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What's the Best Game Console of All Time?

The C|Net Crave blog has up an article exploring the history of console gaming, and wonders aloud about the pecking order of the various systems. "Gaming is so subjective that there is no single "greatest" system ever. It might sound like a cop-out, but it really depends on what standards you're using and what generation you grew up in. I loved the SNES, and would personally call it the greatest system of all time. However, the NES and PlayStation could both easily be called the best, based on the standards they set and the advances they presented to gaming." The Guardian follows up this piece, noting that the article's rose-colored recollections of the SNES days may not be entirely accurate. Subjective or not, it's a good question: which consoles have a valid place in history and which ones should be forgotten?

479 comments

  1. Hmmmmm by Orange+Crush · · Score: 4, Interesting

    I grew up with the NES. My parents refused to buy me a SNES when they came out, but I'm not at all bitter (bastards! *cries*). Aside from playing SNES games at friend's houses, I lost interest fairly quickly. I'd occasionally play a brief game at a friend's house on their playstation and i don't think I ever even touched a PS2 beyond using it to play DVDs back when it was the cheapest DVD player on the market. So I basically skipped the past two console generations alltogether.

    The NES was the "greatest" system for me, simply because that was the one I interacted with the most, however I can definitely agree with this guy's argument that Sony's embrace of third party developers with the PlayStations made the game industry what it is today.

    One minor nitpick, from the article:

    Once you've read David Sheff's Game Over, it's almost impossible to play a Super Mario game without imagining the young Miyamoto gamboling through the woodland close to his boyhood home, discovering hidden caves and lakes.

    I've always heard that was his inspiration for Zelda, not Mario.

    1. Re:Hmmmmm by flitty · · Score: 4, Interesting

      You are correct, The article is wrong. Zelda, not mario, was inspired by Miyamoto's exploration.

      I do have to say that my old SNES got the most playtime out of a single game for me. I think i've played S.Metroid 6 or 7 times through? Same with Link to the Past. It seemed to be the perfect form for 2d sidescrollers and the kind of games that Nintendo Made. Enough power to allow for Saves and bigger environments, and gameplay that matched; difficult, but not frustrating (the majority of NES games were hard because of controls, not because the games were designed that way, i'm looking at you TMNT). I'll never be able to play the 64 because I couldn't afford one at the time and going back to play it now is almost impossible because the 3d geometry is analogous to the NES:SNES upgrade. However, (this might just be the old man in me) I have no problem going back and playing any SNES game that I missed. I feel the same will hold true for the 360 and ps3, and even the xbox and ps2 (later gen games). The graphics are not intrusive into the enjoyment of the game, even if graphics do get better.

      --
      Whether or not there is some sort of god, I'm not supposed to say/god is a word and the argument ends there-Smog
    2. Re:Hmmmmm by Anonymous Coward · · Score: 0

      without doubt the Atari 2600 and why u may say, because it was the 1st time you could have an arcade in your home. All other consoles stand on the shoulders of the 2600. Space invaders, Pac man, Kaboom (the most insane shooter ever).

    3. Re:Hmmmmm by AKAImBatman · · Score: 5, Informative

      You are correct, The article is wrong. Zelda, not mario, was inspired by Miyamoto's exploration.

      Actually, both are correct. Various aspects of Super Mario came from his trips into the woods (e.g. Miyamoto would daydream about climbing a tree high enough to get above the clouds, finding a magical castle, etc.), while the game of Zelda was more of a direct translation of his exploration of the woods and caves around his home. To tie it all together, Miyamoto basically had a very active imagination that he was able to translate into the games he designed. The latter part is a rare gift that is what made him so successful. :-)
    4. Re:Hmmmmm by beckerist · · Score: 4, Interesting

      I am a social, casual gamer. I submit the N64 as the greatest console of all time. No such thing as calling online play "multiplayer." I remember the days of me, 3 of my best friends, a bottle of JD, a few packages of Penguin mints and a 2-night bender where all we did for 60 hours straight was eat, drink, stay awake (thank you caffeine!) and throw the controllers at each other in fits of rage.

      Goldeneye, Mario Tennis, Smash Brothers, Mario Party 1-3 and Mario Kart...we didn't need anything else.

    5. Re:Hmmmmm by aplusjimages · · Score: 5, Interesting

      Shouldn't the greatest console of all times be separate from the games? Shouldn't it be a console that offered the gamer innovation as well as fun? If you took away Halo from Xbox would it still be a great console or Mario from any Nintendo generation? Everyone is naming games and what the console offered the gamer.

      I would vote for the dreamcast. I never owned one, but it was a hell of a system. If I'm not mistaken it was the first with internet access. Also it had the controllers that would allow these little devices to be added to them that served several functions. One function allowed sports games to show different plays without showing your pick on the TV, others allowed the user to detach it and play it as a mini game.

      --
      Can I bum a sig?
    6. Re:Hmmmmm by Hatta · · Score: 1

      I'll never be able to play the 64 because I couldn't afford one at the time and going back to play it now is almost impossible because the 3d geometry is analogous to the NES:SNES upgrade.

      That's funny, I was too young to play the Atari 2600 the first time around, yet it's one of my favorite systems. What matters is gameplay, and when there are fewer graphics to distract the devs, gameplay gets better polished.

      I never had an N64 either, but I'm looking forward to getting one eventually. I just got a Saturn, which I never had either, but it's still tons of fun. It's 3d chip is terrible, but there are still plenty of great games for it. Hell, I just quit playing Morrowind in favor of Phantasy Star II on the Genesis and boy am I glad I did. Just put on your archaeologists hat and pretend you're studying history. Remember, we have the benefit of 10 or 20 years of gaming history telling us which games have withstood the test of time and are still relevant. Stick with those and have fun.

      --
      Give me Classic Slashdot or give me death!
    7. Re:Hmmmmm by dmsuperman · · Score: 1

      I agree with almost everything there. You forgot, however, Pefect Dark, which still to this day remains one of my all time favorite FPS. N64 had 4 players by default, no multitap needed, and I wanted to play with 3 friends I didn't need an internet connection. I'd have to say the greatest system was and is the PC. It's extremely versatile, and most online play is free for games. That, and the fact that mouse/keyboard accuracy owns controller accuracy any day of the week. And yes, I know, the PS3/360/Wii are all "I'm a PC too!" but they aren't. I can't install applications, do my work, work on homework, browse the net, and play games all on the same system with them, but I can on the PC.

      --
      :(){ :|:& };: Go!
    8. Re:Hmmmmm by BobPaul · · Score: 1

      Bah.. Perfect Dark wanted to be GoldenEye so badly!

    9. Re:Hmmmmm by Toridas · · Score: 1

      What amazes me is that with perfect dark you could play against bots. What ever happened to that? Where's the bots to play against in the Halo games?

    10. Re:Hmmmmm by Anonymous Coward · · Score: 0

      best argument i've read

    11. Re:Hmmmmm by steveo777 · · Score: 1

      Yes. Perfect Dark. Best FPS multiplayer of all time. Ever. The only way it could be improved is a frame rate of at least 30Hz and maybe updated graphics. I'm willing to bet that muti-console multiplayer would be welcome as well.

      --
      This sig isn't original enough, it's time to come up with something witty...
    12. Re:Hmmmmm by MajinBlayze · · Score: 2, Informative

      Perfect dark *was* GoldenEye 2, They just couldn't keep the license for the Bond theme. I remember playing Perfect Dark the first time thinking "This is such a rip off of GoldenEye. You might notice both were from the same publisher, Rare

      --
      "Hate is baggage. Life's too short to be pissed off all the time." Danny Vinyard -American History X
    13. Re:Hmmmmm by teknoboy · · Score: 1

      It supported mpeg playback out of the box as well. Also, no modding needed to play imported games, just a cd that instructed the system to read the Japanese cds\code. Its biggest downfall was the lack of games available in the American market. That and SEGA did not market well in the US back in those days, high prices and little to offer. Maybe its just me though.

    14. Re:Hmmmmm by gravis777 · · Score: 1

      That's a tough call. Each system really introduced new ideas, and new ways of gameplays. I am sure that many people are actually going to say that their first game system was their favorite, or their newest one. So for me, the first would be the C64, and the latest would be the PS3 or the Wii, but I think I am going to have to go with the greatest gamesystem ever as the Playstation.

      The Playstation actually did not introduce the CD-Rom based format - they made it work. If you want to look at previous CD based systems, the SegaCd, the Phillips CD-I (an amazing game system, but overpriced), and others really all failed. And when the Playstation first came out, it seemed like it was slow to be adopted as well. Now, while Sony had developed outstanding Hardware, it would be nothing without the games, and IMHO the defining games were Final Fantasy 7, 8 and 9. I know this sounds biased, but these games really did push the envelope of what the system could do. Final Fantasy 7 was a HUGE breakthrough in video games with its graphics and sound. Final Fantasy 8 took it a step futher with more human-like characters.

      There are two other consoles that deserve credit as well, because they changed gaming forever in the way you interact. Those are the Gameboy and the Wii. The Gameboy first came out, what, some 20 years ago, and its still holding strong. Other developers, such as Sega's Game Gear (which, in all honesty, really was way superior to the Gameboy), failed misrably. And you did have hand-held video games before then, but the Gameboy was really the first one that was successful.

      And of course, the Wii. Do I even need to talk about it?

      And I guess the Atari 2600 deserves some credit. It was really the first home console that was widely successful, and pretty much brought video games into the home in the first place (there may have been previous consoles, but they were not anywhere near as successful).

    15. Re:Hmmmmm by Fozzyuw · · Score: 1

      Perfect dark *was* GoldenEye 2, [...]You might notice both were from the same publisher, Rare

      To go farther, TimeSplitters series is also very good and made by mostly the same people. The people who started Rare and made it famous for it's 007 and Perfect Dark games started their own company called "Free Radical". TimeSplitters plays like 007 and Prefect Dark with plenty of sillyness. If you where looking for a 007 for your PS2/GameCube/Wii(which plays GC games) you can pick up TimeSplitters: Future Perfect. All you need is your 3 friends. Only, you'll probably find out the rose tinted glasses are thick after you've been spoiled by PC FPS like Counter-Strike and TFC and small 4-player split-screen becomes annoying.

      Cheers,
      Fozzy

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
    16. Re:Hmmmmm by apt142 · · Score: 1

      No, it's not just you. Sega shot itself in the foot with the way it handled the Dreamcast state side. The system had a hell of a lot of promise and quite a bit of lead time on the other consoles of that generation.

    17. Re:Hmmmmm by JCSoRocks · · Score: 1

      Exactly, why do you think they had (4 i think?) of the original maps from Goldeneye remade in Perfect Dark? Plus you could have up to 8 different bots! Such an awesome game. It was the last good bond game for a long time, and it wasn't even a bond game. Even most of the PS2 bond games don't compare.

      --
      You are using English. Please learn the difference between loose and lose; they're, there, and their; your and you're.
    18. Re:Hmmmmm by Darundal · · Score: 1

      You can install linux on a ps3, which means you *CAN* do all those things on one system other than a PC.

    19. Re:Hmmmmm by Dutch+Gun · · Score: 5, Insightful

      I don't think it's possible to separate the games from the consoles. After all, the games are the reason we purchase, play, and enjoy the consoles in the first place. Note the phrasing of "best" is a particularly ambiguous term. Here's how I'd define the "best" system:

      * It should have a reasonable percentage of games that would make it onto any "100 all time best game list". Like I mentioned, games are the reason we buy the hardware.
      * It should be reasonably popular (although not necessarily the most). Why? In order to significantly impact the video gaming world, the console should have been enjoyed by a reasonably number of gamers.
      * It should have definable qualities which distinguish it from other consoles. As much as I like my 360, it's really not innovative in any way - more of a refinement of existing trends and technologies. Likewise, the PS3 is mostly about bigger and better hardware.
      * It should have a cultural impact beyond the gaming world.

      If I had to vote now, I think I'd cast my ballot for the NES. It re-invigorated a stagnate market. It launched (or re-ignited) a number of gaming properties that are still going strong to this day. And, the Nintendo became synonymous with home video gaming.

      The Dreamcast was an awesome system, but I just don't think it had enough of an impact on the market in general to be considered the best console ever.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    20. Re:Hmmmmm by jamie(really) · · Score: 1

      Perfect Dark *was* Golden Eye you numpsy.

    21. Re:Hmmmmm by random0xff · · Score: 1

      I too thought the Dreamcast was amazing, it was very capable of both 2D (Street Fighter 3) and 3D (Resident Evil) but I never used the memory cards for anything else but saving. It was just too low res to be usefull for maps and looking down to see how much ammo is left would only get you killed.

    22. Re:Hmmmmm by dmsuperman · · Score: 1

      Good luck playing Crysis and Supreme Commander. Or _any_ PC game for that matter.

      --
      :(){ :|:& };: Go!
    23. Re:Hmmmmm by Anonymous Coward · · Score: 0

      Unfortunately, you are mistaken. The original Famicom (NES) had a modem attachment in Japan that allowed you to connect to a Nintendo Server. It can be used to connect to the internet as well.

      The Dreamcast was a great system, but it wasn't revolutionary.

    24. Re:Hmmmmm by Anonymous Coward · · Score: 0

      And his garden is what lead him to dream up Pikmin. =)

      He's got a beautiful mind, that Miyamoto. I wonder if he's part inuit? ;P

    25. Re:Hmmmmm by KDR_11k · · Score: 1

      Really, less graphics mean better gameplay? I didn't notice that since games got a lot better while their graphics improved too. Controls got better (air control when jumping is a HUGE improvement), gameplay got more varied (once games could actually have levels that were more than just an increased number of enemies), frustrating gameplay got killed off, saves were introduced to allow for games that would last you longer than one sitting and at some point devs even understood that saving doesn't need to be punished, the concept of a story in a game was no longer absurd, etc. Most old games are unintuitive, frustrating and repetitive.

      Super Mario Galaxy was reviewed as the best game ever (averaging scores, while it has a lower average than OOT now it was above OOT when it had an equal number of reviews). Yet its graphics are better than any of its predecessors. Mario 64 is crap compared to SMG. Some may miss the exploration but the level design got much better in exchange.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    26. Re:Hmmmmm by blitzmut · · Score: 1

      actually the first systems w/internet access were the genesis/snes. check out this little-known peripheral http://en.wikipedia.org/wiki/XBAND

    27. Re:Hmmmmm by triffid_98 · · Score: 1
      Please explain how the Philips CD-I can be considered in any way amazing, other than the phrase "The fact that Philips thought they could sell the CD-I was amazing to me". That piece of junk couldn't even perform up to Genesis/SNES hardware specs.

      As a commercial success you may be correct (that the PSX was the first CD based 'winner'), but in terms of having great games = success, there were several successful platforms that predate it.

      The TG16 had very good CD based offerings while predating all of these (sega/cd-i/psx). The Saturn also predates the PSX and had amazing 2D titles, including both original titles and near-perfect ports from the neo-geo.

      If you want to look at previous CD based systems, the SegaCd, the Phillips CD-I (an amazing game system, but overpriced), and others really all failed.
    28. Re:Hmmmmm by JebusIsLord · · Score: 1

      Remember the sega channel? Downloadable games, but no online play if i recall.

      --
      Jeremy
    29. Re:Hmmmmm by Anonymous Coward · · Score: 1, Funny

      A bottle of JD?

      Ha, that reminds me of how my buddies and I used to play: we called it "Super Smashed Bros." Basically, when you win, you take a drink. It evens out the playing field quite a bit, but unfortunately the most skilled player tends to wind up on the floor.

    30. Re:Hmmmmm by blitzmut · · Score: 1

      wow! yes i do. that takes me back...

    31. Re:Hmmmmm by Isauq · · Score: 1

      I actually wholeheartedly disagree. I found Galaxy's controls to be muddy and unresponsive and, while it may be somewhat unfair, my first impression is overwhelmingly negative on the whole.

      --
      RTFM
    32. Re:Hmmmmm by maglor_83 · · Score: 1

      If you take away the games, then I guess the best one is whichever makes the best paperweight.

    33. Re:Hmmmmm by wickedskaman · · Score: 1

      Seriously! The bots offered hours of replay value. The varied AI programmed into the different bots made for some fun scenarios. Remember the Judge bot? Oh, the liters of fear induced urine we produced facing 8 of them at once. :)

      --
      Sand's overrated... it's just tiny little rocks.
    34. Re:Hmmmmm by wickedskaman · · Score: 2

      You sir, are an imaginative purveyor of good times. What a delightfully descriptive title for a gaming session. BTW, I don't think that's unfortunate AT ALL. It's sweet retribution for those of us who never made time to hone the 1337 gamer status of our nerdom.

      --
      Sand's overrated... it's just tiny little rocks.
    35. Re:Hmmmmm by Anonymous Coward · · Score: 1, Insightful

      Nostalgia for the N64 makes me physically ill.

    36. Re:Hmmmmm by BobPaul · · Score: 1

      Nah. It tried to be Golden Eye, but it wasn't. Even if RARE wanted it to be. Golden Eye didn't goofy alien technology (guns that could penetrate walls and headshot from across maps??) or guns that self destruct. I dunno. I guess I'm in the minority when I say, "No sir. I don't like it."

    37. Re:Hmmmmm by nuzak · · Score: 1

      > The only way it could be improved is a frame rate of at least 30Hz and maybe updated graphics.

      Like this? Has bots and everything. Far better shooter than Halo in both single and multiplayer.

      --
      Done with slashdot, done with nerds, getting a life.
    38. Re:Hmmmmm by Darundal · · Score: 1

      Well, at which point he can just use the PS3's game playing capabilities. I never said he would be playing PC games on it.

    39. Re:Hmmmmm by Wetness · · Score: 1

      I love NES. Here's a desktop I made called "Know Your Mushrooms" Inspired by a Nintendo design. http://www.spymac.com/details/?2333985

    40. Re:Hmmmmm by Atomic+Fro · · Score: 1

      The Dreamcast was an awesome system, but I just don't think it had enough of an impact on the market in general to be considered the best console ever.


      Didn't have enough impact? What about industry impact? The XBOX is considered by many who know both consoles to be Dreamcast 1.5, and the 360 to be Dreamcast 2.0. Everything Microsoft learned from helping Sega with their version of Windows CE and the development tools for it went right into their console. Even their controllers are near identical: ( Dreamcast ) ( Xbox ).

      Some of Nintendo's recent increase in creativity can even be attributed to what the Dreamcast pioneered.

      Examples of the Dreamcast's impact on today's gaming:
      • 1st console to have built in support for online gaming.
      • The force sensitive fishing rod that could be used like a wii remote for the game Tennis 2k2.
      • Rhythm game Samba de Amigo which used maracas as controllers and allowed you to download more songs online before the PS2 was even released!
      • Analog shoulder buttons
      • Though arguably beneficial, Windows CE was an optional development path for easy porting of Direct X games to the Dreamcast or vice versa. (XBOX).
      --

      ==================
      Hippie Logger Jock
      ==================
    41. Re:Hmmmmm by chiefloko · · Score: 1

      doctor, doctor...concur the 2600 was the best console ever made.
      i remember being 7 or 8, my old man would get off duty.
      He and I would play "chopper command" he would get so into it..which in retrospect was amazing, because he was a helicopter pilot.
      My mom also made me an Atari birthday cake with the "ET" cartridge set in the middle...

    42. Re:Hmmmmm by SomeoneGotMyNick · · Score: 1

      My mom also made me an Atari birthday cake with the "ET" cartridge set in the middle... It's completely understandable that a birthday cake decoration was probably the part of the game's playability.
    43. Re:Hmmmmm by steveo777 · · Score: 1

      Not at all like that. I was going to comment that PD:Zero was crap, but left it out. Honestly I'd played that game a bit on hi-def and everything (42" DLP), but it didn't even compare to the original multiplayer. The controls were crap and the weapons sucked.

      --
      This sig isn't original enough, it's time to come up with something witty...
    44. Re:Hmmmmm by elrous0 · · Score: 1

      the greatest system was and is the PC

      Yeah, but the system PC really isn't a "system," it's more of a generalization. "PC" can mean anything from a 80's model IBM running an early version of DOS to a modern dual-core Intel running Linux.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    45. Re:Hmmmmm by Gravatron · · Score: 1

      Such a game exhists: It was called Timesplitters. It was faster, looks better, had a level editor, and bots. TS2 is one of the greatest split screen multiplayer fps's ever made, and demolished PD or Goldeneye.

    46. Re:Hmmmmm by Anonymous Coward · · Score: 0

      On the grounds of the console and not its games, I'd have to say the original PlayStation - I didn't get one, but it did one thing which was a quantum leap. It brought a huge media empire into the gaming market - with two key effects: 1. games were now marketed in increasingly mainstream ways, which dovetailed with gamers from the 90s getting older, and this generated much greater appeal for more mature content (in the maturity sense of the word, not the 'adult' as in 'adult entertainment' sense of the word), and 2. it partially standardised itself as Sony's platform - like the Walkman was Sony's portable media player, the PlayStation was a generation of a distinctive line of Sony's product. With regard to the second part, there was backward compatibility with controllers and games when the PS2 came out, there was some commonality to the development framework, and it was a games console for consumers, but with the potential to grow into a media centre (which the PS3 is trying successfully to do).

      I got a PS2 - but am put off by the PS3. I'm not trying to say Sony are the most innovative or the best in any particular category - other than to point out that the way they crowbarred gaming into established marketing categories has changed the gaming industry in an evolutionary way.

      I've got a Wii and love it. Loved the N64 and the SNES before it. But if all gaming companies took Nintendo's 'games are family fun, and if that's all they stay that's fine' approach then in the last year alone we wouldn't have had games like Call of Duty 4, Quake Wars, Mass Effect or Bioshock*. Those games aren't targetted at kids. They're likely not even fun for kids.

      *yeah, I like shooters - but in each case I'm referring to the mechanics of either the gameplay and user interaction (Mass Effect's storylines, exploration; CoD's instant death, bloodless gunfights), or to the strategy of co-operative objective-based games (ET:QW)

    47. Re:Hmmmmm by digitalsolo · · Score: 1

      Minority, perhaps, but not alone.

      Goldeneye proved that FPS on a console was possible, and even very enjoyable.

      In my mind, nothing came near it until Halo came out on XBOX, and, while the graphics in Goldeneye are painful now, the actual balance of gameplay was incredible, and unmatched by any console FPS to this day (at least in my feeble mind).

      Perfect Dark improved graphics, added fun new guns, but lost the fun of the "Bond-ness" of Goldeneye, and also managed to break the nice balance that Goldeneye had (with the weapon changes mostly).

      In my mind, there are few things better then tossing and detonating a remote mine right in Boris' face while he is chasing you through the archives...

      --
      Just another ignorant American.
    48. Re:Hmmmmm by geminidomino · · Score: 1

      If you're ever in this neck of the woods, you should join my friends and I in a session of "Wii bowled over". Wii bowling for 3-4 players, and if you strike, all other players drink. If you turkey (and every strike thereafter until the streak ends) they drink twice.

      When your "team average" is 240, you get lit like a roman candle rather quickly. :)

      Good times...

    49. Re:Hmmmmm by geminidomino · · Score: 1

      I very much enjoyed SMG, but I think its greatness may be overstated slightly. It seems to have taken a few steps down the cursed "seriously annoying = challenging" path.

      I refer, of course, to stages like getting the purple coins on the dreadnought... *twitch*

    50. Re:Hmmmmm by hwsb · · Score: 1

      a drink when you win? sissy stuff. when i played, you drank when you _died_. or got thrown. and you couldn't start playing again until you drank, so you had to do it quick in the few seconds that your character was still invulnerable. good times

    51. Re:Hmmmmm by ClamIAm · · Score: 1

      i don't think I ever even touched a PS2 beyond using it to play DVDs back when it was the cheapest DVD player on the market.

      You must live in Japan.

    52. Re:Hmmmmm by Anonymous Coward · · Score: 0

      "Actually, both are correct."
      Actually, you're wrong. They both can't be correct because the Slashbot said "I've always heard that was his inspiration for Zelda, not Mario.", which contradicts the article's statement that Mario was inspired by these jaunts into the forest. Since the second statement contradicts the first, they cannot both be correct.

      It would be correct to say that the ideas of Mario and Zelda both were inspired by those forest adventures. It would be correct to say that the idea of Mario was inspired by those forest adventures. It would be correct to say that the idea of Zelda was inspired by those forest adventures. It would not be correct to say that Mario was inspired by those forest adventures but Zelda was not. It would not be correct to say that Zelda was inspired by those forest adventures but Mario was not. Did I clear that up for you? If you want to communicate, use the language correctly.

    53. Re:Hmmmmm by CronoCloud · · Score: 1

      And yes, I know, the PS3/360/Wii are all "I'm a PC too!" but they aren't. I can't install applications, do my work, work on homework, browse the net, and play games all on the same system with them, but I can on the PC.


      Actually the PS3 and PS2 can do all those things, they can run Linux, remember?
    54. Re:Hmmmmm by KDR_11k · · Score: 1

      I think annoying is a "feature" in all 3d Marios and SMG seems to have the least of it.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    55. Re:Hmmmmm by Anonymous Coward · · Score: 1, Insightful

      omg nobody cares

    56. Re:Hmmmmm by Moonpie+Madness · · Score: 1

      Game consoles are nothing without games. Game consoles are only a way to get to games.

      The dreamcast is everything people pretend the PS3 is. The dreamcast was overburdend and poorly thought out, and it didn't have many good games.

      The xbox is among the worst consoles. Nobody bought one, and relatively few games were made for it, and Microsoft abandoned the system due to idiotic planning, screwing all the gamers over.

      And if you take away Nintendo's awesome first party work, their consoles, especially recent ones, are the worst.

      All about the games. That's why the PSone and PS2, and the gameboys are the best consoles.

    57. Re:Hmmmmm by DeeDob · · Score: 1
      * It should have definable qualities which distinguish it from other consoles. As much as I like my 360, it's really not innovative in any way - more of a refinement of existing trends and technologies. Likewise, the PS3 is mostly about bigger and better hardware.

      not innovative? the 360?

      What about achievements? The marketplace (it was the first console with one)? Messaging? Video marketplace? GamerTags and profiles? PC to 360 streaming of video, images and music? Software updates?

      The 360s major improvements are based on software, not hardware. Where the other two (Wii and PS3) are mostly based on hardware (BluRay and controller mainly).

    58. Re:Hmmmmm by gravis777 · · Score: 1

      The TG16 had very good CD based offerings while predating all of these (sega/cd-i/psx). The Saturn also predates the PSX and had amazing 2D titles, including both original titles and near-perfect ports from the neo-geo. I did not mention the TurboGrafx16 because I thought I was the only one who would remember it. The TurboGrafx16 was not distributed in Europe, and the CD-Rom was an add-on accessory, although most remember it as being the first CD-Rom System. (source)As I said, the PSX was not the first, they are what made it successful.

      The Saturn was released on November 22nd, 1994 in Japan, and the Playstation was released on December 3rd in Japan. I fail to see how you can say that 2 weeks justifies sayign that it Predated the Playstation. While the Saturn may have been successful in Japan, it was a misrable failure in the US, to my dismay, as I actually bought one (I LOVED the thing). As such, I stand by when I say that the Playstation was the first SUCCESSFUL cd-based console.
    59. Re:Hmmmmm by Dutch+Gun · · Score: 1

      I'll have to agree that the 360 has a lot going for it - especially the online experience. Honestly, the other consoles don't really even come close in this aspect. And yes, I do have a PS3 as well. The 360 gets about 95% of my time, while the PS3 contributes to distributed computing projects. And I'll probably buy a Wii when EBGames stops selling bundles like this: http://www.ebgames.com/search.asp?N=138+83

      I don't mean to discount the value that software has added to the console's user experience - after all, my argument is that the *primary* software (games) is one of the most important pieces to be factored in. But the hardware-failure debacle pretty much guarantees its elimination from the all-time best list. All the fantastic games and online services don't matter much when the red ring comes a-knocking (my brother's 360 was the latest casualty among those I know).

      And for what it's worth, I think 360 achievements are probably one of the most brilliant features I've seen in a long time. Essentially, achievements / gamerscores are the new videogame high scores. Technically, I'd guess they're probably pretty damn simply to implement, but they're a brilliant hook that tap into the psychology of gamers natural competitive and/or collecting instincts.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    60. Re:Hmmmmm by triffid_98 · · Score: 1
      You're right. Effectively they had the same release dates. As for the Saturn, I'd say it was a miserable failure because of

      A) the rather large price difference and
      B) the standout games from Japan never made it outside of the region.

      I fail to see how you can say that 2 weeks justifies sayign that it Predated the Playstation. While the Saturn may have been successful in Japan, it was a misrable failure in the US, to my dismay, as I actually bought one (I LOVED the thing).
  2. Which game system is it? by cashman73 · · Score: 1

    . . . that has Duke Nukem Forever as a game option?

    1. Re:Which game system is it? by meta+coder · · Score: 1

      only if you hear democracy chinese while you're playing

    2. Re:Which game system is it? by Enuratique · · Score: 4, Funny

      Rumor has it that's the launch title of the Phantom

      --
      A black hole is where God divided by 0
  3. Lose the Nostalgia, Do a Trade Study by eldavojohn · · Score: 5, Insightful

    Gaming is so subjective that there is no single "greatest" system ever. Well put. And yet we attempt a discussion.

    What disappoints me massively here is that there is no establishment of values. Have you ever done a trade study? Why weren't the performance parameters isolated and discussed between consoles? Instead, all I saw was opinionated statements often tied to nostalgia with little or no scientific basis.

    It's not even discussed about what the delivery method is (cartridge or disc) or even whether doing something well in 8-bit is more desired than something bad in 32-bit. Hardware maintenance, sound capabilities, exclusive franchise titles, I could probably come up with 10 or so factors in deciding how to rank my consoles. Then I would define the scales and think of a novel way to weight them (probably by year and technological limitations).

