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Xbox Live Goes Online

abhikhurana writes " Internetnews is reporting that Microsoft has launched Xbox Live broadband gaming service. To access Microsoft's service, Xbox gamers have to buy a $49.99 starter kit, which includes 12 month's worth of access to the Xbox Live service and a headset kit for voice communications. Microsoft said that about 16 games with online play capabilities will be available by the end of the year. So has anyone already tried it? If so, what do you think about it?"

514 comments

  1. how about some lived servers? by bojan · · Score: 0

    Where do you want to play today?

    Now how about some clone "Live" servers :)

  2. could this be the xbox "killer app"? by dirtmerchant · · Score: 2, Insightful

    Microsoft appears to have been keeping the Xbox afloat for some time now despite a less than stellar performance. Does anyone else think that Xbox Live is what they're betting the farm on?

    1. Re:could this be the xbox "killer app"? by PeolesDru · · Score: 1, Flamebait

      This is the 1.0 product, though. Microsoft doesn't even come close to getting it right until 4.0 or 5.0...

    2. Re:could this be the xbox "killer app"? by Tull · · Score: 5, Interesting

      I think so. The Xboxer's I know have really been jumping up and down at this and from my own experience with a friends machine I can tell you it's very addictive: much more so than playing alone.

      One thing that I have considered is how good an internet telephony app this is - i've already heard of friends who would normally make long distance calls using the lobby of one of the games to chat in.

      I wonder whether Microsoft will develop a specific telephony app using the Live system as a backend... AFAICT the demand is there and this would be a really killer app.

    3. Re:could this be the xbox "killer app"? by Gary+Franczyk · · Score: 5, Insightful

      You could say the same thing about Microsoft's Internet Explorer. For some time, it was known as having less than stellar performance, and for being a copy-cat of Netscape Navigator, with a very similar UI and features.

      Since then, it has improved somewhat with its stability and performance, but since Netscape has gone to the wayside, almost no features have been introduced. In fact, most of the changes between version 3 and version 6 have been internal, such as additional automation calls and additional events for programmers to use.

    4. Re:could this be the xbox "killer app"? by Razor+Sex · · Score: 1

      I don't think it will be the "killer app" because it's not something unique to the X-Box. The PS2 has it, and I think Gamecube does too. If you could describe the sales of all 3 consoles by 3 equations, all you're doing is multiplying the equations by the same coefficient.

    5. Re:could this be the xbox "killer app"? by monthos · · Score: 1

      nice link, but when you realise where all that money went, it was getting the xbox live service up and running for the release, they were building an entire online network of services on no income for that service, so of coarse untill its released it appears as loss.

      I have had the xbox live beta several weeks now, and it is nice to have an online system not attached to my computer, the mic does work as expected and the games seem just as fluid i would play them on single player.

    6. Re:could this be the xbox "killer app"? by jimmyCarter · · Score: 3, Insightful

      If you had a gaming platform, wouldn't you be expecting online play to take off like mad? A lot of us have had the pleasure to play PC games online, but a part of the console market never has.

      Think of it this way, it's usually more fun to play with/against a human than the game AI (for now, at least). Online games == there's always a friend around to play with.

      --

      -- jimmycarter
    7. Re:could this be the xbox "killer app"? by RichardX · · Score: 2, Interesting

      This is the 1.0 product, though. Microsoft doesn't even come close to getting it right until 4.0 or 5.0...

      Actually, this comment, depending on how it was intended may not be the flamebait it's been modded down as (-1, flamebait at time of writing)

      There is an old saying that Microsoft don't get things right until version 3, and to my knowledge it's one that many in Microsoft themselves hold true. This, of course, poses an interesting problem for the XBox, and, to a lesser degree, XBox live (which is more tweakable as time goes on), in that it's largely a one-shot deal.

      Of course, even if the X does totally flop, MS can go to v2 anyway, with XBox 2, but I think they'd really rather avoid that situation.

      Right now, the X is looking fairly ill, and like it could well head the way of the Jaguar/Dreamcast, if it weren't for the fact that MS can afford to keep it afloat through it's bad times, and the fact that there's some really promising looking stuff on the horizon (including Xbox Live) - possibly not enough to save it, but just maybe.

      Just so's to keep bias accusations out of this, I don't own any of the current gen of consoles (XBox, GC, PS2), however, I've been watching the "console war" with some interest

      That PS2 will be victorious, there is little doubt.. However, until recently I'd been fairly certain that GC would come out as #2, and the XBox would either disappear all together, or find some kind of niche following...

      Lately, I'm starting to think that's turning around - not yet, but quality GC software releases seem to be slowing a little, and as I already said, there's some interesting sounding stuff on the horizon for the XBox.

      --
      Curiosity was framed. Ignorance killed the cat.
    8. Re:could this be the xbox "killer app"? by jez9999 · · Score: 1

      and it is nice to have an online system not attached to my computer

      Um... one word: why? Surely it is better only to need to connect ONE device to the internet. If you need to connect two, you're either talking about needing 2 phone lines or the computer having DSL or cable, but the Xbox would presumably still tie up your phone line. IMHO, it'd be far better if the Xbox could connect THROUGH your broadband PC internet connection.

    9. Re:could this be the xbox "killer app"? by .oO-DexteR-Oo. · · Score: 1

      It's not hard for them to update Xbox Live, I was a beta tester for it and I recieved three seperate discs for it. At first, the options for xbox live could only be accessed by booting from the revolt/Xbox Live setup disk. The second disk they shipped added it to the Xbox dashboard rendering some modded Xbox'es with custom dashboards unusable. I haven't used the retail disk yet so I don't know what changes have been made besides switching our boxes over to use the real servers instead of the beta servers.

    10. Re:could this be the xbox "killer app"? by martyn+s · · Score: 1

      Xbox Live is 10 times more fun than the other two consoles' online games. All games use live chat, you can invite people to your game even if they're playing another game, you have a friends list that tells you if they're online and what they're playing. If you haven't tried it there doesn't seem like much of a difference between Xbox Live and the PS2 or Gamecube online games. Xbox Live is to PS2Online as Tivo is to VCR.

    11. Re:could this be the xbox "killer app"? by everyplace · · Score: 1

      I find it hard to believe that one can make a judgement on the difference between Xbox Live games and PS2 online and Gamecube online games, as there aren't any online games yet for Gamecube.

    12. Re:could this be the xbox "killer app"? by monthos · · Score: 2, Informative

      what the hell do you think it does.... i have a linux router sharing my dsl line, and it connects to xbox live through it. no modems, the xbox doesnt have one, just a single ethernet jack which i plug into my hib, tell the xbox its ip on my local lan and the gateway/dns servers, since im too lazy to setup DHCP and off it goes. makes me wonder what the hell you thought xbox live was....

    13. Re:could this be the xbox "killer app"? by Logreybaby · · Score: 1

      I wonder whether Microsoft will develop a specific telephony app using the Live system as a backend... AFAICT the demand is there and this would be a really killer app.

      What if they sold a telephony app with a web cam type device...

    14. Re:could this be the xbox "killer app"? by jez9999 · · Score: 2, Insightful

      OK, so the Xbox assumes that you have an Ethernet-based broadband service. Seems a little niche market to me.

      If you have a USB broadband connection, fuck off.
      If you have proprietory broadband software (AOL?), fuck off.
      If you have ISDN, fuck off.
      If you have dialup, fuck off.

      Which is basically what they say here. You gotta love Microsoft's attitude.

    15. Re:could this be the xbox "killer app"? by Anonymous Coward · · Score: 0

      The joke was thought of by Microsoft employees, so cut him some slack.

    16. Re:could this be the xbox "killer app"? by Hott+of+the+World · · Score: 3, Insightful

      "If you have a USB broadband connection, fuck off.
      If you have proprietory broadband software (AOL?), fuck off.
      If you have ISDN, fuck off.
      If you have dialup, fuck off."

      Considering the effect on gaming that those particular groups have, I would whole-heartedly agree.

      You may be a god at madden with your 56k on AOL, but on my side, its like waiting for christmas.

      Side Note: USB broadband connections are seldom USB only. Most modems have ethernet and USB, and USB is not the best of the two. if your gonna spend the cash on x-box live, go get a 5 dollar Ethernet CAT5 cable. If you're still sour, just think of most computers that dont have broadband USB connectors on the back. USB for broadband is the exception, not the rule.

      wow, so many words, so little meaning.
      PHEAR MY BAD SPEWLLING!

      --
      | - | - |
    17. Re:could this be the xbox "killer app"? by Anonymous Coward · · Score: 0

      If you have dialup, fuckoff.

      If you have dialup, please fuck off. You slow the game down for everybody else.

    18. Re:could this be the xbox "killer app"? by monthos · · Score: 1

      If you actually got a USB DSL or Cable modem, you deserve your fate.

      The games dont work with Dialup, like aol or 56k and hell, even ISDN is pushing it. at times you have 2 or three peoples voices being pushed down the line and have 20 players onscreen all needing bandwith without delay.

      And before you bitch about microsoft, i also play ps2 games online, not nearly as much of a choice, but they also require broadband.

      Its not as much of a niche market as you seem to think, if you have the extra cash to pay for xbox games online, you peobably already have the cash and the technical knowhow to have dsl or cable, and have it with a NAT applience or something equal to it. if your a cheap bastard and only have your aol dialup, your not going to spend the cash on xbox live.

      Jesus fine you hate microsoft, but when you people bitch about shit when you never even took any time to research it, you just come off as uneducated assholes who like to splurt a never ending fountain of bullshit about a product youve never even taken a glance at.

    19. Re:could this be the xbox "killer app"? by larryj · · Score: 1

      I'm playing Xbox Live games with my 128k ISDN connection.

      MS says it won't work, but I'm not having any problems. No lag, voice chat works, etc.

      --
      What if the Hokey-Pokey really is what it's all about?
    20. Re:could this be the xbox "killer app"? by Betelgeuse · · Score: 2

      Crap! I thought you were overstating it with your comment. I can't believe that the official Xbox site says, "If you want to have a bad narrowband experience, go buy a PS2."

      I haven't had a chance to use my PS2 on a dial-up, but my experience on broadband has been excellent. I didn't even have to buy the adapter; I plugged in my USB Ethernet adapter to the USB port and it (to steal a phrase from Apple) "just worked." Now, I must admit, the idea of voice communication is excellent. Anyone know if there are any plans to bring this to PS2?

      --
      I couldn't tell if you were experimenting with poor-man's cryogenics or looking for the orange sherbet.
    21. Re:could this be the xbox "killer app"? by Lightning+Jim · · Score: 1

      just to be fair, please realize that there are lots of gamers out there that don't have access to broadband despite being willing to pay.

    22. Re:could this be the xbox "killer app"? by jez9999 · · Score: 1

      Actually, the Alcatel modem provided by default with BT's broadband DSL service (UK) only has a USB connector. And plenty, if not most, machines have USB connectors.

    23. Re:could this be the xbox "killer app"? by jez9999 · · Score: 1

      If you actually got a USB DSL or Cable modem, you deserve your fate.

      This really is a rather rude and elitist comment. There are a HELL of a lot of people who don't have access to a decently priced ethernet broadband service. In fact I thought MOST people in America had to use cable modems. Whatsmore, there are even more people who have no broadband access WHATSOEVER. So I stick by my assertion that Xbox live is a service for a rather elitist, niche market.

    24. Re:could this be the xbox "killer app"? by monthos · · Score: 1

      Why is it that i now have 3 family members i know of who already have xbox live, furthermore are far from being pc geeks or anything of the like. They have broadband, got xbox live, and got it working without needing to call me.

      Yeah.... seems like a real niche market to me...

      And im sorry if there are people willing to pay for broadband and cannot get it, thats a act of life, the point is there is just too much data going back and forth for any type of analog connection to hold and carry it all. Piss moan and bitch all you want, i can already tell it was just a "MS is evil" post to begin with. And im sorry to say its not only microsoft with there console gaming system doing yet, Sony has a ethernet/modem adapter, yes it has a dialup modem in it, but all the games i played dont support it, and only support the broadband adapter part becouse of the need for bandwith.

  3. I dunno... by VTg33k · · Score: 5, Funny

    I mean, being able to play Xbox games online is really neat... but the little Fritz chip they solder into the back of your head really itches...

    1. Re:I dunno... by Pros_n_Cons · · Score: 0, Troll

      Wait till a bug is found, i'll be cooking hamburgers in your toaster.

      --

      -- "of course thats just my opinion, I could be wrong." --Dennis Miller
    2. Re:I dunno... by Anonymous Coward · · Score: 0

      Imagine if this broke! Microsoft tech support would come TO YOUR HOUSE to fix it. Imagine what would happen! They would use your toaster and eat your food!!

  4. It's better with the X? by tezzery · · Score: 3, Funny

    let's just hope they don't pull an advertising stunt like the last on in NY.. we all know what happened with that one :)

    1. Re:It's better with the X? by Anonymous Coward · · Score: 0

      let's just hope they don't pull an advertising stunt like the last on in NY.. we all know what happened with that one :)

      Since you all know what happened, would you care to explain it to us that were apparently living under a rock? :)

    2. Re:It's better with the X? by KFury · · Score: 2

      They'll just plaster butterfly (artickerfly?) stickers all over their virtual worlds, instead.

    3. Re:It's better with the X? by Anonymous Coward · · Score: 0

      I think it went spectacularly well. They paid very little for the effort including the fine they paid yet the controversy got them a lot of presss all over the US and parts of the rest of the world.

  5. Good Idea by acehole · · Score: 5, Insightful

    As with all good ideas involving technology they hardly reach outside of the US, Japan or europe.

    In Australia the X-Box is doing okay, still lagging behind the PS2 though. Such a service may never reach our shores, it's a shame because there would be a market here for it.

    I guess it would depend if the market was big enough for Microsoft.

    --
    Be you Admins? nay, we are but lusers!
    1. Re:Good Idea by rufo · · Score: 5, Informative

      A quick search on Google turned up this article with the regional director of X-Box Australia. He seems to address exactly what you're asking about.

      --
      My English teacher once told me that two positives don't make a negative. Two words for her: Yeah, right.
  6. It is great! by gdeciantis · · Score: 5, Insightful

    I have been playing since the beta and I have found that the service is really good and fun. Moto Gp is a fun game on Live, but MechAssault is a whole different world of fun. XBL runs pretty nicely because of all the broadband users. A much better experience that some online gaming on the PC.

    1. Re:It is great! by Bilestoad · · Score: 2, Interesting

      Unreal Tournament is great. I bought the Xbox and Live just for Mechassault, but Unreal is the no. 1 game for me so far. A lot of people are talking about Ghost Recon too. And all this stuff would be just console games without real humans as opponents. Once the AI is eliminated and real intelligence (well, semi-) takes over the game gets a lot mroe interesting. The difference between the bots and the real players in Unreal is obvious, even if they havan't changed their player name from the default which the bots also use.

      I'm 33, and expected to have trouble putting up with a bunch of kids screaming "I 0wn j00! OMG LOL ur so lame!!11!!!11111" - but it's not. Most people sound about my age. The funniest thing about Live is that the headset will pick up people in the room with you. So you can hear someone's mum come into the room and tell him to stop playing now, and listen to him whine "just finish this game oh please oh please" and she won't let him. Or in some cases it's the wife saying "we have to go NOW!"

    2. Re:It is great! by instarx · · Score: 1

      So true. Some poor guy will say "OK, I'll take it out ina minute." and it takes a while to realize he is talking to someone over his shoulder bugging him about the trash. Not irritating - funny.

      I was one of the last beta testers (who only got to test for a few weeks), and I was pleasantly surprised by the friendliness and high level of communication during the games. There were still some trash-talkers and those jerks who would crash you just so you couldn't win if you were passing them, but for the most part there were good players who would let you play. I suspect this is because MS's beta-tester selection criteria was weighted in favor of more mature applicants.

      Unfortunately bad behavior and obscene language has increased significantly since the service came online for real. Fuck this, fuck that, you fucker, fuck this fucking bike, gets old fast. Unfortunately I think it will just get worse.

      Probably the future of xbox live for me is setting up groups of friends to play with at prearranged times rather than jumping into random games with just anybody.

  7. so.... by Anonymous Coward · · Score: 0

    when does x linux hacker launch/microsoftt hater launch lxbox online. the free alternative?

  8. not bad... by dotgod · · Score: 3, Insightful

    $49.99 fee -$5.00 estimated headset value =$44.99 or ~$3.75/month

    1. Re:not bad... by Pros_n_Cons · · Score: 1

      yearly value $45 monthly value $4 hacking someones X box and installing linux.. priceless

      --

      -- "of course thats just my opinion, I could be wrong." --Dennis Miller
    2. Re:not bad... by sasquatchoflove · · Score: 3, Interesting

      $49.99 which includes one year or service. How much after the year is up?? Sounds like ms trying to "trick" people again, like they did with the $300 rebate at retail stores if you sign up for 3 years of MSN... I guess here, instead of locking you into a contract, they get you hooked on the gaming and assume you'll pay full price after the first year... Anyone have any idea how much it will cost after the first year?

    3. Re:not bad... by tomstdenis · · Score: 0, Troll

      Not really funny. First off who would buy an Xbox for the sole reason of installing some half-backwards OS like Linux? Personally if I chucked out a couple 100 $ I'd want to "play" with it.

      Tom

      --
      Someday, I'll have a real sig.
    4. Re:not bad... by NixterAg · · Score: 1

      they get you hooked on the gaming and assume you'll pay full price after the first year

      Well if that happens then so be it. Isn't that what it's all about? I'll pay "full price" if it's worth it, and I won't if its not.

      From what I've heard, you can expect it to cost between 5.95 and 9.95 a month, with probable discounts if you buy longer term subscriptions (1 or 2 years). If there are great games out for it and it's a lot of fun, that's not so bad.

    5. Re:not bad... by GreyPoopon · · Score: 1
      From what I've heard, you can expect it to cost between 5.95 and 9.95 a month

      If this is accurate, people will pay it. It's less than subscribing to a premium channel package for cable. And for gamers, it's probably infinitely more satisfying.

      --

      GreyPoopon
      --
      Why is it I can write insightful comments but can't come up with a clever signature?

    6. Re:not bad... by BMonger · · Score: 2

      After the first year it is $49.99 a year.

    7. Re:not bad... by Anonymous Coward · · Score: 0

      He means hacking someone else's XBox. Like yours, for instance.

    8. Re:not bad... by phalse+phace · · Score: 1
      Anyone have any idea how much it will cost after the first year?

      Probably won't cost more than $49.99/yr., otherwise people will just buy another xbox live kit for the $49.99 price which includes a free year of service.

    9. Re:not bad... by spongman · · Score: 2
      it doesn't really matter does it? if $50 is a price you're willing to pay for 1 year's worth of gaming then that's what you'll get. If after that you don't want to pay for the next year (for whatever reason) you don't have. It's not like they're going to come round to your house and take the box away from you: you'll still be able to play the games, just not online.

      I liken it to cigarettes. Say I buy a pack of cigarettes, and the next day the price doubles (for whatever reason). I can still smoke the cheaper pack I bought the day before (until I've finnished them) but I may refuse to buy any more packs after that due to the price hike. You could say that that's an evil thing to do since cigarettes are addictive, but I'd say that's my problem, not theirs.

      In reality I doubt the price will change much at the end of the year unless they believe that the market will accept it. Unless, of course they gain a monolopy advantage or enter into a price-fixing cartel with their competitors.

    10. Re:not bad... by Mr_Silver · · Score: 2
      $49.99 which includes one year or service. How much after the year is up?? Sounds like ms trying to "trick" people again, like they did with the $300 rebate at retail stores if you sign up for 3 years of MSN

      Oh boy, reality check time. Take a look around you at every other company in the market place. This is a standard marketing approach - give out a service at a reduced rate, get people to use it and find out that they really like it and then, when the time is up, ask them to pay a "proper" price for it.

      This is not some trick. The details are all there, you get the chance to try something for a reduced rate - you're not forced to continue after the year.

      Accept that you're getting it at a reduced rate, use it and if you like it then consider whether or not the asking price is worthwhile. If it is, pay it. If it isn't, don't.

      Even if you don't, you've had a years worth of online gaming on the cheap.

      --
      Avantslash - View Slashdot cleanly on your mobile phone.
  9. if they've tried it by Anonymous Coward · · Score: 0
    and it's good, they wouldn't be bored enough to post to slashdot :-)


    sreb

  10. Dumping the price... by z80 · · Score: 3, Informative

    .. here in Sweden, Microsoft is more or less giving these machines away at about 2000SEK (about 180-190 USD) with two games, DVD remote control and a DVD movie. As I understand it, they aren't making any money of the actual Xbox unit but instead they are selling the games quite expensive.

    I bought one and am a happy user so far. I would prefer a PS2 but they where too expensive.

    --
    -- http://z80.org - all opinions, all the time --
    1. Re:Dumping the price... by high · · Score: 1

      Where have you seen that price? With the things you mention is included I would more say that the price would be something like 3000SEK (330USD).

    2. Re:Dumping the price... by hahnar · · Score: 1

      seems quite farmilear and goes with the recent microsoft strategy.."the first hit is free". For eviidence look at what they're trying to do with education boards and governments. They offer 'plans' in whcih they'll offer thousands of dollars of office. but guess what? you need to buy windows. If they can get xbox into the hands of people, they know gamems will have to be baught. I mean how many people just buy the system and sit there?

      --
      what happened to spell check? please decode the above comment to your best ability.
    3. Re:Dumping the price... by WildBeast · · Score: 2

      PS2 too expensive? In here they both sell at $200 USD.

    4. Re:Dumping the price... by Anonymous Coward · · Score: 1, Interesting

      interesting how 2000 swedish ends up in 180-190 usd considering the going exchange rate is like 9 swedish to a dollar....

    5. Re:Dumping the price... by ooh456 · · Score: 1

      I would like to take a dump on an X-Box.

      What microsoft wants is not for sale.

    6. Re:Dumping the price... by Anonymous Coward · · Score: 0

      Where? Seriously, point me to a(n) (online) store with these prices and I'll pick one up tomorrow.

    7. Re:Dumping the price... by Anonymous Coward · · Score: 0

      Oh that's rich. You buy an Xbox, with a massively smaller library of games worth playing, because of a little package deal that includes two mediocre/decent games and a remote? You obviously aren't concerned much about what games you get to play if you allow that to dictate your purchase.

    8. Re:Dumping the price... by z80 · · Score: 1

      They usually cost more here but the prices seems to have gone down in the last couple of days. Probably in time for christmas and the shopping frenzy...

      --
      -- http://z80.org - all opinions, all the time --
    9. Re:Dumping the price... by z80 · · Score: 1

      Actually, it turns out we got five additional games (no I'm not kidding) which makes it eight games and one DVD.

      I can't comment on how the price was set since I don't know. It's a collegue at work who made the deal.

      --
      -- http://z80.org - all opinions, all the time --
    10. Re:Dumping the price... by Agent+X11 · · Score: 1

      It costs MS $516 (USD) to manufacture each unit. and they sell it for $199 (USD). on the other hand, each game cost $0.10 (USD) to produce including packaging (after developement costs) and they sell games for $49.99 (USD)

  11. GNOME port to XboX by Anonymous Coward · · Score: 0

    I have heard that the GNOME developers are planning a port of GNOME 2.2 for XboX. If you are interested into more reading visit the GNOME mailinglist and read in the gnome-os archive.

  12. List Of Games Available Now by BRock97 · · Score: 5, Informative
    MechAssault
    Unreal Championship
    NFL 2K3
    NBA 2K3
    NFL Fever 2003
    Tom Clancy's Ghost Recon
    Whacked!

    To be quite honest, nothing earth shattering here. I guess I was hoping for something that would set their service on fire; but, like the rest of the games in their library, there isn't any one game that is fantastic except maybe MechAssault which Gamespot rated a 9.0. Personally, I was really hoping for a coop-able network Halo.

    As an aside, it is important to note that companies aren't required to go with Xbox Live as Electronic Arts chose to support their own servers and ditch Microsoft.

    --

    Bryan R.
    The price of freedom is eternal vigilance, or $12.50 as seen on eBay.....
    1. Re:List Of Games Available Now by The+J+Kid · · Score: 3, Insightful

      To be quite honest, nothing earth shattering here.

      You're right, and that's going to be an even bigger problem in Europe & Japan for them. Why?
      Let's have a look at the games:

      MechAssault
      Unreal Championship


      Yeah, they'll do allright.

      NFL 2K3
      NBA 2K3
      NFL Fever 2003


      Eh? wha? No chance of selling anywhere outside the US.

      Tom Clancy's Ghost Recon
      Whacked!


      GR will do nice , as most players will have played cs....Whacked, I have no idea about actually.

      --
      Moderation: +4. Modded 70% Funny and 30% Overrated. 100% Saturated.
    2. Re:List Of Games Available Now by while(true) · · Score: 1
      ...Electronic Arts chose to support their own servers and ditch Microsoft.

      Actually EA has choosen to not support online gaming at all on the XBox. Probably they are holding out to see how well XBox Live goes and be able to negotiate a good deal with MS.
      Pretty much the same thing they did when the XBox was first launched. It took a long time before EA came onboard and I'm guessing that it was all a part of the negotiating process and that they got a sweet deal from MS since MS stood to loose more than EA without EA's games on the XBox.

    3. Re:List Of Games Available Now by MongooseCN · · Score: 3, Insightful

      Tom Clancy's Ghost Recon

      Awesome! Now I can buy an Xbox, then buy Ghost Recon, then pay monthly for Microsofts online service which is the only place I can play it with other people!

      Oh wait, I forgot. I already paid ONCE for this game which I can use on my computer with much faster hardware to play online with other people for FREE as much as I want.

    4. Re:List Of Games Available Now by twoslice · · Score: 1, Flamebait

      Well personally...

      I am still waiting for the best title of 'em all... Linux on XBox - Apparently it has been done before so I don't think it would be a technology barrier...

      --

      From excellent karma to terible karma with a single +5 funny post...
    5. Re:List Of Games Available Now by WildBeast · · Score: 2

      MechAssault rocks and so does Unreal Championship and NHL 2K3 to.

      Whacked! is a crappy game though.

      EA Servers? Play NHL 2003 online or any other of there sports titles and then please come back to praise there servers :) $5.99/month for half-assed servers, pffff.

    6. Re:List Of Games Available Now by Hektor_Troy · · Score: 2
      Whacked, I have no idea about actually.
      This sounds like the XBox equivalent of cyber sex to me.
      --
      We do not live in the 21st century. We live in the 20 second century.
    7. Re:List Of Games Available Now by dataentity · · Score: 1

      you forgot Halo!

    8. Re:List Of Games Available Now by Anonymous Coward · · Score: 0

      Two words: Splinter Cell http://www.splintercell.com/us/

    9. Re:List Of Games Available Now by ziggles · · Score: 1

      Yawn.

      The xbox live service is great, I'm sure. Virtually lag-free, relatively inexpensive, good communication device. But.. none of that matters when there are 0 games worth buying.

      MechAssault is the one everybody considers the best. Sorry to say, it's boring. Repetitive. No strategy. Circle-strafe-fest. Yawn.

      Ghost Recon is a fun game, however I've played it out long ago on the PC. Ditto for Unreal Championship which is basically UT with a different name. Sports games.. not interested. Whacked, never heard of it.

      Come on Microsoft, where are the good games? That's the #1 problem plaguing the xbox since Halo was released.

    10. Re:List Of Games Available Now by jez9999 · · Score: 1

      I wonder if there's a hack in the game to get a naked Bill Gates with censor area (his Windows PDA)? :-)

    11. Re:List Of Games Available Now by juxel · · Score: 0

      You can play Halo online with the system link option if you download XBConnect. I have been using this for a while and it works for most of the big name games. Halo, Ghost Recon, THPS4, and a bunch of others.

      -Juxel

    12. Re:List Of Games Available Now by nvrrobx · · Score: 1

      You're leaving out MotoGP on this list...

