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CNN's Game Over On The 360

An anonymous reader writes "CNN's Chris Morris has taken a look at Microsoft's new system. He calls the system 'good, but not great' in a fairly lengthy, well thought out piece. The article also has an amusing gallery of rejected prototype designs." From the article: "Admittedly, tastes vary - so you could easily find a game out this month that's a 'must have' for you. (We'll have a closer look at the launch games early next week.) But if you're looking for something that's ground breaking and sets the trend for the system (as 'Halo' did with the original Xbox), you're not going to find it."

442 comments

  1. Oooof.... by aicrules · · Score: 5, Interesting

    that's gotta hurt. I expect that's probably the last Microsoft product that CNN gets their hands on early for review.

    1. Re:Oooof.... by rbarreira · · Score: 1
      --

      The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
  2. What?? by jackcarter · · Score: 5, Funny

    How can it not be great with 3 3.2GHz processors?!

    1. Re:What?? by WormholeFiend · · Score: 5, Funny

      How can it not be great with 3 3.2GHz processors?!

      Not to mention the interchangeable faceplates! They make everything look faster...

    2. Re:What?? by macaulay805 · · Score: 5, Insightful

      Lets hypothetically say I have a Quad-Processor P4 System running at 8GHz. Does that make Windows any better?

    3. Re:What?? by Anonymous Coward · · Score: 1, Interesting

      Nope.. and game developers are not used to coding SMP friendly software. There's a reason Doom 3 runs like crap on my dual xeon (with htt on it acts like 4 cpus..) I've found that i MUST disable htt to play games.

    4. Re:What?? by Tibor+the+Hun · · Score: 0

      4x4x8=17 so yes, that makes it 17 times better.

      --
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    5. Re:What?? by Anonymous Coward · · Score: 0

      Lets hypothetically say I have a Quad-Processor P4 System running at 8GHz. Does that make Windows any better?

      Absolutely, it allows you to install Linux.

    6. Re:What?? by TheIndifferentiate · · Score: 1

      3 * 3.2 = 9.6 or approximately 10. Now if it went up to approximately 11...

    7. Re:What?? by Skye16 · · Score: 1

      If you can find a copy, give Farcry or UT2k4 a try. They're usually on the cutting edge in terms of supporting "advanced" hardware configurations. I'm not positive, but I think one of them supports multiple processors.

      Of course, you may not even like the games, which is fine, but maybe you'll want to give it a whirl just to try it. I imagine you'll have to download a few patches, but still. The results may be interesting.

      And, who knows, once some games start doing it, more games (may) follow. And maybe in a year or two, multiple processors won't be a waste of money (on the gaming front). 3

    8. Re:What?? by Anonymous Coward · · Score: 0

      All it's missing is a 6' aluminium spoiler, performance exhaust (fart can), and some vinyl decals. Then the thing will look and sound like it's really fast!!!

    9. Re:What?? by Trepalium · · Score: 1

      I'm not sure I want to know where you learned to multiply, or where you got that formula from. 4x8GHz would be 32GHz of potential processor power. You'd never get that out of the system, of course.

      --
      I used up all my sick days, so I'm calling in dead.
    10. Re:What?? by NetRAVEN5000 · · Score: 1
      You can install Linux on just about anything. My iPod Mini has Linux on it. Hell, even TiVos with their slow (?33mHz is it??) processors run Linux. Can you imagine what they'd be like if they ran Windows?

      Actually, Linux would probably be a good idea for a multiprocessor system - it's had support for multiple processors for a while now (longer than Windows, I'm pretty sure) so it might have more seemless integration of multiprocessor technology.

    11. Re:What?? by infinite9 · · Score: 1

      Not to mention the interchangeable faceplates! They make everything look faster...

      Personally, I'm holding out for the Type-R faceplate.

      --
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    12. Re:What?? by macaulay805 · · Score: 1

      Still a bit shy of 42!

    13. Re:What?? by cybrthng · · Score: 1

      Thats a fault of intel and Doom.

      Doom isn't developed for SMP and Intel HT sucks.

      BTW, Q4 on the 360 is sweet, don't underestimate SMP design.

    14. Re:What?? by stx23 · · Score: 2, Funny

      Personally, I'm holding out for the R-Type faceplate.

    15. Re:What?? by IntricateEnigma · · Score: 1
      Lets hypothetically say I have a Quad-Processor P4 System running at 8GHz. Does that make Windows any better?
      No, it doesn't make windows any better, but it DOES make your system better espescially if it's complimented by the right hardware/software to make use of those processors. I'm not judging the 360 as a whole, but it does seem to basically have the right hardware components to compliment 3 3.2GHz cores.
    16. Re:What?? by cluke · · Score: 2, Funny

      Yeah, with that one the longer you hold in the power button the better it gets!

    17. Re:What?? by chris_eineke · · Score: 2, Funny

      Hell yeah! It'll idle at 100% instead of 99%. ;)

      --
      "All you have to do is be fragile and grateful. So stay the underdog." Chuck Palahniuk, Choke
    18. Re:What?? by Anonymous Coward · · Score: 0

      Shut up.

    19. Re:What?? by Rickler · · Score: 1

      Lets hypothetically say I have a Quad-Processor P4 System running at 8GHz. Does that make Windows any better?

      Yes.

      --

      The human race is artificial intelligence created using object orientated programming.
    20. Re:What?? by Anonymous Coward · · Score: 0

      Lets hypothetically say I have a Quad-Processor P4 System running at 8GHz. Does that make Windows any better?

      Yes. Four times faster to the BSOD and getting convinced to switch to Linux :)

    21. Re:What?? by toy4two · · Score: 1

      Mine says VTEC...

    22. Re:What?? by Anonymous Coward · · Score: 0

      I've got dibs on the VTEC faceplate!!!!

    23. Re:What?? by GooberToo · · Score: 0

      That's because HT often makes software run slower. The scheduler isn't all that great when it considers HT as a virtual CPU. That significantly hurts performance. Add in the fact that many compilers generate code which performs poorly for HT, things get worse. Add in the fact that most programmers either don't understand concurrent programming (many think they do, which is sad) or are not allowed to even address the issue (resulting in CPU's being ignored), and you'll find that SMP application performance tends to suck for mainstream software.

    24. Re:What?? by Chosen+Reject · · Score: 1

      Well of course. 42! = 1.196222209e+56. That's crazy.

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      Just say no to irreversible processes!
    25. Re:What?? by Anonymous Coward · · Score: 0

      No, it just makes it suck faster.

    26. Re:What?? by Anonymous Coward · · Score: 0

      Depends....the memory dumps on a blue screen of death go a bit faster so it improves your reboot times.....thats one of the most important speed increases a windows box can get!!!

    27. Re:What?? by Anonymous Coward · · Score: 0

      This new faceplate makes it look like it's tearin' ass around my living room, except it's sitting still.

      Still waters run deep.

    28. Re:What?? by Anonymous Coward · · Score: 0

      ah, yea.

    29. Re:What?? by GooberToo · · Score: 1

      Would the (meta)moderators please fix the actions of an idiotic moderator troll which has been following me for some time now (months...maybe a year now)? For whatever reason this idiot hunts for my posts and mods them down, regardless of what's in them? As anyone with even a hint of intelligence can see, there is zero reason for my other post to this parent to have been moderated it down. If you (meta)moderate, please fix the actions of this idiotic, trolling moderator.

      If you happen to know who he is, please feel free to kick him in the nuts for being a moron.

      Thank You.

    30. Re:What?? by Anonymous Coward · · Score: 0

      and by right software you are referring to software written by people who have never written software for an SMP machine, right? hooray for the right software.

  3. ebay? by CrazyJim1 · · Score: 4, Insightful

    The first of the next gen video game machines hits store shelves next week. Should you get one?

    The short answer: Not on Day One.

    What if you plan on making money because of the shortages and selling one overpriced on ebay for an extra 100-500$?

    1. Re:ebay? by Hey+Pope+Felcher+.+. · · Score: 5, Funny

      I believe this strategy is the current one being offered to Microsoft employees rather than stock options.

      Needless to say the staff immediately plumped for the 360 and opted to sell short the Microsoft stock.

    2. Re:ebay? by phriedom · · Score: 1

      That is a pretty risky proposition.

      If I were Microsoft, I would talk up shortages to create excitement and push pre-orders. I might even hold up the first day supply so that it could "sell out." However, I would do everything I could to make sure that everyone that wanted one would be able to buy one in the first week.

      If I'm right, you have a very small window to get a premium price on Ebay. And if people believe they can get one at a major retailer by Friday, they aren't going to buy one from some unknown on Ebay and wait for it to be shipped.

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  4. Simple Differences by FortKnox · · Score: 5, Interesting

    X-Box isn't about cracking the best graphics or anything like that... its all about X-Box live and the multiplay capability.
    Sony is still working strong on delivering the prettiest stuff. Nintendo is going for revolutionary technology (just look at the controller!).

    The odd man out in this situation is Sony. Nintendo is taking a big chance which will (IMHO) cash them into tons of entertainment centers this upcoming year. X-Box has replayability simply due to the fact that you can play the same game over and over online and get a new experience everytime. Sony is just standing still. They either need to make some reliable online play a la Microsoft, go for something revolutionary a la nintendo, or they may be sitting in third place this time next year...

    --
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    1. Re:Simple Differences by Shadow+Wrought · · Score: 4, Interesting

      With so many of the new 360s having HDs, and HDs being necessary for emulation, does anyone have any ideas about virus' getting spread through the Xbox Live system? Maybe it simply can't happen, but I can't help but think that Xbox sales would suffer substantially if Live were ever poisoned. While nothing has happen with the Xbox, I'd think that the advent of a new technology would perhaps open the door that much farther.

      --
      If brevity is the soul of wit, then how does one explain Twitter?
    2. Re:Simple Differences by PyroPunk · · Score: 2, Interesting

      X-Box isn't about cracking the best graphics or anything like that... its all about X-Box live and the multiplay capability.

      I couldn't tell from the article, but it almost sounded like part of setting up the machine is creating an XBox-Live account. Is that right? Here's the part I'm referring to

      When you first turn on your Xbox 360 and take care of initial set-up (choosing a language, time zone, etc.), you're prompted to either set up or transfer an Xbox Live account. Doing so is an easy, painless process that takes no more than 10 or 15 minutes. (You'll also need to set up an Xbox Live/Microsoft Passport account if you don't have one already).

      I currently own an XBox and a PS2 and plan on eventually upgrading to the newer consoles, but I have never been interested in online play. I don't enjoy it, which is what turned me off of Final Fantasy XI, because it seemed like it was only geared to playing online. I would hope it's not something you have to do to be able to use the machine.

    3. Re:Simple Differences by clayasaurus · · Score: 1

      The only thing revolutionary about the revolution is the controller.

    4. Re:Simple Differences by garcia · · Score: 1

      X-Box has replayability simply due to the fact that you can play the same game over and over online and get a new experience everytime.

      You know, it really depends on the game. To this day I can still fire up a game of Gran Turismo I and be just as happy with it as the first 104958215335 races I played. While I wouldn't mind online play I'm certainly not going to go about it via Microsoft's implementation (a pay-for network).

    5. Re:Simple Differences by Endymion · · Score: 2, Insightful

      X-Box isn't about cracking the best graphics or anything like that... its all about X-Box live and the multiplay capability.

      wha? *spit-take* ...

      Muhahahahaha!

      That's exactly contradictory to the annoying rhetoric I've gotten from every single xbox fanboy I've seen!

      For such a long time it was "What? PS2? GCN? Never! We want the platform with superior graphics - slightly inferior graphics is so last decade!"

      Heck... they even would go off on a rant about how the xbox has far superior sound or some such bs, even though it's still going over the same link quality 44.1kHz/16-bit PCM link to the amp in the end, anyway.

      It's amazing how short memories are...

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    6. Re:Simple Differences by lowe0 · · Score: 2, Informative

      You're just setting up a Silver account. It allows you to download content, purchase new features in the Marketplace, voice-chat with other users, etc. It doesn't let you actually play online.

      So, don't worry. Single player games will still be necessary, especially for those who don't have broadband yet.

    7. Re:Simple Differences by Endymion · · Score: 2, Interesting

      The controller? Meh.

      It's all about being able to download NES/SNES/N64 games onto it. Such a huge library... it should only take seconds to download most old games, too. They are realy small by today's standards...

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    8. Re:Simple Differences by brkello · · Score: 1

      Final Fantasy XI is a MMORPG like World of Warcraft. You can't play MMORPG offline. It doesn't "seem" to be geared towards online...it was designed to be a MMORPG which doesn't have a single player. In any case, even if XBOX did force you to make an account, they can't force you to play online. That is just silly.

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    9. Re:Simple Differences by FortKnox · · Score: 1

      For the record, I'm a not a fan boy. Don't own, nor never owned an X-Box or PS (played'm both, though)... I do own a Cube, but I play my PC more than my console (needed the console for zelda, metroid, and sports games).

      --
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    10. Re:Simple Differences by Gulthek · · Score: 1

      Sound? Dolby Digital beats Pro Logic II in my book. Personally, I like true surround sound when I'm gaming.

      I'm an XBox fanboy (although you haven't technically seen me), but I'm primarily a videogame fanboy. Where fun games are, I will be.

    11. Re:Simple Differences by Trepalium · · Score: 1

      The funny thing about fanboys is that they never really have a rational view of things. You have the Xbox fanboys that will recite the fill rates from memory in defense of their platform, PS2 fanboys that will recite marketing drivel about the Emotion Engine, and Nintendo fanboys that are just plain sad (sorry!). When everything is said and done, though, it's always about the games. At this time, I wouldn't purchase a Xbox 360 because the games simply do not interest me enough to shell out that kind of money. The PS2 and Xbox did not appeal to me at launch, either. I eventually did purchase a PS2 when some games were released that I simply had to play. Still debating on if I should get an Xbox since the only thing I'm interested in is the XBMC and maybe the possibility of running a mythtv frontend.

      --
      I used up all my sick days, so I'm calling in dead.
    12. Re:Simple Differences by ndogg · · Score: 1

      X-Box has replayability simply due to the fact that you can play the same game over and over online and get a new experience everytime. Sony is just standing still.

      The current generation XBox already has XBox Live. Sony may be behind, but Microsoft isn't moving anywhere with their new system. They're holding to the status quo, just like Sony.

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    13. Re:Simple Differences by batkiwi · · Score: 1

      You've obviously never tried to play online games on a PS2 to compare the difference between an obscenely cheap paid network and a "free for all" network.

    14. Re:Simple Differences by Anonymous Coward · · Score: 0

      You'd think you simply couldn't get a virus by reading an email or a website but somehow they find a way.

    15. Re:Simple Differences by clontzman · · Score: 1

      Since the Xbox has the best graphics, sound and the best network gameplay, I'm not sure I see your point.

    16. Re:Simple Differences by brkello · · Score: 1

      What the hell are you talking about? The XBOX has better graphics than the other 2 consoles. For the 360 they are really focused about playing up its online capabilities. As far as who will have better graphics between the 360 and PS3 is yet to be seen (Nintendo isn't playing the graphics competition game, but I am sure their games will still be beautiful). You are confusing the current gen with the next gen. I can't really comment on XBOX sound capabilities because I haven't really researched it but just because something goes over the same link, does not mean it can't have better quality sound. I hate fanboys of any console...but seriously, you are clueless.

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    17. Re:Simple Differences by brkello · · Score: 1

      Maybe it is just me, but that controller is a real turn off. I really can't see myself enjoying holding a remote like that for any extended period of time. I am really in a wait and see mode with that thing. I think what will help Nintendo a lot is that it will be significantly cheaper. While it didn't seem to help it much this gen, the newer gen is going to be much more expensive and Nintendo can take advantage of that.

      --
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    18. Re:Simple Differences by pyrrhonist · · Score: 1
      Heck... they even would go off on a rant about how the xbox has far superior sound or some such bs

      Well, that's somewhat true actually. The XBox is capable of Dolby Digital 5.1 sound during gameplay, while he PS2 is not. I have a PS2, and it will only play sound in 5.1 during prerendered cutscenes (or playing DVDs). It will switch back to Pro Logic II for gameplay. Take a look at the intro to MGS2 on the PS2 for an example of this.

      even though it's still going over the same link quality 44.1kHz/16-bit PCM link to the amp in the end, anyway.

      It's not the link that's the issue. The PS2 just isn't capable of playing 5.1 during gameplay.

      --
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    19. Re:Simple Differences by Golias · · Score: 1

      It's entirely possible that FortKnox is not one of those people who was touting the X-Box graphics at the time.

      I know it's easy to lump people together under the "fanboy" label, pretend they all think in exactly the same way, and treat any disagreements between them as hypocracy (since they are obviously contradicting themselves... even if they aren't the same selves... or something.)

      As a Mac guy, I get that shit all the time.

      "What??? You think Intel-based laptops are a good move? Hah! What a joke! Last week, you Mac fanboi's all thought Intel was t3h suX0rz!!!1!!eleventy-one!!"

      The original X-Box had pretty good gameplay on a few titles, and very nice graphics compared to the PS2, which had a wider variety of games.

      The new X-Box looks like it will be a step forward in performance, but perhaps not as great of one as the PS3 (which we have not yet seen... the PS2 was hyped as due to arrive with better graphics than the first X-Box, too. We know how that one turned out.)

      They are clearly betting the farm on X-Box Live... which is probably the biggest reason why I'm not likely to buy the new console anytime soon. I'm not interested in paying $100/year (or whatever) on top of the cost of a new console until I know that there are titles out there good enough to make me want it.

      --

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    20. Re:Simple Differences by FortKnox · · Score: 1

      Its my opinion that X-Box live is one reason why Microsoft was able to go neck and neck with Sony on their FIRST GENERATION console! They are riding what has been successful for them. Sony is riding what it was successful with when they were solely competing with nintendo.

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    21. Re:Simple Differences by NetRAVEN5000 · · Score: 1
      I'd say this is fairly likely to happen, especially since the 360 will use a removable hard drive. I'm sure someone will find out how to hook it up to their PC as a normal hard drive - once that happens I'm sure it's only a matter of time before someone writes a virus, purposely infects one of their games, hooks it to their Xbox, and gets on Live and spreads it.

      And I wouldn't exactly trust MS's network to stop that sort of thing - so far MS systems haven't exactly been the best at stopping viruses.

    22. Re:Simple Differences by buffer-overflowed · · Score: 0, Flamebait

      I agree. Sony is stuck between a rock and a hard place.

      Nintendo has the new modular wand controller, free online service, an online marketplace which includes their back catalog, and a far superior history of 1st party titles. (Additionally, their hardware is better suited to things like AI than either Sony or MSes, more cache, better branch prediction, etc.)

      Microsoft has live, an online marketplace, and excellent relations with PC developers as well as strong 1st party development. Their main problem is Japan.

      Both have awesome devkits(which you'd expect from two companies that have been doing software development since the 70s). Nintendo pulls ahead a *bit* here because they don't have the HD requirement so it will be cheaper to make games for the rev.

      Sony has an un-unified online model, a devkit as bad as the PS2s, a bataran controller, and supposedly "better" specs. Downside is a lot of people have developed a hatred of them because their hardware is as breakable as a cracked egg.

      All MS and Nintendo really need to do to put the nails in the coffin is woo Square-Enix off the PS3.

      I'm waiting a bit to see how things pan out, but it's really looking like I'll wind up with a 360 and a Rev by this time next year.

      --
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    23. Re:Simple Differences by sterno · · Score: 1

      From a PS3 fan site:

      Will PS3 games be playable online?
      Yes, at Sony's E3 conference they confirmed that Sony will have an online service very comparable to Microsoft's Xbox Live service.


      So, to recap. It will have better HD support than the XBox, more processing power, and it will have an on-line capabilitiy similar to XBox Live.

      Realistically they will be in first or second place. Nintendo's got some interesting ideas but nothing that seems likely to take them out of the niche that they are in now. I see no indication that either the PS3 or the XBox is going to seriously dominate the other. They both have sufficient hardware to power a new generation of HD games and they'll each have their collection of exclusive games.

      Personally I have zero interest in the XBox 360, but I'll probably get a PS3 shortly after release if there's some games on it that I'm interested in. Ironically though my favorite game of late could probably play well on a PSOne: Katamari Damaci.

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    24. Re:Simple Differences by Anonymous Coward · · Score: 0

      I think you should ask yourself, why does it matter if there's a virus that can spread over Xbox Live? It's not like your Xbox will have GBs of important data or it will run your business software (Word, Turbo Tax, etc.). At worst, you lose a few movies and save files. Perhaps if there's a virus over Xbox Live that infects your local PCs as well, but I think there's more chance of an IM, e-mail, or website virus being spread.

    25. Re:Simple Differences by Anonymous Coward · · Score: 0

      I seem to recall Sega hitting the marketplace first with a solid, yet not quite godly, machine... twice... we all remember how that went.

      Sony never goes to market first, and neither does Nintendo. What they do is follow and follow strong. Nintendo rides on first party franchises, quirky games, unique peripherals, and name recognition. Sony rides on flashy processing power, sleek design, an enormous library, and big name third party titles. Granted, the PS2 is outdated compared to the Xbox, much less the Xbox 360, but what many people forget is that the PS2 was out almost 2 years prior to Xbox. That point right there makes me ask if we were even ready for the next generation Xbox. Is it really necessary, or even desired at this point?

      Many people point at Sony's lack of a true "Online Infrastructure" as a serious pitfall. I praise it. I am glad I don't have to pay to play online on the PS2. I can point to a large crowd of SOCOM 3 players that would agree with me. The day that all systems employ to a pay-to-play network is the day I stop playing consoles online. As has been pointed out numerous times, I can get my online kicks on the PC without paying a dime. How can EA provide Battlefield 2 to so many players without a subscription fee? Why can't we see the level of player reward provided on the Xbox for the same cost? We could have if Microsoft had not sought it as a revenue source and pushed its third party developers into the deal.

      I think Sony will do just fine in the current console race. I think Nintendo will serve its niche market very well, if they don't just surprise us all. I think Microsoft will continue on being competitive, but I don't think they will dethrone the reigning champion this cycle.

    26. Re:Simple Differences by menacing_cheese · · Score: 1

      By neck and neck do you mean the quality of the machine or the sales figures. Because hasn't Sony shipped like 4 times as many PS2's as Microsoft has shipped Xboxes?

    27. Re:Simple Differences by NetRAVEN5000 · · Score: 1

      I think his concern isn't so much that they'll be able to force him to play online (which is just stupid - you're right) as it is that since they're forcing him to register an account online they're going to force him into paying for Xbox Live even though he doesn't intend to use it.

    28. Re:Simple Differences by Bryansix · · Score: 1

      Sony is standing still? Last time I check the following Titles offer online gameplay. Most of these I own. Battlefield 2: Modern Combat, Star Wars Battlefield and SWB2, Delta Force: Black Hawk Down, Splinter Cell: Chaos Theory, and the list goes on...

    29. Re:Simple Differences by buffer-overflowed · · Score: 1

      SEGA also had the extremely short release cycle, half-supported add-ons, and what seemed like an allergy to money in what they let come over here(especially with the Saturn). They burnt their fans time after time again post-genesis, and there just weren't enough people left willing to trust them with the Dreamcast. Plus the Sony hype machine, which isn't going to work on gamers this time.

      Until I see actual gameplay footage, I'm going on the assumption that the PS3 is the weakest system. Until it's been out for the year, I'm going on the assumption it's going to break at the drop of a hat like 2 of my PS2s did.

      There were/are Dreamcast games that look better than most PS2 games, and the dreamcast predates the PS2. Sony is absolutely AWFUL in putting together a devkit that lets devs get anywhere near peak power out of their systems. And I haven't heard anything different about the PS3. If the gamecube(as an example) had had the same install base as the PS2 most if not all of the exclusives of this generation would've gone there precisely because of how badly Sony botched their devtools.

      I agree on Live. It's an enormous mistake that it's not free. And I agree that MS is probably jumping the gun by at least a few months in order to make release for the holiday season.

      The unified architecture isn't necessary on the PC because you can make up for any failures in support via 3rd party programs. You can use XFire to get a unified Live style friends list. You can use vent/TS for voice communication, and you can always set up your own servers. By comparison, you don't have that level of freedom on a console, so a unified service ala live is preferable. PS2 online support was like Mac gaming, you had 2 or 3 titles that did it well, and the rest didn't.

      I disagree, for a number of reasons. The number of customers Sony alienated by making poor hardware is large and their response was slow and poor. The PSP, despite them leveraging the success of the PS2 to get developer support on it, hasn't taken off and a number of people feel they got burnt on it. I'm additionally certain that a number of core devs have lost money by supporting it, due to dismal game sales in their home region, and are probably bitter that they got pushed into it. The market has also traditionally not allowed a single company to maintain dominance for more than 2 generations. Sony also has weak 1st party development, so it doesn't take a lot of dev departures to sink them. The game is Sony's to lose, and I can't think of anything they're doing to keep from losing it.

      --
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    30. Re:Simple Differences by flatface · · Score: 1

      Too bad it also has the worst games. I'll stick with my PS2 and Gamecube.

      And before you comment on the Gamecube, I've found that it has more games I want to play than what the xbox has to offer. Dirt cheap, too.

    31. Re:Simple Differences by Anonymous Coward · · Score: 0
      [Sony] either need to make some reliable online play a la Microsoft, go for something revolutionary a la nintendo, or they may be sitting in third place this time next year...
      Sony has sold over 100 million PS2s worldwide. Microsoft, around 20 million Xboxes. Nintendo, fewer than Microsoft. I think Sony has a bit too much momentum to end up in third place, whether or not their offering is mediocre. Seriously, for Sony to end up in third would require a colossal blunder. Probably multiple colossal blunders.
    32. Re:Simple Differences by Endymion · · Score: 1

      Somehow I saw this coming.

      This is, almost word for word what I'm talking about.

      Uninformed and irrational support for something defines "fanboy".

      Most games use STEREO sound. Yes, a few use positional audio that may be relavant in some instances. FPS games and things like Silent Hill are good examples. They are a minority of games, though. Most are just a music track (STEREO) with sound effects (STEREO).

      In all those cases, 44.1kHz PCM is better. More bandwidth dedicated to the two needed channels. Sure, MGS2 did some annoying switching, but that game was annoying in many cases.

      You people actually LIKE the phase-shift effects and subtle harmonic distortion from using Dolby AC3?

      I also like how you went from [PS2 can't play AC3] from your link to [PS2 can't play 5.1]. I guess the DTS track I used during all of GTA didn't count, then? (you actualy expect dolby.com to mention DTS, too?)

      None of this is relavant, though. The current clame was that XBOX is cool because of Live, not graphis/sound/etc. Apparently it's everything.

      --
      Ce n'est pas une signature automatique.
    33. Re:Simple Differences by Endymion · · Score: 1

      True, true.

      These are obviously different people making these comments, who have different opinions.

      The thing is, and this is why I responded, is that online-play is the new buzzword. It's a sea-chance in progress from the old ranting of fanboys. I've seen it a lot these days...

      It's almost as though MS and Sony have realised that Nintendo has a good idea about getting out of the "faster/better/more graphics" race. Regardless of how the revolution does, it's looking like a good idea. So now we are seeing a shift towards the fanboys pushing "online play"/etc as the new cool feature.

      Meh... revolution will be cool for the NES games, and if that doesn't work, there is always Nethack....

      --
      Ce n'est pas une signature automatique.
    34. Re:Simple Differences by Endymion · · Score: 2, Insightful

      Bingo.

      XBOX tends to be this nasty testosterone-fuled dicksize war about how "my theoritical feature is bigger than yours!".

      Nintendo seems to be the onle one that is puting the games FIRST.

      --
      Ce n'est pas une signature automatique.
    35. Re:Simple Differences by clontzman · · Score: 1

      And before you comment on the Gamecube, I've found that it has more games I want to play than what the xbox has to offer.

      Way to change the subject.

