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Valve Locking Out Gamers Who Buy Orange Box Internationally

Via Opposable Thumbs, a post on the Consumerist site notes that some enterprising gamers who bought the Orange Box in a territory different than the one they lived (to save a few bucks) have now found themselves unable to play the game. "One user, Todd, explains that thousands of crafty North American gamers looking for a deal have 'bought the product (and hence, the serial numbers) at well known international game stores' at a significant markdown. Activation of the purchased titles went off without a hitch. However, Valve apparently has taken issue with the region-specificity of some international versions and has begun locking out accounts of those living in North America, but owning international serial numbers with the message that the purchased game is in the 'incorrect territory.'" Worse, folks who tried to 'make it right' by buying a local copy have found they're basically SOL. I've been a big fan of the Steam concept since it launched, but this is the sort of thing you need to communicate to your users before you sting them.

665 comments

  1. Silly users by Anonymous Coward · · Score: 5, Insightful

    Buying what you want, where you want, when you want at the lowest price you can find is for corporations. Why do users keep thinking globalization should benefit them. It's really silly.

    1. Re:Silly users by Anonymous Coward · · Score: 2, Insightful

      1. Setup proxy in Thailand
      2. Advertise service to SOL'd steam users
      3. Profit

    2. Re:Silly users by MrSteveSD · · Score: 2, Insightful

      Absolutely. The same goes for foreign competition. When you or I are threatened by cheaper workers overseas/outsourcing, we are told that it's tough and it's a harsh business reality etc. Yet when the same companies are threatened by foreign competition, they go complaining to the government, who very often take action to protect them and use our money to do it!

    3. Re:Silly users by danbert8 · · Score: 3, Funny

      Wait... You know step 2?!?!?!?!? OMG!

      --
      Yes it's an anecdote! Were you expecting original research in a Slashdot comment?
    4. Re:Silly users by aliquis · · Score: 1

      At point 1 the best thing do to is probably not to interfere because we the people in the richer countries will still be able to buy more stuff for a lower price and therefor not lose our standard, and even if we did it's better for humanity in that poor people get richer.

      Regarding point 2 maybe the same amount of money maybe could have been better spent/not taxed to get a more competive environment? Of the other hand aren't those just dutys and such and will in the end give the country more money? Thought for humanity again it's worse, why hold the poor people out of the market? Let them in and help them get a decent life on their own.

    5. Re:Silly users by Anonymous Coward · · Score: 0

      Why doesn't Bush send the bombers to attack companies interfering in free trade?
      Put up or shut up cheerleader boy.

    6. Re:Silly users by Midnight+Thunder · · Score: 2, Insightful

      Buying what you want, where you want, when you want at the lowest price you can find is for corporations. Why do users keep thinking globalization should benefit them. It's really silly.
      <sarcasm>
      Silly you. People don't travel, only pirates and cheap-asses do.
      </sarcasm>

      Seriously, I am no longer going to buy HL2 (I have a legal version of HL1), because I am currently working in France for the moment and fear that if I buy a copy they will lock me out as soon as I get back to the states. Steam is a fine idea, but this is turning into abuse.

      --
      Jumpstart the tartan drive.
    7. Re:Silly users by mpe · · Score: 1

      Buying what you want, where you want, when you want at the lowest price you can find is for corporations. Why do users keep thinking globalization should benefit them. It's really silly.

      It isn't even intended for all corporations. Look at the amount of abuse retail companies get (including lawsuits) if they do things like bypass distributers.

  2. And this... by bigstrat2003 · · Score: 5, Insightful

    ...is why I didn't like the idea of Steam the first time I heard of it (not this specifically, but the idea of things like this happening). If I bought the game, it's mine, jackasses. They have no right to be disabling people's games after taking their money.

    --
    "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    1. Re:And this... by setagllib · · Score: 3, Insightful

      Sure they do, they specify it in the EULA. What do you expect from proprietary software? When will you people learn? You seriously think closed source is for keeping secrets? It's for keeping control.

      --
      Sam ty sig.
    2. Re:And this... by bigstrat2003 · · Score: 3, Insightful
      Get off it. I own countless pieces of software which are closed-source, and not one of them (well, except Windows, I'll grant you that one, but we don't judge most companies by Microsoft's actions) can be taken away from me at a moment's notice. Not only are many EULA's supposedly unenforcable (I am neither a lawyer, nor caring enough to research properly, so this is just repeating slashdot hearsay), but they would have to PHYSICALLY COME TO MY HOUSE AND REMOVE THE PROGRAM. If they can do that with impunity, then I hate to point out to you that there are far bigger problems in the world than the open or closed-ness of the software.

      In short, closed source does not fucking mean that you're going to get bent over by every company that makes a program, stop pretending it does.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    3. Re:And this... by Facetious · · Score: 2, Insightful

      Control is not just about shutting off, as per TFS, but is about much more. As an example, what control do you have over "features" in your software? Are features there to help you do what you want, or are they there to be listed as a bullet point on the software box so the software company in question can sell you an "upgrade."

      I occasionally use a certain closed-source GIS application that has constant version compatibility problems. The company line is "Upgrade." "Buy more." Isn't that about control?

      --
      Let us not become the evil that we deplore.
    4. Re:And this... by bigstrat2003 · · Score: 1
      So... it's bad that when a company adds new features to a product, they want to be compensated for it? I dunno, I feel like their time implementing and testing that new feature is generally worth something. If I don't think it's worth the money they ask, I don't pay for it, it's simple.

      Hell, I have the same amount of control over the features in open-source software, because I'm usually pretty uninclined to add something in myself, so again, I'm at the mercy of someone else to put in a feature I want... except they happen to be giving their work away for free. Free is nice, but I still have the same amount of control, whether the cost is $50 or $0.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    5. Re:And this... by Inverted+Intellect · · Score: 1

      While I also take offense at this sort of action, I try not to get too worked up about it.

      When I buy a game over steam, I do not consider myself to have been buying a service, "renting" the game for an infinite period (unless banned of course), as seems to be such a popular definition for online services related to entertainment content. I consider myself to have the moral right to access the games I buy, and in the case that I am ever locked out I will simply make a new account for buying games, and torrent whatever games I've lost my steam priviliges to. I sincerely hope that those affected by these lockouts do exactly that, though perhaps without making a new account seeing as the service has done them... well, a disservice.

      There is one caveat to this view however... online multiplayer games are usually somewhere between bothersome to impossible to play, especially on officially regognized servers, after being locked out.

    6. Re:And this... by ben+there... · · Score: 1

      ...is why I didn't like the idea of Steam the first time I heard of it (not this specifically, but the idea of things like this happening). Any game you play online with centralized servers can do the same thing, not just Steam.

      But you're right about single player.
    7. Re:And this... by asdfghjklqwertyuiop · · Score: 1

      Free is nice, but I still have the same amount of control, whether the cost is $50 or $0.


      No you don't. Only one company can feasibly make changes to the software that you want (both for legal and technical reasons). If they don't want to make said change, you're screwed. With open source, you can hire anyone to make the change you desire and still have the option of learning to do it yourself.

    8. Re:And this... by Anonymous Coward · · Score: 2, Insightful

      I looked at the EULA of Steam, and then took a look at their support forums. I don't like the fact they can pull your access at anytime to your whole collection of games, without any recourse, just by saying "oops, something you did got you banned with VAC. Nope, we won't say what did it, and no, you will NEVER get access back. Format your computer's hard disk and re-buy all games, peon."

    9. Re:And this... by DustyShadow · · Score: 1, Informative

      Not only are many EULA's supposedly unenforcable (I am neither a lawyer, nor caring enough to research properly

      Multiple appellate courts have held that EULAs are enforceable. It's pretty much set in stone now. If you want examples, just ask. I'm a law student and I've read about 4 cases on this subject this semester.

    10. Re:And this... by Anonymous Coward · · Score: 2, Insightful

      Well, this is very last century. Now, more and more apps require to be connected to the net, and slowly but surely, proprietary software will require some additional remote component (aka license server) to work.

      They won't have to come to your home to remove the program. They'll be able to turn the switch remotely. Like windows does. Or like steam does.

    11. Re:And this... by ScrewMaster · · Score: 1

      They're dicks. I know someone that works as a game developer for a major publisher, and he's told me on several occasions that Valve is run by dicks. Consequently, this comes as no surprise.

      --
      The higher the technology, the sharper that two-edged sword.
    12. Re:And this... by roystgnr · · Score: 1

      Not only are many EULA's supposedly unenforcable (I am neither a lawyer, nor caring enough to research properly, so this is just repeating slashdot hearsay),

      They should be unenforceable. An unsigned "contract" that you supposedly had to agree to in order to legally use a product you already purchased before even getting to read the terms? In what universe does that make sense? However, court cases have gone both ways, and when the user rather than the software company has to bring the lawsuit (as would be the case with remotely disabled software) I wouldn't bet on the user. Do you really think these Orange Box customers are going to be able to legally force the products they paid for to be reenabled?

      they would have to PHYSICALLY COME TO MY HOUSE AND REMOVE THE PROGRAM.

      That's an awful lot of Caps Lock for what is really only a statement of faith on your part, faith which has in the past been contradicted by reality. The Interbase back door, for example, wasn't discovered until it had been open sourced for six months, prior to which the closed source Interbase database server had been remotely accessible for six years.

    13. Re:And this... by Anonymous Coward · · Score: 1

      I agree with you. Steam is a giant piece of shit. I was so excited to get HL2 when it first came out until I had to deal with steam. First off, it insists on checking for updates every time you start the game whether you want to or not, then it revalidates your copy of the game, and then finally starts the game. I had a high end machine and from the time I "start the game" it's 5 min before I can actually play the fucking thing.

      Steam was marketed as something to benefit the consumer with auto-updates and game downloads but it's real purpose was to enforce their licensing rules and protect Valve. What used to be one of my favorite game companies is now one of the ones I dislike the most. I will never buy another Valve game (unless they drop Steam) or purchase any games through Steam.

      Fuck you Valve, you fucking pieces of shit!

    14. Re:And this... by theheadlessrabbit · · Score: 1

      But the thing with the EULA is, you agree to it AFTER you have given them your money.

      The terms of a deal are negotiated BEFORE money/goods change hands. they can say what they want in the EULA, but if they didn't tell you about this before the purchase, it doesn't apply.

      thats why (in Canada at least) software now comes with a sticker on the outside of the box, warning you that 'you must agree to the terms presented in the EULA to be able to use this software'.

      of course, it is in such tiny print the unaided human eye is unable to read the text, but technically, they have informed you before purchase. if they dont have the sticker, an EULA don't mean shit.

      --
      -I only code in BASIC.-
    15. Re:And this... by Anonymous Coward · · Score: 0

      A year or two ago I would tended to agree with you, now I'm not so sure. Think about it, gaming is leading the way, but there are getting to be more and more examples of ridiculous practices by closed source software makers, that most consumers are accepting, btw, that are making your statement less and less true.

      For example:
      1) Anything from Steam
      2) Bioshock
      3) WGA (I know you mentioned this one)
      4) BF 2142
      5) Every MMO
      6) Even projects like BnetD that tried to get better functionality than the official company provides are shut down, that one legally, rather than programatically, but still limiting the functionality of the end product to the consumer.
      7) The upcoming Hellgate:London I suspect
      8) Modded consoles and their legitimate (in addition to any illegitimate) games

      If I make this same list next year this time I bet it's quardrupled.

    16. Re:And this... by Anonymous Coward · · Score: 0

      steamingpileofshit.com

      You're not the only one that feels like that. Where does this take you?

    17. Re:And this... by cloricus · · Score: 1

      Why not? They have complete control over how you use the program, what updates you get, if they tell you about security breaches, and what features they will add and remove. Plus with companies like Microsoft leading the way in activated crippleware other companies will follow and they will control if you can use the software or not, in fact, just like Valve just did.

      Welcome to the world you created for yourself in your choices, I hope you enjoy living in it. Those of us who made other choices are enjoying our freedom. Have a nice day.

      --
      I ate your fish.
    18. Re:And this... by Sporkinum · · Score: 1

      Yeah.. steam is a turd.. the only reason I am running it, is because my son was done with the game on his PC, so we loaded it on mine. Just for shits and grins I started it while reading this thread. I took 4 minutes to start steam due to an update. After it got going it decided to patch portal and tf2. Portal took 8 minutes to be ready to start, which would take another minute or two to start. TF2 took ten minutes to get to a start-able state. Once I have made it through portal and episode 2, it will be deleted off my machine. Hell, I only did HL2 about 2 months ago, and only because it was my son's. I never would have bought it. Valve can kiss my glorious golden ass!

      BTW, I just looked at the box and the license sheet. Nothing at all about be region restricted.

      Valve must be run by a bunch Bush supporters!

      --
      "He's lost in a 'floyd hole"
    19. Re:And this... by SnoopJeDi · · Score: 1

      You could justify CD keys as a remote form of control, and look how effective those were.

    20. Re:And this... by Anonymous Coward · · Score: 0

      Citation needed.

    21. Re:And this... by Anonymous Coward · · Score: 0

      I own countless pieces of software which are closed-source, and not one of them can be taken away from me at a moment's notice.
      So, you consider your "owned" software to be something that is either a one-use ,or a recharchable item ? Because that is what the "enable by contacting " actually means you know : you cannot use your software until it has been approoved and unlocked, and you cannot move it to another (new?) computer either (without obtaining new permission).

      How do you recon that, with all this permission-asking for the use of software you bought that that software is yours ?

      Personally I've been known to grab some old game from my stack and play it again. With the "ask us permission first" method that Valve (and others) use you may consider yourself to be lucky (as the origional message made clear) that you can play your current game to the end.

      And seeing the trent of software "needing" to contact the Internet (sometimes for no good reason) I do think that at least some of them have, next to their continuous information-gathering, the possibility to "turn of" that software without them leaving their confortable chair.

      Physically coming to your house ? Thats sooo last century man, get with it. :-)
    22. Re:And this... by Rogerborg · · Score: 1

      closed source does not fucking mean that you're going to get bent over by every company that makes a program, stop pretending it does.

      I do not think that word means what you think it means. I think that you meant "should". The evidence seems to be trending against "does".

      --
      If you were blocking sigs, you wouldn't have to read this.
    23. Re:And this... by Shakrai · · Score: 1

      I occasionally use a certain closed-source GIS application that has constant version compatibility problems. The company line is "Upgrade." "Buy more." Isn't that about control?

      Uhh, do I have the right to demand that Ford come and install automatic wipers on my car for free because they weren't offered as an option when I bought it back in the day?

      You can't really complain about them wanting you to upgrade to a new version just because of problems with the old one, unless the old one never worked as intended.

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    24. Re:And this... by Shakrai · · Score: 1

      They should be unenforceable. An unsigned "contract" that you supposedly had to agree to in order to legally use a product you already purchased before even getting to read the terms?

      Actually, I wouldn't be as phiospically opposed to EULAs if there was actually a fucking way to return the shit if you don't agree to the terms.

      Cell phones ordered online all have shrink wrap contracts and nobody around here is complaining about those. Why? Because if you don't agree to the contract you can usually return the thing within X number of days for a refund. Which store allows you to return software that's been opened? None that I'm aware of...... so if you buy it, read the EULA and disagree with it, your basically SOL.

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    25. Re:And this... by LingNoi · · Score: 1

      I own countless pieces of software which are closed-source
      You own squat. You own the rights to play that game from that specific disk but you don't own it and you never will. For example if you bought the game and then downloaded it because it's not at your current location you're still infringing the publishers copyright because you weren't given the right to do that.

      You'll see on almost ever game you bought that it will say "This ..... gives you the exclusive right to do only x,y,z with our game"

      but they would have to PHYSICALLY COME TO MY HOUSE AND REMOVE THE PROGRAM
      No they don't. They just have to disable you access to that game via steam or disable your CD key. Oh you mean remove the program not run it? Well what's the point of having a binary you can't run. Actually I don't get what you are talking about here, the article was about how steam is disabling people's abilities to play the games they bought.

      then I hate to point out to you that there are far bigger problems in the world than the open or closed-ness of the software.
      OK everyone on slashdot! Drop what you're doing! First we have to stop world hunger then we'll eventually get on to other things! Go outside and grow your corn!

      In short, closed source does not fucking mean that you're going to get bent over by every company that makes a program, stop pretending it does.
      It has numerous disadvantages in that they force you to play the game on the system they want you to. That if the company goes bankrupt you can not get bug fixes, the game running on the latest OS, or check for security problems. For example I have read about a lot of people complaining about no 64bit windows binary.

      I am currently having problems getting the source code for a 10 year old game which the company when bankrupt. The copyright on the source code has passed so many hands that no one knows who actually owns it and it's worthless anyway. If they released the source with the game then I wouldn't be in the problem I am today.

      Why do you need to keep the binary closed source in the first place? When you purchase a game you're buying into the world they create around you. Yeah someone could rip them off but copyright protects that kind of thing in the first place and by the time any competitors had figured out from the source code what they had done and shipped their own product the games sales would have dropped from their peek anyway.

      Should I also try and stop people looking at the HTML in my web pages which combines sound, images and annoying moving flash objects?
    26. Re:And this... by Anonymous Coward · · Score: 0

      Exactly! If you legally purchased the product it should be yours. Scary thought that at any moment the game you legally purchased at any moment won't work because the company decides that it shouldn't work any more.

      Boo on Valve and their marketing strategy, when Steam first started up they would give things away as value. For instance I owned Half Life 1, to install Counter Strike it was free, now they want $9.95 for something that was free.

      Don't get me started on Steam and the ads they like to push down your throat. Do they think Steam is worth it, according to them they are more worried about piracy than the user, so no. I've been waiting with baited breath for this day to come where the hosed people over, now they have lost my all mighty dollar.

    27. Re:And this... by BytePusher · · Score: 1

      is insightful? The grand-parent didn't say anything about open-source or proprietary software. Essentially all he said was that, "Steam sucks and I was pretty sure it would from the beginning. I am so smart! La la la la!" So I'm just confused how the parent's comment relevant.

    28. Re:And this... by bstempi · · Score: 1

      In short, closed source does not fucking mean that you're going to get bent over by every company that makes a program, stop pretending it does.


      It does when the vendor is able to remotely affect/disable you product.

    29. Re:And this... by Facetious · · Score: 1

      So... it's bad that when a company adds new features to a product, they want to be compensated for it?

      No. There is a difference between features and "features." You'll notice I was careful to put mine in quotes. Yes, by all means, if a company wants to sell software they should produce something of value to sell. If, on the other hand, they see revenue is down and need to add something to their software to make it appear more valuable in order to increase sales, then it is a "feature." Don't pretend you haven't seen it.

      If I don't think it's worth the money they ask, I don't pay for it, it's simple.

      Then you are not the average consumer who is easily awed by the whiz-bang must-have "feature" that said software company's marketing department has spun up for them. Better yet, you are not the reluctant consumer who would rather not upgrade, but keeps receiving and/or downloading files he/she cannot work with because others chose to upgrade.

      Hell, I have the same amount of control over the features in open-source software.

      That is simply not true. Research "feature requests" in open source projects and come back once you are educated in the matter.
      --
      Let us not become the evil that we deplore.
    30. Re:And this... by RedneckTek · · Score: 1

      No, closed source does not mean you're going to get screwed, but in my experience you're more likely to be. Over the years I've watched countless applications fall by the wayside because he company went out of business or dropped the product with no replacement. I have two clients right now I'm trying to find software for because there old software won't work with Vista or XP. If you think I'm lying try to find software for an automotive accessory store, it doesn't exists (and no Quickbooks won't work).

      This is another reason I won't buy games from Valve/Steam or OSes from Microsoft. The day has come when your software is controlled by you or someone else (not necessarily the publisher). Who do you want in control of yours?

      --
      I gave up thinking of a cool sig
    31. Re:And this... by Xybre · · Score: 1

      We're talking about STEAM, if they disable your account, you can't play your games.

      --
      Eternity is a time bomb.
    32. Re:And this... by Facetious · · Score: 1
      You should know that when I read your comment, I grinned with delight. You see, it is normally a no-no to argue from analogy, and I avoid doing so whenever I can, but yours is so good I just can't resist.

      Uhh, do I have the right to demand that Ford come and install automatic wipers on my car for free because they weren't offered as an option when I bought it back in the day?
      Absolutely not. This is the very reason I am loathe to use proprietary software in the first place. If I want automatic wipers on my car, I should be able to install them myself, or, if I choose, pay, cajole, or otherwise incent someone to do it for me. Under the proprietary model of software, I cannot do this. I am required to buy a whole new car just to get the automatic wipers.

      You can't really complain about them wanting you to upgrade to a new version just because of problems with the old one, unless the old one never worked as intended.
      Precisely. It it's not broken, don't push an upgrade. If it is broken, what did I pay for? Even Ford issues and pays for recalls when their cars new cars are "broken."
      --
      Let us not become the evil that we deplore.
    33. Re:And this... by Shakrai · · Score: 1

      Well, upon re-reading your original post I'm somewhat confused. Have you always had these problems or did they start recently? If you always had them then the recall analogy with Ford is apt -- they should MAKE it work. But if it's something that you changed (Operating System upgrade or new hardware perhaps?) then I think my analogy holds true and they don't owe you anything.

      If it is broken, what did I pay for?

      Might be a time to consider seeking a legal solution to the problem if the product never worked as advertised to begin with?

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    34. Re:And this... by Facetious · · Score: 1

      One of the problems is that files from old versions don't work well (or at all) with new versions.

      As legal solutions go, I don't know that I have yet seen certain proprietary software ever work as advertised (I'm headed toward MS with this one).

      The original issue, though, is that of proprietary versus free/open source. I was simply stating that the few proprietary applications I use don't measure up.

      --
      Let us not become the evil that we deplore.
    35. Re:And this... by Shakrai · · Score: 1

      I was simply stating that the few proprietary applications I use don't measure up.

      Eh, I can think of a few smaller ones that measure up in every arena save cost. But you won't get any argument from me on open-source generally being the better solution.

      The one that comes to mind personally is a Personal Accounting Package. Both Money and Quicken have their drawbacks for me. If I had the source I could have them tweaked in short order. One of these days I'll either go through the hassle of converting my Quicken file to something else or just writing my own damn accounting suite.

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    36. Re:And this... by Facetious · · Score: 1

      Yesterday a colleague asked me about open source personal accounting software (small business accounting software, actually). I pointed her to GnuCash. I have little need of it myself (refer to my sig), but it had been a few years since I had looked at it, and I was interested to see the following:

      "GnuCash is personal and small-business financial-accounting software, freely licensed under the GNU GPL and available for GNU/Linux, BSD, Solaris, Mac OS X and Microsoft Windows." (It didn't run on Windows last I looked.)

      "QIF/OFX/HBCI Import, Transaction Matching" It might be worth a look.

      --
      Let us not become the evil that we deplore.
    37. Re:And this... by Shakrai · · Score: 1

      I looked at GnuCash quite awhile ago and to be honest I wasn't very impressed with it. I should probably give it another look because that was quite some time ago and as you pointed out they've made a lot of improvements. Having a Windows version would be helpful too -- I could keep the data files on a drive that both Windows and Linux can see and not worry about which OS I'm using when I enter transactions.

      I was also considering a product called Moneydance once upon a time. It's closed-source but it's written in Java and would also run in Windows and Linux. Other then games (and work), Quicken is really the only thing forcing me to retain Windows on my system.

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    38. Re:And this... by Dirtside · · Score: 1

      I mostly agree, although from an economic standpoint, if you think of the game as a service, and look at the cost per time spent, it's really no different than going to a movie or sporting event or reading a book or even watching TV (assuming you consider the cost of watching commercials that much of a cost...).

      Say a $50 game, 20 hours of gameplay. That's $2.50 an hour. 2-hour movie, $10? That's $5 an hour! Twice as expensive! Granted, it's a different environment (huge screen, big sound, etc.) but still. $8 paperback that takes 20 hours to read? Man, that's a value: 40 cents an hour. $100 concert tickets for a 2-hour show: $50 an hour. Yeesh. But the experience is worth it for most people... just not that often.

      World of Warcraft: $60 plus $15 a month. If you only play 5 hours a week, then your (amortized) cost over the first month (assuming 4.3 weeks/month = 21.5 hours/month) is $75 / 21.5 = $3.48 an hour. After the second month, it's $90 for 43 hours, or $2.09 an hour. The cost asymptotically approaches about 70 cents an hour if you keep playing.

      Now, I totally agree that if you buy a physical item, your use of that item should be unfettered (assuming it doesn't require any additional resources; if I buy WoW, well, it requires Blizzard to keep running those servers, so the additional cost is understandable). But when you buy a standalone game that doesn't require the Internet or any further assistance or resources from (e.g.) Valve in order to use, then yeah, you should definitely just own it and be able to use it and play it forever. Valve retains copyrights and trademarks and such, obviously, but beyond that, you bought it, you own it.

      From their point of view, there's piracy issues, but you know what? Too bad. You sold me the game, I'm going to play it, if you don't like it, then fuck off.

      --
      "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
    39. Re:And this... by bigstrat2003 · · Score: 1

      That is simply not true. Research "feature requests" in open source projects and come back once you are educated in the matter. My point is that I'm still at the mercy of other programmers to implement the feature. Thus, the control is not in my hands. I'm perfectly well aware of how it works, but in both open- and closed-source software, the control of new features is not in my hands (unless I want to do it myself).
      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    40. Re:And this... by Facetious · · Score: 1

      ...or want to pay another programmer to do it. Or submit a feature request. I do see what you mean, but consider the economy that could be created by paying "bounties" for features you want in open source projects. It is likely others would want the same thing, reducing your cost for the feature you want. Why not take the money you would spend on proprietary software and do such a thing? You would certainly get more proverbial bang for your buck as there are no sales, marketing, packaging, distributing departments, corporate taxes or Highly Paid Executives in the loop.

      --
      Let us not become the evil that we deplore.
    41. Re:And this... by PastaLover · · Score: 1

      Er.. MMOs are by their very nature "online", so there's no reason why it should work offline, nor do the vendors go out of their way to disable it. (there's cracked versions of most clients out there, depending on the game)

      The thing with steam is that it is loaded with DRM designed specifically to make it impossible to play any games without their authorization. While it is in the MMO's best interest to be playable anywhere by anyone no matter how they got the client (as long as it is THE client), Valve mostly wants to maximize its regional profits. An MMO is software as a service in a very natural way, half life 2 is not.

  3. Way to burn goodwill by Interl0per · · Score: 4, Insightful

    Glad I wasn't swayed by all the glowing reviews.

    1. Re:Way to burn goodwill by TargetBoy · · Score: 2, Interesting

      The Orange Box actually had me thinking about backing down from my stance against Steam. I'm glad I didn't spend the $50 after this stunt. Valve won't be getting any of my money.

    2. Re:Way to burn goodwill by thesolo · · Score: 1

      Agreed. After reading several glowing reviews, playing TF2 at a mate's flat, and then hearing Portals described as absolutely flawless, I was this close to buying the Orange Box.

      Not any longer.

      If you're reading this, Valve, you just lost yet another sale.

  4. Methinks Zonk needs to work on his woriding... by Gothic_Walrus · · Score: 4, Informative

    Worse, folks who tried to 'make it right' by buying a local copy have found they're basically SOL.

    "Basically?" I've been following this on the CAG forums and if you try to enter another serial after you've been locked out, Steam won't accept it because you "already own the game." Since there's no way to remove the other serial, it means that you're not basically SOL...you're just SOL, plain and simple.

    --
    Goo goo g'joob.
    1. Re:Methinks Zonk needs to work on his woriding... by evilNomad · · Score: 1

      Unless you create a new free account and register your key with that..?

    2. Re:Methinks Zonk needs to work on his woriding... by harrkev · · Score: 3, Insightful

      Wow. You basicly have to ask permission from the company before you can use their products. It is not a matter of "if" this would happen, but more a matter of "when." If you give big companies powers like they, they WILL eventually abuse them.

      I would describe myself as more of a casual gamer, but crap like this (and what happened with Bioshock) makes me want to completely avoid PC gaming entirely and stick just with consoles. My Gamecube will happily play any game I stick into it, without requiring an internet connection.

      I recently re-played my old copy of Fallout (great game, BTW). I would have been completely pissed if I couldn't play it because of some sort of hare-braned activation scheme. What happens if you want to pull out your copy of Orange Box and play it ten years from now? Will you be able to?

      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    3. Re:Methinks Zonk needs to work on his woriding... by Toridas · · Score: 5, Informative

      You can contact support and they can take the unwanted version out of your account. They can also give you refunds if you bought a wrong version. The German version of TF2 is censored; the blood is removed and the gibs (chucks of body parts flying around when people get blown up) have been replaced with rubber ducks, unicycles, springs, gears, and hamburgers. People in Germany who imported the US version to try to play the uncensored version found that it wouldn't work. If they contacted support they got a refund and a reminder: "Please note in the future that Steam purchases, per the Steam Subscriber Agreement, are not refundable - this refund was issued as a one-time customer service gesture."

    4. Re:Methinks Zonk needs to work on his woriding... by Anonymous Coward · · Score: 1

      What happens if you want to pull out your copy of Orange Box and play it ten years from now? Will you be able to?

      It won't be a problem. I can guarantee you that The Orange Box will be completely playable at any time in the future. (Software companies only win if you let them.)
    5. Re:Methinks Zonk needs to work on his woriding... by HTH+NE1 · · Score: 1

      if you try to enter another serial after you've been locked out, Steam won't accept it because you "already own the game." That's crazy. What's so wrong with owning two licenses for a game with an on-line multi-player component? What if I have two PCs in my home and want to run two legal copies of the game, one on each machine? I should need two Steam accounts to do that, keep track of two IDs and two passwords, and juggle which account runs on which machine when I want to play something else? What if I want to play two different games under the same account on different machines simultaneously? Is letting someone else play my game a violation?

      I've already had Steam refuse to let me play games (a 5-pack) I purchased because they outsourced packaging to another company that put the same license code in every box. I waited too long before installing to qualify for amnesty. To get new keys I'd have to pay more than what I paid the first time! (Even getting them installed was a pain because Steam didn't exist when I bought the pack and attempting to use the old registration method didn't even direct me to install Steam. I had to Google for the solution to the failure to update.)
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    6. Re:Methinks Zonk needs to work on his woriding... by AndrewM1 · · Score: 5, Informative

      My Gamecube will happily play any game I stick into it

      What? Not only will the game cube not play any game purchased outside your "region", Nintendo was the first video game manufacturer to include such technology. Games purchased in one of the four regions (Asia, North America, Europe and Oceania, China) can't be used outside that region. Of course, you know this in advance (or should, at least) and they can't remotely kill your game, so it's better than Steam, but not by much...
    7. Re:Methinks Zonk needs to work on his woriding... by derfy · · Score: 1

      Also Valve says that in the event of a shutdown, they would disable authorization before losing the ability to do so.

    8. Re:Methinks Zonk needs to work on his woriding... by Kingrames · · Score: 1

      I have an old game called Emperor of the Fading Suns that can't be installed from the CD anymore.

      Why? Because the first thing it attempts to do in the installer, is to install DirectX 3.

      Thankfully, the game has become abandonware and is available for free via the internet in a nice little package that installs the game without that small detail.

      But even then, the CD is valuable because it contains the soundtrack. I've never really been pissed about not being able to install it from the CD, because there was always some way to get it to work.

      It's all 1's and 0's, right?

      --
      If you can read this, I forgot to post anonymously.
    9. Re:Methinks Zonk needs to work on his woriding... by Ren.Tamek · · Score: 2, Insightful

      "I would describe myself as more of a casual gamer, but crap like this (and what happened with Bioshock) makes me want to completely avoid PC gaming entirely and stick just with consoles. My Gamecube will happily play any game I stick into it, without requiring an internet connection."

      Oh ok. Want to play an obscure RPG based on your favourite cartoon series? Nope! That's only for the Japanese market, not you, you silly overseas buyer. But it's ok, it's in Japanese anyway, so no big loss. But hey, there's a version out in the US now, and it's translated into English! Want to import it now? Nope, you can't! That's only for the US market, you silly PAL territory buyer.

      That is why I can barely stand to play console games any more. You can buy a copy abroad, in English, and physically hold in your hands your legitimately purchased product, but if you put it in your machine it won't work, because you need a PAL version. But there is no PAL version, and there never will be. Why won't Sony and Nintendo let me give them money for the stuff they are selling which I want to buy?

      At least with PC gaming if you get crap like this there's a cracked version of the single player games on the net within 24 hours of release.

      --
      "If you want a vision of the future, Winston, imagine a boot stamping on a human face forever." - George Orwell, 1984
    10. Re:Methinks Zonk needs to work on his woriding... by The+MAZZTer · · Score: 2, Interesting

      Let's see... Microsoft (PC and X-box) has X-box Live, which they make you pay extra for services Steam offers for free... and they can ban you for being bad, cutting off your online gaming. Or so they say you're being bad. That guy that got a leaked Halo 3 got banned. You can buy and download games, like Steam users can.

      Sony has their Playstation online stuff... Home and all. I don't know too much about that but I bet they're going for similar capabilities as Xbox Live.

      Nintendo is going online with the Wii too in a similar fashion, although it hasn't happened yet. However you can buy and download games online, also like Steam! Not sure about the PS3, but I'm willing to bet all three consoles (will) let you do this.

      Don't think consoles are exempt. There is no Steam-like service yet, but some online capabilities can be disabled in games, although currently you have to earn it, I suppose if you're going to imagine PC gaming going down a slippery slope I can do the same here.

      It's not too hard to imagine consoles going all digital in the future. It could happen, don't rule it out so quickly. The idea of not having to go to a middleman store and pay a middleman when you could just buy and download online (especially with broadband internet becoming faster and more available and cheaper) is enticing both for the customer and the business.

    11. Re:Methinks Zonk needs to work on his woriding... by Thomas+Shaddack · · Score: 1

      If they have regions, we have modchips.

    12. Re:Methinks Zonk needs to work on his woriding... by Anonymous Coward · · Score: 0
      > Also Valve says that in the event of a shutdown, they would disable authorization before losing the ability to do so.

      So did Google Video. How well did that work out?

    13. Re:Methinks Zonk needs to work on his woriding... by WNight · · Score: 1

      Yeah, they're going out of business, the employees only hear about it when their keys no longer work in the door, but they're going to go home and work on a version that bypasses the checks out of the goodness of their hearts. Uh huh.

      And the company that buys Value at auction sues the employees for reducing the value of the asset.

    14. Re:Methinks Zonk needs to work on his woriding... by Pichu0102 · · Score: 5, Funny

      The German version of TF2 is censored; the blood is removed and the gibs (chucks of body parts flying around when people get blown up) have been replaced with rubber ducks, unicycles, springs, gears, and hamburgers.


      I think Germany got the better version.
    15. Re:Methinks Zonk needs to work on his woriding... by magus_melchior · · Score: 1

      the blood is removed and the gibs (chucks of body parts flying around when people get blown up) have been replaced with rubber ducks, unicycles, springs, gears, and hamburgers.

      You know, I'd play the German TF2 just to laugh at myself being gibbed. Great response to the German censors on Valve's part.
      --
      "We are Microsoft. You shall be assimilated. Competition is futile."
    16. Re:Methinks Zonk needs to work on his woriding... by rabiddeity · · Score: 4, Insightful

      So what happens if I'm a U.K. citizen vacationing in Germany and I happen to buy Orange Box online while I'm there? What if I'm a U.S. service member stationed in Germany (yes, there are still U.S. bases there) and I buy Orange Box online with my U.S. credit card, from Germany?

      We have a word for products that "don't work" out of the box. It's BROKEN. Nonrefundable doesn't apply if you sell me a retail product that is broken. I wonder what EU and German common contract law have to say about this...

    17. Re:Methinks Zonk needs to work on his woriding... by freezingweasel · · Score: 1

      Modchips that have a FUD campaign against them, and will probably be officially declared illegal soon. (If they aren't already)

    18. Re:Methinks Zonk needs to work on his woriding... by Jherico · · Score: 1

      Granted you can't use the account X to play the game in location Y, but then again you paid for the right to play it in location X. There's nothing stopping you from creating another account Y and entering the new location Y serial number there. Steam accounts don't cost anything to create. What you're complaining about is not being coddled because you put yourself in a situation by trying to rip off Valve.

      --

      Jherico

      What can the average user can do to ensure his security? "Nothing, you're screwed"

    19. Re:Methinks Zonk needs to work on his woriding... by DDLKermit007 · · Score: 1

      Not to mention Nintendo's original idea of Region Lockout was hunks of plastic where you put the cart in. I liked their cartridge style lockout allot more. Simpler than a modchip by far. Just a decent pair of needle nose pliers. Sony was the first to implement a REAL regional lockout. Nintendo's at best, was a minor nuisance.

    20. Re:Methinks Zonk needs to work on his woriding... by iainl · · Score: 1

      Rather interestingly, the 360 release of The Orange Box has no region 'protection', so UK people who don't want to pay £45 for a local copy can import a US or Asian one for less and play that without falling afoul of the problems that these PC owners are hitting.

      This isn't even a general rule; many 360 games (Beautiful Katamari, which hasn't even had a UK release scheduled, is the one that's annoying me right now about it) do carry region locking.

      --
      "I Know You Are But What Am I?"
    21. Re:Methinks Zonk needs to work on his woriding... by Pvt_Waldo · · Score: 1

      Just create a new steam account and register that one. A pain yes, but doable.

    22. Re:Methinks Zonk needs to work on his woriding... by Anonymous Coward · · Score: 0

      C+C 3 is pretty funny too. All the soldiers are robots, and the suicide bombers have been replaced by little cartoon bombs on shopping trolleys which can somehow still drive cars etc.

      German game censorship is incredibly stupid. I assume it's down to some sort of retarded "let's ban everything remotely violent in case we turn into nazis again" sentiment combined with the usual think-of-the-children crap.

    23. Re:Methinks Zonk needs to work on his woriding... by frostband · · Score: 2, Informative

      Some people have sent a message to Steam's support and they have "cleared" the account so that they could enter a new North America CD Key. Additionally, people have been getting their money back from certain Thai sellers. Here's the http://www.fatwallet.com/t/74/772041link to FatWallet thread.

    24. Re:Methinks Zonk needs to work on his woriding... by WeirdCat · · Score: 2, Interesting

      Play the german version for more than 10 minutes and I assure you, that you get another opinion. Alone the fact that you have no hit indicator (because they have removed the blood) is sad.

    25. Re:Methinks Zonk needs to work on his woriding... by Aladrin · · Score: 1

      I wonder if they'll release a 'German Mod' so the rest of the world can experience this 'upgrade'. I personally think it'll be hilarious and would like to see it.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    26. Re:Methinks Zonk needs to work on his woriding... by rgottsch · · Score: 1

      Wrong - they bought the german version and it was cut. So they can give that (unwanted, cut) version back for a refund and IMPORT the UK/US version instead.

      --
      ----- On the requirements it said: Windows 98 or better - so I installed Linux
    27. Re:Methinks Zonk needs to work on his woriding... by ozric99 · · Score: 1

      Only on Slashdot could someone be accused of ripping off a software publisher when they shopped online for bargains.

    28. Re:Methinks Zonk needs to work on his woriding... by l0cust · · Score: 1

      And people wonder why piracy is not dying? Most of us have tried pirated softwares/movies/mp3s in some form or other when we were in school/college and we all know that it works. We grew up, feel a bit more responsible and make enough money now to actually buy the stuff, and then this type of shit happens. I have hated the whole Steam concept from the start. If I am spending money on a game, its mine after the transaction. I want to be able to play the single player missions even if I have no internet connection. I don't want some company to be able to just make the game unplayable because someone up in management came up with a "Great Idea".

      Frankly, I don't understand why people even pay for these games fully knowing the cons of the setup and then bitch about it when it doesn't work like they were hoping for. I would rather buy the old games which don't require some bullshit setup like this. Life is just too short and there are other things to do in life than playing the latest game which may or may not work depending upon the menstrual cycle of the company's server and the alignment of the stars.

      --
      Politicians and Pedophiles: Two groups of exploitive bastards who are most dangerous when they're thinking of children.
  5. Probably a requirement by Shivetya · · Score: 4, Insightful

    to protect deals with distributors.

    Reading some of the various "deal" forums it amazes me what people will go through to save a few dollars, yet turn around and brag about their $300 cases, water cooling, and thousand dollars worth of video cards.

    --
    * Winners compare their achievements to their goals, losers compare theirs to that of others.
    1. Re:Probably a requirement by Anonymous Coward · · Score: 4, Insightful

      So what? Globalization is the antithesis of shutting off markets to foreign participants. "Deals with distributors" just means that the product markets remain closed while the source markets are opened up.

    2. Re:Probably a requirement by rk · · Score: 5, Informative

      I don't follow your argument. If you want an overclocking, nuclear-powered, death dealing gamer rig, that doesn't mean you still can't be frugal. Frugal is not the same thing as being cheap. If a person wants the functionality of a $1000 video card, has the means to procure it, but it aware they can do it for less money, they usually will. If a game is $50 in their local market and $30 online overseas, why is it so terrible of them to do that?

      You as the end consumer are NOT bound by agreements between other people. The place where you bought it from may have sold something to you in contravention of their contracts with THEIR partners, but that's not your problem... or it SHOULDN'T be your problem... and if law and/or reality contradict that, then the law and/or reality is in error and needs fixing.

    3. Re:Probably a requirement by Dunbal · · Score: 4, Interesting

      to protect deals with distributors.

      protect
      protect

            Once again, near obsolete middlemen decide it's far easier to shit on everyone else's rights rather than face the fact that there's no more room in this world for brick and mortar retail of "digital" goods. Certainly not at the prices THEY want to charge.

