Slashdot Mirror


Nintendo Quarterly Profits Down 80%

mybrainonfire writes "1UP is reporting that Nintendo had a 78.5% reduction in operating profits for the quarter. 'Speculation from the news service on the reason for the drop makes perfect sense - the GameCube doesn't have enough exclusives, first-party and third-party, and sales of GBA SP and GameCube have been declining.' Time to release more Pokemon games, stat!"

487 of 637 comments (clear)

  1. sorry had to by hobotron · · Score: 2, Funny


    Alright guys, which one of you didn't buy a gamecube?

    --
    There is truth in humor.
    1. Re:sorry had to by darkitecture · · Score: 1

      Alright guys, which one of you didn't buy a gamecube?

      Apparently me and another five billion or so people.

    2. Re:sorry had to by Three+Headed+Man · · Score: 1

      I refuse to purchase one until the price goes down. If they sold at maybe half their price, I think more than twice as many people would have bought one. Profit. I know it's not precise, don't reply and say "but the profit margin is too blah blah blah."

      --
      I'm probably at the karma cap. Mod up a funny troll instead, it lightens the mood :)
    3. Re:sorry had to by ZephyrXero · · Score: 3, Funny

      It's a frickin' hundred dollars? WTF!? How cheap do you expect it to be???

      --
      "A truly wise man realizes he knows nothing."
    4. Re:sorry had to by SuperIceBoy · · Score: 5, Funny
      I refuse to purchase one until the price goes down. If they sold at maybe half their price,
      It's a frickin' hundred dollars? WTF!? How cheap do you expect it to be???

      Obviously half of $100 is $50.
    5. Re:sorry had to by Bewbewbew · · Score: 1

      Which means that about a billion other people do own a Gamecube ... pretty good market penetration, I'd say.

    6. Re:sorry had to by malsdavis · · Score: 1

      I don't think it is realistic to expect the price to really come down much more (except maybe a bit during some post-Christmas Sales) until the next-gen consoles force the GC to join the long list of obsoletes.

      Then I reckon you can expect to see thousands on e-bay for next to nothing. Having said that, they are already going for between $50 - $100 (often with some games) on e-bay.

    7. Re:sorry had to by empaler · · Score: 1

      *chuckle*

      My kind of humour.

    8. Re:sorry had to by CastrTroy · · Score: 2, Insightful

      I paid $127 Final, after tax, last november, with 2 controllers and Mario Kart Double Dash. Which still costs $60. And this is in Canada. It must be around $75 US now for the system. Actually scratch that. Just checked. It's $100 US. That's very cheap for a game system. Pay $127, and you get 2 good games. Not like xbox and it's tennis/snowboard combos. You get Zelda and Metriod. These are top selling games. Anyway. I don't know why GC isn't more popular. It's got the right price, and is small and light enough to bring with you to a friend's house. Also, it has a 12 month warranty instead of the 3 month offered by the other manufacturers. It beats the other systems in everything except raw processing power. Which isn't all that important anyway. Oh, and you can't pirate games as easily. Maybe that's why it isn't popular.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    9. Re:sorry had to by schtum · · Score: 2, Interesting

      I don't know why GC isn't more popular.

      Because perception is reality in their industry. Gamers are extremely image-conscious, and Nintendo was never able to shed their "kiddie" image. Some people think the kiddie thing isn't so bad because Nintendy is building brand loyalty in the most impressionable audience there is. What those people fail to take into account is that little boys worship their big brothers. That's why commercials for toys use kids a few years older than the intended audience.

      The more people believed Nintendo was for kids, the more it became true. 3rd parties stopped releasing "mature" games for the GC because the audience wasn't there. Think: When was the last time you saw a commercial for a video game that showed a Game Cube logo next to "available for these systems"? It's usually some combination of PS2, XBox and *PC*! Game makers look at non-console options before they look at Game Cube!

      I think Nintendo's only chance with the next gen is to substantially sweeten their licensing deals. Even if they make zero profit from Rockstar games, it's better than not having any Rockstar games because their mere availability will sell consoles and peripherals.

    10. Re:sorry had to by schtum · · Score: 5, Interesting

      Grr. So I went and read TFA. Talk about burying the lead! The story here isn't that Nintendo profits are down 80%, it's that Nintendo is PROFITABLE while their competitors are not.

      The points I made above still stand, with the added note that Nintendo runs the tightest ship in the industry and never sells anything for a loss. Still, it's anyone's guess how long they can go on bleeding market share and still make money. Like I said, perception is reality. Headlines like this probably do more to hurt Nintendo than any questionable business move they may make because it scares people away from buying their products.

    11. Re:sorry had to by fermion · · Score: 1
      Frankly i was not a big gamer, but my games were nintendo. I don't play many games as an adult becuase I choose to spend my money elsewhere. However, if I had kids, I would only buy nintendo. They are rock solid consoles that can handle the abuse of children, and have appropriate games.

      I think one reason Nintendo does so poorly is because parents give in to thier children's desire for inappropriate content or buy the console for themselve's instead of thier children.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
    12. Re:sorry had to by pnice · · Score: 1

      Oh, and you can't pirate games as easily. Maybe that's why it isn't popular.

      I sold off my Gamecube and all my games, four controls, broad band adapter, etc. a while back. Not before I was able to load Mario Kart DD from my PC to the Gamecube at least once though. It was just so slow.

      I'm thinking about getting another one along with the Qoob PRO GameCube Mod Chip and a new cover for the GC so it will load regular DVDs and CDs. The mod chip is only $60ish bucks and it's available already. Kind of cool.

    13. Re:sorry had to by StocDred · · Score: 1
      Because i have reached puberty and older than 13.

      Sorry, but your comment has drifted past your parent... are you making fun of Xbox gamers or Nintendo gamers here? Because it could go either way depending on your bias.

    14. Re:sorry had to by Solosoft · · Score: 1

      I will never ever ever buy a gamecube. One reason, expansion. They got xbox's doing media centers. Linux on the PS2. The Gamecube has some silly joke of a hack to get it to run "homemade" software.

      But really it's the games. You name me some NON Zelda or Mario games that debuted on the GC. Xbox has it's Halo, PS2 has it's GTA series. Game Cube has Mario ... Mario's fun and all don't kid me wrong. I had a blast in SMB3, but please. Get some kickass games on that system, it'll sell like hotcakes.

      BTW I only own one game system a NES

    15. Re:sorry had to by mink · · Score: 2, Informative

      Eternal Darkness, a Lovecraf inspired game.
      Pikmin, a sci-fi plant based RTS
      Ikurga, an evil shooter (yes, ported from the dead dreamcast).
      Super Monkey Ball (came first on the Gamecube) an action puzzler.
      Animal Crossing, a slice of life adventure sim type game.
      Viewtiful Joe, a side scroling beat em up (released first on the Gamecube).
      Baten Kaitos, an RPG with card based inventory/battle system.

      Thats not an exhaustive list, only what pops into my head. I think they are kick ass as well as a number of the titles with known franchise characters.

      Does anyone take linux on the PS2 seriously? It was only available for a limited time and the stuff you code with it cant be used excapt on your PS2 linux setup. Why is it even worth mentioning? compared to a Moded to do anything Xbox?

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
    16. Re:sorry had to by drsquare · · Score: 1

      Because everyone else has a PS2 or Xbox. If you have a console no-one else has, who do you lend/borrow games with? And who can you take your controller/games to for multiplayer? There's more to a console than just the technical aspects, console players don't really care about crap like that.

    17. Re:sorry had to by sigloiv · · Score: 1
      I will never ever ever buy a gamecube. One reason, expansion. They got xbox's doing media centers. Linux on the PS2. The Gamecube has some silly joke of a hack to get it to run "homemade" software.

      That's actually not completely true. The Gamecube currently has a much easier hack than any other system. Basically you burn anything you want (demo, homebrew game, backup, whatever) onto a Mini-DVD with an added binary that enables the Gamecube to read it. It's called Python or Viper or something. (Did I mention you can burn normal DVDs as Mini-DVDs and strip the case off your Gamecube to play them?)

      In other words, the Gamecube is the most easily modded console in the current generation. Why doesn't this "hack" get publicity? Why hasn't someone developed a Linux port for the Gamecube yet? Because Nintendo has it's "kiddie" image. No one wants to develop Linux for a console nerds stay away from.

      I personally own both a Gamecube and a softmodded Xbox. Each have their pros and cons, and each have their great exclusive games. The only difference between the great exclusive games is that Nintendo's can be played by anyone, any age. My little brother isn't allowed to play Halo, but he's a Metroid Prime addict. Nintendo has this "kiddie" image only because they target everyone.

      Lastly, Nintendo has this "kiddie" image because it has avoided online play like the plague. Hopefully, their new (free!) online Xbox Live-like service will fix this. Animal Crossing online? I'm there. Mario Kart with my friends in other state? That's me. My favorite? Super Smash Bros on the Revolution with anyone I want.

      I know I've sort of rambled a lot about this, but I really love Nintendo and their products and think that if they would just get some good third-pary developers comitted, they could end up with a great system. I mean, look how Resident Evil 4 turned out.

      --
      Software is like sex. It's better when it's free. -Linus Torvalds
    18. Re:sorry had to by PeelBoy · · Score: 1

      You can buy them used from GameStop or other places for around that. I've seen them any where from $79 to about $50.

    19. Re:sorry had to by sanosuke76 · · Score: 1

      Actually, they did a second run of PS2 linux kits in '04 or so, which was when I bought one. The main reason to buy it though, is the several 400-page PDFs which geek out extensively on the way the DMA system works, the texture engines, etc. I swear, it feels like reading one of the old Amiga ROM Kernel Reference Manuals. You know, the huge ones the size of an encyclopedia. Man, those were the days...

      --
      My 229 is all the Sig I need http://thegunwiki.com/
    20. Re:sorry had to by mink · · Score: 1

      I did not know they re-released it.
      What market?
      Outside of a few hobby coders, it does not help or add any feature the general market would use. IMO this puts it in behind the Xbox due to how much you can do with one once it's moded. I suppose a moded PS2 can use stuff made with the PS2 linux kit but I have not seen any huge homebrew movement yet. I guess people like you will put some stuff out but are still learning so I will give it more time.
      As a side note, I do not own an Xbox and do own a PS2.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
    21. Re:sorry had to by mouse_clicker · · Score: 1

      Halo is loosely connected to the Marathon series and Grand Theft Auto, of course, was around much longer than its first PS2 entry (hence the 3 at the end of its name). So, uh, neither of those debuted on the XBox and PS2.

    22. Re:sorry had to by pnice · · Score: 1

      I've purchased enough Nintendo equipment/games that they send me the demos in the mail (through their, "For each product that you register" section on Nintendo.com) and I will continue to do so. I'm a Nintendo fanboy.

    23. Re:sorry had to by sanosuke76 · · Score: 1

      I live in the States, if that's what you mean by market. When I bought my kit, I found it off a link from http://playstation2-linux.com/ at the time... hmm, looks like it's sold out again. It cost $99 at the time I got it, and included an HD, keyboard, mouse, installation DVD, network adaptor, and VGA dongle.

      I do have to qualify my statement though - I'm NOT saying there's a sizable PS2 linux homebrew movement, or that it'll pick up more steam over time or whatnot. For that matter, new slimline PS2's don't even have a hard drive bay.

      But, the PS2 linux kit is serious in one light: it's a look 'under the hood' of a console machine (as opposed to the Xbox, which is functionally a PC). Hence, the reason I got more enjoyment out of the PDF hardware manuals than the actual OS instance on the machine. If you're hoping to get a job in the console game industry (which I hoped for prior to the irresistable sysadmin job I took), developing a game or demo which runs on the PS2 linux kit counts quite a bit more than developing something which runs on a regular PC. Particularly if you use assembler and emotion engine code, interface with the peripherals, etc, all of which the kit provided access to.

      In short, while not worth taking seriously for most peoples' applications, it was very serious for a limited scope of them.

      --
      My 229 is all the Sig I need http://thegunwiki.com/
    24. Re:sorry had to by mink · · Score: 1

      Ahh, I see what you are getting at. Considering the way the next generation is moving, it's a same there was not a kit for the Gamecube, then the skills one could develop would be more directly applicable.

      Maybe the revolution (rumors about ease of development and Nintendo being more friendly) will have something like that for the hobby coder to use for learning. I know I wouldn't complain if a few coders put together some good small games. I'm thinking of Wartris for the PSX as an example.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
    25. Re:sorry had to by mink · · Score: 1

      same=shame

      I even previewed that one.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
    26. Re:sorry had to by Solosoft · · Score: 1

      what ? your telling me that the GTA3 series did not sell playstations ? I remember when GTA3 came out, I knew so many people getting a PS2 just for that game. Same with Halo, these are games that sell consoles.

      In the gamecube case it's the Mario / Zelda games which really push the GC's sales. People don't buy consoles for power ... they get them for games. Whichever one has the best games get's the best sales.

    27. Re:sorry had to by Douglas+Simmons · · Score: 1

      Yeah well the jerk store called, they're running out of you.

    28. Re:sorry had to by Macgrrl · · Score: 1

      Have a GameCube. Have a dozen or more games for it, the last one I bought was Animal Crossing, and I've been waiting for the new Zelda. The biggest problem is I got a copy of WoW for Christmas...

      --
      Sara
      Designer, Gamer, Macgrrl in an XP World
  2. that's not it at all by intmainvoid · · Score: 5, Funny
    Speculation from the news service on the reason for the drop makes perfect sense - the GameCube doesn't have enough exclusives, first-party and third-party, and sales of GBA SP and GameCube have been declining.

    Nah, it's just that children the world over have rediscovered the pleasures of the great outdoors, of playing in the street and exploring the neighbourhood. They'd rather play in the real world than a virtual one. oh... wait...

    1. Re:that's not it at all by wbren · · Score: 1
      Nah, it's just that children the world over have rediscovered the pleasures of the great outdoors, of playing in the street and exploring the neighbourhood. They'd rather play in the real world than a virtual one. oh... wait...
      Nah, children around the world have simply discovered the pleasures of smashing hookers with baseball bats, carjacking, "hot coffee", and every other GTA activity. Ah, the joys of childhood.
      --
      -William Brendel
    2. Re:that's not it at all by milkman_matt · · Score: 1

      Nah, it's just that children the world over have rediscovered the pleasures of the great outdoors, of playing in the street and exploring the neighbourhood. They'd rather play in the real world than a virtual one. oh... wait...

      DAMN Nickelodeon and VERBNow.com!

  3. The reason for the decline. . . by liquidMONKEY · · Score: 1, Funny

    Everyone can tell it's just Luigi in a red outfit.

  4. Okay, that's pretty bad.. by jx100 · · Score: 1, Redundant

    ..but how did the other guys do?

    If this is comparable or better to the other guys' performance...

    1. Re:Okay, that's pretty bad.. by Anonymous Coward · · Score: 1, Informative

      Microsoft's gaming division isn't turning a profit at all. I gather neither is Sony's at the moment, but I wouldn't stand by that one.

    2. Re:Okay, that's pretty bad.. by Anonymous Coward · · Score: 5, Interesting

      "..but how did the other guys do?"

      They had losses, of course. Nintendo is financially healthy while Sony's in billions of dollars worth of debt (60billion, IIRC) and Microsoft's gaming division is losing money. But of course it's Nintendo who's doomed!

      The posting of the article itself outlines what is perhaps Nintendo's biggest problem: its image. Just from reading the comments already here, you can see people presuming that Nintendo's going to go under or stop making consoles. I honestly have no idea how this crap gets posted everywhere, though I wouldn't put it passed either Sony's or Microsoft's marketing departments.

    3. Re:Okay, that's pretty bad.. by xenocide2 · · Score: 4, Informative

      Well, Nintendo's been on about the overall decline of gaming in Japan for a while now, and they've been promoting their DS as a solution to the problem. I haven't been able to find anything on Nintendo's earnings report to verify, but my traditional sources are US centric.

      Without being able to read the fine details, the decline probably revolves around a lot. This quarter was relatively empty on the Gamecube; this is traditional among game makers, their big hits come in the Christmas gift-giving season. The DS really only had one big game for them: Nintendogs. While it did sell quite well, and broke into many non-traditional demographic groups, a single game can't really carry em. And while the DS is supposed to be the 3rd pillar of Nintendo gaming, it seems to truly be the replacement for the GBA, which is in decline and appears to be throwing a last hurrah this Thanksgiving. Another thing is that Nintendo traditionally invests a good part of their short term savings in US dollars, and a lot of their operations work in dollars. So when the price falls, they lose Yen, and everything costs them more. Overall, I think the strategy has helped them overcome the various problems the Yen and Japanese economy had over the past ten years, but it can crop up in times like this.

      The good news is that they're on track for an excellent quarter. Twilight Princess should break some records and move some more Cubes. August appears to be the day in which the DS will explode onto the US mainstream with both Nintendogs and DS Wars on the same day. Now that's a back to school special. Jump Superstars is already looking to be a rather big hit in Japan for the DS, judging by preorders. It could also well be that Nintendo is paying forward a lot of money for advertising in the near future for all these big hits. Finally, remember that they're still making money, just not as much as the last quarter, which saw the sale of a couple million Dual Screens and games. Given that the market is up on their stock at the moment, you might expect next quarter to really take off if their plans succeed.

      It's just a summer slowdown, probably happens nearly every year, only less pronounced when they aren't also launching a new handheld the previous quarter.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    4. Re:Okay, that's pretty bad.. by bleaknik · · Score: 3, Insightful

      AC, you raise an interesting point.

      Microsoft is still in the video game business only because they have the Windows cash cow to ride in on. Sony rides solely on their name, as best as I can tell. No one I know really wants a PS2 because the games are that much better (Ok, Denny really likes Ys, but aside from that...), but because they know the Sony brand is "King of A/V".

      The way I see it, the video game magazines have destroyed N's image. They've been buzzing Sony since the beginning, even though the N64 had clearly superior graphics and games (yes, all three of them). (And yes, I'm familiar with the reasons the N64 did poorly: game prices, developer support, etc.).

      Of course, I doubt anyone on Slashdot would actually admit to owning a Gamecube if asked. I mean really. Who here enjoyed Mario Kart: Double Dash LAN Parties? Final Fantasy: Crystal Chronicles? Mario Sunshine? Resident Evil 4? Rogue Squadron? Super Smash Bros. Melee?

      Sure, there's only a dozen (give or take) games for the 'cube, but I can't find any really unique games for the other systems. Well... there is that PS2 game where you roll the ball and absorb everything you pass over... what's it called?... oh well.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    5. Re:Okay, that's pretty bad.. by ZephyrXero · · Score: 1

      I've got a cube and it's great ;) Unfortunately I end up playing it about as much as my Xbox (not much) due to the lack of good games on any system these days. I usually just end up back on my Genesis and SNES...although I really do like this one game on GC, what's it called? Oh yeah...Sonic Mega Collection :P

      --
      "A truly wise man realizes he knows nothing."
    6. Re:Okay, that's pretty bad.. by bleaknik · · Score: 1

      Sonic Gems comes out real soon. That game is gonna rock. The rerelease of Sonic CD... and just for ***** and giggles, Sonic: the Fighter and Sonic R!

      WOOT!

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    7. Re:Okay, that's pretty bad.. by ZephyrXero · · Score: 1

      I know! I can't wait to play Sonic CD :) ...never had a SegaCD when I was little :/

      --
      "A truly wise man realizes he knows nothing."
    8. Re:Okay, that's pretty bad.. by fbjon · · Score: 4, Insightful
      Me. I'm a 23 year old, and I've brought my gamecube over to play with friends: Double Dash, Smash Bros, Mario Party 4.. I've also completed Mario Sunshine, and I'm now bashing on a pile of Zeldas. And yes, I'm perfectly able to tell anyone that I have a GameCube. And, I also play HL2, CS and whatnot.

      So there, now I've said it, I enjoyed them all, where's the problem? Do I get a prize?

      Now, the PS* may have cooler games, but Nintendo is far more superior in making fun toys to play with.

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    9. Re:Okay, that's pretty bad.. by endy64 · · Score: 1

      I have a GC with Mario Sunshine but no other games. I thought I could give up the PC FPS, how foolish was I ;)

    10. Re:Okay, that's pretty bad.. by Masami+Eiri · · Score: 1

      I own a Cube, and I have in the area of 12 games for it.

    11. Re:Okay, that's pretty bad.. by leland242 · · Score: 1

      "Nintendo's been on about the overall decline of gaming in Japan for a while now"

      I was going to respond and say - well, how come the 10 ten lists in Japan are full of Nintendo games - but then I did some searching...

      They are only half-full...

      http://www.gamasutra.com/php-bin/news_index.php?st ory=6001

    12. Re:Okay, that's pretty bad.. by tighr · · Score: 1

      I'm sure you expected at least a few replies, but I also own a Gamecube. I bought it the day it came out because I was expecting quality games. I don't play XBox or PS2 at all, and none of their games interest me (most are either remakes or copied ideas), so I don't own either system. I find Halo frighteningly boring. I don't know if I'll even buy a next-gen system, but if I do, it will likely be another Nintendo.

    13. Re:Okay, that's pretty bad.. by J3M · · Score: 1

      We have two GameCubes in our home. One in my sons room and one in the living room. Between the two systems (he's got his games, I've got mine) we've got at least 30 games. That number fluctuates because we often trade in games. However, we've got at least 15 or so that we wouldn't trade. IMHO, lot's of good titles on the GC.

      We also own four Gameboy SP's. Each member of the family has one. I'm not even a Nintendo fanboy or anything. The Cube seemed like the best bet for the various ages in the house. The GB's were pretty much a given, as the DS and PSP are a bit more than I want to spend (and weren't even available for most of our purchases).

      --
      Aych tea tea pea colon slash slash slash dot dot org slash
    14. Re:Okay, that's pretty bad.. by ElectricInkPen · · Score: 1

      I would think that the GBA could suffer some losses in sales. It is, after all, the best-selling non-pc platform of all time, IIRC, and has hundreds if not thousands of games.

      It could just be that everybody who has one, wants one right now. When the GBA mini's come out this fall, sales will shoot back up for no real reason. Skeptical of this? See: iPod mini. It had less space, cost more, and people lined up outside Apple stores like crazy.

      --
      Jaron _ at _ ElectricInkPen.com Penning the Web Electric
    15. Re:Okay, that's pretty bad.. by rohlfinator · · Score: 1

      From GameSpot's article on the same subject:

      "It also can't be understated that Nintendo saw a profit in its last quarter. By comparison, Sony Computer Entertainment today reported a quarterly loss of 5.9 billion yen ($52.6 million). Last week, Microsoft's Home and Entertainment division, which makes the Xbox, said it lost $179 million during its last quarter."

    16. Re:Okay, that's pretty bad.. by Pollardito · · Score: 1

      i don't own a GC, but i did own a N64. what i found was that the scattering of good games released for that platform didn't offset the really low number of sports games that were coming out for it (i think i owned it for a year and a half before i could get NBA Live for it) and that was definitely something i was interested in.

      you say that there aren't any innovative games for it, i say that you can't play GTA on a GameCube (and a lot of people love that series of games). now the list of innovative games "only on PS2" has certainly shrunk since they've now been released on XBox also, but i'd bet more than half the people that own a PS2 bought their first one before XBox was really even an option. and while the list of games that you can buy on the PS2 and XBox certainly means that you don't have to buy a PS2 to buy them, but that's a selling point for XBox not GC since you can't play them there at all.

      i loved my nintendo. i liked my N64. but when it came time to upgrade, i got a PS2 and it was certainly not due to Sony's brand name in electronics.

    17. Re:Okay, that's pretty bad.. by Robertatwork · · Score: 1

      I know that I would buy a DS if it had some games that interested me. As it is, there are very few GBA games that interest me ethier. I have a SP and some games for it, however I tend to quickly reach points in the games that I can not get past (like the fire dragon in Minish Cap), then I loose interest. Currently, I am back to free civ and reading books. Oh, and building scale models. The game market is pretty much loosing me entirely.

    18. Re:Okay, that's pretty bad.. by BackInIraq · · Score: 2, Interesting

      Sure, there's only a dozen (give or take) games for the 'cube, but I can't find any really unique games for the other systems. Well... there is that PS2 game where you roll the ball and absorb everything you pass over... what's it called?... oh well.

      Actually the PS2 has had some good original games, as well as a few unique ones, released for it...they just easily get lost in the pile of crap. Personally it's only the Xbox I can't name anything unique or original for...at least nothing that didn't come out for PC or another console first (such as Monkey Ball). Though personally I think Xbox Live was a major evolution in console gaming that the Xbox can claim, and they earn a lot of points in my book there. If you can keep a pretty good friend list going, and thus stay out of the games that are filled with dumbasses, XBL is a truly excellent experience. Before Live voice comms were generally more of a novelty in the PC world, and having a level playing field, hardware-wise, made it different as well.

      Though I'd say my favorite console gaming experiences still involve having several guys in a room all talking crap to each other and kicking the crap out of each other in games like Smash Bros., or Monkey Ball.

    19. Re:Okay, that's pretty bad.. by hords · · Score: 1

      Sure, there's only a dozen (give or take) games for the 'cube

      That's interesting. I own 47 games for my Gamecube. I'm not afraid to admit I have one and love the games. I had a lot of money during this last console generation so I'd buy pretty much any game that I saw looked good. I'm a RPG fan so most of my games are PS1 and PS2 since the other consoles seem to ignore RPGs for the most part. Even buying everything that I thought looked good I've only ended up with 20 X-Box games and that's stretching it since a couple of them came with they sytem that I wouldn't have bought myself and another I got two as gifts that I wouldn't have either.

      PS2 - 91 games
      PS1 - 82 games
      Gamecube - 47 games
      GBA - 45 games
      XBox - 20 games
      DS - 8 games
      PSP - 3 games

    20. Re:Okay, that's pretty bad.. by bleaknik · · Score: 1

      Wow. I must say, your collection is impressive.

      I, myself, am the proud owner of three gamecubes (with broadband adapters) and 65 or so games.

      The Playstation 2, I have not be so compelled to by too many games, though. The Final Fantasy games don't strike me like they did in the 8 and 16-bit days. Kingdom Hearts was absolutely amazing, and Ys seems to be quite impressive. Fable (X-Box) has also been keeping me busy, but I'm sure glad I didn't pay more than $20 for it. ;)

      The DS has proved to be an interesting system, but most of my investment in portable games is in the GBA... something like 30 or so.

      The PSP just doesn't strike me yet. I can't rationalize paying $300 for a PSP and Wipeout (only game that even mildly interests me).

      Now, since you seem to be doing fine financially for yourself... any chance you can get me a couple o' games. ;)

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    21. Re:Okay, that's pretty bad.. by Nyenyec · · Score: 1
      I'm 28 and have a GameCube as my only console. I own more than 30 GC games and my all time favorites were:
      • Zelda
      • Soul Calibur 2
      • Super Mario Sunshine
      • Metroid
      • Super Smash Brothers
      • Pikmin 1-2.
      • Donkey Konga
      First I wanted to buy an XBox, but I realized that it had very few family friendly games (the kinds we can play together with my son) and its strength is mostly genres that I can play on my PC. I often organize parties where my colleagues, friends and their wives/gfs drum away in Donkey Konga or smash each other up in Soul Calibur or Def Jam Fight for NY. Drinking lots of beer, white russian and whiskey before, after and during gaming... ;) The GameCube is great and has many more AA titles than I have time for. nyenyec
    22. Re:Okay, that's pretty bad.. by Genjurosan · · Score: 1

      Please tell me you picked up Metroid as well. What a fantastic title for the GC.

    23. Re:Okay, that's pretty bad.. by fbjon · · Score: 1

      I will likely end up buying that too :)

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    24. Re:Okay, that's pretty bad.. by stonecypher · · Score: 1

      Whereas it's all well and good to point out how badly Sony is hurting in the effort to get a good view of what's actually going on, it may be worth knowing that Sony's video game division is in fact wildly profitable; it's the rest of Sony that's tanking, and that rest of Sony is tanking hard - especially their TV/Movie division.

      To give you a sense of things, the game division is so profitable that in 2004, it accounted for 131% of Sony's profit. That's right: it accounted not only for all of Sony's profit, but in fact covered a loss worth a third of the profit it generated, above and beyond the money that the rest of the company is haemmorraging.

      To wit, Microsoft may be losing money, but they knew they'd do that when they went into it; they announced they expected a half billion dollar loss before they even started shipping. (They were in fact pretty close - it's been about $610m.) MS is, if nothing else, one hell of a smart marketing and product initiative firm.

      They aren't losing money. They're spending it. The 360 stands a pretty damned good chance of making all that money back, and if you'll remember, they also said they only intended to break even at the end of the second generation. Ladies and gentlemen, stop looking down your noses: they planned this.

      --
      StoneCypher is Full of BS
  5. Neither Sony nor Microsoft are making profit by FransUNC · · Score: 5, Informative

    http://www.gamasutra.com/php-bin/news_index.php?st ory=6051

    re Shacknews: "Gamasutra points out that while Nintendo is suffering from reduced profits, neither Sony nor Microsoft's Xbox division are currently making any profit."

    1. Re:Neither Sony nor Microsoft are making profit by Ryan+Amos · · Score: 1

      Why? The market cannot support 3 consoles, plain and simple. Most people will have one of the three. Some power gamers will have 2; almost nobody will have all three. So now you're a game developer and you're making a game. You've gotta pick one, because the costs of developing for all three are prohibitive (unless you're EA making crappy licensed movie games.)

      The net result here is that with more consoles in the market, each game will sell *fewer* copies. I know there were a few Xbox games I wanted to play, but didn't, because I already had a PS2 and a gamecube and couldn't justify shelling out $150 for another console.

      Nintendo will probably be the next casualty (it happened to Atari when Sega challenged Nintendo, and it happened to Sega when MS challenged Sony and Nintendo.) That's a shame; I can only hope they will remake themself as a top-tier game publisher/developer because their games have always been great. They've pretty much bowed out of the hardware arms race with the Nintendo Revolution, a low-powered hardware design compared to the PS3 and XB360. Too bad they don't have the developer support anymore to make it work.

    2. Re:Neither Sony nor Microsoft are making profit by jellomizer · · Score: 1

      If the parents post is true. I think it is both Sony and Microsoft's fault. Both Sony and Microsoft want to dominate the console market. So they keep undercutting each others costs, and both putting more advertising dollars in pushing their products. Forcing Game markets to choose one and only one Console platform for their games. All for the hope that their game system will be the next Windows then will be able to sell the Console and the games at extremely high margins. I am sure Nintendo does the same thing but being #3 in popularity causes them to play a little more fairly.

      My general rule of thumb is to support the the #3 company. Because #1 and #2 are so busy duking it out to become or stay #1 their quality drops because they are so interested in betting the other then making a good product. While #3 company usually focus and use their recourses in making a better products.

      I guess you can call me a RC Drinking, Wendy's eating, Mac User, who voted for nader type of guy.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    3. Re:Neither Sony nor Microsoft are making profit by Matilda+the+Hun · · Score: 1

      I make a mild point here. Sony and Microsoft's gaming divisions aren't making a profit. They could keep producing consoles until the end of time because they're supported by other things (electronics and computer software, respectively). Nintendo is...Nintendo. If it fails, no parent corporation is going to come swooping in to save them.

      --
      Tluin natha Linux xxizzuss uriu olt bwael mon'tun.
    4. Re:Neither Sony nor Microsoft are making profit by dogbowl · · Score: 1

      If the market can't sustain 3 consoles, and we've just gone through a generation with 3 consoles, then that means one of them must have been the 'loser'.

      But which one? Nintendo is the only company that has sustained a regular PROFIT throughout this generation, so it can't be them. So that leaves Sony and MSFT...

      Sony's got the biggest number of eyeballs and greatest potential to make money, so it can't be them.

      Thats leaves the Xbox, the 2 billion dollar "investment". I don't think Windows/Office was created to support a 2 billion dollar black hole of gaming. How long will Ballmer and the stock holders allow MSFT to fluch money down the drain?

      --

      These pretzels are making me thirsty.
    5. Re:Neither Sony nor Microsoft are making profit by Zigg · · Score: 1

      Thats leaves the Xbox, the 2 billion dollar "investment". I don't think Windows/Office was created to support a 2 billion dollar black hole of gaming.

      But they made money!

      Once!

      That quarter they released Halo 2...

      Err... what was I saying again? ;-)

    6. Re:Neither Sony nor Microsoft are making profit by Space+Cow · · Score: 1

      ...My general rule of thumb... ...I guess you can call me a RC Drinking, Wendy's eating, Mac User, who voted for nader type of guy.

      he he he, he said rule of thumb.

      mmmmm, thumbs

    7. Re:Neither Sony nor Microsoft are making profit by Jacius · · Score: 1

      The market cannot support 3 consoles, plain and simple. Most people will have one of the three.... almost nobody will have all three.... the costs of developing for all three are prohibitive

      Good news, then: Microsoft is stuck in the hardware arms race, and Sony doesn't care about games anymore anyway. So that just leaves one brand to buy if you like to have fun.

      Nintendo will probably be the next casualty (it happened to Atari when Sega challenged Nintendo, and it happened to Sega when MS challenged Sony and Nintendo.)

      Last I checked, Sega was alive and kicking, producing software for Nintendo's consoles. And Atari was in its last throes long before Sega challenged Nintendo.

      They've pretty much bowed out of the hardware arms race with the Nintendo Revolution, a low-powered hardware design compared to the PS3 and XB360.

