Domain: linuxgames.com
Stories and comments across the archive that link to linuxgames.com.
Comments · 317
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Good thing there is no alternative
Good thing there is no alternative like xqf.
Fuck Gamespy (and I have a full gamespy paid subscription won via contest because I'm a badass old-school FPS player).
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Re:Not that big of a deal
Links please?
Of course there is no link. OP was a faggot as usual.
The closest one is linuxgames.com. But that one is more commercial in nature. The Linux game tome was very good to find obscure amateur game project. Also obscure and amateur must be things that you like.
And now I challenge the OP to name the missing 11 sites he promised.
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Re:Microsoft's smartest investment
Yeah, I should have pointed you to the people that know where all the games are. My bad.
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Ask at a linux games site
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Re:Convoluted Mess or Just Bad Strategy?
It sounds like you'd have a hard time getting third parties to release applications on the Zune given the above aims.
That's true, but what if they already have tried enticing 3rd party developers with a sales pitch for some kind of store and got so little interest they decided to can the whole thing?
The reason I bring this up is that, as a mac/linux guy, I had an interesting experience this morning: I had to burn a disc image using windows vista. I discovered to my dismay that Vista doesn't contain this ability natively, whereas macs do and just about every linux distribution does. The question is why wouldn't MS take the time to write some software to do that natively? My only thought was that maybe it was because they've got something 90% of the market share for OSes, they don't need to write their own apps because there's a million different disc burning utilities just a mouse-click and an internet connection. Maybe apple with about 10% usage share just couldn't attract the developers for every little thing they considered important and turned to writing their own software. Now flip this around for the portable media players, Apple machines are ubiquitous and can afford to let others write software for them whereas Microsoft can't find the developers willing to do it and has to write their own. You see that with games on linux too, a lot of the "linux games" seem to be written by linux users themselves and not companies trying to sell their products. -
Re:Space Quest
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Re:Linux native games
Carmack also reiterated that the current plan is to open source Doom 3's engine sometime next year.
Carmack: "What we can't do is we can't take time away from [other projects]... it does take effort to get these things together. If we are still heads down trying to get Rage out the door, I'm not going to task somebody with putting together the Doom 3 source distribution. But when Rage ships, you can expect the Doom 3 source code to be coming out."
Sounds like they're waiting to get Rage finalized rather than on any licensees to finish shipping Doom 3-based projects.
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Re:Why do they always forget Freespace?
Huh?
I have searched many times for open source games and linux games, and this Freespace doesn't seem to appear in the lists:http://rangit.com/software/top-8-linux-games-of-2007/
http://www.linuxgames.com/And many more sites like that...
Some people don't remember, but even more people might never have heard of it.
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Re:What's a gamer to do?
This is how I run all my games. And it is even simpler than you say, e.g.:
xinit `which quake4` -- :1
Not only is the task switching nice and efficient, but you also avoid hanging your main X session with a crashed game, screwing up your resolution and thus jumbling all your windows (though I run a tiling WM), and so on.
True, the selection of games suffers compared to Windows, but honestly there are enough worthy cross-platform and FOSS games to keep one entertained if you are willing to forego drooling over the latest AAA games out there. -
Re:When are you programmers going to help REACTOS
"Id Games" publishes its software for native Linux. And a few others are starting to follow suit. I think as Linux gains desktop market share (which it is... http://linux.slashdot.org/article.pl?sid=08/08/04/2140203/ slowly...) a Linux version of games that have OpenGL engines (i.e. that are not tied to DirectX) will become standard. Nvidia and AMD have already started to make this possible by improving their Linux drivers. http://linux.slashdot.org/article.pl?sid=08/08/20/1757227 http://www.linuxgames.com/archives/10527
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Re:Gameplay vs. Graphics
Oh, and in case your reading this ID guys, thanks for your linux support
Well, after reading this: http://www.linuxgames.com/archives/10532 I am not sure you will be so happy.
It seems that Carmack abandons Linux too... -
Re:Yes, & yes = NO & No
Oh man, not these tired old arguments again. I have mod points and I was going mod this down, but I'm in a charitable mood and feel like feeding some trolls today.
