Domain: 1up.com
Stories and comments across the archive that link to 1up.com.
Stories · 822
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MMORPG Cheating For Profit
1up has a piece on cheating for profit in Massively Multiplayer games. From the article, entitled MMOsploitation: "A universe is a great big tricky thing to make. Designers usually have more than seven days to put one together, but there are still a lot of cracks left in the world that they don't even know about until some player stumbles across them. When you have millions of people romping through your creation they're going to do all kinds of crazy, unanticipated things, many of which can allow them to become tiny gods if left unchecked." -
No More Battlefield 2 Expansions
1up reports that (at the moment) there are no further plans for any Battlefield 2 expansions. Instead, EA and DICE will be releasing 'Booster Packs' with smaller amounts of additional content. Each pack will retail for $9.99 and be downloadable from EA's site. From the article: "Due to the expansion pack cancellation, though, DICE has told investors of slightly lower project revenues for fourth quarter 2005, but they plan on recovering through higher royalty rates through the first half of this year. The packs themselves are fairly substantial; Euro Force contains a new primary weapon, four vehicles (including the Eurofighter) and the Operation Smoke Screen, The Great Wall of China and Taraba Quarry maps. " -
ATI Talks Revolution Graphics
Via 1up, an interview at the site Revolution Report talking with ATI about the power of the Revolution's graphics. From the article: "What I can say is that ATI is focused, as is Nintendo, in making [Revolution] a great, gaming entertainment platform. I know that a lot of journalists are very focused on specs. It's the big thing; as a geek, I look for that too. The key thing to keep in mind is that Nintendo, with ATI's help, is trying to create a game console where you don't have to look at [specs]." -
Game Publishers Contribute To Bad Journalism
AmpedIGO writes "1up editor-in-chief Sam Kennedy finally decided to comment on the ongoing discussion of games journalism. The interesting twist is that Kennedy's comments don't revolve around 'editorial integrity,' but rather delves deep into one of the issues that game journalists have known about for quite some time: developers and publishers don't help. 'That all said, I find our industry's reluctance to actually help push journalism forward a mighty shame. I can't tell you the number of times I've worked on potentially incredible stories that just fell apart because of the uncooperativeness from a publisher. Perhaps this speaks to Aaron's editorial in some manner, but it seems as though a lot of companies are simply reluctant to give you access to their talent unless it's directly tied to the promotion of a game.'" -
OPM's Big List of Games To Play
1up is running a feature from Official Playstation Magazine, an exhaustive list of 100 games for Sony platforms you must play ... before you die! From the article: "We couldn't go it alone. We asked the top PlayStation game designers, producers, and members of the press to submit their picks, and we've included what they had to say. No list is ever perfect. But perfection was never our goal. In the end, we hope this list is one that, if you were to play all the games in it (and you conceivably can since many are still available at retail or on eBay), will make you a supremely well-rounded gamer. Maybe you'll find, as we have, that games have the power to entertain, challenge, inspire, and affect you in ways you never thought possible." -
Sex in Games Conference Announced
An anonymous reader writes "1UP has a story on the announcement of the first ever Sex in Games Conference. According to the group putting it on, the conference is to 'focus on the design, development, and technology of sex in video games from a national as well as international perspective.' It's a two-day event taking place this June in San Francisco. Some of the lectures are: 'Sex in Games: Where are We Now?', 'The Future of Sex and Technology,' and 'The Making of the SeXbox: Applied Hardware'." -
Elder Scrolls IV Will Fit On One Disc
Gamespot is reporting that, despite earlier reports, the much-anticipated Elder Scrolls IV will fit on one disc for the Xbox 360. 1up is running a preview of the game, slated for a March release. From the article: "This game aims to let the player feel not only immersed in the game world, but also tied to it in an integral way. Your actions will determine future events, and have lasting impacts. For example, during the demo, we learned that the character had accidentally set a villager on fire earlier; after that, when he tried to go join a guild that he had joined in every previous demo, the guildmaster told him he was not welcome. There's a way to fix this, of course -- you can pay a fine, or do something to rehabilitate your reputation so that other villagers will think more kindly of you." -
Bloodrayne Officially Awful
Uwe Boll's latest attempt to kill the future of gaming movies is officially terrible, reports Next Generation. From the article: "Filmjerk: 'In his mind, [Boll] is Steven Spielberg; arranging danger and adventure on the screen with clarity and a roaring sense of excitement. However, the tragic reality is that Boll has all the artistic ability of the average 4th grade finger-painter.'" Update: 01/09 21:33 GMT by Z : 1up has a short and telling interview with Mr. Boll from this past weekend. -