      True. Irrelevant, but technically true. I'd say Nintendo is trying to fork off a new market: games that are actually fun. What a concept!

      I will say this for the hardware race: bump-maps and specular highlights really bring out the beautiful, moist, glistening texture of the steaming piles of dog poop they're putting out these days.

      Too bad they don't have the developer support anymore to make it work.

      I'd say most developers (or maybe it's the publishers, who control the developers) have an acute case of head-up-bum-itis about what a game should be. So if they want to make crap, let them make it for the other consoles. Here's an idea: they could make games that aren't fun, for the PS3, which isn't a game console!

      Besides, Nintendo's first party games, as a rule, just play better, and probably sell better, than most third party games. I think they could carry the Revolution on the backs of Mario, Zelda, etc.—not to mention the new Wi-fi enabled Smash Bros, which is simply a must-have—long enough for skeptical third-party developers to get their acts together and realize that fun sells.

    8. Re:Neither Sony nor Microsoft are making profit by stonecypher · · Score: 1

      I don't think Windows/Office was created to support a 2 billion dollar black hole of gaming.

      And Microsoft BASIC wasn't created to support operating system development. What's your point?

      Besides, Microsoft went into this announcing they expected a huge loss first generation. This is called the "long view" - they didn't lose the money, they spent it. Without the losses that the XBox incurred, nobody would take the XB0x 360 seriously. In this market, no first generation platform will ever be taken seriously.

      They expect a profit as of their third generation. Considering their business success, I'd wait until the end of their plan before declaring them a failure. Everything is currently going according to their timeline.

      Don't get me wrong - I'm a Nintendo fanboy, always have been, probably always will be. I hope they establish a small island nation I can retire in. That said, as so many cultures have quoted in so many ways, "braggartry invokes ignorance, and ignorance be weakness; know thy enemy as would ye know thyself."

      --
      StoneCypher is Full of BS
    9. Re:Neither Sony nor Microsoft are making profit by czarangelus · · Score: 1

      Minor quibble - Sony's PSX was taken very seriously after a few months, partly due to third party exclusives.

      --
      When a true genius appears, you can know him by this sign: that all the dunces are in a confederacy against him.
    10. Re:Neither Sony nor Microsoft are making profit by stonecypher · · Score: 1

      Mmm, you've got a point. That said, the PSX was in a spectacular position - the saturn was too early to get good video from CDs, and the N64 made a phenomenally bad storage decision.

      Don't expect to see that kind of flub again by the time you die.

      --
      StoneCypher is Full of BS
  6. Pokemon Release by linguae · · Score: 4, Informative

    Unfortunately, the next major Pokemon release (Pokemon Diamond and Pearl) isn't due until early 2006 in Japan, and if they follow the same pattern in the US that they have done with earlier Pokemon releases, we won't see it in the US until at least the fall of 2006.

    I personally like the Game Boy because of the Pokemon games (I still like Pokemon), and the Game Cube and Nintendo DS sounds nice, but the release of Sony's PSP and the upcoming release of the XBox 360 and Playstation 3 seem to be eating Nintendo's lunch right now, and those consoles aren't even out yet. Nintendo, on the other hand, isn't coming out with their new-generation console for at least another year.

    I just hope Netcraft isn't confirming anything yet.

    1. Re:Pokemon Release by bleaknik · · Score: 1

      Yay. Someone who appreciates pokemon.

      It was my understanding, though, that Nintendo was going to release their system 'round 'bouts the time Sony releases the PS3.

      That of course is going to be about a year off, give or take. /shrug.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    2. Re:Pokemon Release by Seumas · · Score: 3, Funny

      Two things:

      1) Isn't Pokemon for, like, toddlers?
      2) "Diamond and Pearl"?! Is this the "Prince" Pokemon?

    3. Re:Pokemon Release by prionic6 · · Score: 1

      You DID play the game before bitching about it, didn't you?

    4. Re:Pokemon Release by Soul-Burn666 · · Score: 1

      1) No. Forget the stupid TV series / movies. Go back to the original games and manga. And you got a pretty standard (i.e for everyone) "RPG", in today's terms (travel across a world, talk to NPCs, fight other pokemons and increase your pokemon strengths)
      2) The game series was always called Pokemon |some color|. Pokemon Red, Pokemon Green... so the newer versions have names like Pokemon Diamond and Pokemon Pearl.

      Disclaimer: I never played the game myself, but many 16+ friends of mine played the games and enjoyed them greatly.

      --
      ^_^
    5. Re:Pokemon Release by toad3k · · Score: 3, Insightful

      I had this roommate in college. He was a big black ex-football player and one day he discovered pokemon, and played that game day in and day out, during class, at night. He even bought a gameboy for his girlfriend with the game (she abdicated soon after).

      Pokemon is just an rpg with cartoony characters. It has all the strategy of a final fantasy game. The only problem with it is they ran out of ideas for new pokemon, so they got cuter and stupider with each new generation of game. In any case, I have to admit it was something new, and was entertaining.

    6. Re:Pokemon Release by Deliveranc3 · · Score: 1

      The Irony of using the Pokemon games to syphon money from parents pockets into that of us Single geeks is really hilarious.

      They should be subsidizing free beer too!

    7. Re:Pokemon Release by Luyseyal · · Score: 1

      Agreed. My son is pissed off at the lack of games that interest him for his DS. He actually told me he wanted to sell it and get an SP again so he can play Crystal and some of the other GBC games!

      Nintendo has really shot itself in the foot with the DS, based on our experience.
      -l

      --
      Help cure AIDS, cancer, and more. Donate your unused computer time to worldcommunitygrid.org. Join Team Slashdot!
    8. Re:Pokemon Release by Shadow99_1 · · Score: 1

      Err Sony's PS3 isn't due til Fall 2006 (at least in the US) just like the Nintendo 'Revolution'. The only console coming soon is the Xbox 360 this fall.

      I'll also note that Sony is targeting a very different audience with it's PSP than the GBA or DS target. On that note sales of PSP's aren't really growing atm with a lack of new titles causing a loss of interest... At least as a gaming system, as a portable media device it's not doing to bad...

      --
      we are all invisible unless we choose otherwise
    9. Re:Pokemon Release by Zigg · · Score: 1

      Well, if he wanted to keep playing GB(C) games, he should have kept some hardware capable of that.

      Beyond that, there's all manner of awesome DS stuff both recently released and due out by Christmas. A little patience.

    10. Re:Pokemon Release by OmgTEHMATRICKS · · Score: 2, Funny

      No, you messed up the second name. The second name is "Neil."

      So, appropriately, this is the Vegas series of Pokemon with Pokemon Neil and Pokemon Diamond.

    11. Re:Pokemon Release by Luyseyal · · Score: 1

      His biggest problem is he hates shooters (said Medal of Honor and Metal Gear were the "worst games ever"). He does like the new Megaman though and I think he would really like Nintendogs if they'd 1) release it in English and 2) he knew more than 1 other kid with a DS (c.f., no Pokemon games). He likes Sim City, but thinks The Urbz is stupid, so I've looked into getting him a GBA Sim City or something like that.

      I tell ya, if they had C&C Generals on DS he'd buy it in a nanosecond. He *loves* that game on the PC.

      (BTW, we did buy a GBC off Ebay with an A/C adapter and a couple of his old favorites (all of which he had sold already...) so he could play whenever he got the urge).

      Oh yeah, he's 9 yrs old. Go figure.
      -l

      --
      Help cure AIDS, cancer, and more. Donate your unused computer time to worldcommunitygrid.org. Join Team Slashdot!
    12. Re:Pokemon Release by stonecypher · · Score: 1

      1) No, it's for the 7-11 male and 8-10 female demographics. That's where the money is. Teenagers don't buy video games the way little kids do - they pick one game in a genre as a favorite and stick to it. Little kids want eight different versions of the same game. That's why you don't see Tekken Flame, Tekken Crystal and Tekken Monolith. It doesn't work on 12 year olds.

      2) Huhu. Ruby and Emerald, Fire and Leaf, Red Blue and Yellow seemed better to you?

      --
      StoneCypher is Full of BS
    13. Re:Pokemon Release by stonecypher · · Score: 1

      Pokemon is just an rpg with cartoony characters.

      From the perspective of a game designer, I wholly believe that this game is a tamagatchi with RPG elements, not an RPG. The quest is an afterthought, much like Monster Rancher, Dragon Warrior Monsters, Azure Dreams, and so on.

      The only problem with it is they ran out of ideas for new pokemon, so they got cuter and stupider with each new generation of game.

      Many people believe that Nintendo just shifted its focus to a younger, more profitable demographic.

      --
      StoneCypher is Full of BS
  7. Re:Pokemon by postgrep · · Score: 1

    I bet you don't have the first edition cards though.

  8. In the interests of remaining objective by Anonymous Coward · · Score: 5, Insightful

    Perhaps it would be appropriate for someone to point out that Sony and Microsoft's gaming divisions have both reported net losses this quarter. Nintendo still profited, just not as much as it expected, and they remain more profitable overall than any other gaming division. Of course, you'll never see that in any gaming publication. It's all about how Nintendo is constantly doomed. Yeah right.

    1. Re:In the interests of remaining objective by Coryoth · · Score: 1

      Perhaps it would be appropriate for someone to point out that Sony and Microsoft's gaming divisions have both reported net losses this quarter. Nintendo still profited, just not as much as it expected, and they remain more profitable overall than any other gaming division. Of course, you'll never see that in any gaming publication. It's all about how Nintendo is constantly doomed. Yeah right.

      Both Sony and Microsoft have other divisions that make enough money that they can afford to run their gaming divisions at a loss for quite some time. Sure the losses the Xbox was incurring early on were painful, but as long as they are in the vague neighbourhood of breaking even they will be quite comfortable.

      Given that Microsoft and Sony have both shown intentions of being highly aggressive in the console market, and they have the cash to do do so, I think Nintendo may well be in trouble. Nintendo simply cannot afford to run their gaming division at a loss for long at all - their gaming division is pretty much all they have. Microsoft and Sony can afford to run their gaming divisions at "barely break even" to "running a small loss" pretty much indefinitely. If doing so means they can eliminate a competitor from the market, it would be foolish to imagine they will not try to do so: neither MS or Sony are well known for their coporate benevolence.

      Jedidiah.

    2. Re:In the interests of remaining objective by fabs64 · · Score: 1

      Huh, good point, lucky they aren't running at a loss then ey?

      While Sony and Microsoft can basically keep running their gaming
      divisions at a loss indefinitely, Nintendo, like any company
      can also continue to run their gaming division indefinitely
      if they're always making some form of profit.
      ....
      Hell, the shareholders wouldn't like it but they could just
      break even and keep going.

    3. Re:In the interests of remaining objective by iainl · · Score: 1

      I hate to be the bringer of bad news, but it's Sony's Games division that has kept its massively loss-making consumer-electronics and film divisions out of trouble. The news that their Games are now also making a loss is a BIG problem for them.

      --
      "I Know You Are But What Am I?"
  9. Better than competition by ilovepolymorphism · · Score: 2, Informative

    From the article:
    "Still, the company's performing far better than its competition. Sony and Microsoft stand to suffer ridiculous losses as next-generation moves into full swing, whereas Nintendo's likely to continue operating in the black, simply receiving less profit than before, rather than none at all."

    Also, isn't it possible they simply aren't having as much profit because they are spending money on development of the new console, etc?

  10. Mod Parent Up by Adam9 · · Score: 2, Insightful

    Some profit is better than no profit.

  11. OK, who actually RTFA? by Neo-Rio-101 · · Score: 3, Insightful

    According ot the article, N's profits are down, but they are still operating in the black. Seems that when they're operating at 80% profit less, they still do OK.

    They just haven't had a blockbuster game recently.

    Even still, unless Nintendo don't do something, they'll fall by the wayside like SEGA did.

    --
    READY.
    PRINT ""+-0
    1. Re:OK, who actually RTFA? by Spy+Handler · · Score: 1

      Genesis does.... what NintenDON'T omfg im so old i remember that jingle

    2. Re:OK, who actually RTFA? by tOaOMiB · · Score: 1

      Ummm, isn't this the definition of profit? You can operate up to 99.99999% less profit, and still be in the black. The problem is when you lose 80% of your gross...that would spell trouble.

      Of course, even an 80% profit loss can be a problem...the execs are less likely to make multi-million-dollar bonuses (and the workers less likely to get thousand-dollar bonuses).

    3. Re:OK, who actually RTFA? by HAKdragon · · Score: 1

      Why go to the next level, when you can go light years beyond? :-)

      --
      "Our opponent is an alien starship packed with atomic bombs. We have a protractor."
  12. Comment removed by account_deleted · · Score: 4, Interesting

    Comment removed based on user account deletion

  13. Re:I'm not flaming Nintendo. by i_should_be_working · · Score: 2, Insightful

    Reminds me of Sega's end.

    I wonder if the market can ever support more than 2 consoles. Sega went under after Playstation came out. This may be the ultimate result (for Nintendo) of the success of the Xbox.

  14. Less profits != No profits.. by 3.5+stripes · · Score: 4, Insightful

    But far be it from anyone in the word of investor driven "growth at any cost" to acknowledge that fact.

    They're still in the black, they're still making a profit, they're not going out of business.

    --


    He tried to kill me with a forklift!
    1. Re:Less profits != No profits.. by Threni · · Score: 1

      > But far be it from anyone in the word of investor driven "growth at any cost"
      > to acknowledge that fact.

      If I were an investor in Nintendo, I'd be concerned that they'd lost the plot. The gamecube was poor in comparison with the Xbox and PS2. Their new handheld is a toy compared to the PSP, and they're apparantly working on another console which also is not up to the PSPs standard. What are they doing? Shouldn't they be looking to produce something to compete with the PS3 and Xbox2, or aren't they interested in producing quality consoles anymore? Sega just do software - perhaps Nintendo should follow their lead?

    2. Re:Less profits != No profits.. by suffe · · Score: 1

      Could that be because it is, more or less, inconsequential? True, it affects things but still, you try to run a company making a 0.5% gain on capital per year. See what investors that want to risk investing in it and what investors that prefer to put their money in a cash bank account at higher interest and lower risk.

      That said, I see no reason to think that Nintendo is in a panc situation, but I haven't even looked at their quarterly report so what do I know.

      --

      Karma: 2.71828182846 (Mostly due to small, fun pills)
    3. Re:Less profits != No profits.. by ninjakoala · · Score: 1

      The DS and the PSP are both toys. The DS is outselling the PSP by a quite large factor though...

      --
      Against the grain
    4. Re:Less profits != No profits.. by Threni · · Score: 1

      The PSP is not a toy (except perhaps to the extent that all consoles are toys). When the PSP is actually officially released in most of the world I think it'll soon comfortably outsell Nintendo's 9 stone weakling.

    5. Re:Less profits != No profits.. by quanticle · · Score: 1

      You forget that, there are really only 2 gaming markets in the world: Asia and USA.

      From all indications, the DS is outselling the PSP in both markets.

      --
      We all know what to do, but we don't know how to get re-elected once we have done it
    6. Re:Less profits != No profits.. by Guppy06 · · Score: 1

      Meh. IIRC, the Yamauchi family still owns majority interest in the company. All the other investors can do is either buy or sell, having no other influence in the company (like firing people because they're not making enough money).

      Nintendo isn't much a day-trading darling, since there's only so much of that 50%-1 to go around and most sane people are hanging on to it because of the company's continued profits. I may not be a professional investor, but personally, if I had yen lying around, I'd look into buying some interest that isn't on the stock market roller coaster and hasn't done anything particularly evil lately.

    7. Re:Less profits != No profits.. by Threni · · Score: 1

      > You forget that, there are really only 2 gaming markets in the world: Asia and
      > USA.

      No, there's really also Europe, where I live, and Australia, to pick just two others.

    8. Re:Less profits != No profits.. by quanticle · · Score: 1

      No, there's really also Europe, where I live, and Australia, to pick just two others.


      Yes, but what is the size of these markets compared to America/Japan? If Europe was as significant a market as you say it is, it would be getting game releases before or at the same time as America. Currently, most games are released in Japan first, then America, followed by Europe.

      --
      We all know what to do, but we don't know how to get re-elected once we have done it
  15. Not surprising... by tktk · · Score: 5, Informative
    Everyone's going down this year because buyers are all focused on the next gen. stuff.

    If you look for some hard numbers, it means that Nintendo only got about 3.75 billion yen in profit this quarter.

    Sony's also annouced results today. Their game division finished the quarter with an operating loss of 5.9 billion yen. I don't know about Microsoft game division but I'm pretty sure they're not making money.

    Nintendo execs. might not be dancing back in the boardroom, but I think they're happier than Sony and Microsoft.

    1. Re:Not surprising... by Dobeln · · Score: 2, Interesting

      Even more importantly, the *producers* are all focused on next-gen stuff right now. My guess is all those next-gen development costs (that aren't generating one iota of profit at the moment...) are really eating in to profit margins.

    2. Re:Not surprising... by Chaoticmass · · Score: 1

      People who already own a console (or two) are also getting bored. They see the Gamecube is pretty cheap and pick one up.

      I seriously think thats the situation with a lot of multiple console owners.

    3. Re:Not surprising... by Dan+Farina · · Score: 1

      I'm not so sure about that. It seems with the amount of money Microsoft is willing to chew through (and still can't wrap its mouth around, as seen in the extremely unusual huge dividend a few quarters ago) they probably just look at market penetration numbers, and if they go up, celebrate the impending ownership of another market.

    4. Re:Not surprising... by djkuhl · · Score: 1

      3.75 billion Yen: $33,408,750 US 5.9 billion Yen: $52,563,100 US To put this in perspective, GM lost 1 billion US last quarter. That's over 112 trillion Yen! The fact is Sony is finally catching up and is releasing a major upgrade next year. They will make the money they lost this quarter up next year in their 989 and Squaresoft subsidiaries.

  16. Re:Sad by dcstimm · · Score: 1

    because they waste their money on video games and computer gear.

  17. Problem: by bersl2 · · Score: 4, Insightful

    Nintendo is not a division of an extremely successful multinational corporation: it is a multinational corporation. There is nothing to support it if it fails to show a profit.

    1. Re:Problem: by aliquis · · Score: 1

      But on the other hand, why should the others keep doing business they can't earn any money from? Atleast for Sony the playstation lineup might do some nice advertising for the brand.

    2. Re:Problem: by barc0001 · · Score: 4, Insightful

      True. At the same time, it also doesn't have any "fluff" divisions to drag it down, unlike Sony(film division) or Microsoft(err, Xbox division just posted another huge loss ;) ). Every time the "Nintendo is DOOOOOMED!!111" stories come around, people seem to forget that 1) they are still making profit, and have been for years, and 2) they also have been doing this for a LOT longer than all of their competitors. They've been pumping out games for almost 25 years. Sony's only been around for 10, and Microsoft less than 5 in this space.
      As for what will support Nintendo if they fail to show a profit? Dunno. Maybe some of those profits they've been keeping in the bank from the last 25 years? That *is* why responsible corporations keep a portion of their profits as "retained earnings", after all. Microsoft has several billion in the bank for rainy days, I'd be shocked if Nintendo didn't have enough to carry them for a year or two as well.

    3. Re:Problem: by TheoMurpse · · Score: 2, Informative

      There is nothing to support it if it fails to show a profit.

      On the contrary -- they own the majority of the Seattle Mariners, a portion of the company that makes American and Canadian Idol, manufacture playing cards, and own retail stores. The company is over 110 years old. Don't tell me they just make video games.

    4. Re:Problem: by rpjimmypop · · Score: 1

      Nintendo has been around for a lot longer than 25 years -- 1902 -- they started making playing cards in Japan.

    5. Re:Problem: by xenocide2 · · Score: 1

      Does anybody still play Hanafunda?

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    6. Re:Problem: by sesshomaru · · Score: 1

      They do when it is called "Pokemon collectible card game."

      --
      "MIT betrayed all of its basic principles."
    7. Re:Problem: by stonecypher · · Score: 1

      The amount Nintendo makes from those side issues, other than the cards, is trivial; the cards' sales are wholly dependant on the games (almost the only cards they make with real sales these days are the game branded games like the Pokémon CCG.) Also, you only named one of their three significant side streams - you missed TV and movies, which are also highly profitable, but are also essentially wholly dependant on their source games.

      Whereas Nintendo may have other revenue sources, it doesn't have any *significant* revenue sources which aren't immediately dependant on their gaming. If gaming collapsed for Nintendo, everything else would come down like a house of cards. Parent's point stands - if SCEA completely tanks for two years, Sony has other divisions to pick up the slack while they reorganize. Nintendo has no such safety net.

      --
      StoneCypher is Full of BS
    8. Re:Problem: by stonecypher · · Score: 1

      1) I didn't say they were going anywhere. I expect them to stay around for a long time.

      2) Their investor's prospectus breaks down their revenue streams. I have it in my hands. The company makes less than one half of one percent of its gross income from external investments in non-software companies.

      It's easy to say bullshit as an anonymous coward without any reference. Maybe you should have the courage to admit who you are, before you bother to waste our time with guesses presented as facts a second time, eh?

      --
      StoneCypher is Full of BS
    9. Re:Problem: by Eloking · · Score: 1

      Personally, I find that this 80% reduction is a little stupid...we're forgeting many things here.....first let's go back on the nintendo 8-bit days. What do we have? Oh right, the time where you could make these bad looking game and still make ton of profit!! Also, when you are a compagny that wanna make game of the console, who do you have to call for.............. 1)Allow it to goes out in the first place. Yep, nintendo asked a big amonth of your profit only for that purpose........... 2)Have the damn cartridge to put your game in? Not like these DVDs everyone make for the cheaper price............ Back in that time, Nintendo wasn't only the biggest game maker, it was also the one the received ton of money from other compagnies....wich isn't the case right now. That'll explain the ton of profit back then.......... Also (talking about game), just one little detail that not many seen to have noticed. Did you ever noticed how much game Sony and Microsoft make? Sure, microsoft "bough" Halo and rare (Sony.....erm....no comment), but we can't forget the ton of game nintendo is making right now. Not only that, It's almost the only compagny that doesn't make "trash" game : Zelda, Metroid, F-zero, Pokemon, Fire emblem, all these annoying sport Mario is still good at despide is belly and many "many" other......... Personally, I wonder why this news came out in the first place....

      --
      Elok
  18. So... by sound+vision · · Score: 1

    We're worried about [i]PC[/i] gaming dying? It'll be the consoles that falter if these wonderful earnings keep up. "But Microsoft has millions of dollars, they'll never go bankrupt!" No, but nor will they keep a gaming division going that is continually in the red. It's bad business. Same goes for the other console manufacturers.

    1. Re:So... by Rallion · · Score: 1

      No, but nor will they keep a gaming division going that is continually in the red.

      Well, for how long? Aren't they something like $2b in the hole, now? More?

    2. Re:So... by FLAGGR · · Score: 1

      Haha, more brand recognition than NINTENDO? Where do you live? Do you realize what you just said? When I'm playing my xbox, my mom tells me to get off the nintendo. Not to get off the microsoft, or to get off the sony. 'Nintendo' is another way for saying video games for the non-gamers. 'Microsoft' is a way for them to refer to that damn computer that's always breaking, and 'Sony' is the company that makes the dvd player and tv or something.

      Let's compare franchises. Ratchet & Clank, vs... oh lets say Mario. Which is more well known? I can't remember where I saw it, but when little kids (around grade 2) were given images, and asked to name the people in the images, more recognized Mario then George Bush and Jesus. Scary eh? You can say the same for their other franchises: zelda, metroid, pokemon (barf)

      Brand recognition is one of the last things Nintendo has over MS and Sony.

  19. Re:I'm not flaming Nintendo. by ZephyrXero · · Score: 1

    I wonder which console they would support more if they went software only (not counting handhelds)? Playing Zelda and Mario on an Xbox360 and/or PS3 would certainly be weird...but then again, I do have Sonic the Hedgehog for the Nintendo Gamecube :P Maybe Sega and Nintendo will band together and create an open/standardized console format and make proprietary consoles obsolete??? Hey...I can still dream can't I? ;)

    --
    "A truly wise man realizes he knows nothing."
  20. Re:And people worrying about Nintendo... by bleaknik · · Score: 1, Flamebait

    yup. 'twas flamebait.

    You see. I am now flaming. Ergo, Your comment was flamebait. I suppose I could have been nice, though, and just moved on past your flame, but here I am. Making idle conversation about how clearly your post was flamebait.

    Guess that means I, too, should be modded as flamebait. Yup. I dunno, though. I may be treading water into "troll" section.

    /shrug.

    --
    Deja Vu
    n. 1. The sensation that you've read this very article before.
  21. Hmmmm by Dunbal · · Score: 3, Funny

    The drop in sales must be due to.... piracy... oh, wait..

    --
    Seven puppies were harmed during the making of this post.
    1. Re:Hmmmm by Frogbert · · Score: 1

      Seriously this has always been something that has annoyed me about the Gamecube. It was a long time before a modchip came out for it and until that time it was excedingly difficult to pirate games. Software companies have always said that piracy raises the price of games, however there was zero piracy on the gamecube and the games are the same price as Xbox or PS2 titles. I believe if they had made their games significantly (maybe $20) cheaper they might be in a better position.

    2. Re:Hmmmm by cloudless.net · · Score: 1

      Piracy is actually quite a problem for the GBA software, take a look at this:
      http://www.supercard.cn/eng/index.htm

      With this little card reader, and download game ROMS on the web, you can play most GBA games without actually buying the games. This must hurt Nintendo quite a bit.

    3. Re:Hmmmm by prionic6 · · Score: 1

      I'm not sure if this is clear to you, but indeed a modchip for GC came out maybe six month ago... So piracy is on its way now ;)

    4. Re:Hmmmm by Justin205 · · Score: 1

      If you buy a good game, it's actually worth the ~$50 spent, in my opinion. Some ones I suggest looking at for the Gamecube are Tales of Symphonia, Baten Kaitos, Metroid Prime (both), and some of the old staples - Super Smash Bros., Mario Kart, etc. Paper Mario is pretty damn fun too. =)

      --
      "Your effort to remain what you are is what limits you."
    5. Re:Hmmmm by Knara · · Score: 1

      I dunno. Keep in mind that most people who buy video systems don't mod their consoles to use juarez.

  22. Re:RTFA, eh? by ZephyrXero · · Score: 1

    Perhaps Nintendo will just keep making a little bit of profit for the next ten years, while Sony and MS's debt grows and grows and eventually devours them? Oh wait, that's right...M$ made $38 billion last year even with the hardware loss :(

    ...still might happen to Sony though. Prepare for the Nintendo comeback in 2015!!!

    --
    "A truly wise man realizes he knows nothing."
  23. Re:I'm not flaming Nintendo. by Anonymous Coward · · Score: 1, Funny

    Netcraft confirms that not even open sourcing a Beowulf cluster of Gamecubes running Hurd can stop them from becoming the next Apple!

  24. Re:And people worrying about Nintendo... by ZephyrXero · · Score: 1

    Nope, not all. Now a Troll on the otherhand.....

    --
    "A truly wise man realizes he knows nothing."
  25. Don't ya just hate A. Coward??? by ZephyrXero · · Score: 1

    So your saying that Nintendo's small amount of content is better than the crap on the other systems? lol...sorry, couldn't help it ;)

    --
    "A truly wise man realizes he knows nothing."
    1. Re:Don't ya just hate A. Coward??? by wheany · · Score: 1

      Yes, Nintendo's small amount on content is better than the crap on the other systems. lol...sorry, couldn't help it ;)

  26. Re:Other obvious reasons... by Gldm · · Score: 5, Interesting

    * Gamecube not competitive enough with PS2

    The hardware's superior, where's the software? Looks like Nintendo scared too many developers away with their previous N64 policies, and now they don't have the install base to attract enough anymore.

    * Nintendo DS too bulky compared to PSP

    This is a load of crap. My husband owns both, he's a professional game reviewer for a major magazine (print, not web). Guess which one fits in his jeans pocket? I'll give you a hint, it's not the one that attracts dust from 20 meters, is so expensive you're constantly nervous about scratching or dropping it, has constant hardware problems (his has a broken UMD latch but no dead pixels fortunately), has almost no titles, has no easy way to find other people to play wireless games with, has been delayed for made up reasons in most of the world, and has "support" in the form of patches that break anything interesting you can do with it.

    DSlinux.org and Gamemaker port for the win!

    * People are waiting for PS3 (Cell processor + Linux!), not GC3

    I think people are waiting for a console they can actually afford that has some games they want. I've seen a good dozen HD trailers of complete or nearly so Xbox 360 games, where's the PS2 titles? Any killer apps yet? I haven't seen any. Maybe developers are having problems dealing with a CPU that has terrible integer performance and a wacky memory system with too little local memory to do a few algorithms like say... collision detection on the SPEs?

    --

    Introducing the new Occam Fusion! Now with sqrt(-1) fewer blades!

  27. down 80% in comparison to what? by ChipMonk · · Score: 1

    The previous quarter? A year ago? Ten years ago? When speaking of relative changes, without the original baseline, the figures are meaningless.

    It isn't in TFA, it isn't in the posting. So it comes across like a beg for pity and/or purchases.

    1. Re:down 80% in comparison to what? by FluffyPanda · · Score: 1

      The headline reads: "Quarterly Profits Down 80%".

      So, to answer your question, it's in reference to the last quarter.

  28. Reply for the Old guy by drnoi · · Score: 1, Troll

    Sega Genesis has "Blast Processing" and Super Nintendo don't... Welcome To The Next Level, Nintendo! Hahahah!

  29. I might have bought one.... by Norfair · · Score: 5, Interesting

    A lot of people I know skipped out on buying a Gamecube simply because it was damn near impossible to pirate the games. IMO, you want an early success for your console? Let the games be copyable. Yeah, it'll hurt sales to begin with, but its probably the best way to stir up some interest (not to mention building up some trust among gamers) early on. If the games are good enough, most people will end up buying them anyway. You want an example, just look at the GC's current competition.

    1. Re:I might have bought one.... by bleaknik · · Score: 5, Insightful

      You're right, Norfair.

      The only reason I bought an X-Box was because I knew I could pirate games. I mean, I've downloaded 30 or 40 of those suckers now...

      I can't say I've actually bought an X-Box title yet... Maybe one day. I mean, at $150 Microsoft made a huge profit off of the sale of the system. Right?

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    2. Re:I might have bought one.... by Troed · · Score: 1

      ViperGC + mini-dvdr (RitekG04 layer preferably)

      Direct boot of your "homemade backups"

      What are you waiting for now?

      (I agree with you regarding piracy. I also claim Sony did it on purpose with the PS1 and now PSP, and Microsoft realised they should do it as well when Xbox v1.1 was broken [they never tried to close the holes in the Xbox again after that])

    3. Re:I might have bought one.... by lordmetroid · · Score: 2, Insightful

      However contrary to Microsoft and Sony which doesn't make the best seeling games for their system, Nintendo needs their software to be copyproof or otherwise they will lose money on it.

    4. Re:I might have bought one.... by Norfair · · Score: 1

      I know there is one now. The Viper BIOS was a fairly new development, but at least I'm considering the GC now. I'm talking about something that ideally should have been available 4 weeks or so after launch date.

    5. Re:I might have bought one.... by Norfair · · Score: 1

      I get your point, but a lot of people do go out and buy the pirated game they played if they feel the company deserves the money. I'm one of them. I have paid for a lot of games after 'testing' them out, but OTOH I'm glad I didn't go out and buy every game that seemed good. Especially since most stores don't let you test the games before buying, unlike they used to do in the good ol' days.

    6. Re:I might have bought one.... by bob+whoops · · Score: 1

      Nintendo loses money on each GC made and sold. Do you really think they can make and distrubte them for $100? They make the money from the royalties companies pay. So, if you buy a GC and then pirate all the games, you're making Nintendo's profits going down more than if you hadn't bought it. Yes, maybe more people will buy games, but I get the feeling that there will be more people pirating than people only getting a GC because it allows pirating and then buying games legally.

    7. Re:I might have bought one.... by Ponzicar · · Score: 2, Insightful

      You can always rent games, which are available from every video rental store that I have ever seen, or sign up for one of those online rental sites. Is that so hard?

    8. Re:I might have bought one.... by The+Tyrant · · Score: 2, Insightful

      Ah but it's not quite that simple.

      Most people actually buy games rather than pirating them. Most people dont have the ability/knowladge to even download and burn pirate games, let alone install mod chips and the like. However, if a system had a fanbase of pirates, they would (in the opinion of the original poster (I assume)) be enough of a force to raise the popularity of the system to the point where it is of a much bigger apeal to the law abiding populace.

      This does imvho make sense. Most "hardcore" gamers are able (and quite willing) to pirate games, but they are also the most vocal part of the gaming population. If a system gets a good reputation there, it will spread into the mainstream, and the whole system will benifit.

    9. Re:I might have bought one.... by Sancho · · Score: 1

      Actually, nearly every Xbox revision has included changes to make it harder to mod the machine. With nearly every revision, old mods stopped working and new ones had to be developed. Only softmods were generally exempt from this trend, but even those holes were closed in rereleases of the games they relied on.

    10. Re:I might have bought one.... by empaler · · Score: 1

      All three companies are relying on royalties from game sales for profit from their machines.
      No sales == no profit.

    11. Re:I might have bought one.... by Fallen_Knight · · Score: 1

      its very true, usualy in the group of gamers i know i and another will download/pirate many gmaes and then buy some of the way to few good ones, and they show out friends the ones we like and alot of the time they go out an buy them. But really right now i'm playing old dos classics in my free gaming time so what do i know:)

      and its the shitty games that really rely on copyprotection i think.

