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Gamecube Hits US Early

semaj writes "It looks like retailers are being told they can sell them as they come in instead of waiting for the November 18 offical release date. PlanetGameCube has the story. Go!" So, anyone want to get us a review unit or two?

584 comments

  1. WEll... by shpoffo · · Score: 2, Interesting

    looks liek i know where i'm going on my lunch break......

    -shpoffo

    1. Re:WEll... by shpoffo · · Score: 0, Offtopic

      how the hell did i get mod down to 0 - some strange staff-mod back door? I'm going to scour the local stores for a GabeCube you injuts...

    2. Re:WEll... by maj1k · · Score: 0, Offtopic

      looks liek i know where i'm going on my lunch break

      -shpoffo


      to find a dictionary?

    3. Re:WEll... by Anonymous Coward · · Score: 0

      > GabeCube

      I, too, am a fan of Welcome Back, Kotter. One can only dream such a device exists...

    4. Re:WEll... by Anonymous Coward · · Score: 0

      This is FUNNY

      damn moderators on cack... erm, crack.

    5. Re:WEll... by shpoffo · · Score: 1

      i have long awaited the arrival of my GabeCube - i'm hoping they ship my M-W cd with it too....

      -shpoffo

  2. Very clever... by Bill+the+Cat · · Score: 3, Interesting

    ...of Nintendo, in the attempt to get a jump on the xbox.

    Of course, they might have been planning this all along.

    I wonder what other interesting marketing tricks msft and nintendo have in store for each other.

    1. Re:Very clever... by Cutriss · · Score: 5, Interesting

      ...of Nintendo, in the attempt to get a jump on the xbox. Of course, they might have been planning this all along. I wonder what other interesting marketing tricks msft and nintendo have in store for each other.

      Well, while it doesn't explain why Xbox games are already on the shelf, it does explain why GameCube games were shipping rather early. My local MallWart has Super Monkey Ball, Wave Race, Luigi's Mansion, and Rogue Leader in stock right now, and has had them for a week already.

      It seems like a really good way to counter all the Xbox hype - Xbox launches with what seems to be half of its original units (~350K), and the GameCube strikes by launching four days early and with DOUBLE the number of units. Too bad it couldn't launch with double the number of games, but as far as that goes, it can work both ways.

      If your console launches by itself with 20 games, then the perception is that you're launching with that many games because ten or fifteen suck titles will make the other five or ten look REALLY good. Launching against a competitor, however...Launching with more games seems to display market confidence.

      I'm worried. I'm no fanboy, but I want Nintendo to win here because I think Microsoft has tainted enough marketspace as it is...

      --
      "Mod, mod, mod...and another troll bites the dust."
    2. Re:Very clever... by BigJimSlade · · Score: 1

      I wonder what other interesting marketing tricks msft and nintendo have in store for each other.


      I'm hoping for some clever slogans such as "Xbox does... what Nintendon't". Wait... has this been done before? :-P

    3. Re:Very clever... by Boone^ · · Score: 3, Interesting
      Well, while it doesn't explain why Xbox games are already on the shelf, it does explain why GameCube games were shipping rather early.

      The PS2 launch was painful not only for the lack of hardware, but for the intermittant lack of software too. Those wanting Madden 2001 with their PS2 couldn't get one on opening day because they were in relatively short supply. No one thought that 80% of PS2 owners also wanted to be Madden 2001 owners. So, MS and Nintendo are planning on solving this by having the software out there first so the only thing people need to worry about is grabbing the hardware. Besides, if there is a shortage, already owning DoA3 will keep you from buying a Gamecube instead out of frustration.

      I'm not sure I care who wins, but I'm not going to attempt to make a statement like you are. I'll probably get an XBox because MS seems willing to put their weight (and $$) behind it. The Console Wars of 2002 are all about the games. If you want Nintendo to win, it should be because they've got better games, not because they're not Microsoft.

    4. Re:Very clever... by Anonymous Coward · · Score: 1, Funny

      Nintendo only needs to reply with one word.
      'XBob'.

    5. Re:Very clever... by SethJohnson · · Score: 5, Insightful


      I think what Cutriss was saying is that he prefers competition to exist in the console market as opposed to microsoft exploiting its monopoly to take over the market.

      I'll probably get an XBox because MS seems willing to put their weight (and $$) behind it.

      I think this is what Cutriss and I are afraid of. History has demonstrated that microsoft putting its 'weight (and $$) behind' something doesn't necessarily mean a benefit for consumers. In the console arena, this is going to mean more titles exclusively released for the xBOx, plain and simple. Would console gaming have been a better place if Tony Hawk Pro Skater had ONLY been released on the PlayStation? Is microsoft going to work with developers to help them make more games better, or will they work with developers to stifle releases on other platforms?

      Here's a probable tactic that is a page right out of Bill Gates' playbook.

      1. Offer to waive development fees and licensing for any titles released exclusively for the xBOx.
      2. Over time, it will become 'more expensive' for developers to release a title on other systems because those console manufacturers' business model is based on licensing revenue for each title sold on their platform.
      3. microsoft can afford to not make money from licensing for many years and can hold out while the other console manufacturers have their 'air supply cut off.'
      4. After other console makers pull out of the market, microsoft raises their licensing rates for developers and owns the marketplace.
      5. Bling-Bling.

      The thing that has most bothered me recently with microsoft is that this is a company that doesn't have to partner with shit. They don't have to build alliances. If any other company wants to build a standard for their product to work, they've got to go out and convince a bunch of other companies to sign on with them. You'll usually see Adobe, Sun, Oracle listed in announcements for whatever XYZ web publishing standard a company is promoting. Since when did microsoft ever go out and say, "Here's this new thing, and all these other companies are really excited about it, and they've already committed to support it."? Take the .NET offensive. They just announce this thing and say, "Well, this is the way we've decided things are going to be. Get used to it."
      2
    6. Re:Very clever... by Anonymous Coward · · Score: 0
      I can't believe this anti-microsoft tripe gets +5.

      Every console from the dawn of time has got exclusive games that can't be found anywhere else. That's part of the bait in selling consoles. Because MS will be using the same tried and true tactics, that is evil now??

      Nobody is trying to make console gaming a better place, they're only trying to sell consoles and make money here. Final Fantasy was an exclusive on the NES, SNES, and then PlayStation. Nintendo keeps Mario, Zelda, Metriod on their systems only. That helped sell systems.

      Microsoft will try to do what Sony did, come out of nowhere and dominiate the market. How come nobody vilifies Sony?

      And anyways, you're only as dominate as your current console. When the Next Generation systems come out, it always a new ballgame. Nintendo took over with NES, then Sega with the Genesis, then Sony with PS1. What success MS will have the XBOX, it will only be limited to that. They won't own the marketplace forever.

      The anti X-BOX/MS crowd here is really being ridiculous. Get a Grip people.

    7. Re:Very clever... by L-Train8 · · Score: 2, Interesting

      I don't think this was as calculated as you imagine. The launch date is Sunday, but because of the work week, initial shipments are going to be at stores on Friday. Retailers don't want to wait, and Nintendo wants to keep on the good side of retailers. Not all retailers will get shipments on Friday, and the ones that do may not receive their full alotment of units. Depending on individual retailers and their pre-order schemes, some may want to claim they have GameCube first, others may want to wait until Sunday so they can guarantee everyone with a pre-order gets their unit.

      The available games (with the exception of Rogue Squadron) have been out in Japanese version since early September. Except for language localization, they have been done for months. Rouge is a third party game, and originally, Factor 5 was told to have it ready be a certain date or it would not be on the shelves for launch. Then the launch slipped from the 5th to the 18th, but they were already on a schedule to meet the original deadline. Since the games were ready, it makes sense to have them on the shelves a few days early, to avoid any last minute problems.

      I don't think the holiday season is going to make or break either console. Demand is going to exceed supply until next year for both. The PS2 has sold over 10 million units. Neither Nintendo nor Microsoft will be able to ship more than 1.5 million units this year.

      --

      Don't forget that Friday is Hawaiian shirt day.
    8. Re:Very clever... by Skuld-Chan · · Score: 1

      The thing is there is nothing stopping nintendo from doing the same thing. From what I hear nintendo has money coming from all sorts of really big investments - not to mention they are a really old company who has been around for quite a while.

    9. Re:Very clever... by Cutriss · · Score: 1

      Every console from the dawn of time has got exclusive games that can't be found anywhere else. That's part of the bait in selling consoles. Because MS will be using the same tried and true tactics, that is evil now??

      There are several differences here that render your logic unconsciably dumb.

      Some publishers have "exclusive" titles because they just can't afford to develop titles for more than one platform. They might not have enough resources. Nintendo can keep its 1st party titles (Mario, Zelda, and Metroid) because it develops them IN-HOUSE. Meaning that those people don't pay licensing fees because THEY ARE the licensors. Let's assume for the moment that Nintendo rigged some exclusive deals with Square (Which is far from the truth - Straight from the mouth of Hironobu Sakaguchi - "We develop for the systems that we can make the best use of in our expressions.")...

      Nintendo keeps Square under its belt because they can afford to. They can't, however, afford to keep Konami and Capcom and Tecmo and Sunsoft and Interplay exclusive. They just don't have the cash to do it, and that wouldn't exactly be fair (Not the point, but c'mon). MICROSOFT, on the other hand, has the cash. They can outlast a self-imposed blockade for years. They've got plenty of other funds to draw from to keep things going. Nintendo doesn't. The Pachinko market isn't gonna keep 'em going, and Pokemon as a core business would only prolong their death.

      What you see at work here is the classic example of a company declaring itself a competitor in a field it has never been in before, and suddenly using its massive weight to crush those beneath it that can't survive by other means. Nintendo can't undergo a focus shift, other than to become a software developer. That's what Sega did. If it were to happen, then Microsoft would basically have single-handedly upended Nintendo just by coming along.

      Microsoft will try to do what Sony did, come out of nowhere and dominiate the market. How come nobody vilifies Sony?

      Because Sony didn't exactly come out of nowhere. Sony was just trying to make a return on its failed investment that it had with Nintendo for the SNES CD-ROM add-on. The PSX project manager put his job on the line to turn the add-on's failure into a console contender. Had he not been so bold, Sony was planning on pulling out of the video entertainment business for good. Sony didn't have the intent of crushing all of its competitors by stifling their cash flow like Microsoft will. As proof of this, look at Sony's early advertising for the PSX. "U R NOT RED E"? That's fucking ridiculous, and the reason it is that way is because Sony didn't give much of an advertising budget to a product they didn't think was going to succeed.

      I think you're the one that needs to get a grip. You don't understand the video gaming industry as well as you proclaim to. We're not just fighting Microsoft. We're fighting for the survival of our industry. If Microsoft succeeds, then five years from now, there won't be a console industry...just like there's no operating system industry.

      --
      "Mod, mod, mod...and another troll bites the dust."
    10. Re:Very clever... by Legion303 · · Score: 1
      I'm hoping for some clever slogans such as "Xbox does... what Nintendon't". Wait... has this been done before? :-P

      Oh, like *that* will stop MS....

      -Legion

    11. Re:Very clever... by Anonymous Coward · · Score: 0
      I don't know where you get this idea the MS is going to crush anybody. Firstly, there are 2 other very strong competitors to choose from, no matter how much MS pours into the XBOX deal, it will not be dominating the market here. So whatever success they have with this, it will be the result of good business and strong games.

      And while MS has the cash, they will not keep pouring money into something that loses a big chunk of money every time they sell a console. Investors do not like that.

      I think you are being overly paranoid by saying they'll be no console industry if microsoft succeeds. There's always somebody to step in with something better.

    12. Re:Very clever... by Cutriss · · Score: 2

      I just thought it'd be an interesting tactic if this were the case...

      I do question your figures though...The PS2 has *not* sold 10 million units. The PSX just broke that figure last Christmas, and it had been out for five/six years. I don't exactly remember PS2s flying off the shelf this year, especially not at $300.

      --
      "Mod, mod, mod...and another troll bites the dust."
    13. Re:Very clever... by Anonymous Coward · · Score: 0
      I'm worried. I'm no fanboy, but I want Nintendo to win here because I think Microsoft has tainted enough marketspace as it is...

      So you're no fanboy, but you're an anti-MS zealot?

    14. Re:Very clever... by Cutriss · · Score: 2

      I don't know where you get this idea the MS is going to crush anybody. Firstly, there are 2 other very strong competitors to choose from<SNIP>

      Hmm...Oh, I don't know...Remember Digital Research? How about a little web browser company called Netscape? What about everyone's past-time favorite word processor, WordPerfect? Surely these companies didn't self-engineer their own demises...

      And while MS has the cash, they will not keep pouring money into something that loses a big chunk of money every time they sell a console. Investors do not like that.

      Microsoft's investors couldn't give a damn because most of Microsoft's investors are Microsoft employees. The members of the Microsoft board collectively own a significant controlling share of Microsoft stock, so even if the private investors didn't like it, Microsoft could tell them to shove it and push on anyway. Besides - Your average Microsoft stockholder doesn't really give a damn about Microsoft's ethics anyway, so long as they continue to drive up the stock value. Microsoft's dominance in as many markets as possible ensures its long-term profitability, and that's all that investors care about.

      I think you are being overly paranoid by saying they'll be no console industry if microsoft succeeds. There's always somebody to step in with something better.

      You're absolutely right. Please excuse me while I wait for someone to step in with a better x86 operating system that runs my software.

      --
      "Mod, mod, mod...and another troll bites the dust."
    15. Re:Very clever... by Raster+Burn · · Score: 1

      Brillian comment sir. I also like that in the middle of this commentary you decided to say "bling-bling." Now I have soda sprayed all over my keyboard. Thanks.

    16. Re:Very clever... by Red+Avenger · · Score: 1

      Have you seen any of the advertising for Windows XP? I went to the Launch and got a free t-shirt out of the deal. On the back is listed about 30 or so "Partners."

      They said exactly what you wanted them too:
      "Here's this new thing, and all these other companies are really excited about it, and they've already committed to support it."

      As far as the XBOX goes how can more competition be a bad thing? People complain and complain about Windows and the lack of competition, but when you get new competition in a different market from Microsoft its automatically bad because its Microsoft.

      Come on give me a break.

    17. Re:Very clever... by Anonymous Coward · · Score: 0

      You are so fuckin' gay.

    18. Re:Very clever... by Kira-Baka · · Score: 1

      Nobody is trying to make console gaming a better place, they're only trying to sell consoles and make money here. Final Fantasy was an exclusive on the NES, SNES, and then PlayStation. Nintendo keeps Mario, Zelda, Metriod on their systems only. That helped sell systems.

      ::points out that Sega is now making games for other systems because their console didn't win::

      That is what will happen when they take over the market, Nintendo will develop for X-Box

    19. Re:Very clever... by Anonymous Coward · · Score: 0

      As proof of this, look at Sony's early advertising for the PSX. "U R NOT RED E"? That's fucking ridiculous, and the reason it is that way is because Sony didn't give much of an advertising budget to a product they didn't think was going to succeed

      5 year old slogan, and you still remember it. Sounds like it worked!!

    20. Re:Very clever... by ASimPerson · · Score: 2, Insightful
      3. microsoft can afford to not make money from licensing for many years and can hold out while the other console manufacturers have their 'air supply cut off.'
      It's not the like the other console makers aren't heavyweights. Remember, Sony is one of the, if not, largest consumer electronics manufacturers on Earth. Nintendo has a TON of money in the back and has the backing of Panasonic, which is Sony's biggest rival. Microsoft isn't sure to win the console market, and there's a general feeling amongst even regular gamers that Microsoft isn't all the great, and I don't believe many are going to be quick to jump on there, espicially since gamers have a long running trust in their old standbys: Sony, Nintendo, and Sega (even though they're just software now).
      3. microsoft can afford to not make money from licensing for many years and can hold out while the other console manufacturers have their 'air supply cut off.'
      Nintendo and Sony have played this game for years. (This applies to Sony more than Nintendo because most of their banner games are developed by Nintendo.) Take Square or Rare, for instance. While we've hear rumors that Square might dump Sony, that doesn't appear likely. These companies are considered what are called "2nd parties", meaning that they get breaks and development kits from the mother company before the 3rd parties do. (3rd parties would be, for example, companies like EA.) Oftentimes (I know this is true for Nintendo, not sure about Sony) the main company will invest heavily in the 2nd party, sometimes even more than 50% of the 2nd party! (I'm pretty sure Nintendo has a controlling interest in Rare, and while they've encouraged 3rd party support for the GameCube, they still have a healthy supply of 2nd parties, including companies like Silicon Knights and, to a less extent, Factor 5.)

      Anyhow, I got away from my inital point: Microsoft just can't walk into the console market becuase it's not ripe to be taken over by them. Sure, MS may try to force its way in, but they need the support of the Old Guard of gamers, who, in general, don't like the Xbox because it's essentially a repackaged PC with a crappy controller. (Ever seen one of MS's PC contollers? those things rock, yet they come up with that uncomfortable mess for the box. And yes, I've held one.) I know there are those who'll like the Xbox because, of its PC nature, make it much eaier to hack, but some of us just want to play our games. :)
      --
      In 3010, the potatoes triumphed
    21. Re:Very clever... by Drakin · · Score: 1

      Uh. usually the retail outlets have things locked up in the back on average a week before release (even longer for DVD's and movies).

      Not to mention that Nintendo does not ship to the retail outlets, unless it's a smaller place. the large chains happen to have thier own internal distrobution channels and all product goes through them, save for purchases from local businesses, and store to store orders.

    22. Re:Very clever... by Anonymous Coward · · Score: 0
      It worked by luck, not planning. Either the lone marketing dweeb assigned to the product smoked a lot of crack because he didn't believe in the project, or he just got the material from his 6 year-old nephew.


      besides that, how do you know the poster didn't just look it up on a search engine?

    23. Re:Very clever... by Ironpoint · · Score: 1

      Quote
      "I think what Cutriss was saying is that he prefers competition to exist in the console market as opposed to microsoft exploiting its monopoly to take over the market."

      How exactly do you exploit an OS monopoly to take over the console market. You're just on autopilot repeating rhetoric you heard on slashdot. Chances are MS will lose bigtime to PS2 in the console space. This is the first time that MS has manufactured something this complex, unlike Sony who has been making consumer electronics for a very long time. Windows doesn't give them an "in" into making xboxes. Here's what Sony will do

      1. Offer to waive dev fees and threaten any publisher that doesn't make exclusive PS2 games

      2. Over time it will be more 'expensive' to not make PS2 games.

      3. Sony can afford not to make money for years because they're selling a shitload of other consumer electronics.

      4. After xbox is dead, Sony decides not to break developers legs. Devs have no choice but to make PS2 games

      5. Bling, Bling

      You're confusing the video game industry with the PC software industry. You're saying that Microsoft is going to take over consoles because of .NET? Microsoft is definitely not #1 in video games and the only leverage they have is lots of cash. Publishers are pushing dev houses to make PS2 games.

    24. Re:Very clever... by Anonymous Coward · · Score: 0

      I think Gamecube will attract more developer support since its disc format is pretty much unpiratable.

    25. Re:Very clever... by Epu · · Score: 1

      Gamecube disc won't stop pirates. They'll use the extra expansion ports like they always have. Guys at my software store say they already know how to add a region switch to the basic cube.

      Developer support is attracted by other factors; mostly expected audience (where the $$ in sales will be) and how easy it will be to develop for or port.

      Early dev on gamecube was lame - writing to the cartridge and trading that around was slow; Xbox ethernet port allowed builds to be copied to local dev box drives.

      I think programmers like developing for either one, since they both have *ssloads more RAM than ps2. But we're hedging our bets and doing simul dev/ports for all.

  3. a little scared of the XBOX by Flamesplash · · Score: 2, Insightful

    Looks like someone is a little scared of coming out after the XBOX on Thursday. Will be interesting to see which ends up with a larger q4 sales.

    --
    "Not knowing when the dawn will come, I open every door." - Emily Dickinson
    1. Re:a little scared of the XBOX by jslag · · Score: 3, Funny
      Will be interesting to see which ends up with a larger q4 sales.


      C'mon, they haven't even announced any console ports of quake IV yet; how can you be worried about sales figures?

    2. Re:a little scared of the XBOX by Anonymous Coward · · Score: 0

      And you'll have to take into account that the Gamecube is $100 cheaper than the Xbox.

    3. Re:a little scared of the XBOX by iapetus · · Score: 2

      Insightful, but for the fact that Nintendo have always had a relaxed policy to release dates. This happened with the N64, for example, and I don't think they were exactly petrified about XBox then...

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    4. Re:a little scared of the XBOX by SilentChris · · Score: 1
      "Insightful, but for the fact that Nintendo have always had a relaxed policy to release dates."

      They should, considering they have a worse record than even Microsoft for shipping things on time. The N64 was close to 2 years delayed. Don't believe me? Check out the original Killer Instinct arcade game, which adverstises the "Ultra 64" as coming out 2 full years prior to when it really came out.

      And after all that wait, what a bitter disappointment.

  4. same deal for other consoles by siphoncolder · · Score: 1

    i know that here in canada, some of the smaller retail outlets are selling xboxes as soon as they get them (to people that pre-ordered).

    2 new consoles and a major PS2 game (MGS2) coming out so soon from each other... places like walmart can handle that kinda rush volume, but smaller vendors wouldn't be able to take it. hence, selling stock as soon as it's out.

    they know as well as us: this is gonna be one of the greatest console competitions we've ever seen.

    --
    i'm amazed that i survived - an airbag saved my life.
    1. Re:same deal for other consoles by pi+radians · · Score: 1

      Funny, I thought the XBox was only being sold by large retailers (i had first found out when I asked a MicroPlay employee about the XBox). Tell me what "small" ones are selling the XBox please.

      --

      sin(6cos(r)+5A)
    2. Re:same deal for other consoles by Anonymous Coward · · Score: 0

      Mom and Pops lil' ol record store
      Corner of 5th and Oak St. Downtown Toronto.
      Also Billy Bobs used Electronics.

    3. Re:same deal for other consoles by Anonymous Coward · · Score: 0

      Very true. For about a month, the local Electronics Boutique has had X-Box and X-Box games for sale (game selection sux though) and had started selling the Game Cube last week. Futureshop started selling X-Box and Game Cube last week. Note: These are available to anyone, not just people who pre order.

      Nobody seems to be buying either the Game Cube or the X-Box and anyone I've seen playing the instore demo machines haven't had a good word to say about the system.

  5. Beware, this mofo has been known to cause problems by Anonymous Coward · · Score: 0

    "Ce produit cause des maladies de la bouche"

    Buyer beware. You'd be better off waiting until the new version comes out.

  6. Another overpriced system with overpriced games by Control-Z · · Score: 3, Flamebait
    Sure it's neat, but save some money and get a Dreamcast. You can buy DCs on Ebay all day for $40. It has some great games like DOA2, Soul Caliber, NBA2K1, Crazy Taxi (a classic), and Shenmue.

    The games are from $5 to $25 on Ebay.

    1. Re:Another overpriced system with overpriced games by Anonymous Coward · · Score: 0

      yah and no more games will ever be produced in the future of the universe, sounds like a GREAT investment! besides, overpriced?? the game^3 is the same price as the DC when it debuted.

    2. Re:Another overpriced system with overpriced games by Anonymous Coward · · Score: 0

      No. The DC was well over 200 bucks when it came out.

    3. Re:Another overpriced system with overpriced games by A+Commentor · · Score: 5, Funny
      You can also get a N64, Nintendo SNES, Sega Saturn, or Sega Genesis really cheap...

      ;-)

      --

      Looking for any old 8-bit Heathkit/Zenith software/hardware - http://heathkit.garlanger.com

    4. Re:Another overpriced system with overpriced games by Amon+CMB · · Score: 2

      I'm kind of tired of hearing the bleeding-heart Dreamcast fa... err, well, come to think of it, I got a new one myself for $85 including a 2nd controller and memory card. Must have my SC fix. But a DC is not a good investment for console gaming in the long term. The PS2 sounds like the system that will last the longest in this generation.

      --


      Men believe what they want. - Caesar
    5. Re:Another overpriced system with overpriced games by optize · · Score: 2, Funny

      You forgot Atari man! Those are going for dimes now days.

    6. Re:Another overpriced system with overpriced games by Control-Z · · Score: 2, Insightful
      yah and no more games will ever be produced in the future of the universe, sounds like a GREAT investment! besides, overpriced?? the game^3 is the same price as the DC when it debuted.

      To me no game system is an "investment". You're not going to make money on them. I personally won't pay $40 or $50 dollars for games, and I wouldn't have bought a DC when it first came out either.

      The DC has good games, good graphics (as good as the PS2) and is a heck of a lot cheaper because it's a few years old.

      To each his own, I'm just saying you can spend a lot less and get a lot more with a DC or even a PS1.

    7. Re:Another overpriced system with overpriced games by Glytch · · Score: 3, Funny

      Excellent points. And not only is the DC a great game system, but if you've got a cd burner you can turn it into a nice VCD player, or an MP3 jukebox, or a kickass NES emulator, or a BSD/Linux machine.

      My brother saw me playing Legend of Zelda on my DC one time, and he just shook his head. :)

    8. Re:Another overpriced system with overpriced games by Anonymous Coward · · Score: 1, Informative

      You can even get a dreamcast for $100. At that price, why not?

    9. Re:Another overpriced system with overpriced games by (startx) · · Score: 1

      much like the psone of the last generation?

    10. Re:Another overpriced system with overpriced games by drinkypoo · · Score: 1
      I have a DC already. In fact, I have SMS, Genesis+CD, Saturn, DC, Atari 2600 and Jaguar, NES, SNES, N64, PS2, Odyssey^2, Game boy, virtual boy, nomad, and probably some others I'm forgetting. Oh yeah, TG16. And 3DO. Obviously I'm a goddamn maniac, but anyway, I plan to buy GC and XBox when I can afford them. Usually I'm behind the curve a bit on any new game system, I think the only systems I've ever picked up while they were still hot were NES and PS2.

      Basically, I go where the games are, and there's good games for almost any platform. Some platforms I only own because they were cheap and classic, of course; I've spent quite a bit of money on some systems just buying games (and thus amassing basically the entire worthwhile game catalog for sega saturn, and most of the hardware.) Actually, the saturn is my second-favorite system behind PS2, and ahead of DC.

      Anyway, my point here is that legacy game systems rock; A good game is a good game no matter how old it is. But the new games I want to play are of course on the new systems, so I buy them. I just usually wait until they come down in price. Hell, I got my DC at funcoland by trading in a complete PSX and five or six games. I came out with five bucks, a DC, and a game. Not too bad...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    11. Re:Another overpriced system with overpriced games by diadem · · Score: 2, Informative

      Don't forget about dreamcast, its still a 128 bit system and is a lot cheaper than the otehrs. Many people see the the new systems as a new generation, but it is the same generation as the dreamcast.

      As for the other games, you can play all those systems except the N64 on the dreamcast, so I don't doubt the x-box will have emulation software as well.

      Besides, just because its cheaper doesn't mean its better. Sometimes you do get what you pay for.

      --
      Liquid Gaming - Your daily dose of gaming news
    12. Re:Another overpriced system with overpriced games by Anonymous Coward · · Score: 0

      That's right.

      Ever wonder how Sony got those high sales numbers for PS1? For every owner of the first two revisions, they had to purchase a new model because they were tired of standing their units in a vertical position to stop all the skipping.

      PS2, however, tote that as a feature.

    13. Re:Another overpriced system with overpriced games by Anonymous Coward · · Score: 0

      Is that in US Dollars or Bahamas Dollars?

      It makes a difference you know.

    14. Re:Another overpriced system with overpriced games by dwlemon · · Score: 1

      I'm not sure why this is "funny" rather than "insightful", a SNES would be a lot of bang for your buck if you havn't played any of the games before. But I'm biased; I get more play out of my NES than my N64.

    15. Re:Another overpriced system with overpriced games by Lemmy+Caution · · Score: 2
      I got a dime, give me my Atari.

      I think those have bounced off the floor of obsolesence into the superstrates of collectability.

    16. Re:Another overpriced system with overpriced games by trolley · · Score: 0

      There's one in the supposedly open-source X-Box too, kinda reminds you of DR-DOS.

    17. Re:Another overpriced system with overpriced games by bjb · · Score: 1
      Actually, the Dreamcast is one of the best values out there right now. Most people can't see the difference between a Dreamcast and a PS2 in graphic power, and at $79 for the console, you can't beat the price. The games are also 20-40% cheaper than other consoles' titles.


      If you REALLY want a steal, go to eBay. People are dumping their old Dreamcast systems for dirt cheap to buy the newer systems. Plain silly, if you ask me. I just bought one with 25 games, 2 controllers and 2 VMUs for $200.

      --
      Never hit your grandmother with a shovel, for it leaves a bad impression on her mind...
  7. preemptive strike by nate1138 · · Score: 0, Redundant

    Does anyone else think that this might just be a little preemptive strike against x-box?? Maybe a chance to generate a little buzz with gamers, get some good reviews, and sway some buying decisions before microsoft unleashes their weapon? Gamecube now, or xbox later, I like the now option better, maybe they are banking on others thinking the same way.

    --
    Where's my lobbyist? Right here.
    1. Re:preemptive strike by drsoran · · Score: 2, Insightful

      Does anyone else think that this might just be a little preemptive strike against x-box??

      The X-Box comes out this Thursday November 15th. Even if the Gamecubes are in stores today that is only 2 days before the x-box. What kind of idiot makes their buying decision on which console comes out first? If that were the case they'd all be playing on PS2s. I think I'll stick with my PC games and let the console gamers battle it out. ;-)

    2. Re:preemptive strike by Anonymous Coward · · Score: 0

      Gamecube now??? Unless you pre-ordered your not going to get one anyways .. and NOW is not like weeks before xbox .. it's 2 days.

    3. Re:preemptive strike by RadioheadKid · · Score: 2

      What kind of idiot makes their buying decision on which console comes out first?

      Much of our consumer market is based on the "impulse buy." Products are priced and marketed in such a way to incourage this. Granted the price of the GameCube may bring it out of impulse buy range for some, but I've personally bought things more expensive than that in less than 2 days thought, even 2 hours...I may be an idiot, according to you, but who cares, sometimes you just have to get IT right now.

      --
      "Karma can only be portioned out by the cosmos." -Homer Simpson
  8. Why dedicated games machines? by Medievalist · · Score: 0, Troll

    Obviously there must be a reason for the sucess, but I never buy game machines - I already have plenty of computing devices that can easily be used to play games.

    If I'm away from home & desk, I generally have a book in my pocket (Marcus Aurelius typically) that can provide mental stimulation.

    I just don't understand the appeal of these dinguses... so I guess this is a troll.
    --Charlie

    1. Re:Why dedicated games machines? by brulman · · Score: 0, Offtopic

      and a pompous troll at that ;-)

      --
      "the best safety of the frontier...will be secured by total annihilation of the few remaining indians" L Frank Baum 1890
    2. Re:Why dedicated games machines? by tono · · Score: 1

      Well the appeal of these machines is fun and entertainment. As in, you have fun and entertainment making little people do stuff at your command. It's not really a difficult concept to grasp. Games are fun, hence a machine that only plays games, would be fun. Think of it as a home arcade wherein you decide what games are in.

      --
      cheese logs keep my wang warm at night.
    3. Re:Why dedicated games machines? by DahGhostfacedFiddlah · · Score: 1

      Cheaper, more reliable, more games. Of course, for "cheaper", it's best to wait a year or so.

      It's fine not to like them, but I don't go around posting "I don't like to garden" to stories with new gardening technology (bad analogy, but I just woke up - live with it)

    4. Re:Why dedicated games machines? by Senjiro · · Score: 1

      I, too, am conventionally not a game machine guy, UNTIL they announced a Linux port for the Playstation. NOW I feel justified in shelling out a few hundered bones for a device that allows me to:

      play some of the best games around
      watch DVD's
      Run a webserver
      Surf the Net

      Sure I can put together a mid-level PC for the same price, but I can't play DOA2 and MGS2 on the PC! Yay Playstation. All other game consoles suck.

      --
      Help, I'm being repressed!
    5. Re:Why dedicated games machines? by M_Talon · · Score: 3, Insightful

      I just don't understand the appeal of these dinguses

      The appeal is simple. It's a dedicated box that you don't have to worry about drivers or hardware conflicts with. True Plug and Play, just set it up and go. Load times are usually much less, and errors are not tolerated. So, when you get a console game, you expect it to work right the first time, no tweaks needed. Great for the non-technically inclined who doesn't understand how all the components in a computer work. Plus, if you have a PC already, you don't have to worry about a gamer monopolizing the computer when you have work to do.

      --
      Electronic Frontier Foundation for online civil rights information
    6. Re:Why dedicated games machines? by bbk · · Score: 3, Insightful

      Simple:

      1. I run linux on all my computers. There aren't a lot of games availible for linux (although I do play a bit of the Loki Quake 3 port from time to time).

      2. No hardware incompatibilies or driver problems. A console is a fixed hardware platform, so you never have problems endemic to PC systems

      3. Games come out finished. No downloading a huge patch of bugfixes after a game is releaed. It just works, the first time.

      4. I can play on my big TV. (well, with TV out on most video cards, this isn't as much of an issue anymore)

      5. The games are different. I like Japanese created RPGS. None are avilible for PC (unless they're ports of console games). This is mainly a matter of taste - If I was into FPS games, I'd definitely choose a PC.

      BBK

    7. Re:Why dedicated games machines? by weave · · Score: 2
      You know what's sick?

      That I run my vid games into the s-video input of my wintv pvr and set the tv tuner app to tune to the aux input of the device and play my console games through my computer monitor basically...

      Sorry, but I still think nothing quite beats the originalRoad Rash on my 3D0. Primitive graphicis by today's standards, but oh my, what great game play and great music to go with it. I tried a later rev of Road Rash on N64 and DAMN it sucked... Better eye candy but it just wasn't right...

    8. Re:Why dedicated games machines? by wbav · · Score: 1

      One thing that has been forgotten, is multiplayer games. YOu con't have to crowd around one keyboard, you can spread out and play without bumping into the person next to you.

      --

      =================
      Unix is very user friendly, it's just picky about who its friends are.
    9. Re:Why dedicated games machines? by Flakeloaf · · Score: 0

      Games come out finished? Maybe, but when they're broke, they're broke bad.

      Midnight Club Racing frequently forgets to put champions on the map, SSX Tricky has unsmoothed polygons you can just trip over for no reason and places where you can fall off the edge of the earth & continue falling forever, and the bug list for Zelda 5 runs on for pages. These bugs will always be there.

      At least if your system has a hard drive and internet access, *MAYBE* if the bug is serious enough you could download a patch from the developer.

      --

      Am I the only one who heard Roxette to sing "I'm gonna get blitzed for some sex"?

    10. Re:Why dedicated games machines? by egomaniac · · Score: 5, Insightful

      Great for the non-technically inclined who doesn't understand how all the components in a computer work.