    Last but not least, I would need someone with enough time to play through all of them. Most importantly, this subject(s) would need to be non-interested meaning they have no previous gaming experience. And yet, I don't even see an attempt for this article to do the above while trying to forget that Donky Kong Country entertained them for months in their past.

    Why will pong always be better than NES Contra for my dad? Because it was his generation's game. Why is NES Contra always better for me than Souped Up Console Gears of War? Because that was my generation's game. Why will Gears of War always beat Super Lucid Brain Implants Choco Serial Murder Hospital Mystery for my ... well, you see this trend now.

    If you want me to be impressed with a comprehensive study, I expect a cold hard naive matrix and not some subjective highly tailored prose laden essay written by an avid gamer.
    --
    My work here is dung.
    1. Re:Lose the Nostalgia, Do a Trade Study by cayenne8 · · Score: 4, Funny
      Nah easy answer here. Atari 2600 wins hands down.

      Hell, look at the 'icon' for this article...and see which console controller they picked!!

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    2. Re:Lose the Nostalgia, Do a Trade Study by skavenger · · Score: 5, Funny

      My thoughts exactly. The article reads like countless conversations I've had with friends over lunch in the school cafeteria. As far as I can tell the author isn't even concerned with consoles, just the games that are played on them. It seems like he unwittingly endorses the PC running emulation software as the greatest system of all time. Pointless.

    3. Re:Lose the Nostalgia, Do a Trade Study by timster · · Score: 1

      Last but not least, I would need someone with enough time to play through all of them. Most importantly, this subject(s) would need to be non-interested meaning they have no previous gaming experience.

      Why would someone with no experience in gaming be a good judge of video games? Do you like to read movie reviews by people who have never seen a movie before?

      In your obsession with objective metrics, you have lost sight of the nature of art. I give your method a big fat zero, on my own subjective scale (of course).

      --
      I have seen the future, and it is inconvenient.
    4. Re:Lose the Nostalgia, Do a Trade Study by Pharmboy · · Score: 1

      Every idiot knows that the best system ever was the TurboGrafx-16.

      However, I am not sure what the non-idiots think.

      --
      Tequila: It's not just for breakfast anymore!
    5. Re:Lose the Nostalgia, Do a Trade Study by Hellad · · Score: 1

      You are trying to quantify the unquantifiable. The "best" console is limited for those very reasons that you stated and regardless of the cold hard facts, a person is going to love the system that spoke to them. Best system is like best song, it is going to come down to the person and their experience. You have said as much, to bother with the cold hard naive matrix would be a waste of time as it really doesn't mean anything to the world.

    6. Re:Lose the Nostalgia, Do a Trade Study by riseoftheindividual · · Score: 2, Insightful

      Nah easy answer here. Atari 2600 wins hands down.

      based on this from the summary:
      "However, the NES and PlayStation could both easily be called the best, based on the standards they set and the advances they presented to gaming."

      I would say that argument could be reasonably made within the context of advancing gaming. Obviously NES and Playstation were more advanced in and of themselves, but did they really advance console gaming as much as the 2600 did in its day by comparison? NES maybe, but definetly not playstation. Play station was largely a console offered as an upgrade to a pre-existing marketplace. Atari 2600 was a console that pioneered that marketplace. The same could be said about the NES later, but even then it still started its journey down the path the 2600 first blazed before it.

      I'm not saying I would vote the 2600 as the best, so far in my opinion I vote the N64(loved that console). It's just really hard to top the 2600s feat of not just being a successful console, but being a successful console when there was no real established market for it before hand.

      --
      Patriot - A fan of expanding government power and spending while not wanting to pay higher taxes.
    7. Re:Lose the Nostalgia, Do a Trade Study by moderatorrater · · Score: 1

      Slashdot: the place where blaming the article for not doing a rigorous scientific study of the value of different forms of entertainment gets you +4, insightful.

    8. Re:Lose the Nostalgia, Do a Trade Study by GoodbyeBlueSky1 · · Score: 1

      You must be a blast at parties

      --
      why? forty-two.
    9. Re:Lose the Nostalgia, Do a Trade Study by esocid · · Score: 1

      If you compare specs only, you simply come up with what is the best performing console (which is undoubtedly probably the most recent console) which excludes the most important factor in determining what is the best console in someone's subjective opinion: titles. What titles programmers released for a specific console seem to be what makes or breaks the console itself. Sega Genesis probably outperformed SNES but didn't have nearly the draw of its competitor's titles. Sonic was fun, and a few others too, but nothing quite compared to Chrono Trigger, Donkey Kong Country, Super Mario World, Mario Kart on the SNES. I personally like sticking to PC titles, which have always outdone and outperformed any console. But like others here have said, its 100% subjective to what you like so a trade study would only give statistics, not an evaluation of an intangible.

      --
      Absolute power corrupts absolutely. indymedia
    10. Re:Lose the Nostalgia, Do a Trade Study by eldavojohn · · Score: 5, Funny

      You must be a blast at parties eldavojohn: Excuse me, ma'am, I couldn't help but notice you chose to wear Crocs to this party.
      Party Goer: Oh yes! Do you like them?
      eldavojohn: Actually, I was wondering if you wanted to take a look at this matrix of quality I recently had an independent group do.
      *pulls out a sheet of paper*
      eldavojohn: You see, while you have some strange perception of them being 'cute' & 'fashionable' my data indicates that they received a 1/10 in both odor and appearance. Which puts them just below wooden clogs.
      *the woman writes 0% on the paper*
      eldavojohn: What's that?
      Party Goer: The odds that I'll sleep with you tonight.
      eldavojohn: Well, that's ok because after further research among my colleagues I've discovered it's also the probability you're STD free.
      --
      My work here is dung.
    11. Re:Lose the Nostalgia, Do a Trade Study by kisrael · · Score: 1

      I'd vote for the N64 too - solid 3D graphics, inventing 3D genres, the triumphant return of the analog stick and 4 controller ports builtin, and load-time free carts... maybe the BEST social couch system ever, and solid for single player as well.

      The 2600... you know, the very early catalog isn't that impressive, it really is a transition from the TV Pong and Tank games that proceeded it.

      Oh, I dunno. Most systems, even ones I don't like very much (like the Playstation) brought something new to the table. I would say Nintendo's done more along those lines, with the every other generation taking the field in new directions, than any other single company.

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    12. Re:Lose the Nostalgia, Do a Trade Study by decipher_saint · · Score: 1

      Super Lucid Brain Implants Choco Serial Murder Hospital Mystery
      Best. Game. Ever.
      --
      crazy dynamite monkey
    13. Re:Lose the Nostalgia, Do a Trade Study by jeffbarnett513 · · Score: 1

      He didn't publish the article in Scientific American or the Wall Street Journal. He published it to a blog, which certainly validates the use of opinion. It was interesting and thought-provoking to read. Why can't it stand alone on those merits? Does every published work have to quantify a finding in concrete and irrefutable terms? Of course, I'm not denigrating works that do quantify such things, but neither do I think we should denigrate works such as this because they are, by definition, inconclusive.

    14. Re:Lose the Nostalgia, Do a Trade Study by soft_guy · · Score: 1

      Seriously, I would have to agree that the 2600 is the best system ever.

      --
      Avoid Missing Ball for High Score
    15. Re:Lose the Nostalgia, Do a Trade Study by riseoftheindividual · · Score: 1

      I'd vote for the N64 too - solid 3D graphics, inventing 3D genres, the triumphant return of the analog stick and 4 controller ports builtin, and load-time free carts... maybe the BEST social couch system ever, and solid for single player as well.

      Everything you said. Couldn't agree more.

      The 2600... you know, the very early catalog isn't that impressive, it really is a transition from the TV Pong and Tank games that proceeded it.

      I would say it's true of every system in general that it's full potential is not exploited by its initial catalog of games. I'm assuming you're talking about the first 9 games for it. Sure, you could see it as a transition, but the system itself represented a substantial leap in capabilities over those dedicated pong games. Consider this... what was a greater jump... from those dedicated pong paddle games to the atari 2600, or from say, NES to SNES? Sure there's a good jump, but it didn't fundamentally alter the home video game marketplace like the 2600 jump did. It wasn't just a graphics capability and better audio jump, it was a whole new paradigm jump.

      --
      Patriot - A fan of expanding government power and spending while not wanting to pay higher taxes.
    16. Re:Lose the Nostalgia, Do a Trade Study by pthisis · · Score: 1

      Why will pong always be better than NES Contra for my dad? Because it was his generation's game. Why is NES Contra always better for me than Souped Up Console Gears of War? Because that was my generation's game. Why will Gears of War always beat Super Lucid Brain Implants Choco Serial Murder Hospital Mystery for my ... well, you see this trend now.

      Except I don't really think that's true. My generation grew up on the 2600 and the NES, but we played a heck of a lot of PS2 and we're playing the Wii and 360 now.

      I _do_ find the article somewhat stupefying as the only SNES titles I remember anyone around me playing much are Mario Kart and Goldeneye; that whole era was dominated by PC games as far as I could tell. To this day I know people who still bust out their emulators or old consoles and play NES games and a lot of PS2s are still being used...

      But SNES? It was a so-so platform, and I've not heard anyone talk about going back and playing those games in years. That I _do_ suspect is just that author's timeline or personal foibles speaking.

      The numbers really don't support it. Not a single of the top-20 selling console games of all time was on the SNES
      (DS 6, PS2 4, GB 3, GBA 2, NES 2, PS1 2, N64 1), unless you count bundled titles in which case the NES nearly doubles SNES's sales and GB also beats it handily.

      Neglecting handhelds, those numbers pretty much agree with my intuition; the PS2, PS1, and NES were the popular ones and seem to be the ones that people return to.

      You can back them up with console sales, too. PS2: 120 million. PS1: 100 million. NES: 62 million. SNES: 49 million.

      You can easily say that comparing absolute numbers is unfair since the total installed base gets bigger and bigger (so the PS2 gets an unfair boost), but that still doesn't explain why the NES was so much more popular.

      --
      rage, rage against the dying of the light
    17. Re:Lose the Nostalgia, Do a Trade Study by ControlAltDelete · · Score: 1

      Gaming is so subjective that there is no single "greatest" system ever.

      Well put. And yet we attempt a discussion.


      It's not clear that the fact that gaming is subjective means that there is no greatest system. If it is unanimously agreed that gaming is intensely subjective as far as likes and dislikes go, then perhaps the system which does the best job of appealing to and facilitating that broad subjectivity should be considered to be the best one.

      It seems, then, that the Wii may take the prize for this one, although, as a Wii owner, I've been somewhat disappointed by its lack of range and Nintendo's insistence on releasing low-quality "casual game" spam that consistently ranks in less than a 3.0 on IGN.

      It's pretty frustrating.

      The PS3 may get my endorsement as time moves forward in development.
    18. Re:Lose the Nostalgia, Do a Trade Study by pthisis · · Score: 1

      If you compare specs only, you simply come up with what is the best performing console (which is undoubtedly probably the most recent console) which excludes the most important factor in determining what is the best console in someone's subjective opinion: titles. What titles programmers released for a specific console seem to be what makes or breaks the console itself. Sega Genesis probably outperformed SNES but didn't have nearly the draw of its competitor's titles. Sonic was fun, and a few others too, but nothing quite compared to Chrono Trigger, Donkey Kong Country, Super Mario World, Mario Kart on the SNES.

      Excluding bundled titles (if you include them, NES stomps all over SNES), none of the top 20 best selling console titles of all time are for SNES. PS2, PS1, and NES are the non-handheld leaders (and N64 has one).

      Picking SNES out of the Nintendo offerings really confuses me because it's the one I heard the least about at the time and that I least often hear people going back to play now. Personally I remember some people playing Goldeneye and a lot of Mario Kart, but SNES was nothing like the consoles that came before or after it in terms of fun/playability. It showed in the console sales numbers (PS1 and PS2 over 100 million each, NES over 60 million, SNES 49 million).

      --
      rage, rage against the dying of the light
    19. Re:Lose the Nostalgia, Do a Trade Study by genner · · Score: 1

      I don't know it had a lot competiton from the Atari Jaguar and Sega CD.

    20. Re:Lose the Nostalgia, Do a Trade Study by kisrael · · Score: 1

      Yeah, I guess that's fair to say.
      I was pretty young when the Atari was the bomb-diggity, and if memory serves, it was doing neat stuff before, say, Intellivision was.
      (I guess Astrocade might be in there somewhere, but I think it's fair to use popularity and exposure to judge impact)

      I've done some 2600 programming, and when you read the techspecs, the system was SO geared at "arcade conversions of 1970s games" it's crazy. It's a testament to both the foresight of the original engineers to leave things open ended when possible, the cleverness of the programmers that came after, and probably being able to get a bit more ROM on a chip cheaply...

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    21. Re:Lose the Nostalgia, Do a Trade Study by MeanderingMind · · Score: 1

      The sad thing is, should you encounter any woman who would engage you in the same manner, the chance remains 0% for relational consummation as you will both be too busy bringing up studies concerning the subject to actually complete the act. At least your studies will show her chances for STDs are near zero.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    22. Re:Lose the Nostalgia, Do a Trade Study by Urchlay · · Score: 1

      > I personally like sticking to PC titles, which have always outdone and outperformed any console.

      Nitpick: not *always*... compare early CGA PC games to consoles of the same era. PCs back then usually displayed 4 colors, one of which was a hideous pink/magenta... Even the Atari 2600 can do 128 colors (with limitations, and lower res than 4-color CGA, but on a crappy 1970s TV the res didn't matter so much).

      If you mean "in the last 10 years" though, you've got a point... unless you're talking about the "bang for the buck" factor. Buying a "serious" gaming PC and keeping its hardware up to date has got to be more expensive than buying a new console every couple of years.

      > But like others here have said, its 100% subjective to what you like so a trade study would only give statistics, not an evaluation of an intangible.

      Agree 100%. I love the 2600, but I wouldn't expect to show it to someone raised on the SNES or Xbox and expect them to be impressed at all...

    23. Re:Lose the Nostalgia, Do a Trade Study by donut1005 · · Score: 1

      EXACTLY! Because if there was any lesson to to the movie Dead Poets Society, it was that the value of a poem could be quantified on a chart!

      --
      3A 4E 22 05 C1 83 0B 7A
      It's random, but my posting it here is probably considered illegal to someone.
    24. Re:Lose the Nostalgia, Do a Trade Study by enderjsv · · Score: 1

      I couldn't agree with you more. I'm glad the article didn't waste time trying to approach this completely subjective topic in a scientific way, as though there was a way to prove that one console was better than the rest. I'd mod you up if I had points.

    25. Re:Lose the Nostalgia, Do a Trade Study by enderjsv · · Score: 1

      quoting sales figures proves very little. Why, I could argue that a popular system with fewer triple A titles would result in those titles having high sales. In contrary, a popular system with a lot of triple A titles would cause the demand for triple A titles to go down, thus sharing the sales across all titles and effectively ruining any individual game's chances of selling a record number of units. In other words, maybe the Super Nintendo simply had so many good games that not a single monopolized the sales.

    26. Re:Lose the Nostalgia, Do a Trade Study by Anonymous+Cowpat · · Score: 2, Interesting

      agree. N64, greatest console ever.
      1) The controller was genius and is still utterly unsurpassed. The only real challenger is the Wii controller, and that's a whole different kettle of fish. A quick overview of the other challengers:
      The playstation controller - it's barely changed from the PS1 to the PS3, it was crap then and it's crap now. The two analogue sticks are too much for one person to control, the buttons are badly placed and the square-cross-circle-triangle keypad is madness! There's no underlying logic to the way that they're laid out - if you get an instruction that says 'press triangle' and you haven't memorised the controller you have to take your fingers off and look at the controller. That is NOT newbie-friendly.
      The xBox controller - no, just no, buttons are badly placed. The controller is too chunky to hold and they've made Sony's mistake of putting two analogue sticks on it.
      The N64 controller was ergonomic, allowed you to hold it so only the controls that you needed were accessible, had a good variety of buttons and all well placed (the z-button was great and so intuitive). My only gripe was that the rumble pack was an external extra and needed batteries.

      2) It was the last of the cartridge consoles. Cartridges were good. They were fast, they were rugged (you could throw them across the room in a fit of rage - I've only ever seen them broken once and that was after the circuit board had been deliberately snapped with pliers) and they allowed game makers to put the kibosh on most unwanted copying by the simple fact that no blank media existed. Everything has gone down the pan since consoles switched to discs.

      3) The games were just that good - MarioKart64, FZero-X, Goldeneye, Smash Brothers and, to a lesser extent, The World is Not Enough. 4 or 5 games guaranteed endless replayability.

      4) 4 players - didn't happen often, but was magic when it did.

      --
      FGD 135
    27. Re:Lose the Nostalgia, Do a Trade Study by karnal · · Score: 1

      Actually, my thoughts on the Playstation controller is that it was an evolution of the Super Nintendo controller. Added 2 buttons to create l2 and r2 and wham, PS1 controller.

      Then along came the analog sticks. And then rumble. Then on the PS2, pressure sensitive (actually worked out well in games like solid snake 2 or something I can't remember...)

      --
      Karnal
    28. Re:Lose the Nostalgia, Do a Trade Study by Anonymous Coward · · Score: 0

      http://xkcd.com/309/

      This discussion seems oddly familiar.

    29. Re:Lose the Nostalgia, Do a Trade Study by lord_mike · · Score: 2, Informative

      Don't forget that the Atari 2600 was sold in 3 different decades (the 70's, 80's and the 90's) and the last new Atari 2600 was sold 15 years after its first release. No other system had anywhere close to the longevity of the Atari. Yes, the hardware was primitive even by yesterday's standards. Even Atari considered the 2600 obsolete by 1980, but the gaming continued... pushing the limited (but very flexible) hardware to the max!

      The Atari 2600 is too often overlooked in the discussion of classic gaming. Whenever someone mentions classic gaming, the first device that is always mentioned is the NES... The venerable 2600 is nearly forgotten, yet it was the most prolific and the hardiest of the gaming systems. Never forget!

    30. Re:Lose the Nostalgia, Do a Trade Study by servognome · · Score: 1

      Well put. And yet we attempt a discussion.
      Sometimes a question is asked not to find the answer, but to provoke thought and discussion to better understand the subject. While there may be no single answer to the greatest console, there are a number of responses that give insight into the various technical and non-technical which contribute to making a console great.

      I could probably come up with 10 or so factors in deciding how to rank my consoles. Then I would define the scales and think of a novel way to weight them (probably by year and technological limitations
      Unless you include every possible criteria, the selection of criteria that feed into that matrix is subjective. Is number of polygons pushed per second important? What about ease of programming, clockspeed, # PCB layers, # of 3rd party games, carbon footprint? Would it be fair that video quality has 100 items and sound only 30?

      Last but not least, I would need someone with enough time to play through all of them. Most importantly, this subject(s) would need to be non-interested meaning they have no previous gaming experience
      Wouldn't the "best" console not just appeal to those completely new to the industry, but also those who have varying degrees of experience? How do you remove the bias of the person's experience with computers or any other electronics? Someone who has used computers even for non-game use may be more apt to accept a long boot time, than a person who is used to the instant gratification of a television.

      Why will pong always be better than NES Contra for my dad? Because it was his generation's game. Why is NES Contra always better for me than Souped Up Console Gears of War? Because that was my generation's game.
      Nostalgic enjoyment doesn't necessarily mean the person isn't capable of being objective and understand the limitations of "their" game versus the current crop. Rather than just dismiss somebody saying Pong is better than Half-life, ask the person why they feel that. It might be that what is important to them like ease of play, is more important than graphics.

      If you want me to be impressed with a comprehensive study, I expect a cold hard naive matrix and not some subjective highly tailored prose laden essay written by an avid gamer.
      Such a comprehensive study on objective facts will at best answer the trivial question of which console is the most powerful, and give less real insight than an opinionated blog.
      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    31. Re:Lose the Nostalgia, Do a Trade Study by Anonymous Coward · · Score: 0

      chances of you being a bit off for noticing woman's shoes first 100%

    32. Re:Lose the Nostalgia, Do a Trade Study by The+Analog+Kid · · Score: 1

      The xBox controller - no, just no, buttons are badly placed. The controller is too chunky to hold and they've made Sony's mistake of putting two analogue sticks on it.

      The original Xbox controller was way too clunky, but the 360 controller is probably one of the best. Controlling both analog sticks at the same time is not difficult, infact, in FPS games it's very much needed. The ability to aim and move at the same time is needed. The Playstation controller's analog stick placement is bad by sticking both in the middle, but I find the 360's in the right places.

    33. Re:Lose the Nostalgia, Do a Trade Study by brkello · · Score: 1

      I like this post a lot. I think everyone should incorporate Croc bashing in to their jokes and analogies. They have to be the most repulsive thing on the planet.

      --
      Support a great indie game: http://www.abaddon360.com
    34. Re:Lose the Nostalgia, Do a Trade Study by riseoftheindividual · · Score: 1

      Whenever someone mentions classic gaming, the first device that is always mentioned is the NES... The venerable 2600 is nearly forgotten, yet it was the most prolific and the hardiest of the gaming systems. Never forget!

      I see that problem too. People joke about it, and don't stop to really think of its impact. It really was a kick ass system that primed a generation to be console consumers.

      I'll never forget the first time I won Adventure on level 3, or flipped asteroids, or space invaders... Let's never forget the Atari logo in Blade Runner.

      Okay, enough nerding out for me, back to work. ;)

      --
      Patriot - A fan of expanding government power and spending while not wanting to pay higher taxes.
    35. Re:Lose the Nostalgia, Do a Trade Study by pthisis · · Score: 1

      quoting sales figures proves very little. Why, I could argue that a popular system with fewer triple A titles would result in those titles having high sales. In contrary, a popular system with a lot of triple A titles would cause the demand for triple A titles to go down, thus sharing the sales across all titles and effectively ruining any individual game's chances of selling a record number of units. In other words, maybe the Super Nintendo simply had so many good games that not a single monopolized the sales.

      True, but given the anecdotal evidence and the relative sales of the consoles themselves, I find it unlikely.

      Anyway, "triple A" titles isn't well defined as far as I can tell, but we can look at how many million-selling titles various consoles had:
      NES: 48
      SNES: 37
      PS1: 60
      PS2: 88

      It's certainly not definitive, but those other consoles sold more hardware, had better selling best games, and had more million-selling titles. I don't have the numbers on hand, but they also all sold more total games than the SNES.

      As I said, it's not definitive but those are the best numbers I have access too; I'd be interested in any other numbers people have whatever conclusions they support.

      --
      rage, rage against the dying of the light
    36. Re:Lose the Nostalgia, Do a Trade Study by drsquare · · Score: 1

      1) The controller was genius and is still utterly unsurpassed.
      I'm sorry but the N64's controller was utterly abysmal. Not only did you have to hold it asymmetrically, but putting buttons on the fucking back is completely inexcusable. If your hand was on the middle stick, you couldn't easily access the buttons at the top left, or the left shoulder button.

      The controller is too chunky to hold and they've made Sony's mistake of putting two analogue sticks on it.
      Two sticks are great. You have one for control, and another for moving the camera. It offers quick, easy, intuitive control.
  4. Phantom by jfim · · Score: 0, Redundant

    Clearly the best videogame console is the Infinium Labs Phantom. It even plays Duke Nukem Forever!

  5. The Phantom, hands down by Anonymous Coward · · Score: 5, Funny

    I have yet to play a game on the Phantom that I hated. No other console can boast that claim.

    1. Re:The Phantom, hands down by Anonymous Coward · · Score: 0

      I really _hated_ many of its games:
      Phantom System.

  6. N64 by Crock23A · · Score: 1

    It still used Cartridges which meant less loading times than optical media. Goldeneye brought my family together like no thanksgiving dinner could. On my PS1, the word Loading flashed across the scoreboard in Madden 98 eighteen times before I could play a game. Waaaay worse than waiting for Windows XP to load on an old PC. ;)

    1. Re:N64 by Mercano · · Score: 1

      Yes, but Nintendo did a fairly impressive job masking the load times in allot of their flagship titles on the Cube. I mean, the longest loading screen you'd see in Smash Bros. Melee was the second it took to start the fight after you selected a level.

      --
      #include <signature.h>
    2. Re:N64 by Andrew+Kismet · · Score: 1

      Nintendo has continued this trend with the Wii. Although I've noticed the doors in Metroid Prime 3: Corruption are stickier than the ones in Prime and Prime 2: Echoes. Super Mario Galaxy is well-masked, as is Twilight Princess. They still have Area Transitions, and AT animations, but they're well done enough that it doesn't feel the same as "a loading screen".

    3. Re:N64 by FunkSoulBrother · · Score: 1

      I'm going to disagree.. I love my Wii to death, but there is sometimes 30 seconds plus of just black screen after launching a game disc through the launcher screen.

    4. Re:N64 by CastrTroy · · Score: 1

      I think the major reason that most games have loading times, isn't because the console isn't capable of it, but simply because the game production companies don't care.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  7. ans: the next one by petes_PoV · · Score: 1
    consoles are omprovning all the time - better hardware, better graphics, better peripherals the potential for better games.

    People probably have find memories of a console they used when they were (are?( children, but they're probably just remembering the good old days.

    Consoles are improving the whole time, just don't wait for the "best", because you'll never find it

    --
    politicians are like babies' nappies: they should both be changed regularly and for the same reasons
  8. modded XBOX by saladami · · Score: 1

    A modded xbox loaded with emulators to play every NES and SNES game ever made? Sure, a PC can do this but the xbox controller is the same as the SNES/NES with more buttons. Trying to play genesis games is not as simple. Xbox 360/PS3 all i see are first person shooters, I got tired of those around Quake 2.

    1. Re:modded XBOX by Bryansix · · Score: 1

      If the latest FPS you played was Quake 2 then you are missing out. All Quake 2 consists of is shooting everything around as quickly as possible. COD4 on the otherhand has team games with Friendly Fire. In addition sneaking up on your enemy and knifing them is way more fun then trying to be a woyboy and running out into the middle of the battle field where you most likely get shot by like 5 enemies at once.

    2. Re:modded XBOX by Sorcha+Payne · · Score: 1

      You obviously didn't spend enough time playing different mods in Quake 2.

    3. Re:modded XBOX by CaptnMArk · · Score: 1

      There's a lot of fun in unlagged railgun instagib (Q3A, but Q2 rail gun play was also very good).

    4. Re:modded XBOX by Bryansix · · Score: 1

      Is that basically like point and kill?

    5. Re:modded XBOX by Tulisin · · Score: 1

      So buy an Xbox controller for your PC? The simple fact that the PC is the most malleable of the big gaming systems means it can do anything any of the others can, better. The issue is, of course, price.

    6. Re:modded XBOX by Omestes · · Score: 1

      I like the old FPSs better, the ones that don't require all the stealth and such. I like wading to my knees in gibs, while scoring a running head shot with the railgun. Sure it isn't "realistic", but if I wanted realism I wouldn't be playing a game. I don't want to live out a boring Clancy fantasy, I wan't to be Rambo.

      I don't think there has been a good successor to Doom since Serious Sam, and even that was rather meh. As far as multi-player goes UT2kx still reigns supreme. I don't want to hide behind a box for 30 minutes, waiting to garrote someone, I want to see their head explode 3 inches from my Flak Cannon.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
  9. Any console's relative merit by jockeys · · Score: 1

    will be judged by the games for it.
    With that in mind, I'd like to nominate the Genesis and the N64 because I think I've whiled away more hours of my life playing games from those 2 consoles than all the others combined.

    Runner Up: Neo Geo, but mostly for the Metal Slug series

    --

    In Soviet Russia jokes are formulaic and decidedly non-humorous.
  10. Magnavox Odyssey by flaming+error · · Score: 1

    'nuff said.

  11. Huh? by hal2814 · · Score: 4, Informative

    FTA: "The 8-bit console found dozens of great games, from franchise firsts like Super Mario Brothers,..."

    What exactly is Super Mario Brothers the first of? It's not the first Mario game. In fact, it's a direct sequel to Mario Brothers and arguably it's the 5th Donkey Kong game. It's not even the first 2D platformer as Pac-Land has that locked up. Super Mario Brothers was a great game but it's not the first anything.

    1. Re:Huh? by gEvil+(beta) · · Score: 2, Funny

      What exactly is Super Mario Brothers the first of?

      It's the first of the "Super" Mario franchise--it's the first game featuring Mario where he could go from regular Mario to Super Mario. This is something that never occurred in any of the Mario games before that, but that occurs in just about every Mario game after that.

      --
      This guy's the limit!
    2. Re:Huh? by ChibiOne · · Score: 3, Insightful
      What exactly is Super Mario Brothers the first of?

      The first in the "Super" Mario Brothers franchise? Others before were not "Super", or were "Donkey Kong something", no?

    3. Re:Huh? by Purity+Of+Essence · · Score: 1

      It's not even the first 2D platformer as Pac-Land has that locked up.

      Pac-Land, 1984
      Donkey Kong, 1981
      Space Panic, 1980
      --
      +0 Meh
    4. Re:Huh? by archen · · Score: 1

      Actually, I think it's more correct to say Super Mario Brothers is the sequel. Many of the franchise elements came out in the original "Mario Brothers", such as pipes, fireballs, Luigi, etc which continue to this day. Donkey Kong does seem like a bit more of a different game entirely.

    5. Re:Huh? by Kayamon · · Score: 1

      Pac-Land wasn't a platformer.

      On account of it not having any platforms in.

      --
      Kayamon
    6. Re:Huh? by Anonymous Coward · · Score: 0

      What exactly is Super Mario Brothers the first of?

      It's the first game for the NES.
    7. Re:Huh? by harks · · Score: 1

      It was the first wildly popular platform game. Like how the iPod wasn't the first at anything technical, but it was the first wildly popular mp3 player.