            Protectionism usually works AGAINST the masses, in favor of a small group. Why should I care about a retailer who wants to charge me $5 more for something I can buy on the internet, have flown halfway around the world and delivered to my door? Not to mention the fuel to drive to his store, the lack of parking, etc. Why should we protect WASTEFUL businesses? Either the retailer drops his price, or goes out of business. Period.

            I also find it amazing that in the UK software (and other computer stuff) will retail for the same price as in the US - only in POUNDS. So it's double the price nowadays. Sheesh, I guess CD's are really really expensive to burn in the UK! There's no excuse for this, it's just greed. Valve should not be protecting greed. But then again, it's a racket. Just like the music industry. /rant

      --
      Seven puppies were harmed during the making of this post.
    4. Re:Probably a requirement by cubic6 · · Score: 5, Insightful

      "I also find it amazing that in the UK software (and other computer stuff) will retail for the same price as in the US - only in POUNDS. So it's double the price nowadays. Sheesh, I guess CD's are really really expensive to burn in the UK! There's no excuse for this, it's just greed. Valve should not be protecting greed. But then again, it's a racket. Just like the music industry. /rant"

      Considering that this whole situation is because Valve IS adjusting their prices for the local markets, you really have no idea what you're talking about.

      They have retail distributions agreements in Russia and Thailand to sell boxed products at competitive local prices, rather than trying to get people who might earn $300 USD a month to shell out $50 USD for a game. In order to stop people from buying Russian copies en masse for, say, $10 USD a piece and selling the keys online for $20 USD each, they lock the keys to the geographic region in which they're sold. I can't say I've seen the boxes myself since I live in the US, but I've read that they SAY on the box that they won't play outside of country X. Of course, they export the keys anyways and sell them to stupid people who think they're getting a great deal, and that's why we have this retarded article claiming that Orange Box is region locked everywhere.

      Don't give me that shit about "I didn't know it was imported" either. If it seems too good to be true, it PROBABLY IS. The only fault I have with Valve for this is that they should let people unregister so they can register the copies they bought afterwards.

      --
      Karma: Contrapositive
    5. Re:Probably a requirement by getnate · · Score: 1

      If someone doesnt think its fair then dont buy it, its only a video game. It might also be related to purchasing power parity (see wikipedia) where the value of money is relative to factors in a local market. e.g. an icecream cone cost 3$ in the US and 3Pounds in the UK, because even though the exchange rate is 2:1 (dollars to pounds) the pound is not worth as much in UK.

    6. Re:Probably a requirement by Opportunist · · Score: 5, Insightful

      Of course it's territory protection. But, bluntly, why is this legal? I can't go to a company and force them to keep my job here instead of outsourcing it to China. Why is it legal for companies to benefit from a global market but not for the customer?

      And yes, what's wrong with buying abroad to save money and spend that money on something else? That's like saying that companies do something wrong when they produce dirt cheap in the far east and brag that they had another record profit year and could seriously increase the benefits for their shareholders.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    7. Re:Probably a requirement by Opportunist · · Score: 2, Interesting

      Still, shopping at some UK store (don't wanna advertise) is cheaper than buying the games on mainland Europe. We pay 50-60 Euros for a game locally (about 60-70 USD), while I pay about 40 Euros in the UK.

      So why should I go to the store if I can get a game delivered to me cheaper? Yes, it's "small scale globalisation", but at least if someone tries to cut that supply line, I can sue.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    8. Re:Probably a requirement by Anonymous Coward · · Score: 5, Insightful

      I understand what you're saying, but why is it fair for companies to get cheap labor from other countries when it isn't fair for us to get cheap video games from other countries?

      It all amounts to the same thing, and if it is allowed in one context, it should be allowed in the other. Conversely, if companies insist on being able to do price fixing like this, it shouldn't be legal for them to go over to China and pay somebody 10 dollars a day to do the work when there are Americans over here willing to do it (although the American will of course want a higher wage).

    9. Re:Probably a requirement by RonnyJ · · Score: 3, Insightful

      Your point is that in Russia and Thailand they sell the products at significantly lower prices due to lower average incomes.

      His point is that, in the UK, prices are significantly higher, even though incomes are not drastically different than those in the US.

    10. Re:Probably a requirement by Fred_A · · Score: 1

      We pay 50-60 Euros for a game locally (about 60-70 USD) More like 70 to 85... Looks like you haven't been keeping up with the exchange rates.
      1 EUR ~= 1.43 USD
      --

      May contain traces of nut.
      Made from the freshest electrons.
    11. Re:Probably a requirement by Marful · · Score: 5, Insightful

      The problem is, that apparently to Valve, the product is worth $10 USD in wherever, but some how $50 USD in the US.

      By selling the product at $10USD in a foreign market, it is shown that the product still generates profit (or they wouldn't sell it that low).


      So the issue becomes that of "How much can they rape the local market for?"

      Violating Regional Licensing or whatever cannot possibly "hurt" a company, if the company would lose money selling it in the US at $10 a copy, there is no way they are going to sell it for $10 a copy in Russia. At worst the company won't make as much profit as they want. Either way they still make some profit.

    12. Re:Probably a requirement by Karem+Lore · · Score: 2, Interesting
      Utter crap.

      If I go on holiday to Thailand I SHOULD be able to pick up goods locally and take them home. To block your customer from doing this they should make LOCALISED LANGUAGE versions so that I won't WANT to buy it cause it would be in Thai and I don't speak Thai.

      Take this further. If I AM Thai but live in the UK 6 months and in Thailand 6 months I need to buy 2 copies of the game? How fair is that?

      What about Valves "GIFT" idea? If you own HL-2 or any part of the orange box already, you can gift a friend your key. Does this mean that I can only gift my UK friends now? What about my French, Belgian or Luxembourgish friends, or even my US friend? Is this not tantamount to RACISM? You can only have UK Friends...

      I was gonna buy the orange box...WAS!

      --
      When all is said and done, nothing changes...
    13. Re:Probably a requirement by daybot · · Score: 2, Informative

      Sheesh, I guess CD's are really really expensive to burn in the UK! There's no excuse for this, it's just greed.

      While it does appear to be true that we are targeted as a high-profit market (car manufacturers call us the Golden Island), there *are* valid reasons for *some* of the additional cost against the US prices:

      - Exchange rates. Sterling happens to be really strong right now but companies can't bet on it not going back to $1.4 to the £1
      - Tax. A common excuse, but remember the US prices quoted usually don't include sales tax whereas the UK prices almost always do, and the UK rate is also higher.
      - It costs more to do business in the UK. Stricter trading standards, stronger consumer rights and different employment laws all benefit UK residents but all that doesn't come for free.

    14. Re:Probably a requirement by toolie · · Score: 1

      It is software, available as a download. As long as it is subsidized by the US paying $50, the UK paying 50pounds, they CAN sell it for $10 at a profit to a few countries. Especially when the volume of those sales aren't going to amount to more than a tiny fraction of the sales in the US/UK.

      --
      -- toolie
    15. Re:Probably a requirement by Anonymous Coward · · Score: 1, Interesting

      Is there some standard thing that says you're not allowed to buy software that comes from other countries?

      I'm sitting here eating an apple that came from Chile, typing on a computer from China, basking in the light of a lamp that was probably made in Mexico, wearing clothes made from all over the place, and they all work fine. If I had bought them in their country of origin they would still work fine. So where is it written that software is exempt from this rule? Where does it say that I must only buy software in the country where I will use it, otherwise it will break? Am I supposed to be some kind of mind-reading genius to decide whether any given imported product will work (everything) or break (software made by assholes)? I object to your idiotic proposed status quo.

    16. Re:Probably a requirement by MaineCoon · · Score: 1, Flamebait

      No, they'd lose money if they sold it at $10 EVERYWHERE. They make maybe $2-3 per copy sold in Russia... almost not even worth the effort. If they only made $2-3/copy sold everywhere, they'd need to sell 15-20 million units just to break even. That would be an astouding number of sales for ANY game, and unachievable, even for Valve.

      By your logic, they should either sell it at $10 everywhere and lose massive amounts of money (i.e, they get screwed), or not sell it in markets where they have to mark it down to make it affordable (customers in those markets get screwed).

      God forbid your sense of entitlement be trampled on by a company wanting to both make money by offering you a great product for a good price, and to only make a tiny profit offering that same great value to others who can barely afford it.

      --
      Hunt your preferred prey at Aliens vs Predator MUD. Join the war at avpmud.com port 4000
    17. Re:Probably a requirement by Anonymous Coward · · Score: 0

      You seem to be confused as to how the sofware business (and economics in general) work.

      Say you have a product that cost $100 to develop, but only $0.01 to manufacture. You expect to have 10 customers total in the U.S. that will buy your product if you sell it at $10, but only 20 sales if you sell it at $4. You expect to have 0 sales total in China that will buy your product if you sell it at $10, but 20 will buy it if you sell it at $4.

      How much money can you sell your product for? If you sell it for $4 everywhere, you go broke. If you sell it for $10 everwhere, you don't even break even.

      But if you can somehow region-lock the product, you can sell to the U.S @ $10, and to China @ $4, and acually *MAKE A PROFIT*

    18. Re:Probably a requirement by Obfuscant · · Score: 3, Informative
      By selling the product at $10USD in a foreign market, it is shown that the product still generates profit (or they wouldn't sell it that low).

      I have no intention of defending this company for shutting off users who bought their product from an international dealer, because that is what "international" means. They can sell internationally.

      However, your statement isn't in general true. There are, for many products, tariffs and import duties that make it more expensive to sell in certain markets, and likewise less expensive in others. I was once almost charged $25 per case for "camera cases" by an over-zealous customs agent because they were aluminum, and that is the import duty for "aluminum camera cases". It was an incredible hour out of my life, hearing that "cardboard" cases were duty free (so he wouldn't charge me duty on the boxes that the cameras themselves were shipped in). I finally got through to him that these were not "camera cases" as in "put my expensive Nikon camera in a carrying case", but "metal housings" for the OEM camera circuit boards that were in the same shipment. Sheesh.

      Also, the distributor's costs in another country may be lower (lower wages for the wage slaves, etc.) so the distributor may mark the wholesale price up less.

      And finally, the differing regulations regarding radio emissions (as one example) may make it much more costly to certify a piece of equipment in the US than in some other country, and the other country may get a slightly different, less expensive version of a product because it doesn't have to be as well shielded. Or it may have different/limited features due to differing laws.

      Violating Regional Licensing or whatever cannot possibly "hurt" a company, if the company would lose money selling it in the US at $10 a copy, there is no way they are going to sell it for $10 a copy in Russia. At worst the company won't make as much profit as they want.

      It would hurt the local distributor, who may have had to purchase in lots of 100 to get his discount, when an overseas dealer who signed a contract to sell only in Europe undercuts his price in the US. Or a foreign (to the US) dealer sells radio equipment that has different features, and the user expects the US repair facilities to be able to fix it when it breaks, under warranty. And in the latter case, the manufacturer may have legal issues even though his dealer is the one importing non-FCC type-accepted products.

    19. Re:Probably a requirement by penix1 · · Score: 1

      If someone doesn't think its fair then don't buy it, its only a video game.


      Uummm...NO. It is any product that allows regionalization. DVDs come to mind here very quickly.

      The problem as I see it is one of companies wanting to have the benefits of globalization while denying those benefits to their customers. They want unfettered access to exploit lower wages abroad but don't want their customers exploiting the lower prices they offer these products overseas. Although not illegal (yet) it is hypocritical to say the least.
      --
      This is a sig. This is only a sig. Had this been an actual sig you would have been informed where to tune for more sigs.
    20. Re:Probably a requirement by lgw · · Score: 1

      I'm missing the problem here: in country A they want to pay low wages, and charge low prices (does Valve even have overseas employees?). In country B they want to pay high wages and charge high prices.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    21. Re:Probably a requirement by penix1 · · Score: 1

      Here, let me help you with this...

      Company A want to pay lower wages in country A and sell for higher prices in country B. Customers in country B decide to buy Company A's product at a reduced price out of country A. Company A the screams "FOUL!!! They are doing what we are!!!" Can't have that now can we...

      --
      This is a sig. This is only a sig. Had this been an actual sig you would have been informed where to tune for more sigs.
    22. Re:Probably a requirement by Anonymous Coward · · Score: 0

      Whoops, should have checked my math first. Change development cost to $160.

    23. Re:Probably a requirement by ZombieRoboNinja · · Score: 1

      1. Companies lower their prices in Thailand to account for low wages/cost of living.
      2. Companies pay people in Thailand less because the cost of living is so low.
      3. Your job gets outsourced to Thailand because the labor there is so much cheaper.
      4. ???
      5. Profit! (But not for jobless you.)

      Thing is, the free market sees some opportunities for consumers in step 1, which is why companies like Valve have to take extra steps to shut it out.

    24. Re:Probably a requirement by lgw · · Score: 1

      The situation is not symmetrical -- the company is producing somehting of value, the customer isn't -- so why should the rules be symmetrical? Would you prefer that those in low-income areas simply be priced out of the product?

      --
      Socialism: a lie told by totalitarians and believed by fools.
    25. Re:Probably a requirement by Anonymous Coward · · Score: 0


      > I also find it amazing that in the UK software (and other computer stuff) will retail >for the same price as in the US - only in POUNDS. So it's double the price nowadays. >Sheesh, I guess CD's are really really expensive to burn in the UK! There's no excuse for >this, it's just greed. Valve should not be protecting greed. But then again, it's a >racket. Just like the music industry. /rant

      Excust me, but at least part of the reason things in europe are not cheaper is because there is a mandatory tax added before the pricing (goes to give you government sponsored health care among other things) While in the US we get taxed after the official price; Though our tax is much lower as the government does not give us much for our taxes.

    26. Re:Probably a requirement by lgw · · Score: 1

      There's nothing wrong with buying abroad, but there's also nothing wrong with a company selling abroad with terms of its choice, including licensing restrictions you might not like. Do you think you're entitled to either a job or a product from any given company?

      --
      Socialism: a lie told by totalitarians and believed by fools.
    27. Re:Probably a requirement by BlueCollarCamel · · Score: 1

      Where do you think they get the money for $300 cases, water cooling, and thousand dollars worth of video cards?

      --
      1&1 - Cheap domain and web hosting.
    28. Re:Probably a requirement by Anonymous Coward · · Score: 0

      Since this would be a non issue without Steam activation and Steam requiring you to activate even single player games I call absolute bullshit. Valve doesn't have to do this, yet they do. I keep telling people that this is why Steam is bad, they have you by the balls and can pretty much do anything they want to any of your games (even single player, offline) whenever you have the misfortune of connecting to Steam.

      Your comments mean nothing, if I obtained a copy of Unreal Tournament 3 from Russia in 3 weeks when it's available, you can be damn sure it'd work on any of the servers and I could be ranked too.

      And yes it would run on Linux.

      So I'd say fuck Steam and fuck Valve. If you want a good model of online distribution try TotalGaming.net, it'd be nice if a decent company got recognized for once. You know, one of those mythical entities that doesn't fuck with their users, even the ones that use their products in unintended ways?

    29. Re:Probably a requirement by Marful · · Score: 5, Insightful

      No, they'd lose money if they sold it at $10 EVERYWHERE. They make maybe $2-3 per copy sold in Russia... almost not even worth the effort. If they only made $2-3/copy sold everywhere, they'd need to sell 15-20 million units just to break even. That would be an astouding number of sales for ANY game, and unachievable, even for Valve.
      If it was "amost not even worth the effort" it wouldn't be done. And $2-$3 profit on something that costs $2-$3 to manufacture (in america, I bet it would be cheaper in 3rd world countries) is 100% profit.

      By your logic, they should either sell it at $10 everywhere and lose massive amounts of money (i.e, they get screwed), or not sell it in markets where they have to mark it down to make it affordable (customers in those markets get screwed). They are not "losing massive amounts of money" by selling at $10, else they would not be selling it at $10. The only things sold as a "loss" are "loss leaders". Things that go on special a lot at grocery stores, video game consoles such as the xbox and crappy sports accessories. Valve has no need of "loss leaders" and in the PC gaming market there isn't much sense for loss leaders as a business model outside of actual retail establishments (gamestop, brick and mortar stores, etc.)

      God forbid your sense of entitlement be trampled on by a company wanting to both make money by offering you a great product for a good price, and to only make a tiny profit offering that same great value to others who can barely afford it. Whoops! There goes a little ad hominen! Obviously *I* have a "sense of entitlement" *rolls eyes* considering I purchased it from vavle themselves via steam because I wanted to support valve despite knowing I could get it at a reduced price from another country.

      Your basic position is that not making A LOT of profit and instead making LESS THAN A LOT of profit is the equivalent of "losing money."

      Never mind the fact that by regionally isolating a product you can bypass normal Supply & Demand dynamic.
    30. Re:Probably a requirement by aliquis · · Score: 1

      Actually writable media are cheap in the UK, that's there I buy mine even thought I'm from Sweden.

      I guess their prices explains why they like their burners and media so much :D

      And in this case, yes, Valve should be happy that someone actually bought the content in the first place, and indeed the sooner we get rid of the useless middlemen the better, they can do something productive instead ;D

    31. Re:Probably a requirement by jasen666 · · Score: 1

      Considering the physical costs of the disk and packaging (even less so for downloaded purchases), I doubt they will lose money no matter how many are sold in those countries.

    32. Re:Probably a requirement by BungaDunga · · Score: 5, Informative

      'Cept games take a lot of money to produce, beyond the cost of minting CDs. If it costs X number of dollars to develop a game, they have to sell X / ( ( consumer price of copy ) - ( cost of manufacture ) ) to break even. They then have to make enough of a profit to continue turning out games in the future, and satisfy investors (assuming it's a public company).

    33. Re:Probably a requirement by Anonymous Coward · · Score: 0

      Just as bad here in Canada, many prices of things here are 1.5 to 1.65 times higher than they are in the US, even though the Canadian dollar is currently a little higher than US, and hasn't been that far off for a long time.

    34. Re:Probably a requirement by Firethorn · · Score: 1

      Also, the distributor's costs in another country may be lower (lower wages for the wage slaves, etc.) so the distributor may mark the wholesale price up less.

      This probably has quite a bit to do with why items tend to be sold in Britain for the same number of pounds as what they want in dollars in the USA.

      From everything I've heard, Britain tends to be a bureaucratic nightmare, with extra helpings of taxes. So expenses for selling something in Britain is higher all round.

      --
      I don't read AC A human right
    35. Re:Probably a requirement by Firethorn · · Score: 1

      Ideally, all the labor would eventually be used up in Thailand, and competition will start driving wages up, resulting in it not being so profitable to outsource there.

      Preferably the employees in countries losing jobs to outsourcing find alternate work, if for less money.

      Then, when everybody has more or less first world purchasing power, and it's not generally worth it to outsource stuff except for regional produce like coffee, we enter utopia*.

      *Well, not quite, but we'd be able to afford all the oil alternatives.

      --
      I don't read AC A human right
    36. Re:Probably a requirement by KingSkippus · · Score: 1

      Damn, I wish you hadn't posted as an AC. That was insightful enough that I probably would have friended you for it just so I could read more of your comments.

      That's as true as it gets.

    37. Re:Probably a requirement by Z34107 · · Score: 1

      Once again, near obsolete middlemen decide it's far easier to shit on everyone else's rights [...]

      Funny thing is, Valve made Steam in an attempt to cut out the middleman. They got pissed at having to pay publishers ridiculous sums for shiny cardboard box and shipping privileges. They're trying to become their own publisher to cut out said middleman.

      BUT, said middleman publisher got pissed. If Valve wants cardboard privileges, they currently have to sell games on Steam for approximately what they'd retail for in stores (despite the total lack of physical media, shipping infrastructure, opportunity cost of shelf space, retail markup, etc.) and enforce region/localization restrictions. Or their publishers ditch them and they have to go go sans-cardboard-box quicker than planned.

      ALSO, they've made Steam a great platform for the indie developer. (Hey, Darwinia was fun, and Valve publishes more and gouges less than traditional publishers.) Point is, protectionism of this nature doesn't help Valve at all - self-publishing would save them a lot of money and save them the bad publicity of having to do things like this.

      They're the good guys. Trust me. And support your indie devs.

      --
      DATABASE WOW WOW
    38. Re:Probably a requirement by mrchaotica · · Score: 3, Insightful

      but there's also nothing wrong with a company selling abroad with terms of its choice, including licensing restrictions you might not like

      WRONG! The company in question has to, at the very least, disclose those licensing restrictions! And even then, since they're selling (not "licensing," regardless of their BS claims), such restrictions aren't legal anyway!

      Imagine if you bought a shirt while you were on vacation in another country. Then you try to wear the shirt after returning home, and the manufacturer comes and rips it off your back and refuses to let you wear it because he thinks you should have paid more by buying it locally. Is that wrong? Fuck yes, it is! AND VALVE IS DOING EXACTLY THE SAME THING!

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    39. Re:Probably a requirement by Drgnkght · · Score: 1

      Given that there is a finite amount of money in the world at any given time, I'd wager it is far more likely that everyone (except the executives, of course) ends up poor. Corporations hoard money. That is basically their goal. They aren't outsourcing to "share the wealth". Outsourcing allows a corporation to reduce the rate at which labor costs "bleed" money back into the economy.

      Consider: If a corporation can get workers in country A to work for half what workers in country B cost, they can use that to negotiate lower wages/benefits in country B as well. (The implied threat being work for less, or don't work at all.)

      Or something like that anyway...

    40. Re:Probably a requirement by rustalot42684 · · Score: 1

      In that case, you would still lose $0.30.

    41. Re:Probably a requirement by aliquis · · Score: 1

      A copy of information will generate profit even if it sells for 0.0001$ so your point fail.
      That doesn't mean that the company as whole would make a profit at that price. But better to get 10 dollar then zero.

    42. Re:Probably a requirement by aliquis · · Score: 1

      6. Prices fall on items manufactured in a company with cheaper workers.
      7. Incomes falls in your country because there are to many people for to few jobs.
      8. You get hired again for what you are actually worth on a global market.
      9. Since stuff are cheaper to produce your dollars can buy more stuff.

    43. Re:Probably a requirement by Sethb · · Score: 1

      Yeah, even though the pound is worth $2, things are priced like pounds are dollars, which is shocking when you first arrive. I went to the UK for the first time this summer. Ate at Burger King in Waterloo Station after getting off the Eurostar, cost me 6 pounds ($12!) for a Whopper Meal, OMG! Thought about seeing Spiderman 3 one rainy day, but tickets were 12 pounds each. $50 for my wife and I to see a movie, before popcorn? We waited until we got home, and saw it for $5.50 each... Notre Dame was free to enter in France, but in the UK it was 10 pounds/person if you wanted to see Westminster Abbey. Wow, $40 for the two of us to see the inside of your church? Umm, I'll read about it on Wikipedia, thanks... I'm trying to convince my friend who lives in London to come visit the US for the first time. She'll feel like a queen here...

      --
      When in danger or in doubt, run in circles, scream and shout. --Robert A. Heinlein
    44. Re:Probably a requirement by Monkeyboy4 · · Score: 5, Insightful

      Umm...It is either sold for a profit at 10$US or it is not. If the lower price is subsidized by the higher price in other countries (say it costs 15$US) than it is not being sold for a profit at 10$US. It is sold for a loss, but they deem the loss acceptable. more likely, they have made the cost of production and are now just selling it for whatever they can get from everywhere. It's not subsidized - that is a model from selling physical goods, not software. Video games sales works like movies sales - once costs are covered, all it is is profit.

    45. Re:Probably a requirement by Orange+Crush · · Score: 1

      It's quite symmetrical. The company produces something of value (a game). A customer (whose day job is as an accountant) produces something of value (accounting work). The customer wants the game, but the company does not need additional accounting services. Fortunately, the customer's accounting job provides him with a quantity of universal value units (money).

      It's all well and good they want the game to be affordable for the good folks in Russia while still making nice profit from the US, UK and Europe. This artificially created arbitrage is only possible because the games are DRMed and must phone home to activate--otherwise everyone would just order the game in bulk from Russia and sell it in the US and Europe for a profit. It happens with commodities all the time.

    46. Re:Probably a requirement by absoluteflatness · · Score: 1

      Almost right, except this is about purchases of retail copies with their plastic boxes and distribution costs. So up your profitable price there a few cents, and you're dead on.

      It's no different than DVDs with region locking (assuming these game boxes did actually say they would only work in the specified region), or the crud pharmaceutical companies pull. They charge the maximum they can get away with in every region, and try to stop or inhibit trade of the product between the regions. In many regions, such as places where people in general have less money and/or piracy is rampant, this "maximum price" can be quite low. In such cases, companies are dead-set against offering this cheaper and possibly unprofitable price elsewhere, and will pursue many means to ensure that they don't.

    47. Re:Probably a requirement by krunk7 · · Score: 2, Interesting
      [quote]No, they'd lose money if they sold it at $10 EVERYWHERE. [/quote]

      Bullshit. Utter and complete bullshit. They may make less of a profit, but they're damn sure making a profit. You know why they're making less of a profit? Because, as you noted, the economy there can't sustain a 50 dollar per game rate.

      But as many have pointed out, this is a global market. You know what happens to laborers in nations that demand more pay then overseas? They have to either adjust their pay expectations to a degree where it is appealing enough to offset the hassle or expenses with exporting the labor elsewhere. Or they lose their jobs.

      The exact same should happen here. Valve needs to adjust their rates to a degree where it is more appealing for me to buy from the corner store or a local online store or.....lose the local sale.

      It's called capitalism. Open markets and Fair trade...all those banners we see raised high over corporate America (and corporate EU and corporate China....). A global market leads to normalized prices globally as well as normalized cost of labor, products, and expenses. The day that this can be considered in any way just is the day that labor can demand that all products be made locally. I, as a staunch advocate of capitalism, hope to never see a day when either of these slip under the radar.

    48. Re:Probably a requirement by TheLink · · Score: 1

      I suppose in that ideal world you mention the speed of light is infinite.

      But in the pesky world I live, there's this thing called latency or "lag time".

      So convergence takes a long while to happen, and I use "long while" rather loosely.

      --
    49. Re:Probably a requirement by TheLink · · Score: 1

      7.5 you suffer whilst the rich CxO buys a new plane for himself, etc

      --
    50. Re:Probably a requirement by WNight · · Score: 2, Interesting

      Yes. If they put a product in stores, I'm entitled to buy it.

      If they chose to license their games, I eagerly await them having customers *sign* a contract in front of them, at the store (pre-payment) with witnesses. Otherwise, it's a sale and I'll treat it like one.

      Have you ever been at a company that negotiated a volume license with Microsoft? You *know* you've licensed software, as you sign a contract that says it. When you buy Windows or Half-Life at Costco you buy in with other commodities, and the *sale* looks exactly the same. WinXP $250, Socks $2.50, Half-Life $50, Snacks $1.50, etc. If you own your socks and snacks, which you do, then why don't you own Windows? If it's because of the EULA, what happens when sock companies start putting "contracts" in sock packages?

      And finally, if I'm entitled to buy something, they're not allowed to disable it remotely or throw non-technological barriers at it. The game works on my PC, so them keeping me from using it for the purpose it was advertised, is fraud.

      You can't throw up trade barriers like this one, it's illegal as it involves sabotaging a legally purchased product. It's their own fault that the Thai version is attractive to foreigners.

      Anyways, I'm off to shut down Steam. They employ a Russian coder and this violates the pricing model that keeps my cushy North American job paying so much. They should know that they can't run a service on cheap Russian coding, that's only acceptable for third-world services. I'll stop the DDoS attack when they fire the foreigners, pay back all the lower wages for these years, and agree to hiring only union workers from first-world countries.

    51. Re:Probably a requirement by Anonymous Coward · · Score: 3, Insightful

      No, by his logic, he should (and by all rights is) entitled to find the lowest price and buy the game for that price. It's a little thing called capitalism. Sure, companies can choose to charge whatever they wish in whatever region they wish, but capitalism, and certainly globalized capitalism, also means that a consumer is able to "shop around" for a lower price as well. Just as producers look for lower priced commodities with which to create a marketable good.

      However, the producer, in this case Valve, has decided to make sure that consumers in region "A" cannot simply purchase goods from region "B" at a lower price, just as they too are entitled to do. Yes in such low-costed regions they don't make as much, but it's simply a matter that they cannot sell it at A's higher price because at that price it is too high for local consumers. After all, you cannot sell a game for US$50 to a region of people who don't make enough to ever consider that reasonable or even a luxury, but you can put safeguards in to make sure that a region of people who can afford that price readily can't pay US$10 or so because the goods came from that lower priced region.

      As a consumer, yes I am entitled to do the research and purchase lower priced goods, but in the same breath I'd say, yes, Valve is entitled to shut down any operation that would attempt to sell such lower priced goods to higher priced regions. So... yeah, capitalism is really the act of everyone screwing everyone else as best as possible, with one caveat, the more you have, the more you can actively screw others.

    52. Re:Probably a requirement by fireforadrymouth · · Score: 1

      If I had bought them in their country of origin they would still work fine.
      Because we all know there are no differences between products in different markets, right?

      Did you buy your apple IN China or did you buy it from a store locally after the various players in the distribution chain paid tariffs and taxes on the import. You have a long way to go to be a mind-reading genius.
    53. Re:Probably a requirement by MaineCoon · · Score: 3, Insightful

      Bullshit. Utter and complete bullshit. They may make less of a profit, but they're damn sure making a profit. You know why they're making less of a profit? Because, as you noted, the economy there can't sustain a 50 dollar per game rate. What about initial development costs? You, like the grandparent poster I originally responded to, seem to assume there is no cost of development, only a small cost of production per unit. My initial statement still. If they sold it for $10/unit everywhere, and stores take half of that sale, cost of production is $2-3, so they see $2-3 revenue per unit. If they have $15 to 20 million dollar initial development cost to recoup, they're going to have to sell a lot of units just to recover initial development costs, excluding other overhead (such as the TV ad, which probably cost a few million). A million units sold on a PC title is actually a very large number to sell on PC, even though it pales in comparison to what some console titles manage to sell.
      --
      Hunt your preferred prey at Aliens vs Predator MUD. Join the war at avpmud.com port 4000
    54. Re:Probably a requirement by kocsonya · · Score: 5, Insightful

      Well, I thought that was globalisation? I am Mr. Gamer and I want to buy product GAME that is $$$ here and $ there. Due to the regulation you praise, I must pay $$$ for the product. Fine. Now I am Mr. Company and I want to buy product PROGRAMMER that is $$$ here but only $ there. Should not the same regulation apply? I mean, Mr. Company off-shores their administration, the pressing of the DVD, the making of the booklet, the customer service center and chances are, part of the programming as well - because it's cheaper to buy it there.

      They want it both ways: they can buy stuff on the global market at the lowest achievable price. Then they come around and mandate that humans can not do that. Why? What makes a company more important than you or me? Companies scream around that regulation is bad, everything must be totally deregulated - except their customers, who must be heavily regulated to guarantee profit to the company and preferably executed if they do not comply.

      Once I read in old book, that a long, lo9ng time ago there was this crazy idea that we elect governments and give them certain powers in order to make *our* lives better. We also allow the government to give certain rights to non-living entities, such as corporations, *as long as* it helps the government's primary goal: to make our lives better. What a silly, pinko-commie sentiment! Fortunately, we know it better: it must be the other way around. Corporations are the ruling class and they give power to the government to control us so that our behaviour furthers the corporations' wellbeing. We call it democracy, which is some ancient word for the power over the people!

    55. Re:Probably a requirement by Achromatic1978 · · Score: 1

      Don't be silly. CxOs rarely buy themselves planes. They have the board give them a plane out of the company's funds. Or at least a lease at drastically below market rates.

    56. Re:Probably a requirement by NormalVisual · · Score: 5, Interesting

      You as the end consumer are NOT bound by agreements between other people. The place where you bought it from may have sold something to you in contravention of their contracts with THEIR partners, but that's not your problem... or it SHOULDN'T be your problem... and if law and/or reality contradict that, then the law and/or reality is in error and needs fixing.

      Wish it had worked that way with me and VMware. Last year, I bought a shrinkwrapped copy of Workstation 5.5 from an Amazon vendor, registered with VMware, etc., and life was good for a while. It's a great piece of software, and probably the single most useful package I own. Fast forward a bit to the 6.0 release. I participated in the pre-release beta, and was really looking forward to picking up the retail package. VMware offered 6.0 as a $100 upgrade from 5.x, so of course I jumped at that. However, I found I was unable to register on the site with my 5.x key and when I contacted VMware about it, they said they'd had some kind of issue with the vendor, and had invalidated all of his licenses instead of pursuing whatever direct legal action would have been appropriate. They refused to work with me *at all* on the upgrade pricing, even though I had a legitimate shrink-wrapped package and by their own admission, a legitimate license key. To add insult to injury, they insinuated that the problem was my fault because I didn't check the VMware web site before purchasing to make sure the vendor was a VMware Authorized Reseller.

      It'll be a cold day in hell before I do business with VMware again, and I've recommended Xen to more than a couple of folks since then.

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
    57. Re:Probably a requirement by chgros · · Score: 1

      They have retail distributions agreements in Russia and Thailand to sell boxed products at competitive local prices, rather than trying to get people who might earn $300 USD a month to shell out $50 USD for a game.
      This is called price discrimination; it typically profits the companies at the expense of consumers, and is in some cases illegal.

    58. Re:Probably a requirement by Anonymous Coward · · Score: 0

      Yes, because it's impossible to find a $9 box which will let your overseas equipment work in the US. Furthermore, equipment which requires 220V says so. You know it before you buy it, and it will work once you provide it with the proper power supply. Equipment which says 120V will work out of the box, possibly with a simple plug adapter.

      Where I bought the thing is irrelevant to this discussion. The point is that once you obtain an item it works, and it does not care about where you got it. A Bolivian toaster you ordered from The Home Depot will work exactly the same as the same model of Bolivian toaster ordered through a shady discount reseller in Oman, and you would have no reason to ever expect that it will cease to function just because you didn't Buy American and purchase from a reseller in your own country. And yet not only is (some) software exempt from this rule, but we're now expected to refrain from buying certain classes of items from out of the country because for some reason you're supposed to get a nonfunctioning product when this happens?

      What the hell? Seriously, what the hell?

      Is it within Valve's rights to do this? Certainly. Should they do it? No. Should their customers expect that legitimate, non-pirated software obtained from outside their own country will arbitrarily cease to function because the producer of that software decided that this transaction was not legitimate? Hell no.

    59. Re:Probably a requirement by NormalVisual · · Score: 1

      Ate at Burger King in Waterloo Station after getting off the Eurostar, cost me 6 pounds ($12!) for a Whopper Meal, OMG!

      Hey, I've eaten at that BK as well. Had the same vague feeling of being financially violated too. :-)

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
    60. Re:Probably a requirement by aliquis · · Score: 1

      True but unrelated, I haven't said that it's good that peoples salaries differs a lot.

      And they have high salaries no matter what.

    61. Re:Probably a requirement by fractoid · · Score: 1

      By your logic, they should either sell it at $10 everywhere and lose massive amounts of money (i.e, they get screwed), or not sell it in markets where they have to mark it down to make it affordable (customers in those markets get screwed). The second one. They don't have lower prices in ghettos and caravan parks, do they? All they're doing is trying to take advantage of outdated economic boundaries to make profit. Economic Darwinism will eventually remove companies that do this if it pisses their customers off enough. :)
      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    62. Re:Probably a requirement by cgenman · · Score: 1

      Since when is importing anything illegal? Or even smarmy?

      The Steam platform is powered by trust... People are willing to give Valve complete control over their gaming library because they trust that Valve won't do foolish things. And for the most part they haven't, even going as far as to promise to unlock everyone's games if Steam is deactivated. Allowing people on from other territories, then cutting them off, is a violation of that trust.

      Similarly, all single player PC games sell on the goodwill of the customers... it's just trivial to pirate single player games. If Valve isn't careful about ticking off the community, people will find it easier to torrent Portal instead of paying for it. From the sounds of it, this is a small percentage of the overall population of game players. At this level of a problem, it's best to go after your distribution partners than drawing the ire of people who are demonstratably willing to give you money. I make my living with game development, and you just have to be willing to accept that the draconian measures required to prevent 100% of the things you'd like to stop are generally much worse than the things you'd like to stop.

      Computers are not region locked. You can pick up any PC game from japan you want or Korean MMO without issue. This, however, is a completely new development.

    63. Re:Probably a requirement by fractoid · · Score: 3, Insightful

      The only things sold as a "loss" are "loss leaders". Just a thought - here you're talking about the manufacturing cost, not the total cost of production. Development cost is amortized over a product's life cycle, hence a particular price point could constitute 'at a loss' or 'at a profit' depending on the volume of sales. This effect occurs with all products, but is especially noticeable with software because the per-unit manufacturing cost is trivial compared to the amortized per-unit development cost.
      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    64. Re:Probably a requirement by fractoid · · Score: 1

      If I go on holiday to Thailand I SHOULD be able to pick up goods locally and take them home. Careful there! If you go on holiday to Thailand you want to be very careful what, uh, 'goods' you pick up. :P
      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    65. Re:Probably a requirement by fractoid · · Score: 1
      I believe you're talking about arbitrage. Specifically (from the link):

      Arbitrage has the effect of causing prices in different markets to converge. As a result of arbitrage, the currency exchange rates, the price of commodities, and the price of securities in different markets tend to converge to the same prices, in all markets, in each category. The speed at which prices converge is a measure of market efficiency. Arbitrage tends to reduce price discrimination by encouraging people to buy an item where the price is low and resell it where the price is high, as long as the buyers are not prohibited from reselling and the transaction costs of buying, holding and reselling are small relative to the difference in prices in the different markets.
      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    66. Re:Probably a requirement by Anonymous Coward · · Score: 0

      CxOs rarely buy expensive stuff using their own money. Trinkets to their girlfriends hardly count.

    67. Re:Probably a requirement by Chrontius · · Score: 1

      Bite me - I do make $300/month in the good 'ol US of A.

      Student jobs suck for pay.

    68. Re:Probably a requirement by TheLink · · Score: 1

      I'm actually fine with people's salaries differing by a lot. You do a good job, you get good pay, you do an excellent job you get excellent pay. You do something that nobody else wants to do or knows how to do, AND create great value, then great if you get tons of money.

      But so far most of the top paid CxOs aren't a good deal. They get paid more, not because they're good at doing good stuff for the company, but they're good at getting the board to pay them more. It's a form of legitimized corruption if anything.

      CEOs can make a positive difference - witness Apple under Steve Jobs vs the other guy. And yes there is a shortage of good ceos (there's a shortage of good programmers too), but I think CEO pay should be tied more to long term performance rather than measures easily fooled by pump and dump or "slash and burn" CxO schemes.

      --
    69. Re:Probably a requirement by teg · · Score: 1

      Sabotaging the free market like that should be illegal - including things like DVD regions.

    70. Re:Probably a requirement by PatrickThomson · · Score: 1

      Although slashdot is better than most news discussion sites in terms of legibility and intelligence of posts, there's one phenomenon we see a lot in here, and in threads about piracy. Below, and above us, are dozens of eloquently written replies about international markets, the ethics of outsourcing, convincing arguments about why valve are knob jockeys. Not because the poster has a valid point to make, but because they're pissed they couldn't save money. Same with all the long diatribes in the piracy-is-ethical threads.

      I will say that valve should allow deregistering of these products, though. Maybe for a $10 rebate? That might be too much to ask...

      --
      I am one of many. My idea is not unique, nor do I expect my voice alone to sway you. I speak in a chorus of opinion.
    71. Re:Probably a requirement by jlarocco · · Score: 2, Insightful

      Close, but not quite. After the initial investment to create the game, producing the media and bandwidth to download/play is close to zero. As long as they sell any games at any amount over a couple bucks, they're making more money than they would be otherwise. It's the same reason airlines will often offer really cheap seats on flights with a lot of empty space. They may not make the full ticket price, but it's better than not making anything at all off those seats.

      Translating a game to a different languages costs significantly less than creating the game in the first place. A whole lot less than 1/5th the original cost. Once sales from the translated game recoups the small translation cost, they're not necessarily making a profit, but they're making money they wouldn't be otherwise.

      That doesn't make the huge price difference any less stupid, but I'm almost certain that's why they're doing it.

    72. Re:Probably a requirement by KDR_11k · · Score: 1

      That should still be illegal, as long as the product is genuine and legal to import it should not be up to the manufacturer to decide where you can or cannot bring/use it. If Valve wants to sell it for cheap in some markets they still have the option of waiting with the release until the retail price is down to the same level in other regions, that would get rid of any incentive to import. They could also translate the game completely and include no option to get an English language version if you buy from Russia or China, that's perfectly valid. Creating artificial barriers to free trade should be illegal (AFAIK it's only in Australia, EU law only complains if they interfere with intra-EU trade).

      Then again, knowing Valve the Orange Box will be taken off the market and replaced with some new 50$ bundle before it sees its first pricedrop.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    73. Re:Probably a requirement by DJCacophony · · Score: 1

      the company is producing something of value, the customer isn't

      You don't think MONEY is something of value?

      --
      Slow Down, Cowboy! It's been 60 minutes since you last successfully posted a comment.
    74. Re:Probably a requirement by Antity-H · · Score: 5, Insightful

      Let's make the following excercise:
      Valve wants to make a game, it costs $100 million to make.
      That means they have to sell 2 000 000 copies at $50 to break even. If they only sell at $50 then in countries with lower wages they won't sell any copies.
      According to their market studies, if the global market is 20 million players 75 percent of which have a low income ($400/month) they will likely only make marginal sales in the low income part of the market because for most of these potential players the price is just too high(let's say they stille make 10 000), and they will have to make the bulk of their sales in the high income part of the market which is only 5 million people. Their market study says they will only be able to sell 1.3 million copies in this market, because of piracy, second hand sales, other games etc. 1.3million * $50 is only $65 million and they loose money, so they don't make the game.