      That's not how I look at it at all. I program computers for a living, and I still prefer console games to PC games.

      Reason #1: Controls

      The main issue is the controller. PC gamepads are inferior to console controllers and very few people have them in the first place. So, PC games can all be played with the keyboard/mouse. A game like Mario 64 simply doesn't translate to the keyboard, so game manufacturers just don't make games like that for the PC -- most people wouldn't have a suitable controller.

      Reason #2: Gameplay

      This is a correllary to Reason #1. Console games have controllers more suited to action gaming, and therefore end up with more action games. If you like action games (as opposed to FPS games or RTS games, which are easier to control on the PC), you'll do better on a console. If you like FPSs or strategy games, stick to the PC.

      Reason #3: Audience

      Consoles are cheap and easy to use. PCs aren't. Because of that, there are at least ten times as many console gamers as PC gamers, and therefore console games tend to be higher budget and have higher production values. Only a few PC game companies, like Blizzard, have a large enough audience to justify multi-million-dollar budgets. Tons of console games have budgets that big.

      Reason #4: Graphics

      Console games look better, despite the fact that PCs are more powerful. This is due to the fact that developers know the exact capabilities of the console, and can tweak and optimize to their heart's content, while in PC gaming they have to run on everything from a PII-400 to a P4-2000, with every video card you can think of as well. You usually end up with better-looking console games as a result. Console games also tend to be smoother -- even high-end PCs stutter now and then, and anything running Windows is more infinitely more likely to crash than a console.

      Reason #5: Experience

      My PC is up in my office. My consoles are down in my living room, hooked up to my entertainment center. This is the case for everybody else I know, as well. Given the choice, I'd rather kick back on my couch and let the surround sound wash over me while watching the action on my TV than sit at my keyboard.

      Reason #6: Party Gaming

      The PC rules the online world, no question. However, many of us find multiplayer gaming a lot more fun when your friends are in the same room, because trash talking and beer passing are a lot easier. Having four people hooked up to a GameCube, all playing the same game, doesn't sound at all weird. The only PC equivalent is a LAN party, but those are a very niche gathering.

      It's not just about tech savvyness, folks -- consoles have a lot of advantages over PCs.

      --
      ZFS: because love is never having to say fsck
    11. Re:Why dedicated games machines? by Anonymous Coward · · Score: 0

      Considering XBOX is essentially PC hardware I am sure a Linux port will happen ...

      Then you can play DOA3, watch DVDs, run the webserver, run a pr0n server (gotta use the internal HD for something), and surf the net.

      Hell with a little tweaking it will even make you breakfast ..

    12. Re:Why dedicated games machines? by Amon+CMB · · Score: 2

      The argument that the reason PC games look inferior to console games because of the different systems... I don't believe it. The sole reason: PC games are scaleable. High end systems can be cranked up to maximum detail settings. Slower computers can tune them down. Yet PC games on max detail still don't look as good. It's either a general lack of skill on part of PC developers or just that PCs in general are not designed well for games.

      --


      Men believe what they want. - Caesar
    13. Re:Why dedicated games machines? by Null_Packet · · Score: 2

      I agree with you on many of those counts, but the issue is still you or me.

      I don't have driver problems all the time, and I don't get error messages when I install my games. I too, like to play games sometimes for only 5 or 10 minutes, so I play:

      Quake 3 Arena

      CounterStrike

      Ghost Recon

      And for the kids we like:

      Nick Jr.

      PBS

      Now I can image when my son outgrows those sites, he might be ready for a console. No one has really made that point here- they all cite drivers issues, error messages, etc. But my point is that many people may be buying into marketing and thinking they somehow need a console.

    14. Re:Why dedicated games machines? by the_2nd_coming · · Score: 2

      hey, when you look at the 3D0 and then look at today's consols, don't you think the 3D0 was about 10 years to early? tobad, it was a realy good console/famly entertainment center

      --



      I am the Alpha and the Omega-3
    15. Re:Why dedicated games machines? by Anonymous Coward · · Score: 0
      It's a dedicated box that you don't have to worry about drivers or hardware conflicts with. True Plug and Play, just set it up and go.

      So in other words, it's just like a Macintosh?

    16. Re:Why dedicated games machines? by night_flyer · · Score: 2

      erm... two computers on a network so you dont have to crowd around one split screen TV?

      --


      Thanks to file sharing, I purchase more CDs
      Thanks to the RIAA, I buy them used...
    17. Re:Why dedicated games machines? by Anonymous Coward · · Score: 0

      If you have a higher end monitor with component RGB inputs you can run a gamecube directly on your monitor, with hdtv quality. It works quite well.

    18. Re:Why dedicated games machines? by Anonymous Coward · · Score: 0

      It's a generalization problem. If you're writing a console game, and you discover when programming that, say, loading your data in a specific order into memory registers will greatly increase your performance so you can pull off a nifty graphics trick, you know that it'll work on every single one of those consoles out there. On a PC, perhaps the motherboard won't let you get away with that. Or maybe the person playing that game has some odd memory configuration (say, a Compaq yanking video memory from system RAM) that breaks your game.

      The point being, back in the early days of PC gaming, programmers occasionally had to take extra time to write for every graphics/sound/etc card that they wanted to support. In doing so, they had to take forever, though, so the move was made to generalized API's and driver hooks. It made programming much easier, because all you had to do was, say, program for DirectX, and DX takes care of driver calls to the video card. 3dfx was a throwback in this regard with Glide. Remember all the games that either (a) were Glide-only, or (b) had Glide-only features? But when there was decent competition, what incentive was there for a programmer/developer to take the extra time to work with Glide (which would only work with 3dfx cards), when he could make something that would work well for everything? (In theory)

      Consoles, though, return to the set-hardware concept. You know EXACTLY what features the hardware has, EXACTLY how the architecture is set up, and you can find quirky little hardware-specific tricks to rely on in some cases. However, it does make it harder to port a game from one system to another.

      So in essence, no, PC's aren't well-designed for games. PC's are a kitchen sink device -- generalized to the point that they can do most anything, but not specifically do it as well as something non-generalized. PC's used to be able to play DVD's using software decoding, but wasn't a hardware DVD card the better solution in most cases? Until the PC world throws more generalized horsepower at a problem, a specific solution will be far better. Why else would a 33.8 MHz processor and 2 MB of memory/1 MB of video memory be able to do something a much faster PC wasn't able to do without then-expensive accelerator cards (the PSX)?

    19. Re:Why dedicated games machines? by Hard_Code · · Score: 3, Funny
      My PC is up in my office. My consoles are down in my living room, hooked up to my entertainment center. This is the case for everybody else I know, as well. Given the choice, I'd rather kick back on my couch and let the surround sound wash over me while watching the action on my TV than sit at my keyboard.

      Holy shit. If we all lived in the bourgeois luxury that you do, sure consoles would be better, and we'd buy a new system every freakin' year. However, even though computers are getting faster all the time, generally computers, and computer games last a lot longer than console games...so those that can afford to have a computer go with computer games instead of burning money for a whole new console system they'll throw away in a year.

      Man, I just can't believe some techies out there. WTF do you do to have such disposable incomes? Or are you still burning through some foolish VCs wad?
      --

      It's 10 PM. Do you know if you're un-American?
    20. Re:Why dedicated games machines? by Senjiro · · Score: 1

      ANOTHER reason that PS2 kicks Xbox/GameCube ass:

      PS2 will be getting an ethernet card soon.

      'nuff said.

      --
      Help, I'm being repressed!
    21. Re:Why dedicated games machines? by toriver · · Score: 1
      erm... two computers on a network so you dont have to crowd around one split screen TV?

      Yes, that makes perfect sense: Two EXPENSIVE and LARGE computers instead of ONE cheap and small, and two controllers. While you are out wasting your money, would you like this plot of lunar landscape?

    22. Re:Why dedicated games machines? by Lumpy · · Score: 2

      you also forgot one really important thing.

      Console games NEVER run at higher resolutions than 724X468 at 16 bit color.

      The television cannot display anything higher than that resolution. So take that Old ATI Rage pro 128 and it now has a screaming performance at that tiny resolution... Many gamers set their PC to 1600X1200 for display size causing the video card to strain to display the 5X more information for no reason.

      when you can keep people from changing settings that only impact performance for no real benifit you can really squeeze some amazing things out of the machine.

      --
      Do not look at laser with remaining good eye.
    23. Re:Why dedicated games machines? by GiMP · · Score: 3, Insightful

      Loki didn't port Quake3, they only distribute it. ID Software did the linux port.

      Games on console don't always come out as finished as you may think. They are certainly playable, but there are sometimes games with bugfixes and revisions of games you are just not aware of.. of course they are not patchable, you need to purchase a new copy. If you look on rom/emulation pages you may notice that some games have 4-5 versions due to bug fixes or additional features.

      TV big, XGA screen better. Televisions suck, they may be big.. but it is very difficult to stare at.

      It isn't the computer's fault that there aren't more RPGs for them ;)

    24. Re:Why dedicated games machines? by GiMP · · Score: 2

      Computer hardware is cheaper then consoles these days.. well, the monitors are expensive.. but not much more then televisions are. Sure, you need twice the equipment so it may be a little more.. but at least you don't go blind trying to play a game existing in an extremely low resolution screen corner.

      After playing Quake on the internet, I am unable to play any split-screen game existing on a low resolution television. This isn't even getting into the fact that a FPS game on a console is completely impossible (no mice)

    25. Re:Why dedicated games machines? by Zico · · Score: 1

      Man, I just can't believe some techies out there. WTF do you do to have such disposable incomes?


      Tip one: If you're going to do work, make sure you get paid for it. Foreign concept around here I know, what with all the brainwashing that Richard Stallman has accomplished. Along the same lines, you could be like Red Hat's Bob Young and get a nice pile of disposable income by getting other suc^H^H^Hpeople to work for you for free.

    26. Re:Why dedicated games machines? by egomaniac · · Score: 1

      What the fuck are you talking about? From my message, all you know about my income is that I have:

      A living room
      A couch
      A TV
      Surround Sound
      A PC
      Two or more consoles

      This somehow marks me as "bourgeois luxury"? For all you know, it's a 13" black and white TV, a 386, an Atari and a Colecovision kickin' back in my trailer in Oklahoma. Or it could be an 80" projection screen, an entire LAN of Pentium IVs, and every console known to man in my Beverly Hills mansion. You don't have a frickin' clue how I live, nor what I did to get here.

      --
      ZFS: because love is never having to say fsck
    27. Re:Why dedicated games machines? by IdleMindUI · · Score: 1

      Reason #7:
      It's a better deal for developers. When you develop for PCs, you have to design for the lowest common denominator. With a console, you can build for the high end system because EVERY system is the high end system.

    28. Re:Why dedicated games machines? by night_flyer · · Score: 2

      I already have the two (actually I have 6) computers, so buying a console would be wasting my money...

      --


      Thanks to file sharing, I purchase more CDs
      Thanks to the RIAA, I buy them used...
    29. Re:Why dedicated games machines? by Brand+X · · Score: 2
      Man, I just can't believe some techies out there. WTF do you do to have such disposable incomes? Or are you still burning through some foolish VCs wad?


      Well, I for one am a very good programmer, worth what I earn, working for a company that does quality work and is in the black, because I bothered to make myself into an intelligent, highly skilled person instead of riding the dot-com bubble and hyping low-value skills to pipe-dreaming idiots. I avoided the dot-com gold rush, stuck to a sensible, though high, salary, and haven't spent huge amounts of money on unneeded luxuries. I have computers and consoles and a (27 inch) nice TV in the middle of a decent entertainment center and a living room equipped with surround sound, the cost of which is offset by the fact that some components are the property of my two roomies, who, like me, are young and college educated and have a realistic world view... I have a few other luxuries, which I only indulge in with forethought toward the costs. My kitchen is well equipped, as I am an amateur chef who could have gone pro if I wasn't a techie, and my bedroom has an assortment of very nice rosewood and mohagany furniture that I have purchased from estate sales and painstakingly restored, something I take great pleasure in. A tall chest contains a (very modest) collection of comics... I spend less than ten dollars a week on that habit... and there are two shelves (hand made, and shaped on my lathe) of books going around the top eighteen inches of my room. Most, though not all, of the books were purchased used, as I wear them out rereading them anyway. One wall only has one shelf, twice as tall, and it is stocked with hardcovers, programming references, and physics texts, which I do bother to read and reread to keep my skills from going stale. I keep other such "luxuries" around... a good set of weights and bench (and a gym membership, lifetime, 24 hour fitness), blades and outrigger canoeing gear and mountainclimbing gear, a cartoonist's drafting board (I used to be an editorial cartoonist) and artist's easel (hand carved, because they overcharge for the things otherwise), all of which I've made sure paid for themselves, one way or another... and I save away a lot of my income for the future. I don't buy sports cars or the latest fastest computer. I even take public transit as much as is reasonably convenient. My computers are good enough for my needs... ViaVoice and the latest Codewarrior and Office and Painter on the mac, which handles OS X just fine, and has benefited from a few upgrades using bare parts, and MSVS on the PC (Win2K), which is pretty low end, relatively, because it's not a primary machine, and a well souped up Linux box, without anything fancy for graphics, because I use it mostly for testing server apps... but most things I buy, I use for something that covers the cost, and then feel no guilt for hobby use in the aftermath. So what use the consoles? Not much, but someday I'm planning on entering the MMPOG development world with my own company (and ask the industry folks, my email will be familiar), and I like to know the capacities of potential target platforms. And besides, I've managed my life well, I have no debts and a good income, and I don't ever spend money I can't easilly afford. So in a few months, I may spend $200 on a Game Cube (no X-Box for now, not at $300) and a bit on some games...

      And it won't come out of the money I'm slowly putting away to buy a property and build a house on it (or to build a house on the property that my grandfather owns on the north shore of oahu, and has told me he wants me to build on), or the money that I'm putting into retirement funds, or the emergency fund, or the emergency (for my family, eg parents and brother) fund, or the auto repair fund... no, it's coming out of the (much smaller) luxury fund. And that's WTF I have such disposable income. And you know what? If I ever decide that there's a woman worth partnering with, I'm prepared for the expenses that will entail. Not that I expect to find someone worthy who isn't as prepared for life as I am, but I take no chances. Why? I was a boy scout. I'm a skilled techie, and I'm very, very intelligent. I don't really care about being rich, just prepared. And my parents have set up a very decent life on much less income than I have, bought their own property and turned it from a baren plot of dirt and rock and scrubgrass to a seven figure valued estate on Maui, and provided well enough for my brother and myself (I paid for my own college, but they prepared me for life well enough that I could do so and succeed, and they, and I, are helping my brother through his), and I was fortunate enough to have their example to work from. And most of all, I'm sensible about life. I like to think that I picked up a bit of my grandparents' practicality, that got my mom's parents out of the third world plantations of Haleiwa and my dad's father through the pogroms of russia and his mother through a military career in the second world war. I like to think that I wasn't seduced by the empty dreams and easy promises of the me too credit card generation. Whatever the case, I also like to think that any competant programmer with a little restraint and a practical worldview could do the same... because whatever else you say about me, trust me, I did not "get lucky". I've dodged more bullets, by the skin of my teeth and the strength of my brains and body, than I care to think about, and not a one by luck alone. I've had nothing handed to me, inherited no money, fleeced no fools, and slept with no sugar mommies. I've given back, to my family, my communities, my friends, my teachers, in energy, in time, in money, in care. And when I choose to get a console or two as well as a computer, it is not a light whim to blow more cash, but it is not the heaviest decision I will make that day, either, because by not making such choices lightly, without thinking ahead, I've ensured that I can make them without significant consequence, save perhaps one less extravagant dinner party that month (so I'll prepare an indian or indonesian feast instead of french or pacific rim this friday... and the next few, why not? I learn as much practicing thai as tahitian, and the ingredients are cheaper... not that I don't find the best rates on even the highest quality ingredients, but still, foie gras and truffles or fresh vanilla beans and conch cost more than holy basil and kafir limes) and a little more time before my next luxury purchase, which I would probably have postponed anyway... actually, I think I've got five or six months worth of luxury fund sitting untouched right now, though I might use some of it for a trip to visit this girl I met (why are all the really interesting ones so far from home?) and possibly postpone the console (or not, I'd have plenty of money left in that fund...) for a few more months. Not like I'd play it that much (but an hour of unwinding a week is certainly worth a few hundred dollars...) with all the things I'm doing.
      --
      -- Still waiting for the Nike endorsement
    30. Re:Why dedicated games machines? by Anonymous Coward · · Score: 0

      well _good_ for you!

    31. Re:Why dedicated games machines? by JanusFury · · Score: 0

      Heh, no hardware imcompatibilities or driver problems? Like hell.

      Haven't you ever seen the N64 kiosks way back when, running rogue squadron? Every time i walked by one of those, it was jammed/frozen/crashed. And then there's the stories of the XBox crashing... and of course, there's always going to be third-party addons for consoles that DON'T WORK RIGHT.

      --
      using namespace slashdot;
      troll::post();
    32. Re:Why dedicated games machines? by pyros · · Score: 1

      PS2 has USB so you can attach a mouse and keyboard for those old familiar controls

    33. Re:Why dedicated games machines? by wackybrit · · Score: 1

      <>

      What planet are you on? The only reason console games might 'look better' is because the TV blurs them to such a point that they look all nice and smooth.

      That doesn't mean they're any good though.. compare PC Quake 3 running at 1024x768x32 (hardly 'high-end') with Quake 3 on the Dreamcast.. no comparison. Ditto for Unreal Tournament vs the PS2 version. Max Payne? You're never going to see anything as good as that on a regular TV set.

      PC monitors are just far crisper than TVs and have higher resolutions, hence they show up bad graphics to be awful. TVs, however, blur all the graphics together at such a low res that all the games look 'okay'.

      This also occurs with headphones.. MP3s can sound okay on cheap headphones, but on expensive headphones they can sound like crap because the nasty MPEG artefacts are more noticable. That doesn't mean the crappy headphones are better though.

      So, console owners can stick with their dismally poor Mario 64, Zelda, and blurry TV graphics.. and I'll stick with my crisp Max Payne, Quake 3, Nascar Racing 4 graphics, thank you very much.

    34. Re:Why dedicated games machines? by nvrrobx · · Score: 1

      Another good reason is the hardware alone. There's no wierdness because I have a different video card than the developers used.

      For example: I had a Matrox G450 card I was quite happy with. Then I bought "Black & White" - this game has all kinds of problems with textures on a G450, so I ended up shelling out the $$$ for a Nvidia GeForce2. If I were playing on a console, this would not have happened.

    35. Re:Why dedicated games machines? by Medievalist · · Score: 2

      Well, I got a bet going on how fast I can burn off karma. I did pretty good on this one.
      --Charlie

    36. Re:Why dedicated games machines? by Medievalist · · Score: 2

      Um, I suspect most of these "cheap and small" things are more expensive than any two nodes on my network. I can get PC-compatible hardware cheap or free (all my hubs were free, most of my monitors under $20) and they all run FreeCiv just fine.
      --Charlie

    37. Re:Why dedicated games machines? by Anonymous Coward · · Score: 0

      I Agree.

      That fuzzy-wuzzy sub-pixel anti aliasing make a console look better. Play it thru a PC monitor and URK....

      Thats why Amiga people in the early 90's would say that the games on that platform looked better. The old PC games aqt 320x200x256 were if anything, too sharp so they looked crap...!!

    38. Re:Why dedicated games machines? by Anonymous Coward · · Score: 0

      Why in the world do you think we want to read this over-long masturbatory drivel?

    39. Re:Why dedicated games machines? by Anonymous Coward · · Score: 0

      "The argument that the reason PC games look inferior to console games because of the different systems... I don't believe it. The sole reason: PC games are scaleable.."

      You mean patchable.

      "It's either a general lack of skill on part of PC developers or just that PCs in general are not designed well for games."

      Contradiction to your previous statement. Anyway, you're right. When you code for console, you HAVE to code efficiently, not sloppily like on the PC.

      I'd debate the "lack of skill" comment, but there sure is a "surplus of lazy" in the PC development community.

    40. Re:Why dedicated games machines? by Anonymous Coward · · Score: 0

      Well.. aren't you a lucky piece of shit?

      Go home fuckface.

    41. Re:Why dedicated games machines? by Anonymous Coward · · Score: 0

      Why don't you do us a favor by providing the links to where you got your fucking nodes for "free"?

      What? Special five-finger discount? Looting? Go fuck yourself. Better yet, go suck the cocks that you did to get your fucking free nodes, fuckface.

    42. Re:Why dedicated games machines? by sid6581 · · Score: 1

      Wow.

      I think you should spend some of that emergency fund on some professional help. I don't know what you've got, but it sure can't be healthy.

  9. Not in my area by TomatoMan · · Score: 3, Informative

    I called Wal-mart, KayBee Toys, Media Play, and K-Mart, and they're all sticking to the November 18 date. Some retailers don't even know about the "early release" part.

    Shall we slashdot the stores that have them, in meatspace? Post one here and start a rush! :P

    --
    -- http://frobnosticate.com
    1. Re:Not in my area by Anonymous Coward · · Score: 0
      Yeah.. I called almost a dozen stores in the Atlanta area in the last 24 hours.

      Most stuck to the November 18th date.. but I told them that Nintendo has been giving stores the go-ahead to sell early if they call and ask.

      I also mentioned that they'll probably get several more people calling telling them the same thing I just did. ;)

      The only store here that said they'd have em early was the local Circuit City which said they'd be available on Friday.

    2. Re:Not in my area by Anonymous Coward · · Score: 0

      which circuit city?

    3. Re:Not in my area by TonyZahn · · Score: 1

      I just spoke with the girl at EB (who definately knows her games), and she sid that they've gotten no word of this, and historically the big N has big fines for anyone who sells something early without permission. Maybe they just haven't gotten the word yet, or maybe it's just another wacky internet rumor.

      --
      - sig? who is this sig of which you speak?
  10. This is a great thing for Nintendo to do by bamberg29 · · Score: 0, Redundant

    This way Nintendo is getting a jump on Microsoft's X-Box which is getting released on Thursday. Orginally the GameCube was supposed to be released on Sunday, but this way they should hopefully get a lead on the X-Box.

    1. Re:This is a great thing for Nintendo to do by yatest5 · · Score: 1

      Yay - it's the anti-Microsoft agenda show again! What if the MS box is better, or are you just predisposed against it whatever?

      I guarantee if this story was 'X-Box release pushed forward to screw Nintendo' loads of bods on here would be spitting their dummy. As usual.

      --
      • Mod parent up! [a] by Anonymous Coward (Score:5) Thurs, June 31, @13:37
    2. Re:This is a great thing for Nintendo to do by bamberg29 · · Score: 1

      I'm not anti microsoft at all...I love my Windows and have been using it since version 3.1...anyway, the reason I applaud Nintendo's decision is because I prefer Nintendo. I have a SuperNES, Virtual Boy (it ruled, to bad it didn't do well), Game Boy Color, and I bought the Nintendo 64 the day it came out with both Mario 64 and Pilot Wings 64 (only two games for release).

      Now I'll be honest here and say that I haven't turned on my Nintendo 64 in over six months or bought any new games for over two years, but that's not because I don't like Nintendo anymore but rather because I've seem to have outgrown video games. Not only this, but school and other commitments have kept me fairly busy and in my free time I'll rather read, surf the net, relax, or hang out with friends.

      I'll be the first to say that I used to play video games constantly, but not anymore.

      So next time you read a post and accuse someone of being anti-microsoft just because he prefers the GameCube over the X-Box...then it may be for another reason than you may think.

  11. Get the XBOX ! by NTSwerver · · Score: 5, Funny


    It has much better features

    --
    -----------------------
    Moderator's essentials
    1. Re:Get the XBOX ! by Anonymous Coward · · Score: 0

      Never Say Never Again (but its not an "Authentic" Bond movie).

    2. Re:Get the XBOX ! by junkgrep · · Score: 0, Flamebait

      Oh, I see tha Slashdot has instituted a new feature akin to Google's new innovation: paid advertisement posts. Just slip the Slashguys a few bucks, and you get an instant moderator skyrocket to the top of a post about competitor's new release. That'll show em!

    3. Re:Get the XBOX ! by Anonymous Coward · · Score: 0

      Note moderation of Funny. Read link. Thanks.

    4. Re:Get the XBOX ! by Anonymous Coward · · Score: 0

      Hey moron, if you ever managed to pull your head out of your ass long enough to read the link, you'd see that it's not exactly an ad.

    5. Re:Get the XBOX ! by bluecalix · · Score: 1

      from your link:
      "Many question how Microsoft can profit from a product that kills its users"

      Well, the cigarette companies have been doing it for decades.

      (....yeah i know it's off topic, but i just counldn't stop myself)

      --
      e x p e c t d e l a y . c o m
    6. Re:Get the XBOX ! by drsquare · · Score: 1

      And car manufacturers have been doing it for even longer.

    7. Re:Get the XBOX ! by dimator · · Score: 2, Insightful

      And car manufacturers have been doing it for even longer.

      Except that instead of adding shit that will kill you even more to enhance addictive properties, car makers sometimes add safety devices, like fucking airbags.

      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
    8. Re:Get the XBOX ! by cpt+kangarooski · · Score: 1

      Like fun it's not. True, it's really just a remake of Thunderball, but it's an authentic Bond movie. What part of James Bond don't you understand?

      (n.b. that I'm not saying it's not a crappy Bond movie, just that authentic movies about 007 can be made by people other than Cubby Broccoli)

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    9. Re:Get the XBOX ! by cheese_wallet · · Score: 1

      I believe 320 horsepower qualifies as "adding shit that will kill you even more to enhance addictive properties".

  12. Metriod & Luigi's Castle! by FortKnox · · Score: 1

    I'm move concerned about reviews of the games (especially Metriod & Luigi's Castle) from new buyers than the system itself.
    First hand accounts are my deciding factors on buying a new console.

    --
    Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    1. Re:Metriod & Luigi's Castle! by Uttles · · Score: 3, Interesting

      I went to a cube club and played a few. My favorite was Star Wars, I'm a big fan of the movies and the game was just unbeleivable. I also like the Madden Football series, and as expected Madden 2002 kicks ass. All of the games look really good, I didn't play the others all that much. There was a huge line for Luigi's Mansion and SSBM. All in all, this thing rocks.

      --

      ~ now you know
    2. Re:Metriod & Luigi's Castle! by Anonymous Coward · · Score: 0

      Uh, dude, nobody's even seen actual Metroid gameplay. It won't be out until late next year. And the other game is Luigi's Mansion.

  13. Request. by RyanFenton · · Score: 5, Insightful


    Please people - remember be kind to your local software/electronics store employees. This is likely to be a long week for quite a few of them with unaware management.

    :^)

    Ryan Fenton

    1. Re:Request. by Gizzmonic · · Score: 1
      Please people - remember be kind to your local software/electronics store employees. This is likely to be a long week for quite a few of
      them with unaware management.

      Does that give them the right to be arrogant assholes? I've just been to 10 places looking for a 'Cube, and I was treated politely in 2 of 'em. A big 20%.

      I asked if they heard that Nintendo was allowing retailers to see the 'Cube early, and none of them had. The guy at Toys R Us was polite and geniunely interested. Ditto for the woman at Gamestop. The rest of the places acted like I was trying to con them, or that I was a complete idiot.

      A local Mom 'n' Pop (Microplay) assured me that they had no Nintendo sales representative. Circuit City lady gave me the icy-bitch voice and said "WE'RE SURE WE CAN'T SELL THEM SIR! THANK YOU!"

      I wish I lived in Austin again. If anyone is lucky enough to live close to a Gamefellas (Austin or San Antonio), don't hesitate.

      Meanwhile, does anyone know of any Houston, Texas place that is willing to sell?

      --
      (-1, Raw and Uncut is the only way to read)
    2. Re:Request. by shadowcabbit · · Score: 1

      Does that give them the right to be arrogant assholes? I've just been to 10 places looking for a 'Cube, and I was treated politely in 2 of 'em. A big 20%.
      Consider the fact that we hear the same question hundreds of times a day. Sometimes even from people who appear to read gaming websites (or, more often, profess to customers that (gaming site xyz) has a free walkthrough of the game that we have a guide for). Consider also the fact that many people take the phrase "the customer is always right" as license to verbally abuse store clerks.
      I'm not saying that clerks have a right, per se, to treat customers sarcastically or with venom. I'm just saying that more often than not the clerks are merely responding in kind to the supplicant's less-than-friendly approach. We're human too, y'know.
      As for the "sales rep" bit, most of the time Joe Average doesn't see the corporate memos that get passed around-- I know that at EB we only see a condensed daily news blurb that fails to cover even half of the big news in gaming-- it just deals with the immediate (what games are coming out when, when we can sell them, what items we have to push). Last i heard, Microplay wasn't exactly a "Mom 'n Pop" establishment either (though I could be wrong about that). Odds are good that a clerk has no reason to outright lie to you.
      Odds are also good that I just fell hard for flamebait, but sue me. Just wanted to try to defend the good name of clerks everywhere.

      --
      "Why Subscribe?" Good question...
    3. Re:Request. by Gizzmonic · · Score: 1
      Nope, I wasn't flaming. This is what happened to me today. Actually, I meant MicroXpress, which is a local place. And the clerk there was VERY confrontational. They ain't gettin all up in my business, dat for sure.

      Although, after having a few hours to cool down, I confess that I was probably asking too much from most video game store clerks. However, I did treat them politely, even when they shook their heads and ignored what I was telling them.

      As for abuse, don't talk to me about it. A year ago at this time, I was delivering pizzas :P

      --
      (-1, Raw and Uncut is the only way to read)
  14. not around here by egomaniac · · Score: 5, Interesting

    I called all around, and not a single retailer had any idea what I was talking about. They all planned to stick to the 18th, and found it amusing that I was even asking if they would be selling early.

    This seems to be the case pretty much everywhere, as I've been surfing Usenet and various message boards trying to find out where these alleged stores are. As far as I can tell, they don't exist -- not one person has posted credible information about a store selling GameCubes *anywhere*. Not one.

    I have a feeling the date will get broken, but it hasn't been so far. I would love to be proven wrong -- if anybody knows of a store in the SF Bay Area which is selling GameCubes, speak up!

    --
    ZFS: because love is never having to say fsck
    1. Re:not around here by wbav · · Score: 1

      It's entirely likely that you will not get a Cube early unless you have a PREORDER from places like Electronics Boutique and GameStop.com.

      Sorry bud, looks like your out of luck

      --

      =================
      Unix is very user friendly, it's just picky about who its friends are.
    2. Re:not around here by Tsian · · Score: 1

      On a somewhat seperate note, here in Canada the Nintendo64 Launch data was broken by one day when a major retailer (without permission) started selling units earlier. Rather then fight Superstore in court, Nintendo just had all retailers sell the system one day early.

  15. Why Not a PC? by Null_Packet · · Score: 1, Offtopic

    I hate to be a spoiler for this kind of great news, but...

    I seriously considered all three of the latest consoles for me and my family. I was open to spending up to about $500 on game stuff, but I came to these conclusions:

    • Playstation 2 has some great titles like Gran Turismo 3, etc. but has no native ethernet or storage.
    • XBox is cool too, but has absolutely zero kid's games. This is a biggie.
    • Nintendo is cheaper, has plenty of titles, and I probably wouldn't bother trying to hook it up to the internet.

    But these are all pretty much irrelevant. The PC makes a great platform, and I already have a couple very good gaming machines. The PC has more titles, cheaper games, downloadable demos, and can and already is connected to the internet. I for one am seeing the console industry getting closer to the closed-up boxen that I loathe. I like building some of my PC's, and the console seems to be heading in that direction.

    I am quite interested to hear what other Slashdotters think about just keeping their PC's (or getting a new one) instead of also getting a game console.

    1. Re:Why Not a PC? by Anonymous Coward · · Score: 0

      ok, i think its a stupid idea and that you're closed minded and short sighted, what does everyone else think?

    2. Re:Why Not a PC? by BitwizeGHC · · Score: 2

      The console industry has always been about closed up boxen. Well, since the NES...

      The bitter irony is, in 1983 the Wall Street Journal wrote a report on the kinds of predatory practices that TI was engaging in by charging exorbitant sums for the right to develop game ROMS for their 99/4A computer. These days, that's not only standard industry practice, with the way they undersell consoles the market would collapse totally without it!

      Sony is headed in the right direction with PS2 Linux (which AFAIK contains an OpenGL driver for their high-speed graphics thingy).

      --
      N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
    3. Re:Why Not a PC? by NineNine · · Score: 5, Insightful

      PC's are still too complicated for games. To run most games on PC's, you still have to use a DOS-based OS, (Win 95/98/ME) and deal with all of the headaches that that brings. If I want to play a game, I want to have FUN. Configuring memory access or video drivers, etc. i snot my idea of fun. I like the idea of putting a CD/DVD in the game box, and pressing one buttton. It works first time, every time.

      Also, game boxes are MUCH cheaper. I paid $300 for a PS/2. To get the same quality games on a PC, I'd have to buy a P3 something, an expensive video card, a large monitor, a joystick, etc.

      And, even better, the new consoles are also DVD players, so with one box in your living room, you can play games, watch movies, and listen to music, and none of the boxes are more complicated than having a "power" and a "reset" button.

    4. Re:Why Not a PC? by Masem · · Score: 2
      One of the problems right now in the PC and the console gaming market is the type of games. Most PC games have been designer, at least at the single player level, for you to have to sit down for a few hours to play at a time, and many lack randomness or other aspects that increase the playability of games. (Particularly, there is a inversely proportional relationship; games that tend offer a lot of randomness also demand a lot of time (Civ 3), while fixed games don't demand this (Half-Life)).

      Sometimes, I just want to play an arcade like game; lots of randomness, but little time investiment.

      The games typically made for consoles are along these lines, though certainly need not be limited to these. I've been OD'ing on Crazy Taxi 1/2 of late :-), because 1) it's fast to get into, 2) short time investment for amount of fun, and 3) sufficiently random and fixed to be enjoyable. Many of the sports games for consoles are like this (I understand that this is one reason why Tony Hawk's game is hot).

      There are few, if any, comparable games on the PC. The closest that seems to come this direction are games like Bejeweled, but that's less dexterity than brain power. I'd love to see more games like this on the PC, but I believe the problem is that they don't sell well because of the apparent competition from the console market.

      --
      "Pinky, you've left the lens cap of your mind on again." - P&TB
      "I can see my house from here!" - ST:
    5. Re:Why Not a PC? by Anonymous Coward · · Score: 0

      My contribution to the eternal PC-console flamewar:

      PCs take forever to set up, not including monthly driver updates. Consoles can be plugged into the biggest TV you own, and can be played right away. It doesn't look like the G3 or XBox need hours of setup time either.

      Not all of us want our consoles to be PC-wannabes (although many want PCs to be console-wannabes). I don't want my console connected to the Internet and to have mass storage. It's there for games - that's it.

