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Non-MP3 Codecs?

Vanth Dreadstar asks: "While MP3 is okay, I have begun researching other codecs that would be suitable for my home music use. Lossy codecs such as Ogg Vorbis, AAC, and MPC all seem to have promise, not to mention the lossless codecs such as Shorten (otherwise known as .SHN), LPAC, and FLAC. I would like to know what non-MP3 codecs people are using out there, and why."

544 comments

  1. Free Codecs by kkirk007 · · Score: 2, Informative

    Ogg Vorbis over MP3 because obviously Ogg is free while MP3 is locked up in patents, and if you're one of the golden-ears that can tell the difference, FLAC for high quality (and still free).

    1. Re:Free Codecs by jamesidm · · Score: 2, Informative

      I agree with the principle, but since my mp3 CD player does not support ogg I am stuck with mp3 (and it's a lot easier to get mp3 than ogg). FLAC I use for things that require some compression but not lossless. I use it mainly for trading concerts, though the standard seems to be shorten (shn), I personally prefer the open flac (and if you look at the comparison you will see that FLAC is more efficient.

      FWIW, I get a concert down to about 320MB for 18 tracks using FLAC.

    2. Re:Free Codecs by segvio · · Score: 2, Informative

      It's also important to note that Ogg/Vorbis provides VBR (Variable Bitrate) encoding (although MP3s can do this too), which optimizes sound quality and file size.

    3. Re:Free Codecs by DRO0 · · Score: 1

      CD + grip + .ogg + gqmpeg is how I rip and playback my CD collection. Never had a problem with it plus it's all free! (beer + speech, except for the CD of course).

    4. Re:Free Codecs by Ardax · · Score: 2, Informative

      Well, depending on your hardware, Ogg Vorbis may be coming soon to player near you.

      Iomega's Hip Zip already has support, but he firmware isn't available to the general public.

      The IRiver (nearly identical to the Rio Volts) has announced support for Vorbis in an upcoming firmware update.

      Why not use FLAC for lossless? That's what it is. Or was that a typo?

      --
      Pax, Ardax
    5. Re:Free Codecs by Anonymous Coward · · Score: 0

      Why not use FLAC for lossless? That's what it is. Or was that a typo

      typo I'm afraid ;)

      The MP3 CD player I have is a kenwood portable. It does it's job and the only real reason to migrate to another player would be ogg compatability (but I have not had it for 6 months yet, so no reason to upgrade yet ;))

    6. Re:Free Codecs by whipping_post · · Score: 2, Informative
      Whose concerts are you compressing to 320MB? Most bands that allow trading play 2-3 hour shows, and no way you are going to get that down to 320MB.

      On the link you provided, it shows that flac gives a 0.5296 compression ratio whereas Shorten is 0.5554. Flac certainly does better, but not enough to get those 4 hour Grateful Dead shows from '73 on one disc!

    7. Re:Free Codecs by Gecko(dude) · · Score: 1

      CDex.

    8. Re:Free Codecs by Eccles · · Score: 1

      FLAC I use for things that require some compression but not lossless. I use it mainly for trading concerts, though the standard seems to be shorten (shn)

      Why is that, anyway?

      DMB concerts get distributed as SHNs, even though DMB doesn't allow direct soundboard connects, so it's always a crowd mike anyway. So it's not like the absolute highest fidelity of a studio master is needed. (I end up converting to wav and then MP3, but it's a pain in the patootie.)

      --
      Ooh, a sarcasm detector. Oh, that's a real useful invention.
    9. Re:Free Codecs by akeru · · Score: 1

      well, as someone who's listened to a fair number of both soundboard and audience mic recordings, I can say that a lot more goes into sound quality than just the source, I've heard aud. mic. shows with unprecedented quality as well as nearly unlistenable sbd recordings, it depends a lot on the conditions, equipment, etc.

      --

      Let's hope that there's intelligent life somewhere out in space 'Cause there's bugger-all down here on Earth.

    10. Re:Free Codecs by magnified_plaid · · Score: 1

      If you think that it still sounds great on mp3 then I guess its good for your storage space. I on the other hand think live Dave on mp3 sounds horrible and am happy to wait through the longer download for a shn file.

      --
      Semper Ubi Sub Ubi
    11. Re:Free Codecs by whipping_post · · Score: 2, Informative

      Actually, the "dirtier" (ie the more ambient noise) the recording, the MORE you will notice the degradation in sound quality when using lossy compression. I have gotten SHN filesets of audience recordings that have had an MP3 in their source history at some point and I noticed RIGHT AWAY.

    12. Re:Free Codecs by haggar · · Score: 1

      How about encoding time? It seems to me Shorten is the worst in that aspect.

      I myself am thinking of standardizing either on FLAC or Monkey's Audio. Can't make up my mind...

      --
      Sigged!
    13. Re:Free Codecs by Ziviyr · · Score: 1

      Monkey's Audio is a bit restricted for the moment AFAIK. FLAC is certainly multiplatform, opensource, and supposedly marginally better.

      Why are you thinking about this? :-)

      --

      Someone set us up the bomb, so shine we are!
    14. Re:Free Codecs by Tet · · Score: 2
      it's a lot easier to get mp3 than ogg

      Nope, I don't get what you're trying to say here. The question was about which non-MP3 codecs we used. In that context, it's as easy to get ogg (with oggenc) as it is to get MP3 (with lame, bladeenc, etc.). If you're talking about downloading music you don't own, rather than encoding it yourself, then does it matter? You have players for MP3 anyway. As for your argument about your CD player supporting MP3 but not ogg, well I've taken a stand on that one, and chosen not to buy a portable player that doesn't do ogg. Until I find one that does, I'll stick with minidisc.

      --
      "The invisible and the non-existent look very much alike." -- Delos B. McKown
    15. Re:Free Codecs by Anonymous Coward · · Score: 0

      Nirvana '94 era shows, 1 hour - 1 and a half hours in length, depending on how many tracks are in them/surfaced. Agreed, the comparison chart is pretty accurate for overall flac compression - I typically get about 0.5-0.6 ratio when compressing.

    16. Re:Free Codecs by haggar · · Score: 1

      I tried both FLACand MA, and MA is way faster. Plus, it has nicer graphical utilities, which I like. When I am at work I prefere to manage all the HP VLMs on the command line.

      But when I am at home, composing, command line utilities (or sucky GUIs) are a big creativity-killers.

      As to why I am thinking about it, well, I have a lot of songs I composed, several versions etc. and want to keep them. A non-lossy compression method seemed a good idea.

      --
      Sigged!
    17. Re:Free Codecs by Ziviyr · · Score: 1

      You only have to encode once. Playback speed averages 0 and peaks at 1 percent on my system.

      -8 encoding isn't abysmally slow either (unless you're dead-set on many times faster encoding, which there are presets for).

      --

      Someone set us up the bomb, so shine we are!
  2. .ogg by BigBir3d · · Score: 1, Informative

    1/3 better compression than .mp3.

    my hearing is not so good, so quakity is not of paramount importance.

    1. Re:.ogg by edwarddes · · Score: 2, Interesting

      i dont think hes going for smaller files, but better sound, therfore why not a format like AIFF or even... .wav, it may make huge files, but who cares?

    2. Re:.ogg by unclepedro · · Score: 1

      Ogg Vorbis is really great! Not only is it Free with a big F, but it's also small like the new .mp3 standards, and with comparable or better sound quality, depending on how you want to set the bitrates.

      I'm the kind of user who has ogg/mp3 libraries for the convenience of having all that music in one place -- I am a musician with a good ear, but I'm not an insane audiophile who MUST have it AS GOOD AS THE ORIGINAL -- which again, to a certain extent is a matter of bitrate. But for me, who wants decent quality but isn't an audiophile, you can have really tiny .oggs with the same quality! Sometimes up to half the size of a comparable old-codec mp3. I haven't tried the new mp3 encoders, since they're proprietary.

      I think the hardware player complaint is valid, but that will change as ogg takes hold against the other codecs.

      So, when you compare the Freedom and the Quality of .ogg to .mp3, there's really no question in my mind about what is superior. As to all those other crazy codecs, I have no idea.

      But just remember,

      .OGG RULES -- .MP3 DROOLS!

  3. I'm using .nap by jerw134 · · Score: 4, Funny

    I'm using .nap because Napster is going to come back! Just you wait!

    1. Re:I'm using .nap by AndyChrist · · Score: 1

      Looks like the lameness filter is on vacation.

  4. Windows Media Format... by Anonymous Coward · · Score: 1, Informative

    ...is what is preferred over MP3 by the audio engineers I know. I can't hear a difference, but they claim it simply sounds better.

    -my 2 cents

    1. Re:Windows Media Format... by orbital3 · · Score: 5, Interesting

      I recently bought a Rio Volt MP3/WMA CD player, and compared WMA8 with VBR LAME, and LAME won hands down. Both encoders are set to come out around 128kbit, and while both of course have artifacts, the artifacts in WMA are MUCH more noticeable. I guess I'm just alot more sensitive to the type of artifacts WMA produces...

    2. Re:Windows Media Format... by AA0 · · Score: 0, Flamebait

      thats because microsoft pays them to say it sounds better.

    3. Re:Windows Media Format... by Ozan · · Score: 1

      WMA has advantanges at lower bitrates (64-128kbps) but compared to mp3 there are still fine artifacts even when you encode with a higher bitrate. So it is better for streaming media but not for archiving.

    4. Re:Windows Media Format... by mcspock · · Score: 2, Funny

      Heh if i had mod points i would totally bump this up. MS paid musicians to say WMA sounded better than mp3 when wma first came out.

      I remember hearing that one musician messed up his line and accidentally said "This MP3 track sounds much better than the WMA track" instead of the intended line. :)

      --
      -- Patience is a virtue, but impatience is an art.
    5. Re:Windows Media Format... by John+Whitley · · Score: 4, Informative
      Odds are that they didn't do double blind listening tests, and didn't control for the relative bitrates and/or take care to select for their MP3 encoder and decoder quality. WMA is a slightly more recent codec design than MP3, and garners a better ratio for perceptual quality per bit/s.

      It's useful to note that any production WMA decoder/encoder is either Microsoft's code, or if otherwise, must pass Microsoft certification. I.e. even in those rare cases that someone outside of MS gets to mess with that code/format, MS makes sure the result is vetted before it may be deployed in a product. Likewise, all products deploying WMA (e.g. digital audio players) must undergo certification independently of whatever WMA code is used in them. This helps to ensure interoperability and sound quality for ports and embedded implementations.

      MP3 on the other hand, is something of a free-for-all w.r.t. the available decoders., and no one (esp. not Fraunhofer or Thompson) has a certification process to validate the quality of the generated bitstream. (c.f. another poster's comments about the merits of VBR LAME vs. WMA).

    6. Re:Windows Media Format... by Anonymous Coward · · Score: 0

      No. As a producer, Windows media can only touch MP3 at bitrates under 160. After that MP3 is simply much better, even when using bad encoders like blade. The best option for an encoder is either Fraunhoffer (if you're a pirate or filthy rich), or the (free) LAME.

    7. Re:Windows Media Format... by Anonymous Coward · · Score: 0

      What kind of 'audio engineers' do you know? They must work at Microsoft, because the Windows Media format is one of the worst formats I have ever had the displeasure of using. This smells like a load of MS hype.

      Oh, ya, I've worked as a profesional musician and 'audio engineer' (in a real live recording studio) for 8 years.

  5. .cda? by badfish2 · · Score: 3, Funny

    Whatever it is that comes on these shiny round things I get from the music store...that's the one I use.

    --
    "On the Internet, nobody knows you're a dog!" - a dog
    1. Re:.cda? by Anonymous Coward · · Score: 0

      what cock rings?

    2. Re:.cda? by Karpe · · Score: 2, Insightful


      Whatever it is that comes on these shiny round things I get from the music store...that's the one I use.


      Are you sure you don't mean "used to come on these shiny round things"? I, for one, don't know what they are selling on the CD stores these days, but I am sure many of these round things are not "Compact Disc Digital Audio"

    3. Re:.cda? by Xunker · · Score: 3, Informative

      That actually /does/ have a name, too. Generally speaking, "uncompressed", Phillips-standard CD Audio is usually know as PCM, or "Pulse Coded Modulation".

      --
      Hilary Rosen's speech was about her love of money and her desire to roll around naked in a pile of money.
    4. Re:.cda? by Ryan+Amos · · Score: 2

      Actually, they are. The copy protection is mostly still in the "test marketing" stage to see if people will swallow it. Plus I doubt the large libraries of existing CDs will be converted ever, mostly because it wouldn't be worth the money.

    5. Re:.cda? by Kwil · · Score: 2

      He doesn't say it's .cda,
      He said it's whatever comes on the shiny round things.. which whatever it is, even if it changes, still IS on shiny round things.

      --

      That Jesus Christ guy is getting some terrible lag... it took him 3 days to respawn! -NJ CoolBreeze

    6. Re:.cda? by slashdot.org · · Score: 1

      Yeah man, I just installed Win2K on my machine and I popped in a cd: all tracks showed up as .cda. They have done some fenominal work on compression: all tracks where 44 bytes!

      I tell you I couldn't even hear the difference with the original!

    7. Re:.cda? by debrain · · Score: 2

      What is this "store" you speak of?

    8. Re:.cda? by Anonymous Coward · · Score: 0

      PCM is a method of converting analog signals to digital format, it just means that samples are taken at regular intervals and quantized down from analog values to a certain number levels determined by the number of bits for encoding. Calling something PCM doesn't specify what the sampling rate or level of quantization used are.

    9. Re:.cda? by nEoN+nOoDlE · · Score: 2

      I hear that one has pretty shitty compression.

      --
      Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
    10. Re:.cda? by red_dragon · · Score: 1

      Almost, but not quite. According to Sox's manpage:

      CD-R files are used in mastering music Compact Disks. The file format is, as you might expect, raw stereo raw unsigned samples at 44khz. But, there's some blocking/padding oddity in the format, so it needs its own handler.
      --
      In Soviet Russia, Jesus asks: "What Would You Do?"
  6. my personal solution by macsox · · Score: 2, Redundant

    i use a non-lossy format known as the Audio Interchange File Format, or AIFF, to store my audio files. They can be burned to CDs very easily -- you can't fit as many on one CD as MP3, but the CDs will play in every CD player I've come across, and the sound is CD-quality.

    1. Re:my personal solution by Steve+Cowan · · Score: 2, Informative

      AIFF is non-lossy because it isn't compressed. It is not a codec, it's a file format for raw audio.

    2. Re:my personal solution by oasisbob · · Score: 1

      i use a non-lossy format known as the Audio Interchange File Format, or AIFF, to store my audio files. They can be burned to CDs very easily -- you can't fit as many on one CD as MP3, but the CDs will play in every CD player I've come across, and the sound is CD-quality.

      Pssst... Moderators: I think you spelled funny wrong... It doesn't start with an 'I'. AIFF is plain jane raw audio. Just like any other (non-copyprotected) CD you'll find out there.

    3. Re:my personal solution by scorcherer · · Score: 1
      [sig] in linux-dominated parallel world, all children's names begin with g, k or x

      and all children are geekx

      --

      --
      The Cap is nigh. Time to get a fresh new account.

    4. Re:my personal solution by Anonymous Coward · · Score: 0

      I can't decide what's funnier, that you completely missed the joke, or that two moderators (one for your informative, and one for your post's parent's interesting) didn't get it either.

  7. Ogg Vorbis by Koim-Do · · Score: 4, Informative

    I use Ogg becuase:

    1. it seems to give better sound quality for the same quantity of bytes.
    2. encoding to Ogg is legal, unlike encoding to MP3 when using ISO-code based encoder (pretty much any encoder i know. enlighten me if im wrong).
    3. "Ogg" sounds cooler than "MP3"

    1. Re:Ogg Vorbis by resonator · · Score: 2, Interesting

      Speaking of commercial audio players, that's one thing that will keep mp3's around for years to come. The format has had so much market penetration, it won't be easily replaced... plus with all these new-fangled hardware mp3 players (iPod), the infrastructure has kinda been set in stone, no?

    2. Re:Ogg Vorbis by GoRK · · Score: 2

      I dont mean to be picky but there is a kio slave for mp3 also that works just as well as the ogg one (for those of you who want to use the more widely supported format)

    3. Re:Ogg Vorbis by sahala · · Score: 3, Interesting
      The format has had so much market penetration, it won't be easily replaced...

      Yeah tell me about it...I produce my own tracks (mostly house music), I have a hard time sending out anything but .mp3 files. What's even worse is when people ask for stuff in RealAudio or WMA for streaming purposes. I lose so much quality (especially hi-hat loops and some portions of the basslines) that I have to re-do some of my tracks so you can actually hear certain portions.

    4. Re:Ogg Vorbis by SilentChris · · Score: 3, Funny
      "3. "Ogg" sounds cooler than "MP3""

      To a geek. :) "MP3" has that "modern-day acronym sound" to it, like PDA, IM or IPO. Ogg just sounds like a character from Lord of the Rings (which, last I checked, very few "mainstream" people found "cool" -- just "majestic").

    5. Re:Ogg Vorbis by 1g$man · · Score: 1
      2. encoding to Ogg is legal, unlike encoding to MP3 when using ISO-code based encoder (pretty much any encoder i know. enlighten me if im wrong).

      ...such as LAME?

    6. Re:Ogg Vorbis by Anonymous Coward · · Score: 0

      It's not the ISO code that's illegal, it's the patents that are utilized for the compression. LAME is ISO free, but still technically illegal.

    7. Re:Ogg Vorbis by big+tex · · Score: 2

      To the truly enlightened, "Ogg" is for Nanny Ogg, who kicks ass. Hence the appropiate name.

      --
      I think I need a new sig here.
    8. Re:Ogg Vorbis by reaper20 · · Score: 2

      yes there is. If you browse a CD using audiodlave, you see both an mp3 and ogg folder. You set the settings in the K control panel (or whatever its called), and never have to mess with it again.

      If you do both the ogg and mp3 directories, its a good way to compare both of the formats head to head.

    9. Re:Ogg Vorbis by darien · · Score: 1

      Surely it sounds like a character from Wyrd Sisters (or Witches Abroad, Maskerade, Carpe Jugulum, Lords and Ladies, etc. etc.)?

      I guess Terry Pratchett isn't so big in the States? I always took "Ogg Vorbis" to be two very blatant references to Pratchett's Discworld novels: Nanny Ogg is a perennial member of the Lancre coven, who appears in many of the books; and Vorbis is the name of the High Priest in Small Gods.

    10. Re:Ogg Vorbis by reaper20 · · Score: 2

      Well, when I saw the Subaru MP3 or whatever they call their latest model with a factory mp3 player at the North American International Autoshow I wondered - MP3 has a mindshare that people equate to digital audio.

      When I asked if there was going to be a Subaru OGG, the guy looked at me funny.

      This is the kind of barrier that ogg needs to get around.

    11. Re:Ogg Vorbis by darien · · Score: 1

      Dammit! That other guy posted while I was writing my post. BUT it turns out we were both wrong, at least about the Ogg part (I was right about Vorbis). Look. See?

    12. Re:Ogg Vorbis by zurab · · Score: 2


      4. Flexible variable bitrate encoding.
      5. Bitrate management - great for streaming + quality.
      6. Flexible design for future improvements.
      7. Headers that can actually store some info; I learn to hate ID3 tags.

      Disadvantages so far:
      1. No 1.0 version yet, RC3.
      2. No hardware support; need to have an Ogg Player.

      On a different note, some commercial game makers were interested in Vorbis, no idea where that stands.

    13. Re:Ogg Vorbis by volsung · · Score: 2

      Several game companies have already shipped games using Vorbis or are in progress with games that use it. See Brian Hook's email to vorbis-dev about Candy Cruncher. Papyrus Racing Games will also use it in their next product.

    14. Re:Ogg Vorbis by Anonymous Coward · · Score: 0

      ANY MP3 encoder, including LAME, which doesn't have a license, infringes upon the patent.

    15. Re:Ogg Vorbis by PiGuy · · Score: 1

      When I first found Ogg/Vorbis (I think it came with TuxRacer), I decided to test it out, since I've always wanted good audio compression, but MP3s have always sounded crappy to me. And I've loved it ever since! At 128kbps, the sound quality is nearly perfect; I can only in rare cases pick out artifacts. And plus, one of my main beefs with MP3 (being a percussionist) was that percussion always gets a flangy sound w/ MP3, but with VBR used in Ogg, it sounds perfect! Since the day I got it, I've been recommending it to my friends. Not yet to any avail, but soon they will be enlightened! Can't wait for RC4...

    16. Re:Ogg Vorbis by tomaasz · · Score: 1

      > The reference encoder, while not perfect, is
      > certainly not bad.

      LAME is much closer to perfectness in MP3 encoding than this encoder is in Ogg encoding.

      > More importantly, Ogg Vorbis is free of any
      > patents or any other restrictions.

      This doesn't matter to me at all. I don't really feel restricted to copy CD's, which is the one thing that should stop me doing anything with digital music, as I don't make my own music. I know I have the right (blah blah) to make backups (blah blah..)

      > better than MP3's of the same bitrate

      You are using low bitrate. Use 256kbps and you get perfect CD-quality audio from both codecs.

      Unless, of course, you want to save space. Disk space is the only valid reason I see for using anything else than MP3.

    17. Re:Ogg Vorbis by zama · · Score: 1

      Yeah, I have to admit - I can't tell the difference between a 128k mp3 and a 128k ogg file. I use ogg simply because I read about it one day, liked the people behind the project, and just started using and haven't gone back. Their aspirations appealed to me and I've been happy with the product.

      Since discovering ogg, I have become a huge fan of streaming radio stations, both home-grown and professional. The potential royalty fee for using mp3s is a big issue in those circumstances. That's another reason I support ogg as an open and free audio format. Icecast (http://www.icecast.org) has a beta ogg streaming program, as far as I know it isn't mature yet though.

    18. Re:Ogg Vorbis by SoLoatWork · · Score: 1

      Using wavelets isn't new...

    19. Re:Ogg Vorbis by Wakko+Warner · · Score: 2

      ANY MP3 encoder, including LAME, which doesn't have a license, infringes upon the patent.

      Since when were slashdroids known to be keenly observant of others' intellectual property rights?

      - A.P.

      --
      "Remember when the U.S. had a drug problem, and then we declared a War On Drugs, and now you can't buy drugs anymore?"
    20. Re:Ogg Vorbis by Senor-D · · Score: 1

      Croteam is using Ogg Vorbis for the release of "Serious Sam: The Second Encounter". It's first mentioned in the October 14, 2001 update on the main page of croteam.com

      Interestingly enough, "Serious Sam: The First Encounter" used MP3, and a patch has been released to allow it to use Ogg Vorbis.

    21. Re:Ogg Vorbis by mcspock · · Score: 1

      From what i understand the bitrate management is actually not that nice, and really isn't intended for mass use.

      In terms of hardware support, you'd be surprised at how little is done in hardware these days for audio decoding. I think the last device that used hardware mp3 decoding was the diamond rio (the original one), since then most of it happens on cirrus logic processors or TI DSPs.

      --
      -- Patience is a virtue, but impatience is an art.
    22. Re:Ogg Vorbis by Trepidity · · Score: 5, Informative
      You don't seem to have been following developments lately. LAME at 256kbps is not perfect - check the ISO test samples, as well as some others people have dug up. There are people who can reliably ABX such encodes 16/16. Ogg tends to be slightly better than mp3 with many of these test samples, though I'd put the extreme high-bitrate category at a tie right now. In the "stuff most people use" category, Ogg at -q5 or -q6 is approximately the same as LAME with --alt-preset standard, and results in a lower bitrate. Ogg at -q7 is about the same as --alt-preset extreme, and Ogg at -q8 or -q9 can only be matched by LAME --alt-preset insane (320kbps CBR), but usually results in a lower bitrate.

      Of course, it depends what your ear hears. If you're particularly sensitive to pre-echo and other transient-related problems, MPC is without a doubt the best encoder, at any reasonably high (>200 kbps) bitrate.

    23. Re:Ogg Vorbis by Trepidity · · Score: 3, Informative

      At low bitrates Ogg is indeed the best (well, AAC might be better, but it's enormously expensive). Depending on your ears, this may be good enough. However, for many people, higher bitrates are needed for transparent encoding, and in this category I don't think you can say Ogg is the best lossy audio codec. It's certainly better than MP3, but it cannot beat MPC at high bitrates, especially for people who are sensitive to transient smearing (MPC's design as a subband codec gives it an inherent advantage over transform codecs like MP3 and Ogg in this respect).

    24. Re:Ogg Vorbis by John+Whitley · · Score: 3, Insightful

      Easily solved. For, say, the 1.3 point release of Ogg Vorbis, pull a Sun and dub it "Og3". Heck, just call it that right now. Positions it nicely as a competitor to the known format.

    25. Re:Ogg Vorbis by Anonymous Coward · · Score: 0

      If you're looking for lossless compression, wait for the people currently working on vorbis to write Ogg Squish, which will be their lossless codec, and should kick ass as well.

      No, that's Ogg FLAC.

    26. Re:Ogg Vorbis by thermo99 · · Score: 0, Troll

      When was the last time 'being illegal' stopped you from still using something? DeCSS anyone?

    27. Re:Ogg Vorbis by Anonymous Coward · · Score: 1, Insightful

      Illegal only in America.

    28. Re:Ogg Vorbis by Dwonis · · Score: 2

      The codec is actually called "Vorbis", which also is a modern-sounding name.

    29. Re:Ogg Vorbis by Anonymous Coward · · Score: 0

      You stupid fuck!!! Never post such INANE BULLSHIT again!!!

    30. Re:Ogg Vorbis by Broccolist · · Score: 2, Insightful

      Maybe you think it sounds cool, but ask a dozen people on the street and they'll tell you it's the ugliest name ever. It's too bad that the Ogg guys don't understand the importance of good marketing, because whatever its merits, the format's name alone ensures it will never take off. And the odds are stacked against them in any case. I hope they will prove me wrong, but I don't think they will: tech history is littered with the corpses of superior technologies that weren't marketed properly.

    31. Re:Ogg Vorbis by siegesama · · Score: 1

      Ogg just sounds like a character from Lord of the Rings

      Funny, I thought it sounded like a character from Discworld

      (actually, two... Ogg Vorbis).

      --
      what the hell is a 'junk character', anyway?
    32. Re:Ogg Vorbis by Anonymous Coward · · Score: 2, Funny

      >> Ogg Vorbis...
      >> is the *best* lossy audio codec I've yet seen.

      I know I can sometimes discern what's on TV with my eyes closed by listening to the horizontal deflection, but I wasn't aware you could judge an audio compression codec based on its appearance.

      Is Vorbis more curvaceous than the other codecs? Does it represent the visible spectrum more completely? Does it invoke feelings within you?

    33. Re:Ogg Vorbis by damiam · · Score: 1

      Yes.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
    34. Re:Ogg Vorbis by magnified_plaid · · Score: 1

      A 256kbps mp3 is not cd quality by a long shot. Sorry it just isn't. Now if you want to use a 256 mp3 to save disk space thats up to you and if you think it sounds cd quality then lucky for your disk space

      --
      Semper Ubi Sub Ubi
    35. Re:Ogg Vorbis by Paladin128 · · Score: 2

      I know the IO slave supports MP3 and Ogg, assuming you have the encoders installed, but the question was specifically for an alternative to MP3. Ogg is the only alternative to MP3 that is supported by the audiocd IO slave.

      --
      Lex orandi, lex credendi.
    36. Re:Ogg Vorbis by Paladin128 · · Score: 3, Troll
      • You are using low bitrate. Use 256kbps and you get perfect CD-quality audio from both codecs.


      Umm... you are completely wrong. 256kbps is far from perfect CD quality. Hell, CD-audio sucks ass. It's just the best mass-market standard we have. Listen to some freshly recorded music on a high-end, high-bandwidth analog tape, with Dolby-SR Analog noise reduction (adds another 3dB to your floor and cieling), on a high-end amp and pre-amp and a pair of B&W Nautilus 801 speakers... and tell me 256kbps is perfect.
      --
      Lex orandi, lex credendi.
    37. Re:Ogg Vorbis by Ziviyr · · Score: 1

      Is Vorbis more curvaceous than the other codecs? Does it represent the visible spectrum more completely? Does it invoke feelings within you?

      You know, the spinning fish really does imply everything I've been searching for in audio compression.

      --

      Someone set us up the bomb, so shine we are!
    38. Re:Ogg Vorbis by xercist · · Score: 2

      Ogg Flac is just Flac hacked into an Ogg bitstream. Squish will be a rewrite of an old program of the same name written by the same author, and should get better lossless compression than flac.

      --

      --
      grep "xercist" /dev/random ...you'll find me in there someday
    39. Re:Ogg Vorbis by Yottabyte84 · · Score: 1
      grep "xercist" /dev/random ...you'll find me in there someday :)


      That would depleat the kernel entropy pool. It's better to use '/dev/urandom'. And unless you aren't bothered by a simple 'binary file matches' you might want to use 'grep -a'

    40. Re:Ogg Vorbis by koekepeer · · Score: 1

      Of course it's not the same, do the maths. Loss information must mean loss of sound quality (no codec is perfect). But the sound is very similar. To your ears, it's a massive difference (especially with the equipment you talk about). Maybe you'd score high in a double blind listening test, but believe me, to most people CD and MP3 sound the same at this bitrate (256k) with a modern encoder.

      But then again, *ogg, *mp3, etc are not meant for users like you. For Joe average, who likes to listen to his walkman, these compressed file formats are a blessing. And, more importantly, a PC & Diamond Rio are affordable for Joe (Jane) Average, and B&W Nautilus speakers are not.

