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HDTV Has Ruined the LCD Market

alvin67 writes "Microsoft Evangelist Pete Brown rants about the lack of pixels available in today's LCD screens: 'OK, that's it. I've had it. I want my pixels, damn it! For a while, screen resolution has been going up on our desktop displays. The trend was good, as I've always wanted the largest monitor with the highest DPI that I could afford. I mean, I used to have one of the first hulking 17-inch CRTs on my desk. I later upgraded to a 21-inch job that was so huge, that if you didn't stick it in a corner, it took up the whole desk. It was flat-panel, though and full of pixels. It cost me around $1,100 at the time." After some years of improvements, we've regressed, in Brown's opinion: "At the rate we were going for a while, we should have had twice or three times the DPI on a 24- or 23-inch screen. But nooo."

952 comments

  1. 30 inch HP LP3605 here @ 2560x1600 by Jackie_Chan_Fan · · Score: 1, Interesting

    And it cost me an ass load 2 years ago.

    1. Re:30 inch HP LP3605 here @ 2560x1600 by Anonymous Coward · · Score: 0

      2048x1152 24" $180 more than a year ago

    2. Re:30 inch HP LP3605 here @ 2560x1600 by WrongSizeGlass · · Score: 3, Insightful

      I think Mr 'Evangelist' Brown should accept the fact that cramming more and more pixels into displays will make them more and more expensive. Since LCD displays have become commodity items in the PC market people want them to be good quality and cheap, not super duper mega high quality & pixel count and very very expensive. The normal consumer doesn't have a need for a shit load of pixel so he needs to find an HDTV maker who will deliver on to his desk so he can stop whining about it.

      BTW, if this is his biggest complaint about things then he's got it pretty easy and obviously doesn't have enough to worry about.

    3. Re:30 inch HP LP3605 here @ 2560x1600 by timeOday · · Score: 2, Interesting

      That's the problem; 2560x1600 is basically just 2x 1600x1200, which has been available for... I don't even know. Surely over a decade.

    4. Re:30 inch HP LP3605 here @ 2560x1600 by PIBM · · Score: 1

      I went 30 inch dell 2560x1600 over 3 years ago for less than 1K. I though it was a bargain. And now multiple of those is what I use :)

    5. Re:30 inch HP LP3605 here @ 2560x1600 by Anonymous Coward · · Score: 2, Insightful

      Whoosh.

      I don't agree with GP but I understand that as things are moving to newer display technologies trying to wring more and more out of what is now a low cost and low profit-margin technology isn't the smartest move.

      Invest heavily in trying to get the last drops out something that's going to be passé in short order? Nice knowing your company.

      Bye bye.

    6. Re:30 inch HP LP3605 here @ 2560x1600 by DMalic · · Score: 3, Insightful

      He's not a "normal consumer" so he has different concerns. He's lobbying them as best he can and if you don't share them, maybe you should STFU about him being a whiner? The availability of more 4K displays would not suddenly drive up the price on your 1080p screens so that you could no longer afford to buy a monitor.

    7. Re:30 inch HP LP3605 here @ 2560x1600 by Anonymous Coward · · Score: 0

      I would love a 30 inch 2560 x1600, I don't care if it's a TN panel just make it less than 600 dollars please. Put Hdmi and dvi on it. That's all I ask. The TN panels I've seen are fine for movies/games and mostly I want the resolution/screen real estate for coding.

    8. Re:30 inch HP LP3605 here @ 2560x1600 by Khyber · · Score: 2, Informative

      "I think Mr 'Evangelist' Brown should accept the fact that cramming more and more pixels into displays will make them more and more expensive."

      Just for the fuck of it I did a physical pixel count on my screen. Turns out 27 RGB subpixels create a 3x3 grouping of 3 RGB subpixels per section to make one pixel. I used mspaint to drop a white pixel on a black background to check.

      That's for 1080p. Imagine if I could just render at the TRUE native resolution of the panel, which is higher than the 1080p it is limited to with each pixel occupying a 3x3 space of 27 subpixels.

      That would be damned sharp, and finally a test for graphics cards.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    9. Re:30 inch HP LP3605 here @ 2560x1600 by perryizgr8 · · Score: 3, Interesting

      I think Mr WrongSizeGlass should accept the fact that cramming more and more gigabytes into hard drives will make them more and more expensive. Since HDDs have become commodity items in the PC market people want them to be good quality and cheap, not super duper mega high capacity & low latency and very very expensive. The normal consumer doesn't have a need for a shit load of gigabytes so he needs to find an HDD maker who will deliver on to his desk so he can stop whining about it.

      BTW, if this is his biggest complaint about things then he's got it pretty easy and obviously doesn't have enough to worry about.

      do you realize how weak/stupid your argument is?

      --
      Wealth is the gift that keeps on giving.
    10. Re:30 inch HP LP3605 here @ 2560x1600 by westlake · · Score: 1

      The availability of more 4K displays would not suddenly drive up the price on your 1080p screens so that you could no longer afford to buy a monitor.

      Youll get the 4Kx2K monitor when 4Kx2K video becomes mainstream. Astro Systems DM-3400 56" Professional 4K LCD Monitor [$58,000]

    11. Re:30 inch HP LP3605 here @ 2560x1600 by Mad+Merlin · · Score: 3, Insightful

      There's actually a lot wrong with displays these days, and the trend towards shrinking resolutions, especially with the shortscreen (16:10) and shorterscreen (16:9) fads taking off is only one of the problems. The other problem is the overwhelming majority of panels produced now are TN, meaning they have outrageously bad viewing angles and only 6-bits of colour per channel instead of 8. It wouldn't be so bad if you could actually tell what type of panel an LCD used, but the manufacturers don't list it anywhere, so it's basically impossible to tell unless you can see one in person. Good luck finding any laptop nowadays that doesn't come with a TN panel, Thinkpads and Apples included.</rant>

    12. Re:30 inch HP LP3605 here @ 2560x1600 by Gerzel · · Score: 1

      No he does not and probably feels it rude of you to point it out for him.

    13. Re:30 inch HP LP3605 here @ 2560x1600 by BobPaul · · Score: 2, Insightful

      That's only 100dpi. His complaint is specifically that we're still stuck at around 90dpi or less. 100dpi is still in that ballpark. When you get a 150dpi, 200dpi, or better monitor, let us know.

    14. Re:30 inch HP LP3605 here @ 2560x1600 by hairyfeet · · Score: 3, Interesting

      Have you thought about trying Eyefinity? As it seems to me Eyefinity is gonna be the way things end up, as it is cheaper to go triple monitors than it is to make one mega screen. And if you are wanting it for coding according to Jeff Atwood you just can't beat coding on triple monitors.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    15. Re:30 inch HP LP3605 here @ 2560x1600 by iamhassi · · Score: 4, Insightful

      "He's not a "normal consumer" so he has different concerns. He's lobbying them as best he can and if you don't share them, maybe you should STFU about him being a whiner?"

      Did you bother to read his reason why he wants a ridiculous 300dpi display? "I don't want the super high DPI to fit more info, I want super high DPI so I can get extra smooth text and screen elements. "

      Did he seriously just say he wanted a 6000x4000 24" LCD with a 0.08mm dot pitch (compared to average CRTs with 0.22-0.28mm) so he could look at smooth text?

      Also, does he realize this is all his employers' (Microsoft) fault? XP was set by default to 96 DPI. Sure you could set it to "large size" 120 DPI when running high, but that usually ended up distorting everything. Websites didn't look right, text would be all over the pages, some text would be larger but other things wouldn't be, like text in Flash or on images. What looked normal on your screen looked huge on other's meaning you couldn't do web design any word processing. So why would manufactures offer 300dpi when customers would just set them back to the 96 DPI they're use to?

      Further proof that no one cares: Steam's Hardware Survey March 2010. Most prevalent resolution amongst gamers? 1280x1024, at 19%. Second place is 1680x1050, at 18%. Neither of those are particularly high, with the highest resolution in the survey being 1920x1200 at 6% and "Other" is only 3.4%.

      Besides when his eyes go in a few years he won't care about the high resolutions anymore.

      --
      my karma will be here long after I'm gone
    16. Re:30 inch HP LP3605 here @ 2560x1600 by iamhassi · · Score: 3, Informative

      "Youll get the 4Kx2K monitor when 4Kx2K video becomes mainstream. Astro Systems DM-3400 56" Professional 4K LCD Monitor"

      According to this calculator, 4000x2000 on a 56" is only 80ppi. He's already complaining about 96ppi so I'm sure he won't like 80.

      --
      my karma will be here long after I'm gone
    17. Re:30 inch HP LP3605 here @ 2560x1600 by Calinous · · Score: 1

      Just remember that no more than 2 years ago, panels with "A" quality could had one in a million pixels bad (and more than one subpixels). Doubling the DPI would allow four times as much bad pixels.

    18. Re:30 inch HP LP3605 here @ 2560x1600 by azgard · · Score: 1

      I agree. I hate the widescreen monitors, and even more the recent trend to 16:9. For actual office work, which is more common usage of monitor than movies, the opposite is needed - high vertical space and a rather tight horizontal (because people are not able to read very long lines). I personally would buy a monitor with square resolution if such would exist.

    19. Re:30 inch HP LP3605 here @ 2560x1600 by jackharrer · · Score: 1

      I also find it annoying. If you add that thick bar in Win 7, and then Ribbon from Office and some assorted stuff like window borders and status bar, there is suddenly no space to do any work. That is so ridiculously silly. I cannot call it progress, rather walking backwards.

      Then there is netbooks' 1024x600. Thanks to MSFT for mandating max specifications for netbooks.

      --

      "an experienced, industrious, ambitious, and often, quite often, picturesque liar" - Mark Twain
    20. Re:30 inch HP LP3605 here @ 2560x1600 by u17 · · Score: 1

      My 15.1" thinkpad T61 has a 1680x1050 screen, which is around 130dpi. I've fallen in love with it and don't want to go back. I do a lot of programming and the smooth fonts look absolutely beautiful.

    21. Re:30 inch HP LP3605 here @ 2560x1600 by rishistar · · Score: 1

      You can swing the iwindows bars around to the side. This certainly made more sense to me (at least with XP/Vista than with 7s icon only bar) than leaving it at the bottom when widescreens kicked in on laptops.

      --
      Professor Karmadillo Songs of Science
    22. Re:30 inch HP LP3605 here @ 2560x1600 by cheezegeezer · · Score: 0

      Well this so called HDTV stuff is a huge big con job any how aint worth a pinch of salt WHEN they finally get the Line rate up to something like 1200 to 1500 THEN you can start HD but till then blahhhhhhhhhhhhh hogwash and hocum you ARE ALL being conned

      not seen ONE single HDTV picture where i cant see the digital crap trying to fool your eyes it looks absolutely crap for want of a semi polite description

      Karma : not bad but HUMAN.

      --
      What the F*** is Kharma i do got teeth i don't got no kharma
    23. Re:30 inch HP LP3605 here @ 2560x1600 by LinuxAndLube · · Score: 3, Informative

      I use high DPI settings on notebooks with small, but very high resolution screens. The result is beautiful and easy on the eyes. A bit like reading print.

      Much popular MS software is DPI-aware. For example, IE8 is. Chrome and most applications by other software makers, unfortunately, are not.

      It would be great if more software makers would make their products DPI-aware. Sometimes it can be done on the cheap. For example, all WPF applications automatically are DPI-aware.

    24. Re:30 inch HP LP3605 here @ 2560x1600 by FireFury03 · · Score: 5, Insightful

      Further proof that no one cares: Steam's Hardware Survey March 2010. Most prevalent resolution amongst gamers? 1280x1024, at 19%. Second place is 1680x1050, at 18%. Neither of those are particularly high, with the highest resolution in the survey being 1920x1200 at 6% and "Other" is only 3.4%.

      Since when were gamers ever a good measure of display resolution? Gamers have *never* pushed their hardware up to really high resolutions because high frame rates are more important to them (which makes a lot of sense - you can't appreciate high resolutions on fast moving video anyway).

      The people you should be paying attention to are graphic designers, programmers, people using CAD, publishers, etc. These are the people who were using 21" 1600x1200 CRTs when "normal people" were happy with their 15" 800x600 displays and gamers were trying to squeeze high frame rates out of 320x240.

    25. Re:30 inch HP LP3605 here @ 2560x1600 by DMalic · · Score: 1

      Exactly. People who really care about games are often playing ridiculously low resolutions for the framerate and using low DPI mice they sweep across the desk so they can snipe better. Music? That's off. Graphical effects? Off unless they help gameplay (many hurt).

    26. Re:30 inch HP LP3605 here @ 2560x1600 by Anonymous Coward · · Score: 1, Insightful

      I've f'ing had it with all the "when you eyes go" apologetics and rationales. I lost count how many people said this, and yours is the comment that broke the flamer's back (to massacre a old saying).

      I'm 50 years old. I can STILL see the pixels on my 24-inch 1920x1200. I want MORE pixels. And I want then NOW, while I can still enjoy them, and not in 30 years after I'm dead or senile.

      2560x1600 isn't much of an upgrade, but if I could get that on a 24-inch or smaller form-factor, I would pay over a thousand to do it. Why one needs to go to a minimum of 30 inches to do it, I do not know. I'm not interested in a 30-inch desk-eating monster. I'm prefectly fine with the 24 inchers. ALas, they are not made.

      Also - those "studies" of what gamers use: how much of it is biased by the fact that gamers tend to be younger, often still in school, and generally don't have much disposable cash to spend better, more expensive stuff. The teen who plays at 1280x960 because that's what got handed down to him, can't be said to have actively chosen this resolution over all others.

    27. Re:30 inch HP LP3605 here @ 2560x1600 by Alphathon · · Score: 1

      While triple monitors is awesome, it doesn't solve the problem of DPI. The complaint here is that the pixel density of modern screens is not nearly as high as Mr. Brown wants it to be. If you think about it, in most screens it's barely changed at all since LCDs became mainstream. My first LCD was a 1280x1024 17 incher. At the moment I use a 1920x1200 24". My original works out at just over 95dpi, while my current one works out at just under 94dpi - I have increased my screen real estate, and the size of my screen, but the DPI is about the same.

    28. Re:30 inch HP LP3605 here @ 2560x1600 by sarahbau · · Score: 1

      Same here, though mine is 23". It's funny that this was on Slashdot today, because just two days ago I posted on a forum I'm on about the lack of higher resolution monitors, and the fact that the 2048x1152 displays that appeared 18 months or so ago seem to have disappeared, despite getting really good reviews. The Samsung 2343BWX I have got something like 460 reviews on NewEgg in the year it was available, and most of those were 5 eggs. Samsung doesn't have anything to replace it. Most 23 and 24" monitors are 1920x1080 now, while two years ago they were 1920x1200. There are no higher resolution monitors until you get to the 27-30" range now.

    29. Re:30 inch HP LP3605 here @ 2560x1600 by selven · · Score: 1

      Except that every additional gigabyte is useful - you can store almost 3 45-minute TV episodes on that. By packing more pixels, however, there are rapid diminishing returns as you start to overcome the resolution of the eye itself.

    30. Re:30 inch HP LP3605 here @ 2560x1600 by SharpFang · · Score: 1

      Gamers are yet a separate domain.

      Find a gfx card that can do 6000x4000 @ sustained 60FPS with a decent polygon count and most modern shaders.

      Lighting a quarter billion pixels is one thing. Calculating them and pushing them to the screen at least sixty times a second is another...

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    31. Re:30 inch HP LP3605 here @ 2560x1600 by RichiH · · Score: 1

      Strong disagree.

      Economy of scale tells me that high-DPI screens would become cheaper if more people bought them.

      I, and everyone else I know, would love to shell out a few euros more for more DPI. Alas, now that netbooks, 720p & 1080p set the standard, manufacturers just stopped trying.

      This means that the truly high-res stuff is so expensive that they only make sense for professional use.

    32. Re:30 inch HP LP3605 here @ 2560x1600 by Joce640k · · Score: 1

      I'm pretty sure he was talking about DPI, not overall number of pixels.

      i.e. He wants 2560x1600 in a 20" monitor, not a 30"

      The reason he can't have it is, of course, down to operating systems and programmers. Most desktop applications would look crap if you tried to change the DPI because they choose fonts by number of pixels, not inches.

      --
      No sig today...
    33. Re:30 inch HP LP3605 here @ 2560x1600 by Rockoon · · Score: 4, Insightful

      Microsoft had bet that high DPI displays (significantly greater than 100) would become common, even going to far as to upscale/resample program windows that dont declare themselves as "DPI aware" within their manifest.

      The reality is that the only place you see 200DPI or better is in cell phones and MP3 players.

      As many programmers will tell you, the DPI setting in Windows is a problematic farce.

      The most important thing to understand is that it lies. It has absolutely nothing to do with the DPI of the display. If the setting happens to match the displays actual DPI then its merely a coincidence. This value is actually used both in practice, and as a matter of policy, as a global scaling factor. So people with bad eyesight are EXPECTED to have this value set to completely lie its ass off.

      Instead of blindly betting the farm on higher DPI displays becoming common, they should have solidified what this value means, to an actual DPI setting (with prominent warning that if its set incorrectly that some programs may not render themselves in a satisfactory manner.)

      If I am expected to make "DPI aware" programs (and I am, thanks Microsoft), then at least give me access to an actual god damn DPI. If you want a global scaling factor, you can have one of them in addition to the DPI setting.

      WARNING: *** Text in this post may appear larger, or smaller, than it is.

      --
      "His name was James Damore."
    34. Re:30 inch HP LP3605 here @ 2560x1600 by electrofelix · · Score: 1

      Depends on the gamer really doesn't it. First Person Shooters, certain MMO where its fast paced, certainly, low res + high FPS.


      RPG's & adventure style games where the pace is generally slower, less frantic action, then high res with just enough FPS to be smooth is more likely.

    35. Re:30 inch HP LP3605 here @ 2560x1600 by TheRaven64 · · Score: 2, Interesting

      IBM was selling 225dpi TFTs about a decade ago. I played with one for a bit. It predated dual-link DVI, so you needed two separate DVI connectors to drive the 28" screen. They don't make them anymore - not enough people bought them for the line to be profitable.

      The only other company I've seen ship screens that high DPI is Nokia. The 770 and its successors all use 800x480 screens at 225dpi.

      --
      I am TheRaven on Soylent News
    36. Re:30 inch HP LP3605 here @ 2560x1600 by TheKidWho · · Score: 1

      A GTX480 TRI-SLI setup could easily do it.

      Heck, a single GTX480 will get 60fps in almost any game @ 2560x1600 already.

    37. Re:30 inch HP LP3605 here @ 2560x1600 by Anonymous Coward · · Score: 0

      Not a quarter of a billion. 0.024 billion. Looks like you picked up a stray zero.

    38. Re:30 inch HP LP3605 here @ 2560x1600 by TheKidWho · · Score: 1

      That's a bunch of hogwash. I regularly play games and I run at 1920x1200 for every game that I have.

      Most gaming benchmarks these days are done at a minimum of 1920x1200 and up to 2560x1600. Gamers care a lot about DPI because it effects things like aliasing.

    39. Re:30 inch HP LP3605 here @ 2560x1600 by icebraining · · Score: 1

      The problem is Windows and Office, not the resolution. I work fine with 1024 x 800 on a 12". In fact, my previous laptop was 4:3, but I prefer the new 16:10.

      Squar(ish) resolution isn't particularly fitted for anything. Widescreen enables you to have two programs side-by-side (which is pretty easy on a tilling WM).

      But when I buy my next monitor it will be a widescreen that can rotate to be extra-tall. Best of both worlds :)

    40. Re:30 inch HP LP3605 here @ 2560x1600 by Anonymous Coward · · Score: 0

      I'm 50 years old. I can STILL see the pixels on my 24-inch 1920x1200. I want MORE pixels. And I want then NOW, while I can still enjoy them, and not in 30 years after I'm dead or senile.

      Lucky you. I'm 35 and my eyes are shot, and I'm not the exception, the vast majority of people's eyesight goes downhill from 30 on. Just because you're special, doesn't mean manufacturers are going to plan their product cycles around you :)

    41. Re:30 inch HP LP3605 here @ 2560x1600 by KingMotley · · Score: 1

      No, it won't -- unfortunately. Not unless you start turning off/down all the eye candy.

    42. Re:30 inch HP LP3605 here @ 2560x1600 by KingMotley · · Score: 0

      Welcome to 10 years ago with the introduction of ClearType. That's exactly what it does.

    43. Re:30 inch HP LP3605 here @ 2560x1600 by darthscsi · · Score: 1

      Further proof that no one cares: Steam's Hardware Survey March 2010. Most prevalent resolution amongst gamers? 1280x1024, at 19%. Second place is 1680x1050, at 18%. Neither of those are particularly high, with the highest resolution in the survey being 1920x1200 at 6% and "Other" is only 3.4%.

      His point, and I have to agree with it, is that I had 1280x1024 in 1995 and 1600x1200 a few years later. And incidentally the displays were brighter and had a larger color gamet.

      Besides when his eyes go in a few years he won't care about the high resolutions anymore.

      Because he is staring at low resolution screens! For the sake of your eyes, get a high resolution display!

    44. Re:30 inch HP LP3605 here @ 2560x1600 by KingMotley · · Score: 1

      So why would manufactures offer 300dpi when customers would just set them back to the 96 DPI they're use to?/quote?

      Because that setting doesn't change the DPI of the monitor at all. That setting is supposed to correspond with the DPI of your monitor so that Windows knows how many pixels it has to use to make the text a particular size.

    45. Re:30 inch HP LP3605 here @ 2560x1600 by MasterPatricko · · Score: 1

      Screen size is not the complaint, its DPI. Eyefinity improves screen size, not DPI. Each screen still only displays at its native resolution.

      --
      I'd tell a UDP joke, but you may not get it. I'd tell a TCP joke, but I'd have to keep repeating it until you got it.
    46. Re:30 inch HP LP3605 here @ 2560x1600 by TheKidWho · · Score: 1

      Uhh, yes it will...

      This is a benchmark of ATI's Eyefinity solution, on a single 5870 running upto 6088x2276

      http://www.firingsquad.com/hardware/ati_radeon_5870_eyefinity_6_edition/page2.asp

      It runs at around 40-30fps with current high end games.

      3 GTX 480s which are each faster then a 5870 and have more VRAM will easily be able to push 60fps at such a resolution.

      You should realize these cards are capable of pushing 1920x1200 with 8x Super Sampling Anti Aliasing @ 60fps... Which is effectively the same thing as running at a higher resolution.

    47. Re:30 inch HP LP3605 here @ 2560x1600 by RichiH · · Score: 1

      Medical companies sell high-DPI stuff.

      FWIW, I _love_ my N810 and its incredibly crisp display.

    48. Re:30 inch HP LP3605 here @ 2560x1600 by DMalic · · Score: 1

      So do I. I don't compete in tournaments, though. You're talking about people who really care about computer hardware or game casually.

    49. Re:30 inch HP LP3605 here @ 2560x1600 by Andy+Dodd · · Score: 1

      Actually, Mr 'Evangelist" Brown should realize that this isn't HDTV's fault, it's his company's fault.

      Microsoft Windows has had a very long track record of not playing well with high-DPI displays. The font management system just plain breaks at anything higher than 96 DPI or so, even if you tell Windows you're running a higher DPI. (For example, apps where text goes over the edge of a button, or off the edge of a window, or where dialog boxes wind up with unpushable buttons because the buttons were made larger but the dialog box wasn't.)

      Vista/Win7 may be better, but the damage was done with Win2k and XP and all of the people that would scream and complain to their PC manufacturers that everything looked wrong on their new high-DPI displays.

      If the problem were HDTV's fault, you would see 1080p laptop displays MUCH more prevalent than they are today. If anything, since the advent of HDTV, it has gotten HARDER to find 1080p displays as PC manufacturers dropped nearly all of them down to 768p because of the font problems.

      --
      retrorocket.o not found, launch anyway?
    50. Re:30 inch HP LP3605 here @ 2560x1600 by morgauxo · · Score: 1

      No, it will make new 1080p screens unavailable. As a side effect though it would make cheap used 1080p screens available for a while.

    51. Re:30 inch HP LP3605 here @ 2560x1600 by Lord+Ender · · Score: 1

      As a gamer, I definitely want a high-res display. Sniping someone from across the map is a lot easier if they look like a person rather than a pixel.

      The only reason I would consider running at less than 1920x1280 would be if I couldn't afford a video card capable of smooth framerates at that speed. Luckily, I have an IT job.

      --
      A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
    52. Re:30 inch HP LP3605 here @ 2560x1600 by SharpFang · · Score: 1

      6088x2276 @ 30FPS...
      you'd need almost 4x the performance.

      SLI doesn't scale up by n cards = n times the performance. There is overhead so 3 cards won't be 3x faster than 1.
      FPS don't scale up 2x the speed = 2x the FPS. There are bottlenecks - RAM, disk, bus. The FPS can go up a bit then hit a wall.

      Maybe, just maybe your setup will barely reach the stated requirements. Not "easily", and with no room to spare. Then consider the article author's point: the resolution should be the standard, the norm. Not a deLuxe option for the chosen, just every grandma's desktop monitor.

      And then consider the price of the gamers' setup you suggested, and what percent of users could afford it.

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    53. Re:30 inch HP LP3605 here @ 2560x1600 by FireFury03 · · Score: 1

      The only reason I would consider running at less than 1920x1280 would be if I couldn't afford a video card capable of smooth framerates at that speed.

      1920x1280 isn't exactly "high res" these days. Would you consider running your games at 3840x2400? I suspect the answer is "no" because you couldn't afford a graphics card powerful enough to give you a sane frame rate at that resolution. And yet these are exactly the sorts of resolutions that certain non-gaming sectors are after (even higher in some cases).

    54. Re:30 inch HP LP3605 here @ 2560x1600 by TheKidWho · · Score: 2, Interesting

      From 6088x2276 to 6000x4000 you would only need 2x the performance. And like I said, 3x GTX480s offer well over 3x the performance of a single 5870 used in that review.

      And you may be surprised, the latest GTX480s push nearly 90% SLI Scaling.

      And then consider the price of the gamers' setup you suggested, and what percent of users could afford it.

      I never said it was cheap.

    55. Re:30 inch HP LP3605 here @ 2560x1600 by SharpFang · · Score: 1

      From 6088x2276 to 6000x4000 you'd need 2x.
      From 30FPS to 60FPS you'd need another 2x.

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    56. Re:30 inch HP LP3605 here @ 2560x1600 by Omnifarious · · Score: 1

      I agree with you. I've been wanting 4k by 2k displays for awhile now, and it's so I can have good anti-aliased text that's as tiny as I like my text to be. And 1920x1080 is fine for games, but games are not why I want a nicer display.

    57. Re:30 inch HP LP3605 here @ 2560x1600 by TheKidWho · · Score: 1

      That's fine, you would just run the cards under water and overclock them. The GTX480s also have a bit more memory bandwidth then the ATIs.

      All I'm saying is that it's possible with current gen cards.

    58. Re:30 inch HP LP3605 here @ 2560x1600 by iivel · · Score: 1

      I second the conding on triple (or quadruple) monitors. Though now I'm on a dual setup, they are at least 2x 30" Dell monitors @ 2560x1600 --- the screen real estate and application stacking is wonderful.

    59. Re:30 inch HP LP3605 here @ 2560x1600 by jdgeorge · · Score: 2, Informative

      Besides when his eyes go in a few years he won't care about the high resolutions anymore.

      Because he is staring at low resolution screens! For the sake of your eyes, get a high resolution display!

      This is incorrect. His eyes will go in a few years because once you hit the age of about 40 years, the lens in your eyes become less flexible, making it harder to focus on objects that are relatively close. See presbyopia.

    60. Re:30 inch HP LP3605 here @ 2560x1600 by Richy_T · · Score: 1

      Watch that though. While the viewing angle is usually symmetrical from left to right (widescreen), it often (usually?) varies top to bottom. We have rotatable displays in our training room here but if you set them up as "highscreen", they have a good viewing angle to the right but if you move left, they (very) rapidly become unviewable

    61. Re:30 inch HP LP3605 here @ 2560x1600 by Labcoat+Samurai · · Score: 1

      There is, however, an upper bound on the usefulness of high res displays. It is an upper bound we are already at for many people. While we continue to find applications for more and more drive space, no one I've heard of is seriously proposing we enhance the human eye or the brain's ability to perceive detail. I'm not saying we're actually at the point where it doesn't matter at all, but once you get to HD resolution and beyond, I know I, with my sorta shitty vision that I happily live with, can not tell the difference.

    62. Re:30 inch HP LP3605 here @ 2560x1600 by rubycodez · · Score: 2, Interesting

      you think 300dpi is "high resolution?" that's a crappy laser printer's resolution. I want Linotype quality, 2400+ dpi, then we can call that high resolution. Until screens reach that point, we're all working in low res.

    63. Re:30 inch HP LP3605 here @ 2560x1600 by COFFEESLEEP · · Score: 1

      I think the reason we only see high DPI in cell phones and MP3 players is because the viewing distance is much closer compared to a computer. Didn't bother to read the article, but does the author take into a account the eye's ability to see detail in terms of arc? At a typical viewing distance for a laptop (100-140dpi) looks pretty smooth to me (20/20 vision). I'm not sure there is any benefit to 200+ dpi on a computer display at typical viewing distances.

    64. Re:30 inch HP LP3605 here @ 2560x1600 by Astatine · · Score: 1

      They're commodity displays. TN film is cheap and good enough for many people. If you want quality, there is a decent selection of IPS panel equipped monitors on the market.

      There are good sites that compile information about what monitors use what technology, such as www.tftcentral.co.uk.

      I agree about the laptops though. :(

    65. Re:30 inch HP LP3605 here @ 2560x1600 by Jake+Griffin · · Score: 1

      sqrt(4000^2 + 2000^2)/56 = 79.86ppi so that calculator is accurate.

      --
      SIG FAULT: Post index out of bounds.
    66. Re:30 inch HP LP3605 here @ 2560x1600 by Jake+Griffin · · Score: 1

      Well, you're demanding 60 fps... A much cheaper setup would be possible for the 10-20 fps that grandma demands.

      --
      SIG FAULT: Post index out of bounds.
    67. Re:30 inch HP LP3605 here @ 2560x1600 by Anonymous Coward · · Score: 0

      ehm ... doesn't the bullet become smaller if you
      have high resolution?
      here the min-max explanation:
      if you play doom v.X on a 5x5 pixel monitor
      your chances are really good at hitting the target,
      no matter "how-far-away" your target is INGAME.
      now you have 10'000 x 10'000 resolution monitor ...errr ...
      if your target is not right infront of you (ingame) you
      really need to do some amazing snipering to hit your target.
      : )

    68. Re:30 inch HP LP3605 here @ 2560x1600 by Anonymous Coward · · Score: 0
    69. Re:30 inch HP LP3605 here @ 2560x1600 by Arterion · · Score: 2, Interesting

      Totally agree! I think pixel pitch ought to be a function of DDC (or it's modern equivalent), and when you set a DPI, you're actually dealing with DPI.

      So a 3" x 2" dialog box on my screen is the exact same size as one on your screen.

      THEN, and ONLY THEN do we apply a second "scaling factor" which can resize the entirety of the visual interface, or maybe even apply it to individual elements.

      Given LCD's are the norm now, and they have a native resolution, this kind of technology would only make sense. Even for games: you render the frames at whatever resolution you can handle, then have the video card do a computationally cheap scale up (or, gasp, down!) to fit the resolution of the screen.

      I really hate when people in my old office would change their LCD to a non-native resolution and have it look all, ahm, "janky", just so they everything was big enough for them to read. I would try the ole' DPI setting, but it really just did more harm than good. Some video cards had a workaround that sent the signal to the monitor at native resolution, and scaled the image, but for the most part, we had to rely on the monitor's scaler, which usually totally sucked.

      --
      "That which does not kill us makes us stranger." -Trevor Goodchild
    70. Re:30 inch HP LP3605 here @ 2560x1600 by sky289hawk1 · · Score: 1

      People seem to forget that printers need the super high resolution because they don't have nearly the color gradient that a monitor has. Every pixel on my monitor can display 1 in a (sic) millions colors. Most printers offer up to at most 7 possible colors for a single "pixel". Thus at a much higher dpi, it can better estimate the actual color you wanted. Honestly, 300 dpi x millions of colors should be enough for anyone.

    71. Re:30 inch HP LP3605 here @ 2560x1600 by nobodyman · · Score: 1

      Microsoft had bet that high DPI displays (significantly greater than 100) would become common, even going to far as to upscale/resample program windows that dont declare themselves as "DPI aware" within their manifest.

      Yup, and this is a good thing. Apps that are not dpi aware *should* be scaled by the OS so as to not winding up being the size of a postage stamp when viewed on a high dpi display (or even a 120 dpi display for that matter).

      This value is actually used both in practice, and as a matter of policy, as a global scaling factor. So people with bad eyesight are EXPECTED to have this value set to completely lie its ass off.

      Yes, again this is how it should be. There's a couple scenarios here. First, what are you expected to do if your monitor incorrectly reports it's dpi, or fails to report it at all? You need to set it manually. Secondly, if you *are* using it as a "global scaling factor" people with bad eyesight (or people that simply want larger-yet-crisp imagery) can be accommodated while still displaying at the native resolution.

      I'm curious why you say windows dpi handling is a farce. In practice it seems to work pretty well. I use it on my 120dpi displays and rarely do I ever see an issue. And personally it drives me nuts when users lower the resolution to make stuff "look bigger".

    72. Re:30 inch HP LP3605 here @ 2560x1600 by Sinning · · Score: 1

      Have you ever seen 0.14 pixels? What do they look like?

    73. Re:30 inch HP LP3605 here @ 2560x1600 by iamhassi · · Score: 1

      "I use high DPI settings on notebooks with small, but very high resolution screens. The result is beautiful and easy on the eyes."

      If you read the article he's not talking about notebooks, he's referring to desktops: "For a while, screen resolution has been going up on our desktop displays."

      Laptop displays actually have been increasing DPI significantly over the last few years. Only recently were 15" 1920x1080 (150dpi) displays released for laptops. His complaint is the 24" LCD on his desk is the same resolution and not significantly higher.

      --
      my karma will be here long after I'm gone
    74. Re:30 inch HP LP3605 here @ 2560x1600 by KindMind · · Score: 1

      Have you ever seen 0.14 pixels? What do they look like?

      ... a hyper-intelligent shade of the color blue ...

      --
      Politicians complicate life - logic is sacrificed on the altar of political expediency.
    75. Re:30 inch HP LP3605 here @ 2560x1600 by cynyr · · Score: 1

      if windowing systems would just start being DPI independent it would sort this whole thing out. For example 12pt font should be 12/72ths(1/6th) of an standard inch tall. So if you have a screen with a vertical DPI of 300, that means the font should be 50px tall. At the same time if you have a 150 dpi screen, it should be 25px tall. The displayed size shouldn't change, nor should his aging eyes change anything.

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
    76. Re:30 inch HP LP3605 here @ 2560x1600 by rubycodez · · Score: 1

      I have to disagree, 300 dpi black print on paper is jaggy crap, and I'm 46 years old with glasses. 1200 dpi and higher starts to look good.

    77. Re:30 inch HP LP3605 here @ 2560x1600 by cynyr · · Score: 1

      but if UI's were dpi independent this would be be an issue, your font would be the same size even on a higher DPI screen, but fonts would be smoother, and etc.

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
    78. Re:30 inch HP LP3605 here @ 2560x1600 by jim_v2000 · · Score: 1

      For people with 20/20 vision, the maximum DPI that they can see (without putting their nose right up to whatever it is) is around 300dpi. There's no point to producing screens with more than that.

      --
      Don't take life so seriously. No one makes it out alive.
    79. Re:30 inch HP LP3605 here @ 2560x1600 by Rockoon · · Score: 1

      Yes, again this is how it should be. There's a couple scenarios here. First, what are you expected to do if your monitor incorrectly reports it's dpi, or fails to report it at all?

      Look in the small database of physical display dimensions indexed by PnP ID, allow user to input their own values if they want to, and off you go.

      Seriously. You are making a big problem of this, when it isnt a big problem at all. Windows XP had no clue what my LCD monitor was, but Windows 7 knows exactly what it is, because its in its small database of PnP ID's, which even includes its native resolution.

      Secondly, if you *are* using it as a "global scaling factor" people with bad eyesight (or people that simply want larger-yet-crisp imagery) can be accommodated while still displaying at the native resolution.

      umm... hello? DPI and scaling are not the same thing. DPI stands for DOTS PER INCH.

      So here the user is, with his "DPI" set to some random value X because some random developers application Y (which he frequently uses) looks good at that resolution..

      ..but that developer is actually an idiot that likes over-sized buttons and text, but only in his own applications..

      ..so this users DPI setting is influenced by a developer that isnt actually playing a rational game..

      So what does "DPI AWARE" mean in the windows world right now? It means the programmer demands that the OS render verbatim exactly what he wants.. pixel perfect.. and in most cases, it is used because the program is actually intentionally oblivious of the DPI setting.. because if they use that damn value, then they are letting some other random developer effect the users experience with their program.

      --
      "His name was James Damore."
    80. Re:30 inch HP LP3605 here @ 2560x1600 by nobodyman · · Score: 1

      Seriously. You are making a big problem of this, when it isnt a big problem at all.

      It seems the only person making a big deal about this is you. Users can set the DPI if they want to. Deal. If the user wants to "lie" and say that the dpi is 200 when it's really 87 then who cares?

      ..so this users DPI setting is influenced by a developer that isnt actually playing a rational game..

      Okay, now you are making little to no sense whatsoever. The DPI handling in windows works the way it should work.

      because if they use that damn value, then they are letting some other random developer effect the users experience with their program

      What the *heck* are you talking about? If my app is dpi-aware how is "some other random developer" going to effect my UI at all?? Are you suggesting that this other developer can alter the dpi? Because they can't. It's strictly a user setting. An app can change the resolution (for a full-screen game, for example) but not the dpi.

    81. Re:30 inch HP LP3605 here @ 2560x1600 by tyrione · · Score: 1

      Besides when his eyes go in a few years he won't care about the high resolutions anymore.

      Because he is staring at low resolution screens! For the sake of your eyes, get a high resolution display!

      This is incorrect. His eyes will go in a few years because once you hit the age of about 40 years, the lens in your eyes become less flexible, making it harder to focus on objects that are relatively close. See presbyopia.

      Thanks for the broad generalization. I'm approaching 41 and my eye pressure, prescription, and all that goes into an ophthalmology test haven't changed since 1996. Sorry, but not everyone's eyes crap out.

    82. Re:30 inch HP LP3605 here @ 2560x1600 by tyrione · · Score: 1

      I've f'ing had it with all the "when you eyes go" apologetics and rationales. I lost count how many people said this, and yours is the comment that broke the flamer's back (to massacre a old saying).

      I'm 50 years old. I can STILL see the pixels on my 24-inch 1920x1200. I want MORE pixels. And I want then NOW, while I can still enjoy them, and not in 30 years after I'm dead or senile.

      2560x1600 isn't much of an upgrade, but if I could get that on a 24-inch or smaller form-factor, I would pay over a thousand to do it. Why one needs to go to a minimum of 30 inches to do it, I do not know. I'm not interested in a 30-inch desk-eating monster. I'm prefectly fine with the 24 inchers. ALas, they are not made.

      Also - those "studies" of what gamers use: how much of it is biased by the fact that gamers tend to be younger, often still in school, and generally don't have much disposable cash to spend better, more expensive stuff. The teen who plays at 1280x960 because that's what got handed down to him, can't be said to have actively chosen this resolution over all others.

      Agreed.

    83. Re:30 inch HP LP3605 here @ 2560x1600 by Khyber · · Score: 1

      Cleartype uses subpixel blending, not true full-pixel rendering.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    84. Re:30 inch HP LP3605 here @ 2560x1600 by treeves · · Score: 1

      Oh, I don't want to one-up you, just to be informative, but my W500 has a 15.4" 1920x1200 display. That makes it almost 150 dpi. (1920/13.06" wide = 148, as does 1200/8.125" high). I still keep my "DPI" set at 96 though. I tried 120 and got more annoying inconsistencies between applications and Windows. It still looks good. I do wish it were brighter.

      --
      ...the future crusty old bastards are already drinking the Kool-Aid.
    85. Re:30 inch HP LP3605 here @ 2560x1600 by lpq · · Score: 1

      As many programmers will tell you, the DPI setting in Windows is a problematic farce.

      Then many programmers are themselves farces. Any programmer who's kept up on *web* technology, would know that dpi is a non-physical, relativistic measurement that's been defined by the value of some "angle" -- which means it's physical height is different depending on the how far the display is from you. If you want to know the details, read the HTML specs on w3.org. It's been moving that way for a few years, _at least_, in preparation for HTML5.

      The most important thing to understand is that it lies. It has absolutely nothing to do with the DPI of the display.

      OH NO! You mean they followed the spec. Gosh you must hate that about Microsoft.

      The reason they came up with this new definition -- again, because of those farcical programmers who insisted on programming in pixels. Even now, look how many websites still use "px" as a unit of measure and not points, or mm. or inches (units that were always resizable to (which were always resizable to be the same size on any screen if the old screen-DPI was set correctly). But programmers doing GUI's and web programmers doing pages couldn't let go of the pixel, so the craft bastards designing HTML5, redefined the pixel to ween the programmers of of device dependent sizing.

      In the new system, the standard on every display will be 96 dpi (even if they physical device is 120 or 200). That way people who could never be retrained, will think they are programming down on the pixel level, while the new software puts them on a virtual screen that can be resized to the user's satisfaction.

      If I am expected to make "DPI aware" programs (and I am, thanks Microsoft), then at least give me access to an actual god damn DPI.

      No!! You can't handle the real DPI!!! (trying best Jack Nicholsen voice)

      Programmers have proven that for the 15-20 or so years that size, independent of device, had been out there (X), and ignored in the DOS/Win world, even when programmatic interfaces were there to determine the screen DPI and adjust pixel positions. Programmers couldn't do it.

      If you want a global scaling factor, you can have one of them in addition to the DPI setting.

      Numbers, numbers, too many numbers. Studies say -- people won't use it. Very sad.

      If you are going to go flamo on MS, you might want to get your facts straight. They are just following the spec, and the large number of programmers you speak of that don't know that are just an embarrassing, in how they don't keep up with current events. You either keep learning, or you are history.

      About 25-33% (more if they can pull it off) of a programmers time should be spent in learning about other technologies -- new technologies -- even if they wouldn't be seen to be immediately useful. Cross pollination and general education will buy them alot more leverage later on.
      And, BTW, it's healthy not to spend all of that educational time on computer related topics. Cross disciplinarian education has historically given new insights into day-to-day engineering problems, allowing completely innovative solutions to be created. That's were the art of software engineering comes in.

      (writing this on my 100.6 physical dpi, 30" monitor (@ 2560x1600)), with color kept constant with an external color measuring device (a Spyder 3)).

      And yes -- fonts at hi resolution look MUCH nicer than at lower res. They too, can look like art.

      -l

      -l

    86. Re:30 inch HP LP3605 here @ 2560x1600 by KingMotley · · Score: 1

      Odd considering I actually have one.

    87. Re:30 inch HP LP3605 here @ 2560x1600 by TheKidWho · · Score: 1

      Have what? A GTX 480?

      I personally only have a GTX 470, but considering the 480 is faster then my 470, it can definitely handle it.

    88. Re:30 inch HP LP3605 here @ 2560x1600 by Rockoon · · Score: 1

      It seems the only person making a big deal about this is you. Users can set the DPI if they want to. Deal. If the user wants to "lie" and say that the dpi is 200 when it's really 87 then who cares?

      If I am the only one making a big deal of it, then why was I modded +5 insightful for pointing out the problem.

      Its because programmers care. I've got an OS thats fucking with my rendering, unless I flag as "DPI AWARE", all the while its impossible for the program to actually be aware of the DPI of the display device.

      Okay, now you are making little to no sense whatsoever. The DPI handling in windows works the way it should work.

      So it reports the displays DPI? Didn't think so. It *should* report the DPI because its called DPI. It is not called ScalingFactor

      What you are describing is how a ScalingFactor should work, and I already pointed out before you said ANYTHING on this subject THAT THERE SHOULD BE ONE.

      Thus, my program could be DPI aware, as well as account for the users desire to scale things. As it is now, some poeple use DPI to report the actual DPI, while others use DPI to define a scaling factor. YOU think that this is how it SHOULD be? REALLY? Moron.

      --
      "His name was James Damore."
    89. Re:30 inch HP LP3605 here @ 2560x1600 by Rockoon · · Score: 1

      What the *heck* are you talking about? If my app is dpi-aware how is "some other random developer" going to effect my UI at all??

      His program is critical to the user, but renders shit very very small. Whats the end result, dipshit?

      --
      "His name was James Damore."
    90. Re:30 inch HP LP3605 here @ 2560x1600 by KingMotley · · Score: 1

      Well, it's a highly overclocked GTX 470, but it's slower than the GTX 295 that I replaced in the few tests I've done with it so far. I'm about to rip it out and put the 295 back in.

    91. Re:30 inch HP LP3605 here @ 2560x1600 by TheKidWho · · Score: 1

      That's odd, the GTX 480 is supposed to be equal to if not faster than the 295...

      You might be better off selling both and getting a GTX 470 SLI setup.

    92. Re:30 inch HP LP3605 here @ 2560x1600 by queazocotal · · Score: 1

      267dpi on n900 - the screen is only 3.5"

    93. Re:30 inch HP LP3605 here @ 2560x1600 by Nyder · · Score: 1

      There's actually a lot wrong with displays these days, and the trend towards shrinking resolutions, especially with the shortscreen (16:10) and shorterscreen (16:9) fads taking off is only one of the problems. The other problem is the overwhelming majority of panels produced now are TN, meaning they have outrageously bad viewing angles and only 6-bits of colour per channel instead of 8. It wouldn't be so bad if you could actually tell what type of panel an LCD used, but the manufacturers don't list it anywhere, so it's basically impossible to tell unless you can see one in person. Good luck finding any laptop nowadays that doesn't come with a TN panel, Thinkpads and Apples included.</rant>

      I have 1920x1200, 1920x1080 and a HDTV 1080p. None of them have bad viewing angles.

      Of course, why you'd have a monitor as a weird view angle is sort of a mystery to me, unless it's some sort of display for other peeps, and in that case you didn't do your homework before buying it.

      Now my Apple Studio 15" (1024x768) that has a bad viewing angles, need to be pretty much straight on with that. Of course, that LCD is like 10 years older then my others.

      And for the record, the 2 monitors are made by LG and the tv is made my Samsung.

      --
      Be seeing you...
    94. Re:30 inch HP LP3605 here @ 2560x1600 by rubycodez · · Score: 1

      absolutely false, Jagged curves are readily apparent in fonts at 300 dpi. the differences even in printed text between 300 dpi and 1200 dpi is quite visible to those even with 20/35 vision.

    95. Re:30 inch HP LP3605 here @ 2560x1600 by Jake+Griffin · · Score: 1

      No, I haven't, but I didn't say that 0.14 pixels could be living all happily on their own. I said 79.86ppi (pixels per inch). So perhaps there are 80 pixels, and just a very small part of one of them is overlapping the "1 inch" mark? How about you just shut up from now on to avoid looking stupid?

      --
      SIG FAULT: Post index out of bounds.
    96. Re:30 inch HP LP3605 here @ 2560x1600 by jim_v2000 · · Score: 1

      Yeah, if you're two inches away from whatever it is that you're looking at. If you're 8 inches or more away, you simply can't tell the difference between 300 dpi and 3000 dpi.

      --
      Don't take life so seriously. No one makes it out alive.
    97. Re:30 inch HP LP3605 here @ 2560x1600 by Anonymous Coward · · Score: 0

      It's good that you admit that you have shitty vision when making that statement but you should also realise that we still make running shoes for those of us who aren't confined to wheelchairs etc. Using the lowest common denominator when determining where to pitch technology would really slow things down. Just imagine if you had to stare at a 640x480 screen all day because the CEO of Samsung was legally blind and said that was good enough for him.

    98. Re:30 inch HP LP3605 here @ 2560x1600 by Sinning · · Score: 1

      I said 79.86ppi (pixels per inch)

      Which is exactly what the calculator that you're claiming is wrong said. Which also happens to be a negligible amount when dealing with pixels per inch. Maybe you should read before calling names?

    99. Re:30 inch HP LP3605 here @ 2560x1600 by Jake+Griffin · · Score: 1

      Which is exactly what the calculator that you're claiming is wrong said.

      Excuse me? I think I said "so that calculator is accurate"... I'm sorry that your sarcasm detector is throwing false alarms but I was just backing up the calculator with some solid math! I was SUPPORTING the calculator, not claiming it was wrong.

      --
      SIG FAULT: Post index out of bounds.
    100. Re:30 inch HP LP3605 here @ 2560x1600 by Sinning · · Score: 1

      Doh! Now I feel like an ass...

      I really need to work on my reading comprehension. I mistook your 'accurate' for an 'inaccurate'

  2. Higher DPI and Gamut, please! by PhrostyMcByte · · Score: 4, Interesting

    When Windows Vista added better support for high DPI and scRGB for 16-bit-per-component color with higher gamuts, I was really looking forward to some awesome screens. Given that screens stopped being able to compete with response times and contrast, it seemed like the next thing for them to go for. Unfortunately, it's basically just been ignored.

    1. Re:Higher DPI and Gamut, please! by djrobxx · · Score: 5, Insightful

      People with less than perfect vision find modern screens with high DPI tough to read - and frustratingly, the only fix that works with everything is running at non-native resolution. Vista definitely improved higher-DPI support. IE8 was another huge step. But large fonts support still breaks lots of applications, even popular ones. Try using large fonts with Trillian or many Adobe products. OSX still doesn't support DPI changing at all. It seems to be a dropped Leopard feature. There's some hacks you can do to modify DPI, but the result is more broken than XP's large font mode. I really don't get why we've been able to have printers scale documents beautifully from 150DPI to 1200DPI, but we're unable to solve the same problem on the display!

    2. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 3, Insightful

      Because NeXT is dead... :(

    3. Re:Higher DPI and Gamut, please! by bar-agent · · Score: 4, Informative

      Because NeXT is dead... :(

      An explanation, for those who don't know:

      NeXT supported "Display PostScript," which is basically what it sounds like. Thus, unlimited scaling and DPI, splines, fonts, etc.... Basically, applying laser printer techniques to your screen.

      --
      i'd hit it so hard, if you pulled me out you'd be the king of britain [bash.org]
    4. Re:Higher DPI and Gamut, please! by gyrogeerloose · · Score: 1

      OSX still doesn't support DPI changing at all. It seems to be a dropped Leopard feature.

      Could you clarify this for me? I'm able to change screen resolution on my first-generation MacBook Pro running Snow Leopard. Am I missing something here?

      --
      This ain't rocket surgery.
    5. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 0

      You expected some sort of cascading change effect because of a VISTA feature???

    6. Re:Higher DPI and Gamut, please! by shutdown+-p+now · · Score: 1

      Could you clarify this for me? I'm able to change screen resolution on my first-generation MacBook Pro running Snow Leopard. Am I missing something here?

      He is talking not about changing the physical resolution, but about forcing the OS to assume that there are more (or less) pixels per inch when doing calculations for point sizes etc. Basically scaling UI up/down without changing the pixel size of the framebuffer. In Windows, the corresponding knob is labelled "DPI".

    7. Re:Higher DPI and Gamut, please! by mrchaotica · · Score: 3, Insightful

      NeXT supported "Display PostScript," which is basically what it sounds like.

      And of course, OS X uses "Display PDF" which should still do all that stuff too... yet it doesn't, for no good reason.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    8. Re:Higher DPI and Gamut, please! by kevinmenzel · · Score: 5, Informative

      DPI is different than resolution. Think about it this way - imagine, the circle that indicates that you close a window is physically .25" in diameter at 640x480. (Obviously that's a made up number). Now imagine you have more pixels avaliable. You can either make that circle smaller (same number of pixels, but the pixels are a smaller size), or make that circle more detailed (increased number of pixels used to render the shape at the same size). Changing your resolution accomplishes the first situation - the higher you set your resolution, the smaller everything on your screen gets. On an LCD screen, one issue that comes up is that the display looks "best" at it's native resolution. So making things bigger, also tends to make things blurry or ugly or distorted, etc. If you could make things bigger by adjusting the DPI, AND your operating system/application supported it, you could take advantage of those small pixels to render your big object more clearly. On today's screens, if you have great eyesight you might say "So what? Things look pretty good right now... and I like how everything is small." However, what some people want are high DPI screen - ie, screens where the number of dots per inch approaches the equivalent of printed text. So where a screen might have 72 DPI (lets say dots are pixels), so a native resolution of 72 pixels per inch, what some people want is a screen where that might be instead 300 DPI, or 600 DPI... or whatever. The benefit of this would be that - if your screen has so many pixels that the eye physically can't distinguish one from the other, then text that's 1" high is gonna look smooth. A game rendered at the new ludicrously high resolution, wouldn't need anti-aliasing, because you wouldn't be able to distinguish between the pixels anyway, so stuff wouldn't render "blocky". Etc. The problem is - when you can't adjust the DPI, instead of having something look crisp, you'd just have something that's really tiny. That .25" circle becomes too small to see. All that 12 point text becomes illegible greyish lines. However, the other problem is, when you CAN adjust the DPI, SO many applications break, because they've all been developed to ASSUME a certain DPI, so either the layout breaks, or the text doesn't flow properly, or raster graphics look ugly when scaled up, etc. Which is why, say, Apple getting rid of the ability to change the DPI could be frustrating to people who want high DPI devices - because if the OPTION doesn't exist, then you can't even see what WOULD break. And it indicates that the developer of the OS probably doesn't care too much about things breaking.

    9. Re:Higher DPI and Gamut, please! by Bing+Tsher+E · · Score: 1

      Someone further into the loop may correct me, but it's my understanding that Apple couldn't get the license to do Display PostScript. They're not having good business relations with Adobe these days.

    10. Re:Higher DPI and Gamut, please! by nine-times · · Score: 1

      I'm still on XP so I don't know about Vista and Win7, but saying that they have "better support" doesn't quite assure me that they have good support.

      I know in Windows XP, when you changed the DPI settings, it scaled the text, but all sorts of other elements got screwed up. Icons, for example, got all mucked up because they were raster images. You really need all the icons and graphical elements to be SVG.

      I've read that both OSX and Windows have put some work into making their UIs scale better, but I have yet to read that either OS will scale perfectly. Until all the operating systems support higher DPI fully, monitors at high DPI will actually cause things to look worse. Either you'll be scaling OS elements badly, or everything will by tiny, or you'll need to run the monitor at a non-native resolution. None of those are great options. You can't blame the monitor vendors for sticking with resolutions that will look good.

    11. Re:Higher DPI and Gamut, please! by cgenman · · Score: 3, Insightful

      Second this. Vista / Windows 7 were both scheduled to handle resolution-independent UI rendering, and neither of them can. Until the OS can render icons at 3/4ths of an inch at super-high DPI, most people will want a screen appropriately sized for their inputs. Similarly, web pages and other rendering will need to be resolution-independent... though the OS comes first.