    6. Re:Why Not a PC? by jathos · · Score: 2, Insightful

      The reason that I've stuck with my PC is the feeling that if I bought a console, I'd be getting ripped off at every turn. It's like the razors vs. razor blades theorem that every business class teaches ad nauseum. I can get a console for $200-300 -- great! But then I'm stuck spending $60 on each additional game I want to play. That's where the console people make their momey, and that's where I'd feel like I was getting ripped off.

      A PC requires a larger initial investment, but most people already have one for Internet access. For $300, you can add in: a GeForce 2 MX, two force feedback game pads, a high-end steering wheel, and a good FF joystick. You'd probably have some money left over for games, too!

      The downside is that you have to deal with drivers, incompatibilities, patches, etc. The upside is that you have access to online play, *mods*, and patches that redefine the game, thereby adding many hours of gameplay to a game you already paid for.

      I also find that the hard drive allows for deeper, more intense gaming experiences. Career mode is standard in PC games. Between broadband access and hard drives, I think that consoles are just playing catch-up right now.

      Also, let's not forget an important point. If you ever spent money on a Dreamcast, Jaguar, Saturn, or 3DO system, you'll know what I'm talking about. There's NO chance that the PC will bust. 18 months ago, who would have thought that Dreamcast would be dead right now? Who's to say that in 18 months from now, we won't be joking about the great Microsoft X-failure?!

      For these reasons, the PC is the best gaming machine available.

    7. Re:Why Not a PC? by Anonymous Coward · · Score: 0

      The reason not to get the PC is because of its games. Yes, PC is best when it comes to FPS and RTS, but Quake3, UT, Half Life, etc all got ported to the consoles. Hell, Star Craft was even ported to the N64.. Other than those genres the PC really lags.

      If you want Racing games Gran Tourismo is the king by far, and that requires a PS2. Basically you'll get the odd game ported to the PC well after it was popular on the consoles (Final Fantasy 7, Twisted Metal, and I heard rumors of Metal Gear Solid 1?), but you'll simply miss out on the best games.

      Sure your GeForce3 with AthlonXP is more powerful than a PS2/Game Cube/Xbox, but what good is it if you can't use it to play the best games? You've got yourself the game equivelent of a Beta system in a VHS world.

      I'm not saying the PC doesn't have a space in the game world, but if you want all the good games you need a PS2, GameCube, Game Boy Advance, and a PC. Don't think for a minute the PC can replace the other three systems unless the only games you enjoy are made by id and Blizzard. There are other great companys like Capcom, Konami, Square, Namco, Nintendo, and Sega who's games you'll never get to play because you decided the PC was technilogically on par/superior to the systems those companies release games for.

      Personally I've got a PC and PS2 and I'll be getting a Game Cube and Game Boy Advance very soon. I may get an Xbox eventually, but currently there are only two reasons to buy it; it has an exclusive Wrestling title and it has *slightly* more power than the game cube. If it manages to get a few games I can't get on the other systems that I want to buy I guess I'll be forced to get it, but that's the only reason.

    8. Re:Why Not a PC? by InstantCool · · Score: 1

      Playstation 2 has some great titles like Gran Turismo 3, etc. but has no native ethernet or storage.

      True. Nothing native. But a simple USB to Ethernet adpater will get you hooked up rather easily. Tonk Hawk Pro Skater 3 online is pretty bitchin'.

      GameCube will have some fun titles to play. But not enough of them jump out at me to make me want to drop bucks on it just yet.

      I'll probably end up with an Xbox almost completely for DOA3 and a little bit for Halo. After that, it's a web server.

      And while DOA3 looks to be one the coolest games ever, nothing will keep me from Metal Gear Solid 2!

      --
      InstantCool
    9. Re:Why Not a PC? by Anonymous Coward · · Score: 0

      In 18 months, about half of us will be buying a new $300 console (the other half will keep playing the same one).

      In 18 months, you and every other PC game player will spend upwards $400 for new video cards. Then, 18 months after that, not only will you need to get another video card, but a new $300 CPU. 18 months after, it'll be a new video card and a new motherboard, in addition to a new CPU.

      No thanks.

    10. Re:Why Not a PC? by squaretorus · · Score: 4, Insightful

      Its all about the games. The GameCube is a TV Game - it says so on the box. Its built to enable Nintendo style games to be written easily. This - to me - makes it a thousand times more attractive than the PS2 or Xbox, both of which are pretty much PCs with bits missing. CPU speed etc doesn't come into it - give it 6 months and the PS2 / Xbox 'numbers' will be laughable compared to a £800 PC from PC World - the GameCube will still rock! Why?

      Ah - the warm feeling looking forward to Mario Kart Cubed! Show me a PC game that comes CLOSE to the purity of Mario Kart and I'll sell my Nintendo shares - until that far distant day there'll be a nintendo cluttering up my living room floor!

    11. Re:Why Not a PC? by newbiescum · · Score: 1
      First, off I don't see the big hype in ethernet/storage for this generation of consoles as I have yet to see any game that takes advantage of either in a big way. Using a hard drive as a memory swap or to store save games isn't my idea of enhancing the gaming experience. Furthermore, consoles are specific devices to play games, and it should not matter that the console has X video card, Y processor, etc, as long as the experience is fun (whether that be gameplay, graphically, etc.) and transparent with an easy to use interface.

      In any case, here's what you're missing:
      • Exclusive titles that are native only to consoles (FF, Zelda, Mario, Gran Turismo)
      • No worries about upgrading.
      • Guranteed compatibility. If the game works on console 'A', it should work on all console As.
      • Multiplayer in front of a TV (meaning you can play with 2+ friends without having to buy another box).
      • Ease of use. I can start playing a game instantly instead of having to a) install, b) make sure I got the correct version of DirectX, c) adjust settings and the like, then d) play.
      • Also, since it seems you are concerned about your kids (mentioning kid's games so I'm assuming that your kids are fairly young), I think popping in a CD and having a standard dedicated controller would be more intuitive than launching a program and playing with a keyboard/mouse.
      Also, I don't recall the PC having more titles than consoles especially if you combine all the console games together versus all the PC games. Plus, I've never heard of too many PC games selling in the millions of copies while the hit console games usually do (see the exclusive games list).

      As far as the cheaper titles, I don't really know. $50 for a console game (pretty much standard now) is what I see on most PC games when they are not on sale. And with specials like the Amazon deal (buy 2 PS2 games, get 1 free), it really becomes a more moot point.

      As far as the downloadable demos, I've seen plenty of kiosks at retailers for console games. When was the last time you saw a PC game running available for you to play at your local retailer (Walmart, Target, etc.)?

      Oh yeah, I haven't checked it out, but I heard that Shrek was going to X-Box. Maybe that qualifies as a kiddy game?
    12. Re:Why Not a PC? by Juju · · Score: 1
      I can think of plenty reasons.

      I like to play on a TV (bigger screen, playing from the couch...)

      I don't want to go through the pain of keeping my PC up to speed in term of patches, drivers. Installing the games, uninstalling them, solve the conflicts. Well, you get the picture.

      I like the fact that the kids just press on and off and don't screw up my PC configuration.

      Keeping up with the latest games can become expensive (new PC every (2) year(s)?)

      Besides, we all know Windows is very stable but I haven't seen a Blue Screen of Death on my PS2 yet.

      The controlers and games which are usually better. And so on, and so on...

      --
      Black holes occur when God divides by zero.
    13. Re:Why Not a PC? by SirSlud · · Score: 2

      $60? For Console games? US sugested price for gamecube games are 50$ (ebgames.com), and then it comes down as the game gets older. Looking at ebgames, new PC games are /exactly/ the same cost.

      Oh wait, I forgot that you could copy PC games. How silly of me not to realize that the cost in savings on the PC is due to the fact that its easy to steal games! (I do this myself, but I'm playing devils advocate here.) Throw in:

      - comp management
      - different hardware standards .. some games you may not be able to play on a PC
      - shorter upgrade cycles (although at the benifit of games that can drive the hardware adoption, not vice versa)

      But really, its apples and oranges. If you like to drive, SUVs and MGs are both legitimate means of getting around .. it's just where you're priorities lie.

      Console vs. PC is about as useless as arguing Pad of Paper VS Word .. sure, they both do the same things at their core, but depending on your environment and demands on the technology, you will choose the approrpriate weapon.

      --
      "Old man yells at systemd"
    14. Re:Why Not a PC? by Glytch · · Score: 2

      On the other hand, in 16 years of owning various console systems (NES, SNES, PSX, DC, N64, GB, even a secondhand Atari 2600) I have never, ever seen a single game crash. Also, I have only once had to upgrade any console (the $20 video upgrade for the N64).

      The only games on my PC are Subspace, Tachyon and X-Wing Alliance.

      Oh, and Nethack of course. But Nethack hardly requires much in the way of CPU resources or graphics cards. :)

    15. Re:Why Not a PC? by Sentry21 · · Score: 3, Informative

      Here's how I look at it:

      Games on the PC are easy to make - anyone with a graphics toolkit and a few thousand dollars can make one, and just because you have big names behind it (John Romero) doesn't mean it'll be any good (Daikatana).

      Games on PC are also repetetive, for the most part. Once I'm bored of Quake III (which I never liked anyway), I can move on to Unreal Tournament, and then Wolfenstein 3D, and then..... But it's all the same! Sure, they're fun, but sometimes I want something different.

      Games on Nintendo systems usually tend to be two things: well done, and fun. Maybe the graphics aren't killer (usually they're great if not awesome though), and maybe it's not eye candy, but at least it's not ONLY eye candy. Most of the other systems I've seen have awesome looking games that suck. The controls (game-side) are often totally pathetic, the games are repetetive, and they're just plain boring.

      Nintendo is FUN. Mario Kart is FUN, Mario Brothers is FUN, Smash Brothers is FUN. And most of all, with a TV system, you can crowd people around and everyone can play/watch. You can have parties and people will play the GameCube, because it's a group activity. As another poster mentioned, you can't crowd 10 people around a 17" monitor, or a 21" for that matter.

      Computers are a one-person thing. Two people is sometimes possible, but usually a stretch. Three is often nearly impossible. With a TV, this is no problem. Party entertainment, family entertainment, it all works.

      And best of all, you won't have to buy $250 in new hardware every year and waste your time fixing driver installations just to keep the latest games playable.

      That's how I see it, anyway.

      --Dan

    16. Re:Why Not a PC? by Anonymous Coward · · Score: 0

      I have no problems running my games on my Win2k box and my XP Pro box. As for the DVD, do a little research and you'll find that many DVD's have problems on the PS/2. The biggest problem is that the audio and video desynchronize.

    17. Re:Why Not a PC? by NineNine · · Score: 1

      I haven't seen any problems with DVD's on the PS2. I DID have some problems with some DVD's my old DVD player not being recognized. But actually the PS/2 recognizes everything, and plays flawlessly. It even has this great feature where if there's a scratch or dust on a rented DVD, it skips over the bad part instead of getting hung or trying to play through the garbage.

    18. Re:Why Not a PC? by Anonymous Coward · · Score: 0

      That would be because the PS/2 is a computer model manufactured by IBM several years ago.
      Duh.

    19. Re:Why Not a PC? by Anonymous Coward · · Score: 0
      To run most games on PC's, you still have to use a DOS-based OS, (Win 95/98/ME) and deal with all of the headaches that that brings. If I want to play a game, I want to have FUN. Configuring memory access or video drivers, etc. i snot my idea of fun.

      Are you running legacy games? I don't have to do any of the things you talk about, until I want to run Doom, Heretic, etc...

      Every game I've purchased in the last 3 years or so has run great out of the box. I've gotten into trouble tweaking the detail settings or behind the scenes stuff, but that's me, not the OS.

    20. Re:Why Not a PC? by Anonymous Coward · · Score: 0

      Wow. Subspace. I haven't played that for about 5 years. I thought it went to a pay to play model or something?

    21. Re:Why Not a PC? by flink · · Score: 1

      I had the same problem. For a while, turning it sideways helped. It finally got so I couldn't get it to even load some games. I took it in and it turns out the drive was burnt out. I think they said the optical block (whatever that is - aims the laser maybe) was bad. Replaced that, and no problems since.

      If yours is doing something simmilar, I would suggest having it serviced while it is still under warranty.

    22. Re:Why Not a PC? by GiMP · · Score: 2

      You can do splitscreen mulitplayer on a computer too.. it just isn't as commonly done, why? because it SUCKS. Who wants to squint to see a tiny corner of a screen? At least on a computer, your little corder can be at high resolution.. I can't understand how anyone can deal with using a television for anything.. especially games.

    23. Re:Why Not a PC? by IntlHarvester · · Score: 2

      TI was being nasty relative to their competitors, most of whom had open systems.

      But, I suspect it's only a matter of a year or two until you see real $300 "Wintendo" boxes based on the IBM AT architecture that hook up to your TV. That is, unless Microsoft plays some nasty OEM tricks.

      --
      Business. Numbers. Money. People. Computer World.
    24. Re:Why Not a PC? by Kintanon · · Score: 2

      I have crashed Gauntlet Legends on the N64, repeatedly and reliably. I can reproduce the bug at will. Just throw a potion on a screen where there is already a potion and you get some kind of divide by 0 error or something and the game crashes. I've done it dozens of times.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
    25. Re:Why Not a PC? by Glytch · · Score: 2

      Just the opposite, in fact. It's since become abandonware, server programs are freely available, and some smart folks have created a new freeware client called Continuum. It's still going strong. :)

    26. Re:Why Not a PC? by Junks+Jerzey · · Score: 3, Insightful

      The PC makes a great platform

      Speaking as a game programmer, I have a great sympathy for people who buy a PC for home use and want to play games on it. It's tough just to figure out which games will work on your machine, then you have to deal with patches, video driver updates, video bios updates, and so on. And even then you can end up with a game with serious graphic glitches. Tech support responds with "Do you have the latest video drivers?" but you already do. It turns out that there's only a problem with a certain video/sound/motherboard combo which your PC happens to have. And this is _typical_. Then six months later a game comes out that you have to upgrade your video card for, but when you do some of your old games stop working.

      I don't know how people deal with this, I really don't.

    27. Re:Why Not a PC? by Junks+Jerzey · · Score: 2

      I agree with your post except for this point:

      Games on the PC are easy to make - anyone with a graphics toolkit and a few thousand dollars can make one, and just because you have big names behind it (John Romero) doesn't mean it'll be any good (Daikatana).

      The average budget for a PC game is well over a million dollars. Probably over two million. Games like Daikatana, games that disappoint horribly, cost *millions* to make. So you're wrong on this point.

    28. Re:Why Not a PC? by Sentry21 · · Score: 2

      The two points were separate, I should have made that more clear.

      The average budget is well over a million, but there's lots of low-budget crap out there (and low-budget quality, to be fair).

      I suppose the point of my post was that console gaming (at least, for most consoles) is more 'elitest', at least in the case of Nintendo. There aren't as many 'Mary-Kate and Ashley Olsen' and 'Spice World' games on the N64 as there are on the Playstation or PC. At least, if there are, I haven't seen them.

      --Dan

    29. Re:Why Not a PC? by gamgee5273 · · Score: 1
      I've crashed my N64 with only one game (but I can do it repeatedly): Indiana Jones and the Infernal Machine. The box will crash when Indy wanders into specific areas. I had to learn to solve the damn game by remembering where I was crashing and not touching that area again...

      I've also managed to crash my Dreamcast, but it was when deleting e-mail (just to see how it worked), I crashed (damn Win CE).

    30. Re:Why Not a PC? by macinslak · · Score: 1
      But, I suspect it's only a matter of a year or two until you see real $300 "Wintendo" boxes based on the IBM AT architecture that hook up to your TV. That is, unless Microsoft plays some nasty OEM tricks.


      Microsoft already has...the reason why there are no $300 Wintendos for sale is because at that price point, Windows makes up better than 1/2 of the wholesale value of the console. MS can and probably will screw the OEM's out of the console business so long as they can control the price of Windows.

    31. Re:Why Not a PC? by IntlHarvester · · Score: 2

      Actually, I think the consumer OEM Windows licence is something like $50 in volume. (Your UID is low enough that you might remember the Windows Refund hullabaloo that netted eMachines owners something like $29.)

      It's only a matter of time until decent hardware is cheap enough - I'm just afraid that the OEMs would be scared that MS would cut their air supply for going up against the XBox. There's also the issue of customizing the desktop for TV displays and so on (which would be prohibited by MS's OEM terms).

      --
      Business. Numbers. Money. People. Computer World.
    32. Re:Why Not a PC? by Refrag · · Score: 2

      You're PC doesn't support racing a Nissan Skyline on a 16:9 TV in anamorphic widescreen mode. Nor does it support snowboarding in Alaska in DTS 5.1 surround sound in anamorphic widescreen.

      My PS2 does!

      PS - Plus, I don't have to worry about upgrading. But, I still have my PC for Wolfenstein.

      --
      I have a website. It's about Macs.
    33. Re:Why Not a PC? by ArhcAngel · · Score: 1

      I have been thinking about this for a while. Many people say the PC is too complicated for the average gaming console and I would tend to agree. But what about a plugin console? Here's what I mean. A company would develop a PCI card that had it's own BIOS/OS. The BIOS would handle basic boot-up and have a generic IDE controller for the CD/DVD ROM drive. The OS would handle the rest. I know there would be issues with drivers for different devices but I think they could be easily addressed if the OS used is one that already has many drivers written for PC devices. (Linux maybe :) Once the card is installed and any drivers are setup the PC would boot directly from the plugin BIOS and play whatever game is inserted in the CD/DVD ROM drive. Maybe it would be more trouble than it's worth but I would love to find something useful for my spare Pentium 200MHz boxes to do. (You only need so many firewalls/mp3 servers) I'm writing my Nintendo rep TODAY!!!

      --
      "A person is smart. People are dumb, panicky dangerous animals and you know it." - K
    34. Re:Why Not a PC? by Nerds · · Score: 2

      I like the idea of putting a CD/DVD in the game box, and pressing one buttton. It works first time, every time.

      Well, most of the time. The first time you play DOA3 on the XBox, you'll have to wait 5 to 10 minutes for it to copy drivers (I assume for the controller) and some other files over to a cache on the hard drive. Then you actually have to reboot the thing. No joke.

      All of that is 100% fact. I also heard (but am not entirely sure about) that the XBox cache can hold "up to" 20 games. So if you buy a lot of games and a year from now decide to play DOA3, which you haven't played in months, you may have to go through that install again.

      Keep in mind that not all games do this, and I'm not really sure about the cache, but still, a five to ten minute install and a reboot on a console kinda blows. I suppose MS would claim that it's innovation, though.

      --
      My other .sig is 'The Art of Computer Programming'
    35. Re:Why Not a PC? by newbiescum · · Score: 1
      I can't understand how anyone can deal with using a television for anything.. especially games.
      So you don't watch TV shows or movies?

      And as far as the splitscreen multiplayer, I never said it was good, but it is doable whereas you kindly noted that computer games don't usually do splitscreen multiplayer (which in addition to it sucking, controls would be pretty impossible without 2 keyboards/mice and I don't think even a GeForce 3 can render 2 screens of Quake 3 in high resolution).

      There is a huge difference with having players next to you rather than over an Internet connection as has been noted by other posters. Unless you're in a LAN game type situation, this is not possible, and believe it or not, not everyone gathers for a weekly/daily LAN party, but I can assure you that those who play multiplayer console games can easily play a few good games quickly and have a lot of fun whereas it takes roughly 20 minutes to just setup your computers/monitors/network/ensure everyone has the same version/etc. (assuming that you BYOB).

      Finally, as far as squinting into tiny screens, there are TVs bigger than 15", and for those that have the luxury of widescreen TVs (16:9 aspect), most games that support this mode (Gran Turismo 3 for instance), can have essentially a split screen horizontally so you have 2 4:3 screen aspect screens. Since most widescreen TVs are on the order of greater than 50", this is usually just as big as two individual 25" screens if not more. And for those that don't have the luxury of widescreen TVs, it is still perfectly playable.
    36. Re:Why Not a PC? by Anonymous Coward · · Score: 0

      Uhm, XBox is nothing more than a PC. Read the specs. 700Mhz p3 CPU, nVidia Nforce GPU... Gee, sounds alot like a low end pc to me... (and in this day in age, overpriced).

    37. Re:Why Not a PC? by OverDrive33 · · Score: 1

      Gran Turismo 3 = SegaGT
      I LOVE SegaGT, its ported to pc... its sweet.

      Frankly I don't see why everyone is so concerned about upgrading their computers every 2 years. Most of you are ready to throw your selves in front of on coming traffic to get the new super-duper-ulta-512-mega-(*insert console here*) for 500-600 bucks. They come out every 3-4 years sometimes less. And people are beating themselves and each other up to get them. Its all media hype by Sony, Nintendo, and (now) Microsoft.

      If your not intelligent enough to update a driver in windows, or click the install button that comes up when you put in the cd (autorun) you shouldn't be posting on slashdot. IMHO.

    38. Re:Why Not a PC? by istigmata · · Score: 1

      Creative Labs did this for the 3DO console - it was called the 3DO Blaster. Another cool PC/game console hybrid was the Teradrive (http://assembler.roarvgm.com/teradrive/teradrive. html) - a 386 with a built-in Genesis.

    39. Re:Why Not a PC? by Migrant+Programmer · · Score: 1

      Wacky Wheels!
      Time to call your broker =)

    40. Re:Why Not a PC? by Rayonic · · Score: 1

      The Gamecube is "built to enable Nintendo style games to be written easily"? What exactly is a Nintendo-style game and how does the Gamecube hardware make it easier to make this specific type of game?

      Wait, lemme guess: if(hero==plumber) {texture_mapping=TRUE};

      This is the single dumbest thing I've read all day.

    41. Re:Why Not a PC? by talonyx · · Score: 2

      Don't you know what an XBOX is?

      It is an at based computer, fool! Geforce 3 (approximately), hard drive, P3 733mhz processor.

      And it runs DirectX!
      It's basically the Wintendo, and everybody knows it and is fine with it. Certainly it must be easier for developers...

    42. Re:Why Not a PC? by Dave_bsr · · Score: 1

      college dorm room. 6 guys. 17-inch pc, sometimes a 13". Four players at once with Super Smash brothers and Perfect Dark. Hours of tournaments. Eyes burned out. Hands sore. Mind worn
      But those friendships and memories last forever. Best memories from last year were playing with, near real people on videogames. I even played Counter-Strike with my roommate, just so I could gloat when i beat him. Real people are worth sore eyes from a 4x4-inch screen for PD, or trying to find your character in Smash Brothers. There is no substitute.

      --


      Who is this Anonymous Coward character, how does he post so much, and why is he always such a whore?
    43. Re:Why Not a PC? by Anonymous Coward · · Score: 0

      I agree with you. He IS gay.

    44. Re:Why Not a PC? by infinite9 · · Score: 2


      And, even better, the new consoles are also DVD players, so with one box in your living room, you can play games, watch movies, and listen to music, and none of the boxes are more complicated than having a "power" and a "reset" button.



      I just purchased an ati all-in-wonder radion card. I pluged a computer into my big screen tv and the cat-5e I ran through my walls during construction. So with one box in my living room, I can play games (mame looks great), watch movies, listen to mp3s, and watch to dvds. Oh, I can also use my machine as a digital vcr, I record tv shows and convert them to divx later. I can surf, burn CDs, schedule things for recording, watch divx movies over the lan, and post to slashdot. All this from a pII-450 with not enough memory which was previously collecting dust.



      Oh and by the way, I have the dreamcast version of quake 3. It doesn't have the equivelent of "invert mouse" so the game is basically useless for me. I'd also like to see you play age of empires with your ps2.

      --
      Disconnect your television. Do your own research. Draw your own conclusions. They're probably lying. Don't be a sheep.
    45. Re:Why Not a PC? by CaseyB · · Score: 2
      This post is so full of cluelessness I don't know where to begin, so I'll pick a random point.

      Computers are a one-person thing. Two people is sometimes possible, but usually a stretch.

      When your living room comprises your entire world, this is true. Those of us that have access to the outside world can use networks to play games on a mind boggling scale. AND we can connect 'em locally from 2 to 200 people.

      If you narrow the scenario down to a hypothetical "But what about when you have exactly 3 people, on a couch, in the living room, looking at a TV?", then you can rationalize the console as a better platform. But then you've narrowed yourself down to a rare situation (what percentage of overall console play-time is multiplayer in real life? 5% if you're lucky.), and you've ignored a million greater possibilities.

    46. Re:Why Not a PC? by drsquare · · Score: 1

      Frankly I don't see why everyone is so concerned about upgrading their computers every 2 years

      I'm concerned. When I buy a console, I know that EVERY game I buy for it will work. I put in the game, and IT WILL WORK. With a PC, well, you'd better hope you've got enough RAM, a fast enough processor, the right drivers etc etc etc. With a console, no such hassle. Any upgrade is to a completely new console.

      new super-duper-ulta-512-mega-(*insert console here*) for 500-600 bucks.

      Consoles cost around £100-£200, and last for years. PCs cost around £1000, and last for a year at most.

      They come out every 3-4 years sometimes less

      4 years of play, for £100. With a PC, £1000 for a maximium year's play.

      Its all media hype by Sony, Nintendo, and (now) Microsoft.

      Console: Put in game and it works. PC: Put in game, and hope that about 4000 factors are all correct.

      If your not intelligent enough to update a driver in windows, or click the install button that comes up when you put in the cd (autorun) you shouldn't be posting on slashdot. IMHO.

      Now do you realise why PC gamers are looked upon as repressed, elitist nerds?

    47. Re:Why Not a PC? by CaseyB · · Score: 2
      There aren't as many 'Mary-Kate and Ashley Olsen' and 'Spice World' games on the N64 as there are on the Playstation or PC.

      There are also *NO* Bridge Builders or Elastomanias for the N64, and there will never be. Because it's too risky to bet the up-front cost of console development on an unusual concept.

    48. Re:Why Not a PC? by Sentry21 · · Score: 2

      I don't know what your philosophy is like, and I'm not one to judge, but I would rather have 1 friend in my home with me than a thousand frag targets online.

      Games (for me, anyway, and for others) aren't a friends substitute, they're a group activity. Games are no fun alone, and having someone's comments popping up at the top of the screen aren't the same as actually hearing them scream when you pop them off.

      And besides, both the GameCube and the X-Box are internet capable OOB, so you can do BOTH with them - crowd some friends around your TV, and face off against someone else and their group of friends online.

      Seems to me like you get the best of both words with the gamecube, but if you prefer sitting online alone to actually interacting with real people, that's your perogative.

      --Dan

    49. Re:Why Not a PC? by Anonymous Coward · · Score: 0

      It's not an AT compatible computer. Prove me wrong by booting DOS on it.

    50. Re:Why Not a PC? by Dr.+Merkw�rdigliebe · · Score: 1

      The reason not to get the PC is because of its games. Yes, PC is best when it comes to FPS and RTS,.............If you want Racing games Gran Tourismo is the king by far,

      Actually, it depends on what kind of racing games you want. If one is after Arcade like games, with good graphics and a manageable physics-engine then yes, consoles (and GT3 in particular) are an excellent choice, though something like the NFS series on the PC will provide you with a somewhat similar fix.

      However, if Simulation racing is your thing, then you can't get around PCs. Sim racing revolves around providing and experiencing an as true racing environment as possible, with a reasonably accurate physics-engine and life-like controllers (like steering wheels) are almost mandatory. There still is nothing like Grand Prix Legends or Nascar 4 on any console and it's doubtful there will be due to the somewaht limited appeal those games have.

      --
      - Also Sprach Doktor Merkwurdigliebe
    51. Re:Why Not a PC? by Gizzmonic · · Score: 1
      Sim racing revolves around providing and
      experiencing an as true racing environment as possible, with a reasonably accurate physics-engine and life-like controllers (like steering wheels) are almost mandatory.

      Ferrari F355 Challenge on your Dreamcast (you have a Dreamcast, don'tcha?)

      the most realistic racer I have ever played (only one car) and by GAWD! it's difficult!

      --
      (-1, Raw and Uncut is the only way to read)
    52. Re:Why Not a PC? by Dr.+Merkw�rdigliebe · · Score: 1

      Hey, I'm not saying there aren't racing games on consoles that *you* would find difficult ;) F355C is indeed a good game (from what I've heard, sorry, but I don't have a DC), but have you ever played Grand Prix Legends? Can you be fast with just a DC controller? Because you can't be with a keyboard in GPL.

      Don't get me wrong, I just don't understand this whole PC vs. Console argument. I think both are in fact excellent gaming platforms (I have a top-line PC, a PSX, N64, SNES, NES and Atari 2600), it's just that some game-genres are more suited to one or the other platform due to the technical nature of the platform. To continue the sim-racing example, it's a little more difficult to use a wheel when you're in a sofa rather than behind a desk to bolt it to.

      --
      - Also Sprach Doktor Merkwurdigliebe
    53. Re:Why Not a PC? by Anonymous Coward · · Score: 0

      I agree with you. The X-Box sounded really cool a year ago, but after seeing the low-res TV graphics, and the console-style gameplay (duh!), I'm going to upgrade my PC instead of buy an X-Box. It's hard to see the X-Box ever being a better platform than the PC for first-person shooters and strategy games. The in-store demos make it obvious that the X-Box is going to be best for traditional console genres like fighting, sports, racing, and platformers.

    54. Re:Why Not a PC? by Ironpoint · · Score: 1

      "Games on the PC are easy to make - anyone with a graphics toolkit and a few thousand dollars can make one"

      Wrong. anybody can try to make one, good luck getting past a cube on the screen. Most 'coderz' make a Q3 viewer or mod and suddenly think they're the shit. Its the tools that are the difficult thing to make. Try making the equivalent of q3map or UTs scripting system. As for Daikatana, well you can't pay people to just become the next Carmack or Sweeney no matter how much money you have.

      "Games on PC are also repetetive, for the most part. "

      Yeah, nothing like Turbo Tekken Soul Kombat Tag Calibur.

      I agree with the rest of your post.

    55. Re:Why Not a PC? by squaretorus · · Score: 2

      Okay! Have a look at http://www.nintendogamecube.com - Nintendo themselves speak about the decision to base the GameCube on technical Requirements, not technical Possibilities.

      The requirements are to provide developers with the tools required to develop gameplay focussed games. The tools required, sadly, by most PC games developers seems to be a huge polygon count and 100+ FPS.

      Nintendo style games. I think most gamers will have a notion of what this means. When you play a Nintendo game it somehow feels different. Its like playing something by Sonic Team on Sega.

      You may not have played enough Nintendo games to get this... but from NES, Gameboy through to N64 and GameCube there are certain constants which are more improtant than plumbers.

      For that to be the dumbest thing you read all day you mustn't read a lot! ;-)

    56. Re:Why Not a PC? by Anonymous Coward · · Score: 0
      but I would rather have 1 friend in my home with me than a thousand frag targets online

      You'd be happy to have 1 friend, period.

    57. Re:Why Not a PC? by Magius_AR · · Score: 1
      I paid $300 for a PS/2.
      And how much did you pay for the extra controller? The memory card? The TV to run it on? It adds up as well.

      Not to mention the fact that computers are dirt cheap nowdays anyways...you can get a decent gaming machine (equivalent to any console) for easily under a thousand bucks

      Also since when did Win95/98/ME involve ANY configuration headaches? 2Win000 I could understand...they had driver problems up the wazoo. But I've _rarely_ heard of a Win9x compatibility issue.

      Magius_AR

    58. Re:Why Not a PC? by splint3r · · Score: 0

      Well the 3rd party developers seem to be happy that the game is "easier to develop for" so that's all that matters isn't it?

    59. Re:Why Not a PC? by Anonymous Coward · · Score: 0

      Bloody hell... are you docile? A Nintendo style game is one that is addictive, simple and playable as all hell. You'll never do better than Nintendo's RARE software such as Mario Kart and Mario Tennis. No one else commisions games like nintendo do, infact they are the only console maker that makes their own games, unlike the others who 3rd-party buy bulk crappy titles and manage to score a few good ones. When the 64 came out i became a nintendo convert. i NEVER ENJOYED GAMES BEFORE I PLAYED THE 64 because finally someone made it all so simple and fun in glorious 3d... and lo and behold... geeeze... no loading time really, unlike other machines. And geeeze, guess what? The Gamecube loading times are even shorter again. See mate, Nintendo may have made only a dozen BRILLIANT games for the 64, but those dozen games are still challenging me 3 years later... unlike when i hop on a ps or ps2 and geeeze... I'm a hopeless gameplayer and i can still beat those shit games in no time. And herein lies a big problem.... the other companies make games that look good but they have sticky gameplay and the lastability of a Robert Downey Jr dryspell! They are over in days if not hours with no secret challenges! I want a console that make games with credibility and lastability. I don't want to be an idiot ps1 or 2 buyer who buys a game, clocks it and thinks he's a genius for it... boy do sony have all those suckers fooled.

  16. Waiting for Metroid by Mr.+Sketch · · Score: 1, Troll

    As much as I would like a GameCube early, I must admit that the only game on there so far that I'm looking forward to is Metroid Prime. Everything I've found says it's not coming out until 2002, so I guess that's when I'll be getting my GameCube. If anyone has any different information, let me know.

    1. Re:Waiting for Metroid by xhypertensionx · · Score: 1

      I think most people that buy GameCubes do it for the classic Nintendo-only games.

      Metroid, Zelda, and Mario Bros. are good enough for me. Metroid is moving to first person. That is leaps and bounds beyond the original 1986 version, which is still a good game.

      The only problem is that I never found first-person games to be very comfortable on a video game controller. I much prefer the keyboard and mouse approach.

      Anyone else feel the same way or have any advice for making the switch?

      --

    2. Re:Waiting for Metroid by Anonymous Coward · · Score: 0

      The only first-person game I ever had a problem with was Red Faction and that was only because on the PS2 both analog sticks on the controller are needed to control movement (would make sense if it was a Mech Warrior type of game).

  17. Why the bloody hell does the release day matter? by mickeyreznor · · Score: 1

    The big deal is christmas sales. a couple days doesn't amount to shit. This "X-Box" vs. "Game Cube" thing isn't going to be settled by who comes out first, it's going to be settled by who has the better or more appealling gaming console.

  18. Whoa! by Anonymous Coward · · Score: 0

    Nice TROLL . No, really, I sincerely mean that.

  19. Long live Dreamcast! by 13Echo · · Score: 3, Informative

    Sure, I may get one of these newer consoles eventually. But who can deny the coolness of the Dreamcast. There is so much outside development going on for the little machine (emulation, linux, BSD, etc.) that there is still a lot going on for it. Before I buy any new consoles, I need to finish playing my 50+ Dreamcast games. Retail stores are closing out on Dreamcast software. Some of it is so/so, but most of it is great. There is something out there for all gamers and the prices are just right. It's too bad that little box didn't last, as the hardware abd games are still awesome. It's time for me to pick up a second machine for my computer desk.

