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Full-Motion Ads Come to Videogames

Carl Bialik from the WSJ writes "'Advertising in videogames, dominated in the past by static ads such as billboards and signposts, is beginning to look more like TV commercials,' according to the Wall Street Journal. Massive, the company that brought still ads to videogames last year, is now introducing full-motion ads to PC-based games (not yet console titles). Massive CEO Mitchell Davis 'says Hollywood movie studios have shown particular interest in running 15-second movie trailers in online games.' Also of note: 'One problem with the full-motion ads is that gamers can easily avoid watching them. The full-motion ads start playing when a player moves near the ad spot on the screen -- and stop playing when the player moves away. As a result, gamers may see only a few seconds of the 15-second ads. Massive says it won't charge advertisers unless the full ad has been viewed.'"

486 comments

  1. Yeah, that will work real well... by It+doesn't+come+easy · · Score: 5, Funny

    Player: "Oops, time out while I take 15 seconds to watch this ad..."

    Game Narrator: "As you stand in the same spot for 1.3 seconds, the demon from hell rips your head off and tosses your mangled body over the nearby cliff. Alas, you find yourself dead at the bottom of the ravine. Better luck next time."

    --
    The NSA: The only part of the US government that actually listens.
    1. Re:Yeah, that will work real well... by TimElliott · · Score: 5, Funny

      But did he save the 15% on car insurance?

    2. Re:Yeah, that will work real well... by The+Hobo · · Score: 1

      You mean:

      You have died. Your deeds of valour shall be remembered. Press ESC to continue.

      --
      There is another kind of evil which we must fear most, and that is the indifference of good men. -- Boondock Saints
    3. Re:Yeah, that will work real well... by lukewarmfusion · · Score: 5, Funny

      Like real estate, outdoor advertising is about location. Who would put a billboard next to a demon-guarded ravine?

      Customers are no good to you when they're mangled and decapitated.

    4. Re:Yeah, that will work real well... by Rolan · · Score: 4, Interesting

      My first thought was the people who would get bored, run towards the add, wait 15 seconds, run away from the add, repeat.... That ought to drive up the cost/benefit ratio far enough to make it worthless...

      --
      - AMW
    5. Re:Yeah, that will work real well... by bentcd · · Score: 5, Funny

      Who would put a billboard next to a demon-guarded ravine?
      An undertaker?
      Customers are no good to you when they're mangled and decapitated.
      The undertaker begs to differ :-)

      --
      sigs are hazardous to your health
    6. Re:Yeah, that will work real well... by Anonymous Coward · · Score: 0


      I can't wait for a Thief 4 (if ever) so I can see ads like "Sears Craftsman Flashbombs" or "Nev-R-Kill Blackjacks"

    7. Re:Yeah, that will work real well... by saider · · Score: 1

      Well if the game were programmed such that when you died, your last view of the world was the ad, and that view lasted until the ad completed, then that would probably be prime real estate.

      --


      Remember, You are unique...just like everyone else.
    8. Re:Yeah, that will work real well... by metsu · · Score: 1

      I imagine this in a raid encounter against some sort of big dragon. when you enter, the there's 'sponsored by' msg by the title. and all the time the 40 people fight it, there are many full motion billboards all around. the dragon could even have a shirt with an ad on it.

    9. Re:Yeah, that will work real well... by Anonymous Coward · · Score: 0

      A dragon with a shirt...yes, that will add to the game's realism... :)

    10. Re:Yeah, that will work real well... by karnal · · Score: 4, Interesting

      That's perfect!

      Have the advertisers pay for some UT2k4 servers, then set the respawn to 15 seconds, and play adverts after you're gibbed!

      Of course, it would probably just piss me off having to wait 15 seconds to respawn. Sometimes 7 is an eternity.

      --
      Karnal
    11. Re:Yeah, that will work real well... by AviLazar · · Score: 1

      See, i totally agree. I didn't mind the static ads, even the interactive ones...like the coke cans that you can shoot, or the computer (in Counter Strike Office board) that looks remarkably like a Dell Desktop. Thats fine. If it makes the gaming companies more money - go for it. Hopefully this will either keep game costs down or bring better titles (or both).

      If, in the middle of a game, a big add appears that disrupts my game then I will return it to the store instantly. If they want to have a tv screen in the game (i.e. projector room of Counter STrike) and it is running ads - fine. Hopefully it won't be a resource hog. Again, as long as I get a benefit (what I consider a benefit) I do not mind.

      --

      I mod down so you can mod up. Your welcome.
    12. Re:Yeah, that will work real well... by Daravon · · Score: 1

      This [Pirate Hat] brought to you buy Microsoft IE7. Go and download this fine peice of software. Don't forget to verify your copy of Windows....friggin' pirate.

      --
      I traded all my mod points for these magic beans.
    13. Re:Yeah, that will work real well... by wild_pointer · · Score: 5, Insightful

      or:

      Game Narrator: "For watching this ad you get XXX gold added to your profile"

      and gamers will flock to watch ads

    14. Re:Yeah, that will work real well... by Golias · · Score: 1

      Customers are no good to you when they're mangled and decapitated.
      The undertaker begs to differ :-)


      Exactly. How else is he ever going to utilize all those surplus four-and-a-half foot coffins?

      --

      Information wants to be anthropomorphized.

    15. Re:Yeah, that will work real well... by killmenow · · Score: 2, Interesting

      I just read an article about slave gamers somewhere. Why wouldn't whomever stands to gain financially from additional ad views create bots or macros to just repeatedly do what you mention and drive up their revenue artificially?

    16. Re:Yeah, that will work real well... by Golias · · Score: 5, Funny

      "Sears Craftsman Flashbombs"

      That would probably be the first time a "lifetime warranty" would actually make me less confident about using a product.

      --

      Information wants to be anthropomorphized.

    17. Re:Yeah, that will work real well... by It+doesn't+come+easy · · Score: 1

      An excellent example of how to get people to accept ads...it's all in the marketing. As you say, give the recipient something they want and they will accept the intrusion of the ad. That's how it works today in all other media, why not games? Would I stand in one spot waiting for an ad to play (and ducking the incoming bullets if need be) if it gave me some valuable credit in the game? Yes.

      --
      The NSA: The only part of the US government that actually listens.
    18. Re:Yeah, that will work real well... by Anonymous Coward · · Score: 0

      I'm pretty sure that they will have no trouble tracking unique views in an MMO. You have to login to your account to play, so it it trivial to capture just unique views per account, and far more reliable than tracking unique impressions on the web even.

    19. Re:Yeah, that will work real well... by Anonymous Coward · · Score: 3, Funny
      or:

      Game Narrator: "For watching this ad you get XXX"

      and gamers will really flock to watch ads

    20. Re:Yeah, that will work real well... by Anonymous Coward · · Score: 0

      I would. The player is sure to die there, and he can be forced to watch the ad before respawning.

    21. Re:Yeah, that will work real well... by Deathlizard · · Score: 4, Funny

      On my mud, after you would have got your head ripped off, you would have to have your deity raise you from the dead. that sounds normal until you realize that all of the deity's were named after fast food characters.

      So after your head got ripped off, you would type resurrect and the next thing you would see is something like "Mayor McCheese resurrects you in his temple" which of course looked like the inside of a McDonalds.

      We also had Dave Thomas, Harland Sanders, The Taco Bell Chihuahua, Ronald McDonald, Long John Silver, The Burger King and The Dairy Queen as deity's. Apprently, I was ahead of my time and was doing it for free when I should have charged for it.

    22. Re:Yeah, that will work real well... by Anonymous Coward · · Score: 0

      See HPL story, In The Vault

    23. Re:Yeah, that will work real well... by randm.ca · · Score: 1

      Wouldn't want to spoil the realism in a game containing dragons...

    24. Re:Yeah, that will work real well... by Anonymous Coward · · Score: 0

      Are you going to tell the dragon he can't wear a shirt?

    25. Re:Yeah, that will work real well... by Soul-Burn666 · · Score: 1

      Better yet, it'll motivate you to die less!

      --
      ^_^
    26. Re:Yeah, that will work real well... by Anonymous Coward · · Score: 3, Funny

      Well... I'll make sure to have my +5 Demon Slayer's Sword of AT&T handy to slay that beast while my Trojan(TM) shield will protect me.

    27. Re:Yeah, that will work real well... by wideBlueSkies · · Score: 1

      >>As you stand in the same spot for 1.3 seconds, the demon from hell rips your head off and tosses your mangled body over the nearby cliff. Alas, you find yourself dead at the bottom of the ravine.

      But if the player was spending that 1.3 seconds watching the ad before dying, does it count as an ad-view? That's the big question, eh?

      wbs.

      --
      Huh?
    28. Re:Yeah, that will work real well... by Anonymous Coward · · Score: 0

      Actually, the opposite will probably be built-into the adviewing experience:

      Player: "Screw that, i'm not sitting still for 15 seconds to watch a dumb ad."

      Game: "Had you paused in that spot, you would have uncovered the super-secret-bonus treasure, giving you a billion hit points, blah blah blah. Since you didn't, you can't advance."

      Or not pausing causes you to get killed. Whatever. As long as it's incentivized and incorporated into gameplay properly, it'll work.

      -CT http://www.populationstatistic.com/

    29. Re:Yeah, that will work real well... by CrashRoX · · Score: 1

      Bud Light Presents: Real Men of Genius
      (real men of genius)
      Today we salute you, Mr. Annoying game advertiser and industry wrecking ball.
      Without your undying commitment, we might find ourselves having extra of our hard earned cash.
      (annoying annoying)
      Like all spyware and popups you have found ways to invade our computer and ruin our places of peace.
      (Its all about the money)
      If theres a mass medium to exploit you will find a way.
      (we will destroy the entertainment industry)
      So crack open an ice-cold Bud Light, master of the game ruining world and do your business, because we all love so much.
      (take advantage of us now!)

    30. Re:Yeah, that will work real well... by Anonymous Coward · · Score: 0
      deity's

      Oh dear god. What the fuck is wrong with you people? Is it so hard to spell deities?

    31. Re:Yeah, that will work real well... by Anonymous Coward · · Score: 0

      The obvious answer to this is to play the video on the wall of the cavernous pit into which you have been tossed.
      After you are brutally mangled you will be forced to watch 15 seconds of a commercial projected on the wall above your corpse - perhaps while a continue countdown flashes onscreen.

    32. Re:Yeah, that will work real well... by Anonymous Coward · · Score: 0

      everyone isn't indian yo!

    33. Re:Yeah, that will work real well... by jaysones · · Score: 1

      You figure out how I can book my own undertaker after the fact and I'll buy anything you're selling.

    34. Re:Yeah, that will work real well... by hendridm · · Score: 1

      I dunno, sounds like a boring game where you can get wealth by watching ads. I'd rather kick some demon ass.

      Of course, it might be good to zing enemies who kill me. "Oh, yeah, you only killed me because you bought some Viagra."

    35. Re:Yeah, that will work real well... by oldwolf13 · · Score: 1

      >> Would I stand in one spot waiting for an ad to play (and ducking the incoming bullets if need be) if it gave me some valuable credit in the game? Yes.

      Then you are already part of the problem.

      Would anyone else here actually take a stand and boycott these games that decide to intrude on one of our last free escapes?

      I sure hope I will.

      --
      If I can't smoke and swear I'm fucked.
    36. Re:Yeah, that will work real well... by Forager · · Score: 2, Funny

      No, but might get to stay at a Holiday Inn Express.

      --
      student of animation and the fine arts
    37. Re:Yeah, that will work real well... by drew · · Score: 1

      > > Customers are no good to you when they're mangled and decapitated.
      > The undertaker begs to differ :-)

      Sorry to nitpick, but I'm pretty sure the mangled and decapitated guy isn't the undertakers customer. .. Although I suppose he could hope that the next of kin see the billboard when fishing the mangled corpse of their loved one out of the ravine.

      --
      If I don't put anything here, will anyone recognize me anymore?
    38. Re:Yeah, that will work real well... by Shads · · Score: 3, Insightful

      Even beyond the obvious stupidity of this in an online game, this thought comes to mind after reading the article:

      "17-34 year old males are a hard demographic to market to."

      Could it be because we're tired of ads that we don't give a flying shit about and we can make up our own minds about products?

      I own a tivo for skipping comercials (and recording robot chicken of course), I use privoxy to block all ads on webpages, I spam filter my email on the server which I run and on my mail client for anything that sneaks past the server (1 in 2700 spams presently! Go greylisting and multiple bayes filters and uri blacklisting), I'm on the do not call list and won't give companies I do business with my real phone number, Could it be, just maybe, that under no circumstances, for no reason, do I want to see a fucking ad about something I don't care about? Could it be that if I want to know something about a product I'll look it up myself? Could it be you need to fucking get out of my house, out of my life, and quit wasting my time, space, and resources? yes. it could.

      Could it be the first game I play with this technology I'll dedicate some programming time to figuring out ways to disable it? Absolutely!

      Fucking idiots, let me spell it out:

      MOST OF US DONT WANT TO SEE FUCKING ADS IN OUR RECREATIONAL TIME-- THIS IS LARGELY THE FUCKING REASON WE'RE HARD TO MARKET TO-- BECUASE WE DONT WANT TO BE MARKETED TO.

      --
      Shadus
    39. Re:Yeah, that will work real well... by EvilMidnightBomber · · Score: 1

      play adverts after you're gibbed

      When I get fragged, I get pissed for a few seconds. Force somebody to watch an advert during this time and they'll develop a pavlovian association of hatred for the product. Imagine driving past a McDonalds and instinctively banging on the steering wheel while yelling "wtf lag!".

    40. Re:Yeah, that will work real well... by Stripe7 · · Score: 1

      Won't take long for modders to change the ad stream to a 15 second pr0n stream instead. Then we can watch our Congress get all heated up about that too. Duh, yeah, lets ban any game that can be modded by taking on some tits on it. Next they will want to ban publishing the constituition because someone published it as a tattoo on some naked woman.

    41. Re:Yeah, that will work real well... by Hogwash+McFly · · Score: 1

      Or Benny's Fine Beer?

      --
      Mother, do you think they'll like this sig?
    42. Re:Yeah, that will work real well... by Hogwash+McFly · · Score: 1

      That ravine is not dangerous, it's 'adventurous'.

      Those demons are not ugly, they're 'full of character'.

      The fire spewing from their mouths is not agonisingly scalding, it's 'cosy'.

      You see, in advertising there's the truth, and then there's the truth.

      --
      Mother, do you think they'll like this sig?
    43. Re:Yeah, that will work real well... by zippthorne · · Score: 1

      ok, perfect for political ads then.

      --
      Can you be Even More Awesome?!
    44. Re:Yeah, that will work real well... by AuMatar · · Score: 1

      I'll be right beside you.

      Err, maybe upwind of you, given your sig, but I'll be right there.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    45. Re:Yeah, that will work real well... by wideBlueSkies · · Score: 1



      Please mod parent up.

      --
      Huh?
    46. Re:Yeah, that will work real well... by oldwolf13 · · Score: 1

      What were we talking about aga...... WANNA GO RIDE BIKES?

      --
      If I can't smoke and swear I'm fucked.
    47. Re:Yeah, that will work real well... by halcyon1234 · · Score: 1
      Who would put a billboard next to a demon-guarded ravine?

      The advertiser who only bought the "cheap, sucky pacakge".

      Coke will shell out the $500,000 to have their ads in Safehaven Town Square. Bob's House of Turnips will get their $15 worth.

      (Sorry, that's Bob's House of T*SPLORTCH*)

    48. Re:Yeah, that will work real well... by Anonymous Coward · · Score: 0

      If only D2 was still worth playing online. At least a guy by the name of nobbie made a mod for single player to give you all the new runewords and bug fixes, as Blizzard shafted the single players with the latest patch.

      I can't recall the link, but the name of the single player mod is something about "nobbie". (odd name, but he/she does good work)

    49. Re:Yeah, that will work real well... by Lotharus · · Score: 1

      Imagine driving past a McDonalds and instinctively banging on the steering wheel while yelling "wtf lag!".

      +1 Darn Near Hilarious.

      I'm gonna start doing that just for fun.

    50. Re:Yeah, that will work real well... by Lemmy+Caution · · Score: 1

      Could it be because we're tired of ads that we don't give a flying shit about and we can make up our own minds about products?

      17 to 34 year old males are hard to market to because they're spending less time using ad-saturated media.

      But once you get into the media they are watching, they are extraordinarily gullible consumers. Your belief that they are resistant to these efforts is incorrect: take a look at how much ad money gets spent on Super Bowl Sunday.

      That's what makes this such a tempting target for advertisers.

    51. Re:Yeah, that will work real well... by Shads · · Score: 1

      You know, in all honesty, I can appreciate the ads on SBS. They put real work, time, intelligence, and humor into those ads. I *STILL* remember the cat herder ad that was from a few superbowls ago (I don't watch the superbowl, but that ad has a permenent place on my harddisk... not that it has influenced my buying/etc, it just doesnt annoy me-- it amuses me.) I'm not influenced by ads, the ones I notice generally annoy me, if anything it causes me to go out and look at competators products if a product gets by all the means I use to block ads.

      I'm intelligent, I can make my own choices and research what I need exactly. I don't need someone to tell me what i need, it's something I know. I don't need to be told what brand to buy, I can figure it out based on my needs and wants. Shrug.

      --
      Shadus
  2. I predict a lucrative market. by BlackCobra43 · · Score: 4, Insightful

    ..of "Ad locations" maps will flourish alongside this intiative. That, or mods to remove them altogether. Although that might chnge the game rating....

    --
    I never spellcheck and I freely admit it. Save your karma for more worthwhile "lol erorrs" replies
    1. Re:I predict a lucrative market. by Iriel · · Score: 2, Interesting

      I have to wonder is any Microsoft published games will include tracking software to send the gamer's general PC activity back to further customize the ads beyond the demographic for the game.

      That would be scary, games inharmoniously welded to adware. ::shudder::

      --
      Perfecting Discordia
      www.stevenvansickle.com
    2. Re:I predict a lucrative market. by Anonymous Coward · · Score: 0

      I agree. There will be cracks to get rid of ads almost immediately...

  3. A good thing too by Anonymous Coward · · Score: 2, Insightful

    Yey, more lag!

    Can't get enough!

  4. How will they know if a full ad's been viewed? by Anonymous Coward · · Score: 0

    and especially on a console, assuming the user has no network connection...

    1. Re:How will they know if a full ad's been viewed? by TommyBlack · · Score: 1

      We're talking about online games, so the "assuming the user has no network connection" isn't an issue.

      --
      Why do my serious comments get modded "funny"?
  5. Privacy by wideBlueSkies · · Score: 5, Insightful

    >>Massive says it won't charge advertisers unless the full ad has been viewed.'"

    And how do they intend to track this? This is pretty scary. I kind of thought that the purpose of gaming servers was to facilitate gaming and interaction between players...not to monitor their activity.

    Where does one draw the line as to what is and isn't monitored?

    wbs.

    --
    Huh?
    1. Re:Privacy by Asprin · · Score: 1


      RTA - The ads they're talking about are to be displayed in ONLINE games -- you're already connected and being tracked as a part of the game.

      --
      "Lawyers are for sucks."
      - Doug McKenzie
    2. Re:Privacy by Anonymous Coward · · Score: 0

      Simple, if the players field of view is in range of the advertisement for the duration of the ad count it as a view. I understand fears of loss of privacy, but this is pushing it.

    3. Re:Privacy by wideBlueSkies · · Score: 1

      I don't agree with you.

      Sure I am connected and being tracked within the rules of playing a game. However my behaviour should have no relevance in the 'real world'. The data used to track my online position (for collision detection, etc) should die with the end of that game loop (once the packet has been consumed by the game engine).

      The only exception to this is still game related: Performance stats. Kills/deaths, win/lose, etc.

      wbd.

      --
      Huh?
    4. Re:Privacy by Rew190 · · Score: 1

      Before you tell the parent to read the article, it would probably be good of you to actually read his post where he already acknowledges what you said.

    5. Re:Privacy by FLAGGR · · Score: 1

      Alot of collision stuff is kept on the server (obviously not all, it would take too much space) for cheat detection purposes etc.

      Honestly, what bothers you about them knowing if you watched an ad? It's not like they're going to put a notice up on their site saying "DarkMage4773_34 has just watched an ad for a chic flick, everyone point and laugh!" How is it an invasion of privacy? Your not even singled out, its just saying "okay, add one to the count of views for this ad." Does it bother you that much?

    6. Re:Privacy by Winkhorst · · Score: 5, Insightful

      Bottom Line: I am not going to buy a game I learn contains advertisements. I no longer watch TV. Do these bozos think I will make an exception for their pathetic little games? If their games aren't good enough to make a profit the old way, they aren't worth playing. These damned advertisers need to learn that it's the quality of their product that drives sales, not how many times they tell me how wonderful it is. I am perfectly capable of determining whether their product is wonderful all by myself. Did I mention how much I hate these folks?

      --
      "Is this Winkhorst a nova criminal?" "No just a technical sergeant wanted for interrogation."
    7. Re:Privacy by aahzmandius · · Score: 1

      There is the *slim* chance that this could help out some games - especially if people with "buff-bot" spare accounts set them up so they're looking at the ad space the entire time they're logged in - letting the game company charge for displaying the ad hundreds of times. Hell, if deals with the game companies get worked out, having your buff-bot watch ads may get you a discount on that account's montly rate.

      Just a quick thought...

      --
      --Aahzmandius
    8. Re:Privacy by Virak · · Score: 1

      And how do they intend to track this? This is pretty scary.

      It'd probably be implemented as an invisible object that triggers when you get near, and stops when you move away.

    9. Re:Privacy by poot_rootbeer · · Score: 1

      And how do they intend to track this?

      It's already in the game logic. How would you propose a game could work if it DIDN'T know what the player was doing at all times?

      "If player within 10 feet of ad pane, begin ad video. If 'ad video complete' signal received and player still within 10 feet of ad, increment 'ad views' counter."

    10. Re:Privacy by Compholio · · Score: 1

      And how do they intend to track this? This is pretty scary. I kind of thought that the purpose of gaming servers was to facilitate gaming and interaction between players...not to monitor their activity.

      Well, you could put it during the spawn point on multiplayer FPS games - lots of people don't do anything while they're waiting (though I like to follow my team-mates vision so I know what's going on).

    11. Re:Privacy by Headcase88 · · Score: 1

      Here's the problem: most people do watch TV, and the advertisers are right; something advertised more makes more money. People smart enough not to buy something because an ad told them to (such as you or me and probably a decent chunk of people here) are the minority, and most companies have no interest in such a small demographic.

      That said, EA and whoever else is considering this should note that there's a lot of overlap between gamers and people who hate commercials, more than they might expect. Best case scenario, EA decides to put full-motion ads in all their games, gamers boycott, and EA goes bankrupt. Like that'll happen.