      I'm a bit surprised this rant is coming from a Microsoft Evangelist, considering that this is something that Microsoft has promised to fix for years.

    12. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 0

      And MacOSX Quartz 2D contains pretty much everything it did except using PDF instead of PostScript. Since all the NeXT stuff is hiding under Apple's candy coated interface, I'm not sure what you mean by dead. unlimiting scaling, splines (called paths), fonts, etc. are all there.

    13. Re:Higher DPI and Gamut, please! by Calinous · · Score: 1

      Remember the difference between dot printer graphical output and laser printer output? Improving the DPI does that. Also, some of the first laser printers had only 300 dpi, and the difference between those prints and the native 600dpi is visible if you look closely enough.

    14. Re:Higher DPI and Gamut, please! by beelsebob · · Score: 2, Informative

      OS X uses "Display PDF", Display PostScript's successor. It basically does the exact same thing, but with rather more flexibility, unfortunately, apple's 3D accelerated implementations are a bit buggy at the moment :(. Changing the base resolution in 10.6 actually gets surprisingly close to what it should do though, so there's hope yet.

    15. Re:Higher DPI and Gamut, please! by Splintax · · Score: 1

      The GP wants to increase text size. Decreasing the screen resolution works, but LCDs don't look nice when using non-native resolutions. Windows allows you to change the "DPI" (not really sure if this is a sensible way of describing the setting) so as to make fonts larger even while using a high resolution. Apparently, OS X doesn't.

    16. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 0

      Which is used in OSX as it is based on NeXT.

    17. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 0

      No, please don't make my display into a printer.
      I've always had the suspicion that there's a special place reserved in hell for printer driver developers. It's located under the right foot of Lucifers, in a cubicle.

    18. Re:Higher DPI and Gamut, please! by Quantumstate · · Score: 1

      On my Ubuntu system changing the dpi works pretty well. Most gtk applications seem to work perfectly, Firefox however just seems to ignore the change in dpi settings. Everythign else that I use frequently was great though. I think the problem is lazy developers using poor quality GUI toolkits because they haven't come across high dpi displays they don't bother testing.

    19. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 0

      But But But ... OS X is NeXT reincarnate! and instead of Display PostScript it uses Display PDF... so really, it should still be able to do it...

    20. Re:Higher DPI and Gamut, please! by takev · · Score: 1

      It does actually. As a programmer I can write my application to use only lines, splines, circles and so to design my widgets. there is also an API to convert floating point coordinates to pixel coordinates to align lines to pixel boundaries so that antialiasing does cause a grey double width line.
      There is even a tool to change the DPI of the display to check if your application draws pretty.

      The point probably is, that there are no high DPI displays to enable the feature for the customer. Which also causes the application writers to ignore pixel boundaries, because DPI changes are not enabled for the customer. Which is maybe why the LCD display manufactures are not creating high DPI displays.

    21. Re:Higher DPI and Gamut, please! by sco08y · · Score: 3, Interesting

      OS X does do all that stuff and has been resolution independent under the hood since at least 10.5. If you have Developer Tools installed, Quartz Debug can alter the UI resolution.

      Most apps have issues, even some Apple apps are still glitchy. Interestingly, in 10.6, I noticed that iTunes will actually zoom the whole window, indicating that they have an upgrade path for non-resolution independent apps. So we'll probably see it working smoothly by 10.7.

    22. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 0

      I'd so much like to say "Linux does it right", but truth is that it started doing it wrong (worse than windows, actually) in Xorg 1.7
      http://bugs.freedesktop.org/show_bug.cgi?id=23705
      Fixed 96dpi resolution and no sensible way to change it.
      So much for high resolution displays!

    23. Re:Higher DPI and Gamut, please! by Malc · · Score: 1

      Aye, I'm one of those. I bought a 15" MBP a couple of years ago, and I'm happy Apple don't try to cram more pixels in to the display, even if it's not really big enough in the Y-axis for a lot of things. I looked at the 17" model as it supports the HD 1080 resolution, but found everything too small.

      My Dell M60 laptop at work that I got in 2004 had an usable display. I'd run it about half resolution (1280x900 or something), which was the right dimensions, but looked absolutely abysmal. My newer Dell M6300 is a monster, and I can run it at it's native 1920x1200... with the large fonts configured (120DPI I guess). It really buggers up a lot of applications, things like labels on dialogs clipped. The web though is fine though in any browser I've tried. I'm stuck on Windows XP too. It comes down to most developers don't follow the UI guidelines properly, nor do any testing in this area.

    24. Re:Higher DPI and Gamut, please! by Joce640k · · Score: 1

      Yep. Too many apps would break if you use a different DPI.

      No monitor manufacturer will risk putting out a monitor which makes apps look bad ... so it's catch 22 and we're stuck with it for the foreseeable future.

      --
      No sig today...
    25. Re:Higher DPI and Gamut, please! by Rockoon · · Score: 1

      The trick to making this happen is NOT to have the OS do it, because quite frankly, it can't. As you have noted, icons and so forth cannot be scaled satisfactorily in a generic manner.

      The key is to give programmers the information they need to do it themselves and then get the fuck out of the way and let them do it. Over time, the RAD GUI builders would all do it automatically for the programmer.

      In the current state of affairs, the OS is doing some DPI-scaling things but not others, which actually constrains the programmer and makes it a complicated mess. If all my rendering needs to be "DPI Aware" then its actually not so difficult. But instead of that, I not only have to be DPI-aware, I also need to be OS-intervention-aware... and that of course is different across OS versions (most notably the break between XP and VISTA)

      --
      "His name was James Damore."
    26. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 0

      Just a note for Linux users: since Cairo, we have more-or-less the same thing. And yet we are still not resolution independent either.

      (A note on that note: there exists a branch of gtk+ that is resolution independent, the discussion, but it's not merged.)

    27. Re:Higher DPI and Gamut, please! by drinkypoo · · Score: 2, Interesting

      Most apps have issues, even some Apple apps are still glitchy. Interestingly, in 10.6, I noticed that iTunes will actually zoom the whole window, indicating that they have an upgrade path for non-resolution independent apps. So we'll probably see it working smoothly by 10.7.

      The question is how and why Apple broke this when they got their hands on NeXTStep. This should have been working in the very first release, since it was a major feature of NeXTStep. That is to say, the OS did this when Apple got their hands on it. Now it doesn't. WTF? Apple truly ruined everything good about NeXTStep except for Objective C, and a lot of people think that's a drawback.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    28. Re:Higher DPI and Gamut, please! by drinkypoo · · Score: 1

      The trick to making this happen is NOT to have the OS do it, because quite frankly, it can't. As you have noted, icons and so forth cannot be scaled satisfactorily in a generic manner.

      This is a lie. It's called resolution independence and numerous widget sets will do it if you use them correctly. As you might note, NeXTStep, the OS upon which OSX is based, is resolution-independent.

      In the current state of affairs, the OS is doing some DPI-scaling things but not others, which actually constrains the programmer and makes it a complicated mess.

      NeXTStep did it right. Blame Apple.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    29. Re:Higher DPI and Gamut, please! by MartinSchou · · Score: 1

      People with less than perfect vision find modern screens with high DPI tough to read - and frustratingly, the only fix that works with everything is running at non-native resolution.

      Factually incorrect. SOME people with less than perfect vision, certainly. But I have -3.75 on both eyes, and I have no issue even when using my old -3.25 glasses.

      That it's an issue with the DPI is also a myth. All that does is allow you to put in more detail. If the UI or windowing system doesn't allow adding more detail, that's not a problem with the monitor - it's a problem with the windowing system.

      Hell, in Opera on Windows I can take off my glasses and still read the text without having to move my head - I "just" need to change the zoom level to 1,000% (!) and fit the page to the width of the page. I can't make out the dot of an i perfectly, but I can read everything just fine, and I can tell the difference between a comma (,) and a period (.) as well as a colon (:) and semi-colon (;), even though the : and . have a sort of optical bleed illusion that makes it look a bit elongated.

      Granted, I can only just sort of make out the hint of icons in the notification area (they're just blobs of colour), but the text on the page is readable. Slightly blurry (again, my eyes are quite bad), but readable without eye strain or anything like that.
      And in case you're wondering, I can see this many characters in the text area:
      12345678901234
      iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

      So allow me to dispel your misconception about people with bad eye sight. High DPI isn't an issue. Bad windowing systems and UIs are.

    30. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 0

      "DPI is different than resolution"

      Actually DPI is a measure of resolution. It is a common mistake to say that a screen has, say, a resolution of 1280x1024 pixels, when you should simply say that the screen has 1280x1024 pixels.

    31. Re:Higher DPI and Gamut, please! by Blakey+Rat · · Score: 3, Informative

      Second this. Vista / Windows 7 were both scheduled to handle resolution-independent UI rendering, and neither of them can. Until the OS can render icons at 3/4ths of an inch at super-high DPI, most people will want a screen appropriately sized for their inputs. Similarly, web pages and other rendering will need to be resolution-independent... though the OS comes first.

      Have you tried it in Vista/Windows 7? It's really, really good... I'm not sure exactly how they could improve it, frankly, except maybe increasing the possible magnification factor. (IIRC, it stops at 200% now.) Whenever I see complaints like yours, I have to kind of wonder if you've actually tried using the feature, or if you're just ranting from habit...

      Either way, I think you're being really unfair, especially compared to Apple who has been promising the same thing in OS X since version freakin' 10.2 and hasn't shown the teeniest bit of progress in all that time.

      Make sure you turn off "XP-style DPI scaling" when you set it-- the XP-style scaling still leaves layout up to the app, which is why apps that don't use native layout tools (like Adobe apps and GTK+ apps) will still look correct.

    32. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 1, Informative

      Windows has a similar system. No one really wants to use it anymore 'because its old' or 'because its hard'. I admit bitmaps are much easier though. Remember we are talking early late 80s early 90s computers where memory and disk space was at a premium. They did things like splines, circles, rects, 'truetype fonts', etc all in the basic GDI functions. They had to because they couldnt ship a DVD worth of bitmaps to pretty up the applications. These are all 'resolution' independent (you can set it to be resolution dependent if you pass it the right calls). In fact if you get past the cruft of many API's out there in GDI windows land most things are in a resolution independent space. Now it all falls apart because many device driver guys and microsoft themselves set DPI=screen res. However many GDI functions unfortunatly are 'leaky interfaces' and come apart at the seems too as they were not consistent with it. At less than 96DPI this works well and looks good. Above that though the whole thing flys apart and everything looks 'stretched' out because not all the subsystems are doing the same math. Then there is the DirectX apis. Many of them are in pixels. But remember it was a 'gaming API'. Which means 'use the max out of your computer if you can' kind of application.

      Another problem is the tools to build windows itself are 'wonky'. You create a dialog in dialog units. Then set your font to be 8 point font. So you could in theory end up with a 'huge window' with a tiny font in the middle. If windows were to scale it properly you would have a large window with large text in it. Instead it does some wrong math on it and creates windows with a tiny font and stretched out buttons on it. The font subsystem is in pixels and it shows.

      The problem is they cant just 'fix it'. There are literally thousands upon thousands of applications out there that now depend on the 1 to 1 mapping. Many would look like garbage if you fix it up.

      In windows 7 they have actually done a few things under the hood and it is better. In fact my new computer the dpi was set to 125% dpi. Took me a couple of days to figure out why everything 'seemed bigger'. When I was used to 100% dpi. I havent fiddled with it yet. Everything was stretched properly (why it took me a couple of days to notice). But they may have got it right finally. So in theory you could set 1 inch to be 1 inch on the screen . Anyone else out there messing with this sort of thing?

    33. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 0

      Make sure you turn off "XP-style DPI scaling" when you set it-- the XP-style scaling still leaves layout up to the app, which is why apps that don't use native layout tools (like Adobe apps and GTK+ apps) will still look correct.

      It was my guess that he left this box checked when I read his comment. I use the scaling without any real issue that I can think of on my 1080p TV. Unfortunately it does stop at 200%, but the display does look beautiful there. Everything just scales up correctly, and even my wife commented on it when I switched from XP to Windows 7.

      Atamido
      (Posting anon because I modded up the parent.)

    34. Re:Higher DPI and Gamut, please! by Flammon · · Score: 1

      Perhaps but there's always Cairo which runs on many platforms and seems to do a good job. There's a succinct description on Wikipedia. Some of the popular projects using it are GTK+ (GNOME), Firefox and WebKit.

    35. Re:Higher DPI and Gamut, please! by willy_me · · Score: 2, Informative

      The question is how and why Apple broke this when they got their hands on NeXTStep.

      In order to support Carbon which was required for 90% + of the initial OSX applications - even components of OSX such as Quicktime. The changeover to OSX was actually quite successful considering how big a change it was. Now people have more or less abandoned Carbon in favour of Cocoa but it was still an important stepping stone for all of those Classic MacOS developers.

    36. Re:Higher DPI and Gamut, please! by Spaseboy · · Score: 1

      You clearly don't understand how commercial software is made, then. NeXT had to license Display PostScript from Adobe (from hearsay at crazy prices). When Apple was creating Mac OS X they tried to take out as much of the stuff that needed to be licensed as they could, that's why there's so much Open Source in Mac OS X. Display PDF that is part of Quartz 2D is an Apple invention because PDF was well understood and Apple could simulate it exceptionally well to the point that Mac OS X created PDFs render better than Adobe created PDFs on other systems. It was an excellent trade-off.

      Yes, Display PostScript would have been advantageous because it offered X-like remote displays and resolution independence and TRUE WYSIWYG printing (although who prints NOW?) but then Apple's display tech would have been reliant on Adobe continuing to license it to them. Quartz 2D and Core Graphics are amazing and nothing still comes close to how it composites and AFAIK it was the very first composite engine to be fully 3D accelerated by turning the entire interface into an OpenGL scene.

      http://developer.apple.com/Mac/library/documentation/GraphicsImaging/Conceptual/drawingwithquartz2d/Introduction/Introduction.html

      --
      "I don't want more choice, I just want nicer things!"
      -Jennifer Saunders as Edina Monsoon
    37. Re:Higher DPI and Gamut, please! by swillden · · Score: 1

      The problem is - when you can't adjust the DPI

      "Adjusting" the DPI makes no sense whatsoever. The DPI is what it is, it's a characteristic of the screen (well, by changing screen size you can change the DPI, but that's not what you mean).

      What you want is to have fonts rendered at the proper size, so that letters in a 12-point font are 1/6th of an inch high regardless of what screen DPI is. If you have more pixels per inch, then the 1/6th inch-high letter will look smoother, if you have less it will have more jagged edges (though anti-aliasing can help, at the expense of edges that are blurry rather than jagged). Icon sizes should also be specified in physical distance units, and then scaled appropriately.

      Microsoft has really confused this issue with their disconnected-from-objective-reality version of "DPI".

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    38. Re:Higher DPI and Gamut, please! by drinkypoo · · Score: 1

      Quartz 2D and Core Graphics are amazing and nothing still comes close to how it composites and AFAIK it was the very first composite engine to be fully 3D accelerated by turning the entire interface into an OpenGL scene.

      Wikipedia states that Quartz 2D became GPU-accelerated in OSX 10.2,, with Quartz Extreme. That means it's released August 23, 2002. Xgl was Open-Sourced January 2, 2006, and that's the only other fully-OpenGL-composited interface I know, so I'd say Apple wins by a pretty wide margin.

      Speaking from experience, Xgl is the only way I've ever gotten Compiz animations to be as smooth as they are in OSX and frankly, this is one area where I feel Linux could use some catching up. Xgl was removed from X.Org in 2008, and I have not found nVidia's AIGLX implementation to be a satisfactory replacement.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    39. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 0

      Apple owns patents on the subpixel hinting algorithms used by TrueType fonts. This gives them a virtual 216dpi horizontal resolution, at least for font rendering. (72dpi * RGB)
      The moment the industry switches to an actual high DPI, their costs go WAY up, and they lose this competitive advantage.
      And all the licensing fees that go along with it.

    40. Re:Higher DPI and Gamut, please! by LWATCDR · · Score: 1

      'but large fonts support still breaks lots of applications, even popular ones. Try using large fonts with Trillian or many Adobe products."
      Then those apps are BROKEN!
      Really folks don't give application programmers a pass for broken apps just because they used to work! And yes I am an Application programmer and it is a PITA to make it work but it can be done. That is why we get paid the big bucks.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    41. Re:Higher DPI and Gamut, please! by Bigjeff5 · · Score: 1

      You're missing the point.

      What we want is a screen that displays all of the elements at a higher DPI. That requires two things: a higher hardware resolution (the actual physical pixels per inch - this is the highest DPI you can use), and an operating system that will scale all elements on the screen to match that DPI.

      What we have now is a 300dpi monitor and an OS that displays elements at 96DPI - the result is all the element are ultra tiny and just as jagged as they have always been. If you could get 300dpi elements on a 300dpi screen, your monitor would look like a medium quality printed page, which is fantastically better than what we see now.

      It's much more of a software problem than a hardware problem - if an OS won't show 300dpi elements, why bother making a 300dpi capable monitor?

      The answer to all this is pretty simple, but would be difficult to pull off in one fell swoop. That is vector graphics for all screen elements. If we quit using pixel formats and started using scalable vectors for everything from fonts to window boarders, this would not be an issue, and it would be pretty easy to make the case for ultra-high resolution monitors. Even the most under-powered modern system has the capabilities to make this happen, so why not?

      It would also make it easy for developers to keep styles consistent across many resolutions, and that has to be a good thing.

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    42. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 0

      Regarding Apple's displays -
      I have a 27" iMac display in front of me.
      The iMac display is 2560 x 1440

      Looking at the display, the vertical height is about 13.25" or 109 px / inch
      Using my desktop View Options I set my text size to "11", which means 11/72 pica or about 0.15" high.
      When I measure a Capital "C" it appears to be about 1/8" or 0.13" high (Actually a bit higher for use by descenders).

      Since these two are almost equal, the conclusion I draw is that the 11 pica font is not 11 pixels but is being scaled on a 109 pixel display (note 11/109 = .10 off but 30% to 50%).

      Hence, Apple's Postscript display engine is actually taking advance of the higher resolution display to produce a better
      looking font character using the higher resolution of the native display.

      It is being done for you without specifying the DPI because it can same the hardware to get the native resolution and
      asks you only for your desired output size in pica which has been the standard in the print industry for specifying text size.

    43. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 0

      Any application *assuming* DPI is broken. DPI is determined by display.

    44. Re:Higher DPI and Gamut, please! by kevinmenzel · · Score: 1

      But if you had a 27" iMac, and a 24" iMac, both with 2560x1440 (or a 24" second screen with that resolution, or whatever) - would the text be the same physical size? And what about elements that AREN'T text? Would your computer REALLY be usable if all of your text was rendered perfectly and the system controls were smaller than the tip of a pen?

    45. Re:Higher DPI and Gamut, please! by kevinmenzel · · Score: 1

      Well, you COULD say that, but I still use a CRT screen, so it CAN have 640x480 pixels, or it can have 2048x1536 pixels... or, given custom timings and a bit of hacking, I think I can push about 40 pixels extra in each dimension.

    46. Re:Higher DPI and Gamut, please! by kevinmenzel · · Score: 1

      If anything, Microsoft has a relatively connected-to-objective-reality version of "DPI" - in that, at least in every version of windows I can remember which support custom DPI setting (at least as far back as XP), when you go in to set a custom DPI, it presents a ruler on the screen, which you then are supposed to "resize" to represent 1 physical inch so that the OS can calculate how many dots (or pixels) are in that inch. To see what this looks like in Windows 7, you can go to control panel > display > Set custom text size (DPI). Of course I use a CRT so this can change fairly frequently for me.... Additionally, one of the big pushes with Vista was to introduce resolution independent programs - the rebuilt games (Solitaire, Minesweeper, etc.) demonstrate this.

    47. Re:Higher DPI and Gamut, please! by Rockoon · · Score: 1

      This is a lie. It's called resolution independence and numerous widget sets will do it if you use them correctly. As you might note, NeXTStep, the OS upon which OSX is based, is resolution-independent.

      ,br> umm... hello? NeXTStep used vector-based icons, yet still failed at scaling raster-based stuff.

      Almost 100% of the digital images in the world are raster-based. Period. End of story. Game over.

      --
      "His name was James Damore."
    48. Re:Higher DPI and Gamut, please! by whimmel · · Score: 1

      Isn't that what Quartz is supposed to do?

      --
      Does the name Pavlov ring a bell?
    49. Re:Higher DPI and Gamut, please! by swillden · · Score: 1

      What we have now is a 300dpi monitor and an OS that displays elements at 96DPI

      More precisely, you have an OS that assumes the monitor is 96 DPI, regardless of what it actually is.

      My OS actually gets this right, BTW, and has for several years.

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    50. Re:Higher DPI and Gamut, please! by Anonymous Coward · · Score: 0

      yes,it is true.
      by the way,if you want to post your prelaunch site,you can post it on www.marketingdollarmillionaire.com

    51. Re:Higher DPI and Gamut, please! by drinkypoo · · Score: 1

      ,br> umm... hello? NeXTStep used vector-based icons, yet still failed at scaling raster-based stuff.

      and yet, there is no need for any raster image anywhere in the typical GUI.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    52. Re:Higher DPI and Gamut, please! by Rockoon · · Score: 1

      We are talking about programs, not idealized GUI's.

      Program do things like display IMAGES, such as the browser you are running right now.

      --
      "His name was James Damore."
    53. Re:Higher DPI and Gamut, please! by drinkypoo · · Score: 1

      We are talking about programs, not idealized GUI's.

      It's up to the programs to decide how they will display a scaled raster image. That has no bearing whatsoever on the current conversation. Web browsers already scale images. Do they get chunky? Sure, but that's the webmaster's problem. It is possible to dynamically replace the images with scaled versions. Try to keep up, or stay quiet while the adults are talking.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    54. Re:Higher DPI and Gamut, please! by Rockoon · · Score: 1

      Web browsers do not scale images based on OS "DPI" settings. Stop making things up.

      --
      "His name was James Damore."
  3. Perhaps nobody else cares? by Bigjeff5 · · Score: 5, Insightful

    Seriously, I used to hunt for pixels too, but after about 1280x1024 I stopped caring.

    I don't like my desktop at much higher resolution than that, it becomes uncomfortable. I know gamers and drafters really want giant screens at massive resolutions, but besides them who else really wants it? 2560x2048 resolution doesn't exactly help me see my web pages or documents any better - in fact it can make them downright hard to see, so why do I need it?

    Unfortunately for Pete Brown, I think more people fall into my category than do his, or he wouldn't have anything to complain about.

    --
    Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    1. Re:Perhaps nobody else cares? by dotgain · · Score: 3, Insightful

      I know gamers and drafters really want giant screens at massive resolutions, but besides them who else really wants it?

      People with good eyesight who use complicated applications or requirements.

    2. Re:Perhaps nobody else cares? by Tumbleweed · · Score: 5, Insightful

      I know gamers and drafters really want giant screens at massive resolutions, but besides them who else really wants it? 2560x2048 resolution doesn't exactly help me see my web pages or documents any better - in fact it can make them downright hard to see, so why do I need it?

      This is a combination of bad UI in operating systems and programs, and user cluelessness about how to make use of high resolution displays. What you want to do is configure your system to display things larger. The OS and programs should make sure they either default to that on a high res display, or at least make it really apparent that you should with popup boxes when you first set up the machine/program.

      Some OSes and programs also don't always work well with very large size fonts, though modern ones should.

      You really WANT super-high res displays with 'normal' size letters - your text will be far crisper that way than even font smudging, err, anti-aliasing, at lower resolutions.

    3. Re:Perhaps nobody else cares? by santax · · Score: 1

      Just wait until the day comes you just *need* to have those 26 pornvideo's eh, marketingpresentations side by side on your screen... (but on a more serious note, it's easy to set up a lower resolution on your screen, I do it all the time for the same reasons you say, but it is very nice to switch to a much higher res when I work on real high-res photographs etc.

    4. Re:Perhaps nobody else cares? by PhrostyMcByte · · Score: 4, Informative

      You're doing it wrong. You should be increasing the DPI setting in your operating system, which will let you increase the size of things but will let them have far more detail. This should lead to a better browsing experience because the text will be more legible.

    5. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      this is where adjustable dpi and deep color support comes in. I'd prefer wider gamuts and 120hz updates first though. ..not just in the panel but in the control circuitry too.. no use having a panel that updates at 8ms when the control circuitry is locked at 16ms.

    6. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      That's only because application and web-developers still use absolute pixel positioning.

      In theory you can have 80x25 text on a 1600x1200 pixel screen with much higher resolution than the standard 640x480 text mode. It would require 200 dpi fonts, but that is only high quality fax resolution. Laser printers have used 600dpi and higher resolution fonts for years.

    7. Re:Perhaps nobody else cares? by maxwell+demon · · Score: 1

      2560x2048 resolution doesn't exactly help me see my web pages or documents any better - in fact it can make them downright hard to see, so why do I need it?

      If your web sites are harder to see with higher resolutions, that's a sure sign of broken software. In the times of very low resolutions, it made sense to measure in pixels, because pixels were huge. However with high resolution it's the wrong thing to do. Your text and images shouldn't get half the size on a double-resolution monitor, just as they don't get half the size if you print them on a 600dpi laser printer instead of a 300dpi laser printer. Especially the fonts should not get smaller, but get smoother (without antialiasing) or sharper (with antialiasing) outlines.

      With high resolution screens, screen pixels should be an implementation detail, not exposed to the software.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    8. Re:Perhaps nobody else cares? by Bigjeff5 · · Score: 1, Insightful

      Most would just get another display, or several - particularly if it's multiple applications. I could see it for a single complicated app though.

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    9. Re:Perhaps nobody else cares? by ColdWetDog · · Score: 1

      Some of us take pictures. Big pictures. 96 dpi doesn't cut it.

      Of course, the irony of the article is that the guys headline graphic '10REM.NET' is in pixelated letters from 1995.

      --
      Faster! Faster! Faster would be better!
    10. Re:Perhaps nobody else cares? by dangitman · · Score: 4, Funny

      People with good eyesight who use complicated applications or requirements.

      How does one use a requirement?

      --
      ... and then they built the supercollider.
    11. Re:Perhaps nobody else cares? by Jazz-Masta · · Score: 3, Insightful

      This is a combination of bad UI in operating systems and programs, and user cluelessness about how to make use of high resolution displays.

      It is mostly bad UI.

      Changing the font size or DPI settings in Windows wreaks havoc on many programs. Some mainstream applications handle it nicely, but a change to either setting destroys a number of industry applications that my clients use.

    12. Re:Perhaps nobody else cares? by Neil+Hodges · · Score: 4, Funny

      How does one use a requirement?

      Well, some people often abuse requirements, so using a requirement is probably similar to that.

    13. Re:Perhaps nobody else cares? by tsotha · · Score: 5, Insightful

      This is a combination of bad UI in operating systems and programs, and user cluelessness about how to make use of high resolution displays.

      This is something that drives me crazy. I bought a screen with a relatively high DPI, and on half the websites I visit now the content is provided on some kind of fixed size (in pixels) flash thingee. It sits in the upper left corner of my monitor and I need a magnifying glass to read it. A higher DPI makes for some ultra-smooth fonts and allows for detailed images, but only if the moron creating content didn't decide to do everything in pixels.

    14. Re:Perhaps nobody else cares? by maxwell+demon · · Score: 2, Interesting

      Another display will not increase the resolution (dpi) on the one display you have. I rarely wish more physical space on my display. What I'd like is higher resolution.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    15. Re:Perhaps nobody else cares? by Locke2005 · · Score: 1

      We're not at the point of diminishing returns yet. The point in human vision where you can no longer distinguish individual pixels while viewing the entire screen is at about 4096x4096 pixels. Anything past that is useless to humans (just magnify the section of the picture you are looking at if you don't want to see the entire picture at once.) So we're not there yet, and I would still like a 2560x2048 screen.

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    16. Re:Perhaps nobody else cares? by TopSpin · · Score: 2, Informative

      People do care. Just not about resolution. People care about price.

      How many 1080i/p TVs are sold for every WUXGA (1920x1200) display? 10-1? 50-1? I don't know but I'm betting there are a lot more TVs being shifted. The LCD manufacturers have most of their capacity allocated to HDTV panels. This makes for low, low prices.

      So when Joe Blow waddles his 290lbs ass into Best Buy to pick up a display he has a choice; he can get the super-cheap on-sale rebated HDTV that works just fine with his 'puter due to HDMI, or he can pay a $100 premium for a *real* monitor with the extra 120 pixels. Which one do you think gets added to the $20,000 card balance?

      --
      Lurking at the bottom of the gravity well, getting old
    17. Re:Perhaps nobody else cares? by Freedom+Bug · · Score: 2, Insightful

      30" screens are great for developers, too. Everybody knows how useful multiple displays are, but nobody seems to realize just how much better a 30" 2560x1600 screen is than a couple of 21" screens, even though you're pushing about the same number of pixels and display area.

    18. Re:Perhaps nobody else cares? by Bourdain · · Score: 4, Informative

      This only works, to varying extents, in the more modern OS's.

      For example, the relevant application(s) has to be DPI aware as well as either have additional higher resolution raster based graphics or use something like SVG

    19. Re:Perhaps nobody else cares? by Seriousity · · Score: 1

      I'm a digital designer and artist, and I use a beastly 19" CRT - it's a relic of IBM in the early 90's (I have to move my computer desk about a foot out from the wall for it to sit on it)... I only ever sit up close to the screen when I'm designing in photoshop, which is also the only reason I have windows. For anything else I'm kicking back in my Lazyboy chair with my trusty MS wireless mouse and keyboard, running Ubuntu and zooming in on everything with Compiz!

      This makes high resolution absolute bliss, because you can zoom right in and it looks freaking great. Theres a bicubic filter plugin hidden in Compiz-Config-Settings-Manager that makes things look so freaking schweet when you're zoomed in, it's unbelievable - then you introduce motion blurs and water effects and all that crazy crap and it's better than drugs.

      I design all my own desktop wallpapers for exactly this reason, if anyone's interested most of my art can be found here. But I digress...

      I recently had to stop gaming due to carpal tunnel / tendonitis / RSI / tennis elbow joy (pretty dumb to be a crazy digital artist AND a drummer!), but I can tell you theres a world of virtue in high resolution outside the realm of games.

      --
      This post was made in complete sincere seriousity; as such any attempts to derive humour are doomed to instant failure.
    20. Re:Perhaps nobody else cares? by Chuck+Chunder · · Score: 2, Insightful

      2560x2048 resolution doesn't exactly help me see my web pages or documents any better

      I think for people who are mostly a "consumer" of information (and that is most people) you are pretty much spot on, there are diminishing returns.

      On the other hand if you are in some way producer, especially of something remotely complex, then the increased resolution is definately useful as it provides room to both see what you are producing and have the relevant tools available (eg an IDE or photoshop) and possibly some additional reference material.

      --
      Boffoonery - downloadable Comedy Benefit for Bletchley Park
    21. Re:Perhaps nobody else cares? by dakameleon · · Score: 1

      A higher DPI makes for some ultra-smooth fonts and allows for detailed images, but only if the moron creating content didn't decide to do everything in pixels.

      There are these things called "pictures", "images" or "photos" that some "morons" creating content like to use... they tend to be measured in pixels, and you know what, the "morons" decide they need to link their content to these "picture" things for something called "aesthetics".

      Practically speaking, DPI independence is hard as soon as you leave the world of text and generated graphical elements; making a case for designing to support both average and high res displays is a difficult one given effort vs expected return/utility.

      --
      Man who leaps off cliff jumps to conclusion.
    22. Re:Perhaps nobody else cares? by noidentity · · Score: 1

      I went from an 1152x768 19" CRT to a 1920x1080 21.5" LCD and I've never looked back. It's amazing how much of a difference it makes to have room to open several source code windows or documents at once. I was concerned that the ~110 dpi would be a problem, but I've had no problem reading things. Compared to my CRT, everything is so much clearer. I've been in heaven for the past several months.

    23. Re:Perhaps nobody else cares? by Colonel+Korn · · Score: 1

      Seriously, I used to hunt for pixels too, but after about 1280x1024 I stopped caring.

      I don't like my desktop at much higher resolution than that, it becomes uncomfortable. I know gamers and drafters really want giant screens at massive resolutions, but besides them who else really wants it? 2560x2048 resolution doesn't exactly help me see my web pages or documents any better - in fact it can make them downright hard to see, so why do I need it?

      Unfortunately for Pete Brown, I think more people fall into my category than do his, or he wouldn't have anything to complain about.

      At least 1920x1200 on a 26" or larger display and the snap to edges thing in Windows 7 can seriously improve productivity for just about anyone who has to write reports. Suddenly you can very comfortably, very legibly handle the document you're writing and the one you're commenting on/criticizing/whatever at the same time. Of course you can do that without the snap thing, but that's one example of a UI element that really helps you to take advantage of your pixels. Windows 7 also handles large fonts better than previous Windows OSs, which helps.

      --
      "I zero-index my hamsters" - Willtor (147206)
    24. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      May I also add my support to the "Know what DPI means" comments. Generally I do not take a pro-Apple stance on many issues, but tying what the end-user sees to physical lengths (so-called "resolution independence") is only being done by Apple ATM. AFAIK GTK or QT or something else is also moving in that direction thanks to Nokia and mobile phones.

      DPI essentially only needs two bits of information: monitor's physical size and how fine or coarsely it displays images. More pixels = a greater number of pixels can draw an image in the same physical size (i.e. the millimetres do not change). More pixels = good, since 10pt Times New Roman will begin to look less like a bitmap font.

      It is only because UI designers have assumed since the beginning that a pixel must represent a certain number of millimetres, which obviously is a fallacious assumption. Again that is Apple's fault too (I think originally 72 pixels per inch).

    25. Re:Perhaps nobody else cares? by kimvette · · Score: 1

      and the personal computer in the background of that banner maxed out at 320x200, but in sixteen-color mode (iirc four colors per character block) was only 160x200.

      --
      The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
    26. Re:Perhaps nobody else cares? by Zan+Lynx · · Score: 2, Insightful

      I guess you're incapable of finding the DPI settings in your OS. You probably also wish we were still using dot matrix printers with a DPI less than 100. All those extra dots in modern printing must hurt your eyes.

    27. Re:Perhaps nobody else cares? by Helldesk+Hound · · Score: 1

      1600*1200 at 80Hz in a 19" monitor is good for most purposes.

      Unfortunately Most LCD screens don't have 1200 vertical pixels in the same physical space as CRT monitors, and their images don't seem to be as sharp. :(

    28. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Sure, modern displays for modern OS's, crufty old displays for crufty old OS's. No problem.

    29. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      This only works, to varying extents, in the more modern OS's.

      Which doesn't even work all that well with some modern Microsoft software running at a higher DPI on Windows 7. A lot of things work great, but a whole lot also falls flat on its face.

    30. Re:Perhaps nobody else cares? by nedlohs · · Score: 1

      Of course a higher resolution helps you see them better, you don't use it to display more on the screen you use it to use more pixels to display the same amount on the screen.

      If you used the same number of pixels for letters and so on, then yes a higher resolution would suck. But that would be an idiotic thing to do anyway so it doesn't matter.

    31. Re:Perhaps nobody else cares? by npsimons · · Score: 5, Informative

      This is something that drives me crazy. I bought a screen with a relatively high DPI, and on half the websites I visit now the content is provided on some kind of fixed size (in pixels) flash thingee.

      This is just another in a long line of examples of why Flash is Evil.

    32. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 1, Insightful

      Most browsers will zoom the entire page these days, rather than just the text. Just set the default zoom (Firefox requires an addon for this, but it's doable) to something managable and it works fine for non-flash content.

    33. Re:Perhaps nobody else cares? by Criminally+Insane+Ro · · Score: 1

      hmmm, didnt DECwindows have a display postscript-based gui in 1988. Very forward thinking stuff, like most of their products. Remember Altavista.digital.com? THATS what we need here. Every GUI element in a scalabe vector format, icons, etc.... And maybe even monitors with vector hardware acceleration. Didn't some 1980's arcade monitors have vector acceleration? Or is that something else entirely?

    34. Re:Perhaps nobody else cares? by Criminally+Insane+Ro · · Score: 1

      that's what the ms screen magnifier is for. *ducks*

    35. Re:Perhaps nobody else cares? by Rivalz · · Score: 0

      With high resolution comes high download times.
      I'm on a 46" 1920x1080 hdtv for a monitor.
      And I have a dual screen set to 1024x768 just so I can see what the Gen Pop uses and I have to design for.
      I rarely make a website that isnt fixed to 1024x768 screens.
      When you add in trying to make your site look the same in IE 9, 8, 7, 6; Firefox, Safari, Opera, Iphone, Android, and print well that is a lot of work.
      Add in the fact that some users can browse at 2048x1536 or god knows what resolution now it honestly isnt cost effective to overdevelop a site for most people just trying to make a dollar.

    36. Re:Perhaps nobody else cares? by Tumbleweed · · Score: 5, Funny

      This is just another in a long line of examples of why Flash is Evil.

      This is just another in a long line of examples of why the word 'kneejerk' is 50% 'jerk'.

    37. Re:Perhaps nobody else cares? by DMalic · · Score: 1

      Maybe you have really bad eyesight? I certainly wouldn't call mine good and I have no problems with 1900x1200 on a 24" display. HDTVs are often a bit ugly compared to my LCD when looking at a desktop or such, I don't know if it's the screen quality or relatively low resolution for their size.

    38. Re:Perhaps nobody else cares? by Nadaka · · Score: 1

      I had "the snap thing" in Ubuntu before I had it in windows 7.

    39. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Early 1980s. The C64 was pretty much done with by 1995 (1992 or so was when they were last manufactured) :)

      Pete

    40. Re:Perhaps nobody else cares? by Airline_Sickness_Bag · · Score: 1

      I think you are referring to Sun's NeWS. It was also used by SGI as the windowing system under Irix 3.

    41. Re:Perhaps nobody else cares? by icebrain · · Score: 1

      but besides them who else really wants it? 2560x2048 resolution doesn't exactly help me see my web pages or documents any better - in fact it can make them downright hard to see, so why do I need it?

      I would love a monitor with that high a resolution. I do a lot of high-detail CAD stuff with Catia at work; on a normal LCD monitor it looks like crap. Fortunately, I have a monster CRT running at some kind of ridiculous resolution, and the images look clear and clean without horrible jaggies. The higher the resolution is, the better for something like this.

      --
      The meek may inherit the earth, but the strong shall take the stars.
    42. Re:Perhaps nobody else cares? by Z34107 · · Score: 4, Informative

      This is a lot better on Vista/7. Legacy programs at high DPI are bitmap enlarged to maintain correct proportions. (Although yes, this does make some programs look fuzzy.) Smarter programs that handle DPI properly can set a flag in their application manifest if they handle different DPI properly. .NET programs written using WPF are entirely vector based, and so scale to any resolution.

      This was wonderful for my grandparents - they had been running XP at 640x480 because of their poor vision. When they got a Windows 7 computer, we ran the screen at its native resolution and just turned the DPI settings way down.

      --
      DATABASE WOW WOW
    43. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      I had "the snap thing" in SuSE before Ubuntu existed.

    44. Re:Perhaps nobody else cares? by Keen+Anthony · · Score: 1

      I wouldn't mind 2560x2048 resolution. I'd even love twice as much as that. It would help greatly with my digital photography. My digital negatives are typically 2852x4304, and I pixel peep heavily when developing my shots in post. But, again, my usage is specialized and you can probably lump me in there with graphic artists and drafters.

      For document viewing, I've always liked really high resolution. I used to use as 1280x1024 resolution on an old 15" Trinitron. I was never one who enjoyed seeing type at higher than 16pt. I often have PDF ebooks open alongside web pages and an IDE, so higher resolution would make it easier for me to display full page documents side by side, allowing me to work faster (hopefully). I think I would still need something larger than a 24" screen to take advantage of that though.

    45. Re:Perhaps nobody else cares? by tsotha · · Score: 1

      Okay, I'm no web developer, being more on the back end, but some of the websites I go to do scale to the browser width and some don't. Even the images. I don't know exactly why that's true - all I'm saying is I wish the non-scalers would do whatever it is the scalers are doing so I don't have to buy reading glasses.

    46. Re:Perhaps nobody else cares? by Idbar · · Score: 1

      People with good eyesight who use complicated applications or requirements.

      People with good eyesight, zooms in if they want to keep their good eyesight. I have a 30" monitor on my desk, and pixels are already ridiculously small. It took me about a month to get used to the feeling of moving around that area and I still need times to rest. My eyesight is 20/10 btw.

    47. Re:Perhaps nobody else cares? by node+3 · · Score: 1, Informative

      I guess you're incapable of finding the DPI settings in your OS.

      DPI settings out of the norm tend to cause all sorts of problems with various program. It's not a coherent solution.

      You probably also wish we were still using dot matrix printers with a DPI less than 100. All those extra dots in modern printing must hurt your eyes.

      Yes, I'm certain that that's exactly what he wants. You are exceptionally astute.

    48. Re:Perhaps nobody else cares? by batkiwi · · Score: 0, Redundant

      Most people use windows, and windows (until W7) did not handle DPI changes with any sense of normality. I've not seen Linux behave nicely either with random changes to DPI (very dependant on having the right fonts installed/etc instead of scaling it on the fly).

      OSX on the other hand...

    49. Re:Perhaps nobody else cares? by BikeHelmet · · Score: 1

      I've got a Samsung 2343bwx - 2048x1152, 23.56 inches.

      I didn't fully appreciate its resolution until I was designing a high DPI business card. It came in very handy.

      They can make 4 inch 800x480 LCDs - DPI so fine that you can hardly make out the pixels from under a foot away - and yet they can't scale that to larger screens? Hmph...

      I guess it really is just a case of demand. Tiny high res screens are great for video and webpages on your phone, PDA, portable DVD player, etc.; situations where you're up close. They just don't see a market for big high-DPI screens.

      And that somewhat makes sense. Both my parents complained about the 17" 1280x1024 LCD they got a few years ago. It got replaced with a 20" 1440x900 LCD - the pixels were so much bigger that it looked ugly to me, but readable to them.

    50. Re:Perhaps nobody else cares? by node+3 · · Score: 1

      I know gamers and drafters really want giant screens at massive resolutions, but besides them who else really wants it?

      People with good eyesight who use complicated applications or requirements.

      The problem isn't eyesight. Most people would benefit from a higher DPI display. The problem is the two main OSs are designed for a relatively low DPI, and while they both have solutions in play for resolution independence, to varying degrees and in varying ways, the fact is that neither perform terribly well.

      So, while some specific applications will really benefit, the rest of the system will not.

    51. Re:Perhaps nobody else cares? by mario_grgic · · Score: 5, Insightful

      Actually it's opposite. If you have higher DPI you use more pixels to describe each element on screen. So typical 10 pt font that is perhaps 12 pixels high would be 24 pixels high on a 2 times higher DPI screen. This means more, smaller pixels to finely define edges of complex things which means less aliasing for everything.

      This is the same as printing with dot matrix printers of old vs printing with modern laser printer at 2000 DPI. Which one looks better? Laser of course. Same height letter is described with hundred times more smaller pixels.

      --
      As the island of our knowledge grows, so does the shore of our ignorance.
    52. Re:Perhaps nobody else cares? by PitaBred · · Score: 1

      The DPI settings in the OS work ok. But not all applications respect it. Hell, not all OS dialogs even work well with increased DPI settings.

      When you hit about 130-140DPI, you've hit good enough at the distances most people use computers. What use are more pixels when you can't make individual ones out?

    53. Re:Perhaps nobody else cares? by Richard_J_N · · Score: 1

      Did you know that, in recent Firefoxes, Ctrl-+ will zoom the entire page, not just magnify the text?
      This will fix most of your problems. Sadly, flash is the one dishonourable exception, though you could
      consider a screen magnifier utility if it gets really bad.

    54. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      I don't like my desktop at much higher resolution than that, it becomes uncomfortable. I know gamers and drafters really want giant screens at massive resolutions, but besides them who else really wants it? 2560x2048 resolution doesn't exactly help me see my web pages or documents any better - in fact it can make them downright hard to see, so why do I need it?

      If switching to a higher resolution makes things harder to see then you're probably doing it wrong. The main benefit of using a higher resolution is reduced aliasing (aka "jaggies").

      Font sizes measured in points should display the same size regardless of what resolution you use. Make sure your OS is taking the physical size of your monitor into account. If you use X, try adding a "DisplaySize" to xorg.conf.

    55. Re:Perhaps nobody else cares? by uncqual · · Score: 1

      Anything past that is useless to humans (just magnify the section of the picture you are looking at if you don't want to see the entire picture at once.)

      I don't think this is always the case for working at a computer monitor.

      When doing development, esp. debugging systems with many threads/processes, I sometimes have a lot of windows open (many code modules, variable watch windows, stack traces for many threads, etc.) and never really "look at the entire screen". My focus flits around the screen at the thing of interest at that instant. My eyes are moving and my head moves slightly (left/right, up/down and, probably to the dismay of ergonomics police, forward/backward a bit) throughout this - no mouse movement, no scroll/zoom keys etc - these are all way too slow. When I'm focusing on a small piece of the screen, I want a lot of pixels there so I can read the (now tiny) fonts w/o strain. There is some limit to this of course.

      The limit of comfortable head/eye movement limits the size of the monitor - and that may be somewhere around 30", but the number of useful pixels on that screen are only limited by how small a piece of that screen I can focus on by moving my head/eyes.

      --
      Why is there an "insightful" mod and why isn't it "-1"? If I wanted insight, I wouldn't be reading /.
    56. Re:Perhaps nobody else cares? by EdIII · · Score: 2, Insightful

      but only if the moron creating content didn't decide to do everything in pixels.

      Uh huh. Riiiiggggghhhhhtt.

      What about those pesky things called pictures? We have enough problems just trying to make our websites render properly on IE fucktard version X, and even different versions of Firefox. Not to mention Chrome, Safari, Opera, etc.

      We are expected to make a website that renders 99.99999999% the same on all browsers, and now... we must cater to YOU or be called a moron too?

      Unless we find a way to scale those pictures, and sometimes backgrounds, up in size without any reduction in quality (impossible) we need to find a consistent reliable way (multiOS-multiplatform way) of determining your viewable browsing area and then giving you effectively a whole other website to visit with bigger images. Sure, we can make a website that can expand and fit the viewable browsing area dynamically. Not really impossible, but just more effort to give you a website with access to higher resolution pictures which leads us to.........

      Bandwidth ain't free. Your big ass pictures needed to render the page nicely on your big ass screen cost considerably more bandwidth per user, and why we would do this in the first place if you represent an impossibly small fraction of the potential website visitors?

      Development ain't free either. The vast majority of websites don't even take the development time to create versions of their websites that render well on smartphones which is much the same situation as you are in. That's why websurfing on smart phones has been such a pathetic joke for the most part, and especially on WAP. A lot of companies made a lot of money trying to come up with conversion solutions to force fit regular websites on to smartphones. The really nice smartphone browsers these days allow to zoom in to certain spots and then zoom back out instead of trying to convert the site.

      Nahhh..... You're right. Web developers are just lazy morons.

      If you want to understand fucking ridiculous, any web developer, or firm, that has its/their game-face on will need to do a target market analysis to determine the average screen size and average viewable screen size before starting development.

      Ohhh, and throughout all of this we have to balance a development budget. We could come up with some super duper awesome stuff to account for every conceivable use case, but we are constrained by time and money.

      How many times have you heard of the horror stories of major companies spending millions on some website only to have it crash and burn and not be worth its weight in piss?

      Sorry, buddy. I feel your pain, believe me, I have 8 monitors right now all at 1920x1200, but it is just not as simple as you think. All of 'us' can't just click our red ruby slippers and have Web 2.0 +20 INT magically appear... Too many other considerations and we have to be a lowest common denominator development community overall.

      P.S - If that were not enough there are web standards we have to deal with and browsers that still cannot handle everything we want do because they don't fully support CSS3/HTML5 yet.

    57. Re:Perhaps nobody else cares? by postbigbang · · Score: 1, Troll

      which in turn is an excuse to cram more stuff into what turn out to be smaller areas. But it doesn't matter. My OP is now flamebait because people believe you need unbelievable amounts of concurrent information exposed at once, instead of cumulatively.

      So people put in tiny fonts and wedge so much stuff onto their screens that they're a graveyard of disinformation.

      --
      ---- Teach Peace. It's Cheaper Than War.
    58. Re:Perhaps nobody else cares? by moosesocks · · Score: 1

      Print out a page of text with incrementally decreasing font sizes (or an eye chart).

      Adjust the zoom level in your PDF reader so that the letters are the same physical size as the printed chart.

      Now, which of the two is more legible?
      (Hint: The answer is always going to be the paper, even if you've got an awesome monitor, and a godawful printer)

      This is also highly evident when holding an iPhone up next to a Droid or Nexus One. Even though the iPhone's multimedia capabilities are clearly better, the increased pixel density on the latest batch of Android phones makes them much more pleasant to use for everyday tasks, even when the fonts are the same physical "size." (This also makes the awful BlackBerry screens truly inexcusable, given that E-Mail is their "killer app." Those awesome keyboards seem rather silly, when you can only see a few lines of text at a time, and BlackBerry's UI designers don't seem to have ever considered the fact that their screens are tiny.)

      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    59. Re:Perhaps nobody else cares? by Tablizer · · Score: 1

      The problem is twofold. First, there is no de-facto standard for screen object sizes that can scale a wide range of actual resolutions. We need a new human-friendly screen object size measure that is independent of pixels. (I've proposed a book-like paragraph width as a standard unit, and it could be adjustable per user.)

      Second, different apps work better at different resolutions for various reasons. It would be nice to be able to adjust the virtual resolution of different apps independently to the screen resolution. An old DOS-like app you may want at say 3 actual pixels per application "pixel" (virtual) because it can't take advantage of a wider screen anyhow and we don't want it tiny.

      In theory we should get apps to display a comfortable size even if the screen was 10,000 actual pixels wide.

    60. Re:Perhaps nobody else cares? by Peach+Rings · · Score: 1

      With high resolution comes high download times.

      wha.. Huh?? That.. what?

      I'm on a 46" 1920x1080 hdtv for a monitor.

      *Stares in horror*

    61. Re:Perhaps nobody else cares? by Peach+Rings · · Score: 1

      Free desktops are moving to all-SVG icons and graphics.

    62. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      For development? If you mean coding, then hell no. I'd far prefer two monitors than one big monitor. Gaming? Big monitor. Development? I have my code screen and my debugging / documentation / web / IM screen. Also, two screens has always given more bang for the buck, real-estate-wise, than one big screen.

      -fractoid-with-mod-points

    63. Re:Perhaps nobody else cares? by Shadow+of+Eternity · · Score: 1

      Probably because you didn't have your settings done right, or ran at 60hz, or ran at the wrong resolution.

      Personally I always enjoyed my 21" CRT that ran at 1600x1200 and my 24" CRT that ran at 2048x1536 (both at 85hz) but if you like your two steps backwards enjoy it.

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    64. Re:Perhaps nobody else cares? by Shadow+of+Eternity · · Score: 1

      That would be a Trinitron CRT, you can buy more online from many places. They go up to 24" and ~2000x1500.

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    65. Re:Perhaps nobody else cares? by MikeFM · · Score: 1

      A 27" screen kicks the butt of multiple monitors. No annoying seams. Of course I do both. Just wish I could afford some nice 30" cinema monitors but sadly am stuck with smaller 22" displays as sidekicks.

      --
      At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
    66. Re:Perhaps nobody else cares? by rxan · · Score: 1

      As long as my employer has higher resolution displays than I have at home, I'm going to keep wanting more. Every time I see someone with a phone rocking a higher res screen than mine, I'm going to want it.

      Plain and simple: if it looks better it just looks better.

      Until they hit as high a resolution as I can see, I'm going to want more. And maybe then we'll meet aliens who have such great eyesight that our displays will be eyesores for them.

    67. Re:Perhaps nobody else cares? by rxan · · Score: 1

      I think GP means requirements as in imaging programs, gaming, and the like.

    68. Re:Perhaps nobody else cares? by msuarezalvarez · · Score: 4, Insightful

      The arrival of 2000DPI printers did not result in people printing in 0.02 point font sizes, did it? (And, by the way, the size of text set in 10 points does *not* change with the DPI...)

    69. Re:Perhaps nobody else cares? by rxan · · Score: 0, Offtopic

      Don't take it personally. Flamebait, redundant... they're all just replacements for "Do no agree".

    70. Re:Perhaps nobody else cares? by LukeWebber · · Score: 1

      The timing is exquisite. I've just been looking for a decent 17" laptop with similar resolution to my present Dell XPS M1710. I can't find 1200p for love or money, and it's hard even to find a 1080p display. WTF?
      I'm a developer, so I need screen real estate. And I don't want to have to sit at a desk all the damn time when I'm working at home. SHOW ME THE PIXELS!

    71. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Set windows fonts to 120%. Yeah Firefox ignores this but then thats what Shift++ is for. I have coke bottle thick glasses and I dont have a problem seeing the screen at full 2560x1600. The hard part was getting to having that much screen real estate available. Its overwhelming at first. But after you get used to it ts really hard to go back.

      whats it good for? well let me see...

      Games - either a huge ass field of view in full screen or run it windowed w/ a browser open in a window next to it and several other windows for that matter. or multibox.

      Documents - have 3 full size 8.5" x 11" documents opened side by side w/ room for a few chat windows as well. you can have reference documents opened in windows next to the document your authoring.

      photos - its great for viewing and editing photos as you can see much more of the image at once. great for graphical art in general.

      coding - again now you can have reference documentation open next to your coding environment. Works great for cad environments in general. matlab, pspice, orcad, labview. i found it helpful for webdesign cause i could have a text editor open next to a coupole web browsers and actually be able to see whats going on.

      In general its just a whole lot less cramped and makes having more windows open less claustrophobic. You dont have to alt tab constantly.You should see what how many windows I use to have open after 30min or so. you can do everything above w/ multiple monitors, is that a waste as well? Multiple monitors cost less but they take up more space, use more power, and can be awkward compared to one big screen, depending on what your working on.

    72. Re:Perhaps nobody else cares? by smart_ass · · Score: 1

      ... 2560x2048 resolution doesn't exactly help me see my web pages or documents any better - in fact it can make them downright hard to see, so why do I need it?....

      Just use the zoom function on your browser for that stuff.
      Is same size as low res monitor, but text is much easier on the eyes.

      Try doing a spread sheet with more than 10 columns, and 1280 gets cramped
      Try doing page layout ... showing 2 full pages side by side simultaneously is very helpful
      Watching a TV show on one side while catching up on slashdot on the other ...

      The list goes on and on

      That said, it is easy to have multiple monitors ... me I have 2x 1920x1200

      Very helpful in a work scenario.