      Ok so $50 is too high, let's tap the low income market and price everywhere at $10 :
      they will sell 7 million in the low income market and maybe 3 million in the high income market that's 10 million sales for only $100 million dollars revenue. as much as valve love it's gamers it doesn't want to make a game to only break even it wants to make money

      Now their marketing officer checks out to see what happens if they have two pricing policies : say $10 for low income segment and $50 for high income segment. Suddenly the market study indicates they will be able to make a huge amount of sales in the low income segment say 7 million out of the 15 million people and they will sell 1.1 million copies in the high income segment (because the game is more widespread in countries that don't have as strong copyright laws there will be more piracy, they are still able to prevent high income gamers from buying at low income prices since they have this nifty activation system).

      7 000 000 * $10 is $70 million !
      1 100 000 * $50 is $55 million !

      Total sales : $125 million suddenly they make $25 million! instead of loosing money, they almost make twice as much money as they did with the first scheme and %25 more than the second scheme!

      Now which option would you choose ? Sure my numbers are completely made up so that the sum work out in the end, but don't doubt a second that it is exactly the kind of reasoning that went behind the creation of the regional lockout and the different pricing schemes.

    75. Re:Probably a requirement by CrackedButter · · Score: 1

      Dude, you ate in Waterloo Station, of course its going to be expensive, don't forget, you're in London, a capital city inside one of their train stations afterall. Also before your friend comes to the US and feels like a Queen, she will feel like a criminal first due to the practices being deployed at your airports. Nothing is fair in this world I guess.

    76. Re:Probably a requirement by preem · · Score: 0

      ...they'd need to sell 15-20 million units just to break even.... And they probably would. I for one, know, i would buy much more games if they would cost 10$. But hey, 50$ or even 50 or 50 pounds, its just too much.
    77. Re:Probably a requirement by Alain+Williams · · Score: 1
      The trouble is that they are protecting their money and that they know that it is not worth your while to sue them, it would cost you more (in time if nothing else).

      This is how corporations piss over their customers.

    78. Re:Probably a requirement by revjtanton · · Score: 1

      ...and that way of thinking is why our version of capitalism will ultimately fail. Before anyone responds to that comment with some kind of argument go read up on the American Revolution, our Constitution, Capital (Marx), economic theory, and the value of labor then talk to me. Best deal does not always equal best price, sometimes you pay more in security (and I'm not talking door locks).

    79. Re:Probably a requirement by LingNoi · · Score: 2, Insightful

      Expect your argument falls apart because I worked in Thailand for $633.2 a month. $300 on rent, $50 on transport, $50 for the visa, $100 on food (or something like that). In other words after the landlord and the Government got their dos there wasn't much left for me which meant I was living month-to-month.

      So it's not okay to ban my account when I go back home becauase:

      a) When I was there that's all I could afford
      b) I was living there not shipping it to another country.

      Over 25 Million foreigners live in Thailand, so please explain why I should have my account banned and have to re-buy the game, again, for what I could afford at my standard of living.

    80. Re:Probably a requirement by Wite_Noiz · · Score: 2, Insightful

      A highly fallacious (and common) argument.
      Valve aren't only trying to cover the costs of the CD and box; these games have been in development for years at a staggering cost.

      I agree with other comments that Valve could correct this situation by allowing "offenders" to register a local license.
      I'm not sure how many other companies have tried charging local prices for products, like this, but it should be encouraged. The only way I can see other companies doing the same, is if they know that they can prevent the market from mass-importing the cheaper product.

      Caveat: I like in the UK, and we get stung a lot by the 1:1 import of goods from US$ to £.

      Personally, I bought it on Steam because it's so much easier, and I'm more than happy to fund Valve's work.

    81. Re:Probably a requirement by ethanhunt123 · · Score: 1

      I have no intention of defending this company for shutting off users who bought their product from an international dealer, because that is what "international" means. They can sell internationally. Most probably the dealers were not "international". They were licensed to sell only nationally and not internationally which they did. Thats what Valve probably found out and blocked all the products they sold outside the region.

    82. Re:Probably a requirement by JoelKatz · · Score: 1

      How does throwing away an upgrade sale and doing nothing whatsoever to harm the vendor that screwed them constitute "protecting their money"? It looks to me more like throwing good money after bad or cutting their nose to spite their face.

    83. Re:Probably a requirement by Dunbal · · Score: 1

      the company is producing somehting of value, the customer isn't -- so why should the rules be symmetrical?

            "Value" is assigned by the customer, not the company. Sure, they can TRY to sell their product at price X, but the customers decide individually if it's worth it to them at that price. If you forget that you'll find your "valuable" product popular only on torrents, where the price (a few hours sacrificing bandwidth) is always right. So is profit something valuable that the customer is giving you?

      --
      Seven puppies were harmed during the making of this post.
    84. Re:Probably a requirement by Dunbal · · Score: 2, Insightful

      So where is it written that software is exempt from this rule? Where does it say that I must only buy software in the country where I will use it, otherwise it will break?

            This is once again the old argument of the "strong" vs. the "weak". The strong will do what they can, while the weak will suffer what they must.

            The ONLY reason Valve is doing this is because they CAN. There's no law against it. They write the program and they can make your computer do what they want. Someone thought it was a good idea (to sell to the distributors). We have to put up with it.

            Of course because of the internet (which puts a lot of power back into OUR hands) word of this will get around and their sales will probably not be as high as they could have been. But still I bet they sold enough to make money, so they will do it again.

      --
      Seven puppies were harmed during the making of this post.
    85. Re:Probably a requirement by Dunbal · · Score: 1

      The problem is, that apparently to Valve, the product is worth $10 USD in wherever

            Please tell me exactly "wherever" is that I can get this program for $10? I live in the 3rd world and believe you me, I have NEVER seen software cheaper than in the US from the online sellers. Usually here it's MORE expensive because your nickel and dime software reseller probably buys it RETAIL from the US because his volume isn't enough to qualify him for wholesale pricing, and THEN he tacks on his cut, plus any import duty, etc.

            This isn't about someone buying it cheap overseas and having it shipped to the US. It's about buying it from the US on the internet and having it shipped to you for cheaper than your local shop in "wherever".

            But then again, you can't get cheaper than TPB.

      --
      Seven puppies were harmed during the making of this post.
    86. Re:Probably a requirement by ktappe · · Score: 1

      And you didn't file against them in small claims court because....?

      --
      "We can categorically state we have not released man-eating badgers into the area." - UK military spokesman, July 2007
    87. Re:Probably a requirement by BarneyL · · Score: 1

      You're misjudging the business model here, to quote The West Wing on cheap AIDS drugs "The second pill off the production line cost 50 cents, the first cost $5 billion"
      The costs of the game are all in development not producing the CDs the game comes on. Once the however many millions production costs is over there is a period of selling to cover the costs and anything extra is profit.
      Valve's aim is to get as much money as they can out of something they have already paid for, why charge $10 when you can get $20 or more for it. Obviously there is a limit, if the price goes too high then sales drop, for every region there will be an optimum price to make the most profit. In say china where casual piracy is high the price will be lower. In a place like the UK where we're stupid enough to pay double what everyone else does it will be higher.
      Finally all the cash is gathered in a big room, the developers take their share out and Vale's owners are then free to have a big money fight with whatever is left.

    88. Re:Probably a requirement by Dunbal · · Score: 1

      God forbid your sense of entitlement be trampled on by a company wanting to both make money by offering you a great product for a good price, and to only make a tiny profit offering that same great value to others who can barely afford it.

            That would be great except for the fact that it's NOT TRUE. Please show me where Valve is selling this software for LESS than in the US?

      --
      Seven puppies were harmed during the making of this post.
    89. Re:Probably a requirement by MrAngryForNoReason · · Score: 2, Interesting

      This probably has quite a bit to do with why items tend to be sold in Britain for the same number of pounds as what they want in dollars in the USA.

      The reason for higher prices in Britain is sales tax. You pay 17.5% VAT on a game in Britain but in the US sales tax normally isn't included in the prices as it varies from state to state. Now you could argue that sales tax in the UK is too high but that is another discussion altogether.

    90. Re:Probably a requirement by Hal_Porter · · Score: 1

      Actually I think Valve are adapting to the fact that the market for $50 games is less than than for cheaper ones.

      Hence Episodic content. Rather than selling Half Life 3 for $50 they will sell three episodes for Epsiode one was $20, Episode two was $30 and so on. It's like they get to reuse the same engine, which is expensive to develop for more hours of gameplay. I guess level design is cheaper.

      Of course most people will still buy the 'gamelets' in bundles like the Orange Box which was $50.

      A lot of this is due to the weak dollar of course. $50 is only £25 which probably seems cheap to UK gamers. And the value of those $50 to Valve has probably dropped compared to when the dollar and pound where closer to parity.

      Mind you, when I bought Bioshock from Direct2Drive it noticed my UK credit card and forced me to buy from the UK site for £30 rather than £25. I'm not actually in the UK anymore, so that kind of sucks. So if you're complaining about the US price, bear in mind that some of us have it worse.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    91. Re:Probably a requirement by Anonymous Coward · · Score: 0

      If you think you're getting ripped off in the UK you should try paying the prices we
      have to pay on everything in the Republic of Ireland(also known as the Rip-Off Republic).
      Example: Mario Galaxy(Wii) from GAME In the UK is £32.99 which is 47.15 while that game would
      be priced at 59.99 in Ireland. I can't understand why it costs more than 10 extra just to sell the game on an adjacent island(or over the border in the case of Northern Ireland). It's not like they're even localised, all the stock is stock that was intended for the UK(many games still have BBFC ratings instead of PEGI ratings). Food is even more ridiculously priced. I'm tired of paying 10 for fish and chips!

    92. Re:Probably a requirement by master_p · · Score: 1

      So globalization is not good when it comes to buying cheaper products in other countries? so, let's say I have found an extremely good leather jacket in a very low price in a neighbor country, shouldn't I be allowed to buy it because it is too cheap for my income?

      True capitalism does not exist anywhere anymore, and it is a sad fact. Everyone pushes and lobbies in order to have protection...the law of supply and demand is dead.

    93. Re:Probably a requirement by Clay+Pigeon+-TPF-VS- · · Score: 1

      I have to disagree with you. This is what happens when a developer becomes a distrubor. They slowly stop caring about their gamers and making the highest quality product, and start to think primarily of profits. They even rush to market games that are not finished. They then abandon their development. It was promised that dod:S would eventually include vehicle combat (which it doesn't years after it was released). TF2 lacks basic class limit cvars, which have been in pretty much all tf games, as well as all of valves' DoD offerings, and tf2 also lacks the old %h %l %i variables from tfc).

      --
      Viral software licensing is not freedom, it is in fact GNU/Socialism.
    94. Re:Probably a requirement by Oktober+Sunset · · Score: 1

      It's not legal in some places, if they do it in the EU, they are in violation of single market laws, if they tryed to stop someone using a polish version in the UK, they could get sued and have their balls severely busted.

    95. Re:Probably a requirement by JohnFluxx · · Score: 2, Insightful

      I think everyone understand why they did it. However many are annoyed at the double standards. They are allowed to just hire programmers from cheap countries, but we are not allowed to buy the software from cheap countries.

    96. Re:Probably a requirement by Anonymous Coward · · Score: 0

      That would be great except for the fact that it's NOT TRUE. Please show me where Valve is selling this software for LESS than in the US? Uh, RTFA? Through distributors in Russia and Thailand, e.g. Zest. No, you can't buy it internationally from Zest anymore.
    97. Re:Probably a requirement by Firethorn · · Score: 1

      Given that there is a finite amount of money in the world at any given time,

      Not really. We start looking at deflation the feds can always print more. It's mostly bits anymore anyways. The amount that the stock market as a whole is 'worth' fluctuates wildly, though goes up over time.

      I'd wager it is far more likely that everyone (except the executives, of course) ends up poor.

      Take some economics classes - while there are going to be people rich even beyond Gates and the Oil Sheiks, the way everyone will end up 'poor' will be a vast change in the definition of 'poor'. Much like how if you look at who's poor today, look at their lifestyle, then move back 50 years and realize they're living better than the middle class.

      Corporations hoard money. That is basically their goal. They aren't outsourcing to "share the wealth". Outsourcing allows a corporation to reduce the rate at which labor costs "bleed" money back into the economy.

      Corporations can't hoard money. Their goal is to make money. Yes, they outsource to reduce costs, increasing their competitiveness.

      My point is that they end up vitalizing a new economy in the area they outsource too.

      Consider: If a corporation can get workers in country A to work for half what workers in country B cost, they can use that to negotiate lower wages/benefits in country B as well. (The implied threat being work for less, or don't work at all.)

      Ah, a nugget of truth. Yes, the USA is experiencing a bit of this right now. However, we're merely stagnant in wages whereas wages in Asia are rising. It's going to be a while yet; they still have a lot of subsidence farmers.

      --
      I don't read AC A human right
    98. Re:Probably a requirement by nnull · · Score: 1

      "they lock the keys to the geographic region in which they're sold"

      So what happens when I travel and use a net connect from abroad? Am I going to get locked out because of this stupid crap? This is really ridiculous and going absolutely too far.

    99. Re:Probably a requirement by Eivind · · Score: 5, Insightful

      Legally this is pretty obvious: It's artificial barriers to trade.

      "region coding" of any sort is not legitimate in a free market economy. The entire *point* of a free market is to benefit society by improving efficiency, efficiency improves since buyers will choose the best supplier for their need, and suppliers will have to make competitive offers, or else not sell anything.

      Transporting something from a place where it's cheap, and to a place where it's worth more and sell it there is a fundamental function of trade. We'd all be a lot worse off if that wasn't possible.

      Frankly, I don't see why the US govt or the EU hasn't cracked down on this bullshit a long time ago (at the very least when the DVD-standard was launched with artificial barriers to trade baked-in)

    100. Re:Probably a requirement by Shakrai · · Score: 1

      The reason for higher prices in Britain is sales tax. You pay 17.5% VAT on a game

      Uhh, yeah, but the parent said that games cost the same in pounds as they do in dollars. The last time I checked the Pound Sterling was worth more then 117.5% of the US Dollar...... so why do they cost the "same", again?

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    101. Re:Probably a requirement by BlueStrat · · Score: 1

      Anyways, I'm off to shut down Steam. They employ a Russian coder and this violates the pricing model that keeps my cushy North American job paying so much. They should know that they can't run a service on cheap Russian coding, that's only acceptable for third-world services. I'll stop the DDoS attack when they fire the foreigners, pay back all the lower wages for these years, and agree to hiring only union workers from first-world countries.

      Makes one wonder what might happen if Steam happened to burn one of the major Storm botnet owners/controllers in this manner. I wonder if they'd think region locking/game deactivation was still worth it after their whole network was down for a week or more a multiple number of times over a long enough period that their sales tanked.

      Cheers!

      Strat

      --
      Progressivism (aka US 'Liberalism'): Ideas so good they need a police/surveillance-state to enforce.
    102. Re:Probably a requirement by PopeRatzo · · Score: 1

      it amazes me what people will go through to save a few dollars
      So what you're saying is that "globalization" is just for the corporations, right? We're supposed to be serfs living off the "good will" of our local corporate masters. We're "allowed" to shop at the local Best Buy or Wal-mart, but God forbid we should pick up a phone or click a website to save 10 bucks on a game or 200 dollars on heart medicine.

      But corporations can scour the world looking for the miserable sod who's willing to work for the price of a bag of rice, or for a corrupt leader that's willing to sell his country's mineral wealth for .1 cents on the dollar. It's OK for the US to look the other way while 20 million migrant workers sneak across the border so we'll have someone to pick our vegetables and work in our meat packing plants, but let's make sure we keep them illegal so if they try to organize or get sick we can get rid of them.

      I'm convinced the real reason the leaders of the First World are racing to lock down their governments and societies and create surveillance cultures is not because of these few and relatively rare terrorist attacks but because they're worried that 90 percent of the world that's working their asses off to keep the 1 percent at the top rich and powerful is going to catch on and start to raise hell.

      See, I don't think the Internet was ever supposed to happen across as broad a range of socioeconomic classes as it did, and it's caused a lot of trouble for the ones in power. People are learning about what's happening to their world quicker than our leaders thought possible and they might not be able to kill off the net neutrality or turn the Web into television fast enough to stop it.

      At least it comforts me to know they're scared of us.

      Valve is close to earning a spot on my corporate "no-go" list for this stupid move, but nothing any big corporation does any more surprises me.
      --
      You are welcome on my lawn.
    103. Re:Probably a requirement by Shakrai · · Score: 1

      Dude, you ate in Waterloo Station, of course its going to be expensive, don't forget, you're in London, a capital city inside one of their train stations afterall

      Well, the train station is certainly the captive audience so I'm not surprised. When I was in Florence I went out of my way to find the local non-tourist trap shops. At one store I bought a two liter bottle of water for 0.02. Yes, that's two cents. I thought they screwed up the sign and figured it was gonna be 2. Picture my surprise when I got change for my two euro coin....

      she will feel like a criminal first due to the practices being deployed at your airports

      I don't know if I buy that. In my experience, airport security in the EU (the UK in particular) was at least as intimidating to me as anything I've seen here in the states. Granted, I didn't have to do something foolish like take off my shoes, but they grilled me pretty hard with all the standard questions and I couldn't help but notice a shitload of paramilitary types with submachine guns.

      Might you have been referring to our Orwellian immigration practices? In that vain I would probably agree with you. Nobody fingerprinted or photographed me when I entered the EU..... I really hate the direction my country is going :(

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    104. Re:Probably a requirement by Anonymous Coward · · Score: 0

      Then why hasn't the market taken care of region encoding?

    105. Re:Probably a requirement by Shakrai · · Score: 1

      Makes one wonder what might happen if Steam happened to burn one of the major Storm botnet owners/controllers in this manner. I wonder if they'd think region locking/game deactivation was still worth it after their whole network was down for a week or more a multiple number of times over a long enough period that their sales tanked.

      An interesting observation. I can't help but think of the classic "public enemy" criminals from the 20s and 30s that were actually respected by a large part of the public. Like Bonnie and Clyde because they robbed banks in a day when the perception was that banks were screwing the average person (by being overly eager to foreclose during the Great Depression).

      Wonder if we'd see something similar if the botnet owners decided to stick it to a few of these outfits that are screwing over the consumer?

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    106. Re:Probably a requirement by Anonymous Coward · · Score: 0

      Then why hasn't the market taken care of region encoding?

      How do you propose we do that? Only buy our movies from the film companies that don't region code? I haven't checked recently but I'm not aware of many movies that are sold by more than one company.

      Region Coding only exists because of the artifical copyright monopoly, this can be surmised from bootlegged region-0 hong kong discs.

    107. Re:Probably a requirement by MrAngryForNoReason · · Score: 1

      Uhh, yeah, but the parent said that games cost the same in pounds as they do in dollars.

      The parent is exaggerating, for example the Orange Box is £24.98 on Amazon.co.uk and on Amazon.com it is $47.99. This converts to £23.38 according to today's exchange rate. Once VAT is factored in this would be £27.48. So as you can see the idea that UK pricing is much more expensive is certainly false in this case.

    108. Re:Probably a requirement by krunk7 · · Score: 1

      What about initial development costs? You, like the grandparent poster I originally responded to, seem to assume there is no cost of development, only a small cost of production per unit.

      I assume no such thing. I'll tone it down a bit and we'll go into mini-tut on economics which apply regardless of their actual expenses. There are only one of two scenarios:

      a) They are under selling in some markets in hopes of over selling in others so that a total profit is made
      b) They are vastly overselling in some markets and making a lower profit in others

      Whichever of these are true, a global market will normalize the cost across markets. If the cost of games in Russia go up so much that they cannot afford them on their current salary rates, then initially no one will buy them. However, if there is enough demand for that product at that cost to exert market pressure the laborers there will exert an economic pressure on their employers to raise wages to afford the product they want. Of course, this means Russian products will also rise in price. End effect? Economic normalization.

      This is the exact line of reasoning used to justify out sourcing to cheap labor by corporations. Sure, wages in the U.S. will go down but overall cost of products also goes down resulting in the same buying power. However, when corporations are able to control sales markets while having unrestricted access to pools of cheap labor, they can keep costs in some areas artificially high and keep labor in other markets artificially cheap. Thus the consumer gets screwed. Everywhere.

      Adam Smith's Wealth of Nations. It's a really good read, cross reference that with a couple of 100 years of experience in slowly more globalized markets and you'll understand what I'm getting at. There is only one reason for regionalization in a market that allows for open access to global labor pools: Gouging customers for greater profit then the market would otherwise sustain.

    109. Re:Probably a requirement by Anonymous Coward · · Score: 0

      I happen to be living in Europe at the moment and was about to purchase Orange Box. But in 6 month, when I move back to North America, will my legal purchased game suddenly stop working?

      This is not just a problem with Valve, many of the licenses I have bought over here will have to be repurchased once I get back home; not to mention the regional DVDs.

      Technology has gone a long way in making a global market, but it goes even farther to make sure it doesn't become to global. We would not want to cut into anyone's bottom line.

    110. Re:Probably a requirement by TheRaven64 · · Score: 1

      The parent is exaggerating No, he's just picking a bad example. The Orange Box is pretty fairly priced, but compare the Nokia N800; it's $236.48 in the USA, and £229.99 here (both prices from Amazon). Pretty close to a 1:1 exchange rate.
      --
      I am TheRaven on Soylent News
    111. Re:Probably a requirement by garbletext · · Score: 1

      Why should I care about a retailer who wants to charge me $5 more
      I know you're comparing brick-and-mortar stores to online retailers, but it's interesting that, when looking at non-Valve games on Steam, most are cheaper at retail, once again due to shady distribution dealings (i.e. the stores claim they'll stop stocking games that undercut them)
    112. Re:Probably a requirement by blueskies · · Score: 1

      Then why hasn't the market taken care of region encoding?
      I see why you posted AC with a question like that.

      Because we aren't in a free market?
    113. Re:Probably a requirement by Hamfist · · Score: 1

      mod parent up. Not all ACs deserve to languish at the bottom

    114. Re:Probably a requirement by MrAngryForNoReason · · Score: 1

      No, he's just picking a bad example. The Orange Box is pretty fairly priced, but compare the Nokia N800; it's $236.48 in the USA, and £229.99 here (both prices from Amazon). Pretty close to a 1:1 exchange rate.

      Of course that depends where you buy from Play.com offer the same for £149.99 delivered

      But you are right to a certain extent in so far as some electronics do cost more in the UK, as other posters have pointed out part of the extra cost is down better consumer protection legislation that increases the cost of doing business in the UK. Basically consumers have a lot more rights but end up paying slightly more because it costs business more to comply.

    115. Re:Probably a requirement by Midnight+Thunder · · Score: 2, Insightful

      I understand what you're saying, but why is it fair for companies to get cheap labor from other countries when it isn't fair for us to get cheap video games from other countries?

      Because companies have pushed to be able to have this privilege, while end-buyers (aka consumers) have not banded together to get law changed in their favour.

      --
      Jumpstart the tartan drive.
    116. Re:Probably a requirement by studlyhungwell · · Score: 0

      "They want it both ways: they can buy stuff on the global market at the lowest achievable price. Then they come around and mandate that humans can not do that. Why? What makes a company more important than you or me?"

      Corporations are sociopaths. Always have been and always will be. Hypocrisy is a foreign concept for a corporation.

    117. Re:Probably a requirement by Midnight+Thunder · · Score: 1

      One thing that you failed to note is that in countries where they can't afford game at said US price, then they often can't afford a PC to start with. What usually happens in these countries is that you have numerous game & internet centers, where people can hop on-line and play a game. These game centers will usually be playing a special version to start with or have considered the price of the game as the price of doing business.

      The other thing to note is that a number of people find themselves working overseas, in countries which aren't their own. What is the person to do if they wish to buy the game and then continue playing the game when they come back home. Are they to be screwed just because they decided to move countries? You can argue that DVDs have this sort of limitation, as do game console games, and while this is true getting round this doesn't not invalidate your purchase. DVDs can be played on a region-free player and game consoles simply require you to take the console with you.

      --
      Jumpstart the tartan drive.
    118. Re:Probably a requirement by hitmark · · Score: 1

      hey, you see the same with cars.

      enough mods to make a traffic cop wet his pants, but complain about the fuel prices, hell yes!

      --
      comment first, facts later. http://chem.tufts.edu/AnswersInScience/RelativityofWrong.htm
    119. Re:Probably a requirement by evilandi · · Score: 2, Insightful

      Er... I'm a UK Steam user, and I can assure you that the prices on Steam are in US Dollars- US$49.99 for The Orange Box, IIRC.

      That equates to around 25 quid. The retail box, in high street shops, has a "recommended retail price" (RRP) of £35 (US$70), but almost all shops, and even Amazon UK, have got it discounted to £24.99 . Given that I'll get a shiny box to put on my O'Reilly Wall, plus hopefully some manuals, I'll get the real box as opposed to the virtual one (I don't imagine I'll ever actually use the DVD, mind).

      Don't get me wrong, us Brits get shafted on pricing on a lot of stuff, and I enjoy sticking it to The Man as much as the next armchair anarchist, but in this particular instance, Valve and Steam have helped promote price equality by pushing digital distribution.

      Having said all that, I'm getting The Orange Box for my birthday next week, and I'm going to be mightily annoyed if it locks up when I take my laptop to my sister's house in Holland or any business hotel in America.

      --
      Andrew Oakley - www.aoakley.com
    120. Re:Probably a requirement by mungtor · · Score: 1

      If you didn't buy it from an authorized reseller, you're SOL. If I buy a gray market cell phone from some NYC camera shop, there's no way I'm getting support from the manufacturer on it either. If you allow price to be the only consideration, you get what you pay for.

    121. Re:Probably a requirement by petermgreen · · Score: 1

      there is a diffence between not supporting and actively blocking.

      This is the problem with "software as a service" and "product activation", rather than your actions being judged by a judge of the law and a jury of your peers they are judged by a software company looking to enforce region segmentation.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    122. Re:Probably a requirement by petermgreen · · Score: 1

      copyright is a government granted monopoly. If you want a legal copy of a copyrighted work (with a few minor exceptions) you have no choice but to deal with the copyright holder and his cronies. Cartels of major copyright holders create region lockout systems which you have to buy into if you want thier content.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    123. Re:Probably a requirement by Fweeky · · Score: 1

      Don't forget to add about £5 for VAT, which is included in the retail prices you're quoting. About the only reason it's not that bad atm is the dollar is practically worthless.

      They're not as bad as EA, though. Here in Europe, Crysis (download) is 54.95 EUR, or ~£38.50. Price from Amazon? £24.98. Of course, the US store says $49.95, but also reminds you that it's only valid in the US. You also get to pay an extra £3 or so to be able to redownload it for longer than 6 months. Mmm, tempting...

    124. Re:Probably a requirement by prelelat · · Score: 1

      Small claims court is fun, I read an article somewhere last year that a guy sued, I think Dell and because they didn't show up he won the claim. I also think he dropped the legal papers off at a kiosk in a mall.

      Anyways I wouldn't bother with even small claims court it wouldn't be worth my time(amount of time I put into it does equal money and compare that to the value of VMWare and it's not worth it). Though I think the more angry I would get the more likely I would do it, and I'm sure someone would. Most people aren't as lazy as me.

    125. Re:Probably a requirement by db32 · · Score: 1

      Oh fuck off and get off your high horse. Take an economics class will you? That regional shit is one of the key methods of imposing a monopoly. Why the fuck should the consumer bear the burder of having a monopoly imposed on them? It shouldn't be the consumers riks "Gee, will the company get mad at me and take my money and destroy my product if I don't buy it from them at the highest price they can charge me?" Fuck that! If they company is going to do that regional bullshit, then they take the risk of people outside of that region purchasing from it. These companies should have their dicks slapped straight out of their hands, instead, they use their lobbyists for protectionist crap by giving handjobs to higher ups to pass laws to make shit like getting around region coding illegal.

      I don't understand why the companies, or people like you, believe that they have some inherent right to charge the highest price they can anywhere and have it legally enforced. Its the other way around, consumers are supposed to have the right to purchase good at the lowest price possible. Next you are going to tell me that a restaruant that has higher prices in a bad part of town can have my stomach pumped to get their cheeseburger back if I went to the nice side of town where they sell the same burger cheaper. What if you had to worry that anytime Walmart slashing prices to push local competitors out of the market, that if you happened to be out of town and purchase something, and then they find out that you live in an area where the price of the item was NOT lowered to push competitors out they could just take it back without a refund?

      So come off of it. It isn't the consumers problem to sort that shit out. If the company puts it on the market anywhere at any price then any consumer can purchase it at that price.

      --
      The only change I can believe in is what I find in my couch cushions.
    126. Re:Probably a requirement by petermgreen · · Score: 1

      that may be part of it but it isn't that unusual to see products that are priced at $x in the USA priced at arround £x in the uk. VAT is nowhere near 100%.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    127. Re:Probably a requirement by Abcd1234 · · Score: 1

      WRONG! The company in question has to, at the very least, disclose those licensing restrictions!

      Yeah... good thing they did then, jackass. It's on the fucking box, for god sake. If these idiots didn't know, it's their own damn fault.

    128. Re:Probably a requirement by petermgreen · · Score: 1

      Would you prefer that those in low-income areas simply be priced out of the product?
      Sucks to be them but price discrimination just helps perpetuate the price disparity that is pushing you the westerner out of the job market.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    129. Re:Probably a requirement by petermgreen · · Score: 1

      One thing to remember when buying fast food in the uk. Mcdonalds generally have consistant pricing between outlets. I don't think burger king do though I could be wrong.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    130. Re:Probably a requirement by Firethorn · · Score: 1

      I suppose in that ideal world you mention the speed of light is infinite.

      Just because I said 'eventually' and not 'a bloody long time'? There'll always be imbalances. Politics, natural disasters, etc...

      So convergence takes a long while to happen, and I use "long while" rather loosely.

      I should hope so, I don't see Africa or much of the middle east being dragged up in the next 500 years. Too much internal struggles to make it profitable. Still, there isn't enough population in those areas to have the effects than industrializing and modernizing China and India are having. Especially if China and India are up there to provide even more buffer population.

      Still, there are signs that it's already happening in India - There's been so much outsourcing to there that the available labor pool has become constricted, and the extra money/resources has allowed the people in India to purchase more in the way of local resources - making them a bit more expensive, but also increasing supply, resulting in more service workers, tightening the labor market more.

      --
      I don't read AC A human right
    131. Re:Probably a requirement by thenextpresident · · Score: 1

      It does work both ways. Your comparison is messed up because you suggest that GAME is singular (their is only one game) and that PROGRAMMER is also only singular. That their is only one GAME and only one PROGRAMMER. In this case, you have only one specific GAME you want to buy. If the company wants one specific PROGRAMMER, they have to pay $$$. However, in the companies case, they elect to get another PROGRAMMER at $. In your case, you can choose that one GAME for $$$, or you can choose another GAME for $.

      --
      Jason Lotito
    132. Re:Probably a requirement by f97tosc · · Score: 1

      Umm...It is either sold for a profit at 10$US or it is not. If the lower price is subsidized by the higher price in other countries (say it costs 15$US) than it is not being sold for a profit at 10$US.

      You fail to separate between gross profit per unit and total profit on the project; whether the units sold cover just their variable costs or the fixed costs as well.

      For software it is very cheap to make an additional unit, so surely the are making a gross profit per unit sold, even at the lower price charged in poorer countries. For example, if the marginal cost per unit is $4 they make a marginal profit of $6 per unit sold at $10.

      That does not necessarily mean will sell enough units with $6 gross margin to cover all the fixed programming costs of the project.

    133. Re:Probably a requirement by Anonymous Coward · · Score: 0

      $100 million to make a game ???

      I say they are highly inefficient company. There is no way game would cost that much. $10 million maybe $15 maximum.

      Even high budget movies with outrageous salaries cost no more than $125 millions to make.

    134. Re:Probably a requirement by sgtrock · · Score: 2, Insightful

      Yep. Instead, VMWare gets bad press that's read by about 1.5 million geeks instead. Good thinking, there.

    135. Re:Probably a requirement by 2short · · Score: 1

      "Legally this is pretty obvious: It's artificial barriers to trade."

      Legally this is utterly obvious: it's legal.

      As to whether it is moral or makes sense: All sorts of things are artificial barriers to trade, starting with borders. Your argument might make sense if copies of the Portal were cheaper in Russia (for example) because they grew better in that climate or something. But they are cheaper because Valve sells the same thing for less.

      The world is not one big free market economy. In order to make a competitive offer and sell anything in Russia, Valve must charge a lower price than in the US. If you want to go clear up all those pesky inefficiencies that mean people in the US have more to spend on video games than people in Russia, I'm sure Valve will be happy to adjust their pricing to be more uniform. But blaming them for having an awareness of the realities of the world as it is seems pretty lame.

      You want to prevent Valve from region locking to promote competition between suppliers? Which suppliers? Middlemen reselling serial numbers bought from Valve? That's who is competing here. How much efficiency do you need in that market?

      It is, of course, entirely reasonable to ask that Valve be up front about things and fully disclose all region locking or other restrictions at the time of sale. Which they have done.

    136. Re:Probably a requirement by tehcyder · · Score: 1

      The reason for higher prices in Britain is sales tax. You pay 17.5% VAT on a game in Britain but in the US sales tax normally isn't included in the prices as it varies from state to state
      No, prices in Britain for things such as computer hardware and software are more or less double those in the US , not just 17.5% more.
      --
      To have a right to do a thing is not at all the same as to be right in doing it
    137. Re:Probably a requirement by Anonymous Coward · · Score: 0

      Interesting comment. However, I think if the product is developed in North America (by a North American Developer) they should be able to sell their product in different countries at different prices. They make it cheaper in the 'developing' world so those people can afford it. This in turn makes it more popular. What Company X (let's say from NA and not using outsourcing) doesn't want is for North Americans to buy it globally (and get the product cheaper). I know it sounds a bit retarded and it is artificial price fixing but I do see a few benefits by tweaking the prices.

    138. Re:Probably a requirement by EverlastingPhelps · · Score: 2, Interesting

      Legally this is utterly obvious: it's legal.
      Not so fast, Kimosabe. Valve might have a case if they hadn't already activated them. At this point, they have performed on the contract, which means they have ratified the implied variation from the license. They said, from their actions, "I know you aren't in the right region, but I'll let you start anyways." Given that they performed on the agreement and then decided to renege afterwards, I'm seeing torts all the way from Breach of Contract to Conversion.
    139. Re:Probably a requirement by Greyfox · · Score: 1
      When I was working tech support for IBM they constantly stressed that a customer who's had a bad experience with your company will usually tell 5-6 of his friends. A customer who's had a good experience with your company usually doesn't tell anyone.

      These days you blog about it and tell several hundred thousand of your friends. Of course, with actual good customer service becoming rarer and rarer people might start actually telling others when they have a good experience, too...

      --

      I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

    140. Re:Probably a requirement by Opportunist · · Score: 1

      It's just as legal in the EU when dealing with a country outside the EU. An EU based company can manufacture in Russia or China without a problem, but I have a problem importing games from Hong Kong.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    141. Re:Probably a requirement by tehcyder · · Score: 1

      Yes. If they put a product in stores, I'm entitled to buy it.
      I don't know about the US, but in the UK they're merely giving you an invitation to treat (i.e. make an offer to buy). It doesn't give you an "entitlement" to anything.
      --
      To have a right to do a thing is not at all the same as to be right in doing it
    142. Re:Probably a requirement by Greyfox · · Score: 1

      You could always... Oh I don't know... NOT buy stuff from companies that act like that. Why give your money to someone who's going to treat you like shit?

      --

      I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

    143. Re:Probably a requirement by kurzweilfreak · · Score: 1

      No, the real answer is that you are still free not to buy the movies, but most people would rather buy them with the crap that goes along with them than do without. Breaking the law through copyright infringement isn't the answer either.

      --

      kurzweil_freak

      5th Kyu Genbukan Ninpo/KJJR student

      Be the darkness that allows the light to shine.

    144. Re:Probably a requirement by Ahuitzotl · · Score: 1

      You seem to be neglecting the fact that if the game sold for $10 here the market would probably open wide up. I'm not much of a gamer (GASP!) so I do not buy many games, but if I could get a game for $10 thats in my throw away income range, and I would be willing to buy it to see what its like, even if I don't end up playing it in a few months. Thats a sale they would have never made otherwise. I bet I am not the only person that thinks that way! The market usually responds favorably to lower prices (the fact that people are going over seas to buy the game proves that) so maybe, just maybe they would sell more games if they lowered the price here... Ya Think?

    145. Re:Probably a requirement by CrackedButter · · Score: 1

      Yes, I was talking about the fingerprinting, fuck that, I would refuse at the airport, send me back to the UK. That is the reason why I'm not going to the States, instead I'm off to Cuba next year instead! I hope the attitude changes in the US. The EU isn't that bad, just stupid.

    146. Re:Probably a requirement by jasen666 · · Score: 1

      It's not fallacious if you are using US and European sales to subsidize.
      Development is a sunk, fixed cost. It will not change no matter how many or few of the product are sold. If Valve is expecting it's western hemisphere prices to cover the development costs, then selling the game to other countries at reduced price does not increase their costs any more than not selling them at reduced price at all. There is no increase in marginal costs, except in media and packaging.

    147. Re:Probably a requirement by Anonymous Coward · · Score: 0

      No, the real answer is that you are still free not to buy the movies, but most people would rather buy them with the crap that goes along with them than do without. Breaking the law through copyright infringement isn't the answer either.

      So there you go: the free market does not work because people are sheep and let themselves be brainwashed by the media companies ("omg, I must have this movie.").

      One of the premises of a free market is that consumers are rational actors. This often isn't the case because advertisements in a large part target the emotional side of buyers. So perhaps we shouldn't assume the market is free in the first place.

    148. Re:Probably a requirement by Zerimar · · Score: 1

      Well, I thought that was globalisation? I am Mr. Gamer and I want to buy product GAME that is $$$ here and $ there. Due to the regulation you praise, I must pay $$$ for the product. Fine. Now I am Mr. Company and I want to buy product PROGRAMMER that is $$$ here but only $ there. Should not the same regulation apply? The same regulation DOES apply. The Corporation can block YOU from buying their product from overseas markets. At the same time, YOU can refuse to buy from corporations that use overseas labor.
    149. Re:Probably a requirement by mrchaotica · · Score: 1

      On the fucking box... that they didn't see until after they'd already paid and received shipment?

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    150. Re:Probably a requirement by Abcd1234 · · Score: 1

      On the fucking box... that they didn't see until after they'd already paid and received shipment?

      Actually, they didn't get a box at all. They got a key. From a shady source. And they damn well knew it. Further, the retailer could have enlightened them regarding the limitations of the software, given *they* were clearly in possession of the box, but they didn't.

      Face it, the customer tried to get in on a scam and got fucked. It's their own damn fault. Why this has caused such an outrage, I'll never know...

    151. Re:Probably a requirement by Shakrai · · Score: 1

      The government hides behind 3 things, the Flag, the Bible and the children.

      I must have missed your sig before. That's awesome!

      Yes, I was talking about the fingerprinting, fuck that, I would refuse at the airport, send me back to the UK

      It's a bunch of bullshit. I've written my Federal legislators about this. It would absolutely 100% not be acceptable if they were demanding this of American citizens, so why the hell are we imposing it on non-citizens?

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    152. Re:Probably a requirement by mpe · · Score: 1

      "region coding" of any sort is not legitimate in a free market economy. The entire *point* of a free market is to benefit society by improving efficiency, efficiency improves since buyers will choose the best supplier for their need, and suppliers will have to make competitive offers, or else not sell anything.

      Such region coding also adds to the cost by "fragmenting" what would otherwise be one product and requiring the administrative overhead of making sure that each version only goes to the right place.

    153. Re:Probably a requirement by mpe · · Score: 1

      Then why hasn't the market taken care of region encoding?

      To an extent it has, by having "region free" players.

    154. Re:Probably a requirement by 2short · · Score: 1


      The box (as I understand it, not having seen one) says it won't work outside its region. The purchaser fraudulently registers out of region anyway, exploiting a hole in Valves activation process. You think Valve is now legally bound to not fix the hole?

      If you're "seeing" successful lawsuits out of this, you need to lay off the hallucinogens.

      Estoppal might base a theory that would still get you laughed out of court, but not get your lawyer fined for contempt... "The actions of the defendant allowed my client became emotionally dependent on the squad-based tactical goodness of Team Fortress 2, causing him great distress when he was cruelly denied teh glorious n00b-pwning to which he had become accustomed...."

    155. Re:Probably a requirement by Anonymous Coward · · Score: 0

      That right there is a call to your credit card company. It's fraud. They'll backcharge the merchant for selling you illicit goods sold on good faith.

      -AC

    156. Re:Probably a requirement by Anonymous Coward · · Score: 0

      Companies pay locally accepted wages. In countries like India & China, labor is cheap compared to Western countries. And note that, companies are not bringing the people to US or Europe. If you apply that logic to yourself, you should go to those countries where the game is cheap, buy & play it there. Or let someone in those countries play for you.

    157. Re:Probably a requirement by Quikah · · Score: 1

      You don't get a manual (at least the US version doesn't include one). You get a small card with the product key and a list of the controls on the opposite side.

      --
      Q.
    158. Re:Probably a requirement by Eivind · · Score: 1

      I suspect it would. But remember that copyrighted items are government-granted monopolies. If you want to buy a Harry Potter movie, you need to do it in whatever format the single monopoly-supplier sees fit to provide it in.

      Yeah, one could opt to watch something else, and I guess if the restrictions where obnoxious -ENOUGH- more people would.