Want to use your favourite software (photoshop, dreamweaver, GTA 4 etc: nope, that's for windows and/or mac only.
The Linux software ecosystem is rife with applications that perform the same task as their popular proprietary counterparts. Some of them aren't quite up to par (Gimp), some are roughly equivalent (OpenOffice), and some are leagues better (Firefox). There are more and more proprietary applications being ported to Linux all the time.
If your argument is that there are specific software packages that can't run on Linux, well, the same is true for both Windows and Mac. There are many Mac applications that you simply can't buy for Windows and we all well know that the reverse is true.
Neither Mac or Windows come with a system where you can browse from a catalog of over 10,000 applications and install any one of them instantly, for free, with the click of a mouse button.
Want to buy new hardware... well you can if you scour the internet for days finding out if it's compatible; you can't just pop down pcworld one saturday afternoon and pick something up and know it'll work.
This hardware myth really needs to be put to rest. Linux supports a wider variety of hardware than any other operating system on the planet. True, there can be a delay between the time that a new device is released and the time that a common Linux distribution supports it. It's also true that some hardware vendors refuse to release their hardware specifications or even cooperate in any way with open source developers but these are very much the exception these days rather than the rule. If you think Windows supports hardware any better than Linux then you have either not used Vista yet or have somehow managed to be the only person on the planet who has never fought with Windows over printer, video, or wifi driver issues at some point.
Want to install some software... sure... if you broadband no problem...
Ubuntu and many of its derivatives will ship you a copy of their OS on CD at no charge. No media fees, no shipping and handling. Free. Most of the software that you can install afterward is not at all too large to pull down via a dialup modem. Windows and OS X cost hundreds of dollars each. I would say that I put my money where my mouth is, except that I don't have to spend any of it on Linux at all.
oh, but it might install the software anywhere on your system... good luck learning to grep it.
Not sure what you mean here. On KDE- and GNOME-based distributions, a shortcut to every installed application gets put into the applications menu. Which, by the way, is sorted by the software's function so everything is easy to find. Contrast with Windows where each application goes into its own folder or a folder named after the company that distributed it. Install enough applications and the Start menu becomes large and unusable. Contrast also with Mac, where you have to dig down into a special (and also unsorted) Applications folder to find newly-installed apps.
Fat chance if your friend has just given you a cdrom with software on it!
Why, you don't have any friends?
Okay, unprofessional personal attack aside, Linux-using friends are more likely to give you a URL than a CD-ROM. If someone's giving you a CD-ROM with Windows or Mac software on it, there's a good chance it's warez anyway unless they're in the habit of giving away their legitimate software.
want to play games.... err... well... no.. not really, but hey we've got solitaire!!!
There is, admittedly, a noted lack of high-profile games natively available for Linux. However, there are some good ones available. Recent versions of Quake and Unreal Tournament run fine natively. -
Only in China...
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Re:This story was accepted?
There's loads of Open Source games out there, probably only the biggest releases ever reach Slashdot. Anyone interested in the smaller games can, however, read LinuxGames, The Linux Game Tome etc. - actually those are only Linux game sites, but many of the games there have ports for other platforms too. Also, from what I've seen Skulltag isn't completely Open Source, in the sense that it requires files from the original Doom in order to be playable (at least that's recommended), whereas Alien Arena is completely Open Source (or is it?) independent and more or less original game.
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Misinformative Article...
Regarding id Tech 5 and Rage, id titles are usually ported to Linux relatively late in the development process when the programmer has the time, but they've always been ported. There were also these statements from Carmack at QuakeCon last month:
http://www.gameinformer.com/News/Story/200708/N07.0803.1731.12214.htm?Page=1
GI: Will this engine support any DX10 features?
Carmack: No, not currently. We're not expecting to. We're not sure if we're going to be a Vista title or not. There will be some support benefits by being Vista only. It depends when we get the game done what the adoption has been. But it's a OpenGL title on the PC and Mac right now, obviously D3D on the 360, and the PS3 it's kind of an in between where it's Open GLES but we do a lot of direct command buffer writing there. If necessary we can move the PC version over to DX10, but there's not much strong pull for us to do that. All of the toolset is in OpenGL, I wouldn't want to convert everything over.
http://www.linuxgames.com/news/feedback.php?identiferID=9374&action=flatview
Q: I wanted to say thank you for open-sourcing the Quake 3 engine, it's made a huge difference to the community. I wanted to ask your opinion about the future of Linux and open source gaming.