    12. Re:I might have bought one.... by Troed · · Score: 1

      No.

      (I'm one of the original Xbox hackers)

      Softmods and changes to where you should solder are not hacks in the same sense as the holes in v1.0 (cleartext key on a bus) or v1.1 (bad hash-algorithms, not closing earlier disclosed holes). The only change to the MCPX (the "security chip" in the Xbox) came between v1.0 and v1.1. Nothing they made to any subsequent revision closed any of the holes that allowed modchips to function at all.

      New hardware meant new BIOS revisions were needed. New board layouts meant new solder points were needed. However, after v1.1 there were _no_ new security systems added and thus the actual modchip functionality and security bypasses are the same.

    13. Re:I might have bought one.... by Troed · · Score: 3, Informative

      Nintendo loses money on each GC made and sold

      No

      Do you really think they can make and distrubte them for $100?

      Yes

      Don't say you went for the _myth_ that all console hardware is sold at a loss? While Sega and Microsoft tried/tries that, Sony (up until the PSP) and Nintendo don't.

      (PS: The Gamecube has never been sold at a loss - with one exception. For a few months after the drop to $99 Nintendo did admit to a "slight" temporary loss until the manufacturing costs went down. If that's what you meant then I stand corrected, but it didn't sound that way)

    14. Re:I might have bought one.... by djurban · · Score: 1

      You are 100% right. Even if this is untrue in countries with relatively wealthier societies, at least I confirm it is true in Central Europe.

      For example I know several people who own both xbox and ps2 because they can afford buying new games (pirate often) and sometimes buy original games that are worth it (like Baldur's Gate Dark Aliance or Munch's Oddysey). Buying a GameCube and ending up with only one game for half a year (usually one buys an original game twice, three times a year) is not, what people expect from the console.

      Not to mention that PS2/Xbox games are not being localised (at least in Poland) but are much more expensive then localised PC versions!

    15. Re:I might have bought one.... by Norfair · · Score: 1

      Rent DS games? Not where I live, unfortunately.

    16. Re:I might have bought one.... by Junior+J.+Junior+III · · Score: 4, Insightful

      Um yeah, that's a great business model:

      1) Sell console at a loss or very little profit.
      2) Sell games at absurd profit to make up for console.
      3) Make games easy to pirate to encourage people to buy your console.
      4) High price of games and easy copy-ability drives everyone to not buy your games.
      5) ???
      6) Certainly not profit.

      --
      You see? You see? Your stupid minds! Stupid! Stupid!
    17. Re:I might have bought one.... by IpalindromeI · · Score: 2

      Your goal for the week: Learn to recognize sarcasm.

      --

      --
      Promoting critical thinking since 1994.
    18. Re:I might have bought one.... by genrader · · Score: 1

      No, that is what killed the Dreamcast.

    19. Re:I might have bought one.... by cttforsale · · Score: 1

      Of the 3 current gen systems I own, I've bought 15 GC games, 1 PS2 game and the XBox included 2 free games.

    20. Re:I might have bought one.... by TheScottishGuy · · Score: 1

      it didn't work for the dreamcast, arguably the most easily piratable games of any modern gaming system (PC excluded) but it didn't take.

    21. Re:I might have bought one.... by Pxtl · · Score: 1

      The abysmal failure of the easily-piratable Dreamcast would be a strong counterargument, if Sega's weak videogames weren't a stronger one (PowerStone 2, Chu Chu Rocket, and VOOT excepted of course).

    22. Re:I might have bought one.... by op12 · · Score: 1

      Clearly they should be doing:

      1) Sell console at a loss or very little profit.
      2) ???
      3) Profit!

    23. Re:I might have bought one.... by GrungyLotG · · Score: 2, Informative

      Yeah, good luck with this. Whenever I attempt to rent a game (which I gave up on by now), I drag myself out to the store, and find that they have three shelves of copies of some horrible poorly-rated game, that would be avoided like the plague by anyone who actually gamed. After poking around for 10 minutes, and thinking they don't have what I wanted to rent (as usual), I discover one empty case of it hiding behind the "hit" game that they believe they will rent a lot of. And, of course, after asking the drone behind the counter I discover that they are out of it. After this happening almost every time I wished to rent something, I gave up. I'm glad I mostly play PC games any more, because atleast there is the option of demos there (among other reasons).

    24. Re:I might have bought one.... by Anonymous Coward · · Score: 1, Informative

      I don't believe pirate games were what killed the dreamcast.
      The Dreamcast used a disc called GDRom wich could fit more than a cd. Many games had to be ripped in order to fit a cd, and in order to run most pirate games it was necessary a boot disc, making it such a hassle to pirate games that many people didn't bother with it.

    25. Re:I might have bought one.... by DarKnyht · · Score: 1

      Yeah, that philosophy worked out real well for Sega and it's Dreamcast.

      --
      Voting them all out of office, now that's change I can believe in.
    26. Re:I might have bought one.... by apoc06 · · Score: 1

      if you live in the us or canada, why not try out some of the different mail order rental services? they usually stock the latest and if you like something you always have the option to buy.

      http://www.joystiq.com/entry/1234000820052061/ via http://online.wsj.com/article_print/0,,SB112233103 580095419,00.html

      [the WSJ article requires a subscription]

    27. Re:I might have bought one.... by demondave · · Score: 1

      Honestly, pirating games is no good for a system, especially if you only buy 1 or 2 games for it and the other 25 are pirated. Except for SONY, which I believe turned profit on the PS2 sometime in 2004, none of the console makers are making a profit on the system yet, though they're probably getting pretty close. Time for another price drop. So if they're not making money on the console, and your not buying games, they don't make any money at all.

    28. Re:I might have bought one.... by bleaknik · · Score: 2, Interesting

      Sometime ago, I thought I read that GC owners were more likely to own a larger number of games than a PS2 or X-Box Owner, although... I can't reference the article. It was significant, though. Something like 10 GC games for every GC. Like 4 or 5 PS2 or X-Box games. Anyone know where we might find these statistics?

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    29. Re:I might have bought one.... by MemoryDragon · · Score: 1

      it did for sony ;-)

    30. Re:I might have bought one.... by Neoprofin · · Score: 1

      Worked for Xbox?

    31. Re:I might have bought one.... by Rico_Suave · · Score: 1

      Nonsense. It was trivial to download and burn Dreamcast games - moreso than any other console to date. Yet if anything, that helped bury the console. It certainly didn't help it.

    32. Re:I might have bought one.... by Junior+J.+Junior+III · · Score: 1

      Has it? They've got marketshare, but are they profitable yet? Would they be able to sustain this business model if they didn't have the benefit of the MS Monopoly war chest from Windows and Office?

      --
      You see? You see? Your stupid minds! Stupid! Stupid!
    33. Re:I might have bought one.... by vhogemann · · Score: 2, Insightful

      7) Force the competition to slim down their profit margin...
      8) Until they're broke, and out of the business
      9) Stablish a Monopoly
      10) ???
      11) Profit!!!

      It's Microsoft we're talking about, they don't want to compete with Nintendo, they want to destroy them!

      --
      ---- You know how some doctors have the Messiah complex - they need to save the world? You've got the "Rubik's" complex
    34. Re:I might have bought one.... by Zeveck · · Score: 1

      No...not at all...they sell the system at a loss. So, they've lost money and you've stolen from them. It is people that buy the system and then pirate all their games that make it such a problem and almost make tighter copyright controls seem justifiable.

      *sigh*

    35. Re:I might have bought one.... by bleaknik · · Score: 1

      I suspect you might be in the software development business.

      I am a developer, and I look at it this way. If my product was well worth it, I would expect people to fork o'er the money for it. If my product wasn't innovative, creative, and enjoyable... I would expect people to pirate it. Hence, I see no problem with my deeds. ;)

      I would like to bring your attention to my support of Nintendo, though. See, I can be a very good consumer when I'm impressed enough to be so.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    36. Re:I might have bought one.... by Zeveck · · Score: 1

      Are you suggesting that none of the 30 or 40 games your pirated were worth it enough to fork o'er the money for them?

      I roughly agree with your premise...but not with your actions. I will rip friend's CDs as MP3s and when I really enjoy the music I'll go out and buy the album, especially if it is a smaller band (like, say, MSI).

      If it always worked out that piracy was done as something of a "preview" that often lead to purchases I do not think there would be much a problem. But, what seems to actually happen WAY too much of the time is that people pirate...and then pirate...and then...well...seldom buy.

      I am fine with people pirating things that they never would have bought anyways. For instance, I would be fine with grabbing an MP3, even for an album you did not own, if there was just no way you were going to purchase the entire album, maybe because you just kinda liked that one song.

      The problem is when people pirate games, movies, songs, and the like INSTEAD of purchasing them.

      Incidentally...why the suspicion that I am in the software development business?

    37. Re:I might have bought one.... by mink · · Score: 1

      I own both PS2 and Gamecube consoles. They are not modded. I have about the same number of games for both systems.

      However I will note I have bought more Gamecube games at high release price, and most of my PS2 games I bought used or at the reduced best seller price.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
    38. Re:I might have bought one.... by toddestan · · Score: 1

      I think you missed the point, the XBox never made profits....

      Just to clarify, do you mean X-Box as in the hardware, or X-Box as in the entire console division at Microsoft?

    39. Re:I might have bought one.... by stonecypher · · Score: 1

      The hardware takes a dive to make the price back on the games you're saying we shouldn't expect you to buy. Frankly, you're exactly the kind of consumer we don't want.

      "Huhuhu, you should let us steal from you, so you make more money."

      It never ceases to amaze me how large of a blind eye people will turn towards their own theft.

      --
      StoneCypher is Full of BS
    40. Re:I might have bought one.... by stonecypher · · Score: 1

      Don't say you went for the _myth_ that all console hardware is sold at a loss? While Sega and Microsoft tried/tries that, Sony (up until the PSP) and Nintendo don't.

      I hate to be the one to break it to you, but when the PSX (now called the PS1, to be replaced by a ps2/tivo hybrid; I'm talking about the original) was released, it retailed for $399, and cost $561 to manufacture.

      The hardware drop has been a staple of the industry since Sega invented it to get the Master System past Nintendo's dominance with the NES since Robbie had let Sears buyers think it was a toy, rather than another one of those video game debacles.

      The gamecube is currently sold at a fourteen dollar loss. It costs $113.41 to manufacture, ship and put on shelves. It sells for $99.

      Just because you can say that public knowledge is true doesn't make you correct. Informative my ass. You're lying through your teeth.

      --
      StoneCypher is Full of BS
    41. Re:I might have bought one.... by Troed · · Score: 1

      Feel free to add any sources to your figures. Analysts make good guesses as to how much each console costs to make at various points in time - but you're implying you know exact numbers from different manufacturers.

      You'll have to excuse me if that's very hard to believe without some sort of source.

      (I usually fall back to Gord and interviews with Nintendo regarding what I wrote - but I'd be pleasantly surprised if you have something that good)

    42. Re:I might have bought one.... by Neoprofin · · Score: 1

      Just saying, apparently someone thinks the business model you thought was so funny was a good idea.

      But since you ask, yes, it is working. Most of the new consoles that fail fail because they never get a market share. They never have an audience. Xbox may not be profitable, but it has opened the door for Microsoft to compete with in the next gen console wars.

    43. Re:I might have bought one.... by Junior+J.+Junior+III · · Score: 1

      This might be true to some extent, except that console marketshare is up for grabs with each generation.

      Microsoft got where it was not by piracy, but by marketing, signing up every developer they could, leveraging the already quite large PC gaming market, and solid games that were worth playing. Piracy had little to nothing to do with the success of the console -- if they games had sucked, would anyone have bothered to pirate them?

      --
      You see? You see? Your stupid minds! Stupid! Stupid!
    44. Re:I might have bought one.... by Neoprofin · · Score: 1

      Yep. Unless you can give me another reason I downloaded Alone in the Dark.

    45. Re:I might have bought one.... by bleaknik · · Score: 1

      I suspect that you are in software development because of your stance on piracy. It's something I see more in developers than most other people.

      You're right, though. Piracy is something that is often abused by those involved.

      The quality of the X-box games I have downloaded has not been movitavation enough to buy almost any of them. Fable has obviously gotten my green-backed vote and so have a couple other games, but the quality level for most of the titles I've downloaded is not on par with similar games on the 'cube. I don't think I would have bought nearly as many GC games as I have if they were bug-ridden, quirky, or cookie-cutter games.

      Now, personally (and we all have our own opinions), find it more disturbing that some people will gank a song from a lousy CD with no remorse. Let's take the new Linkin Park CD (featuring Jay-Z). While normally their music meets my specifications, this particular album blew nuts. I bought it, though, because I like the remix of Numb.

      Obviously, we each must define our boundaries. If the X-box provided more well-developed titles, my pocket book would suddenly open widely. Unfortunately, Halo 2 does not provide me with enough motivation to support the console. In comparison, I have bought, KoTor, the Sonic Mega Collection, Dead or Alive 3, DoA Ultimate, Fable, . You see, quality titles are worth the price of admission.

      Of course, perception of quality is like beauty: in the eyes of the beholder.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    46. Re:I might have bought one.... by NanoGator · · Score: 1

      "(I usually fall back to Gord and interviews with Nintendo regarding what I wrote..."

      Gord doesn't actually provide any 'proof' either. He mentions an out of context blurb he caught on a Sony quarterly stock report.

      --
      "Derp de derp."
  30. Re:Other obvious reasons... by ZephyrXero · · Score: 1

    Linux on Xbox360 will probably be nicer on that triple core Power based processor too being that there are already programs designed for it's PPC cousins. It's great and all that Sony's starting to support open source and standards, but it's just so much fun putting Linux on Microsoft hardware ;P

    If the PS3 is anything like the PS1 and PS2, a large portion of the first few million will be faulty machines anyway.

    --
    "A truly wise man realizes he knows nothing."
  31. Confession by jurt1235 · · Score: 1

    I do own a gamecube with Mario kart (I bought it for Mario Kart (-: ), no other games. I believe the games for console seem to stay behind by PC games.

    --

    My wife's sketchblog Blob[p]: Gastrono-me
  32. Two words... by Dehumanizer · · Score: 1

    Twilight Princess.

    Let's see who wins this Christmas, shall we? :)

    I also predict a lot of people will buy the Game Boy Micro when it arrives. And there's still Nintendogs for the DS.

    --
    The Tlog - a technology blog
    1. Re:Two words... by Aeiri · · Score: 1

      Twilight Princess.

      Let's see who wins this Christmas, shall we? :)


      Okay, Xbox360, including PGR3 that has near photorealistic graphics vs the new Zelda game, blurry and blocky.

    2. Re:Two words... by rockintom99 · · Score: 1

      Games are not usually bought for their graphics alone. Zelda games always sell well, because they are Zelda.

    3. Re:Two words... by JonXP · · Score: 1

      Well, if all you want is photorealism, may I suggest renting a movie instead? I hear they look pretty similar to real life. True, the ineraction isn't as great, but you can't beat the graphics.

    4. Re:Two words... by prionic6 · · Score: 2, Informative

      And still it should be obvoius that Z:TP will sell more copies than PGR3. Look at brand enthusiasm (for zelda) and installed base of GCs vs. XBox 2.

    5. Re:Two words... by Soul-Burn666 · · Score: 1

      Great. Lets compare the graphical qualities of a 4 year old console versus a yet unreleased one.

      Graphics are certainly not everything. I have a pretty awesome PC, playing Doom3 very well. Yet I much more enjoyed playing JDoom (OpenGL remake of the ORIGINAL doom) with friends in multiplayer than I enjoyed Doom3. Graphics mean NOTHING.

      I enjoyed playing a couple of GBA games more than today's graphic-fests (tho I must say I haven't played HL2, waiting for prices to go down).

      Again, "high-quality" graphics mean nothing. It's all about how it's presented.

      --
      ^_^
    6. Re:Two words... by joshsisk · · Score: 1

      I bought a GC just to play Wind Waker. So did several people I know. Twilight Princess will sell well, as Zelda is a series that makes people buy consoles just to be able to play it.

      Honestly, a console's success has more to do with which games they can get to be exclusive than how good it's graphics are. GTA did A LOT for the PS2 (I bought my PS2 so I could play GTA III), and it's graphics are terrible.

    7. Re:Two words... by toddestan · · Score: 1

      Judging by previous console releases, the XBox360 probably has "near photorealistic graphics" in the cutscenes only. But we'll see.

    8. Re:Two words... by Aeiri · · Score: 1

      Great. Lets compare the graphical qualities of a 4 year old console versus a yet unreleased one.

      Graphics are certainly not everything. I have a pretty awesome PC, playing Doom3 very well. Yet I much more enjoyed playing JDoom (OpenGL remake of the ORIGINAL doom) with friends in multiplayer than I enjoyed Doom3. Graphics mean NOTHING.


      Maybe I'm thinking on a higher level than all of you people, but all of you Nintendo fanboys completely missed my point.

      When I quote something, I'm referring to it. My quote is: "Twilight Princess.

      Let's see who wins this Christmas, shall we? :)"

      I must be referring to who will win the Christmas, not what you, or even I, think is a better game.

      The mass majority of gamers think "GRAPHICS GRAPHICS!", not "GAMEPLAY GAMEPLAY!". When they see the difference, I'm sure they'll chose PGR over Twilight Princess, plus they are getting the "latest and greatest" console to show off to all of their friends.

      I'm comparing the graphical qualities of a 4 year old console with a yet unreleased one because this Christmas they are going to be sitting side-by-side competing. Competition makes consumer compare.

  33. More half ass BS from 1up by Anonymous Coward · · Score: 5, Informative

    More half ass stuff from 1up.They post what they want,so they can bash who they want.

    Sony=52Million in the Red
    "Sony's game unit, which makes the PlayStation 2 and PlayStation Portable gaming consoles, saw a 64 percent sales increase to 105.4 billion yen ($941.1 million). But the division also booked a 5.9 billion yen ($52.7 million) operating loss due to marketing and research expenses. That loss widened from 2.9 billion yen the previous year.

    Shipments of the PSP, which went on sale late last year in Japan and earlier this year in the United States, totaled 2.09 million worldwide, while PS2 sales rose nearly fivefold to 3.53 million units. "

    http://www.forbes.com/associatedpress/feeds/ap/200 5/07/28/ap2162457.html

    Microsoft=178 Million in the red..
    "A 22 percent spike in Xbox sales narrowed the company's losses in its home and entertainment division to $179 million, compared to $340 million a year ago.

    "I think that, to some degree, validates Microsoft's business model in getting into the console space in the first place," Rosoff said. "Microsoft is selling more games and fewer consoles, and that's really the business model. They acknowledged it would be expensive to get a foothold in the market."

    http://www.forbes.com/associatedpress/feeds/ap/200 5/07/22/ap2152617.html

    Nintendo=In the black with a thing called PROFIT
    Read there returns here.
    http://www.nintendo.com/corp/annual_report.jsp

    Nintendo is not going to be closing up anytime soon.They have made a big profit in seven of the past 8 quarters.Barly red in the 8 to make any diff for the year, which was deep into the black.

    Sony has been hit and miss.There game part of there company has been one of the few things making any money, even tho they have to sell 2-3 times as much as nintendo to make even close to same profit.

    Microsoft has only had one quater of profit sense the xbox has come out, if it wasn't because they have a big company to back it up, it would have been canned a long time ago.

    1. Re:More half ass BS from 1up by SirSlud · · Score: 5, Interesting

      The whole industry is drinking this Koolaid.

      I own a Gamecube. I own 15 games. Many crossplatform (and better looking than the PS2 ports, I might add.)

      RE4? Check. Both primes? Check. GTA? Loved Vice City for the PC, but SA was really not worth it. Not much new, worse missions (less driving, what the hell. Edgy content doth not a replayable game make.) I bought the PS2 for Burnout 3, and so far, thats the only thing thats been worth it. I regret buying the PS2.

      I really don't care at this point. Let the naysayers keep coming, but so far, the PS and the Xbox have just been expensive adventures in getting brand names beside your television.

      My Gamecube has repaid itself over and over and over in terms of the amount of time I've spend in first and second party games.

      Smash bros, Pikman, Eternal Darkness, Wind Waker, Ikagura ...

      And I'm capable of dissing first party GC games; Sunshine sucked, and Mario Kart just didn't have what it takes. I still think for the connaiseur gamer, Nintendo will continue having 'what it takes' for a long time to come, and their bottom line will reflect that.

      Sony and MS can absorb the losses, so whatever. I've been keeping tabs on the trailers, but holy yawn, Batman. They're all the same games, but with *crowds* this time! Whoa!

      --
      "Old man yells at systemd"
    2. Re:More half ass BS from 1up by BackInIraq · · Score: 2

      I bought the PS2 for Burnout 3, and so far, thats the only thing thats been worth it. I regret buying the PS2.

      Go find a copy of Ico. That should help. No, really...go.

      And yes, my Cube easily sees more play that the other two consoles...the only reason the Xbox ever came close was XBL. And yes, I think most reasonable people will agree that Sunshine blew.

    3. Re:More half ass BS from 1up by aywwts4 · · Score: 1

      Call me crazy, but doesnt that say they had a net income of 87 million yen this year compared to 33 million last year?

      Or is that spanning the previous financial year's time and this years profits are doing much worse, Which wouldnt suprise me, because apparently they had a 163% increase in last year.

      --
      Web Developers: Celebrate to our roots! Animated Gifs and Tiled Backgrounds, dont let our history die!
    4. Re:More half ass BS from 1up by hkmwbz · · Score: 1
      "I regret buying the PS2."
      Have you tried God of War?

      I was almost regretting getting the PS2 (could have swapped it for something else), but God of War alone is worth it! I can't remember the last game I had as much fun with as I did with God of War. It has blood, gore, violence and boobs. The graphics are incredible. And, of course, the gameplay is awesome!

      If you regert buying the PS2, at least give GoW a chance. My guess is that you won't regret it.

      If GoW2 is released for PS3, I might just get myself a PS3 just for that game.

      I'm usually a PC gamer. Love Nintendo, but haven't owned a console for years. Until I got a PS2 a while ago as a present.

      --
      Clever signature text goes here.
    5. Re:More half ass BS from 1up by Justin205 · · Score: 1

      I'll add a bit to the list of good games...

      Tales of Symphonia, Baten Kaitos, Paper Mario... Soul Calibur II is pretty good, too, and Link is better than the other 'exclusive' characters, in my mind.

      Mario Kart is pretty fun, if you're going for multiplayer. The single player is ok, but not *that* much fun.

      --
      "Your effort to remain what you are is what limits you."
    6. Re:More half ass BS from 1up by CurlyG · · Score: 1

      That's a fair point, though in balance I'd have to suggest that Sony are very likely happy to sustain a $50 million loss to subsidise $100 million in extra profit from their tv, hi-fi, and other associated departments, all of whom benefit in the long run from the 'console wars', especially since they have their own runner in the race...

      --
      You know they call 'em fingers but I've never seen 'em fing. Oh, there they go.
    7. Re:More half ass BS from 1up by davesag · · Score: 1
      ...and Mario Kart just didn't have what it takes

      I'll say. MKDD was shit. All Nintendo need do is release a whole bunch of new tracks for MK64 and i'd spend more than my stupid GC cost to buy that cartridge. I still play MK64 on an almost daily basis and it came out in 1996!

      --
      I used to have a better sig than this, but I got tired of it
    8. Re:More half ass BS from 1up by jeblucas · · Score: 1
      I bought the PS2 for Burnout 3, and so far, thats the only thing thats been worth it. I regret buying the PS2.

      Go find a copy of Ico. That should help. No, really...go.

      On that pile you can put Katamari Damancy, though it gets talked up a LITTLE much around these parts. Also, I can heartily recommend the Ratchet and Clank platformers--solid games.

      --
      blarg.
    9. Re:More half ass BS from 1up by metamatic · · Score: 1
      SA was really not worth it. Not much new, worse missions (less driving, what the hell. Edgy content doth not a replayable game make.)

      Actually, San Andreas has much more driving than previous GTA games, especially if you do the side missions. The large map leads to some really long driving missions. (Speaking as someone who has played it thru as far as Los Venturas.)

      I bought the PS2 for Burnout 3, and so far, thats the only thing thats been worth it. I regret buying the PS2.

      Get Ico, Ratchet and Clank: Going Commando, Rez, and Ace Combat 04.

      Ico is the only thing I've seen on the PS2 that comes close to the beauty of Metroid Prime.

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    10. Re:More half ass BS from 1up by muzzynat · · Score: 1

      I don't know why everyone bashes double dash, apparently, me and my friends are the only people that love it (and I would be willing to accept that). Maybe it helps that I'm a college student and live with 3 of my friends, so we can pick up and go with it. My Cube also sees more play than any of my other systems, Paper Mario, Windwaker, Resident Evil 4, and the Primes are great single player games, and offline multi player is the best, with great games like Zelda 4 swords, crystal chronicals, and my favorite multiplayer of the year X-men ledgends was even ported. Heck, even the cracked out WarioWare is fun. Maybe I'm getting old, but beating hookers doesn't do it for me.

      --
      "I am the Flail of God!" -Genghis Kahn
    11. Re:More half ass BS from 1up by SirSlud · · Score: 1

      Oh yeah, good point, GoW was a fantastic game.

      --
      "Old man yells at systemd"
    12. Re:More half ass BS from 1up by Guppy06 · · Score: 1

      It's all so clear now! Microsoft and Sony are still in Phase Two!

      Really, though, the line from the Microsoft rep makes my head hurt. "The fact that we didn't shovel as many Benjamins into the incinerator this quarter really validates our decision to start shovelling Benjamins into the incinerator!" WTF? Are we seeing a setup for a bubble burst for Microsoft and Sony in the next console generation? How much more of this spin will investors continue to put up with before they start taking their money elsewhere?

    13. Re:More half ass BS from 1up by SirSlud · · Score: 1

      > Actually, San Andreas has much more driving than previous GTA games, especially if you do the side missions.

      Less driving related to missions. The 'more driving' in SA is point A to point B driving, or, as you say, side missions.

      I found there was less entertaining mission based driving .. driving people off the road, races, etc. Overall, I just didn't enjoy the story driven missions in SA nearly as much as I did in VC.

      Also, WAY less fun geography; it felt like there were roughly *half* the fun ramps there were in VC, and it was much more difficult in SA to zip around and not smack into stuff unless you knew your route beforehand. In other words, SA's worldmap in the cities was too dense for my liking.

      --
      "Old man yells at systemd"
    14. Re:More half ass BS from 1up by stratjakt · · Score: 1

      Graphics aside, GoW was really a brainless button masher. The "puzzles" (if you can call them that) seemed to be geared for toddlers, or maybe chimps. You mainly just ran around beating up the same 4 enemies over and over.

      Yeah, it was really pretty.. But not what I call a great game. I mean, if you like that kind of stuff, it's great. If you liked Devil may Cry, you'd like it.

      Gamecube has its share of eye candy too (RE4 looks amazing, IMO). They all do. IMO the eye candy war ended in a three way tie. They all look about the same to me.

      I play games, not hardware. I could give a shit who's logo is on the box if the game is good.

      --
      I don't need no instructions to know how to rock!!!!
    15. Re:More half ass BS from 1up by Zigg · · Score: 1

      You're not alone. Double Dash is my favorite Mario Kart as well. Only beef with it is that the co-op in one kart mechanism is really messed up. My wife prefers 64, though, because she can beat me at it ;-)

    16. Re:More half ass BS from 1up by hkmwbz · · Score: 1
      I don't know why I liked GoW so much. Maybe I was taken in by the hype?

      It was just a game where you got to know the main character, and the locations were incredible. Everything seemed to fit together, and the result was a game that sucked me into it and held my interest from beginning to end. I have yet to find someone who doesn't think the game is great.

      And the graphics... Of course they could have been more than matched by GC or Xbox. It's just that they were amazing by PS2 standards. PS2 always was inferior to the others when it cames to graphics.

      The puzzles were "simple", but I guess that's part of what made it great. It never got frustrating. It was challenging, but I never felt like giving up.

      As I said, the only consoles I had prior to this were Nintendo consoles (NES, SNES). I'm mostly into PC gaming, but then I got a PS2, and heard great things about God of War.

      And GoW delivered IMHO. It was just extremely polished. Huge levels, huge enemies. You definitely did not beat up the same enemies over and over. There was a lot of variety, as a matter of fact.

      I really want Nintendo to kick ass. I am a closed Nintendo fanboy. But Sony Computer Entertainment Europe did something amazing with God of War. They pulled me in, and kept me there for the whole ride. Not many games have managed to do that during the last few years. If God of War 2 is as good as God of War, I might just get a PS3 only to play the sequel.

      --
      Clever signature text goes here.
    17. Re:More half ass BS from 1up by metamatic · · Score: 1

      There are a lot of races, in fact.

      I think the biggest problem with SA is that the size of the game makes it hard to find things. You're a lot less likely to chance on something interesting, including the various races and side missions. It also feels as though more of the scenery is just scenery, rather than potentially interesting stuff to explore. Yet at the same time, there are building interiors that are only encountered in a single mission, after which you can't revisit them...

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    18. Re:More half ass BS from 1up by stratjakt · · Score: 1

      There were the regular zombie guys (ok two flavors of them but they looked th same), the minotaurs, the medusas, the harpies, and... That's all I remember? I played it all the way through..

      I stuck with it all the way through, and the story was good, I just found the gameplay a little too easy and brainless for my taste.

      I literally fought through levels just hitting the controller against my ass - my test for whether or not a game is a button masher. If I can beat it with my ass, it's not hard enough.

      --
      I don't need no instructions to know how to rock!!!!
    19. Re:More half ass BS from 1up by Fex303 · · Score: 1

      Just thought I'd post and agree with your comments and many of the others that have replied. Smash Bros remains my favourite game of all time.

      It sounds like you like the kind of games I like: lots of fun but with plenty of depth too. As such, I'd second the suggestion that you pick up Ratchet & Clank 3, I was suprised by how much I enjoyed it.

      My other suggestion would be SSX 3. Heaps of fun, huge tricks in massive, well-designed levels that seamlessly link together.

    20. Re:More half ass BS from 1up by shadow0_0 · · Score: 1

      While I love Nitendo (I own all the iterations of consoles...), I really wish it has more games outside of Japan.
      It is very sad to see all the games that are available in Japan but are never ported to PAL format. I just hope the next generation of console is not region coded.

  34. Re:Sad by kollivier · · Score: 5, Insightful
    We are the ones that played Nintendo when we were kids, we are older now and we want more mature games.

    I never realized Nintendo games were geared towards any particular age range. They are kid-friendly, but hell if I don't find the games just as fun as I did when I was 6. When do you become too 'mature' for Super Mario Brothers, exactly? To me, Mario Party is just so much funner than 'yet another multiplayer frag fest', but I guess that's probably because I feel more thought was put into making the game fun. (They couldn't just give you a choice of 6-10 weapons and have you run around and shoot people.)

    Whenever I hear this criticism about "more mature games", it seems more a request for Nintendo to play to gamers' insecurities than anything. When I play a Mario, or Zelda, etc. game, I don't think "geez, Nintendo's treating me like a kid! Where's something that plays to my need for raw violence, bloodletting and gritty realism?" I think - gee, the gameplays really good, the game is huge, and all the best parts aren't cut-scenes. (Unlike most other games out there.) But apparently many gamers don't agree. Games have to be complicated, be badass and 'realistic', or be like movies, to be playable. Not to worry, Sony and Microsoft have got those folks covered. FPSs and sports (i.e. racing) games are flooding those platforms.

    Personally, I don't see this as cause for alarm. When Nintendo's in the red, and the other two vendors are making gobs of cash (at least up until recently, MS was bleeding cash on XBox) then let me know. But hey, I'm a Mac user and so I'm quite used to people predicting the imminent death of a profitable company. :)

  35. I'm not worried... by nEoN+nOoDlE · · Score: 1

    till Netcraft confirms it.

    --
    Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
  36. Not quite so bad by Bigthecat · · Score: 4, Informative

    From a far more informing Gamespot article here
     
      "It also can't be understated that Nintendo saw a profit in its last quarter. By comparison, Sony Computer Entertainment today reported a quarterly loss of 5.9 billion yen ($52.6 million). Last week, Microsoft's Home and Entertainment division, which makes the Xbox, said it lost $179 million during its last quarter.
    I'd take a profit over a loss any day of the week. It's also the first time Sony has ever had two back-to-back losses.

  37. Re:Other obvious reasons... by Gldm · · Score: 1

    Actually we saw them at E3, filmed some of them to take back and produce our E3 video on the magazine's DVD for July.

    Killzone? Yawn. Have you ever actually played the first one? It's not exactly a showstopper. Yay it looks pretty. So what? The 360 games all look on par so far. Where's Devil May Cry 4? Where's a jaw-dropping platformer like Ratchet and Clank or Jak 3? Where's an even better and more absurd Burnout? Why is Soul Calibur 3 a crappy PS2 title that looks if anything worse than the previous one?

    Where's ANY ACTUAL RUNNING GAMEPLAY FOOTAGE? All we've seen are "realtime" cinematics. Whoopee. I'd like to see some actual games please.

    --

    Introducing the new Occam Fusion! Now with sqrt(-1) fewer blades!

  38. Re:And people worrying about Nintendo... by SynapseLapse · · Score: 1

    I'm not sure why this Anonymous Coward is adding on to my original post saying it wasn't flamebait. But, truth be told, mine was somewhat flamebait/troll. But I don't care because it's 3am and I still love my Gamecube, Nintendo and Super Nintendo.

