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Nintendo Confirms Free Online Play For Wii

Via Gamasutra, an interview in USA Today with Nintendo's Reggie Fils-Aime confirms that the Wii's online component will be free to play. The outspoken Nintendo advocate says "We will offer online-enabled games that the consumers will not have to pay a subscription fee for. They'll be able to enjoy that right out of the box. The Wii console is going to be Wi-Fi enabled, so essentially, you'll be able to plug it in and go. It won't have hidden fees or costs."

348 comments

  1. Great Move by tommertron · · Score: 5, Insightful

    Gets people to pick up the hardware. Also, if people can get on for free, it's a lot more likely that they'll stick around and maybe buy a few classic games.

    --
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    1. Re:Great Move by Simon+Donkers · · Score: 1

      If I pay a subscription fee for a 360 I certainly wont let it stand collect dust but I will feel obliged to play it and thus buy new games regulary.

      While I'm certainly going to buy a Wii, especially because of this I won't buy extra games because I pay no subscription. I will buy extra games because they are great games and probably cheap.

    2. Re:Great Move by tommertron · · Score: 2, Insightful

      Absolutely subscription payers will be game buyers. But how many potential game buyers is Microsoft turning away by charging for live access? If I have a store where I charge people money to enter, I'm going to sell a lot less merchandise than if I opened up the store to all who want to browse.

      --
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    3. Re:Great Move by creepynut · · Score: 5, Insightful

      It's a tossup, but the way I see it there are 2 groups of people.

      1. Those who buy/play games because they're good, fun games
      2. Those who buy/play games because they want to get the most of their monthly subscription.

      I most certainly fit into group 1. I don't have the time or money to throw away not only on a subscription, but on new games to keep me from getting bored with my subscription.

    4. Re:Great Move by Red+Alastor · · Score: 1
      And great honesty !

      Q: Microsoft has made the comment that people can buy an Xbox 360 and Wii for about the same price as a PlayStation 3. Would you mind terribly if that happened?

      A: I'd much rather have the consumer buy a Wii, some accessories, and a ton of games, vs. buying any of my competitor's products.

      I agree with him. For the price of an Xbox 360, I can get tons of kick ass games :)

      --
      Slashdot anagrams to "Sad Sloth"
    5. Re:Great Move by quanticle · · Score: 2, Insightful
      If I have a store where I charge people money to enter, I'm going to sell a lot less merchandise than if I opened up the store to all who want to browse.


      Sam's Club and Costco beg to differ.
      --
      We all know what to do, but we don't know how to get re-elected once we have done it
    6. Re:Great Move by Tairnyn · · Score: 1

      I'd suggest a much better division of gaming humankind in this case would be:

      1. Those with disposable monthly income
      2. Those without disposable monthly income

      I assume most people that pay a monthly subscription for a game also find it both fun and good.

      --
      "Don't waste your time or time will waste you" -MUSE
    7. Re:Great Move by AuMatar · · Score: 1

      Sams club and Costco don't have the volume of sales of Safeway and ALbertsons.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    8. Re:Great Move by joystickgenie · · Score: 1


      You don't want to use the free service because you are paying for a pay service? Why not drop the pay service so you don't feel obligated and can play games on the free service without the thought in the back of you mind that you are wasting money.

      Of course I guess that is why I don't play MMOs or the Xbox Arcade/Live games. I don't like having to subscribe to things to be able to play when I can just pay once and play it forever with their competitors.

    9. Re:Great Move by creepynut · · Score: 1

      That's not exactly the point I was making.

      Say you've got a subscription to XBox Live. You're bored of the games you have, there are no games you really want to get, but you're paying for your subscription, you NEED something to play.

      So, do you go out to Walmart and fork out the money for some game you might not even like, or do you go through the hassle of cancelling your subscription? Or do you do neither, and just keep paying even though you're not using it?

    10. Re:Great Move by tommertron · · Score: 1

      Totally different scenario. There you're paying money with the intent that you'll be saving that money back with all the deals you'll get. And even they'll let you in to look if you ask them.

      --
      Random rants about technology: http://technorants.blogspot.com
    11. Re:Great Move by RemovableBait · · Score: 1

      "But how many potential game buyers is Microsoft turning away by charging for live access?"

      Answer: None.

      On the Xbox 360, everybody gets free Xbox Live Silver membership. You only have to pay extra if you want online multiplayer.
      The free service includes all the online stats sharing, messaging, and Xbox Live Marketplace (which is where you buy and demo Live Arcade games).

      In the case of the 360 at least, Microsoft is not running a shop with an admission charge.

    12. Re:Great Move by tommertron · · Score: 1

      That's good to know actually. I didn't realize that was the case. Still, Nintendo's still got the advantage in this case.

      --
      Random rants about technology: http://technorants.blogspot.com
    13. Re:Great Move by Arkhan · · Score: 1
      If I have a store where I charge people money to enter, I'm going to sell a lot less merchandise than if I opened up the store to all who want to browse.


      Sam's Club and Costco beg to differ.

      You have the right idea, but this isn't really a valid comparison. Sam's Club and Costco will let you in the door without a membership, just to browse.

      How do you think they get new customers? No one is going to walk up to a black curtain, be told "There's some really great stuff back there, but no you can't see it", and fork over $100 just to find out what's in there.

      The door person who checks your card does not stop you from entering if you don't have one. That's not what they're there for. They are there to ensure you don't walk around, pick up a bunch of stuff you want to buy, then get to the checkout and throw a fit because you don't have a membership card and didn't know you needed one. Their job is to make sure you know you need to either have a card or stop by Membership and get one before you check out.

      You can browse all you want.

      If XBox Live also let you browse all you want without paying anything and only whip out the plastic once you've decided you definitely want to buy something, then it would be the same.

      (Note: XBox Live might, in fact, do this. I have never seen it. The other posts in this thread lead me to believe it does not -- hence my comment.)
  2. Live will have to follow suit by SuperKendall · · Score: 5, Insightful

    It seems like with both Sony and Nintendo supplying free online match play, Microsoft will have to give in and make Live free. They can still make money selling games like Geometry Wars, and also in game content...

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Live will have to follow suit by UbuntuDupe · · Score: 5, Funny

      Yes, good point, the PS3 has a huge advantage in cost.

    2. Re:Live will have to follow suit by p0tat03 · · Score: 5, Insightful

      Depends. If Ninty's online service is of the same calibre as Live (instead of just a random PC-like matchmaking service) and becomes HUGE, I can see Live becoming free. But as of now MS is the only one that has proven themselves capable of making a good console online experience.

    3. Re:Live will have to follow suit by Sparr0 · · Score: 2, Interesting

      I guess I missed the point of Live during my free month. In what way is it not "just a random PC-like matchmaking service"? Obviously it also has the features of an IM client, but that's nothing new and I have no doubts that the wii and ps3 online services will offer it.

    4. Re:Live will have to follow suit by goodenoughnickname · · Score: 1

      I thought it was confirmed already that Wii's online service will use friend codes, much like the DS. If that's the case, let's hope there's a way to find new people to play with -- I don't like having a great Tetris match with someone and not being able to add them to my friend list.

    5. Re:Live will have to follow suit by digitrev · · Score: 1

      You mean aside from GFaqs and the many gaming communities?

      --
      Cynical Idealist
    6. Re:Live will have to follow suit by goodenoughnickname · · Score: 1

      "Hi, I'm looking for someone named Kevin. We had a good Tetris match about 30 minutes ago. So if your online name is KEVIN and you happen to read this board and remember playing against me, please send me your friend code because I'd like to play against you again. Thanks."

      Why not have the option right in the game?

    7. Re:Live will have to follow suit by PeelBoy · · Score: 1

      I agree. XBox Live (on the 360 at least) is quite nice. I like the whole setup with the mic and everything too.

      I think Nintendos service will be a lot like the DS but probably with some added features (I hope).

      I doubt it will be as good as Live, but for free I won't complain.

      I personally prefer playing against people in person which is something I think the Wii will excel at.

    8. Re:Live will have to follow suit by aplusjimages · · Score: 1

      It's simple. After you are done, get a pen and paper and write down my simple and easy to remember Friend Code it is: J32453453lskjes sre3434323435453 534230912

      --
      Can I bum a sig?
    9. Re:Live will have to follow suit by digitrev · · Score: 1

      I'm not saying that's a bad idea. In fact, they have something like it in Hunters. A bit late, but still an option.

      --
      Cynical Idealist
    10. Re:Live will have to follow suit by Anonymous Coward · · Score: 2, Informative

      because it actually isn't random ... all games use a common match making system to match you against players of equal caliber.

      http://research.microsoft.com/displayArticle.aspx? id=1361

    11. Re:Live will have to follow suit by le0p · · Score: 3, Insightful

      Seriously, you can buy an XBOX 360 and a WII for little more than a single PS3. Go Sony!

      --
      "I think that God in creating Man somewhat overestimated his ability."-Oscar Wilde
    12. Re:Live will have to follow suit by Kimos · · Score: 0

      I guess I missed the memo where we were told that we could refer to Nintendo as "Ninty" and expect to be understood...

    13. Re:Live will have to follow suit by grumbel · · Score: 2, Interesting
      Obviously it also has the features of an IM client, but that's nothing new

      Well, yes, PCs had IM for years, but on the DS for example Nintendo intentionally didn't provide any online chatting, so all you get is random match making and nothing else, which is really kind of annoying. There are also tons of DS games around that have multiplayer, but aren't online enabled. So while the online support for DS is better then nothing, its still very basic. If Wii doesn't do better I don't think that XBoxLive has to fear anything. On the other side Wii will have as far as I have heard a build in Opera browser, so there is some hope that Wii's Online will go bejoint what DS currently provides.

    14. Re:Live will have to follow suit by F_Scentura · · Score: 1

      "It seems like with both Sony and Nintendo supplying free online match play, Microsoft will have to give in and make Live free."

      Microsoft will (wisely) see how much of a success or collossal failure each turns out to be before they make that decision.

    15. Re:Live will have to follow suit by lubricated · · Score: 1

      live isn't that good. Live is just a matchmaking service plus voice. It laks browsing in most games, room naming(e.g. you can't name your room "clan tryouts"), instead of one person talking at a time, it's everyone and often is just a bunch of noise on the mic's anyway. In many of the games you have no idea what a room is like before you enter it. In some you can't even choose the map, even if you are host. Often it's just here's some random people go ahead and play with them. Furthermore the system is supposed to match you up with someone of similar skill level, but often that just fails completely. There is plenty of room for improvement. Right now the only thing it has going for it is consistency. Furthermore I don't need everyone on my friends list knowing what games I'm playing and when. The live system can be rather intrusive.

      --
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    16. Re:Live will have to follow suit by xenocide2 · · Score: 5, Insightful

      I doubt Nintendo will offer an IM service to players. It's useful and lets players build communities, but the potential for Internet preditory practices is something Nintendo understandably wants to avoid, at the expense of building an online community. Look at the awkward systems on the DS. You can't communicate with people you haven't already met in the real world. And even if you do get their number through outside means like a gamefaqs forum, few games allow serious conversations. Mario kart provides no method of communication at all. Metroid Prime only allows you to talk with people you've met before, and only during the time for choosing game options.

      What this embargo on interplayer communication means is team oriented play is nigh impossible. You'd have to do something similar to the iconographic messages used in Phantasy Star Online, which was primarily designed to let people of different languages play together. Building up a meaningful vocabulary like that will take a lot of investment from both the designer and the players.

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    17. Re:Live will have to follow suit by tbannist · · Score: 1

      Or the Xbox 360 and a year of online play?

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      Fanatically anti-fanatical
    18. Re:Live will have to follow suit by p0tat03 · · Score: 1

      As a brave AC said above, Live has multiple "zones" that cater to different styles of players, casual, competitive, and hardcore and whatnot. It also evaluates your stats and tries to pair you up with people of similar skill level, so the hardcores aren't pwning n00bs all day and the n00bs can have other n00bs to shoot at.

      Personally I've never used the IM feature much, though I can understand its niceness.

      Not only that, but the matchmaking features make the "Random Game" button quite useful, whereas on a PC you have to filter through massive lists of servers, each of whom may run their own server mods and rules and whatnot. Live simplifies this to "I want to play online" and removes the technical aspects from it. PC gamers may be put off by this, since they've grown to want the strict manual controls, but most online gamers like it.

      The whole Dashboard integration works well too. There's a unified account for everything and that is always running in the background. No logging in for each game, the Xbox OS handles all logins and the account is universal. I don't know about Nintendo's system, but I'd be hella annoyed if I had to sign up for an account with every different game and log in every time if I wanted to play each of them.

    19. Re:Live will have to follow suit by Palshife · · Score: 1

      Or how about a 360, and a Wii with a year of online play? ;)

      --
      Attention deficit disorder is a complicated issue, spanning several major... HEY LET'S GO RIDE BIKES!
    20. Re:Live will have to follow suit by buswolley · · Score: 1

      Or a Wii, free online play for years, AND 6-8 games or more to boot.

      --

      A Good Troll is better than a Bad Human.

    21. Re:Live will have to follow suit by ElleyKitten · · Score: 1

      My mom calls them "Tinnendo" sometimes...

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    22. Re:Live will have to follow suit by Red+Alastor · · Score: 1
      What this embargo on interplayer communication means is team oriented play is nigh impossible. You'd have to do something similar to the iconographic messages used in Phantasy Star Online, which was primarily designed to let people of different languages play together. Building up a meaningful vocabulary like that will take a lot of investment from both the designer and the players.

      Maybe. But it will be a joy to play without having to suffer morons.

      --
      Slashdot anagrams to "Sad Sloth"
    23. Re:Live will have to follow suit by timster · · Score: 1

      OK, I don't have Tetris DS, but in Metroid Prime: Hunters, you can add anyone you play a game against as a Rival. Then you can see whether they are on and arrange games with them at any time.

      You still need friend codes to chat, but not to play.

      --
      I have seen the future, and it is inconvenient.
    24. Re:Live will have to follow suit by KDR_11k · · Score: 1

      Didn't Sony talk about charging for online access, too?

      After all, the PS3 is way too cheap, right?

      --
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    25. Re:Live will have to follow suit by badasscat · · Score: 5, Insightful

      Mario kart provides no method of communication at all. Metroid Prime only allows you to talk with people you've met before, and only during the time for choosing game options.

      Seriously, some of us actually prefer this. It's the really hardcore players that get into the whole "clan" thing - even instant messaging through a game console is pretty geeky. I mean you can talk about how many subscribers XBL has - you're still talking a couple million people out of a population of 300 million in this country, and it's been stuck at that same number for a long time now. (It's also counting people like me, who got a free subscription, never used it, and then let it lapse.) Online team play and online chat with random people are features for a) the very young, and/or b) the very hardcore.

      I think one of the lessons you can take from the DS is that the mass market either doesn't mind, or actually prefers, to be without these features. One of the things that drove me away from XBL was just the sheer idiocy I was forced to endure, and I know I'm not the only one who feels that way. It got so I would actually disconnect my headset and try to play without it, but then I'd either get kicked out of games or not allowed in because you can tell who's not voice connected. So then I'd connect my headset but just leave it on the floor - worked a little better, but it's a stupid thing to have to do. The bottom line is while I want to be able to play against other people, I do not want to have to talk to or listen to them. I know I'm not alone in this - it may go against the hardcore gamer grain, but there is a lot of resistance among more casual players to being forced into this soup of mostly teenage male hormones.

      I've always said that XBL is just a disaster waiting to happen. Someday, a teenage prostitution ring is going to be discovered operating through XBL and that'll pretty much be the end of that for MS. They'll be held liable, whatever their user agreement states. You can bet congress will take notice if the courts don't. Why would Nintendo want any part of that potential headache?

      I think it's probably pretty smart to enable anyone to play online for free, but to sell some sort of microphone attacment to those who want it. So if you want to have your games with friends, or you want to use the service as a dating service or whatever, you can. But those of us who just want to play a quick game against a human without fuss and without having to deal with a bunch of morons can do so without being shunned because we've turned off a required piece of borg electronics.

    26. Re:Live will have to follow suit by PeelBoy · · Score: 1

      In defense of the DS I doubt it could handle voip in gameplay because of the lack of processing power.

    27. Re:Live will have to follow suit by Anonymous Coward · · Score: 0

      Correction: A 3Shitty. Who in their right mind would by the core model. *Shudder*

    28. Re:Live will have to follow suit by Matimus · · Score: 1

      The 'chatting' in Metroid is voip. The restriction is that you can only chat with 'friends' where 'friends' are people who have given you their 12 digit number. You have to enter the number by hand. I've used it though. The sound quality isn't great but it works.

      --
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    29. Re:Live will have to follow suit by SuperKendall · · Score: 0, Troll

      Didn't Sony talk about charging for online access, too?

      Actually no - from the start they taked about match play being free.

      After all, the PS3 is way too cheap, right?

      No, it's kind of expensive, $500 is a lot for a console. But including free match play makes the price more palatable. I really hate recurring payments which is one reason I never got an XBOx or a 360, because most of the interesting stuff involved Live and I didn't want a recurring charge.