    41. Re:Ogg Vorbis by Anonymous Coward · · Score: 0

      Do you redo any of it if the listener has more than half a brain? After a while listening to a song go `House house house hohohohohohouse house music house music music music mumumumumumusic house music house music` gets pretty dull. I guess its a drug thing?

    42. Re:Ogg Vorbis by Anonymous Coward · · Score: 3, Funny
      Umm... you are completely wrong. 256kbps is far from perfect CD quality. Hell, CD-audio sucks ass. It's just the best mass-market standard we have. Listen to some freshly recorded music on a high-end, high-bandwidth analog tape, with Dolby-SR Analog noise reduction (adds another 3dB to your floor and cieling), on a high-end amp and pre-amp and a pair of B&W Nautilus 801 speakers... and tell me 256kbps is perfect.


      Hey, don't forget the solid platinum, gold coated, $200/ft., sextuple-shielded, interconnects with hand-woven wombat hair sheathing.

    43. Re:Ogg Vorbis by Paladin128 · · Score: 2

      I understand that compressed digital audio definately has its place, and I am cursed with golden ears that can hear things that most people can't. I just wanted to rebuke the common saying that 128K/256K/whatever is the same as CD quality. Ogg's are very useful, as I can burn a couple CD's full of Ogg's and take them to work, as opposed to my whole collection. I'm listening to them on on $30 headphones at work anyway. I can still tell the difference on aformentioned headphones if I'm really listening, but as I'm coding away, I lose focus a bit.

      --
      Lex orandi, lex credendi.
    44. Re:Ogg Vorbis by bkhl · · Score: 1

      Heh, actually Ogg is named after a character from a fantasy novel. But it's from Pratchett, not Tolkien.

    45. Re:Ogg Vorbis by Anonymous Coward · · Score: 0

      Do you know of any codecs that record 4 or more channels of audio?

    46. Re:Ogg Vorbis by lfourrier · · Score: 1

      As an Open codec and format, I can put faith into the fact that in thirty years my Oggs will be usable. With MP3, there is exists the chance that Fraufenhofer will put out a legal Jihad and attempt to excorcise mp3 encoders and decoders from the planet.

      yeah, you can be paranoid, but in 30 years, all relevant patents will be expired for a long time. What is worying is the shorter term.

    47. Re:Ogg Vorbis by Anonymous Coward · · Score: 0
      I am cursed with golden ears that can hear things that most people can't.

      Oh you magnificent god of a man, us mere mortals tremble at the awesome power of you auditory range.

    48. Re:Ogg Vorbis by matrix29 · · Score: 1

      Maybe you think it sounds cool, but ask a dozen people on the street and they'll tell you it's the ugliest name ever. It's too bad that the Ogg guys don't understand the importance of good marketing, because whatever its merits, the format's name alone ensures it will never take off. And the odds are stacked against them in any case. I hope they will prove me wrong, but I don't think they will: tech history is littered with the corpses of superior technologies that weren't marketed properly.

      As with all things sometimes it's how you pronounce something that matters.

      We call it "ah-guh" like it is spelled.

      Yet the singer "Sade" was able to get people to call he "Shah-day" (despite not having an "h" anywhere to be seen) in place of the more obvious pronunciation of "Say-D". Arkansas is called "Ark-an-Saw" despite having no "W" to be seen.

      I propose a more frisky way of saying "OGG" which people will like.

      "Oh-Gee-Gee" which sounds like an aside comment to a woman named Gigi.

      The only thing this mental tie needs to sell it is an attractive Italian woman singing somewhat off tone with audible Blade encoder artifacts and a handsome Italian man walking on. Cut to a lighted button with the letters "MP3" on it. Then we see a button with "OGG" under it. The handsome man pushes the button marked "OGG" as the light goes off on the "MP3" button and instantly the sounds get better and on-key. The man is in a above waist shot so that he faces the woman and is sideways in the shot to her facing us. Close up to his face still in profile smiling as if telling a joke and saying, "Oh Gigi". Singing stops. Close up on frontal shot of Gigi looking embarrassed and very cute while appearing to be on the verge of laughing. Then again the man smirks cutely and chuckling while he speaks says, "Ohhh... Gee Gee".

      --
      "Face it, a nation that maintains a 72% approval rating on George W. Bush is a nation with a very loose grip on reality.
    49. Re:Ogg Vorbis by ichimunki · · Score: 2, Funny

      Wouldn't it just be cheaper to buy tickets to live performances? As in, direct audio-- straight from the instrument to your ears (and in some cases through an amplification system). :)

      --
      I do not have a signature
    50. Re:Ogg Vorbis by xmda · · Score: 1

      This is like comparing my Honda with USS Voyager, not relevant...

    51. Re:Ogg Vorbis by tomaasz · · Score: 1

      > Oh you magnificent god of a man, us mere
      > mortals tremble at the awesome power of you
      > auditory range

      Actually I'm quite glad I don't hear the difference. Sometimes I don't even get to hear the original CD.

      I think most of the quality issues is just crap.

      Unless you are in the studio while the music is being recorded (of course it would also depend on your position in the studio) or unless you _ARE_ the instruments themselves, you never get to hear the original music anyway, so why try?

    52. Re:Ogg Vorbis by yesthatguy · · Score: 1

      Codecs don't record audio, they encode and decode audio. If you've used a multi-tracking program to record multiple channels of audio, you will more than likely have one wave file for each track, perhaps packaged together in a zip file, tarball, or similar, and you can encode each individually, or write some simple script to take care of that for you.

      --
      Yes! That guy!
    53. Re:Ogg Vorbis by The+Mayor · · Score: 2

      Hmm...I've heard the high-end amp and pre-amp with a pair of B&W Nautilus 801 speakers (not connected to an analog tape source, tho), and I can honestly tell you that the Nautilus speakers aren't that great. Give me a pair of Magnepan 1.6 speakers with a nice subwoofer any day. The B&W high-end line is extremely overrated. In fact, about the only really high-end speaker I've heard that isn't overrated IMHO are the Wilson Audio Watt/Puppy combination.

      I don't like Avalon's speakers. The Martin Logan electrostat hybrids don't integrate well (except on their lowest-end speakers). The full-range ML speakers have too many compromises. Apogees are pretty nice (haven't heard them in some time, though). Quad ESL speakers are nice, but, again, to many compromises. Thiel makes some mighty fine speakers, as does Revel and ProAc. But, for my money, nothing comes even close to those beautiful Maggies.

      --
      --Be human.
    54. Re:Ogg Vorbis by sahala · · Score: 2

      Ah...anonymous coward. I actually do have a serious reply to this, but I'll save it for someone who has more than half an identity.

  8. Ogg Vorbis by Paladin128 · · Score: 5, Insightful

    I'm using Ogg Vorbis for a number of reason. The reference encoder, while not perfect, is certainly not bad. The vast majority of the time, .ogg's sound noticeably better than MP3's of the same bitrate.

    More importantly, Ogg Vorbis is free of any patents or any other restrictions. I could make a commercial hardware player if I wanted to, and not have to pay any royalties to anyone.

    Finally, it integrates nicely with Konqueror's audioCD IO slave. You can simply type "audiocd:/ogg/" in Konq's location bar, and it shows you a list of .ogg files with the track names grabbed from FreeDB. To actually encode, one symply drags the .ogg file to another directory, and the IO slave works its magic.

    --
    Lex orandi, lex credendi.
  9. Most of the Time by Renraku · · Score: 1

    Most of the time, the standard MP3 format is fine. The average MP3 of good quality is about 4MB, and that doesn't take too long to download on a cable or DSL connection. Hell, you can even buy off-the-shelf MP3 decoders/players. If you're about sound quality, you could simply encode at a higher bitrate/frequency. As for the other formats, they might be technologically more advanced, but the MP3 format has already earned its merits as being popular, small, and easy to mess with. A 2nd generation MP3 format would be nice, but I'm set with MP3 for as far as I can see.

    --
    Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
    1. Re:Most of the Time by Swandu · · Score: 1

      Last I heard 2nd gen mp3 is almost ready and will have 2x compression over current mp3's but will have built in copyright protection..

    2. Re:Most of the Time by Tackhead · · Score: 2
      > Last I heard 2nd gen mp3 is almost ready and will have 2x compression over current mp3's but will have built in copyright protection..

      If you're referring to MP3Pro, I doubt it'll ever be used by anything outside of the streaming audio market.

      I'll grant that an MP3Pro at 64kbps sounds better than an MP3 at 64kbps, but for purposes of archiving audio for quality (as opposed to streaming), the diskspace savings isn't enough to justify (a) not gaining freedom from Fraun's patents (Ogg wins here), and (b) losing the freedom that comes with a DRM-free codec like MP3 or OGG.

      But if you're willing to put up with DRM in exchange for better sound at streaming rates, might as well go with Windows Media .WMA instead of MP3Pro.

      I can't imagine anyone on /. who'd be willing to put up with a DRM-crippled codec in the presence of .ogg (if patent-freedom and low-bitrate quality matters) or .mp3 (for availability, archival quality at high bitrates, and a willingness to turn a blind eye to the patent issue).

    3. Re:Most of the Time by MADCOWbeserk · · Score: 0

      I purchased a plugin of MP3pro for Nero a few months ago. It is backward capitable but they generally sound terrible on current MP3 players. CP is optional. Further the encoding speed was much much slower than lame or ogg, or even WMA.(insert M$ bash here) I hope that it doesn't catch on.

      M$, first in innovation, wait no.. First at stealing innovations.

  10. Shorten rules by pyite69 · · Score: 0, Flamebait


    lossless compression is the only way to go.

    1. Re:Shorten rules by rseuhs · · Score: 2
      lossless compression is the only way to go.

      Imagine if all porn sites would store their pictures in .gif format (or even better .bmp) and all Napster users would use .wav.

      The wasted bandwidth caused by Code Red would be insignificant by comparison...

      P.S. Ogg is the way to go

    2. Re:Shorten rules by martissimo · · Score: 1

      If you have the bandwidth to use a better file system (ie. lossless) whats wrong with using it?

      i regularly download complete concerts in .SHN format just because i have the bandwidth to do so relatively quickly (assuming i can get in my favorite FTP that can really deliver it)

    3. Re:Shorten rules by psamuels · · Score: 1
      Imagine if all porn sites would store their pictures in .gif format

      GIF is lossless? Only if your source image uses 256 or fewer colors. Since GIF only supports an 8-bit colormap, it's horribly lossy for any sort of photo-quality image. JPEG may blur your edges but at least it can handle 24-bit color.

      --
      "How can you claim that you are anti-crack, while still writing a window manager?" — Metacity README
    4. Re:Shorten rules by ymgve · · Score: 1

      Well, 256 shades of pink should be enough for everybody's pr0n needs. Right?

  11. Vorbis and flac by Jeffrey+Baker · · Score: 5, Interesting
    I'm writing a new application and I have chosen the supported audio formats based on practical concerns: license, patent status, and API. MP3 is nice but technically you need to a license from the patent holder to make an encoder. Vorbis has no such limitation so I use it. I use flac for the same reason. Its license agrees with mine.

    Another consideration is the straightforwardness of the API for the library you intend to use. Vorbis has a somewhat reasonble API with a liberal addition of quirks. Also you can easily add metadata to Vorbis files. Ever tried adding metadata to an MP3 file? ID3v1.1 is trivial but ID3v2 has a 95,000 line reference implementation. Uh? UH?

    Any application has to support PCM audio also, since most music collections are primarily on CD.

    1. Re:Vorbis and flac by yomahz · · Score: 1

      Ever tried adding metadata to an MP3 file? ID3v1.1 is trivial but ID3v2 has a 95,000 line reference implementation. Uh? UH?

      Perl's MP3::Info Module makes ID3v1.1 updates pretty easy but as you said, ID3v2 isn't quite as easy. It has some support for ID3v2 tagging (read, delete but no update).

      Hopefully write support will be available soon. The author doens't want to use MPEG::ID3v2Tag because it requires >= Perl 5.05. The MPEG::ID3v2Tag module doesn't look too rough.

      --
      "A mind is a terrible thing to taste."
  12. What I use... by Mr+Z · · Score: 1

    Presently, I use OGG with XMMS for my "online music", and SHN for backups/working copies of my CDs.

    I've been happy with the Ogg's quality at 128kbps, but not too impressed with encode speed. I'm not using the latest RC yet though. Once the Ogg tools mature a bit (ie. they reach 1.0 and switch focus to speed rather than quality), I'm sure this will improve.

    On the lossless side, he SHN files are nice, but decode speed on my 300MHz box makes re-ripping seem more feasible than decoding the SHN file, say, if I need to burn a CDR to go in my disc changer in the car. (I hate keeping originals in my disc changer in the Texas heat.) I haven't tried FLAC yet, but it looked reasonable from the benchmarks on the FLAC site.

    --Joe
    1. Re:What I use... by jonathan_ingram · · Score: 1

      but not too impressed with encode speed.

      If you encode your music more often than you listen to it, then this would be a problem :) Seriously though - the current Vorbis encoder is not particularly optimised, and where it *is* optimised it's for the PPC (very few of the Vorbis developers use x86, for some reason).

      There's already some optimisation work underway for RC4 - mainly in reducing the memory needed to decode, which will be useful for those hardware implementations if/when they arrive...

    2. Re:What I use... by Mr+Z · · Score: 1

      If you encode your music more often than you listen to it, then this would be a problem :)

      Actually, its just rather annoying that it takes much less time to rip a CD and cut it into WAV files than it does to encode it. I end up enlisting 3 CPUs to do the encoding while I rip CDs. (That is, when I get the bug to go and convert another chunk of my CD collection to OGGs.) The last time I did this, I also simultaneously encoded them to MP3s, and the MP3 encoder (Lame) ran easily 2x as fast.

      --Joe
  13. .wav by FigBugDeux · · Score: 0, Offtopic

    its great, no loss.

    1. Re:.wav by Steve+Cowan · · Score: 3, Informative
      .wav files are not compressed - it's a file format for raw, uncompressed audio. This is comparable to the .bmp format for pictures.

      .wav is not a codec, it's just a file format.

    2. Re:.wav by Ilgaz · · Score: 1

      Can't they be compressed using PCM? I heard CD uses PCM compression which is non lossy but huge compared to mp3.

    3. Re:.wav by Steve+Cowan · · Score: 1

      PCM is not compression. It's just an encoding format. (PCM = pulse code modulation). The files are huge compared to MP3 because they're not compressed! :)

    4. Re:.wav by uebernewby · · Score: 5, Informative

      .WAV *is* PCM. With headers that differ from the PCM files on audio CD's (.CDA). As has been pointed out elsewhere, PCM is simply a way to describe audio data using ones and zeroes. There's no compression involved.

      --

      News and bla for computer musicians: http://lomechanik.net/
    5. Re:.wav by mcspock · · Score: 1

      Actually, WAV is a container format (just like AIFF) that can hold many types of media. One of the optional types is raw PCM data. "PCM files on audio CD's" (they're not files fyi) dont have headers; it's just raw PCM audio. You have to read the table of contents (TOC) off the cd to get info about sample rate, number of channels, and track length (which is based on the LBA on the disc).

      --
      -- Patience is a virtue, but impatience is an art.
    6. Re:.wav by Anonymous Coward · · Score: 0

      wav files can be compressed... there are MP3 compressed wav files (among other possible formats). look around... you'll find some. they used to break certain players.

    7. Re:.wav by uebernewby · · Score: 2

      Well, yes, you're right. But as far as "PCM files on audio CD's" are concerned: if you open an audio CD in data mode (i.e. as if it were a CD-ROM), you'll find a .CDA file for every track. The audio data in these .CDA files can be extracted quite easily, if you let your audio editor import them as "raw" audio data.

      --

      News and bla for computer musicians: http://lomechanik.net/
  14. Forget them all by Anonymous Coward · · Score: 1, Funny

    HD's are cheap, hell save them as XML.

  15. Audio compression - ZAP by Steve+Cowan · · Score: 4, Informative
    I use ZAP by emagic. Emagic is popular among pro audio types for their integrated audio/MIDI app "Logic Audio".

    ZAP (an acronym for "Zero-loss Audio Packer") is, as its name implies, lossless, and the ZAP app has the ability to play back audio from a compressed archive.

    The ZAP application compresses raw audio files to about 40-to-70% of their original size. This is much better smaller than typical .zip or .sit compression on audio files.

    Archives can be made self-extracting. I find this useful if I do an audio project for which the files total about a gig in size but want to back it up to a single CDR.

    Interestingly, I just looked at emagic's web site, and they do not have a link for ZAP. Maybe their site is incomplete, or maybe they have discontinued the product.

    1. Re:Audio compression - ZAP by filtersweep · · Score: 2

      I find it ironic, since Logic and all the higher end DAW apps support 24-32 bit audio and 2 to 4 times the sample rates that CD audio does.

      I seriously have a difficult time believing they can achieve that level of compression in a lossless manner... mainly because as you say, .zip and .sat provide very little compression... in fact the only real use of zipping is to be able to send multiple files at once (which doesn't make too much sense when dealing with large audio files).

      With hard drives so inexpensive....? Anything wrong with .wav files?

      --


      Those that suggest you "dance like no one is watching" really want to see you make a complete fool of yourself.
    2. Re:Audio compression - ZAP by Steve+Cowan · · Score: 1
      ZAP compression seems to vary based on the source material. I have found that a normalized (volume-maximized) recording of a full piece of pop music will typically not compress as well as, say, a recording of just a vocal track with lots of gaps of virtual silence.

      On tracks like that I have seen compression ratios as high as 80% (5:1). But on full, compressed, normalized tracks, 20% to 40% compression is more the norm (about 1.5:1).

      ZAP encoding is S-L-O-W though. On my G4/350 it usually takes longer than playback time.

    3. Re:Audio compression - ZAP by The+Smith · · Score: 1
      General purpose lossless compression formats like .zip, .gz and .bz2 look for recurring bit patterns in the data. They are therefore good for compressing text, executable code and low-color images. They are not so good at compressing photographic-quality images or audio, because 2 sections of a CD or a photograph which sound/look identical can and will have very different bit patterns.

      Hence people tend to use lossy compression methods like jpeg and mp3 for these types of data. But there is no reason why someone with enough sound-processing knowledge couldn't produce a lossless audio-compression method. The choice is between 20-50% compression, zero degradation, high CPU load and 70-90% compression, slight degradation, moderate CPU load. Depends on what you want.

    4. Re:Audio compression - ZAP by Steve+Cowan · · Score: 1
      Oops, I should clarify: by "full, compressed, normalized tracks" I mean tracks which have had gain tricks done to them to maximize the apparent volume level. A common studio trick is to "compress" audio which has nothing to do with compressing digital files.

      In the same sentence I refer to "20% to 40% compression" I am referring to file compression.

  16. you phrased it the wrong way pal by Theodore+Logan · · Score: 2, Funny
    I would like to know what non-MP3 codecs people are using out there

    I'd like to know if they are using them.

    --

    "If you think education is expensive, try ignorance" - Derek Bok

    1. Re:you phrased it the wrong way pal by Lord_Hern · · Score: 1

      HEHE

      just to let you know, I have close to 9gigs of .oggs (and growing everyday), at last count I have under 1.2gigs still in .mp3 - and NONE of my mp3's are music - they are all very-low-bitrate audio books.

      I know that my stats are an anomaly because I do not download mp3's from the internet. Too many idiots (in the past, unsure about today) used the wrong settings (or worse yet the wrong encoder) when uploading music. This has created a VAST number of sh17 mp3's that are being shared out there today.

      Lord_Hern

      --
      I had a great .sig but I lost it
  17. A small question by TACD · · Score: 1

    I would like to use Ogg Vorbis, but as you probably know there is a sparse few number of them available to download from the P2P community, and I can't seem to find a nice easy Ogg-compatible ripper anywhere... does anyone know of an easy-to-use program which can rip to .ogg (as well as other formats perhaps)? I seem to be restricted to Mp3 only until I can find a nice app.

    --
    Security through promiscuity is no better than security through obscurity.
    1. Re:A small question by greenfly · · Score: 4, Informative

      Grip is a nice front end to Linux command line ripping and encoding utilities. You can choose which encoder you use and I believe it already has a preset configuration for ogg encoders.

    2. Re:A small question by petong · · Score: 1

      You did not mention what platform, so:

      # apt-get install abcde

    3. Re:A small question by MrTaz65 · · Score: 1

      grip will do mp3 or ogg, give it a look

    4. Re:A small question by nelsonal · · Score: 1

      I've been using CD-DA X-tractor, its GPL, and it seems to handle error correcion better than the other programs I had been using (my cd-rom sucks at ripping). It supports Ogg, including the new RC 3 encoder. No compliants yet.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    5. Re:A small question by renard · · Score: 2
      does anyone know of an easy-to-use program which can rip to .ogg (as well as other formats perhaps)?

      Try grip. Configure it to rip to any format you want - all it needs is the path to the executable. It will do the freedb lookup and name the files in your favorite style too.

      Since ogg vorbis is a free codec (as in beer; as in speech) this is really the best way to go. Note that US Linux users who rip to MP3 with free-as-in-beer software are probably in violation of one or more laws. Since XMMS plays OGG as well as MP3 you can mix and match MP3's from your favorite P2P community with OGG's of your own collection.

      as you probably know there is a sparse few number of them available to download...

      So what are you waiting for? Get oggenc and do your part!

      -Renard

    6. Re:A small question by HunterD · · Score: 2

      I wrote one that can encode using multiple mp3 codecs, or can use oggenc.

      it is command line, but I at least feel it is quite easy to use, and it is faster then alot of them, because as soon as it finishes ripping a song, it forks an encoder, then goes on to rip the next.

      anyway: it's called the One Ripper, and it is at:
      http://www.evilsoft.org/Software.

      it requires a linux system with perl 5, and it has links to some perl libraries you need.

      Enjoy.

      --
      - The unexamined life is not worth leading -
    7. Re:A small question by jonathan_ingram · · Score: 2, Informative
      Everyone else is assuming that you are using Linux. Just in case you are using Windows, the best two options are:

      1) CDex. Has an Ogg encoder (RC2 version) embedded, and you can use the command line RC3 version with it very easily. The latest betas use the 'cdparanoia' libraries to rip. This would be nice choice once it's been updated to RC3.

      2) EAC. This is the benchmark for quality ripping in Windows. It's slightly harder to set up, and doesn't integrate as nicely with passing metadata to the external ogg encoder, but it's the best Windows ripper bar none. Both pieces of software are free. CDex is also open source (useful if you happen to have a copy of VC++ floating around).

    8. Re:A small question by Anonymous Coward · · Score: 0

      Yeah, abcde really rocks. I much prefer it over grip (at least grip a year ago) because it resumes rips very well. And there's no GUI for what should be a non-interactive batch application, in most cases, anyway.

    9. Re:A small question by rseuhs · · Score: 2
      does anyone know of an easy-to-use program which can rip to .ogg (as well as other formats perhaps)?

      Very simple:

      Step 1: Insert CD

      Step 2a: Type "audiocd:/ogg" into Konqueror's URL bar and save it as a bookmark.

      or Step 2b: If you already have saved a bookmark, get it.

      Step 3: Drag the .ogg files to your music folder, they will be compressed on the fly.

      Can't become easier than that.

    10. Re:A small question by NotoriousQ · · Score: 1

      Here is a link to some programs if looking for win version.
      vorbis

      oggdrop is as easy as it can be (right click for advanced menu)

      --
      badness 10000
    11. Re:A small question by Anonymous Coward · · Score: 0

      CDex is a good windows ripper that handles ogg vorbis very nicely. It is free to.

    12. Re:A small question by Anonymous Coward · · Score: 0

      The highest p2p users are on the windoze platform, might not hear of ogg and don't give a rat's ass about mp3 patents.

      Until you get linux and open source in a signifcant number i.e. say 100,000 online which
      is 1/5 of what morpheus is pulling in, I am afraid you are in the minority.

    13. Re:A small question by krazyninja · · Score: 1

      Most Rippers including winDAC support ogg ripping. And most players including winAMP have vorbis plugins.

      --
      "Do something man. Right now."
    14. Re:A small question by RockHammer · · Score: 1
      I've been using CD'n'Go (for Windows). It includes support for MP3, Ogg, and WMA. For encoding to MP3 you can choose which encoder to use. My personal preference is LAME.

      I've may soon move to Ogg. I'll have to try using Konqueror to encode them, that's a nice feature.

    15. Re:A small question by Anonymous Coward · · Score: 0

      for some reason the preconfiged one did not work for grip with me, instead I figured it out, and used this

      -b 160 -o "%a - %t - %n.ogg" -N "%t" -t "%n" -l "%d" -a "%a" %f

      It Rips the songs at a bitrate of 160 with tags and the name of the file is

      Artist - Track Num - Song Name.ogg

    16. Re:A small question by chrylis · · Score: 1

      Well... grip's auto-rip and auto-eject options let you rip an entire CD collection without ever touching anything but your CD-ROM's eject button.

    17. Re:A small question by Anonymous Coward · · Score: 0

      Use Media Jukebox! It rips to MP3 and many other formats.

      It is also the best at organising music

    18. Re:A small question by squisher · · Score: 1

      Very simple, go to the ogg vorbis website [vorbis.com] , click on the little floppy disk icon (software) and you will find a list of super nice ogg vorbis compatible software for all OSes!

      Bye,
      David

    19. Re:A small question by gantz · · Score: 1

      http://sourceforge.net/projects/xtractor/

      ..vorbis right out of the box.

      --
      Gur svggrfg funyy fheivir lrg gur hasvg znl yvir. Jr zhfg ercrng.
    20. Re:A small question by Anonymous Coward · · Score: 0

      Try Nick D'Amato's OGG DROP for Mac?
      http://www.nouturn.cc

  18. Nothing beats the quality by SuperguyA1 · · Score: 2

    Of a good old wav. Except maybe for pure vinal, but is that a codec?

    --
    "as plurdled gabbleblotchits on a lurgid bee" - Prostetnic Vogon Jeltz. (One man's humorous is another mans flamebait)
    1. Re:Nothing beats the quality by global_diffusion · · Score: 1

      Of a good old wav. Except maybe for pure vinal, but is that a codec?

      This is a common misperception. Vinal is not good quality. It has much less data/track than even a 128kbit mp3. It's considered to be better because it has a warmer and more authentic sound. This better sound is a byprodut of the medium and has nothing to do with the recorded sound.

    2. Re:Nothing beats the quality by uebernewby · · Score: 2

      Bullshit. Vinyl is analog, hence has an infinite resolution and infinite bit depth. Something no digital audio scheme can match. The catch, of course, is that most tracks that get pressed to vinyl these days ("dance music") are made on computers and are, therefore, of a lesser quality anyway, even though they end up on "hi fi" vinyl.

      --

      News and bla for computer musicians: http://lomechanik.net/
    3. Re:Nothing beats the quality by Anonymous Coward · · Score: 0

      Yeah but the huge Signal-to-Noise ratio drowns out any advantage analog (vinyl) provides.

      --No 'Account' Bum

    4. Re:Nothing beats the quality by Anonymous Coward · · Score: 0

      In a perfect world analog storage of analog signals would be optimal. The problem is that the electromechanical transfer from rills on the vinyl to actual sound introduces so much noise that a digital audio scheme can easily macth the SNR of a vinyl.

    5. Re:Nothing beats the quality by talonyx · · Score: 2

      No, vinyl is not a codec - it's not even "encoded" per se, because the sampling rate is practically infinite. It's raw, analog audio, grooves and bumps that vibrate the needle.

      Of course, the people that go around arguing that "vinyl is much better than cd's" really just need to go outside more often and breathe air with a higher concentration of oxygen....

      Personally, my favourite non-mp3 audio codec would have to be Ogg... but I don't use it. MP3's are good enough for my shitty sub/speakers and that's all I care about. Besides, if you really need more quality, you can up the bitrate - anybody that actually needs something to be CD quality or higher can obviously afford the additional storage space.

    6. Re:Nothing beats the quality by Mochatsubo · · Score: 1

      Bullshit. Vinyl is analog, hence has an infinite resolution and infinite bit depth.
      Just because vinyl is analog does *not* mean it has infinite resolution and infinite bit depth. First off all real world analog sources are bandwidth limited, including vinyl. There goes your infinite (time) resolution. As for your infinite bit depth, do you really think you will hear nuances below the noise floor of your electronics?
    7. Re:Nothing beats the quality by uebernewby · · Score: 2

      Well, I *was* talking about the perfect case. *Theoretically*, vinyl is superior to digital audio. In practice it doesn't really make a difference for the reasons you brought up, except for one thing: vinyl is "easier to listen to" than cd-quality audio (try it: you'll find you grow tired after listening to a few cd's because your brain is straining to "fill in the gaps" as it were, trying to compensate for the lack of extremely high frequencies not present in digital audio with a resolution of 44.1 kHz. You can't really hear those frequencies, but they do serve to smoothe out the sound. This effect is even stronger with lower quality digital audio, such as 22.05 kHz audio, MP3, WMA or MiniDisc. Supposedly, the new "supercd's" no longer suffer from this).