      --
      "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
    12. Re:Privacy by pilgrim23 · · Score: 1

      Have you ever noticed? Change games and its still the same old ads...

      --
      - Minutus cantorum, minutus balorum, minutus carborata descendum pantorum.
    13. Re:Privacy by amliebsch · · Score: 1
      People smart enough not to buy something because an ad told them to (such as you or me and probably a decent chunk of people here) are the minority...

      I'd just like to point out that not buying something because an ad told you to is just as illogical as buying something because an ad told you to.

      --
      If you don't know where you are going, you will wind up somewhere else.
    14. Re:Privacy by someguy456 · · Score: 1

      I'd just like to point out that not buying something because an ad told you to is just as illogical as buying something because an ad told you to.

      No, not exactly. When I see an ad for a product, I know the company must have spent some portion of their budget to purchase the ad. Thus, if I were to buy their product, some portion of my money would go towards paying for ads, as opposed to that money going to other things such as buying better raw materials or paying their workers slightly more. I would rather the company do these things rather than pay for ads.

    15. Re:Privacy by cliffski · · Score: 2, Interesting

      you are my hero. I too despise ads in agmes, and that includes ads from EA to 'challenege everything' every time I play one of their bug ridden monstrosities. I even took out all the logo screens from my own games (im a part time indie developer) because they bug me.
      Tragically in my day job I am the coder told to put these ad billboards in a triple A game. I told them the say they signed the contract that they now had the board of megacorp inc effectively helping design the game. And its true, features we would like to drop now cant be changed because they have already farmed out the space to advertising billboards.
      Needless to say, that doesnt make for a better game.

      --
      DRM-free indie games for the PC and Mac: Positech Games
    16. Re:Privacy by darthlurker · · Score: 1

      And how do they intend to track this?

      Perhaps by integrating the Ad directly into the game play?

      Like embedding a clue or extra help in the Ad but have it come up randomly in the 15 sec time window. Or worse. Ads provide healing points when fully watched.

      I better stop now before I give anyone ideas...

    17. Re:Privacy by FLAGGR · · Score: 1

      Yes, exactly. Quality products, made by quality companies, who pay their employee's good money and buy better raw materials can indeed have commercials. By not buying a product becase it had an ad, and for no other reason, your just as mindless.

    18. Re:Privacy by Anonymous Coward · · Score: 0

      How do you win with you?

      "You don't like it, vote with your dollar"

      "What, you knee-jerk response is mindless"

      He says "I don't want ads in games. The only way I can do my bit to make it stop is to make it unprofitable. The only way to do that is to not by a game with ads in it".

      WTF is your problem with that?!?

    19. Re:Privacy by Jackie_Chan_Fan · · Score: 1

      Thats all nice and i agree but it will still happen i'm sure.

      The gamer is the viewer/player while the suits are the drug dealer.

      They rule from the top, and we at the bottom, despite statements like yours that i completely agree with, will sit there and take it. No matter how much we disagree with it, they will force their buisness model on us because they are the TOP and we are teh bottom....

      It's kind of like rape actually.. hmm

      Ah greed... its like rape.

    20. Re:Privacy by amliebsch · · Score: 1
      I would rather the company do these things rather than pay for ads.

      Well that's nice and all, but do you have any rational reason for believing that this is what really happens? In other words, do you have any evidence for believing that the presence or lack of advertising actually is a proxy for these things? Why not invest a little effort and find out about these factors that you are interested in?

      --
      If you don't know where you are going, you will wind up somewhere else.
    21. Re:Privacy by crowemojo · · Score: 1

      Ah, but therein lies the problem. If it truely is a great game, a game of the ages that is universally fun and entertaining and all that good stuff so that it can sell oodles on its own, imagine the revenue it can generate from having adds in it.

      The problem will be when people make games that were good enough to make profit the old way realize that they can make more profit this new way. From a business sense, a lot of people would rather take a hit to their overall sales if the resulting add revenue significantly outweighs the loss.

    22. Re:Privacy by AuMatar · · Score: 1

      By advertising, they've shown they have no respect for me, and find that my time has no value. I will not by a product from someone who treats me in such a manner.

      And from what I see, quality products market themselves. Advertising tends to be either a cold war situation (they're doing it so we have to too), or to push an inferior product that can't compete on quality.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    23. Re:Privacy by Skrybe · · Score: 1

      I wondered whether anyone else would pick up that comment. The immediate thing that struck me was that any game with ads would want to "dial home" to give them the ad viewing numbers. So does that mean you won't be able to play at all without an internet connection? Or will they at least have the courtesy of letting us play without a connection active?

      I for one am sick of single player games wanting to connect to the internet for *any reason* (Half Life 2 anyone?) The fact they're trying to make money from advertising revenue and potentially making me connect to the net so they can get their payday is even worse.

      I'd have no issues with advertising in game as long as it's not intrusive - either in game or because it wants a connection to the net.

  6. Suspension of disbelief? by Z0mb1eman · · Score: 4, Interesting

    Whatever happened to suspension of disbelief? Games are generally supposed to happen in their own world - especiall online games... how can viewing a movie trailer for a real-life movie possibly fit in with the game world?

    --
    ClutterMe.com - easiest site creation on the Net. Just click and type.
    1. Re:Suspension of disbelief? by KDR_11k · · Score: 5, Insightful

      "suspension of disbelief" is not profitable.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:Suspension of disbelief? by Swift(void) · · Score: 1
      Whatever happened to suspension of disbelief? Games are generally supposed to happen in their own world - especiall online games... how can viewing a movie trailer for a real-life movie possibly fit in with the game world?
      Advertisers are not bothered by that. More and more 12-40 year olds are spending their ever more limited leaisure time infront of a computer instead of the TV, so they are losing revenue from television advertising. Real world Advertising within games like we see on TV was always going to happen, it was simply a question of when. This will be a big market in the future, mainly for MMOG's, and eventually we will accept it just like we have done for television advertising.
    3. Re:Suspension of disbelief? by AKAImBatman · · Score: 1

      how can viewing a movie trailer for a real-life movie possibly fit in with the game world?

      Just modify the ad to work with the game. i.e. Have an Orc drinking Pepsi, or a Space Captain stating that he loves the classic flavor of Coke. Game designers have been parodying ads in video games for quite awhile. Why not make them real ads with a twist? ;-)

    4. Re:Suspension of disbelief? by Threni · · Score: 1

      > Whatever happened to suspension of disbelief? Games are generally supposed to
      > happen in their own world - especiall online games... how can viewing a movie
      > trailer for a real-life movie possibly fit in with the game world?

      Surely the trick in getting people to suspend disbelief is to make the experience as much like real life as possible?

    5. Re:Suspension of disbelief? by mfender9 · · Score: 1

      You're really talking about a type of Fourth Wall violation more than suspension of disbelief. It was a topic on the WoW forums recently when someone on a role-play sever complained about the in-game tabard with the WoW logo on it. I can only imagine what the threads would be like if there were full-on advertising...

    6. Re:Suspension of disbelief? by saider · · Score: 1

      Scene: a bar

      The hero walks in and kicks the mud off of his Timberlands. He checks his Colt M-4 carbine with an Aimpoint sight at the front and saunters over to the bar. "Barkeep, gimme a Bass Ale and a shot of Stoli". He then takes out his Zippo lighter and starts puffing on a sligtly damp and crimped Cohiba...

      --


      Remember, You are unique...just like everyone else.
    7. Re:Suspension of disbelief? by Z0mb1eman · · Score: 1

      Heh, I did read that post actually...

      Call it whatever you will, the idea is the same... and obviously seeing the game logo in-game (which you see on the loading screen anyway) isn't nearly as bad as seeing real-life ads...

      Blizzard puts tons of other small things in their games that would also break the fourth wall, if you will (Broken I.W.I.N. button... Eric the Swift, which is a character from The Lost Vikings, one of their first games... etc.) but they're generally just minor, amusing things...

      --
      ClutterMe.com - easiest site creation on the Net. Just click and type.
    8. Re:Suspension of disbelief? by Phyvo · · Score: 2, Funny

      The Sims? "Now, not only can you play a game where you actually have to use the bathroom, but you have a new 'TV meter' which makes sure you get your daily dose of TV and ads during the day! Or else you die from... uh... cultural isolation."

    9. Re:Suspension of disbelief? by |/|/||| · · Score: 1
      Then games are doomed, as "suspension of disbelief" is what they're about.

      You're creeping down an alien corridor. You turn a corner and find an elevator. After a quick check left and right, you step in and hit the button. The view switches to third person and your character disappears upward with the sound of grinding gears... HEY! Next time your thirst is OUT OF THIS WORLD, pick up a PEPSI! YEAH! [jingle plays]. Switch back to first person view, elevator door opens, roomful of ugly aliens look up from their workstations and reach for their rifles...

      HEY! This game SUCKS! YEAH! I'm taking it back to the FUCKING STORE! YEAH!

      I see games not so much as games, but as mini vacations. I get to go to another place and do fun things. I am literally there in my mind, and seeing an ad that doesn't fit into the game itself is going to ruin the experience.

      Anyway, games are not doomed. Suspension of disbelief *is* profitable, and has been for quite some time. There were no ads in LOZ, and there won't be any in "Zelda 27, Ganon Returns Another Time Again Once More". Free web games are going to have ads, but not real games. Product placement, maybe, but not ads - and product placement doesn't work when your game doesn't involve Earthlings or is set in the distant past.

      --
      [javac] 100 errors
    10. Re:Suspension of disbelief? by hexxeh · · Score: 1

      Some gamers may be old enoguih to remember Syndicate Wars, which featured gratuitous amounts of advertising for Manga Inc, and Ghost in the Shell specifically. Floating billboards in the game proclaimed "own a piece of pre-syndicate history; Ghost in the Shell" Other gamers might remember Theme Park which (in the UK at least) was heavily sponsored by Midland Bank - the balloons from the balloon shop featured the Midland logo, and the into video to the game featured the Midland Bank Sofa, the advertising device used in the TV adverts of the day. Advertising in games is nothing new, it isn't neccessarily the end of the world.

    11. Re:Suspension of disbelief? by KDR_11k · · Score: 1

      I doubt the mainsteam buys Madden 2128 for the suspension of disbelief.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    12. Re:Suspension of disbelief? by Barcalounger · · Score: 1
      "suspension of disbelief" is not profitable.

      ... unless your name is Michael Bay.

    13. Re:Suspension of disbelief? by linzeal · · Score: 1
      Futuristic ads for futuristic games, cowboy ads for cowboy games etc.

      Imagine a driveable demo vehicle in a game, one of the best ads I can imagine.

    14. Re:Suspension of disbelief? by Guppy06 · · Score: 1

      Actually, it's very profitable. It's when the ability to disbelieve comes back that harms advertisers most.

    15. Re:Suspension of disbelief? by Surt · · Score: 1

      Sure it is. It's just not as profitable as semi-suspension-of-disbelief-with-ads.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    16. Re:Suspension of disbelief? by oldwolf13 · · Score: 1

      Really?

      You don't think that they imagine themselves as the actual coach?

      --
      If I can't smoke and swear I'm fucked.
    17. Re:Suspension of disbelief? by |/|/||| · · Score: 1
      I think that playing professional football is a suspension of disbelief for most people. Of course, the advertising is a *part* of the suspension in this case - it would seem fake if there were no advertising.

      I'm not saying that advertising cannot be used in games, but I'm saying that there are certain genres where it's impossible to have ads without ruining the game itself.

      --
      [javac] 100 errors
    18. Re:Suspension of disbelief? by Anonymous Coward · · Score: 0

      It's very easy. Just suppose you're playing GTA: San Andreas and see a 15 second clip of an up coming porn movie. Wouldn't that just fit?

    19. Re:Suspension of disbelief? by Murasaki+Skies · · Score: 1

      Who wants to work for the man in a video game?

      --
      Waiiii!!!!!! I have bad karma!
    20. Re:Suspension of disbelief? by Threni · · Score: 1

      > Who wants to work for the man in a video game?

      Depends which man. I wouldn't mind working for Mario in Donkey Kong. There's plenty of pies and stuff laying around, and the girl is pretty fit too.

    21. Re:Suspension of disbelief? by Murasaki+Skies · · Score: 1

      The girl is blocky.

      --
      Waiiii!!!!!! I have bad karma!
    22. Re:Suspension of disbelief? by Threni · · Score: 1

      And Mario is fat, but he'd still make a loving father (albeit with shortened life expectency).

  7. Patches? by Ruprecht+the+Monkeyb · · Score: 1

    Here's hoping those in the gaming community more skilled than myself will be releasing patches for these games to remove the ads.

    1. Re:Patches? by Iriel · · Score: 1

      The only problem I could see with that is that a lot of MMO's and other online games are starting to disable accounts (or at least disable login) for anybody using third-party software classified as a bot. I can't blame them either considering how many MMO account holders have had their details ripped by bots that steal their keys and such, but it could make these ad-blocking 'patches' that much harder to implement.

      --
      Perfecting Discordia
      www.stevenvansickle.com
    2. Re:Patches? by Calyth · · Score: 1

      Maybe someone would be smart enough to write a mini-proxy that would simply replace the ads with 15 second blank screen. A blank screen is much more bearable than 95% of the crap that Hollywood spews out nowadays.

  8. And they know this how? by Nom+du+Keyboard · · Score: 1, Troll
    Massive says it won't charge advertisers unless the full ad has been viewed.

    And they know this how? Sounds like adware/spyware on my PC -- again.

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
    1. Re:And they know this how? by banglogic · · Score: 2, Funny

      And they know this how? Sounds like adware/spyware on my PC -- again.

      Oh no! Adware/Spyware on my console now!? Argh!

      --
      Bang Logic - Serious Small Business Services
    2. Re:And they know this how? by antifood · · Score: 1

      Well they have been doing this in a game called "Anarchy Online", in fact thats the game shown in the article. This means you're already logged into their servers, no spyware needed.

    3. Re:And they know this how? by ribblem · · Score: 2, Insightful

      It's built into the game engine so I imagine the game would track this just like they would any other gaming event. My God, Mario yawns if don't push any buttons for 30 seconds. Spy Ware!

    4. Re:And they know this how? by Anonymous Coward · · Score: 0

      Oh, I didn't realize Mario phoned home to let Nintendo know that he just yawned, oh wait, he doesn't.

    5. Re:And they know this how? by Alien+Being · · Score: 2, Insightful

      It's not spyware. You bought the machine, you bought the software, broke the shrinkwrap and clicked ok to the EULAs. You hooked it up, went online with it, spent hours playing the game and watching their copyrighted ads. You think they don't have a right to know about it? What are you trying to hide, anyway? /sarcasm

      Welcome to capitalist America, where television watches you.

    6. Re:And they know this how? by Soybean47 · · Score: 1

      It's a MMORPG. It's not some sort of shock that the client is sending information to the server. The server needs to know your character is near the "ad zone" in order to send you the ad, and it needs to know your character has moved so it'll stop sending you the ad, and send you whatever content applies to where you are now. Logging when both events occur would be pretty standard in a MMORPG. It's not "spyware" by any reasonable definition.

      I guess you could call it adware, but given that the subject here is "putting ads in video games," that's kind of a given.

    7. Re:And they know this how? by Chosen+Reject · · Score: 1

      Of course it will start on the XBox 360. Microsoft just hasn't felt at home without it yet.

      --
      Stop Global Warming!
      Just say no to irreversible processes!
    8. Re:And they know this how? by Anonymous Coward · · Score: 0

      Oh shit! You mean my everquest phones home to let them know I moved? Spyware!

    9. Re:And they know this how? by mrchaotica · · Score: 1
      Welcome to capitalist America, where television watches you.
      And only 21 years late!

      At least you can turn it off... for now...
      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  9. kind of ridiculous by glassjaw+rocks · · Score: 5, Insightful

    So, basically what you're saying is that the 40 gb hard drive I have now will be filled up with advertisements? And furthermore, shouldn't I be able to have a game that's free of advertisements, seeing as I allready paid $49.95 for the game?

    --
    -gjr
    1. Re:kind of ridiculous by shadowspar · · Score: 1

      That's a great argument. Unfortunately, it was also advanced against advertising on cable TV, and we see how far that's gotten us. If enough customers are turned off by the ads that it hits the companies in the pocketbook, then they will stop, but as long as they continue to make more money on ads than they lose in sales, the advertising will continue.

      --

      There is a spellbook here; eat it? [ynq]

    2. Re:kind of ridiculous by pete6677 · · Score: 2, Insightful

      I think what will determine how well these ads are accepted by consumers as a whole will be the level of intrusiveness. If the ads are shown in the background without interrupting game play, which appears to be the case, I don't think people will object. What's the difference between having an ad as the background or having a brick wall? If the game were interrupted for a 1 minute "commercial break", that's a different story.

      I agree with what you're saying, in that people shouldn't have to pay to be advertised to, but society as a whole doesn't seem to be bothered by that idea. When the ads start to cause a problem by interfering with game play or filling up a hard drive, I think that is when people will wake up.

    3. Re:kind of ridiculous by glassjaw+rocks · · Score: 1

      True, but with television, VHS, and DVD, these aren't things that are multipurpose, as in a sense that your computer's hard drive is multipurpose. If a company puts advertisements on DVD movie that I purchase or rent, It doesn't bother me, because, well, what else could they have put on the DVD besides thier movie and a few extras?

      I think advertisements shouldn't be shoved down your throat. I think they should be like they are in a lot of anime dvds, as in, they are accessed by a menu, not shown right before the movie, so you watch them if you want to know more or see whats new.

      --
      -gjr
    4. Re:kind of ridiculous by Monkelectric · · Score: 2, Insightful
      If the ads are shown in the background without interrupting game play, which appears to be the case, I don't think people will object.

      What planet are you from? The whole POINT of an ad is to interrupt whatever you are doing.

      --

      Religion is a gateway psychosis. -- Dave Foley

    5. Re:kind of ridiculous by geekster · · Score: 1

      Couldn't agree more!

      I recently bought True Crime (which, btw, I haven't got working yet and there doesn't seem to be a patch) and in the manual there's advertisements for clothes and mobile phones, ugh! Just as offensive as those "hunt the manual" copy protection codes that where popular a long time ago. Great way to thank your customer.

      Oh well, at least I bought it cheap.

    6. Re:kind of ridiculous by TMacPhail · · Score: 1

      Do you pay for cable or satellite tv? If yes, then you are actually paying a monthly fee for a service that comes filled with advertisements.

      Please understand, it is entirely up to the content provider and/or distributor to decide to put advertisements in their content. In this case, their game.

      Unless you are specifically paying for content under an agreement that there will be no advertisements in it (which you're not) you have no right to complain.

    7. Re:kind of ridiculous by pete6677 · · Score: 1

      Google for "product placement". This term refers to subtle ads in the background of a movie or game. In other words, the goal is to NOT interrupt the story or game, but to advertise in a passive and almost subliminal manner. It must have some effect, since companies pay big $ just to have their product used as a prop in a movie. As I was saying, this is not the type of thing people will be up in arms about, but an interruption in game play, similar to a commercial interruption in a TV show, will piss them off to no end.

    8. Re:kind of ridiculous by Politburo · · Score: 2, Insightful

      So, basically what you're saying is that the 40 gb hard drive I have now will be filled up with advertisements?

      No, that's not what they're saying. What's ridiculous is your hyperbole.

      Does it suck? Yes. Do you have to take it? No. If you don't like it, don't play the games with ads.

    9. Re:kind of ridiculous by vertinox · · Score: 1

      And furthermore, shouldn't I be able to have a game that's free of advertisements, seeing as I allready paid $49.95 for the game?

      After you buy the game, you still can always download the warez version with the CD and Ad removal crack patch.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    10. Re:kind of ridiculous by hendridm · · Score: 1
      So, basically what you're saying is that the 40 gb hard drive I have now will be filled up with advertisements?

      I'm not a gamer, but don't most games now days assume you have an Internet connection? If not, I doubt that's far away. Download the ads in the background. Of course, if you're on dialup, the lost bandwidth is probably worse than the lost hard drive space.

      And furthermore, shouldn't I be able to have a game that's free of advertisements, seeing as I allready paid $49.95 for the game?

      No, had it not been for our generous advertisers, it would have cost you $79.95 for the game, which you probably wouldn't have paid, which wouldn't have made a game so spectacular as this to have been created. Yeah, we're aware that it's the same price we charged prior to adding advertisements, but there IS added value. We'll let you know when we find it...

    11. Re:kind of ridiculous by ZeroExistenZ · · Score: 1

      You will pay added to that $49.95 for each month you want to play the game as well if current trends continue. (FF, WoW, ...)

      --
      I think we can keep recursing like this until someone returns 1
    12. Re:kind of ridiculous by Xugumad · · Score: 1

      The last game I heard to assume that people were fine with having a network connection, for the single player game, was Half-Life 2. It may have done okay, but a lot of people were not pleased (particularly, for example, students at universities with firewalls blocking access to the Steam system).

      Beyond that, like hell am I going anywhere near a game that downloads 15 second movies over my connection. It may not be much, and I may be busy with the game, but I live with two other people who I share the connection with. As it is, we already do downloads late at night to avoid causing problems for the others (a high speed download can really screw up a UDP based MMORPG someone else is playing). And then we can start talking about people who have caps on their monthly bandwidth usage...

    13. Re:kind of ridiculous by neonstz · · Score: 1

      Well, I pay for my internet connection too but there are still ads on websites. Paying for cable/satellite is like paying for your internet connection.

    14. Re:kind of ridiculous by generic-man · · Score: 1

      Before you slavishly installed Adblock and started setting up meticulous regular expressions for everyone, your hard drive was already "filled up with advertisements" in the form of various on-line advertising.

      Shouldn't I be able to have a TV experience free of advertisements, seeing as I already paid $50 a month for cable?

      Shouldn't I be able to use my TiVo without its own advertising? I paid $600 for the box plus service.

      Shouldn't I be able to enjoy my sporting event without all those billboards? I paid $40 for a ticket.

      The answer to all of the questions you and I ask is "no." Go ahead. Boycott. See if anyone cares.

      --
      For more information, click here.
    15. Re:kind of ridiculous by glassjaw+rocks · · Score: 1
      Do you pay for cable or satellite tv? If yes, then you are actually paying a monthly fee for a service that comes filled with advertisements.
      No, I don't have a tv.

      Please understand, it is entirely up to the content provider and/or distributor to decide to put advertisements in their content. In this case, their game.
      Yes, thier game that I wont buy as a result of the video advertisements.

      Unless you are specifically paying for content under an agreement that there will be no advertisements in it (which you're not) you have no right to complain.
      I have a right to complain about whatever the hell I want. I live in America.
      --
      -gjr
    16. Re:kind of ridiculous by glassjaw+rocks · · Score: 1

      I play Guild Wars. No monthly fees, no advertisements. :-)

      --
      -gjr
    17. Re:kind of ridiculous by glassjaw+rocks · · Score: 1

      I don't have a tv or a tivo, and I don't watch sports, besides, those are quite different, seeing as those are SERVICES and not GOODS.