      --
      Ouch ... did I just say that.
    73. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      I think you mean here, not there. :)
      - fractoid-with-mod-points

    74. Re:Perhaps nobody else cares? by tsotha · · Score: 2

      I don't have as much problem with pictures as I have with text. I'm not saying people should design different versions of web sites based on the screen resolution. What I *am* saying is don't make a site that's rendered in such a way that the text is too small to read on a monitor with a lot of DPI. Any reasonably well written HTML can be adjusted on my end - I'm used to hitting to increase the text size.

      But to make a website that can only be read without a magnifying glass on the wrong monoitor... yeah, that makes you a moron.

    75. Re:Perhaps nobody else cares? by dangitman · · Score: 1

      Yes, but you have requirements, you don't use them.

      --
      ... and then they built the supercollider.
    76. Re:Perhaps nobody else cares? by Gr8Apes · · Score: 1

      There are these things called "pictures", "images" or "photos" that some "morons" creating content like to use... they tend to be measured in pixels, and you know what, the "morons" decide they need to link their content to these "picture" things for something called "aesthetics".

      These "morons" need to learn about scaling as regards to images et al, and then set the image to a size relative to the screen. Things work much better that way in a non 1024x768 world.

      --
      The cesspool just got a check and balance.
    77. Re:Perhaps nobody else cares? by Tablizer · · Score: 1

      Some apps just plain ignore the DPI setting, while others display funny, such as chopped-off text because it "grows" outside of intended sizing-box boundaries. Companies don't seem to test their apps very well at higher DPI, perhaps because they are multi-language apps, which means testing at both common and high DPI for every language.

    78. Re:Perhaps nobody else cares? by GigaHurtsMyRobot · · Score: 1

      I use a 40" Samsung Series 6 HDTV as my monitor (almost $1800 two years ago), sitting about 2 feet from the screen. It's only 1920x1080, but I have no complaints.

    79. Re:Perhaps nobody else cares? by GigaHurtsMyRobot · · Score: 1

      I am the above poster and I meant 'almost two years ago'.

    80. Re:Perhaps nobody else cares? by wintermute000 · · Score: 0, Redundant

      Yes I found out to my cost whilst tweaking my media center for couch computing efficiency. Changing font DPI makes some menus/dialogs/apps totally broken looking

    81. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      you fail at understanding dpi. you're thinking in fixed pixels which is the exact retarded thinking that's got us stuck in this stupid plateau of resolutions. more pixels doesnt have to mean smaller text. the text can be the same size as on a lower res screen, but with more pixels used to show it resulting in smoother edges. raster images can be interpolated to make them appear the same size regardless of res.

      2-bit hack web devs like yourself give the rest of the industry a bad name

    82. Re:Perhaps nobody else cares? by ip_freely_2000 · · Score: 1

      "who else really wants it? 2560x2048 resolution doesn't exactly help me see my web pages or documents any better - in fact it can make them downright hard to see, so why do I need it?"

      Setting aside your selfish attitude, some of us with degenerative eye disease could use higher res displays and bigger screens.

    83. Re:Perhaps nobody else cares? by Twinbee · · Score: 1

      Some browsers have a zoom feature. Try Opera or Firefox.

      --
      Why OpalCalc is the best Windows calc
    84. Re:Perhaps nobody else cares? by nwf · · Score: 1

      Indeed, and that's what I use. It's very nice. I even use virtual desktops to keep development stuff in one, web & email in another, database activities in another, and remote desktop-type app in the last one. Being able to see a full (and wide) header file and source file side-by side along with the relevant part of the app all at once is very handy.

      The 2560 x 1440 27" monitors aren't too bad, either.

      --
      I don't know, but it works for me.
    85. Re:Perhaps nobody else cares? by Arbition · · Score: 1

      A higher DPI makes for some ultra-smooth fonts and allows for detailed images

      While it allows for higher resolution images, the issue is that the images are still pixel based. Any wonder that webpages are still defined by pixel bounds. Convince people to create images in and standardise use of vector image formats (SVG), then you can realistically expect websites to be specified using a relative scale. Also, Web browsers seem to be able to scale the whole page, in spite of fixed pixel bounds. Images may look a little warped, but it would be more readable. If on Firefox, try Ctrl+= (better remembered as Ctrl + [+]) as well as Ctrl + [-]. Ctrl + 0 resets it to normal size.

    86. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 2, Insightful

      His complaint is about non-scaling small fonts in Flash, which are virtually unreadable on high resolution monitors. I don't think any of your post addressed that.

      Yes, you must cater to your users or be called a moron. If a site is unreadable on some of your user's monitors (1920x1200 is not rare), you have failed.

    87. Re:Perhaps nobody else cares? by peas_n_carrots · · Score: 5, Insightful

      Bitmap pictures are easily scaled. Loss of quality is a minor issue compared to a postage-stamp-sized pic that shouldn't be so small.

      Maybe your ilk of web designers should stop getting so defensive and start finding solutions. You know, kind of like how engineers find solutions.

    88. Re:Perhaps nobody else cares? by shutdown+-p+now · · Score: 3, Informative

      .NET programs written using WPF are entirely vector based, and so scale to any resolution.

      This is mostly correct, but (having worked on a large real-world WPF application) there is a catch. There's nothing precluding a WPF application from using bitmaps in its UI - there is full support for that - and, of course, the bitmaps can't be scaled smoothly. They will be scaled, but you'll get the same "blurred pixels" effect.

      This is why VS2010 doesn't scale perfectly, to give an example. In contrast, Expression Blend uses XAML vector images for its icons - and therefore scales everything smoothly.

    89. Re:Perhaps nobody else cares? by ejtttje · · Score: 2

      Unless we find a way to scale those pictures, and sometimes backgrounds, up in size without any reduction in quality (impossible)

      Uhh, it's called SVG - Scalable Vector Graphics. If IE didn't suck it'd be more widespread already. I hear they're finally getting onboard in the next release or something.
      Anyway, you're right it doesn't help with photo images, but a lot of website graphics are just rasterized vector images, and it's perfect for those. The photos can be given point sizes and the browser will just scale them as needed.

    90. Re:Perhaps nobody else cares? by aDSF762 · · Score: 0

      if everyone bought expensive monitors wouldn't your point by mute, and isn't that really what the article is asking of us. Who needs an ultra fast CPU when a thousand dollar monitor is much more important to a positive end user experience.

      --
      sense of security, like pockets jingling...
    91. Re:Perhaps nobody else cares? by mrchaotica · · Score: 1

      DPI independence is hard as soon as you leave the world of text and generated graphical elements...

      Only if the person creating the content is used to working in print, and thinks he can design websites the same way. Or in other words, only if he is INCOMPETENT!

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    92. Re:Perhaps nobody else cares? by shutdown+-p+now · · Score: 4, Insightful

      We are expected to make a website that renders 99.99999999% the same on all browsers

      No, you aren't. You are expected to make a website that renders correctly on all browsers, which doesn't mean the same. The latter is clearly impossible, because there are too many things you don't control with respect to layout.

      For example, fonts - you cannot guarantee the presence of any particular font on the user's machine, and even if it is there, depending on the OS and its settings, the exact metrics of the font can be different (e.g. OS X uses ideal layout for fonts, while Windows snips vertical lines to pixel boundaries - so text is wider on Windows, and the difference can be as high as 20%).

      If that were not enough there are web standards we have to deal with and browsers that still cannot handle everything we want do because they don't fully support CSS3/HTML5 yet.

      There's no browser today that claims, much less truly supports, 100% of CSS3/HTML5. It would be rather tricky, anyway, given that they're still not finalized.

      Given that, the only sane course of action is to design the website such that, for any reasonable font size - and with images not scaled up/down - the layout remains consistent and accessible. If you do that, then you may as well use DPI-independent units for font sizes.

    93. Re:Perhaps nobody else cares? by shutdown+-p+now · · Score: 1

      Which doesn't even work all that well with some modern Microsoft software running at a higher DPI on Windows 7. A lot of things work great, but a whole lot also falls flat on its face.

      Can you give a specific example? Improper handling of high DPI settings is a major bug.

      What more, if an application is messed up with high DPI on Win7, it means that its manifest explicitly says that it is high-DPI-aware - otherwise, Win7 would just use bitmap scaling, which, while ugly-looking, fully preserves layout. And that would mean that someone didn't understand what they are doing when they've put that thing into the application manifest, because it doesn't get there by itself.

    94. Re:Perhaps nobody else cares? by WinterSolstice · · Score: 1

      Anyone who works with medium to high megapixel digital images, for example... though I can't image why *anyone* on Slashdot would do that...

      --
      An operating system should be like a light switch... simple, effective, easy to use, and designed for everyone.
    95. Re:Perhaps nobody else cares? by shutdown+-p+now · · Score: 3, Informative

      Some apps just plain ignore the DPI setting, while others display funny, such as chopped-off text because it "grows" outside of intended sizing-box boundaries.

      In Vista and above, the application has to explicitly say in its manifest that it's DPI-aware (i.e. the author has to claim that he understands the issues). This is a new manifest setting that wasn't present in XP. Any application that doesn't have that setting in its manifest will be treated as non-DPI-aware (even if it really is).

      What this means in practice is that Windows will tell it to render at 92 DPI (the old default, to which everyone normally codes), and then scale the produced bitmap as needed - as a bitmap. The result is pixellated, of course, but at least the layout is completely preserved, so you won't see chopped-off text on controls etc.

      Companies don't seem to test their apps very well at higher DPI, perhaps because they are multi-language apps, which means testing at both common and high DPI for every language.

      Actually, multi-language apps are more likely to be handling high DPI better, because most languages have longer words compared to English. So those apps would either have to use flexible layouts (so that controls auto-adjust size to text labels) - which means that they will just scale up with more text; or they use fixed layouts, but upsize controls so that extra text on any localization would still fit - which means that text enlarged via DPI is more likely to fit, as well.

    96. Re:Perhaps nobody else cares? by mrchaotica · · Score: 1

      ...they are multi-language apps, which means testing at both common and high DPI for every language.

      Language should have absolutely nothing to do with it; if the font size change (in pixels) is different than the bounding box size change (also in pixels) then there's a bug whether the string is long enough to get truncated or not.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    97. Re:Perhaps nobody else cares? by EdIII · · Score: 1

      If IE didn't suck it'd be more widespread already.

      There you go... the primary issue and problem. That's why I just went off on that ignorant SOB who told me to just find a solution like Engineers do.

      If you are involved in a serious website for an established business, or a business application, you simply cannot afford to have it work differently or malfunction in another browser.

      This really is a situation of the weakest link. Internet Explorer IS the weakest link. There are cool things I can do that will render and work right in Firefox, but just flat out bomb in IE.

      Vast majority of my time is spent testing what is developed on multiple browsers and IE is always coming up short. SVG is an appropriate solution for what we are talking about, with regular photos being the obvious exception as you mentioned, but it does not work in current versions of IE.

      Which by the way, for most of the clients I have worked with, we need to achieve proper operation and a consistent experience on the majority of browsers currently being used. So even if IE 9 comes out next year, we still need to code for IE 7 for quite some time after that.

      It is not a situation in which we can simply find a solution like SVG and just implement it willy nilly. That's why I said it was impossible, which is very unfortunate and frustrating man......

    98. Re:Perhaps nobody else cares? by caseih · · Score: 1

      You don't want your screen to be 300 dpi? You actually want your text to be fuzzy and/or pixelated? Very strange. For me the higher resolution the better. Nice, crisp letters rendered using more pixels means things look better. Combine that with vector graphics for UI elements and things start to look very good indeed. 72-point fonts are still going to be 1" tall, but on the higher resolution monitor they will have much better shape and be clearer.

      If higher resolution just makes everything smaller, then you're doing it wrong. On my Fedora 12 machines, the UI scales quite nicely as screen resolution increases. Firefox is a bit of an odd one as it sometimes doesn't pick up the desktop dpi properly. But most apps should adapt to higher resolution screens quite nicely.

    99. Re:Perhaps nobody else cares? by chromas · · Score: 1

      Both Opera (10.10) and Firefox (3.5.9) zoom Flash, at least on Linux.

    100. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 5, Funny

      Ahhh, web developers -- the Wal-Mart cashiers of the computing industry...

    101. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Many applications don't scale well even if the OS supports DPI scaling.

    102. Re:Perhaps nobody else cares? by gaspyy · · Score: 1

      You inserted the word "flash" just for flames, but actually this is one of the really strong points of Flash:
      - Flash is VECTOR!

      For 12 years now you've been able to specify a flash size in percents for true resolution independence.

      The problem with websites are bitmaps and CSS incompatibilities across browsers. Even so, a nice constructed website will allow you to increase the text size.

    103. Re:Perhaps nobody else cares? by EdIII · · Score: 1

      No, you aren't. You are expected to make a website that renders correctly on all browsers, which doesn't mean the same. The latter is clearly impossible, because there are too many things you don't control with respect to layout.

      For example, fonts - you cannot guarantee the presence of any particular font on the user's machine, and even if it is there, depending on the OS and its settings, the exact metrics of the font can be different (e.g. OS X uses ideal layout for fonts, while Windows snips vertical lines to pixel boundaries - so text is wider on Windows, and the difference can be as high as 20%).

      Well now we are just arguing semantics. Correctly implies that I can create multiple pages and deliver them based on the identified web browser. Sure, that's possible, but at greater expense for development.

      The 'same' as I was using it means basically the same experience. Serious render errors across different browsers obviously prevent that.

      There's no browser today that claims, much less truly supports, 100% of CSS3/HTML5. It would be rather tricky, anyway, given that they're still not finalized.

      That was kind of my point. The problems we are having today have solutions farther down the road. However, there is always a weakest link. IE will probably be the last, which is cynical I know, browser to fully implement CSS3/HTML5. Even after that point we still need to deal with the limitations of IE 7 for quite some time.

      Given that, the only sane course of action is to design the website such that, for any reasonable font size - and with images not scaled up/down - the layout remains consistent and accessible. If you do that, then you may as well use DPI-independent units for font sizes.

      I was not really saying any different. Just that his problem with pictures is not as easily resolvable as he thinks. We are not talking about a small percentage increase for the pictures to take up the same space on the page. From what I can infer, he is using a very high screen resolution which would more than likely result in images that need to be scaled up to nearly twice their size.

      That is not only a development issue, but an issue of bandwidth later after the website is live.

      My overall point was that to call all web developers morons because they can't just make it happen for him was a little shortsighted and ignorant of the challenges that web developers currently face. Especially, when you are shooting for a website that has the same experience across multiple browsers and within a set a development budget.

      An enthusiast can do whatever he wants and use the most cutting edge stuff out there and stick to a single browser, professional web developers for big business simply cannot.

    104. Re:Perhaps nobody else cares? by Tablizer · · Score: 1

      Please clarify, I am not following.

    105. Re:Perhaps nobody else cares? by Mad+Merlin · · Score: 1

      27"? Probably still 1920x1080. I'll keep my 2x 1600x1200 20" screens for nearly double the resolution, thanks.

    106. Re:Perhaps nobody else cares? by BobPaul · · Score: 1

      Higher resolution doesn't have to mean smaller text. If you have a 1280x1024 17" panel and a 2560x2048 17" panel, you can tell the OS that the second panel has a resolution of 192dpi (instead of 96dpi) and everything will be the same size on both panels, but the second will look better for anything vectorized (icons on Mac and Linux or fonts on any system).

      This is what he's talking about when he says "Windows has support for high resolution displays". He doesn't simply mean it can pump the pixels, he means it can query the monitor for it's DPI and adjust the on screen rendering.

    107. Re:Perhaps nobody else cares? by EdIII · · Score: 1

      if everyone bought expensive monitors wouldn't your point by mute, and isn't that really what the article is asking of us.

      No, my point would still be quite valid. Professional web developers would code keeping in mind the average screen size. Whether or not that is 1280x1024 or 65000x65000 is irrelevant.

      My point is that it can be expensive to code for those edge cases that are well outside the norm. The norm will keep changing. Average screen size used to 800x600 not too long ago.

      I think a positive experience on a very high resolution monitor is not just going to have websites as a factor, which is problematic anyways, since the systems developer generally has no control over that content in the first place.

      The UI and applications on the OS are also a big factor too.

    108. Re:Perhaps nobody else cares? by dudpixel · · Score: 1

      If you had good eyesight, you'd know :P

      --
      This seemed like a reasonable sig at the time.
    109. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Seriously, I used to hunt for pixels too, but after about 1280x1024 I stopped caring.

      The point is that you should care PRECISELY because laptops don't go to 1280x1024, even though cheap laptops were OK with that 5 years ago. We in fact have devolved since then. The industry put "widescreen format HD movie watching" as a reality distortion field bullet-point that all laptop users "demand." Note that very few people do because used laptop batteries can't match 2 hour movie lengths, and screens are too small to habitually watch movies without a large LCD monitor. Basically they took a their dream niche market and made it mainstream (meaning widescreen versus 4:3). Practically overnight, this left us in a newly created "niche" market for 4:3 LCD screens on both laptops and desktops --which can only be purchased online here in the US.

      Their move could be justified if they extended the available tech so a 14 inch laptop could do full HD. But the farce is that they only standarized 720p at this size while destroying the defacto 4:3 ratio in LCD devices --lose / lose for us because all laptops for years could already do 1024x800. For 1080p you must get some gargantuan 17 or 20 inch "portable" to even get more than the crappy reduced standard (1200 x 800 is the current max at 13 or 14 inches, waaaay below the 1600x1200 maxes that a business Dell laptop of the same size gave years ago.) If HD meant the same for desktops as it means for TV, things would be OK. But with your new "HD" resolutions, you can't go more than 56 vertical pixels past your desired 1024 resolution for that full 1080p dream.

      Taking away pixels is plain stealing, and not in a "oh, that's as useless to everybody as usenet these days, so we'll charge you the same going forward but you'll stop using it."

    110. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      The pesky thing called pictures work fine if you use em and en instead of px in your css. Also CSS2/HTML4 is all you need for that. CSS3/HTML4 if you like stricter separation of document structure and view.

      But the real problem is people using px for the page size. There are quite a lot sites where I get half the screen white with the font size I like to read at and if I use the browser to increase text size it leads to much too large text, but filled screen. I could shrink the browser to half my screen width, but it is still a lot of wasted space, just nicer looking. If the websites would expand to the full width of the browser window I'd also need to scroll less. If all the screens got to be 16:9 or 16:10 make use of the extra space dammit.

    111. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Keep telling yourself that.

    112. Re:Perhaps nobody else cares? by bemymonkey · · Score: 1

      You're aware that you can fit 3 or 4 windows side by side on 2560x1600, right? You can even tile 6 of 'em and still have an area of ~800x800 for each window... So instead of the quadruplehead 1280x1024 setup some people used to have, they can now use a dual 2560x1600 setup.

      I've been working this way at home for ages (albeit only on WSXGA+ and FullHD screens - my home/hobby budget doesn't cut it for a pair of 30-inchers), and it's increased my productivity immensely. Even now, as I'm typing this on a 12" XGA TFT, I've got Firefox taking up 2/3 of the screen, and Pidgin has the last 1/3. It's just nicer to have more information at a glance...

    113. Re:Perhaps nobody else cares? by bemymonkey · · Score: 1

      PLEASE tell me where to find a setting on Windows 7 that allows me to set the DPI to _LESS_ than 100%. Please, please, please!

    114. Re:Perhaps nobody else cares? by lattyware · · Score: 1

      As someone with a 3840x1200 desktop (dual 24") - let me assure you, you can never have a high enough resolution.

      --
      -- Lattyware (www.lattyware.co.uk)
    115. Re:Perhaps nobody else cares? by turing_m · · Score: 1

      The 2560 x 1440 27" monitors aren't too bad, either.

      Except that they cost 3 times as much as the 24 inch 1920x1200. And not sure about the others, but the Dell U2711 doesn't pivot, so the stand is going to cost extra. Not sure if any others exist yet. And configuration might be a pain - it's very easy with the 1920x1200 being supported for so long. I'll let the early adopters work out the bugs and bring the price down for the next few years.

      --
      If I have seen further it is by stealing the Intellectual Property of giants.
    116. Re:Perhaps nobody else cares? by BobPaul · · Score: 1

      Let me know when we hit 130-140dpi so I can upgrade from 96.

    117. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      April 1994.

    118. Re:Perhaps nobody else cares? by bemymonkey · · Score: 1

      Is this really the reason most "normal" people want higher resolution displays? I always thought it was about more room...

      Even looking at the 12" XGA TFT I'm typing on right now, I can't say it looks bad (even though I can see the single pixels and the fonts are stair-stepped) - I just want a higher resolution (anyone know a 1400x1050 drop-in replacement screen with digitizer for an X41T?) so that I can open more stuff side by side. Or is this more for design/image based stuff and less for the usual coding/browsing/porn? :P

      If the fonts are too small, I just move closer to the screen... same thing with mobile phones. Right now I've got a Milestone, which has pretty much the highest resolution screen available at the time for a smartphone, and I still want more, because the screen still doesn't have enough pixels to display web sites at the size I want it to (really really really small)... Wake me when we hit WXGA on phones... :)

    119. Re:Perhaps nobody else cares? by mikael_j · · Score: 1

      27" monitors tend to be around 2560x1440, 24" monitors are generally 1920x1200 (except the really cheap ones that use HDTV panels running at 1920x1080).

      --
      Greylisting is to SMTP as NAT is to IPv4
    120. Re:Perhaps nobody else cares? by BobPaul · · Score: 3, Funny

      We are expected to make a website that renders 99.99999999% the same on all browsers, and now... we must cater to YOU or be called a moron too?

      That is correct. Additionally, I'll require you meet my needs as well as him, though I'll think of something more creative than moron to call you if you don't. Also, I won't tell you my needs unless you fail to meet them. ;)

    121. Re:Perhaps nobody else cares? by dem0n1 · · Score: 1

      I use requirements to write test cases.

      --
      Why save your soul when you can sell it for a profit?
    122. Re:Perhaps nobody else cares? by mikael_j · · Score: 1

      The point in human vision where you can no longer distinguish individual pixels while viewing the entire screen is at about 4096x4096 pixels.

      I'm pretty sure I could see the individual pixels on a 4k x 4k 200" screen. The metric you supplied is worthless, what's interesting is DPI and monitor size (as in, physical size of the monitor, not number of pixels).

      --
      Greylisting is to SMTP as NAT is to IPv4
    123. Re:Perhaps nobody else cares? by alphabetsoup · · Score: 1

      The summary is slightly incorrect. What the OP is complaining about is actually the DPI, not pixels per se. He wants more pixels on a screen of given size, not larger screens. Its a position I completely agree with. Most LCD screens are only 96 dpi. Compare that to a Kindle screen at 170 dpi. Guess which one is easier on the eyes ?

      Imagine a 22 inch screen with the resolution of a 30 inch display. In a OS like Win 7, just increase the DPI setting, and your text will be the same size as a 96 DPI screen, but far crisper. Sharper text, sharper pictures, less eye-strain.

    124. Re:Perhaps nobody else cares? by sonamchauhan · · Score: 1

      I tried evaluating the perfect size monitor sometime back. To me, 24" was just a bit too small, but with 30", I found I had to move my head side to side too much at normal viewing distance. I haven't played with a 27", but I think that size would be just perfect.

      I'm curious what your experience is.

    125. Re:Perhaps nobody else cares? by Calinous · · Score: 1

      There are places when one more display is a good solution - like in the old Autocad days, with one large display for the model and one smaller display with all the menus, options and so on. On the other side, there are places (see very wide Excel sheets) when one wiiiiide display is much better than two.

    126. Re:Perhaps nobody else cares? by beelsebob · · Score: 1

      Which is actually because windows is doing the wrong thing...

      Changing the DPI should apply uniformly to *everything*, it should simply be a matter of pushing a scale matrix before they start rendering the screen. Unfortunately though, microsoft chose to go a route that meant different UI elements get scaled by different amounts :(.

    127. Re:Perhaps nobody else cares? by Rivalz · · Score: 1

      Wow if im a 2bit hack wtf does that make you?
      This just proves how big of a dumbass you are.

      Interpolated images introduces Aliasing, blurring, and edge halo. Which if that is what you want to do basically degrade the quality of your images so that you can have nice sharp text than go for it. I think it looks terrible to see sharp text and fuzzy images on the same page. But I'm just a 2bit hack.

      Screen Size
      42 in (1,066.8 mm)

      Display Res
      1920×1080

      # of Pixels
      2073600

      Ratio
      16:9

      Pixels Per Inch
      52

      Type
      television, 1080i, 1080p

      Now if we were to say this screen was capable of 200 PPI or DPI it would in effect have 4X the resolution.

      Sure you could modify the dpi of the image to tell it to cover more inches with the same number of pixels, but that doesn't use the full potential of a high PPI/DPI monitor. You would in effect be using the benefit for only text/vector graphics. The major users of high DPI displays need use it for HIGH RESOLUTION IMAGES.

      BTW

      Model Diagonal Pixels PPI
      Google Nexus One 3.7" 480×800 252*

      Wow 250 PPI and only 3.7"

    128. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      .NET programs written using WPF are entirely vector based, and so scale to any resolution.

      This is mostly correct, but (having worked on a large real-world WPF application) there is a catch. There's nothing precluding a WPF application from using bitmaps in its UI - there is full support for that - and, of course, the bitmaps can't be scaled smoothly. They will be scaled, but you'll get the same "blurred pixels" effect.

      This is why VS2010 doesn't scale perfectly, to give an example. In contrast, Expression Blend uses XAML vector images for its icons - and therefore scales everything smoothly.

      I wouldn't think that would be much of an issue since the developers should find out about it pretty quickly these days. The DPI issues in legacy software are there because for years and years they didn't get any complaints from users who were all using roughly the same screen resolutions.

    129. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Have you ever tried holding down Ctrl and scrolling your mousewheel?

    130. Re:Perhaps nobody else cares? by del_diablo · · Score: 1

      A short comment: 1280x800 is now the new standard, barely any change. Quite sad.

    131. Re:Perhaps nobody else cares? by lukas84 · · Score: 1

      IE can actually scale flash with it's Zoom. Of course, that eats a shitload of CPU.

    132. Re:Perhaps nobody else cares? by Xugumad · · Score: 1

      Or the other trick, where it re-sizes the window to fill your screen, and the content manages to fill 10% of the giant space it's just occupied....

    133. Re:Perhaps nobody else cares? by shutdown+-p+now · · Score: 1

      Oh, I'm not saying it's not noticeable. It's just that good vector icons are a fair bit harder to draw - you have to ensure that they don't look all weird at small sizes (like 16x16). And, for existing products, they often have hundreds or even thousands (think MS Office, or Visual Studio) of bitmap icons, which would be extremely expensive to redraw.

      We'll probably get there eventually, but it will still need more time.

    134. Re:Perhaps nobody else cares? by spongman · · Score: 1

      I prefer to look at is as half 'knee'.

    135. Re:Perhaps nobody else cares? by fredrik70 · · Score: 1

      IMHO huge screens are great when coding as you can have your references around your editor/IDE, and you should really have at least 2 of them!

      --
      if (!signature) { throw std::runtime_error("No sig!"); }
    136. Re:Perhaps nobody else cares? by jisatsusha · · Score: 1

      Some particularly retarded applications mark themselves as DPI aware, then do absolutely no UI scaling. Skype, for example.

    137. Re:Perhaps nobody else cares? by jisatsusha · · Score: 1

      Most systems using vector graphics (including KDE/Gnome/Windows Vista/Windows 7) actually specify different images for small icon sizes for exactly this reason. Sure, it means you have to create more icons, but it's not as difficult as you claim.

    138. Re:Perhaps nobody else cares? by i.of.the.storm · · Score: 1

      Hmm, I think Flash usually zooms too. Sometimes I use that as a hackish replacement for fullscreen on my second monitor because flash exits full screen if it doesn't have focus.

      --
      All your base are belong to Wii.
    139. Re:Perhaps nobody else cares? by SomeKDEUser · · Score: 1

      Because some people have a clue, and specify percent sizes for elements and percent sizes for fonts (I decide my font size dammit). Then things scale ok. A good browser will reflow the elements in an adequate way in most cases.

      And then there are "artists". People who try to force their inane choices of fonts on people. People who think flash is great because things look exactly like they specified (on their own screen, that is), never mind that the size of the screen the content will be displayed on might vary by an order of magnitude.

      I hate them.

    140. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      And if your shitty OS (Windows or OS X, they both suck here) could DPI scale, you wouldn't have that problem.

    141. Re:Perhaps nobody else cares? by LinuxAndLube · · Score: 2, Interesting

      As far as I know, IE8 is the only browser that behaves as expected given a high DPI setting. It is one of the very few advantages that IE8 has over the other mainstream browsers.

      Note that DPI-awareness is very different from zoom functionality.

    142. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      And like every lousy web developer you choose to piss and moan instead of fixing the problem.

      Typical.

    143. Re:Perhaps nobody else cares? by umghhh · · Score: 1

      Just a side note: well saying X*Y does not really help either. What you really meant is that normal sized display that can fit on your desk will not need more i.e. you meant is DPI.

    144. Re:Perhaps nobody else cares? by SomeKDEUser · · Score: 1

      I use a not-stupid browser, which will zoom the whole page. I understand the bandwidth constraints for images. This is fine.

      What is _not_ fine is that although I should in practise almost need it, some fucktards decide that pixel sizes for _fonts_, of all things, are a good idea. And then I need three zoom levels for three different pages. Which is highly annoying. Just because some assholes decided to force font sizes in a unit with a non-fixed metric and fixed their layouts completely...

      And then there is flash. That is, well, a completely different level of Evil...

    145. Re:Perhaps nobody else cares? by IRoll11!s · · Score: 1

      There is a large overlap of SVG and VML features, and framework libraries available if you don't feel like working them out yourself. So not impossible, and VML is even supported by IE 6.

    146. Re:Perhaps nobody else cares? by pizzach · · Score: 1

      The snap thing is another example of a design made for people who like to maximize everything. It absolutely drives me nuts because I have a tendency to throw windows to the corner of the screen to get them out of the way. Sometimes I swear windows is more about the taskbar than windows.

      On Linux I will actually over lap windows and type on the one underneath. I don't have to worry about the window popping to the top because I have to hold alt as I click it to make it do that. It creates an amazing number of possibilities and flexibility where a window having focus doesn't necessarily mean it has to be in the front.

      --
      Once you start despising the jerks, you become one.
    147. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Hold the Ctrl key and roll the mouse wheel up and down. You'll find you can make it legible fairly easily.

    148. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      More people are content to bang the rocks together, that might work for you but site down keep quite and let the rest of us move forward.

      Somebody who doesn't care... +4 insightful, oh well

    149. Re:Perhaps nobody else cares? by SomeKDEUser · · Score: 1

      Once again, proof that the general public basically hinders progress through crass ignorance.

      I went shopping for monitors a couple months ago, and I was indeed shocked to see that the resolution had regressed. It is not often these days that one actually see (hardware) technology go back, and it is highly disturbing.

      Software usefulness is really dependent on network effect, so you understand that the better tech does not always win. But for monitors, which such clear metric as number of pixels and resolution, going down is disturbing.

      Clearly, this comes from "HD-ready" sounding better than 1920*1200 (or higher). And that it would sound better to a majority of people puts into question the basic ability of people to read.

      Is education the problem? Or is it that the average human is in fact more stupid than I previously thought?

    150. Re:Perhaps nobody else cares? by SomeKDEUser · · Score: 1

      You are part of the problem, you know that? These 1920x1080 monitors are a terrible, terrible rip-of and one should never buy one.

      They are a regression from last year's standard "big-ish, cheap-ish" 1920x1200 monitors. This year should have been the year of 20??x1600, but "HD" killed that.

      High definition my ass. For a television, maybe. for a monitor, it is a sick, sad joke.

    151. Re:Perhaps nobody else cares? by Xest · · Score: 1

      I wanted a new monitor to replace my old 1600x1200 19" CRT on my second PC.

      I was quite amazed to find that if I wanted the same vertical resolution (it's widescreen equivalent- 1920x1200) I had to go all the way up to 24". I found it amazing that my ancient 19" CRT had a better resolution than all the 19", 20", 22" TFTs going at the time.

      Of course I could've gone for a 1600x1050 or whatever it is smaller screen, but part the reason I wanted a higher resolution for that second PC was because I watch movies on it whilst using my main PC for other things, and if I was going to buy a new screen, I wanted one capable of doing 1080p. In the end I just bought a 24" Samsung screen. It's bigger than what I was looking for, but oh well.

      So whilst I do agree that people who need more pixels are a fairly niche market, what fucked me off a bit is the fact that the amount of pixels you can get for smaller screen sizes has actually decreased- that's a step backwards. Why are we going backwards?

      Regarding higher resolutions though, I now have 24" screens on both my PCs, and despite being sat back in my chair I can still see individual pixels on curves and so forth, you can solve this somewhat with various graphics techniques, but nothing beats simply having a higher resolution. Even on a 24" screen stuck at 1920x1200 things can get a little cramped with MathCAD + Word + Vista style Sidebar in Windows 7- it'd be nice to be able to fit a PDF document in there too- I need a few things running side by side for some of the stuff I do, even the likes of Visual Studio when in full swing with all it's windows up would benefit from extra pixels. I'd gladly still take higher resolution, and think he's right things should still be moving forward, it's sad that they've come to a standstill, or in some cases, outright gone backwards. You shouldn't be limited to larger monitors for 1200 vertical resolution- it's not like the technology doesn't exist, there are a few out there and my Dell which is years old did 1920x1200 on a 15" screen just fine, it's just not mainstream, and the few monitors that do support this resolution in a smaller size are usually from shitty manufacturers- although I admit I haven't looked in a while, so maybe the situation's better now. In general I can sympathise with the guy in TFA though.

    152. Re:Perhaps nobody else cares? by Locke2005 · · Score: 1

      Yes and no. It is based on angle of view, so it is worthless for determining size and DPI without also specifying distance from the screen.

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    153. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      While it is clumsy the sentence can make sense if you read it correctly.

      People with "X" or "Y" where "X" is [good eyesight who use complicated applications] and "Y" is "requirements"
      Now it make perfect sense and is gramatically appropriate.

      But you knew that anyway and just had nothing better to do then add useless text to a post.

    154. Re:Perhaps nobody else cares? by SlothDead · · Score: 1

      You no longer need anti aliasing in your game engines since that will happen naturally in your eyes. ;-)

    155. Re:Perhaps nobody else cares? by baker_tony · · Score: 1

      What happens if you zoom in on the web page? I.e. click Ctrl and + together? That should magnify everything, but does it keep nice smooth fonts for ya?

    156. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      It's more like market satisficing. HD 1080p is already at the eyesight limit of the majority of people with cash to drop on a new monitor (since the demographic pyramid is top heavy) and it's already magical high rez compared to their previous experience. The effort spent on critical review is something like fingering the highest rated product in a consumer magazine or taking the bundled "high-res" monitor offer with a new PC, anything more detailed or abstract doesn't stick nearly as well as HD branding and shiny catalogue pictures.

    157. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Although I realize that you were pointing out a grammar error, my wife works with requirement specifications and is "using" requirements daily in one way or another. It is a noun, you know.

    158. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      You know, kind of like how engineers find solutions.

      They hit the brakes and blow the whistle. Then whatever they collide with performs an analog division. The remainder is stored for parity checks and the operation repeats in parallel until another collision occurs.

      Yes, I see what you mean.

    159. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Use Ctrl+

    160. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      There lingers the set of limiting factors for the higher DPI: higher dpi displays => current porn looks a little too small => the porn sites increase their preview sizes => the consumer craves more bandwidth and storage space. So the question of increasing dpi involves automatically questions about free porn and the supporting infrastructure like broadband connections and Seagate hard drives.

    161. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      640k should be enough for everyone.

    162. Re:Perhaps nobody else cares? by Narpak · · Score: 1

      You're doing it wrong. You should be increasing the DPI setting in your operating system, which will let you increase the size of things but will let them have far more detail. This should lead to a better browsing experience because the text will be more legible.

      And in Firefox (and presumable other browsers), and Open Office, you can hold CTRL and Scroll up/down (with mouse wheel) to adjust size of the text on the page.

      Personally I don't have very good eye sight (and studies have showed that working with small text wears you out faster and lowers your focus) so I prefer to have comfortable size when I read/write. Running 1680*1050 on a 22'' widescreen at the moment (okay so it isn't really very big), got about 133% font size set (running Windows 7) and have most webpages I frequent sized up quite a bit. For the most part it works fine, though I admit the UI of Windows leaves much to be desired, especially in regards to setting comfortable size on the various elements.

      P.S. It might be worth mentioning that I have a friend who I converted to having larger font size and stuff and he claims his headaches got a lot better when he wasn't sitting around straining to read small text all day.

    163. Re:Perhaps nobody else cares? by Pikoro · · Score: 1

      Even easier that than. Try this:

      Hold down the CTRL key and scroll the mouse wheel.

      A whole helluvalot of applications seem to support dynamic font resizing this way..

      --
      "Freedom in the USA is not the ability to do what you want. It is the ability to stop others from doing what THEY want"
    164. Re:Perhaps nobody else cares? by tehcyder · · Score: 1

      This is fine as long as developers remember that the finished article has to work on normal monitors.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    165. Re:Perhaps nobody else cares? by owlstead · · Score: 1

      Shouldn't that be "way up"? If there are more dots per inch, then your higher res display can have less (virtual) inches...

    166. Re:Perhaps nobody else cares? by drinkypoo · · Score: 1

      This is just another in a long line of examples of why the word 'kneejerk' is 50% 'jerk'.

      When you embed a flash movie and scale the page, the content in the movie may or may not scale up, but the size of the flash window doesn't increase. Whoever is responsible for this state of affairs is the 'jerk'.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    167. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      I had Slackware before "the snap thing" existed, but I use Ubuntu now because it meets my needs with little fuss. Also, I don't use "the snap thing".

    168. Re:Perhaps nobody else cares? by taliesinangelus · · Score: 1

      Sounds pretty much like the list of requirements from a typical web development client

    169. Re:Perhaps nobody else cares? by drinkypoo · · Score: 2, Informative

      Bitmap pictures are easily scaled. Loss of quality is a minor issue compared to a postage-stamp-sized pic that shouldn't be so small.

      This is truly a non-trivial problem when you're trying to make page loads as small as possible. In order to gracefully allow image scaling I'll need multiple resolutions (they can be generated programatically when needed, but still must be cached on disk for performance reasons) and I'll need to use some javascript to replace the image with the higher-resolution version if they scale. Ideally I'd detect if they have scaled up before I even sent them content. Or in other words, it's a lot harder than you think.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    170. Re:Perhaps nobody else cares? by amplt1337 · · Score: 1

      user cluelessness about how to make use of high resolution displays. What you want to do is configure your system to display things larger.

      What arrogance.

      No, what I want to do is have things appear at a reasonable size. My options for doing that appear to be:

      1) Spend $1000 for a huge, high-resolution display, which displays resolution substantially finer than the top range of HD TVs, certainly much more detailed than anything I ever actually look at -- and then make everything bigger anyway --
      or -
      2) Use my $200 screen at its native resolution, acknowledge that a bigger one wouldn't fit on my desk, and have essentially the same viewing experience.

      So saving myself $800 is cluelessness now?

      --
      Freedom isn't free; its price is the well-being of others.
    171. Re:Perhaps nobody else cares? by djdanlib · · Score: 1

      Take a look at http://en.wikipedia.org/wiki/Eye#Visual_acuity or any optics textbook at the library. For the purposes of explaining human vision's limits, you can't just throw spatial resolutions around without specifying a screen size and viewing distance, and perhaps an aspect ratio - this is a problem common to HDTV salespeople and customers. 4096x4096 would look a lot different on a 32 foot diagonal 4:3 screen (~10.67 ppi) than on a 32 inch diagonal 16:9 screen (128 ppi), at a viewing distance of five feet. The pixel density of that 32-inch screen would be comparable to my old 22" CRT at 2048x1536, just over a larger area. It's a strange, fabricated example, but you can probably imagine it. Aspect ratio comes into play when your pixels become non-square and start to become individually visible due to their size in one dimension. It's a weird concept but it applies and you almost never see it mentioned anywhere. So, if you want to calculate the pixel density limit at arm's length, go ahead, but you're going to have to express it in pixels per inch rather than absolute screen resolution.

      I do agree that we've got a long way to go before we reach the limit of the human visual system, and that I am not satisfied with 72 / 96 ppi on my 19" LCD at work... I see the grid of pixels and remember CRTs much more fondly.

    172. Re:Perhaps nobody else cares? by Card · · Score: 1

      besides gamers and drafters who else really wants it?

      How about photographers? My old Konica-Minolta from 2004 used to take 2272 x 1704 pictures. My new Canon takes 18 megapixel images. Trying to edit them with a 22" widescreen monitor is rather painful, so I'm upgrading my display RSN.

      Also on my wish list: Proper color management at OS level. Sheesh, it's 2010 already, make it just work!

    173. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      The CSS standards are partly to blame for that. Browser implementations too. Ultimately it's just not worth a web designer's time to do layout in em's and then test/debug it on every browser, when they can just use pixel layout. And of course they want to display images unscaled.

      But the main culprits are the people who want pretty web pages.

    174. Re:Perhaps nobody else cares? by justthinkit · · Score: 1

      I think you meant http://drstyles.deviantart.com.

      --
      I come here for the love
    175. Re:Perhaps nobody else cares? by English+French+Man · · Score: 1

      For DPI settings to work perfectly, the simplest solution is to let the OS (and granphics card) handle it completely, therefore getting rid of any handles in the API that uses pixels as a metric. So a word processor says to the OS, draw a 0.25" 'Hello World'.

      The problem with that approach, is that every graphic thing must be vector graphics or scaled by the OS (this could be done by transmitting the native DPI of a picture along with it when asking the OS to display it, for instance).

      For 3D graphics, this is less of a problem, as the graphics card doesn't really care what DPI it renders, it can do it for every display resolution available, and it is not hard to include a zoom option.

      --
      If I'm wrong, please correct me ; learning is better than being right.
    176. Re:Perhaps nobody else cares? by jellomizer · · Score: 1

      Also of note around the time the 1280x1024 monitors came out OS's began to natively support Anti-Alias there displays of fonts and even do so when they scale images down. Back in the old days it took way to long to render Anti-Aliasing so we needed higher resolution for better graphics. Is there a need for higher resolution monitors... Yes. I have some 300 DPI Photoshop files that I would love to see at native resolution full page. However for most cases it isn't much of a hinderance... Also duel display is much more common today. We don't need 1 big monitor to rule them all we have 2 or 3 small ones and it is common now... Back in the old days having 2 displays was reserved for the geekiest of the geekiest and was usually for having graphics on one display and text on the other.

      In short the Resolution War is like the MHZ/GHZ war it has came to a point where it is good enough for most people. So they will sell for m

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    177. Re:Perhaps nobody else cares? by freeweed · · Score: 1

      I'll require you meet my needs as well as him, though I'll think of something more creative than moron to call you if you don't. Also, I won't tell you my needs unless you fail to meet them. ;)

      Hey guys! I finally found a woman on Slashdot!!

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    178. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      I wrote "the snap thing" so lick my balls.

    179. Re:Perhaps nobody else cares? by Nethemas+the+Great · · Score: 1

      That's a work around to the rant. As a software engineer the more screen real-estate I have the better. However I'm not a geriatric. I don't need my text to be huge. I want to be able to display more on my screen not just make it look bigger. I'd also rather prefer it to be one monolithic display not a collection of disjointed ones where monitor frames cut down the middle of my content. The pixel pitch should not increase as I move up in physical dimension. Some where between 0.24 and 0.26 would be fine, but give it to me on a 30"+ 16:10 display that doesn't cost $1000+.

      --
      Two of my imaginary friends reproduced once ... with negative results.
    180. Re:Perhaps nobody else cares? by TigerTime · · Score: 1

      That's only true if you don't have the monitor set to display at the native resolution. If you do have it set at native resolution, then that 10pt font will still be using 12 pixels. Only those 12 pixels will be twice as small.

      The only reason you'd not want to display it in native resolution is if you have it set at an exact multiple bigger. So basically one pixel on your old model becomes 4 on your new one. So if your new monitor can support 3840 * 2160, you'd only want to use resolutions like that one, 1920*1080, or 960*540. Anything in between would look like crap.

      The problem is they aren't going to be jumping to 3840 * 2160 anytime soon.

    181. Re:Perhaps nobody else cares? by wings · · Score: 1

      I agree with probably not needing 2560x2048 (I like 1600x1200 and find 1280x1024 adequate), but my complaint is that many monitors are are now replaced by 'widescreen' versions where they've essentially chopped off the lower 30% of the display instead of adding more pixels in the Horizontal direction. This means a former 1280x1024 display is now 1280x720, giving less vertical resolution than 1024x768 displays. This may be great for movies, but I don't like it for computing work.

    182. Re:Perhaps nobody else cares? by macbuzz01 · · Score: 4, Insightful

      If you measure it in pixels, it's jerk is really only 45% of the word.

    183. Re:Perhaps nobody else cares? by Happy+Nuclear+Death · · Score: 1

      No no no...He takes the requirements from the customer and gives them to the engineers, so the engineers won't have to deal with customers. He has PEOPLE skills, dammit!

    184. Re:Perhaps nobody else cares? by Locke2005 · · Score: 1

      That estimate is based on human visual acuity... it's the point at which, if you are far enough away to see the entire screen without moving your eyes, you cannot make out the individual pixels. Obviously by moving in and focusing on small enough areas of the screen, one will always be able to make out individual pixels. But if you are interested in the picture as a whole, you cannot distinguish resolutions greater than 4096x4096.

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    185. Re:Perhaps nobody else cares? by Tumbleweed · · Score: 1

      I prefer to look at is as half 'knee'.

      Did you just say 'knee' to that old jerk?

    186. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      This is something that drives me crazy. I bought a screen with a relatively high DPI, and on half the websites I visit now the content is provided on some kind of fixed size (in pixels) flash thingee. It sits in the upper left corner of my monitor and I need a magnifying glass to read it. A higher DPI makes for some ultra-smooth fonts and allows for detailed images, but only if the moron creating content didn't decide to do everything in pixels.

      I have the same problem, but for the different approach.

      I'd like to keep my eyesight 20/20, thank you very much, so I blow up the text in both the desktop (Ubuntu) and in the browser (Firefox, minimal font size and Zoom text only).

      Lots and lots of time I come across webpages whose designers decided to give elements fixed heights. Very often it's for absolutely no reason, they would look just fine if that height CSS property was not there. And some website become an absolute mess that way. OK, most sites, but most of them also remain usable to some degree.

      Try it. The web seen like that paints a very ugly picture. It tells us that we're extremely outdated on variable DPI interfaces, both on the OS and on the browser. Actually, it's ironic that Ubuntu/Gnome seem to do the best job, better than Windows 7 or OS X.

    187. Re:Perhaps nobody else cares? by HarvardAce · · Score: 1

      It is mostly bad UI.

      Changing the font size or DPI settings in Windows wreaks havoc on many programs. Some mainstream applications handle it nicely, but a change to either setting destroys a number of industry applications that my clients use.

      What really needs to happen is that the DPI of the higher-resolution monitors needs to be around twice that of the current set of monitors. For example, my current monitor is 24" at 1920x1200. If you can make a 24" at 3840x2400, you then need two things:
      1) The OS needs to know that your DPI is twice that of "normal" standards.
      2) The application needs to indicate whether it is DPI aware or not (by default, it is not, so older applications work correctly). This could even be on an individual UI element level. Anything that is not DPI aware just gets four pixels on your display per "application pixel".

      Net result is that stuff that can handle the increased DPI is smoother, stuff that doesn't looks pretty much the same as it would on a 1920x1200 monitor. If the DPI is not an integer multiple of a "standard" DPI, you'll get the "blurriness" that you get when you run an LCD in a non-native resolution (except of course if you run in half the resolution of native).

      --
      Note to self: Stop putting jokes in my insightful comments so I can get something other than +1 Funny!
    188. Re:Perhaps nobody else cares? by Nicolay77 · · Score: 1

      Opera (and that copycat browser) scales everything correctly, except some stupid flash content that deliberately sets scaling off.

      I absolutely hate flash content that has scaling disabled.

      --
      We are Turing O-Machines. The Oracle is out there.
    189. Re:Perhaps nobody else cares? by Tinyn · · Score: 1

      If fonts were properly scaled up, it wouldn't be an issue. It would be better because the fonts would be rendered in the same size, but smoother.

    190. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      For example, fonts - you cannot guarantee the presence of any particular font on the user's machine, and even if it is there, ... you can't guarantee I haven't unchecked the box that allows you to specify it. I have a specific font for each type set, and a default, and that's what I will view the web with, tyvm. I also have a minimum size set. (Once, I browsed without this, and found some pissant like the OP had basically a size 8 font for a menu...)

      If you're relying on a font for a web site design, you are doing it wrong. Better use .pngs all the way because otherwise it's getting generated in my font.

    191. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      I feel the same way. I've had a 19" Dell CRT for years. A few months ago, I thought "maybe LCDs have improved since last I looked" and decided to look around. I was wrong. If I wanted 1920x1200, I'd have to get a 24". No LCD for me. I also looked on eBay for CRTs out of curiosity; found a 21" IBM CRT that can do 2048x1536. Was debating buying it, but I lost my job the next day, and I couldn't justify buying a new monitor without any income.

    192. Re:Perhaps nobody else cares? by Civil_Disobedient · · Score: 1

      Uh, you do know that Flash scales, right? I've seen way more examples of fixed-width CSS shit (like this crap) than Flash. 99.9% of the time you're working with vector graphics in Flash, which means it natively supports clean scaling.

      Unlike CSS/HTML, where most web designers are still using pixels for sizes.

    193. Re:Perhaps nobody else cares? by oakgrove · · Score: 1

      Changing the font size or DPI settings in Windows wreaks havoc on many programs.

      Interesting. I don't use Windows and don't really know much about it. On my Gnome desktop, however, running at 1600x1200, I have the dpi set to 126 and everything just looks fantastic. The fonts are so smooth and easy to read. Nothing looks irregular or out of shape. It's as if the monitor, which is a 21" CRT is set to 1024x768 except not pixelated or blocky at all. I switched my mom from Windows XP which she could barely see, as she's getting older, over to an operating system running Gnome with a similarly set dpi and she just raves about it constantly to all of her friends. Me not having to do the semi-annual nuke and reinstall virus-removal procedure took a load off of me too.

      --
      The soylentnews experiment has been a dismal failure.
    194. Re:Perhaps nobody else cares? by Civil_Disobedient · · Score: 1

      Whoever is responsible for this state of affairs is the 'jerk'.

      Blame the idiot web designer that specified a hard-pixel width/height for the flash object instead of percentages. Flash scales beautifully in the browser if you let it.

    195. Re:Perhaps nobody else cares? by Civil_Disobedient · · Score: 1

      For example, fonts - you cannot guarantee the presence of any particular font on the user's machine

      Unless you're using Flash, which allows you to embed fonts.

      Cue frothing Adobe haters.

    196. Re:Perhaps nobody else cares? by miknix · · Score: 1

      Since at least gnome-2.22 that I could change the font DPI in Appearance Settings making all the GTK+ applications updating their layout on the fly. By on the fly, I mean without having to restart said applications.

      The only exception was firefox that kept ignoring my settings in favor of dumb CSS definitions on websites.

      And you know what? It still impresses me seeing people using fcking big screens and 96 DPI fonts. They have to put the face 10cm in front of the screen to read the text, it is no wonder they use glasses the size of the bottom of a bottle.

    197. Re:Perhaps nobody else cares? by bored · · Score: 1

      I saw it happening (the transition to HD) and snarfed up a couple of the last affordable PVA 1920x1200 monitors. You can still get them from online computer vendors, you just have to pay real money. Its also possible to get higher resolution monitors but you had better have deep pockets.

    198. Re:Perhaps nobody else cares? by shutdown+-p+now · · Score: 2, Interesting

      The problem with font embedding (and specifying fixed font size) is that this disregards user's preferences and disabilities (low vision etc).

      To give a very simple example, I hate Arial with a passion for purely aesthetic reasons; my browser sans-serif font is sent to Verdana, and if a website comes with CSS which says something like "font-family: Arial, sans-serif" (so Arial always takes precedence if present), my first urge is to find the designer and punch him in the face. My second urge is to immediately leave the site, which is what I normally end up doing.

    199. Re:Perhaps nobody else cares? by Nicolay77 · · Score: 1

      If you like racing games, a wheel can help you with the RSI.

      --
      We are Turing O-Machines. The Oracle is out there.
    200. Re:Perhaps nobody else cares? by fruey · · Score: 1

      Sounds to me like a lot of people are confusing not checking the default OS font size, or not setting your own (changeable) font size. Most of the comments I've seen about this type of bug also happen if you change default OS fonts - nothing to do with DPI... mrchaotica summarises it well

      --
      Conversion Rate Optimisation French / English consultant
    201. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Though your comment made me chuckle, I'd like to point out that I'm a web developer and if you've ever applied for a credit card online, you've probably used some of my software. About 40% of the credit unions in the country use the teller webapp that I developed (yep that software your teller runs is usually a webapp). I've also developed massive reporting apps that automate communication between states and the EPA and states and their citizens/businesses. I'm too old to really get my hackles up at people lumping all web developers together in one pot, but I would like to point out, there's many skill levels in our group of professionals, just like any other software development focus.

    202. Re:Perhaps nobody else cares? by drinkypoo · · Score: 1

      As long as the use of pixels is necessary anywhere in the layout, you will see it in all kinds of unfortunate places. IMO this is the biggest problem that ought to be solved in web-land, I want more device independence over fancier video.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    203. Re:Perhaps nobody else cares? by EdIII · · Score: 1

      I use a not-stupid browser

      Okay. I can't code a website just for you, or myself, since I also use a not-stupid browser. Professional websites for big businesses must work with the are-stupid browsers, which is incredibly unfortunate.

      What is _not_ fine is that although I should in practise almost need it, some fucktards decide that pixel sizes for _fonts_, of all things, are a good idea. And then I need three zoom levels for three different pages. Which is highly annoying. Just because some assholes decided to force font sizes in a unit with a non-fixed metric and fixed their layouts completely...

      I was never defending that practice, or static layouts for that matter. Just trying to point out to that poster it was not as simple as font sizes and pixels. There was more to it.

      Moreover, I was not defending the bad practices of the crappy web developers out there either.

      And then there is flash. That is, well, a completely different level of Evil...

      On that we could not agree more. I fight very hard to have Flash removed from every site I can influence at all.

    204. Re:Perhaps nobody else cares? by marcosdumay · · Score: 1

      Well, as far as I remember, my computer is able to zoom those "pictures", "images" and "photos". Web developers can also specify their size on inches, centimeters, multiples of the size of the leters "M" or "x", or even on a fraction of the window size.

      I don't know if DPI independence is hard, but some operating systems solve them quite well, except for the moron that makes a flash app with sizes specified on pixels (and it is almost always flash).