Three Games That Didn't Make It
1up.com has a feature about three games with potential that never made it onto store shelves. From the article: "We look back at three games that died so young they never even made it out: They were cancelled before they could land on store shelves. Did gamers lose out on a great experience, or was it a lucky break for their unsuspecting wallets?" I played Thrill Kill for about five minutes at the 1998 GenCon, because I was working a booth two booths down. It was umm... bad. Games that don't make it to market, probably shouldn't. -
Consoles Push Online Gaming
1up.com has a look at how next-gen consoles will effect the future of gaming online. From the article: "There's little argument even amongst developers that Microsoft has a superior online service, but In-Stat analysts believe that Sony deciding on a pay-to-play service or free gaming is crucial to the expansion of online gaming. 'Microsoft is the only console maker so far to launch a paid subscription service,' says In-Stat analyst Brian O'Rourke." -
Kingdom Hearts II Preview
1up.com has an in-depth preview of the much anticipated Kingdom Hearts II RPG. The second mashup between SquareEnix and Disney is expected in the states sometime in late Spring or early Summer. From the article: "If the first Kingdom Hearts was a crazy experiment, then the sequel is the final product, refined and polished in dozens of small-but-important ways. One of the most obvious improvements is the game's massively higher budget; though the first looked nice, Kingdom Hearts II is one of the best looking games the PS2 has ever -- or will ever -- see. From photorealistic models to 'I can't believe it's not PS3' massive battles, the game convinces the aging PS2 hardware to do things that seem nearly impossible." -
More 2005 Gaming Than You Really Want
It's Christmas Eve, and you need something to read while you're avoiding your relatives. We understand. Howabout several looks at the year in Gaming? The big sites have actual awards, with Gamespot and IGN both offering up decisions that are sure to spark dinner table discussion. Next Generation doesn't hand out awards, but it does have an exhaustive set of lists covering all aspects of the year. We've previously discussed their Top 30 Games of the Year, but today they have over half a dozen articles dedicated to the year in gaming. The Guardian Gamesblog has staff pics for best of the year. World of Warcraft certainly is on a lot of 2005 lists for a game released in 2004. Finally, 1up.com staffer Jared Rea probably has the most interesting take on the year. His traditional list headlines Guitar Hero, but he also has a special list, with ermm...special awards. That might make you angry. From that list: "The Sin and Punishment Award - Named after the hideous and boring N64 shooter from Treasure, the Sin and Punishment award is reserved for the the title which claimed the hearts of 'hardcore' fanboys around the world, despite the game in fact, being garbage or quite frankly, nothing special. Previous winners of this award include Ikaruga and Katamari Damacy." That award goes to Shadow of the Colossus. Which, sorry Jared, did actually rock. -
More 2005 Gaming Than You Really Want
It's Christmas Eve, and you need something to read while you're avoiding your relatives. We understand. Howabout several looks at the year in Gaming? The big sites have actual awards, with Gamespot and IGN both offering up decisions that are sure to spark dinner table discussion. Next Generation doesn't hand out awards, but it does have an exhaustive set of lists covering all aspects of the year. We've previously discussed their Top 30 Games of the Year, but today they have over half a dozen articles dedicated to the year in gaming. The Guardian Gamesblog has staff pics for best of the year. World of Warcraft certainly is on a lot of 2005 lists for a game released in 2004. Finally, 1up.com staffer Jared Rea probably has the most interesting take on the year. His traditional list headlines Guitar Hero, but he also has a special list, with ermm...special awards. That might make you angry. From that list: "The Sin and Punishment Award - Named after the hideous and boring N64 shooter from Treasure, the Sin and Punishment award is reserved for the the title which claimed the hearts of 'hardcore' fanboys around the world, despite the game in fact, being garbage or quite frankly, nothing special. Previous winners of this award include Ikaruga and Katamari Damacy." That award goes to Shadow of the Colossus. Which, sorry Jared, did actually rock. -
The History of Videogame Lawsuits
AsiNisiMasa writes "1UP is running an interesting piece detailing the history of lawsuits in the gaming industry. It reveals a bit about Nintendo's old strong-arm tactics, the origin of the third party developer, Electronic Art's employee abuse, and of course plenty of violent games being 'linked' to violent behavior. Jack Thompson gets an entire page to himself." From the article: "To show their appreciation, Atari took Activision to court, claiming that the company didn't have the right to develop Atari games. Atari lost, and more companies decided to follow in Activision's footsteps, creating the concept of third-party developers. It was a defining moment for video games." -
Why Do Computer Games Claim Lives?