      Video Game = A GOOD. You'll always have it unless you sell it.

      Cable = A SERVICE. If you don't pay every month, you lose the service.

      --
      -gjr
    18. Re:kind of ridiculous by Some_Llama · · Score: 1

      The companies' objective is to make as much money as possible for their shareholders, not to please their customers.. .

      Do you think EA looked at Battlefield 2 and said to themselves "Man, this game is good but how can we make sure that whoever buys it has the best playing experience possible?"

      I bet you it was more along the lines of "wow look how many people play on BF1942 servers that people provide for free, I wonder how we could capitalize on that...."

    19. Re:kind of ridiculous by LiquidCoooled · · Score: 1

      Hmmmmmm product placement.

      After a hard night stealing cars I like nothing more than going round to a friends for "hot nescafe".

      --
      liqbase :: faster than paper
    20. Re:kind of ridiculous by generic-man · · Score: 1

      The article we're supposed to be discussing concerns on-line games, which are GOODS which require a SERVICE subscription to play. To offset or eliminate the cost of said SERVICE subscription, they plan to sell advertisements. People are up in arms because they claim to have the right to suppress ads in on-line gaming services.

      --
      For more information, click here.
    21. Re:kind of ridiculous by oldwolf13 · · Score: 1

      >> Shouldn't I be able to have a TV experience free of advertisements, seeing as I already paid $50 a month for cable?

      No, out here basically having cable TV means you're paying the cable company to send you a signal. The networks are the ones who put the ads in. (Although I am pissed about having ads in my digital cable listings)

      >> Shouldn't I be able to use my TiVo without its own advertising? I paid $600 for the box plus service.

      Yes, I can't believe people would let them get away with this instead of putting their backs up. Tivo is only getting away with it because people don't think they can do without them... this is abusing their clientelle.

      Shouldn't I be able to enjoy my sporting event without all those billboards? I paid $40 for a ticket.

      When you're at a sporting event, you're off your own property*, and any time you're not in your own space, you have to deal with whatever they want to throw at you. I do however, hate what this world is becoming... with ads everywhere.

      * Please don't start in on my about "virtually" being on someone elses property on the internet. If it's piping videos TO me, it's my property they're displayed on.

      The answer to all of the questions you and I ask is "no." Go ahead. Boycott. See if >> anyone cares.

      You really are an ass.

      --
      If I can't smoke and swear I'm fucked.
    22. Re:kind of ridiculous by oldwolf13 · · Score: 1

      >> Shouldn't I be able to enjoy my sporting event without all those billboards? I paid $40 for a ticket.

      forgot to indent that.

      --
      If I can't smoke and swear I'm fucked.
    23. Re:kind of ridiculous by oldwolf13 · · Score: 1

      Does Battlefield 2 now make you pay a subscription fee or something? Just wondering about the "free" BF1942 servers you were talking about.

      Thinking about buying BF2 is why.

      --
      If I can't smoke and swear I'm fucked.
    24. Re:kind of ridiculous by Anonymous Coward · · Score: 0

      The right for you to complain? Sure, why not. Free speech and all. But your right to complain in no way means game publishers dont have a right to put advertisements in their games.

      Not playing the game because it has advertisements in it? That's entirely up to you and nobody ever said you had to play it in the first place. Yes, the game publisher loses out on a sale from you. So what. They already understand not everybody wants to play their game regardless of the ad content or otherwise.

    25. Re:kind of ridiculous by Anonymous Coward · · Score: 0

      If you don't like it, don't play the games with ads

      Oh yeah!!! like they're going to advertise that the games are full of advertisements.

    26. Re:kind of ridiculous by Anonymous Coward · · Score: 0

      Thanks for answering all my rhetorical questions. By the way, Usenet is dead. Stop quoting as if you were on it.

      --- Original Message ---

      >> Shouldn't I be able to have a TV experience free of advertisements, seeing as I already paid $50 a month for cable?

      No, out here basically having cable TV means you're paying the cable company to send you a signal. The networks are the ones who put the ads in. (Although I am pissed about having ads in my digital cable listings)

      >> Shouldn't I be able to use my TiVo without its own advertising? I paid $600 for the box plus service.

      Yes, I can't believe people would let them get away with this instead of putting their backs up. Tivo is only getting away with it because people don't think they can do without them... this is abusing their clientelle.

      Shouldn't I be able to enjoy my sporting event without all those billboards? I paid $40 for a ticket.

      When you're at a sporting event, you're off your own property*, and any time you're not in your own space, you have to deal with whatever they want to throw at you. I do however, hate what this world is becoming... with ads everywhere.

      * Please don't start in on my about "virtually" being on someone elses property on the internet. If it's piping videos TO me, it's my property they're displayed on.

      The answer to all of the questions you and I ask is "no." Go ahead. Boycott. See if >> anyone cares.

      You really are an ass.

    27. Re:kind of ridiculous by Some_Llama · · Score: 1

      Well in order to play with ALL of the weapons that are included in BF2 ( one weapon for each class is "locked") you have to earn enough "Rank" to unlock them.. you can only play on ranked servers to earn "rank" points, and you can only host a ranked server if you pay EA or one of their "authorized server providers" 8 dollars per slot.

      With BF1942, anyone could host a server or mod of 1942, now you can host a free server but who wants to play on a server where their play doesn't count towards their "rank" and thus won't allow them to unlock their weapons?

      Also you have to create an "online account" where you give them your email address, this information can be given out to any one they want for any purpose (it states this in their EULA)...

      Check out the planet battlefield forums and you'll see what i'm talking about:
      http://www.forumplanet.com/planetbattlefield/forum .asp?fid=7419

    28. Re:kind of ridiculous by oldwolf13 · · Score: 1

      Thanks for the information...

      I guess I won't be buying Battlefield 2.

      However, I've never played BF1942, so maybe i'll give that a try.

      --
      If I can't smoke and swear I'm fucked.
    29. Re:kind of ridiculous by Some_Llama · · Score: 1

      If you do try BF1942 also try the free mod called "Desert Combat", it is the template for a lot of what came to be BF2.

    30. Re:kind of ridiculous by mog007 · · Score: 1

      Splinter Cell 3 did that. The PCs had a screen saver that had a Nokia logo, and I think every soda machine was Sprite. It's was pretty cool from a realism perspective, but I eventually got annoyed at seeing so much product placement, so I started shooting all the ads. It was much more rewarding than seeing Sam Fisher save the world... AGAIN.

    31. Re:kind of ridiculous by pipingguy · · Score: 1


      If you don't buy it thousands of marketers' kids will go hungry. Plus, you'll be helping to destroy the economy.

    32. Re:kind of ridiculous by Anonymous Coward · · Score: 0

      Thanks for the tip.

    33. Re:kind of ridiculous by Anonymous Coward · · Score: 0

      >> Thanks for answering all my rhetorical questions. By the way, Usenet is dead.
      >> Stop quoting as if you were on it.

      a). Has Netcraft confirmed it?
      b). Who died and made you the netiquette police?

  10. Gaming died years ago by Anonymous Coward · · Score: 5, Insightful

    It's true. :-(

    1. Re:Gaming died years ago by PurplePhase · · Score: 1

      Explain, please.

      8-PP

  11. Legitimate Ads? by Jeet81 · · Score: 1

    Could these ads be altered by spyware? Maybe a spyware could make a ad longer and maybe change an ad altogether.
    Or maybe even a patch like the infamous "hot coffee" that turns all G rated ads to MA ads.

  12. Next ... They'll Be Telemarketing Calls by Anonymous Coward · · Score: 0

    I can't wait to see how they can start incorporating telemarketing calls in video games.

    Why would anyone stop and watch these unless they're promoting GTA "hot coffee".

  13. Unless the game is free.... by Kenja · · Score: 5, Informative

    Unless the game is free, there should be no adds. If there are adds in the game and there was no warning on the box I would look into a law suit. I'm 90% sure there are disclosure laws that cover this kind of thing. And of course if there is a warning on the box that the game has adds in it, I wont be buying it.

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    1. Re:Unless the game is free.... by rhsanborn · · Score: 2, Insightful

      Most any online game states that online play can change at any time and if you don't agree with it, you can return it at any time. Although, many retailers won't take opened games back, so most likely, you'll have to contact the publisher and ask for your money back since you don't agree with their EULA.

    2. Re:Unless the game is free.... by bennomatic · · Score: 4, Interesting

      I feel the same way about movies. I actually like seeing a few trailers before a movie, and even the slides before the lights went down weren't too bad, but 30 minutes of ads for TV shows, candy and sodas after the lights go down just pisses me off.

      --
      The CB App. What's your 20?
    3. Re:Unless the game is free.... by ribblem · · Score: 2, Insightful

      Just like when you pay for cable there are no ads...

    4. Re:Unless the game is free.... by bentcd · · Score: 1

      In a free market, putting ads in an online game will reduce the price or increase the production cost relative to the price you're already paying. While this might serve to reduce the price to zero, other tradeoffs are possible and probably also desirable in many cases.

      --
      sigs are hazardous to your health
    5. Re:Unless the game is free.... by Durandal64 · · Score: 4, Funny

      Unfortunately, even commercial game makers must have adds in their games. The ability to add and multiply numbers is just too important to programming to toss out. If you don't like adds, I suggest never using any computer software ever again.

      Or did you mean "ads"?

    6. Re:Unless the game is free.... by nkh · · Score: 1

      Unless the game is free, there should be no adds

      Like Cable-TV, DVDs and movie-theater. That's why I stopped buying most of this shit. Is it fair? It is their content and their problem but we still can vote with our wallets even if most gamers out there don't care enough if the game is good. I don't understand why they wait such a long time to put ads in audio CDs and books though...

    7. Re:Unless the game is free.... by Grizpin · · Score: 2, Interesting

      I believe this game has dropped thier monthly fee... now I know why. Is it worth having advertisements to not pay 15 bucks a month??? hmm, not for me. They should give a gamer the choice.

    8. Re:Unless the game is free.... by wed128 · · Score: 4, Funny

      I love a little ADD in my games...hey look, a squirrel!

    9. Re:Unless the game is free.... by Peyna · · Score: 4, Insightful

      Unless the game is free, there should be no adds. If there are adds in the game and there was no warning on the box I would look into a law suit. I'm 90% sure there are disclosure laws that cover this kind of thing. And of course if there is a warning on the box that the game has adds in it, I wont be buying it.

      People used to say the same thing about Cable TV.

      --
      What?
    10. Re:Unless the game is free.... by Reignking · · Score: 1

      Maybe not AO, but I know there is a game with online ads that does have a choice -- pay nothing, get ads or pay a monthly fee and get no ads.

      --
      One man's Funny is another man's Offtopic.
    11. Re:Unless the game is free.... by donleyp · · Score: 2, Insightful
      And of course if there is a warning on the box that the game has adds in it, I wont be buying it.
      That's good to hear. Can we expect you to stop complaining about the content in games you don't plan on buying, then? Free Market == You get to vote with your feet. Free Market != You get to sue because you don't like the product.
      --
      You got any karma man? I really neeed it. Just a little hit! Come on!
    12. Re:Unless the game is free.... by ScentCone · · Score: 1

      I don't understand why they wait such a long time to put ads in audio CDs and books though...

      I've seen order forms and other material tucked in with some CDs for years, and publishers of, for example, Sci-Fi paperbacks have been including pages (and order forms) talking about other titles for... decades.

      --
      Don't disappoint your bird dog. Go to the range.
    13. Re:Unless the game is free.... by Malyven · · Score: 1

      Why do they have to let you know? Many games already have still ad's and there is no disclaimer. The thing that does scare me is the tracking, what if I stop near a coke ad a little longer than a pepsi ad? Is my spam going to increase based on that?

    14. Re:Unless the game is free.... by Anonymous Coward · · Score: 0

      If you watch more closely in some movies, you'll see several ads in the movie itself. Take Independance Day, for example. Remember the scene at the end where they're smoking the cigars and Jeff Goldblum looks at his cigar and says, "I could get used to this"? It's well known that actors were made to smoke in old movies to advertise cigarettes. Diamonds were also advertised in old movies. In my opinion, this kind of advertising is much worse, because most people don't even know they're watching an ad.

    15. Re:Unless the game is free.... by Hogwash+McFly · · Score: 1

      Hmm, I think you're reading too much into the Independence Day scene. Smoking cigars is associated with special occasions and is also predominantly male way of relaxing. Infact, Goldblum's line has to be one of the most natural in the entire movie.

      Would all action movies be advertisements for gun manufacturers? If a character in a movie asks another, 'Wanna grab a burger?', is that an advertisement for fast food? Would any positive reaction to any object be an advertisement for said item? I doubt it. Product placement, a slightly subtler form of advertising, is still quite easy to spot because the brand name is clearly revealed. See I, Robot for a textbook example. When a bunch of high school students are crowding round a bright Mountain Dew machine, it's almost a certainty that they studio got funding from the soda company. If a character sparks up a generic cigar, it's highly doubtful that a tobacco company is behind it.

      Personally, movie product placement is a form of advertisement that probably irks me the least, unless it is so blatant and so overdone that the obnoxious colours and logos are jumping right out of the screen. Seeing a character drink a can of Coke is less likely to ruin immersion and suspension of disbelief than if it were some cheesy studio-invented brand.

      --
      Mother, do you think they'll like this sig?
    16. Re:Unless the game is free.... by Sathias · · Score: 1

      I hate it when someone pulls adds while we are in the middle of an instance, it usually ends up in a party wipe.

      --
      Blessed are the 1337, for they shall pwn the earth.
    17. Re:Unless the game is free.... by Razzak · · Score: 1

      Not sure about that. There's lots of product placement ads in movies, and I've never seen a warning on any movie I've bought.

      But I agree that crappy ads will make me not buy a game. However, if the ad is subtle (APC on your rice rocket, for example).. I think it can flow.

    18. Re:Unless the game is free.... by analog_line · · Score: 1

      Some people still do. I still don't have cable TV. My father called up the cable company once and started paying for it, then kept forgetting to pay the bill. Every 6 months or so, when I finally got around to using the TV for something other than DVDs and video games, I'd be greeted with a blank back screen, and I'd call him up and remind him to pay the bill if he really wanted me to have it. Eventually he forgot so long (and I stopped bothering to tell him) that the cable company came and retrieved their equipment on their own, and I told my dad not to start it up again.

      Avoiding ads on TV is something I'd pay for. No way in hell am _I_ going to pay to get them. If someone else wants to pay, whatever floats their boat.

  14. Purchase... by JossiRossi · · Score: 1

    Because when I buy a game at full price, and then pay the full price monthly fee. I can tell that am I getting the best discount for being used as marketing research. Oh and I love ads too, just wanted to add.

    --
    Just a boy doing unproffesional IT work that's way above his head.
    1. Re:Purchase... by khedron+the+jester · · Score: 0

      Another thing I love is being a game's unpaid beta tester. I mean, can't they test the damn game themselves?

    2. Re:Purchase... by Anonymous Coward · · Score: 0

      Funny thing. The game that this is currently being applied to (Anarchy Online) only shows ads for those who did NOT buy the game and did NOT pay a monthly fee (aka fr00bs).

      Read more about the over here.

  15. What makes them think... by Anonymous Coward · · Score: 2, Insightful

    Anyone besides advertising execs would want this in a game? It sucks to think that consumers and developers will actually put up with this, although there's no doubt they will for the following reasons:

    Producers like money.
    Developers want to keep their jobs.
    Consumers just don't know any better.

    Those pretty much describe the driving forces behind the game industry today, and it's sad that it's so obvious and so unchangeable.

  16. And the first rule of FPS is by Anonymous Coward · · Score: 0

    Don't stand still!

    Can advertisers please f*ck off!

    1. Re:And the first rule of FPS is by leonardluen · · Score: 1

      then they just need to wait till you die...

      you have been healed and respawned by band-aid brand bandages. check out their products in a store near you!

    2. Re:And the first rule of FPS is by Anonymous Coward · · Score: 0

      freakin hilarious

  17. reminds me of that futurama episode by Some_Llama · · Score: 5, Funny

    Leela: "Didn't you have ads in the 20th century?"

    Fry: "Well sure, but not in our games! Only on tv and radio...and in magazines...and movies. And at ball games, on buses, and milk cartons, and t-shirts, and bananas, and written on the sky. But not in games! No sirree."

    Chalk one up for marketing progress!!!

    1. Re:reminds me of that futurama episode by sprag · · Score: 4, Funny

      damn you're fast...I was looking up that quote.

      Bender: Quit squawking fleshwad nobody's forcing you to buy anything.

      Amy: Yeah. I mean we all have commercials in our dreams but you don't see us running of to buy brand name merchandise at low low prices.

    2. Re:reminds me of that futurama episode by linuxrunner · · Score: 1

      Isn't the actual quote: "But not in dreams" ??

      I wouldn't be putting quotes around something that wasn't actually said.

      Still funny.. just not accurate...

      --
      www.slightlycrewed.com - Because aren't we all?
    3. Re:reminds me of that futurama episode by Some_Llama · · Score: 1

      yah you're right it was dreams.. but i felt it would ruin the joke to put a disclaimer.. plus this way we know who the true fans are ;) (like you)

  18. This is great! by sgant · · Score: 5, Insightful

    So this means all our games now will be free...right? Like our commercial TV is free cause we watch all the ads.

    And just like going to the movies is now free cause of all the ads in the beginning...right?

    /Sarcasm mode terminated.

    This is bullshit. If the consumer isn't getting any benefits out of it I guess I'll avoid the privilege of paying for something that throws advertisements at me.

    --

    "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
    1. Re:This is great! by Bill+Wong · · Score: 2, Insightful

      The consumer might not be benefitted directly, but, if this means that an small game company can turn a profit, and continue to churn out games, (games that it might not otherwise afford to produce), then, the consumer ultimately gets another iteration of a game that they may have enjoyed.

    2. Re:This is great! by Anonymous Coward · · Score: 5, Insightful

      No, this is a way for big game studios to add pennies to their stock price while further pushing more CRAP into games. Advertisers will not bother with small companies. Well, not unless you want to see payday loans and herbal viagra ads in your games.

    3. Re:This is great! by killmenow · · Score: 2, Funny
      ...then, the consumer ultimately gets another iteration of a game that they may have enjoyed.
      Unfortunately, reality invades the dream world you describe and produces Doom 4 instead.
    4. Re:This is great! by Anonymous Coward · · Score: 0
      This is bullshit. If the consumer isn't getting any benefits out of it I guess I'll avoid the privilege of paying for something that throws advertisements at me.

      Well, I would assume the ad revenue would be used to subsidize the cost of creating the game, which would then be passed on to consumers. However, I've also learned what happens when we ASSUME.

      In a perfect world, a lower price through ad revenue is good for both parties. Consumers pay less, and vendor sells more copies AND has a bigger audience for advertising revenue. Sadly, this isn't a perfect world and consumers will only put up with so much SHIT before they say, "fuck it."

      Did I have a point to this post? I forget...

    5. Re:This is great! by Hej · · Score: 4, Insightful

      "This is bullshit. If the consumer isn't getting any benefits out of it I guess I'll avoid the privilege of paying for something that throws advertisements at me." I take it you don't have cable/satellite TV, then?

    6. Re:This is great! by Anonymous Coward · · Score: 0

      I can think of 2 games that contain ads. SSX 3 by EA and monkeyballs by av. I think av is small but EA?

      It's the EA's of the world that want more money for their shareholders that will do this.

    7. Re:This is great! by Anonymous Coward · · Score: 0

      Anarchy Online is currently free until 1/15/06. I registered without having to provide any billing information.

    8. Re:This is great! by aslate · · Score: 1

      I agree with his sentiments, and i don't. We pay the licence fee and get ad free BBC TV, with the other commercial channels supported by ads.

      Granted, we're still paying, but not paying for the ads, by paying we get 2 (8 on digital) channels without adverts.

    9. Re:This is great! by lorien420 · · Score: 1

      This is why many of us don't watch TV, we only download it. Why pay so much money for TV littered with commercials? Especially TNT and the like that have noise-making integrated ads.

      --
      "[We'll be] really getting inside your head and making it an unpleasant place to be" -- Trent Reznor
    10. Re:This is great! by jagilbertvt · · Score: 1

      And just like all your magazine's and newspapers are free because they have tons of ads in them?

      Also, Most commercial tv is watched via a pay service these days (be it cable tv or satellite).

    11. Re:This is great! by Anonymous Coward · · Score: 0

      I do have them, but I also have TiVo.

    12. Re:This is great! by sgant · · Score: 2, Interesting

      Actually, I don't have cable or satellite. Me and my family don't watch TV.

      We surf the internet and read. We used to watch a ton of TV, but when we moved to our new house we didn't feel like paying through the nose to Comcast and there are too many Trees in the way for a Satellite. This was 2 years ago and we haven't missed it. We don't even have an antenna hooked up.

      We still have a TV for watching movies we rent and playing Xbox/Playstation/Gamecube...but it's mainly my son that plays those. But he doesn't even play them that much.

      --

      "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
    13. Re:This is great! by AuMatar · · Score: 1

      Unfortunately, advertising is a cost. If you spend $100M on advertising, the product showing the advertising may be cheaper, but the company who advertised will have to raise prices to make it back.

      But they will sell more due to the advertising and thus not need to, you say? Perhaps that will work for a few companies. But when you buy their product with your money, you won't be buying something else. THat other company will need to raise prices to keep its profits up.

      Thus why advertising is a net loss to the economy- no real good or service is produced, its a zero-sum game. If a company advertises, you *will* pay for that advertising in some way. In the end, it would be cheaper to the economy as a whole to kill the advertisement and just raise the price of the initial good.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    14. Re:This is great! by generic-man · · Score: 2, Insightful

      I thought Super Monkey Ball was sold by Sega and developed by AV. Sega's pretty big. It's the big companies which sign the big advertising deals.

      --
      For more information, click here.
    15. Re:This is great! by DunderXIII · · Score: 1

      Damn! But wait, why do I get ads with pay cable TV?

    16. Re:This is great! by Anonymous Coward · · Score: 0

      You completely missed the point by the OP. One of the common reasons that used to be given for having adverts on free TV is that the stations had to pay for it somehow. As the populace became used to the idea of a constant barrage of advertising, it spread, invalidating the originally given excuse.

  19. Why not during loading screens? by Coventry · · Score: 4, Interesting

    Instead of placing ads IN the game's content, why not play them while levels are loading? It seems modern games like Doom3 and Half-life 2 take well over 15 seconds to load a level anyway. Instead of just a bland progress-bar you could be watching an AD.

    In-game ads would be easier to avoid (don't go near the creek unless you want to watch an ad for the dawson's creek DVD), but would IMHO be much more disruptive to the imersion of the game. Loading screens already hurt (KILL) imersion, so you might as well throw an ad up to take my attention away from watching the progress bar slowly move.

