wanted to with it (other than copying, distributing, etc.) like you could with a book or CD. You don't own it, though, so you are only allowed to do what the owner says you can.

      That's the crux of the matter: The fact is, I bought a copy of a program on physical media. At that point, there were no strings attached to it; it was a simple sale of goods as sanctioned by the US government.

      At that point, I'm entitled to make any copies of it I need to in order to run it. The EULA (a "license" that isn't, since it takes rights I had away) is an illegal after-market ploy that attempts to circumvent the first sale doctrine's prohibition on making after-sale requirement changes. While the 9th Circuit Court has had the wool pulled over their eyes, according to Wikipedia, the 7th and 8th Circuit Courts, as well as the state courts in California, agree with what I've said so far.

      There's nothing stopping me from taking a program from a disc I purchased at a store, manually copying its files (including taking any necessary steps to make it usable, such as uncompressing files and creating registry entries) and having a perfectly legitimate copy of a program that doesn't bind me under a EULA.

      In this particular case, however, Blizzard has an extra foothold, because the creator is also bound by a service agreement in order to access the World of Warcraft servers.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    9. Re:wait...RAM? by Dr.+Donuts · · Score: 1

      Actually, he is right, although the logic is a bit perverse and only because of a loophole Congress created in copyright law.

      See, what the court ruled is that in Blizzard's case, you are *licensing* a copy. As such, you aren't the "owner" of the copy and therefore those protections don't apply.

      Hence why so many software companies push "licenses", so they can have total control in saying what you can and can't do with the software. If you were the actual owner, you could tell them to take a hike.

      Personally, I think the licensing loophole is a total crock of shit because it completely trumps uses of copyright works that would normally be considered legal. It is a dangerous exception and a slippery slope because it opens the door for extending licenses to other works.

      Which, although I believe RMS is a bit extreme, is exactly what he has been warning about for quite some time.

    10. Re:wait...RAM? by Dr.+Donuts · · Score: 1

      I agree completely. If you want me to license the software, then I sign a contract at purchase time. None of this after the fact bullshit.

    11. Re:wait...RAM? by shystershep · · Score: 1

      All you bought were some CDs and manuals, the box for which has, if you look , a warning somewhere (in fine print naturally) that says something like: "The use of this product is subject to the terms of an End User License which you must accept before you install this product, and all use of the product is subject to the World of Warcraft Terms of Use which you must accept before you can register an account."

      That's the actual language on the exterior of a WoW box I had here, in a white frame on the top of the box and printed in something like 4-point type. Pretty much any box of commercial software will have similar fine print. I don't the think the terms of a EULA should be blindly enforced the way they are, since they are 'take-it-or-leave-it' contracts of adhesion, but the fact is that courts do enforce EULAs.

      Does it make sense in a common-sense sort of way that you can hold a physical copy of the software in your hands, and are able to copy it around however you want, but you still don't own it? Not really. But the fact is that all you 'own' is the limited permission to use that software under terms dictated by the seller. Because they put that warning there on the outside of the box, even though you practically need a microscope to read it, you can't even claim (in a legal sense) that you thought were 'buying' an actual 'copy' of the program within the meaning of ordinary language and 117 because a court presumes everyone reads and understands everything they agree to, whether or not they actually read it, understand it, or even know they are agreeing to it.

      (I am a lawyer, but I don't specialize in IP issues.)

      --
      The bigotry of the nonbeliever is for me nearly as funny as the bigotry of the believer. - Albert Einstein
    12. Re:wait...RAM? by _Sprocket_ · · Score: 3, Funny

      I'm entirely uncomfortable with the idea that Diablo III is the new face of Dianetics.

    13. Re:wait...RAM? by urulokion · · Score: 1

      Baloney. Unless they make me sign an agreement, I OWN the software. I own the software, which means I can use the software. I think Blizzard only has a leg to stand on legally for WoW is that you access their game service. That can required an agreement to you must abide by in order to access the service. Before or after I stop paying for and accessing the server, it's my software, I can use/run it as I please. (Although I will admit that WoW w/o a game server isn't all that useful.)

    14. Re:wait...RAM? by TooMuchToDo · · Score: 1

      I'd love for you to try to test your view of things in court.

    15. Re:wait...RAM? by Kashgarinn · · Score: 1

      so you're saying that what I'm buying when I buy WoW is a license to the game, and not the game itself?

      And that's a license that is only valid if I follow the EULA?

      What the hell? IMO if I buy the game, I'm buying the content on the bloody CD/DVD, and I can do what I want with that content. Blizzard can choose to allow or disallow me on the servers, but I own the rights to do what I want with the content on the CD, I bought it, it's mine.

      If a user wants to use the content as he sees fit from the CD he owns, then good for him.

      If a user wants to use the content as he sees fit from the CD he owns to profit from selling in-game stuff for real money, then good for him.

      - the bloody idiots should realize that what they're doing is censoring something which isn't illegal.

      EULAs shouldn't be used to stop someone from using the software he buys, it should only be used to remove liability to the company if the software screws up unexpectedly.

      Copyright shouldn't be used to stop someone from using the software he buys, it should only be used to deter people from profiting from copying the product.

      People using glider either for their own personal use, or to make cash from the game don't fit into these, they're not selling any part of the blizzard software to make money.

      The people creating glider are giving people an option to do what they want with their content purchase.

      - I've never used glider as it's not how I like to play the game, if other people use it, that's fine by me, how does it hurt me? It doesn't. It's a game for chrissakes.

      This is the same as saying iD should be sued for allowing "iddqd" in their Doom games, or that all mods for Diablo 2 are now banned and suable.

      God I hope they appeal and win, this is just stupid.

    16. Re:wait...RAM? by dontPanik · · Score: 1

      Thanks for explaining it in an understandable way. When put that way it isn't so crazy.
      But you still can't trust to RIAA to not bend it around.

      --
      "Computers are useless. They can only give you answers." - Pablo Picasso
    17. Re:wait...RAM? by Anonymous Coward · · Score: 0

      You will not defile these mysteries!

    18. Re:wait...RAM? by Bugs42 · · Score: 1

      I, however, am thrilled at the prospect of seeing legions of people in Guy Fawkes masks protesting outside of Blizzard's HQ and rickrolling the employees.
      That'll teach those bastards to suck away my middle and high school years with StarCraft and Diablo 2!

      --
      Programmer: an ingenious device that converts caffeine into code.
    19. Re:wait...RAM? by Kharny · · Score: 1

      Wrong, wrong and more wrong.

      1. you don't, EVER, have the right to modify the code or any part of it on the cd's.
      2. The service is bound by the tou and eula, not specifically running the software, but accessing blizzards servers etc.

      Rmt(real money transfer) is purely abusing the service provided by blizzard. You have no leg to stand on, and it would be severely damaging to see rmt legalised, since it would suddenly attach real value to your gamecode/characters etc.

      Furthermore the rules that you follow inside the game are there for a reason, it already severely unbalances the game economy and such that these kind of things are done.

      Anyone who uses glider breaks the terms of use they agreed to before they were allowed onto blizzards server.

      --
      Make a man a fire and he will be warm for a day, set a man on fire and he will be warm for the rest of his life
    20. Re:wait...RAM? by Anonymous Coward · · Score: 0

      The EULA is a license that gives you permission to load it into RAM. If you violate the EULA, you don't have that permission, and therefore copying into RAM is not allowed.

      Except you don't need an EULA to give you permission to make a copy into RAM, as section 117 of the copyright act gives end users exactly this permission.

  5. Tell me the summary is wrong... by SanityInAnarchy · · Score: 4, Insightful

    if a game is loaded into RAM, that can be considered an unauthorized copy of the game and as such a breach of copyright

    Since the game must be loaded into RAM in order to play, how is it determined that this particular copy is unauthorized?

    selling Glider was interfering with Blizzard's contractual relationship with its customers.

    This one I could buy, but honestly, isn't that between the customers and Blizzard?

    Ah, well. Expect a "Generic MMO Glider" in the near future, that will in theory work with any MMO, but just so happens to be perfectly matched to WoW. Just like the "Generic MMO Servers", which, when given a particular (contraband!) MySQL dump, and a few files off the install disks, just so happen to make an excellent WoW server.

    --
    Don't thank God, thank a doctor!
    1. Re:Tell me the summary is wrong... by prockcore · · Score: 1

      Since the game must be loaded into RAM in order to play, how is it determined that this particular copy is unauthorized?

      Even more strange, how is making a copy of something illegal? I thought only distributing copies was illegal. Personal copies should be legal.

    2. Re:Tell me the summary is wrong... by cpt+kangarooski · · Score: 3, Informative

      Even more strange, how is making a copy of something illegal? I thought only distributing copies was illegal. Personal copies should be legal.

      No, lots of things are illegal. The main exclusive rights that comprise copyright are at 17 USC 106. Not all are applicable to every kind of work, but basically they are: reproduction (i.e. making a copy), preparing derivatives, distribution, public performance, public display. The reproduction right has always been part of copyright.

      As for personal copies, there's not an exception that applies to all personal copies, all the time, in every situation. Sometimes they're allowed, but usually not.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    3. Re:Tell me the summary is wrong... by dissy · · Score: 1

      if a game is loaded into RAM, that can be considered an unauthorized copy of the game and as such a breach of copyright

      Since the game must be loaded into RAM in order to play, how is it determined that this particular copy is unauthorized?

      Concidering the fact I bought their game to play and load in RAM, I sure as hell better be authorized, or else this lawsuit only proves that anyone who purchases or uses software is instantly guilty of copyright infringement (aka Everyone whom isn't a hermit or living a pre-1910 lifestyle or something.)

    4. Re:Tell me the summary is wrong... by Dachannien · · Score: 1

      According to the court opinion, you bought a license to use the software in accordance with the terms of the EULA/TOS. You therefore don't own the copy of the software in your possession, and therefore aren't entitled to load a copy of the software into RAM except in accordance with the EULA/TOS.

    5. Re:Tell me the summary is wrong... by Surt · · Score: 1

      Blizzard authorizes you to load it into ram using the standard operating system methods only. Not glider. Hence, not authorized.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    6. Re:Tell me the summary is wrong... by galimore · · Score: 3, Insightful

      For point #2... In a way, Blizzard is defending their customers whom are negatively affected by Glider. "Your rights end where mine begin." So I am torn here, because I agree with many of you that this may set a bad precedent, but nothing irks me more than a 13 year old LOLn00b script kiddie running mods cheating in games. ;)

    7. Re:Tell me the summary is wrong... by stinerman · · Score: 2, Interesting

      But doesn't 17 USC 117 protect ordinary operation of the program?

      Notwithstanding the provisions of section 106, it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided:
      (1) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

      I'd hope that copying the program into RAM is an "essential step in the utilization of the computer program". Am I missing something here?

    8. Re:Tell me the summary is wrong... by SanityInAnarchy · · Score: 1

      Blizzard authorizes you to load it into ram using the standard operating system methods only. Not glider.

      And what do you suppose Glider uses to load it into RAM? I think it's what it does after it's loaded that's more interesting...

      I can see the argument that using it with Glider is unauthorized, if you assume that shrinkwrap licenses are valid -- that is, you assume the user owns a license (to use in a particular way), and not a copy.

      But in that case, RAM and OSes are completely irrelevant. In that case, if the EULA said that you are only to play while standing on your head and shouting "Leeroy Jenkins!" into your mike, any other use would be unauthorized.

      --
      Don't thank God, thank a doctor!
    9. Re:Tell me the summary is wrong... by SanityInAnarchy · · Score: 1

      nothing irks me more than a 13 year old LOLn00b script kiddie running mods cheating in games.

      I'm with you there, but those will always exist. Killing this particular Glider is pretty much like chopping the head off a hydra -- there will be a dozen copies on The Pirate Bay, and twice that being developed in the strange and wonderful world of underground open source projects.

      Let me put it another way: Freedom of speech goes both ways. We have that old saying -- "I may not agree with what you say, but I will defend to my death your right to say it." The price of free speech is that you have to hear opinions you don't like.

      Well, if LOLn00bs are the price of a sane legal system, fine.

      --
      Don't thank God, thank a doctor!
    10. Re:Tell me the summary is wrong... by WarJolt · · Score: 1

      Am I missing something here?

      Yep, Michael Donnelly should of got a better lawyer.

    11. Re:Tell me the summary is wrong... by Anonymous Coward · · Score: 0

      And here we are back to the "I purchased a license to use" argument again. Fine. I purchased a license to use the software, so if my disk goes tits up, then I should be able to get a replacement for no cost to me, since I did purchase a license, not the physical medium.

      And while we are at it, I just bought a blu-ray disc player. I think I'll send letters to all the studios and demand that they send me copies of all the movies that I have on DVD and VHS in blu-ray format, since hey, I purchased a license to content.

      These guys have to know that they can't have it both ways: either we purchase a license or we purchase the media!

    12. Re:Tell me the summary is wrong... by MynockGuano · · Score: 2, Informative

      And here we are back to the "I purchased a license to use" argument again. Fine. I purchased a license to use the software, so if my disk goes tits up, then I should be able to get a replacement for no cost to me, since I did purchase a license, not the physical medium.

      Download links for the entire game can be found on your Account Settings page.

    13. Re:Tell me the summary is wrong... by Free+the+Cowards · · Score: 1

      When are personal copies not allowed? My understanding was that fair use allows you to make copies for timeshifting, format shifting, backup, and just about any other purpose. Am I wrong?

      --
      If you mod me Overrated, you are admitting that you have no penis.
    14. Re:Tell me the summary is wrong... by ChaosDiscord · · Score: 1

      There is an exception for personal copies required to use software in section 117 of the copyright act. However, there is a mind bogglingly stupid earlier decision ("Wall Data") that ruled that 117 is technically limited to "owners" of software, and since all software is licensed, you own nothing and 117 never applies. Apparently Congress likes protecting the rights of invisible unicorns. This judge simply referred back to the Wall Data ruling.

    15. Re:Tell me the summary is wrong... by cpt+kangarooski · · Score: 1

      Due to the way the statute is written, all reproduction of works in copies falls within the exclusive rights of the copyright holder, unless there's some exception in the law to the contrary. There is no general personal use exception. Fair use is often misunderstood. It doesn't permit certain kinds of uses (e.g. all timeshifting), but instead permits all fair uses, where fairness depends on the circumstances of the use in question. Any use under the sun can potentially be a fair use, but no use will necessarily be fair. It all depends on the circumstances. In some circumstances, time shifting, space shifting, backup, etc. could be fair, but in other circumstances it could just as easily not be. While that might be useful to some people (e.g. Sony was off the hook so long as the Betamax could be used lawfully, regardless of whether it actually was), that isn't always helpful.

      Personally, I think that there should be a broad exception for any noncommercial uses by natural persons. But there isn't yet. Frankly, copyright law in the US, at least, is probably worse than you thought.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    16. Re:Tell me the summary is wrong... by Anonymous Coward · · Score: 0

      As was explained elsewhere, the copy being loaded is only authorized when you're in compliance with the end user license agreement. Running a bot is verboten, hence the copy is not authorized. Additionally, from what I understand, the software in this case also loads portions of the program into RAM for its own nefarious reasons, which is definitely making an unauthorized copy. If nothing else, it's an enabling mechanism for changing that software into non-compliance with the agreed terms, and therefore made the second charge of interfering with Blzzard's contractual relationship with its users is pretty much a slam dunk.

      You've overlooked the case where you're using software in an unauthorized manner (like a warez copy :), so that loading it into RAM is making an unauthorized copy- something that is definitely on the wrong side of copyright and has been for a long time.

    17. Re:Tell me the summary is wrong... by Bill_the_Engineer · · Score: 1

      I think it had more to do with the additional copy of WoW that was loaded into RAM in order to fool anti-cheat and was not used to actually play the game.

      I must admit I am not familiar with how the cheat program operates.

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    18. Re:Tell me the summary is wrong... by Wildclaw · · Score: 1

      This one I could buy, but honestly, isn't that between the customers and Blizzard?

      Actually, there is laws against interefering with contractual relationships. Specifically look up "tortious interference with contract". I am in now way fit to judge if this is the case here, but I can atleast see the possibility.

    19. Re:Tell me the summary is wrong... by Tim+C · · Score: 1

      Even more strange, how is making a copy of something illegal? I thought only distributing copies was illegal.

      The clue is in the name of the law - copyright, not distributionright...

      Otherwise it would be legal to borrow something from someone, copy it, and give the original back, no? No distribution has taken place.

    20. Re:Tell me the summary is wrong... by punissuer · · Score: 1

      selling Glider was interfering with Blizzard's contractual relationship with its customers.

      This one I could buy, but honestly, isn't that between the customers and Blizzard?

      What contractual relationship? I don't remember signing a contract to play WoW.

    21. Re:Tell me the summary is wrong... by jdschulteis · · Score: 1

      What contractual relationship? I don't remember signing a contract to play WoW.

      All that text that you probably (like me) clicked through when you created your account? Contract. Part of it says (in legalese, of course) that you agree not to run a bot. By providing a means to do so that Blizzard can't readily detect, the makers of Glider are unlawfully interfering with Blizzard's business.

    22. Re:Tell me the summary is wrong... by Kharny · · Score: 1

      Actually, the third "i agree" page you click through is a short, straight english "don't do this" list, no legalese there.

      --
      Make a man a fire and he will be warm for a day, set a man on fire and he will be warm for the rest of his life
    23. Re:Tell me the summary is wrong... by Anonymous Coward · · Score: 0

      The be all end all is that botting was helping to ruin the game for honest customers. I cant predict if this will set any kind of "dangerous" precedent. I do know that most people who are unhappy with this decision are most likely botters themselves. And to you I say. Too bad so sad. No more free honor. No more free farming. No more jacking my AH with your twisted unreasonable prices.

      That is... until they come out with a new bot. In the end this will change nothing. Only force douches who want to circumvent the game and make it better for themselves by stepping on others, to come up with a new method of botting.

    24. Re:Tell me the summary is wrong... by SanityInAnarchy · · Score: 1

      The be all end all is that botting was helping to ruin the game for honest customers.

      Which sucks, I know -- but you aren't legally entitled to a fun game. Which matters more to you -- fairness in WoW, or fairness in real life?

      I cant predict if this will set any kind of "dangerous" precedent.

      I will, then.

      I do know that most people who are unhappy with this decision are most likely botters themselves.

      Wow. A "with us or with the terrorists" post? Really?

      You sound exactly like a politician. "I do know that most people who are unhappy with the blocking of Usenet are most likely child pornographers themselves. And to you I say..."

      That is... until they come out with a new bot. In the end this will change nothing.

      So you're willing to risk a massive legal precedent -- one which you can't predict -- in order to change nothing.

      --
      Don't thank God, thank a doctor!
  6. Dumb, dumb, dumb by DahGhostfacedFiddlah · · Score: 1

    If the summary is correct (over-under at 38%), the loaded-into-RAM-equals-copy argument is absolutely dumb.

    I wouldn't worry about precedent though. If a case ever comes up explicitly claiming this "infringement" (Microsoft suing you for loading Windows into memory), it will be struck down in an instant.

    1. Re:Dumb, dumb, dumb by SanityInAnarchy · · Score: 1

      If a case ever comes up explicitly claiming this "infringement" (Microsoft suing you for loading Windows into memory), it will be struck down in an instant.

      I'm more worried about the precedent for, say, music or movies. If copying into RAM can be an unauthorized copy, what about copying to a portable media device? Could an artist insist that a particular song only work on the iPod, or only on the Zune?

      --
      Don't thank God, thank a doctor!
    2. Re:Dumb, dumb, dumb by Hatta · · Score: 1

      What are you talking about? A case has already come up explicitly claiming this infringement, this case. And precedent from an earlier 9th circuit court decision was applied, not struck down.

      --
      Give me Classic Slashdot or give me death!
    3. Re:Dumb, dumb, dumb by mark-t · · Score: 4, Insightful

      "the loaded-into-RAM-equals-copy argument is absolutely dumb"

      Actually, there's no doubt whatsoever that being loaded into RAM would constitute a copy, but it's ludicrous to call such a copy unauthorized as it is _required_ even to just utilize the software as it was intended.

    4. Re:Dumb, dumb, dumb by Chris+Burke · · Score: 1


      Actually, there's no doubt whatsoever that being loaded into RAM would constitute a copy, but it's ludicrous to call such a copy unauthorized as it is _required_ even to just utilize the software as it was intended.

      Yes, and I've always thought that Chap. 1, paragraph 117-a-1 of the U.S. Copyright Act made it quite clear that such copies cannot be considered infringing.

      I haven't read anything of the details of the ruling, so I don't know how it went. I just always thought that this section would be a slam-dunk defense against accusations of copyright infringement for either installing or running a legally acquired program. My guess is that it comes down to the phrase "and that [the necessary copy] is used in no other manner", which I don't think would apply to bots that read the memory image.

      Frankly, I would much rather that the precedent be based on the bot using a 'copy' of the program in a non-essential manner, than it be based on violating the EULA meaning your copyright is revoked and copying the game into memory counts as a possibly infringing copy.

      The first precedent wouldn't really restrict us any more than we are now -- we don't have the right to modify arbitrary copyrighted programs. The second would be even more weight behind EULAs, meaning copyright owners could enforce completely arbitrary restrictions, ultimately costing us much more. If that was the case, we would probably lose the right to make backups (as currently allowed by a-2 of the same paragraph above) just because the company said you couldn't.

      I could RTFA or even RTFRuling, but I think I'll just go the lazy "Ask Slashdot" way and say does anyone know which was the basis for the ruling?

      --

      The enemies of Democracy are
    5. Re:Dumb, dumb, dumb by Surt · · Score: 1

      Blizzard can authorize you as specifically as they'd like. Have a Microsoft OS load the copy into ram as part of a standard program loading operation? Authorized. Have exact same program loaded into exact same memory by Glider? Unauthorized. This is very simple to understand.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    6. Re:Dumb, dumb, dumb by mopower70 · · Score: 1

      Geez, how is this insightful? Stop arguing against a ridiculously poorly worded summary and read the decision itself. They're not saying that ALL copying is unauthorized, only copying WHILE Glider is loaded. It's like they said driving drunk was illegal, but you couldn't quite parse the "drunk" part of that sentence.

    7. Re:Dumb, dumb, dumb by AK+Marc · · Score: 1

      They're not saying that ALL copying is unauthorized, only copying WHILE Glider is loaded.

      I've not used Glider, but my understanding after reading about it is that you can open it after you open the game. As such, you can load WoW into memory, then load Glider. That would seem to make everything legal. Glider doesn't read the game, it reads the communications from the server and responds to the UI of the computer.

    8. Re:Dumb, dumb, dumb by The_Quinn · · Score: 1

      It is not _required_ to cheat in order to play the game.

    9. Re:Dumb, dumb, dumb by Free+the+Cowards · · Score: 1

      What's not so simple to understand is why you need to get Blizzard's authorization to use a product you purchased from them. There is no indication that copyright law is intended to cover this particular scenario, and a law mentioned in many of the comments to this story which explicitly excludes this sort of copying from copyright protections.

      --
      If you mod me Overrated, you are admitting that you have no penis.
    10. Re:Dumb, dumb, dumb by Anonymous Coward · · Score: 0

      we don't have the right to modify arbitrary copyrighted programs

      Really, we don't? Why? Where?

    11. Re:Dumb, dumb, dumb by Kharny · · Score: 1

      nope, it's the fact that glider is not allowed to run AT ALL that makes you break the terms of use. Once you broke the terms of use, any and all copies you make, including to your system memory are illegal.

      --
      Make a man a fire and he will be warm for a day, set a man on fire and he will be warm for the rest of his life
    12. Re:Dumb, dumb, dumb by mark-t · · Score: 1

      The software needs to be copied into RAM to utilize it, this is a purpose for copying that is implicitly authorized the software author. In this case, the software happens to get loaded into RAM by a program other than the one the copyright holder intended, but this does not change the purpose for which the software is loaded into RAM, it only changes the mechanism by which it is loaded. How a copy of a copyrighted work happens to be made is not a matter for copyright infringement. Why the copy is made, that is, the end purpose of the copy is, and in this case that purpose is still to utilize it, even though it is not to be utilized as intended (otherwise, for example, one could argue that otherwise perfectly legal software running in a virtual machine that the author never intended it to be run under could constitute copyright infringement). The most that could argued is that this is a breach of license and Blizzard can refuse further service to them, but to call it copyright infringement is ludicrous, since that requires an infringing copy, and there isn't one.

  7. Poor sentence construction by Sun+Chi · · Score: 1

    If you buy a game, you transfer rights to the game developer that they can sue you for.

    Shouldn't that be something like, "developers have rights under software licenses"? Wasn't that already the case with shrink-wrap and click-through terms of service? Is this somehow stronger than it was before the ruling?

  8. In Soviet Warcraft.... by GamEmpire · · Score: 0

    In Soviet Warcraft, world own you!

  9. Slashdotted already? by Anonymous Coward · · Score: 0

    Not even 5 minutes on the main page and it's already slashdotted? Must be a new record.

    1. Re:Slashdotted already? by McGiraf · · Score: 1

      you must be new here

  10. Contracts now re-write law? by torkus · · Score: 0

    Since when does a contract allow you to essentially re-write law? Bliz went looking for obscure loopholes and apparantly found one. Sad sad day when you no longer have the right to use a product as you wish. This whole licensing nonsense has got to end somewhere. Could bliz deny access to the online community to 'hackers' - sure. But there's so many twists to the logic here that it amazes me they actually got a judge to understand it all.

        Yet another case of a company failing to adequatly protect their product and sueing over nonsense to get their way. Could glider have destroyed warcraft? ...perhaps... but that's survival of the fittest. If the WoW community turned to crap it woudln't be the first time a product ran it's popular life and died out. They're no better than the MAFIAA in some regards.

    IMHO the only reason they won this case is because they threw so much money at it they were bound to win. Why? Simple - WoW is such a huge cash cow they'd be stupid not to spend every dollar they had to keep it alive. Simply because next month the subs would put back a few gazillion bucks into their coffers.