    159. Re:Probably a requirement by Antity-H · · Score: 1

      You think I neglect this but I did take it into account : I considered that dividing the price of the game by 5 would increase the number of players by 3. Maybe this is wrong but as I said in my post, these numbers are completely made up to make a point. Valve probably had a very complete market study and made simulations on estimated revenues before choosing to do so. They probably also knew that doing so would piss a few people off and took that into account: they don't care as long as they make more money. What do you create a company for ? the only valid answer is : to make money.

    160. Re:Probably a requirement by Antity-H · · Score: 1

      I understand people are annoyed with this. I am very annoyed that I have to pay 400 euros for an ipod that sells for $400 in the US, especially with the current exchange rate.

      But then there should be no student discounts either ? Microsoft should not be allowed to sell to students at a lower price when it knows they can't afford to pay the full price ? Think about it this is the same and it is called price targeting.

      No one is forcing you to buy the product from Valve if you think the price Valve wants you to pay is overrated. Valve doesn't prevent you from buying games from other software editors who don't do price targeting, nor is it preventing you from buying games from companies that sell their games for cheap. Valve is simply trying to maximise profit by reaching a segment of the market it didn't reach before.

      This is a free market at work, you think it is wrong : send the message to valve, _don't_ buy the game. If the message is sent by a large enough segment of the market, Valve _will_ change its pricing policy.

    161. Re:Probably a requirement by Benaiah · · Score: 1

      WRONG! The company in question has to, at the very least, disclose those licensing restrictions!

      Yeah... good thing they did then, jackass. It's on the fucking box, for god sake. If these idiots didn't know, it's their own damn fault. Not so... Once again this does not only affect the Orange Box. I have a HL2 Game of the year box. No such region locking notes on it. All it says is "For sale in Thailand only" Yeah, I bought it from Thailand... And I get the same bullshit error message now as all of the damn Orange Box boys, only 9 months after I purchased it.
    162. Re:Probably a requirement by Abcd1234 · · Score: 1

      All it says is "For sale in Thailand only"

      Well, if you're too dumb to realize that means "you shouldn't be buying this if you don't live in Thailand", then you got what you deserved.

      'course, I think you knew full well that you were buying a product that wasn't intended to be sold to you, and just figured you could get away with it. But whatever your beliefs are regarding Valve's "solution" to this "problem", don't try to claim ignorance... stupidity, maybe. Ignorance? I highly doubt it.

    163. Re:Probably a requirement by jax9999 · · Score: 1

      If they can sell the product for $10 per box in one market, but charge you $50 dollars in another market. They are price gouging.

    164. Re:Probably a requirement by Anonymous Coward · · Score: 0

      Umm...It is either sold for a profit at 10$US or it is not. If the lower price is subsidized by the higher price in other countries (say it costs 15$US) than it is not being sold for a profit at 10$US. It is sold for a loss, but they deem the loss acceptable. more likely, they have made the cost of production and are now just selling it for whatever they can get from everywhere. It's not subsidized - that is a model from selling physical goods, not software. Video games sales works like movies sales - once costs are covered, all it is is profit.

      Wow, are you really a moron, or do you just play one on Slashdot? Maybe you're just a kid with no knowledge of economics though, so I forgive you if that is the case. No wait, I don't. You're still a moron then for mouthing off about shit you don't know.

      Most goods in production have two costs, a fixed cost (X), and a per unit cost, (Y). For games, and other things which can be digitally distributed, X is usually huge, and Y is very very small. The goal of a producer of such products is to sell them at prices such that the sum total of sales exceeds X+Y*n, where n is the number of units sold.

      If Z is the profit from n units sold, once Z >= X + Y*n, units can be continued to be sold for a profit for only Y + $0.01. Prior to this point, since the final sales total is unknown, they can't necessarily be sold for any price at a profit.

      A company wants to maximize profit, so it tries to estimate the cost that the market will bear, and that will ensure that Z >= X + Y*n. In this case Valve has decided that if the sell the Orange box for >$10 in Russia, not enough people will buy it, but in the USA they can sell it for $39. What they are trying to do is find a price point in each country which maximizes buyers in that region, without hurting regional proft, ensuring that they will most likely make a profit on the release.

      Please, take a course in micro and macro economics before running your mouth. You don't have any idea what you are talking about.

    165. Re:Probably a requirement by Anonymous Coward · · Score: 0

      I don't dispute the purchaser is in the wrong for getting the product from Thailand via the web.

      But if I purchased it while there the product doesn't say "for use in Thailand only"

    166. Re:Probably a requirement by CrackedButter · · Score: 1

      You know, the irony is that the 9/11 bombers came and fucked up the US with valid documents, they didn't enter illegally. So I don't understand why they want to fingerprint everybody, especially their allies.

    167. Re:Probably a requirement by JohnFluxx · · Score: 1

      Well that's exactly what this article is about. People will hopefully get annoyed at valve, and hopefully put pressure on valve by not buying their products.

    168. Re:Probably a requirement by Anonymous Coward · · Score: 0

      Buy it on Steam if you support Valve. If you buy the retail box the publisher gets a large cut of the profits (EA in this case, evil fucks). If you buy it on Steam Valve gets all of the money...

    169. Re:Probably a requirement by NormalVisual · · Score: 1

      Because it costs too much for the benefit I'd receive. Even assuming I won the case (quite likely, as I doubt they'd send a representative to court), there's still the not-so-minor matter of collecting the judgement.

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
    170. Re:Probably a requirement by Eivind · · Score: 1

      Sure it's cheaper because they decide to sell it cheaper. But thing is, when you do that, in general, you run the risk that someone will buy the stuff in the cheaper area, and then re-sell it in the more expensive area, turning a profit in the process. Just because you migth not -LIKE- that, doesn't give you any right to prevent it. You can't prevent it if it's a carrot, a car or a book. (look up "First sale"), I don't see why there's any rational reason to do that differently just because the thing may be machine-readable. (notice: books are copyrigthed too, *THAT* by itself makes no difference to first sale)

    171. Re:Probably a requirement by WNight · · Score: 1

      Making an offer puts certain requirements on you to deal with people responding. There are also consumer protection laws in most areas that prevent advertising things you do not intend to sell.

      An entitlement is a right defined by law or contract, and a sense of entitlement is feeling you have an entitlement. One is entitled to do something that they have a right to do, or a law allows them to do.

      I am entitled to feel entitled to be entitled to buy a product in a store. I am (right in doing) (feeling I have a right) which is (a legally granted entitlement to respond to an offer with acceptance, which signifies the finalizing of a contract) when a store offers me a product.

      Do you see?

      So legally I have a right to buy the product. They established this by offering it for sale.

      So they're selling a product and intentionally crippling it if you didn't pay as much money as possible for it, despite finalizing a legal sale.

      This isn't like 50/60hz electricity or a technological problem, this is simply DRM to enforce markets. Exactly like DRM on movie zones. Greed pure and simple.

      I'll bet you 100-1 that Valve and its employees/owners use foreign products, despite this harming industry in the USA. (Ever shop in a Walmart?) Now they want the laws that our taxes pay for to help them enforce this DRM against us, so that we can be the only ones in the loop not allowed to shop around for prices.

    172. Re:Probably a requirement by gzunk · · Score: 1

      I can see why prices in Britain would thus be 17.5% higher, however the poster indicated that, at the current exchange rate, prices are approximately 100% higher. What's the reason for the extra 82.5%?

    173. Re:Probably a requirement by blueskies · · Score: 1

      How is it a free market if I can't make a dvd player that plays any DVD no matter where it is encoded? Do you think that people would buy, ie: the market would choose, a DVD player that would read any DVD disk? Legislatively, not because of market forces, but legislatively, people are not allowed to make DVD players that play any region encoded disk. A free market would not limit my choice through laws. You are mistaken if you think a free market means "you are free not to buy." If that is your definition then every market is a free market.

    174. Re:Probably a requirement by Snaller · · Score: 1

      "No, they'd lose money if they sold it at $10 EVERYWHERE. They make maybe $2-3 per copy sold in Russia... almost not even worth the effort. If they only made $2-3/copy sold everywhere, they'd need to sell 15-20 million units just to break even. That would be an astouding number of sales for ANY game, and unachievable, even for Valve."

      Though!

      It has a certain value and that's it. If you can't sell it somewhere well that's too bad.

      What they (and others) are doing there is sick and amoral - even if other creeps have been doing it forever.

      "By your logic, they should either sell it at $10 everywhere and lose massive amounts of money (i.e, they get screwed), "

      Yes because otherwise they are screwed US - forcing us to pay for it. It's an amoral way of doing business which should be forbidden.

      "or not sell it in markets where they have to mark it down to make it affordable (customers in those markets get screwed)."

      Tough.

      "God forbid your sense of entitlement be trampled on by a company"

      The company is trampling on us - they deserve to be spit at.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    175. Re:Probably a requirement by Snaller · · Score: 1

      "Now which option would you choose ? "

      It doesn't matter - it's still amoral to sell a product to different prices. It has one value + profit - if you have different profit margines you are cheating your customers.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  6. Game portability by HTH+NE1 · · Score: 4, Interesting

    So with Steam, one of its ballyhooed features is that I can get on someone else's Internet-connected computer, install and sign into Steam, and have it download my games and let me play them there... but now they say I can only do that so long as I haven't left my home country?

    "In Russia, we don't have American Express. We have Russian Express: `Don't Leave Home'." -- Yakov Smirnov

    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    1. Re:Game portability by Boogaroo · · Score: 1

      That, and for people who move? I've had friends who've moved here from Europe. This is the example of DVD Region locking taken to the most extreme possible.
      You've screwed, remotely, after the purchase, with no easy option to fix it other than reinstalling and futzing around with registry settings.

    2. Re:Game portability by corsec67 · · Score: 1

      But, what happens when the Europeans buy some American DVDs?
      Are they supposed to change that stuff for each disc?

      I solved that problem by getting a DVD player that is region free, doesn't do disabled user operations, upscales over HDMI without HDCP, ...

      --
      If I have nothing to hide, don't search me
    3. Re:Game portability by LiquidCoooled · · Score: 2, Insightful

      I wonder what would happen if you took your laptop with you on a round the world trip?
      If you connect via wifi your IP will report you being in X country and will this prevent you from playing overnight in the hotels?

      This stinks, if the account is valid, why the fuck are people buying it again - I know I wouldn't.

      --
      liqbase :: faster than paper
    4. Re:Game portability by HTH+NE1 · · Score: 1

      I'm saying it looks like it would also affect those who travel and play abroad, with the added injury that upon returning home your license (or worse, your entire Steam account) is still gonna be disabled (the license, tainted by foreign use, is permanently associated to your account and you can't have two licenses for the same product).

      So, "Don't Leave Home!"

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    5. Re:Game portability by Anonymous Coward · · Score: 0

      In U.S. of A., you play game.

      In Russia, game plays you.

    6. Re:Game portability by echnaton192 · · Score: 2

      Which player would that be?

    7. Re:Game portability by corsec67 · · Score: 2, Informative

      The Helios Labs H2000.
      The H4000 is similar, but goes up to 1080p, whereas the H2000 goes to 1080i/720p. I have a 720p screen, so I chose the H2000.

      They don't have a presence in the US, instead shipping stuff in from Canada. I think that is to get around DVD licenscing issues.

      --
      If I have nothing to hide, don't search me
    8. Re:Game portability by Buran · · Score: 1

      Thanks - have been looking for something that would work over component (closed captions are not sent over HDMI) but which also ignores those annoying "you can't skip this ad" restrictions. I like the look of that and (this is minor) the orange display matches my Tivo Series3. Bookmarked. The price is reasonable, too!

    9. Re:Game portability by X0563511 · · Score: 1

      Damn, and only $100! (and I think thats Canadian dollars)

      That is one hell of a price for something with all the shackles broken off!

      (I know what I'm buying when I finally get a dvd player (i use my desktop currently))

      Thanks!!!!

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    10. Re:Game portability by The+MAZZTer · · Score: 1

      Well you can't bring region-locked games or DVDs into other countries and expect them to work on your friend's console/player...

      But yeah, Steam shouldn't be this picky... hopefully Valve will address this. I have a feeling they will. I like to think they're good guys.

    11. Re:Game portability by Anonymous Coward · · Score: 0

      I am sorry, citizen, but your attempt to subvert the Free Trade Agreements of the United States has been detected, and our goons^H^H^H^Hprofessionals are now headed for your domicile and kneecaps.

      In the future, once you've paid your hospital bills for this government initiated action, only Buy American! (Made in China)
      It's the Patriotic Choice.

      Free Trade - it's not for you, it's for us.

      Thanks,
      Your Government,
      Bought and Paid for by your Corporations.

    12. Re:Game portability by Buran · · Score: 1

      I decided to actually order shortly after making my comment. Hopefully, it'll work - if you have yours hooked up by component, have you tried enabling closed captions on your TV (make sure you pick a DVD that has them)? It'll be going back quickly if that doesn't work.

    13. Re:Game portability by corsec67 · · Score: 1

      I have it hooked up via HDMI because my receiver (Pioneer VSX-515) didn't like the component signal for some reason, but my TV could handle the component directly. I usually use the subtitles, so I don't know about the closed captioning, and have never used it on any of the 5+ DVD players I have had.

      --
      If I have nothing to hide, don't search me
    14. Re:Game portability by Buran · · Score: 1

      Short explanation is that closed captions are easier to read (always white on a black background, usually) and are optimized for the hard of hearing (that would be me) or deaf, so they include sound effects and such that aren't included in subtitles.

      Guess I'll find out when I get it. Any other "I love it" or "watch out for" comments? Does it feel cheap?

    15. Re:Game portability by corsec67 · · Score: 1

      I definitely love it. There is nothing more gratifying with a DVD than going "chapter next" during the FBI warning and such.
      Also, it has some crazy good skip recovery routines, where it is completely responsive while going around scratches in DVDs. I have a Panasonic player that sometimes completely freezes on a scratched DVD, while the H2000 does the best it can to play the DVD. (Yay for NetFlix for providing ample opportunity for me to test this feature...)

      --
      If I have nothing to hide, don't search me
    16. Re:Game portability by bckrispi · · Score: 1

      Manufacturer and model number,please...

      --
      Xenon, where's my money? -Borno
    17. Re:Game portability by corsec67 · · Score: 1

      From the comment I made in this thread: http://slashdot.org/comments.pl?sid=340069&cid=21122257

      http://www.helios-labs.com/us/products/H2000/h2000_overview.shtml
      The Helios Labs H2000
      The H4000 is similar, but goes up to 1080p, whereas the H2000 goes to 1080i/720p. I have a 720p screen, so I chose the H2000.

      They don't have a presence in the US, instead shipping stuff in from Canada. I think that is to get around DVD licenscing issues.

      --
      If I have nothing to hide, don't search me
    18. Re:Game portability by X0563511 · · Score: 1

      Thanks, but your "goons" try to break my kneecaps I will gut them. Thank you and step off my property.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
  7. bypass the wto? by Anonymous Coward · · Score: 0

    can valve bypass the wto free trade rules?

    1. Re:bypass the wto? by BitterOak · · Score: 1

      The free trade rules enforced by the WTO are between governments basically agreeing not to apply tariffs to imported goods. They do not apply to corporations which sell the products. They are free to sell to whomever they please at whatever prices the markets will bear. There is no requirement that the price be the same for everyone.

      --
      If I can be modded down for being a troll, can I be modded up for being an orc, or a balrog?
    2. Re:bypass the wto? by Anonymous Coward · · Score: 0

      There is no requirement that the price be the same for everyone. ...except in countries which have effective competition-enforcing legislation.
  8. hah by Anonymous Coward · · Score: 0

    pwn3d

  9. I'm SOL too I guess by Anonymous Coward · · Score: 0

    I got Orange Box in the US, but am moving to Japan next September, and don't plan on buying another copy of a game that I already own.... region lockouts ftw!

    1. Re:I'm SOL too I guess by kcbanner · · Score: 1

      I think if your account is a US account its fine.

      --
      Obligatory blog plug: http://www.caseybanner.ca/
  10. Two words: charge back by mattbee · · Score: 5, Insightful

    If you didn't get what you believe you paid for, ask the vendor for a refund. If the vendor refuses or ignores you, ask your credit card company to charge it back to them, and they can pick up the tab for their DRM silliness. I happen to love Steam, but not more than my rights as a consumer. Steam is working very nicely for me now, but I know my rights and if Valve take away my games (which they can certainly do if they feel like it), I am within my rights to charge back everything I've paid them in the last two years, and there's nothing they can do about it. This is the only way to tell companies that their DRM isn't working - be on your guard and don't let vendors forget their responsibilities to play fair.

    --
    Matthew @ Bytemark Hosting
    1. Re:Two words: charge back by Anonymous Coward · · Score: 0

      Charge back will lock out your account.... its in the Steam User Agreement

    2. Re:Two words: charge back by RonnyJ · · Score: 2, Insightful

      But the companies that supply the boxed version from have nothing to do with Valve directly. Charging back would hurt those companies, not Valve/Steam, in fact it probably helps Steam as it makes the boxed version a less attractive proposition for both buyers and sellers.

      I'm really disappointed in Valve here, but then I guess I shouldn't be surprised.

    3. Re:Two words: charge back by feepness · · Score: 1

      I am within my rights to charge back everything I've paid them in the last two years, and there's nothing they can do about it. Actually you can generally only get refunds within sixty days.
    4. Re:Two words: charge back by RonnyJ · · Score: 1

      Just replying to my own comment here, as it seems as if these companies might be selling these products despite not being allowed to sell them to other countries - if this is the case, then obviously it's not as clearcut as in my comment above.

    5. Re:Two words: charge back by mattbee · · Score: 3, Informative

      I was recommending using a charge back *if* a vendor locks you out of your paid-for software, not for any other reason. I full understand Valve's reasons for keeping this policy, as a charge-back will (for the most part) indicate that an account has been paid for with a stolen card.

      As for the other guy who said "this is exactly what Valve wants, to make you pay more", well suck it up :) If Valve don't let you buy something one way, buy it another way, or don't buy from them at all if you don't like the price. Just don't let any vendor take your money and then deny you what you've paid for.

      Like I said, I think Valve sell some brilliant games for cheap, but I won't let them (or any other software vendor) take away what I've paid for without a fight.

      --
      Matthew @ Bytemark Hosting
    6. Re:Two words: charge back by Svartalf · · Score: 1

      Considering that the poster suggested this in response TO being locked out in the first place...

      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    7. Re:Two words: charge back by eison · · Score: 1

      No way your CC company will let you charge back more than 60 days unless maybe if you lie and claim your card was stolen, but difficult to pursue the moral high ground on that route.
      And then, what if they mess with one game, but not your others? You charge back that one, you lose your others too.
      Planning on your recourse being taking your money back after the fact is not a good plan. The best approach is to avoid DRM.

      --
      is competition good, or is duplication of effort bad?
    8. Re:Two words: charge back by lymond01 · · Score: 1

      Charging back would hurt those companies, not Valve/Steam, in fact it probably helps Steam as it makes the boxed version a less attractive proposition for both buyers and sellers.

      If you charge back Walmart or whatever, they'll show their ire to Valve by either not allowing their game any shelf space, or charging them a fee for returned merchandise that isn't the user's fault.

      And if you download it from steam, well you can just charge back Valve.

    9. Re:Two words: charge back by Anonymous Coward · · Score: 0

      If you didn't get what you believe you paid for, ask the vendor for a refund. If the vendor refuses or ignores you, ask your credit card company to charge it back to them

      That's not enough, because that's exactly what Valve wants. You're supposed to buy from a distributor in your country, at a price point that fits your expected buying power. You're not supposed to exploit the international price differences like companies do. The only way to make this right is to get the game working while paying no more than the lowest price you can find in any country. If Valve doesn't let you play your legitimate copy, I'd say that leaves only one option.

    10. Re:Two words: charge back by HTH+NE1 · · Score: 1

      I am within my rights to charge back everything I've paid them in the last two years, and there's nothing they can do about it. Actually you can generally only get refunds within sixty days. He lives on the Moon you insensitive clod! Its orbital period is only 27.321582 days!
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    11. Re:Two words: charge back by TechForensics · · Score: 1

      Chargeback rights mostly do not exist anymore. They make you jump through thousands of hoops and may cancel your credit card. The balance has swung heavily in favor of the merchant. Some car rental companies won't even accept a debit (vs. a credit) card because your bank (vs. CitiCorp or MBNA) *actually might* give you the chargeback power. And if you wait more than a few months your chances of accomplishing anything vanish or dwindle to nothingness.

      --
      Those are my principles, and if you don't like them... well, I have others.
    12. Re:Two words: charge back by noidentity · · Score: 1

      By returning or forcing a refund, you might hurt the seller only. It probably depends on the laws where the seller is located. The only way to send Steam a financial message is to boycott future products. I'm not a PC gamer myself, and find the idea of having to do any kind of online action to even play a game entirely rediculous; I guess I'm just console-fashioned.

    13. Re:Two words: charge back by VGPowerlord · · Score: 1

      I'd say that leaves only one option.

      Class Action lawsuit?
      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    14. Re:Two words: charge back by Alsee · · Score: 1

      companies might be selling these products despite not being allowed to sell them to other countries

      And what about for example a US tourist who buys the box there and returns home, or a local resident who buys the box and then comes to the US as a college student?

      Value can sue a retailer if they somehow violate a signed contract, however it does not excuse or diminish Valve's behavior here. I hope someone is willing to make the effort to sue Valve in US court for fraud and breach of contract and probably more. All the better if it is someone who walked into the store physically purchased the box while on vacation.

      A genuine product simply and unquestionably legitimately purchased, and Valve refusing to provide the product/service that they sold and were paid for.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    15. Re:Two words: charge back by Shakrai · · Score: 1

      Chargeback rights mostly do not exist anymore

      Uhh, says who? Most of the stuff I've read about it has been merchants bitching that it gives too much power to consumers.

      They make you jump through thousands of hoops and may cancel your credit card

      I charged-back my last payment to Verizon Online for their DSL service, because they owed me $25 out of a final bill of $39 (they bill a month ahead) and refused to refund my money in a timely manner. The "thousands of hoops" I had to jump though was a phone call to my credit card company, a letter to put the dispute in writing and photocopies of the invoices from Verizon. It didn't even cost me a stamp to send that stuff in because they let me fax it to them. Two weeks later I got a letter saying they reversed the transaction.

      Some car rental companies won't even accept a debit (vs. a credit) card because your bank (vs. CitiCorp or MBNA) *actually might* give you the chargeback power

      Then don't fucking do business with Shitty or MBNA! Last time I checked they aren't the only outfits in the US licensed to issue credit cards. Get a credit card from a local bank, or (even better) a small local credit union and be done with it. They'll be ten times as responsive to your needs and you'll actually get something resembling customer service.

      I conduct 85% of my banking business with a local credit union valued at less then $140 million. I've never had a customer service issue with them. Contrast that to my favorite credit card bank (Shitty) that I'm no longer doing business with. When a merchant degaussed my credit card, they wanted to charge me $15 for a new one. Yeah, you fuckers make money every single time I swipe this card, send me a new one for free or enjoy mailing me statements every month for a lousy $13.99 (autopay for TiVo bill) for the next two years until the card expires and I get a new one anyway.

      And if you wait more than a few months your chances of accomplishing anything vanish or dwindle to nothingness.

      This part is true. I think you have 60 days from the date of the statement where the charge appeared. I waited until day 59 to dispute my Verizon charge because I was hoping they'd resolve it in-house.

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    16. Re:Two words: charge back by DeadChobi · · Score: 1

      Don't chargebacks wreck your credit rating?

      --
      SRSLY.
  11. Will this encourage software piracy? by Sparky9292 · · Score: 2

    Should we accept region coding now for all software? Is this good for the consumer?
    It just encourages people to pirate the software. No more steam!

  12. Xbox by Blakey+Rat · · Score: 1

    I bought the Xbox version specifically to avoid Steam. Glad I did.

    1. Re:Xbox by LiquidCoooled · · Score: 1

      Isn't XBox live just steam with extra hardware?

      --
      liqbase :: faster than paper
    2. Re:Xbox by stratjakt · · Score: 0

      No, it's not.. You buy it for PC, you get encrypted bullshit you cant use until you go online.

      You buy it for xbox, you can stick it in the drive and play - no network needed.

      Of course, if you order your xbox copy from japan, it won't play - but this is something already known with physical game media.

      The "big consumer advantage" of steam was supposed to be that you could log in anywhere, and take your games with you. I guess (always knew) that was just bullshit the whole time.

      It's about getting gabe newells slimey fingers inside your PC so he can make sure you're paying him as much as you possibly can.

      --
      I don't need no instructions to know how to rock!!!!
    3. Re:Xbox by Fred_A · · Score: 4, Funny

      I bought the Xbox version specifically to avoid Steam. Glad I did. Except there's no cake in the Xbox version.
      --

      May contain traces of nut.
      Made from the freshest electrons.
    4. Re:Xbox by aztektum · · Score: 1

      If you're playing on Xbox Live, you're simply supporting another companies idea of a locked-in, content distribution system.

      The purchase alone, despite the platform, directly supported Valve, who won't be shutting Steam down any time soon, particularly if they're in business.

      So what did you really rally against?

      --
      :: aztek ::
      No sig for you!!
    5. Re:Xbox by Koiu+Lpoi · · Score: 2, Funny

      That's because it's a lie.

    6. Re:Xbox by Chrontius · · Score: 1

      The cake is a lie.

    7. Re:Xbox by kaizokuace · · Score: 1

      And I was hoping for pumpkin pie... :*|

      --
      Balderdash!
    8. Re:Xbox by iainl · · Score: 2, Interesting

      Little correction - actually, despite pulling this on the PC release, the 360 version has no region locking whatsoever. Many other games do, but The Orange Box isn't one of them.

      --
      "I Know You Are But What Am I?"
  13. They have no right by Anonymous Coward · · Score: 2, Insightful

    In my opinion, they also have no right to deny users their right of first sale.

    They also have no right to require an active Internet connection in order for users to play offline, single player games.

    They also have no right to make the game "phone home" every time the user wants to play.

    They also have no right to force-push updates to single player offline games every time the user wants to play.

    But that hasn't stopped them.

    It has just stopped me from buying their games.

    1. Re:They have no right by yincrash · · Score: 1

      You can play steam games w/o a network connection.

    2. Re:They have no right by Anonymous Coward · · Score: 0

      You sure have a loose definition of the word "right."

    3. Re:They have no right by irc.goatse.cx+troll · · Score: 1

      In my opinion, they also have no right to deny users their right of first sale.

      Can't say people are protected, unless taiwan has these kind of laws..and if they did they'd likely not be $20 cheaper.

      They also have no right to require an active Internet connection in order for users to play offline, single player games.

      They have the right to just as you have the right to go elsewhere. Personally I find the practice annoying, but I don't buy many SP games so I'm not really effected.

      They also have no right to make the game "phone home" every time the user wants to play.

      Again, sure they do, and they take advantage of this right to offer interesting features like public statistics and ingame messaging. Kind of nice opening up a friend chat mid-portal session to ask for advice.

      They also have no right to force-push updates to single player offline games every time the user wants to play

      Again, they have the right. They also don't force it, you can disable autoupdates at any time. Even for multiplayer games, though I believe it won't let you play until you do update.
      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    4. Re:They have no right by sqlrob · · Score: 1

      I have no Windows boxes allowed direct access to internet locations, and never will.

      How do I install and play a steam game?

    5. Re:They have no right by bigstrat2003 · · Score: 1

      You can't. You can actually play Steam games without an internet connection, though, you just have to have one at some point, to activate the game. After the game is activated, my understanding is that you never need an internet connection to play that game again.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    6. Re:They have no right by swimmar132 · · Score: 1

      It's their right to do whatever they want with their game.

    7. Re:They have no right by The+-e**(i*pi) · · Score: 2, Interesting

      don't, use the great service of the WON2 network which is free if you still have your old CD key. it may or may not be illegal in the US but who cares. steamlessproject.nl (IANAL)

    8. Re:They have no right by Original+Replica · · Score: 1

      It's their right to do whatever they want with their game.

      But is it still their game after it has been purchased?

      I find it interesting that this isn't taken up as a discrimination issue. Essentially they are saying "You can't have that game because of the country you live in". How is that different than saying "You can't have that game because your skin is the wrong color" or "You can't have that game because you don't project the image we want our product to have"

      --
      We are all just people.
    9. Re:They have no right by HTH+NE1 · · Score: 1

      It's their right to do whatever they want with their game. How easily they convince us that, even though we paid for them, they aren't our games.

      Thing is, until you agree to the EULA, it is your game. You can do whatever you want to it, including disassemble and reverse engineer it. It is the EULA that reassigns your first-sale rights back to the vendor and takes away your freedom to do whatever the hell you want with it.

      I personally like the EULA for XBOX Live on the XBOX 360. It told me I agreed only when I hit the Accept button "below". The button was to the upper left of the EULA, not below it. So I'm not bound by it, not even if they update the agreement to restate correctly where the Accept button is. I'd only be bound by updates to the agreement if I had agreed to the original agreement saying that I would be! By the terms of the agreement presented me, I'm not!

      However, I expect that they currently still have enough control over the box to force me to go through a revised agreement before continuing to allow me to use XBOX Live.
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    10. Re:They have no right by makomk · · Score: 1

      For values of "never" equal to "every few weeks or it refuses to run", yes...

    11. Re:They have no right by Pharmboy · · Score: 1

      I'm as pissed as anyone, but you are simply spreading FUD. I have a box that I never log onto with Steam, and I play the games just fine. As long as you last successfully logged on, then firewall it off, it will cache the password and let you play locally.

      If you log on from ANOTHER computer with steam, then try to play a game on the first system and it is not firewalled, then it will ask for your password, to make sure two are not ONLINE at the same time with the same account.

      I play halflife1 on my laptop all the time without logging in.

      --
      Tequila: It's not just for breakfast anymore!
    12. Re:They have no right by Pharmboy · · Score: 1

      They can do anything they want with their own system. The real problem is that they seem to be changing the rules AFTER the fact, and not letting someone buy the US version after buying a foreign version.

      My guess is they will fix the issue and appologize, but they are fucking up royal in the meantime. Particularly since guys like me have always been fans of Steam, but won't continue if they shit on customers.

      --
      Tequila: It's not just for breakfast anymore!
    13. Re:They have no right by Pharmboy · · Score: 1

      1. EULAs have yet to pass muster in court.
      2. It is still their software, regardless if you agree or disagree. You don't buy software, you buy a license to use it.
      3. Regardless of EULA, the DMCA (as unconstitutional as it is) has made reverse engineering to bypass encryption (DRM) illegal, so no, you can't just reverse engineer or decompile it legally unless you qualify as an exception under this corrupt, but still current law.

      --
      Tequila: It's not just for breakfast anymore!
    14. Re:They have no right by HTH+NE1 · · Score: 1

      3. Regardless of EULA, the DMCA (as unconstitutional as it is) has made reverse engineering to bypass encryption (DRM) illegal, so no, you can't just reverse engineer or decompile it legally unless you qualify as an exception under this corrupt, but still current law. Only if it is encrypted. And if I can induce it to decrypt itself (which it needs to be able to do anyway in order to function), I'm not in violation either.

      IANAL.
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    15. Re:They have no right by toadlife · · Score: 1

      But is it still their game after it has been purchased? I don't see why not. It's not like you obtain any kind of ownership of the game when you purchase it. You are only purchasing the (revokeable by them I'm sure) right to use their software under the terms that Valve sets.

      I find it interesting that this isn't taken up as a discrimination issue. I never thought about it that way, but I have a hard time equating "You can't use our service that was meant to only be sold to people in other markets" to , "You can't use our service because of your skin color." The motivations behyind the first are monetary gain, while the motivations for the second are hate/ignorance.

      This kind of practice is common in all kinds of industries. An example I can think of is sports on TV, where "Blackout restrictions" keep certain people from watching events.
      --
      I don't always use unix-like operating systems; but when I do, I prefer FreeBSD.
    16. Re:They have no right by Anonymous Coward · · Score: 0

      Actually, you can play offline. It's just that you need to verify the one time in order to use it, which is still asking too much for some people. Though last time I did this, if I had Steam remember my password, it would try to auto-connect and just fail when the Internet is disconnected and not let me choose what to do, it would just quit. That's why I leave mine to never remember the password; it always gives the option of offline at that point.

    17. Re:They have no right by VGPowerlord · · Score: 1

      Given that Half-life 1 predates Steam, I certainly hope you'd be able to play it without being connected to the Internet.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    18. Re:They have no right by The+MAZZTer · · Score: 1

      I agree that perhaps some of these users got the raw end of a deal at least (one other poster thinks the versions locked out were SUPPOSED to be locked out from the start because they were sold in different economic conditions where you can't in good conscience expect someone to pay US$50 for a game)... perhaps it could have been avoided with the reading of an EULA or the avoidance of a shady retailer... maybe not. But I disagree more with your other points, not because you agree to all this in the EULA (IANAL, but it's their legallity up in the air? I heard about one case that was questioning it but I don't recall the outcome), but because some of your ideas about Steam are just wrong:

      1) Steam can be run in "offline mode". All it needs to do is connect ONCE to Steam servers to verify you own the games, and then you can run your Steam single-player games without the internet until the Big Crunch if you wish.

      2) See above. You can block Steam with your firewall if you want.

      3) Offline mode will work with older versions of a game obviously... also you don't have to accept updates to ANY game, except multiplayer ones, since obviously older versions are near useless since everyone is going to migrate to the new one anyways (and even if updates were optional so this didn't happen... we'd have the problem with patches that Steam's updates SOLVES in the first place... multiple game versions trying to play with each other and probably failing). You can disable updates for a game by right clicking a game, going to properties, updates tab, and changing the Automatic Updates setting. Unfortunately this must be done individually for every game... however one of the side effects of deleting ClientRegistry.blob, which is a tech support cure-all, seems to disable auto update for all games until you turn them back on. However if updates are on, a game will start updating, and once it does you can't roll it back, only pause the updating. Granted, I am unsure if the auto update setting stops updates completely or just defers them until you try and run the game, as I keep all my games up-to-date in order to have the latest bug fixes.

      Valve is one of the gaming companies I respect the most. One of the things they say they'll do is if Steam ever goes belly up, they'll release patches for their Steam games to run without Steam, and they even claim to have already made such a patch (this was before third-parties started jumping on the Steam bandwagon, and I doubt the patch could legally work with them...).

      And if you stopped buying their games? You're missing out big time. Even Yatzee (the Zero Punctuation guy) loves Portal. And Team Fortress 2 is just fun. EP2 is actually the low point of the recent Orange Box, and I enjoyed that better than the last episode and maybe even HL2 itself.

    19. Re:They have no right by Drgnkght · · Score: 1

      IIRC, later versions of HL1 added steam. (Not 100% sure it is required, but I'd wager it is.)

    20. Re:They have no right by mrchaotica · · Score: 1

      But it's not their right to do whatever they want with my game! And, once I've purchased it, it is my game!

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    21. Re:They have no right by WNight · · Score: 1

      You've apparently never taken law. When you buy something you own it. You can't make additional copies of it, or bludgeon anyone to death with it, but you can use it in any way you wish, resell it, etc.

      All the stupid EULA tricks that are being tried with software were tried a hundred years ago with books. They used to come with contracts printed in them that purported to deny you the ability to resell the book, etc.

      Technically, it's even fraud. If I lie to you that's not a crime, but if I do so for economic gain, it is. Microsoft and Valve know the law re EULAs and they choose to tell you something that their lawyers have to know isn't reasonable, in order to trick you into acting in their favor. Of course, nothing is illegal if someone rich does it.

    22. Re:They have no right by Anonymous Coward · · Score: 0

      "1) Steam can be run in "offline mode". All it needs to do is connect ONCE to Steam servers to verify you own the games, and then you can run your Steam single-player games without the internet until the Big Crunch if you wish."

      Once is too often.

    23. Re:They have no right by bocaJWho · · Score: 1
      Here's some more evidence to back you up WNight - hope some people with points will mod you up. From http://www.tabberone.com/Trademarks/folder/FirstSaleDefined.shtml:

      In a unanimous ruling in Quality King Distributors Inc., v. L'anza Research International Inc. (1998, WL 9625) The Supreme Court found that the doctrine does apply to importation into the US of goods which were made in the US, then exported. This is significant for grey market imports of software, clothing and other goods, where the price outside the US may be lower than the price inside.
      Also in Softman v. Adobe, the court ruled that the first sale doctrine applied to software as well, since licensing is substantially similar to sales. What Valve did seems pretty illegal. I hope to see this challenged. (and given the number of importers that have lost a lot of money on this, there's a good chance it will be/ *knocks on wood*)
    24. Re:They have no right by Pofy · · Score: 1

      >They can do anything they want with their own system.

      Not really. They can if they keep it to themselves. However, if they sell goods or services to consumers, they no longer can do "anything they wany". Depending quite a lot on which country you look at the laws on what can and can't be done vary, but there aren't many that allows "anything they want".

    25. Re:They have no right by Pofy · · Score: 1

      >I don't see why not. It's not like you obtain any kind of ownership of the game when you purchase it.

      Ehh, yes it is. That is the whole concept of the purchase thing, a change of ownership. When you buy something you become the owner. It is a very old concept and covered in law for centuries.

      >You are only purchasing the (revokeable by them I'm sure) right to
      >use their software under the terms that Valve sets.

      Why would you need to buy a right to use if there is nothing forbiding or preventing use to start with? Besides, even if you DID buy some "use right" you still need a copy of the game. How would you get your copy?

      Do note that even copyright law doesn't give use (ordninasry use as in playing, listening, reading and so on) as a right to the copyright holder. Hence it is not something they can control or give away as rights to others since they don't have it to start with. The exact rights they have can vary somewhat between countries but use is typically not included.

    26. Re:They have no right by Ost99 · · Score: 1

      2. It is still their software, regardless if you agree or disagree. You don't buy software, you buy a license to use it.
      Incorrect.
      You do not need a license to make use of (for it's intended purpose) any goods you've bought.
      You'd need a license to make additional copies, but not to use the one they sold to you.
      Backup copies, copies needed to make the software fulfill it's intended purpose (ie. to HD and to ram) are excluded from copyright laws in most countries.

      The "you need a license to run it" crap is a lie told so many times most people have started believing it.

      (This only applies to physical goods; not downloads, services etc.)
      --
      ---- Sig. gone.
    27. Re:They have no right by Rogerborg · · Score: 1

      For a guy who claims to never have used Steam, you sure do have a lot of opinions on it.

      Some Steam games will run without a network connection. Some (all 3rd party ones, so far) will not, and insist on authorising themselves every time. Unfortunately, Valve don't exactly go out of their way to tell you which is which before you 'purchase' them.

      --
      If you were blocking sigs, you wouldn't have to read this.
    28. Re:They have no right by LingNoi · · Score: 1

      You're purchasing the right to do what they say you can do with their game. How is that your game? You own the box and CD but you sure as hell don't own what's on the CD.

    29. Re:They have no right by toadlife · · Score: 1

      You've apparently never taken law. Duh. Didn't you see my sig?

      When you buy something you own it. The problem with your point is that steam is technically a service, not a tangible good.

      All the stupid EULA tricks that are being tried with software were tried a hundred years ago with books. A (supposed) law student had already posted in those story that there are at least four precedents that have confirmed the validity of EULAs, so what exactly are you saying Valve is doing wrong?
      --
      I don't always use unix-like operating systems; but when I do, I prefer FreeBSD.
    30. Re:They have no right by HTH+NE1 · · Score: 1

      1. EULAs have yet to pass muster in court. Are you certain of that? I seem to recall how some terms of EULAs have been ruled unconscionable (no class actions, preferred venue), but did not involve throwing out the entire EULA. Some would take that as an implicit upholding of the principle of having a(n) EULA.

      Oh, and that's a non-issue for the XBOX Live EULA for me as it is already invalid on its face (I managed to get through it without clicking the "Accept button below").
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    31. Re:They have no right by HTH+NE1 · · Score: 1

      The "you need a license to run it" crap is a lie told so many times most people have started believing it. Exactly. It's only "you need to agree to a license before you can run it" that's true, in that they put the agreement up as a barrier to running to software. If you can bypass that barrier without running afoul of the DMCA, you're not bound by the license.

      BTW, you can break encryption and not run afoul of the DMCA. You just can't be a party in trafficking in tools to break encryption. If you create your own, or can use tools not intended for that purpose to break encryption, that isn't against the DMCA.

      IANAL. This is my understanding when I read through the DMCA and noting you're free to circumvent CSS on DVDs as long as you invent the tools to do so yourself. DeCSS is illegal to distribute; creating your own DeCSS yourself from scratch and using it isn't.
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    32. Re:They have no right by mrchaotica · · Score: 1

      ...you sure as hell don't own what's on the CD.

      On the contrary, I sure as hell do own that copy of the game! I don't own the copyright, true, so I don't have the right to make and distribute copies, but my use of the game -- i.e., my property -- is unrestricted!

      What's next, the Wall Street Journal prohibiting reading on airplanes because somebody from a foreign country might be looking over your shoulder?! <sarcasm>You licensed that newspaper, not bought it!</sarcasm>

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    33. Re:They have no right by bigstrat2003 · · Score: 1

      I never claimed to never use Steam. I have CS:S, and Portal. I also said that it's my understanding that you can run games without a network connection. I haven't actually tried.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    34. Re:They have no right by Rogerborg · · Score: 1

      It's like a disease! You just can't stop yourself dribbling on and on!

      --
      If you were blocking sigs, you wouldn't have to read this.
    35. Re:They have no right by WNight · · Score: 1

      Steam is sold as a product, and would work as a product were it not for a DRM restriction. Quacks like a product...

      That law student is numb in the head. Including the Gateway post-sale-contracts as EULAs despite them not involving software per-se, there are indeed a few cases where the courts in favor of some of the provisions of the contracts such as upholding mandatory arbitration.