    --
    man is machine
    1. Re:Why not during loading screens? by MrAndrews · · Score: 1

      And that would be even better than TV commercials, because no one would ever risk getting up to go grab a snack while a level is loading... the audience is absurdly captive.

      Of course if this idea makes it into a game somewhere, you realize you have to say 27 Hail Marys and do 5 lashes for voicing your sinful thoughts.

    2. Re:Why not during loading screens? by bracher · · Score: 1

      Unless the game is an adaptation of Minority Report. In that case the invasive ads _are_ game immersion.

      But I'd imagine that one game probably doesn't represent a big enough market for Massive...

    3. Re:Why not during loading screens? by Irashtar · · Score: 1

      There's a patent against doing anything useful with loading screens, otherwise we'd have mini-games and ads already! Sad, but true.

    4. Re:Why not during loading screens? by bentcd · · Score: 1

      Aren't there plugs for other EA games on the Burnout 3 load screens?

      --
      sigs are hazardous to your health
    5. Re:Why not during loading screens? by Saeger · · Score: 3, Informative
      why not play them [ads] while levels are loading?

      Maybe because the idea is also claimed by the company (Namco) that has a lame patent on mini-games during game loading?

      A better reason is probably that it's hard to play fullmotion video smoothly while loading levels because of the disk thrashing (even with DMA), and the CPU unpacking textures and whatnot. The ad itself would also lengthen the load time.

      --
      Power to the Peaceful
    6. Re:Why not during loading screens? by SoCalChris · · Score: 1

      The ad itself would also lengthen the load time.

      In addition to the ad itself making the load time longer, how long do you think it would be before they started intentionally lengthening the load time, to display a longer, higher paying ad?

    7. Re:Why not during loading screens? by i.r.id10t · · Score: 1

      I had a thought about somethign similar ... could using a ramdisk to hold the games decrease load time?

      I tested it by timing how long it took to start a ET map from disk, then copied my et directory to a ram disk, then started ET again. No real noticable difference...

      --
      Don't blame me, I voted for Kodos
    8. Re:Why not during loading screens? by cnettel · · Score: 1

      Well, the load problems would be alleviated by dual-core CPUs! Total parallelism, since the ad has nothing to do with the game, at all...

    9. Re:Why not during loading screens? by snorklewacker · · Score: 1

      > Aren't there plugs for other EA games on the Burnout 3 load screens?

      And on billboards all around the track. Actually, just one game, Need for Speed 2 Underground. There's also an ad for some cologne. Can't recall its name, hard to see when it zips by at 200 MPH.

      The DJ also mentions the ea.com website at least a couple times. I turned off that moronic chatter after about 10 minutes though.

      --
      I am no longer wasting my time with slashdot
    10. Re:Why not during loading screens? by mrchaotica · · Score: 1
      In-game ads would be easier to avoid (don't go near the creek unless you want to watch an ad for the dawson's creek DVD), but would IMHO be much more disruptive to the imersion of the game.
      I (sort of) disagree. I mean, of course some video commercial popping up out of nowhere would kill immersion, but imagine if it were really integrated into the game. Take Half-Life, for example. I actually wouldn't mind if the soda machines actually said "Coca-Cola" or if the TVs were showing real commercials. In fact, that would be cool -- I'd have more fun smashing them! : )
      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    11. Re:Why not during loading screens? by xmod2 · · Score: 1

      There was a free online game called Get The Picture in which everyone in a room would make up captions for an image and then vote on the funniest/best one. Between rounds they showed little ads. Most people didn't have a problem with this, except the ads got repetitive FAST. Most of the people would end up making jokes and such imitating the ads.

      I don't know if it worked tho, since the game isn't around anymore :'(

    12. Re:Why not during loading screens? by Anonymous Coward · · Score: 0

      How could they patent that? It was a common technique in the mid 1980s! I wrote a minigame loader myself in 1986 for the C64, which has been up on my website since 1996 IIRC.

    13. Re:Why not during loading screens? by Coventry · · Score: 1

      If it fits into the game world, go for it. Your HL2 example was a good one. Playing D3 and seeing real magazines, real brands of soda, etc, would make the game more realistic than the made up stuff you see. Of course, they'd still need to be unobtrusive - otherwise i'd say keep em in the loading screen.

      I do NOT want a video poping up advertising a DVD when I just happen to wander by some random tree though...

      --
      man is machine
    14. Re:Why not during loading screens? by Coventry · · Score: 1

      Hrm, if only that patent were on bountyquest or some other such hunt-for-prior-art.

      Without someone challenging the patent (lawyer required) I'm not sure how you'd go about pointing out a bad patent to the patent office.

      Is there a group, other than the EFF, that one would send things like this to for attention? Would the EFF even care?

      --
      man is machine
    15. Re:Why not during loading screens? by Have+Blue · · Score: 1

      Because loading screens are a thing of the past (thank goodness), especially on consoles. Instead of a thermometer bar taking over the screen for a level transition, you see (e.g.) an animation of your character taking a few seconds to open a door or even a full-blown cinematic cutscene that plays out of RAM while the loading takes place. Some games don't even take control away from the player- just force him to run through a time-consuming and simple (low RAM consumption) area that's set up so that it takes him long enough to reach the other end that his destination has loaded by the time he gets there. Virtually no recent console game takes more than a handful of seconds to load new areas even if it does show a load screen; those that do tend to be PC ports anyway (Doom 3, DX:IW).

    16. Re:Why not during loading screens? by k-zed · · Score: 1

      They could use mplayer for playing the ads. On my box (which is nothing to write home about by gaming standards) it uses 0% (that is, zero) cpu to play back a medium-quality DivX...

      --
      we discovered a new way to think.
    17. Re:Why not during loading screens? by TigerTime · · Score: 1

      I've always wondered this myself.

      Why hasn't Coke, for example, hired some contractors to create these objects for the game (vending machine, cans, trucks, billboards) that people can use.

      In my opinion that would be better than the generic cans and machines. It adds that "real life" senerio feeling.

      For instance one of the boards now is at a McDonalds restaurant. Everytime I play that board I get the urge to eat a cheeseburger.

      This could be done with alot of stuff. Cars by Honda, Computers by Dell, Plasma TVs by Philips, etc, etc.

      Now that games are becoming more and more "object" aware, it'd seem like companies would work to get their "objects" in the game to advertise.

      I guess maybe the problem is they don't want to condone violence. Oh well, their loss for wanting to be politically correct.

    18. Re:Why not during loading screens? by mrchaotica · · Score: 1

      Exactly! Just think about how much cooler Grand Theft Auto would have been if it'd had real CRXs and Hummers instead of "Blista Compacts" and "Patriots!"

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    19. Re:Why not during loading screens? by Anonymous Coward · · Score: 0

      The ad itself would also lengthen the load time.

      Not to mention that marketing would start pressuring the developers to artificially increase load times in order to have the ad on the screen longer...

  20. Best idea evar by Monkelectric · · Score: 5, Insightful
    Massive says it won't charge advertisers unless the full ad has been viewed.

    And I wont pay for games which have advertisements. *period*. I play games to *GET AWAY* from the bullshit that i the modern world.

    --

    Religion is a gateway psychosis. -- Dave Foley

  21. Yeah Yeah it was coming by hobotron · · Score: 5, Funny


    Fine. Whatever. Put ads in if you want, because you were going to anyway, nothing stopped you in the movies, but if my character needs a god damn Pizza-Hut ray gun to quash the evil Ceasar overlords Im going to personally shit in your Director of Marketing's coffee.

    --
    There is truth in humor.
    1. Re:Yeah Yeah it was coming by Locdonan · · Score: 0

      That is one sick "Hot Coffee" Mod.

      Mocha it ain't.

      --
      If I wrote something witty, you would say I stole it from somewhere.
    2. Re:Yeah Yeah it was coming by sharkey · · Score: 1
      evil Ceasar overlords

      Doomsday! Doomsday!

      --

      --
      "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
    3. Re:Yeah Yeah it was coming by Phyvo · · Score: 1

      There are free online games which do this. One look at nabisco.com and you can be playing a game where you're collecting oreos. They're all crap, of course, but at least you're saved the decision of what you're going to buy.

    4. Re:Yeah Yeah it was coming by garfangle · · Score: 1

      > god damn Pizza-Hut ray gun to quash the evil Ceasar overlords

      Don't you mean "Little Caesar's" overlords overlords? (Pizza Pizza)

  22. I can see it now.... by Lumpy · · Score: 1

    GODLIKE..... this fragfest is sponsered by Bawls. bawls, when you just gotta have a caffinated twitch to kill your friends.

    Nothing like an Advert to kill your killing streak.

    --
    Do not look at laser with remaining good eye.
    1. Re:I can see it now.... by Dark_Lord_Prime · · Score: 1

      Haven't you seen/heard of/played "Run Like Hell" for PS2? Bawls machines and ads throughout--it's a healing item. :)

  23. Stupid. by islandrain · · Score: 1

    If I'm paying $50 for a new game, I don't want to have to look at ads because EA or whoever found a new way to squeeze a few extra bucks out of their product. This just angers me.

    --
    Peace out, homies.
  24. ...only charge after a full viewing? by Anonymous Coward · · Score: 0

    Screw that! If such things are going to be monitored/tracked, charge the advertisers every single time the ad starts playing!

    Depending on the advertiser, I'd spend a couple hours/week purposely racking up charges for them.

    1. Re:...only charge after a full viewing? by 'nother+poster · · Score: 1

      Yep. "Hey, my Fragmaster (TM), needs to work on his trade skills, so I'm gonna stock up the backpacks and go watch the Lame-O Sucky Movie trailer a few dozen times." Then not go see the Lame-O Sucky Movie. If I've got to waste time in game anyway, I might as well cost some annoying advertiser some cash.

  25. Gamers play games to avoid things like this. by wschalle · · Score: 1

    Putting ads in the very medium that people use to escape ads is extremely distasteful.

  26. ads by jxyama · · Score: 1

    Are they going to pass on any of the ads revenue to the consumers?

  27. Coming soon to videogames: The 8-hour workday by Anonymous Coward · · Score: 0

    With the sponsorship of the US Labor dept and utilizing the latest in VOIP, IM, OLTP technology, gamers will now be required to work 8-hours of technical support, software QA, and data entry to receive 16 hours of gameplay.

  28. Obligatory Futurama by sesshomaru · · Score: 0, Redundant
    Leela: "Didn't you have ads in the 20th century?"

    Fry: "Well sure, but not in our dreams! Only on tv and radio...and in magazines...and movies. And at ball games, on buses, and milk cartons, and t-shirts, and bananas, and written on the sky. But not in dreams! No sirree."

    --
    "MIT betrayed all of its basic principles."
  29. Bots by Anonymous Coward · · Score: 0

    How about someone writes a bot that just keeps viewing the ad. That will stop this real quickly!!

    1. Re:Bots by Bambi+Dee · · Score: 2, Insightful

      Just wait until in-game ads contain important clues required to overcome some obstacle in the game, or watching them gets you experience points or mana or has subtle effects on NPC interactions...

      Played an adventure game once where you had to get the right makeover before NPCs would respect you (it was some sort of parallel new wave universe). Maybe watching some ads could've been the easier route compared to save/restore trial and error. (I don't remember if it really was trial and error, but still.)

      Well, for all I know that might've been done and subsequently abandoned already.

  30. Perfect by superultra · · Score: 5, Insightful

    Putting more ads before movies has been working great for that industry.

    1. Re:Perfect by laffer1 · · Score: 1

      And it already works great in the game industry. Besides the obvious posts others have made, every time i boot up a recent game i get hit with a nvidia or ati screen. I paid money for ut2004 and i get hit with nvidia, nvidia, nividia everytime i load the game on my radeon card. Likewise i believe ati cards are pushed in half life 2.

      The problem is that people have a choice with movies. They can watch a DVD and skip the ads later instead of going to the theater.

      There is a solution to this problem. Support open source game development. Start working on games! Some jerk can make money selling you the strategy guide and manual (o reilly, jboss documentation project types) instead of the ads. If your will to figure the game out yourself, great!

  31. BASTARDS by Anonymous Coward · · Score: 0

    Damn them, I pay $50 for a videogame and have to put up with ads?

    FSCK that. I will NEVER buy a game that I know to have this kind of advertisement in it. The logos at the beginning of the game test my patience already.

    1. Re:BASTARDS by Anonymous Coward · · Score: 0

      Sounds like an argument for warezing the game since they are getting money from the ads whether you buy it or not.

    2. Re:BASTARDS by Anonymous Coward · · Score: 0

      true enough, but even if I warez the game, I will disable my network access temporarily to prevent anyone from getting paid for this crap.

      That being said, I prefer to buy games I actually play. I only pirate games I want to try/rarely play.

  32. Idea for ads in games by confusion · · Score: 5, Interesting

    I think they've got it all wrong... No one is going to stop and watch an ad whilest someone is shooting at them or chasing them with a chainsaw or something like that...

    No, I think the characters need to be dressed in outfits like those worn by nascar drivers, full of ads. You can pick your character as the marlboro man, Mrs. exxon mobile, and the Amazon queen.

    Next, to do the movie ads correctly, they need to be displayed on the torso of your opponent, especially if it's a game where you have to work on a big opponent for a while. Then, everyone is stuck watching them.

    See, that wasn't hard.

    Jerry
    http://www.cyvin.org/

    1. Re:Idea for ads in games by mattbelcher · · Score: 1

      Observe the genius of PEPSIMAN! http://www.ex.org/4.5/55-game_pepsiman.html

      --

      Shockwave Flash movies are the greatest thing to happen to non-sequitur humor since Japan.

    2. Re:Idea for ads in games by Spy+der+Mann · · Score: 1

      Next, to do the movie ads correctly, they need to be displayed on the torso of your opponent, especially if it's a game where you have to work on a big opponent for a while

      Cool! Now i can stab the giant golem in the back while he's wearing a Microsoft T-Shirt... and have DOUBLE the fun! :D

  33. More like this... by The-Bus · · Score: 5, Funny
    Why do video ads? Text ads are the way to go...


    It is pitch black. You are likely to be eaten by a grue.

    > WHAT IS A GRUE?

    Sponsored Link
    GRUE
    Browse a huge selection now! Find exactly what you want today.
    www.eBay.com

    Monster - Official Site
    Post Jobs & Search Qualified. Resumes. Find the Right Employees!
    www.Monster.com
    -----------------

    The grue is a sinister, lurking presence in the dark places of the earth. Its favorite diet is adventurers, but its insatiable appetite is tempered by its fear of light. No grue has ever been seen by the light of day, and few have survived its fearsome jaws to tell the tale.

    >


    The new spelling of Text Adventure Game is Text Ad Venture.
    --

    Small potatoes make the steak look bigger.

    1. Re:More like this... by Anonymous Coward · · Score: 0

      Would you like to know more?

    2. Re:More like this... by Anonymous Coward · · Score: 0

      Grue for Sale.
      New & used Grue. aff
      Check out the deals now!
      www.ebay.com

      Grue
      Buy Grue online.
      Shop Target.com
      www.Target.com

    3. Re:More like this... by Anonymous Coward · · Score: 0

      Grue families
      The Grue family yearbook
      is now shipping.
      www.ourfamilyyearbook.com

  34. Why, Oh Why Do People Put Up with This? by Trifthen · · Score: 1

    I know it's been said before... but people pay to play these online games. Why would I want to pay to hear an advertisement? This is about the same level as commercials before, during, or after a movie preview; actively exploiting a captive audience without providing them any tangible compensation seems short-sighted and risky.

    --
    Read: Rabbit Rue - Free serial nove
    1. Re:Why, Oh Why Do People Put Up with This? by BewireNomali · · Score: 2, Informative

      previews ARE commercials. for the most part, so are movies. product placement in films is one of the more consistent ways feature films offset increasingly expensive production costs. notice the vintage cars in the original matrix... then notice the switch to plainly badged new (at the time) Cadillacs during the chase scene of reloaded... or Trinity's Ducati motorcycle (a scene which is slo-motioned just in time to get an uninterrupted view of the name brand). I guess the issue here is the obtrusive nature of the advertisement. If i have to stop playing to watch it... that sux... if i can watch during load screens or *gasp* at my discretion... that's another thing.

      --
      un burrito me trampeó.
  35. hopefully we can blow them up! by Anonymous Coward · · Score: 0

    I know I've always wanted to unload a surface to surface missile at some of the animated billboards on the side of the freeway

  36. Mod Parent Redundant, I guess by sesshomaru · · Score: 1
    --
    "MIT betrayed all of its basic principles."
  37. Sad by Nastard · · Score: 3, Insightful

    "One problem with the full-motion ads is that gamers can easily avoid watching them."

    How sad is it that this is considered a problem?

  38. Hooray! by drafalski · · Score: 3, Funny

    This will no doubt mean lower video game prices now that publishers will be drawing ad revenue, right?

  39. The only good way of doing this.... by geekguy · · Score: 2, Insightful

    The only way I can see this being somewhat not hated by the gamers is if it is used in a MMO game to eliminate the monthly fees. I would be willing to play a game where the ads were hosted on the server and I wasn't charged for playing on that server.

    --
    -- Any comments seen here are not mine, but a mixture of alchohol and lack of sleep.
  40. Subsidized living by SirSlud · · Score: 2, Insightful

    The time has come to take a stand against having our cost of living subsidized.

    I'd rather pay the full cost for a product than pay a lesser price so I can watch advertising. If you can't produce the thing for a low enough cost such that people value it enough for you to recoup your costs, dont make it.

    Man, am I getting sick of this. Bigger and bigger budgets, subsidized by advertising; why not better and better products, succeeding on they're own terms.

    --
    "Old man yells at systemd"
    1. Re:Subsidized living by proxima · · Score: 1


      I'd rather pay the full cost for a product than pay a lesser price so I can watch advertising. If you can't produce the thing for a low enough cost such that people value it enough for you to recoup your costs, dont make it.


      Funny, I don't see an asterisk by your UID showing that you're a subscriber. I don't have one either, because at this point in my life I'd rather see a few /. ads than pay to view them ad-free.

      Truth is, some services work really well subsidized by advertising. Newspapers, magazines, Google, etc. Google is the only place on the internet where I've found ads so relevant to what I'm looking for (especially when I'm looking to buy something) that I've clicked on them a fair amount.

      If you're a news junkie like me, are you really willing to pay the full price of something like the NYT, WSJ, etc. to get it completely without advertisement? I'm wondering just how much that would be, but I'd venture to guess that it'd at least triple the cost.

      So it's easy to sit there and be up in arms about advertising creeping into your life. Trouble is, most of us enjoy the substantially lower prices. The argument can be made, however, about increasing advertising in public places (highways, malls, etc) becoming more distracting.

      For an interesting documentary about modern advertising, check out this Frontline episode on PBS. You'll be pleased to note that PBS programs run without commercial interruption, and that this Frontline episode is available in streaming format.

      --
      "The universe seems neither benign nor hostile, merely indifferent." --Carl Sagan
  41. Wait till Google gets involved with this.... by ShyGuy91284 · · Score: 1

    Then there should be some interesting adds.... Your playing Diablo III, and all of a sudden you see ads for occult supplies. Or your playing an online game, and some little brat is cussing "cuz hez cool", and you begin to see all sorts of disturbing ads....

    --
    In undeveloped countries, the consumer controls the market. In capitalist America, the market controls you.
  42. Ads in Games?! by Anonymous Coward · · Score: 0

    Seiously, I know this has already been said, but if my 50 bucks isn't enough, then they can go to hell.

  43. Annoy Your Customers == More Profit ?? by Sgt+O · · Score: 1

    I for one would not want to try to sell something to a potential customer by annoying them.

    I imagine that, subconsiously, the user would start equating your product with something they hate.

    It seems to me that the product placement, as it exists in games today, is alot more effective so long and your not seeing a ad for Mountain Due right before your fall into a lava pit. The opposite, in my mind, would be more effective - imagine crawling out of a lava lake and the first thing you see is a cool, refreshing, thirst quenching, Sprite with a fresh can of ammo sitting beside it...

    But what do I know, I'm just a stupid IT guy...

  44. Ummm, wherever they want by Sycraft-fu · · Score: 4, Interesting

    Their server, their rules. I personally always assume that when I'm playing on someone's game server they know everything I do in that game universe. For MMORPGs, that's pretty literally true. They have a rather massive database of what happens so they can track down bugs and exploits.

    You have no right to privacy on other people's property. If you come to my house and find microphones and cameras setup everywhere you are welcome to leave, but you cannot pretend like you have some right to stop me from monitoring you.

    If it bothers you, don't play games that use this service, there are plenty that don't. For that matter, there are plenty of games that are offline, they never even try to contact anything on the Internet.

    1. Re:Ummm, wherever they want by wideBlueSkies · · Score: 2, Insightful

      >>You have no right to privacy on other people's property.

      Good point. I forgot about that.

      But there is nothing stopping big brother from 'asking' for the privately collected data. For whatever reason.

      Granted, we are talking about someting reltively trivial: Online gaming. It's not too important in and of itself. However, I am opposed to the bulk gathering of data about people in any form.

      Maybe I sould like a tin foil hat, paraniod kind of guy, but I don't like being watched. There's no way of knowing how any particular entity can use the data... to send me targetted advertisements? to put me on a terrorist watch list because I'm a pretty good sniper?

      I'd rather that these kinds of things didn't exist. Private servers or not.

      wbs.

      --
      Huh?
    2. Re:Ummm, wherever they want by eno2001 · · Score: 0, Troll
      But there is nothing stopping big brother from 'asking' for the privately collected data. For whatever reason.

      CODE RED. CODE RED. We have a game consumer that did not watch the complete ad. Possible terrorist suspect. IP nnn.nnn.nnn.nnn has been mapped to geographic location xxxx Ave. NY, NY. Converge on suspect for "good customer" reprogramming. Additional records indicate that suspect has not use his credit card in 2.7 hours rendering him extremely dangerous to the economy.

      Be seeing you.

      --
      -"...bad old ideas look confusingly fresh when they are packaged as technology" - Jaron Lanier (Digital Maoism on Edge.o
    3. Re:Ummm, wherever they want by wideBlueSkies · · Score: 1

      >>xxxx Ave. NY, NY

      Funny thing is that I am in NYC. How did you know?

      wbs.

      --
      Huh?
    4. Re:Ummm, wherever they want by op12 · · Score: 1

      Funny thing is that I am in NYC. How did you know? We are everywhere. (Even in tinfoil hats.)

    5. Re:Ummm, wherever they want by geniusj · · Score: 1

      The question is: what DON'T we know about you? ;-) We all know all about you from our gaming servers..

    6. Re:Ummm, wherever they want by revery · · Score: 2, Insightful

      But there is nothing stopping big brother from 'asking' for the privately collected data. For whatever reason.

      A lot of issues very quickly demonstrate how we should limit the government (Federal in particular) rather than placing limits elsewhere.

    7. Re:Ummm, wherever they want by Anonymous Coward · · Score: 0

      Not entirely true.