      I'm not saying that the other consoles don't have good games, but you can't argue the same isn't true for the Xbox. The Gamecube, except for Zelda, is dying quickly and the PS2 lags pretty significantly in its technology (long loading times, framerates, jaggies).

      Not trying to get into a fanboy war here (I had a Gamecube at one point), but the old saw that the Xbox doesn't have good games just isn't true and hasn't been for a long time.

    36. Re:Simple Differences by HalAtWork · · Score: 1

      Sony is giving people just an upgraded game system that maybe supports the newest HD video format, pretty much what they gave customers the last time. Sony plans on unveiling their on-line service by the time the X-Box 360 launches, and Sony's launch itself is a while away. We know a lot about the 360 so far and not much about Sony and even less about Nintendo's system (they've only unveiled the controller, and not even the final model!) so it would probably be best to hold off on commenting on what Sony and Nintendo are about at this point. I'm sure that 3rd parties will factor largely into what benefits Sony as well. If the software library is like it is in the current generation, I will be buying the PS3 and Revolution first (but I will eventually own all systems for completeness, I am playing the PS2/GameCube/X-Box/Dreamcast at the moment).

    37. Re:Simple Differences by Keeper · · Score: 1

      Xbox live is a closed system. Some random smuck can't "introduce" malicious content.

    38. Re:Simple Differences by flatface · · Score: 1

      I wasn't trying to change the subject, I was just saying that before 30 trolls jumped at me saying that it's a kid's console like they always do.

      Back on topic now. I agree, the gamecube is dying quickly, but there are still a fair number of redeeming games for it. The PS2 has enough good games right now to keep me happy for years to come. As for the Xbox? I just can't find any Xbox exclusive games I want to play. There used to be one or two, but now they're on PC. I haven't had any problems whatsoever in regards to long loading times or bad framerates. If by "jaggies" you mean jagged edges of polygons, not many games have a big problem with that. Of course, I don't care as much for graphics as I do for gameplay.

      It is true that the Xbox is technically a more powerful platform, but back to my original point: It doesn't matter because it doesn't have enough good games. It can have the smoothest, prettiest games out there for all I care, but if they bore me, I simply won't play them. Besides, most are only marginally better looking at best.

    39. Re:Simple Differences by pyrrhonist · · Score: 3, Informative
      Most games use STEREO sound. Yes, a few use positional audio that may be relavant in some instances.

      About half of the PS2 games I own have Dolby Surround or Dolby Pro Logic II.

      You people actually LIKE the phase-shift effects and subtle harmonic distortion from using Dolby AC3?

      I'm not going to get into a DD vs DTS debate. I'm talking about the capability of the console to output 5.1 channel sound.

      I also like how you went from [PS2 can't play AC3] from your link to [PS2 can't play 5.1]. I guess the DTS track I used during all of GTA didn't count, then? (you actualy expect dolby.com to mention DTS, too?)

      The PS2 doesn't support 5.1 channel sound during gameplay period. And no, DTS doesn't count, because in the 6 games that actually have DTS it's DTS 4.0

      The PS2 has no dedicated hardware to perform real-time 5.1 channel output. The CPU requirements of a software codec for Dolby Digital are higher than for DTS, which is why there are DTS games for the PS2. However, those games only use 4 channels.

      The Xbox has a dedicated hardware codec for Dolby Digital 5.1.

      --
      Show me on the doll where his noodly appendage touched you.
    40. Re:Simple Differences by MtViewGuy · · Score: 1

      X-Box isn't about cracking the best graphics or anything like that... its all about X-Box live and the multiplay capability.

      Xbox Live is probably the biggest reason why Microsoft was able to build up substantial gamer support for their game system. Because it is a single unified access method for multiplayer online gaming, you use a single account to play sports games, multiplayer FPS games, and even online role-playing games. I really do hope that when PlayStation 3 arrives Sony will offer the equivalent of Xbox Live that will allow a single online user account to play various different multiplayer games.

    41. Re:Simple Differences by xero314 · · Score: 1

      the PS2 lags pretty significantly in its technology (long loading times, framerates, jaggies).

      I will admit very few people have put it all together but the PS2 has prove to be very compenent in all three areas you mentioned. JAK 2 and 3 showed that load times where unecessary, Ico, Shadow of the Colossus and God of War shows that Jagies are no issue (oh and they have no load time issues), God of war showed slow down is a thing of the past , and GT4 showed that when you can sustain 1080i then frame rate is really insignificant. It's interesting that PS2 games get better while XBox games stay pretty so so. Most Xbox fans will tell you that beyond a few minor things like downloadable content, Halo is superior to Halo 2. Oh and by the way does XBox even have any games other than the Halo series? I just realize I can't recall any other Xbox games that get the kind of talk that Katamari Damashi, Disgae or the obvious Final Fantasy get.

      So lets try and nip the fan boy thing in the bud once and for all.
      Game Critic Awards for 2005 show not one XBox exclusive winner, where ps2 has 2 and heck ps3 grabs 2.
      We can make it 2 to 2 at Game Developers Choice awards, and that's including one given to xbox the the I love bees thing.
      Over at spike tv Xbox gets the lead with two exclusives where PS2 gets none.
      Ign in 2004 (because 2005 is not out yet) give 5 best ofs to PS2 and 2 to Xbox.
      I would have put of Gamespots best of but with the buzz I have going it was to hard to calculate.

      I guess if you are interested in spending $400 (I'm talking earlier adopters) for the one game worth playing on XBox, then that's fine with me.. I mean there were a few people that shelled out over $200 a pop for neo-geo games.

    42. Re:Simple Differences by Squidbait · · Score: 1

      I haven't looked much at the hardware for either system, but does not the PS3 use the Cell processor? That thing is seriously rockin'. 1 main PowerPC and 8 subprocessors. The 8 procs use their own instruction set, are optimized for number crunching, and each has 256KB of its own dedicated memeory that is basically L1 cache. The API lets you load code directly into each chip's memory and let it rip. Very cool.

      Of course, that won't necessarily mean that the games will be any good, which is the bottom line. But I think the Cell has the potential to be in a whole different league as far as processing power that can be devoted to things other than graphics.

    43. Re:Simple Differences by kex · · Score: 1

      I have a day one PS2. It has never given me any problems playing any type of media. As for market not allowing a 2 generation dominance, can you name an instance where there were two MAJOR companies, with cash resources from other divisions, were involved? I own all 3 major consoles now, and I'll eventually buy all three again.

      I won't buy a release 360 because they dropped HD-DVD support. I have an HDTV, I want my next-gen games in HD. When they upgrade it, I'll buy it. I'll probably buy a release PS3, and maybe revolution, if they have compelling release day titles.

      --
      I try not to laugh in death's face. I tend to make belittling comments and snicker behind death's back.
    44. Re:Simple Differences by PeelBoy · · Score: 1

      Wait let me get this right.

      The only thing that hasn't changed on the 360 compared to the Xbox is the fact that it has a built in network card and has Xbox Live and you're telling me that the 360 isn't about graphics/speed it's about online play? The same thing you could fucking do on the Xbox? Give me a fucking break. What's the fucking point of buying it then? Gee so they made Xbox live slightly better. They couldn't have done that for the Xbox?

    45. Re:Simple Differences by buffer-overflowed · · Score: 1

      My launch PS2 died about 1 year in, fixed it, died again about 2 months later. My 2nd PS2 got stolen out of my appt, was replaced via renters with a 3rd which broke the same way the first did in about the same amount of time. Then I swore off on the Sony brand. I may be a smoker and thus tough on optics, but that's too much. Out of everyone I personally know who had a PS2, only one of them has a launch unit that still works for PS2 games, and it recently stopped playing DVDs. Many of those who didn't get a launch unit started getting disc read errors about 2 years in and trashed the thing rather than fixing it. Most of them went to the XBox when that happened and aren't going back.

      The only launch unit I'll buy at this point is from Nintendo(which isn't what I did with the gamecube post-64, I didn't pick my cube up until Metroid came out). And that's because they have a good track record there, always hit a cheap price point, and I like their first party titles.

      I'm waiting on the 360, but if I need to have an upgraded current-gen experience, it's definately where I'm going to. Mainly because of the online marketplace and Live.

      As for market not allowing a 2 generation dominance, can you name an instance where there were two MAJOR companies, with cash resources from other divisions, were involved? I own all 3 major consoles now, and I'll eventually buy all three again.

      It's not about cash. It's about botching things, as Sony is botching online play and online marketplaces. If Nintendo for example had had an optical drive on the N64 and hadn't charged ridiculous licensing costs for making carts they wouldn't have lost the devs they did to Sony and the playstation wouldn't have been the success that it was.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  5. Wait... by Saige · · Score: 5, Funny

    That's right, just go ahead and wait until later to get one. Especially if you're in the Redmond/Bellevue, WA area. Don't go out and wait in line for an Xbox 360. Just keep on playing on your regular consoles. Really, there's no reason to get one. You really don't want it now. You want it later.

    If you're thinking you're gonna go wait at Best Buy in Bellevue, you're not. It's not worth the trouble. Just pretend it's just another day, and don't go out.

    Please wait? The fewer the people that go out, the better the chance of getting mine. And I'm already planning to take Tuesday off of work.

    --
    "You know your god is man-made when he hates all the same people you do."
    1. Re:Wait... by Daniel_Staal · · Score: 1

      You sound like me when I worked in the electronics department...
      "No, you don't need to come in on $insanely_busy_day, we'll have to later I'm sure."
      "Ok."
      (To myself:) "YES! One less customer to serve!"

      --
      'Sensible' is a curse word.
    2. Re:Wait... by csbrooks · · Score: 1
      I'm already planning to take Tuesday off of work.

      No, you're not.

      -Your boss.

    3. Re:Wait... by sundaydriver · · Score: 1

      The Best Buy allocation lists are out, and the Bellevue Best Buy is getting more than any other store. That's a whopping 200 Premium bundles (and a few dozen of those other bundles that you don't want).

      Better plan on getting there on Monday for their midnight opening.

    4. Re:Wait... by Saige · · Score: 1

      There's a chance I may be eating LUNCH there on Monday the way things are going. G4TV's going to be broadcasting from there starting at 6pm PST, the Penny Arcade guys may well be in the line there, and it appears that a sizeable number of people from the main MS campus may be trying to come by at some point.

      I'm getting my 360, so I'll be there whenever is necessary. My group of people already has plans for how to make sure we get ours. So unless there are a couple hundred people there on Sunday, we're not worried. But the fewer the people that go there, the better. :)

      --
      "You know your god is man-made when he hates all the same people you do."
    5. Re:Wait... by fbg111 · · Score: 1

      Really, there's no reason to get one. You really don't want it now. You want it later.

      Desperate geek: These aren't the XBox 360's you're looking for.

      40,000 Slashdot readers: These aren't the XBox 360's we're looking for...

      --
      Flying is easy, just throw yourself at the ground and miss. -Douglas Adams
    6. Re:Wait... by Saige · · Score: 1

      Exactly...

      Heck, if it would guarantee me a 360 at launch, I'd flash my chest at as many geeks as needed. And yes, I am female, so I'd assume they'd find it worthwhile. :)

      --
      "You know your god is man-made when he hates all the same people you do."
    7. Re:Wait... by Anonymous Coward · · Score: 0

      Judging by his location, I'm betting that his boss wouldn't mind getting some of that paycheck back.

  6. He works for CNN by Dysfnctnl85 · · Score: 0, Flamebait

    'Nuff said.

  7. Submitter Needs to RTFA by 0kComputer · · Score: 5, Informative

    when he said "good but not great" he was talking about the games, not the system. Poster needs to learn how to read, very wrong statement.

    But when it comes to must-have games, the Xbox 360 falls short. While there are several good - and even very good - titles that will be available at launch, there's nothing truly great.

    --
    Top 10 Reasons To Procrastinate
    10.
    1. Re:Submitter Needs to RTFA by 0kComputer · · Score: 1

      By the way, if the poster is going to put "good but not great" in quotes like the summary has, he better make for damn sure that exact quote is in the article, do a search on the article, no hits. This paractice of paraphrasing in quotes whithout mentioning to the reader has gotten out of control. If I see quotes, I expect to see that exact literal string in there.

      --
      Top 10 Reasons To Procrastinate
      10.
    2. Re:Submitter Needs to RTFA by Ctrl-Z · · Score: 1

      Uh, did you read the title of the article? Because it's there in 24px bold font. Did you remember to include the comma in your search string?

      --
      www.timcoleman.com is a total waste of your time. Never go there.
    3. Re:Submitter Needs to RTFA by aicrules · · Score: 1

      Can you really quote article titles? They often have grammatical ambiguities because they must be composed of so few words. The content of the article does nothing to support the title of the article MEANING that XBox360 is good, not great. It does say that Xbox 360 launch titles aren't all that spectacular, and that's reinforced by the fact that they compare it to the Halo release.

      That all said, without including the games in your assessment of a console, the assessment is somewhat flawed. The difference, however, between this and what happens to unsupported platforms (like Amiga) is that XBox 360 WILL have great games. It isn't just empty potential.

    4. Re:Submitter Needs to RTFA by sehryan · · Score: 1

      Does it really matter? The games ARE the system. If the games suck, then the system sucks, no matter how great the system might be technically.

      --
      The world moves for love. It kneels before it in awe.
    5. Re:Submitter Needs to RTFA by nine-times · · Score: 1
      I didn't RTFA, but my first thought when reading the summary was, "The games aren't great, or the system isn't great?"

      The thing is, I've played a little bit of an Xbox360 game or two, and they weren't too impressive. Basically, they looked like any other Xbox games, but with slightly better shapes and crisper textures. No big deal.

      On the other hand, those are just the games. Who knows what'll be around in 6 months. These new systems may allow some clever developer to do something cool that wouldn't be possible on the last-generation systems. All in all, I'm sure it'll be an improvement. However, if you're expecting slightly improved graphics to make the games great, I think you're already in trouble.

    6. Re:Submitter Needs to RTFA by Anonymous Coward · · Score: 0

      Parent needs how to RTFAT (Read The Fucking Article TITLE).

      "XBOX 360: Good, but not great"

    7. Re:Submitter Needs to RTFA by poot_rootbeer · · Score: 1

      when he said "good but not great" he was talking about the games, not the system. Poster needs to learn how to read, very wrong statement.

      How else are you supposed to measure the worth of a game console other than by the games available for it?

      If the Xbox 360's launch title lineup is "good but not great", then at launch the Xbox 360 is "good but not great".

    8. Re:Submitter Needs to RTFA by Anonymous Coward · · Score: 0

      The games make the console, not the console the games.

  8. Misleading headline by clontzman · · Score: 0, Redundant

    It's odd that CNN headlines this "Xbox 360: Good, but not Great." He's saying that there's no killer app launch title, but he has many good things to say about the actual hardware. Launch titles are rarely an indication of what's to come, and with the juice that the 360 is packing, there'll be some great stuff over the next six months.

    In the meantime, you'll have to make do with Perfect Dark, Project Gotham, next-gen Madden, Kameo and Call of Duty. Systems have been launched with far less (I'm looking you, Fantavision).

    1. Re:Misleading headline by jbarket · · Score: 1

      Years ago, a few friends of mine and I spent two weeks in Spain. My Spanish isn't so great, so when I tried to order a screw driver, I ended up with vodka and orange Fanta instead. Up until this moment, I was sure that was the greatest Fanta moment of all time, but now you're telling me Fanta has its own console? Truly we live in a great time.

      :ipostedsomethingretardedemoticon

      --

      -----
      jonathan barket
    2. Re:Misleading headline by SMS_Design · · Score: 1

      I'll tell you what.. I'll sell you a car that looks good, drives well, and is very fast. It will run on a fuel that does not yet exist. Probably won't for awhile. How "great" is the car, in your opinion?

    3. Re:Misleading headline by cthellis · · Score: 1

      Not really misleading, as the "goodness" of consoles really ARE their games. Until they become fully-fledged computers/entertainment centers/etc, and have lots of other purpose right out of the box, it's the gaming experience that sends you one direction or another and makes you decide to open your wallet.

      I usually come to the consoles late anyway, but I've been shifting away from the PC a bit more so they're looking more enticing... However seeing that I still HAVE a PC, the 360's opening salvo isn't enticing enough. They'll have to come out with one or two things highly compelling to make me look their way before I see what Sony and Nintendo are bringing to the field.

    4. Re:Misleading headline by DCstewieG · · Score: 1

      Your analogy is incomplete. It would need to run on current fuel, albeit not as well. In the future, a fuel will come out that makes the car faster.

    5. Re:Misleading headline by Anonymous Coward · · Score: 0

      Do you live in Japan or do you just buy bad games.

      I picked up SSX and Rockstar's Midnight Club 1.

      Both games were very fun.

    6. Re:Misleading headline by 16K+Ram+Pack · · Score: 1
      I'm surprised at how popular consoles still are.

      When the first playstation came out, PCs were still considerably more expensive. They were a serious outlay, and beyond many people's budgets.

      Now, PCs can be bought for £400 and capable of a huge amount of gaming as well as other things.

      I also remember that the people I knew who bought consoles did so because there was a new game, often very exciting, and breaking the tech limits of their existing machine.

      Most of these games look like improvements on the existing, nothing radical.

  9. Halo by Anonymous Coward · · Score: 5, Insightful

    What was so groundbreaking about Halo? It was a great game, but it was simply a first person shooter with a cool story. It was the first FPS with a cool story (Half Life). It didn't have extraordinary graphics. Very good, yes, but not like it embarassed the rest of the genre. Weapons were pretty standard. You got to drive vehicles but that had been done before too. I'm not knocking it but I don't see what was groundbreaking about it.

    1. Re:Halo by aicrules · · Score: 5, Informative

      It was the first console FPS that was actually playable with a decent control mechanism.

      And on the marketing-side Halo had been at as high a level of anticipation and notariety as any of the FPS games of this era. Controversy (going from a Mac/PC game to just a PC game to just an XBox game) fed into that as well as the vehicles.

      They sold a LOT of xbox consoles because of Halo.

    2. Re:Halo by Anonymous Coward · · Score: 5, Informative

      It was the first console FPS that was actually playable with a decent control mechanism.

      um can you say N64 Goldeneye??? Everyone always left it on the default control style (1.1 Honey IIRC) but if you switch to 1.2 Solitaire your skillz go through the roof. it used the analog stick to look around and the c-pad to walk/strafe

    3. Re:Halo by Sparr0 · · Score: 1

      err, almost every other console FPS since the invention of dual analog sticks has has the same control system.

    4. Re:Halo by aicrules · · Score: 3, Insightful

      And as we know, to be groundbreaking to the masses, you mustn't require any deviation from the standard to be noticed by those masses. Something that simple to make a game that much more intuitive to play should have been caught in user testing and made standard. Little things CAN make a good game GREAT.

    5. Re:Halo by timster · · Score: 4, Interesting

      For the same reason every other "groundbreaking" first-person shooter is called "groundbreaking" -- the state of video game criticism is atrocious.

      --
      I have seen the future, and it is inconvenient.
    6. Re:Halo by Morinaga · · Score: 4, Insightful

      I think this is a bit of re-writing history. It's said so often it's taken for granted now it seems. Halo was anticipated pretty highly when Bungie released the first screen shots of the game. Then the game got delayed. After that the game was gobbled up by Mircosoft Game Studios and was delayed even further due to the fact it was going to wait for the Xbox release. During these delays other released games rapidly caught up to Halo in the graphics department. Those original screenshots that hyped Halo so early in it's developement were quickly forgotten. Subsequently previews of Halo prior to the xbox release were friendly but not of the Earth shaking variety. There was limited anticipation, another decent looking FPS to share market with Quake 3, Unreal Tournament and any number of other FPS games out on the market. It wasn't until Halo gathered a bit of a following with the Xbox that it started to really become a bigger deal. What I'm trying to say is that Xbox did not come to market with a higly anticipated game that made the units sell, no one said this about Halo before the Xbox release. In retrospect it certainly helped Xbox stay afloat and Halo 2 gave it another large boost. That next Halo type game that will help push the 360 could already be in production. It could be Oblivion or Gears of War. Just like the original xbox release no one can be sure quite yet. This constant drum of how the 360 is worse off because it didn't have that "must have" game at launch is incorrect. No one felt that way about Halo when the Xbox first went to market.

    7. Re:Halo by NetRAVEN5000 · · Score: 1

      Halo was a lot of fun to play multiplayer, and most of the games up until then with a really good storyline were for PC. So I think the storyline attracted people to the single-player part, and then the multiplayer part drew in even more people. Even though most people liked the storyline, almost all of them liked playing against their friends - even the people who didn't actually own Xbox liked Halo because it was familiar since it was just like other FPSes but it did have one or two things in there that (most) other FPSes didn't - such as having 3 people in a Warthog, having teammates be able to sit on your tank, and the sticky nades which were a good equalizer for people who were new to Halo (I was really bad but I almost always managed to stick someone with a sticky nade right before they killed me).

    8. Re:Halo by caino59 · · Score: 1
      um can you say N64 Goldeneye??? Everyone always left it on the default control style (1.1 Honey IIRC) but if you switch to 1.2 Solitaire your skillz go through the roof. it used the analog stick to look around and the c-pad to walk/strafe


      N64 Golden Eye brings back good memories...

      I'm not a huge fan of console gaming relly...GT4 hasn't left the PS2 since I don't know when.

      Bring one with PVR cabalities and you might catch my interest...
    9. Re:Halo by buffer-overflowed · · Score: 2, Insightful

      You're wrong on every single count.

      It did not pioneer it's control scheme(Goldeneye effectively used the same one, WASD via C-buttons and aiming via analog stick). It was not highly-anticipated(It went from being a 3rd person thing to an FPS somewhere along the line, and when MS bought Bungie a lot of the Mac crowd that HAD been anticipating the title got upset). In fact, a lot of people dimissed it, especially the single player(oh, so I see, it's an alien scheme to bore me into suicide by making every single level look the same), even Penny Arcade. And additionally, there wasn't anything really groundbreaking, revolutionary or new about it, bar ONE thing which I'll hit in a minute.

      What made Halo what it was? The LAN play. It was the first console FPS with a decent and tight-enough control scheme that could be played over LAN on multiple TVs with the barebones hardware and a hub. Everything came together and the LAN crowd ATE it up, and since it was a console, so did a large portion of the general public.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    10. Re:Halo by 084883447 · · Score: 1

      right on. Not to start a flame, but I've been keeping my mouth shut about halo, but I really don't see it as f-ing amazing.

      Anyway, the CNN review doesn't really get the point of a hyped-up release. Of course the games aren't going to be great yet. The developers haven't really had the chance to see what the 360 can do, let alone code for it. Therefore, the games are going to be like xbox 1.5, but the idea is that the 360 is a new piece of hardware, and everyone who calls themselves a gamer has to get one in order to brag to his friends at work about it.

      It doesn't matter if is a revolutionary step or not, its new and thats enough.

      --
      -johnson
    11. Re:Halo by Knuckles · · Score: 1

      Plug because I love it: if you want good video game reporting and criticism. read EDGE (the print version) and be happy. Really.

      --
      "When I first heard Daydream Nation it quite frankly scared the living shit out of me." -- Matthew Stearns
    12. Re:Halo by Anonymous Coward · · Score: 0

      That would be Turok, not Goldeneye, and Turok's control scheme (the only usable FPS control scheme on a console) was improved upon (IMO) by "1.4 - Galore" in Goldeneye.

      Stick = look
      C-buttons = walk
      A = fire
      B = action
      Z = aim
      R = change weapon

      1.2 was good for people that liked trigger-action firing, though. I just had better thumb muscles from years of playing SNES and NES games. To illustrate, in the NES days, I could beat anyone in a fight in Ice Hockey (which required jamming on the A button as fast as you could). Anyone. Even if they were using a NES Max or NES Advantage controller with turbo buttons.

      The lack of options on changing this behavior makes newer console FPS'es unplayable. (See: Metroid Prime)

      Oh, and Halo Sucks. It's a cheap ripoff of Marathon, which also sucked, but had a good story.

    13. Re:Halo by Ucklak · · Score: 1

      I stopped with the N64 generation but I thought that Turok was excellent as an FPS and I'm a hardcore Unreal/Quake player.
      I actually miss the N64 controller for the PC version of Shadows of the Empire.

      --
      if you steal from one source, that is plagiarism, if you steal from many, well, that's just research.
    14. Re:Halo by Captain+Splendid · · Score: 1
      Yes, I'm not alone! Man I loved Turok on the N64, hell of a fun game. The sound design was pretty good too; while it was an FPS, it delivered its fair share of scary shocks when some mutant dinosaur got up in your face with a blood-curdling scream.

      The sequel had some interesting tweaks to it, but I haven't had the chance to play more than 10 minutes with it. Guess I need to go pick that up...

      --
      Linux, you magnificent bastard, I read the fucking manual!
    15. Re:Halo by Anonymous Coward · · Score: 1, Informative

      Oh, and Halo Sucks. It's a cheap ripoff of Marathon, which also sucked, but had a good story.

      Guess who wrote Marathon? Go on, see if you can guess.

    16. Re:Halo by sauvaget · · Score: 1

      Goldeneye on N64 was more than just playable, it was much more addictive too.

    17. Re:Halo by 88NoSoup4U88 · · Score: 1
      It was the first console FPS that was actually playable with a decent control mechanism.

      I would think Goldeneye was also very playable on the N64.

      With Halo, it wasn't so much the control mechanism that made it work for consoles, but more the leveldesign, as most of it is played on the 'horizontal level' (with lack of a better word/term), so most of the times you'd only have to change your view from the left to the right.

      I also played a bit of the PC version of Halo, and because there wasn't much (anything?) changed from the Xbox version, it was quite boring to play with a keyboard/mouse.

      I always thought that Halo's been a bit overrated. The flagship games of, for example Nintendo, have way more character to them, and defines a bit of the company to outsiders : And yes, I am actually one of those gamers that really likes the fantasy (some would call it kiddy) themes that Nintendo employs in most of their games: Because of not having strict rules in those virtual worlds, they can get away with alot more than in games that try to resemble real-life.

    18. Re:Halo by mikapc · · Score: 1

      I agree

    19. Re:Halo by timeOday · · Score: 1
      What I'm trying to say is that Xbox did not come to market with a higly anticipated game that made the units sell, no one said this about Halo before the Xbox release. In retrospect it certainly helped Xbox stay afloat and Halo 2 gave it another large boost.
      Did the original XBox stay afloat? Now that it's about to be obsolete, what's the final verdict on the XBox as a product, did it make a profit after all?
    20. Re:Halo by Jonny_eh · · Score: 2, Interesting

      I agree, launch games are important but not THAT important, especially when you're first out of the gate (next-gen wise).

      I can only think of the NES, SNES, and N64 as systems that had launch games that justified the system purchase. (MARIO!)

      I'm buying the 360, and a couple launch games, but I'm not getting the system for just the launch games. I'm also getting the system for all the great upcoming games over the next 4/5/6 years. Plus, I have a HD TV, and it's nice to have a system designed for it.

    21. Re:Halo by oahazmatt · · Score: 1
      "It was the first console FPS that was actually playable with a decent control mechanism."
      The aspect of a decent control mechanism is debatable. That comes down to preference and the ability to customize the controls to reflect the player's instinctive reactions.
      --
      Those who believe the Internet is private,
      find their privates are on the Internet.
    22. Re:Halo by Anonymous Coward · · Score: 0

      But Halo has really slow movement, turning and jumping, as well as the typical console FPS auto-aim. Even the unleet can hit someone with the pistol in Halo, but drop that person into Timesplitters and they get eaten alive.

      To really illustrate the point, play Halo for a day then have a go at UT99 - you'll see the run speed is considerably faster than the Halo vehicles!

    23. Re:Halo by Babbster · · Score: 2, Insightful

      Well, yes, it did stay afloat (on a sea of Microsoft green). I've certainly enjoyed my Xbox immensely (and will continue to for some time). As a gaming consumer, I couldn't possibly care less whether the thing made a profit for Microsoft as long as I've got fun games to play.