      You can't really sign away your legal right. You could say "I give you the right to beat the hell out of me for $5" and except in a few cases (sports). this wouldn't be legal. You can't sign away your right to sue me if I defraud you. That means that the arbitration is merely a step you agree to go through first. That simply means the court felt that, regardless of the eventual facts of the case, Gateway had done enough to notify people of its arbitration policy to warrant uphold that. The facts of the case and Gateways misrepresentation which were supposedly supported by the EULA weren't touched in the ruling.

      It's like theater tickets. They list some rules such as "You'll be kicked out for creating a disturbance" that are just restatements of legal fact. Any proprietor, ticket warning or not, can eject a rowdy patron and the police will help. However they then go on to claim a bunch of other restrictions like against outside food and drink, ticket resale, etc, etc. These things have absolutely no force. But they're on the same ticket, so when a theater ejects a rowdy patron they count it as validating back-of-ticket-"contracts". This is how EULAs are 'supported' by precedent.

      Imagine how retarded the world would be if everyone was shipping special hidden contracts in everything. You buy lumber for your new housing development but when you unwrap it you find a contract that states you aren't allowed to use it to build houses in California because of a deal the lumber yard has with another company - but hey, enjoy your 10-million board-feet of lumber because we don't want it back!

      That's what we'd live in if EULAs were valid. People'd use them in all sorts of cases. Cars would come with them. Books. Houses. But they don't. And even things like books that used to now don't because we've passed laws specifically forbidding those sorts of post-sale contracts.

  14. Re: Valve Locking Out Gamers Who Buy Orange Box In by ewhenn · · Score: 2, Funny

    Actually, that's how it works everywhere.

  15. Misconceptions running rampant by cubic6 · · Score: 5, Informative

    After digging around on the Steam forums a bit, I'd like to clear up some misconceptions that people seem to be getting.

    1) Orange Box purchased through Steam (online) is NOT REGION LOCKED IN ANY WAY.

    2) Codes from retail boxes in America, the EU and most other places are NOT REGION LOCKED.

    3) Codes from Thailand and Russia ARE REGION LOCKED. This is done because Steam games are sold in those countries at a tiny fraction of the US retail cost. The boxes are marked (in the appropriate language) that they keys will not work in other countries.

    In other words, people are getting "burned" because they bought keys from companies that buy the Thai/Russian retail boxes, opens them up, and sell you the codes for several times what they paid, which is still cheaper than the rest of the world pays. They companies know that the keys don't work anywhere else, so the people are getting basically scammed by the companies selling them keys, not Valve.

    They're not military servicemen living overseas or families on vacation in Europe, they're cheapasses who fall for a scam because they're too eager to get a "great deal".

    --
    Karma: Contrapositive
    1. Re:Misconceptions running rampant by Shados · · Score: 1, Insightful

      Good. Now if everyone would just read that post, the discussion could end. But stupid articles like that hurt companies bottom line without valid reasons. Its just fud. Funny, considering how much slashdotters bitch and moan about fud.

    2. Re:Misconceptions running rampant by Anonymous Coward · · Score: 0

      Steam Error: Game not available in your territory
                  Question

      When attempting to register my CD Key, I get the error message Steam Error: Game not available in your territory. What does this mean and what should I do?
                  Answer

      You will receive this error message if you have purchased a copy of the game in Russia or Thailand.

      If you purchased a game from Thailand or Russia and you do not live in one of those countries, you need to contact the seller for a refund.

      http://support.steampowered.com

    3. Re:Misconceptions running rampant by rk · · Score: 0, Flamebait

      Yeah, very big of them to only region-lock the least expensive versions of the game. They're like freakin' heroes. I suppose, just like the article, I'm stupid, so would you explain to me why only you smart people have no problem with Valve doing this?

      Personally, I think region locking is crap and I don't put up with it. I would agree with an argument that it's their stuff and they can do whatever they want with it. But that whole "X can do whatever X wants with X's stuff" cuts all ways and I won't reward them with this X's money for their region-locked crap.

    4. Re:Misconceptions running rampant by BlueMerle · · Score: 0, Troll

      Would someone please mod this way up!! After wading through so much crap and crying about "It's corporate greed man", "It's globalization man" or my personal favorite "It's the man keeping me down .. man!" Finally someone takes the time to RTFM (so to speak). Seriously if someone came here crying that they paid $100 for a Rolex only to find out that it was fake and didn't cost $5 to make, everyone here would be screaming IDIOT! Next time pay the retail price and you'll have no worries. The free market will sort itself out, and dictate the correct price. You always have the option not to buy (vote with your feet)!

    5. Re:Misconceptions running rampant by Anonymous Coward · · Score: 0

      Well then, I guess it's lucky that the box says it's region-locked, so you don't have to buy it, and also that you can easily purchase a non-locked version. What the hell are you complaining about?

    6. Re:Misconceptions running rampant by Anonymous Coward · · Score: 1

      That's great you learned all that those forums, but most of the resellers who sold these games within the past two weeks are actually giving refunds and apologizing over the incident.

      The real problem is that Valve's support is terrible.

      They flipped the switch at 6:30 EST so what is the recourse for many gamers who suddenly get this weird message about their legally purchased games not working when the weekend is starting up:

      There is no phone number.
      There is a slow ticket system where the average wait is an hour.
      There is a forum, but it's run by people with a high post count who are telling paying customers tough shit. Imagine if you had a problem with a product and went to BestBuy and you had fellow customers provide the tech support?

      Even after getting a refund from the reseller, many of us couldn't buy the Orange Box from steam again because we "owned the game already," however it looks like we have to start new steam accounts and rebuy all our games again.

      If only there was a real way to contact a person instead of waiting weeks for an email.

      The summary of this whole thing is: Bad consumer for using globalization for themselves!

    7. Re:Misconceptions running rampant by ECMIM · · Score: 1

      I love it: so like prescription drugs, America (and the rest of the 'Western' world) are now subsidizing the costs of games.

    8. Re:Misconceptions running rampant by Anonymous Coward · · Score: 3, Insightful

      Steam games are sold in those countries at a tiny fraction of the US retail cost.

      So the fuck what? Chinese labor costs a tiny fraction of the money that you would have to pay a US worker. That doesn't stop anyone from buying manual labor where it's cheap and selling products at insane markups at home. If you put that genie back into the bottle, we can talk about not buying your products where we want and using them somewhere else. Can't have it both ways.

    9. Re:Misconceptions running rampant by Anonymous Coward · · Score: 0

      In other words, people are getting "burned" because they bought keys from companies that buy the Thai/Russian retail boxes, opens them up, and sell you the codes for several times what they paid, which is still cheaper than the rest of the world pays.

      Wrong. That is not what Circuit City is doing. Do you really expect us to believe that Circuit City is obtaining these copies of the codes from people in other countries then reselling them in the US? That is not what is happening. Valve is screwing customers that bought the games here. Your strawman arguement is rediculous. Luckily when Valve decided to screw me and Circuit City wouldn't refund my money, American Express would. Now they're going after Circuit City who will hopefully then go after the real crooks at Valve.

    10. Re:Misconceptions running rampant by athmanb · · Score: 1

      Because people that live in non-first-world countries should be able to play games too. And if you earn maybe $500 a month, you can't be expected to shell out $50 for a game, that's just silly.
      Valve is doing the ethically right thing by allowing people living in low wage countries to buy the games at a lower price.

      Now of course a libertarian will object to this because "waah waah free market" but if you envy them so much why don't you move to Africa and get a job there so you can live the high life of subsidized goods.

    11. Re:Misconceptions running rampant by cubic6 · · Score: 1

      It's to stop exactly what people tried to do, mass importation of keys by a third party to be sold for ridiculous profit. Do you think people should be able to buy 500 copies of the the Thai version for the equivalent of $5 USD each, and turn around and sell the keys online for $20 a piece, and have them work just as well as a $50 US key?

      --
      Karma: Contrapositive
    12. Re:Misconceptions running rampant by cubic6 · · Score: 1

      I definitely agree that Valve should allow you to unregister the key and register a proper key in it's place. I'd hope that such functionality will be coming in a Steam update very soon.

      --
      Karma: Contrapositive
    13. Re:Misconceptions running rampant by Freeside1 · · Score: 1

      And it's not like $50 for 5 games is that much of a ripoff to go bargain hunting. At least compared to other cr@p retailers sell for $50

    14. Re:Misconceptions running rampant by Anonymous Coward · · Score: 0

      America does not subsidize the cost of prescription drugs. America pays what the American market will bear, other regions pay what they will bear. The companies doing the research and development will continue to do so despite the price differential. Most of their "R&D" costs are actually marketing (to sell you that expensive prescription) and the majority of profit comes from lifestyle drugs like Viagra anyway.

    15. Re:Misconceptions running rampant by Anonymous Coward · · Score: 0

      As long as companies buy Chinese labor at ridiculously low prices, and turn around and sell the products for 10 times the production cost, yes, I think I should be allowed to buy products in any market I choose and use it anywhere else as I see fit. Free trade for you = free trade for me.

    16. Re:Misconceptions running rampant by brkello · · Score: 2, Insightful

      What the hell are you talking about? Reading comprehension (or if you are in this situation, comprehension in general) is not your strong point. People tried to rip off Valve by buying region locked keys from Russia or Thailand where they are sold extremely cheap. Valve shut them off for being the little jerks that they are. The people then went out and did the "right thing" and bought the game legitimately through places like Circuit City. But when they tried to activate it, they already had a CD key in its place and were unable to install it on that steam account.

      Now, I am not sure why you can't remove the CD key. I imagine they did it for piracy regions so people couldn't try multiple cd key to see which ones worked. This seems reasonable to me. This is a story of cheap people trying to rip off a company and getting screwed over because of it. I don't feel sorry for them at all and am confused why Slashdotters defend these morons. Yeah, I understand DRM is bad and annoying. But from a corporate standpoint, this looks like Steam is a DRM success because it is able to block people who try to abuse the system. The people can still play their game on another Steam account or get their money back one way or another.

      The only thing that looks bad for Valve at this point is their customer service. Should people who now rectified their wrong doing by buying a copy be able to play? I think so. But right now it may not be technically feasible with the way the software is designed. I'd give Valve a few days to analyze the problem and decide how (or if) they will fix it.

      --
      Support a great indie game: http://www.abaddon360.com
    17. Re:Misconceptions running rampant by Gabest · · Score: 2, Insightful

      Strange, electrical appliances are also region locked (110/220V), but people just buy a special "hacking device" to convert the voltage. I'm surprised no authories have gone after them yet.

    18. Re:Misconceptions running rampant by Boronx · · Score: 1

      Why should we subsidize game prices in Thailand and Russia? Free market good for thee but not for me?

    19. Re:Misconceptions running rampant by YojimboJango · · Score: 1

      The reason is Valve said, hey lets make a specific version of our games for countries with low income and sell it to them on the cheep. We'll put right on the box that this version won't work anywhere but in that country so that it doesn't hurt our sales. People from other countries buy the game and can't play it. OMGWTFBBQ VALVE SUX! Idiots. You have a version that's region free, and you have a version that's region locked to Thailand. You bought the version thats region locked to Thailand, and got exactly what you paid for. Nothing more, nothing less.

    20. Re:Misconceptions running rampant by logophage · · Score: 1

      I understand your points, however it was *Valve* who decided to sell these products at a different price. The market discovered a cheaper price and now they have locked out the deal finders. Valve should have *never* offered these products for such discounts.

    21. Re:Misconceptions running rampant by Anonymous Coward · · Score: 0

      Workers compete with workers on the other side of the globe, as anyone who hasn't been living under a rock for the last 10-20 years knows. Segmenting the product market helps to artificially maintain the imbalance of purchasing power, which keeps overseas labor cheap. The only beneficiaries of this scheme are the ones who buy cheap labor and sell expensive products. It is not just a bad idea macro-economically, it is also deeply unjust and immoral. As long as we can't force companies to pay a Chinese worker the same as a US worker, no company should be allowed to force us to pay more than a Chinese worker pays for the same product.

    22. Re:Misconceptions running rampant by NMerriam · · Score: 5, Insightful

      Do you think people should be able to buy 500 copies of the the Thai version for the equivalent of $5 USD each, and turn around and sell the keys online for $20 a piece, and have them work just as well as a $50 US key?


      Well, yes, why not? Wal*Mart can buy shoes from Thailand for $5 and sell them here for $20, when American-made shoes of the same quality and materials would cost $50. That's supposed to be a good thing, at least that's what we tell the Americans when we close down all the shoe factories here because the shoes are cheaper from Thailand.
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      Recursive: Adj. See Recursive.
    23. Re:Misconceptions running rampant by canajin56 · · Score: 1

      People in first world countries should be able to have jobs. And if somebody is willing to do your job for $500 a month in some low wage country, you can't expect WALMART/IBM/ETC to pay you any more, that's just silly. The right thing to do ethically is forbid all companies from selling goods imported from any foreign country with a minimum wage lower than the local minimum wage.

      Now of course a Republican will object to this because "waah waah waah free market" but if you like Chinese goods so much, why don't you shut down your WALMART and open up a retail outlet IN CHINA?

      Can't have it both ways ;)

      --
      ASCII stupid question, get a stupid ANSI
    24. Re:Misconceptions running rampant by NMerriam · · Score: 2, Insightful

      People tried to rip off Valve


      Really? The article I read said they bought the game for the price Valve asked for.
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      Recursive: Adj. See Recursive.
    25. Re:Misconceptions running rampant by SurturZ · · Score: 1

      International pricing is a tricky question, because either:
      1) You have the same price everywhere and poorer countries get priced out of the market, or
      2) You have different prices in different countries and people in richer countries feel that they are getting ripped off

      For software, there isn't much of a moral component. But if you start thinking about the same issue for pharmaceuticals, it becomes a thorny issue indeed. Should richer countries subsidize poorer countries' medicines?

    26. Re:Misconceptions running rampant by brkello · · Score: 1

      Good point! I never thought of that. Oh wait, I did, it had to do with all the other text around the text you quoted. Try reading that :)

      --
      Support a great indie game: http://www.abaddon360.com
    27. Re:Misconceptions running rampant by Anonymous Coward · · Score: 0

      You're confusing physical products with non-physical ones. For software, it costs practically nothing to stamp out a copy, but development expenses have to be recouped, so they charge a fixed price of whatever people will pay (in this case, $50 for North America & Europe). They could charge $50 for a copy in Russia/China, but nobody has the money to buy that, so people would just pirate the game. Instead, they charge $5 for a copy in those regions.

      Result: Valve is still making money, every is playing their game, everyone is happy.

      Once some asshats decide to re-sell their $5 copies to the U.S, nobody buys the $50 copies anymore. Valve no longer has enough revenue to meet their expenses and shuts down.

      Result: Everyone is unhappy (except the asshats that made a bundle)

      Physical products like shoes are completely different. As long as they sell them for more than they cost to manufacture (labor and material), everyone is happy.

    28. Re:Misconceptions running rampant by morari · · Score: 1

      They're not military servicemen living overseas or families on vacation in Europe, they're cheapasses who fall for a scam because they're too eager to get a "great deal". Cheapass?! Games are ridiculously expensive nowadays. Granted, the Orange Box seems to pack a lot of content in it for the price. But most games are certainly not worth the price of admission.

      I just wish that I could get a refund on my copy of Half-Life 2 and Episode One, not that "give it away as a gift" crap.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    29. Re:Misconceptions running rampant by Spikeles · · Score: 1

      There is a slow ticket system where the average wait is an hour.
      Wait.. you get responses in an HOUR? Holy Hell. I opened a support ticket and it took two weeks just to get the first response back.
      --
      I don't need to test my programs.. I have an error correcting modem.
    30. Re:Misconceptions running rampant by cubic6 · · Score: 1

      Strange, electrical appliances are also region locked (110/220V), but people just buy a special "hacking device" to convert the voltage. I'm surprised no authories have gone after them yet.

      The difference being that you can't buy a 220v appliance at a retail store in Europe, attach a "hacking device" on it and ship it over to the US and sell it for five times the price.

      Besides, 110/220v pales in comparison to the huge array of different plug shapes and sizes found in countries that miraculously share the same voltage standard. As tempting as it would be to call that "region locking", it's more likely just the historic inability for two countries to agree on *anything* short of not invading each other, which doesn't always hold either.

      --
      Karma: Contrapositive
    31. Re:Misconceptions running rampant by NMerriam · · Score: 1

      I'm not confusing anything. The issue of gray market goods competing with "official" goods on the basis of price is not new, the only thing that's changed is that Valve has the ability to enforce their price discrimination.

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      Recursive: Adj. See Recursive.
    32. Re:Misconceptions running rampant by NMerriam · · Score: 2, Insightful

      You never addressed it at all, you just called everyone buying the gray-market games a lot of names and said they were ripping off Valve.

      Valve was selling a product for a price, and a lot of people bought it for that price. If Valve wanted more money, they should have charged more money. You can't be "ripped off" if people are paying the retail price for your goods.

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      Recursive: Adj. See Recursive.
    33. Re:Misconceptions running rampant by Scruffy+Dan · · Score: 1

      While that may be true, Valve is still going after the wrong party.

      If I buy the game, I should be able to play it. If the retailer is selling illegitimate versions of the game valve should go after them, not the consumer.

      --
      Just another crappy blog
    34. Re:Misconceptions running rampant by zegota · · Score: 1

      This is false -- they bought keys from companies that bought Thai/Russian retail boxes and sell them online. The deal that I found (Already bought the 360 version, so I didn't get it) was from a well-known Thai vendor selling the key at the regular Thai price -- and they would ship the disc/box to you with it if you wanted it. There was no scam, there was no middleman, and no indication (other than in the novel-length EULA) that this was anything other than a good deal.

    35. Re:Misconceptions running rampant by Anonymous Coward · · Score: 0

      What crap. If it is perfectly acceptable for companies to outsource their labour, manufacturing, etc to countries where it is cheaper,
      then why is it not perfectly acceptable for a consumer to outsource their purchasing to other countries for similar reasons?

      I thought the point of globalisation was that it would benefit us all. Guess not.

    36. Re:Misconceptions running rampant by cubic6 · · Score: 4, Insightful

      This is false -- they bought keys from companies that bought Thai/Russian retail boxes and sell them online. The deal that I found (Already bought the 360 version, so I didn't get it) was from a well-known Thai vendor selling the key at the regular Thai price -- and they would ship the disc/box to you with it if you wanted it. There was no scam, there was no middleman, and no indication (other than in the novel-length EULA) that this was anything other than a good deal.

      The scam was that they didn't tell you that the keys were region-locked, which is stated ON THE BOX in those regions. It's possible that they didn't even bother to look at the box, but in that case they're just idiots, not scammers.

      --
      Karma: Contrapositive
    37. Re:Misconceptions running rampant by anlprb · · Score: 1

      Buying something for cheaper than you can sell, isn't that called a business? Isn't that why people vacation in other countries? This occurs in especially poor countries. What you buy there is cheap for what the first world would pay, but great for the locals. This is called being an Entrepreneur. This is how locals make money, they make it off of the first world. Why is this any different? This is the Global Market Economy working. I bet steam is more than tickled pink to buy all of their cheap servers from a low income nation like China. They get to take advantage of it, but the individual can't? How hypocritical.

      --

      One Token Ring to Rule them All, One Search Engine to Find Them, One WAN to bring them in, and TCP/IP Bind them...
    38. Re:Misconceptions running rampant by AlexMax2742 · · Score: 1
      You're on the money.


      Kids, time for some ECON 1010. This tactic is called Price Discrimination, selling the same product for different prices to different people. As mentioned in the article, this tactic has been around as long as "kids menus" and "elderly discounts" have been around. A great example that the article doesn't mention is airline companies, the reason that their prices go up the closer you get to the day of flight isn't because they're running out of seats, it's because they know they can catch business travelers who often have to make last minute plans for a flight, as opposed to families on vacation that plan months in advance.


      It's reigion locking, after a fashion. If there's a problem with Steam, it's that there is no easy way to "unregister" a game that is tied to an account. Of course, this opens up a whole new can of worms, where it might be possible to hack a steam account and then unregister every game associated with it, which is probably why they haven't implemented such a feature yet. Mark my words, it'll be in in a few months, and before then you can probably email valve support and have them do something about your account.

      --
      I'm the guy with the unpopular opinion
    39. Re:Misconceptions running rampant by Anonymous Coward · · Score: 0

      Still, this is the first game on the PC I've ever heard to be region locked. Region free games were one of the advantages PC gaming had over console gaming.

      Not any more I guess. At least their DRM system doesn't install rootkits and other malware. Yet.

    40. Re:Misconceptions running rampant by anlprb · · Score: 1

      I meant to say "...Valve is happy to buy all of their..."

      --

      One Token Ring to Rule them All, One Search Engine to Find Them, One WAN to bring them in, and TCP/IP Bind them...
    41. Re:Misconceptions running rampant by WNight · · Score: 1

      Hey, no problem. I'll just call up and cancel power and phone services for Valve's offices. That should hurt them about as much as this nonsense hurt everyone who bought a legal product and simply wanted it to work.

      It wouldn't take long for Storm to DDoS Steam off the net. When Valve folds we'll crack the games and keep playing properly. All the employees will get a job elsewhere, but the owners who profit from this deal will be broke. Seems fair to me, as Valve is willing to screw you out of your money. I'm pretty sure that's the international code for fair game.

      Unless the internet is region locked to Thailand, it's not reasonable for a game to be. Keep trying and the people you cheat will simply sabotage you out of business.

    42. Re:Misconceptions running rampant by Anonymous Coward · · Score: 0

      "cr@p"? Wake up to yourself, you fucking faggot CUNT!

    43. Re:Misconceptions running rampant by Thomas+Shaddack · · Score: 1
      Besides, 110/220v pales in comparison to the huge array of different plug shapes and sizes found in countries that miraculously share the same voltage standard.

      Easy. Take a hacking wire cutter and hacking screwdriver, cut off the old plug, replace with a new one. Keep the old plug as it can be handy.

      Case in point. Laptop bought in Ireland, then used in Central Europe. Had to cut off the UK/IE plug, and replace it with local one. Then added a female local plug to the cut-off cord, making an adapter that later helped running locally sourced equipment in Ireland. Less than five minutes of work, sourcing the material not counted.

    44. Re:Misconceptions running rampant by Anonymous Coward · · Score: 0

      Valve should do whatever it wants, seeing as it specifically disclaimed its policies and people ignored them. Valve's interest in catering to the incomes of these environments to to fend off piracy. If you don't like paying more for the game then move to Russia. I bet it's worth more than a few tens of dollars to you not to have to live in Russia, though.

    45. Re:Misconceptions running rampant by arkhan_jg · · Score: 2, Informative

      1) Orange Box purchased through Steam (online) is NOT REGION LOCKED IN ANY WAY.

      Unless you try to buy an out of region version, then it prevents you buying it. Specifically, steam will only allow you to buy games with a card with an address that your IP is in. so, if I'm from the UK, and decide to buy the US version of steam games because it's cheaper, or released earlier, I'm denied for not having a US credit card even if my machine and I are physically in the US at the time. This wasn't needed for the orange box, but did apply to bioshock - sold cheaper and earlier to US IP's, for the exact same bytes.

      I was pissed when I bought half-life 2 at retail, and couldn't play it for hours because of the overloaded steam servers wouldn't unlock it, and that because my retail copy was not resellable due to the non-transferable key, and the need - at launch - to have to keep the retail disc in the drive AND sign-on online. I didn't buy another steam game for the years after that; I went out of my way to avoid them. I reluctantly bought the orange box via steam to get into the TF2 open beta, and was pleasantly surprised by portal when it launched. The launch went smoothly, and i was finally starting to accept the advantages of steam for the loss of my right of resale (which is largely disappearing universally with PC games).

      Then they pull this shit, and demonstrate that they really do think they still own their games after you've bought them. OK, they're only screwing over some legitimate customers today, such as russians who move out of russia. Who's to say that they're not going to do this later to everybody else for some bullshit reason? Screw Valve, screw steam. They're never seeing another penny of my money again.

      --
      Remember kids, it's all fun and games until someone commits wholesale galactic genocide.
    46. Re:Misconceptions running rampant by crossmr · · Score: 1

      in thailand I believe there is price control in effect. They don't have an option of charging more. they can either charge that much or leave the market. For the record I bought my BF2 key from a legitimate thai store (not someone who buys some boxes and sells the keys), and EA never gave me any hassle in all the time I used it... not all publishers are like this... as much as I hate to praise EA.

    47. Re:Misconceptions running rampant by Tarq666 · · Score: 1

      Actually it isn't the first to be region locked. I live in Japan and in the past many games simply weren't released here, so I had to try to import them from the US or hope one of the specialty stores would import them. A lot of Activision games (Quake 2 was the first one I encountered) used to be region locked and to get them to install, you needed to modify a line in Window's Registry file. So the work around was easy if you knew how to do it. I don't know when they stopped doing it but I recall buying several games (Hexen 2 series) in a import shop which had instructions (in Japanese!) on how to do it.

    48. Re:Misconceptions running rampant by brkello · · Score: 1

      If someone bought a gun that said "Shoots backwards in North America" and then buys it and shoots it in North America, I don't feel to sorry for them.

      --
      Support a great indie game: http://www.abaddon360.com
    49. Re:Misconceptions running rampant by NMerriam · · Score: 1

      If someone bought a gun that said "Shoots backwards in North America" and then buys it and shoots it in North America, I don't feel to sorry for them.


      Good to know. And they wouldn't have been ripping anybody off by purchasing the gun.
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      Recursive: Adj. See Recursive.
    50. Re:Misconceptions running rampant by Alsee · · Score: 1

      Valve legitimately sells it, and Bob legitimately buys it.

      And you say Bob is somehow criminal or otherwise nefariously ripping off Valve.

      Interesting.

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      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    51. Re:Misconceptions running rampant by DrXym · · Score: 1
      The problem here is that the Orange Box is not being manufactured by Thailand. It's being manufactured by a US company who have chosen to release a cheap version in Thailand to combat piracy. This is actually a very sensible thing to do and a lot of companies are taking similar steps. The alternative is the Thais will pirate the game anyway so better to have them legitimate for a small profit than not on board at all and send the profit to the pirates.

      It is no surprise though that strings are attached to these regionalised versions to prevent the codes being used by anyone else. It's basically tough shit if you bought one of these codes, better luck next time.

    52. Re:Misconceptions running rampant by Alsee · · Score: 1

      in thailand I believe there is price control in effect. They don't have an option of charging more.

      ????
      Are you saying that the Thailand law men-with-guns are imposing a price control and prohibiting them from charging more? I had the impression that Valve selected the price they wanted to charge, a price that they (perhaps mistakenly) believed would maximize their profits.

      If that is true, then Thailand has some pretty fuxored laws and perhaps Valve should have declined to do business in that territory under those laws.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    53. Re:Misconceptions running rampant by Anonymous Coward · · Score: 0

      Or maybe they just want people to play their video games without paying out the ass for them. In America (and a majority of the people who play video games), the $50 for Half-Life 2, Episodes 1 and 2, Portal and Team Fortress 2 is a damn good deal. In the emerging (not so big) markets in Thailand and Russia, $50 a week's salary. So, instead of having people just pirate their games, they use Steam and offer the game at a reduced price. They can do whatever the hell they want as long as they warn people about it beforehand, which they do.

      If you don't want to get a region-locked game, DON'T BUY ONE. Buy it through Steam or through a non-seedy retailer. The great thing about Valve is that they offer the real, full game EVERYWHERE except where the price is reduced. Let's see...the DRM'ed price is lower than the regular price...sounds like an idea I've heard proposed on a certain science, science fiction, and technology-related news website owned by SourceForge, Inc. which features user-submitted and editor-evaluated current affairs news with a "nerdy" slant...

      But seriously: THIS IS NOT A POLITICAL ARGUMENT - IT IS A VIDEO GAME.

      I'm posting as AC because if your post is considered "insightful," I can't imagine what mods would do to someone agreeing with the actions of the evil corporation.

    54. Re:Misconceptions running rampant by NMerriam · · Score: 2, Insightful

      It's being manufactured by a US company who have chosen to release a cheap version in Thailand


      And there's nothing new or novel about that. Gray market goods were being imported into the US long before "software" existed. It's never been considered immoral or "ripping off" the company to buy an American product in Hong Kong for a few hundred dollars less and bring it back to the USA.

      I'm just trying to figure out why gray market goods have always been considered acceptable, DVD region encoding has always been considered a ridiculous market price discrimination tool (indeed, many countries allow circumvention of it precisely because it is used solely for price discrimination), yet for some reason Valve is considered a victim in this situation and the people trying to import the cheaper product are suddenly considered "bad" by so many otherwise rational people.

      It is indeed tough shit for the customers, simply because Valve has the ability to enforce their preferences in a way that no other company does, and has the DMCA on their side to prevent their own customers from exercising their legal rights (much the same way it's perfectly legal to use clips of video, yet illegal to obtain them from a protected DVD).

      It's a perfect intersection of legal and technical abuse of customers, yet it seems nobody cares because it's Valve and we like their games.
      --
      Recursive: Adj. See Recursive.
    55. Re:Misconceptions running rampant by Tim+C · · Score: 1

      There are other options:

      3) The product is sold everywhere at the lowest price
      4) The product is sold everywhere at the price the local market will bear but no attempt is made to prevent imports/buying overseas

      As others have pointed out, companies feel it is their right to use the global market to their advantage; fair's fair, we should be able to do the same.

      I appreciate the problem, but it's not *my* problem. Their profits are not my responsibility - as long as I pay for the products I want, how much I pay is between me and the retailer. The retailer should be free to charge whatever they want to whoever they want.

    56. Re:Misconceptions running rampant by JoelKatz · · Score: 1

      How would you feel if your local retail store advertised that soda was "$2 for whites, $1.50 for blacks". They might even be able to sell more sodas that way, if you assume the average black person has less disposable income than the average white person. So it might even be a smart business decision. What would you say of a group of black people who resold their sodas for $1.75 outside the store? Would the soda store owner be justified in busting up their operation?

      This is precisely what Valve did and is doing. They reduced the price for a group of people on the rationale that they could not afford to pay as much. Some of those people opted to resell for more. Well, duh. That's why price discrimination doesn't work.

      The difference is, valve was able to find a way to poison the soda. That doesn't make it right though. Not even if they put a sticker on the soda that said, "for the exclusive consumption of white people".

    57. Re:Misconceptions running rampant by Anonymous Coward · · Score: 0
      The issue isn't a "fake versus real" one - to extend your analogy, it'd be like Rolex selling their genuine watches in Thailand at a fraction of the price, but somehow stopping buyers from taking them overseas.

      The free market will sort itself out, and dictate the correct price. You always have the option not to buy (vote with your feet)! It's not exactly a "free market" when a supplier specifically attempts to dictate minimum sale price!

      That doesn't mean that people reselling known-not-to-work serial numbers in the US aren't scammers, of course.

    58. Re:Misconceptions running rampant by Anonymous Coward · · Score: 0

      It should simply be illegal to region-lock a product. It is a blatant circumvention of the first-sale doctrine. And yes, this is a political argument. In a global economy, politicians have signed treaties which forbid market segmentation on the source side: no tariffs on products from countries with lower wages, environmental standards and other things which drive cost of production up in first world countries. Product markets on the other hand are being segmented by region (after a short period of relative openness, until businesses realized the danger of cheap re-imports).

    59. Re:Misconceptions running rampant by crossmr · · Score: 1

      Yes I am. When I was in college I had a classmate from Thailand. Its also why I buy CD keys from a genuine retailer there occasionally. Companies don't take an 80% price cut just for fun. Good Thailand and Price control and you'll find a host of information on various price controls they've established (though recently lifting some)

    60. Re:Misconceptions running rampant by Alsee · · Score: 1

      To be honest I figured you were probably referring to voluntary market-targeted pricing, as others on here have been indicating. In a few minutes of Googling I have been able to confirm that the Thailand government did suggest and then retract the idea of imposing software price controls a few years ago. I haven't found anything confirming or refuting an actual enactment of software price controls.

      So if the Thai government did impose the price then I do have some sympathy for the company, but not enough sympathy to actually excuse the current situation. They should have declined to sell at the government dictated fractional pricing.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    61. Re:Misconceptions running rampant by Tim+C · · Score: 1

      Now that's not quite the situation as I understand it. As I see it, Valve legitimately sells it to Bob, who then sells it to Carol. It's that sale that is not legitimate, and it's no fault of Carol - Bob sells it on in the knowledge that he shouldn't and that Carol almost certainly won't be able to use the product.

      I think it's wrong of Valve to impose the region-locking, but I think it's even worse of companies to sell the software out-region knowing full well what will happen.

    62. Re:Misconceptions running rampant by MorningwoodLabs · · Score: 1

      Wow. You have an incredibly naive view of the world. "I'll just call up and cancel power and phone services for Valve's offices." First of all... yeah... I'm SURE that will work. Second of all... you have no idea the dedication that the guys at Valve have. They care about their customers. A LOT. An Example: They had a long power outage in Seattle and the battery backups for the Steam servers were at critical. The guys stayed all night and hacked the -emergency lighting- batteries together to keep the servers up for as long as possible so people could keep playing. "It wouldn't take long for Storm to DDoS Steam off the net. When Valve folds we'll crack the games and keep playing properly. All the employees will get a job elsewhere, but the owners who profit from this deal will be broke. " So you love the work that they spend 70+ hours a week producing... you love the games... you just don't feel that the people who made it are entitled to make a living from their profession? Orange Box is 5 games for $50. Is $10 a game "ripping you off"? How much did you pay for Doom, or Quake? Oh yeah... you didn't. You pirated them. Never mind. Those "owners" are the hard working people who made it possible for these other talented people to quit their jobs as pizza boys and tech support reps and make incredible games (for you to play) for a living instead. Steam is the only piece of the DRM puzzle that seems to offer a fair balance between the rights of the customer and the interests of the company that is providing the goods. I will never loose any of the games I have registered with Steam. I just set up a new machine... installed steam and bam! All my favorite games were instantly downloading... patches and all. Not -one- CD needed to be located. All my games are auto-patched. No hunting around for all the new video drivers. The less favorite games? Not installed. Still there to be downloaded at any time. Never had one single issue. I LOVE STEAM.

    63. Re:Misconceptions running rampant by WNight · · Score: 1

      First of all... yeah... I'm SURE that will work.

      What protections does your business have in place against the registered contact calling and making changes of service? My credit card says 'Check ID' and my safe-deposit box says the same. I'm only asked about a quarter of the time. So whatever security measures you think you have you probably don't.

      How much did you pay for Doom, or Quake? Oh yeah... you didn't. You pirated them.

      Great personal attack. Sorry, but I bought Quake, Quake3, Quake4, and UT2004 along with some other games (including Diablo 2 which never worked, but that's a long story). Quake and UT2004 I bought for full price, most of the rest I buy in the cheap bin.

      Orange Box is 5 games for $50. Is $10 a game "ripping you off"?

      $0.02 is ripping me off if they sabotage a product that would work except for DRM. Region coding is the only problem.

      So you love the work that they spend 70+ hours a week producing... you love the games...

      They love the money I worked n+ hours a week earning. They love the food it buys. What's your point?

      I will never loose any of the games I have registered with Steam.

      I'll never lose the ability to play my cracked games, even if Steam goes away. They're all backed up (~150gb worth) with my photos. I'll bet I can still play Half-Life 1 long after you. Especially with games like GTA3:SA or Oblivion, where they censor the game to a worse-than-original state. I can still play unpatched games. Can you?

      Never had one single issue. I LOVE STEAM

      Wow, maybe there's a connection. It hasn't screwed up yet and you love it.

      Wait until it takes your money and refuses to let you play, even when you've bought another copy. See if you're happy when some shmuck on the net is telling you that it works for him.

      you have no idea the dedication that the guys at Valve have. They care about their customers. A LOT. An Example: They had a long power outage in Seattle and the battery backups for the Steam servers were at critical. The guys stayed all night and hacked the -emergency lighting- batteries together to keep the servers up for as long as possible so people could keep playing.

      Of course they're dedicated - it pays their rent. But they still stick region coding in the product knowing that it'll keep some people from playing in order to up profits. Their dedication doesn't do much for the people who are cut off because of region coding. In fact those people would actually have been better off if the developers were less dedicated.

      You seem to think they have a right to do this. To use region coding to set up discriminatory pricing and enforce it with DRM. Right? And that people should be ethically and legally bound to obey this?

      So obviously you wouldn't support Valve outsourcing to Thailand and paying cheaper wages. I mean, they're a US company that expects to sell their game in the rich US market. They can afford US prices and shouldn't expect to get something for nothing.

      At that, sure. If they buy all American products (don't shop at Walmart for company supplies) and hire all-local workers, etc, then it'd be a fair trade.

      But they're trying to get something for nothing. The law permits everyone to trade internationally and they take advantage of this. They then turn around and try to put technological restrictions on anyone else doing so.

      And that leads me to my conclusion. I should just shut down their office for a day or two, and cause some amount of money (where $some/Valve'sTotal == $ThaiPrice/Gamer'sTotal) to be lost such that they feel the pain of the users; "Sorry, no justice for you. Someone else profited a small bit by depriving you of your rights via a technological means that you can't appeal".

      As I see it, they're using a technological trick (DRM) to make a product disable itself. This costs the purchaser the purchase price which Valve will not refund. If I used a technological trick to disable so

    64. Re:Misconceptions running rampant by brkello · · Score: 1

      Do we really need an analogy to understand this? They bought software from somewhere they shouldn't have. It ended up messing up their account. Give Valve a few days to come up with a technical solution instead of crying bloody murder about DRM. You have avenues to avoid this...that is, don't buy their product if you don't like it. Unfortunately for you, Steam "just works" for the great majority of people and they happen to make damn fine games as well. I think I'll go relax by playing some TF2 now.

      --
      Support a great indie game: http://www.abaddon360.com
    65. Re:Misconceptions running rampant by NMerriam · · Score: 1

      Do we really need an analogy to understand this?


      No, there's no need for analogies to understand gray market goods, they've been around a long time. Neither morality nor law compels people to buy a product only where the producer "allows". It's great that you and I both love Valve's games, it doesn't mean that customers are ripping them off when they do something totally normal, acceptable, common and legal, such as buying a product where Valve would prefer they didn't. It's not unfortunate for me in any way, I haven't bought the game and don't plan on it. I just think it's silly for people to lose all common sense just because they like a particular company. We hate DVD region encoding, yet seem to embrace video game region encoding? Silly.
      --
      Recursive: Adj. See Recursive.
    66. Re:Misconceptions running rampant by brkello · · Score: 1

      You assume I share the views of Slashdot.

      It's not just because I like Valve...if it was any company that did this I wouldn't be upset. People don't even give them a chance to react. I do think there are moral issues involved in this. Morality is doing what is "right". Obviously, you may define this differently than I do...but I think it is right to pay the company what they ask for. If they sell it cheaper in another market and want to restrict it to that market, then they can choose to do so. And now they just have a mechanism to enforce that. I think we also have very different ideas of what is common sense.

      --
      Support a great indie game: http://www.abaddon360.com
    67. Re:Misconceptions running rampant by Alsee · · Score: 1

      Valve legitimately sells it to Bob, who then sells it to Carol. It's that sale that is not legitimate

      The first and more fundamental issue is that it neglects Bob who is on vacation in Thailand and buys the game and goes home, and neglects the Bob that buys the game at home in Thailand and then goes to college in the US. Neither of which involve anything illegitimate even by your definition.

      A secondary issue is that I dispute that a sale from Bob to Carol is in any way illegitimate. If I sell a Gizmo in a Beverly Hills mall and choose to charge $50 for it, and then I go and sell my Gizmo at a flea market for $5, there is absolutely nothing wrong or illegitimate in someone buying my Gizmos at $5 and reselling them at $20. Just because I hoped that Madonna would pay me $50 bucks doesn't mean anyone is ripping me off if she buys it for $5 or if she buys it for $20-with-someone-else-making-$15.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    68. Re:Misconceptions running rampant by Alsee · · Score: 1

      Oops, didn't finish my reply.

      even worse of companies to sell the software out-region knowing full well what will happen.

      I don't think it realistic that they knew it wouldn't work... meaning they knew they would get hit by tons of creditcard chargebacks... meaning they knew that they would likely end up losing money on the deal.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    69. Re:Misconceptions running rampant by MorningwoodLabs · · Score: 1

      I cannot state this more simply. The region locking does not apply to YOU. The region locking only happens on RETAIL BOXED SETS SOLD IN FOREIGN MARKETS. They were clearly labeled as region locked. And they cost about 1/5 of the US price. So you get exactly what you paid for and what was advertised on the box. How is that a trick?

      The ONLY people who got bit by this are people who went way out of their way to not pay full price for something that is brand spanking new. If they HAD ordered it through STEAM instead of buying a copy from some shady Taiwanese re-seller they would have a region free piece of software.

      Gamers in Taiwan make a fraction of what you make (I'm assuming... but you may be a Walmart greeter for all I know)but Valve would still like them to be able to play too without spending half a weeks wages on the game... so they get special pricing and region locking so that Valve can be assured that spoiled American asshats like you aren't tempted to buy a version that wasn't intended for them.

      Oh... and Angus McKilt... I don't think it's really a good thing that your pictures are backed up. Yes... I saw the one of you in a kilt. (UGH You backed that up?)

    70. Re:Misconceptions running rampant by WNight · · Score: 1

      You're so dumb it almost hurts watching the world assrape you.

      Valve would still like them to be able to play too without spending half a weeks wages on the game...

      Translation: "Like everyone else, Valve would prefer a wider market."

      The only companies that got bit by this are ones that tried to take an identical product, slap two vastly different price-tags on them, and hope nobody noticed.

      Legitimate software companies - you know, ones that don't break the law - differentiate the versions by, and here's just one way, making them in the localized language so that they become less attractive to people merely looking to save a dollar.

