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Bioware Releases Neverwinter Nights Linux Client Beta

valedaemon writes "Well, I thought that the world would end before this day dawned, but Bioware has finally made good on its promise of a Linux client for Neverwinter Nights. You still need a Windows installation in order to copy the game data, but the good news is that the downloadable is only 4.4 MB. I could write more, but why? Go play!"

328 comments

  1. Cool! by MikeDX · · Score: 0, Troll

    Sounds like a great reason to install Linux! :)

  2. haha i just finished submiting a similar article by m0rph3us0 · · Score: 0, Troll

    anyways, this removes my final dependance on windows. tonight i shall remove MS OS's from my household. w00t.

    I'm just waiting for OO to come out with an Aqua edition for my iBook and then no more MS.

    Hey, maybe by that time NWN Mac will be out

  3. Not all features represented by Anonymous Coward · · Score: 5, Informative

    Server browsing and chat are disabled in this beta.

    1. Re:Not all features represented by WWWWolf · · Score: 1

      Says it will be available in Beta 2.

      Of course, all cool kids use the "Direct Connect" button, right?

    2. Re:Not all features represented by Destoo · · Score: 1

      ..and some kind of voice connect, like Teamsound.
      Unless you have another voice program you'd recommend?

      Hmmm... nwconnnections looks good. I really need a DMing tutorial.

      --
      Nouvelles de jeux et technologies en français. TC
  4. Linux NwN by Anonymous Coward · · Score: 0, Funny

    Cool, now I can finally swing my +1 sword of funny.

  5. Woo Hoo! by FPCat · · Score: 3, Interesting

    Now I never have to boot Windows again!!!

  6. Link by m0rph3us0 · · Score: 5, Informative

    if you dont want to login to their site. download direct from here

    1. Re:Link by Anonymous Coward · · Score: 0

      mirrored:
      http://nwnlinux.project404.org/download s.php

      all 3 files you need to run the game.

  7. Just downloaded it. by The_Dougster · · Score: 2, Informative

    And now the fun begins! I've been toying with it somewhat in WinDOS so far. If you liked Baldur's Gate et al then this is for you! (OpenGL required)

    --
    Clickety Click ...
    1. Re:Just downloaded it. by parsnip_soup · · Score: 1

      This isn't relevant to the article, but frankly i was disgusted with NWN. Comparing it to baldurs gate is rediculous, i would much sooner take BG over NWN. NWN proved that flashy 3d graphics don't make for an interesting game. NWN was much more like diablo than BG, a hack and slash adventure with some role playing thrown in for laughs.

    2. Re:Just downloaded it. by Guitarzan · · Score: 1

      I much preferred the Baldur's Gate series, but NWN is ok.

  8. slack + nwn = goodness? by Anonymous Coward · · Score: 0

    Coming right afer a post about the new Slack, could this be destiny. Might have to give both a try.

    1. Re:slack + nwn = goodness? by zoward · · Score: 1

      There's a post on NWN's linux forum from someone running it successfully under slack. Go for it!

      --
      "Can't you see that everyone is buying station wagons?"
  9. Why? by Clockwurk · · Score: 5, Interesting

    You still need a Windows installation in order to copy the game data, but the good news is that the downloadable is only 4.4 MB

    This begs the point, why even bother with a linux version at all? Its nice that Bioware did make the game playable on Linux, but shelling out for a copy of windows to be able to play it seems counter-productive. Second, why didn't Bioware make a linux installer for the game files. I'm sure it wouldn't be hard to have a hard-drive based installer that looks to the CD for the data.

    At any rate, Bioware did make good on their promise to support Linux and Linux gamers should be grateful.

    1. Re:Why? by GweeDo · · Score: 2, Interesting

      I believe that this had to do with some crappy copy protection scheme they used. Bioware made more than one screw up along the way with this multiplatform release. From day one they said we woudl get a linux client and then they repeatidly used technologies that weren't available for Linux...that is why it took them WAY past launch to even get this beta out the door.

    2. Re:Why? by skt · · Score: 4, Informative

      They mention why on their website, there is no practical way to get the data out of the Windows InstallShield cabinet files under linux.

    3. Re:Why? by Anonymous Coward · · Score: 1, Informative
    4. Re:Why? by Dunkalis · · Score: 1

      Some industrious Linux elves have built a data extraction tool. You can find it here

      I'm guessing someone could probably make a package of the difference between the data on the CDs and the 1.29 required by the client, but you could probably extract the data from the patch files.

      --
      Slashdot is a waste of time. I enjoy wasting time.
    5. Re:Why? by Anonymous Coward · · Score: 0

      I am almost positive that it has been said 293485743087 times that that program does not support the cab files used for the game.

    6. Re:Why? by ChaosDiscord · · Score: 1
      Its nice that Bioware did make the game playable on Linux, but shelling out for a copy of windows to be able to play it seems counter-productive.

      1. This is just the beta. Things will be different in the final release. They've previously announced that a download (a very large download) would be available for people who needed it.

      2. You can reasonably expect someone to put together an extractor.

    7. Re:Why? by drfreak · · Score: 1

      Yes, and here is a BioWare-supplied app which replaces all installation files with their 1.29 counterparts. may even work in wine, haven't tested it yet. (i'm trying the install-in-vmware-then-copy-over approach)

    8. Re:Why? by The_Dougster · · Score: 1

      Yeah, they are going to provide the data as a download. Presumably this is for Mac users who are by no means going to be able to access a Windows partition.

      You still need your cd-key which is an ungodly long unhackable looking thing.

      --
      Clickety Click ...
    9. Re:Why? by Slowping · · Score: 1

      I wonder if Bioware couldn't help contribute to the Wine project, to make atleast the installer work. Pack up a subset of wine plus the installer as part of the Linux install package.

      Wouldn't that be a solution if the InstallShield unpacker can't be ported?

      --
      (\(\
      (^.^)
      (")")
      *beware the cute-bunny virus
    10. Re:Why? by Anonymous Coward · · Score: 0

      wine, wineX ?

    11. Re:Why? by Mighlo · · Score: 1

      Well, I would imagine two things against it:

      - 1. Its a beta
      - 2. If it uses another install format, they need to make two different boxed sets, rather than just stick a 4Mb linux client on to the three (four) cd's already in the box. That means twice the management, twice the shelf-space (instore), and twice the confusion. If everything goes into the same box, this box would contain twice the cd's which again would double the cost. And NWN was pricy enough already, thank you very much.

    12. Re:Why? by Anonymous Coward · · Score: 0

      http://www.playground.ru/cheats/522/

    13. Re:Why? by juhaz · · Score: 1

      BioWare doesn't have any more insight into workings of InstallShield they could contribute to Wine than any other person or organization. They didn't write it.

      Even if they, for some arcane reason did, you can be sure that they're being stopped from using it by some kind of agreement when they first chose to use that as an installer.

      Nice that some of us, like LDoggg (thanks!) don't have that kind of restrictions upon us.

    14. Re:Why? by ijuma82 · · Score: 1

      They said that the final version will not need Windows in a post in the forums. This is only a beta after all.

    15. Re:Why? by Anonymous Coward · · Score: 0

      Bioware noticed (after some considerable time) that their cd's were not useable on other platforms (which they promised)

      But some other people who do know somethings about linux made some installers so you dont need windows, unfortunately bioware did not add updates to the linux client so you have to update it with wine (or use a windows 1.29 install)

      Too bad that beta really means beta and the game doesnt run on my box....:(

    16. Re:Why? by Dinosaur+Jr. · · Score: 1

      Dunno if this is news to ya or not but I found this at NeverwinterVault:

      Windows Install For Linux:

      Quote: As a last request, I would ask that a method be made available for a pure Linux user to be able to actually use this client you spent 8 months porting.

      As we have said, several times, that the requirement for a Windows 1.29 install of NWN is only for the Linux Client Beta and not for the final version. While we don't have the method locked down 100% right now, it will not require any dealings with Windows whatsoever. You will still need to purchase a Windows copy of the game, but that is ONLY so you can get the CD Key from inside the manual. I would also like to point out that the info above was presented back at the Jan 17th 2003 update for the Linux Client, so this is not new news at all.

  10. Where is the Alpha Troll? by Anonymous Coward · · Score: 0

    *cries*

    We need this game on the Alpha platform.

  11. Let this be a lesson... by GweeDo · · Score: 5, Interesting

    First of all, good work Bioware on finally get something into our hands. I hope that what they have gone through can serve as a lesson to others planning to release a game accross multiple platforms. Be sure that the tools you are using exist on each platform. *One* of the longest delays was due to the Video and Sound engine (I believe it was the Miles engine) not be supported in Linux (but then it finally was...it is a long story). This is why we need API's like OpenGL, OpenAL, SDL and the likes. It makes things a lot easier to release on a multiple platforms.

    I also hope Bioware has learned to keep their mouth shut if they don't know when something will be done. They lied to the community more than once about the state of the Linux client and that made many very mad...so...wise up!

    1. Re:Let this be a lesson... by geekoid · · Score: 4, Interesting

      I wouldn't say they lied, There lack of experience in this area caused them to make some serious mistakes.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:Let this be a lesson... by GweeDo · · Score: 1

      They said many times before the Windows client even came out that they had playable Linux clients. After the windows client was released THAT was when they started finding all these show stopping issues. They lied to the community.

    3. Re:Let this be a lesson... by droleary · · Score: 1

      First of all, good work Bioware on finally get something into our hands. . . . This is why we need API's like OpenGL, OpenAL, SDL and the likes. It makes things a lot easier to release on a multiple platforms.

      And yet there is no Mac client, which is a platform that not only has the wonderful open technologies you mention, but also has a larger and more captive desktop game market than Linux does. Seems to me that their Linux support is more of a cover-your-ass move than any intelligent development decision that should be praised.

    4. Re:Let this be a lesson... by rossz · · Score: 0, Flamebait

      They originally said the Linux client would be released in the box along with Windoze and Mac. Since it has taken them 9 months since the original release to get this out the door, they could not, in good faith, believe they had any chance of meeting that deadline.

      BTW, sucks to run a Mac, don't it. hehe

      --
      -- Will program for bandwidth
    5. Re:Let this be a lesson... by reaper20 · · Score: 0

      They lied to the community more than once about the state of the Linux client and that made many very mad...so...wise up!

      I'm amazed and grateful that Bioware shipped this client at all, with such mature and supportive community members as yourself berating them and their developers.

    6. Re:Let this be a lesson... by dr00g911 · · Score: 4, Informative

      Try telling that to the scores of Mac users that have since cancelled preorders of the retail box.

      Bioware said specifically up until less than a month before the launch that the Win, Mac and Linux clients would be in the same box, when development of the Mac and Linux-side clients had ceased months before in order to rush the Win version out the door.

      That's not inexperience. That's a flat-out lie. Here we are, almost a year later, and there's still no Mac client, although it's reportedly in beta. Without the DM toolset. And I'm assuming that it's going to be priced as a "premium" game ($60ish).

      I have to say, I've got multiple PCs capable of running NWN under either Win or Linux, and I haven't bought the game out of general principle. When there's a forthcoming Mac version, I hold out in order to support the porters. It's that simple. I put my money where my mouth is.

      My mouth is saying that NWN without the toolset isn't worth the "premium" pricepoint, a year late. And I doubt that I'm alone.

      FWIW, that $60ish is probably going into Shadowbane instead of NWN now, as it really is going to ship hybrid at launch -- I can play with both my Mac-owning friends, *and* those unfortunate enough to be on a Wintel box.

    7. Re:Let this be a lesson... by GweeDo · · Score: 1

      I understand that delay's occur, but in this cause they actually lied to us about the status of their client...that is just wrong.

    8. Re:Let this be a lesson... by AlternateSyndicate · · Score: 1
      This article explains the difficulties Bioware faced, and why the Mac and Linux ports fell behind. http://www.gamasutra.com/gdc2003/features/20030306 /brockington_03.htm (free registration required).

      I have very little respect for all the people screaming "BIOWARE LIED THOSE JERKS", especially when I know that they have never been to Bioware or seen the Linux client until a few hours ago.

    9. Re:Let this be a lesson... by The_Dougster · · Score: 1

      I wouldn't say that. Porting to Linux from Windows is a hell of a thing. Going from Linux to OSX ought to be a piece of cake.

      Really, OSX could have killed Linux. Remember A/UX? I almost bought a Quadro in '93 just to run A/UX. However, that year Linux popped out and I had my cheapie (compared to a Quadro) 386-40 cranking with DesqView and my BBS. When Debian popped up on the university via ftp I was on it like flies on shit. Unfortunately, my ultra-expensive EGA card (which I scrounged) didn't run X at all :-(

      I always longed for DesqView-X but it was too little too late. I was running OS/2 Warp long before DesqView-X ever became viable. And after OS/2, the logical move was --> Linux!

      Yeah, I got a copy of WinDOS, but fsck if I like it. Gates has fscked me so many times I will never forgive MacroSucks. Gaah all the horrible buggy crashes and undocumented low grade crap, and the worst is ... aah ... enough.

      BioWare rocks!

      Best Linux Game Companies...

      #1 ID Software
      #2 BioWare

      FWIW, Running Athlon XP2400+, ASUS A7N8X/nForce2, GeForce4MX-440SE 8X AGP, 1GB PC2700 DDR SDRAM, Western Digital WD1200-JB 120Gb, Creative SB Live! Value, and IBM P200 monitor.

      Yeah, I can run it at 1024x768 with full quality and Quincunix full screen antiailiasing with no noticable slowdowns. Haa haa... really though, the AthlonXP / nForce2 combo is great for Linux! And its pretty cheap! I rolled about $500USD into this upgrade and I got an ultimate Linux game machine. It was pretty easy to install the new motherboard and CPU.

      BioWare -- New Gaming Superpower!

      --
      Clickety Click ...
    10. Re:Let this be a lesson... by Graff · · Score: 2, Informative
      $60ish is probably going into Shadowbane instead of NWN now, as it really is going to ship hybrid at launch

      I couldn't agree more. I was really hoping to play Neverwinter Nights with the rest of my gaming group, and also to create my own modules for them to play. It is now months later and I have yet to see even a beta of the MacOS client. Not only that, but they have also said that there will be NO toolset for MacOS. It's bad enough that they short Mac users, but they totally lied to us just about right up to the launch about the availability of Mac and Linux clients.

      On the other hand, Ubi Soft has done the right thing and is releasing a full-featured, multi-platform Shadowbane. They took the extra time to make sure the game is done right and works for everyone. I've already pre-ordered Shadowbane and I can't wait to fire it up. It is companies such as this that get my gaming dollars.
    11. Re:Let this be a lesson... by Anonymous Coward · · Score: 0
      Hmm... should we spend time delevoping a game that will run on only 5% of all computer, or one that can run on over 85%.