  39. Re:It's no wonder they're losing money by Bigthecat · · Score: 1

    Since they're not 'losing money' as they actually made a profit, should they still follow Sony and Microsoft's fine example, which made losses of $52.6 million and $179 million respectively?

  40. Re:Sad by Ravatar · · Score: 1

    I agree completely, I'll enjoy the upcoming Zelda title the same way I enjoyed Zelda and the Adventure of Link the first time I played them on the NES.

    And on the 3rd party argument, I love that Nintendo doesn't trade quality for quantity. I may only have a handful of games for my gamecube, but each of them is a unique experience that I enjoy playing over and over.

  41. People like me... by MaestroSartori · · Score: 1, Interesting

    ...are the problem Nintendo has. Seriously.

    I'm not a fan of any of their money-spinning franchises. I don't really like Mario since it went 3D. Never really liked Zelda. I don't "get" Metroid, I can recognise some of its goodness, but I don't enjoy it. Even their few exclusives don't really float my boat (Resident Evil? No thanks!).

    Whether good or bad, PS2 has the breadth and depth of range that the Gamecube could only dream of. Whether you like sports games, driving games, beat 'em ups, survival horrors, shooters, or even just strange things you won't find on another console (just look at EyeToy and SingStar, all you people who say only Nintendo innovate!), you'll find at least 2 or 3 possible purchases. Maybe only one will be good, who knows. But the point is, there's a wide choice.

    Xbox gets more ports, I think. That's just a gut call by the way, I haven't checked it out in terms of titles, but certainly it seems that way to me as a slightly interested observer. The ports are usually enhanced in some way (almost always graphically at least, but things like multiplayer Tenchu for instance).

    And what does Gamecube have for me? Well, I do own one. And I own one game. It was made by Sega, and it is Super Monkey Ball. I looked in my local games shop a few weeks ago for something to buy, and the only thing that I considered was Super Monkey Ball 2.

    Ah well. Maybe Revolution will have more for general gamers like me... :/

    1. Re:People like me... by SirSlud · · Score: 1

      > Ah well. Maybe Revolution will have more for general gamers like me... :/

      No it won't. Nintendo will continue making consoles and games for gamers, while Sony and MS will cater to people who consider only wanting 2 or 3 games for a console justifies the purchase of one.

      Jesus dude, you're going to drive them out of business, if you say you like the console, pick up more games because they're selling those to you at a loss!!!

      --
      "Old man yells at systemd"
    2. Re:People like me... by MaestroSartori · · Score: 1

      No it won't. Nintendo will continue making consoles and games for gamers, while Sony and MS will cater to people who consider only wanting 2 or 3 games for a console justifies the purchase of one.

      Jesus dude, you're going to drive them out of business, if you say you like the console, pick up more games because they're selling those to you at a loss!!!


      I love games. I am a gamer, and have been for about 20 years. I have many games on many consoles, and on my PC. I am by no means a 'casual' gamer, I quite like hardcore shmups as well as more mainstream games. Nintendo have been relying on the same core franchises since around the time I started playing games in the early 80s, and I think for many people these hold little to no meaning, and in some cases are getting pretty tired. Nintendo makes games for Nintendo fans, and has done for some time now, I feel. If they want to keep that strategy going, they might get a shock...

      I mean, even the Zelda fans I knew, who sang the praises of Wind Waker when it came out on GC, admit that after a few weeks when the novely of the lovely cel-shaded graphics had worn off, it was quite a laboured game experience (which is how I'd always felt about Zelda, but that's another story).

      Now, I'm not saying Nintendo should stray from their core values, or at least what it's generally perceived that their core values are. I'm all for innovative games, good gameplay, and ***fun*** in games. I just don't get that from Nintendo 99% of the time. And I don't think I'm the only one...

      And anyway, I thought MS was the only current console company selling hardware at a loss? It's been said on here many times :)

    3. Re:People like me... by galfridus73 · · Score: 1
      You know, I'm 32 and a general gamer. And, while I love Mr. Mosquito and Katamari Damacy, I would not go so far as to say the the Gamecube has nothing to offer us. Yes, I do like the traditional Nintendo franchises, I loved Eternal Darkeness, Ikargura was excellent, and the Star Wars Rogue Squadron series is a must-have in any SW fan's book. And, frankly, most of the third-party games (like Def Jam: Fight for NY) just look better on the GC than they do on the PS2 (IMHO).

      But, if it just doesn't float your boat, that's cool and I can appreciate that. But don't lump all of us general gamers into the same group. ;)

    4. Re:People like me... by chudgoo · · Score: 1
      So what DO you like, target gamer?

      It sounds like you might like the GBA! (mario is still 2D, there are plenty of games like Monkey Ball...although you would have to beware of the "money-spinning franchises" like the HUGELY successful Pokemon)

    5. Re:People like me... by metamatic · · Score: 1

      And Super Monkey Ball isn't Cube-exclusive any more.

      I have the GameCube for Metroid Prime, Pikmin and Zelda. If I didn't like those, I wouldn't bother with a GameCube.

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    6. Re:People like me... by TooMuchEspressoGuy · · Score: 2, Funny
      "Whether good or bad, PS2 has the breadth and depth of range that the Gamecube could only dream of."

      Yes, the breadth of... shooter clones. And survival-horror clones. And Final Fantasy-clones. And sports-game clones, and racing-game clones.

      And the depth of... sequels to clones.

      *yawn*

      --
      Many Bothans died to bring you this sig.
    7. Re:People like me... by mink · · Score: 1

      "Whether you like sports games, driving games, beat 'em ups, survival horrors, shooters"

      The Gamecube has all of these kind of games. I will say not in the quantity the PS2 has, but the ones I bought for my Gamecube are quite fun.

      I am not a big sports game player for example, I don't own any sports titles except some like Hot Shots Golf (PS1), Mario Golf, and Sega Soccer Slam for the Gamecube. I find myself preferring the not so serious sporting games on the Gamecube to the EA Sports type.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
    8. Re:People like me... by mouse_clicker · · Score: 1

      So what you're really saying is you just don't dig Nintendo's games. That's fine, they're not for everyone. But that's not Nintendo's problem, it's not anyone's problebm. The Gamecube simply just isn't the console for you. I don't know why you should feel angry that Nintendo doesn't make games you like, though- there are plenty of companies that make games I don't like, but I'm not angry, I just don't play them. It's a really good strategy, you should try it sometime.

  42. Nintendo64 by systems · · Score: 1

    Did they do any serious research on how much their choice of cartridge over cd-rom, and that mini-cd-thingy over DVD have cost them?

    I think they repeated the same mistake, in a market full with gurus ....
    They fought piracy and they lost, obviously. Yes I think Sony won a lot, by leaving a small space for piracy.
    Many people I know, bought several pirated CDs, and few original. Yet they bought nothing of Nintendo.

    1. Re:Nintendo64 by Rallion · · Score: 1

      They fought piracy and they lost, obviously. Yes I think Sony won a lot, by leaving a small space for piracy.

      Since when is "made more money" synonymous with "lost"? This is not the first quarter since the GC's release that Nintendo's profit reports are higher than Sony's. I believe (I don't even know how to go about confirming this) most of them have been.

    2. Re:Nintendo64 by snorklewacker · · Score: 1

      The N64 was the beginning of Nintendo's shunning by independent developers. Cartridges meant fast load time, but virtually no FMV. These days I'd choose the faster load times, but not if it means still paying $50 for a 3 year old game.

      The mini-discs have nearly the capacity of a DVD anyway. It might have hurt them in Japan, where people bought a PS2 as a DVD player, but I doubt it's a factor stateside. The form factor can't be a help anywhere, especially Japan -- it only sits one way and won't ever fit in a shelf since it opens from the top (of course so does the new PS2, so *shrug*). Console piracy is actually pretty minimal since it requires nontrivial hacks like modchipping, and there's a thriving used market.

      They do have an army of zealous brand-loyal fans the likes of which is only seen in Apple and Amiga communities. Sony and Microsoft don't exactly inspire warmth even from people who prefer their products.

      --
      I am no longer wasting my time with slashdot
    3. Re:Nintendo64 by mink · · Score: 1

      "They do have an army of zealous brand-loyal fans the likes of which is only seen in Apple and Amiga communities. Sony and Microsoft don't exactly inspire warmth even from people who prefer their products."

      Microsoft and Sony seem to have a just as large if not larger "army of zealous brand loyal fans the likes of which is only seen in Apple and Amiga Communities". Do you even read anything here or at other gaming sites? I'm not saying Nintendo does not have zealots, but for fucks sake take a look around at the insane Nintendo bashing fest that is /.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
    4. Re:Nintendo64 by toddestan · · Score: 1

      The N64 was the beginning of Nintendo's shunning by independent developers. Cartridges meant fast load time, but virtually no FMV

      I don't really see this as a bad thing though. A few cutscenes are essential to games like Final Fantasy, but it seems like developers on the XBox and PS2 have WAY over done it.

    5. Re:Nintendo64 by snorklewacker · · Score: 1

      I most heartily agree, actually. Movies are nice, but I prefer game in my game. Most good games I've played with long cutscenes still used the game engine to render them (though I suspect they're actually FMV for the sake of smoothness, since they often switch to a letterbox format just for those scenes).

      The cart games did tend to remain pricey though, but I don't know whether that's due to form factor or not. They certainly are more expensive to make.

      --
      I am no longer wasting my time with slashdot
  43. The solution is obvious.. by hng_rval · · Score: 1

    Just release another Smash Bros for the GC

    --
    Thank you Mario! But our princess is in another castle!
  44. Duo-opoly? by Kamiza+Ikioi · · Score: 2, Interesting

    "Unlike either Sony or Microsoft, Nintendo does not have enormous financial backing from other divisions which can offset losses."

    Well, if they go out of business, doesn't that set up a perfect anti-trust trial, in this case, against both? If you purposefully sell something at a loss simply to kill competition?

    I mean, this isn't like the Windows with IE and bundling. We're talking about flat out sales of valuable systems at big loses.

    I project that when those two cases are settled, probably 10 years from now (they'll file in 5), Nintendo will have probably made more money from Sony and MS than they ever did competing against them. Who knows, maybe they will do better than Netscape in terms of real results (breakup).

    --
    I8-D
    1. Re:Duo-opoly? by Fallen_Knight · · Score: 1

      problem is even with nintendo gone sony and MS would still be trying to control the market so neither would be a monopoly

  45. Dear Nintendo by Anonymous Coward · · Score: 1, Interesting

    Dear Nintendo...

    I hate to say it, but I've seen this coming for a long time. Don't expect this to be a "blip"; if you don't change your ideas pretty fast, the word "profit" will soon be a distant memory. That said, it's not too late for you to turn things around. Here's what you need to do:

    First, admit you've made mistakes. Not just little mistakes, but huge stonking big ones. Sticking with cartridges for the N64 was a mistake. Neglecting online gaming for the Gamecube was a huge mistake. Treating the European market like dirt was a mistake. Relying so heavily on first-party titles was a mistake. Pretty much every announcement you've made about the Revolution to date has been an expensive mistake (more on this later). Now, I don't expect you to come out and say this in public; that's not how business works. What you do need to do, though, is show through your actions that you've understood this. A few changes to your board might be a good place to start.

    Now, once you've acknowledged you've made mistakes, the next thing to do is start rectifying them. First of all, for the love of god, stop dictating to the gaming public and start listening. Next time one of your people comes out and tells the world that "THIS is what gamers really want", sack them. Let's face it, it's not 1992 any more. You're not the industry leader any more and you can't drive through changes in gaming culture any more. I'm not saying you need to stop trying to do new things, but I am saying that you need to let the public and the market realities inform the framework within which you do them. There's a difference between "Innovation" and "Insisting building cars with square wheels". Learn it. Look at what gamers are buying and respond accordingly. You don't have to move exclusively into "mature" games, but you sure as hell need to diversify from what you're doing right now. Hate to break it to you, but Mario, Zelda and their ilk just don't have the brand strength they used to.

    Next, realise that it's not just the public you need to listen to, but the wider industry as well. You've demonstrated a high-handed superior attitude towards third party developers for way too long. This needs to stop. They don't need you any more, but you sure as hell need them. So get down on your knees and crawl to them. Swallow that famed Nintendo pride before it does you any more damage. Find out what they want from the next gen consoles and then act on it. What you've said about the Revolution so far has been a disaster on this front. Cross-party developers don't want to be in a situation where they have to redesign games for release on your system because you've insisted on using a new control system, just because it fit what you wanted to do with a few first party games. Tell them they've got to do that and they just won't bother with you. By all means, bring out your new controller, but make it very clear, right now, that the Revolution will also ship with a dualshock-alike. Treat your third parties right and some of them will come back to you.

    Next, cut the fanboys out of the loop. You've basically got a similar problem to Apple here. A minority, but a *significant* minority, of your hardcore fanbase is a walking PR disaster area. They're arrogant, spiteful and incredibly sensitive to criticism. They make a mockery of the slashdot games moderation system. They're the worst possible advert for your company. Now, you can't come right out in public and tell them to get lost... again, that's not how business works. But you can make it clear that they're no longer in the loop. Stop pandering to them in press-releases and at trade shows. These people will be giving you exactly the wrong messages. They'll be saying "OMG DON'T CHANGE!!!". All they care about is getting their next Mario or Zelda fix. Listening to them might make you feel good, but it's a recipe for disaster.

    You see, what some of these people will tell you is that it's possible for you to survive as a niche player. That you don't have to play to the mainstream. This

    1. Re:Dear Nintendo by SirSlud · · Score: 2, Insightful

      Funny you would compare them to Apple while Apple is making a killing in the market.

      Dude, I really don't mind that Honda Civics or Pontiac Grand Ams or whatever it is today outsells everything out there.

      But please do not mess with the niche players; if they did everything that fans were asking for, the companies in a million other markets (ie, MS, Sony) would beat them everytime. They will survive by not catering to you, but retaining a portion of the market just like Apple does ... by doing what they think is best, and being judged on their product rather than having people who have checked out LONG AGO try and tell them what to do.

      You clearly arn't interested in what they have been doing since the SNES, so why do you care? Download ZNES, enjoy, and guy the PS2. I'm not being arrogant, I fully respect your decision, just like you should respect that some of us actually LIKE what Nintendo has been doing since the SNES.

      --
      "Old man yells at systemd"
    2. Re:Dear Nintendo by 3.5+stripes · · Score: 2, Interesting

      1 quarter (that's 1/4 of a year) with less profits is not plummeting.

      There's very little of interest on the PS2 and XBOX, they've got their bright points, but in general, it's a bunch of rehashed racing, sports, hack and slash, fps crap. There's a lot of quantity, but the quality is severely lacking..

      Nintendo hasn't had much come out right now, however, when they do, and their profits go right back up again, how do you want your crow? Broiled, in a pie, fricasseed?

      About the only point that the great grandparent made that makes any sense is their need for 3rd party developers. You say OH NO, Teh New Controll3rz! Like MS or Sony didn't make radical changes in their consoles for the next generation. Nintendo's attitude might need fixing, but the fact that they're pushing forward innovation in input devices isn't the reason people aren't making 3rd party titles.

      They might try something like getting small 3rd parties involved, inexpensive (or loaner) dev systems, complete APIs, support for devs, etc.. they're much more likely to get something worthwhile from that instead of from EA and the other slave driving content recyclers.

      Nintendo can remain a niche player, there's more than enough room, and money in the market for someone who makes games lke they do.

      --


      He tried to kill me with a forklift!
    3. Re:Dear Nintendo by Aldric · · Score: 1

      You have to admit though that "arrogant, spiteful and incredibly sensitive to criticism" describes the Apple fanboys perfectly.

    4. Re:Dear Nintendo by EuroChild · · Score: 1

      Treating the European market like dirt was a mistake

      I've never understood this. All the big three treat the European market like dirt. And for some reason, the Australian market gets lumped in with the European market - we haven't even got the PSP yet! And we still won't until mid-september! You American's and Japanese don't know how lucky you are *sob*

      And I mean, we should get these things first, being geographically closer to Japan and all... ^_^

      --
      Does this make my brain look big?
    5. Re:Dear Nintendo by Amigori · · Score: 2, Interesting
      Wow...This long rant, er...op-ed, of yours is one of the largest pieces of flamebait I've seen in a long time. I'm going to bite and show you that you need to come out of your parent's basement once in a while. While your at it, grab a basic accounting/finance college textbook, perhaps you'll learn something about a profitable business.

      Profits fluctuate according to market conditions and the ability to control costs. As we near the end of the current consoles, sales will inevitably fall, the same goes for Sony and Microsoft. In the business world, this is call the Product Life Cycle. **NOTE** The entire life cycle for the NGC has been profitable! Something the other two cannot say. Sony, btw, just reported a terrible quarter. The only reason Sony and Microsoft are able to sell their systems for a loss is due to subsidies given to their gaming divisions.

      As for admiting mistakes...N64 cartridge, yes; online gaming, maybe; EU, yes (but all 3 are guilty here); First-party titles, the best in the biz, so not a mistake; and product announcements, do you show all your cards to your opponents before you bid? also no.

      Gaming culture has absolutely evolved from when I started playing computer/video games, in 1983. We can now sit in comfort in front of big screen HDTVs, taunting our friends, and showing off to girls our elite gaming skills, instead of being locked in the basement, trying to escape a dark dungeon with your D&D buddies. Nintendo is not forcing anything down your throat. That's the great part about capitalism. (Another big college word.) If you're not interested in it, don't buy it. I'm sure EA would gladly sell you Sports_Game 200X or sequel number 7 or a series that never should have made it past number 2. Personally, I thoroughly enjoy the Mario, Zelda, and Metroid games because they're fun. I'm not sure I can say the same about the stacks of worthless sequels in the Valu-bins all over suburbia America.

      Fanboys...What's wrong with being passionate about a product? I will never buy another Windows based PC after buying a Powerbook. But that doesn't make me some moron who incessantly rants and raves about Apples. Product endorsement, absolutely; fanboy, hardly. Your list of adjectives describing Apple zealots can just as easily be applied to Linux, Windows, Star Wars, Pokemon, The O.C., Abercrombie & Fitch, etc. Clearly your understanding of the business world is meager, at best. The people at trade show and your catered PR are going to be the first-movers on purchasing your product. They will typically pay a premium for this. This goes back to the balance sheet.

      Niche players are typically profitable, successful, well-thought of, and respected brands. The others merely become commodities who eventually compete on price alone. If we did not have competition, we'd be driving the same car, wearing the same clothes, living in the same rigid society...think 1984, the book by Orwell, not the Apple commercial. Development costs are going up, for everyone, not just Nintendo. Before too long, all you will see is sequel titles from EA and the other big few, and some originality from Nintendo. Granted the Nintendo brands are old and tried, but they've also had new gameplay and fresh ideas in each incarnation. As for your anecdotal evidence about sales going down, you are flat our wrong. Total industry unit sales are at their highest point in history. (If I feel like tracking down the report later, I may). The SNES bit has a nice nostalgia ring to it, but you don't see Ford building original Thunderbirds any more, right? Besides, like one of the other responders has mentioned, just grab an emulator and your favorite games. Or hitup ebay and grab a system for cheap.

      If whoever wrote this flamebait trash would like to respond to what I have to say, and even attempt to correct me, perhaps find some courage to post with your handle. But until then, put down the PS2 controller, stop playing Ace Combat 21, and RTFA and whatever supporting material you deem necessary to understand what you are reading.

      Amigori

      --
      "The quality of life is determined by its activites."--Aristotle
    6. Re:Dear Nintendo by Megane · · Score: 1
      1 quarter (that's 1/4 of a year) with less profits is not plummeting.

      How much of that is due to the R&D budget for Revolution?

      Anyhow, I gotta admit that I haven't turned my GC on in over a year. I haven't had much time for console games in the past year, but I did find time for Katamari Damacy, and I've got at least one PS2 game that I want to play in the near future.

      When I was at Best Buy the other day, I noticed that the new Zelda is in pre-order now. I didn't see any kind of pre-order bonus like the N64 Zelda games disc that came with WindWaker, though.

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    7. Re:Dear Nintendo by giblfiz · · Score: 1

      You asked for someone to respond to your argument about the increase in development costs and how Nintendo could hope to continue to be a niche player despite these.
      There are two relevant trends occurring simultaneously. The first is that the gaming industry as a whole is growing, but it is growing (roughly) linearly. The reason it is growing linearly is because there is roughly 100% saturation among children, who never stop playing video games as they grow older, but there is virtually no way to get a 40 year old who never played games before to start. So basically the industry is growing right along with the % of the population born after 1975. This will however max out at some point.
      The second trend as you pointed out, is that the cost of game development is increasing, but unlike the market it is increasing *exponentially* . The cost of main stream game development now is such that not even medium sized studios can afford to take a crack at it, and over 80% of main stream titles loose money. This trend is just going to get worse as bigger badder hardware goes into games.
        I think that it is actually very clear that if you look at the these trends that Nintendo is making the right choice. If they dive into the shark tank with Sony and Microsoft the merciless competition will eat them alive. Instead Nintendo has chosen a tactic of trying to control development costs, which as you point out, have become absurd. Rather than trying to differentiate themselves by having better graphics, which would be a loosing battle, they are experimenting with the user interface.
      Though it is clear that they will never be able to eat the entire market like this, they will be able to hold on to 10% of the market forever, and do so in a profitable and low risk way. Profitable + Low Risk == Virtually Immortal.

    8. Re:Dear Nintendo by leland242 · · Score: 1

      " Cross-party developers don't want to be in a situation where they have to redesign games for release on your system because you've insisted on using a new control system, just because it fit what you wanted to do with a few first party games. Tell them they've got to do that and they just won't bother with you. By all means, bring out your new controller, but make it very clear, right now, that the Revolution will also ship with a dualshock-alike. Treat your third parties right and some of them will come back to you."

      This is the one part of your letter that I agree with. You're controller idea will, no doubt, be covered by any number of 3rd party companies. However, Nindendo's decision to not have HD ability in the system, while the competition does, effectively means that 3rd party games will *never* look as good as they will on the other consoles. (yes yes, gameplay, blah blah, I agree - but why intentionally drop HD support!?)

      Will I buy a Revolution - yes. Will I buy 3rd party, cross-platform, games - probably not. A better question might be: will there be 3rd party, cross-platform, titles for the Revolution?

    9. Re:Dear Nintendo by 99BottlesOfBeerInMyF · · Score: 1, Interesting

      ...cut the fanboys out of the loop. You've basically got a similar problem to Apple here. A minority, but a *significant* minority, of your hardcore fanbase is a walking PR disaster area. They're arrogant, spiteful and incredibly sensitive to criticism. They make a mockery of the slashdot games moderation system.

      Ha Ha Ha Ha Ha! Whew! Thanks that was great. The funniest thing I have heard all day is that Nintendo's problem is the "bad" press they get from their fans on Slashdot. What world do you live in?

      Your comparison to Apple is also funny as hell. Apple is the number one rated computer seller for customer satisfaction and the second largest/most profitable computer seller in the U.S., behind Dell. Now I'll go one step further than you (in your comparison). I propose that Nintendo should partner with Apple. They are already competing with Microsoft which grabs a substantial extra market for their games by selling to the PC. I think Nintendo and Apple should get together and make sure whatever new format Nintendo comes up with for their games, plays out of the box on all Apple computers. Apple would get a selling point and more games (something many mac users want) and Nintendo would get a large new market for selling their games without having to sell a console at a loss in the first place. Both Niches are currently profitable, bring on the gestalt effect.

    10. Re:Dear Nintendo by dogbowl · · Score: 1

      If you consider Nintendo's "set-top business area" to be in serious trouble, then what category would you place the PS2 and Xbox?

      Only 1 company has had consistant profits this generation, and only 1 company is solely focused on building video games.

      Sony is in a ton of markets, but their cash cow used to be the PS2. They've lost that this year and the whole company is struggling (as evidenced by their revised projected yearly profit). MSFT home & entertainmet has had 1 quarterly profit in its existence, and is in no way, shape or form close to digging themselves out of their 2 billion dollar hole. I don't think Microsoft build an OS and Office empire just to support a video game experiment .. how many more billions lost before Ballmer pulls the plug?

      And on another note, if a 2-to-1 sales advantage over the closest competitor can be considered to be "just (barely)" by you, then I don't even know why we'd consider your thoughts on the business at all.

      --

      These pretzels are making me thirsty.
    11. Re:Dear Nintendo by mink · · Score: 1

      Will all of us have HDTV (and by that I an not talking EDTV 640P) sets?
      Will game makers put out titles that actually use anything over ED 640P?
      Will any of the games put out at 1080I and 720P actually look much better then 640P?
      The reality of game releases rarely ever matches the maximum specs quoted about the technologies they run on.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
    12. Re:Dear Nintendo by mouse_clicker · · Score: 1

      Actually, the Revolution controller is apparently going to be very compatible (after all, it's going to be able to play NES, SNES, N64, and Revolution games). Check out this statement from Iwata on this exact issue:

      Finally, Iwata spoke on the Revolution's unique interface and if it would alienate third-party developers.

      "Well, of course, the idea is that the Revolution will sell and sell and sell so it becomes the standard in the industry," Iwata mused. "However, at least for the launch period, we designed the controller so it can play any of the different conventional styles. After all, we are talking about it playing games from our past machines (i.e. the virtual console). So don't worry."

  46. About Nintendo,,, by Chordonblue · · Score: 1

    Remember their past - it's no different than their future. It's strengths are:

    - Low cost on console / handheld tech
    - LOTS of cool intellectual property like Mario and Pokemon
    - Appeals to younger kids who don't yet get all the killing and bloodfests competitor consoles push.

    My son is 7 years old. Given the choice of consoles he is always going back to either the Gamecube in the den or his SNES (yeah, used to be mine) in his room. He needs games that require little or no reading ability and have a 'fun factor' like Mario Sunshine / World.

    As long as Nintendo stays the course, parents like me will continue to choose them for their children. The Revoution - Nintendo's next console - is going to make a big deal about repackaging their older, still enjoyable, games. First person shooters and complicated racing/RPG/strategy games are out of the equation for my little boy at this stage.

    Can't wait for Mario DDR on the GC!

    --
    "...Well, there's egg and bacon; egg sausage and bacon; egg and spam; egg bacon and spam; egg bacon sausage and spam..."
  47. The DS fetish Nintendo has by XMorbius · · Score: 2, Informative

    When I first heard what the DS was (remember, it was a secretive thing for a while, much like the revolution is now) it just brought back into my mind this two-screen kick Nintendo has been on for several years. Its a cool idea, definetely, two screens to work with, one dedicated to stats, the other to gameplay. Or a screen to keep to yourself, whatever.

    Thing is though, Nintendo has never gotten it to take off, they had wanted to do it with the N64, but never got around to it. Did it with the GBA and Gamecube, but it was rarely used, even with Square giving them a Final Fantasy to promote it! Sure, it wasnt a numbered FF, but its the thought that counts.

    Point is, they've wanted to do this for a while, I think we can all see the benefits of it. And so far, the DS has been Nintendos best attempt at getting the two-screen style going. Still though, there is a lack of interest. For whatever reason, good games are passing on the DS, at least for now.

    Nintendo made my first video game console, and hopefully they'll make my last, but to reiterate what everyone else has said, they need to change to make it happen. Not just being different either. I say go ahead and imitate your competitor's best Nintendo, Lord knows they've imitated you. But once you've done that, improve on it in that classic Nintendo style, and you'll be console king once more!

    That said though, those PSPs are far too fragile feeling to really make them that portible. Hell, I'm more comfortable carrying my iPod with me, and it cost twice as much!!! (40GB 3rd Gen, btw)

    1. Re:The DS fetish Nintendo has by springbox · · Score: 1

      Nintendo can't win by copying everyone else like you're suggesting. The thing that makes Nintendo unique is the fact that they don't try to copy and take their own path.

    2. Re:The DS fetish Nintendo has by XMorbius · · Score: 1

      If it was just copying I was suggesting I'd agree with you 100%. What I am trying to say is that they need to copy what the other companies are doing right, and improve on it. Unfortunetly, being unique and original is just as often a bad thing as a good thing (moreso in some cases)

      Nintendo has been reinventing the wheel with all their console releases, I think they need to step back and say "Hey, what have the other guys brought to the table thats worth its salt?" after they figure that out, and incorporate it, say "Alright, now lets make this a Nintendo console" and improve upon it from there.

      Of course it isn't that easy, the process is alot more involved. But it appears we all agree the big N needs to improve, and my opinion is there is something to be learned from their competitors.

  48. Exclusives? by NotZed · · Score: 1
    It isn't exclusives. Despite the hype, they're just a short-term gain, if any.

    It's the games ... stupid.

    Too many kiddies games, and not enough games overall.

    --
    _ // `Thinking is an exercise to which all too few brains
    \\/ are accustomed' - First Lensman
    1. Re:Exclusives? by hkmwbz · · Score: 2, Insightful
      "Too many kiddies games"
      Just because it doesn't have blood and gore doesn't mean that it can't be played by adults. There's more to games than flesh being torn apart by bullets, namely depth of gameplay. Nintendo games may have cutesy graphics a lot of the time, but the gameplay is great.

      On the other hand, it probably takes a real adult, mature person to look beyond the superficials and have a deeper understanding of things. Most people just want their fix of blood and gore it seems. But that doesn't make them any more mature or adult. In fact, most of the people I know of who love blood and gore in games are kids.

      --
      Clever signature text goes here.
    2. Re:Exclusives? by PhoenixFlare · · Score: 1

      Too many kiddies games, and not enough games overall.

      Have you actually played any of those "kiddie" games? Most of them are a helluva lot more fun than the piles and piles of sequels and bloody, violent "mature" games that Sony & Microsoft let grace their consoles.

      All it requires to enjoy them is that you feel secure enough not to treat everything that has bright colors and/or some cutesy characters as being meant exclusively for little kids.

    3. Re:Exclusives? by th0mas.sixbit.org · · Score: 1

      You say that, but you know what? kiddie games sell. Like hotcakes. You want your console to have the whine factor (mom mom mom i need pokemon mom mom mom), and nintendo, marketed to kids, has that more than the xbox or playstation. Parents are also more likely to buy the gamecube for young kids because it is cheaper and has a wide selection of nonviolent games.

      I agree with you, I'll never buy a gamecube for myself because I'm not the target market. But just because we're not the target market doesn't mean they're making a mistake.

      --
      twitter.com/gravitronic
  49. Re:It's no wonder they're losing money by bleaknik · · Score: 1

    You're probably right. Pokemon and Mario are the cash cows. For good reason, though.

    The 3rd Gen Pokemon games have offered exceptional depth and replay value, especially if you have a few friends that play.

    Mario... Well, I guess the Mario Party franchise is going great, and so is the Smash Bros. franchise. Not that I mind playing these games either. And Mario Sunshine rocked. And Mario Kart: Double Dash. Yup.

    Guess you're right. Same characters. Its just too bad that these same lovable characters keep showing up in well developed, fun video games. I mean... How is Nintendo ever going to stay in business by making fun, profitable video games.

    And Yup. Gamecube is trounced by both the PS2 and the X-Box when it comes to hardware. Yup. 'cept the 'cube is far more capable than the PS2 and only slightly (although not terribly noticibly) less capable than the X-Box.

    Homebrew sounds great though. I really wish ANY CONSOLE would present something to this market... (Sorry, the Net Yaroze was too expensive for lower middle class folks as myself)

    --
    Deja Vu
    n. 1. The sensation that you've read this very article before.
  50. Re:Other obvious reasons... by batkiwi · · Score: 1

    Killzone was not real time rendered, so there's no reasonable reason to believe the real game will look anything like that.

  51. Re:It's no wonder they're losing money by SirSlud · · Score: 1

    It helps, when you wish to have a convincing argument, that you check and make sure your points arn't 2 years old and easily refuted.

    First of all, having played all 3 consoles, and liking games on them all, that the Cube is only slightly less powerful than the Xbox, and stomps the PS2 in the face (might have something to do with the PS2 coming out WAY before the other two.)

    Second, it also helps to have actually played the games, or at least, claiming that you played the games.

    Lastly, who on planet early needs a jukebox or browser for their console? You? Your neighbour? Do they not own a cd player or computer? Are they in a market for both, only with less features and clumsier interfaces?

    --
    "Old man yells at systemd"
  52. And one more thing... by Chordonblue · · Score: 4, Insightful

    Stern Electronics is probably the best example I could give to refute those who think profitability is so bad.

    Stern are the only remaining pinball manufacturers in the world. Midway/Williams, Gottlieb, Sega, Atari, you name it - all gone.

    How did Stern survive? Well, they never were into the glitsy uber-electronic versions of pinball that Midway and Sega were killing themselves over. They simply did a simple thing: made FUN pinballs modestly.

    Eventually, their competitors priced themselves out of the market or found more profitable venues (Midway's arcade division produces gambling machines). With Sony and Microsoft not even close to breaking even after all this time, you know the next generation will be even worse for them. The PS3 is practically a supercomputer in console form, and the 360 will be more powerful than just about any PC you can put together.

    The ultimate question is: will they EVER turn a profit? I don't believe they will and in the meantime, Nintendo may experience a loss in sales to older, more demanding gamers, but they will continue to sail on through and IN THE BLACK.