    8. Re:Huh? by hal2814 · · Score: 1

      My bad. s/first 2D platformer/first side scrolling 2D platformer/

    9. Re:Huh? by bigstrat2003 · · Score: 2, Insightful

      I'd call it the first Mario game, at least where "Mario game" means the Mario platformers. I've played Mario Bros, and it's so different from Super Mario Bros that you can't seriously call them the same series. Completely different.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    10. Re:Huh? by CastrTroy · · Score: 1

      In Super Mario 64, Mario Sunshine, and Mario Galaxy there is no more Super Mario. Mario is always the same size. Mario Galaxy has brought back the fire flower, along with a bunch of other special suits, kind of like Super Mario 3, but without any time when Mario is smaller. Super Mario Seems to have disappeared after the Super Nintendo left the scene.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    11. Re:Huh? by KillerBob · · Score: 1

      Mario Galaxy does have the Red Mushroom powerup that gives you 6 hitpoints instead of 3 though. While he's not growing like he did in earlier games, it's arguable that this does make him "Super" Mario again.

      --
      If you believe everything you read, you'd better not read. - Japanese proverb
    12. Re:Huh? by KDR_11k · · Score: 1

      They might have been the same plot-wise but the MB gameplay had very little in common with the SMB games.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    13. Re:Huh? by VGPowerlord · · Score: 2, Informative

      While it was one of the 10-20 launch titles for the NES in the US, when the system was released in Japan, the launch titles were only Donkey Kong, Donkey Kong Junior, and Popeye.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    14. Re:Huh? by vhogemann · · Score: 1

      Isn't it the first sidescroller platformer?

      --
      ---- You know how some doctors have the Messiah complex - they need to save the world? You've got the "Rubik's" complex
  12. Atari 2600 by mir@ge · · Score: 1

    Who needs anything more?

    1. Re:Atari 2600 by jshackney · · Score: 1

      For sheer longevity, if not volume of games.

      And some of those games were actually pretty good. I loved River Raid. And despite the numbing simplicity of Combat, I loved that one too. However, many were duds or just bad implementations of arcade games (e.g. Pac Man).

      The sad thing about consoles is that the best console will always be the next console. I can remember my neighbor had the Odyssey (or maybe it was Odyssey II--whatever...) and I thought that was pretty amazing. Then, my uncle had the Intellivision. Whoa! Talk about awesome graphics!! The baseball characters now had arms AND legs! We've come a hell of a long way in the last 30-ish years, and I look forward to the future.

      I know we're not voting here, but I think the most underrated console was the Neo-Geo. If you had the finances, you really could bring the arcade home.

      There were so many other good machines that just didn't survive: the PC Engine/TG16 and the Sega Genesis come to mind. I wish I could have seen the Jaguar. Then there was Sony. Where the NES lifted the gaming industry out of their coma, the Playstation was the beginning of rehab on steroids.

      Man, I gotta go find some emulators. I'm getting a wist of nostalgia.

  13. The NES by Bob+of+Dole · · Score: 1

    No technical reasons, just the games.

    And screw "rose tinted glasses", I played it today.
    I beat half a dozen Contra levels, I played some Blaster Master and Iron Tank, I watched a movie "100 NES games in 10 minutes", I'm working on a port of Fire 'n' Ice so I spent a while romhacking and screenshotting it, I played a few levels of Lolo and Wario's Woods, and I played through the first two levels of Super Mario Bros in order to compare something against the Java remake/mod of it I'm working on translating.

    NES FOREVER.

    1. Re:The NES by joggle · · Score: 1

      If you're basing it off of games then I would pick the Sega Saturn. That game system has some awsome games, including Radiant Silvergun and many, many others. It's a system I didn't grow up with. A roommate of mine in college had a Sega Saturn and probably over 100 games for it (many he downloaded from FTP sites I think) and they were generally very fun to play.

      Side note for Radiant Silvergun fans: There's rumors that it will soon be available on Xbox Arcade with high-def visuals. I really hope that's true and I also hope there's a cheat code for infinite lives...

  14. SNES by jfclavette · · Score: 1

    I'd go with the SNES as well, but like the summary said, there's a lot going on for the NES. I just don't see the Playstation there however. I'd give a shout to the PS2 who, IMHO was the first totally mainstream console. It's EVERYWHERE. Nintendo's handhelds should not be dismissed either, if they fit in your definition of 'video game console.'

    1. Re:SNES by Trent+Hawkins · · Score: 1

      For that reason the PSP is the best. Nothing beast having the entire SNES, NES, Sega Genesis, PSX and PSP game library on one portable system along with Tyrian ;-)

    2. Re:SNES by bigstrat2003 · · Score: 1

      Offtopic, but congratulations, you officially win the "best username ever possible" award from me. Tyrian rules.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
  15. Obviously the 360 by Anonymous Coward · · Score: 1, Insightful

    The XBOX 360 is clearly superior to any previous gaming system. Not only can you play games you can download games, download movies, connect to a Media Center PC and watch TV, play all your music, Instant message, etc. It does almost everything a central media machine should do...minus having a built-in TV tuner.

    1. Re:Obviously the 360 by enderjsv · · Score: 1

      Not that I agree with the above AC or anything, but I don't see why he's modded flamebait. He makes a good point that the xbox 360 has (probably) more functionality than any console ever created. If that's how he defines "best", then his argument works. I happen to consider many other things like games, how the console compares to other consoles in it's generation and how it improved on previous generations. In fact, there's really so many factors I can't even decide on an answer for myself.

  16. Atari 2600 by ccandreva · · Score: 0, Redundant


    For sheer longevity, if not volume of games.

  17. As much as I like Nintendo and dislike Sony... by Draconix · · Score: 5, Insightful

    I'd have to say it's pretty much a tie between the NES and the PSX. Why? Because both essentially saved console gaming in their times. The NES pulled gaming out of a hell of utter lack of game production standards, and it introduced one of the greatest controller innovations ever: the D-Pad. The PSX was moderately priced and used CD-ROM media, which let its games be inexpensive and contain more content than cartridge-based games. This combined what would grow to be possibly the largest library of games ever, with many truly wonderful games (Final Fantasy 7, Metal Gear Solid, Silent Hill, etc.) that brought console gaming into the mainstream. And after the N64 introduced analog sticks on controllers, Sony trumped it with the best-designed controller ever, the Dual Shock. Ever since then, with the exception of the Wii, controllers have primarily tended to be some variation of the Dual Shock, and that's a good thing.

    --
    By reading this you acknowledge that you have read it.
    1. Re:As much as I like Nintendo and dislike Sony... by Stormwatch · · Score: 4, Informative

      And after the N64 introduced analog sticks on controllers, Sony trumped it with the best-designed controller ever, the Dual Shock.
      You're so lucky that bad taste is not a crime.
    2. Re:As much as I like Nintendo and dislike Sony... by Anonymous Coward · · Score: 2, Interesting

      Sony trumped it with the worst-designed controller ever, the Dual Shock. There, fixed it for you.

      OK, not really, because there's no way that the Dual-Shock is the worst controller ever, but only because there have been some superbly stupid controller designs. But it's the worst main-stream controller design of any console at its time.

      Try this. Pick up a PS2/PS3 controller and leave your hands in their neutral position. Check where your thumbs are. They should be BETWEEN the D-pad/buttons and the analog sticks. This means that, in order to hit ANY button on the controller, you have to move your thumb to some uncomfortable position.

      Next check out the D-pad design. I'm aware it's to get out of having to pay Nintendo royalties, but really, Sony should have just sucked it up and paid Nintendo the money for the damned design. I think they've fixed this on later versions by making the center dip in slightly, but the original version was hard to use and made it far too easy to accidentally tip the D-pad in the wrong direction. Not to mention that it could easily pinch your thumb - something no other controller has ever threatened.

      Then check out the shoulder buttons. Two of them rest on the middle fingers. Try waggling your middle fingers back and forth. Hurts, doesn't it? Brilliant design, that.

      The only two buttons that are easy to press on the Dual-Shock controller are the L1 and R1 buttons. But that's hardly innovative since they were swiped from the SNES controller. (Seriously - the PSX controller is basically Sony redesigning the SNES controller just enough to escape patent and trade secret issues. This is why the Wii's Classic Controller can map directly to the Dual-Shock, but without the hand cramping issues. They moved the shoulder button split to the tip of the finger instead of making you cramp your wrist.)

      Seriously, compare the Wii's Classic Controller with the Dual-Shock. The Wii classic controller is missing rumble, granted, but otherwise is identical. And much easier on the hands.
    3. Re:As much as I like Nintendo and dislike Sony... by bigstrat2003 · · Score: 1
      The Dual Shock isn't even close to the worst controller ever designed. It's a pretty damn solid controller, imo, but that's just me. Even going by your criteria, "worst main-stream controller design", the nod would have to go to the original Xbox controller (the dinosaur-sized one), by several orders of magnitude. Way too fucking big.

      Hell, I'd go so far as to call the original Xbox controller the worst-designed controller, period.

      At any rate, I don't get what your complaint is about the Dual Shock. Now, maybe it's something specific to the Dual Shock 1, but I've used the Dual Shock 2 and the Sixaxis, and they're perfectly comfortable to use, even after extended play sessions. There's no hand-cramping, no d-pad issues, nothing. Of course, I think you might be holding it wrong, cause you say that the L2 and R2 buttons rest on the middle fingers, when they clearly don't. The index fingers are supposed to be used for all the shoulder buttons, the middle fingers don't enter the equation at any point (at least, the way I hold the controller).

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    4. Re:As much as I like Nintendo and dislike Sony... by enderjsv · · Score: 2, Insightful

      Nope. Worst designed controller goes to the Atari Jaguar

      Yikes!

    5. Re:As much as I like Nintendo and dislike Sony... by Anonymous Coward · · Score: 0

      Why do people always incorrectly credit Nintendo with "innovations"? D-pads existed before the NES, analog sticks existed before the N64 and motion sensing controls existed before the Wii. Nintendo is a bit like Microsoft in this "embrace and extend" method and a bit like Apple in always trying to claim more credit than they are due.

    6. Re:As much as I like Nintendo and dislike Sony... by Anonymous Coward · · Score: 0

      What are you talking about? The N64 controller was JUNK. The dual-shock was far superior in every way. I swear, this board is full of deluded nintendo fanboys who look at their beloved giant N with rose-coloured glasses.

      The games forum has degenerated into a worthless nintendo wankfest.

    7. Re:As much as I like Nintendo and dislike Sony... by Stormwatch · · Score: 1

      What are you talking about? The N64 controller was JUNK. The dual-shock was far superior in every way.
      I was not talking about Nintendo at all. It's just that the Dual Shock is a piss-poor design by itself. And what baffles me is that pretty much every USB gamepad out there is an imitation of it! Why do they copy that junk, rather than something good?!
    8. Re:As much as I like Nintendo and dislike Sony... by Neuticle · · Score: 3, Interesting

      If you take off your rose coloured glasses, you'd realize that the Dual-Shock is a kludge, a very bad kludge in which analog sticks were slapped on to the original Playstation controller and rushed out the door with little or no design consideration.

      Sony shit a brick when they found out about the N64 controller design, and they had to respond with something ASAP. After they saw how well it was integrated with the N64, they feared the lack of analog would hobble the PS. They rushed out the dual-shock in very little time, it was on the shelves around a year after the 64 was released. By the design, you can infer that they were still not fully committed to analog, since the analog sticks are literally tacked on to the bottom

      If you still don't want to see the light, just look at how every other console manufacturer has done it. Sega Saturn & Dreamcast, Gamecube, Xbox & 360. Everyone else swapped the D-pad and left analog BECAUSE IT WORKS BETTER!

      --
      "Cheeze it!" - Bender
    9. Re:As much as I like Nintendo and dislike Sony... by noidentity · · Score: 1

      Sorry dude, even though I'm a Nintendo fanboy, the N64 controller was bad compared to the Dual Shock. Sony did one thing really well with it. The Game Cube controller is close, but still not as good.

      What's your idea of the best analog console controller?

    10. Re:As much as I like Nintendo and dislike Sony... by Anonymous Coward · · Score: 0

      You mean just like how Nintendo stole the d-pad from the Intellivision? Or how they stole the analog stick from the Vectrex?

      Actually I find the dual shock to be the best design all around. Perfectly comfortable for extended play and I am willing to bet that millions of gamers would agree.

    11. Re:As much as I like Nintendo and dislike Sony... by Von+Helmet · · Score: 1

      Damn straight. As I've said in another post here, I'd submit that the Wavebird is the best controller.

    12. Re:As much as I like Nintendo and dislike Sony... by donatzsky · · Score: 2, Informative

      The only real problem with the N64 controller was the poor quality of the analog stick: Due to it being made entirely from plastic it gets worn-out fairly quickly leading to poor control. Of course the three-prong design meant that you couldn't, comfortably, use the stick and the d-pad at the same time, but usually that wasn't really much of a problem.
      When used for longer periods of time I hold that the N64 controller was far superior to the dual-shock, since it was actually designed with ergonomics in mind (that, or the Sony engineers really screwed up their testing). In fact the dual-shock tended to give me hand-cramps.
      My suspicion is that, usually, when someone claims that the dual-shock x is better than the N64 or GC controller it's because they have either very large hands (the GC controller is somewhat small) or only used the Nintendos for a short period.

    13. Re:As much as I like Nintendo and dislike Sony... by Scoth · · Score: 1

      Just to be a nit-picker, the Atari 5200 had the first analog stick on a controller

      However, the N64 definitely had the first remotely *usable* analog stick. The 5200s was terrible. Terrible terrible. I still have nightmares of trying to make the Star Raiders ship fly straight.

    14. Re:As much as I like Nintendo and dislike Sony... by Anonymous Coward · · Score: 0

      I love having awkwardly placed analogue sticks along with grips that fit in no human hands.

      The DualShock is probably one of the worst controllers ever made.

    15. Re:As much as I like Nintendo and dislike Sony... by drsquare · · Score: 1

      Try this. Pick up a PS2/PS3 controller and leave your hands in their neutral position. Check where your thumbs are. They should be BETWEEN the D-pad/buttons and the analog sticks.
      That depends entirely on how you hold the controller in your hands, and how big your hands are. The way I hold it, I can reach the buttons and the sticks equally easily. In fact, holding it a certain way leaves my thumbs directly over the D-pad and buttons.

      This means that, in order to hit ANY button on the controller, you have to move your thumb to some uncomfortable position.
      Thankfully, I have opposable thumbs, meaning I can use them to press any part of the controller very easily. Maybe you have inflexible thumbs. I'm also capable of adjusting my grip so my thumb falls over different parts of the controller as and when it is necessary.

      Plus, another benefit of the dualshock is that the sticks being further in means you stretch your thumb over the controller, giving you a tighter grip on the controller, and thus better control over the stick. If the sticks were at the edge of the controller, a la the gamecube, then you'd only have a loose hold on the controller and wouldn't be able to move the stick with the same conviction.

      Not to mention that it could easily pinch your thumb
      Now your post descends into realms of complete fantasy. What the hell are you doing with your controllers?

      Then check out the shoulder buttons. Two of them rest on the middle fingers.
      My buttons don't rest on my fingers, my fingers rest on the buttons. I'll admit that the back buttons are a bit squishy, but I can access them all with ease.

      Try waggling your middle fingers back and forth. Hurts, doesn't it?
      No, I'm not arthritic.
  18. Nintendo Wii by KillerBob · · Score: 3, Interesting

    People prolly won't like me saying this. Seems the obvious choice to me, though... Plays Wii and Gamecube games out of the box, and the virtual console plays games from the NES, SNES, N64, Sega Genesis, Neo Geo, etc.... It doesn't play games for XBox or Playstation, but the library it brings to the table is much bigger, and covers a much wider array of playstyles. There's simply more variety with the Wii.

    The Wiimote is also the only *fun* controller that I've run across in years. Actually changes the gameplay significantly. Some people hate it, some people love it. I love it.

    So that'd be my vote. *shrugs*

    --
    If you believe everything you read, you'd better not read. - Japanese proverb
    1. Re:Nintendo Wii by mortonda · · Score: 1

      I agree - The Wii is a whole new paradigm in play. And the access to old games is awesome - I've been replaing the original Zelda.

    2. Re:Nintendo Wii by Orange+Crush · · Score: 1

      I love my Wii--first console I've had since I was a kid . . . but seriously. It's much too young to be considered for "best ever" lists.

      It doesn't play games for XBox or Playstation, but the library it brings to the table is much bigger

      Ummmmm . . . what? The Gamecube and Wii don't have all that big of libraries. Certainly less than the Playstation line. Even throwing in the VC doesn't get it there. (Which I don't think should count anyway since it's not really reverse compatibility if you can't dust off the old cartridges and use them. And you have to buy the games all over again.)

    3. Re:Nintendo Wii by Kankraka · · Score: 1

      If you want a fun controller, play Steel Battalion for the X-Box. One controller for ONE game (two if you count the sequel) trumps everything else ever.

    4. Re:Nintendo Wii by edmicman · · Score: 1

      It doesn't play games for XBox or Playstation, but the library it brings to the table is much bigger, and covers a much wider array of playstyles. There's simply more variety with the Wii.
      I'd want to change that to say *potential* library. I love my Wii, but it seems to me that there's actually a lack of many games. Sure, the entire history of NES/SNES would be great, but they don't have everything out yet. Where the heck is Dr. Mario on the VC?
    5. Re:Nintendo Wii by mobby_6kl · · Score: 1

      Wait a second...

      You think people here won't like you for saying that Wii is the best console ever? I don't think you could be farther from truth (well except maybe for your original claim). Look outside your window, there's probably a bunch of slashdotters lining up to give you blowjobs.

      Lucky bastard.

    6. Re:Nintendo Wii by trdrstv · · Score: 1

      People prolly won't like me saying this. Seems the obvious choice to me, though... Plays Wii and Gamecube games out of the box, and the virtual console plays games from the NES, SNES, N64, Sega Genesis, Neo Geo, etc.... It doesn't play games for XBox or Playstation, but the library it brings to the table is much bigger, and covers a much wider array of playstyles. There's simply more variety with the Wii.

      The Wiimote is also the only *fun* controller that I've run across in years. Actually changes the gameplay significantly. Some people hate it, some people love it. I love it.

      So that'd be my vote. *shrugs*

      Honestly I'd say Wii but for a different reason. You bring up an excellent point however that the Wii is the most complete system and has a variety of 10 systems* going for it, I would say it's for the viral nature of its' adoption and that it is really bringing gaming to the masses. Like the 2600, NES and PS1 before it, the system is simply expanding the market to people who otherwise would not consider buying a video game system.

      * - NES, SNES, N64, GC, Wii, Genesis, Sega Master System [announced], NeoGeo, TurboGraphics16, TurboCD. and if you want to count flash games in Opera there's one more...

    7. Re:Nintendo Wii by KillerBob · · Score: 1

      Honestly I'd say Wii but for a different reason. You bring up an excellent point however that the Wii is the most complete system and has a variety of 10 systems* going for it, I would say it's for the viral nature of its' adoption and that it is really bringing gaming to the masses. Like the 2600, NES and PS1 before it, the system is simply expanding the market to people who otherwise would not consider buying a video game system.


      You are, of course, absolutely correct. And I'm ashamed to admit that I should have seen it, because I'm in exactly the same market you're talking about: I own a Wii. Before it, the last console that I thought was worth buying/owning was the original Nintendo Entertainment System. I've been a PC gamer since 1989. (though I did want an SNES, my parents wouldn't buy me one, and by the time the N64 came out I'd "outgrown" console gaming)
      --
      If you believe everything you read, you'd better not read. - Japanese proverb
    8. Re:Nintendo Wii by MtViewGuy · · Score: 1

      I agree! The Nintendo Wii has redefined gaming consoles because the revolutionary Wiimote allows for a more realistic style of game play. The Wii Sports game that comes with the Wii demonstrates why this console is so popular.

  19. Nerd pissing constest.... by Anonymous Coward · · Score: 0, Insightful

    To begin in three, two, one...

  20. Playstation Not It by AKAImBatman · · Score: 4, Insightful

    The Playstation was definitely not the greatest console of all time. Its philosophy was, "Let's throw a bunch of crud against the wall and see what sticks." As a standardized platform for home entertainment it was highly successful. (In part, due to the low cost of its CD media.) However, if you want to actually look at a system that captured the hearts and minds of the market, the NES is probably IT.

    The NES drug the console market out of a complete collapse into a thriving and expansive market. The quality was kept reasonably high through careful controls on the number of games that could be produced by each licensee. (To prevent the "game dumping" problem that occurred in the Atari generation.) It set the stage for the modern video game market, brought the arcade home in ways that even the Colecovision couldn't, introduced the idea of story-driven action games rather than arcade console games, reorganized the market around a control scheme that lives on even today (i.e. the venerable gamepad), and is fondly remembered by nearly every generation of gamer.

    There simply has never been a console that has had the impact on the market that the original NES had. In its time it was without equal. I love the SNES as well, but the title for the "greatest" always has been and always will be on the NES.

    1. Re:Playstation Not It by phillymjs · · Score: 2, Insightful

      ...brought the arcade home in ways that even the Colecovision couldn't...

      If I had points, I'd mod you up for this nod to the Colecovision. Definitely the best home conversions of arcade games available until the NES came along.

      ~Philly

    2. Re:Playstation Not It by king-manic · · Score: 1

      The Playstation was definitely not the greatest console of all time. Its philosophy was, "Let's throw a bunch of crud against the wall and see what sticks." As a standardized platform for home entertainment it was highly successful. (In part, due to the low cost of its CD media.) However, if you want to actually look at a system that captured the hearts and minds of the market, the NES is probably IT. Are you certain that is not nostalgia speaking? I started with the intellivision and grew up a gamer. If you look at penetration the PS2 is the "greatest of all time" by number of games, number of great games, number of consoles out there etc... The NES revived the industry after Atari killed it through mis management, the SNEs wa sgreat as well, but you write off the PSX and PS2's contributions which were significant as well. I'm not sure if you remember but 99% of the NES library would be unplayable to gamers now. And there was a ton of dreck for NES, SNES, PSX, PS2, etc.. but there always is.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    3. Re:Playstation Not It by AKAImBatman · · Score: 4, Insightful

      It's not nostalgia. I'm an avid collector of classic consoles and I can tell you from both history and the consoles sitting in my living room that the Playstation's impact was nowhere near that of the NES. The majority of the games for the PSX were, in fact, quite poor. The achievement of the Playstation was that it succeeded where the 3DO and the CD-i failed. It brought a standard multimedia computer platform* to the market in the form of a console, and succeeded in providing a "standard" base for developers to work from.

      From a market perspective, it built heavily on the market that Nintendo and Sega had already built. Had the Playstation been introduced in the wake of the market crash it would have never succeeded. Instead, the market was already excited about the possibility of a multimedia console that catered to all ages. The Playstation was the first to deliver the right mixture of technology to meet demand, ergo it won by default.

      * A multimedia computer platform at the time was considered a computer with a sound card, high resolution graphics, mpeg decoding, and a CD-ROM drive. Bit of a misnomer in modern terms, but it was high-tech stuff back then.

    4. Re:Playstation Not It by bogjobber · · Score: 1
      The quality was kept reasonably high through careful controls on the number of games that could be produced by each licensee.

      Uh...obviously you don't remember the NES days that well. Even during the Playstation's worst days they couldn't match the NES for the complete mass of shitty games foisted on the public. By my memory, and through browsing other people's collections, approximately 95% of all NES games made were movie/TV tie-ins and EXTREME!!! games. Obviously there were plenty of classics too, but don't be fooled by your remembrance of all the great titles.

    5. Re:Playstation Not It by king-manic · · Score: 1

      It's not nostalgia. I'm an avid collector of classic consoles and I can tell you from both history and the consoles sitting in my living room that the Playstation's impact was nowhere near that of the NES. The majority of the games for the PSX were, in fact, quite poor. The achievement of the Playstation was that it succeeded where the 3DO and the CD-i failed. It brought a standard multimedia computer platform* to the market in the form of a console, and succeeded in providing a "standard" base for developers to work from.

      From a market perspective, it built heavily on the market that Nintendo and Sega had already built. Had the Playstation been introduced in the wake of the market crash it would have never succeeded. Instead, the market was already excited about the possibility of a multimedia console that catered to all ages. The Playstation was the first to deliver the right mixture of technology to meet demand, ergo it won by default.

      * A multimedia computer platform at the time was considered a computer with a sound card, high resolution graphics, mpeg decoding, and a CD-ROM drive. Bit of a misnomer in modern terms, but it was high-tech stuff back then. What is your metric for "impact"? You present only a single argument that NES is the greatest of all time because it followed the collapse. Objectively the PS2 sold the most with the DS coming close soon. Had the playstation been introduced in 1983 at the same price that it started at along side the NES it would have revitalized and monopolized the market because, plainly at $199 nothing in 1983 could even approach it's power for that price. Of course that didn't happen and it's such huge speculation on your part. The same argument you used could say the NES wasn't special and any company that simple restricted who could release games and demanded higher quality would have won that generation. It's irrelevant. You enjoy the NES, great. But the majority of gamers now were introduced to gaming via the PSX, and PS2. The Wii or DS may overtake that title soon. Impact is such a subjective term. Writing off the two highly successful playstation consoles is so subjective on your part that I cannot make any other conclusion except your opinion is tainted by a lot of nostalgia. The next generation is almost all gamers and it's thanks to the PS2. Subjective impactwise, the PS2 has a generation, NES SNES had fragments of a smaller one. You can't write that off with some blithe statement of "well right place right time."
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    6. Re:Playstation Not It by DrEldarion · · Score: 2, Insightful

      The majority of the games for the PSX were, in fact, quite poor. So were the majority of the games for the NES.
    7. Re:Playstation Not It by Anonymous Coward · · Score: 0

      I lost track with all of the replies and quotes but anyway...
      IMHO, the biggest impact was the NES. Although the Atari was the first real home system that gained popularity but it was not a sudden explosion, it gained popularity over time and started to die off. The NES seemed to come in with a bang drag in a lot more people into gaming. For all of you younger people, remember, there was NO popular gaming systems before this time period. Gaming was new to everyone in the world, people still went outside and did things then. Just like the 78-81 time frame when arcade games made an explosion, sure, there were games before and after that time period the the biggest impact was in that frame. I view the SNES that some are saying was the biggest impact was nothing more than a step upgrade, maybe people that claim it was the best are in a specific age group that always had games or are comparing it to the NES which was already released when they started playing games. I personally did not own a NES until much later but I do remember the real world grass roots hype and the impact it had and it was much more than any other gaming system I can remember, other than the fake media hype and marketing blitz of current consoles. Look at Hanna Montana if you want to see how creative marketing can twist things.

    8. Re:Playstation Not It by elrous0 · · Score: 1

      Without the Atari 2600, the NES would have never even existed. The 2600 *established* the console market. 'nuff said.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    9. Re:Playstation Not It by AKAImBatman · · Score: 1

      You present only a single argument that NES is the greatest of all time because it followed the collapse.
      I do so hate repeating myself, but here you go:

      The NES drug the console market out of a complete collapse into a thriving and expansive market. The quality was kept reasonably high through careful controls on the number of games that could be produced by each licensee. (To prevent the "game dumping" problem that occurred in the Atari generation.) It set the stage for the modern video game market, brought the arcade home in ways that even the Colecovision couldn't, introduced the idea of story-driven action games rather than arcade console games, reorganized the market around a control scheme that lives on even today (i.e. the venerable gamepad), and is fondly remembered by nearly every generation of gamer.

      Objectively the PS2 sold the most with the DS coming close soon.

      The sales argument is irrelevant, I'm afraid. If you chart the size of the video game market as a whole it has grown at a rather fast clip with each generation of console. Because the market grows with each successive generation, the sales numbers alone cannot tell the entire story.

      But the majority of gamers now were introduced to gaming via the PSX, and PS2.

      And despite that, they have a strong reverence for the NES generation. Whether they were directly introduced to it or not, the concepts like "Power Glove", the original Super Mario Bros., Zelda, the Zapper, the 2 button gamepad, and other Nintendo-isms are etched into our cultural memory.

      In comparison, the lasting culture of the Playstation is elusive at best. The players that don't remember the NES associate Final Fantasy with the Playstation. Same with Metal Gear. And that's about it. The console itself is not viewed as iconic, people do not do remixes of the music from Crash Bandicoot, no one remembers the controller prior to the Dual Shock, and no one has bothered to create PSX clones of the console as has been done with the NES.

      Don't believe me? Check it out:

      http://www.amazon.com/Console-Plays-Nintendo-Super-Games/dp/B000L4Y5IS

      http://www.amazon.com/Messiah-Entertainment-M083-Generation-Videogame/dp/B000QT6I42/ref=pd_bbs_sr_1?ie=UTF8&s=videogames&qid=1201637753&sr=1-1

      Take it from an amateur video game historian. The impact of the NES has been felt by the market since the day it was introduced. Its relevance is just as strong today as it was then. The PSX made no lasting contribution to the market or our culture, and was all but forgotten when the next generation rolled around.
    10. Re:Playstation Not It by AKAImBatman · · Score: 1

      Even during the Playstation's worst days they couldn't match the NES for the complete mass of shitty games foisted on the public.

      You obviously don't remember the Playstation's worst days then.

      Rayman Rush? Bubsy 3D? Spawn: The Eternal? KISS Pinball? Mortal Kombat: Special Forces? Ugh.

      NES games usually had some sort of redeeming qualities. Even the horrendous Action 52 is remembered in the way one might remember a B-Movie. The Playstation library? It seems so good because most of it was forgotten.
    11. Re:Playstation Not It by poot_rootbeer · · Score: 1

      The quality was kept reasonably high through careful controls on the number of games that could be produced by each licensee. (To prevent the "game dumping" problem that occurred in the Atari generation.)