A: I do take a great deal of personal pride and satisfaction with what I've been able to do with getting so much of the stuff out. Sometimes I think about it, and while I know it's not something I'm generally considered for, I may be one of the most prolific open source authors considering all the code that I've written over the last 15 years that I've made open source, or have made open source there. I do think it's very valuable. I'm very happy when I see both user gaming community stuff, or research universities, or people doing simulation tests, or bringing up things. Every new piece of hardware ends up having Doom or Quake titles used as an early form of test application. So I'm very happy to have done that. It's certainly going to continue. I mean I won't commit to a date, but the Doom 3 stuff will be open source. We still make those decisions even today when we're doing the Rage code when we have decisions about "do we want to integrate some other vendor's solution, some proprietary code into this". And the answer's usually no, because eventually id Tech 5 is going to be open source also. This is still the law of the land at id, that the policy is that we're not going to integrate stuff that's going to make it impossible for us to do an eventual open source release. We can argue the exact pros and cons from a pure business standpoint on it, and I can at least make some, perhaps somewhat, contrived cases that I think it's good for the business, but as a personal conviction it's still pretty important to me and I'm standing by that.
The id-produced title coming out at the end of the month, Enemy Territory: Quake Wars, will have a Linux dedicated server and client as well:
http://zerowing.idsoftware.com/linux/etqw/
In summary: Don't panic.Linux client?
When it's done. We have beta testers, they are doing a great job, you don't need to apply. There is still some work to be done before it matches id quality standards, and we won't commit to any dates.
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Re:Does this meanJohn Carmack understands perfectly what the GPL is all about, and surely nobody needs to be reminded what a huge contributer he is to open source and open standards. Certainly an oversight and public humiliation is not in order. I agree, especially as he apparently just confirmed at QuakeCon that also Doom III engine (aka id Tech 4) will be made Open Source at some point in the future, and eventually also the new engine they are working on right now - id Tech 5. We wouldn't want to piss him off so that he won't Open Source them after all, would we?
;)
Anyway, I don't think he personally had anything to do with this incident. -
Re:why....
First of all. Its spelled "Linux" not linix. You're on
/. you should know this by now.
No kidding they're supposed to act in favor of shareholders, however it should also benefit the consumer, by having some friendlier business practices.... Google is rolling in the cash, and you don't see them trying to screw over their customers/consumers.
As for gaming... you can use wine (win32 emulator) to play just about any game you can in windows. Ie: Counterstrike (any steam application) World of Warcraft and plenty of other games. There are even open source FPS's like mods of wolfenstein which are entirely free. Take a look at http://www.linuxgames.com/ for more information.
I can agree with you on one part, which is until programmers start developing cross platform software for both businesses and consumers alike, Linux will only be adopted by geeks. Which, if you would have read the article in my signature, you would have realized that I also speak of the down sides of linux. And again, if you would have read the article in my signature I speak to the software developers and plead for them to develop POSIX compliant software. There is a reason why there are programming standards, and there is no need for software to ONLY work in Windows. Take a look at Skype for example. Windows/Linux/Mac/etc. These are companies that know what they are doing, and know they can be profitable by designing software for all platforms. -
Re:Not enough follow through.Consider getting Cold War for Linux:
http://www.tuxgames.com/details.cgi?gameref=136&nc =1149217369
http://www.linuxgamepublishing.com/info.php?id=24& And, the Postal Fudge pack is out for ~$30US
Here's damned near everything you'd want from Postal on one dual-layer DVD: Postal 1, Postal 2: Share the Pain, Apocalypse Weekend, A Week in Paradise (aka "AW7"), and Eternal Damnation. One disc gets you all this for Linux, Windows and Mac OS X.
http://www.linuxgames.com/news/feedback.php?identi ferID=8799&action=flatview
I just wish Cold War was a bit cheaper, but I'm hoping I can get a family member to get a copy for Xmas. -
Re:Just to play Devil's Advocate.