      --

      News and bla for computer musicians: http://lomechanik.net/
    8. Re:Nothing beats the quality by Anonymous Coward · · Score: 0

      Yes it it true that Vinyl has infinite bit depth but so does digital data. It you have a enough disk space you can record at any bitrate and resolution that you want. If you had the equipment. Remeber Vinyl is can also deteriate in quality depending on the RPM that you recorded it at. Normal 33 for LP. And because it is constant velocity it means that the quality of the outer tracks will be better than the inner tracks. That is because the outer tacks will cut a longer line per second giving it a higher resolution. So resolution of Viyal must be seen in terms of RPM. Imagine fitting 33 LP's on a single record by recording it at 1 RPM. You think it will still sound as good? In addition Viyal is also limited by technology. A Vinyl cutters needle needs to respond to all frequencies in order to record it. Then you reader neadle will also have to respond to those same frequencies to pick it up and send it to the amp. Lots of limitations with Vinyl but infinite it is not. Btw I am not saying a CD is better than Vinyal, only that it is dependant on many factors.

    9. Re:Nothing beats the quality by Anonymous Coward · · Score: 0

      Even in a perfect case, vinyl does not have infinite resolution. The resolution of any recording medium is limited by the granularity of the universe. Think about Planck length and Planck time.

  19. WMA 8 is the way by DamageBoy · · Score: 1, Flamebait

    * Much better than OGG and MP3
    * Picture perfect at 128 kbit/s
    * Supported by hardware (unlike ogg)
    * Next version (Corona) will sport 5.1 Dolby, 24 bit samples, 96khz sampling rate, better compression.
    * Existing hardware will update firmware to support Corona

    1. Re:WMA 8 is the way by Adrian+Voinea · · Score: 3, Insightful

      It still doesn't matter to me. If I could listen to WMA on my linux system(s) I would. If I could use WMA on my car mp3-cd player, I would.

      I can't though, so it doesn't matter. I'm not a musician by any means, nor can I detect the difference between 160 and 192 mp3 compression. So I'll continue using my inferior, yet cross platform, non-license restricted, used-everwhere, mp3 format.

    2. Re:WMA 8 is the way by orbital3 · · Score: 5, Informative

      * Much better than OGG and MP3
      * Picture perfect at 128 kbit/s


      And what is this comment based on? These results have been pointed out in comments for previous articles, but I'd like to mention them again. ff123 has been conducting double blind tests comparing various audio codecs, and the results are here.

      The following is from the page:

      Comparisons in red below are true as a group with 95% confidence.

      ogg is better than wma8
      mpc is better than wma8
      ogg is better than xing
      mpc is better than xing
      aac is better than wma8
      aac is better than xing
      lame is better than wma8
      lame is better than xing


      Looks to me like WMA8 got beat by pretty much everything... But hey, what good is statistical analysis anyways...

    3. Re:WMA 8 is the way by Anonymous Coward · · Score: 5, Informative

      Microsoft cheats with WMA8 - all they do is compress the range a little which results in an average 3 dB volume level boost. It has been repeatedly shown in multiple independent studies that even just a small increase in volume makes music "sound better" to the average listener. Often you'll get all kinds of superlatives about accuracy, openness, full-bodied, etc, etc from the people comparing the louder track to the quieter one. MS knows this which is why they play those psychoacoustical games with WMA8.

      If you compare a good mp3 encoding (say with LAME and the right arguments) to a WMA8 encoding of the same bit-rate and with the volume levels matched, mp3 will win out, or at least tie, everytime and Ogg will usually do the same with 25% less bits.

    4. Re:WMA 8 is the way by protonman · · Score: 1

      * Picture perfect at 128 kbit/s

      That song looks beautiful, don't you think!?

      http://wearcam.org/synesthesia/synesthesia.html

      --
      The man of knowledge must be able not only to love his enemies but also to hate his friends.
    5. Re:WMA 8 is the way by Anonymous Coward · · Score: 0

      Care to back up your so called facts with hard data? and sound tests? Anyway what's this WMA 8 stuff? Can xmms play that?

    6. Re:WMA 8 is the way by thesolo · · Score: 3, Insightful

      * Picture perfect at 128 kbit/s

      I don't know about the rest of you, but to my ears, NOTHING is "picture perfect" at 128kbps. 192 is minimum for any lossy compression.

    7. Re:WMA 8 is the way by erikdalen · · Score: 1

      mp3 IS license restricted. That's the whole point with ogg (it also sound better btw.)
      And ogg is really just as cross-platform (players on basically all platforms supports it)

      /Erik

      --
      Erik Dalén
    8. Re:WMA 8 is the way by Anonymous Coward · · Score: 0

      ...and only implemented on one platform, which happens to be hopelessly obsolete.

    9. Re:WMA 8 is the way by Anonymous Coward · · Score: 0

      Comparisons in red below are true as a group with 95% confidence.

      Errr, slashdot user comments can't do colors, don't you know?

    10. Re:WMA 8 is the way by Anonymous Coward · · Score: 0

      Hey, Microsoft's marketing department says its good, so it must be amazing!

      At least, that's the mindest that most "IT" types have these days, and it shows. Especially on Slashdot, which they seem to have invaded en masse to beat down these "open sores" upstarts in the name of their master.

    11. Re:WMA 8 is the way by Anonymous Coward · · Score: 0

      It appears to me that those results are true of one of the three audio samples used in this test. You might have pointed that out.

      You need many different tests, done by different groups, and many different audio samples, showing the same thing. Microsoft has audio samples that make their stuff sound better. Real links to studies (sponsored by Real) showing that their system sounds better. Can't trust any one study.

    12. Re:WMA 8 is the way by Red+Avenger · · Score: 1

      Actually if you read the results WMA8 performed the best according to the listeners in two of three tests. Why don't you learn how to read instead of posting something that's plainly wrong. Go take a look at the results again.

    13. Re:WMA 8 is the way by Venner · · Score: 2, Interesting

      Hrmmm... Actually, as part of my senior project, I did a listening test of some different codecs. WMA8/128kbps, Ogg (RC2) 128kbps, lame mp3 VBR nom. 128kbps. Additionally, I tossed in mp3/256kbps and ogg/256kbps, plus the original source wav.
      The subjects were allowed to listen to the reference wav at any time, and otherwise, only knew they were listening to "a variety of encoding schemes." They were asked to rate the sample on a scale of 1-10 vs the original and to comment on why they rated the way they did.
      The results: WMA came in dead last. mp3 & ogg at 128kbps were evenly matched, with ogg edging out mp3 by a few tenths. The highest rated samples were the mp3 and ogg at 256, although the ogg won by a significant lead - many times it was mistaken for the wave file.
      Here's the interesting bit. When broken into age groups, the majority of the testers (college students, 18-24 years old) were dead on the averages above. The other significant group in the study, people 35 and older, often *did* rate the WMA files as better than the mp3 and ogg. But then again, the range of scores they assigned to all of the samples was much tighter, and they reported hearing far fewer discrepencies between the files. Conclusion: young ears hear better. But then again, I'd hope you'd expect that.

      For those wondering, the samples used were taken from Peal Jam's Daughter, Fool's Garden's Lemon Tree, and John William's Duel of Fates, for their wide variety encoding nightmares :)

      --
      A preposition is a terrible thing to end a sentence with.
    14. Re:WMA 8 is the way by Anonymous Coward · · Score: 3, Interesting

      Ok, i'm just going to assume (based on this post by you and previous posts) that you work at microsoft.

      One thing you should know is that i make embedded digital audio players for a living. I have been doing this for years. I have personally worked with every codec except mp3pro, and i doubt mp3pro will ever mature to market viability. i have seen and ported the wma decoder source, in addition to a variety of other minor things i could mention to provide credibility here.

      * Much better than OGG and MP3

      This is quantitative; most listening tests i have read about state that high quality mp3 encoders (such as lame) and the ogg reference encoder produce better quality output than WMA or AAC. I would guess that this trend will continue; Microsoft makes fast, low quality encoders for their desktop applications so as to provide an enhanced initial user experience. This is evidenced with how WMP behaves - it encodes as fast as possible, but generates low quality (notable artifacts) output, even at bitrates of 96kbps and 128kbps. This definitely refutes the claim that WMAv7 64kbps sounds "as good" as MP3 128kbps.

      * Picture perfect at 128 kbit/s

      No offense, but are you in the marketing department at MS? My response has to be "I'll believe it when i see it." I dont have the golden ears, but i can still tell 128kbps from cd audio, and i dont see this as changing.

      * Supported by hardware (unlike ogg)

      This is a flat out lie. Microsoft has ported their WMA decoder to various embedded architectures, but has no actual hardware support. The support is all in software, running on embedded processors. As was mentioned in previous posts, Ogg has been ported to embedded devices just like WMA; it's just a matter of time before it's ported to all devices.

      * Next version (Corona) will sport 5.1 Dolby, 24 bit samples, 96khz sampling rate, better compression.

      That's nice, except most consumer audio hardware handles 16 bit 44kHz audio, which is what CD audio is. So supporting 96kHz audio might look great on paper, but it does absolutely nothing for you in reality. In terms of 5.1 Dolby, AAC supports multiple channels and look where it's gone - nowhere. Maybe you guys should focus on the features that actually matter?

      * Existing hardware will update firmware to support Corona

      For the love of jesus. Let me drop you a clue:

      * Existing hardware will update firmware to support OGG Vorbis 1.0

      Your blind faith in WMAv8 has converted me - i am now a true believer in alternate technologies. I will devote all my spare time to the proliferation of disruptive technology.

      Thank you for your support.

    15. Re:WMA 8 is the way by Anonymous Coward · · Score: 0

      I don't know about them cheating or not.

      All I know is that I have plenty of MP3's in 128 and 192. I hadn't ripped any .wma files, and just decided to. I ripped 6 tracks from 3 cd's (creed, dave mathews & matchbox 20, all in 192)And they sound GREAT. Seriously, i cannot tell the difference between the ripped files and playing off the cds themselves. And it was DARNED easy to do with WMP 8 in WinXP.

    16. Re:WMA 8 is the way by jonathan_ingram · · Score: 2

      Rubbish.
      The raw score was slightly higher in one of the three samples, but by 0.03 - and the more detailed analysis below shows that, for that sample, *there were NO statistically significant results*. There was nothing even *close* to statistical significance. I realise understanding more than 1 number may be a strain, but it's necessary.

      Now, for the second sample there were only two significant results (AAC and Ogg being better than Xing) - and those would only have been significant if you had set up the whole experiment specifically to test whether AAC and Ogg were better than Xing. Given that we are asking a general question, we need stronger statistics -- and as a result for our general question there were no statistically significant results for this sample either.

      The third sample is the only one with general significant results -- very strong ones at that. And they say that on this sample, Ogg, MPC and AAC were better than WMA8 (LAME may be as well, but the result is a little off the required significance level).

      So, given these samples, and these listeners, we can only conclude that WMA8 is certainly not the best codec at 128kpbs. This doesn't imply anything about performance at other bitrates, of course. (WMA8 is probably still the best at 64kpbs, for example).

    17. Re:WMA 8 is the way by jonathan_ingram · · Score: 1

      One reason for this may be that WMA has quite a low upper limit on the frequencies it cares about -- certainly lower than Ogg.

      In general, as you age, your high frequency hearing dies away, and so the older listeners would notice more what the encoders were doing to low frequencies than to high frequencies.

    18. Re:WMA 8 is the way by Anonymous Coward · · Score: 0

      They forgot to include the System 7 Sound Format.

    19. Re:WMA 8 is the way by SilentChris · · Score: 2

      Link (or at least some evidence)?

    20. Re:WMA 8 is the way by me0 · · Score: 0

      I'm touched...
      Well said!
      Die evil empire die!

    21. Re:WMA 8 is the way by Chris+Johnson · · Score: 2
      Oh, that's really cute. Are they doing peak limiting or compressing? Do you have some sort of reference that this is what they are doing?

      Great, not only is popular music smashed with limiting to within an inch of its life, but now Microsoft makes it policy to add another 3 db??? of smash just to beat other codecs in comparisons by untutored listeners?

      There's actually a lot that can be done with doctoring the recorded values of FFT transforms. It's similar to spectral dynamics processing (in fact it IS exactly that). You could do it in playback with mp3, or ogg, or anything. You could build it into players as another sort of 'knob' to turn for those bored by EQs. But it is repugnant to have Microsoft building additional dynamics processing into their goddamned CODEC. My god, isn't popular music volume-smashed enough?

    22. Re:WMA 8 is the way by krazyninja · · Score: 1

      Thats a lot of dung thrown on Malvar's face, and that too without evidence. There is quite a lot of processing in WMA, apart from "just" reducing the range.

      --
      "Do something man. Right now."
    23. Re:WMA 8 is the way by dstone · · Score: 4, Insightful

      If you compare a good mp3 encoding ... to a WMA8 encoding of the same bit-rate and with the volume levels matched, mp3 will win out

      I didn't realize WMA8 was compressing levels, but once levels have been compressed, it won't be possible to "match volume levels" and compare with original source or an MP3 as you suggest. (ie, either loud passages won't match or soft passages won't match)

    24. Re:WMA 8 is the way by Red+Avenger · · Score: 1

      Not rubbish, read what I am replying to.

      "Looks to me like WMA8 got beat by pretty much everything... But hey, what good is statistical analysis anyways..."

      If you just don't like the fact that WMA is made by Microsoft then why did you reply to me? Why don't you reply to the parent of the thread who is moderated at +5?

      Statistically you are right, there is nothing significant about this particular test. But this guys analysis is all wrong. Just on raw data WMA8 wins on two tests, you can't dispute that, so to say that WMA8 got beat by pretty much everything is a lie. Hence my reply.

      Now to say that WMA8 is certainly not the best codec at 128 kbps isn't exactly true either. You don't know that, and these three tests aren't enough to come to that conclusion, yet you still came to it which is interesting . . .

    25. Re:WMA 8 is the way by Anonymous Coward · · Score: 0

      You are right if the range were compressed you couldn't level match - I totally made it all up. It was a test to see how smart the moderators here are. Since that article when from Score:0 to Score:5 in a couple of hours I guess the mods aren't too smart after all. Now, if it still remains better than a Score: -1 (lie) by tomorrow morning you'll know the mods are totally clueless.

    26. Re:WMA 8 is the way by Anonymous Coward · · Score: 0

      Another thing to consider with wma is DRM( Digital Rights Management) licensing libraries. I have seen broken DRM on more than a dozen windows XP and 98 machines in the last few months, and in each case repair has been difficult ( in two cases impossible without a complete reinstall of WMP and considerable OS dickaround)
      Whereas, if Ogg breaks, simply reinstall the codec, and send the customer out the door.

      Microsoft has pushed things way too far here, in MHO.

      AG

    27. Re:WMA 8 is the way by Venner · · Score: 1

      Oh, I must quite agree about WMA. I did a spectral breakdown of the output signal of the WMA of Duel of Fates, after hearing the apalling job it did. (Really, only the 256kbps Ogg did any justice to it.) The audio print looked suspicious.

      I converted the WMA back to wave and subtracted it from the original. Lots of noise, with specific, interesting banding patterns at certain frequencies. A lot of the upper vocal had been spottily left out. What surprised me was that some of the voices in the middle of the chorus were mistaken for noise. Previously, one of the strengths that I'd noticed with WMA was that it had been highly optimized to grab 'normal' and 'necessary' frequencies. Duel of Fates had obviously confused the encoder.

      On that note, one of the common comments I got about the WMA samples was that 'vocals, guitar leads, etc' were much brighter and easy to hear - after some of those other pesky voices and such had been reduced or taken out.

      --
      A preposition is a terrible thing to end a sentence with.
    28. Re:WMA 8 is the way by Banjonardo · · Score: 1
      r3mix.com

      Go there, be enlightened. Good place to learn how to encode well with LAME, too.

      --

      -----

      Score 3? For what? Being wrong, at length? - smirkleton

    29. Re:WMA 8 is the way by Anonymous Coward · · Score: 0

      It accomplishes it by killing the spatial information on the audio, it's like lisening a mono track through two stero chanels at the same time. I'll find that unacceptable, but if you can bear with mono passed as stereo audio tracks, go with it.

    30. Re:WMA 8 is the way by Anonymous Coward · · Score: 0

      Ok, one more time people. I MADE THIS UP. TOTALLY PULLED IT OUT FROM MY BUTT.

      I posted as an AC so that I won't get karma-holed for blatant lying and am continuing to post AC so no one will take it out on me for coming clean either.

      But Jeez-Us guys, I threw together some buzz-words, made it sound like I knew what I was talking about and the mods swallowed it hook line and sinker.

      Whatever happened to the idea that many eyes will make sure that the good stuff percolates up and the bogus stuff goes away?

    31. Re:WMA 8 is the way by Filter · · Score: 1

      Well said...

      --

      "better ways of doing things eventually just replace the inferior things" - Linus Torvalds 09-08-07

    32. Re:WMA 8 is the way by Anonymous Coward · · Score: 0

      I'm not sure what's so repugnant about that tactic. If it sounds better to the average listener...well?

    33. Re:WMA 8 is the way by Anonymous Coward · · Score: 0

      hehehe. You sound like a moron, being on your high horse about audio quality, but using faux-classical crap like "Duel of the fates" as the track in question.

      Can I sux0r your dick, mr l33t pedo^H^H^H^Haudiophile?

  20. Ogg Vorbis by xercist · · Score: 5, Informative

    is the *best* lossy audio codec I've yet seen. At -q 3 (ends up being around 112 kb/s average) most is transparent to me, and at -q 4.99 pretty much everything. (I don't use -q 5 because it jumps up to lossless coupling which makes the bitrate jump quite a bit).

    Aside from sounding great, it's 100% free (open source, patent-free) for everyone, and I can always annoy people on #vorbis (opn IRC network) with technical questions.

    If you're looking for lossless compression, wait for the people currently working on vorbis to write Ogg Squish, which will be their lossless codec, and should kick ass as well.

    I'm also looking anxiously forward to Ogg Tarkin, the currently-in-the-works lossy video codec, which is using new technology (wavelets) to encode video. I believe it shows a lot of promise.

    --

    --
    grep "xercist" /dev/random ...you'll find me in there someday
  21. WMA by doooras · · Score: 1

    WMA is the best...um...err... yeah.

  22. Why are we seeing these boring Ask Slashdot topics by Anonymous Coward · · Score: 1, Interesting

    when Slashdot itself is failng to address the REAL ISSUES we are concerned about??

  23. Oh, of course I use .wma... by dperkins · · Score: 4, Funny

    Because I have to quit this filthy .mp3 habit. I need the music industry to help me overcome my addiction to free music, so with digital content controls I won't be tempted to download gigabyte upon gigabyte of free music. I won't have to continue working this extra part-time job to support my purchases of extra hard drive space.

    --
    My sig hates me. That's ok, I never cared for it much anyway.
    1. Re:Oh, of course I use .wma... by rseuhs · · Score: 1
      Because I have to quit this filthy .mp3 habit. I need the music industry to help me overcome my addiction to free music, so with digital content controls I won't be tempted to download gigabyte upon gigabyte of free music.

      Please somebody mod this up, that's the best slashdot comment I've read since a looong time...

    2. Re:Oh, of course I use .wma... by Anonymous Coward · · Score: 0

      You can turn on and off DRM when encoding wma. Having this togglable was a smart move by MS. The average person can encode without it, but it gives insentives to copywrite holders to use the format when they otherwise wouldn't have released their work (for fear of rampant piracy, a legitimate concern).

  24. Uncompressed. by eAndroid · · Score: 1

    If quality matters I just burn it onto a CD. For mixed CDs I nearly always go from the original CD, rip to uncompressed (usually WAVs) then burn the CD with a few of those. Modern CD drives can rip a track in a few seconds, and burners can of course burn the disc nearly as fast.

    If I want my PC to play songs then I don't mind high bit rate MP3s. MP3s also have the advantage of working with everything. Especially on my Mac with iTunes.

    I'd be really impressed if S. Jobs introduced a better codec as a big new iTunes 3 feature.

    --

    I can't spell or type, but that doesn't mean I'm unusually stupid.
  25. Ogg Vorbis by gwillden · · Score: 1

    I've migrated all of my old mp3 files to ogg vorbis. Well actually I re-ripped everything and encoded them to ogg. The music is a lot more crisp than it was under mp3.
    Granted, Part of that was the more stingy encoding rate that I had used. I let ogg go with the defaults. And it is much better.

    And I must admit that I think that there is some cool factor in using something different and Free/Libre. YMMV

    --
    -- Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law.
  26. WMA is about 2x as compact as MP3.... by Anonymous Coward · · Score: 0

    ...but has optional copy protection, like MP3 does. OGG was too close to MP3 in quality, and isn't very well supported IN HARDWARE. WMA is nice, but I'm sure there are far too many people here who are mindless anti-MS zealots to even give it a listen. They usually complain about the optional copy protection, similar to MP3.

    Since all of these formats have different bit rates, you can scale it up or down to suit your ears and storage budget.

    1. Re:WMA is about 2x as compact as MP3.... by Cheesy+Fool · · Score: 0

      If we use Linux how can we listen to wma?

      --

      Hail to the king, baby!
    2. Re:WMA is about 2x as compact as MP3.... by dildofire · · Score: 1

      yeah, wma's pretty impressive from a pure technology prespective. i'm far from a linux zealot, but this is one spot where i'd have to vote against wma. microsoft has made it perfectly clear that they want to control digital rights management for music and movies.

      and sure the copy protection is optional, but all microsoft has to do is introduce a new player that won't play .wma's encoded without copy protection and it becomes mandatory if you ever want to upgrade.

      an interesting question, is the wma spec available? could somebody (or has someone already) made an open source player? if it's not open, could it be reverse engineered?

      i agree with you though, wma's do sound pretty damn good. without the other considerations, it's one of the best formats out there.

    3. Re:WMA is about 2x as compact as MP3.... by foonf · · Score: 2

      Thats a deceptive statement. WMA at 128k may sound better than MP3 at the same bitrate, but there is no way to encode WMA at quality comparable to high-quality 256k/320k MP3 files, or the LAME VBR settings which can produce almost-indistinguishable files at ~200k average bitrate. I suspect the same may be true of ogg, but at least its Free so if it can't do high bitrates now it may be modified to do so in the future.

      And none of the lossless formats are even as compact as 320k MP3. So MP3 still fills a useful niche in that regard.

      (yes, I'm aware that since LAME isn't licensed, its technically illegal, but my, and I suspect your, primary use of it is pirating copyrighted music, so its not as though using a patent-free codec would make what we do any more legal.)

      --

      "(Man) tries to live his own life as if he were telling a story. But you have to choose: live or tell." --Sartre
    4. Re:WMA is about 2x as compact as MP3.... by shepd · · Score: 1

      >...but has optional copy protection, like MP3 does.

      The same style optional copy protection that MiniDisc, DiVX, DVD, VHS, Beta, and DAT have. Just look at how often companies choose not to use it!

      >They usually complain about the optional copy protection, similar to MP3.

      Yup, because we know from the past that optional copy protection usually ends up a defacto standard. When was the last time you bought a DVD that wasn't encrypted?

      Exactly.

      >but I'm sure there are far too many people here who are mindless anti-MS zealots to even give it a listen

      Nope, there's just too few people here who have been bitten by the RIAA and MPAA. However, feel free to keep the wool over your eyes. I'm surprised that its so thick you haven't noticed what's going on in your local CD shop.

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    5. Re:WMA is about 2x as compact as MP3.... by Nullsmack · · Score: 2, Interesting

      May I point out that they don't need to mess with the player to make everyone switch over to the encrypted only files..

      In fact, I believe that they make WiMP only encode encrypted files with DRM built in. I seem to recall an associate of mine complaining about ripping all his music into wma with WiMP. Then he lost a specific file, and had to rip all his music over again.. Even though, it was still taking up space on his hard drive.. the files on it were useless.

      The only utilities that can encode wma files without the encryption are command line based utilities, right? I know average joe sixpack or Mr Aol Lamer Jr. won't know what to do with those. When was the last time you saw either of those kind of people use a command line and still have a working OS afterword? They're going to use the gui based utilities. Look at all the non-technical people use the gui-based mp3 all-in-one ripping utilities.

      No, I do not see wma as an option until someone releases a 3rd party gui for the command line utility.

    6. Re:WMA is about 2x as compact as MP3.... by zachdms · · Score: 1

      Naw, ripping with DRM turned on is stupid. WMP8 pops up a big "Don't Do This" dialog, for example. And none of the encoding tools actually add encryption themselves - all the tools encode to WMA without DRM by default. So no worries there.

    7. Re:WMA is about 2x as compact as MP3.... by zachdms · · Score: 2, Informative

      WMA is just an audio-only subset of ASF - the file format spec is up at http://www.microsoft.com/windows/windowsmedia/WM7/ format/asfspec11300e.asp. You still need a Windows Media Audio decoder, though.

    8. Re:WMA is about 2x as compact as MP3.... by MADCOWbeserk · · Score: 1, Interesting

      Try muxicmatch jukebox for linux. Also wine with winamp can work... Just a pain to get working. I converted a whole bunch of files to WMA a while ago, not too bad, but it sometimes has a "speaker submerged in a fishtank" sound. I wish I could find an easy way to bring them back to MP3.

      To listen to WMA's now I genally use my RIO anyway.

    9. Re:WMA is about 2x as compact as MP3.... by trontti · · Score: 1

      The only way to bring them back to MP3 without loss of quality is to recompress from the source. What is lost is lost, and you can't just expect to recover the damage done to sound quality by simply unpacking.

    10. Re:WMA is about 2x as compact as MP3.... by wcb4 · · Score: 2, Informative

      The only utilities that can encode wma files without the encryption are command line based utilities, right?

      Wrong. you can use advanced WMA workshop under windows to make wma files. Very nice GUI support conversion to and from wma, wav, cda, mp3 (if you have lame installed), ogg... does resampling of existing files and even has batch conversion. Will optionally delete source files once its done to save space...everything you could want, except a linux version

      --
      I reject your reality ... and substitute my own.
    11. Re:WMA is about 2x as compact as MP3.... by MADCOWbeserk · · Score: 0

      I know that, but MP3's work better under linux. So I would like to go back.

    12. Re:WMA is about 2x as compact as MP3.... by Nullsmack · · Score: 1

      I stand corrected.

      Linux support would be a major help to this wma format. Although, WMA has the same problem as every other alternative audio compression format..
      The mp3 format is extremely popular and there are quite a number of products and programs which use it. There are not very many products and programs which are compatible with other audio formats.

      Then again, this is Microsoft's stuff.. You know they're going to market it to death.

    13. Re:WMA is about 2x as compact as MP3.... by arsaspe · · Score: 1

      Microsoft will tell you that WMA @ 64k is cd quality, bla bla bla, but I did some tests here, and it about the same as ogg@64k. It also doesn't scale up well, and 128k WMA still sounds like shit, while 128k OGG is almost CD quality (I couldn't pick the difference).

      (Those were in blind listening tests with headphones, btw)

    14. Re:WMA is about 2x as compact as MP3.... by Anonymous Coward · · Score: 0

      linux support does not matter. WMA is supported by windows, aka 95%+ of the desktops. Its also supported by a growing number of portable players, including my AVC Soul Player. According to stories on zdnet, MS has penned deals with 5 major dvd player chip manufacturers to add windows media (wmv and wma) support to dvd players starting next year. Windows XP is the next generation of windows, weather people realize it yet or not. WMA and WMV are the preferred formats. The windows movie maker program that comes with xp captures to and edits wmv. The format is a lock. MS is actually poised to squash mp3.

      OGG will always be an also ran. Why? not because its inferior, but because my DVD player plays mp3s, my next DVD player will play MP3s, WMAs and WMVs, my portable plays WMAs and MP3s, I use windows because its what they have standardized on at my place of employment and its their laptop. WMA and MP3 there. I use winXP or 2k on most of my home machines there I can use WMA, OGG or MP3. On my mac, I can use OGG, WMA and MP3. On my linux box its OGG or mp3. MP3 and WMA are the most common formats, so those are the ones I use,and I'm a fairly typical user (except in the number and diversity of OSes I use) I want something I can capture in, burn to a cd, carry to my car, when I go lift weights or when I am in my car, that locks MP3 or WMA. OGG may be superior, but so was BETA, yet VHS won. (Yes, some pros used beta until very recently, some still do, and some folks will still use OGG, but the battle is really a non-battle)

      Now....OGG is OSS, and the firmware on both my Soul MP3 player and my APEX AD703 are upgradeable.... give me versions of the firmware that support OGG and a real time OGG capture program that runs under windows (I already have off-line encoders) and I just might re-think, but that will be a personal decision, the rest of the world who does not own or does not trust upgrading the firmware on their hardware will still use mp3 for now, and wma/wmv or mp3 in the near future.. Sorry

  27. distribution by joehahn · · Score: 1, Interesting

    Being a musician and selling music online from our site, we are also trying to deal in electronically distributable compressed formats for $. I dont feel right distributing a Llossy compressed format for minimal $, but I know a lot of people dont really care one way or the other. Ideally, they would be able to melt a cd of the orig 16bit 44.1khz wavs and listen on thier gnarly audiophile system w/ some snacks, but doing this w/ mp3z could be a swarm of annoying artifacts and blorps. This doesnt really matter w/ headphones downtown or in a vehicle going 95mph. Maybe we should offer both lossy and lossless compressed k-rad, so people that care can have the real bits. Do we think enough people have fast enough connections to pay a couple bucks for 300MB of lossless k-rad sound and music?

    --
    *I used to be quite irreverent and ignorant. I am probably much smarter now. I seem to realize this every 45 days or so.
  28. If you have a G4... by 90XDoubleSide · · Score: 4, Interesting

    Sticking with MP3s is a no brainer unless you have to use open software for moral reasons, since Apple has enhanced MP3 encoding/decoding for AltiVec, and this is an area where those gigaFlops do wonders at quick, high-quality encodes and freeing up more CPU for your work (or the visualizer :) during playback.