      Ask oldies rocker Little Richard. He was busted for putting cameras in his bathroom. There are limits to where and how you can monitor

    8. Re:Ummm, wherever they want by Anonymous Coward · · Score: 0

      no it is not their rules

      they are not god just cause they own the hardware.

      stop pretending the server operator gets all the benefits without any responsibility.

      the law sure as fuck doesnt agree that it is by their rules, why do you?

    9. Re:Ummm, wherever they want by Anonymous Coward · · Score: 0

      If you come to my house and find microphones and cameras setup everywhere you are welcome to leave, but you cannot pretend like you have some right to stop me from monitoring you.

      IANAL, but I don't think that's at all true. If someone comes over to your house, and your record them naked in the bathroom, I'm pretty sure that's illegal. According to your argument you can murder people on your property if they willingly enter. I don't think so. In fact, certain laws trump your rights over your property. Even if you completely disclose the nature of the surveillance, and the people sign waivers, they could still sue you successfully for infringing certain fundamental rights.

      I agree with you that a gaming server can monitor the users... and if the users don't like it, they should leave. However, your analogy to the real world doesn't hold. Anyone who believes that human rights are so easily trumped by property rights needs to wake up.

    10. Re:Ummm, wherever they want by Mac+Degger · · Score: 1

      "However, I am opposed to the bulk gathering of data about people in any form."

      Personally, it's gathering of personal data which I'm opposed to, and agregate data gathering which I don't mind. Bulk data is (if properly collected) anonymous, and that is usefull data to companies; they can see how much fun people are having, if the players are repeatedly stuck at a single place, if 70% of the gamers don't use a particular weapon etc etc etc. That is good use of data. Personal data is only usefull for targetted adds, which is only good if it actually knocks ten bucks off the games' price.

      --
      -- Waht? Tehr's a preveiw buottn?
    11. Re:Ummm, wherever they want by kfg · · Score: 1

      Their server, their rules.

      Indeed, one of the very problems with games that enforce use of the company servers, and why I don't play those games online.

      KFG

    12. Re:Ummm, wherever they want by kindbud · · Score: 2, Funny

      You have no right to privacy on other people's property.

      Funny, I usually play games in the privacy of my home, rather than at the publisher's premises.

      --
      Edith Keeler Must Die
    13. Re:Ummm, wherever they want by d34thm0nk3y · · Score: 1

      You have no right to privacy on other people's property. If you come to my house and find microphones and cameras setup everywhere you are welcome to leave, but you cannot pretend like you have some right to stop me from monitoring you.

      In quite a few states both parties must be aware that they are being recorded for it to be legal. If you set up hidden cameras in your bathroom to watch the babysitter changing and you get caught you will still get in trouble.

    14. Re:Ummm, wherever they want by Anonymous Coward · · Score: 0

      Camera's in your daughter/wife/mother's washroom. Check.

    15. Re:Ummm, wherever they want by halcyon1234 · · Score: 1
      But there is nothing stopping big brother from 'asking' for the privately collected data. For whatever reason.

      I really, really want to be working at the courthouse when the request to subpoena bob_the_godfucker_38761's frag record.

  45. I've seen this... by Achra · · Score: 1

    They have it working in Anarchy Online for the free players. http://www.anarchyonline.com/
    Seems to me, if you're not paying for the game, this isn't such a bad idea. I'd love to see AO extend their free accounts past January 16, 2006 and have them be funded by this. I don't know if it's possible, but it's not intrusive, really. The ads only exist on billboards inside the cities, and generally, they fit into the world. For example, an ad for AlienWare PC's.. It all looks kind of future anyways, something you could expect to see on a futuristic billboard. Now, if they decide to start subjecting me to ads on my paid EQ or WoW account.. Well, then that account is going out the window.

    --
    Each processor would proceed sequentially as if it had been better for them not to rise against Saul.
  46. Heh by Have+Blue · · Score: 3, Interesting

    This will be an interesting puzzle for level designers - advertisements are best placed in high-traffic areas to maximize exposure, but the players will then tend to avoid those areas to minimize exposure (read: annoyance and distraction). And the advertisements will be competing with game elements that are also trying to draw the player's attention- powerups, other players, stationary objects like teleporters. Advertisements will also have interesting effects on perception and types of engagement- sniping right now is just a matter of looking for moving targets, but what if they're running around in front of a giant flashing movie trailer?

    A good bit of the wrongheadedness of this idea comes from the fact that in professional sports, the ads are not aimed at the players; they're supposed to be seen by the audience who is watching them. Video games have no equivalent to this, except in the "pro gaming" world, which is still too small to be an influential market

  47. Ooooh farmers of the new economy unite! by OneMemeMofo · · Score: 1
    So, Let's say that this is happening on on-line games. Suddenly several suspiciously silent characters start flocking to certain areas for 15 seconds at a time... Kind of brings farming in MMORPGs to a new level! If these are accepted as the new adds it won't be long before it is used as a way to hype a summer blockbuster.

    "The most highly anticipated movie of the summer!"*

    *According to Massive ads Inc.

    --
    Sure that web-site has content.. But so does a garbage can!
  48. unwanted advertising by toucci · · Score: 1

    Perhaps we will soon be downloading patches laden with new advertising content. "If we bundle it with an auto-patching frontend, the users will be delighted to see new content each and every time they fire up the game!" At least, that's what the PR guy will say. The kind of PR guy who sharpened his teeth working for gator.

  49. playable ads by draos · · Score: 1

    Instead of just adding movies, how bout integrating products with game play. In Oddworld Munch's Oddysee there you drink Sobee to restore your health. Or maybe have an army recruiting office in the game where you actually have to join the real world Army to get to the next level....

  50. Evil marketers are overheard saying... by B11 · · Score: 1
    All your harddrive, bandwidth, privacy are belong to us...

    Seriously though, I remember seeing (static)ads pop up in games and thought to myself "hmmm, funny, I didn't pay less for this game, why the ads?"

    Where does it end? I have to endure "ad noise" everywhere, buses, urinal stalls, while on hold, in movies, what's next? Reminds me of that "ads in your dreams" episode of Futurama.

    --
    insert inflammatory anti-microsoft comment here
  51. Fitting ads into game theme difficult... by It+doesn't+come+easy · · Score: 3, Funny

    As you drive your combat skimmer across the sand dunes on Alberon VI, you notice a full motion billboard next to the bombed out ruins of the enemy's headquarters..."Get a free Experian credit report with a free 30-day credit monitoring trial."

    --
    The NSA: The only part of the US government that actually listens.
  52. Possible fix by Spy+der+Mann · · Score: 5, Funny

    Alas, you find yourself dead at the bottom of the ravine. Better luck next time."

    (As the screen shows the floor and your blood's dripping, you manage to see an announcement in a nearby wall:

    "Headache? Take advil."

    1. Re:Possible fix by Anonymous Coward · · Score: 0

      Just as your grammar, buddy.

      That looks like a sentence and all the words seem to be English but I can't work out what it's supposed to mean.

  53. They could do it right by Arthur+B. · · Score: 1

    If they tried to make the ad fit in the game universe. It is not impossible and could even be funny if not too invading. But, oh, they won't. I wonder if MMOG adopted ads on the walls what would happen. Would you be able to rip the poster off ? To tag it ?

    --
    \u262D = \u5350
  54. So thats where my money's gonna go.. by pickyouupatnine · · Score: 1

    Great! So now I'll have to buy the latest hardware so I can play the latest games with the greatest graphics which display full motion ads that take up an additional chunk out of my CPU.

    --
    _Vishal www.squad9.com
  55. alternative to in-game ads by cerberus04 · · Score: 2, Insightful

    if they were desperate to squeeze ads somewhere in the game, the best place would be on the loading screens.

    1. Re:alternative to in-game ads by ect5150 · · Score: 1



      QUICK!!!! Someone PATENT "Ads for Loading Screes" so we never have to watch them and can sue the companies for trying to use the idea.

      --
      I have never let my schooling interfere with my education.
  56. Ads in Videogames, VHS Tapes, & DVDs by reporter · · Score: 1
    These ads in videogames remind me of ads on VHS tapes and DVDs. Before the start of the main feature, VHS tapes usually start with an ad for an up-coming release (on videotape) of a movie. Of course, these ads are annoying, and you can easily skip them by pressing the fast forward button.

    The DVDs are more creative -- especially when it is a porn DVD. There is some code (or something) on the DVD that prevents you from doing a chapter skip.

    Allow me to explain. I usually watch porn on my laptop, and it is equipped with a DVD player. Once I slam that DVD into the slot, Windows XP recognizes the right software and invokes the DVD player. It has both a fast-forward button and a forward chapter-skip button. Once I see the ad, I try to click on the chapter-skip button so that I can quickly move onto the Vaseline-consuming scenes. However, the chapter-skip button is disabled. The best that I can do is to click on the fast-forward button.

    Unfortunately, many porn DVDs are packed with frontend ads, and fast-forwarding through them takes about 1 minute. 1 minute is an eternity when you want to get a porn fix. Guys, you just know what I'm talking about.

    1. Re:Ads in Videogames, VHS Tapes, & DVDs by DeepEyes78 · · Score: 2, Informative

      "The DVDs are more creative -- especially when it is a porn DVD. There is some code (or something) on the DVD that prevents you from doing a chapter skip."

      Funny. You know what other company excessively uses the "no skip" flag to shove adverts in peoples faces?

      Disney.

      I think other studios do it. But I'm pretty sure Disney was the first (and worst) offender.

    2. Re:Ads in Videogames, VHS Tapes, & DVDs by karnal · · Score: 1

      Lately, Disney has been putting in "Press MENU to go to the movie"... so if you hit the menu button on your player, you can immediately press "Play Movie".

      --
      Karnal
    3. Re:Ads in Videogames, VHS Tapes, & DVDs by Anonymous Coward · · Score: 0

      VLC rocks. It ignores all those annoying 'no skip' signals and gives you back control. Plus it's free and open-source.

  57. Syndicate Wars? by Edunikki · · Score: 1

    I may misremember, but didn't Syndicate Wars have adverts with motion in the game?

    1. Re:Syndicate Wars? by Anonymous Coward · · Score: 0

      As far as I remember (which isn't very far), the ads in Syndicate Wars were all for Bullfrog and other companies that had to do with making the game. They weren't selling ad space, they were just trying to create a more 'blade runner' atmosphere.

    2. Re:Syndicate Wars? by CaffeineAddict2001 · · Score: 1

      Yeah, it did. I remember it had a small trailer for the movie "Ghost in the Shell". It was well placed though and fit well with the theme of the game.

  58. consumers need to reject this type of thing. by atarione · · Score: 1, Insightful

    ads everywere and on everything needs to stops. consumers need to not buy a game that is going to serve as a "advertising" outlet. let a couple games try this and flop and hopefully they will give up.

    between crap like this, lousy buggy game play, copy protection that makes it nearly impossible to install games i have actually bought... I may just stop playing games altogether.

    I statrted playing computer games cause i found it fun and relaxing... lately i have found it stressfull and annoying.

    BF2 is possibley one of the buggiest POS games ever unleashed on the hapless game consumer.. but i digress

    --
    actually I am happy to see you, however that is in fact a banana in my pocket.
  59. Cheaper games by TwoStepsBehind · · Score: 0

    Hey if it gives them the opportunity to reduce the price of the games with the revenue they could earn from the advertising, more power to them.

    However if a game designer or developer has to choose between using that last few megs of space for game content or advertisement...

  60. Alienation by Renraku · · Score: 5, Interesting

    What a good way to alienate your gamers.

    I mean, what if you were playing World of Warcraft, and there was a big sign for Coca Cola in the middle of Orgrimmar, that captured your screen and furthur reduced FPS as you approached it. You'd probably avoid Orgrimmar. Also, since that's a vital city to play as the Horde, you'd probably end up quitting. gg.

    --
    Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
    1. Re:Alienation by Maul · · Score: 1

      I'm looking forward to grinding hours upon hours in raid instances to collect my full epic "Nike Sports Outfit" set, which has better stat bonuses, set bonuses, and armor than any other set in the game (and it'll make me look just like my favorite pro atheletes!)

      --

      "You spoony bard!" -Tellah

  61. Note to game developers/publishers by radish · · Score: 1


    Current monthly spend on video games & related products/services: $100-200

    Predicted monthly spend on video games which use this "service": $0

    Do the math.

    --

    ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    1. Re:Note to game developers/publishers by imsoclever · · Score: 4, Funny

      I got 7 but I always make stupid mistakes

  62. Hello? forgot about Syndicate Wars? by Anonymous Coward · · Score: 0

    This is not news! Syndicate Wars features floating billboards with full-motion ads for Ghost in the Shell, including video footage of the movie.

  63. npc bartender says : by varkman · · Score: 1

    You must find the COLA-COLA© artifact to defeat the great TWINSIE© monster. -- Seriously : when did this change from 'we buy a product if you make that product entertaining enough' to 'thank you for selling our free time to companies who waste billions on crap everybody's annoyed with' happen?

  64. A really big CEO? by rudy_wayne · · Score: 1

    "Massive CEO Mitchell Davis says ...."

    Massive CEO?

  65. Anothah one bites the dust... ahh!!! by eno2001 · · Score: 1

    Yay capitalism. It used to be that there were places we could be free of marketing but that time is quickly coming to a close. If these goddamned fucking marketers could stream ads into your daydreams, they'd fucking do it. I have a few things I'd like to stream into the offices of the boneheads who thought this nightmare up.

    --
    -"...bad old ideas look confusingly fresh when they are packaged as technology" - Jaron Lanier (Digital Maoism on Edge.o
  66. Spam video - and bandwith compensation? by Weaselmancer · · Score: 1

    Ok, everyone knows one of the major arguments against spam is that somebody, somewhere has to pay for all that lost bandwidth.

    So...is Massive going to compensate me for my lost bandwidth while I download their trailer? Following the same logic they're appropriating MY bandwidth for their advertising. They've taken something from me, something that I paid for and I should be compensated.

    So when can we expect to be compensated for our bandwith losses? I'd guess never, but it's something to think about anyways. They're using your bandwidth to push their advertising. That's very spam-like, IMHO.

    --
    Weaselmancer
    rediculous.
  67. How to make game ads successful... by It+doesn't+come+easy · · Score: 1

    Spot where game ads play are automatically safe zones for the first 15 seconds of the first viewing...

    --
    The NSA: The only part of the US government that actually listens.
  68. Obligatory Bill Hicks by Thaelon · · Score: 5, Insightful
    In the immortal words of the great Bill Hicks:
    By the way, if anyone here is in advertising or marketing, kill yourself. No, this is not a joke: kill yourself . . . I know what the marketing people are thinking now too: 'Oh. He's going for that anti-marketing dollar. That's a good market.' Oh man, I am not doing that, you fucking evil scumbags.

    I couldn't agree more.

    From TFA:
    We know the 17 to 34 audience, the male audience, is elusive and quite difficult to reach through traditional broadcast. ... It is incumbent upon us to find ways to reach them," says Gerry Rich, president of world-wide marketing for Paramount Pictures.

    Fuck you Gerry Rich. It's not incumbent on you to reach me. I want you to leave me the fuck alone and keep your god damn ads out of my face. I will never pay for any video game that I know beforehand has full motion ads in it.
    --

    Question everything

    1. Re:Obligatory Bill Hicks by Winterblink · · Score: 2, Interesting

      Yet, for every one of you, there are 50 that will just not care enough to speak with their wallets. Don't get me wrong, I'm not a fan of advertising in games at all, but like it or not the industry has gone mainstream. And as a mainstream entertainment industry it will be subjected to invasive marketing (exhibit a: movies, where we get more ads than trailers now, not to mention gratuitous product placements).

      I won't let it affect my decision to play a game, because ultimately that decision is based on how good the game is and/or whether I enjoy it. There were ads for Constantine in The Matrix Online, and other than looking at it once or twice I never gave it another thought. And now that we know Massive will only charge for full views (I'd like to know how they plan on figuring that out, but...), I'll just show my back to the billboards around the 13 second mark. :)

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
    2. Re:Obligatory Bill Hicks by Anonymous Coward · · Score: 0

      Right . . . unless it is Doom 4.

  69. Probably you do already... by Saeed+al-Sahaf · · Score: 1

    If you pay for current games now, you very likely pay for games with ads, you just don't realize it. Product placement...

    --
    "Who are in control, they are not in control of anything - they don't even control themselves!" - Glen Beck
    1. Re:Probably you do already... by Monkelectric · · Score: 1
      This is *NOT* product placement. In product placement a item is integrated into the story/scenery/etc. Thats bastardly but fairly innocuous. Let me tell you *exactly* what is going to happen here:

      Video advertisements will appear in videogames ... no big deal. After enough consumer apathy and after the market has proved itself, games will become increasingly *designed* around advertisements. You'll have to watch advertisement X to get item Y. Then the game layouts will start changing to drag you past as many ads as possible. Then slowly, every game activity will become centered around finding an excuse to insert an advertisement, then video games will *SUCK* as much as television does. Video games that don't have ads will be much harder to get made because studios will start to rely on the revenue. Look how hard it is to get anything but a boring 3d shooter made as is.

      Don't they get it? The reason the 17-34 crowd is so hard to reach with advertising is we're sick of being reached.

      --

      Religion is a gateway psychosis. -- Dave Foley

  70. Did we skip product placement? by Matimus · · Score: 5, Insightful

    The adds before a movie bother me a little, but if they tried to insert an add in the middle it would really upset me. It seems like this is what they are trying to do with video games. What they could do though is use more product placement. There are plenty of fake branded soda machines in Doom 3 and Halflife that could certainly have been Coke or Pepsi machines. I wouldn't have minded, really. If done correctly I think we can find a happy medium.

    --
    GENERATION 25: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social exper
    1. Re:Did we skip product placement? by Fnord666 · · Score: 1

      WRT movies, what do you mean if? You don't think the studio execs just like product x, so that happens to be the product the likeable hero drinks/displays for 3 minutes at a time, do you?

      --
      'The tyrant will always find pretext for his tyranny.' - Aesop's Fables
    2. Re:Did we skip product placement? by jhutch2000 · · Score: 1

      That makes it a PRODUCT PLACEMENT, not an AD.

      Subtle, but distinct difference, which the original poster made clear.

    3. Re:Did we skip product placement? by Penguinshit · · Score: 1


      The entirety of that abomination known as "Bewitched" was nothing but a continuous product-placement movietisement. Even my wife (who does marketing for a living) got sick of it.

      I feel like I shelled out $20 for my wife and I to sit through 90 minutes of bullshit subliminal ploys to purchase products I normally avoid.

    4. Re:Did we skip product placement? by Fnord666 · · Score: 1

      Thanks for the clarification. I wasn't aware of the distinction. Makes sense though.

      --
      'The tyrant will always find pretext for his tyranny.' - Aesop's Fables
  71. OK we all hate ads BUT.... by argStyopa · · Score: 1

    Look, the $$ from ads (selling your eyeballs) gives us a lot of "free" stuff - TV, radio, local newpapers, etc.

    (yes, complain all you want about Clearchannel, crap mainstream TV, but it is FREE)

    These guys are LOSING their revenue stream. People are turning to the web for more and more of their leisure, entertainment activities AS WELL AS DVDs killing movies and TV programs (I don't even WATCH decent shows on TV anymore, I just wait until they come out on DVD and watch all the episodes in a couple of commercial-free days.)

    So what can they do?

    I personally don't MIND product placement if:
    a) I get something for it - cheaper prices, free products, whatever. The company is selling MY time, I should at least get a cut of that.
    b) it's in-context. A giant Pepsi ad in ogrimaar- stupid, and atmosphere killing. But a shield that is the pepsi logo without words? Or a Bladerunner-MMOG with futuristic ads on the blimps intersperced with the ads for the off-world colonies? That would actually HELP the atmosphere.

    So no, advertising isn't inherently evil. It simply ISN'T.

    --
    -Styopa
    1. Re:OK we all hate ads BUT.... by Anonymous Coward · · Score: 0

      > I personally don't MIND product placement if:

      What you choose to subject yourself to is your own business. I, however, WILL NOT be advertised at under any circumstances. Advertising IS inherently evil (unless you consider deceptive or misleading practices to be non-evil, for some reason).

      -AC because I've moderated here

    2. Re:OK we all hate ads BUT.... by Russellkhan · · Score: 1

      Turn OFF the crap TV/radio. The fact that it's free doesn't make it worth watching. Now keep it off until you don't find yourself justifying the existence of the advertisers (Try not to worry, they're doing just fine without your support).

      Maybe there's still hope for you...

      --
      Information doesn't want to be anthropomorphized anymore.
    3. Re:OK we all hate ads BUT.... by Anonymous Coward · · Score: 0

      Am I the only one who hates advertisement for the sheer sake of it being a cultural blight? I don't watch TV or listen to the radio, partly because 99% of the stuff played is worthless, and partly because about 1/4 of the time (at least on TV) is taken up by companies trying to market to me a bunch of stuff that I don't need.

      I would rather pay more to live free from advertisement (e.g. HBO, not that I watch that either ;) )

      Also, where do you draw the line in terms of advertising permeation? How would you feel if one of those giant freeway-side TV screens was built near your house?

      On the other hand, fuck it. If I could pay $20 per month less in rent, I would gladly allow my landlord to install a advertising telescreen in each room of the house, blaring away at all hours of the night.

  72. [Warning : acid comment] Future in advertising... by LePrince · · Score: 1
    Man, someday, they'll take your newborn, surgically remove their eyelids, then using the e-paper technology, they'll implant some kind of organic e-paper on the inside of your eyelids. This way, with your eyes open, you'll see the everyday publicity, and with your eyes closed, you'll still see publicity.

    I'm being a tad sarcastic, but fuck. I was pissed when I saw ads in bathroom stalls, then I was ultra-pissed when I saw some in front of the friggin' urinals, but then the other day, I saw a LCD screen on a hand-drying machine... !!!

    Someday I'll go in front of one of those bra ads and jerk off in front of one, and if I get caught, I'll say "hey, I've jerked off on porn that was way less suggestive a few years ago, I thought this was a masturbation-venue."

    Don't mind me, I'm bitter. But I'm tired of omnipresent sex everywhere (no I'm not religious or stuck-up or anything, I got porn on my comp like every one of you (doh), but does EVERYTHING need to be about tits and asses ?)

    This isn't intended as flame or anything, it's intended as being someone who vents off cuz he's pissed at publicity. ;-)

  73. DVDShrink by NineNine · · Score: 1

    That's why I use DVD Shrink and copy every single movie I buy. The first thing I do after taking the shrink wrap is putting it in the ol' 'puter and let DVDShrink rip me a new copy of the movie that is JUST the movie (no ads, no stupid menus, etc.). But then again, it's gotten so ridiculous, that I'm now skipping buying movies altogether.