    24. Re:Halo by -medeakun- · · Score: 1

      Plug because I love it: if you want good video game reporting and criticism. read EDGE (the print version) and be happy. Really.

      Except EDGE gave Halo a score of 10/10...

    25. Re:Halo by clontzman · · Score: 2, Interesting

      Agreed. It's funny how many people turn into market analysts when it comes to a product they're trying to diss. Was it successful? Yes, enough to sell 20+M consoles, dozens of millions of games and spawn a sequel. Did it make a profit for MS? Apparently they made enough money that they didn't abandon the market altogether.

      But who cares? There are some great games and a cool online service, which is all I care about as a gamer.

    26. Re:Halo by Junks+Jerzey · · Score: 0

      What I'm trying to say is that Xbox did not come to market with a higly anticipated game that made the units sell, no one said this about Halo before the Xbox release.

      Sorry, this is wrong. Halo was the most hyped FPS ever. Even though it was originally a Mac & PC game, the hype carried over to the console. Loads of PC owners who had followed the hype bought Xboxes so they could play Halo. Just the name carried weight at that point, even though the game was nothing like what was shown in teaser footage from 1-2 years prior.

    27. Re:Halo by earthbound+kid · · Score: 1

      Do you think if I get a patent on giving a score from one to ten on graphics, sound, gameplay, and replayability plus a non-composite overall score, I could get royalties from the industry? What with how the Patent Office is too lazy to detect prior art and the review industry is too lazy to make a proper review, I could make a killing!

    28. Re:Halo by Breakfast+Pants · · Score: 1

      "There was limited anticipation, another decent looking FPS to share market with Quake 3, Unreal Tournament" You lost me there. Even before Microsoft picked it up, even right as halo was originally revealed (for PC and Mac), it was going to share the market with Quake 3 and Unreal Tournament, which were already released.

      --

      --

      WHO ATE MY BREAKFAST PANTS?
    29. Re:Halo by Geoffreyerffoeg · · Score: 1

      um can you say N64 Goldeneye??? Everyone always left it on the default control style ... but if you switch to 1.2 Solitaire your skillz go through the roof.

      Precisely. Halo was intuitive out of the box. My first exposure to Halo was on a school trip when some of my friends set up a LAN across a couple of hotel rooms. I could just walk in, pick up the controller, and more or less be able to play.

      I attribute this to two things: first, the influence of Halo over the controller itself, and second, the influence of Microsoft over the game. Microsoft has always been able to make things obvious to the masses. They're never elegant (like UNIX) and rarely simple and intuitive (like Apple) or theoretically correct (like a couple of fringe OSes, and to some extent, Linux WMs). But people who sit down at a Microsoft product can generally use it immediately.

      I would never have bought an Xbox or Halo if, the first time I played it, it hadn't been intuitive enough for me to realize I liked the game. Halo made it because people could easily show their friends that it's good - exploiting network effects, so to speak, even before it supported online gaming.

      Halo had three things going for it: a reasonably good single-player plotline, a well-developed and engaging multiplayer game, and the ability to easily set up LAN parties or split-screen games and market it to one's friends.

    30. Re:Halo by indigoid · · Score: 4, Funny

      But people who sit down at a Microsoft product can generally use it immediately.

      On behalf of the ~50 other people in my workplace I must respectfully disagree. :-(

      --
      P-plate adventurer
    31. Re:Halo by aweraw · · Score: 2, Informative

      Apparently they made enough money that they didn't abandon the market altogether.

      Correction:

      They didn't lose so much money that they had to abandon the market all together. The Xbox LOST MS a lot of money over it's lifespan... it did not "make enough".

      They won't sit back and watch that happen again. You'd better pray that MS sells a multitude of 360's all over the world.

      My prognostication:

      The 360 will experience a similar trend as the original Xbox, in that it will sell units, but will not dominate the market the way MS hopes it will. Subsequently, it will not make enough money, and MS will be forced to pull the plug before the next next-generation consoles make it to market in 4-6 years.

      --
      5468652047616D65
    32. Re:Halo by AvitarX · · Score: 1

      I was named Turok you insensitive clod!

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    33. Re:Halo by Anonymous Coward · · Score: 0

      Bah. I tried Halo 2 and eventually gave up due to the horrible and unusable controls. Gamepads just aren't meant for FPS games. The only reason why Metroid Prime works is because you don't move and shoot at the same time, except when you're locked on and you strafe around the target (and then you don't have to aim).

      I also played Halo for the PC, and wasn't too impressed. It was pretty hilarious to see that they had actually copy-pasted levels (which didn't look good or contain interesting gameplay anyway). The Library level was pure agony.

      Halo == overrated.

    34. Re:Halo by Knuckles · · Score: 1

      You are correct, and I guess that is indeed stupid. I can't really comment though: haven't played Halo and didn't have an EDGE subscription that year.

      --
      "When I first heard Daydream Nation it quite frankly scared the living shit out of me." -- Matthew Stearns
    35. Re:Halo by sam_paris · · Score: 1

      -- Virtually Seamless. Loading was streamed during gameplay to allow for huge levels.
      -- Only two weapons allowed to held at any one time.
      -- First FPS to implement vehicles WELL.
      -- Excellent Story, commonly regarded as one of the best ever in an FPS
      -- Enemy and Friendly AI considered to be among the best ever
      -- The best physics engine ever seen when it was realised.
      -- Cooperative Mode, how many other FPS's allow that?
      -- Possibly the best soundtrack ever for an FPS

      Probably more points more its early and im tired...

    36. Re:Halo by MadMoses · · Score: 1

      something that's ground breaking and sets the trend for the system (as 'Halo' did with the original Xbox)

      In addition, it didn't really set a trend for the XBOX, or did it? It set a trend for Halo 2, and that's about it, I guess. No game on the XBOX ever lived up to the Halo hype.

      --

      Do not be alarmed. This is only a test.
    37. Re:Halo by CaseM · · Score: 1

      Unfortunately this is all too, true. In an industry where early access is an absolute must in order to stay competitive, there's so very little room for true journalism.

    38. Re:Halo by timster · · Score: 1

      I think you should do that and charge royalties of a hojillion dollars so that people will STOP IT.

      --
      I have seen the future, and it is inconvenient.
    39. Re:Halo by C0rinthian · · Score: 1

      Half-Life the first FPS with a cool story? I think Marathon, released in 1994, pre-dates it by quite a bit.

      (Can't find a release date for Half-Life at work though, so I could be wrong. My memory is terrible.)

    40. Re:Halo by C0rinthian · · Score: 1

      Because, obviously, running faster = better game.

    41. Re:Halo by Anonymous Coward · · Score: 0

      That is the biggest load of crap I've ever heard.

      Tell me do you reconfigure the buttons for FPS games you install on your computer? I do. How about changing the resolution and turning up the graphics details? I do. I guess that means the graphics in Doom 3 aren't all that revolutionary because they look like crap be default. What about HD support on the 360? Will that be the default? These might not be good examples but the point still stands. Changing controler configs on the console use to be a standard thing for me and everybody I know. Tell me, did you use the default button layout for Street Fighter 2 on the SNES? Hell no. Everybody changed that shit.

    42. Re:Halo by Kelbear · · Score: 1

      The best way to honor these fallen dollars is to spend more of them, not pulling out. To talk about a withdrawal timetable would be unamerican.

      (It's ok to laugh.)

    43. Re:Halo by Kelbear · · Score: 1

      The best way to honor these fallen dollars would be to stay invested, not pulling out. To create a timetable for withdrawal is dangerous and unamerican. Microsoft must stay invested until the Xbox division can stand for itself.

      (It's ok to laugh at the joke.)

    44. Re:Halo by Anonymous Coward · · Score: 0
      What I'm trying to say is that Xbox did not come to market with a higly anticipated game that made the units sell, no one said this about Halo before the Xbox release.
      This is not true. Halo was HUGE before Xbox released. Yes, the game was delayed bigtime. It's arguable, however, that this actually hurt it (it was probably hurt a lot more by being released exclusively on proprietary hardware). Many people bought Xboxes because of Halo, prior to actually playing Halo. The previews had been around for a while -- little guesswork was required. It was about as big as a game can be without being a sequel. The Halo release smacked of Mortal Monday!

      To be sure, it is said a lot. So much that it probably is taken for granted. But it's most certainly correct.
    45. Re:Halo by mink · · Score: 1

      Laser Beam?
      Anti-Matter Ray?
      How about an Electron Ram?
      One of those new Xanthic Re-Structron Destabilized Zenon Emitters!

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
    46. Re:Halo by prell · · Score: 1

      It seems to me that 95% of games are about killing things, collecting things, or both. I'll save the highest praise for the games that appeal to me as a human being, not as a collection of prejudices.

      Think about your favorite games. Even though it may not be obvious, and though it may be wrapped up in cutesy graphics, I'll bet most of them involve killing, and collecting money or some abstraction of money.

    47. Re:Halo by The+Great+Pulgoso · · Score: 1

      I have to agree with you, I though Halo was fantastically monotone. I had some fun playing it at first, but as soon as I got to that library level, geez, I couldn't believe that someone had designed that level and said "yup, great level , let's keep it" I don't recall if it was mentioned in any of the original reviews but that was just such a horribly designed level that I had a hard time believing that everyone was raving about it and became such a big hit! Could it be that Halo is so revered by everyone because it was the first good (as in tight controls, good graphics and good storyline, not for level design) FPS for x-box? (Serious question)

    48. Re:Halo by The+Great+Pulgoso · · Score: 1

      Huge levels, one of which, if I recall correctly, involved running around identical hallways, left and right, up and down, all the way to the end, only to find that you had to head back :) It may have had all that, but let's face it, the level design wasn't particularly inspired, and that just brings it down a long way from "great"

  10. Core Gamer? by BigDork1001 · · Score: 5, Insightful
    Ultimately, if you consider yourself a core gamer, you've probably already pre-ordered a 360 (and hopefully, your retailer will be able to fulfill that pre-order - many are quietly letting customers know they won't be able to meet demand before Christmas).

    I consider myself a core gamer and I wouldn't touch this with a 10 foot poll on launch day. I have my reservations about the 360 and to be honest, Microsoft hasn't done enough to get me excited about this launch. I'd pre-order a Revolution right now if I could. PS3 has some time still to either get me really excited or turn me off completely to the PS3.

    I remember waiting eagerly for the PS2, Game Cube, and X-box. I couldn't wait for the release of these systems. I don't know if it's the fact that I'm a few years older or if it's the way these systems are marketed, or the fact that they just seem to be more of the same (except for the Revolution). But I'm taking a cautious approach to the 360 and unless things change will do more of the same with the PS3.

    --
    "Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
    1. Re:Core Gamer? by monkaduck · · Score: 0, Redundant

      Ditto.

      --
      Napalm is nature's toothpaste
    2. Re:Core Gamer? by Anonymous Coward · · Score: 0

      I consider myself a core gamer, just one working on a budget. My xbox is still perfectly fine (just got it last summer anyway), I'm sure it'll last till the 360 is under 200 dollars.

    3. Re:Core Gamer? by egomaniac · · Score: 2, Insightful

      The XBox 360 is the first system in a long time that has completely and utterly failed to arouse my interest.

      Ooooh! Marginally improved graphics and mediocre games! How could I not want one??

      I'm sure I'll end up getting one eventually when the price drops and better games are available, but at the moment I can barely muster the energy for a "meh". And that's remarkable considering that I'm a high-def freak -- in an age when most people don't have one high-def display, I have five. The XBox 360 is the first high-def console, and I find myself not giving a rat's ass, because I would rather have fun games than high-def any day.

      Conversely, I am quivering with excitement about the Revolution. We haven't seen anything about the games yet, but it's Nintendo -- they will be stellar. I really don't have any doubt about that.

      So, on launch day, when everyone else is unpacking their shiny new XBox 360s, I will fire up the ol' NES with The Legend of Zelda, and remind myself that the sheep have forgotten what fun is.

      --
      ZFS: because love is never having to say fsck
    4. Re:Core Gamer? by Yhippa · · Score: 1
      I agree. I got burned by the PSP and now more games are coming out but nothing that I really want to see. I also can't see myself buying UMD Videos to replace my DVD's. The new web browser functionality, "meh."

      I am going to wait this one out this time. While I own all three of the current major systems, I don't have a favorite. I think this may be the case for me for the next generation of consoles.

      Hey, you should do it too. Save like $900!

    5. Re:Core Gamer? by MisterJones · · Score: 1

      I think that age does have a certain amount of effect on how excited a console launch gets you. I remember wanting a SNES really, really badly. I was a real ass to my parents that year, but they still got it for me. Since then, though, I've lost some of my passion for it.

      I got a N64, but after a year or so had passed. I own a playstation 2, but I got it at a pawn shop. I also have a GC, but they became so cheap so quickly that it wasn't much of an investment.

      This time around, I don't think I'm likely to buy until a year or two has passed, and even then I'll probably stick with used. It isn't like the games are going anywhere, they'll still be around by the time I pick up a console. Plus by then there will probably be some better games out.

      Needless to say, I buy most of my games used, and I love GameFly. Plenty of gaming experience for my buck.

      I even won tickets to Xbox Zero Hour, and I don't care! I would go if they were giving the console away, but I'm not flying from TX to CA so that I can be blessed with the chance to buy a console before launch. What BS.

      I feel sad for those people who wait in line the night before. I'm going to get the same gaming experience later on, and pay half price if that. All I have to do is be paitent.

    6. Re:Core Gamer? by Saige · · Score: 1

      The XBox 360 is the first high-def console, and I find myself not giving a rat's ass, because I would rather have fun games than high-def any day.

      Geometry
      Wars. A $5 Live Marketplace game.

      It's like someone threw Tempest, Robotron, and Asteroids in a blender, then added a ton of eye candy. Pure hard-core old-school 2-d shooter gameplay in the prettiest package I've ever seen. I think I'm more excited about this one than any other launch title. In fact, I can't seem to stop watching the video.

      It just oozes gameplay and fun.

      --
      "You know your god is man-made when he hates all the same people you do."
    7. Re:Core Gamer? by MrNiceguy_KS · · Score: 4, Insightful
      PS3 has some time still to either get me really excited or turn me off completely to the PS3.

      I don't know about you, but the Sony rootkit has managed to turn me off completely to the PS3.

      I'm not going to make the mistake of believing that the general public would feel the same way, but I can't understand why anyone who reads /. would even consider sending money to Sony.

      --
      Redundancy is good And also good.
    8. Re:Core Gamer? by cvas · · Score: 2, Interesting

      You've pretty much summed up my feelings with the new consoles, but I wanted to add one thing, because it is a factor for me with the 360. I bought an original X-Box the week it launched and I loved it. What I have now though is a very large doorstop. I didn't find out about the defect in the early optical drives until mine was out of warranty and I wasn't about to pay the ridiculous amount MS was asking to fix it*. So tack on "waiting to see what they screwed up in the initial run" to my reasons for not getting one right away.

      *To anyone who is going to suggest remedies to replace the drive/find a use for the X-Box, thank you, but I'm aware of most of them I just stopped caring.

    9. Re:Core Gamer? by ryanvm · · Score: 0, Flamebait

      I consider myself a core gamer and I wouldn't touch this with a 10 foot poll on launch day. [...] I'd pre-order a Revolution right now if I could.

      Uh, you spelled "MS hater" wrong. Seriously, the developers have had nothing but praise, everybody who's touched it says the hardware is good stuff. Yet Nintendo hasn't said *anything* about the Revolution other than, "look at this controller"; and you're ready to pre-order it? Whatever.

      Sure the launch titles for the 360 are not great, but launch titles never are. Especially on a console that was sped to market to beat the PS3 (apparently not at the cost of hardware quality).

    10. Re:Core Gamer? by 3dfxgamer · · Score: 1

      I agree I would love to be able to preorder a Revolution. Great graphics and photo-realism have gotten the gaming industry where it is today but I believe that graphics will be a much smaller reason to buy the next generation of consoles. Not saying they wont be spectacular but that the industry took a large step in quality between the N64 PS1 generation to the Xbox PS2 generation it would be hard to top that increase in overall quality. HD-TV is one thing but that is representative of a small portion of the gaming industry.

      --
      Note to self never mention Microsoft when posting on Slashdot!
    11. Re:Core Gamer? by Monkelectric · · Score: 2, Interesting

      Has nintendo every released a defective console? Has Microsoft? Remeber the dead CDROMS in most xbox v1.0 systems ... I have one at my house if you've forgotten.

      --

      Religion is a gateway psychosis. -- Dave Foley

    12. Re:Core Gamer? by djupedal · · Score: 2, Interesting

      I don't know about you, but the Sony rootkit has managed to turn me off completely to the PS3. I'm not going to make the mistake of believing that the general public would feel the same way, but I can't understand why anyone who reads /. would even consider sending money to Sony.

      Right, that holds water.

      You seem to think MS can be trusted to treat you any better? Sony's blunder is just dumb. MS plots this type of think while you sleep...day in and day out.

      This is from the recent Wired article on the rootkit debacle: 'Microsoft I can understand. The company is a fan of invasive copy protection -- it's being built into the next version of Windows. Microsoft is trying to work with media companies like Sony, hoping Windows becomes the media-distribution channel of choice. And Microsoft is known for watching out for its business interests at the expense of those of its customers.'

      Your ire should be 100 times larger over MS....yet you don't mention them - hmmm...MS troll smell?

    13. Re:Core Gamer? by cornface · · Score: 1

      *To anyone who is going to suggest remedies to replace the drive/find a use for the X-Box, thank you, but I'm aware of most of them I just stopped caring.

      Then why are you still whining about it on slashdot?

    14. Re:Core Gamer? by Mancat · · Score: 1

      Do you remember having to blow onto NES cartridges and try all sorts of combinations of insertion methods? Not to menstion the need to buy a seperate cleaning kit that Nintendo should have included with the console.

      Yeah.

      --
      hello dear sirs my name is jamesh i are india (bihar) can u guide me install red had linux 9?
    15. Re:Core Gamer? by Monkelectric · · Score: 1
      Yea, but NES's started doing that after 5 years or so ... the design wasn't perfect. I'll give you that.

      The defective dvdroms ... another story entirely.

      --

      Religion is a gateway psychosis. -- Dave Foley

    16. Re:Core Gamer? by eurenix · · Score: 1

      You evil bastard, now I want a 360.

    17. Re:Core Gamer? by Walkiry · · Score: 2, Insightful

      >Your ire should be 100 times larger over MS....yet you don't mention them - hmmm...MS troll smell?

      Indeed, he doesn't mention Microsoft. Not at all. Yet you somehow manage to infer in his post that he thinks MS can be trusted? He didn't say anything! For all we know he may be throwing darts at a picture of Bill Gates every day.

      Want to know where that troll smell is coming from? Check your post. (And you got modded up to boot, gotta love /.).

      --
      ---- Take the Space Quiz!
    18. Re:Core Gamer? by agent86maxwellsmart · · Score: 1

      I also consider myself a "core" gamer (what is that again?). This is the first console since before the PS1 that I won't purchase on day one. Why? I am getting older (almost 30), but age is only part of the reason. I still play games 10 or so hours a week...all weekend if I get the time.

      The main reason is the number of quality games out right now. I have a backlog of awesome games I still haven't finished, and games I want to buy.

      I'm playing Guitar Hero like crazy on the PS2...most fun for my money in a looong time.
      I still need to finish RE4, Metroid Prime II and Star Ocean 3.
      Hell, I can't wait to play God of War again on a harder mode...but all this new material is hoarding my time.
      Coming up?
      Dragon Warrior VIII
      Shadow of the Collossus
      Killer7

      Keep in mind I haven't listed any Xbox games because my Xbox broke...even though I still want to play Ninja Gaiden Black, KOTOR II, and Chronicles of Riddick...all of which I own. Not to mention Indigo Prophesy which I would buy in a heartbeat.

      So even though I have games that would work (might work...haven't looked at the compatibility list yet), I'm still not going to get a 360 until at least March or so...when I finish the games I have.

      Every other new console...I was waiting on good games to be released...now I can't even keep up with the ridiculously good games. I'm looking forward to buying bargain bin for next gen stuff for the first time. So part of it is that I'm older and more patient...but the bigger part is more quality games are out right now than in the past (IMO).

    19. Re:Core Gamer? by SilentChris · · Score: 1

      Core gamers buy all 3. And every retro console/game they can get their hands on. If you have the LEAST bit favoritism, you're not a core gamer.

    20. Re:Core Gamer? by djupedal · · Score: 1

      Helllooo....the topic was---wait for it... MS - I stuck to it (which is why I was m'd up) and all you did was whine :) Nice try, but the L stays on your forehead for another week, now go back to your room.

    21. Re:Core Gamer? by Walkiry · · Score: 1

      Hello mr. retard.

      The post you replied to didn't mention that MS could be trusted, all he did was say he wasn't touching Sony with a 10 foot pole. Your own paranoia inferred the "MS can be trusted" part.

      You fail at logic. Now fuck off and die, and stop wasting oxygen for everyone else.

      --
      ---- Take the Space Quiz!
  11. Couldn't care less by Anonymous Coward · · Score: 5, Insightful

    I must be getting old.

    1. Re:Couldn't care less by Anonymous Coward · · Score: 1, Funny

      Heck, I remember when consoles used to advertise how many colors they displayed and how many PCM sounds they could play at once... now it's all hi-definition, video-streaming, polygon-texturing, online-gaming shenanigans, and I keep thinking, "do I really need all that to play Llamatron 2112?"

    2. Re:Couldn't care less by Anonymous Coward · · Score: 0

      I'm 24 and I was thinking the same thing.
       
      Maybe I'm too young...

    3. Re:Couldn't care less by hitmark · · Score: 1

      i know that feel all to well...

      --
      comment first, facts later. http://chem.tufts.edu/AnswersInScience/RelativityofWrong.htm
    4. Re:Couldn't care less by pstils · · Score: 1

      feel reassured if you're younger than 19 as I don't care either. silly rabbit[s]! tricks are for kids. tell me the logarithems, reveal the mathematics, learn me of your creation. gaming is at best a way to keep the mind active for tiny periods of time between writing, reading, calculating and going out and enjoying the world. please, before shooting virtual people, understand what it is to be a person. this misunderstanding results in confused indivduals. i don't mean to flamebait, i just want to bring to your attention the way things sometimes are. hoof beats pounding in my head at breakneck speed and making me see stars. you hurt the ones that I love best and cover up the truth with lies. one day you'll be in the ditch, flies buzzing around your eyes, blood on your saddle! sorry i got carried away there. i meant, just to say that Bob Dylan is such a great songwriter. I am in no way affiliated with Bob Dylan OR Starbucks. nor do i know how this happened

  12. Beware the Games by MBCook · · Score: 5, Insightful
    I don't have an order for a 360, I'll wait. There are reasons for that (mostly price) but I have been following it closely. Here is the part I've found the most interesting.

    Read the reviews of the games. The games visual quality varries drastically (reportadly). Take the GameSpot review of NBA 2K6. If you have a SDTV, it is almost indistinguisable between the XBox and XBox 360 versions (there are slight differences, but nothing noticible). But if you have an HDTV, things look agazing. During replays they say you could easily mistake it for real footage. There is supposed to be tons of animation and detail (ex: the player's shirts get wet with sweat during the course of the game). But while that looks great, they say that the croud and coach look almost like they did in the XBox version (so when compared to players, it is a bit of a visual jolt because of the quality difference). If you have an HDTV, it is supposed to be great.

    Now take Tony Hawk's American Wasteland. With SDTV, it looks like the XBox version. At HDTV, it looks worse. That's what Gamespot says. The low resolution of the textures become apparent, they shimmer, and the models obviously have low poly counts (they mention it especially with the story footage scenes, as opposed to in game). This is what quick & dirty XBox 360 ports will often look like, I bet. If the game isn't designed for the system (or next gen) then it will probably look like this.

    But the most important thing I've taken away in all the reviews is while things look beatuiful, there isn't that much difference if you still have a SDTV (like me). While I will buy an HDTV one day, it really sounds like buying an XBox 360 wouldn't be worth it right now for me (on a pure graphics basis). A killer game would be one thing, but they don't have any killer-apps for me yet (I want to play PGR3, but not that much).

    I wonder how much this trend will continue. Will later games (1.5, 2nd gen) look better at SDTV than current games (excluding a little anti-aliasing), or have we reached the end of what SDTV can show us. My guess is the first category (because with games like Shadow of the Colossus you could have higher poly counts on the large monsters), but we'll see.

    I've only seen the 360 in real life for about 5 minutes playing Call of Duty 2 on a 20" screen at Best Buy. While it looked nice, it looked just like any PC game to me (given: Call of Duty IS a PC game, so I realize that).

    We'll have to reserve graphics judgements untill more native games come out (the few that are designed for the 360 like PGR3 are supposed to be amazing). But this SDTV thing is something I think more people should be aware of. I wonder how many people will plug in their 360 and their copy of Madden or NBA 2K6 and say to themselves "I spent HOW MUCH for this? It looks just like my XBox" because they only have a SDTV.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:Beware the Games by cafeman · · Score: 5, Insightful

      I wonder how much this trend will continue. Will later games (1.5, 2nd gen) look better at SDTV than current games (excluding a little anti-aliasing), or have we reached the end of what SDTV can show us.

      Considering that SDTV still manages to provide an image that looks much more realistic than any game on a PC running at 1700x1200 (consider a well mastered DVD), I think there's a long way we could go yet with SD games. HDTV on games is like polishing a turd (if you'll excuse the crass analogy). It looks like a prettier turd, but it's still a turd.

      Fundamentally, computer games still look like computer games. That's not the way it should be. Going to HD rather than staying SD with more processing power only hurts the immersion and simulation of reality. What they should be doing is upping the poly counts on SD resolutions as much as possible to make it look better, not simplying upping the resolution and maintaining the current standard of "art direction". Lower resolutions mean you can spend more cycles on making things look better, not just making them look sharper.

      Sony and Microsoft are using the Korean business model - market based on specs, probably mainly because they know men tend to buy into the whole numbers BS. I'm sure things will look better than the current generation of consoles, but I also think that fundamentally, they're chasing the wrong goal. I'm really hoping Nintendo goes in the opposite direction, based on their comments about HD. You don't need HD to have stunning graphics. We can't even do realistic SD graphics yet - how is moving to HD going to help the situation?

      --
      This is your life, and it's ending one minute at a time.
    2. Re:Beware the Games by Jeremy+Erwin · · Score: 1


      If you have a SDTV, it is almost indistinguisable between the XBox and XBox 360 versions (there are slight differences, but nothing noticible). But if you have an HDTV, things look agazing. During replays they say you could easily mistake it for real footage.


      Come again?

      If you have an HDTV, the game looks like real hdtv footage.
      If you have a 525 line set, the game doesn't come close to matching real NTSC footage.

      Or maybe, if you have an HDTV, the XBox 360 looks like real NTSC footage. But exposure to hdtv broadcasts of games (that's why you bought that 70" fucker, isn't it?) will have reminded you that 525 lines of poorly rendered color isn't really real-- it'sjust a piss poor approximation.

    3. Re:Beware the Games by brkello · · Score: 1

      Well, pretty soon every TV with come with HD standard. Until then, you are probably right. A lot of people will be disappointed. But I think part of the problem is that people are just getting used to making games for the 360. They will probably be able to improve the way games look for SDTV as well. I think it is always a good idea to wait to buy any new technolgy, though.

      --
      Support a great indie game: http://www.abaddon360.com
    4. Re:Beware the Games by Generic+Guy · · Score: 4, Insightful
      HDTV on games is like polishing a turd (if you'll excuse the crass analogy). It looks like a prettier turd, but it's still a turd.

      Amusing anecdote, but I'd correct it just a bit: Standard-Def allows you to disguise the turd a lot easier, whereas HDTV illustrates the turd in all its bare turdliness.