Ektar wrote to mention an article from Chosun, a Korean newspaper, asking the question why do videogames claim lives? The article is in response to some recent high profile gamer deaths. From the article: "Apparently rare overseas, such cases make frequent headlines in Korea. Why? Experts point to the poor environment of the 'PC bang' or Internet cafes that have mushroomed nationwide. Generally dark and poorly ventilated, they cater to gamers who tend to smoke heavily. The bad air and light can increase the danger of sudden death, experts warn." -
Bioware/Pandemic To Go Public
1up.com is reporting that the newly allied studios Bioware and Pandemic will become publicly traded businesses. From the article: "One analyst isn't confident the companies will have any success. How can you possibly fail with U2's Bono at your side? Albeit seemingly unthinkable, Wall Street analyst Michael Pachter isn't optimistic. 'They don't have any chance of success,' he said. 'There's not an appetite to segment the different links in the value chain.' Everyone involved, though, is slightly more cheery about the plan, believing it's an important step for developers to receive proper compensation. 'The talent is not getting anywhere what they should,' says Pandemic president Josh Resnick. 'We're the film industry in the 1920's.'" -
A Shoe To The Head For Game Journalism
On Wednesday we reported on an editorial by EGM editor Dan Hsu making claims that publications and web sites were 'selling' reviews for ad revenue. Shoe has since posted the original editorial to his blog, along with some commentary on why he makes the claims but doesn't name names. From the article: "My industry pisses me off. I was a little suspicious of the cover choices one of our competitors was making, so I checked in with a contact of mine from a major game publisher. 'Yes,' he confirmed. 'We can pretty much get whatever cover we want from that magazine. All it takes is for us to meet with the publisher, promise that we'll buy some ads, and discuss the details from there.' So...that magazine's cover stories are for sale. Great." Kyle Orland's VGM Watch steps in for some commentary on the broader picture. -
The Next-Gen Odd Couple
1up.com is running a lengthy piece talking to Microsoft VP J. Allard and Sony Computers of America President Kaz Hirai about what exactly the 'next generation' of consoles are about. The article is informative and varied, with talk about Xbox Live, the launch of the Xbox and PSX, and what past efforts from Sony and Microsoft will mean as the newest front in the console war heats up. From the article: "OPM: What are the benefits of being first to market, much like the Dreamcast was? What are the pitfalls? JA: Good question. I'd say one of the pitfalls from a competitive point of view is that you don't know what the other guys are doing, and to be frank, the guys over at Sony have been very good at not telling anyone what they're doing. It's tough to tell where they're going with the PS3. The other tough thing is that you're under the microscope [when you're first]. [Sony] shows two movies and a product that you can't touch behind a piece of glass, and that's what you get to write about on them." -
Working Designs Shuts Its Doors
An anonymous reader writes "1UP.com is reporting that publisher Working Designs has officially closed shop, apparently due to difficulties with Sony's approval department." From the article: "If I can't guarantee that the games I personally choose for us to release in the US can actually get approved and come out, there's no business to be done ... I know many of you will have lots of questions, and there will be some I can answer, and some I can't. Sony has made it clear that they do not want the details of their dealings with any publisher made public. Suffice to say that you would buy what we wanted to sell if we could sell it." -
JP 360 Stock Moves Slowly
Omkar writes "According to Kotaku, the Xbox 360's price has been cut to a mere $150 by several Japanese retailers. Apparently they can't send unsold inventory back to Microsoft, so they're desperate to free up space." Indeed, Next Generation reports that something like 60% of all Japanese stock goes unsold. However, 1up has found that the price cuts aren't the whole story. The price cuts aren't because of consumer interest, but a result of specially priced bundles. From that article: "... this is simple another example of Japan's hardware bundling practices. So, although the 360 isn't selling as quickly as it did in North America (about 28% of the units shipped have been sold so far, according to a Bloomberg report), the photo doesn't indicate that prices were slashed after launch day as some sort of desperate measure - it means that Japan has bundled offers that are just as annoying as the ones we have in North America." -