    --
    You can get rich if you own a politician, but you have to be rich to buy one in the first place.
    1. Re:Contracts now re-write law? by Aphoxema · · Score: 3, Funny

      I have known many people to play WoW, I mean, it's insane.

      The judge probably plays WoW.

      The plaintiff's lawyers probably play WoW.

      The defendant's lawyers probably play WoW.

      --
      "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
    2. Re:Contracts now re-write law? by glitch23 · · Score: 1

      But there's so many twists to the logic here that it amazes me they actually got a judge to understand it all.

      I think the fact Blizzard won this one means the judge didn't understand it, or at least, understand it properly.

      --
      this nation, under God, shall have a new birth of freedom. -- Lincoln, Gettysburg Address
    3. Re:Contracts now re-write law? by Anonymous Coward · · Score: 0

      Sad sad day when you no longer have the right to use a product as you wish. This whole licensing nonsense has got to end somewhere.

      There's a big difference between (a) using your software to play the game and (b) making and selling new software that allows others to cheat on the game. If you get caught using your marked cards in a poker game,the other players will do to you much more than Blizzard did to this guy.

  11. Oh, oh, idea! by Anonymous Coward · · Score: 5, Funny

    New business plan:

    1. Write a game that loads itself into RAM.
    2. Give it away for free.
    3. Sue everybody who plays it for copyright infringement.
    4. Profit!

    1. Re:Oh, oh, idea! by AlexMax2742 · · Score: 2, Insightful

      That's not quite how the ruling worked. Making a copy of something to RAM in and of itself is not considered copyright infringement. Doing so without agreeing to the terms of the End User License Agreement is.

      In order for your plan to work, you would have to create an EULA that stated that making any sort of copy of the program is illegal, including copies in RAM. However, since by default YOUR program is the one doing the copying, even something like that wouldn't work. You have to rely on users making their own copy in RAM using their own tools, and the average user would not know how to do so. Sorry, but your 'worst case scenario' predatory loophole is pretty short sighted.

      --
      I'm the guy with the unpopular opinion
    2. Re:Oh, oh, idea! by EQ · · Score: 1

      How about this:

      Write a benign virus (say one that patches other viruses), put an EULA on it requiring the user to NOT alter the actions of the program as intended, specifically forbidding the use of antivirus that interferes with your program.

      Sue anyone that runs your program and has an anti-virus stop it, on the basis of making an illegal copy.

      After all they broke the EULA by loading your virus when there was Antivirus present, so they are not allowed to "make a copy" in RAM.

      Its valid under this decision.

      That's the farcical aspect of this decision.

      --
      Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo! http://goo.gl/J9bkO
    3. Re:Oh, oh, idea! by Anonymous Coward · · Score: 0

      wait, if it's free, how is that it has copyRIGHT?

    4. Re:Oh, oh, idea! by kjots · · Score: 1

      Write a benign virus ... put an EULA on i ...

      How exactly are you going to get users to accept an EULA for a virus?

      "Hello, I'm a virus about to infect your computer - please read the following statement and click 'I Agree' to continue or 'Cancel' to abort infection."

    5. Re:Oh, oh, idea! by Kalriath · · Score: 1

      You'd have to make your virus display the EULA to the user, and they'd have the chance to decline. I don't know about you, but I reckon viruses requiring the user to agree to the EULA before they can infect the PC to be an improvement!

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
    6. Re:Oh, oh, idea! by WK2 · · Score: 1

      That's not quite how the ruling worked. Making a copy of something to RAM in and of itself is not considered copyright infringement. Doing so without agreeing to the terms of the End User License Agreement is.

      Simple. Just don't have a EULA. People will assume that they have the right to play the game, even though they don't without a EULA.

      In order for your plan to work, you would have to create an EULA that stated that making any sort of copy of the program is illegal, including copies in RAM.

      Nope. This court ruling (and another that precedes it, I hear) already states that making copies in RAM constitutes a copy by copyright law. You seem to be thinking that you are allowed to make copies of a program unless a EULA states otherwise. This ruling states that making a copy in RAM is the same as distributing a program; you are not allowed to do it unless given special permission.

      However, since by default YOUR program is the one doing the copying, even something like that wouldn't work. You have to rely on users making their own copy in RAM using their own tools, and the average user would not know how to do so.

      That's an interesting take. Unfortunately, Blizzard's software also does the copying itself. I guess the judge thinks that the user is actually the one copying the software, which, by itself, is not as assinine as the rest of the ruling.

      Sorry, but your 'worst case scenario' predatory loophole is pretty short sighted.

      Seeing the worst case scenario does not require foresight. It is already here. Copyright holders can dictate what you can and can not do with stuff that you paid for. How much worse is it going to get?

      --
      Write your own Choose Your Own Adventure. http://www.freegameengines.org/gamebook-engine/
    7. Re:Oh, oh, idea! by TaoPhoenix · · Score: 1

      Trojans that force Glider onto your system FTW!

      --
      My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
    8. Re:Oh, oh, idea! by pairo · · Score: 1

      I'm sure most people would just accept it. :-)

    9. Re:Oh, oh, idea! by tenco · · Score: 1

      Write a benign virus ... put an EULA on i ...

      How exactly are you going to get users to accept an EULA for a virus?

      "Hello, I'm a virus about to infect your computer - please read the following statement and click 'I Agree' to continue or 'Cancel' to abort infection."

      "In order to view this website, you have to sign these terms of use:

      (...several pages of text...)

      [ ] I agree to the above terms

      [ Enter! ] "

    10. Re:Oh, oh, idea! by Anonymous Coward · · Score: 0

      Nah, you missed a few steps there Mr. Trump:

      1. Write a game that loads itself into RAM.
      2. Sell it.
      3. Sue everybody who plays it for copyright infringement.
      4. Profit!
      5. Give it away for free.
      6. Sue everybody who plays it for copyright infringement.
      7. PROFIT AGAIN!

      See, this is why I'm a thousandaire and you're just some guy on Slashdot.

    11. Re:Oh, oh, idea! by EQ · · Score: 1

      How exactly are you going to get users to accept an EULA for a virus?

      Simple - make it 3 pages of scolldown crap that pops up, looking like a typical EULA, when the user launches a targeted binary. Or make it part of a legit but stupid install, like BonziBuddy.

      Plenty of people will just scroll down to the bottom and click yes without reading it.

      --
      Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo! http://goo.gl/J9bkO
    12. Re:Oh, oh, idea! by DerekSTheRed · · Score: 1

      You'd have to make your virus display the EULA to the user, and they'd have the chance to decline. I don't know about you, but I reckon viruses requiring the user to agree to the EULA before they can infect the PC to be an improvement!

      Sad thing is, some people would still click yes. For proof of this fact, look at how successful phishing has been over the years.

  12. Good news for Microsoft. by Ryzzen · · Score: 1

    If they ever feel short of cash, all they have to do is sue their entire customer base. I'm sure most of us have "illegal copies" of Windows running in our RAM.

    Great, now I have to invent a RAM-free computer...

  13. Performance of WoW is gonna suck by LordKronos · · Score: 3, Funny

    Performance of WoW is gonna suck now that everyone has to disable their cache before starting the game.

    1. Re:Performance of WoW is gonna suck by Aphoxema · · Score: 2, Funny

      I'm sure people could get around the problem by just taking the RAM out of their computer.

      --
      "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
  14. Sad day by RorinRune · · Score: 0

    This proves that the courts dont know anyting about technology. At somepoint during a program's life time some part of it is going to be loaded in to RAM to be used. The very fact that they say just having a copied of it in RAM is infringement means that I have infinged on Microsoft Copyright by using IE to post this.

    1. Re:Sad day by Surt · · Score: 1

      It doesn't have to be unauthorizedly loaded into ram in order to be used. You can play WOW with an AUTHORIZED copy loaded into ram just fine and legal. It's only UN-authorized copies loaded into ram by glider/other that are in trouble.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    2. Re:Sad day by g4b · · Score: 1

      i dont get it

      why have an "unauthorized copy" of a game, where you pay monthly, anyway?

      i thought buying a wow account lets you download the client via bittorrent, there were at least those 15 day cards you could give to friends, to get the game knowing or something... so there should be no sense in making unauthorized copies...
      i thought its about cheaters?

    3. Re:Sad day by Surt · · Score: 1

      Authorizing certain copies while not authorizing others is an action Blizzard is precisely what Blizzard is doing to reduce cheating.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
  15. I'd love to see... by dahitokiri · · Score: 2, Interesting

    someone make copyrighted spyware/adware and spread it about and then start suing people just so this BS precedent can be struck down before the MAFIAA has a chance to use it to their advantage.

    1. Re:I'd love to see... by Anonymous Coward · · Score: 0

      Surely there has to be an agreement somewhere....

  16. Does anyone know how glider works? by Anonymous Coward · · Score: 0

    Unlike wowsharp.net which injected the .dll. I always wondered how glider worked. It was suppose to be not-detectable via warden, I wonder if it simply read log files.

  17. Ugh. Subject line. by Aphoxema · · Score: 2, Insightful

    I'm worried someone will use this to attack reverse-engineered servers for MMO's, trainers (the legitimate ones, that is, the ones for games you play by yourself or cheat consensually with friends), cracks or many other technically useful ways of manipulating existing software.

    I don't see the meaning to their 'copyright infringement' by being loaded into memory. Routers don't infringe copyrights when they buffer packets, people don't infringe copyrights by remembering what happened in a story (even reading the story in a bookstore).

    I hate bots as much as anyone else, but this is a bullshit way to deal with the problem.

    --
    "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
    1. Re:Ugh. Subject line. by negRo_slim · · Score: 1

      cheat consensually with friends

      Keep doing that and you'll go blind!

      --
      On the Oregon Cost born and raised, On the beach is where I spent most of my days
    2. Re:Ugh. Subject line. by cleatsupkeep · · Score: 1
    3. Re:Ugh. Subject line. by Aphoxema · · Score: 1

      Eheh. Ehehehehh. Hee.

      --
      "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
    4. Re:Ugh. Subject line. by IceDiver · · Score: 1

      I'm worried someone will use this to attack reverse-engineered servers for MMO's

      Already done.

      Blizzard sued the makers of bnetd and won.
      All bnetd did was reverse engineer the battlenet communication protocols, and use that info to create their own server software. This is LEGAL! No copyright was infringed, and even the DMCA allows reverse engineering. Nevertheless, Blizzard got bnetd declared illegal.

      As I said in a previous post, Blizzard's misuse of the legal system is the reason why, no matter how good their games are, I will not buy them.

    5. Re:Ugh. Subject line. by Wildclaw · · Score: 1

      Remember, Blizzard has already taken down bnetd in the US. It isn't a far stretch to extend that to any reverse engineered server.

      What this case and many other similar ones proves it that the US copyright law is on incredibly shaky grounds. And with shaky ground I mean that the whole law is so open to interpetation that judges have a hard time making consistant decisions from case to case.

      The whole thing needs a huge rewrite to put more clarity in each part. Of course, at the same time I feel very afraid of any such a rewrite happening with the current lobbying powers in the US. You could bet that big business would get the better deal out of it.

  18. I thought loading into RAM was "fair use" by Ungrounded+Lightning · · Score: 3, Insightful

    I was under the impression that loading a program into RAM in order to execute it was fair use, or otherwise a legal copy (since the program needs to be loaded into RAM to run).

    Is the argument that the loading into RAM is not playing the game, and thus not authorized, when it's a bot, not a human, that's "playing the game"?

    I get the impression that this case is sufficiently at odds with other decisions that there is plenty of ground for appeal.

    --
    Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
    1. Re:I thought loading into RAM was "fair use" by witekr · · Score: 2, Interesting

      Interesting. I've always thought that the best game bot would be a piece of hardware that connects to the monitor output of the graphics card and into a USB port, acting as a mouse/keyboard. It could send the image data to some AI-like software which basically plays the game for you as any human would.. Opens a whole other can of worms. Robot AI's should be able to enjoy playing games too !!

    2. Re:I thought loading into RAM was "fair use" by Anonymous Coward · · Score: 0

      IANAL but here's my take.

      In general, creating a copy in RAM of a copyrighted program may infringe on the copyright. Blizzard, through its terms of use, explicitly licenses users to legitimately load the program for normal play. However, according to the summary decision, this limited license does not extend to use of the program in conjunction with Glider.

    3. Re:I thought loading into RAM was "fair use" by Anonymous Coward · · Score: 0

      Sorry to burst your bubble, but under an old court decision, loading a copy in to RAM (albeit for the purposes of execution) still constitutes a copy. If this is done by anyone except the licensee, it constitutes an unlawful copy. The specific case law in question referred to some diagnostic software being run by a technician on behalf of the licensee; the computer owner had (?) a non-transferrable right to use the software, but the software was the exclusive property of the OEM, who forbade their competitors from using that preinstalled custom diagnostic software.

      The fallout from that lawsuit was that, in theory, Microsoft could charge a PER USER PER DEVICE(sic) license for running Windows, with non-MS certified technicians being unlawful users, thus subject to copyright infringement for running the OS. 991 F.2d 511 MAI Systems Corp. v. Peak Computer, Inc. Wikipedia: http://en.wikipedia.org/wiki/MAI_Systems_Corp._v._Peak_Computer%2C_Inc.

    4. Re:I thought loading into RAM was "fair use" by ChaosDiscord · · Score: 1

      Copying software into RAM to use it isn't infringement at all, courtesy of section 117. Unfortunately an earlier decision ("Wall Data") ruled that since 117 refers to "owners", if you "licensed" the software you don't own it. Presumably section 117 was intended to protect the rights of magical fairies and invisible unicorns, since the license loophole pretty much captures all off-the-shelf software.

    5. Re:I thought loading into RAM was "fair use" by Macthorpe · · Score: 1

      FUCK BLIZZARD, STOP PLAYING WoW RIGHT NOW FOR THE LOVE OF FREEDOM!!!

      On the contrary - bots were part of the reason I stopped playing in the first place, so I'm off to reactivate my account.

      Toodles!

      --
      "It does not do to leave a live dragon out of your calculations, if you live near him." - Tolkien
    6. Re:I thought loading into RAM was "fair use" by Geak · · Score: 1

      Why are so many people having difficulty understanding this. Fair use doesn't even come into play here. Specifically that's what is going on. By violating the terms of the EULA you have waived the right to fair use. This person accepted the contract by clicking the I accept button. He then violated said contract when he launched Glide. He is no longer legally allowed to have a copy of that game in RAM. Doing so is copyright infringement. He got what was coming to him. End of story.

    7. Re:I thought loading into RAM was "fair use" by SL+Baur · · Score: 1

      That's more or less how Glider works, sans the hardware part. It's not a new concept. Google Expect, Rogomatic, etc.

  19. Mitigated opinion by Anonymous Coward · · Score: 0

    I have some mixed filling about that.
      - Redefining the copyright law in a restrictive way for the consumer (some people on /. only notice this part).
      - having some company building some real money economy about ways to cheat in a game.
      - Suing instead of having a game design that promote boting instead of actively playing some large part of the time (boring and unintelligent grind and farming)
      - Suing instead of getting technical abilities to detect and prevent this kind of cheating

    1. Re:Mitigated opinion by erayd · · Score: 2, Funny

      I have some mixed filling about that.

      Congratulations, you are now officially a sandwich!

      --
      Forget world peace, bring on -1 pointless
  20. Pathetic by EdIII · · Score: 5, Insightful

    selling Glider was interfering with Blizzard's contractual relationship with its customers.

    That's actually a reasonable position. I am not sure if it is a correct one, but it is reasonable. WoW is a subscription game with a contract and 3rd parties who interfere with that service could be sued with that position. I am not sure what damages are really done to Blizzard however. Regardless of said interference, what damages occur to Blizzard if any or to the consumer? I dunno.

    that if a game is loaded into RAM, that can be considered an unauthorized copy of the game and as such a breach of copyright

    Now here is where it gets ridiculous. Ludicrous. They have gone PLAID . Technically if I took my music CD, put it into a player and "copied" the information off it into "memory" I have infringed upon somebody's copyrights? Has the player, and indirectly, the manufacturer infringed upon somebody's copyrights?

    To anybody that has even the most basic understanding of how technology works, that sounds downright RETARDED.

    We desperately need some judges in this country that have an understanding of technology to prevent software companies like Blizzard from abusing their "intelligence". This is no different than fooling Corky out of his candy bar. Blizzard should be ashamed of themselves for espousing a position they clearly know is wrong. They are software developers for CHRIST'S SAKE!

    You cannot possibly enjoy a peice of software WITHOUT loading it into memory in the first place. That is an intrinsic property of running code or "software".

    Is playing some sheet music, that was legally purchased, copyright infringment by the mere act of strumming the guitar?

    The whole argument is just plain lunacy. The WoW subscribers paid for the software, they pay for their subscription. They pay for Glider (or it's free, I dunno) as well. The developer of Glider is not performing copyright infringment. That is just ridiculous.

    There is no legal, ethical, moral, or intelligent argument against somebody loading up multiple copies of the game inside their computer's memory.

    Pathetic.

    1. Re:Pathetic by Aphoxema · · Score: 1

      To anybody that has even the most basic understanding of how technology works, that sounds downright RETARDED.

      I certainly accept and agree with your rant, but I feel I must share my opinion that anyone who uses 'technology' loosely enough to interchange it with, perhaps, 'computers' and thinks retardation is something you can hear needs their gigabytes RAMmed with a CPU degausser.

      --
      "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
    2. Re:Pathetic by Anonymous Coward · · Score: 0

      This is no different than fooling Corky out of his candy bar.

      Haha, I doubt most of the crowd here is old enough to get that quote.

      Get off my lawn!

    3. Re:Pathetic by EdIII · · Score: 1

      You know exactly what I meant. Why don't you just say, "I object to your use of language and grammar" instead of posting a clever (kind of) put down.

      I will give you respect for being a Grammar Nazi that had the huevos to not post anonymously. Your being a bit of a jerk, but you are doing it to my face at least.

      Ohhh, and that was not a rant. You will know when I am ranting :)

    4. Re:Pathetic by Swift+Kick · · Score: 1

      Now here is where it gets ridiculous. Ludicrous. They have gone PLAID . Technically if I took my music CD, put it into a player and "copied" the information off it into "memory" I have infringed upon somebody's copyrights? Has the player, and indirectly, the manufacturer infringed upon somebody's copyrights?

      I think it'd be more accurate to say that you take a classical music CD, put it into your custom-made CD player that has 'filters' that change the music from classical to hip-hop on the fly.
      The original writer/producer of the classical CD could then claim that you're infringing on his copyright by using his original classical music for something he never gave you a license for.

      The whole argument is just plain lunacy. The WoW subscribers paid for the software, they pay for their subscription. They pay for Glider (or it's free, I dunno) as well. The developer of Glider is not performing copyright infringment. That is just ridiculous.

      See, that's where people are wrong. WoW subscribers are not paying for the software, but the license to use it. The software is Blizzard's property (don't take my word for it, read the EULA).
      The subscription is just the fee they collect for the privilege of using their servers, just like your next door neighbor charging you to play in his back yard does not mean you're now part-owner.

      You can have as many copies of WoW running on your system and play as much as you want; however, Blizzard wants to drive home the fact that you do not have any rights to modify or 'exploit' what effectively is their software to perform anything it's not supposed to do under normal usage.

      Besides, let's face it: Glider users are cheating bastards. It was bound to happen sooner or later.

      --
      "We'll need 2000 crickets, 4 cans of Easy Cheese, and the fluid from 18 glowsticks for this plan to work...." - ph0n1c
    5. Re:Pathetic by AnalogyShark · · Score: 1

      Besides, let's face it: Glider users are cheating bastards. It was bound to happen sooner or later.

      Amen.

      But in all seriousness, I can't see what has people so worked up by this case. It states that you can't use a program for uses outside of it's original intent, and to be honest, most companies probably won't pounce on this except in times when malicious software (such a bots) are used. Blizzard just had to find the right loophole to jumpthrough to get people from breaking the balance of their game. I can't really blame them. Even if this wasn't the best way to go about it.

    6. Re:Pathetic by Lazyrust · · Score: 1

      "Is playing some sheet music, that was legally purchased, copyright infringment by the mere act of strumming the guitar?" Only if you play it on Youtube.

    7. Re:Pathetic by AK+Marc · · Score: 1

      The software is Blizzard's property (don't take my word for it, read the EULA).

      Then it comes to a question (or 10), is a fair EULA a legally binding contract. Is an unfair EULA a legally binding contract (fairness matters for legality of contracts). Is encouraging and enabling someone else to break a contract a violation of that contract? Glider can't commit copyright infringement in that the copy isn't made by them. The end user can infringe copyright by makeing an unauthorized copy. But what about if the user opens up WoW first, it loads into memory, then Glider is started after? The copy was already made legally, and Glider is now being used to violate the EULA. You can't take away permission after the copy is made. If you could, then Tom Clancy could knock at my door and demand his books back that I used to prop up a table leg.

      Besides, let's face it: Glider users are cheating bastards. It was bound to happen sooner or later.

      I wish I had heard of it sooner. I'd have gotten my fishing up without wasting huge numbers of hours. There is nothing that unbalances the game to have something fish for me. I also dual-box some. To have glider "help" with the second box would have made life much easier. I might not have even leveld any faster to have my healer on auto follow, rather than the macros I set up for mount-and-follow and such. But it would have been easier. Why is "easier" cheating? Using that logic, macros are cheating because not everyone can figure them out, so those that use them are getting an unfair advantage. No, I've never used Glider. But I think that there is no reason it should be illegal. I think that the ruling is stupid for many reasons. And I would use Glider if it were allowed or undetectable. And I would never use Glider in PvP or to farm mats, rep, or exp. It would be used to fishing and dual-boxing only, things I already do in exactly the same way glider does, but it would save me keystrokes, not time or money.

      your next door neighbor charging you to play in his back yard does not mean you're now part-owner.

      And he can't invite you over and shoot you for trespassing either. Both sides have to play by the rules, and playing the best-of-both-worlds sell or license game doesn't sound like a level playing field.

    8. Re:Pathetic by Aphoxema · · Score: 1

      Well, it's good you can tell I was being an ass but I wasn't really trying to talk about grammar or and stuff, I just really hate how 'technology' has been used to God-ify everything so every instance of it inspires me to, like, be mean and stuff. It is the devil word used liberally for marketing and like, stuff.

      It's like... noise-cancelling technology, it's not technology, it's speakers inside of earplugs. It's clever, it's a clever use of existing technologies, but it's not technology, it's... speakers inside of earplugs.

      And software technology. Close button technology, scroll bar technology address bar technology. It's code, it does things, it does useful things, but each and every thing it does is not a separate and individually unique and incredible piece of technology.

      But that's not a point about your post or anything, I'm just like, cranky. And stuff. And things. It's Impatience Technology.

      --
      "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
    9. Re:Pathetic by NormalVisual · · Score: 1

      Blizzard should be ashamed of themselves for espousing a position they clearly know is wrong. They are software developers for CHRIST'S SAKE!

      No, they're a wholly-owned subsidiary of Vivendi. You know, the company that owns Universal Music Group, the sue-happy RIAA member. This kind of behavior is to be expected.

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
    10. Re:Pathetic by Anonymous Coward · · Score: 0

      Actually given the mass bannings of people using glider you probably would have been a quite unhappy glider user if you got it to level your fishing.

      And he can't invite you over and shoot you for trespassing either. Both sides have to play by the rules, and playing the best-of-both-worlds sell or license game doesn't sound like a level playing field.

      no but he can say you can't dig holes or alter his backyard and then if you do alter he can then SUE you as he explicited stated in the terms of lease you were not allowed to do such actions. this is what glider is doing, you are explicited told you are not permitted under your license to use bots, yet glider is ignoring those conditions of the license.

      I do hate how blizz won here by copyright infringement but I equally have no sympathy for all those users banned or for the glider devs having their arses sued off.

    11. Re:Pathetic by QuoteMstr · · Score: 1

      WoW is a subscription game with a contract and 3rd parties who interfere with that service could be sued with that position.

      IANAL, but I've read quite a bit about both the history and practice of law. I don't remember any tort that involves a party C being sued for making a tool that B might use a violate a contract with A. There are limited criminal examples , but in general, the producer of an item cannot be held responsible for its use.

      So what is Blizzard smoking with the judge out back? I fail to understand how the maker of a tool can be held liable. What's next, suing the developers of GDB and Wireshark?

    12. Re:Pathetic by Anonymous Coward · · Score: 0

      If you read the actual ruling:
      http://www.mmoglider.com/legal/order_july14_2008.pdf

      You'd see that, as a matter of fact, it's not the game being loaded into RAM that causes an issue. It's the game being copied into RAM (which has been established as an instance of "copying" in past cases) in violation of the EULA that's the legal issue.

      While I still think this is ludicrous, the judge having a technical misunderstanding is not the issue here.

    13. Re:Pathetic by harlows_monkeys · · Score: 1

      To anybody that has even the most basic understanding of how technology works, that sounds downright RETARDED

      You've got that completely backwards. To anyone who has even the most basic understanding of the technology, it is obvious that a copy has been made when digital data is loaded into RAM. If we tried to say that was not a copy, then we'd have to explain why loading into, say, a Flash drive IS a copy (else distributing copyrighted material on Flash drives would be legal). Same for loading into ROM. The law, or the courts, would have to end up making all kinds of subtle and arbitrary distinctions.

      The right approach, which is what was done, was to say that yes, loading into RAM makes a copy, and then put an exception in copyright law that says this is OK, because of the PURPOSE of making the copy. That's section 117 of the Copyright Act in the US.

    14. Re:Pathetic by Snaller · · Score: 1

      "Regardless of said interference, what damages occur to Blizzard if any or to the consumer? I dunno."

      Tonnes of people, potentially millions are pissed of by automated bots running around 24 hours a day griding while the owner is of doing something else. They complain. They have enough. They quit. They don't pay Blizzard. Blizzard feels they have suffered. Therefore the damages.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    15. Re:Pathetic by Swift+Kick · · Score: 1

      Is an unfair EULA a legally binding contract (fairness matters for legality of contracts). Is encouraging and enabling someone else to break a contract a violation of that contract? Glider can't commit copyright infringement in that the copy isn't made by them.