  20. So, anyone want to get us a review unit or two? by Anonymous Coward · · Score: 0

    Yeah, nothing like millionaires asking for free stuff, while the rest of us try to make the mortgage every month.

  21. What a cheapskate by Anonymous Coward · · Score: 0
    Buy your own damn review unit if you want to "review" it.

    What makes you think you are special?

  22. Nintendo's games are horrible by NineNine · · Score: 1, Troll

    I dunno. Maybe it's just me. Maybe it's because I'm older than 12. But do gorwn adults actually enjoy playing all of the damned Mario/Luigi, and Pokemon games that are produced for Nintendo? It seems like all of the games are designed for little kids. On the other hand, PS2 has some incredible graphic, violent, adult games like Resident Evil: Codename Veronica and Silent Hill II. I have no interest at all in even considering a GameCube.

    1. Re:Nintendo's games are horrible by night_flyer · · Score: 2

      I still enjoy the Mario worlds, havent played in a while (havent has a ninendo in a while).

      they are just plain fun...

      --


      Thanks to file sharing, I purchase more CDs
      Thanks to the RIAA, I buy them used...
    2. Re:Nintendo's games are horrible by Ian_Bailey · · Score: 1

      Capcom is moving all it's Resident Evil games to Game Cube. Plus there's PSO2, Wave Race, and a whole bunch of other games. And don't underestimate Pikmin, you'd be surprised how a unique concept can be hugely entertaining.

      Game Cube. It's not just for little kids anymore.

      Starting with Resident Evil: Biohazard

    3. Re:Nintendo's games are horrible by Anonymous Coward · · Score: 0

      Ninetendo is going to be ditching the all kiddie image with this console. In fact they started down that path when they allowed Rare to release Conker's Bad Fur Day for N64.

      But to directly address your comment, Resident Evil is being remade for the GameCube.

    4. Re:Nintendo's games are horrible by Links+Awake · · Score: 2, Informative
      Golden Eye, Perfect Dark, Shadowman, Operation Winback, the best console version of Rainbow Six, Zelda Majoras Mask, Rouge Squadron, Conkers Bad Fur Day, and countless Soccer, Racing, and Football sims would say different.

      And yes, I am a grown adult, and yes I did play Mario 64 all the way through, and I did love it.

      --
      This is the worst sig ever.
    5. Re:Nintendo's games are horrible by Scrameustache · · Score: 1

      It was one of my biggest problems with nintendo until I saw that they had stopped being idiots...

      --

      You can't take the sky from me...

    6. Re:Nintendo's games are horrible by Snack+Cake · · Score: 0, Flamebait

      Given the content of your post, I assume that "older than 12" means 13, or maybe 12 1/2. Grow up.

    7. Re:Nintendo's games are horrible by spideyct · · Score: 2, Interesting

      Its just you.

      Nintendo has consistently shown that they know how to make great games. Their first party games always have the best gameplay dynamics and replay value. Resident Evil is a great example of a horrible "game" with great graphics and shock value. When you watch it, it looks cool. When you play it, it feels like you are playing Dragon's Lair from a past decade.

      Get over the bright colors and cute characters and actually play one of the Mario games, or Waverace, or any other Nintendo 1st party game. You will never play any other game with such tight control and attention to design.

    8. Re:Nintendo's games are horrible by Krilomir · · Score: 2, Interesting
      ...Maybe it's because I'm older than 12. But do gorwn adults actually enjoy playing all of the damned Mario/Luigi, and Pokemon games that are produced for Nintendo? ..... On the other hand, PS2 has some incredible graphic, violent, adult games like Resident Evil: Codename Veronica and Silent Hill II....

      Maybe your prefer violent games because you want to look cool and grownup. You're right that a lot of nintendo games look childish, and they are. It actually makes them playable by people at all ages. It's all about gameplay, and some violent games like those you mentioned aren't always very fun to play. Still, teenagers like you play them because they're adults' games and it's cool to play them. I know a lot of adults who play nintendo-games, myself being one of them.

      To answer your question: there are also some non-kiddie games comming out for the GC, Metroid being one of them. Now, if Square made some cool RPGs for gamecube, maybe even I would buy one :)

    9. Re:Nintendo's games are horrible by gers0667 · · Score: 1

      Im 20 years old (acts like 12) and I love nintendo. The games are a lot more artistic and bestter plots and stuff. You cant beat a nintendo game.

    10. Re:Nintendo's games are horrible by HeelBiter · · Score: 1

      Ummm...never mind the fact that Silent Hill II is coming out for the Game Cube.

      --
      ------------------------------
      ...harder than Chinese Algebra.
    11. Re:Nintendo's games are horrible by NineNine · · Score: 2, Interesting

      No, I disagree. For my wife and I, games aren't all about gameplay. If they were, then I'd have a Gameboy with a few pixellated colors moving rapidly around the screen. I actually enjoy a good story, good characters, good scenery, etc. What's the story behind Mario Kart, or hell, Mario*? I guess that the Nintendo games tend to be more pure hand-eye-coordination than have any real depth to them. Or look at the Pokemon stuff. From what I can tell, it's a massive list of made up anime characters that have numerical characteristics. Where's the fun in that? That's the kind of things that younger kids generally go for. I'm just really curoius as to how many grown men really enjoy Nintendo. Or maybe it's just a geek thing, I don't know.

    12. Re:Nintendo's games are horrible by Fjord · · Score: 2

      It's hard to beat the Mario Party series for multiplayer fun. The fact that each turn has different people on different teams, or against each other help make it so that no one person gets too upset at another.

      --
      -no broken link
    13. Re:Nintendo's games are horrible by Anonymous Coward · · Score: 0

      Do you work in marketing?
      You sure sound like you do.

    14. Re:Nintendo's games are horrible by Anonymous Coward · · Score: 0

      they are horrible? then why many years later am i still playing nes games? on top of that, i still play my snes games, my old gb games, and my n64 games. talk about replay value..

    15. Re:Nintendo's games are horrible by Anonymous Coward · · Score: 0

      Get the girl, kill the baddies, and save the entire planet!

      Try Rare's games for the N64, they do have stupid plots, but overall good gaming experiences.
      The Conker/Banjo games are especially fun.

    16. Re:Nintendo's games are horrible by die_rollerblader · · Score: 1

      Being that Resident Evil is now a Gamecube exclusive [cube.ign.com] , that part of your argument doesnt hold.

      Also, the new bond game from EA, and Perfect Dark (very not for kids) and Conker's Other Bad Day (very very not for kids).

      Mario may look like a kiddie game, but there has not been many platform games which I would consider better than Mario 64, so yes I do enjoy playing them (at 21 years old). I do not enjoy Pokemon one bit though. Zelda is a great game, Im not sure I like the look of the new one, but its probably going to be a great game anyhow.

      Dont forget Rougue Leader.

      So while Nintendo has a 'kiddie' image left over from n64, it is clear that they are trying to target a much more broad audience this time around.

    17. Re:Nintendo's games are horrible by Krilomir · · Score: 1
      I still think it's all about the gameplay. Everything you get after that is just a bonus.

      Don't misunderstand me. I really enjoy a good story, good characters, good scenery, and so on. That's one of the reason I'm such a huge fan of Squaresoft's RPGs (Chrono Trigger, Final Fantasy, etc.), but without gameplay - they're nothing more than very long movies. Do you prefer to push a button until the game is finished instead of real gameplay?

      Depth is one way to make a really good game, but a good story, great characters and scenery isn't the only way to create good games. A good story can be replaced with strategic elements (Civilization 3 anyeone?) or just simple and pure gameplay. Nintendo has proved a lot of times that the latter is a good way to create good games for everyone. I doesn't matter if you are a kid or not, kids aren't the only ones that need a simple and fun gameplay sometimes :) ...

      There is a reason why Mario Kart is still able to sell today. One of my friends is much better at Diddy Kong Racing than I, and guess what - he's 47 :) (and no, he's not a geek)

    18. Re:Nintendo's games are horrible by gotroot801 · · Score: 1

      On the other hand, PS2 has some incredible graphic, violent, adult games like Resident Evil: Codename Veronica and Silent Hill II. I have no interest at all in even considering a GameCube.

      In that case, you're going to be pissed - Capcom signed an exclusivity deal with Nintendo that will see all future RE titles as Cube-exclusive. They're starting by redoing all the existing RE games for the Cube.

    19. Re:Nintendo's games are horrible by withak53 · · Score: 1

      The recent years have been dark for Nintendo for adults.
      They haven't been able to develop a solid adult line. I haven't been very happy with the recent Zelda's and Goldeye sequels and copies weren't too good.
      But there have been individual stars (Conker's Bad Fur Day, Rogue Squadron, and others)
      I've also been a fan of the Mario Party series. They're childish, but they do make fun drinking games.

      Nintendo is definitely creating more adult oriented games.

    20. Re:Nintendo's games are horrible by jacobito · · Score: 5, Insightful
      Yes. Grown adults do enjoy playing Mario, Zelda, and other "kids" games because they're fun, challenging, brilliantly designed, and imaginative. Grown adults also enjoy playing Monopoly, chess, cards, RPGs, soccer/football, and basketball, despite the fact that these games are equally enjoyable for kids.

      Please explain to us how violence makes a game "adult" or mature. Seriously, I truly want to know. I suppose that if you're with the MPAA or ESRB, then violence makes a work of entertainment mature, but otherwise I don't get it. To me, the "adult gamer" brand of bloodthirstiness is a mark of the kind of "maturity" that begins and ends at age 14.

      -jacob

    21. Re:Nintendo's games are horrible by macshit · · Score: 1
      Maybe it's because I'm older than 12. But do gorwn adults actually enjoy playing all of the damned Mario/Luigi, and Pokemon games that are produced for Nintendo? It seems like all of the games are designed for little kids. On the other hand, PS2 has some incredible graphic, violent, adult games

      13, eh?

      --
      We live, as we dream -- alone....
    22. Re:Nintendo's games are horrible by Anonymous Coward · · Score: 0

      adults don't need to play games.

    23. Re:Nintendo's games are horrible by Junks+Jerzey · · Score: 3, Insightful

      I dunno. Maybe it's just me. Maybe it's because I'm older than 12. But do gorwn adults actually enjoy playing all of the damned Mario/Luigi, and Pokemon games that are produced for Nintendo? It seems like all of the games are designed for little kids.

      Well duh. That's Nintendo's market, and it always has been. More specifically, Nintendo's market is everyone *except* for teenagers going through the "I don't want none of that kiddie stuff; I want dark and edgy with lots of gore" phase. It is always amusing to hear kids who spent years playing Nintendo games suddely start berating them when they turn 14. Then when they hit 25 or so they realize "Hey, those games really *were* pretty fun after all."

    24. Re:Nintendo's games are horrible by Anonymous Coward · · Score: 0

      You cant beat a nintendo game.

      You can't beat them either, which is probably why you're still playing them. Ha. Ha ha. Ha ha ha haha ha!!!!!!

    25. Re:Nintendo's games are horrible by __aawwih8715 · · Score: 1


      If you have an n64, go buy or rent conker's bad fur day.

      It has the nintendo gameplay mixed with the mature themes you speak about.

      I found it hilarious and as much fun to watch as to play. It plays more like an adult cartoon than a game.

    26. Re:Nintendo's games are horrible by Anonymous Coward · · Score: 0

      Newsflash - A cartoon character that makes fart jokes IS a kiddie game.

    27. Re:Nintendo's games are horrible by Sludge · · Score: 2
      Fortunately for game publishers, the average gamer doesn't seem to be able to separate motif from gameplay, which makes it a lot easier to sell rehashed game styles with new designs. Take the FPS released last year, Alice, for instance. Completely linear, borrows heavily from other FPSes. However, it's style of execution was excellent. The word on the street was that gamers were snapping it up.

      The bottom line is that Nintendo themselves has always been able to dish out at least one or two EXCELLENT games which are CLASSICS with each system. This can be directly attributed to the gameplay. Ignore the 'bloopy shit'. It doesn't matter. It's better than playing with a bunch of bounding boxes. :)

    28. Re:Nintendo's games are horrible by gamgee5273 · · Score: 1

      In all seriousness, Pokemon Stadium is the bomb, son. And, in the end, you don't matter. Your dollars aren't the ones that vote - it's all about parents buying games for their kids, not adult geeks buying games for themselves (thus the reason Nintendo survives every console war). Add that to the fact that the Biohazard/Resident Evil franchise is going to be on the GameCube (not the PS2 or the ecksBOX) for the foreseeable future and I think you'll be looking at the GameCube a little more closely. Plus, I would think that playing a game with your kids from time to time might be a good idea - even if you don't like Pokemon or Mario.

    29. Re:Nintendo's games are horrible by cornjones · · Score: 1

      well put. I am all for some good gore in some of my games. Games like Mario and zelda can also capture me because they are down right fun. I have played a million really bad gory games and a bunch of really stupid kids games. gore doesn't make or break a game. though I do think it is a cheap thrill tactic. enough gore for people to go "wow! look at that gore" definitely catches a market. You can catch that market (some of it) w/ fun, imaginative, creative games but it is alot harder to come up with that kind of game than it is to rehash an old idea w/ some more blood.

    30. Re:Nintendo's games are horrible by sehryan · · Score: 1

      i loved mario64, i can't wait to play the new version. and zelda. but for me, it can be summed up in one, simple word

      METROID

      that alone is the main reason, if not the only reason, i plan to buy a cube. i love the other exlusive nintendo games, and they look like they will have some other great games, but for me, its all about Samus Aran! Lara Croft can go spit.

      --
      The world moves for love. It kneels before it in awe.
    31. Re:Nintendo's games are horrible by SetupWeasel · · Score: 2

      I dunno. Maybe it's just me. Maybe it's because I'm older than 12. But do gorwn adults actually enjoy playing all of the damned Mario/Luigi, and Pokemon games that are produced for Nintendo?

      YES! Damnit! I'm a 23 year-old male and I love Pokemon, Mario, Luigi, and all these other "little kids" games.

      I played the first Resident Evil, and it sucked on toast. Horrible gameplay, awful voice acting, and infurriating cut scenes while opening every fucking door showed me how little graphics mattered. Hell while I'm at it I'll say that I thought most of the games for the PS1 were fucking horrible and unplayable with few, notable exceptions ("Wipeout"). That is the reason I never purchased one.

    32. Re:Nintendo's games are horrible by SetupWeasel · · Score: 2

      And won't buy the PS2.

    33. Re:Nintendo's games are horrible by JanusFury · · Score: 0

      Wahee! Luigi's Mansion! I can hit ghosts with hammers! Yaaaaaay!

      More seriously, I can't understand what nintendo is thinking. They have a console that would have been impressive hardware-wise about 1-2 years ago, and a set of games that is for the most part, unimpressive. (I admit that Zelda/Metroid are pretty nice though.) They can't rely on Mario and Pokemon to keep them alive anymore, and it shows - Most of the games people are looking forward to for gamecube are 3rd party games, with the exception of a select few.

      --
      using namespace slashdot;
      troll::post();
    34. Re:Nintendo's games are horrible by ncmusic · · Score: 1

      uh Capcom is making the next Resident Evil for GameCube. And have you bothered looking at Eternal Darkness?

    35. Re:Nintendo's games are horrible by peter_gzowski · · Score: 1

      You're right to berate the parent comment based on his assertion that violent game == good game. And I also agree that a well designed game is a well designed game, and just because it's fun for kids doesn't preclude it being fun for me (at 23).

      However, there are definitely different target markets for Sony and Nintendo. Sony tends to market to a more mature audience, and while, yes, that means that the games are more violent, it also means that the games involve more story and character development, as well as more complex puzzle solving. The parent (ninenine) cited Silent Hill 2 as one of these wonderful violent games. What ninenine failed to mention was the engrossing story, incredible character development, and great gameplay. It's games like this that don't get developed for Nintendo, and this is the reason I chose my PS2 over GameCube (Xbox I didn't buy because it's Microsoft, and I don't like it when my console crashes).
      ---

      --
      "Now gluttony and exploitation serves eight!" - TV's Frank
    36. Re:Nintendo's games are horrible by LoveMe2Times · · Score: 1

      Um, I just wanted to point out that the Resident Evil series is now a Nintendo EXCLUSIVE series! Only coming out on the GameCube from now on. See this link at ign. And, by all accounts, Star Wars Rogue Squadron: Rogue Leader is likely to be one of the best selling games this Xmas, and it's not exactly a kids game. I also don't think it would be fair to call Wave Race: Blue Storm, Tony Hawk 3, Crazy Taxi, or Madden NFL 2002 kids games. All of these are massively popular franchises. All of these are coming out at the GC LANUCH. In fact, of the roughly 15 or so launch games, only 1 of them is really a kids game. So I politely request that you do a little research before deciding what consoles you do or do not have any interest in.

    37. Re:Nintendo's games are horrible by SuiteSisterMary · · Score: 2

      I will buy a gamecube the very day that a street date for a Conker game is announced.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    38. Re:Nintendo's games are horrible by Tom7 · · Score: 2


      I think it is just you. Graphic and violent games are for my little brother -- I've outgrown that now and I want to play games that are fun, thoughtful, and beautifully designed. Hell, I don't even care about polygon count if the games are fun. I'm currently having a blast with my GBA and I can't wait for the GameCube...

    39. Re:Nintendo's games are horrible by blank · · Score: 1

      resident evil and resident evil 0 will released on the gamecube. resident evil 0 is supposely only gamecube specific and not to mention any other new resident evil games according to a PS2 magazine i read at 7-11.

      it's sad to hear that adults won't enjoy games with characters like link, mario and metroid. i'm glad i'm only 27, it must suck to be adult. this also allows me to play ico and dark cloud on the PS2.

      --

      bah. start over

    40. Re:Nintendo's games are horrible by CapNPeet · · Score: 1

      Amusingly Capcom has announced that Resident Evil is going to be a Gamecube exclusive series. I'd assume this means that Capcom will be releasing other games as well. . Also note that Eternal Darkness is going to be on the Gamecube.

      --
      Do you have stairs in your house?
    41. Re:Nintendo's games are horrible by Maul · · Score: 2

      Nintendo designs many games that are fun, and enjoyable for the whole family. I loved playing Mario and Zelda when I was in 2nd. grade, and I still love playing Mario and Zelda.

      --

      "You spoony bard!" -Tellah

    42. Re:Nintendo's games are horrible by Anonymous Coward · · Score: 0

      Xbox gets a directors cut of Silent Hill 2. Has 10 or 12 extra hours of gameplay.

    43. Re:Nintendo's games are horrible by Gizzmonic · · Score: 1
      I actually enjoy a good story, good characters, good scenery, etc. I'm just really curoius as to how many grown men really enjoy Nintendo.

      I'm an adult, and I have yet to find a game with a "good story." This is not a troll; please try to understand my position. I dislike games like Final Fantasy or Resident Evil, because I think they exemplify what's wrong with games today. Fancy graphics with no gameplay.

      To me, the Final Fantasy movie completed Square's degeneration from an exciting game maker with fresh ideas (NES-SNES days) to a mediocre CG B-movie designer.

      I play games mostly for the "twitch" gameplay factor (Crazy Taxi, Street Fighter, Power Stone). I am amused by the video game storylines some adults take seriously. I'm charmed by the quaintness of "Are you a Bad Enough Dude to Rescue the President?" That's what it's all about, man!

      I'm still waiting for a game that takes a sophisticated jab at the games over yesteryear (sort of a video game version of Space Ghost.) Anyone interested in helping me make such a project?

      --
      (-1, Raw and Uncut is the only way to read)
    44. Re:Nintendo's games are horrible by Dr.+Merkw�rdigliebe · · Score: 1

      I think you're looking at games the wrong way. Gaming is not a medium where the narrative is the main objective, it is indeed about the gameplay or the quality of the interaction between the player and the game. The narrative or story is mostly just a framework to hang the game on. If you're interested in experiencing a good story (as we all are), you should look to books or film, where the entertainment lies in the effect the story, characters and scenery have on the (passive) reader/viewer.

      Games do have an element of this aspect, but in my view it's the gameplay that separates a well-done game from simply a "interactive movie" or rather a "press a button to continue the story" game. Games have to engage the player, they have to present an activity, a challenge.

      Now, Nintendo games have extremely sparse stories, no doubt there, but they are there. The problem many have is that Nintendo likes to make their games accesible to children rather then aim them at kids. This means they are often relatively simple and very straightforward and not very "deep" or multi-layered, qualities only adults would be able to pick up. But that does not in any way influence the gameplay negatively. Remember, it's just a framework.

      I'm not into Pokémon, but I am an avid adult player of Nintendo's other hallmark franchises, Mario and Zelda. With Mario I simply don't care about the story, because it does not matter. In fact, if Mario platformers were to get a "deep" story they would perhaps cease to be true Mario platformers. Zelda actually has a somewhat fleshier story, but it's nothing too complicated. Both of these games are however full of activities, puzzles, hand-eye-coordination challenges and brain-gymnastics and that is why I enjoy them. The story in e.g. Zelda is to me just an element of the over-all style of the game, it just needs to "work" to tie the challenges together.

      It's just a little unfair to expect all games to have a Ulysses-like depth to them. Tell me, don't you enjoy something like Grimm's Tales? One could say all they are is a framework to a moral.

      --
      - Also Sprach Doktor Merkwurdigliebe
    45. Re:Nintendo's games are horrible by Anonymous Coward · · Score: 0

      Have you played the *real* final fantasy games? Like the ones on the SNES?

    46. Re:Nintendo's games are horrible by Ziviyr · · Score: 1

      My guess is that anyone who brings the word "sophisticated" into the same sentence including the name "Space Ghost" is in serious need of professional help.

      --

      Someone set us up the bomb, so shine we are!
    47. Re:Nintendo's games are horrible by Anonymous Coward · · Score: 0

      Check out either www.gameshark.com or www.psxextreme.com because one of those two sites had an article on the whole "Resident Evil being Nintendo exclusive" and said the contract is for 6 games. And considering most of those games are available already for other consoles, with the exception of 1 or 2 titles how "exclusive" can they really be?

    48. Re:Nintendo's games are horrible by Anonymous Coward · · Score: 0

      Maybe it is because in fact you are just a bit older than 12 that you consider Nintendo to be childish. Probably around 18 you will realize that you where just trying to make a statement about how grown up you are by rejecting Nintendo.

      Microsoft and Sony play to up to that feeling.

      You are being manipulated.

    49. Re:Nintendo's games are horrible by Magius_AR · · Score: 1
      Its not the violence, its the realism . If you play a Nintendo derived game, all the characters are casted as "cartoons" (starfox, mario, etc). Hell, even Mario Tennis involved fantasy creatures. And in some of them, you're often doing insanely unrealistic things like getting mushrooms to make you grow. Now, while they games are fun nonetheless, the PS2/Computer genre brings a whole new level of fun in realism.

      Games like Operation Flashpoint, Deus Ex, etc where you can pick up a sniper rifle, hide out in some bushes, and actually FEEL like a sniper. Or sports games like NCAA Football for the PS2...I'm a season ticket holder for my random local college football team and I can derive a very similar level of enjoyment from the PS2 that I do from the actual reallife game, BECAUSE of the level of realism in the game.

      You wouldn't get that with a Nintendo-variant. If they released a football game, it would have stupid stuff like red shells homing in on your receivers and fire flowers that can toast your quarterback. These are the kind of things that make the PS2 more "mature". Though don't get me wrong, I like them both. It's just that sometimes you want the realism, not the cartoon.

      Magius_AR

  23. Re:Why the bloody hell does the release day matter by BitwizeGHC · · Score: 2

    Or who spends more on marketing. Microsoft: $500 million for demo units, Taco Bell tie-ins (every fucking employee wearing an X-Box Tee), and a payola system to retailers to pump up X-box and not mention Gamecube vs. $60 million for a quiet rollout. As much as I love the Gamecube so far I think it's clear who will win the console wars. PlayStation 2 first, with X-Box close behind and the Gamecube faithfully bringing up the rear.

    --
    N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
  24. Even if you can't buy yet... by SpotBug · · Score: 2, Interesting


    ... at my local Wal-Mart they had a GameCube "kiosk" going (xbox, too). You couldn't buy one (they probably didn't even have them), but you could see what it was like. The kid at the controls was playing Mario-whatever - it looked really good. Nobody was messing with the xbox controller, so I took it over. Lots of demos listed. Of course I immediately went to Halo. There's so many buttons on the damn controller, I couldn't figure out how to get it to start playing the game so I figured it was just a movie-type demo (preview) and I ended up trying the Oddworld demo instead (not bad). Later, while I was at the mall, at an Electronics Boutique, I watched some kid playing Halo (doh!). He didn't know what he was doing (at least he figured out how to start it!), but it didn't matter. It was fantastic. Just comparing Halo to Mario-whatever, xbox wins, hands-down.

    --
    cygnuhchur
    1. Re:Even if you can't buy yet... by Anonymous Coward · · Score: 0

      halo looks like a 1996 quake ripoff, that has a controller and not a mouse. do you have any idea how "fun" it is to play FPS with contollers? its not, i tried the halo demo. it was pathetic.

    2. Re:Even if you can't buy yet... by Ian_Bailey · · Score: 1

      Luigi's Mansion (the "Mario-whatever") doesn't seem to be the main game for Cube. It's more of a technology demo, if anything, with stale gameplay (IMO).

    3. Re:Even if you can't buy yet... by Anonymous Coward · · Score: 0

      Goldeneye.

    4. Re:Even if you can't buy yet... by NonSequor · · Score: 2
      The Mario games have always been technology demos. Consider Super Mario World and Mario 64.

      Still I think that Mario 64 stands as one of the best games for the Nintendo 64. Mario 64 was the first game in which I felt like I had complete control of the character's movements.

      I guess I'm still a sucker for platform games. I liked Donkey Kong 64, Banjo-Kazooie, etc. The fact that the Nintendo 64 had a bunch of "kids' games" was no big deal to me. I think their fun whether or not you're a kid.

      --
      My only political goal is to see to it that no political party achieves its goals.
    5. Re:Even if you can't buy yet... by Mu*puppy · · Score: 1
      Some of the X-box kiosks I've seen, have a huge list of games, but guess what... only TWO THINGS are listed as 'interactive'; the Oddworld demo, and at the bottom of the list... hold your breath for this one... the 'Microsoft Legal Information'.

      That's right, an 'interactive' dose of bloody freakin' M$ legalese. I tell ya, I'm about as excited to go through that as I would be playing with a 'Molest Me Elmo'.

      I'm going to hold off before I start comparing these systems, as titles are released that actualy -utilize- the systems to fuller potential. I mean, imagine what it would have been like, judging the PS2 by watching/playing a demo of 'Fantavision'... In the meanwhile, I'll just play 'Devil May Cry' and continue to hasten the day for the onset of arthritis in my thumbs.

      --
      There's no wrong way, to eat a Rhesus...
  25. We have to do something !!! by Krapangor · · Score: 1

    Anyone knows how they fought the first borg cube attacking earth in Star Trek ?

    --
    Owner of a Mensa membership card.
    1. Re:We have to do something !!! by Anonymous Coward · · Score: 0

      They used Picard to give the Borg a dose of digital Nytol :)

    2. Re:We have to do something !!! by angelo · · Score: 2

      They threw every ship they had at them in the Wolf 359 region. It barely worked.

    3. Re:We have to do something !!! by irishmikev · · Score: 1

      Here's the plan:

      1) Get a brave gamer to be captured by MS and implanted with cybernetics to become part of the collective.
      2) Capture gamer back.
      3) Send "sleep" command with help of Android to destroy redmond campus.
      4) Hope to god everyone can learn to use Linux fast enough to not crash the global economy.
      :)

  26. Right On! by AtaruMoroboshi · · Score: 1


    I just bought a dreamcast a couple weeks ago and love it.

    I've spent about $300 so far and have got:

    a new dreamcast
    a 1 year warrenty
    an extra controller
    two visual memory units
    street fighter alpha 3
    soul caliber
    chu chu rocket
    marvel vs. capcom
    shenmue
    space channel 5
    sonic adventure
    resident evil: Code Name veronica
    crazy taxi
    jet grind radio

    And i bought most of these at retail price.

    now, while I am looking forward to my roommate getting the Gamecube for X-Mas, the dreamcast is just too good (and cost effective) to ignore!

    (And Halo will play on my Mac sometime next year, i can wait.)

    1. Re:Right On! by Anonymous Coward · · Score: 0

      "(And Halo will play on my Mac sometime next year, i can wait.) "

      and wait you shall... and wait.. and.

    2. Re:Right On! by Anonymous Coward · · Score: 0

      If you can find it, get Samba De Amigo and at least two sets of maracas for it.

      Also, Bangaio is well worth tracking down.

  27. Xbox vs. GameCube by TheRain · · Score: 1

    to me, the games for the Xbox are much more exciting than the games for gamecube. maybe it's because I'm primarily a PC gamer and not a console gamer... and games like Halo and Oddworld are PC like games. I really want to have an Xbox. But price might convince me to by another system, PS2 or Gamecube. PS2 if the price goes down enough after release of these two new consoles.

    --
    Please help! I'm stuck inside my virtual reality headset!
    1. Re:Xbox vs. GameCube by Anonymous Coward · · Score: 0
      One thing that people overlook about the Xbox is that most of it's game are already available on the PC and/or PS2.

      Halo will be on PC sometime early-to-mid 2002.

      Being both a PC and PS2 owner, I haven't seen any real motivating factor to get an Xbox.

      People are like "ooh.. it's got a hard drive!" I say, "whoop-de-friggin-do!" I've got a PC that whoops the Xbox.. and a PS2 with most of the same games.

    2. Re:Xbox vs. GameCube by Anonymous Coward · · Score: 0

      That's what I'm waiting for too. Let all the "must be first" suckers go for the overpriced new consoles, I'll be picking up a PS2 and a bunch of games for the same price.

    3. Re:Xbox vs. GameCube by TheRain · · Score: 1

      I'll be picking up a PS2 and a bunch of games for the same price.

      a bunch of frickin GOOD games too, as apposed to boring Nintendo kiddie crap... not that it isn't fun, it just isn't as immersive..

      --
      Please help! I'm stuck inside my virtual reality headset!
    4. Re:Xbox vs. GameCube by TheRain · · Score: 1

      !" I say, "whoop-de-friggin-do!" I've got a PC that whoops the Xbox..

      The PC does not have many console style games... as far as I've seen. take, for instance, Dead or Alive 3 that's coming out on Xbox... you're not likely to see that on the PC. Also, in order to get Xbox like performance on your PC you have to have a Geforce 3 or the like... pretty pricey if you don't already have one, and in my opinion that may justify the cost of buying a game console. I think that more quality games are made for consoles and often times they are more stable.

      --
      Please help! I'm stuck inside my virtual reality headset!
    5. Re:Xbox vs. GameCube by pommaq · · Score: 1

      If you're a PC gamer and you already have a PC, why would you want an XBox..?

    6. Re:Xbox vs. GameCube by TheRain · · Score: 1

      read above response to first replier.

      --
      Please help! I'm stuck inside my virtual reality headset!
    7. Re:Xbox vs. GameCube by Anonymous Coward · · Score: 0

      PLay some Super Monkey Ball, Rogue Squaderon, or Pikmin and try saying that again about games not being immersive.

  28. Nintendo isn't scared of x-box by NKRyptiK · · Score: 1

    I am sure this is a marketing ploy by nintendo to beat x-box to market. THere are other reasons for this though. This cuts out the mad dash on the release date for everyone to run to the store and cause the panic that the PS/2 release. This also gives everyone a larger chance of procurring a gamcube and they will know well in advance of any possible shortages where they will have more time to crank of production...it may be a few weeks but they might be able to squeeze out a few more gamecubes if needed. X-box shot themselves in the foot by doing a US only release at first. If they had done their research a larger percentage of the population in Japan is more likely to buy a game console than in America. I personally am considering buying both systems.....It all depends on the games though....there is nothign compelling that "I have to play" coming out on either system that I have read.....what am I looking for from gamecube is Mario, Zelda, and Metroid....x-box will need to release somethign just as compelling...I have held off buying a PS2 waiting for a price drop which should happen after the holidays..and the fact the very few games that I wanted to play on it....currently the only reasons I want a PS2 is Gran Turismo 3 and Tony Hawk 3 multiplayer

    1. Re:Nintendo isn't scared of x-box by foxwitt · · Score: 1

      Personally, I own a PS2, and have an X-box on pre-order. Probably pick up a gamecube if I have the cash and if more games that pique my interest come out for it. I'm not saying that Waverace and Luigi's Mansion aren't good games, just that they don't really interest me. Rogue Leader, on the other hand, looks great, and I'm hoping for an X-box port.

      What you said, though, about Microsoft shooting themselves in the foot with the US only launch at first my or may not be true. It is true that a larger percentage of Japanese are willing to buy video games, don't forget that the US has more than twice the population, (about 135M vs 285M) so does that make up for the fact that more would buy the game in Japan, percentage-wise? Maybe, maybe not. Also, don't forget that this is the first US maker to release a game system since Atari, and if memory serves, Atari didn't do simultaneous US and Japanese releases. That's actually an unfair comment, as the market has changed significantly since then, but my point still holds, I think. Japanese makers release their systems on home turf before going offshore. I see no reason why an American maker shouldn't do the same. It's just too bad that the timing will push them over the line on the holiday shopping in Japan.

      The main thing I'm excited about in X-box is the ease of development. A stripped W2K kernel and development with a standard development package for a familiar hardware set should spur on the smaller development houses that don't have the cash to develop for hard-to-program setups like PS2. We could get some really great, inventive games out of the smaller houses, which would be great.

      --
      Today our lesson will be Chapter 1 of Elementary Necromancy: Proper Use of a Shovel.
    2. Re:Nintendo isn't scared of x-box by DoomPlague · · Score: 1

      >>>Rogue Leader, on the other hand, looks great, and I'm hoping for an X-box port.

      I wouldn't count on that. The box says "only on..." and it's been announced as exclusive. Also, Factor 5 is very loyal to Nintendo.

      I'm sticking with GameCube for a reason. Great exclusive content. Everyone one with video game experience realizes Nintendo has that area covered.

  29. Christmas Rush? by Links+Awake · · Score: 0
    ...would be all too much for me. The best option is wait until Jan/Feb 02 and the inevitable price cut and buy then. Although that option may not satisfy the screaming kids on Christmas Day, screaming kids is not something I have to put up with.

    Being in Europe, neither system will be released until after Christmas anyway, although I will wait until the first price drop before investing. I was also wondering what kind of "traditional media" coverage this was getting. Certainly over here the PS2 release made all the news programmes, but it was a different world then. Is the M$ XBox v the Japanese GC recieving any coverage? I would expect in the current climate that it isnt, and I wonder how that will affect sales? Any insights?

    --
    This is the worst sig ever.
  30. Why buy one? - For the games of course! by headkase · · Score: 1

    I would probably never buy one if it wasn't for the exclusive titles on the GameCube. As a huge Metroid fan, I want to see what it's latested incarnation looks like. Luigi's Mansion is also one to watch. If it weren't for the games you can't get on a PC I wouldn't even look twice at a GameCube.