      I'm not sure if this was a good or bad thing, in retrospect. In practice it meant that leading publishers like Capcom and Konami had to abandon many of their (what we would now call) 'AAA' titles when choosing what to bring to the American market (though Konami found a workaround to the policy by establishing 'Ultra Games' as a puppet company, much like Atari did with Kee Games and later Tengen), while publishers like LJN that had more marketing talent than programming were encouraged to crap out their allotted 8 games a year, regardless of quality.

    12. Re:Playstation Not It by rho · · Score: 1

      (To prevent the "game dumping" problem that occurred in the Atari generation.)

      More important than people think, especially at the time. I remember 99 Atari games. Granted, they provided exactly 99 worth of entertainment.

      There were a lot of junk games, and Nintendo was trying something relatively new--let's not let every dipshit with a PROM burner.

      --
      Potato chips are a by-yourself food.
    13. Re:Playstation Not It by Emetophobe · · Score: 1

      You make a really good point, and I'd agree with you that the NES is probably one of the greatest consoles. Personally, I prefered the SNES, but I never had the privilege of owning an NES (I owned a Sega Master System instead). Pretty much all of my NES experience came from playing it over at a friends house.

      If I had to choose the greatest console of all time, I'd say it was the Playstation 2. The PS2 had some of the best game franchises in my opinion. Also, I never owned a PS1, so I could enjoy a lot of those classic PS1 games (like Final Fantasy 7 and 9) on my PS2. Also, the PS2 was the first DVD player in my house.

      Here's a list of my favourite games for the NES, SNES and the PS2:

      NES:

      The Legend of Zelda
      Super Mario Bros 1, 2 & 3
      Excitebike
      Mega Man 2 (my favourite in the series)
      Double Dragon
      Final Fantasy
      Dragon Quest/Warrior
      Donkey Kong 1, Donkey Kong Jr & Donkey Kong 3
      Castlevania 2
      Teenage Mutant Ninja Turtles 1 & 2
      Blades of Steel
      Duck Hunt
      Gradius
      Ninja Gaiden
      Metal Gear
      Ghouls 'n Ghosts

      SNES:

      Super Mario World
      Super Mario Kart
      Zelda: A Link to the Past (my personal favourite)
      Donkey Kong Country
      Contra 3
      Street Fighter II
      Mortal Kombat
      Killer Instinct
      Final Fantasy 4 & 6
      Secret of Mana
      Chrono Trigger
      Super Punch-Out!
      Super Ghouls 'n Ghosts
      Super Adventure Island
      Super Metroid
      Mega Man X
      Final Fight
      Teenage Mutant Ninja Turtles 4: Turtles in Time
      Aladdin
      Cool Spot
      Uniracer
      NBA Jam
      Mario Paint

      PS2:

      Metal Gear Solid 2 & 3
      Gran Turismo 3 & 4
      Final Fantasy 10 & 12
      God of War 1 & 2
      Grand Theft Auto 3, Vice City & San Andreas
      Tony Hawk 3, 4 & Underground
      Ratchet & Clank, Going Commando & Up Your Arsenal
      Devil May Cry 1 & 3
      Guitar Hero 1, 2 & 3
      NBA Street 1 & 2
      Kingdom Hearts
      Shadow of the Colossus
      Mark of Kri
      Ico
      Silent Hill 2 & 3
      Hot Shots Golf 3
      Pirates: The Legend of Black Kat

      The reason I chose the PS2 is mainly for the Metal Gear Solid series, Gran Turismo series, God of War series, Final Fantasy series, Grand Theft Auto series, Tony Hawk series, Ratchet & Clank series, Devil May Cry series, Guitar Hero series and NBA Street series. Those PS2 games have kept me very busy over the past 7 years. I still play most of my PS2 games quite frequently, even though I've finished most of them several times.

      The main reason I bought a PS3 was for those Playstation franchises (Metal Gear Solid, Gran Turismo, Grand Theft Auto, Ratchet & Clank and Final Fantasy). I also own a Wii so that I can enjoy those Nintendo franchises (Zelda, Mario and Metroid). I still enjoy playing those classic NES and SNES games from time to time. I own Mario 1, 2, 3, Super Mario World and Zelda: A Link To The Past on both my Wii (Virtual Console) and my Nintendo DS (GBA versions).

    14. Re:Playstation Not It by king-manic · · Score: 1

      And despite that, they have a strong reverence for the NES generation. Whether they were directly introduced to it or not, the concepts like "Power Glove", the original Super Mario Bros., Zelda, the Zapper, the 2 button gamepad, and other Nintendo-isms are etched into our cultural memory.

      Your mistaking Gen X for Gen Y. Gen Y (the gamer generation) has vague memories of the SNES, no memory of the NES. Just as I have fond vague memories of the Atari and no memories of pong. You are making the mistake that what you and your peers think is the same for the succeeding generation or all gamers. Reverence to the NES and SNES are directed mostly from the generation ahead of me. The Gen X'rs and The peer group ahead of them along with the boomers who were the early adopters of gaming. My brother is in the big bump of the Gen Y people has never laid a finger on a NES and is throughly puzzled why I'd play a piece of crap like FFI or DQI or even Zelda. don't overestimate your sample size.

      The sales argument is irrelevant, I'm afraid. If you chart the size of the video game market as a whole it has grown at a rather fast clip with each generation of console. Because the market grows with each successive generation, the sales numbers alone cannot tell the entire story.

      Then name another metric besides your opinion.

      If you chart the size of the video game market as a whole it has grown at a rather fast clip with each generation of console.

      Third generation: 60 mil NES : 13 mil Sega MS: 1 mil Atari 81% NES
      Forth generation: 49 mil SNES : 29 mil Genesis : 10 mil TG16 56% SNES
      Fifth Generation: 102.49 mil PSX : 32 mil N64 : 9.5 mil Saturn : 2 mil 3DO 70% PSX
      Sixth Generation: 120 mil Ps2 : 24 mil Xbox : 21 mil GC : 10 mil DC 68% PS2

      Not that huge a discrepancy. A large part of it is because owning more then one console in a generation became more common during the PSX and PS2 era.

      In comparison, the lasting culture of the Playstation is elusive at best. The players that don't remember the NES associate Final Fantasy with the Playstation. Same with Metal Gear. And that's about it. The console itself is not viewed as iconic, people do not do remixes of the music from Crash Bandicoot, no one remembers the controller prior to the Dual Shock, and no one has bothered to create PSX clones of the console as has been done with the NES.

      Don't believe me? Check it out:

      You still see a lot of the music from FFVII and various PSx and PS2 games remixed as well. I can relate somewhat. I thought FF6 was the pinnacle of the series but most of my friends and all of my brothers friends either like FF7 or FFX. To me FF was linked to the NES. To most of my friends it's linked to the PSX, to my brother to the PS2. Again you mistake your opinion and your peer group to represent all. You don't see the natural progression of opinion based on age.

      The links you provided show some nostalgia related products. I'm uncertain what you meant to convey.

      Take it from an amateur video game historian. The impact of the NES has been felt by the market since the day it was introduced. Its relevance is just as strong today as it was then. The PSX made no lasting contribution to the market or our culture, and was all but forgotten when the next generation rolled around.

      I'm asserting you have no evidence of this. If you want to make Best ever based on relative impact you'd have to award it to pong as there was no industry before then. I am not stating the NES wasn't important or that I am not fond of it but only that you wrote off the more recent consoles too flippantly. The PSX had a lot of gems, the PS2 even more. They redefined gaming in their era and the PSX expanded the market greatly. The Wii may do this again. Castlevania: SOTN inspired just much music remixes, bad cosplay, and forum aliases as Zelda or Ninja gaiden. FFVII is remember as much as FFVI. You wr

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    15. Re:Playstation Not It by king-manic · · Score: 1

      You obviously don't remember the Playstation's worst days then.

      Rayman Rush? Bubsy 3D? Spawn: The Eternal? KISS Pinball? Mortal Kombat: Special Forces? Ugh.

      NES games usually had some sort of redeeming qualities. Even the horrendous Action 52 is remembered in the way one might remember a B-Movie. The Playstation library? It seems so good because most of it was forgotten. Again, obvious nostalgia. A bad NES game is a campy B movie but a similiarly bad PSX game was worse? Bad games are bad games. Both had a multitude.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    16. Re:Playstation Not It by ADRA · · Score: 1

      There were a lot of movie / TV tie-in games like there has been in every console since, but I remember that some of those tie-in games were actually pretty good. Batman, Duck tales, hmm.. hard to remember back that for.. They were actually fun to play. Most movie tie-ins out there today are shoddy after-thoughts for marketing or to further their their franchise names.

      --
      Bye!
    17. Re:Playstation Not It by vistic · · Score: 1

      I'm Gen Y... I think... (1981) I probably had an NES since when I was around 8.

      I never really knew Atari growing up, except as the console my decade-older cousin had that he never played because it was old.

      NES was everything back then when it came out. Every person I knew had one, it spawned TV shows, movies... created modern video game culture. "Captron World of Nintendo" store at the mall.

      And no one ever said "let's play video games"... they said "let's play Nintendo"... and if you *did* say "let's play a video game" we knew you meant "Nintendo": despite not being the first, second, or third major video game console, the NES was synonymous with video gaming back then.

      Playstation definitely came out "during my time" but I pretty much thought it was crap for quality. That marked the end of quality, fun home video games for me right there. I still don't think quality and fun has recovered since then.

      I've owned (or own) the following, FYI: 2600, 7800, NES, SNES, Genesis, 32X, Sega CD, Game Boy, Game Gear, N64... but have also played a bit on Wii, PSX, PS2 (probably the only game I played extensively was Resident Evil 2 on PSX).

      NES was king, and still is. Nostalgia be damned, you can't deny it had the biggest impact.

    18. Re:Playstation Not It by enderjsv · · Score: 1

      wow, a "playstation had no impact" article gets modded +4. Get's it's clear to see which company *cough nintendo cough* gets most the love around here. Still, I'm gonna go out on a limb and say that declaring playstation had no impact sounds like a ridiculous comment to make. After all, it was the Playstation that knocked Nintendo of their pedistool. I'd say that qualifies as an impact.

    19. Re:Playstation Not It by VGPowerlord · · Score: 1

      Before I start, I'm going to note that I've owned all of the following: 2600, NES, Gameboy, Genesis, SNES, PSX, N64, Dreamcast, Gamecube, PS2, Gameboy Advance, Nintendo DS, and Wii.

      As you can see, I've owned far more Nintendo systems than anything else.

      Yet, if I was asked which system had the biggest influence... it'd have to be the Playstation.

      The Playstation is the first console I can think of that seriously reached the mass market. Friends who had never touched video game before were, in their upper teens and 20s, buying Playstations. This continued through the PS2 era, with Microsoft jumping on board with the Xbox and targetting the same audience.

      Heck, my retired aunt and uncle own PS2s. Not only do each of them have their own memory cards, they have two PS2s so they can both play games at the same time.

      It appears that Nintendo may have a similar success with the Wii; only time will tell.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    20. Re:Playstation Not It by servognome · · Score: 1

      There simply has never been a console that has had the impact on the market that the original NES had.
      I would argue that the Atari 2600 had greater impact because it established the home video game market.
      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    21. Re:Playstation Not It by The_reformant · · Score: 1

      The PS1 did however pretty much kill SEGA turning the market into Nintendo v Sony, you may not recall but previously the master system, megadrive and mega CD were competitors to the NES and SNES respectively.

      It managed to see off the dreamcast its 1.5th Generation competitor at a time when nintendo were only making money off pokemon. Sales of N64 were appalling. Further it managed to trade respectably against the xbox for a reasonable amount of time partly due to hype around the ps2.

      Finally comparing the graphics quality of initial offering versus later offering you can see that the PS1 had quite a bit of potential and that developers really developed a skillset for that console.

      Now arguably the NES was the breakthrough that got consoles into homes but the PS1 was far from uninfluential.

      --
      I have discovered a truly remarkable sig which this post is too small to contain.
    22. Re:Playstation Not It by pev · · Score: 1

      The achievement of the Playstation was that it succeeded where the 3DO and the CD-i failed.
      Do I take it that if you think that only the 3DO and CD-i failed that by implication you think that the CD32 was a success?
    23. Re:Playstation Not It by AKAImBatman · · Score: 1

      Now you're just being argumentative. Why not mention the Jaguar CD, the PC-FX, and the never-delivered Laser Disc player for the 7800 while we're at it?

      The answer to your question is right in the article you linked to. Commodore went belly up before the CD32 had an opportunity to make a lasting impression on the market.

      If you want my opinion, however, the CD32 was doomed from the start. Its basis in Amiga hardware was an excellent start, but it was underpowered for 3D graphics work. Since the market had already rejected the idea of using video as a method of making games more interactive, that only left 3D graphics. When one considers that DOOM and the CD32 were released simultaneously, it becomes easy to see that the CD32 was not going to be able to go the distance in the next generation of console wars.

      Which isn't to say that it wasn't a strong competitor as a 2D console of its time. (e.g. It was very popular in Europe.) It simply wasn't what the market was looking for in a CD-ROM based console. :-)

    24. Re:Playstation Not It by ElleyKitten · · Score: 1

      Again, obvious nostalgia. A bad NES game is a campy B movie but a similiarly bad PSX game was worse? Bad games are bad games. Both had a multitude. I have to say, the bad NEW games were better than the bad PSX games. Most bad NES games, considering the technology of that time, are somewhat amusing, while the bad PSX games are absolutely horrid. That's because Nintendo was actively policing the games made for the NES for quality because they saw what happened to Atari when they didn't. Actually, the Atari 2600 should probably win the price for worst games ever. No other console had a game so bad it had to be buried in the desert.
      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    25. Re:Playstation Not It by pev · · Score: 1

      Good reply! I should have put a smiley in to show I was taking the piss though... ;-)

      ~Pev

  21. Why NES was the best jump in technohlogy for me by CrazyJim1 · · Score: 1

    NES went from Atari2600 and arcades to a home system that finally allowed developers to do a full 2d game. If you were born before 1980 and you were a video game fanatic, you'd know the advances that the NES brought. Some NES games are fun today still, but people tend to walk away from the Atari 2600. Some people went from Intellivision,Colleco, or even the early days of the C64 to NES. Even so, NES was a huge jump forward in technology. If you want to argue, let me bring down the hammer: Today people are gaming all sorts of games across different genre and game stations. When the NES was out, it was the thing! All the kids would talk about what games they beat like status symbols, and you could trade games with your friends.

    For the worst system: I played the Odessey on occassion, and overlaying different screens so you can switch from tennis, to ping pong, to air hockey was so lame it was sad. On the plus side, some versions of the Odessey came with a lightgun that looked like a .45 magnum because that was before the days where they put orange stripes on guns.

    1. Re:Why NES was the best jump in technohlogy for me by Anonymous Coward · · Score: 0

      Bit offtopic here... but your "God spoke to me" tale has to be some kind of joke?

      Unless you were seriously vulnerable, such an experience would hardly amount to evidence for anything.

      See if you can find anything on the non-vividness of non-events. Sorry i can't provide a link, but i can summarize the idea as, you don't tend to notice when you think of a particular friend, and he doesn't call you, for example.

      The fact that you say "i think" in relation to whether or not you had mentioned "good news" to your father, indicates that you are on the wind-up, but then again, it would be a strange gag to play. What say you?

  22. Coolest by Reality+Master+101 · · Score: 5, Interesting

    All platforms had good and bad games, it's useless to compare them. BUT -- in terms of technical coolness and uniqueness, I have to give it to my good ol' Vectrex. Clearly vector graphics don't work for every type of game, but for the games it did work with, it was awesome.

    --
    Sometimes it's best to just let stupid people be stupid.
    1. Re:Coolest by BunnyClaws · · Score: 2, Insightful

      All platforms had good and bad games, it's useless to compare them. BUT -- in terms of technical coolness and uniqueness, I have to give it to my good ol' Vectrex [wikipedia.org]. Clearly vector graphics don't work for every type of game, but for the games it did work with, it was awesome.

      I was going to say NES is the best console of all time. Mainly because I remember the dry period of console gaming that occurred between the Atari 2600 and NES.

      Then you mentioned Vectrex! Vectrex was awesome for its time. I still have a working Vectrex in my storage room. I take it out every now and then to play for the sake of nostalgia.
      --
      "Anything tastes good if you deep fry it."
    2. Re:Coolest by KatchooNJ · · Score: 1

      Actually, the Vectrex even shocked people with its ability to replicate raster-type graphics. Have you played Scramble on the Vectrex? It is quite amazing how well they did that game with vector graphics. I think it even won awards for its adaption, if I remember correctly. That console was definitely stand-out. I never owned one, but I just might someday. ;-) I played one at a friend's house once upon. I have an emulator for my PSP, but the games lack sound and the controls aren't that great. I hope there is an update to that emulator, because I crave sound emulation. :-)

      --
      "Never give up, for that is just the time and place when the tide will change." -Harriet Beecher Stowe ^_^
  23. 65 Million People Can't Be Wrong by Kid+Moxie · · Score: 1

    My vote: Nintendo DS. The portability, accessibility, and interactivity (through the touch screen) have helped Nintendo capture an entirely new generation of game-players. Young or old, there is something appealing to anyone. Heck, even my parents enjoy the DS! Seriously, go anywhere in Japan and you'll see someone playing one--I challenge anyone *not* to find someone playing a DS on the Tokyo subway.

    1. Re:65 Million People Can't Be Wrong by vrmlguy · · Score: 1
      --
      Nothing for 6-digit uids?
  24. The Sega Entertainment System by DJ+Jones · · Score: 1

    I can't say it was the "best" system, but I think it deserves serious credit.

    No, I'm not talking about SEGA Genesis. This was a little known competitor to the original Nintendo. Not only did it come equipped with a bad-ass gun, it had not one, but two different sized cartridge slots. Why? I have no idea.... but it was awesome.

    Deserved mentioning...

    1. Re:The Sega Entertainment System by LBArrettAnderson · · Score: 1

      I'm going to have to agree with you on th is one. Sega a handful of games that I remember enjoying very much as kid. I think this one game was called Wonderboy... or something like that... it was awesome. Then there was the game that you could play on the system itself without a cartridge (this maze game)... that one was also very addicting and fun.

    2. Re:The Sega Entertainment System by teh+kurisu · · Score: 1

      You mean the Master System? It was pretty successful in Europe I think. I remember all the shops that stocked games having Master System games on their shelves, alongside Mega Drive games.

    3. Re:The Sega Entertainment System by Warshadow · · Score: 1

      I still have my Master System. In the original box even.

  25. So no to teleology by DingerX · · Score: 1

    and yes to Vectrex!

    Seriously, TFA seems concerned with a presentist understanding of "The greatest machine of all time", as in "Which consoles make the greatest advancement." Who cares about advancement? It's about the games, dude.

  26. Systems are irrelevant by Anonymous Coward · · Score: 0

    It's all about the games.

  27. Nintendo DS by _xeno_ · · Score: 4, Interesting

    I was originally going to say it would be the GameBoy Advance SP, but then I remembered that the DS can play GameBoy Advance games too.

    It's a nicely-sized portable, which I've found means that I can actually play the game instead of requiring a TV. Many of the great SNES games were re-released for the GBA (like The Legend of Zelda: Link to the Past, basically all the Final Fantasy games before VII, Super Mario Bros. 3, and Donkey Kong Country 2).

    Unfortunately Nintendo took the time to screw with some of them (Link shouldn't be yelling "Ha!" all the time in Link to the Past!), and not all of them translated quite as well as I might like (the music in Final Fantasy VI Advance was screwed up in some places, but on the plus side the bugs were fixed).

    Add in original DS games and other original GBA games, and you've got a very nice portable handheld console, which in my mind at least makes it the Best Game Console of All Time, So Far.

    Of course, that's probably because I'm getting older and have less free time to play games. It's easier to sneak some game time when you can just drop the console in your pocket or man-purs-- I mean, laptop bag. It's a laptop bag.

    --
    You are in a maze of twisty little relative jumps, all alike.
    1. Re:Nintendo DS by antifoidulus · · Score: 2, Interesting

      Not to mention the DS has a great combo of innovative inputs while still having all the old-school inputs.(ie d-pad and plenty of well placed buttons). I think the DS, more than the Wii, has really opened up gaming to a much wider audience. When I'm at home, my mom uses my DS more than I do. She loves puzzles and can't get enough of the brain age games. My cousins cannot be pried away from theirs. Plus, the ability to go almost anywhere(save an airplane) and be able to play multi-player games is really great(the psp can do this too, but....)

      I own both a DS and Wii, and I hardly touch the Wii, and am on my DS all the time. I can great 2-d RPG games, puzzles, fighting, and action games that are really easy to play in short intervals. DS is the best games console hands down.

      That being said, my love for tactical games is tempting me to get a PSP, which has FF Tactics, Jean D'Arc, and Lord of the Rings tactics among others. All we have on the DS is Radiant Arc, which I cannot stand.

    2. Re:Nintendo DS by metroid+composite · · Score: 2, Interesting

      I actually agree, though for different reasons. I own probably twice as many DS games as I own for any other systems (barring perhaps PC) and I've been buying systems and games for 20 years. DS just has an excellent mix of completely wacky innovation type games, and traditional old-school style gameplay (including the rebirth of some genres I like, such as text adventures), and games I can show to my grandmother at social gatherings and catch her interest. For that matter, DS is also well on its way to being the best-selling system of all time--you could argue it's the people's choice.

  28. Playstation? Bah by el_munkie · · Score: 5, Insightful

    That piece of junk's only innovation was the introduction of ridiculous load times and boring cutscenes to gaming, and we've been cursed with them even since.

    1. Re:Playstation? Bah by Anonymous Coward · · Score: 0

      Innovation? Bah! We had rediculous load times back in the late 80's, what with the Commodore 64 and it's fancy 170-kilobyte dual-sided disks! Try playing any of those old Electronic Arts games... they mastered making you wait for mintues on end just to get to the title screen of your game!

      If anything, the PlayStation was a step backwards in the annals of gaming.

      Unfortunately, we are indeed cursed with it ever since.

    2. Re:Playstation? Bah by solios · · Score: 1

      You could argue that the Sega CD and the Turbografx CD (and the 3DO) brought ridiculous load times and boring cutscenes (and loads of FMV) to the console space well before the Playstation popularized it.

      Me, I'm happy that some game studios are starting to wise up and insert the ability to skip the damned cut scenes - if you like the game (oppose story) enough to want to play it again after you're done, having to stop every ten minutes for an HD1080i closeup of Captain Emo Protagonist shedding a tear over the loss of his $whatever really, really poops all over the replay value.

    3. Re:Playstation? Bah by m50d · · Score: 1

      I can live with it, and more than that, I wish games would go back to pre-rendered cutscenes - doing it with the game engine just doesn't quite cut it, not yet. Look at e.g. Red Alert 2, with actual movie-grade production, and tell me that wasn't a great leap forward for actual /storytelling/ in games.

      --
      I am trolling
    4. Re:Playstation? Bah by eepok · · Score: 1

      I'm with you on the load-time hate. Growing up with less disposable income than most of the gamer culture, I got a hand-me-down NES from a friend when N64 came out and his N64 when he went on to PC Gaming. (I also got a hold of a Xerox 086 with floppies the size of bed sheets around that time.) But this didn't stop me from playing every system there was with that generation.

      NES, SNES, NEOGEO, N64, Genesis (with the built on volume control!), Playstation, Dreamcast, PS2 -- and that's where I stopped. It was pretty evident what the deciding factor for me was: Load Time.

      NES was unreliable. Well, was as reliable as your lungs were.
      Genesis was great, but unless you invested in 3rd part controllers, the 3-button setup sucked.
      SNES had all the buttons for Street Fighter II (swoon) and had what I believe the most fun of the Super Mario installments.

      Anything with a CD/DVD format was just unplayable after growing up with cartridges. The only exception I would make is that Dreamcast game were SO WIDELY PIRATED that you could play just about any game from any manufacturer around the world if you had an internet connection that didn't die too frequently and a reliable FTP server.

      Load times killed console gaming for me. All PC gaming from thereon out.

    5. Re:Playstation? Bah by enderjsv · · Score: 1

      Holy crap! How is this not flamebait? And how did it get modded +4 interesting? Is this site really so full of ignorance? I wouldn't name the PSX as my favorite console either, but to say that the console that single handedly knocked Nintendo out of its long held spot as the number one console company didn't have any innovation is completely outrageous. The PSX brought about the age of the third party developer. Before then, manufacturing on cartridges was too expensive and Nintendo took a big bite out of the publisher's profits. The PSX changed all that and finally allowed third party developers to invest large amounts of money into their products. This is why so many developers left the Nintendo platform to focus on the PSX. Let not forget that the size of the CD allowed for games to include things that required more memory, not just in the form of cut scenes but also voice over acting (something that really came into it's own with the PSX). What's more, the videogame community expanded greatly with the PSX as, like the Wii of today, the PSX appealed to a wider audience, namely the more mature crowd that had grown tired of more youth-oriented games like the Mario series and instead focused on more adult-oriented games like the Metal Gear Solid series. I don't understand why there is still so much polarization in the gaming community. I long ago learned that there are positive and negative things about all consoles and all games, and the "Best/Worst Episode Ever" mentality is completely moronic.

    6. Re:Playstation? Bah by VGPowerlord · · Score: 1

      and yet, it's the same platform that introduced us to Castlevania: Symphony of the Night, a game that was remarkably adept at hiding its load times.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    7. Re:Playstation? Bah by Anonymous Coward · · Score: 0

      only innovation was the introduction of ridiculous load times and boring cutscenes Did you actualy play games on PS2 or are you another anti-Sony fanboy ?

      GTA series, God of war, True Crime series and lots of other games loads 'on the run' so the only loadin you see is before start-new- game / load / options screen

      and for the cutscenes try FFX, FFXII, Zone of Enders 2, Metal Gear 3, Xenosaga...

      If you don't like it, don't use it :)

      g
    8. Re:Playstation? Bah by Anonymous Coward · · Score: 0
      PSone... not PS2.

      PS2 had its own problems, of course...

  29. Sega Master System by LazyPhoenix · · Score: 3, Interesting

    I was the odd-ball without an NES, but oh the love I had for my Sega Master System -- Phantasy Star, Ys, Miracle Warriors, Alex Kidd in Miracle World, Zillion, Walter Payton Football, Quartet, Space Harrier -- oh the hours of my mis-spent youth

    1. Re:Sega Master System by MrSteveSD · · Score: 1

      I had the Sega Master System too. I thought it was absolutely fantastic. It was the first computer gaming system I had that felt like it was as good as going to the arcades. There's a good emulator for it which I downloaded a while back. I've been playing all my old favourites, including "The Ninja", which is the first game I had.

    2. Re:Sega Master System by Abcd1234 · · Score: 1

      You weren't the only one! I loved my SMS... great list of games, too. My brother and played the crap out of Quartet, which is still one of the better two-player platformers I've ever encountered. The same was true of Time Soldier. And I still love to pop in R-Type and blow away some space aliens, despite MAME putting the arcade version at my fingertips. Easily one of the best 8-bit arcade adaptations. And it has a wicked FM soundtrack to boot (which was only available to me thanks to the miracle of modern emulators).

    3. Re:Sega Master System by tmalone · · Score: 4, Interesting

      I recently played Phantasy Star 1 in emulation and I was amazed at how good it was, and how good it looked. It stands the test of time much better than any NES RPG I've ever played. Pity Sega didn't keep it up with RPGs. The past few systems they've made have had one or two really good RPGs, a few crap titles, and not much else. When I finished Skies of Arcade for the Dreamcast I looked around for another good RPG, but all I found was Grandia 2 which is fun but is also the most linear game I've ever played. They don't even disguise it. You literally travel from one place to the next, forced along by the game, never to return to previous locations.

      Sega has for me alwasy been a company that had some really great ideas but either bad luck or bad management. The Genesis was pretty popular, but beyond that they've really been a bit player for most of their existence, except in the arcades.

    4. Re:Sega Master System by Psykechan · · Score: 1

      I was showing a younger friend Phantasy Star and he commented that the Genesis was a pretty nice machine for its time. He was amazed when I told him that it was on the SMS and not the Genesis; that he was seeing what Sega was putting up against the NES.

      That game has a lot going for it. Interesting storyline, 3D dungeons, vehicles, all party members showing up on the map. Probably the only thing that Phantasy Star was missing was 3D glasses support. Now that would've been cool.

      The NES won that generation by courting third party support and then making it exclusive (Ultima IV?) and the console manufacturers have been doing this ever since. The SMS was clearly a better piece of hardware though but hardware alone isn't enough to move units. Actually I can't think of a single generation where the technically superior console came out on top.

      Completely off topic: PS2's Nei died 6 years before FF7's Aeris. Deal with it.

    5. Re:Sega Master System by contraba55 · · Score: 1

      Spellcaster and Choplifter also, those were classics.

    6. Re:Sega Master System by CronoCloud · · Score: 1

      But you could revive Nei! And the fact that I know that even though I've never played any Phantasy Star game, and the fact that I know it involved Moon Dew means I really am a geek.

    7. Re:Sega Master System by CelticWhisper · · Score: 1

      Also, though not by as large a margin, Phantasy Star IV's Alys died before Aeris too, and i'd argue it was more heartrending than either Nei or Aeris (No disrespect to PS2, but PS4 fleshed out its characters far, far better, due in part to the developers being more familiar by that time with the Genesis' hardware). I'm sure Uematsu also lost a few nights' sleep at the thought of Aeris' musical theme being thoroughly trounced in the emotional-impact department by "Pain" and "Her Last Breath," both of which were 16-bit chiptunes.

      --
      Help protect civil rights from abuse by the TSA - visit TSA News Blog.
      http://www.tsanewsblog.com
  30. Odyssey, of course by realsilly · · Score: 1

    This was the ultimate game console for those kids who's parents were too poor or cheap to buy the Atari.