      It's simple to see that Mac game development isn't really that profitable. Besides what self respecting gamer would go near a crapintosh. Go get a Gamecube for your gaming fix, they have three colors and look like little purses to go with your portal toliet seats (iBooks).

    12. Re:Let this be a lesson... by alphamale · · Score: 1

      Will the NWN linux client function in linux ppc? With fancy new Yellowdog 3.0, can I finally make NWN go on my 12" powerbook?

    13. Re:Let this be a lesson... by DaveCBio · · Score: 1

      Development changes and so do time estimates. We don't go out there and lie, we tell people what we know at the time. It's a no win situation, if we don't give info people say we aren't actually working on it. If we give info we get called liars and accused of being lazy.

    14. Re:Let this be a lesson... by Anonymous Coward · · Score: 0

      What I hear from the beta testers is that Shadowbane is mind numbingly boring. Better to try a different MMORPG, if you're into that sort of thing.

    15. Re:Let this be a lesson... by Jugalator · · Score: 1

      Not if they had playable Linux clients... Perhaps they had, but no sound system implemented and very limited gameplay in various ways.

      They can have a playable Linux version *with* show stopping issues.

      --
      Beware: In C++, your friends can see your privates!
    16. Re:Let this be a lesson... by crawling_chaos · · Score: 1

      How stable is Shadowbane? After the POS that was Pool of Radiance 2, I put UberShite on my blacklist.

      --
      You can only drink 30 or 40 glasses of beer a day, no matter how rich you are.
      -- Colonel Adolphus Busch
    17. Re:Let this be a lesson... by Lord_Pain · · Score: 1

      I doubt it. The linux version is compiled for x86 type architecture. So it won't work on a Yellowdog/Mac system.

      You know they are not going to provide the source for you to attempt a re-compile either.

      Bummer...

      --
      -- What's this '-r *' file doing here? -- Oh well, a simple 'rm' should do the trick.
    18. Re:Let this be a lesson... by Thrikreen · · Score: 1

      It's not a lie, Bioware was most likely pressured by their publisher to release the game early, at the expensive of the Linux and Mac clients and toolset. Don't believe me? Consider the toolset and custom content - I've been doing some NWN modeling and the system is horrid for introducing new objects, hardly a proper setup you'd expect for a game based around letting the community add to it. Talked to some people who talk to Bioware and even they stated themselves that it was released before it was ready.

    19. Re:Let this be a lesson... by mlilback · · Score: 1
      It is now months later and I have yet to see even a beta of the MacOS client. Not only that, but they have also said that there will be NO toolset for MacOS.


      At MWSF the developer there said the client was pretty much ready, and they were waiting on the tools so they could package them all together.

      I hadn't heard that the tools were canceled, but if they were, then the client should certainly be ready by now.

      Mark
  12. w00tn3ss by DumbWhiteGuy777 · · Score: 2, Funny

    Wow, never would have thought this would happen at all.

    Isn't this one of the signs of the Apocalypse?

    1. Re:w00tn3ss by aposch · · Score: 0

      No, you meant Duke Nukem Forever.

    2. Re:w00tn3ss by guile*fr · · Score: 1

      Just after duke nukem and before GNU/Hurd is released.

    3. Re:w00tn3ss by Anonymous Coward · · Score: 0

      Try asking someone in Iraq... The apocalypse has already started.

    4. Re:w00tn3ss by The+J+Kid · · Score: 1

      Isn't this one of the signs of the Apocalypse?

      Nah. That's Mozilla 1.0 coming out...

      Oh. Ehm. Hang on...

      *eeeeek!*

      --
      Moderation: +4. Modded 70% Funny and 30% Overrated. 100% Saturated.
  13. Is a copy of Windows *really* necessary? by bheerssen · · Score: 3, Interesting

    You still need a Windows installation in order to copy the game data, but the good news is that the downloadable is only 4.4 MB.

    Do you actually need to have windows installed, or can you just copy the files from some other installation, or maybe from the game CD? I no longer use unlicensed software, and I refuse to pay for Windows. That does limit my options somewhat.

    --
    (Score: -1, Stupid)
    1. Re:Is a copy of Windows *really* necessary? by Genyin · · Score: 2, Informative

      You can copy the files from another installation. (in fact, the copying of files is not automated at all at this point)

    2. Re:Is a copy of Windows *really* necessary? by geekoid · · Score: 5, Insightful

      "I no longer use unlicensed software"

      Turned 30, didn't ya? ;)

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    3. Re:Is a copy of Windows *really* necessary? by Anonymous Coward · · Score: 0

      Well how were you playing NWN in the first place then?

    4. Re:Is a copy of Windows *really* necessary? by alienw · · Score: 1

      You could use WineX to install the Windows client. Very nice product, and only $15 for a 3-month subscription to their service (basically support forums and access to the full version binaries).

    5. Re:Is a copy of Windows *really* necessary? by Anonymous Coward · · Score: 0

      Turned 30, didn't ya? ;)

      Probably got a job.

    6. Re:Is a copy of Windows *really* necessary? by Anonymous Coward · · Score: 0

      That would be nice, cept they use dated Wine releases. Now on the other hand if transgaming worked hand in hand with Wine there product would look more appealing and might be worth 15$.

    7. Re:Is a copy of Windows *really* necessary? by Anonymous Coward · · Score: 0
      What does turning 30 have to do with anything? I'm over 40 and still use overpriced pirated software. My conscience *also* compels me to pay for software I use a LOT, AND, is reasonably priced.

      Maybe you think that everyone over 30 has a large nestegg that they're afraid of losing to lawyers? Or that they're afraid of being arrest and made an example of in an unlikely FBI raid at the behest of the BSA/RIAA/MPAA?

      Age has little to do with it.

    8. Re:Is a copy of Windows *really* necessary? by alienw · · Score: 1

      Actually, they are very appealing as it is. You gotta admit, there's no other way to play Battlefield 1942 or Everquest on Linux.

    9. Re:Is a copy of Windows *really* necessary? by Anonymous Coward · · Score: 0

      He was implying that wisdom comes with age, and that it's immoral/unethical/illegal/whatever to use pirated software, and that as you grow up you realize this. Obviously there are still stupid people like you pirating software as they get older, who don't grow up, but hey- no one's stopping you (yet).

    10. Re:Is a copy of Windows *really* necessary? by bheerssen · · Score: 1

      33.

      *sigh*

      --
      (Score: -1, Stupid)
    11. Re:Is a copy of Windows *really* necessary? by doublem · · Score: 1

      "Everquest on Linux"

      You make that sound like a good thing.

      Evercrack is more like it. *Shudder*

      --
      "Live Free or Die." Don't like it? Then keep out of the USA
    12. Re:Is a copy of Windows *really* necessary? by alienw · · Score: 1

      I don't play it and I think it's pretty stupid, but I know quite a few people who do. Besides, if you are addicted to evercrack, you probably won't convert to a system that doesn't have it. If TG starts supporting at least 60% of new games (they do about 30%), many Windows gamers I know would consider converting.

  14. I know what I will be doing this weekend... by absurdhero · · Score: 3, Funny

    Spending Friday night, Saturday morning and afternoon trying to get OpenGL hardware acceleration working. And all Sunday calling around to my Windows using friends begging for a copy of NWN :)

    1. Re:I know what I will be doing this weekend... by unicron · · Score: 4, Insightful

      How about you go out and buy the game? I would imagine no where on earth will it cost more than 35-40 dollars.

      And if you don't have 35-40 dollars, and can't get it, then you shouldn't get to play the game. I can't afford a dodge viper..but I'm not about to go down to the dealership at 3am and liberate one.

      --
      Finally, math books without any of that base 6 crap in them.
    2. Re:I know what I will be doing this weekend... by absurdhero · · Score: 0

      I will by the Mac version when it comes out. I have a linux box and a mac. I would rather have it for my powerbook than for my ol linux box.

    3. Re:I know what I will be doing this weekend... by absurdhero · · Score: 1

      I forgot to mention that I have a mac and that I am waiting for that version. I am just going to borrow a friend's CD. My friends all bought it and stopped playing it a long while ago. So, its fair game for me.

    4. Re:I know what I will be doing this weekend... by vondo · · Score: 2, Informative

      It took me ten minutes. Grab the two SRPMS from Nvidia, rpm --rebuild, rpm -Uvh, and change nv -> nvidia in XF86Config The only reason it took 10 minutes is I was trying to rpm -Uvh a SRPM. It does look awesome. Now I'll have to buy it and return the discs to buddy.

    5. Re:I know what I will be doing this weekend... by BigJimSlade · · Score: 1

      I don't know about the rest of the world (or the rest of the US) but the CostCo near my house has NWN for $22. I'm not much of an RPG player or I would've picked it up myself. (For those who don't know, CostCo is a members-only discount warehouse)

    6. Re:I know what I will be doing this weekend... by kubrick · · Score: 1

      I can't afford a dodge viper..but I'm not about to go down to the dealership at 3am and liberate one.

      "Piracy" isn't illegal theft of a physical object, it's illegal copying of intellectual property. Still a crime, but I'm sick of seeing people like Valenti equate the two.

      (And I use the quotes because real pirates have swords and parrots. :)

      --
      deus does not exist but if he does
    7. Re:I know what I will be doing this weekend... by 0x0d0a · · Score: 1

      I think Valenti was equating rape and copyright infringement.

      Though I agree that Bioware really does deserve the purchase, and that pirating this particular piece of software is pretty awful.

    8. Re:I know what I will be doing this weekend... by Anonymous Coward · · Score: 0

      The official install instructions specifically says "copy the files from a windows install". That would not be considered piracy.

    9. Re:I know what I will be doing this weekend... by Smid · · Score: 1

      "How about you go out and buy the game? I would imagine no where on earth will it cost more than 35-40 dollars."

      Europe. 50 euros. At current exchange rate, that will be about $55 US dollars (as opposed to Canadian or Austrialian dollars).

      Please use the word "Earth" when you know what it means.

    10. Re:I know what I will be doing this weekend... by unicron · · Score: 1

      No, but installing your friends version on your machine would.

      --
      Finally, math books without any of that base 6 crap in them.
    11. Re:I know what I will be doing this weekend... by Anonymous Coward · · Score: 0
      I would imagine no where on earth will it cost more than 35-40 dollars.



      Right. We know the world consists of fifty states. Anything else is an illusion maintained by Hollywood.

    12. Re:I know what I will be doing this weekend... by Anonymous Coward · · Score: 0

      I try not to bother learning the names of countries anymore seeing as how we're just gonna take it over and call it something new anyway. Oh, and listening to some stupid backwards fuck tell his people "we will prevail against the americans"...seriously guys..it quit being funny 2 years ago.

  15. now we know by geekd · · Score: 1, Troll

    Now we know the definition of "shortly"

    "shortly after" - 6 months.

  16. data 3x7r4[70rz by alienhazard · · Score: 4, Informative

    if u dont have a windows install, u can extract the data from ur cds with these toolz: http://icculus.org/~ravage/nwn/nwn_linux_installer .run http://members.cox.net/monteslu/nwn_data_installer .run their may be issues since the stuff extracted from the cds arent patched up to 1.29, but i cant say for sure. reply with info and/or tips if u have any

    --
    > "I allege that SCO is full of it" -Linus
    1. Re:data 3x7r4[70rz by alienhazard · · Score: 0, Flamebait

      Dubya != W please die

      --
      > "I allege that SCO is full of it" -Linus
    2. Re:data 3x7r4[70rz by StarTux · · Score: 2, Informative

      Indeed,

      Try manual patching, will get updater to 1.14, then I had to do a manual patch rebuild as it was having issues, then it worked and updated.

      StarTux

    3. Re:data 3x7r4[70rz by Anonymous Coward · · Score: 0

      Jesus, kid. Learn how to fucking type.

      u is one letter
      you is three letters

      A comma is, *gasp*, one additional character.

      It's not hard to type some additional letters, and people might take you more seriously.

    4. Re:data 3x7r4[70rz by Anonymous Coward · · Score: 0

      i'm glad someone else out there likes the word "cockmonger".

  17. Please port Baldur instead... by aldjiblah · · Score: 2, Insightful
    I paid for NWN, and was immensely disappointed.

    Gone were the tactical combats with different party members complementing each other, which I had so loved in Baldur's Gate and other titles.

    NWN is nothing more than a 3d diablo hack'n'slash clickfest as it stands now. The storyline isn't bad but the game as a whole is nothing I'll ever play again or buy sequels to.

    Why oh why did they give up the winning formula from the earlier titles!?

    --
    sig sig sputnik
    1. Re:Please port Baldur instead... by Ill_Omen · · Score: 1

      I too was disappointed at first. Grab a friend or two and play multiplayer. It gets much better.

    2. Re:Please port Baldur instead... by Techophobe · · Score: 1

      If your playing the OC in single player, then you missed the whole point of the game. Try again with multiplayer. You get much better comments from your party, and you don't have to tell them what to do. :D

      --
      Ummm...What's a 'sig' for?
    3. Re:Please port Baldur instead... by dieScheisse · · Score: 1

      I totally agree. I quit the single player game and tried my hands at the multiplayer aspect, but it just didn't cut it. The gameplay consisted of your standard mission type goals...kill this guy, report in, etc, etc. boring...I finally traded it in at electronics boutique for a measley $15 in store credit. I'm just about through buying PC games.

      On a side note about EB, I used to purchase all my PC games from them, due to their liberal return policy for PC games and their price matching. They've since instituted a 'final purchase' policy (at least in my area, i don't know if it is country-wide) on PC games as of 3/17, just like their console games and they no longer price match.

      It was nice to be able to 'try before you buy'. unfortunately, we can't rent PC games from blockbuster, so sometimes, even with researching a game, you wind up with a dud. At least you could take it back and exchange it for something else.

      Anyways, the store employees weren't too thrilled with the policy and gave me the customer service # and the district manager's # to call and complain about it since they said that management was not listening to them. we'll see what comes of it.

    4. Re:Please port Baldur instead... by beerman2k · · Score: 1

      Yes. I was emensely disapointed with NWN. The Baldur's Gate games were masterful. Not only was the play style disapointing, but Baldur's Gate centered around a party of adventurers. NWN gave you control of a single character and a henchman. I understand that the goal was to make a fun multiplayer game, but IMO they made the single player game terrible. Definately not worth the change.

    5. Re:Please port Baldur instead... by Anonymous Coward · · Score: 0

      I use to think the same thing until I did the following:

      1) Get some of the newer modules. The ones based on old pen&paper D&D modules seem pretty good for the most part. The single player game nearly bored me to tears. Witches Wake seemed excellent but it's future is in doubt.

      2) Play online or on a lan. This gets around the crappy fact that you can only have one player npc.