    --
    Shh.
    1. Re:Why buy one? - For the games of course! by ninster · · Score: 0

      Remember too that the GC is getting exclusivity for the Resident Evil titles that spank every title that I have seen for any console in terms of graphical goodness. That should be reason enough to buy a GC.

  31. What about europe by JohnHegarty · · Score: 1

    But what about Europe , i am heading dates like Q4 2002 at this stage... its getting redulicious.

    Also , with the XBOX and GC comming out , isn't it irion that sonys campain for the PS2 is call The Third Place.

    1. Re:What about europe by Anonymous Coward · · Score: 0

      Have you been drinking?

      BTW, March seems most likely for the NGC in Europe.

  32. Win2k by rebelcool · · Score: 2

    ive yet to play a game that does not run on win2k. Even older games who I thought might have troubles work fine.

    --

    -

    1. Re:Win2k by NineNine · · Score: 1

      Really? I've had lots of trouble with Doom, Civilization, etc. I wish they'd work, but I understand why they don't.

    2. Re:Win2k by linzeal · · Score: 1

      Try master of magic and master of orion. If you can get either to work please post how.

    3. Re:Win2k by Anonymous Coward · · Score: 0

      Have you tried VMWare or similar? I have no idea if it would work, but it must be worth a try.

    4. Re:Win2k by ROBOKATZ · · Score: 1

      I'll bite. Why don't they work?

    5. Re:Win2k by justinstreufert · · Score: 1

      One, er, two, uhh, 5 words.

      WarCraft II: Tides of Darkness.

      (No, I don't want to buy the Windows version to play the same game I already own ;)

      --
      "Why would God give us a waist if we wasn't supposed to rest our pants on it?" - Rev. Roy McDaniels
    6. Re:Win2k by Mondrames · · Score: 5, Informative

      For Windows 2000, you can try the following:

      10. COMPATIBILITY MODE: Service Pack 2 (SP2) includeS a compatibility mode that lets programs run as if they were on a Windows NT 4.0 SP5 or Windows 95 machine. To enable this interface, perform the following steps:
      Start a Run box (Start, Run).
      Enter the following command: "regsvr32 %systemroot%\apppatch\slayerui.dll"
      Click OK.
      Click OK to the confirmation.
      Now if you right-click a shortcut and select Properties, you'll see a Compatibility tab that lets you select whether the program target should run under an NT 4.0 SP5 or Win95 compatibility layer.

      I'm assuming it is similar to XP's emulation

    7. Re:Win2k by Anonymous Coward · · Score: 0

      One word: WinDOOM!
      I play Doom][ on Win2k all day... :)

    8. Re:Win2k by DrCode · · Score: 2

      And that will be - $200 or so? - for a legal copy of Win2K?

    9. Re:Win2k by sam@caveman.org · · Score: 1

      First of all, you don't have Battle Net with WacCraft II, so with the Warcraft II Battle Net Edition you not only can play under Windows, you get free Battle Net play also. also, it is only what, like 10 bucks? i'll agree that for all intents and purposes it is the same game, but the Battle Net really pushes it over the top, they have to charge for that somehow.

      -sam

      --
      burn the computers. go back to the abacus.
    10. Re:Win2k by Anonymous Coward · · Score: 0

      VirtualPC supposedly has better DOS game compatibility than VMWare. Thinking about trying the eval to see if I can get TransportTycoon working.

    11. Re:Win2k by NineNine · · Score: 1

      Somebody please mod this up.

    12. Re:Win2k by jayhawk88 · · Score: 1

      Strangely enough, I've been able to get Master of Magic working under Win2k by booting into SafeMode and playing it through there. Of course that pretty much eliminates sound from the game, but should work if you need an emergency MOM hit.

    13. Re:Win2k by Sparr0 · · Score: 1

      Forget about playing, emulation, and all that. Sim City 2000 Network Edition wont even INSTALL under Win2K. It spits out some crap about "SC2K:NE will not run under this version of Windows".

    14. Re:Win2k by Anonymous Coward · · Score: 0

      Wandering offtopic, has anyone ever got Final Fantasy VII working under Win2K?

    15. Re:Win2k by Anonymous Coward · · Score: 0

      And that will be - $200 or so? - for a legal copy of Win2K?

      At $0 the illegal copies work out cheaper, but whichever you prefer.

    16. Re:Win2k by rela · · Score: 1
      I had no end of trouble with playing games under Win2k. Games that didn't use directX simply would not play at all.

      Ones that did use it exhibted all sorts of unpleasant to catastrophic bugs.

      I finally changed that machine back to 98se. Everything works fine again. So I suppose the milage for games under win2k varies widely!

    17. Re:Win2k by drsquare · · Score: 1

      Wow, so much simpler than buying a console and sticking the CD in!

    18. Re:Win2k by Gizzmonic · · Score: 1
      ve yet to play a game that does not run on win2k. Even older games who I thought might have troubles work fine.

      What about Crazy Taxi?

      Time Crisis 2?

      Samba de Amigo?

      --
      (-1, Raw and Uncut is the only way to read)
    19. Re:Win2k by Anonymous Coward · · Score: 0

      For Windows 2000, you can try the following:

      ...long list of instructions to make a winblows2000 computer play a game deleted...


      it's really that easy? to think i've been suffering with console gaming for 13 years. it makes me want to get back the $1200 i've spent on console hardware over that time frame and spend it on a low-end PC that will be obsolete in the gaming arena in 18 months.

      no more complicated power on buttons for me!!!!

    20. Re:Win2k by Suppafly · · Score: 1

      this is also available on the windows 2000 resource cd that you get when you actually buy the OS from what people have told me.. so you dont actually need service pack 2 to get it.. also on my machine I never had to do any weird registry keys.. it just started showing up after keeping current on the win2k updates from windows update..

    21. Re:Win2k by Suppafly · · Score: 1

      This is usually because the sound doesn't work or the game won't start because they can't figure out how to make the sound work or the video work because modern os's wont let programs talk directly to the hardware..

  33. Exactly... by Da+VinMan · · Score: 4, Interesting

    I wish I could mod you up instead.

    This is exactly the path we'll be adopting. We bought a Nintendo 64 which my wife is perfectly happy with (when she gets the time to play it anyway). I would have to talk her into buying a new console. But, why the hell would I buy one? The PC *is* a better gaming platform (expecially with my Athlon 1.2Ghz + GeForce 2 GTS rig + CABLE connection + ad nauseum). So that means I don't want a new console, my wife isn't ready for one, and our children are too young still to even care (if they ever do).

    I love the look of Halo and other games coming out, but they're just not worth the $$$ of new hardware. Also, it seems wasteful to buy yet another console while we've still got a perfectly good and under-utilized one already. Combine that with a decent PC and no console for us.

    Also - Is is just me, or are there just too many damn games coming out (PC and otherwise)???!!! I mean, I barely have time to finish the games I already have. I can ill afford the time spent on new ones. Maybe I should just crawl under a rock until I finish the ones I have. When I come out again, there should be a whole new lineup about 2 generations in quality further along.

    Now, if Halo comes out in regular PC format, I may just jump at that. But that's the last one. Really..

    I'm serious.

    Really.

    --
    Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
    1. Re:Exactly... by Fjord · · Score: 1

      Also - Is is just me, or are there just too many damn games coming out (PC and otherwise)???!!! I mean, I barely have time to finish the games I already have. I can ill afford the time spent on new ones. Maybe I should just crawl under a rock until I finish the ones I have. When I come out again, there should be a whole new lineup about 2 generations in quality further along.

      I find this as well. I found that the only way I could get in any game time is by setting up a second TV next to the main one, and I only watch 4 programmes a week. This added to the fact that I never got the last generation and then bought a PS2, giving access to the PS1 games, there are too many titles for me to play. I'm still on the first disk of Final Fantasy VII.

      Maybe it's a marriage thing.

      --
      -no broken link
  34. Re:Why the bloody hell does the release day matter by Anonymous Coward · · Score: 0

    hah, ps2 is practically dead already. and judging by the size of the xbox controller, no ones gonna play it. ... nintendo wins.

  35. Nintendo has an uphill battle by andybee · · Score: 2, Insightful

    Seeing as both the PS2 and X-box are DVD players, I still don't understand why Nintendo elected to go with the 3 inch disc instead. If/when I decide to buy one of them, it'll definitely have an impact on my choice.

    1. Re:Nintendo has an uphill battle by Anonymous Coward · · Score: 0

      the "dvd" capabilities of ps2 and xbox are like toys. they don't use progressive scan even, its like a "poor man's dvd player" if you're serious (or not even) about watching dvd's just go pick up a real dedicated player. geez.

    2. Re:Nintendo has an uphill battle by NKRyptiK · · Score: 1

      Most people already own DVD players.....I'm sorry I like my DVD player...I don't need a game console to play my DVDs...just like when I had a CD player...I didn't use the play station for one

    3. Re:Nintendo has an uphill battle by Snack+Cake · · Score: 1

      Panasonic is making a gamecube compatible DVD player. The gamecube costs much less and takes up less space than either unit.

    4. Re:Nintendo has an uphill battle by Suicide · · Score: 1

      Besides, if you wait a bit, there are generic GameCube's comming out that will be full DVD players, as well.

    5. Re:Nintendo has an uphill battle by SuiteSisterMary · · Score: 2

      Because a surprisingly high number of the sales of PlayStation 2s in Japan was by people who wanted a DVD player. And companies lose money on the hardware, and make money selling the games. Buying for DVD capability = not buying games = no money.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    6. Re:Nintendo has an uphill battle by DeionXxX · · Score: 1

      I can think of a huge reason, pirating. DC used GDRoms but they still read regular CD's.. so people ripped the GDRoms (which were readable by DVD-Drives)... and burned them on CD's. This is the main reason the DC failed. Every single game that came out was released in the underground weeks before or on the release date. (Ofcourse NFL2k1 was an exception)... With the ability to play all the games from Japan months before the US equivalent comes out, why wouldn't you get the games off the 'net?

      Back to the main topic... if you use these special disks, and remove the ability to read regular cd's, they have essentially prevented pirating of their games. Ofcourse the GBA uses cartriges(sp?) and the 'scene' figured out how to hack those real quick like...

      I see the Xbox and PS2 much more prone to pirated games... hopefully MS will have some really difficult protection because the game will be over for them if pirating becomes as rampant as it was for the DC...

    7. Re:Nintendo has an uphill battle by DrEldarion · · Score: 2

      They had to have had at least a couple games in mind - My guess is that they bought it when it came out for the DVD player, but were really waiting for FFx and other games to come out.

      Think about it, would you buy a $299 DVD Player/Game Machine for just DVDs when you could buy a standalone DVD player with more features for $200?

      -- Dr. Eldarion --

    8. Re:Nintendo has an uphill battle by Anonymous Coward · · Score: 0

      'Console is Game' - nintendo
      'Console is entertainment' - Sony
      'Console is Art' - Microsoft

      Obviously two of these are the result of refined focus and their products reflect it. The third is a statement by a company without a clue as to how to attack the console market.

      I will let you decide which one is which.

    9. Re:Nintendo has an uphill battle by TheDick · · Score: 1

      NOT readable by regular DVD drive. At all. The way they were ripped was by using the GD-Rom drive in the DC and something called a coders cable, to send the data over the serial port.... Though once people go ethernet adapters, it was adapted to use that...

      --

    10. Re:Nintendo has an uphill battle by zulux · · Score: 2

      why Nintendo elected to go with the 3 inch disc instead.

      Nintendo isen't in the video game business for popularity, they are in it to make money. The 3 inch disks help with copy protection, and Nintendo wants you to use their system to by $50 Nintendo games, and not buy $12 DVD's from Sony/Universal/MGM etc.

      Take a look at Nintendo's dicision to use a cartridge format for the N64: A lot of people don't realise, that although the N64 lost the popularity race to the PS1, they made vast quantities of money due to the relative lack of piracy, and the fact that the N64 sold a lot of 1st party Nintendo-produced games.

      Nintendo doesen't view Microsoft and Sony as their real competition - their competition is Disney.

      So yes, the 3" disk is bad from a consumer standpoint, but it makes all the sense in the world for Nintendo. If you reall want a GameCube/DVD player check out the Panasonic version: http://gear.ign.com/articles/306678p1.html

      --

      Moneyed corporations, non-working 'poor' and criminal prisoners are turning productive citizens into tax-slaves.

    11. Re:Nintendo has an uphill battle by gamgee5273 · · Score: 1
      You have to buy the XBOX DVD adapter seperately. Of course, you could go with the Panasonic GC clone that's coming out in a few months - gives you a GC and a DVD player. I already have two DVD players...I think I'll buy the console I like (and I'm edging towards the GC).

      Nintendo is not in an uphill battle because Nintendo isn't competing against MS or Sony - they have their market to themselves. How are you going to hook up that GameBoy to your XBOX or PS2? How are you going to play the most successful franchises of all time on an XBOX or PS2? You won't . MS knows that. Sony knows that. They're gunning for each other - Nintendo's in a win/win situation.

    12. Re:Nintendo has an uphill battle by _Bean_ · · Score: 1

      Seems to me the biggest disadvantage isn't the inability to play dvd movies but the the 3in disc can't hold any where near as much data as a normal dvd disc. If square ever decides to release FF games for the cube they will probably have require many more disc than the PS2 versions.

    13. Re:Nintendo has an uphill battle by Phoenix823 · · Score: 1

      FYI: The XBox requires an addon to play DVD movies. Nintendo decided not to go with the DVD format for a couple of reasons.

      1) Piracy. Even though the format will be cracked in the future, by using smaller media and being small enough not to allow a standard size DVD or CD in the system, piracy will most likely require a modification to the actual case. The mini-DVDs have additional anti-piracy strips burned into the disks, and I haven't seen mini-DVDs retail anywhere.

      2) Price. The DVD consortium charges $20 per unit that has DVD capabilities. That's why the XBox won't play DVDs without a $30 addon, they wanted to keep the price down.

      The only downside I see for the format is that it only holds 1.5 gigabytes of data. However, when you consider that fact that on the N64 they fit Resident Evil 2 into a 512MBit cart, videos and all, I don't think that this is a limitation. Plus, how many multi disk games are there for the Playstation? That was never a big deal, Nintendo can do the same thing.

    14. Re:Nintendo has an uphill battle by Anonymous Coward · · Score: 0

      "The Fun Is Back" -- Atari

    15. Re:Nintendo has an uphill battle by Anonymous Coward · · Score: 0

      Nintendo has licsensed the technology to Panasonic and they have released a DVD/GameCube hybrid in Japan, not sure if there is a plan for a US release though, Nintendo says that the decision was because the GC is only a gaming machine so that's what they want to focus on, also they may be looking forward to being able to copy DVD discs but not their optical discs

    16. Re:Nintendo has an uphill battle by kidtexas · · Score: 1

      Pricing: gamecube 200 xbox + dvd addon 330 for 100-130 you can get a dvd player (cheap) that will still outperform the xbox (or ps2) for 150-160, you can get a nice sony (or other model) dvd player gamecube + nice dvd 350 I don't know about you, but it was cool having the PS2 dvd player before I went out and bought a separate anyway - the console dvd's just lack features. for about the same price, you can get a console and a separate dvd player - and separates are usually the way to go in audio/video (what happens when the GC breaks? still have your dvd player...)

    17. Re:Nintendo has an uphill battle by Exatron · · Score: 1

      The differences in capacity between Nintendo's 1.58 GB disc and a DVD really only matter in terms of how much FMV each can hold, and even then the discs are swappable. The GCN, PS2, and Xbox are all capable of producing graphics in real-time that are nearly equal to prerendered video, and use a fraction of the space. Most PS2 developers haven't had a need to use more than one DVD and probably won't unless they get FMV happy like Square.

      --
      "I think so, Brain, but 'instant karma' always gets so lumpy." - Pinky
      "Decepticons FOREVER!!!" - Ravage
    18. Re:Nintendo has an uphill battle by Gizzmonic · · Score: 1
      I can think of a huge reason, pirating...This is the main reason the DC failed.

      The "Utopia Bootloader" that allowed people to play ripped Dreamcast games first appeared on USENET in May or June, 2000. Almost two years after the Dreamcast's launch in Japan, and one year after the launch in the US.

      SEGA started separating its programming teams into funny names in August 2000 (i.e. units AM1-15 became Amusement Vision, Smilebit, Hitmaker etc). This was in preparation for the jump to SEGA's software-only incarnation.

      So, three months after the bootloader is released, Sega gives up on the console.

      Isn't 3 months a little quick for piracy to ruin a console?

      --
      (-1, Raw and Uncut is the only way to read)
    19. Re:Nintendo has an uphill battle by Anonymous Coward · · Score: 0

      1.5GB is still quite a bit compared to the 32MB cartridges on the N64. Mario was only 8MB in size and I was _really_ surprised at how big/large the game was. I was really dissapointed with the over-use of video on PlayStation. The video looked great, but when you started playing it was all crap. (I haven't played PS1 too much, so I'm not speaking for every game made). The N64 forced developers to make quality code due to the space considerations.

  36. Re:Why the bloody hell does the release day matter by gergi · · Score: 2

    uh, i read somewhere Nintendo was having a combined $450 million dollar campaign for gamecube and gameboy advance ... marketing them together, so to speak.

    Based on MS history, the X-Box will flop...

    --
    Nosce te Ipsum
  37. Re:Why the bloody hell does the release day matter by SuzanneA · · Score: 2, Insightful
    The ideas is almost certainly to catch X-box buyer's eyes as they go into the store on thursday. They'll get there with their $300 for X-box, and see the cube on sale, and think 'oh, the cube was released early, and its $100 less'. It won't catch many buyers that wouldn't have bought the cube anyway, but it might catch a few.

    Also, you have the 'sold out of Xbox, but still have cubes left' syndrome, where people may go looking for an X-box, only to be told 'we don't have any left, but we have a few gamecubes', its unlikely to happen, since IIRC Xbox has a slightly larger initial unit allocation, but again, it might happen.

    Also, its no big deal for nintendo to do this really, its not like they need to ship out the cubes on a different schedule, they're just telling retailers to ignore the release date when they receive them and sell them as soon as they want.

    And last, but not least, it generates a little extra press attention, much like when Sega started selling the saturn 3 months early back in '95.

  38. The Future of the XPlayGameBoxStationCubes by BigJimSlade · · Score: 2, Interesting
    With the price of PC hardware falling (I speced out a Ghz Athlon machine for a friend with a 486[!] for around $500 on Pricewatch), are systems that cost $200-$300 for a base system really going to be worth it to people? Especially considering games are more and more brought out on every major platform (Sega's new strategy), will we see a phaseout of stand alone consoles (or at least a price drop to make them more appealing to people spending a little more to get a full blown computer)?

    Maybe this is more of an Ask Slashdot question...

    1. Re:The Future of the XPlayGameBoxStationCubes by SirSlud · · Score: 2

      It happens every time. PC gamers are fundamentally in the dark when it comes to seeing why consoles are different than PCs. Are console gamers the /only/ people who actually like to /sit in the room/ with /other people/ when they play?

      See what I'm getting at? Nothing beats a good 4 player game of [Bomberman/MarioCart/Etc/Etc..], and I've never seen that done on one PC. (LAN parties and cybercafes are the exception here, but still too uncommon.)

      Also, consoles have more:

      - side scrollers (still fun, I dont care what anyone says)
      - fighting games (despite SF2 being on the biggest fighters ever, it never had a hope on the PC, even despite a low profile port back in the day)
      - other types of games

      PC gamers also forget that not all game designers think alike. This is why I think XBox will fail. MS has gotten so many PC'esque dev houses on board, and not realized that the market for those types of games is, by and large, already hooked up with a perfectly good gaming PC.

      I, for one, have a kick ass gaming PC and RAQuake myself to sleep every night, but I'm tired of playing alone .. thus, I will pick up the gamecube so my friends and I actually have something to /do/ while we drink 'n smoke in the livingroom.

      --
      "Old man yells at systemd"
    2. Re:The Future of the XPlayGameBoxStationCubes by Anonymous Coward · · Score: 0

      You priced a computer for $500? I know a GeForce 3 TI 500 is around $350, so you must be putting a very cheap card in that won't even be able to play any new PC games(at a good frame rate). The XBox has the equivalent of a GeForce 3 in there for a little more then the actual card. So you are getting a pretty good deal if you only like to play games.

    3. Re:The Future of the XPlayGameBoxStationCubes by drinkypoo · · Score: 1
      See what I'm getting at? Nothing beats a good 4 player game of [Bomberman/MarioCart/Etc/Etc..], and I've never seen that done on one PC. (LAN parties and cybercafes are the exception here, but still too uncommon.)

      The only example I can think of of a worthwhile four player on one PC game was Ebonstar back on the Amiga, one of the best games ever made for any platform IMO; You ran around in triangular ships (ala asteroids, but far prettier) avoiding the black hole and trying to knock everyone else down it. You got homing shots, zappers, and some other upgrades periodically by running over 'em.

      If anyone has that game, send me a disk image please. My floppy eventually went bad :(

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:The Future of the XPlayGameBoxStationCubes by Anonymous Coward · · Score: 0

      The difference is that you dont have to upgrade your Ninteodo EVERY 6 months just to be able to play the newest games. PC gaming is very expensive in the long run.

    5. Re:The Future of the XPlayGameBoxStationCubes by Anonymous Coward · · Score: 0

      That sounds like a modified Spacewar. You could roll your own quite easily.

    6. Re:The Future of the XPlayGameBoxStationCubes by Anonymous Coward · · Score: 0

      as long as you aren't buying a macintosh. Apple prides themselves on being the world's leader in price for pcs.

  39. Re:I'm not trolling. by Anonymous Coward · · Score: 0

    I'm sure you'll find that most trolls started out as "legitimate" posters who were disgruntled by editorial ineptitude and abuse of the moderation system. (Oh, and don't forget JonKatz. (Speaking of which : "Comments are owned by the Poster", where's by royalty check, bioootch?!!!))

    Let the moderation system handle the problem, don't read below (score:1) if you don't want to see the trolls. (That includes the editors resisting the urge to "moderate" posts they don't like.)


    Personally, I'm more concerned about the mob mentality around here. I don't have an answer for that problem, though.

  40. Re:Request. (Mod Parent Up Please) by shadowcabbit · · Score: 1

    THANK YOU! We're getting swamped here at EB with inane requests and frankly the ninetieth time we tell the *same* person "November 15th or 18th" is a bit excessive. If I could mod the parent up, I would, I would, a thousand times I would. I plea for patience. And cookies, or a soda. ^_^

    --
    "Why Subscribe?" Good question...
  41. Re:Why the bloody hell does the release day matter by night_flyer · · Score: 2

    one other thing about release dates, you have a crapload of stuff sitting around in a warehouse taking up space, it was really bad when the "next generation" of computers rolled out...

    "we have 50 computers that just came into our recieving dock and they have to sit here for a week?!?"

    --


    Thanks to file sharing, I purchase more CDs
    Thanks to the RIAA, I buy them used...
  42. It's so hard to choose .. by dda · · Score: 3, Interesting
    To spend money in a new gaming machine is always dangerous, even with a famous company such as Nintendo.
    • Even if the hardware is good :
    • you don't know if the development will be good (remember the first PS2 games),
    • you don't know if its presence on the market will be sufficient to have a good game offer
    I'd rather prefer to wait some weeks after its diffusion to know if it's good enough to spend my money in (of course if everybody is doing like that it will never happen :)) I think we can trust Nintendo, but having to see if the PS2 was good enough for me, I've bought one, and don't find it uselful to have two consoles of the "same" generation.
    Maybe I'm paranoid or "geeky-minded" enough, but at least I'm really happy with my choices doing it this way.
  43. Street Dating Explained From the Inside by shadowcabbit · · Score: 3, Interesting

    The word at EB is that if we break street date on ANY new product (not just GCN, but MGS2, X-Box, or the like) we (the company, and most likely the individual store) get fined $100K. The reason for this is that when you spend millions on an ad crusade fixated on one date and the (game/machine/widget) comes out early, the campaign is immediately wasted. (Nintendo/Microsoft/Konami) doesn't want their entire ad budget to go down the toilet all at once, so they impose these fines. It may be strongarm tactics, but hell, it's not like it's price fixing or something worse. I say if they want to build suspense-- and that's exactly the reason for street dates-- then let them.
    Besides, it's not like there're really going to be any left for walk-in sales anyway...

    --
    "Why Subscribe?" Good question...
    1. Re:Street Dating Explained From the Inside by brer_rabbit · · Score: 3, Interesting

      From my experience at a music/video store, product usually gets to the store ~1 week before release. If a distributor finds you stocking your shelves with it early they'll often "punish" you by not sending the merchandise early next time, perhaps waiting until the release date or slightly after to send you the new merchandise.

    2. Re:Street Dating Explained From the Inside by Fjord · · Score: 4, Informative
      From the article:
      Nintendo has started shipping GameCubes. (YES!) This is a week earlier than was anticipated. While some stores claim to have been told by their corporate liasons to Nintendo that they will be fined if they sell early, this appears to not be the case.
      Nintendo has told us that stores are free to sell the GameCube as soon as it arrives, in order to get a jump on the X-Box launching on Thursday. They also said that no store would be fined for breaking the release date.

      There's actually a lot of really good information in the article.
      --
      -no broken link
    3. Re:Street Dating Explained From the Inside by Kingfox · · Score: 3, Interesting

      Entirely correct, as a fellow EB employee (at least on the weekends). The list of 'street dates' for DVDs in particular is religiously held to. While most game companies allow EB to sell a game that ships early, consoles and DVDs are kept in back locked up. Hell, people can pick up their GCN and X-Box games, and have been able to buy them for days... it's just the console that's been sitting in the back.

      I've had customers offer me bribes to get various things (like the Godfather DVD set) early.

      Also, your point about having none left is entirely correct. We 'sold out' of GCN weeks ago, and 'sold out' of X-Box preorders months ago. The same thing happened with the PS2 last year, and DC before that... people never seem to learn that they need to preorder these things. The only way to really get an X-Box now is to camp out at a store that doesn't take preorders Wednesday night, or pay a fortune on EBay.

      In reference to your other post, our GM is buying us a few cases of Red Bull for Thursday. Encourage your GM to do the same!

    4. Re:Street Dating Explained From the Inside by JanusFury · · Score: 0

      Or perhaps nintendo wants to sue all their asses to make up for all the money they're going to lose to microsoft and sony? :P

      --
      using namespace slashdot;
      troll::post();
    5. Re:Street Dating Explained From the Inside by Anonymous Coward · · Score: 0

      Did you even read the article that was linked to? Guess that's too much to expect on Slashdot, nevermind.

    6. Re:Street Dating Explained From the Inside by psxndc · · Score: 2
      Not true with games. I have frequently been at the local EB, had the employee tell me that they don't have the game yet, the day it's supposed to come out, and then the UPS man walks in, drops off boxes which the employees open to, lo and behold, the game.

      psxndc

      --

      The emacs religion: to be saved, control excess.

    7. Re:Street Dating Explained From the Inside by Anonymous Coward · · Score: 0

      Fined? I guess that the corporate entity can fine their stores if they want. But are they franchises? If not, then they are just robbing Peter to pay Paul. I fail to see what good that does.

      The 'fine' that is levied is the one by the console/game/DVD distributor: EB won't be able to get their full allotment for XBs or GCs or whatever over the next few weeks due to 'shipping problems.'

      No consoles = mad customers = next time it's Best Buy/Frye's/etc. = loss of income

      Now that's punishment!

  44. IGN by Scrameustache · · Score: 1

    Here's the same story on IGN.

    --

    You can't take the sky from me...

  45. I'll get you a test unit, Slashdot! by an+ominous+cow+ward · · Score: 2, Funny

    Sure, Hemos, I'll get you a test unit. Just mail me a check for $225, and I'll run right out and get one for you. Heck, for an extra $50, I'll even keep it for a few weeks and do all of the testing for you.

  46. In other news, by tt2k1 · · Score: 1, Funny

    Microsoft announced that retailers may begin selling the Xbox, yesterday.

    --

    Troll Tuesday 2001.

    --The Mess

  47. AAARRRGGGHHHHH!!!! by Anonymous Coward · · Score: 0

    I won't have a chance to go get one until Sunday the 18th.... but if they start selling now they'll be sold out by then! Argh! Irony!

    1. Re:AAARRRGGGHHHHH!!!! by Anonymous Coward · · Score: 0

      that's about as far from irony as one can get. that's called bad luck, or more atply, "you had it coming"

  48. does great emu too! by Anonymous Coward · · Score: 1, Informative

    Check out the emulation scene on the dreamcast. Imagine ALL the old NES games on one disc.

    www.dcemulation.com

  49. Wrong on some points... by Amon+CMB · · Score: 4, Informative

    - You can now hook up a USB ethernet/modem device to a PS2 and play Tony Hawk 3 online.

    - Sony's official modem/ethernet accessory and 40 GB hard drive are both out in Japan.

    - You can get a Zip Drive for PS2

    http://www.ebgames.com/ebx/categories/products/pro duct.asp?pf_id=210436

    --


    Men believe what they want. - Caesar
  50. Re:Why the bloody hell does the release day matter by jued0001 · · Score: 1

    Based on MS history, the X-Box will flop...

    Did I miss something? What other than Microsoft Bob has Microsoft failed miserably?

    --

    _______

    I just wish I could c:\format Internet

  51. I think you answered your own question.... by kaisyain · · Score: 4, Insightful

    Try playing PowerStone 2 on your PC. You can't because:

    1. The game will never be available for the PC.
    2. Virtually no PC game allows head-to-head play without everyone owning their own PC and then networking them together.
    3. Even if all of the above were satisfied you can't crowd 6 people around a 17" monitor.
    4. Even if you could, most people don't have couches and tables around their computer for spectators to watch them game.

    The PC may have more titles but consoles have different titles. When are you going to see Gran Turismo 3 on a PC? How about Shen Mue? Crazy Taxi? Dead or Alive 3? Devil May Cry? Metal Gear Solid 2? Mario Party 3?

    Most of those games don't have any comparable counterpart on the PC platform.

    You buy a console because you want to play the kinds of games that come out for consoles. Just like I don't buy a console because I want to play a good RPG...those are usually only available on a PC.

    1. Re:I think you answered your own question.... by MindStalker · · Score: 2

      The first console that I can have a lan party with, I'm buying.

    2. Re:I think you answered your own question.... by karnal · · Score: 1

      "When are you going to see Gran Turismo 3 on a PC? How about Shen Mue? Crazy Taxi? Dead or Alive 3? Devil May Cry? Metal Gear Solid 2? Mario Party 3?"

      Hint: When computers get fast enough for someone to think "Hey, I could emulate that little black box right there...."

      Gran Turismo 2 (ps1) runs fine on Connectix Virtual Game Station on my TBird 900....

      --
      Karnal
    3. Re:I think you answered your own question.... by skoda · · Score: 2

      I guess you'll be getting the XBOX then.

    4. Re:I think you answered your own question.... by am+2k · · Score: 1
      • Virtually no PC game allows head-to-head play without everyone owning their own PC and then networking them together.
      • Even if all of the above were satisfied you can't crowd 6 people around a 17" monitor.
      • Even if you could, most people don't have couches and tables around their computer for spectators to watch them game.
      What about Internet gaming? It would be no problem for me to get seven friends with at least a 17" monitor and a permanent Internet connection. Spectators are no problem in Quake 3 or UT, too.
      And most consoles don't have any way to get onto the Internet, so you always have to get your friends to move their asses from their chairs to your TV set.
    5. Re:I think you answered your own question.... by JLester · · Score: 1

      Say "Hi" to X-Box, you can network four of them together via Ethernet already for multiplayer capabilities .. up to 16 people in Halo (four on each X-box).

      Jason

      --
      "FORMAT C:" - Kills bugs dead!
    6. Re:I think you answered your own question.... by GregGardner · · Score: 1

      While some of your points are valid, point #2 is dead wrong. "Virtually no PC game allows head-to-head play without everyone owning their own PC and then networking them together". Have you ever played an EA Sports game for the PC? They let you play head-to-head with someone else on the same computer. I play NHL 2001 with my brother-in-law all the time on the same PC. You just need 2 game pads. Or they will even allow you to use the keyboard, but that is not the preferred controller for sports games. I'm not sure how many people you can play head-to-head on the same PC, but I bet it will suport at least 4, if not 6.

      You might be thinking how you hook up 4 game pads/joysticks to your computer? Some (if not all) game pads allow you to daisy chain them together and you can hook up a bunch of them to your computer without needing 4 game ports.

    7. Re:I think you answered your own question.... by MindStalker · · Score: 2

      4? HEHE, you said 4! If I'm ever going to limit myself to a gaming lan or 4 systems, it would be for an stomic super bomberman tournament.

    8. Re:I think you answered your own question.... by MindStalker · · Score: 2

      s/or/for/
      s/an stomic/an atomic/
      :(

    9. Re:I think you answered your own question.... by Refrag · · Score: 2

      Did you buy the PlayStation? It supported LAN parties with it's link cable. I think the PS2 supports LAN parties with FireWire cables (oh, I'm sorry this is Sony so it's called iLink).

      --
      I have a website. It's about Macs.
    10. Re:I think you answered your own question.... by Null_Packet · · Score: 1

      Gran Turismo 3? --> Need for Speed
      Shen Mue ? --> Max Payne
      Crazy Taxi? -->
      Devil May Cry? --> Lame Ass, boring game
      Mario Party 3? -->
      --> CounterStrike?
      --> Ghost Recon?
      --> Command & Conquer Series?
      --> Baldur's Gate?
      --> Diablo Series?

      Some of the titles are a little weaker (GT3 does rock) but one, two, or even 3 games doesn't justify the cost of a console. The point is that yes, there are different titles, but there are many one-for-ones with the PC. As for games *never* being available for the PC, that's what MS is trying to do with the Xbox- the PC and the XB both use DirectX 8. As far as head-to-head, uhhh how are you connected and reading slashdot? After all, /. requires readers have a pc and a internet connection too. 3. Are the 6 people going to pitch in and help pay for the console? I wnt to a small lan party and played 3 different titles and we all brought pc's... some of us brought laptops. As for spectators, we play the game for fun, not to show it off to others.

      Console games for the large part never do justice to the PC titles they rip off either- that's what it's a moot point.

      Again, my point is that the console isn't worth one or two games.

    11. Re:I think you answered your own question.... by Dave_bsr · · Score: 1

      Yeah, but it weighs as much as your pc. In fact, it is a pc. It has everything a pc has, Intel p3, GeForce, RAM, hard drive, etc, except expandability. And it's owned by microsoft.

      I'm going to get, just cause i know they'll lose money off of it. And i'm going to enjoy hacking linux to it, if i can get it to work. peace.