With OSS, the bug is usually discovered quite quickly, and the patch is usually not far behind.
You neglect the primary reason for this phenomenon; the Open Source community actually listens to the users when a new version is released.
Cutler Beckett: I'm listening...
[Elizabeth aims a flintlock pistol at Cutler's head and pulls the hammer.]
Cutler Beckett: I'm listening intently.
And now for something completely different.There are plenty of fun games that are native to the Linux platform[...]
Hours and hours of Armagetron, Nethack, Linux Racer and Abuse, eh? The story goes that Linux will become a gaming platform when the Linux community actually starts paying for the games. Pity that Loki isn't still around; alas, they were before their time. I wonder who takes-up the baton now? Transgaming? Their support is laughable (by comparison) and many simple questions go completely ignored. Unlike Loki, they only support a platform of compatibility, not a movement of straight-porting to Linux-kernel architecture.
Still, plenty have made the jump and are doing best they can with compatibility.
But above all, use what works for you. If you don't like Linux, don't use it.
Well said. So very freedom-of-choice of you. But then...
[...]you'll eventually be forced to use something other than Windows.
Ha ha! Irony!
Many in this community would be quick to point-out that we are a "nation" who believes in the choice of the individual. That is the primary reason any form of Linux is in the home and not locked-away in large, expensive schools and research corporations.
Appreciate the reason that people use Window$; it comes ready-to-go. Despite the fact that it only remains in that state for a few days, the "out of box experience" can not be denied.
Nobody is really forced to use Windows, likewise, nobody will ever be "forced to use something [else]". Our choices are guided by the Market, and the Market favors M$. It's a plain truth in business, but it's also a plain truth that no, one power in the Market can withstand the attention forever. Goliath will fall.
IE7 has already pissed me off to no end. I have customers who benefit from my web design. The measures of "protection" and "security" in IE7 have kept me from presenting updated content, or previewing new drafts, because the page is not "aged enough" or is "untrusted". Why would we want a product that treats the world as suspect but is ready to consider it's "home" domain a trustable resource? Call it what it is! It's a "blacklisting" product, and it doesn't even follow "whitelisting" protocols; for sites that are entered as trustworthy are still denied due to some black-box programming that is "included for our safety." FUD Indeed! Feh!
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Re:This will get cracked.
There are lots of games for linux. Go here: http://www.linuxgames.com/ or here: http://www.tuxgames.com/ or here: http://www.happypenguin.org/ to find out more. I play Enemy Territory for about an hour a night, and also play a lot of Neverwinter Nights with the occasional UT 2003 match...
You can also see what's available via Cedega. -
Re:Not so hard to do on other portable game consol
oh, i dunno .. for sure, the GP2X, a linux handheld console, has thousands, and thousands of games you can play on it. it truly is a massive collection, more than you would think, and not just TuxRacer or fortune, yo .. we're talking the sum total of a rather rapidly growing list of emu's, from EDSAC to Atari to Nintendo to the Arcades, and on into the 32-bit console territories..
the GP2X has, very definitely and in flying colors, one thing the DS doesn't have: audience-participation in the development process. the open source games realm is, truly, blossoming.. there have lately been quite a few interesting games popping up on the strictly-linux-only scene, not to mention a rather large porting effort is well under way and doesn't seem to be losing any kind of steam .. and all, relatively, easily accessible to anyone, not just nintendo-licensees..
i honestly can think of one DS game i 'must have' in my kit (elektroplankton), whereas on the gp2x, i've got, literally, 20gigs worth of SD cards, crammed to the gills with stuff .. admittedly, there are a lot of emu's on there, so thats not 'strictly linux only games', but when you've got ("Sega", "Nintendo", "Gameboy", "Atari", "MAME") on-board, the fact its a linux box is only a bonus.. powermanga is a great bash, the newly ported clonk planet 2x very fun for the train rides, vektar a worthy contender (though i'm going to port MaesltromSDL myself sooner or later, if someone else hasn't already done it), and there are just too many great things to do in the GP2X emu scene for me to even list .. -
Same old argument
http://www.linuxgames.com/ has had this discussion many times with Linux as the subject. Does emulation kill ports and/or original games. I think Apple is in the position to take the PC game spotlight away from DirectX. The popularity of OS/X on x86 and the performance of Apple's machines will decide the battle.