    205. Re:Perhaps nobody else cares? by Kjella · · Score: 1

      I think that highly depends on how used you are to working with one large workspace with multiple documents. Personally I find it's a lot of micromanagement to get windows in their place and mostly work fullscreen. Particularly I hate windowed MDI applications, they're usually full of useful solution browsers and toolboxes and stuff that is supposed to be at the left/right/bottom of screen. So I think my ideal development station would have three screens. The center one being the IDE - I might have many source files open in the IDE but the IDE itself is maximized. To the right I'd have my documentation, either if it's specs I write by, language docs, flow diagrams or documentation I write. To the left I'd be running the application, read application logs and whatnot. That sounds like a good mental workspace to me. To the left I have what is happening, to the right I have what should be happening and in the center I'm making it happen.

      --
      Live today, because you never know what tomorrow brings
    206. Re:Perhaps nobody else cares? by marcosdumay · · Score: 1

      "P.S - If that were not enough there are web standards we have to deal with..."

      Did you care to read those standards? They say how you command the browser to scale images.

    207. Re:Perhaps nobody else cares? by EdIII · · Score: 1

      And like every lousy web developer you choose to piss and moan instead of fixing the problem.

      Typical.

      And just like everybody else, you are completely ignorant and obnoxious with your statements that we just 'fix' the problem.

      As web developers we can't. We have no control over the code bases that would allow us to fix the problem. The people that do are the ones directly responsible for the code bases for all of the web browsers.

      Even if they work very hard and get serious about fixing the problems, as you so obnoxiously suggest, the web developers just simply cannot ignore previous versions of web browsers if the statistics say that a significant percentage of the target market will be using it on their site. If the problems were fixed tomorrow in brand new versions of all the browsers, it would still be a year or two before we could alter our code. UNLESS, we built a whole new site and delivered it based on your identified web browser.

      Which is another reason why it can be beyond our control to fix the sites.... who is going to pay us? If the site owner does not care about fixing your problems, we certainly can't do pro bono work to fix it for them.

      To put in another perspective for you amazingly ignorant, obnoxious, and offensive posters.......

      Imagine you screaming at me that you want your favorite ice cream included in an online profile about you. You scream at the top of your lungs, how we are lazy, stupid, morons, and how we fail to just fix the problem....

      However, the reality is that the only thing we can do to change your profile is call a 3rd party API hosted on the other side of the planet by a whole other company. Yep, they don't have support for ice cream flavors.

      So why are we the ones at fault again?

      Try redirecting your anger towards the web browser developers

      Of course... I know you will just say I am passing the buck... blah blah blah typical.

    208. Re:Perhaps nobody else cares? by EdIII · · Score: 1

      Did you care to read those standards? They say how you command the browser to scale images.

      Did you read my posts and the one I was responding too?

      Scaling those images up would just look horrible on those huge high resolutions screens. Not as simple as scaling it up. He wanted quality too.

    209. Re:Perhaps nobody else cares? by mrchaotica · · Score: 1

      You were talking about how text can grow beyond its bounding box when the DPI changes, and how this is sometimes only noticeable in certain languages (i.e. the more verbose ones, which need to fit more text in the box). Therefore, you claimed that extra testing was needed (for every combination of DPI and language) to detect that problem.

      I disagree with your argument because I think that if the text changes size relative to the bounding box when the DPI changes, then it is a problem even if the whole string still fits. In that case, the problem should be detectable in any language.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    210. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      who in the hell modded my post (grandparent) up to +5 Funny??

      It wasn't even funny, it was just a bad attempt at trolling the great-grandparent (who was already at +3 when I put in my reply)

    211. Re:Perhaps nobody else cares? by Graham+J+-+XVI · · Score: 1

      2560x2048 resolution doesn't exactly help me see my web pages or documents any better - in fact it can make them downright hard to see, so why do I need it?

      Whether more pixels help you see your content better depends on how they're implemented. If you get a larger screen with the same DPI then you'll have more room for content. If you keep the screen size the same and up the resolution (and your OS/software scales appropriately) much of your content will be more detailed. It will only make things harder to see if the DPI goes up and your OS/software doesn't scale (ie everything will get smaller)

    212. Re:Perhaps nobody else cares? by benthurston27 · · Score: 1

      I wish there was a setting in Firefox to by default zoom 3 or 4 times, though. Having to do it for every page gets annoying.

    213. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      All I got out of this is that you are an e-commerce cashier, which would be the computing equivalent of a Walmart cashier. GP was spot on.

    214. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Images scale very well and any modern CPU can do it. I'm really surprised that everyone thinks that's an excuse for not making a web page that can be scaled.

    215. Re:Perhaps nobody else cares? by nwf · · Score: 1

      I've only had my 27" monitor for like a week, so it's too early to say. It's part of an iMac, and while I don't really like the glossy screen, I do fine it more comfortable than the 30" Apple Cinema Display I also have. I do less looking around and I can take in what's happening better. However, it's rather too early to tell.

      --
      I don't know, but it works for me.
    216. Re:Perhaps nobody else cares? by noidentity · · Score: 1

      Probably because you didn't have your settings done right, or ran at 60hz, or ran at the wrong resolution.

      Or because you're making unwarranted assumptions. I ran at 1152x870 at 75 Hz. I had tried 1280x960 and 1280x1024 (both at 75 Hz as well) and the text was more blurry than I could tolerate. So perhaps it was just an average monitor (Dell P990, using a Trinitron CRT). Using the same machine, I am able to drive a 1920x1080 LCD via VGA, with a checkerboard test pattern looking sharp and perfect. Now you can draw conclusions without making so many assumptions. I don't appreciate the condescending tone of your reply, BTW.

    217. Re:Perhaps nobody else cares? by noidentity · · Score: 1

      You are part of the problem, you know that? These 1920x1080 monitors are a terrible, terrible rip-of and one should never buy one.

      It's funny, because I figured that this was what this story was going to be about, how the 1920x1080 resolution is going to be a sticking point, with LCDs larger costing significantly more due to lower comparative volume.

      Anyway, you make many unwarranted assumptions as well. First off, this monitor was a loaner I had been given while another was being "repaired". After many visits and no repair, I had the option of buying this loaner that I knew worked perfectly with my machine, or buying another new monitor with possible problems. I chose one I knew worked. Second, my machine doesn't support any higher resolution than 1920x1080 (and the real official resolution was just 1280x1024, but I hacked the video driver data tables to work with this one; the system only has 4MB of VRAM anyway, just enough for 16-bit color at this resolution). I had considered getting a 1920x1200 at the very least, but there's no way any of my current machines will support it. I suppose your solution would be to buy more machines, but then why the hell do I have to buy a new computer and disrupt my current workflow just because I'm replacing a monitor?

      I don't really see a solution to the 1920x1080 sticking point, unfortunately. I predict that they'll continue to be cheaper than larger ones, due to greater volume and them supporting HD resolution. But sheesh, you're calling a 1920x1080 monitor a sad joke for a computer monitor? Have you taken a look at what most people are using these days? It's a lot smaller than that.

    218. Re:Perhaps nobody else cares? by Blaskowicz · · Score: 1

      This is something that drives me crazy. I bought a screen with a relatively high DPI, and on half the websites I visit now the content is provided on some kind of fixed size (in pixels) flash thingee.

      This is just another in a long line of examples of why Flash is Evil.

      You mean Flash, the technology that brought vector graphics to the masses, then scaled video streaming? :P

    219. Re:Perhaps nobody else cares? by pebs · · Score: 1

      Seriously, I used to hunt for pixels too, but after about 1280x1024 I stopped caring.

      I don't like my desktop at much higher resolution than that, it becomes uncomfortable. I know gamers and drafters really want giant screens at massive resolutions, but besides them who else really wants it? 2560x2048 resolution doesn't exactly help me see my web pages or documents any better - in fact it can make them downright hard to see, so why do I need it?

      May want to add programmers to those who want massive resolutions. I was actually offended when the company I work for bought us 1280x1024 LCDs (fortunately they made up for it later). I had been happily using 1600x1200 on my CRT before that (and occasionally bumping it up to 2048x1536). I can make use of all the pixels available to me. The thing is I want things to by immediately visible without having to switch apps or windows. The more area I have to display code, logs, documents, browser window, terminal, etc, the better. See multiple source files at once is essentially to my productivity. Vertical resolution is good for me, too, as it means less moving up and down a source file or document (and also I can tile things vertically).

      I currently use a 1920x1200 monitor (actually two of them when I plug my laptop into a monitor) which I think is a good resolution that meets in the middle of what people want and how much they are willing to pay. What I hate is the proliferation of 1920x1080 computer monitors (which *IS* because of HDTV). Did they really have to remove 230k pixels? 1080P content displays fine on a 1920x1200 monitor with 1:1 pixel scaling.

      What I really want (that is currently available) is one 2560x1600 30" display (but budget doesn't allow at the moment, and the options available are lacking features I want/need). The more text I can see on screen (with a comfortable font size) the better. The less swapping between applications just to read things the better. Though sometimes I just want a single app (such as Emacs, Eclipse, VS) to take up the whole screen, and multiple monitors just doesn't work well in most of these apps.

      Those people coding on netbooks is what I call "crazy people." Many coders don't even know they liked higher resolutions until they got it. Maybe that's part of it, people just don't know what they are missing.

      For gaming, I don't really care. Even the ~720P or often less resolution of most XBox 360 / PS3 games looks great to me on my 1080P plasma (I'm one of those who think LCD is inferior to plasma for gaming and video; if I ever get back into PC gaming, I'm getting a plasma display to hook up to my computer and will be happy with 1080P and the frame rates I get with it).

      --
      #!/
    220. Re:Perhaps nobody else cares? by Shadow+of+Eternity · · Score: 1

      You're leveraging a vague complaint of blurriness that's contradictory with the way monitors work against a trinitron tube that you were running not just at lower resolutions and refresh rates than it was built for but also at the wrong aspect ratios. The p990 was designed for running a 4:3 resolution going up to 1600x1200 @75hz, anything lower and it should've been running at 85hz.

      Either your specific monitor was damaged or you did something wrong. I can't magically find out it's history but you've admitted to not running it properly and your claims are contradictory to the way monitors work.

      Saying that you switched from the wrong aspect ratio and a lower refresh rate to a higher resolution in the right aspect ratio and things got blurrier is like saying you put the car in drive and press the gas to stop going forwards. It just does not work that way unless something's broken, or you were wrong.

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    221. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Why don't you just disable "allow sites to choose other fonts" in your browser preferences, like I do?

    222. Re:Perhaps nobody else cares? by shutdown+-p+now · · Score: 1

      It doesn't work when the site uses Flash.

    223. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Bullshit. And you are correct to be modded Troll because you either know nothing or are trolling.

      Now, if you know nothing, you could always set DPI for your current display in the OS to higher than it actually is. Everything *should* look larger, except for broken applications which will look the same.

    224. Re:Perhaps nobody else cares? by postbigbang · · Score: 1

      Once again, the tendency is to cram a larger amount of information because a display has the capacity to do so.

      The size of the type becomes eventually unusable.

      I see nice 32-38" very high res displays that are clearly untenable. Yes, sometimes there are wonderful uses.

      Other times, the fonts get smaller and smaller until they're impossible. It's like people defending watching movies on smartphones. Mark me troll, or think for a minute about what display technology has really become: a slave to bad UIs.

      --
      ---- Teach Peace. It's Cheaper Than War.
    225. Re:Perhaps nobody else cares? by dotgain · · Score: 1
      No, I actually made that mistake deliberately, just to see what discussion would ensue. It seems to be the only way to effectively troll slashdot these days, simply use a word incorrectly, confuse kB with kiB, whatever, if you pull it off right you can't find any on-topic posts on the entire page.

      Well done, chaps.

    226. Re:Perhaps nobody else cares? by dangitman · · Score: 1

      That is a context where it might make sense. But that wasn't the way the post I was responding to used the word.

      --
      ... and then they built the supercollider.
    227. Re:Perhaps nobody else cares? by Seriousity · · Score: 1

      Zomg I think I quite possibly meant http://drstyles.deviantart.com/ ... racking my brain to think of how that one went wrong but I can't figure it out - epic fail. Thanks, next time I'll just think it.

      --
      This post was made in complete sincere seriousity; as such any attempts to derive humour are doomed to instant failure.
    228. Re:Perhaps nobody else cares? by bingoUV · · Score: 1

      While your point is valid, does it matter too much? Mostly, when viewing flash content, people completely watch flash content. HTML is typically only an enabler for flash in most cases and after launching flash the HTML can as well not exist for all the user cares. So, full-screening flash / window-manager zooming of flash part of the window works quite well for most people in most cases.

      Do you have a popular use case where the user needs to view the non-flash web page along with flash content?

      --
      Bingo Dictionary - Pragmatist, n. A myopic idealist.
    229. Re:Perhaps nobody else cares? by bingoUV · · Score: 1

      I really love monospace/fixed-width fonts. Whether it be typing / reading / editing, I feel much more comfortable with monospace.

      --
      Bingo Dictionary - Pragmatist, n. A myopic idealist.
    230. Re:Perhaps nobody else cares? by bingoUV · · Score: 1

      In Firefox 3.5.9, go to :
      Content - Fonts & colors - Advanced - Minimum Font size.

      Works quite well.

      --
      Bingo Dictionary - Pragmatist, n. A myopic idealist.
    231. Re:Perhaps nobody else cares? by bami · · Score: 1

      Only for the current domain.

      Do you know how annoying it is to browse around and have to scale every fscking webpage so it's readable from a distance (using a HTPC with a lower DPI setting so that I can see stuff from a distance).

    232. Re:Perhaps nobody else cares? by peas_n_carrots · · Score: 1

      A little emotional are we?

      If you actually read and digest my comment, you might see that I never said it was easy or trivial. There is a solution regardless of the simplicity or the complexity.

      If you despise IE that much (and no here one would fault you for that), don't code for it. Or disable the eye candy for IE users and recommend that they use a standards compliant browser. This isn't 2000, there's more than one viable alternative to IE. "Oh but we'll lose sooo much business without IE." Put your money where your mouth is. You sound like a man/woman of conviction. Use those convictions.

      Oh and BTW: Grow Up.

    233. Re:Perhaps nobody else cares? by EdIII · · Score: 1

      Still fuck you and "holier than thou" attitude about how Engineers can find solutions, that web developers should just find them too. That was obnoxious, fucking arrogant, and makes you an asshole regardless of anything else you have said, or will say. Fuck YOU. Go To HELL.

      There is a solution regardless of the simplicity or the complexity.

      That is why you are so naive and fucking full of shit. More obnoxious attitude to lay down here. The SOLUTIONS, asshole, involve a bunch of people cooperating, code actually being developed, and a little bit of time.

      Guess how much of that is within the control of the average Web Developer? ZERO. NADA. ZILCH. BUMPKISS. Yeah, we can just find solutions. I want a pony too.

      Let me say it slowly fuckface....... WEB. DEVELOPERS. HAVE. NO. CONTROL. OVER. BROWSERS. CODE. BASES.

      If you despise IE that much (and no here one would fault you for that), don't code for it. Or disable the eye candy for IE users and recommend that they use a standards compliant browser.

      You are such a fucking dipshit. I am going to walk into a client's office who is going to spend tens of thousands of dollars on a website, that will be charging users $50+ a month for it, and I just tell him to tell HIS paying users DON'T USE IE .

      Congratulations. You just reached a whole new level of fucktarded. Let's see how long you survive as professional web developer telling everyone to just ignore IE.

      "Oh but we'll lose sooo much business without IE." Put your money where your mouth is. You sound like a man/woman of conviction. Use those convictions.

      Once again the holier than thou such a fucking asshole attitude rears it head.

      The Internet is Serious Fucking Business. It's not just for porn, and hobbyists, and dipshits like you to post ignorant flames of other people.

      If you are going to create websites that actually service Internet users, you need to make it as compatible as possible. That's a reality in the professional world, and it unfortunately requires great fucking sacrifice as to what web developers can actually create, and we simply cannot solve all of the problems.

      It is not within our power. You wouldn't understand that though, being an ignorant opinionated fuckface asshole dipshit though would you?

    234. Re:Perhaps nobody else cares? by peas_n_carrots · · Score: 1

      "You wouldn't understand that though, being an ignorant opinionated fuckface asshole dipshit though would you?"

      I think you summed up your entire life in one sentence LOL.

      Seriously chill out and learn to understand that there's more than one way to see things and that maybe, just maybe, you're not always right.

    235. Re:Perhaps nobody else cares? by EdIII · · Score: 1

      I think you summed up your entire life in one sentence LOL.

      No. I summed up yours asshole.

      I never made an ignorant blanket assumption about Engineering, trivialized a complex issue I did not understand, and then aggravate my idiocy further by claiming that Engineers should just find solutions like Web Developers do. Which web development is only a small fraction of what I do on a daily basis.

      Seriously chill out and learn to understand that there's more than one way to see things and that maybe, just maybe, you're not always right.

      I am right you worthless piece of shit. Are you an accomplished Engineer (as well as asshole)? Well I would not respond to your expert Engineering opinion with, "learn to understand that there's more than one way to see things and that maybe, just maybe, you're not always right", when I am not a fucking Engineer .

      Once again, I will spell out for you fuckface....

      WEB. DEVELOPERS. HAVE. NO. CONTROL. OVER. BROWSER. CODE. BASES.

      I might also add...

      WEB. DEVELOPERS. HAVE. NO. CONTROL. OVER. WHAT. WEB. BROWSER. AND. VERSION. A. USER. CHOOSES.

      You stupid fucking statement is analogous to, "Want some cheese? Just go to the Moon and get some... duh". It shows how monumentally uninformed you are about the subject, while insulting all people directly involved in it with your uncalled for denigration, while at the same time holding up Engineering (which may or may not be your field) as the pinnacle of successful behavior, i.e, just finding solutions.

      So once again, fuck you and your ignorant holier than thou attitude about something you know jack diddly shit about.

    236. Re:Perhaps nobody else cares? by sonamchauhan · · Score: 1

      Thanks. (;

      it may be too early to say for sure , but it's looking good

    237. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Ahhh, web developers -- the Wal-Mart cashiers of the computing industry...

      You highly underestimate the level of complexity of some issues that web developers have to deal with on a daily basis.

    238. Re:Perhaps nobody else cares? by peas_n_carrots · · Score: 1

      Heheh you're kinda funny in a sad Andrew-Dice-Clay-wannabe way. You should keep your day job, though it doesn't sound like you'll be able to for much longer given your self-induced stress. How much time did you spend on that expletive-laden rant when you could've been solving the problem in question?

      BTW your analogies are so ridiculous that you undermine your own arguments.

      Glad that you're sharing your thoughts for future generations to refer to. They might get even more of a chuckle out of it in the future.

    239. Re:Perhaps nobody else cares? by EdIII · · Score: 1

      I see that you are still sticking that incredibly fucktarded offensive and ignorant position that I "just fix the problem".

      That makes you the asshole no matter what the fuck you say you piece of shit.

      I can't fix the problem unless I directly had control over all the browser code bases. I don't. So my analogies are perfect you worthless piece of shit.

      They serve to illustrate the absolute fact, that in order to solve the problem, I must be able to influence that which is creating the problem. I can't. Therefore, your assertion is baseless, offensive, ignorant, and makes you an asshole for even suggesting it.

      But yeah, keep trying to attack my character here and reiterating your offensive statement, while PROVIDING NOTHING OF VALUE to prop up your offensive argument, like HOW I COULD BE SOLVING THE PROBLEM.

      Go away and die horribly you fucking piece of shit. Like waste away in pain for years.

    240. Re:Perhaps nobody else cares? by peas_n_carrots · · Score: 1

      LMAO still at it? Have fun with your miserable sounding life. Go wail away in the darkness. Maybe you will grow up, maybe you won't.. K'Bye

    241. Re:Perhaps nobody else cares? by EdIII · · Score: 1

      My life is fine. It's just dealing with ignorant shit bags like your fucking pathetic ass.

      It's easy to be a fucking douchebag and claim the rest of world should just solve problems like Engineers, when you don't know jack fucking shit about any of it.

      That makes you part of the problem in this world, not part of the solution. Do the world a favor and just kill yourself.

    242. Re:Perhaps nobody else cares? by UnknownSoldier · · Score: 1

      > I know gamers and drafters really want giant screens at massive resolutions, but besides them who else really wants it?

      Coders, Artists, anybody doing reading on a computer, or using programs that have multiple tools.

      Plus you can use something like the Neo-Flex Dual LCD, and InRotate (90 degree rotate) to view a 8 1/2" x 11" in "page" layout mode so it is _more_ readable by matching the width & height better.
      http://www.ergotron.com/Products/tabid/65/PRDID/241/Language/en-US/Default.aspx

      > 2560x2048 resolution doesn't exactly help me see my web pages or documents any better

      Maybe you don't spend much time reading on the computer screen.

      Ctrl-Mouse Wheel and AA fonts (in FF) for easier reading.

      > so why do I need it?

      You are not looking far enough ahead. The existing DPI & Resolution SUCKS for text and will continue until we get 300 / 600 dpi. Imagine being able to use your WHOLE WALL as a monitor at 300 dpi.

    243. Re:Perhaps nobody else cares? by djdanlib · · Score: 1

      Ah, "far enough away to see the entire screen without moving your eyes" was the crucial point. I'm sure that's a fairly accurate number. Interested minds involved in such fields would like to see the rest of the research. Do you know where was this studied, published, etc?

    244. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      Caffeine much?

    245. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      I tried to read a PDF of a magazine on the screen. It starts looking okay at a height of 1200 pixels (my res is 1600x1200), but it's not nearly close to the fidelity of printed matter. When screens can show me printed matter well, then I'd be fine with resolution.

    246. Re:Perhaps nobody else cares? by Anonymous Coward · · Score: 0

      What would look better, text 1/4 inch high and 4 lines of pixels crammed in this 1/4 inch or text STILL 1/4 inch high but with 16 lines of pixels crammed in the same 1/4 inch?

      The second obviously as with only 4 lines of pixels your letters would probably not even be readable, even though both texts have the same size. That is what higher DPI means, or what it should mean if 30+ years of using hardcoded pixel measurement didn't screw things up.

      You are basically arguing that higher DPI for a fixed pixel height sucks... it does.

      They are arguing that higher DPI for a fixed physical height rocks... it does. The problem is all the legacy still using fixed pixel height.

  4. Display Shrink by Microlith · · Score: 1

    I've noticed something similar, pretty much every LCD monitor out these days at a reasonable price stops at 1920x1080, which is down from 1920x1200 a few years ago.

    The flood of HDTVs on the market has basically locked everything at 1080p, with higher resolution displays nigh-upon impossible to find at a reasonable price, and nothing approaching a higher DPI is anywhere to be found except on mobile devices (which in a sense I can understand, but it's still disappointing.)

    I guess it's no great surprise that in 2010 I am using a 1600x1200 display at work, which is the same that my laptop had in late 2001. Admittedly, I am using two...

    1. Re:Display Shrink by Anonymous Coward · · Score: 1, Insightful

      Rather than DPI, it's the aspect ratio that I find annoying.

      First we had to put up with 'widescreen' at 16:10. Now that's considered normal, and widescreen has become 16:9, exactly the same as TVs and some film stock.

      I want my 4:3 back.

    2. Re:Display Shrink by Anonymous Coward · · Score: 1, Insightful

      I want my 4:3 back.

      I wanted the CRT contrast ratio and viewing angle back too (via OLED or whatever), but what can we do? :(

    3. Re:Display Shrink by Anonymous Coward · · Score: 0

      I want my 4:3 back.

      Me too.

    4. Re:Display Shrink by Anonymous Coward · · Score: 0

      why? 4:3 sucks ass.

    5. Re:Display Shrink by Seriousity · · Score: 1

      I guess it's no great surprise that in 2010 I am using a 1600x1200 display at work, which is the same that my laptop had in late 2001. Admittedly, I am using two..

      I use 1600x1200 on a beastly old IBM CRT, and design desktop wallpapers for it - if you're interested most of them are here

      Not off topic because I generally design them with smooth gradients so I can zoom in on them in compiz at a high resolution, which is why I love high resolution - compiz wins.

      --
      This post was made in complete sincere seriousity; as such any attempts to derive humour are doomed to instant failure.
    6. Re:Display Shrink by Brian+Feldman · · Score: 1

      Use plasma displays like many of us do?

      --
      Brian Fundakowski Feldman
    7. Re:Display Shrink by pjbgravely · · Score: 1

      I saw a great idea in a doctors office. They had wide screen monitors turned on their sides with a special mount. They said it was great for reading.

      --
      Star Trek, there maybe hope.
    8. Re:Display Shrink by Airline_Sickness_Bag · · Score: 1

      I find that (for me) 16:10 is the best of all worlds. 4:3 isn't wide enough, and 16:9 isn't tall enough.

    9. Re:Display Shrink by PitaBred · · Score: 1

      Pay for an IPS display instead of the common TN displays. They have much better viewing angles.

    10. Re:Display Shrink by toddestan · · Score: 1

      The vertical viewing angle on the ubiquitous cheap TN panels is terrible. Usually you won't notice it, but rotate the monitor, and that becomes the horizontal viewing angle and very noticeable. Of course, you can always spend some more money and get a better quality panel.

    11. Re:Display Shrink by pjbgravely · · Score: 1

      I am planning to try this with my current video watching screen when I replace it. I guess I got a good one because it is fine viewing at even extreme vertical angles. It will be my middle monitor so it doesn't matter much anyway.

      Figuring out how to make the present stand work vertically will be the hard part.

      --
      Star Trek, there maybe hope.
    12. Re:Display Shrink by sl149q · · Score: 1

      I'm typing this on a new (last week) Samsung 2343, 2048x1152, for all of $189 Cdn. If you don't think that is the new sweet spot I don't know what to say.

      Actually two of them, which replaced two ancient hires monitors (2048x1600). And while I'm enjoying these I'm thinking that maybe, just maybe, buy a third and do them as an array of three in portrait mode :-)

      The nice thing is that Win7 defaults work much better for the typical LCD screen. It was hard to get things to all look ok in the 2048x1600 monitors. Some things did, others didn't.

    13. Re:Display Shrink by Anonymous Coward · · Score: 0

      Computers have had options for "display as portrait" since the late 90s, I remember one of my highschool teachers always had her "huge" 15" widescreen tipped up to portrait layout.
      - fractoid-with-mod-points

    14. Re:Display Shrink by BobPaul · · Score: 1

      THIS! My Grandparents' new laptop is almost unusable after increasing the fontsize to something they can view. Many dialog boxes are too tall for the 900pixel high screen, or if they do fit, show up with the bottom edge off the screen, forcing them to move the dialog around before they can click the OK button.

      Maybe not a big deal for the average user, but Grandparents don't always have the best mouse control... at least, mine don't.

    15. Re:Display Shrink by azgard · · Score: 1

      I would go even further - I want square monitor.

      I agree, I think the manufacturers are shooting themselves to the foot. Most people (at work) need to read and write documents, not watch movies. And for that, portrait orientation is much better (because humans cannot read too long lines).

      That's the only good thing about the iPad, that it has 4:3 screen.

    16. Re:Display Shrink by M8e · · Score: 1

      16:10 also leaves room for 16:9 content together with gui-stuff.

    17. Re:Display Shrink by Coren22 · · Score: 1

      Seconded. I have an IPS display at home, and it is wonderful to look at. The Apple displays are also very good, but no longer offered in DVI which can be a pain.

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    18. Re:Display Shrink by TigerTime · · Score: 1

      I'm also using a 1600*1200 CRT. And I won't upgrade until I can get a LED 1900*1200 LCD. Where the hell are all the LED monitors? Samsung had a design of one about 2 years ago and they only have one model out now and of course it's at the 1900*1080.

      I don't want to lose my vertical pixels. The day that webpages primarily scroll horizontally is the day that I might be OK with 1080.

      I've never understood the whole "HDTV" monitor facination. How many people actually sit in front of their computer and watch a movie?

  5. That's why people get more than one display... by BradeRunna · · Score: 1

    But then I got two 30-inch displays and can't imagine needing more, although that's just me.

    1. Re:That's why people get more than one display... by corychristison · · Score: 1

      I've always been very fond of virtual desktops, instead. A simple solution that comes at no price, depending on your operating system.

      I have 8 of them setup on my main workstation with XFCE (running Gentoo Linux). I generally use 3-4 but it does spill in to all virtual desktops every so often.

      Under XFCE (unsure of other window managers), there is an option to have the screen "roll over" to the next when the mouse reaches the edge of the screen. There is also an option to set a resistance to limit the amount of accidental virtual desktop switching. You can drag windows around across virtual desktops, as well... you can even set a different resistance setting for dragging windows.

      From what I know Mac OS X 10.5 has Spaces. I don't know how limiting they are or how they work, but it's certainly a step in the right direction.

    2. Re:That's why people get more than one display... by fractoid · · Score: 1

      I can imagine wanting more! I want one of these! Although my implementation would be a cylindrical, not spherical, screen, giving me a 120 x 90 display area that spans my desk. :) I just need to find a high-enough-resolution data projector...
      - fractoid-with-mod-points

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    3. Re:That's why people get more than one display... by KshGoddess · · Score: 1

      From what I know Mac OS X 10.5 has Spaces [wikipedia.org]. I don't know how limiting they are or how they work, but it's certainly a step in the right direction.

      Spaces kicks ass. It's everything that workspaces were in CDE. And a little more. And I loved me some CDE. The best part about MacOS for me, though, is Expose.You know how you can 'find' your desktop in windows with that 'windows-d' thing? try that, but without minimizing or hiding all your windows. They just zip right up out of the way, and pop right back when you're done.

      --
      It's a little wrong to say a tomato is a vegetable. It's a lot wrong to say it's a suspension bridge.
    4. Re:That's why people get more than one display... by corychristison · · Score: 1

      You know how you can 'find' your desktop in windows with that 'windows-d' thing?

      *tries pressing WinKey+d* Nothing. No I do not. As I mentioned in my last comment, I use XFCE.

    5. Re:That's why people get more than one display... by KshGoddess · · Score: 1

      ha-ha. this was the generic 'you' of people who are required to run windows as part of their work or home environment, not the specific 'you' of people on slashdot.

      --
      It's a little wrong to say a tomato is a vegetable. It's a lot wrong to say it's a suspension bridge.
  6. To the guy in the adjacent cube... by Anonymous Coward · · Score: 5, Funny

    ...Because I know you spend all day reading Slashdot instead of what you are supposed to be doing...

    Would you please stop making disgusting sounds with your dentures???

    Please?

    1. Re:To the guy in the adjacent cube... by zill · · Score: 5, Funny

      I was deliberating whether to mod you "troll" or "offtopic" when I finally realized you were talking about me.

      Sorry, I'll stop now :(

    2. Re:To the guy in the adjacent cube... by bar-agent · · Score: 1

      Would you please stop making disgusting sounds with your dentures???

      *slurp* *click*

      Naw, I'm good.

      --
      i'd hit it so hard, if you pulled me out you'd be the king of britain [bash.org]
  7. Laptop pains too by stokessd · · Score: 2, Insightful

    I feel your pain. I have a 17" laptop screen that is 1920x1200. By that token a high dpi 30" screen should be a lot more than ~2500x1600

    I would also love a second display for my laptop but good luck finding a desktop monitor of any size with the same DPI as the laptop. As a result I've got small windows and big windows.

    Sheldon

    1. Re:Laptop pains too by adonoman · · Score: 1

      I got myself a 15" laptop with a 1920x1200 screen, and the sharpness is beautiful. Set it at 150% DPI and you really don't see the pixels anymore. Unfortunately it's getting harder and harder to find a 15" laptop with more than 720p.

    2. Re:Laptop pains too by GeckoAddict · · Score: 0, Troll

      It's not that hard, but you won't find them on a $600 laptop.

    3. Re:Laptop pains too by Anonymous Coward · · Score: 0

      I feel your pain. I have a 17" laptop screen that is 1920x1200. By that token a high dpi 30" screen should be a lot more than ~2500x1600

      17"?

      The 15.4" screen I'm working in right now is 1920x1200, so that 30" could be 3840x2400. But thats realistically more of a practical limit; LCD screens could be made with even high DPI's, but interfaces limitations, OS practicalities, cost concerns, etc. mean there just wouldn't be enough of a market to warrant mass production

    4. Re:Laptop pains too by adonoman · · Score: 1

      And yet, none of the ones you listed have 1920x1200. Yes it's a bit of a nit to complain about the extra 120 pixels of height, but that's more than 10% less. My reason for complaining, is that all three of these lines had WUXGA at the end of last year, and now none of them do. It's not like I'm looking for the $600 piece of crap to have a good screen. I'm currently using a W500 (the predecessor to the linked W510). I'd just rather things move forward, rather than backward. Hopefully in a few years, I'll be able to replace this latop with one with a 2560x1600 resolution.

    5. Re:Laptop pains too by beelsebob · · Score: 1

      The article does however tag the wrong cause of your display crappines. Your 30" display is only 2560x1600 not because of HD TVs, but because of the limitations of DVI... That's it's maximum resolution, even with dual link.

      What we need is not DisplayPort (which improves the situation to allowing 3840x2160), but son of display port (which damn well better support something enormous).

    6. Re:Laptop pains too by Anonymous Coward · · Score: 0

      I have a 5-year old Thinkpad with 1400x1050 screen. I wanted to buy a new one but most of their current screens have actually LESS vertical resolution.

    7. Re:Laptop pains too by Anonymous Coward · · Score: 0

      Amen. 1920x1200 laptop screen, company provided second monitor (everyone gets one) is 1440x900, yet is physically larger than the laptop. Dual screens is interesting when crossing the boundary. :-/

    8. Re:Laptop pains too by dan_linder · · Score: 1

      Seconded. Just a year ago I upgraded from my 4+ year old laptop with a 17" 1920x1200 resolution screen (LOVED IT!) to a new 18" laptop with 1920x1080. I thought I wouldn't notice those missing 120 lines...boy was I wrong.

      My only options at the time (taking other requirements into consideration) were to drop down to a 16" screen (and missing some other features), or go up to this laptop that's trying to be a portable home-theatre system...and that's the crux of this problem.

      The display industry is so facinated on the HDTV aspect that they think EVERYTHING needs to max out at 1920x1080, or the cinema spec of 16:9. My wifes new desktop came with a 1600x900 screen and it really sucks. With all the menubars that IE and Firefox insist on putting at the top, and then the big taskbar at the bottom you end up having a narrow band to read in. Add in the fact that most sites put adds down the left and right sides, and the effective usable resolution of the screen is about 640x480.

      And don't get me started on the "glossy" screens that are standard today...yech.

      Dan

    9. Re:Laptop pains too by DelShalDar · · Score: 1

      I've had this gripe for years, and it's at least somewhat reassuring that I'm not the only one who seems to have it. And despite what I've read in other comments, this whole issue isn't so much about the visuals and what's "viewable" or "detectable" or even what "looks smooth" or is "easy to see." All this is really about is the actual hardware and why the resolution-for-size seems to be so absent from the desktop world, when the higher desktop CRT resolutions were what drove the demand for higher laptop screen resolutions to begin with. Suddenly there's this huge switch to flat-panel (LCD, TFT, etc.) displays in the desktop market and there's apparently no longer a demand for "higher resolution" or even "comparable resolution," instead there's this odd assumption that we need nothing more than a bigger viewing area to watch TV on, as if the average desktop computer is primarily used to watch TV and movies with, and little else. I don't need a TV on my desk, I need a computer monitor!

      so that 30" could be 3840x2400

      Personally, I couldn't care less about those huge "monitors" (that are really what used to be big-screen TVs... 24"-32" is now apparently the "standard" size range for a TV), I want a monitor that actually fits on my desk (maybe alongside a buddy or two) without hogging the whole of my desk space. I have laptop with a 15.4" display at a 1920x1200 native resolution, and I bought that around five years ago. Why can't I find that same resolution in a current "desktop" display under 23"? I'd even happily accept that res in a 17" desktop form-factor, if I could find one.

      What's so special about these laptop displays and their interfaces that they can't just do as they already do with laptops and attach the display driver circuitry and power supply in a chassis, add in the standard connectors (and related electronics) and just sell the displays at their existing sizes? They're already doing so for all of the rest of the flat-panel desktop displays, so what's so difficult about altering the case and tweaking the existing firmware settings a bit to handle the resolutions? It can't be the controller hardware or the connectors, that's already in laptops and in the larger displays. It can't really be market forces, since they're already making and selling the laptop versions as bare units. I mean, I just saw Amazon offer a bare, 1920x1200 15.4" laptop display for under $110, so why can't I also buy that same display packaged up for desktop use for around $250?

    10. Re:Laptop pains too by badbart · · Score: 1

      It's a feature! I sit with the 1920x1200 laptop up close so I can use the keyboard and have the larger-but-lower-resolution second monitor as far away as it can go. It almost makes up the difference in window size. Why do we claim the OS is "DPI aware" when we are forced to use the same settings for all displays???

  8. What a whiny knob by dangitman · · Score: 0, Troll

    I've always wanted the largest monitor with the highest DPI that I could afford.

    Typical attitude of looking only at the numbers and thinking "more is better." While there is room for improvement, there are practical limits. For example, would you want a 50" display on your desktop? It would be rather impractical. How about a 30" monitor with 200,000,000 pixels of horizontal resolution. What would be the point, apart from requiring your graphics card to require its own nuclear power station and liquid nitrogen cooling? Your eyes would not be able to perceive the extra pixels.

    Going much higher than current resolutions would be pretty counterproductive untill all our OSes and applications had completely resolution-independent interfaces, anyway.

    --
    ... and then they built the supercollider.
    1. Re:What a whiny knob by maxwell+demon · · Score: 1

      A simple litmus test: As long as you can distinguish antialiased fonts from non-antialiased fonts, a higher resolution would improve your experience.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    2. Re:What a whiny knob by 644bd346996 · · Score: 1

      I'm pretty sure the capabilities of ATI's Eyefinity cards show that our graphics cards are starting to outpace our monitors, even without liquid cooling.

    3. Re:What a whiny knob by grumbel · · Score: 1

      For example, would you want a 50" display on your desktop?

      Absolutely, lots of people are emulating such a setup with multiple monitors today. A bigger screen is one of the simplest ways to increase productivity, as you spend less time shuffling windows around.

      How about a 30" monitor with 200,000,000 pixels

      That would be rather ridiculous, but I would very much welcome a display with 300dpi or more, so that one could actually start to have print-quality fonts.

      Going much higher than current resolutions would be pretty counterproductive untill all our OSes and applications had completely resolution-independent interfaces, anyway.

      Higher resolution would make it much easier to have resolution independed interfaces, as all the ugly scaling artifacts that pop up when you only have a small increase in dpi and thus fractions in scale could be avoided. Stretching 640x480 to 800x600 looks crap, stretching 640x480 to 1280x960 on the other side looks quite fine, as you just need to double the pixels. This is especially important when it comes to fonts, which are just one-pixel width to begin with.

    4. Re:What a whiny knob by dangitman · · Score: 1

      A simple litmus test: As long as you can distinguish antialiased fonts from non-antialiased fonts, a higher resolution would improve your experience.

      But that's not what this guy is saying - he's arguing for the highest resolution physically possible, at the largest possible physical size. He puts no constraints on this argument, and he lists these two factors as his only variables.

      I'm sure we could get some extremely-high DPI displays if, for example, they only had a bit depth of 1 bit. But I don't think he'd actually like that too much.

      Personally, I think choice of display involves a whole lot of factors, including color accuracy and viewing angle for example. But nooooo, all that matters is resolution and size. It's like the people who argue that a camera with a higher megapixel count must be better than a lower one.

      --
      ... and then they built the supercollider.
    5. Re:What a whiny knob by dangitman · · Score: 1

      I'm pretty sure the capabilities of ATI's Eyefinity cards show that our graphics cards are starting to outpace our monitors, even without liquid cooling.

      Undoubtedly, but I don't think it's going to drive a screen that's 200,000,000 pixels across, which was my example.

      --
      ... and then they built the supercollider.
    6. Re:What a whiny knob by DMalic · · Score: 1

      You're right in a theoretical sense and/or strict logical analysis of what he's saying, but we all know what he means: current displays are way lower than what he'd like. The reason megapixel fanatics are nuts is because cameras have such ridiculous resolution capabilities: usually far too big to be shown without downscaling on 2560x1600 displays, let alone any HDTV.

    7. Re:What a whiny knob by Surt · · Score: 1

      It's what he's always wanted because he's never gotten anywhere close to the practical limit where more is not better.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    8. Re:What a whiny knob by Steauengeglase · · Score: 1

      For example, would you want a 50" display on your desktop?

      Monday would be nice.

    9. Re:What a whiny knob by Anonymous Coward · · Score: 0

      If by "this guy" you mean me (the person who wrote the article originally cited at the top of the thread) you're assuming a lot. If not, move along :)

      I want high enough DPI that anti-aliasing is no longer required, and fonts and shapes are crisp and highly defined.

      I certainly know about color and other issues. It wasn't a dissertation on display technology, just a complaint about a specific issue.

      Pete

    10. Re:What a whiny knob by izomiac · · Score: 1

      I don't know about you, but I have a ~115 PPI screen, and if I can type on my laptop then I can easily distinguish individual pixels. Heck, I even see the two dead subpixels. So that's easily 400 PPI staring. The thing is, human eyes move, and the brain integrates that information. Apparently we can perceive at ~60 FPS, so that probably about ten images per saccade. Given what we can do with digital images, that multiplies the PPI by about 30 (assuming that mathematical image processing has caught up to natural selection). All-in-all, I'd say 10,000 PPI at two feet would be a very conservative estimate of when you'd max out the useful resolution for most people.

      Another approach would be to realize you have ~200,000 cone cells/mm^3 in the fovea and the fovea is ~25 mm^3 per eye, so you have ~10 megapixel resolution for the central part of your vision alone. The fovea is responsible for a viewing field of ~4 in^2 at two feet. So that's a maximum resolution of 2,500,000 PPI before integration. I'm sure our visual system doesn't work anywhere near the maximum theoretical level (~100 megapixels per inch in central vision), but our current displays are six orders of magnitude below that.

    11. Re:What a whiny knob by fractoid · · Score: 1

      For example, would you want a 50" display on your deskto-

      YES! :D

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    12. Re:What a whiny knob by Coren22 · · Score: 1

      I also agree with the posters argument, but look at it from another perspective. Why is it you have a selection of resolutions in laptops, all the way up to 1920x1200 in a 17" form factor, but when you look at desktop screens, you have to go all the way to 24" to get that same resolution? Why can't I find a 24" with the same display technology as the laptop to give the same resolution as a current 30" screen? Resolution makes a big difference in many things, but my main use is seeing more of my screen when playing games. I play EvE and find that the chat windows and the overview windows take up more of the screen then the actual ship view, this annoys me and would work much better at higher resolutions. I have good eyes, and have no problems with high resolution, and there is obviously a market if they offer laptops with the increased resolution in a small package.

      These things may not be what you are looking for, but there are many of us who are looking for them.

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
  9. Not everyone wants more pixels, but better aspect by slashuzer · · Score: 4, Interesting
    Frankly for most people the existing 'HDTV' resolution has more than enough pixels, to get full benefit from increased number of pixels you would need a larger screen and sit closer to it. As it is, reading text on these high DPI screens is hard enough, and I often find myself increasing the default font size. This issue is particularly pronounced in laptop screens.

    What I do want is more vertical resolution. The 16:9 craze means today we buy displays that are physcially larger and have more pixels overall than ten years ago, yet do not provide any more area for vertical display. You still have to scroll down far too much. It would be nice if someone still made decent, affordable 4:3 displays; a 1600 X 1200 in 21" format is going to be a killer!

  10. Not only that by JazzXP · · Score: 1

    But where did all the cheap non wide-screen monitors go? You used to be able to pick up a nice 1280x1024 screen at a decent price, but now, it's all about wide-screen in the lower price bracket.

    1. Re:Not only that by Lehk228 · · Score: 1

      China

      less than 50 bucks for a WSVGA monitor, though i'm not entirely sure you will get a monitor and not a piece of wood with "ha ha sucker" written on it in crayon

      --
      Snowden and Manning are heroes.
    2. Re:Not only that by Lehk228 · · Score: 1
      --
      Snowden and Manning are heroes.
  11. Assumptions? by mejogid · · Score: 1

    Why do we have to assume it's HDTV ruining things? Maybe there's a point of diminishing returns at which it makes more sense to focus on things like contrast ratios, refresh rates, viewing ratios and additional features. Maybe the average resolution is going down while size goes up because that's how consumers want to spend their money?

    Maybe your average consumer or business just doesn't have that much need for a single display larger than 1920x1080 or so? In specialised applications multiple screens are frequently at least as useful, and I know many people who still find 1280x1024 perfectly adequate. Obviously at smaller sizes every additional pixel can be a big benefit, but this is less of an issue at desktop scales.

    There are plenty of specialist screens with higher resolutions, but if 1920x1080 or so is a sweet spot for the average consumer - allowing 1080p video, two side by side pages, more than enough space to view any webpages etc - then higher resolutions won't benefit from economics of scale.

    1. Re:Assumptions? by theJML · · Score: 1

      It's true, most people probably don't NEED a larger screen than 1920x1200 or 2560x1600, but I'd have to say the guy is right, but mostly in the laptop range.

      I run 1680x1050 on my work laptop at 15.4" and it's awesome, I wish for 1920x1080 in that area and when I go to find a personal laptop with a screen size anywhere close I find that most laptops come with a resolution of MAX 1366x768. Even my mom's new $800 HP 17" laptop only has that resolution! Personally I think anything less than 1920 in a 17" screen is lackluster yet if you really want something that high you have to spend a lot of money.

      Let me step back and say this. I have two laptops at home, both of the same 1024x768 resolution. I also do a lot of photography with a Canon EOS Rebel XT and 5D mk II. When I view a picture on one, a 15.1" Thinkpad, the picture looks okay. Then I open the same picture on my x40 12.1" screen and the clarity is outstanding. It looks even better if I choose to view it at work on the 1680x1050 screen. Considering we keep getting higher resolution cameras, and better video cards, a higher resolution screen should be a no brainer.

      Personally I think the laptop makers think they found a sweet spot, 1366x768 is technically perfect for 720p video and the next step up is 1920x1080 for 1080p. Why should they think they need to go higher than that? Well, 4k video is coming out soon, let's start there.

      Someone should show them a nice picture taken with a Canon 5D mk II on a higher res screen and when they wipe the droll off their chins, make them get back to work. Why anti-alias with sub-pixels when you can just have that much more detail in the first place.

      --
      -=JML=-
    2. Re:Assumptions? by SBrach · · Score: 1

      Well 3 years ago I wanted to buy a 24" monitor, all were 1920x1200. I ended up settling for a 22" at 1680x1050 due to price. Yesterday I went to the store and low and behold, the highest resolution I could find from 23"-28" was 1920x1080. So I bought a 27" LG that looked decent but when I got it home and hopped on slashdot the text looked like shit. 1920x1080 is not good enough for a 27" display to be used with a PC. So I took it back and got the Asus 25.5" I am using right now. I didn't notice it the first time but it is one of the few monitors left that are over 1080p. 1920x1200 is decent enough at 25". The only other monitors over 1080p that I have seen are 30" @ 2560x1600. Unfortunately they start around $800 more than this Asus. We have definitely gone backwards.

    3. Re:Assumptions? by DMalic · · Score: 1

      Exactly. I have a 1366x768 laptop (16") because it was friggin' cheap, I expect any mass market laptop to break and don't want to waste my poor college student money, etc.. it works great, games/movies look great, but getting actual work done is stressful and slow. I think that screen size could handle above 1900x1200 just fine (assuming the fonts were appropriately fixed so they weren't too small).

    4. Re:Assumptions? by PitaBred · · Score: 1

      Especially since 1920x1080 is migrating to the 15" laptop form factor

    5. Re:Assumptions? by Anonymous Coward · · Score: 0

      I'm tired of hearing justifications for the mediocre and/or bottom barrel situations. this mentality is everywhere these days and it is sad as it devalues whatever it touches, in this case computer tech. In the past, I could barely if ever afford the very best, but it really was worth it if you could afford it. today I can barely afford the very best display but it is hardly better (in fact many ways worse) than the display I bought in 2000? Something is wrong with this... very wrong.

      Economics apologizers get about the same level of sympathy from me as their whiny socialist counterparts. Both not only suggest I should live with mediocrity, but that I should love it too... yuck.

  12. Price has gone up... by Braintrust · · Score: 2, Interesting

    My 2.5 year old Samsung 275T monitor is currently retailing at the same location for appox $75 more than I paid for it at purchase. In 30+ years of building systems I think that may be a first.

    (Freaking great monitor, btw.)

    Some of this is of course due to currency fluctuations, I think... never seen a piece of hardware increase in price over time before.

    --
    Years later, a doctor will tell me that I have an I.Q. of 48, and am what some people call "mentally retarded".
    1. Re:Price has gone up... by nxtw · · Score: 1

      My 2.5 year old Samsung 275T monitor is currently retailing at the same location for appox $75 more than I paid for it at purchase.

      2.5 years old means it's probably not being produced anymore. That model no longer appears on Samsung's LCD monitors page and is sold by very few vendors.

      In 30+ years of building systems I think that may be a first.

      Pay more attention. I don't even waste my time in building systems and I've seen prices go up on unused, out-of-production hardware (new in box & sold by an authorized retailer).

    2. Re:Price has gone up... by Tumbleweed · · Score: 2, Insightful

      Some of this is of course due to currency fluctuations, I think... never seen a piece of hardware increase in price over time before.

      Haven't priced a Ford Mustang made in the 1960s lately, have you? :)

    3. Re:Price has gone up... by Mashiki · · Score: 1

      "Next years model" my year and a half old Samsung was replaced by a 10dig revision. And costs $87 more then when I paid for it, $329.

      --
      Om, nomnomnom...
    4. Re:Price has gone up... by Fumus · · Score: 1

      My 2.5 year old Samsung 275T monitor is currently retailing at the same location for appox $75 more than I paid for it at purchase. In 30+ years of building systems I think that may be a first.

      (Freaking great monitor, btw.)

      Some of this is of course due to currency fluctuations, I think... never seen a piece of hardware increase in price over time before.

      I bought my current PC roughly two years ago from parts and still have the list with prices on a website I bought it from. Almost all the items are still available to buy and have increased in price.

      The RAM was cheaper before, PSU and case were cheaper, motherboard cost less, only the CPU is no longer sold and the GPU (GF8800) is noticeably cheaper now than when I bought it.

    5. Re:Price has gone up... by sanosuke001 · · Score: 1

      I have a 275T+ and it's awesome. Component in, DVI in. The only thing I wish it had was 2560x1600. It's native/max resolution is 1920x1200 which is great, but my 30" Dell 3008's at work do 2560x1600 and it's awesome.

      However, we also have a 4K 56" panel and a 15' 7680x2160 rear projected display. I get spoiled at work...

      --
      -SaNo
  13. Need small native resolution screens too! by Jazz-Masta · · Score: 2, Insightful

    I agree with increasing DPI on a screen, to a point.

    I find a 22" screen with 1680x1050 is perfect. The new 21.5" screens with 1920x1080 are a bit too "small" when dealing with XP and the native resolution.

    Most business users I deal with still want 4:3 screens. 16:9 and 16:10 screens are far too short vertically. Many people still want to see a full page of text on a screen. Widescreen works well for spreadsheets and databases.

    I would also like to see more screens with a lower DPI for older users. I have yet to set a 20", 21.5" or 22" screen at native resolution for older workers. Most tend to move to a ~1440x900 or even ~1280x800 from the 1680x1050 or 1920x1080. When I move to those resolutions, or any resolution that keeps the same aspect ratio, but is not the native resolution, the LCDs are blurry (even more troublesome for older users).

    Not everyone watches movies on their computers all day, in fact, I would believe most people view more vertical than horizontal documents for the better part of the day - both at work and at home.

    1. Re:Need small native resolution screens too! by fuzzyfuzzyfungus · · Score: 3, Informative

      16:9 and 16:10 screens actually kick ass for text, assuming you have the right setup.

      Most programs and websites(in terms of sidebars and toolbars and stuff) are still laid out for screens that are wider than they are tall, so you do usually need one monitor in the usual configuration.

      Your second monitor, though, you just rotate so that it is now taller than it is wide, and offers rather more horizontal resolution than any but the nicest 4:3 monitors ever did.

      All but the cheapest video cards support dual monitors(and we are talking really cheap here. the 20-30 dollar card might not; but for $50 you'll have a hard time not getting dual monitor support, albeit often 1VGA, 1DVI), and the software is mature enough(you'll have to suffer through looking at your BIOS bootup sideways on one of the screens; but you'll survive).

      Unless your environment is quite space constrained, or has to fit in a laptop bag and go with you, a second monitor, rotated so that its dimensions closely match those of your common paper document, is a fairly cheap way to make an office-type worker's life more pleasant and productive.

    2. Re:Need small native resolution screens too! by PhrostyMcByte · · Score: 2, Informative

      Don't think of sizes in terms of pixels -- think of them in inches. The current thing on your screen that takes up 10 inches of space, wouldn't you like it to have twice the detail, while staying at 10 inches? I'd love for my text to have twice the detail, becoming easier to read. Maybe websites could start using serif fonts, which are generally regarded as more legible but also tough to use on most present-day monitors because of the low DPI. That's what high DPI is for -- more detail, not to make things smaller.

    3. Re:Need small native resolution screens too! by grumbel · · Score: 1

      The problem is that you only really benefit from more DPI when you have a large DPI increase (say 2x). When you only have a fractional increase you run into all sorts of problems, with fonts for example you end up either having to use one pixel width or two pixels, one might end up being to thin, while the other is to thick. Subpixel rendering can help a good bit with that, but when it comes for example to text embedded in an image on a website you can do anything about it, it will just look like crap at uneven scales and become close to unreadable (especially in Firefox in Linux, which can't even do filtering when scaling images).

    4. Re:Need small native resolution screens too! by fuzzyfuzzyfungus · · Score: 1

      One potential issue: GP used the magic phrase "business users I deal with". Among other things, this almost certainly implies a number of, shall we say, naively(or perhaps "quaintly") programmed; but absolutely vital and not likely to be replaced programs and websites.

      If Bob in payroll isn't getting any younger, and the custom frontend that some hot-shit VB6 jockey put together back in '97 has a UI cobbled together out of fixed size bitmaps, "resolution independence" just isn't going to help him that much.

      If we all lived in the future, with vector-graphic UIs and hovercars, high DPI would, indeed, mean more detailed and easier to read. All too often, though, it means the choice between "too small" or "Blurry" or "just plain weird and broken(watching a program, or programs, that don't play nicely with adjustments to Windows' DPI settings struggle with non-defaults is Not Pretty)".

    5. Re:Need small native resolution screens too! by tepples · · Score: 1

      Many people still want to see a full page of text on a screen.

      At 96 dpi, 1920x1080 pixels is 20in by 11.25in. This is enough space for two pages across, albeit possibly with titlebars and menu bars covering up page margins.

    6. Re:Need small native resolution screens too! by Anonymous Coward · · Score: 0

      I use centimeters you insenstive clod!

    7. Re:Need small native resolution screens too! by phision · · Score: 1

      Don't think of sizes in terms of pixels -- think of them in inches.

      Dang these imperial units! I think in meters!

    8. Re:Need small native resolution screens too! by owlstead · · Score: 1

      "Your second monitor, though, you just rotate so that it is now taller than it is wide, and offers rather more horizontal resolution than any but the nicest 4:3 monitors ever did."