      I never really minded the lack of good online play with the PS2 because I am a very casual online gamer, I just like to play online every now and then. I'm fond of a model that lets me have all the benefits of Live without having to pay extra just to maintain a gamer tag I might not use for a month or two.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    30. Re:Live will have to follow suit by Khyber · · Score: 1

      I doubt Nintendo will offer an IM service to players. It's useful and lets players build communities, but the potential for Internet preditory practices is something Nintendo understandably wants to avoid, at the expense of building an online community.

      What... The... FUCK?:!?!?

      Without IM no major game MMORPG raids, or massive Clanwars, would happen, or be broadcasted. Without that specific endorsement of popularity most gamers would have no recognition in the real world (Of course, most people don't have G4-sellout TV quality killing sprees, either.)

      --
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    31. Re:Live will have to follow suit by PeelBoy · · Score: 1

      I haven't tried it yet but from my understanding you could only talk before and after matches and not during (because of the lack of processing power).

      It would be nice to talk to everybody like in Xbox Live, but I'm fine with only talking to people in my friends list.

      Atleast with the Wii we might be able to talk during the games and not just before them.

    32. Re:Live will have to follow suit by MadJo · · Score: 1

      Wii's online service will use the same friendcode system as the DS...
      So I'm not sure if the online service will be comparable to Live.
      But they probably will have something like Marketplace, for their Virtual Console stuff, and perhaps indie developer games.

    33. Re:Live will have to follow suit by Matimus · · Score: 1

      Ahh, Ok. What you said is true, you can only chat before/after the game. I missed the 'in game' portion of your post.

      --
      GENERATION 25: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social exper
    34. Re:Live will have to follow suit by rjung2k · · Score: 1

      "Mario kart provides no method of communication at all."

      I thought Mario Kart DS lets you do voice chat, but only if you're playing with known friends/rivals (friend codes).

      If you're playing a random stranger in a NintendoWifi-generated matchup, though, there's no voice...?

    35. Re:Live will have to follow suit by EmperorKagato · · Score: 1

      Never heard of word of mouth?

      --
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    36. Re:Live will have to follow suit by Guppy06 · · Score: 2, Interesting

      "I doubt Nintendo will offer an IM service to players."

      When last I heard, they were calling it "!!M" ("Wii" upside-down).

    37. Re:Live will have to follow suit by Anonymous Coward · · Score: 0
      In what way is it not "just a random PC-like matchmaking service"?
      It somehow manages to track what skill you've shown in online games so when searching for random games, it will try to match you up with people of comparative skills to your own. See TrueSkill.

      If someone on your buddylist (or some random person you've played recently) is playing an online game and the session is joinable (i.e. there is an open slot) then you can quickly join that game by accessing their profile and selecting the option to join his/her game.

      If you are playing online and someone on your buddylist signs on, you can send him/her an invite to join you. If they accept they auomatically join your game.

      Thing is, if you don't know anyone else with a 360, 1 free month isn't really long enough to learn about these....
    38. Re:Live will have to follow suit by xenocide2 · · Score: 1

      Shit, you're right. I remember that too, now. All it takes to be moderated "+5, Informative" is attention to grammar and spelling, and long paragraphs, I guess. Still, it will be interesting to see how Nintendo's previous designs and considerations color !!M.

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    39. Re:Live will have to follow suit by Lectrik · · Score: 1
      Still, it will be interesting to see how Nintendo's previous designs and considerations color !!M.


      Well, obviously it's going to be colored red... and then placed in a white circle on the hat of some chubby red-overalled italian guy who cleans the princess' pipes for a living.
      --
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    40. Re:Live will have to follow suit by Shilkanni · · Score: 1

      Wait, are you saying "the real world" = TV? As someone who has never seen G4 this comes across as absurd. I would probably watch gaming TV but most of the time I'd rather be playing games. There are a lot more people 'in the real word' playing games than there are people watching games on TV.

  3. Seals the deal by Rectum2003 · · Score: 5, Interesting

    This seals the deal for me! I wans't quite sure I wanted to buy a next-gen console, but this, the wi-mote, the 27-game lineup, the non-evil practices, I'm sold!

    1. Re:Seals the deal by mrchaotica · · Score: 3, Interesting

      The Wii is the the first console I'll be buying since the Sega Genesis, and it's for the same reasons you stated.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    2. Re:Seals the deal by Abcd1234 · · Score: 1

      Okay, that's uncanny... I just said the *exact* same thing to a co-worker not ten minutes ago.

    3. Re:Seals the deal by WankersRevenge · · Score: 4, Insightful

      This seals the deal for me! I wans't quite sure I wanted to buy a next-gen console, but this, the wi-mote, the 27-game lineup, the non-evil practices, I'm sold!

      From http://en.wikipedia.org/wiki/Nintendo#1990.E2.80.9 31995:

      "By the end of the 1980s the courts found Nintendo guilty of anti-trust activities because it had abused its relationship with third-party developers and created a monopoly in the gaming industry by not allowing developers to make games for any other platforms."

      All three of these next-gen console companies are bastards ... as a consumer, you should hope for a draw so that there is innovation as opposed to stagnation

    4. Re:Seals the deal by Rectum2003 · · Score: 1

      You 're right, and I also forgot Big N's practices of hunting down websites that hosted NES & SNES roms. I guess we know why now...

      Also of course I want MS and Sony to stay in the business, because ppl that buy the PS3 and XB360 subsidize the low low price of my future Wii ;-)

    5. Re:Seals the deal by Oink · · Score: 1

      Same here actually. The last console I purchased was a Genesis. I'm looking forward to some clever use of the wii-mote. Anyone who's played a game like Osu! Tatakai! Ouendan! for Nintendo DS understands the possibilities! ;)

      --
      ----------------- Oink. Moo. rarr! -----------------
    6. Re:Seals the deal by LearnToSpell · · Score: 1

      I know I'll be mocked mercilessly for this around here, but the Wii is actually the first console I'll be buying EVER. If only it had Burnout... *sigh*

    7. Re:Seals the deal by Conspiracy_Of_Doves · · Score: 1

      No way! The last console I owned was a Sega Genesis and I'm pretty sure I'm getting a Wii (if I get any console at all)

    8. Re:Seals the deal by escherIV · · Score: 2, Informative

      There's a Burnout for the DS, so you might be in luck.

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    9. Re:Seals the deal by soft_guy · · Score: 2, Funny

      I don't think anyone will mock you for being born this year - we don't mock babies on Slashdot.

      --
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    10. Re:Seals the deal by orasio · · Score: 0

      Me too

    11. Re:Seals the deal by Anonymous Coward · · Score: 0

      How is a post like this moderated Interesting. It isn't..some guy is going to buy a Wii...big freaking deal. I am really sick of the fanboy moderation on this site.

    12. Re:Seals the deal by twistedsymphony · · Score: 1

      Yeah Nintendo is like the Michael Jackson of video games... on the exterior they pretend to care about children and everything they do is for the love of children... but really they just like to... well... you konw the rest...

    13. Re:Seals the deal by Yahweh+Doesn't+Exist · · Score: 2, Insightful

      >You 're right, and I also forgot Big N's practices of hunting down websites that hosted NES & SNES roms.

      what's evil about that ffs?

    14. Re:Seals the deal by jandrese · · Score: 1

      It's funny because back in the NES and SNES days Nintendo was just about as abusive as you can get with their near monopoly status. Just as retailers who had to stock those things and ended up just eating the cost of any returned units because Nintendo wouldn't take returns or offer a refund.

      --

      I read the internet for the articles.
    15. Re:Seals the deal by cowscows · · Score: 5, Insightful

      That was a good number of years, and a no-longer-existing monopoly ago. Nintendo really seems to be making a lot of the right moves as of late. They know that they have to earn their money now, they can't just dictate why people are going to give them money, or force unfavorable terms on developers. They've also had some employee turn-over over the decades, so hopefully they've purged most of that arrogant mindset.

      While I'm not naive enough to think that the bottom line isn't Nintendo's biggest concern, their recent history, combined with what they've shown about their future leads me to forgive them their past wrongs. If they manage to pull together an 85% marketshare this next-gen somehow, and then start being assholes about it, my feelings will quickly change. But I don't see that happening, so I'm not too worried.

      As for how it will really pan out, I hope Sony loses big, because they really could use the sort of humbling that Nintendo has already been through. Sony has basically gotten a draw(at best) with the PSP vs. the DS, and they still don't seem to have learned anything from it. Sometimes it takes a complete stomping to make people really reflect on the decisions they've been making. And even if the PS3 completely bombed, Nintendo and MS would still have each other to keep them reasonably honest.

      --

      One time I threw a brick at a duck.

    16. Re:Seals the deal by mrchaotica · · Score: 1

      I think what the people find interesting is not that I'm going to buy a Wii, but that I see enough value in it to justify doing so even though I didn't find enough value to justify buying any other console released in the past 15 years.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    17. Re:Seals the deal by AngryUndead · · Score: 1

      Are you new here?

    18. Re:Seals the deal by Blakey+Rat · · Score: 1

      If these posts were about the Microsoft Xbox 360, you'd all be called "astroturfers." Just pointing that out.

    19. Re:Seals the deal by Anonymous Coward · · Score: 0

      I have been boycotting Nintendo for over a decade. This is the only thing that is making me consider getting a Wii.

    20. Re:Seals the deal by modecx · · Score: 1

      Damn, and I was just thinking the exact same thing like 15 minutes ago.

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    21. Re:Seals the deal by mrchaotica · · Score: 1

      Nah, if I were an astroturfer I would have said "Super Nintendo" instead of "Sega Genesis" (I actually own both, but I think I got the SNES about a year earlier). Besides, it would be stupid to astroturf like that anyway -- I'm sure Nintendo wouldn't like the (implied) disparagement of the N64 and GameCube.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    22. Re:Seals the deal by Abcd1234 · · Score: 1

      If these posts were about the Microsoft Xbox 360, we'd be living in bizarro-world. Why? Because, unlike the Wii, the 360 and it's games are just an expensive upgrade on an already tired concept. Woo woo, how exciting. The Wii, OTOH, looks like it could be the console equivalent of the DS: cheap, innovative, and fun.

    23. Re:Seals the deal by DrXym · · Score: 1

      Just because some online play might be free doesn't mean that online content will be, or that online play is even very sophisticated.

    24. Re:Seals the deal by DrEldarion · · Score: 1

      Sony has basically gotten a draw(at best) with the PSP vs. the DS, and they still don't seem to have learned anything from it.

      They're probably reasonably satisfied with it. How many other companies have challenged Nintendo's portables and come out with ANY sort of success?

    25. Re:Seals the deal by zerocool^ · · Score: 4, Insightful


      Depends on if you're looking at letters of law or spirits of law.

      By the letter of the law, people who host roms are giving away software which has not been released freely, and for which the copyright has not expired. I mean, it's only been 10-15 years since the SNES games were made and sold for $49.99. 15 year old books can't be given away for free.

      However, by the spirit of the law... I don't see downloading ROMs as hurting someone. It isn't physically stealing, it's copyright infringement. No one is being deprived of a good or service. All of the money that has been spent on development, production, and marketing has already been spent. No additional money or effort is being spent by the copyright owners, and the games are no longer offered for sale. To me, that signals product abandonment.

      This might change after the retro services offered by the Wii.

      ~Will

      --
      sig?
    26. Re:Seals the deal by DrEldarion · · Score: 3, Funny

      This is Slashdot - all copyright enforcement is illegal, remember?

    27. Re:Seals the deal by DrEldarion · · Score: 1

      I meant "evil". I don't know why I wrote "illegal". That'll show me to not preview...

    28. Re:Seals the deal by tbannist · · Score: 1

      That's because
      1) The 360 isn't that good
      and
      2) Microsoft has a proven track record of paying people to astroturf

      --
      Fanatically anti-fanatical
    29. Re:Seals the deal by tbannist · · Score: 1

      Immoral not illegal. Learn the difference.

      --
      Fanatically anti-fanatical
    30. Re:Seals the deal by buswolley · · Score: 1

      I haven't bought a game system since the Atari 2600 and I am buying the Wii.

      --

      A Good Troll is better than a Bad Human.

    31. Re:Seals the deal by Soygen · · Score: 1

      I was wondering the same thing. While I agreed with the parent's sentiment, the two 5:Interesting moderations in a row were retarded.

    32. Re:Seals the deal by Quino · · Score: 1

      Yeah, Nintendo might be hitting a sweet spot with the "receding hairline" older gaming generation.

      To add a "me too": this is the first time I'm personally excited about seeing the next-gen gaming system since the original NES and the first ever that I'm going to run out to see in action in stores the moment it's out. Funny thing is, I'm more excited about this as an "older dude" than I was about the previous console generations as a younger pc gamer kid.

      If the controller works well, if Red Steel looks decent graphics-wise, then I'll pick it up.

      Otherwise, I'll wait a few/several years and then consider possibly maybe picking up a used PS3 ( or even a 360, if there's something much more compelling than the Halo franchise ).

    33. Re:Seals the deal by meringuoid · · Score: 1
      Sony has basically gotten a draw(at best) with the PSP vs. the DS

      Mohammed Saeed al-Sahaf, is that you?

      --
      Real Daleks don't climb stairs - they level the building.
    34. Re:Seals the deal by PeeweeJD · · Score: 1

      what games do they have that are going to be online enabled? Gamecube was online enabled as well. It was 1 game.

      So far nintendo has just a few successful games online.

      The games they do have have very basic online matchmaking and no "friends" list.

      They have not announced what their online service will consist of, probably because they have no idea yet. If they had some grandiose plan, do you think they would be keeping it secret?

      So lets sum this service up:
        * Their existing online service for DS is very barebones
        * They have not announced any _revolutionary_ things except for automatically sending you advertisements for games while you sleep.
        * It will use everyones favorite "friend codes" and you have a different number for each game to keep track of.

      All I can say is it better be free. And this vague plan sold you how?

      Xbox Live has this service beat from the get go. Most of the features of live are free with silver:
        * Integrating your profile on the xbox.com site to check friends list, messages, invites, etc. (also other websites like bungie.net and the PGR3 site where you can upload in gmae photos of your cars)
        * Voice/text chat
        * persitent friends list across all games
        * demo/trailer/arcade downloads
        * unified interface in EVERY game

      and if you want to, you can pay the $3-4/month to upgrade to gold:
        * matchmaking and online play
        * player reviews
        * sending messages to your IM client or cell phone

      Oh and lets not forget how Live will be integrated into windows vista (i'm a mac guy sadly so I wont experience that).

      If you dont like the 360 and/or its games fine, but dont for a second think that Nintendo's free service will hold a candle to what M$ has done with live. If online gaming excites you, you should probably stay away from wii.

    35. Re:Seals the deal by timster · · Score: 1

      I have a grandfather who, as recently as 1995, refused to buy anything Japanese because of World War II.

      1990 was more than fifteen years ago -- do you have anything, uh, recent?

      --
      I have seen the future, and it is inconvenient.
    36. Re:Seals the deal by LordKronos · · Score: 5, Insightful

      No additional money or effort is being spent by the copyright owners, and the games are no longer offered for sale. To me, that signals product abandonment.

      That's
      right.
      These
      games
      have
      been
      completely
      abandoned
      by
      Nintendo.

      P.S.

    37. Re:Seals the deal by zerocool^ · · Score: 1


      Oh, now that's not even fair. They're still not spending any money or development resources on it.

      Sigh. I guess this makes me take back what I said, but damn.

      --
      sig?
    38. Re:Seals the deal by LordKronos · · Score: 1

      They're still not spending any money or development resources on it.

      Yeah...now that nintendo has those Star Trek matter replicators and transporters, the game cartridges practically make and distribute themselves :-)

    39. Re:Seals the deal by Knuckles · · Score: 1

      They've also had some employee turn-over over the decades

      I'm sure that also contributed, but don't forget they had a very significant change of leadership.

      --
      "When I first heard Daydream Nation it quite frankly scared the living shit out of me." -- Matthew Stearns
    40. Re:Seals the deal by Digital+Vomit · · Score: 1

      ROM piracy on PCs is hurting portable console sales? Are you high?

      --
      Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.
    41. Re:Seals the deal by KDR_11k · · Score: 1

      It does hurt Nintendo, without roms available for download there'd be more demand for rereleases and that virtual console business (and they might have started with that earlier). Maybe others let the games those ROMs are from rot, Nintendo just loves recycling them as stand alones, remakes or bonus material in other games.

      Additionally there are ROMs being released of GBA games. Those clearly are still sold.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    42. Re:Seals the deal by Nf1nk · · Score: 1

      And beyond just those the big N has been hiding complete versions of their 8 bit games inside some of the GC games
      Animal crossing comes to mind but I know there are several others. to call these games abandonware is very premature.

      --
      I used to have a cool sig, back when I cared
    43. Re:Seals the deal by Blakey+Rat · · Score: 1

      Let's go into a little more detail on point 2, there.

      If Microsoft indeed has a "proven track record" then surely you can provide a link to it? I've asked this in the past, and I've NEVER received proof that Microsoft pays posters to astroturf websites.