    --
    "...Well, there's egg and bacon; egg sausage and bacon; egg and spam; egg bacon and spam; egg bacon sausage and spam..."
    1. Re:And one more thing... by king-manic · · Score: 1

      Eventually, their competitors priced themselves out of the market or found more profitable venues (Midway's arcade division produces gambling machines). With Sony and Microsoft not even close to breaking even after all this time, you know the next generation will be even worse for them. The PS3 is practically a supercomputer in console form, and the 360 will be more powerful than just about any PC you can put together.

      Your info on sony is a bit incorrect. They have made back their R&D costs a long time ago, they have been making money hand over fist for about 4 years now. This quater they took a loss because they sunk money into PS3 R&D. Unlike MS which is simply trying to get into the market, Sony is the market leader. Sony has been selling their PS2 for the same amount MS has sold their XBOX for. The PS2 has been making a profit from the hardware itself for at least 4 years. The XBOX is still likley a money losing machine. MS has generally lost money, with a few notable quarters where Halo has pulled them into the black. Their market situation is entirely different and you should not confuse MS and Sony since Sony makes money.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  53. Nintendo does good consoles. by theapodan · · Score: 1

    I'm tired of people passing off the gamecube as a kids toy, without having played some of the titles on it. Ikaruga comes to mind, if you think that a 7 year old could rock that game, you're wrong. Is Hitman 2: Silent Assassin a childs game? Nope. The number of excellent adult titles on Gamecube are substantial, more games than I can afford anyway. And even without these less well known games, the Metroid Prime series are excellent games.

    If you think that Gamecube is a platform for kiddie titles, go blow someones head off and shred their body with an SMG in Hitman 2, and come back and apologize.

    Also, someone in this thread said that Nintendo should stick with what their good at, handhelds. This is ridiculous. Might I remind you that the NES and Super NES are still excellent consoles, especially the Super NES.

    That having been said, I also own a PSX and a Dreamcast, and will definitely be buying a Revolution.

    That having been said, I really with a metal slug collection would come out for gamecube or revolution with all the games included.

    1. Re:Nintendo does good consoles. by Nightspirit · · Score: 1

      The problem is, as a 25 year old gamer, I've already had my fair share of mario, zelda, metroid, etc. I've experienced that, and it's time to move on. Sure, they may be excellent titles, but with the little spare time I have I want something different. Yes, I know, the GC does have some exclusives, and some good 3rd party titles, but the majority of what is released is 1st party material. Also, some of us casual gamers don't have the time to keep informed regarding the latest console content. Nintendo for a very long time has been against adult content on their consoles, so it comes as no surprise that people still think of Nintendo as a PG-13 and under company. The only reason I got an xbox was for modded content (emulation station baby!), and the only reason I might consider getting a ps2 on ebay is to play romance of the 3 kingdoms. I just don't see any games on the GC that scream "purchase this console!" If you can prove me wrong, great. I can get a used GC for quite cheap, so if there are some excellent games that are not mario or cross-platform, I'd like to hear about them.

    2. Re:Nintendo does good consoles. by Nightspirit · · Score: 1

      Whoops. Fixed the formatting. Sorry.

      The problem is, as a 25 year old gamer, I've already had my fair share of mario, zelda, metroid, etc. I've experienced that, and it's time to move on. Sure, they may be excellent titles, but with the little spare time I have I want something different.

      Yes, I know, the GC does have some exclusives, and some good 3rd party titles, but the majority of what is released is 1st party material. Also, some of us casual gamers don't have the time to keep informed regarding the latest console content. Nintendo for a very long time has been against adult content on their consoles, so it comes as no surprise that people still think of Nintendo as a PG-13 and under company.

      The only reason I got an xbox was for modded content (emulation station baby!), and the only reason I might consider getting a ps2 on ebay is to play romance of the 3 kingdoms.

      I just don't see any games on the GC that scream "purchase this console!" If you can prove me wrong, great. I can get a used GC for quite cheap, so if there are some excellent games that are not mario or cross-platform, I'd like to hear about them.

    3. Re:Nintendo does good consoles. by rhpot1991 · · Score: 1

      There are a ton of great games for the cube, as long as you can give them a chance you will love them.

      The Pikmin series is my favorite (The closest thing that I can compare it to is a cross between an RTS and 3rd person game). The Metroid Prime series is excelent. If your into RPG's Tales of Symphone is a great game, and lets not forget the most visually impressive console game to date, Resident Evil 4.

      Where the cube really shines is in "party" games, there is nothing like pummeling a foe in Super Smas Bros. and then proceeding to turn and laugh in their face. If you don't mind spending the money on some hardware, Donkey Konga is a highly adictive game, its just not the same without the bongos though, so your gonne need to fork out some cash for them. You also have Geist (out on august 15th) and Zelda as some good upcoming releases.

    4. Re:Nintendo does good consoles. by buffer-overflowed · · Score: 1

      No PS2?

      Then we have Viewtiful Joe(great classic style platformer) and Resident Evil 4 from capcom.

      Tales of Symphonia from Namco(exclusive) as well as the best selling version of Soul Calibur 2.

      Ikaruga from Treasure(if you missed it on the dreamcast, exclusive).

      Animal Crossing, Pikmin(1/2), Star Fox Assault, Metroid Prime(and echoes), Fire Emblem, F-Zero, Mario Kart, Mario Golf, Mario Baseball, Mario Tennis, Paper Mario, Super Smash Bros Melee, and Warioware all from Nintendo.

      FF:CC if you have a GBA and friends with GBAs from Square-Enix.

      Harvest Moon:AWL and AAWL.

      MGS: The Twin Snakes(remake, if you missed it on the PS), and Eternal Darkness from Silicon Knights.

      A bunch of old console collections.

      There's more, those are just off the top of my head.

      WRT to Metroid. Metroid Prime is to Metroid what Mario 64 was to Mario. It retains the essence, but it's really quite new.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    5. Re:Nintendo does good consoles. by mink · · Score: 1

      I'm about to hit 32 (2 weeks) and I haev immense fun with my Gamecube and PS2. I think all you twenty somethings need to grow the hell up. It's not grade/high school anymore (even if the workplace/political environment seems like it).

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  54. Re:Other obvious reasons... by rale,+the · · Score: 2, Informative

    The obvious answer is that the 360 is closer to it's launch date then the PS3. Wouldn't it actually be kind of strange if it didn't have more in the way of game trailers, etc, already running?

  55. Pokemon by Turn-X+Alphonse · · Score: 5, Funny

    Time to release more Pokemon games, stat!

    Please STFU. Pokemon RPGs are a lot more indepth then people give them credit for. Each pokemon stats wise have hundreds of varients and tactics, far more then the latest FF menu slogging interactive movie.

    When you can tell me what EV, IVs and base stats are relating to pokemon and I might listen to you're opinion. Untill then you're taking cheap shots at a fantastic RPG series which happens to be easy enough to pick up and play it's marketed to kids.

    --
    I like muppets.
  56. Playability VS cutting edge = Nintendo extinction by markpapadakis · · Score: 1

    Nintendo has been leveraging its designers skills, attention to playability, focusing on pure fun VS cutting edge tech for a long time now. This was working in their favor but the other players kept throwing cool/hot technology at the fight until even playability itself seemed less important than slick graphics and multiplayerability elements.

    Unless Revolution turns out to be the revolutionary device they expect us to believe it is, Nintendo will not be able to sustain its declining market share, until Nintendo will be no more.

    --
    Technology ramblings : Simple is Beautiful
  57. I think it's time to admit... by Hosiah · · Score: 1
    Video game consoles that hook up to your TV just might be going the way of the typewriter, the phonograph record, the corded telephone, and the fountain pen. I can remember when video pong seemed the most exciting thing in the home. Now, games come on a cell phone - in color! My watch plays games. PC computer games have come up to catch up with and even surpass consoles, given the right hardware.

    I only hope it's not long before I get to give this speech about Wintendo as well.

    1. Re:I think it's time to admit... by cowscows · · Score: 1

      Seriously dude...what the hell? Are you actually being serious with this post? I'm going to assume you're joking, just so my opinion of humanity won't get any lower. But anyways, a few points to refute.

      Yeah, I'd much rather play games on my phone than on my TV. Sometimes, I like to get three of my friends, and we'll all pile into my car, and they'll all look over my shoulder and watch me play Jamdat Bowling on my cell phone. It's way better than everyone having to spread out on the couch and work their own controller. Much more intimate.

      And you're right. My new $1400 computer system can make prettier pictures than my five year old PS2. The controls aren't quite a nice when I'm trying to play a football game, and I can only play multiplayer with people in other buildings over the internet, but I don't want to actually be around my friends anyways.

      Your watch plays games? But doesn't your phone tell you the time too? My phone replaced my watch long ago. I don't see that happening to my TV or my video game consoles any time soon.

      --

      One time I threw a brick at a duck.

    2. Re:I think it's time to admit... by cornface · · Score: 1

      The controls aren't quite a nice when I'm trying to play a football game,

      You can buy a $12 adaptor from Radio Shack to use your Dual Shock controllers with your PC. I'm sure they are cheaper if you shop around. They even make multi-adaptors that let you use your X-box/PS2/Cube controllers. Your argument is ill-thought and stupid.

      and I can only play multiplayer with people in other buildings over the internet, but I don't want to actually be around my friends anyways.

      I know this is going to come as a (dual) shock to you, but you can purchase two of the adaptors and play any number of games on the same screen. (!!!)

      Maybe it's time to stop watching Star Trek and dreaming of puppies and get back in the job market. It's affecting your brain.

    3. Re:I think it's time to admit... by Hosiah · · Score: 1
      and I might add to the other reply to the reply...

      $1400 for a COMPUTER??? And I bet you use it to run Windows! Listen, computers are free. You just need to learn how to score leftovers and snap up a new motherboard out of the bargain bin.

      I have one downstairs running Mandriva and it does every game!

    4. Re:I think it's time to admit... by cowscows · · Score: 1

      Yeah, because my computer desk is such a nice place for a crowd to kick back and play games. Just because you can go to some extra effort to make your computer work more like a console doesn't make it a good replacement.

      --

      One time I threw a brick at a duck.

    5. Re:I think it's time to admit... by skepticult · · Score: 1

      You make a good point. Two player games generally involve a large number of people. The question is, WHERE WILL THEY ALL FIT?????

      I will not sleep easy until the answer is found and I advise you to do the same. Together we will get very tired.

  58. It's not the console... by RealmRPGer · · Score: 1

    I don't think it was so much the console that's doing bad as it is the games. I mean two games is all it takes to equal the purchase of a GameCube, and Ninty really wasn't showing much in that field. Just recently they released their first party baseball and soccer games, so that'll probably help next quarter's sales. But I think I should point out that this (last quarter) is NEVER a good quarter for ANY game company. Wait 'til fall.

    1. Re:It's not the console... by cornface · · Score: 1

      Ninty?

      For the sake of saving three letters you spout "Ninty" in a public place?

      Shame.

    2. Re:It's not the console... by RealmRPGer · · Score: 1

      When you work for them, you pick it up.

    3. Re:It's not the console... by cornface · · Score: 1

      In that case, you can redeem yourself by sending me a free copy of the new Advance Wars when it comes out. I'll jot a note so we don't forget.

      Thanks!

    4. Re:It's not the console... by RealmRPGer · · Score: 1

      Hey, I still have to pay for it. I just get it for 2/3 the normal price.

  59. Re:It's no wonder they're losing money by fabs64 · · Score: 1

    no... it means they made 80% less money than last quarter/year/whatever..
    Just because you make 50bn one year doesn't mean you should expect to make the exact same the next, I thought that would be pretty obvious?
    So Nintendo's gaming division is still operating more than self-sufficiently, being able to pay all their employees and cover their costs while still having money left over.
    Sony and Microsoft, on the other hand, have to basically use profits from other departments to cover these costs... bad business, but they have the money to handle it.

  60. Re:Sad by Fussen · · Score: 1, Insightful

    Nintendo dosn't aim at Kids or Adults. They aim at everyone, unlike Sony and MS who aim ONLY at adults.

    It's a heavy generalization, but a good generalization if one were to be made. Nintendo makes things that are fun, straight up. Mario Party 7??? Come on, they are obviously getting positive feedback from that series. You look at XBOX and what do they have that even TOUCHES the fun of Mario Party? Some game that has a music industry-acceptable hip-hop genre with sexual/violence mandated undertones.

    Some people say that Nintendo is for kids. I say that those people are the same folks that wouldn't be caught dancing because their ego and social acceptance of what's "cool" prevents them from just letting loose.

  61. More expensive games by mattbee · · Score: 2, Interesting

    As an owner of all three consoles and reasonably frequent game buyer (1 or 2 a month), I like the choice of being able to pick the best game on whatever platform... unfortunately when games come out on multiple platforms the GC always seems to be the more expensive version, and I'd be a fool to pick it after spending money on all the consoles just so I can get the best value :-) So for Price of Persia, XIII and more recently killer7, I went for the PS2 versions because, well, it they were all about £8 cheaper than the equivalent Gamecube edition.

    Does Nintendo not see the value in paring down their costs for non-exclusive titles, just so that their GC owners (and fans of their exclusives, Zelda, Mario, Pikmin etc.) can build up a library on their platform? As it stands I really don't own many GC games, but I do appreciate the big N's higher quality control (loading times? what loading times?) and would like to enjoy it a bit more often.

    Mind you, this is all from a cheapass who's bought maybe 4 games in the last 4 years actually *new*, and all the rest second hand :-)

    --
    Matthew @ Bytemark Hosting
  62. Re:It's no wonder they're losing money by ErikZ · · Score: 1

    Oh man. Ok, lets go over some numbers.

    Lets say Nintendo has operating costs of 100 million dollars. (A very convenient, round number.)

    Last year, their theoretical income was 300 million. Giving them a profit of 200 million.

    80% of that profit is 160 million. So, for their *profits* to be down 80% from last year, their income would have to be 140 million.

    They are not losing money, they are making less profit. In fact, unless their drop in profit is greater than 100%, it is *impossible* for them to be losing money. Get it?

    --
    Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
  63. As opposed to what Nintendo did? by Moraelin · · Score: 4, Interesting

    Let's face it, Nintendo applied the "we'll give consoles at a loss, and overcharge for games" model long before Sony or MS were anywhere near interested in consoles at all.

    So Nintendo's case in an anti-trust lawsuit would be... what? "Your honour, they did the _exact_ same thing we did, but took a bigger loss"? I think the judge would have to call a recess just to stop laughing.

    Plus, it's sorta ironic, that what goes around comes around. And I don't just mean dumping prices on hardware. Nintendo, for all its other merits, was a far nastier monopolist than MS when it was at the top.

    Anyone else remember the exclusivity contracts they made developpers sign? No, I don't mean the _nice_ MS way of "we'll give you a big wad of cash if you give one exclusivity on this one game for a year." Nosiree, bob. Nintendo's version was more like signing yourself into exclusive serfdom, for life. Sorta "we're the Big N, we're King. If you want to be allowed to develop for our console, you worthless insignifficant peon, sign there that you're not allowed to _ever_ publish _any_ game for any other system."

    Took some desperate lawsuits to get that crap declared illegal.

    Remember the anti-competitive behaviour in Europe? Yeah, Nintendo got convicted and fined as a monopolist over here. Not only that, but they cheerfully continued doing it during the trial, on the explicit assumption that they'll make more money out of it than the EU can fine them. Much to their surprise, the EU had a nastier bite than Nintendo estimated. But still, it's the kind of "we know we're breaking the law, but you can't stop us" behaviour that we condemn Microsoft for.

    So I find it sorta strange to see much the same gang on /. booing MS and cheering a far worse monopolist.

    Either way, I'd find it bloody hillarious if Nintendo filed an anti-trust lawsuit. It would be like seeing Microsoft filing anti-trust against someone. _That_ surrealistic.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:As opposed to what Nintendo did? by apoc06 · · Score: 1

      i tend to think of that whenever i hear people go on and on about how kid friendly nintendo is. maybe its just me. i enjoy nintendo products just as everyone else does, but i dont really see them as the angelic corporation that really cares about family and kids that some people do.

      they have a track record of being notoriously stubborn and hard to work with that is on the same type of level of MS.

      honestly, i would prefer for neither of the three major companies to go out of business. the competition has indeed helped us all out as consumers. we complain about modern top games selling for around average $40, but in the 8-16 bit nintendo heydays games used to retail for 60-70. a budget title was $35. now most games are released for $35-49. sure cd and dvd technology helped lower costs, but if you recall, nintendo fought against the idea of implementing cd based technology for the longest. why would they sell us data on less expensive and superior media, when they could continue to sell us more expensive games using cheap chips that they can use fancy buzzwords to make us think that the game should cost more? superfx chip, anyone? i mean really do you think nintendo was that afraid of games being copied either?

    2. Re:As opposed to what Nintendo did? by Moraelin · · Score: 1

      Ah, well, I'm not saying Nintendo should go out of business or anything. You're, of course, right. Competition is great for us consumers, and I very much like it staying that way.

      Just saying basically what you say, that they're certainly no saints. While nowadays they do have the positive effect of being _some_ extra competition in the market, they never really were the "good guys" in any form or shape.

      As for "kid friendly"... Well, I think "kid friendly" can also simply mean that they publish a lot of games for children. As in, you know, if you had a little kid, it might be easier to get him/her started on some Nintendo games than on FFX or Kotor. Which is technically true.

      Now I don't think that publishing games for kids means being angelic or anything. Nintendo hung onto the "kid-friendly" image and censored even the _word_ "blood" as long as they thought it's the PR image that sells more consoles. _But_ they had no problem doing a sharp 180 degree turn and raping a child-friendly franchise by turning it into a splatter- and cussing-fest, when it finally dawned upon them that the adults are a richer market and the "kids' console" image is costing them market share. Nothing says "it was just a PR image" like seeing them swing to the exact opposite extreme when it looks more profitable.

      --
      A polar bear is a cartesian bear after a coordinate transform.
    3. Re:As opposed to what Nintendo did? by Chris+Burke · · Score: 1

      Yeah, that's all true. Nintendo has done some quite crappy things. I guess the reason I don't hang them for it is because they have never appeared to want to dominate anything but the game console market. Unlike Sony and Microsoft, who appear to want to dominate everything. So Nintendo's antics seem less threatening to me.

      I'm still pretty proud of my "unauthorized" copy of Gauntlet for the NES.

      --

      The enemies of Democracy are
    4. Re:As opposed to what Nintendo did? by LKM · · Score: 1
      Nintendo applied the "we'll give consoles at a loss, and overcharge for games" model long before Sony or MS were anywhere near interested in consoles at all.

      Care to back that statement up with some proof? Links, perhaps? I always thought that Nintendo never sold consoles at a loss, or at least not for extended periods of time.

    5. Re:As opposed to what Nintendo did? by stonecypher · · Score: 4, Interesting

      Plus, it's sorta ironic, that what goes around comes around.

      That's not what irony means.

      Sorta "we're the Big N, we're King. If you want to be allowed to develop for our console, you worthless insignifficant peon, sign there that you're not allowed to _ever_ publish _any_ game for any other system."

      Yeah, and you could only publish five games a year, too. They did that for a good reason. It was harsh, and they kept it up too long, but that's what salvaged video gaming. It's also the reason there was a Robbie the Robot.

      See, the problem was, Nolan Bushnell didn't know how to keep a tight leash. He treated his programmers like crap (wouldn't even put their names in the manuals, even when it was a two-person job back then, ffs.) As a result, a big block of his programmers split off and formed the first independant game software company, Activision; they were quickly followed by several other outfits.

      Now, by the standards of their day, Activision kept their shit together for a while. They were about the only ones. Suddenly, there were 30 ripoff pacmans on the market. Some would crash; a few wouldn't even boot. The market was flooded with crap.

      Much like the reaction to the immense mass of crap FPSes in the mid to late 90s (RoTT comes to mind,) parents began to balk, to return too many games; publishers went under. There wasn't this huge mass of other genres to fall back on, like there was with the FPSes; it was the whole market, that time. Quickly, the only games that would sell were games attached to big names, such as movies, since they had the budgets to follow through a four man team for 6 months. (Those were the days.)

      Then, ET went big. Much bigger than anyone expected. Way, way too late in the year. The person who managed to get the contract was already spread far too thin. He contracted a single individual to write that game in six weeks, including the art support and writing the manual. Remember, this was pure-ASM days, and it's not easy to write a game for a machine which has no video ram; updating the raster on the h-blank costs you nearly all of the almost-zero CPU time that thing had to throw around.

      The result, as you can imagine, was crap. 'Course, you don't need to imagine; everyone throws this game around as an example of the worst game in history, though in fact there are far worse; even though the game sucks, it has no major flaws outside of that it sucks: no crashing bugs, no accidental impossible levels, etc.

      Nonetheless, every parent on earth had gotten ET for the 2600 for their kids for christmas. Because the movie had such wide appeal to both kids and parents, the parents often sat down and tried to play it with their kids.

      As the old phrase goes, it was the straw that broke the camel's back. It turns out that the game had been made with some fantastically bad decisions: for example, twice as many carts were made as there were systems in circulation, because someone actually believed that that game would singlehandedly drive console circulation to double based on the popularity of the movie. (Had the game not sucked, there's a reasonable chance it might have gone halfway that far.) Furthermore, Sears had been hornswaggled into a contract which made them take the bullet for returns, instead of the publisher, something unheard of in the retail industry.

      They lost tens of millions of dollars. Remember, Sears Roebuck was in the seventies what Walmart is now - the 800 lb gorilla whose word made or broke you. When sears trashed all consoles that february, video gaming looked like its first generation was at an end.

      It was two years before retail took consoles seriously again. Nintendo was who pulled it off, and they pulled it off by both understanding and duping the retailers, in addition to being at the right technology place at the right time. This required three things:

      1) It was the era where RAM dropped to the price point where fu

      --
      StoneCypher is Full of BS
    6. Re:As opposed to what Nintendo did? by mouse_clicker · · Score: 1

      I think the key word in your entire post is what Nintendo did. Yes, Nintendo was a very nasty monopoly (I don't know about worse than MS in their heyday, but at least very close).

      However, it wasn't the lawsuits that got them to stop, it was the fact that they were seriously pissing off anyone who could support them. They made mortal enemies out of Namco and Square, and alienated a ton of other 3rd parties. That's a huge reason the Genesis did so well, because all the 3rd parties Nintendo had been screwing over jumped ship to the much nicer Sega and a bunch of Nintendo's customers went with them. Then they went with Sony and the Playstation instead of the N64 because Nintendo still insisted on being nasty.

      And you know what happened? It came around and bit them in the ass and is arguably what started their fall from being the sales leader. They realized that being a sinister monopoly wasn't a viable market plan in the videogame industry and started being nicer. I'd say their evil streak ended when Yamauchi resigned and the much nicer Iwata took over.

      So now, tell me, what evil monopolistic practices have they done lately that can even compare to what they did before? You can stop speaking in the past tense and get with the times- Nintendo is nowhere near as evil as they used to be, and they're trying to repair a lot of their damaged relationships they had with 3rd parties (they're great buddies with Square and Namco, now). Iwata is really turning the company away from their cutthroat past, and not losing any of the profit-making abilities, either.

    7. Re:As opposed to what Nintendo did? by TheDanish · · Score: 1

      That was an amazing post. I wish I had mod points to give you.

      --
      Danish != nationality
    8. Re:As opposed to what Nintendo did? by Moraelin · · Score: 1

      In other words, the _only_ thing that stopped them was losing that monopoly position, not growing a conscience or anything.

      Nintendo kept their arrogant "we're the Big N, it's you who'll come crying back to us" until the very end of the N64 era. Even when Sony had already taken most of their market, Ninendo was still shooting off its mouth with crap along the lines of "we have all the games we need. It's Sony who'll go bankrupt for publishing so many games."

      The only moment when Nintendo stopped acting like a bully was... when they no longer were in a position to do it. It's like saying "yeah, but he stopped punching people in the face after he ended up in a wheelchair" about the school bully.

      I'm not gonna draw and quarter Nintendo for what happened in the past, but I hope you'll understand it if I'm still less than impressed about the new "good guys" face. They've stopped being nasty _only_ because they're no longer able to play nasty. (Or not without commiting corporate suicide in the process.) They didn't grow a concience, they were, simply put, declawed. That's all.

      If they ever ended up at the top again, I _fully_ expect them to start acting like total assholes all over again.

      --
      A polar bear is a cartesian bear after a coordinate transform.
    9. Re:As opposed to what Nintendo did? by stonecypher · · Score: 1

      Thanks kindly. Also, word to your sig.

      --
      StoneCypher is Full of BS
    10. Re:As opposed to what Nintendo did? by mouse_clicker · · Score: 1

      Since when has any company been good anyway? The only one I can think of is Google, and they're certainly the exception to the rule, not the rule itself.

      So yes, I do think Nintendo's primary motivation for being nicer is money. But then again, I think the primary motivation for any company is money, Nintendo included. Nintendo gets built up as this loving, caring company, and while I do think that most, if not all, of them honestly do want to make great games and improve the industry, they're still a company and the purpose of any company is to make money.

      I don't know, maybe since Iwata took over Nintendo actually does want to be nice, but people shouldn't be surprised when they do some cutthroat or nasty things to make a profit, they're just managing a business, managing a business like anyone else would do (if they wanted to make money).

      I think you'll notice that I never said Nintendo was nice and courteous now, I just said they're not as monopolistic, nowhere near it. But they still do have the tendencies, just like everyone else, so singling them out is pointless, especially when there are dozens are corporations much worse.

    11. Re:As opposed to what Nintendo did? by mouse_clicker · · Score: 1

      Also, I don't think they'll return to being a cutthroat nasty monopoly if they get back to the top- Yamauchi resigned, man. He was the main reason that Nintendo was mean in the first place, that guy was ruthless. Iwata's a much more cuddly president. I do expect Nintendo to be very strict with the market if they get back on top, but I think it's ignorant to say they'll go back to being how they were, especially when how they were is why they're how they are now. Just think these things through.

    12. Re:As opposed to what Nintendo did? by Moraelin · · Score: 1

      First of all, all I'm saying is basically "I'd find it funny if Nintendo, of all people, would file an anti-trust lawsuit." I'm not saying I'd (still) want to see them bankrupt, or that they're necessarily still assholes, just that... well, it would be "inconsistent", for lack of a better word.

      Some people, e.g., Microsoft, are at least consistent in their insisting that any economic regulations should be abolished altogether, and one should be free to abuse the market as one sees fit. Look at every pro-MS paid-by-MS new economic theory, and they're very consistent in hammering on the same idea: "monopolies don't exist, there's no such thing as anti-competitive behaviour, having complete control of a market is just normal ideal capitalism, bla, bla, bla."

      But _if_ a monopoly (be it MS or Nintendo) actually filed an anti-trust lawsuit against someone else... it would mean, what? "We believe that the economic laws should apply to everyone _except_ us"? I _hope_ even Nintendo won't sink _that_ low.

      Second, you probably do realize that the second message is the perfect disproval of the first answer you wrote.

      Yes, all companies are out there primarily to make money, and I don't expect anyone to be cuddly care-bears. Or not stay long in business if they are.

      But there are varying degrees as to how nasty they are. There are people who at least play reasonably nice with their _partners_, and there are people who are like "we're the Big N, you'll lick our boots and sign yourself into slavery if you want to do any kind of business with us." You yourself give Iwata as an example of the first and Yamauchi as an example of the second, which just makes my point that this kind of distinction exists.

      So, no, I'm not condemning anyone for trying to make a buck. But I am disgusted by those who aren't just complete assholes and bullies, but _knowingly_ break the laws too in pursuit of that money. And in that aspect, I am thoroughly disgusted when I think of (the old) Nintendo.

      And I'm not necessarily singling them out. Yes, I'm disgusted by a dozen other companies as well, but this was a sub-tread about Nintendo. I think if I wented to rant and rave about, say, SCO in it, it would be off-topic.

      --
      A polar bear is a cartesian bear after a coordinate transform.
  64. Re:Other obvious reasons... by Xaria · · Score: 1

    We chose X-Box because it had the best graphics, and many of the games we happened to want were the NON-exclusives ... so we chose the console that played them best. If we were choosing on games alone we would have been torn between the GC and the PS2. It was definitely the console stats that put the GC out of the picture, even though we love Nintendo games (especially Zelda:Windwaker and Smash Bros). The HDD in the X-Box was also a deciding factor, I'm sick of paying for memory cards.

    It happens that I've modded my X-Box recently, but that was mostly because Microsoft support for a particular problem was more expensive than getting the X-Box modded (which fixed the problem). I now love X-Box Media Center and StepMania, but my husband and I have spent 17 hours in the past week playing Pokemon inside an emulator on the X-Box! We've come to the conclusion that we prefer Nintendo games, especially now that we have a little one in the family, so our next console will be a Nintendo. I'm hoping that this time they'll learn from their mistakes and bring out a real competitor, not the child-targeted system they made last time. I think they forgot that (most) children can't afford a console, it's the teenagers and adults that it has to be marketed to.

  65. Re:Sad by hkmwbz · · Score: 1
    "When do you become too 'mature' for Super Mario Brothers, exactly?"
    When you start trying to peek up Princess Peach's dress, rather than actually playing the game? ;)
    --
    Clever signature text goes here.
  66. Re:Sad by Justin205 · · Score: 1

    When you start trying to peek up Princess Peach's dress, rather than actually playing the game? ;)

    Play Paper Mario.
    (If you've played it, you'll get this.)

    --
    "Your effort to remain what you are is what limits you."
  67. Mature by Qbertino · · Score: 1

    Curiously enough, the most "mature" - in terms of scary, frenzy and splatterhackfesty - games I know are from the Resident Evil series on Nintendo GameCube. I recall they've even got some exclusives in that. No?
    Anyway, it's tough to get any more "mature" than that. Play that time of game longer than 5 minutes and you get an heart attack. No thanks, I'll stick with Viewtyfull Joe, that's just enough exitement for me :-) .

    --
    We suffer more in our imagination than in reality. - Seneca
  68. You also need a good marketing by DrYak · · Score: 2, Informative

    Easily copiable game isn't enough.
    You also need good marketing.

    Sony Playstation : Easily copied CD-R + Good marketing - was a sucess.
    Microsoft X-Box : Copiable and Backup-to-disk games + Complete marketing invasion - was a success
    Sega DreamCast : Games copiable out-of-the-box (not even needed to mod-chip the unit, just burn'n'play) but almost invisible marketing - was not as successful as concurrence, mostly because the developper listened to the PS2 hype and stoped producing DC titles and waited for PS2.

    On the other hand, with such an easy burn'n'play + good general purpose accessories (mouse + keyboard), DreamCast is having a very good afterlife with a lot of homebrew games/softwares developped.

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
    1. Re:You also need a good marketing by Rallion · · Score: 1

      How was the XBox a success? By what standards?

    2. Re:You also need a good marketing by toddestan · · Score: 1

      Because it looks stylish and doesn't have kiddie games. That makes it a success in Slashbot's eyes. (Shh, don't bring up worldwide sales or profit margins.)

      I thought that since it is made by Microsoft, that automatically makes it a failure? I mean, look at Windows - it runs on something like 90% of desktops out there, but its still considered a failure by many people here.

    3. Re:You also need a good marketing by IpalindromeI · · Score: 1

      That's only for software, because Microsoft is the big bully. But with the XBox, they're the underdog: they can do no wrong!

      --

      --
      Promoting critical thinking since 1994.
  69. Also PILES of cash... by burnttoy · · Score: 1

    AFAIAK the BIG-N are still sitting around on a substantial pile of cash (billions)... i think they should've bought Sega when they had the chance but what do I know!

    --
    Time flies like an arrow. Fruit flies like a banana.
  70. I'll keep this short as I can... by Colourspace · · Score: 4, Insightful

    I have owned most the consoles over the past 20 years, so not a fanboy of anyone in particular. But I have had more fun gaming in my past 4 months of GC and 6 months of GBA owning than I have done in the past 3 years of PS2 owning. Its not the quantity of games, it really is the quality, and I think this is where Nintendo excel.

  71. Happy by Kludge · · Score: 4, Insightful

    We are not 6 years old any more nintendo!!! And 6 year olds do not have money, 24 year olds have money

    No, 24 year olds don't have money. 30-50 year olds have money. And we decide which games our 6 year olds buy. We get the ones that are fun and age appropriate. And Pokemon rules.

    1. Re:Happy by Anonymous Coward · · Score: 1

      24 year olds don't have any money

      Yes, I do. But it's people like you who insist that they are the sole representatives of the entire market that make it hard for me to find good games in a real store.

    2. Re:Happy by Deliveranc3 · · Score: 1

      I think the 20 something's resistance to the Pokemon franchise is that it is one of those things that requests a lifestyle to market to children.

      Perhaps it's just me who feels a problem with showing my kinds I'm willing to submit them to no holds barred advertising.

      These people will use any means nescessary to get children addicted to this stuff, ANY.

      I really am surprised parents aren't more concerned about the mssages inside this stuff, it alternates between pretty inane drivel and terrible stuff.

    3. Re:Happy by manamid · · Score: 1

      My PS2 is in a box in the attic, as I am a NEW Gamecube owner. My 6 year old loves games and there just weren't many games for the PS2 appropriate for him that weren't crummy tie-ins. And we are VERY happy with our purchase. Besides the kidppropriateness of some very high quality titles, there are far more games we can actually play together.

    4. Re:Happy by phorm · · Score: 1

      Says who? Most people I know have enough money to buy a few games or a console or two... it just means a little less beer/rum for the next weekend party. When a car+repairs costs in the thousands a game really doesn't seem all that bad.

    5. Re:Happy by isoteareth · · Score: 2, Insightful

      24 year olds have the money that counts, disposable income.