      3) Play only with people you know or trust. Playing on a lan has almost replaced p&p D&D for my friends and I. Online players tend to be of the hack and slash Diablo type.

      Hope this helps. I hated this game when I first got it, but after all the patches and stuff and the awesome modules out there, I've done a complete 180.

    6. Re:Please port Baldur instead... by Anonymous Coward · · Score: 0

      "Gone were the tactical combats..."

      Gee, this is exactly what I thought when I played Baldur's gate after growing up with the gold-box AD&D games. I hate real-time RPGs. They all turn into Diablo type RTS games. Click on your guys, click on the monsters, see who wins..

      And all that pausing bullshit in Baldur's gate doesn't count as "turn based".

    7. Re:Please port Baldur instead... by FireBook · · Score: 1

      there is also a mod that lets you get more than one npc. (there are some issues with it still though)

      --
      My other OS is also FreeBSD
    8. Re:Please port Baldur instead... by greenskyx · · Score: 1

      Unfortunately I agree with your post. NWN was HORRIBLE compared to BGII. The horrible 3d animations just plain suck.

      In BGII I loved all the NPC's you could campaign with and all the side campaigns. NWN just plain sucked in this department. Online play was alright, but I could never find anything good.

      I hope bioware release BG III with quests and NPC's like BG II graphics like the graphics like Ice Wind Dale II and building tools like NWN.

      Gamemplay over substance.. please!

    9. Re:Please port Baldur instead... by gl4ss · · Score: 1

      so it turns out into multiplayer diablo2..

      real ROLE playing experience yeah..

      the actual game is just so freakkin shallow.

      --
      world was created 5 seconds before this post as it is.
    10. Re:Please port Baldur instead... by TeraCo · · Score: 1
      Hmm. I bet you're one of those players who thinks that Bioware needs to tell you all about your character for you to 'roleplay' successfully.

      I think you've missed the point, and in fact, the reason why it's so open ended.

      Of course, having said that, the SP campaign was pretty weak. Witches Wake was much better, although I haven't heard anything about a sequel for it in a while.

      --
      Not Meta-modding due to apathy.
    11. Re:Please port Baldur instead... by Jahf · · Score: 1

      I agreed with those feelings too, until I found a number of worthwhile persistent worlds (the one I played the most being Nordock). These brought me back to my MUDing days and were quite fun.

      --
      It is more productive to voice thoughtful opinions (reply) than to judge (moderate) others.
    12. Re:Please port Baldur instead... by gl4ss · · Score: 1

      no, i'm the kinda person who want's to CHOOSE what i do with my character, there is no choosing in never winter nights plot, you can at most choose in which order you get the next 4 quest-key-items, there's no complex cause-and-effect choices, hence it's like diablo(2), go in and clickity click whack whack whack, teleport back somewhere and then back again whackwhack whack.

      there's no character style playing choices in single player, the engine isn't _that_ bad though, but it's pretty damn weak to ship the game with such bad campaign, everyone wanting to finish the campaign coming with it and getting fed up at it running catch-me-if-you-can-i'll-shoot-you-with-a-bow with those fire elementals, bad pathfinding, teleporting(!!!!) npc's, ridiculous teleport-home-stone(and you get the npc's there, alive and well, just ridiculous) and not that exciting graphics/media in general. it's little things like this that add up..

      give me nethack over it anytime(heck, give me fallout or morrowind over it as well..). and i must say i'm pretty skeptic at that the fan made worlds would be complex enough to keep me discovering for weeks.

      bioware could atleast have played (engine is very similar in apprearance to nwn, and also mplayer-in-mind made) vampire: the masquerade and found out the biggest problems with such engine(pathfinding, stupid npc's & etc).

      nwn is clickity-clickers dream though..

      --
      world was created 5 seconds before this post as it is.
    13. Re:Please port Baldur instead... by StarTux · · Score: 4, Informative

      Played NWN and Baldurs Gate...And I am not sure why someone chose to mod up this opinion. NWN is nothing like D2, sure Chapter 1 kinda sucks, but then it really takes off.

      Although with these types of games save/load tends to help a lot in single player. Did like the Green Griffon challenge quite a bit though :). Although thats as far as I got with my Pally.

      Where this is likely to shine the most is with Multiplayer, the above poster obviously has not found a good DM to be with. NWN actually allows too for hack'n slash, but depending on DM and module it does allow for the closest RPG experience there is.

      Baldurs Gate; Great Single player games, no doubting that :). But it wasn't as close to pen and paper D&D...Nor was it 3rd edition as far as I recall.

      StarTux

    14. Re:Please port Baldur instead... by blowhole · · Score: 1

      Ooo, this looks interesting. Gonna have to reinstall NWN! Thanks for the tip.

      --
      "Ask me about Loom"
    15. Re:Please port Baldur instead... by palp · · Score: 1

      You don't seem to get the point that people are pushing at you, so I'll stab it:

      The campaign that ships with Neverwinter Nights isn't very good. Not by BG standards, definitly. But that's not what makes NWN good.. The wealth of user made mods, and the excellent editor, along with the DM Client, are what make it an amazing game.

      --
      -palp
    16. Re:Please port Baldur instead... by juhaz · · Score: 1

      You claim you've tried multiplayer but you still don't understand that it can throw any predefined plot and its empty quests into trashcan and have a live human DM? It's just a matter of who you play with and you could get better plot and more choices than in any other _computer_ game in existence, P&P is obviously still more flexible as it hasn't got any limitations except imagination.

      If you try to play OC or any campaing at all with multiple PC's without DM and think you can draw conclusions of what it's like with someone who knows what he's doing on the God's position, then you're very much on crack.

    17. Re:Please port Baldur instead... by Drakin · · Score: 1

      Nordock's a wonderful world... been playing on it for a while now... it's a good persistant world (and, has been released for public use by the author... not compleatly up to date like the offical servers though) and while the main quest is pretty limited (takes scads of time, and nearly forces team work though) when DM's pop on and run a quest, then it gets fun.

    18. Re:Please port Baldur instead... by Mysticalfruit · · Score: 1

      You took the words out of my mouth...

      When we want a good hack and slash, lets tear through the dungeon dismembering zombies while sadistically laughing, we play NWN / Diablo2.

      When we want a deep engaging role playing experience, we go buy 8 liters of Mountain Dew, assorted machine produced snacks, whip out the books / paper / pens / pencils / dice and have a very fun, very engaging interesting adventure.

      Maybe I read too much or I'm too tied to the old ways... It just seems to me that all RPG's are too shallow... Note: there are notable exceptions, but I'm talking in general...

      Don't like my views... comment, don't moderate me down.

      --
      Yes Francis, the world has gone crazy.
  18. Is it just me? by Mac+Degger · · Score: 2, Insightful

    Or would this be so much more interesting if it read: "windows NWN install disks still required".

    Not to troll, and kudos to the dev for doing this, but I mean this still relies on someone having paid the MS tax to play the game.

    --
    -- Waht? Tehr's a preveiw buottn?
    1. Re:Is it just me? by Acidic_Diarrhea · · Score: 1
      The "MS Tax" is the additional charge a consumer is forced to pay for an MS operating system when purchasing a new computer. It is called a tax because there is no way around it. If you don't want Windows on your computer and have no plan of using it, you are still forced to pay for it if you buy from Compaq or Gateway or whatever (whatever companies are still being forced into doing this for better bulk deals.) Now, since Neverwinter Nights has been released only for a Windows environment, if you want to play it - you have to have Windows but this is not through some cohersion by Microsoft (as far as I know) and it is merely a matter of economics. There is no reason that you have to play Neverwinter Nights and it is your choice to install an OS that will run Neverwinter Nights.

      You're mad at Microsoft because Neverwinter Nights has only been released on a Microsoft OS? Does that make sense in your head?

      --
      I hate liberals. If you are a liberal, do not reply.
    2. Re:Is it just me? by Kaimelar · · Score: 1
      Not to troll, and kudos to the dev for doing this, but I mean this still relies on someone having paid the MS tax to play the game.

      I don't look at this a Microsoft tax situation. Buying Neverwinter Nights does mean that, yes, you are buying the Windows client that you may never use. But you're also buying the data, which you will use. Think of it as though the Linux client came on the CD with NWN, and that the cost of the game bought playability on both platforms -- you know, like buying Diablo II or Warcraft III and getting both Windows and Mac versions on the same disk.

      The Windows (or Linux, depending on you view) client is just an extra feature, just like an editor, or multiplayer, etc. -- if you use it, great, and if you don't, that's fine too. BioWare has consistantly delivered great games, and NWN promises to be another great game with a feature that most don't have -- the ability to run on my preferred OS.

    3. Re:Is it just me? by MrWa · · Score: 1
      Not to troll, and kudos to the dev for doing this, but I mean this still relies on someone having paid the MS tax to play the game. Sounds like a troll.

      That's the Neverwinter Nights windows install disks. This is more appropriately called a "Bioware" tax, as in, you actually bought the game.

    4. Re:Is it just me? by Mac+Degger · · Score: 1

      No, I'm not mad at all. I play NWN on win xp, and I'm happy on xp. What I'm saying here, and what the article says, is that you need the files from an installed version of NWN (on windows, duh) to play NWN on Linux...the client will not work without them.
      What I remarked on was that there is thus no way to play NWN without having a pc, running windows, with NWN installed. It would just be cooler to have an environment with only linux pc's, the NWN disks and an internet connection (to d/l the linux client) and be able to install and play NWN on linux.

      Next time please take the time to read and understand my comment. Nowhere is there any irritation evident. I do use the phrase 'MS tax', but that is just a convenient way of saying what I've stated above: you still can't play NWN on linux whithout a windows pc with NWN installed.

      Happy now?

      --
      -- Waht? Tehr's a preveiw buottn?
    5. Re:Is it just me? by Mac+Degger · · Score: 1

      Not to be harsh, but I think the article states that you need an installed version of NWN (on windows, cos you can't install it otherwise) to get the required files for your linux client. You can't get them directly from the NWN cd's, as they're packed.

      Therefore, you cannot play NWN on linux without a copy of windows...therefore MS tax. So it is an extra, true, but not like you state.

      --
      -- Waht? Tehr's a preveiw buottn?
    6. Re:Is it just me? by Mac+Degger · · Score: 1

      You know what? Read what I've written to the first two answers to my original post. Boils down to this:
      -need an already installed NWN to get the files to copy to your linux pc/partition
      -therefore, you need windows, otherwise you can't get those files; they can't be gotten directly from the install cd's (due to them being packed there).
      -therefore, MS tax.
      So to play on NWN on linux, you need a pc, linux, the NWN cd's, the linux client and windows. You have to pay for three of the four abovementioned articles. MS tax, Bioware tax and pc tax.

      --
      -- Waht? Tehr's a preveiw buottn?
    7. Re:Is it just me? by MrWa · · Score: 1
      But this has been said - over and over again, every time a story gets posted about NWN. It doesn't make the fact that the client for Linux (albeit beta) has been released more interesting to be told, again, that you have to have Windows in order to install it.

      The post was a troll - it is simply reposting an easy Microsoft bashing fact that anyone interested in the Linux client of NWN already knows.

    8. Re:Is it just me? by Mac+Degger · · Score: 1

      So? It's still a point worth pointing out: if you only use linux, you can't play NWN.
      My original post only said that it would be cooler if you could play NWN on linux without having to use windows. I think that's a valid point, and far from a troll.
      The fact that I said you still need windows (thus having to pay the MS tax [that was not trash talk, just an easier and faster way of saying that etc etc etc]) was more +1 Informative, as it wasn't explicit in the blurb on /., and wasn't mentioned at the time of my posting it in any other posts.

      Read my original post again: it was not a troll, didn't bash microsoft and just made an observation on what would be cooler for Bioware to have done. As for the fact that anyone interested in NWN on linux would already know all that...well, by that rationale, the /. story would be redundant too.

      Now did /I/ just feed a troll?

      --
      -- Waht? Tehr's a preveiw buottn?
    9. Re:Is it just me? by Acidic_Diarrhea · · Score: 1
      "you still can't play NWN on linux whithout a windows pc with NWN installed."
      False. You need to own the game, which runs under Windows in order to extra the data BUT this can be done using FreeDOS.

      Next time, don't go Microsoft bashing when the problem actually lies with Bioware.

      --
      I hate liberals. If you are a liberal, do not reply.
    10. Re:Is it just me? by MrWa · · Score: 1
      Your original post only said it would be more interesting if the blurb said that NWN on Linux required Windows in order to extract the game data. One can assume that you were implying it would be cool that playing on Linux without needing Windows, but this wasn't said.

      Saying it was a troll was too much, perhaps, but it did come across as more about complaining about microsoft than attempting to inform people about something.

      And redundant stories on /. ? :-)

    11. Re:Is it just me? by Kaimelar · · Score: 1
      Ah, right you are -- that's what I get for skimming the article instead of reading it in detail. :-) Not having a copy of NWN myself (yet!) I assumed you could get to the game data files directly from the disk. And we all know what assuming does.

      Anyway, this brings up a question (though I think someone else has already mentioned this) -- I wonder if there is (or could be) a small program that would unpack the data from the CDs. I know such utilities exist for Windows CAB files, surely it wouldn't take BioWare much effort to write up something to give Linux users access to whatever format with which they've packed their data?

    12. Re:Is it just me? by Anonymous Coward · · Score: 0

      Since when does Installshield work in FreeDOS? Better tell that to the wine developers, who have so much trouble getting it to work under wine.

    13. Re:Is it just me? by juhaz · · Score: 1

      There's more to the world than the article. Maybe you should read some of the other comments, like, for example, few of those that have instructions and programs for extracting the game data from the CD's?

    14. Re:Is it just me? by Anonymous Coward · · Score: 0

      ha ha! you got trolled, you nigger.

  19. Parent: +5 F'n Hilarious by Anonymous Coward · · Score: 0

    Now I never have to boot Windows again!!!

    HAhahahahah... I love it.

  20. I'm fucking her right now, that cunt... by Anonymous Coward · · Score: 0

    She's great! She loves it up the ass, especially when I put on my GWB mask and start talking dirty to her, like "it's hammer-time baby!"

  21. But wheres tucks? by Anonymous Coward · · Score: 0

    The infamous penguin addon for never winter nights.

  22. Re:Well arn't you a cool d00d. by Anonymous Coward · · Score: 0

    you sound so immature that I bet they don't even have hair on them yet

  23. Blowing some Karma... by craenor · · Score: 0, Flamebait

    Having plenty of Karma built up, I'm going to blow some on what will undoubtedly be a post modded to oblivion as "flamebait" or "troll".

    I think the OS snobs of the world, should stop expecting game companies to expend the resources needed to include your OS in their support structure. Writing a version for NWN that works with Linux was a big undertaking for Blizzard.