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We have a winner !!!
5031621 can i connect to aol useing linux 2006-03-20 23:13:49 5031621 can i connect to aol using linux 2006-03-20 23:14:36 1 http://yolinux.com/ 5031621 how do i connect aol with linux 2006-03-21 17:35:01 1 http://yolinux.com/ 5031621 how do i connect aol with linux 2006-03-21 17:35:01 2 http://yolinux.com/ 5031621 how do i connect aol with linux 2006-03-21 21:09:08 3 http://www-jerry.oit.duke.edu/ 5031621 aol for linux 2006-03-25 23:28:02 1 http://yolinux.com/ 5031621 linux 2006-04-19 13:10:43 5031621 how do i add a modom to a linux system 2006-04-19 13:11:25 5031621 how do i add a modem to a linux system 2006-04-19 13:13:55 2 http://www.aboutdebian.com/ 5031621 linuxmodoms.com 2006-04-19 21:11:18 5031621 linux games 2006-04-26 21:29:56 1 http://www.linuxgames.com/
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Re:Libre not gratis
You've got it backwards. AGS is gratis (free as in beer), not libre (free as in speech).
By the way, there are also Free implementations of AGI and SCI available, as well as a development studio for making SCI games. -
Re:4.0 goodness
Unfortunately, America's Army for Linux and OSX are going away.
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Re:One Comment From the Author
Have you considered making Linux ports? If it is a true Mac OSX port and Windows port, the effort of adding in Linux should not be that great.
I would recommend checking out LinuxGames, Linux Game Tome, and TuxGames.
If you do write a Linux game, I recommend packaging it in the Loki Install Wizard. -
Linux on a hard diskI'd like to have heard more about them putting Linux on a hard disk.
"We're positioning the PS3 as a supercomputer", he says, "But people won't recognize it as a computer unless we call it a computer, so we're going to run an OS on it. In fact, the Cell can run multiple OSes. In order to run the OSes, we need a hard disk. So in order to declare that the PS3 is a computer, I think we'll have [the hard disk] preinstalled with Linux as a bonus.
from http://www.linuxgames.com/news/feedback.php?identi ferID=8265&action=flatview -
ATI loves you in the ass
http://wiki.duskglow.com/tiki-index.php?page=Open
- Graphics
http://www.osnews.com/story.php?news_id=13844
If you are talking about XGI, ATI just bought them and closed the code.
http://www.linuxgames.com/news/feedback.php?identi ferID=8255&action=flatview -
Re:You missed the point.
Space Quest 1 VGA was perhaps a poor choice of example, since it *is* easy to run and play. Easier than when it was new, in fact. Rather than the old IRQ/Highmem/Soundblaster/blahblah DOS config nightmare, I just installed NAGI and copied my old game disks into the folder. See also FreeSCI for later Sierra games, and ScummVM for the lucasarts games.
You're right about hanging back on the lifecycle, though. I bought all of the last generation of consoles with a pile of controllers for a sum total of $180. It can pay to wait.
How easy it is for you to find old PC bits probably depends on your particular circle of friends. In this regard, it pays to know a couple of those "buy the latest all the time" guys, because they are perpetually unloading last years' gear at cut-rate prices. -
Check out Cedegahttp://www.transgaming.org/
Costs $15, but well worth it. Also, there are more native Linux games than you might think. Check out http://www.icculus.org/ , http://www.linuxgames.com/ http://www.happypenguin.org/ , http://www.linuxgamepublishing.com/ , http://www.tuxgames.com/ , http://games.linux.sk/ , http://games.linux.sk/ , http://www.linux-games.com/ , http://www.linux-gamers.net/
... Of course for me gaming is just gravy, Linux is my ideal OS for actually getting work done. But I find that games run much more consistently in Linux than in Windows, which makes my gaming flings that much more enjoyable when I do have time for the occasional LAN.There are much more games for Windows, so if gaming is your number one reason for owning a PC Linux will probably dissapoint you. If you're like me and gaming is secondary, I think you'll get along just fine.