    44. Re:Seals the deal by speckledpig · · Score: 1

      I am SO pumped about this; this will be my first console since the Sega Game Gear. I have been a diehard PC gamer throughout the 32-64-bit gaming generations.....I just can't resist the Wii. I'm sold.

    45. Re:Seals the deal by Anonymous Coward · · Score: 0

      Burnout on the DS... Run away! Run far away!! Seriously... It's that bad.

    46. Re:Seals the deal by cowscows · · Score: 1

      I guess the ultimate question is, Are they making any money off of it? I don't know the answer to that. The next question is, are they taking MS' Xbox approach, where version 1 is basically to gain a foothold and credibility, so that with version 2 they can make some real money.

      I don't know. There was a ton of hype for the PSP, and terms like Gameboy killer were definitely getting tossed around. Sometimes Sony seems to buy into their own hype, so I wonder if they didn't really think that they were going to waltz all over Nintendo in the portable market just like they did with the PS2.

      Not to mention the UMD failure. While it's not entirely the same thing, that experience doesn't bode particularly well for their PS3/Bluray plans.

      --

      One time I threw a brick at a duck.

    47. Re:Seals the deal by Anonymous Coward · · Score: 0

      Hear, hear. First console since NES for me.

    48. Re:Seals the deal by LordKronos · · Score: 1

      When you run out of arguments, you just settle for slinging insults? You didn't even make a single point in that post. See watch, I can say just as little as you did with just as little evidence to back it up:

      ROM piracy on PCs is NOT hurting portable console sales? Are you high?

      Now I'll go one step further and actually make some sort of point. If you were trying to say something about portable vs non-portable gaming - you can just as easily play ROMs on laptop PCs. Besides that, there is also the GBA player for gamecube which lets you play GBA games on your home console, and I think you'd be hard pressed to argue that there is no overlap between the PC and console markets.

      My bigger point was that you can't just start making up reasons why YOU feel you are justified in pirating games, especially when it turns out your justification is completely unfounded.

    49. Re:Seals the deal by mrchaotica · · Score: 1

      Err... I hate to break it to you, but I'm 22. The Genesis and SNES were technically bought by my parents, since I was about 7 at the time. : )

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    50. Re:Seals the deal by timmyf2371 · · Score: 1

      Oh, but you forgot the exception. If it's a GPL'd product whose copyright is being infringed, copyight infringement isn't just moral, it's encouraged and celebrated.

      --

      Backup not found: (A)bort (R)etry (P)anic
    51. Re:Seals the deal by Anonymous Coward · · Score: 0

      "My bigger point was that you can't just start making up reasons why YOU feel you are justified in pirating games, especially when it turns out your justification is completely unfounded."

      Sure you can, and why not? In the end, what you decide to do is your own choice. Free will, and all that. To simply bow down and do what someone else tells you without questioning it is to be ruled by that entity. You go ahead and live your life that way, but I won't.

      Seriously, all handheld systems are inferior to their console/PC counterparts. The only advantage they have is that they are portable. Availability of one of these ROMs to play on the PC is not affecting their portable market. Yet they decide to go ape-shit on people as if witches took their first-born. Perspective, people...

    52. Re:Seals the deal by Digital+Vomit · · Score: 1
      When you run out of arguments, you just settle for slinging insults?

      Grow up.

      My bigger point was that you can't just start making up reasons why YOU feel you are justified in [doing/not doing X], especially when it turns out your justification is completely unfounded.

      My point exactly.

      Movies, music, and video games are multi-multi-billion dollar industries despite decades of widespread piracy. The "piracy is hurting sales" nonsense simply doesn't jibe with real-world experience. Give it a rest.

      --
      Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.
    53. Re:Seals the deal by Mark+Maughan · · Score: 1

      I was personally astroturfed in a Toy's R Us after the XBox was released.

      Some bald, middle aged guy in a buisness attire was standing in the isles and as I approached he proclaimed very loudly
      "Those games look okay" pointing to PS2 games
      "But these games look really good" poining to XBox games

      One of the stranger things I've seen in person. But a Toy's R Us employee told me that there are these company people from Nintendo, Sony, MS that come over to make sure their displays are set up correctly and sometimes they act weird like that.

    54. Re:Seals the deal by Jurrasic · · Score: 1

      I had been boycotting the big N since this time, they seem to have learned their lessons after the relative disasters of the N64 and Gamecube (not profitwise, but marketshare wise, they were disasters) and for the first time, I am seriously considering buying a Nintendo console. Infact, it's the only nextgen console I AM considering, since the PC, GP2X and Dreamcast fill my needs more then adequately for now.

      --
      Devil bunnies! I snort the nose! Lucifer! Banana! Banana!
    55. Re:Seals the deal by CableModemSniper · · Score: 1

      Yes. Yes it is.

      --
      Why not fork?
    56. Re:Seals the deal by Quino · · Score: 1

      Haha, then I speak for myself only. I'm ten years your senior (and don't you forget it! :) )

      Though, I must say that even as a "college age" (young) adult you're still not the stereotypical gaming kiddie, and I remember seeing a report many moons ago that the "average" gamer was someone more my age than yours ....

      Despite all of this , it's still funny for me, as an "old dude" to be excited about a gaming console for the first time since I was 12 or so ...

    57. Re:Seals the deal by cloricus · · Score: 1

      Well I'm younger though the wii is the first console since the n64 that I've been even remotely interested in - plus it is within my price range when looking at TCO of more wii-motes, games, and console up front. Though this time that interest is very high and I'll be walking into EB the day it comes out with enough cash to buy the console and two games (there are two in the list that I really really want - and I haven't been interested any any games since gens zh even though I'm a gamer) ... It will come down to the moment I pick up the wii-mote and if I like the first impression as to if I buy or not. I really do hope I like it. :)

      --
      I ate your fish.
    58. Re:Seals the deal by LordKronos · · Score: 1

      >>When you run out of arguments, you just settle for slinging insults?
      >Grow up.

      Well that answers that question. No point discussing it any further.

    59. Re:Seals the deal by maglor_83 · · Score: 1

      Well that will make two of us.

    60. Re:Seals the deal by Anonymous Coward · · Score: 0

      same here. wish it was backward compatible ;)

    61. Re:Seals the deal by wheany · · Score: 1

      Oh that's proof right there.

    62. Re:Seals the deal by Chandon+Seldon · · Score: 1
      Why would one need justification in "pirating" games?

      The entire notion of there being something wrong with individuals sharing our cultural heritage is foolish. Mario is probably more well known today than Hamlet - game pirates are providing a valuabe social service by distributing and preserving his story.

      --
      -- The act of censorship is always worse than whatever is being censored. Always.
    63. Re:Seals the deal by Chandon+Seldon · · Score: 1

      Corporations aren't people.

      When a poor single mother is thrown thousands of dollars further into debt because she was forced to settle a lawsuit over sharing music, that's absurd and tragic.

      When a reasonably large company has a legal hassle, that's normal. They've got a legal department for that sort of thing. With GPL violations, they had a lawyer read the licence and then a manager chose to take the risk. Who am I supposed to feel bad for here?

      --
      -- The act of censorship is always worse than whatever is being censored. Always.
    64. Re:Seals the deal by tbannist · · Score: 1
      Sorry, I'm not a fanatic so I don't keep the links around:

      http://www.newsfactor.com/perl/story/13046.html
      http://www.theinquirer.net/default.aspx?article=59 06
      http://www.aaxnet.com/topics/msinc.html

      This one is just about MS organizing bloggers, they only get acklowledgement, but don't (directly) get money:
      http://www.betanews.com/article/MS_Taps_Bloggers_t o_Promote_Longhorn/1115049500

      My allegations related directly to this event:
      On the flip side, Team OS/2's lack of structure meant that it was vulnerable. Various journalists have documented a "dirty tricks" campaign by Microsoft.[citation needed] Online, numerous individuals (nicknamed "Microsoft Munchkins" by John C. Dvorak[citation needed]) used pseudonyms to attack OS/2 and manipulate online discussions. Whittle was the target of a vicious character assassination campaign, and anyone friendly to OS/2 faced numerous vociferous attacks as well.[citation needed] Some journalists who were less than enthusiastic about OS/2 received death threats and other nasty e-mail from numerous sources, always identified in taglines as "Team OS/2".[citation needed] Ultimately, at least some of Microsoft's efforts were exposed on Will Zachmann's Canopus forum on CompuServe, where the owner of one particular account, ostensibly belonging to "Steve Barkto", (who had been attacking OS/2, David Barnes, Whittle, and other OS/2 fans) was discovered to be funded by the credit card of a high-level Microsoft employee / evangelist who had also been active in the forums.[citation needed] James Fallows, a nationally-renowned journalist, even weighed in to state that the stylistic fingerprint found in the Barkto posts were almost certainly a match with the stylistic fingerprints in the Microsoft evangelist's postings.[citation needed] Will Zachmann sent an open letter to Steve Ballmer, futilely demanding a public investigation into the business practices of the publicly traded Microsoft.[citation needed] What is clear is that Microsoft was taking seriously the threat posed by Team OS/2 and their online and real-world activities.

      from http://en.wikipedia.org/wiki/Team_OS/2.

      And of course there's the Microsoft College Ambassador program:
      http://www.boston.com/news/local/articles/2005/10/ 24/building_a_buzz_on_campus/

      And that's just what I could find in a few minutes with Google.
      --
      Fanatically anti-fanatical
  4. Which games? by LoverOfJoy · · Score: 3, Interesting

    What games are they planning to have online capabilities? From what I've read, most don't have any anyway. This isn't to troll, I simply don't know of any (at least not scheduled for launch).

    1. Re:Which games? by Durrok · · Score: 2, Interesting

      Don't know, but imagine if they could add online multiplayer to some of their classic games. Possibilities are interesting for sure.

      --
      I keep telling myself I'm not the desperate type.
    2. Re:Which games? by dontbflat · · Score: 0

      It would be awsome if they added online multiplayer to Super Mario 3 Battle. I love that mini game.

    3. Re:Which games? by jetxee · · Score: 1

      Chess, backgammon, checkers... You know, this kind of games :)

    4. Re:Which games? by famikon · · Score: 1

      I have an SNES emulator with which I can connect to a friends IP running the same emulator/rom, and we can play a normal 2 player SNES game. I don't see why Ninty can't do that with the virt console.

    5. Re:Which games? by Sparr0 · · Score: 1

      The number of Game Cube games with LAN support (that almost no one uses) makes me hopeful. There is no reason for game designers to not include online play in any multiplayer game, especially if nintendo does all the hard work (matchmaking, server browsing, etc). I look forward to the day when online play is a non-feature, it should simply be an assumed portion of any '4-player' game.

    6. Re:Which games? by szembek · · Score: 2, Interesting

      Mariokart! Goldeneye!!!! damn, that would be sweet.

      --
      nothing
    7. Re:Which games? by LindseyJ · · Score: 2, Insightful

      Nintendo has a great track record of multiplayer and party games, just none online (to speak of). If the new Super Smash Bros. is online, that'd be pretty sweet. I foam at the mouth anticipating a game like Crystal Chronicals or Zelda: Four Swords online.

    8. Re:Which games? by TheShadowzero · · Score: 1
      and we can play a normal 2 player SNES game
      My friend has an emulator that lets him do 4 player over a LAN.
      --
      If history repeats itself, why can't we study the future?
    9. Re:Which games? by twistedsymphony · · Score: 1

      Rare owns the rights to Goldeneye, rumor has it that it will be hitting the Xbox Live Arcade... so probably not a Wii near you.

    10. Re:Which games? by Anonymous Coward · · Score: 0

      Shut up you dirty lying kike!

    11. Re:Which games? by famikon · · Score: 2, Funny

      Then I suppose your friend wins...

    12. Re:Which games? by twistedsymphony · · Score: 2, Interesting

      While I love online multiplayer, the unfortunet side effect is that developers seem to think that it's a substitute for local multiplayer or LAN multiplayer (where most gamers who care will tell you it's not). If Xbox Live is any indication the more games go online the less use you'll get out of your 3rd and 4th controllers, even less use out of that cross-over cable.

      There are almost NO 4 player games for the Xbox 360, yet almost all of them COULD very well support it and DO support 12, 16, 32 players online... COD2, DOA4, PDZ, and Gauntlet in the Xbox Live Arcade are the only 4 player games that I can think of... none of the available racing games do, and most of the FPSs are only single player unless you go online. I just hope the Wii developers don't loose site of how fun local multiplayer can be, then again a lot of them are the same developers, groups like EA, Ubisoft, etc...

    13. Re:Which games? by Traiklin · · Score: 1

      But Activision now owns the rights to the James Bond Lisence for games, MGM owns the Lisence to James Bond & Sony now owns MGM.

      It will be interesting to see if it shows up on live.

    14. Re:Which games? by br0ck · · Score: 1

      You ask, the DS you provides. If YouTube ever comes back from the dead, here's some in-game footage.

    15. Re:Which games? by Kadin2048 · · Score: 1

      This is definitely true -- there are quite a few older games which do screen-sharing or splitting in order to provide multiplayer, and could be moved to a separate-system multiplayer pretty easily, if the games run in a sandbox or emulator. All that would be needed would be to get rid of the actual screen-splitting (so that in multiplayer, the player only sees his own screen) and then use the network to send the "Controller B" commands to each system.

      I assume you'd have to do something to make sure that the games stayed in sync -- obviously you wouldn't want each system to be running a separate instance of the game, where the only connection between the two of them was the other player's controller signal, because it could concievably happen that one system would run a little faster than the other, and a move made locally would have different results than on the remote system. (E.g., on your local system, you make that jump over the fireball, but by the time the command gets to your buddy's system, it's too late and you hit it -- thus your character on his system dies, and your character on your system lives; thus the game is out of sync.)

      However it certainly doesn't seem like it would be hard, and I really think that the market for some of the "classic" games is undervalued right now.

      It can be a significant pain in the rear if you want to play a classic NES game anymore. A lot of players aren't savvy enough to mess around with computer emulators and ROMS (plus, playing them on the computer is a very different experience), and getting an actual NES console that's in good working order -- doesn't have a flaky edge connector or require a lot of blowing/tapping/praying -- can be tough.

      I think there could be a demand for a repackaged version of some of those old games: for Nintendo, Super Mario 1-3; for Sega, the original Sonic ones. The major risk is that the companies won't be able to resist "updating" them, and will pull a George Lucas and ruin things that really didn't need changing.

      --
      "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
    16. Re:Which games? by Anonymous Coward · · Score: 0
      There is no reason for game designers to not include online play in any multiplayer game, especially if nintendo does all the hard work (matchmaking, server browsing, etc)

      While it's not trivial, I don't think that this is truly the hard part of programming network play, it's more in the tweaking all of your network/game code to be as fast/responsive/stable as possible despite adverse network conditions.
    17. Re:Which games? by miro+f · · Score: 1

      well if the DS is any indication, then it's likely that nintendo will keep it's local multiplayer aspect intact. Especially since Nintendo is marketing this as a device that everyone in the family can enjoy, with pictures of groups of people standing around playing. I think the idea is that Nintendo wants to show off the Wii as a social device, rather than the Xbox 360 which gives off more vibes of a single teenager in the basement playing online games all day.

      So I assume that the Wii will have plenty of local multiplayer support.

      The only thing I'm worried about is everyone standing in front of a small tv screen and ending up hitting each other all the time...

      --
      being vague is almost as cool as doing that other thing...
    18. Re:Which games? by justchris · · Score: 1
      Wow, no one actually answered your question.

      So far the only 'launch' games that have been announced to have online play are: Red Steel, Call of Duty 3 and Need for Speed: Carbon. However, most developers have mentioned taking some advantage of the Wii's online service, but haven't said what, specifically, it'll be. I suppose we'll know more when Nintendo actually bothers to tell us what their online service will be like. Not that I'm complaining or anything, but the stellar lack of information can get on your nerves after a while.

      --
      just some guy
  5. Confirmation for friend codes as well? by Admodieus · · Score: 2, Interesting

    I like not having to pay for my DS to use Wifi, but the friend code system makes me pull my hair out. There are so many little checks and safeguards thrown in to prevent you from being able to easily and effectively add people to your friends list. I would rather pay a subscription fee like I do for XBox Live and be able to enjoy seamless integration of friends, messages, etc. throughout all my games.

    --
    "It's a reverse vampire...they....they crave the sun!"
    1. Re:Confirmation for friend codes as well? by Anonymous Coward · · Score: 2, Insightful

      If you've got a credit card to pay for live, then you're probably not the target for pedos and the like.

      If you've got a Nintendo DS, you probably are.

      At least, thats the way people tend to think. Only little kids play gameboys, grownups play xbox games.

    2. Re:Confirmation for friend codes as well? by Admodieus · · Score: 0

      But think about Virtual Console? How will purchases be made? Surely there must be a credit card option? If so, let us tie our account to a credit card for online gaming as well; you do not have to charge, but it proves that the child has the consent of a parent or relative to go online.