      --
      { - Generic Guy - }
    5. Re:Beware the Games by Anonymous Coward · · Score: 0

      >We can't even do realistic SD graphics yet - how is moving to HD going to help the situation?

      This is the most insightful answer I've heard in a looooooong time.

      All I'm hoping for is that Nintendo makes "4:3 and widescreen options" a requirement for Revolution games.

    6. Re:Beware the Games by happyemoticon · · Score: 1
      Considering that SDTV still manages to provide an image that looks much more realistic than any game on a PC running at 1700x1200 (consider a well mastered DVD), I think there's a long way we could go yet with SD games. HDTV on games is like polishing a turd (if you'll excuse the crass analogy). It looks like a prettier turd, but it's still a turd.

      While I don't dispute the validity of your statement, I think it's armchair quarterbacking and ignores the level of craft involved in art.

      FYI: Drawing is a very labor-intensive activity. I once worked with a writer who did nothing but bitch at me, saying I wasn't drawing fast enough. This was, I think on the erroneous assumption that something should take about the same amount of time to draw as to write. Wrong. That's like saying that the number of man-hours it took to write the Blade Runner screenplay are equivalent to the number of man-hours that went into making the movie.

      In order to make that turd look absolutely realistic (and I'd say we have the technology to do this), you have to define every contour and lump, every anus-induced ripple, every texture, and even the little pool of liquid at the base. That takes a lot of work. Look at the amount of labor that went into Doom versus Grand Theft Auto. Before, you just had to put some brown pixels down. Now the production cost of video games has increased exponentially. If we had people animating feces like you suggest, they would increase exponentially again, EA would be even more evil than it is now, and games would probably cost $120 a pop.

      By contrast, gains made by increasing the resolution act as scalars. All they have to do is upgrade the hardware and the engine and the whole game is made new. While that is itself a labor-intensive activity, it works for an arbitrary number of turds.

      Going to HD rather than staying SD with more processing power only hurts the immersion and simulation of reality.

      And staying in SD hurts my eyes.

      It is also erroneous to suggest that the purpose of art is to simulate reality. It's not. That's this weird idea that Europeans got in their heads in the Renaissance and Western culture has yet to properly shake it off. If you look at a lot of medieval art, you get the idea that these people could certainly sculpt realistically, they just didn't want to. There was no value in it. It took until the late 19th century in France for Europeans to figure out, again, that art just had to look good. Furthermore, most cultures in the world have long, complicated artistic traditions that bear no resemblance to reality. Japan, whose art was one of the biggest influences on the Post-Impressionists, also got copies of Western paintings in the trade routes, and they were so alien that people actually published pamphlets telling you how to look at them and how to display them. Realism is not a universal virtue in art.

      Likewise, I'll take my cartoonish World of Warcraft and Final Fantasy over some ultra-realistic NFL game any day. I've already GOT the NFL on my television, so I have no desire to buy some shoddy ripoff made by the most evil game company in the world. I don't live in a colorful fantasy world of spikey hair and orcs.

    7. Re:Beware the Games by Jeremy+Erwin · · Score: 1

      On a HDTV set, SDTV looks horrible. It isn't just the diminished resolution. It's also the quality of the video scaler.

    8. Re:Beware the Games by cafeman · · Score: 1

      It is also erroneous to suggest that the purpose of art is to simulate reality ... likewise, I'll take my cartoonish World of Warcraft and Final Fantasy over some ultra-realistic NFL game any day.

      I appreciate that, and I think I may have miscommunicated a little bit. Here's another try ...

      Philosophically, everything is a simulation of reality in some form. It doesn't need to match reality, but we need some contextual grounding in order to make sense of it. Even Picasso had those groundings - he simply viewed them through a unique lens.

      The only exceptions are truly abstract games, such as Qix, Tetris, and (arguably) tempest. And, interestingly, for those games, additions to the graphical detail do very little to alter the gaming experience.

      I agree that WoW has excellent art direction. But, it doesn't look like I'm playing Shrek (as an example, albeit one that's heavily CGI based). Or Treasure Planent / Aladdin / The Lion King. Conversely, it doesn't look like I'm playing LoTR either. Elements are far too repetitive, and there's not enough variation in character design to be truly interesting in an artistic sense. The landscape is interesting in a macro sense, as that's where the design effort has gone. However, it's missing the "messiness" and randomality of reality. And, I don't think that was due to artistic desires - it was due to design constraints. And that, in a nutshell, is what I'm talking about. It looks good, but it still looks like a game. I don't feel like I'm truly in Azeroth, I feel like I'm playing a game that's simulating my presense in Azeroth. SD / HD has nothing to do with that - to paraphrase, "it's the immersion, stupid". ;)

      Drawing everything by hand won't get us there - as you say, it's too labour intensive. But, moving to HD does very little either. The scale of this stuff means it's only going to be possible with two things:

      • algorithmically generated randomality sufficient to provide "realistic" variation across all graphical elements
      • rendering capability to scale the sheer number of these elements relative to current games by a number of factors

      Moving to HD provides limited generalisable scalar improvements (as you've said), but in the grand scheme of things, it's still polishing a turd ...

      And staying in SD hurts my eyes.

      Interesting that you say that - I take it you really dislike watching DVDs?

      --
      This is your life, and it's ending one minute at a time.
    9. Re:Beware the Games by cecom · · Score: 1

      This is the smartest comment on the subject I have seen in a long time. My thoughts exactly. DVDs look good on SDTV, so why shouldn't games ?

      This reminds me one of the reviews of Doom3, which said that it looked much better when playing in 640x480 with high quality settings, than in 1600x1200 and lower quality settings. I completely agree with that. (Although I think Doom3 sucked as a game, it was visually stunning even in 640x480).

    10. Re:Beware the Games by Anonymous Coward · · Score: 0

      I have a couple of points:

      First, if you've ever played Rez, imagine that in high definition on a big screen. Tetris doesn't need HD, but there are some abstract games that would be great with it.

      Secondly, in an FPS type game the low resolution limits the distance you can see enemies at, with similar effects for other types of game. There are gameplay reasons for going HD, it's not all about graphics.

      And, as an aside, I personally don't like watching SD TVs. The fuzziness is pretty annoying, and I sometimes see flicker (I'm in PAL territory, so TVs are 50Hz). I watch DVDs with my computer, they're OK but I find games easier on the eye because they're much sharper.

    11. Re:Beware the Games by __aailob1448 · · Score: 1

      You theory is solid. Heck I agreed with you for several years. However:

      SD is just too low-res. It might have been fine if we weren't all using High-Res monitors all day and getting used to that. Nowadays, I find a lot of current-gen too pixelated and blurry for me to enjoy properly. One must compromise. I think HD is the way to go right now.

    12. Re:Beware the Games by blahplusplus · · Score: 1

      "Fundamentally, computer games still look like computer games."

      What is fundamentally wrong with games that do not look like real life? Why would I want Halo to be 'as real as possible'? Most gamers do not give a flying fuck about 'realism', it's about the art direction. Many games are extremely exagerated versions loosely based on reality, would many warcraft players want warcraft to look 'real'? I doubt it, they want the artists to use their imagination and take them places they've never been.

      I'm not thinking while playing Halo "This would be so good if it all looked real!" I'm thinking "wow I wonder what kind of crazy shit those game developers and artists imaginations will come up with next!". Realism can only take you so far, I really would never want most of my games rendered real, only certain types of games could benefit from chasing realism to the extreme, and even then lots of real rendered shit looks absolutely boring. I'd never want to see burnout for instance try to be overly 'real', do you think anything in most modern games is real? i.e. the special effects, the crazy exagerated physics, etc? In my opinion, the quality of the art and animation matters more then how "real" it looks it just has to flow together and mesh nicely into an exciting believable world and experience, thats all it has to accomplish.

    13. Re:Beware the Games by cafeman · · Score: 1

      FWIW, have a look at the response I made just above, located here. I left "realism" a little too undefined, and I can see why some people are reading it as my saying that all games should be true to our reality. That's not quite what I meant ...

      Mea culpa. :)

      --
      This is your life, and it's ending one minute at a time.
    14. Re:Beware the Games by Anonymous Coward · · Score: 0

      I don't think that the OP is really talking about the "realisticness" of the art, but rather that the technology used to create and display the art hasn't reached a point where HD is an actual improvement. It's like saying the lens is a higher quality than what you're seeing through the lens.

    15. Re:Beware the Games by grumbel · · Score: 2, Interesting

      ### What they should be doing is upping the poly counts on SD resolutions as much as possible to make it look better

      Polycount won't help, with normal mapping you can already do extremly detailed looking creatures without using that much polygons at all. What games are laking graphical wise these days are three things in my eyes:

      1) proper lighting, shadows are still the sharp ugly ones which we already had in the day of Starfox on the SNES, that just isn't very realistic, HDR helps quite a bit, but what is needed is some kind of realtime radiosity to get away from that odd-computer graphics look

      2) motion, stil frames these days often look a lot better then the thing in motion, for the simple reason that animation is still a huge problem, motion capturing works fine for cutscenes, but in dynamic scenes it just doesn't look very good to always see the same prerecorded animation, beside from that it often is simply the wrong animation (classic example would be a player character walking against the wall, simply wouldn't work in reallife that way). Some kind of adaptive animation system is needed here, something that not only plays a prerecorded motion, but more or less simulates the human body.

      3) information density, again not really a rendering thing, but what I mean with that is that the amount of 'information' that is presented in a game is nowwhere near reality. If I look around in a real room I might find shelfs full of books, all of which readable, cabinets full of cloths, all of them wearable, computers full of files, all of them browsable. In a game on the other side I might be able to find a table, a chair and a shelf with a few empty boxes, if there ever is a book in a game, I am happy when I can read a few pages of it, if at all. Same is true for games that play outside, GTA might give you a whole city, but each house is nothing more then a textured box, you can't walk into most of them, people that walk around on the streets are generated completly random and neither have goal or purpose. Sure, an artist probally will never close this information gap, but ProjectGutenberg might be able to fill the books with text and some kind of fractal algorithm should be able to build a wide varity of houses and rooms that are explorable, Elite did that a two decades ago and presented the player with a whole universe to explore, while it wasn't the most detailed universe, todays hardware should be able to accomplish quite a bit more.

    16. Re:Beware the Games by Reapy · · Score: 1

      Wow, very well said. I agree with you whole heartily, especially in terms of motion.

      It's interesting that sometimes I am much more interested in older games with sprite animation then I am with some of the newer ones. Sometimes the artists details in their drawing does far more then the 3d rendering can do.

      But yes, I would like to start seeing cpu power going towards gameplay enhancements. I am not to go with the usually moaning about graphics over gameplay. I actually think graphics can make a game very fun, if I am just shooting a room full of bad guys, watching a bullet fly out of a gun and impacting everything around me causing wanton destruction is fun, like controling a movie.

      But lately, I've stopped being wowed by graphics. There was something to say when the first time I saw wing commander, or those intial pictures of strike commander. They made me go WOW. But as of late, the current crop of games really didn't make me go nuts over the graphics. Everything is just seems to be sharper and that is about it. I guess some of the more recent things I actually noticed would be games that have grass, that is a very nice atmospheric touch usually.

      But now I'd like to see games start expanding outward. Give us more to do per game. Forget super graphics for a moment, take the current average graphics and really make the game bigger and better. More detail per square inch, all that.

      Hrm, this is probably why the latest elderscrolls game gives me goose bumps. Bigger world, more items laying about, greater variety in landscape, radiant AI. Really, elder scrolls seems to be taking advantage of technology to create a more diverse and larger environment for us to play around in, rather then the same old formula with bigger and better explosions.

      GTA did this well. I know some people didn't like SA, but if you really look at the amount of area and varity of things to do that they added to the game, it is quite an upgrade. If they keep going down this path, I'll keep buying their games too. They take a great concept, and expand what you can do in it with each iteration.

      I'm sorry to have rambled too much to just say that I agree with the parent, but he really has hit the nail on the head with that post.

    17. Re:Beware the Games by happyemoticon · · Score: 1
      algorithmically generated randomality sufficient to provide "realistic" variation across all graphical elements

      Yeah, I see what you mean now. World of Warcraft DOES have only like 5 inns - 2 human ones (which are, with a little change in lighting, undead) a Dwarf inn, an Orc inn, and a Night Elf inn. Would it be so hard to at least make the woodgrain algorithmically generated? How about skin texture and blemishes (sort of akin to 'virtual reality will never look real until they figure out how to put dirt in there').

      It really surprises me that they can't provide more variation. I'm going to go off on a slightly different point. My uncle, who's a QA engineer by trade, made this pseudo-random level generator for Doom in his spare time. It's really good, really fast, and even smart enough to make sure that the total amount of weapons and ammunition in the level is sufficient to defeat its enemies, and that all areas are traversible. It's even smart enough to put shotgun guys in your blind spot so you get blasted as soon as you walk through a doorway. Now, he's a bona fide genius if you ask me, but a college graduate he ain't. I'm really shocked that this isn't a commonplace thing in games aside from Daggerfall and Diablo. You wouldn't even have to include the random generator in the game - though that would be very cool - you could just use it as a development tool.

      Furthermore, I think it'd be more realisitic than it sounds on the surface. Most houses in a given area were probably built at about the same time. Usually, they were made by a small set of contractors, according to a limited number of designs, and given small personal touches to set them apart from one another. Take a walk down almost any street of San Francisco and you'll see it in the Victorians. It doesn't look artificial, it looks natural. We're used to seeing it. And honestly, I think a computer could generate 500 arbitrary generic buildings from templates better than I could. I'd get bored really quick.

      I think that kind of 'realism' is pretty doable. I think realistic landscapes would be a bit harder, though.

      And yeah, like the other respondant said, it's the flicker/interlacing that makes me hate SD. I stare at a monitor all day long, I don't need any more eye strain than I get by necessity. DVDs on computers is fine. I'm actually thinking of getting a tv tuner card or box.

  13. No killer app? That depends on who you ask by gorbachev · · Score: 1

    Project Gotham Racing 3 is the killer app for a lot of racing fans. Granted that group of gamers is not as large as the FPS fanbase.

    --
    In Soviet Russia, I ruled you
    1. Re:No killer app? That depends on who you ask by lowe0 · · Score: 1

      Problem is, there's at least 5 different kinds of racing fan:

      1. The simmer. Gran Turismo or Forza (or Live for Speed, if even those two aren't enough).

      2. The destroyer. Burnout, Burnout 2, Burnout 3, Burnout Revenge. Oh, and there may be some other game like this worth playing.

      3. The ricer. Enjoys the new Need for Speed games. Doesn't realize how completely and utterly the old NFS games shit on the new ones.

      4. The leaguer. Wants to be Dale Jr..

      5. The arcader. For these people, PGR3 is the killer app.

      Of course, you could even be more than one of these types, and I'm sure there are types I've missed. But even within racing, there's so many distinct subgenres that no one game is a killer app for everyone.

  14. Forget the 360 Factor... by __aaclcg7560 · · Score: 3, Interesting

    When will Microsoft drop the price on the original XBox?

    1. Re:Forget the 360 Factor... by Keeper · · Score: 4, Insightful

      They won't. Microsoft is still losing money on every xbox they sell.

    2. Re:Forget the 360 Factor... by Saige · · Score: 3, Informative

      That's because of the hard drive. Hard drives don't get cheaper beyond a certain price point, they just get bigger.

      So anyone complaining about the Xbox not getting cheaper better not have been complaining about the 360 not having a HD built-in, since you can't have both at once.

      --
      "You know your god is man-made when he hates all the same people you do."
    3. Re:Forget the 360 Factor... by TheIndifferentiate · · Score: 1

      I don't think they are going to. I went ahead and bought one last month. I'm hoping that used XBox game prices will drop quicker once enough people have the 360. When the 360 gets down to $100-150, I'll look at getting one then. By then, I should have a monster set of old games to try on it!

    4. Re:Forget the 360 Factor... by Keeper · · Score: 3, Informative

      Actually, the harddrive isn't the issue. It's the CPU and the GPU. Microsoft is still paying the same price for these components as they were for the first Xbox that rolled off of the line. Since they don't own the rights to these components, they can't take their business elsewhere.

    5. Re:Forget the 360 Factor... by IInventedTheInternet · · Score: 1

      Aren't they losing more by having them stay on the shelves?

    6. Re:Forget the 360 Factor... by Keeper · · Score: 1

      If nobody is buying them and they're continuing to manufacture them, yes. But people will continue to buy them (because of articles like this) and they'll probably stop manufacturing them before demand drops to zero.

    7. Re:Forget the 360 Factor... by merdark · · Score: 1

      I don't buy that anymore. Most of the parts in it are so old, they are nearly worthless.

    8. Re:Forget the 360 Factor... by sootman · · Score: 1

      Don't worry about MS. You can already find tons of used XBoxen (heh) on craigslist. Even here in Orlando I've seen a few in the last week for less than $100.

      --
      Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
    9. Re:Forget the 360 Factor... by Keeper · · Score: 1

      In fact, the parts are so old that nobody would manufacture them anymore unless it was made worth their while.

      "It is also worth noting Microsoft paid NVIDIA for the chips themselves, and the contract did not allow for falling manufacturing costs, as process technology improved. Microsoft eventually realised its mistake, but NVIDIA refused to renegotiate the terms of the contract."
      -- http://en.wikipedia.org/wiki/NVidia

  15. It has the potential to be great by gasmonso · · Score: 2, Informative

    I agree that out of the box on release the 360 will be far from stellar, but thats to be expected. A system like this takes time to mature. Programmers have to gear up for a new platform and so on. There is definately no reason to jump on this especially at the high price. I would wait till Sony and Nintendo release theirs thus driving down prices.

    gasmonso http://religiousfreaks.com/
  16. Another Take by Deinhard · · Score: 4, Interesting

    The title of this New York Post article - Don't Buy the Xbox 360 - pretty much sums up that paper's attitude toward the system. It's another interesting read.

    --
    Successfully condensing fact from the vapor of nuance since 1998.
    1. Re:Another Take by Sathias · · Score: 1

      One of their points is that the 360 won't play the forthcoming 50 Cent game... I don't know about you guys but thats making me want to buy one.

      --
      Blessed are the 1337, for they shall pwn the earth.
    2. Re:Another Take by DCstewieG · · Score: 1

      My take on their take....

      * Price
      Agree. But from articles I've seen, the $200 for SNES/Genesis at the time is roughly comparable. You're getting a lot for $400. Yes there will be pissed off people with the core system.

      * Lack of games
      Same thing anytime a new console launches. But y'know what? I don't buy 5 games a month like some people do. The fact that there are several games on 360 I want already (PGR, PZ0, Most Wanted), I don't care how many there are total. By the time I'm ready to buy another game, one will come out.

      * No competition
      No argument here. But I see Xbox360 vs PS3 as being almost identical to Xbox vs. PS2...which means for the most part, you get most games on both. I plan to get the Revolution too.

      * Hidden costs
      Have access to HDTV already. Yes I can see this as a problem for others.

      * Older consoles are not dead yet
      That's why I still have my GameCube hooked up.

      So for these reasons and more, I'm hoping to snatch up an Xbox360 early Tuesday morning.

    3. Re:Another Take by Serzen · · Score: 2, Insightful
      Just trying to figure out...When did anyone actually accept the New York Post as a valid source of information? I no longer even read the front page of the Post; it's actually worse than my local, rather shitty paper.

    4. Re:Another Take by Anonymous Coward · · Score: 0
      From the yahoo article (emphasis added):
      All that for a machine that won't play the hot games this season, like Star Wars Battlefront II and 50 Cent: Bulletproof.
      Eh? Tell me that's not "hot." Then she says it again:
      And popular new games, like 50 Cent: Bulletproof [...]
      Huh? Is this some sweeping phenomenon I'm unaware of? 50 Cent in a game? Its absence at launch a reason to not buy a 360? Hot?

      The final quote is most odd, however:
      Although he's a firm believer in the Xbox 360, Perry says, "If you buy a PS2 or an Xbox now, you're buying a system at the end of its lifestyle, when some of the best games are showing up."
      Game consoles have lifestyles? I imagine, perhaps, while rendering a HOT HOT game like 50 Cent, then they may be said to have a "gangsta lifestyle."

      Was this article edited? Who wrote it? Hello?
  17. games for current consoles by StarBeamAlpha · · Score: 4, Interesting

    Who cares out the next gen consoles, good games for the current consoles are being released like crazy so they can release before the new console wars if you haven't been noticing.

    1. Re:games for current consoles by Anonymous Coward · · Score: 0

      Actually, I haven't noticed. The only PS2 game this season that has me excited is Shadow of the Colossus. There is only one game per console that I can think of that I want to get in the future: PS2 - FF12, Xbox - Black, GC - LOZ: Twilight Princess.
      By next E3, nobody is going to care about the current gen, sadly enough. There's still some older stuff I want to go back and get, though, and I'll be waiting to buy Sony and MS's offerings after massive price cuts, though I'll probably be in on the Revolution from day one.

  18. Still playing XBOX 1 by Anonymous Coward · · Score: 0

    With so many good games on the XBOX and still good games coming out for it im going to wait a year or two before picking up the 360. Maybe the PS3 will be out and blow away the 360 by then too.

    You can get a XBOX for $150 and play Doom3 and Half-Life 2 on it. Same gamea but not as pretty as the PC for 1/10 the cost of buying a gaming pc.

  19. Oooof.... by aicrules · · Score: 1

    That's gotta hurt. I'll bet that the last time Slashdot accepts a submission from that person (NOT!).

  20. I played xbox 360 in best buy the other day... by kevlar · · Score: 1

    I played Call to Duty on XBox 360 in a best buy and I have to say the game play was incredibly good. The only frustration I had with it was that I couldn't figure out the preset controls.

    The game was smooth, very intense and very detailed. The resolution was absolutely insane. It was waaaay better than the original xbox, so I don't quite understand where this guy is coming from.

    There are some people who are quite simply PS2 religious and maybe this guy is one of them.

    1. Re:I played xbox 360 in best buy the other day... by Anonymous Coward · · Score: 0

      I played Call to Duty on XBox 360 in a best buy and I have to say the game play was incredibly good. The only frustration I had with it was that I couldn't figure out the preset controls.

      For $450, I would hope I get a damn good experience. But I find it interesting that you state the gameplay was "good", but weren't able to figure out the controls. To me, not being able to figure out the controls would be bad gameplay. You sound like you might enjoy learning how to use Linux.

      The game was smooth, very intense and very detailed. The resolution was absolutely insane. It was waaaay better than the original xbox, so I don't quite understand where this guy is coming from.

      Did you read the article? From TFA:

      The system truly sings with a high definition television, as has been widely reported, but still shows noticeable graphical improvements over the current generation. In an ideal world, HD is best, but you can survive for a while without it and still enjoy the system.

      Just because someone doesn't validate your OMG AWESOME reaction, doesn't mean that they don't know what they're talking about. I found this article to be a very good one, rather than most that have either praised the system uncritically or had the opposite OMG SUCK reaction. And OF COURSE it's going to be "waay better" (at least in terms of graphics) than the Xbox. If it was 2% better, why would people buy it?

  21. Wha? by TubeSteak · · Score: 1, Interesting
    "After the endless jokes about the size and heft of the original Xbox, Microsoft got it right. ...About the only thing that detracts from the visual appeal is the machine's enormous power brick. Fortunately, it's a bit easier to hide that."

    What does weight have anything to do with the quality of the original Xbox?

    They made the PSU external for the 360, now reviewers are complaining about that. I personally could care less if the damn Xbox weighed 10 lbs as long as it does what its supposed to do.

    And the article says "it's probably worth waiting a bit."
    Why? Will prices drop after the holiday season from $300/$400?



    On a seperate note: This article doesn't mention it, but others have said that MS may switch from a 90nm mfg process for the CPU to 65nm. I understand how this benefits MS, but nobody has explained how/if it'll benefit the consumer.

    Would it be better to wait for a 65nm cpu core since it should use less energy and generate less heat? Since it'll be a rev2 or rev3 design, I assume they'll have worked out any first run hardware issues.

    --
    [Fuck Beta]
    o0t!
    1. Re:Wha? by tepples · · Score: 1

      Since it'll be a rev2 or rev3 design, I assume they'll have worked out any first run homebrew issues.

      Fixed for the win.

    2. Re:Wha? by lpangelrob · · Score: 1
      What does weight have anything to do with the quality of the original Xbox?

      Perhaps entertainment centers cringed when they heard about the vast quantities of mass contained within that green X. Rumor has it that on launch day alone, three thousand entertainment centers fell to the height, weight and girth of the X Box...

    3. Re:Wha? by mcc · · Score: 1

      They made the PSU external for the 360, now reviewers are complaining about that. I personally could care less if the damn Xbox weighed 10 lbs as long as it does what its supposed to do.

      I have on a decent number of occasions dropped my Gamecube into a backpack and taken it with me if I was going to a party or on a roadtrip or somewhere that a multiplayer throwdown would be likely. The Gamecube, PSU, controllers, and a little cd binder full of games cumulatively take up less than half the space in my backpack, and not a whole lot of weight. And the handle's a nice touch.

      You could do this same thing with a second-generation "pstwo", and it looks like you'll be able to do it with the upcoming Nintendo Revolution. but I do not think you could easily duplicate this feat with an XBox or first-generation PS2 or PS3. Which is a pity, because I've gotten some fantastic use out of my Gamecube in its capacity as portable console.

      Whether a console is small and light or big and heavy may not matter to you, but it is an issue for some people and it was an issue based on which the XBox was widely criticized. Therefore it is altogether reasonable for reviewers to bring this up.

    4. Re:Wha? by cornface · · Score: 1

      The original PS2 and controllers fit into a backpack or plastic grocery sack with no issues.

    5. Re:Wha? by TubeSteak · · Score: 1

      Sounds like a market niche begging to be filled

      MS should sell custom designed (and heavily padded) backpacks and carry bags for their new Xbox + games 'n junk.

      How much would you pay for one?
      Or perhaps: Would you pay for one?

      --
      [Fuck Beta]
      o0t!
    6. Re:Wha? by mcc · · Score: 1

      Ah. I'll take your word for it, I haven't tried it.

    7. Re:Wha? by DrXym · · Score: 1
      And the article says "it's probably worth waiting a bit." Why? Will prices drop after the holiday season from $300/$400?

      Perhaps there will be better bundles. There will certainly be more games. There will absolutely be more considered reviews of the system from people who've played it for a while. Any bugs or problems will hopefully be common knowledge allowing you to make an informed decision rather than one based on hype.

    8. Re:Wha? by Anonymous Coward · · Score: 0

      And the article says "it's probably worth waiting a bit."
      Why? Will prices drop after the holiday season from $300/$400?

      You can't BUY one for $300/$400 until after the holiday season, and until they allow retailers to unbundle the packages.

  22. How much clearer can it be? by Aexia · · Score: 4, Informative

    Xbox 360: Good, but not great

    Right there in bold in big letters at the top of the article.

  23. Games sell systems. Xbox 360 has none. by popo · · Score: 5, Interesting


    The 360 has a disastrous lack of solid launch titles. Nothing is revolutionary.

    They have no Halo.

    They have no Elderscrolls.

    They're left with Perfect Dark Zero (which at this point, being so close to launch and seeing no hype, we can only assume will be underwhelming), and Project Gotham (which most people already know will look stunning and be collecting dust within a week).

    This is something of a disaster for MSFT, but not in anyway unpredictable. As someone who has worked closely with Microsoft for the last 10 years I've grown to understand how they make decisions: Its all about platform extension and repeat revenue streams. Very, very little thought tends to go in to creativity, design and consumer appeal. Microsofties tend to scoff at those things, holding instead to the belief that a superior business model leads to a superior product line. (What they forget is that they are now in the entertainment business and people could give a crap about their business model.)

    More unfortunate for MSFT is the fact that Oblivion, one of their biggest system-sellers (if not *the* biggest) will be released for PC months before 360. Anyone who followed the Morrowind release knows why this is a big deal: The PC version was better supported, and had an enormous user community creating free (and amazingly good) mods for the game. That history, combined with the earlier release will cut deeply into the initial appeal for the 360.