;-)-AT
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Graphical adventures
Another genre that hasn't got much attention recently is the graphical adventure game -- Lucasarts (Day of the Tentacle, Secret of Monkey Island, etc) and Sierra (King's Quest, etc) used to make terrific games in this genre, but after a burst of interest, around the time CD-ROM drives were introduced, for the Myst series, I haven't heard much about them.
The Lucasarts adventure game team largely got back together and is still producing games, but no longer at Lucasarts.
If you're interested in playing some of the classic Lucasarts games, you can do so in a nice cross-platform environment using the GPL ScummVM. At least one previously-proprietary game (Beneath a Steel Sky) that has even been released under a free license of some sort and is being distributed on the ScummVM website. I'm not a big fan of Sierra's games, but you can play their classic games using Sarien and FreeSCI.
One thing that I really miss in games these days is the healthy portions of humor present in many of these older adventures -- usually not scatological or crude, but just happy and upbeat tidbits in the game that made you laugh while playing. -
Re:Neat.
I thought that was what http://www.linuxgames.com/ was for.
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Re:Nostalgia
You're misremembering somewhat.
The original King's Quest (1983) was one of the very first games released for the (at the time) brand-new IBM PC. It was fantastic for the time, but looking back it's painfully obvious that it was sixteen colours. (Screenshot)
Several years later (1990), they re-released it with newer graphics, but it was still 16 colours. This is probably the one you're thinking of. 1990 was also about the time they switched over to VGA (256 colours), so all subsequent Sierra remakes got the VGA treatment. (Screenshot) -
Re:GNU/Linux?Linux doesn't have enough of a marketshare in the gamer market to justify a port.
The marketshare of all Microsoft platforms dominates the desktop. In face of the numbers, both Apple platforms and GNU/Linux solutions amount to rounding errors. However, it doesn't take a dominate market position to be profitable.- It's hard to pin down how many Linux installations there are, let alone users (or desktop installs.) But, people are trying.
- It's hard to find the fraction of Linux users that play games. Some work can be done to estimate that.
- Given some (probably unreasonable) estimates of the above, however, you can figure it out yourself.
- Whatever the customer base for a Linux WoW, it has come a long way.
If you build the Linux gaming market and they will come.
This post brought to you by the Slashdot "5 minutes with google web search" research team. - It's hard to pin down how many Linux installations there are, let alone users (or desktop installs.) But, people are trying.
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QfG2 Remake
Sierra On-Line didn't do it themselves.
But Anonymous Game Developers (formerly known as Tierra), a group of highly motivated fans, are working to make one.
They already made 256 color remake of King's Quest I (Sierra did only remake the old AGI [160x200 16col] to SCI 16color. No 256 point'n'click color) and King's Quest II+ (with additional content, hence the +). Both game are available free for Download.
Note though, that these remakes don't use Sierra's old SCI engine, but with Adventure Game Studio engine. Therefor, you won't be able to play them on whatever hardware you want with FreeSCI, you only have a less versatile binary-only interpreter for Windows and Linux.
Sierra did also 256 color remakes of Larry 1, Space Quest 1 and Police Quest 1. -
Re:Open Development Platforms on Consoles
You're kidding, right?
The number of innovative open source games out there is astounding. I'll put the Debian 'Games/' package section up against any handheld out there (sure, the GB beats it for quantity, but quality?). -
Games?