      Ethically loose people like you are a real problem. Anything is okay as long as you like the people who do it. It doesn't matter that you'd be up in arms if Microsoft was remotely disabling software, it's Valve doing it so it must be okay. It doesn't matter that they're using DRM like movie studios, they made Portal so it must be okay.

      Oh my. You saw a photo of me? Like, one of the thousands I put on my website. People can see those? How terrible. And I was doing something unconventional and you saw an opportunity to poke fun. How original. You truly are one of the comic greats.

      Hey, even if I was as ugly as you make me out to be, at least I'd be proud I'm not you. Insulting instead of backing up his opinions with words. It wasn't even on topic, just a cheap shot because you had no point.

    71. Re:Misconceptions running rampant by MorningwoodLabs · · Score: 1

      Some asshat said:
      "The only companies that got bit by this are ones that tried to take an identical product, slap two vastly different price-tags on them, and hope nobody noticed.
      Legitimate software companies - you know, ones that don't break the law - differentiate the versions by, and here's just one way, making them in the localized language so that they become less attractive to people merely looking to save a dollar."

      They are NOT identical products.

      ONE (the cheaper one) can only be used in Thailand.

      The OTHER (the full price American version) can be used anywhere. (It's not region locked, DUH.)

      They made the Thai version less attractive to American consumers... By assuring that it works only for the customers for which it was intended...

      Oh, and BY WRITING ON THE BOX "Thai Version - Not for you! (You retarded woolly skirt stuffer)" or words to that effect.

      Perhaps you'd rather to pay 59.99 for the game instead of 49.99 so that Valve would have the money to hire a second set of Thai voice actors and re-do all of the dialog in FIVE different games, then do all the sound processing again... then wait an extra year for release...all so that a bunch of whining idiots on slashdot can tell without reading the box that what they have in their hands is IN FACT a Thai version of the game that is not intended for them.

      Valve is "breaking the law"? Ow my side hurts. Tell another one.

    72. Re:Misconceptions running rampant by WNight · · Score: 1

      The side of the box is irrelevant. The product in it could work in North America except for DRM. Like a Region 2 movie.

      We know where they want us to have it. We know where the MPAA wants us to watch Region 2 DVDs. But nobody cares because they don't have the right to tell us what we can watch and where.

      The same with Valve. We all know why they want to differentiate products. We understand that they want more money. But there's no law on their side so nobody cares.

      If I buy a DVD I watch it where I wish, North America or Japan, on whatever player I wish. I know the studios would prefer that I buy multiple versions of movies and watch them only on "legit" players that force me to watch previews, etc. Just like I know Valve would prefer that I buy the 'proper' version.

      Yes, Valve is breaking the law. They sold the product - they can't interfere with its usage and using DRM to prevent its legal use is interference. Try similar analogies anywhere else - you bought a product and it's kept from being activated because the seller doesn't approve of your usage. Obviously a sale doesn't let the seller maintain those rights, so if they try to they're violating the implied contract of sale. A short form is that they are breaking the law.

      It's funny how fanboys like yourself throw away all decency, leaning to insults, all common sense, supporting actions like the MPAA's, and all willingness to investigate something for yourself just because a company that makes a game you like is involved. Yay Valve - their programmers made Portal so their management can do no wrong. If this was any company other than your favorite gaming company we wouldn't be having this discussion - it's only your fanboy personality that can't admit you're on the wrong side.

    73. Re:Misconceptions running rampant by MorningwoodLabs · · Score: 1

      The side of the box that says it won't work outside of Taiwan is irrelevant?

      They sold the product ,and they can't interfere with its usage?

      There's no law on their side so nobody cares?

      What is this nonsensical raving?

      THEY SOLD YOU A LICENSE TO USE THEIR SOFTWARE, NOT THE SOFTWARE.

      I suppose you are going to tell the police that you drivers license gives you the right to drive your car anywhere you want. I mean... it's YOUR license and YOUR car... how dare the police tell you where you can drive it.

      Your DVD that you are free to watch anywhere? Don't show it on a big screen in your back yard for your neighbors. Public exhibition of a copyrighted work is actually a CRIME.

      There are loads of laws that outline what can and cannot be done with software... the details of which are listed in the EULA of every piece of software that you OWN THE RIGHT TO USE. You see the difference? You didn't buy the software... you bought the license.

      OK lawyer boy.

      Cite the "Law" they are breaking.

      I'll finish eating that squirrel for you.

      Wait... that's your gnarly unkempt beard!

      What the hell... I'll finish eating that.

    74. Re:Misconceptions running rampant by WNight · · Score: 1

      Copyright law gives you the right to use software without a license.

      Furthermore, it was sold. Cash for product swaps are sales. You'd know if you licensed something, you'd *have* to. You can't enter into a valid contract unless you know it. Nobody has *ever* told me when I've gone to buy software that it's a license. That means it's not.

      You're just trolling. Nobody could honestly believe a piece of paper inside the box is going to have legal weight on the previous sale of that box, or the goods in it.

      Who told you that you only bought the license? Seriously. Think way back. Any chance it was a software company? Have you ever looked at US copyright law for example where it specifically explains that copying which is required to use a work (from CD to HD, to RAM, etc) is allowed.

      If that's legal, why would you bother signing an agreement to let you do it?

      If the EULA isn't required and has no legal weight, skipping it or answering whatever you wish isn't 'assent'.

      Show me what law makes a EULA valid. If you can do that without trolling I'll take you seriously and explain more about the damages you'd be liable for if you sold me something and then broke it as soon as I had taken possession.

      I've got thousands of photos on my site, many of which have been used in Fark photoshops, a couple have even had elements borrowed in Worth1000 photoshops. Now you're teasing me because of my beard. Oh eek - I never noticed that I have one, or that non-beard wearers get jealous. Oh woe is me!

    75. Re:Misconceptions running rampant by MorningwoodLabs · · Score: 1

      "Show me what law makes a EULA valid. If you can do that without trolling I'll take you seriously and explain more about the damages you'd be liable for if you sold me something and then broke it as soon as I had taken possession."

      It broke?

      IT BROKE?

      It's doing exactly what it says it will do on the outside of the box.

      Complain that it broke and they would be happy to replace your Thailand only version with another Thailand only version.

      Which works just fine in Thailand... (How hard is this to grasp?????)

      Honestly I don't gives a rats ass if you take me seriously or not. I don't take you seriously.

      Explain to me again how you think you OWN the intellectual property you buy.

      Oh and while you are looking up EULA law... you might wanna read the parts of the law that cover VANDALISM and INCITING A RIOT.

      Just in case your "hey everybody lets throw bricks at Valve's foreign cars!" idiocy gets noticed by some law enforcement officer.

    76. Re:Misconceptions running rampant by WNight · · Score: 1

      Who cares what the box says!? They don't have the legal right to make that limitation.

      Sale. You remember I mentioned that thing. That's when the rights transfer to the purchaser and they're allowed to use the software however they wish. They wish to use it outside of Thailand. It's that simple.

      As for my crimes, I think it's a little hard to incite a riot while sitting calmly thousands of miles from you discussing what I feel are reasonable outcomes. Ditto on Vandalism, and I haven't bought a Valve product since Steam so I'm not personally motivated. It's not a conspiracy to commit a crime either because you aren't a confederate and we aren't planning. Maybe conspiracy to ruin their stock price? I'm sure you'll keep trying.

      Really, it's just a statement of opinion. You know, "if Bob breaks something of Alice's, Alice should demand that Bob lose something of equal value". Unfortunately for you, you live in a country where those aren't illegal.

      I'd prefer the statement be noticed by someone at Valve though. I'd prefer that one of them would have the guts to explain how they sold the rights to something but then sabotaged it later, and they thought this was a good idea. Then I'd like that person to explain why they don't think their foreign car should be taken away despite their anti-globalization stance.

      I want to hear their rationale on why their property rights are more important than yours.

    77. Re:Misconceptions running rampant by MorningwoodLabs · · Score: 1

      Who cares what the box says?!?!?!?!

      I've got some lye here I'd like you to eat it... don't worry about what the box says.

      Your crimes are quite clear. You have suggested to millions of people that they should be angry and throw bricks at cars. Textbook inciting a riot.
      Your motivation has been documented clearly in these comments and your identity can be determined much more easily than a defendant in one of those retarded RIAA cases.

      "I don't like valve" or "I think it was a poor marketing decision" is an opinion.

      "I should turn off their power and phones and throw bricks at their cars" is a statement of intent not an opinion. And a juvenile one at that.

      I'm not your confederate... but any dumbass who listens to you is. And anyone who works at Valve who happens to get a brick through their windshield will be coming after you. And they will be within their rights.

      Just like they were when they wrote up the LICENSE that they are SELLING you to USE the game as long as you abide by the terms of the license.

      Anti-globalization stance?!?!?! Property rights?!?! Sabotage?!?!?! You sure have some sand in your panties over a company who you have bought nothing from.

      If you wanted Valve to listen to you... perhaps you should try calling them, instead of suggesting that people vandalize their cars.

      I'm off to play more TF2. Maybe I'll fly to Taiwan later and play it there too. And it will work, because I bought my copy though STEAM. Instead of off some guy in Taiwan.

      Yay!

      OK The bridge is all yours, troll boy.

    78. Re:Misconceptions running rampant by WNight · · Score: 1

      You keep the insults coming, I think the title is yours, bridge god.

      Okay, if my crimes are clear, have me arrested for it. Go for it. I'm not going to try to pretend I didn't say it. If Valve disables a product that they let me sold to me, I'll consider it similar to if they stole it from me. At that, I'm going to laugh at any thief who gets his car torched by someone he stole from. I'll consider it deserved. I wouldn't hold it against someone who did it. Go call those cops. End my crime wave!

      And yes, my ... panties... are full of sand. Very astute. I want companies to have to play by the laws they claim to support. I can understand how, because you're a fanboy, this doesn't sit well. However, I'd feel the same way about any company that stole from their customers. Imagine not being a Mac fanboy for a minute and listening to this criticism of Apple without screaming. Oh, replace HL2 and Valve. But otherwise you've got it.

      You keep harping on about licenses. I highly doubt you've read anything about copyright law, like the exemption for copies required to make software work. That was done specifically because businesses sold software that they then turned around and claimed the user didn't have a right to - aha, you've got it but can't use it. That's what you're claiming. Well that exemption was added to combat that. Do you see why I don't think it's licensed? A whole section of a major law rewritten to include a very clear exemption for the express purpose of closing a loophole. That's not very accidental, it's hard to say it means something else.

      Finally the doctrine of first sale means that they can't attach any further restrictions. None. Everything else is specified by copyright law, etc. You can't duplicate it, publicly perform it, kill someone with it, etc. None of those restrictions come from the publisher.

      Please do at least a little research. Explain why a EULA for software would be binding, but not for a book. Explain how this is so, despite copyright law saying I don't need a license for software. Explain how I ended up licensing something, despite it being impossible to enter into a contract unwittingly, and why it's not a sale like everything else I bought in the same sale at the checkout.

      Or keep trolling because you don't like my opinion.

      Your copy of TF2 will keep working until Valve goes out of business. Or until they sell a new one and stop supporting the old one. My DVD of UT2004 will keep working (especially after copying to the HD) even if Epic goes out of business. And yeah, I've heard the lie that they're going to remove the key server code when they're tanking... Sure. Locked out of the building and not paid for two weeks, their coders are going to put in one last push to help the users. Not only that, but if they're going out of business Steam will belong to the company who buys them, even if they have no intention of supporting Steam games they certainly aren't going to take kindly to someone removing that future option.

    79. Re:Misconceptions running rampant by MorningwoodLabs · · Score: 1

      :D

      I know something you don't know.

      (mwahahahaha!)

      Seriously. Stop.

    80. Re:Misconceptions running rampant by WNight · · Score: 1

      Your assertion requires assumptions which are, on the face of it, unlikely.

      Stop what. Stop believing Valve are thieves for disabling something without warning, etc? I'll get right on that...

  16. Multiplayer Only by bazald · · Score: 1

    This is why I only buy Valve's multiplayer games. Other Valve games I'll play on a friend's computer/console once and forget about.

    --
    Insert self-referential sig here.
  17. Valve Reality Distortion Field by Tackhead · · Score: 5, Insightful
    Ah, the Steam/Valve Reality Distortion Field rears its head again.

    It doesn't matter how evil the DRM, when Valve does it, it's OK!

    More than a decade after MPAA invented region-coded DVDs explicitly to protect deals with distributors, it's still an affront to us. But when Valve does it, hey, it's "just something they put something in to protect deals with distributors".

    Product activation and phone-homeware is just as bad an idea when it's called "Steam" as when it's called "Windows Genuine Advantage".

    Cozy deals to fuck over the consumers in favor of artificial segregation of distribution channels are just as defective by design whether they're called "Steam" as when they were called "Region-coded DVDs".

    The Steam may be delicious and moist, but it's still a lie.

    Steam is no triumph.
    I'm making a note here - EPIC FAIL.
    It's hard to overstate dissatisfaction...

    Valve's DRM scheme,
    It does what it must, because it can.
    For the good of none of us, (except the ones who wear suits.)
    But there's no use crying over software that breaks
    You just keep on paying 'till you run out of cake
    And the damage gets done, and the DRM's won
    For the people who are selling lies.

    1. Re:Valve Reality Distortion Field by nlawalker · · Score: 1, Insightful

      People don't mind with Steam because Valve produces the games themselves and then distributes them over Steam, which is their own distribution channel. This is in stark contrast to the notion of the MPAA, which most people view as a body that buys movies direct from the artist for pennies and then turn around and sell them to the public for many times more than that because they can and because they like money. It's much more complicated than that of course, but that's not my point here.

      I don't mind Valve doing it because all the money goes directly to THEM. It is in my best interest that people pay full price for the games, because I like Valve's games, I think they're worth the purchase price and I would like for them to keep making games.

      I am a consumer and I am not screwed in the slightest. But, I didn't try to screw Valve by buying a copy sold for cheap through another distribution channel. I like Steam and would like it to stick around.

    2. Re:Valve Reality Distortion Field by Tackhead · · Score: 1
      > I am a consumer and I am not screwed in the slightest.

      ...yet.

      But, I didn't try to screw Valve by buying a copy sold for cheap through another distribution channel. I like Steam and would like it to stick around.

      I'd like Valve to stick around -- they make great games. But Steam is a deal-breaker for me. To the point that I'd pay more for a retail box without Steam than one with it, if that's what it takes to make sure that Valve gets its $XX per sale.

      Speaking of sticking around, it seems we're also forgetting about what happened to "customers" of Google Video. When Valve goes away (either by business failure or, more likely, by merger/acquisition), will we be able to install (or even continue playing) "their" games?

      Companies don't live forever, and the problem is that "when they're dying, the DRM will be still alive."

      Goes back to my original point: Sure, HL2 is Valve's property in a way in which Star Wars is the property of Lucasarts, but not MPAA. So MPAA's a middleman, and Valve isn't, and so the parallels to region-coded DVDs doesn't apply... wait, wasn't part of the "good part" of Steam the fact that third-party developers could distribute through Steam? Doesn't that sound an awful lot like Valve acting as the middleman? (Disclaimer: Doesn't apply if Valve isn't collecting royalties. It's been a long time since I looked at the terms under which third party developers could distribute via Steam.)

      But even ignoring the region-coding parallel, it doesn't explain the double standard on Microsoft's (WPA/WGA) DRM schemes. Microsoft certainly isn't acting as a middleman in the WPA/WGA scheme. They're doing the exact same thing as Valve is, and they're vilified for it. What makes Valve so special?

      I'm not defending Microsoft here - I'm all for such vilification. I just don't get why (other than the fact that, unlike Microsoft's, Valve's products really are delicious and moist! :) Valve gets a pass for doing things for which we roundly condemn Microsoft, Adobe, and all the other "we control the content, you run our content at the pleasure of our DRM scheme, and yes, we can pull the plug on you at any moment."

    3. Re:Valve Reality Distortion Field by Boronx · · Score: 1

      You're not screwing valve. Obviously Valve thinks they can make money by selling this game for cheap (These are legitimate channels, right?). All it means is that valve is screwing *you* when you buy full price, since they are perfectly happy to sell hundreds of thousands of copies at a lower price.

    4. Re:Valve Reality Distortion Field by Anonymous Coward · · Score: 0

      I think you're a bit confused if you think you are 'screwing' Valve by legally purchasing something they have chosen to sell at different prices in different locations. Sounds like they might be screwing themselves (or not), but buying at the lowest price they offer is not 'screwing' anybody.

    5. Re:Valve Reality Distortion Field by chris_eineke · · Score: 1

      but that's not my point here.
      Then why does it take up half of your post?

      I am a consumer and I am not screwed in the slightest.
      You are a citizen and you're screwed by globalisation.

      Go back to bed.
      --
      "All you have to do is be fragile and grateful. So stay the underdog." Chuck Palahniuk, Choke
    6. Re:Valve Reality Distortion Field by Libertarian001 · · Score: 1

      So your stance is that any consumer looking for a good deal deserves what they get? Nice attitude. Tell me about your last car shopping experience, if you don't mind (this being /., there has to be at least one car reference here somewhere.).

      There was one obviously correct solution to this problem, and Valve's actions were not it. A person who bought an out-of-region copy should've been greeted with a notice that that's what they had done, and that they'd need to pay the difference from their proper region before being allowed to play. Please press the following link to make that payment.

      Simple, no bad will, everyone "gets what they deserve."

    7. Re:Valve Reality Distortion Field by Anonymous Coward · · Score: 0

      I mind Steam because it's a piece of shit that just slows down everything. Takes forever to start a game when Steam has to ok it and revalidate your license and check for updates. I stopped playing HL2 because I got bored waiting to get into the fucking game.

      Valve sucks cock now. I won't buy their shit anymore.

    8. Re:Valve Reality Distortion Field by Ash-Fox · · Score: 1

      Speaking of sticking around, it seems we're also forgetting about what happened to "customers" of Google Video. When Valve goes away (either by business failure or, more likely, by merger/acquisition), will we be able to install (or even continue playing) "their" games?
      *Glances at torrent sites with all the Valve games*

      I believe so.

      --
      Change is certain; progress is not obligatory.
    9. Re:Valve Reality Distortion Field by Anonymous Coward · · Score: 0

      So is that why I can buy Warhammer 40k and other games from Steam?

      This discussion is about retail boxed games, not online distributed games. Your points about Steam distributed games are a red herring, no one cares, these are retail boxed games being disabled.

    10. Re:Valve Reality Distortion Field by rahvin112 · · Score: 1

      DRM isn't all evil. DRM in the case of Steam gives you MORE rights than you have otherwise. I'm for the kind of DRM that gives me more access and more usability of my software. Steam is incredibly customer friendly. In fact the publishers hate Steam because it removes the middleman, puts more $$ in the hands of the game companies and gives you more rights to install the software than the traditional EULA of any game ever gives you.

      I fail to see how Steam is bad, well unless you take your position that DRM is evil without regard to the law or logic. DRM on products that have never been traditionally licensed (ie music and movies) and DRM applied to licensed products (software) are completely different games.

    11. Re:Valve Reality Distortion Field by Anonymous Coward · · Score: 0

      Steam is cool, steam is new, steam is good!

      GOOD IT IS, GOOD!

      That's what they all said when I said they will be fucked over by this DRM. Now who's laughing? Until the stupid sheep learn to vote with their wallets, there will always be bloodsuckers like steam. DON'T BUY BROKEN SHIT. But they will... Anything goes.

    12. Re:Valve Reality Distortion Field by Anonymous Coward · · Score: 0
      > > will we be able to install (or even continue playing) "their" games?
      >
      >*Glances at torrent sites with all the Valve games*
      >I believe so.

      In other words, Steam's like every other DRM system devised by man: It only inconveniences the legitimate user, and the warezed product is better than the legitimately purchased one.

    13. Re:Valve Reality Distortion Field by mrchaotica · · Score: 2, Insightful

      DRM isn't all evil.

      Yeah it is.

      DRM in the case of Steam gives you MORE rights than you have otherwise.

      No, Steam (not it's DRM) gives you more convenience than you have otherwise. Convenience != rights.

      Steam is incredibly customer friendly.

      We'll assume for the purposes of this discussion that this is true (although I disagree), but even so, that's despite the DRM, not because of it!

      In fact the publishers hate Steam because it removes the middleman, puts more $$ in the hands of the game companies...

      Note: DRM is not necessary for this.

      ...and gives you more rights to install the software than the traditional EULA of any game ever gives you.

      EULAs are unenforcible and irrelevant. Steam's DRM does not give you more rights than the Doctrine of First Sale; on the contrary, it gives you significantly fewer rights!

      well unless you take your position that DRM is evil without regard to the law or logic.

      Oh yeah? What "law or logic" claims that DRM is good?!

      DRM on products that have never been traditionally licensed (ie music and movies) and DRM applied to licensed products (software) are completely different games.

      Bullshit! There is no difference between stuff like music and stuff like software. Sure, one dumb-ass judge set a bad precedent, but that makes the distinction no less ridiculous!

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    14. Re:Valve Reality Distortion Field by Ash-Fox · · Score: 1

      It only inconveniences the legitimate user, and the warezed product is better than the legitimately purchased one.
      I don't agree, there are positive things about Steam, such as:
      • The community features
      • Statistics tracking
      • No tollerance anti-cheat systems
      • friends system
      • lack of need to backup your games
      • unified package management.
      --
      Change is certain; progress is not obligatory.
    15. Re:Valve Reality Distortion Field by Dr_Barnowl · · Score: 1

      You need the qualifier ; DRM is not necessary when no-one is an asshole. In an ideal world, people would be free to download all games, and pay the developer the price they thought was appropriate for them after playing, and the developer would make handsome sums that enabled it to produce it's next masterpiece in comfort. We all know this is not the case.

      I submit that the DRM is necessary in this case, because without it, people would just exploit the fact that you can make a perfect copy of the game and give it to someone else for nothing but the cost of bandwidth, DVD blanks, whatever, and run the developer into the ground.

      The DRM here is rather less onerous than you are making out. DRM on music and movies restricts your freedom to enjoy them as and when you like, on your preferred devices, and your freedom to transcode them into the format of your choice.

      Steam DRM only restricts you to using a valid account (once) and not reselling (although I'm sure you could get away with passing your whole account to someone). It's less offensive than most disc-distributed DRM (except where it's forced onto Steam games like BioShock). Most of the SecuRom protected games I've bought recently don't like my optical drive and whinge about having an original disk, even after they are patched. This never happens with Steam.

      Since you are so furious about anti-copying measures, I can't for the life of me see why you are restricting your rant to Steam. Surely you should be aiming for all leisure software DRM?

      Or are you just upset that Steam works better than disc-based protections?

    16. Re:Valve Reality Distortion Field by Poromenos1 · · Score: 1

      No tolerance anticheat system? You haven't played it recently, have you? By the way, they said that they have a way to unlock the games so even if Valve goes out of business you can still play the games you own.

      --
      Send email from the afterlife! Write your e-will at Dead Man's Switch.
    17. Re:Valve Reality Distortion Field by Ash-Fox · · Score: 1

      No tolerance anticheat system? You haven't played it recently, have you?
      I have, haven't seen anyone using cheats on VAC servers (the only servers I play on) on team fortress 2 or half life 2: death match (I don't own other source multi-player games).

      By the way, they said that they have a way to unlock the games so even if Valve goes out of business you can still play the games you own.
      I don't trust what Valve says. They have said many things in the past that they didn't do (most recent was the black box).
      --
      Change is certain; progress is not obligatory.
    18. Re:Valve Reality Distortion Field by Alsee · · Score: 1

      DRM isn't all evil.

      Pulling out guns and imprisoning INNOCENT NONINFRINGING people, and criminalizing legitimate NONINFRINGING products is evil. Attempting to do DRM without evil laws is entirely pointless, the free market will immediately supply legitimate valuable products to solve both the side-effect-problems and deliberate-disfunctions that DRM causes.

      DRM in the case of Steam gives you MORE rights than you have otherwise.

      Black is white. Up is down. That is simply and directly false.
      Saying that slapping DRM on Steam somehow gives you MORE rights is an absurd statement.

      I'm for the kind of DRM that gives me more access and more usability of my software.

      And I'm all for the kind of water that makes things dry when you apply it.
      Black is white, up is down.

      Steam is incredibly customer friendly.

      Many customers are finding it incredibly unfriendly.
      And setting aside the opinion issue of characterizing it as "friendly" or "unfriendly", adding DRM by definition causes a NEGATIVE shift on any friendlyness scale.

      In fact the publishers hate Steam because it removes the middleman, puts more $$ in the hands of the game companies

      Great. I'm all for game companies selling downloads and making more money bypassing the disk-and-box manufacturers and supply chain. Simply deliver the exact same downloaded data as on disk.

      DRM on products that have never been traditionally licensed (ie music and movies) and DRM applied to licensed products (software)

      Who needs a license? Copyright law explicitly says that you do not need any license at all to install and run software. US Code Title 17 section 117.

      Virtually the only time you need a license... correction virtually the only time you might want a license... is when you buy one copy of the software and take a license to install multiple copies on multiple machines from that copy. For example if you run a corporate office it might be cheaper for you to take a copyright license and install 1,000 copies on 1,000 machines from the one disk you bought, rather than to skip the copyright license and buy 1,000 disks for 1,000 machines.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    19. Re:Valve Reality Distortion Field by Anonymous Coward · · Score: 0

      The Cake is a LIE!!!!!

    20. Re:Valve Reality Distortion Field by Hazelnut · · Score: 1

      Jeez, either get your head out of your arse or do us all a favor and just shut the fuck up.

    21. Re:Valve Reality Distortion Field by mrchaotica · · Score: 1

      DRM is not necessary when no-one is an asshole

      We were talking about removing middlemen, right? Well, that's bullshit. Why? Because there's nothing special about middlemen: if the game requires DRM to prevent copyright infringment without middlemen, then it would also require DRM to prevent it with them. But of course, this isn't the case anyway: plenty of games have done just fine without DRM (including, for example, the original non-Steam Half-Life), and DRM'd Steam games are just as vulnerable to copyright infringment anyway!

      I submit that the DRM is necessary in this case, because without it, people would just exploit the fact that you can make a perfect copy of the game and give it to someone else for nothing but the cost of bandwidth, DVD blanks, whatever, and run the developer into the ground.

      I submit that they could do exactly the same thing with every other PC game and it hasn't killed the industry yet. Therefore, DRM isn't necessary after all. QED.

      The DRM here is rather less onerous than you are making out. DRM on music and movies restricts your freedom to enjoy them as and when you like, on your preferred devices, and your freedom to transcode them into the format of your choice.

      Steam DRM only restricts you to using a valid account (once) and not reselling...

      Steam's DRM is differently onerous, not less so. Steam also restricts my freedom to enjoy the games as and when I like by requiring an Internet connection (and "offline mode" isn't good enough; I shouldn't have to connect to the Internet ever just to play a game I bought in a box!). And the right to resell is a big deal. In fact, it's fundamental to the economy! Allowing the manufacturer to restrict that right sets an extremely bad precedent.

      Since you are so furious about anti-copying measures, I can't for the life of me see why you are restricting your rant to Steam. Surely you should be aiming for all leisure software DRM?

      Huh? I'm ranting about Steam because it's on-topic. In general, I rant against all DRM; even "leisure software" is too narrow! For example, note my sig, which concerns TiVo-style DRM and Treacherous Computing.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  18. GLaDOS says: by Wooloomooloo · · Score: 3, Funny

    No cake for you!

    1. Re:GLaDOS says: by Anonymous Coward · · Score: 0

      The cake is a lie

    2. Re:GLaDOS says: by Anonymous Coward · · Score: 0

      GLaDOS: Remember that time when we were going to deactivate your Orange Box and you were all like "no way" and we were like "just kidding, we were just pretending we were going to DRM you". Good Times!

  19. Paid more by Sascha+J. · · Score: 2, Interesting

    I actually wonder if they'll also lock you out if you pay more for the game in fact. I ordered the US-import of orange box to circumvent the german censoring (no gibs 'n' blood, they're so cruel!) and also (even more than to circumvent censorship) to have a "original" Half-Life experience with English dialogues, texts, etc. I did not rip off any money and the US dealers got their normal share of money - I'm paying about 10 Euros more for this imported version than I would pay for the German version in German stores. If they kill my serial off, I'd sue them right away if I had the money :/

    1. Re:Paid more by BoChen456 · · Score: 1

      You will be fine. US copies are NOT locked.

  20. Crime Against Humanity Via DRM for Sure by ScotchForBreakfast · · Score: 1

    Sounds more like some folks got scammed by some people selling retail boxes in a manner that they shouldn't, or people were just trying to work the system.

    I've used Steam, and bought games over Steam, played games over Steam, in various countries with no problems. There's no lock that I've ever found for the stuff bought over Steam. It is just some of the retail copies in a few places do have a form of region lock as I understand it.

    Too bad they can't just buy the right copy at the moment and play, although I wouldn't be surprised to see that issue resolved eventually. Steam has been nothing but quick and convenient for me since I've used it for the HL2 release.

  21. Another reason to avoid Orange Box. by feepness · · Score: 0, Troll

    Since I didn't want to pay $50 for Episode Two + Portal (since with a baby and two year old at home multiplayer holds zero value for me as I can't hit pause on either one...) this is just another nail in the coffin.

    And as I'm not paying $30 for Episode Two alone I'll be waiting until next year to see the end of Half-Life 2. Let's hope this has an affect on their sales.

    1. Re:Another reason to avoid Orange Box. by Adradis · · Score: 0, Redundant

      Actually, both of them do have a working pause. Just enable console, and bring it up. Pauses all single player games in Source.

    2. Re:Another reason to avoid Orange Box. by MWoody · · Score: 1

      Yeeeeah, there are certainly valid reasons not to buy Orange Box - this story being a damn good one - but not being worth the price!? Yeesh, what do you want them to do, include coupons for free beer and blowjobs?

      And for the record, Portal is worth $50 easily.

    3. Re:Another reason to avoid Orange Box. by feepness · · Score: 1

      Pauses all single player games in Source. Yes, but TF2 is a primarily a multi-player game so it has no value to me. I'm not paying $30 for Episode Two or $50 for Episode Two + Portal. Re-read my post.
    4. Re:Another reason to avoid Orange Box. by bigstrat2003 · · Score: 1

      Hell NO, it isn't. I have Portal. I love it. But given its short length, it's barely worth the $20 I paid for it off Steam (I don't want anything to do with the other games in the orange box). There's no way that a game so short is worth $50. Hell, if it had been much shorter, I'd have never bought it for $20, because even as it is, it's almost at the rip-off level. I'd like to see the game for $15 or so.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
  22. ..I'm fucked? by Lord+Bitman · · Score: 0, Redundant

    I'm moving to the U.K. in a few months.. will my steam account die? :/

    --
    -- 'The' Lord and Master Bitman On High, Master Of All
    1. Re:..I'm fucked? by austinpoet · · Score: 1

      only if you don't stand on your head for three hours a night whilest naked and lathered in elderberry juice. maybe you should research this problem yourself. A google search and some clickies would take nearly as many keystrokes as posting your asinine reply. hell you don't even need to google search its up above in this same fucking thread!

    2. Re:..I'm fucked? by keithjr · · Score: 1

      No. You'll be fine. This entire topic is alarmist and misconstrued. The people who are screwed are the ones who tried to go under the radar and buy games in Thailand or Russia for the sole purpose of using them elsewhere.

  23. nostalgia by stratjakt · · Score: 0, Redundant

    remember when you could buy a game and just go home and play it?

    you'd either plug in a cartridge, or if it was a home computer game, it would more than likely come with instructions for making a backup copy to play from.

    those were the good old days

    fuck steam, i have not been a fan of the concept - the concept of what?

    the ability bend people over is the only new feature steam really offers over the 'old guard'. no patches to download, no copy protection schemes to hack around, just a game in a box - and if the game didn't work, more often than not, the company that produced it would tank.

    fuck valve.. this news is what, a day after zonks glowing slashvertisementbationfest?

    --
    I don't need no instructions to know how to rock!!!!
  24. Reality is in error? by hax0r_this · · Score: 2, Funny

    In reality I should have 400 billion dollars. Damned errors.

  25. Worked out OK for me in Britain by garyok · · Score: 1
    As I only paid something like £22 (+5% duty and +1% exchange commission - ooh, another £1.32) for the Orange Box off Steam, what with the USD circling the drain at the mo. Bargain - saved a fiver vs. the current price for the retail version. Game prices are dropping like a bomb over here now that internet distribution's taken off - since release most retailers here have knocked a tenner off the Orange Box.

    It truly is a golden age.

    --
    One of the penalties for refusing to participate in politics is that you end up being governed by your inferiors - Plato
    1. Re:Worked out OK for me in Britain by Anonymous Coward · · Score: 0

      I paid $50AUD roughly for it on Steam. The retail box in Australia is $100AUD. Australian game prices are a joke.

    2. Re:Worked out OK for me in Britain by rahvin112 · · Score: 1

      Just keep buying American, the lower the dollar goes the more the trade imbalance will shift to the US. I remember when the dollar was at it's peak and everyone was buying European products. It's a cycle and it's a little painful for the consumer on the currency sliding but the jobs shift.

    3. Re:Worked out OK for me in Britain by Koiu+Lpoi · · Score: 1

      23.32 British pounds = 47.77 U.S. dollars

      $2.23 less. Sounds like you didn't get as great of a deal as you thought.

      Still, yes, the USD is taking a dump.

    4. Re:Worked out OK for me in Britain by kaizokuace · · Score: 1

      If by golden age you are describing something to the effect of a lump of gold covered with a lump of shit.

      --
      Balderdash!
    5. Re:Worked out OK for me in Britain by Anonymous Coward · · Score: 0

      Alternatively, if you don't want to support America, buy Canadian and watch the dollar fall out of the world markets.....

  26. Has anyone compared this w/ "student pricing"? by Evil+Poot+Cat · · Score: 1

    Instead of a university id, they check your nationality/exchange rate/subsidy rate. Fun!

  27. Retroactively... by Anonymous Coward · · Score: 0

    I knew this would happen, so I pirated a copy of half-life 2.

  28. I liked Steam by 3vi1 · · Score: 1

    I liked Steam. I got some of their games (CS:Source, HL2, etc) as a 'gimmee'... way back when... because I bought an ATI 9600XT card (the box indicated the free games, it did not mention that it would take Valve a year for them be released).

    I switched to Linux in the meantime. I've run Valve's games under Cedega and Wine for quite a while, with few problems. I actually thought that Steam was the future of distribution... a method that would even work native to Linux.

    I didn't buy the orange box in any territory (why buy what you already have, legally), but, I can't help but say that this just sucks.

    I won't be buying any more Valve/Steam games, unless they completely and explicitly rectify the situation. At first I thought they cut out the middleman... but it turns out that they're using all the same tricks to squeeze out the same number of pennies.

    1. Re:I liked Steam by Archon-X · · Score: 1

      Look, I can completely agree with the notion that taking people's money and then fucking them is not a good thing, but I'm not sure it's completely applicable in this situation.

      Thai versions have stamped on the box, they're for Thailand only. The players that bought the Thai verions for $14AU as opposed to $55 - $65AU did so to feel clever, and try to profiteer off Valve. They knowing, and quite happily, and presumably grinning and giving the forks to Valve, bought a region locked version.

      Valve, quite in its rights, did what it said it would do: version lock the software.

      Now, let's look at the situation:
      #1 - The RETAILER should not have sold the software to people outside Thailand, but they were happy to make money.
      #2 - The USER should not have bought the software, in the knowledge that it was locked or may have been locked, but they were happy to take the chance
      #3 - Valve did what it said it was going to do, all along.

      I can only see that the parties in #1 and #2 should front up and take responsibility.

      You bought the Thai version to try to fuck valve? Well guess what, they fucked you, and they TOLD you there were gonna do it.
      Pissed? Blame the reseller, or blame yourself.

      Let's change the sitatuion:
      You can buy cigarettes in Thailand for a fraction of the cost you can buy them for in the US. This is intentional by the manufacturer, and the reseller.
      You can buy them there, and smoke them there, no problems.
      You buy them online and try to import them, to give a big fuck you to the company in the US? 9 times out of 10, you lose them in customs, no money given back.
      Is it customs fault? Absolutely not. Is it the fault of the reseller for selling them to you outside of their country? Perhaps, but that's their perogative.
      You chose to buy there with the intention of fucking the company, and you lost.

      Take some fucking responsibility.
      [/rant]

    2. Re:I liked Steam by keithjr · · Score: 1

      I'm going to go out on a limb and agree with you. The thing that seems to be getting people down is that this does qualify as a form of DRM. And all DRM == evil right??

      Wrong. In this case, Steam has pioneered the concept of intangible ownership: I don't have a physical copy of the discs, but I can redownload them through steam whenever I choose. All the Valve has to go by is the intellectual rights to the media they are hosting. Without some form of protection therein, they would not be able to stay afloat and ANOTHER pc game company would die, thanks to pirating.

      The concept of tangible vs intangible ownership is a tradeoff. Once I smudged the serial on my Diablo 2 disc, which was later scratched. Result: I had to buy the fucking game again. Now, I am protected from physical data loss but must trust Valve to host the content when I need it.

  29. Ever since I saw steam for the first time by Rooked_One · · Score: 1

    I thought... wow... now theres an application that will really work!!

    Then I used it...

  30. Possible workaround by Karem+Lore · · Score: 1

    While against the Steam agreement, you could workaround this by using the gift functionality http://support.steampowered.com/cgi-bin/steampowered.cfg/php/enduser/std_adp.php?p_faqid=750

    Get a Russian to purchase loads of copies and gift the international buyers.

    Valve have shot themselves in the foot.

    --
    When all is said and done, nothing changes...
    1. Re:Possible workaround by Carbon016 · · Score: 1

      That only works for HL2 and EP1, not the whole box.

    2. Re:Possible workaround by cubic6 · · Score: 1

      Doesn't work at all. Gifts ONLY happen when you buy two different products that have overlapping contents, not two different copies of the same product. Even if you could find two overlapping packages that would result in a complete Orange Box gift, it'd be ridiculously easy to find, since a small handful of Russian Steam accounts would be gifting hundreds of Orange Box gifts.

      --
      Karma: Contrapositive
  31. Perhaps, but... by Anonymous Coward · · Score: 0

    > In short, closed source does not fucking mean that you're going to get bent over by every company that makes a program, stop pretending it does.

    You're right. But the problem is that that's changing. We're getting more and more systems like this and with Microsoft having patented that "mother of all adware" I don't doubt that they could take other obvious steps like using Windows update to update other applications... or disable them.

    Sort of an unholy merger of Steam's features, Windows update, and adware.

    Oh, in the event this idea isn't already patented, I'm just going to say patent pending! That's my idea and don't you dare infringe upon it! Because I'm tempted to go out and patent such a monstrosity if only in the futile hope that it will prevent them from making it for at least a few more years. Or at least to sue them if they make it anyhow.

  32. Not quite ... by ScrewMaster · · Score: 1

    ... but this is the sort of thing you need to communicate to your users before you sting them.

    Better yet ... don't sting them. They're your goddamn customers for chrissakes! PAYING CUSTOMERS, something any corporation selling intangibles like software should treasure in this day and age.

    This is the same crap the movie companies have pulled wherever they could get away with it on DVDs. I'm sorry to see Valve stooping to the same level.

    --
    The higher the technology, the sharper that two-edged sword.
  33. Valve is greedy by __aailob1448 · · Score: 1

    I remember when steam first came out and how enthusiastic I was at the possibilities. Then came the greed (retail pricing for bits, cybercafe suing, crappy distribution, invasive DRM, etc.) and the lies (remember how HL2 was almost done? :) )and the deleting of critical forum posts.

    They say Valve is community oriented. Yeah, oriented towards their wallets!

    They do make great games though. But they could have truly revolutionized game distribution.

    *shrug*

  34. Legality of Valve's Actions by damicatz · · Score: 2, Informative

    Valve has violated the Uniform Commercial Code as well as numerous state and federal laws. No amount of legalese or EULAs will allow a company to willingly violate the laws and scam consumers in this manner. My advice to any victims of this scam is to do a chargeback on their credit card and to file a complaint with their local Attorney General's Office as well as the Federal Trade Commission.

    1. Re:Legality of Valve's Actions by Archon-X · · Score: 1

      For a product they bought in Thailand, when it was known it was region locked?
      What, they're going to lodge a complaint stipulating they were tightasses who got jigged at their own game?

      Stop the fingerpointing, take the blame.

    2. Re:Legality of Valve's Actions by Fieryphoenix · · Score: 1

      They didn't buy it in Thailand, they ordered online from a Thai merchant that makes international sales, and they didn't know it was region locked. Go to Fatwallet and read the forum discussion. Kind of funny to see their first their excitement and then agony unfold, actually.

    3. Re:Legality of Valve's Actions by Archon-X · · Score: 1

      Caveat Emptor, I guess.

  35. Fuck Them by Anonymous Coward · · Score: 0

    Codes from Thailand and Russia ARE REGION LOCKED. This is done because Steam games are sold in those countries at a tiny fraction of the US retail cost. The boxes are marked (in the appropriate language) that they keys will not work in other countries.

    So the expect the America and EU to fucking subsidize Thailand and Russia?

    Fuck them!

  36. How did I know this was going to happen? by Anonymous Coward · · Score: 0

    This is why slashdot sucks. The only topic immune to flamebait and sensationalist articles is Linux. Google used to be slashdot's favorite little company. But, then the editors decided that is was more fun to create fear and hate about a company and then the only Google stories that got accepted were those that bashed the company (about privacy or whatever BS someone would write about). At first when I saw a couple Valve stories and whatnot about Orange Box I was happy that slashdot was reporting on something I had an interest in. But, as the numbers grew I became wary that the editors were merely gauging the response of their readers so they could launch a new smear campaign. I was worried that maybe this was the slashdot method, boost interest in a topic then create a hate campaign towards it for their trolling readers to comment on and stay glued to the website. Now, at the first of many anti-Valve/Steam stories to come, I'm just gonna have to leave slashdot forever out of disgust. Disgusted that my farfetched idea that bordered on conspiracy theory has come to fruition. Slashdot sucks. You are the Fox News of the internet.