      --
      "It's a reverse vampire...they....they crave the sun!"
    3. Re:Confirmation for friend codes as well? by LordSkippy · · Score: 4, Insightful
      grownups play xbox games.


      You sir, have evidently never been on X-Box Live. You'll never find a more wretched hive of foul-mouthed prepubescents.

      Recently, a friend of mine said he was thinking of buying an X-Box 360. He wanted it because of the camera attachment being used in games, so he can see the other players. He thought it was cool.

      My response: "I've played on Live with all the 13 year olds cussing in my ear. I don't think I want to see them."

      --
      My karma is in a nose dive
    4. Re:Confirmation for friend codes as well? by Anonymous Coward · · Score: 0

      Only little kids play gameboys, grownups play xbox games.

      Then I'm still a little kid, and always will be. I see no reason yet to get an XBox (or 360), and only just recently got a PS2 from a garage sale for $2. Nintendo systems have always (in my opinion from 22 years of gaming) had the best games, with the exception of the N64, when the PSX had most of the good games. Truthfully, I only got a PSX because Square didn't release Final Fantasy 9 on PC like they did with 7 and 8. But I've found quite a few other gems there.

    5. Re:Confirmation for friend codes as well? by pecko666 · · Score: 1

      They are thinking about pre-paid cards. Any kid can buy scratch-card in a game shop for 10 £/$ and then just simply enter the code to the service. Easy and accesible. And you definitely DONT need a credit card.

    6. Re:Confirmation for friend codes as well? by Anonymous Coward · · Score: 0

      Evidently someone doesn't remember the stupid child a few months back who sued because he got raped by some jerk he met over X-Box Live.

      While friend codes are a pain in the butt at times, they prevent lawsuits like this from happening to Nintendo.

    7. Re:Confirmation for friend codes as well? by AcidLacedPenguiN · · Score: 1

      Free everything.

      In approximately 2.5 years, after massive success with the Nintendo Wii, Nintendo of America will reveal its intentions, and along with the new Communist Act of America will seize the government using simple titles like Brain Age and Nintendogs. Following will be a Microsoft-Sony underground resistance called the Capitalist Underground Terror Developers(or the CUTDeep), flooding the market with games that you pay for, over and over and over. At this point the new American President, Shiguru Miyamoto will declare war on the CUTDeep. at which point the only salvation is to begin life anew on a distant earth-like planet called Alpha Centauri and nuke the planet Earth from orbit. Unfortunately, due to problems in the filing systems at NASA and the NSA, shortly after losing the tapes of the first moonlanding, NASA forgot how to even launch a shuttle, leaving us all doomed to play AAA Nintendo games.

      Okay I'm tired of thinking this shit up, please Write your own adventure.

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    8. Re:Confirmation for friend codes as well? by Saige · · Score: 2, Informative

      It just so happens that a lot of the more mature people on Xbox Live don't tend to play as many public games, but play more with friends in private games. There are even communities of people (like 2Old2Play where you can find lots of people to add to your XBL friends list so you always have people to play with. I spend most of my online gaming time with friends instead of in public games, and I've had a ton of fun.

      And all the foul-mouthed kids are driving their reputations down and having more trouble finding games to play in now. :)

      There are even some games - such as Chromehounds - that you don't even have to worry about communicating with your opponents, before, during, or after the game. No chance to get verbally assaulted.

      --
      "You know your god is man-made when he hates all the same people you do."
  6. Wow, Nintendo. You've won me back. by dominion · · Score: 5, Insightful

    Damn, could they make the Wii any more attractive to casual gamers? I've always wanted to play online games, but I'll be damned if I'm gonna pay for a game, and then keep paying more for the service.

    $200-$250 price point, fun games, and free online play. The only way they could make it more attractive is to [insert natalie portman reference here].

  7. Not the VC by Wind_Walker · · Score: 4, Informative

    Let's make something clear though - the highly anticipated Virtual Console (which is able to download and play NES/Genesis/SNES/N64 games) will not be free. The pricing hasn't been released yet, but current estimates are $5 to $10 for a game. I would also hope that browsing these games would be free as well (unlike Xbox Live Arcade, where you must first pay for XBL and then pay again for XBLA games)

    This announcement is for games like Mario Kart Wii or (please God let this be true) Super Smash Brothers Wii. Those games will be free, and that's what Reggie was talking about.

    1. Re:Not the VC by Abcd1234 · · Score: 1

      Well, I would *hope* that goes without saying. The idea that Nintendo would just give away what amounts to a nearly infinite back catalogue is, to say the least, silly.

    2. Re:Not the VC by MindStalker · · Score: 1

      It seems pretty clear that they are saying that the online service will be completly free. Sure the online service will allow you to buy stuff i.e non free games. But they clearly arn't going to be charging for you to connect. They have also floated many rumors that there will be many free games as well, and that classic NES games may be as cheap as $1. They even hinted at itunes model in one article I read.

    3. Re:Not the VC by Snuffub · · Score: 1

      You can get a free "Silver" account that lets you browse and buy all the Xbox live arcade games without paying a dime for the actual xbox live service.

      --
      --aiee
    4. Re:Not the VC by RzUpAnmsCwrds · · Score: 1

      You can play/buy XBLA games with a silver membership, which is free.

    5. Re:Not the VC by matt328 · · Score: 1

      Nintendo is seriously getting their shit together here. Casual online gaming is exactly what alot of players are looking for. I know I'd much rather log in, play a few rounds of Mario Kart, and log out than invest thousands of hours/dollars in some MMORPG just to get to the point where my character doesn't die when a rat sneezes nearby.

      --
      Check out the cave on the east side of lake Hylia. Strange and wonderful things live in it.
    6. Re:Not the VC by Anonymous Coward · · Score: 0

      You can definitely browse and download demos of games on Xbox Live Arcade for free. And you don't need to pay for Xbox Live (e.g. Gold membership) to buy the full versions either. You should probably mod this down, particularly from 'Informative', since it's not even true. Unless Slashdot is into disinformation now.

    7. Re:Not the VC by 7Prime · · Score: 1

      Super Smash Bros. has been confirmed for the Wii, the final title is "Super Smash Bros. Brawl", and will feature, among other things, Solid Snake. And from every press release I've seen, yes, it will be internet capable.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    8. Re:Not the VC by krunk4ever · · Score: 1
      I would also hope that browsing these games would be free as well (unlike Xbox Live Arcade, where you must first pay for XBL and then pay again for XBLA games)


      What you said about Xbox Live is completely wrong.

      There are 2 levels of Xbox Live subscription:
      Silver - Access to Marketplace
      Gold - Silver + ability to play multiplayer games

      http://www.xbox.com/en-US/live/features/silverage. htm

      Xbox 360(TM) and the new Xbox Live® feature two levels of membership, the premium Gold service and the free--yes, free--Silver status that is available to all Xbox 360 owners (if you purchase the Core system you will need an additional memory unit or hard drive). All you need to do is plug in to your broadband Internet connection, register for Xbox Live Silver (accepting the Terms of Use), and you're online with Xbox Live Silver. ...

      Xbox Live Arcade and Marketplace
      You'll find the the Xbox Live Arcade in the Marketplace, where you can purchase great casual arcade games like the classic Galaga or the smash hit Bejeweled. Just download them to Xbox 360, and they're yours to play again and again. They're perfect for casual gamers or anyone who loves great game play.
    9. Re:Not the VC by s7venrw · · Score: 1

      I would also hope that browsing these games would be free as well (unlike Xbox Live Arcade, where you must first pay for XBL and then pay again for XBLA games)

      Not true. You can sign up for an XBox Live Silver account for absolutely free and then add credits to your account to buy XBox Live Marketplace games.

  8. I am... by Anonymous Coward · · Score: 1, Interesting

    ...officially sold. I like online games, in fact love them, but refuse to pay subscription fees. I would have paid when I was young and could game when I wanted to, but I'm older and busier now so I might only get to play a game once in awhile or every night, i don't know, therefore can not justify paying a fee for an amount of time that I may or may not use.
     
    Wow wii!

    1. Re:I am... by MindStalker · · Score: 1

      Exactly, I do pay for cosmeo.com (and educational site owned by Discovery Channel) but I'm just a sucker for my kids. /And no I have no idea why I'm posting this other than I was about to agree with you, than I realized I was paying for an online subscription service myself. Oh well.

    2. Re:I am... by Amouth · · Score: 1

      yes but that is a diffrent type of subscription.. it is like paying for internet.. you do it because it has value even after you have quit it.. your kids learn something..

      when you pay to play online something you have already purchased you are allowing someone to fleece you>>

      i will either A. pay for a game and play online free B. get game free and pay to play online C. not touch it if A&B are not options.

      hint why i think people who play wow are slow at math

      --
      '...if only "Jumping to a Conclusion" was an event in the Olympics.'
  9. Wiinner by Belgarion89 · · Score: 5, Funny

    Did anyone else try pronouncing "wiinner" from TFA? Anyone who did keep a straight face?

    1. Re:Wiinner by kalirion · · Score: 1

      I'm sure Major Victory from Who Wants to be a Superhero could do it.

    2. Re:Wiinner by Dorceon · · Score: 1

      Or possibly Man-Faye. It's more than a little worrying that I knew who Man-Faye was before that show.

      --
      What sound do people on rollercoasters make? Hint: it's not Xbox 360.
    3. Re:Wiinner by Crasoum · · Score: 1

      "ASK ME ABOUT MY WIINER!"

  10. Not to rain on a parade... by Volante3192 · · Score: 4, Insightful

    It's the same premise. We will offer online-enabled games that the consumers will not have to pay a subscription fee for. They'll be able to enjoy that right out of the box. The Wii console is going to be Wi-Fi enabled, so essentially, you'll be able to plug it in and go. It won't have hidden fees or costs.

    Note they didn't explicitly say "online play will be free," rather that "some online content will be free."

    This still leaves the door to some subscription based services, possibly including 3rd parties. Course, some free content better than no free content.

    Just seems that the general view is everything online would be free, I just don't read it like that.

    1. Re:Not to rain on a parade... by MindStalker · · Score: 4, Insightful

      I think the "no hidden fees" bit is pretty self expanitory. SURE there may be a subscription based MMORG released, and noone expects that to be free, but its clear that all of what you get with an XBOX Live premium service will be free.

    2. Re:Not to rain on a parade... by Abcd1234 · · Score: 1

      Actually, my bet is that their online play features will work exactly like the DS. The games will use something similar to Nintendo's WFC, and will allow players to compete against one another for no cost. Will they likely provide other services for a price? Probably. The virtual console being on obvious example. But I highly suspect straight-forward WiFi play, which costs money on the 360, will be free of charge.

    3. Re:Not to rain on a parade... by Kirsha · · Score: 3, Insightful

      Sorry, but your reading comprehension skills suck.

      We will offer online-enabled games that the consumers will not have to pay a subscription fee for.

      It won't have hidden fees or costs.

      How much clearer do you need it to be for you to understand?

    4. Re:Not to rain on a parade... by hal2814 · · Score: 1

      "but its clear that all of what you get with an XBOX Live premium service will be free."

      No, it's not clear at all. The only thing that is clear is that the games Nintendo creates themselves will not have a subscription fee for online play. And to counter your sibling poster, "hidden fees and costs" are only hidden if not disclosed. It would be very easy for EA Sports for example to release a Madden 07 that charges a monthly fee for online play but clearly states this in the packaging. It would violate nothing stated in the article and still be a fee for online play.

    5. Re:Not to rain on a parade... by Anonymous Coward · · Score: 0

      Offer is not the same as Only Offer.

      Hidden fees and costs just states that they will tell you all the fees up front (none of the "well, you didn't buy the required number of VC games this month, so we will be charging you $20 for continued use of your old VC games"). It does not say there will be no fees or costs. I would not be surprised to see something like PSO showing up with a subscription fee, or some sorta persistant world MMO that has a subscription.

    6. Re:Not to rain on a parade... by MindStalker · · Score: 1

      And this would be within Nintendos control how exactly? I don't know much about Nintendos Network Stack, but assuming they do allow third party networks, I don't see whats wrong with Madden charging for it.

    7. Re:Not to rain on a parade... by Sparr0 · · Score: 1

      Well, since you asked... I need the "We" to be clearer. Specifically, is that "We, Nintendo," or "We, all Wii game publishers including Nintendo,"? If only first party games have free online play then it will be a short (albeit surely great) list. This hinges on the server model. If clients act as servers (like you can do for small games with most PC RTS and FPS games) then nintendo is only offering the matchup and account maintenance details and theres no way for a game developer to charge for play. But if servers are provided by the developer, like for a MMO, then they could charge.

    8. Re:Not to rain on a parade... by Saige · · Score: 1

      It's not clear. I don't know exactly what kind of online service the DS has, but I doubt the Wii will have the same features as Xbox Live. Friends list? Text/voice/picture messages? Voice chat during the game, and 1 on 1 voice chat to any friend no matter what each of you are doing? Tracking of your games played and achievements that other people can see - including having a web site with all that information available? Playing against people playing the same game on the PC (which was announced at E3)? Matchmaking for all games, including ranked games which use game results to adjust your skill level to improve future matchmaking? Leaderboards?

      Somehow, I don't expect the Wii service to have much more than the basics.

      --
      "You know your god is man-made when he hates all the same people you do."
    9. Re:Not to rain on a parade... by Volante3192 · · Score: 1

      We will offer online-enabled games that the consumers will not have to pay a subscription fee for.
      It won't have hidden fees or costs.

      How much clearer do you need it to be for you to understand?


      "We will offer" is not the same as "we will ONLY offer".

      Dell offers a 1 year warranty by default, but you can GET an additional 2 years paying them.
      Companies offer shareware versions of games that include, say, the first few levels but the whole product isn't free.

      They are saying they will provide content that you don't have to pay for. That's not saying ALL their content is gratis, that's just saying they're throwing bones, essentially, so that it's not completely a walled garden, but it might have some areas cordoned off.

      They are also saying that, if there are charges, they will be up front about them and not tack on unusual things to hike the price up covertly. That's different than saying "It won't have fees or costs."

    10. Re:Not to rain on a parade... by JFMulder · · Score: 1

      Online enabled != Online multiplayer

      All the 360 games are online-enabled, yet not all of them can play online. Achievements, leaderboards, downloadable content. All free of charge, ie no monthly fee. Why didn't he just plainly say "We will offer online-multiplayer games that the consumers will not have to pay a subscription fee for."?

    11. Re:Not to rain on a parade... by brkello · · Score: 1

      I honestly don't think the parent poster knows anything about xbox live premium service. This does not state that the Wii will have that level of service at all. This should be modded down since it is inaccurate...but since it says something positive about Nintendo, it gets modded up. Please moderators....as they would say on a WoW forum...learn2mod.

      --
      Support a great indie game: http://www.abaddon360.com
    12. Re:Not to rain on a parade... by poot_rootbeer · · Score: 1

      How much clearer do you need it to be for you to understand?

      You act like there's absolutely no room for interpretation in his statements. That is untrue. For one, he does not specify whether the games with no subscription fee will comprise ALL of the online service, or only part of it.

      He also does not explain what he means by "hidden" costs. If access to leaderboards, for example, costs $1/month, how does one determine whether that cost is "hidden" or "upfront"? How early in the navigational process does the cost need to be mentioned to keep it from being "hidden"?

    13. Re:Not to rain on a parade... by Abcd1234 · · Score: 1

      Somehow, I don't expect the Wii service to have much more than the basics.

      Why?

    14. Re:Not to rain on a parade... by Braino420 · · Score: 1

      Just because they will offer _some_ online-enabled games for free, doesn't mean all of them will be free. The 'It' in the second sentence seems like it is referring to those games they will release for free, not neccessarily all of the games. You must be new at this...

      --
      They call me the wookie man, I guess that's what I am
    15. Re:Not to rain on a parade... by lion2 · · Score: 1

      Look no further than the DS's online service and you will see why.

    16. Re:Not to rain on a parade... by Abcd1234 · · Score: 1

      So you're saying that the DS, a portable device with limited power and storage, should be used as the benchmark when predicting what the Wii will provide? I think that's probably a silly conclusion to jump to. I see no fundamental reason why the services provided by the Wii won't be on par with that available via XBox Live (minus things like chatting features, since Nintendo apparently fears direct user-to-user communication).

    17. Re:Not to rain on a parade... by Anonymous Coward · · Score: 0

      You just admitted to one of the best features of Xbox Live (the chatting). Also you don't need a triple core 3.2GHz processor to be able to have a universal ID for EVERY game. There's absolutely no excuse to have to get a new friend code with every single game you purchase. You also have to be careful because if your memory gets erased on your game you lose your old friend code. I love my DS but I never play it online because I hate the friend code system, but I'm hoping Nintendo does some major changes to their Wifi system.

    18. Re:Not to rain on a parade... by Saige · · Score: 1

      How about this reason?

      All those additional items - friends list with presence, messaging, matchmaking, and the like - take additional effort during development to create, and more computing hardware to keep up and running. In other words, it costs quite a bit more money to provide them.