The Evolution of Online Dragon-Slaying
1up has a second article in a series on the evolution of online games. This entry wonders aloud about the MMOG player preoccupation with dragon-slaying. From the article: "Are we really that happy to hang out with orcs all the time? Apparently, yes. According to mmogchart.com, an MMO research site run by Bruce Sterling Woodcock, fantasy-based RPGs account for approximately 85 percent of the market share of all current MMO players. Aside from the recent exception of City of Heroes (which lets us swap out our leather elven tights for spandex superhero tights), most games that don't let us brandish +3 battleaxes of dorkdom and slay mightye beastes have fallen over like level 1 rats." We've previously discussed the first article in this series. -
Revolution Easy To Port To
Despite suggestions that the Revolution will not be as powerful as the other next-gen systems, 1up is reporting the system will be easy to port games to. From the article: "It's easy to see Nintendo's logic, though. Even though Revolution won't have the same memory bandwidth as Xbox 360 and PlayStation 3, the familiarity with current generation development and tools that Revolution takes advantage of means most companies shouldn't have much trouble working Revolution into the mix." -
Terrible Games From A Terrible Year
1up is running an article written by the ever amusing SeanBaby, wherein he write about some of the worst games from the worst year in gaming. The year was 1984, and the U.S. videogaming industry was close to non-existence. What was released, then, left a lot to be desired. From the article: "Snacks N' Jackson - In this game, you play the part of a clown's head attached to a 4-foot tentacle neck. Your nose detaches itself from your face, and it's the rest of your clown face's job to keep it from bouncing through the window behind you. Also, you have to tentacle your head around to eat levitating breakfast foods. The strange name Snacks N' Jackson was a last-minute replacement of the original title, What Hitler Sees When He Closes His Eyes." -
Still No Director For Halo Movie
Via 1up.com, an interview with Halo movie Producer Peter Jackson about his upcoming King Kong feature and the film adaptation of the Bungie game. As of yet, he has not selected a Director. From the article: "Question: You're still producing Halo? Jackson: Yeah. Question: What attracted you to Halo? Jackson: I'm a fan of the game. Question: But video game movies suck. Jackson: They do. Question: So what will be different? Jackson: Hopefully it won't suck. " -
Are the 360 Launch Titles Actually Next-Gen?
An anonymous reader writes "1UP has a feature up entitled 'Is This Really The HD Era?' The article begs the question: How many of the games ported to the Xbox 360 (12 of the 18 launch titles were ports) are truly next gen, and how many are just trying to cash in on the hype of the new console? There are some interesting conclusions, but best are the quotes from Peter Moore explaining the HD Era throughout the whole thing: 'Next generation games will combine unprecedented audio and visual experiences to create worlds that are beyond real and they'll deliver storylines and game play so compelling that it will feel like living a lucid dream.' Right." -
Repercussions of Legislation on the Gaming Industry
1up.com has a look at the ways in which anti-violence legislation may affect the gaming industry. From the article: "Although Gamepolitics.com Editor Dennis McCauley says that the Strickland case will be thrown out due to lack of merit because 'no compelling evidence indicates that playing a violent videogame can turn someone into a triple murderer,' the Strickland v. Sony case is detrimental to the industry. It is challenging freedom of speech and expression in videogames -- in contradiction to the 2003 Court of Appeals ruling that videogames are protected by the First Amendment. If Strickland et al were to win, it could force the industry to censor itself out of fear of future lawsuits. And it might result in future federal regulation of videogame content." -
100 Million PS2s Shipped