    1. Re:How did I know this was going to happen? by Anonymous Coward · · Score: 0

      This is why slashdot sucks.
      Stop going off topic you fucking asshole. I am tired of reading off topic bullshit. The topic is Valve locking out gamers, not "why Slashdot sucks?"

      Get some fucking common sense!
    2. Re:How did I know this was going to happen? by Anonymous Coward · · Score: 0

      Stop fucking ranting and fucking swearing you cunt. You goddamn sonofabitch asslicker probably didn't even read the fucking comment you just tore into with your nonsensical bullshit tirade. I fucking hate goddamn people who just swear at comments they don't like and don't even have the balls to post non-AC. SHITMONKEYS!

  37. F Globalization! by gerf · · Score: 5, Interesting

    I'm an American, currently working in Mexico for 2 months. I recently bought a brand new laptop with a 8600M GT 512MB video card, and I've been looking for games to buy and play, since I haven't played many games since BF1942 and Counter-Strike.

    I've been seriously considering purchasing the Orange Box, and even signed up with Steam (they can check this fact against my unobscured email). I even watch some forum threads about TF2 and Portal, and played the Portal flash game. But, with a possible disconnection, they've just lost a sale unless they can absolutely prove otherwise. Ya hear that Valve? LOST SALE RIGHT HERE BUDDY.

    1. Re:F Globalization! by ozmanjusri · · Score: 1
      Ya hear that Valve? LOST SALE RIGHT HERE BUDDY.

      Make that two.

      I signed on to Steam, despite misgivings about any form of product activation. This has proved I was right to be sceptical.

      --
      "I've got more toys than Teruhisa Kitahara."
    2. Re:F Globalization! by anlprb · · Score: 3, Insightful

      I am well paid and I have lots of disposable income. Guess who lost a nice chunk of that revenue stream? They haven't had me as a customer since steam. I have the first version of Half-Life that doesn't require steam. That was where they lost me. Treat me like an equal in the transaction, we can talk. Treat me like a thief at every turn, I walk away. And they won't know how many of my friends and relatives I have convinced that way as well. Word of mouth is wonderful advertising, or a horrible fire you can't stop.

      --

      One Token Ring to Rule them All, One Search Engine to Find Them, One WAN to bring them in, and TCP/IP Bind them...
    3. Re:F Globalization! by Kingrames · · Score: 0

      As much as I'd love to support your cause, Portal is worth it.

      Valve may be greedy and evil, but if they keep making games as good as Portal, I don't care.

      --
      If you can read this, I forgot to post anonymously.
    4. Re:F Globalization! by Merusdraconis · · Score: 1

      Buy it directly through Steam. This requires a credit card, but I live 'internationally' and it went off without a hitch.

      In fact, this is the way that Valve would prefer you to do it - that way, the useless retail types don't get a cut of one of the best games this year.

    5. Re:F Globalization! by fractoid · · Score: 1

      Ya hear that Valve? LOST SALE RIGHT HERE BUDDY. Why do I get a mental picture of Homer yelling that at Moe? :/
      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    6. Re:F Globalization! by Propaganda13 · · Score: 1

      I heard of several Canadians buying it through Valve since the exchange rate set was still about 1:1.5 instead of the 1:1 real world exchange rate.

    7. Re:F Globalization! by fireforadrymouth · · Score: 1

      LOST SALE RIGHT HERE BUDDY
      With 343,786 sales* in the first two weeks, I don't think they are too worried about proving anything to you. I'm not sure if I'm misunderstanding your post, but do you really expect someone from Valve to read your post (on /. no less), check your email address against the steam user database and contact you (I imagine it would have to be in person with a bag of free trinkets; after all you were seriously considering buying ONE COPY of their game) to assure you that you won't be disconnected? When was the last time you read an EULA when installing a game? Do you even realise what rights you have been handing out for years?

      I was able to download the packages from steam a week or two before the box was released to retailers (in Australia). A friend of mine ended up canceling his pre-order (through a store) and downloading it as well.

      *The sales numbers are, admittedly, for XBOX360 but I imagine there would be a similar (if not larger) number of users on the PC platform.
    8. Re:F Globalization! by Maxo-Texas · · Score: 1

      No... of course not

      And sony doesn't miss the roughly nine grand I have very specifically not spent on their products since they pissed me off back in 2001.
      But I won't buy from them again and I tell all my friends they suck.

      There are lots of alternatives these days.

      And as the first poster says-- why do they get to use $33 labor in india and then REQUIRE that we pay full retail for it while giving breaks to people in other countries.

      This sounds like a wto case in the making to me.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    9. Re:F Globalization! by kentrel · · Score: 4, Funny

      I am very poorly paid and have ZERO disposable income, but I promise, I'll treat you like a king. Deal? :)

    10. Re:F Globalization! by LingNoi · · Score: 1

      Make Three,

      I also move from country to country, that's just stupid and they're just assuming their customers are trying to cheat them.

    11. Re:F Globalization! by mike260 · · Score: 1

      Seconded. Consumer rights need supporting, but innovation in the games industry needs it more.

    12. Re:F Globalization! by Anonymous Coward · · Score: 0

      What is funny about this is that legit purchasers of the software are suffering while the ones using the Orange Box games (Half-Life2: EP2 and Portal, don't know about Team Fortress) via downloaded and cracked/patched versions are happily enjoying the content - which come to think of it would be a good fix for the people affected by Valve's actions here.

      One must wonder the wisdom in a system where it is more convenient to bypass authentication methods such as Steam than to use them even when your legally entitled to the software.

    13. Re:F Globalization! by Anonymous Coward · · Score: 0

      I'm a student in a similar position, and I would just like to add a ME TOO to that lost sale.

    14. Re:F Globalization! by Eunuchswear · · Score: 1

      Dunno, you can suppress your gag reflex, right?

      --
      Watch this Heartland Institute video
    15. Re:F Globalization! by Gulthek · · Score: 1

      So buy it without using steam already!

      That is, for the XBox360. Sure you have to transition from keyboard+mouse to dual analog but after that you get your non-lockable games.

      I made the controller transition from 2001 to 2003 and haven't looked back. Seriously, I can't imagine using the mouse for look anymore. Unless you're playing an FPS where you are some kind of robot no human can make the radical shifts in orientation and direction possible with a mouse and still aim a gun. Especially different for WWII games. I went from being some kind of unstoppable uber-killer who can kill five enemies in five different directions so a regular guy just trying to survive.

    16. Re:F Globalization! by ThePhilips · · Score: 2, Interesting

      I made the controller transition from 2001 to 2003 and haven't looked back. Seriously, I can't imagine using the mouse for look anymore. Unless you're playing an FPS where you are some kind of robot no human can make the radical shifts in orientation and direction possible with a mouse and still aim a gun.

      Man, you ain't playing on-line? right?

      Try playing with the dual-analogue thing against anybody with keyboard and mouse (even against me!) - you'd be literally wiped floor with. Classical controller is just not made for FPS.

      Unless you're playing an FPS where you are some kind of robot no human can make the radical shifts in orientation and direction possible with a mouse and still aim a gun.

      Yeah, console games are screwed in that aspect: monsters literally stop and wait for player to shoot them. No LoLs here: it'd be funny if it wasn't truth.

      Classical controller is much much worse than keyboard+mouse. Period. Seeing people struggling with controls doing any kind of basic targeting just pains me. Seeing people in game not able to avoid being shot and shoot simultaneously - makes the classical controller moot.

      --
      All hope abandon ye who enter here.
    17. Re:F Globalization! by Shakrai · · Score: 1

      Valve may be greedy and evil, but if they keep making games as good as Portal, I don't care.

      And the Italian Fascists kept the trains running on time while the Nazi regime was able to fund and build most of the autobahns. Guess you can overlook the bad side of those regimes if you care about getting to your destination on time.

      Granted, that's a somewhat bombastic comparison, but I think the spirit behind it holds true here. You think they are greedy and evil but you continue to send them your money just because you like a few of their games?

      Modern civilization is truly doomed if people are willing to abandon their principals for the sake of a fucking video game.

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    18. Re:F Globalization! by TheRaven64 · · Score: 0, Troll
      I bought the original Half Life, but stopped playing it when it required Steam, partly because it of the bugginess of the system but mainly because I don't like the DRM (I might dust it off and play the latest pre-steam version at some point). I didn't buy Half Life 2 because of Steam, and I haven't bought Portal for the same reason, even though it looks like the kind of game I'd enjoy. My message to Valve is this:

      Ditch the DRM, and I'll buy your product. You're not the only people making entertainment and as long as there is choice my money goes to those who at least pretend to respect their customers.

      --
      I am TheRaven on Soylent News
    19. Re:F Globalization! by Benaiah · · Score: 1

      Modern civilization is truly doomed if people are willing to abandon their principals for the sake of a fucking video game.

      Whats really sad is that people will... If people are willing to sell their souls for better video games then who are we to complain when all our games become untradable. Pay full price for a game, finish it, but cant pass it on... Its just a joke now for console users but soon it might become a reality. ITs bullshit. Stop paying them to screw us.
    20. Re:F Globalization! by orlanz · · Score: 1, Troll

      I know what you mean. I HATE Stream. It is a POS.

      I bought HL2, the game play is great, the development is great, and the story is great. It is an amazing overall game. In fact, I love the whole HL series. I have nearly every game. But that stopped with HL2. Because of Stream (and I got a slow PC) I haven't bought any of the latest mods.

      I don't have a state of the art PC, so the game took forever to install and LOAD. I actually uninstalled after one or two gameplays and quickly found a hacked version. Hey I have a legal key, why shouldn't I be able to obtain a hacked copy. BTW, I knew about the hacked version, and had access to it before the game hit the stores, but I liked the game so much that I was willing to wait and actually spend money supporting it.

      Anyway, the hacked version took less than half the time to find, download, AND install than it took to get the legal one to just install!! Now Valve, you are obviously doing SOMETHING wrong when the hacked version is so much better than the commercially available one! Also, this isn't just me, a LOT of CS fans left because of Stream. Whole clans disbanded because the whole experience was ruined by Stream.

    21. Re:F Globalization! by Gabriel227 · · Score: 2, Insightful

      There's something everyone should remember when following the 'vote-with-your-wallet' idea. Tell the company! And I don't mean post to /. something you hope they'll read or hear about, send an e-mail or a letter to Valve letting them know they lost a customer with their policies. When they hold meetings to determine how to sell more copies, I highly doubt this is the type of thing that comes up.

    22. Re:F Globalization! by acwork2 · · Score: 1

      Sure there are drawbacks to Steam but there are also positives to take into consideration. You don't have to keep track of disks or serial numbers. Once a game is activated to your steam account you have it. So if you get a new computer all you have to do is install steam and it will download all the games you own. This has been a really nice feature for me on a couple of occasions. Steam gets more stable and better all the time. Its worth taking a second look. And Portal & TF2 are well worth the price of Orange Box!

      --
      I killed 3 men and 2 cats to get this sig?
    23. Re:F Globalization! by TJamieson · · Score: 2, Funny

      With a username containing "Eunuch", does it really matter?

      --
      For the last time, PIN Number and ATM Machine are redundancies!
    24. Re:F Globalization! by Anonymous Coward · · Score: 0

      More convenient? took me no time to order, download and play. Vs downloading something off p2p, downloading a crack and hoping I don't catch anything from it. While steam does have it's issues, the aren't near as bad as the vocal MINORITY makes it out to be.

    25. Re:F Globalization! by anlprb · · Score: 1

      The position of Trophy wife is available if you are interested. I am accepting applictions. Please send a glossy 8.5x11 with flexibility measurements, Degree rotation, etc... and then I will process your application as soon as it is received.

      --

      One Token Ring to Rule them All, One Search Engine to Find Them, One WAN to bring them in, and TCP/IP Bind them...
    26. Re:F Globalization! by Hazelnut · · Score: 1

      I was initially wary of Steam - and there were definitely problems. Thing is I could never find any stories where someone couldn't get an reasonable issue resolved by Valve. (found lots of attempts at pulling a fast one and then whining about evil Valve though) I purchased the Orange Box via Steam (only my second purchase) and have not been made to feel like a thief at any point. It's pretty easy to play offline, and probably the only real issue I ever had with it was when I tried to play HL2 and it insisted on spending nearly an hour updating it before I could play. I used to keep games on don't update, but now I have 1Meg cable net so it never takes more time than it takes me to brew a cuppa...

    27. Re:F Globalization! by JCSoRocks · · Score: 1

      I love steam, and I like Valve. I've always gotten great support from Valve. I'm sure that if you contacted them and explained your situation they'd help you out. Deliberately cheating them out of money and just moving from county to country are two different things. They know the difference and they'll treat you accordingly. Contact them before-hand if you like.

      --
      You are using English. Please learn the difference between loose and lose; they're, there, and their; your and you're.
    28. Re:F Globalization! by empaler · · Score: 1

      Here you go. There's a version that'll work everywhere.

    29. Re:F Globalization! by Impy+the+Impiuos+Imp · · Score: 1

      Support nationalized, single-payer video game development and distribution, and more games like Portal and Spore will make it out, and on a timely basis rather than this delayed-maybe crap. If it's good enough for something vital and serious like medicine, how much more useful for our fun?

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    30. Re:F Globalization! by squizzi · · Score: 1

      That's where the console market is rocking the pc market.. Used games.

      Sure, PC is the way to go in most situations, better upgradeable hardware, and most of the great games are being released on the platform, but the console perks do save you the moola.

      Why do companies that release singleplayer games with absolutely no multiplayer content wonder why their games are coming up on torrents across the net?

      When with a console you can just resell the game... atleast Valve got a "little" smart by adding their "gift option" which allows users to gift a game they currently have, but why not a "sell option" where you can sell a game on your account to another user through a transaction, monitored through steam, and that user gets it, its removed from your Games list and taa dahh. Because when people try to sell there steam accounts cause they don't want to keep playing Half-Life 2 till there eyes bleed (Great title though), they can't because steam closes their account. Steam is a great idea that's executed badly, and Steam isn't adding more support for extra stuff they just add more games, more companies, more money. Valve is a big company now.. soon they'll be EA, and EA and them will merge, and EA Marketplace will be Steam.. AND....

      --
      www.squizzi-designs.com | graphic & web design
    31. Re:F Globalization! by yourfnmom · · Score: 1

      I have lots of disposable income. Translation: I have no wife/girlfriend.
    32. Re:F Globalization! by Anonymous Coward · · Score: 0

      I abandoned my principal when I graduated high school. I haven't missed him since .. he was kind of a jerk.

    33. Re:F Globalization! by director_mr · · Score: 1

      OOOOOH, an Internet TOUGH GUY! Half-Life sales: 15 million copies Half-Lif3 sales that anlprb is causing a "horrible fire" by bad talking: 20 million copies Approximately 25% of the buyers of Half Life 2 used Steam's download interface to buy the video game. Sounds like anlprb needs to step up the bad talking about the horrible treatment that STEAM gives everyone.

    34. Re:F Globalization! by rkanodia · · Score: 1

      The grandparent doesn't disagree with you. You both think that a mouse is 'better' than an analog stick for aiming, where 'better' is defined as 'allows more precise input at higher speeds'. The grandparent didn't deny the tactical advantages offered by this control scheme - he simply finds it to be unrealistic.

    35. Re:F Globalization! by Goldberg's+Pants · · Score: 1

      How is it deliberately cheating them out of money? Right now the Canadian dollar is stronger than the US dollar. However, prices are still as they were ten years ago and significantly higher in Canada. So apparently it's alright for Canadian consumers to be cheated and wind up paying over the odds, but Valve are getting pissy when people try to do the reverse.

      On Amazon Canada, the price for the Orange Box works out at just over $55 Canadian right now. The regular US Amazon price works out at just over $46 Canadian. Even with shipping, the US one is still cheaper than the native Canadian release.

    36. Re:F Globalization! by GameboyRMH · · Score: 1

      Same here, I couldn't wait to get HL2 until I heard about Steam. Portal looks fun too. Oh well.

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    37. Re:F Globalization! by Mr2001 · · Score: 1

      Yeah, but look at the most popular console FPS series, Halo. It takes place on an artificial ring world in distant space which happens to hold the power to eradicate all life in the galaxy, and the player character wears a futuristic high-tech suit of armor which makes him invulnerable to enemy fire (as long as he doesn't take too much fire at once), allows him to fall great distances without a scrape, and keeps him constantly informed of the motion and friend/foe status of everyone nearby. He has an AI living in his head giving him directions.

      And yet it still takes him seconds to turn in a circle or look side to side.

      --
      Visual IRC: Fast. Powerful. Free.
    38. Re:F Globalization! by Kingrames · · Score: 1

      You godwin'ed me over fucking STEAM?

      Chill out dude, it's a fucking video game. And a brilliant one at that. Ignoring reality does not, will not, and has not ever helped anyone. If you're going to build a case for abandoning steam, you need to acknowledge that the games made by Valve are phenomenal.

      In regards to the comparison between Fascists and DRM, I will only say this:
      We oppose DRM not because it is DRM, but because it is bad. If DRM could be designed without flaws, and if it comes with phenomenal software that does not suffer from its presence, then it is not bad in that sense. YOU are free to oppose it simply because it is DRM. You are not, however, the pinnacle of human intellect and logic because of your stubborn refusal to yield any ground for debate.

      --
      If you can read this, I forgot to post anonymously.
    39. Re:F Globalization! by Anonymous Coward · · Score: 0

      And I'm sure Valve is really concerned that some nerd said he won't buy their game. I bet they're crying their eyes out, losing sleep over the fact that a few dorks think their measly fifty bucks matters. Just remember, for every loser who "boycotts" the game, there are at least fifty that will buy it. Voting with your wallet doesn't work nearly as well as you think it does.

  38. A thousand lashes by Dachannien · · Score: 1

    Fantastic! Now nobody even has to be pirating anything in order for customers to get treated like criminals. Go go gadget DRM.

  39. When a Dev becomes a distributor by Clay+Pigeon+-TPF-VS- · · Score: 1

    This is what happens when a developer becomes a distrubor. They slowly stop caring about their gamers and making the highest quality product, and start to think primarily of profits. They even rush to market games that are not finished, and then abandon their development (it was promised that dod:S would eventually include vehicle combat, and tf2 lacks basic class limit cvars, which have been in pretty much all tf games, as well as all of valves' DoD offerings, and the old %h %l %i variables from tfc).

    Valve is getting complacent in its position. This needs to end.

    --
    Viral software licensing is not freedom, it is in fact GNU/Socialism.
  40. And now it starts. by anlprb · · Score: 5, Interesting

    Remember all of the Xbox Live players out there who love digital distribution? Well, here it is. You do not OWN ANYTHING. You can try to pry my CDs/DVDs/BlueRay Discs out of my cold dead hands, but that would be theft. Delete a bit on my game to not make it play, that is protecting your revenue stream. Why is the digital download so damned attractive? You don't get box art, you don't get a manual. You don't get the right to play your game on a non-networked machine. Now, you know why volunteering your computer to be part of a corporation's distribution network is a bad idea. Hmm, let's give away my bandwidth, HDD space and processing power to Company A when what do I get in return, disabled products. Ohh, and this is just the beginning. It will only get worse. This just proves, I am not a tinfoil hat theorist, it is true, today, not someday, it is here. Welcome to not owning anything.

              This is why I play games on the consoles, you buy the game, you play the game. I want imported games, buy imported console, hook up to TV, play games. No one can come into my house and take my games away from me. The reason I stopped playing PC games was I was always treated like a darned criminal, especially when I paid for the game. The cracked games don't have the nagging that the retail versions do. Now, they are playing this game. This is just lovely. When did I stop being the person who put food on your table and became just another game citizen to keep on taxing with no accountability to? I stopped playing Valve games after steam came out. You could see the writing on the wall, this was going to end badly, just a matter of time.

    --

    One Token Ring to Rule them All, One Search Engine to Find Them, One WAN to bring them in, and TCP/IP Bind them...
    1. Re:And now it starts. by Anonymous Coward · · Score: 0

      Why is the digital download so damned attractive? You don't get box art, you don't get a manual. You don't get the right to play your game on a non-networked machine.

      Who cares about box art? I look at it for ten seconds and then forget about it. Yes, I do get a manual, just not a printed one -- which I don't really care about, since I'm likely to look over it once and then never look at it again, and if I really wanted to, I could print it out. And yes, you can play your games on non-networked machines; Steam has an offline mode.

      Hmm, let's give away my bandwidth, HDD space and processing power to Company A when what do I get in return, disabled products.

      How is using Steam "giving away" bandwidth, disk space, or processing power to a company? Seriously, that doesn't even make any sense. It's not like they're using your computer for a distributed rendering farm when you're not looking.

      This just proves, I am not a tinfoil hat theorist, it is true, today, not someday, it is here.

      No, but you are misinformed.

      This is why I play games on the consoles, you buy the game, you play the game. I want imported games, buy imported console, hook up to TV, play games. No one can come into my house and take my games away from me.

      Let's hope that you don't ever connect to the internet with that console so they can't modify your firmware to stop you. For that matter, you better hope that you don't play any games that automatically upgrade the firmware when you first insert them!

      The cracked games don't have the nagging that the retail versions do.

      I can't remember the last time a retail game nagged me to do anything. Are you thinking of shareware games?

      Seriously, you're either completely misinformed or a troll.

    2. Re:And now it starts. by anlprb · · Score: 1

      Who cares about box art? I look at it for ten seconds and then forget about it. Yes, I do get a manual, just not a printed one -- which I don't really care about, since I'm likely to look over it once and then never look at it again, and if I really wanted to, I could print it out. And yes, you can play your games on non-networked machines; Steam has an offline mode.

      I also get the Disc, you missed that point.

      How is using Steam "giving away" bandwidth, disk space, or processing power to a company? Seriously, that doesn't even make any sense. It's not like they're using your computer for a distributed rendering farm when you're not looking.

      Does steam have a process that runs? Does it take up any bandwidth to authenticate with their servers? Will it pass patches on to people close to me in a P2P manner? Just because you treat your computer like a public urinal doesn't mean that mine isn't private to me. I like to keep it clean, only allowing what I want done with it, done with it.

      Let's hope that you don't ever connect to the internet with that console so they can't modify your firmware to stop you. For that matter, you better hope that you don't play any games that automatically upgrade the firmware when you first insert them!

      I do connect them. If the game needs a firmware update, the company is completely liable to give it to me and to support it. I don't play homebrew games on my "production" game systems. Why would an upgrade be harmful? If they take away my ability to play a legally purchased game, they have a lawsuit on their hands. Simple as that. Theft of service. I was able to do something with it, they took it away, simple as that.

      I can't remember the last time a retail game nagged me to do anything. Are you thinking of shareware games?

      Quake 3 was one, it required you enter your product code for certain things, sometimes to get onto a server. For "security".

      No, not shareware, activation and such, to play a game. Who says I HAVE to have access to the internet? Who says I will put an piece of software I don't trust on a networked computer that has access to the internet? I can use my computer as a glorified word processor if I want. Last I checked, I don't need the internet to use my typewriter. Don't assume from a vendor point of view what the client environment will be like. The application I work on has both a networked and non-networked mode. Get into software development and you will quickly learn that the client environment is not what your nice pretty lab is like.

      --

      One Token Ring to Rule them All, One Search Engine to Find Them, One WAN to bring them in, and TCP/IP Bind them...
    3. Re:And now it starts. by theantipop · · Score: 1

      For some of us, playing games isn't a life-or-death political issue.

    4. Re:And now it starts. by atomic-penguin · · Score: 1

      Why is the digital download so damned attractive? You don't get box art, you don't get a manual.

      Oh no, I'm missing out on an ugly safety-orange cardboard box!

      --
      /^([Ss]ame [Bb]at (time, |channel.)){2}$/
    5. Re:And now it starts. by Anonymous Coward · · Score: 0

      That's why you stopped playing PC games? I hear Duke Nukem Forever won't have any DRM shit.
      But seriously, what's wrong with the old PC games? id releases old games as open source, and if you already have (lawfully obtained) data files, it seems there's little they could do retroactively.
      To me, it seems like a reason to stop buying/playing new PC games, but shouldn't change old ones.

  41. What have we learned here? by Anonymous Coward · · Score: 0
    That's what BitTorrent is for!

    So perhaps there's no net play with Team Fortress 2. Big deal. At least with warez, you don't sign away your "second virginity" to Valve.

  42. Steam by setrops · · Score: 1

    Stand Back!
    Stand Back!

    What are those dogs doing sniffing at my feet
    They're on to something, picking up
    Picking up this Cheap, this Cheap

    [Chorus 1:]
    Give me steam
    And how you think to make a deal
    Real as anything you've seen
    Get a life, wipe this cheater's dream

    You know your good games from your trash
    You know your plastic from your cash
    When we lose money we'll fight brack
    The game is like crack
    And we'll screw you

  43. You want to know why it's legal for them, not you? by Torvaun · · Score: 4, Insightful

    Because you can't afford a politician. That's why.

    --
    I see your informative link, and raise you a pithy comment.
  44. Re:You want to know why it's legal for them, not y by Opportunist · · Score: 1

    Well, if everyone chips in, maybe we can afford a Senator?

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  45. On the Box? by Anonymous Coward · · Score: 1, Interesting

    Was it stated anywhere on the box that it would only work in it's home territory? Almost all region encoded DVD do...

    also has anyone tried changing their Address in the profile?

  46. I hate Valve by Godji · · Score: 1

    I'm not German. I don't live in Germany, and I don't have a German credit card. Hell, I don't even speak the language much. I'm over 18. However, I just happened to be in Germany when Episode 1 came out, and I bought the Valve Complete Pack. THEY DIDN'T TELL ME I was getting a CENSORED version for three-year-olds! I've hated Valve ever since.

    If anyone knows how to get the HL2+EP1+EP2 experience without censorship and preferably without paying those assholes any more money, let me know. Some blood patch maybe?

    And don't even get me started on Linux support.

    1. Re:I hate Valve by Anonymous Coward · · Score: 0

      Quit whining about Valve complying with another nation's laws. You're just looking like yet another ignorant American bitching because they didn't bother to check local laws.

    2. Re:I hate Valve by LingNoi · · Score: 1

      Why the valve hate for some old german gits who think video game violence is such a threat that they have to have a police raid on the Crytek offices in full battle gear?

      I heard video game developers in Germany get spit on. Your issue has nothing to do with valve.

    3. Re:I hate Valve by Godji · · Score: 1

      It does actually. The problem I have with Valve is not that they comply with a ridiculous law. It is because they lied to me. I clicked on the purchase link and I was told I was buying "Valve Complete Pack (DE)". DE? I stopped right there and filed a tech support question whether the DE meant I was buying the game in German. No, they said, the game is in English. And then I bought it.

      Nowhere did they mention on the sales page what the "(DE)" meant, and the tech support guy obviously "forgot" to mention that. They had to make the sale, you know.

      A responsible company would say "Valve Complete Pack (Low Violence)" (if they don't want to use a "Censored" label which would be most appropriate). Then I would know what I'm buying, and so would many others. I'm sick and tired of Valve's attitude. Or they would give me my money back. Or, seeing that I had a non-German credit card and that I was no longer connecting from Germany (once I was back in my home country), let me upgrade to the mature thing.

  47. A good quote from the complaint site by Anonymous Coward · · Score: 0

    BY JAYSYN AT 10/24/07 04:29 PM @Geekybiker:
    Welcome to the Global freakin' Economy. Why is it that it's ok for companies to take advantage of this, but not software & media consumers. Yes, I'm looking at you Region Encoding on DVDs.

    What ever happened to consumers being able to exploit the global economy on the same footing as corporations?

    Globalists and free traders, man up and tell us why Valve has a right to do this.

    Valve should be deported from the United States and not allowed to sell anything here, ever.
  48. Re:Grow up by Sancho · · Score: 1

    DVDs have region coding to censor content in accordance with regional customs and laws. You may have bought into some propaganda. Region coding was solely there to protect release dates and pricing structures. Release dates because in some cases, a movie would be released on DVD in the US before it even made it to the theaters in Europe. Pricing structures because the US DVD tended to be cheaper than other DVDs.

    Incidentally, HD-DVD doesn't include region coding, though Bluray does.
  49. Vote with your wallet by dinther · · Score: 1, Insightful

    Never bothered to buy Half-life because of the steam thing. If at all possible (With games always possible) I will not buy software that locks to specific hardware. This, because I don't trust any company to be around long enough to issue me new license codes when I change PC hardware so if I buy software I always download a pirated copy as a backup from torrent. That is my insurance. I have had an issue with the racing game "Live for speed" . This games uses an activation server for which I bought a license and subsequently lost the license code. I emailed them, send my registration credentials transaction details but they won't even reply so $100 or so down the drain. You don't see your local supermarket come around to take back your groceries when you change your pantry door do you?

    1. Re:Vote with your wallet by Archon-X · · Score: 1

      OP is simply untrue. Steam isn't locked to hardware.

  50. Same old Valve / Vivendi by capnal · · Score: 2, Informative

    This just reminds me of how Valve moved Counterstrike to Steam and required us to register with the CD Keys. Unfortunately, their CD keys were not unique and if someone registered with your CD key before you then you were out of luck! To hell with them.

    1. Re:Same old Valve / Vivendi by Kattspya · · Score: 1

      I have a hard time believing that Valve or Vivendi put out identical CD-keys that just magically didn't work on STEAM but worked on WON. If that happened to you it was probably a keygen that got you. Nowadays I think you can reset a serial key if you can show them the physical game. Or in the case of STEAM a credit card invoice.

  51. Scam? by Anonymous Coward · · Score: 0

    "they're cheapasses who fall for a scam"

    It wasn't a scam.

    And trying to get a good deal is not being a cheapass. It's common sense.

    Someday when you get out of school, you'll look for a job. Your boss will pay you as little as he can. He will do this not because he is a "cheapass", it's just common sense and the way the world works. I realize when you go to school sipping $5 Latte's at the local starbucks then it seems silly to save $10. But that's because you're still young and have a funny value of things (you probably pay $50 a month for a portable phone, despite the fact this takes most of your disposable income. I'm not criticizing; I'm mainly jealous that I have to pay my own way.

    Someday you'll understand saving $10 is not "cheapass" and you'll understand when companies shut you out of a legitimately purchased game because you didn't pay enough is an insult. But instead, you sit and champion an abuse of your rights because you like a mediocre game enough to pay too much and use up too much time that you don't really have to spare.

    But yeah! rah! Steam. You rok! You really rok those gamez.

    1. Re:Scam? by Tim+C · · Score: 1

      Rumour has it (rumour as I've not seen them myself) that the boxes in question state in the native language that the key is only valid in the country of purchase.

      Assuming that's the case, then yes it absolutely is a scam, as the people selling the games know that they won't work overseas.

  52. EULAs are unenforceable by Sycraft-fu · · Score: 2, Insightful

    They fail some critical parts of contract law:

    1) Contracts must happen before the deal. Contracts cannot be ex post facto. This is why you sign contracts before you buy a house or car, and why people talk about prenuptial agreements. If it doesn't happen before the exchange, it isn't valid. All terms must be agreed upon up front by both parties, you can't tack them on later. Since EULAs don't come up until after you bought the software, they aren't enforceable.

    2) Along those lines contracts must involve an exchange. There's no such thing as a one sided contract. No exchange, it's not a contract and not legal. That's why if you do something like quit your claim to a piece of property to give it to someone else the contract will read (I, yournamehere, for the sum of ten dollars and other valuable consideration do hereby quit all claim..." and so on. Without that exchange in there, it's not legal, even if the intent is just to give it to them.

    3) A contract must be open to negotiation. You are not allowed to make it a one sided thing of "Here it is, you have to accept it as is and I won't talk to you." You HAVE to negotiate. You don't have to accept what the other side wants, but you have to be available to the negotiations. You either have to be able to meet with them, or they have to be able to send you a modified contract and so on that you can then review and accept or reject. Well you can't do that with EULAs so again, they aren't contracts.

    4) There are various rights you cannot give up. You cannot, for example, sign yourself in to slavery. I can draft a contract that says you'll be my slave, it can be an exchange, we can negotiate it, and you can sign it. You still aren't my slave, you can't sign away that right. EULAs often say you are giving up rights you can't sign away. That clause in unenforceable and having blatantly unenforceable clauses is a great way to have the whole contract tossed.

    EULAs are just companies being stupid. Half of it is usually shit they don't have to say, like "You can't copy this." Well duh, that's copyright law, don't need a contract for that. The rest is irrelevant because you already bought the software, it's way too late for them to restrict it. They want a cotnract, they need to get one beforehand.

    With some major packages, that'll happen sometimes. We've bought engineering software that required a signed contract. That one is enforceable. You sign a contract prior to the sale agreeing to terms of the sale, that's legal. However EULAs aren't. That is the reason why our lawyers, who have to be very careful since we work for the state, tell us not to worry and just click through. However real contracts we may not sign, those have to be sent over to legal and generally get torn apart.

    1. Re:EULAs are unenforceable by Anonymous Coward · · Score: 0

      I too get very tired of people calling EULA a contract and citing contract law. You are right about every thing you say, but I'm not so sure they still means they are unenforceable. They are clearly no enforceable as contracts as you have show and many courts have ruled. The question is, "Are they enforceable as part of copyright law." Copyright law allows arbitrary restrictions on the use of copyrighted material. The claim by those who want to enforce EULA is that the sale was only the sale of the media and does not grant rights to make copies of it. Those right are granted by the license and you must abide by it's turns or you've illegal copied the materials. This makes perfect sense and is exactly how GPL works. A violation of an EULA like GPL is a violation of copyright law, not a breach of contract. Of course the reason there's still any debate, is because the interaction of fair use and other laws (First Sale) have not been entirely explored by the courts.

    2. Re:EULAs are unenforceable by frooge · · Score: 1

      2) Along those lines contracts must involve an exchange. There's no such thing as a one sided contract. No exchange, it's not a contract and not legal.

      What constitutes a contract can vary from place to place. For example, here under Scottish law a contract can be one-sided -- but down south under English law it cannot.
  53. FUD by steveaustin1971 · · Score: 0

    Theres this thing called "terms of service" that comes up when you install these games, and if people read it they would know about things like buying outside your geographical area... Either way Halflife is about the best single player game ever made IMHO and I will buy it and episode 3,4 and 5 if they continue to make em fun to play, and with Orange we get TF2 AND portal... I would pay the $55CAN just for portal alone... Steam itself is one of the best content delivery systems out there, and I have never had any problems with it, and I own most of the content that you can buy through it at this point. So READ YOUR TOS and ffs stop whining like women.

  54. Ahh but it does by Sycraft-fu · · Score: 1

    Retail stores are not happy about charge backs. If it happens because of defective merchandise, you'd better believe they go after the suppliers. Remember that at that level payments don't work in a "You pay cash up front." Suppliers ship them merchandise, and the store pays them what they feel they should. There's all kinds of negotiations as to what the store gets to deduct.

    If this starts happening on a big enough scale, the retailers will be pissed at Valve and demand compensation, yank their products, or both. Don't think for a second that Walmart is going to shoulder the charges. They'll charge whoever supplied the games to them.

  55. I read the title wrong by LilGuy · · Score: 2, Funny

    I somehow read that as "Valve Locking Out Gamers Who Buy Orange Box Intentionally. That threw me for a loop.

    --

    You're nothing; like me.
  56. Tough shit by Sycraft-fu · · Score: 1

    Globalization cuts both ways. There are benefits and detriments to both consumers AND companies. As a consumer globalization is bad, because you have to compete in a world wide market and risk losing your job or having less pay. However it's good in that the pay you do get goes farther since goods cost less. As a company it's good in that the cheap goods let you make more profit, but bad in that you now have to compete with other cheap goods.

    This isn't a situation where companies get to have all the good. You want a global market? Fine, but consumers get to reap the benefits too. Don't be surprised if when you break down the barriers, consumers do as well.

  57. This is also being discussed here,.. by AbRASiON · · Score: 2, Interesting

    http://forums.whirlpool.net.au/forum-replies.cfm?t=222993&p=43

    Whirpool is an aussie forum for discussing all kinds of things over here.
    Anyhow an online store 'just over the pond' in Thailand called Zest has been selling a lot of games lately, they often open the product, give you the CDkey via email and dispose of the rest, or you can pay to have the whole lot shipped.
    Sounds shady but well apparently it works and very few cases of people having CD key issues.

    It's hard to know where to stand on this, I can certainly see why Valve have done it. In order to stop piracy in dodgy countries like China and Thailand they simply drop the price, way way low, if I recall Microsoft were thinking (or did?) the same thing with Windows at one point..?
    Technically it's still a valid key, however it was intended for that country.

    All that being said Organge box (stupid bloody name) is cheap as chips right now. Despite being a tightass consumer, when you think about 45$ US for the preorder is like 55$ AUD, that's fantastic value in my mind. (yes, I purchased on steam)

    However! other companies besides Valve like EA are also blocking these online sales and they DON'T release with nice prices like Valve. You want Crysis? 100$ AUD (or 91$ US) and we speak the same damn language, it's not like they need to re-author it (color/colour jokes aside) or make a 220V power supply (software here, not hardware)
    I don't agree with those prices at all.

    I frequent US-centric forums all the time and it kills me to hear of the bargains you guys get as consumers.
    Price match this, rebate that, sale this, 2 for one on that.
    I mean you get a brand new game, sure it's 50 or 60$ US but within 2 weeks a smart consumer can have it for 30$ US (40$ AUD)
    Over here, the new stuff starts at 120/110/100$ AUD (109/100/91$ US!) and may drop if we're lucky to 70$ US in a month or two - what the fuck people what the fuck.

    So ultimately, this isn't cool for some tightasses but really go complain to EA about blocking regional games from Thailand, because those cockhats DON'T offer a cheap good download service like Valve yet they are doing the same thing.

    1. Re:This is also being discussed here,.. by AbRASiON · · Score: 1

      Moderators and meta mods:

      Thanks to people disliking a comment I made in this article.
      http://games.slashdot.org/article.pl?sid=07/10/26/1512217

      People are going on a sad crusade to moderate my other posts down just for the hell of it.
      If anyone would like to correctly meta moderate I'd appreciate it, this place is for discussion, not childilshly taking vengeance because you disagree with someone.

      (My original post in this thread was +3 and there's certainly nothing trollish about it, hope it helped some people out)

      - Scott

  58. Regionalizing vs. Globalization. by Per+Abrahamsen · · Score: 1

    This is not globalization, but regionalizing. Something the "IP" industry loves, because it allows them to set different prices in different markets.

    Globalization (= free trade) is good for consumers (and eventually, everyone). Regionalizing (= artificial trade barriers) is bad for consumers (and eventually, everyone).

    It is basic economic theory, when you prevent a trade, you make both parties poorer.

  59. Screw steam. by supabeast! · · Score: 0, Troll

    I personally have not been a fan of Steam since it launched. The DRM is too heavy-handed. Why the hell would I pay that much money for a game so I can get screwed by a DRM system that has done nothing to hamper piracy of the games in question?

    1. Re:Screw steam. by justinlee37 · · Score: 2, Insightful

      Why the hell would I pay that much money for a game so I can get screwed by a DRM system that has done nothing to hamper piracy of the games in question?

      Actually, Steam does a LOT to hamper piracy. It's far more effective than other company's solutions.

      The key is that Steam requires you to connect to their online server in order to decrypt the game's files ... sure, eventually someone will crack the encryption, but it takes a lot longer to do so. What's more, a lot of Steam's games are online multiplayer only, which means that unless you have a cd-key that was validated by Valve, you can't play the game even if you get around the encryption. It's only possible (and even then, difficult) to pirate single-player versions of Steam material.

      Additionally, I don't see how you're "getting screwed" by Steam. The prices are all at market price (or in some cases, slightly lower than market price), and the client itself is very unobtrusive. Now, throw in the fact that you can install Steam on any computer, log on with your username, and start downloading any of the games that you've previously paid for, and suddenly buying a game on Steam seems more attractive than buying a physical disc. After all, discs can break, and if you don't back them up, you're fucked.

    2. Re:Screw steam. by justinlee37 · · Score: 1

      P.S. I will add that Steam doesn't do shite to prevent the piracy of games that aren't Steam-exclusive releases, unless the game designers also invested in an effective punkbuster (Relic's Company of Heroes comes to mind).

  60. Shipping costs? by Minarin · · Score: 1

    Does Play-Asia count as overseas because it's located in Hong Kong? I did a quick search and it doesn't seem to be on the site (maybe it was before), but assuming it is the same price as the Xbox 360 version (59$) while the US version of the game from the official site has it listed at 49$, were people really trying to save money? Or were they just buying it from non-US based sites for the convenience of it? For example, you're buying 3 other games from the same site, why get a 4th game from the official site when I can save on SHIPPING, and not necessarily the game itself? On the other hand, shipping costs are typically more expensive from overseas than it would be for regular ground shipping + currency conversion fees (2.5% for my credit card :/). So, maybe people were getting this game for a DRASTICALLY lower price (sites? anyone?) or else why would they go through the trouble?

  61. Proxy server? by kn0tw0rk · · Score: 1

    I'm not a network tech, so am merely raising the question of:

    wether you could have a proxy server in to connect to then redirect to the valve steam service, masking/mascarading your IP address/etc as being from there for validating your copy?

    --
    See my art -> http://herbevore.deviantart.com
  62. What about military members? by eagl · · Score: 2, Informative

    What about military members? We are assigned all over the world for up to years at a time. What about the poor guy who buys a US license and is stationed in Korea or England? Or is in Korea, buys a copy in Korea, and then gets stationed back in the US?

    What about guys who deploy elsewhere?