      --
      "You know your god is man-made when he hates all the same people you do."
  11. Sounds great, but please keep maintenance in mind. by y5 · · Score: 4, Interesting

    For me, the Xbox was much more fun online than the PS2 due to the fact that they actively maintained the network. While I could play SOCOM and deal with the abundance of hacks and online Pro Action Replay users, it just wasn't fun compared to any time I'd sit and play Rainbow Six 3 or even Halo2. And while I credit MS for not regarding its online game system as something that could police itself, I also understand that they wouldn't have done so if it weren't for the monthly fee.

    On the end-user side, the presence of a monthly fee also helps cut down on people who would not otherwise regard their online gaming as a privilege. Sure, you have brats and cheaters, but not near the amount that were on the free PS2 connection.

    Here's to hoping that the improvements in the online capability of the DS (compare Mario Kart DS to Metroid Prime Hunters) will carry on to the Wii, and continue to get better.

    ::fingers crossed:: And maybe my dream will come true. What are the chances of Nintendo buying all companies responsible for creating Pro Action Replay and like devices, and only releasing them for competing systems? I would love to see that =)

  12. You Get What You Pay For by RSquaredW · · Score: 2, Informative

    While Wifi Connection is nice, the Friend Code system is a real pain. Hopefully they won't continue this model for the Wii.

    The advantage of Xbox Live, from what I've seen, is standardization and support. I deserve a higher level of service when I pay rather than get it free...and Live has generally delivered. I don't ever remember having Live downtime in serious quantities (*cough* Blizzard *cough*), and it seems like the games on Live have strong SOPs relative to what I saw on the PS2, which is the main competition online for the XBox in the current gen. Much better to do the networking backbone on the console level, rather than force each developer to support it individually.

    Look at the difference between MMO and FPS online in PC games: typical FPS online is a central tracker linking to individually-hosted games, which little control over gametypes, the server's abilities, or matching players together. Extra content is sporatic, user-driven or pay-for-episodes. Third-party services like Gamespy and whatnot are available on the PC, but are unlikely on consoles. MMOs, on the other hand, provide robust, persistent networking and chat features and continued support in the form of new content. Making new content is economical because there's a continuing revenue stream from the player - this seems, to me, critical to encourage game developers to revisit their creations and create new content in existing, already-developed engines (and micropayment schemes may or may not subsitute for subscription fees).

    Of course, all speculation above; we haven't seen what large-scale, free service looks like in either Sony or Nintendo's case (though as I said, Wifi Connection is promising on the bare-bones level). They may be able to deliver, but I'm skeptical that it will be as robust as what Live offers.

    --
    In accordance with E.O. 12958, this post is marked Unclassified.
    1. Re:You Get What You Pay For by Harlockjds · · Score: 1

      >While Wifi Connection is nice, the Friend Code system is a real pain. Hopefully they won't continue this model for the Wii.

      signs seem to be pointing to the wii using the friend code system... I'd rather pay for a non pain in the ass system (but i'm still getting a wii to put beside my 360)

    2. Re:You Get What You Pay For by mdarksbane · · Score: 1

      I don't know what MMO's you've been playing, but I've always been able to find a working Battlefield server (due to their lack of central organization/failure point) where every MMO I've played has had some really crappy downtime. Not all of them were WoW level downtime, but still pretty regular.

    3. Re:You Get What You Pay For by normal_guy · · Score: 1

      I don't know, I kinda like the DS-style "friends-only" system. I can still play anyone I want online, but anything that would allow someone to grief me is friends-only. Not bad at all.

      --

      Linux: Free if your time is worthless.
  13. Awesome by RyoShin · · Score: 2, Insightful
    This means that when we get games like Super Smash Brothers: Brawl, Pokemon Battle Revolution, and Phantasy Star Universe (should it be ported to the Wii) will be even more of a hit without having to worry about the monthly fee.

    I just hope that they set up the games so you can connect to random players in the same skill bracket. I don't have a DS myself, but I imagine having to go and hunt out Friend Codes so you can play online gets obnoxious after a while.

    Here's his statement:
    It's the same premise. We will offer online-enabled games that the consumers will not have to pay a subscription fee for. They'll be able to enjoy that right out of the box. The Wii console is going to be Wi-Fi enabled, so essentially, you'll be able to plug it in and go. It won't have hidden fees or costs.
    It should be noted, however, that when he says "we", he probably means only Nintendo. So, third parties may still be able to charge for their own monthly fees. We'll have to wait until the end of this month/early September to get final clarification on this.
    1. Re:Awesome by BenjyD · · Score: 1

      Metroid Prime Hunters on the DS has a "find players of the same rank as me" setting in its WiFi mode, so I guess Nintendo could implement something like that with the Wii. I still lose all the time in MP:H, anyway, though.

    2. Re:Awesome by digitrev · · Score: 1

      So does Tetris DS, and to a limited extent, Mario Kart DS.

      --
      Cynical Idealist
    3. Re:Awesome by poot_rootbeer · · Score: 1

      when he says "we", he probably means only Nintendo. So, third parties may still be able to charge for their own monthly fees.

      They might possibly be able to, but if they know what's good for them they'll follow Nintendo's lead on pricing.

      The top-tier game titles on any Nintendo system have been heavily first-party, from the NES through to the GameCube and DS. It would be more than a little arrogant for a third-party publisher to charge a fee for what Nintendo's offering for free -- that would be saying their game is higher in value than Nintendo's, a proposition that practiced gamers are unlikely to find credible.

    4. Re:Awesome by bilbravo · · Score: 1

      Just an FYI, you don't need others' friend codes to play online. You can play random people.

      If you want to play a friend, then you need to put them into your friend code list... think "Buddy List".

    5. Re:Awesome by IgLou · · Score: 2, Funny

      YES! It will cost me nothing to have my pikachu trounce someones bulbasaur! *sputter cough*

      I mean, nothing for me to play uh... Need for Speed... yeah, that's what I'm into. Vroom Vroom.

      --

      Oops, how did this get here?
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
  14. Why mutually exclusive? by UbuntuDupe · · Score: 1

    Why doesn't some console maker make it possible to play online for free, but then on top of that sell a separate pay-service that is policed? Then if parents want something with inappropriate behavior dealth with, or something like that, they can pay for it? (Presumably that could be integrated with the existing parental control features.)

  15. Huh? What about the free Silver account? by Hamster+Lover · · Score: 2, Informative

    I thought that you could browse and purchase anything available in the marketplace with an Xbox Live Silver account? Yep, I was right. From xbox.com:

    Easy to Try
    Silver-level access is free of charge for all Xbox 360 owners (except those who have previously been banned from Xbox Live and Korean users under the age of 14)--there's no reason not to try it, even if you're just the slightest bit curious. It's an instant membership that's only a few clicks away. (Note that there is a limit to the number of Silver level signups per console.)

    Xbox Live Arcade and Marketplace
    You'll find the the Xbox Live Arcade in the Marketplace, where you can purchase great casual arcade games like the classic Galaga or the smash hit Bejeweled. Just download them to Xbox 360, and they're yours to play again and again. They're perfect for casual gamers or anyone who loves great game play.


    So you DO NOT need a Gold account to purchase Xbox arcade games from the marketplace, just to play multiplayer. That makes sense. With respect to browsing and purchasing arcade games, the Xbox and Wii on-line service looks indentical. You will pay to play on-line with Xbox Live though.

    1. Re:Huh? What about the free Silver account? by Wind_Walker · · Score: 1

      I stand corrected. I actually had forgotten about the Silver free subscription. So if I have a Silver account (free) and buy Street Fighter Hyper Fighting from XBLA, can I then play that online? I'm honestly asking, I really have no clue.

      In any case, the article states that for Nintendo releases at least (which, let's be honest, are the primary reason for buying Nintendo consoles) the online play will be 100% free. Third party titles, we'll have to wait and see. I suspect it will be similar to Dreamcast or PS2 where the third parties will setup their own servers for their own games. I'll be annoyed having to register each online-capable game I wanted from EA or Ubisoft or Capcom just so I could play it online - that's something Microsoft really got right with XBL - but I can live with it.

      Current rumor mills place the cost of the Wii at $220. I'll be buying one launch day. If they bundle the Nunchuck controller and Wii Sports, I'll be lining up for a Midnight launch.

    2. Re:Huh? What about the free Silver account? by kalirion · · Score: 1

      I stand corrected. I actually had forgotten about the Silver free subscription. So if I have a Silver account (free) and buy Street Fighter Hyper Fighting from XBLA, can I then play that online? I'm honestly asking, I really have no clue.

      No, you need the Gold account to play online. Silver would let you buy SFHF from XBLA and play it single player.

    3. Re:Huh? What about the free Silver account? by Sparr0 · · Score: 2, Informative

      The fun part comes when you use your silver account to download a game. Or a demo. That takes 8 hours to download. And then you find out it has no single player component. damn BF2:MC demo

    4. Re:Huh? What about the free Silver account? by Anonymous Coward · · Score: 0

      Your post implies that you could not have known that the demo has no single player but all multiplayer-only demos are labeled as MP, Multiplayer, or Online. Yeah, it sucks that you're too slow to realize this but that's life. Besides, 8 hours? Again, seems like your problem as demos don't take that long to download, even for the largest of demos. I'd accuse you of being on dialup but that's not possible on Live. Your post is nothing but misleading drivel.

  16. Re:Wow, Nintendo. You've won me back. by jizziknight · · Score: 1

    Why only a reference to Natalie Portman? Why not just include a clone of her with every console? That's feasible, right? Right?!

    --
    Everything I say is a lie. Except that... and that... and that, and that, and that, and that... and that.
  17. Re:Wow, Nintendo. You've won me back. by Anonymous Coward · · Score: 1, Funny
    The only way they could make it more attractive is to invite Natalie Portman to each consumer's house and have her punch them in the throat.
    That doesn't sound any more attractive to me.
  18. Prediction by Donniedarkness · · Score: 1

    I now think that the next Super Smash Brothers will be more successful than Halo 3.

    --
    Earn a % of cash back from Newegg, Tiger Direct, Walmart.com, and more: http://www.mrrebates.com?refid=458505
    1. Re:Prediction by cowscows · · Score: 1

      The only problem I see is that SSBM is going to so vulnerable to lag/latency issues. Everything happens so damn quickly, two machines cannot afford to get the least bit out of sync without the players noticing that something is wrong.

      Not that it's entirely hopeless, and that nintendo shouldn't try. I just don't think people should let their expectations get too high, because there's likely going to be a whole lot of internet that Nintendo has no control over in between any two arbitrary Wii consoles.

      --

      One time I threw a brick at a duck.

    2. Re:Prediction by Donniedarkness · · Score: 1

      There are plenty of games with fast-action that work well over the internet (Counterstrike:Source comes to mind). Yes, them getting out of sync could be a problem, but it is in anything, is it not?

      --
      Earn a % of cash back from Newegg, Tiger Direct, Walmart.com, and more: http://www.mrrebates.com?refid=458505
    3. Re:Prediction by cowscows · · Score: 1

      True, but it doesn't seem to me that some of the way they deal with lag in those sorts of games will work as well with SSB. While CS is fast paced, there's actually a pretty small number of things a player can do at any one time, and the players are generally far enough apart that small amounts of lag aren't noticeable. For example, firing a machine gun at someone 20 yards away, a split-second of lag might make it look like you're aiming right at someone when you shot, but the distance and general inaccuracy of those guns causes less of a problem because of the distance to the target. Not to mention that the target isn't going to try to react to the bullet and block it in that split-second.

      I don't know, I'm not a programmer, so maybe I'm wrong. But a SSBM fight is just a constant stream of insanity and hectic-ness, where you're reacting to everythign that's happening at once. While every FPS that I've played has its crazy moments, but seldom gets as borederline unmanagable for me as a player as SSBM feels 95% of the time. Lag annoys me in Battlefield or Tribes, but I can deal with it. I just feel like anything that made SSBM less responsive would make me give up in a hurry.

      --

      One time I threw a brick at a duck.

    4. Re:Prediction by Anonymous Coward · · Score: 0

      To eliminate lag Counter-Strike actually does hit detection at the shooting player's computer. So, if your crosshair is on the target on your screen, you hit for sure, even if they're lagged out. Stuff like that doesn't seem possible with Smash Bros - and I agree with your assessment that it's a more lag-critical game.
      I'm not sure it would be much fun online anyway...

  19. Re:Wow, Nintendo. You've won me back. by eln · · Score: 3, Funny

    I don't know, if you're the kind of guy who likes getting hot grits poured down his pants, then a punch in the throat seems like it would be right up your alley.

  20. I should probably sell my laptop.... by jetxee · · Score: 1

    I should probably sell my laptop and finally buy a TV and Wii as it appears.

    1. Re:I should probably sell my laptop.... by antifoidulus · · Score: 1

      Well, from the looks of it, the Wii should be able to connect to a computer monitor. I am in the same position as you, I don't have a TV and my only computer is a laptop, but I will probably end up buying a 20" lcd for both my laptop(only 15" and not high def, so I could use the extra screen real estate anyway) and a potential wii.

    2. Re:I should probably sell my laptop.... by jetxee · · Score: 1

      It would be really nice if Wii would be able to connect to a computer monitor. Wii'll sii.

  21. Re:Wow, Nintendo. You've won me back. by Anonymous Coward · · Score: 2, Informative

    Hate to pour a bucket of cold water on the Nintendo love (I feel it too), but free online gaming is not in any way special. Like, totally free if you have a PC, forget the $200 for the console and $50 for the game. Yahoo Games for casual folk. Weird indie stuff like the Google Maps RTS and MMO asteroids. Tons of demos (I'm playing the Sword of the Stars demo right now, it's ace and has free online). Enemy Territory, Nexuiz and now FEAR:Combat for the FPSers.

    When you do at as far as paying for PC games, the online is free for everything except some MMOs. Plus, every console except the xbox has free online. DS, PSP, PS2, Cube (just 1 game), Dreamcast and quite a few older modem-optional consoles.

    My point here is that the xbox/360 are freak gaming systems where you pay for online - on everything else you don't, so that can't have been keeping you or anyone else away from consoles before now.

  22. Yep, I'm sold. by Attilla_The_Pun · · Score: 2, Interesting

    Between Sony garroting themselves in public, pricing their console way out of what I consider a sane price range, and foisting Blu-Ray at a significant cost to their customers, I think the Wii will get my vote for the console I'll buy this generation.

    --
    ...Somewhere, there is a chile you cannot eat." --Daniel Pinkwater in A Hot Time in Na
  23. The example they used was Animal Crossing by ianscot · · Score: 3, Interesting

    The example networked title Nintendo referred to at their E3 press gig was Animal Crossing, which was kind of interesting given that no AC title has been announced for the Wii to my knowledge. Whatever executive it was used AC as an example of how persistent, "even when you're not playing it" connectivity would open new possibilities. The idea was to visit other people's towns in AC at any time and so on.

    The DS version of Animal Crossing would be an interesting precedent. The graphics are very close to the ones on the old GameCube title, which really looked more like an N64 game truth be told. Game play is very unconventional -- no real goals except as you choose, just puttering around, and, big finish, very much intended for and marketing to a different set of gamers. Does this sound like the general approach being taken with Wii?

    (My kids have the DS version, "Wide World," and have successfully gotten several different adults to try it out. Their grandma enjoyed it.)

    --
    "Fundamentalism" isn't about divine morality. It's about human authority.
    1. Re:The example they used was Animal Crossing by porcupine8 · · Score: 1
      OMG, if people can come to my town anytime without my knowledge, can they dig up my fossils? Buy out all the furniture at Nook's?

      I can just see me now, obsessively getting up an hour early just so I can beat everyone else in the whole world to my town each morning. This could be very bad.

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    2. Re:The example they used was Animal Crossing by A+Brand+of+Fire · · Score: 1

      Animal Crossing is currently in development for Wii. Series creator Katsuya Eguchi confirmed this in several interviews around the time of E3 this year. Most of the interviews have centered around the use of the WiiConnect24 feature to allow friends (I'm assuming it'll use something akin to a FriendCode system or, if some of the console-based instant messaging patents Nintendo has filed is implimented for WiiConnect24, an IM-like friends list) to visit the town (presumably by loading the save file data from your console) and leave messages, gifts, or make changes similar to what is done on the N64, GameCube and DS versions.

      I'm quite eager to play a Wii version of Animal Crossing, actually, mostly because of the online element (and the fact that I don't have a DS.. yet). I started with Doubutsu no Mori (Animal Forest) for the Nintendo 64 several years ago before my ex-girlfriend got me AC for the GCN and, in both cases, I marveled at the possibilities the game had for online play. If Eguchi-san's team also implements a visual standard comparable to the box art, which is well within Wii's graphical capabilities, then so much the better.

      --
      [End of Line]
    3. Re:The example they used was Animal Crossing by WillAffleckUW · · Score: 1

      OMG, if people can come to my town anytime without my knowledge, can they dig up my fossils? Buy out all the furniture at Nook's?

      I can just see me now, obsessively getting up an hour early just so I can beat everyone else in the whole world to my town each morning. This could be very bad.


      Well, yes, but you'd have to enter the Friend codes for everyone in the whole wide world.