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Re:Random Thoughts:
Ok, only FYI (as many of these topics were covered in other replies) and certainly not for karma (as this topic is dead at this point), here is the definitive guide for playing Lucasarts/Sierra games on modern PC's:
First, Linux PC's:
Lucasarts games: http://www.scummvm.org/
AGI Sierra games (Lsl1, Sq1, Sq2, Kq1-3, etc): http://sarien.sourceforge.net/
SCI0 Sierra games (Sq3, Lsl2-3, Kq4): http://freesci.linuxgames.com/
SCI1 Sierra games (Sq4-5, Lsl5-6, Kq5, etc) and oddballs like willy beamish and all those old games like tunnels of armageddon: http://dosbox.sourceforge.net/
Windows Sierra games (Sq6, Lsl7, etc): http://www.transgaming.com/ (or apt-get install wine)
Any platform, Sierra games: This guy has done the unpossible, writing timing fix patches for the games so you don't have to kludge them with slowdown utils: http://geocities.com/belzorash/
Windows PC's:
LucasArts games: http://www.scummvm.org/
AGI Sierra games: http://www.agidev.com/nagi.html
SCI Sierra games: http://sourceforge.net/projects/vdmsound/
Windows games:
http://home.planet.nl/~harms646/larry7.html
http://www.softpedia.com/get/System/OS-Enhancement s/ResChange.shtml
Games that just don't work right:
http://dosbox.sourceforge.net/
And just for grins, because it's freaking awesome:
http://www.agdinteractive.com/
http://people.freenet.de/lucasfangames/maniac/game s_eng.htm
Good luck, let me know if you have any problems. -
Re:Will WINE be relevant?That depends on who you're talking about, to the typical Emailer/web surfer, Wine is already irrelevant. They can already Email people and surf the web just fine with any number of native Linux programs.
At the other end of the spectrum though, you will have large companies that have a pile of internal applications that run exclusively on Win32, making a move to Linux extremely difficult or largely pointless if they needed to use QEmu/VMWare on every PC just to run their internal applications. This is where Wine really shines, for applications that are needed, but have a low chance of being ported to Linux, and for which no native application exists. In the future they may decide to rewrite the applications to be native to Linux, but the chances of doing that as a part of the initial transion are low, as the time required to develop and test such applications is generally non-trivial.
I think in general, Wine is one of the catalysts for Linux adoption, which, ironically, will at the same time will cause it's own irrelevance at an accelerated rate. Without Wine, Linux adoption would be much slower than it is right now, even if only initially, people like to stick with what they're familiar with. Every person I know who has tried out Linux (including myself), has attempted to run the programs they used to use under Wine. I can also point out that they usually find native applications that replace the functionality of the programs they were running under Wine. I certainly did, and I no longer have a use for Wine, I've been running Linux exclusively for about 2 years now.
The one sticking point for a lot of users is still games however. Few Win32 games will ever be ported to Linux, and finding native games that can act as a replacement can be very difficult except for some of the most popular games, for example, the Civilization series => FreeCiv. Not to say that there aren't any games available for Linux, but if there was no Wine, the list would be significantly shortened, and many of the games that people want to play have no equivalant.
I don't think Wine will ever be completely irrelevant, but as it gets better, it will drive itself that way.
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Re:This is the main drawback for me`
that is the idea!
That is why the "Dark Forces" threaten *any* company that dare port their games to Linux
.
* Half-Life had just about been ported to Linux but then ... silence.
* Tribes 2 was ported and was extremely successful, then all of a sudden - all distributors were explicitly prohibited in making more copies. Despite huge demand.
* For sometime people have been lobbying to get WarCraft ported to Linux, the current signature holds 12'000. Not only that was ignored, but the attempt to have a Linux free alternative was immediately culled.
Again and again - understand - if Linux or Apple become true gaming platform, Microsoft will lose the Desktop war for good.
That is why we have the Blizzards, Vivendis and Sierras pro-actively stopping such thing from happening.
Of course they don't mind using Linux to develop game servers; free platform and stability; suits them all very fine ... "thanks very much!" - they say. -
Re:Linux Live Game Project
I think you meant linuxgames.com. linuxgames.org is just advertising. By the way, I prefer The Linux Game Tome, but that's just me.
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Running Linux Games Under Windows
Everyone loves Linux games, right? Well, the crazy people over at VMware (owned by the same people that own EMC Corporation) decided to try Running Linux games with VMware. So next time you receive a linux game, strike up VMware and see what you can do (or not).
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Re:this does suck
Not so!
The quake world base was expanded quite well I think.
If you look at some of the clients that are still around today. FuhQuake, QuakeForge and of course ezQuake. (though they all appear to be dying/dead now).
Now, eQuake has done an excellent job repacking Fuhquake and providing some excellent work building that out with addons. The biggest improvement was dynamically retextured objects at run time.
So with the quake retexture project the grahpics aren't half bad.