      MechAssault is great fun, as is MotoGP. Being able to talk with your opponents and such while blasting them to bits or lapping them through that evil curve is worth a lot more than you'd think - it adds an entirely new level of interactivity to online gaming.

      I know the idea of talking to someone while you play against them isn't earth shattering, but the implementation in Xbox Live is very, very good.

    13. Re:List Of Games Available Now by martyn+s · · Score: 1

      I'm very excited about Xbox Live, but the fact is Unreal Championship really sucks. It's not fun at all. Even with the voice communicator and no lag, the Halo VPN hack is MUCH more fun.

    14. Re:List Of Games Available Now by pixel_bc · · Score: 2

      > NFL 2K3
      > NBA 2K3
      > NFL Fever 2003

      I should probably point out that the NBA and NFL titles are not EA titles, as someone below suggested. It's NFL "Fever" (MS), NBA 2k3 (Sega), and NFL 2K3 (Sega).

      EA is not releasing any online titles for the XBox, as far as I've heard. Surely this is going to be a big problem for certian gamers...

    15. Re:List Of Games Available Now by bmajik · · Score: 2

      Ghost Recon is almost exactly what you described - multiplayer coop battles. it rules.

      Mech assault is also a lot of fun, and motoGP with 16 players is a blast as well

      --
      My opinions are my own, and do not necessarily represent those of my employer.
    16. Re:List Of Games Available Now by wmacgyver · · Score: 1
      They have different game line up, especially in Japan. here is the list for Japan.

      True fantasy Live Online is one I'm looking forward to.

    17. Re:List Of Games Available Now by Cs.Ender · · Score: 1

      And Unreal Championship is just UT 2003, except worse...

      --
      I know lots of things. Most of them are wrong.
    18. Re:List Of Games Available Now by Anonymous Coward · · Score: 0

      No I fucking didn't.

    19. Re:List Of Games Available Now by The+J+Kid · · Score: 2

      It isn't about EA or not, it's about how American Football & Basketball aren't popular enough to sell as a video game in Europe & Japan.

      --
      Moderation: +4. Modded 70% Funny and 30% Overrated. 100% Saturated.
  13. halo ? by stackdump · · Score: 3, Interesting

    Ok why in the world isn't halo one of the games included in the service, or is it? If you ask me the xbox website is rather cryptic: "look for these new games" ---feel free to correct me, im just talking here.

    1. Re:halo ? by jongus · · Score: 4, Informative
      According to this article, they are planning a multi-player sequel to Halo that will run on Live.

      They better get to it, since they seem to be lacking a strong title to sell the service.

    2. Re:halo ? by Tull · · Score: 1

      Halo isn't one of the games included because it was developed before the Xbox Live service was finalised. However, Halo 2 will be an Xbox Live game.

    3. Re:halo ? by theRiallatar · · Score: 1

      With the Xbox, that shouldn't even be an argument. They've got an 8(10) gig harddrive in it. They can patch it.

    4. Re:halo ? by Tull · · Score: 1

      I had this same argument with an Xbox-owning friend. (I agreed with you, incidentally)

      Apparently, MS have something in their license with developers which prevents them from patching games using the HD. The reason for this is that MS would prefer developers get it right first time rather than release buggy products and endlessly patch them.

      I can see the rationale behind this, but I agree that it would be worth making an exception to the rule in situations like this, where patching is needed to add a feature to a game, especially one which MS are promoting so heavily.

    5. Re:halo ? by Anonymous Coward · · Score: 0

      Actually, you have been able to play Halo, as well as other games, online via Gamespy for quite some time now.

      Not sure why Halo can't play over XBox live. It already has the ability to be networked.

    6. Re:halo ? by Veebs · · Score: 2, Insightful

      Patching isn't an option for Halo, purely because it doesn't have the hooks in the code to look for patches. So while they could easily write one, when you put the disc in the drive, it would not check the HDD for the patch and thus make the whole exercise useless.

      Some people say that they should allow patches in some situations. I don't agree. Morrowind (US version) is buggy beyond a joke, but if they let them patch that then where do they draw the line. Similar to letting Bungie patch Halo. Can all developers then release a game and later add the Live! feature whenever they like?

      c'mon guys, this is a console not a PC. We have been over this

      --
      --- The one with all my ramblings http://www.veebs.com
    7. Re:halo ? by shades66 · · Score: 1

      The reason for this is that MS would prefer developers get it right first time rather than release buggy products and endlessly patch them.

      Nice idea just wonder when they will get around to telling their OS development department this idea!?!?!

      Mark.

      --
      ---- There are 10 types of people in the world. Those that understand binary and those that don't
    8. Re:halo ? by MasterOfMagic · · Score: 1

      You can already play Halo online without subscribing to XBox Live. My friends and I do it all of the time. For Linux (and only Linux, but there is a boot disc in case you don't want to install Linux), go to http://www.xboxgw.com/ for the software. If you're a GameSpy junkie, you can use their software too, from http://www.gamespyarcade.com/software/support/tunn el_xbox.shtml. Note, I haven't used any games other than Halo, but supposedly any game with a system link functionality will work over these.

    9. Re:halo ? by Coldfusion97 · · Score: 1

      The current version of Halo doesn't actually support Xbox Live. I haven't heard anything about Bungie coming out with a version of Halo that does XBL before Halo 2 comes out next November. Halo 2 will definitely support XBL and is supposed to include everything that the Bungie people wanted to do with Halo 1 but didn't.

      --
      Are you saying coconuts migrate?
    10. Re:halo ? by Rew190 · · Score: 2

      Uhm... have you played Mechassault or Unreal Championship yet? They're both top notch.

    11. Re:halo ? by Empty+Sands · · Score: 1

      Halo MP via http://www.xbconnect.com/. Supported system link games: Supported games to date are Halo, Tony Hawk Pro Skater 2x, Tony Hawk Pro Skater 3 , Nascar Heat 2002, Moto GP, TimeSplitters 2, DeathRow, Tony Hawk 4, NFL Fever 2003, Ghost Recon, MechAssault, and Unreal Championship.

    12. Re:halo ? by martyn+s · · Score: 1

      I haven't tried Mech Assault, but UC really sucks. Sorry, it's just not fun.

    13. Re:halo ? by spongman · · Score: 2

      probably soon after they tell their OS department that they only have to design, develop and test their software on one box with no user serviceable parts, very limited addon capabilities, and the limitation that they only have to run one program at any one time.

    14. Re:halo ? by mario64 · · Score: 1

      So all the IE bugs are because people have different graphics/sound cards etc. I thought it was that they wanted the world to have to keep buying new verions, and the patches were just to keep customers interested. M$oft have so many patches they should be run by Long John Silver.

    15. Re:halo ? by spongman · · Score: 2

      buying new versions of IE?

  14. Headset play? by autopr0n · · Score: 3, Interesting

    I've been wondering why there havn't been more options to use voice in online computer games... or has that changed in the past year or so?

    In any event, I think the option of voice communication will bring a whole new dimension to online gaming. It'll be intresting to see how it all plays out.

    It would also be pretty cool to see games like starcraft use voice recognition rather then complex keyboard commands do things.

    --
    autopr0n is like, down and stuff.
    1. Re:Headset play? by AndroidCat · · Score: 5, Funny
      It would also be pretty cool to see games like starcraft use voice recognition rather then complex keyboard commands do things.

      Maybe, if it's reliable and handles voices under stress. And if Microsoft doesn't give Clippy the job: "I see that you're trying to kill the Zerg..."

      --
      One line blog. I hear that they're called Twitters now.
    2. Re:Headset play? by Anonymous Coward · · Score: 0

      I've been wondering why there havn't been more options to use voice in online computer games...

      Because not all of us are keen on having hordes of brain-dead American kids scream obscenities in our ears?

    3. Re:Headset play? by WildBeast · · Score: 2

      Absolutely, many online computer games need to have voice comm enabled, it'll rock. I find myself playing Unreal Championship instead of UT2003, why? Because with voice comm its much more fun even though the controls aren't as perfect as the keyb/mouse combo.

    4. Re:Headset play? by Anonymous Coward · · Score: 0

      The reason isn't just bandwidth concerns. It's often too personal for a lot of people. Often times, one person would speak and all the players would jump on him with derogatory remarks. So there aren't many people who would be willing to transmit their voice over the net in a game.

    5. Re:Headset play? by twitter · · Score: 2
      In any event, I think the option of voice communication will bring a whole new dimension to online gaming. It'll be intresting to see how it all plays out.

      It might interfere with more important things ... While you are screaming, "I've got a MIG at zero, a MIG at zero!" Aviator will type, "Shut up and die," and MIG will silently frag you before you can lift your right arm. With cable modem operators continuing to crimp their lines down to DSL and below, do you really want to waste your bandwith like that?

      • The choice will be:
      • Listen to a bunch of pussies.
      • Frag a bunch of pussies.
      • Change federal law to bring real competition back to high speed ISPs

      It's hard to tell what X-Box players will do, but it's not going to be the third option.

      --

      Friends don't help friends install M$ junk.

    6. Re:Headset play? by Q2Serpent · · Score: 1

      There are already programs for the computer that allow you to talk to the other players...

      ... like Roger Wilco for one.

    7. Re:Headset play? by WildBeast · · Score: 2

      I know but it's not included by default and therefore very few people use it. Also, it doesn't come close to the XBox Communicator.

      Nevertheless, if Roger Wilco was included by default in FPS games then I'll be happy.

    8. Re:Headset play? by mrpuffypants · · Score: 2

      in public games you see a lot less of coordinated, useful use of the headset but in the Quake 3 Weapons factory clan that I am inout guys use voice chat extensively

      defense and offense team on their own channels, all telling each other where the eneimes are and how to eliminate them. It's a lot faster than typing to say the least, and bandwidth is actually not very noticeable

    9. Re:Headset play? by The+Tyro · · Score: 2

      Make clippy like a tamogotchi (did I spell that right?).

      Anyone else remember those things? Little keyfob jobbies that you had to feed, play with, discipline (my favorite), until they grew up or died? Kind of like a SIMS on a keychain...

      Make one for clippy, including some great potential deaths (think "stick figure death theatre" or similar).

      I think I just gave MS their killer app!

      --
      Even if a man chops off your hand with a sword, you still have two nice, sharp bones to stick in his eyes.
    10. Re:Headset play? by AndroidCat · · Score: 1

      Don't let me stop you, it's got a programming interface here.

      --
      One line blog. I hear that they're called Twitters now.
    11. Re:Headset play? by Ozymandias_KoK · · Score: 1

      Zero? Where the hell is that? :)

    12. Re:Headset play? by Mac+Degger · · Score: 2

      Or try this: a totally GNU/GPL PC-to-PC voice program. Compression and cryptography (if&when needed), answering system, party-lines (multiple people on channel), photoID (if&when again):

      http://www.speakfreely.org/

      Looks neat, doesn't it :)

      --
      -- Waht? Tehr's a preveiw buottn?
    13. Re:Headset play? by The+Tyro · · Score: 2

      most interesting... thanks for the link!

      --
      Even if a man chops off your hand with a sword, you still have two nice, sharp bones to stick in his eyes.
  15. beta report? by Anonymous Coward · · Score: 0

    Spanked the NDA on that one, eh?

  16. Xbox Dead? by Anonymous Coward · · Score: 0

    After a dead financial quarter or two by right it should be, but alas it will all come back to haunt us all... :(

    And the worst part, people can buy a generic PC with many more capabilities including better games? TUX racer :)

    Just cause Sony has such a strangle hold, why bother continuing with this dead platform. I just don't get this world+dog domination requirement.

  17. Will this work with any fast IP connection? by autopr0n · · Score: 3, Interesting

    Or do you need to get, say, a cable modem or whatever. The most annoying thing about getting consoles online is that you always needed to use a spesific ISP or whatever, even though I've always had an always on ethernet connection to the 'net (well, since I've been in the doorms, anyway)

    --
    autopr0n is like, down and stuff.
    1. Re:Will this work with any fast IP connection? by Anonymous Coward · · Score: 1, Insightful

      xbox has an ethernet port in the back of it. if you can feed it a net connection, then you're on.

    2. Re:Will this work with any fast IP connection? by mtthws · · Score: 3, Informative

      It depends on how your isp is set up. I work at a university help desk, and we have had several people calling us trying to get their xboxs online. It does not work at my school becouse you have to regester any device on the network to be able to get off campus by going to a web page with that device and giving it some info. With xbox live, or the beta at least, you can only go to the MS site to regester for xbox live. So if you can browse the internet normally with your xbox you can use any isp it would seem, but if you have to use it to regester itself, you are SOL. The only other problem I could see is ISPs blocking the ports it uses. But otherwise all it needs is an internet connection it can use.

      --
      "Whenever you find that you are on the side of the majority, it is time to reform." -- Mark Twain
    3. Re:Will this work with any fast IP connection? by Tull · · Score: 3, Insightful

      It works fine here in the UK on a Univerity dorm connection. If you are able to get out of your Uni network on port 3074 you should be okay. I tested it for a friend before the service went live using a little perl script listening on that port running on an off-campus machine.

    4. Re:Will this work with any fast IP connection? by Zapman · · Score: 2

      It wouldn't supprise me if they had thought of this (mainly since so many DSL providers use the same practice: register your MAC address to use the internet)

      They almost have to be targeting people with a Lynksys router (or linux box with IPmasq), since I know that I wouldn't want to re-cable everything depending on if I was gaming, or surfing...

      --
      Zapman
    5. Re:Will this work with any fast IP connection? by AndroidCat · · Score: 3, Interesting
      Hmm... Couldn't you register with another device (spoofing the MAC) and go ahead and play?

      That could be a nice little campus business for for the people with the technical skills to do it.

      --
      One line blog. I hear that they're called Twitters now.
    6. Re:Will this work with any fast IP connection? by fimbulvetr · · Score: 0

      Guys!
      Thinnk about it...just boot from an xbox linux cd, and lynx to the webpage.
      It's not like the mac address is gonna change.
      That is, if my assumption is correct you don't need a hardware mod to boot of the xbl cd. If you do, you may be in trouble cause I dont think live lets modded boxes work.

    7. Re:Will this work with any fast IP connection? by vanadium4761 · · Score: 2, Informative

      Xbox live has the functionality to spoof a MAC address. In the network config section you can supply the MAC address that the Xbox should use. Seems like it should be fairly easy to get on the net that way.

    8. Re:Will this work with any fast IP connection? by CableModemSniper · · Score: 1

      God almighty, it must be fun typing all those Fs As, Ds, etc. with a game controller.

      --
      Why not fork?
    9. Re:Will this work with any fast IP connection? by Anonymous Coward · · Score: 0

      "Hey, it's just like entering high scores in Defender back home..."

    10. Re:Will this work with any fast IP connection? by Babbster · · Score: 2
      For most people, "re-cable everything" is probably a bit of an overstatement. From what I've read (I've actually got a Linksys switch/router myself :]), people are simply unplugging the DSL router/cable modem from the PC and plugging it into the Xbox. Not TOO big a pain in the butt. Worst-case scenario, you would have to run a 20- to 50-foot cable from the PC area to the Xbox.

      Of course, this assumes you can play Live and nobody will want to use the PC to go online at the same time. Then, of course, a router/switch is probably a necessity.

    11. Re:Will this work with any fast IP connection? by Pfhor · · Score: 2

      I don't know about your university, but ours has a nice little "manual" registration page that will let you enter in the MAC address of any card you wish you have registered under your name. One can have up to four addresses per name, but only one connected at a time. Of course the other trick is to find someone who is living off campus and doesn't need to register on the network, and have them setup the xbox under their name, so you can have both machines online at once.

  18. Xbox Live? Rather... by News+for+nerds · · Score: 1

    I would like to play dirt-cheap Dead Or Alive 3 when Xbox Dead.

  19. tip by Anonymous Coward · · Score: 0

    Try a tinfoil hat to block their mind control rays.

    1. Re:tip by fatgraham · · Score: 1

      or shave whilst playing these games

  20. Important Question by Anonymous Coward · · Score: 0

    Will my modded Xbox be able to play xbox live?

    Fucking20secondswaittillpostitsucksevenworsethan dr pepperwhichlicksmylefnetustandsodoestheshoutingfil terwhichsucksevenworsefuckyouslashdot

  21. Seriously... by SexyKellyOsbourne · · Score: 1, Insightful

    Who would pay to play online with games that would either:

    1) An action/sports game that would lag so bad as to be unplayable.
    2) Be a RTS game with too low of a resolution on a TV to be playable (Warcraft III, Empire Earth, etc)
    3) Be a FPS played with a GAMEPAD, instead of a keyboard and mouse.

    For about $500, comparable to what you'd spend on an Xbox, you can put together a PC that can do far more, plus play online games that are far more fun than anything on the Xbox.

    The Xbox is really just a kid's system, as well as a system for those who are not computer literate. Internet functionality on a console system is just a cheap hack, not a viable basis for an industry.

    1. Re:Seriously... by Anonymous Coward · · Score: 0, Funny

      Hey whore, how's the whoring?

    2. Re:Seriously... by Fizzol · · Score: 1

      You obviously haven't tried it and don't have a clue. So stop yammering about what you don't know.

    3. Re:Seriously... by Anonymous+Cowtard · · Score: 2

      The GUI is really just a kid's system, as well as a system for those who are not computer literate. GUI functionality on a desktop system is just a cheap hack, not a viable basis for an industry.

    4. Re:Seriously... by Syphn · · Score: 5, Interesting

      I would pay to play online for this. I know it is hard to put away the anti-microsoft bias for just a few minutes, but really - think about what your getting here. Games free of cheating and any sufficent lag - if it works as well in effect as it does on paper.
      1) an Action Sports game would not lag awfully bad. Everyone on this network must have a broadband connection. No 56kers lagging down the server .
      2) Too low of a resolution? Have you ever heard of HDTV? I know that is a bit of an investiment, but for those who have it, i cant imagine it would be too grainy to play an RTS.
      3) Have you tryed Halo? How about Time Splitters 2? I was skeptical weather or not I could stand to play a FPS on a console, but the controller works. For me, it just seemed natural, even after playing on a key/mouse combination for quite some time.

      500 Dollars? Thats a little more then you would spend on a Xbox. 200 for the box, 50 for the service and 50 for a game. Whats that..300? Might make a more reasonable Xmas present for a high school student then a Computer.

      Maybe the Xbox is a kids system, though I dont see where you get that impression from. Just because it is a console? And it is hardly a system for the computer illiterate - I have my computers for when i want to play on them, but I have my Xbox for gaming. When i want to go out, buy a game, and pop it in the Xbox and play online I can. No need to worry about drivers, compatibilty, or anything else of the sort.

      I never liked consoles much, and I know that computers have there advantages, but im beggining to like my Xbox more and more as I play it.

    5. Re:Seriously... by Tull · · Score: 1

      > An action/sports game that would lag so bad as to be unplayable.

      MotoGP was one of the Beta test games, and as a non-games player I was very cynical about performance. But from what I have seen it's been possible to have 16 players in a game without any noticable problems.

      I've seem lag problems once - in this case the player in question was "interpolated" into their race position and suddenly jumped to their actual position when the data was transferred - not ideal but it didn't really affect the gameplay.

    6. Re:Seriously... by WildBeast · · Score: 2

      Lag so badly? I have yet to experience any lag.

      Yes for $500 you can put together a PC that plays online games but the problem is that very few online PC games have voice chat enabled by default. It makes a big difference.

    7. Re:Seriously... by Elbereth · · Score: 1

      No cheating? Are you crazy? Every single online game has buttloads of cheaters. Not even Blizzard can get rid of the cheaters. The fuckers seem to have given up on Diablo 2. The 1.10 patch is months late and the game is going to hell in a hoardric cube. Har har.

      Be nice and don't moderate me down. I didn't use my +1 posting bonus.

    8. Re:Seriously... by user+flynn · · Score: 1

      I like to rent games, beat 'em, and buy them if I feel they have EXCELLENT replay value. I can't do that with PC games.

      --
      In the distance you hear an ominous moo.
    9. Re:Seriously... by noshellswill · · Score: 0

      For the 'not computer literate' ... eh, pad're, but talkative, hehe ... Sounds like every gal in town & sounds like --- a TELEPHONE. IN OTHER NEWS , dweebs set pinkslip record while M$ shares surge in recent trading ...

    10. Re:Seriously... by Alsee · · Score: 2

      Yes for $500 you can put together a PC that plays online games but the problem is that very few online PC games have voice chat enabled by default. It makes a big difference.

      On a PC all you have to do is run another program in the background. Battlecom, RogerWilco, TeamSound, probably others. Take your pick.

      On a game console you can't just download a free program and run it in the background. On a PC you can.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    11. Re:Seriously... by WildBeast · · Score: 2

      And exactly how many people use Battlecom, RogerWilco, TeamSound, etc.? And how many servers support them? From my experience, not many. That's the problem.

    12. Re:Seriously... by vanadium4761 · · Score: 1

      Resolution: I do have an HDTV and Unreal Championship is the first game I have purchased which specifically supports the higher resolutions as well as widescreen. All I have to say is it is amazing. I had no idea what I was missing until I saw unreal on my TV.

      Cheating: This is why Xbox live blocks the mod chip, the game has to be signed by Microsoft, if its not it can't be played. You can't cheat, if you can't run code Microsoft didn't sign, its that simple. There is this functionality to counter-strike and probably other PC games, but its rare to see a server admin enforcing it. Anything is possible I suppose, but I really doubt we will see cheating on the Xbox live service.

    13. Re:Seriously... by Rew190 · · Score: 2

      I have the service, and I'm also a PC gamer.

      1. I have noticed NO lag yet, and I've played it at peak internet traffic hours. This service was built with only broadband in mind and has been optimized for it. If you get the chance to try this out, after about an hour of jumping on different servers etc you'll realize this is a non-issue.

      2. Consoles aren't for RTS games. If that's what you're going after, then obviously you stick with a computer. I don't know too many gamers that just play nothing but RTS', though. The resolution is also a bit of a non-issue. Even though I know my games are only playing at 6 by 4, it still looks great. Again, it's just one of those things where you have to play with it yourself to realize how little it really matters.

      3. True, I have a LOT more precision with a mouse and keyboard, but the two-analog-stick system works fairly well. Trust me, it doesn't take any of the fun out of Halo or Unreal Champhionship.

      An XBox costs $200. The Live setup costs $50. If you wanted to get Mechassault AND UC it'd be another $100. Toss in another $25 for an extra controller. 375 bucks.

      What you get for that is (so far) a lag-free playing environment, the ability to bring over a couple of friends and form teams for CTF or Mechassault or whatever and play with all of them in the same room using one live account against another team of whoever somewhere else in the world. This is a BLAST.

      Which XBox games have you played on Live that brought you to the conclusion that it sucks?

      XBox live isn't like playing multiplayer games over the internet. It's a hell of a lot easier and faster. The headset works MUCH better than I thought it would, and it does bring in a new dimension to the whole experience.

      I very much doubt that you've ever tried out this system.

    14. Re:Seriously... by Anonymous Coward · · Score: 0

      "The Xbox is really just a kid's system"

      You just described ALL of the consoles.

    15. Re:Seriously... by monthos · · Score: 1

      I am a serious PC gamer, however you seem to have not played the system before renting.
      lemme go through your statements here

      1: NFL Fever doesnt lag for me, its awesome gameplay
      2: I havnt played any on the xbox yet, but reading text on a tv isnt hard, as rpg's have been doing it a long time. and thats the only reason i could think of for you to make such a comment
      3: FPS can be done well if the controllers are right. Halo is just awesome on teh xbox, and the controls are quick to adapt to, i admit its the only FPS game i can play on a console, but it is proof that it can be done well. Ill just have to wait for the online version now.

      And you forgot to mention racing games, which btw are lacking on PC's and are VERY good on gaming systems, which have a MASSIVE following who would LOVE to play them online.

      Point being, if you want to stick to your pc's fine thats your opinion, however since it appears you havnt even tried teh service yet, please dont knock it down just becouse your anti-console gaming, not everyone wants to spend a shitload of money on a computer. And i havnt even addressed the huge cheater problem with pc games....

    16. Re:Seriously... by edA-qa · · Score: 1

      Perhaps "free of cheating" may be a little bit too strong of a phrase (it would certainly be one of the high selling points were it true).

      From Google:
      "xbox cheat" = 687,000 results
      "xbox modchip" = 25,400 results
      "xbox game crack" = 59,800 results

      Naturally I can't draw definitive conclusions from search results, but I would guess this system is just to prone as cheating as any other. Even without cracks and modchips, all of the games on the XBox live as susceptible to the proxy server cheats (such as aiming proxies).

    17. Re:Seriously... by mcc · · Score: 2

      I know it is hard to put away the anti-microsoft bias for just a few minutes, but really - think about what your getting here.

      I don't have to put away my anti-microsoft bias at all.

      Online adapters for the gamecube and playstation are already available.

      Moreover, as it is, the playstation adapter has one game available that makes me drool violently (Tribes Arial Assault.. especially since, as a mac user who loves Tribes, i spent two years waiting for the mac port of Tribes 2 and never actually got it) and one game available that i would consider buying (Frequency), and i haven't looked at all the PS2 games currently available. The gamecube adapter, i'm not really certain if any games are available for it yet (are they?) but the one game that is at the least *coming* (Phantasy Star Online) makes me drool violently.
      The x-box adapter, meanwhile, has one game that i would consider buying (Ghost recon) and i've looked at everything available. So i can see where yeah, the x-box adapter would be a really good deal if you are the kind of person who likes Mechwarrior and Sports games.. but this does not apply to me.

      I don't have to put away my anti-microsoft bias to get this. I can get about this exact same thing from non-microsoft sources, and i like what the non-microsoft sources are offering better, (although i do consider the telephony feature of the x-box extremely extremely neat and the only real microsoft innovation i can think of in recent memory.. i'd rather type to communicate).

      Anyway, i'm getting a gamecube for christmas, and perhaps i can convince my brother to buy the internet adapter and Tribes for his PS2 when i visit my parents over christmas.. i can't think of anything in the x-box world that i'm missing that's worth having. i'm happy :)

    18. Re:Seriously... by Alsee · · Score: 2

      And how many servers support them?

      Huh? You run any of the chat programs and connect to each other. What does it have to do with servers?

      And exactly how many people use Battlecom, RogerWilco, TeamSound, etc.?

      I dunno, but my friends have it, and I occationally mention it to people I play with.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    19. Re:Seriously... by Shelled · · Score: 2
      I know it is hard to put away the anti-microsoft bias for just a few minutes

      The original post didn't use the word Microsoft anywhere, it compared consoles to PCs as gaming platforms.

      Cost: For high resolutions a PC is still much cheaper than an Xbox+HDTV for gaming, with no additional monthly charges for being online. The PC also has a lot more uses including multimedia.
      Resolution: PCs and PC game resolutions are increasing monthly and HDTV won't for a long time. Even old games are being upgraded, the last HalfLife patch or two bumped its max to 1600x1200. Correct me if I'm wrong, but isn't this midrange PC resolution still well beyond the range of current hi def TVs (or at least any that don't cost like a small car)?
      Lag: It's not uncommon for game servers to have a minimum ping requirement and some will automically boot laggers. In any case, as regular gamers know, broadband can have as high or higher ping than modem players. It all depends on network latencies and distance to the server. Kicking out the modem users is no guarantee that some players won't lag the server.
      Cheats: Granted, at least not yet. I don't expect it will take too long.

      No need to worry about drivers, compatibilty, or anything else of the sort.

      In years of gaming I have never had to upgrade a driver to make a new game work. Ever.

    20. Re:Seriously... by Shelled · · Score: 2
      It makes a big difference.

      It certainly does. It fills arenas with pre-pubescent dorks singing, playing the radio, hurling racial slurs and generally ruining the game. HalfLife rolled this in a while ago. I disabled it two days later.