  74. Not Even So New by Lagged2Death · · Score: 1

    PC games have obnoxiously forced the players to watch a bunch of movies advertising the game publisher and developer for some time. (Yeah, most of the time you can Esc from the movie - buy why should I have to? I paid my money.) This year, Valve patched Half-Life 2 so that if the user removes or replaces the Valve logo/movie, Steam automatically re-downloads, installs, then plays a fresh copy.

    And the idea of advertising in or with games is a lot older than that anyway. Does anyone remember the Othello-like "Cool Spot" 7up game from the early 90s? Or the Sega Genesis game that was basically a giant McDonald's ad? How about the bacteria-fighting toothpaste ad/game for the Atari 8-bit computers from 1982 or so? Not to mention the newer phenomenon of music promotion through video games.

    What baffles me about this is why a game developer would be so willing to invite ad-removing hackery. I get the impression from the article that this sort of ad will mostly be used in MMO type games; don't those folks have enough trouble with hacking as it is?

  75. What if... by SnowDog74 · · Score: 1
    You are standing in an open field west of a white house, with a boarded front door. There is a small mailbox here.

    >open mailbox

    "Date: Fri, 3 Jun 2005 08:58:18 -0700 (PDT)

    From: Moses Odiaka [mosesadiaha@go.com]

    To: mosesadiaha@go.com

    Subject: CONFIDENTIAL PROPOSAL

    My name is Mr.Moses Odiaka.I work in the credit and accounts department of Union Bank of Nigeria, Plc.,Lagos, Nigeria. I write you in respect of a foreign customer with a Domicilliary account..."

    You have been eaten by a grue.

    1. Re:What if... by Bambi+Dee · · Score: 1

      Ugh. I've never played Nethack with the "mail daemon/scrolls of mail" activated and configured, but it's beginning to sound like a bad idea.

  76. Greedy greedy greedy by Sierpinski · · Score: 2, Insightful

    I don't know which online games this pertains to, but if it involved World of Warcraft, who just celebrated 1.5 million subscribers in China, and earlier 2 million subscribers worldwide, (as far as I know, the 2 million figure came before the release in China, so I'd assume there were no overlaps) thats just 3.5 million. If everyone paid month-by-month for $15/month, then 3.5M * 15 = 52.5 million dollars of income every month, from WoW alone (not counting game sales, just their monthly fee). If they start putting advertisements in the game, they better damn well give the option of playing for free, or turning the ads off for paying customers. I'll go back to playing America's Army, where (hopefully) its still free.

    At least with the trade channel in WoW, you can turn it off.

    I wouldn't be surprised if players riding on Gryphons and bats got barraged with adverisements while they flew. Thats when I usually go get a drink anyway.

  77. They just don't get it. by crovira · · Score: 3, Insightful

    If I go to Mars to kick ass and drink beer, I don't think it matters what brand of beer it would be. In fact if I was a smart advertiser, I'd make sure it was the competition's ads.

    This bullshit of placing ads is likely to backfire and people will stay away in droves.

    --
    MSBPodcast.com The opinions expressed here are my own. If you don't like 'em... Think up your own stuff.
    1. Re:They just don't get it. by MindStalker · · Score: 2, Insightful

      HAHHAHA.. HAHA. HAHHA When in this history of advertising has this ever been true. I one heard a guy say that people will stay away from companies that solicit through spam in droves. HAHAA!!

    2. Re:They just don't get it. by linzeal · · Score: 1

      I am weak willed when it comes to advertising to the point on the rare occasion I watch broadcast TV with pizza ads I am likely to order a pizza if I have had 1-2 beers. Is there like adblocking for TV yet?

    3. Re:They just don't get it. by Anonymous Coward · · Score: 0

      Very true. That guy wouldn't make it far in marketing with "brilliant" insights like that.

    4. Re:They just don't get it. by jayhawk88 · · Score: 4, Insightful

      Exactly. Bitch, whine, moan, but in the end we'll take it just like every other time.

    5. Re:They just don't get it. by TheRaven64 · · Score: 1

      But if you want to kick ass and chew bubblegum, and are all out of gum, where would you buy some more?

      --
      I am TheRaven on Soylent News
    6. Re:They just don't get it. by Hogwash+McFly · · Score: 1

      But do you order from the pizza company that broadcast the advert or from your own personal favourite pizza shop?

      If it's the latter, I wouldn't call you weak willed. We're all suggestible after a few beers, especially concerning food. Advertising is more than telling you, 'you need to buy a dishwasher', it's 'you need to buy OUR dishwasher'. An advertiser has truly failed if you buy a competitor's product after viewing their advert.

      The best form of adblocking for TV I have consists of the acronym BBC. ;)

      --
      Mother, do you think they'll like this sig?
    7. Re:They just don't get it. by robertjw · · Score: 1

      This bullshit of placing ads is likely to backfire and people will stay away in droves.

      Thing is much advertising for consumer products is about name recognition. The idea is try to get the consumer to remember your name when they are trying to pick from the 400 beers your local restaurant has on tap. Unless the ad is truly offensive it doesn't make a big enough impact for a person to actually conciously remember the product AND avoid it. Much more likely for the consumer to say "Hey, I've heard of brand X beer. I'll order it and see what it's like".

    8. Re:They just don't get it. by SamSim · · Score: 1

      If everybody in the world was like you then that would indeed be the case. But the sad fact is that advertising works. So does spam. It wouldn't be happening if it wasn't profitable. It's a nice dream, but sorry, once advertising makes its way into games, the people advertising in the games are going to be getting extra business. And there's no way to stop it.

      I hate it as much as you do.

    9. Re:They just don't get it. by ultranova · · Score: 1

      But if you want to kick ass and chew bubblegum, and are all out of gum, where would you buy some more?

      You don't buy it, you launch a raid to the closest shop (which just happens to look like a badly designed military base straight from Doom) and commit Grand Theft Bubblegum.

      Just remember to not wink at the cashier lady after eviscerating all the customers, or you'll be accused of having sexual references and the game gets the "adults only" rating.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

  78. Quality / price issues, not AD issues... by Saeed+al-Sahaf · · Score: 1

    I think for the movie industry, the dropping business has more to do with high prices for crappy movies on tiny screens. Than again, though I don't play video / PC games at all, I understand from reading Slashdot that there are quality / price issues here as well.

    --
    "Who are in control, they are not in control of anything - they don't even control themselves!" - Glen Beck
    1. Re:Quality / price issues, not AD issues... by mrchaotica · · Score: 2, Insightful

      You're right -- quality is the problem. And showing ads makes the quality of the experience drop like a stone!

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  79. Altered by spyware? by hungrygrue · · Score: 1

    They *are* spyware. Apparently they will need to phone home for billing purposes. Personally, I don't really care though. I doubt that any of the effected games will be ported to Linux anytime soon, so they won't find their way onto any computer in my house.

  80. What about after death? by PitaBred · · Score: 1

    I hate saying it, but I could see this working.
    What about popping up an ad during a required "dead" period, after your character gets killed, waiting for the next round or whatever. It's not really a loading screen, so it'd get around Namco's patent... I really hope the ad execs aren't reading this.

  81. Game Developers are Okay With This??? by Techguy666 · · Score: 1

    When is it good game design to encourage a player to sit passively for 15 seconds?

    Can you imagine something like Unreal Tournament with ads? You stop to watch an ad and you're dead.

    How about ads, say, for Coke, on World of Warcraft?

    How about ads in real time strategy games? While you're madly clicking away to position your troops, ads randomly pop up to obscure your map...

    There are really few situations where advertisements in a game work. GTA style games are probably the best for full motion ads... Except then people would complain it's too much like real life.

    Would the revenue from advertisements make up for loss of consumers because of crappy game design???

  82. the CEO of Massive is Massive? by yodaj007 · · Score: 1

    Massive CEO Mitchell Davis Look. I know Americans are overweight. But I don't care what this guys weight is, ok?

    --
    These aren't the sigs you're looking for.
  83. Gamer reaction according to massive by El_Muerte_TDS · · Score: 1

    http://www.massiveincorporated.com/site_pubdev/rea ctions.htm:
    Massive has served over 6 million game sessions, and the gamer feedback has been overwhelmingly positive.

    so, you're all wrong, people don't mind the ads.

  84. Re:[Warning : acid comment] Future in advertising. by Bambi+Dee · · Score: 1

    Okay, that does sound worse than anything I've seen so far unless I've simply learned to *just not notice* it anymore (I'm not ruling it out). Say, is there sponsored housing already? Like, with a huge telescreen on the living room wall but cheaper rent?

  85. How interactive are the ads? by Anonymous Coward · · Score: 0

    Just wondering, Can you blow those ads up with your BFG? If so, it might be worthwhile...

    In response to the ad in the demon-infected ravine, if that's a high traffic area, I'm sure the ad agencies will try to put one there. I want EXP for every ad I blow up. :p

  86. I can see it now: by Anonymous Coward · · Score: 0

    I can see it now:

    Super Mario Revolution:

    Bowser has, yet again, captured Princess Peach.

    Bowser: Mario, I will only give you back Princess Peach if you.............. BUY CHEERIOS.

    Mario: MAMA MIA!

  87. Now I know how to choose which games to avoid. by biendamon · · Score: 1

    I am paying money for the games I play. I am not paying money to be advertised at during my escapist time.

    I will not need patches to remove advertisements from my games, because I will not buy games with embedded advertising. I always arrive ten minutes late to the movie theater for the same reason: I am already paying for the experience, not paying to waste my time being yelled at because I haven't bought enough crap.

    And might I suggest that gamers everywhere do likewise? Don't support this shit with your dollars. Make this fail. You watch TV and get advertised at, you drive down the street and get advertised at, you read magazines and get advertised at, you go to the movies and get advertised at, you open your email and get advertised at... Enough, already!

  88. SWAT 4 by ElaborateCalculator · · Score: 1

    I'm not much of an online gamer, but I've seen one instance of the Massive ad stuff already.
    The 1.1 patch for SWAT 4 has "Added Massive Streaming Ad Support" according to the changelog.
    More discussion of it on the Swat 4 forums, here and here.

    --
    --darren
    1. Re:SWAT 4 by ElaborateCalculator · · Score: 1

      I should point out, BTW, that the ads included in SWAT 4 are static, not full motion- but this is the first time I've seen the Massive ads in any game.

      --
      --darren
  89. We dont need this crap by drspliff · · Score: 1

    Ok, standard adverts are fine because the provider themselfs should be able to advertise their own services considering that a lot of them run free public game servers (for example UK2.net runs about a hundered public counter-strike servers).

    A concept similar to google adwords (which I presume is what they've already been running) and allowing other people to advertise on a network of game servers is acceptable because of the low amount of bandwidth involved in downloading the adverts.

    The problem comes when you introduce video advertising.. I'm sick and tired of people taking my bandwidth for granted just so they can shovel shit onto my computer that I know I will never take notice of. The second problem is lag... ARE THESE PEOPLE CRAZY!

    With two people using my 512k ADSL line (both play a lot of games) and music almost constantly streamed there really isn't much spare bandwidth to go around before a stupid idea like this would make playing the games it supports completely unusable (or just very very laggy).

    My third worry is about the advertising of pornography.. how long until the porn industry decides to take advantage of this to try and sell more 'granny midget hardcore lesbian sex'.

    Considering the number of under 16s that play games (even those that are rated 18+/R18) I think it is unacceptable (and even illegal when you think about players in other countries).

    Advertising in games is inevitable (just as it was on the internet), but as far as I'm concerned I will boycot any games that embrace the advertising technology until it becomes impossible for me not to. Up until that point I will continue to play QuakeWorld.. Best.. Game.. Ever (damn I'm sad).

  90. Then don't play those kind of games by Sycraft-fu · · Score: 1, Insightful

    Like I said, there are LOTS of offline games. I'd venture to say most games are offline, or at the very least have an offline mode as well as an online mode.

    By the way, if you think your skills with a video game gun at all translate to a real one, you are kidding yourself. I am (or at least used to be, don't do FPses much any more) an expert shot in FPS games. I could easily slide out sideways, look down a scope and pop somebody in less than 2 seconds. This does not, however, translate to the real world. In reality I'm an ok shot, good enough to pass CCW qualifications or that sort of thing, but I'm pretty hopeless when moving, and can't shoot a scoped rifle unless prone. Nobody with a brain is going to take video game shooting skills to mean real shooting skills.

    But at any rate, don't want it to exist? Vote with your dollars and refuse to buy games with it.

  91. I disagree by Stone316 · · Score: 2, Insightful

    The article the parent linked to hit the nail on the head. I personally don't mind watching trailers but why not show them before the movie start time? Most times i'm sitting in the theatre 30 minutes before the movie starts with nothing to do. It would be a great time to show them then. Now people are showing up late because they don't want to sit through the trailers. then they end up arriving late to find seats, etc, etc. The biggest disatisfiers for me are: 1. Food prices (5 bucks for a drink?) 2. rude/inconsiderate people 3. 20 minutes of advertisements before the movie starts.

    --
    "Thanks to the remote control I have the attention span of a gerbil."
    1. Re:I disagree by Anonymous Coward · · Score: 0

      What's the problem? Do what everyone else does and turn up late/bring a gameboy along.

  92. In other news... by Anonymous Coward · · Score: 0

    Massive's stock price is now 0.00$

    Experts say it's attributed to nobody wanting to play a 3 year old mmorpg with ads in it. Go figure.

  93. I don't believe this. by Saeed+al-Sahaf · · Score: 1
    You'd probably avoid Orgrimmar. Also, since that's a vital city to play as the Horde, you'd probably end up quitting.

    I don't believe this. Although I don't play video / PC games at all, I have observed that most "gamers" will put up with quite a bit of bullshit in their games (from what I hear, there was quite a too-doo about Steam's various policies, but gamers kept playing...). And advertisers do a lot of research, if they are not concerned about having gamers drop out, it's probably not an issue.

    --
    "Who are in control, they are not in control of anything - they don't even control themselves!" - Glen Beck
  94. Was my knee-jerk reaction the wrong one? by fahrvergnugen · · Score: 1

    There are several titles I was looking forward to purchasing this year that I won't be buying now that I know they have Massive's ad technology in them. I was about to buy SWAT 4 when the first patch was released, and among the features in the patch changelist was this little gem:

    • Added Massive Streaming Ad Support

    My knee-jerk reaction was that once I've paid the $50 for a game, that's it. I've already made my contribution to the publisher's revenue stream. I am not a recurring revenue resource, and I resent being treated as one. I decided based solely on the inclusion of Massive streaming ad support not to purchase SWAT 4, even though SWAT 3 is one of my all-time favorite games.

    On the other hand, Massive's front page has screenshots from the latest Splinter Cell, which I've played without really noticing the ads at all. In fact, things like the faces of soda machines make great places to put advertising in such a way that the game feels more immersive, not less. If Massive puts their ads in places that make sense contextually, like on television sets in-game, then I guess I won't have any real problem with it as long as I can destroy the TV.

    The idea that they can track impressions is certainly something else entirely. I wonder if anyone has started a Massive Blacklist yet for the hosts file? It seems like it wouldn't be that hard to do. Just fire up a network sniffer, start up your Massive-infected game in singleplayer, and walk by a couple of in-game billboards. Exit the game, and see what outbound connections you made during the play session.

    --
    Even Jesus hates listening to Creed.
    1. Re:Was my knee-jerk reaction the wrong one? by maximusind · · Score: 1
      My knee-jerk reaction was that once I've paid the $50 for a game, that's it. I've already made my contribution to the publisher's revenue stream. I am not a recurring revenue resource, and I resent being treated as one. I decided based solely on the inclusion of Massive streaming ad support not to purchase SWAT 4, even though SWAT 3 is one of my all-time favorite games.

      Here-here. I noticed the ads in Splinter Cell Chaos Theory, but figured they were built-in (i think the single-player version they are; they appear to all be Sci-Fi and TLC channel ads), and was a little incensed.

      It's one thing to make a relatively unobtrusive ad in your game to offset costs for the consumer, for instance making a $75 video game available for $50 because of ad revenue, but my jaded nature leads me to believe that Ubisoft is selling a $50 game for $50 and keeping the add revenue for themselves.

      What really gets me is that I noticed new traffic from my machine on the firewall logs pulling from ads.madserver.net, even when I wasn't playing. First, I thought "spyware," but in a matter of 30 seconds I linked madserver.net to Massive's website and got the full story. I didn't see it documented anywhere in anything that came with the game, and for that I'm a little peeved.

  95. Another consideration by michaelhood · · Score: 1

    I've seen a lot of posts about how there will likely be mods out there to map out where the ads are located in order to avoid them. Given what the advertisers will want to pay for, they will make the locations of these obvious, like on-map kiosks or full-motion billboards.

    The point:
    Advertisers only pay when the full length of ad was viewed. How long until games start giving people "asylum" on these ad-viewing spots? What happens when you're playing Battlefield 2 and you can't shoot a guy because he's watching an ad?

  96. Depends on the game by Sycraft-fu · · Score: 1

    One place I've actually wished for ads was in game TVs and the like. Rather than have some little image loop with garbled audio as a placeholder, why not show ads on it? It's what the real TV would be doing, for the most part.

    Now I'm sure, like all other forms of advertising, thi'll be used in stupid and anoying ways, however there is actually potential for good use. There are plenty of places in games where there normally would be an ad. Usually it's just a place holder, or fake kind of ad. No reason it couldn't be a real ad, if it was done well. It could enhance, rather than detract form the realism.

    1. Re:Depends on the game by cowscows · · Score: 4, Insightful

      I sort of agree, as long as it's done well.

      An example of where it's done poorly is Burnout 3. EA got their hands all over that one, and besides shoving a mostly crap soundtrack in it, they also plastered billboards for their games everywhere. Fair enough, when you drive around in real life, you see billboards too. But in Burnout, a lot of the EA billboards look like ass, they've very repetitive, and they don't have normal billboard qualities. Billboards generally have something amusing, or funny, or in some way eyecatching. They usually aren't just a crappy logo and a big title for some product.

      In the grand theft auto games, the cities are full of signs with puns or clever mixups of what you might see in a real city. It doesn't effect the flow of the gameplay much, because it's done in a subtle way, but if you're just wandering around, it brings a little more entertainment to you, which is the whole point of games anyways.

      Not to mention letting the developers/artists have fun. Would you rather draw a nice texture for choco-vitamins sugar pills or whatever goofy product you made up, or would you rather cut and paste logos that some marketing guy threw on your desk? The enthusiasm of the development team shows through. Maybe that's why the EA billboards in Burnout look so crappy.

      --

      One time I threw a brick at a duck.

    2. Re:Depends on the game by Solosoft · · Score: 1

      I liked GTA's "advertisements". They are witty and funny they also make fun of advertising in general.

      I rather funny ads then boring ads.

  97. It's also about subtlety by Emperor+Tiberius · · Score: 3, Insightful

    I'll accept this if they fit in the ads nicely. I want a random coke can I knock over in D3, or a "poster" in a corridor. As long as you don't interrupt my game play, or ruin my experience, fine. It's all about subtlety. We'll see who controls the amount of ads and how annoying they are. I'm guessing whoever has the largest pockets.

    If I'm playing Doom 4 and I have to watch an ad before I proceed, or an ad ruins the environment (brightens the area); expect me to return your game.

  98. NFS:U2 by RingDev · · Score: 1

    The Need For Speed Underground 2 had an awesome advertising scheme. They used real advertisements in the game like you'd see in real life. Star bucks on the corners, Best Buys with huge parking lots, bill boards for major companies, you couldn't help but see it while driving arround. If that's the kind of embedded advertising that we are moving towards, I'm all for it. It's not excessivly intrusive, it's easy to read, and if anything it could use an easy way to link back to the real world. Wouldn't it be cool to pull into the Best Buy parking lot in the game and have a browser window open up (at your command) to Best Buy's home page? All from within the game. Or like the Pizza ordering system in EQ2. I think other companies will start to realize the impact of online games and systems more an more.

    10 years ago you NEEDED to have a yellow pages listing

    5 years ago you NEEDED to have a website

    Now you need to have a direct purchase point on your web site

    Next you'll need not just embedded advertising, but imbedded sales.

    -Rick -Rick

    --
    "Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
  99. MMORPG adblockers...... by bigbigbison · · Score: 1

    And I'm sure that it won't be long before someone figures out how to block the ads in the games...

    --
    http://www.popularculturegaming.com -- my blog about the culture of videogame players
  100. that would be ideal by SethJohnson · · Score: 5, Insightful



    Have the advertisers pay for some UT2k4 servers, then set the respawn to 15 seconds, and play adverts after you're gibbed!

    This is how I would like to see advertizers get involved in the gaming industry. If they bring value to the table, consumers will appreciate their involvement. Sadly, these greedheads aren't looking to support gamers by hosting servers and providing bandwidth. They want to exploit gamers as a captive audience for their solicitations. No different from commercials in movie theaters. Advertizers are instead creating a hostile relationship with consumers.

    Support gaming through sponsorship = goodwill generated
    Exploit captive audience = irritating


    Stop invasive commercials in movie theaters.

    Seth

    1. Re:that would be ideal by klausboop · · Score: 2, Interesting

      >Support gaming through sponsorship = goodwill generated
      >Exploit captive audience = irritating

      I agree. I have no problem playing Crazy Taxi and having the passenger say, "Take me to Tower Records" instead of "Take me to the music store," or "Take me to KFC" instead of "Take me to the chicken place." I would like to think that the makers of Crazy Taxi were able to charge less for the game because of such internal sponsorship, though that is probably wishful thinking.

      The thing is, how effective is that form of advertising? I mean, I remember those advertisers even though I haven't played the game in a couple of years, and I'm sure that delights them, but that hasn't necessarily generated them any dollars. I'd say it did generate goodwill from me, yet it didn't make me pick KFC when I wanted some other food.

      I mean, I know that it says "Sloan Royal Valve" on the top of most urinals because I've seen it so many times, but that hasn't generated them any revenue...

      --
      Some of you already have those cute little shirts on that say disco sucks, right? That's not all that sucks.-Frank Zappa
    2. Re:that would be ideal by waferhead · · Score: 1

      How about:

      SHowing you commercials and making YOU pay for it.

      No better than SPAM, or movie theatres.

    3. Re:that would be ideal by mpontes · · Score: 2, Informative

      It's called brand awareness. If for some reason you see "Sloan Royal Valve" products in real life, you'll recognise the brand. Making the customer recognize a brand is a huge goal in marketing.

      --
      Bored? Browse Slashdot with a +6 modifier for Troll comme
    4. Re:that would be ideal by umbra_dweller · · Score: 1

      But it doesn't have to make you want KFC over some other food - If you want a pizza, you'll still go to (insert pizzeria here), but if you suddenly get a craving for chicken and biscuits, then KFC is slightly more likely to jump to the front of your mind; when you just as easily could have gone to Popeye's, or some local chicken place.

      For instance I just did a google local search to find chicken restaurants in my area - there were quite a few that are probably pretty good that I've never heard of. The advertisers must be doing their job because all I could think of was KFC and Popeye's.