1up.com reports on a Sony release stating they've shipped 100 Million PS2 consoles. From the article: "PSOne took more than nine years to reach the same milestone Sony's achieved with PlayStation 2 in a little more than five. Sony says global shipments of PlayStation 2 break down to 40.65 million units in North America, 37.14 million in Europe and 22.22 million in all of Asia. The end result is Sony having a PlayStation brand that's moved roughly 1.86 billion units of hardware in a little over a decade, with plenty of time for PlayStation 2 to keep growing as the company makes the shift into next-generation in the coming year. " -
Revolution Roundtable
1up.com is running a piece talking to six professional game developers, where they discuss the possibilities and possible pitfalls of the Nintendo Revolution. From the article: "I don't think it will be difficult at all to make full length titles for the Revolution. First of all, Nintendo has hinted that they will provide an add-on for the controller that will mimic a "normal" controller, like the GameCube's Wavebird controller. Second, as long as the device is light, movement based input is not that tiresome. I have used a gyroscopic mouse for many years, and can successfully play many games with it. I would presume that games specifically tuned for the Revolution's controller will be easy to use for extended periods of time. As a bonus, gamers who play that long will end up with impressive looking forearms!" -
How The Revolution Will Change Games Forever
1up.com has a lengthy article discussing the possible ways that Nintendo's next console will change the face of gaming. A nice pie-in-the-sky article for a quiet Holiday afternoon. From the article: "... We're sick of waiting, so we came up with a list of hypothetical Revolution game concepts -- some pulled directly from Nintendo's Tokyo Game Show video that showed actors but no real games, others pulled from some of the popular ideas we've heard floating around -- and took them to impartial third-party developers to find out how practical it is for games on Revolution to be more than just gimmicks. Over the next five pages, we talk with developers from Harmonix, Radical Entertainment, Foundation 9, Atlus, and Midway to figure out how many of these hypothetical game ideas that are floating around have the potential to become actual games, and what advantages/problems might come with that as a result of the Revolution's remote control-shaped, motion sensor controller." -
PS3 Industry Leader In 2007?
1up has a piece on a report indicating that the PS3 will likely be dominant in the industry by the holiday season of 2007. From the article: "Research and Markets also foresees online gaming becoming an increasingly important part of the gaming experience, with Microsoft's Xbox Live service leading the charge. The research overview provides no speculative details on whether Sony or Nintendo's services will be comparative. The next-generation console market as a whole will actually peak in 2008 according to the report, eventually generating $21.9 billion, whereas software sales will rise through 2010 at $16.8 billion. " -
First Xbox 360 Reviews Hitting the Web
An anonymous reader writes "The first reviews for Xbox 360 games are starting to hit the web! 1UP has reviewed Kameo, Project Gotham Racing 3, FIFA Soccer 2006, NBA 2K6, and Amped 3, while IGN has reviewed Madden NFL 06, Kameo, and NBA 2K6. Judging from both sets of reviews, it looks like Project Gotham Racing 3 - which scored a 10/10 on 1UP - is the only sure winner of the 360 launch games thus far." -
First Xbox 360 Reviews Hitting the Web
An anonymous reader writes "The first reviews for Xbox 360 games are starting to hit the web! 1UP has reviewed Kameo, Project Gotham Racing 3, FIFA Soccer 2006, NBA 2K6, and Amped 3, while IGN has reviewed Madden NFL 06, Kameo, and NBA 2K6. Judging from both sets of reviews, it looks like Project Gotham Racing 3 - which scored a 10/10 on 1UP - is the only sure winner of the 360 launch games thus far." -
First Xbox 360 Reviews Hitting the Web
An anonymous reader writes "The first reviews for Xbox 360 games are starting to hit the web! 1UP has reviewed Kameo, Project Gotham Racing 3, FIFA Soccer 2006, NBA 2K6, and Amped 3, while IGN has reviewed Madden NFL 06, Kameo, and NBA 2K6. Judging from both sets of reviews, it looks like Project Gotham Racing 3 - which scored a 10/10 on 1UP - is the only sure winner of the 360 launch games thus far." -
First Xbox 360 Reviews Hitting the Web