    21. Re:Seriously... by erdna · · Score: 1

      All Xbox Live traffic is encrypted - every packet. And you can bet they tested this area pretty well. You're not going to see server proxy cheats anytime soon until (and *if*) that little issue is gotten around.

    22. Re:Seriously... by erdna · · Score: 1
      Totally have to agree with the above. Put the anti-MS bias aside and just try the damn thing - you may just find that they've done something good.

      $49 a year is a steal for this - even if they didn't release a single other game for the service (which is obviously unlikely). Try it for a few hours - I showed it to a couple of Mac-loving friends who have no Love for Microsoft last night. They each went off and bought an Xbox, a Live starter kit, and some random games (Mech Assault being the best of the bunch, in my opinion.)

    23. Re:Seriously... by hyoo · · Score: 2

      Im sorry to burst your bubble, but a $200 console can't play any of the xbox games at a frame locked 60 fps. Top end ($400+) video cards finally match the bandwidth that the XBox has for video memory. Remember that the XBox uses video memory for everything.

      It's a kids systems that does stuff better than dads computer.

    24. Re:Seriously... by The_Guv'na · · Score: 1

      500 Dollars? Thats a little more then you would spend on a Xbox. 200 for the box, 50 for the service and 50 for a game. Whats that..300? Might make a more reasonable Xmas present for a high school student then a Computer.

      You can get a pretty damn good computer for $300; It'll let you surf the 'net, play mp3's, download pr0n, chat up jailbate, uhhh... but I wouldn't bother trying the E3 DoomIII Demo.

      Ali

  22. Too bad... by Psx29 · · Score: 5, Informative

    If you have a modchip you are banned permanently and it seems so called "legitimate" users are being banned as well in the midst of microsoft's "anti-cheating" efforts.

    1. Re:Too bad... by Anonymous Coward · · Score: 0

      XBOX Live rocks! I was part of the beta, but in typical MS fashion, they forgot to send me the CDKEY. So, I was able to start playing on the 14th. GHOST RECON is most excellent, over and above the PC version. The voice chat can lag, but for the most part is right in sync and as clear as a (one way) phone coversation.

      I dis-like it, but I give XBOX LIVE a 5 out of 5.

    2. Re:Too bad... by tomstdenis · · Score: 1

      So what? Its their service. They could if they wanted ban all people with 'e's in their name.

      --
      Someday, I'll have a real sig.
    3. Re:Too bad... by Dark+Lord+Seth · · Score: 0, Troll
      If users attempt to access Xbox Live with an Xbox installed with modified hardware or unapproved software, yadda yadda...

      Unapproved software? let me get this straight, people buy a hideously expensive though souped-up PC in a horrid black box which the MS marketing department calls an "Xbox" and people can't even decide what to put on their own PC/Xbox? Anyone got a slight idea that this is specifically aimed at those people who put Linux on their very own Xbox?

    4. Re:Too bad... by Fizzol · · Score: 1

      >hideously expensive In what universe is an Xbox hideously expensive? It's stinking dirt cheap. Then again, as long as you're bashing Microsoft around here it doesn't matter what the facts are or how long ago your grip on reality slipped. "Xbox, 2 of the season's hottest games, and the new Controller S. All for $199!"

    5. Re:Too bad... by RedX · · Score: 2
      So what? Its their service. They could if they wanted ban all people with 'e's in their name.

      I'd agree with this statement, but only if Microsoft were refunding the $50 to people that they've banned. As it is, they're banning people without telling them (making people wonder if there's a network problem or a problem with their setup), and they're keeping the $50.

    6. Re:Too bad... by tomstdenis · · Score: 1

      TOS anyone?

      If they pre-emptively banned you [that is before you even login] then yes, but if you're an ass and abuse the service... well tough cookies.

      --
      Someday, I'll have a real sig.
    7. Re:Too bad... by trahma · · Score: 1

      A mod chip allows for user interference within a game. I'd prefer to not have someone running a noclip cheat and running through walls fragging me in an FPS or who knows what may be worse.

    8. Re:Too bad... by RedX · · Score: 2

      So having a hardware modchip installed in your XBox to run Linux or some other software makes you an ass who abuses the XBox Live service?

    9. Re:Too bad... by tomstdenis · · Score: 1

      Essentially yes. For example, with a modchip you can play hacked easily. I know if I payed for the service I'd want to play people who were not actively cheating.

      Besides, its *their* service. To use it you have to play by their rules. So even if you don't cheat they may not like hacked boxes on their network.

      Nobody said you had to buy an X-box however. So if you bought one, hacked your box then got kicked off the service all I have to say is HA HA, HA HA HA, HAHAHAHAHAHA.

      Tom

      --
      Someday, I'll have a real sig.
    10. Re:Too bad... by Anonymous Coward · · Score: 0

      No one said you had to cross the street however. So if you crossed the street and got hit by a car, all I have to say is HA HA, HA HA HA, HAHAHAHAHAHA.

    11. Re:Too bad... by tomstdenis · · Score: 2, Insightful

      Difference there which I see the typical /. AC cannot notice.

      If you hack your X-Box you're knowingly [hopefully] trying to defy MSFT. Whether you should be allowed to [I think so] is not the issue here. The issue is whether MSFT should respect you as a user on the live service.

      What I was trying to originally establish is if you hack your box then MSFT has every right to ban you from their service because I'm rather certain the TOS has something todo with that.

      Why do you AC's think the world revolves around yourself? Sure you should be able to hack it, but no, the company shouldn't help you steal from them [because lets be honest the majority of people are not interested in putting Linux on a gaming station, you could for instance, but Linux on a normal desktop...]

      Tom

      --
      Someday, I'll have a real sig.
    12. Re:Too bad... by zonker · · Score: 0

      i agree to a certain extent however i haven't seen anyone with any hacks that can actively support cheating via a modchip. most modchips i've seen allow for playing out of region dvd's and foreign games, not cheating. that is not to say this won't happen in the future, but as far as i know it hasn't happened yet...

    13. Re:Too bad... by gvonk · · Score: 2

      No. I think that the market assumes that when you buy Product B, designed for Product A, you will be using an unmodified version of Product A, and if you have modified it beyond normal functionality (which I know is debatable with backups and imports, so don't kill me with modchip ethics lessons), you shouldn't expect it to work.

      --


      El Karma: excelente(principalmente la suma de moderación hecha a los comentarios de los usuarios)
    14. Re:Too bad... by Babbster · · Score: 1, Flamebait

      If they are indeed banning users of modchips, I have no problem with it. One of the things that has killed [the enjoyment of] online games in the past is cheating. If you don't have a modchip in your box, you are much (probably a few thousand times) less likely to have the ability to cheat.

    15. Re:Too bad... by erdna · · Score: 1
      This is bad?

      Modchips = ability to run unsigned code.

      Unsigned code = potential for Gamesharks, or background cheating applications.

      No modchips means it's a hell of a lot harder to cheat on Live than in any other gaming environment.

      Will it happen someday? Probably... but the advantage of running a full fledged *service* is that this sort of thing can be monitored, people can be removed, and the people who just want to have a good time for pennies a day can. I'm happy to see Microsoft taking security seriously enough to ban modchips - even if it pisses a vocal minority off.

    16. Re:Too bad... by Blue+Stone · · Score: 1

      "So what? Its their service. They could if they wanted ban all people with 'e's in their name.
      I'd agree with this statement, but only if Microsoft were refunding the $50 to people that they've banned. As it is, they're banning people without telling them (making people wonder if there's a network problem or a problem with their setup), and they're keeping the $50.
      "

      Er... what if you've actually gone out and bought an X-Box because you want to play online?
      So they're down the cost of the console, the games as well as the Live fee.

      --
      Corporation, n. An ingenious device for obtaining individual profit without individual responsibility. - Ambrose Bierce
    17. Re:Too bad... by Anonymous Coward · · Score: 0

      The two have nothing to do with each other.

    18. Re:Too bad... by Anonymous Coward · · Score: 0

      Luckily their Xbox unit will be out of business within two years. I'll just be thankful to not have MS wielding their monopoly in another market. Good riddance.

    19. Re:Too bad... by Anonymous Coward · · Score: 0

      Exactly -- all it takes is the most basic of mods to allow a Game Shark level of cheating, which will play havoc with about any game.

  23. Isn't broadband expensive in AU? by yerricde · · Score: 1

    there would be a market here for it.

    Xbox Live requires broadband Internet access. Isn't broadband Internet access really, really expensive in Australia?

    --
    Will I retire or break 10K?
    1. Re:Isn't broadband expensive in AU? by jez9999 · · Score: 1

      Xbox Live requires broadband Internet access.

      WHAT?! How in hell can this work? OK, for dialup, there is one standard. Your modem can try to connect at 56k, 33.6k, 28k, etc, but broadband? I mean there must be hundreds of different standards over the world, ADSL, SDSL, various proprietary cable networks... if it REQUIRES broadband access, presumably it assumes a certain standard? And if it does, it certainly aint gonna be useable by the majority of people.

    2. Re:Isn't broadband expensive in AU? by OblvnDrgn · · Score: 1

      What?! How in hell can this work?

      Without doing too much research? By having a network cable port in the back of the adapter instead of a phone jack. It works pretty easily, actually.

    3. Re:Isn't broadband expensive in AU? by CityZen · · Score: 2, Insightful

      You've heard of TCP/IP, I hope?

    4. Re:Isn't broadband expensive in AU? by XO · · Score: 2, Informative

      Apparently the Xbox has a standard Cat 5 ethernet jack on it, and by default it simply requests a DHCP lease, though there are configuration options for other systems. At least, that's what I've been told, since I deal in high speed internet services, and have already had several customers who are getting said internet access solely for their Xbox's.. most of them don't even HAVE PC's.

      --
      "Champagne for my real friends - and real pain for my sham friends!" http://ericblade.postalboard.com/
    5. Re:Isn't broadband expensive in AU? by ejdmoo · · Score: 1

      Though this is a stupid comment, it makes me think that what if you have a shared dialup connection, so you have an internal ethernet? Does it measure bandwith to make sure you're not cheating or something? What about broadband in really busy places with zero upstream?

    6. Re:Isn't broadband expensive in AU? by Simon+Garlick · · Score: 2

      There's this thing called TCP/IP. Maybe you've heard of it?

    7. Re:Isn't broadband expensive in AU? by spongman · · Score: 2

      the XBox doesn't contain a modem, it just has a regular twisted-pair ethernet interface which connects directly to your broadband modem via a cat5 cable. the XBox just talks IP which is bridged/routed by your modem.

  24. New York had to ... by mtec · · Score: 1

    ...get out the bug spray

    --
    Cake or Death? Cake Please!
  25. XBox Online by Anonymous Coward · · Score: 0

    The terrorists have already won.

  26. Lots of fun, might help MS out... by Anonymous Coward · · Score: 5, Informative

    I picked up my XBox live kit Thursday, and although I haven't been playing it constantly since then, I really enjoyed the experience. The only live capable game I have at the moment is Mech Assault, which is a great game, but I was hoping for a couple more play modes, including Co-Op.

    I think the idea behind the service is a great one. MS specifically defined the network performance to which the games must conform to make sure that lag was minimized (haven't had a single bit of lag yet) and that the voice worked without interfering with the game. The voice feature itself works as you'd expect. Voices are very clear, and the sounds of the other players only comes through on your headset, so the sounds for the game itself are not affected.

    One feature I did find interesting was the ability to have more than one user on the local XBox, and still use the Live. Using this, a friend can play with you (split-screen or what have you) against the other Live players.

    All in all, I thought the service was extremely well done. I hope this helps Microsoft come a little closer to breaking even with XBox. Not that they need money, but I enjoy my XBox, and I don't want to see it disappear.

    1. Re:Lots of fun, might help MS out... by Dead_Smiley · · Score: 1
      Not that they need money, but I enjoy my XBox, and I don't want to see it disappear.

      (I know I am going to be flamed for this!)

      Damn, I hate to bust on you but all companies need money to survive. Even Microsoft. If they had the attitude, "Hey we have plenty of money... let's just lose money from now on and it will be OK." They would eventually be gone.

      I don't like some of the things they do either, but they can't lose money on the Xbox line (meaning: Xbox, games, Xbox Live service) as a whole. Sure they can lose money on the base Xbox hardware forever if the rest of it pulls a profit.

      --
      I know what the Internet is, what the hell is this Interweb business?!
  27. Whacked! the game is about.... by BRock97 · · Score: 3, Informative

    GR will do nice , as most players will have played cs....Whacked, I have no idea about actually.

    Whacked! is supposed to be a multiplayer gameshow that allows the online player to pick a persona (including a woman who runs around naked-but-censored the entire show) and then compete in various contests. If you are at all into Nintendo games, think Mario Party, but for adults. It scored poorly, though, with only a 5.6 from Gamespot (who, I believe, is a truly impartial reviewer).

    --

    Bryan R.
    The price of freedom is eternal vigilance, or $12.50 as seen on eBay.....
    1. Re:Whacked! the game is about.... by The+J+Kid · · Score: 1, Funny

      (including a woman who runs around naked-but-censored the entire show)

      Edit: Xbox will fail.

      |:P

      --
      Moderation: +4. Modded 70% Funny and 30% Overrated. 100% Saturated.
    2. Re:Whacked! the game is about.... by interiot · · Score: 2

      Let me tell you, the naked chick is awesome, in a good way too. However she moves, it's always in an outrageous way, she's flipping through the air, or her censor bars are jiggling (oo la la!), or something crazy.

  28. No, more like $300 per year by yerricde · · Score: 3, Insightful

    $44.99 or ~$3.75/month

    The median American family with Internet access has dial-up at $20/mo. Xbox Live requires cable or DSL at $40/mo. To that $4/mo month we must add the estimated $20/mo for an upgrade from dial-up to (e.g.) MSN broadband. So if the median American family with Internet access buys Xbox Live for the kids, it'll cost $24/mo or $288/year.

    I don't know about you, but the fact that Xbox Live doesn't work with dial-up prevents me from considering buying it.

    --
    Will I retire or break 10K?
    1. Re:No, more like $300 per year by tomstdenis · · Score: 1

      "I don't know about you, but the fact that Xbox Live doesn't work with dial-up prevents me from considering buying it."

      Who wants to play MP games over dialup anyways? Isn't the whole point to show off how rich you are by having broadband?

      Tom

      --
      Someday, I'll have a real sig.
    2. Re:No, more like $300 per year by Anonymous Coward · · Score: 0
      I don't know about you, but the fact that Xbox Live doesn't work with dial-up prevents me from considering buying it.

      Good! I wish more games would do this! Get rid of you lame 300+ ping losers who slow the whole game down for the rest of us!

    3. Re:No, more like $300 per year by Anonymous Coward · · Score: 0

      I'm not going to factor in my broadband expenses into the cost of XBox Live. Without or without XBox Live I'd have (and have had) Broadband so it's not something I have to pay extra for to use my XBox.

    4. Re:No, more like $300 per year by tuxlove · · Score: 1

      I don't know about you, but the fact that Xbox Live doesn't work with dial-up prevents me from considering buying it.

      But why would you even want to use it with dialup? It doesn't work with dialup because the bandwidth requirements for decent gameplay are far beyond the 4-6k/second you might get over your modem. Even if they could reduce the bandwidth requirements somehow, that would mean no voice, and the LPBs would waste you anyway.

    5. Re:No, more like $300 per year by wackybrit · · Score: 2

      I survived a whole 4 months on my 56k beating LPBs in Return to Castle Wolfenstein after it came out. This is mainly because RTCW is a game of knowledge and strategy, and not 'guns ablazing'.. and some people really suck at remembering the maps or coming up with strategies.

      After a few months, unfortunately, playing on 56k became extremely slow.. especially since many of the servers started getting into 32 and 64 player matches. So I had to quit.. but those were fun times. Fun times.

    6. Re:No, more like $300 per year by Anonymous Coward · · Score: 0


      Oh you did not. I kicked your ass day in and day out and all you did was bitch about lag. Funny how the story now changed. Asshole.

    7. Re:No, more like $300 per year by Coldfusion97 · · Score: 1

      I don't know about you, but the fact that Xbox Live doesn't work with dial-up prevents me from considering buying it.

      That's one of the main points of Xbox Live; who the hell actually wants to play with someone on a dialup connection when you've got a broadband connection?

      Besides, dialup isn't all that feasible with most games. Bungie recommends 256 Kbps of bandwidth per player for Halo. That's not a bullshit figure either -- there have been times when I've been in 8+ player games here on campus and we're getting lag on the school's 10/100 network because of P2P filetraders in the building utilizing 50% or more of the intracampus bandwidth.

      --
      Are you saying coconuts migrate?
    8. Re:No, more like $300 per year by Have+Blue · · Score: 2

      Dialup is unusably slow for modern network gaming. I'm not being a bandwidth chauvanist, I know this because I'm using dialup right now :P

    9. Re:No, more like $300 per year by Anonymous Coward · · Score: 0

      Not all games need high bandwidth or low latency because not all games are fast-action games. See my other comment.

      -- yerricde
    10. Re:No, more like $300 per year by jez9999 · · Score: 1

      that would mean no voice

      Voice is quite possibly the most annoying development in online gaming there has been :-) I can't stand hearing some total and utter moron yelling some incomprehensible crap on CS, i just mute them immediately. Sure, it was cool at first, for about 2 seconds.

      Maybe it is more useful if you're talking to established clan members, I dunno.

    11. Re:No, more like $300 per year by jez9999 · · Score: 2, Insightful

      Bungie recommends 256 Kbps of bandwidth per player for Halo.

      Ya know, with multiplayer games getting that bandwidth-hungry and everyone on campus starting to play them, pretty soon it won't be the p2p software which is the problem. Can you imagine all the uni students sitting in their dorms at night with their l33t Xboxes, munching 256k each?

    12. Re:No, more like $300 per year by martyn+s · · Score: 1

      That figure is only so high because it wasn't meant for online play. When you have a LAN 256 Kbps per player is easy. I think the games designed for xbox live use much less bandwidth. But still, I WOULD NOT want to be playing with people on dial up.

    13. Re:No, more like $300 per year by Babbster · · Score: 2

      There are a few factors to consider when looking at the decision Microsoft made in going broadband only: 1. Service. Requiring broadband gives them the opportunity to offer more service per connection (the voice communication being the prime example) with nobody who HAS the service feeling left out. 2. Customer satisfaction. As has been stated many times by others, broadband users can get very touchy when a game they're in is being "ruined" by a bunch of people coming in on dial-up connections. I hate to admit it, but when I was playing PC FPSs online, I too would tend to quit out of a game if my teammates were all 300+ ping while I was sitting at 65. Like it or not, action games will tend to go to the lowest ping bastard out there, and team games are made tougher by big differences in latency. 3. Ease of development. I think this is the most important factor for the future success of XBL. By requiring broadband, they have given the game developers more space in which to optimize their games and add features that might not be available if they had to stick to narrowband limits. The more headroom a developer has in this area, the more comfortable they are going to be in developing their Live-enabled game and, of course, the fancier they can get with the games. As an example, the first-generation of multiplayer titles allows for 8 players (MechAssault) or 16 players (Unreal Championship). As time goes by, that number is probably going to go up (as they figure out how to optimize games for a broad-band-only service and, of course, provide dedicated servers) with an attendant increase in map sizes and game options. 4. Increasing penetration. The potential is there to expand the reach of broadband with people getting it for Xbox Live and people wanting - and asking for - it for Xbox Live. Applications are what we need to drive broadband adoption, something most of us want. Given the above, I'm glad MS chose broadband only for their service. I know that I've had fun with it (beta testing) so far, and I'm looking forward to picking up MechAssault tomorrow and start doing some real damage.

    14. Re:No, more like $300 per year by Babbster · · Score: 0
      I apologize for that message.

      Clearly, previewing and putting a P in brackets is too complex for me today. :(

      Here it is in a more palatable format:

      There are a few factors to consider when looking at the decision Microsoft made in going broadband only:

      1. Service. Requiring broadband gives them the opportunity to offer more service per connection (the voice communication being the prime example) with nobody who HAS the service feeling left out.

      2. Customer satisfaction. As has been stated many times by others, broadband users can get very touchy when a game they're in is being "ruined" by a bunch of people coming in on dial-up connections. I hate to admit it, but when I was playing PC FPSs online, I too would tend to quit out of a game if my teammates were all 300+ ping while I was sitting at 65. Like it or not, action games will tend to go to the lowest ping bastard out there, and team games are made tougher by big differences in latency.

      3. Ease of development. I think this is the most important factor for the future success of XBL. By requiring broadband, they have given the game developers more space in which to optimize their games and add features that might not be available if they had to stick to narrowband limits. The more headroom a developer has in this area, the more comfortable they are going to be in developing their Live-enabled game and, of course, the fancier they can get with the games. As an example, the first-generation of multiplayer titles allows for 8 players (MechAssault) or 16 players (Unreal Championship) - fairly low. As time goes by, however, those numbers are going to go up (as they figure out how to optimize games for a broadband-only service and, of course, provide dedicated servers) with an attendant increase in map sizes and game options.

      4. Increasing penetration. The potential is there to expand the reach of broadband with people getting it for Xbox Live and people wanting - and asking for - it for Xbox Live. Applications are what we need to drive broadband adoption, something most of us want.

      Given the above, I'm glad MS chose broadband only for their service. I know that I've had fun with it (beta testing) so far, and I'm looking forward to picking up MechAssault tomorrow and start doing some real damage.

    15. Re:No, more like $300 per year by InnovATIONS · · Score: 2
      I think that what it boiled down to was to have voice chat or not. There was no way they could have fit both voice chat between all the players and sufficient bandwidth for the games that they wanted to do.

      Broadband already costs roughly the same as having a second phone line in your house, which most heavy internet users do anyway. So the problem is not so much cost as availability. If this pushes the availabiltiy of broadband to the places that do not have it yet then I am 100 percent for it.

    16. Re:No, more like $300 per year by Anonymous Coward · · Score: 0

      So if the median American family with Internet access buys Xbox Live for the kids, it'll cost $24/mo or $288/year.

      First off , they shouldn't be buying this for the 'kids', Microsoft expressed quite adamently that the Xbox was being designed with ADULTS in mind . Secondly , its not like Xbox live will be all they get for their money , don't forget they will have access to better bandwidth , 20-50 times faster than their dial-up . Its people like you who pay 22.95 a month for AOL , when for about 8$ more you could find a low-speed DSL that blows AOL away . I have WOW cable service and I realistically see 1.3Mbps down / 590Kbps up and I only pay 35$ a month . I ,a working adult, can easily afford both Xbox live , and the cable service I already had . If the kids can't get it , FUCK EM . GO buy a gamecube .

  29. Nah - by Anonymous Coward · · Score: 0

    But they are laughing. They know it's part of the bread and circuses we'll indulge in before we ceast to exist as a nation

  30. Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 3, Insightful

    I mean... is it because it's Microsoft? Take a minute with me and let's imagine something.

    Imagine if a company called Penguin Soft created a console that is very similar to what Xbox is. The console is entirely based on Linux. Exact same specs like the Xbox but run Linux instead. Would you still hate it? I don't think so... you would be praising it as the best invention ever! A huge Linux success!

    Xbox is very cool... regardless of the fact that Microsoft made it. And I KNOW if it was a linux based console, you'd all love it in an instant.

    Very sad... if only people were fair and mature...

    1. Re:Why do you guys hate Xbox so much? by BRock97 · · Score: 3, Insightful

      Maybe this is a flame, and maybe it isn't, but I will bite and post a reply.

      Your statement about the Xbox being cool is partially right. The Xbox hardware is cool, and this is what upsets me the most. Microsoft has put out an extremely powerful console and the potential that it has is mind blowing. But, and this is a huge but, their games mostly blow!

      This is not meant as a flame either, but their games truly stink. Of course, I should have prefaced this with the fact I don't like sports games, but even those are available on all systems and not a one is an Xbox exclusive. Since Halo was release, I challenge you to show me a game that you would consider a must own game. PS2 has them in spades (GTA: Vice City, Final Fantasy, Jak and Daxter, Virtua Fighter 4, etc) and even Gamecube has a few (Super Mario Sunshine, Metroid, the Resident Evil series, etc).

      The main issue here is that I believe Microsoft sees the Xbox as a foot-in-the-door system to get them noticed. Their primary concern would be to build up momentum for their uber system in the Xbox 2 which will have all the TIVO stuff and central digital hub junk along with the game system. In that regard, they are pouring money into the advertising and the online aspect never considering the content. Hopefully, that will change since I have great hopes for the hardware in that box!

      --

      Bryan R.
      The price of freedom is eternal vigilance, or $12.50 as seen on eBay.....
    2. Re:Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 0

      Fuck's sake, look at this. The most insightful comment here and it's only at 1. Shows what idiots the /. mods are.

      Watch as this gets trolled. You're all fucking goatse.cx boys anyways.

    3. Re:Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 0

      Making a judgement based solely on the product, without looking at the company behind it is dumb.

    4. Re:Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 0

      wtf are you talking about? the xbox *wasnt* made by some small company using linux. the xbox is a piece of shitty hardware that was poorly designed (as a console) and has one good game that really sold. how else can you explain the 177 million dollar loss this year? do you call that "very cool"?

    5. Re:Why do you guys hate Xbox so much? by IamTheRealMike · · Score: 2, Redundant
      Well, I for one am a bit scared of the possibility of Microsoft dominating yet another market which currently has healthy competition and quite a bit of innovation in it.

      History has shown time and time again that when Microsoft go for a market, they don't tend to be happy with just being a competitor, they try their hardest to own it, then to kill the competition, then if somehow some competition gets through to stop you, the customer, from using it.

      I'm not a big console user, but I kind of hope that Microsoft aren't too successful, because if they stranged another market, especially one as vibrant as the console market, it'd be a reall shame.

    6. Re:Why do you guys hate Xbox so much? by twocents · · Score: 3, Insightful

      I mean... is it because it's Microsoft? Take a minute with me and let's imagine something.

      Yes, it is because it is Microsoft. I don't see what's so complex about putting money into companies that one admires, and I have no admiration for Microsoft.

      I buy boxed Linux distros when I can, I purchase Linux journal, I promote operating systems other than Windows to my family and friends, I never ever use Office anymore, and thank god Mozilla is getting as good as it is otherwise I might have to still use Explorer.

      I don't just "not" buy some of their things, I go out of my way to stay away from all of their products, and I think that has landed me more enjoyable jobs and kept technology fun for me.

    7. Re:Why do you guys hate Xbox so much? by wobedraggled · · Score: 1

      The reason I hate the xbox personally is because of the fact that is so basic. It's a pc, every other console in history has been a custom system, with at least a touch of elegance to it, Microsoft took the easy way out and built a sub-standard pc. If anyone else had done the same thing, I would have also not been impressed.

      --
      Ubuntu- Linux for human beings.
    8. Re:Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 0

      This is a common mistake. Yes the Xbox contains PC parts, but it doesn't operate the same way. If you compare the Xbox to a PC you also have to compare the GameCube to a Mac because it contains a Power PC processor, and a video chip made by ATI. The universal memory archetecture, the custom NV2A video chip, the lack of an SVGA out, the fact that all games run in Ring 0 (which on PC's is reserved for the OS), and the fact that the hardware in the xbox is standardized, these are all properties of a console system. The bottom line here is that consoles have always been computers in recent years PC parts have surpassed that which a console maker can develop, the console maker can also avoid any unintentional lawsuits by approaching a company like Nvidia or ATI and asking for a custom video chip, they can also approach IBM, Intel, and AMD and ask for a core processor for their console. It would be foolish for any console maker to ignore the recent advancements in computing power and go off to try to reinvent the wheel.

    9. Re:Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 0

      because microsoft started buying out games that were announced and intended for other platforms and then making them into xbox exclusives.

    10. Re:Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 0
      Imagine if a company called Penguin Soft created a console that is very similar to what Xbox is. The console is entirely based on Linux. Exact same specs like the Xbox but run Linux instead. Would you still hate it? I don't think so...
      OK, I'm imagining a company called Penguin Soft that created a totally closed piece of technology and that used the DMCA, its legal muscle, and bottomless pockets to silence those who would reverse engineer the technology and manufacture mod chips for it.

      I'm imagining a company called Penguin Soft that was a convicted monopolist, and that had used its monopoly powers to crush competition in violation of antitrust law. As the Xboxux product matured, it would become impossible to disassemble its inner workings. Those who chose to develop for Xboxux would be forced to use only Penguin Soft's game servers. Penguin Soft, utterly devoid of a sense of fairness or what's healthy for an industry, would continue to use its monopoly powers to insure its own dominance of every market it wanted to expand into. Xboxux would be a closed platform. Penguin Soft would rip up the GPL. Penguin Soft's games would have access to undocumented APIs that sourceforge projects would not. Sourceforge project members would have to sign highly restrictive non-disclosure agreements before being permitted to even look at the documented Xboxux APIs.

      Would I still hate it? Obviously yes. You will too after your career matures a little. If you don't work for Penguin Soft, it's only a matter of time before you are burned by them in some way.

    11. Re:Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 0

      I for one know why I do not like the Xbox. The games for the platform are not games that I enjoy. That is the only reason. It is not because of Microsoft. I don't like the GameCube for the same reason...Even though smash bro's melee is cool, the new zelda game makes me wanna puke. Both systems have good games, don't get me wrong...I just don't think they're as good as the games for the PS2. I'm hoping the net capabilities of PS2 will be able to rival the Xbox, but we'll see. It all depends on what kind of games Xbox gets.

    12. Re:Why do you guys hate Xbox so much? by spectecjr · · Score: 1

      This is not meant as a flame either, but their games truly stink. Of course, I should have prefaced this with the fact I don't like sports games, but even those are available on all systems and not a one is an Xbox exclusive. Since Halo was release, I challenge you to show me a game that you would consider a must own game. PS2 has them in spades (GTA: Vice City, Final Fantasy, Jak and Daxter, Virtua Fighter 4, etc) and even Gamecube has a few (Super Mario Sunshine, Metroid, the Resident Evil series, etc).


      Quantum Redshift.
      Blinx! The Time Sweeper
      The Thing
      Rallisport
      Burnout
      Dead Or Alive 3
      Shenmue II
      Spiderman
      Buffy The Vampire Slayer.

      Simon

      --
      Coming soon - pyrogyra
    13. Re:Why do you guys hate Xbox so much? by PotatoHead · · Score: 2

      My brother in law bought a game cube, then sold it for an X box. So I get some play time without having to buy one.

      The hardware is great. A little big, but well done. Personally, I think the controllers are a little goofy, but that is mostly because I am used to Sony style controllers. Once you get used to the differences, they work just fine.

      We have played a couple of games. The Buffy game is great, but has playability problems. (Save points are poorly placed) Halo is good fun in multiplayer. And we have a basketball game that is also good.

      So if you like the games, Xbox will give you a good experience.

      Why do I hate it?

      I don't enjoy all the games they promote.

      I don't want Microsoft in charge of my gaming experience. Already I have to deal with them for too much. They want my computer, ISP, Game system and operating system. That in itself is not bad because a lot of people want one stop shopping. For them, Microsoft is doing the right thing and doing it well.

      I don't like how they make operating systems and perform internet services either. A PC is not always the best piece of hardware either.

      If Microsoft is true to form, they will try and own the gaming market. If they do this with products that stand on their own merits, then great! Problem is they won't do this.

      Microsoft does not capture a market with products that are simply better than all the others, they do it with questionable business practices.

      Microsoft succeeds by destroying the notion of choice. In this industry you only get 90 percent market share when your products are simply brilliant, or when there are no other choices.

      Gaining marketshare with brilliant products is hard work --even harder to sustain.

      To succeed by eliminating choice really only takes cash and the ability to sleep at night no matter what you have done.

      Guess which path Microsoft takes?

      I have always hated that and always will.

      So, Xbox is guilty by association. Too bad really, I like the machine...

    14. Re:Why do you guys hate Xbox so much? by Shelled · · Score: 2

      In the posts I've read prior to yours, I haven't read one that qualifies as outright hating the Xbox. The real debate has centered on its value vs. a PC or other consoles for gaming. In fact I would say the opposite is true, there have been far more one-sided Xbox cheerleader posts than naysayers and it's that attitude which is being slagged.

    15. Re:Why do you guys hate Xbox so much? by xswl0931 · · Score: 1

      I agree that currently PS2 and to an extent Gamecube has the best games, but Xbox has the most potential with HDTV and Dolby Digital support.

    16. Re:Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 0

      I feel the same way about a lot of the products/companies that get mentioned around here. I'm starting to think that a lot of marketing departments are spending too much time in forums/blogs/BBS's. I've been suspecting this for quite some time. I would think it would be a good slashdot topic. Because I have a feeling it's a lot more rampant than we think. Anyway, just wanted to babble. (sorry about the ac post, i haven't gotten around to creating an account... i will eventually)

    17. Re:Why do you guys hate Xbox so much? by shiflett · · Score: 1

      I can tell you a few reasons why I dislike it, though I think hate is too strong a word, because that requires more care than I wish to invest.

      1. I have played it extensively.
      In short, the games are awful compared to what they should be and compared to other current systems. Soul Calibur for the Dreamcast is a much better game than DOA3, which (at least when I played it) was supposed to be the best fighting game released. When better games were released 2-3 years prior, it is hard to be impressed. The same goes for Halo, supposedly the flagship game, which has slightly better graphics than Quake I and II but lacks the gameplay, creativity, or fun of either. And again, those versions of Quake are quite old and run very well on hardware that pales in comparison. Simply put, I would expect more from a gaming console trying to compete with the Gamecube and PS2.

      2. It is made by Microsoft.
      Why in the world should we be expected to forgive and forget with regard to Microsoft's evil business practices? Your comments are ridiculous and suggest that we should just be mindless sheep. You seem to infer that it is closed-minded to not be naive. I'm sorry, but you have visited the wrong forum for that. Most people here tie their shoes by themselves. Look at what Microsoft did to browsers. If you haven't noticed, all browsers have sucked for quite some time. Yes, even Netscape. Not until recently has the market began to heal from the damage done by Microsoft, and it has taken open source to do it (Mozilla, Galeon, etc.). By illegally leveraging their monopoly, they eliminated choice for consumers and eliminated competition for themselves. Without competition, there is less incentive to innovate and strive for perfection. The result was that IE was an awful browser that Web developers have been forced to support. Not only has it lessened the quality of all Web browsers, but it has also mangled standards such as HTML and (to a smaller extent) HTTP. Yes, I will gladly admit that I don't want Microsoft screwing up the gaming industry. I like video games.

      3. Mindless Microsoft supporters are annoying.
      Yes, this means you. With a quick glance through all of the previous posts, it is clear that you are defending Microsoft from comments that were not even made. Everyone seems to either be saying that they enjoy the new offering or are saying it is much cheaper to have a better gaming experience with a PC. I always hear the rhetoric that negative comments are made about Microsoft just because this is Slashdot and everyone hates them without reason. On the contrary, the reason Microsoft gets a negative opinion here is that most readers of Slashdot are independent thinkers. The few that are not seem to be the annoying "if only people were fair and mature" type. Either that, or Microsoft pays to have astroturfing campaigns littering this Web site.

      4. There are other lesser reasons.
      The controllers are awful compared to others (PS2's are much better; Gamecube's are the best), it seems dangerous to spend money on a gaming console that doesn't have the true support of its parent company, and did I mention the games suck?

      Also, while I think a Linux-powered equivalent gaming system would be a neat thing, if the gaming experience was identical to what I have experienced with the xbox, I would still not buy it. I personally play a Gamecube, and it is not because I want to support Nintendo. For all I know, Nintendo is probably as evil as Microsoft with less power. Sony may be the same. My choice was based on the fun I could have for $200, and because I prefer to get away from the computer and play on something made specifically for video games.

    18. Re:Why do you guys hate Xbox so much? by grapeape · · Score: 1

      Out of your ps2 list the only one I concidered a must buy would be Final Fantasy assuming the next installment isnt the flaming pile of crap the last one was. GTA 3.5 err Vice City is just a rehash like most of the shovelware that Sony peddles. Not that there is anything wrong with sequels but if you take out all the do-overs sonys lineup drops conciderably. As for Jak and Daxter im sure it will be quality like most of the Crash games...but I think Dr Muto has it beat for originality and fun.

    19. Re:Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 0

      There are so many companies doing truly awful things around the world- NIKE, EXXON, GENERAL ELECTRIC, name it. Not keeping a lid on open source, but starving people and working the poor to death while ruining the environment. I realize you guys are the .5 percent of the population that give a shit about Linux, but seriously. Get some perspective, for Christ's sake.

    20. Re:Why do you guys hate Xbox so much? by erdna · · Score: 1
      Interesting thing is how the tone of the argument has changed. Two years ago it was "Microsoft will never release a console that doesn't blue screen". One year ago Microsoft's Xbox was doomed to die within months. Today, on the year anniversary Microsoft is getting dinged for only releasing a few quality games.

      This is a marathon folks - day to day, the Xbox continues to improve, quality first party games are beginning to come out, and Xbox Live is an advantage no other console system can touch. Yes, they can release network adapters, but Microsoft has released a *service* - with the advantages that gives you: friends lists, presence, downloadable content, voice, cross game invites - the list goes on.

      Just imagine what games the Xbox will have in a year from now - and what new features Xbox Live will have. Microsoft doesn't need to win this war in this generation - all they needed to do was prove that they deserve a seat at the table. And seeing how they're actually beating Nintendo - the great granddaddy of videogames! - in some Geos, I think they've succeeded admirably.

      For the record, I own all the consoles and am no fan boy - I love them for each of their respective title advantages. But Live is the best online gaming solution I've ever seen - PC or Console. Period.

    21. Re:Why do you guys hate Xbox so much? by grapeape · · Score: 1

      Ya know whats really sad folks dont bother to mention that the first year sony launched the ps2 (2000) it had 3rd quarter losses of 36.7 billion yen ($342.9 million) and no one paniced. Actually Sony's game divison had a 13.2 billion yen loss ($114.6 million) for 2001 as well and no one freaked out. MS seems onpar with the competition, and actually did better overall so far in their first year of launch.

    22. Re:Why do you guys hate Xbox so much? by grapeape · · Score: 1

      And this totally closed proprietary system is different from sony and nintendo's offering??? How? As the recent Lik-Sang saga or the complete elimination of Bung shows (Lik-Sang's was searheaded by sony..contrary to slashdot opinion, and bung was shutdown by Nintendo) none of the console manufacturers want you to mess with their stuff...so save the melodrama for a real argument.

    23. Re:Why do you guys hate Xbox so much? by grapeape · · Score: 1

      wow! can we borrow your time travel machine or find out what planet your on?...here on earth Zelda for the Gamecube doesnt even ship for another 5 months.

    24. Re:Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 0

      Nobody was/is stopping Sony from providing a good online service. They had a year head start and their online service has has no thought put into it. In this case I do hope that Microsoft wins (*shudder*) because they are offering a superior product.

      Maybe Nintendo will learn from Sony's mistake and come up with a good online service of their own and offer some good competition.

    25. Re:Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 0

      linux linux....linux.....email. linux

    26. Re:Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 0

      Grow up - you are full of shit. If you don't want them to succeed - then dont buy their stuff. you have plenty of choices in all the markets they are in. Some of the choices suck, but that's not microsoft's fault.

    27. Re:Why do you guys hate Xbox so much? by PotatoHead · · Score: 1

      You know, I don't. Own a PS2, Run Linux for everything I can, and avoid their hardware. I will continue to do so.

      Somebody asked why "you guys hated xbox so much".

      You might not like the answer, but it is the truth and addressed the question dead on. It is pretty hard to be full of shit when the starting question was essentially "why?".

      You, on the other hand, big bad AC? If you actually want to participate in honest discussion, which my post was, then why not get an account, setup a journal and lets go from there. Feel free to e-mail as well.

    28. Re:Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 0

      Don't forget that the PS2 had no "must have" games for nearly a year after release. It was basically GT3 that kicked the system into gear (pun intended).

    29. Re:Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 0

      1. Lacks the gameplay of Quake 1 and 2? Are you sure you played Quake 1 and 2?

      2. Sony and Nintendo have been Big Bad Companies for just as long as Microsoft (possibly longer).

      3. Unfortunately, Microsoft haters are just as annoying.

      4. Fair enough. The controllers are terrible, but they're easily replaced and the rest of hardware makes it more than worthwhile.

    30. Re:Why do you guys hate Xbox so much? by shiflett · · Score: 1

      1. Yes, I have played Quake I and II extensively. In fact, much more than Halo, so maybe that is where my prejudice lies. Or, perhaps I am like others and prefer a keyboard for FPS games. I do prefer a console to a computer for video games. That may be due mostly to how my residence is set up, however, because consoles allow me to leave the computer lab and lounge in my living room by the fireplace instead. :-) But yes, I did not find Halo nearly as fun as either of those earlier Quakes, and I expected so much more.

      2. That may be true, but like I said in the end of my post, my decision wasn't based entirely on my opinion of the vendor. I was simply defending why it is perfectly acceptable to not want to support Microsoft in this new market. They have a history of sucking the life out of markets, and I would hate to see that happen to video games. As I said, I like them (video games, not Microsoft). The original poster seemed to suggest that it was immature for people to be wary of Microsoft. On the contrary, I think it is acceptable to hate Microsoft, so long as you have a valid reason (the poor quality of Windows, for example, is not a reason to hate them in my opinion). For me to fear Nintendo or Sony would require more knowledge on my part, perhaps, such as specific cases where they have damaged markets as much. For example, if someone could show me how Sony used illegal (or evil, whether legal or not) business practices to eliminate competition in the television market and that TVs now all suck as a result. Or, if someone could show me how Nintendo did the same in the video game market. Perhaps handheld video game systems would be much better if Nintendo didn't dominate? I don't know. I do know quite a bit about Microsoft's history, and so I am not wary of them out of speculation alone. They have earned it.

      3. Yes, that may be so. From what little I read through all of the comments, there seem to be far more blindly loyal Microsoft supporters. In fact, some are so ridiculous, I think they must be trolls, idiots, or funded by Microsoft. Of the haters I have seen, most seem to be obvious trolls just joking around, but maybe that is just my perception.

      4. Yes, I have heard that the hardware is superior. So what is the problem? Is it too hard to develop for it? Are developers just as wary of Microsoft as consumers are? We should be playing some really cool video games by now that don't just meet our standards (which are based on the "inferior" Gamecube and PS2) but raise our standards. To me, the xbox seems to have an edge in horsepower, but the Gamecube has an edge in elegance of design and being tailored for video games. It reminds me of people comparing a P4 2GHz Pentium with a 1GHz Mac. Graphics professionals still seem to prefer Macs.

    31. Re:Why do you guys hate Xbox so much? by Mr_Silver · · Score: 2
      Imagine if a company called Penguin Soft created a console that is very similar to what Xbox is. The console is entirely based on Linux. Exact same specs like the Xbox but run Linux instead. Would you still hate it? I don't think so... you would be praising it as the best invention ever! A huge Linux success!

      Actually there was such a console called the Indrema. It ran Linux, the geeks loved it.

      However the games were practically non-existant and this wasn't significantly offset by the fact it ran Linux.

      Yes, shocking as it might be to some readers, the average console player doesn't give a toss about the OS under the hood. They didn't give a toss about the Indrema either and it sank into the depths of console obscurity.

      --
      Avantslash - View Slashdot cleanly on your mobile phone.
    32. Re:Why do you guys hate Xbox so much? by BlameFate · · Score: 1
      Quantum Redshift? I have Wipeout Fusion (PS2)

      Blinx? I'd rather play me some Mario

      The Thing? It's on PS2 too

      Rallisport ? I have WRC

      Burnout? I was playing Burnout 2 all last weekend

      DOA3 - I have Tekken 4

      Shenmue 2? I finished it on my Dreamcast a full year ago

      Spiderman? The PS2 has that too

      You're left with Buffy, and to be honest, if we're talking must-own games, which we were; I'd rather have GTA: Vice City, Final Fantasy and Tomb Raider.

      --

      --is not to be confused with user #672982 - Bame Flait

    33. Re:Why do you guys hate Xbox so much? by spectecjr · · Score: 2

      Quantum Redshift? I have Wipeout Fusion (PS2)

      Which Quantum Redshift craps all over from a great height. QR is what Wipeout Fusion should have been. Which is why I traded WF a day after I got it. It looks like a PS1 game on my HDTV.

      Blinx? I'd rather play me some Mario

      So?

      The Thing? It's on PS2 too

      So what?

      Rallisport ? I have WRC

      Good for you. Rallisport is much better.

      Burnout? I was playing Burnout 2 all last weekend

      So what?

      DOA3 - I have Tekken 4

      And DOA3 still kicks Tekken's ass mightily.

      Shenmue 2? I finished it on my Dreamcast a full year ago

      Congratulations.

      Spiderman? The PS2 has that too

      But it doesn't have the extra levels.

      You're left with Buffy, and to be honest, if we're talking must-own games, which we were; I'd rather have GTA: Vice City, Final Fantasy and Tomb Raider.

      No, WE weren't talking about anything. BRock97 was the person who asked which must-own games were available for the xbox .

      Simon

      --
      Coming soon - pyrogyra
  31. Yeah I tried it once... by twoslice · · Score: 2, Funny

    But every time I played it, I heard this eerie almost inperceptible voice...

    "Buy Microsoft -- .Net is Good -- Linux is Bad"

    The voice just repeats itself over and over! Very strange huh? I think it was Bill himself.

    -20-

    --

    From excellent karma to terible karma with a single +5 funny post...
  32. Actually pretty darn good by Sergeant+Beavis · · Score: 5, Informative

    I got an XBox back in December as a gift. I was very happy with games like Halo and Max Payne but little else for XBox was very good. Friday however, I bought XBox live with Ghost Recon and Mech Assault. I am happy now that I didn't sell my XBox like I was tempted to last summer. Ghost Recon was an outstanding game to begin with on PC but now that I have a video card that can do it justice it look INCREDIBLE. I liked the logical layout of controls too. Mech Assault was more of the same. The controls are over simplified compaired to PC Mech games but that doesn't detract from the game. In fact I found that it made it even better. Mech Assault is by far the best of all the XBox Live games. The only negative things I can say about XBox Live is the setup. I find it stupid that they only support a few different gateway routers. Mine is not supported. I was lucky that the XBox website had a good workaround for my particular router (Netgear RT314). It's also stupid that XBox live doesn't support Visa or MasterCard DEBIT cards. I mean, WTF, it's a goddamn credit/debit card and you can't support it. That was very short sighted. Lastly, I didn't see a function to boot players from a game. That is needed IMO because in Ghost Recon, when beginning an XBox Live mission, everyone has to show themselves as READY before the game can begin. One person not showing as ready will keep the game from starting. So if he's AFK or just being a dick, we are all SOL. They need to fix that.

    --
    There is nothing inherently safe about liberty. That's why so many people died protecting it.
    1. Re:Actually pretty darn good by Tull · · Score: 2, Informative

      The Xbox Live service supports auto-configuration of Universal PnP routers. You can manually configure other routers, though.

    2. Re:Actually pretty darn good by BMonger · · Score: 2

      It's also stupid that XBox live doesn't support Visa or MasterCard DEBIT cards.

      My debit card worked just fine. It's a Visa debit card.

      Lastly, I didn't see a function to boot players from a game.

      While I feel the same as you do on this point, I just want to note for all the people that have not used XBox Live that this is the fault of the actual game and not of the XBox. Some games do support kicking people out and others don't.

    3. Re:Actually pretty darn good by Glenn2372 · · Score: 1

      Actually, they SAY they don't support Debit/Credit cards, but in all actuality they do. I used one when I got my Beta kit back in September, and it worked just fine.

      I know for a fact that if you're the host of the game in MotoGP, you start the game when you feel like it.

    4. Re:Actually pretty darn good by Anonymous Coward · · Score: 0

      "There is nothing inheirently safe about liberty. That's why so many people died protecting it."

      Especially since some people can't even spell.

    5. Re:Actually pretty darn good by jkf · · Score: 1

      It's also stupid that XBox live doesn't support Visa or MasterCard DEBIT cards.

      If the debit card has a Visa/Mastercard logo, and has a 16 digit number starting with 4 or 5, then it will work, assuming the bank will let you do online transactions. I believe that people are trying to use non-Visa/Mastercard ATM cards that they can use at the supermarket to pay for groceries. Those use the EFT POS network and not the credit card network.

    6. Re:Actually pretty darn good by Sergeant+Beavis · · Score: 1

      Xbox.com says they don't support Debit and mine didn't work. I called XBox support and eventually had to use my credit card. So yea, they are having problems with Debit cards. There are a few people on planetXbox forums complaining about debit cards too.

      --
      There is nothing inherently safe about liberty. That's why so many people died protecting it.
    7. Re:Actually pretty darn good by rixster · · Score: 3, Funny

      Can you reply with your credit card numbers please so I can test them from my router ? Maybe it will work then.

      --
      Two wrongs may not make a right, but three ....
    8. Re:Actually pretty darn good by erdna · · Score: 1

      I actually had the same problem with debit cards. Turns out Microsoft *does* support them, but some banks do things differently that cause it to not work. It varies from bank to bank, and from what I understand there's nothing they can do technically to fix it. It's a policy issue from the issuing bank. I ended up using a second debit card I had.

  33. Broadband gaming vs. dialup gaming by roachmotel3 · · Score: 5, Insightful

    Frankly, I'm somewhat glad that MS has forced broadband in this product. There's nothing worse than paying the $40 a month for broadband, mostly for gaming, just to get on some awesome CS server where within minutes a bunch of losers with dialup come on and ruin the game for everyone.

    By at least setting the bar to broadband they have excluded some gamers, but they will have improved performance for everyone left.

    1. Re:Broadband gaming vs. dialup gaming by Anonymous Coward · · Score: 0

      well, this could easily be solved by making ONE dial-up only server... All their other servers can run for all of us with broadband. Doesn't cut anyone out, but still screws over all those with dial-up.

    2. Re:Broadband gaming vs. dialup gaming by benzapp · · Score: 1

      Definitely true, but do you see Microsoft pushing dial-up MSN anymore? I haven't since Windows 95 came bundled with it (Not that I have really been paying attention) MSN Broadband is probably just as important to the future of Microsoft as the Xbox. Why not make them interdependent?

      --
      I don't read or respond to AC posts
    3. Re:Broadband gaming vs. dialup gaming by PerpetualMotion · · Score: 1

      I can't tell if this person thinks that 56kers lag the server or if they are just bad players, nor can I tell why he was modded up. I've been playing CS since beta 4 and played both 56k and cable, but moved to an area where only 56k is available. In CS, regardless of what kind of connection you have, skill matters much much more, but it can tip the scales when all else is even. I've seen too many people run into the bomb about to blow, and too many terrorists on a hostage mission rush into gunfire with seconds left on the clock to think that ping makes the man.

    4. Re:Broadband gaming vs. dialup gaming by bogie · · Score: 1, Flamebait

      "just to get on some awesome CS server where within minutes a bunch of losers with dialup come on and ruin the game for everyone."

      Yea dam those loser dialup users who make up the Vast majority of Internet users. They should all have to move to densely populated areas that offer broadband and they should also have to pay double what their paying now.

      Dam them all. Losers. Who do they think they are trying to enjoy online gaming. The nerve of them!

      --
      If you wanna get rich, you know that payback is a bitch
    5. Re:Broadband gaming vs. dialup gaming by Anonymous Coward · · Score: 0

      Ping does NOT make the player, however in CS when a user is connected and they have extremely high latency, the whole server can be affected if they have their data rate set incorrectly.

    6. Re:Broadband gaming vs. dialup gaming by roachmotel3 · · Score: 2

      I think that dialup users have every right to play online games, just as many as broadband users. The problem is that us broadband users pay extra money to have a great connection. The fact is that on occasion when dialup users connect the whole server begins to suffer. I guess you've never been playing before when someone connects, everyone starts complaining about lag. When they finally kick the one guy with 400ms of latency everyone suddenly is able to play better. It's an interesting problem, but it's incredibly annoying to those of us who pay the extra money JUST TO HAVE HIGH SPEED.

    7. Re:Broadband gaming vs. dialup gaming by Anonymous Coward · · Score: 0

      Sorry bucko, that is just the way it is. When I am playing online, and the game has timed out for the 3rd time, you bet I kick his/her ass off. Sorry if you live in a corn field in Iowa. Tough. Deal with it. Dial up sucks, I won't put up with it.

    8. Re:Broadband gaming vs. dialup gaming by yerricde · · Score: 1

      When I am playing online, and the game has timed out for the 3rd time, you bet I kick his/her ass off.

      That may work in general, where anybody can run a server, and the dial-up users can SELECT ip_addr FROM hosts WHERE min_connection <= 48000. On the other hand, Xbox Live returns no results for that query.

      --
      Will I retire or break 10K?
  34. It's eh. by Cyph · · Score: 2

    It was really good during the beta phase, playing Moto GP online = great. Unfortunately, when it launched, it started having some problems. Some of the lag was pretty tough.

    Still, my major gripe with XBox Live is that there is no option to use a keyboard for the conversations, you're stuck with the headset.

  35. What about next year... by GweeDo · · Score: 5, Interesting

    The real issue with this service is that they haven't set the yearly rate yet. Next year this service could be 20 dollars a month if MS so desired...we don't know. The other sad point is that they aren't stopping 3rd parties from charging over and above the normal Live fee for their games. Example: Sega has announced they will charge for PSO on Live...so this could get really pricy!

    1. Re:What about next year... by NixterAg · · Score: 1

      Next year this service could be 20 dollars a month if MS so desired...we don't know.

      The simply fact of the matter is that you'll either pay whatever they charge or you won't. They know that whatever momentum X-Box Live might give them, pricing the service out of the market won't help their cause (to make money) in any way, shape, or form. If I were placing bets, it'll probably be between 5.95 and 9.95 a month. You'll have a year to determine whether you like it or not and if you don't, simply cancel your service.

      Also, I haven't heard that Sega intended to charge anything for PSO on the X-Box (I could almost swear I heard otherwise), but I had heard that Star Wars: Galaxies might tack on an additional use fee whenever it's released. Someone correct me if I'm wrong with a good source.

    2. Re:What about next year... by bstadil · · Score: 1
      Next year this service could be 20 dollars a month if MS so desired

      Not really.

      You can only leverage a position in the marketplace if you 1. Provide something that is close to a necessity. 2. There is no real alternative available or total cost of switching is higher than staying with the current setup.

      This would hold true for a very minor portion of the online Xbox gamers at any given time. The lock-in is not related to your subscription as you would legally be allowed to continue at the rate you signed up until expiration of said subscription. The lock-in is only your investment in Live enabled games, depreciated by the gamelplay you have had already.

      --
      Help fight continental drift.
    3. Re:What about next year... by r_arr · · Score: 1

      Sega has announced they will charge for PSO on Live Thats only for the Japanese version of PSO. No price details have been set on the American version.

    4. Re:What about next year... by nekura · · Score: 1

      Actually, it's already been announced that you will not have to pay extra to play PSO. However, if you should so desire to download any extras or such, they can and probably will charge extra for those.

      --

      "Programming is like sex - one mistake and you'll have to support it for the rest of your life."
    5. Re:What about next year... by Glonk · · Score: 2
      The real issue with this service is that they haven't set the yearly rate yet. Next year this service could be 20 dollars a month if MS so desired...we don't know. The other sad point is that they aren't stopping 3rd parties from charging over and above the normal Live fee for their games. Example: Sega has announced they will charge for PSO on Live...so this could get really pricy!


      And what's stopping people from just buying a new Starters Pack for $49.99/year, including a new headset?

      It won't ever be more than $49.99/year, otherwise people would just buy a new starter's pack and sign up again...
    6. Re:What about next year... by jkf · · Score: 1

      And what's stopping people from just buying a new Starters Pack for $49.99/year, including a new headset?

      It won't ever be more than $49.99/year, otherwise people would just buy a new starter's pack and sign up again...


      Because then you have to chose another Gamertag, and start all over with respect to stats. For some, if they have good standing, or a particularly good reputation, they might not want to lose that.

    7. Re:What about next year... by jkf · · Score: 1

      The other sad point is that they aren't stopping 3rd parties from charging over and above the normal Live fee for their games. Example: Sega has announced they will charge for PSO on Live...so this could get really pricy!

      Most(all?) of the games available right now are peer to peer and only use XBL servers for coordination of games. For these types of games, it would be unreasonable for the game makes to tack on an extra charge. But for games like PSO, where Sega maintains their own servers to play on, its not unreasonable for them to charge extra.

    8. Re:What about next year... by Kevinb · · Score: 1
      And what's stopping people from just buying a new Starters Pack for $49.99/year, including a new headset?

      New starter kit means new account, which means new gamertag, which means lose old gamertag. The question for the gamer is whether it's worth the extra $X per year to retain your online identity/reputation/stats.

    9. Re:What about next year... by erdna · · Score: 1
      For one, they're not stupid, and they're not going to set the price at something that no one pays. My guess? They'll probably leave the price exactly where it is. Maybe add some different payment options for those of you who really want to pay with your cell phone.

      As to the 3rd parties charging additional for games... what's different about Xbox than say the same title on PS2? Except that the PS2 cost would likely be more? Servers and bandwidth cost money - the client platform is irrelevent in this case for a MMORPG.

    10. Re:What about next year... by GweeDo · · Score: 2

      I was also under the impression that every Xbox had a unique ID associated with it. If this is the case (and please correct me if I am wrong) MS would have no problem at all telling if you were trying to re-register on your Xbox again and say "Stop you money theif!"

    11. Re:What about next year... by Anonymous Coward · · Score: 0

      What's pathetic about all your comments is that MS has already sent out letters to MANY of their current subscribers stating that you will be charged for a YEARS subscription once your year is up, NONE of this monthly charge stuff. Stop posting false rumors PERIOD.

  36. Have some experience with the PS2 online by StarTux · · Score: 3, Interesting

    Been beta testing EverQuest Online Adventures, its been fun thus far. Don't have an Xbox, I'd be interested in its online setup. Do you have to use MSN? Doubt that will happen, at least for the time being...

    For comparison though, it was $39.99 for the PS2's Network adapter and a card for a free game to play on-line. Included is the usual demo's, but the big thing is no need to pay any yearly fee's, although that will probably come with some games (or some form of monthly access...).

    With the Xbox, will this happen? Or is that a one time yearly fee with content from various games free online? Maybe you will have to pay individual companies a monthly fee seperately from MSFT's tax? Will it only work with Xbox live? If you decide you want to head out alone will you be able to? they have sunk so much money into the Xbox and intend to do more, but they will at one time or another actually want to make as big a profit as possible.

    StarTux

    1. Re:Have some experience with the PS2 online by Anonymous Coward · · Score: 0

      The difference is that MS provides the gaming hardware and network on the backend. With PS2 and GC, the game providers have to provide the network which is a real hurdle to do right for many companies.

      BTW, the is the first major launch of an online game service that has gone well the first weekend that I can EVER remember.

      Think EQ/AC/AO/DAOC/SC/WCIII, they all had major issues for the first week(s).

    2. Re:Have some experience with the PS2 online by Slurm-V · · Score: 0

      Just out of interest - have you tried playing EQOA on dial-up. Are you allowed to tell us anything about it - as I'm interested in the comparison between x-box's broadband only and PS2's 56k option.

      --
      Of course it's going off the rails. How else is it ever going to fly?
    3. Re:Have some experience with the PS2 online by Anonymous Coward · · Score: 0
      For comparison though, it was $39.99 for the PS2's Network adapter and a card for a free game to play on-line.


      If you can find the damn things for sale. None of the stores in my area have them. (Sold out) I could order it online, but then it's not "just" $39.99 anymore. (Toysrus.com has it for $49.99 plus shipping) Come on Sony, you got 1 guy making these things by hand or something?
  37. RTS and FPS on consoles by yerricde · · Score: 1

    An action/sports game that would lag so bad as to be unplayable.

    That's my biggest concern if online play ever comes to the GameCube. Will Smash Bros. 3 have too much lag?

    Be a RTS game with too low of a resolution on a TV to be playable

    A 60 Hz TV runs at what amounts to 320x240 pixels. (The USA, Japan, and Brazil use 60 Hz TV.) Warcraft 1 ran at 320x200 pixels. I'm sure that any given RTS could be adapted for a TV; it would just take more work than "TV Out".

    Be a FPS played with a GAMEPAD, instead of a keyboard and mouse.

    A keyboard is no better than half of a console controller. In fact, it's easier to switch between walking and running with an analog joystick than with a keyboard. The remaining problem is the lack of a trackball, and console FPS games such as GoldenEye tend to have subtle aimbots that take care of aiming accuracy. (It's not cheating in this case because everybody has the same aimbot.) Or they could sell trackballs.

    --
    Will I retire or break 10K?
  38. Potential by Tull · · Score: 1

    I think there is some real potential in this system - having watched a flatmate play alot and played a couple of times myself, it really is cool to be able to play with people in the UK, US, Europe etc. and chat to them in real time.

    I think people could end up making close friends using XBL.... my money is on the first XBL marriage next year!

  39. I just don't... by Anonymous Coward · · Score: 0

    Your post makes absolutely no sense.

    "Just cause Sony has such a strangle hold, why bother continuing with this dead platform. I just don't get this world+dog domination requirement"

    I'm going to break it down:

    "Just cause Sony has such a strangle hold"

    I believe you are saying that Sony really owns most of the video game market. I might quibble with the adjective, but its clear what you're saying.

    "why bother continuing with this dead platform"

    This is a sentence that spins off into incomprehensibility. The primary problem is you never define what "this" is. There are two possible hints. The article is about the X-Box, but you reference sony.

    So my immediate translation is "Why bother continuing with the PS2 (a dead platform)".

    Here's the problem. Clearly, a video game can't be both dead and the game leader. So perhaps you're saying "Why bother with the PS2, since it is an obsolete platform". Again though, this doesn't make any sense since it appears Sony's games don't lag behind anybody else's game. So we can only speculate on what you're saying here.

    Finally, we come up with the sentence that sends us into a kind of "Never Never Land":

    "I just don't get this world+dog domination requirement"

    This sentence is impossible to parse. It vaguely looks like you're trying to say "I don't understand why something has to be the dominant video game".

    However, there are few problems with translation. "World+dog" just doesn't make any sense. It just doesn't. It sounds like you've consumed too much crack or something.

    Overall, One would hope that your first language is chinese, because you make absolutely no sense. You're a bad write. You need to improve. I'm not talking spelling, or minor grammer problems, Your writing is simply incomprehensible. Work harder. Get better.

    You're welcome.

  40. Finally. MS Installments. by Anonymous Coward · · Score: 0

    MSwin: 1-shot $200
    Xbox: 12 easy monthly payments of 14.95 (~200)

    Bill Gates,"It has come to my attention that some of my windoes users aren't upgrading anually. Have they neglected to read the unenforcable, yet intimidating, EULA?"
    Murdock: "Leave it to the X-Team, we'll think of something..."

    1. Re:Finally. MS Installments. by Anonymous Coward · · Score: 0

      At first I thought you meant Murdock from MacGuyver.

  41. Keep to the question please. by Anonymous Coward · · Score: 5, Informative

    Amazing how many people posted and god modded up without even replying to the post at all, but just M$ bashing.

    Well, after playing MechAssault for about 10 hours, I can say it ROCKS. I've been a gamer a LONG time (1984 or so), and I've played online since qtest, but I have to say MechAssault is over the top fun. The graphics toast my GeForce 4 Ti 4200, the talking to the other players feature is amazing (finally some REAL socializing in a game), and I have yet to see any lag whatsoever.

    The only minor problem is joining games, it takes a few tries to get in (if your doing it manually), but that's fine as it's assuring you actually have the right connection speeds to the server in question.

    There's also the great feature where you scores are permanately on the scoreboard (kills/deaths in each gametype) so you can compare with friends.

    Two thumbs up for the Xbox Live! team!!!

    1. Re:Keep to the question please. by Q2Serpent · · Score: 5, Funny


      the talking to the other players feature is amazing (finally some REAL socializing in a game)

      Dude, go outside :)

    2. Re:Keep to the question please. by symbolic · · Score: 2

      The graphics toast my GeForce 4 Ti 4200, the talking to the other players feature is amazing (finally some REAL socializing in a game), and I have yet to see any lag whatsoever.

      Socializing? If it's the same kind of chatter I see on America's Army (only voice),
      I'd say it's more anti socializing.

    3. Re:Keep to the question please. by Shelled · · Score: 2
      The graphics toast my GeForce 4 Ti 4200...

      Uh-huh. Seeing as DVD is well less than 800x600, please post back and tell us what your using as a monitor for the Xbox. Or is your computer still on 12" amber?

    4. Re:Keep to the question please. by rattler14 · · Score: 1

      Amazing how many people posted and god modded up without even replying to the post at all, but just M$ bashing.

      I don't know about you, but i don't think god has a slashdot account. Besides, God doesn't need to reply to tell us why, we should just accept all of the devine one's mods and move on

      --
      my last sig was too controversial... now, a new and improved useless sig!
    5. Re:Keep to the question please. by MrCaseyB · · Score: 1

      DVD may only be 720x486, but Xbox is not limited to those resolutions. Games Like Tony Hawk 4 and Hoops are both in 720p, games are coming out in 1080i as well such as Dragons Lair. Playing these on a nice big HDTV is quite enjoyable. Im sure I cant be the only one who finds it more comfortable to play games while kicking back on a couch, rather then sitting 12" from a computer monitor.

  42. Microsoft's business equation by Anonymous Coward · · Score: 0

    1. Sell Xbox at a price low enough to lose money with each sale.
    2. Sell start up kits for an olnine service, give a free year access with it.
    3. ????
    4. Profit.

    1. Re:Microsoft's business equation by Archan · · Score: 0

      It's simple, I've said it before:

      Buy XBOX. They've lost millions already, and they're losing more running these servers for games. It's predicted they'll pull even -maybe- in 2005. Maybe. While you're supporting it, play PSO with voice, and many other great games. HALO 2 online? I'm there.

      So, great games, hellacious online system, and forcing MS to lose millions. I don't see the downside :)

      -Archan

      --
      Blah to the skins and Blah to the punks and Blah to the world and everybody sucks.
  43. xbox already live by Cylix · · Score: 3, Informative

    I've been playing online with the xbox for a while now.

    My only complaint are games have not been optimized for online play... This will change with the advant of Xbox live, I just hope someone gets a reverse engineered public service going soon. I wouldn't doubt MS has added some provisions to delay this kind of activity.

    In any event, its just been neat to play with, but I've seen nothing stellar on Xbox that really would keep me coming back to the system. (Note, I do not own one, simply play around with a friends).

    --
    "You should always go to other people's funerals; otherwise, they won't come to yours." -- Yogi Berra
  44. MOD ABOVE AS FUNNY! by Anonymous Coward · · Score: 0

    Damn I wish I had Mod points now...

  45. The future by Veebs · · Score: 2, Interesting

    I for one think Xbox live is great. MotoGP and Whacked are both shit games to be fair, but XBL makes them great. You'll flame me I know, but it is just like MS says, the voice makes all the difference. Still no lag, no troubles, no glitches. Just pure gaming. Now We just need to wait till the good games are released this friday. Give it a chance, my flat mate has been converted to the dark side.

    --
    --- The one with all my ramblings http://www.veebs.com
  46. Smooth by kirn_malinus · · Score: 3, Informative

    My friend got a chance to play on it, and he said it's pretty nice. He's about the most hard core gamer I know, so I'll take his word for it.

    --
    All circuits busy.
  47. Is the XBox vulnerable to viruses? by viggen · · Score: 1

    With the huge succsess of windows and its loopholes attracting viruses of all sorts, i wonder if the xbox is vulnerable to viruses or trojans?

    1. Re:Is the XBox vulnerable to viruses? by EelBait · · Score: 1

      If so, MS will be able to chalk up another "innovation": The first game console to be attacked by viruses.

  48. Can't get xbox live. by r_arr · · Score: 5, Interesting

    Here in NYC I went to 4 different stores to see if they had xbox live. Each store I went to said they were sold it. Looks like MS is doing something correct with xbox live.

    1. Re:Can't get xbox live. by Phil+Wilkins · · Score: 2

      Yeah, like not making enough of the kit to fulfill initial orders, then proclaiming it a sell out.

      *cough*PS2*cough*networkadapter*cough*

    2. Re:Can't get xbox live. by hirebrand · · Score: 1

      No, it would mean they're doing something wrong--not meeting their retailers' needs. If you were able to buy one, they would be doing something right.

    3. Re:Can't get xbox live. by KirkH · · Score: 1

      Try the big retailers like Best Buy or Target. My local EB was sold out as well, but Best Buy had plenty. Plenty = 1 or 2 dozen.

  49. A smart consumer by Anonymous Coward · · Score: 0

    looks at the history of the company behind the product and sees what it is all about before giving it money.

    1. Re:A smart consumer by MrCaseyB · · Score: 1

      And Sony is just an angel aren't they. Isn't Sony one of the companies trying to force copy protected cds and SACDs? Isn't Sony famous for not going with industry standards and trying to force their proprietary crap? Is Sony not well known for using its power and influence in Japan to threaten game developers? Just do a search for Sony on google in context to strong tactics used by Sony to threaten developers who even consider talking to other console makers.

      Sony and I'm sure Nintendo have their own skeletons, they aren't much different then Microsoft or any major corporation. If you are going to judge Xbox by some poor ethics of its parent company, then you should do the same to Sony.

      One interesting thing, I don't see many unethical or mean spirited decisions by MS in relation to Xbox. They seem to be the most developer and gamer friendly of all the consoles.

  50. XBox Live....it works! by Anonymous Coward · · Score: 0

    During the beta test, there were a few bandwidth issues, but those seem to have been smoothed out with the retail release. I bought UC on Friday and can't think of a better implementation of online play. The voice part can be a little annoying if people use voice masks, but 90% of the users i've encountered on the service have chosen not to enable them, which is a good thing. While this may not be the 'future' of online play, it beats the crap out of anything currently available, and is something 'different'. Like dude up above said, if it was called "PenguinBox" and had a Linux kernel inside, y'all would be going apeshit. And the 'no good games' theory barely holds any water, just watch and see, all three major systems right now are releasing a ton of dope games -- if you can't afford XBox, or mommy won't buy you one, don't sit here and bash it, just go play your own games and ahve fun.

  51. Best Buy Is Really Pushing XBL by Servo5678 · · Score: 2
    I was at Best Buy on Friday and the Microsoft guys were there in full force with a playable kiosk and trying to sign up people. Nobody was interested and the guys were getting desperate, offering premiums and free goodies to anyone who would just take a test drive.

    I don't know how the reaction was everywhere else, but here at least it doesn't seem to be a smash hit.

    As for me, I preordered Metroid Prime.

    1. Re:Best Buy Is Really Pushing XBL by Anonymous Coward · · Score: 0

      I dont believe that for a second...nice try Servo.

    2. Re:Best Buy Is Really Pushing XBL by Anonymous Coward · · Score: 0

      Yeah, Servo is playing the role of MS basher du jour, whoring himself and his near-worthless reputation for cheap mod points -- the currency of his pathetic self-esteem.

    3. Re:Best Buy Is Really Pushing XBL by xswl0931 · · Score: 1

      At the local EBX, there was a line of 20 people buying the XBox Live kit. I suppose this is expected since EBX is purely a gaming store while Best Buy is an electronics store.

    4. Re:Best Buy Is Really Pushing XBL by erdna · · Score: 1

      Our local EBX sold out their 70 units of Live as pre-orders and are desperate for more. Guy I spoke to there said they're turning away 10-20 people a day right now.

    5. Re:Best Buy Is Really Pushing XBL by KirkH · · Score: 1

      I'm one that got turned away from EB. Luckily they still had MechAssult in stock, though. And I picked up my live kit from Best Buy the next day.

  52. It's not fait to kids by los+furtive · · Score: 5, Informative

    They offer the 12 month deal at the local store for $80 Canadian Pesos, but what they don't tell you, is that even though you've paid for a whole year, you still need to give a credit card number before you can use it. How many 14 year-olds have a credit card? How many parents trust giving their credit card to their children? Heck, how many people are still paranoid about giving their credit card over the net? I can understand after 12 months asking for a card, but why do they need to do it up front when the person has already payed for the service?

    --

    I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.

    1. Re:It's not fait to kids by Mark+Garrett · · Score: 2, Insightful
      I can understand after 12 months asking for a card, but why do they need to do it up front when the person has already payed for the service?

      Um, identity verification so they can properly ban you should you start causing trouble?

      Feel free to also throw around whatever privacy/conspiracy issues you may have... but really I imagine it's about being able to keep track of who their users are in some way. God knows they have enough experience with useless identity verification from Hotmail.

    2. Re:It's not fait to kids by Alsee · · Score: 2

      why do they need to do it up front when the person has already payed for the service?

      So that they can silently start billing you when the year is up. They don't want to to have to make an effort to continue and pay them, they *DO* want you to have to make an effort to cancel in order to not pay them. It's pretty cheezy, but standard practice in a number of markets.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    3. Re:It's not fait to kids by vanadium4761 · · Score: 1

      Additionally you need a credit card for "premium" content. Xbox live has functionality to download new maps, characters, weapons, etc.. Some of these are free, some are going to be charged for.

    4. Re:It's not fait to kids by Namarrgon · · Score: 3, Informative

      The service has parental lockout, so you can give your credit card and not worry about your kids racking up huge bills for premium content.

      --
      Why would anyone engrave "Elbereth"?
    5. Re:It's not fait to kids by Shelled · · Score: 2

      You ban IP's, MAC addresses, game ID's, not credit card numbers. Trust me, I've been banned beofre.

    6. Re:It's not fait to kids by Anonymous Coward · · Score: 0

      Um, admit you used AOL with your parents' credit card way before they knew what the internet was. Don't underestimate the persuasive powers of kids.

    7. Re:It's not fait to kids by Anonymous Coward · · Score: 0

      Because after 12 months they're going to go to a subscription service, say $20/month. This way you can't just shell out $50 every year and save a buncha money.

      Although I haven't tried it so maybe there's something to prevent this, but it seems pretty logical.

    8. Re:It's not fait to kids by Da+VinMan · · Score: 2

      Very true.. "game IDs" would be the situation here, wouldn't it? If they've decided they don't like you and your account is banned, then you would have to go buy a whole new one to get back in, no?

      Then, if they want to be really devious, they could ban the credit card too. So, not only would you have to purchase a new subscription, but you would have to do it with a different card. *Then*, if they really want to be bastards, they could double-check all new subscriptions against the banned list. That banned list would contain the game ID and credit card information right? They could also have held on to the address information from that banned credit card. So, if you purchase another subscription with a different card, but you're still at the same address... Well, that could suck.

      Oh, and in case you object that "well, they can't do all that screening at the till in the store", you would be right. But they wouldn't have to do it there. They could wait until you tried to login, then deny you access and give you instructions on how to get your money back and "please alllow 8 - 12 business weeks to process your refund".

      Just be glad I didn't program it. ;+) I doubt that they were that thorough.

      --
      Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
  53. To Tom by Anonymous Coward · · Score: 0

    You dont hawe a clue do you ?!

    1. Re:To Tom by tomstdenis · · Score: 0, Troll

      Which clue would that be? How l33t it is to h4x0r a b0x0r and put linux on it?

      Here's a tip. Just because you can put linux on it doesn't make it cool. More often than not these "toys" have fairly complicated processors that are well suited for it. Putting Linux on an original Gameboy, now thats a feat.

      Eitherway, if I chucked out the money for a console I wouldn't risk breaking it so I can tell my l33t h4x0r storiez to my possy.

      tom

      --
      Someday, I'll have a real sig.
  54. What is the -service-? by MidoriKid · · Score: 1

    If I already own an XBox and I already pay for an ISP what am I paying for besides the adaptor? I don't have to pay a monthly fee to play my computer games online (well, most of them). So what, if anything, is MS doing to deserve the fee that will be charged?

    1. Re:What is the -service-? by Sergeant+Beavis · · Score: 1

      Servers, Servers, Servers............ They are hosting ALL of the games on THEIR servers. That and a profit for Microsoft is what you are paying for. Compared for on line service for EACH game like you will on PS2 it's not too bad IMO.

      --
      There is nothing inherently safe about liberty. That's why so many people died protecting it.
    2. Re:What is the -service-? by Phredd · · Score: 1

      "They are hosting ALL of the games on THEIR servers"...

      This is not true.

      All games are hosted at someone's XBox...just like Q3 or BF1942. I host all the games that I play to reduce lag.

      --
      Phredd - "I have found people tend to take you far less seriously once you start waving your genitals at them..."
    3. Re:What is the -service-? by martissimo · · Score: 2

      All games are hosted at someone's XBox...just like Q3 or BF1942. I host all the games that I play to reduce lag.

      just curious here, but have you actually done any bandwidth monitoring to test this theory? my understanding is that while you can "host" a game all you are really doing is being the caretaker so to speak of the room and the actual hosting really is done by the MS server.

      I'm on 128 kb capped cable and haven't heard any complaints at all about 16 player games of MotoGP I have hosted that i know for a fact i dont have the upload capacity to support

  55. games? by Tom · · Score: 2

    So, are there any games that are worth playing online on the billybox? Halo is certainly responsible for half the billybox sales so far (i.e. that half of the Halo fans they didn't piss off when they scraped the PC, Mac and Linux versions), but what title will pull the live system?

    Remember: Consoles are nothing without the games. Contrary to general purpose computers, there isn't really anything else you could use it for, so if the box has no games, it has no sales.

    So far, I haven't seen anything that is not either available on other platforms, or well below average. Where's the exclusive killer title?

    --
    Assorted stuff I do sometimes: Lemuria.org
    1. Re:games? by Anonymous Coward · · Score: 0

      Billybox...you sound so fucking stupid.

  56. It's not a ban. by NetJunkie · · Score: 5, Informative

    It's a bug. Some devices are getting a bad response from the Kerberos authentication server. I also thought at the beginning it was a ban (I have a mod'd XBox), but it doesn't appear to be. A lot of people with "legit" boxes are getting the same response while some people with modified XBoxes are working fine.

    Note, they do seem to be bloking mod chips, not BANNING them. If you go on with a mod chip you can't connect to Live. If you disable it you can get on fine. This is a seperate issue than the connectivity issue many beta users are now having, including me.

    1. Re:It's not a ban. by bryan1945 · · Score: 2

      Just wondering- is this Kerberos server running the regular Kerberos or the MS version of Kerberos? I ask because maybe if they are using the MS version maybe it has a bug/flaw?

      --
      Vote monkeys into Congress. They are cheaper and more trustworthy.
    2. Re:It's not a ban. by zonker · · Score: 0

      i dunno, it sounds like they aren't just blocking them from the sounds of that article. read this. and then read this. here's another reason why you might be getting this...

    3. Re:It's not a ban. by startled · · Score: 2

      People have been panicking, but the final scoop seems to be that they're not banning it permanently. XBox-scene says they're having no trouble getting previously detected modded boxes online after disabling the chip.

      What is MS gonna want to do-- make a modder go back to the store and buy another XBox they can lose money on? It looks like they're just blocking chips online, which is great, because the last thing I want is to have to worry about punks using auto-aim hacks in my online console games. As long as they let me hack on it all I want while I'm offline, it's fine.

  57. PS2 online versus XBox online by truffle · · Score: 3, Interesting

    The PS2 service is free, and games companies provide and manage their own servers.

    The XBox service is (probably ) $10/month after your free year runs out. Microsoft runs and maintains all the servers.

    All XBox titles need to confirm to Microsoft's standards, including support for Instant Message, and voice headset. This increases the amount of development effort required to launch an XBox Live game versus a PS2 online game.

    The PS2 supports a USB keyboard for online chat. The XBox does not support a keyboard, counting on their required headset support to be enough.

    Which is the better service? I am putting my money on Microsoft as providing an overall better service.

    With the PS2 there are no guarantees of what your experience will be from game to game. Different games will have different interfaces and capabilities. They'll have different hosting infrustructures, with different levels of server reliability.

    With the XBox you will get consistency. You'll get a gaming ID that your online friends can use to find you regardless of what game you're playing. You'll get about the same level of reliability accross servers and similar ping times. Having access to online features that work consistently accross all games (instant message, voice headset) will help people feel a sense of consistency that will let them focus on the game and not on the interface.

    Keep in mind as geeks we aren't as sensitive to interface consistency as muggles..er non geeks. Most non geeks don't like figuring out how to do something with each new title.

    I'm not convinced that XBox is going to become the market leader, in fact if Sony has brains they will crush the XBox with the PS3 and include all the best features of XBox Live in the PS3's network play. However, unless Sony makes changes to how they run things, for now the XBox live service looks like a better service (and the better service doesn't always win).

    --

    ---
    I support spreading santorum
    1. Re:PS2 online versus XBox online by Anonymous Coward · · Score: 0

      All XBox titles need to confirm to Microsoft's standards, including support for Instant Message, and voice headset. This increases the amount of development effort required to launch an XBox Live game versus a PS2 online game.

      I don't really agree with this part. What it does do is give the game developers a business requirement to meet. If you have ever done any development work you know that gathering requirements is a pain. I would think that having this predefined would make it easier on the developer.

      What do you think?

    2. Re:PS2 online versus XBox online by Rura+Penthe · · Score: 2

      Mod the parent up. I disagree with his conclusion but his comparison of MS's and Sony's angles on net gaming is very good.

      That said, the (extremely likely) monthly fee after the first year is a deal breaker for me. I have not had any real problems with net games on my PS2 (although TM:Black Online is obviously a quickly slapped together free game), but I am not willing to pay another monthly fee on top of my net access. I think as people realize this Xbox Live is going to be looked upon with less favor than it is now. The headset requirements bother me too, I'm afraid I would have to squelch 10 people every time I got on a game...

      Then again, there are precisely zero titles that compel me to pay for Xbox Live or even fork over the dough for an Xbox of my own so if/when a killer title comes out I'll continue to play on the one Xbox a foolish friend purchased. ;)

    3. Re:PS2 online versus XBox online by KirkH · · Score: 1

      Statements from MS's license agreement and indications from beta testers are that Live will be a yearly fee, not a monthly fee. This makes me think that they will still charge somewhere around $50 a year after the first.

      The small print on the Live Starter kit says you can use it to sign up until 10/30/03, so if the fee were higher than $50 you could just buy another starter kit instead.

      The voice commication is marvelous. I too, was worried about swearing, yelling, etc. But it's not happening yet -- just your usual good-natured trash-talking and "good game"s all around. I have yet to mute anyone.

    4. Re:PS2 online versus XBox online by rtechie · · Score: 1

      The voice commication is marvelous. I too, was worried about swearing, yelling, etc. But it's not happening yet -- just your usual good-natured trash-talking and "good game"s all around. I have yet to mute anyone.

      Don't worry. It won't last.. :-)

    5. Re:PS2 online versus XBox online by rtechie · · Score: 1

      I think you're right in believing that Microsoft will provide a better online experience than Sony with the PS2. For Microsoft, this is *IT*. If XBox Live! is a failure it means the end of XBox, and they know it, so they're working to make it as attractive as possible. I think they're doing a good job.

      But it doesn't matter, Microsoft has already lost the console war. Broadband gaming, no matter how well implemented, simply isn't a big enough market for Microsoft to get an advantage over Sony. Sony still has the biggest games and the most popular franchises (FF, GTA, etc.), and their online gaming will get a big boost from Everquest. And remember that the typical online gamer is focused on a FEW games, like Everquest or Dark Age of Camelot, that they are willing to spend monthly fees on. If Sony captures a lot of people with Everquest (or possibly Galaxies), that could be all they need to garner more REVENUE that Microsoft.

      There is also the simple fact that Sony completely owns Japan, and increasingly Europe (where Gamecube is doing better than XBox). Xbox can't survive with 1/6th of the market and I seriously doubt Microsoft will ever capture more than 50% of the US market.

  58. Xbox live IS better than PS2online by Anonymous Coward · · Score: 0

    xbox live doesnot accept 56kers (while PS2online accepts)...so the chance of lag is small. The only times you will experience lag is if you host a game with bad upload speed. After hearing a LOT of positive comments from beta testers, I ordered broadband, xbox, xbox live, unreal and mechassault. And from what I hear, xbox live is VERY addictive and ALOT of fun without the lag/cheaters. Xbox live has exceptional launch titles and more on the way while ps2online has lackluster launch titles. Also the shooters are VERY playable even without a mouse/keyboard. Even though I buy/play games solely for multiplayer (who wants to play the computer anyway), I might stop playing on the pc because of cheaters/laggers and xbox live seems like a viable alternative.

  59. Some Problems... by NetJunkie · · Score: 2

    When Live works it's great. I'm VERY happy with it. The voice communication works very well and some of the games are lots of fun.

    But, there seems to be an issue at launch. Most people thought they banned mod chip users, but that doesn't seem to be the case. This problem is affecting many mod users and some legit users. It appears to be a problem if you were a beta user, like me. Some XBoxes are not getting authenticated by the Kerberos server when you try and connect to Live.

    Some people with mod chips that weren't beta testers are working fine, IF they disable the mod. With the mod enabled they can't connect, but if they disable it they can get on fine. The people with the problem can't connect at all, however. So far MS hasn't admitted the problem but from some testing it seems obvious.

  60. A question of bandwidth by skroz · · Score: 2

    It's that simple. Even if MS produced some kind of patch that was stored on the local X-Box hard drive, the vast majority of users would still be unable to play halo online because they wouldn't be able to meet the bandwidth requirements. Each player generates something like 100K/s of traffic keeping track of all manner of detail. Even with the gateway that was developed outside of MS, gameplay is terrible.

    So with three or more players in a single game of halo, most cable modems or DSL lines would choke and die.

    --
    -- Minds are like parachutes... they work best when open.
    1. Re:A question of bandwidth by citizenc · · Score: 2

      Yes, this is true -- but guess what? Halo wasn't meant to be played online. It was meant to be played over a local network. Halo 2, like the other games designed with online play in mind, have MUCH lower bandwidth usage. Remember how bad Quake's netcode was? Same idea. :)

    2. Re:A question of bandwidth by Zak3056 · · Score: 1

      Yes, this is true -- but guess what? Halo wasn't meant to be played online.

      Err, yes it was, just like it was meant to be played on Macs. Of course, Microsoft bought Bungie, and the above changed. :)

      --
      What part of "shall not be infringed" is so hard to understand?
  61. Speak, beta tester, speak! by Mulletproof · · Score: 2

    Wow, it only took three days for this story to reach the frontpage and Live was launched the 15th?
    Anyway, it has been an overall good experience so far and definitley has the potential to do to console gaming what broadband did to PC gaming. Games are smooth and it's they're fairly easy to connect to.

    That said, they need to work on their Live to Game interface a bit more. Right now, the game developer can do anything that want with it and that's a bad thing, because games like Mech Assault don't get it right. Administration features (such as finding friends, kicking players) are sporatic at best, leaving one to play "Hunt the option" from game to came. Conformity is their friend here, not vise-versa.

    On the whole though, it's fun. If they can nail down the few bugs, it should make for an excellent gaming experience (and they will, you should see their forums light up with complaints ;). It's already done a decent job when the developers get things right (MotoGp an excellent example) and I see no reason why it simply won't get better.

    --
    You need a FREE iPod Nano
    1. Re:Speak, beta tester, speak! by BTWR · · Score: 2
      Wow, it only took three days for this story to reach the frontpage and Live was launched the 15th?

      For the record, the title of this article states why it's posted today (the 17th) and not the 15th. This is supposed to be a board of people stating their initial reviews after the first weekend. There have been so many stories about XB Live that few didn't know it'd be launched the 15th.

    2. Re:Speak, beta tester, speak! by peterpi · · Score: 1
      "MotoGp an excellent example"

      Glad you liked it. ;)

    3. Re:Speak, beta tester, speak! by Mulletproof · · Score: 1

      Glad I liked it...? So am I! :p

      --
      You need a FREE iPod Nano
  62. Venting and Ranting and What-not by His+Nastiness · · Score: 1

    Firstly I bought an X-Box about 3 months ago because my DVD player died. I figured if I was going to spend $150 for a DVD player why not get a console. I chose the X-Box in part because of several reviews I read that said the sound was better on the X-Box for DVD playback and that the video playback was marginally better than PS2.
    For the record I dual boot Linux and XP.
    I picked up X-Box Live friday night and it is very cool. Since it's broadband/DSL only I didn't notice any lag what-so-ever playing against 10 other people in MotoGP. Voice chat was very cool, especially considering that I expected to be inundated with a bunch of 15 year olds talking a bunch of smack. Case in point: I went into a turn and wiped out in MotoGP. Just as I get back on my bike soemone comes into the same turn and wipes out right into me, throwing me from my bike. I say "ahhhh crap" loud enough that he hears it and I get a "Sorry Dude!" back. Im sure this will change with time but in the first few days the people seem pretty cool.
    To everyone that bashes the system. Yes there are not a lot of games out right now, but time will fix that (the demo for Splinter Cell rocked!) Yes you can chat online with a PC using Roger Wilco, for instance, but some of the hype is true for Live in that the sound quality on chat is pretty high. At times it was as clear as a cell phone, other times slightly less so but still WAYYY better than with Roger Wilco. I play a lot of PC games but some games are just more fun on a console like the X-Box. I will never play an RTS on a console and I prefer FPSs on a pc due to the mouse and keyboard, but a game like Halo has a great story. Sports games are better on a console as are racing games. I was spoiled by my Playstation because it made me love force feedback. Jedi Outcast on the PC has support for a force feedback mouse and I happen to have one because it was clearance at CompUSA but as soon as I was done with that game I packed it up and used my regular mouse. I'm not an MS fanboy by any stretch of the imagination, but how many MS-haters posting here have said in other posts on this or other websites that Tux Racer rocks? Really. That game is lame. It's a fun diversion but really if it were for sale for $50 no one would ever even see it. My 2 cents anyway.

    1. Re:Venting and Ranting and What-not by Anonymous Coward · · Score: 0

      For the record I dual boot Linux and XP.

      What does this have to do with anything?

    2. Re:Venting and Ranting and What-not by His+Nastiness · · Score: 1

      Have you ever read this website? It's the reason you wave a white flag when walking into enemy territory. Why get shot just because someone thinks your on the other team? Moron.

  63. Same ol' same ol' by Mulletproof · · Score: 3, Interesting

    And you should also know that Microsoft isn't marketing towards kids. The Xbox was, from the day of it's inception, targeted at more mature gamers who have cash to spend. Most mature gamers HAVE a credit card. Here's a clue for you:
    Goto a bank. Open an account up. Have them issue you a debit card. Use card for XBox Live. If you're underage, have your freakin parents do it for you, but if you can't accomplish these very simple steps without bitching and moaning, maybe you shouldn't be online.

    And why should they set up for a mail in payment system? I know for a fact from my time at Amazon.com that accounts receivable is a pain in the a55. Checks bounce. Information on Money orders can easily be forged. My favorite was "John Smith" ordering 15 books on how to cultivate and grow weed. People are actually stupid enough to send cash through the mail. Not just cash, foreign currency. Are you seriously going to want to wait for you check, MO to arrive and clear before you play online? Did you bitch because Everquest does the same d*mn thing, as does every MMORPG? You expect them to take mail-in payments as well?

    --
    You need a FREE iPod Nano
    1. Re:Same ol' same ol' by Warin · · Score: 2

      Actually, most MMORPG's are now taking payment via 'gamecards' that you can buy at the software stores. So if you need an Everquest fix but your Credit Card got chopped up by Mr Collection Agency, you can still buy your time with good old cash. I think MS is making a big mistake by not making this an option, because there ARE some folks that can afford their system that dont have a credit card.

    2. Re:Same ol' same ol' by Monkey · · Score: 1

      Exactly. Microsoft has openly admitted that the target demographic for the X-Box is males of age 18 - 34. If you don't have a credit card by this time, dude, you have other problems.

  64. "But what about the childern!!!" by Mulletproof · · Score: 1

    "But what about the childern!?"

    Sorry, just had to slip that one in :)

    --
    You need a FREE iPod Nano
  65. GameCube online by pimeys · · Score: 1

    That's my biggest concern if online play ever comes to the GameCube. Will Smash Bros. 3 have too much lag?

    My biggest concern is if the online version of Super Smash Bros. is as fun as the original SSBM with a couple of friends yelling next to you when you throw them out from the stage over and over again. Online gaming is not for consoles, the better solution is four game pads and some friends playing with you.

    1. Re:GameCube online by yerricde · · Score: 1

      Online gaming is not for consoles, the better solution is four game pads and some friends playing with you.

      Which doesn't help when your friends go away to college. Being unable to defend your title for nine months is not fun.

      --
      Will I retire or break 10K?
    2. Re:GameCube online by pimeys · · Score: 1

      Which doesn't help when your friends go away to college. Being unable to defend your title for nine months is not fun.

      That's not a problem here in Finland. This is so small country, that after the local high school (btw. not a high school) it doesn't matter if my frieds go to different universities (except when moving to another country). We can still see each other because of short distances.

  66. Played Yesterday by vjmurphy · · Score: 2

    I got Mech Assault and played the early part of the weekend: it's a good game, but it really just made me want to play the superior MechWarrior4 or 3 version.

    MechAssault seems less like giant robots running around than I would have hoped for: it plays too fast, and there really isn't a strategic method of playing (well, except "shoot everything that moves").

    Had a fun game where a 11 year old cursed up a storm (and he sucked, too): everyone ganged up on him the moment he respawned. It was a good game, where we actually used some strategy: the "kill the annoying kid so he'll shut up" strategy.

    Overall, though, the games for the Xbox in general are underwhelming, with the online versions having the same problem: there's one or two good ones, and a lot of eh ones.

    Microsoft needs some good breakout games that aren't just rehashes of superior PC games. But as they can spend millions creating/subsudizing such games, I don't doubt that MS will eventually come up with some.

    --
    Vincent J. Murphy
    Spandex Justice
  67. no tom no no no by Anonymous Coward · · Score: 0

    it looks like we should *help* tom. tom needs lots of help...

  68. I entered the professional gamer's league... by nounderscores · · Score: 2

    And got OWNED by some twelve year old who enabled Clippy and clicked the button "Show Me How..."

    1. Re:I entered the professional gamer's league... by AndroidCat · · Score: 1

      Heh. Clicked the button? I don't know why Microsoft doesn't use their Agent tech for Clippy. The Agent stuff is actually well done and does voice commands and text to speech with cute animation. (A pig for resources, and you'll still want to shoot them.) Now if only they'd make Clippy so that he starves to death if you don't feed him...

      --
      One line blog. I hear that they're called Twitters now.
  69. Yes and No by bstadil · · Score: 3, Insightful
    this would be a really killer app

    Absolutely this would be a real useful feature and could quickly gain strength. The problem for MS is that PS2 is much better positioned to take advantage of this if/ when it takes off.

    It's the Network effect at play.

    There are 30mu+ PS2's out there vs for 3.5Mu+- Xbox. Sony have sold more than 1Mu adapters for the PS2 in the last few month, and if they wanted they could team up with a company like IDT and be offering a "Longdistance telephony game" in a few months.

    --
    Help fight continental drift.
  70. Madden Online by asv108 · · Score: 2
    Is fantastic with the PS2 network adaptor, plus the ps2 network adaptor is only $40 and for most games online play will remain free, Sony has decided rightly to let each game developer decide if they want to charge, right now all the games on the ps2 that have online play are free, but I'm sure they will be charging for games like Everquest when it is done.

    The other advantage Sony has is the PS2 network adaptor also has a modem, since not that many people have broadband. Its a shame that MS didn't look at the history of online gaming services, because from what I hear they are depending heavily on Xbox live for the games unit. I guess they never heard of the Imagination network, the Total Entertainment Network, Mplayer, and others that are out of business too. I guess they also didn't realize that Sony is kicking their ass in the console market and making the xBox online play cost more than the ps2, is not going to help their chances of gaining market share.

    1. Re:Madden Online by Babbster · · Score: 2
      The fundamental difference between XBL and the gaming services you mentioned is twofold:

      1. You *have* to have the service to play games on your Xbox (not true on a PC).

      2. At least two of those services (TEN and Mplayer) I can recall having user IDs on and playing games (I think Warlords III was one of them) for free. All they did was provide matchmaking services, and they were, at least in part, counting on ad revenue to pay for them - which has killed many Internet sites, and not just game sites.

      Finally, as regards the comparison with Sony, what it is going to come down to is how people perceive the value-added features of going with Xbox Live. If people don't want to use voice communication (except Socom), don't want userIDs ("Gamertags" in XBL parlance) consistent across all their games and/or don't have broadband, then they aren't going to be interested in XBL. If, however, they perceive these features as desirable (I do, and thus I have Xbox Live - in addition to a PS2 NA because my friends have PS2s) then they will go for it.

    2. Re:Madden Online by erdna · · Score: 1
      The key to all this is the voice. I've played Madden online on the PS2, and have also played NFL 2K3 online on both the PS2 and the Xbox. The difference?

      Voice. Without it you suddenly realize that there's really no difference between playing an AI/computer opponent or another human being. Talking smack makes all the difference.

      Try it - you'll see what I mean.

  71. Sony's PS2 online gaming is free! by cvbear0 · · Score: 1

    The Playstation2 network adapter is 39 bucks and no service fee to pay. That is if you can find a network adapter. Has any been able to do anything else with the network adapter besides games?

    1. Re:Sony's PS2 online gaming is free! by Razorviro · · Score: 0

      Well actually you can do other cool things with the network adapter besides games. I'm beta testing a program called BroadQ for the PS2 and it lets play videos and music files from you pc on your PS2. You simply hook your PS2 upto your computer network set a static ip adress or us DHCP on your computer and load up the BroadQ program on your PC and you browse through your computer hardrive adding folders that contain videos and music files. It supports Divx(Mpeg 4), MP3, and some VCD(Mpeg1) will work and I think mpeg2's will work as well, but I haven't tested that yet. The only problem with the service right now is that you have to have a moded ps2 to use. If you get in the beta test BroadQ will send you links for .iso files which your burn onto CD-Rs, one for the PS2 and one for you computer.

    2. Re:Sony's PS2 online gaming is free! by yy1 · · Score: 1

      You do not need to have a modded PS2 to use QCast Tuner (broadq's product). I recently looked into getting this cause I thought I'd be able to watch my divx in 480i at least on my hdtv but this isn't really supported yet, but they say they are working on it. They say it works on any unmodded ps2 in their faq, I assumed it was true. http://forum.broadq.com/6/ubb.x?a=tpc&s=250608123& f=220603153&m=1106004021

      --
      Because, sometimes they just have to touch the stove.
      -YY1
    3. Re:Sony's PS2 online gaming is free! by dsyu · · Score: 1

      Has any been able to do anything else with the network adapter besides games?

      Well, Frequency Online seems like a glorified chat-room. Okay, just kidding, it's a good game, but it seems like most folks who join the servers just want to chat.

      As someone's already pointed out, there's the QCast Player. And the PS2Linux kit (which now, I believe, comes with the same PS2 NA that's in stores instead of the slightly modified, but still fully functional, one). Sony's supposedly got someone working on a web-browser type thing, but web-browsing on a TV doesn't make a lot of sense to me.

  72. Not a party game... by Mulletproof · · Score: 2

    Granted, Whacked tries to be a party game, but there is only one primary objective in the game-- Beat the other player down to accomplish different goals. Sorry, but that's closer to a FPS (third person shooter?) than andy mario party game I've ever played... And that's it's ultimate failing... Like it tries to be a FPS and a party game, but in doing so desends in mediorcity. Not saying it can't be fun, but it's not worth anywhere near $50.

    --
    You need a FREE iPod Nano
  73. Some games don't need sub-100ms ping by yerricde · · Score: 1

    Who wants to play MP games over dialup anyways?

    Some online games aren't as network latency bound as FPS games are. Tetrinet isn't. Starcraft isn't. MUDs aren't. Heck, non-action games will work even with the 1000ms ping typical of satellite Internet access.

    Isn't the whole point to show off how rich you are by having broadband?

    No. To my friends, online game playing isn't about conspicuous consumption; it's about fun.

    --
    Will I retire or break 10K?
  74. Not Very Impressed by TaliesinEmrys · · Score: 1

    I havent used Xbox Live yet but I have been using Xbox connect wich is a tunnel system between your pc and your xbox. Halo online was cool other then the fact that I played anymore then one other person the Xbox would lag out. All this over my 2.3mb cable. I will probably not get xbox live due to ps2's online games are user based servers and are free to play. THPS4 for the ps2 is a great example in my mind how the online functonality of the xbox should be like.

    Its defenitly not a "well its microsoft so I am not going to endorse it" type of a situation. I run Linux, mac, and Windows. So anyways in conclusion and in my opinion, XBOX Sucks online.

    1. Re:Not Very Impressed by Anonymous Coward · · Score: 0

      Basically your basising this on something that MS had no say in, the tunnel system was created by Gamespy, not MS.

      And Halo is not optimized for the net, just LAN.

      And for the PS2 being free online play, thats only until a game like Star Wars Galaxies comes around and you'll start paying 10.00/month just to play it on their servers. While on the Xbox everything goes to the xbox servers, and that 10.00/month fee is non-existant.

    2. Re:Not Very Impressed by His+Nastiness · · Score: 1

      That really is not a fair comparison. X-Box live and live games are (or will be) optimized for online play. Halo multiplayer, since it was assumed you would be directly connected via CAT-5, assumes that you have something like atleast a 10MB/sec connection. The hack that gamespy had that allowed you to play it online noted that the minimum connection requirement, and most likely maximum that most users had, was over 1MB/sec down and 128 Kb/sec up. THe game was not meant to be played that way. Their apples and oranges. I'm not trying to convince you play Live, but it's a horse of an entirely different color, that is, one engineered to do this, rather than some hack to get it to work.

    3. Re:Not Very Impressed by Anonymous Coward · · Score: 0

      You do realize that the ps2 network adapter is 40$ at most retailers , tack on more if you wanna communicate either via headset or keyboard . Tack on more if the publishers want to charge a monthly fee ( and they WILL ) for said 'service' . Plus the added pain in the arse of having several different usernames and passwords , and having to sign up for every game you wanna play . Sure you can play online with PS2 via dial-up ... WHOPPEE DOO ... who would want to , unless they are playing a card game . Summation: Xbox live is a great service with great games ( Unreal , MechAssualt , Ghost Recon ) and PS2's decent online experiance ( while good ) can't keep up and is less polished .

  75. Separate but equal by yerricde · · Score: 2, Funny

    Get rid of you lame 300+ ping losers

    I find "separate but equal" more fair than completely shutting out dial-up users. Just give 'em their own set of servers to play on.

    --
    Will I retire or break 10K?
  76. Who do you want to play with today? by Anonymous Coward · · Score: 0

    with it neth0rkd, u long4r haf to pl4y wit urslf

  77. Not True. by NetJunkie · · Score: 2

    They've already patched NFL2K3 via Live. It had some Live annoyances and bugs that had to be fixed to make the game really playable.

    I just hope we don't end up in patch hell like PC games.

    1. Re:Not True. by Babbster · · Score: 2

      The reason they had to patch NFL 2k3 for it's Live bugs was that there was no Live around to test it on when they released it, and they HAD to release it when they did or just not try to compete with Madden 2003 at all. You'll probably find a lot fewer Live problems as time goes by simply because the fundamental things (Xbox, broadband connection, headset, Live service) aren't going to change that much, allowing each game to utilize the package better as developers have more experience.

  78. STFU by Anonymous Coward · · Score: 0

    STFU, seriously... both sides of this arguement suck.

  79. New dimension? by sterno · · Score: 2

    This dimension has been around for quite a while. Most FPS and RTS games include some form of voice communication these days.

    I've found that if you have a good crew of players on a server it can really add to the community feel of the game. On the other hand, it makes it really easy for one person to be an annoying pain. Nothing more fun annoying than logging on for a little saturday night mayhem to realize that there's a couple stone/drunk people on the server making a racket.

    The one thing I've been dissapointed with when it comes to voice chat systems is that they never seem to get used to their potential. Especially in the more realistic FPS games (counterstrike, tom clancy games, etc), it could be really cool to be doing coordinated tactics with the voice communications. Unfortunately it seems that only a few people really take it to that level.

    What will be interesting to see with Xbox live though is how the groups are managed on their servers. With a PC game, the host is usually just another PC owner, or some group run server. Good server operators will keep cheaters and other irritants off the server. I'm curious to see how this will play out with XBox live since, AFAIK, Microsoft is doing all the hosting.

    --
    This sig has been temporarily disconnected or is no longer in service
    1. Re:New dimension? by Anonymous Coward · · Score: 0

      Nothing more fun annoying than logging on for a little saturday night mayhem to realize that there's a couple stone/drunk people on the server making a racket.

      Ha. That was me.

    2. Re:New dimension? by Babbster · · Score: 2

      Fortunately, with XBL you can mute someone and they won't become unmuted until you say so, even if you both go into another game together (unless they're playing anon, in which case you can mute them during your current game and then re-mute them if you end up in another game with them).

  80. Sounds Ok by Mulletproof · · Score: 2

    Now a game card I could stomache, I just don't see any reason for them to set up an entire accounts recieveable department.

    --
    You need a FREE iPod Nano
    1. Re:Sounds Ok by los+furtive · · Score: 1

      And how many 14 year olds have a cheque book? I'm saying make it available in the store just like any other game, and don't tie it to a credit card. Now is that so damn hard? Think outside of the lego box kid-o.

      --

      I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.

  81. Think I'm gonna wait a while..... by Phantom_24 · · Score: 1

    Probably next summer, right now the games are too few and between to justify $50 for 1-2 games that I might like. Don't get me wrong, I LOVE the X Box (and NO, I'm NOT a big fan of MS), but I just need more games to play online. And I don't mean sucky games like Whacked and other stupid developer games either!! I want the beef for my $50. Hopefully Halo 2 should be out by then....as well as maybe a few other strong games and even maybe some ports like Counter-Strike, which would be SWEET to play without all teh freakin cheating hackers, though you KNOW they'll find away. Cause thats what people who suck do !! :-)

  82. terms of use? by Anonymous Coward · · Score: 0

    Well? How are the terms of use? Or is everybody so excited about TEH KEWL GAMEZ that they are willing to agree to whatever microsoft sneaks in the 20-page agreement?

    I have no idea what's in it, just wondering if anybody has actually found any tasty nuggets in it.

  83. Why PC's are better for this... by sterno · · Score: 4, Insightful

    In reading your comment, something occurred to me.


    The only live capable game I have at the moment is Mech Assault, which is a great game, but I was hoping for a couple more play modes, including Co-Op.


    One of the most popular FPS shooters is still Half Life because of the Counterstrike mod. Gamers took a basic game and changed it completely to become the kind of game that they wanted. With an XBox, this isn't going to happen because Microsoft has to keep tight control over the game licensing. If they don't they can't make back all the money they lose on selling the boxes. Furthermore, to even begin writing games you have to buy their SDK which is very expensive for an amateur developer.

    This was one of the promises of the Indrema game console that was making me really look forward to its release which will now never happen.

    --
    This sig has been temporarily disconnected or is no longer in service
    1. Re:Why PC's are better for this... by Anonymous Coward · · Score: 0

      Legal, alternative SDK is on the way to being built:

      http://www.caustik.com/cxbx/

    2. Re:Why PC's are better for this... by Anonymous Coward · · Score: 0

      So.. the point you overlook is that Counterstrike has had a huge amount of support from Valve software, the developers of Half-Life. After all, it's not like they didn't turn Counterstrike into a commercial product.

      There's no reason they couldn't port it to the Xbox if they really wanted to given that the Counterstrike crew is now an internal Valve team.

      So I think you're largely whining. Indrema drove themselves into the ground, hard, because they had no industry support. Precisely *because* it was an open platform - it meant that any moron with a compiler could build a "game" for it.

      This dilutes the brand name as there's no quality control over released products. It is extremely difficult to get *anything* released for an existing console because of the high testing standards that PS2 and Xbox games must pass - even if you're a well known developer.

      And then there's the fairness aspect. Aimbots. Wallhack cheats. One nice aspect of the Xbox is that it's a closed system, unmodifiable by end-users. You're not guaranteed, but are much more likely to have no cheating compared to, say, l33t Counterstrike script-kiddies.

    3. Re:Why PC's are better for this... by Babbster · · Score: 3, Informative

      It might be worth noting at this point that Counterstrike is slated to come to Xbox Live.

    4. Re:Why PC's are better for this... by Anonymous Coward · · Score: 0

      to even begin writing games you have to buy their SDK which is very expensive for an amateur developer.

      One reason for its expense is that you get a xbox dev console with it, its specs are different than a retail XBox.
      - more RAM for debug code
      - more HD space
      - can read CDR or run from HD
      - GPU has built in profiling features (disabled in release hardware IIRC)
      - many more...

      You also get lots of dev tools that would normally bust your wallet even for PC game dev.

      Then there is the 'license fee'. Dev kits are expensive because they are 'trying' to keep amateurs from producing crappy game that make the console look bad. They are taking their chances that companies with low budgets are less likely to make a blockbuster game. This isn't just Microsoft, all console manufacturers have high entry fees and they all want to protect the integrity of their platform. A companys ability/willingness to fork up cash is a good sign that they are commited to make a decent game. *cough* tux racer *cough*.

      Lets not forget the fees that you have to pay to get your game certified. Once your product is complete you send it to Sony/Nintento/Microsoft QA and they test it against preset standards. Anyone who can make a game can't get a game certified on a console, and thats a good thing.

      I'm sure you're not just MS bashing here, because what they do and charge is similar to all the other console companies that existed. The difference is that its microsoft and they have their hands on some sexy hardware that geeks lust.

      The PS2 linux kit doesnt compare with the MS dev kit, or even Sony's real PS2 dev kit.

      The console development scene is much different than PC game dev. There are high costs involved, but the possibility of high returns.

    5. Re:Why PC's are better for this... by Anonymous Coward · · Score: 0

      Counterstrike has had a huge amount of support from Valve software

      And why do most people ignore the fact that many of the cool people that were at Valve are now at Retro Studios?

  84. Xbox Live is great. by Anonymous Coward · · Score: 0

    I picked up an xbox live kit the day they was released. So far it seems to be pretty cool. Ghost recon is awesome. The voice/headset makes for a pretty good communication device and works really well. All im waiting for is a service that runs on *nix to replace the microsoft one.

  85. Opinions, this soon? by Winterblink · · Score: 3, Insightful
    How can people have an opinion on a service that's only days old? Just my opinion of course, but I think there's no way to adequately gauge how good the service is until more games are out for it and more players are on it. Once the community starts to take shape, then you'll be able to say whether the service is good, or just another online thing that's filled with retards.

    I think it's great the PS2 and XBox now have their online gaming abilities. Each has their own advantages and disadvantages, and I think there's definitely room for both.

    --
    "I'm a leaf on the wind. Watch how I soar."
    -Hoban Washburn
    1. Re:Opinions, this soon? by MikeBabcock · · Score: 2

      It'll be like watching Ultima Online; it may work out for them, or they may get overloaded and not have been ready for it afterall ...

      --
      - Michael T. Babcock (Yes, I blog)
  86. unreal chamionship is the killer app by xmldude · · Score: 2, Interesting

    I have been playing unreal chamionship since it was released yesterday. The game is every bit as fun as the pc version (unreal tournament 2003) and include some cool xbox only features:
    - ability to either talk smack or cordinate an attack via voice
    - widescreen mode for those with big tvs
    - 480p mode (HDTV)

    As a side note, there are currently (as of 9am PST) ~21000 distinct people who have played at least one match of unreal championship. That works out (so far this weekend) to between 7 and 8 people per minutes purchasing, signing into xbox live and playing unreal championship.

    PS. If you think you can take me on, look for 'bunny of death'. WOOT!

    1. Re:unreal chamionship is the killer app by Anonymous Coward · · Score: 0

      YES ... Unreal is awesome . Great game , great service . Just thought I should nitpick though ... 480p is not HDTV . 720p isn't even 'true' HDTV . Some say it is but look at a 1080i source and a 720p source and there is a differance . 480p is just considered ETV or enhanced . Or DTV depending who you ask . All games are 480p on the Xbox though because it progressively scans games , ofcourse you have to have a T.V. that supports progressive scan or it doesn't even matter ... wish it did that on movies ... would've saved some dough .

  87. Metroid: Prime by Junior+J.+Junior+III · · Score: 2

    XBox still doesn't stand a chance if this is what we can expect from Nintendo. I saw a commercial for Metroid: Prime yesterday, and it actually made me want to do something I haven't done since the SNES came out -- buy a console.

    --
    You see? You see? Your stupid minds! Stupid! Stupid!
    1. Re:Metroid: Prime by Anonymous Coward · · Score: 0

      >XBox still doesn't stand a chance if this is what we can expect from Nintendo. I saw a commercial for Metroid: Prime yesterday, and it actually made me want to do something I haven't done since the SNES came out -- buy a console.

      This is why I have a GameCube : Metroid Prime and Zelda. Nintendo has always been about games, not the damn hardware (altough those chicks on DOA Extreme Volleyball sure make buying a Xbox tempting) ;-)

  88. Thanks! by Anonymous Coward · · Score: 0

    Thanks for the unbiased reviews guys!

  89. Been playin it for about a month by ball-lightning · · Score: 1

    I've been playin it for a while, my friend has an X-Box and he was 'beta' testing it (He had to pay for it, but they called it beta testing, anyway) and let me tell you, its awsome. One of the best things about multiplayer games in general is the fact that you get to mock your oppoenent, and your opponent can respond back. The voice feature works great, (although I don't think they should have the voice modulater, that gets annoying). It defintely made me anxious to get my own PS2 online (I'm lacking broadband at the moment, and I'm not going to bother with laggy gameplay on a console)

  90. I like it... by Anonymous Coward · · Score: 0

    First let me start off by saying that I despise MS as much as most other Slashdot readers. I like xbox and xbox live though. It's just too bad it had to come from a company with a track record like MS. I got my xbox live kit yesterday. Plug in a network cable, pop in a disc and you're ready to create your account. Even though the kit comes with a 1 year subscription, you're required to give quite a bit of information. Name, address, credit card, dob, email. They say that when your subscription is up they will automatically charge you the then-current rate. Then it's on to the section where you create your gamertag. This is the name that you will use in every game you play on xbox live. I sat there for about 30 minutes trying to get a semi cool name. Even weird stuff that I always get in other games was taken. Every time I picked a name it would come back with some really strange suggestion like ErectedCow or LeftChimp. Well I finally took one of those names- ThievishTurnip. I figured what the hell. Everyone else will have a weird name too. So i start playing the MotoGP demo that came with the kit and to my horror everyone else in the game has a somewhat normal video game name. Oh well. No big deal. At least someone will get a laugh out of it, even if it is at my expense. Actually playing the game I notice no lag at all. Everything is fast and that's with at least a dozen or so people in a race talking and playing at the same time. The headset works great too. The voice quality was much better than I was expecting after playing SOCOM on PS2, which happens to be an excellent game. It's about the same, maybe slightly lower quality as a cell phone in the US. I played for a few hours yesterday and there were no garbled messages. It's quite easy to understand what people are saying. Although the sign-up process waasn't my cup of tea, giving out so much information and that whole gamertag thing, overall MS did a good job with xbox live. This is a very high quality online gaming experience even if it does cost money. To me it was worth it to spend $50 for the online kit and subscription. Your results may vary. Let the flames begin!

  91. Sold out here... by kakos · · Score: 1

    The Best Buy in my town was completely sold out. When I asked a employee about XBox Live, he said I'd have to 'get in line' because their next order was completely sold out, already. They must be doing right. Thankfully, I already had it from the beta test. I've been playing MechAssault all Friday and Saturday and I must say that it is EXTREMELY fun. My roommate got a kick out of trash talking people online. The service is fun, stable, and there is very little lag. I'd have to give Microsoft a thumbs up.

  92. Oh great. by timdorr · · Score: 2

    Now we just have to wait for someone to port Klez or ILOVEYOU. Then the fun begins :)

    --
    Tim Dorr
    Owner/Manger
    A Small Orange
  93. Not so obvious question? by saider · · Score: 1

    Microsoft said that about 16 games with online play capabilities will be available by the end of the year. So has anyone already tried it? If so, what do you think about it?"

    How can someone try it if the games are not available yet?

    --


    Remember, You are unique...just like everyone else.
  94. It will be $13/Mo after 1st year. XBox Live = DEAD by Viewsonic · · Score: 1, Troll

    And that doesn't even include the MONTHLY fee's to play games like Phantasy Star online, or any other large RPGs that will be charging a monthly fee! Talk about a great way to lose money and kill your console!

  95. I've been playing Unreal 2K3 by sullrich · · Score: 2, Interesting

    OMG.

    It's pretty damn incredible, all...

    I started playing at 12 AM last night and stopped to take a restroom break and realised that it was 6AM!!!!

    Needless to say, its incredible.

    1. Re:I've been playing Unreal 2K3 by Shelled · · Score: 2

      If it wasn't for that 2 digit user number I'd think MS marketting shill. Were you a regular UT PC gamer and how does the Xbox compare/improve on the experience? I'm really interested.

  96. Xbox Live! is incredible... by Fulg0re- · · Score: 3, Interesting

    For the past two days, I've probably played my Xbox more than I have since I bought it this past May. The Xbox Live! setup is simply incredible. I haven't had so much fun playing console games in years. It's funny, I play PC games online all the time, yet I don't think I've ever heard the voice of any people whom I've played against.

    Amazingly, there seems to be no apparent lag with the service thus far! I have my Xbox connected through my Linksys BEFW11S4 v.2. wireless router, and so far, so good. One odd thing though, in Whacked, I only seem to be getting 2-3 bars for my connection (and that's when all the computers are off). Now, even with all the computers on, it doesn't seem to change. Perhaps this is due to either poor service on the part of Rogers Hi-Speed, or perhaps it's a matter of distance, as a lot of people whom I've played with are in the United States.

    In addition, there's this whole concern with Microsoft detecting and banning Xbox's with modchips installed. Apparently, you can disable your modchip (with a switch) and still be able to play, but if you went online with the modchip enabled, they ban your Xbox (likely its unique serial number). I agree that Microsoft has a 'right' to protect its service, but a more strongly-worded warning would have been nice.

    1. Re:Xbox Live! is incredible... by vanza · · Score: 2

      I play PC games online all the time, yet I don't think I've ever heard the voice of any people whom I've played against.

      Well, maybe you should try Half-Life or any of its mods, since they've had voice comm for quite some time now. Don't know about other games, though.
      --
      Marcelo Vanzin
    2. Re:Xbox Live! is incredible... by Zero_Satisfaction · · Score: 1

      I must completely agree! My friend and I got to our local Best Buy 15mins before they were supposed to open, but to our surprise they already were. We raced inside to snag one of the last copies of the Live start kit. After chatting to a few gamers, we found out the Toys R Us next door had Unreal.. :)

      Anyways, this morning is the first time since Friday my Xbox has been off. Unreal Championship kicks ass! The (unmasked) voices are usually very clear. For the most part there is hardly any lag, as long as you don't join a game w/ a low speed rating. I'm up to #50 in the CTF stats!

      And yes, I have Counter-Strike. It's one of my favorite games. But I can't have 3 friends come over and play CS w/ them as easily (and cheaply) as I can w/ Unreal or any other Live enabled Xbox game.

  97. You paid to play PC games on your TV on a PC... by Viewsonic · · Score: 1, Troll

    You sir are hilarious.. Just play these on your home PC instead of your slow Celeron PC called the XBox.. Next year the service is going to cost $13/month... Have fun.. PC games are free unless yer playing RPGs.

    1. Re:You paid to play PC games on your TV on a PC... by SonicRED · · Score: 1

      What if my desktop PC is nowhere near powerful enough to approach the graphics quality of Xbox?

      I can't afford a faster system so my Xbox is fantastic for playing games. For development, HTML work, and image editing my PC is fine but I'd much rather pay $200 for this type of experience than spend over a thousand on a new machine that could equal it.

      Why are you even comparing consoles to PC in the first place? This isn't even apples vs oranges, it's more like watermelons vs tomatoes. They are two seperate and distinct entities and you can enjoy both.

      Finally even if I did upgrade my PC, can I play MechAssault on that? Oh, that's right I can't.

    2. Re:You paid to play PC games on your TV on a PC... by Anonymous Coward · · Score: 0

      $13 a month? BIG FUCKING DEAL! That's how many pints of beer? Two packs of cigarettes, if you're in one of the cheaper states. A tank of gas. Lunch for two. 8 rides on the subway. I think I can afford it, and if I don't like it, I cancel.

  98. Monthly rate will be $12.99/Month ... by Viewsonic · · Score: 2

    BYEBYE XBox ... Its funny that they dont tell people this when they sell the product. Wonder if they could get sued for something like that. Those fee's do not cover monthly fees that a lot of games will be charging also.. Gamers should expect to be paying upwards of $50 a month to play just 2-3 games on the XBox live. Have fun!

    1. Re:Monthly rate will be $12.99/Month ... by Anonymous Coward · · Score: 0

      Hahahaah, this gay bitch is threatened by the big ol' bad ass Xbox !!!

      What a fucking homo!

      You better suck your PS2's dick 'cause Microsoft is going to own this bitch !!!

  99. Games will have a seperate monthly fee also. by Viewsonic · · Score: 2

    This is IN ADDITION to the XBox Live fee. Games like Phantasy Star Online will cost an ADDITIONAL $10/month .. When XBox live goes to a monthly fee, it will also be around $13 .. So you can expect to be paying around $50/ Month just to play 2-3 games.. Microsoft is totally doomed. Hell, who the hell would want to pay a monthly fee NOW after paying even just $50 for XBox Live? I sure wouldnt! Microsoft is so screwed.

    1. Re:Games will have a seperate monthly fee also. by Fizzol · · Score: 1

      >When XBox live goes to a monthly fee, it will also be around $13.

      And how did you manage to divine that fact? Given that no one knows what Microsoft's pricing policy is going to be? Especially since you state it as fact rather than conjecture or opinion I sure you must have *some* basis for it.

      Or are you just mking stuff up and using it to bash something you don't like?

    2. Re:Games will have a seperate monthly fee also. by Babbster · · Score: 1
      You really need to shut your hole talking about what Xbox Live is going to cost after the first free year. THEY HAVE NOT ANNOUNCED IT YET. All this talk about $10 a month, $12.99 a month, $13 a month, etc. is just speculation on the part of people who don't want the service in the first place.

      In the spirit of GIVING some information, rather than just sliming the people giving out crap: The fee after the first year will be yearly (not monthly) - it indicates this on the package when you buy the starter kit and was talked about by XBL people during the beta.

      My estimation would be that the yearly cost for XBL will be around $40. This is based on the fact that there WILL be extra downloads and games that will cost additional fees (PSO is likely to be $5-7 a month, Star Wars Galaxies is probably going to come in at $10 a month, etc.) AND the fact that Microsoft is still planning on making the bulk of their money off game licenses, which are generally going to sell more units if they come with Xbox Live functionality. Of course, all of this paragraph is speculation, but at least I am telling you that up front. :)

  100. Same here.... by Viewsonic · · Score: 2

    Nintendo does have quite a bit more floorspace now tho.. And over at EB they have almost totally coverted to a Nintendo store.. No matter how good your tech is, the games are what counts in the end. Like you, I preordered Metroid Prime and Metroid Fusion. Tues can't come quick enough.

    1. Re:Same here.... by Servo5678 · · Score: 1

      Fusion will have to wait. If I got them both at the same time I wouldn't get anything else done until early January!

  101. Why? It's on the friggen PC. Why play ports? Lame. by Viewsonic · · Score: 2

    And that my friend, is why the PortBox is doomed.

  102. PSO will be $10/mo on live.. SWO wont be on XBox. by Viewsonic · · Score: 2

    SWO is a SONY product, you'll be seeing it on the PS2 most likely, right new to EQO for the PS2. But Phantasy Star and other like games WILL be a seperate fee. Like the GC version, the XBox version will cost $10/month.

  103. For the cost of an XBox your desktop PC be greater by Viewsonic · · Score: 2

    Your system is slower than a 800mhz celeron?? Please. If you're into games, your PC is def over 1 Ghz, and for a few hundred bucks, you can get a 2.5Ghz processor now.. Nice try bucko.

  104. HALO 2. by wdavies · · Score: 2

    I think Microsoft has messed this up. HALO 2 should have been the lead game for XBox Live , just as HALO was the lead for the box.

    I hear rumours of having to wait till next November... well I guess that'll be when I get Xbox live as well then....

    Sorry Bill. None of the other games I've played have ever appealed to me. I've played MechAssault in demos and it just doesn't appeal. Ghost Recon, no thanks.

    Winton

  105. Re:Good Idea in Hawaii or Alaska? by Anonymous Coward · · Score: 0

    anyone have it in hawaii or alaska? i think the closest MS server would be in WA? how is performance/lag?

  106. Variety of responses by mystyx · · Score: 1

    There seems to be a lack of variety in the responses posted here. Either people hate is because they're modded and/or hacked versions aren't working correctly. On the other hand, people seem to love the service and that XBL will be a great thing. I think some people need to understand a few things first. 1. The XBox is a console. Sony seems to be missing this strategy with the PS2 and copying some PC online stratgies and porting the to the PS2. 2. Even though games might be similarly related, you're not going to find all your PC favorites reproduced on the XBox. I'm specifically refering to the MechAssault comment above that stated it wasn't MechWarrior. All the reviews I read before I bought the game stated clearly that it was not a MechWarrior-type of game. While based in the universe, that's about all the games have in common. Yes, I bought my XBL on Friday, and I will have to say, I was racing someone on the MotoGP demo last night, and they asked if anyone had NFL 2K3. So we added each other to our friends list and then preceded to open the XBox and swap the discs. Once 2K3 booted up we were immediately able to find each other and play a nice gridiron grudge match. All in all, there seems to be a lot of potential with XBL, and I think the voice communication is just the beginning of things to come.

    --
    PassiveRoot
  107. Re:For the cost of an XBox your desktop PC be grea by Anonymous Coward · · Score: 0

    only dirty jews play games on their peecees. the real cool niggas play console games.

    Hahahah, i bet you overclock your pc, right brainiac ?

  108. Good plan. by Anonymous Coward · · Score: 0

    When one first discovers online gaming, they'll never go back to playing first person shooters offline.

    Yet, by the same token, most people will look at online gaming and run scurrying away from the cheap tactics and idiocy of online real time lack-of-strategy games.

    Thus the popularity of the PC as a gaming platform. You can play single player games if you wish, but you can also log on and frag some hosers living in France.

    The X-Box will mix the two, bringing the joys of PC gaming to the world of consoles. Sega tried this, and they failed miserably - but then, they've failed in everything since the Genesis. (Side note: The Genesis had net capabilities, however, short lived, unused and as usual for Sega, under-advertised.)

    If anyone has the resources to bring decent online gaming to the world of consoles, it's Microsoft. I haven't read the details of payment, but it sounds like you need to sign up for special service. This is a *good* thing.

    Blizzard's battle.net is pretty horrible, because it's run off of ad-revenue. Ad-revenue doesn't cut it if you wish to provide quality service.

    However, let's deal with consoles. The only mildly successful attempt at online gaming with consoles was surprisingly from Sega, with the Dreamcast. That too, failed in the end.

    Why? Sega didn't require you to buy into sega.net. Thus, they didn't generate enough income to pay for bandwidth and servers. In the end, they started springing additional monthly charges onto gamers - for games they were playing online for free.

    People don't like that. As a result, Dreamcast players stopped playing online in droves.

    We could factor in cheating, as well. I'll urinate once more on Sega's grave and point out that most of their dev houses should've hired some graduates fresh out of college. Even a freshman programmer who does any sort of gaming knows the ultimate law - THE CLIENT IS THE ENEMY!

    The most infamous cheatfest put out by Sega was Phantasy Star Online. Yuji Naka and Sonic Team decided to handle critical data client side. As a result, the game was 'ruined' for many players within months of its release.

    Say what you will about Microsoft's operating systems, but look first at games they've worked on. They have the know-how to make cheating very difficult. They'll never eliminate it totally - that's simply impossible. But if they can put in a good showing at attempting to stop it, gamers will be very, very happy.

    My advice to Microsoft would be - advertise, advertise, advertise.

    Looking at the Dreamcast, I realized that most console players don't have a clue as to how great online gaming can be. They heralded Phantasy Star Online's pathetic system of chatting as 'groundbreaking'. Groundbreaking? It's been done for decades now! The problem is - the console players often don't play games on computers, and they don't know what else is out there.

    If they can demonstrate how much fun it is to frag a *real* person instead of a poor AI script, then they'll see a great increase in the number of X-Boxxen and games purchased.

  109. ObPenny-Arcade by still_sick · · Score: 3, Funny

    This pretty much sums up what's wrong with online play.

    Solve it, and yes, you've got a Killer App.

    --
    ...Also, I didn't know Buggalo could fly.
    1. Re:ObPenny-Arcade by martyn+s · · Score: 1

      They have solved that already. I can hear everyone perfectly clear on xbox live

    2. Re:ObPenny-Arcade by CityZen · · Score: 1

      Is that the problem he was talking about?

    3. Re:ObPenny-Arcade by binary+tr011 · · Score: 2, Insightful

      his(or her) point wasn't that the thing sounded like walkie talkies. The point was that why would you want to interact with people who tell you:
      u suxxors n00b.
      or Ur mom sucks my c0ck and so on.
      Now imagine actually speaking to these people.

    4. Re:ObPenny-Arcade by ejdmoo · · Score: 1

      It's called muting annoying people...they have it in Half-Life, and it's great :)

    5. Re:ObPenny-Arcade by martyn+s · · Score: 1

      Yeah, I know, I figured it out the next day on the train, heh. But still, I haven't seen that other problem either. At least so far, everyone's been cool.

  110. awesome by Anonymous Coward · · Score: 0

    The fact that the headset sounded perfectly clear and about 50% better than my cell phone sold me on xbox live... i cant wait for counter strike

  111. Live CD (or lack thereof) by zhar · · Score: 1

    My friend and I went on Friday to purchase our Live kits. The salesman asked to open them to be sure that the Cd was enclosed, and not just the headset. Well the first 12 we got off the shelf did not contain the CD, and aparently the entire shipment lack them. Over 120 XBox Live kits. Luckily he had 4 more from a previous shipment in the stockroom, so we were able to get online.

    --


    DRINK DUFF (responsibly) DRINK DUFF (responsibly) DRINK DUFF
    1. Re:Live CD (or lack thereof) by Kizzle · · Score: 2

      Fuck joo and your M$ sup0rting buddys!!!!1 whhy dot you jusT giv3 all you fukin money to bIll gats. yOu ComuniSt? o h and joo suckit YEAH HAHA.

  112. Hey, stop trolling by danny256 · · Score: 1

    I think he was talking about console games. There won't be any cheating in console games (you can't exactly run a trainer in the background). I'm sure it would be possible but very hard, and most users won't get around to it.

  113. Killer Technology, now they just need a kiler app by kommisar · · Score: 1

    Wow voice technology is something that I have always wanted in an online game...stopping to type while trying to play a fast paced game was not too fun. This is potentialy a great strategic move by MS as they finally have something the PS2 will not be able to easily duplicate. IMHO you need the band width of broadband to do voice simultatneous with game data and the Xbox is broad band only. In the console world the lowest common denominator is the target for developers. With the xbox the lowest is good enough for voice. This is not true for the PS2. Now MS just needs a killer app using this technology...

  114. Xbox Live is muy good. by Bwana · · Score: 1

    Played Moto GP Demo til my thumbs bled, Still never got first place. Played NFL 2k3 against some pros and lost pretty badly. Practice makes perfect.

    on my way to Best Buy to get Unreal Championship to do some fragging. The voices are extremely clear, the voice masks (cartoon, little child, big guy, robot, dark master, etc) are fun at first but then get annoying. hardly any lag at all in my experience, and NFL 2k3 warns you if there may be a network problem with the game before you accept the challenges.

    Microsoft surprised me with this one, they really came through. More games! More games!

    --

    "Electric Relaxation" - ATCQ
    - Bwana
  115. Voice Support... its what's for dinner. by GrendelWraith · · Score: 0

    MechAsault and Unreal Championship

    It comes down to these two games at launch for my tastes. UC is very quick even getting into the 10 to 16 player range and of course looks great. MechAsault is a fun entry but will improve through downloadable content once MS sets up a feedback mechanism for their gamers.

    Voice support beingn mandatory for all live games makes Live a service to be contended with. Oncce again it comes down to games but there whould be plenty by years end.

    And spring brings dreams of Halo 2

    --
    One good thing about music... when it hits you, you feel no pain. So hit me with music. -Bob Marley
  116. one can only imagine where they spend it all... by zonker · · Score: 0

    ...my guess is on all those tasty fish.

  117. Broken Halos and Promises by NetFusion · · Score: 1
    This all started downhill right when Microsoft bought Bungie and interrupted, what was believed to be at the time, the immenient release of Halo for Mac/PC. This turned a possible Microsoft/Bungie PR win with PC/Mac gamers into a broken and crippled Halo exclusive for the Xbox with remote promise of online play defeated at the technical level by not allowing hd game/level patches on the Xbox (wasn't that one of the hyped features?). What could have been...

    So now Battlefield 1942 has stepped to the plate as the first massive vehicle online game, the spot that Halo seemed tobe destined for, but safely steered into irrelevance by Microsoft. As a long time fan of the Marathon series, this was a unexpected and disappointing end to allot of hype(1999->2003?). This pay to play service that Halo will soon be a part of is few more nails in the coffin.

    1. Re:Broken Halos and Promises by grapeape · · Score: 1

      What you also fail to mention is the fact that based on bungies financials at the time the chances were good that without the MS buyout Halo probably would have not existed at all. BTW Battlefield 1942 has been announced for the XBox as well. Of course its up in the air if xbox live will be supported concidering its a Digital Illusions game but is published by EA who seems to be in a pissing contest with MS over their games on xbox live.

  118. No! No! No! by Maul · · Score: 1

    This is not what console games are supposed to be about. Console systems have always been about producing great single player games and games that are enjoyable in small groups.

    Honestly, what would you rather play? These online console games or Metroid Prime? I think most of the people who have played console games for a long time would say that they'd rather play Metroid Prime or other good single player games like Metal Gear Solid, Zelda, etc.

    Microsoft has effectively repackaged a PC and is now selling you the ability to play games online with it for $10 a month!

    I already pay a monthly fee for my cable modem. I can play games online for free on my PC, with the exception of MMORPG games (though I'm sure the MMORPG type games for X-Box will have an additional fee on top of MS's fee...). What is so attractive about playing console games online in the same manner, especially if it involves an extra fee?

    I don't see what is so big about X-Box live, or the online adaptors for any other console... we've had the ability to play online with out PCs for YEARS, for FREE.

    Once again, Microsoft has innovated nothing, yet is claiming they have, and is charging a premium for it.

    --

    "You spoony bard!" -Tellah

    1. Re:No! No! No! by BiOFH · · Score: 3, Insightful

      I don't MEAN to be a bitch here... but if the shoe fits...

      Anyway... exactly who made you arbiter of "what console gaming is supposed to be about"?

      I'm not a supporter of M$ or the Xbox (although I have to honestly admit it is a nice console and some of the games are pretty damned good, but that's beside the point), but your statement is a bit presumptuous on your part. As with most activities, console gaming is what console gamers want or make it to be. There is no 'Big Book of Console Gaming' with a set of rules for what is and is not console gaming.

      Having said that, FWIW I'm a Mac user and I prefer Gamecube. I say that in anticipation of some paranoid troll saying I'm some M$ stooge.

      --
      - I am made of meat.
  119. XBox Live! by fahrvergnugen · · Score: 3, Informative

    Mini-review:

    THE SERVICE:

    Signup: The first time you put a live DVD in your system, it installs some new OS-level software to allow you to connect to the service. Then comes the tedious process of entering name, address, credit card #, and other vitals through an onscreen keyboard. Surfing around the buttons grows tedious quickly, and this process can take as long as 10 minutes. While others have reported issues with gateway routers and debit cards, I had no problem connecting through my Watchguard SOHO/tc NAT box, or using my visa check card.

    Downloadable Content: All the online games I've played so far have been able to check for downloadable content. Microsoft has the option of charging for the download, which could lead to some serious imbalances in play (either pay $10 for the super ultra rocket launcher, or get your ass handed to you in deathmatch from now on) later. According to the buzz on the street, the first year or so of downloadable content should be free, but after that Microsoft plans to start introducing fees for certain downloads.

    Mod-chip lockout: Users of modchips are indeed locked out of using the live service, and for that, I'm very grateful, although this sentiment will probably get me modded down. Mod chips let people run tweaked, unsigned code. This opens the door for cheaters. If anyone remembers dreamcast PSO, you'll know how bad cheaters can ruin a game. The closed system MS has precludes any cheating except for exploits that may already be in the game, and I'm just fine with that.

    Hardware: The package ships with a CD of game demos and a headset. The headset is obviously designed without those who wear glasses in mind, and is a behind-the-head band on which a microphone mono speaker can be hung for either ear. This plugs into a module that plugs in turn into the top memory card slot on the controller. The module has a volume slider and a mute button. Fortunately, the jack on the headset is compatible with standard cell-phone handsfree kits, and I was able to plug one in as a replacement for the headset without any trouble. Voices are crisp and clear, and others seem to hear the smack I talk just fine.

    Games: The pack-in demos are Whacked and MotoGP. I'm confused by Microsoft's blind insistence on ignoring their killer app. Halo for this release. Are they worried about being flooded by their own success?

    Whatever the reason, the demos are a mixed bag. MotoGP is unquestionably the best motorcycle racing game ever made, with seperate analog controls for acceleration, steering, and seperate analog front & rear brake controls. It's visually stunning and the game runs 16-player races without lag, letting you verbally communicate with the 3 players closest to your position.

    It's also motorcycle racing, which is as interesting to me as watching paint dry. YMMV. Those who enjoy the game and also own the full version can unlock all the tracks and custom riders for online play.

    Whacked is garbage. Silly "sick and twisted" cartoon characters with big cheap weapons collect stars and smash each other. You can talk smack with the whole arena, but it doesn't hold my interest in the slightest.

    Better are the release games for the service. Unreal Championship is a faithful and beautiful reproduction of much of UT2k3's features, tweaked out for the system. Multiple voice channels for each team (there are also neutral channels for fraternizing with the enemy) let you form squads while you're playing, and bombing run, ctf, double-dom, deathmatch, and team dm are all present and accounted for. The resolution is low but the anti-aliasing is high, and the game runs at a constant speed. An interesting note is the ability to run your xbox with UC as a dedicated server should you so desire.

    MechAssault is a fun, but unbalanced, deathmatch game. Giant stompy robots blowing each other up is what you get, exactly as promised. The battletech faithful will be put off by the lack of location-specific damage (no more blowing off legs and quick headshot victories), but the resulting action game is fun and the battles can get hectic, with exploding players chain-reacting others into a giant fireball o' doom.

    Community: The community features are, overall, wonderful. Buddylisting a player is as easy as hitting pause and selecting his name from a menu. It's possible to send a game request to a player who's not even playing the same title you are. A popup appears on the screen, and if the player accepts, then all he has to do is put in the appropriate game disc, and he'll be joined to your game automatically.

    Also interesting are the systemwide rankings for each game. Stats are tracked for all players on all games, and you can see your rank against the systemwide leaderboard from the main menu of most games any time you'd like.

    MotoGP is the best at community, with pre- and post-game lobbies, and a dropdown on the HUD that appears to tell you who's currently talking. MechAssault, on the other hand, really drops the ball, with no post-game lobby, making starting a new game with the same players as the last difficult, if not impossible. Instead, players are dumped back to the main multiplayer menu, and have to rejoin a new server. Hopefully all future releases will follow MotoGP's lead, and the kinks in the launch games will be patched over by downloads.

    Misc: It's interesting to note MS is already patching titles. There was a bug in Sega's NFL2k3 that allowed someone who was losing the game to pause it indefinitely, and then wait out their would-be victor, since quitting is counted on the ranking boards as a loss. The game has since been patched to include a 90-second pause timeout, at which point the pausing player is automatically dumped from the game and takes the loss on HIS record.

    Overall: Not without its flaws, but the overall concepts and workflow are marvelous, and the game play is fast and lag-free. I'm very happy with the service, and will gladly pay $50 a year for it when it comes time to pay up again. I'm a little wary of for-pay downloadable content, and the online features need to be standardized across games. There's a lot of A-list titles in the lineup, but none that break away from the pack and appear as a killer app. Halo 2 will probably sell a lot of kits, but as it stands it'll probably only appeal to the hardcore, and current X-Box owners.

    --
    Even Jesus hates listening to Creed.
  120. What about interoperability between consoles? by AltaMannen · · Score: 1

    With the current and probably future offerings of consoles being extremely similar (ok, bumpmapping is fun but I don't count minor rendering technologies as a difference in terms of gameplay) the potential to create games that work identical on all platforms increases and for an independant developer/publisher a massive multiplayer game for all consoles where each platform communicates with the other platforms in the same game session may seem like a good idea but xbox live seem to prohibit that kind of gameplay.

    Say for example anarchy online was ported to consoles (the only console independant mmg I could think of at the moment) wouldn't you expect to be able to meet your friends in the game regardless of their hardware? I mean, a console isn't much more than a PC graphics card with tv-out anyway and the make of the graphics card doesn't lock you out of online games....

  121. The dangers of Temptation by rpsoucy · · Score: 1

    I've been following the XBox for some time now. Microsoft is trying to gain a monopolly just as they did with Windows. How exacilly are they doing it this time though? Can't we sniff out Microsoft's tricks?

    I, as well as many others, belive that the XBox has yet to turn a profit for Microsoft. Yes, it is an incredibly well done package, but Microsoft is using it's wealth to sell it, and promote it, and give developers incentive to develop exclusive XBox games, all at a loss. Why are they doing this? Simple, if they would charge what they want for the XBox (I'm assuming somewhere arround 600 - 700$ USD) no one would buy it. Instead, they're goal is to saturate the market as quickly as possible and try to eliminate the compition, because once the compititon is gone, they can charge what ever they want.

    Now Microsoft is taking the next step, offering online gaming service, either at cost, or at a loss. Why? To get people to get into the habit of using it... to make gamers "need" it. Microsoft's goal is to make people say "How could I live without it!" because when people think that way-- and they will, Microsoft, once again, will charge what ever they want, and people will pay it.

    We're still paying hundreds of dollars for operating systems on our computers, it won't change-- because Microsoft knows that people today value convience over freedom. That is the sad state of our society. To have the U.S. Government force Microsoft to behave? Not going to happen. Microsoft has washington bought, and with the Republicans in power, washington is more interested in give power to big business than to the people...

    "By the people, for the people" is just lauged at as a idealistic dream.

    Now, we have these "gameing consols" which are really PC's made by Mircrosoft entering peoples homes... So Microsoft not only controls your software, but your hardware aswell... Can it be long before we start seeing keyboard's for the XBox? and MSN Hotmail intergration? The Network PC for the Home.

    By simply using the XBox you give up all your rights to Microsofts will. What we have is a company who has almost as many lawyers as programers, with the prime directive of finding out how to force you to become dependent on Microsoft products.

    By supporting them, and giving in to temptation, you sacrifice everything that the founding fathers of america worked for-- what people have died for-- and you throw it away because it has attractive packaging.

    Sorry for getting into this so much, I just sickens me that people support this company without thinking twice about it.

    1. Re:The dangers of Temptation by Phredd · · Score: 1

      "By supporting them, and giving in to temptation, you sacrifice everything that the founding fathers of america worked for-- what people have died for-- and you throw it away because it has attractive packaging."

      Jesus Christ! Aggressive, even possibly unethical corporate aggression is a far cry from the socialistic heresy you describe. Besides *YOU* didnt even capitalize America. Geesh.

      Cool off dood.

      --
      Phredd - "I have found people tend to take you far less seriously once you start waving your genitals at them..."
    2. Re:The dangers of Temptation by rpsoucy · · Score: 1

      http://slashdot.org/article.pl?sid=02/11/17/203722 3&mode=thread&tid=109

  122. according to ms, they don't want you... by zonker · · Score: 0

    read this from the xbox.com site:

    Can I use ISDN or narrowband?

    No. Xbox Live was designed to be used with a high-speed Internet connection, which is why every Xbox that ships has a built-in Ethernet port. If you want to have a bad narrowband experience, go buy a PS2.

    1. Re:according to ms, they don't want you... by Hott+of+the+World · · Score: 2

      Has anyone with a PS2 playing with a 56k modem or ISDN had a good experience playing online? Cause it just doesnt seem like they would, seeing as how it causes ping times between 350 - 500 ms and thats just not acceptable for any kind of action game. perhaps a card game? or a sports game, ala Madden or Tony Hawk

      --
      | - | - |
    2. Re:according to ms, they don't want you... by larryj · · Score: 1

      ISDN pings are similar to DSL pings. I've been playing both PS2 and Xbox games online with my 128k ISDN connection.

      PS2: Madden and SOCOM work great.
      Xbox: Mech Assault, MotoGP, Whacked and ReVol work as well. I haven't tried Ghost Recon online yet and Unreal Championship is on the way.

      Hosting peer-to-peer games would probably be a problem though.

      --
      What if the Hokey-Pokey really is what it's all about?
  123. this is a good point, however... by zonker · · Score: 0

    it seems to me they need to create more reasons why a gamertag w/ good stats is important in a similar respect to evercrack et al. if you can create games that hook people so much that they wouldn't dare lose their gamertag then it will become a viable business and worthy of a monthly fee. as it stands with the titles out right now, i really wouldn't care less if i had a new gamertag or not...

  124. Re:For the cost of an XBox your desktop PC be grea by xswl0931 · · Score: 1

    The processor isn't what makes your PC into an XBox, it's the graphics chip. Even if it is a processor, with the $200 bucks you spend on upgrading, you already would have bought an XBox with DVD kit and 2 free games. With the $300 graphics card you would need, you'd have even more. I have a PC with a decent graphics card for PC games, I also have a PS2, Gamecube, and XBox for console games. Basically, I play specific games on each one that isn't available on the others. I also prefer to play games on my large TV and awesome home theater setup over sitting in my computer chair, but I guess that's just me. Apples and oranges.

  125. Re:PSO will be $10/mo on live.. SWO wont be on XBo by wmacgyver · · Score: 1

    Star Wars Galaxy was announced for Xbox at this past E3. Official info here

  126. Re:PSO will be $10/mo on live.. SWO wont be on XBo by grapeape · · Score: 1

    Umm sorry wrong answer Star Wars Galaxies aka Star Wars online is actually 2 products Star Wars Galaxies: An Empire Divided is being created by Sony, while Star Wars Galaxies is a MMORPG created by LucasArts for the PC and XBox.

  127. not exactly... but close... by zonker · · Score: 0

    granted there aren't many, but there is phantasy star online for gamecube. nintendo doesn't seem to feel online gaming will be as big and important to their business as sony and microsoft think it will be, so their efforts are a little less dramatic. there are however more games planned and we should hopefully some new and interesting titles soon.

    1. Re:not exactly... but close... by madprof · · Score: 2

      Nintendo are aiming at a different market to Microsoft. They've generally courted younger players whereas Microsoft are quite deliberately going for older players here.

  128. Re:For the cost of an XBox your desktop PC be grea by Anonymous Coward · · Score: 0

    First off, a Geforce 4 card is about $99 these days or you can pick up an MX version for $40. Both are more powerful than GeForce 3 in the XBox. Also, as for playing on my TV, I'd rather play a game on my 21" monitor in 1280x1024 resolution than fucking around with shitty TV resolution on my 32" TV. Besides, the big problem is controllers. My PC has a 102 button "controller". I can map any "buttons" to whatever I need whereas you just have a half-dozen that sucks.

  129. Should I... by Anonymous Coward · · Score: 0

    Should I laugh? Ok...

  130. trademark issues by SigmundK · · Score: 0

    i'd bet someone called some thin clients they sold "x-boxes". i bet this is a lawsuit waiting to happen!!! /me starts rubbing his hands while he says "excellent."

  131. Keyboard will be an option by grapeape · · Score: 2, Informative

    Sega has stated that a keyboard adaptor will ship with Phantasy Star Online for the XBox.

  132. Missed One by Christopher+Bibbs · · Score: 2

    MotoGP. Definately not a US centric game. Added bonus: it is actually fun and works well online. What a concept!

  133. Re:It will be $13/Mo after 1st year. XBox Live = D by nixta · · Score: 1

    Did you make that up, or by some miniscule chance are you able to back that up with some source and give us just the tiniest hint that you might not be talking out of your arse?

  134. I've played it - it's okay by MaceSoul · · Score: 0

    But the games are boring and playing games against strangers and having to hear them talk is not only weird it's annoying. People are stupid.

    Only thing this would be good for is FPS games, and those totally suck without a mouse to aim with so I wouldn't say it's worth $50.

  135. all this Xbox talk, never Mac or Linux by milovoo · · Score: 1

    How come you only ever post stories about
    Xbox and Microsoft and Windows.

    What we really want to hear about is Mac
    and Linux stuff, and there hasn't been one
    of those in weeks. I'll bet you get money
    from Microsoft to just post Xbox articles
    all the time.

    You speak of the one that will bring balance
    to the slashdot. You believe it is this boy?

    -milo

  136. This wont work... by heideggier · · Score: 2, Insightful
    For a start things like these were already tried with PC's, being closed server charged by the month, and proved to be failure, mainly due to competition with the open system (which MS has in standard PC games). The only ones of these left today are the MS gaming zone (have so much money they couldn't care less) and Battlenet (control the software so you don't have a choice and people are starting to work their way around that). What I surmise is that - in any system of online gaming you have to provide a means for people to run their own servers in order to create a culture, of clans lans what-have-you.

    However, this ignorance of online culture is not the main reasion Live is going to fail. Live will fail because Microsoft have also chosen to ignore console culture. Ask any twelve year old what multiplay gaming on a console means to them and they will say having your mates around for a quick bash of tekken 4. People are not going to spend god awful amounts of money to get owned by poeple they have never met. People who play consoles are not the type of people who will go online to play video games, PERIOD (sega proved this with the dreamcast). At best you are looking at someone porting evercrack for the masses and Sony are already well ahead in that game. The fundamental mistake Microsoft have always made with the XBOX has been considering it to be just another computer. Someone need to tell them that they are as different as a skateboard is from a Automobile. Console people != PC People. PC culture (which they have chosen to ignore anyway) != Console Culture.

    The final nail in the coffin of Live is the prior need of a broadband connection pretty much insuring you are marketing to people who have a computer already, why wont they simply play counterstrike.

    XBOX LIVE is just a half arsed gimmick that aint going to safe the XBOX. What MS need to do is provide some innovation in games, not attempt to throw money at it or go around telling everyone that it represents a new paradigm shift for console services, but I guess, considering it cames from Microsoft, it was doomed from day one then. IMHO.

    btw is it just me but aren't there too many XBOX stories on slashdot, I mean this horse looks to be pretty dead to me.

    --
    Pianist : Some jerk whos taught themselves how to type in rhythm
    1. Re:This wont work... by Fiveeight · · Score: 1

      For a start things like these were already tried with PC's, being closed server charged by the month, and proved to be failure, mainly due to competition with the open system (which MS has in standard PC games).

      Everything that consoles do competes with PC games. And arcade games. And board games. And playing Doom on your video camera. Different people like different ways of playing games, XBL seems simpler, more reliable and possibly cheaper than playing on PC's, a lot of people will happily trade the abilty to run a server for that.

      "Microsoft have also chosen to ignore console culture. Ask any twelve year old what multiplay gaming on a console means to them and they will say having your mates around for a quick bash of tekken 4."

      Obviously that's why they put four pad sockets on the front. To make it hard for you to multi-play at home.

      The fundamental mistake Microsoft have always made with the XBOX has been considering it to be just another computer.

      Where have they done this? In their marketing? Looks pretty console'y to me. In their business model? Aren't they the only people doing the "classic" loss leading on hardware? In their relationship with developers? Name me a PC manufacturer that's spent $1/2 a billion+ on buying up game developers.

      The final nail in the coffin of Live is the prior need of a broadband connection pretty much insuring you are marketing to people who have a computer already, why wont they simply play counterstrike.

      Or alternately they want to offer a better service that's not dragged down by people using a 9600 modem on the wrong end of a third world telephone exchange. Maybe now people will stop bitching about how "broadband has no killer app". Oh, and not everyone wants to play Counterstrike all the time ;).

      What MS need to do is provide some innovation in games

      This is a developer issue, and it's not exactly MS exclusive. It's hard to wade through the sea of sewage at my local Game, and thats on all the formats. Some (or most) developers seem to be slack-jawed locals (frustrated, unemployed wannabe developer thing creeping though there.)

    2. Re:This wont work... by XO · · Score: 1

      One of the many products that I sell in the place I work in, is high-speed internet. We hardly sell any in the area that I'm located in - it's a poor side of town, and most of my customers really don't have computers.

      Since Friday, we've hooked up 5 customers (who don't own computers) with high-speed access.

      --
      "Champagne for my real friends - and real pain for my sham friends!" http://ericblade.postalboard.com/
    3. Re:This wont work... by rtechie · · Score: 1

      btw is it just me but aren't there too many XBOX stories on slashdot, I mean this horse looks to be pretty dead to me.

      It's not just you. It seems like every minor accouncement about XBox gets posted but little or nothing about the PS2 or GameCube.

      Look at the mod articles. The PS2 has a very vibrant and successful modding community, but when was the last time you saw an article on PS2 modding? Because it's done well it isn't worth reporting?

  137. mic support rocks by Anonymous Coward · · Score: 0

    all Xbox online games are required to have microphone support, and I think that may be a trumping feature over the other consoles in the coming months. PS2's first online game "SOCOM: Navy Seals" has mic support and it add a very exciting element to the play, actually discussing strategy, tipping off your teammates, and just having someone to talk to while you're dead and waiting to re-spawn. I wouldn't be surprised mics also became a requirement of all PS2 online games.

    1. Re:mic support rocks by Anonymous Coward · · Score: 0

      Oh, forgot to mention-- compare Xbox and PS2's microphone-featured games with my beloved Gamecube, releasing Phantasy Star Online without even a keyboard available!

  138. Re:Expensive AU internet by Anonymous Coward · · Score: 0

    The main problem is not the cost, it's the lack of ANY carrier that has an unlimited use plan.

    I pay AU$69.95 a month for 3gb of 256/64 ADSL.
    There are better deals coming out now, but this is still a good indication of the pricing here.

  139. If not Live, there's always Gamespy Tunnel by Anonymous Coward · · Score: 0

    For those who want to play Halo online.

  140. Like to masturbate? by Anonymous Coward · · Score: 0

    Playing against an AI is masturbation.

  141. As a member of the tech support team by mrcutrer · · Score: 3, Interesting

    I work for the xbox Live! support team, if someone has a problem connecting to the service, they call me. So far I have not recieved a call from a customer wanting to cancel their account for the service sucking.

    Looks to be doing good from the inside so far.

    --
    "When I look back, my life is not a foreign country, it's more like a library book returned long ago." - ????
    1. Re:As a member of the tech support team by mrcutrer · · Score: 1

      I know I know, I work for MS, and I don't even run any MS stuff at home. I'm runnin gentoo linux at the house. However, I'm young, and broke, and this is an easy job that pays pretty well, this way I dont' have to live on the street. But thanks for being the antagonist, where would the world be without you?

      Don't hate the player, hate the game.

      --
      "When I look back, my life is not a foreign country, it's more like a library book returned long ago." - ????
  142. Re:Why? It's on the friggen PC. Why play ports? La by Anonymous Coward · · Score: 0

    you are a homo. linux linux linux...

  143. Re:could this be the xbox "killer app"? - Ask Sony by Proudrooster · · Score: 3, Interesting

    The real killer app is called "Ever Crack", I mean "Ever Quest", too bad it's owned by Sony :)

    Seriously, if EverQuest could be ported to XBOX or PS2, people would flock in droves since the game might actually have a chance of being stable, fast, and hacker resistant.

    This would be the killer app... It might even revive the tech economy.

  144. Xbox allows for game updates as well. by cybrthng · · Score: 2

    Xbox live has events for updates as well. I know you will be able to download new maps, skins, levels, mods and addons for MA and UC.. i would imagine it works with any game live compatible.

    xboxlive is dope!

  145. XBOX Live by arr4 · · Score: 1

    Mechassault kicks all kinds of @$$.
    All the points sum up like this...

    Games...
    Having only played Mechassault... It kicks ass, nuff said and no freakin' lag to speak of. Oh, and the voice system makes it so much more fun. IT's wild to hear some one apologize for taking a cheap kill and then realizing they are supposed to play that way.

    Broadband...
    No lags and the voice is just amazing

    One surprise though. I didn't expect to have to enter my credit card. I expected to just buy my LIVE kit and have a years worth of credit assigned to my gamer tag. I really liked the idea of buying the box and not needing a card to play. I didn't try getting on with out a credit card. Any one else try that? Other than that surprise, the system is awesome.

    Darth Bender has spoken... that is all.

  146. Only thing missing... by arr4 · · Score: 1

    is some kind of wi-fi support. I had to run 2 25 foot stretches of cat-5 from my office to the den and my wife is NOT HAPPY about it.
    Some kind of wireless ethernet/access point would be great. Of course, I could go buy two access points for about 90 bucks each... Is staples still open at this time of night? Must play one more round of Mechassault!!!!!
    Ignore Wife, Play more... get another house to live in with cat 5 run to every room... XBOX Live ate my brain!!!

  147. xbox live requires credit card by Anonymous Coward · · Score: 0

    When you create your account, you have to provide email address, physical address and a credit card. You also agree to have them automatically charge your card at the current rate on your year aniversary. There were pages of what you agree to. Since most people don't read them on computers, they are less likely to read them on a TV.

    I had trouble entering my code, because it doesn't tell you that you need to scratch off the silver stuff (like a lotto ticket). I called the help number and they answered in a few minutes which surprised me as this was on the launch day 11/15.

    I didn't like all the information it collected. This is a very controlled environment.

    Once I got connected, I had a lot of trouble getting into a game (MotoGP). You would pick a game, then it would say no longer available. Once going the gaming experience was pretty good.

    I play w/ a PC Delta Force online squad. We already have voice comms using Roger Wilco or Teamspeak. It works great and its free. Playing Delta Force online is also free. So, I don't think I'll be keeping my xbox online account. They are setup to charge you for extra tracks, extra maps etc. The game vendor will get some and Microsoft will get a cut as well. It will end up costing people a lot more than 50 bucks a year. Eventually they will probably deliver full new games on it, cutting retail stores out of the supply chain.

  148. Halo by furchin · · Score: 1

    A lot of people seem to be complaining that Halo isn't supported on XBox Live. I suspect this is because Halo requires 256 Kbps of bandwidth per player -- its not very stingy at all with bandwidth, and while its okay on a LAN, out on the internet the rules change. You CAN play Halo online using tunnelling software from Game Spy Arcade, and its really fun. And its free. But from my experience, once I get more than four players in a game, it begins to lag a bit too much for comfort. Then again, I'm on a not-so-good 10 Mbps LAN, not 100.

    1. Re:Halo by furchin · · Score: 1

      Whoops, forgot the link

  149. Oh yeah by ElectricMayhem · · Score: 1

    I was in the beta and I can say that I have thoroughly enjoyed playing online. There were a couple of times that I had problems and their tech support was actually helpful.

    Speaking of the gaming experience, I'm totally excited about it because one of the best things about games is talking trash and SHARING your experience. Unfortunately, my wife isn't a gamer at all (though I've gotten her into ToeJam and Earl III. That's our game.). But now, Xbox Live puts another person at the other end. They are holding a controller just like I am, make mistakes just like I do, and take crazy chances like me. They are not programmed, which is by far the best part.

    The voice quality of the connection is actually quite good and the use of broadband is a much welcomed plus to keep out the high pingers. The voice masking option is a little annoying, however. During the beta, the use of it tapered off quite quickly after people got over the initial curiosity with it. I predict the same will happen with the full thing.

    Overall, I give it an A! Great experience.

    -ElectricMayhem
    (GamerTag: DrTeeth)

  150. MS online gaming CS? Don't make me laugh. by TechnoWitch · · Score: 1

    Perhaps not, but that's what happens when someone believes the hype and is disappointed with what's delivered.

    A good many gamers -- particularly those of use who were burned by less-than-stellar initial releases of other online gaming products -- are now a more informed audience.

    In other words, I already know I'm not interested in X-Box Live and its meager offerings. This, especially given the sheer level of incompetency and carelessness shown by Microsoft's Gaming Zone and their support (or utter lack thereof) for MS-sponsored online gaming.

    Or to put it still another way: We know better. And there's no service to call up and irately cancel if we don't bother to buy the products in the first place.

  151. Re:Why? It's on the friggen PC. Why play ports? La by Anonymous Coward · · Score: 0

    actually if you read a little deeper into this you will see that tournament actually spawned from championship.

  152. PS2 Online owns XBL by Jakobud · · Score: 1

    The selection of games is pretty lame on the Xbox side of it. I mean, even Madden isn't online for XBox. EA knows that the XBox isn't gonna make it so they didn't even bother to make Madden online for it. Good choice on their part. And with the PS2 Online service it's totally free. No stupid annual fee's. And of course you have incredible games like Socom and Madden too!

    PS2 owns Xbox. They always will and every knows it. Even if MS releases the coveted XBox2...wonder what sort of support their gonna get with that POS after XBox's failure. ha

    Jakobud

  153. There's no full Open Source console, may never be. by MrCaseyB · · Score: 1

    So take away all that and there is absolutely nothing stopping someone from creating a completely open source console. So why hasn't it happened successfully yet? It probably never will happen, sorry guys, and if it did...not many people would buy it. Give credit where credit is due to these big stupid companies. They create and market and sell something that is easy to use, reliable and most importantly, is in demand by consumers.

    If there was a big enough demand for a truly open console game machine and there was a way to make money by doing so, Don't you think someone would be doing it by now? I'm sorry, were you under the impression that nobody had ever had that idea before, only you? Trust me, it has been considered, researched and passed over by many people who are much more knowledgeable then you or I.

    So how do these consoles make money and protect their investment? By doing all the things you complain about.

  154. Unreal 2K3 vs Xbox Unreal Championship by MrCaseyB · · Score: 1

    I bought UT2k3 for PC the second it came out, great game. I was an Xbox Live Beta Tester for months and bought Unreal Championship the second it came out. It does take some getting used to not using the mouse/keyboard combo, I'm still learning. I do find it more comfortable fatigue wise to use the control pad. I also find it more comfortable sitting 15ft away from a 60" HDTV rather then 12" away from a 22" monitor. I have noticed some Lag on Xbox live when people are hosting a non dedicated server with only 128k upstream. Unreal Championship will give you a warning if you attempt to allow more players then your bandwidth can accommodate, but it is just a warning and some people will ignore it. The lag is rare though, and less so then playing on PC. I find the graphics to be more pleasing on the Xbox, looks smoother with less noticeable artifacting. One thing I hope they upgrade is the Server settings. In the PC version you have many options if you host a game or dedicated server. Many of these options are not in the Xbox version. This may be good and keep things simple, but for hardcore gamers it is sad to see it not there. I hope they make an easy to download patch for Unreal Championship to fix this (thank god the xbox has included free hard drive so they can easily allow content downloads and patches). All things considered, I don't think I will be playing UT2k3 much any more now that Xbox Live and Unreal are here.

  155. Switch + no Xbox Live = no problem in a dorm by yerricde · · Score: 1

    Can you imagine all the uni students sitting in their dorms at night with their l33t Xboxes, munching 256k each?

    At Rose-Hulman, every residence hall's network ports are switched. Thus, if you have few matches between one dorm and the other, and you don't go on Xbox Live (which is prohibited according to a strict reading of the ToS), that's not much of a problem.

    --
    Will I retire or break 10K?
  156. When compared to NetZero... by yerricde · · Score: 1

    Its people like you who pay 22.95 a month for AOL , when for about 8$ more you could find a low-speed DSL that blows AOL away .

    No, it's people like me who go on $10/mo NetZero in a town where the cheapest Verizon DSL is $40/mo for the first year.

    --
    Will I retire or break 10K?
    1. Re:When compared to NetZero... by Anonymous Coward · · Score: 0

      True ... netzero is cheap ... good for you . Are you going to be able to compete at an action/graphics oriented online game pushing 20-43K ... no you're not , and not only will you get used by players with a better connection you will potentially ruin everyone elses game . If you have netzero , thats fine ... but don't complain because people who actually pay more , get more . We should .

  157. Games != FPS by yerricde · · Score: 1

    Are you going to be able to compete at an action/graphics oriented online game

    Not all games are first-person shooters or fighting games. Command & Conquer clones such as Starcraft typically don't depend on data rate and latency nearly as much as first-person shooters or fighting games.

    --
    Will I retire or break 10K?
  158. Last Post! by alpg · · Score: 1

    Meantime, in the slums below Ronnie's Ranch, Cynthia feels as if some one
    has made voodoo boxen of her and her favorite backplanes. On this fine
    moonlit night, some horrible persona has been jabbing away at, dragging
    magnets over, and surging these voodoo boxen. Fortunately, they seem to
    have gotten a bit bored and fallen asleep, for it looks like Cynthia may
    get to go home. However, she has made note to quickly put together a totem
    of sweaty, sordid static straps, random bits of wire, flecks of once meaniful
    oxide, bus grant cards, gummy worms, and some bits of old pdp backplane to
    hang above the machine room. This totem must be blessed by the old and wise
    venerable god of unibus at once, before the idolatization of vme, q and pc
    bus drive him to bitter revenge. Alas, if this fails, and the voodoo boxen
    aren't destroyed, there may be more than worms in the apple. Next, the
    arrival of voodoo optico transmitigational magneto killer paramecium, capable
    of teleporting from cable to cable, screen to screen, ear to ear and hoof
    to mouth...

    - this post brought to you by the Automated Last Post Generator...