    5. Re:that would be ideal by Anonymous Coward · · Score: 0

      Exactly. Advertising is all about name recognition and image. Even greater sales are only related to advertising indirectly.

      If people know who you are and think well of your business, then the extra sales will come.

    6. Re:that would be ideal by Anonymous Coward · · Score: 0

      You're lucky you have that much choice. In the sticks where I live, my choice is a combo Pizza Hut/KFC/Taco Bell or nothing. Unfortunately, I happen to enjoy chicken, so my only option if I don't want to learn how to cook fried chicken is to go to that ghastly all-in-one store. They can't do any of them right, but it's all I have :(

  101. Shoot 'em by rmjohnso · · Score: 2, Funny

    I always loved the games where you can shoot and leave damage to just about anything in the environment. If I can blow up the ad, I might not mind it too much.

    Or even better...

    In UT2004:
    Sales man in a suit walks up: "Are you tired of paying too much for car insurance on your Scorpion?"

    Player whips out sniper rifle...
    Announcer: "HEAD SHOT!"

    --
    "Extremism in the pursuit of liberty is no vice. Moderation in the pursuit of justice is no virtue." --Barry Goldwater
  102. bots! by gosand · · Score: 1
    My first thought was the people who would get bored, run towards the add, wait 15 seconds, run away from the add, repeat.... That ought to drive up the cost/benefit ratio far enough to make it worthless...

    If there was ever a task for a bot in a game, this is it.

    --

    My beliefs do not require that you agree with them.

  103. Cool! by Ph33r+th3+g(O)at · · Score: 1

    This means the games are going to be free now, right? Because there's no way in hell I'm going to pay to have ads shoved in my face.

    --
    I too have felt the cold finger of injustice.
    1. Re:Cool! by AHarrison · · Score: 1

      Do you ever go to the theaters? If you do, you probably spend approximately $8 to see a crap movie filled with advertisement, on top of the first half hour being new movie trailers. Server forbid you should get there early and watch their ridiculous PowerPoint style adverts, too. My point being...the general populace already does these things.

    2. Re:Cool! by Anonymous Coward · · Score: 0
      Actually, no, that's why I don't go to movie theatres anymore. I don't pay for cable TV, either.

      ptg

  104. This has some logistical problems by Control-Z · · Score: 3, Informative


    Massive says it won't charge advertisers unless the full ad has been viewed.

    Ok so I'm in some 3d environment in the presence of an ad. Does 100% of the ad have to be on the screen? What if I'm shooting/jumping/switching weapons? Does that still count?

    And regardless of the criteria, how exactly will Massive know I've viewed an ad? Unless it's an online game it's not getting past my firewall.

    1. Re:This has some logistical problems by Yenin · · Score: 1

      I assume online games will be a big target for ads. Not only can they charge the advertisers for each viewing, they can charge extra for the names and credit card numbers of people who watched it.

  105. maybe by 3CRanch · · Score: 0

    Maybe the plan to force it after you die. Picture an online player killer game where you take out your opponent to force him to watch that stupid gecko again and again...I'd play it just to piss off others ;) Enter the new age of vengeful advertising?

  106. If its a FPS by foolip · · Score: 1

    If its a FPS or any game where I have a weapon, I sure hope the game engine lets me shoot the stupid things into oblivion.

  107. They aren't the problem here... by gosand · · Score: 4, Insightful
    If it bothers you, don't play games that use this service, there are plenty that don't. For that matter, there are plenty of games that are offline, they never even try to contact anything on the Internet.

    1. As long as they make people CLEARLY aware that this is happening. Which they wouldn't, since most people would then avoid it. There's a reason we had to resort to a do-not-call list in the country, and a reason that advertisers are trying to get rid of it.

    2. My concern is not that people will realize how this is an invasion and avoid these games. It is that people won't care and support it anyway, proving it is a valid form of advertisement. I don't worry about people who hate this kind of crap, I worry about the ones who don't hate it. The ones who respond to spam, the ones who click on popups, the ones who give away personal info for a shiny new pen. Those are the people who are aiding in the proliferation of this crap.

    --

    My beliefs do not require that you agree with them.

    1. Re:They aren't the problem here... by Warlokk · · Score: 1

      The problem in this case is, they're implementing it into an already-running MMORPG game, Asheron's Call... so if someone's already a subscriber and has invested tons of time and money into the game, they will have to put up with this lame new marketing crap if they want to keep playing.

      Hopefully we'll see a mass exodus of players from AC as a result, maybe then these morons will forget this idea before it gets off the ground.

    2. Re:They aren't the problem here... by GoldAnt · · Score: 1

      Well, if spamming is profitable, apparently the world wants it. . . . Wow were screwd....

  108. This game rated A: Contains advertising content.

    --
    You see? You see? Your stupid minds! Stupid! Stupid!
  109. If it's done subtle = added reality. by ZeroExistenZ · · Score: 1

    At first sight this sounds like just a silly idea to generate revenue, and yet again flood users with damn ads making them all little consumer whores.

    But if they do it subtle, I might be able to live with it; imagine a GTA where you walk in a store and actually have real-live brands instead of makebelieve boxes and packages, a real ad playing on a monitor (which you can shoot ofcourse ;). Or Billboards without the producers' logo or ads which make sense in the game-environment but real ads. (I wouldn't mind a hot girl on a billboard telling me to .. what now?)

    It'd both would make the world feel more "real", give the player the ability to manipule and get a notion of it without it constantly being forced down your troath (killing the fun of the game, specially after repeated playing), and at the same bring more revenue to the developers without affecting gameplay too much.

    The moment you will get *forced* to watch ads (time-outs in the game, and likes, where you do not have any choice but sit out the ad) it might work very annoying, and negative for the games I'm afraid. You already have that on webpages, which I don't give a second visit if there isn't any normal way to skip the ad and I'm being forced a behaviour (watching an ad). Not to mention that what is actually advertized isn't always available on this side of the world.

    --
    I think we can keep recursing like this until someone returns 1
  110. For Sci-Fi games, this can make some sense. by Anonymous Coward · · Score: 0

    In some games, such as sci-fi games, this can make sense tossing in ads. In their example, they are showing Anarchy Online.

    To me, that isnt /too/ bad, as it fits in with the game world and setting. However, trying to pull something like this off in WOW, EQ1, EQ2, DAoC and other fantasy-based MMORPGs - this would be horrible, and greatly distracting from the immersion factor of the gameworld.

    Things like this could also make sense in games like GTA even.

    On the other hand, it doesnt supprise me that AO is the game doing this, the game seems to be struggling as-is, and is luring in customers by offering free game-time/etc/etc (I have a free account, it was supposed to be for a month or something, but it seems to be indefinatly extended unless I want the expansions)

  111. Camping and Ads by slashzero · · Score: 2, Interesting

    They need to put the ads in popular camping areas in maps. It will do to things: Cut down camping via annoyance and punish lame players for camping.

  112. GTA: Drive-in Theater by Thrakkerzog · · Score: 1

    How long until we see something along the lines of GTA: Drive-in Theater? It would be a mix of GTA and WoW. You drive your stolen car to the theater to watch a movie with hundreds of virtual "friends" As you level up, you get to watch better movies.

    1. Re:GTA: Drive-in Theater by jaywee · · Score: 1

      Speaking of GTA, do you remember in GTA:Vice city the ad in one of the radios - "petsovernight.com" ? I always wondered how many people have visited that site...

  113. RTS development product placement by rockytriton · · Score: 1, Interesting

    * Your civilization has built a Mountain Dew factory, your villagers speed has increased by 2 points. * Your civilization has built a Winston Tobacco Plant, your tax income has tripled!

  114. Re:yet another brillant idea by Anonymous Coward · · Score: 0

    thank dOG

  115. Easy Block? by maddh · · Score: 1
    I'd expect the ads to be served up from dedicated servers (ie ads22.massiveincorporated.com) in both singleplayer/offline and multiplayer/online games.

    i'd just do a hosts file block and add
    127.0.0.1 ads22.massiveincorporated.com
    to the hosts file (/windows/system32/drivers/etc/hosts for me)

    Barring some sort of crazy DRM enabling deal, it should prevent any of the content from loading.
    I'd be much happier just having a red X on the wall then Who will be the next American Idol?

    1. Re:Easy Block? by KD5YPT · · Score: 1

      I wanna see Who will be the next American Idol.

      Just so that I can shoot that asshole with a mother-load of bullets.

      --
      In US, you can easily buy enough major firearms to wipe out your neighbourhood but a few little fireworks are banned.
  116. Grind by Gettinglucky · · Score: 0

    This would be alright for games that you have to grind crafting skills. Set up in front of the ad and watch away as you make 190589585 bags to sell on the market!

  117. Good. by Jack9 · · Score: 1

    I have not seen or heard a single reason this would be bad. There is no way to force someone to watch an entire advertisement without making a game completely distasteful, so we can assume their statement will be tossed to the wind after the first massive failure. We have been playing racing and sports sims with fake advertisements (to add to the realism). What a waste of time and effort to put in FAKE advertisements. Let them pay their money for a spot in my game. If it gets annoying TO ANY DEGREE the game will go straight to the bargain bin or landfill. Gamers are fickle and marketers will do what they can. It's all good for gaming to make more ppl dependent on the quality of the final product.

    --

    Often wrong but never in doubt.
    I am Jack9.
    Everyone knows me.
  118. Reminds me of this funny article: by Viewsonic · · Score: 1
  119. they have been doing this for years by tont0r · · Score: 0

    im sure no one will read this seeing that there are already 200+ replies, but this has been happening since the playstation 1 days. grant it they were static, but they were ads. i think the first game to do it was that quasi-futuristic jet ski/moto racer game (forget the exact name, but it was moto-something) where they had butter finger and mountain due signs all over the place.

  120. So now I ignore them? by ShoobieRat · · Score: 1

    Ads are already in games, it's just that most often they are fake and made up (examples: Doom3, HL2, FarCry, etc).

    So if the vending machines for "Dr. Breans Water Reserve" get changed to Coca-Cola machines, does it really matter? You usually just ignore them anyway. Before, they were kinda neat, and sometimes funny. Now, it'll just be random junk we ignore as we play.

    Of course, this is indicative of an industry that is suffering from a shortage of income (and no, I'm not talking about the big corps). Allowing ads into games to help pay for the costs and increase the quality of the game, may be something to consider after all.

  121. "Hello? Mr. Marketer?... by The+Ultimate+Fartkno · · Score: 1

    ...we have good news and bad news."

    "Yeah? What's up?"

    "If you'll look at the screen here you'll see that your ad for the new season of 'The Simple Life' is the most viewed in the game."

    "Excellent! And the bad news?"

    "Mainly it's being viewed through sniper scopes, targeting reticles, and the inky blackness of portals to the Netherworld."

    1. Re:"Hello? Mr. Marketer?... by KD5YPT · · Score: 1



      "And by the way, your ads are also being shot at at an alarming frequency."

      "How 'alarming'?"

      "Many player unloaded their entire ammo of all their weapons into it."

      --
      In US, you can easily buy enough major firearms to wipe out your neighbourhood but a few little fireworks are banned.
  122. Re:[Warning : acid comment] Future in advertising. by LePrince · · Score: 1
    Well, here in Quebec (I think the urinal publicity idea was invented in Quebec, how shameful for us...), I've seen it in a few bars. Ads in the bathroom stall have been around for years, in urinals since like '96 (around the time I got in college), and recently (like a few months ago) I saw a LCD screen onto a hand-dryer. Mind you, a small one with no sound, but still.

    The eyelid thing in my post is far-fetched, but damn.

    As for sponsored housing, soon, it'll be a concern, and not for the reasons you think. In many cities, there's more demand than supply for apparments. Here in Montreal, price have doubled on some trendy streets in the last 10 years... So, owners have FULL POWER over you. Don't like the conditions of your apartment ? The owner most likely has a WAITING LIST full of people who want your apartment. I was talking of that with a friend this weekend, his owner almost had the next-door apartment rented to a movie company that made porn flicks (they found somewhere cheaper)... They would've used the apartment to make movies. Talk about noisy neighbors. But hey, you're not happy, move out, there are 20 people who want your apartment, one of them is not gonna care about it...

    So, someday, the owner of a 35 apartment building WILL put ads in his apartments, WITHOUT lowering your rent, and if you're not happy, go away, he'll rent it to someone else who won't mind.

    That sucks. But that's how it is.

  123. ...gamers can easily avoid watching them... by consumer_whore · · Score: 1

    ... and I will easily avoid playing them too.

  124. Next up: prenatal ads by Digz · · Score: 2, Insightful

    I mean, that's one of the few logical extensions left, right?

    --
    SYS 64738
  125. Successful ad campaigns beg to differ. by Saeed+al-Sahaf · · Score: 1
    Don't they get it? The reason the 17-34 crowd is so hard to reach with advertising is we're sick of being reached.

    Successful ad campaigns beg to differ. The 17 to 34 age group continues to be the most self absorbed hedonistic me-me-me material object driven consumer group. Advertisement companies don't spend billions of dollars on things that don't work. I'll bet you yourself own many consumer goods (got an iPod or "just" a vanilla MP3 player?)

    --
    "Who are in control, they are not in control of anything - they don't even control themselves!" - Glen Beck
    1. Re:Successful ad campaigns beg to differ. by Prophet+of+Nixon · · Score: 1

      Still got a Rio500, its still got one of the best button interfaces around, and its trivial to make waterproof. Used to carry it around all the time, until it occurred to me that I was becoming increasingly sociopathic by ignoring people around me, so I stopped. Of course, since I've stopped, everyone else has become sociopathic anyway, so everything's about the same.

  126. Speaking of Pizza... by mrchaotica · · Score: 1

    Anybody remember this? Ads in games (or even games as ads) aren't new, nor even uncommon! Just look at the rest of them.

    --

    "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  127. Gah, you people! by Anonymous Coward · · Score: 0

    Ok, the reason they'll have ads in the games will be to fund games. As computers and game systems get more powerful, programs/games will need to be more complicated. To make a more complicated game, it takes more money. So, they either need to raise the video game price (Nobody wants THAT) or put ads in games. If it's a choice between the two, I take the latter.

  128. Max Payne Ads by Anonymous Coward · · Score: 0

    The ads in Max Payne were awesome!

    "Bat Boy" for example. Fake ads are the way to go.

  129. Advertising is an odd beast. by kalislashdot · · Score: 2

    Some examples. Typically if you pay for something then it is ad free, otherwise the ads pay for it or greatly reduce the cost.

    Magazines... are filled with ads yet we still pay for them. I al told magazines would be $40 without the ads so ads are welcome in that enviroment. Plus they are very passive.

    TV shows have commercial.... You pay for delivery of the shows via the cable/sat comapny but not for the shows them selves so commercials are ok here.

    A side note, years ago I hace a Cable company I went to digital comapny and when I pressed menu, 1/2 of the screen had ads for Pay per view. I thought this was crazy that I paid A LOT for this and half of my usable screen had ads. I dropped them for Satelite. My current cable company (no dish in this apartment) resets to the Pay per view preview channel every time you turn on the digital Cable box. So I went to basic cable and got a TiVo

    Tivo... has light ads, in the main menu they have entries to "see this movie trailier" or "check out the new Chevy Truck" I think these are lame since I already pay for TiVo service but they are very passive so I am ok with it.

    Games... I pay a lot of money if I buy a game $50 is way too much for a game in my mind but it is what the market will bare. I used to buy more gsames when they were $20 but oh well.

    I have noticed static ads like Billboards of NFS Underground 2 in Burn Out 3. These seem fine for me, they add some realism as is very passive. Full blown ads I will not be too happy about. I already paid a shit load for this game and now you want to make more money off of me. Oh and while you screw your programmers too.

    1. Re:Advertising is an odd beast. by KD5YPT · · Score: 1

      Full motion ads could be fine, as long as it fits into the environment.

      I could imagine ads like this appearing in sci-fi genres, and most notably in FPS type games (with big neon billboard that we come to expect of a sci-fi future).

      --
      In US, you can easily buy enough major firearms to wipe out your neighbourhood but a few little fireworks are banned.
    2. Re:Advertising is an odd beast. by KillShill · · Score: 1

      you are TOLD they would be $40.

      so maybe you ought to stop being so naive and not believe everything you're told.

      --
      Science : Proprietary , Knowledge : Open Source
    3. Re:Advertising is an odd beast. by kalislashdot · · Score: 1

      $40 is $5 + $35 of avertising fees per magazine. So with no ads, with the same profit level it would need to be $40. Consumer Reports has no ads but there magazine is not $40 but they probally live on a tighter budget and offset it with book sales, etc.

  130. Oh good grief by iNTERcEPTOR-SdB · · Score: 1
    Specifically, in Anarchy Online, the ads are mandatory for the non-paying customers. These are the players who download the base client for free and have no monthly charge. People who upgrade to the expansions have to buy them and pay a monthly fee. Those people can turn off the ads in-game.

    I don't mind the ads in this particular game. It makes it feel like Blade Runner. The premise of this game is that large corporations rule portions of the galaxy. So the ads don't really distract from the game universe. I thinks it's an extremely interesting business model. It allows me to play their game for free.

    If the ads were mandatory for the paying customers, that would of course change my opinion of the whole thing.

    --
    iNTERcEPTOR|SdB I own a Camaro
    1. Re:Oh good grief by KillShill · · Score: 1

      not only would i play the free ad-supported games, i would block their ads while doing it.

      fu** them.

      no more ads, ever. this bs has to stop.

      i don't even want a single pixel to be a party to an ad, anywhere in the game.

      put ads in your game = people will think it's for free since tv is that way too.

      --
      Science : Proprietary , Knowledge : Open Source
  131. This means the games are free, right? by kindbud · · Score: 1

    It's just like ad supported TV, isn't it? I mean, who would pay for a game, and then subscribe to it for a monthly fee, if the game is supported by ad revenue?

    Not me.

    --
    Edith Keeler Must Die
  132. Easy way to stop this. by twifosp · · Score: 1
    Many internet banner ad advertising / hosting companies went out of business after pop up blockers became popular. Or after they found out people were driving per click traffic without actually buying anything.

    We can also stop this annoying practice by just boycotting the games that contain these.

    Or by modding the games to not display the advertisments.

    If the publishers that plan to do this don't make any money off of it, they won't continue the practice. They will likely find another intrusive way to force their ilk on us. But it all comes back to money. If they don't make money off of it, they don't do it.

    Lets make sure that the metrics they use to track revune and advertising show poor gains. Vote with your wallet, not with slashdot posts!

  133. I should get paid a million bucks for this idea... by Zelph · · Score: 1

    Why don't they bridge the gap of annoyance vs profit by offering some incentive to the viewer? For example: in a FPS video ad wall, when the gamer approaches and watches the entire ad a "bonus" weapon is unlocked. Or armor. Or something that would motivate, viewership. In an online world like WoW there could be some trivial thing that doesn't change a character that much, but enhances the character in some minor way. Enough viewed advertisements and you could get some super bonus. Something along those lines...

  134. Those are all edge cases by Marc2k · · Score: 1

    I agree with you, but you present only edge cases that are, as you state, superceded by other laws. As someone else noted with the Little Richard anecdote (and there are other cases), you can't videotape someone in the bathroom, as it may contain images of them which they would need to authorize you to have taken, as dictated by more pertinent statutes. Also, the murder thing you mentioned isright-out, he stated that you have no right to privacy when entering someone's private property, last time I checked, your right to life was not a matter of privacy.

    You _are_ right about not being able to sign away your rights in some circumstances, illegal contracts are illegal contracts, after all. Unfortunately, I would venture a guess that almost none of those clauses pertain to rights of privacy. You _can_, in fact, sign a contract by which someone videotapes you naked in their bathroom, vis-a-vis pornography. Similarly, someone can very legally sign away the right to not have a phone conversation taped while at your house (or anywhere, for that matter); in fact, I'm not even sure you have to enter an explicit agreement for that _not_ to be the case, using someone's private phone may imply that you agree to the terms of use (e.g. being tapped).

    Back to the main point though, this is all a non-issue. What on EARTH do you expect to be going on on a game server that you would not want the company to know about? The only thing I can imagine that's private is your password, and hey, they need that to authenticate you. Furtheor, if you come into my convenience store I can monitor every blessed thing you do, save go to the bathroom (and in some states, I don't even have to provide you with a bathroom), as we've already established. Since not very many videogames offer the ability to use a toilet, what the heck do you expect privacy for?

    --
    --- What
  135. Linked with login data? by teh_dg · · Score: 1

    What concerns me is when will they start to connect ingame advertising with the likes of GameSpy logins?

    It's temping to assume it would be the idea of some seedy spyware company and only allowed by some cheap money grabbing whores like EA. But in the mind of marketers, it's an honest and well-intended system to make their advertising targeted and more effective - on the surface a positive thing.

    And where's the revenue for the guys paying the running costs for the servers hosting these ads? No way I'd be SomeServerHost.com and paying for cpu and bandwidth of a machine serving someone else's ads for Coke - or worse, SomeOtherServerHost.com. Then there's going to be the paying customers asking why they pay full retail rate despite the thing being choked with ads.

    It's not all negative, advertising will result in a stream of income that is tied to the number of players they have and the lengh of time they can keep them playing. This means better support, for longer. Advertising has the potential to be a real positive benefit to gamers, developers and the industry in general. If it's done properly. The problem is, I've little faith in marketers, and the only people to watch over them are the publishers, who I hardly value any higher these days.

  136. You guys have it all wrong by r00ts · · Score: 1

    The way I see it is, in World of Warcraft for example, you'll see a little short with a Human and an Orc fighting over the last can of Coke at a party while you're waiting for the game to load. Or in Half-Life 2, as you're walking in the city blasting at enemies you'll see an electronic billboard showing a Combine soldier washing his jumpsuit with new and improved Dawn laundary detergent. Ads are already in games, and they're hardly noticable. I know for a fact that game developers wouldn't make any intrusive ads, as it would probably make a lot of people deter from purchasing the games. Instead they'll make the ads run smoothly behind the scenes. Think of how much money is already being spent on subliminal advertising in movies today.

  137. Only way I'd sit still for a 15s ad... by Esion+Modnar · · Score: 1
    Make it sexy, make it funny, or bury a clue important to the gameplay in it. Better yet, each time the ad plays, it's a different embedded clue.

    Still, it'd be a distraction from the game, and annoying. So they'd better make it sexy and funny.

    --

    They say the first thing to go is your penis. Well, it's either that or your brain. I forget which...
    1. Re:Only way I'd sit still for a 15s ad... by krgallagher · · Score: 1
      " Make it sexy, make it funny, or bury a clue important to the gameplay in it."

      I have been saying this for years, and it will probably fall on deaf ears again, but I think the gamming industry is missing a bet with the lack of product placement. Instead of drinking a power drink to resore hit points, you should be drinking a "Refreshing Diet Coke!" If you need a better weapon, it should be a Smith and Wesson! I am sure companies would pay to have their products included as items in MMORP if they were only approached with the idea.