      --


      Who is this Anonymous Coward character, how does he post so much, and why is he always such a whore?
    12. Re:I think you answered your own question.... by nathanh · · Score: 2
      1. The game will never be available for the PC.
      2. Virtually no PC game allows head-to-head play without everyone owning their own PC and then networking them together.
      3. Even if all of the above were satisfied you can't crowd 6 people around a 17" monitor.
      4. Even if you could, most people don't have couches and tables around their computer for spectators to watch them game.

      You're not wrong - I agree 100% with all four of your points - but I just thought I'd throw in a suggestion.

      Put your computer in front of the couch! I did this recently and it's a dream. Use that TV-OUT, get a wireless keyboard and wireless optical mouse, sit on your couch, and enjoy widescreen TV while browsing and irc'ing.

      I now have a clean desk - perfect for doing paperwork - and a comfortable place to use my PC. I don't know why I didn't do it sooner because I've had the benefit of console gaming on the TV for years.

  52. Simple really... by big_groo · · Score: 1

    I can't easily pack up my tower, 19" monitor and throw it in the car if I want to go to a buddies house to play NHL200x.

    The consoles are portable. *Really* portable. Throw 'em in a backpack and you're ready to roll. If that's not important to you, then don't buy one. I'm going for a game cube when they come out-with 4 controllers. I can't play my pc with 4 people at the same time (online Quake3 doesnt' count). I don't mind if people bang my controlers around if they're pissed cause I just got my 12th touchdown. I can buy more - they're cheap. I don't mind if buddies spill beer on the controller, or console or games - they can buy me another one - they're cheap.

    I love consoles. I for one will keep buying them.

  53. Re:Nintendo's games are fun by Anonymous Coward · · Score: 2, Insightful

    It depends on what you look for in a game. If you consider yourself mature because you like "incredibly graphic, violent, adult games" (although I think that would classify you as immature in most people's books) then you are correct in Nintendo not designing its games that way.

    But there are 3rd party games. You do know that Resident Evil is a game cube exclusive now?

    Nintendo's games are aimed at kids because kids play games for a different reason than teenagers (or adults as they like to be called in marketing; I don't know how many adults really find being a zombie hunting vampire in a dark game with cheesy blood splatters all that appealing, but the 12-20year old
    "adults" sure love it). Kids want a fun game and Nintendo games, if you can get passed the cartoon kiddie graphics are generally fundementally fun. Mario Golf and Mario Tennis may have artwork that appeals to pre teens instead of teens, but they are damn fun.

    Teenagers seem to have to show they are more mature than younger kids and gooble up games that feature undead mutant aliens instead of Mario just because of the theme, even if the game is actually pretty bad. Now there are lots of good games that feature violence like MGS, I'm not saying they are all bad. I'm saying teenagers are much more forgiving about the game itself if it has a mature theme.

    Pokemon is one of the best RPGs of all time. Its a shame that most adults miss out on it because they're worried they'd sound silly telling their friends at work they stayed up all night playing Pokemon. They'd certainly have their work cut out for them to explain that its actually a good game, not just a cute mascot.

    As a teenager I too rejected Nintendo for Sega and then for the PS1. But now, looking back, Nintendo had some great games that I wish I had played. I'll be getting a Game Cube this era for sure because I don't want to miss out on Nintendo's *fun* games, even if they aren't *cool*. Does this mean I'm now actually an adult? :)

  54. Coming Soon. by Ian_Bailey · · Score: 2, Informative

    You want the Panasonic version due out in a few months in Japan, and probably sometime next year in North America.

    1. Re:Coming Soon. by Anonymous Coward · · Score: 0

      Panasonic stated already that it won't inmport the Q (dvd/gamecube hybrid). Check out the news on Gamespot http://gamespot.com/gamespot/stories/news/0,10870, 2822104,00.html

      If you have big nuts, you could try the Gamecube mod on it and see if it'll work. I wouldn't though.
      http://www.planetgamecube.com/news.cfm?action=it em &id=2334

    2. Re:Coming Soon. by Exatron · · Score: 1

      Sadly, Panasonic currently has no plans for releasing their GCN/DVD player hybrid in the US. That may change if the machine sells well in Japan and Panasonic sees a demand for it in the US, but it doesn't seem likely at this time.

      --
      "I think so, Brain, but 'instant karma' always gets so lumpy." - Pinky
      "Decepticons FOREVER!!!" - Ravage
  55. First-hand Testimony by InfinityWpi · · Score: 3, Insightful

    From employees in two different chains in Salem, NH: They are not allowed to sell early. in fact, Nintendo has a special hotline set up to report stores that are selling early, and the sales reps for those stores will get fired if the thing is sold early.

    Dunno if this is out-of-date bullshit or up-to-the-minute rumor-quashing... doesn't mean I won't check the stores at my local mall when I get home.

    1. Re:First-hand Testimony by mESSDan · · Score: 1

      Why not get someone to call the special hotline to see what they say?

      They if anyone should know the real deal on this.

      --

      -- Dan
  56. Gamecube mini-review by StrutterX · · Score: 1

    A colleague imported one from Japan with the 3 launch titles (Wave Race, Luigi's Mansion, Super Monkey Ball). He got Pikmin as well. He modded it two weeks ago (a simple switch) when US games (in particular Rogue Squadron) became available so he could play them as well.

    All of these games are superb. Highly recommended.

    The cube is suprisingly small as well. IMHO a lot nicer looking than the x-box. You could easily modify it to become a portable console.

    StrutterX

    1. Re:Gamecube mini-review by Anonymous Coward · · Score: 0
      All 3 systems have fans.

      While the GC and Xbox fans are quieter than the PS2, they're about the same size.

      Problem is that the chips are getting so fast and drawing so much power than active cooling is necessary.

    2. Re:Gamecube mini-review by Anonymous Coward · · Score: 0

      The X-Box, at least, has 64MB of memory and a hard drive to offload things to (at least temporarily, I'm guessing). The Gamecube only has 24MB of memory, but the 3" format they're using might be quieter than a full-size cd-rom.

      Unfortunately, it looks like Nintendo is following Sony into my land of pet peeves, in that it has an apparently small amount of system/video memory, so it would require more disc thrashing. Maybe it'll be quieter, though.

    3. Re:Gamecube mini-review by Anonymous Coward · · Score: 0

      You are wrong. The gamecube has 40mb of memory.
      24mb is the super fast single transistor static RAM (read:very very fast) and 16mb is run of the mill DRAM.

    4. Re:Gamecube mini-review by Anonymous Coward · · Score: 0

      How do you mod a Japan GameCube for US games?

    5. Re:Gamecube mini-review by Anonymous Coward · · Score: 0

      I've read that you can get little screens for the GameCube that basically make it portable. You can also get them for the PSone, and when the GBA came out there were people saying the the PSone will beat it down because of this screen.

      Just imagine the market share Nintendo can get with this little screen - a long way from the coffee-table XBox.

      And to that guy who likes Halo over Mario-esque, well done. Mario-esque's a little poor anyway, while Halo is excellent.

      The thing is, you can't judge just on one game. I think Miyamoto's dropping the ball a bit more now, and Nintendo probably can't rely on him any more, but still, there's Monkey Ball and Rogue Leader that you didn't see, as well as Munch's Oddysee and DOA3. (Mario, Munch and DOA3 may look pretty, but they do get boring quickly.)

      Still, Halo. And Metroid (hopefully). I'm going to be really broke in a few months.

      Matt

  57. I suppose I'll wait by GISboy · · Score: 2

    for Halo on the mac.

    Until then I'll have to (here it comes) console myself until then.

    (grin)

    --
    If it is not on fire, it is a software problem.
    1. Re:I suppose I'll wait by Rew190 · · Score: 1

      Not likely going to happen, seeing as Bungie is Microsoft's bitch...

  58. Dreamcast? pah - Another overpriced system with o by yatest5 · · Score: 1

    Sure it's neat, but save some money and get a Dreamcast. You can buy DCs on Ebay all day for $40. It has some great games like DOA2, Soul Caliber, NBA2K1, Crazy Taxi (a classic), and Shenmue.

    I've got a Spectrum 48k you can have governor - 2 dollars, with all the roms you could want. Obsolete but cheap technology all the way!!

    --
    • Mod parent up! [a] by Anonymous Coward (Score:5) Thurs, June 31, @13:37
  59. just what i needed by Samari711 · · Score: 1

    great, I'm having enough trouble getting work done as it is with all the n64's and ps2's in my dorm. now the productivity's really going down the crapper i guess

    --

    I never said I was smart, I just said I was smarter than you

  60. The real story by joe.langford · · Score: 1

    Metal Gear Solid 2 is out very soon. X box and Gamecube are insignificant compared to the Power of Kojima

  61. Re:Why the bloody hell does the release day matter by FatRatBastard · · Score: 1

    Based on MS history, the X-Box will flop...

    But the X-box 3 (or would that be the Z-Box) will actually be playable. Just in time for X-mas 2006

  62. Re:Why the bloody hell does the release day matter by Glytch · · Score: 3, Informative

    No, it's going to be settled by parents looking to buy a new video game system for their kids.

    The Gamecube is almost half the price, has Mario, Pokemon, Zelda, and all the other standard kid's games. It's also brightly coloured. Believe it or not, parents have mentioned to me how "cute" the thing looks. I work in electronics at Walmart, so I know a teeny tiny bit about what parents are really looking for.

    The X-box is almost double the price of the Gamecube and has absolutely no kid's games.Apparently, it also looks "ugly".

    If you were a parent looking for a big christmas gift, which one would you get for your kids? Later on, maybe other factors will come into play, but the first round in this war will be won by parents looking to placate their kids. And if the Gamecube crushes the Xbox early on, which one do you think developers will flock to?

  63. Re:how much will slashdot pay me to review it? by Anonymous Coward · · Score: 0

    how am I a troll? Now to earn my trolliness I'm going to post a link [goatse.cx]

  64. PS2, X-Box, and Gamecube (oh my). by smack_attack · · Score: 5, Interesting

    First off, let me tell you that I am biased, I have a PS2 and about 15 games (and about 30 or so PS1 games). That said, I am not looking to buy either a X-Box or Gamecube.

    Ok, now that I have that off my chest, I would like to declare the current state of affairs in the gaming world:

    The lineup.
    - PS2 has already won among those 16+ (adult gamers).

    - Nintendo will always win with kids under 16 because it's their parents who buy it for them. Nintendo is going to trounce X-Box in X-mas sales.

    - MS has a place, but it's a shame that for now it's going to be last. X-box reminds me of Nader, because you know he's not going to win, but he's going to take votes away from someone else. in this case, taking sales away from PS2. X-Box is the other console geared at 16+ crowds.

    For the sake of brevity, I'm going to leave Gamecube out of the rest of this discussion, Nintendo knows their target audience and how to market to them, bravo for them, they aren't going out of business anytime soon. X-Box however has a LONG road to travel, uphill, in snow. The PS2 is already beginning to release 2nd generation titles and is slated to release additional hardware/mods to their console soon (I believe it was Q1 2002, if anyone knows the exact timing, let me know). X-Box has still yet to prove itself as a worthy contendor to any console.

    Christmas shoppers and Terrorists.
    Another blow to the X-Box is also their strong selling point, games geared towards adults. Well, a year ago, many parents might have turned a blind eye to video game violence that their kids ingested, but now we have evil terrorists and we have to protect the children. Chalk that round up to Gamecube and their family oriented games.

    The conclusion.
    Gamecube will take the sales lead this season, with *gasp* X-Box right behind them. Sales of games for PS2 will be astronomical though as many buyers are now asking for titles instead of units.

    1. Re:PS2, X-Box, and Gamecube (oh my). by Magnum1202 · · Score: 1

      I like your analysis, Smack, it's very astute. X-Box isn't going to have many games geared toward adults at launch. Halo, while a shoot-em-up, is sci-fi, and so doesn't really equate in the minds of adults with the violent acts we've been hearing about. Munch's Odyssee and THPS2x are teen games; I remember playing Abe's Odyssee a couple years back. Throw in the sports series already on the shelves, and a racing game and a party game, (not sure what they're called) and you have a system that appears to be innocent to the parents. The main problem that will probably influence sales to your expectations is that most stores won't be selling the units alone, but rather bundled with an extra controller and a game or two. The parents are still getting a slight deal with the bundle, but a $450 price tag is gonna turn them off real quick.

    2. Re:PS2, X-Box, and Gamecube (oh my). by Jeremy+Erwin · · Score: 2

      The X-Box reminds you of Nader? After all that hard work Nader's put into criticizing Microsoft's anti-competitive activity?

    3. Re:PS2, X-Box, and Gamecube (oh my). by Anonymous Coward · · Score: 0

      the idea of abstraction seems to be lost on you, never a mathematician shall you make.

    4. Re:PS2, X-Box, and Gamecube (oh my). by shadowcabbit · · Score: 2, Insightful

      Well, a year ago, many parents might have turned a blind eye to video game violence that their kids ingested, but now we have evil terrorists and we have to protect the children. Chalk that round up to Gamecube and their family oriented games.

      Not true. Half of the parents I have to deal with in the store don't know a damn thing about the games they buy for their children (ex.: Buying Grand Theft Auto III for a seven-year-old, buying Fear Effect for a ten-year-old, etc.). Nobody knows about the ratings system (which is a good thing that it exists, but a bad thing that it's ignored). When I do tell parents about the ratings and recommend they re-think their purchase, I'm either thanked profusely (15% probability) or treated like dirt and verbally abused (85% probability).
      But then again, that's neither here nor there, so I'll just say this-- GCN has Rogue Leader and Eternal Darkness slated for this holiday season, plus exclusive rights to Resident Evil (Biohazard), among others. So the arguments that Nintendo is solely a kids' system are at least weakened, if not moot.

      --
      "Why Subscribe?" Good question...
    5. Re:PS2, X-Box, and Gamecube (oh my). by smack_attack · · Score: 1

      I'm basing this on consumer perception alone. Nintendo has Mario and Pokemon, and they sell big (probably an understatement as well). Is it because Ernie the 45 year-old mechanic buys them? Of course not.

      I'm not saying that Gamecube is ONLY for kids, or that X-Box/PS2 are ONLY for adults. But from a strictly demographic viewpoint, that's how the console landscape is defined. Sony Realizes this, and so does Nintendo. Microsoft is somewhere in the middle trying to find their niche, they would much rather carve out their own slice of the pie rather than try and take one of the other big guys on directly.

    6. Re:PS2, X-Box, and Gamecube (oh my). by WillSeattle · · Score: 1

      Gamecube will take the sales lead this season, with *gasp* X-Box right behind them. Sales of games for PS2 will be astronomical though as many buyers are now asking for titles instead of units.

      Totally agree. As an example, I'll be getting a Gamecube, partially so my son and I can play Pimkin.

      [caveat - I own shares in MSFT and NTDOY]
      -

      --
      --- Will in Seattle - What are you doing to fight the War?
    7. Re:PS2, X-Box, and Gamecube (oh my). by NoMoreNicksLeft · · Score: 1

      Funny you should mention Nader and XBox in the same sentence. He's beeen complaining to anyone that will listen about the XBox (and rightfully so, imo). M$ could release the video game/application, that God used to create the universe, for the XBox, and I'm still afraid I'd have to shun it on general principles. Nothing good can come of XBox, or anything else M$ makes. Besides, XBox won't have the new Zelda game...

    8. Re:PS2, X-Box, and Gamecube (oh my). by trolley · · Score: 0

      Nader is a complete corporatist. Despite his superficial green rhetoric, he fully supports a NWO hegemony and is backed by the Trilateral commission. Voters with a conscience vote for LaRouche.

    9. Re:PS2, X-Box, and Gamecube (oh my). by moonkhan · · Score: 0

      So in other words, according to your argument, the Xbox will do poorly because of terrorists?

      I hate MS like many slash readers, but your post sucks.

      I'm the only one allowed to make statements without evidence :)

  65. if Halo comes out in regular PC format by Anonymous Coward · · Score: 0

    Even though Bungie is owned by Microsoft (who want to sell as many XBoxes as possible, I'm sure), they swear up and down that a PC version of Halo will be coming RSN(tm).

  66. Gamecube Vs. Xbox.. by Sc0l3x · · Score: 1

    I have a question about this.. everyone says the Xbox is faster in cpu and graphics. i dont understand why because the Gamecube has a 400mhz 128bit cpu and the Xbox has a intel 733? thats only 32bit... So wouldnt the Gamecube be 4x faster becasue its 128bit? and for the Gfx cards.. the Gamecube can do 8 hardware lights to the 4? that the Xbox has.. So can someone plz tell me why everone is saying the Xbox is faster..

    1. Re:Gamecube Vs. Xbox.. by Anonymous Coward · · Score: 3, Interesting
      The "bitness" of processors doesn't really mean much in terms of overall processing power.

      For example, the CPU in the Playstation2 is 300mhz and the graphics chip ~150mhz. The internal bus (inside the two processors) is 4096bits. The problem is that the overall PS2 bus is only 128bits, so you have a bottleneck which restricts performance. Dispite this, creative programming has shown that the PS2 is still very powerful and quite capable of delivering high-quality graphcs with only 4megs of video ram.

      The Xbox CPU (which is a tweaked Pentium3 733) is faster than its 128bit counterpart (namely the GameCube's 128bit 485Mhz Gekko CPU) due to one factor: BRUTE FORCE.

      One cpu is Risc and the other Cisc. While the P3's Cisc archetecture isn't nearly as efficient as the Gekko's Risc, it's been so heavily optimized over the last 20 years that it still performs quite well.

      Also keep in mind that the Xbox has a 233mhz GeForce graphics chip.. while the GameCube has a 162mhz ATI "Flipper" chip (which is similar to the ATI Radeon). Benchmarks and software have proven that the GeForce is superior is most every way to the Radeon.

      Thus one could surmise that the Xbox is indeed more powerful than the GameCube. However, the same could be said that both are more powerful than the PS2, yet PS2 games continue to get more and more impressive as the programmers push the hardware.

      My feeling is this... we're going to see the performance limitations of the Xbox and GameCube much sooner in their lifespans than the PS2. Yes, the GC and Xbox will show their superiority (over PS2) in a year or so.. but I feel that you aren't going to see the big improvements from first, to second, to third generation software on GC and Xbox that has been witnessed on PS2.

      In the end, however, all the benchmarks and numbers don't mean jack if the games suck.

      Don't judge each console soely on numbers.. buy the one that has the games you like most.

    2. Re:Gamecube Vs. Xbox.. by jholley · · Score: 0

      "Also keep in mind that the Xbox has a 233mhz GeForce graphics chip.. while the GameCube has a 162mhz ATI "Flipper" chip (which is similar to the ATI Radeon). Benchmarks and software have proven that the GeForce is superior is most every way to the Radeon." The flipper chip is not based on the Radeon. I do not know how close the architectures are, but it is my understanding that they are quite different. The flipper chip was designed by ArtX specifically for the GameCube. ArtX was later acquired by ATI, but the engineers behind the Radeon had nothing to do with the flipper chip.

    3. Re:Gamecube Vs. Xbox.. by Anonymous Coward · · Score: 2, Interesting

      The Gamecube's CPU is only 64-bit, not 128-bit, but has a 128-bit wide internal bus to allow all internal processing units full access to the RAM simultaneously, so you can claim 128-bit.

      Gamecube's CPU also has single-cycle execution of all functions, meaning that every cycle, one instruction is being finished. The Pentium 3, on the other hand, does not have guaranteed cycle-execution, and typically can have 12 or more cycles.

      It's like people touting off horsepower for a cars performance. Well, a Semi truck has more horsepower than my friends RX-7, but I'd wager that the RX-7 can beat a stock tractor-trailer truck in a drag race.

      Now, someone else said that the Art-X GPU in the Gamecube is similar to the ATI Raedon. BZT! It was designed by Art-X, which was later purchased by ATI. It has zero, nada, nothing in common, since Art-X had no knowledge of the internals of the Raedon. I've used Art-X's PC chipset before, it's not great IMHO, but it did have more features than GeForce *and* Raedon.

      (and can someone please sue nVidia for false advertising that they created the concept of a GPU, as the Atari Jaguar had a GPU a full 3 years before the nVidia company was even formed!)

    4. Re:Gamecube Vs. Xbox.. by Anonymous Coward · · Score: 0

      The Nintendo chip is 485Mhz. The specs changed.

    5. Re:Gamecube Vs. Xbox.. by Anonymous Coward · · Score: 0

      Flipper ain't a Radeon, in fact it ain't even in the same league. Flipper is the old Art-X chip that went nowhere in the PC market (Didn't even get released) The current Radeons are a bit slower than the GeForce3. Think TNT2 killer for Flipper, while X-Box is a GeForce3 equivalent.

      CPU-wise, Gamecube has a tweaked G3, X-Box has a P3-733,most likely with an extra SSE unit, and SSE compatibility, for SIMD power equivalent to the G4 (Bungie has had problems porting Halo to the PC, but none to Mac, so that's probably the difference). Brute Force wins hands down here, its more powerful by a factor of 2. Think PSX vs. DC, with the X-Box as the DC.

      The Crazy Finn

    6. Re:Gamecube Vs. Xbox.. by Darth+Maul · · Score: 2

      Faster CPU does not a better game system make.

      Remember that. Who cares about cycles per second if you aren't having fun?

      I am buying the GameCube for the games, because that's what it is designed to do. It's not just a PC in cool wrapping. I really think the harddrive in the XBox is going to be its downfall, because that allows sloppy programming that has gotten Microsoft into so much trouble; release it quickly and just patch it later...

      Nintendo knows you cannot do that, so the games have to be perfect before they ship. Much better eye towards QA, IMHO.

      --
      --- witty signature
    7. Re:Gamecube Vs. Xbox.. by Anonymous Coward · · Score: 0

      Also keep in mind that the Xbox has a 233mhz GeForce graphics chip.. while the GameCube has a 162mhz ATI "Flipper" chip (which is similar to the ATI Radeon). Benchmarks and software have proven that the GeForce is superior is most every way to the Radeon.

      This is completely untrue. The Flipper chip was designed by ArtX, not ATI. ATI bought ArtX as a means of getting into the console market, and to pick up the Flipper chip technology.

      Flipper has nothing to do with the Radeon. What's more, Flipper is (from developers' reports) *at least* as powerful as the nVidia chip in the Xbox. And due to the impressive overall design of the 'Cube, we may actually see games that are able to exploit the power of Flipper, as opposed to fighting with bandwidth problems on the Xbox's UMA.

      --Jeremy

    8. Re:Gamecube Vs. Xbox.. by Anonymous Coward · · Score: 0
      Yeah... but my point was that the Flipper chip is similar in both features and performance to that of a Radeon.

      I'm just provding some point of reference for comparison for those familiar with PC videocards.

    9. Re:Gamecube Vs. Xbox.. by Anonymous Coward · · Score: 0

      I think this is Microsoft's market -- People who think in MHz. People that always wanted to build the 'ultimate gaming computer' for their home but never got around to it. People that never stop to consider how many operations are done every second because they assume all processors are pretty much the same old AMD, Intel, etc. When are people going to start comparing things in FLOPS, MFLOPS, GFLOPS, X-FLOPS? Not the Slashdot crowd, I mean real people...

    10. Re:Gamecube Vs. Xbox.. by slashdot2.2sucks · · Score: 1

      Yes, but what you did is called a "straw man" argument, and that is logically immoral.

      A is like B
      B is bad
      therefore A is bad

      Which is not valid.

      And also, without knowing anything about what the PS2, Xbox, and Gamecube are made of, only looking at the games, it is blindingly obvious to me that the Gamecube looks much better than the other two. (I can't really make any distinction between the quality of the Xbox and PS2.)

      Which brings up another point. If your argument disagrees with reality, then the argument is probably wrong.

      And thus ends my lecture on logic, ANOVA, and scientific reasoning.

    11. Re:Gamecube Vs. Xbox.. by CityZen · · Score: 1

      > GameCube has a 162mhz ATI "Flipper" chip (which is similar to the ATI Radeon).

      Flipper is only similar to the Radeon in that they are both integrated circuits with graphics capabilities. Architecture-wise, they are completely different.

      Flipper offers more useable power than any PC-type graphics chips due to the dedicated bandwidth available from its internal framebuffer and texture memories, both of which are made of high-speed 1T-SRAM. It's all about high-speed, low-latency, random-access bandwidth.

      Thus while GameCube's peak performance figures may not match those of other systems, you'll find that its processors are always running near peak, whereas on other systems the processors are sitting on their hands most of the time waiting on memory (slow DRAM with poor random access capability).

      Of course, I still fully agree with your conclusion. Specs don't mean jack. Buy games because they're fun!

    12. Re:Gamecube Vs. Xbox.. by Anonymous Coward · · Score: 0

      I am a developer. We are shipping a title for the GC in two months followed by an xbox port in eight months. The ironic thing is this title was developed almost entirely on the Xbox! Our team only has four "final" blue GC dev kits and the rest are the other couple are old white ones (which for some reason don't support long file names on the DVD emulation thingy). We've slowly been getting these GC dev kits only over the last two months, even though we've requested them long ago. Nintendo is kind of a PITA to work with compared to MS which was/is handing out xbox kits left right and centre to anybody who asked for a fraction of the cost! My take on that is MS is desperate for developers.

      As for which is better, that's a non question to me. If you want Halo and don't have a PC then get the Xbox. If you want Nintendo's games, which IMHO are way better, get a GameCube. Most Xbox developers (admittidly ourselves included) have track records of never producing a hit, while GC seems to be where the good games are at (and PS2 of course).

      Performance wise the xbox has power to spare compared to the PS2 and even the GC thanks to the GeForce3's shaders. However that is only if you are doing something that requires those. Other wise, belive it or not, the GC is a surprisingly powerful machine.

      It doesn't quite seem to have the fill rate of the Xbox, but that CPU (essentially an IBM 750 (AKA G3)) coupled with that low latency psuedo SDRAM really kicks ass! When we ported our title to the GC from the xbox (we used the pixel shaders) the amount of time spent rendering each frame actually went down even though the CPU was doing all the computation instead of offloading it to the GPU..

      Of course we don't have anti-alaising on the GC while we do on the xbox (in order to enable anti-aliasing you have to make compromises to what your frame buffer stores (ie 6bpc instead of 8)), but saying one is more powerful than the other is pretty lame. I suppose overall the Xbox can produce a nicer image in the end, but the GC has some advantages over it, and even the PS2 does too!

      If you want to get an xbox then get one, but take a long look at the list of developers first. And then compare that to the list of developers for the Jaguar and for the 3DO and ask yourself what kind of track record the companies making xbox games have. If that appeals to you then snap one up, but personally I'm sticking with the PS2/GC/GBA/PC combo until I see a couple decent xbox titles on the shelves.

    13. Re:Gamecube Vs. Xbox.. by Anonymous Coward · · Score: 0

      And you have to realize that the Flipper chip was designed and ready to go at ArtX before ATI decided to buy up the company. The Flipper chip has nothing to do with the Radeon.

  67. What's all the hooplah? Wait year! by supagoat · · Score: 1

    These days I just can't understand the hooplah about a console release... A year after launch every single review of every game for every single console compares the games to the "first generation" games and the second gen games almost always kick the asses of the first gen games!

    So... Why is everybody so anxious to get their hands on it? Might as well wait a year or two until the hype calms down, the prices drop, and there's a good library of quality games for the system.

  68. I'm not so sure.... by Dark+Paladin · · Score: 2

    I'm the kind of person who didn't believe Episode I was coming out until I purchased a ticket, so I'm not holding my breath.

    After calling some local places and a Nintendo rep, I'm not so sure of this rumor either. As near as anyone I can talk to, it appears as though this is a rumor *only*. Most stores I've talked to *do* have Luigi's Mansion in, but they aren't allowed to sell them until the 18th.

    If this does turn out to be true, I'd like someone to post a copy of the receipt/image of the box somewhere for proof. As near as I can determine...not yet.

    Of course, I could be wrong.

    1. Re:I'm not so sure.... by Anonymous Coward · · Score: 0

      Dude, get a life.

  69. Not a by EB in Canada by raix · · Score: 1

    I just called EB in my area KW/Ontario/Canada, and they havn't heard anything about being able to release the cube early. This article got my hopes up!

  70. Yeah, but PC games are free.... by KosovoYankee · · Score: 0, Flamebait

    When was the last time you honestly paid for a game?

    --
    - If This Peace Is Fictious, I Shall Destroy It
    1. Re:Yeah, but PC games are free.... by GigsVT · · Score: 2

      Console game are free too if you steal them.

      What's the difference?

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    2. Re:Yeah, but PC games are free.... by Peyna · · Score: 1

      I have honestly paid for every game I have and use. This includes:

      Duke Nukem 3d (okay, so I don't still play it)

      Simcity, Simcity 2000, Simcity 3000

      The Sims

      Half-Life/Counter-Strike

      Unreal Tournament

      Q3/Q3TA

      Black and White

      Flight Simulator 2000

      And many more. If people didn't pay for games, people wouldn't make games. People like you are the reason software is so expensive for the rest of us. If everyone paid for games/software, then prices *should* go down. It's the same thing for retail stores. Theft drives prices up. If you play a game, be thoughtful enough to support the people and company that created it for you.

      --
      What?
    3. Re:Yeah, but PC games are free.... by rela · · Score: 1
      People like you are the reason software is so expensive for the rest of us. If everyone paid for games/software, then prices *should* go down. It's the same thing for retail stores. Theft drives prices up. If you play a game, be thoughtful enough to support the people and company that created it for you.

      Right, and we all know there's never been a software company that gouged on it's prices? Right guys? =)

      Seriously, don't get so worked up. Both sides screw each other to some extent.

  71. They are both going to sell out.... by mattbelcher · · Score: 1

    Why is this such a big deal? Both of these systems are mega-hyped, and will undoubtedly both sell out, regardless of a few days difference between the two. The only effect this move might have is making the systems sell out faster, cause if you went to the store to buy an Xbox, but they were all out, you might just pick up a Gamecube instead, and vice versa. You can't increase sales beyond the number of units you can make.

    --

    Shockwave Flash movies are the greatest thing to happen to non-sequitur humor since Japan.

  72. Here is my take on things by Anonymous Coward · · Score: 1, Informative

    DC:
    - Very cheap, lots of games already, hackable
    - Good games: Crazy Taxi, Jet Grind Radio, Grandia, Skies of Arcadia, Sega Sports, and many more
    - Obsolete
    - If you don't own one, go spend a few bucks just to have one

    PS2:
    - Overdue for a price break
    - Coming on strong (it was really weak at launch)
    - Good games: Gran Turismo 3, Grand Theft Auto 3, Tony Hawk PS 3, Metal Gear Solid 2, Devil May Cry, and a few more

    XBox:
    - Pricey
    - DVD drive, but still need the DVD kit to play movies
    - RJ45 out of the box
    - HALO HALO HALO
    - Good games: Halo, (not much else)
    - Some decent exclusives: Dead or Alive 3, Panzer Dragoon Saga 2
    - Microsoft isn't half the game developer that Nintendo, Sony, or Sega is.

    Gamecube:
    - Nice price
    - No DVD (probably a piracy concern, so go with propriatary format)
    - No network out of box (but should have something up and ready soon for PSO)
    - Good games: SW Rogue Squadron, Pikmin, Wave Race
    - Many hot titles next year: Zelda, Metroid, ...

    I personally think DC had a great launch when it came out with Soul Calibur and Sonic, but the system never really took off. Gamecube and XBox only have 1 great title each (SW and Halo), but not much else. PS2 would be really impressive for $200, but $300 is still high for a 1 year old system.

    It's a really tough call between XBox and the cube, right now I would say XBox is in a better position. But I think Nintendo is gonna do better in the long run, mainly because Nintendo has constantly turned out the best video games.

    It'll be interesting to see who wins out this holiday season.

    1. Re:Here is my take on things by Anonymous Coward · · Score: 0

      Xbox has Jet Set Radio Future. I'm sold. I'm having both.

  73. Re:Why the bloody hell does the release day matter by gergi · · Score: 2

    Microsoft has never released a successful product on the try.

    On the other hand, they are remarkable capable of throwing money at a bad solutions endlessly so that by about version 3, they have a successful (not necessarily a high-quality) product that gives them a monopoly.

    --
    Nosce te Ipsum
  74. The Console War Turning Point by Jerry+Talton · · Score: 1

    Just wondering...is there anyone else out there whose console-buying decisions are based wholly on which system the next Final Fantasy comes out on?

    1. Re:The Console War Turning Point by Anonymous Coward · · Score: 0


      I want Metroid.

      GameCube will have Metroid.

      I want a GameCube.

    2. Re:The Console War Turning Point by Anonymous Coward · · Score: 0

      No... Final Fantasy = GAY

  75. Console games... by Anonymous Coward · · Score: 1

    Another aspect of console games, especially Nintendo games, is that a lot of the games are released exclusively for that platform. Remember when "Zelda Ocarina of Time" was released? That single game was responsible for many Nintendo 64 purchases. I know you can play some of these games on the PC through an emulator, but I have yet to see an emulated game for the modern game systems play as well as on the console they were made for. So when Nintendo releases the next Metroid game I will be one of the first people in line to purchase a Game Cube. Right now there isn't enough software or a killer app (Halo will be released on PC eventually) for either of the systems to warrant a purchase. Rogue Leader does look quite good, but not a must have.

  76. Re:Beware, this mofo has been known to cause probl by kefoo · · Score: 1

    My French is a little rusty, but doesn't this say, "This product causes mouth sickness?" If it does, I'm confused.

    Kevin

  77. Selling Earily by LightningTH · · Score: 1

    Well, alot of people think it is just rumor however nintendo.com has their online store selling parts and accessories already (and it wasn't selling a few days ago).

  78. Nintendo != Kids only by Redline · · Score: 3, Insightful

    PS2 has some incredible graphic, violent, adult games

    A have always thought the concept of graphic violence as an "adult" theme way laughable. That seems more like a concept teenage boys would like. If you really are mature, do you *actually* play video games rated "M for mature"?

    I (as an adult) enjoy the flavor of Nintendo games as inoffensive escapism. Mario and Zelda are safe enough that me, my mom, and my kids can play together. Software shouldn't have to contain copious amounts of blood and nudity to escape the "just a kids game" label.

  79. A Vaporous Rumor by gnfnrf · · Score: 1

    As of this morning, Funcoland, where I am employed (and by extension, Gamestop, Software Etc., and Babbages, who are owned by the same corporation) have had no official notice of a change or relaxation of the November 18th street date.

    However, if true, this would not be the first time that Nintendo made only a half-hearted effort to hold retailers to a street date. Pokemon Gold and Silver were distributed with a "Suggested Street Date," but Nintendo reps made it clear that units could be sold as soon as they were shipped.

    --
    gnfnrf

    1. Re:A Vaporous Rumor by ispress · · Score: 1

      I received confirmation from EBGames.com that they have begun shipping Gamecube bundles. It sounds like at least one major retailer has broken the 11/18 street date. It'll be interesting to see who follows suit.