    It had games like ....
    Blackjack
    KC Munchkin (rip off of Pac Man)
    err.....
    um some learning game.

    Oh hell, it sucked, but I sure do miss it.

    --
    Life takes interesting turns, but the most interest is when you're off the beaten path.
    1. Re:Odyssey, of course by Creepy · · Score: 1

      You're talking about the Odyssey^2. My cousin had one (that cousin also had the Magnavox TV with built in games that predates everything), and I remember playing KC Munchkin, Pickaxe Pete (Donkey Kong), and Crazy Chase on it. Seems to me KC was also the first "look and feel" copyright lawsuit and established the precedent.

      The Odyssey 100, the system I first real console I used as a kid (ooh - Pong and a variant of pong called Hockey) predated the Atari by several years and even predate Atari's pong system. I always loved visiting that uncle and aunt - they were on welfare, 13 kids (conservative Catholics...), and had 2 snowmobiles, every new computer and gadget (Altair and PET computers, Odyssey, Pong), a pool table, etc. Welfare in the 1970s was really screwed up (have more kids - we'll give you more money!).

  31. At my house we test console staying power by netsavior · · Score: 1

    In my game room I have the following set up and ready to play:
    Sega Master, NES, Genesis, SNES, Saturn, Dreamcast, PS2, Wii
    Between 30-70 games each for the others, and about 8 for the Wii
    Based on those options, the SNES gets the most play time by far. Followed closely by the Wii, then NES, then Genesis.

    My household includes me (the kook who collected all these systems), My non-gamer (Wii or Ducktails on NES only), and my two children (who keep the SNES warm for me).

  32. Of all time? by Nos. · · Score: 1

    Impossible to say at this point. We'd have to wait until the end of time and then do a review. Now if you want to talk about the best console so far, I'd vote for either the NES or the Wii. Both were massively popular.

    1. Re:Of ALL time? by sean1279 · · Score: 1

      I can't believe no one has mentioned the Pc-Engine. While it's American counterpart may have been a little weaker, it had some amazing franchises on it (Dracula X for one) and a certain polish to the games that other consoles of the day were lacking.

  33. Truly the best system by Generic+Guy · · Score: 3, Interesting

    Even though it isn't really covered in the article, I'd have to pick the original Xbox as the greatest system. Wait! Before you mod me into oblivion let me explain: I claim that a lot of interest in a particular console seems to be how well you can modify it for other purposes. In other words, versatility can be of great importance.

    Xbox (original): Once you easily softmod the machine, and possible install a larger internal hardrive, the Xbox is a self-sufficient machine with excellent graphics capabilities and emulation ability. Even by today's console standards, on any 'regular' standard-definition TV, the Xbox games are surprising good looking and perform well. Yeah, a lot of Xbox titles are cross-platform. But even so, usually the Xbox edition of any title was as good or superior to the others. Plus, with UnleashX or other dashboard replacement, you have customizable menus from which to launch programs or games stored on the hard drive. It's also reliable as hell, almost impossible to kill.

    Emulation. The Xbox can run those precious SNES games listed in the article. It can also run NES, Genesis, Atari, and even some PSone games. There's even a working Daphne emulator for those old laserdisc titles such as Space Ace and Dragon's Lair. You can also run a number of select N64 titles, although not a complete list.

    Multi-Media. Xbox has the famous XBMC, XBoxMediaCenter from which you can play movies, music, photos and the like from local or network storage. XBMC can also be used as a game launcher instead of other dashboards if you prefer. The only caveat is that newer H264 and other Hi-Def high-bandwidth material is a bit too much for the 700MHx intel CPU on the aging beast.

    Computing. That's right, the Xbox is a 700MHz intel PC in a console case. You can use it to run Linux as a basic computing platform if you like. This is Slashdot, is it not? Nothing can be taken seriously here until it runs linux. :)

    Don't get me wrong... I loved the SNES as well in its day. You could even use pliers to break away the little plastic tabs in the cartridge slot to play those Ranma 1/2 import games. But any other utility was pretty much non-existant. Ans let's face it, there were a ton of crappy platformer clones (maybe not as many as the infamous NES).

    P.S.What I find most amusing is how much I *hated* the big and heavy XBox when it first came out, and conversely how much I love it today.

    --
    { - Generic Guy - }
    1. Re:Truly the best system by The_mad_linguist · · Score: 1

      So... what you're saying is that versatility and the ability to run Linux are the most important characteristics (including emulation), and that the X-Box's flaw is slow hardware. So if something corrected that, and could play a larger variety of games, then it would be even better, and hence the new greatest console of all time. This leads to the inevitable conclusion that:

      MY PC IS THE GREATEST CONSOLE OF ALL TIME! WOOO!

      QED.

    2. Re:Truly the best system by Frenchy_2001 · · Score: 1

      To be totally honest, you can do all those things on the ps2 also.
      They may not be integrated in as slick a package as XBMC, but all those functions are available on PS2. You will need to have a modded console or use an exploit to run those of course, but you can:
        - run programs from the memory cards or the HDD (which needs the HDD/network extension)
        - programs to view files, play music or pictures from HDD or network shares (using myPS2)
        - a great program to play videos (called SMS)
        - programs to run "backups" from HDD (HDloader)

      And of course it can run Linux ;)

      More infos can be found here:

    3. Re:Truly the best system by Anonymous Coward · · Score: 0

      If hooking up a computer to a TV is your idea of the best console ever.

  34. As a thousand /.ers get a thousand answers by davidwr · · Score: 1

    What's the best $FOO of all time?

    Expect at least as many unique answers as there are replies.

    --
    Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
  35. Nintendo 64 by Nom+du+Keyboard · · Score: 3, Interesting

    My vote has to go to the Nintendo 64. Watching Super Mario 64, and later Zelda Ocarina of Time, run around in 3 dimensions was just such a quantum leap from Pong and Tank (yes I go back to the very beginning) that there is no way to say anyone else ever brought such a leap to gaming.

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
    1. Re:Nintendo 64 by Sciros · · Score: 4, Interesting

      For me it would be N64, followed by SNES, followed by NES, but all 3 being close.

      IMO the two *best-made games ever* are Ocarina and SM64. They're the games that I judge all others against in all sorts of respects.

      The N64 was to me the silver age of gaming. You had the best Zelda/Mario games ever, IMO the best Mario Kart, a revolution in console FPS games with Goldeneye, the first Smash Bros, etc. 3D gaming at its most memorable and finest. Many games on the N64 are yet to be outdone in their respective genres.

      The SNES was the golden age. Link to the Past, Super Mario World, DKC and DKC2 setting new standards in side-scrolling platformers, Killer Instinct revolutionizing fighting games, Super Mario Kart popularizing a new genre, Final Fantasy III (VI in Japan), Super Metroid, the Super Star Wars games, the list goes on and on. The SNES had so many good games to play every year it's scary.

      NES did so much for console gaming it's hard to put it in scope. With Super Mario Bros. it took things to a whole new level right away. Add the Zelda games, Gradius shootemups, co-op Ninja Turtles games, Metroid, the Castlevanias, the Ninja Gaidens, and you are talking about a system with the predecessors to the majority of franchises anyone cares about.

      --
      I like basketball!!1!
    2. Re:Nintendo 64 by Anonymous Coward · · Score: 0

      I was also surprised that the 64 wasn't even mentioned. The jump to 3D alone, plus the great games. Lets not forget it was the first system to use vibration...rumblepack.

    3. Re:Nintendo 64 by Gizzmonic · · Score: 1

      I agree except for Killer Instinct revolutionizing fighting games.

      Killer Instinct was the disgusting excess of ugly digitized graphics and esoteric, hard to control combo systems. Street Fighter II basically created the fighting genre, and the best home version was the SNES version. How 'bout that one instead?

      --
      (-1, Raw and Uncut is the only way to read)
    4. Re:Nintendo 64 by Sciros · · Score: 1

      Well, in that case the best version of Street Fighter was TNMT: Tournament Fighters :-P in my opinion, anyway.

      But Street Fighter II is a good mention for sure.

      Some might argue that both SFII and KI were arcade games, but as they were part of the SNES game library they definitely added to its appeal and its "greatness."

      I was way into KI. Also before it there was far less of an emphasis on combos in 2D fighters. KI also set standards for graphics and music. You might not like the graphics personally, but technically they were very good, on par with DKC since Rare used the same technique.

      --
      I like basketball!!1!
    5. Re:Nintendo 64 by Atomic+Fro · · Score: 1

      I agree that Mario Kart 64 was good, however I offer Mario Kart DS as the best Mario Kart title yet. If you haven't played it, I really suggest that you do. The DS version is similar to 64, however the characters are 3D models instead of sprites with very much improved performance, online play is available as well as 8 player multiplay, the new tracks for this version are very very good and very creative, and some great tracks for the other titles were included.

      --

      ==================
      Hippie Logger Jock
      ==================
    6. Re:Nintendo 64 by Sciros · · Score: 1

      I like Mario Kart DS a lot, but I think 64's battle mode tracks are generally better. MKDS is definitely #2 for me, though. Also, what I like about console games over handhelds is that 1 game and 1 console is enough for good split-screen fun. With handhelds, you need multiple systems and multiple game packs (unless you *really* like ShyGuy hehe).

      --
      I like basketball!!1!
    7. Re:Nintendo 64 by Anonymous Coward · · Score: 0

      "Killer Instinct revolutionizing fighting games"

      Wow. Snes had SF2 which pretty much invented fighting games. Killer Instinct was a good game that came out in the massive tidal wave of SF2 clones that followed over the next few years. Mentioning over SF2 is just criminal.

  36. The PC is the best game console of all time by Anonymous Coward · · Score: 2, Insightful

    At any given time, individual consoles have had particular examples that were superior to the wealth of options on the PC, but over time the PC has established itself as king.

    The graphics options are superior to the speciality boxes. The keyboard/mouse reigns in fps, and the rumble controllers are now common on the PC. The noob wii controller I would say now owns the PC, but time will tell.

    And online play is still far ahead on the PC, though that may change.

  37. Everyone loves the SNES by Kenoli · · Score: 1

    But I'm actually a bit partial to the, uh... SNES.
    I just can't get enough Chrono Trigger / Tales of Phantasia / Super Mario RPG
    FF3 / Earthbound / Secret of Evermore / Zelda:ALinkToThePast / Megaman X
    Yoshi's Island / Zombies ate my neighbors / etc.
    Yeah, Zombies ate my neighbors, I said it.

    There's really no shortage of great SNES games. They're fun and memorable and that kind of crap.

  38. My best console wasn't a console by WidescreenFreak · · Score: 4, Insightful

    If the whole premise of this is the best "game machine" of all time, I have to argue that the Commodore 64 was the best game console of all time.

    Yes, yes, I know. It's not a dedicated gaming system like a true "console" is, but you will be hard-pressed to find people who used it for more than a gaming system. Even when the NES came out, the C64 was the king of the gaming machines with a ton of top-notch games out for it. When C64 users got together, very few cared about GEOS or MultiCALC. It was all about the games, from Mail Order Monsters to Space Taxi to the original Castle Wolfenstein to the Ultima series to The Last Ninja. Gaming was what made the C64 as popular as it was.

    So, you can debate about the best "console" of all time, but as far as I'm concerned the best gaming platform was the C64.

    --
    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    1. Re:My best console wasn't a console by josteos · · Score: 1

      I'd agree. not only did I type up school papers on it for years & years, but it had the most enjoyable games. I still love the various Epyx olympic games (Winter games FTW!!!) using a crufty old atari joystick & a squeeky Epyx-stick...

      --
      Save the Music; Save the World at http://www.TuneTriever.com (Our latest Android game)
    2. Re:My best console wasn't a console by fishbowl · · Score: 1


      >Yes, yes, I know. It's not a dedicated gaming system like a true "console" is, but you will be hard-pressed to
      >find people who used it for more than a gaming system.

      On one hand, I don't know more than one person who didn't play games on their C64, but on the other hand,
      everybody I knew with a C64 used it primarily for music applications. I even had a MIDI controller device (still have, and it still works, and I still occasionally introduce SID sounds into my compositions.)

      --
      -fb Everything not expressly forbidden is now mandatory.
    3. Re:My best console wasn't a console by WidescreenFreak · · Score: 1

      Absolutely. Just about everything that Epyx, EA, Activision, and Muse did for the C64 was instant gold. (Definitely agree with Winter Games.) Someone above made the joke that the Atari 2600 should be the winner because that's what Slashdot uses for the Gaming icon. They obviously don't know that the C64 used the exact, same joysticks. :)

      --
      The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    4. Re:My best console wasn't a console by BeerCur · · Score: 1

      I wonder how long it will be before gaming machines and PC applications meet again? I too remember many nights using C64 and a clunky word processor to write something for school, and then later on playing a Sid Meier's game. The real problem with the C64 was the damn disk drive, 1541, that broke every six months if copy protected games were played (grounded the hardware like a flour mill).

      --
      It's not what your Sig can do for you, but what you can do for your for your Sig.
    5. Re:My best console wasn't a console by hibiki_r · · Score: 1

      Maybe in the US. In most of Europe, the ZX Spectrum family had a much bigger install base, and a whole lot more games.

    6. Re:My best console wasn't a console by Beorytis · · Score: 1

      Great for music, great for games, and game development. Even though my C64 is long gone, I got one of these as a gift: http://www.amazon.com/Commodore-64-Games-One-Joystick/dp/B000701CSM It's good for some of the old favorites. Paradroid anyone?!?

    7. Re:My best console wasn't a console by Angvaw · · Score: 1

      I used to use my Sega Genesis controllers/sticks on C64. :)

    8. Re:My best console wasn't a console by T.E.D. · · Score: 1

      If the whole premise of this is the best "game machine" of all time, I have to argue that the Commodore 64 was the best game console of all time.


      BS. The Atari 800 was a contemporary system which was superior in pretty much every way. It was even more of a console than the C64, as it took ROM cartriges (the standard console media of the time).

      Most of those games you mention were Atari 800 games ported to the C64 later. Heck, Electronic Arts was created to build games for the Atari 800.
    9. Re:My best console wasn't a console by BitterOak · · Score: 1


      BS. The Atari 800 was a contemporary system which was superior in pretty much every way. It was even more of a console than the C64, as it took ROM cartriges (the standard console media of the time).

      Most of those games you mention were Atari 800 games ported to the C64 later. Heck, Electronic Arts was created to build games for the Atari 800.

      The C64 had a cartridge slot as well. Let me add my vote for the C64 as my ultimate game machine. Boulderdash was one of my favorites. I also liked Spy vs. Spy, Ghostbusters, Summer Games, and just about any arcade game ported to the C64. As people were discussing controllers above, my all time favorite controllers were the Wico joysticks (with the metal shaft) that I bought for my C64. What impressed me the most about the C64 was how much the arcade games looked like the real thing. (I previously owned an Atari 2600. Remember Pac-Man?) It also made a half decent word processor. I did nearly all my high school papers on my C64 running PaperClip.
      --
      If I can be modded down for being a troll, can I be modded up for being an orc, or a balrog?
    10. Re:My best console wasn't a console by zenkonami · · Score: 1

      GIVE ME MOD POINTS FOR THIS POSTER!!!

      Defender of the Crown, Might and Magic II, Alcon, Arkanoid, Times of Lore, Pirates, SimCity and you could write your own!!!

      Look, I know many of those were available on other systems, but (and maybe this is just my own personal zeitgeist) they never looked as good or were as much fun as they were on my C64. Though I must admit, I did learn to program on the C64. But the poster is right. Most of those units sold what they did because they were "cheap" and had lots of great games.

      Best Console? Well the Atari and the Nintendo both changed the nature of gaming for years to come (and I must admit, I *still* enjoy SMB, no matter how many ways I've beat it.) But best gaming platform? C64, without a doubt.

      --

      Do You Experiment?
    11. Re:My best console wasn't a console by El_Oscuro · · Score: 1

      While I didn't learn programming on a C-64, did some cool stuff on it, like programming a macro assembler in basic (I couldn't afford the cartridge) and a Q*Bert game with it.

      I just downloaded a C-64 emulator with the ROMS of my favorite games - Defender of the Crown, Aliens, Gunship, California Games. Man, we use to play those a lot! When I first started Aliens, it seemed pretty cheesy by todays standards. Then I remembered these games are based on 1982 technology. I started playing them again, and they are just as fun as ever, even with 320x200 16 color graphics and MIDI sound.

      Sir! they are all over the place! Where are they, private? Everywhere! They're in the Room! I don't see anything! How could the be in the

      * NO_CARRIER *

      --
      "Be grateful for what you have. You may never know when you may lose it."
    12. Re:My best console wasn't a console by bursch-X · · Score: 1

      If you mean the UK with Europe you're right. In Germany however the C=64 totally owned. And the Amiga afterwards. Neither the Spectrum, nor the Schneider CPC, nor later the Atari had much of a chance (in Music the Atari was king, though). Both commodores were mainly used for games. Both were awesome playing platforms.

      I still play all my old games on Power64 () a C=64 emulator for the Mac. So I'm running an 8-Bit computer emulator in a PPC emulation environment to play ancient games on a Duo Core intel Mac.

      --
      There are two rules for success:
      1. Never tell everything you know.
    13. Re:My best console wasn't a console by nuzak · · Score: 1

      The real problem with the C64 was the damn disk drive, 1541, that broke every six months if copy protected games were played (grounded the hardware like a flour mill).

      Don't tell me you didn't copy every single game you had with Fast Hack 'Em or otherwise head out to the warez BBS's to grab a crack? If not the whole game more often than not ;) The improvement in load times alone made warezing your own game worth it. My drive went five years, never a problem. Just the occasional realign.

      There was a utility in Fast Hack 'Em that would try to realign the drive heads by repeatedly knocking them against the opposite stop. Had to love those drives. braaaap-braaap ... braaap-braaaap. tick-tick-tick-tick-tick-buddabuddabuddabuddabuddabudda.

      --
      Done with slashdot, done with nerds, getting a life.
    14. Re:My best console wasn't a console by malf-uk · · Score: 1

      "If you mean the UK with Europe you're right."

      Or perhaps he could mean the UK, Spain, Portugal and a lot of Eastern Europe?

      --
      R Tape loading error, 0:1
    15. Re:My best console wasn't a console by CronoCloud · · Score: 1

      I wonder how long it will be before gaming machines and PC applications meet again? I too remember many nights using C64 and a clunky word processor to write something for school, and then later on playing a Sid Meier's game.


      2002 (in NTSC U/C territory that is)

      [CronoCloud@midgar CronoCloud]$ cat /etc/redhat-release
      PS2 Linux release 1.0

      Yeah, I've got AbiWord on it.....and LaTeX.

      The PS3 has it better (and easier), Yellow Dog Linux includes OpenOffice and doesn't require a $199 kit.
    16. Re:My best console wasn't a console by KatchooNJ · · Score: 1

      Ah, I had those Wico joysticks as well. They were the bathandle variety. :-) I STILL have those and I am sure they still work just fine; I have to dig them out with my C64 sometime soon. They were expensive once upon (I think like $29 apiece), but they were top quality. They used to have commercials for them where they showed someone dropping them from the top of a ladder and bouncing off of the ground. They were/are nearly indestructable. :-)

      --
      "Never give up, for that is just the time and place when the tide will change." -Harriet Beecher Stowe ^_^
    17. Re:My best console wasn't a console by bursch-X · · Score: 1

      Still I doubt that. After all the Commodore 64 was the best selling computer _ever_.

      --
      There are two rules for success:
      1. Never tell everything you know.
  39. The Bally Astrocade was tops for geeks by Waffle+Iron · · Score: 1

    ...why? Because you could put in the BASIC programming cartridge and enter 1Kb of your own code on the built-in numeric keypad!

  40. Lord Palmerston! by Hawthorne01 · · Score: 1

    Wait, wrong argument. Sorry.

    --
    "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
  41. I'll answer for all of you by indros13 · · Score: 5, Funny

    "The [console name] is the best one, because I played it when I was 12."

    --
    Under capitalism man exploits man. Under communism it's the other way around.
    1. Re:I'll answer for all of you by cosmas_c · · Score: 1

      Yes I think behind this satirical answer hides the truth. The "console" I used during that time was an Amstrad 6128. (NES wasn't all that big in my country). But I have something to add (If no-one told this yet). This computer shaped my future... I tried really hard to enter the department of Informatics just because I was fascinated with this computer. I succeeded and I am still searching for a job :) .

  42. The best console is: by nuzak · · Score: 1

    The next one.

    --
    Done with slashdot, done with nerds, getting a life.
  43. Best game console by Eun-HjZjiNeD · · Score: 1

    I'd have to put my vote in for 3DO. It was, after all, the first console to use optical media.

    --
    ..::ALWAYS : watching::..
    1. Re:Best game console by Freeside1 · · Score: 1

      Sega CD came out before 3do. and there was probably a console before that that used optical discs.

    2. Re:Best game console by rob1980 · · Score: 1

      It might have been the first standalone, depending on whether you actually classify the CD-i as a game console or not. But definitely not the first video game console (or accessory) to use optical media.

    3. Re:Best game console by theeddie55 · · Score: 1

      I'd have to put my vote in for 3DO. It was, after all, the first console to use optical media.
      After the Amiga CD32 and the SegaCD.
    4. Re:Best game console by N0decam · · Score: 2, Informative

      TG-16 CD for the win...I'm pretty sure it was the first, even if it was ridiculously expensive. I still have one, and it still works. Ys 1 & 2 were/are fantastic games.

    5. Re:Best game console by xrobertcmx · · Score: 1

      I still have a 3DO, bought a couple off of Ebay to play my old games after I dug them out while moving. It might not have been the first optical disk system, but it did this before the PS One did: "The PlayStation really gave developers the opportunity to actually show gamers the story, not just tell them" I remember the PS1 hitting the stores 1 week after I bought my 3DO, and everyone in the barracks had to run out and get PS1, within two months the 3DO was relegated to the used games stores.

    6. Re:Best game console by Stachybotris · · Score: 1

      I would mod you up if I had the points. Hell, I still have my TurboDuo attached to the TV in my living room. Lords of Thunder is still one of the best side-scrollers I've ever played, and if I can get a copy of Syd Mead's Terraforming (for less than the price of a new console), I'd die a happy man.

    7. Re:Best game console by blitzmut · · Score: 1

      yeah, but which 3do, goldstar or panasonic?

  44. best games console by __aapspi39 · · Score: 1

    That's a fairly easy question for me to answer.

    Pilotwings & Mario cart are great, but with games like Jungle Strike, Herzog Zwei, RoadRash 2, Speedball 2, PGA Tour Golf and Micro Machines 2, the Sega Megadrive wins hands down.

    I noticed the other day that someone was suggesting otherwise, because of the various ill-fated attachments that were knocked out (32X and Megacd). That seems a rather weak reason to dismiss a particular console; surely you didn't have to buy them?

  45. PLATO by RealProgrammer · · Score: 3, Informative

    512x512 monochrome amber plasma display. Programmable keyboard. Online chat during multiplayer dungeon games, chess, etc., with users from across town or across the ocean.

    In 1978.

    --
    sigs, as if you care.
    1. Re:PLATO by Just+Some+Guy · · Score: 1

      Online chat during multiplayer dungeon games, chess, etc., with users from across town or across the ocean.

      All games had that if you knew how to set it up.

      --
      Dewey, what part of this looks like authorities should be involved?
  46. Sega Mega-CD (Sega CD) by Freeside1 · · Score: 1

    It came with Sewer Shark!

  47. Coleco, TurboGrafx , Sega Master System, Pong TV by Liquidrage · · Score: 2, Insightful

    It's sorta like debating which movie studio makes the best movies. Does total count? High signal to noise ratio? Do we adjust for overall popularity? Our feelings as they've changed with time?

    I had a TV with a pong-like game built into it in the 70's. Then a 2600. Odyssey. Intellivison. Coleco (really an Adam). Sega Master System. TurboGrafx 16. SNES. PS. N64. PS2. Xbox. Gamecube. 360. Wii.

    I bet that's more hands on then most people who comment on such things. But even still it's worthless to me. The 2600 came when I was so young that I just longed to do things grown ups could. It was the first to make major headway into homes. The SMS was those 7th-8th grade type years. The SMS probably wins in signal to noise. Alex Kidd, Phantasy Star, Miracle Warriors, Zillion, Shinobi, After Burner, Califnornia games, MK, Ninja Gaiden, Space Harrier. And I'm sure I'm missing a bunch. But compared to the low number of total games for the system, that's a huge amount of A list games.

    Then agian, The TurboGrafx 16 and Bonks and Slaughterhouse. 2 great games for a system that only had like 10 games total.
    The NES to me was the clear winner as far as the system that brought home gaming back after fading away after the 2600. Probably had the most "great" games of any system. Even more then the followup SNES had IMO.

    I don't know. I like being nostalgic here. But the arguement as to which was the best really can't be won.

  48. Answer: Apple II by BuckBundy · · Score: 1

    of course ;-)
    Sorry for stealing someone's sig: ASCII a stupid question, get a stupis ANSI.

    --
    BookDetective.net - book search engine and ranker I donate my skills to.
  49. What's the best arcade game of all time? by graphicsguy · · Score: 1

    To start it off, I love the control inputs for Battlezone!

  50. Atari 8-bit computer + Star Raiders cart by JustNiz · · Score: 1

    No contest.
    Well, except probably the Amiga a few years later.

    1. Re:Atari 8-bit computer + Star Raiders cart by Discgolferusa · · Score: 1

      Star Raiders, still one of my all time favorite games from that era. Good call!

    2. Re:Atari 8-bit computer + Star Raiders cart by JustNiz · · Score: 1

      woops just realised this probably doesn't fit into being a console.
      In which case, I'll change my vote to Atari 2600.
      Man I wasted so many hours on that thing playing Adventure.

  51. Atari 400/800 was... by DriveDog · · Score: 1

    simply the best of its time and stayed the best up until NES. I would include the Atari 5200, but not all games were available for both (at least where I could find). Coleco did, however, do a good job of running Zaxxon.

  52. What's the best... by Anonymous Coward · · Score: 0

    This is a lot like asking "what's the best car in history" or "what's the best food in history"....

    1) Ask stupid purely subjective question, designed to invoke emotional attachment
    2) Serve up ads
    3) Profit...

  53. Dreamcast for the drunk by Zebraheaded · · Score: 3, Funny

    Sorry, but Dreamcast has to win. If for no other reason than the (sad) realization that more alcohol was consumed in college in front of Virtua Tennis than in front of tits. :(

    1. Re:Dreamcast for the drunk by __aapspi39 · · Score: 1

      I never got to play tits - sounds like fun. What was the objective?

    2. Re:Dreamcast for the drunk by morari · · Score: 1

      Yes! Not only was the Dreamcast undeniably ahead of its time (and easily superior to the competition of that generation), but it also had a great lineup of games and a wonderful homebrew scene. Actually, I still have mine hooked up... right beside my Wii. Now and then I'll pull it out to play one of those older Sega arcade gems (you know, before Sega went third-party and seemingly started to suck).

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    3. Re:Dreamcast for the drunk by Tailsfan · · Score: 1

      I want one of them. For Sonic...... Shuffle looks nice.

    4. Re:Dreamcast for the drunk by russ1337 · · Score: 1

      I never got to play tits - sounds like fun. What was the objective?
      Essentially the same: To get your fury balls behind the netting into the oppositions box. You also prey that your balls don't get smashed too hard and hope it all leads to 'french open'. Love means nothing, and you think "it was in" when you're being told otherwise.
  54. Sega Dreamcast by Stormwatch · · Score: 1

    A very well-designed machine, an excellent controller, and (if you play imports) the finest game library ever. Shameless plug time: check out the Propeller Arena Fan Site.

    1. Re:Sega Dreamcast by brkello · · Score: 1

      Considering you can play PS games on your PS2, I don't know why you would have it plugged in. Using your criteria, I have played more games and gotten the most use out of my PS2. That doesn't prove it is a better console, just that it has more games that I like.

      --
      Support a great indie game: http://www.abaddon360.com
    2. Re:Sega Dreamcast by lucas+teh+geek · · Score: 1

      you need to chip that xbox and put xbmc on it., turns the xbox from a somewhat average games box into the most easy to set up, zero-artificial-restriction media center money can buy. streaming content to your tv doesnt get much easier :)

      --
      TIAEAE!
  55. Videogame genre? by WaroDaBeast · · Score: 1

    Actually, it depends on what type of videogame you're into. I am quite an eclectic player, meaning I play almost any kind of videogames, but I have to admit that the NeoGeo AES was a damn good console for people who were into fighting games. Its only drawback was its expensive games, due to the high price of memory back then -- the "ROM size was up to 330 megabits."

    In fact, this platform has been a good choice for anybody who was keen on arcade games generally speaking: for instance, shooters or run 'n gun games (and perhaps quizzes if you can understand Japanese).

    --
    "The body may heal, but the mind is not always so resilient." -- Deus Ex: Human Revolution
  56. Aggregate to figure out the greatest game of all by wastedbrains · · Score: 1

    Another cool approach to figuring out the greatest game of all time is to aggregate a bunch of peoples favorite games, and then merge the results. This is what is going on in the list below. It has users and critics lists of the best games and combines to create the overall communities best game of all time. I added my list in to vote.

    aggregate best video games ever

    Currently if your curious these are the top 3:
    1. GoldenEye 007
    2. The Legend of Zelda: Ocarina of Time
    3. Super Mario 64

    --
    Dan Mayer: my blog, essays, art, etc
  57. The best gaming console wasn't a console by merc · · Score: 1

    Not trolling, but I think MAME and MESS are the best gaming platform via emulation :-)

    http://mamedev.org/

    http://mess.org/

    --
    It's true no man is an island, but if you take a bunch of dead guys and tie 'em together, they make a good raft.
    1. Re:The best gaming console wasn't a console by Richard+Steiner · · Score: 1

      Retrocade wasn't bad for a while, either. Pretty built-in front-end, especially with the topless patch. ;-)

      --
      Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
      The Theorem Theorem: If If, Then Then.
  58. Pinball by fishbowl · · Score: 1

    I have never, ever had a console system, although I did once borrow an Atari Pong for a while in 76.