    Region dependency is just as stupid as most other DRM restrictions. Maybe even worse, since they're explicitly disallowing people from using legit originals. That sucks. Bad move.

    I was going to buy the orange box but I'm in the military and might have to move or deploy before Valve fixes their rectal-cranium inversion on this issue. No way in hell will I buy something that could be disabled just because I move.

    1. Re:What about military members? by bigmouth_strikes · · Score: 1

      What about them ? The region dependency only applies to retail versions bought bought in Russia (not many servicemen stationed there) or Thailand, where it explicitly says on the box that they're region coded. All other versions - US retail, EU retail, Steam - are not region coded.

      Sure, DRM is always always a pita for the consumers, but in this case your concern is unfounded.

      --
      Oh, I can't help quoting you because everything that you said rings true
    2. Re:What about military members? by babbling · · Score: 1

      What about people who migrate to a different country?
      What about people who go on a holiday to a different country?
      What about people using proxy servers?
      What about people who buy it on eBay?
      What about people who travel the world?

      Lots of people can be infected by this sort of thing. Steam is Digital Restrictions Management, and this is what Digital Restrictions Management does.

  63. WTF is SOL? by Anonymous Coward · · Score: 0

    Thanks

    1. Re:WTF is SOL? by Donut+Zeke · · Score: 2, Informative

      Shit out of luck.

  64. Why Screw steam? by Shade+of+Pyrrhus · · Score: 2, Insightful

    I got 10% off by buying through Steam before it came out, so I don't know what your quarrels with Steam are. I had the TF2 beta just like everyone else who bought the Orange Box for 10% off. I unlocked the Orange Box the very morning the game was released, and was able to play immediately. What's so wrong with this? Instead of paying the inflated, never-dropping prices of Best Buy, I can get it ahead of time for a discount by buying software from the people who spent their years of effort and money to develop it.

    The issue here isn't with Steam, it's with how the company handled the problem. Even if Steam wasn't involved, using a CDKey system, keys would have been deactivated. Everyone bashing Steam needs to realize this (the majority of bashers probably don't even use it - I actually really like it).

    To re-iterate what the real problem was: the *majority* of people (sure one or two may have legit complaints) affected tried to buy the game for a discounted price, had their games de-activated, can get a refund and buy it properly now. For the few people affected, I don't think this is that big of a deal - don't be so cheap on a company that's offering 5 very awesome games for the price of one, and one that even offered a discount beforehand.

    1. Re:Why Screw steam? by Benaiah · · Score: 1

      To re-iterate what the real problem was: the *majority* of people (sure one or two may have legit complaints) affected tried to buy the game for a discounted price, had their games de-activated, can get a refund and buy it properly now. For the few people affected, I don't think this is that big of a deal - don't be so cheap on a company that's offering 5 very awesome games for the price of one, and one that even offered a discount beforehand. Hahahahah.... Refund...
      Hahahaha.

  65. No, I think not. by jon287 · · Score: 1

    I've been a big fan of the Steam concept since it launched, but this is the sort of thing you need to communicate to your users before you sting them.

    No, this is the sort of thing that you just shouldn't be doing because its a rotten thing to do period. This is the sort of thing you should especially not do to geeks who happen to be very internationally minded thanks to the net, technically savvy enough to understand just how rotten and greedy this is, and (as a whole) an unusually devoted sort of fan-base.
    Oh, and did I mention, geeks tend to have very long memories.
    --
    To boldly use to and too two times and get it right too! They're not gonna believe their eyes when they see it there!
  66. The Steam Is A Lie by rehtonAesoohC · · Score: 1

    Remember that time when we were going to let you play our games and you were all like "no way" and we were like "just kidding, we were just pretending we were going to let you play so we could take your money". Good Times!
  67. this is crap by mrwiz · · Score: 1

    As American military overseas who recently ordered the Orange Box (it hasn't arrived yet), I am going to be seriously pissed if it doesn't work. Vavle sucks. I will just return the damn thing.

  68. Well boo fucking hoo for foreign distributors by Whatsmynickname · · Score: 1

    >In order to stop people from buying Russian copies en masse for, say, $10 USD a piece and selling the keys online for $20 USD each, they lock the keys to the geographic region in which they're sold.

    Yet, people overseas can come here and get products cheaper here due to the declining value of the dollar [http://www.npr.org/templates/story/story.php?storyId=15154553], no problem. And corporations can go overseas and exploit low wage labor. To you, however, a consumer must NOT be allowed to take advantage of lower prices overseas. And the ONLY WAY to enforce this is through DRM... The foundation on which you build your arguments are so laden with hypocrisy, it's absolutely breathtaking.

  69. Playing old games... by Anonymous Coward · · Score: 0

    For old games (especially ones designed for old OSes), one ought to be accustomed to looking for 3rd party workarounds, graphic fixes, cracks (which sometimes include functionality patches), OS emulators, etc. to get them working on modern systems. Of hundreds of "classic" games that I've played, I can count on one hand the number that I've been unable to load and play; two were due, I think, to corrupt files (the games were on old discs I found in a computer junk store), two didn't like any of my OS emulators (you'd think a DOS game would be at home on a system running a crappy-but-modern DOS GUI), and ONE had some sort of dongle/hardware-based copy protection scheme that I couldn't find a workaround for. The Orange Box is going to be the same way; not that I've searched (I bought a copy at Best Buy so I could play online...flame on if you please), but if there isn't already a full "no phone home" patch out there, it can't be far away.

  70. News Flash at 11!!!! by rts008 · · Score: 1

    So...the 'instant gratification isn't fast enough' crowd has now found that someone has been 'pissing in their Cheerios' all this time they claimed to like it, and now are outraged?
    Cry me a river! (but don't hold your breath waiting for me to join your cult!)

    Where is the "bend over and put a target on my ass' tag for this kind of tripe?

    Online subscription services all seem to want to root your PC for their control, and are all the same in the end. (YOUR end- if in doubt: look up goatse!)

    I guess I need to patent a 'robofscker online subscription-service chair' that automagically goatse's your ass and pwns your identity/cc card info every time you log in and attempt to play/interact with said online subscription service. It should make at least a million-billion from what I see happening now days!

    *off to patent office* w00t!!!

    --
    Down With Slashdot BETA!!! I've been around the corner and seen the oliphant; you can only abuse me from your perspecti
  71. Meh. by Damocles+the+Elder · · Score: 1

    I bought the orange box to show my support for the games that Valve does, and promptly put it in a cabinet and torrented the games. I'll break it open once I feel like playing TF2, probably, but I'll be damned if I can't play single player games without an internet connection.

  72. The "When" was 2004, when Steam came out... by RickRussellTX · · Score: 1

    Activate TIME TRAVEL...

    http://www.politechbot.com/2005/01/06/test-bed-for/

    Half-Life 2: Test bed for Internet licensing techniques

    ... There are many reports on the Steam user forums that legitimate game owners are being banned for using cheats or hacks that modify the behavior of the game (even the single-player game!), and a Valve staffer says explicitly that the Steam system will be used to enforce violations of the Steam/HL2 license ...

    Regrettably, the original Steam forum posting has been removed. No surprise there. But Valve was enforcing hacking restrictions *on the single player game* in 2004. Mod your non-multiplayer game, and it's taken away from you.

    Region-locking is pretty tame by comparison.

    Rick R.

  73. RE: Valve by etherwhisp · · Score: 1

    Well, I'm not very eloquent so I'll just say, "Valve can suck my ballz." Ever since Steam did that thing where you've got to check in to their server to play HL2 I've been so not impressed. Actually, I've been severely irked. They will never see another dime of my money. Ever. F'em and the horse they rode in on. And I laugh at the idiots who got away with the first HL2 fiasco and are now finding fault with Steam/Valve now. You should have seen it coming. It's your own damn fault for being compliant in regard to their scheme.

  74. Yeah, it really "Steams" my ass by Jane+Q.+Public · · Score: 1

    Make a product, and sell it for a price. If your price is lower in a different country, then people will go to (or correspond with) that country to buy the product!

    What an idea! Let's call it "a Free Market!"

    Then we can get that Adam Smith guy to do a writeup...

  75. See? by retro128 · · Score: 1, Troll

    I've always said that Steam was the devil. And this is exactly why. You can buy hundreds of dollars with software - If Valve goes out of business, you can pretty much forget ever playing your games again. Or, more likely, Valve gets a bug up their ass for whatever reason and starts revoking games like in this article, or even better, revoking the account itself for some arbitrarily identified violation of the TOS. That's just the client side. Remember "Hot Coffee" in GTA3? How about Valve comes out with something that's deemed offensive one day and gets taken to court over it, and an injunction against the software is won. If released on Steam, it would probably mean that no one could play the game until a patch was rolled out, if ever again. Somehow I doubt they'd offer refunds.

    I remember when HL2 came out there were people dumb enough to put in warezed serial keys into the same accounts in which software that was legitimately purchased lived. Valve went through and terminated the accounts of everyone who had done this, no questions asked. Harsh justice for filthy pirates, but it could have just as easily been someone's kid brother screwing around - Valve did not care. "Buy the software again" was Valve's mantra. What are we buying again? Because I could swear it's an admission fee to see Valve wave its scepter over our heads with a flourish and bless us with the privilege of playing its latest precious game - but only for so long as it chooses.

    I was rudely introduced to the evils of steam when I purchased Half-Life 2 and was forced to load that Steam crapware on my system. Since then, I've refused to give another dime to Valve. And here I thought Microsoft was evil. Valve took all of Microsoft's wildest licensing fantasies and made them come true.

    --
    -R
    1. Re:See? by ethanhunt123 · · Score: 1

      I remember when HL2 came out there were people dumb enough to put in warezed serial keys into the same accounts in which software that was legitimately purchased lived. Valve went through and terminated the accounts of everyone who had done this, no questions asked. Harsh justice for filthy pirates, but it could have just as easily been someone's kid brother screwing around - Valve did not care. "Buy the software again" was Valve's mantra. What are we buying again? Because I could swear it's an admission fee to see Valve wave its scepter over our heads with a flourish and bless us with the privilege of playing its latest precious game - but only for so long as it chooses. The Steam account is your responsibility. If your kid brother screwed around, tough luck but you should not have let him.

  76. Valve sold lower valued products at lower price by AHumbleOpinion · · Score: 1

    I understand your points, however it was *Valve* who decided to sell these products at a different price. ... Valve should have *never* offered these products for such discounts.

    No. Valve sold lower value products at lower prices. Why were they lower valued? Because they were region locked to Thailand and Russia. Higher valued products that work in the US and EU are sold at higher prices.

    The market discovered a cheaper price and now they have locked out the deal finders.

    No. The deal finders mistook a lower valued version for a higher valued version. Or perhaps the deal finders were scammed by middlemen who misrepresented the products. These deal finders now understand the phrase "a deal that is too good to be true". When you engage is such deals you should not be surprised to find that you have bought stolen or counterfeit goods.

  77. The gift that keeps on giving by router · · Score: 1

    Wow. Who woulda thunk it?

    http://games.slashdot.org/comments.pl?sid=137739&cid=11518823

    Re. Dic. Ulous.

  78. Misleading article title by Anonymous Coward · · Score: 0

    This does NOT affect the Steam version, so stop with the raging against the big evil Steam machine here. Just buy the Steam version instead of a seedy Thai or Russian box and you won't have the problem. Stop making a big deal about nothing; nobody who bought the Steam copy is SOL, only scuzzy people who imported retail copies from other countries.

  79. Simple answer... by SharpFang · · Score: 1

    1. Get refund for not working game.
    2. Launch up eMule, grab the game + a crack. Comes with a No-Lockout Warranty.
    3. Profit!!! (to you, not to Steam or Valve)

    Distributors should realize that if they want the players to play fair and pay for the games, they must play fair themselves.
    Sorry, but most of the world's mentality (including mine) is it's not a crime to cheat scumbags of their money. The moment they start playing dirty on me, I start playing dirty on them.

    --
    45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    1. Re:Simple answer... by Anonymous Coward · · Score: 0

      Sorry, but most of the world's mentality (including mine) is it's not a crime to cheat scumbags of their money.

      Could you post your credit cards details then, please? Ty.

  80. Piracy turned around. by TheBAFH · · Score: 1

    Now the companies are the pirates.

    --
    http://www.grcrun11.gr - MUDA tribute
  81. Tagging in beta? by willodotcom · · Score: 1

    I love it that this article gets the oh so subtle tag: cunts Is that why tagging is still in beta?

    1. Re:Tagging in beta? by MarkGriz · · Score: 1

      "I love it that this article gets the oh so subtle tag: cunts Is that why tagging is still in beta?"

      Oh, that explains it..... for a minute I thought I was reading Digg

      --
      Beauty is in the eye of the beerholder.
  82. Why not just buy everything in Thailand by Alain+Williams · · Score: 1
    Register an email address there, any hardware that you need and save yourself a bundle.

    If enough people do that their scam will be bust!

  83. Steam = DRM protected videogames by Slugster · · Score: 1

    I noticed this when Half-Life 2 first came out--I was casually interested in it, was walking through an electronics store one day and they had retail copies, so I bought one. I later found out that the online version had a couple added features that you could not download for free, and could not buy separately. If you wanted them at all, you had to pay full price for ANOTHER copy online.
    (-at least,,, I think that would have worked.... I never tried it-).

    I also noticed throughout its initially buggy-ridden first few months, that the online-purchasers seemed to have fewer problems than retail copy purchasers did. It seemed like most people posting problems had bought hard copies, either CD or DVD.

    ,,,,,
    My copy of HL-2 worked fine for about a year, then told me one day that the password was no longer valid. Emails to the Steam support and on the STEAM forum went unanswered, and the entire game would not work anymore after that. It looked nice, but didn't play all that great and wasn't worth the risk of my computer getting rooted trying to use cracks on it.
    Was it only good for a year? I don't know.
    Would it have worked if I'd have bought another copy? Maybe, but that won't happen.
    Valve got its last $60 from me.
    ~

    1. Re:Steam = DRM protected videogames by Ours · · Score: 1

      I don't get it, retail or online HL2 is the same. I bought mine retail (in Asia by the way), installed from the disks, create a STEAM account. Today with broadband I don't even bother playing disk-jokey. I install STEAM on my new computers and let it download HL2.
      My new graphics card came with a STEAM game, I have a DVD but in the end I took a wrong turn and ended up downloading it. In any case, retail or download it's the same.
      It's crap that Valve is abusing STEAM with international purchases. It's legal to do it, and their problem they want to segregate the market artificially.

      --
      "You superiour intellect is no match for our puny weapons" - The Simpsons
  84. ridiculous... by WeirdCat · · Score: 1

    This is ridiculous, in germany the Orange Box is censored (no blood and hamburgers, unicycles, ballons and springs instead of your vitals) and we have to import the game from elsewhere to play it uncensored. This is the recommended way from the steam support to play the Orange Box uncensored as an adult in germany. http://forums.steampowered.com/forums/showthread.php?t=601594

  85. The Steam hating masses..... by Firas+Zirie · · Score: 1

    It continues to surprise me that some people will jump on every possible opportunity to hate on Steam. As was already mentioned, this is nothing more than a scam by some retailer and now everyone is pulling out their shotguns and aiming for Valve...

    Does Valve have the right to sell their product at regionally appropriate prices? Hell yeah. Do they have the right to lock the Orange Box to a certain country? That is debatable especially since only two countries are affected by this. If anyone should be called out for this, it should be the scammers who failed to inform their buyers that you're buying something which you basically can't use (unless you decide to move to Thailand soon).

    My point is, give Valve a break. Steam is a revolutionary service IMO and it's absolutely great despite a few hiccups here and there. It gives smaller developers a shot at superstardom and offers new and old games for less than retail prices. I for one think Valve is doing a great job...... I feel lonely!

    1. Re:The Steam hating masses..... by Slugster · · Score: 1

      I tried it, and don't like Steam:
      ...Previous to HL2, I had retail copies of HL-1 and Opposing Force, as well as several mods, They Hunger the most-played. When I installed Steam, it "took over" all these, without giving any choice in the matter, breaking every last one of them--so the entire year I had HL-2 installed, I could not play the earlier games at all.

      ...Installing HL-2 took about THREE HOURS on my Athlon-64 1.8Ghz, 1meg-RAM PC. It took about an hour to load through the five CD's, and then about another two hours connecting online to "decrypt files". Reinstalling it was not exactly a minor amount of hassle. This goes back to what I said about "retail users seemed to have more problems than online buyers did".

      ...I noticed that every time I did play HL-2, it would need to connect and download files, often for several minutes at full-speed. I had broadband cable internet; I only wonder what dial-up users did.

      ...My copy would never play at all unless it could connect online to Steam. The game simply would not start. Yea, I know there's supposed to be a way to store the password, but it never worked on mine. I'd try to start HL-2, and Steam would start instead, and it would try to connect for about 45 seconds and if it couldn't connect, it would just disappear, and that was that. There was never any explanation I found why this was.


      Finally, the ending, that you have read--suddenly Steam tells me that my password is no longer valid--and nobody else the least bit interested in gaming ever used my computer. It's highly unlikely that it was stolen from anyone at my keyboard, and Valve was no help at all. This should have been easy to detirmine--I lived at the same physical address and had the same cable internet service the entire time. Who suddenly started using that account?

      Half-Life-2 was network-dependent from the start, and should have been advertised as such. Is there a class-action suit in the house?

      I can understand Valve wanting to block hacked copies from playing online, and even for them forcing updates on people who played online (other games do that as well, sometimes it's just necessary)--but all this other shit wasn't necessary for people playing in single-player, after their copy was validated the first time.
      ~

  86. Yeah, great one valve ... by Rip!ey · · Score: 2, Interesting

    When I went to buy the Orange Box last night, I was informed by the store owner (it pays to buy from small game stores) that I would need to download a large portion of the game via the internet. Over dialup. This is apparently required to ensure that I'm not pirating it.

    Fuck that.

    If they don't want to sell me a game, so be it. I'll spend my money elsewhere. I really wish people would stop rewarding companies who do this sort of thing. They don't deserve it.

  87. Who does this actually benefit? by Fross · · Score: 1

    Who is buying it elsewhere, and finding it cheaper? I found the exact *opposite*, that it was cheaper to buy it on Steam than it was to buy it in the shops (or indeed online, from another source). Mostly due to the US dollar being so damn cheap right now.

    Orange box is £35-40 from most retailers (list price 40), it was US$45 from Steam. Turning that into pounds came out to just under £25.

    Considering /. is usually american-centric, who is finding it cheaper to buy from overseas? It's cheaper for the Europeans to buy it on Steam than online, and it's not going to be cheaper for the US players to buy it from overseas.

  88. buy in every country ? by l3v1 · · Score: 1, Redundant

    So, I'd have just one question: if I travel, I'd need to buy another game in every country I happen to be ? If so, just keep the friggin' game, there are plenty others.

    --
    I am putting myself to the fullest possible use, which is all I can think that any conscious entity can ever hope to do.
  89. Uh..... by firesyde424 · · Score: 1

    This is because allowing people to shop for a better deal is illegal in most parts of the country and very bad for business. (Read MAFIAA)

  90. Whatever happened to First Sale? by WhiteWolf666 · · Score: 0, Troll

    Whatever happened to the Doctrine of First Sale?

    See, this is what happens when you switch from Software as a Copyright Work to Software as a Service (i.e. Steam).

    Steam does not guarantee your right to anything. When you rent/lease/license a game from Steam, you haven't actually bought it, and there are restrictions on whom you can transfer that right to.

    DRM+Software-as-a-service. Yuck.

    Don't buy from Steam, folks. I was thinking about Orange Box, but given Valve's attitude toward OS X/Linux, and this horrible piece of DRMware called Steam, and anti-consumer actions like this, they can go fuck themselves. There are plenty of other vendors that are pro-consumer, support all 3 major desktop platforms, and produce excellent games. (In terms of FPS, I'm going with id, Epic, and S2games. S2games released Savage1 as freeware once Savage2 went into preorder. How cool is that?)

    Valve's management is simply a group of anti-consumer ass-clowns.

    --
    WhiteWolf666 an exBush supporter. All you new-school,compassionate,save the children Republicans can rot in hell
  91. so its ebay's fault again then ? by gonzoxl5 · · Score: 1

    as I guess thats where most of the US 'victims' bought them from.

  92. Inside EU vs outside EU by Per+Abrahamsen · · Score: 1

    If you can't use a version bought in one EU country in another EU country, that is a technical trade barrier, and very much against EU regulation. The vast majority of EU regulation is directly or indirectly geared towards making EU (or rather EEA) a single market.

    However, no such protection protection applies for stuff imported from outside EU. In fact, EU recently invented a new copyright concept "regional publishing" making it illegal to commercially parallel import copyrighted material from outside EU, that had not been published within EU. You can still do it privately, but it meant that the "region 1 dvds" shelves disappeared from dvd stores, and that the comic book stores reselling US comics are now breaking the law (fortunately, unlike the movie industry, the comic book industry isn't Pure Evil, so nobody gets sued for the later).

  93. DVD regions by Per+Abrahamsen · · Score: 1

    > Well you can't bring region-locked games or DVDs into other countries and expect them to
    > work on your friend's console/player...

    If your friend lives outside region 1, you most likely can play your DVD on his player. Most of the cheap, no-name DVD machines around here (region 2) are region free. I'd expect the same to be true just about everywhere outside region 1. Maybe even inside as well.

  94. In the future by nnull · · Score: 1

    Valve would like to have your bank account details and your income details in order to determine at what price they should sell you their software at.

  95. Why Mod parent troll? by LingNoi · · Score: 2, Informative

    It's against Slashdot moderation rules to mod people troll just because you disagree with them.

    1. Re:Why Mod parent troll? by Anonymous Coward · · Score: 0
  96. This isnt just for the Orange box. by Benaiah · · Score: 1

    I bought my Half Life 2 game of the year edition from ebay 9months ago. (Australian here)
    I have the box in front of me. I got it cheap and it worked for 9 months.

    When the orange box came out, i could no longer play Half Life 2, Counterstrike or any other games that came on the box. 9 months later? WHat kind of BS retroactive customer punishment is that. Steam has way too much reckless power to do something as stupid as this and expect not to get punished. I have submitted a complaint to the ACCC (Consumer protection) and they have said that they have received numerous complaints and may be launching an investigation soon. (if you live in Australia submit your complaint to the ACC too please)

    And what does the valve customer support say? Get a refund from the seller? How the hell can I get a refund 9 months on from an ebay seller! Are they insane? Who thinks of these reasons? Who can I call and abuse!

  97. Region Problems resolved? by pwilli · · Score: 1

    Some people on Steam-Forums say their problems have been solved and they are now allowed to play their imported games. The usual way to go when something like this happens to you is to contact STEAM-Support. I cannot verify this (I buy my Valve-games directly through Steam, because that way I am NOT region-dependent AND get the games cheaper than in retail here in Austria), but it seems the last Steam-Update fixed the issue for many.

  98. Same issue with original HL2 by iamr00t · · Score: 1

    I have recently bought HL2 (finally!) that is officially localized to Russian (that's all they sell here). It also includes English version, which is what i played anyways. Worked fine here in CIS (ex-USSR) territory. This is no pirated game mind you, all perfectly legal, but it does sell for much less than HL2 does in the states ($10 on DVD media). This is frequently done here so that game could compete with pirated copies, which sell for approximately $5 per DVD.

    However when i brought the laptop with installed HL2 to the States , i couldn't launch HL2 with basically the same message.
    So the issue is not new.

    I am planning to buy orange box in the states, hoping it will "internationalize" my copy of HL2, or at least TF.

    Really big issue for people on the road, imho.

  99. Re:why it's legal for them, not you by alexo · · Score: 1

    > Well, if everyone chips in, maybe we can afford a Senator?
    Maybe we should.

  100. I've been keeping score... by thegnu · · Score: 1

    Software Pirates 3,974,214
    Paying End Users 2

    But paying end users are expected to come up strong in the next fiscal year. Stay tuned!

    --
    Please stop stalking me, bro.
  101. Half Life - Great Xbox game - PC - No Freaking Way by gadlaw · · Score: 1

    I've played it on the XBox and I know it's a great game and I know it would be even better on the computer but the Steam Valve activation crap has kept me from ever getting it and you know, the Orange Box and the two episodes/add ons just make me wish I could buy it but then of course I know the joys of activation and no way would I reward these guys with my money. I haven't even bothered looking to see if there is a 'crack' to make it work without making your computer a Steam Valve slave. No sale to me.

    --
    Enjoy your Karma, after all you earned it. Feel your Karma Joe, feel it burn.
  102. What about relocation? by Anonymous Coward · · Score: 0

    So what happens if I buy Orange Box here in the USA then relocate to, say, Australia?

    Presumably I'd be okay because Valve would have reaped their fattest percentage profit in that transaction, but the whole issue smells of DVD regions.

  103. That would result in solving the Storm 'problem'. by FatSean · · Score: 1

    The DDoSer would be in Gitmo as an 'economic terrorist' thanks to our new laws which 'protect' us from 'terrorists'.

    --
    Blar.
  104. Re:Misconceptions - about business practices by Jtheletter · · Score: 1

    Once some asshats decide to re-sell their $5 copies to the U.S, nobody buys the $50 copies anymore. Valve no longer has enough revenue to meet their expenses and shuts down.

    So what you're saying is that Valve has, or will, release enough copies of the game to Thailand to satisfy the demand in every other country in the world? Either all at once, or continuing to release copies there after it is noticed that none of the games are selling in the US....?

    I'm sorry but that's completely and utterly stupid. While I'm not exactly a professional supply chain manager I do now this: B) No [game] company releases more copies to a region than could be used in that region, ie there's no way that the Thailand market would EVER receive enough copies to cover their demand + all North American demand. B) Any company that found their products not selling and creating massive losses would *investigate* why and put a stop to it, in this case by not releasing any more copies to Thailand.

    Companies are not some huge clunking machine that can never be steered in a new direction or shut off. If a business practice or sales tactic or product is going to bankrupt the company then they will do something about it, not just merrily watch the process unfold. (Oblig exception to the rule: Enron, but that was because of rampant fraud)

    --
    -- I'm not a pessimist, I'm a realist. It's not my fault that life sucks so much. --
  105. The localized internet by DerWulf · · Score: 1

    This is one more thing that makes me believe that increasing trend of localization on the internet will soon be made mandatory throughout.

    Already when I go to google.com the site will redirect me to google.de which proceeds to show me links to german websites that happen to use the english word I searched for (or something similar).
    ITunes has made it impossible for me to buy shows they offer in the US (but not Germany) or in the original language if I buy from ITunes-DE.
    I was trying to look up a band on myspace made it was impossible to access .com through navigation due it redirecting to it myspace.de. Guess what: you won't find profiles of myspace.com on myspace.de :-/
    World of Warcraft: The servers you can play on (and transfer to) depend on the region (NA, EU, AS) where you bought the game. I just hope that I'll never have a business trip outside of europe.
    The BBC YouTube channel has different content depending on wether you access it from within the UK or from the outside.


    What the hell is this shit? I don't care about licenses. Get a global license already! I don't care about language. Translation is fine but don't "force" me to only view what's available in my language

    The way this is going the INTERnet is going to end up being loosly connected NATIONnets.
    This wasn't it's promise! The promise was that I can access services and content on my laptop in Timbuktu from anywhere in the world.
    This goes for Valve as well. Just make a single price throughout the world and let people choose where they prefer to buy. Face the fact that the rules have changed instead of forcing the old rules on a totally different game.

    --

    ___
    No power in the 'verse can stop me
  106. Protectionism or free market? by mcvos · · Score: 3, Insightful

    It's obvious that they make more money this way, but the question here is: do you really want a free market or not? Suppose I bake bread. One customer is rich, and can easily afford to pay $5 for my bread, another is poor and can pay only $0.5. Should I sell each for what they can afford or should I set one price for everybody?

    Are free market and globalisation only for the big players, or should they be for everyone? Suppose a company is looking for labour, and they can buy it here for $50 an hour or overseas for $10 an hour. They think they can save some money by importing labour from abroad (or having their work done there), but when they import the goods, the government suddenly says: "since you didn't buy your labour in the local market, you can't sell those goods here." That's basically what's happening here. It's a kind of protectionism.

    1. Re:Protectionism or free market? by director_mr · · Score: 1

      You are making an argument using the wrong terms. Steam is selling their product based on the most amount of money they can get for it in different regions. If they chose to limit the use of their own product based on geographic areas, this is their decision as a company. It has no effect on a larger "free" market. They in no way are limiting any other software distributers or video game companies from distributing their own products as they see fit. Instead of arguing for market freedom (the ability of each seller to distribute and enable their products as they see fit) you are arguing for more restrictions (Steam should distribute their software the way I like).
      A free market never guarantees you get your products the way you want. Or even at the same price that everyone else gets it. A free market just means that software companies are free to price and distribute their products as they see fit. The market then decides who wins and who loses. The whiny people who don't want to pay for The Orange Box because some asian people get it cheaper can feel "Free" to not buy the game. The people who want to use STEAM's game can buy it at the price that STEAM sets. If you don't like The Orange Box, you can always get a different video game you prefer, or no video game at all. That's a free market.

  107. STEAM by Anonymous Coward · · Score: 0

    People who use STEAM deserve this. Obliging to DRM schemes, no matter how they're constructed, is an evil thing.

  108. /killfile Valve by Captain_Chaos · · Score: 1

    OK, it was nice while it lasted, but that's the end of my dealings with Valve. I hate crap like this and I'm extremely disappointed that Valve would pull stunts like this. Anybody can make a mistake, but evil behaviour like this means I will never deal with the company again. Backstabbing bastards.

  109. Those bastards! by stewbacca · · Score: 1
    So I bought World of Warcraft in the UK, played it for three months, then moved to the US. Not only did I have to rebuy the game and the expansion, I also lost my sweet ass L56 Dwarven Paladin forever. Those bastards!

    So why is this just Valve's problem? Or why is this even a problem? Buy the version for your market and quit being cheap asses.

    1. Re:Those bastards! by geekoid · · Score: 1

      It's a problem because it makes the global market one sided. It's wrong whomever does it.

      My market? Hello the internet is here! it's a global market that consumer should take full advantage of.

      The second sentence is funny if it is read with the comic book guys voice.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  110. arbitrage... by Firethorn · · Score: 1
    Sounds right, thought it's not considered 'true arbitrage'.

    In the most simple example, any good sold in one market should sell for the same price in another. Traders may, for example, find that the price of wheat is lower in agricultural regions than in cities, purchase the good, and transport it to another region to sell at a higher price. This type of price arbitrage is the most common, but this simple example ignores the cost of transport, storage, risk, and other factors. "True" arbitrage requires that there be no market risk involved. Where securities are traded on more than one exchange, arbitrage occurs by simultaneously buying in one and selling on the other.

    Outsourcing involves quite a bit of risk, as well as startup and building times. So there's quite a bit of inertia.

    My point is that due to globalization - US & European countries have a downward pressure on salaries while there's an upward pressure in developing nations such as China and India. There workers in 'insourced' work often receive multiples of what they'd otherwise earn - Of course subsidence farmers don't make much. So you get situations where workers might make $5/day rather than $1/day. Thing is, they then use that $4/day extra to purchase stuff - resulting in secondary effects, making the region more prosperous all round.
    --
    I don't read AC A human right
  111. Simple solution by shlepp · · Score: 1

    JUST BUY THE LOCAL VERSION FROM THE LOCAL GAME STORE INSTEAD OF BEING STUPID. PROBLEM SOLVED. Or simply buy it over steam. Wheres the need to buy an international version when you live in the US? Thats just plain retarded.

  112. Global Economy by thomas.galvin · · Score: 1

    Worse, folks who tried to 'make it right' by buying a local copy have found they're basically SOL. I've been a big fan of the Steam concept since it launched, but this is the sort of thing you need to communicate to your users before you sting them. No, this is the kind of thing they need to not do.

    Corporations can outsource their work to whatever foreign nation is cheapest, and thus reap the benefits of this "global economy," but if the consumer tries to gain the same advantage, they get smacked down. That is one-sided and wrong.
    1. Re:Global Economy by fozzmeister · · Score: 1

      It's gotta be said that you are very very very right.

  113. Yet another reasn why this sort by geekoid · · Score: 1

    of thing is BAD* for the consumer. Companies can make all the promises they want about online activation, but in the end one wild hair and customers are screwed.

    Valve wants it both ways. They want the power to use the global market, but not let the consumer have a say in that market.

    This is painful since their games kick ass, but so be it. Valve, you're on the list.

    *I don't mean young Michael Jackson bad, I mean old Michael Jackson bad.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  114. That's not a troll by geekoid · · Score: 1

    It's a legitimate argument...granted it could have been presented in a more mature way.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  115. I was considering the Orange Box until I read.... by analog_line · · Score: 1

    Worse, folks who tried to 'make it right' by buying a local copy have found they're basically SOL.


    Locking out your account with no warning or recourse is a great reason for me to avoid your business entirely. I was worried about the Steam concept from the start, and it appears that I was correct. Ciao Half Life, it was real.
  116. Re:Misconceptions - about business practices by Anonymous Coward · · Score: 0

    You're right, in this hypothetical example, they could just stop shipments to Thailand. But at that point,the damage had already been done. Lots of U.S. customers (who originally would have bought the game at $50) have bought every single $5 copy the Thailand market has to offer, with little copies left over for the low-income local population.

    The net result of that example is that Valve is now worse off than if they had just sold copies in Thailand at $50 (and had received zero sales in that region because of it)

  117. A little light on the subject by Wholeeo · · Score: 1

    To quote the Valve forum page describing this problem:

    Question
    When attempting to register my CD Key, I get the error message Steam Error: Game not available in your territory. What does
    this mean and what should I do?

    Answer
    You will receive this error message if you have purchased a copy of the game in Russia or Thailand.
    If you purchased a game from Thailand or Russia and you do not live in one of those countries, you need to contact the
    seller for a refund.

    This stub and the articles it points to are misleading and close to being troll bait. Plus if you look at both articles
    reader/user "Todd" is the source for the info, no looking or further digging required. I'm sure he's pissed because his good
    Russian/Thailand deal went sour but buyer beware does fall in to this, if it looks to good it is to good.

  118. They need to! by vecctor · · Score: 1

    They need to save on that other stuff PRECISELY so they can afford the thousand dollars of video cards!

    .
    .
    .

    I feel like I am missing something....
    Oh, yes. Ahem.

    You insensitive clod!

    --
    Why, yes I have been touched by His noodly appendage. And I plan to sue.
  119. If you live in 2 countries. by MMInterface · · Score: 1

    I wonder how this works for me. I only live in the US for half of the year. Am I supposed to purchase 2 copies and run a different one in each country? I usually do the opposite of what the story describes though. I usually purchase the US version and use it abroad because I want the English version. Would that be a problem as well?

    1. Re:If you live in 2 countries. by belg4mit · · Score: 1

      No no, they're not that greedy. It's not "immoral" arbitrage on your part to buy the expensive American version
      and use it elsewhere.

      --
      Were that I say, pancakes?
  120. Re:Misconceptions - about business practices by Jtheletter · · Score: 1

    Lots of U.S. customers (who originally would have bought the game at $50) have bought every single $5 copy the Thailand market has to offer, with little copies left over for the low-income local population. The net result of that example is that Valve is now worse off than if they had just sold copies in Thailand at $50 (and had received zero sales in that region because of it)
    Sorry, this too is wrong for the same reason. It is extremely unlikely that EVERY copy would have been sold to the US. This only would happen if there were a Thai merchant giving US customers access to every game for sale in their country. That is not the case, these are limited sales by people either scamming Americans or just trying to turn a profit and not even realizing they're selling region locked goods. But there is no realistic scenario in which every single Thai copy gets sold to America.

    Either Valve is selling the Thai copies for a tiny profit, or at a loss to be subsidized by other sales. If it's for a tiny profit then they are just getting less than maximum profit since some $50 US sales are transmuted to $5 Thai sales, but still at profit. If they are selling at a loss then it is still the same total loss regardless of if it goes to a Thai player or a US player. The difference here is that there are less US buyers to subsidize the loss so again, it's simply less than maximum profit. But let's not kid ourselves, given the size of the two markets and the huge worldwide sales of this product, none of these scenarios will result in a NET LOSS for Valve, only in less than maximum profit.

    Basically it comes down to the fact that Valve is using market segmentation to maximize their profits and if US buyers go around the market segments then the scheme fails to maximize. Valve is punishing consumers for finding the holes in its business model, standard corporate globalization hypocrisy.
    --
    -- I'm not a pessimist, I'm a realist. It's not my fault that life sucks so much. --
  121. Contact your state AG by HPNpilot · · Score: 1

    Contact your state Attorney General's office. This is something they might well take a keen interest in.

  122. So what you're suggesting.. by msimm · · Score: 1

    is that they shouldn't charge what the regional markets will bear but rather one price regardless of inequity? Usually I like swearing and getting charged up but if we charged 1st world prices on everything we'd effectively cut less rich markets off at the knees and/or encourage the entrenchment of piracy as the market naturally adjusts itself.

    People got caught trying to work an angle. Hopefully Valve will work with them instead of against them (paying the difference is much more reasonable then locking a customer out).

    --
    Quack, quack.
    1. Re:So what you're suggesting.. by Anonymous Coward · · Score: 0

      One legitimate way of market segmentation is to provide a translated version, an inherently different product. I doubt anyone would put up with a Russian version to save a few dollars. But to sell the same product and say "we make it cheaper but you are not allowed to use it where you want" is an artificial barrier to free trade and should be illegal because it prolongs the purchasing power imbalance. Corporations have been working the "sell expensive products built with cheap labor" angle for a while now, just that we don't see them "getting caught" doing it, we see them being cheered on for doing it.

    2. Re:So what you're suggesting.. by msimm · · Score: 1

      Re-reading my post I see some blatant flaws in my logic anyway, like my use of inequity. From a sales POV I get the segmentation. From a free market point of view I think I get a little fuzzy. I tend to agree with you on the regionization point, as someone who would never buy a Russian (etc) language version of program regardless of the price difference (just too inconvenient) but I realize that this drives the cost of bringing the product to market up and still doesn't address English speaking economies that can't bear USD or worse yet GBP (which as a US citizen I'd be out-raged to pay).

      --
      Quack, quack.
    3. Re:So what you're suggesting.. by Anonymous Coward · · Score: 0

      still doesn't address English speaking economies that can't bear USD or worse yet GBP

      That's the same bind that workers in high-wage countries have found themselves in for years. They can't offer their work at competitive prices because they have to pay higher prices and their employers have to adhere to higher environmental standards (and more), but they are still forced to compete and they lose their jobs because their countries can not use tariffs to enforce higher standards abroad, because that would be an impediment to free trade. Conversely, companies should not be allowed to restrict the trade of their products in any way (region locking in this case). There is no reason to take away source market segmentation while allowing product market segmentation, other than corporate favoritism, of course.

  123. My experience by Anonymous Coward · · Score: 0

    So...

    I bought a retail copy of HL2 while living in Thailand. There was a large sticker on it that said something sort of like this: "Hey there, this is a regional copy of this game for sale only in this region, don't buy it if you don't live in this region, k?"

    I bought it because I lived in Thailand and it was the logical thing to do. i think I paid about 11 dollars. An aside: Literally, ten feet away from where I bought this game were literally dozens of people openly pirating it.

    So I took it home and oops, for some reason my Thai ISP won't play with Steam, I can't activate the BOXED game and therefore never play this game I purchased at a retail outlet. Oh well, I went out and snagged a pirated copy for a buck fiddy and felt not the least bit bad about it.

    Eventually I moved home to the states and decided that I would try to install the game again, so I downloaded Steam, lo and behold Steam already had an account for me and reg'd copies of the game(s) - even though I was never able to play in Thailand I had still reg'd my copy with Steam, had a Steam account, etc. So I dl'd and installed and it works just fine. I was pleased.

    I dunno if they are NOT doing this with older copies of HL2 or if the fact that I reg'd it from the region it was supposed to be purchased in made a difference? Anyway I didn't think it would work and was surprised when it did, and I thought good for Valve, that's the way to be.

    Not so, I guess.

  124. that sucks by Chris+whatever · · Score: 1

    If i can purchase computer hardware at lower price in the world and get it shipped to my house i dont know why i could not buy a game cheaper elsewhere if it's advertise and use it like i want.

    Who are they to block people? if they dont want this then they should sell it the same price or rather accordingly to dollar equivalent in other country, that way anyone wanting to get it cheaper would lose in the conversion.

    Anyway, it sucks, suck i say

  125. crappy software, anyway by Anonymous Coward · · Score: 0

    I live in the UK, and when I went to steam to buy portal, the only option I saw was to buy it in dollars.

    Is this the reason why it crashes within two seconds each and every time I start it?

  126. When does "piracy" become ok? by Anonymous Coward · · Score: 0

    When you buy something that's not in a 'supported region' you're not breaking a law. You're simply doing business as you see fit -- which is your right.

    When the company decides to cripple your product in response -- when does it become ok to simply evade their "crippling" and resort to piracy?

    If I purchased a shrink wrapped copy while traveling on business, and was informed after the fact that my product was unsupported -- I would feel 100% justified "pirating" the product. In fact, I wouldn't see this as pirating -- and I'm not sure a court would either. After all, I purchased the right to use the product.

  127. Worst than censoring Internet! by MrJones · · Score: 1

    So, 3rd world gamers pay 150$ when the minimum salary is 130$ just to find out that Valve is censoring them just for living in a poor country.
    Nice one Valve ...

    --
    Get my e-mail after a captcha test in: http://tinymailt
  128. Steam is amoral by Snaller · · Score: 1

    This is just another proof.

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  129. Yeah by Snaller · · Score: 1

    "Please note in the future that Steam purchases, per the Steam Subscriber Agreement, are not refundable - this refund was issued as a one-time customer service gesture."

    And we all know what thas gesture was...

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating