Moody Non-Photo-Realistic Driving
An anonymous reader points out a project called Drivey, which he describes as "a dark and fascinating example of 2.xD [not quite 3d] graphical rendering. This tiny, free [as in beer] demo gives you an amazingly compelling driving experience. To quote the author, 'It was conceived as a driving simulator for old farts like myself, who are kind of nostalgic for the "old days" [ca. 1985] but are not so thick as to believe that the games from the 80s were actually in any way superior to the games we play today.' Even works fine under WINE!"
That looks really amazing...All it needs now is for the Queens of the Stone Age song "Go with the Flow" to repeat in the background. Like alot of (OSS included) projects of this type though, it stands the risk of just being abandoned for one reason or the other (probably because it's just a hobby project in this case), which would be a shame, since this is a nice case study for simplicity and would be nice to make a game of some sort with. Burnout in the dark maybe?
Will wank off Linus Torvalds for fame.
.exe? Is this an attempt to takeover the entire slashdot community? or... none of them for that matter? :S
This is my sig. There are thousands more, but this one is mine.
I'm at work, so can't exactly launch a game.. is it any good?
Hold on while I just go ahead and download an executable called Drivey through a link that was submitted by an anonymous author. What could possibly go wrong?
Any screenshots?
it looks pretty good and it evn works on my laptop (latitude c610) with music in the background, a pat on the back for the author i say
Some clever hack needs to add a sountrack to this thing.
"God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
here is a quick pic.
Simple cell-shading done with style. This is what's missing from most games. Real style.
If I wanted photo-realism, I'd get up from my PC and head out the front door. Games such as WoW, Rez, Killer 7 and Ico have shown that a little creativity in the design can go a long way. It can also be easy on the gpu.
Unfortunately, I am not Wil Wheaton
After reading the web page and seeing there's not much in the way of collision detection built in just yet, I was expecting crashes.
Problem is I get crashes before it even starts.
It appears Drivey does not like my Dual Screens.
It flashes some kind of grahics test across both monitors and then exits.
Durn.
wut?
The "action" goes smooth under wine, just had problems to find a way out of the demo again (used a root shell to kill wine, read manual before running the demo might help). Just to add a bit of light effects from the lightposts will make it really great.
Nice project, now lets back to Gran Turismo and see what still needs to be done (-:
My wife's sketchblog Blob[p]: Gastrono-me
Rename the ".exe" to ".scr", right click on the file and select "Intall". You now have a Drivey screensaver;)
"God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
I just tried the game and it looks pretty amazing considering the lo-fi approach.
Most games overdo stuff with graphics when they could focus on content.
Now all we need is some cows, logs, perhaps some water, dual player, 2x tac2 and rear view of a mockup car with lotus logo.
There are no atheists when recovering from tape backup.
Towards the bottom of the page, the author says this about a screenshot:
Interesting thing here is the big black blob in the top left, which is the bottom end of a light pole. Why is it floating in the air? Because extruded objects can't currently be drawn correctly unless one end is visible to the observer. The reason for this is remarkably interesting, specific to the weird 2-and-a-half-D rendering system, and pretty much impossible to explain to anyone without a strong background in both 2D and 3D graphics. *sigh* oh well, I find it interesting anyway.
It sounds interesting to me... but I don't have a background in both 2D and 3D graphics. Would someone care to explain it?
it has real style and is smooth. I'm píssed off with photo realism and píssed off at games that have great graphics but suck to play. I end up playing simpler games with crapper graphics to enjoy their better gameplay (Sensible soccer, pacman) spring to mind. Even though it's only a demo, ideas like this show what's missing in modern games too often... style.
Thursday, February 10, 2005
1300 downloads, averaging around 30 per day right now.
---
Wednesday, August 10, 2005?
Dude's driving on the wrong side of the road.
This is supposed to be the last software professionally written by Bill Gates.
Even though probably no one much ever played this primitive bit of DOS/BASIC demo software [purportedly the last piece of professional software ever written by Bill Gates!]
Good to see he ended on such a high note.
I use Linux only you insensitive clod!
Confirmed, it does not work with crossover office :(
This is my sig. There are thousands more, but this one is mine.
I am stunned. So smooth and nice feeling. I would be interested in an a deeper explanation of the engine!
I am about sick of hearing random aspects of games described as compelling. It's meaningless in this context.
Stop it!
Fatal Error: Driving on the wrong side of the damn road.
Frivolties aside, if realism isn't the goal, why stick to our boring terran transportation? I think the game would be really cool if some ideas were stolen^W^W^W inspiration was taken from Wipeout, letting some big air jumps enter the game. Why not take a little from Tribes aswell and add the jet boost-thing?
Mix well and the result is a toe curling orgasm^W^W^W hit for sure.
All rites reversed 2010
(Disclaimer - I'm British)
By setting the control equipment up on the right side of our cars and driving on the left, we ensure that drivers approach down each other's right-hand side, which makes a lot of sense considering how much of the population is right-handed.
It doesn't make any sense at all to waste the dextrous right hand on the gearshift - which is probably why Americans tend to prefer automatic gearboxes (90-95% of British cars have a manual shift) - we prefer right hand for the wheel and a manual box for better control, you're never really in command of an automatic car.
I have been a user for about 10 years. This ends Feb 2014. The site's been ruined. I'm off. Dice, FU
Yeah right.. My luck I would get nailed for downloading exe's on a company machine and for playing games at the office.. I'll just read about it.
Well, car with auto transmission is easy to drive, but hard to control, especially on a road with lots of curves, but in USA they have long, wide and straight roads, so I would like a car with auto transmission too if I lived there :)
sex is better than war!
Runs great and makes me feel peaceful... This screenshot is fantasic! The guy has a pretty interesting blog too. It seems to deal very honestly with the life of the lone programmer.
So when will the hot coffee mod come out?
Please don't tell me you just linked to an exe on the front page of Slashdot! Jesus H. Christ. Don't give the hackers, virus and worm writers, or spyware makers a challenge will ya?
How we know is more important than what we know.
It reminds me of that old driving game Stunts. I can remember playing that during many HS study halls. Any other fans?
Ah yes, nostalgia...
http://intepid.com/2005-05-08/13.49/
It is really good!
This sentence contradicts itself - no actually it doesn't.
But this looks rubbish. There are far better free driving games on the net, like Racer for instance. Win/Lin/Mac.
Shitram Brown, PhD
Professor of Mathematics
i love the shading and the use of simple lighting and silhouettes to draw the required scene a perfect example of where less is more!
If you don't risk failure you don't risk success.
does anybody know the secret code to activate the pr0n in this thing?
well, I don't think any game can really be replicated in the real world (legally). Especially not FPS...
But, actually, shiny backdrops in racing games seem a bit pointless, since you are speeding past them at 200 mph, concentrating on the track.
I think it depends on your style of driving. To me left hand makes more sense because the right hand is often switching between wheel and gearshift. I notice it whenever I drive a right hand car. Having to use my left hand more than my right feels unnnatural. Add to that controlling the cd player in the dash.
home
For anyone else reading this and that is not clicking through, the parent is not referring to the demo in question, but rather a game written by Bill Gates and Neil Konzen to show off the capabilities of Basic and the IBM PC. Wikipedia entry (pops).
loaded it into cedega 4.4, and I can do everything but steer the car apparently. I keep veering off to the left no matter what. anybody?
the coolest club on
I have this annoying nack for discovering game-breaking bugs in a very short time. It took me about 15 seconds to break this one by holding the acceleration key down until the car started passing through solid objects like the bridge columns, a few seconds after that I passed right through the surrounding fences and soon after that I was out of the urban area entirely. ;)
Other examples include Deus Ex 2, during the mission where you have to choose between killing the professor or letting him live and open the case for the wall-penetrating weapon. I jammed the door that's supposed to close after you exit the room with the professor (to keep you from killing him after you get the weapon) open with a crate, and return with the weapon to kill him, only he magically gained 9999 hitpoints as soon as he pushed the button, so I stabbed him in the head for about half-an-hour until he diead, at wich point I completed two opposing missions and broke the game.
I also completed the objectives of the last mission in X: beyond the frontier before I reached them through the story-line and ended up not being able to complete the game once I got there in the intended way.
I'm currently unemployed btw, so if you're looking for a bug-tester in sweden, drop me a line.
Smoke me a kipper, I'll be back for breakfast.
"it was conceived as a driving simulator for old farts like myself" No kidding! This guy is driving on the wrong side of the road! Get that old geezer of the road before he plows through the local farmers market! :)
It reminds me of an old arcade game called "Night Driver"
Try running a virus on Wine ..
.. this is indeed an excellent demo - I wonder if I can run it using libaa :)
You'll realize that all the "standard" offsets most viruses use for exploiting buffer overflows are almost always not valid in Wine.
Also this has been featured on tucows.com
Quidquid latine dictum sit, altum videtur
I mean, come on. Pedestrian crossings on such a major road? I think not!
Shit! That feels like real! How is it done if it doesn't even require 3D display adapter? Graphics look very smooth. Curves don't have any edges like other car racing sims have. Impressive stuff! I hope this will evolve to a full car simulator! This has potential becoming the best car simulator ever made.
I managed to reverse through a fence, but couldn't get back through when driving forwards =)
While I don't want to be an ass and say "Just listen to whatever you want" it would be nice if you could point it to a directory and if you turn on the "Radio" it would pick a random MP3 file from that directory. If you "change" the station, you hear some static fiddling, then it plays a different file (or folder?). (This was done, to some extent, in the Sims).
Otherwise, to keep the executable small, we'd be stuck with a few MIDIs and I think I am one of 7 people in the whole world who would be OK with that. As an earlier poster noted, playing the Queens of the Stone Age song "Go with the Flow" would be nice, but it'd be nicer to play whatever you want.
(BTW, keep hitting the C key to keep adding cars).
Small potatoes make the steak look bigger.
How do you have a game called Drivey without Drive-bys?
If you read help (F1), F5 toggles auto drive.
For added bonus, hold CTRL to make things really fast and SHIFT to slow to a crawl.
Rediculous is ridiculous!
"Wednesday, August 10, 2005
Holy crap! Switching to low bandwidth page..."
I8-D
You'll notice that it's in "games.slashdot.org". It's surely on-topic here. If you're not intersted in games at all, you can turn them off in your preferences.
"You don't have permission to access /drivey/ on this server."
Coralized linky, my friends.
Try hitting different keys and numbers... lots of different variations built into his demo...
They don't need to exploit a buffer overflow to execute their code if you execute it for them.
Here's a link to the creator's blog where he performs a screencast of him playing Drivey.
My other sig is a Porsche.
Forbidden
/drivey/Drivey013.exe on this server.
You don't have permission to access
Anyone have a mirror?
Coral cache: http://drivey.com.nyud.net:8090/
Send email from the afterlife! Write your e-will at Dead Man's Switch.
I scanned it with Norton Anti-Virus.
this would be really nice as a visualisation plug in for iTunes/WMP...someone make it happen
nice link!
I tried this (after a long pause thinking about running a random .exe) on my Fedora Core 3 machine under Crossover Office. No luck. In fact, it completely hung the keyboard on the display I invoked it on. I use a multiheaded setup under Xinerama, so that may have contributed to the problem. Fortunately I was able to kill it using a shell in another window. :(
That way I can drive on the 'right' side.
In the mirror it is perfectly natural looking for my left-hand-drive trained reflexes.
Kinda messes up the controls though. Cute demo.
-j
Finally, a driving game where the steering wheel is on the right side of the car.
PS I am from Australia if you don't get the joke.
it is only after a long journey that you know the strength of the horse.
I don't see why this comment was moderated Offtopic... The link to the demo is a direct link to a Windows .EXE executable. What's to indicate to me that this is not in fact a new trojan app?
People put too much trust in their Anti-Virus software, which cannot detect a NEW trojen just released. What better place than Slashdot to do this...
He he, I like the wednesday entry in the new section:
"Holy crap! Switching to low bandwidth page... (NOT DEAD YET!)"
Sounds like the slashdot effect. His contingency seems to work for now.
"You superiour intellect is no match for our puny weapons" - The Simpsons
After a few beers, I played it and got pulled over for a 502!
c opcodes.html
http://www.totse.com/en/media/radio_free_amerika/
In the Slashdot moderating system, humourless based offenses are considered especially heinous.
Ironically, my yum update reports that torcs just released a batch of new updates (cars, tracks, etc.). See what a little competition can do? [har har]
...if I wanted to read garbage like that, I'd go to \.
Just what I've always wanted, a New Jersey simulator.
lower the zoom factor to the lowest setting to get a relativistic experience
news & history
Wednesday, August 10, 2005
Holy crap! Switching to low bandwidth page... (NOT DEAD YET!)
It's for exactly this reason that I never, ever "make install" as root. Everything is --prefix'ed to $HOME/apps/$APPNAME and installed as a normal user.
It doesn't help that I hack on build systems, so I have a decent idea just how nasty one could be if desired.
2.xD [not quite 3d]
If it has fractional dimensionality doesn't that technically make it fractal?
Are you kidding? Donkey was one of the best games ever written! It was free and open source*, and most importantly, addictive. No hardware requirements. If you had the program, it would run. You could even play it on a orange or green mono screen.
:) It's just that nobody cared, which was good enough for us.
Fancy graphics/sounds are for people without imagination.
*Ok, ok, it's not really free or open source. That was just to get your attention.
This looks like it could be adapted nicely to be a more modern "Night Driver" or "Speed Freak" game.
All we need now are line vector cows and a some logs over the road.
A number of things I noticed:
* You can totally slow down the game by adding WAY too many cars.
* You can drive right off the road, fly through objects and lose the road entirely
* You seem to be driving in circles
READY.
PRINT ""+-0
I have to wonder why this is news? Someone makes a half-way interesting bit of a driving simulator, but it's still missing lots of key components (like other drivers, or even a goal), and it gets posted? I know usually the comments on here are nonsensical, but usually the stories are better.
By the way, yes it does run fine in Wine.
It kinda looks like a flash animation/game. I wonder if that was intentional or not.
Serious? Seriousness is well above my pay grade.
why did the end of the demo finish at Country Kitchen Buffet?
E.
Never rub another man's rhubarb - The Joker
It looks cool, I suppose, but not very 'nostalgic'. And its good for about 30 seconds of fun. Hardly worth the risk of downloading an .exe file, IMO.
autopr0n is like, down and stuff.
It will come up with a help menu. There is an undocumented feature though, V and B set contrast level.
It's true, The graphics don't need to be photorealistic to look good. I often find that texture mapped graphics actually /spoil/ the look of the graphics. The night time demo shown reminds of the kind of surreal graphics you might expect from a game like Outrun; nice & clear colours, lines and vectors.
Take a look at the "TwistTube" animation at my site for another example of simple but really effective gfx.
Why OpalCalc is the best Windows calc
Anyone remember Night Driver on the Atari 2600? This game seems to be using the same approach but with smoother graphics.
Of course I can't be sure 'cause I don't have access to an MS-Windows machine and am not running WINE...
I drove Drivey after an hour long commute in my BMW.
Know what?
I prefer the BMW! #1 reason: Predictable body roll physics. I turn the wheel left, and the car follows. Not so in Drivey, where I turn the car right, and the horizon tips over to the opposite side. Does Drivey think it's a boat?
Drivey has fine acceleration however, and I dig the everlasting twilight/dawn.
It reminds me a lot of the Ford Simulator that existed in the oldenne days (1987). Not as much instrumentation, but who really needs a tach or speedo anyway?
But it looks a bit like NASCAR in England: nothing but left turns, and driving on the left side of the road.
--- "When I think back on all the crap I learned in high school, it's a wonder I can think at all..."
It seems there a few undocumented keys in Drivey:
T - toggle title
Space - manual brake (no oversteer though!)
V,B - adjust brightness
I haven't seen such a neat demo for a long time. Can't wait for the next release.
Rediculous is ridiculous!
Does anyone remember a game called 1976 ? (or something like that). It was a car driving game based in the seventies with some groovy soundtrack. The thing that was sweet was the graphics which were very smooth and low on unnecessary details....
So it seems this has already (somewhat) been done, and it turned into a pretty decent game IMHO.
6 Undeground by the Sneaker Pimps goes real well with this.
- Left, Right, Up, Down: Steer & Accelerate/Brake
- A, D, W, S: Same as above, respectively
- T: Toggle Info
- G: Grey Scale
- H: display random palette
- K: palette cycle (Pretty cool)
- C: adds Other Cars (8 at a time)
- N/M: Zoom in/out
- F1: Shows all key functions on Screen
- F2: Toggle WireFrame
- F3: Toggle Dashboard
- F4: Show Rear View
- F5: Toggle Manual Control
- F6: Toggle Sound
- F7: Change Sky Gradient
- F11: Toggle Full Screen
Play around with it!Note: you can seriously slow down the game by hitting C a whole bunch of times.
"All programmers are playwrights and all computers are lousy actors."
Author must be a Nascar Fan
Have you ever been to a turkish prison?
Does it have a "boss button" which pops up a Visicalc screen?
Anyway, I managed to hit Esc and kill the thing, but it sounds like this program is spreading to Slashdot user's computers like wildfire, burning up many thousands of minutes and causing many tens of lost dollars in worker downtime.
Beware!
-FL
Actually...you know, yes, i just did that :)
/. team prior to its approval for display on the /. website.
.exe after the article was published but ... nah ... I prefer blaming /. for linking a virus if it happens :p
I assumed that the link & post was verified by the
Of course, the anonymous author could just as well have changed the
If you look like your passport photo, you're too ill to travel. - Will Kommen
Neato! A game has been developed that looks like a driving sim from 1998! Cool!
"hey, could you pass me a paper towel? er.. I mean... DEPLOY ABSORBTION PANEL!"
I thought like the other guy did for a second and said why download a link from a anon poster but then remembered that the article poster from slashdot probably checked it out so it should be a good link. After trying the sim out a couple times its a cool game for an old timer like myself. As a lifetime Nerd though I reccomend to all other young nerds get a real car and do the dang thing in that!! Life behind a puter is cool but nothing beats real life experiences! Sincerly the old nerd.
I'm not gonna pass on a blind curve! This game is malicious and will give the wrong idea of driving to children. Ban it immediately!
That was the sound of the joke going over your head.
NXSYS is interesting for historical reasons - the user interface it emulates is the very first "intelligent user interface". From 1937.
[...] but are not so thick as to believe that the games from the 80s were actually in any way superior to the games we play today.
Well, let's see...
1. There were many different kinds of games in the 80's, but now there are only three or four kinds so similar that they're effectively skinnable.
2. Many of the games of the 80's were accessible to casual players who neither wanted to read a hefty manual nor spend hours just learning how to play.
3. 80's games seldom crashed, and never spent an hour or more downloading the latest patches upon install.
4. 80's games were not able to substitute elaborate graphics for enjoyable gameplay.
Which isn't to say that there aren't some good games today or that there weren't plenty of awful games in the 80's. But let's not conflate improvements in graphics and audio with improvements in fun, which is, after all, the whole point of games. It doesn't much matter how stunning the graphics are if the game isn't any fun to play.
Proud member of the Weirdo-American community.
It is indeed moody. I hit buttons 1-4 to try the other enviros. They had one like the original arcade game, and a tunnel and city one as well. I love the feel of it and it runs very, very smoothly.
It's just a software demo, not a game, but i still found it entertaining.
I'm so sick of cheezy 3d graphics I could (and have) puke(d).
This demo is 1000x more charming!
3d is hard because you have to go to great detail and specify EVERYTHING, whereas in 2.xd, you can be a little fuzzier and let the user's brain pan cpu fill in all the gaps.
**>>BELCH
A lot of people enjoy simply driving on an open road or a winding mountain side. And yes, you could do that in real life, but it is not always possible/convenient. Nor would it be possible to do with visuals that looked like this.
They do this with flight sims, why not driving sims? And please don't respond with "that idea sucks' or some equivelant flame. I realize this type of gaming is not attractive to everybody, but not everybody plays games to get an adrenaline rush, some of us play just to enjoy ourselves and unwind.
Buy Steampunk Clothing Online!
Driving games to be just flat out boring. Simply because if I wanted to drive for umpteen hours, I'd just get in the bloody car for pete's sake.
Now, give me a game where I can do something I can't do in real life, then I'll be a little more interested. Give it a cute gimmick, like being able to drive through the offices of SCO after a panic'd Darl or even Bill Gates, and maybe you'll have something...
[Now, I'm off to lift my le... Um, visit... at another place.]
They've known this for awhile, and have been waiting to find your address.
Success!
Gravity Sucks
pretty fun watching that demo.. all the graphics almost look like simple vectored shapes, lines, colors, etc... i'm personally tired of 3D rendered graphics and video games using textures.. its like they steal textures from real life, and import it into the video graphic.. i like seeing real art incorporated with the graphics of a video game.. same with an original Sound track.. seems like a lot of games nowadays have some top-40 songs on there or some shit.. where's the originality and creativity gone! these kinds of things, even though they aren't using the most up to date technology, can be equally as enteraining..
*plays the Apogee theme song music*
Am I the only one who sees this demo with no lighting whatsoever? Objects are solid black and the parts of them that are below the horizon are invisible unless they are in my line of sight with the road. Is this really the way the demo is supposed to look. I'm not complaining that this demo doesn't push the envelope in realtime graphics, but if this were a game, it would be almost unplayable.
If you can read this sig, you're too close.
odd, all mine wants to do is drive in tight circles to the left. makes me want to barf. can't even control the steering with the appointed keys.
hmm... oh well
THE WORLD IS GOING TO END!!!! eventually.
I jammed the door that's supposed to close after you exit the room with the professor (to keep you from killing him after you get the weapon) open with a crate, and return with the weapon to kill him, only he magically gained 9999 hitpoints as soon as he pushed the button, so I stabbed him in the head for about half-an-hour until he diead, at wich point I completed two opposing missions and broke the game.
How does this break the game? The only thing that I know it to do is trigger a dialogue from the Order leader that should otherwise never occur (making me wonder why the line was recorded in the first place). How did it prevent you from progressing further?
STOP MISUSING APOSTROPHES, YOU MORONS!!!
turn off autodrive (f5) and steer really far off the road. THen turn it on and watch. It's a fairly smart autodrive.
"We don't know what we are doing, but we are doing it very carefully,..." Wherry, R.J. Personnel Psychology (1995)
I recall a "Car Wars" inspired game in the mid-late 1990s set in an "alternate universe" 1970s with very simple non-textured, low-poly models.
I thought that the low-frills graphics were a consequence of the technology of the time; hard to have a good driving game (with vehicular combat) framerate if you throw in too many graphical bells and whistles.
(How could you have graphical bells and whistles anyway?)
IIRC the game was also tied, storywise, to the Vigilante 8 games (which I first thought just had a coincidentally similar theme).
STOP MISUSING APOSTROPHES, YOU MORONS!!!
A lot of people enjoy simply driving on an open road or a winding mountain side.... They do this with flight sims, why not driving sims?
Right on.
-kgj
-kgj
Like bashing into shit the whole way just because that's the way you got there in the game LOL
If you alt-tab out of it, it becomes your desktop with other windows on top of it. Except you can't see your desktop icons...
Vivin Suresh Paliath
http://vivin.net
I like
All the orange haze in the sky... except for the cars driving on the wrong side of the road.
Oh wait...
"Creativity is allowing ones self to make mistakes. Art is knowing which ones to keep" - Scott Adams
Well, except that almost every program on windows expects to be run with elevated priveleges,
What a load of horsecrap. It's pretty much like saying 'almost every program on Unix does not have GUI'.
...must be an American manufactured car. Have you seen how much it rolls when you go round corners? No other country's cars do that... dead giveaway.
[...] in USA they have long, wide and straight roads[...]
In some places, yes. And many of our mountain pass roads are significantly better than in a lot of countries. But try driving in western Colorado with an automatic, or in any other region with significant hills and windy roads. Much better with manual transmission. It's too bad that most rental places don't even have stick-shifts to rent.
All these people can't be wrong.
Yes they can. Remember all those people who went to see the Star Wars Prequels, each time saying it couldnt be worse than the last?
Remember folks, slashdot doesn't have a -1 "disagree" moderation!
Check out some of the cheapo econoboxes they have in parts of Asia, including India.
Seeing as we've already started decimating the poor fellow's bandwidth, why not contribute something in return? Start testing this on all those old systems you have, and give him more precise data for estimating system requirements!
The recommended system speed is 1GHz; however, Drivey works quite nicely on my 366MHz system. The demo is very mellow and would make a good screensaver except for the whole thing of using 100% of my system resources.
Window XP users should consider creating a test account in the "Guests" Group to run the program and others like it from in case it's a virus. You don't have to logout of your current account, simply right click on Drivey.exe, click on "Run As..." then choose your test account.
Says... I'm missing a file dsound.dll:11
Probably DirectSound... since I'm on a work pc with no speakers I guess that sucks for me...
------ The best brain training is now totally free : )
This is so un-fun...
You can change it to a window, and adjust the size. It works even down to a tiny window in the corner. (Just press ALT-Enter) I have it running right now, while I'm typing this note. Not bad for a little "demo"... well done!
;)
You can also make the car stay on the right side of the road by tapping the left arrow until it's on the right side. The auto-drive will now keep you on the RIGHT side of the road. If you added any cars, it just drives right through them, unless there are two close together. THEN it crashes into them.
If you hold-down F2 (wireframe) you can switch through the 4 scenarios and see how they are "constructed". In the "City", even the "clouds" are wireframed. Reminds me of the Jetsons!
Willie...
Has anyone played trackmania sunrise?
If you like racing for the sake of racing (ie being faster than everyone else at something), PLEASE buy this game. make your own tracks and then get your arse kicked online by some french guy. the racing style varies with environment, none of them are realistic - they just encourage certain styles of driving.
I'm not affiliated with the game in any way, i just think we should encourage innovation like this. That said it's a sequel game with (basically) improved graphics....
excuse graamar/punctuation/spelling/lack of coherent point - can't be arsed.
Frequency UnKnown
It's OK Bender, there's no such thing as 2.
NASCAR?! How about some right turns?
The most dangerous strategy is to jump a chasm in two leaps. - Benjamin Disraeli