    I have always had at least one mechanical pinball machine, though. And the bar table Galaga, naturally.

    Console games have never held the least interest for me. I was always painfully aware that, even though they *could*, they intentionally chose not to make the console games equivalent to the arcade games, back when people still played arcade games like mad for 25 and 50 cents a pop.

    So until MAME made it possible to strictly reproduce the arcade games from the early 80s, I never gave a damn about any console machine I ever saw.

    That said, I did enjoy playing Zelda.

    --
    -fb Everything not expressly forbidden is now mandatory.
  59. "Best", or "Most Influential"? by Anonymous+Freak · · Score: 1

    The most influential have to be the Atari 2600, NES, PlayStation 2, and Wii.

    The 'best', well... Best at what? I would argue that the PlayStation 3 is the 'best' game console ever, as it has the most powerful processor and graphics, Blu-ray, and the controller contains most of the capabilities of the Wii-mote, while retaining the best of previous generation controllers. (Well, with the Japanese DualShock 3, anyway.) Even so, it hasn't been very influential. (Other than maybe the slight benefit it has given to Blu-ray over HD DVD.) (Oh, and I have a Wii, might buy an XB360, and have never even CONSIDERED buying a PS3, so my statements aren't Sony fanboyism.)

    If we're going to ask for 'best' of each generation, then it's just going to be a pissing match of one-ups.

    As for my list up top? 2600 essentially created the home game console market. Yes, there were better (technically) consoles at the same time, and even Atari made better ones. But the 2600 was the grandaddy of game consoles. NES has an obvious place in history, reviving the game console market after the crash. PlayStation 2 is a bit of a tough call, but it was probably responsible for the creation of true 'fanboys' more than anything. The first console to have lines and sellouts at launch, and at the time, it really was a major leap over the competition. And, well, we know what the Wii has done. It has made technical power irrelevant. It has re-focused on actual gameplay. (I'm sure soon we'll see just as 'revolutionary' games for the XB360 and PS3, which will make their technical power an important selling point again. But we haven't seen it quite yet. When/if that happens, I expect the PS3 to start to out-sell the XB360.)

    --
    Another non-functioning site was "uncertainty.microsoft.com."
    The purpose of that site was not known.
    1. Re:"Best", or "Most Influential"? by CrashPoint · · Score: 1

      PlayStation 2 is a bit of a tough call, but it was probably responsible for the creation of true 'fanboys' more than anything
      Not really; I can remember plenty of Nintendo-vs-Sega fanboy wars back in the 8-bit and 16-bit days, and quite a few Atari-vs-Intellivision ones before that. It's just that the PS2 came along in an age where such slapfights occurred in the more visible, persistent media of the web.
    2. Re:"Best", or "Most Influential"? by Anonymous+Freak · · Score: 1

      Ah, yes. Had forgotten about the Genesis vs. SNES wars. Atari vs. Intellivision wasn't much of a war. Intellivision was clearly technically superior, yet had a clearly smaller market.

      --
      Another non-functioning site was "uncertainty.microsoft.com."
      The purpose of that site was not known.
  60. Re:Coleco, TurboGrafx , Sega Master System, Pong T by vrmlguy · · Score: 1

    It's sorta like debating which movie studio makes the best movies. Does total count? High signal to noise ratio? Do we adjust for overall popularity? Our feelings as they've changed with time?

    One word: Pixar
    --
    Nothing for 6-digit uids?
  61. a good ol' fashioned general purpose PC... by maxconfus · · Score: 1

    nothing better, games made for PC platform +1, games made for consoles but run under emulator on PC +2...

    --
    A hand up and a foot on every chest...
  62. Wii know by digitaldc · · Score: 1

    Wiith its wiinning design and wiifi capability, wii think it is the best.

    --
    He who knows best knows how little he knows. - Thomas Jefferson
  63. The Vectrex was/is also self-contained & porta by Richard+Steiner · · Score: 1

    I didn't carry mine around that much, but I could have -- the original controller snapped right onto the front of the unit under the screen, and of course the screen was part of the unit itself (no TV required). The fact that it had Minestorm built in meant you didn't even have to bring a cartridge along to impress your friends, and in those days it didn't take much to make an impression! :-)

    --
    Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
    The Theorem Theorem: If If, Then Then.
  64. Apple Pippin! by oatworm · · Score: 1

    Everyone knows that the best gaming console was the Apple Pippin! I mean, it was designed by the same company as the Quadra and the Performa, so it has to be great!

  65. Sega Dreamcast by XxtraLarGe · · Score: 4, Interesting

    I'm probably the real odd-man out here, but I think of all the different systems I've owned, the Sega Dreamcast was my favorite. I've owned several different consoles & handhelds. We currently have a PS, PS2 & XBox in my home, and none of them get the same use for gaming as my Dreamcast did. We use the PS2 mainly as a DVD player, the PS isn't even plugged in, and the XBox sits idle. My favorite controller of all time though is the Dual Shock 2.

    --
    Taking guns away from the 99% gives the 1% 100% of the power.
  66. BLASPHEMY! Where is Intellivision??? by dtolman · · Score: 4, Insightful

    C'mon - all these console's are flashes in the pan compared to the Intellivision - it lasted in the market for over a decade, had lots of industry firsts (1st person dungeon crawl, RTS, speech in game, etc) plus a ton of fantastic and innovative games. The keypad, while a bit awkward, also meant that more complex games could be played properly on it as well. Mine's lasted over 25 years, and it still plays just great.

    1. Re:BLASPHEMY! Where is Intellivision??? by nbvb · · Score: 2, Informative

      Agreed.

      Not to mention, the Intellivision had the first game with a theme song! (Snafu) ... Which is one of the ringtones on my phone now ....

    2. Re:BLASPHEMY! Where is Intellivision??? by Anonymous Coward · · Score: 0

      You can add first "Online" service to that list of firsts. The PlayCable was in use between 1981 and 1983.

      http://en.wikipedia.org/wiki/PlayCable/

    3. Re:BLASPHEMY! Where is Intellivision??? by dtolman · · Score: 1

      Great game (and soundtrack). I dug it out a few weeks ago to play with my wife, who had never played before. I forgot how many play options it had - though I have to say that after all this time, the options where you had to eat the other worm up, while not as iconic as the TRONish wall building, is the most fun.

    4. Re:BLASPHEMY! Where is Intellivision??? by Hatta · · Score: 1

      I broke the RCA port on the back of my Intellivision. I think it was the power plug. Seems the insulator between the inner and outer conductors dried up and crumbled. Went to plug the cord in after I moved and it just fell apart. Sad, but maybe i'll see fit to solder in a new one sometime.

      Triple Action is still one of the best action games around. Especially biplanes with the 16 direction dpad.

      --
      Give me Classic Slashdot or give me death!
    5. Re:BLASPHEMY! Where is Intellivision??? by dtolman · · Score: 1

      Triple Action is still one of the best action games around. Especially biplanes with the 16 direction dpad.

      I'll second that - definitely the game I played the most (and still play regularly) is the biplanes game in triple action. Park high in the sky, dive through the clouds to strafe your opponent, followed by a triumphant loop-de-loop (watch out for the balloon tower!). Classic.

    6. Re:BLASPHEMY! Where is Intellivision??? by zenkonami · · Score: 1

      I don't know if Intellivision could be considered the best game console of all time, but I do miss mine. It's not quite the same playing the collection on a PlayStation.

      --

      Do You Experiment?
    7. Re:BLASPHEMY! Where is Intellivision??? by PrimalChrome · · Score: 1

      Ah, if only I had mod points for you! The Intellivision was by far the most advanced (for it's time) console ever released. ..truly the Amiga of consoles. 12 button touch pad, 8 (or 16) direction disk control, and four waist buttons.

      I remember dominating Sea Battle with the PT boat. Armor Battle with sneaky hidden landmines. Setting up a hail mary from the shotgun in Football. Dungeoncrawling with AD&D. Listening to that southern drawl in B-17 Bomber (with Intellivoice). Spending God-knows how many hours playing Space Hawk until my thumbs were bruised. Dying to get home to see if I could beat my high score at Space Armada. The rush the first time I saw the shielded black bot in NightStalker.

      The first mods I ever performed were to take apart the controllers and install the aftermarket joystick and enlarged waist buttons. I also bought the Intellivision pack for the original Xbox to relive a little childhood bliss.

      NES, Sega Genesis, Colecovision, Atari 2600, Dreamcast, Playstation, Xbox, Wii...all good, but the Intellivision outshines them all.

  67. SMS by Anonymous Coward · · Score: 0

    I was fortunate enough to have easy access to both an NES and SMS and eventually owned both for myself. The SMS is technically superior to the NES and as you note had some fantastic titles which were superior in their genre.

    The problem with the SMS was lack of 3rd party games. Sega was the primary developer and publisher for most SMS games (and I believe for a long time the _only_ developer/publisher).

  68. What does my screenname say? by atari2600 · · Score: 1

    That's right - the atari2600...or not. Personally i'd pick the NES or the original (dot matrix) gameboy.

  69. Re:Aggregate to figure out the greatest game of al by bbrinck · · Score: 1

    I've added my favorite games to the aggregate list as well. Starcraft, Super Smash Bros, and Tetris top my list (the list has games for computer and consoles, but you can console games dominate, and you can filter to just see games for your favorite platform) My list is here

  70. NES #1 by MaWeiTao · · Score: 1

    I'd argue that the NES is the best console so far. Since we haven't reached the end of time claiming it's the best of all time is a bit stupid.

    Anyway, the NES really established the modern console era. Atari, Coleco and others were certainly immensely important but I believe the NES had a more profound impact on gaming. The graphics were a significant leap from what had been previously available and the system introduced the control pad, something still in use today. And I'd argue it is a more universal controller than the Wii remote.

    Then there were the games. There are the obvious ones, like Super Mario Bros, Metroid and Zelda. But many other popular games and genres saw their big start with the NES; Metal Gear, Final Fantasy and Mega Man are three that come to mind.

    The SNES was a great system, but it really was just a NES with nicer graphics. The SNES also had some of its thunder stolen by the Genesis. It never dominated the market like the NES did.

    Although, if you had asked me at the time I would have said the Sega Master System was the better console. That's what I owned and I still have an affinity for the console. Unfortunately, the NES got all the best games.

    1. Re:NES #1 by MaWeiTao · · Score: 1

      One thing I forgot to add was that the NES really pulled the console market out of it's slump after the video game crash. It didn't happen overnight, but it did happen.

      The SNES, at least in part, just rode on the NES' coattails.

  71. SNES by EddyPearson · · Score: 1

    With absolutly no hesitation, the SNES, there is NO contest.

    --
    You feel sleepy. Close your eyes. The opinions stated above are yours. You cannot imagine why you ever felt otherwise.
  72. turbografx 16 by DRAGONWEEZEL · · Score: 1

    I wish that system wasn't so ahead of it's time. I wonder what happened to the founders.

    TG16 was AWESOME when it came out. I still like the card vs. the cartridge, CD, DVD,or HDDVD/Blueray. Yeah with hindsight, it wouldn't scale as well maybe. I loved playing TG16 version of R-Type (Gradius?). It was beautiful back then, and is still cool now. Everyone loved bonk, but did you ever play Military Madness? A turn based strat game that was so much fun! I got it for my Cell phone when it came to that platform!

    --
    How much is your data worth? Back it up now.
    1. Re:turbografx 16 by Atomic+Fro · · Score: 1

      loved playing TG16 version of R-Type (Gradius?). It was beautiful back then, and is still cool now. Though I have only been able to enjoy the TG16 through emulation, I can not agree with this statement more. Why they put the NES version of Gradius on the Virtual Console and not the TG16 version should be a crime. At least they gave us the TG16 version of Bomberman and thank god for Galaga.
      --

      ==================
      Hippie Logger Jock
      ==================
  73. I remember!!!!!! by Anonymous Coward · · Score: 0

    [RaspyComputerGeneratedVoice = ON]

    EEEEK! HELLLP! SPIKE!!!!

    OH NO!...MOLLY!

    [RaspyComputerGeneratedVoice = OFF]

  74. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  75. It's all in the wrist by Sir_Eptishous · · Score: 1

    It's a toss up between a D20 and a pair of percentile.

    --
    We play the game with the bravery of being out of range
  76. This article fails by botkiller · · Score: 1

    I think the SNES was the best game system of all time, and here's why; no other system, in my mind, has ever had music composed so well for its games. Chrono Trigger, Final Fantasy III, Secret of Mana, Secret of Evermore, Legend of Gaia; these are the games that had some of the best music in the history of video games (IMHO), and it was all composed without REAL instruments. The NES also had some of the most amazing music ever composed (Mega Man II and III anyone?), but all this guy is looking at is some subjective material that he doesn't seem to know much about.

    I haven't heard music this impressive in any later system, not consistently.

    --
    brian botkiller "Condensing fact from the vapor of nuance" - Neal Stephenson, Snow Crash
    1. Re:This article fails by Rod+Beauvex · · Score: 1

      Actually, they were real instruments. Just sampled, compressed, and had the bit rate reduced so it wouldn't take up alot of space. SNES music is akin to the Amiga MOD.

  77. Right manufacturer, wrong time. by raehl · · Score: 5, Interesting

    The greatest video games system of all time is the Wii - it has revolutionized the way people interact with the console.

    The only difference between all the other game systems is graphics and buttons. Difference between an Atari 2600 and NES/Genesis? More graphics and buttons. NES and SNES/Dreamcast/Playstation? Graphics and buttons. SNES/Playstation/Dreamcast and N64/PS2/XBox? Graphics and buttons. N64/PS2/XBox and PS3/XBox360? Graphics and buttons.

    But the Wii is fundamentally different. It's the realization of what the power glove was meant to be. There hasn't been that kind of revolution in gaming since Pong. Maybe the advent of games where you could save your game (with code or battery) from one session to the next. But other than that, it's all graphics and buttons.

    1. Re:Right manufacturer, wrong time. by raitchison · · Score: 3, Interesting

      We have a Wii and love it, we play it often, along with our Xbox 360 and PS2, The Wii is definitely "revolutionary" (pun intended) but other than introduce a new style of gameplay it's not really that groundbreaking.

      The Wii without a doubt is the progenitor to what is to come, the Xbox 720 and the PS4 and the successor to the Wii (which will beat both of the aforementioned future consoles to market) will all take the successes of the Wii and add to it and improve upon it.

      Without a doubt it's a pathfinder for the future but it is in much the same way that the original Xbox with a built in HDD and Ethernet paved the way for Xbox Live and eventually the explosive growth of online gaming.

    2. Re:Right manufacturer, wrong time. by kisrael · · Score: 3, Insightful

      Devil's Advocate: the Wii brings 2 independently held motion sensing controls with an option for mouse pointer like capability.

      That's it. Virtual Console's been done, everything else has been done.

      I like the Wii, but it only really counts if it continues to be a success (which it probably will).

      Like, the Eye Toy might have been a revolution in the same way, or Dance Mats. Or like you say, the Power Glove, if it had worked. Or the Amiga Joyboard. (heh, isn't that what Wii Fit uses?)

      I do think the move into 3D, and immersive environments with decent physics, is ultimately a bigger deal, but that was a gradual evolution, and if anything was brought about by 2 systems nearly at once.

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    3. Re:Right manufacturer, wrong time. by dglo · · Score: 1

      The Wii is a copy of everything before it in the same way as the iPod is just another MP3 player. Both have a revolutionary new user interface which redefines the landscape.

    4. Re:Right manufacturer, wrong time. by walkie · · Score: 1

      I own a Wii, I love my Wii, but greatest console of all time? Game-wise (where it counts, in my opinion) NES, SNES, GBA, Nintendo DS all trounce it, and that's just Nintendo. Maybe in a few years that won't be the case, but I'm certainly not ready to name it the Best Game Console of All Time. NES was revolutionary too. Before NES people didn't play consoles. Now they do.

    5. Re:Right manufacturer, wrong time. by mycroft822 · · Score: 1

      I would argue that the Xbox360 brought more than just graphics to the table. I think it was a revolutionary console in the fact that it is also a great component for a home theater on top of just playing games. It allows you to do much, much more with the console than just play games. An original Xbox running XBMC accomplishes the same things, and does a better job, but that requires mods and hacks of various sorts.

      The integration with Xbox Live on the 360 also provides a great experience for gamers and can greatly extend the hours of entertainment one game can provide.

      I'm not claiming that it is necessarily the best, just that you shouldn't under rate it.

    6. Re:Right manufacturer, wrong time. by ZipR · · Score: 1

      Maybe it is all about graphics and buttons. Oh, and crates.

    7. Re:Right manufacturer, wrong time. by Mr.+Underbridge · · Score: 1

      The greatest video games system of all time is the Wii - it has revolutionized the way people interact with the console.

      More like, it's revolutionized the way people could and should interact with the console, but aside from Nintendo-made games has mainly resulted in a ton of disappointing ports.

    8. Re:Right manufacturer, wrong time. by misleb · · Score: 1

      Before NES people didn't play consoles. Now they do.


      Huh? Before NES came out i knew lots of people who had one of the following: Some version of the Atari, Colecovision (I had this), Intellivision, C64 (yes, many people used these primarily as a game console). There were even some lesser known systems that I saw at friends' houses like the Odyssey2. NES did not make console gaming mainstream by any means. It just made a quantum leap as far as what consoles could do and consolidated all those other misc. systems into one. No longer was it a question of what console you had, it was "Which NES games do you have?"

      -matthew
      --
      "THERE IS NO JUSTICE, THERE IS ONLY ME." -Death
    9. Re:Right manufacturer, wrong time. by bigstrat2003 · · Score: 1

      Yes, the Wii brings a very different gameplay method to the table... and I have yet to see the game, other than Wii Sports, in which it's something other than a gimmick. Metroid Prime 3, Super Mario Galaxy, Twilight Princess (although I forgive Twilight Princess some, since it wasn't developed for the Wii), Super Paper Mario, Super Mario Strikers... probably some other Wii games I've played which I left off. None of those games use the Wii's control scheme in an intuitive, amazing manner. In every single game I listed, it's just a gimmick. I mean, Nintendo's control scheme is great, but it means absolutely nothing if people don't utilize it well... which no one has, not even Nintendo (Wii Sports excepted).

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    10. Re:Right manufacturer, wrong time. by Omestes · · Score: 1

      One reason. Patents.

      Go look at the MP3 Player aisle at your local electronics store, notice how almost every Mp3 player there has the same radial button scheme, that looks uncannily like the click wheel interface of the ipod. Granted half of that is just trying to fool stupid people into thinking that your bottom-line product is the more trendy successful one, but still...

      Actually I don't completely think that click wheel is the UI that the parent was talking about. The simplicity is what really did it, and the syncing with iTunes, which was leagues above all music software to begin with, that did it. Actually, we can just say the whole package was miles beyond what was out there at the time.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    11. Re:Right manufacturer, wrong time. by renegadesx · · Score: 1

      Xbox Live basically perfected online gaming, especially on the 360 granted. The home thearter biz makes it better as a box but not as a gaming console. I think its far from the greatest console ever, yes it perfected online but thats pretty much it impart from pretty graphics which improve every generation anyways

      I would say the NES because it resurected the industry after the Atari (more specificly ET) destroyed the industry in the 80's and had a massive libary of great games starting franchises that are still around and still rock (Metal Gear, Mario, Zelda, Metroid, Final Fantasy, Castlevania just to name a few)
      But with that saying as an old Sega fanboy, my personal fave was the Mega Drive (Genesis).

      --
      Make SELinux enforcing again!
    12. Re:Right manufacturer, wrong time. by ZerMongo · · Score: 1

      The Wii has not revolutionized the way people interact with their console, at least not yet. Until direct motion-capture is functional, all you're doing on the Wii is translating the push of a button to a predetermined movement that bears only a passing similarity to the action being performed on screen. Go ahead, try playing any of the Wii Sports games like you're actually playing the games in real life. Vastly dissimilar experiences (and a horrible score) will result. Please note that this is different than the Guitar Hero argument. I'm not saying that they need to go out and play real games - I'm saying that the Wii does not accurately represent motions made with the controller on the screen, and thus the only difference is instead of pushing "A" you're moving your wrist from left to right.

    13. Re:Right manufacturer, wrong time. by MeanderingMind · · Score: 1

      I'd actually argue the contrary concerning the Xbox.

      Online gaming was perfected far before the Xbox. PC gamers will point to any number of titles which offered far more online options and freedom. For everything that Xbox Live did, the PC gamers had already been experiencing it in better, more refined forms for years prior.

      What Xbox Live accomplished was the first steps toward bringing that to consoles. Halo 2's Live interface may have felt confining compared to the freedom of Counterstrike or B.Net, but it was on a console. Despite Nintendo's early attempts with the NES, no one had successfully pulled off a network like that before with a console. Thus, it's accurate to say that the Xbox (360) perfected onling gaming for consoles, but not in general.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    14. Re:Right manufacturer, wrong time. by burntsigil · · Score: 0

      I work in the electronics department at our local retail store. There are a few mp3 players that use the radial button scheme. But the vast majority are shaped more like USB flash drives (in fact, one Samsung model we carried at one point in time actually dubbed AS a flash drive). Granted we don't exactly have a vast selection of mp3 players... From my experience, I have seen nothing special about the iPod. At least, nothing to justify the higher price. Unless the customer wants 4GB of storage or more, or wants video/picture playback, I usually recommend one of the many cheaper media players we stock.

      As far as simplicity goes, I've never seen an mp3 player with a complex user interface. *shrugs*

    15. Re:Right manufacturer, wrong time. by walkie · · Score: 1
      Yeah, yeah, I had an Atari 2600 that I played to death, so clearly it's not the case that literally nobody was playing consoles. But the state of console gaming before the NES was not good. NES changed that. It changed what video games could do and it made console gaming completely main stream.

      It's like saying nobody was on the internet before Mosaic. Sure it's not strictly true, but Mosaic is what made the internet (or www, rather) take off. Except in this case it's like if Mosaic started the boom and then went on to dominate the web-browser market for a decade.

    16. Re:Right manufacturer, wrong time. by ContractualObligatio · · Score: 5, Insightful

      "other than introduce a new style of gameplay it's not really that groundbreaking." Wow. Tough standard you set there. What's more important to a game than gameplay?

    17. Re:Right manufacturer, wrong time. by enderjsv · · Score: 1

      And Cubes... beloved companion cubes... *tear*

    18. Re:Right manufacturer, wrong time. by KDR_11k · · Score: 1

      The difference is that with games a new user interface can allow completely new types of games while MP3s are still the same old song no matter how you press play or skip a song.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    19. Re:Right manufacturer, wrong time. by Anonymous Coward · · Score: 0

      N64/PS2/XBox and PS3/XBox360

      No love for the GameCube? That and the PS3 are the only "modern" consoles that packed a punch and are still very well made.

    20. Re:Right manufacturer, wrong time. by raitchison · · Score: 1

      Well the 2600 included a simple joystick, was it the Intellivision that came out with more of a control pad interface that was later improved? Did someone come up with analog controls before sony released it as an add-on for the PlayStation (PS1)? Changing the gameplay is important but it's not the end-all be-all.

    21. Re:Right manufacturer, wrong time. by fireboy1919 · · Score: 2, Insightful

      Devil's Advocate: the Wii brings 2 independently held motion sensing controls with an option for mouse pointer like capability.

      That's it. Virtual Console's been done, everything else has been done.


      This is wrong. It has two independent controls that track 3d-position, not merely motion. There is not another game system that includes this functionality. I'm not sure that there's another piece of off-the-shelf hardware that includes this functionality.

      The Wii is an amazing console, and the moment there's a game that makes use of that 3-d info in a meaningful way is the moment I start trying to buy one. It's the first console that really makes an attempt at letting people use control mechanisms that they already know rather than requiring them to learn ones specifically for it.

      IMHO, this is the biggest leap forward that we've had in home electronics since the introduction of CDs. I can't wait to see what it's going to be like when it actually works the way that it's supposed to.

      --
      Mod me down and I will become more powerful than you can possibly imagine!
    22. Re:Right manufacturer, wrong time. by magus_melchior · · Score: 1

      There are products out there with motion sensing (Macbooks?), but another point the GP trotted out has a fatal flaw:

      Like, the Eye Toy might have been a revolution in the same way, or Dance Mats. Or like you say, the Power Glove, if it had worked. Or the Amiga Joyboard.

      All of the products GP mentioned are add-ons. In other words, none of these came with the original system. They failed primarily because developers didn't make more than a few token mini-games for them, because the target market would be so small. Even if they built games that had these add-ons supported but not required, few people would buy the add-ons anyway-- what would be the blasted point in spending another $40~100 for something you don't even need to finish the game*? By making the new controller the default from day one, the developer is all but forced** to incorporate its capabilities into Wii games.

      * Ignoring the rabid gamers that obsessively collect everything game-related...
      ** Sure, you can ignore the IR camera and motion sensors when you build the game, but you'd have to be an idiot to do so.

      --
      "We are Microsoft. You shall be assimilated. Competition is futile."
    23. Re:Right manufacturer, wrong time. by misleb · · Score: 1

      Yeah, yeah, I had an Atari 2600 that I played to death, so clearly it's not the case that literally nobody was playing consoles. Look at the numbers. According to Wikipedia, the NES sold just over 60 million units.

      The Atari 2600 sold 40 million units.

      Right there the numbers are pretty comparable. Now, add in other common systems. Intellivision and Colecovision each sold 6 million units. Right there you've almost equaled the NES. What about the other misc. systems that were either strictly console gaming system are hybrid console/PC?

      If that isn't mainstream, I don't know what is. I wouldn't be picking on your statement that "nobody was playing consoles before the NES" if the numbers were in the tens or even hundreds of thousands. But we're talking about millions here. Millions of households had some kind of gaming console before the NES. It was mainstream. Not quite "ubiquitous" but definitely mainstream.

      But the state of console gaming before the NES was not good. NES changed that. It changed what video games could do and it made console gaming completely main stream. If you read the article, the reason the state of console gaming was "not good" was because of too much selection and too many poor quality games. It was stagnant. NES merely breathed new life into the industry. It didn't invent it or even make it mainstream.

      It's like saying nobody was on the internet before Mosaic. Sure it's not strictly true, but Mosaic is what made the internet (or www, rather) take off. Except in this case it's like if Mosaic started the boom and then went on to dominate the web-browser market for a decade. I don't think the analogy is apt. As I pointed out, game consoles were already in millions of households before the NES. The internet was not.

      -matthew

      --
      "THERE IS NO JUSTICE, THERE IS ONLY ME." -Death
    24. Re:Right manufacturer, wrong time. by vux984 · · Score: 1

      More like, it's revolutionized the way people could and should interact with the console, but aside from Nintendo-made games has mainly resulted in a ton of disappointing ports.

      1) Nintendo was regarded as the underdog running into this generation. Its success literally took 3rd parties by surprise. So all they've had time to do was release disappointing ports. Give them some time.

      2) Nintendo-made games were enough to prop up the gamecube.

      3) The next gen is going to copy the Wii wholesale. So even if the Wii itself is hindered by 3rd party support, its legacy will be that it has fundamentally changed games forever.

    25. Re:Right manufacturer, wrong time. by renegadesx · · Score: 1

      I agree with you 100% I should have specified I was talking about consoles only. Console online gaming really started good with the Dreamcast, and what Xbox did was put it all on a single network and completed it with the 360 intergration. That is the model that PSN and NWC seem to be going after, for good reason... it works.

      --
      Make SELinux enforcing again!
    26. Re:Right manufacturer, wrong time. by walkie · · Score: 1

      The largest number for Atari 2600 I found with a citation was 30 million, but that doesn't detract from your point. I guess I underestimated just how many consoles were out there before NES. I was a wee lad and the only people I knew with 2600's were my dad and uncle and I didn't even know of the existence of anything else at the time. When NES came along *all* of my friends had them. So, anyway, point well-made. People did indeed play consoles before NES.

    27. Re:Right manufacturer, wrong time. by Mr.+Underbridge · · Score: 1

      Nintendo was regarded as the underdog running into this generation. Its success literally took 3rd parties by surprise. So all they've had time to do was release disappointing ports. Give them some time.

      Yeah, but the useful life of that excuse is wearing thin. It's been over a year now.

      intendo-made games were enough to prop up the gamecube.

      This is where my motivation is purely selfish - I got a Wii to play with my kids, but I'm personally not into the cutesie "Japanime" look of pretty much every Nintendo game.

      The next gen is going to copy the Wii wholesale. So even if the Wii itself is hindered by 3rd party support, its legacy will be that it has fundamentally changed games forever.

      We shall see. This year will be very important in the battle - Nintendo should get supplies of the Wii up, 3rd parties should have time to put out real Wii games...and Wii owners will be looking for something more than Mario, Wii Sports, and a horde of minigame collections. At the same time, PS3 will get cheaper (particularly as Blu-ray does), and Xbox 360 should (finally) fix their quality control issues. Wii should be able to use its novel control scheme to create games that appeal to a wide audience. The question is whether they will, and as far as copying Wii I think it needs to be shown as something more than a gimmick if it's copied wholesale as you say.

    28. Re:Right manufacturer, wrong time. by QuantumLeaper · · Score: 1

      Magnavox Odyssey had an anylog control, I have one in storage.

    29. Re:Right manufacturer, wrong time. by Enderandrew · · Score: 1

      That depends. Time must tell.