      What do you mean by 'an unfair EULA'? What may be unfair under your definition can (and often is) perfectly valid and legal under the law. You can't claim that 'the unfair EULA' prompted you to violate a contract you accepted and agreed to follow when you installed the software.
      I'm not sure how much you know about it, but Glider actually does make copies of the memory regions used by the WoW client. It needs to in order to properly 'work its magic'. It's not enabling any hacks or any such nonsense, but it is basically replacing you at your keyboard.

      But what about if the user opens up WoW first, it loads into memory, then Glider is started after? The copy was already made legally, and Glider is now being used to violate the EULA. You can't take away permission after the copy is made.

      That'd be nice, if it was what was happening, but it isn't. Glider needs to make copies of memory regions used by the WoW client, or it doesn't work. That's why it is miles ahead of regular macro software.

      There is nothing that unbalances the game to have something fish for me.

      That's what you'd like to think. It's been a while since I was a WoW player, but I recall a number of high-level fish that gave some serious bonuses when you used them in recipes.
      You could say the same thing about skinning, or grinding kills in the Barrens, or building rep with this or that faction, but the bottom line is that you're not putting the effort like some of the other poor bastards out there, and that is an unfair advantage.

      Using that logic, macros are cheating because not everyone can figure them out, so those that use them are getting an unfair advantage.

      No, that's not true. Macros still require someone to be sitting down to hit the macro keys, and that's why Blizzard is ok with things like the Logitech G15 keyboards, the Zboard, etc. Using Glider is cheating, period. You don't see anything wrong with starting WoW, starting Glider, then walking away for a few hours? Here, this is from Glider's FAQ page:

      Q: How does Glider work?
      A: Glider works a lot like a regular player. It looks at your health, mana, energy, etc. It moves the mouse around and pushes keys on the keyboard. You tell it about your character, where you want to kill things, and what to kill. Then it kills for you, automatically. You can do something else, like eat dinner or go to a movie, and when you return, you'll have a lot more experience and loot.

      Nope, that's obviously not cheating, right guys? Right?

      Both sides have to play by the rules, and playing the best-of-both-worlds sell or license game doesn't sound like a level playing field.

      I'm glad you agree that both sides have to play by the rules. Blizzard has pretty straightforward rules when it comes to WoW, so just follow them.
      Don't use cheats, don't buy gold, etc. If the rules were as 'unfair' as you're implying they are, they wouldn't be as successful as they are today.

      --
      "We'll need 2000 crickets, 4 cans of Easy Cheese, and the fluid from 18 glowsticks for this plan to work...." - ph0n1c
    16. Re:Pathetic by UncleTogie · · Score: 1

      ...I just really hate how 'technology' has been used to God-ify everything so every instance of it inspires me to, like, be mean and stuff...

      Then this article headline should drive you off your rocker...

      --
      Don't tell me to get a life. I'm a gamer; I have LOTS of lives!
    17. Re:Pathetic by Anonymous Coward · · Score: 0

      Do I also have to have a separate licenses for the copies of the software in my various CPU caches? Oh dear...

    18. Re:Pathetic by Aphoxema · · Score: 1

      GOD DAMNIT WHY?! *cries*

      --
      "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
    19. Re:Pathetic by EdIII · · Score: 1

      I would argue against that actually. You seem to be quite upset with the word. Technology is simply knowledge that gives us abilities. The actual definition I can find is, "The specific methods, materials, and devices used to solve practical problems".

      Maybe marketing does liberally use words to pervert them to their own ends and destroy the very essence of the word for us. However, that is not the case with the word "technology", at least not with all of your examples.

      Noise-cancellation may be accomplished by putting speakers into earplugs, which is a rather simplistic summary of how it's done. However, that still comprises very specific methods and devices being used to solve a VERY practical problem. Noise-Cancellation IS a technology.

      There is technology in software. The knowledge required to understand code, memory, object oriented programming, inheritance, etc. If you would say that paragraphs, sentences, and chapters are technology used in writing books to communicate our ideas, then functions, libraries, recursiveness are all technologies to write software code.

      The Close button technology is pushing it. That should probably belong in a general GUI technology branch. Maybe the same with Scroll Bars and Address Bars, but they are definitely part of SOME technology.

      Furthermore, technology is not something that has to be "electrical", "modern", or even scientific. All technology is knowledge that allows us to do stuff. That's it. Making a fire, was a technology. An ancient one, that people in caves had.

      I think you are having an ontological hissy fit, which is quite strange to watch. I will agree though upon further review, that I used the word incorrectly, or too vaguely to be precise. I should have said SOFTWARE technology. That would have made more sense in context and I relied too heavily on the previous sentence explaining how I was using the word.

      I incorrectly applied some technology and ended up pissing you off :)

    20. Re:Pathetic by EdIII · · Score: 1

      LOL!

      There is no difference between loading and copying. It's the same thing. Now it may be a violation of the EULA by the END USER, but it is NOT copyright infringement by Glider.

      The judge DOES have a technical misunderstanding of the issue otherwise he would have correctly said that the EULA was being violated by the USER and copyright infringment was NOT performed by Glider.

      You cannot say that loading/copying code into RAM, which is perfectly normal to run the software, is copyright infringment.

    21. Re:Pathetic by Aphoxema · · Score: 1

      I think you are having an ontological hissy fit, which is quite strange to watch. I will agree though upon further review, that I used the word incorrectly, or too vaguely to be precise.

      I like you, and I have a lot of ontological hissy fits.

      My beef with the word is entirely how it is often used not to describe what something is but to make something seem far more complex or innovative than it really is.

      I suppose a better example would be, suppose there was designed a mouse with a speaker on it, and software for it that would make the speaker play things in certain events, like double clicking.

      This is kind of clever and plenty of people might buy it for novelty alone. It's an interesting way to apply two other devices.

      This alone may be a technology, but it's an unnamed technology. Any instance of technology simply occurs, it doesn't have to have a name. There are many ways to start a fire, and that starting a fire can be said all sorts of way, like "Starting a fire" or "Setting something on fire".

      Eventually the lighter came along, and it's usefulness could not possibly be argued, no one had to call it 'Flame-producing technology'.

      As interesting as this mouse-with-a-speaker-on-it may be, some asshole in marketing would come along and add something to that to make it sound new and revolutionary. They can call it all sorts of things, but it doesn't matter what it's called because it clearly does what it does, regardless if it has 'MouseSpeak technology' or 'SqueekClick technology'.

      The only time this has any purpose is when another product comes along that also employs this so-phrased 'technology', and by then the phrase has already for surpassed my threshold on tolerable.

      I know it's senseless, and I really should chill out about that kind of thing, but it's exactly that kind of garbage that makes it very hard for me to watch broadcast television anymore. All those commercials trying to sell me their useless shit! GRAH I'M GETTING ANGRY JUST THINKING ABOUT IT DX

      I should be institutionalized u.u

      --
      "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
    22. Re:Pathetic by kasper37 · · Score: 1

      We desperately need some judges in this country that have an understanding of technology...

      We desperately need some techies on this site who have an understanding of law.

    23. Re:Pathetic by AK+Marc · · Score: 2, Insightful

      What do you mean by 'an unfair EULA'? What may be unfair under your definition can (and often is) perfectly valid and legal under the law.

      What's unfair in the eyes of the law is illegal in the eyes of the law.

      If the rules were as 'unfair' as you're implying they are, they wouldn't be as successful as they are today.

      If fair was synonymous with successful, how do you explain politics? Neither party is fair, but the most successful one is the one that convinces the most people they are unfair in their favor. You talk about fair like I have no idea what it is and you are the sole arbiter of fair. I think that's unfair.

    24. Re:Pathetic by Anonymous Coward · · Score: 0

      Is there an Execute in Place implementation in windows?

    25. Re:Pathetic by Wildclaw · · Score: 1

      See, that's where people are wrong. WoW subscribers are not paying for the software, but the license to use it. The software is Blizzard's property (don't take my word for it, read the EULA).

      Each player should own the content on their discs as they legally bought it in the store. That is the first sale doctrine.

      If Blizzard only charged monthly fees and delivered the software to you as part of that, then the contract would have a far stronger meaning. It would no longer be a sale, but rent. But that isn't what is going on. Blizzard is selling the actually game disc separatly and before any contract takes place between parts.

      I still think the second part of the judgement is valid though. The "interfering with contractual relationship" one.

    26. Re:Pathetic by Anonymous Coward · · Score: 0

      Q: How does Glider work? A: Glider works a lot like a regular player. It looks at your health, mana, energy, etc. It moves the mouse around and pushes keys on the keyboard. You tell it about your character, where you want to kill things, and what to kill. Then it kills for you, automatically. You can do something else, like eat dinner or go to a movie, and when you return, you'll have a lot more experience and loot.

      Nope, that's obviously not cheating, right guys? Right?

      If you're not modifying the game environment itself in an external (giving yourself infinite life, autokill, etc, or in other ways breaking the rules of the game), and merely having a computer program decide the logic to do actions in the game a person would, I fail to see how this is cheating. Because a person isn't doing it? How is this different then getting a younger sibling, or trained monkey to do it for you while you go off and do other things with your life?

      So what is your definition of cheating then? Must a person reduce themselves to a machine so that these routines become "legit", while having a process automate this for you not be "legit"?

    27. Re:Pathetic by Ihlosi · · Score: 1

      How is this different then getting a younger sibling, or trained monkey to do it for you while you go off and do other things with your life?

      All of which would be prohibited, too.

      If you enter a chess contest, and secretly get your moves from Deep Blue, then yeah, you're cheating.

    28. Re:Pathetic by kvezach · · Score: 1

      You cannot possibly enjoy a peice of software WITHOUT loading it into memory in the first place. That is an intrinsic property of running code or "software".

      Well, I suppose you could look at the disassembly printout and say "oh, if I execute this routine a billion times, then I'll see an orc's head, and it'll be just like... this!". But wait, that's reverse engineering, isn't it?

    29. Re:Pathetic by Anonymous Coward · · Score: 0

      You have a point if this is a game where skill and wit is required.

      However, I fail to see how this holds in a typical MMO hack 'n slash game where the automation is routine and requires no thought at all, especially when you're just using this to acquire certain items (among other huge differences between chess and MMOs) from a monster's random item drop. Hence the younger sibling and trained monkey used in place, not a genius or experienced player.

      A concrete example in Diablo 2 would be using a bot for say, running Pindleskin, Eldricht and Shenk for their item drops, at the relevant difficulty. With most high level characters you build during the game, it is completely mindless and takes no effort to do, other than a few mouse clicks. I am sure similar examples exist in World of Warcraft. That's the crux of the matter I'm bringing up. Namely, what is the difference between a computer issuing the mouse and keyboard commands compared to a person for routine tasks, assuming they have the same knowledge of the game world without breaking the internal rules? I see none whatsoever for these tasks, thus this shouldn't be an issue.

      Thus, the scenario WoW bots is not at all equivalent to deciding the next move in a game of chess. If there were bots that could intelligently play the game for you the whole time, making more intelligent decisions than a person would, this would be a different story. However, other than one done for Rogue, not many other bots exist. There are some in Nethack as well, but they are very much so a work in progress.

    30. Re:Pathetic by Ihlosi · · Score: 1

      A concrete example in Diablo 2

      No, Diablo 2 is not at all a good example, because every player can have their very own, private instance of the game world. In WoW, you share the lucrative farming grounds and quest mobs with all the other players on the server, and if someone's running a bot that can be online 24/7, he's depriving the honest players of their chance to grab some loot without having to compete with a bot.

    31. Re:Pathetic by Anonymous Coward · · Score: 0

      If he has a legitimate license to play WoW, he is properly sued for creating Glider and violating the agreement.

      If he has no license to play WoW then he is using WoW illegally to develop Glider (odds are its pretty tough to create Glider without a functional WoW client) so development of the Glider client in and of itself is proof he loaded the game illegally in violation of the license agreement.

      It's not difficult to figure out.

    32. Re:Pathetic by SL+Baur · · Score: 1

      It's been a while since I was a WoW player, but I recall a number of high-level fish that gave some serious bonuses when you used them in recipes.

      That's one way of putting it. Basically everything that drops cookable meat/fish in Outlands cooks into food that does something very nice. Grilled Mudfish give a good agility bonus, Zangarian Sporefish regens mana. I forget what the fish counter part to Blackened Basilisk ("Seared to perfection!") is, but that gives a nice mana and spell casting bonus (my level 70s are Hunter and Rogue so I don't pay much attention ...). All of those sell for good gold in the AH and make nice presents to give to guildies.

      At the lower levels, Sagefish regens mana and Winter Squid gives the best Agility bonus at a low level.

      So yes, if everyone were given top fishing skill, it would unbalance the game. It's certainly unfair to the folks like me who earned our title of Master Baiter the hard way.

    33. Re:Pathetic by IronChef · · Score: 1

      Is playing some sheet music, that was legally purchased, copyright infringment by the mere act of strumming the guitar?

      It is if anyone can hear you, isn't it? Don't venues have to pay fees for public performances of big-label music?

  21. Say what? by mark-t · · Score: 2, Insightful
    "if a game is loaded into RAM, that can be considered an unauthorized copy of the game and as such a breach of copyright"

    This assertion, if true, means that every single user of the software commits copyright infringement, as it _MUST_ be loaded into ram to simply execute normally.

    1. Re:Say what? by Xylaan · · Score: 2, Interesting

      Ah, but the theory is you have a license to use the software, so you can copy it into RAM all you want*

      Until you break the license. Then it's copyright infringement time.
      * Some restrictions apply, all rights reserved.

    2. Re:Say what? by harmony7 · · Score: 1

      I think you have it the other way around.
      The license and copyright are two different things.

      If you went out and bought a piece of software, you are legally entitled, from the point of view of copyright, to make as many personal copies as you wish.

      However, the license may not allow you to do so.

    3. Re:Say what? by Anonymous Coward · · Score: 0

      I guess if a copy of the game is loaded into memory that can't be considered unauthorized. The fact is when a binary executes, the OS reserves it a portion of memory. Once this memory is available, the program itself loads itself into that memory. I'm a programmer so I know and neither is the whole program loaded into memory, I doubt everyone has over 6 gigs of ram. (Not including virtual memory but that doesn't usually go that big either and it would be too slow anyway) Such a pathetic ruling.

    4. Re:Say what? by Anonymous Coward · · Score: 0

      aye, because afaik, up to now, my software licenses allow me to copy software that I've bought to permanent storage, because no publisher before now has been crazy enough to claim that the temporary copy in RAM constitutes a copy which needs a license. Does that mean that every software publisher who's software I've used since 1993 can now sue me for the infringing copies that I made in RAM, many thousands of times? crap.

    5. Re:Say what? by Anonymous Coward · · Score: 0

      Although it seems to have been made clear in several posts above, you need to be in breach of the licence in order for to make this a copyright infringement.

      No publisher in their right mind would dream of absolutely prohibiting their customers from loading software into RAM: unusable software doesn't sell. But if your EULA prohibits a certain act pertaining to the software, then the copy to RAM becomes unauthorized.

      US copyright law is fucked up, but not that badly.

  22. EULA Repurcussions? by Bob9113 · · Score: 3, Interesting

    Blizzard owns a valid copyright in the game client software, Blizzard has granted a limited license for WoW players to use the software, use of the software with Glider falls outside the scope of the license established in section 4 of the TOU, use of Glider includes copying to RAM within the meaning of section 106 of the Copyright Act, users of WoW and Glider are not entitled to a section 117 defense, and Glider users therefore infringe Blizzard's copyright. MDY does not dispute that the other requirements for contributory and vicarious copyright infringement are met, nor has MDY established a misuse defense. The Court accordingly will grant summary judgment in favor of Blizzard with respect to liability on the contributory and vicarious copyright infringement claims in Counts II and III.

    I think this means that TOUs/TOSs/EULAs now have the full force of copyright law, if a copyrightable portion of the media reaches your computer.

    The section 117 defense is this:

    that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

    If you're violating the EULA, it is "used in an other manner".

    You know that tiny little link, "terms of use", at the bottom of every web page you visit? Better read that 20 page document behind that link, or you could be infringing copyright without even knowing it.

    1. Re:EULA Repurcussions? by DragonTHC · · Score: 1

      so you're saying that all software violates the EULA because loading it into RAM is copyright infringement because it's an unauthorized copy?

      I got news for ya then. We're all violating the EULA!

      --
      They're using their grammar skills there.
    2. Re:EULA Repurcussions? by Anonymous Coward · · Score: 1, Informative

      so you're saying that all software violates the EULA because loading it into RAM is copyright infringement because it's an unauthorized copy?

      Read carefully:

      that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

      (emphasis added)

      Loading into RAM for the purposes of playback seems to me to be an essential step; the external loading for other purposes would fall under "another manner".

    3. Re:EULA Repurcussions? by gujo-odori · · Score: 1

      No, what he (and the court decision, also) is saying is that if you violate the license agreement, you are then also in violation of copyright when you run the program. I'm not a lawyer, but this seems rather a big step to me. It's taking things from "When you break the license agreement, you are in violation of the license agreement" which may give certain remedies to the licensor - generally, that you must stop using the softwware - and going all the way to "When you violate the license agreement, you're not only in violation of the license agreement, you're in violation of copyright." This moves it from the area of contract law into the area of copyright law, an area that (IMO) it certainly does not belong.

      Sadly, Blizzard will probably bet away with this highhandedness because few WoW players are likely to stop playing over this in protest. But for those few, I think today is the day to give up WoW forever.

      For the rest of us, well, lawsuits and court decisions like this are a better argument for using Free software (and only Free software) to the greatest extent possible than pretty much anything $FOSS_ADVOCATE_OF_YOUR_CHOICE could say. Use Free software except when absolutely essential. IMO no game counts as even remotely essential, so if you're a gamer, switch over to gaming with Free software only. It'll save you money, too. In those cases where using non-Free software is truly essential, watch for and advocate for a Free alternative. When one arrives, switch.

    4. Re:EULA Repurcussions? by Simply+Curious · · Score: 2, Informative

      It seems more that he's saying the reverse. Because the user violated the EULA, the copy is no longer authorized. Because the copy is no longer authorized, copy infringement has occurred.

      Either way, it's a BS argument in my opinion, but you almost have to admire the sick and twisted way that the EULA is given the force of law.

    5. Re:EULA Repurcussions? by stinerman · · Score: 1

      I'd like to know why not they're entitled to a section 117 defense. The only rational basis for denying that AFAICT is that users of WoW don't actually own a copy. That's using a pretty restrictive definition of "own".

      This is ridiculous.

    6. Re:EULA Repurcussions? by shystershep · · Score: 3, Insightful

      You're misapprehending what the EULA is: by definition, it is a license to use the software (EULA = End User License Agreement). If you conform with the EULA, the 'copying into RAM' is allowed because you are doing it with permission. If you violate the EULA, the copying is not allowed and is therefore a violation of copyright.

      I can't think of a very good analogy off the top of my head, but it's something like hiring someone to build a fence on your property. As long as they come on your property to build the fence, they're not trespassing. If they invite all their friends over and throw a wild kegger, they've exceeded the limited license you granted them and are now trespassing.

      Not saying I agree with the court's decision -- in fact, I think allowing software companies to claim that you only purchase a 'license' as opposed to the software itself is a crock of shit -- but it does make sense if you look at it in the proper context.

      --
      The bigotry of the nonbeliever is for me nearly as funny as the bigotry of the believer. - Albert Einstein
    7. Re:EULA Repurcussions? by Anonymous Coward · · Score: 0

      No, what he (and the court decision, also) is saying is that if you violate the license agreement, you are then also in violation of copyright when you run the program. I'm not a lawyer, but this seems rather a big step to me.

      Not *that* big a step, I think. It's the same logic on which the GPL is based. Plain copyright law doesn't give you the right to make any copies at all. The license gives you certain rights beyond that, but only if you agree to and follow its terms.

      Applying that logic to a copy made in RAM is questionable, but the logic itself is solid - or so the choir here claims. Maybe it's different when the license is one that "we" don't like.

    8. Re:EULA Repurcussions? by Anonymous Coward · · Score: 0

      117 is a defence if the copy to RAM was to facilitate normal operation. Since Glider was not normal operation 117 doesn't apply and hence is copyright infringement.

    9. Re:EULA Repurcussions? by shystershep · · Score: 1

      Section 117 does not say anything about 'normal operation.' What it says is that a copy is allowed if it is an "essential step in the utilization of the computer program in conjunction with a machine." In other words, copying a program to RAM is making a copy, but making that copy is okay if it is done by the "owner of a copy" of the program. If it were not for the EULA/TOU, 117 would apply and there would be no violation of copyright. Running another program simultaneously (e.g., Glider) has nothing to do with a copy of WoW being allowed under section 117. However, "use of the software with Glider falls outside the scope of the license," therefore making a copy is not allowed.

      --
      The bigotry of the nonbeliever is for me nearly as funny as the bigotry of the believer. - Albert Einstein
    10. Re:EULA Repurcussions? by LuxMaker · · Score: 1

      By reading this comment you agree to the terms of this comment that the data in this comment is being transferred into your brain and you are therefore in violation of copyright law.

      --
      I regret that I only have one mod point to give per post.
    11. Re:EULA Repurcussions? by fastest+fascist · · Score: 1

      This makes one wonder just what kind of restrictions, if any, there are on the kinds of clauses you can put in an EULA...

    12. Re:EULA Repurcussions? by Anonymous Coward · · Score: 0

      That analogy doesn't quite hold. Before I can even get to the EULA, you must buy and open/run the product, by which point, I may not be able to return it (and as such, is why a number of places don't recognize EULAs as being valid).

      A better anaglogy would be me hiring someone to build a fence on my lawn, having it completed and the work paid for, and then being told after the fact that I may not allow cats to touch it or repaint it blue. If I don't agree, I must remove the fense from my lawn and return it, at my own expense, to the builder.

    13. Re:EULA Repurcussions? by Shajenko42 · · Score: 1

      Not *that* big a step, I think. It's the same logic on which the GPL is based. Plain copyright law doesn't give you the right to make any copies at all. The license gives you certain rights beyond that, but only if you agree to and follow its terms.

      I believe that the GPL restricts you from distributing copies, not making them. Big difference.

    14. Re:EULA Repurcussions? by hypergreatthing · · Score: 1

      Explain to me how a END USER License agreement affects a 3rd party developer making a utility?

      They didn't agree to sign away their rights. How the hell are they being sued?

      If the user chooses to run this program that violates a copyright by copying part of it into ram (which imo is bullshit, how do you violate a copyright by using the program?), then isn't it directly the end user who has to deal with the consequences?

      And honestly, the whole 1 copy per license is bullshit. If i want, i can take wow and install it on 5 computers i own. I can have multiple accounts as per the service and connect to all of them at the same time (one at a time) because of the way the service is structured. I can have several wow sessions all on one computer with no restrictions (before i actually log in). I can hack my own version and connect to a non blizzard server (since the eula for the service is only agreed to when you connect to a blizzard owned server).

    15. Re:EULA Repurcussions? by SL+Baur · · Score: 1

      Sadly, Blizzard will probably bet away with this highhandedness because few WoW players are likely to stop playing over this in protest.

      Most of the people I play WoW with hate cheating just as much as I do. So, sorry to break this to you, but most of us are cheering that Blizzard won.

      Blizzard of all gaming companies ought to be respected here because their games aren't Microsoft Windows-only. And with WoW, they even worked with the Wine developers to ensure that the Warden would allow WoW to run under Wine.

    16. Re:EULA Repurcussions? by sr.+bigotes · · Score: 1

      I disagree that the EULA can legally force you into giving up your rights under section 117. The judge hasn't addressed this either. He says section 117 doesn't apply here because of the word "owner". Users of WOW are not the owners of anything WOW-related, so they have no rights not granted by the EULA. In other words, if there was no EULA, they wouldn't be able to user the software at all. A very questionable ruling.

  23. Huh? by Tremegorn · · Score: 1

    Here's the meat straight from the TFA:

    "In this Circuit, the âoecopyingâ element may be proved in software cases by showing an unauthorized reproduction of a copyrighted software program in the computer userâ(TM)s Random Access Memory (âoeRAMâ). The Ninth Circuit has recognized that âoethe loading of software into the RAM creates a copy under the Copyright Act.â MAI Sys. v. Peak Computer, Inc., 991 F.2d 511, 519 (9th Cir. 1993), cert. dismissed 510 U.S. 1033 (1994); Triad Sys. Corp. v. Se. Express Co., 64 F.3d 1330, 1334 (9th Cir. 1995); see also Twentieth Century Fox Film Corp. v. Cablevision Sys. Corp., 478 F. Supp. 2d 607, 621 (S.D.N.Y. 2007) (agreeing with the âoenumerous courts [that] have held that the transmission of information through a computerâ(TM)s random access memory or RAM . . . creates a âcopyâ(TM) for purposes of the Copyright Act,â and citing cases.) When such a copy is made in excess of a license, the copier is liable for copyright infringement. Ticketmaster LLC v. RMG Techs., Inc., 507 F. Supp. 2d 1096, 1107 (C.D. Cal. 2007) (ââoeWhen a licensee exceeds the scope of the license granted by the copyright holder, the licensee is liable for infringement.ââ(TM) (citation omitted))."

    Wait, so if I open WoW, or ANY program for that matter, and it loads into ram (And according to this; 'makes a copy') I'm in contempt with the law?

    So, by the wording of this, merely turning on your computer and posting on slashdot makes me a software pirate.

    1. Re:Huh? by mythosaz · · Score: 2, Insightful

      No, most of the time, copies that you make of the program aren't "...in excess of a license."

      Agree or disagree, fine - but the meat of this discussion isn't "programs are copied on execution," but "...in excess of license."