      --

      Insert Generic Sig Here:

  138. Tenants? by moogleii · · Score: 1
    'Cept wouldn't it be more like I rented a room on your property? I'm paying to have a virtual presence on their servers.

    I could be wrong, but in that case, I don't think you could set up your secret voyeur shop in my room that's on your property.

    Not that I'm saying any such virtual rights exist yet, if ever.

  139. shoot the screen? by akhomerun · · Score: 0

    can you shoot the screen to make the ad stop?

  140. Return a game? by phriedom · · Score: 1

    Who can you return opened software to? The store surely won't take it back.

    --
    Don't moderate flamebait as Troll. Know the difference or you will be Meta-moderated.
  141. Might be beneficial by DSLAMngu · · Score: 1
    Massive's advertising scheme in Anarchy Online allowed me to play for several months for free. Unfortunately, the game was pretty terrible, and the graphics were so bad that I found myself looking at Sprite Zero billboards; the ads ended up being more attractive than the actual game environment.

    Apparently very few /.ers in the comments realize how much it costs to make a video game nowadays. Developers are paying more and more programmers and artists to put out the caliber of games expected in this and future generations. Games will be worth substantially more than $50 in terms of time and labor in the coming years. Instead of taking the cost out of end users' wallets, in-game ads will take that money from other corporations. If Massive's advertising techniques allow me to buy a $80 game for $50, I'm all for it.

  142. Crazy theory by Wilson_6500 · · Score: 1

    PCs, but not consoles yet. It's like people are _trying_ to kill PC gaming.

  143. Red vs Blue by Alpha_Traveller · · Score: 3, Funny

    OOOOOhhh.... I CAN'T WAIT for their take on this to show up in Red vs Blue.

    "Sarge?"

    "Yeah!"

    "Is that you up on that billboard?"

    "Yeah!"

    "What are you doing to that donkey?"

    --
    "Love is like pi - natural, irrational, and very important." (Lisa Hoffman)
  144. 25 minutes by Das+Auge · · Score: 2, Insightful

    Every time I go to a movie I spend 25 minutes watching trailers and commericals. Depending on the movie, that's a quarter to a third of the length of feature film!

    That is the reason that I go to the theaters less often to watch movies. Advertisers and theater owners know that movie-goers will arrive early so that they can get the seat that they want and know they'll have them trapped to watch their adverts.

    Well, guess what? I'm not trapped. This isn't the 20th century and I have alternatives. I no longer have to wait months or even a year to get the movie on cable or DVD.
    Time marches on and like so many other industries (RIAA) they simply refuse to understand this. Well, we'll miss you...or not.

    From TFA:
    "We know the 17 to 34 audience, the male audience, is elusive and quite difficult to reach through traditional broadcast. ... It is incumbent upon us to find ways to reach them," says Gerry Rich, president of world-wide marketing for Paramount Pictures.

    That's like trying to cut down a forest so that you may better find the dear that you are hunting.

  145. problem? by seanmeister · · Score: 2, Insightful

    "One problem with the full-motion ads is that gamers can easily avoid watching them."

    And how exactly is this a "problem"?

  146. The next thing you know... by MikeTwo · · Score: 2, Interesting

    First come the ads, then comes a combination with online shopping. Your credit card is already stored, right? Picture this:

    After dispatching another terrorist with your awesome aim and a Colt M4 Carbine, you take cover behind an aisle in de_walmart. It's the gun equipment aisle. A text message appears,
    "Would you like to purchase a Remington High-Powered Rifle, on sale now for $1999.95!
    1) Yes
    2) No"

    You notice your magazine is almost empty, so you think "sure" and hit "1". You expect a new gun to appear in your hand, but instead you see a message:

    "Thank you for your purchase! Your credit card has been charged $1999.95!"

    In your moment of confusion, a 12-yr-old girl named D/\rK_F^|rY kills you, and gloats "HAHAHAHahaha N000B!!!!111!1"

    Your shame is complete.

  147. If I were an advertiser by phriedom · · Score: 1

    If I were an advertiser I would insist that I only pay for an audience watching my moving-billboard from a designated area the proper distance away, and that each member keep the entire billboard in view for the entire 15 seconds to count as a "viewing." And I would pay a declining scale, so 3 cents for the first view, 2 cents for the second, 1 cent each for the next 5, for a max of 10 cents per unique viewer. I'm not paying for a bot to watch my ad 1000 times. If the game maker wants to reward the players for watching my ad, thats okay with me, I might reduce my pay per view though since a self-selecting audience is more receptive than a bribed one.

    But I'm not an advertiser, I've only studied it a bit, so what do I know.

    --
    Don't moderate flamebait as Troll. Know the difference or you will be Meta-moderated.
    1. Re:If I were an advertiser by Romeozulu · · Score: 1

      >>But I'm not an advertiser, I've only studied it a bit, so what do I know.

      Nothing.

      Advertisers should pay *more* for the 2nd, 3rd and 4th showing. That's were it all starts to sink in and become effective. Seeing an add once does nothing.

  148. So does this mean by Lispy · · Score: 1

    I will get to drink Robo Cola anytime soon??

  149. Tattoo's are hot in games right? by Sark666 · · Score: 1

    I can just picture how scary 'drink at Moe's' would be tattooed on a demon's back.

    Now if that ain't scary I don't know what is.

  150. MOD PARENT DOWN! by biendamon · · Score: 1

    Well, no, not really... But damn it, I don't want game execs to see that!

  151. BUT nothing, we hate ads. by mttlg · · Score: 1

    Look, the $$ from ads (selling your eyeballs) gives us a lot of "free" stuff - TV, radio, local newpapers, etc.

    Take your eyeballs off the ads for a few minutes and you'll see that it's all a lie. In that "free" stuff, what percentage of it isn't ads? What was the percentage 20 years ago? What do you think it will be in 20 years? Look beyond the "free" stuff - how much has advertising expanded in the stuff we still have to pay for? Ever wonder where the money goes?

    Think about it, the movie company that puts a 15 second trailer in a game is probably spending tens of millions of dollars to advertise a movie that will be lucky to break even after all of the costs are factored in (even before cooking the books to eliminate any real profit). So the film companies pass on the cost to the theaters, which then raise ticket prices and concession prices, and then run ads before the movies. Now the soft drink companies pay the theaters to bombard you with ads before you watch a movie that you paid the advertising agency of to bombard you with ads for in a game that you paid the developer to have an ad agency pay for ads on the side of soda cans that you paid more for so they could run ads before the movie you just watched...

    Advertising is a tax, and the more places it gets into, the more tax you're paying for stuff that was easier and cheaper to get without the advertising. The big companies don't care because they have the cash to pay for it up front and they know you'll foot the bill for them later on. It also has a nice side effect of raising the barrier to entry that keeps smaller companies from being able to compete with them.

    For the unfortunate "consumer," there is no way out. The advertising will go on whether we want it or not. If we don't watch it, they'll just make more and more until it finds us, and the bill will get tucked inside the price of the product. If we don't buy the product, they'll just buy up or force out the alternative until there is no choice but to buy from them or a similar competitor. The best anyone can hope for is to pass as much of the cost on to someone else. Skip the ads, buy on sale, do without. Sure, children are going to bed hungry because I don't want to pay for some ad exec's Porche, but some things in this universe aren't under my control.

  152. In-game ads done correctly - the Sega way by Stormwatch · · Score: 1

    Two good examples of in-game ads done correctly:

    SONIC ADVENTURE 2 - it had real ads for Soap Shoes, as well as tons of obviously fake (and funny) ads. Makes sense, since they make grinding shoes, and Sonic wears grinding shoes in that game.

    SHENMUE - it had ads for watches and soft drinks. This makes sense because such products actually existed in the world the game simulates - mid-80s Japan. It would not make sense if I found a Coke machine in a medieval RPG village, but an ad for a sports brand suits a sports game.

    And most importantly: in these examples, all the ads are very discreet. They are just objects and textures. They don't force you to wait before playing the game. Video ads, on the other hand, would probably be just as annoying as those damned ads in movie theatres!

  153. You kinda lose some customers dont you? by BSpeerTX · · Score: 1

    So, I'm not in the marketing business, but I always thought that you'd find a target audience, find products that appeal to that audience, and then find a way to connect the two. So now I'm a target audience, and someone thinks they have a product I care about. (not saying I do but in theory...) Do I want to see an ad during my fav tv show? No, but it does provide I convenient 5 min break. Do I want to hear someone call me on my cell and run up my phone bill? No, but it does provide me with a fun conversation at pissing off the telemarketer. Do I want to see an ad in my games? No, that makes me avoid that section of game. How about a little commercial ticker at the corner of my screen like some websites? No, that just earns a little post-it note stuck to my screen in said corner. How bout running ads during load time? Yet again, that just earns me a 5 min break to ignore whatever shameless advertising ploy is trying to consume my attention.

  154. NoCD hack? How about NoAD hack! by Anonymous Coward · · Score: 0

    Postal2 has advertising. 3DMark2001SE has ads for Eagle. Ads have been in games for a long time. Nothing new here.

    Candystand is free games for watching ads.

    Maybe they can take older games, stick some fresh graphics on them, plaster them with ads, and release them for free at BestBuy

  155. Re:[Warning : acid comment] Future in advertising. by stratjakt · · Score: 2, Insightful

    Paul Anka:
    To stop those monsters 1-2-3,
    Here's a fresh new way that's trouble-free,
    It's got Paul Anka's guarantee...

    Lisa:
    Guarantee void in Tennessee.

    Both:
    Just don't look! Just don't look!
    Just don't look! Just don't look!
    Just don't look! Just don't look!

    --
    I don't need no instructions to know how to rock!!!!
  156. HAH! by cepler · · Score: 1

    "...Go ahead, pirate that game! We'll make money in the ads 'foo!"

  157. Wishful Thinking by rev0102 · · Score: 1
    From TFA (i wish)

    Mr. Davis continues,"Naturally we can't expect to rake in this additional ad revenue without giving something back to the gamer. We're looking into releasing completely ad-supported versions of several games, either through online distribution, or full retail costs with no subscription rates. I mean, really, gamers simply wouldn't tolerate our pocketing the difference at their expense, would they?" He trailed off.

  158. Re:yet another brillant idea by Anonymous Coward · · Score: 0

    That's a rather pre-WWII German remark...

  159. One problem? by DroopyStonx · · Score: 4, Insightful

    One problem with the full-motion ads is that gamers can easily avoid watching them.

    Sorry, but we don't owe you SHIT. If we paid for the game, movie, whatever... we aren't obligated to watch your fucking ads.

    Instead, there will be patches made to circumvent your ads. How bout that?

    --
    We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
    1. Re:One problem? by Anonymous Coward · · Score: 0

      DMCA ?

    2. Re:One problem? by DroopyStonx · · Score: 1

      F the DMCA - it can't do much about patches other people make to mask the ads.

      Technically it may be illegal, but I'm not really concerned about that.

      I don't have to watch their ads, nor does anyone else.

      --
      We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
  160. One more reason to pirate games by Perky_Goth · · Score: 1

    One more reason to pirate games, i guess. keep it up!

    1. Re:One more reason to pirate games by ShoobieRat · · Score: 1

      The only time piracy is justified is if the game is no longer being sold and can't be found on eBay (or whatever).

    2. Re:One more reason to pirate games by Perky_Goth · · Score: 1

      well,i forgot the other part of the post...
      the warez version will not have ads one day, or they'll change them to make fun.
      about when to pirate, i'm not going to go into it, but this will increase desire to do it, that's for sure.

    3. Re:One more reason to pirate games by ShoobieRat · · Score: 1

      Honestly, I just think people want something new to bitch about. We don't have any details on what exactly this is going to entail. It may be as unobtrusive as a pre-game ad stuck in the load-up cycle, or animated billboards while we're walking through city 18. No one really has the right to freak out just yet.

      The rest...well...software pirates will go to all lengths to make up excuses for their piracy.

    4. Re:One more reason to pirate games by Perky_Goth · · Score: 1

      we don't need excuses, we have no money.
      so there :P

  161. Splinter Cell Chaos Theory by Redwin · · Score: 1

    has Athlon 64 screensavers on every computer in the game. If the adverts are part of the scenery and it isn't intrusive it might not be too bad.

    I think long adverts are a bad idea in a situation you are doing real time interaction with the medium. Advertisements through association might be better, as amusing at is was having "Headache? Take advil" after getting killed by a headshot might be reasonably effective. Even if it isn't it is amusing and might generate more attention than a TV style advert where people have nothing better to do. Here in Scotland we have Irn-Bru adverts that are just plain comical. They are one of the few amusing adverts i would watch.

    That said I'm suprised it isn't being shouted down by the "games promote violence" crowd as it creates a link between the game world and the real world. People associating a brand of beer with a ganster crowd you mow down GTA style might create some interesting news articles.

    --
    Warning, comments may not have been passed by the sanity department of my brain.
  162. Calm down everyone... by ShoobieRat · · Score: 1

    With the number of people spending their free time gaming on the rise, I cannot believe that ANYONE is surprised that there are companies who are moving to explore this venue for advertising.

    Honestly, I'm surprised only by the fact that this hasn't already happened.

    I mean, seriously, more people play online multiplayer games than watch prime-time television. You'd have to be nuts to not have expected the advertising industry to want to get their hands on that.

    If the ads are in the intro screens of a game, those can just be escaped through or cut off with dev commands, same as we deal with game company splash screens now. If they're in the game on billboards and signs, big deal. We've already got fake ads and crap.

    Now if the ads stop gameplay or interfere with gameplay, people will complain, and sales will go down (not to mention the number of people playing, killing the community for that game). I doubt the gaming companies and advertising industry are going to do anything like that.

    Either way, we all need to chill out and handle this maturely. Aside from waiting to see what happens, one can always ping their favorite game companies and ask them what they plan to do in regards to this, and at the same time express your opinions (civily). There's no reason to fly off the handle and start advocating software piracy or anything that moronic.

    1. Re:Calm down everyone... by Morpeth · · Score: 1
      "I mean, seriously, more people play online multiplayer games than watch prime-time television."

      I mean seriously, you're so wrong:
      http://seattlepi.nwsource.com/tv/aptv_story.asp?ca tegory=1401&slug=Nielsens%20List

      Among tech/geek crowds, MAYBE that's true, but you should probably find some data to back up your statement -- don't pass off opinion as fact.

      I am a gamer, and will vote with my wallet, no way in hell will I pay for a game to be spammed with RL ads; fake ads where it fits, fine, but that's all.

      --

      'The unexamined life is not worth living' - Socrates
  163. Re:books by brinticus · · Score: 1

    someone mentioned books and their effects on people as opposed to mere advertising in video games. But here's one good reason why e-books will not end up being a good thing: advertisers can eventually "force" one to watch their mind-drooling capitalist banter before allowing someone to actually read the book. This is already annoying enough on children's DVD's that, unlike tapes, don't let you skip all the pre-show krap.

  164. Re:yet another brillant idea by Anonymous Coward · · Score: 0

    Yeah, you're supposed to call em "Neocons" now!

  165. Adblock mods? by carlmenezes · · Score: 1

    I can just see this happening.

    --
    Find a job you like and you will never work a day in your life.
  166. Who says u need to watch it??? by carlmenezes · · Score: 1

    If I were the gamer, I'd move my character to the ad, then get up and go get a cup of coffee...when I get back, the ad's over, I continue playing.

    --
    Find a job you like and you will never work a day in your life.
  167. Been there, done that - A humble opinion by ehluke · · Score: 1

    You have a good point, and I feel it is ultimately up to the game programmers. For example, I have played the game in the article (Anarchy Online), and I feel that the in-game ads have been implemented properly. Concerning free gaming: You can sign up for "1 full year free", which indicates that the advertising is helping to reduce costs to gamers. In addition, paying customers can shut off the ads. As another point, the ads are somewhat widespread, but do not appear to hog bandwidth or be overly intrusive. If the in-game advertisement is done well, I think it has potential.

  168. repitition by phriedom · · Score: 1

    That all depends on the kind of product and the kind of ad.

    Yes, there is a school that believes in picking a simple message and repeating it over and over and over again for years, i.e.: it does a body good, it's what's for dinner, it gets grease out of your way, Trix are for kids. And that works great for commodity things that you'll be selling for decades, like dish soap and cereal.

    It doesn't work very well for a movie or a cd that has a very short shelf life, or hype life if you will. And I don't think video games are the place to sell dish soap. 15 second movies inside video games are the place to sell theatre movies, DVDs, CDs, maybe image pieces for cars, fast food, soda. But you're asking the audience to interrupt their game to watch your ad, so you're going to have to be entertaining. An ad whose focus is repeating "the ultimate driving machine" isn't going to work as well as something like those download-only mini-movies that BMW did a while back that were done by famous directors. Those are image pieces and most of their work is done on the first viewing. If you choose to watch it again, it is because it is a good ad that made an impression on you, not because the video game publisher presented it well. I'm paying my ad agency for the second and third viewing, not the video-game publisher. And after the 7 viewings, I think the ad has done all the work it is going to do. You either associate BMW with cool, James-Bondian things or you don't. 3 more viewings aren't going to help. Movie trailers and song clips and such are the same way.

    Take a couple more classes and get back to me.

    --
    Don't moderate flamebait as Troll. Know the difference or you will be Meta-moderated.
  169. Books will be next by Redfrost · · Score: 2, Insightful

    I've been waiting for ads to be printed in the middle of books for quite some time. Soon you'll be in the middle of a good fantasy book, someone is about to die and you'll turn the page and BAM! A full two page full color advertisement for Pepsi. You won't be able to rip it out because the text will be printed on at least one side of each page.

    But, alas, people will still buy this stuff. People will spend $15 (cdn) to go see a movie at a theatre to watch 30 minutes of commercials and previews before the actual movie starts; and people will still buy games that have real-life video advertisements in them. If people really did vote with their wallet then the big corps might listen.

    I'm no longer pissed off at the companies that do this, I'm pissed off at the people that can't control themselves and don't fight back.

  170. Solution - unobtrusive, funny ads by davidwr · · Score: 1

    On the opening scene of Futurama, you see a bunch of animated-billboard-style ads.

    These can be done in such a way that they are
    1) unobtrusive
    2) entertaining
    3) relevant to the game play

    Heck, they can even have commercialy-viable easter eggs, like if you touch the ad while possessing a certain item, you get a real-life coupon.

    --
    Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
  171. So game prices will go down now? by Kamiza+Ikioi · · Score: 1

    Hahaha, yeah, stupid question. But, I'd be hell bent on a refund if I had to watch a commercial for something I paid for.

    Ah, the good ol' days when ads meant you hadn't yet purchased the software.

    --
    I8-D
  172. Apple in Hell by l0b0 · · Score: 1

    Anyone else think of that horror scene where Our Hero gets on the public transportation thingie? Anyone else think it looked like something the Apple design office would do if in Hell?

  173. Easy Fix by Anonymous Coward · · Score: 0

    This (incomplete viewing) is ieasy to fix.
    Simply award some points/loot/powers in
    the game to those that __DO__ view the whole
    thing.

    Still the best ad slogan ever:
    Packed with PE(IS Snikkers really satisfies.

  174. Funny indeed by zippthorne · · Score: 1

    Ironically, despite your sig, you've used your apostrophes incorrectly.

    --
    Can you be Even More Awesome?!
  175. How long until it becomes hacked out? by r2q2 · · Score: 1

    It won't be long until someone finds a modification to the code that will allow people to stop watching ads. Or replacement of the ads with some 15 second clip of something else.

    --
    My UID is prime is yours?
  176. why not the 'consoles' by damicha · · Score: 0

    is it because not even Xbox does not run IE?

    Sony won't play station?

    Love that!

    ad.yieldmanager.com :

    how to divert:

    run your own dns with ad.yieldmanager.com as 127.0.0.1 (yes, you need Linux, because that domain is excempt from M$ firewalling and ad/promo/whatever 'preventing' (or is is 'selecting those who pay me'..... know what a 'pura' is?)

    (you can play Microsoft system geared to games on Linux! psssssssssssssssssssst!)

  177. So what? by Anonymous Coward · · Score: 0

    This isn't too new. This company already does streamed (albeit static) ads and they already do query viewing stats. If you want to see it by yourself, feel free to pick your Massive-infected game and launch your favorite sniffer. And they do connect to the Internet even when playing solo games - I can think of at least two games that do it anyways. (Do some Googling here)

    On the other hand, if you want to cease fetching ads (using your bandwidth!), you can add an
    entry in your hosts file and be done with it.

  178. BRB, bio... by Omnedon · · Score: 1

    Player: Ok, this area is clear. I gotta step away from the console for a moment. (Walks over to convenient advertisement. AFK 5 mins and back with fresh drink.)

    Game company: Your 15 second ad was viewed 20 times, you owe us...

    Advertiser: Wha..?

    ***

    Seriously, Google has already had problems with advertiser's competitors spamming clicks to inflate advertising costs. The same thing will happen here. The only ones who will actually make money will be the game company.

  179. where does it end? by pintomp3 · · Score: 1

    seems like these advertisers will not rest until they are able to implant little screens over everyone's corneas to make sure they their adverts are seen. and don't even think about killing yourself, they've got the feeding tube ready. i understand the point that free content requires some way advertisements to stay free. but they don't know where to draw the line. i'm sick of paying $10 for a movie and then be a captive audience for them to show me huge ads for cars and soda. my solution? watch movies a few weeks after it is released so i can go in 20 min after it "starts" and still get a good seat. or just wait a little more and download a screener from usenet.

  180. Re:I should get paid a million bucks for this idea by Ponyegg · · Score: 1

    In the States you could probably patent it!

  181. advertisers just need to die by Anonymous Coward · · Score: 0

    Personally i think that advertisers need to get repeatedly ass raped by horny gorillas and then shot to death with wooden bullets. Just for what they are.

  182. Great for sports games by Anonymous Coward · · Score: 0

    I have always thought they should release sports games i.e.( EA)

    With commercials built into the games at the same spots they'd be in if you were watching tv. For instnace, warming up a pitcher or a turnover or timeout.

    Of course, you'd get the game for free with commercials, then you could buy the game to get rid of them. Add in the possibility of the gamers entering their info into their profiles, and boom, extremely directed mass marketting. 12 year olds get ads about whatever it is that 12 year olds want, and I get beer commercials, etc.

  183. NOT NEW by techmeltz · · Score: 1

    Wait a minute! King's Quest II had an ad for spacequest in it that was full motion video.

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    [This space for rent]
    1. Re:NOT NEW by Lord+Kestrel · · Score: 1

      Calling anything in King's Quest "full motion video" is like calling the @ in Nethack "high resolution graphics".

  184. Ever played an Ubisoft game? by JThundley · · Score: 1

    Have you ever played any recent Ubisoft games? 4 commercials in a row that you can NOT skip past: Ubisoft, the publisher or studio or whoever, Alienware, and Nvidia. They play each time you start the game.