    Maybe they just expended the effort to please the Geeks of the world, but I seriously doubt that the number of people who refuse to use an M$ operating system make up enough people to warrant them writing a different version of the game for financial reasons.

    Furthermore, I think those of you who refuse to run an M$ Operating System should stop your whining and complains when a game producer does not expend the effort to write you and your few friends a different copy of the game.

    I could care less what your issues are with Microsoft, but if you want to play the newest games and play them when they release...either give up that dream, or save game developers, programmers and the rest of the world from your pleading complaints and capitulate to using Windows on one of your computers.

    Craenor - patiently awaiting the flame mods

    1. Re:Blowing some Karma... by Anonymous Coward · · Score: 0

      Um, is your head so far up your ass that you don't know who even made this game?

      Lemme give you a hint: Blizzard had not a fucking thing to do with it you freakin' anus-licking cockmaster!!!

    2. Re:Blowing some Karma... by Anonymous Coward · · Score: 0

      YOU SUCK!

      Nar
      (Don't have a login, don't post that often, don't wanna register)

    3. Re:Blowing some Karma... by instantkarma1 · · Score: 2, Insightful

      Or, perhaps the game developers could just refrain from promising to deliver what they can't.
      Crazy thought..I know....

    4. Re:Blowing some Karma... by craenor · · Score: 1

      Ok, you got me there...my fingers out typed my brain. Bioware...

    5. Re:Blowing some Karma... by chrisseaton · · Score: 0, Insightful

      I agree - it's kind of like saying you don't want to use roads, and demmanding that car manafactures design you a car that flies because you refuse to pay road tax.

    6. Re:Blowing some Karma... by Anonymous Coward · · Score: 1, Insightful

      It's actually rather doubtful that you will be "blowing" any karma at all, because quite honestly I do not believe any moderators care about your unsupported, unwarranted, childish rantings.

      Are you saying that consumers do not have a right to express their wants, opinions, and wishes to a company, or more than likely a company with whom these customers already have an existing business relationship? It very much appears that this is what you are saying.

      Are you some how seriously disadvantaged by this release? Are you hurt by it?

      No? Well, perhaps you should inform the developers , producers, and publisher how very concerned you are for them, and how certain you are that they have made a horrible decision.

      I'm sure they will be tremendously grateful not only for your appreciation of their effort, but also for your humble willingness to impart to them your unspeakable wisdom.

      You sir, truly are a god among men.

    7. Re:Blowing some Karma... by instantkarma1 · · Score: 1

      Not at all. Bioware promised (at least initially) a simultaneous release of the windows/linux/mac versions. Many people placed pre-orders based on this information. Then, on the week of the release, Bioware makes a statement to the effect "oh by the way, we don't have the linux/mac versions done yet. But they will be soon."

      Fast-forward to 9 months later....the linux beta version just gets released....no Mac version in site.

      To sum up...I am not demanding the game developers support my tiny platform; however, don't promise me a version for my platform, and then screw-the-pooch (elegant, I know) by utterly failing to deliver (mac version, thank you).

    8. Re:Blowing some Karma... by Anonymous Coward · · Score: 0

      I refuse to run a proprietary operating system. Port your proprietary game to linux so I can run it!

    9. Re:Blowing some Karma... by craenor · · Score: 1

      That was truly elegant sarcasm. By all means, please create an account and remain a part of the /. community.

      I am not at all hurt by people requesting a Linux version or Bioware offering one. I was merely offering my opinion that such a vocal, but small subgroup of geeks should not have so much sway in an industry by stint of their complaints alone.

      Craenor

    10. Re:Blowing some Karma... by SkankhodBeeblebrox · · Score: 1

      We all as consumers have a choice...

      However, some of us, as linux zealots/advocates/users, have a limited choice of games we are able to use/enjoy/whatever...

      You are only Bioware's customer if you purchased the game. If you purchased the game because they said they were developing a Linux client, good for you... They did what they said they would do... Did they say there were going to make it easy? Did they say that a Linux installer would be released?

      Look at the box for your NWN cd's... I don't imagine you'll find 'Linux' under supported operating systems, regardless of what you read on Bioware's website...

      I personally, was eagerly awaiting release of the linux client so that I could stay in my SuSE distro more than my WinXP installation. I applaud Bioware's efforts to release a Linux client, as my friends and I enjoyed playing multiplayer on my Slackware server using the dedicated Linux server.

      Instead of bashing Bioware for a less than perfect Linux implementation, how about applauding them for bothering to support linux at all?

    11. Re:Blowing some Karma... by DaemonGem · · Score: 0

      Look at the box for your NWN cd's... I don't imagine you'll find 'Linux' under supported operating systems, regardless of what you read on Bioware's website...

      Perhaps the reason for this is that the boxes are still from before the release of the Linux distribution?
      -Dae

      --
      "Alle reden vom wetter. Wir nicht." - SDS Sozialistischer Deutscher Studentenbund.
      j00 4r3 3n73r1ng l337 w0r1d.
    12. Re:Blowing some Karma... by mattite · · Score: 1

      Have you heard of this strange thing called "Apple?" A majority of games are ported to that peticular platform. For the sake of argument we'll ignore Linux this time. Did you know that Apple isn't Microsoft, and yet many developers, including your mal-quoted Blizzard corelease games for this seperate platform? The ignorance behind your post is more shocking than the post itself! I can name other platforms too: Gamecube, Playstation, Dreamcast, and (oh my!) Xbox (which isn't technically marketed as a 'PC'). Did you realize that developers some how manage to release their products on these platforms? I guess not.

      At a time like this, I am reminded of an old addage: It is better to keep one's mouth shut, and let others think one is stupid, rather than to open one's mouth and remove all doubt.

      Have a pleasant day!

    13. Re:Blowing some Karma... by Tyreth · · Score: 4, Interesting

      Out of all my NWN gaming friends, about half will use the Linux version (ie, about 2-3 of them :) ). Still, even though they use windows now, an increasing number of gamers are looking to install Linux. Thanks to WineX (I still think this is good, but they shouldn't advertise games with native ports) and NWN Linux version, one of them is going to be interested in completing the wipe of Windows.

      It's exactly these ports that will create a new market. Obviously a gaming company wouldn't be interested in having a 50/50 split between Linux and Windows, because then they have to develop two ports. But Bioware has been nice to give us a native port, which later on may result in it being a necessity rather than a kind gesture.

      Oh, and by the way, I don't wine about "Dirty evil EA how dare they not give us a native client!" I know why they don't. Instead it's much closer to "Could you please make a Linux client? We would really, really, love that".

    14. Re:Blowing some Karma... by DemENtoR · · Score: 0

      Number one: it's Bioware, not Blizzard. Number two: chances are if you were using Windows, and someone didn't port a game they __promised__ they would (it's a seprete issue if they said upfront, we don't support it) you'd be the first person to bitch. Number three: not veryone can shell out $200 for an OS, while many people can spare 30-40$ to buy a game. Cheers!

    15. Re:Blowing some Karma... by Anonymous Coward · · Score: 0

      Too bad NWN isn't a Blizzard product....

    16. Re:Blowing some Karma... by craenor · · Score: 1

      Did you just argue that my point was invalid because Apple was a viable gaming platform?

      ROFL!

      Craenor

    17. Re:Blowing some Karma... by Anonymous Coward · · Score: 0

      No, please sign up for an account. We'd like to see more exciting posts of this nature more often. Lord knows there aren't enough "YOU SUCK" posts here.

    18. Re:Blowing some Karma... by malkavian · · Score: 1

      Actually, I just want a game that I can play without having to reboot to a windows partition.
      And I want a game that'll play in ten years time. Loads of my old favourites now pretty much refuse to work happily with win2k or above(which soon will be the oldest supported release, and you'll need a current version of DX to play the latest games, which won't install on your older windows machine).
      I use Linux (StarOffice, Mozilla and Evolution on Mandrake, Red Hat or Debian, whichever is my favourite flavour at the time..) for most of my needs, and have windows exclusively to run games.
      I'd really like to not have to pay for a Windows license, just to play a game.
      Companies porting these days to Linux isn't out of the goodness of their hearts.. It's because they've heard of Linux. As have a good many other people, and they realise that the numbers are growing.
      If they build the tools for cross platform development now, if Linux does really take off, they they're ahead of the competition by already having tools to get the next games out for less cost (the engine is good for a couple of years and a few game releases on it).
      Given the choice of a windows, or a Linux install, I'd take the linux one any day of the week.
      If I'm offered both on the same disk set, I'd praise the company highly for not trying to gouge by selling the same thing on two different formats (like the RIAA).
      It's not about M$, and not about being philanthropic. It's about watching where the market seems to be going.. Which is rather heartening!

    19. Re:Blowing some Karma... by R0 · · Score: 1

      It makes sense to have Linux servers for most network games - linux clients are often a spin-off these.

    20. Re:Blowing some Karma... by mattite · · Score: 1

      Your point is invalid, yes, because people make games for the Apple platform. I'm sorry you feel so embarrassed and harrassed that you need to resort to obscenities.

    21. Re:Blowing some Karma... by craenor · · Score: 1

      Obscenities?

      Umm...maybe you are new to the internet. ROFL stands for Rolling on the Floor Laughing.

      I'll be happy to answer any other internet questions you may have as well.

    22. Re:Blowing some Karma... by Anonymous Coward · · Score: 0

      Wow, Blizzard put out a NWN client too? Got any links for that? What a tool.

    23. Re:Blowing some Karma... by Kenneth · · Score: 1

      Most of the complaints I heard weren't that Bioware didn't give a Linux client, rather that they promised a Linux client and took forever to deliver. Many of those I engaged in flamewars with on the Bioware site insisted that the entire linux client was a fabrication. This is what pissed them off. I told them that the vast majority of software developers are incompetent, and have no idea how to produce software effectively. They felt they had been lied to. Most stated that they would rather get told to get stuffed straight up than to be told that there wold be a Linux client, then not get one.

      --
      There is a civil war coming in the United States. Remember which side has most of the guns
    24. Re:Blowing some Karma... by juhaz · · Score: 1

      Nobody is expecting anyone to expend any resources "just because of", people are expecting because Bioware promised lots of before release of game that it would be there.

      Expecting promises to be fullfilled is not really stupid dreaming now is it?

      You deserve the flamemods.

  24. Hemorrhoidal Pads? by Anonymous Coward · · Score: 0

    Why would you want to add a rectal ailment to the game?

  25. Smart by Anonymous Coward · · Score: 0

    And all Sunday calling around to my Windows using friends begging for a copy of NWN :)

    Steal the game. W00t. Way to reward Bioware for supporting your OS with a free download (that must have taken a lot of hard work on their part).

  26. Re:What is "H^H^H^H^H" etc.? by Anonymous Coward · · Score: 0

    It's an ironic comparison between Orcs and Iraqis, made by simulating the ASCII control code for the backspace key (ctrl-H, or ASCII 8).

    I guess it impresses chicks, or something.

  27. WooHoo!! by Choronodon · · Score: 2, Funny

    Wonderful. Now the flame wars can really start. At least I'll be happily playing through the campaign again :-)

  28. Re:FP virgin by phallus500 · · Score: 0, Offtopic

    I forgot my tools on the thawing lake!

  29. Installing the Linux Client by rossz · · Score: 4, Informative

    Step 1. Install the windoze version on a windoze box.
    step 2. Update the windoze version to 1.29. 18meg download - and it's ssssllllloooowwwww.
    step 3. Copy a pile of files over to your linux box. It would have been nice for them to include a script to do this for me.

    e.g. 'getnwn /path/to/mounted/nwn/directory

    I'll write my own. Hmm, maybe I can just install the Linux client into the mounted windows directory and save me the trouble.

    step 4. Install SDL if you don't already have it.
    step 5. Install the NWN Linux client.
    step 6. Profit!

    Started this message when the update to 1.29 was at 8%. Finished this message at 58%. Damn slow.

    --
    -- Will program for bandwidth
    1. Re:Installing the Linux Client by DaemonGem · · Score: 0

      Started this message when the update to 1.29 was at 8%. Finished this message at 58%. Damn slow.

      No, you just type too fast ;-).
      -Dae

      --
      "Alle reden vom wetter. Wir nicht." - SDS Sozialistischer Deutscher Studentenbund.
      j00 4r3 3n73r1ng l337 w0r1d.
    2. Re:Installing the Linux Client by Anonymous Coward · · Score: 0

      Stop whining about your download speed, thats fast you obviously don't have dialup.

  30. Benchmarks? by m0rph3us0 · · Score: 3, Interesting

    Anyone have any benchmarks comparing the frame rate to the windows version? or even a it feels faster / slower?

  31. W00...close call for me. by Anonymous Coward · · Score: 5, Funny

    ROFLMAO!

    I entered the cave.
    *use lantern*

    The lantern lights a path and you see linuxNWN.tar.gz
    *download linuxNWN.tar.gz*

    You hath established connection and are downloading linuxNWN.tar.gz at 88KBps
    *wistle dixie*

    10% ... @80KBps

    *wistles*

    35% ... @65KBps

    *wistles faster*

    52% ... @40KBps

    *curse thy slashdot*

    You have cursed at the slashdot administrators.
    *grin*

    A firey elementa of CowboyNeal appears before you.
    *grovel*

    CowboyNeal demands, "Why hath though cursed me through these halls, lest though die from thy vile dead?"
    *kiss feet, explain the echoing of words on slashdot as being construed by the kobolds, trolls, and gnomes in the walls of this dungeon, and the stress from the occasional double post*

    CowboyNeal forgives, leaving warning: "You hath finish thy download at a mere 10KBps, and henceforth I will shut up further seeds from download of thy file by SLASHDOT AFFECT!"
    *praise cowboyneal for sparring thy download*

    99.999999% ... @10KBps
    *shake off tarantulas, swap file with *NULL, run through hall, jump over chasm, run away from ball*

    Phew, you are panting. You arrive at a lake; a strange man is sitting on a hydrofoil plane and is fishing...
    *play game*

    You die of a poison dart

    1. Re:W00...close call for me. by stak · · Score: 3, Funny

      Your corpse is eaten by a grue.

    2. Re:W00...close call for me. by Anonymous Coward · · Score: 0

      This is not funny. This is stupid.

  32. Some people just can't do things right... by aber · · Score: 4, Insightful

    From the client download page (get the link from head post): You will need to get the Neverwinter Nights game resouces from an existing Windows installation of the 1.29 build of Neverwinter Nights. Why must it be this way, you ask? It is because there is no feasable way to get the game resources from the InstallShield cabinet files on the Windows version CDs.

    What a bunch of idiots... These retards take almost a full year after the release to come up with the Linux client (that they told everyone would be ready for shipping with the cds), and then this. Why should anyone put money in such a half-assed effort like this? Guess what, in the end few Linux users will buy this crap, and those morons will go: "told ya, shouldn't have invested time in the Linux market, Linux is not there yet."