    2. Re:Huh? by Tremegorn · · Score: 1

      The wording here then, is what everyone is having a problem with. Determining exactly WHAT "In excess of a license" is rather vague, especially in regards to the computers RAM. This isn't really covered in tfa.

    3. Re:Huh? by jfclavette · · Score: 1

      Sounds rather clear to me. It validates EULAs, or at least, software licenses in general. So, if the WoW license says 'Only one copy running at the same time' or 'No bots' and you do not respect that, they can sue you.

    4. Re:Huh? by unfunnyguy · · Score: 1

      So, by the wording of this, merely turning on your computer and posting on slashdot makes me a software pirate.

      No, that'd be breaking and entering.. by like the nerdiest burgler ever.

    5. Re:Huh? by Anonymous Coward · · Score: 0

      One thing that everyone is getting backwards here is that Blizzard didn't sue anybody. They asked this Glider guy to quit selling his program so he sued them asking the court to say that there was no problem with his program.

    6. Re:Huh? by pincho23 · · Score: 0

      But they didn't sue the users. They sued the guy who created the bot!

  24. The opposite of Nintendo vs. Game Genie by Dash+Hash · · Score: 5, Informative

    A long, long time ago, in a galaxy not so far away, another major gaming corporation lost a lawsuit against a not-so-similar game "enhancing" device.

    Nintendo was attempting to stop the creators of Game Genie from releasing their product via a lawsuit, but the creators of Game Genie were found to be within their rights to permit such altered play.

    I fully realize that Nintendo/Game Genie are a very different beast compared to World of Warcraft/Bots, but at the same time, they are still relatively similar.

    I don't have much else to say on this subject, even though I feel bots in online games cross the line, but it does make me wonder if any other gaming companies will attempt to revisit the old issue with cheat devises (such as Game Shark).

    Anyway, here's a link to a bit more info about the Nintendo vs. Game Genie bit. Sorry it's from Wikipedia, but it is a semi-decent summary (emphasis on summary) that is readily accessible: http://en.wikipedia.org/wiki/Lewis_Galoob_Toys%2C_Inc._v._Nintendo_of_America%2C_Inc.

    --
    Calling a sword by a pretty name is no more than adding perfume to poison.
    1. Re:The opposite of Nintendo vs. Game Genie by IntlHarvester · · Score: 1

      If you read the decision, one of the points made was that the Game Genie only added functionality and did zero financial harm to Nintendo, and therefore would be fair use.

      A key point in the Blizzard decision seems to be that it compromised their business model (as stated in the EULA) and therefore oughta be banned.

      So a mod for a single player game versus a multiplayer service have different copyright status because the level of financial harm is different.

      --
      Business. Numbers. Money. People. Computer World.
    2. Re:The opposite of Nintendo vs. Game Genie by Bob+of+Dole · · Score: 1

      Since when is it the court's job to "protect their business model"?

    3. Re:The opposite of Nintendo vs. Game Genie by hypergreatthing · · Score: 1

      Explain how it causes them financial harm?

      I see authorized users paying for service. I see them connecting and using their accounts.

    4. Re:The opposite of Nintendo vs. Game Genie by IntlHarvester · · Score: 1

      Unfortunately that's a long established aspect of copyright law.

      On the upside it creates a lot of "fair use" situations that might not otherwise exist.

      --
      Business. Numbers. Money. People. Computer World.
    5. Re:The opposite of Nintendo vs. Game Genie by Anonymous Coward · · Score: 0

      way off base with this comparison.

      one is a cart based offline game system...the other is a PAID SUBSCRIPTION with TOS against using cheats...something the user agreed too when they installed the game and play it.

      next, lets compare apples to STEAK and how it affects the orbit of Pluto.

  25. Well - I guess it's time for storage fees for Bliz by GuyverDH · · Score: 1

    If loading a copy of the program into ram in order to play the game is a copyright violation, then having the program installed on my hard drive (if it still belongs to Blizzard) has just started accumulating storage charges at the rate of $300.00 a day, per megabyte.

    I think I'll install the program 4 more times, in different locations, and really rack up the storage fees....

    Since I won't actually run the program, it will never be in RAM.

    At the last that I checked, WoW with the first expansion was a little over 6 or 7GB worth of files. ((((7*1024)*300)*365)*3)= $2,354,688,000.00 - hmm - I think I have to put the pinky to the side of my face as I say "2 billion dollars (and change)"

    --
    Who is general failure, and why is he reading my hard drive?
  26. I was once working for a company by zonky · · Score: 5, Interesting

    who was being sued in not that dis-similar situation by a well known RTS series publisher. One of the things we were being accused of was direct copyright infringement. Apparently, we had a copy of a file named EXACTLY THE SAME as they had on their CD. Setup.exe Never underestimate the stupidity of the courts/lawyers in technical matters.

    1. Re:I was once working for a company by Anonymous Coward · · Score: 0

      Apparently, we had a copy of a file named EXACTLY THE SAME as they had on their CD.

      Setup.exe

      Yeah;

      But did you win?

    2. Re:I was once working for a company by zonky · · Score: 4, Interesting

      Never went to trial; the smaller company went bust first. Legal fee's probably didn't help.

    3. Re:I was once working for a company by Anonymous Coward · · Score: 0

      who was being sued in not that dis-similar situation by a well known RTS series publisher.

      One of the things we were being accused of was direct copyright infringement. Apparently, we had a copy of a file named EXACTLY THE SAME as they had on their CD.

      Setup.exe

      Never underestimate the stupidity of the courts/lawyers in technical matters.

      I hate Setup.exe, it tells the user nothing about itself... what does it set up? why did I download it? why do I have one in my misc.downloads directory, one in my games.downloads directory and one in the pile of files on my desktop?
      I don't want to run them to find out what they do.
      I know I should have renamed them when I originally downloaded them but I'm lazy and disorganized... (It could be worse I could be disorganified)

      Why on Earth don't people name their installers sensible things... like SetupZonkyDonk3.2.exe

  27. But wait, there's more... by frovingslosh · · Score: 2, Interesting
    If the copy of a Game in RAM where it needs to be (at least in part) is somehow an illegal copy, then isn't the copy on hard disk also? Perhaps even opening the box will soon become illegal, as it could be taken as a sign of criminal intent.

    I guess Blizzard is feeling real good about themselves for winning this suit. And I feel strongly that there should be a consumer backlash about the way that they did it.

    --
    I'm an American. I love this country and the freedoms that we used to have.
    1. Re:But wait, there's more... by m.ducharme · · Score: 5, Interesting

      What makes the copy illegal is not that it was put in ram, but the way it was put there.

      Click on the WoW executable, windows sticks a copy in RAM; that's a legal copy, per the license agreement.

      Click on the Glider executable, glider calls the WoW executable, that's an unlicensed copy of WoW and hence is infringing.

      The specific copy of WoW in your RAM is illegal not because it's a copy, but because of how it got there.

      --
      Rule of Slashdot #0: You and people like you are not representative of the larger population. - A.C.
    2. Re:But wait, there's more... by jonpublic · · Score: 2, Funny

      Wait a second!??????????1!!

      Did you read TFA and understand what was going on?!!!!

      SHAME ON YOU!

      Don't you know this is slashdot?

    3. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      if this is the true semantic of the judgment then all is needed to bypass it is, make the user load wow the conventional way. then have the application display a list of available H_WND's and the user select it. simple.

    4. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      That would make frontends or GUIs infringing too.
      And what about windows shortcuts?

    5. Re:But wait, there's more... by Ablecken · · Score: 1

      It no longer requires you to start WoW from Glider, you can start either independently.

      Start WoW, start Glider.

    6. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      The specific copy of WoW in your RAM is illegal not because it's a copy, but because of how it got there.

      erm, so any windows program that needs an specific microsoft dll to be loaded infringes on MS copyright if they didn't pay up?

      Nice.

    7. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      So it's illegal to run WoW under Wine? Holy fuck.

    8. Re:But wait, there's more... by Koiu+Lpoi · · Score: 1

      glider calls the WoW executable

      Wuh? Does that mean that Glider somehow circumvents the normal loading mechanisms Windows uses for programs? If not, Glider is doing the exact same thing you do when you double click the program - asking Windows to load it up. How, exactly, is that a problem? In both cases, the intent to start up WoW is clearly in the user's mind.

    9. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      what a bunch of bot lovers

    10. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      So does this make operating systems illegal? Debuggers? Virtualization?

      Seriously, this is ludicrous no matter how you look at it.

    11. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      How does the fact that another program loaded WoW into memory make it an illegal copy?

      Just because another app loaded WoW does not magically make another copy of WoW. Glider does not provide the files necessary to run WoW - It has to be installed by YOU.

      There is only one copy on your computer, regardless of what loaded it, and that is the copy the user installed.

    12. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      Unfortunately (for your argument),
      WoW is started *before* you run glider. Thus you make a legitimate copy and *then* start glider.

      Of course, you could argue that you were already thinking to start Glider when you started WoW, but fortunately thoughtcrime is no offense (yet...).

    13. Re:But wait, there's more... by Samah · · Score: 1

      I run WoW through Steam so I get the Steam Community overlay in-game. Does that then classify as not using the program as per the license agreement?
      On another note, WoW actually has two executables: The main game WoW.exe and a launcher (optional) that checks for trojans/keyloggers and handles game updates. I'm assuming Glider doesn't link to the launcher as it would probably be detected.
      http://www.worldofwarcraft.com/misc/launcher.html

      --
      Homonyms are fun!
      You're driving your car, but they're riding their bikes there.
    14. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      So according to your logic it is legal for Windows Explorer to call WoW executable but illegal for any other executable to call WoW executable.

      I could smell antitrust hearing out of this theory as it is not only highly uncompetitive but a collusion of two companies and creation of the illegal cartel.

      If the issue is around the "clicking" part, it would be trivial for developer to defeat this with click-through dialog that would look like Windows Explorer.

    15. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      What makes the copy illegal is not that it was put in ram, but the way it was put there.

      Click on the WoW executable, windows sticks a copy in RAM; that's a legal copy, per the license agreement.

      Click on the Glider executable, glider calls the WoW executable, that's an unlicensed copy of WoW and hence is infringing.

      The specific copy of WoW in your RAM is illegal not because it's a copy, but because of how it got there.

      Not sure if you used Glider ever, but when I used it you had to open WoW and then open Glider. Glider didn't call WoW on its own.

    16. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      Click on the Glider executable, glider calls the WoW executable, that's an unlicensed copy of WoW and hence is infringing.

      So if you run Glider after the WoW exe, you are ok?

      Also referencing Torrent hosting sites. Even though they don't host the content they are getting sued for providing the mechanism. So where doers that leave the RAM manufacturers? I mean they are providing the mechanism to host the pirate copy of WoW yeah?

    17. Re:But wait, there's more... by -noefordeg- · · Score: 1

      So what happens if you first click on the WoW executable and -then- click on the Glider executable?
      Your whole argument falls to pieces and Glider is suddenly working on a licensed copy of WoW :)

      This is just stupid. If you want a program to play your licensed copy of WoW, then fine! You still bought the game and paying the monthly fee like everyone else.
      Seems to me that how you enjoy your game, should be up to you, and not up to whomever created it.

    18. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      What makes the copy illegal is not that it was put in ram, but the way it was put there.

      Click on the WoW executable, windows sticks a copy in RAM; that's a legal copy, per the license agreement.

      Click on the Glider executable, glider calls the WoW executable, that's an unlicensed copy of WoW and hence is infringing.

      The specific copy of WoW in your RAM is illegal not because it's a copy, but because of how it got there.

      Now my brain *really* hurts..... there's got to be a quiet place somewhere.

    19. Re:But wait, there's more... by SuperScott3000 · · Score: 1

      glider is just going to start selling non-RAM computers.

    20. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      so basically you are considering shortcut links illegal?

    21. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      Incorrect. Glider does not bypass or modify the game load sequence at any time. Prior to Glider v1.5.7 glider used the sub-program Launchpad to load the game. Originally way back in 2006 this was used to modify how the game loaded into memory, however it lead to a large mass banning. After the mass ban the bypass was removed, but launchpad remained.

      All mmoglider does is read memory values at known address offsets to gain in game data. It then uses that data to simulate keystrokes and mouse movements for the end user.

      When people refer to an illegal copy of the game into memory they are referring to the fact that you need permission to copy the media and that the permission is granted so long as you agree to, and abide by, the EULA/ToS. By using the glider software you violate the EULA/ToS therefore nullifying your right to make copies of the game client, even if it's only into memory. At this point you've "violated" copyright law.

    22. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      So what... only using Windows Explorer to run programs is legal? What if someone uses Total Commander or something similar?

    23. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      The specific copy of WoW in your RAM is illegal not because it's a copy, but because of how it got there.

      Please, read this sentence again. Then get up, go outside and take a short walk down the street for a few minutes, come back, read it again, and read it again.

      Then tell me that this is not ridiculous.

    24. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      OH SHIT, all those times I created a "Short cut" on my "desk top" I was really a dirty evil pirate hell bent on driving us straight into Satan's lap?

      what if I use xfire or steam to launch the game? both of those call the wow executable too. . .

    25. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      So WoWEcon is in trouble then?

    26. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      Click on the WoW executable, windows sticks a copy in RAM; that's a legal copy, per the license agreement.

      Click on the Glider executable, glider calls the WoW executable, that's an unlicensed copy of WoW and hence is infringing.

      But what if I run 'wine wow.exe'?

    27. Re:But wait, there's more... by dwpro · · Score: 1

      That still doesn't make sense to me, how can an application legally mandate the environment in which it is run? Can you explain it as a car analogy?

      --
      Millions long for immortality who do not know what to do with themselves on a rainy Sunday afternoon. -- Susan Ertz
    28. Re:But wait, there's more... by Tryle · · Score: 0

      ahh shit, there goes all my windows shortcuts...

    29. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      So, if I make a shortcut, then it is illegal because Blizzard's installer did put it there?

      -Ravon

    30. Re:But wait, there's more... by toiletsalmon · · Score: 1

      So this is illegal then, simply because I didn't get their explicit permission?

      @echo off
      for /l %%i in (1,1,30) do echo Launching WoW in %%i seconds
      c:\games\wow\wow.exe

      What about when I launch WoW from my Steam client?
      What about Wine??

    31. Re:But wait, there's more... by cgoody · · Score: 1

      Actually, Glider was changed awhile back. It used to require shutting down WoW, and then launching WoW via a Glider executable that loaded WoW into a special section of memory(IIRC). Now you can fire up Glider at anytime and it attaches to the process automatically. So you can still just launch WoW normally then decide to bot later without restarting WoW.

    32. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      Wait... are you saying that launching the game from an outside program is not allowed?

      Shoot... Blizz is violating their own lawsuit, then... Is it possible to sue yourself?

    33. Re:But wait, there's more... by Erskin · · Score: 1

      So having anything start the program except me clicking on it is infringing? Guess I better not have in it my Startup folder, eh? Sorry.. this still seems ridiculous to me.

      --

      Erskin
      geek.

    34. Re:But wait, there's more... by m.ducharme · · Score: 1

      It would depend on how the EULA is worded. Launching WoW in a non-standard way may not be a problem, but launching it in a way specifically designed to circumvent anti-cheating technology is probably explicitly forbidden by the EULA (of course I haven't read it, so I can't say for sure).

      Strictly speaking, you may need permission to launch WoW with your countdown, but in reality, Blizzard isn't going to bother with something like that as it would be too expensive.

      --
      Rule of Slashdot #0: You and people like you are not representative of the larger population. - A.C.
    35. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      So running windows programs under wine/linux is illegal ?

    36. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      So if I write a Visual Basic script that opens up Microsoft Excel and does something, the copy of Microsoft Excel I opened is illegal?

      IANAL, but that just sounds wrong to me.

    37. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      What constitutes 'clicking on the WoW executable' though? It's all systemcalls in the end. What if I use a game launcher like Steam? What if I use an alternative file explorer like xyplorer or xplorer2? What if I just insert the WoW disk and let something on my computer notice this and automatically run the application on it?

      all of those are different things putting WoW into ram. I didn't even mention using something like wine to load WoW in linux, which isn't even close to the same as clicking on the wow executable in windows.

      captcha: incite

    38. Re:But wait, there's more... by Anonymous Coward · · Score: 0

      Sorry but thats bull.
      Glider DOES NOT load the World of Warcraft executable in your RAM.
      In order to use Glider with World of Warcraft, you either have to start Glider first and then start World of Warcraft MANUALLY, meaning just via Windows, legally, or you have to start World of Warcraft first MANUALLY (legally) and then Glider.
      This works because Glider doesn't need to make an own copy of the game, it simply attaches to the process.

  28. The decision is about EULAs by sowth · · Score: 4, Interesting

    The RIAA? What about software companies? Ever hear of the BSA? If any of them can selectively prosecute anyone who runs their programs even if it was legally paid for, then we are all in trouble.

    Though, I finally got through to the site, and it may not be quite as bad. It looks as though the court found you have to obey the EULA. I'm not sure I like that either. After all, you often don't get to see the EULA until after you buy the software and open the box. Even more so, because the stores claim some "copyright law" requires it, they won't take back opened software. Certainly sounds like they are making people sign a blank contract to me...

    1. Re:The decision is about EULAs by The_Quinn · · Score: 1, Insightful
      If you are not smart enough to understand what might constitute "cheating" in Blizzard's eyes, then you are probably not smart enough to get/use the cheats in the first place.

      If, for example, there is a cheat to get free gold while you are not logged on - that is obviously a cheat, and you don't really have a leg to stand on.

    2. Re:The decision is about EULAs by Anonymous Coward · · Score: 4, Insightful

      Abusing the law to stop cheaters in your little virtual world because it's irritating you is not acceptable to me. I don't play it, so I don't care about the problem like you obviously do. I only care about how this will affect things that matter.

    3. Re:The decision is about EULAs by startled · · Score: 1

      "After all, you often don't get to see the EULA until after you buy the software and open the box."

      In this case, the updated EULA is downloaded and displayed to you after you launch the game. So by the time you've read it, you've broken it.

    4. Re:The decision is about EULAs by Anonymous Coward · · Score: 0

      If you care that much I'm sure you could send an email or something to the company and ask to see the EULA. I don't think they'd be opposed to you seeing it.

    5. Re:The decision is about EULAs by Anonymous Coward · · Score: 0

      your alarmist comment is very funny in the context of your signature ;)

  29. So basically, this ruling is essentially saying... by ibanezist00 · · Score: 2, Insightful

    That any time you load up a website viewing pictures that you don't hold a license to, you're "copying illegal content into your RAM", right?

    This handcuff-like licensing bullshit has to stop. And stop soon. Pretty soon it's going to be illegal to look at or listen to anything, anywhere, at any time, with the way things are going...

    --
    There are mountains to cross for those that are willing.
  30. Good thing I've never bought a Blizzard product by TheSpoom · · Score: 1

    I know, it seems hard to believe. I'm not saying I haven't played Blizzard games (and Diablo II is, of course, great). That said, I vote with my wallet with these sorts of things, and over the years Blizzard's arrogant controlling nature with regard to servers and products interacting with their games has never made me want to give them any support.

    And let's not even get into WoW. I like my life.

    --
    It's better to vote for what you want and not get it than to vote for what you don't want and get it.
    - E. Debs
    1. Re:Good thing I've never bought a Blizzard product by Gewalt · · Score: 1

      ...over the years Blizzard's arrogant controlling nature with regard to servers and products interacting with their games has never made me want to give them any support.

      See, thing is, they do this as a service to the hardcore players, protecting them from the lazy ass script kiddies who only know how to run a cheat engine. Don't like that, it's fine, go away, blizzard has never wanted your kind anyways. Just don't think Blizzard is taking some kind of low road here. All of blizzards fans appreciate this.

      --
      Modding Trolls +1 inciteful since 1999
    2. Re:Good thing I've never bought a Blizzard product by Skye16 · · Score: 1

      Sorry, I'm a Blizzard fan, but I still think they're monster cocks over it. I have no problem letting each person do what they wish as long as they aren't negatively affecting me, and guess what? I've never had a single script-kiddie or bot directly bother me in any way. In fact, I'd have to say the whining cunts like you who bitch about it are far more annoying than any script-kiddie could ever be to me.

    3. Re:Good thing I've never bought a Blizzard product by NormalVisual · · Score: 1

      All of blizzards fans appreciate this.

      You seem to be speaking for a lot of people there, but unfortunately I know for a fact this statement isn't true. There are plenty of us that would be quite happy to be able to automate the stupid mindless grind that Blizz forces upon its users and calls "gameplay".

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
    4. Re:Good thing I've never bought a Blizzard product by Gewalt · · Score: 1

      Seriously, read your post and then explain to me how it is you think you can honestly consider yourself a fan of blizzard. Then ask yourself who's being a whining cunt here. You state you've never had the problems that blizzard is protecting their networks from, and then turn around and use that as anecdote that blizzard shouldn't be protecting you?

      --
      Modding Trolls +1 inciteful since 1999
    5. Re:Good thing I've never bought a Blizzard product by Gewalt · · Score: 1

      Then you are not a fan of Blizzard, and you should seek out another game to play. There are many others out there that offer what you are seeking.

      --
      Modding Trolls +1 inciteful since 1999
    6. Re:Good thing I've never bought a Blizzard product by NormalVisual · · Score: 1

      I've never had a single script-kiddie or bot directly bother me in any way.

      I've not run into any problems there either. The problems I *have* had are almost exclusively Blizzard's own doing. For instance, it's a royal PITA to own an epic flyer and not be able to even see mobs until you've flown 50 yards past them.

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
    7. Re:Good thing I've never bought a Blizzard product by NormalVisual · · Score: 1

      Then you are not a fan of Blizzard, and you should seek out another game to play.

      Ah, the presumptiveness continues...

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
    8. Re:Good thing I've never bought a Blizzard product by TheSpoom · · Score: 1

      Translating the parent and the subsequent posts in this thread by the parent poster: You must bow to Blizzard and agree with everything they say and do or you shouldn't play their games at all and can't call yourself a fan.

      To quote Star Wars: "Only Sith deal in absolutes."

      --
      It's better to vote for what you want and not get it than to vote for what you don't want and get it.
      - E. Debs
    9. Re:Good thing I've never bought a Blizzard product by Wildclaw · · Score: 1

      I've never had a single script-kiddie or bot directly bother me in any way.

      I have. Bots running around in an area killing every single mob (quest mobs btw) so that it takes far longer to get the quest item to drop. And that doesn't even mention how much botters ruins the server economies.

      I have no problem with people cheating in single player games, but cheating in multi player games does affect me. Still, the copyright part of this judgement is pure bullshit. I do think the "tortious interference" part has a leg to stand on though.

    10. Re:Good thing I've never bought a Blizzard product by Anonymous Coward · · Score: 0

      In addition to his brilliant logic.

    11. Re:Good thing I've never bought a Blizzard product by TheSpoom · · Score: 1

      I think you meant this brilliant logic.

      --
      It's better to vote for what you want and not get it than to vote for what you don't want and get it.
      - E. Debs
  31. Proof that Blizzard is the Horde by TheMiddleRoad · · Score: 0, Troll

    First they addict you through conditioning. Then your lose sleep playing nonstop for days. Soon you're out of a job, your wife has left you, and the only people who will still talk to you are your guild mates, a bunch of 13-year-olds.

    And now this bullshit court decision.

    This is all proof that Blizzard is actually the Horde. They are evil.

    So uninstall the game, cancel your account, and step outside.

    1. Re:Proof that Blizzard is the Horde by Anonymous Coward · · Score: 0

      This is all proof that Blizzard is actually the Horde. They are evil.

      I know this is beside your point, but the Horde isn't evil. At least, not the post-Warcraft II Horde. Hell, I'd consider the orcs in WoW to be more "good" than the humans, really.

    2. Re:Proof that Blizzard is the Horde by Blackknight · · Score: 1

      Even the undead aren't all that bad, we're fighting against the scourge.

    3. Re:Proof that Blizzard is the Horde by AlexMax2742 · · Score: 1

      I have an active WoW account. I log in once or twice a week and play for maybe an hour or two at a time.

      Get another banner to rally behind, loser.

      --
      I'm the guy with the unpopular opinion
    4. Re:Proof that Blizzard is the Horde by Lost+Engineer · · Score: 1

      It won't work. Since WoW seems to attract enough obsessive types, it's forever ruined in the public eye.

      What I don't get are the people who rant about MMOs but still sit down for hours in front of single player games / the TV / a book and don't see the parallel.

  32. This is bad news by Orion+Blastar · · Score: 3, Interesting

    because if someone writes a plug-in to help gamers, they will use this case to sue them as well.

    This case shows that no consumer can own a copy of a video game, the game development company still owns the copy but only gives the consumer the right to use it in a native copy of Windows, and not modify it in any way. I guess it also means you cannot sell it used, nor can you run it inside of WINE, or a virtual machine or emulator either. You can only run it in a native copy of Windows, anything else is considered modifying it and violating the EULA and could get you sued.

    --
    Remember, Slashdot does not have a -1 disagree moderation, and no, troll, flamebait, and overrated are not substitutes.
    1. Re:This is bad news by Anonymous Coward · · Score: 0

      Read The Freaking Article.

      The ruling has squat to do with modification. The ruling has to do with copying the game (into RAM for use) which is prohibited except as allowed by the copyright holder (through the EULA, which prohibits cheat devices).

      Of course, that means that EULAs are enforceable now. Which sucks hat.

    2. Re:This is bad news by Orion+Blastar · · Score: 1

      Well in order to run the game in a virtual machine, emulator, or WINE the game has to be copied into system RAM to be used in a way that is different from the way Native Windows works and the way the EULA says it should be loaded.

      In fact, most games don't even run under WINE unless they are modified in some way to remove the DRM or copy protection. Even if they aren't modified, WINE doesn't even use the DLLs that the video game is supposed to modify in order to run, and uses the WINE code instead, which is an violation of the EULA in that the game is copied to RAM via an EULA violation.