      The only people that could visit your towns would those who you gave your friend code to - and likewise, they'd be the only people you could visit.

      I suspect they would also have some nice downloads, like the cherries and the strawberries, at the root website.

      --
      -- Tigger warning: This post may contain tiggers! --
  24. Re:Wow, Nintendo. You've won me back. by gstoddart · · Score: 1
    Damn, could they make the Wii any more attractive to casual gamers? I've always wanted to play online games, but I'll be damned if I'm gonna pay for a game, and then keep paying more for the service.

    I agree wholeheartedly.

    The more I hear about the Wii, the more likely I am to get one. My PS2 is gathering dust, and I won't buy a PS3.

    All of the other cool stuff about the Wii plus the chance to dabble in some on-line games for no extra cost sound awfully attractive.

    Cheers
    --
    Lost at C:>. Found at C.
  25. Now offer a Nintendo Game Development Center... by JoshDM · · Score: 1

    ...like Microsoft did for the XBox 360, except make it free, which Microsoft didn't do for the XBox 360.

    1. Re:Now offer a Nintendo Game Development Center... by Klowner · · Score: 1

      Apparently the Wii dev kits are under $2000, which is rather affordable for a dev kit. Although nothing beats free, I'd imagine it's rather difficult to develop and test a Wii game on a PC (with the controller being unusual and all).

    2. Re:Now offer a Nintendo Game Development Center... by Sparr0 · · Score: 1

      I don't believe you. Either you are wrong or there is some huge catch that you are not mentioning. If Wii devkits cost under $2000 with no horrible strings attached then I would be buying one, as would thousands of other homebrew game developers. That applies even if the discs cost an exorbiant amount to have produced. Even if Nintendo requires royalties. I have trouble thinking of any strings that might be attached that would make me not buy one. So it is safer to simply assume that you are wrong.

    3. Re:Now offer a Nintendo Game Development Center... by Klowner · · Score: 1

      Seeing as I've not purchased one, I can't really verify my statement, but there was a flurry of articles a few months back in regards to the Wii devkit price. I also read somewhere that a few smaller game dev houses recieved free devkits from Nintendo. Although you're probably right about the strings attached part.

      http://www.nwiizone.com/nintendo-wii/nwii/wii-deve lopment-kit-to-cost-1700/
      http://digitalbattle.com/2006/06/21/wii-developmen t-kit-to-cost-1700/
      http://www.wiisworld.com/wii-news/wii-sdk-is-cheap .html
      http://www.everythingwii.net/news/latest/wii-offer s-low-cost-development.html

    4. Re:Now offer a Nintendo Game Development Center... by The+Eagle+Maint · · Score: 1

      The price could well be right... but the catch is that Nintendo won't just be selling them on store shelves as if they were a souped up game console. Nintendo especially (along with other console makers) don't want just any software being published for their systems; they usually only allow verified developers to purchase their development equipment and SDKs. So while it might be affordable, unless you have really good connections they are likely not going to allow you to purchase one.

    5. Re:Now offer a Nintendo Game Development Center... by FLAGGR · · Score: 1

      1. Console devkits come with debug units. I.e. you code it on the PC and then test it on a development Wii + controller
      2. Joe-blow cannot buy a Wii devkit. You have to be some sort of company with employees, meet their financial requirements, have an actual plan etc., i.e. Nintendo has to approve you (They started this with the NES, to stop really shitty games from coming out like on the Atari [I know shitty games still come out, but i mean like the really buggy programmed-by-a-10-year-old stuff that the Atari had at its demise])

    6. Re:Now offer a Nintendo Game Development Center... by FLAGGR · · Score: 3, Informative

      Don't get your hopes up. Nintendo has to approve you before you get a devkit, which means you have to have the financial ability to make a game, the talent and staff to do it and probably a good idea (unless your a proven developer) If you think that you could make the cut, check out their official site:

      http://warioworld.com/
      and more specifically http://warioworld.com/apply/wii.html

      And this is nothing new by the way, its been the same for all their consoles. However they seem to be more interested in indie companies this generation. I quote, "Keep in mind that we typically look for companies that are established game developers."

  26. Animal Crossing History by Anonymous Coward · · Score: 0

    In regards to the mention of the GC Animal Crossing looking like a N64 title, that's because it basically was. In Japan, what we know as Animal Crossing was released for the N64, but never made it stateside before the N64 was given up on by NOA. Instead, they did what they needed to do in order to make it work on the GC and released it there.

    1. Re:Animal Crossing History by Mattintosh · · Score: 1

      Actually, what we got here in the US was Animal Crossing+. They re-released AC as AC+ in Japan and added the e-Reader stuff that was standard in the US version.

    2. Re:Animal Crossing History by Anonymous Coward · · Score: 0

      Animal Forest+ was released in Japan 9 months before the US got Animal Crossing.

  27. Wake me... by daemon_mf · · Score: 0

    When the have online lightsaber duels.

  28. "offer" by Anonymous Coward · · Score: 0

    "We will offer online-enabled games that the consumers will not have to pay a subscription fee for."

    The original word was that all 1st party titles would be free online (specifcly listed was Smash Bros, it was actualy originaly stated as a release title in the first N Press conference on the "Revoloution" at E3 '05 I think). And here he is stating that they will offer games that have no subscription fee. there is no word that they will ONLY offer games with no subscription fee. I am wondering if some 3rd party games might still hold a subscription fee.

    Will this be all 3rd party games?
    Those with persistant worlds? (MMO on the Wii?)
    PSO? (the PSO franchise currently charges a subscription, even if it started off as free)
    Those that the 3rd party decide to?

    Well, doesn't really matter to me. I am buying a Wii no matter what (barring some masive flip to the Dark Side by N), I am a Nintendo fanboy through and through.

    Ok, every time I post, my security immage is something related to my post, wth? "entice" Yes, Nintendo is enticing us all with shiney shiney new toys.

  29. Will you be able to play virtual console online? by antifoidulus · · Score: 3, Interesting

    Virtual console will be like a walk down memory lane, but (un)fortunately, most of the people I shared that lane with have all gone in different geographical directions(I'm in Europe and they are all in the US) Will I be able to play virtual console games across the internet like the person was sitting across the room? Furthermore, will I actually be able to use the Wii microphone to converse with the person? The "same room" experience can never be completely recreated, I think that game companies should try to replicate it as much as possible. I was was unimpressed by the DS online play for Mario Kart. If you are playing against a friend you cannot communicate with them in-game, really all you do is do a post-game aim conversation..bleh. And playing against strangers was pretty much like playing against the computer but only more frustrating as the computer never dropped out of the race when it was losing.

    It is possible to play old games across the internet, zsnes for example does it but I couldn't get their system to work the one time I tried and it still doesn't solve the problem of convenient in-game communication.

  30. Re:Wow, Nintendo. You've won me back. by Brothernone · · Score: 1

    I like how you throw Free around. Heres some knowledge: PC gamming does cost... just not the player. Ther servers cost money.. if not for software, for bandwidth. Reliable hosting can easily cost 20-30 bucks for only 1 game server. The money is being paid one way or another, it's just a question of whether the end user feels the pinch.

    --
    He whom you called four-eyes yesterday, you call Sir tomorrow.
  31. I knew it was going be free.. by DarkDragonVKQ · · Score: 1

    I knew it was going be free, but the question really is..is it going be free and be worthwhile to play without serious problems. (lags, ads, etc..)

    --
    "I thought what I'd do was I'd pretend I was one of those deaf-mutes" ~ Laughing Man - GITS:SAC
  32. Wii Wifi DS link by grapeape · · Score: 1

    Is it possible that Wii games with DS link capablity will now be able to work out of the box. The GBA link idea was fun for some games but the need to buy a separate rather hard to find cable to enjoy it made it something that most dont even know they can do. Animal Crossing, Madden and Zelda all come to mind as ones that really enhanced the gaming experience.

    1. Re:Wii Wifi DS link by Anonymous Coward · · Score: 0

      IIRC, they're making Chrystal Chronicals for the Wii (launch game) that is supposed to have this functionality.

    2. Re:Wii Wifi DS link by grapeape · · Score: 1

      Thats great news if true...and if the wifi connection works for connectivity between the devices we might really see some innovative use out of it. I always thought the idea was great on the gamecube but the extra cable required kept most from even trying it, few people using it ment little hype, little hype ment few developers thinking it was something they needed to add in. The end result was an innovative but very under-used feature.

  33. Re:Wow, Nintendo. You've won me back. by chrisbtoo · · Score: 1

    My PS2 is gathering dust

    I'll have it! :-)

    I'm planning on buying a Wii, as I've always been a Nintendo fan. There are still a good few titles I'd love to play on the PS2, though.
    --
    Registering accounts later than some other chrisb since 1997
  34. This is the way it's supposed to be. by D14BL0 · · Score: 1

    Games that I can play online for free are the games I play more often. There's a reason why my WoW trial account never got upgraded, you know. It's the same reason I continue to play Counter Strike, Gunbound, Albatross18, StarCraft... etc. Free online play. It just makes sense.

  35. Re:Sounds great, but please keep maintenance in mi by Sparr0 · · Score: 1

    Blame the developers of SOCOM for developing a crappy cheater-friendly game, not Sony for not policing the network (which is the whole internet). PS2 online games function exactly the same as any PC online game, and somehow many of those remain cheat free. And don't complain that PS2 games can't be patched, runtime patching from files on the memory card which could be downloaded from the developer's servers is a perfectly viable option.

  36. Easy can be a bad thing by roguenine19 · · Score: 4, Interesting

    Nintendo is really trying to emphasize the ease with which one can do just about everything with a Wii: input is intuitive, online play is free and wifi is automatically enabled, etc.

    However, all this ease of use can be a bad thing if it limits how we can use the system. The DS' online play, for example, was designed to be easy and straightforward, but in doing so it severely restricts the experience. In-game chat is nonexistant, friend codes are a pain in actual practice and it doesn't support WPA encryption. I see the same problems potentially popping up for the Wii. What if I don't want my box connected to the Internet when I'm not playing games? What if I want to be able to play online with random people, and not have to use a site for swapping friend codes? What if I want to use something stronger than WEP encryption?

    Don't get me wrong, I'm looking forward to the Wii, because I trust Nintendo to deliver straightforward, fun games that Just Work. They have a good track record on that. What they don't have is a good record on online gaming.

    I just hope they don't go so far in trying to make online gaming cheap, easy, and safe that it ends up being a royal pain to play. Then again, I suppose there are far worse things to be afraid of.

    1. Re:Easy can be a bad thing by John+Betonschaar · · Score: 1

      What if I don't want my box connected to the Internet when I'm not playing games?

      Uhmmm... Turn off the console?

    2. Re:Easy can be a bad thing by AnyoneEB · · Score: 1

      You mean unplug it. Or did you not hear about WiiConnect24, which was announced in Nintendo's E3 2006 press conference.

      --
      Centralization breaks the internet.
    3. Re:Easy can be a bad thing by justchris · · Score: 1

      Just because it has a standby mode, does not mean that it is totally lacking in an off switch. The PS2 has an on/off switch as well as the standby button, in case you ever feel like turning it completely off. The Wii will very likely have something similar, or it might not.

      --
      just some guy
  37. The great thing about this by sjonke · · Score: 2, Funny

    The great thing about this is that instead of using a $600 console and paying monthly fees to purchase, download and play Pac Man, you can use a $300 console without paying montly fees to purchase, download and play Pac Man!

    --
    --- What?
  38. Re:Wow, Nintendo. You've won me back. by drxray · · Score: 2, Interesting

    I've played tons of online RTS (etc) games with my friends and I was often the one being the server. Yes, I pay for bandwidth, but I'd pay for it anyway (I like to work from home, and remote working likes bandwidth).

    --
    Slashdot - Mutual Assured Discussion
  39. Encryption level? by Sp00nMan · · Score: 4, Interesting

    I really, really hope the Wii doesn't only support WEP like the DS does. It's bad enough having to run my wireless network in degraded security mode. Maybe they will go with WPA2 and somehow upgrade the DS in the future?

    1. Re:Encryption level? by bwalling · · Score: 4, Funny
      I really, really hope the Wii doesn't only support WEP like the DS does. It's bad enough having to run my wireless network in degraded security mode.
      Sheesh, you nerd! It's your house - WEP is fine.
    2. Re:Encryption level? by Anonymous Coward · · Score: 0

      You know, you could buy a second wireless router, or even one of those USB dongle thingamabobs. Set that to WEP, and your main router to WPA, and your security is secure. There is still the problem of people using your connection if they manage to break the encryption (what are the chances someone near you will actually do that?), but at least your communications are secture.

    3. Re:Encryption level? by Hadlock · · Score: 1

      Thank you. In 99.9% of cases, a 5 letter password would be enough to deter most casual users or script kiddies. The other 0.01% are determined to get in to your network and.... use your connection for free. If someone wants to hack your network for malicious reasons, they will, or simply break in to your apartment/house and steal the computer/data. WEP is about 100 times more secure than a 5 letter password, and you'll be fine so long as you don't have some 31337 haxor in your apartment complex (hint: you don't).

      --
      moox. for a new generation.
    4. Re:Encryption level? by laffer1 · · Score: 1

      Not if you live in an apartment. I've got neighbors who attempt to gain access to wireless networks all the time. I really don't want my neighbor on my broadband account. I certainly don't want the RIAA at my door. What am I supposed to do, use a VPN in my home network? I don't think so.

    5. Re:Encryption level? by poot_rootbeer · · Score: 5, Informative


      Network encryption on the DS is done in software, not hardware. Each title comes with its own code for managing the wifi connection.

      The developers of Mario Kart DS were not able to implement anything more secure than WEP in that title without affecting playability. So that game does not support WPA and never will. It's not unreasonable, though, that later titles, once devs learn to make better use of the system -- or titles like the Opera browser in which frame-perfect network synchronization is not as critical -- may support additional forms of encryption.

      Myself, I just locked down my wireless router to require WEP and only accept traffic from the MAC addresses of the wireless gear I own. It seems a fair compromise eto me.

    6. Re:Encryption level? by RyoShin · · Score: 2, Informative

      If you don't want to hook up Wii-reless (sorry, couldn't resist), the Wii will support a USB-to-network attachment so you can go the wired route.

    7. Re:Encryption level? by Abcd1234 · · Score: 1

      I've got neighbors who attempt to gain access to wireless networks all the time.

      Uhh... that's a far cry from being willing to sniff the gigabytes of traffic necessary to crack a WEP key.

    8. Re:Encryption level? by LordKronos · · Score: 1

      Actually, moreso than that, I hope the WiFi is fully compliant & compatible with wireless standards. The WiFi in the DS has horrible compatability problems. There is a huge list of wireless routers from major vendors which are only partially compatible (if not completely incompatible) with the DS. For instance, my D-Link DI-514 only works with the DS periodically. I've found that if I reboot the router immediately before I try to connect, then I have about a 99% success rate. However, if I don't reboot I only have about a 20% chance of it working. If I disconnect and reconnect several times, it will usually fail to connect the 5th or 6th time. The only mostly safe bet is to reboot EVERY time I make a new connection.

      Here is the current official compatability list:
      http://www.nintendowifi.com/customersupport/suppor tedRouters.do

    9. Re:Encryption level? by FrostedChaos · · Score: 1

      It's not only leet haxors that can crack WEP. I told my roomate about the vulnerability in WEP. Within 15 minutes he had downloaded a program called AirSniff and cracked our neighbors' WEP-protected network.

      You wouldn't let strangers make phone calls from your phone. Why do you think it's ok to let strangers use your internet connection? What is to stop them from using your connection to launch attacks on web sites, or downloading child pornography? Never forget that in the eyes of your ISP, all the traffic coming from your IP address is YOU.

      Also, local area networks implemented with ethernet and wireless ethernet were never designed to be secure. Once someone has access to your LAN, it's pretty much game over as far as security goes. For example, they can poison your ARP cache and redirect your traffic as they choose. So trust me. Having your wireless network cracked is a Bad Thing.

      --
      "Any connection between your reality and mine is purely coincidental." -Slashdot
    10. Re:Encryption level? by RESPAWN · · Score: 1

      This brings up an interesting point. Does the Wii offer a standard RJ45 jack on the back as well as the wireless? I mean, I've already conveniently located my router next to my entertainment system so that my XBox, PS2, and HTPC can all access the network, so I would likely plug the Wii in as well. But will I be able to?

      --

      If Murphy's Law can go wrong, it will.

    11. Re:Encryption level? by intangible · · Score: 1

      If you're that worried, you should be using wired anyway.

    12. Re:Encryption level? by jspraul · · Score: 1

      The answer, as has been pointed out here on slashdot & by our good friend Steve Gibson on his Security Now podcast, is to get a second router. It doesn't even have to be wireless, though that seems to be the more expensive option these days.

      See "Isolating an open or low-security wireless access point."
      http://www.grc.com/nat/nat.htm

    13. Re:Encryption level? by dcam · · Score: 1

      FYI that is not particularly secure (read the sections under wireless packet sniffers).

      After that you can use SMAC to spoof the MAC sddress of your card.