    *sigh* bastards....

    1. Re:Some people just can't do things right... by Anonymous Coward · · Score: 0

      Hmm maybe you should better not comment on things you do not know anything about, eh?

      You cannot buy the linux version anywhere, you buy a windows version and download the client.

      *sigh* bastard

    2. Re:Some people just can't do things right... by aber · · Score: 1

      And maybe you should better not comment on anything when you only have half a brain.

      If you weren't a half-witted troll, you'd have noticed that I never said anything about buying a linux version, but rather linux users buying (or not buying) the game...

    3. Re:Some people just can't do things right... by WWWWolf · · Score: 2, Interesting
      What a bunch of idiots... These retards take almost a full year after the release to come up with the Linux client (that they told everyone would be ready for shipping with the cds), and then this.

      Arrrgh. They actually shipped the Linux beta and people are still complaining about stuff they did in the past?

      You know. I just saw this thing run. Right from my WindowMaker desktop. No problems. Jesus.

      It is alive. All is forgiven. Not that I was angry in past, but all is forgiven anyway.

      Hey, the point is, they got the beta out. New releases to come, new stuff ahead. And don't worry, I'm sure they'll find out how to overcome the data problem.

      Jesus. I just typed ./nwn and it ran. Oh my god.

      People, stop looking in the past and enjoy the game already. Chill out.

    4. Re:Some people just can't do things right... by deadsaijinx* · · Score: 1

      ha ha! People have already come up with a work around. Some other people already posted the links. HA HA! No feasible way! HAHAHAHA!!!

      --
      YOU SUCK BALLS!
    5. Re:Some people just can't do things right... by Anonymous Coward · · Score: 0

      Gee, why don't you go program your own fucking game because you seem to know how to do everything right all the time. Fucking assclown.

    6. Re:Some people just can't do things right... by Xugumad · · Score: 1

      This is a beta. With any luck, they will release the final version on its own CD, and you'll be able to buy it, and everything. Maybe I'm wrong, but that would make sense to me...

    7. Re:Some people just can't do things right... by Anonymous Coward · · Score: 0

      I'd pay the 70 cents or so it'd take to get a CD burned with the *whole* Linux client on it. Anyone else? It's dumb that we'd be paying extra for something they promised for free long, long ago but it's cheaper to pay for the CD dupe than it is for Windows.

  33. Re:What is "H^H^H^H^H" etc.? by YOU+LIKEWISE+FAIL+IT · · Score: 0, Offtopic
    As I understand it, it works like this.

    On a misconfigured terminal, hitting the backspace key would produce a Ctrl-H instead of actually backspacing over the text you'd just typed. This has become a 'joke' where you type what you were thinking, and hastily backspace over it and type something more tactful, only to get inserted control characters instead! We laughed for seconds.

    Anyway, I hope this makes you feel less of a pathetic n00b^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H ^H^H^H^H^H^H^H^H^H^H^H^H^H^H^Hclears things up for you.

    Yours,
    You Likewise Fail it.

    --
    One god, one market, one truth, one consumer.
  34. Re:haha i just finished submiting a similar articl by Anonymous Coward · · Score: 0

    Have fun reinstalling it the next time a cool game you want to play comes out.

  35. Yes, but... by Anonymous Coward · · Score: 0

    who the hell is Kathleen Fent? With a name like that, I'm sure the entire red army has visited her orifices.

    1. Re:Yes, but... by Mitchell+Mebane · · Score: 1

      who the hell is Kathleen Fent? With a name like that, I'm sure the entire red army has visited her orifices.

      Ahem... Kathleen Fent is CmdrTaco's wife.

      --

      The roots of education are bitter, but the fruit is sweet.
      --Aristotle
    2. Re:Yes, but... by Anonymous Coward · · Score: 0

      Are you expecting a +5, Informative?

    3. Re:Yes, but... by Mitchell+Mebane · · Score: 1

      Not in the least.

      --

      The roots of education are bitter, but the fruit is sweet.
      --Aristotle
  36. Re: question begging by DrSkwid · · Score: 1

    'beg the question' is not synonymous with 'raise the question'

    --
    There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  37. Maybe we will finally see by The+Analog+Kid · · Score: 1

    Linux clients for all their new games, pending publisher(or whose ever above them) allowing. I would like to see that new Star Wars game they are making for linux. Well hopefully things go well for them. I hope that Linux gaming is just not a fad but a reality for gamers. Most people I've asked don't use Linux because there aren't enough games to play. Maybe it will close the bridge.

    1. Re:Maybe we will finally see by Anonymous Coward · · Score: 0

      Unlikely ... that starwars game comes for xbox too ...

    2. Re:Maybe we will finally see by MsGeek · · Score: 4, Interesting

      Epic Games deserves tons of props for making a Linux client for UT2003 available on the same disk set as the Windows version. Supposedly it installs pretty easily. By comparison, Bioware didn't do much for us at all. This requires a major hack to install. Not worth celebrating.

      Oh yeah, Doom III will be coming out Windows/Linux cross-platform. Two words: Carmack rules.

      --
      Knowledge is power. Knowledge shared is power multiplied.
    3. Re:Maybe we will finally see by treke · · Score: 1

      UT2003 was a pain to install, but not that bad. The problem was the labeling of the disks changed from the time the Linux installer was made to when they found out it would actually be put on the disks. You have to do a bit of guess work to figure out which disk the installer actually wants.

    4. Re:Maybe we will finally see by Len · · Score: 2, Informative
      Note that this is a beta version. BioWare has said that after the final release they will make the game data available for download from several mirror sites. So you won't have to make friends with a Windows user to install it.

      I think I have different standards than you. To me, "a major hack" is putting adb -k in the boot script. :-)

    5. Re:Maybe we will finally see by Anonymous Coward · · Score: 1, Informative

      IF doom 3 comes out for both at the same time. I believe he said the same thing for his last two games and it did not happen that way at all! If carmack is anything in this area, he is a liar.

    6. Re:Maybe we will finally see by deadsaijinx* · · Score: 1

      god I love that Game!

      Anyway,the linux client for UT2003 makes for much better game play (seeing as how UT2003 is a much better multiplayer game than a singleplayer game) simply because the Linux is a far more stable server environment than windows. So I am very glad that Epic did what it did.

      Now, I wouldn't quite call it a major hack. Not really. Sure, there are a few loops to jump through, but Linux is just chalk full of such obstacles. Oh, well.

      Yes, Carmack does kick ass. As if there was a question.

      --
      YOU SUCK BALLS!
    7. Re:Maybe we will finally see by StarTux · · Score: 2, Interesting

      I am supporting it for two reasons:

      1. NWN is a good game

      2. First time, I am allowing for mistakes like this on their first outing.

      If they get enough interest perhaps they shall try again with another game and this time they had better bloody well get it right from the start. As someone else pointed out they messed up at the start with regards to cross platform issues.

      As for the Toolset, they relied on Borland saying that Borland C++ was going to be out for Linux, but Borland decided to add it onto Kylix. Heard of no plans to now try porting the toolset to Linux.

      StarTux

    8. Re:Maybe we will finally see by Kenneth · · Score: 1

      This requires a major hack to install. Not worth celebrating.


      Major hack?

      mkdir ~/nwn
      cp -r /dosc/NeverwinterNights/nwn/ambient ~/nwn/ambient
      .
      . [getting entire list of directories from instructions]
      .
      mv ./NWNLinuxClient.tar.gz ~/nwn/
      cd ~/nwn/
      tar -zxf ./NWNLinuxClient.tar.gz ./fixinstall ./nwn

      OK, I'm not 100% sure of a couple of the names, and your paths might be different, but this does not qualify as a major hack. I wouldn't even call it a minor hack. It's a slightly annoying kluge, but that's it.

      --
      There is a civil war coming in the United States. Remember which side has most of the guns
  38. Re:What is "H^H^H^H^H" etc.? by Anonymous Coward · · Score: 0

    It's just some asshole's attempt at being funny. The ^H shows up when you try to backspace in some Unix systems. Of course, it doesn't do that when you're typing a message in slashdot, so it just looks fucking stupid.

  39. Just the usual lies by Len · · Score: 3, Insightful

    They told the same lie as every other game company, namely that the game was finished when they shipped it. I stopped believing that one a few years ago, and "the Linux client is almost done" didn't sound much different to me.

  40. NWN isn't better in MP for some of us... by eddy · · Score: 1

    Been there, done that, and the game is even WORSE in multiplayer. Boooooring.

    "everyone" says that MP is what NWN is about. They're wrong as far as I am concerened. I've played BG1+ToSC, BG2+ToB, IWD1+HoW and IWD2 with friends, and we've never had such fun with NWN. We tried it. Played into the second chapter.. and it was just so incredibly boring.

    I don't like saying that, but it's the truth. I've player BG/IWD/PS:T for _months_ _effective_ time, but NWN had me tired after a few days. It's all so bland, bland, bland.

    Though I'm actually hopeful that the coming expansions might but the Game back in NWN.

    Personally, I think there's a market for a new Infinity Engine. The problem with IE is that it's hell to work with -- the scripting was written by someone with no prior experience (or a diabolical sadistic humor) -- and the use of classic 2d-animation for characters and items was a mistake from the beginning, and the way multiplayer got hacked in... anyway, over the years the engine got almost impossible to work with, as more and more cruft collected.

    However, the concept works and will work in the future! It just needs to be done right for once. NWN ("Aurora engine") isn't the improved IE, it's something else completely. Some like it that way, but I and many with me still prefer the older kind of IE gameplay.

    lionheart might be it, but somehow... I don't know, I doubt it.

    I think the next great innovation may come out of from an independent developer, one who grew up with the IE games and wants to do it right. There was a fork in the road, and the sign said "3D, action and spiffy effects" in one direction, and "storytelling, interaction and AI" on the other. Bioware went one way, I want to explore the other.

    --
    Belief is the currency of delusion.
    1. Re:NWN isn't better in MP for some of us... by Guitarzan · · Score: 1

      2D animation in the infinity engine was NOT a mistake.

    2. Re:NWN isn't better in MP for some of us... by yoshi_mon · · Score: 3, Insightful

      ...we've never had such fun with NWN. We tried it. Played into the second chapter.. and it was just so incredibly boring.

      If you base what NWN is by playing just the OC then your missing the point of NWN. Try fireing up the toolset and seeing what it can do. Or failing that, download some of the modules that have been made with it.

      While you can play the OC multiplayer, that is not what it is designed for. A well made MP module is far superior to the OC, and when you add a live DM (or several), then you reall begin to understand what NWN can be about. Of course if you have allready made up your mind then don't bother. But suffice to say that many in the RPG community find that NWN allows much more than the orignal poster gives it credit for.

      --

      Really, I know what I'm doing...Ohhhh, look at the shiny buttons!
    3. Re:NWN isn't better in MP for some of us... by eddy · · Score: 1

      If you base what NWN is by playing just the OC then your missing the point of NWN.

      No, I'm not. I'm aware that there's a lot of apologetics out there who'll say that "SP isn't the point" or "the OC isn't the point" or "MP with people you don't know isn't the point" or "MP without a gamemaster isn't the point"... but I'm sorry, I bought an actual GAME, not a license for a 3D engine with scripting.

      I was after a greate SP experience (as promised by the PR!) and fun multiplayer gaming -- out of the box. You know, the one I bought so that I could play the game as soon as I got home?

      --
      Belief is the currency of delusion.
    4. Re:NWN isn't better in MP for some of us... by eddy · · Score: 1

      In my mind it was. One could make the case that it could bump the min-specs, but personally, I could live with that if you count all the pros of going 3D for objects.

      Feel free to expand on the "NOT" part.

      --
      Belief is the currency of delusion.
    5. Re:NWN isn't better in MP for some of us... by lunatik17 · · Score: 1
      There are more that a thousand modules for NWN available for download from nwn.bioware.com

      Most of the highly rated ones are far better than the default module that comes with the game.

      --

      Here's my DeCSS mirror, where's yours?

  41. B10\/\/4r3 are 1337 h4x0rz by Soko · · Score: 4, Funny

    From the Bioware page:

    You will have to purchase a copy of the game to get a valid Neverwinter Nights CD-Key. Of course, with this purchase you also get a lovely Neverwinter Nights mapkin, a spiral-bound game manual, and three plastic-coated aluminum-reinforced W1nd0z3 brand coasters.

    Heh. Think they know who thier audience is, or what?

    Soko

    --
    "Depression is merely anger without enthusiasm." - Anonymous
  42. Here's a server address by Len · · Score: 1
    Since server browsing is disabled, I'll post my server address for people who want to try multi-player.

    Click Direct Connect and enter "lmp.dyndns.org" or 216.58.114.38.

    NOTE: This is a Windows server if that matters to you.

    1. Re:Here's a server address by Anonymous Coward · · Score: 0

      AAAA! NOOOO! I just got Linux ON my box! I must not contaminate it by connecting to Windoze! Save me!!!
      </horrible attempt at dry humor>

      Seriously, this is awesome. Even if the release was 8? months late, they at least did something. Who else makes games for Linux? Yeah, that's right. Not too many. You won't see me complaining when I'm kicking ass and taking names in NWN!

  43. Success - Debian Woody / GeForce4MX by The_Dougster · · Score: 5, Informative

    Seems to work for me. I just followed the instructions and copied the files from my NTFS partition, extracted the tarball, ran the "fixnwn" script, and the dang thing works! Loaded my save game and everything.

    Neverwinter Nights works with:
    [X] Debian Woody 3.0

    --
    Clickety Click ...
    1. Re:Success - Debian Woody / GeForce4MX by EvilMal · · Score: 2, Informative

      I have the same situation, I have NWN install on an NTFS partition. For me, it worked perfectly to symlink all the data files it would have me copy to the actual ones on the NTFS drive. As a result, the space occupied on my linux drive is only 13M.

      Why have redundant files when you don't need to? :]

    2. Re:Success - Debian Woody / GeForce4MX by Anonymous Coward · · Score: 0

      Then why don't you remove your redundant windows installation?

  44. Almost No... by R0 · · Score: 1

    The unofficial Linux game data Installer is a start, but the bioware site says to copy the files from a patched windoze install.

    Linux still gets treated 2nd class :(

    1. Re:Almost No... by Cyno · · Score: 1

      That's why I PAY companies that treat Linux first class. I purchase extra stuff from them because I like them and they like me. Or at least that's my perception, so don't blow it.

    2. Re:Almost No... by Darren+Winsper · · Score: 1

      You can download the 1.29 patch and use Wine to install it. You have to get the 50MB uber-fix patch because the normal ones can't be used since NWUpdater doesn't work under Wine.