    6. Re:Happy by LKM · · Score: 1
      I really am surprised parents aren't more concerned about the mssages inside this stuff, it alternates between pretty inane drivel and terrible stuff.

      I'm assuming you're still talking about Pokémon.

      When I was a kid, we had two widespread games we played on schoolyards: "quartet", which is a game where each player has a stack of cards. On each card, there's a "thing" (for example, a superhero or a car). You then take your top card and announce on of the properties of your card (for example, the weight or strength of your car). If you had the highest number of this property of all topmost cards, you got these cards. The person who got the cards could announce the next property.

      The other game was collecting all pictures of soccer players and glueing them into a soccer player album. You would try to switch cards with friends to finish your collection and buy new cards at horrendous prices.

      I used to think that Pokémon and Magic and all those card games were crap, but then I thought about the things we used to play, and it dawned on me: First of all, it's not more commercial than it used to be, and second of all, it's a lot more complex and interesting than what we played. The Pokémon card game forces the player to really think about what he's doing when setting up his card stack. It's a game of strategy and wits, way more interesting than what we used to play. It even introduces a bit of evolution theory. The Pokémon games on the GBA are actually RPGs with a rather interesting battling mechanism. Pokémon ain't so bad, and compared to our games, it's a lot more demanding and probably also a lot more instructional. I think these games are actually teaching children problem solving skills and abstract thinking.

  72. Re:I'm not flaming Nintendo. by Trejkaz · · Score: 1

    Handhelds are not only consoles, they're the BEST consoles! So if they're good at handhelds, I doubt they will die out as a console manufacturer. :-)

    --
    Karma: It's all a bunch of tree-huggin' hippy crap!
  73. Re:Other obvious reasons... by Trejkaz · · Score: 1

    The XBOX only has the best graphics until you take framerate into consideration. I think I've had enough of the stuttery sound and graphics from my own one to be completely sick of it. I have perhaps one game (out of the ten) which doesn't experience any noticeable slowdown while running, and that's Kung Fu Chaos.

    Meanwhile over in GameCube land, I only have one game which experiences slowdown, and it's a shitty EA game. None of the titles I would consider "real" releases have the problem.

    That being said...

    The XBOX makes one AWESOME media player with XBMC installed on it. :-)

    --
    Karma: It's all a bunch of tree-huggin' hippy crap!
  74. Funny by BenjyD · · Score: 1

    It's so funny watching the console fanboys fight. They seem to forget that these are just companies we're talking about, not tribes.
    This is a competitive free market: if company A does well, it spurs company B to do better, and all consumers gain, irrespective of whether they own a console from company A or B.

    1. Re:Funny by cowscows · · Score: 1

      Well, in general, you're right, except that the business world has been developing a sort of "winner take all" mentality, where if you're not at the top of your market, you don't matter anymore.

      This matters somewhat in a business with as much publicity and marketing involved as the video game industry has. You don't just manufacture a product and put it on the store shelves, there's a huge network of websites and magazines that you have to cater to in order to reach your fans.

      If all the gaming magazines are reporting that you're losing marketshare left and right, and that developers aren't going to be able to make any money writing games for your system, that could seriously affect the future sales of your console.

      Simply put, Nintendo is constantly getting crapped on by the industry media, often unfairly. They've been an innovative force in the industry for a long time, they consistently make some of the highest quality games. If they get driven out of business because of hype and because they refuse to lose billions of dollars trying to build up marketshare, well, that'd be a damn shame and I'd be pissed off. Consumers wouldn't gain, we'd lose out.

      I dunno, I'm surely a Nintendo Fanboy, but it's not about pride or coolness, or justifying my collection of games. I truly feel that they're the best system out there, and they're under appreciated. I don't sing their praises to people because I want Miyamoto to have more money, I think most gamers would really appreciate what the gamecube has to offer if they gave it a fair chance.

      We can think of a lot of examples where an inferior choice became the default, due to a combination of lots of different things *cough*Windows*cough*. It just pains me to see it potentially happening again, and the media so eager to help make it happen.

      --

      One time I threw a brick at a duck.

    2. Re:Funny by BenjyD · · Score: 1

      I too would be sad to see the big N go: games like Paper Mario, Mario Kart, Mario Sunshine, Zelda etc. proved to me that the game industry could still be about fun, as opposed to 'mature' crap like Splinter Cell.

      There is a value in intelligent discussion of consoles from each company as you say, to counter misinformation. But every console discussion these days seems to break down into "OMG no boobies! GC is teh suxor!!!" or something similar: tribal conflict, not discussion.

    3. Re:Funny by cowscows · · Score: 1

      Well, there's always an element that will result to that. Part of that is just the market that video games generally pander to, both intentionally and unintentionally. When I was sixteen, the chance to see some boobies, even digital ones, was probably pretty interesting to me. Heck, I still like boobies, I've just played enough games to know that the level of boobage and fun are not necessarily directly correlated.

      Although slashdot's moeration and formatting systems aren't perfect, if you come back and read a thread a couple days later, the site does a halfway decent job of filtering out a lot of that crap, and you can get some decent information. But that only works if some brave people venture into the fray from the beginning, and try and bring some semblance of intelligence into the whole mess.

      --

      One time I threw a brick at a duck.

    4. Re:Funny by amliebsch · · Score: 1
      We can think of a lot of examples where an inferior choice became the default, due to a combination of lots of different things *cough*Windows*cough*. It just pains me to see it potentially happening again, and the media so eager to help make it happen.

      What makes you a fanboy is that you assume (wrongly) that what you like and enjoy is generalizable to other people. You need to understand that it is not. The vast majority of non-Japanese are not avid consumers of Japanese culture or gameplay styles, and nothing you say or show them will ever change their minds about that. Your blind prejudice in assuming that what other people prefer is "inferior" because it doesn't align with what you like is why fanboys like you are hated and loathed.

      --
      If you don't know where you are going, you will wind up somewhere else.
  75. Headline GROSSLY misleading by BinaryOpty · · Score: 5, Insightful

    More expansive article here If you read the article, it tells you "80% decline," but that's a lie. If you actually do the math, a 3.75 billion yen decline to 13.72 billion yen of operating profit is obviously not an 80% decline, and in fact what actually happened is a decline TO 80%. Likewise, they had a 14% drop in sales, netting 70.7 billion yen.

    Now, let's look at Sony and Microsoft's numbers (linked article last paragraph). Microsoft lost more money than Nintendo made in profit. Sony lost about a third as much as Microsoft, but they're still in the red! Where's the front page "Sony's losing money! So's Microsoft!" articles?!

    Good lord, no wonder why everyone thinks Nintendo's doomed: the media has it out for them! Why didn't they report on Sony or Microsoft's losses, let alone why didn't they check their numbers/headline/article before posting it?! Seriously, Nintendo has an uphill battle next generation, and it's mostly because the media puts them in a bad light like this.

    1. Re:Headline GROSSLY misleading by rooijan · · Score: 1

      This is sloppy reporting indeed - it makes Nintendo's situation look much more dire than it probably is.

      However, as has been pointed out in several places in this discussion, Nintendo is unlike Sony and Microsoft in that the other two have several other profitable divisions from which to cover the losses of their games division. Nintendo does not. So, while it's true that Sony and Microsoft's game divisions are losing money, the company's overall are not. Nintendo's game division is Nintendo, so a drop in profit for Nintendo in terms of games is far more serious (for Nintendo at least).

      --
      Daar is nie 'n lepel nie
    2. Re:Headline GROSSLY misleading by Sheepdot · · Score: 1

      No, it's mostly due to Nintendo not promoting 3rd party games on their platform. They don't promote 3rd party games, people don't buy them, and now they've lost some major support. Producers don't want to make games on systems if the playerbase isn't going to buy it. They also refuse to compete in the "hardware wars".

      Nintendo corporates have a huge misconception about what games are. They think video games are for kids. While that was true in the 80s, it is now the 00s and the same kids that played games in the 80s are now *twenty years older*. Most of us can buy a game system by planning a mere month ahead, and since many of us are also still single or only dating/engaged, we have disposable incomes reserved for gaming and more gaming.

      But Mario isn't going to cut it anymore. I remember telling my neighbor the next thing you'd know they'd be making a Mario RPG, and sure enough they eventually did in 1996: http://en.wikipedia.org/wiki/List_of_Mario_games

      I think it's kind of ridiculous to think that nostalgia is going to sell game systems. Nintendo *really* needs to wake up and either look at putting out superior game systems based on hardware, or moving to handhelds and expanding on their current titles.

      Remember that in Japan, Nintendo is seen as the "handheld system corporation" that makes a console system primarily for Americans. After the Video game crash of '83 Atari basically died, and Nintendo was really the only company willing to test the US market again. Just because they were the first certainly doesn't mean that they were the best.

      Also, Nintendo and Sega will continue to be around for forever. Remember that Nintendo was founded in 1889, and Sega in 1940. :)

    3. Re:Headline GROSSLY misleading by 10Ghz · · Score: 2, Interesting
      Now, let's look at Sony and Microsoft's numbers (linked article last paragraph). Microsoft lost more money than Nintendo made in profit. Sony lost about a third as much as Microsoft, but they're still in the red! Where's the front page "Sony's losing money! So's Microsoft!" articles?!


      Irrelevant. What we are talking about here are the total-profits of the company. Nintendo's profits dropped 80%. And while both MS and Sony are having losses in their console-business, both are making lots of money overall. Hell, I bet MS's profits are bigger than Nintendo's _revenue_! And with those profits, they can pour more money in to their platform.

      I don't care if MS made 1 billion losses with the Xbox. What matters is the overall profits of the company. And MS made humungous amount of money, and some of that money will be used on the Xbox. And that means (to me and to others) that the long-term evolution of the Xbox looks more bright that Nintendo's future does. So Nintendo made money. I bet MS made as much money in one day.

      Why didn't they report on Sony or Microsoft's losse


      Quarterly results from both companies are closely studied. And both companies made money (MS made huge amounts of money). How each individual division did is next to irrelevant. And even though Both MS and Sony lost money on the consoles, they STILL seem to whipping Nintendo. Xbox and Playstation have momentum, and Gamecube/Revolution seems to have very little.
      --
      Lesbian Nazi Hookers Abducted by UFOs and Forced Into Weight Loss Programs - -all next week on Town Talk.
    4. Re:Headline GROSSLY misleading by TeamSPAM · · Score: 1

      Reading all this stuff, I tend to think that Nintendo is the Apple of the console market. They were both cooler in the early days, don't dominate the their respective markets now and people are always talking smack about them. I don't think either is poised gain dominance in the next few years, but in the end they make decent products and make a profit. I think that Nintendo is smart enough to not make the mistakes Sega made, and continue to exist in their niche of the console market.

      That being said I would like to see Nintendo make some killer games that launched a new franchises.

      --
      Brought to you by Team SPAM! where we believe: "Information in the noise!"
    5. Re:Headline GROSSLY misleading by kevmo · · Score: 1

      You are mistaking sales for profits. Your article talks about a 14% decline in sales from the same period last year, rather than profits this quarter from last quarter.

      Profits = Sales (revenue) - Costs

      What this seems to show is that they had a large increase in costs this quarter. R&D on the Revolution could be one reason.

    6. Re:Headline GROSSLY misleading by buffer-overflowed · · Score: 1

      I'd worry most about Sony. They've been bleeding red ink out of numerous divisions for a while now. The gaming division has been a large part of how they managed to keep themselves in the black overall, and it's been losing money for 2 straight quarters now. Additionally, IIRC they're currently in the hole for a few bil as a company. Contrast this with MS and Nintendo who both have massive cash reserves.

      Supporting an unprofitable division only works if your other divisions maintain profitability, and even then, no company will keep it up forever. Their investors won't allow it. Even MS, whose overall profit and cash reserves make Nintendo and Sony put together look like children with a piggy-bank, won't keep the XBox division around if it's still unprofitable through the next generation.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    7. Re:Headline GROSSLY misleading by Zigg · · Score: 1

      Nintendo corporates have a huge misconception about what games are. They think video games are for kids. While that was true in the 80s, it is now the 00s and the same kids that played games in the 80s are now *twenty years older*. Most of us can buy a game system by planning a mere month ahead, and since many of us are also still single or only dating/engaged, we have disposable incomes reserved for gaming and more gaming.

      While you're busy running around convincing yourself that you're an "older gamer", perhaps you can spare a thought for the truly "older gamer" who has kids and would like games they can play with their kids?

    8. Re:Headline GROSSLY misleading by cybpunks3 · · Score: 1

      That's what Atari's Flashback 2 is for. http://gear.ign.com/articles/632/632883p1.html

    9. Re:Headline GROSSLY misleading by barawn · · Score: 1

      I remember telling my neighbor the next thing you'd know they'd be making a Mario RPG

      Square did, actually. Joint venture between Square & Nintendo. Proved to be so succesful that Nintendo made three sequels: Paper Mario, Paper Mario 2, and Mario & Luigi: Superstar Saga.

      Fantastic games. Feel free to bash them all you want, but who cares if they're reusing some characters? The characters don't matter as much as the gameplay does, which is fantastic.

    10. Re:Headline GROSSLY misleading by mouse_clicker · · Score: 1

      The IGNCube article says something different:

      "For Nintendo's April through June quarter, the company saw operating profit of 3.75 billion yen ($33.35 million), down from 17.47 billion yen in the same period last year. The company reports net profit of 14.12 billion yen ($125.6 million) compared to last year's net profit of 22.64 billion yen.

      So which is it? Are Nintendo's profits down 80% (down 13.72 billion yen from 17.47 billion yen to 3.75 billion yen) or down to 80% (down 3.75 billion yen from 17.47 billion yen to 13.72 billion yen). There's a pretty big difference.

    11. Re:Headline GROSSLY misleading by PeelBoy · · Score: 1

      Not only that can anybody name ONE profitable division in Sony? Movies maybe? I thought it was the game division that was keeping them alive in the first place. Aren't they billions in debt?

    12. Re:Headline GROSSLY misleading by rhuntley12 · · Score: 1

      Sony and MS can lose money. Nintendo's only business is video games. If Nintendo starts being in the red for multiple years there will be some huge problems.

      With the GBA I really dont think Nintendo is going to go anywhere for a long time though.

    13. Re:Headline GROSSLY misleading by rooijan · · Score: 1

      Looking back over my post, I realise I didn't say what I meant to at all - oops :-(.

      All I was really saying is to point out to the people who are saying that Nintendo is doing much better than Microsoft or Sony because Nintendo has a profit and the others don't, is that the others don't have to. Nintendo must turn a profit or die, which is why a report of drops in profit to Nintendo are potentially more worrying in the long term for Nintendo than reports of losses are for Microsoft or Sony.

      --
      Daar is nie 'n lepel nie
  76. Re:Playability VS cutting edge = Nintendo extincti by oh,+bitch+please · · Score: 1

    I think you've hit it on the head.
    Nintendo has lost ground because it's being perceived as a 'kids' console. While that's not a bad thing, you are not going to capture the midlevel market who buys more games and sustains your platform.
    Lego Star Wars has been a huge hit right in Nintendo's sweet spot and they didn't even release the game on GameCube.
    'Revolution' has that Sega 'DreamCast' stink all over it. sad.

  77. Wrong. by Tord · · Score: 1

    Nintendo is not a division of an extremely successful multinational corporation: it is a multinational corporation. There is nothing to support it if it fails to show a profit.

    WRONG, that doesn't affect anything. Although they don't have any other divisions to rely on, they have owners, probably mostly institutional investors where they are part of a portfolio. The chances that a company will keep on feeding a currently loosing division in hopes about it turning a profit later on is about the same as long-term investor keep feeding a currently loosing company in their portfolio. It's exactly the same kind of risk/gain calculations behind the decision in both cases. Besides, I'm sure Nintendo have savings to keep them going for quite a while without a profit anyway.

    In fact, I would say that Nintendo is better of than Microsoft's X-Box Division in this case since Nintendo is concentrating on one thing and has a track-record of succeeding in their business over and over again. Their shareholders believe in Nintendo as a game company and have invested in them as such.

    Microsoft on the other hand has so far only lost money in the gameconsole arena and because of their widely diversified business areas, they likely have many shareholders who rather would have them scrap the X-Box division and focus more energy on other areas which they believe in.

    1. Re:Wrong. by MountainLogic · · Score: 1

      Nintendo has major family ownership

  78. Made more profit than Sony? by Nossie · · Score: 1

    They said it not me... ??

    http://theinquirer.net/?article=24988

    Interesting figures though -- things dont seem so bad now :) and thats without looking into the Sony figures..

    To note another few companies the inq shows: Activision made a loss this quarter too -- it would appear that Q1 is always a bad year for VGs ?

  79. Pinball, next gen systems, and profitability by MilenCent · · Score: 4, Informative

    Source: http://www.businessweek.com/smallbiz/content/mar20 05/sb20050331_4850_sb040.htm

    While I'm no expert on the subject, I'm afraid I'm going to have to challenge you on a fact or two....

    Stern Electronics, the 80s manufacturer of arcade games (including some pinballs), is not the same thing as Stern Pinball, although Gary Stern was involved with each of them. Stern Pinball is what used to be Sega Pinball, and before that, Data East Pinball. It's a pinball division that's changed hands, and been renamed, a few times. It doesn't make sense to say that they've "survived" all this time; only recently have they become an independent company, bought off Sega by Gary Stern (who had been an employee).

    Stern Pinball, in whatever form, has never known for making the best tables. When Williams (who also owned Bally) was in the market, they were king. When they left the market, dismantling their pinball division and firing several star designers including Pat Lawlor (Addams Family, Twilight Zone), that basically meant no one was making pinball games anymore.

    Gary Stern saw the opportunity to get into the market. Stern seems to genuinely love pinball, and so has more than a monetary motive in buying the company. Without Williams in the market, he saw that it was possible to make a profit, if he were the only real pinball manufacturer in the world. He's in a very precarious position, however -- if someone else starts making pingames, he could go under easily. Fortunately for him, that seems unlikely.

    On to point two:
    The PS3 and X-Box 360 will certainly be more powerful than the current generation of machines. But there is an amazing amount of hype flying around concerning them right now. In light of the promises made concerning the PS2 and X-Box back at their release, I'm taking whatever either company says with a three-ton grain of salt until the systems are actually released and the play of their games can be assessed.

    Point three:
    I'm not certain that neither Sony or Microsoft's game division will not make a profit. I'd put more money on Sony than Microsoft. Nintendo is not in as much trouble as the article seems to suggest -- reading the original article sources makes it clear what happened is that Nintendo had a large R&D charge this year, probably from development work on the Revolution.

    1. Re:Pinball, next gen systems, and profitability by Chordonblue · · Score: 1

      I sure didn't know the entire history there with Stern - thanks. But it doesn't change the overall landscape. Stern is there and no one else is. That said, I sure do miss Williams pinballs - best in the world for sure!

      I think we can be reasonably sure that the next generation of consoles, while not living up to the extreme hype machine, will be extremely powerful nonetheless. Nintendo is simply not planning to keep up with them in the flash and glitz department - and that's ok with me. As long as they continue to produce quality games it may not matter to their main base of gamers.

      Sony and MS have a lot to make up for - these machines aren't going to be cheap and in Sony's case, it seems as though they'll be eating half the cost on each unit themselves! These companies are huge and can write off a billion or two, but Nintendo is not in that position - they need to be cautious.

      No, I don't see Sony or MS dropping out of the gaming market anytime soon, but my opinion is that Nintendo doesn't need them to. If they stay the course I think they'll get a reasonable share of the pie.

      --
      "...Well, there's egg and bacon; egg sausage and bacon; egg and spam; egg bacon and spam; egg bacon sausage and spam..."
    2. Re:Pinball, next gen systems, and profitability by MilenCent · · Score: 1

      Alas, I never got to play Earthshaker! I did manage to find a No Good Gofers machine though, I always thought that one was a little underrated.

      I also forgot to mention Funhouse. "FUNhouse? WAAAH-HAHAHAHAHAHA!"

    3. Re:Pinball, next gen systems, and profitability by MilenCent · · Score: 1

      I agree they will be extremely powerful. I'm less certain that they'll be superior to desktops. I'm absolutely certain that they will be far surpassed by desktop systems during their lifetime.

      Another thing that I'm not certain about: that differences between next-gen and current systems will be like night-and-day. This was the generation where we hit graphics that ran up to the limitations of TV resolution, which is probably the real reason why Sony and MS are hyping HDTV -- viewed on an ordinary TV, if they're viewed on an ordinary TV, there is not a compelling reason to upgrade. (IMHO, of course.)

      I think that might be one of the reasons for the excessive hype: Sony and Microsoft are trying to get people excited about them, so when they come out their graphics will seem miles better than current-gen systems. The drawback of that approach is that if it doesn't work, then the industry will probably crash, and crash hard, for graphics are just about the only substantive way they're differentiating next-gen systems from current ones.

      But even if it doesn't crash this generation, a crash is in the offing eventually, if not for reasons of stagnant creativity among most of the industry players, then because the upgrade-spark sales-obselence-upgrade cycle can't last forever.

  80. Re:The DS was probably my last Nintendo ever! by kennedy · · Score: 1

    go buy Meteos for the DS. it's easily the best title out there for this game.

    sure the DS had a slow start in the software department, but it's just now starting to hit it's stride (while the PSP camp is currently suffering through a drought for new titles...)

  81. Re:The DS was probably my last Nintendo ever! by kennedy · · Score: 1

    s/game/system/

    ugh.

  82. solution by tomstdenis · · Score: 1

    DS + more games == more monies.

    The DS is nothing more than a novelty at the moment. Hardly a serious gaming platform [though it could be].

    Maybe they have to lower the license costs for developers or open up more...

    Tom

    --
    Someday, I'll have a real sig.
  83. You silly twit... by Anonymous Coward · · Score: 1, Interesting

    Yes, it's hard when it is illegal for video rental stores to rent out games in your country.

    1. Re:You silly twit... by Echnin · · Score: 1

      Japan? Yes, yes it does.

      --
      Lalala
  84. Re:Sony is Dying... by FatherOfONe · · Score: 1

    Lets see now...

    If you read the article it says that they are paying for all the R&D of the PS3, Cell, and the PSP. This year! The PS3 hasn't even sold one unit yet. So, given Sony's track record of a new console every 5 years or so, they are on track to do very well.

    Microsoft can also run at a loss for a long time as noted, but I see their vision as something totally different. I see them trying to make future XBOXes more than game consoles, in that they will start to make them full computers. It only makes sense to me that they want to eventually crush out Dell, HP, IBM etc and make hardware. This would greatly reduce their software expense, in that they would only have to "fully" support their own hardware. The first step for them was to just get a console out there, the second was to make it radically different than a normal PC, the next will be to put a light version of Windows on it, then Office, then have it use emulation to run any "legacy" stuff, and the migration has begun. Now could Dell or someone produce the hardware for them? Sure, but knowing Microsoft I can see them wanting to own that business. So if this is Microsoft's long term goal, then I can understand them taking huge hits now.

    As for Sony, they too might be going after that market, but at a much slower timeline. I could see them going more for the livingroom hub type of device. Currently their HUGE advantage over the XBOX360 is that they will use HD-DVD's and by bundling them with the PS3, they all but assure themselves of Blue-Ray becoming "THE" standard in DVD-HD. That alone would make taking a loss for a short time worth it. They don't want another BETAMAX on their hands, and the PS3 helps them avoid that.
    It is my guess that the PS3, and Sony in general will standardize on Linux as the OS of choice in the future and hope that all apps are web based, so that vendor lock in will not be an issue.

    Time will tell, and as far as Nintendo, they will be fine. Their market will be kids under 12, and families with multiple kids who will only own one console. They just need to not loose focus on that market and have a somewhat competitive device.

    --
    The more I learn about science, the more my faith in God increases.
  85. Article doesn't mention the whole story by EvilDonut · · Score: 3, Insightful
    While the article mentions the fall in profit, it completely fails to mention the fall in revenue, and that number is in no way insignificant.



    Nintendo's profit has dropped $120 million, while the revenue has dropped $102 million. While Nintendo's sales have dropped in the last quarter, that is not why their profits are going down. If you are going to use the argument that they aren't selling as much as they did last year then you should see a larger fall in revenue than profits as you take the unit production/marketing/logistics/etc. costs out of the total revenue costs, leaving you with profit.



    What was posted was a 1.2:1 decline for profit:revenue - something that is very bizarre to begin with. You should be seeing things like 0.5:1 decline if sales were the primary cause. Even if you get a 1:1 decline, you're sitting pretty as your investment/production/etc. capital is returning double what you invested. This 1.2:1 decline should indicate only 1 thing, Nintendo is spending more.

    They are gearing up for the next console generation, that is all.

    1. Re:Article doesn't mention the whole story by myBotPiko · · Score: 2, Insightful

      This 1.2:1 decline should indicate only 1 thing, Nintendo is spending more.
      They are gearing up for the next console generation, that is all.

      I suggest a change of title of the aritcle

      Nintendo is spending a lot of money on its next generation console and they are still making a profit!

  86. Re:Pokemon by zoomba · · Score: 1

    Wow, someone woke up cranky and forgot to bring their sense of humor with them when they left the house today.

    Is it time for num-nums and a nap for someone already?

  87. Well, it's easy to add this up. by wobedraggled · · Score: 1
    Gamecube aint selling, that's easy to see. 3rd parties snubbed it in favor of the ps2 and the xbox.

    Money talks.

    Anyway, it's the end of the generation where profits are always generally down, and they are supporting the DS/GBA(sp) and soon to be released GBA micro PLUS the fading GC. Also they upped thier R&D for the Revolution by something like 39% and that doesn't come free. Noone makes and article when sony and MS are unprofitibal with thier game consoles, which is every quarter. Just support Nintendo this and next gen, or get ready for a pretty crappy console arena, lacking any innovation whatsoever.

    --
    Ubuntu- Linux for human beings.
  88. Re:I'm not flaming Nintendo. by Rallion · · Score: 1

    A 20% loss is not the end of the world.

    Yes, the headline is wrong. It's not 80%. It's TO 80%.

  89. Complete bullshit? by PhotoBoy · · Score: 1

    According to this site here Nintendo is the only games company still making a profit at the moment and in Japan the DS is not far off selling more units that the PS2 and the PSP combined! Admittedly the link is a Nintendo fan site quoting Nintendo sales figures, but Nintendo can't lie about these numbers without causing problems with its shareholders.

    I just don't understand why everyone thinks Nintendo is at death's door. Thanks to Hiroshi Yamauchi's legendary control of the purse strings nothing gets spent unless they're sure it will turn a profit. IIRC the GameCube has never actually sold at a loss except for one time when they cut the price to boost sales. Nintendo is extremely good at designing hardware that won't cost them a fortune in R&D and sell at a loss in retail.

    Just because Nintendo doesn't have Halo, GTA or any of the other blood letting franchises that apparently "mature" people want to play it doesn't mean they aren't still shifting hardware and making a decent profit.

    Personally I think the press has it in for Nintendo and the DS at the moment because they spent so much time hyping the PSP which has had like 3(?) good games so far. They can't stand to see themselves exposed for the corporate shills they are who hype anything that has an advertising budget attached to it.

  90. The reason isn't stunning. by kinglink · · Score: 2, Interesting

    The Gamecube for most of this year so far has been lacking games, and it's known. However this doesn't mean "Nintendo's dead" It's just not getting the games right now. The rest of this year will likely be Massive earnings compared to this section because We have a couple Mario based games, as well as The Legend of Zelda being released on the GameCube.

    There is also some highly anticipated games coming out for non Nintendo properities such as Geist and such. But for the most part Nintendo has been the main supporter of the Gamecube and that's what has hurt the sales. It's still a decent system, but hopefully Revolution will get more third party support.

    Because a 2 party game war with Microsoft and Sony as the leaders is just scary. Neither of these companies have proved they are about the consumer, rather about their monopolies (with MPAA actions from Sony and Microsoft's money lust)

  91. Headline NOT misleading by Spez · · Score: 2, Interesting

    I'm sorry, but i've looked all over the internet, even in the original Reuters article and it IS a 80% drop.

    Quote from Reuters' article: Nintendo's consolidated operating profit for the April-June first quarter fell to 3.75 billion yen ($33.35 million) from 17.47 billion yen a year earlier.

    --
    I wouldn't mind you in my head, if you weren't so clearly mad -Lews Therin Telamon
  92. Re:Sad by Anonymous Coward · · Score: 1, Funny

    Wasn't the GP talking about an increase in maturity?

  93. Re:It's no wonder they're losing money by cowscows · · Score: 1

    No No NO! Don't you get it?! Nintendo needs to stop investing all their time in creating new gameplay, and instead use it creating new characters. I want nineteen separate 3rd person shooters that are different only in their artwork. I want to play lots of hallow games, each one in a completely new and under developed universe. I want so many unknown characters flying across my screen that I'll never develop any sort of emotional connection with them.

    I don't know why Nintendo wasted two decades carefully creating a huge, detailed, and vibrant universe .http://www.classicgaming.com/tmk/mariopedia/...th at couldn't possibly be an asset when making games. Maybe they should hire some more marketing people, so they can get an appropriate number of young female characters with huge breasts and large anime eyes. I mean...an overweight italian plumber? Are we supposed to take this stuff seriously? How about something believable like a genetically engineered super soldier that runs around outer space and shoots stuff. Now that's a character for the ages.

    --

    One time I threw a brick at a duck.

  94. Re:It's no wonder they're losing money by 10Ghz · · Score: 1

    Only difference is thayt both MS and Sony can compensate those losses with the money from their other businesses. Nintendo can not. Even if Sony Computer Enterntainment made losses and Nintendo made small profit, Sony could still pour more R&D in to their consoles and games than Nintendo could, since Sony as a whole would propably be making a lot more profit than Nintendo would make.

    Or what about MS? They are making a metric assload of money on Windows and Office. And some of that money will get funneled to Xbox-developement. Even though Xbox itself made a loss, it doesn't matter much in the greater whole.

    So what if if SCE had a loss, whereas Nintendo had a small profit. Does that mean that Nintendo is annihilating Sony in console-business? Doesn't look like it from where I'm standing.

    Fact is that Nintendo used to be #1 in console-business. And in a short time, they were pushed to third spot. If I were a Nintendo-fanboy, I would be worried.

    --
    Lesbian Nazi Hookers Abducted by UFOs and Forced Into Weight Loss Programs - -all next week on Town Talk.
  95. Dear Anonymous Coward by Digital+Vomit · · Score: 1
    Dear Anonymous Coward...

    We're still operating in the black. Maybe you should spend your time writing to companies who are actually losing money.

    Regards

    The only one of the three console makers who is turning a profit.

    --
    Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.
  96. If any company can evolve it is the big N by rAiNsT0rm · · Score: 1

    People seem to miss the fact that of any company Nintendo has been able to evolve on a scale the likes no one will likely ever match. They started life as a PLAYING CARD manufacturer for goodness sake! They then made Game and Watch. Then into controllers and consoles, with numerous other neat side quests along the way. This company is build around evolution and innovation, and they are the most profitable of the current console manufacturers and I would venture to say the most profitable on licensing too.

    The Licensing is what is hurting them right now as they are missing a lot of developers on the GC/GBA/DS. The Revolution is supposed to make development more open and less costly (waay less costly than to develop for the 360 or PS3) so this too may turn around in fairly short-order. Hardware-wise they are raking in cash... profitable cash. Sony and MS are still losing money on each console (the slimline PS2 is the only one arguably profitable).

    I see Nintendo breaking down all the hype of the PS3 and 360 and getting into many more family homes than the 360 or PS3 as they are more geared toward the college/bachelor sports/FPS crowd. Nintendo will be the one young families cling to as it will offer the 20-30 year old parents the nostalgia of old favorites, their kids some solid old and new gaming and the parents the allure of new titles and solid, easy to setup and use hardware that Nintendo is known for. I even see most of Sony and MS's target audience having the discretional income to also pick up a Revolution so the install base will be quite massive.

    Nintendo will remain profitable and soar quite mightily in a year or two's time. Far from on the ropes... just have to mash the "A" and "B" buttons some more till 'ol Mac gets up.

    --
    http://teasphere.wordpress.com - A little spot of tea
    1. Re:If any company can evolve it is the big N by Knight2K · · Score: 4, Insightful

      On of my family members recently got rid of their X-Box and switched to Nintendo for the very reasons you are citing. She grew up with a bunch of different game systems, but ultimately ended with a Super Nintendo and she was hooked.

      Flash forward a few years and she and her husband purchased a new X-Box. They didn't end up playing it much. They found many of the games were just too complex to play casually. They wanted to be able to pop in a game and play for a few hours without having to go through boot camp.

      The GameCube ended up being the perfect system. It had updated versions of many of the games they liked from old Nintendo systems (F-Zero, Metroid, Mario Kart), they are pretty easy to learn, and they had more options for playing games together. They weren't really into multiplayer FPS, but they would race each other in Mario Kart any day.

      Just a little empirical evidence to support your point. As video gaming becomes more popular, more niches are going to open up; Nintendo is probably smart to stick with the family space. Heck, even hardcore gamers like to play games like Lumines every now and then. Personally, I wish Katamari Damacy was on the GC.

      --
      ======
      In X-Windows the client serves YOU!
    2. Re:If any company can evolve it is the big N by rAiNsT0rm · · Score: 1

      I was a game reviewer/playtester for PS2 titles for some time... you learn to see things in reality instead of hype.