      --
      meh
    14. Re:Encryption level? by deserttrail · · Score: 1

      Say what? Sniffing the traffic necessary to crack a 128 bit WEP key takes about an hour using an active attack (at least with my laptop). It's also a "set it and forget it" process... VERY easy in an apartment setting. And unless you're specifically watching for it, you'll never know it's happening.

      It doesn't take an uber-hacker either. I certainly don't qualify as even a mediocre hacker, but I can be in your network in fairly short order.

      I waffle back and forth as to whether I care if someone else accesses my wireless network. On the one hand, I have at least one client on my network which would be fairly easy to get into as it has more holes in its firewall than a cheese grater (I may have even totally turned it off, can't remember). On the other hand, the worst that would happen if that box did get pwned would I'd lose my TV recordings (myth box). The far worse problem is using my internet connection for illicit purposes such as movie/music sharing, kiddy porn, etc. Obviously, I'm not that worried about it as I still have a WEP protected AP, but it's still a concern for me that I'm not quite sure what to do about.

      --
      Be civil to all; sociable to many; familiar with few; friend to one; enemy to none. --Benjamin Franklin
    15. Re:Encryption level? by deserttrail · · Score: 1

      Wired is inconvenient (particularly when renting) and there no reason wireless can't be reasonably secure.

      WEP is completely insecure, but WPA is reasonably secure (for now). AFAIK, it's only succeptable to a brute force or dictionary attack on the key (at least with the pre-shared key version). If you've set a good passphrase, then there shouldn't be too much to worry about.

      No, it's not 100% secure, probably not even 90%, but it's good enough right now. WEP is not.

      --
      Be civil to all; sociable to many; familiar with few; friend to one; enemy to none. --Benjamin Franklin
    16. Re:Encryption level? by deserttrail · · Score: 1

      That only solves part of the problem. The lesser part IMO. The bigger problem is what the intruder is doing with the internet connection they're stealing from you. If they're using it to share massive amounts of movies/music, then the lawsuit will come down on YOU. If they're downloading/distributing kiddy porn, Johnny Law will be knocking on YOUR door. Now, you can keep it from happening for very long, or at least keep an endless cycle with your intruder (change key, re-cracked, change key, re-cracked, etc.), but between key changes you're vulnerable.

      Another problem is that they'd have access to your upstream router where they could pull some nasty shenanigans on you as well.

      Disclaimer: I have this setup myself and I don't know how to really solve these problems except to try and monitor activity on the WEP AP and rotate keys occasionally.

      --
      Be civil to all; sociable to many; familiar with few; friend to one; enemy to none. --Benjamin Franklin
    17. Re:Encryption level? by Wescotte · · Score: 1

      Wired is inconvenient (particularly when renting) and there no reason wireless can't be reasonably secure.

      Ethernet over power lines... Granted from what I read it also has some security issues where grids overlap etc but you can keep out the wardrivers.

    18. Re:Encryption level? by Anonymous Coward · · Score: 0

      "Sheesh, you nerd! It's your house - WEP is fine."

      Hehe, I agree with you 100% Heck, I use wep currently but only just because it's there. You can turn off WEP and you'll probably still be fine just as long as you mess with your router settings a bit. Change your SSID to something other then "linksys" then turn off broadcasting of the SSID. Then turn off DHCP and use static IPs that don't start with 192.168.1.x, be creative. Use ip filtering. Use mac address filtering. With just those few simple things, most neighborhood "hackers" won't be able to get access to your network, and instead will just look for the nearest "linksys" network. Any REAL hacker who wants to get into your network, won't be stopped no matter what you do, that is, if they actually wanted to get into your home network in the first place.

    19. Re:Encryption level? by FrostedChaos · · Score: 1

      Did you read my post at all?

      It's not only "people who have something to hide" who should secure their wireless networks. Anyone whose local LAN is compromised by insecure wireless access can be hacked, with all the bad consequences that result from that-- badware installed on your local system, credit card numbers stolen, etc. Anyone who offers free wireless access to strangers can be used as an impromptu proxy for people you would prefer not to think about.

      All of this because you didn't care enough to upgrade from WEP to WPA (or something even more secure?) Come on.

      --
      "Any connection between your reality and mine is purely coincidental." -Slashdot
  40. Here's the link by goodenoughnickname · · Score: 3, Informative

    I'm not crazy -- this was already confirmed during E3: E306: Wii WiFi To Use Those Stupid @$#!ing Friend Codes

  41. Will you be able to play virtual console online? by MobileTatsu-NJG · · Score: 1

    "Will I be able to play virtual console games across the internet like the person was sitting across the room?"

    Unless some games are specifically tooled for this purpose, I wouldn't expect it at all. None of those games were made with the idea that the other player would have a ~100ms response time.

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  42. Online component not necessarily free. by MaWeiTao · · Score: 3, Interesting

    Just because the ability to go online may be free doesn't mean the actual content will be.

    And read this statement carefully: "We will offer online-enabled games that the consumers will not have to pay a subscription fee for."

    What that implies to me is that any game with online-support will allow a gamer to play online without being charged. That's essentially the same model for every PC game with online play excluding MMOs.

    That statement says nothing about whether or not downloadable games will be free and certainly doesn't mention anything about subscription-based games like MMOs.

    I don't think Nintendo is doing anything wrong here; I just think people are reading too much into the statement.

    1. Re:Online component not necessarily free. by jimand · · Score: 1

      I believe XBox 360 requires an Xbox Live subscription for on-line play - isn't Nintendo's model better than that?

  43. Re:Wow, Nintendo. You've won me back. by courtarro · · Score: 1

    The only way they could make it more attractive is to invite Natalie Portman to each consumer's house and have her punch them in the throat.

    That doesn't sound any more attractive to me.

    I'd let her hit me.

  44. Makes Strategic Sense by polv0 · · Score: 2, Informative

    As an MBA student having just studied the rise of the video game industry in the late 80s, lead by Nintendo, this article makes perfect strategic sense for Nintendo. The industry then was catagorized by "Demand Side Increasing Returns." Rather than the typical increasing returns created on the supply side by economies of scale or scope, demand side increasing returns occur through network effects. When there is a large installed user or support base for a product in a category such as this, there is a large incentive for consumers new consumers to purchase from the established player rather than from new entrants. Just like what Microsoft has done with the OS (not implying Nintendo is like Microsoft, but their strategies are similar in this regard).

    This demand side increasing returns effect is only magnified by the current environment. By significantly innovating in the category and undercutting the competition on up-front costs, Nintento is set to build a substantial user base very quickly. This user base will feed upon itself with the free internet access, as this will draw many players who will have to purchase a Wii to play with other players online. Nintendo wins in the end because their licensing agreements for game development and production are very favorable, giving them a substantial fraction (20% or more historically) of game sales. They will quickly recover any loss or marginal profit on providing a cheap console with free network access through game consumption. And consumers won't complain because we are quite happy to spend $400 on games spread out over several years when we only feel it in small chunks as we periodically purchase new games.

    I'd buy Nintento stock if it hadn't allready skyrocketed.

    1. Re:Makes Strategic Sense by Connie_Lingus · · Score: 1

      ...in other words, they are trying to introduce a "disruptive technology".

      --
      never bring a twinkie to a food fight.
    2. Re:Makes Strategic Sense by polv0 · · Score: 1

      That is certainly part of it. The other part is the network effect, and the large demand side increasing returns ball that is started rolling by the low price point.

    3. Re:Makes Strategic Sense by danielk1982 · · Score: 4, Funny

      You do sound like an MBA student.

    4. Re:Makes Strategic Sense by Nf1nk · · Score: 1

      This will only work if they have enough product to sell.
      recent history has shown that Sony (PS2) and MS (X360) can't have enough product to launch to cover demand for the first six months of product release. (hell xboxes were never easy to find). Can N do it, because my local retailers won't do preorders for it because they were burned so bad by the 360 launch.

      --
      I used to have a cool sig, back when I cared
    5. Re:Makes Strategic Sense by polv0 · · Score: 1

      There were rumors that supplies of the X360 were artificially constrained, obstensibly to create hype and/or to punish uncooperative retailers. I doubt that Nintendo will follow suit, given they are trying to appeal to the masses, and are creating a lot of hype driven by product innovation.

  45. Also... by PeelBoy · · Score: 1

    To add to your list I believe some Turbo Graphix 16 games will also be available for the Virtual Console.

    1. Re:Also... by PeelBoy · · Score: 1

      make that TurboGrafx-16.

      There is a little bit about it on wikipedia: http://en.wikipedia.org/wiki/Wii

      and a link about the Virtual Console pricing: http://www.engadget.com/2006/06/08/nintendo-announ ces-wii-virtual-console-pricing/

    2. Re:Also... by BoberFett · · Score: 1

      If Military Madness makes it to the Wii, I'm sold.

      Ah what the hell, I'm going to buy one anyway.

  46. How quickly everyone forgets by crvtec · · Score: 1

    Less than 20 years ago, Nintendo WAS evil... Restrictive publishing contracts, inability to sell the console at a lower price (problems with KMart, over 2 cents!), all the problems with Camerica (Game Genie) and Tengen, and more recently, antitrust allegations in Europe... Nintendo didn't always play nice.

  47. Yeah, but, look at it realistically by CloudsSpaz · · Score: 1

    Sure it might be free, but that doesn't describe the extent of the online capability. If it's anything like Animal Crossing DS, well, then I'd rather pay for the service like I do for Xbox live. I don't really only want to play smash brothers against friends I know and have a code for... I want to go to a game-browser list that Nintendo runs and find a game to join. Voip, stat tracking, etc. would be nice too. Even if it means I have to pay for them. Metroid Hunters improves it somewhat, but it doesn't let you text or voice chat to people who aren't on your friend-code list (a la Animal Crossing). Obviously Nintendo might not make the service that limited, but given their track record so far, I'm more apprehensive then not. Yes, Xbox Live costs a pretty penny, but for the most part the service it offers is worth the money, in terms of both features and stability.

    1. Re:Yeah, but, look at it realistically by Anonymous Coward · · Score: 0

      Do you or anyone else complaining about the friend code even understand the purpose. Lets say that I were to joing you in "animal crossing" an proceeded to chop down every tree in your town. You would be pissed. Without codes to limit who can and who can't enter a town you would have no way to protect yourself from such an attack. Don't say it wouldn't happen, because I have friends who would do it in a heart beat just because they thought it was funny. As for not having the ability to have conversations during game play, its a freaking hand-held what do you expect.

    2. Re:Yeah, but, look at it realistically by CloudsSpaz · · Score: 1
      I don't disagree that there are benefits to the system- as far as animal crossing goes. But it seems like you're assuming that it's the only solution. Honestly, I would prefer a way to simply forbid players in your town who are not on your friendlist from disrupting your town.

      My point is simply that Nintendo has proven to be overly-cautious in terms of actually allowing wide online play. At this point, what they've done has been more akin to direct connection with another person, rather than full global server support.

      That point's just highlighted by Metroid Hunters. The game does allow you to have conversations with other players. So there's no need to yell defensively about hardware limitations. If you're playing with someone on your friend list, you can voice chat or text to them. If you're playing with someone not on your friends list, you're unable to do either. It's obvious why Nintendo does this. But I personally think it's unnecessary and hardly a representation of full online capability.

  48. People, people... by CaseM · · Score: 3, Insightful

    We will offer online-enabled games that the consumers will not have to pay a subscription fee for. They'll be able to enjoy that right out of the box. The Wii console is going to be Wi-Fi enabled, so essentially, you'll be able to plug it in and go. It won't have hidden fees or costs.

    He did not say "we will offer all"...he just said "we will offer online-enabled games..." This guys is a *salesman* first and foremost. A salesman - i.e. what he didn't say is just as important as what he did. This is a shell game played with words and misdirection. You could say the same exact things about Microsoft's XBox Live service's "out of the box" capabilies - "online-enabled games that consumers will not have to pay a subscription fee for...etc etc" All of those things are true of the XBL Silver account...you just can't play head-to-head without a gold account.

  49. Re:Wow, Nintendo. You've won me back. by chphilli · · Score: 1

    Hate to point it out, but if you're going to mention the $200 cost for the console in your comparison, you should probably throw in the cost of your PC as well. Seeing as you're playing newer games, it's probably significantly more than the console cost.

    --
    Please ignore any obvious problems in this post.
  50. Re:Which games? could it be Animal Crossing? by WillAffleckUW · · Score: 1

    Hmm, I think multi-player Animal Crossing (the new Wii version they've announced) would be sweet.

    Just think, you could visit your friends towns, do a group thing to ambush Nook and whack him with nets, and trade cool furniture!

    .

    I'm actually serious, it's a cool game.

    --
    -- Tigger warning: This post may contain tiggers! --
  51. Green Blackboards (And Other Anomalies) by Mattintosh · · Score: 1

    My response: "I've played on Live with all the 13 year olds cussing in my ear. I don't think I want to see them."

    I believe the term you want is "Shitcock", also known as John Gabriel's Greater Internet Fuckwad Theory (G.I.F.T.).

  52. plug n wii by ilovechristy · · Score: 1
    Did anyone carefully read the quote?

    "The Wii console is going to be Wi-Fi enabled, so essentially, you'll be able to plug it in and go."

    These guys have to get their pitches straight.

    1. Re:plug n wii by Minshu · · Score: 0

      They didn't specify what you're plugging in.... Give it a rest would'ya? You still have a power cable and a couple video/audio cables to plugin. I'm sure if they were as retarded as you think they are, they would have specified
      "Comes with Wi-Fi, so all you must do is plug in the network cable and you're ready to play!"
      That's not what they said though...

    2. Re:plug n wii by thesaint05 · · Score: 1

      You were hoping to play it without electricity...? :D

    3. Re:plug n wii by Anonymous Coward · · Score: 0

      ... as in the power cord and AV cables. Unless, of course, Nintendo has managed to produce an entirely wireless console. In which case, we should be studying it for it's technical merits.

  53. Funny, this is totally unexpected by voxel · · Score: 1

    I have a PS2/Xbox, but was waiting for the XBox360... when it came out, I was like "eh...".. It's funny, I stopped playing my Xbox in favor of PS2 specific games...

    Now then I say, okay, I'll wait for the PS3... Well, with the $599 price tag, and maybe another "eh..." factor, looks like the Wii might be the winner! Totally unexpected.

    Good, Cheap, Wireless, Online, Fun = Wii.

    --
    Modesty is one of life's greatest attributes
  54. Re:Wow, Nintendo. You've won me back. by Anonymous Coward · · Score: 0
    Hate to pour a bucket of cold water on the Nintendo love (I feel it too), but free online gaming is not in any way special. Like, totally free if you have a PC, forget the $200 for the console and $50 for the game. Yahoo Games for casual folk. Weird indie stuff like the Google Maps RTS and MMO asteroids. Tons of demos (I'm playing the Sword of the Stars demo right now, it's ace and has free online). Enemy Territory, Nexuiz and now FEAR:Combat for the FPSers.


    Er... my PC cost upwards of free. $1000 or so for a decent mid-range computer and $0 - $60 per game. Free online play or not, PC gaming is still != completely free.
  55. What about the other way around by zlogic · · Score: 1

    Suppose the idea of paying a fixed monthly fee (around $10) and being able to play any game from the Virtual Console (like Napster's current offering)?
    Nintendo has already made tons of money on the older games, and porting them isn't going to be really difficult. OTOH, generating a constant revenue flow from stuff that paid for its development years ago is a viable business model. I'd pay a small monthly fee so that I can play any game I want rather that buy a lot of games and find out that they're not fun anymore. Also, the storage space on a Wii is limited and games can't be copied, so if you buy a lot of these you'll fill up all memory and will have to either delete games (the ones you paid for!) or buy a new Wii (just because of the memory!) in order to get more.

    1. Re:What about the other way around by trdrstv · · Score: 1
      Also, the storage space on a Wii is limited and games can't be copied,

      They are DRM'ed, and likely locked to your Wii, but it was confirmed that you could copy them off the internal memory, and they are supporting Standard SD Cards. Rumor suggests you can add an external HD using the USB 2 ports on the back.

      FYI, the Largest N64 game was about 64 megs, and a 2 gig SD card runs about $40-$50.

    2. Re:What about the other way around by Knuckles · · Score: 2, Informative
      Also, the storage space on a Wii is limited and games can't be copied, so if you buy a lot of these you'll fill up all memory and will have to either delete games (the ones you paid for!) or buy a new Wii (just because of the memory!) in order to get more.

      Iwata said something else:
      The Revolution has 512 MB of flash memory, allowing for some initial storage space. The system also has a slot for SD memory cards, which are widely used in digital cameras and can hold a greater amount of data. Most importantly, Iwata mentioned, were the USB ports that are built into the Revolution "so practically any storage method can be used".
      --
      "When I first heard Daydream Nation it quite frankly scared the living shit out of me." -- Matthew Stearns
  56. Re:Wow, Nintendo. You've won me back. by Slovenian6474 · · Score: 1

    Marketing towards casual gamers? I consider myself a hardcore gamer and wasn't considering the "revolution" but once i saw the wiimote, price point, games (new zelda :) ) and now free online play!? I just hope i get to the store early enough to get a decent place in line.