    I'll probably get a 360 -- next Xmas -- when there are some games to play.

    --
    ------ The best brain training is now totally free : )
  24. Wrong! The Editors Are As Biased As Can Be by Luscious868 · · Score: 2, Insightful

    The article isn't talking about the console so much as the games that are available at launch. Here are the quotes in context. Jesus editors, biased much?

    While there are several good - and even very good - titles that will be available at launch, there's nothing truly great.

    Admittedly, tastes vary - so you could easily find a game out this month that's a "must have" for you. (We'll have a closer look at the launch games early next week.) But if you're looking for something that's ground breaking and sets the trend for the system (as "Halo" did with the original Xbox), you're not going to find it.
    1. Re:Wrong! The Editors Are As Biased As Can Be by podperson · · Score: 1

      Yes they're saying you shouldn't buy it because the content available isn't compelling. How is this biased? If I said to you in 1999 that buying an HDTV was dumb because there was nothing to watch on HDTV (which was true and remains substantially true) would that have been bias? Sounds to me like recommendation backed up by explicitly stated evidence and reasoning. This is known colloquially as "reasoned argument".

      They don't condemn the hardware. They do point out the online features. They do say it's promising. They just don't think most people should buy it now.

  25. Except for Nintendo, why bother? by ndogg · · Score: 1

    We get shinier graphics for this new generation. Ooo, aah, whatever.

    The generation before this (the N64 and Playstation) definitely needed obselescence. The Playstation had pitiful graphics and hardware, while the N64 had no space for anything useful.

    Yes, this next generation will allow for shinier graphics, but the clarity of the graphics of the current generation already allow for pretty much the same games this new generation can have.

    So what now? Will all games at least look like Doom 3? So now we can have four players playing Doom 3 on XBox 360? More people are still going to play Halo than Doom 3--I play Halo more often than Doom 3. Most, myself included, won't care that much that Halo will now look like Doom 3 (except brighter) once we're playing.

    At least the Revolution is attempting something--you know--revolutionary (pun intended).

    The current generation should just stick around for a little longer to give developers more time to work on more games (especially considering the enlengthening game development time), and just demand higher quality. This goes especially for the XBox, which is the most powerful of the three systems.

    --
    // file: mice.h
    #include "frickin_lasers.h"
    1. Re:Except for Nintendo, why bother? by Shad_the_protector · · Score: 1

      At least the Revolution is attempting something--you know--revolutionary (pun intended).

      The only real problem with Nintendo, is that since the venue of console competition with the PS vs N64 Nintendo just seem to have drop the fight and gone to a public that is less touched by the other console, the little kids. Now again they flee the fight to go on a ground touch by no one. But again they'll still have a console targeted a kids. They should try to regain the older gamer and try to reconquer the gaming empire, because as I can see they are the only one that do revolutionize the gaming industry, instead of sticking in old ways and just upgrade graphic and processor. So if only Nintendo can go search the older gamer they will return to the fight and maybe push the other to try something revolutionary.

    2. Re:Except for Nintendo, why bother? by buffer-overflowed · · Score: 1

      Wha? Is english not your first language or something?

      If it wasn't for my horse, I wouldn't have spent that year in college.

      Nintendo is appealing to older gamers. For one, they're offering their back-catalog for download onto the rev. That has enormous appeal. Secondly, they're offering a new control scheme for all the people that want something new. Third, they're coming it at a lower price point. Fourth, they have gamecube backwards compat for all the great games you may have missed.

      That same strategy(- the downloads) is certainly working quite well in the DS vs. PSP war.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    3. Re:Except for Nintendo, why bother? by ilyaaohell · · Score: 1

      Nintendo is targetting the same niche market with the Revolution that they targetted with the touch-screen Nintendo DS. The games on that platform aren't the "standard" types of games most people want to play. I see Revolution's entire library consisting of the same types of fun, quirky puzzle/party games as most of the Nintendo DS seems to have. For most gamers, this isn't good enough. Originality be damned, people WANT to play sports games and fighting games and open-ended sandbox games of the GTA variety, things that don't look to be possible with their standard motion-sensing controller.

      Personally, I'm the type of person who doesn't WANT to pay $50 for a party game. If I want to play those types of original games, I can load up my web browser and hit up some fun Flash games for free. They're about as original (though less graphical, obviously) as anything that the Revolution is bound to have.

      And I just want to add that the Revolution will NOT be a success. Why? They actually managed to completely turn their back on a HUGE segment of their potential audience. People like me who like to play games in current genres, who want to play first person shooters, complex stealth adventures, fighting games, basketball games, etc. I will not even CONSIDER buying this console. It is my preference (please realize that this is MY preference, ok?), and as such they have marketted their product outside of my zone of interests. And I'm not alone. The Xbox 360 and the PS3 will be successful because they welcome EVERYONE and don't lock out entire game genres through weird controllers or weird demographic targets. Revolution's audience share, by default, will always be limited.

      --
      UNIX: A computer user is defined as a programmer. WINDOWS: A computer user is defined as a consumer.
    4. Re:Except for Nintendo, why bother? by ndogg · · Score: 1

      People like me who like to play games in current genres, who want to play first person shooters, complex stealth adventures, fighting games, basketball games, etc.
      Nintendo doesn't lock those games out from their consoles either. I'm not sure where you got that idea. Resident Evil 4 came out first for the Gamecube (it's a rather violent FPS). Metal Gear Solid: Twin Snakes also came out for Gamecube (it's a re-hash of the first Metal Gear Solid with nicer graphics). Eternal Darkness is a highly acclaimed horror/thriller game.

      Finally, the Revolution will be backwards compatible with the Gamecube, which means that one can plug in Gamecube controllers into the thing, and their use do not have to be limited to just Gamecube games. The more traditional console game is more than possible.

      --
      // file: mice.h
      #include "frickin_lasers.h"
    5. Re:Except for Nintendo, why bother? by Suddenly_Dead · · Score: 1

      The whole backwards compatibility featuremajig is definately aimed at older gamers. What kid really cares about Super Mario Bros. ?

    6. Re:Except for Nintendo, why bother? by ilyaaohell · · Score: 1

      I know that those genre games are available on the Gamecube. What I was talking about there was the Revolution. These games will no longer be released for this console simply because it's not made for that purpose. It has a completely different input device.

      As far as backwards compatibility goes, the latest issue of GamePro Magazine said it best: It's the feature that everybody says they want and then nobody uses.

      I don't care that you can plug in a Gamecube controller. I don't have one. Do you think I'll go out and buy one to play a bunch of last-gen games? I think not. Do you think ANY game publisher will expect you to own one of these for their NEW games? If the history of non-standard peripherals is a good guide, don't count on it. Therefore, FEW games will come out that require a standard gamepad. This is why I said you can rule out "first person shooters, complex stealth adventures, fighting games, basketball games, etc." Sure, new genres will be created utilizing new and interesting gameplay mechanics that might end up being very fun and entertaining... but people like me actually like playing games in THESE genres. The Revolution is simply not designed with that in mind.

      Oh, and since you brought up games like Resident Evil 4... the only reason that game came out for the Gamecube first is because Nintendo paid a load of money for that to happen. And, although Sony and Microsoft do it with some titles too, it was VERY different when Nintendo did this for Resident Evil 4. Why? Because even THEY realize that, when someone thinks of Nintendo, they're not thinking of your standard violent and bloody games and wanted to improve their image with the non-Nintendo gamers. I guess it worked for them somewhat, but to me it simply underscored their weakness in the area. Who knows if they'll go through this expensive public relations stunt again for the Revolution.

      To summarize, Nintendo has been publishing non-standard casual games ever since they came out with the N64. The image they established with the NES and SNES as the defacto game platform is dead. They're the niche game platform. The Revolution, with it's non-standard controller, takes them about 50 steps further into that niche. For you it may be good (nothing wrong with originally, obviously), but to people like me, it's a major turn-off. I like certain genres, and if Nintendo doesn't have them, I'm taking my business elsewhere. Paying lip-service to genre gamers by releasing a game like Resident Evil 4 isn't good enough.

      --
      UNIX: A computer user is defined as a programmer. WINDOWS: A computer user is defined as a consumer.
    7. Re:Except for Nintendo, why bother? by buffer-overflowed · · Score: 1

      The input device is modular. They're coming out with a standard controller shell for it, and there doesn't seem to be stopping any third parties from making their own shells. Developers can use the wand in one of it's configurations, use two wands, use one of the standard shells or even roll out their own. All of them having access to the 6-axis information the controller spits out.

      So you can get arcade style experiences out of it, or the standard console experience, or something new. The modularity of the new controller, for this reason, excites me as much as any new control methods. And since the electronics for a shell are relatively cheap and the dev costs for the rev expected to be closer to the gamecube than the PS3/XBox 360, they can probably even bundle em in w/o upping the game price. Perfect controls(and user-selectable layouts) for any game that goes for that option.

      Heh. Capcom/etc. did not make the games they did because they were bribed. Had then been bribed(ala an exclusivity contract), they couldn't have put those games onto the PS2. The gamecube is a far superior bit of hardware in every way bar marketshare to the PS2. It's easier to work with, it's more powerful, and it has a better devkit.

      Oh, and the gamecube had just about every genre covered and Nintendo themselves cover a wide variety of genres 1st party. Whether or not you can get past them frequently using their branding characters aside.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    8. Re:Except for Nintendo, why bother? by ilyaaohell · · Score: 1

      Okay.

      --
      UNIX: A computer user is defined as a programmer. WINDOWS: A computer user is defined as a consumer.
    9. Re:Except for Nintendo, why bother? by Anonymous Coward · · Score: 0

      >I don't care that you can plug in a Gamecube controller. I don't have one. Do you think I'll go out and buy one to play a bunch of last-gen games? I think not. Do you think ANY game publisher will expect you to own one of these for their NEW games? If the history of non-standard peripherals is a good guide, don't count on it. Therefore, FEW games will come out that require a standard gamepad.

      First of all, a Gamecube controller is NOT a "non-standard peripherals" (that nobody has or that no stores keeps in store to sell). If you ask me, the Xbox360's optionnal hard drive is what will BREAK the Xbox360. Publishers will try NOT to require the hard drive because it'll lock potential customers (and that hard drive is likely to cost at least 5 times as much as a simple Gamepad, which can be bought from other manufacturers too, unlike that hard drive).

      >This is why I said you can rule out "first person shooters, complex stealth adventures, fighting games, basketball games, etc."

      Oh hell yeah. Because there's nothing better than playing a first person shooter with a freakin' stupid gamepad and its lame crappy analog sticks. Stop looking at what is already here and start looking at what it should/could be like.

      Do you see computer players using gamepads to play Unreal Tournament? Of course not, because a gamepad is the most horrible device for this type of games. We're used to a keyboard+mouse on computers, but it wouldn't surprise me if Nintendo's setup actually worked even better than that keyboard+mouse combo.

      >I like certain genres, and if Nintendo doesn't have them, I'm taking my business elsewhere.

      I really don't see what "genres" Nintendo doesn't have. Sure they have less games, but that's mostly the publishers' fault (and it's not the size of the media, only a handful of GC games are multi-discs, and those games are fat with full-motion video... Which is only fun to watch a couple of times).

  26. Re:Games sell systems. Xbox 360 has none. by clontzman · · Score: 1

    The 360 has a disastrous lack of solid launch titles. Nothing is revolutionary.

    Launch titles have never been revolutionary. What revolutionary title did the PS2 launch with? The Gamecube? The Dreamcast?

    360 is launching with a very competent lineup, though no (as the CNN article pointed out) killer app. It's hard to imagine that the same people who bought the original Xbox for Halo and PGR aren't going to buy the 360 for Perfect Dark and PGR3.

    Revolutionary games will come in the second year and beyond, as they always do.

  27. Launch Titles Weak??? by TheWorkz · · Score: 3, Interesting

    I would have to say that the launch titles are ok/good and probably worth it for anyone who can afford it. I will be getting mine, but I have disposable money and already an HDTV. Why would microsoft waste a huge launch title like Halo 3, when they really need to save that one for the launch of the PS3! Come the PS3/Revolution Launch, Prices will drop, and they will drop the biggest title Halo 3 then. Its going to Hurt Sony!

    1. Re:Launch Titles Weak??? by NetRAVEN5000 · · Score: 1
      "Why would microsoft waste a huge launch title like Halo 3, when they really need to save that one for the launch of the PS3!"

      The ironic thing about MS' attempt to thwart PS3 sales by releasing Halo 3 on the same day is that for the most part, only people with lots of money they're willing to blow will have a 360 at that time - precisely the sort of people who would be able to afford both Halo 3 AND the PS3.

      Plus, the real thing that sells systems is the games that are available for them.

  28. Yeah, sony is so dumb. by Some+Random+Username · · Score: 3, Interesting

    Online gaming would never work without a central system like xbox live. I mean, look at the PC. Nobody ever plays PC games online. Why? Because PCs don't have xbox live. They just let each game do their online thing however they want. Obviously nobody wants that, but sony is doing it just like the PC anyways.

    1. Re:Yeah, sony is so dumb. by FortKnox · · Score: 0, Troll

      With PC's comes an assumption of technical knowledge. Not only that, but the games, themselves, come with central servers to organize and report on the current games. This also means that the computers, themselves, can host reliable games.

      PS simply can't do this right now. The structure is horrid and finding games can be impossible unless you know people who host them.

      Using online capabilities between the PS and X-Box are very different, and X-Box has a CLEAR edge. They are concentrating on using it, while Sony appears to be ignoring the importance of it.

      --
      Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    2. Re:Yeah, sony is so dumb. by rblum · · Score: 2, Insightful

      Uh, yes. Because the PC online experience for your average Joe is *crap*. Live is about getting
        - average Joe to play. No dice with PC games
        - having a universal friends system. (I don't see that on the PC. And don't say GameSpy. POS)
        - having universal voice chat. How many different voice chats do you have on the PC?
        - Micropayments for content.
        - Authenticated content only. Let me just say goatse....

      As for Sony doing it anyways: You remember the Red vs Blue movie about games for the Mac? "Well, there's that puzzle thing. And Photoshop...." Same applies for Sony online. There's SOCOM. And SOCOM II.

      From a developer POV, Sony's idea is not so good. I don't *want* to develop all that stuff when I'm writing a game. Hence, nobody does it.

    3. Re:Yeah, sony is so dumb. by Rude+Turnip · · Score: 1

      Consoles should be about one-stop shopping and ease of use. Xbox Live lets you create just one online gaming account, versus one for each online game you own. This is one thing that I like about Xbox over PS2 (I own a PS2, but not an Xbox)...all PS2 online titles require separate accounts, unless you get lucky and a couple publishers both use GameSpy.

    4. Re:Yeah, sony is so dumb. by Anonymous Coward · · Score: 1, Insightful

      But doesn't Socom on the PS2 hold the record for the most online players? That's just for one game and the PS2 doesn't even have live OR built-in online capability even. Wouldn't the argument for Sony's decision be that it's far too costly to develop a central network as large as would be required for both the current amount of onliners for the Playstation AND the amount that would join a central network? That would be not cost effective, plus, if the PS3 does its live thing for free as the PS2 does, I'd take it over a central, pay-based network anyday. You?

    5. Re:Yeah, sony is so dumb. by Anonymous Coward · · Score: 0

      From a developer POV, Sony's idea is not so good. I don't *want* to develop all that stuff when I'm writing a game. Hence, nobody does it.

      The reason there aren't that many online games for the PS2 is not because they lack a centralized online service, the reason is that online console gaming really hasn't caught on yet. Only about 10% of console owners are all that interested in Online gaming, with probably less than 25% of those people who go out of their way to buy games that are online enabled. What this means is that, although there are online console games that are highly profitable, you can not ensure profit through online gameplay alone.

      Now, hypothetically speaking, if interest in console online gaming increased to (say) 25% with 50% of those people considering it a major element (levels you might expect from the PC) it wouldn't matter if developers had to hand-code assembly and sleep with your grandmother to get games online, they would just do it.

      What I am, essentially saying, is that if there are only 500,000 (on the XBox, probably 1,000,000 on the PS2) who are actively looking for good online games it isn't worth the Developer's time to focus on online too much; if you suddenly jump to 5,000,000-10,000,000 people actively seeking good online games there is nothing that will stop them from producing them. The question becomes how do you encourage people to try games online? Do you get out of developers' ways and assume that they will produce interesting content that is possibly free (PS3), do you encourage development using a centralized service and then charge people to use your system (XBox 360), or do you offer a connection service (for free) and allow developers to produce what they want to (Revolution)?

    6. Re:Yeah, sony is so dumb. by NetRAVEN5000 · · Score: 1
      That's one of the things I like about PC gaming. I can run my own DOOM3 or Half-Life server for free - and I can guarantee myself a spot on the server, and guarantee that there won't be any hackers or other people I hate on their because I can kick them off. Plus I know for a fact that there's a fairly fast server that runs my fave game the way I like to play it (say if I like a specific mod, or to only play with certain weapons) 24/7 - when I want to play all I have to do is click a button.

      Plus, I think Sony will come out with their own Live-like service. But it might take them longer because they obviously don't have the huge budget that MS does. I think they'll do it, though.

    7. Re:Yeah, sony is so dumb. by buffer-overflowed · · Score: 2, Informative

      - average Joe to play. No dice with PC games
      Raiding guilds in MMOs say differently.

      - having a universal friends system. (I don't see that on the PC. And don't say GameSpy. POS)
      XFire. Been in use for ages. Free and works well.

      - having universal voice chat. How many different voice chats do you have on the PC?
      A few, Ventrillo/Teamspeak being the two big ones. A lot of games are coming with comms built in tho(ALA Civ 4). Your friends/guild-members/clanmates will standardize on one of them.

      - Micropayments for content.
      Content/mods on the PC are generally FREE.

      - Authenticated content only. Let me just say goatse....
      Yea and let me just say "mexican jewlizard" and verbal abuse in live. Griefers will grief regardless of authentication.

      Live has a lot over the PS2's system, but it doesn't have much over the PC(at least worth paying for).

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    8. Re:Yeah, sony is so dumb. by bigpat · · Score: 1

      Online gaming would never work without a central system like xbox live. I mean, look at the PC. Nobody ever plays PC games online. Why? Because PCs don't have xbox live. They just let each game do their online thing however they want. Obviously nobody wants that, but sony is doing it just like the PC anyways.

      Yes, obviously nobody would ever play a PC game online.

    9. Re:Yeah, sony is so dumb. by external400kdiskette · · Score: 1

      Sarcasm aside your missing one point. People use console for simplicity and ease of use. 95% of console users are going to prefer something like battle.net with a game list than going around trying to find servers and people to play with like on a lot of pc games.

    10. Re:Yeah, sony is so dumb. by NetRAVEN5000 · · Score: 1
      "From a developer POV, Sony's idea is not so good. I don't *want* to develop all that stuff when I'm writing a game. Hence, nobody does it."

      Please - that's pathetic. You probably don't want to develop the game either but no game no money. Game publishers don't make games because they want to, they do it to make money. To say that you don't want to program. . . well, you're a programmer so tough - it's not about what you want, it's about what the customer wants.

      And Sony probably doesn't want to develop an online system - why aren't they allowed to use that excuse? I'm sure they would've done it by now if they had all the money that MS does.

      "average Joe to play. No dice with PC games
      having a universal friends system.
      having universal voice chat.
      Micropayments for content.
      Authenticated content only. Let me just say goatse...."

      There's plenty of average Joes playing PC games online. And have you ever used Steam? Steam's got a universal friends system for all its games, it's got universal voice chat, and you can buy content through Steam. And what makes you think systems like Xbox Live authenticate content and block stuff from shock sites like Goatse? The only reason you don't see that kind of stuff is because there is no way to have custom logos/sprays (and the shapes and colors they let you choose don't count). I'll bet someone will come up with a way now that 360 uses an external drive.

      Plus, I'm sure the RvB movie quote was supposed to be a joke, especially since Halo was originally going to be released for the Mac.

    11. Re:Yeah, sony is so dumb. by MaskedSlacker · · Score: 1

      Are you a moron? Ever heard of counter-strike? Diablo 2? Quake? Unreal Tournament?

    12. Re:Yeah, sony is so dumb. by KylePflug · · Score: 1
      Steam's got a universal friends system for all its games
      Correction. Steam has a button for a universal friends system in all its games. It doesn't actually work.

      (I do, however, love Steam. But bad example.)
    13. Re:Yeah, sony is so dumb. by LilGuy · · Score: 1

      Are you kidding me? Nobody plays PC games online??? Where do you think they came up with Xbox Live? Good lord. I remember waiting 5 minutes for the list of Counter-Strike servers to refresh back in the day, and ending up with a list of 20000+ servers. That's SERVERS, now multiply it by a conservative number of players per server such as 6. That's a LOT of people playing a SINGLE pc game online.

      I thought you were kidding at first, but I re-read your comment a few times and if you're joking, its very subtle.

      --

      You're nothing; like me.
    14. Re:Yeah, sony is so dumb. by Vicegrip · · Score: 1

      Sorry, too busy trying to kill that shaman with 4,000,000 other subsribers otherwise I'd have some kind of snappy reply for you.

      @#$%@%@#$ earhshock crits you for 1300 again...

      --
      Do not spread "09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0" over the internet, thank you.
    15. Re:Yeah, sony is so dumb. by vertinox · · Score: 1

      Someone thought it would cute to mode him as insightful instead of funny and now everyone else reads a well done piece of sarcasm and takes it literally.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    16. Re:Yeah, sony is so dumb. by lightning01 · · Score: 1

      Nah, Sony executives have already stated publicly that they have no intentions for a centralized game play service. Part of the problem is that some game manufacturers (like EA) have started to invest big dollars in setting up these services since Sony has not. Sony's take is that online players tend to play online for specific games. Thus they (Sony) are willing to let the game manufacturers shoulder the burden of building and maintaining online services infrastructure for now. I'm sure by the time PS4 rolls around, it will be a big enough deal that Sony will work out a stake in it, but I don't think you'll see Sony tackle that for PS3.

      There are other reasons as well - having to do with where the core base of customers is for Sony (Asia) vs Microsoft (North America) and how game machines are perceived within the company (think of Microsoft's current focus on the Internet). I don't think Sony is being stupid about this, they have simply done the analysis and for these (and I'm sure other) reasons have decided against a centralized system.

    17. Re:Yeah, sony is so dumb. by jkreuzig · · Score: 1
      Uh, yes. Because the PC online experience for your average Joe is *crap*. Live is about getting
      - average Joe to play. No dice with PC games
      - having a universal friends system. (I don't see that on the PC. And don't say GameSpy. POS)
      - having universal voice chat. How many different voice chats do you have on the PC?
      - Micropayments for content.
      - Authenticated content only. Let me just say goatse....


      Gee, I don't know about the PC gamer's online gaming experience being crap. I've only been PC gaming online for 4 years now, and a member of an online gaming clan for 3 of those years. We have two 24 person gaming servers (COD:UO and COD2), a voice server (ventrilo) and a website. On an average weekday night, our servers are full from about 5PM-1AM (PST). Total cost for all that? 13 bucks a month per clan member (25 members). The average age of our clan is probably 32 years old. Most of the clan would classify as "Average Joe" gamers.

      So what does each member get for our 13 bucks a month ($156 a year)? We get private slots on our servers. We get remote control of the gaming servers. If somebody if giving us greif or not following our simple rules (no swearing, no whining) they get the kick/ban. We get voice chat (Ventrilo) that allows me (and my clanmates) to decide who gets on the voice server. If somebody is an asshole, they don't get the password for the voice server. Period. In short, we get CONTROL. I can't see Microsoft giving ANYBODY control of any part of the Live gaming experience.

      How hard is it for "Average Joe" to play a PC game online? In most instances, here's the process:

      * Install the game * Select Multiplayer Game from the start screen * Choose a server from the list that pops up

      It's really that simple.
    18. Re:Yeah, sony is so dumb. by rblum · · Score: 1

      You probably don't want to develop the game either but no game no money
      Actually, I develop games *only* because I want to. If I wanted plenty of money, I'd be working for a bank.

      Game publishers don't make games because they want to, they do it to make money
      So if developing decent online for PS2 takes significantly longer than for XBox, the game publisher will do what?

      There's plenty of average Joes playing PC games online
      If 300,000 is your idea of plenty... (Yes, that's WoW only - but that's the point. The user base gets fragmented without a uniform backend)

      And have you ever used Steam
      Oh, you mean the online system that doesn't let me play offline and has a broken friends system? (OK. I jest. Steam is good. But it's good in part because it's similar to Live. Sony is *nuts* not to provide something similar)

      And what makes you think systems like Xbox Live authenticate content and block stuff from shock sites like Goatse?
      The fact that I've actually worked with Live?

    19. Re:Yeah, sony is so dumb. by rblum · · Score: 1

      Gee, I don't know about the PC gamer's online gaming experience being crap. I've only been PC gaming online for 4 years now, and a member of an online gaming clan for 3 of those years

      That's putting you pretty far out of the average Joe category. The average Joe I'm talking about sees a console as similar to any other appliance. He doesn't want to be in a "Clan", or "rent a server". He wants to play, and keep in touch with his friends. Without any effort. Just plug the thing in. Sony's not offering that, and neither is the PC.

    20. Re:Yeah, sony is so dumb. by rblum · · Score: 1

      Live has a lot over the PS2's system, but it doesn't have much over the PC(at least worth paying for).

      Say you. Looking at the numbers of people subscribing to Live vs. the number of people playing Sony stuff online, some people seem to differ....

    21. Re:Yeah, sony is so dumb. by Anonymous Coward · · Score: 0

      Are you a moron? Ever heard of sarcasm? Satire?

    22. Re:Yeah, sony is so dumb. by Anonymous Coward · · Score: 0

      Obviously nobody wants that, but sony is doing it just like the PC anyways.

      Yeah, because the demographics for PC gamers and Console gamers are obviously the same.

    23. Re:Yeah, sony is so dumb. by Neck_of_the_Woods · · Score: 1

      Which sony stuff would that be? Ummm...Everquest, Everquest2, Star Wars Galaxies, etc..etc.. You are right they have no user base. None of those users have group speak or talk to each other, and well they can't figure out how to keep a guild together without a built in list.

      ahh...whatever. Sony will catch up, with a vengence. I am still waiting for a World of Warcraft/Everquest/Ultima Online on Xbox or PS3. When they pull that off they will have really hooked the adictable.

      NOTW

      --
      Neck_of_the_Woods
      #/usr/local/surf/glassy/overhead
    24. Re:Yeah, sony is so dumb. by rblum · · Score: 1

      Note - this is talking about *consoles*

      Did you notice Everquest on PS2? SWG? I didn't think so. MMORPGs will be the realm of the PC for quite some time and face completely different constraints than console games.

      Sony is blatantly kicking itself out of the console online space by doing their "Free-For-All" solution. Don't believe me - look what it did for online games on the PS2.

    25. Re:Yeah, sony is so dumb. by nofsinga · · Score: 0

      Currently: (as of 11/7/2005 at 8:28PM CST, from http://steampowered.com )
      Counter-Strike             57,748 Players   43,625 Servers
      Counter-Strike: Source     22,212 Players   21,487 Servers
      Day of Defeat              4,032  Players    1,797 Servers

      I also had to snicker when I read that comment about PC not being played online.  I mean, have you heard of MMORPGs??? World of Warcraft, Guildwars, Final Fantasy XI, Lineage, etc, etc.  </rant>

      I have an Xbox, and used to love playing Halo on the LAN in my college dorm.  Very few people I knew actually used Xbox Live.

      As a side note, is the Xbox Live for Xbox360 going to have a free "lite" edition?  My brother won one from the Pepsi Promo, and gets it Saturday via UPS.