      The reality is exactly as you state about your family members. Most people don't want a big, expensive, sensitive, "media center." They want to pop in a game and play it, easily, relatively cheaply, and for the most part without excessive gore, nudity, swearing (unless you are 13-15 or a loser in your parents basement/immature frat boy.)

      I use the analogy a lot about this past Christmas season. The number one "game" sold: The retro ATARI/NES/SEGA controllers that contained 8-12 games that plugged into the TV sold everywhere. They outsold ALL videogame sales for the holiday season, but it got very little press. Never underestimate the cheap, easy to play, fun, universal game system. It is where the market has always been and always will be, regardless what Sony and MS say. Ever notice how hard they both tried to manufacture a "Mario" for their systems? Then when they couldn;t they tried to make it like it was no biggie and that they were all about "mature" titles - which really equate to immature blood/sex/violence games like GTA.

      Gamers have grown up. The current crop of gamers are not at all as dedicated as those of us in our 25-30's who grew up with arcades, atari, NES, and general love for games. Sony and MS will soon find this out as they are missing the target in my opinion. Once the full stats are revealed for the Revolution I would ask anyone to take any 25+ year old and given the system, game lineup, features, and price who won't go for the Revolution.

      --
      http://teasphere.wordpress.com - A little spot of tea
    3. Re:If any company can evolve it is the big N by PeelBoy · · Score: 1

      I want to mod this up because you're right on, but for some reason my mod points aren't working on anything except the parent posts.. Freakin slashdot.

    4. Re:If any company can evolve it is the big N by RipTides9x · · Score: 1

      Sounds like My Wife and I could easily be those family members.

      Same thing here, bought an X-Box and ended up buying nearly 20 games for it looking for something Fun and simple to play. Found all the same faults in the system and games as you describe. Too many single-player centric, wayy too complex to get into casually games.

      In the end, we had the X-Box for 89 days exactly because a 90day return policy is golden. Returned it for a Gamecube, traded all the Boxen games at the local swap shop for Cubed ones and have enjoyed playing games together immensily ever since.

  97. Re:The DS was probably my last Nintendo ever! by kennedy · · Score: 1

    Fanboy my ass, punk.

    I'd be willing to bet i was a multi-console gamer while you were still in diapers, so give it up.

    Anyway feel free to list some A-list titles that will be coming out within the next year for the PSP.

    (good luck with that btw.)

    Face it - the PSP is an excessivly expensive movie player at this point.

  98. Re:Sad by tyrobbe · · Score: 1

    I love the gamecube but you mention: "You look at XBOX and what do they have that even TOUCHES the fun of Mario Party?" if you do own an xbox, look for the game Fusion Frenzy and check it out. It is a mario party style game that is a lot of fun with some sweet minigames.

  99. From the article by sesshomaru · · Score: 1
    Still, the company's performing far better than its competition. Sony and Microsoft stand to suffer ridiculous losses as next-generation moves into full swing, whereas Nintendo's likely to continue operating in the black, simply receiving less profit than before, rather than none at all.
    I think the article summary above is somewhat misleading.
    --
    "MIT betrayed all of its basic principles."
  100. Re:Other obvious reasons... by tighr · · Score: 1

    Another problem with console games in the market today: Most of those titles you listed are sequals (many of them 3rd or 4th sequels). The real question we should be asking, where is the innovation? Nintendo has consistently shown innovation, and MS and Sony consistently get rewarded for regurgitating the same crap.

  101. Don't forget by conigs · · Score: 1

    Mario was birthed from the original coin-op of Donkey Kong back in 1981.

    --
    Slashdot: where repeating an article in a post is "+5 Insightful"
    1. Re:Don't forget by pnice · · Score: 2, Informative

      That's not mario. It's his cousin, Jumpman. Well, if you look at the actual Donkey Kong machine that is what they call him.

  102. Re:Sad by OoSync · · Score: 1
    i can still hear ducktails playing but i can't tell you the theme music from a single game released post SNES

    The single reason I still prefer _Ocarina of Time_ to _Wind Waker_ is the music. The music from WW is simply not very memorable, whereas I can easily remember half-a-dozen songs from OoT, which I played 5 years ago. Hell, I've never gotten the theme from the starting zone out of my head; it just keeps playing and playing and playing and playing.

    That song's been in my head every day for 5 years. My GF knows it. All my friends know it. I can't even remember the name of it, but I can remember it and I can remember the scenes of the game that used it.

    Never mind the better graphics, camera, battle system, art style (loved it, btw), and everything else (except sailing time, blech) in _Wind Waker_. OoT is nearly unplayable to me after playing WW, but the damn music won't get out of my head, so I still prefer it more (and yes, I did replay it after playing WW, so its not simply nostalgia).

    --

    I always get the shakes before a drop.
  103. Re:It's no wonder they're losing money by sesshomaru · · Score: 1
    How about something believable like a genetically engineered super soldier that runs around outer space and shoots stuff.
    Samus Aran?
    --
    "MIT betrayed all of its basic principles."
  104. that's an assumption by ChipMonk · · Score: 1

    It could be in comparison to the same quarter a year ago.

  105. Not that many good games. by DroopyStonx · · Score: 1

    GameCube seems too designed towards children, and I think that's the problem and a big factor as to why there aren't many good games.

    Let's see, there's:

    Resident Evil 4/Remake/Zero
    Metroid Prime 1 & 2
    Eternal Darkness.

    5 good games on a system... hah.

    Zelda was a joke (1. way too easy, 2. where the fuck are all the dungeons and puzzles?)

    Mario Sunshine... not even a true Mario sequel.

    So yeah... I wonder why..

    --
    We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
    1. Re:Not that many good games. by gameboyhippo · · Score: 1

      Ah... Another "If it ain't rated M it ain't good" gamer. Out of all my consoles, my Gamecube gets the most use. I love games like Pikmin, Mario Kart, Baten Kaitos (despite the bad voice acting), Evolution Worlds, Skies of Arcadia Legends, Zelda Wind Waker, etc... Let's just say I have well over 30 Gamecube discs and less than 10 PS2 discs.

    2. Re:Not that many good games. by DroopyStonx · · Score: 1

      No, I'm a "I enjoy good games" gamer.

      Wind waker was a fucking JOKE, you've gotta be kidding me...

      How do you go from Ocarina of Time to... Wind Waker? It was WAY too short, VERY fuckin easy with no challenge whatsoever. It was designed for 6-10 year olds. That was NOT a true Zelda sequel. The one coming up.. yes, it looks like a true sequel.

      Just like Mario Sunshine was a joke.. rehashed N64 mario.

      Like I said in other posts, Mario Kart... yeah, I played it 10 years ago on SNES, and not much has changed since. Still the same game, rehashed for a new system. Boooring.

      --
      We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
    3. Re:Not that many good games. by cornface · · Score: 1

      Mario Kart DD was a lot of fun. It was nice having two super attacks. The battle mode, though...what the hell were they thinking? It looks like they added it on as the code was going out the door.

      Battle mode was what made Mario Kart worth playing over and over again. It was a big disappointment on the Cube version. There were what, two crappy levels?

      Mario Kart 64 was the king of the series. It was one of the few N64 games that was worth playing.

    4. Re:Not that many good games. by gameboyhippo · · Score: 1
      Ah... Like I said. A "if it ain't rated M, it ain't good gamer". It's okay to be that way. Some of us change tastes over time; some of us like our "kiddy" games.

      Wind Waker is an awesome game. Yeah, I thought it was short, but having a world of islands to explore was great. Twilight Princess should be great as well.

      Mario Sunshine was a lot of fun as well. I laughed and laughed at the ending when Bowser reveals that Peach is not Bowser Jr.'s Mom.

      With awesome DS games such as Animal Crossing DS, Mario Kart DS, and the New Super Mario Bros. in our horizon, the only people who would not like 'em are those "I'm too embarassed to admit that an E rated game can be a lot of fun gamers". Or the "If my friends catch me with a DS, I'm so insecure that I will feel uncool gamers"

      The odd thing is, is that many people agree that E rated games are fun. A Gamecube owner buys more games than a Playstation or an XBox owner. So not only does Nintendo make a profit on the console, they make more profit on their gamers.

    5. Re:Not that many good games. by DroopyStonx · · Score: 1

      Sorry you're unable to accept that the GC doesn't have many good titles.

      Ah well, Fanboys will be Fanboys.

      The rest of us know, though.

      --
      We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
    6. Re:Not that many good games. by gameboyhippo · · Score: 1
      Don't think it has anything to do with fanboyism. I have a PS2 and I enjoy quite a few games on it including DDR, Dragon Ball Z, and Star Wars Lego. The PS2 just doesn't have as many good games on it as the Gamecube.

      In my opinion, games should be fun. So I flock to the fun games. I'm just not embarassed to dance on a dance mat playing DDR, cry "Bannana" to try to win a Mic game on Mario Party 6, or wave my hands at imagionary Ninjas on an Eye Toy. I don't feel insecure to have fun.

      Perhaps your definition on why one should play a game is different. I guess if that works for you, slash all the hookers to bits that you want. While your at it murder a bunch of cops and find a cheat to rape the female ones. For me, I'm happy defeating the evil Robotnic or saving Princess Toadstool for the zillionth time.

      I think in the interview Nintendo Power did with Simon Jeffery (President of Sega of America), Simon sums it up best. "A Nintendo gamer is very different from an XBox gamer."

    7. Re:Not that many good games. by DroopyStonx · · Score: 1

      You seem to have drilled into your head that I only enjoy M games, when I stated several posts ago that I'm not an "M gamer".

      It just so happens that many of the better games are rated "M" - Metal Gear Solid, Silent Hill, Resident Evil, Devil May Cry... it doesn't mean that I ONLY enjoy M games. "M" rated content aside, those games are brilliant in terms of design and gameplay. They suck you in and make you want more.

      There's tons of games that I enjoy that aren't M. Metroid Prime, THPS, and Final Fantasy just to name a few. Hell, I even enjoy DDR.

      I still find Link to the Past, Super Mario World, and Mario 64 to be amazingly fun games, however, that has nothing to do with Nintendo's constant reuse of older ideas.

      You seem to think I'm saying these games suck - I'm simply saying they're mediocre. Mario Sunshine didn't necessarily SUCK, it was just a rehashed Mario 64. Instead of being an "eh" sequel, it shoulda stood out from ALL other platformers.

      Ratchet and Clank, Jak & Daxter... very good platformers that aren't rated M that are WAY better than Mario Sunshine and are perfect examples of what next-gen platformers should be like.

      Monkey Ball is okay, but nothing that makes you sit there in awe and think, "damn, this is an AWESOME game!" It's a neat concept and keeps you occupied, but it's nothing to write home about.

      You can't sit there and tell me Wind Waker wasn't ridiculously easy and extremely lacking compared to Ocarina of Time. Generally when video game sequels are made, innovations and improvements are made to make it that much better. Yeah, they spent quite a bit of time making it look pretty, but had they put as much effort into creating a better story and designing massive dungeons like it's predecessors.. it really could've been something.

      It's just my opinion that Nintendo has fallen short of putting some innovative ideas into their new games, and their position in the game market clearly reflects that. Has nothing to do with the rating of games.

      I guess we'll see their fate when Revolution comes out, because if they don't get their shit together, they'll start taking the same path as Sega.

      --
      We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
    8. Re:Not that many good games. by gameboyhippo · · Score: 1
      Why would they "Take the path of Sega" when they are the ONLY profitable game console company? Nintendo ALWAYS has a profit. If I were to invest in one of the three gaming hardware companies, I wouldn't invest in anyone else but Nintendo. I would want to make money, not hope I make money later down the road. It would be retarded to invest in the other two companies. If it wasn't for their parent compainies, they would be taking the path of ET for the Atari 2600.

      As for good games, if Metal Gear Solid, Silent Hill, Resident Evil, and Devil May Cry are all "good games", why don't I own any of 'em? I've got over 45 GCN & PS2 games. So why didn't I even have the urge to buy 'em? Why is it that I'm waiting right now for some more "good games"? Probably because I don't have the urge to play Killer 7 either. That kinda stuff may appeal to preteens and permenantly single males, but not to guys like me. I'll never see a day when my wife will bring home GTA and say, "Hey honey, let's play this game. We can pickup and murder hookers! The kids would love this stuff!"

      I'm not sure what law there is that says a game must be extreamly different from it predecessor. MegaMan 1 was fun. So why can't MegaMan 2 be more of the same? Sonic 1 was fun. So why can't Sonic 2 be similar?

    9. Re:Not that many good games. by DroopyStonx · · Score: 1

      As for good games, if Metal Gear Solid, Silent Hill, Resident Evil, and Devil May Cry are all "good games", why don't I own any of 'em?

      I dunno, and this is just a WILD guess, but maybe because you have bad taste in games and need to have an open mind to other things? I mean, why do people own Britney Spears records over more talented artists?

      It's beyond me how you can even sit here and take part in this discussion without even having played those other titles. You're sitting here tryin to discuss things you clearly have no experience with. That's pretty ignorant, as was your statement about those games appealing only to preteen and permanently single males.

      Good job on that one. Way to let your intellect shine.

      You're obviously VERY easily entertained and unable to think outside the box, so carry on your merry little way.

      --
      We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
    10. Re:Not that many good games. by gameboyhippo · · Score: 1
      Poor taste? I think being entertained by people being slashed up to bloody pieces is poor taste. Have you even dated a real woman?

      Playing videogames growing up was about getting together with friends and family and having a great time as we would play together. That tradition continues today with great games such as Pikmin 2, Mario Kart Double Dash (8 player LAN!), Mario Party, Super Smash Bros. and more!

      Can you imagion me inviting a buddy and his wife over to play a crime simulator? Or perhaps I can bore myself to death by shooting 5000 people/critters/whatever that look exactly the same and behave exactly the same. My guests can yawn to death at the bordom of watching me play.

      The facts are simple, videogames are for everyone, not just hopelessly single males ages 12-30. In fact, that's what Nintendo sees in the Revolution. They realize they can sacrifice not pleasing wannabe convicts by releasing a system that will appeal to a wide demographic. This demographic includes guys, gals, old people, young kids, and everyone inbetween. A "good game" appeals to large audiences (including 'non-gamers'). A crappy game will only appeal to a select group of preteens and permenant bachelors (and usually recieve an 'M' rating to indicate as such).

      As for Britney Spears, I'm glad you listen to her, but I personally go for groups such as Jeremey Camp, toby Mac, and KJ 52.

    11. Re:Not that many good games. by DroopyStonx · · Score: 1

      Yeah, you're pretty ignorant. Like I said, move on.

      --
      We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
    12. Re:Not that many good games. by gameboyhippo · · Score: 1

      I think your ignorance is showing. Step outside and look at the world around you. Not everyone is a single Male 10-30 years old. A good game appeals to the masses, not just your minority group. What are you an EGM editor or something?

    13. Re:Not that many good games. by DroopyStonx · · Score: 1

      Move on.

      --
      We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
    14. Re:Not that many good games. by gameboyhippo · · Score: 1

      Sure. No prob.

  106. For Sony, things are worse than that. by SetupWeasel · · Score: 1

    Sony posted a loss in this past quarter (the first quarter in this fiscal year) and cut their projected full fiscal year profit by... get this... 87.5%.

    To quote the Bloomberg article:

    The Tokyo-based company said in a statement today that net income will be 10 billion yen this fiscal year, compared with an April forecast of 80 billion yen.

    Nintendo, on the other hand, has not cut their full year forcast.

    From the Gamasutra article the parent linked to:

    Despite the apparently significant downturn in results both the company and independent analysts contacted by news agency Reuters appear unconcerned by the results, with Nintendo's share price falling by only 0.1 percent in initial post- trading. "I think the results came in pretty much as expected," said Yuta Sakurai, senior analyst for Nomura Securities. "This is a seasonally volatile industry and Nintendo's biggest games will come later in the year. They didn't change their full-year forecast, so I'm not worried," he said.

    And:

    Nintendo officials claim that operating profits for the whole year are expected to rise by 3.1 percent from ¥111.52 billion ($991.73m) last year to ¥115 ($1.02bn) this year.

    But of course, no self-respecting, mass media, gaming site is going to report on such fiscal trivia. Nintendo, as always, appeals only to children under 12 and is teh doomed1

    1up the FOX News of gaming.

  107. Doom and gloomers are wrong. by falcon5768 · · Score: 3, Insightful
    Any doom and gloom prediction here didnt read the article and just latched on to the reduction.

    Basically what the article said was while Nintendo reduced its costs, its still in the black and more importantly it said unlike Sony and Microsoft actually making money and not operating in the red, and look to stay that way even when they release the Revolution. Both Sony and Microsoft are looking to take insain hits in the push to release theirs

    I dont know about you but the whole point of being in buisness is to make money, and Nintendo does that every year. A lot of the "faiilure" of other makers is not that they dont have superior systems, its that they spent way too much promoting a system that they where selling for a loss... something Nintendo has NEVER done cause they know their limits and know what happens if you dont follow them (Virtual Boy anyone?)

    Alreadys the PSP is on its way out with barely a hint at any decent games coming while the DS has a slew of games that have boosted the sales in Japan well past the PSP. The revolution is poised to be a decent 2nd system that /gasp DOESNT SELL FOR A LOSS unlike the 360 and PS3 which will... so every system they sell MAKES money.

    Nintendo also has a pretty hefty piggy bank that they havent even touched recently because of the fact they make a profit every year.

    Nintendos far from over, they are the Apple of the gamming world, and everyone knows you can make a mint fast, but its the ones who refine what they do and do it day in day out with profit who in the end win. The PS3 and 360 can be awsome machines, but if they produce too much loss for their respective companys they will be cut loose no mater how many games they can sell and how much money their parent companys have. Losses are losses and this who game is about profits.

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."

    1. Re:Doom and gloomers are wrong. by wangman25 · · Score: 1

      "they are the Apple of the gaming world"

      I totally agree!
      I can't wait to see their profits when the revolution is released. It is the ULTIMATE gaming machine!
      Nintendo systems have always been the most fun interactive and intense gaming machines, and they don't rely solely on graphics or PC-like features.

  108. Re:Other obvious reasons... by Pxtl · · Score: 1

    Now, I'm a cheap bastard who doesn't play consoles often, but if I wanted one it'd be the GC. Why? Because the GC has the best party games. PS2 suffers from having only 2 standard ports, and as flightstick manufacturers learned about the PC - only the standard hardware really gets the games. XBox is so fixated on being online, that party-games (besides the Halo series) take a back seat. Plus, XBox games are so behind-view-oriented that almost all the party games are split-screen, while GC has many of the more pleasant (but more limited) shared-screen affairs.

    Plus, I already got a DVD player.

  109. Nintendo's Achilles Heel by p_conrad · · Score: 2, Interesting

    All the platform developers have potentially fatal flaws in their business plans. Sony is bent on owning a format for movies. UMD movies just scream "Betamax!" to me every time I see them. Microsoft really believes that if they can prove their platform is more powerful on paper, they win.

    Nintendo's recurring problem is more interesting, and potentially far worse - they are gadget crazed, and think it's great to innovate regardless of need. The Virtual Boy was a real obvious step down the wrong road. If you could have strapped the thing to your head, maybe it would have worked, but you essentially had to set up a chair and table just right to play the damn thing. Cat owners didn't stand a chance. Of course having every game start with a warning telling you not to play too long was a bad way to inspire addictive gaming. As bad as that was, it was relatively harmless to everybody except Nintendo and early adopters.

    The Game Cube, GBA connectivity was a good idea implemented poorly. I had GBA before Gamecube, so buying the cable wasn't that big of a deal, but then you got assaulted with expensive tie-in scenarios. I bought Mario Cart DD, just to get the bonus disk for use with Fire Emblem. I like Mario Cart, but certainly would have waited for it drop in price if I wasn't interested in some extra items for Fire Emblem. I also got the GBA Zelda game mainly to see the Tingle Tuner in Wind Waker.
    Although Nintendo made some money off me with this scheme, they kept losing status in my mind. By the time Crystal Chronicles and 4 Swords was on the shelves, I was getting the feeling they were just cheaping me into buying a lot of crap. I'm sure I'm not the only one to feel this way. Even though I had my old GBA and the SP, the room the cube was in had poor light, so somebody would have had to suffer. Also, I'd have to buy another damn cable and I was already loving the Wavebird - more on that later - and not really wild about going back wired just to have a personal display, which is mandatory.

    There was no way I was going to buy the DS. I've already got a Palm Pilot, so I'm not thrilled by the prospect of a touch screen. If you de-mystify that part, your just left with two screen of the same thing you had with the GBA. So I bolted to Sony for my handheld fix and love the PSP for all the wrong reasons - emulating Nintendo games from back in the glory years. Nintendo's foray into selling old games is expensive - one NES game per cartridge - give me a break. If for no other reason than not to have a fistful of cartridges when one would suffice - this was obvious customer abuse.

    Now I don't know what the revolution controller is going to be like, but the very idea that it is going to be innovative scares me. Why? People like familiar interfaces. The best interface is a transparent one, so you can get into actual gaming. If they have some gyroscopic touch screen it's not going to be easier for me to use than something based on the basic joystick, which has been around almost as long as videogames themselves.

    The worst part about deciding to be the driving force for innovation is simply that your best ideas are easily copied and you just ate all the research and development expenses for the industry. The Wavebird is great, an excellent piece of hardware, and the first wireless controller capable of playing action games well. But how long was it before you could get a reasonable copy for your PS2 - 6 months tops. Now, every console is going to have them. How about a drum interface? Cool or stupid, Sony's got it too. Thanks Nintendo, you guys are truly philanthropists!

    If they would stop messing with gadgets and put more money into game development, it would be nice. It's been a really crappy summer for Cube games. Since Resident Evil 4, I'm looking for something on the Cube. Kid games? I love 'em, but where are they? Ironically, the really best Game Cube exclusives are all M titles. Maybe they should take their lumps and be the kiddie company they are alway

    1. Re:Nintendo's Achilles Heel by cornface · · Score: 1

      UMD movies just scream "Betamax!" to me every time I see them.

      You and approximately 1 billion other armchair analysts. Do you want a round of applause?

      I was getting the feeling they were just cheaping me into buying a lot of crap.

      You didn't have to keep buying. You can play the other games just fine without the GBA add-ons. That's like blaming Frito-Lay for your giant ass because they keep releasing new flavors of chips.

      Nintendo's foray into selling old games is expensive - one NES game per cartridge - give me a break. If for no other reason than not to have a fistful of cartridges when one would suffice - this was obvious customer abuse.

      Except, you know, you can play the same games on an old NES for cheap. Or run your emulator, like you're doing. If people are willing to pay for the convenience of legally playing old titles on their GBA, how does that affect you? It doesn't. You just like to bitch.

      The worst part about deciding to be the driving force for innovation is simply that your best ideas are easily copied and you just ate all the research and development expenses for the industry.

      So what should they do? Sit on their new inventions? Would you rather play on the old ColecoVision controller? You are basically getting angry that they are driving the industry forward. Weird.

      I really wanted to play Psychonauts on the Cube, because that room is easier to air condition. But it's not on the Cube at all.

      And Pikmin isn't on Sony. So what? That's why there are multiple products to choose from.

      I love the Game cube, some of the best games I've played recently are on it. But I need more:

      Good lord you are whiny. Waaah, some of my favorite songs are on this CD, but not all of them so I'm going to complain! Waaah! You must be a real pain in the ass to work with.

      Nintendo is like the genius child with ADD. Lots of great ideas, but not enough discipline to benefit from them.

      Except that, you know, they've been in business for over 100 years, have been in the video game business longer than any of the current players, pull in more profits than any of the other players, have more popular franchises and have dominated the handheld market since they created it.

      Nintendo is a failure in much the same way that you are a genius.

    2. Re:Nintendo's Achilles Heel by p_conrad · · Score: 1

      You don't read very well do you? Where do I say that Nintendo is a failure?

      When I spend my money, I am the customer. I get to vote to with my wallet, but beyond that I should get some amount of satisfaction from my purchases. Of course I have the right to complain. Extrapolating my concerns as a consumer to my habits as an employee is pretty poor logic on your part. Let it suffice to say that in my job people complain to me and I get things fixed, not the other way around.

      Over the years, my good will toward Nintendo has been dropping. Even 100 year old companies can fail. Nintendo is facing a pattern of slow decline and in my opinion responding poorly to a lot of the challenges they are facing. I try to give Nintendo the benefit of the doubt, but when 3rd party game companies start abandoning them by making multi-platform releases that DO NOT include the GameCube, it's a bad sign. Psychonauts not coming out for GameCube but coming out for X-Box, PC and PS2 is not at all the same thing as Pikmin being a Nintendo exclusive title.

      If you are going to argue in an intellectually dishonest manner, you're going to get called on it.

    3. Re:Nintendo's Achilles Heel by p_conrad · · Score: 1

      You must irritate the crap out of everybody who comes into contact with you on a regular basis.

      No, it's just you.

      Regarding the difference between Pikmin and Psychonauts:

      How is it not the same?

      How is it the same?

      When the Game Cube was launched, it had the support of lots of 3rd party game developers that it no longer has. For whatever reason, there's a lot less in the way of titles currently available for the Cube than the PS2 or XBox. So, if somebody bought a Game Cube on the basis that a 100 year old company that been around since the very begining of video games would manage to muster enough sales to maintain the support of the third party developers, I guess there's no reason for any dissatisfaction. Everybody knows, you only buy a console on the strength of the library they currently have at the time. They can close their doors the day after you buy, and you're totally satisfied - good for you.

      Regardless, if you don't fix something for a customer, they go somewhere else. If they keep giving you money and not getting what they want, the problem is their own. (

      Your reading comprehension is amazing. All your sniping was just a roundabout way of agreeing with me. Did you read the parent article at all? Do you have any point to your post at all besides trying to find a whiner to burn at the stake? That's real tough on slashdot, but nevertheless, you need an army of strawmen to do it.

      I'm not trying to get my money back for previous Nintendo purchases. I'm just not likely to go for whatever their new console is, especially if it's designed around some goofball controller.

      I'll never post again!

      Promises, promises. The first step is to fool yourself. Then you can fool the world, right?

    4. Re:Nintendo's Achilles Heel by p_conrad · · Score: 1

      That's it. You've gone too far. I'm putting you on my friends list and there's nothing you can do about it.

      Pals forever,
      p_conrad

  110. Re:The DS was probably my last Nintendo ever! by Virtua+Omake · · Score: 1

    Between Meteos, Electroplankton, and Another Code, my DS has seen almost nonstop play. Nintendogs, online Animal Crossing, Phoenix Wright, Castlevania and Lost in Blue are just a few of the amazing looking games coming up. And all of those are by the end of this year!

  111. Re:Other obvious reasons... by Pxtl · · Score: 1

    This is a big advantage - gamers are used to seeing Nintendo's characters in a variety of genres, so Nintendo can innovate new games while leveraging their popular brands. Nobody else has properties like that (well, maybe a few, like Crash and Megaman). Bungie couldn't release Master Chief Cricket, but Nintendo can have Mario Tennis, Mario RPG, Mario Golf, Mario Kart, Mario Sunshine, Dr. Mario, Paper Mario, etc. - and they're all solid games, so the brand doesn't get diluted (unlike many attempts to branch out where the spin-off games quickly gain reputations as tepid crap).

    So Nintendo has found "freedom to innovate" through clever branding.

  112. Harsh? Yes...Troll? No!! by darthtrevino · · Score: 2, Interesting
    Just being critical of Nintendo does not a priori rule you out as having a valid point of view.


    Nintendo's big problem is the same as alot of companies. Namely stale IP. Comic books, movies, television shows have sequels ad nauseum. Nintendo has been using the same half a dozen game lines to justify 20 years and 4 home consoles worth of gaming. In the case of the gamecube, the games are often simply dressed up versions of older games with no really new core mechanics.

    But as I said, this is a universal issue with major media companies merging. We are destined to see the same pop culture of the last 20 or 30 years recycled over and over for quite a while. Case in point: why are the ninja turtles having a resurrection? Why is James Bond still around? Why are they working on a Transformers movie?

    That kind of parallelism, while costing the world a variety of culture, generates alot of profit in several crossover markets (toys, comic books, CD's, clothing, etc..).

    1. Re:Harsh? Yes...Troll? No!! by hurfy · · Score: 1

      hehe, i'd be the last one to ask why old sells but it does. /e hides the $200 8-track deck and the 20MB HD he just bought :) /e quickly shoves the DVDs back into the netflix envelopes before anyone notices they where older than they are themselves.

  113. Something by mcc · · Score: 2, Interesting

    I think something is very, very wrong when we base a company's perceived future viability not on "does it have money?" or "is it making money?", but apparently solely on "does it have a big corporate sugar daddy to support it regardless of its fortunes?"

  114. What Part of "Niche" Don't You Understand? by duerra · · Score: 1

    Ok, I'll stop for a moment and bite your flamebait: but make it very clear, right now, that the Revolution will also ship with a dualshock-alike

    You really need to get over yourself. The dual shock is hardly anything close to the "perfect" controller for 3D gaming, and there's a massive audience out there that would rather slaughter Nintendo than accept another controller that's still geared towards 2D platformers.

    Anyway, moving on. The public in general doesn't seem to really grasp the fact that Nintendo HAS ZERO INTEREST in trying to win over the folks like our Anonymous Coward above. You could bash this into people's heads all day long, but people still seem to think that Nintendo is in the market to compete with Sony and Microsoft. THEY'RE NOT!

    Nintendo is looking to serve a niche market of gamers that want something different than what Microsoft and Sony are offering. By doing so, they are guaranteeing themselves a unique and guaranteed fan base. Nintendo isn't looking to win back 90% market share. Why is this so hard for people to understand?

    Despite the tone of this article, Nintendo still remains profitable, and is the ONLY company of the big 3 in gaming that is! Sony and Microsoft make money elsewhere to fund their losing habits. Nintendo doesn't! Why should Nintendo want to change their business strategy when it is the only one on the market that is actually working??? SOMEBODY PLEASE TELL ME!

    1. Re:What Part of "Niche" Don't You Understand? by duerra · · Score: 1

      I have no mod points, and I couldn't have used them here if I did, since I replied.

      I'm not condemning you specifically for being critical of Nintendo. I'm condemning the mindset of being critical of Nintendo in general when they're the only company making gaming consoles right now that is profitable. Nintendo funds it by their profits. Microsoft and Sony fund it by the other sectors of their business.

      Doesn't the fact that Nintendo is the only one of the big 3 that is making a profit strike you as at all odd???? They must be doing *something* right, yes?

    2. Re:What Part of "Niche" Don't You Understand? by clu76 · · Score: 1

      The part of "niche" I don't understand is the part where the sums just don't add up on how you're going to fund it.

      Nintenndo's general sales only only fell 14%. The 80% profit drop already includes that funding which you are referring to. Now do you understand?

      --
      the cosmos in 20 words or less: thumbuki.com
    3. Re:What Part of "Niche" Don't You Understand? by sp00nz · · Score: 1

      Nitendo is a company just like any other. Of course they want 90% market share.

  115. Re:Sony is Dying... by FLAGGR · · Score: 1

    You misunderstood the article. The division which handles the Playstation has been constantly in the red, while the profits from Sony's other division give them the money to operate at a loss and still turn a profit overall. The article is saying Sonys overall profits are down, which is worrying because their playstation division is going to go even further in the hole when the ps3 comes out, because of insane manufacturing costs and selling at a loss. What's to keep them afloat?

  116. Re:Sony is Dying... by FLAGGR · · Score: 1

    Sorry, their overall profits aren't in the hole yet, they've just dropped *alot*

  117. Did something huge change? by mbius · · Score: 1

    Nobody's mentioned this? Whatever Nintendo's put into R&D for the Revolution...That "downloadable back catalogue" feature is going to sell a system or two.

    I have no idea what the numbers are. But the strategy is genius. In addition to fighting to be the second or third console in every household, be the only console for people, like myself, who don't buy them. I can't be the only twenty-something who gave up the rat race after SNES and weekend rentals.

    They might not hook the MTV audience from mid-teens to college, but the risks in that segment are high. Using nostalgia as a gateway to untapped markets is brilliant. To say it "makes up for" development costs is hasty since I have no concept of the scale involved, but the machine is going to sell itself.

    --
    you can have my violent video games when you pry them from my cold, dead hands.
    Prime UID Club
    1. Re:Did something huge change? by Winterblink · · Score: 1

      Yep, the downloadable back catalog is a great idea, but as great a strategy as it is, it's still a future strategy that will net them $0 until it is available to the public to buy.

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
  118. Re:The DS was probably my last Nintendo ever! by MindPrison · · Score: 1

    Hm.. You have a point! But Again this is probably due to Nintendo's "zone" policy. Eg. here in our country (non-us) we can't get the latest games because Nintendo doesn't release it over here before certaint titles are sold. I'll try Meteos. Thanks for the tip.

    --
    What this world is coming to - is for you and me to decide.
  119. Re:Sony is Dying... by king-manic · · Score: 1

    You misunderstood the article. The division which handles the Playstation has been constantly in the red, while the profits from Sony's other division give them the money to operate at a loss and still turn a profit overall. The article is saying Sonys overall profits are down, which is worrying because their playstation division is going to go even further in the hole when the ps3 comes out, because of insane manufacturing costs and selling at a loss. What's to keep them afloat?

    Sony game division posted a loss this quater. They generally make more money then any other division. The reason this quarter is different is the R&D costs of the PS3. They generally do no lose money. Their PS2 costs are very low and they have been making a profit off the hardware for some time.