An anonymous reader writes "The first reviews for Xbox 360 games are starting to hit the web! 1UP has reviewed Kameo, Project Gotham Racing 3, FIFA Soccer 2006, NBA 2K6, and Amped 3, while IGN has reviewed Madden NFL 06, Kameo, and NBA 2K6. Judging from both sets of reviews, it looks like Project Gotham Racing 3 - which scored a 10/10 on 1UP - is the only sure winner of the 360 launch games thus far." -
First Xbox 360 Reviews Hitting the Web
An anonymous reader writes "The first reviews for Xbox 360 games are starting to hit the web! 1UP has reviewed Kameo, Project Gotham Racing 3, FIFA Soccer 2006, NBA 2K6, and Amped 3, while IGN has reviewed Madden NFL 06, Kameo, and NBA 2K6. Judging from both sets of reviews, it looks like Project Gotham Racing 3 - which scored a 10/10 on 1UP - is the only sure winner of the 360 launch games thus far." -
Console Launches Good And Bad
Another interesting feature from 1up: rundowns and scores for console launches from the last twenty years. From the article: "The DS, on the other hand, is hardly the system one would have expected from its launch. The system's U.S. debut was a dull thud, with the one truly notable title being a port of Super Mario 64 with compromised control and jaggier graphics. (It also popularized the lamentable concept of "launch windows.") Chalk this up to the fact the developers only learned about the system's existence half a year before its debut. Fortunately for early adopters, the system has gone on to accumulate a killer lineup." -
Kingdom Hearts 2 - Now With Tron
Much anticipated sequel to the original Square-Enix/Disney collaboration just became even more interesting. 1up.com has confirmed that Kingdom Hearts 2 will feature a Tron world, based on the 1982 Disney film. From the article: "As you can see in a scan posted in this thread, Goofy, Donald and that cutie Sora are fully decked out in the duds of the Master Control Program universe, as well as Mr. Kevin Flynn himself, Jeff Bridges. Having the crew of Kingdom Hearts tackle a world based on a live-action film is nothing new to this sequel as a world based on Pirates of the Caribbean, complete with a seriously detailed Johnny Depp has long since been revealed." -
Final Fantasy XII U.S. Demo
Tim Butler writes "1UP has posted a massive blowout on the U.S. demo of Final Fantasy XII that ships with Dragon Quest VIII next week. They're definitely impressed, saying 'This is not the old-school Final Fantasy action you've come to expect -- but the trade-off is a fast-paced, combat-intensive game with a vast, contiguous world and danger on all sides.'" -
Master Chief Revisited
vituperation writes "1UP has a feature up today marking the first anniversary of Halo 2. It's brief, but it manages to cover the hype around its launch, how well Bungie has handled its problems, and how gamers feel about the game after a year. From the article: 'Creatively, though, Halo 2 has been a less clear-cut victory. It's a technical marvel, one of the most visually-impressive games on the market thanks to its solid graphic design and gimmicky tricks like normal mapping. Yet it's also jarringly buggy in places, which has created no end of trouble for those who want a fair multiplayer match.'" -
Will Strip For Games
1up has a piece today on the backbone of the gaming zeitgeist: online comics. From PA to 8-Bit Theatre, they have thoughts on all of them. From the article: "The 'real' origin of game-based comics came in May 1998, when Scott Kurtz started Player vs. Player, a strip based around the office hijinks at a video game magazine. Hosted at MPOG.com, like Polymer City Chronicles, early PvP reflects its origins as a lighthearted way to lampoon games in the context of a larger gaming-focused publication. Some of the earliest gaming webcomics were started in a similar fashion; Penny Arcade, for example, was originally conceived and submitted as a strip for Loonygames." -
Hands on With Nintendo's Wi-Fi Adapter
vituperation writes "1UP took the Nintendo USB Wi-fi Adapter for a test drive and has posted a detailed photoessay on the installation process. It looks straightforward enough... provided, of course, you run WinXP. For those who prefer other operating systems, the article also mentions the ease with which the author (who doesn't use XP) was able to connect his copy of Mario Kart to an existing wireless router. Nintendo's online strategy seems questionable, making connectivity completely dependent on the options offered by individual games, but the trade-off is that it's simple enough for practically anyone to make use of." -
XBOX 360=Dreamcast 2.0?