    --
    "Reality is just a convenient measure of complexity" -Alvy Ray Smith
    1. Re:If you have a G4... by pinqkandi · · Score: 1

      I'll definetly agree to that :-)

    2. Re:If you have a G4... by anfloga · · Score: 1

      Is there a way to improve iTunes' ripping performance however? I get skips even when the CD is perfectly new. cdparanoia under Linux and EAC (exact audio copy) under Windows will both do a perfect job, but I prefer the ease of use of iTunes and the fact that it integrates with everything else. If only I could use a cdparanoia "engine" in iTunes it would be perfect...

    3. Re:If you have a G4... by Anonymous Coward · · Score: 0

      My 90MHz pentium plays mp3s with about 30% usage. I'm pretty sure that once you get to systems with 10+ times the performance of that, the differences between decoding various formats will be negligible.

    4. Re:If you have a G4... by Pope · · Score: 1

      Weird. Have you tried Audion to see if that does the same thing? I've stuck with SoundJam, but that codebase has gone into iTunes. I'd try a couple of different rippers if I were you: it may be the drive itself...

      --
      It doesn't mean much now, it's built for the future.
    5. Re:If you have a G4... by Tom7 · · Score: 1

      Well, decoding an MP3 takes less than .05% of my CPU on my Athlon, so I am not too worried about the decoding efficiency...!

    6. Re:If you have a G4... by Cryptnotic · · Score: 2
      If you're using OS X, you might be able to compile cdparanoia for OS X. You might have to create some device nodes or something, however.


      Cryptnotic

      --
      My other first post is car post.
    7. Re:If you have a G4... by Anonymous Coward · · Score: 0

      I just wish that Apple was keen enough to atleast put an option to use ogg in iTunes, QT, and the iPod. I really, really hate mp3. The errors in sound drive me nuts. With ogg, I can fix that to a large degree (I can choose how much of the wave I want to keep).

      I know there is a project to enable ogg in QT, but that's just not enough.

      I'm regretting getting this iBook, for the simple fact that I can't use my large collection of .oggs on my server on it. I'd use linux more on this machine, but I still can't get the sound to work.

      Arg.

  29. ogg...but what we really need by crystalplague · · Score: 4, Interesting

    is a ftp database and crawler similar to audiogalaxy only for ogg. it would catch on in no time.

    1. Re:ogg...but what we really need by madkemist · · Score: 1

      I have been using ogg also, and it is cool to have an encoder that is not encumbered by patents. However, I don't think an ftp database and crawler for ogg-vorbis encoded files would send the right message. Personal copies of ogg encoded files are fine, files from close friends may be a grey line, but widespread music file trading with strangers is not what I would consider a good thing.

      Remember that MP3s being traded on Napster isn't really the issue, the issue is that massive trading with complete strangers cheats the artists. I don't want to sound like a complete lamer, but copyright law was designed to protect artists. If they have no incentive for making there music, there would be less and less music worth listening to.

      I think ogg-vorbis is a good encoding algorithm for audio files, we shouldn't ruin it by creating a target for copyright lawsuits.

  30. WMF, on the Windows side by SilentChris · · Score: 2
    Doesn't have to be "free". I use WMF on the Windows side (I have enough room to encode my files in both WMF and MP3 on my home server). It offers, what I think, is superior audio quality at a much lower space.

    For most distributed applications (music player in my living room) I use the MP3 side. If push came to shove, I'd find some way to delete the MP3's and play the WMF's on other devices, just because they're so space-conscious.

    1. Re:WMF, on the Windows side by Anonymous Coward · · Score: 0

      Just to let you know - WMF is a graphics format. I think you mean *WMA*.

    2. Re:WMF, on the Windows side by Anonymous Coward · · Score: 0

      Actually, WMF is a vector graphics format.

  31. I use MP3. by Dog+and+Pony · · Score: 3, Informative

    Because the few songs I have ripped are in that format, and the few songs I get from friends now and then, are also mp3.

    I don't really play "clog the modem", so I guess I am the wrong person to answer that.

    But I am not going to play the elitist game of switching to Ogg because it has better compression (cheap HD, cheap bandwidth) or because it preserves some frequencies more (come on, you can't hear it either).

    I could think to switch just because of the licensing and the patent issues, I am like that sometimes... but right now it is too much trouble to make a point noone will notice (as I share my music as much as I DC for new - almost never).

    I do personally hope that for those that this really matters to, that something like Ogg will come and take over, so we can see AOL buy that too. Just kidding. :)

  32. like so? by neurojab · · Score: 1


    1
    0
    [8 times per sample]

    1. Re:like so? by Tackhead · · Score: 5, Funny
      > > HD's are cheap, hell save them as XML.
      >
      >Like So?
      >1
      > 0
      > [8 times per sample]

      No, it's even worse!

      (1-2 k of headers and track metadata deleted)

      <BYTE>
      <BIT>1</BIT>
      <BIT>0</BIT>
      <BIT>0</BIT>
      <BIT>1</BIT>
      <BIT>1</BIT>
      <BIT>1</BIT>
      <BIT>0</BIT>
      <BIT>0</BIT>
      </BYTE>

    2. Re:like so? by neurojab · · Score: 1

      that's what I meant, but slashcode filtered all my tags... :)

    3. Re:like so? by Anonymous Coward · · Score: 0

      >
      > 1
      > 0
      >

      Hee hee. By doing something like that, you could gain the ability to print out hardcopy backups of your CDs.

      Throw away your CD burners and pir8 those t00nz with photocopiers!

    4. Re:like so? by Carl+Drougge · · Score: 1
      Surely we can't accept having to order the bytes and bits?

      <byte position=0 defaultbit=0>
      <bit position=0>1</bit>
      <bit position=3>1</bit>
      <bit position=4>1</bit>
      <bit position=5>1</bit>
      </byte>

      Note how for "unbalanced" bytes this could even be smaller, because of my wonderful idea with default bit-values. =)

    5. Re:like so? by diathesis · · Score: 1

      But just think how compressible that is. You'll be able to compress your .xml at extremely high ratios, way more than you can compress, say, an MP3 or an Ogg Vorbis file. ;)

  33. What happened to the MP3 Pro spec? by prisoner-of-enigma · · Score: 2, Offtopic

    Subject says all. Has it just not hit mainstream, or is it getting steamrollered by Ogg, WMA, and any of the other popular formats?

    --
    In the end they will lay their freedom at our feet and say to us, Make us your slaves, but feed us. - Fyodor Dostoyevsky
    1. Re:What happened to the MP3 Pro spec? by ZxCv · · Score: 2

      I have seen a player out there that already supports MP3 Pro, but for the life of me, can't remember which make/model it was. But I do know that in all of the models I have looked at, there was only 1 that supported it. My guess is people just don't care enough to use MP3 Pro--MP3 is good enough and the effort required to move to MP3 Pro isn't worth it.

      --

      Perl - $Just @when->$you ${thought} s/yn/tax/ &couldn\'t %get $worse;
    2. Re:What happened to the MP3 Pro spec? by Greg+W. · · Score: 3, Informative

      MP3Pro is mostly a marketing ploy. It has a 10 kHz lowpass filter, and then tries to reconstruct the upper frequencies based on harmonic extrapolation of the lower frequencies. This may be somewhat useful for low bitrates (say, under 80 kbps, for use in portable players). But the irreversible loss of audio quality makes this an inappropriate codec for the kinds of uses that I (at least) prefer: namely, files sitting on my hard drive on my desktop computer.

  34. for home audio... by American+AC+in+Paris · · Score: 4, Interesting
    If you're looking to compress files for home audio use, then you may as well go ahead and use one of the lossless compression formats, as adding storage space to a home audio system is trivial and you'll be able to hear comparatively more garbage from lossy compression on your home system (rather than on an earpiece headset or cheapie speakers.)

    Bear in mind that the ~4x compression rate listed for lossless compression schemes is heavily reliant on the input. Don't be surprised if you get 1.5-2.5 compression a lot of the time, and remember that there's a good chance you'll get 1:1 (or worse) compression results with a 'random' enough song file.

    --

    Obliteracy: Words with explosions

    1. Re:for home audio... by Ardax · · Score: 1

      The compression on lossless audio codecs can vary widely. FLAC's website has a comparison of most of the major (and many of the minor) players in lossless audio compression.

      Most of the time I average 2:1. If you're not getting better than 1.5:1 on average then you're not compressing music. :-)

      --
      Pax, Ardax
  35. Use MP3 - with PlusV the bitrate is no issue. by Zarhan · · Score: 1

    Just use MP3. It's standard that is supported by everyone, everywhere, in everything.

    And also, here's a recent addition, PlusV, that allows you to halve the bitrate without loosing too much quality. There are already plug-ins for winamp, lame and mpg123. It's downward compatible (if your player doesn't support plusV, it just sounds like a regular MP3 with a halved bitrate).

    Now...Ogg Vorbis? Who has ever even heard about something like Ogg besides a couple of geeks with OSS-glasses on?

    1. Re:Use MP3 - with PlusV the bitrate is no issue. by Hidyman · · Score: 1

      Have you been reading the posts?

      --
      You can't take the sky from me ...
    2. Re:Use MP3 - with PlusV the bitrate is no issue. by Anonymous Coward · · Score: 0
      Now...Ogg Vorbis? Who has ever even heard about something like Ogg besides a couple of geeks with OSS-glasses on?

      Errr.....this post simply proves you haven't been paying attention. Ogg plugins are available for every media player I have for windows and Linux (over 20 of them, even wmp, however much microsoft hates that). I'll grant that a couple of years ago it wasn't so, but that simply isn't true anymore. Remember, Ogg is a free format. If you want to share the music you've written with someone, you can include the codec and a tiny script to install it (along with a small text file license) along with the files you send them - which can't be done with wma (or technically even mp3, even if it isn't always necessary).

      AG

  36. Which formats support simple batch manipulation? by vrmlguy · · Score: 4, Interesting
    I was going to submit this to "Ask Slashdot", but this seems like a good place to ask.

    JPEG users have available to them some command line utilities that permit simple alteration of images without loss of quality, for example, rotation and flipping. Are there any similar utilities available for any of the major audio compression formats?

    The reason I ask is that I have ripped a number of CDs and the volume levels vary noticibly. I like to listen to MP3s as I work, with the volume turned down far enough that I can hear the music, but any one that I'm on the phone with won't. Unfortuately, there doesn't seem to be a single setting for everything that I've ripped. While I could go back and re-rip, I'd much rather have a toolbox of useful batch utilities. Ideally, it would allow me to write, say, a Perl script that generates a histogram, checks the average and peak volume, and then tweaks a single number in the file header to force it in line with the rest of my collection.

    Is this sort of thing possible?

    --
    Nothing for 6-digit uids?
  37. No way by ciryon · · Score: 1, Informative

    My portable MP3 player is capable of playing WMF files, but I would never use it. It's a matter of principles as well as I can download MP3's for free everywhere. I bet M$ will have to put some kind of copy protection in WMF very soon.

    MP3 is _the_ standard. What's more interesting is what the next huge video standard is going to be; MPG/x, DivX, Quicktime or anything else?

    Ciryon

    1. Re:No way by M3wThr33 · · Score: 0, Offtopic

      I see Divx as the next big one. Mainly because the bitrate is customizable and the clarity I get is beyond that of quicktime or any other movie format, regardless of display size. It's really unfortunate how people claim it's designed solely for illegaly copying movies just because it offers the most options.

    2. Re:No way by damiam · · Score: 1

      Well, divx is just a bastardized version of the MPEG4 video codec, and MPEG and Quicktime are merging (an MPEG4 file will be the same format as a Quicktime 6 file), so the answer is All of the Above. Until you pit it against ASF, VP3, and Ogg Tarkin. Now that wil be interesting.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
  38. Lossless compression with shorten by Anonymous Coward · · Score: 1, Insightful

    In the Grateful Dead/Phish/Jamband trading community, there's a strong preference for the shorten (.shn) format. The .shn codec provides lossless compression, and compresses ~ 2:1.

    If you fill a data CDR with .shn files, you can fit approximately 1 hour 55 minutes of audio on a single 650 MB disc. Plus, because you are writing a data CDR, the data is protected by better error correction. I'd really like to see CD players incorporate the .shn or some other comparable codec. It would be a "super CD" with 115 minutes of music, but none of the artifacts of lossy compression.

    Sure, you can say that high bitrate .mp3s are "nearly" indistinguishable from the original digital recording, but if you can afford the bandwidth, why not have your music files in a format that is *identical* to the original digital recording. What's the saying -- it only costs twice as much for the very best ... in this case, it costs 5 times as much, but you don't have to compromise one way or the other, and that's, if nothing else, a nice feeling. Nice feelings are what drive the audiophile market, btw.

    I'd really like to see .shn codec support in *some* portable player. A 1GB microdrive would hold ~200 hours of .shn data. Not bad, considering that those 200 hours would be true CD quality, instead of "near" CD quality.

    I predict that within a few years, MP3s will go the way of 16-color graphics -- mp3 will be remembered as an intermediate stepping stone -- an obsolete historical format that bootstrapped digital audio onto the internet. They are not the future of digital audio on the net -- that future belongs to lossless codecs.

    IMHO! :)

    1. Re:Lossless compression with shorten by tube013 · · Score: 1

      I've traded shns for a while and when arguments come up all the time (or they used to) as to why they are so much better than the sampled down mp3's. One big factor with the Near cd quality of mp3 is that in my opinion that is with Studio produced music. Mp3's of live performances suffer because of the frequecy ranges introduced from ambient noises are lost. This is why a loseless compression is so much superior. I have damaged hearing and can't tell the difference from a studio cd and a ripped track encoded with a good mp3 encoder, but I can hear differences in a live recording mp3 vs the real deal.

    2. Re:Lossless compression with shorten by famebait · · Score: 1

      2:1, eh? What's the point? If that's all you gain, why not go for staight PCM (WAV) data? Portable players can't play .shn anyway, HD space is practically free, and if you're in too tight a spot to buy an extra disk, store it on a compressed drive, and you'll spend only marginally more space than individually compressed lossless files. If you want more audio time on a single disc, DVDs are already here.

      --
      sudo ergo sum
  39. MP3 by Lurks · · Score: 1

    I use MP3. I've taken a look at other codecs at various times but of course the limiting factor is what will actually play them. My entire music collection lives on a server so it can be played from our room in the house with random access of course. I've got a Slimp3 in the lounge which is a godsend for the missus, even she can drive the remote and the big vacuum florescent display. That wont play anything but MP3 This is a proper music collection of nearly 1,000 CDs encoded over the space of years. I started way back when L3Enc was all there was! Since then I've reencoded it all with LAME, using something non-lossy is absolutely unpractical from a storage stand point. With the greatest of respect I have to point out that those people here talking about using non-lossy compression clearly do not have their record collections in these formats. I suggest they are using these formats as little more than convienient stashes of music rather like a few tapes you'd have in the car. I've used MP3 portables for ages (since the Rio) and still do. My current unit only plays MP3 and nothing else. I've ordered an iPod and I don't think that plays anything but MP3 either. My standards of MP3 compression are fairly high and in this respect LAME is an absolute godsend. It's been developed for so long and the quality at higher bitrates is certainly in excess of my ability to to differentiate from the original CDs. I'm very happy with my ability to control it's settings and the excellent results I get out of it. Sure the MP3 license situation is a bit iffy but what do I care? All my equipment plays it and I can encode it for free. I like Ogg in theory but practicality wins out for me every time over some sort of moralistic stance on the MP3 patent issues. If I was going to choose something obscure to start with, it probably would have been MPC. I think the design philosophy for that is superb. It's got the modern technique of MP3 without the suspect elements which make MP3 difficult to achieve transparent audio even at high bitrates. MPC is absolutely stonking if you spend the bits, IE 192-256kbps. But then again, at those bitrates MP3 is the same with only some real oddball stuff showing signs of audible artifacts. MP3 until such time as some superior codec is playable in all my equipment and the encoding software is up to the same high standards as LAME. That's a long time away, in my opinion, if ever.

    1. Re:MP3 by Anonymous Coward · · Score: 0

      You could store your 1,000 cd's in a lossless format at a cost of less than 1$/cd!

      Here's how:
      1000x600mb/2 (shn halves the size) = 325GB
      Western Digital 120GB drive @ 299$ x 2.5 = 750$
      =.75/cd

    2. Re:MP3 by Lurks · · Score: 1
      I'd need 3 x 120GB drives. Or 2 x 120GB drives and a 60GB drive not allowing for expansion.

      That it's utterly ridiculous. While I'm sure some slashdot readers wouldn't mind running a 3 drive noisy file server 24/7, I don't treat this an an option. One 80GB drive is currently doing the job.

      I also dispute 50% reduction in those lossless compression formats. They seem to be about 30-40% from what I see.

    3. Re:MP3 by Anonymous Coward · · Score: 0

      > I use MP3

      But paragraphs are beyond you, huh?

    4. Re:MP3 by Lurks · · Score: 1
      > But paragraphs are beyond you, huh?

      I forgot actually, dickhead. Christ such tossers here.

  40. I'm not an audiophile. by Restil · · Score: 2

    I can't really tell much of a difference between 128kbps mp3 and the original cd. Maybe others can, but mp3 is plenty good enough for me. As is ogg. To me, it doesn't really matter about the format as long as its convienent. And considering the 200+ cd's of mp3's are full of mp3's and no other format... and the effort required to convert them would outweigh the slight gain by converting to another format.

    -Restil

    --
    Play with my webcams and lights here
  41. Yup, M$ wins this one... by DrBoom · · Score: 0, Flamebait

    No, really! Windows Media kicks the hell out of any other lossy encoding format this side of ATRAC (Sony's MiniDisc codec). 128Kb/s WMA *smokes* MP3's encoded under 200Kb/s. Score one for the Evil Empire.

    --
    --------------- Murphy was an otpimist.
  42. ogg vs. wma by PMan88 · · Score: 1

    sound quality : size
    which wins? ogg or wma

  43. midi by ayeco · · Score: 2, Funny

    I like midi. But I've heard on this new thing called mod, it takes samples and tone shifts them to recreate the song! Pretty cool, like midi but better!

    in the mean time - I can't stand mp3s, ogg might be the way for me to go now.

    1. Re:midi by Ziviyr · · Score: 1

      I like midi. But I've heard on this new thing called mod, it takes samples and tone shifts them to recreate the song! Pretty cool, like midi but better!

      in the mean time - I can't stand mp3s, ogg might be the way for me to go now.


      Amen.

      --

      Someone set us up the bomb, so shine we are!
  44. APE by Eridani · · Score: 1

    For music I listen to often, I extract APE files (www.monkeysaudio.com), which are lossless and compress decently. At least that way I don't have to fumble with piles of discs. To my knowledge it's not supported in Linux yet, but it will be.

  45. Ogg by Mike+McTernan · · Score: 1

    I use Ogg because I don't like the licencing for MPEG. As a developer I like the idea that if I wanted to make a great bit of software that is able to play a popular music format, I should be able to do so for free without having to pay licences or be subject to any restrictions.

    Ogg seems good for this.

    Mike

    --
    -- Mike
  46. Why wouldn't I want to give up on mp3s? by Adrian+Voinea · · Score: 1

    In most cases, a 60kbps OGG file sounds as good as an 128k mp3. An 80k OGG is as good as 160k mp3 and half the size.

    If you are serving audio streams, you can actually strip away parts of the files to make lower bitrate streams--without re-coding. (wow!) MP3 can't.

    You can have more than 2 audio channels. MP3 can't.

    The comment fields are well defined and you can have whatever attributes you want, with strings as long as necessary. ID3 for mp3s is a hack; string lengths are limited and you can't add easily add your own fields.

    If you have a portable player, you would appreciate the smaller size with high quality.

    In the future, you can select how you want stereo coupling done (not in this release). (Mp3 can.)

    If you make computer games, you have a high quality free way of adding a lot of music to your games. (possibly patents for mp3)

    You can do 44.1khz and 48 khz audio.

    You can concatenate multiple streams together to make one file, and it will play correctly. You can also cut portions out and paste them together without re-encoding.

    Ogg's are exactly the same length as the original WAVs--something MP3 lacks--so that when you make recordings of live shows, gaps don't appear in you r audio.

    The encoder sounds good by default, so music traded on file sharing systems sounds good (unlike all those terrible 128k mp3s encoded by anything that isn't LAME).

    1. Re:Why wouldn't I want to give up on mp3s? by 90XDoubleSide · · Score: 3, Interesting
      This does a good job pointing out some of the benefits of Ogg, but some of it makes no sense to me:

      In most cases, a 60kbps OGG file sounds as good as an 128k mp3. An 80k OGG is as good as 160k mp3 and half the size.

      Actually, Ogg only shaves off 30-40% (still respectable, just not revolutionary)

      If you have a portable player, you would appreciate the smaller size with high quality.

      If you have a portable player, you almost certainly can't use Ogg's :)

      If you make computer games, you have a high quality free way of adding a lot of music to your games. (possibly patents for mp3)

      If you want background music in a computer game, why would you want to use a format that eats drastically more processing power?

      You can do 44.1khz and 48 khz audio.

      So can MP3, what's your point?

      The encoder sounds good by default, so music traded on file sharing systems sounds good (unlike all those terrible 128k mp3s encoded by anything that isn't LAME).

      So "The Encoder" for MP3 is bad? If there was just one encoder this would be an argument. And I do hat those 128k bastards just as much as you :) At least iTunes defaults to 160k.

      Now the other points are very valid, but they probably won't get anyone to switch at this point. What we need is a format that gives at least 4x the compression of MP3 with the same quality (and reasonable CPU usage) to get people to switch. Hopefully it will be an open technology like Ogg.

      --
      "Reality is just a convenient measure of complexity" -Alvy Ray Smith
    2. Re:Why wouldn't I want to give up on mp3s? by Anonymous Coward · · Score: 0

      the ID3 one isn't valid unless someone out there is still using ID3v1.1 instead of one of the 2.2 ones which supports Unicode and infinite length strings, multiple artists, etc etc etc

    3. Re:Why wouldn't I want to give up on mp3s? by racerx509 · · Score: 1

      Yes, you do have a valid point, but I am particularly going to pick on your issue about games using the codec. Already this exists in the Rad Game tools MILES sound system. It integrates MP3 decoding into the sound engine to produce nice sounding music in low disc space. It has been seen in the pc realm a few times, but the N64 made a lot of use of it. Because of its small storage space, but fast (for its time) processor and fast bus, the N64 used MP3 decompression for its games. Conkers bad Fur Day, Perfect Dark, and I think Resident Evil 2 used it as far as I know.

      --
      13 year old white supremacists are shitty web designers.
    4. Re:Why wouldn't I want to give up on mp3s? by Andux · · Score: 1
      ID3 for mp3s is a hack; string lengths are limited and you can't add easily add your own fields.

      *coughcoughID3v2cough*

      You can concatenate multiple streams together to make one file, and it will play correctly. You can also cut portions out and paste them together without re-encoding.

      Both of these can be done with MP3, but for the latter, you have to disable the bit reservoir.

      --
      (Do not sign anything.) -- Fell, Planescape: Torment
    5. Re:Why wouldn't I want to give up on mp3s? by 90XDoubleSide · · Score: 2

      I wasn't talking about using MP3s in games (I agree that it is a good idea), I was talking about using OGGs in games.

      --
      "Reality is just a convenient measure of complexity" -Alvy Ray Smith
    6. Re:Why wouldn't I want to give up on mp3s? by jonathan_ingram · · Score: 1
      Here is a good explanation of why ID3v2 is bad. (Note that the page I've linked to has a really annoying piece of Javascript it in which will dump you back to the main website. Either disable Javascript, or click on the crossed out ID3v2 in the bottom right).

      To sum up: ID3v2 is a nasty hack, that should have been aborted at birth. It's almost impossible to correctly remove if the tag is damaged, is insanely complicated, and is badly supported. ID3v1 is limited, but fairly well defined and fairly well supported.

  47. FLAC and MP3. Currently. by Anonymous Coward · · Score: 0

    Well, I'm trying my hardest to encode simultaneously to FLAC and MP3 currently. The problem isn't the compressing itself (that's simple). It's the disk space.. =) I do FLAC for audio archival. I want untouched copies of my CDs. The prime reason for that is so I can switch from MP3 to another format in the future. The reason I keep MP3s around is for portable players. As soon as Ogg gets better than MP3 and players support it, then I can reencode everything from the FLACs so I don't lose quality. Takes up some disk space but is very handy.

  48. The other reason Ogg hasn't caught on... by 90XDoubleSide · · Score: 2

    besides the fact that it's hard to go up against an established standard and the fact that there is no hardware support, is that storage is so cheap now. If I can get a 60GB drive for under $100, why would I want to sacrifice a big chunk of processing power to make my music 1/3 smaller? Only if I absolutely wanted to use something open.

    --
    "Reality is just a convenient measure of complexity" -Alvy Ray Smith
    1. Re:The other reason Ogg hasn't caught on... by xercist · · Score: 2

      The thing keeping Vorbis from becoming supported by most hardware players is that the reference decoder requires a FPU. It is certainly possible to decode vorbis without floading point, but thus far no one has written the software to do so. As soon as this is done (and evnetually, it *will* be done), vorbis support for the hardware players will come pouring in.

      Iomega has promised vorbis support for their HipZip player after 1.0 is released, but they have released beta firmware which does it already.

      --

      --
      grep "xercist" /dev/random ...you'll find me in there someday
  49. the future is in wavelets! by awhoward · · Score: 1
    the future is in wavelets -- orthogonal functions that are localized in both time and frequency (unlike mp3's sines and cosines that are only localized in frequency)

    as far as codecs go, there are a couple good ones at this link does anyone have favorite wavelet codecs?

    1. Re:the future is in wavelets! by DarkVein · · Score: 1

      Ogg Vorbis can (and will) support wavelets in the future. If Ogg Vorbis' acoustic quality so far is any guage — and you can tickle me pink if it isn't — then the acoustic gains will be something to gawk at.

      --

      I'm as mimsy as the next borogove but your mome raths are completely outgrabe.

  50. I like ogg. by ImaLamer · · Score: 2

    It's free, as in beer.

    You can stream it! And a little app called abcde works great with it.

    It's slowly becoming a new standard are more software players are supporting it.

    Too bad there is no hardware support. I think we should start off with a DC port. What do ya' think?

    1. Re:I like ogg. by Ziviyr · · Score: 1

      It's free, as in beer.

      Speech, its open source, unpatented, yadda yadda yadda.

      --

      Someone set us up the bomb, so shine we are!
  51. OGG file format features by loshwomp · · Score: 4, Informative
    The .ogg file format has loads of features that are really important for industrial applications.

    Editing with 1-sample resolution, for example. This allows you to cut your live music into tracks without that silly gap introduced by mp3.

    Support for 256 channels, channel coupling, etc, are also extremely important for streaming applications.

  52. CLOWNS by Anonymous Coward · · Score: 0

    CDs tracks *are* stereo 16bit 44kHz audio.

  53. um, 200 hours in 1 GB? by phr2 · · Score: 1

    I think you mean 200 minutes, not 200 hours.

    1. Re:um, 200 hours in 1 GB? by Anonymous Coward · · Score: 0

      DOH! Yep ... 200 minutes.

  54. Comment removed by account_deleted · · Score: 1, Flamebait

    Comment removed based on user account deletion

  55. I'd like to say that free is the way to go... by AFCArchvile · · Score: 2

    ...however, I don't see a format shift happening too soon, since the majority of computer users (the "dumb masses", I like to call them) are being spoon-fed by the OEMs, and we all know what they're using in place of strained peas. Not even Winamp support is enough; nowadays, every Compaq/HP/Dell/eMachines/craputer is pre-configured with Windows Media Player or RealOne, and they don't support OGG or the others (mostly because no one can profit from them).

    --
    "Ancillary does not mean you get to rule the world." --U.S. Circuit Judge Harry Edwards, speaking to the FCC's lawyer
  56. I use DSD by Anonymous Coward · · Score: 0

    DirectStream Digital (DSD) - it is from Sony, supports mono, stereo and multi-channel, it has excellent quality (better than regular CD) but not that great on space savings.

  57. Compatibility and quality come first. by tshak · · Score: 2

    I'm not interested in some "super small" music file - disk space is cheap and MP3 is already small enough for transfering over the Internet. I'm more interested in audio quality and hardware compatibility. MP3 and WMA sound great (moreso the latter), and are both commonly supported by cool hardware. I don't see the point in all these other media formats. I like to listen to my music on something other then my computer.

    --

    There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
  58. I don't really care about the size of the file by thitcho · · Score: 2, Insightful

    I will probably continue to use mp3 format files, because it is basically the standard that everyone on the internet goes by. If you have broadband and a decent hard drive, size/bitrate should not be a deciding factor. Unless you're one of those that hear like a dog, mp3s should be sufficient for everyone to use.

    1. Re:I don't really care about the size of the file by Anonymous Coward · · Score: 0

      Storage capacity is a real issue for portables.

  59. Re:Which formats support simple batch manipulation by bobroberts · · Score: 1

    you might want to check out http://www.geocities.com/mp3gain/

    I haven't used this program, just saw a ref to it on a mailing list, but it sounded like it would do what you want. (probably Windows only, though).

    --
    // // Never underestimate the power of human stupidity. // //
  60. Ogg Vorbis clearly wins by Teach · · Score: 5, Informative

    I teach Computer Science at the high school level at a largish school near Austin, Texas. For the past several years there's been a "jukebox" in my room where students could vote for albums to hear during programming lab time, and random tracks off the winning albums play over the speakers in the classroom.

    Over Christmas break I changed the "player" portion of the system to play Ogg Vorbis files instead of mp3s.

    Why not mp3?

    • The sound quality is lower than many current alternatives (AAC, Ogg Vorbis, WMA).
    • The patent situation is scary and I fear a recurrence of the whole Unisys/GIF fiasco.
    • Saying I have a hard-drive full of mp3s just sounds shady, even though they're all legal.

    So, then, why Ogg Vorbis?

    • Sound quality vs. file size is very nice. Most folks consider a 112 kbps VBR (quality 3) ogg file to sound about as good as a 160 kbps CBR mp3, but it's 25-30% smaller. That's nothing to sneeze at.
    • Patent-free algorithms and open-source license mean The Man can never take my oggs from me.
    • Oggs are peelable, meaning that I can encode a file at, say, 160 kbps for listening at home, and peel the file down to 96 kbps later for listening on my portable. The peeling produces a file that has the same quality as if I'd encoded the original source directly to 96 kbps. This is also a big win for streaming folks because you only have to encode one bitrate and can peel to others as needed.
    • The mailing list is quite active and you can get advice and help in a hurry. Plus there's a bugzilla, so you can easily report any errors you find.

    By the way, if you haven't listened to Ogg since 1.0-rc3 came out (on New Year's Day), try it again. The sound quality has been much improved. Note that you should not use the "-b" option to encode as it uses CBR and thus produces larger files at lower quality. Default is quality 3, which is 112 kbps but sounds as good as 160 kbps to most. If you really can tell the difference, quality 4 averages 128 kbps and sounds much better (and is maybe 3% smaller) than an mp3 at that rate. You've got to experiment to find your own sweet spot.

    The biggest downside is that whole ubiquity thing. There's been an official Winamp plug-in for quite some time, but Nullsoft have yet to install it by default (rumor has it that it is AOL 's legal department which is holding this up). I'm also pretty sure there's a Windows Media Player codec, but don't quote me on that.

    Also the only hardware player that supports Ogg Vorbis is the HipZip (via a firmware upgrade). Other units that support it are coming soon, but not yet available.

    Since I don't own a hardware player (yet) and don't download my mp3s, the ubiquity factor isn't an issue for me, however.

    On the plate for rc4 is sound quality tuning for the low (a.k.a streaming) bitrates. Then a coat of polish and it'll be called 1.0

    --
    Graham "Teach" Mitchell, computer science teacher, Leander HS
    1. Re:Ogg Vorbis clearly wins by a3d0a3m · · Score: 1

      Most folks consider a 112 kbps VBR (quality 3) ogg file to sound about as good as a 160 kbps CBR mp3, but it's 25-30% smaller.

      Is that an invalid comparison or what? Why not compare a VBR mp3 to a VBR Ogg.

      MP3 is the winner because it came first. There are no CD Ogg players, no DVD players that play CDs of Ogg files, no portable Ogg players to speak of, no hardware Ogg! Unfortunately, until some compression codec comes out with a notciably [to the general public] better quality/bitrate then maybe you will see some changes.

      I highly doubt you can tell the difference in audio quality on your jukebox, what with the inferior hardware and all.

    2. Re:Ogg Vorbis clearly wins by Sloppy · · Score: 1

      Also the only hardware player that supports Ogg Vorbis is the HipZip (via a firmware upgrade).

      Is that firmware upgrade available to the public?

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    3. Re:Ogg Vorbis clearly wins by Aknaton · · Score: 0

      >There's been an official Winamp plug-in
      >for quite some time, but Nullsoft have
      >yet to install it by default (rumor has
      >it that it is AOL 's legal department
      >which is holding this up).

      AOL-Time-Warner also produces a lot of music. Maybe what they really want is to hinder Ogg Vorbis, in fear that it would further encourage the illegal trading of copyrighted material.

    4. Re:Ogg Vorbis clearly wins by Trepidity · · Score: 2

      I'm not sure how supporting a format that the general public is unlikely to use in the near future would increase illegal trading of music above the rates supporting mp3 already causes (which AOL-Time-Warner is happy to do, or they wouldn't continue developing Winamp). The explanation I've heard, which sounds more likely, is that since Winamp doesn't make AOL any money (at least not directly), they don't want to risk getting sued over it, so their lawyers are carefully reviewing Ogg to make sure that it really is as patent-free as its developers claim (checking all the perceptual audio-coding patents - and there are a lot of them - to see if there are any that Ogg might infringe on).

    5. Re:Ogg Vorbis clearly wins by Teach · · Score: 1

      > Most folks consider a 112 kbps VBR (quality 3) ogg file to sound about as good as a 160 kbps CBR mp3, but it's 25-30% smaller.

      Is that an invalid comparison or what? Why not compare a VBR mp3 to a VBR Ogg?

      Because all the music on my jukebox was encoded CBR. There are still lots of CBR mp3s out there. I suppose the most canonical example would be to compare a 128 kbps CBR mp3, which people call "CD quality", to the equivalent-sounding VBR Ogg (probably 96 or maybe even 80 kbps).

      Personally I replaced 128 kbps CBR mp3s (encoded with BladeEnc) with quality 4 (nominal bitrate of 128 kbps) oggs. I save about 3% of space, and the sound quality is noticably better.

      I highly doubt you can tell the difference in audio quality on your jukebox, what with the inferior hardware and all.

      My "jukebox" is actually a PC feeding a Sony receiver and some $400 a pair bookshelf speakers. And I can tell the difference.

      Though I did say "most folks". If I were going to be making sound comparisons of my own to quote, I'd be doing it at home with a expensive pair of headphones and would be ABXing some standard test files. I haven't personally done so, so I just quoted the rule of thumb.

      --
      Graham "Teach" Mitchell, computer science teacher, Leander HS
    6. Re:Ogg Vorbis clearly wins by Teach · · Score: 1

      Is that firmware upgrade available to the public?

      Not yet. Coming soon, I think.

      And Windows Media Player does not yet play Oggs.

      --
      Graham "Teach" Mitchell, computer science teacher, Leander HS
    7. Re:Ogg Vorbis clearly wins by Cuthalion · · Score: 1

      Personally I replaced 128 kbps CBR mp3s (encoded with BladeEnc)

      Ah, well, there's your problem.

      --
      Trees can't go dancing
      So do them a big favor
      Pretend dancing stinks!
  61. MP3, WMA, and whatever else I need by Dorf_of_Eleven · · Score: 4, Insightful

    I use MP3s because they're much like Interet currency.

    I convert MP3s to WMAs when I want to squish music onto my PocketPC.

    If I bought an OGG car player (if there is/was such a beast), I'd convert my MP3s.

    The point: When in Rome, I do as the Romans. It's a simple life, really. :)

    --
    WhatEVA
    1. Re:MP3, WMA, and whatever else I need by Ziviyr · · Score: 1

      Lossy format to alternate lossy format conversion is bad. (and lossy to non-lossy is at least half as bad as that)

      Gunna give .ogg all the nifty limitations of .mp3?

      --

      Someone set us up the bomb, so shine we are!
    2. Re:MP3, WMA, and whatever else I need by deadl0ck · · Score: 1

      Same here. I'm having a hard time finding a home stereo system that uses MP3 much less another format.

      I picked up a portable CD/MP3 player a few months ago for $50 (There are some cheaper ones around I found out later) but the cheapest mp3 home stereo system I found was $500.

      I don't think we will see an OGG player anytime soon.

      --
      --
  62. Re:I'm using .nap [OT] by Ardax · · Score: 1

    Modded Troll?

    I was going to say something funny here, but apparently few people would get it.

    --
    Pax, Ardax
  63. Your specific example: Ogg has ReplayGain by xiphmont · · Score: 5, Informative
    Ogg has ReplayGain support to directly address the problem of varying apparent music amplitude. (ie, you've noticed that both pop and classical tend to use the whole amplitude range, but pop is apparently louder due to dynamic range compression. Replaygain is a method of figuring out the 'actual' loudness).

    There's a batch Ogg replaygain tool at: http://sjeng.org/ftp/vorbis/

    ReplayGain tself is explained at: http://www.replaygain.org

    The latest XMMS plugin already supports replaygain (as does latest Ogg123), and it should be in the Winamp plugin soon if not already. Right now it's up to individual apps to support ReplayGain, but we're deciding on an easier way to encourage/include support with core Ogg.

    Monty

  64. Troll? by DrSbaitso · · Score: 1

    I didn't realize that any comment supporting a Microsoft-developed format is considered a 'troll.' My bad. :)

    --
    beware the jabberwock, my son! the jaws that bite, the claws that catch!
    1. Re:Troll? by Anonymous Coward · · Score: 0
      I didn't realize that any comment supporting a Microsoft-developed format is considered a 'troll.

      It's like suggesting Martin Luther King for Man of the Century at the centennial KKK rally.

    2. Re:Troll? by Anonymous Coward · · Score: 0

      Well, now you know better. Don't do it again.

    3. Re:Troll? by Anonymous Coward · · Score: 0

      Thank you for helping to make Slashdot a Linux emotional support group.

    4. Re:Troll? by The_Caffeine_Avenger · · Score: 1

      There was a small story in PC world about Microsoft hiring people to flood various tech newsgroups with pro-MS messages in order to give the impression that many more developers were in fact using MS products than there actually were. Perhaps this is one of them, trying to invade slashdot! Since the parent was an AC as well, no one can be too carefull. I would be less vauge but that issue is in the trash and there are scary things on top of it.

  65. Re:Which formats support simple batch manipulation by volsung · · Score: 2
    ReplayGain is actually a system designed to deal with this. It stores some info in the music file so that you can normalize the volumes of all of your files on playback.

    I'm not familiar with the state of MP3 tools which support ReplayGain, but I know that Gian-Carlo Pascutto just wrote a tool to add ReplayGain information to Ogg Vorbis files. There is an XMMS support in CVS which uses the information, and I just got done adding support for ReplayGain to ogg123 (it will be about a week before it goes into the xiph.org CVS pending the approval of some other changes). Winamp also supports ReplayGain using Peter's Vorbis plugin

  66. Well, you could *check*.... by xiphmont · · Score: 2
    I suspect the same may be true of ogg...

    Ogg has had high bitrate from the beginning. It will happily take you up to just under what the lossless codecs will give. in rc3 stereo, -q10 will do ~400-600kbps, and -q0 will give you ~48-80kbps depending on material.

    Monty

  67. What kind of speakers do you have? by roystgnr · · Score: 3, Insightful

    I can hear the difference between a 128kbps mp3 and the original CD (192kbps CBR or 160kbps VBR are good enough for me), however the difference isn't nearly so great as the difference between playing the music on $30 vs. $100 speakers. You can get decent computer speakers today (if you're not an audiophile and don't need very high volume) for as little as $60, but the prevalence of 128kbps recordings on the internet suggests to me that most of these people are still listening to music on the little white buzzers that came with their computer.

    1. Re:What kind of speakers do you have? by Anonymous Coward · · Score: 0

      >What kind of speakers do you have?

      I bet 10 slash-bucks that he owns BOSE.

  68. Re:Which formats support simple batch manipulation by Anonymous Coward · · Score: 0

    This should do it for the mp3's you compress yourself.

    http://www.cs.columbia.edu/~cvaill/normalize/

    It has a plugin that reads normalize settings from mp3 id tags but I didn't test it.

    Voila...

  69. Re:Which formats support simple batch manipulation by kittenslietome · · Score: 1

    If you just want playback, try the XMMS Volume Nolmalizer at: http://www.xmms.org/plugins_effect.html

  70. Re:Which formats support simple batch manipulation by jpiterak · · Score: 2, Informative

    Another one to try is Normalize It alows you to adjust volumes across different types of input files (.wav, mp3, etc...)

  71. Good answer by roystgnr · · Score: 2

    Grip is just about as easy as it gets. It comes with Red Hat 7.2 now, preconfigured for ogg, preconfigured to query the freedb servers for tracks and titles. I'm still using it with lame, but when I move everything to ogg it makes that easy, too, with "Auto-rip on insert" and "Auto-eject when finished" boxes checked.

  72. Re:Which formats support simple batch manipulation by Lumpy · · Score: 3, Informative

    what you suffer from is lack of normalization. many many CD's are poorly mastered (in fact 90% of all Cd's today are very poorly mastered, it is very rare that anyone takes the time to properly master a CD anymore.) what you are getting is that the mixdown mastering was set at an arbitrary level by the studio staff. they just picked a level and spun off a master without running a calibration on the equipment. They usually calibrate every morning, but many places assume that the calibration was good from yeaterday, and the equipment wasn't touched or turned off so just fire away.... they have 300 albums to master today... this usually leaves you with CD's that have a horrible noise floor because the audio program is too low and not using the entire abilities of the CD. (NOTE there are some that are messed up the other direction.... Nutral-milk-hotel comes to mind.. clipping on the cd because it was not normalized.)

    so you need to normalize up. basically use a program that looks at the entire song and then brings the higest peak up to 99% or 98% of max. the program will look at either each track, or all tracks from an album, find the highest peak from that album and then normalize all to that peak. either eay works great, I prefer each song getting normalized.

    Now... you can do this to mp3's you have already. problem is that you need to decode-normalize-reencode which adds more loss and noise artifacts.

    I would start over, grab your cd collection and start from step one again. (lame has awesome encode now... it's improved massively)

    --
    Do not look at laser with remaining good eye.
  73. Re: 3. "Ogg" sounds cooler than "MP3" by mrvis · · Score: 1

    Say it with me, "mup-thra"

  74. Re:Abuse of the word lossy. by Graff · · Score: 2
    4. Musician with Internet only distro:
    Packaged MP3 -> Copy to HD -> Copy to HD
    There has been NO loss of quality.

    This is not exactly right. To keep in line of the rest of your examples it would have to look like this:

    4. Musician with Internet only distro:
    MP3 -> uncompressed format -> MP3 -> uncompressed format -> MP3
    2 generations of lossy copying

    MP3 is definitely a lossy encoding method in that every time it is decoded there is a good chance that you will not get out EXACTLY what you encoded in the first place. You will instead get something that sounds close enough that the human ear can effectively treat them as the same. The problem is that artifacts tend to crop up with each encoding and you will most likely end up with garbage after a few encoding/decoding cycles.

    You are correct in that you don't need to encode/decode and then encode again to copy, however that is true of your options 2 and 3 also. Once your data is in digital form you never need to encode it again, just do a lossless digital copy and it is likely that you will never lose quality. This has nothing to do with codecs, but rather with the nature of digital data.

  75. Re:Abuse of the word lossy. [WRONG] by gutter · · Score: 5, Informative
    1. Original VHS -> VHS -> VHS -> VHS 3 generations of lossy copying.

    2. Original CD -> Tape -> Tape -> Tape 3 generations of lossy copying.

    3. Original JPEG -> save as JPEG -> save as JPEG

    2 generations of lossy image manipulation.

    Hence the term lossy

    While that is an interesting way of looking at it, you are the one misusing the term "lossy".

    When it comes to compression, lossy has a specific meaning - it means you can NOT recreate the original input bit-for-bit. With lossless compression, you CAN recreate the original input bit for bit. It has nothing to do with percieved quality.

    In the future, please make sure you know what you are talking about before accusing others of ignorance. :)

    --
    Check out DRM-free movies at http://www.bside.com
  76. No, mp3 on headphones is torture by wackybrit · · Score: 1

    you'll be able to hear comparatively more garbage from lossy compression on your home system (rather than on an earpiece headset or cheapie speakers.)

    I disagree. I can hear tons of artefacts in mp3s with my $250 Sennheiser HD590s.. Yet with my $250 Mordaunt Short speakers, it's fine. I'd say that headphones are actually much 'better' at demonstrating the inadequacies of a format.

    1. Re:No, mp3 on headphones is torture by mcspock · · Score: 1

      Most people dont plug $250 headphones into $150 mp3 players. :)

      --
      -- Patience is a virtue, but impatience is an art.
    2. Re:No, mp3 on headphones is torture by wackybrit · · Score: 1

      True enough ;-) but most people also have crappy speakers. I was disagreeing with the fact that you're more likely to hear compression artefacts with speakers than headphones. Even a pair of $70 headphones produce better sound than $100 loudspeakers.

    3. Re:No, mp3 on headphones is torture by CConkle · · Score: 1

      In my experience, a lot of the "artifacts" in mp3s--at least, most one I've spotted--fall into one of three categories: recording errors/mastering errors, CD ripping errors, playback errors. I listen to almost exclusively acoustic classical music, which I'd imagine is natural to compress, but I've yet to notice an obvious artifact with my untrained ears that's not either just a problem with the CD (ie audible on other CD players) or blamable on ripping/playback problems (ie fixable by using different ripper, playing again--there are a couple circumstances that make winamp particularly prone to buffer underruns or skipping).
      The big factor in most audio for most people is the speakers, primarily. 90% of people don't have good enough speakers hooked up to their computer to really matter. When you have $500 studio monitors hooked up to your computer (as I do...), then it becomes more important.
      It doesn't concern me much. Again as a classical music fan, I've found since getting these speakers that half of the recordings I like are much worse than the speakers or the codec or the sound card, so it doesn't really matter. :)

    4. Re:No, mp3 on headphones is torture by emmons · · Score: 1

      Amen brother! I love my sennheiser eh2200's. Granted, they retail for $120 or something like that, but amazon did have them for $65. :)

      --
      Do you even know anything about perl? -- AC Replying to Tom Christiansen post.
  77. Why bother with compression? by slashdot.org · · Score: 1

    I mean seriously, a 160GB drive costs $259,-.

    That's 618MB/1$. In other words you can pretty much store an entire CD for 1$.

    The advantage being that you don't have to dick around with proprietary formats or players that seem to have been designed to support the wackiest skinz but have a horrible user interface. Needles to say you have no degradation of audio quality.

  78. ATRAC3 by Anonymous Coward · · Score: 0

    I can't believe nobody mentioned this. Don't you all have Music Clips?

    1. Re:ATRAC3 by chrispy666 · · Score: 1
      I do ! and I'm pretty happy with it, though it only sounds REALLY good at 132kbps (the highest setting) But then again it depends on what music you're listening to. I listen to mostly Rock and Instrumental Rock, so I don't want the cymbals, hi-hat or even high guitar notes to sound munchy, so the only really satisfactory setting is 132. I tried to compress some Electro (Crystal Method) at 105 kbps and the result was almost as good as at 132.

      I doubt anybody uses the 66kbps, although sony boasts that it sounds just as "good" as mp3 128kbps ...

      ATRAC3 is the second generation of codec from sony, used in their Network Walkman and new MD players. the network walkmans are pretty cool. Very light (my ms11 -japan model- is 66 grams, and battery lasts for more than 10hours)

      --
      Music is the language of the heart, the sound of the soul. -Joe Satriani
  79. Winamp plays 'em.... by Anonymous Coward · · Score: 0

    ...and their parent co is far from buds with Mr. Gates. Even if they TRY to close it off, you'll be able to get around it.

    1. Re:Winamp plays 'em.... by Anonymous Coward · · Score: 0

      Winamp uses the standard Windows DLLs to play WMAs. All Mr. Gates would have to do is roll it into a "Critical Update" and j00 1z skr00d, d00d.

      Ogg is my personal favourite.

    2. Re:Winamp plays 'em.... by Anonymous Coward · · Score: 0

      c:\program files\winamp\out_wm.dll

      Didn't come with Windows. ;-)

    3. Re:Winamp plays 'em.... by cyberkreiger · · Score: 1

      So are you saying that out_wm.dll is statically linked, and does not dynamically link in Microsoft-DLLs?

      --
      Stumbling in the dark
      I hear slavering of jaws
      Eaten by a grue.
    4. Re:Winamp plays 'em.... by Anonymous Coward · · Score: 0

      Dynamical linking in windows? haha!

  80. Re:Abuse of the word lossy. by shinji1911 · · Score: 0, Flamebait

    The formats are called lossy because given a compressed file, you cannot perfectly reconstruct the original data file. This applies to both #4, and #5.

    I am relieved to know that you are totally deaf, and thus cannot hear the difference between a badly encoded mp3, and a SACD. If you wish to remedy this problem, you might want to consider getting new batteries for your hearing aid.

    For the rest of us using high-caliber playback systems (clue: this means NOT Bose, NOT Panasonic, NOT Sony, NOT Yamaha, NOT Klipsch), and actually have some sense of hearing, the difference between those so-called lossy files and the original is night and day.

    (clue #2: high-caliber DOES mean:

    Mark Levinson

    Krell

    Plinius

    Nelson Pass

    Manley

    Sonic Frontiers

    Dynaudio

    Sonus Faber

    Avantgarde

    Rockport

    Siltech

    Nordost

    Goldmund

    FMS

    47 Labs

    Catching the drift yet?

  81. Re:Abuse of the word lossy. by Rui+del-Negro · · Score: 1

    > In the professional video world, many people (perhaps wrongly) call the DV format LOSSLESS.
    > However DV is intra-frame based, saving each frame separately, and uses a fixed 5:1
    > compression ratio to reduce the size of video files.

    Virtually all video formats use some form of lossy compression (starting with the different sampling of the colour channels). DV is compressed but it has no _generation_ loss, meaning you can copy it over and over with no change in quality (unless, of course, there is an error during copy).

    However, if you convert from DV to an uncompressed format (ex., uncompressed AVI), and then recompress it to DV, you probably _will_ lose some quality (and this loss also depends on the compressor you use - not all compressors use the same algorithms and some do a better job than others).

    The same thing happens with music. Some people download files in MP3 and burn them to an _audio_ CD. If they later rip those CDs to MP3, they probably will be losing some quality. Same is valid if they decide to edit the file (ex., trim it or change the volume). Load the MP3, it gets uncompressed, edit, save again and it's re-compressed.

    Some people just don't understand that it's not the _formats_ that introduce the "loss", it's the compression process. Computer files are digital data, and digital data can always be duplicated without any loss.

    RMN
    ~~~

  82. I'm bored, let's rant... by xiphmont · · Score: 4, Informative
    besides the fact that it's hard to go up against an established standard...

    Undeniably true. But established standards die enventually. MP3 R&D has been mostly abandoned. It will be around for a very long time yet, but it's being attacked from all technological sides. Microsoft wants to kill it for WMA, Tompson wants to kill it in favor of MP3 pro, FhG wants to kill it for AAC, Real wants us to use Real--ermm, sorry, ATRAC3, etc. MP3's been superceeded and abandoned by cutting edge research.

    MP3 the king is a mighty warrior, but he's showing new wounds. Ogg is the successor to the throne, and the only codec individuals are going to have ready, unrestricted access to once MP3 eventually falls. It's not happening this year, but it's happening.

    and the fact that there is no hardware support

    A mostly fair thing to point out. Ask again in a year; the FPU-less codec exists (he says, hacking on ARM7 assembly), now it's mostly the business distribution arrangement that's up in the air. Commodity hardware designs can't quite live in the same open framework as software.

    is that storage is so cheap now

    Most of the big Geek music collections of friends around me are each over a Terabyte of music. That's still alot of money.

    If I can get a 60GB drive for under $100

    If quality is not a concern, you can get a cheap turntable for much less than that and it never runs out of space.

    why would I want to sacrifice a big chunk of processing power to make my music 1/3 smaller? Only if I absolutely wanted to use something open.

    This one confuses me slightly...

    Compressing from WAV->Ogg makes things ~10-20x smaller, depending on your quality tastes.

    If you mean 'why would I replace my mp3 collection I already have?', in that case I agree with you. An equivalent Ogg will sound better/more consistent and be smaller, but if you're satisfied with what you've got, there's no need to replace it. Certainly don't transcode it! It could only end up sounding worse (see rant here)

    If you mean, "why would I encode to Ogg rather than MP3; it's not worth it", then you're just confused. You get smaller, better sounding files for no extra effort (and no extra CPU). In this case, Open Source is not a compromise; Vorbis is the best out there. All we're lacking is the portable players.

    Monty

    1. Re:I'm bored, let's rant... by Tackhead · · Score: 3, Insightful
      > MP3 R&D has been mostly abandoned. It will be around for a very long time yet, but it's being attacked from all technological sides. Microsoft wants to kill it for WMA, Tompson wants to kill it in favor of MP3 pro, FhG wants to kill it for AAC, Real wants us to use Real--ermm, sorry, ATRAC3, etc. MP3's been superceeded and abandoned by cutting edge research.

      Counter-rant: So what if "research" has been abandoned on MP3. I don't need that research, 'cuz there are great MP3 encoders already out there. The work has been done.

      For archive quality (as opposed to streaming audio), what do .WMA, MP3Pro, Real, and ATRAC offer over 192/256/320k MP3s? Nothing.

      They all support various copy-control schemes, which make for revenue opportunities, which might cause their respective proponents to funnel R&D bucks into them. Some sound better at low bitrates, which is fine for streaming audio, but most folks in the streaming audio are - once again - just trying to make a buck selling pay-per-listen or pay-for-subscription streams.

      That's the other reason nobody's researching MP3 -- not only is it "good enough" as it stands, there's no money to be made, even if it could be improved.

      Talking about the lack of "cutting-edge research" MP3 as a death knell is like talking about the lack of cutting-edge UNIX text editors as the death knell for vi and emacs.

      I don't need Microsoft or Real or Sony to put a million bucks into researching the latest WMA codec, because I know it'll be DRM-crippled and useless to me. The research into other codecs is, for me, wasted. I couldn't care less.

      (Likewise, the lack of "research" into cutting-edge text editors doesn't seem to have made vi or emacs go away...)

      As for Ogg, as good as Ogg is, I see the odds of it replacing MP3 in terms of the .GIF vs. .PNG debate -- most places that could use .PNGs still use .GIFs, despite GIF's patent issues, because .GIF was "good enough" and widely-distributed before PNG came about.

    2. Re:I'm bored, let's rant... by Aknaton · · Score: 0

      Your right, you course. MP3 isn't being worked on. But that isn't hurting MP3's popularity or usefulness.

      It is also remarkable the improvements that is being made on the Lame encoder, especially the 3.91 release. So even without a single change in the MP3 format, it is getting better.

    3. Re:I'm bored, let's rant... by Ziviyr · · Score: 1

      I see the odds of it replacing MP3 in terms of the .GIF vs. .PNG debate -- most places that could use .PNGs still use .GIFs, despite GIF's patent issues, because .GIF was "good enough" and widely-distributed before PNG came about.

      My site isn't all PNG for two reasons.

      One is my lack of tools (I'm an ex-Amigan, sue me).

      The other the lack of full support and stuff. I still see the occasional browser with botched PNG support.

      With .ogg you just get a new player, with the web you cater to everybody else.

      --

      Someone set us up the bomb, so shine we are!
    4. Re:I'm bored, let's rant... by Anonymous Coward · · Score: 0

      >> Real wants us to use Real--ermm, sorry, ATRAC3, etc

      Which means......

      Real has their own *cough* crappy *cough* format. They recently signed a deal that gives them rights to encode/decode ATRAC3 compressed audio. ATRAC/ATRAC3 is a far better algorithm than MP3 in all respects (except that licensing MP3 is probably a little cheaper.)

      I my opinion I would just go an download Real Jukebox and start using ATRAC files. They are the same size and sound WAY better! It's free. You won't be able to play them back on a portable device (technically, but you can transfer the audio to MiniDisc using a unit with NetMD at high speed.) But then, that is what I would do. Screw lame MP3 players. The media is expensive or not durable, and the quality is crap.

      One thing I have to note, though, is the absence of ATRAC support on Sony's new portable MP3 CD Player. Seems odd to me.

      Oh, and another. Real Jukebox is not available tfor Linux. That sucks! Hopefully that will change.

      Anyway, if you haven't already, go check out a MiniDisc player at your local electronics store. Then, when you realise that MiniDisc is a better format all around (better quality, cheaper, more durable/portable, efficient, etc.,) buy one, and you won't regret it!

    5. Re:I'm bored, let's rant... by HoaryCripple · · Score: 1

      >Most of the big Geek music collections of friends
      >around me are each over a Terabyte of music.
      >That's still alot of money.

      A terabyte of music! A piece! You're friends are the RIAA lawyers' wet dream.

    6. Re:I'm bored, let's rant... by Jason0x21 · · Score: 1

      [...]the FPU-less codec exists (he says, hacking on ARM7 assembly), now it's mostly the business distribution arrangement that's up in the air. Commodity hardware designs can't quite live in the same open framework as software.

      I can almost see that if you're building a custom ASIC codec. There's a Hell of a lot of NRE costs before you get silicon back, and even with all the simulation in the world, some bugs get out.

      But why not just do a software non-floating point codec? There are plenty of processors out there with the chops to do that real time, and more than a few general purpose DSP chips that could help out. Even a software one in C would be kinda cool.

      Heck, FPGAs are getting cheaper and cheaper, why not do it in Verilog for all sorts of portable players to incorporate (and with the ability to do firmware updates, the consumer would never be left behind).

      I take it there's already a contract in place for what's being worked on now. Are there any other folks working on an Open Source version of the same thing (I assume that would be legal, considering all the original work is Open Source)?

      --Jason "wannabe portable player player"

  83. Differerent Codices/Codec's[?] for different uses by BirksNCap · · Score: 1

    I'm a taper, and a converter of live recorded music, so for this purpose, I'll record the original DAT tape of a show to hard drive, split the rather large wav file to tracks, then burn an audio cd for listening, and a SHORTEN disc or discs for archival purposes. It's a lot cleaner, and more bit-perfect for archival use to extract a check-summed [ md5 ] file using a series of shorten files, than to extract audio from the disc. Too much jitter.

    For listening at work, or while mowing the yard, I use MP3, since we have idiotic Novell desktop policies that prevent us from using any non-approved executable. The only thing I've got is Windows Media Player, piece of crap it may be, but it's there. Even winamp is disallowed in our office, for which there's a SHN plugin, even!

    I'd use ogg if I could, however.

    --
    "To strive, to seek, to find, and not to yield."-Tennyson
  84. Always SHN by Anonymous Coward · · Score: 0

    If you have ears of tin then fine - go with lossy compression.
    But nothing is as sad as hearing a great concert reduced to crud by 128kb mp3 or worse.
    DAT->SHN->Burn to CD-ROM -> Delete huge files from HD.
    The only requirement is to have drive space aplenty.

  85. MP3 all the way by sph · · Score: 1

    It's never been about who is better technically, it's all about support. VHS won the VCR battle, despite being technically the weakest, because it was first to have real support (can you say "pr0n"?). MP3 has all the support. Many recent CD and DVD players can play MP3 files from a CD. There are portable MP3 players, MP3 jukeboxes, MP3-playing cell phones, you name it. Name any one device that supports Ogg or any other lossy audio format... MP3 is free as in beer for most uses. It isn't as free as Ogg, but you have to live with it if you want any *real* support in the *real* world, not just some obscure OSS.

    There is also an MP3 extension PlusV, which uses the idea that human ear is not very sensitive at high frequencies, and compresses higher half of the used frequencies in only less than 10kbps. This allows 128kbps MP3 audible quality to be reached at around perhaps 70kbps. Files are compatible with old MP3 players, though without PlusV support the just play the lower half of the frequencies. It's technically better than mp3pro, and even better, its specs are open and freely available. Actually, PlusV isn't even MP3-dependant, it could be implemented in Ogg as well. Yes, PlusV has some patents, but the company's policies are pretty liberal.

  86. Re:Which formats support simple batch manipulation by Sloppy · · Score: 2

    it is very rare that anyone takes the time to properly master a CD anymore.

    That's because if you master it well on the first try, you only get to sell the CD to the fans once.

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  87. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  88. Shorten and RAR for Pro MP3 for rec. by rhh · · Score: 1

    When working on music projects that require either the sending of high quality samples over the internet or if I need to fit them all on one CD I use Shorten or RAR. Shorten is widely used and RAR can be easily obtained for just about every platform. RAR doubles as pretty decent replacement for zip when it comes to compressing non-audio files as well. The multi-media function it uses also compresses the heck out of bit-map and TIFF images. The down side is that you can't play a rar compressed audio file.

    For recreation purposes such as using my laptop to listen to music while riding on a train or plane I prefer MP3. The environment is noisy enough that I don't mind or notice the lack of quality. That kid screaming and kicking my seat is much more of an issue. I would most likely use ogg over mp3 but ogg isn't yet incorporated into iTunes (my prefered player, ok it has more to do with my iPod).

  89. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  90. Looney /audiophiles by Zeinfeld · · Score: 2
    Just wait for the looney audiophiles who will claim that they can hear the difference between 'lossless' compression and no compression.

    The more I talk to (to be acurate the more I am talked at by) audiophiles the more I get the feeling that its a geek weenie measuring contest and has nothing to do with what stuff sounds like. One guy I know told me at great length how his $2,000 cd player was superior to the cheapie Philips unit it shares its main circuit board with because of the accuracy and freedom from wow/flutter of the CD drive mechanism.

    So when I hear about golden ears and such I tend to think Bovine Excrement.

    I would much prefer to use Ogg or Windows Media Player than MP3 because they are better compression formats and allow more tracks to fit on my Archos device. Problem is that the Archos won't play them to the better compression is moot.

    I am not that much interested in the Napster/Gnutella scene any more than I am aware of any other WareZ scene so use of the codec by others is not that interesting to me. However if someone came along with a 6Gb Hard Drive of 'stuff' I could well imagine preferring to do swapsies than encoding the stuff myself. Ripping off tracks one at a time over Napster while being spamvertised is not my idea of fun.

    --
    Looking for an Information Security student project suggestion?
    Try http://dotcrimeManifesto.com/
    1. Re:Looney /audiophiles by Anonymous Coward · · Score: 0

      So your argument consists of:

      I'm color blind, and anyone who claims to see color is a full of shit. Pretty soon they'll be going on about "GREEN" grass!

      Am I correct?

      Don't get me wrong here. I can't tell the difference between MP3s @ 192kb and the original .wav, but I know people who can. So they've got better ears than I do. So what? I edit video. I can see things that last 1/60th of a second. Am I gifted? No. I'm trained. When people tell me I can't see a field of video (1/60th of second) because *they* can't, I shake my head in disbelief.

      I shake my head for you.

  91. SHN benefits by moron0 · · Score: 4, Informative

    The reason the live music trading community (most notably etree.org) uses the shorten format is because there was not a way to widely distribute exact copies of, say, master DATs. Now, assuming the person transferring the DAT, did a reasonably good job, every person after that who receives the SHN files can create an exact copy of that DAT. This is crucial because of the way shows are distributed. One person gets a copy from his friend, and he passes it on to his friends. If there was a lossy step involved in the middle of the chain, each copy would be worse than the one before. Note tape trading. Copying a cassette is lossy, so someone who got such with a 4th or 5th generation tape was stuck with all of the artifacts that were introduced in each generation above. Even copying CD audio is not perfect: programs that do digital audio extraction need to do a good job reading the data without any error correction. Shorten makes 100% sure that every copy is just like the original.

    1. Re:SHN benefits by Abcd1234 · · Score: 3, Insightful

      The reason the live music trading community (most notably etree.org [etree.org]) uses the shorten format is because there was not a way to widely distribute exact copies of, say, master DATs. Now, assuming the person transferring the DAT, did a reasonably good job, every person after that who receives the SHN files can create an exact copy of that DAT. This is crucial because of the way shows are distributed. One person gets a copy from his friend, and he passes it on to his friends. If there was a lossy step involved in the middle of the chain, each copy would be worse than the one before. Note tape trading. Copying a...

      Hmm... but you're making an assumption here that, for some reason, every person in the chain would re-encode the audio data into said lossy format before sending it to the next person in the tape tree, which would (hopefully) not be true, in general. For example, I try to keep an archive of all the compressed audio files I download, even if I burn them to CD. In fact, often times, I just make a multisession disk with the compressed audio on the data portion. Then again, there's no telling what an uneducated trader might do. :)

      I guess what I'm driving at here is that, if the traders were bright enough not to re-encode all the time, and just pass around the original files, a compressed format could make trading a LOT easier for those with reduced bandwidth. Frankly, I think the community chose Shorten for the same reason some audiophiles prefer vinyl... they think it sounds better (and, IMHO, given the quality of your average taped show, a compressed format probably wouldn't affect quality that much. :)

    2. Re:SHN benefits by moron0 · · Score: 3, Insightful

      With a traditional cassette tree, yes, every member in the chain is adding a lossy generation to the next tape in the chain. That can't be helped with cassettes.

      By "original files" what do you mean? Do you mean the original wav files? The original shn files? Or maybe the person transferring the master made some mp3s? Also by "compressed format" are you talking lossy or lossless?

      The traders are bright enough to not re-encode all the time, they're passing around original shn files that match an md5sum hash in an established database. That way everyone is guaranteed a good copy; at least they're guaranteed the same quality as the master! The people in this community have a different solution for those with reduced bandwidth: USPS. Mailing around CDs filled with SHNs is still very prevalent.

      It is a compromise though. You have to wait a long time to transfer a single show. It's a compromise most are willing to take, though, for the higher quality. Who's going to trade with you if you have a lower quality recording than the next guy? You might not be able to hear the artifacts introduced by mp3, but if the next guy can, he's going to be pissed that you traded him schwag.

      The community chose Shorten because they needed a way to guarantee quality. A commercially pressed CD has thousands of "masters". A show taped by the taping community has one, or maybe a few more if he was giving patches. To distribute an exact copy of this music from only one master is quite a feat.

      The community also chose Shorten because it DOES sound better. For example, live field recording has a ton of ambience. Lossy compression schemes such as mp3 do not encode that well.

  92. Really small file size... by samrolken · · Score: 0

    To tell you the truth, MIDI files are as small as you can get. I use them all the time!

    --
    samrolken
  93. I choose Ogg Vorbis by Domini · · Score: 2

    ... because it's an alternative.

    Not only that, but it's smaller for the same quality output than mp3 or wma.

    I do not want to encode my music to something that will cost me in the long term because of OS restrictions. Not long now and Microsoft will force you to buy their mp3 and wma playing licence software. (As has happened with the Windows Media Encoder in XP...)

    My 2 cents.

  94. Yikes by tswinzig · · Score: 1, Troll

    Finally, it integrates nicely with Konqueror's audioCD IO slave. You can simply type "audiocd:/ogg/" in Konq's location bar, and it shows you a list of .ogg files with the track names grabbed from FreeDB. To actually encode, one symply drags the .ogg file to another directory, and the IO slave works its magic.

    And you guys thought Mozilla was bloated!

    --

    "And like that ... he's gone."
    1. Re:Yikes by cymen · · Score: 2

      Somehow I suspect you don't know what bloat is...

    2. Re:Yikes by FunkyChild · · Score: 2

      How about you learn what K IO slaves are before making such comments, hmm?

    3. Re:Yikes by holle2 · · Score: 0
      I disagree. Konqueror ist not bloated, it just knows what application or slave to trigger when you enter a url.

      In detail:
      • Konqueror ist able to render HTML using a kparts aware HTML-renderer. This very kpart can be used by any other app as well ...
      • Konqueror is able to display Postscript or PDF using a kparts aware PS/PDF-renderer. This is used by kghostview as a standalone app.
      • Konqueror is able to load tiff files using the kparts aware tiff image loader. This kpart will also be used by the image viewer.
      • Konqueror is able to browse news servers using nntp by using the io-slave for nntp. This can be used by knode as well (though I do not yet know if it does :-) ).
      • Konqueror is able to browse an imap server using the io slave for imap. This is used by kmail as well.


      So you might see that it is not one application that does all the jobs but indeed a lot of parts working together. And nobody is stopping you from writing a really slim and fast webbrowser without filemanager capabilities. In fact there is an example project that shows exactly this: menu bar, toolbar with url field and html renderer using kparts. You have it compiled and running really quick and it does not do anything but browse the web.
    4. Re:Yikes by Graspee_Leemoor · · Score: 1

      Konqueror still can't render framesets properly, unlike Mozilla and those that use its rendering engine.

      graspee

  95. This is informative? +4? What? by Wakko+Warner · · Score: 1, Offtopic

    Some guy claims he knows audio engineers and that Windows Media sounds better to them. Wow, *so* informative. Thanks for that rock-hard information.

    4 people fell for this troll!

    --
    "Remember when the U.S. had a drug problem, and then we declared a War On Drugs, and now you can't buy drugs anymore?"
  96. just forget it by Ozan · · Score: 1

    About *every* CD mastered today has its peak volume at appr. 0dB, you can't go further and normalize them cause they are already have been normalized in the studio.

    These "gain-ups" which exist as plugin for Winamp or xmms do the same but instead of scanning all the samples from a song to gather the amount the samples have to be scaled with they scan just the next second of the song which will be played and normalize this samples, so the song will not just be normalized but compressed badly.
    And this, my fellow, just sounds like hell.

    The difference between normal and LOUD songs is that the loud ones have been compressed this way in the studio. (See "Red hot chily peppers - Californication" for example.)

  97. Whenever there's a GPL violation by yerricde · · Score: 1

    Since when were slashdroids known to be keenly observant of others' intellectual property rights?

    Whenever a headline or blurb contains the words "GPL" and "violation". (Read More...)

    --
    Will I retire or break 10K?
  98. Re:Abuse of the word lossy. [WRONG] by gutter · · Score: 1
    I wouldn't consider a DVD (as a distribution medium) lossy, but the whole point of the article was compression formats, not distribution formats.

    As you pointed out, DVD users MPEG-2, which is a lossy compression format. Thats why you often see crappy artifacts when you watch DVD on a high end TV. My roommate has a 42" HDTV, and watching poorly encoded DVDs can be quite annoying due to the artifacts.

    So, yes, I would consider DVD's lossy, even though they can be perfectly copied many times - the loss just happened before the copy was made.

    --
    Check out DRM-free movies at http://www.bside.com
  99. If you want lossless compression... by coltrane · · Score: 2, Insightful

    Use shorten. With plugins which will allow for realtime decompression and playback (with searching within each song) available for XMMS, Winamp, and Macamp the only issue remaining is storage capacity and processing time involved in decompressing the files. Any Celeron or higher will handle the processing necessary and with 120gig drives well below $300 and 160gig starting to come out...that's a healthy sized cd collection.

    A number of online communities use shorten for trading live recordings...www.etree.org is one such organization. WAVs are generated from a number of different sources, compressed, checksum's are generated, then the files are distributed freely.

    Another great advantage of shorten is that if something comes along that provides better (or more desireable) compression you can un-shorten all of your files to their original state and recompress them using this newer compression scheme....something that no MP3 (or any other compression scheme that I know of) will do.

    1. Re:If you want lossless compression... by magnified_plaid · · Score: 1

      By definition any of the lossless compression methods mentioned in the story allow you to uncompress and have an exact copy of the original data.

      --
      Semper Ubi Sub Ubi
  100. There's no integer decoder by yerricde · · Score: 5, Insightful

    since then most of [MP3 encoding] happens on cirrus logic processors or TI DSPs.

    However, the TI DSPs that handle floating-point arithmetic are much more expensive. Nobody (except Iomega, and even that's not officially released) has made a portable Ogg decoder because the Vorbis reference decoder from xiph.org uses extensive floating-point rather than fixed-point arithmetic.

    If you write a Free integer decoder (or fund writing one), they will come.

    --
    Will I retire or break 10K?
    1. Re:There's no integer decoder by Anonymous Coward · · Score: 2, Informative

      Sorry, i was actually referring to MP3 _decode_ there. In terms of encoding on devices, that's primarily x86, with the exception of a couple integerized mp3 encoders for ARM.

      Russell King of arm linux was apparently working on an integerized vorbis decoder, but i dont know if he actually finished it up. The iomega integerized libraries actually weren't done by iomega; the hipzip work was outsourced. The company that did that work might have retained the rights to it, i dont really know.

      In terms of the TI parts, most of the embedded ones are actually cheaper than the cirrus logic processors (which run the rio line, the nomad line, etc).

    2. Re:There's no integer decoder by alexsh · · Score: 1


      However, the TI DSPs that handle floating-point arithmetic are much more expensive.


      Not exactly true -- TI's C67 costs a couple dozen bucks in high quantities. It's actually one of their cheapest DSPs, and it handles floating point.

    3. Re:There's no integer decoder by Anonymous Coward · · Score: 0

      c3x should be plenty fast, and its even cheaper.

    4. Re:There's no integer decoder by Algorithm+wrangler · · Score: 1

      Last time i checked the C67 series power consumption was not exactly in the portable player category - 420 mA typical supply current for a C6711. The fixed-point equivalent (same instruction set - but no float support) C6211 only uses 270 mA typical - Floating point costs current. The same ratio is true for almost any DSP family. This is why portable device manufacturers still use fixed-point DSPs to a great extend - people tend to like longer battery lifetime (why do you think that TIs low power flagship C55x is only available in a fixed-point version ?). Price is not the only parameter here.

      --
      -._''_.-
  101. Re:Abuse of the word lossy. [WRONG] by Jah-Wren+Ryel · · Score: 1

    That definition of "lossy" applies to all digital forms of music (and any other translation of analog information into digital). Even a CD is lossy because if you play it back, the sound-waves are not identical to the originally recorded sound waves. They may be pretty close, but they are going to be limited by the sampling rate. What goes into the Analog-to-Digital Converter will be a smooth waveform, what comes out of the Digital-to-Analog Converter will look like a step function where the size of the steps is delimited by the bit-width and rate of sampling.

    Another way to look at it is:

    Original Performance -> CD1 -> Playback to Analog -> CD2

    CD1 and CD2 will not be bit-for-bit identical.

    --
    When information is power, privacy is freedom.
  102. VQF by Anonymous Coward · · Score: 0

    if you havent tried VQF, you should. less room than mp3s, better sound quality. relies more on cpu though, and less on other things, thats why its less space with mroe quality.

    1. Re:VQF by AnimeFreak · · Score: 2, Funny

      Umm... where the heck did you get the idea Compact Disc audio is analog? It is digital, silly.

      Anyways, VQF has sadly gone the route of the dinosaur.

    2. Re:VQF by leroy152 · · Score: 1

      Analog playback, as in having the CD drive do the playing, rather than digital playback where the audio data is read and played.

      The difference being that quite a few CD's will sound better with analog playback than with digital (HDCD's especially).

      Cheers,

      leroy.

    3. Re:VQF by Graymalkin · · Score: 2

      You either have something to do a digital to analog conversion in the CD-ROM drive itself and run a wire between the CD drive and your sound card which passes those signals through or you use bypass the CD drive's DAC and use a DAC on the sound card. Either way you're doing a digital to analog conversion and would be hard pressed to be able to distinguish a difference as a DAC is a DAC and either DAC you run the data through is converting the same data to something you can hear. In fact using the CD drive's DAC and a audio patch cable is MORE prone to noise and static than using the sound card's DAC.

      --
      I'm a loner Dottie, a Rebel.
  103. Mod parent up.. Just got PlusV It's amazing!! by wackybrit · · Score: 1

    Wow! Thanks for telling us about PlusV. I was sceptical of your post, and couldn't believe a 64kbps mp3 could sound anything like a 128kbps one.

    So I downloaded the stuff (the documentation sucks) and ran a few tests.

    Test 1 was Philip Glass' Violin Concerto, Third Movement. A 160kbps lame encoded mp3 versus a 64kbps MP3PlusV. It was good, but not really amazing. The 64kbps MP3PlusV was *way* better than the bog-standard 64kbps comparison MP3 I made though.

    Test 2 was Overprotected by Britney Spears. Wow! I could hear the difference, but for general listening it was actually very pleasant. That 64kbps MP3PlusV blew me away. I can be sure that most of my non-audio geek friends wouldn't be able to tell the difference between it and the 160kbps one.

    So thanks for the tip! I'm going to play with this for some time..

  104. I use ogg by Anonymous Coward · · Score: 0

    I use ogg cos I feel cool doing so!

  105. Shorten is by far the best by pctainto · · Score: 1, Informative

    I've used shorten for online trading of Widespread Panic and other live bands, and it is by far the codec of choice for me. When used together with md5 checksums, it is definetely the best lossless codec out there. You can download shnAMP plugin for winamp or a similar program for Linux, which will play shns and, if shnV3 is used to encode, you will be able to seek the shns. Etree has all the programs that you need to listen, encode, and decode shns. The program written by Michael Weise (mkwACT and also found on Etree) also makes it very easy to convert to shn and a variety of other codecs.

    --
    I think my principles are reachin' an all time low
    1. Re:Shorten is by far the best by Aknaton · · Score: 0

      Well, I know for a fact that FLAC also makes use of MD5 check-summing.

  106. Re:Which formats support simple batch manipulation by Rivin · · Score: 1

    Sorry if this is a little too mainstream/microsofty for /., but the musicmatch(http://www.musicmatch.com) mp3 player has a volume levelling feature that I find quite useful. You just turn the feature on and when you add mp3s to the library it automatically normalizes the volume. Unfortunately it's only for Windows, but that's what I have to use at work anyway.

  107. Re:Abuse of the word lossy. by John+Whitley · · Score: 2

    Wrong! You are completely confusing the analog vs. digital distinction of generational copy degradation with a specific property (lossy vs. lossless) of a digital compression algorithm.

    A compression format is lossy IFF the output from an encode/decode cycle may not be identical to the input. Period. I.e. Playing back your DVcam tape doesn't produce the exact digital data that was originally output by the cam's CCD, due to the lossy compression used in storing that data to tape. This has no bearing on generational loss, which digital formats (uncompressed or no, lossy or no) don't suffer from.

  108. Re:Abuse of the word lossy. by showboat · · Score: 0

    Exactly. He is confusing lossy archiving/transfering with LOSSY COMPRESSION, which only has to (and does, technically) apply to the tranformation of usually analog or just uncompressed (in a certain manner) data to (in this case) digitized, compressed data. When compressed, an audio track -- whether compressed at the studio or here at home -- looses some data; hence "lossy." The true definiton of this term is evident most simply because in use, it refers to the difference in quality between real and compressed (e.g., bitmap/png v jpg or wav/shn v mp3/ogg).

  109. Re:Which formats support simple batch manipulation by T.+Will+S.+Idea · · Score: 1
    (Assuming you are using Linux :-) For mp3 and .wav files, try Normalize

    It will adjust the volume on your files in batch mode. Also, version .7 apparently includes a XMMS plugin.


    Of course you can always use notlame, mpg123, sox and other tools to do a variety of other things with mp3s and wavs. For an example of how to do this, take a look at preparing the tracks.

    --
    If electricity is produced by electrons is morality produced by morons?
  110. Re:Which formats support simple batch manipulation by claud9999 · · Score: 2, Informative

    Try the below script, you'll need Python, mpg123 and sox, all of which are easy to obtain for Linux. This process stores the volume in the comment as text, you might want to consider storing it at the end of the comment in binary if you use the comment field for real information. There are a multitude of other improvements that could be made to this script (command-line options would be a good start.)

    I also have a fairly simple random MP3 player script that also uses mpg123 with the volume settings generated. It normalizes on a song-by-song basis (unlike many of the player plugins that normalize continuously, making the quiet parts of songs no longer play quiet.) It would be fairly easy to modify it to do album-by-album normalization if you so desired. (Assuming your MP3 collection is well organized.)

    #!/usr/bin/env python

    # standard Py libs
    import os, sys, stat, random

    # available from: http://id3-py.sourceforge.net/
    import ID3

    def compute_volume(song):
    tmpfile = '/tmp/randplay%d.wav' % os.getpid()
    os.system('mpg123 -w %s "%s" > /dev/null 2>&1' % (tmpfile, song))
    p = os.popen('sox "%s" -e stat -v 2>&1' % tmpfile)
    v = float(p.readline())
    p.close()
    os.system('rm %s' % tmpfile)
    return v

    def recurse(directory, callback):
    for i in os.listdir(directory):
    path = '%s/%s' % (directory, i)
    m = os.stat(path)[stat.ST_MODE]
    if stat.S_ISDIR(m): recurse(path, callback)
    if stat.S_ISREG(m): callback(path)

    def do(song):
    if song[-4:] != '.mp3': return song
    i = ID3.ID3(song)
    v = 0.0
    if i.comment and i.comment[0] in '0123456789':
    v = float(i.comment)
    #v = 0.0 # uncomment this to have the script (re)compute the volume of every file
    if v >= 1.0:
    print '%s: %f' % (song, v)
    else:
    print '%s: ' % song,
    sys.stdout.flush()
    v = compute_volume(song)
    print '%f' % v
    i.comment = '%f' % v
    i.write()
    return song

    recurse(sys.argv[1], do)

  111. I use the MUTE codec. by MongooseCN · · Score: 5, Funny

    It gets 99.99% compression. I think it's termed "lossy" compression.

    1. Re:I use the MUTE codec. by loshwomp · · Score: 1
      MUTE might be an encoder, but there's no way it's a codec.

  112. AAC by porky_pig_jr · · Score: 1

    I gave a try to Liquid Audio which is a flavor of AAC, and was fairly happy with the results. However Liquid Audio is not ISO-compliant implementation of AAC. A Psytel and FAAC are ISO-complient non-encrypted implementations. I haven't tried Psytel but apparently it shows some remarkable results. The major problem with AAC is that it is heavily patent-protected, much worse than MP3. In this respect, OGG is the best since it is free of any restrictions.


    From the hardware support, there is MP3CD player from Philips which supports non-encrypted AAC (so it can play Psytel-encoded tracks), and nothing at this point supports OGG though my understanding is that iRiver is working on providing the support


    Personally I would rather use AAC given there is a sufficient hardware support. OGG is probably the second best, and most likely will remain a second best after AAC.

    Of course, the main motivation for non-MP3 encoding is to push the rate to 128Kbps and lower. At the higher rates MP3 is fine. I'm doing LAME with '--alt-preset standard' which averages about 200Kbps and the result is remarkably good as heard on PC with a good soundcard and decent headphones.

    1. Re:AAC by Anonymous Coward · · Score: 0

      yup and you'll probably see more AAC support given that many DVD players could add support with trivial work. something i think had microsoft scared recently...

      Philips actually has several products now that support AAC including most if not all of the new MP3CD players. i think even the new Photo Expanium they had at CES will as well and you can plug it into your tv and show photocds or cds with jpegs on them. that's just kind of cool if it's cheap enough.

    2. Re:AAC by Aknaton · · Score: 0

      >I haven't tried Psytel but apparently
      >it shows some remarkable results.

      It is indeed a nice codec. Binaries of Psytel's aacenc can be found, if you look hard enough.

  113. Ive _got_ mp3s... by Anonymous Coward · · Score: 0

    I'm a lamer. for the past 4 or so years I've been collecting mp3's from the internet (filequest back in the day, napster, and currently audiogalaxy) so now I have a rather large (10 gig) collection of mp3's. I would very much like to take advantage of Ogg's smaller file size but I am hesitant to re-encode the mp3's into Ogg... Is there any file-trading service that explicitly supports Ogg?

    Also, I don't know of any apps that will let me burn Ogg directly to CD, which is another reason I am hesitant to go full-forward into Ogg.

  114. MP3rage by Anonymous Coward · · Score: 0

    for mac, but I tried it and it didn't work. Maybe you'd find it does.

  115. Comment removed by account_deleted · · Score: 3, Informative

    Comment removed based on user account deletion

  116. I use Ogg Vorbis by Anonymous Coward · · Score: 0

    I like ogg vorbis.

    But, one thing which is a -major- irritation for me is all these people whining about how they can't switch to ogg because they have 10 exobytes of mp3's that they don't want to convert. So DONT! There is no point in converting your old mp3's. Just leave them. Once I switched to ogg, I simply started ripping all CD's with ogg instead of mp3. (Thanks abcde!) All my old music is still mp3's. So what. Not like you can tell in winamp or player of your choice without looking at file properties. It's quite easy to convert an ogg to mp3 if you have a portable too. Besides, 90% of the stuff you download with Morpheus is mp3, so there's no escaping it. But that doesn't prevent you from ripping your own stuff to ogg. So there. Start using ogg -now- and eventually mp3's will be phased out.

    - keir

  117. Have you tried Liquid Audio? by UpnAtom · · Score: 1

    Listen to any of the music from alt.binaries.sounds.aac You need the WinAmp LQT plug-in as well. Although it is proprietary, there are illegal copies of the encoder floating around. 128kbit files are pretty indistinguishable from CD quality, and by indistinguishable, I mean by musicians with their $5000 stereo system who've just got their ears cleaned. Most of the files are 192kbit because these people are perfectionists. I just hope Ogg gets this good. Sooner or later, we'll meet some kind of limit with one of these standards (a la ZIP) at which point, everyone will have to re-rip their CDs. Until then, MP3 will stay. WMA8 works comparatively well at 64kbit and under. Dave.

  118. Re:Abuse of the word lossy. by Anonymous Coward · · Score: 0

    If you are ever trying to download stuff through binary newsgroup with non-premium news servers or have bad connections in p2p, then you would find out that even digital data degrades through generations of being copied & re-encoding...

  119. 16bit 44khz is insane in the first place by gvr · · Score: 2, Insightful

    As long as the original format is 16bit 44.1khz, debating what will give us the best sound quality isn't very interesting, since even the original sounds terrible.

    I long for the days when SACD or DVDAudio will give us the joy of listening to music back. The fuckers who stole that from us, simply to reduce manufacturing and shipping costs, should in my opinion be @#$%@$%#6

  120. AAC by Anonymous Coward · · Score: 0

    AAC is quite nice and is supported at least in Philips portables. it's used in all kinds of places already... (DVDs...)

    it's smaller and a proven higher quality. (check pretty much any sound test done by a respectable source)

  121. Thanks all by TACD · · Score: 1

    Thanks all you guys :) I think I am pretty well set now. Especially thanks to those guys who pointed me to Windows rippers, because yes, I am still sadly an M$ luser... but not forever, one hopes.

    --
    Security through promiscuity is no better than security through obscurity.
  122. Re: CDex by Kasreyn · · Score: 2

    I'm a huge CDex fan myself, and it has always performed beautifully on .wav's and .mp3's, but it crashes on me (page fault) every time I try to encode an .ogg. I've tried contacting the writer of CDex, but the contact email address listed on the site is no longer a valid address, so I can't contact him. I've also tried oggdrop, which simply refuses to work as far as I can tell (nothing happens).

    So I guess I'm going to grab a copy of EAC and hope it can do better. I'm stuck with hardware that can't run Linux, so I'm trying to find anyone who's written a competent and functional ogg encoder for Win98. Apparently, CDex and Oggdrop are not.

    -Kasreyn

    --
    Kasreyn: Cheerfully playing the part of Devil's Advocate to hairtrigger /. flamers since 1999.
  123. APE is good for losslessly archiving audio by Anonymous Coward · · Score: 0

    I'm an APE fan too. It's free. It's fast - even on slower computers (I recall about 1/3rd real time on a 233MMX). It compresses things to about 1/3 their size or better (frequently much better) losslessly. Best of all, I can cue them up along with mp3's using the supplied Winamp plugin.

    I like lossless. I'm a packrat. I'm afraid if I use some psychoacoustic modeling to throw out some bits, someday I miss 'em and won't be able to get them back. If you toss 'em, their gone.

    If it came to me as a WAV and I want to save it for posterity, I use APE (particulary if it won't fit on one CD otherwise). Otherwise, I like 128 to 160Kbps MP3's as a nice tradeoff between quality and size.