Though all those simply build out on an existing platform and enhance the QW client/server line.
Tenebrae, which I believe is now defunct, had some excellent work in this area. Tenebrae2 looks visually appealing and was based on their work with the Tenebrae engine (quake 1 source). Bump mapping was introduced as well.
Of course look for yourselves...
Though unreleased, Tenebrae2 looks really good, but I really don't believe developement has gone very far lately. (www.tenebrae2.com)
I think T2 has been one of the better evolutions I've seen from the original Quake source.
Now go grab eQuake and then pick up XQF -
Re:He also owns Digital Domain
Yeah - go DD. Titanic was the first small rattling of stones in 1996 that became the avalanche of Linux in movie CGI, and employer of Darryl Strauss, the man who brought 3d hardware acceleration to Linux users. He also wrote relevant rebuttals to NT fanboys. Titanic is quite a nasty thorn in SCO's side since the 100-odd Alpha boxes used for rendering were most certainly an enterprise-class use of Linux before IBM came long.
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Re:But WoW isn't great - EQ2 is more fun
I haven't tried it myself, but it sounds like A Tale In the Desert 2 is what you might be looking for.
It doesn't have combat, it relies on cooperation to get things done. Basically it is about improving yourself and society. Low level "tests" might be learning how to make bricks, straw, constructing simple artworks and so on. Higher level tests often include coordinating lower level players in helping you do something (say, have a dancing cermony celebrating the rising sun and all 20 dancers have to act in character, or have a couple of hundred people help you build a pyramid).
This is a game where you can go and open the door without risking the death of your character. The first one was NOT a never ending story. It had a clear beginning, middle and end, and a few players who were "winners".
Also, players could vote to change an amazing number of things.
The reviews for the first game were very positive, and the second one looks even better.
And guess what, there are even Linux clients!
This is a game I wish more people had heard of, you can download the demo for Linux or Windows today. -
Re:Chip Spec's would be better
for example those XGI people could capture the market by opens sourceing the drivers
XGI released a driver package that has an open source DRM and framebuffer driver. Unfortunately, the XAA and DRI components are binary only. Get it here -
Re:CS Source
While you wait to see how major publishers will jerk you around next, games for linux keep getting better and better!
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Anyone can find the file ?
Here they announce the beta is available on Shacknews but I cannot find it, which is a bit frustrating... full text here under
:
"id Software's Robert Duffy updated his .plan file tonight to announce an open beta test for the Win32 DOOM 3 patch at Shacknews, an update in which he also commented on the status of the Linux dedicated server:
We have released the first update for DOOM 3 as a beta and on a limited scale ( it is only available on the File Shack at www.shacknews.com ). We don't anticipate any issues with it but felt it best to get it into the hands of a few thousand people rather than the entire customer base in case we missed something. We will release the update through our update server for wide release once we have verified there are no problems with it.
We will be releasing another update in the near future that will include Punk Busters cheat protection functionality for DOOM III.
The SDK is also ready to go and as soon as the update is out in non beta form the SDK will be made available for download.
The Linux Dedicated server is also ready to go and will also be available as soon as the update is non beta.
Presumably, this indicates the Linux client isn't all that far away either."
I found here all the I could on doom 3 and Id software in Fileshack...
So, almighty Slashcrowd, who can help mefind the precious , working Doom 3 for Linux ? -
Re:Linux binary
There was talk of a Linux port. Anyone have an update?
The developers gave absolutely no suggestion of a Linux version, aside from the dedicated server that all PC multiplayer games get. Anything more is just over-optimistic speculation.
Slashdot posted an incorrect headline on the subject- the actual article had zero mention of a Linux client. Only server. -
Re:Doom3?Demo first, then Linux binaries. See Duffy's
.plan where he says "The Linux Dedicated server is also ready to go and will also be available as soon as the update is non beta." Also see an interview with Dustin Reyes (porting was done by Zoid, then contracted to Loki, now Dustin) about the progress he's made in porting the client.TuxGames is preselling a Doom3 DVD with Linux binaries, quoted to be coming out October 1st. So Linux server should be out, and client soon after once Dustin is finished.
It's in progress... patience...