      The Wii is attracting a new crowd of casual gamers, but many die-hard traditional gamers I know quickly tired of Wii sports and are looking for the really good single player games that offer lengthy gameplay using the new mechanics. Super Mario Galaxy is a good start. Will the entire industry take notice and change? I'm not so sure yet.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    30. Re:Right manufacturer, wrong time. by Anonymous Coward · · Score: 0

      The Wii seems to have potential, but thus far all it's seemed to do is replace button-mashing with stick-waving. I'd hardly call that revolutionary.

    31. Re:Right manufacturer, wrong time. by grumbel · · Score: 1

      What's more important to a game than gameplay? The Wii doesn't make gameplay, it are the games that do. The Wii simply gives a game a new controller and nothing more, its up to the game to actually use it properly and when you look back at the gaming history you will find *tons* of highly innovative controllers, even more so then the Wiimote, but none of them ever got games that support them and so ended up collecting dust.

      Will it be different with the Wii? It certainly has the plus of being a first party controller that comes with the console, so most games will use it, but looking at the games I am really not impressed, not even close.

      Wii Sports is among the games that use the controller best, but even that basically boils down to timing, not motion detection. It matters when you move the controller, but not much how you move the controller. You can do waggling that has no relation to what your character should do and still bowl strike after strike.

      Looking at the other games it gets even worse, since hardly any of them even try use the controller much at all. Mario Galaxy would have worked perfectly with a normal controller, so would PaperMario, so has Zelda:TP, Resident Evil 4 and a bunch of other top rated Wii games.

      Even stuff like Metroid Prime 3 doesn't really impress, sure its a nice fun game, but the shooting really isn't all that superior to dual-analog, if you wouldn't have the lock-on it might actually be worse. But the really interesting part are the mini-games, the door opening and stuff, which pretty clearly shows that motion sensing just doesn't work with the Wiimote, there is so little relation between on-screen action and actual motion that it gets ridiculous and this in a first-party show-case title, not in some random third party junk.

      In the end I simply don't see much of that 'revolution' in games that the Wii was meant to bring. Sure, its revolutionary in marketing to casual gamers, but in terms of actual games its quite a big disappointment. Maybe the generation after this will implement motion sensing that actually works and then games that actually do something interesting with it, but the Wii simply doesn't do motion sensing half as good as the hype would make you want to believe and it simply shows in the games.
    32. Re:Right manufacturer, wrong time. by hal2814 · · Score: 1

      "Sure, you can ignore the IR camera and motion sensors when you build the game, but you'd have to be an idiot to do so."

      Given the sheer number of games that shoehorned the motion sensing into the game, I'm not so sure you'd be an idiot to just leave that out. Is Marvel Ultimate Alliance really any better for having you shake a controller instead of press a button? Once the shiny wears off the motion detection, I imagine we'll see quite a few Wii games that make little to no use of motion detection because it just doesn't fit within the framework of the game.

    33. Re:Right manufacturer, wrong time. by grumbel · · Score: 1

      This is wrong. It has two independent controls that track 3d-position, not merely motion. The Wiimote doesn't track position, it tracks acceleration in three dimensions and that is very much the same as the PS3 controller does, except the PS3 controller also seems to have a gyro-sensor in addition. The Wiimote of course has a little advantage in the form-factor, you can't really hold the PS3 controller like a golf club, which makes the controller unsuitable for most of the sports games.

      Aside from the accelerometer the Wiimote also has a IR sensor for all the pointing stuff, which is very similar to LCD-lightguns, except that those are more precise than the Wiimote and allow exact aiming.

      The Wii is an amazing console, and the moment there's a game that makes use of that 3-d info in a meaningful way is the moment I start trying to buy one. Well, that day will never happen, since there is no 3-d position info in the first place. Developers can of course try to interpret the accelerometer data in a meaningful way, maybe combine it with data from the IR sensor, but a look at the games tells that this isn't an easy task and a task that likely never really will be solved in a way that lives up to the early hopes.

      IMHO, this is the biggest leap forward that we've had in home electronics since the introduction of CDs. Not really, the Powerglove (and all that other VR stuff) was a much bigger leap, but sadly lacked in precision and games and thus was mostly forgotten.
    34. Re:Right manufacturer, wrong time. by kisrael · · Score: 1

      Heh, well, I'd call it more like "tracking 2.5d-position"... reading how close it is to the screen is an iffy proposition in every game I've tried it in (mostly Monkey Ball minigames and Red Steel). The 2D pointing is pretty good, though we've had light guns for a while, but when it then tries to calculate the relative width of the dots to figure out if the wii-mote is approaching or withdrawing.

      I was bummed when I found the thing was definitely NOT "true" 3D tracking. Boxing would be a much better game, and baseball, and a bunch of others.

      Correct me if you think I'm missing something about how it's tracking 3D...

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    35. Re:Right manufacturer, wrong time. by fireboy1919 · · Score: 1

      Developers can of course try to interpret the accelerometer data in a meaningful way, maybe combine it with data from the IR sensor

      Acceleration+relative distance=3d position.

      Sure, they can't actually tell you how far you are from the screen, but they can tell you that you've moved forward or backwards, and can rather trivially calibrate the system to give full 3d in a few fairly easy ways. So far, no one has.

      But even relative position without calibration (2.5D, as another poster put it) is still extremely useful for games.

      --
      Mod me down and I will become more powerful than you can possibly imagine!
    36. Re:Right manufacturer, wrong time. by grumbel · · Score: 1

      Acceleration+relative distance=3d position. And you have a little demo app that demonstrates that, right?

      Sure, they can't actually tell you how far you are from the screen, Well, that is actually something the Wiimote can tell. The distance between the two IR dots from the sensorbar tells you how far you are away from the screen, at least as long as the player is pointing to the screen.

      but they can tell you that you've moved forward or backwards, No, you can't, because you don't hold the Wiimote perfectly steady, as soon as you turn it upside down or rotate it a bit the accelerometer data gets all messed up and you can't really tell anything any more, since you no longer know where the x,y and z axis are and how gravity comes into play.

      I would love to be proven wrong, but after having played the horrible mess that the Metroid Prime 3 mini-games where I have some very serious doubt that we will ever see anything even remotely close to 3D position sensing.

    37. Re:Right manufacturer, wrong time. by Gravatron · · Score: 1

      The Nintendo NES didn't make gaming mainstream. It just sold it to the public after the crash that games could still be worth your cash. Gaming in the NES age was still seen as something for kids, and the games showed it.

      It was the playstation 1 that took it mainstream, and changed gaming into an all ages activity. It was during the ps1 era we started seeing adults and older teens flock to gaming as a passtime, and game design that started in the late SNES era fully matured giving us the gameplay we know today.

    38. Re:Right manufacturer, wrong time. by geminidomino · · Score: 1

      Maybe the advent of games where you could save your game (with code or battery) from one session to the next. Do not EVER mention saving your game with a battery in my presence again...

      Damn you, Final Fantasy... why did you make me hurt you?
    39. Re:Right manufacturer, wrong time. by geminidomino · · Score: 1

      If XBL is 'perfection' then your bar is waaaaaay too low...

    40. Re:Right manufacturer, wrong time. by gaboalonso · · Score: 1

      I belive that the console that earns the greatest console title owes it for its games.

      So it would be, IMHO, the nes.

    41. Re:Right manufacturer, wrong time. by fireboy1919 · · Score: 1

      And you have a little demo app that demonstrates that, right?

      Not mine, but yes.

      Well, that is actually something the Wiimote can tell. The distance between the two IR dots from the sensorbar tells you how far you are away from the screen, at least as long as the player is pointing to the screen.

      That would only be true if it can pick out the exact position of the dots in the image. I'm not entirely sure the image sensor has that kind of control. If so, then you're right.

      --
      Mod me down and I will become more powerful than you can possibly imagine!
    42. Re:Right manufacturer, wrong time. by grumbel · · Score: 1

      Not mine, but yes. None of them is using the Wiimotes accelerometer, in none of them is the Wiimote in his hands (i.e. zero chance of ever seeing anything like that in an official game). What he does is simply using the Wiimote as camera, then, yes, if you have enough Wiimotes, you can do 3D tracking, just like you could do with an eyeToy camera or a random webcam. The Wiimote adds some convenience for the programmer, since it does the IR point tracking, so one doesn't need to bother with image processing. But since none of the demos that is using the Wiimote as intended, those demos won't help you with real Wii games.

      That would only be true if it can pick out the exact position of the dots in the image. Yes, it can, it reports four positions of IR dot in the picture it sees. Go into the Wiis setup and into the sensitivity setting, there you can see what the Wiimote "sees".
    43. Re:Right manufacturer, wrong time. by ContractualObligatio · · Score: 1

      In short - denigrate the new functionality no matter how much it has clearly made a difference to people's enjoyment, say the technology is a failure if the first generation doesn't get it perfect, look down smugly upon the casual gamers because it's all just marketing anyway, and don't Nintendo get any credit for their hardware when it's the people that write the games that matter.

      Well, I won't bother arguing. The Wii is for having fun, with people that understand the concept.

    44. Re:Right manufacturer, wrong time. by Anonymous Coward · · Score: 0

      "The only difference between all the other game systems is graphics and buttons."

      Keep in mind that there was a time (and there may be a time again) when graphics and buttons mattered. When graphics capabilities advance to the point that we can have 3D world and an analog stick was included on controllers, we could have games that involved moving around in 3 dimensions. That happened for consoles around the Playstation and N64 time. Simlarly, most SNES games would be uplayable with just the 2-button NES controllers.

      Of course now, as graphics improvements are just used to add polygons, give me the new controller style of the Wii anyday.

  78. Simper Fiddling! by Quiet_Desperation · · Score: 1

    Ah, you baby! Unskippable cutscenes and load times make man out of you! A *MAN*, I tell you!

    Toughen up, son! Go play the entire Xenosaga trilogy! Huah!

    1. Re:Simper Fiddling! by SuiteSisterMary · · Score: 1

      Xenosaga? Philistine. Go play XenoGEARS. Why be forced to *watch* an unskipable cutscene when you can be forced to READ it! Yes! Slap a model of a main character sitting in a chair, start flapping it's little virtual mouth, and start scrolling TEXT! PAGES AND PAGES OF GLORIOUS TEXT! BWAHAHAHAHAHAHAHA!

      Ahem.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  79. The D-Pad was borrowed from the Game & Watch by PRMan · · Score: 1

    While a great controller (although easily ruined by sweaty hands), the D-Pad was first seen on all the Game & Watch series of games. It was already around for almost 5 years when Nintendo put it on the NES.

    --
    Peter predicted that you would "deliberately forget" creation 2000 years ago...
  80. Wii by nsayer · · Score: 1

    My formative years were during the great heyday of arcade games, so I would have to answer that the best gaming platform is the null one - that is, customized hardware and software to play a particular game.

    But, that said, if I had to pick a best, I would have to pick the Wii, almost entirely due to the revolutionary contribution of the Wiimote and the way in which it has fundamentally altered game interaction.

  81. What's Wrong with the Past? by JoeTrumpet · · Score: 1

    Video game console discussions always end up with more modern gamers attacking the past, citing technological advancements as proof of superiority. To those people, is navigating a Pixar DVD menu more enjoyable than a game of Pong? I do not see the positive correlation between graphical enhancements and gameplay. In fact, one could say that back then video game developers had to focus on gameplay because graphics alone could not attract gamers. Either way, I don't know why some people can't admit the style of video games made on the SNES is more appealing to some gamers. Anyway, if I had to rate consoles objectively based on industry impact, the main contenders would be the NES and PSX. I love the SNES, and it's my personal favorite console, but I feel those two progressed the industry the furthest. The previous generation of consoles did nothing for gaming (and I almost quit video games due to that lack of innovation), and the modern one has potential with the DS and Wii. But in the end, any video game console can be the best, from the Intellivision to the Jaguar to the Xbox. I'm just baffled why some people would get into heated debates about this.

    1. Re:What's Wrong with the Past? by m50d · · Score: 1
      I do not see the positive correlation between graphical enhancements and gameplay. In fact, one could say that back then video game developers had to focus on gameplay because graphics alone could not attract gamers.

      You seem to be defining gameplay to not include graphics, in which case of course they won't be correlated. The *right* question to ask is: do better graphics make a game more fun? And I would say that, all other things being equal, of course they do.

      Either way, I don't know why some people can't admit the style of video games made on the SNES is more appealing to some gamers.

      Sure, but those games could often be made better on more modern hardware - even if they aren't, there's no reason why you couldn't. And often when people do do that, it leads to some of the very best games.

      --
      I am trolling
    2. Re:What's Wrong with the Past? by JoeTrumpet · · Score: 1

      Why would you decide a console is better because of it's potential? I don't care what games "could" be on the Xbox 360: I care what games are on it, and the games that exist are simply not as entertaining to me as games from the SNES era. The "all other things equal" argument doesn't work: things aren't equal; video games today are made with a vastly different style than games from the SNES. Almost all games have shifted, especially on the 360 and PS3, to a more cinematic presentation. Some think that adds to the gameplay, I think it takes away. I'd rather those resources be put to use on improving the gameplay. Not even the genres are the same: the platformer ruled back then, and the FPS rules today. It's not the same market, even if Halo 3 were 16-bit. I'm obviously not alone believing in the superiority of prior games, since many others have defended consoles such as the Commodore 64 and the NES. You can argue for a definitive best console based on what could be, I suppose, but if that's the case, I wonder how many people would declare the PS3 the best video game console ever made. All I'm saying is it should be clear why anyone could prefer any console: the games are different.

  82. Amiga CD32 by BeaverCleaver · · Score: 2, Insightful

    The first 32bit CD console. Truly "multimedia" by the contemporary definition - It played audio CDs, using the controller as a remote. With a plug-in cartridge it could play full-motion mpeg video, a la the CD-i. Since it was basically an Amiga 1200 without a keyboard, it could easily be expanded into a full-fledged home computer, with the addition of a keyboard, mouse, RAM, HDD etc... very similar to what Sony seem to be pushing with the ps3.

    Shame that Commodore went bust soon after the machine was released. Stupid Commodore.

    1. Re:Amiga CD32 by Anonymous Coward · · Score: 0

      Idiotically, CBM, as a clueless cost-cutting measure, at the last minute released the CD32 without any Fast RAM (amiga terminology, RAM dedicated to the CPU rather than shared among all co-processors, hence "Fast" from the CPU's perspective). Unlike the 1200, the CD32 included a new co-processor called "akiko" that did fast hardware chunky/planar conversions, which would have meant the CD32 could have run then-new 3D Doom and Descent style games at full, playable speed @ full-screen 320x200 (or 320x256 PAL...) (that doesn't sound like much, but this was a long time ago and for 1/4 the price of a PC powerful enough to at the time) - IF the machine also had Fast RAM so that the working-much-harder-than-before graphics processors weren't contending with the CPU all the time for bloody "chip" (accessible by the custom chip co-processors as well as the CPU) memory access.

      Instead, it was a crippled lame duck, because they shipped it with 2MB Chip RAM instead of the planned 2MB Chip / 2MB Fast RAM. Sad, but now you know why launch 3D titles so unexpectedly sucked on CD32: they were written for a higher-spec machine than was released.

  83. For it's potential by Teflon_Jeff · · Score: 1

    I think the Wii will win. maybe not right now, but in the next 5 years, it's going to continue growing. there's almost no ceiling to it's potential. Check out some of the cool motion capture vids going around.

    --
    "Teach a man to build a fire, and he's warm for a day. Set a man on fire and he's warm for the rest of his life."
  84. Additional reasons by joeflies · · Score: 4, Informative

    1) Dreamcast was legitimately ahead of its time - you can compare Tony Hawk/Dead or Alive on Dreamcast vs Playstation and see a world of difference. 2) The games were ahead of its time - many of the XBOX-generation games were largely ports of Dreamcast original games, including Metropolis Street Racer, among others. 3) No mod chip required for home brew - probably one of the easiest ways to enjoy console emulation on the home tv. The only downside is learning how to burn the roms to the CD. I'm not sure though, but it seemed like the CDs caused the drive to fail early though. 4) Features - built-in networking for online gaming, with some degree success in Phantasy Star. VMU minigames/screen and Rumble controller (which is just starting to arrive in next gen platforms as in the PSP->PS3 plugin). The VMU could communicate to users when there was player-private information without having to broadcast it on the screen and show other players, plus it could also do standalone play. 5) Games - Skies of Arcadia is still probably my favorite RPG ever - more fun in tone and atmosphere than many of the Final Fantasy's. Soul Caliber - extremely deep game play but deceptively simple to get started. It is unfortunate though that there weren't more games, which is a major downside 6) No Region lock - unlike most consoles, Dreamcast didn't burp when you played games from Japan.

    1. Re:Additional reasons by Stormwatch · · Score: 1

      6) No Region lock - unlike most consoles, Dreamcast didn't burp when you played games from Japan.
      I think you are mistaken. They are region-locked, you have to use a boot disk to play imports. Pirated games, however, are region-independent.
    2. Re:Additional reasons by analog_line · · Score: 1

      6) No Region lock - unlike most consoles, Dreamcast didn't burp when you played games from Japan.


      Wrong. The Dreamcast did have region locking. However, it could be defeated with software you ran before putting the Japanese game in. A lot easier to get past, sure, but it wasn't lock-free.
    3. Re:Additional reasons by Anonymous Coward · · Score: 0

      3) No mod chip required for home brew - probably one of the easiest ways to enjoy console emulation on the home tv. The only downside is learning how to burn the roms to the CD. I'm not sure though, but it seemed like the CDs caused the drive to fail early though.


      The story goes that many of the pirated images didn't maintain the original ordering of the files on the disc... this lead to increased seeking of the drive (since the manufactured ordering was typically chosen to match how the data was loaded). This gave increased stress to the drive and sometimes caused slower loading (often manifested as missing textures when playing "Crazy Taxi", etc.). The later ripped games were suppossed to maintain the proper file ordering and not cause these problems.

    4. Re:Additional reasons by hiryuu · · Score: 2, Insightful

      1) Dreamcast was legitimately ahead of its time - you can compare Tony Hawk/Dead or Alive on Dreamcast vs Playstation and see a world of difference.
       
      2) The games were ahead of its time - many of the XBOX-generation games were largely ports of Dreamcast original games, including Metropolis Street Racer, among others.


      These two points tend to indicate, to me, that you've misunderstood or misremembered the timelines involved. The Dreamcast wasn't a member of the same generation of the original Sony PSX - the Saturn was Sega's entry in that generation, while the Dreamcast was a member of the XBox/PS2/GameCube generation. In both cases, Sega got the console out into the marketplace well before anyone else (detrimentally prematurely, in the case of the Saturn). Go check out some of the old Saturn TV commercials from way back, and you'll see them mention the Playstation nearly-directly.

      Incidentally, a lot of people will hold up the "easy-to-pirate" angle as the single major contributor to the Dreamcast's demise, but most of the more insightful and interesting post-mortems I've read had attributed it to a combination of the long-running hype of the as-yet-unreleased PS2 ("why buy a Sega when the PS2 will be so much better when it comes out?") and a very fumbled marketing effort on Sega's part.

      --
      Karma: Excellent, but still won't get you laid.
    5. Re:Additional reasons by morari · · Score: 1

      Incidentally, a lot of people will hold up the "easy-to-pirate" angle as the single major contributor to the Dreamcast's demise, but most of the more insightful and interesting post-mortems I've read had attributed it to a combination of the long-running hype of the as-yet-unreleased PS2 ("why buy a Sega when the PS2 will be so much better when it comes out?") and a very fumbled marketing effort on Sega's part. Agreed. Though I think Sega of America was doing a pretty darn good job at marketing overall. Sony took an overtly typical approach to it all however and continuously lied about their product (advertised?) to make it seem better. It was not and still isn't by a long shot. This, coupled with Sony's obvious success in the past generation, deterred what probably would have been many sales for Sega.
      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    6. Re:Additional reasons by ShatteredArm · · Score: 1

      Herein lies the problem with trying to fit each console into a well-defined "generation." I played the Dreamcast a full year before it was released in the U.S.; it certainly was available during the PSX generation, though not officially in the States. If anything, their detriment was releasing it too late. Perhaps they were trying to milk the Saturn? I don't know, but I wouldn't by any means place the Dreamcast in the PS2/XBox generation.

    7. Re:Additional reasons by naoursla · · Score: 1

      I remember Sony releasing pictures of an old man's face with some quote of a huge number of polygons that far, far surpassed the Dreamcast. Many of my friends said that they were waiting for the vastly superior PS2. When it finally came out they were all ooh and ahh. I pointed out that the graphics didn't look better than the Dreamcast and in fact might have been worse. A few of my friends agreed with me, but most didn't care.

  85. NES, by a long shot by slackmaster2000 · · Score: 1

    I will agree that Atari and Intellivision had great consoles before the Nintendo, but the NES was just an unstoppable force. Everybody had one, or wanted one. Nintendo became a thing to do: "hey, let's play Nintendo." It just worked, very well, and many of the games were highly addictive and long (think Zelda and Mario).

    The Nintendo brought about the video game rental business, at least around here. I remember scraping up as much change as I could and riding my bike to the video store to rent games...hoping that Ikari Warriors was finally back in. :) Games had to be back by 6PM the next evening, and there would be no sleep until then.

    I think the NES craze is what started everyone really thinking about video games. With computer games and even the Atari, people considered those systems to be "educational" (and more or less they were). The earlier consoles were much more rare, and simply a "cool" thing for anyone to own, regardless of age. But it was the Nintendo that gave us the video game stereotype: fat kids sitting around all day playing games (a deserved stereotype perhaps). The Nintendo brought about much of the public "awareness" of the "dangers" of video games. The Nintendo brought about a new set of harsh parental rules, such as: "one hour of Nintendo per evening after homework!!" The Nintendo put callouses on the thumbs of millions of kids. The Nintendo taught an entire generation of kids how to push a button with amazing speed via the tensed-up-arm-jitter technique (thanks Track & Field!). The Nintendo taught us about electronics, and how to change the battery in a Zelda cartridge. It taught us that that smacking an expensive piece of gear real hard was an acceptable form of maintenance. It gave us the phrase: "hey don't throw the controller!!!"

    Aside from Robby the Robot his weird ass gyros, the Nintendo was a phenomenal success that was all alone for quite some time. Consoles have become more and more popular over time, but now they are just the norm, and the competition is good enough that there's no single household name in the console world. I gave up on them after the NES when I decided that computers were just the way to go with video games, at least for geeks.

  86. I've gotta throw out some props to the Wii by jameseyjamesey · · Score: 1

    The Wii deserves some consideration to be a top game console. I played the NES and SNES from 1988 to about 1996. When the next generation of consoles came out, I played them, but got tired of them quickly. I pretty much stopped playing consoles for about 8 years until the Wii came out. I know this is true for a lot of people. During the past winter holidays, my parents, grandparents, and other "older" relatives all loved the Wii too. My 80 year old grandmother won the family bowling tournament, and talked smack about it! My mom got addicted to WarioWare. There's no way those events could happen on any other console.

    1. Re:I've gotta throw out some props to the Wii by proxima · · Score: 2, Insightful

      The Wii deserves some consideration to be a top game console. [...] I pretty much stopped playing consoles for about 8 years until the Wii came out. I know this is true for a lot of people. During the past winter holidays, my parents, grandparents, and other "older" relatives all loved the Wii too. My 80 year old grandmother won the family bowling tournament, and talked smack about it! My mom got addicted to WarioWare. There's no way those events could happen on any other console.

      I think it's still a little too early to judge the Wii as "best console". The Wii has sold about 20 million unit worldwide, which is quite a sum. However, the NES sold 60 million and the Playstation over 100 million (if you believe Wikipedia and the companies own stats). The best console is very subjective, of course, but trying to come up with an objective measure one might include aspects like:

      1.) Immensely popular in its own time, with a large selection of good games. The NES and Playstation had a number of duds, but the selection of truly great games for each was remarkable. The Wii is no where near this point, not yet.

      2.) Had a huge impact on the video game market at the time; in the NES's case, it brought back the video game console from a rough patch where the future of console gaming was uncertain. The Playstation really helped move 3D gaming from the realm of the PC to popular console games.

      3.) Had a huge impact on video game consoles which came after. This could take the form of the style of game, the technologies used, etc. The NES brought out games like RPGs and games with a bit of a storyline. The Playstation sealed the game cartridge's fate by proving how superior CD storage could benefit games through pre-rendered video and good sound.

      The Wii might have a dramatic effect on the way we control games. I own a Wii, and I think the controller is pretty great for a lot of things. Still, the Wii gets played largely with groups, and the selection of games is still somewhat limited. I only own Nintendo-branded games at this point, since it seems to be taking some time for the other game companies to devote time and money into making games well-built for the Wii.

      Wii Sports and a few other games (though I find the new Mario Party game a bit grating) make excellent party games for people of hugely varied age. That's cool for getting a new audience to play video games, but it's not clear that it will be a huge market.

      We'll know whether the Wii has had a big impact on gaming in large part by whether the next generation of Playstation and xbox feature a similarly-new controller.
      --
      "The universe seems neither benign nor hostile, merely indifferent." --Carl Sagan
  87. I'm torn between 2 all-time gaming systems by admiralh · · Score: 1

    2d6

    or an 8x8 square board, though 21x21 has had a lot of impact, too.

    --
    Hopelessly pedantic since 1963.
  88. No "Virtual Boy" love? by elrous0 · · Score: 3, Funny

    Come on! The headaches weren't THAT bad.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  89. Poll? by polar+red · · Score: 1

    Shouldn't this be a poll ?
    The C64 would be the winner of course ...

    --
    Yes, I'm left. You have a problem with that?
  90. Huzzah! by faedle · · Score: 1

    Not only did the C64 have great games written for it, but in its own way created the culture that allowed those who followed to flourish.

    Many kids who diddled with the C64 later became the game developers who programmed on the PlayStation, the Xbox, and other consoles.

    1. Re:Huzzah! by Anonymous Coward · · Score: 0

      My programming dreams were shattered when the UCF refused to let me in! I think JJ did not like me.

  91. let's just forget games & do trade studies all by globaljustin · · Score: 1

    Parent's subject has to be the lamest thing I've read in the last 3 months on slashdot. However lame his suggestion is, he has a point about this discussion. It is pointless, but fun, and it brings people together...kind of like gaming itself ;)

    I rank platforms in my mind in sort of an evolutionary chain of what was the best system for its era...the single must have (only dorks and rich introvert kids had two of the same gen systems)...here's my chain:

    Atari 2600>NES>Super NES>N64>Playstation 2>???

    Sorry Sega...tech stats, cool commercials, and having fanboys don't get you in my list. Sega was cool, but I felt sorry for the guys who had one (any of them) because almost everyone else had the comparable nintendo. I mean, how long can you play Sonic the Hedgehog alone while all the other kids are playing SFII turbo? It's nothing personal, sega...

    Playstation 1 didn't make it b/c it represented the triumph of the kind of mindless gaming that I have always hated, Nintendo still ruled at that time. Remeber the kids in the dorm on their PS1's? Playing some lame excuse for a 3D pvp fighter while all the cool kids were playing 4 player bond or mario kart...seriously... PS2, however, wins in my book b/c gamecube kind of gave up on anyone over the age of 14 with that tiny controller.

    Ok, back to my trade study

    --
    Thank you Dave Raggett
  92. Easy. by mhore · · Score: 1

    Playstation 3.

    xoxoxo,
    Sony

    (Yes, I'm kidding. :) )

    --

    Mmmm......sacrelicious.

  93. Chrono Trigger by Rinisari · · Score: 4, Interesting

    Chrono Trigger, hands down the best console RPG of all time, with only FF7 and Earthbound coming anywhere close. I've spent more hours playing and replaying Chrono Trigger than any other video game, including the modern FPSes that I tend to prefer these days. Chrono Trigger's blend of humor, flirtatious characters, intense drama, fantastic graphics for a 16-bit system, but most of all: the most compelling, appropriate music ever in a game. I can listen to the music from the game and feel like I'm playing it.

    1. Re:Chrono Trigger by Anonymous Coward · · Score: 0

      You realize that "Chrono Trigger" isn't a game console, right? Did you actually read the question?

    2. Re:Chrono Trigger by Anonymous Coward · · Score: 0

      "Chrono Trigger, hands down the best console RPG of all time, with only FF7, FF2, FF3, and Earthbound coming anywhere close"

      Fixed that for you! For anyone not to include FF2/FF3 among of the greatest games of all time shows a serious lack of gaming taste! Not to mention if it wasn't for the prior FF's no FF7 would have been made.

    3. Re:Chrono Trigger by The_reformant · · Score: 1

      why do western RPGS suck so bad on consoles? Seems like the eastern ones are real winners but theres always something missing in the translation to console for dice rolling style rpgs.

      --
      I have discovered a truly remarkable sig which this post is too small to contain.
    4. Re:Chrono Trigger by Rinisari · · Score: 1

      Temporary Lexdysia. Sorry.

    5. Re:Chrono Trigger by urza208 · · Score: 1

      I agree with Chrono Trigger being the greatest RPG of all time, if not one of the greatest overall games. It is on the best system of all time, in my opinion. It had so many GREAT games that are timeless classics. Super Metroid, Super Mario World, Zelda:Link to the Past, Super Mario Kart, Chrono Trigger, so many GREAT games.... best console of all time, hands down.

  94. PS2 established Sony's fame by PureCreditor · · Score: 1

    PS1 was met with intense competition from Sega Saturn and Nintendo 64. It was good effort to let others know that Sony can be a serious player in the console market even though it's only Sony's first attempt. But it was the PS2 that solidified Sony's reputation as, not only a market player, but a market leader, of the console industry. XBox and Gamecube had their followers, but PS2 played well into mass-market. But whatever fame and reputation and good-will that Sony has built-up has been squabbled by the over-powered over-priced under-selling monster that PS3 is.