  57. Re:Sounds great, but please keep maintenance in mi by lubricated · · Score: 1

    yeah, they got alot better with socom 2 and 3. With downloadable patches to the memory card. Even downloadable content to first the optional hard drive and now to usb sticks. Also with credit card verification in socom 3, there is even less cheating, but there is still some glitching going on. I like xbox 360's ability to report cheaters quite easily. Though one can't deny that there is much less insentive to police and maintain your games if people aren't paying a monthly fee.

    --
    It has been statistically shown that helmets increase the risk of head injury.
  58. Teamspeak by Anonymous Coward · · Score: 0

    I don't rely on the built-in communications capabilities of any game. I always use Teamspeak with a bluetooth headset from my PC, separate from the actual game. This way, if there's a problem with the game my friends and I can still converse and try to determine what's wrong.

  59. My first console since... by meringuoid · · Score: 1
    ... er... the DS Lite.

    But, FWIW, that was my first since the NES :-) I've been PC-only since Civilization, and Nintendo have only now lured me back. Twilight Princess, oh GOD...

    --
    Real Daleks don't climb stairs - they level the building.
  60. In other News... by MrCopilot · · Score: 1
    MrCopilot reconfirms his Wii Purchasing decision.

    --
    OSGGFG - Open Source Gamers Guide to Free Games
  61. Re:Wow, Nintendo. You've won me back. by grapeape · · Score: 1

    Im kinda the same way...I guess im just an old fart but I remember back in the prodigy and compuserve days when you would download the game or get it on disk for free then pay a monthly charge to play it. Now they want you to pay the same price as a standalone game AND a monthly fee. I flat out refuse.

  62. Free Play will force others to drop fees by neo · · Score: 1

    One effect that this will have on the market is that you'll see XBOX and PSP3 drop their pay to play online models after a time. If Wii can keep the pressure up and get the "fun player" market they will force some very interesting changes on the console wars.

    You couldn't pay me to own an XBOX right now, but I'd play with a Wii... hey, wait a minute... this is just a trick to have me say something about my Wii.

    1. Re:Free Play will force others to drop fees by rfdgn1209 · · Score: 1

      Short and Simple. PS3 network play, thru the Playstation Network Platform play is free (as in beer).

  63. Wi-Fi by Anonymous Coward · · Score: 0

    More like WII-Fi.

  64. Old Games Multiplayer Support? by OverDrive33 · · Score: 1

    I hope they'll add multiplayer support to old games - Mario Tennis 64 (among hundreds of others) online would be awesome!!
    I know this may be a bit challanging, but if it could be done, I know a bunch of my non-gamer friends would be MUCH more interested in buying a Wii.

  65. How many people have wireless? by 7Prime · · Score: 1
    Seriously, I'm not sure anymore. I've had a wireless router for a few years now, I also have a decent DSL connection, but I'm a geek. Only reason why I have a wireless router is:
    1. My friend needed money fast, so he solid it to me on the cheap
    2. I have a laptop
    3. I have DSL
    4. I'm a geek

    I know I won't have a problem with the Wii's internet capabilities, but is Nintendo really banking on a substantial portion of their market having WiFi enabled houses? I still see WiFi as a specialty item, only used by geeks and business people. Am I wrong to think about it like this? Is the WiFi adoption rate actually very high?

    I also know they will have a USB->Ethernet adaptor, but this will be less than convenient for most people, who don't keep their dsl/cable modems in their living room. Also, will it come with the system, or at least be cheap? I think it should be included with the system, if Nintendo really wants to get people on board with online play.

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    1. Re:How many people have wireless? by Anonymous Coward · · Score: 0

      I think you have that backwards. Wifi supports all the nongeeks that don't care about speed. Being tired of seeing slow transfers from my computer up stairs to the stuff downstairs, I drilled a hole and ran a hard line.

      I am a geek.

    2. Re:How many people have wireless? by Anonymous Coward · · Score: 0

      or people could buy a netgear router or some other brand for like $20 and just have wifi....

    3. Re:How many people have wireless? by BenjyD · · Score: 1

      Wifi is fairly common these days, I've found that in most houses I'm within range of at least one network. According to my Airport, there are five within range of me at the moment.

    4. Re:How many people have wireless? by Snover · · Score: 1

      I'm not sure you realise quite how many people have wireless network connections. Many cable and DSL companies now provide modem/wireless router combination boxes to their customers when they subscribe. In my experience, I would say more people than not have wireless connectivity with their broadband connections.

      --

      [insert witty comment here]
    5. Re:How many people have wireless? by MorePower · · Score: 1

      I was surprised to learn that my parents recently put a WiFi in their home without any help or advice from me (the first one they ever owned). Apparently buying and installing a WiFi router doesn't even warrent calling your geeky son to learn what to look for/avoid. Its just something non-geeks go out and buy now.

  66. Don't blow it by kahrytan · · Score: 1

    Now I know why I recently bought a Wireless Router. So I can use it with Nintendo Wii.

          I just hope Nintendo doesn't blow it with the games. It sucks to blow money on a console that doesn't have good games. "Super Mario" isn't what is considered a good game.

    --
    \
    1. Re:Don't blow it by Anonymous Coward · · Score: 0

      Troll?

      The rest of the world disagrees with you. There are very few Mario games that are not considered good....

  67. For the non-Wii-news-of-the-day readers by amichalo · · Score: 0, Offtopic

    I am not a Wii-news-of-the-day reader so would someone kindly summarize what is known (not guessed) about the:
    - Wii release date range
    - Wii console pricing range
    - Wii game pricing range

    --
    I only came here to do two things; kick some ass, and drink some beer...looks like we're almost out of beer.
    1. Re:For the non-Wii-news-of-the-day readers by syrinx · · Score: 1

      I'm not totally up on everything either, but I believe:

      1. October-ish.
      2. $200-$250.
      3. $50-$60 I think for new games, no one's really sure about the Virtual Console stuff.

      --
      Quidquid latine dictum sit, altum sonatur.
    2. Re:For the non-Wii-news-of-the-day readers by Anonymous Coward · · Score: 0

      3. $50-$60 I think for new games, no one's really sure about the Virtual Console stuff.

      Nintendo has said they want to keep games under $50, and a few large third parties (EA being the major one) have agreed; the prices would then be under $50, most likely $39.99 or $49.99.

    3. Re:For the non-Wii-news-of-the-day readers by amichalo · · Score: 1

      Mods...a little help over here please...

      How is a post about the pricing of the Wii rated "offtopic" in a discussion titled "Nintendo confirms free on-line play for Wii"?

      --
      I only came here to do two things; kick some ass, and drink some beer...looks like we're almost out of beer.
  68. Re:Wow, Nintendo. You've won me back. by trdrstv · · Score: 1

    The funny thing is though mine is doing the same thing. My PS2 gets Exactly as much use as my Guitar Hero Controller. That doesn't mean I want to get rid of it though. There is after all a sequel coming out. :)

  69. God *DAMNIT* by Anonymous Coward · · Score: 0

    I haven't been a console gamer since the SNES and N64. Those two got me through the Navy. Played a bit of a friend's Playstation, and mostly read walkthroughs for him, but that was about it.

    The Wii is looking more and more attractive. Since I've decided to move to Linux, rather than Vista, I will have to become a console gamer for any new games. Palladium and the Fritz-chip can get stuffed. Blu-Ray and everything else that phones home.

    Going back to a controller is like losing a good friend (keyboard). Plus there all the cheat codes and trainers available on the PC. It's just a simpler way of gaming, and I enjoy some complexity.

    All things considered, I will probably buy a Wii. It'd be nice if I could hook the thing up to my Dell 2405 LCD monitor. That would work out well with my schedule, not to mention headphones and general space-saving/clutter.

  70. War Cry by Cr0t · · Score: 0

    Woooohoooooo... I mean Wiiiiiiiiiihiiiiiii

  71. Re:Wow, Nintendo. You've won me back. by wampus · · Score: 1

    Hmm... free naked and petrified Natalie Portman with a pre-order? Someone call up those guys at GameStop!

  72. Long term, yes by SuperKendall · · Score: 1

    Yes, good point, the PS3 has a huge advantage in cost.

    At $50 a year, if you plan to use a console for more than two years the PS3 does have a price advantage. The premium 360 pack has about as many features as the $500 PS3, and only costs $100 less. Only if you are goping to play the console standalone is the 360 really cheaper, and that's not what the majority of 360 owners are doing.

    That's why it's pretty much inevitable Microsoft will drop the Live charge right around the time of the PS3 launch.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Long term, yes by ravenshrike · · Score: 1

      I wonder how long it'll take the Xbox franchise to rise into the black.

  73. Re:Will you be able to play virtual console online by Anonymous Coward · · Score: 0

    Does the wii come with a microphone? I thought it the wiimote only had a speaker on it.

  74. Win for consumers by LParks · · Score: 1

    What I like about Nintendo of late is they've tried to win based on gameplay, price, functionality, and fun. Microsoft and Sony have to try to counter that by innovating.

    Unlike many industries today, the games industry will continue to grow and get better for consumers because it is being fought with new ideas and enjoyable products, rather than in a court room.

    I find that comforting, and I fear the inevitable (in the U.S. market at least) day where the big gaming companies just try to out patent, out copyright, and outsue each other to gain ground while holding on to stagnant products.

  75. Live possible to replicate and two are trying by SuperKendall · · Score: 1

    Live is indeed a good service, and Microsoft has had time to refine it pretty well. But the features and UI it offers are not secret, and eitehr Sony or Nintendo are free to see what worked and then improve upon it.

    I have no idea if either the Nintendo or Sony service will be any good, but it seems to me the odds are high that at least one of them would be almost as good as live. I just don't see that Microsoft can last long being the only ones in a group of three charging for online matchmaking.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  76. Cannot afford to do so by SuperKendall · · Score: 1

    I don't think Microsoft can really afford to see how free online services fair when it could make a big difference during the Christmas sales season to consumers. This is the sales period where Microsoft needs to make huge numbers to convince people they have really beaten Sony. If Sony posts higher sales in Q4 at the most expensive price it will ever be at, then what will the rest of the 360 lifecycle look like?

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  77. These lil' boxes by Anonymous Coward · · Score: 0
    Practically drive themselves right on to the Information SuperHighway.

    --
    Automation applied to an inefficient operation will magnify the inefficiency.

  78. Re:Wow, Nintendo. You've won me back. by Lord+Kano · · Score: 1, Insightful

    I'll be damned if I'm gonna pay for a game, and then keep paying more for the service.

    This is precisely why I haven't gotten into MMORPGs. I'll consider paying $50 for a game. I will NOT pay every month to keep playing.

    Hopefully Nintendo will have so much success with this console that others stop the business model of trying to milk their customer's dry.

    LK

    --
    "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
  79. Opposite by SuperKendall · · Score: 1

    Correction: A 3Shitty. Who in their right mind would by the core model. *Shudder*

    Who would be stupid enough to pay $100 more for the "priviledge" of supporting HDMI and the DRM it contains? Who would do so when playing games and movies is unaffected by simply using component inputs which more existing HD sets support right now anyway?

    The $500 PS3 is the only model to buy, to pay $100 more is to pay to guild the shackles that will hold you.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  80. Re:Wow, Nintendo. You've won me back. by master_twig · · Score: 1

    Try guild wars.. easy enough to play, always seems to have "event" weekends, new expansion packs.. and no online fees. Only had the server chug down twice since it came out.

  81. Will they have a buddy list system? by Another+AC · · Score: 1

    Like Xbox Live? Or will you have to use a site like http://www.nwiifi.com/ to see when your friends are online like you have to now with the DS Lite?

  82. Re:Wow, Nintendo. You've won me back. by Anonymous Coward · · Score: 0

    Well, that's true, but I was replying to a slashdot poster, i.e. someone who already has a computer. The point that there are quite a lot of totally free* online games still stands in that case, of course demanding games like Nexuiz don't qualify, but there's plenty of browser-based or lightweight stuff. There are MUDs you can play online via telnet using a seventies terminal where even a 386 or PDA is overkill.

    *unless you're counting electricity or wear-and-tear on the mouse or something... but that would be excessively pedantic even for slashdot.

  83. Thanks for the idea? by Anonymous Coward · · Score: 0
    I've always said that XBL is just a disaster waiting to happen. Someday, a teenage prostitution ring is going to be discovered operating through XBL and that'll pretty much be the end of that for MS.

    What a great idea... Thanks!

    yours truly,
    Reggie
  84. Re:Will you be able to play virtual console online by AnyoneEB · · Score: 1

    As another poster mentioned, online play for VC is unlikely because the games are not made to expect lag. See ZSNES's netplay and zbattle.net for online multiplayer SNES. I have never tested, but the devs say the lag is plainly visible even across a LAN. I have played Tetris Attack (which is very fast-paced) on zbattle.net without any problems (except being bad at Tetris Attack :), so I do not know how feasible it really is for Nintendo to do a ZSNES netplay-style emulate on both machines and send controller input over the network.

    --
    Centralization breaks the internet.
  85. Good news for gammers by Hornstar6969 · · Score: 1

    This is really good news for the fans of the Nintendo. I used to own a nintendo, and they are still some of my favourite games. Hopefully this will be a good selling point for nintendo to get them back on the market. I'm sure it wont be enough to compete with ps and xbox but it could be enough to keep them in the market.

    --
    http://www.gamerzneeds.net/-For all your Gaming Needs
  86. How come nintendo can put Wi-Fi in the box? by jonwil · · Score: 1

    How come Nintendo can put Wi-Fi in the box when Microsoft is charging much higher prices for their console yet they also charge a fortune for that Wi-Fi dongle thing?

    1. Re:How come nintendo can put Wi-Fi in the box? by Hornstar6969 · · Score: 1

      Because Nintendo is trying to compete with microsoft and try and stay in the markey, they are seriously behind the 8ball and need to push forward in a big way, expect all the other consoles to drop in price once nintendo release this.

      --
      http://www.gamerzneeds.net/-For all your Gaming Needs
    2. Re:How come nintendo can put Wi-Fi in the box? by richman555 · · Score: 1

      Boy, you are so wrong! Nintendo is a very profitable company who is coming off great success with the Nintendo DS. At E3 this year, the Nintendo Wii was very much the talk of the show. Most people will be buying a Nintendo console this fall.

    3. Re:How come nintendo can put Wi-Fi in the box? by MojoBox · · Score: 1

      Nintendo has 10 million dollar war chest, doesn't sell product at a loss, and is the only console maker to turn a profit. MS are eating development and production costs with their other divisions so they can get a foothold in the industry (which they did, but they're stilling selling at a loss), and Sony takes years to earn any profit off their systems. It's funny how people think not being number 1 in market share means a company is dying, rubbish!

  87. How about the full quote, Mr. Overanalyze by DeadPrez · · Score: 1

    ** Some emphasis added

    From the Slashdot article:

    "We will offer online-enabled games that the consumers will not have to pay a subscription fee for. They'll be able to enjoy that right out of the box. The Wii console is going to be Wi-Fi enabled, so essentially, you'll be able to plug it in and go. It won't have hidden fees or costs."

    1. Re:How about the full quote, Mr. Overanalyze by MaWeiTao · · Score: 1

      What exactly does a "hidden fee" mean? Once it's listed somewhere it's no longer hidden.

      Just because this guy says that there wont be any "hidden" costs doesn't mean there wont be any nice overt ones.

      Don't let your love for Nintendo blind you to the reality. Nintendo is still a business with the primary goal of making as much money as possible. You need to read between the lines. The guy clearly is clearly being misleading. I'm not saying Nintendo is any worse than the competition; I'm just saying that they're no different, especially when it comes to marketing.

    2. Re:How about the full quote, Mr. Overanalyze by DeadPrez · · Score: 1

      You are having it both ways. First he is intentionally misleading us (according to you). Now you are arguing over the meaning of 'hidden fees' like a student of Jacques Derrida. You can deconstruct the statement all you want, but the only way to read it is online play will be free after paying for the console as long as you have a wireless internet connection.

      Anything short of that yeah they are _lying_. 'Misleading' would be much too soft a word.

      And no, I'm no Nintendo fanboi but I think you are just FUDing it up with no real proof but rather poor reading comprehension.

  88. Now bring back nintendo ice hockey by Anonymous Coward · · Score: 0

    I hope they bring back Ice Hockey for the Wii-Mote.

    3 fats, 1 skinny FTW!
    http://www.flyingomelette.com/reviews/nes/icehocke y.html

  89. And people wonder why there's a stigma with gaming by Anonymous Coward · · Score: 0

    They're rumors for a reason. Either way, Nintendo wrote the book on this. Look into the Adventure of Link for the NES. I don't know why everyone thinks they're the "friendly" company now or whatever, they haven't changed since before WWII. Nintendo is done and has been done since the end of the SNES, simply because they continue with the kiddie shit. If you think their newest console is going to change that, you're in for a rude awakening. Mark my words, Project Midway for the win.