    --
    "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  120. Re:Nintendo has become the new Sega by FLAGGR · · Score: 1

    If Nintendo is the new Sega, what are MS and Sony? Nintendo is the only one making profit (Although the other companies have other divisions which are profitable.) From what I remember Sega was having some big loses. Microsoft and Sony and third party developers are dropping support for the other current gen consoles right now too, its not exclusive to the GCN. If you look at the numbers, you'll see that if you compare the drop in Nintendo's profits with their drop in revenue, theres a discrepency. You can see Nintendo is spending MUCH more. However, they don't sell their consoles at a lose, (the gamecube was a few dollars at one point, but mass production should've fixed that by now) therefore it must be R&D on their new console which is eating into their profits.

    If you look at Nintendo's lineup for fall-winter, the only really super exciting game for the gcn is zelda, but that alone will sell a hefty amount of gamecubes. Now, with the DS, they have lots of lots of games coming out, alot of which are online enabled. MarioKartDS (online) Metroid Hunters, Animal Crossings (online), nintendogs, a new super mario bros, a new zelda, and a bunch more I'm too bored to list. This is just a seasonal drop, more than usual because of R&D costs. Nintendo is no where near the situation that Sega got themselves into.

  121. Re:Needs FKBK? by saskboy · · Score: 1

    For Kids By Kids, modelled after the racially insensitive clothing line FUBU? ...Kids making the console games in 3rd World Nintendo sweatshops, so that other kids can play them. There's a certain sick irony in that which lets me know that one day it will become true.

    --
    Saskboy's blog is good. 9 out of 10 dentists agree.
  122. Re:The DS was probably my last Nintendo ever! by kennedy · · Score: 1

    Countries outside of Japan and the US really do tend to get shafted in terms of game releases.

    It's quite weak imo... i have many friends in europe who are hardcore gamers who usually resort to importing (but that can get expensive)

  123. From a market's perspective... by Reignking · · Score: 1

    This is a useless article. You really need to know if this surprised the market; maybe Nintendo -- and the market -- were expecting the drop in profits for the quarter. If I knew where to get a Nintendo stock quote from the Nikkei...

    --
    One man's Funny is another man's Offtopic.
    1. Re:From a market's perspective... by Reignking · · Score: 1

      Ah, found the quote here. And the stock is only down 1.7% -- not too bad. The sky isn't falling for Nintendo.

      --
      One man's Funny is another man's Offtopic.
  124. Doing my part to help by amrust · · Score: 1

    Just yesterday, I just picked up Final Fantasy I & II: Dawn of Souls, for my GBA. I buy about one new GBA game every 2 months. I don't have a GameCube.

    --
    VOTE!
  125. Re:Pokemon by meadowsp · · Score: 1

    It's "your" not "you're".

  126. Re:WRONG by DroopyStonx · · Score: 1

    Animal Crossing? Haha.. ok..

    Mario Kart? Hm, played it already on SNES and N64 - nothing has changed much since.

    Pikmin? Eh.

    Dark Alliance - better on PS2, as is Soul Calibur 2.

    Mario TENNIS? No.

    Monkey Ball.. it's okay, but nothing great.

    Most of those games are mediocre at best.

    --
    We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
  127. Much ado about nothing by Joekiwi · · Score: 2, Insightful

    Agree - we're talking about a decline in profits, not losses. The previous quarter the year before they made 17.47b yen and now down to 3.75b. The 17b figure was up a stunning 140% from the same 2003 qtr. Management kept their full year forecast (3.1% profit) the same so the decline wasn't unexpected by the home office.

    Remarkable how people want to write this company off. They may not be bleeding edge but they know how to run a game business.

  128. Re:Pokemon by affliction · · Score: 1

    Pokemon RPGs are a lot more indepth then people give them credit for.

    But it's still bloody Pokemon.

  129. And what about Sony and Microsoft? by Mirkon · · Score: 1

    How are the other two of the big three doing with their video game divisions?

    See, this is the obligatory slow year. The new consoles are coming out soon. Developers are shifting focus and resources to them. Not many games, period, are coming out at all. This has pretty clear implications on sales for current-generation hardware.

    As for the DS, development still hasn't revved up for the handheld yet. But Nintendo plans to do just that later this year, with the start of their online initiative.

    So forgive me if I'm not ready to buy the age-old "Oh noes Nintendo is dying!" wolf cry quite yet.

    --
    Glog!
  130. Re:Other obvious reasons... by apoc06 · · Score: 1

    if we continue to judge by the past, we could also say that the x360 will fail in japan, and the revolution wont do much better than the xbox1.

    the fact remains that this is a NEW generation. but some people... some companies learn from their mistakes. i think that all the companies have learned valuable lessons with the current generation. nintendo knows that they have a solid stockpile of intellectual property that will serve them well. MS knows that size does matter [lol], and that the japanese market is crucial. sony learned that graphics can be everything, and a sleek online play strategy is vital as well. if sony fails to deliver, then they fail. i dont see either of the companies repeating their various mistakes; they will obviously make new ones instead.

  131. Grand Theft Coffee, or Nintendo's latest? by tepples · · Score: 1

    so it comes as no surprise that people still think of Nintendo as a PG-13 and under company.

    Wouldn't a reputation for content that is safe around your son or daughter be an advantage in the face of the "Hot Coffee" scandal?

  132. Re:Gamecube piracy has been booming by stratjakt · · Score: 1

    You dont need a modchip to do the IPL injection exploit. A specially crafted file on an SDRAM chip, and a gameshark code to trick the cube into executing it, does the exact same thing.

    --
    I don't need no instructions to know how to rock!!!!
  133. Re:Other obvious reasons... by shplorb · · Score: 1

    I've seen a good dozen HD trailers of complete or nearly so Xbox 360 games, where's the PS2 titles? Any killer apps yet? I haven't seen any.

    PS3 devkits have only been available in extremely limited numbers for a couple of months. The ones that are out there are like pre-alpha systems.

    Maybe developers are having problems dealing with a CPU that has terrible integer performance and a wacky memory system with too little local memory to do a few algorithms like say... collision detection on the SPEs?

    Huh? It just seems to me that time-and-time again it's PC and Xbox developers who are complaining about the next-gen architectures.

  134. Re:WRONG by 2008 · · Score: 1

    Seriously, Pikmin is an awesome game. The presentation is a bit kiddie, but it's original, complex and a lot of fun. A sort of RTS-Puzzle game.

    You can always hide the box and play it when no-one else is around if the bright colours embarass you.

    --
    I quit!
  135. Re:Pokemon by wgaryhas · · Score: 1

    And that should matter because...

    --
    "For every complex problem, there is a solution that is simple, neat, and wrong." - H.L. Mencken
  136. Re:Sad by C0rinthian · · Score: 1

    I was playing that the other night actually. Not bad, but it doesn't touch Mario Party.

  137. Re:Pokemon by AvantLegion · · Score: 5, Funny
    That is just.... too..... cute!!

  138. Re:The DS was probably my last Nintendo ever! by Xerxus · · Score: 1
    I've bought every Nintendo known to man, basically because in the beginning

    You bought a virtual boy?

    Talk about devotion.

  139. Re:It feels like a toy by John+Nowak · · Score: 1

    What are you going on about? The Xbox looks like advanced piece of technology?! It looks like a garish piece of crap! The GameCube is a small, modern looking system. I personally love mine. Just finished Resident Evil 4 today actually...

  140. Re:It's no wonder they're losing money by C0rinthian · · Score: 1

    http://marathon.bungie.org/
    http://halo.bungie.org/

    Yeah, theres no detailed backstory at all in Bungie games...

  141. Re:WRONG by smbarbour · · Score: 1

    Don't forget Pikmin 2. Nintendo should have made a fortune on product placement whoring alone!

    The first object you find is a D Cell Duracell brand battery (complete with a fully copied label).

  142. Re:I'm not flaming Nintendo. by Cornflake917 · · Score: 1

    Actually, the headline IS correct!

    According to this article Nintendo's profits dropped from last year's 17.47 billion yen to 3.75 billion.

  143. Re:Pokemon by brkello · · Score: 1

    Yes, way to take the high road by attacking another game series to defend your own. You know you are doing the exact same thing the guy did who posted the articile...right? I played pokemon...seriously, you are giving it way too much credit. You weaken monsters you don't have, then try to catch them. When a certain monster of a certain type appears, you call one that is of a type that can kick its butt. It is really freaking simple, it's like rock, paper, scissors. And as far as story goes...ugh, give me a Final Fantasy any day.

    In any case, it was more of a joke that Nintendo's only selling games are from the pokemon series. It was saying how popular those games were, not insulting it...so the whole point kind of flew over your head, didn't it?

    --
    Support a great indie game: http://www.abaddon360.com
  144. Re:RTFA, eh? by alnjmshntr · · Score: 1

    Speaking strictly in terms of profits, Nintendo is in fact a much better console manufacturer.

    Yes but for how long? MS and Sony have taken the losses in order to kill of the competition and a 80% decrease in profits means they're doing a good job of it.

    Once this culling process is over they stand to make huge profits, but Nintendo will fall below the threshold level and into obsucurity.

    --
    If I had created the world I wouldn't have messed about with butterflies and daffodils. I would have started with lasers
  145. Re:WRONG by DroopyStonx · · Score: 1

    Ok, for the benefit of the doubt, we'll add those games (even though Viewtiful Joe is also on PS2). So... 9 good games. It's still not saying a lot.

    I'm not saying they're bad and their games are bad, they're just mediocre compared to most other titles on other platforms.

    There's a reason they no longer reign supreme. Mistakes in the past (N64) and targeting the wrong audience a just a couple of factors that have hindered their next-gen progress.

    For example, their fate was sealed when Squaresoft decided to release for Sony instead (until Crystal Chronicles which.. really wasn't all that). Why? N64, while it had a FEW good games, pretty much sucked. There goes the RPG market.

    Metal Gear Solids? Yep, to Sony (with the exception of Twin Snakes however many years later).

    GTA? They won't touch it. THPS? Took a while...

    They do have RE4 and RE0... but that's my point exactly - the epic titles that are TRULY great games just aren't really there.

    I really could go on and on, but I think you get my point.

    I'm not tryin to be a troll. They DO have potential - no doubt about that, and are great for offering games for children, but they seriously need to get their act together.

    SNES was great, and that's when Nintendo were gods, but also looked at what they had to compete against - Sega (and sorry, Sega was horrible).

    Hopefully they change stuff around when Revolution comes out.

    --
    We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
  146. Re:I'm not flaming Nintendo. by dogbowl · · Score: 1

    Haven't there been 3 consoles on the market now for 5+ years?

    This 2 console market limitation must have been born out of the SNES/Genesis generation -- I just don't get it.

    When *haven't* there been 3 consoles on the market at one given time (barring the crash)?

    --

    These pretzels are making me thirsty.
  147. Re:I'm not flaming Nintendo. by yanos · · Score: 1

    Sega went under after Playstation came out

    Sega went under because of all the mistake they did *before* the Playstation came out. The failure of the 32x and the Sega CD led to frustration from the customers, who then decide to stop buying Sega's stuff. And then when the Playstation came out, Sega's answer was a powerful 2D system with 3D stuff hack into it at the last minute. 3 big mistake in a row is not good news for your bank account, especially in the console market, where it cost huge amount of money to fully deploy new hardware.

    Nintendo on the other are not very far in terms of unit sold with Microsoft (I'm talking about world sales here) AND they actually make profit from it AND they have their insanely lucrative handheld division. Like it or not, Nintendo will still be around during the next two generation.

  148. Re:RTFA, eh? by mink · · Score: 1

    The software division may have made that kind of money, but the Xbox devision did not. If anything changes in the markets Microsoft is making money in, then the divisions who never make any money will be the first to suffer. You cant bank on always having billions of dollars to throw away year after year and expect shareholders to back up a money losing platform for ever.

    --
    Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  149. Question. by Rod+Beauvex · · Score: 1

    How come we only see bad posts for Nintendo and good posts for Sony? Even if there are bad posts for Sony, they are downplayed greatly. Is someone receiving cash on the side somewhere?

    1. Re:Question. by cornface · · Score: 1

      How come we only see bad posts for Nintendo and good posts for Sony? Even if there are bad posts for Sony, they are downplayed greatly. Is someone receiving cash on the side somewhere?

      Uh...so let me see if I follow you:

      - There are no bad posts for Sony.

      - There are bad posts for Sony they are just somehow "downplayed."

      Your argument is flawed.

      The real problem is that the slashdot editors don't actually read the articles they post links to. Or edit the submissions. Or respond to questions. Or take responsibility for the crap they post. Or fix the 1996 vintage comment system. The Sony vs. Nintendo bias is just a result of a much larger issue.

      You'll notice that most of the gaming articles come from the same two or three sites. The rest of slashdot comes from boingboing, in general.

  150. Re:It feels like a toy by cornface · · Score: 1

    I enjoyed my Gamecube (sold it recently to pay for my DS), but you have to admit, the Gamecube looks like a child's lunchbox. Many of them are purple. It has a giant handle. It is the Duplo-LunchPail of consoles.

    While the X-box and the PS2 are not shining examples of beautiful design, neither of them look like they might contain a sandwich. The PS3 looks like it might cook a sandwich, and the 360 looks like it is a sandwich, so the tables may turn.

  151. Re:It's no wonder they're losing money by mink · · Score: 1

    The only way she falls into the Genetically Engineered category is maybe the Metroid Fusion storyline.

    --
    Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  152. Re:Sad by LKM · · Score: 1
    We are not 6 years old any more nintendo!!!

    Yeah, but we certainly have the vocabulary and grammar of six-year-olds.

    Furthermore, I agree with most other replies to your post: Nintendo doesn't think we're 6 years old. They think we want to have fun games that we can play with our adult friends as well as with our kids. And as far as I'm concerned, they're right.

  153. Re:It's no wonder they're losing money by joshsisk · · Score: 1

    It's hard to see how Nintendo can possibly survive as a console maker unless their next platform is pretty fucking spectacular and they loosen up what they're prepared to allow their box to run.

    Yeah, because Resident Evil 4 was so kid-friendly!

    Nintendo does have more "edgy" fare, it just almost always comes from 3rd-party vendors.

  154. Re:Pokemon by mink · · Score: 1

    No, Ultra PeePee is "just.... too.... cute!"

    Foolish worm babies keep posting to /. but superior Irken technology will triumph.

    --
    Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  155. I have to agree by Kludge · · Score: 1

    Pokemon is one solid franchise. The shows, the video games, the card games, etc. They're coherent, entertaining, challenging and appropriate for any age. It's hard for me to believe how excited my son and I get over some goofy poorly animated 2D graphics.

  156. Re:Other obvious reasons... by PeelBoy · · Score: 1

    Don't be a moron. Those movies are PRERENDERED they aren't actual in game movies.

    Go do a little research why don't you.

  157. Re: Kiddie Games by shambalagoon · · Score: 1

    No, he's right. I have every console out now, and I play Playstation 70%, X-Box 20%, and Nintendo 10%. They've turned their awesome Mario and Yoshi lines towards kids. I used to play them, every one, and those games alone would sell the system for me.

    But the kiddie-mario and kiddie-yoshi are just simply not fun for someone who's been playing games forever. They're clearly tailoring to kids, and while that it great, it does take them out of the market for older fans like myself. My Nintendo days are over.

  158. Re:Other obvious reasons... by PeelBoy · · Score: 1

    You're kidding right? Those aren't actual movies of real games running on real game hardware. They are prerendered movies. There is nothing real about them at all.

    Sure they look pretty but nothing new or exciting. KillZone doesn't look all that much cooler than Battlefield 2

  159. Re:Sony is Dying... by FatherOfONe · · Score: 1

    As another poster said, they lost money this quarter only. The reasoning for their loss is understandable, and this division is by far the most profitable for Sony and has made insane amounts of money for them. Also, the PS2 has ALWAYS made a profit, from day one to today. There have only been two consoles that have sold at a loss in modern history. Sega had one and Microsoft has the other. But it is even difficult to tell with Microsoft because they hide their figures in a much larger department.

    The cost to manufacture the PS3 will NOT exceed the cost the PS3 sells for given past history with Sony. Understand that Sony, unlike Microsoft will control a large portion of their manufacturing cost, and thus be able to leverage breakthroughs in manufacturing to their core profit. Much like they did in the past. Microsoft got killed by Intel and Nvidia refusing to lower their prices, and to be honest it wasn't in their best interest to do so. Granted Sony will not manufacture the Cell OR their graphics chip this time, but they will do most of the rest of the system. Heck knowing Sony, it wouldn't supprise me if they bought the technology from Nvidia and IBM, and then manufactured them in their own plant.

    Lastly, you want to know what will "keep them afloat". It will be selling over priced controllers, memory sticks, hard drives, and games.

    --
    The more I learn about science, the more my faith in God increases.
  160. Re:Other obvious reasons... by PeelBoy · · Score: 1

    Instead of buying a memory stick you'd rather pay $100-$150 more for the console(depending on when you got it)?

    I do agree with your point about the xbox, that's the same reason I got it too.

    In fact I didn't buy a gamecube for my self until after my PS2 and XBox were stolen. I haven't had any desire to re-buy them (especially the PS2 which I've already had to buy 3+ of because they keep fucking breaking)

  161. Re:Pokemon by The-Bus · · Score: 1

    Parent's right. Pokémon has a fair amount of strategy and combat involved.

    On the other hand, the fights all look like a pink basketball attacked a walking pineapple with a musical rainbow. So, you know, you have to get past the look of it.

    --

    Small potatoes make the steak look bigger.

  162. New media reporters and their lack of research, oy by stonecypher · · Score: 1

    TFA is in error. Nintendo's profits have not gone down by 78.5%, they have gone down to 78.5% - that is, of last year's revenues.

    They actually took a 21.5% hit. Call for an investor's prospectus; if you're in the US or Japan, they'll send you a big glossy 30-page for free.

    --
    StoneCypher is Full of BS
  163. Re:It's no wonder they're losing money by mouse_clicker · · Score: 1

    Nintendo has more franchises than any other single developer out there, except for maybe Sega. It really pisses me off when I see people saying how Nintendo relies on just their "key franchises". Really, it's this whole double standard issue that pisses me off.

    Let's list some of Nintendo's franchises, shall we?

    Mario
    Zelda
    Donkey Kong
    Kirby
    F-Zero
    Star Fox
    Wars
    Fire Emblem
    Pikmin
    Animal Forest/Crossing
    Metroid
    Mother/Earthbound
    Kid Icarus
    Waverace
    Pokemon
    Pilotwings
    Star Tropics

    Now let's list their franchises starring the rest of their characters. Spare me the flame, they're still very good and have very different gameplay, which qualifies them as seperate games, even if they do utilize the Mario name:

    Mario Kart
    Super Smash Bros.
    Wario Land
    WarioWare
    Mario Tennis
    Mario Golf
    Donkey Konga
    Mario RPG

    Now let's list some of their recent and upcoming new properties:

    Nintendogs
    Elctroplankton
    Odama
    Geist
    Jam With the Band
    Polarium
    Mario Baseball
    Mario Strikers

    So, what is that? 25 franchises and another 8 brand new ones, with more promised? Seriously, do you guys ever actually do any research into this stuff? Let's go even further: how many actual Mario and Zelda games did we have this generation for the Gamecube? One Mario game and two Zelda games. Conversely, how many Jak and Daxter games? Three. How many Ratchet and Clank games? Three. How many Sly Cooper games? Two. How many Gran Turismo games? 2. Plus there are those franchise's respective spinoffs. Why doesn't any complain about this? Two reasons. One, it's Sony, who can (as we've seen) make mistakes without anyone getting upset. And two, they're good games, so it doesn't matter so much that they're falling back on their names.

    So why doesn't the same apply to Nintendo? When they do release a game with the Mario or Zelda name, it's always very good, and if you look beyond those two huge properties there is a plethora of new ones just waiting for you to play them. But Nintendo gets bashed for "relying on their franchises". If you don't like Nintendo's games, just so so- I don't care, you're fully entitled to your opinion. But don't make up bullshit about what's wrong with Nintendo because you clearly don't know what you're talking about. I hate double standards, and I hate people like you for propagating them.

  164. Re:Other obvious reasons... by stonecypher · · Score: 1

    The hardware's superior

    No, it isn't. The X-Box is. The reason Nintendo can sell the GC so cheap is that it's not nearly as powerful, and therefore it doesn't cost as much to make. Don't get me wrong; I love Nintendo like family. But, look at the specs.

    DSlinux.org and Gamemaker port for the win!

    DSLinux is no less a cute toy than the GBA Java VM or GBA Contiki, until we have connectivity.

    where's the PS2 titles?

    I presume you mean PS3 titles, since the PS2 has thousands of games on the market today. That said, the PS3 has demoed roughly the same amount that the 360 has; it's just that Microsoft is better at marketing than Sony is. If you had gone to E3, you would have seen a lot of fairly one three three seven PS3 stuff.

    Maybe developers are having problems dealing with a CPU that has terrible integer performance and a wacky memory system with too little local memory to do a few algorithms like say... collision detection on the SPEs?

    Maybe you shouldn't guess at what part of programming is hard until you're a programmer. What you just said is equivalent to "maybe the spark plugs fire so hot that the engine block expands and grinds to a halt" - that is to say, something that sounds superficially reasonable until you know the actual tolerances involved.

    --
    StoneCypher is Full of BS
  165. Re:The DS just isn't the answer by mouse_clicker · · Score: 1

    Sega went out of business because they released a bunch of add-ons and consoles that sold terribly. All in all they were terrible at business, despite how good they were at making games. Sega had billions of dollars in debt and no way to make them up. Where does Nintendo fit in? Oh, you mean because you don't like the DS, Nintedo is going the way of Sega? Nevermind the millions of other people that have made the DS a sales phenomenon? Yeah, OK, I guess that makes sense....

  166. Re:Other obvious reasons... by stonecypher · · Score: 1

    Software progress has never been a good indicator of hardware progress. Look at what happened to the Saturn, Sega CD, Nomad, Lynx, Jaguar, N64, Neo Geo Pocket, WonderSwan, Cybiko and GamePark/GP32. All well developed finalized hardware which had dick to show for games. Hell, it even happened to the DS for a while, there.

    --
    StoneCypher is Full of BS
  167. Re:It's no wonder they're losing money by mouse_clicker · · Score: 1

    Whoops, forgot about Mario Party. Yeah, I know it's the same thing over and over again, even I'm not happy about that, but apparently a lot of people are because each game in the series is a platinum seller. So that's 26 franchises.

  168. Re:Sad by stonecypher · · Score: 1

    I never realized Nintendo games were geared towards any particular age range.

    Oh, god, yes. Demographics are a huge part of market research. Very, very few games appeal to more than three years of a kid's age; most of them only two. If your business proposal doesn't discuss what demographic you're targetting, you're immediately taken much less seriously.

    When do you become too 'mature' for Super Mario Brothers, exactly?

    Super Mario Brothers has entirely too much nostalgia to be seen with clear eyes. How many adults do you expect to play Spongebob, Jimmy Neutron, Animal Snap, Animal Crossing, Harvest Moon or the surprising current Nintendo #1 seller, Lego Starwars? How many six year olds do you expect in WoW, 4x4 Evo, Quake, American Idol, Advance Wars or Chess? How tired of you hearing about the new Zelda games being kid's games?

    Demographics are absolutely critical to this industry. If you get a broad-acceptance game - and I can count the non-clones on that list in history on both hands (kids don't play solitaire) - then you're making a mint. But you'd better be damned able to either explain it at the business pitch of show user testing results, because that's a total holy grail; it never, ever happens in this line of work.

    Ever.

    --
    StoneCypher is Full of BS
  169. Huh? by ppp · · Score: 1

    Sega was bleeding red ink when they finally got out of the hardware business - Nintendo is still making a profit, and has cash reserves as well. Meanwhile, as stated many times, both Sony and Microsoft are LOSING money on their games divisions. Who's the real winner here?

  170. Re:Absolutely hilarious by PeelBoy · · Score: 1

    Uhm they're one of the only game companies who made a profit this quarter. Sony, EA, Microsoft... All lost money.. Lots of money.

    Nintendo didn't much for games this quarter and they STILL made a profit.

    During the next few months they'll have a TON of hit games coming out.. Zelda anybody? Jump Super Stars already has over 200,000 pre-orders in Japan for the DS.

    How is nintendo NOT doing fine, fucktard?

  171. San Andreas by Ilan+Volow · · Score: 1

    When do you become too 'mature' for Super Mario Brothers, exactly?

    The moment that you start wondering what Mario Kart would be like if Mario could do drive-by's and pick up hookers.

    --
    Ergonomica Auctorita Illico!
  172. It's nothing new by reversevampire · · Score: 1

    Nintendo has had success with "dual" products before. Two in one Mario/Duck Hunt cartridge. Two in one screened gaming system. But i think with the profits lower it's time to bring this one back... http://en.wikipedia.org/wiki/Nintendo_Cereal_Syste m

  173. Re:Sad by kollivier · · Score: 1
    Oh, god, yes. Demographics are a huge part of market research. Very, very few games appeal to more than three years of a kid's age; most of them only two. If your business proposal doesn't discuss what demographic you're targetting, you're immediately taken much less seriously.

    Designing a game to appeal to an age demographic is one thing (and good business sense), but it's another thing entirely to create a game that will appeal only to that target demographic. i.e. Mario appeals to kids, but there's nothing in it that would not appeal to adults that like playing platformers or that type of game. That's more important these days, IMHO, as you finally get a generation of people who grew up playing video games and who won't immediately dismiss them as 'kids stuff'.

    Super Mario Brothers has entirely too much nostalgia to be seen with clear eyes.

    If the game sucked, there'd be no nostalgia in it. The thing is, it was, and still is, a fun game. Go back and play it and see if you don't enjoy it. Heck, people are buying the game for Game Boy! I have even more "nostalgia" for Mike Tyson's Punch Out, or Side Pocket, where the originals were funner to play than their clones/sequels.

    How many adults do you expect to play Spongebob, Jimmy Neutron, Animal Snap, Animal Crossing, Harvest Moon or the surprising current Nintendo #1 seller, Lego Starwars?

    Actually, my wife is a big fan of Harvest Moon games. She played Animal Crossing and thought it was okay, but she seemed to be at a loss for what to do next much of the time with that game. So honestly I don't know how to answer that question because my wife probably isn't part of your expected demographic. And are my wife and I part of the SM Sunshine demographic? Because we both put tons of hours into that one. (And this is making me start to think about playing it again. :)

    Now, most of the other games you identified are, obviously, tie-in games that would appeal only to people who watch the show or whatever. If you don't like Spongebob, you're not going to even look at that game. I bet there are a lot of adult Star Wars fans who would try out Lego SW though, if just for the laugh factor. Heck, I even thought about playing the game, and I'm not a big SW fan at all. In fact, do you KNOW that all or even most of those Lego SW games are going to kids?

    Demographics are absolutely critical to this industry. If you get a broad-acceptance game - and I can count the non-clones on that list in history on both hands (kids don't play solitaire) - then you're making a mint. But you'd better be damned able to either explain it at the business pitch of show user testing results, because that's a total holy grail; it never, ever happens in this line of work.

    Well, as a game player, all I can really say is that there used to be a lot of really fun games out there with unique premises and/or gameplay behind them, but these days the market is mostly filled with clones of the same old games. I don't think anyone (outside of Nintendo, perhaps) even cares about broad acceptance or bringing in new target markets anymore. It's all about "how can I sell a new game to the exact target market I sold the last game to". Hmmm... Maybe make the same game? :)

    But that's what demographics, user testing, etc. are all about. Making a profile of the 'target market' and their desires so clearly that sales can virtually be assured. And then repeating that success over and over. Hollywood has done this for a long time. Of course, inventing new gameplay or unique concepts doesn't cater well to this. But oh well, there are a LOT of people who don't seem to miss those things. Ready for my next FPS, sirs!

  174. Re:I'm not flaming Nintendo. by coopex · · Score: 1

    Note to Americans: the exchange rate is 297 trillion yen to a dollar. That means Ninendo is making only .000126 cents!

    --
    The road to hell is paved with good intentions.
  175. Re:Pokemon by SPY_jmr1 · · Score: 1

    I agree, but I understand both... I initially thought the same as the GP, but the GGP was correct.. Just for whatever reason, with the rest of the spelling and rythym of the GGP post, it seemed like a Your was more proper, then the correctly used You're.

    God. Wtf am I doing? This makes no sence. AHH, 3 AM and debating over someone who DIDN'T make a mistake. *runs away screaming*

  176. Re:Sad by stonecypher · · Score: 1

    You must be a very well-endowed polydactyl. We should meet. ;-)

    Huhuhuh. <flow style="magic mike">Heeeey Laaadies</flow>

    Seriously, though, I can think of more than 10 "broad-acceptance games" on the GC alone.

    I don't know what to tell you. I'm going by EA's market research, which lists exactly three: bust a move 3000, mario party 5 (not 4, 6 or 7), and Super Monkey Ball 2. Note that Tetris Worlds did not make the cut. I would be interested in hearing the rest of your list, however.

    Please note that when I say on my hands, I'm counting the several Monkey Balls on various platforms as a single game; all the tetrises are a single game; et cetera.

    One possible issue is that you don't realize how high I'm setting the standard. The number is 80% acceptance for each major age category. Few games hit that in even one category, let alone all of them.

    I think that you have a very strange understanding of demographic targets in general. Let me correct some of your stranger mumblings.

    Do understand that this is what I do for a living, and that I'm pretty good at it. Do understand also that I have access to the market statistics that drive several multibillion dollar corporations. I'm not just pulling this out of thin air; there are people who figure these things out for a living, and since they can mean a difference of eight digits in the profit of a single game, the ones in the big companies are generally very very good at what they do.

    Mario is not a cartoon character. There is no Super Mario BLAM! on Nickelodeon.

    Mario has had four seperate cartoon shows, two of which are still in syndication. Amusingly, Nick still runs both Captain N and the Power Hour in some districts, though not nationally, on NickToons or NickJr. There's another one under tentative production at DIC right now.

    I doubt that show still holds the franchising power of a smash hit like Spongebob Squarepants.

    You do realize that the franchise isn't the show, but everything - the toys, the clothes, and (get this) the video games, right?

    Spongebob has never had anything like the franchise power of Mario. Mario is in fact one of the most successful franchises in history, right up there with Mickey Mouse and Bugs Bunny.

    Second, everyone I know who owns a Game Cube also owns Animal Crossing. Every single person.

    Then you have an extremely atypical set of acquaintences. Penetration of Animal Crossing into adult households without children under the age of 9 is less than ten percent. Something tells me national retailer statistics are a better representative sample than your friends, no offense intended.

    Third, I think you put American Idol in the wrong category. The show is very strong with the youth market, and I would be surprised if more adults than kids were responsible for its sales. Especially on the GBA.

    Then prepare to be surprised. On the PC and TV consoles, the largest consumer of American Idol is the young adult market, ages 20-27. On the GBA, it's neck and neck between them and the late teen market, 15-19.

    Fourth, I bought the latest Harvest Moon game yesterday. Did I mention I'm 24? I think that's well out of the "two or three years" scope you gave. It's a very complicated game, and the complexity scales with how much you want to do in it. I like that.

    You need to understand that this is the mark of an exceptionally open-minded gamer. I wish there were more consumers out there like you; exceptional games frequently rot on the shelves, like Stars!, where tripe like Master of Orion makes bujillions.

    The young adult penetration of Harvest Moon is under fifteen percent. That you're in two such marginal categories should be a signal to you: you're more open to odd games than most people in your demographic, which usually means your friends are too; you aren't going to be a good representation of the average gamer. When you're do

    --
    StoneCypher is Full of BS
  177. Re:Sad by stonecypher · · Score: 1

    Seriously, though, I can think of more than 10 "broad-acceptance games" on the GC alone.

    I don't know what to tell you. I'm going by EA's market research, which lists exactly three: bust a move 3000, mario party 5 (not 4, 6 or 7), and Super Monkey Ball 2.


    I should also point out that at three broad-acceptance games at the 80% mark out of a set of 464, the GC has the second highest broad-acceptance rate of any major console in history, after the GameBoy Color, and of the top five seats, only one - #4, the Atari 2600 - isn't a Nintendo. You're right to point out that Nintendo is very good at generalized games. However, the wide-band 80% line is the gold standard; it gets hit once a year or so on all systems put together.

    (BTW, there are actually 467, but three aren't listed here; if you look at the Nintendo site and see 519, please realize that that site also lists games that are coming out but aren't out yet, so obviously I don't have stats for those.)

    --
    StoneCypher is Full of BS
  178. Re:Other obvious reasons... by apoc06 · · Score: 1

    i suggest you do some research as well.

    early stages of one of the first playable games has already been shown running.
    http://ps3.ign.com/articles/635/635525p1.html
    [keep in mind that this game is months away from release]

    may i add that the new unreal engine was playable and running on actual hardware at e3 as well.
    http://www.gamespot.com/news/2005/05/16/news_61249 95.html

    also, just because many of the trailers at e3 were pre-rendered, that doesnt preclude that there is in fact a very real, and very good looking next generation engine that drives it.
    http://games.slashdot.org/article.pl?sid=05/07/09/ 2041203&tid=10

  179. Re:The DS was probably my last Nintendo ever! by MindPrison · · Score: 1

    LOL!!! So I was in Diapers, was I? ;) Well... I actually had PHONG mind you... one of those white battery operated boxes with built in sound and in Black & white on a Panasonic 12 " television back in the days (insert - old man...nagging....sound here).. Man...We sound like an old couple on an retirement home already...

    --
    What this world is coming to - is for you and me to decide.