    3. Re:Almost No... by Dimensio · · Score: 1

      I'm thinking of making a patch file for those who don't want to use Wine to update the default CD install.

  45. Yeah but you can create for NwN by The_Dougster · · Score: 4, Informative

    Baldur's Gate etc was not that great for modding. Hey if you just got NwN for the "smallish stock module" then you are missing out. There are thousands of new modules made by aspiring Dungeon Masters out there now, and this is just the start. Not happy with the stock, well make your own! I agree that BG I / ToTSC / II / ToB are really great, but NwN is a rather ambitious undertaking in that you can make your own adventures, and even DM them if you want. Even still, I like the stock module. I like zooming in and watching my warrior hack those monsters to bits in full OpenGL splendor, and be sure to enable "Special Violence Mode" for extra fun!

    --
    Clickety Click ...
    1. Re:Yeah but you can create for NwN by parsnip_soup · · Score: 0

      True, i guess i just don't like the atmosphere created within NWN. I agree it has potential, but as always its down to your personal tastes. for example, i much prefer looking at halflife than quake 3, but i agree the quake3 engine has more potential, and certainly has been improved upon the create some fine games, such as MoH.

    2. Re:Yeah but you can create for NwN by Jugalator · · Score: 1

      True, i guess i just don't like the atmosphere created within NWN.

      Yes, I agree about this. I never liked the atmosphere of NWN as much as the one of the BG games. I should have liked the 3D mode since it's more immersive than looking down on your party like some God, so I'm not quite sure what's missing... Perhaps it's because you don't control a party anymore and even are restricted to a single summoned creature (why!?). There are "henchemen", but these are controlled by a limited AI. That makes you feel kinda in the built-in campaign and other campaigns played in single player mode. Even in single player, I wish to control a party since I think that was how D&D was meant to be played. Of course that's hard to do in a real-time RPG like NWN (which might, btw, be another reason to why I don't like it as much).

      Also, I like the spell casting chant sounds in the Infinity Engine games (BG etc) much more than the ones in NWN. :-)

      --
      Beware: In C++, your friends can see your privates!
    3. Re:Yeah but you can create for NwN by juhaz · · Score: 1

      D&D certainly wasn't meant to be played so that YOU alone control a party of multiple PC's, but many people playing many characters.

      You can do that with NWN, in multiplayer.

      True, I don't see a point in only one henchman, or summoned creature, but that they are AI controlled is more along the DnD lines than that player would be directly controlling.

    4. Re:Yeah but you can create for NwN by Dawn+Falcon · · Score: 1

      Umm?

      The TeamBG utils are oretty darn good, and you don't have to spend 95% of your time coding arround engine bugs and limits which change every patch.

    5. Re:Yeah but you can create for NwN by SubtleNuance · · Score: 1

      I bought NWN on release, got through a bit of the included module and got bored (i had to use walkthroughs to keep myself 'progressing' - they were inaccurate/incomplete - I havnt the 'dedication' to a game to keep it all straight). I am a former EQ player, I grew tired of the HackandSlash of EQ, but the "go here, get this, say that, touch this, deliver that" style of the included NWN module got tired for me. I like plot and purpose, a "goal" greater than kill endlessly, but the included module was too much work and tedium.

      I was HOPING to find a game where a DM would direct the game (making it more dynamic and in-depth).. but all the 'online' games were nothing more than a barren module with 1 other gamer. There were no organized party raids to join, no 'team spirit'.

      So, my point is this: How has the community evolved in the last 3 months since Ive played? What is the best recommendation (basically) to find a good player experience (team-based raids with a DM)?

      I was hoping to come back to NWN w/ the Linux Client - and lo and behold here it is -- any advice?

  46. Weird by Anonymous Coward · · Score: 0

    I just downloaded this client thinking it's been there the whole time, and then saw the /. article :)

  47. Suggestion by Anonymous Coward · · Score: 0

    Play Morrowind instead.

    Thank you.

  48. Re:Hear that? by Anonymous Coward · · Score: 0

    That's actually not a -1 Troll, but a Flamebait on a Troll.

    I deserve to be moderated right, you insensitve clod!

    You could also simple moderate it -1 OffTopic, like you will probably do it with this post.
    Then again, you could just leave it, noone really cares - IMHO read a little further, and maybe there's a posting which deserves to be moderated UP. But if you're lazy or easily offended don't hesitate to do whatever you want.

  49. Laugh it up, fuzzball by daVinci1980 · · Score: 2, Insightful
    Well, I thought that the world would end before this day dawned


    Now that's the way to get more developers to release products for linux. Make fun of those that do.
    --
    I currently have no clever signature witicism to add here.
  50. Wrong answer, but not hard to do. by Ndr_Amigo · · Score: 4, Interesting

    Actually, no, .cab files used by InstallShield are not -microsoft- .cab files, so cabextract will not work.

    That said, I could probably whip up an extractor for it pretty quickly. Except I don't own a copy of NWN, and have no idea what InstallShield version/settings they are using.

    There is absolutely no reason that this can't be done. Hey BioWare, send me a copy (heck, send me a sample .cab with the same settings) and I'll whip a native linux installer up for you :)

    1. Re:Wrong answer, but not hard to do. by LDoggg_ · · Score: 3, Insightful

      If you want the installer to be completely native then you'll need to reverse engineer the install shield 6 cab extractor.

      Mine and ravage's installers both use i6comp + some temp wine crap to deal with disc1.
      Disc2 is another story, someone in the nwn forum reverse engineered bioware's own archive format(.bzf) used on that CD.
      Disc3 isn't archived.

      If you want to create your own installer, be aware that Bioware can't legally use it anyways.

      They are bound by an installshield End user license agreement to not create an installer other using tools other than InstallShield's to do the cab extraction.

      --

      "If they have both, tell them we use Linux. And if they have that, tell them the computers are down." -Dave Chapelle
    2. Re:Wrong answer, but not hard to do. by Ndr_Amigo · · Score: 1

      There's nothing to stop them linking to an 'unsupported 3rd party installer' tho, right?

  51. Windows not necessary, but helpful. by ChaosDiscord · · Score: 4, Insightful
    Do you actually need to have windows installed, or can you just copy the files from some other installation, or maybe from the game CD?

    You need the data files for Neverwinter Nights. Windows itself is not needed, but getting those files without Windows might be tricky. The easiest source is to copy the files from an existing installation of the Windows version. You can try to get them off the game CD, but they're in proprietary InstallShield cab files. There are tools that claim to be able to extract from those files, but I don't know how well they'll work in this case. Wine might be willing to run the installer.

  52. Well, there goes the weekend by uk_greg · · Score: 1

    Of course, it was shot already with the NCAA Men's Basketball Tournament, but there's always time before and after games.

    Any my wife will be away for the weekend, so there's nothing to worry about there.

    Oops, forgot I have to watch the kids. Oh well, they're 6 and 2 - that's old enough to fend for yourself, right?

  53. ah, no by Anonymous Coward · · Score: 0

    It still pretty much rocks running a Mac, thankyouverymuch.

    1. Re:ah, no by Anonymous Coward · · Score: 0

      Yeah, but you have no Words of Power

  54. Re:What is "H^H^H^H^H" etc.? by Anonymous Coward · · Score: 0

    Also ^H *is* the same as control-H. Try typing ctrl-H in DOS, it's a backspace. Try typing ctrl-whatever... you get ^whatever, unless it's a "control" character.

  55. NWN linux installers by LDoggg_ · · Score: 5, Informative

    I made one a few days ago in preparation for this: http://members.cox.net/monteslu/nwn_data_installer .html ravage also made one : http://icculus.org/~ravage/nwn

    --

    "If they have both, tell them we use Linux. And if they have that, tell them the computers are down." -Dave Chapelle
    1. Re:NWN linux installers by jonabbey · · Score: 1

      So how is the patching up to 1.29 done?

      Are there any pages anywhere that give detailed instructions on how to install NWN using nothing but Linux and WineX, say?

    2. Re:NWN linux installers by LDoggg_ · · Score: 1

      Just saw that on the nwn site. Ravage's installer provides an update URL for use with loki_update. Maybe a linux patch can be built for use with his installer.

      --

      "If they have both, tell them we use Linux. And if they have that, tell them the computers are down." -Dave Chapelle
    3. Re:NWN linux installers by LDoggg_ · · Score: 2, Informative

      aparently someone (not bioware) is working on a patch for the installer to make the 1.0 data 1.29 data. check out the forums, i'm sure it'll get posted when its up.

      --

      "If they have both, tell them we use Linux. And if they have that, tell them the computers are down." -Dave Chapelle
    4. Re:NWN linux installers by dolson · · Score: 1

      wget ftp://alienhazard:isgay@punkrocker.servehttp.com/n wn-linux-patch1.29.zip

      PLEASE MIRROR THAT FILE... I would if I could.

      wget http://icculus.org/~dolson/files/patch.key

      Dunno why they left patch.key out of the zip file.

  56. 1337 s]-[|7, |3r0 by Anonymous Coward · · Score: 1, Informative

    Are you typing from a cell phone or something?

    Here's an english translation:
    "If you don't have a Windows install, you can extract the data from your CDs with these tools:
    http://icculus.org/~ravage/nwn/nwn_linux_installer .run http://members.cox.net/monteslu/nwn_data_installer .run
    There may be issues since the stuff extracted from the CDs isn't patched up to 1.29, but I can't say for sure. Reply with info and/or tips if you have any."

  57. Has anyone actually gotten it to work? by Anonymous Coward · · Score: 0

    seriously.

    between files that don't actually exist (patch.key), to libmss not being installed correctly, to libSDL crashing horribly, i still have yet to see it run.

    1. Re:Has anyone actually gotten it to work? by Kenneth · · Score: 1

      between files that don't actually exist (patch.key), to libmss not being installed correctly, to libSDL crashing horribly, i still have yet to see it run.


      You need to transfer files from a fully updated install, remember to run fixinstall, and run it as the user you installed it as, from the directory it's installed in. Patch.key iirc shows up after 1.28.

      Also try updating SDL.

      From the Bioware forums, ati cards seemed to be a bit of a problem too, I didn't find anyone who had made one work.

      That said, it worked pretty well for me with only a few minor issues.

      Check on the Bioware site. There is a forum devoted to the Linux client, and several threads with ideas and tips for getting it to work.

      What I know:

      Mouse speed seems to be a bit strange.
      Ati Cards seem to have problems.
      It runs like molasses with 16 bit color, 24 bit is good though, some report faster than windows, mine was a bit slower however.
      Gentoo and Debian users seemed to have more trouble than others.

      --
      There is a civil war coming in the United States. Remember which side has most of the guns
    2. Re:Has anyone actually gotten it to work? by Maul · · Score: 1

      There might be some sound issues as well according to some other posts I've read.

      DRI is also apparently broken in the version of Debian Unstable that some people are using.

      For the most part it seems that nVidia users are flying high, while ATI users are encountering many problems (though a few people seem to have gotten their ATI cards to work...) Then again, the Windows client has also caused problems for certain ATI users.

      Shame there is no toolset, but you can apparently get it to run under WINE.

      --

      "You spoony bard!" -Tellah

  58. wine/winex? by rsilvergun · · Score: 1

    Anyone try using either of these two methods for the install? They're both getting better as time goes on (naturally winex's improvements will eventually make it into wine). Supposedly winex 3.0 has much better install shield support. I managed to get it as far as writing the files in an install of Undying, but didn't have space left on the only drive it would let me select and after that I haven't managed to get it to go that far again.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re:wine/winex? by Dimensio · · Score: 2, Interesting

      It won't work with entering the CD key, unfortunately.

      Fortunately there are at least two installers that will do the trick, and someone on the NWN Linux Client forum posted a method of using one of those installers and an edit of system.reg in ~/.wine/config combined with the latest update patch run through wine to get the install up to the lastest version.

  59. It's great if you like "real" D&D by Len · · Score: 1
    For me, playing NWN with a DM running an original campaign is way more fun than BGII, or any other computer game I've played.

    Tactics are everything when you're playing against a DM. Now, if we could only stop the insane amnesiac dwarf from running headlong into every fight...

  60. Marketing and PR folks lie!!?? by nortcele · · Score: 2, Insightful
    They told the same lie as every other game company
    You know it! Marketing/PR folks tell you what you wish to hear. To them, that is not lying. It is either a means of making a sale, or getting you off their back. There are only truths and and half-truths in the marketing world. The sooner one realizes this, the better.
  61. Continued... by Anonymous Coward · · Score: 1, Funny

    You see your friend laying on the ground, laptop in hand.
    *greet*

    Your greeting is not received.
    *observe friend*

    Your friend is not concious.
    *dive into water, swim to shore, meander towards friend*

    Your friend has a file that is only 99.9999999999% complete.
    *append EOF*

    The file does not allow append.
    *append EOF :wq!*

    A false god jumps out of the jungle, as a poison dart strikes your shoulder.
    *run from Microsoft^H^H^H^H^H^H^H^H^HPalladium tribe*

    You black-out and die from over-exertion of the likes your attrophied body is not accustomed...a bird swoops down, plucks out your eyeball; the poison kills the bird.

    ..__ __ __ __ __ __ __ __ _
    L--aa-a-a-aa--a-aaaa-a-a-aaL
    l---Here is *BSD Troll-----l
    l---died from a MS CEO-----l
    l--aaa-aa-a-aa-a-a-aa-aaa--l
    VVvvVVvv* 8VVvv8*vvVV8888VVv

    l__ __ __. __ .__ .__ .__
    l--aa-a-a-a-a-a-a--a-a-a-a-l
    l---Here is Alpha Troll----l
    l---died from old age------l
    l--aa-aa-aa-aa-a-aa-a-a-a--l
    www**88v vvVVVV8vvvv888vvvVVv

    -SlashdotTroll (because slashdot doesn't like me logging in and posting more than 2 times every 24 hours)

  62. Oh, great by Len · · Score: 3, Funny
    Someone just logged in and started slaughtering all the nurses and civilians.

    Looks like there's no difference between Linux and Windows users after all.

  63. Works fine with .27 client and Mandrake 9.1rc2 by Hunterdvs · · Score: 2, Informative

    Just played a little Pools of Radiance mod (my personal favorite mod) and it looks and works great for me. Stock Mandrake 9.1rc2 install, and I only had NWN version .27 not .29

  64. Oops, sorry - posted against wrong parent by Len · · Score: 1

    and I can't fix it because my posts in the right place are rejected. Sigh.

  65. News!!! by jxa00++ · · Score: 1

    Nethack announces they are going release a linux client!

  66. ObGrammar by Anonymous Coward · · Score: 0

    That should be "Slashdot Effect."

  67. Re:Where's the source? by Anonymous Coward · · Score: 2, Insightful

    Gee, the meaning isn't to play the game?