      --
      Remember, Slashdot does not have a -1 disagree moderation, and no, troll, flamebait, and overrated are not substitutes.
    3. Re:This is bad news by not_anne · · Score: 1

      I run WoW on my Mac, using the copy of the game I bought from Blizzard. You insensitive clod.

      --
      My comments here are my own; I do not speak for my employer.
    4. Re:This is bad news by Anonymous Coward · · Score: 0

      A plug-in is something that is created to work with the game through an authorized public API. It is completely irrelevant to this discussion.

      People always think precedence is much more wide spread than it really is. This is not a decision that say a precedent for anything and nothing in the world will be different tomorrow, except of course the makers of glider will find themselves with some financial difficulties. In the end they will lose every appeal.

    5. Re:This is bad news by Rhubarbs · · Score: 1

      I guess we can expect a Microsoft lawsuit, stating that all emulators are illegal, outcome being that they cannot be sold or distributed.

      And when we get on this bus, there's no going back...

    6. Re:This is bad news by brkello · · Score: 1

      No, you are full of crap. Blizzard has designed the game so well that they allow user created add-ons through a well defined interface. In fact, the game wouldn't be as popular if it wasn't for the all the user created addons. This isn't an addon to help players, this is software that allows people to bot.

      Blizzard is only going after software that allows people to cheat. They do not or will not do any of the other things you are suggesting. You guys really like to exaggerate things and get your panties in a bunch for no reason. This is like reading that it is now allowed that kids play soccer in a park by your house. Oh, no, next they will let the kids play in your backyard, then inside your house, then they will even make you pay child support! Some serious disconnect is going on here.

      --
      Support a great indie game: http://www.abaddon360.com
  33. This has No real affect on anything else by Anonymous Coward · · Score: 0

    So many people here are COMPLETELY off target in there assessment of this. There is no claim here that loading a program into memory to use or play it is violation, that is protected. However that protection is considered void if you are loading the program to alter it or use it in ways not intended (ie load it with a bot so you can alter it), they are being done on the grounds of unauthorised copying. While I think this sucks, it in no way has any affect on fair use or making legal copies into memory to play games/music/movies. Take off your tin foil hats and actually read the summary judgement, while it still sucks it has no real ramifications for anything (except other botting programs I suppose).

    1. Re:This has No real affect on anything else by Skye16 · · Score: 1

      So if I make a copy of a book to then cut out giant sections, replace them with pictures, poems, etc, etc (in effect, creating a derivative work), how is that not protected by copyright law?

      Don't get me wrong, I'm not necessarily saying Glider does this, but the way you stated your point, you completely ignored the former instance of (imo) fair use

    2. Re:This has No real affect on anything else by Anonymous Coward · · Score: 0

      I completely ignored your example of fair use as it doesn't apply in this case. Glider operates by making a copy of WoW in memory for use by security checks. this can't in anyway be considered fair use, hence the fair use laws simply don't apply and as you don't own your Copy of WoW (you are licensed to use it) it becomes are you authorized to make said copy, Blizz says no, There lawyers say no and the courts agree. Lots of people here are saying idiotic things like this affects every program as they are all copied into memory to run and simply put NO IT DOESN'T, this effects unauthorised copies whether it be in memory on disk or whereever, authorized copies and fair use are NOT issues here.

    3. Re:This has No real affect on anything else by Skye16 · · Score: 1

      I've completely ignored everything you said (actually, I didn't read it), and now I'm going to go on a tangent about monkeys.

      Actually, I'm not, but I didn't bring my point up so you could continue talking about something I'm not even talking about. You mentioned something, in passing, I asked for clarification, and you ignored it to continue on your soap box. There's an easy way to do that: respond to your own fucking comment.

      Douche.

  34. Good news! Running Windows is illegal! by stoicfaux · · Score: 0, Redundant

    Look on the bright side. If loading software in memory to run it is now illegal, then it's now illegal to run Windows.

  35. Yes... by msauve · · Score: 3, Insightful

    and since a program's sole ultimate purpose is to "be run," and it must be in RAM to do so, it's a severe indictment of the judicial system that putting a (legitimate copy) of a program into RAM isn't a very simple case of "fair use."

    In point of fact, as far as copyright, it is the only use.

    --
    "National Security is the chief cause of national insecurity." - Celine's First Law
  36. Precedent by pclminion · · Score: 1

    There was a precedent set, in the '70s or '80s if I remember correctly, that loading a program image into RAM did not constitute a "copy" in the sense of copyright infringement, as this was by definition required for the program to function as intended. Can somebody remind me of the details?

  37. I think you'll find by caitsith01 · · Score: 1

    That a copy loaded into RAM for use in relation to a valid license issued by Blizzard and consistent with the terms of that license would be non-infringing.

    A copy loaded into RAM for use in some way which is inconsistent with the license issued by Blizzard would be infringing.

    It's a silly decision, but that part of it does make logical, if not practical, sense.

    --
    Read Pynchon.
  38. Most overturned by number or percent? by tepples · · Score: 3, Interesting

    Thankfully, this IS the Ninth "Circus" Court, the single most overturned federal bench in all of American Jurisprudence.

    Most overturned by number of cases, or by percent of cases? If by number of cases, please consider that the Ninth Circuit has jurisdiction over a far larger population than any other court of appeals in the United States. In fact, it covers over 19 percent of the U.S. population.

    1. Re:Most overturned by number or percent? by Chris+Burke · · Score: 5, Informative

      Most overturned by number of cases, or by percent of cases? If by number of cases, please consider that the Ninth Circuit has jurisdiction over a far larger population than any other court of appeals in the United States. In fact, it covers over 19 percent of the U.S. population.

      It's by number of cases. The overall percentage is completely within the norm; this is the old "Oh the 9th Circuit is a bunch of liberal activist crazies that the high court always overturns because they're crazy" bullshit turned into "common knowledge" for the sake of wishful thinking. In reality, they just see a much larger number of cases, and most cases that reach SCOTUS are overturned, from any circuit.

      I once saw a very thorough breakdown over a number of years showing the data, and the 9th was by far the most active, and it's reversal rate was not out of line, it was more that other courts had such low number of cases the difference was immaterial. Can't find it now; a few seconds of googling showed a blogger who -- of course taking the "9th is doing a bad job" angle -- said the 9th was reversed 19/22 times last year, and that the next busiest circuit, the 5th, was reversed 4/5 times. Frankly I'd like to see more than 5 cases with one upheld before I start saying the 5th is doing any "better" than the 9th.

      --

      The enemies of Democracy are
  39. Not entirely dumb by Anonymous Coward · · Score: 0

    Normally the EULA permits you to make that in memory 'copy'.

    In this case the user did not have the permission of the EULA because they were in violation of the EULA requirements with respect to automating the game.

    Doesn't seem quite so insane when you actually THINK, but .. I know thats hard for a typical slashdotter.

    1. Re:Not entirely dumb by Alex+Belits · · Score: 1

      Normally you have this right even without EULA.

      Blizzard can claim that they wouldn't sell you the copy if you didn't agree to EULA, however this is a pretty idiotic reasoning considering that you are not presented with EULA at the time of purchase.

      The only thing Blizzard can do is to deny their service to those who don't agree to EULA, or break it after accepting -- after all, service contract is all that matters here, game is useless without the service. The problem is, Blizzard has no technical capability to do so (they can't stand behind each user's back, so they would be able to determine if he does or doesn't violate their license), and therefore makes ridiculous claims about scope of their rights.

      --
      Contrary to the popular belief, there indeed is no God.
  40. The major difference... by Anonymous Coward · · Score: 0

    The Game Genie did not make a copy of anything. All it did was alter certain values as they were put on the bus. The game was played directly from ROM except that the Game Genie tampered with small parts of it as the console tried to read them.

    In this case, the decision is that playing a game requires copying it into RAM (which is "Copying" according to copyright law). You're allowed to do this most of the time, but in the case of WoW, users agreed to EULA/ToS which explicitly spell out when their copy is "authorized" and when it isn't.

    IANAL, I think this is an ass-tastic decision, maybe its legally correct according to current laws in the U.S., but all that says to me is that current laws in the U.S. are ridiculous and need to be changed. In the meantime, the copyright club can be used to beat down anybody who runs software in ways the developers don't like. Which is retarded.

  41. Lawsuit not over yet by Dachannien · · Score: 3, Informative

    The headline here is misleading. Blizzard has won summary judgment on a portion of their lawsuit during pre-trial motions, and MDY won summary judgment on a couple of the counts of Blizzard's suit against them (though Blizzard's victories here are hugely more devastating to MDY than the parts that MDY has prevailed on). The trial on the rest of the suit is still pending, and only after that comes the calculation and awarding of damages.

    1. Re:Lawsuit not over yet by sr.+bigotes · · Score: 1

      Very true. MDY has not lost anything yet. All that's been determined is that uses of Glider and WOW are guilty of copyright infringement. I think that actually makes a better headline.

  42. No, you are pathetic by Anonymous Coward · · Score: 1, Insightful

    Did ya bother to read the ruling? Of course not. I can tell by how strong your opinion is.

    The judge said there is a distinction between copying while adhering to a license and copying that is not protected because the purpose was not within the terms of the license.

    The license says the end user playing the game is licensed. The license does not grant copying rights to some game mod toolkit, according to the court. The user is not just loading the game and playing it in this circumstance.

    Sure, there are a lot of complexities to copyright and contract law that raise all kinds of questions about this ruling, and frankly, I expect it will be heavily modified or perhaps rejected by other courts. But calling the judge retarded and the ruling lunacy says more about you than anything. You would be a lot more credible if you made some kind of intelligent argument related to the specific issues in the case. Perhaps you could quote specific excerpts from the ruling you disagreed with.

    But since this is Slashdot, a place for drive-by commentary by pseudo intellectuals who shoot from the hip to support the group think agenda, I suspect you wont.

  43. Hibernation? by Magitek0777 · · Score: 1

    So let's say you have the game loaded into RAM, then you hibernate. A copy will then be made onto your hard drive, right? So is that an unauthorized copy?

  44. The net effect by Call+Me+Black+Cloud · · Score: 1


    The net effect would appear to be fewer bots in the game. As a paying customer, this works for me. Thanks Blizzard.

    1. Re:The net effect by wild_quinine · · Score: 1

      The net effect would appear to be fewer bots in the game. As a paying customer, this works for me. Thanks Blizzard.

      It's a game for fucks sake. If you think that's worth setting a legal precedent that supports blank-contract EULA's then you deserve the terrible world we're likely to end up living in.

      I, on the other hand, don't. So shut the fuck up.

    2. Re:The net effect by Anonymous Coward · · Score: 0

      Bots will still continue to exist, they'll simply be developed by people without painting a huge target on their back by selling their work or giving away their address.

      Or, be developed by those in countries who don't really give a shit about United States law.

      The judgment, if you actually read through its reasoning, is hard to argue against. However, Blizzard is only targeting the low hanging fruit here, a United States citizen who sold their bot domestically and made no attempt to hide his identity. Believe me, there are many many other bots out there, to say nothing of Chinese farmers who aren't actually bots but are just as disruptive.

    3. Re:The net effect by Call+Me+Black+Cloud · · Score: 1


      The precedent won't affect me or most other players. I've never run afoul of a EULA and I'm not likely to. See, I play the games I have; I don't try to cheat or manipulate them. My gaming systems are unmodified. I buy my music; I don't put it online for others to download and I don't download it myself (except from the service I use). I either buy or rent DVDs that I want to watch; I don't download them or burn them myself.

      Describe this "terrible world" you're so fearful of that you can't respond civilly to an opposing view.

    4. Re:The net effect by wild_quinine · · Score: 1

      The one where in order to enjoy any entertainment products at all, we have to pay per , per license. Your apathy only brings us closer.

    5. Re:The net effect by Call+Me+Black+Cloud · · Score: 1

      You're making your case by referring me to a discussion of how Bioshock can be installed on 2 computers at once with the same license, and to an opinion by a Sony lawyer. I'm unswayed, as the way I read it the jury is still out on ripping CDs, so to speak.

      I'm not apathetic; I'm pragmatic. My honesty pays the artists to create those entertainment products I enjoy (as well as distribution channels, etc, to get the products to me). I'm happy to pay for something I value. I don't see EULAs and licenses affecting me (or most of the population) now or in the future. Sure, I may not be able to TiVo everything I want or keep it as long as I want but that's not a problem. If that's the way they want to play, hell, I'll just watch something else, read a book, or take a walk. We're not talking about food, water, or air here.

      Can you state how you will personally be affected by more restrictive licenses?

  45. No, I'm New Here by New+Here · · Score: 2, Funny

    No, I'm New Here

    1. Re:No, I'm New Here by Gnu+Hear · · Score: 2, Funny

      No, I'm Gnu Hear

    2. Re:No, I'm New Here by CmdrPorno · · Score: 1

      New Here Troll has posted. Cancel or Allow?

      --
      Sent from my iPhone
  46. You misunderstand. by Anonymous Coward · · Score: 0

    You can load WoW into RAM yourself, and the cheat programs (e.g. Glider) can still do some things in a *completely passive* way by snooping on the WoW instance that is there---not even modifying it!

    Basically, this decision means that loading WoW into RAM with the intent to run a separate cheat program at the same time (even one *which does not modify anything in the WoW process, but only snoops*) is a copyright violation, while loading WoW into RAM without that sort of intent is not. Because of what Blizzard put in their EULA/ToS.

    Sad times indeed.

    1. Re:You misunderstand. by RorinRune · · Score: 0

      Thank you for clearing that up with me, but I still dont like though.

  47. Conditionally authorized reproduction by tepples · · Score: 1

    Actually, there's no doubt whatsoever that being loaded into RAM would constitute a copy, but it's ludicrous to call such a copy unauthorized as it is _required_ even to just utilize the software as it was intended.

    There's a PDF of the court's decision in another post. Apparently, the reproduction can be thought of as conditionally authorized: it is authorized provided that the user upholds his end of the TOU and EULA.

  48. You aren't buying anything; you're renting it. by tepples · · Score: 1

    How does this ruling and the previous ruling account for [Title 17, United States Code, section 117(a)(1),] which says that it is not an infringement for you to make a copy of a legally acquired program provided "that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner"

    The ruling discussed section 117. As I understand it, the key holding in this case about 117 is that a person "buying" a copy of a computer program can contractually waive his ownership, as long as it is made clear at the time of the "sale" that the user is not purchasing a copy. And in this case, Blizzard managed to convince the court to treat the transaction at Best Buy as a 95-year rental, not a purchase.

    1. Re:You aren't buying anything; you're renting it. by KGIII · · Score: 1

      You got it but don't like it. You buy a LICENSE to use the software. Use the paid for excuse one more time... Go on... Can you BUY a copy of Ubuntu and do what you want with it? No? Why not? You LICENSE it? Got it? Good...

      --
      "So long and thanks for all the fish."
  49. GPL like infact by ZeroHero0H · · Score: 1, Insightful

    In point of fact, this is basically the same principle the GPL is founded on -- violate the terms of the license and you're committing copyright infringement. Not exact, but similar.

    1. Re:GPL like infact by Alex+Belits · · Score: 1

      GPL can't prevent you from using the program in whatever way you wish to use it or modify it. It can only deprive you from the right to distribute it or anything based on it (what copyright actually covers, and GPL grants to the recipient).

      --
      Contrary to the popular belief, there indeed is no God.
    2. Re:GPL like infact by jsac · · Score: 1

      It's not the same principle at all. This ruling is based on the fact that Blizzard distributes its software under an end user license. The GPL is not an end user license. The GPL gives you a blanket right to make copies of the software for any reason, to modify those copies as you see fit, and to use the software in any manner you like. The only thing you may not do without following the GPL is distribute modified copies to other people.

      --
      "The urge to fly from modern systems, instead of moving through them to even greater, fairer things is, I think, an indi
  50. Oh hey by kjzk · · Score: 1

    I Can't wait for Diablo III.

    1. Re:Oh hey by X0563511 · · Score: 1

      Me either! Then I can grind with MORE mouse clicks!

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
  51. Except that... by ZeroHero0H · · Score: 1

    About the only thing bogus is the "implied license" to copy, in order to make use of the work. I don't necessarily like the implication that any terms may be applied. In this case, I think that the courts basically were looking for a pretext to agree with Blizzard.

  52. Subconscious copying by tepples · · Score: 1

    people don't infringe copyrights by remembering what happened in a story (even reading the story in a bookstore).

    Citation needed. The "My Sweet Lord" case, Bright Tunes Music v. Harrisongs Music, 420 F. Supp. 177 (S.D.N.Y. 1976), established that people can infringe U.S. copyrights by remembering and accidentally copying melodies, a holding that has been upheld on appeal in the Second and Ninth Circuits. See ABKCO Music v. Harrisongs Music, 722 F.2d 988, 221 U.S.P.Q. 490, and Three Boys Music v. Michael Bolton, 212 F.3d 477 (9th Cir. 2000). This has made some people wonder whether it is even possible to write an original song anymore.

    1. Re:Subconscious copying by Aphoxema · · Score: 1

      How depressing.

      --
      "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
  53. Violation of the EULA/TOU - Derivative work by Torodung · · Score: 5, Insightful

    The key word here is an "unauthorized" copy, not any copy in RAM.

    The judgment says that a copy to RAM is "unauthorized" when it is loaded alongside other code that creates an experience outside the scope of the World of Warcraft license (EULA and TOU). You're creating an unlicensed derivative work when you use such code. If you're running bots, turning WoW into nothing more than a fancy screensaver that farms resources, you're outside the scope of the TOU. Period.

    This is breach of license, folks. It's explicitly forbidden in the TOU and EULA.

    The court has simply ruled that if you are running a bot program, the limited license granted to the user by Blizzard forbids you to load or keep the program in RAM.

    This is not the same as forbidding any copyrighted work to be loaded into RAM for licensed uses. You already have purchased a license to play your music, so if you load it into RAM to do so, you're legal. All the common legal precedents and arguments in favor of transferring it to a different device to listen to it also apply. You are allowed to listen to your music.

    This ruling regarding "copy to RAM" is very narrow in scope, and was made in order to determine that WoWGlider itself is illegal to sell because it has no purpose other than to abet license violation, i.e.: It's only useful purpose is to violate the TOU, and there is no way to keep it from violating the TOU when used.

    Therefore, it had to be established that loading the program with the express intent to violate the TOU or license agreement is an infringement.

    I think it is, and I think it even makes sense. If you're violating your agreement, you're violating your agreement. No one should be able to sell a program whose sole purpose is breach of contract, or infringement!

    So no one's going to be sued for loading WoW into RAM for any licensed purpose, but it's a necessary step towards the determination that the bot software cannot be sold.

    The guy deserved what he got. He'll be lucky if damages aren't awarded, but at the very least the injunction against the sale of the program seems completely grounded in common sense and law.

    There's really nothing to see here. Just people who read "copy into RAM violates copyright" and either a) misunderstood, or b) have an agenda against copyright law in general, and are being sensational and more than a bit dishonest.

    --
    Toro

    1. Re:Violation of the EULA/TOU - Derivative work by pslam · · Score: 1

      There's really nothing to see here. Just people who read "copy into RAM violates copyright" and either a) misunderstood, or b) have an agenda against copyright law in general, and are being sensational and more than a bit dishonest.

      It's worse than that. Many of the posters here are bot authors, bot users, gold sellers or even gold buyers. They astroturf Slashdot whenever the subject turns up.

      Some of the posters on this thread are very blatantly from the above list.

    2. Re:Violation of the EULA/TOU - Derivative work by gnuASM · · Score: 3, Insightful

      You already have purchased a license to play your music,

      What kind of crap nonsense are you talking about? I have NEVER "purchased a license" to play my music. I PURCHASED the media that the music was stored on and I have every right to listen to it any damned way I feel, even through my computer, which incidentally places it into RAM to play. I do not ask for nor do I require someone's permission to ever play what I bought for my own personal pleasure.

      Copyright has NOTHING to do with restriction of USE...EVER! Copyright deals with restriction of DISTRIBUTION. It is the constant and widespread spewing of nonsense like "purchasing a license to listen" over the past decades that has made people forget what copyright is all about.

      You are allowed to listen to your music.

      Damned right I am...WITHOUT any need to seek anyone's consent, so long as it is not being distributed. I do not ever need anybody's authorization to personally listen to what I have purchased.

      The rest of the comment was pretty straight forward and on the spot. But, be very wary of misinforming of the true purpose of copyright. The misinformed masses who eventually end up on jury duty may very well find you guilty of a crime in the future where no true crime exists.

    3. Re:Violation of the EULA/TOU - Derivative work by Jaime2 · · Score: 4, Insightful

      It is perfectly reasonable that the TOS has been violated by doing this. That would be a contract violation that would entitle Blizzard to actual damages, but no statutory damages. But as far as I know, a TOS has never been able to narrow down the types of derivitive works you can create under copyright law. This ruling seems to imply that as long as my next CD comes with a statement saying that I cannot copy the music to my iPod, I lose all of my fair use rights.

      By transforming a contract violation into a copyright violation, this ruling crosses the line and will have serious unintended consequences. What's next, a EULA that grants the software company my indentured servitude?

    4. Re:Violation of the EULA/TOU - Derivative work by AlexMax2742 · · Score: 1

      If I had mod points, you'd be getting them. Nice post.

      --
      I'm the guy with the unpopular opinion
    5. Re:Violation of the EULA/TOU - Derivative work by beaver1024 · · Score: 1

      No one should be able to sell a program whose sole purpose is breach of contract, or infringement!

      Which law prevents this? The program seller is not in a contract with Blizzard, hence there is no contract to breach. The program seller is not the one using the program to violate the contract so he can't be accused of interfering with the contractual relationship. The user of WoW is the one that is breach of contract.

    6. Re:Violation of the EULA/TOU - Derivative work by Anonymous Coward · · Score: 0

      Quick Fix
      (1) Prepend an image header to the Glider executable and adjust entry point appropriately.
      (2) Replace the .exe with the image format extension and you have art ... voila!
      (3) Use new defense, freedom of expression!

    7. Re:Violation of the EULA/TOU - Derivative work by Homburg · · Score: 1

      "This is breach of license, folks. It's explicitly forbidden in the TOU and EULA."

      Right. But the point is that it's completely fucked-up that I _need_ a license to load something from my hard drive into my RAM.

    8. Re:Violation of the EULA/TOU - Derivative work by Kalriath · · Score: 1

      I do believe encouraging another to violate a contract is also a contributory crime, which makes it illegal to sell products like Glider.

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
    9. Re:Violation of the EULA/TOU - Derivative work by kjots · · Score: 2, Insightful

      What's next, a EULA that grants the software company my indentured servitude?

      You do understand that you don't have to agree to an EULA, don't you?

      Too many people these days have an unwarranted sense of entitlement. It really is very simple: If you wrote the software, you can do whatever you want with it. If you didn't write the software, you have to abide by the wishes of the person who did. If you don't want to, don't use the software. Period.

      Oh, and in case you think that you are forced to agree to a license by reading it, or opening a box, or downloading a link, you're not. You have to knowingly agree to the license to be bound by it's terms - in other words, you have to know it's a license and you have to know you are agreeing to it.

      I'm sure there are plenty of websites, forums or blogs that can clue you into the implications of accepting a particular license well before you make a purchase. Try making an informed decision sometime - true, you'll have a lot less to complain about, but when you do there's a better chance that someone might actually give a shit.

    10. Re:Violation of the EULA/TOU - Derivative work by Wildclaw · · Score: 1

      Which law prevents this? The program seller is not in a contract with Blizzard, hence there is no contract to breach

      Look up "Tortious interference with contract". It is exactly what the second and more solid part of the judgement is about.

      The first part which is the whole copyright part is a mess, mainly because copyright law as it stands is a complete mess that can be interpeted in wide ways.

    11. Re:Violation of the EULA/TOU - Derivative work by Anonymous Coward · · Score: 0

      Blizzar should sue themself then, encouraging their users to use bots with their endless grinding.

    12. Re:Violation of the EULA/TOU - Derivative work by fermion · · Score: 1
      Certainly I think most people understand that Blizzard is simply trying to control the use of the program so that as to make is as enjoyable as possible to the customers while maximizing profits. They use copyrights laws to do this because copyright laws and the EULA because these are currently the most arbitrary and vague aspects of the civil law. This does not mean, however, that the decision is correct, that WOW won't apply decisions to other aspects of the game, or that some other party might use the decision in an effort to maximize profits under less forthright circumstances.

      In the end it has to do with the customer costing less to serve than revenue generated. With bots obviously computer time is being spent in excess of the average that Blizzard figured in setting rates. So they don't want bots. A simple and rational economization. What is unclear is if they might use this ruling to economize some more. Perhaps by setting up a TOS such that anyone who uses more than 3 hours a day may be cut off? Certainly that is now within their reach. I certainly do not see how, if I pay my money, I should not be able to load a bot to do the "boring" stuff, if I wish. Sure it is outside the TOS, but who reads those anyway.

      You say they won't do this because it will lose them customers? Well, companies do strange things. I remember when EA began to require the CD in order for to let a user play a game that was legaly owned and used. A rational person might say this would cause more loss of sales than sales gained by thwarting piracy. But they still did it.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
    13. Re:Violation of the EULA/TOU - Derivative work by fastest+fascist · · Score: 1

      Seeing as this ruling apparently rules EULAs legally binding, I hope there are some rules on what kinds of restrictions EULAs can place on users. If anything goes, then a software company with a strong market position could just place a clause in their EULA that no user is likely to avoid breaching, and then sue at will if they should feel like it. If the product were big enough - say, Windows - people would just buy it anyway even if they DID read the EULA.

    14. Re:Violation of the EULA/TOU - Derivative work by Osurak · · Score: 1

      What's next, a EULA that grants the software company my indentured servitude?

      Uh, doesn't that already happen when you play WoW?

    15. Re:Violation of the EULA/TOU - Derivative work by Anonymous Coward · · Score: 0

      Parent should be modded Score:1000 Insightful.

    16. Re:Violation of the EULA/TOU - Derivative work by stubear · · Score: 1

      It is not against the TOS for YOU to load up a bot, according to this law suit, it is illegal for YOU to sell a bot that has been deemed to violate copyright laws as ell as the TOS.