    26. Re:Yeah, sony is so dumb. by buffer-overflowed · · Score: 1

      Ahem. EQ did come out for the PS2 as EQ online adventures. As did FFXI, which allows you to play with PC counterparts.

      You were saying it's tough to equal live on the PC. It's not, the PC is and will always be better. The PC model and Sony's model aren't really comparable tho, because you can always use third party software to make up for any lack of features when you use a PC(I gave examples). Can't do that on the PS. You get what they give you. And that's why having a standard decent package is better for consoles.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    27. Re:Yeah, sony is so dumb. by phriedom · · Score: 1

      I'm a PC gamer too. But XBox Live is very appealing.

      The big difference between XBox Live and what you are describing, is that your $156/yr and all the neat organization is for ONE GAME. Xbox Live support is mandatory for all XBox 360 games.

      --
      Don't moderate flamebait as Troll. Know the difference or you will be Meta-moderated.
    28. Re:Yeah, sony is so dumb. by jkreuzig · · Score: 1
      I think you are conviently ignoring the last part of my post. Here it is again:

      How hard is it for "Average Joe" to play a PC game online? In most instances, here's the process:

      * Install the game
      * Select Multiplayer Game from the start screen
      * Choose a server from the list that pops up

      It's really that simple.


      I was what you would consider an "Average Joe" gamer the 1st year. Really, all I did was what I mentioned above. Honestly, the PC can give you the no effort play-the-game-and-keep-in-touch-with-your-friends experience you mention. As a matter of fact, it already does and has been doing it long before Sony, Microsoft, Nintendo or ANY console manufacturer even thought about implementing it.

      I'll admit to not being the "Average Joe" gamer now. However I play quite a bit with people who are the "Average Joe" gamer. The only similarities I have with them is that we both have PC's and we both have the same games.
    29. Re:Yeah, sony is so dumb. by DeXtroMe · · Score: 1
      The reason there aren't that many online games for the PS2 is not because they lack a centralized online service, the reason is that online console gaming really hasn't caught on yet.

      [...]

      What I am, essentially saying, is that if there are only 500,000 (on the XBox, probably 1,000,000 on the PS2) who are actively looking for good online games it isn't worth the Developer's time to focus on online too much;

      How can you say the reason for PS2's relative non-performance in the online arena is because "onling gaming hasn't caught on", and then go on to state that you believe the PS2 has twice the number of people interested in online gaming (500,000 vs. 1,000,000)? Xbox Live has clearly been more popular than PS2 online, yet more people are interested in online gaming who own a PS2? This would indicate that something is wrong with Sony's online strategy if potential online gamers aren't using the service when Live has been relatively successful.

    30. Re:Yeah, sony is so dumb. by cluke · · Score: 2, Funny

      Sorry, too busy trying to kill that shaman with 4,000,000 other subsribers otherwise I'd have some kind of snappy reply for you.

      Geez, there are four million and one of you and you still can't kill one shaman? Guess they really are overpowered!

    31. Re:Yeah, sony is so dumb. by deaddrunk · · Score: 1

      What exactly is the difference between setting up an account with Live or setting one up with an online game provider and then putting in the DVD or double clicking on an icon. You really don't know what you're talking about - millions of non-technical people play online games from MMORPGs to Poker.

      --
      Does a Christian soccer team even need a goalkeeper?
    32. Re:Yeah, sony is so dumb. by Anonymous Coward · · Score: 0

      you need to cast -get a clue- and hope for a good roll.

    33. Re:Yeah, sony is so dumb. by C0rinthian · · Score: 1
      - average Joe to play. No dice with PC games
      Raiding guilds in MMOs say differently.
      Getting online with an MMO is far less painful than any PC FPS. And your average Joe still isn't likely to get into hardcore MMO play.

      Show me any FPS that has a lobby system as painless to the end user as Halo 2, then we'll talk.
    34. Re:Yeah, sony is so dumb. by C0rinthian · · Score: 1

      Every 360 includes a live "Silver" subscription, which is free. It lets you use the voicechat, friends list, and download content. It does not let you play multiplayer online.

    35. Re:Yeah, sony is so dumb. by NetRAVEN5000 · · Score: 1
      "Actually, I develop games *only* because I want to. If I wanted plenty of money, I'd be working for a bank."

      Don't be a smartass. You know what I meant - you're paid to program and you can't live forever without an income, so if you're told you have to program an online gaming system, that's what you program.

      "So if developing decent online for PS2 takes significantly longer than for XBox, the game publisher will do what?"

      Let's put it this way: if one game developer makes a game for all game systems and puts the extra work into getting it to work online for each system, and another game developer makes a game only for Xbox just to take advantage of Xbox Live, which one will make more money - the one who spent the time making a game that works online for Xbox, PS2, GameCube, and PSP -- a total of 4 systems -- or the one who only made the game available for Xbox? I would think the first game developer would have sales at least 2-3x higher than that of the second.

      If 300,000 is your idea of plenty... (Yes, that's WoW only - but that's the point. The user base gets fragmented without a uniform backend)

      Thanks for leaving out Unreal Tournament, the Mac and PC versions of Halo, DOOM3, The Sims, and hundreds of other online computer games.

      PC Internet gaming is alive and well - even though we may have to set up our own servers for some of these games. Actually that's part of the beauty - you can set up your own server and guarantee yourself a spot whenever you want to play. And if you're in a clan you can reserve spots for your fellow clan members, too. "Sony is *nuts* not to provide something similar"

      Maybe they want to encourage developers to make quality games? I love Halo, but as far as the single-player goes, it's no better than DOOM or Half-Life 2 and it's perhaps even worse.

      "The fact that I've actually worked with Live?"

      First of all. . . what do you mean by worked with Live? If you mean that you've used Live before, so have I. If you mean that you actually had something to do with building Live or program games that use Live, well people once thought that it wasn't possible to put a color custom spray in Half-Life (even Valve themself had said that color sprays weren't possible) - now, we have people using tools that let them create custom colored sprays from any picture - including ones from Goatse, as you mentioned before.

  29. Is it me ... by ToasterofDOOM · · Score: 3, Funny

    ... or do half of those concepts look like George Foreman Grills???

    --
    I am Spartacus
    1. Re:Is it me ... by pharwell · · Score: 1

      a few of them, I thought, looked like car CD decks. or CD-ROM drives.

      --
      I quote others only in order the better to express myself. -- Michel de Montaigne
    2. Re:Is it me ... by Saige · · Score: 1

      At least, unlike Sony, they actually passed on using the ones that looked like a grill.

      --
      "You know your god is man-made when he hates all the same people you do."
  30. What is a gamer to do by superspaz · · Score: 1

    Setween Sony's CD rootkits and Microsoft's ... well a lot of things, what can a gamer buy without feeling like they are feeding THE EVIL.

    I guess that evil spawn a whole new game storyline soon.

    1. Re:What is a gamer to do by Anonymous Coward · · Score: 0

      buy Nintendo, duh!

  31. Mod parent informative by Anonymous Coward · · Score: 0

    ...or at least underrated. CNN has about as much relevance in this matter as Dvorak.

  32. Games make the system. by Viewsonic · · Score: 1

    So yes, his comments are correct. If the games really suck, so does the system.

  33. "It was the Humvee of consoles." by sj88 · · Score: 2, Funny
    From TFA:

    Even Microsoft admits the first Xbox was ugly. ("It was big," Xbox's Peter Moore said in August. "It was the Humvee of consoles.")

    No, it was more like the Aztec of consoles.

    1. Re:"It was the Humvee of consoles." by nagora · · Score: 1
      No, it was more like the Aztec of consoles.

      What? It cut out your still-beating heart to appease the gods?!

      TWW

      --
      "Encyclopedia" is to "Wikipedia" what "Library" is to "Some people at a bus stop"
    2. Re:"It was the Humvee of consoles." by sj88 · · Score: 1

      Sorry, typo on my part - replace the 'c' with a 'k'.

      http://www.edmunds.com/media/news/column/lettersto theediors/02.jul/02.pontiac.aztek.f34.500.jpg

      Ugliness to the extreme.

      Which makes me wonder why Xbox fanboys criticize the look of the Sony PS3. If they were so concerned about looks, they would never have bought an Xbox in the first place.

    3. Re:"It was the Humvee of consoles." by freeweed · · Score: 1

      I'm willing to vote for the Element of consoles.

      Damn thing looks like a Zamboni, which as a Canadian, I should dream about driving.

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
  34. Extend its lead? by Some+Random+Username · · Score: 4, Insightful

    "And Microsoft continues to extend its lead in the online console marketplace."

    They don't have a lead, Sony does. By a very large margin. "Close the gap on its competition" maybe?

    1. Re:Extend its lead? by oGMo · · Score: 1
      They don't have a lead, Sony does. By a very large margin. "Close the gap on its competition" maybe?

      Catching up to Nintendo, then? ;-)

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    2. Re:Extend its lead? by DaveCBio · · Score: 1

      Not counting handhelds the Xbox is in a firm second place over the Cube in terms of total install base. So, Nintendo would have to play catch up with MS.

    3. Re:Extend its lead? by brkello · · Score: 1

      How many PS2s are online compared to Xbox? Who has the lead again?

      --
      Support a great indie game: http://www.abaddon360.com
    4. Re:Extend its lead? by IchiTheKiller · · Score: 1

      "online console marketplace" ms gets $50 a year from a million people, sony gets $0.

  35. Re:Games sell systems. Xbox 360 has none. by Anonymous Coward · · Score: 0

    I beg to differ.

    The N64 had at least one revolutionary title at its launch.

  36. Re:Games sell systems. Xbox 360 has none. by Anonymous Coward · · Score: 0

    Launch titles have never been revolutionary. What revolutionary title did the PS2 launch with? The Gamecube? The Dreamcast?

    Super Mario 64 on N64. Enough said.

  37. Xbox 360? Looks cool. $60US/game? Screw that. by BattleTroll · · Score: 1

    $60/pop? I haven't played a game in the past couple of years that was worth $60, especially on a console. Anyone going to pay EA $60 for Madden x360? Screw that. It's not like the games at release are ground breaking. No sequal is worth $60, no matter how pretty it looks.

    Publisher greed is going to bite them.

    1. Re:Xbox 360? Looks cool. $60US/game? Screw that. by Eightyford · · Score: 1

      No sequal is worth $60, no matter how pretty it looks.

      Unless you don't already own the prequal...

  38. Gaming News by Itchyeyes · · Score: 1

    Why is this getting so much press? CNN isn't exactly a bastion of gaming news. There's a similar article from the New York Post getting circulated today. I'll stick to Gamespot and Joystiq when I want to hear an opinion about the video game industry.

    1. Re:Gaming News by Wazukkithemaster · · Score: 1


      CNN, However, is a reputable news source. I've hated gamespot since they bought Gamefaqs and Joystiq is spelled with a q... wtf is that? If CNN is willing to take some time to review the new console i'm willing to listen.

      --
      Live according to the Categorical Imperative. If the Categorical Imperative tells you not to live by it... ignore it
  39. Maybe the *moderators* should read the article? by mcc · · Score: 2, Informative

    Xbox 360: Good, but not great. Right there in bold in big letters at the top of the article.

    Perhaps people should read the article before flaming the Slashdot editors for not doing so. Or at least read as far as the article title.

  40. Online is the Key by DarthVain · · Score: 2, Interesting

    If Microsoft wants to Beat Sony and dominate, they are going to have to capitalize on the online play. The orginal xbox was a good first step, with the 360 they really have to step up. I don't see this happening. I was a PC gamer than went over to xbox live, and I can tell you there are problems, fairly big problems. The first problem is how things are run. PC games typically have servers, you don't just connect to what ever PC has the best connection or whatever. In xbox live you are essientially running a non-dedicated server on a 700mhz Machine with an MX video card. Whuptidoo. This is why games are usually limited to 8 players or less. Some games function ok with 16-24, but those are rare, and never more that that. I want to play with 32, 64, 128 other people damnit. Not this 8 player BS. Sure The 360 will be more powerfull, but its the same exact non-scaling problem. So it will be better, but in the long run who knows.
          Also with local hosts, and non-dedicated servers you get the infamous Halo standby cheats etc... Whenever a player on a team is also the server you can bet there this will be a problem. The cheating has to be minimaized to a reasonable level or people will just not play.
          MMO, get them! Get them now! Sure it might take some kind of keyboard/mouse add-on, but you got smart people at Microsoft, figure it out! I don't just mean Final Fantasy XXI or whatever it is called. #1 Sony already has that... big deal. They had it awhile ago. To my knowlege it is only popular in like Korea etc.. Get some World of Warcraft, some City of Heros/Villens, hell you got a Marvel Licence, use it!
          Anyway I had another point about online play but I cannot remember it right now. BUt online play is especially important at the beginning as MOST people do not have a HDTV, and while it would be nice MOST are not going to shell out the 2000-4000 dollars to get one. Thus all you graphical enhancments mean nothing, so you have to provide something else, and that something else is new features and equivelient online play as PC.
          I know for myself I am thinking of going back to PC rather than 360, it just seems to make more sense. I am on wait on fence mode right now, so something better happen in the next 6 Months to a year or you will lose people like me.

    1. Re:Online is the Key by Red+Flayer · · Score: 2, Insightful

      "BUt online play is especially important at the beginning as MOST people do not have a HDTV, and while it would be nice MOST are not going to shell out the 2000-4000 dollars to get one."

      Just wait until February, when consumer electronics prices drop. Especially this year in the US, since there is expected to be a pretty stiff drop in consumer spending around that time... in addition to the annual post-holiday season lull, there are also all the bills for heating coming due, which will cost the typical homeowner several hundred dollars more than last year.

      Here's an interesting article from investors.com on 10/18 about projected HDTV price, mfgring cost, and demand: http://www.investors.com/editorial/IBDArticles.asp ?artsec=17&artnum=1&issue=20051018

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    2. Re:Online is the Key by Anonymous Coward · · Score: 0

      If Microsoft wants to Beat Sony and dominate they need to make games that the Asian market might want to play instead of trying to sell popular western games. Halo wasn't very popular in Asia nor are many FPS type games so who in Asia really cares if Halo 2 is going to be on the 360 or whether there is better online gaming if the majority of online games are FPS/action?

    3. Re:Online is the Key by DarthVain · · Score: 1

      ONe can only hope.... All I know is the price of a 32" LCD HDTV is beyond most people that can bearly get the checkles to afford the 360 in the first place with its steep 400$ USD price tag. I haven't see any real pricing in Canada yet where I am, but the packages I do see are 499$ which is pretty high (Which is slightly inflated over and above the US exchange rate as per usual). I just looked at futurehsop.ca and see the cheapest you can get one (32" LCD HDTV, which is cheaper than I thought) is 1299$. So for a xbox 360 package, your looking at (with taxes) about 2,100$... Now consider the computer system that you can buy these days for that much coin (admittly though with a 19" LCD monitor). Which is more flexible? Anyway its a wait and see what they do with the 360, thier launch so far hasn't impressed me much (to quote Twain) :)
            DarthVain

    4. Re:Online is the Key by Red+Flayer · · Score: 1

      In addition, there's the concern of whether HDTV really improves the viewing experience at all.

      The article I linked to talks about some new production technology that is projected to halve the cost of HDTVs in the next year or two... this should help, but more at the high end of what's available. Also, you may want to consider that gaming is not the only reason people buy HDTVs... I've seen football (soccer) matches on HDTV and they really blew normal broadcast out of the water, especially on a large set. This may not apply to your case, but it's definitely a consideration for me.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
  41. Re:Games sell systems. Xbox 360 has none. by Itchyeyes · · Score: 1

    I would hardly consider the Xbox 360 launch lineup disasterous. Sure there's no Halo or Mario 64, but there have been plenty of successful consoles with mediocre and even poor launch lineups. The PS2, easily the most successful console ever, had probably the worst launch lineup of any console ever (anybody remember Fantavision?).

  42. This is great news! by spect3r · · Score: 1

    For nintendo! Now bring me the goods!

    --
    The beatings will continue until Morale Improves!
  43. Damning with faint praise by couch_warrior · · Score: 1

    When even the paid shills who get advance copies of a system to write reviews about are ambivalent in their reactions, you know it's a system to avoid.

    It is funny reading the review, and trying to pick out which paragraphs are genuine and which are cut-and-pasted from the MS press release to pacify Microsoft.

    --
    "Sic Semper Path of Least Resistance"
    1. Re:Damning with faint praise by pupdog311 · · Score: 0

      Just curious as to which paragraphs you think are from a press release. I can see a few phrases maybe, but there's not a single paragraph I can see that would even come close to being just from Microsoft. And as for the 'paid shills who get advance copies' comment, I know Chris Morris. If you'd read everything there, you'd see he's the Director of Content Development for the website. Basically, the guy in charge of getting stuff to go on the pages, who just happens to really enjoy games. CNNMoney's position gives him the chance to explore the games and game industry. If you read other articles, you'd see he's far from a shill. He may not talk trash about everything that comes down the pike, but he's certainly not going to sugar coat anything. Atari in particular I think is still displeased with him...

  44. other places will by thepotoo · · Score: 1
    Maybe Microsoft won't drop prices, but you can bet that with backwards compatability and all, you'll be able to pick up original xboxs out of the gutter.

    I predict they'll go for about $25 a piece, maybe less (not a bad deal, considering they can run linux). I'll be the first one begging my friends to give me their old systems, and if that fails, ebay should do the trick.

    Oh, yeah. BTW, don't go out and buy an old xbox right away. wait till about a month after christmas, when everyone and their grandmother will have the 360. Then you'll start seeing the price really come down.

    --
    Obligatory Soundbite Catchphrase
  45. Yup by donutello · · Score: 1

    Judging by the fact that you used that expression correctly, you don't fit into the demographic here.

    --
    Mmmm.. Donuts
  46. Future PC Game Ports... by TheIndifferentiate · · Score: 1

    Something I have been wondering about is how many PC games there are out there that may have been released for the original XBox if the SDK were easier to use. As I understand it, Microsoft has made the 360 SDK a pleasure to use. Might we see a wave of what were previously PC-only titles get ported to the 360 as game houses catch on? Sony's vast library of games is one of its big selling points. It looks like the potential is there for Microsoft to take the titles crown from them.

    1. Re:Future PC Game Ports... by amitola · · Score: 1

      Might we see a wave of what were previously PC-only titles get ported to the 360 as game houses catch on?

      Why would you want them? There were plenty of PC ports on the Xbox, most of them games that flopped on the PC and so their publishers were desperate to extract a little more income by porting it to a console. Even a good PC game, after a half assed porting job, plays like crap on a console controller. These games are how the Xbox got a reputation as a crappy imitation PC where mediocre, formulaic games go to die. It's hard to see a gigantic library of crap ports as a selling point.

    2. Re:Future PC Game Ports... by TheIndifferentiate · · Score: 1

      My point (without critical review as to quality) is that there are a lot of PC games that can more easily be ported for the 360 increasing the liklihood of that happening. The number of games in a library *is* a selling point as the main topic of the article is the dearth of games for the 360 launch. With the vast number of PC games written for DirectX, I see a lot of potential for second lives for games on the 360 than on say the PS3.

      Take Rollcage by Psygnosis for example. This was a DirectX 6 game that came out in 1999. The graphics on it were very good at up to 1600x1200. It had split screen play for 4 and networked play for up to 6 players. This game may have been something that would have done well on the original XBox were it not for the difficulty in porting it. If that is made much easier by the 360's SDK, then all Psygnosis would need to do is enhance the Live capabilities, add support for the 360 controller and make some coding adjustments for the RISC architecture (big endian/little endian, etc). Otherwise, there would be no new design needed. Seems like a no-brainer to revive this for the 360. I cannot see the same being said for any other console.

    3. Re:Future PC Game Ports... by Anonymous Coward · · Score: 0

      Microsoft went around to PC development houses before promoting how a PC to Xbox port could take as little as two months. That's why Xbox had so many PC ports. What country are you living in that you didn't notice this?

  47. Re:Games sell systems. Xbox 360 has none. by Slothy · · Score: 1

    Come on, who would have bought a PS2 if there had been no Fantavision?

  48. Strange review by Aphrika · · Score: 4, Insightful

    Initial thoughts were that it was negative, but on re-reading, it's just the title that gives the wrong impression, and in this case the impression seems solely weighted on whether the console has any killer games at launch.

    Now, whether halo came out at the X-Box launch or 3 months later is a moot point, either way it would still have been a success. The gameboy initially had Tetris, but long after its launch, Pokemon came along midway through the console's life and totally revitalised it.

    What I'm saying is that the killer game doesn't need to be there at launch, just in the first half of the console's lifespan. In any case, good software makes a console, not a single title.

    I also think he may have missed the point of the online and media capabilities of the 360. He mentions them with a great deal of enthusiasm, yet seems very blasé about them; to me these are some of the most exciting areas of the 360, especially when it's coupled with a Media Center PC and MP3 players to give you a digital entertainment center. The X-Box Live community is already a proven success and if Microsoft expand on this, they really do have some serious clout against Sony who have yet to roll out a coherent first generation online community for the PSX platform.

    All in all, I think the 360 will be a big success, and ultimately one where Microsoft has played on equal terms with other contenders, but as I mentioned earlier, it's the good software that has to make the hardware shine, and I suppose I'm almost glad that that's out of Microsoft's hands...

    1. Re:Strange review by DrXym · · Score: 1
      especially when it's coupled with a Media Center PC and MP3 players to give you a digital entertainment center

      But the sick thing is that you shouldn't need a Media Center PC or an MP3 player. It is already plenty powerful enough to be both of those things in its own right. It could be turned into a TIVO like device with a few add-ons and there is nothing to stop it from being a DVD / CD jukebox right now. Even the original XBox can be hacked to be powerful media center. It's doubly stupid since the XBox 360 is far more likely to be sat beside the TV and the TV tuner than some PC is. It leaves the very strong impression that Microsoft deliberately crippled its capabilities to make the lackluster XP Media PCs look more compelling.

      What Sony does with theirs remains to be seen. They're not exactly known for making bright decisions either when it comes to empowering their users. Look at the XCP debacle or them foisting ATRAC3 on people over MP3 which effectively lost them the personal music device market. If they had an ounce of brains they'll produce something which truly fullfills the promise of a media center rather than being a dumb client for a PC running elsewhere. Hell, if they were thinking straight the PS3 would even offer to download the movies / music straight from the PS3 to the PSP for mobile viewing.

      We'll see soon enough.

    2. Re:Strange review by nine-times · · Score: 1
      What I'm saying is that the killer game doesn't need to be there at launch, just in the first half of the console's lifespan. In any case, good software makes a console, not a single title.It's trickier than that, though. Consoles are expensive and they're loss-leaders, and it's a tight competition. Microsoft put a lot of effort into being first out of the gate, because Sony looks to have a more powerful system, and as much as anything else, these consoles need hype to bring players and developers. Microsoft needs to sell a whole bunch of games to make up for what they lose in console sales.

      So the first half of the console's lifespan is a big deal. It could determine whether the thing is a hit or a flop. I'll tell you this: if they aren't a big success by the time Sony releases, and PS3 is as much better as the hype indicates, than MS is in trouble.

  49. The first playable console FPS by LKM · · Score: 4, Informative
    It was the first console FPS that was actually playable with a decent control mechanism.

    No. That honor probably goes to Goldeneye on the N64. Which was made by Rare, ironically. Another games company bought by Microsoft.

    1. Re:The first playable console FPS by Archangel_Azazel · · Score: 1

      Sunmabitch, that's what happened to RARE... *sighs*. I always wondered, thanks for letting me know.

      A.A

      --
      Your mind is like a parachute. It works best when it's been opened.
    2. Re:The first playable console FPS by Skim123 · · Score: 1

      Your comment sure did scuttle the dust off of some folds in the ol' cranium. I remember having a helluva time playing that four-player mode back at college. Yeah, that game rocked, the controls were pretty sweet. Damn, those were some fun times.

      --

      I could not justify my existence if I were a turkey farmer. Would I terminate myself? Undoubtably, yes.

  50. Not worth it without HDTV methinx.... by otis+wildflower · · Score: 1

    If I had an HDTV I'd be all over this, but I don't, so I don't. Halo, KOTOR, Jade Empire at HD resolution without lag could be super w00t, but what are they launching with? Halo 3 woulda been the sale maker for me. The current xbox has good enough 5.1 sound for my 5.1 rig, don't need extra speakers yet.

    Also, I wonder if Costco is gonna have the $399 kit (or some variant) at launch? Something to keep in mind..

    And I'm pretty sure my nephews will get it for XBoxmas, so I'll bring over my compatible games and let 'em see what they've been missing..

  51. Not Very Powerful by rangmark · · Score: 0

    I had hoped that I would be able to plug a USB harddrive in and watch and listen to the enclosed content. Apparently the 360 is not powerful enough to do that. It needs the Media Center PC to "stream" the files to it.

    1. Re:Not Very Powerful by DaveCBio · · Score: 2, Insightful

      Wow, talk about ignorance. Streaming from a PC is just one option. Also, you don't need a Media Center PC all you need is Windows Media Connect. Have you not seen the video of the 360 playing songs from an iPod?

    2. Re:Not Very Powerful by javaxman · · Score: 1
      you don't need a Media Center PC all you need is Windows Media Connect.

      But you do need a PC running Windows XP...

      You've seen a video of an Xbox360 connected to an iPod? You went out of your way to download it? You've had your 360 on pre-order for *how* long ? Just sign your posts "love, Xbox fanboy"... ;-) humor, not flamebait, people... there's nothing wrong with liking the Xbox360, it *is* the first HD game system on the market, that *should* count for something, even if the launch titles are a bit weak and not all of them terribly Hi-Def... we've got to *expect* any advanced network interoperablity to be WinXP-only, it *is* after all a Microsoft product...

      but, why not actually answer the parent post's critique? Can you just plug a USB hard drive or memory stick containing a bunch of mp3s and mpgs into an XBox and play them, or not?

    3. Re:Not Very Powerful by DaveCBio · · Score: 1

      MP3's will be playable off a USB drive AFAIK and since when is looking at preview videos some kind of indication of being a fanboy? MPGs no. Why not? Ask Microsoft. And you can fuck off with the "fanboi" shit as I do not have one on pre-order and may not pick one up until Xmas or so and putting a smiley at the end of your post doesn't make it any less insulting. As for interoperability, I assume you will apply the same logic to the PS3 and Sony PCs and laptops right?

    4. Re:Not Very Powerful by Anonymous Coward · · Score: 0

      You are a mess...

    5. Re:Not Very Powerful by javaxman · · Score: 1
      And you can fuck off with the "fanboi" shit as I do not have one on pre-order and may not pick one up until Xmas or so and putting a smiley at the end of your post doesn't make it any less insulting.

      Wow, testy... nice attitude. You may choose to take the smiley as not making it any less insulting, but it's meant to signify that what was written is a JOKE...

      If you decide that said joke is a little too close too home and decide to be a jerk about it, that's your business, and maybe the JOKE *did* just hit a little too close to home...

      Other than the ;-), what do you want me to write to more politely ask if maybe you might not be an Xbox fanboy, which MIGHT I ADD, I find *nothing* wrong with... be a fanboy for Apple, Microsoft, Sony, Open Source, whatever you want, just admit it freely when it's the case, and when it's not and you find yourself accused, say "no, I don't think I quite fit the bill, because I think the { iMac, XBox, PS3, Linux, etc } lacks ------".

      No need to be a dick, Dave. Really, I just wanted to see if you knew if USB drives could be read on the damn thing, honest...

      actually I also wrote out "joke people, not flaimbait !" at which point you proceed to light up your flamethrower...

      on the serious side, I ( and apparently a few other folks on this forum ) have never even heard of the video you mentioned, and you seem to know a lot about this Microsoft Connect thing and the Xbox, sooo... it's not a stretch to accuse you of knowing a lot of positive things about the Xbox ( which pretty much yea, makes you a fanboy ), not that it's a bad thing to be, if you are, which sheeesh I guess you aren't... except to look at your post history, you might be after all... you might at least be a Microsoft fanboy if not specifically an Xbox fanboy... and if you want to flame me for that, go ahead, but look at your own frickin' post history before you do, and think about how it looks to someone who doesn't know you.