    You mean it's really to push some lame geek ethics theory?

    Oh. Well, it's also morally incorrect to write with your left hand. So writing is pointless if it's done with the left hand. Totally pointless. All those left handed authors are just devil spawn who don't see the light.

    Just wanted to let you know.

  68. too many damned bugs in this game by pj7 · · Score: 1

    I was watching one of my employees play this game at work one morning and all I noticed were glitches and bugs. The one that I loved the most I had him take a screenshot of... check it out here. I'm sure you'll get a kick out of it. Think they'll fix these sort of things in the linux version?

    1. Re:too many damned bugs in this game by Anonymous Coward · · Score: 0

      Welcome to Linux. Surely everyone will blast you for not applying kernel latency patch 0.2124234 from CVS and recompiling your kernel - but now you are onto the deep dark secret. Linux truly sucks as a game platform, and no one in their right mind should release a game for it. ^H^H^H^H^H^H^H^H^H^H^H^H I love Slashdot.

    2. Re:too many damned bugs in this game by Forkenhoppen · · Score: 1

      Is this the fact that the combat dummy tried to attack..?

    3. Re:too many damned bugs in this game by pj7 · · Score: 1

      Yes!
      We still make interoffice jokes about it.
      I do not know if that was a feature of the game or not, I still consider it a bug.

    4. Re:too many damned bugs in this game by Anonymous Coward · · Score: 0

      My sorceress actually got killed by it ;[

    5. Re:too many damned bugs in this game by Anonymous Coward · · Score: 0

      It's not a Linux bug (or limited to Linux), jackass...

  69. Re:Where's the source? by Bagheera · · Score: 4, Insightful

    Actually, no, it's not meaningless to release it in Binary with no source. Yes, Open Sourcing the game would be cool, but it's a commercial product and they have reasons for keeping a reign on the client software. There are known compatibility issues between clients and servers of different revs. Open source would make that issue alone a nightmare. Never mind the potential for cheating.

    Nope. Sorry. While there's a coolness factor in playing with the source, it won't make the game better for the majority of players.

    --
    Never attribute to malice what can as easily be the result of incompetence...
  70. The Reason by RobertKozak · · Score: 5, Interesting


    My guess is that they were waiting for some tools from Borland on the linux side.
    Bioware's engine was written with Borland C++ Builder on Windows and they needed to use Kylix 3 which allows them to compile C/C++ code as well as Delphi.
    Disclaimer: I worked on the first couple of versions of Kylix when I used to work at Borland. That said, I just want to say it really is a great development environment and you should check it out if you haven't yet. They have an Enterprise Trial and an Open Edition which can be downloaded here.
    --
    Karma: Positive --- Seems I haven't screwed up yet!

    --
    Bet this .sig looks familiar.
    1. Re:The Reason by Anonymous Coward · · Score: 0

      As a developer, I'm sure you can figure out how the signature feature of Slashdot works.

    2. Re:The Reason by RobertKozak · · Score: 2, Funny


      Yes I can figure oout how the signature feature of slashdot works, but (and this might come as a big surprise to you) I don't really care.
      You might have nothing better to do with your time but I have many many things I are more valuable to me to spend my time on. Things like: working, reading, spending time with my girlfriend, etc.
      My suggestion for you is to get off the indentation you have in your couch, grab a shower, brush the cheetos off your shirt and get out of the house and get a life.
      But hey, what do I know? I can't even figure out how to use the signature function properly.
      --
      'tis true. I haven't looked up how to create a proper .sig

      --
      Bet this .sig looks familiar.
    3. Re:The Reason by ijuma82 · · Score: 1

      Actually only the toolset was developed using C++ builder. The rest of the game was built using Visual Studio. That was the main reason why the toolset did not get ported to the Mac.

    4. Re:The Reason by RobertKozak · · Score: 1

      You are right. I should have been more clear.

      --
      Bet this .sig looks familiar.
  71. Re:Where's the source? by MisterFancypants · · Score: 1
    Capitalist pig!!!

    Is money all you care about???

  72. OMG Finally by boola-boola · · Score: 3, Funny
    It's finally here! It's finally here! It's finally here! /me runs around screaming like a little girl, then runs straight into a wall and passes out, forgetting that it all happened... only to wake up, obsessively check Slashdot, see the headline, and repeat the cycle...

    But seriously, wow, I've been waiting almost a year for this (okay, maybe more like 9 months or so). I'm pretty happy that it's here now, since this expands the number of games I can play in Linux without having to reboot back into Windows. w00t! Although, honestly, is there even a reason I should play it in Linux rather than Windows (other than me being too lazy to reboot)? Since it's a beta it's rather crippled, and at this rate, I'm not sure it'll EVER run "as well" as the Windows version. I'm not too convinced with my Linux Q3A and RtCW (Punkbuster and performance are not up to par in Linux compared to Windows). We shall see.

    /me goes to install the Linux client...

  73. DMCA strikes again!! Re:Why? by mabhatter654 · · Score: 1

    Duh! the Install shield cabs are properitary even Bioware can't use issue a patch to get in without a.) paying another license fee to Install Sheild [who are scrounging for money after msi] or b.) violating DMCA by publishing an installer for their own game!

  74. Not really late.. by palp · · Score: 4, Insightful

    Lots of people are complaining that this is too late, and that they should have released a linux client with the box, and so on, and so forth..

    But the fact is, the game wasn't done when it came out. You can hardly blame them for not having a linux client ready when nothing else was, either. It was very obviously pushed out the door incomplete.

    For instance, the HUGE faction bug was just fixed, last week. I bought the game the day it came out, and have barely played it due to this bug. Now that it's fixed (along with a host of other problems, and new content, like rats, that should have been in there from the beginning) the game is where it should have been when it was released.

    I'm not blaming the developers, of course, as that's the state of the industry. Games are pushed out before they're ready all the time. This is just another instance of that, and it's admirable that they're still working hard on a Linux client that they will probably see very few sales as a result of (most people who are going to play it on Linux probably already own it).

    --
    -palp
  75. SECOND EDITION RULES! by Anonymous Coward · · Score: 0

    Second edition, infidel!

    You betray the goodness that once was, and praise the evil that has taken over!

  76. Re:Where's the source? by Anonymous Coward · · Score: 0

    haha lame geek

    calm down fatty

  77. Re:Where's the source? by Anonymous Coward · · Score: 0

    Yes, I must eliminate money with my +% GPL communism attack. If you resist I have my +50 RMS defense.

  78. Linux NWN Client by Netmonger · · Score: 2, Interesting

    Wow!!!

    Its working great here! (my system stats: p4 2.0G 512Mb gentoo linux kernel 2.4.20-gentoo-r1, GeForce 4600TI, SB Live)

    I tested campaign, multi-player coop, ramped up the video options.. The only thing I DIDNT test was custom content..

    Its all working great! NWN in Linux!!

    Woo Hoo!!

    There is but a single bug I have found and that is with the mouse control.

    Im going to send in a bug report - its probally not a big deal to fix..

    Fantastic job BioWare!! You have seriously pushed forward into new territory in the world of Linux gaming!! :)

    --
    -- NeTMoNGeR
  79. Installer for Linux by jobeus · · Score: 1

    Go here for an installer for Linux, so you don't need an existing Windows Intall: http://icculus.org/~ravage/nwn/

  80. NWN Linux client + FreeBSD by dnaumov · · Score: 1

    CAn anyone confirm whether it works fine under FreeBSD ?

    1. Re:NWN Linux client + FreeBSD by shlong · · Score: 1
      I've tried to get it to work under FreeBSD, but the closest it comes is just crashing the X server. My configuration is:
      • FreeBSD 5-CURRENT
      • Dell Inspirion 8200
      • nVidia GeForce4 440 Go with nVidia drivers
      • linux_base port (RedHat 7.1)
      • linux_glx port
      I symlinked libGLU.so.3 to libGLU.so.1 to pacify the binary, but that may be part of the problem. If anyone has any ideas, please let me know!
      --
      Cat, the other, tastier white meat.
  81. Ya, Sure! by crusher-1 · · Score: 1

    I'll just run right out and buy a Windows verson so I can get the data files. Then copy all the data files to a linux dir and then install the beta. This is great, I can get the beta running just by getting the windows version... (scratches head).... So I can buy it again when the fullblown Linux client is out?

    Sure, I can waste the money on two versions of the same game. I don't think they get it. The object is to make a Linux client so I don't have to do this crap...

    Oh well, no NWN for me.

    1. Re:Ya, Sure! by Tyreth · · Score: 1

      What are you talking about? There's no windows box and linux box. They're the same thing. You buy the same NWN game that windows users game, and install the binaries. It's the same for when the fullblown Linux client is out - you will need to own a 'windows' copy of the game, but that's not really a good title since the game itself now runs Linux and Windows. It's even same results - for windows users to play online they need to download a patch, same for Linux users.

  82. in the other headlines by Anonymous Coward · · Score: 0

    biowar danger!

  83. Disappointing by lewp · · Score: 1

    Not to be too much of a troll, but I count a Windows 2000 box among the ones sitting in my bedroom. I finished this game last year.

    I'm glad they finally got a Linux client out, but Bioware really dropped the ball on this one. If they bitch about a lack of Linux sales like id did with Quake3, I'm going to be supremely disappointed (this is, of course, assuming that NWN doesn't suck like Q3 did, which it doesn't).

    I like to support Linux (and *BSD :D) development by buying alt-os versions of games when they are released. But I, like almost every non-fundamentalist Linux user, have access to a Windows box and am not going to wait around for a year to play a game I want to play on the OS of my choice.

    So thanks, Bioware. You haven't really done anything for me, but at least you kept your promise.

    --
    Game... blouses.
    1. Re:Disappointing by juhaz · · Score: 1

      They can't bitch about a lack of Linux sales if they are not selling any Linux versions now can they?

      There should be no way to tell whether any given buyer of the game is going to run linux client or windoze versions since it's not sold in different boxes. Of course they can monitor numbers of client downloaders but that really doesn't tell anything.

    2. Re:Disappointing by lunatik17 · · Score: 1

      They're going to implement a way for your to flag yourself as a Linux (and, I would presume, Mac) user in the nwn community.

      --

      Here's my DeCSS mirror, where's yours?

  84. Re:Where's the source? by 0x0d0a · · Score: 2, Insightful

    There is one good reason. Linux has truly piss-poor support for binaries. A Windows binary will keep working for years. A Linux binary will be broken within two or three years.

    Try running installing Immortals of Kohan and running the updater with glibc 2.3 installed. Segfault!

    To be fair, this is really a Linux issue, not a NWN issue, but it still means that you may not be able to play the game in a few years.

  85. Installing the data *without* Windows! by Colin+Walsh · · Score: 2, Informative

    Just wanted to point out to everyone (it's been mentioned before in some replys, but what the heck) that there are *TWO* unofficial Linux data installers available here and here. All you need are your installation CDs. No Windows partition required.

    After installing the data, you're then going to need some form of Wine (the latest Wine worked for me). You then add the following to the end of ~/.wine/system.reg:

    [Software//Bioware//NWN//Neverwinter] 1048122278
    "Location"="X://nwn"


    With drive X (or what have you) set up to point to wherever the nwn data directory is.

    Finally you download and run the standalone patch using Wine.

    -Colin

  86. *BSD is dying by Anonymous Coward · · Score: 0
    It is official; Netcraft now confirms: *BSD is dying

    One more crippling bombshell hit the already beleaguered *BSD community when IDC confirmed that *BSD market share has dropped yet again, now down to less than a fraction of 1 percent of all servers. Coming on the heels of a recent Netcraft survey which plainly states that *BSD has lost more market share, this news serves to reinforce what we've known all along. *BSD is collapsing in complete disarray, as fittingly exemplified by failing dead last in the recent Sys Admin comprehensive networking test.

    You don't need to be a Kreskin to predict *BSD's future. The hand writing is on the wall: *BSD faces a bleak future. In fact there won't be any future at all for *BSD because *BSD is dying. Things are looking very bad for *BSD. As many of us are already aware, *BSD continues to lose market share. Red ink flows like a river of blood.

    FreeBSD is the most endangered of them all, having lost 93% of its core developers. The sudden and unpleasant departures of long time FreeBSD developers Jordan Hubbard and Mike Smith only serve to underscore the point more clearly. There can no longer be any doubt: FreeBSD is dying.

    Let's keep to the facts and look at the numbers.

    OpenBSD leader Theo states that there are 7000 users of OpenBSD. How many users of NetBSD are there? Let's see. The number of OpenBSD versus NetBSD posts on Usenet is roughly in ratio of 5 to 1. Therefore there are about 7000/5 = 1400 NetBSD users. BSD/OS posts on Usenet are about half of the volume of NetBSD posts. Therefore there are about 700 users of BSD/OS. A recent article put FreeBSD at about 80 percent of the *BSD market. Therefore there are (7000+1400+700)*4 = 36400 FreeBSD users. This is consistent with the number of FreeBSD Usenet posts.

    Due to the troubles of Walnut Creek, abysmal sales and so on, FreeBSD went out of business and was taken over by BSDI who sell another troubled OS. Now BSDI is also dead, its corpse turned over to yet another charnel house.

    All major surveys show that *BSD has steadily declined in market share. *BSD is very sick and its long term survival prospects are very dim. If *BSD is to survive at all it will be among OS dilettante dabblers. *BSD continues to decay. Nothing short of a miracle could save it at this point in time. For all practical purposes, *BSD is dead.

    Fact: *BSD is dying

  87. Dear Bioware by StormyWeather · · Score: 0, Troll

    Fuck you for tricking me into pre purchasing NWN a year ago because you said it would support Linux then.

    Fuck you for using the linux community (including me) to host servers for you because you were planning on "supporting linux".

    Fuck you for forcing me to boot to windows to play your buggy beyond belief game.

    Fuck you for forcing me to leave a "play" pirate proofing cd key in the drive while playing, which caused me all sorts of problems because I was lucky enough to have one of the many types of cdroms that your pirate proofing cd wouldn't work with. I had to download the pirated executeable off the net just to play my legit game, then I was crippled to do anything with legitimate installations.

    Fuck you for putting the cd key on the inside of the manual which I threw away while cleaning my room 6 months ago. At least I can't install the game again if I ever feel like being punished for being a customer of yours again.

    I'm sure this will be modded as a troll, but it's the truth. While the game had a ton of strong points, they make the end user jump so many hurdles and lies to use it it's just not worth ever dealing with them again.

    P.S. Oh yea, fuck you for releasing a game with a bug that wouldn't let me get past level one with my character without waiting weeks for a patch.

    RMS is right, closed source sucks.

    1. Re:Dear Bioware by Jugalator · · Score: 1

      Good job. These reactions will encourage other game companies to do their best in supporting a gaming platform that's in minority.