      "Sure it is outside the TOS, but who reads those anyway."

      Try that as a defense in a law suit and see how far it gets you.

    17. Re:Violation of the EULA/TOU - Derivative work by Apotsy · · Score: 1

      Copyright deals with restriction of DISTRIBUTION

      Actually, it deals with restriction of reproduction. Not quite the same thing.

      It is the constant and widespread spewing of nonsense ... that has made people forget what copyright is all about.

      I'd agree, but for both sides of the pro/anti copyright camps.

    18. Re:Violation of the EULA/TOU - Derivative work by Torodung · · Score: 1

      I do not ask for nor do I require someone's permission to ever play what I bought for my own personal pleasure. ... Copyright deals with restriction of DISTRIBUTION. It is the constant and widespread spewing of nonsense like "purchasing a license to listen" over the past decades that has made people forget what copyright is all about.

      Copyright is the restriction of duplication. Your "right to copy." By extension it also deals with who is authorized to redistribute a copyrighted work, but the core of it is authorized vs. unauthorized reproduction.

      This is why I think companies which advertise "Own it now on DVD" should be sued for false advertising. They should be forced to state "get your authorized copy at a store near you." The easy lie is that you own something after you put your money down.

      You don't own the movie. You don't own the songs. You own a hunk of plastic that you have a right to use in accordance with the law. What is "use" though when the players are based in DMCA protected software? You don't even have the right to skip the ads on your DVD player if it is "forbidden by the disc." That's how much right you have.

      I will say, you are right, it is not technically a "license." Some actions are a liberty you have under "fair use," but the grim fact is a media purchaser has few rights: Backup, time-shifting, format-shifting. That's about it, all of them based in precedent, if I'm not mistaken, and not explicitly legislated. In other words, in many cases you can't even recoup your legal fees when an unreasonable suit is brought against you, and the "rights" you have are subject to being overturned in a later suit.

      Copyright law, as written, counted on scarcity of reproduction and good will between large distributors. Now that anyone can copy, cheaply and easily, the industries built around copyright are pressing every possible advantage against its consumer base, and we are finding out that the consumer has few rights, and those rights we do have can be easily eroded.

      In effect, copyright law is obsoleted. We are working in an outdated system, with the mistaken assumption that a media purchase is worth more than spit to the consumer.

      What needs to happen is for people to realize that they HAVE NO EXPLICIT RIGHTS when it comes to this matter, be outraged, form lobbying groups, and demand legislation establishing some basic explicit consumer rights regarding copyrighted works.

      Or at least stop buying. Stop buying now, and put these outdated business models to rest.

      Take the outrage in your post and direct it at Washington. Consumers have been hung out to dry since the NET act and the DMCA were passed. What we need are explicit rights, so that certain types of anti-consumer suits can be dismissed with prejudice and full recovery of legal fees.

      The consumer needs a level playing field, and needs to be well informed about exactly where he stands with regard to ownership of any copyrighted work.

      --
      Toro

    19. Re:Violation of the EULA/TOU - Derivative work by Anonymous Coward · · Score: 0

      Thats why you read the EULA or TOS before you actually buy something.

      If your CD did come with a statement saying that you cannot copy that music onto your ipod, then that should be the companies right to not allow you to do that.

      Like i said though, thats why you read the EULA beforehand and decide if the restrictions they are putting on what your purchasing still make you want to buy it.

      Sounds perfectly reasonable to me.

    20. Re:Violation of the EULA/TOU - Derivative work by Anonymous Coward · · Score: 0

      My god, a voice of reason on Slashdot that DOESN'T automatically cry for Blizzard's death on skewed moral grounds?

      I better get my shit-suit on, because it's surely hit the fan.

  54. My theory by markov_chain · · Score: 2, Insightful

    They ran into a judge who happened to be a casual WoW player.

    --
    Tsunami -- You can't bring a good wave down!
  55. Huh? by Pedrito · · Score: 1

    In this Circuit, the âoecopyingâ element may be proved in software cases by showing an unauthorized reproduction of a copyrighted software program in the computer userâ(TM)s Random Access Memory (âoeRAMâ). The Ninth Circuit has recognized that âoethe loading of software into the RAM creates a copy under the Copyright Act.â

    This seems kind of silly. By that kind of logic, isn't Microsoft committing copyright violations every time Windows loads and runs a non-Microsoft app? If I understand how Glider works, that's basically what it's doing, isn't it?

  56. EPIC FAIL by Anonymous Coward · · Score: 0

    EPIC FAIL

  57. Except by MattW · · Score: 4, Insightful

    The enforcement of the GPL is not predicated on the idea that executing a program is the defacto creation of a copy.

    This ruling is stupid, because it could lead to all sorts of infringements based on technicalities - and "technical" belongs in that word.

    We now have an entire can of worms open - for example, when the program is executing and makes a copy of the stack, I now have 2 copies of certain parts, both in RAM. I quite possibly have one copy in main memory, and another copy in a disk buffer RAM cache. I may have those two copies, and a third copy of part loaded into the processor's cache. The code from RAM is being copied into the cpu for execution. When I run low on RAM, part of the program is moved back onto ANOTHER copy on the disk in the form of virtual memory. How many copies are we up to now?

    This "convict you of copyright infringement using some nuance about how computers work" is insane.

    Anything your computer does in the process of executing anything you get as a program should be considered fair use, as it is clearly for your personal enjoyment.

    I completely sympathize with Blizzard's motives; the desire to keep WoW "clean" is a great one, and I think virtual/mmo gaming has a huge future, and some day, we'll all be joking about how ridiculously small WoW was as a game. That having been said, these things seem to have a way of snowballing. First it was shrink wrap licenses, and before long, there were shrink-wrapped textbooks showing up. First, Blizzard sues over this... the next thing you know, the RIAA is successfully proving in court that ripping a CD is copyright infringement, because format-shifting is legal, sure, but a computer putting the bits into RAM in order to format-shift them is illegal.

    1. Re:Except by IntlHarvester · · Score: 1

      Sorry, GPL advocates have use the "copy into RAM" argument, although usually referencing laws in some other country. This comes up in arguments about plugins or proprietary drivers.

      I would expect to start hearing references to this case this quite frequently in future GPL Virus flamewars.

      --
      Business. Numbers. Money. People. Computer World.
    2. Re:Except by tenco · · Score: 1

      I completely sympathize with Blizzard's motives; the desire to keep WoW "clean" is a great one, and I think virtual/mmo gaming has a huge future, and some day, we'll all be joking about how ridiculously small WoW was as a game.

      Well, I don't. This EULA is evil. I wont buy a thing from Blizzard again. Fuck SC2.

    3. Re:Except by GauteL · · Score: 1

      Sorry, GPL advocates have use the "copy into RAM" argument, although usually referencing laws in some other country. This comes up in arguments about plugins or proprietary drivers.

      I would expect to start hearing references to this case this quite frequently in future GPL Virus flamewars.

      This is a straw man argument. The GPL explicitely states that "usage" is not covered by the license.

      From the GPL:
      "Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running the Program is not restricted,[...]"

      You are in fact entitled to use GPL software in any way and shape or form you wish and the restrictions only come in when you distribute software based on the program.

      Thus you are perfectly entitled to USE proprietary plugins or drivers and neither Linux Torvalds nor any serious "GPL advocates" has AFAIK ever argued that this is not the case.

      The discussion about proprietary drivers is whether NVIDIA/ATI/etc are legally allowed to distribute their proprietary drivers as they depend on compiling against the Linux kernel and there is thus an argument that they may be considered "derivative works" of the Linux kernel.

      This question obviously also applies to Linux distributors that ship proprietary kernel modules.

      One thing is clear, however, this never had anything to do with "copy into RAM", but everything to do with whether a proprietary module is "derivative works".

    4. Re:Except by IntlHarvester · · Score: 1

      In short, some free software types do not like complete freedom of usage and want to extend copyright laws to enforce more EULA-like provisions.

      I don't agree with this at all, but this case will stoke their fires.

      --
      Business. Numbers. Money. People. Computer World.
    5. Re:Except by GauteL · · Score: 1

      "In short, some free software types do not like complete freedom of usage and want to extend copyright laws to enforce more EULA-like provisions."

      That is a complete lie. There is no way you could interpret that from what I wrote. No free software types want to stop people from freely using the software.

      You started with a straw man and then moved on to pure lies.

    6. Re:Except by IntlHarvester · · Score: 1

      I could provide quotes, but its not worth the trouble. Like I said, keep an eye out for this decision in future flamewars.

      --
      Business. Numbers. Money. People. Computer World.
    7. Re:Except by Snaller · · Score: 1

      "This ruling is stupid, because it could lead to all sorts of infringements based on technicalities - and "technical" belongs in that word."

      The law is about technicalities.

      "This "convict you of copyright infringement using some nuance about how computers work" is insane."

      It's also completely irrelevant for the ruling which says if you don't follow the rules of license then you have broken the license, and you are no longer legally allowed use the program.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  58. What is an "owner of a copy"? by zavyman · · Score: 3, Interesting

    Compare section 109's language "the owner of a particular copy" to 117's "the owner of a copy". It's virtually identical, and courts (not this one) have treated it as such. I don't know how you can own a physical disc but not own a copy of its contents. That seems almost nonsensical.

    1. Re:What is an "owner of a copy"? by VGPowerlord · · Score: 1

      Welcome to the horrible world that is copyright law in the digital age... or at least how the courts treat it.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    2. Re:What is an "owner of a copy"? by Anonymous Coward · · Score: 0

      Like using the disc as a coaster? Or is that not the authorized implementation?

  59. But by Snaller · · Score: 1

    Isn't all of this the fault of the end user - not the third party company?

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  60. Music? by phorm · · Score: 1

    OK, so when your music or movies come with an EULA saying "how" (or even whether) you can put them into RAM... then what?

  61. Terribad Game Design by jayveekay · · Score: 1

    When you design your game around tedious grinds, you create the incentive for people to automate the play of the tedious parts to get to the alleged fun parts.

    Fire the designers.
    Customers have more fun.
    Bots go away.

    1. Re:Terribad Game Design by Anonymous Coward · · Score: 0

      Right. if making xp points is NOT part of the actual game, then nobody should have to do that useless work.

      beside that, it's a horrible horrible decision, as the makers of this bot are not violating any terms of use whatsoever.

      This is another example why
      - the freedom to run the program, for any purpose
      is an important thing.
      but seriously, do people think it's fair to pay for the game AND the subscription?

  62. Not a funny decision. by gnutoo · · Score: 0, Insightful

    The breadth of this is stunning. Do Firefox or ad blockers and other privacy protecting, free software also interfere with a user's M$ contract (EULA)? How about software that replaces software when you buy a new computer? This can be interpreted in a way that threatens your control over your computer and other's ability to help you do that.

    1. Re:Not a funny decision. by ben(zen) · · Score: 1

      We're not talking about Microsoft here. This is Blizzard we're talking about. Where did your comment come from?

    2. Re:Not a funny decision. by Anonymous Coward · · Score: 0

      The breadth of this is stunning. Do Firefox or ad blockers and other privacy protecting, free software also interfere with a user's M$ contract (EULA)? How about software that replaces software when you buy a new computer? This can be interpreted in a way that threatens your control over your computer and other's ability to help you do that.

      This can be interpreted in a way that GNU software can infect other licensed software by claiming that by loading your software into ram you're distributing it thereby everything you run must be free software.

    3. Re:Not a funny decision. by Anonymous Coward · · Score: 0

      Is this a meme?

    4. Re:Not a funny decision. by willyhill · · Score: 0, Offtopic
      --
      The twitter monologues. Click on my homepage and be amazed.
    5. Re:Not a funny decision. by KGIII · · Score: 1

      JFC! You probably are going to make him string up and, today, that means you are liable as a DMCA or hacking offense.

      --
      "So long and thanks for all the fish."
    6. Re:Not a funny decision. by Anonymous Coward · · Score: 0

      Do you have any idea how paranoid and bizarre this whole thing is. Ok, you think Twitter is evil and/or engaged in a massive campaign to do... what exactly? Post posts that make himself sound good?

      So your response is to waste how much time trolling a troll, keeping records of suspected evil-doers, accusing anyone that you're even remotely at odds with that they're engaged in this massive complex conspiracy and you add them to your list where people familiar with this sick new meme virtually lynch the accused.

      There has got to be something more productive to do with your time.

    7. Re:Not a funny decision. by Anonymous Coward · · Score: 0

      Meh, he's just multi-accounting. He also seems to enjoy using his multiple accounts to troll people that inform everyone that he's been replying to himself.

  63. Re:So basically, this ruling is essentially saying by AlexMax2742 · · Score: 1

    Wrong, it's only illegal if you don't agree to the terms of use.

    --
    I'm the guy with the unpopular opinion
  64. Two wrongs by ancientt · · Score: 2, Insightful

    If you purchase something, you own it and as an owner you can do what you like with it. This is a natural freedom that exists so long as property and ownership have meaning. When someone purchases a copy of software, they may not have the legal right to redistribute it in any form, but if they purchase property, they own property. Services are not the same thing, and the right to use a service in a way that is not agreed upon is an abuse against the person providing the service.

    In the case of a EULA, or at least some EULAs, the terminology is intentionally abused to imply that a purchase of property, regardless of service provided, does not give actual ownership. The intent of the EULA in this case is to provide something that is purchased (as property) but treated as a service.

    It is wrong to sell property and then try to enforce its use as if it were a service and it is also wrong to agree to purchase a product with the understanding that it will be treated as a service then disregard that understanding, particularly when it is explicitly stated that you must agree to it in order to use the product.

    When both parties have done something that they should not have done, the first being the seller of the software and the second being the purchaser of the software, then nobody can be said to be morally right. When both parties are morally wrong, the case should be dismissed or both parties should be punished.

    The injustice of the enforcement in this case is highlighted by the lack of the court to provide a reasonable identification of exactly what wrong had been committed. I read the article and it is clear to me that the court decided to hold the buyer and user of the software to be infringing on the rights of the seller, but calling a copy of software in RAM to be improper use clearly crosses the line into using words rather than the merit of an idea as the basis of the decision. Perhaps a clear minded judge will be called upon to reconsider this judgment and clarify that while a copy of the software was being misused according to previous agreements, it is the breaking of an agreement by the people involved rather than the method of using a computer which is wrong. If such a judge were to choose to rule that "the use by Guilder was in violation of the clear intent of the agreement made between Guilder and Blizzard" then I will still believe it is ultimately unjust, but at least believe it is a reasonable application of contract law. As the current judgment stands, words, and therefore the moral codes of the laws they represent, are misapplied.

    I use the terms "person" and "you" for clarity, feel free to substitute person/entity/persons/entities as you feel the need.

    --
    B) Eliminate all the stupid users. This is frowned upon by society.
    1. Re:Two wrongs by Kalriath · · Score: 3, Informative

      If you purchase something, you own it and as an owner you can do what you like with it. This is a natural freedom that exists so long as property and ownership have meaning. When someone purchases a copy of software, they may not have the legal right to redistribute it in any form, but if they purchase property, they own property. Services are not the same thing, and the right to use a service in a way that is not agreed upon is an abuse against the person providing the service.

      You're quite right. It should also be noted that "World of Warcraft" is, in fact, a service.

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
    2. Re:Two wrongs by Wildclaw · · Score: 1

      It should also be noted that "World of Warcraft" is, in fact, a service.

      Then, why do people buy game discs in stores. Sorry, but that goes against the idea that the game discs themselves are a service.

      World of Warcraft is both purchase (the discs) and service (the monthly access to servers)

    3. Re:Two wrongs by Anonymous Coward · · Score: 0

      Looks like a sale, feels like a sale, probably is a sale.

      And if I go home with that shiny shrink-wrapped box and don't like it, well, as soon as the shrink-wrap is gone it stops being a sale and starts being a service and I can't get my damn money back.

      Something was out of whack when services started being sold as goods, with the protections afforded consumers of neither.

    4. Re:Two wrongs by sweede · · Score: 1

      You can download WoW For free from many websites (such as fileplanet, blizzard.com / worldofwarcraft.com) without it being pirated software, but you cannot play the game without first purchasing a LICENSE to play WoW.

      When you buy the box at the store, you are buying the license key to play wow and they also give you a copy of wow to install.

      WoW is the purchase of the license to create an account and a monthly service fee. You are not charged for the media.

      --
      I follow the SDK and GDN principles.. Spelling Dont Kount, Grammer Dont Neither
    5. Re:Two wrongs by Wildclaw · · Score: 1

      When you buy the box at the store, you are buying the license key to play wow and they also give you a copy of wow to install.

      Ok, I know that I shouldn't reference wikipedia, but this isn't a thesis I am writing so:

      http://en.wikipedia.org/wiki/First-sale_doctrine/

      "The first-sale doctrine as it relates to computer software is an area of legal confusion. Software publishers claim the first-sale doctrine does not apply because software is licensed, not sold, under the terms of an End User License Agreement (EULA). The courts have issued contrary decisions regarding the first-sale rights of consumers"

      So the real answer is that the whole thing is a big mess with the laws being vague leading to lots of money being spent on defending/suing and having judges make contradictatory decisions depending on the judge and court.

      Really, how are ordinary people supposed to understand all laws when even the judges can't understand it. I give congress an F on the current copyright law as it stands.

      WoW is the purchase of the license to create an account and a monthly service fee. You are not charged for the media.

      The usual excuse by companies for charging for the game is that charging for the game pays for development costs while the monthly fee pays for the service. That they also charge for expansions is further evidence of this. Really, this is the typical coorporate hypocrasy.

      They can't eat their cake and have it too. Oh, I guess big companies can nowadays, because they have more rights than ordinary people.

  65. Re:Open source WoW by Anonymous Coward · · Score: 0

    Hello twitter!

  66. If thine eye offends thee, pluck it out. by serutan · · Score: 1

    I confess. I've made millions of illegal copies of copyrighted material on my retinas and transferred them to my visual cortex and long-term memory, where I routinely call them up for unauthorized viewing. Just let me gouge out my eyes and I'll call 911 and turn myself in.

  67. call it the Reiser syndrone by westlake · · Score: 1
    Since when does a contract allow you to essentially re-write law?
    .

    Withe very few exception, the law simply treats you as a responsible adult whose contractual commitments are binding.

    Could glider have destroyed warcraft? ...perhaps... but that's survival of the fittest. If the WoW community turned to crap it wouldn't be the first time a product ran it's popular life and died out. They're no better than the MAFIAA in some regards.

    It doesn't matter what pleasure others find WoW.

    The game deserves to die, because I have the power to kill it. The is the argument of a sociopath. The geek as god or a force of nature.

  68. License to print money by Lost+Engineer · · Score: 1

    You also make a ton of money as said people continue to grind and never cancel their account. Then they buy a second account to make a healbot to help them grind the first one. It sort of depends on your definition of a good game.

    That said, Blizz must have something going for them.. There are a ton of grinding games out there and they seem to have the most popular.

  69. packet reading vs application hooks by tonto1992 · · Score: 1

    So what about applications that only read the data sent to and from Blizzard by the game? since the original game is unaltered, and you should be able to view the traffic that comes to your computer, could this ruling somehow be applied as it is towards Glider and (the now-defunct) WowSharp?

  70. The Issues by Anonymous Coward · · Score: 0

    As many have already stated, a copy made to RAM is a copy, but that does not mean it is copyright infringement.

    The main issues that will arise out of this ruling are:

    1) It considers it very easy to take software out of sales and put it into the realm of licenses

    2) It makes it much easier push EULA/TOU violations into the realm of copyright

    Hopefully MDY will bring an appeal and get some help with it. I imagine there will be several groups interested in seeing this overturned. I think the court got this one wrong, and at the least, summary judgment should not have been found for Blizzard on the copyright claims.

  71. Re:Good news! Running Windows is illegal! by Oidhche · · Score: 1

    You mean it was legal before?

  72. Parody by plasmacutter · · Score: 4, Funny

    Derivative works; fair use. However, the copy that's being stored in the amplifier for a split-second between the needle and the speaker absolutely needs a license, as does each wall in the room unless they're certified to be 100% reflective to audio waves.

    The license for your pants' copy of the song is, of course, easily avoided. Though it does drastically change the nature of public performance.

    Most people suck at whistling and humming. I think they clearly qualify as parody.

    --
    VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
    1. Re:Parody by Cro+Magnon · · Score: 1

      Does that mean I can appeal the court ruling that my singing is illegal?

      --
      Slow down, cowboy! It has been 4 hours since you last posted. You must wait another few hours.
  73. Re: Souls!!!!! by TaoPhoenix · · Score: 1

    See, this is what is wrong with these layered ridiculous decisions. Here we go....

    WoW runs from my Soul? If I am created by God, and have accepted one of the several covenants regarding proper use of my Soul to perform certain actions, does this court decision become blasphemy because Blizzard's game interfes with my contractual relationship with the higher power by interjecting unauthorized portions of modified scripture?

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  74. Multiboxing, I have no sympathy for Blizzard. by plasmacutter · · Score: 1

    Blizzard allows multiboxing, and people abuse the crap out of this in battlegrounds.

    Try gaining territory when you're one-shotted by some guy with 5 shamans wired together on some frankensteinian setup. No you can't cc him, there are 5 tremor totems up.

    When blizzard refuses to act on this, which is a serious impediment to a vast majority of peoples' contractual relationship with them, I have no sympathy for their little "bot problem".

    here's hoping they lose the appeal and walk away with egg on their face.

    --
    VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
    1. Re:Multiboxing, I have no sympathy for Blizzard. by sulliwan · · Score: 1

      What, 1 character dying to 5 characters? Noo, that's unpossible. Multiboxing is not as easy as you make it sound, it doesn't give you any sort of an advantage(you're at a disadvantage controlling 5 characters against 5 characters that are controlled separately) and you are paying 5 subscriptions to do it. Why exactly should it not be allowed?

    2. Re:Multiboxing, I have no sympathy for Blizzard. by plasmacutter · · Score: 1

      It is a hack to circumvent the resilience mechanic and 1 and 2 shot people.

      When you can prove 5 separate people can cast chain lightning at the exact same millisecond like a multiboxer can, then i'll concede your point.

      --
      VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
  75. Re:Agree to Accept EULA ... by TaoPhoenix · · Score: 1

    "This disc will install Vista on top of your existing Linux installation. Cancel or Allow?"

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  76. Re: Souls!!!!! by DamienNightbane · · Score: 3, Funny

    No. The EULAs state that upon installation of the software your soul becomes property of Blizzard.

  77. Does anyone RTFA these days? by Gm4n · · Score: 1

    There's been a bit of a misinterpretation here. Loading your game into RAM is legal. Violating the EULA is illegal. The EULA for World of Warcraft says that you may not copy the game into RAM (run it) while glider is running. So, if you run Warcraft first, then Glider, it's perfectly legal.

    However, glider must invoke Warcraft, so it knows which data is stored in which memory locations. So glider needs to re-code to attach to a running WoW, instead of doing the executing itself.

    --
    1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24
    1. Re:Does anyone RTFA these days? by Anonymous Coward · · Score: 0

      Judging from the comments here, it is not required to run Glider before you launch WoW. Second, you have to launch WoW before you are presented with the EULA.

  78. Re: Won't Someone Think of the Spyware? by TaoPhoenix · · Score: 1

    1999 called.

    Gator wants their adware back.

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  79. EULAs not new by Anonymous Coward · · Score: 0

    all you anti EULA tin hat types can calm down... Over the weekend I found some old C64 games in original boxes with docs as well as other C64 documentation . What I found interesting was a printed EULA which described a "license" to use the software on one computer only, etc, etc. It was worded EXCACTLY like today's EULAs, yet many Slashdotters scream about EULAS as if they are an ever-worsening practice, new to us in the 21st century. Not quite... its at least as old as home computing itself.

  80. Technical understanding lacking. by Dogun · · Score: 1

    If someone has more details about how glider works (and understands how debuggers and windows memory management, and messaging works), I would love to see your thoughts.

    From the FAQ:
    'Q: Does Glider modify my game files?
    A: Definitely not. Glider does not use a UI mod or make any changes to the game, either on disk or in memory.'

    I take this to mean that Glider scans either network traffic or the game process address space for certain values and then harvests those, kind of like a debugger.

    If the latter case, there is no need to make any copies of ingame memory. If they use Windows memory mapping APIs correctly, there is in fact NO NEED FOR PHYSICAL COPYING GOING ON IN RAM other than the launch of the game - which can occur normally before you start glider, anyway. The claim that analyzing the process topology and dynamic data about critters and loot is copying a copyrighted work is ludicrous, anymore than calculating the hash of a file is, in the same way a virus scanner would.

    Or, if they screen scrape, I don't see how that content is covered by copyright law, either.

    As for the actual work? It sounds like they just use messaging APIs to signal keypresses and so forth.

    1. Re:Technical understanding lacking. by Dogun · · Score: 1

      On that note, if Glider is a product, itself, does Blizzard implementing countermeasures that scan for it's memory contents also violate Glider's EULA?

  81. Sorry, read it again! by Anonymous Coward · · Score: 5, Informative

    that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

    The plain meaning of this text is that you're allowed to copy it into RAM if that copying act is an essential step in the "utilization of the computer program in conjunction with a machine", with the exception that this rule does NOT give you permission to copy it if you are also using the copy for something other than "utilization of the computer program in conjunction with a machine".

    Now playing World of Warcraft, with or without Glider, and with or without obeying the terms of Blizzard's EULA/ToS, is still "utilization of the computer program in conjunction with a machine". People running Glider are not doing some magical-fairy-dust thing to their WoW program; they are simply running it on their computer like everyone else. Which requires copying it to RAM, which according to the text of 117(a) is not an infringing act.

    For example, if you decided to print out a hex dump of the whole program on paper, that would be something other than "utilization of the computer program in conjunction with a machine", and that action would not be protected by 117(a)(1).