  80. Current Battle and Brief Lookof the Video Game War by Anonymous Coward · · Score: 1, Interesting

    Remember the Sega Saturn?

    The system that failed primarily due to being difficult to program for? Funny how Sony beat the Saturn and will now fall pray to the same defeat.

    The PS2 is hard to program for, the XBox and Gamecube are both easy. How much you want to bet that games are now made for XBox and/or Gamecube and then ported to the PS2, meaning no more heavy duty PS2 games like Metal Gear.

    I also fine it funny that a lot of MS bashers are pro X-Box. I was actually a little X-Box until I saw the Gamecube in action, that and their new approach towards older gamers (if u think they are still kids only, you haven't bothered to check out their advertising or their line up).
    Let's also take in account MS near snubbing of the Japanese market and with MS's problems in the UK, they are going to have a tough enough time as it is and no company can win with only the American market.

    Nintendo's only major fault so far has been a disinterest in 3rd party development (a key to the PS longevity), this has also been MS strong point so far. Nintendo has smartly been going after the older market and with Sega doing a lot on the Gamecube (Phantasy Star Online will probably be the first online game of the three systems), my bet is Nintendo won't be going anywhere anytime soon. If they can capture both a younger market and older market (why can't a game system do both?) they will most definately win this battle.

    Competition is great and gaming will become better and cheaper (funny how MS doesn't take this approach with their software as easily as it does here). I also notice MS taking more of the low road in anti-marketing, mentioning that the football in their football game has more video memory then all of gamecube (whatever), and really trashing the PS2.

    Only downside is there has never been 2 systems successfully competiting at once.

    In dealing with the major video battles...

    We had Atari, Intellivision and the not as successful Coleco. (which was still a great system :)

    We had Nintendo and Sega for 8 bits (good time for gamers :)

    Then we had SNES, Genesis and the short lived TurboGraphix.

    Atari Jaguar also came out at some point in here and failed miserably.

    Then we had the PS, Saturn and N64 and came along the short lived 3D0.

    At this time 3D0 kicked out early, and Sega was starting to hurt.

    We then had the Dreamcast and PS2 (sega folds).

    And now at this moment we have XBox, GC, and PS2.

    Highly doubt that 3 can survive (most have the same games anyway), there just isn't enough market share. The PS2 and XBox are both leaning towards 'home entertainment' to get more audience, but it just isn't going to happen anytime soon. XBox is going for hardcore gamers, but most hardcore gamers I know use their PC and will continue to do so.

    I'm going Gamecube since I know Nintendo isn't going to go anywhere soon and I know their games are quality and going to continue to be so. I fear that PS2 and Xbox are more in neck and neck and I don't feel they will both survive (especially since they are going for the same specific market)...

    Anyway it turns out though, it's going to be fun to watch :) Let's just hope it doesn't end up like the post Atari years...

  81. Re:Why the bloody hell does the release day matter by GigsVT · · Score: 2

    much like when Sega started selling the saturn 3 months early back in '95.

    We all saw how well THAT worked! :)

    --
    I've had enough abrasive sigs. Kittens are cute and fuzzy.
  82. Re:Request. (Mod Parent Up Please) by Anonymous Coward · · Score: 0

    I modded it up for you. Now, where's my free XBOX? :)

  83. Re:Why the bloody hell does the release day matter by philglanville · · Score: 1
    How on earth could the Gamecube "crush" the Xbox when they're so obviously aiming at different markets?

    Gamecube: dozens of kids games; "cute" == kids market sewn up

    Xbox: no kids games; "ugly" == looking to take on PS2 in 'adult' market

    What scares me is how many people I know who ordinarily slag M$ develop Homer-like drool when discussing the Xbox... I simply don't understand how a cut-down Wintel machine can turn grown adults into blathering Billiclones.

    On a related note, unconfirmed reports suggest that "Return to Castle Bluescreen" will be one of the Xbox's most prestigious launch titles.

  84. Slashdot Effect at Local Retailer? by Blackwulf · · Score: 2

    I just came back from a spree of hitting all of the stores nearby (I work near a major mall in Atlanta, so I was able to hit them all on my lunch break.) Most of them laughed at me when I asked, except for the Walmart. Now, I'm not too sure if the guy was BS'ing me or not, but he said they were selling some (it was rumored they were at another store) but once they heard the story was posted here they stopped selling them voluntarily, so they would still have some leftover for the official launch on Sunday.

    First time I've ever heard of the Slashdot Effect on a brick and mortor store, that's for sure.

  85. Re:Request. (Mod Parent Up Please) by Anonymous Coward · · Score: 0

    Probably in the pile with the rest of the broken ones that've been shipped to stores nationwide. *Sigh*

  86. Re:Why the bloody hell does the release day matter by SuzanneA · · Score: 1
    It worked in relation to selling more saturns early on.

    The problem was that compared to the playstation, the saturn had greater problems than its release date. It was doomed from long before the release, it just took alittle while for the public to realise it. Even then, it wasn't really Sega's fault that the design was flawed, the playstation represented a fairly major shift in how consoles were designed, and how developers attacked the problems of console development. The playstation made console development much more inline with PC development, whereas the Saturn had a more traditional 'you really need to hit the metal to get the best performance' console approach, compared to Sony/Psygnosis's developer-friendly set of (already well known, gcc based) tools.

  87. Re:Why the bloody hell does the release day matter by Anonymous Coward · · Score: 1

    Utter bullshit. Microsoft has released tons of successful products on the first try. The phenomenon you're thinking of is that the quality sucks — the sales have rarely beeen a problem — until version three, by which point the quality blows the competition away. Luckily it looks like they got the quality part down right on the first try for the Xbox.

  88. review unit? by Anonymous Coward · · Score: 0

    Hey, I know, go buy one like everybody else! What a concept!

  89. Re:Why the bloody hell does the release day matter by Namarrgon · · Score: 3, Insightful
    Kids are actually the smaller part of the market. MS is aiming at the 18-30+ crowd, who buy their own consoles.

    To them, XBox might look "cool" rather than "ugly", and the games are certainly more oriented their way. Have you seen the recent ads for Dead or Alive 3?

    --
    Why would anyone engrave "Elbereth"?
  90. Re:Why the bloody hell does the release day matter by Zico · · Score: 1

    The problem with that is that the Xbox gets the big Thursday splash of free publicity in the news about people stampeding to finally get their hands on an Xbox, making it look like some gotta-have product. If Nintendo's going to trickle out the original Cube sales, they have no such story. Of course, I don't think a few days earlier or later will have much of an effect either way, since I'd hope that most people already know which one they're going to get &mdash the $100 price difference would have a lot bigger effect to me than the release schedule.


    That said, if I get one, it's going to be the Xbox, and possibly on the release date. I haven't had a console since about 1990 with the NES, and I'm starting to get into the hype a bit, wanting to see all this stuff up and running on my home entertainment system. Hey, sometimes you just wanna have a nice fun toy to slack around with. :)

  91. short sighted comment by Afrosheen · · Score: 1

    You failed to realize that Sony has a huge investment in DVD movies and movies in general. If you buy a PS2 and it has DVD capabilities, chances are you won't buy another piece of hardware to play DVDs. That's good for Sony because it's already eliminating one part of their competition. It's also good for Sony because you'll either be renting or buying DVDs now, and one way or another they'll get a percentage of your cash.

  92. He missed the best (and most graphic) PS2 title by lowe0 · · Score: 1

    Grand Theft Auto III. I'm sorry, but that title couldn't be as good as it is without the blood, sex, and black humor.

    Just because it's bloody doesn't make it good, but it doesn't make it bad either.

  93. X-Box, faster my ASS!!!! by Anonymous Coward · · Score: 1

    I too do not understand this xbox being faster talk. Hmm lets see a register starved X86 based processor based on the Celeron, vs a custom IBM built 485mhz modern chip designed specifically for gaming. Let's see is a 250mhz increase enough to counteract a better design, I do not think so. I tend to believe that general purpose parts are better in multipurpose machines. MS is retarded for using general purpose parts for a single use item. The pc is complicated and should not be used as a console. I and others have seen crashed X-boxes at a few stores, while the game cube keeps going. As for the ATI video, it is ART X and was designed for consoles.

    1. Re:X-Box, faster my ASS!!!! by Anonymous Coward · · Score: 0

      The X-Box uses PC parts because it will not be a gaming console for more than a year. Once Microsoft has an X-Box in the home of millions, they will allow you to turn it into a dedicated MSN box that will allow you to send email, browse the web, write Word documents ... blah blah blah. Basically, it will allow them to sell you all these wonderful serices. Don't worry though, you will still get the blue screen of death for free!

      That is why the GameCube will win. It's actually a gaming console. A machine dedicated to playing video games.

      If you want a PC, buy a PC. If you want a DVD player, buy a DVD player. If you want a game console, by a GameCube 'cause it's the only dedicated hardware out there anymore. If you want a product that does several things and nothing well, by the other decks.

  94. Mac users should not support Bungie by xhypertensionx · · Score: 1

    I have had almost every game that Bungie made, back from their crappy "Operation Desert Storm" game, Minitaur, Pathways into Darkness, as well as the entire marathon series. I implore the Mac community not to support them any longer.

    Bungie got started on the Mac and owes everything to the Mac community that supported it. It could not get a good foothold into the PC market with Marathon 2, yet Mac users continued to pay them big bucks.

    Now, Bungie has sold out to the evil empire and HAD SERIOUSLY CONSIDERED NOT BRINGING HALO TO THE MAC, DESPITE THE FACT THAT MUCH OF ITS DEVELOPMENT WAS DONE ON THE MAC.

    It later agreed to it, but it will probably be a crappy port instead of a native program, which could make it run much, much slower.

    Bungie probably won't ever release any more Mac software after Halo.

    There's lots of better companies out there that have promised to support the Mac platform, like Id. RTCW looks like its going to be very cool.

    It just makes me sick.

    --

    1. Re:Mac users should not support Bungie by crayz · · Score: 0, Flamebait

      Yeah, the whole thing would be like Ben & Jerry's selling themselves to Monsanto. Bungie is shit in my book. If they make any more good games I will pirate them.

      There are companies in the past that have done some rotten shit to Mac users. Maxis, Adobe, etc. that got their start on Macs and then to a greater or lesser extend abandoned them. But selling yourself to fucking Microsoft just takes the cake. Bungie was probably the single most respected Mac developer before they did this, and in the minds of a hell of a lot of people they are now pond-scum.

      Fuck you, Bungie.

    2. Re:Mac users should not support Bungie by xhypertensionx · · Score: 1

      Lets call their sales line and ask to return all the Bungie stuff we've ever owned. I doubt many people there now remember Operation Desert Storm, but I sure as hell don't want any of their crap anymore.

      Just for the record, how many PC users bought Marathon 2 ???

      As an interesting side note, I know of a shareware game company called Spidweb Software, which makes great RPGs. The lead programmer was interviewed, and asked whether he sold more Mac or PC games.

      He said that he sold more Mac games.

      If you make a game for the Mac, even if its native, you will make some profit. There is really no reason not to, unless its a crappy game.

      The thought that Bungie would think of abandoning the Mac, on top of selling out, shows that Jason Jones and its other heads are probably screwed up on heroin or something.

      --

  95. Re:Very "clever"... by Len · · Score: 2, Insightful

    Yeah, right. Microsoft will put those other tiny companies right out of business. Which would be bad because, you know, Sony would never try to be a huge control-freak media monopoly.

    By the way, where did you hear that Microsoft isn't getting royalties from third-party Xbox games? Or is that just your own conspiracy theory?

  96. Chess and kids by ajna · · Score: 1

    I agree with the gist of your comment, but I have to take exception to your assertion that chess is equally enjoyable for kids and adults. Most kids (and even most adults) don't really play chess; they simply move the pieces. There's a large gulf between playing the game and shuffling pieces.

    1. Re:Chess and kids by Anonymous Coward · · Score: 0

      Are you taking the pish? I hope you're not making elitist comments about casual chess players.

    2. Re:Chess and kids by trolley · · Score: 0

      Since most of the grandmasters are just chess-playing machines, I'd say your casual chess player is the one really playing (i.e. enjoying) the game, whereas the grandmasters are just moving pieces. Or can you explain the difference between Kasparov and Deep Blue?

    3. Re:Chess and kids by Anonymous Coward · · Score: 0

      just because they are "shuffling pieces" means they arn't having any fun? huh? explain.

  97. Re:Beware, this mofo has been known to cause probl by RubiX^3 · · Score: 1

    And that's exactly why you should wait for the new version.

    --
    -=o
  98. Moderation is fine unless an account is cracked by Anonymous Coward · · Score: 0

    I'm with you on moderation unless an account is cracked. At that point it's time to bring in the authorities and have the person who broke into said user's account arrested. Now, I don't have any evidence that this guy's account was actually cracked, but I do remember the poster from some time back and don't think he would have posted that kind of crap on his own. Maybe I'm wrong.

    Re: editors moderating posts down they don't like: Hell, Rob and VA OWN this service. They can do any damn thing they please. As far as I'm concerned I'll take editorial error by the staff over these obnoxious trolls out to destroy the forum any day. I like /. and I like the service Rob et all are trying to provide. And frankly, I find the perjorative sexually explicit material regularly posted about them pretty damn offensive.

    Again, JMO.

  99. Classic Monoplist Tactic by unicorn · · Score: 1

    And just a classic, would be the Anti-trust action brought against them, if they did this.

    --
    "Politicians are interested in people. Not that this is always a virtue. Fleas are interested in dogs." P.J. O'Rourke
  100. Re:Why Not a PC? -- Mod Up by SomeOtherGuy · · Score: 1

    Good comment. I think you have some really good points. I myself think the ultimate machine will be able to take the advantages from the PC and put them in the console. They are getting closer with online play, although it is ironic that the only console that has proven it could be a success online is also the console that is being given up on (dreamcast)....And as far as storage goes -- people are steal paying up to $30 bucks a pop for a precious meg or 2 to save all stats and positions, etc.....except the xbox and the hard drive may put a stop to that.

    The ultimate hybrid in my eyes:

    Broadband & Modem: Standard right out of the gate

    Storage: Regular compact flash (a hard drive makes it to much like a PC)

    Keyboard & Mouse: USB...Can anyone imagine playing quake or warcraft with a control pad?

    Video: VGA optional and supported with all games (as with the DC)

    Any other ideas?

    --
    (+1 Funny) only if I laugh out loud.
  101. Re:Why the bloody hell does the release day matter by xhypertensionx · · Score: 1

    When will people realize -- Nintendo doesn't need to market to the adult market -- most of them GREW UP to Nintendo.

    Many adult gamers spent a significant chunk of their lives squashing goombas, blasting Ridley, or nailing Gannon.

    They remember how superior early Nintendo systems were to the old competitor consoles.

    Nintendo is very smart to make their games have a "childish" spin. Its called the nostalgia factor.

    And its cheap enough that they might as well get it.

    I still think that a SNES provided a better gaming experience for its time that the PS did. SNES had stable, FAST, easy to load games.

    I found that PS was slow to start, had games that stopped in the middle of the game to load ( which took forever) and had games that crashed more than they should have.

    I think most older gamers have loyalty to Nintendo, and that those who switched to PS will miss some of the conveniences that Nintendo consoles provided, and the more enjoyable games, and will return to where the real fun is -- Nintendo.

    --

  102. Re:What's all the hooplah? Wait year! by blank · · Score: 1
    that was definately true for the PS2, but nintendo is bringing out games that people already like. i've spent weeks playing smash brothers and now melee is coming out! wave race was really fun and i have a friend buying the system just for that. everyone knows tony hawk rocks. then you have resident evil, resident evil 0, metroid and monkey ball! urr... maybe not monkey ball. but even if they look crappy, these area all fun games you've played before, but improved.


    wait, why am i excited. i don't have a job to afford swaying away from my PS2.


    anyway, it's more fun to do than worry about another plane crash.

    --

    bah. start over

  103. Gamecube launch by T3KL3R · · Score: 1

    So, if stores do have to stick to the launch date (Sunday), does that mean everyone who's getting theirs in the mail will have to wait an extra day and get it on Monday? Man, that'd ruin my weekend and drive me nuts at work.

    1. Re:Gamecube launch by Anonymous Coward · · Score: 0

      Probably... that's the fate i'm suffering right now. :0

  104. From what I played by Anonymous Coward · · Score: 0

    Wait for an Xbox. The graphics really are *that* good. The gamecube games that I saw were not very impressive and it looked like nintendo had its usual audience lining up to play the demo unit (kiddies).

  105. Re:Pirate-ablitiy by SetupWeasel · · Score: 2

    That is a very good question. I think that it will moderately hurt nintendo's sales, but I think it will improve their software per system sales. If every system is sold at a loss that may be more important. Also I think you will find more developers siding with the GC if they think it will be less pirateable.

    I think it will be a give and a take.

  106. Re:Beware, this mofo has been known to cause probl by Anonymous Coward · · Score: 0

    That's precisely what it says.

  107. Who gives a care about GC or XBX, because... by Turken · · Score: 1

    I just spotted SSX Tricky at my local Target store last night!!!

    1. Re:Who gives a care about GC or XBX, because... by Anonymous Coward · · Score: 0
      Yeah... but it's also coming out on GC and Xbox shortly.


      Though from what I've seen and heard, it's virtually identical on each system.

  108. Re:Why the bloody hell does the release day matter by Shafik · · Score: 1

    Well I do not if that is true that the kids are a small part of the market. Look at the Gameboy it is the best selling game machine in history and AFAIK the big bulk of that market is children. So the Gameboy Advance is tied in to the GameCube, it has Mario and a whole bunch of kids games and it is cheaper. So you have the parents in the crunch of the nag oh oh I have a Gameboy Advance now I want a GameCube and then you have the price as well as the "cuteness" factor. If you really don't believe children are a large part of the market go shopping and see how crowded all the kids stores are during the Thanksgiving weekend etc...

  109. DC is not a 128 bit system... by Vermifax · · Score: 1

    ...not in any way shape or form. I don't get to add up all the bits in my PC to come up with a number. My PC is a 32bit machine regardless of the other chips floating around in the box.

    --

    Vermifax

    Logout
    1. Re:DC is not a 128 bit system... by diadem · · Score: 1

      No offence, but what are you talking about?

      --
      Liquid Gaming - Your daily dose of gaming news
  110. Screw Nintendo, buy Panasonic by Pimpy · · Score: 1

    Incase people haven't realized yet, Nintendo's version of the GameCube is utterly useless. Nintendo has proven once again their inability to support standards and instead run off and stick with their own proprietary media. The N64 had the same issue, but if you were lucky enough to pick up a development model, you could've grabbed a base that'll read cd's. Cartridges are best left in systems where low power consumption is a must.. and for things like the GBA, they work great. Anyways.. the point of this post.. Panasonic ended up licensing the GC from Nintendo awhile ago.. and they did their own version of it which supports not only the ultra-lame native media of the GC, but also DVD's. This version of the GC has been floating around japan for awhile, and is already available for import.. (see lik-sang). Anyone wanting a GC that doesn't totally suck should either wait for a US release of the panasonic gc, or just import one.. cost is about the same..

    1. Re:Screw Nintendo, buy Panasonic by Anonymous Coward · · Score: 0

      panasonic isn't going to import the Q (dvd/gamecube hybrid). the Q won't play american games or region 1 dvds. i wouldn't buy it unless you japanese.

    2. Re:Screw Nintendo, buy Panasonic by Anonymous Coward · · Score: 0

      Hi! Guess who should go and read? You obviously have no idea what you're talking about. So before you make yourself look worse, go learn some facts, and sit and think about your poorly-constructed opinions.

      -John

    3. Re:Screw Nintendo, buy Panasonic by Exatron · · Score: 1

      What do you mean useless? The machine is designed to play games and it does that quite well because that is all it does. So, Nintendo went with a three inch disc that holds 1.5 GB, big deal. How many developers for the PS2 and Xbox have actually filled a DVD to capacity for a single game? There's nothing lame about Nintendo's chosen format, and assuming that the games will suck solely because they are on a smaller medium is like saying that "The Telltale Heart" sucks because it is printed on fewer pages than "It" or "The Stand."

      --
      "I think so, Brain, but 'instant karma' always gets so lumpy." - Pinky
      "Decepticons FOREVER!!!" - Ravage
    4. Re:Screw Nintendo, buy Panasonic by Anonymous Coward · · Score: 0

      besides, the disk is panasonics format.

    5. Re:Screw Nintendo, buy Panasonic by splint3r · · Score: 0

      A machine is useless because it concentrates on what it is designed for instead of trying to be an all mighty, all purpose, entertainment unit! Of course! How could we be so blind!? Now we see the folly of the outdated big N.

      And trying to combat piracy by using non-standard size dvd's? What foolishness is this? Why don't they just use the key based system? It worked before... didn't it? You are of course absolutely correct and have opened our eyes ... YOU FRICKIN' RETARD! REEEEEETARD! ... and world peace.

  111. Nintendo nervous about XBox? by phillymjs · · Score: 5, Insightful

    IIRC, Sega began selling its ill-fated Saturn in a surprise, early release before the PlayStation debuted in the U.S. They did this at least in selected markets, because I bought one in Philadelphia the day they went on sale (I really liked Virtua Fighter). It could be argued that Sega, then a reigning home-system champ with the Genesis, was nervous about a newcomer and wanted to grab a market foothold.

    Seems like Nintendo is now the nervous incumbent, trying to grab the bucks of people dying for a next-gen system and willing to buy the first one that comes out, and who will be unable to afford to buy a competitor's subsequently-released system.

    ~Philly

    1. Re:Nintendo nervous about XBox? by Anonymous Coward · · Score: 0
      Yep... there are two big differences though..

      1) The Saturn launched with only 4-5 titles and was $400-450 (which is WAY too much for any console)

      2) The GameCube launches with around 15 titles and is only $199.

      The only thing that really scares me is how similar the GC launch is to that of the Dreamcast.

      The Dreamcast launch was similar in that the amount of titles and price point was the same and both systems are widely regarded amongst developers as the easiest to develop for.

      The Dreamcast failed... somehow I doubt the GC will suffer the same fate.. but it is a bit troubling...

    2. Re:Nintendo nervous about XBox? by T3KL3R · · Score: 1

      I doubt Nintendo is that nervous. Even when they're not the market leader they know how to make money. Look at the Pokemon franchise for instance.

      Also, I don't remember what their loss is on the hardware, but if there is one it's not as much as the loss M$ is taking for the XBox. I've read that Nintendo has actually never taken a loss on hardware in the past.

      As far as comparisons to Sega go, Nintendo has a much better rep than Sega had when the DC came out. Sega was known for failed add-ons and rushed and inferior hardware. Nintendo is known for being oldschool and geared towards the younger crowd. Hardly as bad.

    3. Re:Nintendo nervous about XBox? by WillSeattle · · Score: 1

      nope, everything I've been reading in the business sections seems to indicate it's more of a Sony vs Nintendo battle, with xBox a straggling third-place competitor.

      And don't forget that Nintendo actually makes money on their boxes, not just their games; whereas this is not true of either Sony or Microsoft.

      [caveat - I own MSFT and NTDOY]

      --
      --- Will in Seattle - What are you doing to fight the War?
  112. Re:Why the bloody hell does the release day matter by Anonymous Coward · · Score: 0

    IIRC, the Saturn was introduced at a ridiclous price of $500 or something. When Sony shipped at a lower than expected price, they had to drop it to $300. The early adopters were bitching and moaning about being burned.

    So releasing early is not wise if your competitor can outflank you.

    (Some people had so swollowed the hype that they bought Japanese import Saturns for $700. Gack.)

  113. I wish that were true... by SethJohnson · · Score: 2


    whatever success they have with this, it will be the result of good business and strong games.

    The thing that makes microsoft's entrance to the console market different than Sony's is that it already has a huge back catalog of games on its WinX platform that will port like an avalanche to the xBOx. Sony came into the console market with the same footing as its competitors. In the console gaming market, this isn't going to mean anything other than a reheating of last-year's PC gaming leftovers, but the console consumers (i.e. non-computer gamers) who make up the bulk of the market will see the vast number of titles and hop on the xBOx tip. Hardly innovation for the market. When Sony came along with PSX, it enabled such unseen pleasures as the buxom Laura Croft. All xBOx will do is offer PC-gaming 'lite'*.

    Once competition is choked off (using the playbook in my earlier post), then consumers will hardly see competition-driven improvements to the xBOx platform-- microsoft will be focused on revenue-driven features, not enhancing the user's experience. As an example, check out .NET. How's that supposed to benefit consumers?

    I really would like to think that 'somebody' could step in with 'something better'. But we're not talking about the 1970s with two guys smoking pot in a garage while they cobble together the electronic device that's going to define an industry. This is a mature market dominated by goliaths with dozens of millions of dollars of R&D to throw around. Whether you're talking about consoles, computer OS, etc, you just don't go into a meeting with potential VC investors and announce a business plan that has your startup company COMPETING with microsoft. Nobody does this these days. At best, you can get funding to jump into a market that's still open like databases or app servers. Please feel free to give me a call when one of the better web browsers unseats IEs grip from the throat of the browser market.

    As far as the microsoft shareholders' patience for xBOx turning a profit, I'll bet xBOx losses hardly register a blip on their overall revenue chart. I still haven't heard them clamoring for IE to turn a profit...

    * "lite" as in diet. As in, you're not going to use your xBOx to create your own mods. You're not going to set up your own xBOx server for public deathmatches. etc.
  114. Who will win? Who knows? by FlorentinePogen · · Score: 1

    I've seen more than a few posts along the lines of ..."I saw a demo for System X, and it looked _so much better_ than System Y! I'm going to buy System X because it's the best, cuz it has an 800THz processor and SuperMegaMagnaRamulon RAM!" I don't understand the popular belief that the console with the best graphical quality and CPU power will be the "winner". History does not support this... consider these consoles:
    - Atari VCS/2600 vs. Intellvision, Colecovision, etc..
    - NES vs. Sega Master System (even Atari 7600!)
    - Gameboy vs. GameGear, Lynx, and TurboGrafx Express
    - Genesis vs. SNES (though this was close)
    - Playstation vs. N64

    In all of these cases, it was not the quality of the graphics or the CPU power of the system that claimed victory for it. It was one or more of a few factors such as user base, marketing, and licensing schemes, not to mention management incompetence. I'm not saying who's going to be the winner in the latest console battle, but I am saying that it's silly to base a console's dominance soley on its CPU power and graphics quality. If anything, I'm scared that with Microsoft's backing, the XBox will crush everything else (eventually) and leave us with no choices in the marketplace.

  115. Re:Why dedicated games machines? (rebuttal) by Forager · · Score: 2

    Reason #1: Controls

    The reason most PC gamers don't own joypads is because PC gamers have long since matured past the simple platform jumper game style that consoles are so condusive to. The reason you don't see Mario64 on the PC isn't because of the lack of controlers to support it, but rather because most PC gamers have no interest in mindless platform-jumping games any more. Besides, speaking from experience, I use Project64 to emulate my old N64 games at higher resolutions and higher framerates on my PC, and the controls (keyboard) have never been a problem for me.

    When I want to play a game, I want the most intuitive, powerful controls I can get. Thus far, the keyboard (100 or more buttons!) + mouse combination seems to work best.

    Reason #2: Gameplay

    If you like FPSs or strategy games, stick to the PC.

    While console games do offer more choices than just simple platform-jumpers and fighting games, the range of genres simply isn't there. And when other genres try to move to the console, the control issue pops up. FPS, RPGs (Final Fantasy is not an RPG), MMORPGs, MUD/MUCK/MUSH/MOOs, RTS, TBS, sports games, puzzle games, and yes, even platform-jumpers are all available to PC gamers. On a computer you can play the Quake series, the Need for Speed series, the Diablo series, the Baldur's Gate series, the Myth series, the Rainbow Six series, the Unreal series, the Descent series (Freespace, too), the Myst series, the Tribes series, MS Flight Simulator, the Ultima Series, Elite Force, Half-Life, Deus Ex, Age of Empires, Homeworld, Starcraft ... and on and on. These are all games from genres that still have not translated well over to the console. You can't pull off something on a console that requires any kind of controls more complex than up, down, left right, b, a, start. Keyboards and mice (!) are so much more condusive to ease of use and intuitivity of interface.

    Reason #3: Audience

    Only a few PC game companies, like Blizzard, have a large enough audience to justify multi-million-dollar budgets.

    One of the things my English teacher always stated was that when you assert something you need to answer the question "So what?"

    So what? So, as you say "only a few PC game companies" have huge budgets (somehow I doubt that's true). So what? What does that mean? Are you implying that low-budget operations can't produce hugely wonderful games? Well, since there are quite a few very great games out for the PC that come from various great companies (Bioware, Raven, id, Blizzard, Ion Storm, Monolith, Red Storm, Lucasarts, Gearbox, Legend, Croteam, Bethesda, etc) and by your statement "only a few" developement houses can afford to spend lots of money on games, one of two things has to be true: either you're wrong, and great number of companies DO have multi-million dollar budgets to spend on game developement; or you're wrong in your implication, and having a large budget has nothing to do with making a great game. Either way, you're still wrong.

    Reason #4: Graphics

    Console games look better, despite the fact that PCs are more powerful.

    When they first come out, yes. This is true. (PC gamers who disagree, shut up, you know it's true; the XBox is glorious). But what happens when 6-12 months from now graphics on computers are on par or better than these presently new consoles? Unless you're a Playstation gamer who upgraded to a PS2, none of your old games carry over to a new system, so when M$ releases the XBox^2 in 2-3 years, you may not have a library of games ready for you yet. But PC games always look and play better on a new system. That's the rule. So while PCs are upgrading (I upgrade mine twice a year, usually at $100 a pop, but see my Counterpoint #1 for an explaination of why this is a justifiable expense for me. Either way, 6 months from now the PC will be on par with the XBox. Gawd help us a year from now.

    Furthermore, graphics are a subjective thing... but when I run Zelda64 at 1024x768 @ 60FPS in 32 bit colour on my 21 inch monitor, I get goosebumps. Quake III STILL sends shivers down my spine. And the new games coming out for Christmas are even scarier in their detail. Try that with your TV and its pithy resolutions and low colour depths.

    Reason #5: Experience

    Most people I know don't have surround sound systems. Most people I know only have a DVD player for their computer. Most people I know have 19" monitors or larger.

    I have a highback, Italian-leather executive chair that I got when I first built my PC. I have an Ottoman beside me right now. I have a Soundblaster audio card and two sets of speakers (two subs, for satellites) that give me over 700 watts of sound, 200 of which is bass. Yes, I get true surround sound. I have a DVD player. I also download DivX movies. I have a 21" monitor. My roomate and I are going to bring a couch down next quarter. My multi-media experience is excessive (and probably every bit as nice as what you can get with your own setup).

    Reason #6: Party Gaming

    Both console "parties" and LAN parties are niche events. But answer me this: when have you ever had a console party where more than 4 people played at once? Ever been to one with, I don't know, say 200 people playing all at once? Or even just 64? 32? LAN parties are insane, just because of the number of people playing at once. Even with 32 people in one game, you've exceded the console potential by 8 times. LAN parties are an experience. And the nice thing about multi-play (which you conveniently glossed over) on a PC is that you don't have to have your friends in the room to play. If I feel like playing a little Tribes 2 at 3am on a Monday night I can usually find a match online. It's not the same as playing in person, but it's better than playing by yourself. Try THAT with a console.

    PC Counterpoint #1: Multipurpose Machine

    PCs are not just designed for one purpose. They have MANY purposes. One of which is video games. Another of which is Internet browsing. Another of which is art work. Yes, the wonderful PC, which so many people in America own (it has a broader installed user base than any console you can name). Well, for the price of a relatively cheap upgrade, you can be set to play games on your system for the next 2 or 3 years. And since this cheap upgrade will increase the performance of other applications you run, you're obviously getting more bang for your buck. If I'm going to spend $1800 on a system for Internet access and word processing and such, why not spend $2100 or $2200 and get a sweet gaming system? Don't tell me it doesn't happen every day.

    Also, I'm an artist. I'm an art student, learning 3D animation and film/video work. Why in the world would I want to spend an extra $300 on a console? I've spent the last 3 years tweaking my machine to perfection; I've spent nearly $4000 and hundreds of man hours on this bad boy. Why whore myself out to Ninetendo or Microsoft? I'm sticking with what I have and what will play my old (and new) games.

    PC Counterpoint #2: Demoing Games

    www.fileplanet.com
    www.download.com
    www.gamespot.com

    Any game company with common sense offers a free demo of its game. I can procure any one of these, for free, over the internet. That way I get to sample the game and decide if it is for me. Try getting that for your console.

    Oh, and don't tell me you need high speed net access. I still, to this day, download that stuff using Getright on a 56k connection.

    PC Counterpoint #3: Replay Value

    I just beat Quake III on the hardest difficulty. I know all the maps that shipped with the game by heart. I guess I'll just have to buy a new game.

    Half-Life is almost 3 years old. No one plays that any more!

    Is there ANY quality content out there for Star Craft?

    Serious Sam is SOOOO hard to make levels for!

    PC game companies are SOOO closed, they NEVER release developement kits or anything! What? No, I don't have a copy of the Half-Life SDK in my hand! No, Valve never mailed that to me personally when they first released it! No, I've NEVER had any contact with the developers!

    /me switches out of sarcasm mode.

    Face it. PC games are the king of replay value. You just can't beat them. Once you buy a PC game, you are (usually) buying several years of entertainment. And, if you're like me, you're also buying the right to make mods and levels for your favourite games in this bunch. I used to design sequels to Mega Man when I was 10, just because I loved that so much. But now I actually CAN make things for my games. You just simply can't top that.

    Conclusion:

    Both of the solutions (PCs, consoles) have their strengths, but for me, PCs simply can't be beat. There is almost nothing a console can do that a PC can't do as well or better. It's a personal choice, but for me there are too many more reasons to go PC than console, so in the end, PC gaming rules the day.

    I'm not buying an XBox, or a Gamecube, or a PS2. The only situation that MIGHT cause me to buy an XBox is a pricetag of $200 that comes bundled with HALO. That, I would consider buying, and only if they DO NOT release HALO for the PC. =)

    And that's all I have to say about that.

    ~Aaron

    --
    student of animation and the fine arts
  116. Re:Current Battle and Brief Lookof the Video Game by Anonymous Coward · · Score: 0
    Yes.. the PS2 is tough to program for. But you must remember that developers will go where the money is.

    Sure, they might not like dealing with the PS2 from a programming stand point, but those who have invested the time and money (i.e. EA, Konami, etc) are raking in the cash right now and will continue to do so for quite some time.

  117. Re:Why the bloody hell does the release day matter by BitwizeGHC · · Score: 2

    In that case that makes the X-Box try #2. Microsoft's first shot at the console market was the MSX machine from the 80's... which was somewhat successful everywhere except the US, oddly enough.