  52. 360 as media center by Gondola · · Score: 0

    Pardon my ignorance, but there's some basic media-center functionality they could add to the 360 to get my money instanteneously; mp3, dvd, and avi playback (with divx and xvid support).

    I currently use a PC that gives me adequate 480p input to my 65" HDTV, but if I could get 1080i support on that sucker for playing avi files I've downloaded, I'd be ecstatic. And if it played mp3s with visualization at 1080i, it would be a great party machine.

    Forgive me if the 360 is already supposed to do this stuff. From what I've seen, the games *look* nice so far, and the UI is pretty. With the ps3 so far off, I don't see how the 360 could really fail... If the ps3 were coming out within a few months, it would matter. Until then, every gamer that wants something new for Xmas is going to *have* to go with the 360.

    1. Re:360 as media center by CPUGuy · · Score: 1

      The 360 can be used as a Media Center Extender.

  53. Yeah, man by Anonymous Coward · · Score: 0

    What kind of stupid biased idiot buys a video game system for the video games?

    1. Re:Yeah, man by Anonymous Coward · · Score: 0

      Luscious868

  54. Re:Games sell systems. Xbox 360 has none. by badasscat · · Score: 4, Informative

    Launch titles have never been revolutionary. What revolutionary title did the PS2 launch with? The Gamecube? The Dreamcast?

    The PS2 launch lineup:

    Armored Core 2 (Agetec, Action)
    DOA2: Hardcore (Tecmo, Fighting)
    Dynasty Warriors 2 (Koei, Action)
    ESPN International Track and Field (Konami, Sports)
    ESPN X-Games Snowboarding (Konami, Sports)
    Eternal Ring (Agetec, RPG)
    Evergrace (Agetec, RPG)
    FantaVision (SCEI, Puzzle)
    Gun Griffon Blaze (Working Designs, Action)
    Kessen (EA, Adventure)
    Madden NFL 2001 (EA, Sports)
    Midnight Club (Rockstar, Racing)
    Moto GP (Namco, Racing)
    NHL 2001 (EA, Sports)
    Orphen (Activision, RPG)
    Q-Ball Billiards Master (Take-Two Interactive, Simulation)
    Ready 2 Rumble Boxing: Round 2 (Midway, Sports)
    Ridge Racer V (Namco, Racing)
    Silent Scope (Konami, Shooter)
    Smuggler's Run (Rockstar, Racing-Adventure)
    SSX (EA, Sports)
    Street Fighter EX3 (Capcom, Fighting)
    Summoner (THQ, RPG)
    Swing Away (Paradise Golf in Japan) (EA, Sports)
    Tekken Tag Tournament (Namco, fighting)
    TimeSplitters (Eidos, First-Person Shooter)
    Unreal Tournament (Infogrames, First-Person Shooter)
    Wild Wild Racing (Interplay, Racing)
    X-Squad (EA, Action)

    Not a huge number of classics, but I would argue that SSX was pretty revolutionary and it's still fun today. The only game that really sort of approximated what it did prior to that was 1080, but it wasn't nearly as tight.

    There were also some good niche titles in that list, such as Silent Scope, Kessen, and Dynasty Warriors 2. The 360 launch is lacking quality niche titles to draw in those who aren't all about sports or FPS games. The PS2 also had *two* triple-A fighting games; the 360 has none.

    Here's the Dreamcast launch list:

            * Airforce Delta | Konami | $49
            * Blue Stinger | Sega | $49
            * CART Flag to Flag | Sega | $49
            * Expendable | Infogrames | $49
            * House of the Dead 2 | Sega | $49
            * Hydro Thunder | Midway | $49
            * Monaco Grand Prix | Ubi Soft | $49
            * Mortal Kombat Gold | Midway | $49
            * NFL 2000 | Sega | $49
            * NFL Blitz 2000 | Midway | $49
            * Pen Pen Tri-Icelon | Infogrames | $49
            * Power Stone | Capcom | $49
            * Ready 2 Rumble | Midway | $49
            * Sonic Adventure | Sega | $49
            * Soul Calibur | Namco | $49
            * TNN Hardcore Heat | ASC | $49
            * Tokyo Xtreme Racing | Crave | $49
            * TrickStyle | Acclaim | $49

    You'll never convince me that Power Stone was not revolutionary, Sonic Adventure wasn't the best platformer of its time, and Soul Calibur was not the best fighting game ever made. Beyond that, again a good mix of mainstream stuff (NFL 2K being the best sports title available at the time) and niche titles (HotD2, TXR, etc.). The 360 just doesn't have the mix right, and it's lacking *any* true standouts.

    It's also worth noting that the Dreamcast launch had a much better proportion of original titles to sequels than the Xbox 360 does.

    The GameCube I might grant you, although at least the GameCube did have some of Nintendo's best franchises represented (though no Mario) - and it had one of my favorite games of all time, Super Monkey Ball. Show me that kind of silly fun in the Xbox 360's launch lineup.

    I would agree with those that say the 360's launch lineup is relatively weak. It's not the worst I've ever seen (go back a few years and you'll find systems that launched with only 2 or 3 games total!), but it's not great by recent standards.

  55. You're right. Which is why CNN got it wrong. by Anonymous Coward · · Score: 0

    Perfect Dark 0, with 50 person throw downs? Oh. Yeah. That's in the above and beyond catagory. And there's the difference between the guy who writes about people who play games, and people who play games.

  56. My last console was a Colecovision. by guidryp · · Score: 1, Insightful

    When I had it I the next big thing for me was to get a computer (C-64) and I haven't looked back. I think the games are better and cheaper on a PC.

    Never had the slightest urge to get a console again.

    Now that Sony is matching MS for evil, I think I would have to get a Nintendo if I did.

    1. Re:My last console was a Colecovision. by mabinogi · · Score: 1

      The biggest reason I like consoles, is that it's so much more comfortable playing a game on the couch, than it is hunched over a keyboard and mouse.

      If a game I'm interested in is coming on on both PC and a console - I'll buy the console version.

      I just wish there was a console version of Civ 4....and so does my back....

      --
      Advanced users are users too!
    2. Re:My last console was a Colecovision. by Anonymous Coward · · Score: 0

      Ah, yes... Nintendo.. The company that invented the concept and technologies to enforce regionalisation of their wares, and was busted for price fixing in the EU because of their mal-use of this technology to make certain people in some countries pay disproportionatly more for the same kit as others.

      Yeah they're not evil!

      Face it, all these companies are evil.. EVIL!!! :cD

      - A huge Nintendo (but not nieve) fan...

  57. What I'd be much more curious about by mcc · · Score: 2, Interesting

    The XBox was quite paranoid about refusing to run "unsigned" code. Unless Microsoft's really dumb, the hard-drive-resident emulator programs will similarly refuse to run if they've been modified (and thus no longer match Microsoft's cryptographic key). So a virus could probably only effect modchippers. Here's what makes me more curious:

    The XBox backwards compatibility is handled by a series of small emulator programs installed on the hard drive, and distributed by Microsoft either on CD or over XBox Live (your choice).

    I cannot help but wonder, how long until someone manages to make some kind of pseudo-VMware program that allows you to run the XBox 360's XBox emulators on a Macintosh, or a Playstation 3? I'd probably be willing to modchip my PS3 if it meant I could play KOTOR :)

    1. Re:What I'd be much more curious about by Keybounce · · Score: 1

      I cannot help but wonder, how long until someone manages to make some kind of pseudo-VMware program that allows you to run the XBox 360's XBox emulators on a Macintosh, or a Playstation 3?

      Well, lets see. You'd need to know the 360's hardware, to emulate so the 360 emulator program will run on your other system. You'd need the same processor (power PC) to get decent speed. You'd have to have that chip be virtualizable, either natively, or else VMWare/FreeVM style.

      And, finally, you'll have to break the encryption system that will inevitably be used on any program sent over the wire or stored on the HD, and the decryption key will be in some sort of hidden, protected storage, with the unrestricted bit turned off, turning the system into one where only a priveleged process can get access to it, and there's no way for an end user process to get priveleged. We've seen this sort of approach in satellite boxes and elsewhere.

      How long? Not until a developer somewhere leaks a development kit. Should be by christmas.

  58. RTFA dude by cybrthng · · Score: 1

    Xbox miles ahead.. its "extend its lead in the ONLINE console marketplace"

  59. there are earlier cool FPS's with a story by ProfBooty · · Score: 1

    id say the first fps with a cool story is system shock or possibly ultima underworld.

    --
    Bring back the old version of slashdot.
  60. Hehe, well by eWarz · · Score: 0

    Hehe, well, wait until oblivion comes out...i'm not a console gamer, but i'll probably buy a 360 just for that game ;)

  61. prototypes... by hitmark · · Score: 1

    one of them reminds me of the AMD design for a rugged computer...

    --
    comment first, facts later. http://chem.tufts.edu/AnswersInScience/RelativityofWrong.htm
  62. Wow.. your comment is so brilliant.. by cybrthng · · Score: 0, Troll

    The xbox which has been out for four years with a hard drive hasn't had a virus.

    Why would there be an concern abotu virus infiltration? The PS3 would have the same problem if (and ps2) by your logic with the exception it would be network centric but still a threat.

    1. Re:Wow.. your comment is so brilliant.. by Shadow+Wrought · · Score: 1
      I don't know that a virus can infect the Xbox (and said as much). What I was trying to look at is that a huge selling point for the 360 is Xbox Live. Should something happen to poison Xbox Live to where people would not use it, then I think the 360 would suffer substantially. If it were widespread and difficult to fix, by the time consumer confidence returned the PS3 and Revolution could either be on the market or nearing it.

      As for why the 360 might be vulnerable when the original was not, it was it is. Just because the Xbox hasn't had any security issues doesn't mean that the 360 won't. New technology sometimes brings with it new flaws. I'm not an expert on this, nor am I pretending to be, but it still strikes me that anything which turns people off of Live will substantially hurt MS. Since the GP was talking about how Live was going to be instrumental in selling 360s, I thought it a valid point. YMMV.

      --
      If brevity is the soul of wit, then how does one explain Twitter?
  63. TUROK for N64 by Construct+X · · Score: 1

    Turok: Dinosour Hunter used the c-pad for walk / stafeing before Goldeneye was released.

    1. Re:TUROK for N64 by Doppler00 · · Score: 1

      Man I hated that game. I felt like I spent 90% of my time jumping from rock to rock over countless bottomless pits only to lose it at the last jump and have to crawl my way from the farthest save point. And the vast fog that seemed to exist EVERYWHERE in the game wasn't cool either.

    2. Re:TUROK for N64 by Anonymous Coward · · Score: 0

      Oh but I loved that game (;_;)

  64. A non gamer perspective for non gamers. by urbanriot · · Score: 1

    I'm not sure why a vanilla article like this, which is reproduced on many non-gaming sites, is slashdot worthy? The article is written by a person whose comments seem to stem from reading other web sites about Xbox 360's, and not from the perspective of actually owning one. Nor does the target of this article seem to be an actual gamer than it does my father. Admittedly the gallery is nice, but it's been featured in the past by many gaming sites, in much higher resolutions.

  65. My experience by ActionAL · · Score: 4, Interesting

    I've played on the XBOX360 and I can say that the graphics are not as phenomenal as one would expect from a next-generation system.

    The graphics are about the same as a modern day computer game with the latest graphics card and cpu.

    When I was playing the XBOX360, I realized there's nothing really that cool about this next-gen system. A point the CNN article talks about. It really isn't that innovative. It's just the same games, made prettier.

    There's only so much you can do to the graphics, until the gamer realizes hey this is the same thing! Except I paid a whole lot more money!

    Playing the XBOX360 made me realize, the innovation of something like Nintendo's Revolution controller may be a greater leap in gaming than Microsoft and Sony. You could end up using the Revolution's controller as a lightsaber, a gun, a tennis racket, a baseball bat, a steering wheel (use your imagination), you can really revolutionize the interaction between the user and the game simply by changing the controller like Nintendo has done. And that thought makes me drool at how more fun games will be.

    Otherwise there's no difference in me just going and buying Call of Duty 2 and playing it on my home PC.

    1. Re:My experience by CPUGuy · · Score: 1

      Two things

      1) A top of the line graphics card alone costs $500 (which is equal to in performance to that of the 360, if not less). Consider the whole system cost. You said that the 360 costs a whole lot more than a modern day computer.... I've got news for ya. Just the graphics card alone is more than the entire Xbox, with controllers, etc....

      2) These are first gen games, which were really made the hardware that is currently available (and lower). Of course you aren't going to see anything mind blowing. Although, with all the settings turned up on COD2 demo, the 360 looked sooooo much better than the PC. I don't know if the PC Demo is limited in that for not, but I litterally said that COD2 looked exactly like COD1's graphics. However, that changed when I played it on the 360 at CompUSA.

    2. Re:My experience by ActionAL · · Score: 1

      1) i didn't say it costs more than a pc

      2) so what about gfx? after awhile they get boring that was the whole point of the cnn article (no innovation)

    3. Re:My experience by CPUGuy · · Score: 1

      "There's only so much you can do to the graphics, until the gamer realizes hey this is the same thing! Except I paid a whole lot more money!"

      What about the graphics? You are the one that brought up the graphics, I'm just responding to you.

    4. Re:My experience by cafeman · · Score: 1

      These are first gen games, which were really made the hardware that is currently available (and lower).

      I call shenanigans. Almost every other modern console launched historically has had a significant jump in image quality compared to the competition at launch. NES -> SNES -> N64 -> Gamecube. Master System -> Genesis -> Saturn -> Dreamcast. PlayStation -> PS2.

      That the Xbox 360 doesn't would be concerning the hell out of me if I were a direct investor.

      --
      This is your life, and it's ending one minute at a time.
    5. Re:My experience by CPUGuy · · Score: 1

      Ummm, look at the graphics difference between COD2 on the 360 and The Big Red One on the original Xbox (there is no COD2 because the original can't handle the graphics!)

    6. Re:My experience by Prophet+of+Nixon · · Score: 1

      There are changeable graphics settings in the CoD2 demo (not arguing, just asking, I haven't seen it)? Just the usual brightness/contrast/screen shape adjust, or are you talking performance-impact settings?

    7. Re:My experience by CPUGuy · · Score: 1

      performance impact

    8. Re:My experience by Anonymous Coward · · Score: 0

      > Otherwise there's no difference in me just going and buying Call of Duty 2 and playing it on my home PC.
      Well there is a difference: the xbox 360 version costs 10$ more, at least on amazon.com. This alone, in my opinion, is reason enough to stay away from the xbox 360.

  66. Re:Games sell systems. Xbox 360 has none. by DaveCBio · · Score: 1

    You are REALLY stretching the definition of launch titles. Not all of those were available on launch day for the PS2. Many were available soon after, which will be the case with the 360 as well.

  67. mod parent up by Anonymous Coward · · Score: 0

    Grandparent didn't RTFA title.

  68. Bad optical drives by Petersko · · Score: 1

    To anyone who is going to suggest remedies to replace the drive/find a use for the X-Box, thank you, but I'm aware of most of them I just stopped caring

    How about a free fix? For many people with Thomson drives, adjusting a potentiometer does the trick.

    The fact that it was shipped with a crappy drive is Microsoft's fault. The fact that you currently have a large doorstop is yours.

    1. Re:Bad optical drives by cvas · · Score: 1

      Thanks for the advice that's one I hadn't seen yet, and thanks for taking a cheap shot even after I said that I didn't fix it because I stopped caring. Was it too hard on the ol' brain to just make a nice gesture? Had to throw the barb in there too?

    2. Re:Bad optical drives by Anonymous Coward · · Score: 0

      Oh give me frikkin break. The fact that the machine is still a doorstop even with some potential fixes available IS STILL MICROSOFT'S FAULT. Consumers shouldn't be expected to be fluent in electronics disassembly and repair.

    3. Re:Bad optical drives by Petersko · · Score: 1

      In my opinion you can only blame the existence of a fixable problem on its root cause for so long. At some point you take ownership. We already have a strong culture of victimhood. It's a pet peeve of mine. I'm not absolving Microsoft of their original responsibility.

    4. Re:Bad optical drives by Petersko · · Score: 1

      If I have a TV and it breaks because of a manufacturing defect, that is the fault of the manufacturer. If five years later I still have a broken TV, that's my fault. Why is this concept so difficult?

    5. Re:Bad optical drives by cvas · · Score: 1

      I guess we get to keep this going. You are still are not reading what I wrote, or comprehending it, or something. I took responsibility, I took ownership. I said the problem was not fixed because I DO NOT care anymore. Me, I made a choice not to care and so the problem remains. I never blamed MS past the shipping of faulty drives and asking what I thought was too much money for their repairs out of warranty. After that it was all me. What is so hard to understand about that?

      Of course none of this has ANYTHING to do with the original point of the thread, which was reasons people are waiting to buy next-gen consoles. One of my reasons was that MS shipped out faulty hardware in the first round of the X-Box, so I was hesitant about getting bit again and would wait to see if any problems occured with this new machine.

  69. Re:Games sell systems. Xbox 360 has none. by Anonymous Coward · · Score: 0

    yes, but the PS2 launched with simply the largest selection of titles. Every PS1 game was available with the backward compatability. Xbox 2 will only have I believe 200 or so Xbox 1 titles (if you buy the $400 version) Personally, I bought a PS2 for Final Fantasy X. Then I bought 7 through 9 and played through them.

    good times.

    i do wish i hadn't already moderated in this discussion

  70. Not windows, but..... by electrosoccertux · · Score: 1

    It certainly makes Linux better!

  71. Features aren't to relevant, live is what matters by external400kdiskette · · Score: 1

    The Saturn and Dreamcast both had generally inferior hardware but sold more in Japan than rivals and did really well there. Many ppl in the west still love the dc including myself. The most important thing in my opinion is how good xbox live is , if ms can nail that and make it real easy and fun then they could have a huge hit.

  72. Well that just goes to show... by big+daddy+kane · · Score: 2, Funny

    You can flood slashdot with stories about your product but you can't buy out the mainstream media... oh wait

  73. pass by Is0m0rph · · Score: 1

    I played the 360 at Target today (the demos that were available). I like my Xbox alot but the 360 is the same with flashier graphics. Wasn't impressed enough to spend $500 on the deluxe version, extra controller, and a game that's for sure. I don't have a widescreen/HD TV. Think I'll keep playing my Xbox and wait for the Revolution or a big price cut on the 360.

  74. XBox Redux by mcc · · Score: 4, Insightful
    Maybe I shouldn't post this, because I get the feeling it would be quite unpopular with a few of the people who've posted in this thread so far. But...
    Admittedly, tastes vary - so you could easily find a game out this month that's a 'must have' for you.
    I'm not entirely sure about this one part from the article. It honestly seems to me like the XBox 360 launch library caters to a very narrow range of tastes. Tastes vary, so what if you like RPGs? Or platformers? Or strategy games? Or puzzle games? Or like racers, but prefer not to play realistic ones? Or beat-em-ups, or shoot-em-ups, or hack-n-slash, or sims, or ...

    Basically, what if you consider "a wide range of tastes" to include things other than sports games and first person shooters? Because that's really all the 360 lineup offers this month. (Though if we are courteous enough to wait until December 1 there's one fighting game; we probably shouldn't think of those as sports games.)

    There are literally three games in the XBox launch lineup which are not a sports game or a first person shooter. Kameo, King Kong, and Gun. Kameo is an adventure game-- but, I have yet to encounter anyone at all who considers Kameo a 'must-have' game, or really is particularly interested in it at all. If you like adventure games you'd be much more interested in King Kong and Gun, which do both look like absolutely fantastic games with wide-ranging appeal. But... both of these games are coming out for approximately every system known to man, from the PSP to the Gamecube to the PC. If you own any video game systems at all you can play these games already. Would anyone seriously buy an XBox 360 to play these? Aside from these three, there is one arcade-looking game on the XBox Live marketplace called "Geometry Wars" that looks really cool, but the article said 'must have', so I'm just trying to think about must-have, system seller games here. This is a minigame.

    So we're left with what? Well, a niche system that caters to a "wide range" of sports gamers and first person shooter gamers, with a cop to the fighting game crowd coming next month. In other words, the XBox 360 caters to exactly those set of tastes who comprised the hardcore of XBox owners. If you weren't an XBox owner, it seems like the 360 launch library really doesn't do much for you. I can definitely see how the XBox 360 launch would look "must-own" to anyone who really, really liked the XBox! But for the rest of us... well, unless you want to spend $400 to play a $10 psychadelic arcade game, or for some reason you really, really, really want to play "Gun" in HD, the current window of XBox 360 games just seems to ignore your existence entirely.
    1. Re:XBox Redux by JFMulder · · Score: 1

      Well, considering that a lot of people who are buying the 360 on day one are probably people who really liked the first one, then it's probably ok.

      I really loved the first Xbox, and most games I owned were exclusive, but I fear none of these games spell must-have for me. Plus 500CAN$+Tx to own a box that doesn't even play games yet is just way to much. :)

    2. Re:XBox Redux by DeadScreenSky · · Score: 1

      You're selling the launch games a little short. There's definitely less variety than maybe would be ideal, but that's generally standard for a console launch. You're not going for the mainstream gamer in the first few weeks of sales. It looks like MS is going to have a hard enough time meeting the demand of the hardcore gamers as it is. You simply always go for the more dedicated gamer first, mainstream gamer later.

      And you do have to recognize that this is the first time a console has been launched in the US first in a long time (other than the original Xbox launch, of course). We aren't seeing the six months or so of post-launch Japanese games that we had for the PS2, Gamecube, Dreamcast, etc. It really needs to be compared to Japanese launches, which AFAIK have always been far worse when it comes to variety.

      But anyway:
      Tastes vary, so what if you like RPGs?
      Definitely an issue, but a fairly standard one. No console that I am aware of has ever shipped with a good RPG.

      Or platformers?
      Kameo definitely qualifies, even if you are trying to lump it into the nebulous "adventure" category. Arguably so does Tony Hawk (not that anybody should waste their money on the glitchy 360 version, but it still exists).

      Or strategy games?
      This is another problem area, but also fairly traditional for console launches. I do believe Outpost Kaloki X still qualifies though.

      Or puzzle games?
      The $400 model includes a complete puzzle game (Hexic HD - by the creator of Tetris) as a pack-in. Xbox Live Arcade features plenty more, Bejeweled 2 probably being the most prominent. This is not a problem area.

      Or like racers, but prefer not to play realistic ones?
      Ignoring the fact that PGR3 is clearly an arcade-style racer, how about Ridge Racer 6? There is nothing remotely realistic about that game!

      Or beat-em-ups,
      Arguably Condemned, but let's be honest - this genre has been out of fashion for quite some time.

      or shoot-em-ups,
      This is one area where the X360 is actually doing far better than normal. It pleases me to see this, too, since this is maybe my favorite genre of games. Geometry Wars 2 alone looks to be a total classic (only $5 too, unless you get it free with PGR3), and you also get a few other games on Xbox Live Arcade like Mutant Storm Reloaded, Smash TV, Robotron 2084, etc. (the latter two are also $5). All of these feature online scoreboards and I believe online play where appropriate, which is pretty cool. I know you are pretending Geometry Wars 2 isn't a must-have game, but I literally know people who bought PGR2 for its much simpler predecessor. It's going to be a must-have for some people, just like a lot of the launch games. Even a supposed universal must-have title like Halo 1 wasn't even bought by the vast majority of Xbox 1 owners (only about 25% did, IIRC).

      or hack-n-slash,
      This is distinct from a beat-em-up how? No cheating! ;) But still, how about Gauntlet (online play, $5)?

      or sims, or ...
      So wait, is PGR3 a realistic racer or not? ;) Though I admit this is such a broad category I am not sure what you are specifically referring to, sims are another genre that has practically died out in the past few years. But I'm not aware of any other console launching with a sim anyway. Would some of the sports games not qualify?

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
  75. No Shit by astrosmash · · Score: 1

    I am completely ignorant as to why the XBox 360 and PS3 are as interesting as some people make them out to be.

    If you look at the generation-defining consoles of the the past they were irresistible because not only were they quantum leaps in technology but the technology enabled dramatically new and different types of game play.

    NES, Sega Genesis, N64, PS2, ???.

    Even non-gamers were crawling all over themselves to get a peek at these consoles when they were first released. Is the same true for the 360?

    XBox 360 and PS3 seem like incremental improvements at best. Not to mention that PC games have had high definition graphics and on-line play for years. The only thing that sparks my interest is the Nintendo Revolution, and that's based solely on the new controller. It could be a total bust.

    Am I too old? I sure wasn't when the PS2 was released. On paper the new consoles are dramatically better than their predecessors, but I don't see how that's going to translate into dramatically better games.

    --
    ENDUT! HOCH HECH!
    1. Re:No Shit by nine-times · · Score: 1
      You're absolutely right. Better textures and higher resolutions just aren't enough. The question is, will developers be able to do anything cool with the extra power? How big and complex will Rockstar be able to make their city in the next-gen GTA, for example?

      If they can use the power for improved *gameplay*, then it'll be worth something.

  76. Something you might like by NetRAVEN5000 · · Score: 1
    I don't know if you also play PSP or DS, but I remember reading in Popular Science about how to build a wifi hotspot you can fit in a backpack - batteries and all - with enough batteries for a few hours of gameplay. It also had solar panels on it to recharge it.

    Here it is if you wanna check it out.

  77. Few "only Xbox" titles - good by dindi · · Score: 2, Insightful

    Only a couple of titles are exclusive to Xbox 360 (that is, they can't be played on any other machine). "

    A bit off topic, but I would like to see less PS2 only and XBOX only titles.

    In fact, I would like to see platform independent online modes (of course on same powered boxes) eg PS3 and 360..

    I can understand that sometimes an XBOX map is bigger than a PS2 map, but network-wise I would really appreciate if there would be interoperability thru multiplayer titles.

    Even with different single player maps, there should be multiplayer maps that could be played on ps2,ps3,xbox, and 360 ... link mode, and online mode...

    clear that ps3 won't connect to Xbox Live, but manufacturer hosted game servers wold be cool for that, or using XBC or KAI Xlink...

    Am I dreaming ? I know they are different architectures, but in multiplayer you send cordinates (persons. bullets. vehicles, objects) , button presses and the same map could be playable with e.g. lower res, less textures on Ps2 and Ps3..... (well a bit over simplyfied)

    Someone kick me in the head if that is completely an idiotic idea ! And tell me why that does not exist?

    I actually tried to find games that would be playable on my consoles - to no avail...

    1. Re:Few "only Xbox" titles - good by Hast · · Score: 1

      I agree with you that it would be nice with games that are online capable across architectures. However...

      Multi-console games will always suffer. The reason being that it takes time for the dev team to make it work across consoles. And then the design team has to alter the game so that it can be played even on the slowest ones. In the end you end up with a game that plays about equally well (or poorly) on every console.

      Personally I prefer it when the dev team spends their time optimising the heck out of the game. Preferrably they should also make good use of any specific features of a certain platform (eg Live on XBox). This does pose a bigger risk for the title though as the potential market is smaller.

      But I'd rather get a top of the line "XBox only" (Or GC only, or PS2 only) game than a mediocre "on all platforms" game. And rather than a top of the line "on all platforms" game I'd like to have a "best game of console" game.

      Of course, I (now) have all current gen consoles.

    2. Re:Few "only Xbox" titles - good by xenoandroid · · Score: 1

      Though it might not be your genre, Final Fantasy XI is available for PS2 and PC and eventually the Xbox 360 (where they plan to make it look prettier).

    3. Re:Few "only Xbox" titles - good by dindi · · Score: 1

      Oh.. you are right, I was planning several times on borrowing one just to see, but its time consuming nature keeps me away from it.