    This decision is wrong because the judge interpreted 117(a) incorrectly (as did the Ninth circuit court that he's following). As a result, a software developer who sells a product which happens to help people play World of Warcraft, is now guilty of *infringing Blizzard's copyright on the software program World of Warcraft* even though he didn't copy World of Warcraft himself, and didn't induce any other parties to copy it either. Simply because Blizzard includes a unilateral contract in the box with the software they sell, this other guy (who they haven't sold it to) is now guilty of copyright infringement. Wonderful.

    It's a very dangerous precedent, and hopefully those decisions will both be overturned before they cause too much trouble.

    1. Re:Sorry, read it again! by KGIII · · Score: 1

      Isn't running it with Glider "no other manner" really? We can read what we want into the law but does the wording and spirit of the law say otherwise? If not this MAY be upheld no matter how much we hate it.

      --
      "So long and thanks for all the fish."
    2. Re:Sorry, read it again! by Anonymous Coward · · Score: 0

      Agreed, and the problem is, the judge is extrapolating that persons violating the ToS/EULA, which is an agreement solely between provider and customer, somehow has ANYTHING to do with copyright infringment.

      Has anyone here even read what is in EULA/ToS's nowadays? Buying gold, playing your friends account or vice versa, griefing, using "offensive" language in game, all extremely common, all against the ToS. So make sure you don't get into an arguement with someone over loot and call them a faggot, or buy some gold; you could be paying $50k in copyright infringment damages.

      One would hope Blizz wouldn't take it that far, but by this decision it would be allowed. Breaking the ToS/EULA -> unauthorized copies.

      The ruling is idiotic at best.

    3. Re:Sorry, read it again! by Austerity+Empowers · · Score: 1

      You may be right, but they probably have him dead to rights on interfering with contractual relationships.

    4. Re:Sorry, read it again! by Hognoxious · · Score: 1

      The law (as quoted above) only protects essential copying - presumably that's to cover the case where it's wholly or partly loaded into ram by the OS. But is running it with Glider essential? No, because it will run without it.

      I think they (Blizzard) have used the law in a way other than how it was meant to be used, but based on what the law actually says, they're legally right. And since the cheaters are pissing in everyone's pool, I don't see that they're morally wrong either.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    5. Re:Sorry, read it again! by davolfman · · Score: 2, Interesting

      I doubt he cleanroom developed this thing. As such in order to develop the bot it was probably necessary to copy it into ram for a purpose other than playing the game. Several times in fact.

    6. Re:Sorry, read it again! by sr.+bigotes · · Score: 1

      This neither what Blizzard alleged, nor what was ruled on. Blizzard is saying that by violating the EULA, users are forfeiting their right to even load that first copy, let alone subsequent copies, into RAM. The judge agreed and said that the law quoted above *does not even apply* to users of WOW.

      Note that this is not a loss for MDY, per se. MDY itself can not be guilty of copyright infringement by this ruling, only users of Glider can. The court has yet to rule on whether MDY is guilty of contributory infringement and direct violation of the DMCA.

    7. Re:Sorry, read it again! by Anonymous Coward · · Score: 0

      Then why is everyone talking about section 117?

  82. If WoW weren't such a bitch... by benow · · Score: 1
    Glider and bots wouldn't be used. A game should not need to be a second job in order to make a decent character in a reasonable amount of time.

    They, as developers, are undermining their own position by supressing development. They've created a marvelous world, and people want to play in it. Part of the play is discovering through automation... while Blizz may not like the bots, they'll get nowhere by supressing the same type of innovation that lead to their own system.

    This hypocritical behavior seems to not be out of place in the entertainment industry in general. Shut up, enjoy and pay you uncreative leech is the message, I guess. Time for the actual creators to overthrow the management and lawyers, methinks.

  83. Dude, that is BULLSHIT. by Anonymous Coward · · Score: 0

    I went down to Best Buy and paid for a fucking copy of World of Warcraft. Best Buy didn't sell me a license, they sold me a fucking box with a fucking digital data disc in it, filled with little ones and zeros that make up a copy of World of Warcraft that I now own.

    Also, here's the best part: this retail transaction, in which I aquired ownership of a copy of World of Warcraft, did not involve Blizzard in any way!

    Blizzard does NOT get to dictate what I can or cannot do with this copy, except where copyright law expressly reserves the right to them to dictate that. They don't have to let me use their servers if they don't want to, and if I refuse to agree to their EULA or ToS then obviously they don't want to.

    But whether or not I agree to their EULA, it cannot possibly be copyright infringement for me to copy their software into RAM for the sole purpose of running the software, regardless of whether I am running it the way they wanted me to, or not running some other piece of software like Glider at the same time. Section 117 specifically says that this is a non-infringing act. The judge in this case seriously f'd up the summary judgement, and I think MDY has a slam-dunk appeal.

    I hope I have used enough bold to get my point across, here. Peace/out.

    1. Re:Dude, that is BULLSHIT. by Kidbro · · Score: 1

      Meh. Just when I run out of mod points an AC, of all people, come and give a concise description of the situation.

      All I can do is echo the classic Mod, parent up. I'm sorry about that...

  84. Seems like a bad move by Fallen+Andy · · Score: 1
    I'm a great admirer of Blizzard for producing some great games, but seriously on this one I think they have their corporate heads stuffed up their emergency exits.

    There wouldn't be any Unreal Tournament if it hadn't been for the Reaper Bot. Surely it wouldn't be such a bad thing to have bots in WoW , but allocate "bot only" servers.

    It works with Chess, so why not with MMORPGS? Hold competitions, hire the best bot developers. Geez. Get a grip on the future Blizzard! (before someone else does).

    Andy

  85. Not to reply to a signature, but... by IBitOBear · · Score: 1

    What exactly is "Stalin"ist about Stallman's attitude?

    This is a Goodwin-lite violation...

    Stallman proposes an ideal, but demands no exclusion, has no progrom, and uses the absolute of capitalist methodology in the form of producing a better product at a better price to cause the market to adopt his policies along with his products.

    He _is_ an ass personally, but calling Stallman a stalinist is like saying every adamant geek is a secret nazi.

    --
    Innocent people shouldn't be forced to pay for inferior software development.
    --"Code Complete" Microsoft Press
    1. Re:Not to reply to a signature, but... by sowth · · Score: 1

      It would take a long explanation for a satisfactory response. I think I put together a detailed comparison between the two, but I'm not sure if I still have the file.

      Ever notice how many open source critics call it communism? It isn't just because of MS schills. A lot of that has to do with Stallman's constant crap. He constantly trashes Linux, apparently because he is jealous of its success. He thinks he should be the only one to get credit for anything open source. He is very controlling, especially with GNU projects or any projects similar to a GNU one. GNU projects are free as in "freedom", but not if you want to compete or make a fork. For example, I've seen messages on the front pages of a few projects which seemed to indicate some GNU/FSF people were harrassing them. Namely Cinepaint (a GIMP fork) and TenDRA (a compiler). One has to wonder why all the development stopped on TenDRA. It looked like a viable project.

      Basically he is an extremist who wants to eliminate anyone who is a threat to his "leadership." Yes, he doesn't kill people, but his paranoid actions don't seem far off from Stalin. I would suppose he has the same psychological disorder.

  86. Does size matter? by Bones3D_mac · · Score: 1

    Could someone potentially copyright both the "on" and "off" states of a single bit, then turn around and sue the entire electronic using population on earth for millions of dollars over trillions++ of charges of infringing upon their copyright? Has there even been a quantified limit set on how big something must be before it can be copyrighted?

    --


    8==8 Bones 8==8
  87. EULAs by pr0nbot · · Score: 1

    I guess this means EULAs are legally binding?

    Or was it only shrink-wrapped EULAs that we were worried about?

  88. Ouch. by Xest · · Score: 4, Interesting

    There goes the legality of most current Virus Scanners in the US then.

    1. Re:Ouch. by fatphil · · Score: 1

      And backup software too, it seems.

      --
      Also FatPhil on SoylentNews, id 863
    2. Re:Ouch. by mpe · · Score: 1

      There goes the legality of most current Virus Scanners in the US then.

      Indeed any anti-malware software. Especially if the malware in question comes with an EULA...

  89. Re:Good news for Microsoft, Great news for ROM-DOS by Anonymous Coward · · Score: 0

    Great, now I have to invent a RAM-free computer...

    Phew.... good job I use ROM-DOS then!!

  90. essentially, good by Tom · · Score: 4, Insightful

    I have karma to burn, so here's for a counterpoint:

    I like it that they fight bots. As a player, bots make the game less enjoyable for me. While I think games should be built without grinding, bots provide other players with an unfair advantage, in a competitive sense. I've seen many games in which bots have destroyed the in-game economy. Where, for example, you can forget about crafting the way it was intended, because only the top 1% of craftable items sell at all, since there are so many on the market that nobody would buy anything less.

    You could argue that if everyone would use bots, the playing field would be level as well. Yes, it would. It would also remove the main reason for actually playing the game, when most of it is automated. You see, maybe I would like to enjoy being just a mid-level crafter and still be able to sell my stuff? Lots of us who have jobs and wives and a real life don't have any ambitions of slugging it out with the 16-hours-a-day gamers in the top-tier PvP areas. We're quite happy with the game below level 50 (or whatever the max is), as weird as that concept might appear to some hardcore gamers who apparently consider the first 49 levels to be some kind of tutorial and a challenge to get through as quickly as possible.

    But being able to enjoy gameplay at level 10 means that the stuff you can make there has to have value - for you or for others. That works when the level 20 people have better things to do with their time, and would, for example, pay the level 10s for harvesting, farming or crafting the low-level ressources they need for their level 20 stuff. If bots allow them to automatically harvest during their off time, the interplay between various levels vanishes.

    --
    Assorted stuff I do sometimes: Lemuria.org
    1. Re:essentially, good by bidule · · Score: 1

      Having terrorist hijack your plane also makes your trip less enjoyable.

      Yes, I know. Terrible analogy.

      This is the good old safety vs liberty argument. No matter how happy we are Blizzard offers us safety by eliminating bots, it is not worth the global loss of liberty this precedent would bring.

      --
      ID: the nose did not occur naturally, how would we wear glasses otherwise? (apologies to Voltaire)
    2. Re:essentially, good by Anonymous Coward · · Score: 0

      i'm not a fan of bots by any means, and have never used one in WoW. Arguably their use is justified because the things in wow have no real value, just time commitment, and as its a game the time you spend should be fun(say, killing Illidan), not boring (the countless hours killing elementals for gold to burn on consumables needed to get to Illidan).

      That said.. it's really not the point. Bot's are just the big evil thing you aren't supposed to like that gets the broad laws passed that then get applied to things you DO like.

      Example: I don't like people that burn counterfeit dvds and sell them as legit. So if thats all you look at, things like the DMCA seem like a good step forward.. until you look at what all else gets impacted.

      Same with say terrorism vs USAPATRIOT act, child molesters vs USC 18 2257 (and the adam walsh PROTECT act), and..well.. just about any other far reaching law.

      This is only a win against bots on the surface. Underneath its a really shitty precedent that lowers the legal control you have over your own machine.

      The quickest example I can think of of what this applies to outside of botting would be game hooks in FPS games. In Team Fortress Classic the majority of the competitive community all used a hook called Sparky that added better ingame communication and event notification. That would be illegal now.
      Come to think of it, so would any third party anticheat for a lot of games.
      Arguably even something like Xfire or Steam(when using non-steam games with it).

  91. The point by jandersen · · Score: 4, Insightful

    I would have thought the point of playing a game is to play the game - in person. I haven't followed this is any detail, but to me it seems that somebody has developed a tool to circumvent the "play" part of the game; if you are playing alone on a computer at home or somewhere, one could say that this is no problem, as the only one that is cheated at the end of the day is yourself. But when you are many players together, having a few players that cheat and thereby dominate the entire thing, ruining the game for everybody else - that is an entirely different matter. For one thing, everybody else will feel they have wasted their money and the company that expected to earn money on hosting the game will lose business on it.

    This, as far as I can see, is the essence of the matter - whether or not laws and contracts reflect this, I don't know, but it is why we are not allowed to cheat in any game. In a way this is also a very good illustration of the collision between "freedom" and "fairness" - I mean why should we not be allowed to cheat? Why is doping illegal in all competition sports? Why can I not, if I play chess, just ram my queen right through five rows of the opponent's defence and knock the king down? Not being allowed these things, having to follow rules, is a limitation of my freedom. In this case the freedom of one company to make money out of helping people cheat in WoW is being limited - and as far as I can see this is entirely appropriate.

    Now, I'm sitting here with a strange feeling, writing this - I mean why on Earth should it be necessary to even put these things into words? But on the other hand, from the comments I see people making, and from the fact that there is even a market for a way to cheat in something as inconsequential as WoW, it seems that this is far from clear to a lot of people. And we wonder why society seems to be falling apart.

    1. Re:The point by justinlee37 · · Score: 1

      Seriously ... if you think that the game is so boring that it isn't worth actually playing through, because it isn't fun enough to, then don't support it with your monthly subscription! Buy a game from a company that uses a different business model, one that takes less advantage of the consumer, like Company of Heroes, Spore, or Fallout 3.

    2. Re:The point by Anonymous Coward · · Score: 0

      Yeah. FUCK the botters!

      The problem is, the EULA is sufficient by itself to condemn the trespasser.

      The copy in the RAM thing is useless here. You already get a breach of contracts.

      My guess is Blizzard is sleeping with the woman of the top *AA guy.

      And I get something for you. You can't claim that copy in RAM is not legal. Because:

      1- It is not a full copy of the product - sampling.

      2- The programmer didn't create the binary code. And what you get in RAM is binary.

      The developer write it down in C++. That code sources copies would be illegal, but not the part binary program in RAM. Nobody own the binary language.

      On my television, any analogue signal can be copied. Why? Because the content providers own the content, not the media on where the content is distributed. Same for RAM.

    3. Re:The point by Anonymous Coward · · Score: 0

      Glider doesn't allow you to do anything in WoW that can't be done manually. Unlike your chess example where the queen just gets to plow through other pieces, Glider doesn't allow a player to fly at level 1 or kill monster with one shot, etc. Glider simply plays the game. If you rolled a blood elf (Horde) paladin and leveled him to 70, and after a while decided that you'd really like to be on another server where all your friends are, but they all play alliance....well, you can either go through the very tedious process of creating an Alliance paladin or you can let Glider help you. I'm not clear on how that harms other players.

    4. Re:The point by Ihlosi · · Score: 1

      Glider doesn't allow you to do anything in WoW that can't be done manually.

      Ok. I'd like to see you farm for 120 hours without interruption. And that means no breaks for food, sleep, or other biological functions.

      I'm not clear on how that harms other players.

      You've clearly never had to compete with a bunch of bots for a good farming spots. Couple of thousand furbolgs in Felwood for the rep, anyone ?

  92. Re:The judge is wrong. by KGIII · · Score: 2, Interesting

    No, buying the software would be outside your pay scale. You bought a license to USE that software under a certain set of rules. I don't like 'em either but that is how it works in the current system. You paid $50 for a license to drive an automobile, that doesn't mean you can drive any way you want nor does it mean you can drive anything you want and not accept the penalties. I don't LIKE the ruling any more than you but he was following the law as the law is both intended and writen.

    --
    "So long and thanks for all the fish."
  93. Scary by Anonymous Coward · · Score: 0

    WoW (pun intended) this is scary. This basically says that a copyright infringement can occur if one programs puts its hooks into another program. A BIG can of worms.

    What if Microsoft decided decided it didn't like a particular printer manufacturer and slapped a term in their EULA that prohibited loading that manufacturer's drivers? What about anti-virus programs hooking Windows? Adobe reader plugins? Dis-assemblers? They all modify the behavior of the original program.

    Like I said a BIG can of worms.
         

    1. Re:Scary by gx5000 · · Score: 1

      No can, no worms...
      This small startup is trying to detract from the intended gameplay...
      Windows third parties ADD to Microsoft content and useability, and there have been many lawsuits in the past about Microsoft not playing nice with competition.

      The early 90's saw them settling suits with many. Like the previous WordPerfect
      creators (this was WFW 3.11 era). If you had both Office 2.4 (i think it was 2.4)
      and WordPerfect it would crash, the DLL's were rigged....

      SO this is nothing new. What is new is the advent of online gaming and jerks trying to make a buck
      by screwing with it, and giving some users an advantage while ruining it for the rest.

      I'm not into big corporations, but in this case it is in their best interests to protect the
      majority of their clients by doing this....

      Why can't people just play by the rules ? Because we're greedy selfish types that will
      sell grandma to make a buck. This time, Grandad took out the shotgun and ran them off.

      Cheers.

      --
      End of Line.
  94. Did everyone miss the massive irony here? by Xest · · Score: 2, Interesting

    Blizzards own Warden program sits inspecting other files and processes on your system to ensure they're not cheating tools, this is easily and equally demonstrable as against the EULA/ToS of the other applications it scans.

    In winning this case, Blizzard have quite arguably declared their own Warden anti-cheating application illegal.

    1. Re:Did everyone miss the massive irony here? by Rogerborg · · Score: 2, Insightful

      And if it's not against the EULA of MMOGlider to be loaded by Warden, you can bet it will be by tomorrow.

      --
      If you were blocking sigs, you wouldn't have to read this.
  95. SHHHH! by Anonymous Coward · · Score: 0

    RMS might hear you!

  96. Parse video instead? by Anonymous Coward · · Score: 0

    What if someone were to write a bot that parsed video and played by sending i/o down a keyboard cable, possibly via a usb loopback?

    What if the bot was on an entirely separate machine, communicating only via a video link and a keyboard cable?

    It's gonna be pretty hard to legislate what's "intended gameplay" and what isn't.

    I guess, if nothing else, we can be thankful for the advances in AI that are slowly being inspired.

  97. Free software does not override 117 by tepples · · Score: 1

    Can you BUY a copy of Ubuntu and do what you want with it?

    Yes. The vast majority of each Ubuntu edition (and the entirety of Gobuntu) is free software, and by FSF's definition, a free software license preserves freedom 0, the right to run the program. In this case, the license lets the owner of a copy be the "owner of a copy" under section 117 and privately reproduce the software as needed. The terms of the license come into play only for preparing derivative works or making copies for distribution.

    1. Re:Free software does not override 117 by KGIII · · Score: 1

      See this response here: READ

      In short you're not understanding. YES you're free (with Ubuntu) to run it and make all the copies of the original that you wanted. You don't, by any means, own it. You can't do anything you'd like with it. Go on, take it and turn it into a closed source, encrypted, binary and sell it. Can't? Why not? If you OWNED it you could. You license it. That IS the reality and as much as we might want to change it, that's how it is. Burying your head in the sand and claiming the monster doesn't exist doesn't make it any less real.

      --
      "So long and thanks for all the fish."
    2. Re:Free software does not override 117 by tepples · · Score: 1

      YES you're free (with Ubuntu) to run it and make all the copies of the original that you wanted. You don't, by any means, own it.

      US copyright law, 17 USC 101, defines a "copy" as a physical medium in which a work is fixed, such as the disc containing Ubuntu software. You're right that I don't own copyright in the Ubuntu software, even if only because I haven't contributed code to any high-profile free software projects. But unlike in this Blizzard case, I am the owner of a copy of the Ubuntu software as soon as my CD burner spits it out, and I have all the rights that 17 USC 117 reserves for the owner of a copy against the owner of the copyright.

  98. Re:The judge is wrong. by lukas84 · · Score: 1

    IANAL - but licensing software requires entering a contract with whoever licenses the software. I'm not entering a contract with Blizzard.

    I'm entering a contract with the retail store where i bought the box.

    A whole another topic is the whole subscribtion thing, where completely other rules come to play.

  99. Blizzard should persecute who uses glider... by gabrygenoa · · Score: 1

    I agree that using glider or similar "bots" it's morally wrong and should cause the account ban, but I don't see how a court can decide that a program that interact somehow with another program is not legal... I mean if I do "mv Wow.exe Wowz.exe" I'm legally persecutable? That's a sad day for the USA law...

    1. Re:Blizzard should persecute who uses glider... by Puffy+Director+Pants · · Score: 1

      The problem with doing anything to the Glider users is that it's not cost-effective to track them all down and find them. Or even any number of them. It's far more feasible to sue MDY. Sure, Blizzard will ban accounts if they catch them, but that's searching for needles in haystacks. Much better to shut down the needle factory. In the case of mv, that program was not created for the express purpose of interacting with World of Warcraft, but is a utility meant to perform routine file-system operations. As such, it's not a problem. I doubt it's a problem if you rename your executable file. It may make WOW stop working (and if you renamed the data files, it certainly would), but that's not something that bothers Blizzard enough to act upon So you can't play WOW anymore, why would they care? Now if you start editing wow.exe, that would be a problem they'd be concerned about. Then they'd ban you. Or Warden would tell you that your wow.exe file is corrupt, and tell you to run the repair utility or something. So basically, no, you don't have to worry about being prosecuted (as opposed to persecuted), because you simply rename your wow.exe file. That won't do anything Blizzard cares about. Write a program that disables Warden's effectiveness though, and you run into issues since you are interfering.

  100. Pretty much what I expected from you guys... by Evil+Kerek · · Score: 1

    Lots of whining. Lots of 'oh god now they will do xxxx'.

    Glider is a piece of crap software that allows botting. Botting is very bad (and btw, has very little to do with game genie - perhaps you need to play an MMO) - it screws up game economies, screws up spawn rates and in general is used by people trying to gain an upper hand in one way or another.

    I've found blizzard pretty even handed - they pretty much leave the multi-boxers alone as long as they aren't using automated tools.

    The glider people basically wanted to make cheating tools 'legal'. Blizzard NOT winning this case would have been really bad. The guy deserves what's coming to him - and I hope he loses the eventual appeal. The took a gamble and they lost. Sort of reminds me of NAMBLA - these kinds of people are SUPPOSE to be hiding. It's a serious issue when they try to come into the light and we don't basish them. Somewhere along the way, we forgot what was right and what was wrong.

    People who cheat can't be trusted and pretty much are on the lower rungs of society - consider the mindset required to cheat on a regular basis. It's not the type of person you want to be around, much less have any sort of business deaings with.

    EK

    1. Re:Pretty much what I expected from you guys... by Lord+Bitman · · Score: 2, Funny

      In-game cheating should be prevented by leveraging real-world laws? Not only does that not have anything to do with the issue at hand, it's fucking stupid.

      btw, you just lost the game.

      --
      -- 'The' Lord and Master Bitman On High, Master Of All
  101. What is really important here... by Il128 · · Score: 1

    Huge corporations can do whatever they want. Sure Blizzard has a beef with the Glider guy... But so does Microsoft when you run a VM with Linux while your MS OS is running. It's Occam's razor in real time. http://en.wikipedia.org/wiki/Occam's_Razor

    --
    Thanks to eating disorders most chicks are reasonably good looking these days.
  102. Which doesn't even make sense for WoW by Moraelin · · Score: 1

    Well, the thing is, that wouldn't even make sense for a MMO. WoW is useless without a server, and to use the server, pay attention, you need to log in. Which needs you to enter a serial number of a bought copy, i.e., of a valid license.

    WoW doesn't even contain any copy-protection on the client side, because that's not what matters. Blizzard even lets you download the full version of the client for free, right from their own server. Yes, seriously.

    And you don't need any hack to load multiple copies of WoW. Try it. CTRL-ESC out of it, and double-click the icon again. Voila, a second copy of WoW. Without any hacks. It's trivial to make a program not launch a second copy (Mozilla does it, COH does it, etc), but Blizzard already chose to not bother. You're allowed to run as many copies on as many machines as you wish, as long as all the running copies have a valid login.

    So there is _no_ copy protection to circumvent there. It's as stupid as if I were claiming that you lockpicked my door... which didn't even have a lock, and was widely open anyway.

    So, sad to say, the whole "Oh, grow up and go read TFA." wisecrack does nothing for me, sorry. Grow up and have a clue what you're talking about. I don't care if one uninformed article claims that black is white, and north is south. The fact of the matter is that it doesn't work as you describe.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  103. Well in that specific case by Sycraft-fu · · Score: 1

    It would be thrown out. You can't sign your freedom away (the military being something of an exception). So any contract that has you do so is invalid on the face of it and thus unenforceable.

  104. It's already happening by Moraelin · · Score: 1

    At at the same time if a company has one program and doesn't like a different web browser (like Opera) they could ban you from using opera while their program is running.

    It's already happening. A lot of games, for example, refuse to run if they even think that you have some kind of CD emulator installed on that computer. It doesn't even mean trying to detect if they're actually run off an emulated drive. No. If you have any traces of software which _could_ be used to run an unauthorized copy, they'll refuse to run at all on that machine.

    Most won't even tell you why. The program will simply not start, or exit with some uninformative error message, or crash after 10 minutes of playing, just because the copy protection thinks you have a program they don't approve of.

    So, well, sad to say nobody waited for this kind of a legal decision to do that. They already do it just because they can.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  105. It is protected for LICENSED use.... by tinkerghost · · Score: 1

    You cannot possibly enjoy a peice of software WITHOUT loading it into memory in the first place. That is an intrinsic property of running code or "software".

    This is actually written into the copyright act, stating that loading a licensed copy of software into memory in order to run it is a protected act. The judge ruled that because using Glider violated the EULA, the license was invalid & therefore the memory copy was not offered the protection of the clause.

  106. Re:The judge is wrong. by srmalloy · · Score: 2, Insightful

    However, unless Blizzard and their lawyers are completely brain-dead, there will be some sort of presentation of the Terms of Service when you connect to their servers that requires you to explicitly agree to abide by the ToS before you can log into the game. Any rights you may have to the physical copy of the software are separate from the license you are granted to use that software connected to Blizzard's servers. The ToS for connecting to the servers would, I expect, also specify what you are and are not permitted to do with the client software when used to connect to the servers, and the use Glider makes of the Warden software would therefore be in violation of the ToS.