    --
    N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
  118. Re:Why the bloody hell does the release day matter by Anonymous Coward · · Score: 0

    >Also, you have the 'sold out of Xbox, but still >have cubes left' syndrome, where people may go >looking for an X-box, only to be told 'we don't >have any left, but we have a few gamecubes', its >unlikely to happen, since IIRC Xbox has a >slightly larger initial unit allocation, but >again, it might happen.

    Actually there are only 300K Xbox coming out, and over 700K Gamecubes coming out, so I'd say a 2:1 ratio in nintendos favor will give a lot of people the reason to buy.

  119. didn't get a GAMECUBE, but... by Anonymous Coward · · Score: 0

    Went to pick up my pre order for GAMECUBE @ Software Ect. in Oakridge Mall in South San Jose, after hearing on cube.ign.com that it was released and it was all for not. They even hadn't received their allocation of GAMECUBEs yet. The Manager did say she had hard about the early sales, and contacted her district manager about the situation, he told her the date is still the 18th and he would let her know if anything changes, after he gives a call to Nintendo of North America. I did however pick up Star Wars Rogue Leader (Rogue Squadron II) and put down a reservation for the Mobile LCD screen. My point is that GAMECUBE isn't just for kids i.e (Rogue Leader, Resident Evil, Phantasy Star Online Ver. 2, Rune, Skies of Arcadia), and I don't see anyone ells with a next generation Mobil solution for as little as the $350.00 hardware cost of a GAMECUBE + LCD screen. Try that PS2, and X-BOX.

    P.S. they said their X-BOX kiosk was turned off because it kept rebooting for no apparent reason. I don't know about you but I'm not giving up $300.00 to any one who's product doesn't work.

  120. PSone has no link port by yerricde · · Score: 2

    Did you buy the PlayStation? It supported LAN parties with it's link cable.

    The model of PlayStation being sold today (PSone, the one that looks like the console a Precious Moments person would use) lacks a link port. Even then, the old PlayStation link cable supported only two players.

    --
    Will I retire or break 10K?
  121. DSL for 8 families can cost $1.6 million by yerricde · · Score: 2

    What about Internet gaming? It would be no problem for me to get seven friends with at least a 17" monitor and a permanent Internet connection.

    What if you and your friends live in an area that doesn't get cable modem service or DSL service? In that case, you would have to spend upwards of $200,000 per family to pack up and move to an area that offered high-speed connections. I'd rather pay $1000 for two 25" TVs, two N64 systems, six extra controllers, and two copies of Super Smash Bros. than $1.6 million to upgrade everybody to DSL.

    --
    Will I retire or break 10K?
    1. Re:DSL for 8 families can cost $1.6 million by am+2k · · Score: 1

      That's why God invented LAN-parties. Get eight network cards for $30 each plus one hub for $20. Maybe you need some cabling for around $80, but that's it.
      That's a total of $340 plus one game (the others can use the spawn version I think), about one third of your system - and some friends might even already have ethernet and a hub.

  122. Re:Why dedicated games machines? (rebuttal) by egomaniac · · Score: 2

    I think I'll take a lesson from your English teacher and rebut your rebuttal with a big ol' "So what?"

    It is a simple fact that consoles are much, much more popular than PCs for games. No amount of argument can change the numbers.

    I offered an explanation of why that might be the case. You fire back with a bunch of "Nuh-uh! PCs rulez!"

    I answer: "So what?" There are obviously a lot more people that agree with me than agree with you, and in the end it's just a numbers game.

    I still can't resist the temptation to counter these points, though...

    #1: The reason you don't see Mario64 on the PC isn't because of the lack of controlers to support it, but rather because most PC gamers have no interest in mindless platform-jumping games any more

    You damn yourself out of your own mouth. Firstly, Mario 64 was hailed as The Greatest Game of All Time by a number of publications when it was released, which I think speaks to the "mindless platform-jumping" and "no interest" bit. Secondly, if you've outgrown these sorts of games ... why do you have an emulator on your system so that you can play them?

    #2: ...the range of genres simply isn't there [on consoles].

    Bwuhhh ... what? Are you seriously suggesting that PCs have broader genre support than consoles? Okie dokie. I guess I'll go up to my PC and fire up a game of Dance Dance Revolution, and after that I'll play a good old light gun shooter like House of the Dead. Then, when I get tired of that, I'll play an RPG adventure, maybe something along the lines of Shenmue. Then how about a little old school platforming action like Mario 64 ... or maybe the newer Super Monkey Ball. Luigi's Mansion has a great PC equivalent, too. I just have no idea what it is.

    #3: So, as you say "only a few PC game companies" have huge budgets (somehow I doubt that's true).

    No, I'm not 'implying' it, I'm stating it fucking outright. There are a bare handful of PC game companies which make serious money or can afford serious development. Console developing is infinitely more lucrative because the audience is bigger. Sure, I won't argue that games don't always need huge budgets to be successful, but the idea of something like Shenmue or Zelda being developed for the PC instead of a console is laughable. I like having my AAA+ titles, thank you very much, and much as I love Blizzard and Bioware I'd take Nintendo's efforts over theirs most days.

    #4: blah blah blah computers are better

    I don't know what market you're talking about, but most computers are four or five years old. Real people (i.e. not computer people) don't upgrade twice a year, or even once every two years. They run the old computer into the ground and then buy a new one which is already behind the times. That's just the way it goes. Most people still don't have computers which can render what the Dreamcast can, and that's two years old. Hell, I don't have a single game on my PC which looks as good as Soul Calibur, and I have a GeForce.

    #5: Most people I know don't have surround sound systems. Most people I know only have a DVD player for their computer. Most people I know have
    19" monitors or larger.


    Wow, you must only associate with computer geeks. Every single person I hang out with has a surround sound system and DVD player, nobody but me has DVD on their computer, and fewer than half of them have 19" monitors.

    blah blah blah my computer is awesome

    Fine and dandy. Do you think that even remotely reflects the average person's experience? I work with computers and pull a six figure salary, and yet my computer only has stereo speakers because I don't really give a crap about it. I sunk the money into my entertainment system instead, and there are a lot more people doing that than adding surround sound to their computers.

    Reason #6: Party Gaming

    blah blah blah I love PCs

    Fine, you're a PC gamer. I never tried to convert you -- I'm merely offering explanations for the fact that consoles are ten times as popular for gaming.

    I don't give a rat's ass if you prefer PCs for gaming. Most of the rest of the world doesn't, and it sounds like you have a serious case of denial. I agree that some things about PC games are awesome -- I'm looking forward to Neverwinter Nights and Warcraft III as much as the next guy. However, 90% of the games I buy are for consoles, and that's pretty representative of typical behavior.

    --
    ZFS: because love is never having to say fsck
  123. Re:Why the bloody hell does the release day matter by SuiteSisterMary · · Score: 2

    Ah, but the X-box ISN'T Microsoft's first try at putting together graphics development. Talisman immediately comes to mind, for example. And we've all seen how far Direct3D has come in five or six years.

    --
    Vintage computer games and RPG books available. Email me if you're interested.
  124. Re:Current Battle and Brief Lookof the Video Game by Anonymous Coward · · Score: 0

    Someone forgot the dismal effort of the Amiga CD-32.

  125. You answered yours. by yerricde · · Score: 2

    Mario Party 3?

    You answered your own question. Sometimes games such as Super Smash Bros. that use proprietary characters create more Fun than games such as q3a.

    As for games *never* being available for the PC, that's what MS is trying to do with the Xbox

    Will MS make a smash bros. clone? What about a mario party clone? What about multiplayer tetris (no, a port of the old 16-bit Windows Entertainment pack doesn't count) or dr. mario?

    As far as head-to-head, uhhh how are you connected and reading slashdot? After all, /. requires readers have a pc and a internet connection too.

    Some of us read Slashdot at a public library, and I don't think many libraries would take too kindly to patrons coming in and connecting their Xboxen or bringing q3a CDs.

    3. Are the 6 people going to pitch in and help pay for the console?

    Yes. Sometimes, especially with the under-18 crowd, four children pool their allowances toward a console and games.

    Again, my point is that the console isn't worth one or two games.

    Unless the child labor laws mandate that you be poor.

    --
    Will I retire or break 10K?
  126. like.. by Dave_bsr · · Score: 1

    Deer Hunter

    --


    Who is this Anonymous Coward character, how does he post so much, and why is he always such a whore?
  127. Re:Why dedicated games machines? (rebuttal) by jasonbw · · Score: 2, Insightful

    Unless you're a Playstation gamer who upgraded to a PS2, none of your old games carry over to a new system, so when M$ releases the XBox^2 in 2-3 years, you may not have a library of games ready for you....

    You want to play your old games?!?!?
    DON"T THROW AWAY YOUR OLD CONSOLE!!!!

  128. Why I am buying an Xbox by Skuld-Chan · · Score: 1

    Its american - why is that important? Because we have an american company advocating it and this has nothing to do with patriotism.
    Go out and get a Playstation 2 or a GC - 90% of all the greatest titles for it reside in Japan where they will in most likelyhood stay - unless your brave or wealthy enough to hack up your PS2 or GC or buy the japanese version you'll not be playing these titles - ever. And for the most part its for lack of companies to release it in the US (although sega used to do this so they could boost the amount of titles availble for the DC). Come microsoft - I'd hope they would use their developers to bring cool video games to the xbox - and localize japanese titles.

    Face it - SCEA and Nintendo America could really care less if there are really cool titles in the US. I don't know why, but there are like maybe on the outside edge of an estimate 65 titles for the PS2 - for a game console that has been out for a year in the US and 2 in Japan. There are thousands of titles for it in Japan, but like I said we'll never see these.

    1. Re:Why I am buying an Xbox by Gizzmonic · · Score: 2, Interesting
      Face it - SCEA and Nintendo America could really care less if there are really cool titles in the US.

      This is one of the best arguments in favor of buying an X-Box I've heard. The Dreamcast is the only platform where publishers had the balls to release some of the way-out Japanese games in the US (Samba de Amigo, Bangaioh, Rival Schools etc).

      The DC was doing very well in the US and Europe (sold more units on launch than the Saturn did in its entire run) but sales were sluggish in Japan.

      Although the US and Europe were bringing in all the money, SEGA of Japan was very tight with SEGA of America's purse strings (they were only allowed to do big ad campaigns for 'major games' like Shenmue and Sonic Adventure 2.)

      They also wasted a ton of money on licensing Ferarri F355 Challenge for the US market because it was a Yu Suzuki game, although it was such a rigid simulation it was doomed to failure in the US, and everyone knew it. Games like Jet Set Radio, Samba De Amigo, and Phantasy Star Online didn't get the ad space they needed to reach a respectable audience. AFAIK, the only reason SEGA's so chummy with Microso~1 is for free advertising.

      So...I hate Microso~1, and I won't be buying an X-box, but it would be nice to have a competitor to Sony and Nintendo that would put pressure on Japanese companies to bring more games over.

      --
      (-1, Raw and Uncut is the only way to read)
  129. Re:SASE by Anonymous Coward · · Score: 0

    but there are open sores on it

    bah dum bum

  130. two words: Rogue Leader by bluecalix · · Score: 1

    A must have game (the game compares to actually playing the movie in terms of Graphics and fun) that appeals to all ages. Only on Gamecube. Resident Evil, a title you seem to like, is also on GameCube.

    --
    e x p e c t d e l a y . c o m
  131. Who are they? by Anonymous Coward · · Score: 0

    Is Dell listed on your tshirt?

    I bet it is.

    Are these companies listed on your shirt? Oracle, Adobe, Sybase, Sun, Netscape, Apple, RealMedia, Palm, Intuit

    Please post the current list of microsoft lapdogs. I haven't been paying attention to it since the original DOJ v. microsoft trial featured all the 'character witnesses' for the defendent.

    1. Re:Who are they? by Red+Avenger · · Score: 1

      Yup sure is along with Palm, Intuit and Adobe. I guess I don't need to point out how full of holes your story is.

  132. Panasonic "Q" will NOT be available in the US by Anonymous Coward · · Score: 0

    According to Gamasutra.com the "Q" will not be available in the US.

    http://www.gamasutra.com/php-bin/industry_news_d is play.php?story=768
    "Panasonic's "Q" Not for Sale in the U.S.

    Panasonic announced that it would not be releasing a hybrid DVD player and Nintendo Gamecube video game console, set for a December launch in Japan, in the United States.

    While the Gamecube itself uses a smaller disc than the standard DVD format and is unable to
    play DVDs, its two main competitors in the U.S. console market, the Microsoft Xbox and the
    Sony Playstation 2, both can play DVDs.

    The Panasonic "Q" will be available in Japan on December 14 for $325."

  133. I, for one, agree with you by Anonymous Coward · · Score: 0

    I think is has something to do with the pastel color scheme that they always use, it makes everything look all childish

  134. Game Cube Preview in Dallas by optisonic · · Score: 1

    I went to the Nintendo Game Cube event in Dallas last night. It was composed of many large panasonic hdtv units and quite a few games. Free beer, free food. Not too bad.

    After playing many of the available games and talking with a few folks, I was ready to go after an hour or two.

    There was no game that was highly impressive, tho StarFox was very nice. The Star Wars game was good for the concept, but an old concept.

    Units are tiny and very attractive. No VGA out so even on the HDTV set, due to their large size and the close viewing distance, you easily saw many pixel size induced problems.

    With all of the disco lights and jazz/electronic music, it was very flashy and quite fun!

    I've now concretely determined (imo) that the X Box is a noticably better unit. Now it's just a matter of price and popularity.

  135. Re:Why dedicated games machines? (rebuttal redux) by Forager · · Score: 2

    #1: Mario 64 was hailed as The Greatest Game of All Time ... when it was released ...

    Evidence? Nintendo Power? Gamepro? Give me a break. Everyone has learned to take those articles with a brick of salt. Ditto for PC publications, who continue to acclaim Half-Life as The Greatest Game of All Time. Whatever. There is no such thing. Besides, you speak of the days when PCs were coming into their prime.

    Secondly, if you've outgrown these sorts of games ... why do you have an emulator on your system so that you can play them?

    Because Miyamoto Shigeru is a god, and because Zelda64 is hands down the best adventure game I've ever played. Also, because my N64 is getting old (blowing on cartridges is a bitch and a half), and the games run better on my PC than they do on my N64.

    #2: "... I'll play an RPG adventure, maybe something along the lines of Shenmue."

    Yeah, I saw that; it brought back memories of the days of Elderscrolls: Daggerfall or -- more recently -- Ultima IX. Personally, I'm waiting for Elderscrolls III: Morrowwind. That way I can expand on what the game shipped as, by making my own stuff or downloading other people's work.

    #3: ... the idea of something like Shenmue or Zelda being developed for the PC ... is laughable

    You're saying you can't have epics on the PC? Bullshit. Elderscrolls III: Morrowind; Baldur's Gate 2; Neverwinter Nights; Dungeonsiege; Fallout; Deus Ex. Or how about a game recognized by and played by millions? Doom. Microsoft Flight Simulator. Half-Life. Everquest. Myst.

    But I'll say this: The idea of something like Asheron's Call or Everquest being developed for the console is laughable. Consoles weren't designed for MMORPGs (which, I admit, I don't play; I prefer their infintely more creative textual ancestors, MUDs/MUCKs/MUSHs/MOOSs that you can play on any PC with a modem, period). Sure, a MMORPG might have been released for a console, but I can't even recall the title, and I don't know anyone who plays it; on the otherhand, millions of people know what Everquest is, and some even play it.

    #4: blah blah blah computers are better

    Terribly mature.

    That's just the way it goes.

    My summer job is in a computer shop; I build computers for people who have "run the old computer into the ground" and want a new system. Over the summer we found that: a) most people who were upgrading were doing so because the barebones machine they bought last year isn't up to their standards; b) many of these people were interested in the "phenomenon" of PC gaming; c) most of these people were willing to pay $1500-1700 to get a machine two-three times better than a $1200 machine. 90% of the systems I built had GeForce2's on them.

    #5: Wow, you must only associate with computer geeks.

    Insults do not an argument make, grasshopper. Ignoring that, most of my associates are fellow college students, like myself. We're real people on real bugdets with real space constraints. And we're also the real people that make up a sizable chuck of the target demographic. If we can purchase computers that essentially do everything, we both: a) save the cost of a TV, DVD player, surround sound system, console game system, cable bill (no one has time for TV), and a stand for all of this. Say that ammounts to $1000, in total. In its place we purchase a $1800 system (and a desk for it) that plays games, has a surround sound system, a DVD player, and all that great stuff (I can name at least 4 people who did this, none of them computer geeks) We spent the extra $700, but we needed to buy the computer anyway (internet access, email, reports, etc), so really we saved a few bucks. Also, we don't have to find spaces to put all of that extra stuff; we have it all in our computer. Floorspace saved. It's practical. It's easy for the average consumer to understand.

    blah blah blah my computer is awesome

    Relative to my peer's systems, it's actually pretty average (950 Duron, GeForce2, 256MB SDRAM) but it still cranks out sweet graphics. I'm getting a GeForce III this Christmas, bit of a splurge, but I've held out for it. Just wait for HALO; compare the XBox version to the PC version ... One might sell more, but check the quality. People have a habit of buying an inferior product if it's marketed better (*cough*Windows*cough*)

    #6:blah blah blah I love PCs

    Gloss over the LAN party argument, don't even grant me a conciet; that's fine, we both know who made the better case.

    Most of the rest of the world doesn't [care if you prefer PCs], and it sounds like you have a serious case of denial. I agree that some things about PC games are awesome -- I'm looking forward to Neverwinter Nights and Warcraft III as much as the next guy. However, 90% of the games I buy are for consoles, and that's pretty representative of typical behavior.

    I certainly accept that most of the world uses consoles, but I certainly will not grant you that this makes them better. Again, refer to the Windows - Linux duel. Which is a superior product, and why? The same goes for PCs v. consoles. Simply put, the PC offers better opportunities to gamers, but it isn't going to ever be half as successful as consoles. Why? For the same reason Windows always beats Linux. It all comes down to the end user. Arguments like yours, where you ignore, trivialise, or ridicule the points given if they significantly hurt your argument (I notice you essentially ignored my three counterpoints, and made a "blah blah blah" case out of three of my rebuttals to your claims), people who resort to personal insult when they see their insecurities coming forth (I won't beat around the bush: your insecurity = the fact that you know, deep down inside, that I COULD be right; else why resort to personal attacks?) people who blindly accept that "because everyone uses it, it must be good," etc. All of that stuff keeps the gamer in question from experiencing the realisation of true gaming potential.

    I'm looking forward to Neverwinter Nights and Warcraft III ... However, 90% of the games I buy are for consoles, and that's pretty representative of typical behavior.

    No, really most people don't fit into that demographic (upper-middle class? upper class?). Most people fit into my demograpic, the lower-middle class, people with money to spend, but not much. Almost everyone I know puts their money into either consoles or PCs, not both. (side note: Every single Mac user I know is a console gamer) The majourity of these people are PC gamers, as a result.

    ~Aaron,
    Going to play some Counterstrike, or some Threshold MUD, or some Serious Sam, or (most likely) to work on my finals ;)

    --
    student of animation and the fine arts
  136. Re:Why the bloody hell does the release day matter by SuzanneA · · Score: 1
    Ahh, Thanks, I had it the wrong way around, I thought it was supposed to be 700k Xbox, and around 370k cubes.

    But with the numbers biased towards nintendo that way, there is a lot more sense for letting stores sell cubes early at their descretion - many stores will likely roll out the cube when they run out of xboxes, even those that claim to be holding to the 18th date.

  137. Re:Why the bloody hell does the release day matter by Namarrgon · · Score: 2
    Kids certainly are a large part of the market, they're just not the majority (around 43% I heard).

    Most of the people I know with Gameboy/GA Advance are adults. Then again, most of them are buying Gamecubes too...

    I put it to you that most parents would shop at Walmart/Toys'R'Us & similar department stores, so they'll sell more Cubes, and I'd expect people working there to notice that. But places like EB will sell more XBoxen.

    But, in the final analysis, who knows. Cheap & cute vs feature-laden & adult-oriented... still anyone's game, but you can't ignore the half-billion-dollar marketing budget behind the XBox...

    --
    Why would anyone engrave "Elbereth"?
  138. Sony claims 20 million... by L-Train8 · · Score: 1

    Sony claims 20 million units. Of course, that's what's been shipped to retailers worldwide, not sold through to consumers. This is their press release. I realize Sony's numbers aren't the most trustworthy, but I think that with 20 million shipped, 10 million sold is not unrealistic. That's worldwide, not just in the US.

    --

    Don't forget that Friday is Hawaiian shirt day.
  139. go back to the classsics by CrazyP · · Score: 1

    Hey don't forget the almight atari 2600. Where would gaming systems be without this pioneer? You can get this system on ebay too. I got mine for about $40 with 8 games. So, forget the xbox, game cube and ps2. Go with the classics!

    --
    How do you take a picture of the best moment of your life?
  140. I don't know what your talking about, but... by BOFslime · · Score: 0

    If I want to play a game, I want to have FUN. Configuring memory access or video drivers, etc. i snot my idea of fun. I like the idea of putting a CD/DVD in the game box, and pressing one buttton. It works first time, every time.

    works fine for me every time... infact.. it may even be easyer.. I don't even have to put in a cd in my "game box" alot of the time.. I just click on ONE button.

    ..and what are you talking about, messing with configurations IS fun!

    -bofslime

  141. They're not 32 bit apps. by rebelcool · · Score: 2

    They're written for the pre-95 days.

    --

    -

  142. I've got a few words for you... by G-funk · · Score: 2



    Mario. Samus. Link. Falcon. Pikachu.

    Sony hasn't won this one yet...

    --
    Send lawyers, guns, and money!
    1. Re:I've got a few words for you... by Anonymous Coward · · Score: 0

      "Mario. Samus. Link. Falcon. Pikachu."

      Those are names.

      Oh I get it the words are these...

      "Sony hasn't won this one yet... "

      Wow master of the obvious you are.

      Sorry really bad day and I couldn't resist a +2 yet cruddy post :-)

    2. Re:I've got a few words for you... by dimator · · Score: 1

      Damn, what a good response! Nice...

      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
    3. Re:I've got a few words for you... by Corrado · · Score: 1

      I don't really see this as a battle between PS2 and GC, but between those two and X-Box. There is not enough room for 3 consoles -- Sega showed us that fact.

      --
      KangarooBox - We make IT simple!
  143. Re:Current Battle and Brief Lookof the Video Game by xjarodx · · Score: 1

    ...Sega doing a lot on the Gamecube (Phantasy Star Online will probably be the first online game of the three systems)

    Sorry, Tony Hawk 3 for PS2 gets the honor of "first online game of the three systems." You can hook up a USB modem or ethernet adapter and do some hot online gaming action.

  144. Being Somewhat Social by Anonymous Coward · · Score: 0

    Sure a PC is great, for playing by yourself. But don't you like playing with more than one person? And I'm not talking about multiplayer over the net. I mean 4 people sitting around yelling about Golden Eye or Mario cart or any other such game. That is the reason why I prefer consoles to my PC for gaming.

  145. Real battle between PS2 and Xbox by Anonymous Coward · · Score: 0

    Nintendo is targetting the younger (8-14) crowd; both Sony and MS are targetting the older (14-24) crowd. Nintendo will survive; watch out for Sony.

  146. Re:Current Battle and Brief Lookof the Video Game by Anonymous Coward · · Score: 0

    I have to disagree on the whole 'PS2 is going down because it's hard to develop for' thing. A friend of mine (hi Adam!) keeps going on about the PS2 being 'different' to develop for - but that's beside the point.

    The point is that the major third parties will stick with the PS2 becuase it has market share, simply because Nintendo shot themselves in the foot with the N64. The 'PlayStation' brand is still gold enough to let the PS2 survive and do decently. It may run out of steam eventually, but until then, it won't go down for a while.

    Don't count out Nintendo either. Nintendo is run by one of the shrewdest businessmen on the planet. Just becuase he's stuffed up a few times doesn't mean that you can count them out. Otherwise, how did Nintendo get market share in the first place? How do they retain market share in the handheld market?

    The Cube Clubs and the more mature ads (apart from those 'Save your Hands' ones) are merely part of the push to show Nintendo's made a fresh start.

    And I have a DVD-ROM drive, so why do I need a DVD player as well?

    Let's just hope it doesn't end up like the post Atari years...

    Amen to that.

    Matt

  147. Re:Win2k - Getting MoM to work by slaker · · Score: 2

    I've played master of magic for days at a time on Windows 2000, and I have since the day I loaded the first release candidate.

    I disabled sound inside the game - figured it'd cause problems - and pushed all the memory settings in the associated .pif all the way up.

    Given the choice between having sound and not having MoM, I'll take the game.

    Plays just fine in DOSemu, too (also without sound).

    Also, there are a couple of interesting clone projects. See http://www.classicgaming.com/mom/momhack.html for more info.

    --
    -- I wanna decide who lives and who dies - Crow T. Robot, MST3K
  148. *Sigh* by moogla · · Score: 1

    Dreamcasts are powered by Hitachi's SuperH 4 CPU. This is a plain, run-of-the-mill 32-bit processor. It's got a 32-bit address bus too, just like your PC. I don't know who started the rumor that it's a 128-bit system, but it seems to stick. Maybe because it was released after the N64, they assumed that the size of the words had double for the next generation? Or maybe because it has a "128-bit wide vector FPU" engine. If this is so, then your Pentium MMX is also 128-bit with it's MMX instruction support (can do among other things 128-bit quadword operations).

    If you can think of a reason why a video game console would need a number greater than 4x1024^3 to represent some integer quantity, I'd like to hear it.
    Check this out while you're at it:
    http://mason.gmu.edu/~ngoldber/chip_truth.html

    --
    Black holes are where the Matrix raised SIGFPE
    1. Re:*Sigh* by Anonymous Coward · · Score: 0

      Hey Einstein, when they say 128bit they are talking about the graphics card, not the processor.

      HAHAHAHAHAHA you eat babies.

  149. Super Mario World a technology demo? by moogla · · Score: 1

    I think that game was a not-to-ambitious but very entertaining platform game.

    A technology demo was Yoshi's Island... (when he got high on those spores and everything started freaking out on screen, I went nuts with laughter.... so cool looking, but not as much fun/engaging as mario world)

    --
    Black holes are where the Matrix raised SIGFPE
  150. The NEXT Final Fantasy (FFXI)... by moogla · · Score: 1

    ... will be available on all consoles and the PC, at least, this is the plan. It will online and massively multiplayer.

    --
    Black holes are where the Matrix raised SIGFPE
  151. Xbox vs. Gamecube by karlm · · Score: 1
    There's always that little something about games written by Nintendo. Nintendo has never been about pushing the hardware to the limits, that's why they chose the Gecko instead of a Power4 or G4 chip (all three are in the PPC family).


    People seem to be focusing on technical comparisons between the hardware platforms. They forget that Nintendo realizes that it doesn't need to win megapolygon benchmarks with its games. Super Mario Cart would be almost as fun on my 8-bit, 16-color, sprie graphics Ninendo. Nintendo is very good at distilling the essence out of games and refining that game experience,


    Just as Microsoft have their usability experts, Nintendo seems to have their playability experts. You don't need great graphics to make a great Nintendo game. People still play the original Super Mario Brothers from time to time. Far fewer people still play even Quake I. Maybe it's nostalgia, but I honestly think that nobody beats Nintendo when it comes to timeless games. Atari had a few really great games, but I think history will show Nintendo to be the king of timeless games.

    --
    Copyright Violation:"theft, piracy"::Anti-Trust Violation:"thermonuclear price terrorism"<-Overly dramatic language.
  152. Re:Current Battle and Brief Lookof the Video Game by Anonymous Coward · · Score: 0

    Im sorry but time is money and the easier to program for systems (cube and box) will beat out the ps2 in the long run... i program for a living and i know that business will go with what is faster to produce hence they make more money and spend less on the programmers... for them its win/win with faster easier to program machines. ps2 isnt gona win like they did last time... only reason they did is because the were easy and cheap to make games for... companies dont care about popularity they care about money.

  153. there is no difference-- xBOx is a hybrid by SethJohnson · · Score: 1

    Ironpoint,

    I really hope your prediction is correct that "MS will lose bigtime to PS2 in the console space."

    The point I would like you to consider, however, is that with the xBOx, microsoft is opening the floodgates for ports from the PC platform. Again, I agree with you that "Microsoft is definitely not #1 in video games", but the fact remains there are THOUSANDS of games available on the PC platform. Publishers are salivating at the opportunity to make extra money porting titles that have already completed their lifecycle in the PC realm. Sure, microsoft isn't the #1 developer of PC games, but in the computer-gaming market, their platform dominates.

    I never tried to say that .NET would help microsoft take over the console market. I provided .NET as an example of the 'innovation' that occurs when a manufacturer is no longer driven by competition to bring new features to the consumer. Instead, the monopolist has the freedom to innovate new methods of raking in cash from consumers.

    I am flattered that you chose to mimic my 5-step playbook for 'bling-bling', but I'm pretty unconvinced that steps 1 & 2 are grounded in reality. As for #3, I'd like to know of any large-scale consumer product that's been marketed for years without turning a profit. Other than Internet Explorer, I can't really think of any.

  154. you're forgetting something by capndesign · · Score: 1

    Nintendo also released both the Nintendo 64 and the SNES early. Both of these systems did phenomenally well.

    The reason they release early is so that when someone walks into a toy store itching to buy an Xbox they'll also see a Gamecube right next to it, for $100 less and with a solid lineup of launch games already out. Also, Microsoft is only shipping 300,000 units instead of the 700,000 they originally reported, which spells shortage. The longer Nintendo has units on the shelves while Microsoft doesn't, the better things will work out for them.

  155. In English it's called a "track record" by Anonymous Coward · · Score: 0

    Do you want a convicted child molester to live next door to your family and kids when he's released? Do you want an almost militant monopolist with virtually unlimited power to move into your market much less any other? What if that monopolist is virtually protected by the govt (we all know about the wrist slap I hope)?

    _do_the_math_

    1. Re:In English it's called a "track record" by Red+Avenger · · Score: 1

      Why are you so scared of Microsoft? You think they are going to succeed or something?

  156. Hardware loss leaders by CokeJunky · · Score: 1

    The thing that always gets me is how $400 and $600 consoles from Sony, MS, etc. always seem to be sold at a loss, yet somehow Nintendo manages to sell their next-gen box for $199 and not take a loss -- in the past, their consoles are usually less costly than the competitors, yet if my fellow posters are right in saying that they haven't taken a loss yet on the hardware....

    I suppose that means that nintendo is more concerned with... a good business plan! And even then, their hardware is usually better than the competitors.

    Keep up the good work.

    --
    More Caffeine. NOW
  157. Remember the N64? by Anonymous Coward · · Score: 0

    Those games had a suggested retail price of $50 as well. I remember Circuit City was trying to sell me a close to launch hockey game (wayne gretzky?) for $80! No Joke!

    I got burned by my N64. They had one mario game at launch, then nothing. They had one Zelda game, then changed it a little, and called it something else.

    Also, PC games come down in price often afterwards. N64 games did not, at least until PS1 kicked it's butt and offered $30 games.

  158. Why I want an X-Box by dasunt · · Score: 2


    I figure, its only a matter of time before some bright monkey figures out the X-Box, and there is a lot of bright hardware monkeys and a lot of bright linux monkeys. Therefore, I'm guessing its just a matter of time before someone figures out how to throw linux on the thing, and do a few hardware upgrades (such as USB).


    Once that happens, I have the perfect TV-top box that will support USB controls, run linux and have TV out. Then, I stick a ton of emulators on it (X-Mame, etc). The processor should be beefy enough for all but a few games.


    I *really* want an X-box.

  159. An extra PC for 8 families can still cost $6400 by yerricde · · Score: 2

    Get eight network cards for $30 each plus one hub for $20. Maybe you need some cabling for around $80, but that's it.

    Plus $800 for each PC. Not every family can afford to lose use of the family PC for the duration of the LAN party.

    That's a total of $340 plus one game (the others can use the spawn version I think)

    Not all PC games have a spawn version.

    --
    Will I retire or break 10K?
  160. Bungie's stance on Halo for the non-xbox by oneiros27 · · Score: 2

    There was a lot of talk about if Bungie would go to xbox only when they were bought by microsoft...

    http://www.microsoft.com/PressPass/press/2000/Jul0 0/MacGamesPR.asp
    http://maccentral.macworld.com/news/0007/20.haloma c.shtml

    Bungie's promised Mac versions of Halo, but I haven't seen any definate promises of a PC version.

    --
    Build it, and they will come^Hplain.
  161. You're forgetting by Spagornasm · · Score: 1

    That the gamecube was meant to play games and only play games. The DVD players (redundant, but bears repeating) on consoles, like the PS2 were low grade, and trying to control a movie from a console controller sucked beyond belief.

    I actually rather respect Nintendo's decision to not include a DVD player, and to instead include high quality sound. That allows the system to be WAY cheaper than the others.

    --

    When nuance becomes the only objective we lose the ability to function
  162. .. by Anonymous Coward · · Score: 0

    doubtful, nintendo has very strict rules about releases. any store that does will find themselves cut off, if not at the other end of a very nasty lawsuit!

    as for the gc vs xbox vs ps2 - the winner for the next 6-9 months is clearly ps2. after that, who knows... i secretly hope xb fails although I'm no big fan of nintendo either (Im a game dev). as a gamer i own a ps2 and have no plans to buy another system in the next 12 months.. unless i got one for free or something... i sure wouldn't buy a PortBox I already own a PC that kicks it's ass (1.4Ghz, 512ram, Geforce3, 80 gig U160 scsi, cable modem.. etc....)

  163. This is false by diadem · · Score: 1

    I went to a local Electronic Botique and asked them about this. I was told this is only a roomer, and that EBX got an offical statement from Nintendo as well. Electronic Botique employees have a very good track record when it comes to this sort of information, so if they say its only a roomer, its probably only a roomer.

    --
    Liquid Gaming - Your daily dose of gaming news
  164. Dumpster diving, you moron. by Medievalist · · Score: 2

    /.
    I'm not sure how to write URLs for dumpsters behind hospitals and large corporations. But here, I'll try:

    http:://Your.house/like.your.mouth/full.of.crap

    Big hospitals periodically throw out vast quantities of useful equipment. Most big corporations have a steady trickle of stuff getting thrown away.

    I've occasionally gotten >1 GB HDDs this way, and I have a 3com 100bT hub also, but generally the stuff is a bit less current. Most of my nodes are P166mmx at this point which is fine for running FreeCiv or Civ II gold or Mechwarrior II but not sufficient for later releases of Mechwarrior.

    Oh, I also picked up a crate full of unopened copies of Win95 - I still have a dozen or so since I don't use it myself, I just give it away. But usually you don't find software of any value.

    This morning I picked up a big piece of ductwork from the side of the road which must've fallen off a truck. I'm going to use it to fix my furnace this weekend.

    --Charlie