    1. Re:APE is good for losslessly archiving audio by jonathan_ingram · · Score: 1

      How are you 'saving it for posterity' if you are using an undocumented Windows only format?

      Use FLAC or Shorten - they are the only decent lossless compressors that are truly cross platform.

  124. think ahead by archen · · Score: 2, Insightful

    Now personally I use ogg/vorbis, but by this time there are more than enough posts supporting it. I'd just point out that maybe you should think ahead in terms of where the file format will be.

    Why use an open format? Because in the end that's the only choice that makes sence. What program will you use down the road to play these things? With WMA MS owns the format, and thus can dictate who can play their files. What if they charge you a subscription fee just to use the program in the future? Who knows what they'll do, and they can do whatever they want - they have the rights to the format. You might also think about portability, and choice. If you don't like Winamp 7, you can use Sonique 5 or whatever. Chances are any player worth anything will have a plugin for ogg. With WMA, again it's up to Microsoft. What OS will you be using? It might not be MS or Linux. It may be something else entirely. Will you have to dump your collection because there isn't a player for that OS? I could go on and on, but you get the picture...

  125. goatse.cx by Anonymous Coward · · Score: 0, Offtopic

    goatse.cx sounds pretty cool going through /dev/dsp.

    - The BOFH Troll

    1. Re:goatse.cx by madkemist · · Score: 1

      OK, maybe I missed something here, aside from responding to a message with a score of 0. How do you put goatse.cx through /dev/dsp? Me thinks wget, piped, but I am not so sure that will work.

  126. Re:Which formats support simple batch manipulation by Chris+Johnson · · Score: 4, Informative
    Whoa- wild misconceptions here :D

    What's really going on is this: using aggressive, fast-release peak limiting, musicians can get mastering engineers to push the volume of their CDs past zero. Actually, one popular technique is in fact clipping and then taking the overall volume down 0.2 db or so (to get rid of digital full scale values that can cause problems glass mastering, and with D/A converters)

    Mastering engineers have been trapped in a jam comparable to clueful sysadmins being ordered to standardize on W2K/IIS: what's driving it is A&R reps and radio. Briefly, there are a lot of fools out there who figure their CD will sell better and get on the radio better if only it is louder than the next guy's. Sometimes that's even true as some of the radio program directors are also idiots who love horrible distortion and blasting loudness...

    The trick is, there is NO one volume level that is 'the loudest' you can get out of digital. It's simply a tradeoff- how much distortion and grunge can you tolerate? It can be like putting a CD into a distortion box almost: look at modern music in a sound editor and you'll see a black ribbon because every sound is slammed to digital full scale. Look closer and it looks like the peaks get planed off with a surface planer. Sometimes this sounds like flat-out distortion, sometimes it doesn't, but it all more or less damages the richness of the sound.

    At least with modern CDs, I'm not aware of ANY studios that put out CDs with peaks only going to part of digital full scale. The problem is in the other extreme- they pretty much all cover digital full scale peak to peak, but push beyond that in wildly varying amounts, which affects the RMS level. Some of the greatest albums in history were recorded with crest factor (amount peak is higher than RMS level) of 20 db and up, as much as 24 db sometimes (the Boston debut album). Some of your modern albums have a mere 6 db crest factor, or even less. If you put them on after the older album, they blast out your speakers and you have to turn it down (as the original poster said). Once you've turned it down, it's the same volume only sounds much lamer and weaker.

    Which is all just a lot of information, no doubt, except that it is also the reason why your advice will totally NOT WORK in the slightest. Now, if you were talking about a 'normalize' function that looked at RMS volume it might be different...

  127. AAC.. and what it meant to me by WndrBr3d · · Score: 2, Interesting

    A few years back there wasn an AAC encoder out there (Astrid/Quartex) which outputted rather descent quality audio. It was also a unique codec because it allowed for 5 channels of audio (the ISO standard, Astrids only supported stereo) and had comperable playback at 96kbps.

    We coded a small GUI frontend for it and released it for the web to use. One month later we recieve a 28 page cease and desist from Dolby.

    According to them, the Astrid/Quartex encoder was illegal and violating their patent on the AAC codec. The document stated a liscencing fee of over $10,000 a year for use of the codec.

    So, as far as I'm concerned, AAC will be forever buried under the fat cats over at Dolby.

    1. Re:AAC.. and what it meant to me by WndrBr3d · · Score: 1

      Link to an article on mp3.com

      Thats the cover letter to the care package.

    2. Re:AAC.. and what it meant to me by emmons · · Score: 1

      While I don't like what they were doing, that is one of the nicest 'remove this link' letter I've seen. Usually they're rather nasty. Props to the lawyer that wrote it.

      --
      Do you even know anything about perl? -- AC Replying to Tom Christiansen post.
  128. MP3Pro! by krazyninja · · Score: 1

    Mp3pro would be the one of my choice, if many songs become available on the internet.

    --
    "Do something man. Right now."
  129. Re:FLAC and MP3. Currently. by haggar · · Score: 1

    OK,here's a question to you: why did you chose FLAC instead of Monkey's Audio? MA seems to be by far the fastest and it gives a bit better compression than FLAC. Now, I am asking you this because I want to archive my own recordings, and I need something future proof.

    So, can you give me any good arguments that would support your choice, with regards to future-proofness?

    thanks!

    --
    Sigged!
  130. Mp3 or WMA by SirLestat · · Score: 1

    Because OGG won't play on my Nomad Jukebox !

  131. What about MPEG 2 by gbr · · Score: 1

    I know a local software developer that uses mpeg-2. The size is about the same, from what I understand, but you don't get the messy license agreements with it.

  132. Boy, euro boy makes all kinds of assumptions by Anonymous Coward · · Score: 0

    Yes, and we all know there's no way on earth to decode DVDs, or copy MDs or DATs or anything else. It's impossible. So when Microsoft puts the clamp down (like they've been supposedly just about to any minute now, for years, according to paranoid open source zealots) we're just totally screwed. Just like when the GIF patents came home to roost - it's impossible to encode GIFs now without multi-billion dollar rendering royalties. We won't have any options. If only I'd have encoded everything to ogg and not been able to use it on my Jukebox. But hey, it's all about 'freedom' to conform to narrow-minded paranoia, isn't it?

    Feel free to keep the wool over your eyes. I'm surprised you're so thick you haven't noticed the wool is actually lining your sphincter.

    I love things like OGG, because they provide just enough functionality to keep the proprietary useful technology free (as in $0, for you pedantic OSS types).

    1. Re:Boy, euro boy makes all kinds of assumptions by shepd · · Score: 0, Offtopic

      Let me summarize:

      (A) If you bothered to read my previous posts, you would quickly learn I am a resident of Ontario, Canada.

      (B) It might not be possible to decode these formats, but the US says its illegal. Unfortunately, the laws they are using are being applied worldwide. And countries that choose to buck the trend seem to send their "innocents" to the US for trial anyways.

      (C) Just because its possible dosen't make it legal. It's possible, cheaper, and easier, for me to drive my car on the wrong side of the road than break the encryption on a DVD, but then I'd go to jail.

      (D) Toilet talk doesn't win any arguments here. Doesn't win many anywhere else, either.

      (E) Freedom is the ability for me to copy a DVD without worrying that one of the world's superpowers is going to throw me in jail when they get the chance. Freedom is'nt always the ability to do things -- sometimes its the ability to do morally right things without worry of reprisal.

      (F) If you think that the companies aren't going after individuals, then you don't know anyone pirating DirecTV in the US.

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
  133. Vorbis below 160kbps, MPC above 160kbps by tangent3 · · Score: 5, Insightful

    With the quality of the latest RC3 release, Vorbis now sits on the throne in the low to middle bitrates, easily beating out MP3Pro and WMA even in the very low bitrates of 64kbps. The best part about it is that Monty has mentioned that he's still not happy with the quality at 64kbps and will still be improving it further. At middle bitrates of 128kbps, it is at least as good as the best AAC implementation. At the high bitrates, it still hasn't matched MPC, but it is catching up really fast. Whether Vorbis (a transform coder) can ever overtake MPC (a subband coder) quality in the future in the high bitrate arena (usually ruled by subband coders where pre-echo artifacts are nearly non-existant) is very much unknown, and probably depends on Vorbis implementing a really good anti-pre-echo system better than all the current techniques being used.

    So therefore, for the best quality now, use Ogg Vorbis at bitrates of 160kbps and below. Above 160kbps, use MPC.

  134. Re:There's no integer decoder? - Ahem! by Anonymous Coward · · Score: 0, Flamebait

    Read the source Luke! - The reference source code _is_ readily adapted to fixed point. One company has done so already.

    I will leave it up to the reader to search the mailing list at xiph.org to find the (recent) thread regarding EXISTING fixed point code.

  135. Re:Abuse of the word lossy. by Anonymous Coward · · Score: 0

    do you have any clue as to what the term lossy means?

  136. ogg encoder by Anonymous Coward · · Score: 0

    use kde version 2.1 or higher on linux.
    You can rip CDs straight to OGG within the file manager, Konqueror. Settings are stored in the KDE Control Center.

    This is what I use. XMMS plays them back just fine.

    Sounds awesome!

  137. Ogg + CD by mlsemon2 · · Score: 1

    Okay, here are my three situations:

    Recording radio (Ogg Vorbis and SoX, 6620Hz mono, 2500Hz lowpass): oggenc -q0 gives about 115 kB/m of sound (~7MB/h) of audio, and I can still record it on my spare Pentium 75 Linux box. Also, there are no hassles with RealAudio, especially the never-ending upgrade nags from the RealAudio client.

    Recording from CD (Ogg Vorbis and cdda2wav or CD-DA X-Tractor): 96 kb/s Ogg files sound as good as 128 kb/s MP3 files, and players and plug-ins are easy to find. Even whiny Windows users can find Ogg Vorbis plug-ins at the Nullsoft site, and installation is a snap. I use FreeAmp on Windows, though.

    Audiophile (CD): I used to love my Rio because the battery life was good, and it didn't skip. However, it died because it took too many falls to contrete. My replacement was a $47 Philips CD/CD-R audio player with 45-second skip protection. I take care to not drop this player, but it's amazing how much better the CD sounds than most compressed audio formats. Disk space is zero, no worries about parallel port vs. USB, and most important, no worries about the portable memory format of the day.

  138. oh for the love of mike.. by Dolly_Llama · · Score: 2
    wma is a mass media application. Of course its going to be a lower fidelity than some. And if they're manipulating the bit stream such that most people think it sounds better, then bravo to them. It sounds more like adding value rather than "psychoacoustical games"

    No, I am not a microserf, but neither am I a kneejerk linux zealot.

    --

    Somewhere, something incredible is waiting to be known. -- Carl Sagan

    1. Re:oh for the love of mike.. by Anonymous Coward · · Score: 0

      Amen to that!

      The point of any lossy codec is to cheat so that it appears to have better quality and uses less space, yes?

      I thought that was the very definition of lossy compression :-/

  139. Re:Huge Duck Cock Post! by Anonymous Coward · · Score: 0

    long duc dong

  140. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  141. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  142. Why I Compressed 700+ CD's to Ogg Vorbis by Uggy · · Score: 2, Informative

    I posted to a Ask Slashdot a while back, and got some good feedback. The result was the following essay
    Hope it sheds some light on the subject.

    --
    Toddlers are the stormtroopers of the Lord of Entropy.
  143. Use 'normalize' for mp3 files by Wouter+Van+Hemel · · Score: 0


    If the variable level of loudness bugs you, use something that normalizes the level, e.g. 'normalize', it normalizes the level (surprise, surprise)...

    Search on freshmeat, it's there.

    1. Re:Use 'normalize' for mp3 files by Anonymous Coward · · Score: 0
      That won't help because the normalization reference is the peaks, not the rms value (which gives the perception of loudness).


      One track may have a single peak at 30db above the rms value, another may have peaks 6db above rms. Normalizing these 2 tracks will still give widely different perceptions of loudness.


      The only way to do it is to shear off the peaks with (say) Waves L2. Which is what the Mastering Idiots do already in their quest to destroy modern music.

  144. Re:Abuse of the word lossy. by Anonymous Coward · · Score: 0

    You were beat up a lot in highschool, weren't you.

    Probably ignored by you family and friends too.

    Well everyone on slashdot knows that you are better than us, so that should make up for it.

  145. OGG: Already supports 24bit, 96+KHz, 255 channels by Anonymous Coward · · Score: 0
    Vorbis beats your perfered codec on all your own points:
    • Unbiased listening tests prove OGG sounds better then WMA8 at 128Kbit/sec.
    • Current software (not just the format) supports 255 channels, 24bit sample depth, 96KHz+ (though it's not tuned for >48KHz, it works fine and gives acceptable results)
    • The Vorbis format is far more extensiable the the WMA8 format, there should be room for at least another 20% quality vs bitrate increase with no decoder change.
    • Most modern mp3 players (the same ones which can play WMA) are technically able to be firmware upgraded; all thats missing is your demand.
    Beyond that, by using Vorbis you are not giving up your freedom to control and manage the format in which your own content is stored. That is an important feature, at least if you have intrest in audio beyond violating copyright law.
  146. QDesign Music Codec by Decimal+Dave · · Score: 1

    QDesign has an audio codec designed specifically for compressing sound from musical instruments (it isn't as optimal for voice or effects). If you have a lot of classical, techno, or plain instrumentals it should give you better quality/size ratios than MP3 or OOG. Check out this audio clip. The quality is pretty good for a 300k file that is almost 2 minutes long.

    The downside is that the professional encoder isn't free, though the player is. In fact any audio player that supports QuickTime will work without downloading any other plugin.

    --

    "Leave the strategizing to those of us with planet-sized brains." -Tycho
  147. Wrong. by Anonymous Coward · · Score: 0

    The third test shows statistical conclusiveness that WMA is outperformed by OGG, AAC, and MPC. The other two didn't say anything about WMA8. Stop playing word games, your favorite kid lost in a little test.

  148. Yamaha SoundVQ (VQF) by MacBoy · · Score: 1

    I have heard QDesign's codecs. Quicktime uses them extensively, and they are very poor. Bad move on Apple's part.

    Why has no one else mentioned Yamaha's amazing SoundVQ format (.vqf files)? It is amazing, giving better results than 128 kb/s MP3's at only 44 kb/s (1/3 the size of mp3). For links, google search for soundvq or vqf and/or yamaha.

  149. VQF by leroy152 · · Score: 1

    I discovered VQF a year or so ago, compared to mp3 is kicks ass, lower bitrates, higher quality. More info on it can be found at dalnetvqf.com.

    I'm not sure how it compares to current Ogg builds as I've been going through the whole "It doesn't matter what format it is, analog CD still sounds better" phase =).

    Cheers,

    leroy.

  150. Re:Which formats support simple batch manipulation by Anonymous Coward · · Score: 0


    Check out this utility (dbpowerAMP Converter)
    which in addition to ripping,conversion, etc, including batch work, also has a volume normalizer that works very well.

    aG

  151. They study says.... by Anonymous Coward · · Score: 0

    http://ff123.net/128test/interim.html
    At 128K, OGG is statistically superior to WMA8 in at least one blind listening test.

  152. What about CPU usage? by racerx509 · · Score: 1

    While I know this may be inconsequential to a lot of people, but what about processor usage? OGG vorbis, while more efficient than MP3 at keeping sound quality for space, is a cpu hog. While most people don't run a p233, at work, thats all we got. OGG vorbis is not a good choice, because it seems to batter my cpu around. THe machine can just barely keep up playing the song. It often skips! Also, when I play it on my 550 at home, its not much better. While I love to use it on my 1600xp athlon, for use on my car player, p133, 32mb ram, it is not such a good choice. Just a rant, not a flame.

    --
    13 year old white supremacists are shitty web designers.
    1. Re:What about CPU usage? by DarkVein · · Score: 1

      When was the last time you tried it? As of 1.0rc2 OggVorbis uses about 1-4% of my P2-400. I suspect you have some other problem, but I don't want to be too much of an ass.

      --

      I'm as mimsy as the next borogove but your mome raths are completely outgrabe.

    2. Re:What about CPU usage? by Lord+of+Caustic+Soda · · Score: 1

      If I remember right a P133 can decode mp3 at about 25% CPU usage, so there is quite a bit of room for extra decoding complexity.

      --
      Kill'em! Kill'em all!
  153. No really it's a big conspiracy by Anonymous Coward · · Score: 0

    Microsoft is going to disable your computer and delete all your music files and format your hard drive and.....

    I guess when you repeat it year in and year out, it's more likely to come true one of these days.

  154. CPU usage by Anonymous Coward · · Score: 0
    Just a minor nit: The current released OGG/Vorbis decoder is hardly optimized at all (pure portable C, no MMX/SSE/etc), yet it runs faster then any currently available pure C MP3 decoder on x86. It's likely that future OGG decoders will be faster then mp3 decoders, due to not having extranious steps (layer 2 subband cruft).


    OGG/Vorbis is already used in several commercially released games, including some PS2 games.. Furthermore there exists a working ARM7 port (HipZip).


    OGG/Vorbis certantly isn't perfect, but speed isn't a big stumbling block for anyone right now.

  155. MPEGplus or MP+ (plus comparison websites) by MacBoy · · Score: 1

    This codec was developed by a German student in his spare time. He was dissatisfied with the quality of MP3, so made his own better codec.

    Look at the MPEGplus home page for more information.

    It achieves better compression than MP3 with better sounding results.

    Also check out these webpages where other people have gone through a lot of trouble to compare audio codecs: Eric Mrozek's Audio Compression Page
    Radified Guide to non-MP3 Encoders for CD Audio

  156. Re:Legal? by CyberDruid · · Score: 2
    Saying I have a hard-drive full of mp3s just sounds shady, even though they're all legal.

    Legal just because you own the music or legal because the music is free? Technically I don't think that you are allowed to play your own CDs in a public place, like a school.
    Not that I'm gonna stop you, though ;). Also IANAL, so I might be wrong.

    --

    Opinions stated are mine and do not reflect those of the Illuminati

  157. Re:Abuse of the word lossy. [WRONG] by Graff · · Score: 2
    If you were to by the LOTR DVD, would you consider that distribution format lossy?

    Absolutely, DVD is lossy. If I took a DVD, decoded the content (which I think is always encoded with MPEG-2), re-encoded it with MPEG-2, and burned it to a DVD I would most likely have a worse copy than the original DVD. The process of encoding MPEG-2 is lossy.

    Now it is true that I do not have to decode and encode every time I want to copy a DVD. I can use a non-lossy method of copying the digital data directly. This still does not change the fact that DVDs are lossy because the MPEG-2 codec is a lossy codec.

    As for the "older and more established" definition, I could only find the following definition at dictionary.com:

    lossy

    A term describing a data compression algorithm which actually reduces the amount of information in the data, rather than just the number of bits used to represent that information. The lost information is usually removed because it is subjectively less important to the quality of the data (usually an image or sound) or because it can be recovered reasonably by interpolation from the remaining data.

    MPEG and JPEG are examples of lossy compression techniques.
    Source: The Free On-line Dictionary of Computing, © 1993-2001 Denis Howe
  158. Re:Legal? by Teach · · Score: 1

    Legal just because you own the music or legal because the music is free? Technically I don't think that you are allowed to play your own CDs in a public place, like a school.

    Well, the mp3s are legal. You're correct that the "public performance" is illegal, but if we're going to start busting teachers for that, we won't stop after getting rid of my jukebox. Ever watched a movie in a class?

    ;-P

    --
    Graham "Teach" Mitchell, computer science teacher, Leander HS
  159. FLAC vs. Monkey's by srichman · · Score: 3, Informative
    This one's easy to answer, even if the "moral" open source argument doesn't mean anything to you:
    1. Cross platform. Monkey's Audio runs only on Windows. This is unacceptable to me. While I currently listen to my music on Windows, one day I might not. Plus, one of these days I'm going to write a streaming mp3 server for my Linux fileserver that converts from FLAC to mp3 on the fly. Can't do that with Monkey's.
    2. Longevity. What if you have converted your entire 700 CD music collection to Monkey's Audio, and then the author quits coming out with new versions for new operating systems? Or he starts charging $10/month to use ("subscribe to") his software?
    3. Technically competitive. There isn't that much of a performance difference. Keep in mind that the performance comparison on the Monkey's Audio site uses a very old version of FLAC (0.1, the first version from Dec 2000; FLAC is now on 1.0.2). The compression ratios are rather comparable (or so close as to not matter to me). Yes, Monkey's Audio is faster for the high quality settings, but if you look at the comparison on the FLAC site, you see that FLAC's default compression is pretty competitive in terms of compression ratios and kicks Monkey's ass in terms of speed.
    1. Re:FLAC vs. Monkey's by jonathan_ingram · · Score: 1

      You're right on all points apart from speed.
      If you compare default Monkey's Audio (-high) to default FLAC (-5), you'll see that Monkey's Audio is about twice as quick and gives you 1% better compression.

      This is utterly outweighed though, as you say, by the fact that MA is Windows only. That alone is enough to stop me using it.

  160. I hate to say. by SomeOtherGuy · · Score: 2

    You can keep your fancy MS Office, IE 6 can crash elsewhere, Quickbooks and Quicken -- you can have em;, games are for kids...But man if I could have 1 "port" from the evil demons it would be wma8 encode/decode. I am a bit of a music freak...and can not help think I get the best "bang for the buck" out of WMA's encoded at 64. The perfect mix of size and quality -- granted through headphones I did not mind the sound of mp3's at 56 back when 32 meg players were the rage....(So I don't have a professional ear...But until then Lame is cooking up pretty good 64's for me I guess.

    --
    (+1 Funny) only if I laugh out loud.
    1. Re:I hate to say. by emmons · · Score: 1

      64kbps mp3s?? Shit man, why listen to music at all? Radios tuned to static sound better than that!

      I don't want to sound mean, but do yourself a favor and buy yourself a pair of decent headphones. Last I looked, Amazon.com had Sennheiser eh2200's for $65. Check them out.

      --
      Do you even know anything about perl? -- AC Replying to Tom Christiansen post.
  161. Some tests I did by abdulla · · Score: 2, Informative

    Some of my own informal tests (Sound Blaster Live and Sony MDR-G82LP not the best setup, but what i had available), i tested, ogg, aac (psytel and liquid audio/fraunhoffer), mp3, aac, vqf, wma7, wma8, mp3+ and more that escapes my mind (all lossy codecs), this is what i found:
    aac consistently came at the top, but original psytel codecs gave a weird background noise, later versions fixed that though, it also had one of the highest decoding complexities
    next came ogg vorbis, suprisingly this codec really delivered, there were subtle flaws (weird minor echos or treble highs just not sounding right, maybe wavelets will fix that) and it also had a very low decoding complexity
    to microsofts credit, wma8 was quite good, coming mostly 3rd but it still had that weird swishy sound at times and it just sounded a bit synthesised (think 80s), but also came with a high decoding complexity
    and a summary of the rest, vqf isn't worth a grain of salt, constant muffled sound, wma7 you need not worrya bout now there is wma8, mp3+ seemed to be an odd sort of tradeoff, not always getting better than mp3

    these tests where done under windows, all codecs where forced to encode as close to 128kbps as they could, when i say high decoding complexity, i'm comparing that to mp3s

    my final words would be, i'm looking forward to mp4 if it will take the best of both aac and vqf (dunno whats there in vqf, but hey they're giving it praise that i can't find for it), but its been indevelopment for so long and there aren't any available encoders (that i know of), it also comes with a high decoding complexity, in the meantime aac is very promising

    ogg vorbis is what i choose, it has a favourable decoding copmlexity to mp3 and it still hasn't gotten up to its peak optimization so there's a lot of promise, i can't wait for this codec to be finished, it is just so great in every way, with sound only slightly worse than aac but a decoding complexity so much lower, it takes the crown, and there's still improvement to be done, note that i did these tests before there was an RC build, currently i'm builing a little decoder for ogg vorbis for my program, it sure got my attention

  162. Arguments for shn by guygee · · Score: 5, Interesting



    After collecting 60 Gb worth of mp3s, I switched to almost strictly shn format
    over 2 years ago. Here is my reasoning:

    1. Stick with a lossless format if you can afford the bandwidth and storage
    space. Plan for the future, when bandwidth and hd space will be much
    more plentiful.

    2. I can definitely hear the difference between lossless and any compressed
    format at 128 kb/s (that annoying wavery sound), and even at 256 kb/s (barely)
    on very delicate passages and high-end speakers.

    3. Also, if you want to reprocess the music (dehiss, dehum, equalize, normalize,
    respatialize, etc) you experience a much more noticeable degradation in the
    sound if you start with a lossy format.

    4. shn is the standard format for trading music.
    It is a lot less work to store in shn then have to decode and reencode every
    time you make a music trade.

    For lots of good links on shn format, see my trading page at
    http://www.vsl.ist.ucf.edu/groups/vtb/TradeList_ 20 01-11-25.html

    (Now that I've come this far, what the hell, trade requests here

    .
    ;-)

    1. Re:Arguments for shn by __aafutm5472 · · Score: 1

      Agreed. I discovered shn when looking for live recordings online. Much to my surprise I found that quite a few people use this lossless format, and it sounds great when burned out to a CD. Like the original poster said, if you can afford the space (it's cheap!) you should go with shn.

  163. Re:Why are we seeing these boring Ask Slashdot top by aardvarkjoe · · Score: 2
    My Ask Slashdot exactly! Of course, I didn't bother taking the time to submit it, because we all know that the editors would hate to allow something like that to make it into the main news areas of their site.


    I'm curious -- has anyone been able to metamod some of the moderations on the thread in question? Given that there have probably been more mod points expended on that thread than probably any other story, ever, it seems a bit fishy that at least I haven't seen anything about it. It might make the editors see things a little better if they got metamodded into oblivion.

    --

    How can we continue to believe in a just universe and freedom to eat crackers if we have no ale?
  164. Re:WMA 8 is the way (not) by DarkVein · · Score: 1

    Others have replied quite well, but I have a detail to add.

    Microsoft is creating a new codec called "Corona" and sticking it in the WM8 file format. That means older players will not be able to play it - makes sense, right? After all, DirectX is like this - newer hardware does not function with older versions of DirectX.

    Well.. this is just one of those things that makes me like open-ended specs better. Ogg Vorbis already supports 8, 16, 20, 24, and 32-bit in spec, though the reference decoder and encoder focus on 128kbit-16bit. It also supports up to 255 channels (as of 1.0rc2), and all that is needed is a common spec for what channel means what. This is all aside from my real point, however. Ogg Vorbis is designed so that older decoders will be able to decode newer oggs with features that the older codecs don't support. You can test this right this second. Go to www.xiph.org and grab an old decoder and a brand spanking new encoder.

    It's such a well thought out design and compliments the feature so well I wonder why nobody(microsoft) ever thought of it before oh, wait

    --

    I'm as mimsy as the next borogove but your mome raths are completely outgrabe.

  165. Monkey's Audio by sylentprofet · · Score: 1

    i like monkey's audio... good lossless compression.

    --
    - = S y L e N T P R o F e T = -
  166. Re:Abuse of the word lossy. by Anonymous Coward · · Score: 0

    NTSC and PAL use color compression and are therefore are lossy formats anyway,

  167. Converting mp3's to ogg? by cstrommen · · Score: 1
    I've been planning for a long while now to convert all my mp3-files to ogg. The problem is that I have a couple of thousand mp3's, and converting all of them manually (if that's even possible) isn't exactly desirable.

    Has anybody here converted large numbers of mp3's to ogg? How did you do it? Any comments on the quality of the audio after conversion?

    After some thought I found out what the app needs to do for it to be really usefull:
    1. Convert all mp3's in a specific directory and subdirectories to ogg.
    2. Find the bitrate on the mp3 and convert to a similar bitrate ogg-file.

    --

    --
    \ Christian A Strømmen

    1. Re:Converting mp3's to ogg? by jonathan_ingram · · Score: 1

      What the app needs to do for it to be really useful is to NOT EXIST.

      Please don't transcode from one lossy format to another. Vorbis doesn't know which bits of the audio are original, and which are MP3 encoding artifacts, so it will do its best to encode both, possibly amplifying the MP3 artifacts, all while adding its own artifacts.

      Unless you're planning on reencoding to half the bitrate or less, transcoding is pointless.

    2. Re:Converting mp3's to ogg? by cstrommen · · Score: 1
      Then what you're saying is that unless I want to ditch all of my mp3's then I have to stay with mp3?

      I guess most people want some form of consistency in their collection, and having 5000 mp3's and 1000 ogg's doesn't work to well for control-freaks like myself. :)

      --

      --
      \ Christian A Strømmen

    3. Re:Converting mp3's to ogg? by jonathan_ingram · · Score: 1

      and having 5000 mp3's and 1000 ogg's doesn't work to well for control-freaks like myself..

      This would be why I've thrown away all my ripped MP3s, and am currently reencoding all my CDs with Ogg RC3 quality 5 :)

  168. Ogg Vorbis by DarkVein · · Score: 4, Informative
    • Future–proof — While nothing is future–proof, Ogg Vorbis is future–resistant.
    • Acoustic quality is so much better than MP3. I really can not stand MP3 after hearing Vorbis. I've been tempted to buy an iPod, but I always come to one point that stops me dead–cold. The iPod doesn't play Ogg Vorbis yet.
    • "Vorbis" sounds cooler than "em-pee-three"
    • The format is Open. Like HTML, HTTP, XML, ASCII, the x86 architecture(mostly), screw drivers, and the recipe for a good peanutbutter and jelly sandwitch the specification for a leading audio codec belongs in the domain of public control and examination, where it will be improved overall for public interest rather than special interest.
    • As an Open codec and format, I can put faith into the fact that in thirty years my Oggs will be usable. With MP3, there is exists the chance that Fraufenhofer will put out a legal Jihad and attempt to excorcise mp3 encoders and decoders from the planet. If that happens, it will be a pain in the butt to find a decoder for Windows, let alone for any new operating system or platform that comes out.
    • Peeling. Instead of re–encoding, bits can be dropped off to reduce the date rate without quality loss greater than a fresh encoding at the new bit rate. This is great for streaming and great for keeping high-bitrate versions of songs on disc and then moving low-bitrate versions to, say, an iPod.
    • Channels. 255 of them.
    • Ogg Vorbis files can be edited in their encoded form.
    • 20, 24, and 32-bit audio.
    --

    I'm as mimsy as the next borogove but your mome raths are completely outgrabe.