    Under the doctrine of first sale, you own the copy of the software that you bought -- but as soon as you use that software to connect to servers operated by the company, they can put clauses in the ToS that you must agree to if you want to play the game. The ToS could specify that the end-user is required to put the software box in a glass case and genuflect toward it three times before logging in, and until the customers actually read the ToS and get sufficiently bent out of shape over it to pressure the company to remove such asshattery, they're agreeing to do so every time they click the 'I Accept' button to get past the ToS and log into the game servers, and can be prosecuted for failing to comply.

  107. A simple solution by AP31R0N · · Score: 1

    Offer servers that do not allow any player to player trade. Or have a check box on the character sheet that shows that this character has never traded. Once you take anything from/give anything to another player, that status is revoked forever. While you are a trade virgin you get some kind of XP bonus, or maybe it's just an honor thing. i think the former might work better than the latter.

    Trade between players allows gold farming and twinking as emergent behavior. This is one of the things that made me leave WoW. Some kid with more allowance than sense could buy his way into a better character.

    Before someone whines at me about "but trade is part of the game/is important to some people"... reread the post and note that my suggestions are designed to make it a choice. The former means you'd be in a world where everyone has earned what their character is wearing (unless they bought a character). In PvP you'd never see a low level with uber equipment. Players who want to twink and buy virtual property with real currency can have their hollow victories elsewhere.

    --
    Utilizing the synergization of benchmark e-solutions to pre-workaround action items!
  108. Modding and data previews... by Anonymous Coward · · Score: 0

    Since loading (part of) a game into RAM is considered copying, and copies not required for the execution of said game aren't authorized, does that mean that any user app that loads copyrighted files is making (unauthorized) RAM copies? If I make a tool that lets me look at game levels, I have to load the original levels, which causes copies in RAM that are unrequired for proper execution of the game.

    So unless a game specificly allows you to mod it, it is illegal to do so because you have to violate copyright to do it (even if the end result is otherwise fair use).

    Also, if I install a game that installs (copyrighted) videos for cutscenes and I browse to that directory in Konqueror, Konqueror will automatically generate a thumbnail image for all playable videos in a directory. To do so, it must open the file and read from it, which copies it into RAM. Such a copy is unauthorized, because it is not required for game execution. To make matters worse, it uses that unauthorized copy to make the image.. a an unauthorized derivitive work! So even though such a thumbnail could be considered fair use, it was made from an unauthorized RAM copy making the thumbnail illegal.

  109. Re:Scary -- yes it is by BBird · · Score: 1

    imho the decision is dangerous.
    proper tools for proper problems. if the issue is stopping cheating, sue or stop the users. not the bot developer and definitely not the concept of sw programs talking to one another.

  110. 2nd'ed by uncledrax · · Score: 1

    .. but to the best of my knowledge, EULAs don't exactly have the best track-record when they goto court.

    Also, can't most licenses be retracted by either party; an at-will contract?
    (Isn't that how MMO's can Ban users, essentially at-will?)

    The OPs statement of "If you buy a game, you transfer rights to the game developer that they can sue you for." is misleading and false.. you never had rights on the software begin with; beyond the whole 'Run A Copy on your machine'.

    I figure most Licensing breaches are handled/settled well before the lawsuit step though (I know that's the case for alot of vendors, M$ included).

    ---

    As for the whole retina thing.. I believe it would fall into a realm of 'un-enforcable'. Gouging out your eyes for looking at a supermodel without a license isn't considered a reasonable activity in most 1st world courts.

    --
    ----- The internet has given everyone the ability to have their voice heard equally as loud.. even if they shouldn't be
    1. Re:2nd'ed by Hognoxious · · Score: 1

      Gouging out your eyes for looking at a supermodel without a license isn't considered a reasonable activity in most 1st world courts.

      I'm from Iran, you infidel clod!

      Actually, I'm only joking. Of course Iranians wouldn't rip out their eyes over something like that. You can't aim if you can't see and if you can't aim, you can't stone her to death, the harlot!

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  111. Screw Glider, and good riddance by Toad-san · · Score: 1

    Who here does NOT understand perfectly well how Glider was being used to abuse WoW?

    Who here can see ANY use for Glider that is NOT abuse, misuse, a violation of EULA, and a violation of fair play?

    Griefers and cheats: two classes I have no use for.

    Good riddance, and good for Blizzard.

  112. Re: Choice by Lonewolf666 · · Score: 1

    As hairyfeet wrote: "I hope Blizzard enjoyed it,because that is the last red cent they are getting from me."
    Seems he has made his choice for the future. Personally, I'm drifting in the same direction:
    Software makers that annoy me with stupid DRM, copy protection and EULAs are increasingly unlikely to sell something to me. The same goes for companies that are overly aggressive in asserting their copyright.
    Blizzard is among the latter category, not so much because of the current lawsuit (which I consider somewhat justified) but because of the BnetD ligitation. See also http://en.wikipedia.org/wiki/Blizzard_v._BnetD. In that case, I disagree with the courts and for starting that lawsuit Blizzard is on my boycott list.

    --
    C - the footgun of programming languages
  113. No solid state disks? by Anonymous Coward · · Score: 0

    Does that mean that you can't place their software on a solid state disk?

  114. welcome to cheaters-r-us by Anonymous Coward · · Score: 0

    Looked like I was reading the forums for the whiners caught cheating, instead of slashdot

    Cut the crap and stop the bitching about not being able to CHEAT FFS.

    Since when was it your F'ing right to cheat at a game??????

    What I was disappointed at was that the USA no longer allows flogging/caning as a punishment...a few public canings and the cheaters and zealot exploiters would suddenly be very nervous if not scared shitless about what they do.

    If only we could just beat the living crap out of assholes that cheat.

  115. Re:The judge is wrong. by jp10558 · · Score: 1

    I get this, but then how is this a copyright infringment case, and not a contract law case where you've broken your contract?

    I can see getting fined or something because you broke your contract. I can see getting banned from the game. I don't see how you're infringing copyright...

    --
    Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
  116. The correct question to ask by omfglearntoplay · · Score: 1

    If this case makes you cringe, the correct question to ask is, how can a company like Blizzard legally protect the legitimate players from having their whole game ruined by annoying buggers that create hacks for the game? I love gaming, but more than once I've stopped playing a game b/c hacks became rampant and completely ruined my experience. Screw the 3rd party people that are causing problems... although I'd like there to be a clearer definition of when someone should be sued or not.

  117. patryblog.... by Anonymous Coward · · Score: 0

    http://williampatry.blogspot.com/

  118. Interesting by azzuth · · Score: 1

    I disagree with your statement that bot players make the game more prosperous, though I would like to hear your reasoning. I hate that you were marked troll, but I have no mod points to add.

    I have always been curious about the motivations behind botters, what aspects of botting do you enjoy? What about botting helps the economy or other players?

    From my personal experience: a friend of mine stole my account and used it to try glide. I had not played WOW for over 2 years at this point... But I recieved an email informing me that my account was to be banned for botting. Through some investigation I found that it was a friend I had fallen out of touch with who knew some of my older passwords. I still haven't spoken with him, but I do wonder what makes a person load up a botting program knowing there is a decent chance they will lose anything they gain.

  119. Unless... by azzuth · · Score: 1

    the next thing you know, the RIAA is successfully proving in court that ripping a CD is copyright infringement, because format-shifting is legal, sure, but a computer putting the bits into RAM in order to format-shift them is illegal.

    Unless you used a random bit generator to randomly come to the exact bit configuration of the file, how you would check it against the file to see if you got it right or not without loading it into ram may be another story...

  120. Objection? by shentino · · Score: 1

    Sony Computer Entertainment, Inc. v. Connectix Corporation ?

  121. Re:The judge is wrong. by jedidiah · · Score: 1

    No. You bought a COPY of the software.

    Same as a CDROM...
    Same as a Book...

    Same as an audio cylinder made of wax...

    --
    A Pirate and a Puritan look the same on a balance sheet.
  122. So many comments in such a short time by BigJClark · · Score: 1


    So I doubt my little comment will get noticed, but people, if you don't agree with how blizzard conducts their business, don't buy their product.

    Cancel your wow subscriptions, and never buy another blizzard game ever again. Problem solved, let these companies EULA themselves out of existance, I won't lose a wink of sleep over it.

    --

    Hi, I Boris. Hear fix bear, yes?
  123. Re:Scary -- yes it is by gx5000 · · Score: 1

    You want to chase the needles in the haystacks...
    Good luck with that.
    These guys are not "Legitimate" developers...PERIOD.

    --
    End of Line.
  124. Can we get some Logic? by Trojan35 · · Score: 1

    I'm not a lawyer, but I read all these rulings on Slashdot. From what I can gather, this judge made a reasonable ruling. He said "You're breaking the EULA and doing so in such a way that ruins the contractual relationship Blizzard has with its customers". Seems fair to me.

    And when I read the comments, all I see is "OH NOES, I'm infringing on copywrite everytime I launch a program". I say this judge made a logical ruling, and maybe the judge in the next yro ruling will do the same?

    1. Re:Can we get some Logic? by sr.+bigotes · · Score: 1

      But in addition to this, the judge said, "You're breaking the EULA, paying customer of WOW, and that makes you guilty of copyright infringement. Blizzard has standing to sue you now."

      I can't help but agree that MDY is guilty of tortious interference (impeding the contract), but the judge has also got them for contributory infringement, which is only logical if you buy the argument that users of software are not allowed to use the software without the express permission of the copyright holder, something the law already says they don't need.

  125. Posting to an old topic by A+Name+Similar+to+Di · · Score: 1

    I doubt this will get read, but honestly, 99% of the stupid comments and bickering could have been avoided with a better summary.

    Not to rag on /., I enjoy it here, but honestly can the editors learn their lesson and write better summaries so we can have better discussions?

  126. hmmm by Anonymous Coward · · Score: 0

    Glider does not call wow's executable. It attaches to the memory that is already assigned to wow by windows. This is where Blizz's case fails and why the judge is a moron. How can you copy a game when you never actually copy the game you just attached to the copy generated by Windows. Also means Blizz could go sue MS for the actual act of copying the game into ram.

  127. Re:Scary -- yes it is by BBird · · Score: 1

    I don't want to chase anything.
    They should chase the needles.
    Anyway they can sue whoever they
    want.
    What I think is wrong is to uphold
    their claim, as it may serve other
    less-legitimate/understandable claims

  128. Read, Read, Read by ShadoeKnight · · Score: 1

    The decision is actually pretty straight forward if you read it. Basically it all hinges on one fact, which is self-evident due to precedence in contract law. According to the limited license for the end user you must agree to the EULA and the TOU to run an authorized copy of the program in memory. Since running another executable program that modifies the play of WoW is forbidden by the TOU, you are violating the license. Violators of a limited license are, in fact, violating the copyright of the program by making a copy in memory. Running Glide is using a separate executable program that affects the play of WoW therefore violating the license and resulting in copyright violation. Because the maker of the executable, Glide, knows that the executable is causing a violation and therefore a copyright infringement it is in fact infringing said copyright. The ability to do something to halt this behavior and failing to do so is another type of infringement. That's why the lawyer and PI told him to stop what he was doing. Failure to stop hurt him in this case. By the way, claiming that he didn't know about the violation of the TOU is ludicrous since the point is that Glide is hiding itself from the anti-cheat detection which wouldn't be required if it wasn't a violation. The idea is that binding a contract, the EULA and TOU, to a limited license which requires agreement to the contract to grant the license is the crux of the case. Violating the contract becomes a violation of a limited license which therefore becomes violation of copyright since the program is being loaded into memory. Like it or not making cheat programs that violate EULAs will always result in something like this. If you want to do it you'd better have an expensive law firm on retainer, you can bet they do.

    1. Re:Read, Read, Read by sr.+bigotes · · Score: 1

      You're wrong, because 17 USC Section 117(a)(1) makes agreement to EULA unnecessary. By its terms, you don't need to be "authorized" to run the program in memory. Violating the EULA does not result in infringement according to the terms of this law, and until now, purchasing a copy of software entitled you to its protections. The judge got around this by saying that law doesn't apply here.

  129. Level playing field by hubdawg · · Score: 1

    is what we want here. The people playing and paying just want to know that the others also playing are playing by the same rules. When you program your computer to take over and make all the decisions while you go out and sun on the beach, it is not fair to the other players. Fairness and trust is what is being broken here. Laws and words aside common sense is a much better rule of thumb. People need to just play fair.

  130. Proxy Glider by Anonymous Coward · · Score: 0

    Does converting glider and running it as a proxy on a secondary box violate the EULA? So you would load your copy into RAM on one computer, proxy the traffic through a second box, that glider would then manipulate to cause actions to happen. That was you wouldn't have glider and World of Warcrack running on the same box. Would this scenario still be in violation?

  131. Re: Choice by WNight · · Score: 1

    They got their last cent from me when a retail version of one of their games wouldn't play in my CD drive because of copy protection. It was a burner - back when this was a bit uncommon (late 90s). When I emailed support they said it was a known issue and recommended that I buy a new CD ROM drive (not a burner).

    I said this was too much and asked for a refund. They said no.

    I asked for a special build (even with my name compiled in) that wouldn't check the CD drive. They said no.

    I mentioned how it wouldn't have this problem if I cracked it. They said that would be illegal.

    I told them selling products you know aren't going to work is illegal. They didn't reply.

    Since then they've sued the bnet team, etc, etc, etc. Total jerks.

  132. Mod parent up by sr.+bigotes · · Score: 1

    I was searching for this exact post and was going to make it if it didn't exist. EXACTLY!

  133. Yes, Pathetic by SL+Baur · · Score: 1

    I would use Glider if it were allowed or undetectable. And I would never use Glider in PvP or to farm mats, rep, or exp. It would be used to fishing and dual-boxing only

    That's pathetic. I'll use fishing as an example. You can safely fish for Stonescale Eel off the pier in Tanaris at an extremely low level. That's a three-fer. You cook most of the fish you catch to level cooking. You put the Stonescale Eel in the AH, hello level 40 mount, and you get your Fishing to 300. You'll need a Big Iron pole (easy to farm) and stacks of +100 fishing lures, but those are easy to come by too.

    At 300 you qualify for the daily fishing quest once you get to level 70 and skill it the rest of the way for free while you are doing the daily. Fishing in Nagrand (The One That Got Away) is kind of dicey, but you skill up so fast now anyway it doesn't matter much.

    Blizzard has nerfed the skilling requirements for fishing at least twice since I've been playing. What's the point of playing a grinding game if you have a robot do all your work for you? ... and Blizzard keeps making it easier any way?

    1. Re:Yes, Pathetic by AK+Marc · · Score: 1

      At 300 you qualify for the daily fishing quest once you get to level 70 and skill it the rest of the way for free while you are doing the daily. Fishing in Nagrand (The One That Got Away) is kind of dicey, but you skill up so fast now anyway it doesn't matter much.

      You skillup fast at 70/300? 20 seconds per cast, 20 casts per point, and it takes 400 seconds per point. Times 75 points. That's over 8 straight hours of doing nothing but fishing. Sure, you can break up the monotony with travel between places,leading to fishing where you can fail to catch fish (doesn't count towards the casts needed to lvel up) but if you are 300 and want to get to 375, it takes 8 hours of your life and there's nothing you can do about it. And my understanding is the water you cast in is not related to your leveling, so the fastest place to level is the lowest water, otherwise all your casts may not count.

      Blizzard has nerfed the skilling requirements for fishing at least twice since I've been playing.

      I haven't been playing that long. By the time I started, the server my friend told me to play on was about half lvl 70s. So I'm sure they were nerfed before me, and as a newish player, I'd be happy to see them nerfed again. My lowest character just got his level 30 mount today. People were whining all over the place about the nerfing. I have 10 lvl 50+ characters and only one below (my lvl 30) and I'm happy to see the requirement to go down, even though it didn't help 90% of my characters. Just because it was harder for me doesn't mean I want it to be harder for everyone else. But I guess some people don't think that way, which is probably why hazing and such are so popular. "I had to go through it, so should everyone else."

  134. Patry comment on decision by belmolis · · Score: 1

    William Patry, one of the leading authorities on copyright law and counsel for Google, has posted a very negative discussion of this decision on his blog. It sounds like there is a good chance of reversal on appeal. Unlike most ./-ers, this is someone who really knows what he is talking about.

  135. Re:WRONG by sr.+bigotes · · Score: 1

    Wrong! The court did not find this. The court found that you, as a purchaser of software, are not entitled to the legal protections given by 17 USC section 117 to owners of copies of software, because you can never be the owner of that copy! You are merely a "licensee" and are governed by USC 17 section 106, which makes *any* copy you make illegal and allows the publisher to set any terms they want for its use, including the denial of resale (also granted in 117). That is the precedent. It makes section 117 completely redundant and gives you no legal rights upon purchasing a copy of software. That is alarming to me.

    EULAs are considered valid contracts, but until now, they have not legally governed the ability for legitimate purchasers of software to actually use the software. Section 117 explicitly gives that right to purchasers, and this court ruling sidesteps that law with a bizarre definition of who the "owner" of a copy is. If the owner of a copyright is also the only owner of all copies of the software, then section 117 makes no sense. You don't need to be granted the legal right to use a copy of your own copyright work. The law cannot have been intended to be read that way, and this judge is either dense or deliberately obtuse.

  136. Summary of conversation by Anonymous Coward · · Score: 0

    Person 1 says: "A game copy in memory is a copyright violation! That is stupid. How can I play?!"
    Person 2 says: "The unauthorized copying the game into memory for the purpose of cheating violates the EULA and thus is a copyright violation"

    Repeat over & over & over & over again
         

  137. Re:The judge is wrong. by Anonymous Coward · · Score: 0

    The users running Glider are violating the Blizzard ToS; they went after the author of Glider for marketing a tool whose sole purpose is to make an unauthorized copy of Blizzard's software in order to deceive it about gamehacking.

  138. Nonsense by sriggins · · Score: 1

    " The net effect? If you buy a game, you transfer rights to the game developer that they can sue you for." Nonsense. If you buy a game and your hacking around the EULA has a net effect on others playing the game, you get sued. Nobody cares if you are gliding Diablo II. lulz

  139. Skipper by Anonymous Coward · · Score: 0

    You guys remember Diablo II and Open Battle.net? How come Blizzard can't implement the same such system? Allow bots and cheats on a purpose built set of servers. It's nice to be a God, every now and then. Shoot, if Bliz were to buy out Glider and sell it as a package, perhaps even adding on an additional dollar to the subscription fee, I'm sure they could make a mint.

  140. Hire someone to play for me or multibox. by Doctor+Morbius · · Score: 1

    What if I hire someone to play my character for me when I'm at work; am I violating Blizzards contract with me since the person playing isn't the person who bought the game? What if I have 2 accounts and multibox them? Am I violating their copyright by running 2 instances of the game even though I only bought 1 copy? This decision is idiotic and should be thrown out.

    --
    If I disagree with you it's because you are wrong.
    1. Re:Hire someone to play for me or multibox. by Todd+Knarr · · Score: 1

      In the first case, yes. The EULA specifically prohibits account-sharing. In the second case, no. You paid for your second account, that gave you the license to run 2 copies of the software.

  141. I don't sympathize with cheaters much by Anonymous Coward · · Score: 0

    Good to see those Blizzard dollars being applied towards lawsuits against cheaters. I wonder how long until they can enact legislation that people who use hacks in multiplayer games can be dragged out and shot in the street.

  142. What does it mean for the Virtual Currency Market? by Everguide · · Score: 1

    Blizzard Wins vs. Glider: What it means for the virtual currency market We posted a blog post on this over at GameRates.com on what this means for some other ToS/EULA violators such as virtual currency sellers. "What does this mean for the gold industry however? First off it may embolden Blizzard to actually take on major gold sellers in the courtroom. However, this could be a very dangerous move as if they lost or perhaps a U.S court found that virtual currency has real worth it could awake the sleeping giant of legal problems. For example if Blizzard bans someone accidently, or itâ(TM)s servers crash, or they nerf an item all which destroy virtual goods (with real legal value) in the process one may be able to sue Blizzard for these âoerealâ damages caused. For this and many other reasons we doubt that such a case will arise although the reverse may be true (a gold farmer suing blizzard for preventing them from selling its legally acquired in-game goods for cash outside the game). For those of you that have been around for a while you may remember the BlackSnow Case against Mythic where such a thing happened. Still the scary thing is the wide ruling that violating a Terms of Service (ToS) or End User License Agreement (EULA) that you haphazardly click every time you play the game can be counted as copyright infringement. An EULA can say virtually anything it wishes. Does violating any part of it really count as copyright infringement? If you choose to farm items by hand using normal game mechanics without interfering with anyone else and then you mail the items you acquire to another person that is fine (it would be considered "twinking" a friend or new character), yet if you do the same action and the person sends you $10 through PayPal for the gift is it then considered a copyright violation because it violates Blizzards ToS? That's ridiculous and as such we don't see the case ever being applied to the virtual currency market. In fact we think that if the case is appealed it has a very good chance of being reversed. It's simply too broad in its scope"

  143. Re:The judge is wrong. by KGIII · · Score: 1

    No. You in your idealistic world bought (and have ownership) of the software. I want, very much, to agree with you but I can't because you're not willing to understand. You did NOT buy the software. You bought a license to USE the software and probably paid a small portion of the sum for the physical media that the data was conveyed to you on. You don't OWN any software, hell you don't own much of anything.

    We can all agree that it is wrong but the reality is that you don't even really own your car. If you owned it you could do anything you want with it. However you can not legally drive it down the road backwards at 100 MPH while drunk. For that matter you can't even drive it on your own property while drunk. You don't even own your own physical body - you can be drafted or you are prohibited from killing yourself legally.

    You're living in a world of fantasy. Come to this one and then look at it. You might not like it, you might wish it to be different, but that is the reality. If you don't leave your idyllic world and accept the reality here you can do nothing to alter the rules which we are forced to live by. Simply making a denial of reality doesn't alter it, at all.

    You don't OWN a book. You own a copy. If you owned it you could copy it and sell it or give the copies away for free. Nor do you own the cylindrical wax... You own a copy and have only the rights granted to you by the original author or their representatives. It sucks but that's the law.

    --
    "So long and thanks for all the fish."
  144. The owner of a copy by tepples · · Score: 1

    You own a copy.

    And the owner of a lawfully made copy of a work has specific rights under U.S. copyright law. This includes the right to resell your copy:

    Notwithstanding the provisions of section 106(3), the owner of a particular copy or phonorecord lawfully made under this title, or any person authorized by such owner, is entitled, without the authority of the copyright owner, to sell or otherwise dispose of the possession of that copy or phonorecord. [17 USC 109, my emphasis]

    And in the case of computer programs, this includes the right to copy it into RAM and run it:

    (a) Notwithstanding the provisions of section 106, it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided: (1) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner [17 USC 117(a)(1), my emphasis]

    But per the decision in this case, WoW players don't even own a copy; they are in effect renting it from Blizzard.

    You own a copy and have only the rights granted to you by the original author or their representatives.

    Did you forget their senators? Everything in sections 107 through 122 of title 17 is an exception to the exclusive rights under copyright, a right reserved by the author's representatives and senators.

  145. Re:So basically, this ruling is essentially saying by Alphax.au · · Score: 1

    War is peace
    Freedom is slavery
    Ignorance is strength

    (I'm aware that the original is allcaps, but the filter complains.)

  146. Addons by Anonymous Coward · · Score: 0

    Does this mean that any addon in wow or other applications (firefox, excel) which utilizes the existing code, by virtue of the program running, infringes copyright?

  147. Loading into memory by alexo · · Score: 1

    ... that if a game is loaded into RAM, that can be considered an unauthorized copy of the game and as such a breach of copyright

    How long until that argument is extended to making a "copy" of a tune or written material in your memory can also constitute copyright infringement?

    (No, I am not going to link to "the right to read" here, find it yourself).

  148. Why stop at RAM? by Anonymous Coward · · Score: 0

    Copies to cache's on your motherboard and harddrive, memory in your video card, bits floating through your video card processor, a few bits in your registers, math processor, code inside the CPU, or heck what about all the bits on the line, the representation of data on the screen, the transferred image to your face, since there is no information loss in physics the images are technically broadcasted from your monitor to the whole universe, you're basically warez'ing the game to the whole world and beyond.

    I'm going to need a lot more licenses.

  149. Except you didn't get it by Snaller · · Score: 1

    The individual user get a license to use the program UNDER CERTAIN CONDITIONS - if these conditions aren't met, he doesn't have the right. If he starts a bot first and then the program he has committed a violation, if he doesn't start the bot first but just the program there is no violation.

    If they appeal this, they are going to die screaming (or at least loose - assuming they don't send a Death Knight after him)

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  150. Except you are full of rubbish by Snaller · · Score: 1

    "that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

    The plain meaning of this text is that you're allowed to copy it into RAM if "

    IF you OWN it - you don't OWN world of warcraft - you are paying for a license. And that license (EULA/TOS) clearly states what you are allowed to do. You are not allowed to use bots. So if you use bots you have broken the contract, you are no longer a legal licensee and as such copying the program becomes a copyright violation because you don't have the right to do so any longer.

    "Which requires copying it to RAM, which according to the text of 117(a) is not an infringing act."

    IF you are the owner, and reading blizzard's license agreement its quite clear you are not an owner, you are paying for a license.

    "This decision is wrong because the judge interpreted 117(a) incorrectly "

    No, you just don't understand the case.

    "Simply because Blizzard includes a unilateral contract in the box with the software they sell, this other guy (who they haven't sold it to) is now guilty of copyright infringement."

    No, they are guilty of contributory and vicarious copyright
    infringement - because they are making money of helping people break the copyright law.

    "It's a very dangerous precedent, and hopefully those decisions will both be overturned before they cause too much trouble."

    It is not a precedent, it is upholding existing law. So don't hold your breath.

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  151. OR by Snaller · · Score: 1

    You could follow the link in the article!

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  152. Losers vs losers... by Anonymous Coward · · Score: 0

    Basically another big company has paid the courts to rule in their favor against common sense and decency. No surprise here at all.

    Now you can vote against blizzard and ditch their product. There are alternatives. You can quit playing games and do something useful with your time for example.