Tenken writes "1UP has an eye opening article on the many similarities between the XBOX 360 and the Dreamcast. It's actually pretty scary, case in point: both consoles launched a year before their major competitors, and even their logos are incredibly similar. The article also goes on to mention why the 360 will not fail miserably like the Dreamcast. " -
MMORPG Evolution
1up.com has a piece looking at how Massively Multiplayer Online Games have evolved from the days of UO and Meridian 59. From the article: "As far as the genre has come, though, MMO gaming has still only barely grown out of its infancy. Blizzard crows that 4 million users globally are hooked to World of WarCraft-but that leaves 6-billion-plus people on Earth yet to be reached. Are MMOs doomed to continue fishing from the same pond of players over and over? Major publishers are asking themselves that very question right now. So are we. Developers must do six very real things to make MMO games reach out to even more people: rethink monthly fees, manage in-game economies in new ways, explore new worlds and themes, use new technology to change the way people access games, weigh the balance between structured storytelling and open worlds, and foster a better sense of community among players." -
World-Wide D&D Game Day Saturday
It's that time of year again: The World-wide Dungeons and Dragons Game Day is this Saturday, November the 5th. Gaming stores across the globe are ramping up for events showcasing the game that in many ways helped the gaming industry get off the ground. 1up has some background on the event. From the article: "D&D mechanics have indeed been a core component of many electronic games, even those that do not share the same aesthetics or mythology. Japanese RPGs, including long-running series Dragon Quest, were heavily influenced by early D&D. The influence is much more obvious in many North American RPGs, some of which actually take up and expand on the D&D license, like Neverwinter Nights and DragonShard." -
PS3 Price, Compatibility In Question
Lots of rumours out there right now about the next-gen consoles. It's in question, right now, exactly how backwards compatible the PS3 will be. Gamespot reports: "When responding to questions about whether or not the SCPH-75000's backwards-compatibility issues heralded similar problems with Sony's next-gen console, she demurred. 'It's hard to say the PlayStation 3 will be 100 percent backwards compatible but as we said earlier this year we aim to make it so as much as possible,' Sakamoto said," Meanwhile, 1up.com wonders exactly how pricey the console will be. From that article: "In the past months, the Japanese blog CoolGamer has been a dependable source of early information regarding the Japanese game market. Not once has their news turned out to be a false lead, so that's why it was pretty important today when the site updated with a small notice saying 'PS3 price set below 40000 Yen,' which is about $400 at current exchange rates." -
20 Years of NES
Twenty years ago, the NES changed the face of U.S. gaming. All this week, 1up.com has a series of features celebrating the anniversary of the Nintendo Entertainment System. From the site: "When the NES launched, America hated videogames. Well, sort of. The Atari 2600 had upset folks by flooding the market with bad software and, at first, retailers were reluctant to sell another system. But the NES was a hit, controlling a healthy 90 percent of the U.S. home videogame industry at the peak of its popularity." -
The PS2 Five Years Later
1up.com is running a feature on the now on-the-way-out PlayStation 2, exploring the hardware, the regional launches, and the hype. From the article: "Gamers were given a chance to see the machine in action for themselves almost exactly a year after its unveiling. Tens of thousands of Japanese gamers lined up across the country the evening of March 3, 2000, hoping for a chance to get their hands on the system. In just 48 hours, nearly 1 million PS2s were sold to giddy consumers, making it 10 times as successful as its predecessor. Its initial price was ¥39,800, roughly $360-slightly expensive, but actually a little cheaper than the price the original PlayStation launched at." -
The Revolution Begins Now
1up.com has a lengthy feature up today about everything that's currently known about Nintendo's next volley in the console wars. From the article: "Once again, Nintendo has single-handedly flipped the videogame market on its head. After a generation of mockery and snickering from Sony, Microsoft and even diehard fans, Nintendo's come out of left field with an idea that's more reminiscent of what the company stands for than anything they accomplished during the GameCube era. Let's break it down and see what it all means." Update: 10/17 22:08 GMT by Z : I'm getting over being sick. Link fixed. -
Gamestop Cuts Hundreds of Jobs
1up.com is reporting that in the wake of the Gamestop/EB Games merger, hundreds of employees are getting the boot. From the article: "In addition, GameStop will also be shutting down the EB Games corporate headquarters in West Chester and distribution site in Coatesville, Pennsylvania. Layoffs aren't immediate, however, and will be staggered throughout early next year and into the summer, with some employees having the option of relocating to Dallas, Texas." -
First PSP Trojan Reported
Evangelion writes "PSP hackers beware! According to 1up.com today, Symantec has identified the first PSP Trojan in the wild. Known as Trojan.PSPBrick, it turns the PSP into, well, a brick. With buttons. Users have to download and install it themselves, and as a result it effectively breaks the PSP."