      Yeah, I would do that too, if not all the screens you can currently buy wouldn't be TN screens. Well, except the high end Dell and Apple ones of course. Turning a TN screen is a nightmare waiting to happen. You know, the ones with 170/160 degrees of viewing angle (well, that would be about 10 degree viewing angle for people that care about color/contrast).

    9. Re:Need small native resolution screens too! by fuzzyfuzzyfungus · · Score: 1

      Oh, it definitely doesn't do you color fidelity any good; but contemporary POS TN screens actually do alright in terms of contrast on their sides(I'm currently doing this with a 20-inch widescreen that came with a $500 dell package, monitor price being maybe $150-200 of that, and it works just fine).

      If you are photoshopping, or proofing websites or something, it isn't really a good option. Then again, neither are cheap LCDs in general. For word processing, or coding, or other text manipulation, though, the contrast is easily good enough, and some color inaccuracy just isn't a big deal.

      Now, in a perfect world, you'd be able to get those OLPC/Pixel Qi monitors in desktop form. Those are comparatively lousy for color(better than e-ink, worse than conventional LCD); but they are a dream for text. Run in reflective mode, you get better DPI than just about anything else in a remotely similar price range(proud owners of 32bit dedicated greyscale radiologist workstation screens needn't flame me here), which makes text and greyscale figures look really nice.

      As it is, though, I don't get my pony, and 4:3 screens are facing extinction; but the fact that I can run a couple of 20 inchers, on horizontal, one vertical, off a $50 graphics card does kind of take the pain away.

    10. Re:Need small native resolution screens too! by owlstead · · Score: 1

      The TN's I tried take away all off-whites colors if you look at them at an angle. The off-whites are regularly used for highlighting. Highlighting is often used within IDE's, such as Eclipse. Of course, you can have use much harsher colors instead, but then you end up with less contrast. And those colors are just painful on the eyes.

    11. Re:Need small native resolution screens too! by sapphire+wyvern · · Score: 1

      I've tried to do this on several occasions, but most LCDs look kind of weird to my eyes when rotated 90 degrees. After a while I always rotate the monitor back to landscape, and mourn the lack of a nice-looking portrait screen. I imagine it varies based on what kind of panel it is, but I find most LCD monitors offer extremely poor viewing angle in portrait orientation. I suspect that the internal structure of the pixels may be designed such that binocular parallax works nicely when the horizontal lines are horizontal (and vertical lines are vertical), but much less well when the screen's native horizontal lines are being presented to the eyes vertically, and thus perpendicular to the plane of parallax.

      I've noticed this both with desktop LCD monitors and with netbook tablet displays.

    12. Re:Need small native resolution screens too! by SpooForBrains · · Score: 1

      I did this, and my brain hated it. Can't put my finger on why - maybe it was the asymmetric setup, or just because it wasn't what I was used to, but I used to find it uncomfortable just looking at it. Logically it was a much better setup, but I just couldn't get used to it.

      --
      "The dew has clearly fallen with a particularly sickening thud this morning"
  14. Bloody luxury. by gklinger · · Score: 5, Funny

    My monitor has ONE BIG PIXEL. It ain't easy to use but I get by.

    1. Re:Bloody luxury. by FooAtWFU · · Score: 2, Funny

      Bah! Whipper-snappers, the lot of ye! My monitor has one tiny pixel. And it's hardwired to black.

      --
      The World Wide Web is dying. Soon, we shall have only the Internet.
    2. Re:Bloody luxury. by adamofgreyskull · · Score: 3, Funny

      Bah! Luxury! You think you've got it bad, at least you've got a monitor! I have to lick the VGA port and decode the signal on the fly.

    3. Re:Bloody luxury. by __aasqbs9791 · · Score: 2, Funny

      Bah! Decadence! I have no tongue.

    4. Re:Bloody luxury. by roman_mir · · Score: 1

      You have a pixel and wires and black? All I have is this stupid quantum particle, it's hard to locate, but at least I know the direction.

    5. Re:Bloody luxury. by Blowfishie · · Score: 1
      Hardwired to black! You had it easy.

      In my day, we only had half a broken pixel between ten of us. We would all share one pair of broken coke-bottle glasses to magnify it, so we could see, then our parents would beat us about the head with an IBM keyboard because they thought we were looking at porn.

    6. Re:Bloody luxury. by Anonymous Coward · · Score: 1, Funny

      Sorry about this article. We'll all get off your...err...single blade of grass now.

    7. Re:Bloody luxury. by Kohath · · Score: 2, Insightful

      Try adjusting the contrast.

    8. Re:Bloody luxury. by bar-agent · · Score: 1

      our parents would beat us about the head with an IBM keyboard because they thought we were looking at porn.

      The Model M? Ouch! We used to use Model Ms to fight off the Hussars and tank shells.

      --
      i'd hit it so hard, if you pulled me out you'd be the king of britain [bash.org]
    9. Re:Bloody luxury. by garompeta · · Score: 1
      Be careful, kill it before it kills us all:

      http://www.youtube.com/watch?v=YKXnbWx5BbA

    10. Re:Bloody luxury. by Anonymous Coward · · Score: 0

      Idiocracy, here we come. i was just going to type a comment like this when i read yours. great minds on the Titanic think alike. MY PIXEL CAN BEAT UP YOUR PIXEL.

    11. Re:Bloody luxury. by pegasustonans · · Score: 1

      That's kid stuff, I'm an armless, legless, headless chinchilla that has to worm my way over to the roll of paper tape and decode it by discerning the hole patterns with the part of my neck stump that still has functioning nerves.

      --
      And all our yesterdays have lighted fools The way to dusty death. --Will
    12. Re:Bloody luxury. by francium+de+neobie · · Score: 1

      Oh, I had always dreamed of paper tapes! Would have made my job so much easier. I've been simulating a universe myself with nothing but rocks, and I had to visualize what the living things in my simulation would see by my imagination!

    13. Re:Bloody luxury. by Anonymous Coward · · Score: 0
    14. Re:Bloody luxury. by Anonymous Coward · · Score: 0

      Wow! Christopher Pike has finally got a monitor!

    15. Re:Bloody luxury. by molecular · · Score: 1

      Bah! Think big!
      I got a one-pixel beamer in the center of my room. Color-depth is 1 bit.

    16. Re:Bloody luxury. by ThisIsForReal · · Score: 1

      No, turn the monitor on.

      --
      -THE END-
    17. Re:Bloody luxury. by jo_ham · · Score: 1

      You've got it easy!

      My monitor is the giant loom from "Wanted". I have to employ Morgan Freeman (at great expense, I might add) to decode it for me. I can't go on the internet when he's doing voice over work, or there's a film out that needs a wizened old block guy with a calming voice.

    18. Re:Bloody luxury. by Chysn · · Score: 2, Funny

      My god, what I wouldn't give for some rocks! I have to try to simulate the universe with crushed saxophone reeds.

      --
      --I'm so big, my sig has its own sig.
      -- See?
  15. Which do you want? by voss · · Score: 3, Interesting

    The 2560 monitor that sells for $1200 or the 1920 monitor that sells for $200-300? the market has decided.
    The 1080p standard is beneficial to both computer users and tv watchers in driving prices down.

    1440p is probably the next stepping point thats 2736x1440, its less of a step than 2160p.

    1. Re:Which do you want? by Anonymous Coward · · Score: 0

      if they keep the same 50% step in each direction as the levels of HD are today (480p, 720p, 1080p), next up would be 2880x1620 and 4320x2430

    2. Re:Which do you want? by Anonymous Coward · · Score: 0

      The primary source of cost for an LCD is the area of the glass. So if you a producing a 24" monitor at 1920x1200, the cost of producing a 24" monitor at 2560x1600 is not going to be much more. The biggest cost would probably be the driver chip, which is negligible.

      And I want that 24" LCD at 2560x1600 so that I can bump the DPI up 33% and have really sharp text and graphics.

      Atamido

    3. Re:Which do you want? by Anonymous Coward · · Score: 0

      The point is, it's nearly if not completely impossible to find a 2560 regardless if you are willing to pay for it. It's just as impossible to find a monitor that isn't one of those 16:9 or whatever wide-screens. Thanks, but no thanks, I like my vertical resolution... I scroll through webpages and documents far more than I watch movies or use spreadsheets on my computer.

  16. Apple Displays. by vonsneerderhooten · · Score: 2, Interesting

    Yes, really. The 30" Apple has really high ppi.
    Not an Apple fanboi, just sayin'

    1. Re:Apple Displays. by Anonymous Coward · · Score: 0

      you mean the ones that have the same panels as some of the Dell monitors?

      they are available (and for less money) from other people too.
      They just aren't the cheapo commodity monitors you get bundled with systems anymore.

    2. Re:Apple Displays. by Anonymous Coward · · Score: 1, Funny

      Yes, really. The 30" Apple has really high ppi.

      But does it display porn?

    3. Re:Apple Displays. by fuzzyfuzzyfungus · · Score: 1

      Or you could get the equivalent Dell or HP, which will have identical PPI(pretty much any 30-inch monitor that isn't sold as an "LCD TV", or bundled with medical workstations for $15,000 will have exactly the same 2560x1600 resolution in a 30 inch panel). In many cases, assuming equipment from the same time period, they'll even have a panel made by the same manufacturer(and, since you aren't going to be driving your 30-inch monster off a VGA port, the video processor board isn't nearly as distinguishing as it once was). The only real differences will be price(Apple high, Dell low), case (Apple attractive, Dell plasticky), input options(Apple minimalist, Dell multiple), and possibly backlight(I think Apple was first to LED at 30 inches; don't remember if Dell has caught up yet).

    4. Re:Apple Displays. by Anonymous Coward · · Score: 1, Informative

      102ppi isn't really all that high. A 2010 Macbook Pro at 1680x1050 is 128ppi, And a 4th gen iPod Nano is 204ppi. There's even 15.4" notbook displays that are 147ppi (1920x1200).

      Just saying.

    5. Re:Apple Displays. by __aasqbs9791 · · Score: 1

      Notbook? Is that trademarked?

    6. Re:Apple Displays. by teh+dave · · Score: 1

      They do not. They have a higher ppi than 24" 1920x1200, but only just. Compare them both to my laptop's 17" screen at 1920x1200. It looks so crisp and detailed in comparison.
      2560x1600 30" = 100ppi
      1920x1200 24" = 94ppi
      1920x1200 17" = 133ppi
      800x480 3" = 310ppi (my phone)
      (see ppi)

      I hate how there are no affordable high-dpi displays, because everything looks so much nicer on them. You don't need to have tiny text or images, modern OSes can scale everything according to the pixel density, you just have to tell them to (which a lot of people don't seem to realise).

      High-dpi displays would be more common if more people knew how much better they are. It's another case of "you don't know how much your current equipment sucks until you try something better". If they were more common, they wouldn't be so expensive. Obviously not as cheap as your standard ~96dpi display but still, cheaper.

    7. Re:Apple Displays. by Blowfishie · · Score: 1

      PPI: Price Per Inch?

    8. Re:Apple Displays. by mario_grgic · · Score: 2, Informative

      Actually, 17'' Macbook pro with 1920x1200 has 133 DPI, while 30'' ACD is only 107 DPI by comparison.

      --
      As the island of our knowledge grows, so does the shore of our ignorance.
    9. Re:Apple Displays. by blackraven14250 · · Score: 1

      I think not.

    10. Re:Apple Displays. by __aasqbs9791 · · Score: 1

      So that would be nottrademarked?

    11. Re:Apple Displays. by kromozone · · Score: 1

      The Dell 3007WFP still doesn't have LED backlighting and runs $1600. LED backlighting makes a huge difference when you are watching video with darkly-lit scenes. The ability to dim specific regions of the backlight means you don't end up with those washed-out greyish looking blacks that you get on CCFL backlit LCDs.

    12. Re:Apple Displays. by fuzzyfuzzyfungus · · Score: 1

      It depends on what kind of LED backlighting you get.

      Basic LED backlighting which, to the best of my knowledge, is the only type available on any remotely inexpensive monitors(and the majority of LED-lit TVs), simply replaces the CCFLs with LEDs. Removing the mercury buffs your eco-cred, and the warm-up time is sharply reduced, and you can wring a little more out of the color gamut; but that's about it.

      On rather high end LCDs, typically the really pricey LED TVs, you get LED array backlighting, where the LEDs are arranged in a grid or honeycomb pattern behind the LCD. By selectively dimming certain regions, you do indeed get substantially more dramatic contrast(particularly if viewed from a sufficient distance, so that your eyes can't perceive the fact that the resolution of the backlight dimming is pretty coarse(since there are only a few hundred backlight "pixels" available, which is why it is particularly seen on TVs).

      The Apple Display tax isn't as high as it used to be(especially if you make the mistake of buying a Dell at retail price, rather than on sale or as a corporate lot); but the difference between the two displays isn't as dramatic as it would be if the Apple had array backlighting.

    13. Re:Apple Displays. by Anonymous Coward · · Score: 0

      too bad the gamut and black level sucks.

    14. Re:Apple Displays. by shutdown+-p+now · · Score: 1

      While we're at it, Glofiish X800 - a WinMo smartphone released in 2007 (!) - had a 2.8" screen at 640x480. That's 285dpi!

    15. Re:Apple Displays. by Nicolay77 · · Score: 1

      Yes, you plug it to your PC, not to your iPod.

      (in before whoosh)

      --
      We are Turing O-Machines. The Oracle is out there.
  17. Do the math... by ichbineinneuben · · Score: 0, Troll

    First, more pixels requires more graphics processing power. Next, more graphics processing power often means a new computer. Last, Microsoft makes it's money when people buy new computers (the only customers they really care about are the OEM's). Add this up - this may not be the story you think it is.

    1. Re:Do the math... by Anonymous Coward · · Score: 0

      You read WAY too much into this.

      I've been at the company 6 months. I've been a professional developer since 1991. I want more pixels because I want more pixels, not because you might buy a new computer. Most modern discrete graphics cards have enough power to do much higher DPI than they usually drive. Even most old cards are only using a fraction of their power.

      This is not the conspiracy you're looking for. Move along.

      Pete

    2. Re:Do the math... by .tekrox · · Score: 1

      Why on earth would you need to buy a new computer?

      Even IF for some strange reason your graphics card didn't support the resolution - you just get a new graphics card; no money to Microsoft...

      Goddamn FUD.

      Also - Its not like 2D Desktop or even Composting requires that much GPU power - and for a Game you can just run a lower res (Theoretical 3840x2400 display; set the game resolution to 1920x1200 - and you would still the same visual acuity as the old 1920x1200 monitor you replaced)

    3. Re:Do the math... by 91degrees · · Score: 1

      Finding a graphics card that can handle 1920x1200 for desktop applications is easy. Pretty much everything from the past 5 years will manage that.

      Hell, my netbook goes up to 1360x768 without trouble (I'm sure it would manage 1080p if I had a 1080p monitor). A mid range graphics card easily has 4 times the pixel pushing capability.

  18. Widescreen is not for productivity. by Anonymous Coward · · Score: 0

    What bothers me most is that everything has gone widescreen. Displays used to be 4:3 (1.33 AR). My current two-year-old pair are 16:10 (1.6 AR). The current items are 16:9 (1.77 AR). With my dual-display setup I can look at four different source files at the same time, but what I'd really like is to be able to view more of one file.

    I was running 1600x1200 15 years ago on fairly mid-priced equipment. One currently has to go quite high end to find that kind of vertical pixel count. I'd really like to be able to enjoy that again before my eyes rot out and I have to run 640x480.

    My cell phone has a 265dpi display, yet my computer is stuck at one third of that. I'd love to see us move to quadruple-resolution displays, i.e., double the horizontal and vertical pixel counts, such that text is gorgeous but images can remain at their desired size without being resampled.

    1. Re:Widescreen is not for productivity. by TheSHAD0W · · Score: 1

      Gotta agree. I bought dual 20" 1600x1200 LCDs a few years ago and I'm terrified one will go bad; there's just not enough vertical space on most modern displays.

      Further, at the resolution I'm getting it's nearly impossible to make out individual pixels. I don't believe more resolution would help me very much, even with graphics work. An intelligent antialiasing system takes less CPU than having to render still more pixels.

  19. Do we really WANT higher resoltuion displays? by zill · · Score: 4, Informative

    Display resolution and pixel pitch peaked back in 2001 with the introduction of IBM T220. Even now, no production display can top its resolution and pixel pitch.

    Why aren't we all using WQUXGA, WHSXGA, or even WHUXGA display right now?
    Simple, there's no demand for it.

    Why isn't there any demand for it?
    Because 90% of the consumers are still watching 480p DVD and DTV broadcasts.
    Because lots of websites are still designed to be optimally viewing in 1024x768.
    Because most operating systems and applications have their font sizes hardcoded (Windows 7 only allow system fonts to be enlarged by 150% while OSX cannot adjust its system font size at all).

    1. Re:Do we really WANT higher resoltuion displays? by Blakey+Rat · · Score: 5, Insightful

      Why aren't we all using WQUXGA, WHSXGA, or even WHUXGA display right now?

      Hopefully regardless of our opinions of pixel density, we can *all* agree to STOP USING THOSE RETARDED ABBREVIATIONS. How is a mortal human being supposed to know what the holy shit "WHUXGA" means in a practical sense? Just give us the actual resolution (in NUMBERS) and call it good. Thank you.

      Ahem.

      Anyway, I agree with your general sentiment about OS support for high-res displays, although it's getting much better. Progress has been slow. Maybe in another 5-10 years it literally will not matter what your DPI is, and desktops will all look the same regardless.

      I also want to add that is Pete Brown wants higher-res displays, he's perfectly welcome to start up a business providing same and seeing how well he does. If he's right, and there's a huge demand for these, he'll make a killing. (My guess is he's not and there isn't and he'll go broke.)

    2. Re:Do we really WANT higher resoltuion displays? by Homburg · · Score: 1

      while OSX cannot adjust its system font size at all

      When I read that, I thought it couldn't possibly be true, but a quick google suggests you're right. Weird; you'ld think Macs, with their popularity among designers, would be more likely than any other platform to support accurate DPI settings.

    3. Re:Do we really WANT higher resoltuion displays? by Blakey+Rat · · Score: 1

      The capability in OS X has been "next version, you'll see" for about 3 versions now. I think I first heard that it was being implemented for 10.3.

      The Windows support for DPI changing in Vista and Windows 7 is actually quite good. It's still a bit hidden, but the majority of apps cope with it pretty well.

    4. Re:Do we really WANT higher resoltuion displays? by Anonymous Coward · · Score: 0

      Display resolution and pixel pitch peaked back in 2001 with the introduction of IBM T220. Even now, no production display can top its resolution and pixel pitch.

      Why aren't we all using WQUXGA, WHSXGA, or even WHUXGA display right now?

      Simple, there's no demand for it.

      Why isn't there any demand for it?

      Because 90% of the consumers are still watching 480p DVD and DTV broadcasts.

      Because lots of websites are still designed to be optimally viewing in 1024x768.

      Because most operating systems and applications have their font sizes hardcoded (Windows 7 only allow system fonts to be enlarged by 150% while OSX cannot adjust its system font size at all).

      Actually, they updated and made the monitor better with the T221 and Viewsonic VP2290b, which can be had for ~$500 when they come up used on eBay.

    5. Re:Do we really WANT higher resoltuion displays? by Tromad · · Score: 1

      Windows 7 allows for 300%, although you have to manually add the value in the custom DPI box.

    6. Re:Do we really WANT higher resoltuion displays? by Namarrgon · · Score: 4, Informative

      Windows 7 only allow system fonts to be enlarged by 150%

      Not true. The Set Custom Text Size setting allows up to 500%, i.e. 480dpi.

      --
      Why would anyone engrave "Elbereth"?
    7. Re:Do we really WANT higher resoltuion displays? by Anonymous Coward · · Score: 0

      Actually MicroSoft solved the hardcode DPI issuse in Windows Mobile. As you know all programs before Windows Mobile 2003 SE where hard coded for 320x240. So on 640x480 displays the OS lies to the programs and tells it that it is 320x240 unless it knows the speacil APIs to do DPI independant rendering.

    8. Re:Do we really WANT higher resoltuion displays? by Tumbleweed · · Score: 5, Funny

      How is a mortal human being supposed to know what the holy shit "WHUXGA" means in a practical sense?

      I'm pretty sure WHUXGA is a volcano in Iceland.

    9. Re:Do we really WANT higher resoltuion displays? by YrWrstNtmr · · Score: 1

      Weird; you'ld think Macs, with their popularity among designers, would be more likely than any other platform to support accurate DPI settings.

      Apple philosophy. You'll take what they allow you to have, and love it.

    10. Re:Do we really WANT higher resoltuion displays? by PenguinBob · · Score: 2, Funny

      I just figure the more letters it has in it, the better it is.

    11. Re:Do we really WANT higher resoltuion displays? by rthille · · Score: 4, Interesting

      According to a friend of mine who worked at Apple and did a white paper for them on resolution independence, you need ~200 DPI on the display before you can get away with scaling all the UI elements without them jumping around by 1/2 pixels, etc and it being annoying to the user. That's why the iPhone as a ~200 DPI screen. So, the IBM T-221 display would be awesome for resolution independence, but typical monitors, "not so much".

      --
      Awesome furniture, accessories and cabinetry in Santa Rosa, CA: http://humanity-home.com/
    12. Re:Do we really WANT higher resoltuion displays? by thoughtsatthemoment · · Score: 1

      On large LCDs (24+), the resolution is not high enough for displaying anti-aliased text at the size of 10pt to 12pt. Both my laptop and desktop monitor have the resolution at 1920 and 1200. But one is 15", and the other 24". On my laptop, anti-aliased text is displayed beautifully, but the same text looks fuzzy on the large screen.

    13. Re:Do we really WANT higher resoltuion displays? by ErikZ · · Score: 1

      WHARRGARBL

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
    14. Re:Do we really WANT higher resoltuion displays? by Anonymous Coward · · Score: 0

      These designations like WQUXGA were designed for people who can't remember numbers, especially long long ones. You know, the kind of people for who we still give out "M" "L" "XL" and other such 2 letter/digit designations for clothing. Its moronic and annoying to the small rest of us who actually can sort of imagine dimensions and remember longer numbers, but that's how it is.

    15. Re:Do we really WANT higher resoltuion displays? by Anonymous Coward · · Score: 0

      Nah, thats far too short of a name. Throw in another 20 or so consonants, mostly j's and some t's and q's and maybe even a couple z's all strung together and you got yourself a real Icelandic volcano name!

    16. Re:Do we really WANT higher resoltuion displays? by Namarrgon · · Score: 1

      That's why the iPhone as a ~200 DPI screen.

      Sorry, the iPhone is only 165dpi. Next theory.

      --
      Why would anyone engrave "Elbereth"?
    17. Re:Do we really WANT higher resoltuion displays? by cortesoft · · Score: 1

      But if he doesn't use those abbreviations, how will everyone know how super smart and in the know he is?

    18. Re:Do we really WANT higher resoltuion displays? by Bo'Bob'O · · Score: 2, Interesting

      It's worse then that even, they can't even decide what they mean. I've seen WXGA mean 1366x768, 1280x768, 1280x800, and 1280x720. I have even seen a projector that had a resolution that was a 17:10 aspect ratio. It probably wouldn't even bother me that much, except that many times, the only thing listed in the spec sheet is "WXGA" with no actual resolution listed.

    19. Re:Do we really WANT higher resoltuion displays? by shutdown+-p+now · · Score: 1

      Anyway, I agree with your general sentiment about OS support for high-res displays, although it's getting much better. Progress has been slow.

      The OS support high-res display just fine. At least on Windows, everything that's needed has been there for ages - both in system APIs, and in stock apps. The worst part of it is that icons are still normally bitmaps, and will only scale up so far - especially toolbar icons, where 48x48 is the biggest size, IIRC.

      The major problem is third-party apps. Too many developers are still totally clueless about high-DPI issues. Some don't even know that it's a setting that user can (and should be able to) change!

    20. Re:Do we really WANT higher resoltuion displays? by shutdown+-p+now · · Score: 2, Insightful

      According to a friend of mine who worked at Apple and did a white paper for them on resolution independence, you need ~200 DPI on the display before you can get away with scaling all the UI elements without them jumping around by 1/2 pixels, etc and it being annoying to the user.

      I don't understand this part at all. A button misplaced by 1/2 pixel will hardly be noticeable (especially on 150dpi and above!), and it's not like it will jump back and forth all the time - it will only happen once when user changes DPI setting.

    21. Re:Do we really WANT higher resoltuion displays? by evilviper · · Score: 2, Insightful

      you need ~200 DPI on the display before you can get away with scaling all the UI elements without them jumping around by 1/2 pixels, etc

      That's assuming brain-dead "nearest-neighbor" scaling (only whole-pixel steps). Plenty of other methods perform far better. bicubic is the first one that comes to mind.

      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
    22. Re:Do we really WANT higher resoltuion displays? by Anonymous Coward · · Score: 0

      Windows 7 has a custom dpi option, that lets you go up to 500%, you can likely do whatever you want with

    23. Re:Do we really WANT higher resoltuion displays? by NicknamesAreStupid · · Score: 1

      I remember this monitor and used, briefly, the Viewsonic version. It was good with Photoshop (though the color correction was a bit of a pain). However, it did not work at all with Premiere because is could not keep up with even 24fps video. The product manager told me that it was never intended for video editing, in spite of the allure.

    24. Re:Do we really WANT higher resoltuion displays? by Anonymous Coward · · Score: 0

      Out of interest, (but slightly off topic)...

      Why did some loser remove the picture from this in back in 2006 without replacing it!?

      http://en.wikipedia.org/w/index.php?title=IBM_T220/T221_LCD_monitors&oldid=88505746

      This article would really benefit from a photograph, and it's not as though IBM is going to sue Wikipedia for using their photo! I just don't get the obsessions of some Wikipedians - they like to destroy their own project because of some ridiculous paranoid/ideological avoidance of fair use images.

    25. Re:Do we really WANT higher resoltuion displays? by Anonymous Coward · · Score: 0

      Progress has been slow. Maybe in another 5-10 years it literally will not matter what your DPI is, and desktops will all look the same regardless.

      If you had some ability and you loose it it isn't slow progress. It is back to the stone age. It was all there, but people chose pixel perfection over scalability and so we lost it fast. X had it, but modern toolkits are inefficient pixel movers (that's why people claim we need a better windowing system). NeXT could do it. Maybe someone will remembet the benefit of telling the system to draw lines, arcs, circles instead of single pixels per request. It is harder to skin, but it uses the server design better, reduces bandwidth and response times for remote and it scales.

    26. Re:Do we really WANT higher resoltuion displays? by mercurywoodrose · · Score: 1

      no, its the former dictator of Albania, Enver Whuxga. boy, did he have Chutzpah

      --
      You hear about the person who didn't rely on anecdotal evidence to support his belief system?
    27. Re:Do we really WANT higher resoltuion displays? by breser · · Score: 1

      Actually you can change the system font size on OS X, it's just not exposed by the Apple provided configuration tools. Probably because it's not terribly useful for most of their users because most of their users are using machines with built in displays. If you really want to adjust the font size use TinkerTool:
      http://www.bresink.com/osx/TinkerTool.html

    28. Re:Do we really WANT higher resoltuion displays? by Big_Breaker · · Score: 2, Informative

      Yep, draw your GUI on a large resolution 200 DPI virtual screen AKA buffer and let a GPU scale it back down to the physical display's native resolution.

      Before Blu-Ray and HD-DVD there were not that many sources of HD content and people with HTPCs would upscale, filter and down res DVDs to try to clean up the picture. It wasn't 1080P blu-ray but it was better than the original, normally rendered picture to many people's eyes.

      It would still have scaling artifacts but it wouldn't / shouldn't look too bad. Alternatively use SVG for everything... that's the best solution.

    29. Re:Do we really WANT higher resoltuion displays? by Blakey+Rat · · Score: 1

      The icon thing is fixed; Windows now allows ridiculously-large icons for that problem, up to 256x256 pixels. Getting third-party apps to *use* that feature is more of a challenge, as with everything in Windows-- for some reason, third-party Windows developers seem to be entirely ignorant of the capabilities of the OS they're writing for. They still think they're writing for Windows 95, I guess. Frucking annoying.

      Also, the DPI scaling mode in Windows Vista and 7 "fakes out" the app, so the app thinks it's running at 96 DPI, but everything it puts on the screen is actually being magnified by the OS. So it actually works pretty well, even for retarded app-writers.

      (When you set your DPI, make sure you uncheck the box that says "XP-style DPI setting". If that's checked, it'll do what XP does and just magnify the fonts and leave layout to the program.)

    30. Re:Do we really WANT higher resoltuion displays? by Blakey+Rat · · Score: 3, Interesting

      According to a friend of mine who worked at Apple and did a white paper for them on resolution independence, you need ~200 DPI on the display before you can get away with scaling all the UI elements without them jumping around by 1/2 pixels, etc and it being annoying to the user.

      Whitepaper or not, that's total bunk. Hasn't he heard of subpixel rendering? The font guys at Apple do that every day, maybe he should talk to them about it. Now, you might use the argument that widgets might become a bit blurry, but they sure wouldn't "jump around" unless you're doing something crazy-wrong.

      Also, the iPhone doesn't have a 200 DPI screen, so in addition to being conceptually wrong, you're factually wrong. Apple's own webpage says it's 163: http://www.apple.com/iphone/specs.html

      Besides, even if icons "jumped around" by half a pixel, why can't I set the DPI in OS X anyway and just decide to take that risk? Could it be because (gasp) Apple doesn't have the fucking feature working yet, despite talking about it since 10.2? Ask your friend what the hold-up is... we all saw a mostly-working demo in the 10.3 dev tools, where's the finished feature?

    31. Re:Do we really WANT higher resoltuion displays? by shutdown+-p+now · · Score: 1

      The icon thing is fixed; Windows now allows ridiculously-large icons for that problem, up to 256x256 pixels.

      Desktop icons, yes. Toolbar icons, IIRC, no.

    32. Re:Do we really WANT higher resoltuion displays? by lemur3 · · Score: 1

      That's why the iPhone as a ~200 DPI screen.

      Sorry, the iPhone is only 165dpi. Next theory.

      uhm, you do know what the squiggly thing means? right?

    33. Re:Do we really WANT higher resoltuion displays? by marcosdumay · · Score: 1

      I'd like to add, give the resolution not only on numbers, but as a pair of them. 1080p, 1080i, 1080l, 1280w, 1280p are all different, and none of them makes any sense.

    34. Re:Do we really WANT higher resoltuion displays? by Anonymous Coward · · Score: 0

      I thought it was the next volcano in the chain after Eyjafjallajökul

    35. Re:Do we really WANT higher resoltuion displays? by Tumbleweed · · Score: 1

      I thought it was the next volcano in the chain after Eyjafjallajökul

      Eyjafjallajökul is a 4:3 volcano, while WHUXGA is a 16:9 '1080 full-HD' volcano, though the length of the name Eyjafjallajökul certainly fools people into thinking it's wider than WHUXGA.

    36. Re:Do we really WANT higher resoltuion displays? by dfsmith · · Score: 1

      I see some laptops are now described as "HD" and "HD+". No---they're not the resolution you're thinking of/hoping for. (That would be FHD, which is still not tall enough in my opinion.)

    37. Re:Do we really WANT higher resoltuion displays? by Anonymous Coward · · Score: 0

      Sounds more like a volcano in Mexico. Had it been WÖHUÐGÄ then I can agree.

  20. get bigger displays by Tumbleweed · · Score: 3, Informative

    The market is getting there. New 22" and 24" displays are coming out that have 1920x1080 (or 1200) resolutions, and recent 27" displays like on the latest iMac and a Dell 27" display have 2560x1440 (the 16:9 version of the 16:10 2560x1600 30" displays). You should be careful about some of these monitors, as many of them are large gamut displays that require calibration, and they're generally not going to be for gaming, as they're H-IPS panels. But they're really beautiful. I'm waiting for some detailed reviews on the new HP zr24w display - 1920x1200 (16:10 FTW!) with regular color gamut. I want the wide viewing angles, but I'm not _that_ picky about color. $425, I think.

    1. Re:get bigger displays by Anonymous Coward · · Score: 0

      I've had a 24 inch display with 1920x1200 resolution for FIVE YEARS! How is that "getting there"? The market stagnated about a decade ago. Honestly, I'm surprised it took so long for an article like this.

      And another thing, what the heck ever happened to 4:3? Why can't I buy a laptop with a screen like that anymore. They all have widescreens with terrible vertical resolution.

    2. Re:get bigger displays by Tumbleweed · · Score: 1

      I've had a 24 inch display with 1920x1200 resolution for FIVE YEARS! How is that "getting there"? The market stagnated about a decade ago. Honestly, I'm surprised it took so long for an article like this.

      What kind of monitor is that - a professional one? The prices on decent panels (H-IPS, specifically) are coming down now, and it's possible to get a really nice 24" display for under $500. 1920x1200, too, not '1080HD'. Ugh. But it's happening with the advent of H-IPS panels. It's taken a while to go from our beloved 21" 1600x1200 CRTs to something high-res WITH a decent viewing angle in the flat panel equivalent, but it's happening now. From here on out, things should start to get a bit better, albiet slowly. I had really hoped SED would be available by now, but oh well. *sigh*

      And another thing, what the heck ever happened to 4:3? Why can't I buy a laptop with a screen like that anymore. They all have widescreens with terrible vertical resolution.

      The panel manufacturers decided you didn't need that aspect ratio anymore, so they're not going to make them. Nice of them, eh? I guess you could cut a 16:10 in half, and you'd be close. :)

    3. Re:get bigger displays by gullevek · · Score: 1

      Dell had pretty decent 24 Inch 1920x1200 displays on sale for a long time. Mine is 4 years old and since then nothing has changed. Actually we went down to x1080. I wished there would be something with 24Inch but a much higher resolution, especially height.

      The only alternative is to have two 24inch in a portrait rotation, but that makes them too tight for actual work.

      But the market sells what the market wants. And there is (outside of design, cad, medical) no market for it.

      Especially since more and more laptops are sold and their display often ends with x800 or so, which is horrible for me, but seems to be okay for everyone else ...

      --
      "Freiheit ist immer auch die Freiheit des Andersdenkenden" - Rosa Luxemburg, 1871 - 1919
    4. Re:get bigger displays by moosesocks · · Score: 1

      You're looking at the past with rose-colored goggles. There were very few (if any) 21" CRTs that did 1600x1200 *well.* Most users ended up turning them down to 1280x1024.

      You've got a point about the widescreen laptops -- it's not a great aspect ratio to work in on a small screen (although it does have the practical advantage of allowing the laptop to be shaped like a book, allowing it to fit more easily into backpacks and luggage). I'm pretty sure a lot of Netbooks are still 4:3. I lament the demise of Apple's 12" PowerBook -- best damn machine they ever made, and mine's still chugging along all these years later. The form factor is simply fantastic.

      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    5. Re:get bigger displays by Anonymous Coward · · Score: 0

      The market is getting there. New 22" and 24" displays are coming out that have 1920x1080 (or 1200) resolutions,

      5 years ago I bought my 24" Dell, it was 1920x1200. 1920x1080 is a step down to cater to the HGTV crowd.

      4 years ago my dell D820 (working on it now) came with a 15.4" 1920x1200 screen as an option, which I opted for.

      These resolutions have been out there for a while, I consider 1280x1024 the low end of what I'd expect. My company has supplied me with a laptop that only does 1280x768, I find it frustrating to work on, I am constantly scrolling.

       

    6. Re:get bigger displays by Anonymous Coward · · Score: 0

      22-24"? That's an absurdly large screen for such a low resolution.

      My 19" CRT does 1600x1200. I've seen 21" CRTs on eBay that do 2048x1536. Surely, a 22-24" screen should be able to do even higher. Buying a monitor with double-digit DPI is a waste of money.

      Doing some math using 117.9dpi: a 22" 16:10 screen should run 2200x1375, and a 24" 16:10 screen should run 2400x1500, not piddly low resolutions like 1920x1200.

      IPS is a move in the right direction though, at lease for color quality. It's about time LCDs finally caught up to CRTs in terms of gamut.

    7. Re:get bigger displays by Anonymous Coward · · Score: 0

      No, they're going the other way. 24" displays USED to be 1920x1200 (I have one), but now they're all moving to 1920x1080. They're losing 120 vertical pixels just so they can say "HD"! Glad I got mine when I did.

      I've been looking for a new laptop, but they've ruined them. The 15"-class are now wide enough to accommodate a full numeric keypad (meaning they're bulkier), while they've gone from 800 pixels vertically to 768 pixels. :-P 800 was bad enough. You used to be able to get decent resolutions like 1680x1050 or 1920x1200(!) on a 15" laptop, but not anymore. Not even at Lenovo. They're all 1366x768.

      Makes me sick.

    8. Re:get bigger displays by evanbd · · Score: 2, Interesting

      Huh? A 24" display with 1920x1200 resolution is a completely boring 100 dpi or so. 27" at 2560x1440 is only 110 dpi or so. A high resolution display would be more like 150 dpi, ideally more like 200 dpi. Any idea where I can get a display that's at least 2560x1440, and at least 150 dpi?

    9. Re:get bigger displays by Tumbleweed · · Score: 1

      You're looking at the past with rose-colored goggles. There were very few (if any) 21" CRTs that did 1600x1200 *well.* Most users ended up turning them down to 1280x1024.

      There were some. I'm not saying it was cheap. It cost me $1,400 US in 1994. It lasted for 10 years before it finally crapped out. When I went to replace it, I couldn't find any CRTs that size in that class anymore. :(

    10. Re:get bigger displays by Anonymous Coward · · Score: 0

      I'm sitting in front of a 17" CRT right now that I bought in 1996 that displays 1600x1200. Yes, I know, it's ancient. I had a 21" CRT (also doing 1600x1200) and when it died I hauled this up from the basement as a temp fix while I decided on an LCD to buy as a replacement.

      It's incredibly frustrating that I can't find a reasonably priced LCD that does 1600x1200. First of all, there are hardly any 4:3 displays any more. Fine, I'll take the damn widescreen, but only if it gives me additional horizontal real estate. Not if it takes away vertical real estate. So 1920x1200 would be fine. But wtf is up with all of these 1920x1080 ? Some people don't primarily want a monitor for TV. (And really wtf is up with 1920x1050, I don't know.)

      Basically I refuse to have less vertical pixels than I had 14 years ago.

      So in front of the CRT I remain...

    11. Re:get bigger displays by BikeHelmet · · Score: 1

      Most netbooks are 800x480 (7 inch), or 1024x600. (8.9 and 10.1 inch) There's also 1366x768 (11.6 and 12.1 inch)

      Technically those are quite odd resolutions. Only the last one is close to 16:9

    12. Re:get bigger displays by blackchiney · · Score: 1

      I beg to differ, I had a Sony GDM-something that was 21" and was excellent at 1600x1200. I got it for free because the company was throwing them out by the truckload and replacing them with Apple Cinema Displays. I would have taken 2 but they weighed a ton and I don't think my desk would take kindly to 300lbs resting on it. 21", even then, was a niche market all the players in it (Sony, NEC) handled that resolution with aplomb.

    13. Re:get bigger displays by owlstead · · Score: 1

      We have been stuck on 1920x1080 for a while now. I can get a Samsung display that does 1920x1200 for 200 euro, but it is already a few years (!) old. Good thing is that it has an anti-reflective display, probably /because/ it is so old.

      All the screens are TN displays except the high end Dell's and some MAC's (OK, and many very costly displays that are priced beyond those affordable by a consumer).

      Basically, for development, I've been stuck with a depth of 1080 pixels, which is just way way too low. The absolutely *terrible* support of Linux for two unmatched monitors does not do any good either.

    14. Re:get bigger displays by owlstead · · Score: 1

      "The prices on decent panels (H-IPS, specifically) are coming down now, and it's possible to get a really nice 24" display for under $500. 1920x1200, too,"

      Pretty please with sugar on top: back that up with a link.

    15. Re:get bigger displays by Tumbleweed · · Score: 1

      > The prices on decent panels (H-IPS, specifically) are coming down now, and it's possible to get a really nice 24" display for under $500. 1920x1200, too,

      Pretty please with sugar on top: back that up with a link.

      No problemo:

      HP ZR24w (regular gamut)

      For a bit more for a wide gamut monitor:

      Dell U2410

      There are probably others, but those are the two I know off offhand.

  21. NVIDIA 9600GT by Anonymous Coward · · Score: 0

    I have a NVIDIA 9600GT, and it comes with outputs for not one but two, count 'em TWO dvi outputs. So I have two, not one but count 'em TWO Samsung P2270 monitors running (and I'm typing on one and watching TV through the TV tuner card on the other), although when I'm doing software development, a manual is on one, and the software is on the other (super handy). The P2270's are 22 inch (diagonal) and I have them set to the max resolution (1920x1080), so my actual resolution is 3840x1080. It doesn't hurt that the refresh is 2ms on these, or that the contrast ratio is 50000:1. I bought one of them about 2 years ago for 490, and bought another just after last Christmas for $188 (damn nice), after the old 17" panel died after 7 years in use and looked to be unfixable. Bonus: the new monitor uses 30% less power even though its 29% larger, the new monitor has a much faster refresh rate, and a better contrast ratio. When I watch HiDef digital (over the air), it is a *lot* better on these than on big (much bigger than these) screen TV's I've seen. I've had people gripe and complain! I try to explain that digital TV over the air (Wireless TV), is much higher resolution than what you get from cable or satellite as those two carriers compress the video and audio to fit, and also its analog, not digital. They don't want to hear it. (The grumble and complain and aren't happy, and try to tell me that its wrong to watch TV on a 1920x1080 computer monitor, especially a $188 one). Not happy, not happy at all!

    1. Re:NVIDIA 9600GT by Anonymous Coward · · Score: 0

      Wow, really? TWO monitors? That's friggin AMAZING! Hey guys, didja know that you could hook TWO, count 'em TWO monitors to your PC? I know, what an amazing world we live in.

  22. Not HDTV, but operating systems by proxima · · Score: 1

    If it was really just HDTV, we'd see 3840x2160 screens at maybe the 24" or 27" size. Instead, I think the primary factor is the operating system. Poorly scalable icons, widgets, and other elements of the UI. Websites too - many are either fixed width or simply horrible looking when stretched too wide. It's tedious to read Slashdot full screen on a large monitor because the text scrolls too far horizontally. Still, I long for the day when we can nearly eliminate antialiasing on fonts.

    Some of these problems are non-trivial to solve. UI design is a lot easier when you can have pixel precision. SVG is only now being universally adopted and required re-doing icons in vector format.

    Sure, some laptops have a higher DPI - I paid a premium on my Thinkpad to get a little better resolution. Yet I commonly see users with poor eyesight setting their LCD resolution below 1:1 to make everything bigger. Since XP lasted so long, there were only a limited number of ways to make it somewhat usable on a high DPI screen. Things like toolbars were still fixed in pixel size, though.

        Many 22" screens are still 1680x1050, so not that many desktop displays have hit the 1080p size. On the other hand, Apple's 27" iMac is 2560x1440. Not that Apple will ship with blu-ray drives any time soon, so many movies will just be upscaled DVDs anyway. But 2560x1440 on a 20" screen? Most OSes would do pretty poorly with it (even Mac OS X).

    --
    "The universe seems neither benign nor hostile, merely indifferent." --Carl Sagan
    1. Re:Not HDTV, but operating systems by dmgxmichael · · Score: 1

      That's not entirely an operating system issue. CSS support for multiple column layout of text would be nice. And to be clear, I'm referring to CSS outdividing the text into the columns within a given div - not creating columns for menus et al.

    2. Re:Not HDTV, but operating systems by proxima · · Score: 1

      That's not entirely an operating system issue. CSS support for multiple column layout of text would be nice. And to be clear, I'm referring to CSS outdividing the text into the columns within a given div - not creating columns for menus et al.

      Agreed - the web is even more poorly suited to high DPI screens than operating systems. Cellphones are "solving" the problem with hardware-accelerated pinch zooming, but obviously bitmaps suffer a bit when you do that. Still, the multi-column thing is more a problem of physical screen size. If I had a 3840x2160 22" monitor, a browser could reasonably zoom every website by 2x and scale the fonts natively (unlike the ipad's rendering of iphone apps...). In-between resolutions are hard, as static images look "off" scaled by small factors. My experience with upscaling DVDs is that video looks very natural scaled. Since we regularly watch DVDs upscaled to 1080p, it would not be hard or look strange to watch blu-ray movies upscaled to 1440 or whatever.

      --
      "The universe seems neither benign nor hostile, merely indifferent." --Carl Sagan
  23. Pff, noobs! by Hurricane78 · · Score: 1

    I have three 21" CRTs. My total resolution is 4800x1200. I can change the resolution to whatever I want.
    Wanna know what I paid?

    $150!

    Hell, for another $150, I could have a six-screen setup. If my table/wall and my graphics cards would support it.

    --
    Any sufficiently advanced intelligence is indistinguishable from stupidity.
    1. Re:Pff, noobs! by AdamHaun · · Score: 1

      Where do you get good CRTs these days? I'm looking to replace mine and I don't want to buy a laggy, ugly-at-low-resolution, no-real-black-having LCD.

      --
      Visit the
    2. Re:Pff, noobs! by Cimexus · · Score: 1

      You're forgetting the cost of the steel reinforcement your table is going to need with six 21" CRTs sitting on it ;) Man those things are heavy...

    3. Re:Pff, noobs! by Mashiki · · Score: 1

      It's funny but I remember when the first 21-25" monitors came out, and they weighed close to 140lbs each. Bump down 6 years later and they were around 30lbs. Besides, a good wood table will work. I said wood, not particle board.

      --
      Om, nomnomnom...
    4. Re:Pff, noobs! by mjwx · · Score: 2, Funny

      I have three 21" CRTs. My total resolution is 4800x1200. I can change the resolution to whatever I want.
      Wanna know what I paid?

      $150!

      6 CRT monitors: $300.

      Cheap Shelving from Ikea: $120

      Chiropractor for back problems: $12,000

      Watching the whole thing collapse under it's own weight because you cheaped out and went to Ikea: priceless.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    5. Re:Pff, noobs! by willy_me · · Score: 1

      And the cost of running another circuit to your electrical panel. Six 200W monsters will overload a single circuit. And I'm assuming you are also going to be plugging in a computer so...

    6. Re:Pff, noobs! by Civil_Disobedient · · Score: 1

      I have a 22" CRT that I do all my photo editing on because:

      1. It supports 2048x1536 @86 Hz
      2. I can scale it down to 1600x1200 for games without abysmal scaling issues
      3. It has built-in color calibration
      4. It has better viewing angles than nearly every LCD on the planet
      5. It has REAL BLACK
      6. It will outlast any LCD by 10 years
      7. I can use it as a weapon.

      LCD technology is a fucking joke. The original poster is absolutely correct: the purchasing practices (BIG! THIN! SHINY!) of the unwashed, ignorant masses have utterly fucked innovation in display devices. LCDs are a giant step backwards but the ignorati couldn't care less.

    7. Re:Pff, noobs! by geekoid · · Score: 1

      or he could spend less and actually get treatments that work.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  24. what the TV industry learned from the PC industry by FudRucker · · Score: 3, Insightful

    they learned to never give your customers what they really want, just give them something barely adequate and a year later market something just incrementally better thus prompting consumers to buy again, rinse & repeat & rinse & repeat until you can afford that retirement castle on the mountain,

    --
    Politics is Treachery, Religion is Brainwashing
  25. high-DPI displays by MobyDisk · · Score: 4, Interesting

    The problem with high DPI displays is bad software support. Two things need to happen for this to work:

    1) Applications need to work properly with high DPIs.
    2) The OS needs to do a good job scaling old applications that don't respect DPI. That may include lying to them about the resolution and DPI, and stretching the window.

    For #1, we are getting better. But many modern apps *cough*iTunes*cough* completely botch it. In some cases text on buttons gets bigger but the button does not, so instead of "Configure" you get the top half of the letter C. Or maybe the text gets bigger, and it spaces just fine, but the column sizes still default incorrectly. It would be better if they just ignored DPI than supporting it half-way.

    For #2, you basically need to scale the window and adjust the mouse coordinates to compensate. There's gonna be quirks, but it sure beats an app that is just too small to be usable. Also, scale it well (not bilinear!) so it isn't a blurry blob.

    1. Re:high-DPI displays by josath · · Score: 1

      #2 is actually what Vista and Windows 7 do, unless the app specifically tells the OS that it is DPI-aware (and this method of telling the OS was added in Vista, and is not set by default on apps)

      --
      sig? uhh, umm, ok
  26. Resolution of the human eye: about 570 Megapixels by Cliff+Stoll · · Score: 4, Interesting

    Making many assumptions, the human eye has about 500 to 600 megapixels of resolution.

    But determining visual acuity is nontrivial. Lots of physics, physiology, and neuroscience enter into it.

    Visual acuity depends on a number of physical limitations set by the optics of the lens of the eye as well as the sampling on the retina.

    For example, the point spread function of the lens roughly matches the sampling of the retinal mosaic (well, within a factor of 3 or so). A nicely evolved system!

    Our eyes' acuity are influenced by

        - Refractive error (out of focus lens, often correctable by glasses or contacts)

        - Size of the pupil (physical optics tells us that a wide open iris will reduce diffraction)

        - Illumination (brighter scenes give more photons, and our neuroprocessing can do more

        - Time of exposure to the field

        - Area of the retina exposed

        - State of adaption of the eye (night [scotopic] vs day [photopic] vision.

        - Eye motion & object motion in scene

    See http://www.clarkvision.com/imagedetail/eye-resolution.html

    For a good review of visual acuity, see:
    http://webvision.med.utah.edu/KallSpatial.html

  27. Another stupidity in the LCD display market by Skapare · · Score: 5, Insightful

    ... and even the LCD TV market, is the lack of a guarantee of NO DEAD OR STUCK PIXELS. Very few displays have any pixel issues. The industry says that fewer than one percent have problems with any pixels. Yet when you read the warranty details, they will treat a few (usually somewhere from 3 to 8 depending on manufacturer and pixel location on the screen) bad pixels as not covered by the warranty. OK, so they are cheap skates and want to screw over the fewer than 1% of the buyers that luck out and get one of their lemons.

    If the figure really is less than 1%, why not offer one of those "extended warranty"-like deals the retailers like to offer ... for a cost of say 3% to 5% of the purchase price ... but in this case an "absolutely zero dead or stuck pixels no matter what ... warranty"? If only 1% of units are bad, then they should make a killing at 3% to 5% of purchase price.

    Of course, not everyone would buy that. But if I'm going to plunk down big dollars for a 76 cm 2560x1600 display, I sure don't want to get a lemon with a bad pixel. I'd pay the 5% more to be sure I don't get one.

    They could even test units and segregate the stock, selling the flawless ones for more, and the flawed ones for a little less. Even if this price span is break even, this can attract more buyers ... some wanting the perfect units ... some wanting a discount. Come on you MBA bozos ... go after that market.

    --
    now we need to go OSS in diesel cars
    1. Re:Another stupidity in the LCD display market by Jeff+DeMaagd · · Score: 1

      Wouldn't it be best to find a seller with a good return policy? My experience is that bad pixels are almost always bad on delivery. I haven't had bad pixels form later on.

    2. Re:Another stupidity in the LCD display market by Skapare · · Score: 1

      I've looked for one and have not found it. You know of one? And I'm not talking about Walmart since they don't have the top end monitors I would want.

      --
      now we need to go OSS in diesel cars
    3. Re:Another stupidity in the LCD display market by Antony-Kyre · · Score: 1

      What they should do is offer a "no dead pixel" policy in addition to the regular sale price. But, based on a fair value, with no profit involved for the specific extra warranty.

    4. Re:Another stupidity in the LCD display market by Anonymous Coward · · Score: 0

      In some countries consumer has some protections regarding products he/she can't test in the store.

      For example, where I live, if I order something from a store and get it shipped to me, I have 10 days from the moment I receive it to my door to decide if it's what I wanted, no questions asked (I mean sure they can ask, but I don't have to provide a reason and they can't deny my return). Ink cartridges and games and crap like that is not included and the company can deduct from the money I paid the cost of those if needed (for example if I buy a printer and decide to return it I can keep the cartridge if it was used and they deduct 5-10% of the printer price for that).

      Sure, the system may be abused a bit but all is not lost - the stores can also sell these returned items as Open Box ones with a small discount (and they increase their commission on all the other displays to cover their loss)

    5. Re:Another stupidity in the LCD display market by Jeff+DeMaagd · · Score: 1

      Actually, what I've done is said I didn't like the screen. This was with a TV I bought at Best Buy. Not too high-end with the computer monitors but not Wal-Mart either.

    6. Re:Another stupidity in the LCD display market by Anonymous Coward · · Score: 0

      Ultimate Electronics, if there's one near you.

    7. Re:Another stupidity in the LCD display market by Anonymous Coward · · Score: 0

      Hell, I bought 2 LG W2361Vs and one turns itself off and won't turn back on without one or more power cycles on a dual head system. These farking touch sensors. Same one also has a dead pixel. I hate them.

    8. Re:Another stupidity in the LCD display market by Anonymous Coward · · Score: 0

      The industry says that fewer than one percent have problems with any pixels. Yet when you read the warranty details, they will treat a few (usually somewhere from 3 to 8 depending on manufacturer and pixel location on the screen) bad pixels as not covered by the warranty. OK, so they are cheap skates and want to screw over the fewer than 1% of the buyers that luck out and get one of their lemons.

      I bought the cheapest 19" monitor I could find ($120 - Hanns-G). I had some dead pixles in a filament like shape. I ran some programs to do something - that didn't work. Tapped the f out of it and the pixle disappeared only to show up lower in the monitor by about 4". More tapping brought it all the way down. Maybe that is why these LCD boxes sometimes have that THIS SIDE UP? My point? Don't know. It may be hard to test but let's not discount what we can fix or live with. A coworker had a 19" LCD with a blue line through it. It was replaced with a newer model. So I gave the old blue-line, 19" LCD to a coworker with a small, fishbowl CRT and changed the background to match the blue line. It was a win-win.

    9. Re:Another stupidity in the LCD display market by Rhys · · Score: 1

      I've bought the only 2 LCD desktop displays (and one LCD TV) I ever owned at Sam's Club. Why? The return policy is "do you have the receipt?" No dead-pixel-this or anything else. "Do you have the receipt and is the contents back in the box? Yes? Returned!"

      I was using a very nice Samsung 213T (I think, I'd have to check it's on my wife's desk) for a long time, followed by a Visio 720p LCD TV, follwed by a Visio 25" LCD monitor at 1920x1200. Not that any had dead or stuck pixels (unlike a crappy dell Inspiron 300m I got around the same time as the Samsung. Thanks Dell! Got shafted with the dead pixel policy there... and haven't bought a Dell laptop since.) But reasonably competitive prices plus a dead-easy return policy are hard to beat.

      Finding a good selection at Sams can be hard, but I believe they have the same "receipt?" return policy through their online store, and you can get a better selection there online.

      --
      Slashdot Patriotism: We Support our Dupes!
    10. Re:Another stupidity in the LCD display market by Anonymous Coward · · Score: 0

      So, on a display with 4,096,000 pixels on it, you'd return it if 0.000024% of those pixels didn't work? Gosh, I'm glad you're not my boss.

    11. Re:Another stupidity in the LCD display market by Phroggy · · Score: 1

      Fry's Electronics will generally take back anything but software.

      --
      $x='S24;r)>63/* h@<5+oZ)32"5cz';$me='phroggy'x$];
      $x=~y+ -xz+\0-Tx+;print$_^chop$me for split'',$x;
    12. Re:Another stupidity in the LCD display market by baka_vic · · Score: 2, Informative

      Philips' Perfect Panel Warranty is exactly that - no dead pixels at all. Of course they have a lower priced version of the panel without the comprehensive warranty.

    13. Re:Another stupidity in the LCD display market by Rocketship+Underpant · · Score: 1

      I think that policy is a holdover from 5-10 years ago, when you could expect about 25% of all LCDs to have at least one stuck sub-pixel. It just wasn't feasible for most companies back then to accept returns for displays with only one or two stuck pixels.

      --
      He who lights his taper at mine, receives light without darkening me.
    14. Re:Another stupidity in the LCD display market by SydShamino · · Score: 1

      Your complaints about bad pixels - and your refusal to accept even one - is the best explanation among all these comments as to why screen resolution stopped scaling.

      Somebody several posts above wrote this:

      30" screens are great for developers, too. Everybody knows how useful multiple displays are, but nobody seems to realize just how much better a 30" 2560x1600 screen is than a couple of 21" screens, even though you're pushing about the same number of pixels and display area.

      You and he should get together, so you can explain that, assuming equal chance of any given pixel being bad regardless of screen size, the 30" display has twice the failure rate of any given 21" display. And given how the prices scale, I honestly think the chance per pixel of it being bad must go up with the larger displays. Thus, we only get the low-resolution screens at the lower prices.

      Since most customers just buy two and put them together anyway, everyone wins except the small percentage of customers that don't like having a split in their viewing area.

      --
      It doesn't hurt to be nice.
    15. Re:Another stupidity in the LCD display market by fastest+fascist · · Score: 1

      The last time I bought a display, it was from a store that had their own dead pixel warranty. You can bet that influenced my decision to buy there.

    16. Re:Another stupidity in the LCD display market by Anonymous Coward · · Score: 1, Informative

      The defective (sub)pixel problem is thankfully a non-issue in Europe, due to strong consumer protection laws: Online buyers can return their purchase within 14 days - no questions asked, all money reimbursed including P+P for both directions (if the purchase price was >40 EUR). So basically, if you get a lemon, you can send it back without any monetary cost to you.

      I bet anyone's immediate reaction to such a rule would be that "all Internet merchants will go bankrupt!" However, considering that this specific consumer protection rule has been in effect for about 10 years all over Europe now, it appears to work just fine.

    17. Re:Another stupidity in the LCD display market by Tim+C · · Score: 1

      "Since most customers just buy two and put them together anyway"

      Is that really the case? Everyone I know where I work has two displays on their desk *at work*, but I don't know that anyone has ever mentioned having two at home.

      Personally, at work having two monitors rocks, as it allows me to e.g. have my IDE on one and the spec or similar design document on another. At home however I'm not going to be doing that, so a single, higher resolution monitor would be more useful. That said though I'm looking at something in the 1900x1200 range, so it's not like I want anything very high res.

    18. Re:Another stupidity in the LCD display market by Zebedeu · · Score: 1

      I bought an LCD TV last year and was hit with a dead pixel.
      The waranty wouldn't cover it, but thankfully I got the TV from a store where they take unconditional returns during the first 15 days.

      I figured if they didn't want to replace the TV because of the pixel, I'd just get my money back and buy the same TV at another store (with a simmilar return policy, of course).

      To their credit, the TV was replaced without issue.

    19. Re:Another stupidity in the LCD display market by BikeHelmet · · Score: 1

      If the figure really is less than 1%, why not offer one of those "extended warranty"-like deals the retailers like to offer ... for a cost of say 3% to 5% of the purchase price ... but in this case an "absolutely zero dead or stuck pixels no matter what ... warranty"? If only 1% of units are bad, then they should make a killing at 3% to 5% of purchase price.

      NCIX (Canadian eTailer) offers this, for 5% of the purchase price. Zero dead pixels, and I believe it includes free RMA shipping both ways. If you're a good customer, they may even ship you a new one before you send them your old one.

    20. Re:Another stupidity in the LCD display market by Skapare · · Score: 2, Insightful

      So, in a program with 4,096,000 lines of code in it, you'd insist on fixing it if 0.000024% of those lines let any hacker in? I would!

      --
      now we need to go OSS in diesel cars
    21. Re:Another stupidity in the LCD display market by Skapare · · Score: 1

      Of course it works. That's because the sleazeball retailers that used a "screw the consumer" business model to get rich quick ... moved to the USA.

      --
      now we need to go OSS in diesel cars
    22. Re:Another stupidity in the LCD display market by Skapare · · Score: 1

      How many of those stores also sell high end computer monitors (like 2560x1600) and have them in stock?

      --
      now we need to go OSS in diesel cars
    23. Re:Another stupidity in the LCD display market by Zebedeu · · Score: 1

      Point taken.

      But have you tried Amazon? At least in Europe they have a (15 day?) return policy. It's not as convinient as taking it back to the store, but at least it's a possibility.

    24. Re:Another stupidity in the LCD display market by Skapare · · Score: 1

      I will check and see what their policy is, here.

      --
      now we need to go OSS in diesel cars
    25. Re:Another stupidity in the LCD display market by Skapare · · Score: 1

      Or maybe they borrowed it from lens makers where a tiny bubble in the glass was not accepted for a return. And in most cases that bubble didn't affect things (it did in very dark scenes with a strong light source aimed at the camera). Photographers were known to buy 3 or 4 of the same lens and sell the imperfect ones via the used equipment sellers (used photo equipment in 10+ condition still commanded very good prices).

      --
      now we need to go OSS in diesel cars
    26. Re:Another stupidity in the LCD display market by drinkypoo · · Score: 1

      Buy it from Costco, they want to make customers happy. Of course, this only works for TVs. But any reputable LCD monitor will have a 0 dead pixels guarantee. Most companies are not reputable. Choose carefully. Or do what I do and only get them when you can get them cheap as hell :)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    27. Re:Another stupidity in the LCD display market by Threni · · Score: 1

      You want to press for a "Distance Selling Act" like we do in the UK; anything (almost) you order over the phone/net you can return up to seven days later with absolutely no reason needed, for a full refund.

    28. Re:Another stupidity in the LCD display market by Anonymous Coward · · Score: 0

      It's also one of the reasons our prices are higher than in the states, even accounting for the difference in taxes.

    29. Re:Another stupidity in the LCD display market by Anonymous Coward · · Score: 0

      I don't think there actually area any

    30. Re:Another stupidity in the LCD display market by leromarinvit · · Score: 1

      If the figure really is less than 1%, why not offer one of those "extended warranty"-like deals the retailers like to offer ... for a cost of say 3% to 5% of the purchase price ... but in this case an "absolutely zero dead or stuck pixels no matter what ... warranty"? If only 1% of units are bad, then they should make a killing at 3% to 5% of purchase price.

      Or, you know, they could just make the darn thing 1% more expensive instead of ripping people off with yet another useless "insurance". I'm sure they would sell at least as many of their guaranteed-dead-pixel-free $202 LCDs as the competition's maybe-maybe-not $200 one...

      --
      Proud member of the Ferengi Socialist Party.
    31. Re:Another stupidity in the LCD display market by Skapare · · Score: 1

      Unfortunately, Amazon's web store sucks for purchasing an LCD display. The selectors on the left have no selection mechanism for either screen size or screen geometry. None of the descriptions of the displays in the long list have the geometry which means using the browser finder won't work. To see which monitors will suit my need, I have to click on each individual model, then click on specifications, for each of the 80-some models I managed to narrow the selection down to. That's a MAJOR FAIL for Amazon's web team, and a loss of this potential customer.

      --
      now we need to go OSS in diesel cars
    32. Re:Another stupidity in the LCD display market by Skapare · · Score: 1

      I assume you mean 1920x1200. Actually, Walmart carries ONE such monitor at the online store, only. Best Buy carries NONE! The problem is, everyone is going to 1920x1080 because OEM panels of that size are cheaper due to the economy of scale with the mini sized HDTV market.

      --
      now we need to go OSS in diesel cars
    33. Re:Another stupidity in the LCD display market by Anonymous Coward · · Score: 0

      "They could even test units and segregate the stock, selling the flawless ones for more, and the flawed ones for a little less. Even if this price span is break even, this can attract more buyers ... some wanting the perfect units ... some wanting a discount. Come on you MBA bozos ... go after that market."

                They already do that, you just don't want to pay what they cost. Go look for a hospital-grade monitor, they are guaranteed flawless. But they are expensive as all hell. You are ALREADY buying "the rest" out of a sorting process exactly as you describe.

    34. Re:Another stupidity in the LCD display market by Skapare · · Score: 1

      Hospital grade is not just selecting the display with a perfect panel. It's a major design difference to meet specific needs. One example requires sealed electronics in an operating room environment to prevent a risk of explosion from the gases used for anesthesia.

      --
      now we need to go OSS in diesel cars
  28. bigger the better by simonbas · · Score: 1

    I dont understand why people settle for lower resolution LCDs

    My fifty pound 22 inch 2048*1536 is the best...for taking a lot of space and weighing a lot.
    Still, wouldnt trade it!

    1. Re:bigger the better by bhtooefr · · Score: 1

      I'm stuck on an i945-based machine because it's the newest reliable (T61p is not reliable) hardware that fits in the 15.0" T6x-series ThinkPad case, and therefore is the newest reliable hardware capable of holding and driving a 4:3 display. I'm not militant about wide vs. 4:3, my preferred setup is compatible with a widescreen, but I refuse to go very far backwards in pixel count, and I've got a 2048x1536 LCD swapped into this machine. 1920x1200 won't cut it.

      I've thought of swapping this panel into a W700's chassis, and building an adapter to take up the width difference between this panel and a 17" widescreen, but that'd be a bit screwy.

      Of course, I do have an IBM T221 hooked to a video card installed in an Advanced Dock, for when I need a lot more pixels.

    2. Re:bigger the better by .tekrox · · Score: 1

      Because sourcing a good CRT these days is nigh impossible; Used to run a Sun 22" (2048x1536@75hz - was really a trinitron) until it died - and found nothing in way of a replacement.

      Moved to a crappy Phillips LCD, then to an LG to (several TN) Samsungs and finally 2x Dell 2408.

      Apart from the Dell - I've hated every LCD I've purchased - but until something better comes around; or CRT makes a grand return - Its all we have.

  29. 2+ TB Hard Drives by d3matt · · Score: 1

    What I want to know is... why are hard drives stuck at 2TB? Did we reach some theoretical limit? Does the laws of physics start to fail at higher data densities? Don't get me wrong, I love my 2TB hard drive, but I want more!

    --
    I am d3matt
    1. Re:2+ TB Hard Drives by Skapare · · Score: 2, Interesting

      Because the stigma associated with the 32-bit LBA fields in the MBR (MS-DOS) partition table format. While a nearly-4TB drive could still be utilized in full, it would have to be divided up with the last partition starting at just under the 2TB mark, and be a size of 2TB. And this may not even work unless the implementing OS or partitioning tools handle the arithmetic with more than 32 bits. Windows 7, Linux, and most BSDs support the newer GUID Partition Table format (and even provide for an easy 128 primary partitions), drive makers know there will be issues that complicates the sale of the drives. Older OSes won't handle the size and/or the new partition table format. And besides, they are also working the 4096 sector size issue, too, which adds its own complications that minimize the market.

      RAID arrays have already gone long past this limit (we have four 20-TB arrays at work) and use the new partition tables. But these are the exceptions, and they typically aren't even using drives beyond 1 TB (our 20-TB arrays have 24 drives of 1 TB). They will eventually get past these issues and you should be seeing 3TB and 4TB drives in a few months. But be prepared for 4096 byte sectors and a new partition table format (that is more powerful and even has a backup copy at the end of the drive or array).

      --
      now we need to go OSS in diesel cars
    2. Re:2+ TB Hard Drives by ShadowRangerRIT · · Score: 1

      Because MBR partition tables only support up to 2 TB. And 99% of users have no idea what MBR is, or how to use the alternatives that do support disks over 2 TB in size (dynamic volumes and GPT volumes, but you can't boot GPT disks without EFI support and a 64-bit system, the former of which most home computers don't have; dynamic drives have their own quirks). Point is, 99% of users, if sold a 3 TB drive, either won't be able to use it at all, or will end up only using 2 TB of it. So there's no strong incentive to move beyond it until computer hardware supports EFI and OSes move to GPT disks by default.

      --
      $_ = "wftedskaebjgdpjgidbsmnjgcdwatb"; tr/a-z/oh, turtleneck Phrase Jar!/; print
    3. Re:2+ TB Hard Drives by lenroc · · Score: 1

      What I want to know is... why are hard drives stuck at 2TB? Did we reach some theoretical limit? Does the laws of physics start to fail at higher data densities? Don't get me wrong, I love my 2TB hard drive, but I want more!

      This could be because the MBR partitioning method doesn't work for drives larger than 2TiB, and Hard Drive manufacturers are afraid of confusing consumers with the GUID Partition Table?

    4. Re:2+ TB Hard Drives by Anonymous Coward · · Score: 0

      "Stigma"

      Man in mask : I do not think it means what you think it means.

    5. Re:2+ TB Hard Drives by d3matt · · Score: 1

      The MBR should've been tossed a long time ago. Extented partitions are an annoyance I have to deal with on a continual basis. On the other hand, I'm used to the MBR way of doing things. I setup a 6TB array the other day and kept trying to get fdisk -l to show me the size of my partition. What the heck... Every time I ran it I was annoyed that it was showing my 2TB. I knew from a technical standpoint that fdisk doesn't support GUID, but my fingers were so used to typing that command to see the partition size.

      --
      I am d3matt
    6. Re:2+ TB Hard Drives by Skapare · · Score: 1

      I would agree with you. I designed a partition system many years ago, myself. And mine is even more flexible than the GPT one. For instance it included a means to identify bootable images that will reside in partitions, tagged with properties like which architecture, version numbers, relocatability or load address, etc. Basically, it allowed for a number of different properties to be attached to each partition. It even included discontiguous allocation. But when I heard Intel had made one (GPT), then I realized all my effort was in vain and every would flock to GPT because that's the one Intel would pressure everyone to use. Well, at least GPT is still a substantial improvement over the crappy one Microsoft stuck us with for so many years.

      --
      now we need to go OSS in diesel cars
    7. Re:2+ TB Hard Drives by Skapare · · Score: 1

      Actually, the MBR partitioning method itself can work with any size drive, and use up to almost 4 TB of it (I don't use that "TiB" terminology, and won't until it goes through the proper standards process). No ONE partition can exceed 2 TB (2199023255040 bytes) in size. No ONE partition can start past the 2 TB point (sector number 4294967295). Arrange it right and you can use 4 TB less 2 sectors.

      But the biggest problem is the software to handle MBR is most likely limited to using 32 bit unsigned int for sector numbers. Hence the hard 2 TB limit is an implementation limit. GPT is still better, and should be used. It supports up to 128 partitions, and provides a backup copy of the table (so writing over the first few sectors of the drive can still be recovered from). Too bad the only command line GPT-aware tool I've seen included in major Linux distros is buggy and hard to work with. I'll be writing my own for the command line crowd. I don't know if the GUI ones work right or not (I've had endless problems with GUI system admin tools for years and don't trust any of them for now).

      --
      now we need to go OSS in diesel cars
  30. I have a big problem with everything by brxndxn · · Score: 5, Funny

    On a computer screen, I want as much resolution as possible! And.. even on my hdtv, I want as much resolution as possible. Even in my living room, watching a Bluray at 1080p, I still see the pixels from 10-12 feet away on the couch. Maybe I'm more picky than the average person.. or maybe I have better eyes (not really.. i wear contacts)...

    But here's where I really get mad.. Half the people are posting that too high of resolution causes web pages to look too small.. or GUI's to look to funky.. That is where I have a problem! Why the hell don't we have vector graphics gui's by now? First, I blame Intel.. Intel sucks so bad at graphics that they cannot even run Aero properly.. still.. in 2010. Intel, your engineers are of average intelligence. And yet, your goddamn graphics chips are in half our computers. (Maybe some of you think Intel runs Aero fine.. but I'm still not happy with it.) Second.. WTF is Aero? It's a piece of shit GUI band-aid.. that's what it is. It adds like one 3d feature just so the dumbass consumer goes 'ohhh.. pretty candy'. Weren't we promised a vector-based GUI with Vista? So Microsoft, you suck too. Your management is incompetent and your programmers lack talent. Third.. Why the hell can't I take advantage of the contrast of a computer monitor and just have a black background? Why the hell am I pretty much forced with a white background and black text whether I'm running linux, Windows, FreeBSD, Apple, OS2, YourMom (an OS I wrote in like 5 minutes that's better than Windows 7.) Seriously.. every OS basically forces white background/black text.. Why not have vector-based black background with bright green text.. like in the 80's.. back when it was hilariously easy to read text on a crappy 14" CRT monitor? Fourth, fuck you both Firefox and Opera. You both should do a better job of seperating the CONTENT (read.. the fucking text) from the rest of the bullshit on the webpage. Let me, the viewer, decide what color I want for the background and text.. and figure out how to make it look halfway decent! IE, you don't even count because you are from Microsoft and therefore cannot innovate. Apple, do not think you're getting out of this.. You're still living in pixel land. Come on, Steve Jobs, force your overworked minions to develop the best goddamn vector graphics GUI in existence.. Then open the new OS to all platforms.. Then dominate the entire marketplace. Seriously.. the entire world will be scrambling to develop the highest resolution monitor.. Steve, if you don't do this, you have tiny balls. OMG, I almost forgot the monitor companies.. God you suck. I am using a Samsung 1920x1200 26" TV as my monitor right now.. Don't think I didn't notice you went from 16:10 to 16:9 behind my back.. I found the one TV on clearance that still had the 0:+1 more than everyone else.

    So, imo, where the entire computer industry is screaming, "Look at me.. I'm soo great.. I have multitouch or I have a stupid 3d feature.. or I have 1080p!", remember that you still have a lot to do.. Please hurry up and get it done..

    AMD, you get a free pass.

    I have a lot more to bitch about.. but I'm busy.. and I only have so much karma to blow.

    --
    --- We need more Ron Paul!
    1. Re:I have a big problem with everything by bhtooefr · · Score: 4, Interesting

      We actually do have a vector-based GUI in Vista/7.

      It works quite well on apps that are written to use it.

      Aero is also a desktop compositing engine, which means that the GPU handles a lot more of the screen redraw and such.

      It also handles such things as... raster-scaling GDI applications to the appropriate size (rather than relying on the GDI app to get the size right, they never do,) when you've got the DPI increased in Vista/7.

    2. Re:I have a big problem with everything by TypoNAM · · Score: 3, Interesting

      ... Fourth, fuck you both Firefox and Opera. You both should do a better job of separating the CONTENT (read.. the fucking text) from the rest of the bullshit on the webpage. Let me, the viewer, decide what color I want for the background and text.. and figure out how to make it look halfway decent!

      That's funny I can right now go to View -> Page Style -> No Style, and Firefox will display slashdot as linear context using my font and color settings in Tools -> Options -> Content tab. Of course this only works if the site only decorates the page using CSS. I think there's a Firefox add-on that allows you to override the site's CSS and replace it with your own in a user friendly manner.

      --
      This space is not for rent.
    3. Re:I have a big problem with everything by Anonymous Coward · · Score: 1, Funny

      You should try the lynx web-browser. It does not support the DOM introduced in HTML 4.01, but you can set the text to green on black background. You can use a terminal emulator to get any fixed-width fontsize you want. And of course, you are not bothered by graphics.

    4. Re:I have a big problem with everything by Anonymous Coward · · Score: 0

      That's funny I can right now go to View -> Page Style -> No Style, and Firefox will display slashdot as linear context using my font and color settings in Tools -> Options -> Content tab. Of course this only works if the site only decorates the page using CSS. I think there's a Firefox add-on that allows you to override the site's CSS and replace it with your own in a user friendly manner.

      Eliminating all CSS or applying the same CSS to all pages is too limiting.
      How do I just override colors and backgrounds while leaving layout unchanged for the set of websites that I want?

      Anyone have a pointer to the extension referred to above?

    5. Re:I have a big problem with everything by Anonymous Coward · · Score: 0

      If you'd like white text on a black background for pretty much all services in Windows, hit LEFT alt+Left shift+print scrn at the same time. It can really help make the screen easy on the eyes!

    6. Re:I have a big problem with everything by Anonymous Coward · · Score: 0

      Stylish does that for FireFox...

    7. Re:I have a big problem with everything by Anonymous Coward · · Score: 1

      what a complete load of dribble

    8. Re:I have a big problem with everything by martas · · Score: 1

      +5 awesome rant. BTW, you may be able to see smaller features than the average person if you're wearing contacts. that's due to receptor density in the retina, doesn't have anything to do with corrective glasses/contacts.

    9. Re:I have a big problem with everything by Anonymous Coward · · Score: 0

      Even in my living room, watching a Bluray at 1080p, I still see the pixels from 10-12 feet away on the couch.

      Either you have a 90" television or you're full of shit.

      With 20/20 vision, it is impossible to resolve a single pixel at 10 feet unless the display is 82" (assuming 16:9), and 91" at 12 feet.

    10. Re:I have a big problem with everything by Erik+Fish · · Score: 1

      My mind read this whole post in the voice of the guy who picks apart the sci-fi movies

    11. Re:I have a big problem with everything by shutdown+-p+now · · Score: 1

      We actually do have a vector-based GUI in Vista/7.

      I'm not sure if you mean WPF here or not, but anyway, it's definitely vector-based, and it also supports XP - including the just-released WPF 4 (which finally fixed that horrible blurry font rendering on small text sizes, so I hope it sees much more use now).

    12. Re:I have a big problem with everything by RJFerret · · Score: 1

      Stylish does that for FireFox...

      Thanks! Installed and now Slashdot has a nice non-blinding dark background and easily readable green text.

      I loved the Amiga days, back in the 90's to 2000's when I used AWeb for web browsing, which allowed colors of my choice.

      It always amazes me that "modern" systems have fewer user controls among their excessive "options". I mean one of the first things people ask to do when they start learning to browse the web is "can I change the colors?"

      Of course Stylish requires you know things I don't. Thankfully I was able to copy some Slashdot style someone else made, and through experimentation figure out which colors were which and change them all numerically. It's now over an hour later and past when I wanted to be in bed. Now if only I could apply this to other websites rather than just this one, which I usually read in an RSS feed mostly anyway.

      Hopefully some day we'll achieve the level of functionality we had back in the 80s and 90s...I can dream right?

      PS: For the person mentioning Lynx below, it was my first Web experience, it produced useful results faster through 2400 bps dial-up than many pages do now via fiber!

      PPS: I also searched Firefox addons for an alternative, there was one that simply inverses colors that sounded much easier, but it fails with 3.6...someone needs to update or create a plug-in that does that automagically!

    13. Re:I have a big problem with everything by Anonymous Coward · · Score: 0

      I think there's a Firefox add-on that allows you to override the site's CSS and replace it with your own in a user friendly manner.

      Opera has that feature by default, click the red thing in the top left corner then Page->Style

    14. Re:I have a big problem with everything by Anonymous Coward · · Score: 0

      What applications run on it?
      No: hello world doesn't count.

    15. Re:I have a big problem with everything by Anonymous Coward · · Score: 0

      Using compiz on Linux there is an option to invert the colours for the screen or just a single window, it's Super-M for the screen and Super-N for just the active window. (Super is typically mapped to the Windows key on your keyboard)

    16. Re:I have a big problem with everything by Anonymous Coward · · Score: 0

      Pretty much every new application written after 2008. No, companies aren't going to port their old 5-million line program suite to .NET so it "looks a little clearer." Windows isn't Linux, where Photoshop would break every 3 months after an API revision.

    17. Re:I have a big problem with everything by Anonymous Coward · · Score: 0

      ARGH! I'M ANGRY! WASN'T IT BETTER IN THE 70S WHEN EVERYTHING WAS VECTOR GRAPHICS!?!?!

    18. Re:I have a big problem with everything by rkinch · · Score: 1

      ... Even in my living room, watching a Bluray at 1080p, I still see the pixels from 10-12 feet away on the couch.

      Liar.

      Human visual acuity resolves about 1 minute of arc. 1080p on a 55 inch HDTV is about 40 pixels/inch, which is about 40 seconds of arc per pixel from 10 feet away.

      You might be seeing coarser pixelation such as compression artifacts, but not the actual pixels.

    19. Re:I have a big problem with everything by sznupi · · Score: 1

      You use Opera and set viewing stylein site preferences, not globally.

      --
      One that hath name thou can not otter
  31. It's Phillip / Sony that lead the let down ! by Taco+Cowboy · · Score: 2, Insightful

    Do you know what causes the regression?

    Phillip and Sony !

    Unlike the great job Phillip / Sony team did for the CD, they have led a big let down on the LCD.

    Sony didn't even want to go LCD - they thought LCD TV is just a temporary fad !

    And Phillips? They pulled out of the LCD business (production side) altogether and sold their 50% shares to LG of Korea.

    Which resulted in the Koreans (Samsung and LG) became the de-facto leaders of LCD manufacturing business and there were no competition for couple of years.

    With no competition there was no urge of improvement. All the Koreans were doing was building larger and larger plants to produce larger and larger panels, while still giving us UTTER CRAP in terms of resolutions.

    It took them like 5 years before they even gave us the HD 720i resolution, 3 more years before the 1080i resolution and another 3 more years before HD 1080p became available !

    And the Japanese aren't making progress either. Toshiba / Sharp / Panasonic were all very late into LCD. Instead of concentrating on LCD, the Japanese were exploring other options and they wasted almost half a decade before realize that LCD is the way to go.

    --
    Muchas Gracias, Señor Edward Snowden !
    1. Re:It's Phillip / Sony that lead the let down ! by SirLestat · · Score: 1

      Yeah, blame Philips, Sony, LG, Samsung and Koreans ! It must be their fault if customers buy the cheapest crappy TN lcd they can find rather than a good IPS. My boss has a 30" lcd monitor with 2560x1600 native resolution configured at 1280x800 and do not see anything wrong with it. Most people do not know or care about their monitor or screen.

      I wish we could have higher DPI but as many program and game ignore you screen DPI, it might cause quite a bit of problems. Some games are unplayable on my screen because the text is just too small. Hopefully that issue gets fixed before or at the same time we get better LCDs.

    2. Re:It's Phillip / Sony that lead the let down ! by HarrySquatter · · Score: 1

      It took them like 5 years before they even gave us the HD 720i resolution, 3 more years before the 1080i resolution and another 3 more years before HD 1080p became available !

      720i isn't an HD standard. The HD standard 1280x720 resolution always has been at 60p.

    3. Re:It's Phillip / Sony that lead the let down ! by cynyr · · Score: 1

      thats a font renderer problem, pt size, # px, and dpi are all related but not the same. Pt is physical displayed size, where DPI is used to figure out the #px high it needs to be to be displayed at that size.

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
  32. input impedence by smoothnorman · · Score: 1

    how many pixels X pixels is the standard human retina? that is, is there a limit we can appreciate while our noses are less than a meter away?

    1. Re:input impedence by sribe · · Score: 1

      Yes, there is a limit. Too bad I can't remember what it is. If you're really interested, try google. I'm not that interested ;-)

  33. Re:Not everyone wants more pixels, but better aspe by dshk · · Score: 1

    4:3 is usable in 21" size, maybe even in 24", but you were not be able to place a larger 4:3 monitor into an ergonomic position: either your desk have to be too low, or the top of the display will be on too high.
    Btw. there are 16:10 displays. 16:9 is really for TV, not for PC. Also if you rotate a 1920 X 1200 display into vertical position you get what you want.

  34. Suck it... by Anonymous Coward · · Score: 0

    > Microsoft Evangelist, Pete Brown rants about the lack of pixels available in today's LCD screens: 'Ok, that's it. I've had it. I want my pixels, damn-it! [...] "At the rate we were going for a while, we should have had twice or three times the DPI on a 24 or 23 inch screen. But nooo.

    It's all about the market. TV makers want to make HDTV popular and then sell bigger screens with more pixels for premium prices; that is called planned obsolescence.

    Which reminds me:

    Ok, I've had it. I want my advanced OS, damn!

    We should be using Linux everywhere, lots of virtual workspaces, instant user switching, copy-on-select, paste on single-click, focus on mouseover, longer lives for PCs... But nooo!

    1. Re:Suck it... by Pentium100 · · Score: 1

      copy-on-select

      Yes, it's really useful. For example, I am reading a text file, which has an URL in it. I select that URL and it is automatically copied. I now switch to Firefox, select the current URL there and want to paste over it, except I can't - the URL was copied too. So I select it, delete it, then switch back to the text file, select the URL in it, switch to Firefox and now I can paste the URL in the address bar. Really useful.

      longer lives for PCs

      In what way? I mean the hardware does not become more reliable because of an OS. You can make the PC crash less often if you use a more stable OS, but a hard drive failure does not depend on the OS.

    2. Re:Suck it... by GNUALMAFUERTE · · Score: 1

      Yes, it's really useful. For example, I am reading a text file, which has an URL in it. I select that URL and it is automatically copied. I now switch to Firefox, select the current URL there and want to paste over it, except I can't - the URL was copied too. So I select it, delete it, then switch back to the text file, select the URL in it, switch to Firefox and now I can paste the URL in the address bar. Really useful.

      Except in most environments you have two clipboards: The Control-c clipboard and the copy-on-select clipboard. It's not a replacement of the copy/past functionality. If you don't like it, don't use it, and you have a perfectly functional clipboard. Use it, and you have to directly accessible clipboards. If you are awesome, you use Emacs, and therefore have unlimited clipboard history with C-y M-y.

      How is implementing the feature and then MORE optional features somehow a problem?

      --
      WTF am I doing replying to an AC at 5 A.M on a Friday night?
    3. Re:Suck it... by Pentium100 · · Score: 1

      Except in most environments you have two clipboards

      I was probably using an environment that had a single clipboard, because I remember ^C ^V not working also.

      If they fixed it by now, then I take back my comment.

    4. Re:Suck it... by Anonymous Coward · · Score: 0

      > Yes, it's really useful.

      You bet. When you work, a basic task is copying. Saves a bunch of time.

      > For example, I am reading a text file, which has an URL in it. I select that URL and it is automatically copied. I now switch to Firefox,

      Ok.

      > select the current URL there

      No, you don't. That's the incorrect way.

      You use the Clear Fields extension, which clears the URL field (duh!). Thereafter you still don't select the URL field: you just middle-click on it (I think you might need to turn on "middlemouse.paste" on Windows -- I'm using Linux now, it does not require this).

      > and want to paste over it, except I can't

      Yes, you can! (sorry if this was patented by Obama)

      > the URL was copied too.

      No, it wasn't, because you didn't select it in the method I describe above.

      > So I select it, delete it, then switch back to the text file, select the URL in it, switch to Firefox and now I can paste the URL in the address bar.

      Just by reading that without doing I get dizzy... this is really not needed, as I've shown above.

      But if you're doing pure copying -- like from one document to another, there's no previous content... for instance, when quoting your message I just selected and then middle-clicked... works like a charm!

      Not better than sliced bread perhaps, but surely a lot better than Windows. There must be some program to do that on Windows, I suppose... just not by M$.

      BTW, I middle-clicked right over the url fav icon and the selected URL was pasted over the previous url bar contents _and_ loaded. Is FF great or what?

      (And also found a "middlemouse.contentLoadURL" variable, but I still need to check what it does...)

      >> longer lives for PCs

      > In what way? I mean the hardware does not become more reliable because of an OS.

      It does.

      Linux has a patch to work around bad RAM, for example:

      http://rick.vanrein.org/linux/badram/

      But, aside from that, Linux internals are more exposed and a careful configuration can be made for smaller machines, which leads to less crashes than heavy-requirement OSes.

      > You can make the PC crash less often if you use a more stable OS, but a hard drive failure does not depend on the OS.

      The life of a computer can end before the hard disk breaks, just because the installed OS does not respond to modern demands (we had to remove Windows 98 out of our network because of that).

      An old PC might not be Vista-capable, for instance -- but still be able to run some Linux version.

    5. Re:Suck it... by GNUALMAFUERTE · · Score: 1

      Actually, here's how it works:

      X11 provides copy-on-select. Then whatever WM you are using implements Control-C/V functionality. The reason you had only one of them and no C-c C-v was most probably that you were using a very basic WM, like Window Maker.

      --
      WTF am I doing replying to an AC at 5 A.M on a Friday night?
  35. CRT contrast ratio and viewing angle back too by Anonymous Coward · · Score: 0

    And don't forget blacks and response time too.

  36. couldn't agree more: 1920x1080 sucks by hrf · · Score: 1

    When I started university in 1981, I wrote all my papers and assignments either by hand or on a typewriter. By the time I finished grad school, I was using Microsoft Word on a Mac Plus. I liked being able to easily make changes to the doc, but I found one huge negative: with the word processor I couldn't see as much of the document while I was writing. With paper, I could set several pages on the desk and refer to them frequently with quick glances. With the word processor, I could see only a few paragraphs and switching between pages was distracting.

    I noticed that this had a big effect on the flow of documents I wrote. I found it was much more difficult to construct a long chain of reasoning without being able to easily review at a glance what I had previously written. Same applies when writing software: it's a lot easier to write coherent code if you can see more context.

    Displays eventually got better, but in my view, 1600x1200 is just barely tolerable. 1920x1200 is a big step up when writing text, since it nearly two full pages can be put on the screen, but displaying three or four pages would make a huge difference and is really what I want.

    1920x1080 isn't the same thing at all: the 1080 vertical pixels just aren't enough to display a full page vertically. I would much rather work on a 1600x1200 monitor than 1920x1080.

    1. Re:couldn't agree more: 1920x1080 sucks by MayonakaHa · · Score: 4, Insightful

      Honestly if you're working on papers on your computer most of the time, flip the monitor to vertical. Pretty much all of the "paperwork" based terminals I saw when doing printer maintenance at hospitals were mounted vertically for quick review of documents.

    2. Re:couldn't agree more: 1920x1080 sucks by mariushm · · Score: 1

      So get a LCD that rotates 90 degrees ... it's called pivot function or something. I have a Samsung 2494HM that's 24" 1920x1080 but there are others, for example the 24" 1920x1200 panel SAMSUNG 2443BWT http://www.newegg.com/Product/Product.aspx?Item=N82E16824001323

      You get the best of both worlds, 1200 pixels width that works for 95% of the websites out there, perfect for a A4 page too, and lots of height so you don't scroll a lot.

    3. Re:couldn't agree more: 1920x1080 sucks by Anonymous Coward · · Score: 0

      Great idea, except the viewing angle on normal (read: affordable) displays sucks even more than having to read it in widescreen-resolution.

    4. Re:couldn't agree more: 1920x1080 sucks by GF678 · · Score: 1

      Honestly if you're working on papers on your computer most of the time, flip the monitor to vertical.

      I tried that, but my colleagues were looking at me funny given my monitor is bolted to my laptop and working with my arms at an angle is rather strenuous.

      Yes I know you can plug in an external monitor, but that defeats the purpose of a laptop doesn't it. :)

    5. Re:couldn't agree more: 1920x1080 sucks by Anonymous Coward · · Score: 0

      Honestly if you're working on papers on your computer most of the time, flip the monitor to vertical. Pretty much all of the "paperwork" based terminals I saw when doing printer maintenance at hospitals were mounted vertically for quick review of documents.

      I tried it with my previous laptop. It turns out, this type of usage is not covered by the warranty.

    6. Re:couldn't agree more: 1920x1080 sucks by tcdk · · Score: 1

      I second this - I've a dual monitor setup and one of them in portrait. It's a real joy to browse in 1920x1200. Wide enough for most sites, and actually high enough that I seldom have to scroll.

      Twitpic photo of my setup: http://twitpic.com/1585yt

      Anyway, what I want is a Full HD screen in a 15" notebook - there are a few of them, but the choices a few.

      --
      TC - My Photos..
    7. Re:couldn't agree more: 1920x1080 sucks by TeknoHog · · Score: 1

      Honestly if you're working on papers on your computer most of the time, flip the monitor to vertical.

      Subpixel font rendering usually assumes vertical subpixels, such that monitors have in their normal (horizontal) orientation. Even if you can change it, the effect works best with vertical subpixels, since Western fonts have more vertical lines.

      --
      Escher was the first MC and Giger invented the HR department.
    8. Re:couldn't agree more: 1920x1080 sucks by Wolfgang8741 · · Score: 1

      Yes I know you can plug in an external monitor, but that defeats the purpose of a laptop doesn't it. :)

      Tablets are easily rotated and don't work your arms too much and holding a netbook like a book doesn't cause that much strain either. :) Ridicule may still occur.

  37. Microsoft Evangelist, Pete Brown by codepunk · · Score: 1

    I don't think more DPI is really going to make my ssh terminal session look much different.

    --


    Got Code?
    1. Re:Microsoft Evangelist, Pete Brown by spongman · · Score: 4, Insightful

      err... since your ssh terminal session is all text, it's probably the thing that'll benefit most from higher resolution. assuming you're not using bitmap fonts.

  38. Re:Not everyone wants more pixels, but better aspe by Jah-Wren+Ryel · · Score: 2, Insightful

    Also if you rotate a 1920 X 1200 display into vertical position you get what you want.

    I'll second that. I keep a second monitor, rotated to 1200x1920, dedicated to web browsing on my main system.

    It totally rocks, I hardly ever have to scroll. However, I am constantly reminded that far too many web designers have their heads firmly stuck in a box of about 800x600 and do the multiple page thing forcing me to click "next" every couple of paragraphs and leaving around half of my screen wasted on empty space.

    --
    When information is power, privacy is freedom.
  39. Re:Not everyone wants more pixels, but better aspe by aztektum · · Score: 4, Insightful

    Frankly for most people the existing 'HDTV' resolution has more than enough pixels

    Yeah and 640k was enough for everyone.

    --
    :: aztek ::
    No sig for you!!
  40. Can you tell the difference by Namarrgon · · Score: 2, Informative

    between a 300dpi printed sheet of paper, and a 1200dpi glossy magazine page? Most people can, pretty easily. By comparison, the standard 24" WUXGA monitor is a pathetic 94dpi.

    The IBM T220 (22" @ 3840 x 2400, released 2001) was 204 dpi, and looked glorious. Modern phone screens are 250-270dpi, so we can potentially manufacture a 24" 5230 x 2940 screen, and it would look amazing, like a quality printed brochure but with full interaction, though still less than anyone with 20/20 vision can perceive.

    This would be hugely useful for any number of visual-oriented industries (pre-press, photography, cinema, medical, data exploration etc), and a pretty large number of geeks too. What's stopping us? (Hint: it's not graphics cards - even cheap cards can manage 3840x2400 these days. It's idiot consumers who say "I want low & chunky resolution, otherwise my text is too small to see").

    --
    Why would anyone engrave "Elbereth"?
    1. Re:Can you tell the difference by Anonymous Coward · · Score: 0

      Modern phone screens are 250-270dpi, so we can potentially manufacture a 24" 5230 x 2940 screen, and it would look amazing, like a quality printed brochure but with full interaction, though still less than anyone with 20/20 vision can perceive.

      The question is more of can you make glass that is 24", with 250-270 ppi and manage to do it for a reasonable cost that the market is willing to pay for? You can fit around 140 2" cellphone screens into the same glass as a 24" panel. If one of the cellphone screens fails, you only lose 1/140 of the output. If the 24" panel is bad, you lose it all.

    2. Re:Can you tell the difference by pydev · · Score: 1

      You can't compare DPI for print and monitors that way because they count completely different things.

      And the "idiot consumer" isn't such an idiot: if low resolution gets their job done, why should they subsidize the foibles of the "visual-oriented industries"? Many regular folks I know still use 1280x1024 even though they could upgrade to much higher resolutions for next to nothing. They really don't need or want more.

    3. Re:Can you tell the difference by MartinSchou · · Score: 1

      Can you tell the difference between a 300dpi printed sheet of paper, and a 1200dpi glossy magazine page?

      First of all, it's a fucking pain in the ass, when you start part of your sentence in the title and don't copy it into the actual text.

      Secondly - that's a faulty comparison. You might as well ask if people can tell the difference between a box and a circle. The two aren't equal.

      The interesting thing is if you can tell the difference between text that is printed at 72, 96, 150, 300, 600 and 1200 DPI on the same printer. Yes, most people can in fact tell them apart, even if you use a font and document type, that allows for perfect scaling.

      But comparing different mediums and then claiming that the stuff printed on one of them is better is a rubbish comparison. There's a reason magazines tend to be printed on glossy paper.

    4. Re:Can you tell the difference by Namarrgon · · Score: 1

      If they could upgrade to higher quality screens with sharper text and less eyestrain for next to nothing, why wouln't they?

      Because they think (incorrectly), not that 1280x1024 is "good enough", but that a higher resolution will be somehow worse, and make their text too small (or they're just using desktop monitors, where you simply can't buy higher dpi screens, only larger ones).

      --
      Why would anyone engrave "Elbereth"?
  41. Monitors - same old thing.. by nanospook · · Score: 1

    I dont care about bigger screens, I want surround visual/sound virtual googles

    --
    Have you fscked your local propeller head today?
  42. Re:Not everyone wants more pixels, but better aspe by sys_mast · · Score: 1

    YES!!!! mod parent up!

    I've been sticking with a 4 year old laptop at work (IT usually gets their pick of the hardware, fact of life) Mainly for the 4:3 (or close to it) screen. I strongly agree, that wide screen is worse for viewing scrolling pages, which is lots of my work.

    i love having and RDP window of 1024x768 without having to scroll, and being able to see my main taskbar still!

    wide screen and i would loose this functionality.

    QUESTION: is a 19" wide screen actually less pixels than an 19" std ratio??? meaning is it cheaper to make, less raw material??? letting manufactures sell us less for the same price?

    -me
    PS ok i also want the serial port in the old laptop, which seems hard to get these days, but that's off topic

    --
    Those who can, do.
  43. youngsters these days by confused+one · · Score: 1, Interesting

    Why I remember when we had 320x200 in 2 colors (black and green), the "graphics engine" produced only text, and we LIKED it. Why, that was a huge improvement over the previous generation, the teletype. The young these days. Pampered and always complaining...

    1. Re:youngsters these days by Anonymous Coward · · Score: 0

      I'm pushing 40 :)

      Pete

  44. Here's a thought by Namarrgon · · Score: 1

    Many monitors come with a rotatable stand, and most graphics drivers can rotate their displays. Have you tried a 9:16 portrait view yet? If you work on portrait-aspect documents, it really works well.

    Except for ClearType - that doesn't work quite so well when rotated. Of course, at a higher resolution, ClearType wouldn't be necessary...

    --
    Why would anyone engrave "Elbereth"?
  45. Who? Laptop users. by Burz · · Score: 1

    The bulk of the market consists of laptop users now. That means addressing quality in portable displays, which has been a big issue. The accuracy of a typical 8 year old laptop display is horrendous.

    Now we have low-power LED backlit LCD displays that are more accurate than most other laptop displays made before them. And the situation is so good that I can plug a cheap Hanns-G desktop display into my MacBook and the colors will match!

    Also, remember that big problems with LCD in general were dynamic range (lack of contrast ratio) and speed. We've seen improvements in both in the last few years.

  46. People have forgotten how nice CRTs are by Anonymous Coward · · Score: 1, Interesting

    Anyone notice that a *good* crt looks way better than nearly any LCD. Ive stopped buying LCDs and went back to CRT... sounds crazy but they just look sooooo much better.
    One down side is that a mediocre CRT is really bad while usually a mediocre LCD is acceptable.....and since most people buy mediocre equipment most people saw poor CRTs and have no idea what they are missing..even ten years after they've essentially left the market.

    1. Re:People have forgotten how nice CRTs are by Pentium100 · · Score: 1

      CRTs also have the advantage of being able to display a lot of resolutions equally good, while LCDs can only display one resolution well and all others with scale artifacts.

      Also, CRTs have good black levels, but LCDs are catching up here.

      The only problem now is that CRTs are hard to find locally and are very expensive to buy on ebay because they are big and heavy.

    2. Re:People have forgotten how nice CRTs are by director_mr · · Score: 1

      Crts are nicer for color photos or videos, but for black and white text, LCD's are much better. Unless you get a really high quality crt, the lcd will always be sharper.

  47. More... by Burz · · Score: 1

    A third area of improvement in LCD quality is viewing angle.

  48. Re:Not everyone wants more pixels, but better aspe by radish · · Score: 2, Insightful

    Agreed - I'm using a pair of 1600x1200 20" LCDs and as much as I'd like to upgrade, there's just nothing out there which really feels like an upgrade for sensible money. Oh well!

    --

    ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

  49. Re:Not everyone wants more pixels, but better aspe by YrWrstNtmr · · Score: 1

    The 16:9 craze means today we buy displays that are physcially larger and have more pixels overall than ten years ago, yet do not provide any more area for vertical display.

    A 19" 'wide screen' 16:9 is smaller (less sq in or cm) than a 19" 4:3.
    As usual, advertising trumps.

  50. Re:Not everyone wants more pixels, but better aspe by tknd · · Score: 1

    Frankly for most people the existing 'HDTV' resolution has more than enough pixels, to get full benefit from increased number of pixels you would need a larger screen and sit closer to it.

    He's not complaining about HDTV resolution. He is complaining about HDTV resolution slowing down the R&D for computer displays because everyone wants to sell "HD" displays now instead of computer LCDs. Whether that's true or not, I don't know, but there is definitely a slow down in increasing computer display DPI.

    As it is, reading text on these high DPI screens is hard enough, and I often find myself increasing the default font size. This issue is particularly pronounced in laptop screens.

    As many others have stated, this is due to poor implementation of software/hardware for adjusting to the display DPI. In a realistic world, 10pt font would be 10pt no matter where it was. But the truth is most computer displays have their DPI settings incorrect because the display device doesn't tell the computer whatever it is hooked up to what DPI it has. Furthermore it wasn't till recent OSes that the OS has started to get DPI scaling correct everywhere. WinXP had DPI settings, but lots of things wouldn't look right. In short, the way it should work is your OS sets the DPI automatically based on your display, and a 10pt font will appear the same size no matter what the display device. Instead we have been dragging on with low DPI hacks (low dpi designed) such that people want to stick with the lower resolutions since the higher resolutions don't look right.

    What I do want is more vertical resolution.

    Rotate a 16:9 display to it's side. Now you have more vertical pixels.

  51. Too bad an illegal monopoly killed the PC industry by gig · · Score: 1, Flamebait

    Windows XP is running on 80% of the PC's and has 32 pixel icons that demand a lo-res display. The average retail of a PC is US$500, again demanding a lo-res display. Sorry that your own company ruined the PC industry by illegally monopolizing it and then failing to move it forward. App developers have to design for XP, even 10 years later, because that's when the PC got frozen in time. The lack of progress should not be a mystery to a Microsoft employee but the fact that it is should scare all of your customers. Or at least those whose PC's are working today, not rebooting their anti-virus scanners.

     

  52. Re:Not everyone wants more pixels, but better aspe by jedwidz · · Score: 2, Insightful

    Pivot!

    Get a pivoting display mounting arm, anchor it to your desk and off you go. Most LCDs support VESA-compliant mounts, so it doesn't matter what sort of stand the screen is bundled with.

    In portrait orientation, a 16:9 (e.g. 1080p) widescreen is great for document work since you can see an entire page on-screen, and surprisingly good for a lot of other applications too.

    You get much better use of screen real-estate, partly on account of window titlebars and toolbars being narrower. ClearType doesn't work as designed but I still like to have it enabled.

  53. OLED may be the reason... by Kaedrin · · Score: 1

    This has nothing to do with HDTV. Manufacturers saw the introduction of OLED over 5 years ago and knew right away that it was the end of life for LCD. They feared OLED because it’s introduction strongly indicated that all the research that went into LCD was a waste of money. They had very little incentive to put real research dollars into LCD from this point on, because they already knew, and had talked publically, about OLED being it’s replacement.

    Given how well the manufacturing process for OLED has evolved in the past year, I’m pretty sure the end of life of LCD displays as an entire technology is less than a few years away. I’m sure it’ll have the same painful drawn out period where it costs more than LCD for no good reason other than to recapture research dollars before it becomes mainstream and completely kills LCD.

    Lets just all hope that OLED becomes affordable in much less time than LCD did.

  54. Well, the highest color setting is "True Color" by pizzach · · Score: 1

    When you have a name like that on Microsoft Windows, how is anyone supposed to even know something better can and does exist? I was stumped to figure out what MS would call it. After some googling, it turns out it isn't referred to as Ludicrous Color (:-O!!!) but "Beyond True Color" or "Brilliant Color". Reference . Anyone know more than I do?

    --
    Once you start despising the jerks, you become one.
    1. Re:Well, the highest color setting is "True Color" by PhrostyMcByte · · Score: 2, Informative

      It is called Deep Color.

    2. Re:Well, the highest color setting is "True Color" by wzzzzrd · · Score: 1

      Just have a look at the "Your WIFI is connected" balloon on XP.

      --
      On second thought, let's not go to Camelot. It is a silly place.
  55. Re:Not everyone wants more pixels, but better aspe by Anonymous Coward · · Score: 0

    Oh quit complaining. If you want your precious vertical space go buy an iPad to do your websurfing. Otherwise, rotate your monitor 90 degrees and now your 16:9 is a 9:16

  56. I want my VERTICAL resolution back by macraig · · Score: 4, Insightful

    Fuck this moronic pandering to people who want to do nothing with a computer but watch 1080p videos: I want my vertical resolution back. Stop stealing pixels from the top and bottom and tacking them onto the sides where I don't need them for document work.

    1. Re:I want my VERTICAL resolution back by Skapare · · Score: 2, Insightful

      Especially with applications that put row after row of junk buttons along the top and bottom and never on the sides, making the vertical space crunch even worse. Everything from Firefox to OpenOffice has this issue. We need to knock some developer heads around.

      --
      now we need to go OSS in diesel cars
    2. Re:I want my VERTICAL resolution back by musikit · · Score: 5, Insightful

      monitor.RotateInDegrees(90);

    3. Re:I want my VERTICAL resolution back by ooloogi · · Score: 1

      Then it's too narrow.

    4. Re:I want my VERTICAL resolution back by Anonymous Coward · · Score: 0

      Indeed the monitor manufacturers have gone backwards in time. Not only does a 19" wide-screen LCD have less real estate than a 19" standard LCD, but now they have gone back to offering a 19" >CLASS monitor, which is even smaller yet.

    5. Re:I want my VERTICAL resolution back by RoboRay · · Score: 1

      Get two.

    6. Re:I want my VERTICAL resolution back by macraig · · Score: 1

      Guess what I did with my 1440x900 laptop? In Windows 7 I dragged the Task Bar over to the left side and made it about an inch and a half wide. I've got Mint Linux on it also, but haven't yet figured out how to do the equivalent with that. On my desktop system I have one of the 1920x1200 BenQ LCD displays that others have mentioned, but even that was a step down for me: I was running my last CRT at 1920x1440, so I lost 240 vertical pixels when I switched to LCD!

    7. Re:I want my VERTICAL resolution back by Anonymous Coward · · Score: 0

      I do a lot of development IDE work, and at first I hated the wide screens, but I've grown to love the wide screens- room for the project explorers, and nicely tabbed code.

    8. Re:I want my VERTICAL resolution back by minorproblem · · Score: 1

      wrong i have two 24" monitors on my desk one is mounted vertical and one is mounted horizontal. Works perfectly for all documents. I am mainly working with A3 schematics however.

    9. Re:I want my VERTICAL resolution back by Twinbee · · Score: 1

      I am one of those customers that you're talking about. On the contrary, I hope they make aspect ratios in the region of 10:1. Yes, 10 times wider than deep. This way, you get excellent periphery vision, and a much greater sense of realism. In the future, the monitor can wrap around in a semi-circular curve.

      It would be about time.

      --
      Why OpalCalc is the best Windows calc
    10. Re:I want my VERTICAL resolution back by DavidD_CA · · Score: 1

      You could just rotate your monitor 90.

      --
      -David
    11. Re:I want my VERTICAL resolution back by Rhys · · Score: 1

      Or.... buy a monitor that rotates. Careful of your display type selection though, otherwise you'll get color artifacts from a rotated 24" (like the BenQ I have at work). They're harder to find and somewhat pricier, but do exist.

      --
      Slashdot Patriotism: We Support our Dupes!
    12. Re:I want my VERTICAL resolution back by Anonymous Coward · · Score: 0

      join my revolution and turn your monitor sideways. It drives the IT guys nuts and it weirds out my coworkers, but it works.

    13. Re:I want my VERTICAL resolution back by Anonymous Coward · · Score: 0

      if 1200px is too narrow, you're doing something wrong

    14. Re:I want my VERTICAL resolution back by jandrese · · Score: 1

      Yep, the first thing I do whenever I install Windows on one of my machines is to drag the taskbar over to the left edge of the screen. Not only does this leave me more vertical room for my documents, but it also makes the buttons much more readable when I have dozens of windows (terminals) open. Plus, the start menu cascades down so nicely when it starts in the top left corner.

      --

      I read the internet for the articles.
    15. Re:I want my VERTICAL resolution back by FreakyGreenLeaky · · Score: 1

      I hear you, but as a programmer, most of my work involves 80 col terminals. With my two 23" samsungs I can have six terms each with a decent sized font.

    16. Re:I want my VERTICAL resolution back by Anonymous Coward · · Score: 0

      Turn your monitor 90 degrees.

    17. Re:I want my VERTICAL resolution back by macraig · · Score: 1

      I have a BenQ, but it doesn't pivot.

      I'd like to have an auto-pivoting monitor: servo motor and gear in the back, and a driver that senses content and rotates the display when it's obvious it would maximize use of the display.

    18. Re:I want my VERTICAL resolution back by Anonymous Coward · · Score: 0

      Rotate your screen 90 deg to the side.
      Then you're lacking horizontal pixels, but 800 might just be enough for document work.

    19. Re:I want my VERTICAL resolution back by drinkypoo · · Score: 1

      If you're doing a lot of tall documents, rotate your monitor. Personally I find the widescreen view to be convenient for graphic arts work, where you're often working on two or more pages at a time so that you can move content between them easily. There's enough room for two [letter size] pages and a toolbar, unlike the so-called two-page displays of yore, where you had a ton of wasted space above and below the pages. I started doing that kind of work on a Mac IIci with a two-page mono display and the wasted screen real estate was always a bit pathetic. If I want to work on one page, I can just use rotation; I have an nvidia card, display rotation works, and I got a rotating monitor arm at a flea market for $25.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    20. Re:I want my VERTICAL resolution back by Anonymous Coward · · Score: 0

      Do as I did and rotate your screen by 90 degree.

    21. Re:I want my VERTICAL resolution back by Anonymous Coward · · Score: 0

      Fuck this moronic pandering to people who want to do nothing with a computer but watch 1080p videos: I want my vertical resolution back. Stop stealing pixels from the top and bottom and tacking them onto the sides where I don't need them for document work.

      Ever tried to rotate the screen 90 degrees?

    22. Re:I want my VERTICAL resolution back by MartinSchou · · Score: 1

      Sometimes I love suggestions like this.

      Since about Windows 2000, I've had the taskbar on the left side of the screen. And with your comment, I just checked, and now I have my row of tabs on the right hand side of my monitor (Opera). It's a bit strange to get used to, but it's cool. And now I get previews of the pages as well. Since I don't use the address or search bar, I've already hidden that, so now I only have the application title bar (with the close etc. buttons) taking up vertical estate. And Opera allows you to hide the menu bar as well, which is a bit odd to get used to, but they've made it easy to show it when needed (like changing certain view functions).

      Thanks! :D

    23. Re:I want my VERTICAL resolution back by Anonymous Coward · · Score: 0

      Do they still make 4:3 aspect monitors? If so maybe you should get one.

      16:10 isn't some kind of divine cosmic ratio you know (despite its closeness to the golden mean). It's arbitrary. If you think 16:10 is better than 16:9, then surely 16:11 is better than 16:10?

      Now if you advocate the production of monitors that have same aspect as metric paper (1:square-root of 2), then I'm with you. That would be ideal for a majority of document work.

    24. Re:I want my VERTICAL resolution back by CaPn+Corelian · · Score: 1

      Get one of those 30" and mount it vertically. It makes for an awesome /. reading platform... specially awesome if you've got another 30" next to it in landscape mode :)

    25. Re:I want my VERTICAL resolution back by Anonymous Coward · · Score: 0

      Just flip your widescreen sideways...problem solved!

    26. Re:I want my VERTICAL resolution back by TorKlingberg · · Score: 1

      It isn't for pandering to movie watchers. It is because a 21 inch screen in 16:9 format has a smaller area than a 21 inch 4:3 screen, and is thus cheaper to make.

    27. Re:I want my VERTICAL resolution back by noidentity · · Score: 1

      if ( monitor.is_tn() ) warning( "I don't think you're going to like how this looks." );

    28. Re:I want my VERTICAL resolution back by mdielmann · · Score: 1

      Fuck this moronic pandering to people who want to do nothing with a computer but watch 1080p videos: I want my vertical resolution back. Stop stealing pixels from the top and bottom and tacking them onto the sides where I don't need them for document work.

      I, on the other hand, LOVE the wide-screen displays. The only things that beats having a screen that can show two pages of a document side-by-side at a readable size (or one page at a readable size plus room for a second app to run fully visible) is to have TWO such monitors. My 22" wide-screen at home is perfect for that, and I'm planning for a second.

      --
      Sure I'm paranoid, but am I paranoid enough?
    29. Re:I want my VERTICAL resolution back by Anonymous Coward · · Score: 0

      And for those of us who are getting roughly 2 times the 'usable' monitor space now than we did with the 'square' displays, despite similar surface area? (This would be the majority.)

      Here's a hint: we have a visual 'band', not a visual 'stripe', through which we view the world. Widescreen makes more sense, biologically.

    30. Re:I want my VERTICAL resolution back by Skapare · · Score: 1

      Then you have an annoying bar down the middle. I just want 1920x1440 or 2048x1536. What's so hard about that?

      --
      now we need to go OSS in diesel cars
    31. Re:I want my VERTICAL resolution back by Atario · · Score: 1

      Yes, but I do wish manufacturers also made monitors that are natively portrait-mode -- which is to say, the subpixels are left-to-right when in portrait mode. Alternately, but not as good, would be support for the option of vertically-oriented ClearType in Windows.

      --
      "A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
  57. I've got your DPIs right here! by toadlife · · Score: 2, Informative

    They're on the screen of my HTC Touch Pro 2 (259 DPI), and other smart phones like the Nexus One (252 DPI).

    --
    I don't always use unix-like operating systems; but when I do, I prefer FreeBSD.
    1. Re:I've got your DPIs right here! by shutdown+-p+now · · Score: 1

      Nexus One isn't really 252 DPI, though. While advertised as 480x800, the screen is PenTile RGBG - meaning that every even pixel only has red and green subpixels, and every even pixel only has red and blue. So you only get full 480x800 resolution when displaying pure green shades - anything else is lower than that, and pure red or blue in particular is effectively twice as low horizontally. This is in fact readily observable.

      HTC Touch has honest-to-god 480x800, though, so far as I know (and so do pretty much all other WinMo phones with 480x800 or 480x640).

  58. Re:Not everyone wants more pixels, but better aspe by Anonymous Coward · · Score: 0

    Actually, it seems most people have lost resolution. I had an crt that actually supported 1600x1200 back in 97. Today, a 22" lcd has a resolution of 1680X1050, thats only 90% of the pixels and its 13 years later. Tell me thats not messed up.

  59. I need more pixels - low vision by Anonymous Coward · · Score: 1, Interesting

    I have low vision and the pixel density is very important. I have to a lot of external magnification to see. When my Gateway 22" Sony based crt monitor bit the dust last year, I began searching for a replacement. So far nothing has come close. The best I have found is an Apple iMac 22. I keep hoping someone will produce a higher density.

  60. Re:Not everyone wants more pixels, but better aspe by DMalic · · Score: 1

    That's just an issue with font sizes being badly designed. If you could get a larger display with better fonts you could do more at once more effectively.

  61. Hanging on to my Thinkpad T43P 1600x1200 display by sprior · · Score: 1

    Yes!!! I completely agree. I'm typing this comment on a Thinkpad T43P with a BEAUTIFUL 15" 1600x1200 IPS screen and you just can't buy those anymore. Not only has the resolution gone down, but the displays aren't IPS quality either. The requirements of a TV screen are quite different from a computer - vertical pixels are much more important when you're mostly reading vertical documents and want to see as much of the page as possible.

  62. Resolution independence is one problem by Sycraft-fu · · Score: 1

    As you noted, OSes do a bad job of it. Windows 7 is the best I've seen so far and it still need works, not to mention that many, perhaps even most, apps don't deal with it since they don't use the new APIs.

    Another aspect is the difficulty in driving high resolution displays. It takes a TON of bandwidth. We are now getting connectors that can handle it, HDMI 1.4 does pretty high resolutions as does DP 1.2. However these are both new. DVI wasn't really suited to ultra high resolutions. That IBM display required FOUR DVI connections to drive it, and it could still only operate at 41Hz because of bandwidth limitations. So really it was a very infeasible situation. For a consumer display, you need a single cable that will handle things, and a single video transmitter that can drive it.

    Yet another aspect is memory. More pixels = more VRAM needed. I suppose that isn't such a big deal if you take a modern high memory 3D card and use it with an older non-accelerated OS. However, modern OSes that use the graphics hardware to accelerate things and do composition need more VRAM. For a 1920x1200 monitor you need like 128MB of VRAM minimum. Means for that IBM monitor you are talking 512MB minimum, maybe more. That's doable on modern cards, but again only fairly recently at least for more midrange/low end stuff.

    Finally there's cost. More pixels mean more transistors mean more money. So unless there's a good reason, you don't want to pack in a ton of extra pixels. You don't build an ultra high rez monitor "For future proofing," because it'll cost a ton.

    So while things are starting to come together for higher DPI monitors, it really is pretty recent and still not all that wide spread. Let's see how things are in 5 years when we have more OS support and widespread availability of graphics cards with high bandwidth connectors and lots of RAM. Maybe then there's more reason to up DPI.

    Also, it isn't like computer monitors can't exceed HD. 30" monitors have been around for quite some time and they are 2560x1600. Also LG recently rolled out a 27" panel that is 2560x1440. Dell, NEC, and Apple are all making monitors with it, maybe others too.

    1. Re:Resolution independence is one problem by shutdown+-p+now · · Score: 1

      As you noted, OSes do a bad job of it. Windows 7 is the best I've seen so far and it still need works, not to mention that many, perhaps even most, apps don't deal with it since they don't use the new APIs.

      The irony is that the new APIs aren't needed to be DPI-independent - all you ever needed was GetDeviceCaps function to retrieve the physical size of the screen in millimeters, compute the DPI from there, and resize your UI accordingly. Note that this function has been supported since Windows 95 and NT 3.11 (MSDN articles don't list unsupported OSes).

      As well, font sizes specified in points (rather than pixels) were always properly scaled to DPI by the OS itself. And if one used resource-driven Win32 dialogs, then all sizes there would be specified in "dialog units", which are also DPI-aware - so, again, you didn't have to do anything to get auto-scaling UI there.

      Really, the fact that, despite all this, so many applications written up until a few years ago were broken by any DPI setting other than the default one is a testament to how ignorant many developers are about usability issues.

  63. Re:Not everyone wants more pixels, but better aspe by Anonymous Coward · · Score: 0

    Sitting on one corner of my desk at work I have two 21" wide screens mounted in portrait mode running 1050x1600. For code and document work it's really useful. For anything else it can be problematic. But then it's a work machine, so I don't really game on it.

    On the other I have two 19" 1280x1024 monitors attached to a laptop and port replicator. This set up is useful for general stuff and testing.

    Yes, I have four monitors on my desk. Five if you count the screen on the laptop.

    I think I need professional help. :)

  64. Love my 2048x1152 Dell SP2309W monitor by Anonymous Coward · · Score: 0

    I quite like my 23" 2048x1152 Dell SP2309W monitor I picked up on sale for less than $200. Of course I'd love a higher quality, bigger, higher resolution, higher DPI monitor, but the cost just isn't worth it.

    But yes, BIGGER than 1920x1080 is better, and though this doesn't quite have 1200 lines of horizontal resolution (being 16:9, not 16:10 which would have been 2048x1280--and which I would have preferred) is DEFINITELY better!

    1. Re:Love my 2048x1152 Dell SP2309W monitor by Radish03 · · Score: 1

      I've been looking at upgrading to either that or the Acer B233HUbmidhz 23" 2048x1152 screen. I'm coming from a dying 24" 1920x1200, and 1920x1080 just seems like a downgrade. And I guess as they're phasing them out for 16:9s, all the current 1920x1200 screens cost more than I paid two years ago ($300), so ~$200 for that Dell or the Acer seems like a steal. Samsung also makes one at this resolution, but these are the only three monitors with this size/resolution that I'm aware of. They seem like a step in the right direction for screen size vs. pixel density, and I'm really disappointed that I haven't seen any other monitors like this.

  65. Gamut is already here by Sycraft-fu · · Score: 2, Interesting

    You can get high gamut monitors all over the place. The problem is that very few apps deal with colour management. Windows Vista and 7 have powerful colour management built in so they can be aware of the gamut of different devices and let apps know. However most apps don't check, and even some of those that can don't by default (Firefox can, but doesn't unless manually told to).

    Now if you mean panels with greater bit depth for smoother colour gradients, those are here though pretty scarce. The problem is that DVI doesn't handle more than 8-bits per pixel. So to do anything higher you had to hack something with using a dual-link cable sending two signals or what not. However DP supports high bit natively. As such, they are coming, but slowly as it is fairly hard to do. Heck many panels are still 6-bit panels that are dithered to 8-bit. NEC has some new monitors comming out, the PA series, that are 10-bit panels and will do that with DP input. Windows 7 has full support for that, though I don't know how many graphics cards do.

  66. Re:Not everyone wants more pixels, but better aspe by roman_mir · · Score: 1

    1600x1200 in 4x3? Meh.

    I am sticking with my almost 5 year old Dell Latitude D810 because I have 15.4" 1920X1200 WUXGA screen on it. This 'laptop' is big and heavy, but the screen and the keyboard are great for programming.

  67. Re:Not everyone wants more pixels, but better aspe by Abcd1234 · · Score: 1

    I've been sticking with a 4 year old laptop at work (IT usually gets their pick of the hardware, fact of life) Mainly for the 4:3 (or close to it) screen.

    I used to believe this, too, and then I actually started traveling with a laptop. The shorter, wider screen is a *lot* more convenient when you are, for example, traveling in an airplane, as you can open the lid farther, and as an added bonus, the whole thing ends up being more stable.

    No, IMHO, for laptops, widescreen is actually much better (and I say this as a software developer, who's job is to read and write large volumes of text on a day-to-day basis).

  68. Get a better screen by Sycraft-fu · · Score: 1

    You've got lots of choices in this regard. If 1200 pixels vertical is you thing, which I think is quite sensible I like it, then get a 24-28" 16:10 LCD. They are extremely common. While computers have HDTV 16:9 screens as well, there re plenty of 16:10 ones. In the 24-28" category, they tend to be 1920x1200. It's like your old 1600x1200 with some extra room at the edge. For games or the like that only support 4:3, it will display 1600x1200 nicely with bars on the sides. You also discover that at 24" 1920x1200 equals two letter sized documents side by side, no resizing.

    Above that there's the 30" monitors, they are 2560x1600. So they've got as much vertical rez as yours has horizontal. Lots and lots of work space there.

    However, maybe vertical is really the prime concern, you need tons. No problem, if you buy a quality 24-20" monitor, I recommend NEC's 90 or PA series, it'll come with an adjustable stand that features rotation. Simply raise the screen up, and rotate it 90 degrees. You then tell your OS the display has changed rotation (if you install the display's software it will often do this for you) and you are good to go. Have 1900 or 2560 vertical rez.

    In general though, it is nice to have them wider than high. Turns out that matches how we see, we have a wider horizontal FOV and vertical. I agree you want a reasonable amount of vertical pixels, however I find 1920x1200 works great.

    You can have what you want, just not if you want to be a cheapskate and buy a bargain basement 1440x900 19" display.

    1. Re:Get a better screen by toddestan · · Score: 1

      The problem I have with the 1920x1200 displays is that they are too big. The smallest ones on the market are 24" and have a sub-100 DPI. They really should be 22" to match the 1600x1200 at 20" LCDs that were common a few years back. Yes, I am aware that there are a few 22" 1920x1200 screens, but they are rare and possibly all out of production by now. The new 1080p 21.5" monitors out there are more like it, but I'm not too crazy about the 16:9 aspect ratio.

      I guess for now I'll stick with the 2 1600x1200 20" LCDs I have, unless I decide to spring for a 30" or someone comes up with something else interesting in the meantime (how about putting a bezel and a DVI port around some of those high DPI laptop screens and selling them as regular monitors???).

    2. Re:Get a better screen by Platinumrat · · Score: 1

      I'm sitting at my desk reading this on my 17" - 1920 x 1200 Dell laptop I got a few years ago. Funny thing is I can't find an equivalent for a reasonable price anymore and it's getting long in the tooth.

      It's a bit like the SSD market. SLCs were progressing with prices dropping as R&D budgets were thrown into them. It was looking like cheap / reliable SSDs were on the horizon. Suddenly MLC units came out and it's as if time stopped for SLCs. Granted that comsumer SSDs got cheaper, but at the cost of the longevity and reliability.

    3. Re:Get a better screen by Sycraft-fu · · Score: 1

      Well a 24" 1920x1200 display is 94 PPI, which matches a 21" 1600x1200 display. That is the "standard" PPI by Window's reckoning. If you want something with higher PPI, there is the 30" monitor option, those are 101 PPI, or something like an Ezio SX2262W, which is a 22" 1920x1200 monitor.

      You are kind of talking about different issues now though. The question was one of vertical resolution, now you've shifted it to one of PPI. Ok well high PPI monitors are not popular for other reasons noted in this general discussion. Basically it comes down to the fact that many apps scale very poorly, it is quite expensive, and it takes support from the system that hasn't been around till recently. So high PPI you can't really have yet to a large extent.

      However higher vertical rez on a widescreen display you can. If you don't want it, that's fine, but don't say "Oh you can't get the resolution." You can, and you can also rotate them and get even more.

  69. Error 503 Service Unavailable by Anonymous Coward · · Score: 0

    MAN! You coksuckers just can't get your shit together, can you? You're so fucking lame...

    1. Re:Error 503 Service Unavailable by Anonymous Coward · · Score: 0

      The server must have run out of pixels.

  70. Agree, have 1920x1200 Laptop, Want decent desktop! by __aazsst3756 · · Score: 1

    My several year old Dell 17" Laptop has 1920x1200 resolution (133 dpi?). Always wanted a great desktop monitor, but they all look so fuzzy. 1920x1080 is not nearly high enough on a 24" screen.

  71. Re:Not everyone wants more pixels, but better aspe by Anonymous Coward · · Score: 0

    As someone who edits a lot of documents I can not understand why anyone would pick a 4:3 screen over a 16:9. I very rarely work with one document open at a time. The extra width aids multi-tasking. It's just short of having 2 4:3 screens side by side which is also a great help when doing pretty much anything other than gaming. I can read one document while editing another, compare documents side by side, or even edit two documents at once. This is a huge step up from what I used to do on my old 21" 4:3 monitor.

    As for your desire of a 1600x1200 21" screen. Why not get a 1920x1200 26" screen (16:10)? You get the same vertical resolution, same physical vertical height, same DPI, AND you also have the added space around for doing whatever the hell you want. To top it all off you get to watch high-def movies at their native resolution too.

  72. Re:Resolution of the human eye: about 570 Megapixe by Anonymous Coward · · Score: 0

    I don't know that you can attach a true megapixel number to human vision. Sorry, I don't have some study to reference, but like you said, the area of the retina is important. Eyes tend to have more detail in the area where they focus vs periphery vision. And if you notice, your eyes dart around all the time gathering information and stitching the whole scene together into one highly detailed photo.

  73. there's a limit anyway.... by hort_wort · · Score: 1

    They probably figured by constantly improving the refresh rate and increasing dpi, they'd eventually run into the uncertainty principle. So if we have to stop then anyway, why not stop now? We're already beyond the ability of (most) human eyes. Heck, why are we confined to just using the visual color spectrum? I want my monitor to display infrared!

    . . . Actually, seeing body heat would add a new insight into porn. Hmmmmmmmm

  74. Re:Not everyone wants more pixels, but better aspe by Urza9814 · · Score: 1

    a 1600 X 1200 in 21" format is going to be a killer!

    It is. I have one. It's a CRT from a Dell that's got to be nearing a decade old now. Of course, I can't use it at that resolution, because I have two monitors and the brand new, fairly high-end LCD next to it, with the same vertical height, has far less vertical pixels. So either I have some really awkward L-shaped desktop, or I keep my big CRT at a measly 1280x1024

  75. 960x1080 by tepples · · Score: 1

    It's tedious to read Slashdot full screen on a large monitor because the text scrolls too far horizontally.

    Then split your 1920-pixel-wide monitor into two 960-pixel-wide windows. In Windows XP, for example, control-click two browser windows in the taskbar, right-click one, and choose one of the Tile options.

    1. Re:960x1080 by proxima · · Score: 1

      Then split your 1920-pixel-wide monitor into two 960-pixel-wide windows. In Windows XP, for example, control-click two browser windows in the taskbar, right-click one, and choose one of the Tile options.

      Sure - I often have my browser less wide these days (though 960 is pretty narrow). The solution though should be more elegant than manipulating windows by hand - as the other poster said, widening your window should create multiple columns on websites, like a physical newspaper. The NYTimes app for the ipad has the right idea; you switch it to landscape mode and it gives you more columns. Still, the ipad could benefit tremendously from a doubling of the DPI; fonts would look less fuzzy when zoomed out, and text could be made justified in columns instead of left-aligned by carefully positioning the letters and spacing.

      Still, these are somewhat separate issues. Physically wide screens require unmaximized windows to work correctly. Very high DPI screens require the software to adjust fonts, widgets, toolbars, etc. to be large enough to see and use. Honestly, given the prevalence of bitmapped graphics on the web, it will take a long, long time for it to look natural on a larger DPI screen at the same physical size. /.'s "News for Nerds" text on a 300 DPI screen would be unreadably small.

      --
      "The universe seems neither benign nor hostile, merely indifferent." --Carl Sagan
    2. Re:960x1080 by Miamicanes · · Score: 1

      It's not entirely hopeless... download WinSplit Revolution. It basically allows you to use ctrl-alt + {keypad} to partially-maximize windows. For example, holding ctrl-alt and pressing 4 on the keypad will make the current window full height, half the screen's width, and aligned with the left edge of the display. Pressing it again reduces it to roughly 1/3 the screen's width (still flush with the top, bottom, and left edge). Pressing it a third time enlarges it to 2/3 the screen's width. Stir, rinse, and repeat again from half-width. The other keys on the keypad work similarly... 7/9/1/3 pack and size the window into the corners. 5 makes it full-height and toggles between full-width, 1/3-width, and 2/3-width. Best of all, if you have two or more displays, you can use ctrl-alt-[leftarrow|rightarrow] to throw the current window to the next monitor in the key's direction. At work, I have three 22" 1920x1080 displays, and WinSplit Revolution is basically an app I absolutely couldn't live without.

      On the other hand, there's a new problem that arises when you have three displays... limited mouse area. I'm still looking for an app that will let me use keys on the keyboard with my left hand to make the mouse less accelerated (say, decelerate the mouse whenever ctrl-shift-alt is held down). As it stands, I get frustrated a lot, because the mouse acceleration I have to endure to be able to sweep from the leftmost edge of the left screen to the rightmost edge of the right screen makes it damn near impossible to deal with single-pixel grab bars (Java, in particular, has a major fetish with impossibly-precise control requirements that practically require blowing on the mouse to nudge it that last pixel or two into the action zone.

      I really wish Microsoft could add some logic to the way physical screen boundaries are handled to make scrollbar regions "sticky" and "inertial", so that if windows sees you sweeping the mouse towards the next screen to the right or left at full speed, it'll blow past the boundary without a hitch, but if it sees you slowing down (or overshooting and backing up), it'll temporarily make the right edge of the display act like a "mouse-pointer barrier". It's sad, but it was actually easier to deal with scrollbars 5 years ago than it is now. Back then, getting to the scrollbar was easy -- slam the mouse right, nudge it left, and click. You didn't even have to really look at the screen to get it right, because you could get away with "Commodore 1541-style alignment and navigation" (slam into something hard and immovable, then measure from there). Now, you literally have to aim. It's gone from being a subconscious reflex to a precision movement. And scrollwheels have their own problems, like web sites that try to make every ****ing pixel on the page react to clicks, so there's literally nowhere safe to click to let Windows know where the scrollwheel focus should be.

  76. Re:Not everyone wants more pixels, but better aspe by Anonymous Coward · · Score: 0

    The 16:9 craze means today we buy displays that are physcially [sic] larger and have more pixels overall than ten years ago, yet do not provide any more area for vertical display. You still have to scroll down far too much.

    You can orient 16:9 monitors vertically in windows 7.

  77. BS: Or you have a ridiculously huge TV. by guidryp · · Score: 3, Insightful

    "On a computer screen, I want as much resolution as possible! And.. even on my hdtv, I want as much resolution as possible. Even in my living room, watching a Bluray at 1080p, I still see the pixels from 10-12 feet away on the couch. Maybe I'm more picky than the average person.. or maybe I have better eyes (not really.. i wear contacts)..."

    Really that is shenanigans worthy. 12 feet away and you see pixels??? Just how big is your TV?

    I have 20:15 vision and pixels are invisible at 5 feet on my 40" TV (I just broke out a measuring tape).

    1. Re:BS: Or you have a ridiculously huge TV. by Anonymous Coward · · Score: 0

      There's something wrong with your test then (or your eyes). I used to have 20:15 vision but wear glasses now, and I can sit at my couch and use my 40" 1080p screen as a desktop for my media PC, and easily read all the text being rendered as single pixel wide black on white. I can see the difference turning on or off the RGB sub-pixel rendering. Similarly, when playing back digital video, I can notice the difference in jaggies when the deinterlacer shifts between 1080p and 1080i in small areas of the screen. And if it accidentally sends 1080i, I see clearly delineated combs which are one pixel high, not a blurry ghost image, as you would if unable to resolve the pixels.

      It's approximately 8-9 feet from the surface of my TV screen to my eyeballs when sitting on the couch.

    2. Re:BS: Or you have a ridiculously huge TV. by jaavaaguru · · Score: 1

      Just for comparison, I have 20:20 vision and pixels become invisible at between 3 and 4 feet from my 15.4" 1920 x 1200 laptop. I'll have to go home and try on a screen 4 times that size with around half of the resolution. I'm sure 12 feet away isn't that ridiculous.

    3. Re:BS: Or you have a ridiculously huge TV. by guidryp · · Score: 1

      That also seems a bit far fetched. Try this Acuity test:

      http://carltonbale.com/visual-acuity-viewing-distance-test-it-for-yourself

    4. Re:BS: Or you have a ridiculously huge TV. by jaavaaguru · · Score: 1

      I'm aware that the middle is not a solid color at 3ft, and I can see the rough edges. Can't see individual pixels in the middle though.

      At 2ft I can. I've just noticed that on this screen I can't tell if fonts are anti-aliased at anything beyond about 2ft.

  78. one big pixel? by Fubari · · Score: 4, Funny

    My monitor has ONE BIG PIXEL. It ain't easy to use but I get by.

    Actually that's just the disk activity light.

    1. Re:one big pixel? by ImprovOmega · · Score: 1

      My monitor has ONE BIG PIXEL. It ain't easy to use but I get by.

      Actually that's just the disk activity light.

      Really? Cause it's been telling me to kill.

    2. Re:one big pixel? by noidentity · · Score: 1

      My monitor has ONE BIG PIXEL. It ain't easy to use but I get by.

      Is it lit orange all the time? Be sure you're sitting down, because once you press the button with a small circle and a vertical line through it, you're going to be blown away by what appears on the large dark flat surface you've so far been using to stick post-it notes on (pull them off first).

  79. its all the grey hair by Gothmolly · · Score: 1

    Most people I know run at resolutions much lower than their screens can handle. Why? Demographically, America is old, and our collective vision is getting worse. I know a CTO who has 2 20" flatscreens that she runs at 640x480 each. Blame shitty UI design if you want, but when people want big fonts and clearly are tolerating some blocky pixels, where's the incentive? Personally, I'd rather see lower power, lower cost, better color (like the new yellow pixel), than my DPI going to 11.

    --
    I want to delete my account but Slashdot doesn't allow it.
    1. Re:its all the grey hair by bipbop · · Score: 1

      I'm 28, but my vision is pretty bad already. I run a 24" screen at 1280x768, which is its native res. I'd much rather have a lower resolution primarily display than run a higher res display below spec, because a pixel-based display is much sharper (hence easier to see!) at its native res. For me, it's not so much "tolerating" blockiness, as much as "appreciating" it!

      I think my DPI is 62. Pretty bad, right? But I have two much higher DPI displays available if I need them--I just rarely find that I do. For coding, I use two tall rxvts that split the screen in half, with fixed as my font. It is sharp (no anti-aliasing!) and easy for me to read with my poor vision. When I am on a higher DPI display, I have to use a larger font, and I have yet to find one that is as good for coding--though I'd appreciate suggestions!

  80. Re:Not everyone wants more pixels, but better aspe by Anonymous Coward · · Score: 1, Insightful

    I have a pair of 20" at 1600x1200 as well, they go great rotated to portrait layout and placed on both sides of a 2560x1600 screen.

    1600x1200 + 2560x1600 + 1200x1600

  81. My iMac looks sweet. by MikeFM · · Score: 1

    Seriously my iMac screen makes all the other monitors on my desk look like crap even if they look fine by themselves. It's especially noticeable when dragging a window from one to the other. Bigger and higher res is always appreciated but the biggest thing I notice is how bad the brightness and contrast of other monitors is even with the settings maxed out and the color profile customized.

    --
    At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
    1. Re:My iMac looks sweet. by mikael_j · · Score: 1

      The funny thing is that when comparing other monitors to my first-gen 24" iMac monitor I generally find that they have poor color reproduction, weird contrast and brightness (either they suck at both or it's a matter of good contrast or good brightness) even when the other monitor is brand new and has much better specs than the iMac monitor on paper.

      This alone is a good reason for me to buy another iMac the next time I go looking for a main desktop.

      --
      Greylisting is to SMTP as NAT is to IPv4
    2. Re:My iMac looks sweet. by MikeFM · · Score: 1

      I'm sure other brands exist that are equally good but I haven't found them and I've had a lot of monitors pass through my office. Apple's new LED back lit monitors look even better I think but as mine is still working I haven't had an excuse to buy one.

      --
      At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
  82. This is why I stick with CRT by Anonymous Coward · · Score: 0

    My desktop has a 19" CRT running at 1600x1200 (105dpi). The main reason I've not switched to LCD is because if I want the same resolution, I'd have to get a larger screen. Sorry, but I'm not giving up triple-digit DPI for anything. In fact, I've seen some 21" CRTs on eBay that can do 2048x1536, and I'd rather get one of those and upgrade to 120dpi than downgrade to double-digit DPI. If I ever get an LCD for my desktop, it'll be because I've ripped the screen out of a 17" laptop with a 1900x1200 screen and modified it to be able to plug into my video card.

    Low-DPI screens suck.

  83. Re:Not everyone wants more pixels, but better aspe by sys_mast · · Score: 1

    I guess I do more remote admin stuff on my laptop. Looking at the side dock (or whatever its called) feature of win 7 (or widget in other OS's) a big enough wide screen may be OK for some stuff. For me remote in to one system to remote in to another, the std ratio is better. Yes in Windows world that happens, especially with VM's.

    As for wide screen being easier to travel with, i guess i never noticed. I tote my 4:3 big screen laptop every day to and back, and frequently on the road/air. I've usually got other cables (console and cross over and such) plus other bits and such that the standard ratio screen size laptop has not been really noticeable for me.

    Of course my situation my be non-typical.

    --
    Those who can, do.
  84. Nice! by Anonymous Coward · · Score: 0

    Yours.Newsletter.Subscribe(true);

    exit();

  85. I want to see the whole VIRTUAL screen by NotQuiteReal · · Score: 1

    I often VNC/RemoteDesktop/etc into machines that have 1024 vertical resolution, so, yeah 1200 native is a MUST for me.

    Scrolling around a virtual screen sucks if you don't HAVE to.

    --
    This issue is a bit more complicated than you think.
  86. slightly OT post - on eyesight by NotQuiteReal · · Score: 1

    My "old-ish" eyes can still see hi-res screens just fine (actually one of the reasons I have put off getting the LASER eye-job... I would love to see distance again without glasses, but I usually sit in front of a screen)

    My Mid-80's dad also wants an Nx1200 screen... because it divides evenly into a crisp Mx600 screen for the non-jaggy "big-print" version screen.

    --
    This issue is a bit more complicated than you think.
  87. Article Translation by Requiem18th · · Score: 1

    I didn't understand what the problem was at first so this is what I get from the article:

    If there wasn't a market for LCD TVs all LCD monitor producers would be EXCLUSIVELY focused in desktop/laptop/handheld monitors.

    Because there is a usability limit in the size of monitors for desktop/laptop/handhelds, most of the progress would go on making them better (higher resolution, lighting quality etc).

    Rather, thanks to the TV market, the technology is pushed in the direction of larger displays with shitty resolutions.

    Yes there are desktop monitors with higher resolutions, but they are expensive because there is no competition in that market, yes competition in that market will grow, but only after the HDTV market gets saturated, take a number and wait.

    --
    But... the future refused to change.
  88. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  89. 16:10 is a good compromise... by KonoWatakushi · · Score: 1

    for SD/HD video, photos, side-by-side pages, single-page portrait, and it is fine for development and browsing if the display is large enough. For smaller displays though, there isn't enough vertical resolution. Making things worse, 16:9 is bad enough on the desktop, but especially obnoxious in notebooks. At approximately phi, it is also a nice all around pleasant ratio.

    It is unfortunate that some marketing jerk recognized that higher aspects give you less space for the diagonal Inch. 16:9 displays are only good for one thing--16:9 video. They have too little vertical resolution for side-by-side pages, are too narrow in portrait, and are extremely wasteful while viewing SD video or photos. You also need an enormous display to have enough vertical resolution for simple web browsing.

    If widescreen video is not important, another aspect ratio worth considering would be 14:10, as sqrt(2) is optimal for pages / columns / portrait. See paper size.

    Sadly, 16:9 will probably win out in the end just like the awful TN displays did.

  90. Largely pointless at normal viewing distances. by guidryp · · Score: 1

    I sit at 2.5 - 3ft from my monitor.

    At that distance even 100 dpi is kind of small, you can't see individual pixel, so what does more resolution buy you? Bragging rights?

    If you want to have higher DPI you can get a Dell U2711 with 2560x1440 crammed into a small space. I guarantee if the old codger ranting had one of these the first thing he would do is crank up the size of everything in the OS so he could see it. So again what is the point?

    In a world where there is a cost and tradeoff for everything, it makes sense to have DPI of your display stop near the same point typical visual acuity does, for typical viewing distance.

    If you are running higher DPI monitors and then cranking the interface size in the OS, you are just wasting resources.

    You need more bandwidth in connectors to drive it, you need more transistors for the pixels (higher cost and power draw) and if you game you need MUCH more powerful graphics cards.

    1. Re:Largely pointless at normal viewing distances. by Anonymous Coward · · Score: 0

      Hey man. I'm not even 40 yet, although I'm probably ancient to my 4yo. "Old Codger" is a bit harsh.

      As for not being able to tell the difference, if you put the displays side by side, even you could tell the difference. The argument about wasting resources is completely wrong, or else you'd be perfectly happy with your 15" laptop running 640x480.

      Get off my lawn.

      Pete

    2. Re:Largely pointless at normal viewing distances. by guidryp · · Score: 1

      Sorry Man, I am over 40 and your picture with the grey beard looked like someone older than me.... Thus old codger.

      Note my post involves viewing distance and visual acuity. A laptop has a much closer viewing distance than a desktop monitor in my experience. Thus you want a higher DPI display on a laptop.

      Put your ample money (Microsoft) where your rant is and buy one of the high density options that are available. Hunt down an IBM T221 200 DPI monitor, or even that new 27" 2560 display I mentioned, and then tell me you AREN'T turning up the size of the interface elements.

      I briefly owned a Dell 30" 2560x1600 100 dpi display. Even that was borderline too fine a DPI for default in windows and scaling in XP was complete garbage. Maybe it works adequately now, but I no longer have a display that needs it.

      If you play games, a 200 dpi display would bring even a $500 dollar graphics card to its knees unless you run at non native resolutions which will look much worse than simply having an lower DPI monitor to start with.

      Even if Windows 7 now scales the interface perfectly when you using the web, your will end up screwing up the layout of pages by doubling the font size relative to the non scalable elements, unless you zoom everything, again looking worse than simply having an appropriate native DPI monitor.

  91. Stop complaining by Anonymous Coward · · Score: 0

    It's just the inverse of the single-pixel camera. Nothing a little compressive sensing won't fix.

  92. 200 dpi is the sweet spot by Technomancer · · Score: 1

    My buddy has several of IBM T221/T221 and Viewsonic displays (they are sometimes available on eBay) and
    Electronic CAD programs look awesome on them.
    Google Earth (registered version) looks gorgeous.
    You can look at 6MP photos without any scaling, and they look better than on paper.
    2 pages side by side of PDF look about right on such display and pretty much look like paper.
    SupCom and TA looks and plays great.
    UT2004 works on it as well, looks great. BTW, if you have 200dpi then FSAA is not necessary anymore, it is just a crutch for poor people with crappy monitors.
    They are also heap of trouble since they have 4 single link DVI inputs and some insane configurations because of that. (For instance one monitor shows as two 1920x2400 monitors etc).
    I am quite happy with my 30" Dell but I would be much happier if it was 200dpi. Especially that my dSLR is 14MP so I cannot even see the pictures without scaling.

  93. HDTV saved my computing. by NoPantsJim · · Score: 1

    For years my eye doctor consistently told me I'd have to stop using computers because it was hurting my eyes so much. Since I had aspirations of becoming an air traffic controller (radar, not tower) I knew I needed to change this. I replaced my computer monitor with a 42 1080p display and set it several feet from where I sit (around 4feet, I think). According to my doctor, my eyes have improved dramatically since then, as I am no longer focusing on something so close. My prescription gets weaker every time I go in to the office.

    1. Re:HDTV saved my computing. by ledow · · Score: 1

      The main factors there are 1) distance, 2) length of time you spend focusing.

      Sitting further away actually works counter to this guy's argument - because then you need larger pixels (lower DPI) or you're just wasting your money on things you can't see. What "solves" your eye problem is more that you are changing your focus more often - you cannot damage your eyes by being "too close" to something (and no, TV's are no worse than papers in that regard, that's an old wive's tale, it's just that our habits change with a TV)... you damage them by forcing them to do something unnatural (i.e. stare at a very close object intently for a very long time without a break).

      My optician always played a very old trick and asked his patients to sign a form after their examination. They were relaxed, thought things were over and the kids were just excited about having to sign something like an adult. When you did so, he then told you off if you were too close to the paper... it's amazing how automatic it is to get too close to something when your glasses/eyes *do* work perfectly from much further away... examinations are a good example of this - everyone "crouches" over the desk even though they'd be more relaxed and have less eye-strain if they looked at the paper from a sitting-up position.

      Change your focus, look around, don't sit for hours staring at the same screen (even something like putting your clock on a high shelf is helpful because when you are working to a deadline, you'll find yourself looking somewhere else for the time).

    2. Re:HDTV saved my computing. by Nicolay77 · · Score: 1

      Good to hear that, I plan to do the same.

      --
      We are Turing O-Machines. The Oracle is out there.
  94. Re:Not everyone wants more pixels, but better aspe by rve · · Score: 1

    Not aspect or resolution, but color reproduction should be the next focus. LCD screens don't come close to the old CRT I just discarded, which didn't come close to the color reproduction of a glossy magazine, which in turn is laughable compared to the view out of a window.

  95. Pete Brown is an idiot by scdeimos · · Score: 4, Interesting

    The 24-inch 600dpi display he so desperately wants requires a resolution of 12,000 x 7,500 pixels. A 600dpi, 24-bit colour 12,000 x 7,500 @ 60Hz display requires a 129.6Gbps communications bandwidth, which well and truly exceeds any (currently available) display bus connectivity.

    HDMI 1.4 has a maximum video bandwidth of 8.16Gbps. Even a 4-lane DisplayPort connection has a maximum bandwidth of only 17.2Gbps. It's not HDTV that's limited the progress of desktop display resolutions, it's the lack of a decent high-bandwidth display communications link.

    All this is academic, though. How many people would *really* be able to tell the difference between a 96dpi and 200dpi display on their desktop (IBM makes 200dpi displays, by the way), let alone a 600dpi display.

    1. Re:Pete Brown is an idiot by Anonymous Coward · · Score: 0

      Sooo, I'm an idiot because I'd like to see technology improve? Remember, 640k will be enough for anyone. :)

      I'd be happy to see any real increase. 200dpi would be nice, 300 400 or more, why not? The technology will get better if the panels start pushing the envelope. Also, IBM *made* a 200 dpi desktop display, but didn't continue with it as best as I can tell.

      Lots of bile in this thread. Some of you guys really need to learn how to comment without resorting to personal attacks.

      Thanks.

      Pete

    2. Re:Pete Brown is an idiot by grumbel · · Score: 3, Interesting

      All this is academic, though. How many people would *really* be able to tell the difference between a 96dpi and 200dpi display on their desktop

      Basically all of them. The difference is extremely noticeable when it comes to fonts and other things that require pixels smaller then what a 96dpi display can produce to render properly. The difference between 200dpi and 600dpi might be a little trickier, as with 200dpi you can already start to render a font that looks like a print font, not like a screen font.

      But 96dpi is really extremely low and its a little depressing that computer power has increased by orders of magnitude, while the last big dpi jump was back when things switched from 320x200 to 640x480, everything after that has mostly about larger displays, not higher dpi displays.

    3. Re:Pete Brown is an idiot by BikeHelmet · · Score: 1

      How many people would *really* be able to tell the difference between a 96dpi and 200dpi display on their desktop (IBM makes 200dpi displays, by the way), let alone a 600dpi display.

      I would. But then, I can identify the difference between 2xAA, 4xAA, and 8xAA, at close to 110dpi, at around 2 feet away.

      I look forward to getting my Pandora. It has a ~215dpi screen.

    4. Re:Pete Brown is an idiot by not+flu · · Score: 1

      I can't imagine anybody not being able to tell the difference between 96dpi and 200. I'm using 1920x1200 now (in addition to a much smaller 13" laptop screen) and the resolution, even with subpixel rendering, is low enough to hinder reading (depending on the font you might not be able to tell the difference between com and corn for example - without subpixel rendering I literally can't read my terminal). Reading articles in PDF forces me to zoom in quite often because there simply aren't enough pixels to make all text legible at all, even though the absolute size is comparable to print-outs. TVs only get away with 1920x1080 because video is constantly in motion and because people were used to such ridiculously bad quality for decades.

    5. Re:Pete Brown is an idiot by josath · · Score: 1

      Keep looking forward...Pandora is this decade's Duke Nukem Forever.

      --
      sig? uhh, umm, ok
    6. Re:Pete Brown is an idiot by josath · · Score: 1

      Wait, you're claiming that your monitor with one of the highest DPI's on the market is barely readable? (1920x1200 @ 13" = 174 DPI, compare to my desktop monitor which is 96 DPI). I must be missing something here.

      --
      sig? uhh, umm, ok
    7. Re:Pete Brown is an idiot by BikeHelmet · · Score: 1

      Nonsense! I've seen the prototypes. That's more than I can say about DNF.

      I get a kick out of craig. He's always spitting out funny quotes.

    8. Re:Pete Brown is an idiot by Skapare · · Score: 1

      HDTV has caused 1920x1200 monitors to nearly disappear. Most are now 1920x1080. 1920x1200 works fine over HDMI, as does 2048x1280. DVI has dual-channel, so it can double the bandwidth and 2560x1600 works fine there. The later could well be explained by marketing (not enough economy of scale to depress the prices and make an attractive market for other brands). The 1920x1080 situation is a huge economy of scale for OEM display panels because so many are being used for smaller HDTVs, now.

      --
      now we need to go OSS in diesel cars
  96. Oh dude ... by Anonymous Coward · · Score: 0

    Trolling this guy is so fucking simple ... check out my comments on his site.

    Have you guys noticed he owns an amazing pedo-smile? http://www.thebestpageintheuniverse.net/c.cgi?u=spot_the_pedo

    Yeah, I'm bored.

  97. Autostereo by cowtamer · · Score: 1

    Autostereoscopic (i.e., 3D without Glasses) type of displays is why we want large screens with high resolution.

    Both Lenticular and Parallax Barrier autostereoscopic displays provide additional viewpoints at the expense of resolution. The more resolution you have, the more your 3D image looks like a hologram that you can walk around.

    This is why you see displays like the Synthagram (9 viewpoints, coarse lenticular screen superimposed on ~ 3000x4000 LCD) or the now discontinued Sharp 3D LCD (similar principle) which you would not really want in your living room versus very nice looking 3D prints (48+ decent looking viewpoints enabled by a 1440 dpi print and a fine lenticular screen). Geeky technical details aside, the more resolution you have, the better looking "glasses free" 3D you can enable on a monitor.

    I realize that this is a true niche right now, but with 3DTVs making it to market, and the technology actually making it possible, we should see these type of displays in the next 5-10 years (sooner, I would hope, but things rarely happen so nicely in the real world).

  98. Are you human? by Anonymous Coward · · Score: 0

    Pixel density beyond 120 DPI is beyond the limit of the human eye. Better to spend your money on a larger monitor with accurate color saturation.

  99. Lack of resolution independence in OS by atmurray · · Score: 1

    Both Microsoft and Apple are probably partly to blame here for failing to add resolution independence to their operating systems (which they've both promised for years). Who wants an extremely high DPI display when you can't scale up your Operating System so that it's usable?

  100. Just buy it at costco by rsilvergun · · Score: 1

    or best buy. They have an unconditional return policy. Oh, you want it from newegg.com for 70% of the cost of buying it in town? Doesn't work like that...

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re:Just buy it at costco by Skapare · · Score: 1

      Even Bet Buy doesn't have the high-end displays. Does Costco?

      --
      now we need to go OSS in diesel cars
  101. Re:Too bad an illegal monopoly killed the PC indus by Anonymous Coward · · Score: 0

    2002 called, they want their complaint back. Seriously. No. One. Targets. XP. Anymore.

  102. Re:Not everyone wants more pixels, but better aspe by RealGrouchy · · Score: 1

    Electrical tape works wonders, you know.

    Put a strip of it on each side of your 16:9 monitor, and the dimensions are so much easier to deal with.

    - RG>

    --
    Hey pal, this isn't a pleasantforest, so don't waste my time with pleasantries!
  103. this doesn't add up by buddyglass · · Score: 1

    I bought a 19" Sony LCD five or six years ago that's 1280x1024. That's 86 DPI if my math is right.

    Current LCDs with this resolution are shipping in a max. 19" form factor. So for that resolution the worst-case DPI has remained constant.

    The next highest (popular) resolution is 1440x900 available in 19" for a DPI of 89.

    After that is 1600x900 on a 20" panel for a DPI of 92.

    Next is 1680x1050 on a 22" panel for a DPI of 90.

    Next is 1920x1080 on anything from a 21.5" to 27" panel. The most popular is 23" which yields a DPI of 96.

    Next is 1920x1200 on anything from a 24" to 28" panel. The most popular is 24" which yields a DPI of 94.

    Are we sure DPI has gotten lower over time? Seems roughly constant across all native resolutions, unless I just screwed up the math.

  104. Yea, I want my high-res display... by tempest69 · · Score: 1
    Ok, now I'm not horribly eager to shell out a months pay for a monitor.
    And overall I want more screen estate, before dealing with crazy high definition.
    Though I'd prefer to have a monitor that can display a game in high-def without anti-aliasing the living sin out of it.
    I don't like the way it looks. I want to see the shrunk smbc-comics icons at a scale where the text is legible... I dont want to be able to see the pixels in the letter f, and no I don't want to anti-alias it.
    We've moved the responsibility of making text look right from the monitor back to the GPU or CPU depending. It's a cludge fix, and the right way to make this happen is in monitor land. Antialaising is taking up all of the memory of a 4x or 16x megapixel monitor, without providing a great looking picture, not shabby, but it has issues. Really AA leaves blurry letters. it's better than chunky letter, but high definition is the way to go..

    The other spot, is that High definition monitors lead to high definition TV's that can be used as monitors. And a monster workspace can be pretty awesome to deal with. So when I can buy a 40" monitor with 200 dpi resolution for a months pay I will.. Till then I'll just keep spending ~$200 at a time for ~20% upgrades.

    Storm

  105. Turn the monitor to portrait mode by Anonymous Coward · · Score: 0

    To solve this issue I have 1 monitor in landscape (games, icons, taskbar/sidebar, IDEs, spreadsheets, etc.) and the other in portrait (browser, Word, non-IDE text, etc.)
    The whole point of the two monitors is to have a proper aspect ratio for the proper task.

    On the laptop I had to resort to moving the taskbar to the left and hiding it.

  106. no driving need by smash · · Score: 1

    For 99% of people there is no driving need to have much more than we currently have on the screen sizes available. For moving graphics, anti-aliasing the res we have looks plenty good enough. Throwing more pixels at the problem is going to use a lot more bandwidth and RAM to process them...

    --
    I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
  107. Re: If you use a Mac... by kanweg · · Score: 1

    You can zoom anything very easily irrespective of the program you use. I don't know whether it is the standard setting, but I hold the control-key down and scroll with the scroll wheel of my mouse. If that doesn't work for you, pay a visit to System Preferences>Seeing>Zoom options and then the last option.

    Bert

  108. Good gravy... by Angst+Badger · · Score: 1

    To all of the people complaining about the terrifying specter of higher resolutions:

    1. Relax, no one is going to take away your lower resolution monitor. Those will always be available. Those of us who want higher resolutions will have to pay extra for them. We're expect that.

    2. Some people use computers to do something besides browse web pages and use MS Office. If you're a typical Photoshop user or otherwise involved in graphics either professionally or as a hobby, no resolution is high enough. If I could get a 36" inch screen with a resolution ten times higher than what I have today, I'd sell my firstborn for it.

    3. Learn how to set your DPI properly and how to adjust the default font size. Most applications let you enlarge documents easily, too.

    4. Go to an optometrist and have your damn eyeglass prescription updated. Odds are my vision is at least as bad as yours -- 20-200, for crying out loud -- but I've had my eyes examined in the last decade, so my glasses actually work properly.

    --
    Proud member of the Weirdo-American community.
  109. Not just gamers and drafters by White+Flame · · Score: 1

    I want to see a LOT of information at the same time without having to tab around and flip back and forth between viewing overlapping windows because my display is too limited to see everything at once. I honestly don't care about DPI (I just lean in when I need to see something smaller), but I care heavily about pixel count, otherwise known as "screen real estate". Inches are not a measure of usable screen real estate.

    Sure, I'm a programmer and want to see lots of source code, documentation, wiki pages, etc, all at once, but even "normal" computer users have their email windows, IMs, facebook, etc, open while surfing the web or do other "normal" things. Keeping a glancing eye over to the other stuff is far easier than again having to tab around to everything.

  110. What about for games? by elucido · · Score: 1

    Don't any of you people play Quake anymore?

    1. Re:What about for games? by Capt.DrumkenBum · · Score: 1

      Of course I still play Quake.
      But I play it on my netbook, at 800x576. The strange thing is I paid less for my netbook than I paid for a video card good enough to play GL Quake back in the day.

      --
      If I were God, wouldn't I protect my churches from acts of me?
  111. I wouldn't mind 4:3 for my programming needs... by friguron · · Score: 1

    The 16:9/16:10 trend, is the worst thing it could ever happen to programmers (or similar computer usage users).

    The other day I went to my local computer shop and I asked for the biggest monitor with the biggest amount of vertical pixels (24").
    At that time, I knew a 1920x1200 Samsung model T240-HD existed. All the time, they were showing me "1080" vertical resolution models. The third time I got that answer FROM A COMPUTER SHOP (not a mass consumer electronics dealer), I was forced to say, a bit outloud (on purpose), "1080 resolution is for 'poor' people!". Some of the other customers had to laugh, because they felt I was kind of right. At the end, I just went to another shop where I got the LAST monitor they had on the main shop window. I didn't mind. I'm now the happy user of a 16:10 monitor. Showing 1920x1200 pixels.

    I wish something like "1920 x 1440" existed. That would be just wonderful...

    On the other had, I have NO USE for the integrated TDT decoder. If I'm using my PC I can't see TV with it!!! Now I feel "computer usage and resolution" as a marginal feature of a typical TV set... gosh...

    BTW: I was in Japan 5 months ago and the DPI I observed on the displays of the mobile phones sections, was JUST INCREDIBLE. When you compared these displays thoroughly against the plastic mock-ups counterparts (there are TONS of this stuff), boy, it was HARD to know which one was a sticker and which one was a real display... I WANT THIS resolution for my screen also! For all the screens that surround me!

    And I also want antialias for my fonts, even having a high DPI number!! Once you combine both methods (japanese mobile phone screens showed antialias), you don't want anything else...

    Greetings

    (Try some alternative antialias method for windows going here: http://bit.ly/bADWOj )
    (Get 250 extra MB Dropbox space using this invitation http://bit.ly/agkF3r )

  112. Re:Not everyone wants more pixels, but better aspe by Anonymous Coward · · Score: 0

    Eh, you might want to consider if there is perhaps another reason that they want you to press next... (*reloads his banners*)

    *= Well unless you have adblock etc running, but then they don't really have much reason to cater to you anyways.

  113. Re:Too bad an illegal monopoly killed the PC indus by shutdown+-p+now · · Score: 1

    Windows XP is running on 80% of the PC's and has 32 pixel icons that demand a lo-res display.

    Actually, stock XP application icons come in varieties up to 48x48. And the OS itself supports up to 256x256 (though it won't handle PNG, and most Vista icons of that size come in PNG format - but you can have them uncompressed if you want back-compat - and they will still work in Vista).

    Furthermore, this doesn't affect developers, since no-one stops them from providing larger icon sizes for their applications. Indeed, Vista UI guidelines suggest providing up to 256x256 - all stock apps coming with it out of the box do that, and many third-party apps are following suit.

    XP just ignores the sizes that it can't handle, and will fall back to the smallest one that it understands, so it's all perfectly backwards-compatible. Anyway, as noted above, you can have XP draw icons up to 256x256 if desired.

  114. 1200 pixel width websites by turing_m · · Score: 1

    Then it's too narrow.

    You know what, you almost have a point. What's with some websites requiring more than 1200 pixels in width? A portrait setup works fine for what I do, but I hope the trend does not continue.

    --
    If I have seen further it is by stealing the Intellectual Property of giants.
  115. Re:Too bad an illegal monopoly killed the PC indus by Anonymous Coward · · Score: 0

    Did you try to change the size of icons ? As in rightclick desktop / properties / appearance / advanced / icons (drop down menu) / change to any size you are comfortable with.

  116. Dell Inspiron 8100 by LoudMusic · · Score: 1

    When these kinds of topics come up I always reference the screen on the Dell 8100 laptop. It was a 15" LCD with 1600 x 1200 pixels. That's HUGE resolution by today's standards. If it was carried out to a 30" 4:3 display you'd be looking at 3200 x 2400, putting the real 30" displays to shame at their measly 2560 x 1600.

    I've done the DPI calculations before and don't care to do the math again, but that was the highest DPI consumer LCD I've ever worked with and it was awesome. Until it fried itself and started throwing magenta pixels all over the image.

    --
    No sig for you. YOU GET NO SIG!
  117. Think big, and small. by Anonymous Coward · · Score: 0

    I was thinking about getting a 4 Eyefinity6 cards, and 24 of those phone style 4.1' 480x800 displays. Then set-up as 6x4 and make a 16.2'@3200x2880 array, the mother of all Hi-DPI eyefinity setups. ;)

    But seriously, where are the hi-rez and dpi displays, it's cant just the display connector issue, graphic hardware can do it, we've got the hi-DPI phone displays, are the company's making the cable standards(and possibly scalar chips, though if ya using scalar why have a hi-rez?) really holding up everything, or is there more to this story...

  118. Re:Not everyone wants more pixels, but better aspe by LittleBigScript · · Score: 1

    Lister: Any problems?
    Kryten: Well, just one or two. In fact I've compiled a little list if you'll indulge me. Now then, uh, my optical system doesn't appear to have a zoom function.
    Lister: No, human eyes don't have a zoom.
    Kryten: Well then, how do you bring a small object into sharp focus?
    Lister: Well, you just move your head closer to the object.
    Kryten: I see. Move your head ... closer, hmm, to the object.

  119. Re:Too bad an illegal monopoly killed the PC indus by westlake · · Score: 1

    Windows XP is running on 80% of the PC's and has 32 pixel icons that demand a lo-res display.