      Oh...

      Fuck you for cleaning your room and not keeping track of your stuff.

      And Bioware shouldn't be fucked for the copy protection. They have nothing to say about it, only Infogrames. I'm sure Bioware complained about it as well, since they also had CD breaking and becoming coasters too... I guess they finally got an approval from their publisher to remove it in a patch.

      --
      Beware: In C++, your friends can see your privates!
    2. Re:Dear Bioware by Anonymous Coward · · Score: 0

      Yeah!

      Fuck Bioware for actually making due on their promise and releasing the client. Most companies would have just canned it at this point, but Bioware actually came through. Fuck them for that.

      Fuck Bioware for facilitating Linux users to host their own servers! They should sue people for doing that like Blizzard does!

      Fuck Bioware and Infogames for trying to stop people from pirating their game. And fuck them for removing the copy protection in a patch after they discovered that it was causing so many people problems.

      Fuck Bioware for putting the CD key in the manual like everyone else. I mean, why didn't they just include it in a framed, mountable portrait case just incase some moron can't keep his manual in a safe place and accidentaly throws it away?

      Fuck Bioware for continuing to support the game with patches, new free game content, and tons of other things that help builders do more with the toolset than was originally envisioned.

      Fuck Bioware for reading their message boards and incorporating suggestions and critiques of the game into patches and the upcoming expansion.

      Yeah, fuck Bioware for releasing the best computer adaption of D&D ever produced, complete with a robust toolset for people to make their own modules and a DM Client.

  88. Tried it, General Impressions by Kenneth · · Score: 4, Interesting
    After playing NWN under Windows for quite a while, here are my general impressions of the NWN Linux Client.

    • It's a bit slower than NWN for windows. I don't know if it's their inexpierence with Linux, or the more strict, orthagonality and greater number of layers to X. I suspect a combination of both.[1] On the other hand, it might be because I run a lot more on the Linux side of my machine, and killing a lot of those processes might help
    • It really needs a Linux installer. I suspect that getting the resources for Linux was some of the Legal issues mentioned on the NWN Linux site. For those without Windows partitions, find a friend with a burner and a windows machine. You might have to zip things, and massage the files because it's about 2gb, but it should work as long as you get everything back where it goes. On the other hand, if you have a windows machine on your network, install it there, update it, and transfer the files to your Linux box. I would be willing to bet that you could make it work even if it doesn't come close to the system requirments. After all, you just need the files, not to play it on that machine. Still, they need to find a way to get an installer.
    • You don't need the disk in to play. I found that out by accident. I had a different disk in, forgot it wasn't NWN, ran the game, and it worked.
    • It is still lacking. There isn't movie support (not that I could sit through the movies more than once anyway), and there is no toolkit. These should be added, although it looks like they won't be.

    I applaud Bioware for their effort. They have given an ok first showing. They could have and really should have done a lot better, but the incompetance I've seen there isn't any worse than I've seen anywhere else. I think both the bosses and the programmers at Bioware need to be forced to read and pass a comprehension test on The Mythical Man Month, since it appears that they made every classic mistake the book warns about, of course so does virtually every other company that has someone write software for any reason, so I can't condemn them too much.

    We want to play nice with anyone that tries to bring games to Linux. After all, it's a risk for them. Their marketers are telling them that Linux just doesn't have that much market share, so there's little reason to support it. If other companies are watching this, and believe me they are, whether or not they decide to support Linux will be determined by what happens to those that have gone before. If the expierence is negative, they will be less likely to support Linux in the long run.

    [1] It is handy to be able to export a display etc, but doesn't that add a whole lot ov overhead? It seems to me that it would give much better performance to have a local only X server, for the average desktop machine. Of course include the regular one, but why waste those system resoruces.
    --
    There is a civil war coming in the United States. Remember which side has most of the guns
  89. Toolset by Anonymous Coward · · Score: 0

    Oh now if only they ported the toolset as well...

  90. could have been bigger by Raven42rac · · Score: 1

    if bioware had launched this straight out of the box, the game would have sold huge, due to the largely untapped "linux dork" gamer market, i personally know of people (okay, just one) who would have bought the game if it had a linux client in the box, hell even a mac client. it is still a big deal, but not a monumentous deal, but on the other hand, if the client is not being released until now, maybe it completely sucked ass when the game was released and is just now playable. who knows, all that matters is you can play nwn in linux now, yay.

    --
    I hate sigs.
  91. Where are comments about the Linux client?! by BigWhale · · Score: 1

    Blaah this, blaah that, yada yada yada, etc, etc... Will somebody comment the client? Did you try it? Does it work? How many times it crashed on you? You know, the stuff that matters...

    --
    BigW!

    --
    The Sig, the sig
  92. They're going to sell licenses.... by Cryptnotic · · Score: 2, Interesting

    Obviously, the intent of Bioware is not only to release their game, but to make available the game engine to other development studios. Just as id software has made a pile of money letting other companies make first person shooters that use the Quake series of game engines, Bioware will attempt to do the same for RPG games. The Linux and Mac ports of the game engine will actually make the engine more attractive to potential licensees. So even if they have no new NWN sales because of the Linux port, it is still valuable to them.

    --
    My other first post is car post.
  93. Re:Where's the source? by Anonymous Coward · · Score: 0

    "Linux has truly piss-poor support for binaries. A Windows binary will keep working for years. A Linux binary will be broken within two or three years."

    Huh? Are you ignorant? Explain how this works.

  94. Answering some of the dumber flames. by Kenneth · · Score: 3, Informative

    First off, there are features missing. Some will be enabled in future builds, as this is beta1. Don't sweat those.

    Second, you don't actually need windows installed, all you need is access to the game resources.

    From the instructions here

    2. Copy the following files from a Windows installation of Neverwinter Nights (updated to 1.29) into a directory called, for example, 'nwn':

    ambient/*
    [snip long list of directories]
    dialog.tlk
    dialogF.tlk (French, German, Italian, and Spanish)

    If you are using ftp to transfer the files, be sure to transfer them in binary mode.


    Note the last statment in step 2. You don't need NWN installed on the windows partition of the machine you're using. It only needs to be installed on a machine you can get to. For that matter, I would bet that that machine doesn't even need to be anywhere near up to the task of running NWN. Install it, update it, and use ftp. Bioware is actually suggesting that you get them from another machine.

    Other options would include:
    Grabbing the files from someone who has them and a burner. You might have to get creative and use several cd's as well as creative use of zip, and then be careful to put things where they're supposed to be, but there is no reason it wouldn't work.

    Even an old machine with win95osr1 should be able to handle the install, and update scripts. The game doesn't actually have to work on that machine, it only has to install and update.

    Third, this is still a beta. From the old Linux update page (Before the beta client was released):
    Neverwinter Nights Linux Client Installation:
    There are 2 things you will need for the Neverwinter Nights Linux Client, aside from the Linux Client executable:
    - the game resources
    - a CD-Key

    You will need to get the Neverwinter Nights game resouces from one of two locations. You can either get them from an existing Windows installation of the English 1.27 build of Neverwinter Nights, or from a Neverwinter Nights Linux Game Resource download that will be available from several mirror sites. Either way, instructions will be provided with the downloads. Why must it be this way, you ask? It is because there is no feasable way to get the game resources from the InstallShield cabinet files on the Windows version CDs.


    Read that carefully. There apparently will be resource files for download, they just don't appear to be ready yet. It does make me wonder though, if the Stand alone server can work for getting the resources. I tend to doubt it.

    This all said, it would be better to have some sort of installer. As others have posted that such things are possible, and some have claimed to have done it, I suspect that some of the legal issues may have surrounded this specifically, and the necessity to create a click through EULA that can't be bypassed, which would be nearly impossible to do given the nature of the tools available to Linux. Such things give IP Lawyers a terrific case of the vapors, and yes I know that such things are legally ambiguious at best. Don't tell me, tell the lawyer.

    --
    There is a civil war coming in the United States. Remember which side has most of the guns
  95. Sorry.. missed a word there by Anonymous Coward · · Score: 0

    that makes you feel kinda lonely in the built-in campaign

  96. why not? by Ender+Ryan · · Score: 1
    I can't afford a dodge viper..but I'm not about to go down to the dealership at 3am and liberate one.

    Why the hell not? It won't hurt anybody if you make a copy of one. Oh wait...

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
  97. BETTER THAN NOTHING LEECHER! by Anonymous Coward · · Score: 0

    qwerawerew

  98. YOU'RE WRONG! UT LX VER IS NO GOOD. AVE NWN! -NP by Anonymous Coward · · Score: 0

    4365wetwe

  99. Last time I wrone about this by fudgefactor7 · · Score: 1

    I said "wait, it'll be worth it." I, of course, did not wait bacuase I wanted to play immediately. When I said "wait," I didn't realize (and to be fair, neither did Bioware) that it would take this freaking long for the Linux NWN client to see daylight.

    But now, you finally can see that I was right. NWN is a killer game, loads of fun. And this next paragraph will contain a bug help and a spoiler, so stop reading now if you don't want to know.

    There is an "unresolved" bug in chapter 2e, the pinnacle of the host tower, sometimes if the bug takes hold you cannot complete the adventure. Luckily there is a fix. Make sure you have at least version 1.26 of the client (in Windows--naturally this should have been fixed by now for the Linux client), but if that doesn't work search the NWN forums using the words HOST TOWER BUG, searching back nearly a year. The "cure" is in there. (It hit me hard too, so I know what I'm talking about.) Oh, and don't get attached to Aribeth... ;)

  100. Hmmmm.... by O.M.A.C. · · Score: 0

    I was hoping they would release a port for my Zaurus. It would certainly change my attitude toward staff meetings.

    --
    /* It's amazing the damage someone with a stunted sense of humor and mod points can do to your karma. */
  101. You're a tool by Anonymous Coward · · Score: 0

    And a ssssllllooowwwwww one at that.

  102. Tried it on FreeBSD by panda · · Score: 1

    Yeah, I know this sounds crazy, but I just tried it on FreeBSD under Linux emulation. The reason is that I have NWN installed on the Winders partition of my dual boot FreeBSD/Win2K workstation, so it was easiest to try.

    Well, after installing SDL & OpenGL for the Linux compatibilitly layer, and making a link from /compat/linux/lib/libGLU.so.3 to /compat/linux/lib/libGLU.so.1, NWN looked like it was starting and then X dumped core. I didn't bother examining the core file, though next time I will. (Yes, I also followed Bioware's instructions.)

    Guess it doesn't work, yet on FreeBSD with linux compatibility. Maybe, I'll try again tomorrow and make sure that I have OpenGL set up correctly on the FreeBSD side of things. I may not have it all working just right.

    BTW, the Linux server seems to work just fine on FreeBSD with the linux compatibility stuff installed.

    Now, what I really want is a Linux version of the Aurora Toolset. If I could work on modules on my laptop, that would be schweet!

    --
    Just be sure to wear the gold uniform when you beam down -- you know what happens when you wear the red one.
  103. Re:Where's the source? by devilkin · · Score: 1

    ... odd. I have glibc 2.3 installed, and well, the updater runs just fine. Must be something on your system, then. DK

  104. Stop /.-ing! by devilkin · · Score: 1

    Damn people! I'm trying to read the forums there :P DK

  105. thank you bioware... by dh003i · · Score: 1

    but, why port over the worst game, NWN?

    NWN has been said to be "like BG2, but without the fun".

    That said, I think it'd have been much better for them to have ported over BG2 SoA/ToB and BG1.

  106. All is not forgiven. by psycho_driver · · Score: 1

    Maybe when BW reimburses me for the money I lost from buying the game on launch day (since they had ZERO communication with the large-ish linux presence on their boards at the time stating they hadn't even started on the client port [and they hadn't]) and then selling it on ebay some half a year later.

    They're a bunch of putzes. Anybody who hasn't followed their message boards every day for the past nine months really has no idea the depth of their incompetence. We won't be seeing any other linux ports from them one way or another, and I for one could care less.

    1. Re:All is not forgiven. by WWWWolf · · Score: 1
      Maybe when BW reimburses me for the money I lost from buying the game on launch day (since they had ZERO communication with the large-ish linux presence on their boards at the time stating they hadn't even started on the client port [and they hadn't]) and then selling it on ebay some half a year later.

      Patience is a virtue. Like, relax, friend. Maybe you should, like, wait next time.

      ::watches as his Hippie Test score goes through the roof::

      They're a bunch of putzes. Anybody who hasn't followed their message boards every day for the past nine months really has no idea the depth of their incompetence.

      I, like, watched the message boards for, like, long time. There's a lot, like, trolls in there. People who should get a new needle in their gramophones because they get stuck so damn often. They should, like, get a clue. Or something. It's, like, depressing when, like, loudest part of the population is whining about past stuff. That's, like, boring or something.

      But Bioware, like, didn't get depressed even when the people whined, they, like, released a game.

      Jesus. This is good.

  107. Re:Where's the source? by 0x0d0a · · Score: 2, Interesting

    Microsoft assumes that you don't have the source to what you want to run. As a result, they ship all the major versions of their libraries -- MFCXX.DLL. DirectX is backwards compatible, and application vendors generally ship copies of what libraries they need.

    That same set of assumptions isn't true for the Linux world. Grab binary program foo that "works on Red Hat" and try and run it on another distro, and see what happens. Or wait until the current library version is no longer around, and a new one is in its place. Look at a couple of places that distribute binary-format software for Linux -- they'll have four, five, in the case of NVidia, over fifteen different copies of their software.

    And you often can't statically link because of GPL restrictions, so *that's* out...

  108. Of course, give it a week and change... by dr00g911 · · Score: 1

    I've purchased Shadowbane for the Mac, it took 18 hours (consistently) to get their website to register my key, and low and behold the game sucks. Hard. Really hard, actually.

    Regardless, they got my $50ish, and BioWare/MacPlay didn't and won't.

    Of course, at this point, Ubisoft won't get a penny out of my in the future either.

    Here's to hoping Babbage's honors their refund policy on MMORPGs...

  109. Last Post! by alpg · · Score: 0

    A master programmer passed a novice programmer one day. The master
    noted the novice's preoccupation with a hand-held computer game. "Excuse me",
    he said, "may I examine it?"
    The novice bolted to attention and handed the device to the master.
    "I see that the device claims to have three levels of play: Easy, Medium,
    and Hard", said the master. "Yet every such device has another level of play,
    where the device seeks not to conquer the human, nor to be conquered by the
    human."
    "Pray, great master," implored the novice, "how does one find this
    mysterious setting?"
    The master dropped the device to the ground and crushed it under foot.
    And suddenly the novice was enlightened.
    -- Geoffrey James, "The Tao of Programming"

    - this post brought to you by the Automated Last Post Generator...