  169. MP3 quality by Anonymous Coward · · Score: 0

    I have seen a lot of comments on mp3/ogg/wmf quality. Most people can only here the top 10% or so of the music. This was proven with both ADCPM and that Delta what ever compression, anyway same arguments different decade, no reliable differance in sound quality was ever found. Neither is there a reliable differance between mp3/ogg/wmf.
    Now as for playing them thourgh a stereo sytem i can hear very little differance between mp3 and the original cd. I have a B&K Referance 30,HK Signutare 2.1,Sony X7 ESD(old but one of the finest cd players ever made, sound quality though is irelevent since i use the ref30 to decode the pcm stream) and Infenty Bettas and a 18" JBL Sub pwered by a 1400 watt amp. Now on the computer side i have a old AT AMD 300MHz with a Soundblaster PCI128(with SPDIF outpt) running digital in to the ref 30.
    Now does the sony playing the orginal CD sound better yes. Does it sound $1800(I paid $1900 for the x7 esd i spent about a $100 on the box) better no , the mp3 have a little more sizzle and are litle harsher thats about it. The point i wanted to make is this most people blame lossly compression, the problem is the speakers or head phones or what ever and mainly the cheap sound cards found in pc most of which have 14bit converters not the 24bit burr browns in the ref30. If you are going to compare non compressed PCM to mp3/ogg/wmf then you have to get rid of all other variables and i bet my whole stereo that only 2/10 would be able to tell the differance in a true blind ABX test.

  170. Re:Which formats support simple batch manipulation by Hasie · · Score: 1

    You could also check out Normalize. It's a utility that converts .wav (and .mp3 if you have the MAD library) files so that they sound like they have the same volume. Check it out at http://www.cs.columbia.edu/~cvaill/normalize/

  171. get Unsanity Echo by Anonymous Coward · · Score: 0

    Echo works well with ogg vorbis files, go for that. As for QuickTime, a component is available. There are other players available, do a search on versiontracker.com for ogg.

  172. Re:Legal? by guygee · · Score: 1

    Last time I checked, it was perfectly legal to possess mp3s, even of copyrighted material. It is also legal to play those mp3s, even in public. What would be illegal would be to sell those coprighted mp3s, or to use them for commercial gain (e.g. in your bar or dance studio) without compensating the copyright holder.

    If I am wrong about this, prove it!

    And quit chaining yourself to the immortal vultures (RIAA, MPA, corrupt feds, etc).

  173. Hardware hardware! hardware? hardware... hardware! by Perianwyr+Stormcrow · · Score: 2

    I would jump to Ogg, no more mp3, no more anything else, if there were some l33tz0r Ogg hardware players... as it stands, I'm waiting on the very edge of getting an mp3 player, now that flash cards are moving at acceptable prices...

    Please, someone show me a good Ogg player!

    mp3s are a format of convenience for me. I spend 15 minutes encoding and storing, and then roll on from there. But I'd love to replace it with Ogg...

    --

    What we call folk wisdom is often no more than a kind of expedient stupidity.-Edward Abbey

  174. Re: CDex by jonathan_ingram · · Score: 1

    You should probably report a bug on oggdrop (go to http://bugs.xiph.org ) - they are very interested in getting all of the default tools working right.

    Just to check - oggdrop is a very simple tool, where you drag .wav files onto it, and it will automatically convert them to .ogg. That is what you are trying to do with it, yes?

  175. mpc rocks! by tale · · Score: 1

    i prefer mpc for high quality songs. it is particular smaller than a high quality mp3 and beats it easily! look here: http://www.mpegplus.de/eng/whatis.html

    this test is from 2000, but still very true!

    1. Re:mpc rocks! by Anonymous Coward · · Score: 0

      But why move from MP3 to something which more closed? MPC is basically WMA for audiophiles.

    2. Re:mpc rocks! by Anonymous Coward · · Score: 0

      you obviously dont know what you are talking about

  176. Very Low bitrate? by Air-conditioned+cowh · · Score: 1

    Never mind how hi-fi it is, I need something to use at 8kbps for mono speech. I am streaming audio to 3rd world countries.

    Anyone know any MELP, CELP codecs?

    1. Re:Very Low bitrate? by jonathan_ingram · · Score: 2, Informative

      You might find something like HawkVoice useful - it's a Windows/Linux LGPL voice-over-network API. It supports GSM, LPC, CELP, LPC10, plus some others.

  177. PlusV works with ogg vorbis too... by buckrogers · · Score: 1

    They have heard of it at the plusv.org site and support the use of ogg vorbis with this new compression method.

    It works by filtering out the noise in the higher frequencies and just compressing the music. If you play this music back on a normal decoder then it only plays back upto 11kHz of frequency. With a plus V enabled play back device you get normal frequency response in the playback.

    It looks plausable.

    I'd need to hear it to tell if it actually works. If this does work then I will need to re-rip all my CD's at 48kbit variable rate ogg vorbis, and fit my entire music collection on about 3 CDR's.

    They also seem to be friendly to individuals using their technology.

    --
    -- Never make a general statement.
  178. Re:Which formats support simple batch manipulation by Graspee_Leemoor · · Score: 1

    "Now, if you were talking about a 'normalize' function that looked at RMS volume it might be different..."

    I find the problem isn't necessarily the RMS volume (although that is an issue)- the real problem is the RMS content- viz:

    'I found a solution to this dilemma: I respond, "As an Atheist, I don't celebrate Christmas, but thanks for the good wishes." This way, I can stand up for my views while still being nice to the person who wanted to be nice to me.'

    'For me there is nothing to value in sex with someone who felt no attraction or warmth for me'

    'GNU/Linux'

    graspee

  179. Ditching MP3 by Phaedras · · Score: 1
    If you think about it for a second, MP3 really is getting close to being decade-old technology. The great people in the LAME crew have pulled a lot out of the format since then, and LAME encoded files have surpassed not only the Fraunhofer codec itself, but definetly kick some other formats' asses. Still, it can only last so long. With the open-sourcicity (sourcery? sourcity?) of OGG, and it's relative youthfulness in comparison to MP3, it probably has the best shot at stealing MP3s crown. Besides the fact that that it sounds damn good.

    If the developers (hey, if you can code, why not lend a hand?) can bring out Version 1.0 (It's RC3 right now) in the not-all-too-distant-future, and it gets just a teensy little bit of hardware support, Ogg Vorbis is well on it's way to the mainstream.

  180. Getting the best quality... by TenPin22 · · Score: 2, Informative

    I would highly recommend reading these sites:

    http://www.r3mix.net/ - Explains how to ge the best Quality from Mp3.

    http://www.xiph.org/paranoia/ - How to rip a CD properly under Linux

    http://www.exactaudiocopy.de/ - How to rip a CD properly under Windoze

    With a 60Gb Disk sitting on a spare machine on a 100Mbit switched network I just use FLACs because its open source and available for Linux unlike Monkey Audio Compression:

    Marilyn Manson.flac = 75% of original
    Moonlight Sonata.flac = 42% of original

    I just tried encoding Kosheen - Catch.wav at 64Kbit using Lame and Ogg with all other settings optimal. The Mp3 did'nt even come close to the Ogg. The Ogg was obviously gonna be a bit tinkly at 61Kbit average but the Mp3 was all muffled and horrible.

  181. What About Meridian's MLP -- part of the DVD spec! by Anonymous Coward · · Score: 0

    Hey, nobody's mentioned MLP -- Meridian Lossless

    http://www.ambisonic.net/mlp.html

    I know its not open (why in gods name they have a format with no available software encoder is beyond me) but anyway, its supported in DVD audio production hardware...

    Steve

  182. Re:Abuse of the word lossy. by Trepidity · · Score: 2

    It's lossy because you lose quality from the original input. With lossless compression you can do something like:

    compress as zip -> uncompress -> compress as gzip -> uncompress -> compress as rar -> uncompress -> compress as ace -> uncompress

    and end up with the original file. With an audio example, this means you could transcode between LPAC, Shorten, etc. without any loss in quality.

    With lossy compression, this is not possible. If you do CD -> wav -> mp3 -> wav -> mpc -> wav -> ogg -> wav, you'll end up with a really crappy wav at the end.

    This has practical implications in that it makes transcoding unattractive. If for example you wanted to rip your CD collection to Ogg for archiving, but had an mp3 portable player, your mp3s in the Cd -> Ogg -> mp3 process would be of lower quality than if you had directly encoded the mp3s from Cd.

  183. Re:Legal? by Anonymous Coward · · Score: 2, Informative
    Last time I checked, it was perfectly legal to possess mp3s, even of copyrighted material. It is also legal to play those mp3s, even in public.

    You are wrong about that. You need a license even to play a CD or even the radio in public (I am not kidding)!

    If you own a restaurant, and you want to play CDs or the radio quietly in the background, you need a license from ASCAP and BMI. JWZ talks about this some and all the crap he had to go through to do a webcast from his club. Here's a snippet that relates to what you were saysing:

    One of the more absurd things about this system is the triple-billing that occurs. Consider the scenario of a retail store that has the radio on. That store is expected to pay ASCAP/BMI for the privilege of playing music. But here's what you get when you do the math:
    • ASCAP/BMI got paid when the radio station bought the CDs;
    • ASCAP/BMI got paid again when the radio station paid their broadcasting license fees;
    • ASCAP/BMI got paid a third time when the store paid their broadcasting license fees.
  184. MAD codec by RiverRatJimmy · · Score: 1

    When CoolPlayer went open source we couldn't resist switching it over to use the MAD codec its still MP3 at heart but you really can tell the difference. And you dont need to re ripp your collection, but if you do want tte ultiamte re ripp with LAME and play back with MAD. CoolPlayer is still short of a good Vis engine ( currently integrating http://www.DreamRender.com) so if you like pretty picture with your sounds you can get the MAD pluging for Winamp.

  185. Someone always has to be different. Don't they. by NecroFelix · · Score: 1

    MP3 rocks! But I guess it does not get you as many geek points when your friends come over. Get over it dood.

  186. Re:LOSSLESS by jonathan_ingram · · Score: 1
    If you want a better comparison of lossless encoders, then look at

    http://flac.sourceforge.net/comparison.html.

    This uses the most up to date versions of the encoders, and includes a useful comparison chart of the features of the various lossless formats (of course, in his comparison chart, Flac wins :).

  187. Re:Abuse of the word lossy. by MrFredBloggs · · Score: 1

    Worked out which colour speaker cables sound best yet?

  188. Re:Which formats support simple batch manipulation by Anonymous Coward · · Score: 0

    Wow!

    What magical mathematics do they use to get them past 0 (thats 0dBFS I presume, all bits turned on)

  189. Didn't we see this a month or so ago. by Monofilament · · Score: 1

    Wasn't this topic brought up not to long before the end of last year..

    --


    Who makes you Sig?
  190. How do you catalog your MP3 CD collection? by Anonymous Coward · · Score: 0

    I started out using Sheridan Disc Cataloger, but somewhere after cataloging 100 CDs of MP3s the thing started getting flaky: the search function stopped working (even after running the various maintenance functions which I hoped might regenerate the indexes). I can still browse the catalog, but I really also need the search.

    Can anyone suggest an alternate software package? Or a way to fix Sheridan? A non-proprietary db format would be nice also so I can browse it in MS Access (I'm using Win98 right now on my PC). Thanks.

  191. ripperX or Grip by Anonymous Coward · · Score: 0

    Check out ripperX or Grip, both do a pretty good job.

  192. FLAC IS ELITE AND K-RAD by Anonymous Coward · · Score: 0

    I am so elite I use FLAC for my archives, look at me! Really FLAC is the best. For cd's I don't really cherish (or I can get anywhere) I use ogg. Ogg RC3 sounds fantastic at the default. And you can stream both fotmats so you can set up some PHP streaming web based database and listen in any room of your house with a wireless card setup.

  193. I use Shorten by Anonymous Coward · · Score: 0

    I use mp3 for the everyday stuff I don't really give a big crap about. But SHN is what's accepted in the live music trading scene.

  194. I'd like to use Ogg... by Uttles · · Score: 2

    But I have no clue where to start looking for ogg music files. With mp3 there's BearShare (gnutella), Morpheous, AudioGalaxy, etc... but what about ogg?

    --

    ~ now you know
  195. Better than CD-Quality formats by msoldo · · Score: 1

    It seems that most of the talk about the various digital music formats is in terms of how close to CD quality they come.

    What about the newer media formats (and perhaps some older ones too) such as SACD or DVD-Audio that exceed CD quality?

    Are there any digital file formats that are good for encoding these better than CD quality medias? What sort of bit rates do these require?

  196. Re:Legal? by Yer+Mom · · Score: 1
    So people who turn the volume on their car stereos way up and deafen everyone in the vicinity need a licence?

    Roll out the lawyers... :)

    --
    Never mind Spamassassin. When's Spammerassassin coming out?
  197. RMOD UP! by Anonymous Coward · · Score: 0

    Hey guys, mod this puppie up!

  198. Re:Which formats support simple batch manipulation by Lumpy · · Score: 2

    Ok I have been corrected... I was trying to de-confusalize my explaination of normalization.. yes RMS is the best way to go and the program normalize does this in fact.

    What I was trying to explain was that the mastering done today is horrible all the way around. Right now the high end audio shops are demonstrating HDCD and the sony HDCD system. everyone that listens to it comments how it's amazingly clear, wonderful sounding.... etc.... well back in 1987 I bought a CD that cost me $45.00 and sounds that clear. it is a Gold digital master of Supertramp's crime of the century album. and today it still blows away every other CD I have heard on any player in clarity,dynamic range, and overall quality. it is very close to this new HDCD format (in fact I had the salesperson use my wonderful CD in his player, he swore it was a HDCD until I had him find the copyright date, and try it on a regular Cd player.)

    regular CD's cane be AWESOME, but the recording studios choose not to spend that extra hour to make it awesome.... because 90% of the CD's sold will be played on car stereos, boom-boxes, portables, and stereos costing less than $500.00

    so yes, you are correct sir, but I still contend that the final mastering is still being done sloppy... and as you say, at the insistance of the buyer.

    --
    Do not look at laser with remaining good eye.
  199. In terms of quality... by rtechie · · Score: 1

    The best lossless encoder, bar none, is AAC. Anybody who has done controlled listening tests can tell you that. Unfortunately, there is a dearth of consumer AAC encoders out there.

    Lossless, LPAC is pretty good.

    However, you should think about your applications. While AAC and Ogg sound better than MP3, there is a great dearth of portable players, etc. for these formats and you shouldn't ecpect to seem them anytime soon. Ther is also the question of exchange. Do you intend to trade these files around? Or even thrown them on a CD and play them in remote locations? And remember, that if you even have a moderately large collection of music, transcoding it to different formats is a major hassle.

    MP3s big advantage is ubiquity. It isn't likely to leave the scene anytime soon and ther are a lready a vide variedy of systems/players/components using the format.

    So my reccomendation is, generally, to go with MP3 with as low a bitrate as you can stand (192 is my reccomended minimum).

    If you're a hardcore audiophile, you probably won't be able to stand any level of compression. Do with PCM.

  200. Bad analogy by Anonymous Coward · · Score: 0

    This would be like saying one blade of grass is blue green and the other is green green while a scientist with a spectrograph is sitting there proving that there is only one color.

    1. Re:Bad analogy by Anonymous Coward · · Score: 0

      What on earth are you talking about?

  201. mp3 format by Anonymous Coward · · Score: 0

    the mp3 format I say wins hands down over Ogg Vorbis. For one, there is a lot more hardware out for it then for ogg vorbis. Second, the processor used in mp3 players cannot handle ogg vorbis files. You would need a strongarm processor to be able to handle ogg vorbis files. Here's the simple way of putting it. processor + mp3 license strongarm processor for ogg vorbis format. So you see its not that mp3 is more popular then ogg vorbis, its the fact that it costs companies less money over all to make an mp3 player then it does to make a player capable of playing ogg vorbis files.

  202. Ogg/Vorbis and FLAC by TVmelissa · · Score: 1

    On my current collection (several others were wiped out by hard-drive failures) I started out using Ogg/Vorbis, but I've switched to FLAC. I figure that as long as I have plenty of space, I may as well encode losslessly, and then when I start running out, I can convert to a lossy format. The only problem with using FLAC, is that I like to be able to listen to my music at other locations, over the Internet, but FLAC'ed audio takes too much bandwidth for that, as well as lacking popular support. I was hoping that I would be able to trans-code to MP3 (because it takes less CPU power to encode, and I know more people with MP3 players than Ogg/Vorbis) in real time on my gateway (P-166MMX), but it can't quite make it (IIRC, it runs at about .9x, using a heavily optimized version of LAME). If I gave the encoder a head start, it would probably work, but that would require prescience on the encoder's part, to know what song I wanted to play, before I requested it.

  203. Ogg and burning by blankpoint · · Score: 1

    Does anyone know of a FREE (as in not buy this shitty $59.95 program to...) utility for burning ogg files to audio cd? I have 3 gigs of oggs sitting on my drive and can't find either a decoder to WAV or a program convert them at burn-time for me. Why is this?

  204. Re:Ogg Vorbis - Your a *DICK* by Anonymous Coward · · Score: 0

    Bullshit, you do not have 'golden ears'.

    You are just an anally repressed dick. Do you see the difference?

    Less that 0.000000001% of the people who have visited Slashdot have compared an MP3 encoded at 256K with a CD with the setup you've described.

    And I *bet* _you_ haven't actually done that either. (I bet the actual, precised answer is: no one who reads or gives a fuck about Slashdot, and problably no one, ever has done that exact perticular experiment.)

    I'm *fucking* sure you don't have that kind of setup at home (if you did have that kind of money, you would have to be a complete fuckwit-beyond-all-description to use cheap-ass $30 headphones at work, even *I* don't have any headphones that cost less than 45 USD, and I have 5 pairs, that includes little 'bud' 'phones as well). Also, you'd be able to afford some sort of DSL, if not a T1+, and stream the damn thing from home like I do. And AS you don't have that particular setup at home, what the fuck is the point of your rant?

    Now, IN THE REAL WORLD, most people can't tell the difference between a CD and an MP3 at 256K/512K. Why? Because they are
    a) HUMAN.
    and
    b) SPEND LESS THAN 300 USD ON THEIR STEREO.

    Yes, less than 300 USD! Most consumer HI-FI systems cost way less than that. Most systems retail for 100-200 USD. See your local consumer electronics store for examples.

    You *stupid fuck*, if they spend less than 300 USD on their stereo, and that includes the cost of the interated CD/Tape/Radio player, how the fuck are they going to tell the difference on a pair of speakers that are probably only worth 50-150 USD?

    Answer: They are NOT. FUCKWIT.

    So the origional poster was 100% correct in his defition, as read by a NORMAL (note THIS DOES NOT INCLUDE *YOU*) person reading REASONABLE meaning in to his statement (AGAIN, DOES NOT APPLY TO YOU, YOU ARE ARE NOT REASONABLE).

    AHRRRRR. What the fuck is the matter with people like you? Where the fuck do you all come from? AND WON'T YOU PLEASE FUCKOFF BACK THERE.

  205. APE - Monkey's Audio by Anonymous Coward · · Score: 0

    One lossless format which I havn't seen mentioned here is Monkey's Audio:

    http://www.monkeysaudio.com/

    It performs a lot better than Shorten as far as I can tell.

    R.

  206. Re:Abuse of the word lossy. by shinji1911 · · Score: 1

    No. Look, your definition differs from the commonly accepted definition of the word lossy: therefore you lose.

    when you make a second or third generation copy of a DVD, you don't (have to) lose data. You can, if you DivX or do something equally dumb, but you can rip the VOBs, and keep them. They will have all the digital information of the original.

    Guess what: when you upload that file to the latest -1 hour w4r3z site, it STILL retains the original quality on the DVD.

    The fact that the encoding used on the DVD itself is "lossy" has no bearing on its distribution. DVDs are digital: they don't lose data when copied. Comprendo?

    If you want to talk lossy, realize that music, even on a CD, is "lossy" in terms of the fact that everything is normally recorded nowadays at 24 bits, 96 kHz, and must be crammed/downsampled into a 16 bit, 44.1 kHz redbook format. Remember: information was thrown out. However, I don't consider CDs a lossy format, because, outside of abuse, the data stays on the disc, and (more or less), perfect digital copies can be made (with caveats, believe it or not!). Compare this to a tape, where the data is all analog, and CANNOT be perfectly copied from one generation to the next. Not without startrek-style matter replicators, in any case.

    Now, do you see what I mean?

  207. Re:Abuse of the word lossy. by shinji1911 · · Score: 1

    Thanks for the sarcasm, moron.

    Did you realize that the signal carried by a cable is affected by the dielectric, be it teflon, PVC, or polyethylene? And that additives change the dielectric of the cover and thus the electrical characteristics of a cable, by the way?

    Of course, an idiot like you probably doesn't understand the finer (or even the cruder) points of basic physics anyway. Whatever, go fuck your mom some more, would ja? The tapes I'm making are selling for a hefty sum, you know...

  208. Re:Ogg Vorbis - Your a *DICK* by koekepeer · · Score: 1

    although you're essentially saying the same as i was saying a few posts earlier, i must say i'm disappointed by the tone of your response. no wonder you don't hear any difference, you are screaming all the time.

    i do learn interesting words here (as a non-native english speaker).
    "fuckwit" hmmm, interesting...
    "anally repressed dick" WTF is that supposed to mean !?!

    AC is an appropriate word for guys like you though. post under your account and burn your karma if you dare.

  209. Re:Legal? by guygee · · Score: 1

    "You are wrong about that. You need a license even to play a CD or even the radio in public (I am not kidding)!

    If you own a restaurant, and you want to play CDs or the radio quietly in the background, you need a license from ASCAP and BMI."

    I believe what you say about needing a license to play music for your customers in a restaurant. I think the arugument for that (however specious) is that the restaurant owner is garnering commercial benefit from the music (as if, the customers flock to your restaurant to hear the muzak, rather than enjoy the food).

    I know of somebody in the dance instruction business, who owns a number of dance studios. BMI bills them yearly, claiming they are due copyright royalties, even though BMI has no direct knowledge of what music is actually used in these establishments. The bills have been ignored, up until now, with no adverse repercussions.

  210. Re:Which formats support simple batch manipulation by yusing · · Score: 1

    there doesn't seem to be a single setting for everything that I've ripped....tweaks a single number in the file header to force it in line with the rest of my collection.... Is this sort of thing possible?

    No, because simply increasing the maximum volume level (normalizing) won't increase the average volume (achieved by compression and tailoring EQ.) This is the kind of task that mastering engineers get paid to do.

    If you could find an audio program that you could script to do some of this, and were willing to wait for the processing happen, you might get close enough for satisfaction. Such a program may already exist, though I can't name one offhand.

    --

    "You must try to forget all you have learned. You must begin to dream." -- Sherwood Anderson

  211. Re:Abuse of the word lossy. [WRONG] by Trogre · · Score: 1

    "But let me restate my example, If you were to by the LOTR DVD, would you consider that distribution format lossy?"

    Of course it is lossy. While it is *perceived* to be of similar quality as the original, upon close inspection it quite clearly *isn't*. Artifacts such as banding and ugly squares of uniform colour are par for the course with this type of compression.

    No amount of filtering or tidying up at the client end can correct this, as the information simply isn't there. It has been discarded by the *lossy* process of MPEG-2 encoding.
    .
    .

    --
    "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
  212. mp-what? by Trogre · · Score: 1

    mp3 isn't even an option.

    I can't believe people are still making hardware for such a license-ridden not to mention obsolete format. I guess just because it's a household name like "VHS" or "Windows".

    If I want a lossy audio format similar to what I would have gotten with mp3, I would have to choose the most excellent Ogg Vorbis.

    For high-end applications, I would have a look at FLAC.

    .
    .

    --
    "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
  213. Re:Which formats support simple batch manipulation by guygee · · Score: 1

    Exactly. I fail to understand much of the previous discussion. All you get from exceeding digital levels is massive distortion, really nasty digital distortion, not the warm smooth distortion of tube or tape-type overdriven compression. The sane way to drive up the RMS levels of a digital recording is to apply aggressive digital compression, then normalize up to close to 0 dB.

  214. Why does everyone hate? by Anonymous Coward · · Score: 0

    ok so mp3 is teh industry standard...

    but it has been around for so long...

    in my opinion Musepack (or MPC) which used to be called Mpegplus is by far the best codec for several reasons...

    1. very high quality: for the most part even the standard setting for Musepack files is transparent to most people... and i dont mean about equal with 128k mp3... it is MUCH better.

    2. ONE standard encoder: mp3 could be great, but there are so many different types of mp3... Xing, LAME, FhG, etc... they dont all sound the same... and with music on the net, there really is no way to tell what has encoded which file.

    3. Low CPU usage: on my tests, decoding a MPC file (or playing a MPC file) uses less CPU power than playing or decoding even a MP3 file. thats something to say for use in portables, as for the most part companies dont want to sacrifice batteries like crazy for a faster more powerful cpu.

    4. potential: MPC has come quite far since i have been around... and who knows where it will go. i know for a fact that stream version 8 is now being actively worked on. with this we will get support for multiple sampling rates and multiple chanels, along with a ton of other improvements. also there has recetly been started a p2p sharing of MPC files (visit http://aquaudio.yi.org/board for more info) and we already have winamp support and support in EAC and a slew of other programs.

    5. (for now) its free: MPC decoder has always been free. and so has the encoder... with the completion of the software it is possible the (one) creator of the format will charge a small fee, as he has based some of his work on the sub band technologies patented by philips (i believe that is the company). i do believe however that there will never be a charge for playing the files and currently there is no red tape around the format (as there was with AAC).

    personally i believe MPC has the best things going for it. sure maybe OGG is 100% free, but it uses more CPU power and is not completely developed yet (and because of its open nature the development is excrutiatingly slow). sure WMA is made by microsoft, but it has all sorts of red tape around it. AAC has great quality, but once again the red tape. sure mp3 has the support, but MPC is getting there...

    people need to stop living in the past and hear what they have been missing.

    for basic info on Musepack, please visit musepack.net and/or musepack.org (not yet completed).

  215. Re:Abuse of the word lossy. by MrFredBloggs · · Score: 1

    I admit it, i`m a moron. But theres no need for that sort of language.
    Oh, and by the way, no-one i know who works in music (making it, not just wanking over oxygen free cables) gives a shit about all that hifi crap, so when you listen to music (you do listen to music, right?), you`re listening to music made by people on stuff which doesnt pass your `quality` tests.

  216. The only thing that I can say is... by 13Echo · · Score: 1

    If you want an OGG player, then stop using MP3.

    If more users start picking up on OGG, then they will support the format.

  217. This is why Slashdot is great! by Aknaton · · Score: 0

    As I write this, this thread is sitting at 533 comments. Except for the trolls, what people have written here has been extremely useful to me.

    Thanks to everyone.:)

  218. Flamebait? how about Apple's QuickTime!! by Anonymous Coward · · Score: 0

    Hey James you'll be getting a kindly informed and valuable opinion in the mail shortly! I hope that others will also feel the need... in case you didn't realize, this is a discussion about MP3 and other audio codecs and really has f*ck-all to do with Apple's shoddy OS or its closed-source Quicktime rubbish, which you can take and shove up your sloppy assh*le, you freak!
    Linux will roll over you and your Apple-bearing cronies and leave no dent in your thick skull, as we leave you behind. Good-bye.

  219. Re:Abuse of the word lossy. by shinji1911 · · Score: 1

    Actually, that's only true for massmarket crap produced by the wonderful big studios. If you look around at some of the smaller record labels like Chesky, MapleShade/WildChild, AudioQuest, etc., you'll find that not only do they have more original (non-mass-market) artists, but that they actually care about things like minimalist miking positions, dynamic range, and all sorts of stuff like that as well...

  220. Re: it's not better at low rates by anser · · Score: 1

    I encode acoustic music at 56kbps for an Internet station. I have carefully evaluated all available encoders at that rate (or as close to it as their UI's will allow me to get), because I want the best sound for my bandwidth. Nothing beats the Fraunhofer Professional MP3 codec at these rates. I can achieve FM quality at 1-1.5mb per song. When I try the same thing with Ogg it sounds washed-out and fuzzy.

    I wish the Ogg Vorbis people well, but from an acoustic standpoint they are not yet an option for me.

  221. Re: it's not better at low rates by Anonymous Coward · · Score: 0

    Fraunhofer Professional MP3 codec at 64kbps...How much does that cost?

  222. Re: it's not better at low rates by anser · · Score: 1

    > Fraunhofer Professional MP3 codec at 64kbps...How much does that cost?

    Um, it costs the same for everything except a couple of very high bit rates. I think the current price from Opticom is $50 for "Advanced Plus" and $200 for "Professional." Also as I said, I use it at 56kbps, not 64kbps. Compared to the other expenses of running a streaming station, that part is trivial.