      Nowadays I only play online, and mainly FPS.

      I cannot help it I am an offroad/paintball/extreme sports junky, so when it comes to games I like anything that is fast and competitive, and it boils down to shooting, tactical shooting (my favourite e.g. ghost recon, rainbow six), racing or flying....

      Also I am tired of the "must complete mission" of most titles and actually only plan to get a next gen console with very few titles from these genres, but the best, most played ones (online), as most of the single player games just collect dust unfinished on my shelves for both xbox and my PS2.

      Until now I was pretty much against the 360, but seeing that Live is technically free with your xbox I might get one for myself as a Christmas present in case at least 2 titles come out I am interested in besides Quake4.

      If no ghost recon or something else good I just wait for the PS3 -> most likely that will happen:)

    4. Re:Few "only Xbox" titles - good by dindi · · Score: 1

      Well I agree and not.

      I think the multiplayer code is more or less the same (I mean I THINK). Live is different, but on PS2 the games connect to the developer's (publishers') servers, and if there is a code for ps2, it could be in the other versions too.

      Now on titles where they have to alter maps too much (e.g. PS2 maps are smaller than xbox, xbox maps are smaller than PC) it is a no-no, however lots of games have smaller multi player maps.

      Quality wise I think I can play ghost recon just as well on a ps2 or an xbox or pc because resolution, draw distance, textures are tweaked to the machines' capability, so technically you can fire up the same map and play the same game when it is not a HUGE map of some kind.

      I dunno, I really would like to see that feature, and I think whoever does that first would have serious amount of people in their online rooms, and it is like a magnet effect.

      I personally hate Halo(2), but it happened that I played because all other games had 1-4 people and there were 10+ in every game....
      My point is, that a game gets played a lot where there are a lot of people playing, and if you make a Ghost Recon like this (or similar title) that is multi platform anyway, that could be a huge success.

      I have a big screen, so playing (online) with a 4-player splitscreen crew is an acceptable option, but how nicer would it be to bring over a gamecube, and be able to play xbox/ps2/pc/gc on separate screens and go online?

  78. Re:Games sell systems. Xbox 360 has none. by jchenx · · Score: 1

    This is something of a disaster for MSFT, but not in anyway unpredictable. As someone who has worked closely with Microsoft for the last 10 years I've grown to understand how they make decisions: Its all about platform extension and repeat revenue streams. Very, very little thought tends to go in to creativity, design and consumer appeal. Microsofties tend to scoff at those things, holding instead to the belief that a superior business model leads to a superior product line. (What they forget is that they are now in the entertainment business and people could give a crap about their business model.)


    I have to disagree with this statement. I work in MGS (Microsoft Game Studios) and I'd have to say that we DO care about creativity, design, and consumer appeal a lot. Maybe you work more with marketing or business on the Windows/Office divisions ... I can definately see that type of arrogance there. Since we're not #1 when it comes to the games industry, we HAVE to think about the consumer, try to innovate to keep ahead, and keep things fun. My biggest pet peeve is folks assuming that all Microsofties are the same. Yeah, there are certainly folks in MS that "don't get it" and are undesirable to work with, but fortunately MGS tends not to have them.

    Anyway, as for the rest of your comment regarding the launch titles, I'd have to half agree. See, I'm a huge RPG fan (Squeenix and Nippon Ichi junkie especially), and was disappointed not to see any listed as a launch title. I understand that RPGs tend to take longer to develop, but I was still hoping there would be a developer that got started early enough.

    However, having heard many good things about PDZ and Kameo (which a lot of gamers seem to forget about), I'll certainly have to give them a try. I wouldn't say they're revolutionary, but neither was Halo. Halo just did a good job of really polishing the FPS genre on a console. PDZ and Kameo may or may not do the same thing (we'll have to see in a few months)

    That said, the #1 game I am pumped for though ... Geometry Wars! (http://www.1up.com/do/previewPage?cId=3145642&did =1) If you are looking for something revolutionary, I think it'll eventually come out of the Xbox Live Arcade (http://www.businessweek.com/innovate/content/nov2 005/id20051115_525394.htm).
    --
    -- jchenx
  79. Nope, Bungie's the pioneer by Stormwatch · · Score: 2, Insightful
    It was [not] the first FPS with a cool story (Half Life).
    Half-Life's story is very good, and it is a fine game... but you should also check Bungie's old first-person shooters: Pathways Into Darkness (93) and the Marathon series (94/95/96). Not only they came first, and were also great games, but their stories - actually a single huge epic hard sci-fi tale - remain as possibly the deepest, most complex and finely crafted plot in a computer or console game, of any genre, ever.
    1. Re:Nope, Bungie's the pioneer by Prophet+of+Nixon · · Score: 1

      Half-Life didn't even have a decent plot, it was the same plot as Doom... Scientists build teleporter experiment -> monsters (aliens/demons) come through teleporter, and all the base personnel go nuts too -> one guy fights through them -> guy goes through portal to hell/other dimension, and kills more monsters... whoooo. There are some minor differences (one protagonist is a scientist, one is a marine; one has a crowbar, one has a fist; etc). Half-life attempted to add a bit of interest by giving the story a 'government coverup' angle, but that didnt' stop it from more or less being the same. I think Half-Life was one of the most overrated games ever, and I was sort of dissapointed that the hype for it crushed Sin, which was released around the same week, and was a much cooler game (it still has some of my favorite multiplayer maps, some using local gravity).

      PID was OK, but I agree that the Marathon games have the best plot and story I've ever seen in a game. Deus Ex came close to the same greatness just by the sheer number of cliches it tied together in a cool way, but it wasn't nearly as epic.

      I always found it odd that Half-Life used Marathon's recharge-terminal idea too, though it did fit well in the game.

  80. any console online ... by Azmodie · · Score: 1

    have none of you evere tried XlinkKai http://www.teamxlink.co.uk/index.php [quote] XLink Kai is a global gaming network - bringing together XBox, Playstation 2, Gamecube and PSP users, in one integrated community. It is software running on your PC or Macintosh that allows you to play system-link enabled games online for free. Kai is the only service that is not console specific, and boasts one of the friendliest communites available. [/quote] use it all the time.. for all my consoles.

    --
    Your only young once, but you can be imature forever.
  81. Re:Games sell systems. Xbox 360 has none. by fbg111 · · Score: 1

    This is something of a disaster for MSFT,

    It's not a disaster, PS2 launched with no good games (or maybe just SSX, iirc) and went on to become a smashing success. There was a ton of animosity toward the original Xbox among console gamers, it's done alright despite PS2 having an overwhelming lead in games library. Most everyone who buys it at launch will be buying the $400 version and have backwards compatibility anyway, along with some new Xbox Live coolness. Maybe not a perfect launch, but far from a "disaster". As long as 360 gets some good games before PS3 and Revolution come out, it'll do fine.

    --
    Flying is easy, just throw yourself at the ground and miss. -Douglas Adams
  82. Storage is measly by carl0ski · · Score: 1

    I'm not a critic but

    the DVD-9 (9GB of storage is insufficient for a HD game.)

    it cant store enough data to keep the promise of High Definition gaming experience



    http://timefordvd.com/tutorial/HDDVDTutorial.shtml

    Some current generation Xbox games use DVDs to thier full potential.

    how do they expect to fit images, movies, models twice the resolution of

    current console on a Dual Layer DVD

    I dont know about you but i loved the graphics on Nintendo 64 they were awesome

      but Mario Cart had 4 levels.

    goldenEye was extremely short also

    they just fit any more on the damn catridge

    which really pissed me off

    so i bought a Playstation

    1. Re:Storage is measly by mtrisk · · Score: 1

      Mario Kart, 4 levels? Goldeneye, extremely short? What kind of fantasy world is this? Not only are those inaccurate pieces of information, but you're talking about two games that had enormous replayability. They fit Super Smash Bros. on an N64 cartridge, and I can't even estimate how many countless hours my cartridge was used.

      --

      Without a proper flamewar, Anonymous was undecided on what shell to run.
    2. Re:Storage is measly by Suddenly_Dead · · Score: 1

      I'm not aware of an Xbox game that uses the DVDs to their full potential. The games that are the closest use prerendered video sequences, which naturally take up a lot of space. The next gen consoles avoid that in two ways. Firstly, they're powerful enough to render pretty impressive cinematics in real-time. And secondly, they can use more powerful compression algorithms to save space due to their increased processing power and multi-threading. :)

  83. Re:Games sell systems. Xbox 360 has none. by clontzman · · Score: 1

    Seriously, how many of those PS2 games were worth a damn (ignoring the fact that many of them didn't ship day-and-date with the PS2)? If the only one you can find that was notable was SSX, you're kinda making my point.

    Same thing with the Dreamcast. I had a Dreamcast and I loved the thing, but the best games on it at launch were NFL 2k and SoulCalibur. Outside of that, there was a bunch of mediocrity. X360 is going to have DOA4 in two weeks and Madden 06. It has a couple of very good FPS's, a fighter, several racers, a very good platformer and a bunch of sports games: about the same mix as most other consoles at launch.

  84. get a new HDTV by YesIAmAScript · · Score: 1

    SDTV looks great on my HDTV.

    And I don't even have some fancy scaler, just a good Sony TV.

    It isn't rocket science, there's no excuse for SDTV looking like poop on an HDTV.

    --
    http://lkml.org/lkml/2005/8/20/95
    1. Re:get a new HDTV by Jeremy+Erwin · · Score: 1

      You don't happen to use a CRT, do you?

      I'd imagine that jaggies would be most visible with static imagery-- and games still have a lot of static imagery-- status displays and the like.

  85. Blue-Ray by PhysSurfer · · Score: 2, Insightful

    PS3 will play Blue Ray DVDs, which gives it a substantial advantage over the other two systems since no one has a Blue Ray player yet.

  86. CNN was talking about the lack of great GAMES by RubberDogBone · · Score: 1

    Come on. The CNN article was about the lack of really good launch games.

    NOTHING bad was said about the console itself unless you count a slight mention of the monster power brick. It will probably take a year or two before we start to see games that REALLY show what the hardware can do and probably another couple years after that before we see games hit the limits of what the 360 can do, so there's no point in judging the 360 by what the first round of games can demonstrate.

    Chris Morris' take on Xbox360 is similar to mine: The hardware perfomance is amazing. Some of the launch games are impressive (PGR and PDZ for two) and I want a 360 like crazy BUT there isn't one launch title that I want badly enough to stand in line hoping to get a system on launch day.

    So none of you should try to get one either, OK?

    --
    Sig for hire.
  87. Re:Games sell systems. Xbox 360 has none. by Anonymous Coward · · Score: 0


    The Xbox (with Halo) is still better than the 360.

  88. Now if this by Anonymous Coward · · Score: 0

    was Sony and they only had backwards compadibility and less than 20 games, they would be praising Sony (while they pleasured themselves over the PS3).

    Now, because it's big bad Microsoft, of cource it has to fail. Now the PS2, how many games were at it's launch? I forget was it 10 or 12.

  89. you're all part of a marketing ploy... by pstils · · Score: 1

    ...don't you think microsoft has its nerds well placed? this post will only be displaying for about 30 seconds before one of them manages to delete my existence. all the contentional points in this thread were designed to build a 'hyper' 360-whatever so that everyone will go out and buy it. THIS IS THE POWER OF THE WRITTEN WORD.

  90. Metroid Prime was good by dolson · · Score: 1

    At least for me... I found the controls in Metroid Prime to be pretty good for a console game. But I'm the guy who bought a PS/2 mouse/keyboard adapter for his Xbox.

  91. you idiot by Ender+Ryan · · Score: 1
    There were quite a number of console FPSes available long before Halo. There were a bunch on N64, not just Goldeneye, several of which switched to the better control scheme, quite similar to what's in use on console FPSes currently. There was, IIRC, Half-Life on PS2, Deus Ex on PS2, a bunch of Turok games on N64 and PS2, etc.

    Please don't rewrite history, it's not nice.

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
  92. what the fuck is wrong with you? by Ender+Ryan · · Score: 1
    Seriously, what the fuck is wrong with you? With a whole lot of other people too, even. Is your memory that short or are you just really fucking stupid?

    Next time MS or Nintendo pulls something, are you going to forget about what Sony did?

    How do you roll your eyes in a /. post?

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
  93. Good taste! by SpaghettiPattern · · Score: 1

    Well you have to give it to MS, they chose probably the best prototype design.

    My god, where do some designers get their ideas for a hip game console? At the local army dump store maybe?

    Anyway, my favorite prototype design is the one titled "Money (Try an issue for free)" .

    --

    I hadn't the slightest objection to his spending his time planning massacres for the bourgeoisie... (P.G. Wodehouse)
  94. Better Quality = Higher Dev Costs by Chordonblue · · Score: 1

    Get used to it, the $40-50 model for hot games is swiftly coming to an end. I recently heard that an investment of $17 million will be required to develop for the PS3. The Xbox 360 is surely not that far behind.

    The complexity of these new systems all but insures that top titles will need an army of programmers, artists, musicians, and beancounter types. That all costs money. Games are big business now, every bit as big as Hollywood is. Whether or not these games will all be worth it, only time will tell. But I bought the Gold package of Half Life 2 when it came out ($70), and it was worth every penny, IMHO.

    --
    "...Well, there's egg and bacon; egg sausage and bacon; egg and spam; egg bacon and spam; egg bacon sausage and spam..."
  95. All Mircosoft needed to do by Anonymous Coward · · Score: 0

    Was make sure the XBox 360 was able to record/pause/rewind live tv programs like a tivo, and then maybe be insane and be able to play them back in a window while you play a game... that would have really sold the thing. It would stay in everyone's living room as an all-in-one media center/gaming center.

  96. ARE YOU KIDDING? by TheLittleJetson · · Score: 1

    What revolutionary title did the [Gamecube] launch with?

    Uhh... a little game called -- SUPER SMASH BROTHERS MELEE? You know, the BEST VIDEO GAME EVER MADE? Perhaps you've heard of it. If not, I pitty you.

  97. You people don't get it by RzUpAnmsCwrds · · Score: 1
    Reading all the commentary on /. about XBOX 360 indicates to me that people here really don't get it.

    The biggest complaint is that the 360 is just an XBOX with better graphics. What did you expect? The PS3 is going to be a PS2 with better graphics. The PS2 was a Playstation with better graphics.

    But it's worse than that. You trash the 360 for not being innovative, yet:
    • It's the first console with built-in support for wireless controllers.
    • It's the first console with a built-in network media player.
    • It's the first console to ship with an extensive unified online system - out of the box.
    • It's the first console where every game will play in HD - and where the system, not the game, handles the scaling to the proper resolution
    • It's the first console to offer downloadable games and content from indie developers through a micropayment system


    XBOX 360 isn't about hardware. It's about bringing online gaming to the core of the console experience. Standardizing scorekeeping and matchmaking accross games. Supporting voicechat in every game, even single-player games.

    XBOX 360 has what no other console has truly had - a standardized interface accross every game. Plug in an iPod, bring up the dashboard, and play some tunes - while you're in a game. Start up a voice chat session with a friend - while you're in a game.

    More and more, consoles are about software. And that's exactly what Microsoft is - a software company.

    Sony doesn't realize that with the PS3 - they see the PS3 as just another piece of hardware. Time will tell whether they are right.
    1. Re:You people don't get it by Anonymous Coward · · Score: 0

      And you don't really understand the slashdot gaming community. Many of the people here are gamers that have been around for a while (whether PC or console) and, this being Slashdot, are going to tear apart anything. Just because people write why they don't like the 360 doesn't mean that they don't understand some of what Microsoft is doing.

    2. Re:You people don't get it by MeanderingMind · · Score: 1

      You'll note a lot of people complain about the PS3 as well, or when speaking about the mere graphical update of the Xbox 360 indicate that the reason they wish to wait is because they want to choose whichever soley graphically updated system has the better games.

      As for the innovative features you listed, a breakdown.

      It's the first console with built-in support for wireless controllers.

      The reason why this isn't viewed as very innovative is because the only reason it is the first console to do so is because it is coming out before the other two entries in this generation. At the same time the Xbox 360's wireless controllers were announced, so were the PS3's.

      It's the first console with a built-in network media player.

      This is also true. However, in addition to how little this will be used by Joe Somebody, there are already PCs that do this as well.

      It's the first console to ship with an extensive unified online system - out of the box.

      The unifedness of the system is innovative, and the fact that the Xbox360 ships with this in place is important. However, this is largely disregarded because it is the same system that the Xbox came to enjoy.

      It's the first console where every game will play in HD - and where the system, not the game, handles the scaling to the proper resolution

      PCs have done this for ages, with gamer having played in HD on their monitors since the days of Counter-Strike and before. While the Xbox360 is the first console to do this, consoles hook up to TVs, and most people don't have an HD ready TV. The benefit of this is minimal, especially at launch.

      It's the first console to offer downloadable games and content from indie developers through a micropayment system

      True, but again, PCs have offered these same functions, often for free. Bringing PC functions to a console is new and never before done. However, since the PC itself is a gaming platform, these actions are not viewed as terribly innovative.

      Whatever the Xbox360 is about, when the most innovative aspects of the machine are either taken from PCs or also in the hands of the competition, they are viewed as being only marginally new and important, especially when they do not directly affect the experience of playing the game itself.

      Gamers by definition will be thinking of the games and hardware first, and anything not directly relating to the performance thereof later. The MediaCenter functions, interesting as they may be, are more bells and whistles than important features.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    3. Re:You people don't get it by Anonymous Coward · · Score: 0

      Hi Mr Allard,

      From what I've read the complaints aren't that it's just better graphics, but that you can only tell the difference if you own an HD-TV, which most people don't. I could tell the difference between a PS1 and a PS2 on the telly I own.

      Yes it's the first console to have wireless controllers built in, but the GameCube introduced wireless pads and every console this gen has them built in, I wouldn't call that innovatine, I'd call it standard.

      The network media player I'd give you, if it was wifi, but it's not. I don't have a wired network near my TV, and I use my PC to play movies and mp3s.

      Yes it'll ship with a unified online experience, just like the Revolution, except it won't be free, guess that's not so much of a selling point any more.

      Every game will be HD: again the majority of gamers will never play this machine in HD, and from the reports coming out it just means big loading times and the fact that you can see the problems with the graphics easier.

      Yes it's the first console to offer downloadable content, but again that's because it's the first consoe of this gen, the Revolution offers better, and I'd wager cheaper, online content.

      WRT online gaming, something like less than 10% of XBox users use live, it's just not the pull MS say it is. Until you can give me online without 10year old yanks screaming nigger at me, I'll pass.

      If I want to voice chat with a friend, or play music while playing a game (which I often don't, I trust the developer to have given me an appropriate soundtrack) I'll put my stereo on or call a friend, or just talk to the person next to me.

      Consoles have ALWAYS been about the software, that's why I don't own an XBox, just FPS and racing games, nothing to interest me. Sorry but your "viral marketing" doesn't work here. I'll be getting the only console that offers something different this gen, and maybe a PS3 if Blu-Ray takes off...

    4. Re:You people don't get it by SuiteSisterMary · · Score: 1
      However, in addition to how little [built in media center] will be used by Joe Somebody, there are already PCs that do this as well.

      But Joe Somebody's PC isn't hooked up to their home entertainment centers, looking like another piece of stereo equipment.

      The unifedness of [the new live system] is innovative, and the fact that the Xbox360 ships with this in place is important. However, this is largely disregarded because it is the same system that the Xbox came to enjoy.

      That's much like saying that the Internet is largely disregarded because it's the same system that BBS users came to enjoy.

      In fact, almost all of your other points are 'it's been done on the PC before.' But this isn't a PC. There were MP3 players before the iPod; why did the iPod become THE unit? Because it did things right. Well, sure, there was online play, downloadable games via micropayment, and high-res games before the Xbox. But the Xbox 360 makes (or has the potential to) this stuff universal, and usable by Joe Somebody, and *mainstream* in the way the iPod did for MP3 players.

      The PS3, on the other hand, just means we're waiting for an even prettier version of Final Fantasy.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    5. Re:You people don't get it by MeanderingMind · · Score: 1

      It is true that most of my points are "X has been done by Y before". However, I was not saying such features were useless. I was addressing why people on slashdot commonly do no see them as innovative. It is hard to see something as innovative when something similar has been doing the same thing already for a good time.

      Concerning the internet, Blizzard didn't go crazy advertising Battle.net for Warcraft III, because it was more of an "of course" than a "check out this cool new thing!" PC games advertize they can be played online, more than the online system itself.

      I am in no way implying that any of the features of the Xbox360 are misguided or stupid. I am simply pointing out why any claims they are innovative are largely ignored.

      Poor Joe Somebody isn't a popular guy here. :(

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    6. Re:You people don't get it by SuiteSisterMary · · Score: 1

      They're innovative in that they're being packaged, in a standard and almost ridiculously easy-to-use and user-friendly way, in a piece of equipment that will wind up in people's living rooms.

      Sure, computers have had online play, in various forms, for decades. But even so, any given game has it's own online setup, it's own capabilities, it's own servers, it's own game browsers, and so on.

      What's innovative about Live is that it's so damn integrated. Live 2.0/360/whatever even more so. It's innovative that you can be sitting there playing a 360 game, and start voice chatting with somebody else via Live. Then pop out your disc, pop in whatever they've just invited you to play, and off you go. That's all you need to do.

      Let alone things like the Live Marketplace.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  98. But the mods! by Anonymous Coward · · Score: 0

    I'll just wait untill the firmware gets hacked, then I'll buy myself a nice $300 PC substitute.

  99. Re:Games sell systems. Xbox 360 has none. by Anonymous Coward · · Score: 0

    I'm not exactly sure if these were launch, but the ps2 also had Tekken, SSX, Ridge Racer, and Timesplitters at launch.

  100. Re:Games sell systems. Xbox 360 has none. by Anonymous Coward · · Score: 0
    Outside of [NFL 2k and Soul Calibur], there was a bunch of mediocrity.

    I have to disagree here. The DC had Crazy Taxi, Jet Set Radio, Space Channel 5, Samba de Amigo, Seaman, Skies of Arcadia, Phantasy Star Online, Virtua Tennis (the original), VO:OT, amazing ports of the fresh Tony Hawk games (1 & 2), and tons of great arcade fighter ports. It was also the first console to have built-in internet networking. Granted some of these aren't "amazing" games, but the ones that aren't at least introduced interesting new gameplay concepts. I think the reason that we didn't have as many "amazing" games for the DC was EA being dicks and most American developers thinking the PS2 was the holy grail or something.

  101. Goldeneye Controls by The+Benefactor · · Score: 1

    I always found the best method was to use two controllers, one for moving and one for aiming, which i think was the control sets were all 2.x

    --
    To err is human, to arr is pirate.
  102. "Innovation" isn't a dick-measuring contest by Anonymous Coward · · Score: 0

    This is an awfully odd way of looking at the word "innovation". None of these are new ideas, and pretty much all of these are inevitable conclusions if you look at the way gaming was already going. Rather than being new ideas, the way we normally look at the word "innovation", these are just you describing how Microsoft is choosing to implement the existing, sometimes quite old ideas that make up their console. One might as well call it innovative that the PS2 was both black and and an elongated rectangle. No one had done that before, right? Therefore it's "innovative", right? No? Well, the amount of symantic splitting that is required to make "It's the first console to ship with an extensive unified online system - out of the box." apply to the 360 but not, say, the PSP or something, is roughly that convoluted.

    I mean, not one single feature of the XBox 360 you mention here is going to change a single thing about gaming. The only things that will persevere into future systems are things that were going to go into the other next-gen consoles-- like the PS3 and Revolution-- already. "Innovation" doesn't mean "I jumped to market and managed to get a box on the market that does the things my competitors were already planning to do, but six months earlier. Therefore I get to take credit for it, right?"

    What did you expect?

    Well, normally what we expect is that the jump from one console generation to the next will mean a console that can do things the previous console couldn't. The NES couldn't do large sprites but the SNES could. The SNES couldn't do 3D without a modchip in the cartrige but the N64 could. The PS1 couldn't do 3D of any noticeable complexity but the PS2 could. What the XBox 360 is offering is the same things the previous generation did, with slightly nicer skins. Some people just plain aren't interested in paying for that. No, "playing games at a higher resolution" doesn't count as "doing new things". I'm sure you will be very happy with your XBox 360 and all, but not everybody is on the "shinier = better" bandwagon with you.

  103. Xbox360 by Anonymous Coward · · Score: 0

    I work in retail and ive played for the past week on the XBOX 360. i wasnt impressed at all! the graphics are nothing special, especially the fifa and nhl games. the controller is a simple adaptaion of the ps2 controller, only the thumbsticks are in different places. the unit is VERY large, and it has an external power supply that gets very hot very fast. the d-pad is far to sensitive and makes browsing the menus a challenge. The sports games look terrible, and the action/rpg games are hardly worth getting excited about. The only game that looks decent is the new need for speed. however there is hardly any improvements at all in graphics for the new Xbox! im not sure why people are so hyped about this new system, it's mediocre at best. and there IS a shortage of Xbox360's at launch, all of my stores recieved less than half the units that were promised. there's going to be ALOT of pissed of people with pre-orders on tuesday!

  104. I don't anymore by YesIAmAScript · · Score: 1

    I had a tube HDTV. It had a great picture. It would scale 720p to 1080i. Other signals were untouched (well, 480i was drawn as 960i), and so yeah, it had very few artifacts. Great blacks too.

    But now I have an RP LCD. And it looks great too. There aren't any jaggies, even on still pictures. It really looks kind of like the LCD on a computer. If you set it to its non-native resolution, it uses 4 (or more) tap filtering to rescale, so if anything, it's a bit oversmoothed, not overjaggied.

    I mean, I have a 1600x1200 LCD on my PC, and until recently, my video card couldn't play games at that high a res with decent framerates, so I would use 1024x768 or whatever. These games didn't look jaggy, so why would an HDTV have to produce jaggies.

    Now, I'll say this, SDTV will usually look terribly disappointing on an HDTV, but that's just because it's low res. If you had an SDTV that was as large as my HDTV (55"), SDTV signals would look just as block on it as they do on my HDTV.

    I have a friend who had HDTV about 8 years ago, one of the first ones available in the US. It scaled so badly that he often used another TV to view SDTV. So I do understand where you are coming from. But technology rolls on, it did so a long time ago, and that's just not something you should have to put up with anymore.

    --
    http://lkml.org/lkml/2005/8/20/95
  105. MOD PARENT UP! by Anonymous Coward · · Score: 0

    I really wish I had mod points today. You have the most insightful post I've read in a long time!

  106. Sony has the lead, like I said. by Some+Random+Username · · Score: 1

    First of all, there's 5 times as many PS2s out there as Xboxs. So online gaming needs to be 5 times more popular among xbox owners just to be equal to ps2s numbers.

    Second, SOCOM was the number one online console game for months, only being replaced at the top by SOCOM II when it came out. SOCOM was hitting 60,000 people per day when the Xbox live service all combined was getting 84,000 per day. Tons of people play PS2s online since its free and they don't have to subscribe to anything.

    And the most recent 2005 figures I have found place Xbox live at 2 million, and ps2 online at 2 and half million.

    Which part of this is microsoft leading exactly?

  107. Everyone is saying they don't have hd... by thegreathoe · · Score: 1

    but you do... your monitor's rez can go higher than any hdtv i've found..... and this xbox actually has a cable that be used for vga Wally World Sells It
    so why not just throw it on an extra monitor u have layin around the house??? I plan on using the cable w/ my 21" and digital projector.... atleast till i can get my hdtv later.

  108. Re:Features aren't to relevant, live is what matte by Anonymous Coward · · Score: 0

    Uh...Sony idly whispering that the PS2 was coming was enough to nail the Dreamcast's coffin shut. Yeah, it did well in the US and Japan, and the Saturn did great in Japan (though undeniably poor in the US), but, saying that, the PS2, Xbox, and GC all sold phenomenally in comparison. DC was great, but no hit, not even a success.