    My votes for all-time consoles will be SNES and PS2. But then, I was born late, so I might have been missing out on all the Commodore and Atari craziness too =)

    1. Re:PS2 established Sony's fame by king-manic · · Score: 1

      PS1 was met with intense competition from Sega Saturn and Nintendo 64. It was good effort to let others know that Sony can be a serious player in the console market even though it's only Sony's first attempt. But it was the PS2 that solidified Sony's reputation as, not only a market player, but a market leader, of the console industry. XBox and Gamecube had their followers, but PS2 played well into mass-market. But whatever fame and reputation and good-will that Sony has built-up has been squabbled by the over-powered over-priced under-selling monster that PS3 is.

      My votes for all-time consoles will be SNES and PS2. But then, I was born late, so I might have been missing out on all the Commodore and Atari craziness too =) The PS3 had popular opinion against it in 2007. It seems to have reversed recently with a more neutral position from most. Most of the "price" effect has been negated. Most of it's cause was a huge drop in the US dollar in the last couple of years. The Ps3 actually did Okay in the rest of the world.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  95. CD32 by gilesjuk · · Score: 1

    Only joking. But I thought I'd mention it for nostalgia.

    That and the CDTV.

    A million and one ways for Commodore to sell the same old chips.

    1. Re:CD32 by mdwh2 · · Score: 1

      A million and one ways for Commodore to sell the same old chips.

      Eh?

      (The number of Amiga models released was rather small anyway, unlike the millions of different Macs with the "same old chips" that Apple seemed to release, for example.)

  96. Portables included? by cybereal · · Score: 1

    I don't understand people who exclude portables from such comparisons, but for those who realize their validity, don't you think the GameBoy should win this spot?

    The DS is by and far the most successful video game machine ever, beating records repeatedly throughout its life cycle, and STILL outselling all the other consoles.

    The DS exists because Nintendo made handheld gaming successful and relevant to real developers with the GameBoy.

    And personally, my favorite experiences with gaming were on GameBoy and its derivatives.

    Just my 2c..

    --
    I read the script, and I think it would help my character's motivation if he was on fire. -Bender
    1. Re:Portables included? by trdrstv · · Score: 1

      And personally, my favorite experiences with gaming were on GameBoy and its derivatives.

      If handhelds are to be included (which I don't see why not; others nominated PC, and C64 which is/was a pc), then I would have to say GBA SP, or GBA with an Afterburner would trump the original GB. Despite the significance of the GB making the portable market (like the Atari 2600, and NES did) the GBA was a better platform, and thanks to BC has all the GB, and GBC back catalog going for it.

  97. Of ALL time? by Dirtside · · Score: 3, Funny

    Well, clearly the best game console of all time is the Playstation 7. Since we'll reach the limit of Moore's Law right around then, all subsequent consoles will just be cheap imitations.
     
    ...but perhaps I've said too much.

    --
    "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
  98. NES by Anonymous Coward · · Score: 0

    Nothing else has yet come close to capturing the market like the NES. Over its ten year lifespan (you will never again see a 10-year system), the Nintendo brand was inescapable. There was Nintendo *everything*: TV-shows, magazines, clothing, bedding, a few of movies, even breakfast cereal. It is solely responsible for the console video game market having grown into the multi-billion dollar industry it is today.

    Without the NES, I can easily imagine the console gaming market eclipsing, being replaced by PC gaming.

  99. Re:Coleco, TurboGrafx , Sega Master System, Pong T by Angvaw · · Score: 1

    TG-16 had quite a few great, unique games! They had:

    - a slew of side-scrolling shooters, among the best ever made (Blazing Lasers, Super Star Soldier, Raiden, Macross 2036, to name a few)
    - a couple of great pinball games (Alien/Devil Crush)
    - The Bonk series was great
    - Dungeon Explorer which was basically 5-player gauntlet with RPG elements
    - That racing/RPG combo game was fun
    - Dragon's Curse
    - Battle Royale - 5 player wrestling madness
    - Legendary Axe I/II
    - Military Madness (like Advance Wars but older) I'm sure I could think of more...

  100. TurboGrafx-16!!! by Anonymous Coward · · Score: 0

    Who could forget such classics as JJ & Jeff and Johnny Turbo!

  101. For almose everyone... by newgalactic · · Score: 1

    ...it's the last one that your parents bought for you. Well, maybe. My parents bought me a NES for making the Honor Role in 8th grade, and a Genesis. Nothing ever beat the joy i got from that original NES.

  102. Oh please... by DaveCBio · · Score: 1

    These types of articles are as useful as "Top Ten" lists. Every console has it's good and bad points and once you throw in preference this all becomes a completely moot point. This is just hit farming at it's finest and it sucks when Slashdot actually posts stuff like this. Next time it will be chocolate versus vanilla, which is more geek worthy?

    1. Re:Oh please... by Anonymous Coward · · Score: 0

      That's not even a question! Of course vanilla is the answer! ...Or was it chocolate?

  103. Re:Nintendo Wii is getting Dr. Mario. by trdrstv · · Score: 1

    I'd want to change that to say *potential* library. I love my Wii, but it seems to me that there's actually a lack of many games. Sure, the entire history of NES/SNES would be great, but they don't have everything out yet. Where the heck is Dr. Mario on the VC?

    You won't get a VC copy (NES, SNES, or N64) of Dr. Mario, but they announced a WiiWare version that will support 2 players online.

  104. Re:let's just forget games & do trade studies by bigstrat2003 · · Score: 1

    gamecube kind of gave up on anyone over the age of 14 with that tiny controller Say what you will about that controller, I consider it to be the best-designed controller in the history of video game controllers. NOTHING has ever fit my hands so perfectly, nothing whatsoever. Far from being tiny, the controller is a good fit. In fact, it's bigger than a PS2 controller, so I'm not sure how you can call the PS2 good, and then pick on the GameCube for having a "tiny controller".
    --
    "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
  105. Wii not? by Anonymous Coward · · Score: 0

    Wii not the Wii? Who says the best console must be a crusty old, beloved memory? I started with Pong, moved through the NES, SNES, land. Loved Amiga and Sega, but really... the Wii is just a slice of hot game-lovin goodness. Yum. I'll take another slice.

  106. Difficult to say... by M-RES · · Score: 1

    ...but I think maybe ZX80, ZX81, VIC20, Dragon32, ZX Spectrum, C64, Amiga were my favourite gaming computers and perhaps the Atari 2600, NES, PS1 and PS2 on the console side. That said, the Acorn Electron had quite a big userbase in the UK (particularly for playing Elite I remember).

    I'd say it's not so much a case of 'which was the best console', rather 'which was the best of it's generation'.

  107. How about some love for the Atari Flashback2? by damn_registrars · · Score: 1

    If we're going to consider systems that were released very recently, I think we should include the retro system that was released recently.

    Like many others, I owned an Atari 2600 when I was about 6. I came to acquire a large number of games for it, which somehow I managed to stop my parents from throwing away. I still have those games, but of course the old 2600 doesn't hoot up to any TV I own, nor does it likely still function.

    Enter the Atari flashback2. 40 games on a system that still uses my old Atari joysticks. And even better, people have already demonstrated how to hack it to play the original 2600 cartridges!

    Now I just have to get my hands on a second one, so that if I screw up the hack, my wife and I can still play pong on the first flashback2 I bought...

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
  108. Oh come on by AntiMotive · · Score: 1

    Clearly it's the TI 83+ (Possibly silver edition)

  109. Utter disbelief by meringuoid · · Score: 5, Informative
    Yes, I love Wii. But... no, it's not the greatest of all time. It's not even the greatest Nintendo console of all time. Depending on what happens in the future we might improve its ranking, especially if all the next generation copy its control system, but as it stands, no.

    For the greatest console of all time, I have two words:

    GAME BOY.

    Every other console has had credible rivals that did much the same thing. The NES competed with home computers, early on with Spectrums and C64s and later with Acorns and Amigas. SNES faced the Mega Drive. And so on, and so on. Often there's been a clear leader, but there's never been anything else remotely like the Game Boy's dominance. And as pack-in games go, Tetris was an absolute killer.

    The Game Boy lasted a decade and saw off every rival that ever dared try it on. Sega had a good go, they had a colour screen and everything, but the Game Gear sank while Nintendo marched on, and on, and on... I thought it was finally dying off, then Pokemon happened - and suddenly every one of the countless millions of old Game Boys came out of the attic and lit up again, played with by the original owners' younger brothers! And hence a miniaturised Gameboy Pocket made with modern technology, and then colour...

    Its contemporary successor is nearly as crazy. Everyone thought the DS was a stopgap. A cheap gimmick produced to slow down the PSP while Nintendo worked on the real next-gen Game Boy. How very, very wrong we were.

    --
    Real Daleks don't climb stairs - they level the building.
    1. Re:Utter disbelief by GastonTheTruck · · Score: 2, Interesting

      Game Boy. Dead right. It's the only console I've consistantly bought over the years. Counting back, we had an example of every major new variant - not bought to intentionally keep up, just because we wanted one. I've still got a b&w gameboy original, we lost our first gameboy colour to thieves, we have a Gameboy advance and also a DS. In that time, only an original playstation, then a playstation2 interrupted things. I was all set on a ps3 waiting for the price to drop but they lost me when backwards compatibility disappeared (we have lots of ps1 and ps2 games here, but not so many places to plug consoles in). Yup. Gameboy, in all it's variants, just too easy in cars, on planes, for little kids etc.

    2. Re:Utter disbelief by Mordaximus · · Score: 2, Informative

      Then again, GAME BOY isn't a console. It deserves to be a part of this conversation as much as the Atari 800XL does.

    3. Re:Utter disbelief by Gravatron · · Score: 0

      The gameboy was a fine little system, but even it had it's downsides. Low starage and poor graphics meant many games were shovelware, with only a handful of really solid games though it's lifetime, most of which were first party IIRC. The GBC was nice as well, but again, all the good stuff was first party. Not a bad handheld though.

      Always felt bad for sega. They did what took nintendo a decade to do, yet died because they outpaced battery tech and power usuage technologies.

      The Ds i've always felt strange about. It was a dual screen game.com with modern tech, that honestly would be called Gameboy DS if nintendo didn't think it would fail at first. IT's a fine system, but it took it a while to get really good games that weren't gimicks or ports. It's sitting fairly solid now though.

  110. Re:let's just forget games & do trade studies by Taleron · · Score: 1

    while all the cool kids were playing 4 player bond or mario kart...seriously...

    Precisely the reason I bought a PlayStation instead of an N64 - I had no shortage of friends to hang out at their house and play Mario Kart, Super Smash Bros, or Goldeneye long into the night (though I was never impressed with Goldeneye, Quake 2 released at roughly the same time and I'll never give up mouse/keyboard control in an FPS). When Metal Gear Solid released, I got to swap consoles with those friends, giving me a chance to sample the N64's single-player games without having to buy my own (Starfox64 was fun as hell). I'd say both consoles definitely delivered as good systems, but they had their own distinct flavor.

    The other reason: the N64 had nothing on the PSX for RPGs, a genre I love, and is a reason I would rank the PSX a cut above the N64. When it came to the school nights where we couldn't chuck turtle shells at each other for hours on end, I had quite a lot of game content to play through - Mario Kart didn't hold up so well then. There are still RPGs for the PSX that I haven't gotten to, and several I own have just as high replayability as the N64's "party games"; I think that's as large a strength as the N64's for being a multiplayer system (though to be honest, I think the most hours we racked up in multiplayer fragfesting on a single game was Rogue Trip for the PSX, with a multitap).

    The Saturn and Dreamcast will always have a special place of honor for me, a sort of "noncompete" placing. Popular or not, I still rank games from them among my favorites (like Panzer Dragoon and Seaman, respectively).

  111. Obvious by Compuser · · Score: 1

    I am one of the few Slashdotters who can be totally objective. I have never owned a console and I have never played any game on any console in my life. Meaning, I have no nostalgia for any of the systems. So then, the greatest console was the one that Tetris originally came on, which I think was one of the Nintendo systems.

    1. Re:Obvious by indecks · · Score: 1

      Objective? More like moot.

  112. Re:let's just forget games & do trade studies by PopeGumby · · Score: 1

    Say what you will about that controller, I consider it to be the best-designed controller in the history of video game controllers. NOTHING has ever fit my hands so perfectly, nothing whatsoever. Far from being tiny, the controller is a good fit. In fact, it's bigger than a PS2 controller, so I'm not sure how you can call the PS2 good, and then pick on the GameCube for having a "tiny controller".

    I never owned a PS2, but the Gamecube controller was small. It used to give me cramps after playing for more than 30 minutes or so, and eventually I had to buy a third party controller which was a bit bigger.

    Having said that, I do have large hands - I loved the XBox controller, and everyone claimed it was too big for them.

  113. Pong... by circusboy · · Score: 1

    no question, best console I ever owned...

    --
    -- it's ridiculous how many people misspell ridiculous... (damn, damn, damn...)
  114. 16-bit Consoles by kjudd · · Score: 1

    The 16-bit consoles were the high-point of gaming for me. The NES game library was great, but the console itself was underpowered. When the Sega Genesis and SNES came out, the upgrade in graphics and sound blew away any 8-bit system. These consoles still look and play great today. I'm partial to the Genesis because that's the console I played most (and still play), but the SNES has its advantages too.

    The next generation consoles brought about the dark age of video games. The introduction of 3D graphics made everything look the same. I stopped playing video games for 10 years, waiting for something interesting to happen. Honestly, we are just now starting to reach a point where technology is no longer a limitation.

    However, I still appreciate the 16-bit systems. Seeing what they did with raster effects on the Genesis -- it's like graphical poetry! And the games were actually fun to play.

    1. Re:16-bit Consoles by thavid · · Score: 1

      Hey, remember the first FIFA game!? Now THAT was a revolution! And those great graphics and game play of the latest Sonic games!? And classics like Golden Axe, Streets of Rage.... Oh those good old times.... I agree 100% with you when you say that 16Bit was it, after that, I also kind of put gaming a part...

    2. Re:16-bit Consoles by CronoCloud · · Score: 1

      The next generation consoles brought about the dark age of video games. The introduction of 3D graphics made everything look the same.


      Yeah early 3D games had the "the game systems supports a million colors? lets put a million shades of brown in our game" problem. It took a few years before they started using color better again. late 98 I think.

      That said, the 3D systems could do some gorgeous 2D, easily better than what the SNES and Genesis could put out. The non-battle stuff in Wild Arms for the PSone for example.
  115. Hands down: Intellivision by EmagGeek · · Score: 1

    So much innovation - so many firsts - so much longevity.... It was a great console

  116. Re:let's just forget games & do trade studies by globaljustin · · Score: 1

    word...I missed out on the next gen RGP's...anything post-16-bit. I played through all the dragon warriors, FF's, and the like for the nintendo platforms, but that's it. I just never got into it. It's not like I studied on those lonely nights, mind you...mostly downloaded music

    I played a dreamcast once and I must agree that it was better, from a purely hardware perspective.

    it's amazing to me how rich gaming history has become.

    I've got an xbox360 now. it was a social decision. all my gamer friends got 360's for Halo and Xbox live, so it was either get the ps3 (which i think is better) and fly solo, or go with the crowd. i've enjoyed playing tiger woods, halo, and fifa online w/ my homies, but I'd like to check out a 'japanese' style RPG...i just don't know if there are any worth playing for the 360 right now.

    --
    Thank you Dave Raggett
  117. From Panasonic to Goldstar, I have them all by Anonymous Coward · · Score: 0

    What? No 3DO fans?

  118. Re:Coleco, TurboGrafx , Sega Master System, Pong T by evilviper · · Score: 1

    The SMS probably wins in signal to noise.

    Many more points for SMS:

    It was competing against the NES, while having infinitely better graphics.

    It was the first home gaming system to have controls that weren't incredibly clunky... With most NES games you really had to be heavy handed on the controller, and forget any fine manipulation. (Frankly, I'm amazed how well they did with SMB3--the only real exception).

    An absolutely amazing life-span... The "power base converter" for the Genesis allowed you to play SMS games. The Game Gear was really just a portable SMS system. A SMS/GG converter was available as well... The ease of cross-porting SMS and Game Gear games, combined with the large entrenched SMS market in Brazil, meant that games continued to be produced for the SMS for decades. Sonic 1/2/Chaos/3DBlast, Street Fighter II, Mortal Kombat, etc. etc. Lots of quite "modern" games were available (and playable) on the very old SMS system.

    You really can't compare the SMS and NES... NES had more in common with older game systems like Atari than it did with SMS. Meanwhile, the SMS had a tremendous amount in common with later systems like the Genesis.

    --
    Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
  119. NES by CougMerrik · · Score: 1

    The NES has to be the greatest console of all-time. Before the NES, console gaming was considered dead after the industry imploded in the early 80's. The NES not only brought the "game console" back from the dead, but also marked the beginning of so many now-legendary video game franchises. Super Mario Bros. 1-3, Zelda, Final Fantasy... You could argue if it were not for Nintendo's excellent execution with the NES, the modern video game industry as we know it may not even exist.

  120. Region Lock by Anonymous Coward · · Score: 0

    It's not true that the Dreamcast didn't have any region protection. However, a boot disc can get around that with no problem, and since the Dreamcast can run CD-Rs without mods, it's trivial to download and burn a fix.

    But, as someone who plays still plays a lot of Dreamcast (my favorite console) and owns about ten or so imports (I just get Sakura Taisen 4 a few weeks ago), boot discs get irritating.

  121. Sega Genesis/Megadrive by Enderandrew · · Score: 1

    http://en.wikipedia.org/wiki/Sega_Mega_Drive

    The Megadrive had a model and SegaNet. In the states all we had was SegaChannel.

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
  122. On the PS controller: by Arivia · · Score: 1

    Just like your fabled N64 controller, the PS controller is modal: you don't need the second [right-hand] analog stick and the X/Circle/Square/Triangle pad. Instead, game designers are free to switch which set they want you to use out of the two halves of the controller: left-hand (direction pad, analog stick) and right-hand (button pad, analog stick). Any two of these works (witness Katamari Damacy for the beauty of the two, equally-spaced analog sticks), and the way the controller is shaped makes any combination of these equally easy to work with (one minor adjustment, and your fingers are situated directly on either pad or stick, either side). There's never too much for one person to control; the PS controller often gives them options on how to control it. Also, press X/Circle/Triangle/Square isn't any worse than press Z or A or B, all of which the new player will need a little time to find.

    One of the things that makes it so good is that it's basically the perfect controller for the RPGs the PS has excelled at: it has just the right keys (menu, cancel, and select, plus an option key or five or seven) and just the right control system (the analog stick versus the d-pad is crucial in 3D RPGs).

    The only problem with the PS controller is that reaching Select and Start can occasionally be a pain.

    --
    The role of the writer is not to say what we can all say, but what we are unable to say. -Anais Nin
    1. Re:On the PS controller: by Von+Helmet · · Score: 1

      I played through Sands of Time on the PC using a cheap PS2 rip off controller. I'm now playing through the same game on the Wii (yeah, I like the game so much I've now go the Gamecube version)using a Nintendo Wavebird, which is an evolution of the N64 controller.

      I can tell you without any hesitation that the Playstation style controller is a piece of crap compared to the Wavebird, for one simple reason. On the Wavebird, the left analog stick is directly where your thumb naturally falls. On the PS controller, you have to bend your thumbs inwards. It's a subtle difference, but a key one.

    2. Re:On the PS controller: by Gravatron · · Score: 1

      I've always heard people bash the stick placement, but honestly in the years the dual shock has been around i've never been bothered by it. Since I tend to hold the controller with my index fingers on the top of the shoulder buttons, my thumb naturaly points right to the stick. It's placed fine, at least to me.

    3. Re:On the PS controller: by Anonymous+Cowpat · · Score: 1

      well, the N64 controller seemed more intuitive to me, one cursory glance over the controller gave you enough information to work out what key you needed from a description. A & B are the keys just under your thumb, A is on the left, B is on the right, just like in the order in which they're printed in the usual order of the latin alphabet. The C-pad is the block of yellow keys directly above it, c-up, down, left & right are all fairly easy to find, the clue is in the names. The D-pad is thus the only other pad, and looks like D-pads have always looked. The Z-key is on the bottom of the controller, note here that Z is also the last letter of the alphabet. The analogue stick is, well, the stick. The L & R keys were the only hard ones to find, they were on the top edge of the controller - the L key was on the left, the R key was on the right - but they weren't used very often and I don't remember having played a game where they were critical anyway.
      Now, pick up a PS controller. Which button is square? and which of the underside keys in the trigger position fires your gun and which does 'nothing' by which it means 'throws a grenade which you don't notice and blows you up later'? Good, now pick up an N64 controller and Goldeneye; you fire with the trigger, move with the stick (aiming is done for you), the button on the left changes weapon and the button on the right reloads. down-c crouches, up-c stands back up, left & right -c strafe and R allows manual aiming. Maybe it was just the games that I played on each console, but it seemed that Nintendo games tended to use the obvious key for everything (which I posit was caused by the fact that the N64 had better keys for 'obvious' usage), and the PS games didn't.

      --
      FGD 135
  123. Best Console by Anonymous Coward · · Score: 0

    Sega Genesis

  124. um... by Anonymous Coward · · Score: 0

    ...don't u mean so far ...or at least as far as we can humanly determine.. damn noobs they're everywhere.

  125. Tough to differantiat between hardware/software by milsoRgen · · Score: 1

    From a purely hardware standpoint, the dream cast was my favorite. SNES had the greatest gaming however, with SimCity, Civ, Mario, Zelda, FZero, Pilotwings, Secret of Mana, Earthbound... Countless hours of my time were spent there. I had mario paint, superscope six, damn near every first party game. I love the NES for it's simplicity, it's easy to hop in and out of... I loved the 64, had it 3rd day of release, but 3rd party support was lacking and RPGs werent really anywhere to be found... I currently play the shit out of my xbox 360, you can't beat it's online support... SNES all the way in retrospect.

    I say that with confidence because at one point or another I've owned, Atari 2600, Sega Genesis, SNES, PlayStation1, Nintendo 64, Dreamcast, Xbox, Xbox 360.
    I avoided PS2 like the plague for it's failure rate... Plenty of friends had it for me to play. Which is about where I'm at with the 360, but it rocked as a MCE (Media Center Extender) initially now its scratching my discs and I'm sick of all the FPS's on it. It's ridiculous. I need RPGs damnit!

    --
    I'm sick of following my dreams. I'm just going to ask where they're goin' and hook up with 'em later.
  126. SNK Neo Geo by mwvdlee · · Score: 1

    Way ahead of it's time in performance and, unfortunately, pricetag ;)
    It really was like having an arcade machine at home, but instead of having to pour in money continuously, you paid all of it up front.

    The really interresting thing here is that the an entire generation of machines seems to be forgotten; Jaguar, Saturn, Nintendo 64. Nobody has fond memories of those. I never owned any of these (my console history is Oddysey (or rather Videopac; same thing), PS2 and Dreamcast - in that order), but it just seems weird none of these is mentioned.

    --
    Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
  127. IT JUST HAS TO BE.... by DaveDerrick · · Score: 1

    PONG. The first "console" I ever owned was PONG, it had 4 games & 2 rotary controllers. Man, that rocked my boat back in the day.

  128. What about Mega Drive / Genesis!? by thavid · · Score: 1

    Hi there. I think that most of the comments saying that NES and SNES were the best consoles are from users not from Europe (I say this, because - for all I know - the Sega Mega drive done in Europe what Master System couldn't do: win the 8Bit and 16Bit War). I had an Atlantis TVGame (LOL), then after my parents got me the Mega Drive, I was the happiest kid in the world... So many days, so many hours... I personaly loved Sonic (Sonic3 & Knuckles was THE BEST!), but I would simply play anything just to be with my Mega Drive. Then I had a Sega Saturn (not as fun as Mega Drive, thus more advanced), then a PSX, and now, a Wii...

    From all this consoles (oh, and plus the PC), Mega Drive was simply the one that gave me that playing pleasure. Sure, back then I had more time to play and more patience too, but the Mega drive WAS the Mega Drive...

  129. Nerds. by Anonymous Coward · · Score: 0

    The lot of ya.

  130. Is this Slashdot? by JamesTRexx · · Score: 1

    The best game console of all time and not one who mentioned breasts?

    Or is that considered software instead of hardware? o.O;

    --
    home
  131. Oh wow, I've been waiting for this for 14 years by Petielicious · · Score: 1

    I never thought I'd see the Real 3DO versus Phillips CD-i debate on Slashdot again. Killing Time was awesome, but so was Voyeur. I guess I'll never know which of the two of these CD based giants is truely teh number one.

  132. Obligatory: by BForrester · · Score: 1

    You *will* hate DNF. It's slated as a launch title.

  133. A hard choice. by RamonetB · · Score: 1

    I think it'd be a hard pressed debate to determine which console really was the best, as the concept of best will usually bring back feelings of which system evoked the most fun for the user. This can be seen in the comments here as individuals have rallied behind every system released.

    Ultimately, however, this isn't a bad thing, as it tells a great deal about how we view games! For many of us, the best console is the one we grew up with. Why? Because it's the one we spent hours playing on, hanging out with friends, united in a common goal of beating a game, discovering its secrets, and mastering its levels. I know of no person who has gone to an earlier game system they haven't played and enjoyed it more than the one designed in their generation.

    This tells me it isn't so much the game and the console that make a system great (although, they obviously play a part) but more the company kept and memories made with that system that breed its loyalties. Video gaming is a social event afterall. ;)

    Aside from this, we have to concede without bias, that each console brought something to the table others did not, with the rare non-impact of a few systems whose names are nearly lost to time.

    --
    For castles made of sand must eventually return to the sea.
  134. SNES. Of course. by LKM · · Score: 1

    The SNES is the console where 2D gaming reached its pinnacle. The SNES is to 2D what the PS5 will be to 3D. It has some of the best games of all time; A Link to the Past, Super Mario World, Super Metroid, Mega Man X, Final Fantasy III, Super Mario Kart, Street Fighter 2: Turbo, F-Zero... If I could only take one console (plus games) with me on a remote island, the SNES would easily win. No other console has the same amount of quality games.

    The PS1? Give me a break. Have you played a PS1 game lately? That crap has not stood the test of time. Apart from the 2D games like Castlevania: SotN, PS1 games look (and often play) like shit. The PS1 is to 3D gaming what the VCS2600 is to 2D gaming: A landmark, a tremendously important console, but not one whose games are still relevant. We played VCS2600 games because it was awesome to play anything. We played the PS1 because it was awesome to play anything in 3D. But best console of all time? Not by a long shot.

  135. SNES games have stood the test of time by sjonke · · Score: 1

    Yoshi's Island, Super Mario World, Alladin, etc, look and play fantastic. NES games, on the other hand, are hard to take these days. They are great, but only in nostalgic recollection. Who really wants to play Super Mario Bros. without games saves? It's more fun to play the SNES update in Super Mario All Stars. On the other hand, Playstation games don't hold up as well even though they are newer, because they come across as, for the most part, weak versions of Playstation 2 games. SNES games seem entirely different from any current or just previous generation console. So I vote for the SNES. It's stood the test of time.

    --
    --- What?
  136. From a programmer's perspective.... by biscuit67 · · Score: 1

    N64 hands down.

    Nice straight forward architecture. High speed processors, for the time. Decent amount of memory, for the time. Cartridge instead of CD (access time, transfer rates).

    Well laid out motherboard (nice curvey lines to reduce signal reflections).

    Unified memory, decent MIPS core. Decent graphics performance and a *lot* could be done with the RSP if you could get the microcode source from Nintendo.

    Libraries were great. Minimal in footprint, Nintendo gave debug (anally retentive) libraries as well optimized release builds. Helped find bugs easily.

    Debugging was decent, once we got off the SGI machines.

    PS1 was, well, a PS1. Pretty crap really. GFX performance was reasonable, though. Audio was 'free' but crap.

    Saturn was a mess. 2nd CPU slapped on at the last minute and some engineer in Japan made a serious mistake in the glue logic that caused it to be slower than molases. There was something odd about the polys on that machine (or was is PS1?) they were quads instead of tris, but with only top-left, bottom-right UVs.

    Dreamcast was nice enough. Just a shame Microsoft used Sega for their first implementation of wince and fucked them over in the process, as well as offending pretty much any developer by insisting they used that nonsense.

    1. Re:From a programmer's perspective.... by indecks · · Score: 1

      lol, the N64? Horrible system. Terrible controller, poor game library. It had 3 good games. THREE. Mario64, Ocarina of Time, Majora's Mask. That does not a good system make. Who cares about a programmer's viewpoint? Programming for the 64 is over, so the point is moot. We're talking game consoles in general, and that's why the best game system is the SNES, hands down. After the SNES, probably the Neo Geo.

  137. Re:Coleco, TurboGrafx , Sega Master System, Pong T by elcid73 · · Score: 1

    Military Madness was my favorite as well and still the first game I seek out when i download the TG emulator on occasions Also, they had the handheld that was color *and* played the same games as the console. Very nice.

  138. Obscure reference test.... by keith_nt4 · · Score: 1

    Best console of all time has to be the Zaltair.

    --
    "UNIX is very simple, it just needs a genius to understand its simplicity." -Dennis Ritchie
  139. Re: Mario got bigger with age... by trdrstv · · Score: 1

    In Super Mario 64, Mario Sunshine, and Mario Galaxy there is no more Super Mario. Mario is always the same size. Mario Galaxy has brought back the fire flower, along with a bunch of other special suits, kind of like Super Mario 3, but without any time when Mario is smaller. Super Mario Seems to have disappeared after the Super Nintendo left the scene.

    Have you played "New Super Mario Bros" or "Super Paper Mario" ? There are powerups that make Mario the size of the screen.

  140. xbox360 by oblivion95 · · Score: 1

    Rock Band, w/ 4 players going wild at once, is not like any other gaming experience I've had. And being able to download songs for Rock Band is pretty amazing. Rock Band + Xbox-Live is the greatest combination of game and complete system ever.