    The numbers are more like 64% for XP and 26% for Vista and Win 7. Operating System Market Share

    The average retail of a PC is US$500, again demanding a lo-res display

    Walmart's in-store price for a 64 Bit Win 7 Home Premium Dell desktop with a 23" 1920x1080 screen is $800. Dell Inspiron 570 Desktop. The 1080p monitor at Walmart is $200, and there is nothing much to be gained by paying substantially more or less.

  120. Re:Perhaps nobody else by ornel · · Score: 1

    I remember when Opera was the only browser that could really zoom into a page to compensate for extra high resolutions

  121. My reply by Burpmaster · · Score: 1

    .

  122. it's reached its natural limits by pydev · · Score: 1

    You can get a 30" 2500x1600 screen for under $1000. That's a really good deal. It's also pretty much at the limit of what makes sense, both in terms of absolute size and pixel density. If you want more, you can always use a dual or triple screen setup.

    1. Re:it's reached its natural limits by Sandbags · · Score: 1

      I have a 22" that has 1200 vertical lines, the new 17" Macbooks have the same, and I've seen 24 and 27" screens with 1600 for more than a DECADE. many 4" screens have 480 lines for Christ's sake, and there are 15" HDTVs that can do 1080p. We're nowhere NEAR the pixel density... 4X HD screens come in 30"+ models and have more than 1600 lines. WQUSXGA is already a standard at 3840x2400...

      --
      There is no contest in life for which the unprepared have the advantage.
  123. Mod parent +1 clueful by turing_m · · Score: 1

    Your complaints about bad pixels - and your refusal to accept even one - is the best explanation among all these comments as to why screen resolution stopped scaling.

    Yes. It's all about the yields. AFAIK, there is no way to bin screens with dead pixels (other than "good" or "trash"). You can't just allocate the bad pixels away with a low level format, or bin them - no one wants that screen with the dead/stuck pixels. There is also probably some relation between DPI and error rate that is greater than 1:1.

    --
    If I have seen further it is by stealing the Intellectual Property of giants.
    1. Re:Mod parent +1 clueful by Skapare · · Score: 1

      Actually, many bad pixels can be fixed. Many cannot be fixed. And monitors with unfixable bad pixels may still be sellable at a lower price.

      --
      now we need to go OSS in diesel cars
  124. Re:Not everyone wants more pixels, but better aspe by alphabetsoup · · Score: 1

    Instead of increasing the font size, why don't you just increase your DPI setting ?

  125. Re:Resolution of the human eye: about 570 Megapixe by pydev · · Score: 1

    Making many assumptions, the human eye has about 500 to 600 megapixels of resolution.

    The human eye has about 6 million cones, so that's its resolution (in the sense of a digital camera): 6 megapixels. The human eye can scan a scene and the brain can detect some finer detail, but so can a camera; it doesn't change the resolution. However, since monitors and cameras count resolution differently, that 6 megapixel resolution correponds to a 2 megapixel color display screen resolution.

    You get the higher figures through eye and head movement. But instead of surrounding yourself with monitors and moving your head, you can just... move and manage your windows. That way you have many gigapixels at your fingertips. The human brain is remarkably adaptable that way.

  126. Re:Too bad an illegal monopoly killed the PC indus by Anonymous Coward · · Score: 0

    Give the industry a little time. Windows 7 is slowly eating away at XP's marketshare. More and more people I know are making the switch to it. Whether by choice or not.

  127. The problem: bigger screens != better resolution by bradley13 · · Score: 1

    The author is right: as you buy bigger screens, you expect a higher pixel count. But this just isn't true anymore. In fact, pixel counts are down from what they were 20 years ago.

    The premium 4x3 monitor from Dell: Dell UltraSharp 2007FP, 51 cm ( 20,1" ) has a resolution of 1600x1200.

    Twenty years ago, I was running a 21" Viewsonic CRT 2560x1920. Now, their best 22" monitor (not TV, monitor) boasts only 1680x1050.

    I understand that LCD-monitors and televions have overlapping markets. What I don't understand is that high resolution monitors are now almost unabtainable. Anyone who does any sort of development surely wants more pixels.

    --
    Enjoy life! This is not a dress rehearsal.
  128. Resolution independence by jprupp · · Score: 1

    As long as we don't have resolution independent software, we're pretty much stuck with 96dpi. I have a 128dpi display, and it's a nightmare to read anything on it. I'm able to use the web thanks to NoSquint, and my Gnome desktop has large-enough fonts already at 96dpi, and has no problems scaling to larger dpi settings. We need faster processors if we're going to use a good scaling algorithm for web and other legacy contents. We need more resolution-independent toolkits and software. Apple got there first as usual, but the Gnome desktop does a pretty good job also, but it will still not scale icons according to dpi settings, even when most of them are SVG. I think a mix between vectors and OpenGL desktops will make the trick. Until then, there's no point for manufacturers to continue cramming more pixels per square inch. I think Apple is doing it first, as it's OS already supports it. The rest will follow suit if only to compete.

  129. Cleartype, Please. by gknoy · · Score: 1

    I have yet to see ClearType (subpixel rendering) work correctly on an LCD monitor that is rotated 90 degrees. I believe I read rumors that it's Better in Windows 7, but I've not sprung for that, nor can I use it at work.

    I love my giant Emacs window, but wish the ClearType worked right so it would be more legible.

  130. What it is with these tech giant people? by gilesjuk · · Score: 1

    Firstly Nokia thinks a camera phone can kill off the DSLR market and now Microsoft is moaning about TV resolutions?

    TV has always been slow to improve, there are damn good reasons why.

    Firstly, TVs are expensive. We don't all work for Microsoft and aren't all able to upgrade it every 6 months.

    Secondly, the transmission technology for TV is slow to improve as well. Masts, cables, satellites etc.

    Finally, media formats have been slow to improve, the journey from VHS to Bluray took about thirty years and TV resolution has only up about 2.6 times in that period.

    Nobody wants to buy a TV and then wait for a year or three before something comes out that takes advantage of the resolution.

  131. LCD Display? by Anonymous Coward · · Score: 0

    Someone's suffering from RAS syndrome

  132. Bring it closer by wye43 · · Score: 1

    I saw a lot of people doing this mistake.
    Stop scaling DPI or good forbid use a non-native resolution and bring your monitors closer to your eyes. Just because its bigger than your previous monitor it does not mean you have to watch it from 2 metters away.
    I used the same view distance(0.4 m / 1.3 feet) for 14,15,17,19,20,21 inch monitors and now for my 30 inch beauty. No problems.

    I see people making the same mistake with HDTVs too, they get a 40inch TV, watch it from 8 meters away and they complain they don't see any difference between 480p and 1080p.

  133. Re:Not everyone wants more pixels, but better aspe by LordVader717 · · Score: 1

    Well that's not a question of resolution or size, but simply aspect ratio. As Monitor sizes increase the hight also gets bigger. So the real question is merely "when is big too big". And the simple answer is that widescreen formats are much better at using the human field of view. Even 16:9 isn't really wide enough. If my monitor were much bigger vertically I couldn't see all of it without having to look over the rim of my glasses or moving my head.

  134. Re:Not everyone wants more pixels, but better aspe by swilver · · Score: 1

    I love it when people tell me what I want. There's nothing wrong with screen real-estate being outside the ideal viewing angle. I can look at my keyboard when I need to, I can look at the bottom of the screen when I need to see the bloody clock or taskbar (which I could make much bigger if the space it occupied wasn't in such a valuable area of my screen).

    Considering that much vertical space is wasted by taskbars, title bars, menu bars, button bars, link bars, I prefer those to be slightly "outside" my ideal viewing angle, which would be possible if the fucking screen was higher. As it is, I'm usually sitting too close to the screen so these "bars" are basically outside the ideal viewing angle. That wouldn't be necessary if the display simply was a few inches higher (24" at 1920x1200 just invites you to sit too close).

    I find that with my wide-screen, I tend to keep windows only covering 2/3's of the width at most (pretty close to the size they would have been if it had been a 4:3 monitor). I also find myself placing windows next to each other, and only using one at the time for extended periods (ie, the other half of the screen is wasted). However, almost ALL windows are still occupying full vertical space.

    I'm glad atleast 16:10 displays still exist, that way 1920x1200 atleast wasn't a downgrade from my old 1600x1200 display that way (which I unfortunately couldn't replace with a new one as they were getting prohibitively expensive compared to the newer crop of displays -- Iiyama even stopped making them AFAIK). Rotating vertically isn't an option either, as then the screen would go below the minimum WIDTH I would find acceptable. 4:3 was pretty ideal as far as I'm concerned, I don't think 10:16 could compete with it.

  135. Re:Not everyone wants more pixels, but better aspe by nuckfuts · · Score: 1

    I'm currently using a pair of SyncMaster 2443bw monitors. They're both running at native 1920x1200.

    People tend to be surprised by my setup, however, because I have the left monitor in landscape orientation, but the right monitor in portrait orientation. I find that some things (such as spreadsheets) look better on a wide display, whereas other things (like web pages) look better on a tall display. It's the best of both worlds - I just click the content over to whichever screen it looks best on. This is especially easy to do with a program like Ultramon.

  136. Re:Not everyone wants more pixels, but better aspe by Bearhouse · · Score: 1

    Try the 'autopager' plugin for firefox.

  137. Re:Not everyone wants more pixels, but better aspe by swilver · · Score: 1

    I feel your pain. I "upgraded" to 1920x1200 displays so I atleast wouldn't lose vertical space (I had no choice, the old displays broke and their replacements were more expensive than the wide-screens). I find myself wasting much of the extra 320 pixels at the side fo the display, although sometimes they do come in handy for putting two windows next to each other.

  138. I do feel your pain by Taco+Cowboy · · Score: 1

    Twenty years ago, I was running a 21" Viewsonic CRT 2560x1920. Now, their best 22" monitor (not TV, monitor) boasts only 1680x1050.

    I am writing this on a computer with CRT. A 22" CRT with, you guess it, 2560 X 1920 resolution.

    Reason is simple - I need the pixels to do perper CAD/CAM.

    PS. I do feel your pain.

    --
    Muchas Gracias, Señor Edward Snowden !
  139. Re:Not everyone wants more pixels, but better aspe by Anonymous Coward · · Score: 0

    Manufacturers use the size of the diagonal as a major parameter. 16:9 has less area than 4:3 with the same diagonal and therefore must be cheaper to manufacture. From the user's standpoint displays become smaller, not larger.
    In the good old CRT days they used to add an inch or two to the size, so "17 inch" was actually 16 inch and so on. Now we've got and LCD version of the racket.

  140. Re:Not everyone wants more pixels, but better aspe by Anonymous Coward · · Score: 0

    As it is, reading text on these high DPI screens is hard enough

    If text is hard to read, your DPI isn't high enough. CRT TVs are hard to read, because they have small DPI (30-70 dpi). Paper is easy to read, because it has high DPI (300-2400 dpi range, most laster printers are 600 dpi).

    Higher DPI means more pixels per letter at the same point size.

  141. Mainstream - what's that? by AliasMarlowe · · Score: 1

    Youll get the 4Kx2K monitor when 4Kx2K video becomes mainstream.

    My home PC had a Dell 20" 1600x1200 LCD monitor about 10 years ago, and it was joined by a Sony laptop with a 17" 1920x1200 LCD display seven years ago. Were these "mainstream" resolutions at the time? They were more expensive than typical alternatives at the time, but still quite affordable. Both are still in use, along with a pair of recent 24" 1920x1080 LCD monitors. A comparable step up in size/resolution from 1080 displays today involves a proportionally larger price increment, if you can actually find anything worth upgrading to.

    --
    Those who can make you believe absurdities can make you commit atrocities. - Voltaire
    1. Re:Mainstream - what's that? by Octorian · · Score: 1

      That reminds me of a problem I've been annoyed by for a long time... Getting high-res laptop LCDs has been *much* easier than getting high-res desktop LCDs. Probably still an issue too... Seriously, you can get a 15" laptop LCD with the same resolution as a 24" desktop LCD. But you have to get a 24" desktop LCD to get that sort of resolution, since anything smaller will be lower-res.

      In the pre-widescreen days, I had to go all the way up to 20" to get a 1600x1200 desktop panel, since 17" and 19" panels were all a pitiful 1280x1024. Today, I don't think I could convince myself to buy anything smaller than 24" widescreen on the desktop for similar reasons.

  142. Re:Not everyone wants more pixels, but better aspe by dshk · · Score: 1

    > There's nothing wrong with screen real-estate being outside the ideal viewing angle

    I can of course look wherever I want, but I quickly notice the bad effect of looking in awkward view angles, like upwards. This is one reason why touch typing is worth learning. I don't need to switch between the keyboard and the display anymore. I use the exact same 24" wide display you wrote, but I don't have to look at it from close. Actually, I read your post from 1 m (that is 40"). And that is not an unusual case, I read web pages from even longer distances (using Opera with a default 180% magnification). Both the task bar and the tab bar is in vertical position. The remaining screen estate is almost exactly 4:3, which you preferred.

  143. Solution by asdf7890 · · Score: 1

    He could just buy a massive 96dpi screen, or collection of screens if you can get some with bevels small enough not to bother him, and sit further away.

    Zoom function? Just bring the object closer to the eyes.

  144. Re:Resolution of the human eye: about 570 Megapixe by ModelX · · Score: 1

    The human eye has about 6 million cones, so that's its resolution (in the sense of a digital camera): 6 megapixels. The human eye can scan a scene and the brain can detect some finer detail, but so can a camera; it doesn't change the resolution. However, since monitors and cameras count resolution differently, that 6 megapixel resolution correponds to a 2 megapixel color display screen resolution.

    You get the higher figures through eye and head movement. But instead of surrounding yourself with monitors and moving your head, you can just... move and manage your windows. That way you have many gigapixels at your fingertips. The human brain is remarkably adaptable that way.

    It's not that simple.

    First, the resolution of the eye is much higher at the center of the retina than it is at periphery. So you need much higher resolution overall if you want to keep the same quality of the image no matter where the eyes are centered.

    Second, the numbers of rods and cones vary significantly, I remember ratios of 1:4 and even up to 1:10 between people.

    If you do some testing with people, you'll notice that maximum required resolution to cover the whole visual field uniformly is somewhere between 12M and 50M pixels. I'm not excluding possibility that there are a few sharp-eyed individuals which can discern more than that.

  145. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  146. Blame SmearType by Anonymous Coward · · Score: 0

    I was perfectly happy with Windows XP on 1280*1024 resolution. But now that every OS and application is phasing out sharp native fonts, all text looks blurry. You need a lot more pixels to compensate for that.

  147. Re:Resolution of the human eye: about 570 Megapixe by Anonymous Coward · · Score: 0

    Cheese... there was lots of "I googled this" and "Google told me".

    The first link is almost totally rubbish.

  148. Re:Not everyone wants more pixels, but better aspe by molecular · · Score: 1

    What I do want is more vertical resolution. The 16:9 craze means today we buy displays that are physcially larger and have more pixels overall than ten years ago, yet do not provide any more area for vertical display.

    xrandr --output default --rotate left

    solved that for you

  149. Back and forth scrolling by tepples · · Score: 1

    as the other poster said, widening your window should create multiple columns on websites

    Read a multi-column PDF on a netbook or other PC with a screen that isn't tall enough for a full page. Notice that you have to scroll down, back up, and down over each page to see all the text. Do you want this back-and-forth extended to the web?

    /.'s "News for Nerds" text on a 300 DPI screen would be unreadably small.

    CSS defines "px" in terms of angle subtended at the eye, with the result that typical computer display distances are treated as 96px per inch.

  150. Re:Resolution of the human eye: about 570 Megapixe by pydev · · Score: 1

    It's not that simple.

    It is that simple. The resolution of the human eye is about 6 megapixels. In fact the useful resolution (fovea) is about 0.2 megapixels. Moving your eyes doesn't increase their resolution any more than a panorama head increases the resolution of your camera.

    If you do some testing with people, you'll notice that maximum required resolution to cover the whole visual field uniformly is somewhere between 12M and 50M pixels.

    You need to divide those by three, which places the upper bound for a display at about 4-16 megapixel. Anything beyond that is not going to be useful.

    But that doesn't show that going to the upper bound is useful. For example, a 16 megapixel flat display isn't going to be useful because you see the pixels at very different angles. You need a wraparound display.

    You can already get 4 megapixel displays for under $1000. Get four of those and hook them up to your machine and you're pretty close to what makes sense given the human visual system.

  151. So more pixels = 3D without glasses by Anonymous Coward · · Score: 0

    Many people care about the level of detail that their screen can give them.

    I have been following virtual reality and 3D TV's since I went to college (10 years ago). They all used to rely on shutter glasses or two screens and polarised light.

    Now you can get 3D without glasses... But to do this, the TV's need about a lot more pixels than a standard HD screen. For example you could have 42 times the number of pixels and this could allows 42 different viewing angles (using a lens system on each pixel). Each angle supplies a different image to the left and right eyes, but this the 3d Effect drops out, the further you are from the TV.

    More pixels = 3D without glasses

  152. The failure on the software end lead to this by Anonymous Coward · · Score: 0

    The reason why there are few advances in resolution or gamut is because there is a failure to support it with software. Sure you may argue that many OSs support it. Yes, I know I can adjust my PPI and at uber-high resolutions my icons and desktop text are just peachy and displayed sharp and crisp.

    The problem is, I don't really fucking care how well my OS supports it when practically none of the software that runs under it supports those very same features. So once I open up an app that actually does something deemed useful, all that I am blessed with at the higher resolutions is text sizes comparable to that in a contract lawyer's wet dream and icons of equally miniscule and microscopic proportions. Thus you're left with the option of tolerating the eyestrain and dialing down the mouse speed so you can have the precision needed to click on microscopic things at the expense of dragging the mouse across the pad multiple times in order to cross the screen, or you can dial down the resolution past the point of that supported in the hardware such that the software is reasonably usable again. (But then comes the obvious question, "Why did you spend all that $$$ on such a high-res screen?")

    If you want some extreme examples of this, pull up some ol' games in DOS-Box that only have VGA support. Now run it windowed and dial up your resolution. I'd be willing to believe that 90% of the current software has this same handicap, but supporting only XGA or thereabout as a native resolution. When the software makers finally get around to implementing the idea that not just text but _ALL_ UI assets must be scalable and resolution-independent as a standard practice, maybe then we'll start seeing people on the hardware side implementing improvements once again.

    I'm all for higher resolutions being available on new monitors. But the reason it's not happening is current implementation and usefulness is piss-poor at best.

    1. Re:The failure on the software end lead to this by Skapare · · Score: 1

      Quite a number of programs can adjust the font size just fine. Sadly, Firefox seems to be among those that can't. It has the capability, but just plain refuses to do it when any aspect of the web page requested a font size.

      --
      now we need to go OSS in diesel cars
  153. Re:Not everyone wants more pixels, but better aspe by Ed+Avis · · Score: 1

    Some LCD panels can rotate by 90 degrees. I used to work with two Dell 1600x1200 displays, both turned on their side. You can have a nice tall Emacs window in one and a web browser or mail client in the other.

    --
    -- Ed Avis ed@membled.com
  154. Re:Not everyone wants more pixels, but better aspe by radish · · Score: 1

    oooh nice - what size is the center screen, 30"? That's an interesting idea - thanks!

    --

    ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

  155. Re:Not everyone wants more pixels, but better aspe by Anonymous Coward · · Score: 0

    Ummm... no. The widescreen thing is a marketing gimmick to make small screens appear bigger. Screen manufacturers pay per area of screen space, but market based on diagonal. A square display gives the most viewing space (what costs money and users want) for the lowest marketing spec (diagonal length). A 24" square display would be 288 square inches. A 4:3 15" display is only a little smaller, at 276 square inches. By the time you hit 16x9, you're at just 246 square inches -- roughly the same area as a 22.7" 4:3 display.

    You also end up with fewer pixels. The 15" 1440x900 on Apple's highest-end laptop has fewer pixels than 1280x1024, but it starts with 1440, so it sure SOUNDS bigger.

    As a manufacturer, you're selling something that costs less money to produce with what appears to be the same spec to 99% of the buying population. Imagine I hadn't just done the math for you. You're at a computer store. You see a 14" display and a 15" wide display. Both are the same price and appear identical other than size and shape. Which do you buy? Most people would go for the 15. Gosh. It's 15" -- that's bigger. And not only that, it's WIDE -- it's EVEN BIGGER, when in reality, the two are almost exactly the same area and size. It's just that movies fit a little bit better on the wide-screen, while documents, code, and spreadsheets fit much better on the 4:3.

  156. Where are the 1920x1200 15" laptops? by Anonymous Coward · · Score: 0

    I've been looking for laptops, and pretty much all 15" laptops have the ridiculously low resolution of 1366x768. That's fewer pixels than a cheap 15" CRT I bought 15 years ago could display.

    1. Re:Where are the 1920x1200 15" laptops? by jaavaaguru · · Score: 1

      Here. There are some others if you look around. The D820 there is pretty old now.

  157. Displays DO need to evolve... by Targon · · Score: 1

    In some ways I agree, but the technology is still in rapid advancement mode for flat panel displays. You have the increase in refresh rates going on right now, with the move from 60Hz to 120Hz to 240Hz going on right now, and it really IS better to have a display that can refresh the screen faster than the image changes. With that said, I agree that we have a problem where resolutions are NOT increasing, and there are also two different aspect ratios that are being pushed, which adds to the problem. Do you have a 1920x1080, or a 1920x1200 display for example, and many applications do not scale themselves for the different resolutions, so you may find some things get distorted. Once we hit 240Hz and things stabilize(not much point going beyond 240Hz), then we may see a push for higher resolutions again, but for now, the technology of the panels themselves is evolving, and most people want higher quality displays with zero dead pixels FIRST.

    Now, this will also open the door for a lot of problems going forward when it comes to how to make things look correct on a screen once resolutions start to climb again if vendors start to push unusual aspect ratios. Again, will 1920x1200 become the norm for computer displays with 1920x1080 being the norm for TV displays? Once an aspect ratio REALLY becomes established(remember, 4:3 was the accepted ratio until wide screen displays started to dominate), we will be safe to go with higher quality displays that meet that ratio. We all know the old 640x480, 800x600, 1024x768, 1280x1024, and 1600x1200 for 4:3 displays. We need to see wide screen really continue that trend of more mainstream displays, and those that really are high quality displays. But, until the aspect ratio becomes more standardized, it will be a risk for display manufacturers to push displays other than 1920x1080 or 1920x1200.

  158. Tell me why by crossmr · · Score: 1

    My 17" laptop display has a native resolution of 1920x1200, but I've got to go to like a 23" desktop display to get the same?
    any 20" desktop display I've been looking at here in Korea doesn't go above 1600x900 or 1050 (depending on the aspect ratio)
    I've been using this laptop for years and I'd appreciate keeping the same resolution when I finally change back to a desktop, but I don't want to have to put some honking monitor on my desk that is going to take half the thing up.

  159. Re:Not everyone wants more pixels, but better aspe by Calinous · · Score: 1

    The most pixels you could fit into a square screen, and the less in a screen of zero height. Those 16:9 and 16:10 screen ratios are because typical field of view is more "wide" than the 4:3 used typically. 4:3 was used because it was easier to make CRTs that way.
          Some people even use a 2.24:1 screen for viewing movies (instead of the 1.78:1 of the 16:9 monitors)

  160. First hulking 17" CRTs by SpaghettiPattern · · Score: 1

    I used to have one of the first hulking 17" CRTs on my desk

    Why on earth did you need 17'' for VT100 or maybe VT220?

    --

    I hadn't the slightest objection to his spending his time planning massacres for the bourgeoisie... (P.G. Wodehouse)
  161. Re:Not everyone wants more pixels, but better aspe by tehcyder · · Score: 1

    I am constantly reminded that far too many web designers have their heads firmly stuck in a box of about 800x600

    It's called being nice to normal users, something which won't make sense to a lot of people on slashdot. A lot of people with netbooks, old monitors and so on wouldn't be able to cope with anything more.

    --
    To have a right to do a thing is not at all the same as to be right in doing it
  162. Re:Not everyone wants more pixels, but better aspe by tehcyder · · Score: 1

    Do you really need 3 monitors just to wank off to anime?

    --
    To have a right to do a thing is not at all the same as to be right in doing it
  163. Programmers are not "normal consumers" but... by ansak · · Score: 1
    ... we are a market. I am using, right now, a 20" CRT running at 2048x1536. It draws 1.5A, less than the 2A drawn by the 17" CRTs downstairs, like the other 20" whose picture is deteriorating so that I can see the writing on the wall. I will have to replace these units. I am dreading this day for exactly the reason pointed out by TFA.

    I desperately hope that someone at the LCD-display manufacturers will see the light before these two monitors (acquired for US$50 each, used) both need to be replaced. I am a software developer. I want to see the code, as much of it as possible. I want to see it all at once, now. And I want to be able to do this without getting neck strain from swinging my head from side-to-side on a 16:9 screen. This is a market: it's not as wildly profitable, perhaps as the widest possible consumer market, but there is demand for this kind of product as replies to TFA and some comments in this page make clear. Is anyone listening?

    4:3 screens of higher resolution may, actually, all be going to other markets. On a recent knowledge-transfer trip to Israel, I saw a lot of quite high resolution 4:3 LCD screens on my colleagues desks. Is that all it is? Does someone know?

    cheers...ank

    --
    Still hoping for Gentle Treatment...
    1. Re:Programmers are not "normal consumers" but... by geekoid · · Score: 1

      ". I want to see the code, as much of it as possible"

      If you can't see an entire class on a 20" LCD, then you writing sloppy code.

      That said, get dual monitor and 'stack' them.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:Programmers are not "normal consumers" but... by jridley · · Score: 1

      Try portrait mode. It helps.

  164. Re:Not everyone wants more pixels, but better aspe by Anonymous Coward · · Score: 0

    Uh, I think that's what he said he wanted--more dpi.

  165. I want smaller high-res displays by Zen-Mind · · Score: 1

    Actually, looking at games like Crysis, I realize that in term of pixels, we reached a point where we don't actually need more pixels unless we want much bigger displays. Personally, I don't care much for resolutions like 4K x 2K, but I would really like to see full HD wearable displays like Vuzix Wrap 920 but with higher resolutions.

  166. Re:Not everyone wants more pixels, but better aspe by MartinSchou · · Score: 1

    Maybe not everyone, but I wouldn't mind having a 640k p monitor. I probably wouldn't want to PAY for one. Or lug it around. But really, 1,137,780x640,000 would be somewhat cool.

  167. Re:Not everyone wants more pixels, but better aspe by dshk · · Score: 1

    Moreover, the universal use of 800x600 has another advantage: it is possible to configure a default zoom in the browser which works well with 95% of the web sites.

  168. Laptop Displays suck right now by kdekorte · · Score: 1

    I've been looking for a new laptop and REFUSE to buy one with a 1366x768 screen... Hear me laptop vendors!!! I will not buy a laptop with this crappy screen I want at least 900 pixels and preferably 1050 or more.

    I recently had my laptop with a 1600x1200 screen at work replaced with a laptop that has a 1440x900 screen. Oh do I miss those pixels. In fact I have requested an external monitor to make up for this loss.

  169. It's been solved, and forgotten by Anonymous Coward · · Score: 0

    Back in the day, NextStep Boxes used Display PostScript to drive screen output. It would be a snap to scale that to modern screens at any rate.
    The concept never made it through, largely due to gaming, and expectations of cheapness that PCs bring with DMA graphics boards.

    1. Re:It's been solved, and forgotten by Bigjeff5 · · Score: 1

      Apparently Apple uses "Display PDF", which is essentially the same thing. They just don't allow you to actually scale the DPI for some reason, or it still doesn't scale correctly, I forget which. In any case, it's broken.

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
  170. Dual Resolutions... by DarthVain · · Score: 1

    What bothers the heck out of me is the fact that with the advent of HDTV for whatever reasons some technology seems inexplicably abandoned.

    I have a PC. It has a high end LCD monitor and as such is 4:3. I have a HDTV, it is for watching movies, etc... and it is 16:9.

    The MAX resolution of my PC LCD is pretty high at 1920 x 1200. However the max resolution of HD is 1920x1,080.

    This means I have to set my PC resolution to 1280 x 1024 and then using software "stretch" 1280 to fit 1920.

    I am using a ATI 1950PRO with dual DVI outputs and a DVI-to-HDMI cable.

    Can someone tell me WHY with all the technology we have that I somehow cannot run, either due to the video card drivers or the OS (Vista in this case), two different resolutions on two different monitors? Am I the only one that thinks this is insane? How long has HD been out now, and seemingly no one has been able to figure this out? Also I seem to remember using stuff like Hydravision that essentially did this more than half a decade ago? What the hell is up with that?

    As near as I can figure, unless the drivers or OS is changed somehow, my options are 1) Buy a new LCD monitor for my PC that is 16:9 and be FORCED to use HD resolution on my PC or 2) (and I am not even sure if this one will work) buy a second video card (and it would have to be legacy PCI as I only have one AGP slot) and run two video cards, one for each display... Of course, then what is the point of having dual DVI or TV-Out or any of that BS if that is what you have to do.

    Anyway this is something I messed about with in frustration for awhile before I gave up and just settled on stretching 1280 x 1024 and using that as my default PC resolution. Anyway it seems silly to me that this cannot be done.

    I clearly remember having a choice of going 4:3 or 16:9 when I bought my new system. At the time, pretty much all games only ran 4:3, and only a few 16:9 with the rest having kludges to make them work with wide screen. This being the case, my thinking was I plan on playing video games on my computer not watching movies on this thing... Now you would have to WORK to find a 4:3 aspect ratio computer monitor, as everything is 16:9 now, which is totally attributed to HDTV as that specification has nothing to do with PC's whatsoever. So ya, I feel the posters pain.

  171. A complely agree by Sandbags · · Score: 1

    3 years ago I bough a pair of DVI/HDMI/VGA input supporting 22" widescreen LCD monitors for under $200 each and they came with 1200 vertical lines of resolution and a snappy 6ms response. They replaced a 19" CRT that was a 1600x1200and a 17" LCD that was 1200x1024. Now most of the 24" screens only have 1080 lines, heck half the 17" ones do too! Over 24" I would not even CONSIDDER a screen that could not do 1600 vertical lines. at 30" 1600 or higher should be the ONLY options.

    Thanks to everyone wanting to watch "HD video in native resolution", and they think that's an UPGRADE from previous technology, all the damned screens are 1080... I want my 120 lines back damnit!!!

    --
    There is no contest in life for which the unprepared have the advantage.
    1. Re:A complely agree by geekoid · · Score: 1

      That;stupid. the 1080P monitors I have looked at look very sharp, and have greate response time. Better then an 1600 line monitor.

      Maybe you should actually think about visual and not line count. you aren't going to notice the difference between 1600 line and 2000 lines. There is a point of diminishing returns.

      "" I would not even CONSIDDER a screen that could not do 1600 vertical lines. "

      I suppose next your going to bitch we don't have 64bit color.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:A complely agree by Sandbags · · Score: 1

      It's a COMPUTER monitor, not a TV... Those additional lines mean MORE ON SCREEN OBJECTS, better window management, more text, larger views of images, and the ability to view a 1080p video in a window while having the controls (other other objects not overlap it!

      Its about USABILITY, not image quality. And yes, 1600 vertical lines is SUBSTANTIALLY better than 1080p on the same screen, if you have source video material at the higher resolution (like a video game).

      The response times of 1080p and 1600 line displays are the same if both use the same techology. Also, check again about that 120 or 240Hz display... if you read the fine print, thats how quickly the TV's onboard engine can render frames, but has NOTHING to do with the grey-to-black or color-to-color repsonse time of the individual pixels, whith on even the best displays made is still not much less than 2ms... (which is NO WHERE NEAR 240 times per second)

      You do not know what you are talking about. Go read some white papers, study LCD technology, and then come back and apologize.

      --
      There is no contest in life for which the unprepared have the advantage.
  172. Re:Not everyone wants more pixels, but better aspe by SpooForBrains · · Score: 1

    Rotate your display by 90 degrees.

    --
    "The dew has clearly fallen with a particularly sickening thud this morning"
  173. Idiot by geekoid · · Score: 1

    It's about how ti looks, and 1080P HDMI monitors are sweet.

    This idiot think DPI and monitor size is how to judge the quality and not how it actually behaves and look? Jeez it's like he works for Micro... err nevermind.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    1. Re:Idiot by wye43 · · Score: 1

      With your manners, you will be lucky to get a job as a lawn mo... err nevermind.

  174. Compression artifacts? by Estanislao+Mart�nez · · Score: 1

    Really that is shenanigans worthy. 12 feet away and you see pixels??? Just how big is your TV?

    You know, I really have wonder if the "pixels" that this guy sees are blocky artifacts in excessively-compressed video.

  175. I want the opposite . . . by G00F · · Score: 1

    For my aging parents I want quite the opposite, they wanted a bigger screen to have things bigger and easier to read, but it's actually harder for them. Lowering the resolution makes the fonts fuzzy and almost unreadable. I really wish there was lower good resolution on LCD monitors that worked.

    Also the fact their computer desk is from the 80's where everything has a special compartment limiting the size of things . . .

    --
    The spirit of resistance to government is so valuable on certain occasions that I wish it to be always kept alive
    1. Re:I want the opposite . . . by argent · · Score: 1

      Lowering the resolution makes the fonts fuzzy and almost unreadable.

      Don't lower the resolution, increase the scaling on the desktop... with applications that are scaling-aware and use larger fonts.

  176. Sharp is behind? by MasaMuneCyrus · · Score: 1

    Sharp just built a new $4.6 billion LCD facility in Sakai, Japan that is capable of producing more, cheaper, and more advanced LCDs than anyone else in the world. This plant has helped them produce 10th generation glass substrates with UV2A technology that most other LCD companies will be purchasing from them. They are also going out on a whim and pioneering the new RGBY technology for an increased color gamut. I believe I've heard that Sony co-funded this research, so we're likely to see RGBY sets from Sony in the future, too.

    Make no mistake, the Korean companies have "dominated" the LCD market, but that depends on your definition of dominate. Samsung has premiere floor space at about every major retailer, but I'm fairly certain that's more due to marketing and back-room deals than anything else. Sony has been making technically superior (white LED,lighting, for instance, and therefore costlier) TVs to Samsung for years, and I'm not the only one with Samsung quality issues (18 pages, the size of that page is unbelievable).

    And in the field of professional displays, I don't think anyone would say that Korea is doing what we'd call, "dominate".

    1. Re:Sharp is behind? by Aighearach · · Score: 1

      Samsung has premiere floor space at about every major retailer, but I'm fairly certain that's more due to marketing and back-room deals than anything else.

      a decade ago I spent $1300 on a top of the line 15" LCD from IBM, for use in a prototype. After removing the shell, I discovered it was actually built by Samsung. Gee, why was that? Because Samsung has lead the field in the actual manufacturing of LCDs all along. The best LCDs have always been Samsung, regardless of the logo on the plastic shell.

  177. I agree 16x9 SUCKS!!! by scottwilkins · · Score: 1

    I much prefer 16x10 displays. So much more room to get work done. 16x9 stinks to high heaven!

  178. Disney by Anonymous Coward · · Score: 0

    Why aren't we all using WQUXGA, WHSXGA, or even WHUXGA display right now?

    M-O-U-S-E!!

    I love Disney!

  179. Zoom feature is your friend by cbhacking · · Score: 1

    I haven't tested this in all web browsers, but I've seen the Zoom feature of IE8 used to enlarge Flash applets. It works pretty well - maybe a little fuzzy, but easily visible, and the interactive portions of the applet enlarged and shifted with the image. Given that all major browsers have a full-page zoom feature (as opposed to the older text scaling, which didn't help with Flash applets), this really shouldn't be a problem anymore.

    I'd test it right now (from Opera 10.5) but that would require downloading Flashplayer... :-/

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  180. Re:Not everyone wants more pixels, but better aspe by Anonymous Coward · · Score: 0

    Yes, at last someone who hates widescreen as much as I do. It's just a marketing gimmick to sell cheaper to produce LCDs that have more inches. A 19", 4:3 is a lot bigger than a 19" 16:9, stop buying into the advertising.

  181. Laptops are even worse by SeaCrazy · · Score: 1

    The laptop market is even worse. It's near impossible to find a high-res laptop nowadays.
    Sure you can find a 10-11 inch display at 768p, that is high-res, but the same resolution at 16 - 18 inches sure isn't.

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  182. 96dpi is crap, we need better. by nobodyman · · Score: 4, Insightful

    Did he seriously just say he wanted a 6000x4000 24" LCD with a 0.08mm dot pitch (compared to average CRTs with 0.22-0.28mm) so he could look at smooth text?

    Yes he did, and he's absolutely right. In print media (color or black&white) 300dpi is considered a bare minimum, yet on computer displays we get a measly 96dpi? Yuck! We have to employ all sorts of anti-aliasing tricks to mask the problem but if we had 300dpi we wouldn't need anti-aliasing at all. And text would be much easier on the eyes.

    Also, does he realize this is all his employers' (Microsoft) fault? XP was set by default to 96 DPI. Sure you could set it to "large size" 120 DPI when running high, but that usually ended up distorting everything.

    In my experience this simply isn't true --whenever I specify a custom dpi for windows it handles it pretty well (I have noticed that you some apps look janky until you reboot, but fine afterwards).

    Ironically, this is one UI issue that XP/Vista handles way better than OSX, I just got the 15" macbook pro with the optional 1680x1050 display, and the only way to change the dpi is with the developer tools (and when you do the UI is a total mess).

    Websites didn't look right, text would be all over the pages, some text would be larger but other things wouldn't be, like text in Flash or on images.

    This *is* annoying but hopefully will be getting better. Shitty web developers are finding out that if they specify "pt" instead of "px" their content is still readable on high-dpi devices like iPhone/Droid.

    So why would manufactures offer 300dpi when customers would just set them back to the 96 DPI they're use to?

    Sadly, you've got a point. I would love a 300dpi display, and I think people would come around if they saw the potential, but until the OS and content can maximize that potential the manufacturers won't be motivated.

    1. Re:96dpi is crap, we need better. by tyrione · · Score: 1

      Did he seriously just say he wanted a 6000x4000 24" LCD with a 0.08mm dot pitch (compared to average CRTs with 0.22-0.28mm) so he could look at smooth text?

      Yes he did, and he's absolutely right. In print media (color or black&white) 300dpi is considered a bare minimum, yet on computer displays we get a measly 96dpi? Yuck! We have to employ all sorts of anti-aliasing tricks to mask the problem but if we had 300dpi we wouldn't need anti-aliasing at all. And text would be much easier on the eyes.

      Also, does he realize this is all his employers' (Microsoft) fault? XP was set by default to 96 DPI. Sure you could set it to "large size" 120 DPI when running high, but that usually ended up distorting everything.

      In my experience this simply isn't true --whenever I specify a custom dpi for windows it handles it pretty well (I have noticed that you some apps look janky until you reboot, but fine afterwards).

      Ironically, this is one UI issue that XP/Vista handles way better than OSX, I just got the 15" macbook pro with the optional 1680x1050 display, and the only way to change the dpi is with the developer tools (and when you do the UI is a total mess).

      Websites didn't look right, text would be all over the pages, some text would be larger but other things wouldn't be, like text in Flash or on images.

      This *is* annoying but hopefully will be getting better. Shitty web developers are finding out that if they specify "pt" instead of "px" their content is still readable on high-dpi devices like iPhone/Droid.

      So why would manufactures offer 300dpi when customers would just set them back to the 96 DPI they're use to?

      Sadly, you've got a point. I would love a 300dpi display, and I think people would come around if they saw the potential, but until the OS and content can maximize that potential the manufacturers won't be motivated.

      So true, though I'd be happy if we started with 600dpi so that includes all those HP 4/4+ Postscript printers of old and the WYSIWYG resolution on screen could at least match that baseline, ala 1994.

    2. Re:96dpi is crap, we need better. by uvajed_ekil · · Score: 1

      Sadly, you've got a point. I would love a 300dpi display, and I think people would come around if they saw the potential, but until the OS and content can maximize that potential the manufacturers won't be motivated.

      Most people will not "come around" any time soon, or ever, because they don't know and don't care anything about the specifics of LCD monitors. For the vast majority of computer users, a 20"+ "flat screen" available for $150 or less is perfectly desirable, without them knowing the resolution. The fact is, most all modern displays are quite usable for 95% of what people do - email, browser, Office, Flash, games, Blueray, etc., so there is no need for them to educate themselves and seek out (or pay for) more advanced technologies.
      Back in the "old" days, an upgrade from say, 640x480 to 1024x768 and a faster refresh rate, made a very obvious difference. 300dpi would certainly look nice to anyone, but there is little demand for LCDs much better than the current mass-market variety, meaning evolution will probably be slow. For professionals, the anti aliasing tricks may not be ideal, but they work. You'll get it, but it will be expensive. I'd love a flying car too, but it would be complete overkill for what I do, and so ridiculously expensive that I could not even begin to justify buying one, thus progress on these is very slow. Moore's law clearly doesn't apply to the evolution of everything.

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    3. Re:96dpi is crap, we need better. by mr_matticus · · Score: 1

      Yes he did, and he's absolutely right. In print media (color or black&white) 300dpi is considered a bare minimum, yet on computer displays we get a measly 96dpi? Yuck!

      Not even close to comparable.

      On a four-color process, 300 dpi is about 150 ppi equivalent, which is not far from most smartphones (~160ppi) expected out of a monitor. Paper also does not have pixel bloom or pitch gaps, which even on LCDs provides natural AA, and exaggerates aliasing, respectively. Paper does have natural blending on account of its absorption and the natural adhesive/expansive properties of inks and toner.

      600dpi prints are considered fairly standard, because they achieve about 300 ppi, which is smooth and crisp, and approaches the limits of what people with normal vision can resolve without putting the page up to their noses. 2400dpi prints and other extremely high-process prints exist only for the purposes of art, to ensure that you can put the print up to your nose or under a magnifying glass and still show crisp details. That's something that simply is not necessary in a display.

      Higher ppi is important, and it'll happen eventually, but constructing 150 ppi and higher density displays at sizes usable on anything larger than a smartphone is currently priced out the market. Constructing 300 ppi displays is uneconomical at just about any size for consumer display devices. Camera viewfinders boasting multi-MP viewfinders in "dots" are just counting the paper way--by number of subpixels. Still, the pixel count they achieve at 1" diagonal isn't feasible at even 4".

      The fact of the matter is that until consumer displays can be built at a mass market price (even for the high end niche) at 200 ppi or above, resolution-independence won't become a reality in software and content production. From there, advancing to 300 ppi (the last stop on any existing display technology) will have only technical and economic hurdles to jump. The article writer's 600 ppi pipe dream shows an extreme ignorance of physics and technology. There's no appreciable benefit to 600 ppi over 300 ppi for a display, which he might have understood better had he recognized the distinction between dpi on paper and ppi on screen.

  183. Re:Not everyone wants more pixels, but better aspe by Anonymous Coward · · Score: 0

    No, you're getting his point wrong.

    The issue is that there are fundamental limits on the ability of the human eye to resolve distinctions between two images of different resolutions at a given distance.

  184. Writing this on my 23 inch flat screen CRT... by GuerreroDelInterfaz · · Score: 1

    And the only thing I miss from a LCD is the aspect ratio. I hope it lasts...

    But for movies, I have my Kuro downstairs... Discontinued too... A trend maybe? ;-)

  185. Same here by jridley · · Score: 1

    I finally gave in and settled for 1680x1050 in a 19" monitor. That's it though, I just do not want a bigger monitor. I'd like to have about 2Kx1200 or 2kx1600 in about 19", max.

    I am still using a CRT at work - they keep trying to take it away from me, and I say "fine, if you replace it with an equivalent LCD - this is 19" at 1600 x 1200.

    The standard deploy here is 1280x1024 - seriously, that's horrible res. Yeah, the LCD lines are really sharp, but I need to get a lot of windows on the screen.

    When the CRT dies, I'll probably just have to move to 3 or 4 monitors on my desk to place enough windows (I currently have the CRT and one 1024x1280 LCD (portrait mode) as my browser monitor). Those extra 2 or 3 monitors will draw more power than the CRT.

  186. Just a little metacomment... by Anonymous Coward · · Score: 0

    My obsviously informative answer got "0", while the OP rant gets 2 (I don't know why it deserves 2, but anyway...).

    From the time Pentium100 was not here and I had a PC which *was* a Pentium I 100MHz, these points not only meant karma, but they were used to separate signal from noise.

    Now what is it? An incentive to get registered users, whoever they might be and whatever they might post?

  187. Re:Resolution of the human eye: about 570 Megapixe by bored · · Score: 1

    You need to divide those by three, which places the upper bound for a display at about 4-16 megapixel. Anything beyond that is not going to be useful.

    Assuming you never move your eyes.. Which isn't true. Your field of vision is fairly narrow, so you want ~6Mp in an area say 8x8" on a monitor 2.5 feet away. Then you want a lot of area, because humans have spatial memory. I'm sitting in front of 4 1600x1200 monitors right now. I find having different documents (source files) on each monitor is far more useful than alt-tabbing between two things i'm looking at. My eyes can switch and locate multiple lines on diffrent monitors with ease. It doesn't require any thought.

  188. let me guess by Anonymous Coward · · Score: 0

    An IT admin?

    IT admin to wet-cleanup on aisle 3!

  189. Don't refresh every pixel. by Anonymous Coward · · Score: 0

    You are assuming that every pixel has to be updated at 60Hz/whatever. I've never understood why that's necessary for anything other than games or video.... and the thing about those, is that the human brain's ability to detect resolution rally goes down when dealing with moving data (ever heard of motion blur?)

    There is no reason why the framebuffer shouldn't being the display device, and what gets communicated from the computer are Postscript-style instructions on which pixels to change for the next display cycle. For most computer applications, hardly anything changes per display cycle, so the required bandwidth gets far, far smaller this way. As for games and video, those can simply use a more video-like resolution (1080p is plenty) and then rely on the display device to scale it up.

    Refreshing every pixel is a leftover of non-persistent displays (CRT's), long obsolete since the advent of LCD.

  190. Re:Not everyone wants more pixels, but better aspe by Jah-Wren+Ryel · · Score: 1

    It's called being nice to normal users, something which won't make sense to a lot of people on slashdot. A lot of people with netbooks, old monitors and so on wouldn't be able to cope with anything more.

    That's some twisted logic there.
    Think about it for a little bit.
    No matter what, the guy with the small screen will never be able to see more than what fits on his small screen - whether the page is forced to 800x600 or just left to scroll freely.

    So that isn't 'being nice' to anyone. You aren't making the 'user experience' one iota better for the guys with small screens, but you are screwing it up for the guys with big screens AND you are crippling it for everyone - big or small screen. How so? Ever try to search 10 different pages for a keyword? That's 10 "click next" plus 10 control-f's at a minimum. Compared to having the entire article on one page which is just a single control-f - or if their are multiple hits you can easily bounce on the control-f rather than having to grab the mouse to hit "next" and then let go and move your hands back to the keyboard for every new page.

    So if you are a real web-developer who justifies that brain-damaged design of pretending that web pages don't scroll - you need to start thinking about how the web really works rather than play that faux ivory tower baloney you got going on right now.

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  191. Re:what the TV industry learned from the PC indust by StikyPad · · Score: 1

    If your assessment were true, any startup would be able to step in and offer people what they "really" want. The real issue is that once the price/performance ratio starts increasing, the number of customers diminish at least proportionally, if not more. Unless there's a large target audience that isn't being adequately served by the current product offerings *and* is willing and able to pay more for a product tailored to their needs, the product won't exist (for very long, anyway).

  192. CRT by Anonymous Coward · · Score: 0

    I still use a CRT at 1920x1440. Today it started giving off a burning smell. I'm looking but so far this monitor seems irreplaceable and I'm going to be stuck with a fixed and lower resolution LCD. Every time I see people refer to resolutions with a p after them I rage.

    Also I'm in Ottawa if anyone knows where I can get a CRT.

  193. Re:Resolution of the human eye: about 570 Megapixe by director_mr · · Score: 1

    The resolution of your eye may be 570 Megapixels, but your brain doesn't come anywhere near processing that. We don't have the ability to continually process all that information, so the data is almost immediately dumped after reception (lasts less than a fraction of a second). Your brain will only hold a small representative part of that information for 1 to 3 seconds, and even less after that.

    Try reading text when you are not looking directly at it, and you will notice your eyes have very high resolution in only a small portion of your vision. Most people can only make out a couple of words on either side of their center of focus. The rest of your vision is just a vague impression noticing only high contrast and motion for the most part. Vision is fascinating, and how our brain interprets and deals with it is even more fascinating.

    I was inspired by your post and decided to add some more info. Thanks for the educational input! Its stuff like this that keeps me coming back to Slashdot.

  194. Re:Not everyone wants more pixels, but better aspe by !eopard · · Score: 1

    I have 2x20" 4:3 1600x1200 LCD's, sitting one on each side of my couple of hours old LED 24" 1920x1080 screen (which looks gorgeous BTW).
    They look really primitive now, but the pixel density was the best I could get for a desktop screen at the time, not sure you can get better now either. I ditched a really old 21" 1600x1200 LCD to make way for the new monitor, 3 barely fits on my desk as it is ;)
    My preference would be for super-high pixel density, and you just choose whatever resolution (in the appropriate scale) you're comfortable wth viewing.

    --
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  195. Re:Not everyone wants more pixels, but better aspe by randyleepublic · · Score: 0

    >> more pixels overall than ten years ago
    Maybe more than ten years ago, but not more than 5 years ago. The 16:9 "craze" is a bullshit scam. They call them "widescreen". What they really are is "narrowscreen". Multiply it out: the total number of pixels is way down on average. That why the corporate hounds introduced the "craze". Fuckers!

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    Social Credit would solve everything...
  196. Recession by Billly+Gates · · Score: 1

    The answer is obvious. The market right now wants CHEAP, CHEAP and CHEAP.

    Who typically buy computers? The wealthy 1 to 2% of the world's population.

    How many computer users own stocks that tanked since 2007? Homes? Derivatives? Or had their jobs threatened? The other are poor debt ridden college students and offices.

    Offices buy by the cheap! If a higher DPI screen does not give a bigger ROI then why upgrade? Also, most businesses have refused to upgrade to vista and are trying to boost their share prices that collapses since fall of 2008. Computers get in the way of these magical ratios that Goldman Sachs crave.

    The technical enthusiasts who drive the market need to have their outsourced jobs back and have job security and be better off financially before putting down the cash for high end equipment. Just the facts. ... that or the accountants at all these companies just look at the majority market and refuse to invest in anything else.

  197. Re:Not everyone wants more pixels, but better aspe by bingoUV · · Score: 1

    QUESTION: is a 19" wide screen actually less pixels than an 19" std ratio??? meaning is it cheaper to make, less raw material??? letting manufactures sell us less for the same price?

    That it has less pixels has been explained by Calinous in a sibling post. But then, it is still cheaper to make because there is more demand for wide screens. One of the reasons is that wide is good for video, and computers are increasingly being used for watching videos. So manufacturers get more economy of scale when manufacturing wide screens.

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    Bingo Dictionary - Pragmatist, n. A myopic idealist.
  198. Re:Not everyone wants more pixels, but better aspe by bingoUV · · Score: 1

    In short, the way it should work is your OS sets the DPI automatically based on your display, and a 10pt font will appear the same size no matter what the display device

    While you are right that we could do with better collaboration between the screen and computer - but distance also matters. So size of 10pt font shouldn't always be the same just based on DPI.

    For different types of devices, the typical distance of the user from the screen is different. The following list is sorted in increasing order of the typical distance (in my opinion) of the user from the screen:
    1. Mobile phone
    2. Laptop
    3. Desktop
    4. TV
    5. Projector - I hope for high DPI affordable projectors within a few decades

    --
    Bingo Dictionary - Pragmatist, n. A myopic idealist.
  199. hdtv affect on laptops by Finite9 · · Score: 1

    going back to the original title, i.e. the affect hdtv has had: the trend to make laptop screens the same native resolution as HD ready TVs or Full HD tvs is a bit annoying: 1280x800 resolution was more usable vertically than 1376x768, because the extra width of 1376 adds very little in practical terms but the loss of 34 pixels vertically is quite a lot in practical terms, so in that respect we have gone backwards! Why is every manufacturer so obsessed with this resolution on a netbook or CULV based laptop!? People aren't buying these laptops to connect to their TVs and watch HD films because moer often than not, the CPU isn't up to it.

    --
    "Everyone knows that vi vi vi is the number of the beast" -- Richard Stallman
  200. Re:Not everyone wants more pixels, but better aspe by chris_7d0h · · Score: 1

    I'd appreciate a 3:4 display such as my first monochrome monitor for my Atari ST, since my region's defacto document format is A4, a format with more height than width.

    A high-res 4:3 screen which can be rotated 90 degrees would be perfect for reading documents and a "killer device" for our corporate laptops.

    I really don't need a "cinema display" at work since like most people, I'm not in the movie or television industry.

    --
    In a society that believes in nothing, fear becomes the only agenda ~ Bill Durodié
  201. Death to Widescreens! by dublin · · Score: 1

    Widescreens are the scourge of the early 21st century, and hopefully, will one day be looked on as being as ridiculous as the 5" monitors on early luggables or the nearly-as-useless 9" monitor that was Steve's idea of all we needed for half a decade.

    Laptops make the problem worse - I recently bought a new laptop (hp dm3, an excellent machine except for an ill-advised effort to save cost by choosing a dodgy ALPS touchpad instead of Synaptics), but, like almost all laptops available now almost regardless of price, it's a step backwards in terms of VERTICAL pixel resolution. The dm3, like all other compact laptops on the market, sports a wimpy 1366x768 screen, and I really miss those extra 32 pixels from my previous 1280x800 screen. I will never again buy a screen less than 1K pixels high. At least give us the option of a 4:3 aspect ratio again. (I need a new desktop monitor, but I'm not buying one (or three) until I can get them in non-widescreen again!)

    Vertical pixels are the only ones that actually have any value to most people: Most laptop users *never* watch movies on their PCs (that's why they have TVs, duh), and the activities people use laptops for almost always value screen height over width: web browsing, e-mail, document creation, PDF viewing, reading, and even spreadsheets, if they're used more for data organization than financial analysis, which I'd argue is the more common use.

    I'd buy a portrait-format laptop in a heartbeat - The best thing about the iPad may well be that you can actually view an entire page on it at once. Apple realized that 1024 was the minimum pixel height for good page-viewing - and they also knew they'd be selling cases of them to companies just looking for a decent portable documentation viewer.

    How about a laptop with a 14-15" portrait screen and the keyboard from a 12" netbook? I really don't think the notebook/netbook folks realize how much volume they stand to lose to the iPad and its ilk if they don't start producing screens people want to use.

    DEATH TO WIDESCREENS!

    --
    "The future's good and the present is nothing to sneeze at." - Roblimo's last ./ post
  202. are you kidding? by Anonymous Coward · · Score: 0

    honestly, of all the problems with LCDs what we need to concentrate on is more pixels?

    how about color accuracy, deeper blacks, homogeneous contrast ratios?

    you fuck yourself over more pixels. i want more pixels too, but when older technology like a good CRT can still slap around most of todays LCDs, well, youve pissed me off.